2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001,
4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/text
7 @node Text, Non-ASCII Characters, Markers, Top
11 This chapter describes the functions that deal with the text in a
12 buffer. Most examine, insert, or delete text in the current buffer,
13 often operating at point or on text adjacent to point. Many are
14 interactive. All the functions that change the text provide for undoing
15 the changes (@pxref{Undo}).
17 Many text-related functions operate on a region of text defined by two
18 buffer positions passed in arguments named @var{start} and @var{end}.
19 These arguments should be either markers (@pxref{Markers}) or numeric
20 character positions (@pxref{Positions}). The order of these arguments
21 does not matter; it is all right for @var{start} to be the end of the
22 region and @var{end} the beginning. For example, @code{(delete-region 1
23 10)} and @code{(delete-region 10 1)} are equivalent. An
24 @code{args-out-of-range} error is signaled if either @var{start} or
25 @var{end} is outside the accessible portion of the buffer. In an
26 interactive call, point and the mark are used for these arguments.
28 @cindex buffer contents
29 Throughout this chapter, ``text'' refers to the characters in the
30 buffer, together with their properties (when relevant). Keep in mind
31 that point is always between two characters, and the cursor appears on
32 the character after point.
35 * Near Point:: Examining text in the vicinity of point.
36 * Buffer Contents:: Examining text in a general fashion.
37 * Comparing Text:: Comparing substrings of buffers.
38 * Insertion:: Adding new text to a buffer.
39 * Commands for Insertion:: User-level commands to insert text.
40 * Deletion:: Removing text from a buffer.
41 * User-Level Deletion:: User-level commands to delete text.
42 * The Kill Ring:: Where removed text sometimes is saved for later use.
43 * Undo:: Undoing changes to the text of a buffer.
44 * Maintaining Undo:: How to enable and disable undo information.
45 How to control how much information is kept.
46 * Filling:: Functions for explicit filling.
47 * Margins:: How to specify margins for filling commands.
48 * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix from context.
49 * Auto Filling:: How auto-fill mode is implemented to break lines.
50 * Sorting:: Functions for sorting parts of the buffer.
51 * Columns:: Computing horizontal positions, and using them.
52 * Indentation:: Functions to insert or adjust indentation.
53 * Case Changes:: Case conversion of parts of the buffer.
54 * Text Properties:: Assigning Lisp property lists to text characters.
55 * Substitution:: Replacing a given character wherever it appears.
56 * Transposition:: Swapping two portions of a buffer.
57 * Registers:: How registers are implemented. Accessing the text or
58 position stored in a register.
59 * Base 64:: Conversion to or from base 64 encoding.
60 * MD5 Checksum:: Compute the MD5 "message digest"/"checksum".
61 * Atomic Changes:: Installing several buffer changes "atomically".
62 * Change Hooks:: Supplying functions to be run when text is changed.
66 @section Examining Text Near Point
67 @cindex text near point
69 Many functions are provided to look at the characters around point.
70 Several simple functions are described here. See also @code{looking-at}
71 in @ref{Regexp Search}.
73 In the following four functions, ``beginning'' or ``end'' of buffer
74 refers to the beginning or end of the accessible portion.
76 @defun char-after &optional position
77 This function returns the character in the current buffer at (i.e.,
78 immediately after) position @var{position}. If @var{position} is out of
79 range for this purpose, either before the beginning of the buffer, or at
80 or beyond the end, then the value is @code{nil}. The default for
81 @var{position} is point.
83 In the following example, assume that the first character in the
88 (char-to-string (char-after 1))
94 @defun char-before &optional position
95 This function returns the character in the current buffer immediately
96 before position @var{position}. If @var{position} is out of range for
97 this purpose, either at or before the beginning of the buffer, or beyond
98 the end, then the value is @code{nil}. The default for
99 @var{position} is point.
102 @defun following-char
103 This function returns the character following point in the current
104 buffer. This is similar to @code{(char-after (point))}. However, if
105 point is at the end of the buffer, then @code{following-char} returns 0.
107 Remember that point is always between characters, and the cursor
108 normally appears over the character following point. Therefore, the
109 character returned by @code{following-char} is the character the
112 In this example, point is between the @samp{a} and the @samp{c}.
116 ---------- Buffer: foo ----------
117 Gentlemen may cry ``Pea@point{}ce! Peace!,''
118 but there is no peace.
119 ---------- Buffer: foo ----------
123 (char-to-string (preceding-char))
125 (char-to-string (following-char))
131 @defun preceding-char
132 This function returns the character preceding point in the current
133 buffer. See above, under @code{following-char}, for an example. If
134 point is at the beginning of the buffer, @code{preceding-char} returns
139 This function returns @code{t} if point is at the beginning of the
140 buffer. If narrowing is in effect, this means the beginning of the
141 accessible portion of the text. See also @code{point-min} in
146 This function returns @code{t} if point is at the end of the buffer.
147 If narrowing is in effect, this means the end of accessible portion of
148 the text. See also @code{point-max} in @xref{Point}.
152 This function returns @code{t} if point is at the beginning of a line.
153 @xref{Text Lines}. The beginning of the buffer (or of its accessible
154 portion) always counts as the beginning of a line.
158 This function returns @code{t} if point is at the end of a line. The
159 end of the buffer (or of its accessible portion) is always considered
163 @node Buffer Contents
164 @section Examining Buffer Contents
166 This section describes functions that allow a Lisp program to
167 convert any portion of the text in the buffer into a string.
169 @defun buffer-substring start end
170 This function returns a string containing a copy of the text of the
171 region defined by positions @var{start} and @var{end} in the current
172 buffer. If the arguments are not positions in the accessible portion of
173 the buffer, @code{buffer-substring} signals an @code{args-out-of-range}
176 It is not necessary for @var{start} to be less than @var{end}; the
177 arguments can be given in either order. But most often the smaller
178 argument is written first.
180 Here's an example which assumes Font-Lock mode is not enabled:
184 ---------- Buffer: foo ----------
185 This is the contents of buffer foo
187 ---------- Buffer: foo ----------
191 (buffer-substring 1 10)
192 @result{} "This is t"
195 (buffer-substring (point-max) 10)
196 @result{} "he contents of buffer foo\n"
200 If the text being copied has any text properties, these are copied into
201 the string along with the characters they belong to. @xref{Text
202 Properties}. However, overlays (@pxref{Overlays}) in the buffer and
203 their properties are ignored, not copied.
205 For example, if Font-Lock mode is enabled, you might get results like
210 (buffer-substring 1 10)
211 @result{} #("This is t" 0 1 (fontified t) 1 9 (fontified t))
216 @defun buffer-substring-no-properties start end
217 This is like @code{buffer-substring}, except that it does not copy text
218 properties, just the characters themselves. @xref{Text Properties}.
221 @defun filter-buffer-substring start end &optional delete noprops
222 This function passes the buffer text between @var{start} and @var{end}
223 through the filter functions specified by the variable
224 @code{buffer-substring-filters}, and returns the value from the last
225 filter function. If @code{buffer-substring-filters} is @code{nil},
226 the value is the unaltered text from the buffer, what
227 @code{buffer-substring} would return.
229 If @var{delete} is non-@code{nil}, this function deletes the text
230 between @var{start} and @var{end} after copying it, like
231 @code{delete-and-extract-region}.
233 If @var{noprops} is non-@code{nil}, the final string returned does not
234 include text properties, while the string passed through the filters
235 still includes text properties from the buffer text.
237 Lisp code should use this function instead of @code{buffer-substring},
238 @code{buffer-substring-no-properties},
239 or @code{delete-and-extract-region} when copying into user-accessible
240 data structures such as the kill-ring, X clipboard, and registers.
241 Major and minor modes can add functions to
242 @code{buffer-substring-filters} to alter such text as it is copied out
246 @defvar buffer-substring-filters
247 This variable should be a list of functions that accept a single
248 argument, a string, and return a string.
249 @code{filter-buffer-substring} passes the buffer substring to the
250 first function in this list, and the return value of each function is
251 passed to the next function. The return value of the last function is
252 used as the return value of @code{filter-buffer-substring}.
254 As a special convention, point is set to the start of the buffer text
255 being operated on (i.e., the @var{start} argument for
256 @code{filter-buffer-substring}) before these functions are called.
258 If this variable is @code{nil}, no filtering is performed.
262 This function returns the contents of the entire accessible portion of
263 the current buffer as a string. It is equivalent to
266 (buffer-substring (point-min) (point-max))
271 ---------- Buffer: foo ----------
272 This is the contents of buffer foo
274 ---------- Buffer: foo ----------
277 @result{} "This is the contents of buffer foo\n"
282 @defun current-word &optional strict really-word
283 This function returns the symbol (or word) at or near point, as a string.
284 The return value includes no text properties.
286 If the optional argument @var{really-word} is non-@code{nil}, it finds a
287 word; otherwise, it finds a symbol (which includes both word
288 characters and symbol constituent characters).
290 If the optional argument @var{strict} is non-@code{nil}, then point
291 must be in or next to the symbol or word---if no symbol or word is
292 there, the function returns @code{nil}. Otherwise, a nearby symbol or
293 word on the same line is acceptable.
296 @defun thing-at-point thing
297 Return the @var{thing} around or next to point, as a string.
299 The argument @var{thing} is a symbol which specifies a kind of syntactic
300 entity. Possibilities include @code{symbol}, @code{list}, @code{sexp},
301 @code{defun}, @code{filename}, @code{url}, @code{word}, @code{sentence},
302 @code{whitespace}, @code{line}, @code{page}, and others.
305 ---------- Buffer: foo ----------
306 Gentlemen may cry ``Pea@point{}ce! Peace!,''
307 but there is no peace.
308 ---------- Buffer: foo ----------
310 (thing-at-point 'word)
312 (thing-at-point 'line)
313 @result{} "Gentlemen may cry ``Peace! Peace!,''\n"
314 (thing-at-point 'whitespace)
320 @section Comparing Text
321 @cindex comparing buffer text
323 This function lets you compare portions of the text in a buffer, without
324 copying them into strings first.
326 @defun compare-buffer-substrings buffer1 start1 end1 buffer2 start2 end2
327 This function lets you compare two substrings of the same buffer or two
328 different buffers. The first three arguments specify one substring,
329 giving a buffer (or a buffer name) and two positions within the
330 buffer. The last three arguments specify the other substring in the
331 same way. You can use @code{nil} for @var{buffer1}, @var{buffer2}, or
332 both to stand for the current buffer.
334 The value is negative if the first substring is less, positive if the
335 first is greater, and zero if they are equal. The absolute value of
336 the result is one plus the index of the first differing characters
337 within the substrings.
339 This function ignores case when comparing characters
340 if @code{case-fold-search} is non-@code{nil}. It always ignores
343 Suppose the current buffer contains the text @samp{foobarbar
344 haha!rara!}; then in this example the two substrings are @samp{rbar }
345 and @samp{rara!}. The value is 2 because the first substring is greater
346 at the second character.
349 (compare-buffer-substrings nil 6 11 nil 16 21)
355 @section Inserting Text
356 @cindex insertion of text
357 @cindex text insertion
359 @cindex insertion before point
360 @cindex before point, insertion
361 @dfn{Insertion} means adding new text to a buffer. The inserted text
362 goes at point---between the character before point and the character
363 after point. Some insertion functions leave point before the inserted
364 text, while other functions leave it after. We call the former
365 insertion @dfn{after point} and the latter insertion @dfn{before point}.
367 Insertion relocates markers that point at positions after the
368 insertion point, so that they stay with the surrounding text
369 (@pxref{Markers}). When a marker points at the place of insertion,
370 insertion may or may not relocate the marker, depending on the marker's
371 insertion type (@pxref{Marker Insertion Types}). Certain special
372 functions such as @code{insert-before-markers} relocate all such markers
373 to point after the inserted text, regardless of the markers' insertion
376 Insertion functions signal an error if the current buffer is
377 read-only or if they insert within read-only text.
379 These functions copy text characters from strings and buffers along
380 with their properties. The inserted characters have exactly the same
381 properties as the characters they were copied from. By contrast,
382 characters specified as separate arguments, not part of a string or
383 buffer, inherit their text properties from the neighboring text.
385 The insertion functions convert text from unibyte to multibyte in
386 order to insert in a multibyte buffer, and vice versa---if the text
387 comes from a string or from a buffer. However, they do not convert
388 unibyte character codes 128 through 255 to multibyte characters, not
389 even if the current buffer is a multibyte buffer. @xref{Converting
392 @defun insert &rest args
393 This function inserts the strings and/or characters @var{args} into the
394 current buffer, at point, moving point forward. In other words, it
395 inserts the text before point. An error is signaled unless all
396 @var{args} are either strings or characters. The value is @code{nil}.
399 @defun insert-before-markers &rest args
400 This function inserts the strings and/or characters @var{args} into the
401 current buffer, at point, moving point forward. An error is signaled
402 unless all @var{args} are either strings or characters. The value is
405 This function is unlike the other insertion functions in that it
406 relocates markers initially pointing at the insertion point, to point
407 after the inserted text. If an overlay begins at the insertion point,
408 the inserted text falls outside the overlay; if a nonempty overlay
409 ends at the insertion point, the inserted text falls inside that
413 @defun insert-char character count &optional inherit
414 This function inserts @var{count} instances of @var{character} into the
415 current buffer before point. The argument @var{count} should be an
416 integer, and @var{character} must be a character. The value is @code{nil}.
418 This function does not convert unibyte character codes 128 through 255
419 to multibyte characters, not even if the current buffer is a multibyte
420 buffer. @xref{Converting Representations}.
422 If @var{inherit} is non-@code{nil}, then the inserted characters inherit
423 sticky text properties from the two characters before and after the
424 insertion point. @xref{Sticky Properties}.
427 @defun insert-buffer-substring from-buffer-or-name &optional start end
428 This function inserts a portion of buffer @var{from-buffer-or-name}
429 (which must already exist) into the current buffer before point. The
430 text inserted is the region between @var{start} and @var{end}. (These
431 arguments default to the beginning and end of the accessible portion of
432 that buffer.) This function returns @code{nil}.
434 In this example, the form is executed with buffer @samp{bar} as the
435 current buffer. We assume that buffer @samp{bar} is initially empty.
439 ---------- Buffer: foo ----------
440 We hold these truths to be self-evident, that all
441 ---------- Buffer: foo ----------
445 (insert-buffer-substring "foo" 1 20)
448 ---------- Buffer: bar ----------
449 We hold these truth@point{}
450 ---------- Buffer: bar ----------
455 @defun insert-buffer-substring-no-properties from-buffer-or-name &optional start end
456 This is like @code{insert-buffer-substring} except that it does not
457 copy any text properties.
460 @xref{Sticky Properties}, for other insertion functions that inherit
461 text properties from the nearby text in addition to inserting it.
462 Whitespace inserted by indentation functions also inherits text
465 @node Commands for Insertion
466 @section User-Level Insertion Commands
468 This section describes higher-level commands for inserting text,
469 commands intended primarily for the user but useful also in Lisp
472 @deffn Command insert-buffer from-buffer-or-name
473 This command inserts the entire accessible contents of
474 @var{from-buffer-or-name} (which must exist) into the current buffer
475 after point. It leaves the mark after the inserted text. The value
479 @deffn Command self-insert-command count
480 @cindex character insertion
481 @cindex self-insertion
482 This command inserts the last character typed; it does so @var{count}
483 times, before point, and returns @code{nil}. Most printing characters
484 are bound to this command. In routine use, @code{self-insert-command}
485 is the most frequently called function in Emacs, but programs rarely use
486 it except to install it on a keymap.
488 In an interactive call, @var{count} is the numeric prefix argument.
490 Self-insertion translates the input character through
491 @code{translation-table-for-input}. @xref{Translation of Characters}.
493 This command calls @code{auto-fill-function} whenever that is
494 non-@code{nil} and the character inserted is in the table
495 @code{auto-fill-chars} (@pxref{Auto Filling}).
497 @c Cross refs reworded to prevent overfull hbox. --rjc 15mar92
498 This command performs abbrev expansion if Abbrev mode is enabled and
499 the inserted character does not have word-constituent
500 syntax. (@xref{Abbrevs}, and @ref{Syntax Class Table}.) It is also
501 responsible for calling @code{blink-paren-function} when the inserted
502 character has close parenthesis syntax (@pxref{Blinking}).
504 Do not try substituting your own definition of
505 @code{self-insert-command} for the standard one. The editor command
506 loop handles this function specially.
509 @deffn Command newline &optional number-of-newlines
510 This command inserts newlines into the current buffer before point.
511 If @var{number-of-newlines} is supplied, that many newline characters
514 @cindex newline and Auto Fill mode
515 This function calls @code{auto-fill-function} if the current column
516 number is greater than the value of @code{fill-column} and
517 @var{number-of-newlines} is @code{nil}. Typically what
518 @code{auto-fill-function} does is insert a newline; thus, the overall
519 result in this case is to insert two newlines at different places: one
520 at point, and another earlier in the line. @code{newline} does not
521 auto-fill if @var{number-of-newlines} is non-@code{nil}.
523 This command indents to the left margin if that is not zero.
526 The value returned is @code{nil}. In an interactive call, @var{count}
527 is the numeric prefix argument.
530 @defvar overwrite-mode
531 This variable controls whether overwrite mode is in effect. The value
532 should be @code{overwrite-mode-textual}, @code{overwrite-mode-binary},
533 or @code{nil}. @code{overwrite-mode-textual} specifies textual
534 overwrite mode (treats newlines and tabs specially), and
535 @code{overwrite-mode-binary} specifies binary overwrite mode (treats
536 newlines and tabs like any other characters).
540 @section Deleting Text
541 @cindex text deletion
543 @cindex deleting text vs killing
544 Deletion means removing part of the text in a buffer, without saving
545 it in the kill ring (@pxref{The Kill Ring}). Deleted text can't be
546 yanked, but can be reinserted using the undo mechanism (@pxref{Undo}).
547 Some deletion functions do save text in the kill ring in some special
550 All of the deletion functions operate on the current buffer.
552 @deffn Command erase-buffer
553 This function deletes the entire text of the current buffer
554 (@emph{not} just the accessible portion), leaving it
555 empty. If the buffer is read-only, it signals a @code{buffer-read-only}
556 error; if some of the text in it is read-only, it signals a
557 @code{text-read-only} error. Otherwise, it deletes the text without
558 asking for any confirmation. It returns @code{nil}.
560 Normally, deleting a large amount of text from a buffer inhibits further
561 auto-saving of that buffer ``because it has shrunk.'' However,
562 @code{erase-buffer} does not do this, the idea being that the future
563 text is not really related to the former text, and its size should not
564 be compared with that of the former text.
567 @deffn Command delete-region start end
568 This command deletes the text between positions @var{start} and
569 @var{end} in the current buffer, and returns @code{nil}. If point was
570 inside the deleted region, its value afterward is @var{start}.
571 Otherwise, point relocates with the surrounding text, as markers do.
574 @defun delete-and-extract-region start end
575 This function deletes the text between positions @var{start} and
576 @var{end} in the current buffer, and returns a string containing the
579 If point was inside the deleted region, its value afterward is
580 @var{start}. Otherwise, point relocates with the surrounding text, as
584 @deffn Command delete-char count &optional killp
585 This command deletes @var{count} characters directly after point, or
586 before point if @var{count} is negative. If @var{killp} is
587 non-@code{nil}, then it saves the deleted characters in the kill ring.
589 In an interactive call, @var{count} is the numeric prefix argument, and
590 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
591 argument is supplied, the text is saved in the kill ring. If no prefix
592 argument is supplied, then one character is deleted, but not saved in
595 The value returned is always @code{nil}.
598 @deffn Command delete-backward-char count &optional killp
599 @cindex deleting previous char
600 This command deletes @var{count} characters directly before point, or
601 after point if @var{count} is negative. If @var{killp} is
602 non-@code{nil}, then it saves the deleted characters in the kill ring.
604 In an interactive call, @var{count} is the numeric prefix argument, and
605 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
606 argument is supplied, the text is saved in the kill ring. If no prefix
607 argument is supplied, then one character is deleted, but not saved in
610 The value returned is always @code{nil}.
613 @deffn Command backward-delete-char-untabify count &optional killp
615 This command deletes @var{count} characters backward, changing tabs
616 into spaces. When the next character to be deleted is a tab, it is
617 first replaced with the proper number of spaces to preserve alignment
618 and then one of those spaces is deleted instead of the tab. If
619 @var{killp} is non-@code{nil}, then the command saves the deleted
620 characters in the kill ring.
622 Conversion of tabs to spaces happens only if @var{count} is positive.
623 If it is negative, exactly @minus{}@var{count} characters after point
626 In an interactive call, @var{count} is the numeric prefix argument, and
627 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
628 argument is supplied, the text is saved in the kill ring. If no prefix
629 argument is supplied, then one character is deleted, but not saved in
632 The value returned is always @code{nil}.
635 @defopt backward-delete-char-untabify-method
636 This option specifies how @code{backward-delete-char-untabify} should
637 deal with whitespace. Possible values include @code{untabify}, the
638 default, meaning convert a tab to many spaces and delete one;
639 @code{hungry}, meaning delete all tabs and spaces before point with
640 one command; @code{all} meaning delete all tabs, spaces and newlines
641 before point, and @code{nil}, meaning do nothing special for
642 whitespace characters.
645 @node User-Level Deletion
646 @section User-Level Deletion Commands
648 This section describes higher-level commands for deleting text,
649 commands intended primarily for the user but useful also in Lisp
652 @deffn Command delete-horizontal-space &optional backward-only
653 @cindex deleting whitespace
654 This function deletes all spaces and tabs around point. It returns
657 If @var{backward-only} is non-@code{nil}, the function deletes
658 spaces and tabs before point, but not after point.
660 In the following examples, we call @code{delete-horizontal-space} four
661 times, once on each line, with point between the second and third
662 characters on the line each time.
666 ---------- Buffer: foo ----------
671 ---------- Buffer: foo ----------
675 (delete-horizontal-space) ; @r{Four times.}
678 ---------- Buffer: foo ----------
683 ---------- Buffer: foo ----------
688 @deffn Command delete-indentation &optional join-following-p
689 This function joins the line point is on to the previous line, deleting
690 any whitespace at the join and in some cases replacing it with one
691 space. If @var{join-following-p} is non-@code{nil},
692 @code{delete-indentation} joins this line to the following line
693 instead. The function returns @code{nil}.
695 If there is a fill prefix, and the second of the lines being joined
696 starts with the prefix, then @code{delete-indentation} deletes the
697 fill prefix before joining the lines. @xref{Margins}.
699 In the example below, point is located on the line starting
700 @samp{events}, and it makes no difference if there are trailing spaces
701 in the preceding line.
705 ---------- Buffer: foo ----------
706 When in the course of human
707 @point{} events, it becomes necessary
708 ---------- Buffer: foo ----------
715 ---------- Buffer: foo ----------
716 When in the course of human@point{} events, it becomes necessary
717 ---------- Buffer: foo ----------
721 After the lines are joined, the function @code{fixup-whitespace} is
722 responsible for deciding whether to leave a space at the junction.
725 @deffn Command fixup-whitespace
726 This function replaces all the horizontal whitespace surrounding point
727 with either one space or no space, according to the context. It
730 At the beginning or end of a line, the appropriate amount of space is
731 none. Before a character with close parenthesis syntax, or after a
732 character with open parenthesis or expression-prefix syntax, no space is
733 also appropriate. Otherwise, one space is appropriate. @xref{Syntax
736 In the example below, @code{fixup-whitespace} is called the first time
737 with point before the word @samp{spaces} in the first line. For the
738 second invocation, point is directly after the @samp{(}.
742 ---------- Buffer: foo ----------
743 This has too many @point{}spaces
744 This has too many spaces at the start of (@point{} this list)
745 ---------- Buffer: foo ----------
756 ---------- Buffer: foo ----------
757 This has too many spaces
758 This has too many spaces at the start of (this list)
759 ---------- Buffer: foo ----------
764 @deffn Command just-one-space &optional n
765 @comment !!SourceFile simple.el
766 This command replaces any spaces and tabs around point with a single
767 space, or @var{n} spaces if @var{n} is specified. It returns
771 @deffn Command delete-blank-lines
772 This function deletes blank lines surrounding point. If point is on a
773 blank line with one or more blank lines before or after it, then all but
774 one of them are deleted. If point is on an isolated blank line, then it
775 is deleted. If point is on a nonblank line, the command deletes all
776 blank lines immediately following it.
778 A blank line is defined as a line containing only tabs and spaces.
780 @code{delete-blank-lines} returns @code{nil}.
784 @section The Kill Ring
787 @dfn{Kill functions} delete text like the deletion functions, but save
788 it so that the user can reinsert it by @dfn{yanking}. Most of these
789 functions have @samp{kill-} in their name. By contrast, the functions
790 whose names start with @samp{delete-} normally do not save text for
791 yanking (though they can still be undone); these are ``deletion''
794 Most of the kill commands are primarily for interactive use, and are
795 not described here. What we do describe are the functions provided for
796 use in writing such commands. You can use these functions to write
797 commands for killing text. When you need to delete text for internal
798 purposes within a Lisp function, you should normally use deletion
799 functions, so as not to disturb the kill ring contents.
802 Killed text is saved for later yanking in the @dfn{kill ring}. This
803 is a list that holds a number of recent kills, not just the last text
804 kill. We call this a ``ring'' because yanking treats it as having
805 elements in a cyclic order. The list is kept in the variable
806 @code{kill-ring}, and can be operated on with the usual functions for
807 lists; there are also specialized functions, described in this section,
808 that treat it as a ring.
810 Some people think this use of the word ``kill'' is unfortunate, since
811 it refers to operations that specifically @emph{do not} destroy the
812 entities ``killed.'' This is in sharp contrast to ordinary life, in
813 which death is permanent and ``killed'' entities do not come back to
814 life. Therefore, other metaphors have been proposed. For example, the
815 term ``cut ring'' makes sense to people who, in pre-computer days, used
816 scissors and paste to cut up and rearrange manuscripts. However, it
817 would be difficult to change the terminology now.
820 * Kill Ring Concepts:: What text looks like in the kill ring.
821 * Kill Functions:: Functions that kill text.
822 * Yanking:: How yanking is done.
823 * Yank Commands:: Commands that access the kill ring.
824 * Low-Level Kill Ring:: Functions and variables for kill ring access.
825 * Internals of Kill Ring:: Variables that hold kill ring data.
828 @node Kill Ring Concepts
829 @comment node-name, next, previous, up
830 @subsection Kill Ring Concepts
832 The kill ring records killed text as strings in a list, most recent
833 first. A short kill ring, for example, might look like this:
836 ("some text" "a different piece of text" "even older text")
840 When the list reaches @code{kill-ring-max} entries in length, adding a
841 new entry automatically deletes the last entry.
843 When kill commands are interwoven with other commands, each kill
844 command makes a new entry in the kill ring. Multiple kill commands in
845 succession build up a single kill ring entry, which would be yanked as a
846 unit; the second and subsequent consecutive kill commands add text to
847 the entry made by the first one.
849 For yanking, one entry in the kill ring is designated the ``front'' of
850 the ring. Some yank commands ``rotate'' the ring by designating a
851 different element as the ``front.'' But this virtual rotation doesn't
852 change the list itself---the most recent entry always comes first in the
856 @comment node-name, next, previous, up
857 @subsection Functions for Killing
859 @code{kill-region} is the usual subroutine for killing text. Any
860 command that calls this function is a ``kill command'' (and should
861 probably have @samp{kill} in its name). @code{kill-region} puts the
862 newly killed text in a new element at the beginning of the kill ring or
863 adds it to the most recent element. It determines automatically (using
864 @code{last-command}) whether the previous command was a kill command,
865 and if so appends the killed text to the most recent entry.
867 @deffn Command kill-region start end &optional yank-handler
868 This function kills the text in the region defined by @var{start} and
869 @var{end}. The text is deleted but saved in the kill ring, along with
870 its text properties. The value is always @code{nil}.
872 In an interactive call, @var{start} and @var{end} are point and
876 If the buffer or text is read-only, @code{kill-region} modifies the kill
877 ring just the same, then signals an error without modifying the buffer.
878 This is convenient because it lets the user use a series of kill
879 commands to copy text from a read-only buffer into the kill ring.
881 If @var{yank-handler} is non-@code{nil}, this puts that value onto
882 the string of killed text, as a @code{yank-handler} text property.
883 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, any
884 @code{yank-handler} properties present on the killed text are copied
885 onto the kill ring, like other text properties.
888 @defopt kill-read-only-ok
889 If this option is non-@code{nil}, @code{kill-region} does not signal an
890 error if the buffer or text is read-only. Instead, it simply returns,
891 updating the kill ring but not changing the buffer.
894 @deffn Command copy-region-as-kill start end
895 This command saves the region defined by @var{start} and @var{end} on
896 the kill ring (including text properties), but does not delete the text
897 from the buffer. It returns @code{nil}.
899 The command does not set @code{this-command} to @code{kill-region}, so a
900 subsequent kill command does not append to the same kill ring entry.
902 Don't call @code{copy-region-as-kill} in Lisp programs unless you aim to
903 support Emacs 18. For newer Emacs versions, it is better to use
904 @code{kill-new} or @code{kill-append} instead. @xref{Low-Level Kill
911 Yanking means inserting text from the kill ring, but it does
912 not insert the text blindly. Yank commands and some other commands
913 use @code{insert-for-yank} to perform special processing on the
914 text that they copy into the buffer.
916 @defun insert-for-yank string
917 This function normally works like @code{insert} except that it doesn't
918 insert the text properties in the @code{yank-excluded-properties}
919 list. However, if any part of @var{string} has a non-@code{nil}
920 @code{yank-handler} text property, that property can do various
921 special processing on that part of the text being inserted.
924 @defun insert-buffer-substring-as-yank buf &optional start end
925 This function resembles @code{insert-buffer-substring} except that it
926 doesn't insert the text properties in the
927 @code{yank-excluded-properties} list.
930 You can put a @code{yank-handler} text property on all or part of
931 the text to control how it will be inserted if it is yanked. The
932 @code{insert-for-yank} function looks for that property. The property
933 value must be a list of one to four elements, with the following
934 format (where elements after the first may be omitted):
937 (@var{function} @var{param} @var{noexclude} @var{undo})
940 Here is what the elements do:
944 When @var{function} is present and non-@code{nil}, it is called instead of
945 @code{insert} to insert the string. @var{function} takes one
946 argument---the string to insert.
949 If @var{param} is present and non-@code{nil}, it replaces @var{string}
950 (or the part of @var{string} being processed) as the object passed to
951 @var{function} (or @code{insert}); for example, if @var{function} is
952 @code{yank-rectangle}, @var{param} should be a list of strings to
953 insert as a rectangle.
956 If @var{noexclude} is present and non-@code{nil}, the normal removal of the
957 yank-excluded-properties is not performed; instead @var{function} is
958 responsible for removing those properties. This may be necessary
959 if @var{function} adjusts point before or after inserting the object.
962 If @var{undo} is present and non-@code{nil}, it is a function that will be
963 called by @code{yank-pop} to undo the insertion of the current object.
964 It is called with two arguments, the start and end of the current
965 region. @var{function} can set @code{yank-undo-function} to override
966 the @var{undo} value.
970 @comment node-name, next, previous, up
971 @subsection Functions for Yanking
973 This section describes higher-level commands for yanking, which are
974 intended primarily for the user but useful also in Lisp programs.
975 Both @code{yank} and @code{yank-pop} honor the
976 @code{yank-excluded-properties} variable and @code{yank-handler} text
977 property (@pxref{Yanking}).
979 @deffn Command yank &optional arg
980 @cindex inserting killed text
981 This command inserts before point the text at the front of the
982 kill ring. It positions the mark at the beginning of that text, and
985 If @var{arg} is a non-@code{nil} list (which occurs interactively when
986 the user types @kbd{C-u} with no digits), then @code{yank} inserts the
987 text as described above, but puts point before the yanked text and
988 puts the mark after it.
990 If @var{arg} is a number, then @code{yank} inserts the @var{arg}th
991 most recently killed text---the @var{arg}th element of the kill ring
992 list, counted cyclically from the front, which is considered the
993 first element for this purpose.
995 @code{yank} does not alter the contents of the kill ring, unless it
996 used text provided by another program, in which case it pushes that text
997 onto the kill ring. However if @var{arg} is an integer different from
998 one, it rotates the kill ring to place the yanked string at the front.
1000 @code{yank} returns @code{nil}.
1003 @deffn Command yank-pop &optional arg
1004 This command replaces the just-yanked entry from the kill ring with a
1005 different entry from the kill ring.
1007 This is allowed only immediately after a @code{yank} or another
1008 @code{yank-pop}. At such a time, the region contains text that was just
1009 inserted by yanking. @code{yank-pop} deletes that text and inserts in
1010 its place a different piece of killed text. It does not add the deleted
1011 text to the kill ring, since it is already in the kill ring somewhere.
1012 It does however rotate the kill ring to place the newly yanked string at
1015 If @var{arg} is @code{nil}, then the replacement text is the previous
1016 element of the kill ring. If @var{arg} is numeric, the replacement is
1017 the @var{arg}th previous kill. If @var{arg} is negative, a more recent
1018 kill is the replacement.
1020 The sequence of kills in the kill ring wraps around, so that after the
1021 oldest one comes the newest one, and before the newest one goes the
1024 The return value is always @code{nil}.
1027 @defvar yank-undo-function
1028 If this variable is non-@code{nil}, the function @code{yank-pop} uses
1029 its value instead of @code{delete-region} to delete the text
1030 inserted by the previous @code{yank} or
1031 @code{yank-pop} command. The value must be a function of two
1032 arguments, the start and end of the current region.
1034 The function @code{insert-for-yank} automatically sets this variable
1035 according to the @var{undo} element of the @code{yank-handler}
1036 text property, if there is one.
1039 @node Low-Level Kill Ring
1040 @subsection Low-Level Kill Ring
1042 These functions and variables provide access to the kill ring at a
1043 lower level, but still convenient for use in Lisp programs, because they
1044 take care of interaction with window system selections
1045 (@pxref{Window System Selections}).
1047 @defun current-kill n &optional do-not-move
1048 The function @code{current-kill} rotates the yanking pointer, which
1049 designates the ``front'' of the kill ring, by @var{n} places (from newer
1050 kills to older ones), and returns the text at that place in the ring.
1052 If the optional second argument @var{do-not-move} is non-@code{nil},
1053 then @code{current-kill} doesn't alter the yanking pointer; it just
1054 returns the @var{n}th kill, counting from the current yanking pointer.
1056 If @var{n} is zero, indicating a request for the latest kill,
1057 @code{current-kill} calls the value of
1058 @code{interprogram-paste-function} (documented below) before
1059 consulting the kill ring. If that value is a function and calling it
1060 returns a string, @code{current-kill} pushes that string onto the kill
1061 ring and returns it. It also sets the yanking pointer to point to
1062 that new entry, regardless of the value of @var{do-not-move}.
1063 Otherwise, @code{current-kill} does not treat a zero value for @var{n}
1064 specially: it returns the entry pointed at by the yanking pointer and
1065 does not move the yanking pointer.
1068 @defun kill-new string &optional replace yank-handler
1069 This function pushes the text @var{string} onto the kill ring and
1070 makes the yanking pointer point to it. It discards the oldest entry
1071 if appropriate. It also invokes the value of
1072 @code{interprogram-cut-function} (see below).
1074 If @var{replace} is non-@code{nil}, then @code{kill-new} replaces the
1075 first element of the kill ring with @var{string}, rather than pushing
1076 @var{string} onto the kill ring.
1078 If @var{yank-handler} is non-@code{nil}, this puts that value onto
1079 the string of killed text, as a @code{yank-handler} property.
1080 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, then
1081 @code{kill-new} copies any @code{yank-handler} properties present on
1082 @var{string} onto the kill ring, as it does with other text properties.
1085 @defun kill-append string before-p &optional yank-handler
1086 This function appends the text @var{string} to the first entry in the
1087 kill ring and makes the yanking pointer point to the combined entry.
1088 Normally @var{string} goes at the end of the entry, but if
1089 @var{before-p} is non-@code{nil}, it goes at the beginning. This
1090 function also invokes the value of @code{interprogram-cut-function}
1091 (see below). This handles @var{yank-handler} just like
1092 @code{kill-new}, except that if @var{yank-handler} is different from
1093 the @code{yank-handler} property of the first entry of the kill ring,
1094 @code{kill-append} pushes the concatenated string onto the kill ring,
1095 instead of replacing the original first entry with it.
1098 @defvar interprogram-paste-function
1099 This variable provides a way of transferring killed text from other
1100 programs, when you are using a window system. Its value should be
1101 @code{nil} or a function of no arguments.
1103 If the value is a function, @code{current-kill} calls it to get the
1104 ``most recent kill.'' If the function returns a non-@code{nil} value,
1105 then that value is used as the ``most recent kill.'' If it returns
1106 @code{nil}, then the front of the kill ring is used.
1108 The normal use of this hook is to get the window system's primary
1109 selection as the most recent kill, even if the selection belongs to
1110 another application. @xref{Window System Selections}.
1113 @defvar interprogram-cut-function
1114 This variable provides a way of communicating killed text to other
1115 programs, when you are using a window system. Its value should be
1116 @code{nil} or a function of one required and one optional argument.
1118 If the value is a function, @code{kill-new} and @code{kill-append} call
1119 it with the new first element of the kill ring as the first argument.
1120 The second, optional, argument has the same meaning as the @var{push}
1121 argument to @code{x-set-cut-buffer} (@pxref{Definition of
1122 x-set-cut-buffer}) and only affects the second and later cut buffers.
1124 The normal use of this hook is to set the window system's primary
1125 selection (and first cut buffer) from the newly killed text.
1126 @xref{Window System Selections}.
1129 @node Internals of Kill Ring
1130 @comment node-name, next, previous, up
1131 @subsection Internals of the Kill Ring
1133 The variable @code{kill-ring} holds the kill ring contents, in the
1134 form of a list of strings. The most recent kill is always at the front
1137 The @code{kill-ring-yank-pointer} variable points to a link in the
1138 kill ring list, whose @sc{car} is the text to yank next. We say it
1139 identifies the ``front'' of the ring. Moving
1140 @code{kill-ring-yank-pointer} to a different link is called
1141 @dfn{rotating the kill ring}. We call the kill ring a ``ring'' because
1142 the functions that move the yank pointer wrap around from the end of the
1143 list to the beginning, or vice-versa. Rotation of the kill ring is
1144 virtual; it does not change the value of @code{kill-ring}.
1146 Both @code{kill-ring} and @code{kill-ring-yank-pointer} are Lisp
1147 variables whose values are normally lists. The word ``pointer'' in the
1148 name of the @code{kill-ring-yank-pointer} indicates that the variable's
1149 purpose is to identify one element of the list for use by the next yank
1152 The value of @code{kill-ring-yank-pointer} is always @code{eq} to one
1153 of the links in the kill ring list. The element it identifies is the
1154 @sc{car} of that link. Kill commands, which change the kill ring, also
1155 set this variable to the value of @code{kill-ring}. The effect is to
1156 rotate the ring so that the newly killed text is at the front.
1158 Here is a diagram that shows the variable @code{kill-ring-yank-pointer}
1159 pointing to the second entry in the kill ring @code{("some text" "a
1160 different piece of text" "yet older text")}.
1164 kill-ring ---- kill-ring-yank-pointer
1167 | --- --- --- --- --- ---
1168 --> | | |------> | | |--> | | |--> nil
1169 --- --- --- --- --- ---
1172 | | -->"yet older text"
1174 | --> "a different piece of text"
1181 This state of affairs might occur after @kbd{C-y} (@code{yank})
1182 immediately followed by @kbd{M-y} (@code{yank-pop}).
1185 This variable holds the list of killed text sequences, most recently
1189 @defvar kill-ring-yank-pointer
1190 This variable's value indicates which element of the kill ring is at the
1191 ``front'' of the ring for yanking. More precisely, the value is a tail
1192 of the value of @code{kill-ring}, and its @sc{car} is the kill string
1193 that @kbd{C-y} should yank.
1196 @defopt kill-ring-max
1197 The value of this variable is the maximum length to which the kill
1198 ring can grow, before elements are thrown away at the end. The default
1199 value for @code{kill-ring-max} is 60.
1203 @comment node-name, next, previous, up
1207 Most buffers have an @dfn{undo list}, which records all changes made
1208 to the buffer's text so that they can be undone. (The buffers that
1209 don't have one are usually special-purpose buffers for which Emacs
1210 assumes that undoing is not useful. In particular, any buffer whose
1211 name begins with a space has its undo recording off by default;
1212 see @ref{Buffer Names}.) All the primitives that modify the
1213 text in the buffer automatically add elements to the front of the undo
1214 list, which is in the variable @code{buffer-undo-list}.
1216 @defvar buffer-undo-list
1217 This buffer-local variable's value is the undo list of the current
1218 buffer. A value of @code{t} disables the recording of undo information.
1221 Here are the kinds of elements an undo list can have:
1224 @item @var{position}
1225 This kind of element records a previous value of point; undoing this
1226 element moves point to @var{position}. Ordinary cursor motion does not
1227 make any sort of undo record, but deletion operations use these entries
1228 to record where point was before the command.
1230 @item (@var{beg} . @var{end})
1231 This kind of element indicates how to delete text that was inserted.
1232 Upon insertion, the text occupied the range @var{beg}--@var{end} in the
1235 @item (@var{text} . @var{position})
1236 This kind of element indicates how to reinsert text that was deleted.
1237 The deleted text itself is the string @var{text}. The place to
1238 reinsert it is @code{(abs @var{position})}. If @var{position} is
1239 positive, point was at the beginning of the deleted text, otherwise it
1242 @item (t @var{high} . @var{low})
1243 This kind of element indicates that an unmodified buffer became
1244 modified. The elements @var{high} and @var{low} are two integers, each
1245 recording 16 bits of the visited file's modification time as of when it
1246 was previously visited or saved. @code{primitive-undo} uses those
1247 values to determine whether to mark the buffer as unmodified once again;
1248 it does so only if the file's modification time matches those numbers.
1250 @item (nil @var{property} @var{value} @var{beg} . @var{end})
1251 This kind of element records a change in a text property.
1252 Here's how you might undo the change:
1255 (put-text-property @var{beg} @var{end} @var{property} @var{value})
1258 @item (@var{marker} . @var{adjustment})
1259 This kind of element records the fact that the marker @var{marker} was
1260 relocated due to deletion of surrounding text, and that it moved
1261 @var{adjustment} character positions. Undoing this element moves
1262 @var{marker} @minus{} @var{adjustment} characters.
1264 @item (apply @var{funname} . @var{args})
1265 This is an extensible undo item, which is undone by calling
1266 @var{funname} with arguments @var{args}.
1268 @item (apply @var{delta} @var{beg} @var{end} @var{funname} . @var{args})
1269 This is an extensible undo item, which records a change limited to the
1270 range @var{beg} to @var{end}, which increased the size of the buffer
1271 by @var{delta}. It is undone by calling @var{funname} with arguments
1274 This kind of element enables undo limited to a region to determine
1275 whether the element pertains to that region.
1278 This element is a boundary. The elements between two boundaries are
1279 called a @dfn{change group}; normally, each change group corresponds to
1280 one keyboard command, and undo commands normally undo an entire group as
1284 @defun undo-boundary
1285 This function places a boundary element in the undo list. The undo
1286 command stops at such a boundary, and successive undo commands undo
1287 to earlier and earlier boundaries. This function returns @code{nil}.
1289 The editor command loop automatically creates an undo boundary before
1290 each key sequence is executed. Thus, each undo normally undoes the
1291 effects of one command. Self-inserting input characters are an
1292 exception. The command loop makes a boundary for the first such
1293 character; the next 19 consecutive self-inserting input characters do
1294 not make boundaries, and then the 20th does, and so on as long as
1295 self-inserting characters continue.
1297 All buffer modifications add a boundary whenever the previous undoable
1298 change was made in some other buffer. This is to ensure that
1299 each command makes a boundary in each buffer where it makes changes.
1301 Calling this function explicitly is useful for splitting the effects of
1302 a command into more than one unit. For example, @code{query-replace}
1303 calls @code{undo-boundary} after each replacement, so that the user can
1304 undo individual replacements one by one.
1307 @defvar undo-in-progress
1308 This variable is normally @code{nil}, but the undo commands bind it to
1309 @code{t}. This is so that various kinds of change hooks can tell when
1310 they're being called for the sake of undoing.
1313 @defun primitive-undo count list
1314 This is the basic function for undoing elements of an undo list.
1315 It undoes the first @var{count} elements of @var{list}, returning
1316 the rest of @var{list}.
1318 @code{primitive-undo} adds elements to the buffer's undo list when it
1319 changes the buffer. Undo commands avoid confusion by saving the undo
1320 list value at the beginning of a sequence of undo operations. Then the
1321 undo operations use and update the saved value. The new elements added
1322 by undoing are not part of this saved value, so they don't interfere with
1325 This function does not bind @code{undo-in-progress}.
1328 @node Maintaining Undo
1329 @section Maintaining Undo Lists
1331 This section describes how to enable and disable undo information for
1332 a given buffer. It also explains how the undo list is truncated
1333 automatically so it doesn't get too big.
1335 Recording of undo information in a newly created buffer is normally
1336 enabled to start with; but if the buffer name starts with a space, the
1337 undo recording is initially disabled. You can explicitly enable or
1338 disable undo recording with the following two functions, or by setting
1339 @code{buffer-undo-list} yourself.
1341 @deffn Command buffer-enable-undo &optional buffer-or-name
1342 This command enables recording undo information for buffer
1343 @var{buffer-or-name}, so that subsequent changes can be undone. If no
1344 argument is supplied, then the current buffer is used. This function
1345 does nothing if undo recording is already enabled in the buffer. It
1348 In an interactive call, @var{buffer-or-name} is the current buffer.
1349 You cannot specify any other buffer.
1352 @deffn Command buffer-disable-undo &optional buffer-or-name
1353 @cindex disabling undo
1354 This function discards the undo list of @var{buffer-or-name}, and disables
1355 further recording of undo information. As a result, it is no longer
1356 possible to undo either previous changes or any subsequent changes. If
1357 the undo list of @var{buffer-or-name} is already disabled, this function
1360 This function returns @code{nil}.
1363 As editing continues, undo lists get longer and longer. To prevent
1364 them from using up all available memory space, garbage collection trims
1365 them back to size limits you can set. (For this purpose, the ``size''
1366 of an undo list measures the cons cells that make up the list, plus the
1367 strings of deleted text.) Three variables control the range of acceptable
1368 sizes: @code{undo-limit}, @code{undo-strong-limit} and
1369 @code{undo-outer-limit}. In these variables, size is counted as the
1370 number of bytes occupied, which includes both saved text and other
1374 This is the soft limit for the acceptable size of an undo list. The
1375 change group at which this size is exceeded is the last one kept.
1378 @defopt undo-strong-limit
1379 This is the upper limit for the acceptable size of an undo list. The
1380 change group at which this size is exceeded is discarded itself (along
1381 with all older change groups). There is one exception: the very latest
1382 change group is only discarded if it exceeds @code{undo-outer-limit}.
1385 @defopt undo-outer-limit
1386 If at garbage collection time the undo info for the current command
1387 exceeds this limit, Emacs discards the info and displays a warning.
1388 This is a last ditch limit to prevent memory overflow.
1391 @defopt undo-ask-before-discard
1392 If this variable is non-@code{nil}, when the undo info exceeds
1393 @code{undo-outer-limit}, Emacs asks in the echo area whether to
1394 discard the info. The default value is @code{nil}, which means to
1395 discard it automatically.
1397 This option is mainly intended for debugging. Garbage collection is
1398 inhibited while the question is asked, which means that Emacs might
1399 leak memory if the user waits too long before answering the question.
1403 @comment node-name, next, previous, up
1405 @cindex filling text
1407 @dfn{Filling} means adjusting the lengths of lines (by moving the line
1408 breaks) so that they are nearly (but no greater than) a specified
1409 maximum width. Additionally, lines can be @dfn{justified}, which means
1410 inserting spaces to make the left and/or right margins line up
1411 precisely. The width is controlled by the variable @code{fill-column}.
1412 For ease of reading, lines should be no longer than 70 or so columns.
1414 You can use Auto Fill mode (@pxref{Auto Filling}) to fill text
1415 automatically as you insert it, but changes to existing text may leave
1416 it improperly filled. Then you must fill the text explicitly.
1418 Most of the commands in this section return values that are not
1419 meaningful. All the functions that do filling take note of the current
1420 left margin, current right margin, and current justification style
1421 (@pxref{Margins}). If the current justification style is
1422 @code{none}, the filling functions don't actually do anything.
1424 Several of the filling functions have an argument @var{justify}.
1425 If it is non-@code{nil}, that requests some kind of justification. It
1426 can be @code{left}, @code{right}, @code{full}, or @code{center}, to
1427 request a specific style of justification. If it is @code{t}, that
1428 means to use the current justification style for this part of the text
1429 (see @code{current-justification}, below). Any other value is treated
1432 When you call the filling functions interactively, using a prefix
1433 argument implies the value @code{full} for @var{justify}.
1435 @deffn Command fill-paragraph justify
1436 This command fills the paragraph at or after point. If
1437 @var{justify} is non-@code{nil}, each line is justified as well.
1438 It uses the ordinary paragraph motion commands to find paragraph
1439 boundaries. @xref{Paragraphs,,, emacs, The GNU Emacs Manual}.
1442 @deffn Command fill-region start end &optional justify nosqueeze to-eop
1443 This command fills each of the paragraphs in the region from @var{start}
1444 to @var{end}. It justifies as well if @var{justify} is
1447 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1448 other than line breaks untouched. If @var{to-eop} is non-@code{nil},
1449 that means to keep filling to the end of the paragraph---or the next hard
1450 newline, if @code{use-hard-newlines} is enabled (see below).
1452 The variable @code{paragraph-separate} controls how to distinguish
1453 paragraphs. @xref{Standard Regexps}.
1456 @deffn Command fill-individual-paragraphs start end &optional justify citation-regexp
1457 This command fills each paragraph in the region according to its
1458 individual fill prefix. Thus, if the lines of a paragraph were indented
1459 with spaces, the filled paragraph will remain indented in the same
1462 The first two arguments, @var{start} and @var{end}, are the beginning
1463 and end of the region to be filled. The third and fourth arguments,
1464 @var{justify} and @var{citation-regexp}, are optional. If
1465 @var{justify} is non-@code{nil}, the paragraphs are justified as
1466 well as filled. If @var{citation-regexp} is non-@code{nil}, it means the
1467 function is operating on a mail message and therefore should not fill
1468 the header lines. If @var{citation-regexp} is a string, it is used as
1469 a regular expression; if it matches the beginning of a line, that line
1470 is treated as a citation marker.
1472 Ordinarily, @code{fill-individual-paragraphs} regards each change in
1473 indentation as starting a new paragraph. If
1474 @code{fill-individual-varying-indent} is non-@code{nil}, then only
1475 separator lines separate paragraphs. That mode can handle indented
1476 paragraphs with additional indentation on the first line.
1479 @defopt fill-individual-varying-indent
1480 This variable alters the action of @code{fill-individual-paragraphs} as
1484 @deffn Command fill-region-as-paragraph start end &optional justify nosqueeze squeeze-after
1485 This command considers a region of text as a single paragraph and fills
1486 it. If the region was made up of many paragraphs, the blank lines
1487 between paragraphs are removed. This function justifies as well as
1488 filling when @var{justify} is non-@code{nil}.
1490 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1491 other than line breaks untouched. If @var{squeeze-after} is
1492 non-@code{nil}, it specifies a position in the region, and means don't
1493 canonicalize spaces before that position.
1495 In Adaptive Fill mode, this command calls @code{fill-context-prefix} to
1496 choose a fill prefix by default. @xref{Adaptive Fill}.
1499 @deffn Command justify-current-line &optional how eop nosqueeze
1500 This command inserts spaces between the words of the current line so
1501 that the line ends exactly at @code{fill-column}. It returns
1504 The argument @var{how}, if non-@code{nil} specifies explicitly the style
1505 of justification. It can be @code{left}, @code{right}, @code{full},
1506 @code{center}, or @code{none}. If it is @code{t}, that means to do
1507 follow specified justification style (see @code{current-justification},
1508 below). @code{nil} means to do full justification.
1510 If @var{eop} is non-@code{nil}, that means do only left-justification
1511 if @code{current-justification} specifies full justification. This is
1512 used for the last line of a paragraph; even if the paragraph as a
1513 whole is fully justified, the last line should not be.
1515 If @var{nosqueeze} is non-@code{nil}, that means do not change interior
1519 @defopt default-justification
1520 This variable's value specifies the style of justification to use for
1521 text that doesn't specify a style with a text property. The possible
1522 values are @code{left}, @code{right}, @code{full}, @code{center}, or
1523 @code{none}. The default value is @code{left}.
1526 @defun current-justification
1527 This function returns the proper justification style to use for filling
1528 the text around point.
1530 This returns the value of the @code{justification} text property at
1531 point, or the variable @var{default-justification} if there is no such
1532 text property. However, it returns @code{nil} rather than @code{none}
1533 to mean ``don't justify''.
1536 @defopt sentence-end-double-space
1537 @anchor{Definition of sentence-end-double-space}
1538 If this variable is non-@code{nil}, a period followed by just one space
1539 does not count as the end of a sentence, and the filling functions
1540 avoid breaking the line at such a place.
1543 @defopt sentence-end-without-period
1544 If this variable is non-@code{nil}, a sentence can end without a
1545 period. This is used for languages like Thai, where sentences end
1546 with a double space but without a period.
1549 @defopt sentence-end-without-space
1550 If this variable is non-@code{nil}, it should be a string of
1551 characters that can end a sentence without following spaces.
1554 @defvar fill-paragraph-function
1555 This variable provides a way for major modes to override the filling of
1556 paragraphs. If the value is non-@code{nil}, @code{fill-paragraph} calls
1557 this function to do the work. If the function returns a non-@code{nil}
1558 value, @code{fill-paragraph} assumes the job is done, and immediately
1561 The usual use of this feature is to fill comments in programming
1562 language modes. If the function needs to fill a paragraph in the usual
1563 way, it can do so as follows:
1566 (let ((fill-paragraph-function nil))
1567 (fill-paragraph arg))
1571 @defvar use-hard-newlines
1572 If this variable is non-@code{nil}, the filling functions do not delete
1573 newlines that have the @code{hard} text property. These ``hard
1574 newlines'' act as paragraph separators.
1578 @section Margins for Filling
1581 This buffer-local variable, if non-@code{nil}, specifies a string of
1582 text that appears at the beginning of normal text lines and should be
1583 disregarded when filling them. Any line that fails to start with the
1584 fill prefix is considered the start of a paragraph; so is any line
1585 that starts with the fill prefix followed by additional whitespace.
1586 Lines that start with the fill prefix but no additional whitespace are
1587 ordinary text lines that can be filled together. The resulting filled
1588 lines also start with the fill prefix.
1590 The fill prefix follows the left margin whitespace, if any.
1594 This buffer-local variable specifies the maximum width of filled lines.
1595 Its value should be an integer, which is a number of columns. All the
1596 filling, justification, and centering commands are affected by this
1597 variable, including Auto Fill mode (@pxref{Auto Filling}).
1599 As a practical matter, if you are writing text for other people to
1600 read, you should set @code{fill-column} to no more than 70. Otherwise
1601 the line will be too long for people to read comfortably, and this can
1602 make the text seem clumsy.
1605 @defvar default-fill-column
1606 The value of this variable is the default value for @code{fill-column} in
1607 buffers that do not override it. This is the same as
1608 @code{(default-value 'fill-column)}.
1610 The default value for @code{default-fill-column} is 70.
1613 @deffn Command set-left-margin from to margin
1614 This sets the @code{left-margin} property on the text from @var{from} to
1615 @var{to} to the value @var{margin}. If Auto Fill mode is enabled, this
1616 command also refills the region to fit the new margin.
1619 @deffn Command set-right-margin from to margin
1620 This sets the @code{right-margin} property on the text from @var{from}
1621 to @var{to} to the value @var{margin}. If Auto Fill mode is enabled,
1622 this command also refills the region to fit the new margin.
1625 @defun current-left-margin
1626 This function returns the proper left margin value to use for filling
1627 the text around point. The value is the sum of the @code{left-margin}
1628 property of the character at the start of the current line (or zero if
1629 none), and the value of the variable @code{left-margin}.
1632 @defun current-fill-column
1633 This function returns the proper fill column value to use for filling
1634 the text around point. The value is the value of the @code{fill-column}
1635 variable, minus the value of the @code{right-margin} property of the
1636 character after point.
1639 @deffn Command move-to-left-margin &optional n force
1640 This function moves point to the left margin of the current line. The
1641 column moved to is determined by calling the function
1642 @code{current-left-margin}. If the argument @var{n} is non-@code{nil},
1643 @code{move-to-left-margin} moves forward @var{n}@minus{}1 lines first.
1645 If @var{force} is non-@code{nil}, that says to fix the line's
1646 indentation if that doesn't match the left margin value.
1649 @defun delete-to-left-margin &optional from to
1650 This function removes left margin indentation from the text between
1651 @var{from} and @var{to}. The amount of indentation to delete is
1652 determined by calling @code{current-left-margin}. In no case does this
1653 function delete non-whitespace. If @var{from} and @var{to} are omitted,
1654 they default to the whole buffer.
1657 @defun indent-to-left-margin
1658 This function adjusts the indentation at the beginning of the current
1659 line to the value specified by the variable @code{left-margin}. (That
1660 may involve either inserting or deleting whitespace.) This function
1661 is value of @code{indent-line-function} in Paragraph-Indent Text mode.
1665 This variable specifies the base left margin column. In Fundamental
1666 mode, @kbd{C-j} indents to this column. This variable automatically
1667 becomes buffer-local when set in any fashion.
1670 @defvar fill-nobreak-predicate
1671 This variable gives major modes a way to specify not to break a line
1672 at certain places. Its value should be a list of functions. Whenever
1673 filling considers breaking the line at a certain place in the buffer,
1674 it calls each of these functions with no arguments and with point
1675 located at that place. If any of the functions returns
1676 non-@code{nil}, then the line won't be broken there.
1680 @section Adaptive Fill Mode
1681 @c @cindex Adaptive Fill mode "adaptive-fill-mode" is adjacent.
1683 When @dfn{Adaptive Fill Mode} is enabled, Emacs determines the fill
1684 prefix automatically from the text in each paragraph being filled
1685 rather than using a predetermined value. During filling, this fill
1686 prefix gets inserted at the start of the second and subsequent lines
1687 of the paragraph as described in @ref{Filling}, and in @ref{Auto
1690 @defopt adaptive-fill-mode
1691 Adaptive Fill mode is enabled when this variable is non-@code{nil}.
1692 It is @code{t} by default.
1695 @defun fill-context-prefix from to
1696 This function implements the heart of Adaptive Fill mode; it chooses a
1697 fill prefix based on the text between @var{from} and @var{to},
1698 typically the start and end of a paragraph. It does this by looking
1699 at the first two lines of the paragraph, based on the variables
1701 @c The optional argument first-line-regexp is not documented
1702 @c because it exists for internal purposes and might be eliminated
1705 Usually, this function returns the fill prefix, a string. However,
1706 before doing this, the function makes a final check (not specially
1707 mentioned in the following) that a line starting with this prefix
1708 wouldn't look like the start of a paragraph. Should this happen, the
1709 function signals the anomaly by returning @code{nil} instead.
1711 In detail, @code{fill-context-prefix} does this:
1715 It takes a candidate for the fill prefix from the first line---it
1716 tries first the function in @code{adaptive-fill-function} (if any),
1717 then the regular expression @code{adaptive-fill-regexp} (see below).
1718 The first non-@code{nil} result of these, or the empty string if
1719 they're both @code{nil}, becomes the first line's candidate.
1721 If the paragraph has as yet only one line, the function tests the
1722 validity of the prefix candidate just found. The function then
1723 returns the candidate if it's valid, or a string of spaces otherwise.
1724 (see the description of @code{adaptive-fill-first-line-regexp} below).
1726 When the paragraph already has two lines, the function next looks for
1727 a prefix candidate on the second line, in just the same way it did for
1728 the first line. If it doesn't find one, it returns @code{nil}.
1730 The function now compares the two candidate prefixes heuristically: if
1731 the non-whitespace characters in the line 2 candidate occur in the
1732 same order in the line 1 candidate, the function returns the line 2
1733 candidate. Otherwise, it returns the largest initial substring which
1734 is common to both candidates (which might be the empty string).
1738 @defopt adaptive-fill-regexp
1739 Adaptive Fill mode matches this regular expression against the text
1740 starting after the left margin whitespace (if any) on a line; the
1741 characters it matches are that line's candidate for the fill prefix.
1743 The default value matches whitespace with certain punctuation
1744 characters intermingled.
1747 @defopt adaptive-fill-first-line-regexp
1748 Used only in one-line paragraphs, this regular expression acts as an
1749 additional check of the validity of the one available candidate fill
1750 prefix: the candidate must match this regular expression, or match
1751 @code{comment-start-skip}. If it doesn't, @code{fill-context-prefix}
1752 replaces the candidate with a string of spaces ``of the same width''
1755 The default value of this variable is @w{@code{"\\`[ \t]*\\'"}}, which
1756 matches only a string of whitespace. The effect of this default is to
1757 force the fill prefixes found in one-line paragraphs always to be pure
1761 @defopt adaptive-fill-function
1762 You can specify more complex ways of choosing a fill prefix
1763 automatically by setting this variable to a function. The function is
1764 called with point after the left margin (if any) of a line, and it
1765 must preserve point. It should return either ``that line's'' fill
1766 prefix or @code{nil}, meaning it has failed to determine a prefix.
1770 @comment node-name, next, previous, up
1771 @section Auto Filling
1772 @cindex filling, automatic
1773 @cindex Auto Fill mode
1775 Auto Fill mode is a minor mode that fills lines automatically as text
1776 is inserted. This section describes the hook used by Auto Fill mode.
1777 For a description of functions that you can call explicitly to fill and
1778 justify existing text, see @ref{Filling}.
1780 Auto Fill mode also enables the functions that change the margins and
1781 justification style to refill portions of the text. @xref{Margins}.
1783 @defvar auto-fill-function
1784 The value of this buffer-local variable should be a function (of no
1785 arguments) to be called after self-inserting a character from the table
1786 @code{auto-fill-chars}. It may be @code{nil}, in which case nothing
1787 special is done in that case.
1789 The value of @code{auto-fill-function} is @code{do-auto-fill} when
1790 Auto-Fill mode is enabled. That is a function whose sole purpose is to
1791 implement the usual strategy for breaking a line.
1794 In older Emacs versions, this variable was named @code{auto-fill-hook},
1795 but since it is not called with the standard convention for hooks, it
1796 was renamed to @code{auto-fill-function} in version 19.
1800 @defvar normal-auto-fill-function
1801 This variable specifies the function to use for
1802 @code{auto-fill-function}, if and when Auto Fill is turned on. Major
1803 modes can set buffer-local values for this variable to alter how Auto
1807 @defvar auto-fill-chars
1808 A char table of characters which invoke @code{auto-fill-function} when
1809 self-inserted---space and newline in most language environments. They
1810 have an entry @code{t} in the table.
1814 @section Sorting Text
1815 @cindex sorting text
1817 The sorting functions described in this section all rearrange text in
1818 a buffer. This is in contrast to the function @code{sort}, which
1819 rearranges the order of the elements of a list (@pxref{Rearrangement}).
1820 The values returned by these functions are not meaningful.
1822 @defun sort-subr reverse nextrecfun endrecfun &optional startkeyfun endkeyfun predicate
1823 This function is the general text-sorting routine that subdivides a
1824 buffer into records and then sorts them. Most of the commands in this
1825 section use this function.
1827 To understand how @code{sort-subr} works, consider the whole accessible
1828 portion of the buffer as being divided into disjoint pieces called
1829 @dfn{sort records}. The records may or may not be contiguous, but they
1830 must not overlap. A portion of each sort record (perhaps all of it) is
1831 designated as the sort key. Sorting rearranges the records in order by
1834 Usually, the records are rearranged in order of ascending sort key.
1835 If the first argument to the @code{sort-subr} function, @var{reverse},
1836 is non-@code{nil}, the sort records are rearranged in order of
1837 descending sort key.
1839 The next four arguments to @code{sort-subr} are functions that are
1840 called to move point across a sort record. They are called many times
1841 from within @code{sort-subr}.
1845 @var{nextrecfun} is called with point at the end of a record. This
1846 function moves point to the start of the next record. The first record
1847 is assumed to start at the position of point when @code{sort-subr} is
1848 called. Therefore, you should usually move point to the beginning of
1849 the buffer before calling @code{sort-subr}.
1851 This function can indicate there are no more sort records by leaving
1852 point at the end of the buffer.
1855 @var{endrecfun} is called with point within a record. It moves point to
1856 the end of the record.
1859 @var{startkeyfun} is called to move point from the start of a record to
1860 the start of the sort key. This argument is optional; if it is omitted,
1861 the whole record is the sort key. If supplied, the function should
1862 either return a non-@code{nil} value to be used as the sort key, or
1863 return @code{nil} to indicate that the sort key is in the buffer
1864 starting at point. In the latter case, @var{endkeyfun} is called to
1865 find the end of the sort key.
1868 @var{endkeyfun} is called to move point from the start of the sort key
1869 to the end of the sort key. This argument is optional. If
1870 @var{startkeyfun} returns @code{nil} and this argument is omitted (or
1871 @code{nil}), then the sort key extends to the end of the record. There
1872 is no need for @var{endkeyfun} if @var{startkeyfun} returns a
1873 non-@code{nil} value.
1876 The argument @var{predicate} is the function to use to compare keys.
1877 If keys are numbers, it defaults to @code{<}; otherwise it defaults to
1880 As an example of @code{sort-subr}, here is the complete function
1881 definition for @code{sort-lines}:
1885 ;; @r{Note that the first two lines of doc string}
1886 ;; @r{are effectively one line when viewed by a user.}
1887 (defun sort-lines (reverse beg end)
1888 "Sort lines in region alphabetically;\
1889 argument means descending order.
1890 Called from a program, there are three arguments:
1893 REVERSE (non-nil means reverse order),\
1894 BEG and END (region to sort).
1895 The variable `sort-fold-case' determines\
1896 whether alphabetic case affects
1900 (interactive "P\nr")
1903 (narrow-to-region beg end)
1904 (goto-char (point-min))
1905 (let ((inhibit-field-text-motion t))
1906 (sort-subr reverse 'forward-line 'end-of-line)))))
1910 Here @code{forward-line} moves point to the start of the next record,
1911 and @code{end-of-line} moves point to the end of record. We do not pass
1912 the arguments @var{startkeyfun} and @var{endkeyfun}, because the entire
1913 record is used as the sort key.
1915 The @code{sort-paragraphs} function is very much the same, except that
1916 its @code{sort-subr} call looks like this:
1923 (while (and (not (eobp))
1924 (looking-at paragraph-separate))
1930 Markers pointing into any sort records are left with no useful
1931 position after @code{sort-subr} returns.
1934 @defopt sort-fold-case
1935 If this variable is non-@code{nil}, @code{sort-subr} and the other
1936 buffer sorting functions ignore case when comparing strings.
1939 @deffn Command sort-regexp-fields reverse record-regexp key-regexp start end
1940 This command sorts the region between @var{start} and @var{end}
1941 alphabetically as specified by @var{record-regexp} and @var{key-regexp}.
1942 If @var{reverse} is a negative integer, then sorting is in reverse
1945 Alphabetical sorting means that two sort keys are compared by
1946 comparing the first characters of each, the second characters of each,
1947 and so on. If a mismatch is found, it means that the sort keys are
1948 unequal; the sort key whose character is less at the point of first
1949 mismatch is the lesser sort key. The individual characters are compared
1950 according to their numerical character codes in the Emacs character set.
1952 The value of the @var{record-regexp} argument specifies how to divide
1953 the buffer into sort records. At the end of each record, a search is
1954 done for this regular expression, and the text that matches it is taken
1955 as the next record. For example, the regular expression @samp{^.+$},
1956 which matches lines with at least one character besides a newline, would
1957 make each such line into a sort record. @xref{Regular Expressions}, for
1958 a description of the syntax and meaning of regular expressions.
1960 The value of the @var{key-regexp} argument specifies what part of each
1961 record is the sort key. The @var{key-regexp} could match the whole
1962 record, or only a part. In the latter case, the rest of the record has
1963 no effect on the sorted order of records, but it is carried along when
1964 the record moves to its new position.
1966 The @var{key-regexp} argument can refer to the text matched by a
1967 subexpression of @var{record-regexp}, or it can be a regular expression
1970 If @var{key-regexp} is:
1973 @item @samp{\@var{digit}}
1974 then the text matched by the @var{digit}th @samp{\(...\)} parenthesis
1975 grouping in @var{record-regexp} is the sort key.
1978 then the whole record is the sort key.
1980 @item a regular expression
1981 then @code{sort-regexp-fields} searches for a match for the regular
1982 expression within the record. If such a match is found, it is the sort
1983 key. If there is no match for @var{key-regexp} within a record then
1984 that record is ignored, which means its position in the buffer is not
1985 changed. (The other records may move around it.)
1988 For example, if you plan to sort all the lines in the region by the
1989 first word on each line starting with the letter @samp{f}, you should
1990 set @var{record-regexp} to @samp{^.*$} and set @var{key-regexp} to
1991 @samp{\<f\w*\>}. The resulting expression looks like this:
1995 (sort-regexp-fields nil "^.*$" "\\<f\\w*\\>"
2001 If you call @code{sort-regexp-fields} interactively, it prompts for
2002 @var{record-regexp} and @var{key-regexp} in the minibuffer.
2005 @deffn Command sort-lines reverse start end
2006 This command alphabetically sorts lines in the region between
2007 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2008 is in reverse order.
2011 @deffn Command sort-paragraphs reverse start end
2012 This command alphabetically sorts paragraphs in the region between
2013 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2014 is in reverse order.
2017 @deffn Command sort-pages reverse start end
2018 This command alphabetically sorts pages in the region between
2019 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2020 is in reverse order.
2023 @deffn Command sort-fields field start end
2024 This command sorts lines in the region between @var{start} and
2025 @var{end}, comparing them alphabetically by the @var{field}th field
2026 of each line. Fields are separated by whitespace and numbered starting
2027 from 1. If @var{field} is negative, sorting is by the
2028 @w{@minus{}@var{field}th} field from the end of the line. This command
2029 is useful for sorting tables.
2032 @deffn Command sort-numeric-fields field start end
2033 This command sorts lines in the region between @var{start} and
2034 @var{end}, comparing them numerically by the @var{field}th field of
2035 each line. Fields are separated by whitespace and numbered starting
2036 from 1. The specified field must contain a number in each line of the
2037 region. Numbers starting with 0 are treated as octal, and numbers
2038 starting with @samp{0x} are treated as hexadecimal.
2040 If @var{field} is negative, sorting is by the
2041 @w{@minus{}@var{field}th} field from the end of the line. This
2042 command is useful for sorting tables.
2045 @defopt sort-numeric-base
2046 This variable specifies the default radix for
2047 @code{sort-numeric-fields} to parse numbers.
2050 @deffn Command sort-columns reverse &optional beg end
2051 This command sorts the lines in the region between @var{beg} and
2052 @var{end}, comparing them alphabetically by a certain range of
2053 columns. The column positions of @var{beg} and @var{end} bound the
2054 range of columns to sort on.
2056 If @var{reverse} is non-@code{nil}, the sort is in reverse order.
2058 One unusual thing about this command is that the entire line
2059 containing position @var{beg}, and the entire line containing position
2060 @var{end}, are included in the region sorted.
2062 Note that @code{sort-columns} rejects text that contains tabs, because
2063 tabs could be split across the specified columns. Use @kbd{M-x
2064 untabify} to convert tabs to spaces before sorting.
2066 When possible, this command actually works by calling the @code{sort}
2071 @comment node-name, next, previous, up
2072 @section Counting Columns
2074 @cindex counting columns
2075 @cindex horizontal position
2077 The column functions convert between a character position (counting
2078 characters from the beginning of the buffer) and a column position
2079 (counting screen characters from the beginning of a line).
2081 These functions count each character according to the number of
2082 columns it occupies on the screen. This means control characters count
2083 as occupying 2 or 4 columns, depending upon the value of
2084 @code{ctl-arrow}, and tabs count as occupying a number of columns that
2085 depends on the value of @code{tab-width} and on the column where the tab
2086 begins. @xref{Usual Display}.
2088 Column number computations ignore the width of the window and the
2089 amount of horizontal scrolling. Consequently, a column value can be
2090 arbitrarily high. The first (or leftmost) column is numbered 0. They
2091 also ignore overlays and text properties, aside from invisibility.
2093 @defun current-column
2094 This function returns the horizontal position of point, measured in
2095 columns, counting from 0 at the left margin. The column position is the
2096 sum of the widths of all the displayed representations of the characters
2097 between the start of the current line and point.
2099 For an example of using @code{current-column}, see the description of
2100 @code{count-lines} in @ref{Text Lines}.
2103 @defun move-to-column column &optional force
2104 This function moves point to @var{column} in the current line. The
2105 calculation of @var{column} takes into account the widths of the
2106 displayed representations of the characters between the start of the
2109 If column @var{column} is beyond the end of the line, point moves to the
2110 end of the line. If @var{column} is negative, point moves to the
2111 beginning of the line.
2113 If it is impossible to move to column @var{column} because that is in
2114 the middle of a multicolumn character such as a tab, point moves to the
2115 end of that character. However, if @var{force} is non-@code{nil}, and
2116 @var{column} is in the middle of a tab, then @code{move-to-column}
2117 converts the tab into spaces so that it can move precisely to column
2118 @var{column}. Other multicolumn characters can cause anomalies despite
2119 @var{force}, since there is no way to split them.
2121 The argument @var{force} also has an effect if the line isn't long
2122 enough to reach column @var{column}; if it is @code{t}, that means to
2123 add whitespace at the end of the line to reach that column.
2125 If @var{column} is not an integer, an error is signaled.
2127 The return value is the column number actually moved to.
2131 @section Indentation
2134 The indentation functions are used to examine, move to, and change
2135 whitespace that is at the beginning of a line. Some of the functions
2136 can also change whitespace elsewhere on a line. Columns and indentation
2137 count from zero at the left margin.
2140 * Primitive Indent:: Functions used to count and insert indentation.
2141 * Mode-Specific Indent:: Customize indentation for different modes.
2142 * Region Indent:: Indent all the lines in a region.
2143 * Relative Indent:: Indent the current line based on previous lines.
2144 * Indent Tabs:: Adjustable, typewriter-like tab stops.
2145 * Motion by Indent:: Move to first non-blank character.
2148 @node Primitive Indent
2149 @subsection Indentation Primitives
2151 This section describes the primitive functions used to count and
2152 insert indentation. The functions in the following sections use these
2153 primitives. @xref{Width}, for related functions.
2155 @defun current-indentation
2156 @comment !!Type Primitive Function
2157 @comment !!SourceFile indent.c
2158 This function returns the indentation of the current line, which is
2159 the horizontal position of the first nonblank character. If the
2160 contents are entirely blank, then this is the horizontal position of the
2164 @deffn Command indent-to column &optional minimum
2165 @comment !!Type Primitive Function
2166 @comment !!SourceFile indent.c
2167 This function indents from point with tabs and spaces until @var{column}
2168 is reached. If @var{minimum} is specified and non-@code{nil}, then at
2169 least that many spaces are inserted even if this requires going beyond
2170 @var{column}. Otherwise the function does nothing if point is already
2171 beyond @var{column}. The value is the column at which the inserted
2174 The inserted whitespace characters inherit text properties from the
2175 surrounding text (usually, from the preceding text only). @xref{Sticky
2179 @defopt indent-tabs-mode
2180 @comment !!SourceFile indent.c
2181 If this variable is non-@code{nil}, indentation functions can insert
2182 tabs as well as spaces. Otherwise, they insert only spaces. Setting
2183 this variable automatically makes it buffer-local in the current buffer.
2186 @node Mode-Specific Indent
2187 @subsection Indentation Controlled by Major Mode
2189 An important function of each major mode is to customize the @key{TAB}
2190 key to indent properly for the language being edited. This section
2191 describes the mechanism of the @key{TAB} key and how to control it.
2192 The functions in this section return unpredictable values.
2194 @defvar indent-line-function
2195 This variable's value is the function to be used by @key{TAB} (and
2196 various commands) to indent the current line. The command
2197 @code{indent-according-to-mode} does no more than call this function.
2199 In Lisp mode, the value is the symbol @code{lisp-indent-line}; in C
2200 mode, @code{c-indent-line}; in Fortran mode, @code{fortran-indent-line}.
2201 The default value is @code{indent-relative}.
2204 @deffn Command indent-according-to-mode
2205 This command calls the function in @code{indent-line-function} to
2206 indent the current line in a way appropriate for the current major mode.
2209 @deffn Command indent-for-tab-command
2210 This command calls the function in @code{indent-line-function} to indent
2211 the current line; however, if that function is
2212 @code{indent-to-left-margin}, @code{insert-tab} is called instead. (That
2213 is a trivial command that inserts a tab character.)
2216 @deffn Command newline-and-indent
2217 @comment !!SourceFile simple.el
2218 This function inserts a newline, then indents the new line (the one
2219 following the newline just inserted) according to the major mode.
2221 It does indentation by calling the current @code{indent-line-function}.
2222 In programming language modes, this is the same thing @key{TAB} does,
2223 but in some text modes, where @key{TAB} inserts a tab,
2224 @code{newline-and-indent} indents to the column specified by
2228 @deffn Command reindent-then-newline-and-indent
2229 @comment !!SourceFile simple.el
2230 This command reindents the current line, inserts a newline at point,
2231 and then indents the new line (the one following the newline just
2234 This command does indentation on both lines according to the current
2235 major mode, by calling the current value of @code{indent-line-function}.
2236 In programming language modes, this is the same thing @key{TAB} does,
2237 but in some text modes, where @key{TAB} inserts a tab,
2238 @code{reindent-then-newline-and-indent} indents to the column specified
2239 by @code{left-margin}.
2243 @subsection Indenting an Entire Region
2245 This section describes commands that indent all the lines in the
2246 region. They return unpredictable values.
2248 @deffn Command indent-region start end to-column
2249 This command indents each nonblank line starting between @var{start}
2250 (inclusive) and @var{end} (exclusive). If @var{to-column} is
2251 @code{nil}, @code{indent-region} indents each nonblank line by calling
2252 the current mode's indentation function, the value of
2253 @code{indent-line-function}.
2255 If @var{to-column} is non-@code{nil}, it should be an integer
2256 specifying the number of columns of indentation; then this function
2257 gives each line exactly that much indentation, by either adding or
2258 deleting whitespace.
2260 If there is a fill prefix, @code{indent-region} indents each line
2261 by making it start with the fill prefix.
2264 @defvar indent-region-function
2265 The value of this variable is a function that can be used by
2266 @code{indent-region} as a short cut. It should take two arguments, the
2267 start and end of the region. You should design the function so
2268 that it will produce the same results as indenting the lines of the
2269 region one by one, but presumably faster.
2271 If the value is @code{nil}, there is no short cut, and
2272 @code{indent-region} actually works line by line.
2274 A short-cut function is useful in modes such as C mode and Lisp mode,
2275 where the @code{indent-line-function} must scan from the beginning of
2276 the function definition: applying it to each line would be quadratic in
2277 time. The short cut can update the scan information as it moves through
2278 the lines indenting them; this takes linear time. In a mode where
2279 indenting a line individually is fast, there is no need for a short cut.
2281 @code{indent-region} with a non-@code{nil} argument @var{to-column} has
2282 a different meaning and does not use this variable.
2285 @deffn Command indent-rigidly start end count
2286 @comment !!SourceFile indent.el
2287 This command indents all lines starting between @var{start}
2288 (inclusive) and @var{end} (exclusive) sideways by @var{count} columns.
2289 This ``preserves the shape'' of the affected region, moving it as a
2290 rigid unit. Consequently, this command is useful not only for indenting
2291 regions of unindented text, but also for indenting regions of formatted
2294 For example, if @var{count} is 3, this command adds 3 columns of
2295 indentation to each of the lines beginning in the region specified.
2297 In Mail mode, @kbd{C-c C-y} (@code{mail-yank-original}) uses
2298 @code{indent-rigidly} to indent the text copied from the message being
2302 @defun indent-code-rigidly start end columns &optional nochange-regexp
2303 This is like @code{indent-rigidly}, except that it doesn't alter lines
2304 that start within strings or comments.
2306 In addition, it doesn't alter a line if @var{nochange-regexp} matches at
2307 the beginning of the line (if @var{nochange-regexp} is non-@code{nil}).
2310 @node Relative Indent
2311 @subsection Indentation Relative to Previous Lines
2313 This section describes two commands that indent the current line
2314 based on the contents of previous lines.
2316 @deffn Command indent-relative &optional unindented-ok
2317 This command inserts whitespace at point, extending to the same
2318 column as the next @dfn{indent point} of the previous nonblank line. An
2319 indent point is a non-whitespace character following whitespace. The
2320 next indent point is the first one at a column greater than the current
2321 column of point. For example, if point is underneath and to the left of
2322 the first non-blank character of a line of text, it moves to that column
2323 by inserting whitespace.
2325 If the previous nonblank line has no next indent point (i.e., none at a
2326 great enough column position), @code{indent-relative} either does
2327 nothing (if @var{unindented-ok} is non-@code{nil}) or calls
2328 @code{tab-to-tab-stop}. Thus, if point is underneath and to the right
2329 of the last column of a short line of text, this command ordinarily
2330 moves point to the next tab stop by inserting whitespace.
2332 The return value of @code{indent-relative} is unpredictable.
2334 In the following example, point is at the beginning of the second
2339 This line is indented twelve spaces.
2340 @point{}The quick brown fox jumped.
2345 Evaluation of the expression @code{(indent-relative nil)} produces the
2350 This line is indented twelve spaces.
2351 @point{}The quick brown fox jumped.
2355 In this next example, point is between the @samp{m} and @samp{p} of
2360 This line is indented twelve spaces.
2361 The quick brown fox jum@point{}ped.
2366 Evaluation of the expression @code{(indent-relative nil)} produces the
2371 This line is indented twelve spaces.
2372 The quick brown fox jum @point{}ped.
2377 @deffn Command indent-relative-maybe
2378 @comment !!SourceFile indent.el
2379 This command indents the current line like the previous nonblank line,
2380 by calling @code{indent-relative} with @code{t} as the
2381 @var{unindented-ok} argument. The return value is unpredictable.
2383 If the previous nonblank line has no indent points beyond the current
2384 column, this command does nothing.
2388 @comment node-name, next, previous, up
2389 @subsection Adjustable ``Tab Stops''
2390 @cindex tabs stops for indentation
2392 This section explains the mechanism for user-specified ``tab stops''
2393 and the mechanisms that use and set them. The name ``tab stops'' is
2394 used because the feature is similar to that of the tab stops on a
2395 typewriter. The feature works by inserting an appropriate number of
2396 spaces and tab characters to reach the next tab stop column; it does not
2397 affect the display of tab characters in the buffer (@pxref{Usual
2398 Display}). Note that the @key{TAB} character as input uses this tab
2399 stop feature only in a few major modes, such as Text mode.
2400 @xref{Tab Stops,,, emacs, The GNU Emacs Manual}.
2402 @deffn Command tab-to-tab-stop
2403 This command inserts spaces or tabs before point, up to the next tab
2404 stop column defined by @code{tab-stop-list}. It searches the list for
2405 an element greater than the current column number, and uses that element
2406 as the column to indent to. It does nothing if no such element is
2410 @defopt tab-stop-list
2411 This variable is the list of tab stop columns used by
2412 @code{tab-to-tab-stops}. The elements should be integers in increasing
2413 order. The tab stop columns need not be evenly spaced.
2415 Use @kbd{M-x edit-tab-stops} to edit the location of tab stops
2419 @node Motion by Indent
2420 @subsection Indentation-Based Motion Commands
2422 These commands, primarily for interactive use, act based on the
2423 indentation in the text.
2425 @deffn Command back-to-indentation
2426 @comment !!SourceFile simple.el
2427 This command moves point to the first non-whitespace character in the
2428 current line (which is the line in which point is located). It returns
2432 @deffn Command backward-to-indentation &optional arg
2433 @comment !!SourceFile simple.el
2434 This command moves point backward @var{arg} lines and then to the
2435 first nonblank character on that line. It returns @code{nil}.
2436 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2439 @deffn Command forward-to-indentation &optional arg
2440 @comment !!SourceFile simple.el
2441 This command moves point forward @var{arg} lines and then to the first
2442 nonblank character on that line. It returns @code{nil}.
2443 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2447 @comment node-name, next, previous, up
2448 @section Case Changes
2449 @cindex case conversion in buffers
2451 The case change commands described here work on text in the current
2452 buffer. @xref{Case Conversion}, for case conversion functions that work
2453 on strings and characters. @xref{Case Tables}, for how to customize
2454 which characters are upper or lower case and how to convert them.
2456 @deffn Command capitalize-region start end
2457 This function capitalizes all words in the region defined by
2458 @var{start} and @var{end}. To capitalize means to convert each word's
2459 first character to upper case and convert the rest of each word to lower
2460 case. The function returns @code{nil}.
2462 If one end of the region is in the middle of a word, the part of the
2463 word within the region is treated as an entire word.
2465 When @code{capitalize-region} is called interactively, @var{start} and
2466 @var{end} are point and the mark, with the smallest first.
2470 ---------- Buffer: foo ----------
2471 This is the contents of the 5th foo.
2472 ---------- Buffer: foo ----------
2476 (capitalize-region 1 44)
2479 ---------- Buffer: foo ----------
2480 This Is The Contents Of The 5th Foo.
2481 ---------- Buffer: foo ----------
2486 @deffn Command downcase-region start end
2487 This function converts all of the letters in the region defined by
2488 @var{start} and @var{end} to lower case. The function returns
2491 When @code{downcase-region} is called interactively, @var{start} and
2492 @var{end} are point and the mark, with the smallest first.
2495 @deffn Command upcase-region start end
2496 This function converts all of the letters in the region defined by
2497 @var{start} and @var{end} to upper case. The function returns
2500 When @code{upcase-region} is called interactively, @var{start} and
2501 @var{end} are point and the mark, with the smallest first.
2504 @deffn Command capitalize-word count
2505 This function capitalizes @var{count} words after point, moving point
2506 over as it does. To capitalize means to convert each word's first
2507 character to upper case and convert the rest of each word to lower case.
2508 If @var{count} is negative, the function capitalizes the
2509 @minus{}@var{count} previous words but does not move point. The value
2512 If point is in the middle of a word, the part of the word before point
2513 is ignored when moving forward. The rest is treated as an entire word.
2515 When @code{capitalize-word} is called interactively, @var{count} is
2516 set to the numeric prefix argument.
2519 @deffn Command downcase-word count
2520 This function converts the @var{count} words after point to all lower
2521 case, moving point over as it does. If @var{count} is negative, it
2522 converts the @minus{}@var{count} previous words but does not move point.
2523 The value is @code{nil}.
2525 When @code{downcase-word} is called interactively, @var{count} is set
2526 to the numeric prefix argument.
2529 @deffn Command upcase-word count
2530 This function converts the @var{count} words after point to all upper
2531 case, moving point over as it does. If @var{count} is negative, it
2532 converts the @minus{}@var{count} previous words but does not move point.
2533 The value is @code{nil}.
2535 When @code{upcase-word} is called interactively, @var{count} is set to
2536 the numeric prefix argument.
2539 @node Text Properties
2540 @section Text Properties
2541 @cindex text properties
2542 @cindex attributes of text
2543 @cindex properties of text
2545 Each character position in a buffer or a string can have a @dfn{text
2546 property list}, much like the property list of a symbol (@pxref{Property
2547 Lists}). The properties belong to a particular character at a
2548 particular place, such as, the letter @samp{T} at the beginning of this
2549 sentence or the first @samp{o} in @samp{foo}---if the same character
2550 occurs in two different places, the two occurrences in general have
2551 different properties.
2553 Each property has a name and a value. Both of these can be any Lisp
2554 object, but the name is normally a symbol. Typically each property
2555 name symbol is used for a particular purpose; for instance, the text
2556 property @code{face} specifies the faces for displaying the character
2557 (@pxref{Special Properties}). The usual way to access the property
2558 list is to specify a name and ask what value corresponds to it.
2560 If a character has a @code{category} property, we call it the
2561 @dfn{property category} of the character. It should be a symbol. The
2562 properties of the symbol serve as defaults for the properties of the
2565 Copying text between strings and buffers preserves the properties
2566 along with the characters; this includes such diverse functions as
2567 @code{substring}, @code{insert}, and @code{buffer-substring}.
2570 * Examining Properties:: Looking at the properties of one character.
2571 * Changing Properties:: Setting the properties of a range of text.
2572 * Property Search:: Searching for where a property changes value.
2573 * Special Properties:: Particular properties with special meanings.
2574 * Format Properties:: Properties for representing formatting of text.
2575 * Sticky Properties:: How inserted text gets properties from
2577 * Saving Properties:: Saving text properties in files, and reading
2579 * Lazy Properties:: Computing text properties in a lazy fashion
2580 only when text is examined.
2581 * Clickable Text:: Using text properties to make regions of text
2582 do something when you click on them.
2583 * Links and Mouse-1:: How to make @key{Mouse-1} follow a link.
2584 * Fields:: The @code{field} property defines
2585 fields within the buffer.
2586 * Not Intervals:: Why text properties do not use
2587 Lisp-visible text intervals.
2590 @node Examining Properties
2591 @subsection Examining Text Properties
2593 The simplest way to examine text properties is to ask for the value of
2594 a particular property of a particular character. For that, use
2595 @code{get-text-property}. Use @code{text-properties-at} to get the
2596 entire property list of a character. @xref{Property Search}, for
2597 functions to examine the properties of a number of characters at once.
2599 These functions handle both strings and buffers. Keep in mind that
2600 positions in a string start from 0, whereas positions in a buffer start
2603 @defun get-text-property pos prop &optional object
2604 This function returns the value of the @var{prop} property of the
2605 character after position @var{pos} in @var{object} (a buffer or
2606 string). The argument @var{object} is optional and defaults to the
2609 If there is no @var{prop} property strictly speaking, but the character
2610 has a property category that is a symbol, then @code{get-text-property} returns
2611 the @var{prop} property of that symbol.
2614 @defun get-char-property position prop &optional object
2615 This function is like @code{get-text-property}, except that it checks
2616 overlays first and then text properties. @xref{Overlays}.
2618 The argument @var{object} may be a string, a buffer, or a window. If
2619 it is a window, then the buffer displayed in that window is used for
2620 text properties and overlays, but only the overlays active for that
2621 window are considered. If @var{object} is a buffer, then overlays in
2622 that buffer are considered first, in order of decreasing priority,
2623 followed by the text properties. If @var{object} is a string, only
2624 text properties are considered, since strings never have overlays.
2627 @defun get-char-property-and-overlay position prop &optional object
2628 This is like @code{get-char-property}, but gives extra information
2629 about the overlay that the property value comes from.
2631 Its value is a cons cell whose @sc{car} is the property value, the
2632 same value @code{get-char-property} would return with the same
2633 arguments. Its @sc{cdr} is the overlay in which the property was
2634 found, or @code{nil}, if it was found as a text property or not found
2637 If @var{position} is at the end of @var{object}, both the @sc{car} and
2638 the @sc{cdr} of the value are @code{nil}.
2641 @defvar char-property-alias-alist
2642 This variable holds an alist which maps property names to a list of
2643 alternative property names. If a character does not specify a direct
2644 value for a property, the alternative property names are consulted in
2645 order; the first non-@code{nil} value is used. This variable takes
2646 precedence over @code{default-text-properties}, and @code{category}
2647 properties take precedence over this variable.
2650 @defun text-properties-at position &optional object
2651 This function returns the entire property list of the character at
2652 @var{position} in the string or buffer @var{object}. If @var{object} is
2653 @code{nil}, it defaults to the current buffer.
2656 @defvar default-text-properties
2657 This variable holds a property list giving default values for text
2658 properties. Whenever a character does not specify a value for a
2659 property, neither directly, through a category symbol, or through
2660 @code{char-property-alias-alist}, the value stored in this list is
2661 used instead. Here is an example:
2664 (setq default-text-properties '(foo 69)
2665 char-property-alias-alist nil)
2666 ;; @r{Make sure character 1 has no properties of its own.}
2667 (set-text-properties 1 2 nil)
2668 ;; @r{What we get, when we ask, is the default value.}
2669 (get-text-property 1 'foo)
2674 @node Changing Properties
2675 @subsection Changing Text Properties
2677 The primitives for changing properties apply to a specified range of
2678 text in a buffer or string. The function @code{set-text-properties}
2679 (see end of section) sets the entire property list of the text in that
2680 range; more often, it is useful to add, change, or delete just certain
2681 properties specified by name.
2683 Since text properties are considered part of the contents of the
2684 buffer (or string), and can affect how a buffer looks on the screen,
2685 any change in buffer text properties marks the buffer as modified.
2686 Buffer text property changes are undoable also (@pxref{Undo}).
2687 Positions in a string start from 0, whereas positions in a buffer
2690 @defun put-text-property start end prop value &optional object
2691 This function sets the @var{prop} property to @var{value} for the text
2692 between @var{start} and @var{end} in the string or buffer @var{object}.
2693 If @var{object} is @code{nil}, it defaults to the current buffer.
2696 @defun add-text-properties start end props &optional object
2697 This function adds or overrides text properties for the text between
2698 @var{start} and @var{end} in the string or buffer @var{object}. If
2699 @var{object} is @code{nil}, it defaults to the current buffer.
2701 The argument @var{props} specifies which properties to add. It should
2702 have the form of a property list (@pxref{Property Lists}): a list whose
2703 elements include the property names followed alternately by the
2704 corresponding values.
2706 The return value is @code{t} if the function actually changed some
2707 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2708 its values agree with those in the text).
2710 For example, here is how to set the @code{comment} and @code{face}
2711 properties of a range of text:
2714 (add-text-properties @var{start} @var{end}
2715 '(comment t face highlight))
2719 @defun remove-text-properties start end props &optional object
2720 This function deletes specified text properties from the text between
2721 @var{start} and @var{end} in the string or buffer @var{object}. If
2722 @var{object} is @code{nil}, it defaults to the current buffer.
2724 The argument @var{props} specifies which properties to delete. It
2725 should have the form of a property list (@pxref{Property Lists}): a list
2726 whose elements are property names alternating with corresponding values.
2727 But only the names matter---the values that accompany them are ignored.
2728 For example, here's how to remove the @code{face} property.
2731 (remove-text-properties @var{start} @var{end} '(face nil))
2734 The return value is @code{t} if the function actually changed some
2735 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2736 if no character in the specified text had any of those properties).
2738 To remove all text properties from certain text, use
2739 @code{set-text-properties} and specify @code{nil} for the new property
2743 @defun remove-list-of-text-properties start end list-of-properties &optional object
2744 Like @code{remove-text-properties} except that
2745 @var{list-of-properties} is a list of property names only, not an
2746 alternating list of property names and values.
2749 @defun set-text-properties start end props &optional object
2750 This function completely replaces the text property list for the text
2751 between @var{start} and @var{end} in the string or buffer @var{object}.
2752 If @var{object} is @code{nil}, it defaults to the current buffer.
2754 The argument @var{props} is the new property list. It should be a list
2755 whose elements are property names alternating with corresponding values.
2757 After @code{set-text-properties} returns, all the characters in the
2758 specified range have identical properties.
2760 If @var{props} is @code{nil}, the effect is to get rid of all properties
2761 from the specified range of text. Here's an example:
2764 (set-text-properties @var{start} @var{end} nil)
2767 Do not rely on the return value of this function.
2770 The easiest way to make a string with text properties
2771 is with @code{propertize}:
2773 @defun propertize string &rest properties
2774 This function returns a copy of @var{string} which has the text
2775 properties @var{properties}. These properties apply to all the
2776 characters in the string that is returned. Here is an example that
2777 constructs a string with a @code{face} property and a @code{mouse-face}
2781 (propertize "foo" 'face 'italic
2782 'mouse-face 'bold-italic)
2783 @result{} #("foo" 0 3 (mouse-face bold-italic face italic))
2786 To put different properties on various parts of a string, you can
2787 construct each part with @code{propertize} and then combine them with
2792 (propertize "foo" 'face 'italic
2793 'mouse-face 'bold-italic)
2795 (propertize "bar" 'face 'italic
2796 'mouse-face 'bold-italic))
2797 @result{} #("foo and bar"
2798 0 3 (face italic mouse-face bold-italic)
2800 8 11 (face italic mouse-face bold-italic))
2804 See also the function @code{buffer-substring-no-properties}
2805 (@pxref{Buffer Contents}) which copies text from the buffer
2806 but does not copy its properties.
2808 @node Property Search
2809 @subsection Text Property Search Functions
2811 In typical use of text properties, most of the time several or many
2812 consecutive characters have the same value for a property. Rather than
2813 writing your programs to examine characters one by one, it is much
2814 faster to process chunks of text that have the same property value.
2816 Here are functions you can use to do this. They use @code{eq} for
2817 comparing property values. In all cases, @var{object} defaults to the
2820 For high performance, it's very important to use the @var{limit}
2821 argument to these functions, especially the ones that search for a
2822 single property---otherwise, they may spend a long time scanning to the
2823 end of the buffer, if the property you are interested in does not change.
2825 These functions do not move point; instead, they return a position (or
2826 @code{nil}). Remember that a position is always between two characters;
2827 the position returned by these functions is between two characters with
2828 different properties.
2830 @defun next-property-change pos &optional object limit
2831 The function scans the text forward from position @var{pos} in the
2832 string or buffer @var{object} till it finds a change in some text
2833 property, then returns the position of the change. In other words, it
2834 returns the position of the first character beyond @var{pos} whose
2835 properties are not identical to those of the character just after
2838 If @var{limit} is non-@code{nil}, then the scan ends at position
2839 @var{limit}. If there is no property change before that point,
2840 @code{next-property-change} returns @var{limit}.
2842 The value is @code{nil} if the properties remain unchanged all the way
2843 to the end of @var{object} and @var{limit} is @code{nil}. If the value
2844 is non-@code{nil}, it is a position greater than or equal to @var{pos}.
2845 The value equals @var{pos} only when @var{limit} equals @var{pos}.
2847 Here is an example of how to scan the buffer by chunks of text within
2848 which all properties are constant:
2852 (let ((plist (text-properties-at (point)))
2854 (or (next-property-change (point) (current-buffer))
2856 @r{Process text from point to @var{next-change}@dots{}}
2857 (goto-char next-change)))
2861 @defun previous-property-change pos &optional object limit
2862 This is like @code{next-property-change}, but scans back from @var{pos}
2863 instead of forward. If the value is non-@code{nil}, it is a position
2864 less than or equal to @var{pos}; it equals @var{pos} only if @var{limit}
2868 @defun next-single-property-change pos prop &optional object limit
2869 The function scans text for a change in the @var{prop} property, then
2870 returns the position of the change. The scan goes forward from
2871 position @var{pos} in the string or buffer @var{object}. In other
2872 words, this function returns the position of the first character
2873 beyond @var{pos} whose @var{prop} property differs from that of the
2874 character just after @var{pos}.
2876 If @var{limit} is non-@code{nil}, then the scan ends at position
2877 @var{limit}. If there is no property change before that point,
2878 @code{next-single-property-change} returns @var{limit}.
2880 The value is @code{nil} if the property remains unchanged all the way to
2881 the end of @var{object} and @var{limit} is @code{nil}. If the value is
2882 non-@code{nil}, it is a position greater than or equal to @var{pos}; it
2883 equals @var{pos} only if @var{limit} equals @var{pos}.
2886 @defun previous-single-property-change pos prop &optional object limit
2887 This is like @code{next-single-property-change}, but scans back from
2888 @var{pos} instead of forward. If the value is non-@code{nil}, it is a
2889 position less than or equal to @var{pos}; it equals @var{pos} only if
2890 @var{limit} equals @var{pos}.
2893 @defun next-char-property-change pos &optional limit
2894 This is like @code{next-property-change} except that it considers
2895 overlay properties as well as text properties, and if no change is
2896 found before the end of the buffer, it returns the maximum buffer
2897 position rather than @code{nil} (in this sense, it resembles the
2898 corresponding overlay function @code{next-overlay-change}, rather than
2899 @code{next-property-change}). There is no @var{object} operand
2900 because this function operates only on the current buffer. It returns
2901 the next address at which either kind of property changes.
2904 @defun previous-char-property-change pos &optional limit
2905 This is like @code{next-char-property-change}, but scans back from
2906 @var{pos} instead of forward, and returns the minimum buffer
2907 position if no change is found.
2910 @defun next-single-char-property-change pos prop &optional object limit
2911 This is like @code{next-single-property-change} except that it
2912 considers overlay properties as well as text properties, and if no
2913 change is found before the end of the @var{object}, it returns the
2914 maximum valid position in @var{object} rather than @code{nil}. Unlike
2915 @code{next-char-property-change}, this function @emph{does} have an
2916 @var{object} operand; if @var{object} is not a buffer, only
2917 text-properties are considered.
2920 @defun previous-single-char-property-change pos prop &optional object limit
2921 This is like @code{next-single-char-property-change}, but scans back
2922 from @var{pos} instead of forward, and returns the minimum valid
2923 position in @var{object} if no change is found.
2926 @defun text-property-any start end prop value &optional object
2927 This function returns non-@code{nil} if at least one character between
2928 @var{start} and @var{end} has a property @var{prop} whose value is
2929 @var{value}. More precisely, it returns the position of the first such
2930 character. Otherwise, it returns @code{nil}.
2932 The optional fifth argument, @var{object}, specifies the string or
2933 buffer to scan. Positions are relative to @var{object}. The default
2934 for @var{object} is the current buffer.
2937 @defun text-property-not-all start end prop value &optional object
2938 This function returns non-@code{nil} if at least one character between
2939 @var{start} and @var{end} does not have a property @var{prop} with value
2940 @var{value}. More precisely, it returns the position of the first such
2941 character. Otherwise, it returns @code{nil}.
2943 The optional fifth argument, @var{object}, specifies the string or
2944 buffer to scan. Positions are relative to @var{object}. The default
2945 for @var{object} is the current buffer.
2948 @node Special Properties
2949 @subsection Properties with Special Meanings
2951 Here is a table of text property names that have special built-in
2952 meanings. The following sections list a few additional special property
2953 names that control filling and property inheritance. All other names
2954 have no standard meaning, and you can use them as you like.
2956 Note: the properties @code{composition}, @code{display},
2957 @code{invisible} and @code{intangible} can also cause point to move to
2958 an acceptable place, after each Emacs command. @xref{Adjusting
2962 @cindex property category of text character
2963 @kindex category @r{(text property)}
2965 If a character has a @code{category} property, we call it the
2966 @dfn{property category} of the character. It should be a symbol. The
2967 properties of this symbol serve as defaults for the properties of the
2971 @cindex face codes of text
2972 @kindex face @r{(text property)}
2973 You can use the property @code{face} to control the font and color of
2974 text. @xref{Faces}, for more information.
2976 In the simplest case, the value is a face name. It can also be a list;
2977 then each element can be any of these possibilities;
2981 A face name (a symbol or string).
2984 A property list of face attributes. This has the
2985 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a
2986 face attribute name and @var{value} is a meaningful value for that
2987 attribute. With this feature, you do not need to create a face each
2988 time you want to specify a particular attribute for certain text.
2989 @xref{Face Attributes}.
2992 A cons cell with the form @code{(foreground-color . @var{color-name})}
2993 or @code{(background-color . @var{color-name})}. These are older,
2994 deprecated equivalents for @code{(:foreground @var{color-name})} and
2995 @code{(:background @var{color-name})}. Please convert code that uses
2999 It works to use the latter two forms directly as the value
3000 of the @code{face} property.
3002 Font Lock mode (@pxref{Font Lock Mode}) works in most buffers by
3003 dynamically updating the @code{face} property of characters based on
3006 @item font-lock-face
3007 @kindex font-lock-face @r{(text property)}
3008 The @code{font-lock-face} property is equivalent to the @code{face}
3009 property when Font Lock mode is enabled. When Font Lock mode is disabled,
3010 @code{font-lock-face} has no effect.
3012 The @code{font-lock-mode} property is useful for special modes that
3013 implement their own highlighting. @xref{Precalculated Fontification}.
3015 This property is new in Emacs 22.1.
3018 @kindex mouse-face @r{(text property)}
3019 The property @code{mouse-face} is used instead of @code{face} when the
3020 mouse is on or near the character. For this purpose, ``near'' means
3021 that all text between the character and where the mouse is have the same
3022 @code{mouse-face} property value.
3025 @kindex fontified @r{(text property)}
3026 This property says whether the text is ready for display. If
3027 @code{nil}, Emacs's redisplay routine calls the functions in
3028 @code{fontification-functions} (@pxref{Auto Faces}) to prepare this
3029 part of the buffer before it is displayed. It is used internally by
3030 the ``just in time'' font locking code.
3033 This property activates various features that change the
3034 way text is displayed. For example, it can make text appear taller
3035 or shorter, higher or lower, wider or narrow, or replaced with an image.
3036 @xref{Display Property}.
3039 @kindex help-echo @r{(text property)}
3041 @anchor{Text help-echo}
3042 If text has a string as its @code{help-echo} property, then when you
3043 move the mouse onto that text, Emacs displays that string in the echo
3044 area, or in the tooltip window (@pxref{Tooltips,,, emacs, The GNU Emacs
3047 If the value of the @code{help-echo} property is a function, that
3048 function is called with three arguments, @var{window}, @var{object} and
3049 @var{pos} and should return a help string or @code{nil} for
3050 none. The first argument, @var{window} is the window in which
3051 the help was found. The second, @var{object}, is the buffer, overlay or
3052 string which had the @code{help-echo} property. The @var{pos}
3053 argument is as follows:
3057 If @var{object} is a buffer, @var{pos} is the position in the buffer.
3059 If @var{object} is an overlay, that overlay has a @code{help-echo}
3060 property, and @var{pos} is the position in the overlay's buffer.
3062 If @var{object} is a string (an overlay string or a string displayed
3063 with the @code{display} property), @var{pos} is the position in that
3067 If the value of the @code{help-echo} property is neither a function nor
3068 a string, it is evaluated to obtain a help string.
3070 You can alter the way help text is displayed by setting the variable
3071 @code{show-help-function} (@pxref{Help display}).
3073 This feature is used in the mode line and for other active text.
3076 @cindex keymap of character
3077 @kindex keymap @r{(text property)}
3078 The @code{keymap} property specifies an additional keymap for
3079 commands. When this keymap applies, it is used for key lookup before
3080 the minor mode keymaps and before the buffer's local map.
3081 @xref{Active Keymaps}. If the property value is a symbol, the
3082 symbol's function definition is used as the keymap.
3084 The property's value for the character before point applies if it is
3085 non-@code{nil} and rear-sticky, and the property's value for the
3086 character after point applies if it is non-@code{nil} and
3087 front-sticky. (For mouse clicks, the position of the click is used
3088 instead of the position of point.)
3091 @kindex local-map @r{(text property)}
3092 This property works like @code{keymap} except that it specifies a
3093 keymap to use @emph{instead of} the buffer's local map. For most
3094 purposes (perhaps all purposes), it is better to use the @code{keymap}
3098 The @code{syntax-table} property overrides what the syntax table says
3099 about this particular character. @xref{Syntax Properties}.
3102 @cindex read-only character
3103 @kindex read-only @r{(text property)}
3104 If a character has the property @code{read-only}, then modifying that
3105 character is not allowed. Any command that would do so gets an error,
3106 @code{text-read-only}. If the property value is a string, that string
3107 is used as the error message.
3109 Insertion next to a read-only character is an error if inserting
3110 ordinary text there would inherit the @code{read-only} property due to
3111 stickiness. Thus, you can control permission to insert next to
3112 read-only text by controlling the stickiness. @xref{Sticky Properties}.
3114 Since changing properties counts as modifying the buffer, it is not
3115 possible to remove a @code{read-only} property unless you know the
3116 special trick: bind @code{inhibit-read-only} to a non-@code{nil} value
3117 and then remove the property. @xref{Read Only Buffers}.
3120 @kindex invisible @r{(text property)}
3121 A non-@code{nil} @code{invisible} property can make a character invisible
3122 on the screen. @xref{Invisible Text}, for details.
3125 @kindex intangible @r{(text property)}
3126 If a group of consecutive characters have equal and non-@code{nil}
3127 @code{intangible} properties, then you cannot place point between them.
3128 If you try to move point forward into the group, point actually moves to
3129 the end of the group. If you try to move point backward into the group,
3130 point actually moves to the start of the group.
3132 If consecutive characters have unequal non-@code{nil}
3133 @code{intangible} properties, they belong to separate groups; each
3134 group is separately treated as described above.
3136 When the variable @code{inhibit-point-motion-hooks} is non-@code{nil},
3137 the @code{intangible} property is ignored.
3140 @kindex field @r{(text property)}
3141 Consecutive characters with the same @code{field} property constitute a
3142 @dfn{field}. Some motion functions including @code{forward-word} and
3143 @code{beginning-of-line} stop moving at a field boundary.
3147 @kindex cursor @r{(text property)}
3148 Normally, the cursor is displayed at the end of any overlay and text
3149 property strings present at the current window position. You can
3150 place the cursor on any desired character of these strings by giving
3151 that character a non-@code{nil} @var{cursor} text property.
3154 @kindex pointer @r{(text property)}
3155 This specifies a specific pointer shape when the mouse pointer is over
3156 this text or image. @xref{Pointer Shape}, for possible pointer
3160 @kindex line-spacing @r{(text property)}
3161 A newline can have a @code{line-spacing} text or overlay property that
3162 controls the height of the display line ending with that newline. The
3163 property value overrides the default frame line spacing and the buffer
3164 local @code{line-spacing} variable. @xref{Line Height}.
3167 @kindex line-height @r{(text property)}
3168 A newline can have a @code{line-height} text or overlay property that
3169 controls the total height of the display line ending in that newline.
3172 @item modification-hooks
3173 @cindex change hooks for a character
3174 @cindex hooks for changing a character
3175 @kindex modification-hooks @r{(text property)}
3176 If a character has the property @code{modification-hooks}, then its
3177 value should be a list of functions; modifying that character calls all
3178 of those functions. Each function receives two arguments: the beginning
3179 and end of the part of the buffer being modified. Note that if a
3180 particular modification hook function appears on several characters
3181 being modified by a single primitive, you can't predict how many times
3182 the function will be called.
3184 If these functions modify the buffer, they should bind
3185 @code{inhibit-modification-hooks} to @code{t} around doing so, to
3186 avoid confusing the internal mechanism that calls these hooks.
3188 Overlays also support the @code{modification-hooks} property, but the
3189 details are somewhat different (@pxref{Overlay Properties}).
3191 @item insert-in-front-hooks
3192 @itemx insert-behind-hooks
3193 @kindex insert-in-front-hooks @r{(text property)}
3194 @kindex insert-behind-hooks @r{(text property)}
3195 The operation of inserting text in a buffer also calls the functions
3196 listed in the @code{insert-in-front-hooks} property of the following
3197 character and in the @code{insert-behind-hooks} property of the
3198 preceding character. These functions receive two arguments, the
3199 beginning and end of the inserted text. The functions are called
3200 @emph{after} the actual insertion takes place.
3202 See also @ref{Change Hooks}, for other hooks that are called
3203 when you change text in a buffer.
3207 @cindex hooks for motion of point
3208 @kindex point-entered @r{(text property)}
3209 @kindex point-left @r{(text property)}
3210 The special properties @code{point-entered} and @code{point-left}
3211 record hook functions that report motion of point. Each time point
3212 moves, Emacs compares these two property values:
3216 the @code{point-left} property of the character after the old location,
3219 the @code{point-entered} property of the character after the new
3224 If these two values differ, each of them is called (if not @code{nil})
3225 with two arguments: the old value of point, and the new one.
3227 The same comparison is made for the characters before the old and new
3228 locations. The result may be to execute two @code{point-left} functions
3229 (which may be the same function) and/or two @code{point-entered}
3230 functions (which may be the same function). In any case, all the
3231 @code{point-left} functions are called first, followed by all the
3232 @code{point-entered} functions.
3234 It is possible with @code{char-after} to examine characters at various
3235 buffer positions without moving point to those positions. Only an
3236 actual change in the value of point runs these hook functions.
3238 @defvar inhibit-point-motion-hooks
3239 When this variable is non-@code{nil}, @code{point-left} and
3240 @code{point-entered} hooks are not run, and the @code{intangible}
3241 property has no effect. Do not set this variable globally; bind it with
3245 @defvar show-help-function
3246 @anchor{Help display} If this variable is non-@code{nil}, it specifies a
3247 function called to display help strings. These may be @code{help-echo}
3248 properties, menu help strings (@pxref{Simple Menu Items},
3249 @pxref{Extended Menu Items}), or tool bar help strings (@pxref{Tool
3250 Bar}). The specified function is called with one argument, the help
3251 string to display. Tooltip mode (@pxref{Tooltips,,, emacs, The GNU Emacs
3252 Manual}) provides an example.
3256 @kindex composition @r{(text property)}
3257 This text property is used to display a sequence of characters as a
3258 single glyph composed from components. For instance, in Thai a base
3259 consonant is composed with the following combining vowel as a single
3260 glyph. The value should be a character or a sequence (vector, list,
3261 or string) of integers.
3265 If it is a character, it means to display that character instead of
3266 the text in the region.
3269 If it is a string, it means to display that string's contents instead
3270 of the text in the region.
3273 If it is a vector or list, the elements are characters interleaved
3274 with internal codes specifying how to compose the following character
3275 with the previous one.
3279 @node Format Properties
3280 @subsection Formatted Text Properties
3282 These text properties affect the behavior of the fill commands. They
3283 are used for representing formatted text. @xref{Filling}, and
3288 If a newline character has this property, it is a ``hard'' newline.
3289 The fill commands do not alter hard newlines and do not move words
3290 across them. However, this property takes effect only if the
3291 @code{use-hard-newlines} minor mode is enabled. @xref{Hard and Soft
3292 Newlines,, Hard and Soft Newlines, emacs, The GNU Emacs Manual}.
3295 This property specifies an extra right margin for filling this part of the
3299 This property specifies an extra left margin for filling this part of the
3303 This property specifies the style of justification for filling this part
3307 @node Sticky Properties
3308 @subsection Stickiness of Text Properties
3309 @cindex sticky text properties
3310 @cindex inheritance of text properties
3312 Self-inserting characters normally take on the same properties as the
3313 preceding character. This is called @dfn{inheritance} of properties.
3315 In a Lisp program, you can do insertion with inheritance or without,
3316 depending on your choice of insertion primitive. The ordinary text
3317 insertion functions such as @code{insert} do not inherit any properties.
3318 They insert text with precisely the properties of the string being
3319 inserted, and no others. This is correct for programs that copy text
3320 from one context to another---for example, into or out of the kill ring.
3321 To insert with inheritance, use the special primitives described in this
3322 section. Self-inserting characters inherit properties because they work
3323 using these primitives.
3325 When you do insertion with inheritance, @emph{which} properties are
3326 inherited, and from where, depends on which properties are @dfn{sticky}.
3327 Insertion after a character inherits those of its properties that are
3328 @dfn{rear-sticky}. Insertion before a character inherits those of its
3329 properties that are @dfn{front-sticky}. When both sides offer different
3330 sticky values for the same property, the previous character's value
3333 By default, a text property is rear-sticky but not front-sticky; thus,
3334 the default is to inherit all the properties of the preceding character,
3335 and nothing from the following character.
3337 You can control the stickiness of various text properties with two
3338 specific text properties, @code{front-sticky} and @code{rear-nonsticky},
3339 and with the variable @code{text-property-default-nonsticky}. You can
3340 use the variable to specify a different default for a given property.
3341 You can use those two text properties to make any specific properties
3342 sticky or nonsticky in any particular part of the text.
3344 If a character's @code{front-sticky} property is @code{t}, then all
3345 its properties are front-sticky. If the @code{front-sticky} property is
3346 a list, then the sticky properties of the character are those whose
3347 names are in the list. For example, if a character has a
3348 @code{front-sticky} property whose value is @code{(face read-only)},
3349 then insertion before the character can inherit its @code{face} property
3350 and its @code{read-only} property, but no others.
3352 The @code{rear-nonsticky} property works the opposite way. Most
3353 properties are rear-sticky by default, so the @code{rear-nonsticky}
3354 property says which properties are @emph{not} rear-sticky. If a
3355 character's @code{rear-nonsticky} property is @code{t}, then none of its
3356 properties are rear-sticky. If the @code{rear-nonsticky} property is a
3357 list, properties are rear-sticky @emph{unless} their names are in the
3360 @defvar text-property-default-nonsticky
3361 This variable holds an alist which defines the default rear-stickiness
3362 of various text properties. Each element has the form
3363 @code{(@var{property} . @var{nonstickiness})}, and it defines the
3364 stickiness of a particular text property, @var{property}.
3366 If @var{nonstickiness} is non-@code{nil}, this means that the property
3367 @var{property} is rear-nonsticky by default. Since all properties are
3368 front-nonsticky by default, this makes @var{property} nonsticky in both
3369 directions by default.
3371 The text properties @code{front-sticky} and @code{rear-nonsticky}, when
3372 used, take precedence over the default @var{nonstickiness} specified in
3373 @code{text-property-default-nonsticky}.
3376 Here are the functions that insert text with inheritance of properties:
3378 @defun insert-and-inherit &rest strings
3379 Insert the strings @var{strings}, just like the function @code{insert},
3380 but inherit any sticky properties from the adjoining text.
3383 @defun insert-before-markers-and-inherit &rest strings
3384 Insert the strings @var{strings}, just like the function
3385 @code{insert-before-markers}, but inherit any sticky properties from the
3389 @xref{Insertion}, for the ordinary insertion functions which do not
3392 @node Saving Properties
3393 @subsection Saving Text Properties in Files
3394 @cindex text properties in files
3395 @cindex saving text properties
3397 You can save text properties in files (along with the text itself),
3398 and restore the same text properties when visiting or inserting the
3399 files, using these two hooks:
3401 @defvar write-region-annotate-functions
3402 This variable's value is a list of functions for @code{write-region} to
3403 run to encode text properties in some fashion as annotations to the text
3404 being written in the file. @xref{Writing to Files}.
3406 Each function in the list is called with two arguments: the start and
3407 end of the region to be written. These functions should not alter the
3408 contents of the buffer. Instead, they should return lists indicating
3409 annotations to write in the file in addition to the text in the
3412 Each function should return a list of elements of the form
3413 @code{(@var{position} . @var{string})}, where @var{position} is an
3414 integer specifying the relative position within the text to be written,
3415 and @var{string} is the annotation to add there.
3417 Each list returned by one of these functions must be already sorted in
3418 increasing order by @var{position}. If there is more than one function,
3419 @code{write-region} merges the lists destructively into one sorted list.
3421 When @code{write-region} actually writes the text from the buffer to the
3422 file, it intermixes the specified annotations at the corresponding
3423 positions. All this takes place without modifying the buffer.
3426 @defvar after-insert-file-functions
3427 This variable holds a list of functions for @code{insert-file-contents}
3428 to call after inserting a file's contents. These functions should scan
3429 the inserted text for annotations, and convert them to the text
3430 properties they stand for.
3432 Each function receives one argument, the length of the inserted text;
3433 point indicates the start of that text. The function should scan that
3434 text for annotations, delete them, and create the text properties that
3435 the annotations specify. The function should return the updated length
3436 of the inserted text, as it stands after those changes. The value
3437 returned by one function becomes the argument to the next function.
3439 These functions should always return with point at the beginning of
3442 The intended use of @code{after-insert-file-functions} is for converting
3443 some sort of textual annotations into actual text properties. But other
3444 uses may be possible.
3447 We invite users to write Lisp programs to store and retrieve text
3448 properties in files, using these hooks, and thus to experiment with
3449 various data formats and find good ones. Eventually we hope users
3450 will produce good, general extensions we can install in Emacs.
3452 We suggest not trying to handle arbitrary Lisp objects as text property
3453 names or values---because a program that general is probably difficult
3454 to write, and slow. Instead, choose a set of possible data types that
3455 are reasonably flexible, and not too hard to encode.
3457 @xref{Format Conversion}, for a related feature.
3459 @c ??? In next edition, merge this info Format Conversion.
3461 @node Lazy Properties
3462 @subsection Lazy Computation of Text Properties
3464 Instead of computing text properties for all the text in the buffer,
3465 you can arrange to compute the text properties for parts of the text
3466 when and if something depends on them.
3468 The primitive that extracts text from the buffer along with its
3469 properties is @code{buffer-substring}. Before examining the properties,
3470 this function runs the abnormal hook @code{buffer-access-fontify-functions}.
3472 @defvar buffer-access-fontify-functions
3473 This variable holds a list of functions for computing text properties.
3474 Before @code{buffer-substring} copies the text and text properties for a
3475 portion of the buffer, it calls all the functions in this list. Each of
3476 the functions receives two arguments that specify the range of the
3477 buffer being accessed. (The buffer itself is always the current
3481 The function @code{buffer-substring-no-properties} does not call these
3482 functions, since it ignores text properties anyway.
3484 In order to prevent the hook functions from being called more than
3485 once for the same part of the buffer, you can use the variable
3486 @code{buffer-access-fontified-property}.
3488 @defvar buffer-access-fontified-property
3489 If this variable's value is non-@code{nil}, it is a symbol which is used
3490 as a text property name. A non-@code{nil} value for that text property
3491 means, ``the other text properties for this character have already been
3494 If all the characters in the range specified for @code{buffer-substring}
3495 have a non-@code{nil} value for this property, @code{buffer-substring}
3496 does not call the @code{buffer-access-fontify-functions} functions. It
3497 assumes these characters already have the right text properties, and
3498 just copies the properties they already have.
3500 The normal way to use this feature is that the
3501 @code{buffer-access-fontify-functions} functions add this property, as
3502 well as others, to the characters they operate on. That way, they avoid
3503 being called over and over for the same text.
3506 @node Clickable Text
3507 @subsection Defining Clickable Text
3508 @cindex clickable text
3510 @dfn{Clickable text} is text that can be clicked, with either the
3511 the mouse or via keyboard commands, to produce some result. Many
3512 major modes use clickable text to implement features such as
3513 hyper-links. The @code{button} package provides an easy way to insert
3514 and manipulate clickable text. @xref{Buttons}.
3516 In this section, we will explain how to manually set up clickable
3517 text in a buffer using text properties. This involves two things: (1)
3518 indicating clickability when the mouse moves over the text, and (2)
3519 making @kbd{RET} or a mouse click on that text do something.
3521 Indicating clickability usually involves highlighting the text, and
3522 often involves displaying helpful information about the action, such
3523 as which mouse button to press, or a short summary of the action.
3524 This can be done with the @code{mouse-face} and @code{help-echo}
3525 text properties. @xref{Special Properties}.
3526 Here is an example of how Dired does it:
3530 (if (dired-move-to-filename)
3531 (add-text-properties
3534 (dired-move-to-end-of-filename)
3536 '(mouse-face highlight
3537 help-echo "mouse-2: visit this file in other window")))
3542 The first two arguments to @code{add-text-properties} specify the
3543 beginning and end of the text.
3545 The usual way to make the mouse do something when you click it
3546 on this text is to define @code{mouse-2} in the major mode's
3547 keymap. The job of checking whether the click was on clickable text
3548 is done by the command definition. Here is how Dired does it:
3551 (defun dired-mouse-find-file-other-window (event)
3552 "In Dired, visit the file or directory name you click on."
3554 (let (window pos file)
3556 (setq window (posn-window (event-end event))
3557 pos (posn-point (event-end event)))
3558 (if (not (windowp window))
3559 (error "No file chosen"))
3560 (set-buffer (window-buffer window))
3562 (setq file (dired-get-file-for-visit)))
3563 (if (file-directory-p file)
3564 (or (and (cdr dired-subdir-alist)
3565 (dired-goto-subdir file))
3567 (select-window window)
3568 (dired-other-window file)))
3569 (select-window window)
3570 (find-file-other-window (file-name-sans-versions file t)))))
3574 The reason for the @code{save-excursion} construct is to avoid
3575 changing the current buffer. In this case,
3576 Dired uses the functions @code{posn-window} and @code{posn-point}
3577 to determine which buffer the click happened in and where, and
3578 in that buffer, @code{dired-get-file-for-visit} to determine which
3581 Instead of defining a mouse command for the major mode, you can define
3582 a key binding for the clickable text itself, using the @code{keymap}
3586 (let ((map (make-sparse-keymap)))
3587 (define-key map [mouse-2] 'operate-this-button)
3588 (put-text-property (point)
3590 (dired-move-to-end-of-filename)
3596 This method makes it possible to define different commands for various
3597 clickable pieces of text. Also, the major mode definition (or the
3598 global definition) remains available for the rest of the text in the
3601 @node Links and Mouse-1
3602 @subsection Links and Mouse-1
3603 @cindex follow links
3606 The normal Emacs command for activating text in read-only buffers is
3607 @key{Mouse-2}, which includes following textual links. However, most
3608 graphical applications use @key{Mouse-1} for following links. For
3609 compatibility, @key{Mouse-1} follows links in Emacs too, when you
3610 click on a link quickly without moving the mouse. The user can
3611 customize this behavior through the variable
3612 @code{mouse-1-click-follows-link}.
3614 To define text as a link at the Lisp level, you should bind the
3615 @code{mouse-2} event to a command to follow the link. Then, to indicate that
3616 @key{Mouse-1} should also follow the link, you should specify a
3617 @code{follow-link} condition either as a text property or as a key
3621 @item @code{follow-link} property
3622 If the clickable text has a non-@code{nil} @code{follow-link} text or overlay
3623 property, that specifies the condition.
3625 @item @code{follow-link} event
3626 If there is a binding for the @code{follow-link} event, either on the
3627 clickable text or in the local keymap, the binding is the condition.
3630 Regardless of how you set the @code{follow-link} condition, its
3631 value is used as follows to determine whether the given position is
3632 inside a link, and (if so) to compute an @dfn{action code} saying how
3633 @key{Mouse-1} should handle the link.
3636 @item @code{mouse-face}
3637 If the condition is @code{mouse-face}, a position is inside a link if
3638 there is a non-@code{nil} @code{mouse-face} property at that position.
3639 The action code is always @code{t}.
3641 For example, here is how Info mode handles @key{Mouse-1}:
3644 (define-key Info-mode-map [follow-link] 'mouse-face)
3648 If the condition is a valid function, @var{func}, then a position
3649 @var{pos} is inside a link if @code{(@var{func} @var{pos})} evaluates
3650 to non-@code{nil}. The value returned by @var{func} serves as the
3653 For example, here is how pcvs enables @key{Mouse-1} to follow links on
3657 (define-key map [follow-link]
3659 (eq (get-char-property pos 'face) 'cvs-filename-face)))
3663 If the condition value is anything else, then the position is inside a
3664 link and the condition itself is the action code. Clearly you should
3665 only specify this kind of condition on the text that constitutes a
3670 The action code tells @key{Mouse-1} how to follow the link:
3673 @item a string or vector
3674 If the action code is a string or vector, the @key{Mouse-1} event is
3675 translated into the first element of the string or vector; i.e., the
3676 action of the @key{Mouse-1} click is the local or global binding of
3677 that character or symbol. Thus, if the action code is @code{"foo"},
3678 @key{Mouse-1} translates into @kbd{f}. If it is @code{[foo]},
3679 @key{Mouse-1} translates into @key{foo}.
3682 For any other non-@code{nil} action code, the @code{mouse-1} event is
3683 translated into a @code{mouse-2} event at the same position.
3686 To define @key{Mouse-1} to activate a button defined with
3687 @code{define-button-type}, give the button a @code{follow-link}
3688 property with a value as specified above to determine how to follow
3689 the link. For example, here is how Help mode handles @key{Mouse-1}:
3692 (define-button-type 'help-xref
3694 'action #'help-button-action)
3697 To define @key{Mouse-1} on a widget defined with
3698 @code{define-widget}, give the widget a @code{:follow-link} property
3699 with a value as specified above to determine how to follow the link.
3701 For example, here is how the @code{link} widget specifies that
3702 a @key{Mouse-1} click shall be translated to @key{RET}:
3705 (define-widget 'link 'item
3707 :button-prefix 'widget-link-prefix
3708 :button-suffix 'widget-link-suffix
3710 :help-echo "Follow the link."
3714 @defun mouse-on-link-p pos
3715 This function returns non-@code{nil} if position @var{pos} in the
3716 current buffer is on a link. @var{pos} can also be a mouse event
3717 location, as returned by @code{event-start} (@pxref{Accessing Mouse}).
3721 @subsection Defining and Using Fields
3724 A field is a range of consecutive characters in the buffer that are
3725 identified by having the same value (comparing with @code{eq}) of the
3726 @code{field} property (either a text-property or an overlay property).
3727 This section describes special functions that are available for
3728 operating on fields.
3730 You specify a field with a buffer position, @var{pos}. We think of
3731 each field as containing a range of buffer positions, so the position
3732 you specify stands for the field containing that position.
3734 When the characters before and after @var{pos} are part of the same
3735 field, there is no doubt which field contains @var{pos}: the one those
3736 characters both belong to. When @var{pos} is at a boundary between
3737 fields, which field it belongs to depends on the stickiness of the
3738 @code{field} properties of the two surrounding characters (@pxref{Sticky
3739 Properties}). The field whose property would be inherited by text
3740 inserted at @var{pos} is the field that contains @var{pos}.
3742 There is an anomalous case where newly inserted text at @var{pos}
3743 would not inherit the @code{field} property from either side. This
3744 happens if the previous character's @code{field} property is not
3745 rear-sticky, and the following character's @code{field} property is not
3746 front-sticky. In this case, @var{pos} belongs to neither the preceding
3747 field nor the following field; the field functions treat it as belonging
3748 to an empty field whose beginning and end are both at @var{pos}.
3750 In all of these functions, if @var{pos} is omitted or @code{nil}, the
3751 value of point is used by default. If narrowing is in effect, then
3752 @var{pos} should fall within the accessible portion. @xref{Narrowing}.
3754 @defun field-beginning &optional pos escape-from-edge limit
3755 This function returns the beginning of the field specified by @var{pos}.
3757 If @var{pos} is at the beginning of its field, and
3758 @var{escape-from-edge} is non-@code{nil}, then the return value is
3759 always the beginning of the preceding field that @emph{ends} at @var{pos},
3760 regardless of the stickiness of the @code{field} properties around
3763 If @var{limit} is non-@code{nil}, it is a buffer position; if the
3764 beginning of the field is before @var{limit}, then @var{limit} will be
3768 @defun field-end &optional pos escape-from-edge limit
3769 This function returns the end of the field specified by @var{pos}.
3771 If @var{pos} is at the end of its field, and @var{escape-from-edge} is
3772 non-@code{nil}, then the return value is always the end of the following
3773 field that @emph{begins} at @var{pos}, regardless of the stickiness of
3774 the @code{field} properties around @var{pos}.
3776 If @var{limit} is non-@code{nil}, it is a buffer position; if the end
3777 of the field is after @var{limit}, then @var{limit} will be returned
3781 @defun field-string &optional pos
3782 This function returns the contents of the field specified by @var{pos},
3786 @defun field-string-no-properties &optional pos
3787 This function returns the contents of the field specified by @var{pos},
3788 as a string, discarding text properties.
3791 @defun delete-field &optional pos
3792 This function deletes the text of the field specified by @var{pos}.
3795 @defun constrain-to-field new-pos old-pos &optional escape-from-edge only-in-line inhibit-capture-property
3796 This function ``constrains'' @var{new-pos} to the field that
3797 @var{old-pos} belongs to---in other words, it returns the position
3798 closest to @var{new-pos} that is in the same field as @var{old-pos}.
3800 If @var{new-pos} is @code{nil}, then @code{constrain-to-field} uses
3801 the value of point instead, and moves point to the resulting position
3802 as well as returning it.
3804 If @var{old-pos} is at the boundary of two fields, then the acceptable
3805 final positions depend on the argument @var{escape-from-edge}. If
3806 @var{escape-from-edge} is @code{nil}, then @var{new-pos} must be in
3807 the field whose @code{field} property equals what new characters
3808 inserted at @var{old-pos} would inherit. (This depends on the
3809 stickiness of the @code{field} property for the characters before and
3810 after @var{old-pos}.) If @var{escape-from-edge} is non-@code{nil},
3811 @var{new-pos} can be anywhere in the two adjacent fields.
3812 Additionally, if two fields are separated by another field with the
3813 special value @code{boundary}, then any point within this special
3814 field is also considered to be ``on the boundary.''
3816 Commands like @kbd{C-a} with no argumemt, that normally move backward
3817 to a specific kind of location and stay there once there, probably
3818 should specify @code{nil} for @var{escape-from-edge}. Other motion
3819 commands that check fields should probably pass @code{t}.
3821 If the optional argument @var{only-in-line} is non-@code{nil}, and
3822 constraining @var{new-pos} in the usual way would move it to a different
3823 line, @var{new-pos} is returned unconstrained. This used in commands
3824 that move by line, such as @code{next-line} and
3825 @code{beginning-of-line}, so that they respect field boundaries only in
3826 the case where they can still move to the right line.
3828 If the optional argument @var{inhibit-capture-property} is
3829 non-@code{nil}, and @var{old-pos} has a non-@code{nil} property of that
3830 name, then any field boundaries are ignored.
3832 You can cause @code{constrain-to-field} to ignore all field boundaries
3833 (and so never constrain anything) by binding the variable
3834 @code{inhibit-field-text-motion} to a non-@code{nil} value.
3838 @subsection Why Text Properties are not Intervals
3841 Some editors that support adding attributes to text in the buffer do
3842 so by letting the user specify ``intervals'' within the text, and adding
3843 the properties to the intervals. Those editors permit the user or the
3844 programmer to determine where individual intervals start and end. We
3845 deliberately provided a different sort of interface in Emacs Lisp to
3846 avoid certain paradoxical behavior associated with text modification.
3848 If the actual subdivision into intervals is meaningful, that means you
3849 can distinguish between a buffer that is just one interval with a
3850 certain property, and a buffer containing the same text subdivided into
3851 two intervals, both of which have that property.
3853 Suppose you take the buffer with just one interval and kill part of
3854 the text. The text remaining in the buffer is one interval, and the
3855 copy in the kill ring (and the undo list) becomes a separate interval.
3856 Then if you yank back the killed text, you get two intervals with the
3857 same properties. Thus, editing does not preserve the distinction
3858 between one interval and two.
3860 Suppose we ``fix'' this problem by coalescing the two intervals when
3861 the text is inserted. That works fine if the buffer originally was a
3862 single interval. But suppose instead that we have two adjacent
3863 intervals with the same properties, and we kill the text of one interval
3864 and yank it back. The same interval-coalescence feature that rescues
3865 the other case causes trouble in this one: after yanking, we have just
3866 one interval. One again, editing does not preserve the distinction
3867 between one interval and two.
3869 Insertion of text at the border between intervals also raises
3870 questions that have no satisfactory answer.
3872 However, it is easy to arrange for editing to behave consistently for
3873 questions of the form, ``What are the properties of this character?''
3874 So we have decided these are the only questions that make sense; we have
3875 not implemented asking questions about where intervals start or end.
3877 In practice, you can usually use the text property search functions in
3878 place of explicit interval boundaries. You can think of them as finding
3879 the boundaries of intervals, assuming that intervals are always
3880 coalesced whenever possible. @xref{Property Search}.
3882 Emacs also provides explicit intervals as a presentation feature; see
3886 @section Substituting for a Character Code
3888 The following functions replace characters within a specified region
3889 based on their character codes.
3891 @defun subst-char-in-region start end old-char new-char &optional noundo
3892 @cindex replace characters
3893 This function replaces all occurrences of the character @var{old-char}
3894 with the character @var{new-char} in the region of the current buffer
3895 defined by @var{start} and @var{end}.
3897 @cindex undo avoidance
3898 If @var{noundo} is non-@code{nil}, then @code{subst-char-in-region} does
3899 not record the change for undo and does not mark the buffer as modified.
3900 This was useful for controlling the old selective display feature
3901 (@pxref{Selective Display}).
3903 @code{subst-char-in-region} does not move point and returns
3908 ---------- Buffer: foo ----------
3909 This is the contents of the buffer before.
3910 ---------- Buffer: foo ----------
3914 (subst-char-in-region 1 20 ?i ?X)
3917 ---------- Buffer: foo ----------
3918 ThXs Xs the contents of the buffer before.
3919 ---------- Buffer: foo ----------
3924 @defun translate-region start end table
3925 This function applies a translation table to the characters in the
3926 buffer between positions @var{start} and @var{end}.
3928 The translation table @var{table} is a string or a char-table;
3929 @code{(aref @var{table} @var{ochar})} gives the translated character
3930 corresponding to @var{ochar}. If @var{table} is a string, any
3931 characters with codes larger than the length of @var{table} are not
3932 altered by the translation.
3934 The return value of @code{translate-region} is the number of
3935 characters that were actually changed by the translation. This does
3936 not count characters that were mapped into themselves in the
3944 A register is a sort of variable used in Emacs editing that can hold a
3945 variety of different kinds of values. Each register is named by a
3946 single character. All @acronym{ASCII} characters and their meta variants
3947 (but with the exception of @kbd{C-g}) can be used to name registers.
3948 Thus, there are 255 possible registers. A register is designated in
3949 Emacs Lisp by the character that is its name.
3951 @defvar register-alist
3952 This variable is an alist of elements of the form @code{(@var{name} .
3953 @var{contents})}. Normally, there is one element for each Emacs
3954 register that has been used.
3956 The object @var{name} is a character (an integer) identifying the
3960 The @var{contents} of a register can have several possible types:
3964 A number stands for itself. If @code{insert-register} finds a number
3965 in the register, it converts the number to decimal.
3968 A marker represents a buffer position to jump to.
3971 A string is text saved in the register.
3974 A rectangle is represented by a list of strings.
3976 @item @code{(@var{window-configuration} @var{position})}
3977 This represents a window configuration to restore in one frame, and a
3978 position to jump to in the current buffer.
3980 @item @code{(@var{frame-configuration} @var{position})}
3981 This represents a frame configuration to restore, and a position
3982 to jump to in the current buffer.
3984 @item (file @var{filename})
3985 This represents a file to visit; jumping to this value visits file
3988 @item (file-query @var{filename} @var{position})
3989 This represents a file to visit and a position in it; jumping to this
3990 value visits file @var{filename} and goes to buffer position
3991 @var{position}. Restoring this type of position asks the user for
3995 The functions in this section return unpredictable values unless
3998 @defun get-register reg
3999 This function returns the contents of the register
4000 @var{reg}, or @code{nil} if it has no contents.
4003 @defun set-register reg value
4004 This function sets the contents of register @var{reg} to @var{value}.
4005 A register can be set to any value, but the other register functions
4006 expect only certain data types. The return value is @var{value}.
4009 @deffn Command view-register reg
4010 This command displays what is contained in register @var{reg}.
4014 @deffn Command point-to-register reg
4015 This command stores both the current location of point and the current
4016 buffer in register @var{reg} as a marker.
4019 @deffn Command jump-to-register reg
4020 @deffnx Command register-to-point reg
4021 @comment !!SourceFile register.el
4022 This command restores the status recorded in register @var{reg}.
4024 If @var{reg} contains a marker, it moves point to the position stored in
4025 the marker. Since both the buffer and the location within the buffer
4026 are stored by the @code{point-to-register} function, this command can
4027 switch you to another buffer.
4029 If @var{reg} contains a window configuration or a frame configuration.
4030 @code{jump-to-register} restores that configuration.
4034 @deffn Command insert-register reg &optional beforep
4035 This command inserts contents of register @var{reg} into the current
4038 Normally, this command puts point before the inserted text, and the
4039 mark after it. However, if the optional second argument @var{beforep}
4040 is non-@code{nil}, it puts the mark before and point after.
4041 You can pass a non-@code{nil} second argument @var{beforep} to this
4042 function interactively by supplying any prefix argument.
4044 If the register contains a rectangle, then the rectangle is inserted
4045 with its upper left corner at point. This means that text is inserted
4046 in the current line and underneath it on successive lines.
4048 If the register contains something other than saved text (a string) or
4049 a rectangle (a list), currently useless things happen. This may be
4050 changed in the future.
4054 @deffn Command copy-to-register reg start end &optional delete-flag
4055 This command copies the region from @var{start} to @var{end} into
4056 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
4057 the region from the buffer after copying it into the register.
4060 @deffn Command prepend-to-register reg start end &optional delete-flag
4061 This command prepends the region from @var{start} to @var{end} into
4062 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
4063 the region from the buffer after copying it to the register.
4066 @deffn Command append-to-register reg start end &optional delete-flag
4067 This command appends the region from @var{start} to @var{end} to the
4068 text already in register @var{reg}. If @var{delete-flag} is
4069 non-@code{nil}, it deletes the region from the buffer after copying it
4073 @deffn Command copy-rectangle-to-register reg start end &optional delete-flag
4074 This command copies a rectangular region from @var{start} to @var{end}
4075 into register @var{reg}. If @var{delete-flag} is non-@code{nil}, it
4076 deletes the region from the buffer after copying it to the register.
4079 @deffn Command window-configuration-to-register reg
4080 This function stores the window configuration of the selected frame in
4084 @deffn Command frame-configuration-to-register reg
4085 This function stores the current frame configuration in register
4091 @section Transposition of Text
4093 This subroutine is used by the transposition commands.
4095 @defun transpose-regions start1 end1 start2 end2 &optional leave-markers
4096 This function exchanges two nonoverlapping portions of the buffer.
4097 Arguments @var{start1} and @var{end1} specify the bounds of one portion
4098 and arguments @var{start2} and @var{end2} specify the bounds of the
4101 Normally, @code{transpose-regions} relocates markers with the transposed
4102 text; a marker previously positioned within one of the two transposed
4103 portions moves along with that portion, thus remaining between the same
4104 two characters in their new position. However, if @var{leave-markers}
4105 is non-@code{nil}, @code{transpose-regions} does not do this---it leaves
4106 all markers unrelocated.
4110 @section Base 64 Encoding
4111 @cindex base 64 encoding
4113 Base 64 code is used in email to encode a sequence of 8-bit bytes as
4114 a longer sequence of @acronym{ASCII} graphic characters. It is defined in
4115 Internet RFC@footnote{
4116 An RFC, an acronym for @dfn{Request for Comments}, is a numbered
4117 Internet informational document describing a standard. RFCs are
4118 usually written by technical experts acting on their own initiative,
4119 and are traditionally written in a pragmatic, experience-driven
4121 }2045. This section describes the functions for
4122 converting to and from this code.
4124 @defun base64-encode-region beg end &optional no-line-break
4125 This function converts the region from @var{beg} to @var{end} into base
4126 64 code. It returns the length of the encoded text. An error is
4127 signaled if a character in the region is multibyte, i.e.@: in a
4128 multibyte buffer the region must contain only characters from the
4129 charsets @code{ascii}, @code{eight-bit-control} and
4130 @code{eight-bit-graphic}.
4132 Normally, this function inserts newline characters into the encoded
4133 text, to avoid overlong lines. However, if the optional argument
4134 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4135 the output is just one long line.
4138 @defun base64-encode-string string &optional no-line-break
4139 This function converts the string @var{string} into base 64 code. It
4140 returns a string containing the encoded text. As for
4141 @code{base64-encode-region}, an error is signaled if a character in the
4142 string is multibyte.
4144 Normally, this function inserts newline characters into the encoded
4145 text, to avoid overlong lines. However, if the optional argument
4146 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4147 the result string is just one long line.
4150 @defun base64-decode-region beg end
4151 This function converts the region from @var{beg} to @var{end} from base
4152 64 code into the corresponding decoded text. It returns the length of
4155 The decoding functions ignore newline characters in the encoded text.
4158 @defun base64-decode-string string
4159 This function converts the string @var{string} from base 64 code into
4160 the corresponding decoded text. It returns a unibyte string containing the
4163 The decoding functions ignore newline characters in the encoded text.
4167 @section MD5 Checksum
4168 @cindex MD5 checksum
4169 @cindex message digest computation
4171 MD5 cryptographic checksums, or @dfn{message digests}, are 128-bit
4172 ``fingerprints'' of a document or program. They are used to verify
4173 that you have an exact and unaltered copy of the data. The algorithm
4174 to calculate the MD5 message digest is defined in Internet
4176 For an explanation of what is an RFC, see the footnote in @ref{Base
4178 }1321. This section describes the Emacs facilities for computing
4181 @defun md5 object &optional start end coding-system noerror
4182 This function returns the MD5 message digest of @var{object}, which
4183 should be a buffer or a string.
4185 The two optional arguments @var{start} and @var{end} are character
4186 positions specifying the portion of @var{object} to compute the
4187 message digest for. If they are @code{nil} or omitted, the digest is
4188 computed for the whole of @var{object}.
4190 The function @code{md5} does not compute the message digest directly
4191 from the internal Emacs representation of the text (@pxref{Text
4192 Representations}). Instead, it encodes the text using a coding
4193 system, and computes the message digest from the encoded text. The
4194 optional fourth argument @var{coding-system} specifies which coding
4195 system to use for encoding the text. It should be the same coding
4196 system that you used to read the text, or that you used or will use
4197 when saving or sending the text. @xref{Coding Systems}, for more
4198 information about coding systems.
4200 If @var{coding-system} is @code{nil} or omitted, the default depends
4201 on @var{object}. If @var{object} is a buffer, the default for
4202 @var{coding-system} is whatever coding system would be chosen by
4203 default for writing this text into a file. If @var{object} is a
4204 string, the user's most preferred coding system (@pxref{Recognize
4205 Coding, prefer-coding-system, the description of
4206 @code{prefer-coding-system}, emacs, GNU Emacs Manual}) is used.
4208 Normally, @code{md5} signals an error if the text can't be encoded
4209 using the specified or chosen coding system. However, if
4210 @var{noerror} is non-@code{nil}, it silently uses @code{raw-text}
4214 @node Atomic Changes
4215 @section Atomic Change Groups
4216 @cindex atomic changes
4218 In data base terminology, an @dfn{atomic} change is an indivisible
4219 change---it can succeed entirely or it can fail entirely, but it
4220 cannot partly succeed. A Lisp program can make a series of changes to
4221 one or several buffers as an @dfn{atomic change group}, meaning that
4222 either the entire series of changes will be installed in their buffers
4223 or, in case of an error, none of them will be.
4225 To do this for one buffer, the one already current, simply write a
4226 call to @code{atomic-change-group} around the code that makes the
4230 (atomic-change-group
4232 (delete-region x y))
4236 If an error (or other nonlocal exit) occurs inside the body of
4237 @code{atomic-change-group}, it unmakes all the changes in that buffer
4238 that were during the execution of the body. This kind of change group
4239 has no effect on any other buffers---any such changes remain.
4241 If you need something more sophisticated, such as to make changes in
4242 various buffers constitute one atomic group, you must directly call
4243 lower-level functions that @code{atomic-change-group} uses.
4245 @defun prepare-change-group &optional buffer
4246 This function sets up a change group for buffer @var{buffer}, which
4247 defaults to the current buffer. It returns a ``handle'' that
4248 represents the change group. You must use this handle to activate the
4249 change group and subsequently to finish it.
4252 To use the change group, you must @dfn{activate} it. You must do
4253 this before making any changes in the text of @var{buffer}.
4255 @defun activate-change-group handle
4256 This function activates the change group that @var{handle} designates.
4259 After you activate the change group, any changes you make in that
4260 buffer become part of it. Once you have made all the desired changes
4261 in the buffer, you must @dfn{finish} the change group. There are two
4262 ways to do this: you can either accept (and finalize) all the changes,
4265 @defun accept-change-group handle
4266 This function accepts all the changes in the change group specified by
4267 @var{handle}, making them final.
4270 @defun cancel-change-group handle
4271 This function cancels and undoes all the changes in the change group
4272 specified by @var{handle}.
4275 Your code should use @code{unwind-protect} to make sure the group is
4276 always finished. The call to @code{activate-change-group} should be
4277 inside the @code{unwind-protect}, in case the user types @kbd{C-g}
4278 just after it runs. (This is one reason why
4279 @code{prepare-change-group} and @code{activate-change-group} are
4280 separate functions, because normally you would call
4281 @code{prepare-change-group} before the start of that
4282 @code{unwind-protect}.) Once you finish the group, don't use the
4283 handle again---in particular, don't try to finish the same group
4286 To make a multibuffer change group, call @code{prepare-change-group}
4287 once for each buffer you want to cover, then use @code{nconc} to
4288 combine the returned values, like this:
4291 (nconc (prepare-change-group buffer-1)
4292 (prepare-change-group buffer-2))
4295 You can then activate the multibuffer change group with a single call
4296 to @code{activate-change-group}, and finish it with a single call to
4297 @code{accept-change-group} or @code{cancel-change-group}.
4299 Nested use of several change groups for the same buffer works as you
4300 would expect. Non-nested use of change groups for the same buffer
4301 will get Emacs confused, so don't let it happen; the first change
4302 group you start for any given buffer should be the last one finished.
4305 @section Change Hooks
4306 @cindex change hooks
4307 @cindex hooks for text changes
4309 These hook variables let you arrange to take notice of all changes in
4310 all buffers (or in a particular buffer, if you make them buffer-local).
4311 See also @ref{Special Properties}, for how to detect changes to specific
4314 The functions you use in these hooks should save and restore the match
4315 data if they do anything that uses regular expressions; otherwise, they
4316 will interfere in bizarre ways with the editing operations that call
4319 @defvar before-change-functions
4320 This variable holds a list of functions to call before any buffer
4321 modification. Each function gets two arguments, the beginning and end
4322 of the region that is about to change, represented as integers. The
4323 buffer that is about to change is always the current buffer.
4326 @defvar after-change-functions
4327 This variable holds a list of functions to call after any buffer
4328 modification. Each function receives three arguments: the beginning and
4329 end of the region just changed, and the length of the text that existed
4330 before the change. All three arguments are integers. The buffer that's
4331 about to change is always the current buffer.
4333 The length of the old text is the difference between the buffer positions
4334 before and after that text as it was before the change. As for the
4335 changed text, its length is simply the difference between the first two
4339 Output of messages into the @samp{*Messages*} buffer does not
4340 call these functions.
4342 @defmac combine-after-change-calls body@dots{}
4343 The macro executes @var{body} normally, but arranges to call the
4344 after-change functions just once for a series of several changes---if
4347 If a program makes several text changes in the same area of the buffer,
4348 using the macro @code{combine-after-change-calls} around that part of
4349 the program can make it run considerably faster when after-change hooks
4350 are in use. When the after-change hooks are ultimately called, the
4351 arguments specify a portion of the buffer including all of the changes
4352 made within the @code{combine-after-change-calls} body.
4354 @strong{Warning:} You must not alter the values of
4355 @code{after-change-functions} within
4356 the body of a @code{combine-after-change-calls} form.
4358 @strong{Warning:} if the changes you combine occur in widely scattered
4359 parts of the buffer, this will still work, but it is not advisable,
4360 because it may lead to inefficient behavior for some change hook
4364 @defvar first-change-hook
4365 This variable is a normal hook that is run whenever a buffer is changed
4366 that was previously in the unmodified state.
4369 @defvar inhibit-modification-hooks
4370 If this variable is non-@code{nil}, all of the change hooks are
4371 disabled; none of them run. This affects all the hook variables
4372 described above in this section, as well as the hooks attached to
4373 certain special text properties (@pxref{Special Properties}) and overlay
4374 properties (@pxref{Overlay Properties}).
4376 Also, this variable is bound to non-@code{nil} while running those
4377 same hook variables, so that by default modifying the buffer from
4378 a modification hook does not cause other modification hooks to be run.
4379 If you do want modification hooks to be run in a particular piece of
4380 code that is itself run from a modification hook, then rebind locally
4381 @code{inhibit-modification-hooks} to @code{nil}.
4385 arch-tag: 3721e738-a1cb-4085-bc1a-6cb8d8e1d32b