gnus-start-draft-setup: Move doc string forward.
[emacs.git] / src / dispnew.c
blob35893872c731c6f159c5412283b4a90bad941e8a
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
50 #include "syssignal.h"
52 #ifdef HAVE_X_WINDOWS
53 #include "xterm.h"
54 #endif /* HAVE_X_WINDOWS */
56 #ifdef HAVE_NTGUI
57 #include "w32term.h"
58 #endif /* HAVE_NTGUI */
60 #ifdef HAVE_NS
61 #include "nsterm.h"
62 #endif
64 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
66 #include "systime.h"
67 #include <errno.h>
69 /* Get number of chars of output now in the buffer of a stdio stream.
70 This ought to be built in in stdio, but it isn't. Some s- files
71 override this because their stdio internals differ. */
73 #ifdef __GNU_LIBRARY__
75 /* The s- file might have overridden the definition with one that
76 works for the system's C library. But we are using the GNU C
77 library, so this is the right definition for every system. */
79 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
80 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
81 #else
82 #undef PENDING_OUTPUT_COUNT
83 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
84 #endif
85 #else /* not __GNU_LIBRARY__ */
86 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
87 #include <stdio_ext.h>
88 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
89 #endif
90 #ifndef PENDING_OUTPUT_COUNT
91 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
92 #endif
93 #endif /* not __GNU_LIBRARY__ */
95 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
96 #include <term.h> /* for tgetent */
97 #endif
99 /* Structure to pass dimensions around. Used for character bounding
100 boxes, glyph matrix dimensions and alike. */
102 struct dim
104 int width;
105 int height;
109 /* Function prototypes. */
111 static struct glyph_matrix *save_current_matrix (struct frame *);
112 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
113 static int showing_window_margins_p (struct window *);
114 static void fake_current_matrices (Lisp_Object);
115 static void redraw_overlapping_rows (struct window *, int);
116 static void redraw_overlapped_rows (struct window *, int);
117 static int count_blanks (struct glyph *, int);
118 static int count_match (struct glyph *, struct glyph *,
119 struct glyph *, struct glyph *);
120 static unsigned line_draw_cost (struct glyph_matrix *, int);
121 static void update_frame_line (struct frame *, int);
122 static struct dim allocate_matrices_for_frame_redisplay
123 (Lisp_Object, int, int, int, int *);
124 static void allocate_matrices_for_window_redisplay (struct window *);
125 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
126 static void adjust_frame_glyphs (struct frame *);
127 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
128 static void free_glyph_matrix (struct glyph_matrix *);
129 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
130 int, int, struct dim);
131 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
132 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
133 #if GLYPH_DEBUG
134 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
135 #endif
136 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
137 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
138 struct window *);
139 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
140 struct window *);
141 static struct glyph_pool *new_glyph_pool (void);
142 static void free_glyph_pool (struct glyph_pool *);
143 static void adjust_frame_glyphs_initially (void);
144 static void adjust_frame_message_buffer (struct frame *);
145 static void adjust_decode_mode_spec_buffer (struct frame *);
146 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
147 static void build_frame_matrix (struct frame *);
148 void clear_current_matrices (struct frame *);
149 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
150 int, int);
151 static void clear_window_matrices (struct window *, int);
152 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
153 static int scrolling_window (struct window *, int);
154 static int update_window_line (struct window *, int, int *);
155 static void update_marginal_area (struct window *, int, int);
156 static int update_text_area (struct window *, int);
157 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
158 int);
159 static void mirror_make_current (struct window *, int);
160 void check_window_matrix_pointers (struct window *);
161 #if GLYPH_DEBUG
162 static void check_matrix_pointers (struct glyph_matrix *,
163 struct glyph_matrix *);
164 #endif
165 static void mirror_line_dance (struct window *, int, int, int *, char *);
166 static int update_window_tree (struct window *, int);
167 static int update_window (struct window *, int);
168 static int update_frame_1 (struct frame *, int, int);
169 static void set_window_cursor_after_update (struct window *);
170 static int row_equal_p (struct window *, struct glyph_row *,
171 struct glyph_row *, int);
172 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
173 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
174 static void reverse_rows (struct glyph_matrix *, int, int);
175 static int margin_glyphs_to_reserve (struct window *, int, Lisp_Object);
176 static void sync_window_with_frame_matrix_rows (struct window *);
177 struct window *frame_row_to_window (struct window *, int);
180 /* Non-zero means don't pause redisplay for pending input. (This is
181 for debugging and for a future implementation of EDT-like
182 scrolling. */
184 int redisplay_dont_pause;
186 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
187 are supported, so we can check for input during redisplay at
188 regular intervals. */
189 #ifdef EMACS_HAS_USECS
190 #define PERIODIC_PREEMPTION_CHECKING 1
191 #else
192 #define PERIODIC_PREEMPTION_CHECKING 0
193 #endif
195 #if PERIODIC_PREEMPTION_CHECKING
197 /* If a number (float), check for user input every N seconds. */
199 Lisp_Object Vredisplay_preemption_period;
201 /* Redisplay preemption timers. */
203 static EMACS_TIME preemption_period;
204 static EMACS_TIME preemption_next_check;
206 #endif
208 /* Nonzero upon entry to redisplay means do not assume anything about
209 current contents of actual terminal frame; clear and redraw it. */
211 int frame_garbaged;
213 /* Nonzero means last display completed. Zero means it was preempted. */
215 int display_completed;
217 /* Lisp variable visible-bell; enables use of screen-flash instead of
218 audible bell. */
220 int visible_bell;
222 /* Invert the color of the whole frame, at a low level. */
224 int inverse_video;
226 /* Line speed of the terminal. */
228 EMACS_INT baud_rate;
230 /* Either nil or a symbol naming the window system under which Emacs
231 creates the first frame. */
233 Lisp_Object Vinitial_window_system;
235 /* Version number of X windows: 10, 11 or nil. */
237 Lisp_Object Vwindow_system_version;
239 /* Vector of glyph definitions. Indexed by glyph number, the contents
240 are a string which is how to output the glyph.
242 If Vglyph_table is nil, a glyph is output by using its low 8 bits
243 as a character code.
245 This is an obsolete feature that is no longer used. The variable
246 is retained for compatibility. */
248 Lisp_Object Vglyph_table;
250 /* Display table to use for vectors that don't specify their own. */
252 Lisp_Object Vstandard_display_table;
254 /* Nonzero means reading single-character input with prompt so put
255 cursor on mini-buffer after the prompt. Positive means at end of
256 text in echo area; negative means at beginning of line. */
258 int cursor_in_echo_area;
260 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
263 /* The currently selected frame. In a single-frame version, this
264 variable always equals the_only_frame. */
266 Lisp_Object selected_frame;
268 /* A frame which is not just a mini-buffer, or 0 if there are no such
269 frames. This is usually the most recent such frame that was
270 selected. In a single-frame version, this variable always holds
271 the address of the_only_frame. */
273 struct frame *last_nonminibuf_frame;
275 /* 1 means SIGWINCH happened when not safe. */
277 int delayed_size_change;
279 /* 1 means glyph initialization has been completed at startup. */
281 static int glyphs_initialized_initially_p;
283 /* Updated window if != 0. Set by update_window. */
285 struct window *updated_window;
287 /* Glyph row updated in update_window_line, and area that is updated. */
289 struct glyph_row *updated_row;
290 int updated_area;
292 /* A glyph for a space. */
294 struct glyph space_glyph;
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
299 int glyph_matrix_count;
300 int glyph_pool_count;
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
305 static struct frame *frame_matrix_frame;
307 /* Non-zero means that fonts have been loaded since the last glyph
308 matrix adjustments. Redisplay must stop, and glyph matrices must
309 be adjusted when this flag becomes non-zero during display. The
310 reason fonts can be loaded so late is that fonts of fontsets are
311 loaded on demand. Another reason is that a line contains many
312 characters displayed by zero width or very narrow glyphs of
313 variable-width fonts. */
315 int fonts_changed_p;
317 /* Convert vpos and hpos from frame to window and vice versa.
318 This may only be used for terminal frames. */
320 #if GLYPH_DEBUG
322 static int window_to_frame_vpos (struct window *, int);
323 static int window_to_frame_hpos (struct window *, int);
324 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
325 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
327 /* One element of the ring buffer containing redisplay history
328 information. */
330 struct redisplay_history
332 char trace[512 + 100];
335 /* The size of the history buffer. */
337 #define REDISPLAY_HISTORY_SIZE 30
339 /* The redisplay history buffer. */
341 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
343 /* Next free entry in redisplay_history. */
345 static int history_idx;
347 /* A tick that's incremented each time something is added to the
348 history. */
350 static unsigned history_tick;
352 static void add_frame_display_history (struct frame *, int);
353 static void add_window_display_history (struct window *, char *, int);
355 /* Add to the redisplay history how window W has been displayed.
356 MSG is a trace containing the information how W's glyph matrix
357 has been constructed. PAUSED_P non-zero means that the update
358 has been interrupted for pending input. */
360 static void
361 add_window_display_history (w, msg, paused_p)
362 struct window *w;
363 char *msg;
364 int paused_p;
366 char *buf;
368 if (history_idx >= REDISPLAY_HISTORY_SIZE)
369 history_idx = 0;
370 buf = redisplay_history[history_idx].trace;
371 ++history_idx;
373 sprintf (buf, "%d: window %p (`%s')%s\n",
374 history_tick++,
376 ((BUFFERP (w->buffer)
377 && STRINGP (XBUFFER (w->buffer)->name))
378 ? (char *) SDATA (XBUFFER (w->buffer)->name)
379 : "???"),
380 paused_p ? " ***paused***" : "");
381 strcat (buf, msg);
385 /* Add to the redisplay history that frame F has been displayed.
386 PAUSED_P non-zero means that the update has been interrupted for
387 pending input. */
389 static void
390 add_frame_display_history (f, paused_p)
391 struct frame *f;
392 int paused_p;
394 char *buf;
396 if (history_idx >= REDISPLAY_HISTORY_SIZE)
397 history_idx = 0;
398 buf = redisplay_history[history_idx].trace;
399 ++history_idx;
401 sprintf (buf, "%d: update frame %p%s",
402 history_tick++,
403 f, paused_p ? " ***paused***" : "");
407 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
408 Sdump_redisplay_history, 0, 0, "",
409 doc: /* Dump redisplay history to stderr. */)
410 (void)
412 int i;
414 for (i = history_idx - 1; i != history_idx; --i)
416 if (i < 0)
417 i = REDISPLAY_HISTORY_SIZE - 1;
418 fprintf (stderr, "%s\n", redisplay_history[i].trace);
421 return Qnil;
425 #else /* GLYPH_DEBUG == 0 */
427 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
428 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
430 #endif /* GLYPH_DEBUG == 0 */
433 #if defined PROFILING && !HAVE___EXECUTABLE_START
434 /* FIXME: only used to find text start for profiling. */
436 void
437 safe_bcopy (const char *from, char *to, int size)
439 abort ();
441 #endif
443 /***********************************************************************
444 Glyph Matrices
445 ***********************************************************************/
447 /* Allocate and return a glyph_matrix structure. POOL is the glyph
448 pool from which memory for the matrix should be allocated, or null
449 for window-based redisplay where no glyph pools are used. The
450 member `pool' of the glyph matrix structure returned is set to
451 POOL, the structure is otherwise zeroed. */
453 struct glyph_matrix *
454 new_glyph_matrix (struct glyph_pool *pool)
456 struct glyph_matrix *result;
458 /* Allocate and clear. */
459 result = (struct glyph_matrix *) xmalloc (sizeof *result);
460 memset (result, 0, sizeof *result);
462 /* Increment number of allocated matrices. This count is used
463 to detect memory leaks. */
464 ++glyph_matrix_count;
466 /* Set pool and return. */
467 result->pool = pool;
468 return result;
472 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
474 The global counter glyph_matrix_count is decremented when a matrix
475 is freed. If the count gets negative, more structures were freed
476 than allocated, i.e. one matrix was freed more than once or a bogus
477 pointer was passed to this function.
479 If MATRIX->pool is null, this means that the matrix manages its own
480 glyph memory---this is done for matrices on X frames. Freeing the
481 matrix also frees the glyph memory in this case. */
483 static void
484 free_glyph_matrix (struct glyph_matrix *matrix)
486 if (matrix)
488 int i;
490 /* Detect the case that more matrices are freed than were
491 allocated. */
492 if (--glyph_matrix_count < 0)
493 abort ();
495 /* Free glyph memory if MATRIX owns it. */
496 if (matrix->pool == NULL)
497 for (i = 0; i < matrix->rows_allocated; ++i)
498 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
500 /* Free row structures and the matrix itself. */
501 xfree (matrix->rows);
502 xfree (matrix);
507 /* Return the number of glyphs to reserve for a marginal area of
508 window W. TOTAL_GLYPHS is the number of glyphs in a complete
509 display line of window W. MARGIN gives the width of the marginal
510 area in canonical character units. MARGIN should be an integer
511 or a float. */
513 static int
514 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
516 int n;
518 if (NUMBERP (margin))
520 int width = XFASTINT (w->total_cols);
521 double d = max (0, XFLOATINT (margin));
522 d = min (width / 2 - 1, d);
523 n = (int) ((double) total_glyphs / width * d);
525 else
526 n = 0;
528 return n;
532 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
533 window sizes.
535 W is null if the function is called for a frame glyph matrix.
536 Otherwise it is the window MATRIX is a member of. X and Y are the
537 indices of the first column and row of MATRIX within the frame
538 matrix, if such a matrix exists. They are zero for purely
539 window-based redisplay. DIM is the needed size of the matrix.
541 In window-based redisplay, where no frame matrices exist, glyph
542 matrices manage their own glyph storage. Otherwise, they allocate
543 storage from a common frame glyph pool which can be found in
544 MATRIX->pool.
546 The reason for this memory management strategy is to avoid complete
547 frame redraws if possible. When we allocate from a common pool, a
548 change of the location or size of a sub-matrix within the pool
549 requires a complete redisplay of the frame because we cannot easily
550 make sure that the current matrices of all windows still agree with
551 what is displayed on the screen. While this is usually fast, it
552 leads to screen flickering. */
554 static void
555 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
557 int i;
558 int new_rows;
559 int marginal_areas_changed_p = 0;
560 int header_line_changed_p = 0;
561 int header_line_p = 0;
562 int left = -1, right = -1;
563 int window_width = -1, window_height = -1;
565 /* See if W had a header line that has disappeared now, or vice versa.
566 Get W's size. */
567 if (w)
569 window_box (w, -1, 0, 0, &window_width, &window_height);
571 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
572 header_line_changed_p = header_line_p != matrix->header_line_p;
574 matrix->header_line_p = header_line_p;
576 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
577 Do nothing if MATRIX' size, position, vscroll, and marginal areas
578 haven't changed. This optimization is important because preserving
579 the matrix means preventing redisplay. */
580 if (matrix->pool == NULL)
582 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
583 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
584 xassert (left >= 0 && right >= 0);
585 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
586 || right != matrix->right_margin_glyphs);
588 if (!marginal_areas_changed_p
589 && !fonts_changed_p
590 && !header_line_changed_p
591 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
592 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
593 && matrix->window_height == window_height
594 && matrix->window_vscroll == w->vscroll
595 && matrix->window_width == window_width)
596 return;
599 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
600 if (matrix->rows_allocated < dim.height)
602 int size = dim.height * sizeof (struct glyph_row);
603 new_rows = dim.height - matrix->rows_allocated;
604 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
605 memset (matrix->rows + matrix->rows_allocated, 0,
606 new_rows * sizeof *matrix->rows);
607 matrix->rows_allocated = dim.height;
609 else
610 new_rows = 0;
612 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
613 on a frame not using window-based redisplay. Set up pointers for
614 each row into the glyph pool. */
615 if (matrix->pool)
617 xassert (matrix->pool->glyphs);
619 if (w)
621 left = margin_glyphs_to_reserve (w, dim.width,
622 w->left_margin_cols);
623 right = margin_glyphs_to_reserve (w, dim.width,
624 w->right_margin_cols);
626 else
627 left = right = 0;
629 for (i = 0; i < dim.height; ++i)
631 struct glyph_row *row = &matrix->rows[i];
633 row->glyphs[LEFT_MARGIN_AREA]
634 = (matrix->pool->glyphs
635 + (y + i) * matrix->pool->ncolumns
636 + x);
638 if (w == NULL
639 || row == matrix->rows + dim.height - 1
640 || (row == matrix->rows && matrix->header_line_p))
642 row->glyphs[TEXT_AREA]
643 = row->glyphs[LEFT_MARGIN_AREA];
644 row->glyphs[RIGHT_MARGIN_AREA]
645 = row->glyphs[TEXT_AREA] + dim.width;
646 row->glyphs[LAST_AREA]
647 = row->glyphs[RIGHT_MARGIN_AREA];
649 else
651 row->glyphs[TEXT_AREA]
652 = row->glyphs[LEFT_MARGIN_AREA] + left;
653 row->glyphs[RIGHT_MARGIN_AREA]
654 = row->glyphs[TEXT_AREA] + dim.width - left - right;
655 row->glyphs[LAST_AREA]
656 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
660 matrix->left_margin_glyphs = left;
661 matrix->right_margin_glyphs = right;
663 else
665 /* If MATRIX->pool is null, MATRIX is responsible for managing
666 its own memory. It is a window matrix for window-based redisplay.
667 Allocate glyph memory from the heap. */
668 if (dim.width > matrix->matrix_w
669 || new_rows
670 || header_line_changed_p
671 || marginal_areas_changed_p)
673 struct glyph_row *row = matrix->rows;
674 struct glyph_row *end = row + matrix->rows_allocated;
676 while (row < end)
678 row->glyphs[LEFT_MARGIN_AREA]
679 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
680 (dim.width
681 * sizeof (struct glyph)));
683 /* The mode line never has marginal areas. */
684 if (row == matrix->rows + dim.height - 1
685 || (row == matrix->rows && matrix->header_line_p))
687 row->glyphs[TEXT_AREA]
688 = row->glyphs[LEFT_MARGIN_AREA];
689 row->glyphs[RIGHT_MARGIN_AREA]
690 = row->glyphs[TEXT_AREA] + dim.width;
691 row->glyphs[LAST_AREA]
692 = row->glyphs[RIGHT_MARGIN_AREA];
694 else
696 row->glyphs[TEXT_AREA]
697 = row->glyphs[LEFT_MARGIN_AREA] + left;
698 row->glyphs[RIGHT_MARGIN_AREA]
699 = row->glyphs[TEXT_AREA] + dim.width - left - right;
700 row->glyphs[LAST_AREA]
701 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
703 ++row;
707 xassert (left >= 0 && right >= 0);
708 matrix->left_margin_glyphs = left;
709 matrix->right_margin_glyphs = right;
712 /* Number of rows to be used by MATRIX. */
713 matrix->nrows = dim.height;
714 xassert (matrix->nrows >= 0);
716 if (w)
718 if (matrix == w->current_matrix)
720 /* Mark rows in a current matrix of a window as not having
721 valid contents. It's important to not do this for
722 desired matrices. When Emacs starts, it may already be
723 building desired matrices when this function runs. */
724 if (window_width < 0)
725 window_width = window_box_width (w, -1);
727 /* Optimize the case that only the height has changed (C-x 2,
728 upper window). Invalidate all rows that are no longer part
729 of the window. */
730 if (!marginal_areas_changed_p
731 && !header_line_changed_p
732 && new_rows == 0
733 && dim.width == matrix->matrix_w
734 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
735 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
736 && matrix->window_width == window_width)
738 /* Find the last row in the window. */
739 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
740 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
742 ++i;
743 break;
746 /* Window end is invalid, if inside of the rows that
747 are invalidated below. */
748 if (INTEGERP (w->window_end_vpos)
749 && XFASTINT (w->window_end_vpos) >= i)
750 w->window_end_valid = Qnil;
752 while (i < matrix->nrows)
753 matrix->rows[i++].enabled_p = 0;
755 else
757 for (i = 0; i < matrix->nrows; ++i)
758 matrix->rows[i].enabled_p = 0;
761 else if (matrix == w->desired_matrix)
763 /* Rows in desired matrices always have to be cleared;
764 redisplay expects this is the case when it runs, so it
765 had better be the case when we adjust matrices between
766 redisplays. */
767 for (i = 0; i < matrix->nrows; ++i)
768 matrix->rows[i].enabled_p = 0;
773 /* Remember last values to be able to optimize frame redraws. */
774 matrix->matrix_x = x;
775 matrix->matrix_y = y;
776 matrix->matrix_w = dim.width;
777 matrix->matrix_h = dim.height;
779 /* Record the top y location and height of W at the time the matrix
780 was last adjusted. This is used to optimize redisplay above. */
781 if (w)
783 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
784 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
785 matrix->window_height = window_height;
786 matrix->window_width = window_width;
787 matrix->window_vscroll = w->vscroll;
792 /* Reverse the contents of rows in MATRIX between START and END. The
793 contents of the row at END - 1 end up at START, END - 2 at START +
794 1 etc. This is part of the implementation of rotate_matrix (see
795 below). */
797 static void
798 reverse_rows (struct glyph_matrix *matrix, int start, int end)
800 int i, j;
802 for (i = start, j = end - 1; i < j; ++i, --j)
804 /* Non-ISO HP/UX compiler doesn't like auto struct
805 initialization. */
806 struct glyph_row temp;
807 temp = matrix->rows[i];
808 matrix->rows[i] = matrix->rows[j];
809 matrix->rows[j] = temp;
814 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
815 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
816 indices. (Note: this does not copy glyphs, only glyph pointers in
817 row structures are moved around).
819 The algorithm used for rotating the vector was, I believe, first
820 described by Kernighan. See the vector R as consisting of two
821 sub-vectors AB, where A has length BY for BY >= 0. The result
822 after rotating is then BA. Reverse both sub-vectors to get ArBr
823 and reverse the result to get (ArBr)r which is BA. Similar for
824 rotating right. */
826 void
827 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
829 if (by < 0)
831 /* Up (rotate left, i.e. towards lower indices). */
832 by = -by;
833 reverse_rows (matrix, first, first + by);
834 reverse_rows (matrix, first + by, last);
835 reverse_rows (matrix, first, last);
837 else if (by > 0)
839 /* Down (rotate right, i.e. towards higher indices). */
840 reverse_rows (matrix, last - by, last);
841 reverse_rows (matrix, first, last - by);
842 reverse_rows (matrix, first, last);
847 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
848 with indices START <= index < END. Increment positions by DELTA/
849 DELTA_BYTES. */
851 void
852 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end, int delta, int delta_bytes)
854 /* Check that START and END are reasonable values. */
855 xassert (start >= 0 && start <= matrix->nrows);
856 xassert (end >= 0 && end <= matrix->nrows);
857 xassert (start <= end);
859 for (; start < end; ++start)
860 increment_row_positions (matrix->rows + start, delta, delta_bytes);
864 /* Enable a range of rows in glyph matrix MATRIX. START and END are
865 the row indices of the first and last + 1 row to enable. If
866 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
868 void
869 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
871 xassert (start <= end);
872 xassert (start >= 0 && start < matrix->nrows);
873 xassert (end >= 0 && end <= matrix->nrows);
875 for (; start < end; ++start)
876 matrix->rows[start].enabled_p = enabled_p != 0;
880 /* Clear MATRIX.
882 This empties all rows in MATRIX by setting the enabled_p flag for
883 all rows of the matrix to zero. The function prepare_desired_row
884 will eventually really clear a row when it sees one with a zero
885 enabled_p flag.
887 Resets update hints to defaults value. The only update hint
888 currently present is the flag MATRIX->no_scrolling_p. */
890 void
891 clear_glyph_matrix (struct glyph_matrix *matrix)
893 if (matrix)
895 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
896 matrix->no_scrolling_p = 0;
901 /* Shift part of the glyph matrix MATRIX of window W up or down.
902 Increment y-positions in glyph rows between START and END by DY,
903 and recompute their visible height. */
905 void
906 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
908 int min_y, max_y;
910 xassert (start <= end);
911 xassert (start >= 0 && start < matrix->nrows);
912 xassert (end >= 0 && end <= matrix->nrows);
914 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
915 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
917 for (; start < end; ++start)
919 struct glyph_row *row = &matrix->rows[start];
921 row->y += dy;
922 row->visible_height = row->height;
924 if (row->y < min_y)
925 row->visible_height -= min_y - row->y;
926 if (row->y + row->height > max_y)
927 row->visible_height -= row->y + row->height - max_y;
932 /* Mark all rows in current matrices of frame F as invalid. Marking
933 invalid is done by setting enabled_p to zero for all rows in a
934 current matrix. */
936 void
937 clear_current_matrices (register struct frame *f)
939 /* Clear frame current matrix, if we have one. */
940 if (f->current_matrix)
941 clear_glyph_matrix (f->current_matrix);
943 /* Clear the matrix of the menu bar window, if such a window exists.
944 The menu bar window is currently used to display menus on X when
945 no toolkit support is compiled in. */
946 if (WINDOWP (f->menu_bar_window))
947 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
949 /* Clear the matrix of the tool-bar window, if any. */
950 if (WINDOWP (f->tool_bar_window))
951 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
953 /* Clear current window matrices. */
954 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
955 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
959 /* Clear out all display lines of F for a coming redisplay. */
961 void
962 clear_desired_matrices (register struct frame *f)
964 if (f->desired_matrix)
965 clear_glyph_matrix (f->desired_matrix);
967 if (WINDOWP (f->menu_bar_window))
968 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
970 if (WINDOWP (f->tool_bar_window))
971 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
973 /* Do it for window matrices. */
974 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
975 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
979 /* Clear matrices in window tree rooted in W. If DESIRED_P is
980 non-zero clear desired matrices, otherwise clear current matrices. */
982 static void
983 clear_window_matrices (struct window *w, int desired_p)
985 while (w)
987 if (!NILP (w->hchild))
989 xassert (WINDOWP (w->hchild));
990 clear_window_matrices (XWINDOW (w->hchild), desired_p);
992 else if (!NILP (w->vchild))
994 xassert (WINDOWP (w->vchild));
995 clear_window_matrices (XWINDOW (w->vchild), desired_p);
997 else
999 if (desired_p)
1000 clear_glyph_matrix (w->desired_matrix);
1001 else
1003 clear_glyph_matrix (w->current_matrix);
1004 w->window_end_valid = Qnil;
1008 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1014 /***********************************************************************
1015 Glyph Rows
1017 See dispextern.h for an overall explanation of glyph rows.
1018 ***********************************************************************/
1020 /* Clear glyph row ROW. Do it in a way that makes it robust against
1021 changes in the glyph_row structure, i.e. addition or removal of
1022 structure members. */
1024 static struct glyph_row null_row;
1026 void
1027 clear_glyph_row (struct glyph_row *row)
1029 struct glyph *p[1 + LAST_AREA];
1031 /* Save pointers. */
1032 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1033 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1034 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1035 p[LAST_AREA] = row->glyphs[LAST_AREA];
1037 /* Clear. */
1038 *row = null_row;
1040 /* Restore pointers. */
1041 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1042 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1043 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1044 row->glyphs[LAST_AREA] = p[LAST_AREA];
1046 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1047 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1048 Redisplay outputs such glyphs, and flickering effects were
1049 the result. This also depended on the contents of memory
1050 returned by xmalloc. If flickering happens again, activate
1051 the code below. If the flickering is gone with that, chances
1052 are that the flickering has the same reason as here. */
1053 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
1054 #endif
1058 /* Make ROW an empty, enabled row of canonical character height,
1059 in window W starting at y-position Y. */
1061 void
1062 blank_row (struct window *w, struct glyph_row *row, int y)
1064 int min_y, max_y;
1066 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1067 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1069 clear_glyph_row (row);
1070 row->y = y;
1071 row->ascent = row->phys_ascent = 0;
1072 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1073 row->visible_height = row->height;
1075 if (row->y < min_y)
1076 row->visible_height -= min_y - row->y;
1077 if (row->y + row->height > max_y)
1078 row->visible_height -= row->y + row->height - max_y;
1080 row->enabled_p = 1;
1084 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1085 are the amounts by which to change positions. Note that the first
1086 glyph of the text area of a row can have a buffer position even if
1087 the used count of the text area is zero. Such rows display line
1088 ends. */
1090 void
1091 increment_row_positions (struct glyph_row *row, int delta, int delta_bytes)
1093 int area, i;
1095 /* Increment start and end positions. */
1096 MATRIX_ROW_START_CHARPOS (row) += delta;
1097 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1098 MATRIX_ROW_END_CHARPOS (row) += delta;
1099 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1100 CHARPOS (row->start.pos) += delta;
1101 BYTEPOS (row->start.pos) += delta_bytes;
1102 CHARPOS (row->end.pos) += delta;
1103 BYTEPOS (row->end.pos) += delta_bytes;
1105 if (!row->enabled_p)
1106 return;
1108 /* Increment positions in glyphs. */
1109 for (area = 0; area < LAST_AREA; ++area)
1110 for (i = 0; i < row->used[area]; ++i)
1111 if (BUFFERP (row->glyphs[area][i].object)
1112 && row->glyphs[area][i].charpos > 0)
1113 row->glyphs[area][i].charpos += delta;
1115 /* Capture the case of rows displaying a line end. */
1116 if (row->used[TEXT_AREA] == 0
1117 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1118 row->glyphs[TEXT_AREA]->charpos += delta;
1122 #if 0
1123 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1124 contents, i.e. glyph structure contents are exchanged between A and
1125 B without changing glyph pointers in A and B. */
1127 static void
1128 swap_glyphs_in_rows (a, b)
1129 struct glyph_row *a, *b;
1131 int area;
1133 for (area = 0; area < LAST_AREA; ++area)
1135 /* Number of glyphs to swap. */
1136 int max_used = max (a->used[area], b->used[area]);
1138 /* Start of glyphs in area of row A. */
1139 struct glyph *glyph_a = a->glyphs[area];
1141 /* End + 1 of glyphs in area of row A. */
1142 struct glyph *glyph_a_end = a->glyphs[max_used];
1144 /* Start of glyphs in area of row B. */
1145 struct glyph *glyph_b = b->glyphs[area];
1147 while (glyph_a < glyph_a_end)
1149 /* Non-ISO HP/UX compiler doesn't like auto struct
1150 initialization. */
1151 struct glyph temp;
1152 temp = *glyph_a;
1153 *glyph_a = *glyph_b;
1154 *glyph_b = temp;
1155 ++glyph_a;
1156 ++glyph_b;
1161 #endif /* 0 */
1163 /* Exchange pointers to glyph memory between glyph rows A and B. */
1165 static INLINE void
1166 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1168 int i;
1169 for (i = 0; i < LAST_AREA + 1; ++i)
1171 struct glyph *temp = a->glyphs[i];
1172 a->glyphs[i] = b->glyphs[i];
1173 b->glyphs[i] = temp;
1178 /* Copy glyph row structure FROM to glyph row structure TO, except
1179 that glyph pointers in the structures are left unchanged. */
1181 INLINE void
1182 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1184 struct glyph *pointers[1 + LAST_AREA];
1186 /* Save glyph pointers of TO. */
1187 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1189 /* Do a structure assignment. */
1190 *to = *from;
1192 /* Restore original pointers of TO. */
1193 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1197 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1198 TO and FROM are left unchanged. Glyph contents are copied from the
1199 glyph memory of FROM to the glyph memory of TO. Increment buffer
1200 positions in row TO by DELTA/ DELTA_BYTES. */
1202 void
1203 copy_glyph_row_contents (struct glyph_row *to, struct glyph_row *from, int delta, int delta_bytes)
1205 int area;
1207 /* This is like a structure assignment TO = FROM, except that
1208 glyph pointers in the rows are left unchanged. */
1209 copy_row_except_pointers (to, from);
1211 /* Copy glyphs from FROM to TO. */
1212 for (area = 0; area < LAST_AREA; ++area)
1213 if (from->used[area])
1214 memcpy (to->glyphs[area], from->glyphs[area],
1215 from->used[area] * sizeof (struct glyph));
1217 /* Increment buffer positions in TO by DELTA. */
1218 increment_row_positions (to, delta, delta_bytes);
1222 /* Assign glyph row FROM to glyph row TO. This works like a structure
1223 assignment TO = FROM, except that glyph pointers are not copied but
1224 exchanged between TO and FROM. Pointers must be exchanged to avoid
1225 a memory leak. */
1227 static INLINE void
1228 assign_row (struct glyph_row *to, struct glyph_row *from)
1230 swap_glyph_pointers (to, from);
1231 copy_row_except_pointers (to, from);
1235 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1236 a row in a window matrix, is a slice of the glyph memory of the
1237 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1238 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1239 memory of FRAME_ROW. */
1241 #if GLYPH_DEBUG
1243 static int
1244 glyph_row_slice_p (window_row, frame_row)
1245 struct glyph_row *window_row, *frame_row;
1247 struct glyph *window_glyph_start = window_row->glyphs[0];
1248 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1249 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1251 return (frame_glyph_start <= window_glyph_start
1252 && window_glyph_start < frame_glyph_end);
1255 #endif /* GLYPH_DEBUG */
1257 #if 0
1259 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1260 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1261 in WINDOW_MATRIX is found satisfying the condition. */
1263 static struct glyph_row *
1264 find_glyph_row_slice (window_matrix, frame_matrix, row)
1265 struct glyph_matrix *window_matrix, *frame_matrix;
1266 int row;
1268 int i;
1270 xassert (row >= 0 && row < frame_matrix->nrows);
1272 for (i = 0; i < window_matrix->nrows; ++i)
1273 if (glyph_row_slice_p (window_matrix->rows + i,
1274 frame_matrix->rows + row))
1275 break;
1277 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1280 #endif /* 0 */
1282 /* Prepare ROW for display. Desired rows are cleared lazily,
1283 i.e. they are only marked as to be cleared by setting their
1284 enabled_p flag to zero. When a row is to be displayed, a prior
1285 call to this function really clears it. */
1287 void
1288 prepare_desired_row (struct glyph_row *row)
1290 if (!row->enabled_p)
1292 unsigned rp = row->reversed_p;
1294 clear_glyph_row (row);
1295 row->enabled_p = 1;
1296 row->reversed_p = rp;
1301 /* Return a hash code for glyph row ROW. */
1304 line_hash_code (struct glyph_row *row)
1306 int hash = 0;
1308 if (row->enabled_p)
1310 struct glyph *glyph = row->glyphs[TEXT_AREA];
1311 struct glyph *end = glyph + row->used[TEXT_AREA];
1313 while (glyph < end)
1315 int c = glyph->u.ch;
1316 int face_id = glyph->face_id;
1317 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1318 c -= SPACEGLYPH;
1319 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1320 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1321 ++glyph;
1324 if (hash == 0)
1325 hash = 1;
1328 return hash;
1332 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1333 the number of characters in the line. If must_write_spaces is
1334 zero, leading and trailing spaces are ignored. */
1336 static unsigned int
1337 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1339 struct glyph_row *row = matrix->rows + vpos;
1340 struct glyph *beg = row->glyphs[TEXT_AREA];
1341 struct glyph *end = beg + row->used[TEXT_AREA];
1342 int len;
1343 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1344 int glyph_table_len = GLYPH_TABLE_LENGTH;
1346 /* Ignore trailing and leading spaces if we can. */
1347 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1349 /* Skip from the end over trailing spaces. */
1350 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1351 --end;
1353 /* All blank line. */
1354 if (end == beg)
1355 return 0;
1357 /* Skip over leading spaces. */
1358 while (CHAR_GLYPH_SPACE_P (*beg))
1359 ++beg;
1362 /* If we don't have a glyph-table, each glyph is one character,
1363 so return the number of glyphs. */
1364 if (glyph_table_base == 0)
1365 len = end - beg;
1366 else
1368 /* Otherwise, scan the glyphs and accumulate their total length
1369 in LEN. */
1370 len = 0;
1371 while (beg < end)
1373 GLYPH g;
1375 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1377 if (GLYPH_INVALID_P (g)
1378 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1379 len += 1;
1380 else
1381 len += GLYPH_LENGTH (glyph_table_base, g);
1383 ++beg;
1387 return len;
1391 /* Test two glyph rows A and B for equality. Value is non-zero if A
1392 and B have equal contents. W is the window to which the glyphs
1393 rows A and B belong. It is needed here to test for partial row
1394 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1395 flags of A and B, too. */
1397 static INLINE int
1398 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1400 if (a == b)
1401 return 1;
1402 else if (a->hash != b->hash)
1403 return 0;
1404 else
1406 struct glyph *a_glyph, *b_glyph, *a_end;
1407 int area;
1409 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1410 return 0;
1412 /* Compare glyphs. */
1413 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1415 if (a->used[area] != b->used[area])
1416 return 0;
1418 a_glyph = a->glyphs[area];
1419 a_end = a_glyph + a->used[area];
1420 b_glyph = b->glyphs[area];
1422 while (a_glyph < a_end
1423 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1424 ++a_glyph, ++b_glyph;
1426 if (a_glyph != a_end)
1427 return 0;
1430 if (a->fill_line_p != b->fill_line_p
1431 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1432 || a->left_fringe_bitmap != b->left_fringe_bitmap
1433 || a->left_fringe_face_id != b->left_fringe_face_id
1434 || a->right_fringe_bitmap != b->right_fringe_bitmap
1435 || a->right_fringe_face_id != b->right_fringe_face_id
1436 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1437 || a->exact_window_width_line_p != b->exact_window_width_line_p
1438 || a->overlapped_p != b->overlapped_p
1439 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1440 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1441 || a->reversed_p != b->reversed_p
1442 /* Different partially visible characters on left margin. */
1443 || a->x != b->x
1444 /* Different height. */
1445 || a->ascent != b->ascent
1446 || a->phys_ascent != b->phys_ascent
1447 || a->phys_height != b->phys_height
1448 || a->visible_height != b->visible_height)
1449 return 0;
1452 return 1;
1457 /***********************************************************************
1458 Glyph Pool
1460 See dispextern.h for an overall explanation of glyph pools.
1461 ***********************************************************************/
1463 /* Allocate a glyph_pool structure. The structure returned is
1464 initialized with zeros. The global variable glyph_pool_count is
1465 incremented for each pool allocated. */
1467 static struct glyph_pool *
1468 new_glyph_pool (void)
1470 struct glyph_pool *result;
1472 /* Allocate a new glyph_pool and clear it. */
1473 result = (struct glyph_pool *) xmalloc (sizeof *result);
1474 memset (result, 0, sizeof *result);
1476 /* For memory leak and double deletion checking. */
1477 ++glyph_pool_count;
1479 return result;
1483 /* Free a glyph_pool structure POOL. The function may be called with
1484 a null POOL pointer. The global variable glyph_pool_count is
1485 decremented with every pool structure freed. If this count gets
1486 negative, more structures were freed than allocated, i.e. one
1487 structure must have been freed more than once or a bogus pointer
1488 was passed to free_glyph_pool. */
1490 static void
1491 free_glyph_pool (struct glyph_pool *pool)
1493 if (pool)
1495 /* More freed than allocated? */
1496 --glyph_pool_count;
1497 xassert (glyph_pool_count >= 0);
1499 xfree (pool->glyphs);
1500 xfree (pool);
1505 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1506 columns we need. This function never shrinks a pool. The only
1507 case in which this would make sense, would be when a frame's size
1508 is changed from a large value to a smaller one. But, if someone
1509 does it once, we can expect that he will do it again.
1511 Value is non-zero if the pool changed in a way which makes
1512 re-adjusting window glyph matrices necessary. */
1514 static int
1515 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1517 int needed;
1518 int changed_p;
1520 changed_p = (pool->glyphs == 0
1521 || matrix_dim.height != pool->nrows
1522 || matrix_dim.width != pool->ncolumns);
1524 /* Enlarge the glyph pool. */
1525 needed = matrix_dim.width * matrix_dim.height;
1526 if (needed > pool->nglyphs)
1528 int size = needed * sizeof (struct glyph);
1530 if (pool->glyphs)
1532 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1533 memset (pool->glyphs + pool->nglyphs, 0,
1534 size - pool->nglyphs * sizeof (struct glyph));
1536 else
1538 pool->glyphs = (struct glyph *) xmalloc (size);
1539 memset (pool->glyphs, 0, size);
1542 pool->nglyphs = needed;
1545 /* Remember the number of rows and columns because (a) we use them
1546 to do sanity checks, and (b) the number of columns determines
1547 where rows in the frame matrix start---this must be available to
1548 determine pointers to rows of window sub-matrices. */
1549 pool->nrows = matrix_dim.height;
1550 pool->ncolumns = matrix_dim.width;
1552 return changed_p;
1557 /***********************************************************************
1558 Debug Code
1559 ***********************************************************************/
1561 #if GLYPH_DEBUG
1564 /* Flush standard output. This is sometimes useful to call from the debugger.
1565 XXX Maybe this should be changed to flush the current terminal instead of
1566 stdout.
1569 void
1570 flush_stdout ()
1572 fflush (stdout);
1576 /* Check that no glyph pointers have been lost in MATRIX. If a
1577 pointer has been lost, e.g. by using a structure assignment between
1578 rows, at least one pointer must occur more than once in the rows of
1579 MATRIX. */
1581 void
1582 check_matrix_pointer_lossage (matrix)
1583 struct glyph_matrix *matrix;
1585 int i, j;
1587 for (i = 0; i < matrix->nrows; ++i)
1588 for (j = 0; j < matrix->nrows; ++j)
1589 xassert (i == j
1590 || (matrix->rows[i].glyphs[TEXT_AREA]
1591 != matrix->rows[j].glyphs[TEXT_AREA]));
1595 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1597 struct glyph_row *
1598 matrix_row (matrix, row)
1599 struct glyph_matrix *matrix;
1600 int row;
1602 xassert (matrix && matrix->rows);
1603 xassert (row >= 0 && row < matrix->nrows);
1605 /* That's really too slow for normal testing because this function
1606 is called almost everywhere. Although---it's still astonishingly
1607 fast, so it is valuable to have for debugging purposes. */
1608 #if 0
1609 check_matrix_pointer_lossage (matrix);
1610 #endif
1612 return matrix->rows + row;
1616 #if 0 /* This function makes invalid assumptions when text is
1617 partially invisible. But it might come handy for debugging
1618 nevertheless. */
1620 /* Check invariants that must hold for an up to date current matrix of
1621 window W. */
1623 static void
1624 check_matrix_invariants (w)
1625 struct window *w;
1627 struct glyph_matrix *matrix = w->current_matrix;
1628 int yb = window_text_bottom_y (w);
1629 struct glyph_row *row = matrix->rows;
1630 struct glyph_row *last_text_row = NULL;
1631 struct buffer *saved = current_buffer;
1632 struct buffer *buffer = XBUFFER (w->buffer);
1633 int c;
1635 /* This can sometimes happen for a fresh window. */
1636 if (matrix->nrows < 2)
1637 return;
1639 set_buffer_temp (buffer);
1641 /* Note: last row is always reserved for the mode line. */
1642 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1643 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1645 struct glyph_row *next = row + 1;
1647 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1648 last_text_row = row;
1650 /* Check that character and byte positions are in sync. */
1651 xassert (MATRIX_ROW_START_BYTEPOS (row)
1652 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1653 xassert (BYTEPOS (row->start.pos)
1654 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1656 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1657 have such a position temporarily in case of a minibuffer
1658 displaying something like `[Sole completion]' at its end. */
1659 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1661 xassert (MATRIX_ROW_END_BYTEPOS (row)
1662 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1663 xassert (BYTEPOS (row->end.pos)
1664 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1667 /* Check that end position of `row' is equal to start position
1668 of next row. */
1669 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1671 xassert (MATRIX_ROW_END_CHARPOS (row)
1672 == MATRIX_ROW_START_CHARPOS (next));
1673 xassert (MATRIX_ROW_END_BYTEPOS (row)
1674 == MATRIX_ROW_START_BYTEPOS (next));
1675 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1676 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1678 row = next;
1681 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1682 xassert (w->desired_matrix->rows != NULL);
1683 set_buffer_temp (saved);
1686 #endif /* 0 */
1688 #endif /* GLYPH_DEBUG != 0 */
1692 /**********************************************************************
1693 Allocating/ Adjusting Glyph Matrices
1694 **********************************************************************/
1696 /* Allocate glyph matrices over a window tree for a frame-based
1697 redisplay
1699 X and Y are column/row within the frame glyph matrix where
1700 sub-matrices for the window tree rooted at WINDOW must be
1701 allocated. DIM_ONLY_P non-zero means that the caller of this
1702 function is only interested in the result matrix dimension, and
1703 matrix adjustments should not be performed.
1705 The function returns the total width/height of the sub-matrices of
1706 the window tree. If called on a frame root window, the computation
1707 will take the mini-buffer window into account.
1709 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1711 NEW_LEAF_MATRIX set if any window in the tree did not have a
1712 glyph matrices yet, and
1714 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1715 any window in the tree will be changed or have been changed (see
1716 DIM_ONLY_P)
1718 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1719 function.
1721 Windows are arranged into chains of windows on the same level
1722 through the next fields of window structures. Such a level can be
1723 either a sequence of horizontally adjacent windows from left to
1724 right, or a sequence of vertically adjacent windows from top to
1725 bottom. Each window in a horizontal sequence can be either a leaf
1726 window or a vertical sequence; a window in a vertical sequence can
1727 be either a leaf or a horizontal sequence. All windows in a
1728 horizontal sequence have the same height, and all windows in a
1729 vertical sequence have the same width.
1731 This function uses, for historical reasons, a more general
1732 algorithm to determine glyph matrix dimensions that would be
1733 necessary.
1735 The matrix height of a horizontal sequence is determined by the
1736 maximum height of any matrix in the sequence. The matrix width of
1737 a horizontal sequence is computed by adding up matrix widths of
1738 windows in the sequence.
1740 |<------- result width ------->|
1741 +---------+----------+---------+ ---
1742 | | | | |
1743 | | | |
1744 +---------+ | | result height
1745 | +---------+
1746 | | |
1747 +----------+ ---
1749 The matrix width of a vertical sequence is the maximum matrix width
1750 of any window in the sequence. Its height is computed by adding up
1751 matrix heights of windows in the sequence.
1753 |<---- result width -->|
1754 +---------+ ---
1755 | | |
1756 | | |
1757 +---------+--+ |
1758 | | |
1759 | | result height
1761 +------------+---------+ |
1762 | | |
1763 | | |
1764 +------------+---------+ --- */
1766 /* Bit indicating that a new matrix will be allocated or has been
1767 allocated. */
1769 #define NEW_LEAF_MATRIX (1 << 0)
1771 /* Bit indicating that a matrix will or has changed its location or
1772 size. */
1774 #define CHANGED_LEAF_MATRIX (1 << 1)
1776 static struct dim
1777 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1778 int dim_only_p, int *window_change_flags)
1780 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1781 int x0 = x, y0 = y;
1782 int wmax = 0, hmax = 0;
1783 struct dim total;
1784 struct dim dim;
1785 struct window *w;
1786 int in_horz_combination_p;
1788 /* What combination is WINDOW part of? Compute this once since the
1789 result is the same for all windows in the `next' chain. The
1790 special case of a root window (parent equal to nil) is treated
1791 like a vertical combination because a root window's `next'
1792 points to the mini-buffer window, if any, which is arranged
1793 vertically below other windows. */
1794 in_horz_combination_p
1795 = (!NILP (XWINDOW (window)->parent)
1796 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1798 /* For WINDOW and all windows on the same level. */
1801 w = XWINDOW (window);
1803 /* Get the dimension of the window sub-matrix for W, depending
1804 on whether this is a combination or a leaf window. */
1805 if (!NILP (w->hchild))
1806 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1807 dim_only_p,
1808 window_change_flags);
1809 else if (!NILP (w->vchild))
1810 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1811 dim_only_p,
1812 window_change_flags);
1813 else
1815 /* If not already done, allocate sub-matrix structures. */
1816 if (w->desired_matrix == NULL)
1818 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1819 w->current_matrix = new_glyph_matrix (f->current_pool);
1820 *window_change_flags |= NEW_LEAF_MATRIX;
1823 /* Width and height MUST be chosen so that there are no
1824 holes in the frame matrix. */
1825 dim.width = required_matrix_width (w);
1826 dim.height = required_matrix_height (w);
1828 /* Will matrix be re-allocated? */
1829 if (x != w->desired_matrix->matrix_x
1830 || y != w->desired_matrix->matrix_y
1831 || dim.width != w->desired_matrix->matrix_w
1832 || dim.height != w->desired_matrix->matrix_h
1833 || (margin_glyphs_to_reserve (w, dim.width,
1834 w->left_margin_cols)
1835 != w->desired_matrix->left_margin_glyphs)
1836 || (margin_glyphs_to_reserve (w, dim.width,
1837 w->right_margin_cols)
1838 != w->desired_matrix->right_margin_glyphs))
1839 *window_change_flags |= CHANGED_LEAF_MATRIX;
1841 /* Actually change matrices, if allowed. Do not consider
1842 CHANGED_LEAF_MATRIX computed above here because the pool
1843 may have been changed which we don't now here. We trust
1844 that we only will be called with DIM_ONLY_P != 0 when
1845 necessary. */
1846 if (!dim_only_p)
1848 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1849 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1853 /* If we are part of a horizontal combination, advance x for
1854 windows to the right of W; otherwise advance y for windows
1855 below W. */
1856 if (in_horz_combination_p)
1857 x += dim.width;
1858 else
1859 y += dim.height;
1861 /* Remember maximum glyph matrix dimensions. */
1862 wmax = max (wmax, dim.width);
1863 hmax = max (hmax, dim.height);
1865 /* Next window on same level. */
1866 window = w->next;
1868 while (!NILP (window));
1870 /* Set `total' to the total glyph matrix dimension of this window
1871 level. In a vertical combination, the width is the width of the
1872 widest window; the height is the y we finally reached, corrected
1873 by the y we started with. In a horizontal combination, the total
1874 height is the height of the tallest window, and the width is the
1875 x we finally reached, corrected by the x we started with. */
1876 if (in_horz_combination_p)
1878 total.width = x - x0;
1879 total.height = hmax;
1881 else
1883 total.width = wmax;
1884 total.height = y - y0;
1887 return total;
1891 /* Return the required height of glyph matrices for window W. */
1894 required_matrix_height (struct window *w)
1896 #ifdef HAVE_WINDOW_SYSTEM
1897 struct frame *f = XFRAME (w->frame);
1899 if (FRAME_WINDOW_P (f))
1901 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1902 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1903 return (((window_pixel_height + ch_height - 1)
1904 / ch_height) * w->nrows_scale_factor
1905 /* One partially visible line at the top and
1906 bottom of the window. */
1908 /* 2 for header and mode line. */
1909 + 2);
1911 #endif /* HAVE_WINDOW_SYSTEM */
1913 return WINDOW_TOTAL_LINES (w);
1917 /* Return the required width of glyph matrices for window W. */
1920 required_matrix_width (struct window *w)
1922 #ifdef HAVE_WINDOW_SYSTEM
1923 struct frame *f = XFRAME (w->frame);
1924 if (FRAME_WINDOW_P (f))
1926 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1927 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1929 /* Compute number of glyphs needed in a glyph row. */
1930 return (((window_pixel_width + ch_width - 1)
1931 / ch_width) * w->ncols_scale_factor
1932 /* 2 partially visible columns in the text area. */
1934 /* One partially visible column at the right
1935 edge of each marginal area. */
1936 + 1 + 1);
1938 #endif /* HAVE_WINDOW_SYSTEM */
1940 return XINT (w->total_cols);
1944 /* Allocate window matrices for window-based redisplay. W is the
1945 window whose matrices must be allocated/reallocated. */
1947 static void
1948 allocate_matrices_for_window_redisplay (struct window *w)
1950 while (w)
1952 if (!NILP (w->vchild))
1953 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1954 else if (!NILP (w->hchild))
1955 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1956 else
1958 /* W is a leaf window. */
1959 struct dim dim;
1961 /* If matrices are not yet allocated, allocate them now. */
1962 if (w->desired_matrix == NULL)
1964 w->desired_matrix = new_glyph_matrix (NULL);
1965 w->current_matrix = new_glyph_matrix (NULL);
1968 dim.width = required_matrix_width (w);
1969 dim.height = required_matrix_height (w);
1970 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1971 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1974 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1979 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1980 do it for all frames; otherwise do it just for the given frame.
1981 This function must be called when a new frame is created, its size
1982 changes, or its window configuration changes. */
1984 void
1985 adjust_glyphs (struct frame *f)
1987 /* Block input so that expose events and other events that access
1988 glyph matrices are not processed while we are changing them. */
1989 BLOCK_INPUT;
1991 if (f)
1992 adjust_frame_glyphs (f);
1993 else
1995 Lisp_Object tail, lisp_frame;
1997 FOR_EACH_FRAME (tail, lisp_frame)
1998 adjust_frame_glyphs (XFRAME (lisp_frame));
2001 UNBLOCK_INPUT;
2005 /* Adjust frame glyphs when Emacs is initialized.
2007 To be called from init_display.
2009 We need a glyph matrix because redraw will happen soon.
2010 Unfortunately, window sizes on selected_frame are not yet set to
2011 meaningful values. I believe we can assume that there are only two
2012 windows on the frame---the mini-buffer and the root window. Frame
2013 height and width seem to be correct so far. So, set the sizes of
2014 windows to estimated values. */
2016 static void
2017 adjust_frame_glyphs_initially (void)
2019 struct frame *sf = SELECTED_FRAME ();
2020 struct window *root = XWINDOW (sf->root_window);
2021 struct window *mini = XWINDOW (root->next);
2022 int frame_lines = FRAME_LINES (sf);
2023 int frame_cols = FRAME_COLS (sf);
2024 int top_margin = FRAME_TOP_MARGIN (sf);
2026 /* Do it for the root window. */
2027 XSETFASTINT (root->top_line, top_margin);
2028 XSETFASTINT (root->total_cols, frame_cols);
2029 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2031 /* Do it for the mini-buffer window. */
2032 XSETFASTINT (mini->top_line, frame_lines - 1);
2033 XSETFASTINT (mini->total_cols, frame_cols);
2034 set_window_height (root->next, 1, 0);
2036 adjust_frame_glyphs (sf);
2037 glyphs_initialized_initially_p = 1;
2041 /* Allocate/reallocate glyph matrices of a single frame F. */
2043 static void
2044 adjust_frame_glyphs (struct frame *f)
2046 if (FRAME_WINDOW_P (f))
2047 adjust_frame_glyphs_for_window_redisplay (f);
2048 else
2049 adjust_frame_glyphs_for_frame_redisplay (f);
2051 /* Don't forget the message buffer and the buffer for
2052 decode_mode_spec. */
2053 adjust_frame_message_buffer (f);
2054 adjust_decode_mode_spec_buffer (f);
2056 f->glyphs_initialized_p = 1;
2059 /* Return 1 if any window in the tree has nonzero window margins. See
2060 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2061 static int
2062 showing_window_margins_p (struct window *w)
2064 while (w)
2066 if (!NILP (w->hchild))
2068 if (showing_window_margins_p (XWINDOW (w->hchild)))
2069 return 1;
2071 else if (!NILP (w->vchild))
2073 if (showing_window_margins_p (XWINDOW (w->vchild)))
2074 return 1;
2076 else if (!NILP (w->left_margin_cols)
2077 || !NILP (w->right_margin_cols))
2078 return 1;
2080 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2082 return 0;
2086 /* In the window tree with root W, build current matrices of leaf
2087 windows from the frame's current matrix. */
2089 static void
2090 fake_current_matrices (Lisp_Object window)
2092 struct window *w;
2094 for (; !NILP (window); window = w->next)
2096 w = XWINDOW (window);
2098 if (!NILP (w->hchild))
2099 fake_current_matrices (w->hchild);
2100 else if (!NILP (w->vchild))
2101 fake_current_matrices (w->vchild);
2102 else
2104 int i;
2105 struct frame *f = XFRAME (w->frame);
2106 struct glyph_matrix *m = w->current_matrix;
2107 struct glyph_matrix *fm = f->current_matrix;
2109 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2110 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2112 for (i = 0; i < m->matrix_h; ++i)
2114 struct glyph_row *r = m->rows + i;
2115 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2117 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2118 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2120 r->enabled_p = fr->enabled_p;
2121 if (r->enabled_p)
2123 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2124 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2125 r->used[TEXT_AREA] = (m->matrix_w
2126 - r->used[LEFT_MARGIN_AREA]
2127 - r->used[RIGHT_MARGIN_AREA]);
2128 r->mode_line_p = 0;
2136 /* Save away the contents of frame F's current frame matrix. Value is
2137 a glyph matrix holding the contents of F's current frame matrix. */
2139 static struct glyph_matrix *
2140 save_current_matrix (struct frame *f)
2142 int i;
2143 struct glyph_matrix *saved;
2145 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2146 memset (saved, 0, sizeof *saved);
2147 saved->nrows = f->current_matrix->nrows;
2148 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2149 * sizeof *saved->rows);
2150 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2152 for (i = 0; i < saved->nrows; ++i)
2154 struct glyph_row *from = f->current_matrix->rows + i;
2155 struct glyph_row *to = saved->rows + i;
2156 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2157 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2158 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2159 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2162 return saved;
2166 /* Restore the contents of frame F's current frame matrix from SAVED,
2167 and free memory associated with SAVED. */
2169 static void
2170 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2172 int i;
2174 for (i = 0; i < saved->nrows; ++i)
2176 struct glyph_row *from = saved->rows + i;
2177 struct glyph_row *to = f->current_matrix->rows + i;
2178 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2179 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2180 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2181 xfree (from->glyphs[TEXT_AREA]);
2184 xfree (saved->rows);
2185 xfree (saved);
2190 /* Allocate/reallocate glyph matrices of a single frame F for
2191 frame-based redisplay. */
2193 static void
2194 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2196 struct dim matrix_dim;
2197 int pool_changed_p;
2198 int window_change_flags;
2199 int top_window_y;
2201 if (!FRAME_LIVE_P (f))
2202 return;
2204 top_window_y = FRAME_TOP_MARGIN (f);
2206 /* Allocate glyph pool structures if not already done. */
2207 if (f->desired_pool == NULL)
2209 f->desired_pool = new_glyph_pool ();
2210 f->current_pool = new_glyph_pool ();
2213 /* Allocate frames matrix structures if needed. */
2214 if (f->desired_matrix == NULL)
2216 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2217 f->current_matrix = new_glyph_matrix (f->current_pool);
2220 /* Compute window glyph matrices. (This takes the mini-buffer
2221 window into account). The result is the size of the frame glyph
2222 matrix needed. The variable window_change_flags is set to a bit
2223 mask indicating whether new matrices will be allocated or
2224 existing matrices change their size or location within the frame
2225 matrix. */
2226 window_change_flags = 0;
2227 matrix_dim
2228 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2229 0, top_window_y,
2231 &window_change_flags);
2233 /* Add in menu bar lines, if any. */
2234 matrix_dim.height += top_window_y;
2236 /* Enlarge pools as necessary. */
2237 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2238 realloc_glyph_pool (f->current_pool, matrix_dim);
2240 /* Set up glyph pointers within window matrices. Do this only if
2241 absolutely necessary since it requires a frame redraw. */
2242 if (pool_changed_p || window_change_flags)
2244 /* Do it for window matrices. */
2245 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2246 0, top_window_y, 0,
2247 &window_change_flags);
2249 /* Size of frame matrices must equal size of frame. Note
2250 that we are called for X frames with window widths NOT equal
2251 to the frame width (from CHANGE_FRAME_SIZE_1). */
2252 xassert (matrix_dim.width == FRAME_COLS (f)
2253 && matrix_dim.height == FRAME_LINES (f));
2255 /* Pointers to glyph memory in glyph rows are exchanged during
2256 the update phase of redisplay, which means in general that a
2257 frame's current matrix consists of pointers into both the
2258 desired and current glyph pool of the frame. Adjusting a
2259 matrix sets the frame matrix up so that pointers are all into
2260 the same pool. If we want to preserve glyph contents of the
2261 current matrix over a call to adjust_glyph_matrix, we must
2262 make a copy of the current glyphs, and restore the current
2263 matrix' contents from that copy. */
2264 if (display_completed
2265 && !FRAME_GARBAGED_P (f)
2266 && matrix_dim.width == f->current_matrix->matrix_w
2267 && matrix_dim.height == f->current_matrix->matrix_h
2268 /* For some reason, the frame glyph matrix gets corrupted if
2269 any of the windows contain margins. I haven't been able
2270 to hunt down the reason, but for the moment this prevents
2271 the problem from manifesting. -- cyd */
2272 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2274 struct glyph_matrix *copy = save_current_matrix (f);
2275 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2276 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2277 restore_current_matrix (f, copy);
2278 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2280 else
2282 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2283 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2284 SET_FRAME_GARBAGED (f);
2290 /* Allocate/reallocate glyph matrices of a single frame F for
2291 window-based redisplay. */
2293 static void
2294 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2296 struct window *w;
2298 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2300 /* Allocate/reallocate window matrices. */
2301 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2303 #ifdef HAVE_X_WINDOWS
2304 /* Allocate/ reallocate matrices of the dummy window used to display
2305 the menu bar under X when no X toolkit support is available. */
2306 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2308 /* Allocate a dummy window if not already done. */
2309 if (NILP (f->menu_bar_window))
2311 f->menu_bar_window = make_window ();
2312 w = XWINDOW (f->menu_bar_window);
2313 XSETFRAME (w->frame, f);
2314 w->pseudo_window_p = 1;
2316 else
2317 w = XWINDOW (f->menu_bar_window);
2319 /* Set window dimensions to frame dimensions and allocate or
2320 adjust glyph matrices of W. */
2321 XSETFASTINT (w->top_line, 0);
2322 XSETFASTINT (w->left_col, 0);
2323 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2324 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2325 allocate_matrices_for_window_redisplay (w);
2327 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2328 #endif /* HAVE_X_WINDOWS */
2330 #ifndef USE_GTK
2331 /* Allocate/ reallocate matrices of the tool bar window. If we
2332 don't have a tool bar window yet, make one. */
2333 if (NILP (f->tool_bar_window))
2335 f->tool_bar_window = make_window ();
2336 w = XWINDOW (f->tool_bar_window);
2337 XSETFRAME (w->frame, f);
2338 w->pseudo_window_p = 1;
2340 else
2341 w = XWINDOW (f->tool_bar_window);
2343 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2344 XSETFASTINT (w->left_col, 0);
2345 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2346 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2347 allocate_matrices_for_window_redisplay (w);
2348 #endif
2352 /* Adjust/ allocate message buffer of frame F.
2354 Note that the message buffer is never freed. Since I could not
2355 find a free in 19.34, I assume that freeing it would be
2356 problematic in some way and don't do it either.
2358 (Implementation note: It should be checked if we can free it
2359 eventually without causing trouble). */
2361 static void
2362 adjust_frame_message_buffer (struct frame *f)
2364 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2366 if (FRAME_MESSAGE_BUF (f))
2368 char *buffer = FRAME_MESSAGE_BUF (f);
2369 char *new_buffer = (char *) xrealloc (buffer, size);
2370 FRAME_MESSAGE_BUF (f) = new_buffer;
2372 else
2373 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2377 /* Re-allocate buffer for decode_mode_spec on frame F. */
2379 static void
2380 adjust_decode_mode_spec_buffer (struct frame *f)
2382 f->decode_mode_spec_buffer
2383 = (char *) xrealloc (f->decode_mode_spec_buffer,
2384 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2389 /**********************************************************************
2390 Freeing Glyph Matrices
2391 **********************************************************************/
2393 /* Free glyph memory for a frame F. F may be null. This function can
2394 be called for the same frame more than once. The root window of
2395 F may be nil when this function is called. This is the case when
2396 the function is called when F is destroyed. */
2398 void
2399 free_glyphs (struct frame *f)
2401 if (f && f->glyphs_initialized_p)
2403 /* Block interrupt input so that we don't get surprised by an X
2404 event while we're in an inconsistent state. */
2405 BLOCK_INPUT;
2406 f->glyphs_initialized_p = 0;
2408 /* Release window sub-matrices. */
2409 if (!NILP (f->root_window))
2410 free_window_matrices (XWINDOW (f->root_window));
2412 /* Free the dummy window for menu bars without X toolkit and its
2413 glyph matrices. */
2414 if (!NILP (f->menu_bar_window))
2416 struct window *w = XWINDOW (f->menu_bar_window);
2417 free_glyph_matrix (w->desired_matrix);
2418 free_glyph_matrix (w->current_matrix);
2419 w->desired_matrix = w->current_matrix = NULL;
2420 f->menu_bar_window = Qnil;
2423 /* Free the tool bar window and its glyph matrices. */
2424 if (!NILP (f->tool_bar_window))
2426 struct window *w = XWINDOW (f->tool_bar_window);
2427 free_glyph_matrix (w->desired_matrix);
2428 free_glyph_matrix (w->current_matrix);
2429 w->desired_matrix = w->current_matrix = NULL;
2430 f->tool_bar_window = Qnil;
2433 /* Release frame glyph matrices. Reset fields to zero in
2434 case we are called a second time. */
2435 if (f->desired_matrix)
2437 free_glyph_matrix (f->desired_matrix);
2438 free_glyph_matrix (f->current_matrix);
2439 f->desired_matrix = f->current_matrix = NULL;
2442 /* Release glyph pools. */
2443 if (f->desired_pool)
2445 free_glyph_pool (f->desired_pool);
2446 free_glyph_pool (f->current_pool);
2447 f->desired_pool = f->current_pool = NULL;
2450 UNBLOCK_INPUT;
2455 /* Free glyph sub-matrices in the window tree rooted at W. This
2456 function may be called with a null pointer, and it may be called on
2457 the same tree more than once. */
2459 void
2460 free_window_matrices (struct window *w)
2462 while (w)
2464 if (!NILP (w->hchild))
2465 free_window_matrices (XWINDOW (w->hchild));
2466 else if (!NILP (w->vchild))
2467 free_window_matrices (XWINDOW (w->vchild));
2468 else
2470 /* This is a leaf window. Free its memory and reset fields
2471 to zero in case this function is called a second time for
2472 W. */
2473 free_glyph_matrix (w->current_matrix);
2474 free_glyph_matrix (w->desired_matrix);
2475 w->current_matrix = w->desired_matrix = NULL;
2478 /* Next window on same level. */
2479 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2484 /* Check glyph memory leaks. This function is called from
2485 shut_down_emacs. Note that frames are not destroyed when Emacs
2486 exits. We therefore free all glyph memory for all active frames
2487 explicitly and check that nothing is left allocated. */
2489 void
2490 check_glyph_memory (void)
2492 Lisp_Object tail, frame;
2494 /* Free glyph memory for all frames. */
2495 FOR_EACH_FRAME (tail, frame)
2496 free_glyphs (XFRAME (frame));
2498 /* Check that nothing is left allocated. */
2499 if (glyph_matrix_count)
2500 abort ();
2501 if (glyph_pool_count)
2502 abort ();
2507 /**********************************************************************
2508 Building a Frame Matrix
2509 **********************************************************************/
2511 /* Most of the redisplay code works on glyph matrices attached to
2512 windows. This is a good solution most of the time, but it is not
2513 suitable for terminal code. Terminal output functions cannot rely
2514 on being able to set an arbitrary terminal window. Instead they
2515 must be provided with a view of the whole frame, i.e. the whole
2516 screen. We build such a view by constructing a frame matrix from
2517 window matrices in this section.
2519 Windows that must be updated have their must_be_update_p flag set.
2520 For all such windows, their desired matrix is made part of the
2521 desired frame matrix. For other windows, their current matrix is
2522 made part of the desired frame matrix.
2524 +-----------------+----------------+
2525 | desired | desired |
2526 | | |
2527 +-----------------+----------------+
2528 | current |
2530 +----------------------------------+
2532 Desired window matrices can be made part of the frame matrix in a
2533 cheap way: We exploit the fact that the desired frame matrix and
2534 desired window matrices share their glyph memory. This is not
2535 possible for current window matrices. Their glyphs are copied to
2536 the desired frame matrix. The latter is equivalent to
2537 preserve_other_columns in the old redisplay.
2539 Used glyphs counters for frame matrix rows are the result of adding
2540 up glyph lengths of the window matrices. A line in the frame
2541 matrix is enabled, if a corresponding line in a window matrix is
2542 enabled.
2544 After building the desired frame matrix, it will be passed to
2545 terminal code, which will manipulate both the desired and current
2546 frame matrix. Changes applied to the frame's current matrix have
2547 to be visible in current window matrices afterwards, of course.
2549 This problem is solved like this:
2551 1. Window and frame matrices share glyphs. Window matrices are
2552 constructed in a way that their glyph contents ARE the glyph
2553 contents needed in a frame matrix. Thus, any modification of
2554 glyphs done in terminal code will be reflected in window matrices
2555 automatically.
2557 2. Exchanges of rows in a frame matrix done by terminal code are
2558 intercepted by hook functions so that corresponding row operations
2559 on window matrices can be performed. This is necessary because we
2560 use pointers to glyphs in glyph row structures. To satisfy the
2561 assumption of point 1 above that glyphs are updated implicitly in
2562 window matrices when they are manipulated via the frame matrix,
2563 window and frame matrix must of course agree where to find the
2564 glyphs for their rows. Possible manipulations that must be
2565 mirrored are assignments of rows of the desired frame matrix to the
2566 current frame matrix and scrolling the current frame matrix. */
2568 /* Build frame F's desired matrix from window matrices. Only windows
2569 which have the flag must_be_updated_p set have to be updated. Menu
2570 bar lines of a frame are not covered by window matrices, so make
2571 sure not to touch them in this function. */
2573 static void
2574 build_frame_matrix (struct frame *f)
2576 int i;
2578 /* F must have a frame matrix when this function is called. */
2579 xassert (!FRAME_WINDOW_P (f));
2581 /* Clear all rows in the frame matrix covered by window matrices.
2582 Menu bar lines are not covered by windows. */
2583 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2584 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2586 /* Build the matrix by walking the window tree. */
2587 build_frame_matrix_from_window_tree (f->desired_matrix,
2588 XWINDOW (FRAME_ROOT_WINDOW (f)));
2592 /* Walk a window tree, building a frame matrix MATRIX from window
2593 matrices. W is the root of a window tree. */
2595 static void
2596 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2598 while (w)
2600 if (!NILP (w->hchild))
2601 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2602 else if (!NILP (w->vchild))
2603 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2604 else
2605 build_frame_matrix_from_leaf_window (matrix, w);
2607 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2612 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2613 desired frame matrix built. W is a leaf window whose desired or
2614 current matrix is to be added to FRAME_MATRIX. W's flag
2615 must_be_updated_p determines which matrix it contributes to
2616 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2617 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2618 Adding a desired matrix means setting up used counters and such in
2619 frame rows, while adding a current window matrix to FRAME_MATRIX
2620 means copying glyphs. The latter case corresponds to
2621 preserve_other_columns in the old redisplay. */
2623 static void
2624 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2626 struct glyph_matrix *window_matrix;
2627 int window_y, frame_y;
2628 /* If non-zero, a glyph to insert at the right border of W. */
2629 GLYPH right_border_glyph;
2631 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2633 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2634 if (w->must_be_updated_p)
2636 window_matrix = w->desired_matrix;
2638 /* Decide whether we want to add a vertical border glyph. */
2639 if (!WINDOW_RIGHTMOST_P (w))
2641 struct Lisp_Char_Table *dp = window_display_table (w);
2642 Lisp_Object gc;
2644 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2645 if (dp
2646 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2647 && GLYPH_CODE_CHAR_VALID_P (gc))
2649 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2650 spec_glyph_lookup_face (w, &right_border_glyph);
2653 if (GLYPH_FACE (right_border_glyph) <= 0)
2654 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2657 else
2658 window_matrix = w->current_matrix;
2660 /* For all rows in the window matrix and corresponding rows in the
2661 frame matrix. */
2662 window_y = 0;
2663 frame_y = window_matrix->matrix_y;
2664 while (window_y < window_matrix->nrows)
2666 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2667 struct glyph_row *window_row = window_matrix->rows + window_y;
2668 int current_row_p = window_matrix == w->current_matrix;
2670 /* Fill up the frame row with spaces up to the left margin of the
2671 window row. */
2672 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2674 /* Fill up areas in the window matrix row with spaces. */
2675 fill_up_glyph_row_with_spaces (window_row);
2677 /* If only part of W's desired matrix has been built, and
2678 window_row wasn't displayed, use the corresponding current
2679 row instead. */
2680 if (window_matrix == w->desired_matrix
2681 && !window_row->enabled_p)
2683 window_row = w->current_matrix->rows + window_y;
2684 current_row_p = 1;
2687 if (current_row_p)
2689 /* Copy window row to frame row. */
2690 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2691 window_row->glyphs[0],
2692 window_matrix->matrix_w * sizeof (struct glyph));
2694 else
2696 xassert (window_row->enabled_p);
2698 /* Only when a desired row has been displayed, we want
2699 the corresponding frame row to be updated. */
2700 frame_row->enabled_p = 1;
2702 /* Maybe insert a vertical border between horizontally adjacent
2703 windows. */
2704 if (GLYPH_CHAR (right_border_glyph) != 0)
2706 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2707 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2710 #if GLYPH_DEBUG
2711 /* Window row window_y must be a slice of frame row
2712 frame_y. */
2713 xassert (glyph_row_slice_p (window_row, frame_row));
2715 /* If rows are in sync, we don't have to copy glyphs because
2716 frame and window share glyphs. */
2718 strcpy (w->current_matrix->method, w->desired_matrix->method);
2719 add_window_display_history (w, w->current_matrix->method, 0);
2720 #endif
2723 /* Set number of used glyphs in the frame matrix. Since we fill
2724 up with spaces, and visit leaf windows from left to right it
2725 can be done simply. */
2726 frame_row->used[TEXT_AREA]
2727 = window_matrix->matrix_x + window_matrix->matrix_w;
2729 /* Next row. */
2730 ++window_y;
2731 ++frame_y;
2735 /* Given a user-specified glyph, possibly including a Lisp-level face
2736 ID, return a glyph that has a realized face ID.
2737 This is used for glyphs displayed specially and not part of the text;
2738 for instance, vertical separators, truncation markers, etc. */
2740 void
2741 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2743 int lface_id = GLYPH_FACE (*glyph);
2744 /* Convert the glyph's specified face to a realized (cache) face. */
2745 if (lface_id > 0)
2747 int face_id = merge_faces (XFRAME (w->frame),
2748 Qt, lface_id, DEFAULT_FACE_ID);
2749 SET_GLYPH_FACE (*glyph, face_id);
2753 /* Add spaces to a glyph row ROW in a window matrix.
2755 Each row has the form:
2757 +---------+-----------------------------+------------+
2758 | left | text | right |
2759 +---------+-----------------------------+------------+
2761 Left and right marginal areas are optional. This function adds
2762 spaces to areas so that there are no empty holes between areas.
2763 In other words: If the right area is not empty, the text area
2764 is filled up with spaces up to the right area. If the text area
2765 is not empty, the left area is filled up.
2767 To be called for frame-based redisplay, only. */
2769 static void
2770 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2772 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2773 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2774 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2778 /* Fill area AREA of glyph row ROW with spaces. To be called for
2779 frame-based redisplay only. */
2781 static void
2782 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2784 if (row->glyphs[area] < row->glyphs[area + 1])
2786 struct glyph *end = row->glyphs[area + 1];
2787 struct glyph *text = row->glyphs[area] + row->used[area];
2789 while (text < end)
2790 *text++ = space_glyph;
2791 row->used[area] = text - row->glyphs[area];
2796 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2797 reached. In frame matrices only one area, TEXT_AREA, is used. */
2799 static void
2800 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2802 int i = row->used[TEXT_AREA];
2803 struct glyph *glyph = row->glyphs[TEXT_AREA];
2805 while (i < upto)
2806 glyph[i++] = space_glyph;
2808 row->used[TEXT_AREA] = i;
2813 /**********************************************************************
2814 Mirroring operations on frame matrices in window matrices
2815 **********************************************************************/
2817 /* Set frame being updated via frame-based redisplay to F. This
2818 function must be called before updates to make explicit that we are
2819 working on frame matrices or not. */
2821 static INLINE void
2822 set_frame_matrix_frame (struct frame *f)
2824 frame_matrix_frame = f;
2828 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2829 DESIRED_MATRIX is the desired matrix corresponding to
2830 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2831 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2832 frame_matrix_frame is non-null, this indicates that the exchange is
2833 done in frame matrices, and that we have to perform analogous
2834 operations in window matrices of frame_matrix_frame. */
2836 static INLINE void
2837 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2839 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2840 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2841 int mouse_face_p = current_row->mouse_face_p;
2843 /* Do current_row = desired_row. This exchanges glyph pointers
2844 between both rows, and does a structure assignment otherwise. */
2845 assign_row (current_row, desired_row);
2847 /* Enable current_row to mark it as valid. */
2848 current_row->enabled_p = 1;
2849 current_row->mouse_face_p = mouse_face_p;
2851 /* If we are called on frame matrices, perform analogous operations
2852 for window matrices. */
2853 if (frame_matrix_frame)
2854 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2858 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2859 W's frame which has been made current (by swapping pointers between
2860 current and desired matrix). Perform analogous operations in the
2861 matrices of leaf windows in the window tree rooted at W. */
2863 static void
2864 mirror_make_current (struct window *w, int frame_row)
2866 while (w)
2868 if (!NILP (w->hchild))
2869 mirror_make_current (XWINDOW (w->hchild), frame_row);
2870 else if (!NILP (w->vchild))
2871 mirror_make_current (XWINDOW (w->vchild), frame_row);
2872 else
2874 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2875 here because the checks performed in debug mode there
2876 will not allow the conversion. */
2877 int row = frame_row - w->desired_matrix->matrix_y;
2879 /* If FRAME_ROW is within W, assign the desired row to the
2880 current row (exchanging glyph pointers). */
2881 if (row >= 0 && row < w->desired_matrix->matrix_h)
2883 struct glyph_row *current_row
2884 = MATRIX_ROW (w->current_matrix, row);
2885 struct glyph_row *desired_row
2886 = MATRIX_ROW (w->desired_matrix, row);
2888 if (desired_row->enabled_p)
2889 assign_row (current_row, desired_row);
2890 else
2891 swap_glyph_pointers (desired_row, current_row);
2892 current_row->enabled_p = 1;
2896 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2901 /* Perform row dance after scrolling. We are working on the range of
2902 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2903 including) in MATRIX. COPY_FROM is a vector containing, for each
2904 row I in the range 0 <= I < NLINES, the index of the original line
2905 to move to I. This index is relative to the row range, i.e. 0 <=
2906 index < NLINES. RETAINED_P is a vector containing zero for each
2907 row 0 <= I < NLINES which is empty.
2909 This function is called from do_scrolling and do_direct_scrolling. */
2911 void
2912 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2913 int *copy_from, char *retained_p)
2915 /* A copy of original rows. */
2916 struct glyph_row *old_rows;
2918 /* Rows to assign to. */
2919 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2921 int i;
2923 /* Make a copy of the original rows. */
2924 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2925 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2927 /* Assign new rows, maybe clear lines. */
2928 for (i = 0; i < nlines; ++i)
2930 int enabled_before_p = new_rows[i].enabled_p;
2932 xassert (i + unchanged_at_top < matrix->nrows);
2933 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2934 new_rows[i] = old_rows[copy_from[i]];
2935 new_rows[i].enabled_p = enabled_before_p;
2937 /* RETAINED_P is zero for empty lines. */
2938 if (!retained_p[copy_from[i]])
2939 new_rows[i].enabled_p = 0;
2942 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2943 if (frame_matrix_frame)
2944 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2945 unchanged_at_top, nlines, copy_from, retained_p);
2949 /* Synchronize glyph pointers in the current matrix of window W with
2950 the current frame matrix. */
2952 static void
2953 sync_window_with_frame_matrix_rows (struct window *w)
2955 struct frame *f = XFRAME (w->frame);
2956 struct glyph_row *window_row, *window_row_end, *frame_row;
2957 int left, right, x, width;
2959 /* Preconditions: W must be a leaf window on a tty frame. */
2960 xassert (NILP (w->hchild) && NILP (w->vchild));
2961 xassert (!FRAME_WINDOW_P (f));
2963 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2964 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2965 x = w->current_matrix->matrix_x;
2966 width = w->current_matrix->matrix_w;
2968 window_row = w->current_matrix->rows;
2969 window_row_end = window_row + w->current_matrix->nrows;
2970 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2972 for (; window_row < window_row_end; ++window_row, ++frame_row)
2974 window_row->glyphs[LEFT_MARGIN_AREA]
2975 = frame_row->glyphs[0] + x;
2976 window_row->glyphs[TEXT_AREA]
2977 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2978 window_row->glyphs[LAST_AREA]
2979 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2980 window_row->glyphs[RIGHT_MARGIN_AREA]
2981 = window_row->glyphs[LAST_AREA] - right;
2986 /* Return the window in the window tree rooted in W containing frame
2987 row ROW. Value is null if none is found. */
2989 struct window *
2990 frame_row_to_window (struct window *w, int row)
2992 struct window *found = NULL;
2994 while (w && !found)
2996 if (!NILP (w->hchild))
2997 found = frame_row_to_window (XWINDOW (w->hchild), row);
2998 else if (!NILP (w->vchild))
2999 found = frame_row_to_window (XWINDOW (w->vchild), row);
3000 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3001 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3002 found = w;
3004 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3007 return found;
3011 /* Perform a line dance in the window tree rooted at W, after
3012 scrolling a frame matrix in mirrored_line_dance.
3014 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3015 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3016 COPY_FROM is a vector containing, for each row I in the range 0 <=
3017 I < NLINES, the index of the original line to move to I. This
3018 index is relative to the row range, i.e. 0 <= index < NLINES.
3019 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3020 which is empty. */
3022 static void
3023 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
3025 while (w)
3027 if (!NILP (w->hchild))
3028 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3029 nlines, copy_from, retained_p);
3030 else if (!NILP (w->vchild))
3031 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3032 nlines, copy_from, retained_p);
3033 else
3035 /* W is a leaf window, and we are working on its current
3036 matrix m. */
3037 struct glyph_matrix *m = w->current_matrix;
3038 int i, sync_p = 0;
3039 struct glyph_row *old_rows;
3041 /* Make a copy of the original rows of matrix m. */
3042 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3043 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
3045 for (i = 0; i < nlines; ++i)
3047 /* Frame relative line assigned to. */
3048 int frame_to = i + unchanged_at_top;
3050 /* Frame relative line assigned. */
3051 int frame_from = copy_from[i] + unchanged_at_top;
3053 /* Window relative line assigned to. */
3054 int window_to = frame_to - m->matrix_y;
3056 /* Window relative line assigned. */
3057 int window_from = frame_from - m->matrix_y;
3059 /* Is assigned line inside window? */
3060 int from_inside_window_p
3061 = window_from >= 0 && window_from < m->matrix_h;
3063 /* Is assigned to line inside window? */
3064 int to_inside_window_p
3065 = window_to >= 0 && window_to < m->matrix_h;
3067 if (from_inside_window_p && to_inside_window_p)
3069 /* Enabled setting before assignment. */
3070 int enabled_before_p;
3072 /* Do the assignment. The enabled_p flag is saved
3073 over the assignment because the old redisplay did
3074 that. */
3075 enabled_before_p = m->rows[window_to].enabled_p;
3076 m->rows[window_to] = old_rows[window_from];
3077 m->rows[window_to].enabled_p = enabled_before_p;
3079 /* If frame line is empty, window line is empty, too. */
3080 if (!retained_p[copy_from[i]])
3081 m->rows[window_to].enabled_p = 0;
3083 else if (to_inside_window_p)
3085 /* A copy between windows. This is an infrequent
3086 case not worth optimizing. */
3087 struct frame *f = XFRAME (w->frame);
3088 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3089 struct window *w2;
3090 struct glyph_matrix *m2;
3091 int m2_from;
3093 w2 = frame_row_to_window (root, frame_from);
3094 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3095 -nw', FROM_FRAME sometimes has no associated window.
3096 This check avoids a segfault if W2 is null. */
3097 if (w2)
3099 m2 = w2->current_matrix;
3100 m2_from = frame_from - m2->matrix_y;
3101 copy_row_except_pointers (m->rows + window_to,
3102 m2->rows + m2_from);
3104 /* If frame line is empty, window line is empty, too. */
3105 if (!retained_p[copy_from[i]])
3106 m->rows[window_to].enabled_p = 0;
3108 sync_p = 1;
3110 else if (from_inside_window_p)
3111 sync_p = 1;
3114 /* If there was a copy between windows, make sure glyph
3115 pointers are in sync with the frame matrix. */
3116 if (sync_p)
3117 sync_window_with_frame_matrix_rows (w);
3119 /* Check that no pointers are lost. */
3120 CHECK_MATRIX (m);
3123 /* Next window on same level. */
3124 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3129 #if GLYPH_DEBUG
3131 /* Check that window and frame matrices agree about their
3132 understanding where glyphs of the rows are to find. For each
3133 window in the window tree rooted at W, check that rows in the
3134 matrices of leaf window agree with their frame matrices about
3135 glyph pointers. */
3137 void
3138 check_window_matrix_pointers (w)
3139 struct window *w;
3141 while (w)
3143 if (!NILP (w->hchild))
3144 check_window_matrix_pointers (XWINDOW (w->hchild));
3145 else if (!NILP (w->vchild))
3146 check_window_matrix_pointers (XWINDOW (w->vchild));
3147 else
3149 struct frame *f = XFRAME (w->frame);
3150 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3151 check_matrix_pointers (w->current_matrix, f->current_matrix);
3154 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3159 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3160 a window and FRAME_MATRIX is the corresponding frame matrix. For
3161 each row in WINDOW_MATRIX check that it's a slice of the
3162 corresponding frame row. If it isn't, abort. */
3164 static void
3165 check_matrix_pointers (window_matrix, frame_matrix)
3166 struct glyph_matrix *window_matrix, *frame_matrix;
3168 /* Row number in WINDOW_MATRIX. */
3169 int i = 0;
3171 /* Row number corresponding to I in FRAME_MATRIX. */
3172 int j = window_matrix->matrix_y;
3174 /* For all rows check that the row in the window matrix is a
3175 slice of the row in the frame matrix. If it isn't we didn't
3176 mirror an operation on the frame matrix correctly. */
3177 while (i < window_matrix->nrows)
3179 if (!glyph_row_slice_p (window_matrix->rows + i,
3180 frame_matrix->rows + j))
3181 abort ();
3182 ++i, ++j;
3186 #endif /* GLYPH_DEBUG != 0 */
3190 /**********************************************************************
3191 VPOS and HPOS translations
3192 **********************************************************************/
3194 #if GLYPH_DEBUG
3196 /* Translate vertical position VPOS which is relative to window W to a
3197 vertical position relative to W's frame. */
3199 static int
3200 window_to_frame_vpos (w, vpos)
3201 struct window *w;
3202 int vpos;
3204 struct frame *f = XFRAME (w->frame);
3206 xassert (!FRAME_WINDOW_P (f));
3207 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3208 vpos += WINDOW_TOP_EDGE_LINE (w);
3209 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3210 return vpos;
3214 /* Translate horizontal position HPOS which is relative to window W to
3215 a horizontal position relative to W's frame. */
3217 static int
3218 window_to_frame_hpos (w, hpos)
3219 struct window *w;
3220 int hpos;
3222 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3223 hpos += WINDOW_LEFT_EDGE_COL (w);
3224 return hpos;
3227 #endif /* GLYPH_DEBUG */
3231 /**********************************************************************
3232 Redrawing Frames
3233 **********************************************************************/
3235 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3236 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3237 (Lisp_Object frame)
3239 struct frame *f;
3241 CHECK_LIVE_FRAME (frame);
3242 f = XFRAME (frame);
3244 /* Ignore redraw requests, if frame has no glyphs yet.
3245 (Implementation note: It still has to be checked why we are
3246 called so early here). */
3247 if (!glyphs_initialized_initially_p)
3248 return Qnil;
3250 update_begin (f);
3251 #ifdef MSDOS
3252 if (FRAME_MSDOS_P (f))
3253 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3254 #endif
3255 clear_frame (f);
3256 clear_current_matrices (f);
3257 update_end (f);
3258 if (FRAME_TERMCAP_P (f))
3259 fflush (FRAME_TTY (f)->output);
3260 windows_or_buffers_changed++;
3261 /* Mark all windows as inaccurate, so that every window will have
3262 its redisplay done. */
3263 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3264 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3265 f->garbaged = 0;
3266 return Qnil;
3270 /* Redraw frame F. This is nothing more than a call to the Lisp
3271 function redraw-frame. */
3273 void
3274 redraw_frame (struct frame *f)
3276 Lisp_Object frame;
3277 XSETFRAME (frame, f);
3278 Fredraw_frame (frame);
3282 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3283 doc: /* Clear and redisplay all visible frames. */)
3284 (void)
3286 Lisp_Object tail, frame;
3288 FOR_EACH_FRAME (tail, frame)
3289 if (FRAME_VISIBLE_P (XFRAME (frame)))
3290 Fredraw_frame (frame);
3292 return Qnil;
3296 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3297 visible frames marked as garbaged. */
3299 void
3300 redraw_garbaged_frames (void)
3302 Lisp_Object tail, frame;
3304 FOR_EACH_FRAME (tail, frame)
3305 if (FRAME_VISIBLE_P (XFRAME (frame))
3306 && FRAME_GARBAGED_P (XFRAME (frame)))
3307 Fredraw_frame (frame);
3312 /***********************************************************************
3313 Frame Update
3314 ***********************************************************************/
3316 /* Update frame F based on the data in desired matrices.
3318 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3319 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3320 scrolling.
3322 Value is non-zero if redisplay was stopped due to pending input. */
3325 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3327 /* 1 means display has been paused because of pending input. */
3328 int paused_p;
3329 struct window *root_window = XWINDOW (f->root_window);
3331 if (redisplay_dont_pause)
3332 force_p = 1;
3333 #if PERIODIC_PREEMPTION_CHECKING
3334 else if (NILP (Vredisplay_preemption_period))
3335 force_p = 1;
3336 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3338 EMACS_TIME tm;
3339 double p = XFLOATINT (Vredisplay_preemption_period);
3340 int sec, usec;
3342 if (detect_input_pending_ignore_squeezables ())
3344 paused_p = 1;
3345 goto do_pause;
3348 sec = (int) p;
3349 usec = (p - sec) * 1000000;
3351 EMACS_GET_TIME (tm);
3352 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3353 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3355 #endif
3357 if (FRAME_WINDOW_P (f))
3359 /* We are working on window matrix basis. All windows whose
3360 flag must_be_updated_p is set have to be updated. */
3362 /* Record that we are not working on frame matrices. */
3363 set_frame_matrix_frame (NULL);
3365 /* Update all windows in the window tree of F, maybe stopping
3366 when pending input is detected. */
3367 update_begin (f);
3369 /* Update the menu bar on X frames that don't have toolkit
3370 support. */
3371 if (WINDOWP (f->menu_bar_window))
3372 update_window (XWINDOW (f->menu_bar_window), 1);
3374 /* Update the tool-bar window, if present. */
3375 if (WINDOWP (f->tool_bar_window))
3377 struct window *w = XWINDOW (f->tool_bar_window);
3379 /* Update tool-bar window. */
3380 if (w->must_be_updated_p)
3382 Lisp_Object tem;
3384 update_window (w, 1);
3385 w->must_be_updated_p = 0;
3387 /* Swap tool-bar strings. We swap because we want to
3388 reuse strings. */
3389 tem = f->current_tool_bar_string;
3390 f->current_tool_bar_string = f->desired_tool_bar_string;
3391 f->desired_tool_bar_string = tem;
3396 /* Update windows. */
3397 paused_p = update_window_tree (root_window, force_p);
3398 update_end (f);
3400 /* This flush is a performance bottleneck under X,
3401 and it doesn't seem to be necessary anyway (in general).
3402 It is necessary when resizing the window with the mouse, or
3403 at least the fringes are not redrawn in a timely manner. ++kfs */
3404 if (f->force_flush_display_p)
3406 FRAME_RIF (f)->flush_display (f);
3407 f->force_flush_display_p = 0;
3410 else
3412 /* We are working on frame matrix basis. Set the frame on whose
3413 frame matrix we operate. */
3414 set_frame_matrix_frame (f);
3416 /* Build F's desired matrix from window matrices. */
3417 build_frame_matrix (f);
3419 /* Update the display */
3420 update_begin (f);
3421 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3422 update_end (f);
3424 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3426 if (FRAME_TTY (f)->termscript)
3427 fflush (FRAME_TTY (f)->termscript);
3428 if (FRAME_TERMCAP_P (f))
3429 fflush (FRAME_TTY (f)->output);
3432 /* Check window matrices for lost pointers. */
3433 #if GLYPH_DEBUG
3434 check_window_matrix_pointers (root_window);
3435 add_frame_display_history (f, paused_p);
3436 #endif
3439 do_pause:
3440 /* Reset flags indicating that a window should be updated. */
3441 set_window_update_flags (root_window, 0);
3443 display_completed = !paused_p;
3444 return paused_p;
3449 /************************************************************************
3450 Window-based updates
3451 ************************************************************************/
3453 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3454 don't stop updating when input is pending. */
3456 static int
3457 update_window_tree (struct window *w, int force_p)
3459 int paused_p = 0;
3461 while (w && !paused_p)
3463 if (!NILP (w->hchild))
3464 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3465 else if (!NILP (w->vchild))
3466 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3467 else if (w->must_be_updated_p)
3468 paused_p |= update_window (w, force_p);
3470 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3473 return paused_p;
3477 /* Update window W if its flag must_be_updated_p is non-zero. If
3478 FORCE_P is non-zero, don't stop updating if input is pending. */
3480 void
3481 update_single_window (struct window *w, int force_p)
3483 if (w->must_be_updated_p)
3485 struct frame *f = XFRAME (WINDOW_FRAME (w));
3487 /* Record that this is not a frame-based redisplay. */
3488 set_frame_matrix_frame (NULL);
3490 if (redisplay_dont_pause)
3491 force_p = 1;
3492 #if PERIODIC_PREEMPTION_CHECKING
3493 else if (NILP (Vredisplay_preemption_period))
3494 force_p = 1;
3495 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3497 EMACS_TIME tm;
3498 double p = XFLOATINT (Vredisplay_preemption_period);
3499 int sec, usec;
3501 sec = (int) p;
3502 usec = (p - sec) * 1000000;
3504 EMACS_GET_TIME (tm);
3505 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3506 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3508 #endif
3510 /* Update W. */
3511 update_begin (f);
3512 update_window (w, force_p);
3513 update_end (f);
3515 /* Reset flag in W. */
3516 w->must_be_updated_p = 0;
3520 #ifdef HAVE_WINDOW_SYSTEM
3522 /* Redraw lines from the current matrix of window W that are
3523 overlapped by other rows. YB is bottom-most y-position in W. */
3525 static void
3526 redraw_overlapped_rows (struct window *w, int yb)
3528 int i;
3529 struct frame *f = XFRAME (WINDOW_FRAME (w));
3531 /* If rows overlapping others have been changed, the rows being
3532 overlapped have to be redrawn. This won't draw lines that have
3533 already been drawn in update_window_line because overlapped_p in
3534 desired rows is 0, so after row assignment overlapped_p in
3535 current rows is 0. */
3536 for (i = 0; i < w->current_matrix->nrows; ++i)
3538 struct glyph_row *row = w->current_matrix->rows + i;
3540 if (!row->enabled_p)
3541 break;
3542 else if (row->mode_line_p)
3543 continue;
3545 if (row->overlapped_p)
3547 enum glyph_row_area area;
3549 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3551 updated_row = row;
3552 updated_area = area;
3553 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3554 area == TEXT_AREA ? row->x : 0);
3555 if (row->used[area])
3556 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3557 row->used[area]);
3558 FRAME_RIF (f)->clear_end_of_line (-1);
3561 row->overlapped_p = 0;
3564 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3565 break;
3570 /* Redraw lines from the current matrix of window W that overlap
3571 others. YB is bottom-most y-position in W. */
3573 static void
3574 redraw_overlapping_rows (struct window *w, int yb)
3576 int i, bottom_y;
3577 struct glyph_row *row;
3578 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3580 for (i = 0; i < w->current_matrix->nrows; ++i)
3582 row = w->current_matrix->rows + i;
3584 if (!row->enabled_p)
3585 break;
3586 else if (row->mode_line_p)
3587 continue;
3589 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3591 if (row->overlapping_p)
3593 int overlaps = 0;
3595 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3596 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3597 overlaps |= OVERLAPS_PRED;
3598 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3599 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3600 overlaps |= OVERLAPS_SUCC;
3602 if (overlaps)
3604 if (row->used[LEFT_MARGIN_AREA])
3605 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3607 if (row->used[TEXT_AREA])
3608 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3610 if (row->used[RIGHT_MARGIN_AREA])
3611 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3613 /* Record in neighbour rows that ROW overwrites part of
3614 their display. */
3615 if (overlaps & OVERLAPS_PRED)
3616 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3617 if (overlaps & OVERLAPS_SUCC)
3618 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3622 if (bottom_y >= yb)
3623 break;
3627 #endif /* HAVE_WINDOW_SYSTEM */
3630 #ifdef GLYPH_DEBUG
3632 /* Check that no row in the current matrix of window W is enabled
3633 which is below what's displayed in the window. */
3635 void
3636 check_current_matrix_flags (struct window *w)
3638 int last_seen_p = 0;
3639 int i, yb = window_text_bottom_y (w);
3641 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3643 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3644 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3645 last_seen_p = 1;
3646 else if (last_seen_p && row->enabled_p)
3647 abort ();
3651 #endif /* GLYPH_DEBUG */
3654 /* Update display of window W. FORCE_P non-zero means that we should
3655 not stop when detecting pending input. */
3657 static int
3658 update_window (struct window *w, int force_p)
3660 struct glyph_matrix *desired_matrix = w->desired_matrix;
3661 int paused_p;
3662 #if !PERIODIC_PREEMPTION_CHECKING
3663 int preempt_count = baud_rate / 2400 + 1;
3664 #endif
3665 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3666 #if GLYPH_DEBUG
3667 /* Check that W's frame doesn't have glyph matrices. */
3668 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3669 #endif
3671 /* Check pending input the first time so that we can quickly return. */
3672 #if !PERIODIC_PREEMPTION_CHECKING
3673 if (!force_p)
3674 detect_input_pending_ignore_squeezables ();
3675 #endif
3677 /* If forced to complete the update, or if no input is pending, do
3678 the update. */
3679 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3681 struct glyph_row *row, *end;
3682 struct glyph_row *mode_line_row;
3683 struct glyph_row *header_line_row;
3684 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3686 rif->update_window_begin_hook (w);
3687 yb = window_text_bottom_y (w);
3689 /* If window has a header line, update it before everything else.
3690 Adjust y-positions of other rows by the header line height. */
3691 row = desired_matrix->rows;
3692 end = row + desired_matrix->nrows - 1;
3694 if (row->mode_line_p)
3696 header_line_row = row;
3697 ++row;
3699 else
3700 header_line_row = NULL;
3702 /* Update the mode line, if necessary. */
3703 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3704 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3706 mode_line_row->y = yb;
3707 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3708 desired_matrix),
3709 &mouse_face_overwritten_p);
3712 /* Find first enabled row. Optimizations in redisplay_internal
3713 may lead to an update with only one row enabled. There may
3714 be also completely empty matrices. */
3715 while (row < end && !row->enabled_p)
3716 ++row;
3718 /* Try reusing part of the display by copying. */
3719 if (row < end && !desired_matrix->no_scrolling_p)
3721 int rc = scrolling_window (w, header_line_row != NULL);
3722 if (rc < 0)
3724 /* All rows were found to be equal. */
3725 paused_p = 0;
3726 goto set_cursor;
3728 else if (rc > 0)
3730 /* We've scrolled the display. */
3731 force_p = 1;
3732 changed_p = 1;
3736 /* Update the rest of the lines. */
3737 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3738 if (row->enabled_p)
3740 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3741 int i;
3743 /* We'll have to play a little bit with when to
3744 detect_input_pending. If it's done too often,
3745 scrolling large windows with repeated scroll-up
3746 commands will too quickly pause redisplay. */
3747 #if PERIODIC_PREEMPTION_CHECKING
3748 if (!force_p)
3750 EMACS_TIME tm, dif;
3751 EMACS_GET_TIME (tm);
3752 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3753 if (EMACS_TIME_NEG_P (dif))
3755 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3756 if (detect_input_pending_ignore_squeezables ())
3757 break;
3760 #else
3761 if (!force_p && ++n_updated % preempt_count == 0)
3762 detect_input_pending_ignore_squeezables ();
3763 #endif
3764 changed_p |= update_window_line (w, vpos,
3765 &mouse_face_overwritten_p);
3767 /* Mark all rows below the last visible one in the current
3768 matrix as invalid. This is necessary because of
3769 variable line heights. Consider the case of three
3770 successive redisplays, where the first displays 5
3771 lines, the second 3 lines, and the third 5 lines again.
3772 If the second redisplay wouldn't mark rows in the
3773 current matrix invalid, the third redisplay might be
3774 tempted to optimize redisplay based on lines displayed
3775 in the first redisplay. */
3776 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3777 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3778 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3781 /* Was display preempted? */
3782 paused_p = row < end;
3784 set_cursor:
3786 /* Update the header line after scrolling because a new header
3787 line would otherwise overwrite lines at the top of the window
3788 that can be scrolled. */
3789 if (header_line_row && header_line_row->enabled_p)
3791 header_line_row->y = 0;
3792 update_window_line (w, 0, &mouse_face_overwritten_p);
3795 /* Fix the appearance of overlapping/overlapped rows. */
3796 if (!paused_p && !w->pseudo_window_p)
3798 #ifdef HAVE_WINDOW_SYSTEM
3799 if (changed_p && rif->fix_overlapping_area)
3801 redraw_overlapped_rows (w, yb);
3802 redraw_overlapping_rows (w, yb);
3804 #endif
3806 /* Make cursor visible at cursor position of W. */
3807 set_window_cursor_after_update (w);
3809 #if 0 /* Check that current matrix invariants are satisfied. This is
3810 for debugging only. See the comment of check_matrix_invariants. */
3811 IF_DEBUG (check_matrix_invariants (w));
3812 #endif
3815 #if GLYPH_DEBUG
3816 /* Remember the redisplay method used to display the matrix. */
3817 strcpy (w->current_matrix->method, w->desired_matrix->method);
3818 #endif
3820 #ifdef HAVE_WINDOW_SYSTEM
3821 update_window_fringes (w, 0);
3822 #endif
3824 /* End the update of window W. Don't set the cursor if we
3825 paused updating the display because in this case,
3826 set_window_cursor_after_update hasn't been called, and
3827 output_cursor doesn't contain the cursor location. */
3828 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3830 else
3831 paused_p = 1;
3833 #if GLYPH_DEBUG
3834 /* check_current_matrix_flags (w); */
3835 add_window_display_history (w, w->current_matrix->method, paused_p);
3836 #endif
3838 clear_glyph_matrix (desired_matrix);
3840 return paused_p;
3844 /* Update the display of area AREA in window W, row number VPOS.
3845 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3847 static void
3848 update_marginal_area (struct window *w, int area, int vpos)
3850 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3851 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3853 /* Let functions in xterm.c know what area subsequent X positions
3854 will be relative to. */
3855 updated_area = area;
3857 /* Set cursor to start of glyphs, write them, and clear to the end
3858 of the area. I don't think that something more sophisticated is
3859 necessary here, since marginal areas will not be the default. */
3860 rif->cursor_to (vpos, 0, desired_row->y, 0);
3861 if (desired_row->used[area])
3862 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3863 rif->clear_end_of_line (-1);
3867 /* Update the display of the text area of row VPOS in window W.
3868 Value is non-zero if display has changed. */
3870 static int
3871 update_text_area (struct window *w, int vpos)
3873 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3874 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3875 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3876 int changed_p = 0;
3878 /* Let functions in xterm.c know what area subsequent X positions
3879 will be relative to. */
3880 updated_area = TEXT_AREA;
3882 /* If rows are at different X or Y, or rows have different height,
3883 or the current row is marked invalid, write the entire line. */
3884 if (!current_row->enabled_p
3885 || desired_row->y != current_row->y
3886 || desired_row->ascent != current_row->ascent
3887 || desired_row->phys_ascent != current_row->phys_ascent
3888 || desired_row->phys_height != current_row->phys_height
3889 || desired_row->visible_height != current_row->visible_height
3890 || current_row->overlapped_p
3891 /* This next line is necessary for correctly redrawing
3892 mouse-face areas after scrolling and other operations.
3893 However, it causes excessive flickering when mouse is moved
3894 across the mode line. Luckily, turning it off for the mode
3895 line doesn't seem to hurt anything. -- cyd.
3896 But it is still needed for the header line. -- kfs. */
3897 || (current_row->mouse_face_p
3898 && !(current_row->mode_line_p && vpos > 0))
3899 || current_row->x != desired_row->x)
3901 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3903 if (desired_row->used[TEXT_AREA])
3904 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3905 desired_row->used[TEXT_AREA]);
3907 /* Clear to end of window. */
3908 rif->clear_end_of_line (-1);
3909 changed_p = 1;
3911 /* This erases the cursor. We do this here because
3912 notice_overwritten_cursor cannot easily check this, which
3913 might indicate that the whole functionality of
3914 notice_overwritten_cursor would better be implemented here.
3915 On the other hand, we need notice_overwritten_cursor as long
3916 as mouse highlighting is done asynchronously outside of
3917 redisplay. */
3918 if (vpos == w->phys_cursor.vpos)
3919 w->phys_cursor_on_p = 0;
3921 else
3923 int stop, i, x;
3924 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3925 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3926 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3927 int desired_stop_pos = desired_row->used[TEXT_AREA];
3928 int abort_skipping = 0;
3930 /* If the desired row extends its face to the text area end, and
3931 unless the current row also does so at the same position,
3932 make sure we write at least one glyph, so that the face
3933 extension actually takes place. */
3934 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3935 && (desired_stop_pos < current_row->used[TEXT_AREA]
3936 || (desired_stop_pos == current_row->used[TEXT_AREA]
3937 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3938 --desired_stop_pos;
3940 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3941 i = 0;
3942 x = desired_row->x;
3944 /* Loop over glyphs that current and desired row may have
3945 in common. */
3946 while (i < stop)
3948 int can_skip_p = !abort_skipping;
3950 /* Skip over glyphs that both rows have in common. These
3951 don't have to be written. We can't skip if the last
3952 current glyph overlaps the glyph to its right. For
3953 example, consider a current row of `if ' with the `f' in
3954 Courier bold so that it overlaps the ` ' to its right.
3955 If the desired row is ` ', we would skip over the space
3956 after the `if' and there would remain a pixel from the
3957 `f' on the screen. */
3958 if (overlapping_glyphs_p && i > 0)
3960 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3961 int left, right;
3963 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3964 &left, &right);
3965 can_skip_p = (right == 0 && !abort_skipping);
3968 if (can_skip_p)
3970 int start_hpos = i;
3972 while (i < stop
3973 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3975 x += desired_glyph->pixel_width;
3976 ++desired_glyph, ++current_glyph, ++i;
3979 /* Consider the case that the current row contains "xxx
3980 ppp ggg" in italic Courier font, and the desired row
3981 is "xxx ggg". The character `p' has lbearing, `g'
3982 has not. The loop above will stop in front of the
3983 first `p' in the current row. If we would start
3984 writing glyphs there, we wouldn't erase the lbearing
3985 of the `p'. The rest of the lbearing problem is then
3986 taken care of by draw_glyphs. */
3987 if (overlapping_glyphs_p
3988 && i > 0
3989 && i < current_row->used[TEXT_AREA]
3990 && (current_row->used[TEXT_AREA]
3991 != desired_row->used[TEXT_AREA]))
3993 int left, right;
3995 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3996 &left, &right);
3997 while (left > 0 && i > 0)
3999 --i, --desired_glyph, --current_glyph;
4000 x -= desired_glyph->pixel_width;
4001 left -= desired_glyph->pixel_width;
4004 /* Abort the skipping algorithm if we end up before
4005 our starting point, to avoid looping (bug#1070).
4006 This can happen when the lbearing is larger than
4007 the pixel width. */
4008 abort_skipping = (i < start_hpos);
4012 /* Try to avoid writing the entire rest of the desired row
4013 by looking for a resync point. This mainly prevents
4014 mode line flickering in the case the mode line is in
4015 fixed-pitch font, which it usually will be. */
4016 if (i < desired_row->used[TEXT_AREA])
4018 int start_x = x, start_hpos = i;
4019 struct glyph *start = desired_glyph;
4020 int current_x = x;
4021 int skip_first_p = !can_skip_p;
4023 /* Find the next glyph that's equal again. */
4024 while (i < stop
4025 && (skip_first_p
4026 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4027 && x == current_x)
4029 x += desired_glyph->pixel_width;
4030 current_x += current_glyph->pixel_width;
4031 ++desired_glyph, ++current_glyph, ++i;
4032 skip_first_p = 0;
4035 if (i == start_hpos || x != current_x)
4037 i = start_hpos;
4038 x = start_x;
4039 desired_glyph = start;
4040 break;
4043 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4044 rif->write_glyphs (start, i - start_hpos);
4045 changed_p = 1;
4049 /* Write the rest. */
4050 if (i < desired_row->used[TEXT_AREA])
4052 rif->cursor_to (vpos, i, desired_row->y, x);
4053 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4054 changed_p = 1;
4057 /* Maybe clear to end of line. */
4058 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4060 /* If new row extends to the end of the text area, nothing
4061 has to be cleared, if and only if we did a write_glyphs
4062 above. This is made sure by setting desired_stop_pos
4063 appropriately above. */
4064 xassert (i < desired_row->used[TEXT_AREA]
4065 || ((desired_row->used[TEXT_AREA]
4066 == current_row->used[TEXT_AREA])
4067 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4069 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4071 /* If old row extends to the end of the text area, clear. */
4072 if (i >= desired_row->used[TEXT_AREA])
4073 rif->cursor_to (vpos, i, desired_row->y,
4074 desired_row->pixel_width);
4075 rif->clear_end_of_line (-1);
4076 changed_p = 1;
4078 else if (desired_row->pixel_width < current_row->pixel_width)
4080 /* Otherwise clear to the end of the old row. Everything
4081 after that position should be clear already. */
4082 int x;
4084 if (i >= desired_row->used[TEXT_AREA])
4085 rif->cursor_to (vpos, i, desired_row->y,
4086 desired_row->pixel_width);
4088 /* If cursor is displayed at the end of the line, make sure
4089 it's cleared. Nowadays we don't have a phys_cursor_glyph
4090 with which to erase the cursor (because this method
4091 doesn't work with lbearing/rbearing), so we must do it
4092 this way. */
4093 if (vpos == w->phys_cursor.vpos
4094 && (desired_row->reversed_p
4095 ? (w->phys_cursor.hpos < 0)
4096 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4098 w->phys_cursor_on_p = 0;
4099 x = -1;
4101 else
4102 x = current_row->pixel_width;
4103 rif->clear_end_of_line (x);
4104 changed_p = 1;
4108 return changed_p;
4112 /* Update row VPOS in window W. Value is non-zero if display has been
4113 changed. */
4115 static int
4116 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4118 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4119 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4120 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4121 int changed_p = 0;
4123 /* Set the row being updated. This is important to let xterm.c
4124 know what line height values are in effect. */
4125 updated_row = desired_row;
4127 /* A row can be completely invisible in case a desired matrix was
4128 built with a vscroll and then make_cursor_line_fully_visible shifts
4129 the matrix. Make sure to make such rows current anyway, since
4130 we need the correct y-position, for example, in the current matrix. */
4131 if (desired_row->mode_line_p
4132 || desired_row->visible_height > 0)
4134 xassert (desired_row->enabled_p);
4136 /* Update display of the left margin area, if there is one. */
4137 if (!desired_row->full_width_p
4138 && !NILP (w->left_margin_cols))
4140 changed_p = 1;
4141 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4144 /* Update the display of the text area. */
4145 if (update_text_area (w, vpos))
4147 changed_p = 1;
4148 if (current_row->mouse_face_p)
4149 *mouse_face_overwritten_p = 1;
4152 /* Update display of the right margin area, if there is one. */
4153 if (!desired_row->full_width_p
4154 && !NILP (w->right_margin_cols))
4156 changed_p = 1;
4157 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4160 /* Draw truncation marks etc. */
4161 if (!current_row->enabled_p
4162 || desired_row->y != current_row->y
4163 || desired_row->visible_height != current_row->visible_height
4164 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4165 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4166 || current_row->redraw_fringe_bitmaps_p
4167 || desired_row->mode_line_p != current_row->mode_line_p
4168 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4169 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4170 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4171 rif->after_update_window_line_hook (desired_row);
4174 /* Update current_row from desired_row. */
4175 make_current (w->desired_matrix, w->current_matrix, vpos);
4176 updated_row = NULL;
4177 return changed_p;
4181 /* Set the cursor after an update of window W. This function may only
4182 be called from update_window. */
4184 static void
4185 set_window_cursor_after_update (struct window *w)
4187 struct frame *f = XFRAME (w->frame);
4188 struct redisplay_interface *rif = FRAME_RIF (f);
4189 int cx, cy, vpos, hpos;
4191 /* Not intended for frame matrix updates. */
4192 xassert (FRAME_WINDOW_P (f));
4194 if (cursor_in_echo_area
4195 && !NILP (echo_area_buffer[0])
4196 /* If we are showing a message instead of the mini-buffer,
4197 show the cursor for the message instead. */
4198 && XWINDOW (minibuf_window) == w
4199 && EQ (minibuf_window, echo_area_window)
4200 /* These cases apply only to the frame that contains
4201 the active mini-buffer window. */
4202 && FRAME_HAS_MINIBUF_P (f)
4203 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4205 cx = cy = vpos = hpos = 0;
4207 if (cursor_in_echo_area >= 0)
4209 /* If the mini-buffer is several lines high, find the last
4210 line that has any text on it. Note: either all lines
4211 are enabled or none. Otherwise we wouldn't be able to
4212 determine Y. */
4213 struct glyph_row *row, *last_row;
4214 struct glyph *glyph;
4215 int yb = window_text_bottom_y (w);
4217 last_row = NULL;
4218 row = w->current_matrix->rows;
4219 while (row->enabled_p
4220 && (last_row == NULL
4221 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4223 if (row->used[TEXT_AREA]
4224 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4225 last_row = row;
4226 ++row;
4229 if (last_row)
4231 struct glyph *start = last_row->glyphs[TEXT_AREA];
4232 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4234 while (last > start && last->charpos < 0)
4235 --last;
4237 for (glyph = start; glyph < last; ++glyph)
4239 cx += glyph->pixel_width;
4240 ++hpos;
4243 cy = last_row->y;
4244 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4248 else
4250 cx = w->cursor.x;
4251 cy = w->cursor.y;
4252 hpos = w->cursor.hpos;
4253 vpos = w->cursor.vpos;
4256 /* Window cursor can be out of sync for horizontally split windows. */
4257 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4258 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4259 vpos = max (0, vpos);
4260 vpos = min (w->current_matrix->nrows - 1, vpos);
4261 rif->cursor_to (vpos, hpos, cy, cx);
4265 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4266 tree rooted at W. */
4268 void
4269 set_window_update_flags (struct window *w, int on_p)
4271 while (w)
4273 if (!NILP (w->hchild))
4274 set_window_update_flags (XWINDOW (w->hchild), on_p);
4275 else if (!NILP (w->vchild))
4276 set_window_update_flags (XWINDOW (w->vchild), on_p);
4277 else
4278 w->must_be_updated_p = on_p;
4280 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4286 /***********************************************************************
4287 Window-Based Scrolling
4288 ***********************************************************************/
4290 /* Structure describing rows in scrolling_window. */
4292 struct row_entry
4294 /* Number of occurrences of this row in desired and current matrix. */
4295 int old_uses, new_uses;
4297 /* Vpos of row in new matrix. */
4298 int new_line_number;
4300 /* Bucket index of this row_entry in the hash table row_table. */
4301 int bucket;
4303 /* The row described by this entry. */
4304 struct glyph_row *row;
4306 /* Hash collision chain. */
4307 struct row_entry *next;
4310 /* A pool to allocate row_entry structures from, and the size of the
4311 pool. The pool is reallocated in scrolling_window when we find
4312 that we need a larger one. */
4314 static struct row_entry *row_entry_pool;
4315 static int row_entry_pool_size;
4317 /* Index of next free entry in row_entry_pool. */
4319 static int row_entry_idx;
4321 /* The hash table used during scrolling, and the table's size. This
4322 table is used to quickly identify equal rows in the desired and
4323 current matrix. */
4325 static struct row_entry **row_table;
4326 static int row_table_size;
4328 /* Vectors of pointers to row_entry structures belonging to the
4329 current and desired matrix, and the size of the vectors. */
4331 static struct row_entry **old_lines, **new_lines;
4332 static int old_lines_size, new_lines_size;
4334 /* A pool to allocate run structures from, and its size. */
4336 static struct run *run_pool;
4337 static int runs_size;
4339 /* A vector of runs of lines found during scrolling. */
4341 static struct run **runs;
4343 /* Add glyph row ROW to the scrolling hash table during the scrolling
4344 of window W. */
4346 static INLINE struct row_entry *
4347 add_row_entry (struct window *w, struct glyph_row *row)
4349 struct row_entry *entry;
4350 int i = row->hash % row_table_size;
4352 entry = row_table[i];
4353 while (entry && !row_equal_p (w, entry->row, row, 1))
4354 entry = entry->next;
4356 if (entry == NULL)
4358 entry = row_entry_pool + row_entry_idx++;
4359 entry->row = row;
4360 entry->old_uses = entry->new_uses = 0;
4361 entry->new_line_number = 0;
4362 entry->bucket = i;
4363 entry->next = row_table[i];
4364 row_table[i] = entry;
4367 return entry;
4371 /* Try to reuse part of the current display of W by scrolling lines.
4372 HEADER_LINE_P non-zero means W has a header line.
4374 The algorithm is taken from Communications of the ACM, Apr78 "A
4375 Technique for Isolating Differences Between Files." It should take
4376 O(N) time.
4378 A short outline of the steps of the algorithm
4380 1. Skip lines equal at the start and end of both matrices.
4382 2. Enter rows in the current and desired matrix into a symbol
4383 table, counting how often they appear in both matrices.
4385 3. Rows that appear exactly once in both matrices serve as anchors,
4386 i.e. we assume that such lines are likely to have been moved.
4388 4. Starting from anchor lines, extend regions to be scrolled both
4389 forward and backward.
4391 Value is
4393 -1 if all rows were found to be equal.
4394 0 to indicate that we did not scroll the display, or
4395 1 if we did scroll. */
4397 static int
4398 scrolling_window (struct window *w, int header_line_p)
4400 struct glyph_matrix *desired_matrix = w->desired_matrix;
4401 struct glyph_matrix *current_matrix = w->current_matrix;
4402 int yb = window_text_bottom_y (w);
4403 int i, j, first_old, first_new, last_old, last_new;
4404 int nruns, nbytes, n, run_idx;
4405 struct row_entry *entry;
4406 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4408 /* Skip over rows equal at the start. */
4409 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4411 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4412 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4414 if (c->enabled_p
4415 && d->enabled_p
4416 && !d->redraw_fringe_bitmaps_p
4417 && c->y == d->y
4418 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4419 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4420 && row_equal_p (w, c, d, 1))
4422 assign_row (c, d);
4423 d->enabled_p = 0;
4425 else
4426 break;
4429 /* Give up if some rows in the desired matrix are not enabled. */
4430 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4431 return -1;
4433 first_old = first_new = i;
4435 /* Set last_new to the index + 1 of the last enabled row in the
4436 desired matrix. */
4437 i = first_new + 1;
4438 while (i < desired_matrix->nrows - 1
4439 && MATRIX_ROW (desired_matrix, i)->enabled_p
4440 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4441 ++i;
4443 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4444 return 0;
4446 last_new = i;
4448 /* Set last_old to the index + 1 of the last enabled row in the
4449 current matrix. We don't look at the enabled flag here because
4450 we plan to reuse part of the display even if other parts are
4451 disabled. */
4452 i = first_old + 1;
4453 while (i < current_matrix->nrows - 1)
4455 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4456 if (bottom <= yb)
4457 ++i;
4458 if (bottom >= yb)
4459 break;
4462 last_old = i;
4464 /* Skip over rows equal at the bottom. */
4465 i = last_new;
4466 j = last_old;
4467 while (i - 1 > first_new
4468 && j - 1 > first_old
4469 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4470 && (MATRIX_ROW (current_matrix, i - 1)->y
4471 == MATRIX_ROW (desired_matrix, j - 1)->y)
4472 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4473 && row_equal_p (w,
4474 MATRIX_ROW (desired_matrix, i - 1),
4475 MATRIX_ROW (current_matrix, j - 1), 1))
4476 --i, --j;
4477 last_new = i;
4478 last_old = j;
4480 /* Nothing to do if all rows are equal. */
4481 if (last_new == first_new)
4482 return 0;
4484 /* Reallocate vectors, tables etc. if necessary. */
4486 if (current_matrix->nrows > old_lines_size)
4488 old_lines_size = current_matrix->nrows;
4489 nbytes = old_lines_size * sizeof *old_lines;
4490 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4493 if (desired_matrix->nrows > new_lines_size)
4495 new_lines_size = desired_matrix->nrows;
4496 nbytes = new_lines_size * sizeof *new_lines;
4497 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4500 n = desired_matrix->nrows + current_matrix->nrows;
4501 if (3 * n > row_table_size)
4503 row_table_size = next_almost_prime (3 * n);
4504 nbytes = row_table_size * sizeof *row_table;
4505 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4506 memset (row_table, 0, nbytes);
4509 if (n > row_entry_pool_size)
4511 row_entry_pool_size = n;
4512 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4513 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4516 if (desired_matrix->nrows > runs_size)
4518 runs_size = desired_matrix->nrows;
4519 nbytes = runs_size * sizeof *runs;
4520 runs = (struct run **) xrealloc (runs, nbytes);
4521 nbytes = runs_size * sizeof *run_pool;
4522 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4525 nruns = run_idx = 0;
4526 row_entry_idx = 0;
4528 /* Add rows from the current and desired matrix to the hash table
4529 row_hash_table to be able to find equal ones quickly. */
4531 for (i = first_old; i < last_old; ++i)
4533 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4535 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4536 old_lines[i] = entry;
4537 ++entry->old_uses;
4539 else
4540 old_lines[i] = NULL;
4543 for (i = first_new; i < last_new; ++i)
4545 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4546 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4547 ++entry->new_uses;
4548 entry->new_line_number = i;
4549 new_lines[i] = entry;
4552 /* Identify moves based on lines that are unique and equal
4553 in both matrices. */
4554 for (i = first_old; i < last_old;)
4555 if (old_lines[i]
4556 && old_lines[i]->old_uses == 1
4557 && old_lines[i]->new_uses == 1)
4559 int j, k;
4560 int new_line = old_lines[i]->new_line_number;
4561 struct run *run = run_pool + run_idx++;
4563 /* Record move. */
4564 run->current_vpos = i;
4565 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4566 run->desired_vpos = new_line;
4567 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4568 run->nrows = 1;
4569 run->height = MATRIX_ROW (current_matrix, i)->height;
4571 /* Extend backward. */
4572 j = i - 1;
4573 k = new_line - 1;
4574 while (j > first_old
4575 && k > first_new
4576 && old_lines[j] == new_lines[k])
4578 int h = MATRIX_ROW (current_matrix, j)->height;
4579 --run->current_vpos;
4580 --run->desired_vpos;
4581 ++run->nrows;
4582 run->height += h;
4583 run->desired_y -= h;
4584 run->current_y -= h;
4585 --j, --k;
4588 /* Extend forward. */
4589 j = i + 1;
4590 k = new_line + 1;
4591 while (j < last_old
4592 && k < last_new
4593 && old_lines[j] == new_lines[k])
4595 int h = MATRIX_ROW (current_matrix, j)->height;
4596 ++run->nrows;
4597 run->height += h;
4598 ++j, ++k;
4601 /* Insert run into list of all runs. Order runs by copied
4602 pixel lines. Note that we record runs that don't have to
4603 be copied because they are already in place. This is done
4604 because we can avoid calling update_window_line in this
4605 case. */
4606 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4608 for (k = nruns; k > j; --k)
4609 runs[k] = runs[k - 1];
4610 runs[j] = run;
4611 ++nruns;
4613 i += run->nrows;
4615 else
4616 ++i;
4618 /* Do the moves. Do it in a way that we don't overwrite something
4619 we want to copy later on. This is not solvable in general
4620 because there is only one display and we don't have a way to
4621 exchange areas on this display. Example:
4623 +-----------+ +-----------+
4624 | A | | B |
4625 +-----------+ --> +-----------+
4626 | B | | A |
4627 +-----------+ +-----------+
4629 Instead, prefer bigger moves, and invalidate moves that would
4630 copy from where we copied to. */
4632 for (i = 0; i < nruns; ++i)
4633 if (runs[i]->nrows > 0)
4635 struct run *r = runs[i];
4637 /* Copy on the display. */
4638 if (r->current_y != r->desired_y)
4640 rif->scroll_run_hook (w, r);
4642 /* Invalidate runs that copy from where we copied to. */
4643 for (j = i + 1; j < nruns; ++j)
4645 struct run *p = runs[j];
4647 if ((p->current_y >= r->desired_y
4648 && p->current_y < r->desired_y + r->height)
4649 || (p->current_y + p->height >= r->desired_y
4650 && (p->current_y + p->height
4651 < r->desired_y + r->height)))
4652 p->nrows = 0;
4656 /* Assign matrix rows. */
4657 for (j = 0; j < r->nrows; ++j)
4659 struct glyph_row *from, *to;
4660 int to_overlapped_p;
4662 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4663 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4664 to_overlapped_p = to->overlapped_p;
4665 if (!from->mode_line_p && !w->pseudo_window_p
4666 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4667 || to->right_fringe_bitmap != from->right_fringe_bitmap
4668 || to->left_fringe_face_id != from->left_fringe_face_id
4669 || to->right_fringe_face_id != from->right_fringe_face_id
4670 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4671 from->redraw_fringe_bitmaps_p = 1;
4672 assign_row (to, from);
4673 to->enabled_p = 1, from->enabled_p = 0;
4674 to->overlapped_p = to_overlapped_p;
4678 /* Clear the hash table, for the next time. */
4679 for (i = 0; i < row_entry_idx; ++i)
4680 row_table[row_entry_pool[i].bucket] = NULL;
4682 /* Value is > 0 to indicate that we scrolled the display. */
4683 return nruns;
4688 /************************************************************************
4689 Frame-Based Updates
4690 ************************************************************************/
4692 /* Update the desired frame matrix of frame F.
4694 FORCE_P non-zero means that the update should not be stopped by
4695 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4696 should not be tried.
4698 Value is non-zero if update was stopped due to pending input. */
4700 static int
4701 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4703 /* Frame matrices to work on. */
4704 struct glyph_matrix *current_matrix = f->current_matrix;
4705 struct glyph_matrix *desired_matrix = f->desired_matrix;
4706 int i;
4707 int pause;
4708 int preempt_count = baud_rate / 2400 + 1;
4710 xassert (current_matrix && desired_matrix);
4712 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4713 calculate_costs (f);
4715 if (preempt_count <= 0)
4716 preempt_count = 1;
4718 #if !PERIODIC_PREEMPTION_CHECKING
4719 if (!force_p && detect_input_pending_ignore_squeezables ())
4721 pause = 1;
4722 goto do_pause;
4724 #endif
4726 /* If we cannot insert/delete lines, it's no use trying it. */
4727 if (!FRAME_LINE_INS_DEL_OK (f))
4728 inhibit_id_p = 1;
4730 /* See if any of the desired lines are enabled; don't compute for
4731 i/d line if just want cursor motion. */
4732 for (i = 0; i < desired_matrix->nrows; i++)
4733 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4734 break;
4736 /* Try doing i/d line, if not yet inhibited. */
4737 if (!inhibit_id_p && i < desired_matrix->nrows)
4738 force_p |= scrolling (f);
4740 /* Update the individual lines as needed. Do bottom line first. */
4741 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4742 update_frame_line (f, desired_matrix->nrows - 1);
4744 /* Now update the rest of the lines. */
4745 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4747 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4749 if (FRAME_TERMCAP_P (f))
4751 /* Flush out every so many lines.
4752 Also flush out if likely to have more than 1k buffered
4753 otherwise. I'm told that some telnet connections get
4754 really screwed by more than 1k output at once. */
4755 FILE *display_output = FRAME_TTY (f)->output;
4756 if (display_output)
4758 int outq = PENDING_OUTPUT_COUNT (display_output);
4759 if (outq > 900
4760 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4762 fflush (display_output);
4763 if (preempt_count == 1)
4765 #ifdef EMACS_OUTQSIZE
4766 if (EMACS_OUTQSIZE (0, &outq) < 0)
4767 /* Probably not a tty. Ignore the error and reset
4768 the outq count. */
4769 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4770 #endif
4771 outq *= 10;
4772 if (baud_rate <= outq && baud_rate > 0)
4773 sleep (outq / baud_rate);
4779 #if PERIODIC_PREEMPTION_CHECKING
4780 if (!force_p)
4782 EMACS_TIME tm, dif;
4783 EMACS_GET_TIME (tm);
4784 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4785 if (EMACS_TIME_NEG_P (dif))
4787 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4788 if (detect_input_pending_ignore_squeezables ())
4789 break;
4792 #else
4793 if (!force_p && (i - 1) % preempt_count == 0)
4794 detect_input_pending_ignore_squeezables ();
4795 #endif
4797 update_frame_line (f, i);
4801 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4803 /* Now just clean up termcap drivers and set cursor, etc. */
4804 if (!pause)
4806 if ((cursor_in_echo_area
4807 /* If we are showing a message instead of the mini-buffer,
4808 show the cursor for the message instead of for the
4809 (now hidden) mini-buffer contents. */
4810 || (EQ (minibuf_window, selected_window)
4811 && EQ (minibuf_window, echo_area_window)
4812 && !NILP (echo_area_buffer[0])))
4813 /* These cases apply only to the frame that contains
4814 the active mini-buffer window. */
4815 && FRAME_HAS_MINIBUF_P (f)
4816 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4818 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4819 int row, col;
4821 if (cursor_in_echo_area < 0)
4823 /* Negative value of cursor_in_echo_area means put
4824 cursor at beginning of line. */
4825 row = top;
4826 col = 0;
4828 else
4830 /* Positive value of cursor_in_echo_area means put
4831 cursor at the end of the prompt. If the mini-buffer
4832 is several lines high, find the last line that has
4833 any text on it. */
4834 row = FRAME_LINES (f);
4837 --row;
4838 col = 0;
4840 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4842 /* Frame rows are filled up with spaces that
4843 must be ignored here. */
4844 struct glyph_row *r = MATRIX_ROW (current_matrix,
4845 row);
4846 struct glyph *start = r->glyphs[TEXT_AREA];
4847 struct glyph *last = start + r->used[TEXT_AREA];
4849 while (last > start
4850 && (last - 1)->charpos < 0)
4851 --last;
4853 col = last - start;
4856 while (row > top && col == 0);
4858 /* Make sure COL is not out of range. */
4859 if (col >= FRAME_CURSOR_X_LIMIT (f))
4861 /* If we have another row, advance cursor into it. */
4862 if (row < FRAME_LINES (f) - 1)
4864 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4865 row++;
4867 /* Otherwise move it back in range. */
4868 else
4869 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4873 cursor_to (f, row, col);
4875 else
4877 /* We have only one cursor on terminal frames. Use it to
4878 display the cursor of the selected window. */
4879 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4880 if (w->cursor.vpos >= 0
4881 /* The cursor vpos may be temporarily out of bounds
4882 in the following situation: There is one window,
4883 with the cursor in the lower half of it. The window
4884 is split, and a message causes a redisplay before
4885 a new cursor position has been computed. */
4886 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4888 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4889 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4891 if (INTEGERP (w->left_margin_cols))
4892 x += XFASTINT (w->left_margin_cols);
4894 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4895 cursor_to (f, y, x);
4900 do_pause:
4902 clear_desired_matrices (f);
4903 return pause;
4907 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4910 scrolling (struct frame *frame)
4912 int unchanged_at_top, unchanged_at_bottom;
4913 int window_size;
4914 int changed_lines;
4915 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4916 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4917 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4918 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4919 register int i;
4920 int free_at_end_vpos = FRAME_LINES (frame);
4921 struct glyph_matrix *current_matrix = frame->current_matrix;
4922 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4924 if (!current_matrix)
4925 abort ();
4927 /* Compute hash codes of all the lines. Also calculate number of
4928 changed lines, number of unchanged lines at the beginning, and
4929 number of unchanged lines at the end. */
4930 changed_lines = 0;
4931 unchanged_at_top = 0;
4932 unchanged_at_bottom = FRAME_LINES (frame);
4933 for (i = 0; i < FRAME_LINES (frame); i++)
4935 /* Give up on this scrolling if some old lines are not enabled. */
4936 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4937 return 0;
4938 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4939 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4941 /* This line cannot be redrawn, so don't let scrolling mess it. */
4942 new_hash[i] = old_hash[i];
4943 #define INFINITY 1000000 /* Taken from scroll.c */
4944 draw_cost[i] = INFINITY;
4946 else
4948 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4949 draw_cost[i] = line_draw_cost (desired_matrix, i);
4952 if (old_hash[i] != new_hash[i])
4954 changed_lines++;
4955 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4957 else if (i == unchanged_at_top)
4958 unchanged_at_top++;
4959 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4962 /* If changed lines are few, don't allow preemption, don't scroll. */
4963 if ((!FRAME_SCROLL_REGION_OK (frame)
4964 && changed_lines < baud_rate / 2400)
4965 || unchanged_at_bottom == FRAME_LINES (frame))
4966 return 1;
4968 window_size = (FRAME_LINES (frame) - unchanged_at_top
4969 - unchanged_at_bottom);
4971 if (FRAME_SCROLL_REGION_OK (frame))
4972 free_at_end_vpos -= unchanged_at_bottom;
4973 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4974 free_at_end_vpos = -1;
4976 /* If large window, fast terminal and few lines in common between
4977 current frame and desired frame, don't bother with i/d calc. */
4978 if (!FRAME_SCROLL_REGION_OK (frame)
4979 && window_size >= 18 && baud_rate > 2400
4980 && (window_size >=
4981 10 * scrolling_max_lines_saved (unchanged_at_top,
4982 FRAME_LINES (frame) - unchanged_at_bottom,
4983 old_hash, new_hash, draw_cost)))
4984 return 0;
4986 if (window_size < 2)
4987 return 0;
4989 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4990 draw_cost + unchanged_at_top - 1,
4991 old_draw_cost + unchanged_at_top - 1,
4992 old_hash + unchanged_at_top - 1,
4993 new_hash + unchanged_at_top - 1,
4994 free_at_end_vpos - unchanged_at_top);
4996 return 0;
5000 /* Count the number of blanks at the start of the vector of glyphs R
5001 which is LEN glyphs long. */
5003 static int
5004 count_blanks (struct glyph *r, int len)
5006 int i;
5008 for (i = 0; i < len; ++i)
5009 if (!CHAR_GLYPH_SPACE_P (r[i]))
5010 break;
5012 return i;
5016 /* Count the number of glyphs in common at the start of the glyph
5017 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5018 of STR2. Value is the number of equal glyphs equal at the start. */
5020 static int
5021 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
5023 struct glyph *p1 = str1;
5024 struct glyph *p2 = str2;
5026 while (p1 < end1
5027 && p2 < end2
5028 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5029 ++p1, ++p2;
5031 return p1 - str1;
5035 /* Char insertion/deletion cost vector, from term.c */
5037 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5040 /* Perform a frame-based update on line VPOS in frame FRAME. */
5042 static void
5043 update_frame_line (struct frame *f, int vpos)
5045 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5046 int tem;
5047 int osp, nsp, begmatch, endmatch, olen, nlen;
5048 struct glyph_matrix *current_matrix = f->current_matrix;
5049 struct glyph_matrix *desired_matrix = f->desired_matrix;
5050 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5051 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5052 int must_write_whole_line_p;
5053 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5054 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5055 != FACE_TTY_DEFAULT_BG_COLOR);
5057 if (colored_spaces_p)
5058 write_spaces_p = 1;
5060 /* Current row not enabled means it has unknown contents. We must
5061 write the whole desired line in that case. */
5062 must_write_whole_line_p = !current_row->enabled_p;
5063 if (must_write_whole_line_p)
5065 obody = 0;
5066 olen = 0;
5068 else
5070 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5071 olen = current_row->used[TEXT_AREA];
5073 /* Ignore trailing spaces, if we can. */
5074 if (!write_spaces_p)
5075 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5076 olen--;
5079 current_row->enabled_p = 1;
5080 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5082 /* If desired line is empty, just clear the line. */
5083 if (!desired_row->enabled_p)
5085 nlen = 0;
5086 goto just_erase;
5089 nbody = desired_row->glyphs[TEXT_AREA];
5090 nlen = desired_row->used[TEXT_AREA];
5091 nend = nbody + nlen;
5093 /* If display line has unknown contents, write the whole line. */
5094 if (must_write_whole_line_p)
5096 /* Ignore spaces at the end, if we can. */
5097 if (!write_spaces_p)
5098 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5099 --nlen;
5101 /* Write the contents of the desired line. */
5102 if (nlen)
5104 cursor_to (f, vpos, 0);
5105 write_glyphs (f, nbody, nlen);
5108 /* Don't call clear_end_of_line if we already wrote the whole
5109 line. The cursor will not be at the right margin in that
5110 case but in the line below. */
5111 if (nlen < FRAME_TOTAL_COLS (f))
5113 cursor_to (f, vpos, nlen);
5114 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5116 else
5117 /* Make sure we are in the right row, otherwise cursor movement
5118 with cmgoto might use `ch' in the wrong row. */
5119 cursor_to (f, vpos, 0);
5121 make_current (desired_matrix, current_matrix, vpos);
5122 return;
5125 /* Pretend trailing spaces are not there at all,
5126 unless for one reason or another we must write all spaces. */
5127 if (!write_spaces_p)
5128 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5129 nlen--;
5131 /* If there's no i/d char, quickly do the best we can without it. */
5132 if (!FRAME_CHAR_INS_DEL_OK (f))
5134 int i, j;
5136 /* Find the first glyph in desired row that doesn't agree with
5137 a glyph in the current row, and write the rest from there on. */
5138 for (i = 0; i < nlen; i++)
5140 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5142 /* Find the end of the run of different glyphs. */
5143 j = i + 1;
5144 while (j < nlen
5145 && (j >= olen
5146 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5147 || CHAR_GLYPH_PADDING_P (nbody[j])))
5148 ++j;
5150 /* Output this run of non-matching chars. */
5151 cursor_to (f, vpos, i);
5152 write_glyphs (f, nbody + i, j - i);
5153 i = j - 1;
5155 /* Now find the next non-match. */
5159 /* Clear the rest of the line, or the non-clear part of it. */
5160 if (olen > nlen)
5162 cursor_to (f, vpos, nlen);
5163 clear_end_of_line (f, olen);
5166 /* Make current row = desired row. */
5167 make_current (desired_matrix, current_matrix, vpos);
5168 return;
5171 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5172 characters in a row. */
5174 if (!olen)
5176 /* If current line is blank, skip over initial spaces, if
5177 possible, and write the rest. */
5178 if (write_spaces_p)
5179 nsp = 0;
5180 else
5181 nsp = count_blanks (nbody, nlen);
5183 if (nlen > nsp)
5185 cursor_to (f, vpos, nsp);
5186 write_glyphs (f, nbody + nsp, nlen - nsp);
5189 /* Exchange contents between current_frame and new_frame. */
5190 make_current (desired_matrix, current_matrix, vpos);
5191 return;
5194 /* Compute number of leading blanks in old and new contents. */
5195 osp = count_blanks (obody, olen);
5196 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5198 /* Compute number of matching chars starting with first non-blank. */
5199 begmatch = count_match (obody + osp, obody + olen,
5200 nbody + nsp, nbody + nlen);
5202 /* Spaces in new match implicit space past the end of old. */
5203 /* A bug causing this to be a no-op was fixed in 18.29. */
5204 if (!write_spaces_p && osp + begmatch == olen)
5206 np1 = nbody + nsp;
5207 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5208 ++begmatch;
5211 /* Avoid doing insert/delete char
5212 just cause number of leading spaces differs
5213 when the following text does not match. */
5214 if (begmatch == 0 && osp != nsp)
5215 osp = nsp = min (osp, nsp);
5217 /* Find matching characters at end of line */
5218 op1 = obody + olen;
5219 np1 = nbody + nlen;
5220 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5221 while (op1 > op2
5222 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5224 op1--;
5225 np1--;
5227 endmatch = obody + olen - op1;
5229 /* tem gets the distance to insert or delete.
5230 endmatch is how many characters we save by doing so.
5231 Is it worth it? */
5233 tem = (nlen - nsp) - (olen - osp);
5234 if (endmatch && tem
5235 && (!FRAME_CHAR_INS_DEL_OK (f)
5236 || endmatch <= char_ins_del_cost (f)[tem]))
5237 endmatch = 0;
5239 /* nsp - osp is the distance to insert or delete.
5240 If that is nonzero, begmatch is known to be nonzero also.
5241 begmatch + endmatch is how much we save by doing the ins/del.
5242 Is it worth it? */
5244 if (nsp != osp
5245 && (!FRAME_CHAR_INS_DEL_OK (f)
5246 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5248 begmatch = 0;
5249 endmatch = 0;
5250 osp = nsp = min (osp, nsp);
5253 /* Now go through the line, inserting, writing and
5254 deleting as appropriate. */
5256 if (osp > nsp)
5258 cursor_to (f, vpos, nsp);
5259 delete_glyphs (f, osp - nsp);
5261 else if (nsp > osp)
5263 /* If going to delete chars later in line
5264 and insert earlier in the line,
5265 must delete first to avoid losing data in the insert */
5266 if (endmatch && nlen < olen + nsp - osp)
5268 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5269 delete_glyphs (f, olen + nsp - osp - nlen);
5270 olen = nlen - (nsp - osp);
5272 cursor_to (f, vpos, osp);
5273 insert_glyphs (f, 0, nsp - osp);
5275 olen += nsp - osp;
5277 tem = nsp + begmatch + endmatch;
5278 if (nlen != tem || olen != tem)
5280 if (!endmatch || nlen == olen)
5282 /* If new text being written reaches right margin, there is
5283 no need to do clear-to-eol at the end of this function
5284 (and it would not be safe, since cursor is not going to
5285 be "at the margin" after the text is done). */
5286 if (nlen == FRAME_TOTAL_COLS (f))
5287 olen = 0;
5289 /* Function write_glyphs is prepared to do nothing
5290 if passed a length <= 0. Check it here to avoid
5291 unnecessary cursor movement. */
5292 if (nlen - tem > 0)
5294 cursor_to (f, vpos, nsp + begmatch);
5295 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5298 else if (nlen > olen)
5300 /* Here, we used to have the following simple code:
5301 ----------------------------------------
5302 write_glyphs (nbody + nsp + begmatch, olen - tem);
5303 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5304 ----------------------------------------
5305 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5306 is a padding glyph. */
5307 int out = olen - tem; /* Columns to be overwritten originally. */
5308 int del;
5310 cursor_to (f, vpos, nsp + begmatch);
5312 /* Calculate columns we can actually overwrite. */
5313 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5314 out--;
5315 write_glyphs (f, nbody + nsp + begmatch, out);
5317 /* If we left columns to be overwritten, we must delete them. */
5318 del = olen - tem - out;
5319 if (del > 0)
5320 delete_glyphs (f, del);
5322 /* At last, we insert columns not yet written out. */
5323 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5324 olen = nlen;
5326 else if (olen > nlen)
5328 cursor_to (f, vpos, nsp + begmatch);
5329 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5330 delete_glyphs (f, olen - nlen);
5331 olen = nlen;
5335 just_erase:
5336 /* If any unerased characters remain after the new line, erase them. */
5337 if (olen > nlen)
5339 cursor_to (f, vpos, nlen);
5340 clear_end_of_line (f, olen);
5343 /* Exchange contents between current_frame and new_frame. */
5344 make_current (desired_matrix, current_matrix, vpos);
5349 /***********************************************************************
5350 X/Y Position -> Buffer Position
5351 ***********************************************************************/
5353 /* Determine what's under window-relative pixel position (*X, *Y).
5354 Return the object (string or buffer) that's there.
5355 Return in *POS the position in that object.
5356 Adjust *X and *Y to character positions. */
5358 Lisp_Object
5359 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5361 struct it it;
5362 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5363 struct text_pos startp;
5364 Lisp_Object string;
5365 struct glyph_row *row;
5366 #ifdef HAVE_WINDOW_SYSTEM
5367 struct image *img = 0;
5368 #endif
5369 int x0, x1;
5371 /* We used to set current_buffer directly here, but that does the
5372 wrong thing with `face-remapping-alist' (bug#2044). */
5373 Fset_buffer (w->buffer);
5374 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5375 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5376 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5377 start_display (&it, w, startp);
5379 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5380 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5381 MOVE_TO_X | MOVE_TO_Y);
5383 Fset_buffer (old_current_buffer);
5385 *dx = x0 + it.first_visible_x - it.current_x;
5386 *dy = *y - it.current_y;
5388 string = w->buffer;
5389 if (STRINGP (it.string))
5390 string = it.string;
5391 *pos = it.current;
5393 #ifdef HAVE_WINDOW_SYSTEM
5394 if (it.what == IT_IMAGE)
5396 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5397 && !NILP (img->spec))
5398 *object = img->spec;
5400 #endif
5402 if (it.vpos < w->current_matrix->nrows
5403 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5404 row->enabled_p))
5406 if (it.hpos < row->used[TEXT_AREA])
5408 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5409 #ifdef HAVE_WINDOW_SYSTEM
5410 if (img)
5412 *dy -= row->ascent - glyph->ascent;
5413 *dx += glyph->slice.x;
5414 *dy += glyph->slice.y;
5415 /* Image slices positions are still relative to the entire image */
5416 *width = img->width;
5417 *height = img->height;
5419 else
5420 #endif
5422 *width = glyph->pixel_width;
5423 *height = glyph->ascent + glyph->descent;
5426 else
5428 *width = 0;
5429 *height = row->height;
5432 else
5434 *width = *height = 0;
5437 /* Add extra (default width) columns if clicked after EOL. */
5438 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5439 if (x0 > x1)
5440 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5442 *x = it.hpos;
5443 *y = it.vpos;
5445 return string;
5449 /* Value is the string under window-relative coordinates X/Y in the
5450 mode line or header line (PART says which) of window W, or nil if none.
5451 *CHARPOS is set to the position in the string returned. */
5453 Lisp_Object
5454 mode_line_string (struct window *w, enum window_part part, int *x, int *y, int *charpos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5456 struct glyph_row *row;
5457 struct glyph *glyph, *end;
5458 int x0, y0;
5459 Lisp_Object string = Qnil;
5461 if (part == ON_MODE_LINE)
5462 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5463 else
5464 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5465 y0 = *y - row->y;
5466 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5468 if (row->mode_line_p && row->enabled_p)
5470 /* Find the glyph under X. If we find one with a string object,
5471 it's the one we were looking for. */
5472 glyph = row->glyphs[TEXT_AREA];
5473 end = glyph + row->used[TEXT_AREA];
5474 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5475 x0 -= glyph->pixel_width;
5476 *x = glyph - row->glyphs[TEXT_AREA];
5477 if (glyph < end)
5479 string = glyph->object;
5480 *charpos = glyph->charpos;
5481 *width = glyph->pixel_width;
5482 *height = glyph->ascent + glyph->descent;
5483 #ifdef HAVE_WINDOW_SYSTEM
5484 if (glyph->type == IMAGE_GLYPH)
5486 struct image *img;
5487 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5488 if (img != NULL)
5489 *object = img->spec;
5490 y0 -= row->ascent - glyph->ascent;
5492 #endif
5494 else
5496 /* Add extra (default width) columns if clicked after EOL. */
5497 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5498 *width = 0;
5499 *height = row->height;
5502 else
5504 *x = 0;
5505 x0 = 0;
5506 *width = *height = 0;
5509 *dx = x0;
5510 *dy = y0;
5512 return string;
5516 /* Value is the string under window-relative coordinates X/Y in either
5517 marginal area, or nil if none. *CHARPOS is set to the position in
5518 the string returned. */
5520 Lisp_Object
5521 marginal_area_string (struct window *w, enum window_part part, int *x, int *y, int *charpos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5523 struct glyph_row *row = w->current_matrix->rows;
5524 struct glyph *glyph, *end;
5525 int x0, y0, i, wy = *y;
5526 int area;
5527 Lisp_Object string = Qnil;
5529 if (part == ON_LEFT_MARGIN)
5530 area = LEFT_MARGIN_AREA;
5531 else if (part == ON_RIGHT_MARGIN)
5532 area = RIGHT_MARGIN_AREA;
5533 else
5534 abort ();
5536 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5537 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5538 break;
5539 y0 = *y - row->y;
5540 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5542 if (row->enabled_p)
5544 /* Find the glyph under X. If we find one with a string object,
5545 it's the one we were looking for. */
5546 if (area == RIGHT_MARGIN_AREA)
5547 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5548 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5549 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5550 + window_box_width (w, LEFT_MARGIN_AREA)
5551 + window_box_width (w, TEXT_AREA));
5552 else
5553 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5554 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5555 : 0);
5557 glyph = row->glyphs[area];
5558 end = glyph + row->used[area];
5559 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5560 x0 -= glyph->pixel_width;
5561 *x = glyph - row->glyphs[area];
5562 if (glyph < end)
5564 string = glyph->object;
5565 *charpos = glyph->charpos;
5566 *width = glyph->pixel_width;
5567 *height = glyph->ascent + glyph->descent;
5568 #ifdef HAVE_WINDOW_SYSTEM
5569 if (glyph->type == IMAGE_GLYPH)
5571 struct image *img;
5572 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5573 if (img != NULL)
5574 *object = img->spec;
5575 y0 -= row->ascent - glyph->ascent;
5576 x0 += glyph->slice.x;
5577 y0 += glyph->slice.y;
5579 #endif
5581 else
5583 /* Add extra (default width) columns if clicked after EOL. */
5584 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5585 *width = 0;
5586 *height = row->height;
5589 else
5591 x0 = 0;
5592 *x = 0;
5593 *width = *height = 0;
5596 *dx = x0;
5597 *dy = y0;
5599 return string;
5603 /***********************************************************************
5604 Changing Frame Sizes
5605 ***********************************************************************/
5607 #ifdef SIGWINCH
5609 SIGTYPE
5610 window_change_signal (int signalnum) /* If we don't have an argument, */
5611 /* some compilers complain in signal calls. */
5613 int width, height;
5614 int old_errno = errno;
5616 struct tty_display_info *tty;
5618 signal (SIGWINCH, window_change_signal);
5619 SIGNAL_THREAD_CHECK (signalnum);
5621 /* The frame size change obviously applies to a single
5622 termcap-controlled terminal, but we can't decide which.
5623 Therefore, we resize the frames corresponding to each tty.
5625 for (tty = tty_list; tty; tty = tty->next) {
5627 if (! tty->term_initted)
5628 continue;
5630 /* Suspended tty frames have tty->input == NULL avoid trying to
5631 use it. */
5632 if (!tty->input)
5633 continue;
5635 get_tty_size (fileno (tty->input), &width, &height);
5637 if (width > 5 && height > 2) {
5638 Lisp_Object tail, frame;
5640 FOR_EACH_FRAME (tail, frame)
5641 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5642 /* Record the new sizes, but don't reallocate the data
5643 structures now. Let that be done later outside of the
5644 signal handler. */
5645 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5649 errno = old_errno;
5651 #endif /* SIGWINCH */
5654 /* Do any change in frame size that was requested by a signal. SAFE
5655 non-zero means this function is called from a place where it is
5656 safe to change frame sizes while a redisplay is in progress. */
5658 void
5659 do_pending_window_change (int safe)
5661 /* If window_change_signal should have run before, run it now. */
5662 if (redisplaying_p && !safe)
5663 return;
5665 while (delayed_size_change)
5667 Lisp_Object tail, frame;
5669 delayed_size_change = 0;
5671 FOR_EACH_FRAME (tail, frame)
5673 struct frame *f = XFRAME (frame);
5675 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5676 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5677 0, 0, safe);
5683 /* Change the frame height and/or width. Values may be given as zero to
5684 indicate no change is to take place.
5686 If DELAY is non-zero, then assume we're being called from a signal
5687 handler, and queue the change for later - perhaps the next
5688 redisplay. Since this tries to resize windows, we can't call it
5689 from a signal handler.
5691 SAFE non-zero means this function is called from a place where it's
5692 safe to change frame sizes while a redisplay is in progress. */
5694 void
5695 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5697 Lisp_Object tail, frame;
5699 if (FRAME_MSDOS_P (f))
5701 /* On MS-DOS, all frames use the same screen, so a change in
5702 size affects all frames. Termcap now supports multiple
5703 ttys. */
5704 FOR_EACH_FRAME (tail, frame)
5705 if (! FRAME_WINDOW_P (XFRAME (frame)))
5706 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5707 pretend, delay, safe);
5709 else
5710 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5713 static void
5714 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5716 int new_frame_total_cols;
5717 int count = SPECPDL_INDEX ();
5719 /* If we can't deal with the change now, queue it for later. */
5720 if (delay || (redisplaying_p && !safe))
5722 f->new_text_lines = newheight;
5723 f->new_text_cols = newwidth;
5724 delayed_size_change = 1;
5725 return;
5728 /* This size-change overrides any pending one for this frame. */
5729 f->new_text_lines = 0;
5730 f->new_text_cols = 0;
5732 /* If an argument is zero, set it to the current value. */
5733 if (newheight == 0)
5734 newheight = FRAME_LINES (f);
5735 if (newwidth == 0)
5736 newwidth = FRAME_COLS (f);
5738 /* Compute width of windows in F.
5739 This is the width of the frame without vertical scroll bars. */
5740 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5742 /* Round up to the smallest acceptable size. */
5743 check_frame_size (f, &newheight, &newwidth);
5745 /* If we're not changing the frame size, quit now. */
5746 /* Frame width may be unchanged but the text portion may change, for example,
5747 fullscreen and remove/add scroll bar. */
5748 if (newheight == FRAME_LINES (f)
5749 && newwidth == FRAME_COLS (f) // text portion unchanged
5750 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5751 return;
5753 BLOCK_INPUT;
5755 #ifdef MSDOS
5756 /* We only can set screen dimensions to certain values supported
5757 by our video hardware. Try to find the smallest size greater
5758 or equal to the requested dimensions. */
5759 dos_set_window_size (&newheight, &newwidth);
5760 #endif
5762 if (newheight != FRAME_LINES (f))
5764 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5766 /* Frame has both root and mini-buffer. */
5767 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5768 FRAME_TOP_MARGIN (f));
5769 set_window_height (FRAME_ROOT_WINDOW (f),
5770 (newheight
5772 - FRAME_TOP_MARGIN (f)),
5774 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5775 newheight - 1);
5776 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5778 else
5779 /* Frame has just one top-level window. */
5780 set_window_height (FRAME_ROOT_WINDOW (f),
5781 newheight - FRAME_TOP_MARGIN (f), 2);
5783 /* MSDOS frames cannot PRETEND, as they change frame size by
5784 manipulating video hardware. */
5785 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5786 FrameRows (FRAME_TTY (f)) = newheight;
5789 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5791 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5792 if (FRAME_HAS_MINIBUF_P (f))
5793 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5795 /* MSDOS frames cannot PRETEND, as they change frame size by
5796 manipulating video hardware. */
5797 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5798 FrameCols (FRAME_TTY (f)) = newwidth;
5800 if (WINDOWP (f->tool_bar_window))
5801 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5804 FRAME_LINES (f) = newheight;
5805 SET_FRAME_COLS (f, newwidth);
5808 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5809 int text_area_x, text_area_y, text_area_width, text_area_height;
5811 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5812 &text_area_height);
5813 if (w->cursor.x >= text_area_x + text_area_width)
5814 w->cursor.hpos = w->cursor.x = 0;
5815 if (w->cursor.y >= text_area_y + text_area_height)
5816 w->cursor.vpos = w->cursor.y = 0;
5819 adjust_glyphs (f);
5820 calculate_costs (f);
5821 SET_FRAME_GARBAGED (f);
5822 f->resized_p = 1;
5824 UNBLOCK_INPUT;
5826 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5828 run_window_configuration_change_hook (f);
5830 unbind_to (count, Qnil);
5835 /***********************************************************************
5836 Terminal Related Lisp Functions
5837 ***********************************************************************/
5839 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5840 1, 1, "FOpen termscript file: ",
5841 doc: /* Start writing all terminal output to FILE as well as the terminal.
5842 FILE = nil means just close any termscript file currently open. */)
5843 (Lisp_Object file)
5845 struct tty_display_info *tty;
5847 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5848 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5849 error ("Current frame is not on a tty device");
5851 tty = CURTTY ();
5853 if (tty->termscript != 0)
5855 BLOCK_INPUT;
5856 fclose (tty->termscript);
5857 UNBLOCK_INPUT;
5859 tty->termscript = 0;
5861 if (! NILP (file))
5863 file = Fexpand_file_name (file, Qnil);
5864 tty->termscript = fopen (SDATA (file), "w");
5865 if (tty->termscript == 0)
5866 report_file_error ("Opening termscript", Fcons (file, Qnil));
5868 return Qnil;
5872 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5873 Ssend_string_to_terminal, 1, 2, 0,
5874 doc: /* Send STRING to the terminal without alteration.
5875 Control characters in STRING will have terminal-dependent effects.
5877 Optional parameter TERMINAL specifies the tty terminal device to use.
5878 It may be a terminal object, a frame, or nil for the terminal used by
5879 the currently selected frame. In batch mode, STRING is sent to stdout
5880 when TERMINAL is nil. */)
5881 (Lisp_Object string, Lisp_Object terminal)
5883 struct terminal *t = get_terminal (terminal, 1);
5884 FILE *out;
5886 /* ??? Perhaps we should do something special for multibyte strings here. */
5887 CHECK_STRING (string);
5888 BLOCK_INPUT;
5890 if (!t)
5891 error ("Unknown terminal device");
5893 if (t->type == output_initial)
5894 out = stdout;
5895 else if (t->type != output_termcap && t->type != output_msdos_raw)
5896 error ("Device %d is not a termcap terminal device", t->id);
5897 else
5899 struct tty_display_info *tty = t->display_info.tty;
5901 if (! tty->output)
5902 error ("Terminal is currently suspended");
5904 if (tty->termscript)
5906 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5907 fflush (tty->termscript);
5909 out = tty->output;
5911 fwrite (SDATA (string), 1, SBYTES (string), out);
5912 fflush (out);
5913 UNBLOCK_INPUT;
5914 return Qnil;
5918 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5919 doc: /* Beep, or flash the screen.
5920 Also, unless an argument is given,
5921 terminate any keyboard macro currently executing. */)
5922 (Lisp_Object arg)
5924 if (!NILP (arg))
5926 if (noninteractive)
5927 putchar (07);
5928 else
5929 ring_bell (XFRAME (selected_frame));
5931 else
5932 bitch_at_user ();
5934 return Qnil;
5937 void
5938 bitch_at_user (void)
5940 if (noninteractive)
5941 putchar (07);
5942 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5943 error ("Keyboard macro terminated by a command ringing the bell");
5944 else
5945 ring_bell (XFRAME (selected_frame));
5950 /***********************************************************************
5951 Sleeping, Waiting
5952 ***********************************************************************/
5954 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5955 doc: /* Pause, without updating display, for SECONDS seconds.
5956 SECONDS may be a floating-point value, meaning that you can wait for a
5957 fraction of a second. Optional second arg MILLISECONDS specifies an
5958 additional wait period, in milliseconds; this may be useful if your
5959 Emacs was built without floating point support.
5960 \(Not all operating systems support waiting for a fraction of a second.) */)
5961 (Lisp_Object seconds, Lisp_Object milliseconds)
5963 int sec, usec;
5965 if (NILP (milliseconds))
5966 XSETINT (milliseconds, 0);
5967 else
5968 CHECK_NUMBER (milliseconds);
5969 usec = XINT (milliseconds) * 1000;
5972 double duration = extract_float (seconds);
5973 sec = (int) duration;
5974 usec += (duration - sec) * 1000000;
5977 #ifndef EMACS_HAS_USECS
5978 if (sec == 0 && usec != 0)
5979 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5980 #endif
5982 /* Assure that 0 <= usec < 1000000. */
5983 if (usec < 0)
5985 /* We can't rely on the rounding being correct if usec is negative. */
5986 if (-1000000 < usec)
5987 sec--, usec += 1000000;
5988 else
5989 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5991 else
5992 sec += usec / 1000000, usec %= 1000000;
5994 if (sec < 0 || (sec == 0 && usec == 0))
5995 return Qnil;
5997 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5999 return Qnil;
6003 /* This is just like wait_reading_process_output, except that
6004 it does redisplay.
6006 TIMEOUT is number of seconds to wait (float or integer),
6007 or t to wait forever.
6008 READING is 1 if reading input.
6009 If DO_DISPLAY is >0 display process output while waiting.
6010 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6013 Lisp_Object
6014 sit_for (Lisp_Object timeout, int reading, int do_display)
6016 int sec, usec;
6018 swallow_events (do_display);
6020 if ((detect_input_pending_run_timers (do_display))
6021 || !NILP (Vexecuting_kbd_macro))
6022 return Qnil;
6024 if (do_display >= 2)
6025 redisplay_preserve_echo_area (2);
6027 if (INTEGERP (timeout))
6029 sec = XINT (timeout);
6030 usec = 0;
6032 else if (FLOATP (timeout))
6034 double seconds = XFLOAT_DATA (timeout);
6035 sec = (int) seconds;
6036 usec = (int) ((seconds - sec) * 1000000);
6038 else if (EQ (timeout, Qt))
6040 sec = 0;
6041 usec = 0;
6043 else
6044 wrong_type_argument (Qnumberp, timeout);
6046 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6047 return Qt;
6049 #ifdef SIGIO
6050 gobble_input (0);
6051 #endif
6053 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6054 Qnil, NULL, 0);
6056 return detect_input_pending () ? Qnil : Qt;
6060 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6061 doc: /* Perform redisplay if no input is available.
6062 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6063 perform a full redisplay even if input is available.
6064 Return t if redisplay was performed, nil otherwise. */)
6065 (Lisp_Object force)
6067 int count;
6069 swallow_events (1);
6070 if ((detect_input_pending_run_timers (1)
6071 && NILP (force) && !redisplay_dont_pause)
6072 || !NILP (Vexecuting_kbd_macro))
6073 return Qnil;
6075 count = SPECPDL_INDEX ();
6076 if (!NILP (force) && !redisplay_dont_pause)
6077 specbind (Qredisplay_dont_pause, Qt);
6078 redisplay_preserve_echo_area (2);
6079 unbind_to (count, Qnil);
6080 return Qt;
6085 /***********************************************************************
6086 Other Lisp Functions
6087 ***********************************************************************/
6089 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6090 session's frames, frame names, buffers, buffer-read-only flags, and
6091 buffer-modified-flags. */
6093 static Lisp_Object frame_and_buffer_state;
6096 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6097 Sframe_or_buffer_changed_p, 0, 1, 0,
6098 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6099 VARIABLE is a variable name whose value is either nil or a state vector
6100 that will be updated to contain all frames and buffers,
6101 aside from buffers whose names start with space,
6102 along with the buffers' read-only and modified flags. This allows a fast
6103 check to see whether buffer menus might need to be recomputed.
6104 If this function returns non-nil, it updates the internal vector to reflect
6105 the current state.
6107 If VARIABLE is nil, an internal variable is used. Users should not
6108 pass nil for VARIABLE. */)
6109 (Lisp_Object variable)
6111 Lisp_Object state, tail, frame, buf;
6112 Lisp_Object *vecp, *end;
6113 int n;
6115 if (! NILP (variable))
6117 CHECK_SYMBOL (variable);
6118 state = Fsymbol_value (variable);
6119 if (! VECTORP (state))
6120 goto changed;
6122 else
6123 state = frame_and_buffer_state;
6125 vecp = XVECTOR (state)->contents;
6126 end = vecp + XVECTOR (state)->size;
6128 FOR_EACH_FRAME (tail, frame)
6130 if (vecp == end)
6131 goto changed;
6132 if (!EQ (*vecp++, frame))
6133 goto changed;
6134 if (vecp == end)
6135 goto changed;
6136 if (!EQ (*vecp++, XFRAME (frame)->name))
6137 goto changed;
6139 /* Check that the buffer info matches. */
6140 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6142 buf = XCDR (XCAR (tail));
6143 /* Ignore buffers that aren't included in buffer lists. */
6144 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6145 continue;
6146 if (vecp == end)
6147 goto changed;
6148 if (!EQ (*vecp++, buf))
6149 goto changed;
6150 if (vecp == end)
6151 goto changed;
6152 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6153 goto changed;
6154 if (vecp == end)
6155 goto changed;
6156 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6157 goto changed;
6159 if (vecp == end)
6160 goto changed;
6161 /* Detect deletion of a buffer at the end of the list. */
6162 if (EQ (*vecp, Qlambda))
6163 return Qnil;
6165 /* Come here if we decide the data has changed. */
6166 changed:
6167 /* Count the size we will need.
6168 Start with 1 so there is room for at least one lambda at the end. */
6169 n = 1;
6170 FOR_EACH_FRAME (tail, frame)
6171 n += 2;
6172 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6173 n += 3;
6174 /* Reallocate the vector if data has grown to need it,
6175 or if it has shrunk a lot. */
6176 if (! VECTORP (state)
6177 || n > XVECTOR (state)->size
6178 || n + 20 < XVECTOR (state)->size / 2)
6179 /* Add 20 extra so we grow it less often. */
6181 state = Fmake_vector (make_number (n + 20), Qlambda);
6182 if (! NILP (variable))
6183 Fset (variable, state);
6184 else
6185 frame_and_buffer_state = state;
6188 /* Record the new data in the (possibly reallocated) vector. */
6189 vecp = XVECTOR (state)->contents;
6190 FOR_EACH_FRAME (tail, frame)
6192 *vecp++ = frame;
6193 *vecp++ = XFRAME (frame)->name;
6195 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6197 buf = XCDR (XCAR (tail));
6198 /* Ignore buffers that aren't included in buffer lists. */
6199 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6200 continue;
6201 *vecp++ = buf;
6202 *vecp++ = XBUFFER (buf)->read_only;
6203 *vecp++ = Fbuffer_modified_p (buf);
6205 /* Fill up the vector with lambdas (always at least one). */
6206 *vecp++ = Qlambda;
6207 while (vecp - XVECTOR (state)->contents
6208 < XVECTOR (state)->size)
6209 *vecp++ = Qlambda;
6210 /* Make sure we didn't overflow the vector. */
6211 if (vecp - XVECTOR (state)->contents
6212 > XVECTOR (state)->size)
6213 abort ();
6214 return Qt;
6219 /***********************************************************************
6220 Initialization
6221 ***********************************************************************/
6223 /* Initialization done when Emacs fork is started, before doing stty.
6224 Determine terminal type and set terminal_driver. Then invoke its
6225 decoding routine to set up variables in the terminal package. */
6227 void
6228 init_display (void)
6230 char *terminal_type;
6232 /* Construct the space glyph. */
6233 space_glyph.type = CHAR_GLYPH;
6234 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6235 space_glyph.charpos = -1;
6237 inverse_video = 0;
6238 cursor_in_echo_area = 0;
6239 terminal_type = (char *) 0;
6241 /* Now is the time to initialize this; it's used by init_sys_modes
6242 during startup. */
6243 Vinitial_window_system = Qnil;
6245 /* SIGWINCH needs to be handled no matter what display we start
6246 with. Otherwise newly opened tty frames will not resize
6247 automatically. */
6248 #ifdef SIGWINCH
6249 #ifndef CANNOT_DUMP
6250 if (initialized)
6251 #endif /* CANNOT_DUMP */
6252 signal (SIGWINCH, window_change_signal);
6253 #endif /* SIGWINCH */
6255 /* If running as a daemon, no need to initialize any frames/terminal. */
6256 if (IS_DAEMON)
6257 return;
6259 /* If the user wants to use a window system, we shouldn't bother
6260 initializing the terminal. This is especially important when the
6261 terminal is so dumb that emacs gives up before and doesn't bother
6262 using the window system.
6264 If the DISPLAY environment variable is set and nonempty,
6265 try to use X, and die with an error message if that doesn't work. */
6267 #ifdef HAVE_X_WINDOWS
6268 if (! inhibit_window_system && ! display_arg)
6270 char *display;
6271 display = getenv ("DISPLAY");
6272 display_arg = (display != 0 && *display != 0);
6274 if (display_arg && !x_display_ok (display))
6276 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6277 display);
6278 inhibit_window_system = 1;
6282 if (!inhibit_window_system && display_arg
6283 #ifndef CANNOT_DUMP
6284 && initialized
6285 #endif
6288 Vinitial_window_system = Qx;
6289 #ifdef HAVE_X11
6290 Vwindow_system_version = make_number (11);
6291 #endif
6292 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6293 /* In some versions of ncurses,
6294 tputs crashes if we have not called tgetent.
6295 So call tgetent. */
6296 { char b[2044]; tgetent (b, "xterm");}
6297 #endif
6298 adjust_frame_glyphs_initially ();
6299 return;
6301 #endif /* HAVE_X_WINDOWS */
6303 #ifdef HAVE_NTGUI
6304 if (!inhibit_window_system)
6306 Vinitial_window_system = Qw32;
6307 Vwindow_system_version = make_number (1);
6308 adjust_frame_glyphs_initially ();
6309 return;
6311 #endif /* HAVE_NTGUI */
6313 #ifdef HAVE_NS
6314 if (!inhibit_window_system
6315 #ifndef CANNOT_DUMP
6316 && initialized
6317 #endif
6320 Vinitial_window_system = Qns;
6321 Vwindow_system_version = make_number(10);
6322 adjust_frame_glyphs_initially ();
6323 return;
6325 #endif
6327 /* If no window system has been specified, try to use the terminal. */
6328 if (! isatty (0))
6330 fatal ("standard input is not a tty");
6331 exit (1);
6334 #ifdef WINDOWSNT
6335 terminal_type = "w32console";
6336 #else
6337 /* Look at the TERM variable. */
6338 terminal_type = (char *) getenv ("TERM");
6339 #endif
6340 if (!terminal_type)
6342 #ifdef HAVE_WINDOW_SYSTEM
6343 if (! inhibit_window_system)
6344 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6345 else
6346 #endif /* HAVE_WINDOW_SYSTEM */
6347 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6348 exit (1);
6352 struct terminal *t;
6353 struct frame *f = XFRAME (selected_frame);
6355 /* Open a display on the controlling tty. */
6356 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6358 /* Convert the initial frame to use the new display. */
6359 if (f->output_method != output_initial)
6360 abort ();
6361 f->output_method = t->type;
6362 f->terminal = t;
6364 t->reference_count++;
6365 t->display_info.tty->top_frame = selected_frame;
6366 change_frame_size (XFRAME (selected_frame),
6367 FrameRows (t->display_info.tty),
6368 FrameCols (t->display_info.tty), 0, 0, 1);
6370 /* Delete the initial terminal. */
6371 if (--initial_terminal->reference_count == 0
6372 && initial_terminal->delete_terminal_hook)
6373 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6375 /* Update frame parameters to reflect the new type. */
6376 Fmodify_frame_parameters
6377 (selected_frame, Fcons (Fcons (Qtty_type,
6378 Ftty_type (selected_frame)), Qnil));
6379 if (t->display_info.tty->name)
6380 Fmodify_frame_parameters (selected_frame,
6381 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6382 Qnil));
6383 else
6384 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6385 Qnil));
6389 struct frame *sf = SELECTED_FRAME ();
6390 int width = FRAME_TOTAL_COLS (sf);
6391 int height = FRAME_LINES (sf);
6393 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6395 /* If these sizes are so big they cause overflow, just ignore the
6396 change. It's not clear what better we could do. */
6397 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6398 fatal ("screen size %dx%d too big", width, height);
6401 adjust_frame_glyphs_initially ();
6402 calculate_costs (XFRAME (selected_frame));
6404 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6405 if (initialized
6406 && !noninteractive
6407 && NILP (Vinitial_window_system))
6409 /* For the initial frame, we don't have any way of knowing what
6410 are the foreground and background colors of the terminal. */
6411 struct frame *sf = SELECTED_FRAME();
6413 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6414 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6415 call0 (intern ("tty-set-up-initial-frame-faces"));
6421 /***********************************************************************
6422 Blinking cursor
6423 ***********************************************************************/
6425 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6426 Sinternal_show_cursor, 2, 2, 0,
6427 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6428 WINDOW nil means use the selected window. SHOW non-nil means
6429 show a cursor in WINDOW in the next redisplay. SHOW nil means
6430 don't show a cursor. */)
6431 (Lisp_Object window, Lisp_Object show)
6433 /* Don't change cursor state while redisplaying. This could confuse
6434 output routines. */
6435 if (!redisplaying_p)
6437 if (NILP (window))
6438 window = selected_window;
6439 else
6440 CHECK_WINDOW (window);
6442 XWINDOW (window)->cursor_off_p = NILP (show);
6445 return Qnil;
6449 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6450 Sinternal_show_cursor_p, 0, 1, 0,
6451 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6452 WINDOW nil or omitted means report on the selected window. */)
6453 (Lisp_Object window)
6455 struct window *w;
6457 if (NILP (window))
6458 window = selected_window;
6459 else
6460 CHECK_WINDOW (window);
6462 w = XWINDOW (window);
6463 return w->cursor_off_p ? Qnil : Qt;
6466 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6467 Slast_nonminibuf_frame, 0, 0, 0,
6468 doc: /* Value is last nonminibuffer frame. */)
6469 (void)
6471 Lisp_Object frame = Qnil;
6473 if (last_nonminibuf_frame)
6474 XSETFRAME (frame, last_nonminibuf_frame);
6476 return frame;
6479 /***********************************************************************
6480 Initialization
6481 ***********************************************************************/
6483 void
6484 syms_of_display (void)
6486 defsubr (&Sredraw_frame);
6487 defsubr (&Sredraw_display);
6488 defsubr (&Sframe_or_buffer_changed_p);
6489 defsubr (&Sopen_termscript);
6490 defsubr (&Sding);
6491 defsubr (&Sredisplay);
6492 defsubr (&Ssleep_for);
6493 defsubr (&Ssend_string_to_terminal);
6494 defsubr (&Sinternal_show_cursor);
6495 defsubr (&Sinternal_show_cursor_p);
6496 defsubr (&Slast_nonminibuf_frame);
6498 #if GLYPH_DEBUG
6499 defsubr (&Sdump_redisplay_history);
6500 #endif
6502 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6503 staticpro (&frame_and_buffer_state);
6505 Qdisplay_table = intern_c_string ("display-table");
6506 staticpro (&Qdisplay_table);
6507 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6508 staticpro (&Qredisplay_dont_pause);
6510 DEFVAR_INT ("baud-rate", &baud_rate,
6511 doc: /* *The output baud rate of the terminal.
6512 On most systems, changing this value will affect the amount of padding
6513 and the other strategic decisions made during redisplay. */);
6515 DEFVAR_BOOL ("inverse-video", &inverse_video,
6516 doc: /* *Non-nil means invert the entire frame display.
6517 This means everything is in inverse video which otherwise would not be. */);
6519 DEFVAR_BOOL ("visible-bell", &visible_bell,
6520 doc: /* *Non-nil means try to flash the frame to represent a bell.
6522 See also `ring-bell-function'. */);
6524 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6525 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6526 A non-nil value is useful if the terminal can automatically preserve
6527 Emacs's frame display when you reenter Emacs.
6528 It is up to you to set this variable if your terminal can do that. */);
6530 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6531 doc: /* Name of the window system that Emacs uses for the first frame.
6532 The value is a symbol--for instance, `x' for X windows.
6533 The value is nil if Emacs is using a text-only terminal. */);
6535 DEFVAR_KBOARD ("window-system", Vwindow_system,
6536 doc: /* Name of window system through which the selected frame is displayed.
6537 The value is a symbol--for instance, `x' for X windows.
6538 The value is nil if the selected frame is on a text-only-terminal. */);
6540 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6541 doc: /* The version number of the window system in use.
6542 For X windows, this is 11. */);
6544 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6545 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6547 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6548 doc: /* Table defining how to output a glyph code to the frame.
6549 If not nil, this is a vector indexed by glyph code to define the glyph.
6550 Each element can be:
6551 integer: a glyph code which this glyph is an alias for.
6552 string: output this glyph using that string (not impl. in X windows).
6553 nil: this glyph mod 524288 is the code of a character to output,
6554 and this glyph / 524288 is the face number (see `face-id') to use
6555 while outputting it. */);
6556 Vglyph_table = Qnil;
6558 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6559 doc: /* Display table to use for buffers that specify none.
6560 See `buffer-display-table' for more information. */);
6561 Vstandard_display_table = Qnil;
6563 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6564 doc: /* *Non-nil means update isn't paused when input is detected. */);
6565 redisplay_dont_pause = 0;
6567 #if PERIODIC_PREEMPTION_CHECKING
6568 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
6569 doc: /* *The period in seconds between checking for input during redisplay.
6570 If input is detected, redisplay is pre-empted, and the input is processed.
6571 If nil, never pre-empt redisplay. */);
6572 Vredisplay_preemption_period = make_float (0.10);
6573 #endif
6575 #ifdef CANNOT_DUMP
6576 if (noninteractive)
6577 #endif
6579 Vinitial_window_system = Qnil;
6580 Vwindow_system_version = Qnil;
6584 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6585 (do not change this comment) */