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[emacs.git] / src / dispnew.c
blob1318bcb851f7ec99c400ea213e9a92b614a01466
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001, 2002
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
63 #ifdef MAC_OS
64 #include "macterm.h"
65 #endif /* MAC_OS */
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69 #include "systime.h"
70 #include <errno.h>
72 /* To get the prototype for `sleep'. */
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
82 #ifdef __GNU_LIBRARY__
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #else
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
93 #endif
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
98 #endif
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
101 #endif
102 #endif /* not __GNU_LIBRARY__ */
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
106 #endif
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
111 struct dim
113 int width;
114 int height;
118 /* Function prototypes. */
120 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
121 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
122 static void fake_current_matrices P_ ((Lisp_Object));
123 static void redraw_overlapping_rows P_ ((struct window *, int));
124 static void redraw_overlapped_rows P_ ((struct window *, int));
125 static int count_blanks P_ ((struct glyph *, int));
126 static int count_match P_ ((struct glyph *, struct glyph *,
127 struct glyph *, struct glyph *));
128 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
129 static void update_frame_line P_ ((struct frame *, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
133 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
134 static void adjust_frame_glyphs P_ ((struct frame *));
135 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
136 static void free_glyph_matrix P_ ((struct glyph_matrix *));
137 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
138 int, int, struct dim));
139 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
140 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
141 #if GLYPH_DEBUG
142 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
143 #endif
144 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
145 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
146 struct window *));
147 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
148 struct window *));
149 static struct glyph_pool *new_glyph_pool P_ ((void));
150 static void free_glyph_pool P_ ((struct glyph_pool *));
151 static void adjust_frame_glyphs_initially P_ ((void));
152 static void adjust_frame_message_buffer P_ ((struct frame *));
153 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
154 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
155 static void build_frame_matrix P_ ((struct frame *));
156 void clear_current_matrices P_ ((struct frame *));
157 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
158 int, int));
159 static void clear_window_matrices P_ ((struct window *, int));
160 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
161 static int scrolling_window P_ ((struct window *, int));
162 static int update_window_line P_ ((struct window *, int, int *));
163 static void update_marginal_area P_ ((struct window *, int, int));
164 static int update_text_area P_ ((struct window *, int));
165 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
166 int));
167 static void mirror_make_current P_ ((struct window *, int));
168 void check_window_matrix_pointers P_ ((struct window *));
169 #if GLYPH_DEBUG
170 static void check_matrix_pointers P_ ((struct glyph_matrix *,
171 struct glyph_matrix *));
172 #endif
173 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
174 static int update_window_tree P_ ((struct window *, int));
175 static int update_window P_ ((struct window *, int));
176 static int update_frame_1 P_ ((struct frame *, int, int));
177 static void set_window_cursor_after_update P_ ((struct window *));
178 static int row_equal_p P_ ((struct window *, struct glyph_row *,
179 struct glyph_row *, int));
180 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
181 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
182 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
183 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
184 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
185 struct window *frame_row_to_window P_ ((struct window *, int));
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
190 scrolling. */
192 int redisplay_dont_pause;
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
197 int frame_garbaged;
199 /* Nonzero means last display completed. Zero means it was preempted. */
201 int display_completed;
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
204 audible bell. */
206 int visible_bell;
208 /* Invert the color of the whole frame, at a low level. */
210 int inverse_video;
212 /* Line speed of the terminal. */
214 EMACS_INT baud_rate;
216 /* Either nil or a symbol naming the window system under which Emacs
217 is running. */
219 Lisp_Object Vwindow_system;
221 /* Version number of X windows: 10, 11 or nil. */
223 Lisp_Object Vwindow_system_version;
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
229 as a character code.
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
234 Lisp_Object Vglyph_table;
236 /* Display table to use for vectors that don't specify their own. */
238 Lisp_Object Vstandard_display_table;
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
244 int cursor_in_echo_area;
246 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
252 Lisp_Object selected_frame;
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
259 struct frame *last_nonminibuf_frame;
261 /* Stdio stream being used for copy of all output. */
263 FILE *termscript;
265 /* Structure for info on cursor positioning. */
267 struct cm Wcm;
269 /* 1 means SIGWINCH happened when not safe. */
271 int delayed_size_change;
273 /* 1 means glyph initialization has been completed at startup. */
275 static int glyphs_initialized_initially_p;
277 /* Updated window if != 0. Set by update_window. */
279 struct window *updated_window;
281 /* Glyph row updated in update_window_line, and area that is updated. */
283 struct glyph_row *updated_row;
284 int updated_area;
286 /* A glyph for a space. */
288 struct glyph space_glyph;
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
294 int redisplay_performed_directly_p;
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
299 int glyph_matrix_count;
300 int glyph_pool_count;
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
305 static struct frame *frame_matrix_frame;
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
310 struct redisplay_interface *rif;
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
316 loaded on demand. */
318 int fonts_changed_p;
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
323 #if GLYPH_DEBUG
325 static int window_to_frame_vpos P_ ((struct window *, int));
326 static int window_to_frame_hpos P_ ((struct window *, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330 /* One element of the ring buffer containing redisplay history
331 information. */
333 struct redisplay_history
335 char trace[512 + 100];
338 /* The size of the history buffer. */
340 #define REDISPLAY_HISTORY_SIZE 30
342 /* The redisplay history buffer. */
344 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
346 /* Next free entry in redisplay_history. */
348 static int history_idx;
350 /* A tick that's incremented each time something is added to the
351 history. */
353 static unsigned history_tick;
355 static void add_frame_display_history P_ ((struct frame *, int));
356 static void add_window_display_history P_ ((struct window *, char *, int));
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
364 static void
365 add_window_display_history (w, msg, paused_p)
366 struct window *w;
367 char *msg;
368 int paused_p;
370 char *buf;
372 if (history_idx >= REDISPLAY_HISTORY_SIZE)
373 history_idx = 0;
374 buf = redisplay_history[history_idx].trace;
375 ++history_idx;
377 sprintf (buf, "%d: window %p (`%s')%s\n",
378 history_tick++,
380 ((BUFFERP (w->buffer)
381 && STRINGP (XBUFFER (w->buffer)->name))
382 ? (char *) SDATA (XBUFFER (w->buffer)->name)
383 : "???"),
384 paused_p ? " ***paused***" : "");
385 strcat (buf, msg);
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
391 pending input. */
393 static void
394 add_frame_display_history (f, paused_p)
395 struct frame *f;
396 int paused_p;
398 char *buf;
400 if (history_idx >= REDISPLAY_HISTORY_SIZE)
401 history_idx = 0;
402 buf = redisplay_history[history_idx].trace;
403 ++history_idx;
405 sprintf (buf, "%d: update frame %p%s",
406 history_tick++,
407 f, paused_p ? " ***paused***" : "");
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
412 Sdump_redisplay_history, 0, 0, "",
413 doc: /* Dump redisplay history to stderr. */)
416 int i;
418 for (i = history_idx - 1; i != history_idx; --i)
420 if (i < 0)
421 i = REDISPLAY_HISTORY_SIZE - 1;
422 fprintf (stderr, "%s\n", redisplay_history[i].trace);
425 return Qnil;
429 #else /* GLYPH_DEBUG == 0 */
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
434 #endif /* GLYPH_DEBUG == 0 */
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
441 void
442 safe_bcopy (from, to, size)
443 const char *from;
444 char *to;
445 int size;
447 if (size <= 0 || from == to)
448 return;
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to < from || from + size <= to)
454 bcopy (from, to, size);
456 /* Otherwise, we'll copy from the end. */
457 else
459 register const char *endf = from + size;
460 register char *endt = to + size;
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
468 if (to - from < 64)
471 *--endt = *--endf;
472 while (endf != from);
474 else
476 for (;;)
478 endt -= (to - from);
479 endf -= (to - from);
481 if (endt < to)
482 break;
484 bcopy (endf, endt, to - from);
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from, to, endt - from);
497 /***********************************************************************
498 Glyph Matrices
499 ***********************************************************************/
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
507 struct glyph_matrix *
508 new_glyph_matrix (pool)
509 struct glyph_pool *pool;
511 struct glyph_matrix *result;
513 /* Allocate and clear. */
514 result = (struct glyph_matrix *) xmalloc (sizeof *result);
515 bzero (result, sizeof *result);
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count;
521 /* Set pool and return. */
522 result->pool = pool;
523 return result;
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
538 static void
539 free_glyph_matrix (matrix)
540 struct glyph_matrix *matrix;
542 if (matrix)
544 int i;
546 /* Detect the case that more matrices are freed than were
547 allocated. */
548 if (--glyph_matrix_count < 0)
549 abort ();
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix->pool == NULL)
553 for (i = 0; i < matrix->rows_allocated; ++i)
554 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
556 /* Free row structures and the matrix itself. */
557 xfree (matrix->rows);
558 xfree (matrix);
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
567 or a float. */
569 static int
570 margin_glyphs_to_reserve (w, total_glyphs, margin)
571 struct window *w;
572 int total_glyphs;
573 Lisp_Object margin;
575 int n;
577 if (NUMBERP (margin))
579 int width = XFASTINT (w->width);
580 double d = max (0, XFLOATINT (margin));
581 d = min (width / 2 - 1, d);
582 n = (int) ((double) total_glyphs / width * d);
584 else
585 n = 0;
587 return n;
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
592 window sizes.
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
603 MATRIX->pool.
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
613 static void
614 adjust_glyph_matrix (w, matrix, x, y, dim)
615 struct window *w;
616 struct glyph_matrix *matrix;
617 int x, y;
618 struct dim dim;
620 int i;
621 int new_rows;
622 int marginal_areas_changed_p = 0;
623 int header_line_changed_p = 0;
624 int header_line_p = 0;
625 int left = -1, right = -1;
626 int window_x, window_y, window_width = -1, window_height;
628 /* See if W had a header line that has disappeared now, or vice versa. */
629 if (w)
631 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
632 header_line_changed_p = header_line_p != matrix->header_line_p;
634 matrix->header_line_p = header_line_p;
636 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
637 haven't changed. This optimization is important because preserving
638 the matrix means preventing redisplay. */
639 if (matrix->pool == NULL)
641 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
642 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
643 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
644 xassert (left >= 0 && right >= 0);
645 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
646 || right != matrix->right_margin_glyphs);
648 if (!marginal_areas_changed_p
649 && !fonts_changed_p
650 && !header_line_changed_p
651 && matrix->window_left_x == XFASTINT (w->left)
652 && matrix->window_top_y == XFASTINT (w->top)
653 && matrix->window_height == window_height
654 && matrix->window_vscroll == w->vscroll
655 && matrix->window_width == window_width)
656 return;
659 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
660 if (matrix->rows_allocated < dim.height)
662 int size = dim.height * sizeof (struct glyph_row);
663 new_rows = dim.height - matrix->rows_allocated;
664 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
665 bzero (matrix->rows + matrix->rows_allocated,
666 new_rows * sizeof *matrix->rows);
667 matrix->rows_allocated = dim.height;
669 else
670 new_rows = 0;
672 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
673 on a frame not using window-based redisplay. Set up pointers for
674 each row into the glyph pool. */
675 if (matrix->pool)
677 xassert (matrix->pool->glyphs);
679 if (w)
681 left = margin_glyphs_to_reserve (w, dim.width,
682 w->left_margin_width);
683 right = margin_glyphs_to_reserve (w, dim.width,
684 w->right_margin_width);
686 else
687 left = right = 0;
689 for (i = 0; i < dim.height; ++i)
691 struct glyph_row *row = &matrix->rows[i];
693 row->glyphs[LEFT_MARGIN_AREA]
694 = (matrix->pool->glyphs
695 + (y + i) * matrix->pool->ncolumns
696 + x);
698 if (w == NULL
699 || row == matrix->rows + dim.height - 1
700 || (row == matrix->rows && matrix->header_line_p))
702 row->glyphs[TEXT_AREA]
703 = row->glyphs[LEFT_MARGIN_AREA];
704 row->glyphs[RIGHT_MARGIN_AREA]
705 = row->glyphs[TEXT_AREA] + dim.width;
706 row->glyphs[LAST_AREA]
707 = row->glyphs[RIGHT_MARGIN_AREA];
709 else
711 row->glyphs[TEXT_AREA]
712 = row->glyphs[LEFT_MARGIN_AREA] + left;
713 row->glyphs[RIGHT_MARGIN_AREA]
714 = row->glyphs[TEXT_AREA] + dim.width - left - right;
715 row->glyphs[LAST_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
720 matrix->left_margin_glyphs = left;
721 matrix->right_margin_glyphs = right;
723 else
725 /* If MATRIX->pool is null, MATRIX is responsible for managing
726 its own memory. Allocate glyph memory from the heap. */
727 if (dim.width > matrix->matrix_w
728 || new_rows
729 || header_line_changed_p
730 || marginal_areas_changed_p)
732 struct glyph_row *row = matrix->rows;
733 struct glyph_row *end = row + matrix->rows_allocated;
735 while (row < end)
737 row->glyphs[LEFT_MARGIN_AREA]
738 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
739 (dim.width
740 * sizeof (struct glyph)));
742 /* The mode line never has marginal areas. */
743 if (row == matrix->rows + dim.height - 1
744 || (row == matrix->rows && matrix->header_line_p))
746 row->glyphs[TEXT_AREA]
747 = row->glyphs[LEFT_MARGIN_AREA];
748 row->glyphs[RIGHT_MARGIN_AREA]
749 = row->glyphs[TEXT_AREA] + dim.width;
750 row->glyphs[LAST_AREA]
751 = row->glyphs[RIGHT_MARGIN_AREA];
753 else
755 row->glyphs[TEXT_AREA]
756 = row->glyphs[LEFT_MARGIN_AREA] + left;
757 row->glyphs[RIGHT_MARGIN_AREA]
758 = row->glyphs[TEXT_AREA] + dim.width - left - right;
759 row->glyphs[LAST_AREA]
760 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
762 ++row;
766 xassert (left >= 0 && right >= 0);
767 matrix->left_margin_glyphs = left;
768 matrix->right_margin_glyphs = right;
771 /* Number of rows to be used by MATRIX. */
772 matrix->nrows = dim.height;
773 xassert (matrix->nrows >= 0);
775 if (w)
777 if (matrix == w->current_matrix)
779 /* Mark rows in a current matrix of a window as not having
780 valid contents. It's important to not do this for
781 desired matrices. When Emacs starts, it may already be
782 building desired matrices when this function runs. */
783 if (window_width < 0)
784 window_width = window_box_width (w, -1);
786 /* Optimize the case that only the height has changed (C-x 2,
787 upper window). Invalidate all rows that are no longer part
788 of the window. */
789 if (!marginal_areas_changed_p
790 && !header_line_changed_p
791 && new_rows == 0
792 && dim.width == matrix->matrix_w
793 && matrix->window_left_x == XFASTINT (w->left)
794 && matrix->window_top_y == XFASTINT (w->top)
795 && matrix->window_width == window_width)
797 /* Find the last row in the window. */
798 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
799 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
801 ++i;
802 break;
805 /* Window end is invalid, if inside of the rows that
806 are invalidated below. */
807 if (INTEGERP (w->window_end_vpos)
808 && XFASTINT (w->window_end_vpos) >= i)
809 w->window_end_valid = Qnil;
811 while (i < matrix->nrows)
812 matrix->rows[i++].enabled_p = 0;
814 else
816 for (i = 0; i < matrix->nrows; ++i)
817 matrix->rows[i].enabled_p = 0;
820 else if (matrix == w->desired_matrix)
822 /* Rows in desired matrices always have to be cleared;
823 redisplay expects this is the case when it runs, so it
824 had better be the case when we adjust matrices between
825 redisplays. */
826 for (i = 0; i < matrix->nrows; ++i)
827 matrix->rows[i].enabled_p = 0;
832 /* Remember last values to be able to optimize frame redraws. */
833 matrix->matrix_x = x;
834 matrix->matrix_y = y;
835 matrix->matrix_w = dim.width;
836 matrix->matrix_h = dim.height;
838 /* Record the top y location and height of W at the time the matrix
839 was last adjusted. This is used to optimize redisplay above. */
840 if (w)
842 matrix->window_left_x = XFASTINT (w->left);
843 matrix->window_top_y = XFASTINT (w->top);
844 matrix->window_height = window_height;
845 matrix->window_width = window_width;
846 matrix->window_vscroll = w->vscroll;
851 /* Reverse the contents of rows in MATRIX between START and END. The
852 contents of the row at END - 1 end up at START, END - 2 at START +
853 1 etc. This is part of the implementation of rotate_matrix (see
854 below). */
856 static void
857 reverse_rows (matrix, start, end)
858 struct glyph_matrix *matrix;
859 int start, end;
861 int i, j;
863 for (i = start, j = end - 1; i < j; ++i, --j)
865 /* Non-ISO HP/UX compiler doesn't like auto struct
866 initialization. */
867 struct glyph_row temp;
868 temp = matrix->rows[i];
869 matrix->rows[i] = matrix->rows[j];
870 matrix->rows[j] = temp;
875 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
876 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
877 indices. (Note: this does not copy glyphs, only glyph pointers in
878 row structures are moved around).
880 The algorithm used for rotating the vector was, I believe, first
881 described by Kernighan. See the vector R as consisting of two
882 sub-vectors AB, where A has length BY for BY >= 0. The result
883 after rotating is then BA. Reverse both sub-vectors to get ArBr
884 and reverse the result to get (ArBr)r which is BA. Similar for
885 rotating right. */
887 void
888 rotate_matrix (matrix, first, last, by)
889 struct glyph_matrix *matrix;
890 int first, last, by;
892 if (by < 0)
894 /* Up (rotate left, i.e. towards lower indices). */
895 by = -by;
896 reverse_rows (matrix, first, first + by);
897 reverse_rows (matrix, first + by, last);
898 reverse_rows (matrix, first, last);
900 else if (by > 0)
902 /* Down (rotate right, i.e. towards higher indices). */
903 reverse_rows (matrix, last - by, last);
904 reverse_rows (matrix, first, last - by);
905 reverse_rows (matrix, first, last);
910 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
911 with indices START <= index < END. Increment positions by DELTA/
912 DELTA_BYTES. */
914 void
915 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
916 struct glyph_matrix *matrix;
917 int start, end, delta, delta_bytes;
919 /* Check that START and END are reasonable values. */
920 xassert (start >= 0 && start <= matrix->nrows);
921 xassert (end >= 0 && end <= matrix->nrows);
922 xassert (start <= end);
924 for (; start < end; ++start)
925 increment_row_positions (matrix->rows + start, delta, delta_bytes);
929 /* Enable a range of rows in glyph matrix MATRIX. START and END are
930 the row indices of the first and last + 1 row to enable. If
931 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
933 void
934 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
935 struct glyph_matrix *matrix;
936 int start, end;
937 int enabled_p;
939 xassert (start <= end);
940 xassert (start >= 0 && start < matrix->nrows);
941 xassert (end >= 0 && end <= matrix->nrows);
943 for (; start < end; ++start)
944 matrix->rows[start].enabled_p = enabled_p != 0;
948 /* Clear MATRIX.
950 This empties all rows in MATRIX by setting the enabled_p flag for
951 all rows of the matrix to zero. The function prepare_desired_row
952 will eventually really clear a row when it sees one with a zero
953 enabled_p flag.
955 Resets update hints to defaults value. The only update hint
956 currently present is the flag MATRIX->no_scrolling_p. */
958 void
959 clear_glyph_matrix (matrix)
960 struct glyph_matrix *matrix;
962 if (matrix)
964 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
965 matrix->no_scrolling_p = 0;
970 /* Shift part of the glyph matrix MATRIX of window W up or down.
971 Increment y-positions in glyph rows between START and END by DY,
972 and recompute their visible height. */
974 void
975 shift_glyph_matrix (w, matrix, start, end, dy)
976 struct window *w;
977 struct glyph_matrix *matrix;
978 int start, end, dy;
980 int min_y, max_y;
982 xassert (start <= end);
983 xassert (start >= 0 && start < matrix->nrows);
984 xassert (end >= 0 && end <= matrix->nrows);
986 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
987 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
989 for (; start < end; ++start)
991 struct glyph_row *row = &matrix->rows[start];
993 row->y += dy;
994 row->visible_height = row->height;
996 if (row->y < min_y)
997 row->visible_height -= min_y - row->y;
998 if (row->y + row->height > max_y)
999 row->visible_height -= row->y + row->height - max_y;
1004 /* Mark all rows in current matrices of frame F as invalid. Marking
1005 invalid is done by setting enabled_p to zero for all rows in a
1006 current matrix. */
1008 void
1009 clear_current_matrices (f)
1010 register struct frame *f;
1012 /* Clear frame current matrix, if we have one. */
1013 if (f->current_matrix)
1014 clear_glyph_matrix (f->current_matrix);
1016 /* Clear the matrix of the menu bar window, if such a window exists.
1017 The menu bar window is currently used to display menus on X when
1018 no toolkit support is compiled in. */
1019 if (WINDOWP (f->menu_bar_window))
1020 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1022 /* Clear the matrix of the tool-bar window, if any. */
1023 if (WINDOWP (f->tool_bar_window))
1024 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1026 /* Clear current window matrices. */
1027 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1028 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1032 /* Clear out all display lines of F for a coming redisplay. */
1034 void
1035 clear_desired_matrices (f)
1036 register struct frame *f;
1038 if (f->desired_matrix)
1039 clear_glyph_matrix (f->desired_matrix);
1041 if (WINDOWP (f->menu_bar_window))
1042 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1044 if (WINDOWP (f->tool_bar_window))
1045 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1047 /* Do it for window matrices. */
1048 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1049 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1053 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1054 non-zero clear desired matrices, otherwise clear current matrices. */
1056 static void
1057 clear_window_matrices (w, desired_p)
1058 struct window *w;
1059 int desired_p;
1061 while (w)
1063 if (!NILP (w->hchild))
1065 xassert (WINDOWP (w->hchild));
1066 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1068 else if (!NILP (w->vchild))
1070 xassert (WINDOWP (w->vchild));
1071 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1073 else
1075 if (desired_p)
1076 clear_glyph_matrix (w->desired_matrix);
1077 else
1079 clear_glyph_matrix (w->current_matrix);
1080 w->window_end_valid = Qnil;
1084 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1090 /***********************************************************************
1091 Glyph Rows
1093 See dispextern.h for an overall explanation of glyph rows.
1094 ***********************************************************************/
1096 /* Clear glyph row ROW. Do it in a way that makes it robust against
1097 changes in the glyph_row structure, i.e. addition or removal of
1098 structure members. */
1100 static struct glyph_row null_row;
1102 void
1103 clear_glyph_row (row)
1104 struct glyph_row *row;
1106 struct glyph *p[1 + LAST_AREA];
1108 /* Save pointers. */
1109 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1110 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1111 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1112 p[LAST_AREA] = row->glyphs[LAST_AREA];
1114 /* Clear. */
1115 *row = null_row;
1117 /* Restore pointers. */
1118 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1119 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1120 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1121 row->glyphs[LAST_AREA] = p[LAST_AREA];
1123 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1124 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1125 Redisplay outputs such glyphs, and flickering effects were
1126 the result. This also depended on the contents of memory
1127 returned by xmalloc. If flickering happens again, activate
1128 the code below. If the flickering is gone with that, chances
1129 are that the flickering has the same reason as here. */
1130 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1131 #endif
1135 /* Make ROW an empty, enabled row of canonical character height,
1136 in window W starting at y-position Y. */
1138 void
1139 blank_row (w, row, y)
1140 struct window *w;
1141 struct glyph_row *row;
1142 int y;
1144 int min_y, max_y;
1146 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1147 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1149 clear_glyph_row (row);
1150 row->y = y;
1151 row->ascent = row->phys_ascent = 0;
1152 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1153 row->visible_height = row->height;
1155 if (row->y < min_y)
1156 row->visible_height -= min_y - row->y;
1157 if (row->y + row->height > max_y)
1158 row->visible_height -= row->y + row->height - max_y;
1160 row->enabled_p = 1;
1164 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1168 ends. */
1170 void
1171 increment_row_positions (row, delta, delta_bytes)
1172 struct glyph_row *row;
1173 int delta, delta_bytes;
1175 int area, i;
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row) += delta;
1179 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1180 MATRIX_ROW_END_CHARPOS (row) += delta;
1181 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1183 /* Increment positions in glyphs. */
1184 for (area = 0; area < LAST_AREA; ++area)
1185 for (i = 0; i < row->used[area]; ++i)
1186 if (BUFFERP (row->glyphs[area][i].object)
1187 && row->glyphs[area][i].charpos > 0)
1188 row->glyphs[area][i].charpos += delta;
1190 /* Capture the case of rows displaying a line end. */
1191 if (row->used[TEXT_AREA] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1193 row->glyphs[TEXT_AREA]->charpos += delta;
1197 #if 0
1198 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1202 static void
1203 swap_glyphs_in_rows (a, b)
1204 struct glyph_row *a, *b;
1206 int area;
1208 for (area = 0; area < LAST_AREA; ++area)
1210 /* Number of glyphs to swap. */
1211 int max_used = max (a->used[area], b->used[area]);
1213 /* Start of glyphs in area of row A. */
1214 struct glyph *glyph_a = a->glyphs[area];
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph *glyph_a_end = a->glyphs[max_used];
1219 /* Start of glyphs in area of row B. */
1220 struct glyph *glyph_b = b->glyphs[area];
1222 while (glyph_a < glyph_a_end)
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1225 initialization. */
1226 struct glyph temp;
1227 temp = *glyph_a;
1228 *glyph_a = *glyph_b;
1229 *glyph_b = temp;
1230 ++glyph_a;
1231 ++glyph_b;
1236 #endif /* 0 */
1238 /* Exchange pointers to glyph memory between glyph rows A and B. */
1240 static INLINE void
1241 swap_glyph_pointers (a, b)
1242 struct glyph_row *a, *b;
1244 int i;
1245 for (i = 0; i < LAST_AREA + 1; ++i)
1247 struct glyph *temp = a->glyphs[i];
1248 a->glyphs[i] = b->glyphs[i];
1249 b->glyphs[i] = temp;
1254 /* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1257 INLINE void
1258 copy_row_except_pointers (to, from)
1259 struct glyph_row *to, *from;
1261 struct glyph *pointers[1 + LAST_AREA];
1263 /* Save glyph pointers of TO. */
1264 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1266 /* Do a structure assignment. */
1267 *to = *from;
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1274 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1279 void
1280 copy_glyph_row_contents (to, from, delta, delta_bytes)
1281 struct glyph_row *to, *from;
1282 int delta, delta_bytes;
1284 int area;
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to, from);
1290 /* Copy glyphs from FROM to TO. */
1291 for (area = 0; area < LAST_AREA; ++area)
1292 if (from->used[area])
1293 bcopy (from->glyphs[area], to->glyphs[area],
1294 from->used[area] * sizeof (struct glyph));
1296 /* Increment buffer positions in TO by DELTA. */
1297 increment_row_positions (to, delta, delta_bytes);
1301 /* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1304 a memory leak. */
1306 static INLINE void
1307 assign_row (to, from)
1308 struct glyph_row *to, *from;
1310 swap_glyph_pointers (to, from);
1311 copy_row_except_pointers (to, from);
1315 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1321 #if GLYPH_DEBUG
1323 static int
1324 glyph_row_slice_p (window_row, frame_row)
1325 struct glyph_row *window_row, *frame_row;
1327 struct glyph *window_glyph_start = window_row->glyphs[0];
1328 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1329 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1331 return (frame_glyph_start <= window_glyph_start
1332 && window_glyph_start < frame_glyph_end);
1335 #endif /* GLYPH_DEBUG */
1337 #if 0
1339 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1343 static struct glyph_row *
1344 find_glyph_row_slice (window_matrix, frame_matrix, row)
1345 struct glyph_matrix *window_matrix, *frame_matrix;
1346 int row;
1348 int i;
1350 xassert (row >= 0 && row < frame_matrix->nrows);
1352 for (i = 0; i < window_matrix->nrows; ++i)
1353 if (glyph_row_slice_p (window_matrix->rows + i,
1354 frame_matrix->rows + row))
1355 break;
1357 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1360 #endif /* 0 */
1362 /* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1367 void
1368 prepare_desired_row (row)
1369 struct glyph_row *row;
1371 if (!row->enabled_p)
1373 clear_glyph_row (row);
1374 row->enabled_p = 1;
1379 /* Return a hash code for glyph row ROW. */
1382 line_hash_code (row)
1383 struct glyph_row *row;
1385 int hash = 0;
1387 if (row->enabled_p)
1389 struct glyph *glyph = row->glyphs[TEXT_AREA];
1390 struct glyph *end = glyph + row->used[TEXT_AREA];
1392 while (glyph < end)
1394 int c = glyph->u.ch;
1395 int face_id = glyph->face_id;
1396 if (must_write_spaces)
1397 c -= SPACEGLYPH;
1398 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1399 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1400 ++glyph;
1403 if (hash == 0)
1404 hash = 1;
1407 return hash;
1411 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1412 the number of characters in the line. If must_write_spaces is
1413 zero, leading and trailing spaces are ignored. */
1415 static unsigned int
1416 line_draw_cost (matrix, vpos)
1417 struct glyph_matrix *matrix;
1418 int vpos;
1420 struct glyph_row *row = matrix->rows + vpos;
1421 struct glyph *beg = row->glyphs[TEXT_AREA];
1422 struct glyph *end = beg + row->used[TEXT_AREA];
1423 int len;
1424 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1425 int glyph_table_len = GLYPH_TABLE_LENGTH;
1427 /* Ignore trailing and leading spaces if we can. */
1428 if (!must_write_spaces)
1430 /* Skip from the end over trailing spaces. */
1431 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1432 --end;
1434 /* All blank line. */
1435 if (end == beg)
1436 return 0;
1438 /* Skip over leading spaces. */
1439 while (CHAR_GLYPH_SPACE_P (*beg))
1440 ++beg;
1443 /* If we don't have a glyph-table, each glyph is one character,
1444 so return the number of glyphs. */
1445 if (glyph_table_base == 0)
1446 len = end - beg;
1447 else
1449 /* Otherwise, scan the glyphs and accumulate their total length
1450 in LEN. */
1451 len = 0;
1452 while (beg < end)
1454 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1456 if (g < 0
1457 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1458 len += 1;
1459 else
1460 len += GLYPH_LENGTH (glyph_table_base, g);
1462 ++beg;
1466 return len;
1470 /* Test two glyph rows A and B for equality. Value is non-zero if A
1471 and B have equal contents. W is the window to which the glyphs
1472 rows A and B belong. It is needed here to test for partial row
1473 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1474 flags of A and B, too. */
1476 static INLINE int
1477 row_equal_p (w, a, b, mouse_face_p)
1478 struct window *w;
1479 struct glyph_row *a, *b;
1480 int mouse_face_p;
1482 if (a == b)
1483 return 1;
1484 else if (a->hash != b->hash)
1485 return 0;
1486 else
1488 struct glyph *a_glyph, *b_glyph, *a_end;
1489 int area;
1491 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1492 return 0;
1494 /* Compare glyphs. */
1495 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1497 if (a->used[area] != b->used[area])
1498 return 0;
1500 a_glyph = a->glyphs[area];
1501 a_end = a_glyph + a->used[area];
1502 b_glyph = b->glyphs[area];
1504 while (a_glyph < a_end
1505 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1506 ++a_glyph, ++b_glyph;
1508 if (a_glyph != a_end)
1509 return 0;
1512 if (a->truncated_on_left_p != b->truncated_on_left_p
1513 || a->fill_line_p != b->fill_line_p
1514 || a->truncated_on_right_p != b->truncated_on_right_p
1515 || a->overlay_arrow_p != b->overlay_arrow_p
1516 || a->continued_p != b->continued_p
1517 || a->indicate_empty_line_p != b->indicate_empty_line_p
1518 || a->overlapped_p != b->overlapped_p
1519 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1520 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1521 /* Different partially visible characters on left margin. */
1522 || a->x != b->x
1523 /* Different height. */
1524 || a->ascent != b->ascent
1525 || a->phys_ascent != b->phys_ascent
1526 || a->phys_height != b->phys_height
1527 || a->visible_height != b->visible_height)
1528 return 0;
1531 return 1;
1536 /***********************************************************************
1537 Glyph Pool
1539 See dispextern.h for an overall explanation of glyph pools.
1540 ***********************************************************************/
1542 /* Allocate a glyph_pool structure. The structure returned is
1543 initialized with zeros. The global variable glyph_pool_count is
1544 incremented for each pool allocated. */
1546 static struct glyph_pool *
1547 new_glyph_pool ()
1549 struct glyph_pool *result;
1551 /* Allocate a new glyph_pool and clear it. */
1552 result = (struct glyph_pool *) xmalloc (sizeof *result);
1553 bzero (result, sizeof *result);
1555 /* For memory leak and double deletion checking. */
1556 ++glyph_pool_count;
1558 return result;
1562 /* Free a glyph_pool structure POOL. The function may be called with
1563 a null POOL pointer. The global variable glyph_pool_count is
1564 decremented with every pool structure freed. If this count gets
1565 negative, more structures were freed than allocated, i.e. one
1566 structure must have been freed more than once or a bogus pointer
1567 was passed to free_glyph_pool. */
1569 static void
1570 free_glyph_pool (pool)
1571 struct glyph_pool *pool;
1573 if (pool)
1575 /* More freed than allocated? */
1576 --glyph_pool_count;
1577 xassert (glyph_pool_count >= 0);
1579 xfree (pool->glyphs);
1580 xfree (pool);
1585 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1586 columns we need. This function never shrinks a pool. The only
1587 case in which this would make sense, would be when a frame's size
1588 is changed from a large value to a smaller one. But, if someone
1589 does it once, we can expect that he will do it again.
1591 Value is non-zero if the pool changed in a way which makes
1592 re-adjusting window glyph matrices necessary. */
1594 static int
1595 realloc_glyph_pool (pool, matrix_dim)
1596 struct glyph_pool *pool;
1597 struct dim matrix_dim;
1599 int needed;
1600 int changed_p;
1602 changed_p = (pool->glyphs == 0
1603 || matrix_dim.height != pool->nrows
1604 || matrix_dim.width != pool->ncolumns);
1606 /* Enlarge the glyph pool. */
1607 needed = matrix_dim.width * matrix_dim.height;
1608 if (needed > pool->nglyphs)
1610 int size = needed * sizeof (struct glyph);
1612 if (pool->glyphs)
1613 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1614 else
1616 pool->glyphs = (struct glyph *) xmalloc (size);
1617 bzero (pool->glyphs, size);
1620 pool->nglyphs = needed;
1623 /* Remember the number of rows and columns because (a) we use them
1624 to do sanity checks, and (b) the number of columns determines
1625 where rows in the frame matrix start---this must be available to
1626 determine pointers to rows of window sub-matrices. */
1627 pool->nrows = matrix_dim.height;
1628 pool->ncolumns = matrix_dim.width;
1630 return changed_p;
1635 /***********************************************************************
1636 Debug Code
1637 ***********************************************************************/
1639 #if GLYPH_DEBUG
1642 /* Flush standard output. This is sometimes useful to call from
1643 the debugger. */
1645 void
1646 flush_stdout ()
1648 fflush (stdout);
1652 /* Check that no glyph pointers have been lost in MATRIX. If a
1653 pointer has been lost, e.g. by using a structure assignment between
1654 rows, at least one pointer must occur more than once in the rows of
1655 MATRIX. */
1657 void
1658 check_matrix_pointer_lossage (matrix)
1659 struct glyph_matrix *matrix;
1661 int i, j;
1663 for (i = 0; i < matrix->nrows; ++i)
1664 for (j = 0; j < matrix->nrows; ++j)
1665 xassert (i == j
1666 || (matrix->rows[i].glyphs[TEXT_AREA]
1667 != matrix->rows[j].glyphs[TEXT_AREA]));
1671 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1673 struct glyph_row *
1674 matrix_row (matrix, row)
1675 struct glyph_matrix *matrix;
1676 int row;
1678 xassert (matrix && matrix->rows);
1679 xassert (row >= 0 && row < matrix->nrows);
1681 /* That's really too slow for normal testing because this function
1682 is called almost everywhere. Although---it's still astonishingly
1683 fast, so it is valuable to have for debugging purposes. */
1684 #if 0
1685 check_matrix_pointer_lossage (matrix);
1686 #endif
1688 return matrix->rows + row;
1692 #if 0 /* This function makes invalid assumptions when text is
1693 partially invisible. But it might come handy for debugging
1694 nevertheless. */
1696 /* Check invariants that must hold for an up to date current matrix of
1697 window W. */
1699 static void
1700 check_matrix_invariants (w)
1701 struct window *w;
1703 struct glyph_matrix *matrix = w->current_matrix;
1704 int yb = window_text_bottom_y (w);
1705 struct glyph_row *row = matrix->rows;
1706 struct glyph_row *last_text_row = NULL;
1707 struct buffer *saved = current_buffer;
1708 struct buffer *buffer = XBUFFER (w->buffer);
1709 int c;
1711 /* This can sometimes happen for a fresh window. */
1712 if (matrix->nrows < 2)
1713 return;
1715 set_buffer_temp (buffer);
1717 /* Note: last row is always reserved for the mode line. */
1718 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1719 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1721 struct glyph_row *next = row + 1;
1723 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1724 last_text_row = row;
1726 /* Check that character and byte positions are in sync. */
1727 xassert (MATRIX_ROW_START_BYTEPOS (row)
1728 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1730 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1731 have such a position temporarily in case of a minibuffer
1732 displaying something like `[Sole completion]' at its end. */
1733 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1734 xassert (MATRIX_ROW_END_BYTEPOS (row)
1735 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1737 /* Check that end position of `row' is equal to start position
1738 of next row. */
1739 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1741 xassert (MATRIX_ROW_END_CHARPOS (row)
1742 == MATRIX_ROW_START_CHARPOS (next));
1743 xassert (MATRIX_ROW_END_BYTEPOS (row)
1744 == MATRIX_ROW_START_BYTEPOS (next));
1746 row = next;
1749 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1750 xassert (w->desired_matrix->rows != NULL);
1751 set_buffer_temp (saved);
1754 #endif /* 0 */
1756 #endif /* GLYPH_DEBUG != 0 */
1760 /**********************************************************************
1761 Allocating/ Adjusting Glyph Matrices
1762 **********************************************************************/
1764 /* Allocate glyph matrices over a window tree for a frame-based
1765 redisplay
1767 X and Y are column/row within the frame glyph matrix where
1768 sub-matrices for the window tree rooted at WINDOW must be
1769 allocated. CH_DIM contains the dimensions of the smallest
1770 character that could be used during display. DIM_ONLY_P non-zero
1771 means that the caller of this function is only interested in the
1772 result matrix dimension, and matrix adjustments should not be
1773 performed.
1775 The function returns the total width/height of the sub-matrices of
1776 the window tree. If called on a frame root window, the computation
1777 will take the mini-buffer window into account.
1779 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1781 NEW_LEAF_MATRIX set if any window in the tree did not have a
1782 glyph matrices yet, and
1784 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1785 any window in the tree will be changed or have been changed (see
1786 DIM_ONLY_P)
1788 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1789 function.
1791 Windows are arranged into chains of windows on the same level
1792 through the next fields of window structures. Such a level can be
1793 either a sequence of horizontally adjacent windows from left to
1794 right, or a sequence of vertically adjacent windows from top to
1795 bottom. Each window in a horizontal sequence can be either a leaf
1796 window or a vertical sequence; a window in a vertical sequence can
1797 be either a leaf or a horizontal sequence. All windows in a
1798 horizontal sequence have the same height, and all windows in a
1799 vertical sequence have the same width.
1801 This function uses, for historical reasons, a more general
1802 algorithm to determine glyph matrix dimensions that would be
1803 necessary.
1805 The matrix height of a horizontal sequence is determined by the
1806 maximum height of any matrix in the sequence. The matrix width of
1807 a horizontal sequence is computed by adding up matrix widths of
1808 windows in the sequence.
1810 |<------- result width ------->|
1811 +---------+----------+---------+ ---
1812 | | | | |
1813 | | | |
1814 +---------+ | | result height
1815 | +---------+
1816 | | |
1817 +----------+ ---
1819 The matrix width of a vertical sequence is the maximum matrix width
1820 of any window in the sequence. Its height is computed by adding up
1821 matrix heights of windows in the sequence.
1823 |<---- result width -->|
1824 +---------+ ---
1825 | | |
1826 | | |
1827 +---------+--+ |
1828 | | |
1829 | | result height
1831 +------------+---------+ |
1832 | | |
1833 | | |
1834 +------------+---------+ --- */
1836 /* Bit indicating that a new matrix will be allocated or has been
1837 allocated. */
1839 #define NEW_LEAF_MATRIX (1 << 0)
1841 /* Bit indicating that a matrix will or has changed its location or
1842 size. */
1844 #define CHANGED_LEAF_MATRIX (1 << 1)
1846 static struct dim
1847 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1848 window_change_flags)
1849 Lisp_Object window;
1850 int x, y;
1851 int dim_only_p;
1852 int *window_change_flags;
1854 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1855 int x0 = x, y0 = y;
1856 int wmax = 0, hmax = 0;
1857 struct dim total;
1858 struct dim dim;
1859 struct window *w;
1860 int in_horz_combination_p;
1862 /* What combination is WINDOW part of? Compute this once since the
1863 result is the same for all windows in the `next' chain. The
1864 special case of a root window (parent equal to nil) is treated
1865 like a vertical combination because a root window's `next'
1866 points to the mini-buffer window, if any, which is arranged
1867 vertically below other windows. */
1868 in_horz_combination_p
1869 = (!NILP (XWINDOW (window)->parent)
1870 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1872 /* For WINDOW and all windows on the same level. */
1875 w = XWINDOW (window);
1877 /* Get the dimension of the window sub-matrix for W, depending
1878 on whether this is a combination or a leaf window. */
1879 if (!NILP (w->hchild))
1880 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1881 dim_only_p,
1882 window_change_flags);
1883 else if (!NILP (w->vchild))
1884 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1885 dim_only_p,
1886 window_change_flags);
1887 else
1889 /* If not already done, allocate sub-matrix structures. */
1890 if (w->desired_matrix == NULL)
1892 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1893 w->current_matrix = new_glyph_matrix (f->current_pool);
1894 *window_change_flags |= NEW_LEAF_MATRIX;
1897 /* Width and height MUST be chosen so that there are no
1898 holes in the frame matrix. */
1899 dim.width = required_matrix_width (w);
1900 dim.height = required_matrix_height (w);
1902 /* Will matrix be re-allocated? */
1903 if (x != w->desired_matrix->matrix_x
1904 || y != w->desired_matrix->matrix_y
1905 || dim.width != w->desired_matrix->matrix_w
1906 || dim.height != w->desired_matrix->matrix_h
1907 || (margin_glyphs_to_reserve (w, dim.width,
1908 w->right_margin_width)
1909 != w->desired_matrix->left_margin_glyphs)
1910 || (margin_glyphs_to_reserve (w, dim.width,
1911 w->left_margin_width)
1912 != w->desired_matrix->right_margin_glyphs))
1913 *window_change_flags |= CHANGED_LEAF_MATRIX;
1915 /* Actually change matrices, if allowed. Do not consider
1916 CHANGED_LEAF_MATRIX computed above here because the pool
1917 may have been changed which we don't now here. We trust
1918 that we only will be called with DIM_ONLY_P != 0 when
1919 necessary. */
1920 if (!dim_only_p)
1922 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1923 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1927 /* If we are part of a horizontal combination, advance x for
1928 windows to the right of W; otherwise advance y for windows
1929 below W. */
1930 if (in_horz_combination_p)
1931 x += dim.width;
1932 else
1933 y += dim.height;
1935 /* Remember maximum glyph matrix dimensions. */
1936 wmax = max (wmax, dim.width);
1937 hmax = max (hmax, dim.height);
1939 /* Next window on same level. */
1940 window = w->next;
1942 while (!NILP (window));
1944 /* Set `total' to the total glyph matrix dimension of this window
1945 level. In a vertical combination, the width is the width of the
1946 widest window; the height is the y we finally reached, corrected
1947 by the y we started with. In a horizontal combination, the total
1948 height is the height of the tallest window, and the width is the
1949 x we finally reached, corrected by the x we started with. */
1950 if (in_horz_combination_p)
1952 total.width = x - x0;
1953 total.height = hmax;
1955 else
1957 total.width = wmax;
1958 total.height = y - y0;
1961 return total;
1965 /* Return the required height of glyph matrices for window W. */
1968 required_matrix_height (w)
1969 struct window *w;
1971 #ifdef HAVE_WINDOW_SYSTEM
1972 struct frame *f = XFRAME (w->frame);
1974 if (FRAME_WINDOW_P (f))
1976 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1977 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1978 return (((window_pixel_height + ch_height - 1)
1979 / ch_height)
1980 /* One partially visible line at the top and
1981 bottom of the window. */
1983 /* 2 for header and mode line. */
1984 + 2);
1986 #endif /* HAVE_WINDOW_SYSTEM */
1988 return XINT (w->height);
1992 /* Return the required width of glyph matrices for window W. */
1995 required_matrix_width (w)
1996 struct window *w;
1998 #ifdef HAVE_WINDOW_SYSTEM
1999 struct frame *f = XFRAME (w->frame);
2000 if (FRAME_WINDOW_P (f))
2002 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2003 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
2005 /* Compute number of glyphs needed in a glyph row. */
2006 return (((window_pixel_width + ch_width - 1)
2007 / ch_width)
2008 /* 2 partially visible columns in the text area. */
2010 /* One partially visible column at the right
2011 edge of each marginal area. */
2012 + 1 + 1);
2014 #endif /* HAVE_WINDOW_SYSTEM */
2016 return XINT (w->width);
2020 /* Allocate window matrices for window-based redisplay. W is the
2021 window whose matrices must be allocated/reallocated. CH_DIM is the
2022 size of the smallest character that could potentially be used on W. */
2024 static void
2025 allocate_matrices_for_window_redisplay (w)
2026 struct window *w;
2028 while (w)
2030 if (!NILP (w->vchild))
2031 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2032 else if (!NILP (w->hchild))
2033 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2034 else
2036 /* W is a leaf window. */
2037 struct dim dim;
2039 /* If matrices are not yet allocated, allocate them now. */
2040 if (w->desired_matrix == NULL)
2042 w->desired_matrix = new_glyph_matrix (NULL);
2043 w->current_matrix = new_glyph_matrix (NULL);
2046 dim.width = required_matrix_width (w);
2047 dim.height = required_matrix_height (w);
2048 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2049 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2052 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2057 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2058 do it for all frames; otherwise do it just for the given frame.
2059 This function must be called when a new frame is created, its size
2060 changes, or its window configuration changes. */
2062 void
2063 adjust_glyphs (f)
2064 struct frame *f;
2066 /* Block input so that expose events and other events that access
2067 glyph matrices are not processed while we are changing them. */
2068 BLOCK_INPUT;
2070 if (f)
2071 adjust_frame_glyphs (f);
2072 else
2074 Lisp_Object tail, lisp_frame;
2076 FOR_EACH_FRAME (tail, lisp_frame)
2077 adjust_frame_glyphs (XFRAME (lisp_frame));
2080 UNBLOCK_INPUT;
2084 /* Adjust frame glyphs when Emacs is initialized.
2086 To be called from init_display.
2088 We need a glyph matrix because redraw will happen soon.
2089 Unfortunately, window sizes on selected_frame are not yet set to
2090 meaningful values. I believe we can assume that there are only two
2091 windows on the frame---the mini-buffer and the root window. Frame
2092 height and width seem to be correct so far. So, set the sizes of
2093 windows to estimated values. */
2095 static void
2096 adjust_frame_glyphs_initially ()
2098 struct frame *sf = SELECTED_FRAME ();
2099 struct window *root = XWINDOW (sf->root_window);
2100 struct window *mini = XWINDOW (root->next);
2101 int frame_height = FRAME_HEIGHT (sf);
2102 int frame_width = FRAME_WIDTH (sf);
2103 int top_margin = FRAME_TOP_MARGIN (sf);
2105 /* Do it for the root window. */
2106 XSETFASTINT (root->top, top_margin);
2107 XSETFASTINT (root->width, frame_width);
2108 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2110 /* Do it for the mini-buffer window. */
2111 XSETFASTINT (mini->top, frame_height - 1);
2112 XSETFASTINT (mini->width, frame_width);
2113 set_window_height (root->next, 1, 0);
2115 adjust_frame_glyphs (sf);
2116 glyphs_initialized_initially_p = 1;
2120 /* Allocate/reallocate glyph matrices of a single frame F. */
2122 static void
2123 adjust_frame_glyphs (f)
2124 struct frame *f;
2126 if (FRAME_WINDOW_P (f))
2127 adjust_frame_glyphs_for_window_redisplay (f);
2128 else
2129 adjust_frame_glyphs_for_frame_redisplay (f);
2131 /* Don't forget the message buffer and the buffer for
2132 decode_mode_spec. */
2133 adjust_frame_message_buffer (f);
2134 adjust_decode_mode_spec_buffer (f);
2136 f->glyphs_initialized_p = 1;
2140 /* In the window tree with root W, build current matrices of leaf
2141 windows from the frame's current matrix. */
2143 static void
2144 fake_current_matrices (window)
2145 Lisp_Object window;
2147 struct window *w;
2149 for (; !NILP (window); window = w->next)
2151 w = XWINDOW (window);
2153 if (!NILP (w->hchild))
2154 fake_current_matrices (w->hchild);
2155 else if (!NILP (w->vchild))
2156 fake_current_matrices (w->vchild);
2157 else
2159 int i;
2160 struct frame *f = XFRAME (w->frame);
2161 struct glyph_matrix *m = w->current_matrix;
2162 struct glyph_matrix *fm = f->current_matrix;
2164 xassert (m->matrix_h == XFASTINT (w->height));
2165 xassert (m->matrix_w == XFASTINT (w->width));
2167 for (i = 0; i < m->matrix_h; ++i)
2169 struct glyph_row *r = m->rows + i;
2170 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2172 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2173 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2175 r->enabled_p = fr->enabled_p;
2176 if (r->enabled_p)
2178 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2179 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2180 r->used[TEXT_AREA] = (m->matrix_w
2181 - r->used[LEFT_MARGIN_AREA]
2182 - r->used[RIGHT_MARGIN_AREA]);
2183 r->mode_line_p = 0;
2191 /* Save away the contents of frame F's current frame matrix. Value is
2192 a glyph matrix holding the contents of F's current frame matrix. */
2194 static struct glyph_matrix *
2195 save_current_matrix (f)
2196 struct frame *f;
2198 int i;
2199 struct glyph_matrix *saved;
2201 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2202 bzero (saved, sizeof *saved);
2203 saved->nrows = f->current_matrix->nrows;
2204 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2205 * sizeof *saved->rows);
2206 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2208 for (i = 0; i < saved->nrows; ++i)
2210 struct glyph_row *from = f->current_matrix->rows + i;
2211 struct glyph_row *to = saved->rows + i;
2212 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2213 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2214 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2215 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2218 return saved;
2222 /* Restore the contents of frame F's current frame matrix from SAVED,
2223 and free memory associated with SAVED. */
2225 static void
2226 restore_current_matrix (f, saved)
2227 struct frame *f;
2228 struct glyph_matrix *saved;
2230 int i;
2232 for (i = 0; i < saved->nrows; ++i)
2234 struct glyph_row *from = saved->rows + i;
2235 struct glyph_row *to = f->current_matrix->rows + i;
2236 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2237 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2238 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2239 xfree (from->glyphs[TEXT_AREA]);
2242 xfree (saved->rows);
2243 xfree (saved);
2248 /* Allocate/reallocate glyph matrices of a single frame F for
2249 frame-based redisplay. */
2251 static void
2252 adjust_frame_glyphs_for_frame_redisplay (f)
2253 struct frame *f;
2255 struct dim ch_dim;
2256 struct dim matrix_dim;
2257 int pool_changed_p;
2258 int window_change_flags;
2259 int top_window_y;
2261 if (!FRAME_LIVE_P (f))
2262 return;
2264 /* Determine the smallest character in any font for F. On
2265 console windows, all characters have dimension (1, 1). */
2266 ch_dim.width = ch_dim.height = 1;
2268 top_window_y = FRAME_TOP_MARGIN (f);
2270 /* Allocate glyph pool structures if not already done. */
2271 if (f->desired_pool == NULL)
2273 f->desired_pool = new_glyph_pool ();
2274 f->current_pool = new_glyph_pool ();
2277 /* Allocate frames matrix structures if needed. */
2278 if (f->desired_matrix == NULL)
2280 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2281 f->current_matrix = new_glyph_matrix (f->current_pool);
2284 /* Compute window glyph matrices. (This takes the mini-buffer
2285 window into account). The result is the size of the frame glyph
2286 matrix needed. The variable window_change_flags is set to a bit
2287 mask indicating whether new matrices will be allocated or
2288 existing matrices change their size or location within the frame
2289 matrix. */
2290 window_change_flags = 0;
2291 matrix_dim
2292 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2293 0, top_window_y,
2295 &window_change_flags);
2297 /* Add in menu bar lines, if any. */
2298 matrix_dim.height += top_window_y;
2300 /* Enlarge pools as necessary. */
2301 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2302 realloc_glyph_pool (f->current_pool, matrix_dim);
2304 /* Set up glyph pointers within window matrices. Do this only if
2305 absolutely necessary since it requires a frame redraw. */
2306 if (pool_changed_p || window_change_flags)
2308 /* Do it for window matrices. */
2309 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2310 0, top_window_y, 0,
2311 &window_change_flags);
2313 /* Size of frame matrices must equal size of frame. Note
2314 that we are called for X frames with window widths NOT equal
2315 to the frame width (from CHANGE_FRAME_SIZE_1). */
2316 xassert (matrix_dim.width == FRAME_WIDTH (f)
2317 && matrix_dim.height == FRAME_HEIGHT (f));
2319 /* Pointers to glyph memory in glyph rows are exchanged during
2320 the update phase of redisplay, which means in general that a
2321 frame's current matrix consists of pointers into both the
2322 desired and current glyph pool of the frame. Adjusting a
2323 matrix sets the frame matrix up so that pointers are all into
2324 the same pool. If we want to preserve glyph contents of the
2325 current matrix over a call to adjust_glyph_matrix, we must
2326 make a copy of the current glyphs, and restore the current
2327 matrix' contents from that copy. */
2328 if (display_completed
2329 && !FRAME_GARBAGED_P (f)
2330 && matrix_dim.width == f->current_matrix->matrix_w
2331 && matrix_dim.height == f->current_matrix->matrix_h)
2333 struct glyph_matrix *copy = save_current_matrix (f);
2334 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2335 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2336 restore_current_matrix (f, copy);
2337 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2339 else
2341 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2342 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2343 SET_FRAME_GARBAGED (f);
2349 /* Allocate/reallocate glyph matrices of a single frame F for
2350 window-based redisplay. */
2352 static void
2353 adjust_frame_glyphs_for_window_redisplay (f)
2354 struct frame *f;
2356 struct dim ch_dim;
2357 struct window *w;
2359 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2361 /* Get minimum sizes. */
2362 #ifdef HAVE_WINDOW_SYSTEM
2363 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2364 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2365 #else
2366 ch_dim.width = ch_dim.height = 1;
2367 #endif
2369 /* Allocate/reallocate window matrices. */
2370 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2372 /* Allocate/ reallocate matrices of the dummy window used to display
2373 the menu bar under X when no X toolkit support is available. */
2374 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2376 /* Allocate a dummy window if not already done. */
2377 if (NILP (f->menu_bar_window))
2379 f->menu_bar_window = make_window ();
2380 w = XWINDOW (f->menu_bar_window);
2381 XSETFRAME (w->frame, f);
2382 w->pseudo_window_p = 1;
2384 else
2385 w = XWINDOW (f->menu_bar_window);
2387 /* Set window dimensions to frame dimensions and allocate or
2388 adjust glyph matrices of W. */
2389 XSETFASTINT (w->top, 0);
2390 XSETFASTINT (w->left, 0);
2391 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2392 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2393 allocate_matrices_for_window_redisplay (w);
2395 #endif /* not USE_X_TOOLKIT */
2397 #ifndef USE_GTK
2398 /* Allocate/ reallocate matrices of the tool bar window. If we
2399 don't have a tool bar window yet, make one. */
2400 if (NILP (f->tool_bar_window))
2402 f->tool_bar_window = make_window ();
2403 w = XWINDOW (f->tool_bar_window);
2404 XSETFRAME (w->frame, f);
2405 w->pseudo_window_p = 1;
2407 else
2408 w = XWINDOW (f->tool_bar_window);
2410 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2411 XSETFASTINT (w->left, 0);
2412 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2413 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2414 allocate_matrices_for_window_redisplay (w);
2415 #endif
2419 /* Adjust/ allocate message buffer of frame F.
2421 Note that the message buffer is never freed. Since I could not
2422 find a free in 19.34, I assume that freeing it would be
2423 problematic in some way and don't do it either.
2425 (Implementation note: It should be checked if we can free it
2426 eventually without causing trouble). */
2428 static void
2429 adjust_frame_message_buffer (f)
2430 struct frame *f;
2432 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2434 if (FRAME_MESSAGE_BUF (f))
2436 char *buffer = FRAME_MESSAGE_BUF (f);
2437 char *new_buffer = (char *) xrealloc (buffer, size);
2438 FRAME_MESSAGE_BUF (f) = new_buffer;
2440 else
2441 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2445 /* Re-allocate buffer for decode_mode_spec on frame F. */
2447 static void
2448 adjust_decode_mode_spec_buffer (f)
2449 struct frame *f;
2451 f->decode_mode_spec_buffer
2452 = (char *) xrealloc (f->decode_mode_spec_buffer,
2453 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2458 /**********************************************************************
2459 Freeing Glyph Matrices
2460 **********************************************************************/
2462 /* Free glyph memory for a frame F. F may be null. This function can
2463 be called for the same frame more than once. The root window of
2464 F may be nil when this function is called. This is the case when
2465 the function is called when F is destroyed. */
2467 void
2468 free_glyphs (f)
2469 struct frame *f;
2471 if (f && f->glyphs_initialized_p)
2473 /* Block interrupt input so that we don't get surprised by an X
2474 event while we're in an inconsistent state. */
2475 BLOCK_INPUT;
2476 f->glyphs_initialized_p = 0;
2478 /* Release window sub-matrices. */
2479 if (!NILP (f->root_window))
2480 free_window_matrices (XWINDOW (f->root_window));
2482 /* Free the dummy window for menu bars without X toolkit and its
2483 glyph matrices. */
2484 if (!NILP (f->menu_bar_window))
2486 struct window *w = XWINDOW (f->menu_bar_window);
2487 free_glyph_matrix (w->desired_matrix);
2488 free_glyph_matrix (w->current_matrix);
2489 w->desired_matrix = w->current_matrix = NULL;
2490 f->menu_bar_window = Qnil;
2493 /* Free the tool bar window and its glyph matrices. */
2494 if (!NILP (f->tool_bar_window))
2496 struct window *w = XWINDOW (f->tool_bar_window);
2497 free_glyph_matrix (w->desired_matrix);
2498 free_glyph_matrix (w->current_matrix);
2499 w->desired_matrix = w->current_matrix = NULL;
2500 f->tool_bar_window = Qnil;
2503 /* Release frame glyph matrices. Reset fields to zero in
2504 case we are called a second time. */
2505 if (f->desired_matrix)
2507 free_glyph_matrix (f->desired_matrix);
2508 free_glyph_matrix (f->current_matrix);
2509 f->desired_matrix = f->current_matrix = NULL;
2512 /* Release glyph pools. */
2513 if (f->desired_pool)
2515 free_glyph_pool (f->desired_pool);
2516 free_glyph_pool (f->current_pool);
2517 f->desired_pool = f->current_pool = NULL;
2520 UNBLOCK_INPUT;
2525 /* Free glyph sub-matrices in the window tree rooted at W. This
2526 function may be called with a null pointer, and it may be called on
2527 the same tree more than once. */
2529 void
2530 free_window_matrices (w)
2531 struct window *w;
2533 while (w)
2535 if (!NILP (w->hchild))
2536 free_window_matrices (XWINDOW (w->hchild));
2537 else if (!NILP (w->vchild))
2538 free_window_matrices (XWINDOW (w->vchild));
2539 else
2541 /* This is a leaf window. Free its memory and reset fields
2542 to zero in case this function is called a second time for
2543 W. */
2544 free_glyph_matrix (w->current_matrix);
2545 free_glyph_matrix (w->desired_matrix);
2546 w->current_matrix = w->desired_matrix = NULL;
2549 /* Next window on same level. */
2550 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2555 /* Check glyph memory leaks. This function is called from
2556 shut_down_emacs. Note that frames are not destroyed when Emacs
2557 exits. We therefore free all glyph memory for all active frames
2558 explicitly and check that nothing is left allocated. */
2560 void
2561 check_glyph_memory ()
2563 Lisp_Object tail, frame;
2565 /* Free glyph memory for all frames. */
2566 FOR_EACH_FRAME (tail, frame)
2567 free_glyphs (XFRAME (frame));
2569 /* Check that nothing is left allocated. */
2570 if (glyph_matrix_count)
2571 abort ();
2572 if (glyph_pool_count)
2573 abort ();
2578 /**********************************************************************
2579 Building a Frame Matrix
2580 **********************************************************************/
2582 /* Most of the redisplay code works on glyph matrices attached to
2583 windows. This is a good solution most of the time, but it is not
2584 suitable for terminal code. Terminal output functions cannot rely
2585 on being able to set an arbitrary terminal window. Instead they
2586 must be provided with a view of the whole frame, i.e. the whole
2587 screen. We build such a view by constructing a frame matrix from
2588 window matrices in this section.
2590 Windows that must be updated have their must_be_update_p flag set.
2591 For all such windows, their desired matrix is made part of the
2592 desired frame matrix. For other windows, their current matrix is
2593 made part of the desired frame matrix.
2595 +-----------------+----------------+
2596 | desired | desired |
2597 | | |
2598 +-----------------+----------------+
2599 | current |
2601 +----------------------------------+
2603 Desired window matrices can be made part of the frame matrix in a
2604 cheap way: We exploit the fact that the desired frame matrix and
2605 desired window matrices share their glyph memory. This is not
2606 possible for current window matrices. Their glyphs are copied to
2607 the desired frame matrix. The latter is equivalent to
2608 preserve_other_columns in the old redisplay.
2610 Used glyphs counters for frame matrix rows are the result of adding
2611 up glyph lengths of the window matrices. A line in the frame
2612 matrix is enabled, if a corresponding line in a window matrix is
2613 enabled.
2615 After building the desired frame matrix, it will be passed to
2616 terminal code, which will manipulate both the desired and current
2617 frame matrix. Changes applied to the frame's current matrix have
2618 to be visible in current window matrices afterwards, of course.
2620 This problem is solved like this:
2622 1. Window and frame matrices share glyphs. Window matrices are
2623 constructed in a way that their glyph contents ARE the glyph
2624 contents needed in a frame matrix. Thus, any modification of
2625 glyphs done in terminal code will be reflected in window matrices
2626 automatically.
2628 2. Exchanges of rows in a frame matrix done by terminal code are
2629 intercepted by hook functions so that corresponding row operations
2630 on window matrices can be performed. This is necessary because we
2631 use pointers to glyphs in glyph row structures. To satisfy the
2632 assumption of point 1 above that glyphs are updated implicitly in
2633 window matrices when they are manipulated via the frame matrix,
2634 window and frame matrix must of course agree where to find the
2635 glyphs for their rows. Possible manipulations that must be
2636 mirrored are assignments of rows of the desired frame matrix to the
2637 current frame matrix and scrolling the current frame matrix. */
2639 /* Build frame F's desired matrix from window matrices. Only windows
2640 which have the flag must_be_updated_p set have to be updated. Menu
2641 bar lines of a frame are not covered by window matrices, so make
2642 sure not to touch them in this function. */
2644 static void
2645 build_frame_matrix (f)
2646 struct frame *f;
2648 int i;
2650 /* F must have a frame matrix when this function is called. */
2651 xassert (!FRAME_WINDOW_P (f));
2653 /* Clear all rows in the frame matrix covered by window matrices.
2654 Menu bar lines are not covered by windows. */
2655 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2656 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2658 /* Build the matrix by walking the window tree. */
2659 build_frame_matrix_from_window_tree (f->desired_matrix,
2660 XWINDOW (FRAME_ROOT_WINDOW (f)));
2664 /* Walk a window tree, building a frame matrix MATRIX from window
2665 matrices. W is the root of a window tree. */
2667 static void
2668 build_frame_matrix_from_window_tree (matrix, w)
2669 struct glyph_matrix *matrix;
2670 struct window *w;
2672 while (w)
2674 if (!NILP (w->hchild))
2675 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2676 else if (!NILP (w->vchild))
2677 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2678 else
2679 build_frame_matrix_from_leaf_window (matrix, w);
2681 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2686 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2687 desired frame matrix built. W is a leaf window whose desired or
2688 current matrix is to be added to FRAME_MATRIX. W's flag
2689 must_be_updated_p determines which matrix it contributes to
2690 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2691 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2692 Adding a desired matrix means setting up used counters and such in
2693 frame rows, while adding a current window matrix to FRAME_MATRIX
2694 means copying glyphs. The latter case corresponds to
2695 preserve_other_columns in the old redisplay. */
2697 static void
2698 build_frame_matrix_from_leaf_window (frame_matrix, w)
2699 struct glyph_matrix *frame_matrix;
2700 struct window *w;
2702 struct glyph_matrix *window_matrix;
2703 int window_y, frame_y;
2704 /* If non-zero, a glyph to insert at the right border of W. */
2705 GLYPH right_border_glyph = 0;
2707 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2708 if (w->must_be_updated_p)
2710 window_matrix = w->desired_matrix;
2712 /* Decide whether we want to add a vertical border glyph. */
2713 if (!WINDOW_RIGHTMOST_P (w))
2715 struct Lisp_Char_Table *dp = window_display_table (w);
2716 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2717 ? XINT (DISP_BORDER_GLYPH (dp))
2718 : '|');
2721 else
2722 window_matrix = w->current_matrix;
2724 /* For all rows in the window matrix and corresponding rows in the
2725 frame matrix. */
2726 window_y = 0;
2727 frame_y = window_matrix->matrix_y;
2728 while (window_y < window_matrix->nrows)
2730 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2731 struct glyph_row *window_row = window_matrix->rows + window_y;
2732 int current_row_p = window_matrix == w->current_matrix;
2734 /* Fill up the frame row with spaces up to the left margin of the
2735 window row. */
2736 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2738 /* Fill up areas in the window matrix row with spaces. */
2739 fill_up_glyph_row_with_spaces (window_row);
2741 /* If only part of W's desired matrix has been built, and
2742 window_row wasn't displayed, use the corresponding current
2743 row instead. */
2744 if (window_matrix == w->desired_matrix
2745 && !window_row->enabled_p)
2747 window_row = w->current_matrix->rows + window_y;
2748 current_row_p = 1;
2751 if (current_row_p)
2753 /* Copy window row to frame row. */
2754 bcopy (window_row->glyphs[0],
2755 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2756 window_matrix->matrix_w * sizeof (struct glyph));
2758 else
2760 xassert (window_row->enabled_p);
2762 /* Only when a desired row has been displayed, we want
2763 the corresponding frame row to be updated. */
2764 frame_row->enabled_p = 1;
2766 /* Maybe insert a vertical border between horizontally adjacent
2767 windows. */
2768 if (right_border_glyph)
2770 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2771 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2774 /* Window row window_y must be a slice of frame row
2775 frame_y. */
2776 xassert (glyph_row_slice_p (window_row, frame_row));
2778 /* If rows are in sync, we don't have to copy glyphs because
2779 frame and window share glyphs. */
2781 #if GLYPH_DEBUG
2782 strcpy (w->current_matrix->method, w->desired_matrix->method);
2783 add_window_display_history (w, w->current_matrix->method, 0);
2784 #endif
2787 /* Set number of used glyphs in the frame matrix. Since we fill
2788 up with spaces, and visit leaf windows from left to right it
2789 can be done simply. */
2790 frame_row->used[TEXT_AREA]
2791 = window_matrix->matrix_x + window_matrix->matrix_w;
2793 /* Next row. */
2794 ++window_y;
2795 ++frame_y;
2800 /* Add spaces to a glyph row ROW in a window matrix.
2802 Each row has the form:
2804 +---------+-----------------------------+------------+
2805 | left | text | right |
2806 +---------+-----------------------------+------------+
2808 Left and right marginal areas are optional. This function adds
2809 spaces to areas so that there are no empty holes between areas.
2810 In other words: If the right area is not empty, the text area
2811 is filled up with spaces up to the right area. If the text area
2812 is not empty, the left area is filled up.
2814 To be called for frame-based redisplay, only. */
2816 static void
2817 fill_up_glyph_row_with_spaces (row)
2818 struct glyph_row *row;
2820 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2821 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2822 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2826 /* Fill area AREA of glyph row ROW with spaces. To be called for
2827 frame-based redisplay only. */
2829 static void
2830 fill_up_glyph_row_area_with_spaces (row, area)
2831 struct glyph_row *row;
2832 int area;
2834 if (row->glyphs[area] < row->glyphs[area + 1])
2836 struct glyph *end = row->glyphs[area + 1];
2837 struct glyph *text = row->glyphs[area] + row->used[area];
2839 while (text < end)
2840 *text++ = space_glyph;
2841 row->used[area] = text - row->glyphs[area];
2846 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2847 reached. In frame matrices only one area, TEXT_AREA, is used. */
2849 static void
2850 fill_up_frame_row_with_spaces (row, upto)
2851 struct glyph_row *row;
2852 int upto;
2854 int i = row->used[TEXT_AREA];
2855 struct glyph *glyph = row->glyphs[TEXT_AREA];
2857 while (i < upto)
2858 glyph[i++] = space_glyph;
2860 row->used[TEXT_AREA] = i;
2865 /**********************************************************************
2866 Mirroring operations on frame matrices in window matrices
2867 **********************************************************************/
2869 /* Set frame being updated via frame-based redisplay to F. This
2870 function must be called before updates to make explicit that we are
2871 working on frame matrices or not. */
2873 static INLINE void
2874 set_frame_matrix_frame (f)
2875 struct frame *f;
2877 frame_matrix_frame = f;
2881 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2882 DESIRED_MATRIX is the desired matrix corresponding to
2883 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2884 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2885 frame_matrix_frame is non-null, this indicates that the exchange is
2886 done in frame matrices, and that we have to perform analogous
2887 operations in window matrices of frame_matrix_frame. */
2889 static INLINE void
2890 make_current (desired_matrix, current_matrix, row)
2891 struct glyph_matrix *desired_matrix, *current_matrix;
2892 int row;
2894 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2895 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2896 int mouse_face_p = current_row->mouse_face_p;
2898 /* Do current_row = desired_row. This exchanges glyph pointers
2899 between both rows, and does a structure assignment otherwise. */
2900 assign_row (current_row, desired_row);
2902 /* Enable current_row to mark it as valid. */
2903 current_row->enabled_p = 1;
2904 current_row->mouse_face_p = mouse_face_p;
2906 /* If we are called on frame matrices, perform analogous operations
2907 for window matrices. */
2908 if (frame_matrix_frame)
2909 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2913 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2914 W's frame which has been made current (by swapping pointers between
2915 current and desired matrix). Perform analogous operations in the
2916 matrices of leaf windows in the window tree rooted at W. */
2918 static void
2919 mirror_make_current (w, frame_row)
2920 struct window *w;
2921 int frame_row;
2923 while (w)
2925 if (!NILP (w->hchild))
2926 mirror_make_current (XWINDOW (w->hchild), frame_row);
2927 else if (!NILP (w->vchild))
2928 mirror_make_current (XWINDOW (w->vchild), frame_row);
2929 else
2931 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2932 here because the checks performed in debug mode there
2933 will not allow the conversion. */
2934 int row = frame_row - w->desired_matrix->matrix_y;
2936 /* If FRAME_ROW is within W, assign the desired row to the
2937 current row (exchanging glyph pointers). */
2938 if (row >= 0 && row < w->desired_matrix->matrix_h)
2940 struct glyph_row *current_row
2941 = MATRIX_ROW (w->current_matrix, row);
2942 struct glyph_row *desired_row
2943 = MATRIX_ROW (w->desired_matrix, row);
2945 if (desired_row->enabled_p)
2946 assign_row (current_row, desired_row);
2947 else
2948 swap_glyph_pointers (desired_row, current_row);
2949 current_row->enabled_p = 1;
2953 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2958 /* Perform row dance after scrolling. We are working on the range of
2959 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2960 including) in MATRIX. COPY_FROM is a vector containing, for each
2961 row I in the range 0 <= I < NLINES, the index of the original line
2962 to move to I. This index is relative to the row range, i.e. 0 <=
2963 index < NLINES. RETAINED_P is a vector containing zero for each
2964 row 0 <= I < NLINES which is empty.
2966 This function is called from do_scrolling and do_direct_scrolling. */
2968 void
2969 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2970 retained_p)
2971 struct glyph_matrix *matrix;
2972 int unchanged_at_top, nlines;
2973 int *copy_from;
2974 char *retained_p;
2976 /* A copy of original rows. */
2977 struct glyph_row *old_rows;
2979 /* Rows to assign to. */
2980 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2982 int i;
2984 /* Make a copy of the original rows. */
2985 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2986 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2988 /* Assign new rows, maybe clear lines. */
2989 for (i = 0; i < nlines; ++i)
2991 int enabled_before_p = new_rows[i].enabled_p;
2993 xassert (i + unchanged_at_top < matrix->nrows);
2994 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2995 new_rows[i] = old_rows[copy_from[i]];
2996 new_rows[i].enabled_p = enabled_before_p;
2998 /* RETAINED_P is zero for empty lines. */
2999 if (!retained_p[copy_from[i]])
3000 new_rows[i].enabled_p = 0;
3003 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3004 if (frame_matrix_frame)
3005 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3006 unchanged_at_top, nlines, copy_from, retained_p);
3010 /* Synchronize glyph pointers in the current matrix of window W with
3011 the current frame matrix. */
3013 static void
3014 sync_window_with_frame_matrix_rows (w)
3015 struct window *w;
3017 struct frame *f = XFRAME (w->frame);
3018 struct glyph_row *window_row, *window_row_end, *frame_row;
3019 int left, right, x, width;
3021 /* Preconditions: W must be a leaf window on a tty frame. */
3022 xassert (NILP (w->hchild) && NILP (w->vchild));
3023 xassert (!FRAME_WINDOW_P (f));
3025 left = margin_glyphs_to_reserve (w, 1, w->left_margin_width);
3026 right = margin_glyphs_to_reserve (w, 1, w->right_margin_width);
3027 x = w->current_matrix->matrix_x;
3028 width = w->current_matrix->matrix_w;
3030 window_row = w->current_matrix->rows;
3031 window_row_end = window_row + w->current_matrix->nrows;
3032 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3034 for (; window_row < window_row_end; ++window_row, ++frame_row)
3036 window_row->glyphs[LEFT_MARGIN_AREA]
3037 = frame_row->glyphs[0] + x;
3038 window_row->glyphs[TEXT_AREA]
3039 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3040 window_row->glyphs[LAST_AREA]
3041 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3042 window_row->glyphs[RIGHT_MARGIN_AREA]
3043 = window_row->glyphs[LAST_AREA] - right;
3048 /* Return the window in the window tree rooted in W containing frame
3049 row ROW. Value is null if none is found. */
3051 struct window *
3052 frame_row_to_window (w, row)
3053 struct window *w;
3054 int row;
3056 struct window *found = NULL;
3058 while (w && !found)
3060 if (!NILP (w->hchild))
3061 found = frame_row_to_window (XWINDOW (w->hchild), row);
3062 else if (!NILP (w->vchild))
3063 found = frame_row_to_window (XWINDOW (w->vchild), row);
3064 else if (row >= XFASTINT (w->top)
3065 && row < XFASTINT (w->top) + XFASTINT (w->height))
3066 found = w;
3068 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3071 return found;
3075 /* Perform a line dance in the window tree rooted at W, after
3076 scrolling a frame matrix in mirrored_line_dance.
3078 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3079 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3080 COPY_FROM is a vector containing, for each row I in the range 0 <=
3081 I < NLINES, the index of the original line to move to I. This
3082 index is relative to the row range, i.e. 0 <= index < NLINES.
3083 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3084 which is empty. */
3086 static void
3087 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3088 struct window *w;
3089 int unchanged_at_top, nlines;
3090 int *copy_from;
3091 char *retained_p;
3093 while (w)
3095 if (!NILP (w->hchild))
3096 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3097 nlines, copy_from, retained_p);
3098 else if (!NILP (w->vchild))
3099 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3100 nlines, copy_from, retained_p);
3101 else
3103 /* W is a leaf window, and we are working on its current
3104 matrix m. */
3105 struct glyph_matrix *m = w->current_matrix;
3106 int i, sync_p = 0;
3107 struct glyph_row *old_rows;
3109 /* Make a copy of the original rows of matrix m. */
3110 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3111 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3113 for (i = 0; i < nlines; ++i)
3115 /* Frame relative line assigned to. */
3116 int frame_to = i + unchanged_at_top;
3118 /* Frame relative line assigned. */
3119 int frame_from = copy_from[i] + unchanged_at_top;
3121 /* Window relative line assigned to. */
3122 int window_to = frame_to - m->matrix_y;
3124 /* Window relative line assigned. */
3125 int window_from = frame_from - m->matrix_y;
3127 /* Is assigned line inside window? */
3128 int from_inside_window_p
3129 = window_from >= 0 && window_from < m->matrix_h;
3131 /* Is assigned to line inside window? */
3132 int to_inside_window_p
3133 = window_to >= 0 && window_to < m->matrix_h;
3135 if (from_inside_window_p && to_inside_window_p)
3137 /* Enabled setting before assignment. */
3138 int enabled_before_p;
3140 /* Do the assignment. The enabled_p flag is saved
3141 over the assignment because the old redisplay did
3142 that. */
3143 enabled_before_p = m->rows[window_to].enabled_p;
3144 m->rows[window_to] = old_rows[window_from];
3145 m->rows[window_to].enabled_p = enabled_before_p;
3147 /* If frame line is empty, window line is empty, too. */
3148 if (!retained_p[copy_from[i]])
3149 m->rows[window_to].enabled_p = 0;
3151 else if (to_inside_window_p)
3153 /* A copy between windows. This is an infrequent
3154 case not worth optimizing. */
3155 struct frame *f = XFRAME (w->frame);
3156 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3157 struct window *w2;
3158 struct glyph_matrix *m2;
3159 int m2_from;
3161 w2 = frame_row_to_window (root, frame_to);
3162 m2 = w2->current_matrix;
3163 m2_from = frame_from - m2->matrix_y;
3164 copy_row_except_pointers (m->rows + window_to,
3165 m2->rows + m2_from);
3167 /* If frame line is empty, window line is empty, too. */
3168 if (!retained_p[copy_from[i]])
3169 m->rows[window_to].enabled_p = 0;
3170 sync_p = 1;
3172 else if (from_inside_window_p)
3173 sync_p = 1;
3176 /* If there was a copy between windows, make sure glyph
3177 pointers are in sync with the frame matrix. */
3178 if (sync_p)
3179 sync_window_with_frame_matrix_rows (w);
3181 /* Check that no pointers are lost. */
3182 CHECK_MATRIX (m);
3185 /* Next window on same level. */
3186 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3191 #if GLYPH_DEBUG
3193 /* Check that window and frame matrices agree about their
3194 understanding where glyphs of the rows are to find. For each
3195 window in the window tree rooted at W, check that rows in the
3196 matrices of leaf window agree with their frame matrices about
3197 glyph pointers. */
3199 void
3200 check_window_matrix_pointers (w)
3201 struct window *w;
3203 while (w)
3205 if (!NILP (w->hchild))
3206 check_window_matrix_pointers (XWINDOW (w->hchild));
3207 else if (!NILP (w->vchild))
3208 check_window_matrix_pointers (XWINDOW (w->vchild));
3209 else
3211 struct frame *f = XFRAME (w->frame);
3212 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3213 check_matrix_pointers (w->current_matrix, f->current_matrix);
3216 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3221 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3222 a window and FRAME_MATRIX is the corresponding frame matrix. For
3223 each row in WINDOW_MATRIX check that it's a slice of the
3224 corresponding frame row. If it isn't, abort. */
3226 static void
3227 check_matrix_pointers (window_matrix, frame_matrix)
3228 struct glyph_matrix *window_matrix, *frame_matrix;
3230 /* Row number in WINDOW_MATRIX. */
3231 int i = 0;
3233 /* Row number corresponding to I in FRAME_MATRIX. */
3234 int j = window_matrix->matrix_y;
3236 /* For all rows check that the row in the window matrix is a
3237 slice of the row in the frame matrix. If it isn't we didn't
3238 mirror an operation on the frame matrix correctly. */
3239 while (i < window_matrix->nrows)
3241 if (!glyph_row_slice_p (window_matrix->rows + i,
3242 frame_matrix->rows + j))
3243 abort ();
3244 ++i, ++j;
3248 #endif /* GLYPH_DEBUG != 0 */
3252 /**********************************************************************
3253 VPOS and HPOS translations
3254 **********************************************************************/
3256 #if GLYPH_DEBUG
3258 /* Translate vertical position VPOS which is relative to window W to a
3259 vertical position relative to W's frame. */
3261 static int
3262 window_to_frame_vpos (w, vpos)
3263 struct window *w;
3264 int vpos;
3266 struct frame *f = XFRAME (w->frame);
3268 xassert (!FRAME_WINDOW_P (f));
3269 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3270 vpos += XFASTINT (w->top);
3271 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3272 return vpos;
3276 /* Translate horizontal position HPOS which is relative to window W to
3277 a horizontal position relative to W's frame. */
3279 static int
3280 window_to_frame_hpos (w, hpos)
3281 struct window *w;
3282 int hpos;
3284 struct frame *f = XFRAME (w->frame);
3286 xassert (!FRAME_WINDOW_P (f));
3287 hpos += XFASTINT (w->left);
3288 return hpos;
3291 #endif /* GLYPH_DEBUG */
3295 /**********************************************************************
3296 Redrawing Frames
3297 **********************************************************************/
3299 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3300 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3301 (frame)
3302 Lisp_Object frame;
3304 struct frame *f;
3306 CHECK_LIVE_FRAME (frame);
3307 f = XFRAME (frame);
3309 /* Ignore redraw requests, if frame has no glyphs yet.
3310 (Implementation note: It still has to be checked why we are
3311 called so early here). */
3312 if (!glyphs_initialized_initially_p)
3313 return Qnil;
3315 update_begin (f);
3316 if (FRAME_MSDOS_P (f))
3317 set_terminal_modes ();
3318 clear_frame ();
3319 clear_current_matrices (f);
3320 update_end (f);
3321 fflush (stdout);
3322 windows_or_buffers_changed++;
3323 /* Mark all windows as inaccurate, so that every window will have
3324 its redisplay done. */
3325 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3326 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3327 f->garbaged = 0;
3328 return Qnil;
3332 /* Redraw frame F. This is nothing more than a call to the Lisp
3333 function redraw-frame. */
3335 void
3336 redraw_frame (f)
3337 struct frame *f;
3339 Lisp_Object frame;
3340 XSETFRAME (frame, f);
3341 Fredraw_frame (frame);
3345 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3346 doc: /* Clear and redisplay all visible frames. */)
3349 Lisp_Object tail, frame;
3351 FOR_EACH_FRAME (tail, frame)
3352 if (FRAME_VISIBLE_P (XFRAME (frame)))
3353 Fredraw_frame (frame);
3355 return Qnil;
3359 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3360 visible frames marked as garbaged. */
3362 void
3363 redraw_garbaged_frames ()
3365 Lisp_Object tail, frame;
3367 FOR_EACH_FRAME (tail, frame)
3368 if (FRAME_VISIBLE_P (XFRAME (frame))
3369 && FRAME_GARBAGED_P (XFRAME (frame)))
3370 Fredraw_frame (frame);
3375 /***********************************************************************
3376 Direct Operations
3377 ***********************************************************************/
3379 /* Try to update display and current glyph matrix directly.
3381 This function is called after a character G has been inserted into
3382 current_buffer. It tries to update the current glyph matrix and
3383 perform appropriate screen output to reflect the insertion. If it
3384 succeeds, the global flag redisplay_performed_directly_p will be
3385 set to 1, and thereby prevent the more costly general redisplay
3386 from running (see redisplay_internal).
3388 This function is not called for `hairy' character insertions.
3389 In particular, it is not called when after or before change
3390 functions exist, like they are used by font-lock. See keyboard.c
3391 for details where this function is called. */
3394 direct_output_for_insert (g)
3395 int g;
3397 register struct frame *f = SELECTED_FRAME ();
3398 struct window *w = XWINDOW (selected_window);
3399 struct it it, it2;
3400 struct glyph_row *glyph_row;
3401 struct glyph *glyphs, *glyph, *end;
3402 int n;
3403 /* Non-null means that redisplay of W is based on window matrices. */
3404 int window_redisplay_p = FRAME_WINDOW_P (f);
3405 /* Non-null means we are in overwrite mode. */
3406 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3407 int added_width;
3408 struct text_pos pos;
3409 int delta, delta_bytes;
3411 /* Not done directly. */
3412 redisplay_performed_directly_p = 0;
3414 /* Quickly give up for some common cases. */
3415 if (cursor_in_echo_area
3416 /* Give up if fonts have changed. */
3417 || fonts_changed_p
3418 /* Give up if face attributes have been changed. */
3419 || face_change_count
3420 /* Give up if cursor position not really known. */
3421 || !display_completed
3422 /* Give up if buffer appears in two places. */
3423 || buffer_shared > 1
3424 /* Give up if currently displaying a message instead of the
3425 minibuffer contents. */
3426 || (EQ (selected_window, minibuf_window)
3427 && EQ (minibuf_window, echo_area_window))
3428 /* Give up for hscrolled mini-buffer because display of the prompt
3429 is handled specially there (see display_line). */
3430 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3431 /* Give up if overwriting in the middle of a line. */
3432 || (overwrite_p
3433 && PT != ZV
3434 && FETCH_BYTE (PT) != '\n')
3435 /* Give up for tabs and line ends. */
3436 || g == '\t'
3437 || g == '\n'
3438 || g == '\r'
3439 /* Give up if unable to display the cursor in the window. */
3440 || w->cursor.vpos < 0
3441 /* Give up if we are showing a message or just cleared the message
3442 because we might need to resize the echo area window. */
3443 || !NILP (echo_area_buffer[0])
3444 || !NILP (echo_area_buffer[1])
3445 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3446 /* Can't do it in a continued line because continuation
3447 lines would change. */
3448 (glyph_row->continued_p
3449 /* Can't use this method if the line overlaps others or is
3450 overlapped by others because these other lines would
3451 have to be redisplayed. */
3452 || glyph_row->overlapping_p
3453 || glyph_row->overlapped_p))
3454 /* Can't do it for partial width windows on terminal frames
3455 because we can't clear to eol in such a window. */
3456 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3457 return 0;
3459 /* If we can't insert glyphs, we can use this method only
3460 at the end of a line. */
3461 if (!char_ins_del_ok)
3462 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3463 return 0;
3465 /* Set up a display iterator structure for W. Glyphs will be
3466 produced in scratch_glyph_row. Current position is W's cursor
3467 position. */
3468 clear_glyph_row (&scratch_glyph_row);
3469 SET_TEXT_POS (pos, PT, PT_BYTE);
3470 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3471 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3472 DEFAULT_FACE_ID);
3474 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3475 if (glyph_row->mouse_face_p)
3476 return 0;
3478 /* Give up if highlighting trailing whitespace and we have trailing
3479 whitespace in glyph_row. We would have to remove the trailing
3480 whitespace face in that case. */
3481 if (!NILP (Vshow_trailing_whitespace)
3482 && glyph_row->used[TEXT_AREA])
3484 struct glyph *last;
3486 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3487 if (last->type == STRETCH_GLYPH
3488 || (last->type == CHAR_GLYPH
3489 && last->u.ch == ' '))
3490 return 0;
3493 /* Give up if there are overlay strings at pos. This would fail
3494 if the overlay string has newlines in it. */
3495 if (STRINGP (it.string))
3496 return 0;
3498 it.hpos = w->cursor.hpos;
3499 it.vpos = w->cursor.vpos;
3500 it.current_x = w->cursor.x + it.first_visible_x;
3501 it.current_y = w->cursor.y;
3502 it.end_charpos = PT;
3503 it.stop_charpos = min (PT, it.stop_charpos);
3504 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3506 /* More than one display element may be returned for PT - 1 if
3507 (i) it's a control character which is translated into `\003' or
3508 `^C', or (ii) it has a display table entry, or (iii) it's a
3509 combination of both. */
3510 delta = delta_bytes = 0;
3511 while (get_next_display_element (&it))
3513 PRODUCE_GLYPHS (&it);
3515 /* Give up if glyph doesn't fit completely on the line. */
3516 if (it.current_x >= it.last_visible_x)
3517 return 0;
3519 /* Give up if new glyph has different ascent or descent than
3520 the original row, or if it is not a character glyph. */
3521 if (glyph_row->ascent != it.ascent
3522 || glyph_row->height != it.ascent + it.descent
3523 || glyph_row->phys_ascent != it.phys_ascent
3524 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3525 || it.what != IT_CHARACTER)
3526 return 0;
3528 delta += 1;
3529 delta_bytes += it.len;
3530 set_iterator_to_next (&it, 1);
3533 /* Give up if we hit the right edge of the window. We would have
3534 to insert truncation or continuation glyphs. */
3535 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3536 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3537 return 0;
3539 /* Give up if there is a \t following in the line. */
3540 it2 = it;
3541 it2.end_charpos = ZV;
3542 it2.stop_charpos = min (it2.stop_charpos, ZV);
3543 while (get_next_display_element (&it2)
3544 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3546 if (it2.c == '\t')
3547 return 0;
3548 set_iterator_to_next (&it2, 1);
3551 /* Number of new glyphs produced. */
3552 n = it.glyph_row->used[TEXT_AREA];
3554 /* Start and end of glyphs in original row. */
3555 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3556 end = glyph_row->glyphs[1 + TEXT_AREA];
3558 /* Make room for new glyphs, then insert them. */
3559 xassert (end - glyphs - n >= 0);
3560 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3561 (end - glyphs - n) * sizeof (*end));
3562 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3563 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3564 end - glyph_row->glyphs[TEXT_AREA]);
3566 /* Compute new line width. */
3567 glyph = glyph_row->glyphs[TEXT_AREA];
3568 end = glyph + glyph_row->used[TEXT_AREA];
3569 glyph_row->pixel_width = glyph_row->x;
3570 while (glyph < end)
3572 glyph_row->pixel_width += glyph->pixel_width;
3573 ++glyph;
3576 /* Increment buffer positions for glyphs following the newly
3577 inserted ones. */
3578 for (glyph = glyphs + n; glyph < end; ++glyph)
3579 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3580 glyph->charpos += delta;
3582 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3584 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3585 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3588 /* Adjust positions in lines following the one we are in. */
3589 increment_matrix_positions (w->current_matrix,
3590 w->cursor.vpos + 1,
3591 w->current_matrix->nrows,
3592 delta, delta_bytes);
3594 glyph_row->contains_overlapping_glyphs_p
3595 |= it.glyph_row->contains_overlapping_glyphs_p;
3597 glyph_row->displays_text_p = 1;
3598 w->window_end_vpos = make_number (max (w->cursor.vpos,
3599 XFASTINT (w->window_end_vpos)));
3601 if (!NILP (Vshow_trailing_whitespace))
3602 highlight_trailing_whitespace (it.f, glyph_row);
3604 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3605 In the middle, we have to insert glyphs. Note that this is now
3606 implemented for X frames. The implementation uses updated_window
3607 and updated_row. */
3608 updated_row = glyph_row;
3609 updated_area = TEXT_AREA;
3610 update_begin (f);
3611 if (rif)
3613 rif->update_window_begin_hook (w);
3615 if (glyphs == end - n
3616 /* In front of a space added by append_space. */
3617 || (glyphs == end - n - 1
3618 && (end - n)->charpos <= 0))
3619 rif->write_glyphs (glyphs, n);
3620 else
3621 rif->insert_glyphs (glyphs, n);
3623 else
3625 if (glyphs == end - n)
3626 write_glyphs (glyphs, n);
3627 else
3628 insert_glyphs (glyphs, n);
3631 w->cursor.hpos += n;
3632 w->cursor.x = it.current_x - it.first_visible_x;
3633 xassert (w->cursor.hpos >= 0
3634 && w->cursor.hpos < w->desired_matrix->matrix_w);
3636 /* How to set the cursor differs depending on whether we are
3637 using a frame matrix or a window matrix. Note that when
3638 a frame matrix is used, cursor_to expects frame coordinates,
3639 and the X and Y parameters are not used. */
3640 if (window_redisplay_p)
3641 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3642 w->cursor.y, w->cursor.x);
3643 else
3645 int x, y;
3646 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3647 + (INTEGERP (w->left_margin_width)
3648 ? XFASTINT (w->left_margin_width)
3649 : 0));
3650 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3651 cursor_to (y, x);
3654 if (rif)
3655 rif->update_window_end_hook (w, 1, 0);
3656 update_end (f);
3657 updated_row = NULL;
3658 fflush (stdout);
3660 TRACE ((stderr, "direct output for insert\n"));
3661 mark_window_display_accurate (it.window, 1);
3662 redisplay_performed_directly_p = 1;
3663 return 1;
3667 /* Perform a direct display update for moving PT by N positions
3668 left or right. N < 0 means a movement backwards. This function
3669 is currently only called for N == 1 or N == -1. */
3672 direct_output_forward_char (n)
3673 int n;
3675 struct frame *f = SELECTED_FRAME ();
3676 struct window *w = XWINDOW (selected_window);
3677 struct glyph_row *row;
3679 /* Give up if point moved out of or into a composition. */
3680 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3681 current_buffer, PT))
3682 return 0;
3684 /* Give up if face attributes have been changed. */
3685 if (face_change_count)
3686 return 0;
3688 /* Give up if current matrix is not up to date or we are
3689 displaying a message. */
3690 if (!display_completed || cursor_in_echo_area)
3691 return 0;
3693 /* Give up if the buffer's direction is reversed. */
3694 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3695 return 0;
3697 /* Can't use direct output if highlighting a region. */
3698 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3699 return 0;
3701 /* Can't use direct output if highlighting trailing whitespace. */
3702 if (!NILP (Vshow_trailing_whitespace))
3703 return 0;
3705 /* Give up if we are showing a message or just cleared the message
3706 because we might need to resize the echo area window. */
3707 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3708 return 0;
3710 /* Give up if currently displaying a message instead of the
3711 minibuffer contents. */
3712 if (XWINDOW (minibuf_window) == w
3713 && EQ (minibuf_window, echo_area_window))
3714 return 0;
3716 /* Give up if we don't know where the cursor is. */
3717 if (w->cursor.vpos < 0)
3718 return 0;
3720 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3722 /* Give up if PT is outside of the last known cursor row. */
3723 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3724 || PT >= MATRIX_ROW_END_CHARPOS (row))
3725 return 0;
3727 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3729 w->last_cursor = w->cursor;
3730 XSETFASTINT (w->last_point, PT);
3732 xassert (w->cursor.hpos >= 0
3733 && w->cursor.hpos < w->desired_matrix->matrix_w);
3735 if (FRAME_WINDOW_P (f))
3736 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3737 w->cursor.y, w->cursor.x);
3738 else
3740 int x, y;
3741 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3742 + (INTEGERP (w->left_margin_width)
3743 ? XFASTINT (w->left_margin_width)
3744 : 0));
3745 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3746 cursor_to (y, x);
3749 fflush (stdout);
3750 redisplay_performed_directly_p = 1;
3751 return 1;
3756 /***********************************************************************
3757 Frame Update
3758 ***********************************************************************/
3760 /* Update frame F based on the data in desired matrices.
3762 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3763 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3764 scrolling.
3766 Value is non-zero if redisplay was stopped due to pending input. */
3769 update_frame (f, force_p, inhibit_hairy_id_p)
3770 struct frame *f;
3771 int force_p;
3772 int inhibit_hairy_id_p;
3774 /* 1 means display has been paused because of pending input. */
3775 int paused_p;
3776 struct window *root_window = XWINDOW (f->root_window);
3778 if (FRAME_WINDOW_P (f))
3780 /* We are working on window matrix basis. All windows whose
3781 flag must_be_updated_p is set have to be updated. */
3783 /* Record that we are not working on frame matrices. */
3784 set_frame_matrix_frame (NULL);
3786 /* Update all windows in the window tree of F, maybe stopping
3787 when pending input is detected. */
3788 update_begin (f);
3790 /* Update the menu bar on X frames that don't have toolkit
3791 support. */
3792 if (WINDOWP (f->menu_bar_window))
3793 update_window (XWINDOW (f->menu_bar_window), 1);
3795 /* Update the tool-bar window, if present. */
3796 if (WINDOWP (f->tool_bar_window))
3798 struct window *w = XWINDOW (f->tool_bar_window);
3800 /* Update tool-bar window. */
3801 if (w->must_be_updated_p)
3803 Lisp_Object tem;
3805 update_window (w, 1);
3806 w->must_be_updated_p = 0;
3808 /* Swap tool-bar strings. We swap because we want to
3809 reuse strings. */
3810 tem = f->current_tool_bar_string;
3811 f->current_tool_bar_string = f->desired_tool_bar_string;
3812 f->desired_tool_bar_string = tem;
3817 /* Update windows. */
3818 paused_p = update_window_tree (root_window, force_p);
3819 update_end (f);
3821 #if 0 /* This flush is a performance bottleneck under X,
3822 and it doesn't seem to be necessary anyway. */
3823 rif->flush_display (f);
3824 #endif
3826 else
3828 /* We are working on frame matrix basis. Set the frame on whose
3829 frame matrix we operate. */
3830 set_frame_matrix_frame (f);
3832 /* Build F's desired matrix from window matrices. */
3833 build_frame_matrix (f);
3835 /* Update the display */
3836 update_begin (f);
3837 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3838 update_end (f);
3840 if (termscript)
3841 fflush (termscript);
3842 fflush (stdout);
3844 /* Check window matrices for lost pointers. */
3845 #if GLYPH_DEBUG
3846 check_window_matrix_pointers (root_window);
3847 add_frame_display_history (f, paused_p);
3848 #endif
3851 /* Reset flags indicating that a window should be updated. */
3852 set_window_update_flags (root_window, 0);
3854 display_completed = !paused_p;
3855 return paused_p;
3860 /************************************************************************
3861 Window-based updates
3862 ************************************************************************/
3864 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3865 don't stop updating when input is pending. */
3867 static int
3868 update_window_tree (w, force_p)
3869 struct window *w;
3870 int force_p;
3872 int paused_p = 0;
3874 while (w && !paused_p)
3876 if (!NILP (w->hchild))
3877 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3878 else if (!NILP (w->vchild))
3879 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3880 else if (w->must_be_updated_p)
3881 paused_p |= update_window (w, force_p);
3883 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3886 return paused_p;
3890 /* Update window W if its flag must_be_updated_p is non-zero. If
3891 FORCE_P is non-zero, don't stop updating if input is pending. */
3893 void
3894 update_single_window (w, force_p)
3895 struct window *w;
3896 int force_p;
3898 if (w->must_be_updated_p)
3900 struct frame *f = XFRAME (WINDOW_FRAME (w));
3902 /* Record that this is not a frame-based redisplay. */
3903 set_frame_matrix_frame (NULL);
3905 /* Update W. */
3906 update_begin (f);
3907 update_window (w, force_p);
3908 update_end (f);
3910 /* Reset flag in W. */
3911 w->must_be_updated_p = 0;
3916 /* Redraw lines from the current matrix of window W that are
3917 overlapped by other rows. YB is bottom-most y-position in W. */
3919 static void
3920 redraw_overlapped_rows (w, yb)
3921 struct window *w;
3922 int yb;
3924 int i;
3926 /* If rows overlapping others have been changed, the rows being
3927 overlapped have to be redrawn. This won't draw lines that have
3928 already been drawn in update_window_line because overlapped_p in
3929 desired rows is 0, so after row assignment overlapped_p in
3930 current rows is 0. */
3931 for (i = 0; i < w->current_matrix->nrows; ++i)
3933 struct glyph_row *row = w->current_matrix->rows + i;
3935 if (!row->enabled_p)
3936 break;
3937 else if (row->mode_line_p)
3938 continue;
3940 if (row->overlapped_p)
3942 enum glyph_row_area area;
3944 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3946 updated_row = row;
3947 updated_area = area;
3948 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3949 if (row->used[area])
3950 rif->write_glyphs (row->glyphs[area], row->used[area]);
3951 rif->clear_end_of_line (-1);
3954 row->overlapped_p = 0;
3957 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3958 break;
3963 /* Redraw lines from the current matrix of window W that overlap
3964 others. YB is bottom-most y-position in W. */
3966 static void
3967 redraw_overlapping_rows (w, yb)
3968 struct window *w;
3969 int yb;
3971 int i, bottom_y;
3972 struct glyph_row *row;
3974 for (i = 0; i < w->current_matrix->nrows; ++i)
3976 row = w->current_matrix->rows + i;
3978 if (!row->enabled_p)
3979 break;
3980 else if (row->mode_line_p)
3981 continue;
3983 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3985 if (row->overlapping_p && i > 0 && bottom_y < yb)
3987 if (row->used[LEFT_MARGIN_AREA])
3988 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3990 if (row->used[TEXT_AREA])
3991 rif->fix_overlapping_area (w, row, TEXT_AREA);
3993 if (row->used[RIGHT_MARGIN_AREA])
3994 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3996 /* Record in neighbour rows that ROW overwrites part of their
3997 display. */
3998 if (row->phys_ascent > row->ascent && i > 0)
3999 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4000 if ((row->phys_height - row->phys_ascent
4001 > row->height - row->ascent)
4002 && bottom_y < yb)
4003 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4006 if (bottom_y >= yb)
4007 break;
4012 #ifdef GLYPH_DEBUG
4014 /* Check that no row in the current matrix of window W is enabled
4015 which is below what's displayed in the window. */
4017 void
4018 check_current_matrix_flags (w)
4019 struct window *w;
4021 int last_seen_p = 0;
4022 int i, yb = window_text_bottom_y (w);
4024 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4026 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4027 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4028 last_seen_p = 1;
4029 else if (last_seen_p && row->enabled_p)
4030 abort ();
4034 #endif /* GLYPH_DEBUG */
4037 /* Update display of window W. FORCE_P non-zero means that we should
4038 not stop when detecting pending input. */
4040 static int
4041 update_window (w, force_p)
4042 struct window *w;
4043 int force_p;
4045 struct glyph_matrix *desired_matrix = w->desired_matrix;
4046 int paused_p;
4047 int preempt_count = baud_rate / 2400 + 1;
4048 extern int input_pending;
4049 extern Lisp_Object do_mouse_tracking;
4050 #if GLYPH_DEBUG
4051 struct frame *f = XFRAME (WINDOW_FRAME (w));
4052 extern struct frame *updating_frame;
4053 #endif
4055 /* Check that W's frame doesn't have glyph matrices. */
4056 xassert (FRAME_WINDOW_P (f));
4057 xassert (updating_frame != NULL);
4059 /* Check pending input the first time so that we can quickly return. */
4060 if (redisplay_dont_pause)
4061 force_p = 1;
4062 else
4063 detect_input_pending ();
4065 /* If forced to complete the update, or if no input is pending, do
4066 the update. */
4067 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4069 struct glyph_row *row, *end;
4070 struct glyph_row *mode_line_row;
4071 struct glyph_row *header_line_row;
4072 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4074 rif->update_window_begin_hook (w);
4075 yb = window_text_bottom_y (w);
4077 /* If window has a header line, update it before everything else.
4078 Adjust y-positions of other rows by the header line height. */
4079 row = desired_matrix->rows;
4080 end = row + desired_matrix->nrows - 1;
4082 if (row->mode_line_p)
4084 header_line_row = row;
4085 ++row;
4087 else
4088 header_line_row = NULL;
4090 /* Update the mode line, if necessary. */
4091 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4092 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4094 mode_line_row->y = yb;
4095 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4096 desired_matrix),
4097 &mouse_face_overwritten_p);
4098 changed_p = 1;
4101 /* Find first enabled row. Optimizations in redisplay_internal
4102 may lead to an update with only one row enabled. There may
4103 be also completely empty matrices. */
4104 while (row < end && !row->enabled_p)
4105 ++row;
4107 /* Try reusing part of the display by copying. */
4108 if (row < end && !desired_matrix->no_scrolling_p)
4110 int rc = scrolling_window (w, header_line_row != NULL);
4111 if (rc < 0)
4113 /* All rows were found to be equal. */
4114 paused_p = 0;
4115 goto set_cursor;
4117 else if (rc > 0)
4118 /* We've scrolled the display. */
4119 force_p = 1;
4120 changed_p = 1;
4123 /* Update the header line after scrolling because a new header
4124 line would otherwise overwrite lines at the top of the window
4125 that can be scrolled. */
4126 if (header_line_row && header_line_row->enabled_p)
4128 header_line_row->y = 0;
4129 update_window_line (w, 0, &mouse_face_overwritten_p);
4130 changed_p = 1;
4133 /* Update the rest of the lines. */
4134 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4135 if (row->enabled_p)
4137 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4138 int i;
4140 /* We'll have to play a little bit with when to
4141 detect_input_pending. If it's done too often,
4142 scrolling large windows with repeated scroll-up
4143 commands will too quickly pause redisplay. */
4144 if (!force_p && ++n_updated % preempt_count == 0)
4145 detect_input_pending ();
4147 changed_p |= update_window_line (w, vpos,
4148 &mouse_face_overwritten_p);
4150 /* Mark all rows below the last visible one in the current
4151 matrix as invalid. This is necessary because of
4152 variable line heights. Consider the case of three
4153 successive redisplays, where the first displays 5
4154 lines, the second 3 lines, and the third 5 lines again.
4155 If the second redisplay wouldn't mark rows in the
4156 current matrix invalid, the third redisplay might be
4157 tempted to optimize redisplay based on lines displayed
4158 in the first redisplay. */
4159 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4160 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4161 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4164 /* Was display preempted? */
4165 paused_p = row < end;
4167 set_cursor:
4169 /* Fix the appearance of overlapping/overlapped rows. */
4170 if (!paused_p && !w->pseudo_window_p)
4172 if (changed_p && rif->fix_overlapping_area)
4174 redraw_overlapped_rows (w, yb);
4175 redraw_overlapping_rows (w, yb);
4178 /* Make cursor visible at cursor position of W. */
4179 set_window_cursor_after_update (w);
4181 #if 0 /* Check that current matrix invariants are satisfied. This is
4182 for debugging only. See the comment of check_matrix_invariants. */
4183 IF_DEBUG (check_matrix_invariants (w));
4184 #endif
4187 #if GLYPH_DEBUG
4188 /* Remember the redisplay method used to display the matrix. */
4189 strcpy (w->current_matrix->method, w->desired_matrix->method);
4190 #endif
4192 /* End the update of window W. Don't set the cursor if we
4193 paused updating the display because in this case,
4194 set_window_cursor_after_update hasn't been called, and
4195 output_cursor doesn't contain the cursor location. */
4196 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4198 else
4199 paused_p = 1;
4201 #if GLYPH_DEBUG
4202 /* check_current_matrix_flags (w); */
4203 add_window_display_history (w, w->current_matrix->method, paused_p);
4204 #endif
4206 clear_glyph_matrix (desired_matrix);
4208 return paused_p;
4212 /* Update the display of area AREA in window W, row number VPOS.
4213 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4215 static void
4216 update_marginal_area (w, area, vpos)
4217 struct window *w;
4218 int area, vpos;
4220 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4222 /* Let functions in xterm.c know what area subsequent X positions
4223 will be relative to. */
4224 updated_area = area;
4226 /* Set cursor to start of glyphs, write them, and clear to the end
4227 of the area. I don't think that something more sophisticated is
4228 necessary here, since marginal areas will not be the default. */
4229 rif->cursor_to (vpos, 0, desired_row->y, 0);
4230 if (desired_row->used[area])
4231 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4232 rif->clear_end_of_line (-1);
4236 /* Update the display of the text area of row VPOS in window W.
4237 Value is non-zero if display has changed. */
4239 static int
4240 update_text_area (w, vpos)
4241 struct window *w;
4242 int vpos;
4244 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4245 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4246 int changed_p = 0;
4248 /* Let functions in xterm.c know what area subsequent X positions
4249 will be relative to. */
4250 updated_area = TEXT_AREA;
4252 /* If rows are at different X or Y, or rows have different height,
4253 or the current row is marked invalid, write the entire line. */
4254 if (!current_row->enabled_p
4255 || desired_row->y != current_row->y
4256 || desired_row->ascent != current_row->ascent
4257 || desired_row->phys_ascent != current_row->phys_ascent
4258 || desired_row->phys_height != current_row->phys_height
4259 || desired_row->visible_height != current_row->visible_height
4260 || current_row->overlapped_p
4261 || current_row->mouse_face_p
4262 || current_row->x != desired_row->x)
4264 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4266 if (desired_row->used[TEXT_AREA])
4267 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4268 desired_row->used[TEXT_AREA]);
4270 /* Clear to end of window. */
4271 rif->clear_end_of_line (-1);
4272 changed_p = 1;
4274 /* This erases the cursor. We do this here because
4275 notice_overwritten_cursor cannot easily check this, which
4276 might indicate that the whole functionality of
4277 notice_overwritten_cursor would better be implemented here.
4278 On the other hand, we need notice_overwritten_cursor as long
4279 as mouse highlighting is done asynchronously outside of
4280 redisplay. */
4281 if (vpos == w->phys_cursor.vpos)
4282 w->phys_cursor_on_p = 0;
4284 else
4286 int stop, i, x;
4287 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4288 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4289 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4290 int desired_stop_pos = desired_row->used[TEXT_AREA];
4292 /* If the desired row extends its face to the text area end,
4293 make sure we write at least one glyph, so that the face
4294 extension actually takes place. */
4295 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4296 --desired_stop_pos;
4298 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4299 i = 0;
4300 x = desired_row->x;
4302 /* Loop over glyphs that current and desired row may have
4303 in common. */
4304 while (i < stop)
4306 int can_skip_p = 1;
4308 /* Skip over glyphs that both rows have in common. These
4309 don't have to be written. We can't skip if the last
4310 current glyph overlaps the glyph to its right. For
4311 example, consider a current row of `if ' with the `f' in
4312 Courier bold so that it overlaps the ` ' to its right.
4313 If the desired row is ` ', we would skip over the space
4314 after the `if' and there would remain a pixel from the
4315 `f' on the screen. */
4316 if (overlapping_glyphs_p && i > 0)
4318 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4319 int left, right;
4321 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4322 &left, &right);
4323 can_skip_p = right == 0;
4326 if (can_skip_p)
4328 while (i < stop
4329 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4331 x += desired_glyph->pixel_width;
4332 ++desired_glyph, ++current_glyph, ++i;
4335 /* Consider the case that the current row contains "xxx
4336 ppp ggg" in italic Courier font, and the desired row
4337 is "xxx ggg". The character `p' has lbearing, `g'
4338 has not. The loop above will stop in front of the
4339 first `p' in the current row. If we would start
4340 writing glyphs there, we wouldn't erase the lbearing
4341 of the `p'. The rest of the lbearing problem is then
4342 taken care of by x_draw_glyphs. */
4343 if (overlapping_glyphs_p
4344 && i > 0
4345 && i < current_row->used[TEXT_AREA]
4346 && (current_row->used[TEXT_AREA]
4347 != desired_row->used[TEXT_AREA]))
4349 int left, right;
4351 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4352 &left, &right);
4353 while (left > 0 && i > 0)
4355 --i, --desired_glyph, --current_glyph;
4356 x -= desired_glyph->pixel_width;
4357 left -= desired_glyph->pixel_width;
4362 /* Try to avoid writing the entire rest of the desired row
4363 by looking for a resync point. This mainly prevents
4364 mode line flickering in the case the mode line is in
4365 fixed-pitch font, which it usually will be. */
4366 if (i < desired_row->used[TEXT_AREA])
4368 int start_x = x, start_hpos = i;
4369 struct glyph *start = desired_glyph;
4370 int current_x = x;
4371 int skip_first_p = !can_skip_p;
4373 /* Find the next glyph that's equal again. */
4374 while (i < stop
4375 && (skip_first_p
4376 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4377 && x == current_x)
4379 x += desired_glyph->pixel_width;
4380 current_x += current_glyph->pixel_width;
4381 ++desired_glyph, ++current_glyph, ++i;
4382 skip_first_p = 0;
4385 if (i == start_hpos || x != current_x)
4387 i = start_hpos;
4388 x = start_x;
4389 desired_glyph = start;
4390 break;
4393 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4394 rif->write_glyphs (start, i - start_hpos);
4395 changed_p = 1;
4399 /* Write the rest. */
4400 if (i < desired_row->used[TEXT_AREA])
4402 rif->cursor_to (vpos, i, desired_row->y, x);
4403 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4404 changed_p = 1;
4407 /* Maybe clear to end of line. */
4408 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4410 /* If new row extends to the end of the text area, nothing
4411 has to be cleared, if and only if we did a write_glyphs
4412 above. This is made sure by setting desired_stop_pos
4413 appropriately above. */
4414 xassert (i < desired_row->used[TEXT_AREA]);
4416 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4418 /* If old row extends to the end of the text area, clear. */
4419 if (i >= desired_row->used[TEXT_AREA])
4420 rif->cursor_to (vpos, i, desired_row->y,
4421 desired_row->x + desired_row->pixel_width);
4422 rif->clear_end_of_line (-1);
4423 changed_p = 1;
4425 else if (desired_row->pixel_width < current_row->pixel_width)
4427 /* Otherwise clear to the end of the old row. Everything
4428 after that position should be clear already. */
4429 int x;
4431 if (i >= desired_row->used[TEXT_AREA])
4432 rif->cursor_to (vpos, i, desired_row->y,
4433 desired_row->x + desired_row->pixel_width);
4435 /* If cursor is displayed at the end of the line, make sure
4436 it's cleared. Nowadays we don't have a phys_cursor_glyph
4437 with which to erase the cursor (because this method
4438 doesn't work with lbearing/rbearing), so we must do it
4439 this way. */
4440 if (vpos == w->phys_cursor.vpos
4441 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4443 w->phys_cursor_on_p = 0;
4444 x = -1;
4446 else
4447 x = current_row->x + current_row->pixel_width;
4448 rif->clear_end_of_line (x);
4449 changed_p = 1;
4453 return changed_p;
4457 /* Update row VPOS in window W. Value is non-zero if display has been
4458 changed. */
4460 static int
4461 update_window_line (w, vpos, mouse_face_overwritten_p)
4462 struct window *w;
4463 int vpos, *mouse_face_overwritten_p;
4465 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4466 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4467 int changed_p = 0;
4469 /* Set the row being updated. This is important to let xterm.c
4470 know what line height values are in effect. */
4471 updated_row = desired_row;
4473 /* A row can be completely invisible in case a desired matrix was
4474 built with a vscroll and then make_cursor_line_fully_visible shifts
4475 the matrix. Make sure to make such rows current anyway, since
4476 we need the correct y-position, for example, in the current matrix. */
4477 if (desired_row->mode_line_p
4478 || desired_row->visible_height > 0)
4480 xassert (desired_row->enabled_p);
4482 /* Update display of the left margin area, if there is one. */
4483 if (!desired_row->full_width_p
4484 && !NILP (w->left_margin_width))
4486 changed_p = 1;
4487 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4490 /* Update the display of the text area. */
4491 if (update_text_area (w, vpos))
4493 changed_p = 1;
4494 if (current_row->mouse_face_p)
4495 *mouse_face_overwritten_p = 1;
4498 /* Update display of the right margin area, if there is one. */
4499 if (!desired_row->full_width_p
4500 && !NILP (w->right_margin_width))
4502 changed_p = 1;
4503 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4506 /* Draw truncation marks etc. */
4507 if (!current_row->enabled_p
4508 || desired_row->y != current_row->y
4509 || desired_row->visible_height != current_row->visible_height
4510 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4511 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4512 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4513 || desired_row->continued_p != current_row->continued_p
4514 || desired_row->mode_line_p != current_row->mode_line_p
4515 || (desired_row->indicate_empty_line_p
4516 != current_row->indicate_empty_line_p)
4517 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4518 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4519 rif->after_update_window_line_hook (desired_row);
4522 /* Update current_row from desired_row. */
4523 make_current (w->desired_matrix, w->current_matrix, vpos);
4524 updated_row = NULL;
4525 return changed_p;
4529 /* Set the cursor after an update of window W. This function may only
4530 be called from update_window. */
4532 static void
4533 set_window_cursor_after_update (w)
4534 struct window *w;
4536 struct frame *f = XFRAME (w->frame);
4537 int cx, cy, vpos, hpos;
4539 /* Not intended for frame matrix updates. */
4540 xassert (FRAME_WINDOW_P (f));
4542 if (cursor_in_echo_area
4543 && !NILP (echo_area_buffer[0])
4544 /* If we are showing a message instead of the mini-buffer,
4545 show the cursor for the message instead. */
4546 && XWINDOW (minibuf_window) == w
4547 && EQ (minibuf_window, echo_area_window)
4548 /* These cases apply only to the frame that contains
4549 the active mini-buffer window. */
4550 && FRAME_HAS_MINIBUF_P (f)
4551 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4553 cx = cy = vpos = hpos = 0;
4555 if (cursor_in_echo_area >= 0)
4557 /* If the mini-buffer is several lines high, find the last
4558 line that has any text on it. Note: either all lines
4559 are enabled or none. Otherwise we wouldn't be able to
4560 determine Y. */
4561 struct glyph_row *row, *last_row;
4562 struct glyph *glyph;
4563 int yb = window_text_bottom_y (w);
4565 last_row = NULL;
4566 row = w->current_matrix->rows;
4567 while (row->enabled_p
4568 && (last_row == NULL
4569 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4571 if (row->used[TEXT_AREA]
4572 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4573 last_row = row;
4574 ++row;
4577 if (last_row)
4579 struct glyph *start = last_row->glyphs[TEXT_AREA];
4580 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4582 while (last > start && last->charpos < 0)
4583 --last;
4585 for (glyph = start; glyph < last; ++glyph)
4587 cx += glyph->pixel_width;
4588 ++hpos;
4591 cy = last_row->y;
4592 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4596 else
4598 cx = w->cursor.x;
4599 cy = w->cursor.y;
4600 hpos = w->cursor.hpos;
4601 vpos = w->cursor.vpos;
4604 /* Window cursor can be out of sync for horizontally split windows. */
4605 hpos = max (0, hpos);
4606 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4607 vpos = max (0, vpos);
4608 vpos = min (w->current_matrix->nrows - 1, vpos);
4609 rif->cursor_to (vpos, hpos, cy, cx);
4613 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4614 tree rooted at W. */
4616 void
4617 set_window_update_flags (w, on_p)
4618 struct window *w;
4619 int on_p;
4621 while (w)
4623 if (!NILP (w->hchild))
4624 set_window_update_flags (XWINDOW (w->hchild), on_p);
4625 else if (!NILP (w->vchild))
4626 set_window_update_flags (XWINDOW (w->vchild), on_p);
4627 else
4628 w->must_be_updated_p = on_p;
4630 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4636 /***********************************************************************
4637 Window-Based Scrolling
4638 ***********************************************************************/
4640 /* Structure describing rows in scrolling_window. */
4642 struct row_entry
4644 /* Number of occurrences of this row in desired and current matrix. */
4645 int old_uses, new_uses;
4647 /* Vpos of row in new matrix. */
4648 int new_line_number;
4650 /* Bucket index of this row_entry in the hash table row_table. */
4651 int bucket;
4653 /* The row described by this entry. */
4654 struct glyph_row *row;
4656 /* Hash collision chain. */
4657 struct row_entry *next;
4660 /* A pool to allocate row_entry structures from, and the size of the
4661 pool. The pool is reallocated in scrolling_window when we find
4662 that we need a larger one. */
4664 static struct row_entry *row_entry_pool;
4665 static int row_entry_pool_size;
4667 /* Index of next free entry in row_entry_pool. */
4669 static int row_entry_idx;
4671 /* The hash table used during scrolling, and the table's size. This
4672 table is used to quickly identify equal rows in the desired and
4673 current matrix. */
4675 static struct row_entry **row_table;
4676 static int row_table_size;
4678 /* Vectors of pointers to row_entry structures belonging to the
4679 current and desired matrix, and the size of the vectors. */
4681 static struct row_entry **old_lines, **new_lines;
4682 static int old_lines_size, new_lines_size;
4684 /* A pool to allocate run structures from, and its size. */
4686 static struct run *run_pool;
4687 static int runs_size;
4689 /* A vector of runs of lines found during scrolling. */
4691 static struct run **runs;
4693 /* Add glyph row ROW to the scrolling hash table during the scrolling
4694 of window W. */
4696 static INLINE struct row_entry *
4697 add_row_entry (w, row)
4698 struct window *w;
4699 struct glyph_row *row;
4701 struct row_entry *entry;
4702 int i = row->hash % row_table_size;
4704 entry = row_table[i];
4705 while (entry && !row_equal_p (w, entry->row, row, 1))
4706 entry = entry->next;
4708 if (entry == NULL)
4710 entry = row_entry_pool + row_entry_idx++;
4711 entry->row = row;
4712 entry->old_uses = entry->new_uses = 0;
4713 entry->new_line_number = 0;
4714 entry->bucket = i;
4715 entry->next = row_table[i];
4716 row_table[i] = entry;
4719 return entry;
4723 /* Try to reuse part of the current display of W by scrolling lines.
4724 HEADER_LINE_P non-zero means W has a header line.
4726 The algorithm is taken from Communications of the ACM, Apr78 "A
4727 Technique for Isolating Differences Between Files." It should take
4728 O(N) time.
4730 A short outline of the steps of the algorithm
4732 1. Skip lines equal at the start and end of both matrices.
4734 2. Enter rows in the current and desired matrix into a symbol
4735 table, counting how often they appear in both matrices.
4737 3. Rows that appear exactly once in both matrices serve as anchors,
4738 i.e. we assume that such lines are likely to have been moved.
4740 4. Starting from anchor lines, extend regions to be scrolled both
4741 forward and backward.
4743 Value is
4745 -1 if all rows were found to be equal.
4746 0 to indicate that we did not scroll the display, or
4747 1 if we did scroll. */
4749 static int
4750 scrolling_window (w, header_line_p)
4751 struct window *w;
4752 int header_line_p;
4754 struct glyph_matrix *desired_matrix = w->desired_matrix;
4755 struct glyph_matrix *current_matrix = w->current_matrix;
4756 int yb = window_text_bottom_y (w);
4757 int i, j, first_old, first_new, last_old, last_new;
4758 int nruns, nbytes, n, run_idx;
4759 struct row_entry *entry;
4761 /* Skip over rows equal at the start. */
4762 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4764 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4765 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4767 if (c->enabled_p
4768 && d->enabled_p
4769 && c->y == d->y
4770 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4771 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4772 && row_equal_p (w, c, d, 1))
4774 assign_row (c, d);
4775 d->enabled_p = 0;
4777 else
4778 break;
4781 /* Give up if some rows in the desired matrix are not enabled. */
4782 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4783 return -1;
4785 first_old = first_new = i;
4787 /* Set last_new to the index + 1 of the last enabled row in the
4788 desired matrix. */
4789 i = first_new + 1;
4790 while (i < desired_matrix->nrows - 1
4791 && MATRIX_ROW (desired_matrix, i)->enabled_p
4792 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4793 ++i;
4795 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4796 return 0;
4798 last_new = i;
4800 /* Set last_old to the index + 1 of the last enabled row in the
4801 current matrix. We don't look at the enabled flag here because
4802 we plan to reuse part of the display even if other parts are
4803 disabled. */
4804 i = first_old + 1;
4805 while (i < current_matrix->nrows - 1)
4807 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4808 if (bottom <= yb)
4809 ++i;
4810 if (bottom >= yb)
4811 break;
4814 last_old = i;
4816 /* Skip over rows equal at the bottom. */
4817 i = last_new;
4818 j = last_old;
4819 while (i - 1 > first_new
4820 && j - 1 > first_old
4821 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4822 && (MATRIX_ROW (current_matrix, i - 1)->y
4823 == MATRIX_ROW (desired_matrix, j - 1)->y)
4824 && row_equal_p (w,
4825 MATRIX_ROW (desired_matrix, i - 1),
4826 MATRIX_ROW (current_matrix, j - 1), 1))
4827 --i, --j;
4828 last_new = i;
4829 last_old = j;
4831 /* Nothing to do if all rows are equal. */
4832 if (last_new == first_new)
4833 return 0;
4835 /* Reallocate vectors, tables etc. if necessary. */
4837 if (current_matrix->nrows > old_lines_size)
4839 old_lines_size = current_matrix->nrows;
4840 nbytes = old_lines_size * sizeof *old_lines;
4841 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4844 if (desired_matrix->nrows > new_lines_size)
4846 new_lines_size = desired_matrix->nrows;
4847 nbytes = new_lines_size * sizeof *new_lines;
4848 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4851 n = desired_matrix->nrows + current_matrix->nrows;
4852 if (3 * n > row_table_size)
4854 row_table_size = next_almost_prime (3 * n);
4855 nbytes = row_table_size * sizeof *row_table;
4856 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4857 bzero (row_table, nbytes);
4860 if (n > row_entry_pool_size)
4862 row_entry_pool_size = n;
4863 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4864 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4867 if (desired_matrix->nrows > runs_size)
4869 runs_size = desired_matrix->nrows;
4870 nbytes = runs_size * sizeof *runs;
4871 runs = (struct run **) xrealloc (runs, nbytes);
4872 nbytes = runs_size * sizeof *run_pool;
4873 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4876 nruns = run_idx = 0;
4877 row_entry_idx = 0;
4879 /* Add rows from the current and desired matrix to the hash table
4880 row_hash_table to be able to find equal ones quickly. */
4882 for (i = first_old; i < last_old; ++i)
4884 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4886 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4887 old_lines[i] = entry;
4888 ++entry->old_uses;
4890 else
4891 old_lines[i] = NULL;
4894 for (i = first_new; i < last_new; ++i)
4896 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4897 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4898 ++entry->new_uses;
4899 entry->new_line_number = i;
4900 new_lines[i] = entry;
4903 /* Identify moves based on lines that are unique and equal
4904 in both matrices. */
4905 for (i = first_old; i < last_old;)
4906 if (old_lines[i]
4907 && old_lines[i]->old_uses == 1
4908 && old_lines[i]->new_uses == 1)
4910 int j, k;
4911 int new_line = old_lines[i]->new_line_number;
4912 struct run *run = run_pool + run_idx++;
4914 /* Record move. */
4915 run->current_vpos = i;
4916 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4917 run->desired_vpos = new_line;
4918 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4919 run->nrows = 1;
4920 run->height = MATRIX_ROW (current_matrix, i)->height;
4922 /* Extend backward. */
4923 j = i - 1;
4924 k = new_line - 1;
4925 while (j > first_old
4926 && k > first_new
4927 && old_lines[j] == new_lines[k])
4929 int h = MATRIX_ROW (current_matrix, j)->height;
4930 --run->current_vpos;
4931 --run->desired_vpos;
4932 ++run->nrows;
4933 run->height += h;
4934 run->desired_y -= h;
4935 run->current_y -= h;
4936 --j, --k;
4939 /* Extend forward. */
4940 j = i + 1;
4941 k = new_line + 1;
4942 while (j < last_old
4943 && k < last_new
4944 && old_lines[j] == new_lines[k])
4946 int h = MATRIX_ROW (current_matrix, j)->height;
4947 ++run->nrows;
4948 run->height += h;
4949 ++j, ++k;
4952 /* Insert run into list of all runs. Order runs by copied
4953 pixel lines. Note that we record runs that don't have to
4954 be copied because they are already in place. This is done
4955 because we can avoid calling update_window_line in this
4956 case. */
4957 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4959 for (k = nruns; k > j; --k)
4960 runs[k] = runs[k - 1];
4961 runs[j] = run;
4962 ++nruns;
4964 i += run->nrows;
4966 else
4967 ++i;
4969 /* Do the moves. Do it in a way that we don't overwrite something
4970 we want to copy later on. This is not solvable in general
4971 because there is only one display and we don't have a way to
4972 exchange areas on this display. Example:
4974 +-----------+ +-----------+
4975 | A | | B |
4976 +-----------+ --> +-----------+
4977 | B | | A |
4978 +-----------+ +-----------+
4980 Instead, prefer bigger moves, and invalidate moves that would
4981 copy from where we copied to. */
4983 for (i = 0; i < nruns; ++i)
4984 if (runs[i]->nrows > 0)
4986 struct run *r = runs[i];
4988 /* Copy on the display. */
4989 if (r->current_y != r->desired_y)
4991 rif->scroll_run_hook (w, r);
4993 /* Invalidate runs that copy from where we copied to. */
4994 for (j = i + 1; j < nruns; ++j)
4996 struct run *p = runs[j];
4998 if ((p->current_y >= r->desired_y
4999 && p->current_y < r->desired_y + r->height)
5000 || (p->current_y + p->height >= r->desired_y
5001 && (p->current_y + p->height
5002 < r->desired_y + r->height)))
5003 p->nrows = 0;
5007 /* Assign matrix rows. */
5008 for (j = 0; j < r->nrows; ++j)
5010 struct glyph_row *from, *to;
5011 int to_overlapped_p;
5013 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5014 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5015 to_overlapped_p = to->overlapped_p;
5016 assign_row (to, from);
5017 to->enabled_p = 1, from->enabled_p = 0;
5018 to->overlapped_p = to_overlapped_p;
5022 /* Clear the hash table, for the next time. */
5023 for (i = 0; i < row_entry_idx; ++i)
5024 row_table[row_entry_pool[i].bucket] = NULL;
5026 /* Value is non-zero to indicate that we scrolled the display. */
5027 return 1;
5032 /************************************************************************
5033 Frame-Based Updates
5034 ************************************************************************/
5036 /* Update the desired frame matrix of frame F.
5038 FORCE_P non-zero means that the update should not be stopped by
5039 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5040 should not be tried.
5042 Value is non-zero if update was stopped due to pending input. */
5044 static int
5045 update_frame_1 (f, force_p, inhibit_id_p)
5046 struct frame *f;
5047 int force_p;
5048 int inhibit_id_p;
5050 /* Frame matrices to work on. */
5051 struct glyph_matrix *current_matrix = f->current_matrix;
5052 struct glyph_matrix *desired_matrix = f->desired_matrix;
5053 int i;
5054 int pause;
5055 int preempt_count = baud_rate / 2400 + 1;
5056 extern int input_pending;
5058 xassert (current_matrix && desired_matrix);
5060 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5061 calculate_costs (f);
5063 if (preempt_count <= 0)
5064 preempt_count = 1;
5066 if (redisplay_dont_pause)
5067 force_p = 1;
5068 else if (!force_p && detect_input_pending ())
5070 pause = 1;
5071 goto do_pause;
5074 /* If we cannot insert/delete lines, it's no use trying it. */
5075 if (!line_ins_del_ok)
5076 inhibit_id_p = 1;
5078 /* See if any of the desired lines are enabled; don't compute for
5079 i/d line if just want cursor motion. */
5080 for (i = 0; i < desired_matrix->nrows; i++)
5081 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5082 break;
5084 /* Try doing i/d line, if not yet inhibited. */
5085 if (!inhibit_id_p && i < desired_matrix->nrows)
5086 force_p |= scrolling (f);
5088 /* Update the individual lines as needed. Do bottom line first. */
5089 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5090 update_frame_line (f, desired_matrix->nrows - 1);
5092 /* Now update the rest of the lines. */
5093 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5095 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5097 if (FRAME_TERMCAP_P (f))
5099 /* Flush out every so many lines.
5100 Also flush out if likely to have more than 1k buffered
5101 otherwise. I'm told that some telnet connections get
5102 really screwed by more than 1k output at once. */
5103 int outq = PENDING_OUTPUT_COUNT (stdout);
5104 if (outq > 900
5105 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5107 fflush (stdout);
5108 if (preempt_count == 1)
5110 #ifdef EMACS_OUTQSIZE
5111 if (EMACS_OUTQSIZE (0, &outq) < 0)
5112 /* Probably not a tty. Ignore the error and reset
5113 the outq count. */
5114 outq = PENDING_OUTPUT_COUNT (stdout);
5115 #endif
5116 outq *= 10;
5117 if (baud_rate <= outq && baud_rate > 0)
5118 sleep (outq / baud_rate);
5123 if ((i - 1) % preempt_count == 0)
5124 detect_input_pending ();
5126 update_frame_line (f, i);
5130 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5132 /* Now just clean up termcap drivers and set cursor, etc. */
5133 if (!pause)
5135 if ((cursor_in_echo_area
5136 /* If we are showing a message instead of the mini-buffer,
5137 show the cursor for the message instead of for the
5138 (now hidden) mini-buffer contents. */
5139 || (EQ (minibuf_window, selected_window)
5140 && EQ (minibuf_window, echo_area_window)
5141 && !NILP (echo_area_buffer[0])))
5142 /* These cases apply only to the frame that contains
5143 the active mini-buffer window. */
5144 && FRAME_HAS_MINIBUF_P (f)
5145 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5147 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5148 int row, col;
5150 if (cursor_in_echo_area < 0)
5152 /* Negative value of cursor_in_echo_area means put
5153 cursor at beginning of line. */
5154 row = top;
5155 col = 0;
5157 else
5159 /* Positive value of cursor_in_echo_area means put
5160 cursor at the end of the prompt. If the mini-buffer
5161 is several lines high, find the last line that has
5162 any text on it. */
5163 row = FRAME_HEIGHT (f);
5166 --row;
5167 col = 0;
5169 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5171 /* Frame rows are filled up with spaces that
5172 must be ignored here. */
5173 struct glyph_row *r = MATRIX_ROW (current_matrix,
5174 row);
5175 struct glyph *start = r->glyphs[TEXT_AREA];
5176 struct glyph *last = start + r->used[TEXT_AREA];
5178 while (last > start
5179 && (last - 1)->charpos < 0)
5180 --last;
5182 col = last - start;
5185 while (row > top && col == 0);
5187 /* Make sure COL is not out of range. */
5188 if (col >= FRAME_CURSOR_X_LIMIT (f))
5190 /* If we have another row, advance cursor into it. */
5191 if (row < FRAME_HEIGHT (f) - 1)
5193 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5194 row++;
5196 /* Otherwise move it back in range. */
5197 else
5198 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5202 cursor_to (row, col);
5204 else
5206 /* We have only one cursor on terminal frames. Use it to
5207 display the cursor of the selected window. */
5208 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5209 if (w->cursor.vpos >= 0
5210 /* The cursor vpos may be temporarily out of bounds
5211 in the following situation: There is one window,
5212 with the cursor in the lower half of it. The window
5213 is split, and a message causes a redisplay before
5214 a new cursor position has been computed. */
5215 && w->cursor.vpos < XFASTINT (w->height))
5217 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5218 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5220 if (INTEGERP (w->left_margin_width))
5221 x += XFASTINT (w->left_margin_width);
5223 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5224 cursor_to (y, x);
5229 do_pause:
5231 clear_desired_matrices (f);
5232 return pause;
5236 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5239 scrolling (frame)
5240 struct frame *frame;
5242 int unchanged_at_top, unchanged_at_bottom;
5243 int window_size;
5244 int changed_lines;
5245 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5246 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5247 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5248 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5249 register int i;
5250 int free_at_end_vpos = FRAME_HEIGHT (frame);
5251 struct glyph_matrix *current_matrix = frame->current_matrix;
5252 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5254 if (!current_matrix)
5255 abort ();
5257 /* Compute hash codes of all the lines. Also calculate number of
5258 changed lines, number of unchanged lines at the beginning, and
5259 number of unchanged lines at the end. */
5260 changed_lines = 0;
5261 unchanged_at_top = 0;
5262 unchanged_at_bottom = FRAME_HEIGHT (frame);
5263 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5265 /* Give up on this scrolling if some old lines are not enabled. */
5266 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5267 return 0;
5268 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5269 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5271 /* This line cannot be redrawn, so don't let scrolling mess it. */
5272 new_hash[i] = old_hash[i];
5273 #define INFINITY 1000000 /* Taken from scroll.c */
5274 draw_cost[i] = INFINITY;
5276 else
5278 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5279 draw_cost[i] = line_draw_cost (desired_matrix, i);
5282 if (old_hash[i] != new_hash[i])
5284 changed_lines++;
5285 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5287 else if (i == unchanged_at_top)
5288 unchanged_at_top++;
5289 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5292 /* If changed lines are few, don't allow preemption, don't scroll. */
5293 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5294 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5295 return 1;
5297 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5298 - unchanged_at_bottom);
5300 if (scroll_region_ok)
5301 free_at_end_vpos -= unchanged_at_bottom;
5302 else if (memory_below_frame)
5303 free_at_end_vpos = -1;
5305 /* If large window, fast terminal and few lines in common between
5306 current frame and desired frame, don't bother with i/d calc. */
5307 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5308 && (window_size >=
5309 10 * scrolling_max_lines_saved (unchanged_at_top,
5310 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5311 old_hash, new_hash, draw_cost)))
5312 return 0;
5314 if (window_size < 2)
5315 return 0;
5317 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5318 draw_cost + unchanged_at_top - 1,
5319 old_draw_cost + unchanged_at_top - 1,
5320 old_hash + unchanged_at_top - 1,
5321 new_hash + unchanged_at_top - 1,
5322 free_at_end_vpos - unchanged_at_top);
5324 return 0;
5328 /* Count the number of blanks at the start of the vector of glyphs R
5329 which is LEN glyphs long. */
5331 static int
5332 count_blanks (r, len)
5333 struct glyph *r;
5334 int len;
5336 int i;
5338 for (i = 0; i < len; ++i)
5339 if (!CHAR_GLYPH_SPACE_P (r[i]))
5340 break;
5342 return i;
5346 /* Count the number of glyphs in common at the start of the glyph
5347 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5348 of STR2. Value is the number of equal glyphs equal at the start. */
5350 static int
5351 count_match (str1, end1, str2, end2)
5352 struct glyph *str1, *end1, *str2, *end2;
5354 struct glyph *p1 = str1;
5355 struct glyph *p2 = str2;
5357 while (p1 < end1
5358 && p2 < end2
5359 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5360 ++p1, ++p2;
5362 return p1 - str1;
5366 /* Char insertion/deletion cost vector, from term.c */
5368 extern int *char_ins_del_vector;
5369 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5372 /* Perform a frame-based update on line VPOS in frame FRAME. */
5374 static void
5375 update_frame_line (f, vpos)
5376 struct frame *f;
5377 int vpos;
5379 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5380 int tem;
5381 int osp, nsp, begmatch, endmatch, olen, nlen;
5382 struct glyph_matrix *current_matrix = f->current_matrix;
5383 struct glyph_matrix *desired_matrix = f->desired_matrix;
5384 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5385 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5386 int must_write_whole_line_p;
5387 int write_spaces_p = must_write_spaces;
5388 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5389 != FACE_TTY_DEFAULT_BG_COLOR);
5391 if (colored_spaces_p)
5392 write_spaces_p = 1;
5394 /* Current row not enabled means it has unknown contents. We must
5395 write the whole desired line in that case. */
5396 must_write_whole_line_p = !current_row->enabled_p;
5397 if (must_write_whole_line_p)
5399 obody = 0;
5400 olen = 0;
5402 else
5404 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5405 olen = current_row->used[TEXT_AREA];
5407 /* Ignore trailing spaces, if we can. */
5408 if (!write_spaces_p)
5409 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5410 olen--;
5413 current_row->enabled_p = 1;
5414 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5416 /* If desired line is empty, just clear the line. */
5417 if (!desired_row->enabled_p)
5419 nlen = 0;
5420 goto just_erase;
5423 nbody = desired_row->glyphs[TEXT_AREA];
5424 nlen = desired_row->used[TEXT_AREA];
5425 nend = nbody + nlen;
5427 /* If display line has unknown contents, write the whole line. */
5428 if (must_write_whole_line_p)
5430 /* Ignore spaces at the end, if we can. */
5431 if (!write_spaces_p)
5432 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5433 --nlen;
5435 /* Write the contents of the desired line. */
5436 if (nlen)
5438 cursor_to (vpos, 0);
5439 write_glyphs (nbody, nlen);
5442 /* Don't call clear_end_of_line if we already wrote the whole
5443 line. The cursor will not be at the right margin in that
5444 case but in the line below. */
5445 if (nlen < FRAME_WINDOW_WIDTH (f))
5447 cursor_to (vpos, nlen);
5448 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5450 else
5451 /* Make sure we are in the right row, otherwise cursor movement
5452 with cmgoto might use `ch' in the wrong row. */
5453 cursor_to (vpos, 0);
5455 make_current (desired_matrix, current_matrix, vpos);
5456 return;
5459 /* Pretend trailing spaces are not there at all,
5460 unless for one reason or another we must write all spaces. */
5461 if (!write_spaces_p)
5462 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5463 nlen--;
5465 /* If there's no i/d char, quickly do the best we can without it. */
5466 if (!char_ins_del_ok)
5468 int i, j;
5470 /* Find the first glyph in desired row that doesn't agree with
5471 a glyph in the current row, and write the rest from there on. */
5472 for (i = 0; i < nlen; i++)
5474 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5476 /* Find the end of the run of different glyphs. */
5477 j = i + 1;
5478 while (j < nlen
5479 && (j >= olen
5480 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5481 || CHAR_GLYPH_PADDING_P (nbody[j])))
5482 ++j;
5484 /* Output this run of non-matching chars. */
5485 cursor_to (vpos, i);
5486 write_glyphs (nbody + i, j - i);
5487 i = j - 1;
5489 /* Now find the next non-match. */
5493 /* Clear the rest of the line, or the non-clear part of it. */
5494 if (olen > nlen)
5496 cursor_to (vpos, nlen);
5497 clear_end_of_line (olen);
5500 /* Make current row = desired row. */
5501 make_current (desired_matrix, current_matrix, vpos);
5502 return;
5505 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5506 characters in a row. */
5508 if (!olen)
5510 /* If current line is blank, skip over initial spaces, if
5511 possible, and write the rest. */
5512 if (write_spaces_p)
5513 nsp = 0;
5514 else
5515 nsp = count_blanks (nbody, nlen);
5517 if (nlen > nsp)
5519 cursor_to (vpos, nsp);
5520 write_glyphs (nbody + nsp, nlen - nsp);
5523 /* Exchange contents between current_frame and new_frame. */
5524 make_current (desired_matrix, current_matrix, vpos);
5525 return;
5528 /* Compute number of leading blanks in old and new contents. */
5529 osp = count_blanks (obody, olen);
5530 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5532 /* Compute number of matching chars starting with first non-blank. */
5533 begmatch = count_match (obody + osp, obody + olen,
5534 nbody + nsp, nbody + nlen);
5536 /* Spaces in new match implicit space past the end of old. */
5537 /* A bug causing this to be a no-op was fixed in 18.29. */
5538 if (!write_spaces_p && osp + begmatch == olen)
5540 np1 = nbody + nsp;
5541 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5542 ++begmatch;
5545 /* Avoid doing insert/delete char
5546 just cause number of leading spaces differs
5547 when the following text does not match. */
5548 if (begmatch == 0 && osp != nsp)
5549 osp = nsp = min (osp, nsp);
5551 /* Find matching characters at end of line */
5552 op1 = obody + olen;
5553 np1 = nbody + nlen;
5554 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5555 while (op1 > op2
5556 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5558 op1--;
5559 np1--;
5561 endmatch = obody + olen - op1;
5563 /* tem gets the distance to insert or delete.
5564 endmatch is how many characters we save by doing so.
5565 Is it worth it? */
5567 tem = (nlen - nsp) - (olen - osp);
5568 if (endmatch && tem
5569 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5570 endmatch = 0;
5572 /* nsp - osp is the distance to insert or delete.
5573 If that is nonzero, begmatch is known to be nonzero also.
5574 begmatch + endmatch is how much we save by doing the ins/del.
5575 Is it worth it? */
5577 if (nsp != osp
5578 && (!char_ins_del_ok
5579 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5581 begmatch = 0;
5582 endmatch = 0;
5583 osp = nsp = min (osp, nsp);
5586 /* Now go through the line, inserting, writing and
5587 deleting as appropriate. */
5589 if (osp > nsp)
5591 cursor_to (vpos, nsp);
5592 delete_glyphs (osp - nsp);
5594 else if (nsp > osp)
5596 /* If going to delete chars later in line
5597 and insert earlier in the line,
5598 must delete first to avoid losing data in the insert */
5599 if (endmatch && nlen < olen + nsp - osp)
5601 cursor_to (vpos, nlen - endmatch + osp - nsp);
5602 delete_glyphs (olen + nsp - osp - nlen);
5603 olen = nlen - (nsp - osp);
5605 cursor_to (vpos, osp);
5606 insert_glyphs (0, nsp - osp);
5608 olen += nsp - osp;
5610 tem = nsp + begmatch + endmatch;
5611 if (nlen != tem || olen != tem)
5613 if (!endmatch || nlen == olen)
5615 /* If new text being written reaches right margin, there is
5616 no need to do clear-to-eol at the end of this function
5617 (and it would not be safe, since cursor is not going to
5618 be "at the margin" after the text is done). */
5619 if (nlen == FRAME_WINDOW_WIDTH (f))
5620 olen = 0;
5622 /* Function write_glyphs is prepared to do nothing
5623 if passed a length <= 0. Check it here to avoid
5624 unnecessary cursor movement. */
5625 if (nlen - tem > 0)
5627 cursor_to (vpos, nsp + begmatch);
5628 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5631 else if (nlen > olen)
5633 /* Here, we used to have the following simple code:
5634 ----------------------------------------
5635 write_glyphs (nbody + nsp + begmatch, olen - tem);
5636 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5637 ----------------------------------------
5638 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5639 is a padding glyph. */
5640 int out = olen - tem; /* Columns to be overwritten originally. */
5641 int del;
5643 cursor_to (vpos, nsp + begmatch);
5645 /* Calculate columns we can actually overwrite. */
5646 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5647 out--;
5648 write_glyphs (nbody + nsp + begmatch, out);
5650 /* If we left columns to be overwritten, we must delete them. */
5651 del = olen - tem - out;
5652 if (del > 0)
5653 delete_glyphs (del);
5655 /* At last, we insert columns not yet written out. */
5656 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5657 olen = nlen;
5659 else if (olen > nlen)
5661 cursor_to (vpos, nsp + begmatch);
5662 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5663 delete_glyphs (olen - nlen);
5664 olen = nlen;
5668 just_erase:
5669 /* If any unerased characters remain after the new line, erase them. */
5670 if (olen > nlen)
5672 cursor_to (vpos, nlen);
5673 clear_end_of_line (olen);
5676 /* Exchange contents between current_frame and new_frame. */
5677 make_current (desired_matrix, current_matrix, vpos);
5682 /***********************************************************************
5683 X/Y Position -> Buffer Position
5684 ***********************************************************************/
5686 /* Determine what's under window-relative pixel position (*X, *Y).
5687 Return in *OBJECT the object (string or buffer) that's there.
5688 Return in *POS the position in that object. Adjust *X and *Y
5689 to character boundaries. */
5691 void
5692 buffer_posn_from_coords (w, x, y, object, pos)
5693 struct window *w;
5694 int *x, *y;
5695 Lisp_Object *object;
5696 struct display_pos *pos;
5698 struct it it;
5699 struct buffer *old_current_buffer = current_buffer;
5700 struct text_pos startp;
5701 int left_area_width;
5703 current_buffer = XBUFFER (w->buffer);
5704 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5705 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5706 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5707 start_display (&it, w, startp);
5709 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5710 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5711 MOVE_TO_X | MOVE_TO_Y);
5713 *x = it.current_x - it.first_visible_x + left_area_width;
5714 *y = it.current_y;
5715 current_buffer = old_current_buffer;
5717 *object = STRINGP (it.string) ? it.string : w->buffer;
5718 *pos = it.current;
5722 /* Value is the string under window-relative coordinates X/Y in the
5723 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5724 means look at the mode line. *CHARPOS is set to the position in
5725 the string returned. */
5727 Lisp_Object
5728 mode_line_string (w, x, y, mode_line_p, charpos)
5729 struct window *w;
5730 int x, y, mode_line_p;
5731 int *charpos;
5733 struct glyph_row *row;
5734 struct glyph *glyph, *end;
5735 struct frame *f = XFRAME (w->frame);
5736 int x0;
5737 Lisp_Object string = Qnil;
5739 if (mode_line_p)
5740 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5741 else
5742 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5744 if (row->mode_line_p && row->enabled_p)
5746 /* The mode lines are displayed over scroll bars and fringes,
5747 and X is window-relative. Correct X by the scroll bar
5748 and fringe width. */
5749 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5750 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5751 x += FRAME_LEFT_FRINGE_WIDTH (f);
5753 /* Find the glyph under X. If we find one with a string object,
5754 it's the one we were looking for. */
5755 glyph = row->glyphs[TEXT_AREA];
5756 end = glyph + row->used[TEXT_AREA];
5757 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5758 if (x >= x0 && x < x0 + glyph->pixel_width)
5760 string = glyph->object;
5761 *charpos = glyph->charpos;
5762 break;
5766 return string;
5770 /* Value is the string under window-relative coordinates X/Y in either
5771 marginal area, or nil if none. *CHARPOS is set to the position in
5772 the string returned. */
5774 Lisp_Object
5775 marginal_area_string (w, x, y, area, charpos)
5776 struct window *w;
5777 int x, y;
5778 int area;
5779 int *charpos;
5781 struct glyph_row *row = w->current_matrix->rows;
5782 struct glyph *glyph, *end;
5783 int x0, i, wy = y;
5784 Lisp_Object string = Qnil;
5786 if (area == 6)
5787 area = LEFT_MARGIN_AREA;
5788 else if (area == 7)
5789 area = RIGHT_MARGIN_AREA;
5790 else
5791 abort ();
5793 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5794 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5795 break;
5797 if (row->enabled_p)
5799 /* Find the glyph under X. If we find one with a string object,
5800 it's the one we were looking for. */
5801 glyph = row->glyphs[area];
5802 end = glyph + row->used[area];
5803 if (area == RIGHT_MARGIN_AREA)
5804 x0 = (window_box_width (w, TEXT_AREA)
5805 + window_box_width (w, LEFT_MARGIN_AREA));
5806 else
5807 x0 = 0;
5808 for (; glyph < end; x0 += glyph->pixel_width, ++glyph)
5809 if (x >= x0 && x < x0 + glyph->pixel_width)
5811 string = glyph->object;
5812 *charpos = glyph->charpos;
5813 break;
5817 return string;
5821 /***********************************************************************
5822 Changing Frame Sizes
5823 ***********************************************************************/
5825 #ifdef SIGWINCH
5827 SIGTYPE
5828 window_change_signal (signalnum) /* If we don't have an argument, */
5829 int signalnum; /* some compilers complain in signal calls. */
5831 int width, height;
5832 #ifndef USE_CRT_DLL
5833 extern int errno;
5834 #endif
5835 int old_errno = errno;
5837 get_frame_size (&width, &height);
5839 /* The frame size change obviously applies to a termcap-controlled
5840 frame. Find such a frame in the list, and assume it's the only
5841 one (since the redisplay code always writes to stdout, not a
5842 FILE * specified in the frame structure). Record the new size,
5843 but don't reallocate the data structures now. Let that be done
5844 later outside of the signal handler. */
5847 Lisp_Object tail, frame;
5849 FOR_EACH_FRAME (tail, frame)
5851 if (FRAME_TERMCAP_P (XFRAME (frame)))
5853 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5854 break;
5859 signal (SIGWINCH, window_change_signal);
5860 errno = old_errno;
5862 #endif /* SIGWINCH */
5865 /* Do any change in frame size that was requested by a signal. SAFE
5866 non-zero means this function is called from a place where it is
5867 safe to change frame sizes while a redisplay is in progress. */
5869 void
5870 do_pending_window_change (safe)
5871 int safe;
5873 /* If window_change_signal should have run before, run it now. */
5874 if (redisplaying_p && !safe)
5875 return;
5877 while (delayed_size_change)
5879 Lisp_Object tail, frame;
5881 delayed_size_change = 0;
5883 FOR_EACH_FRAME (tail, frame)
5885 struct frame *f = XFRAME (frame);
5887 int height = FRAME_NEW_HEIGHT (f);
5888 int width = FRAME_NEW_WIDTH (f);
5890 if (height != 0 || width != 0)
5891 change_frame_size (f, height, width, 0, 0, safe);
5897 /* Change the frame height and/or width. Values may be given as zero to
5898 indicate no change is to take place.
5900 If DELAY is non-zero, then assume we're being called from a signal
5901 handler, and queue the change for later - perhaps the next
5902 redisplay. Since this tries to resize windows, we can't call it
5903 from a signal handler.
5905 SAFE non-zero means this function is called from a place where it's
5906 safe to change frame sizes while a redisplay is in progress. */
5908 void
5909 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5910 register struct frame *f;
5911 int newheight, newwidth, pretend, delay, safe;
5913 Lisp_Object tail, frame;
5915 if (! FRAME_WINDOW_P (f))
5917 /* When using termcap, or on MS-DOS, all frames use
5918 the same screen, so a change in size affects all frames. */
5919 FOR_EACH_FRAME (tail, frame)
5920 if (! FRAME_WINDOW_P (XFRAME (frame)))
5921 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5922 pretend, delay, safe);
5924 else
5925 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5928 static void
5929 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5930 register struct frame *f;
5931 int newheight, newwidth, pretend, delay, safe;
5933 int new_frame_window_width;
5934 int count = SPECPDL_INDEX ();
5936 /* If we can't deal with the change now, queue it for later. */
5937 if (delay || (redisplaying_p && !safe))
5939 FRAME_NEW_HEIGHT (f) = newheight;
5940 FRAME_NEW_WIDTH (f) = newwidth;
5941 delayed_size_change = 1;
5942 return;
5945 /* This size-change overrides any pending one for this frame. */
5946 FRAME_NEW_HEIGHT (f) = 0;
5947 FRAME_NEW_WIDTH (f) = 0;
5949 /* If an argument is zero, set it to the current value. */
5950 if (newheight == 0)
5951 newheight = FRAME_HEIGHT (f);
5952 if (newwidth == 0)
5953 newwidth = FRAME_WIDTH (f);
5955 /* Compute width of windows in F.
5956 This is the width of the frame without vertical scroll bars. */
5957 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5959 /* Round up to the smallest acceptable size. */
5960 check_frame_size (f, &newheight, &newwidth);
5962 /* If we're not changing the frame size, quit now. */
5963 if (newheight == FRAME_HEIGHT (f)
5964 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5965 return;
5967 BLOCK_INPUT;
5969 #ifdef MSDOS
5970 /* We only can set screen dimensions to certain values supported
5971 by our video hardware. Try to find the smallest size greater
5972 or equal to the requested dimensions. */
5973 dos_set_window_size (&newheight, &newwidth);
5974 #endif
5976 if (newheight != FRAME_HEIGHT (f))
5978 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5980 /* Frame has both root and mini-buffer. */
5981 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5982 FRAME_TOP_MARGIN (f));
5983 set_window_height (FRAME_ROOT_WINDOW (f),
5984 (newheight
5986 - FRAME_TOP_MARGIN (f)),
5988 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5989 newheight - 1);
5990 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5992 else
5993 /* Frame has just one top-level window. */
5994 set_window_height (FRAME_ROOT_WINDOW (f),
5995 newheight - FRAME_TOP_MARGIN (f), 0);
5997 if (FRAME_TERMCAP_P (f) && !pretend)
5998 FrameRows = newheight;
6001 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
6003 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
6004 if (FRAME_HAS_MINIBUF_P (f))
6005 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
6007 if (FRAME_TERMCAP_P (f) && !pretend)
6008 FrameCols = newwidth;
6010 if (WINDOWP (f->tool_bar_window))
6011 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
6014 FRAME_HEIGHT (f) = newheight;
6015 SET_FRAME_WIDTH (f, newwidth);
6018 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6019 int text_area_x, text_area_y, text_area_width, text_area_height;
6021 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6022 &text_area_height);
6023 if (w->cursor.x >= text_area_x + text_area_width)
6024 w->cursor.hpos = w->cursor.x = 0;
6025 if (w->cursor.y >= text_area_y + text_area_height)
6026 w->cursor.vpos = w->cursor.y = 0;
6029 adjust_glyphs (f);
6030 calculate_costs (f);
6031 SET_FRAME_GARBAGED (f);
6032 f->resized_p = 1;
6034 UNBLOCK_INPUT;
6036 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6038 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6039 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6040 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
6042 unbind_to (count, Qnil);
6047 /***********************************************************************
6048 Terminal Related Lisp Functions
6049 ***********************************************************************/
6051 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6052 1, 1, "FOpen termscript file: ",
6053 doc: /* Start writing all terminal output to FILE as well as the terminal.
6054 FILE = nil means just close any termscript file currently open. */)
6055 (file)
6056 Lisp_Object file;
6058 if (termscript != 0) fclose (termscript);
6059 termscript = 0;
6061 if (! NILP (file))
6063 file = Fexpand_file_name (file, Qnil);
6064 termscript = fopen (SDATA (file), "w");
6065 if (termscript == 0)
6066 report_file_error ("Opening termscript", Fcons (file, Qnil));
6068 return Qnil;
6072 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6073 Ssend_string_to_terminal, 1, 1, 0,
6074 doc: /* Send STRING to the terminal without alteration.
6075 Control characters in STRING will have terminal-dependent effects. */)
6076 (string)
6077 Lisp_Object string;
6079 /* ??? Perhaps we should do something special for multibyte strings here. */
6080 CHECK_STRING (string);
6081 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6082 fflush (stdout);
6083 if (termscript)
6085 fwrite (SDATA (string), 1, SBYTES (string),
6086 termscript);
6087 fflush (termscript);
6089 return Qnil;
6093 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6094 doc: /* Beep, or flash the screen.
6095 Also, unless an argument is given,
6096 terminate any keyboard macro currently executing. */)
6097 (arg)
6098 Lisp_Object arg;
6100 if (!NILP (arg))
6102 if (noninteractive)
6103 putchar (07);
6104 else
6105 ring_bell ();
6106 fflush (stdout);
6108 else
6109 bitch_at_user ();
6111 return Qnil;
6114 void
6115 bitch_at_user ()
6117 if (noninteractive)
6118 putchar (07);
6119 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6120 error ("Keyboard macro terminated by a command ringing the bell");
6121 else
6122 ring_bell ();
6123 fflush (stdout);
6128 /***********************************************************************
6129 Sleeping, Waiting
6130 ***********************************************************************/
6132 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6133 doc: /* Pause, without updating display, for SECONDS seconds.
6134 SECONDS may be a floating-point value, meaning that you can wait for a
6135 fraction of a second. Optional second arg MILLISECONDS specifies an
6136 additional wait period, in milliseconds; this may be useful if your
6137 Emacs was built without floating point support.
6138 \(Not all operating systems support waiting for a fraction of a second.) */)
6139 (seconds, milliseconds)
6140 Lisp_Object seconds, milliseconds;
6142 int sec, usec;
6144 if (NILP (milliseconds))
6145 XSETINT (milliseconds, 0);
6146 else
6147 CHECK_NUMBER (milliseconds);
6148 usec = XINT (milliseconds) * 1000;
6151 double duration = extract_float (seconds);
6152 sec = (int) duration;
6153 usec += (duration - sec) * 1000000;
6156 #ifndef EMACS_HAS_USECS
6157 if (sec == 0 && usec != 0)
6158 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6159 #endif
6161 /* Assure that 0 <= usec < 1000000. */
6162 if (usec < 0)
6164 /* We can't rely on the rounding being correct if usec is negative. */
6165 if (-1000000 < usec)
6166 sec--, usec += 1000000;
6167 else
6168 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6170 else
6171 sec += usec / 1000000, usec %= 1000000;
6173 if (sec < 0 || (sec == 0 && usec == 0))
6174 return Qnil;
6177 Lisp_Object zero;
6179 XSETFASTINT (zero, 0);
6180 wait_reading_process_input (sec, usec, zero, 0);
6183 /* We should always have wait_reading_process_input; we have a dummy
6184 implementation for systems which don't support subprocesses. */
6185 #if 0
6186 /* No wait_reading_process_input */
6187 immediate_quit = 1;
6188 QUIT;
6190 #ifdef VMS
6191 sys_sleep (sec);
6192 #else /* not VMS */
6193 /* The reason this is done this way
6194 (rather than defined (H_S) && defined (H_T))
6195 is because the VMS preprocessor doesn't grok `defined'. */
6196 #ifdef HAVE_SELECT
6197 EMACS_GET_TIME (end_time);
6198 EMACS_SET_SECS_USECS (timeout, sec, usec);
6199 EMACS_ADD_TIME (end_time, end_time, timeout);
6201 while (1)
6203 EMACS_GET_TIME (timeout);
6204 EMACS_SUB_TIME (timeout, end_time, timeout);
6205 if (EMACS_TIME_NEG_P (timeout)
6206 || !select (1, 0, 0, 0, &timeout))
6207 break;
6209 #else /* not HAVE_SELECT */
6210 sleep (sec);
6211 #endif /* HAVE_SELECT */
6212 #endif /* not VMS */
6214 immediate_quit = 0;
6215 #endif /* no subprocesses */
6217 return Qnil;
6221 /* This is just like wait_reading_process_input, except that
6222 it does the redisplay.
6224 It's also much like Fsit_for, except that it can be used for
6225 waiting for input as well. */
6227 Lisp_Object
6228 sit_for (sec, usec, reading, display, initial_display)
6229 int sec, usec, reading, display, initial_display;
6231 Lisp_Object read_kbd;
6233 swallow_events (display);
6235 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_macro))
6236 return Qnil;
6238 if (initial_display)
6239 redisplay_preserve_echo_area (2);
6241 if (sec == 0 && usec == 0)
6242 return Qt;
6244 #ifdef SIGIO
6245 gobble_input (0);
6246 #endif
6248 XSETINT (read_kbd, reading ? -1 : 1);
6249 wait_reading_process_input (sec, usec, read_kbd, display);
6251 return detect_input_pending () ? Qnil : Qt;
6255 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6256 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6257 SECONDS may be a floating-point value, meaning that you can wait for a
6258 fraction of a second. Optional second arg MILLISECONDS specifies an
6259 additional wait period, in milliseconds; this may be useful if your
6260 Emacs was built without floating point support.
6261 \(Not all operating systems support waiting for a fraction of a second.)
6262 Optional third arg NODISP non-nil means don't redisplay, just wait for input.
6263 Redisplay is preempted as always if input arrives, and does not happen
6264 if input is available before it starts.
6265 Value is t if waited the full time with no input arriving. */)
6266 (seconds, milliseconds, nodisp)
6267 Lisp_Object seconds, milliseconds, nodisp;
6269 int sec, usec;
6271 if (NILP (milliseconds))
6272 XSETINT (milliseconds, 0);
6273 else
6274 CHECK_NUMBER (milliseconds);
6275 usec = XINT (milliseconds) * 1000;
6278 double duration = extract_float (seconds);
6279 sec = (int) duration;
6280 usec += (duration - sec) * 1000000;
6283 #ifndef EMACS_HAS_USECS
6284 if (usec != 0 && sec == 0)
6285 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6286 #endif
6288 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6293 /***********************************************************************
6294 Other Lisp Functions
6295 ***********************************************************************/
6297 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6298 session's frames, frame names, buffers, buffer-read-only flags, and
6299 buffer-modified-flags, and a trailing sentinel (so we don't need to
6300 add length checks). */
6302 static Lisp_Object frame_and_buffer_state;
6305 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6306 Sframe_or_buffer_changed_p, 0, 0, 0,
6307 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6308 The state variable is an internal vector containing all frames and buffers,
6309 aside from buffers whose names start with space,
6310 along with the buffers' read-only and modified flags, which allows a fast
6311 check to see whether the menu bars might need to be recomputed.
6312 If this function returns non-nil, it updates the internal vector to reflect
6313 the current state. */)
6316 Lisp_Object tail, frame, buf;
6317 Lisp_Object *vecp;
6318 int n;
6320 vecp = XVECTOR (frame_and_buffer_state)->contents;
6321 FOR_EACH_FRAME (tail, frame)
6323 if (!EQ (*vecp++, frame))
6324 goto changed;
6325 if (!EQ (*vecp++, XFRAME (frame)->name))
6326 goto changed;
6328 /* Check that the buffer info matches.
6329 No need to test for the end of the vector
6330 because the last element of the vector is lambda
6331 and that will always cause a mismatch. */
6332 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6334 buf = XCDR (XCAR (tail));
6335 /* Ignore buffers that aren't included in buffer lists. */
6336 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6337 continue;
6338 if (!EQ (*vecp++, buf))
6339 goto changed;
6340 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6341 goto changed;
6342 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6343 goto changed;
6345 /* Detect deletion of a buffer at the end of the list. */
6346 if (EQ (*vecp, Qlambda))
6347 return Qnil;
6348 changed:
6349 /* Start with 1 so there is room for at least one lambda at the end. */
6350 n = 1;
6351 FOR_EACH_FRAME (tail, frame)
6352 n += 2;
6353 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6354 n += 3;
6355 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6356 if (n > XVECTOR (frame_and_buffer_state)->size
6357 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6358 /* Add 20 extra so we grow it less often. */
6359 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6360 vecp = XVECTOR (frame_and_buffer_state)->contents;
6361 FOR_EACH_FRAME (tail, frame)
6363 *vecp++ = frame;
6364 *vecp++ = XFRAME (frame)->name;
6366 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6368 buf = XCDR (XCAR (tail));
6369 /* Ignore buffers that aren't included in buffer lists. */
6370 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6371 continue;
6372 *vecp++ = buf;
6373 *vecp++ = XBUFFER (buf)->read_only;
6374 *vecp++ = Fbuffer_modified_p (buf);
6376 /* Fill up the vector with lambdas (always at least one). */
6377 *vecp++ = Qlambda;
6378 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6379 < XVECTOR (frame_and_buffer_state)->size)
6380 *vecp++ = Qlambda;
6381 /* Make sure we didn't overflow the vector. */
6382 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6383 > XVECTOR (frame_and_buffer_state)->size)
6384 abort ();
6385 return Qt;
6390 /***********************************************************************
6391 Initialization
6392 ***********************************************************************/
6394 char *terminal_type;
6396 /* Initialization done when Emacs fork is started, before doing stty.
6397 Determine terminal type and set terminal_driver. Then invoke its
6398 decoding routine to set up variables in the terminal package. */
6400 void
6401 init_display ()
6403 #ifdef HAVE_X_WINDOWS
6404 extern int display_arg;
6405 #endif
6407 /* Construct the space glyph. */
6408 space_glyph.type = CHAR_GLYPH;
6409 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6410 space_glyph.charpos = -1;
6412 meta_key = 0;
6413 inverse_video = 0;
6414 cursor_in_echo_area = 0;
6415 terminal_type = (char *) 0;
6417 /* Now is the time to initialize this; it's used by init_sys_modes
6418 during startup. */
6419 Vwindow_system = Qnil;
6421 /* If the user wants to use a window system, we shouldn't bother
6422 initializing the terminal. This is especially important when the
6423 terminal is so dumb that emacs gives up before and doesn't bother
6424 using the window system.
6426 If the DISPLAY environment variable is set and nonempty,
6427 try to use X, and die with an error message if that doesn't work. */
6429 #ifdef HAVE_X_WINDOWS
6430 if (! display_arg)
6432 char *display;
6433 #ifdef VMS
6434 display = getenv ("DECW$DISPLAY");
6435 #else
6436 display = getenv ("DISPLAY");
6437 #endif
6439 display_arg = (display != 0 && *display != 0);
6442 if (!inhibit_window_system && display_arg
6443 #ifndef CANNOT_DUMP
6444 && initialized
6445 #endif
6448 Vwindow_system = intern ("x");
6449 #ifdef HAVE_X11
6450 Vwindow_system_version = make_number (11);
6451 #else
6452 Vwindow_system_version = make_number (10);
6453 #endif
6454 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6455 /* In some versions of ncurses,
6456 tputs crashes if we have not called tgetent.
6457 So call tgetent. */
6458 { char b[2044]; tgetent (b, "xterm");}
6459 #endif
6460 adjust_frame_glyphs_initially ();
6461 return;
6463 #endif /* HAVE_X_WINDOWS */
6465 #ifdef HAVE_NTGUI
6466 if (!inhibit_window_system)
6468 Vwindow_system = intern ("w32");
6469 Vwindow_system_version = make_number (1);
6470 adjust_frame_glyphs_initially ();
6471 return;
6473 #endif /* HAVE_NTGUI */
6475 #ifdef MAC_OS
6476 if (!inhibit_window_system)
6478 Vwindow_system = intern ("mac");
6479 Vwindow_system_version = make_number (1);
6480 adjust_frame_glyphs_initially ();
6481 return;
6483 #endif /* MAC_OS */
6485 /* If no window system has been specified, try to use the terminal. */
6486 if (! isatty (0))
6488 fatal ("standard input is not a tty");
6489 exit (1);
6492 /* Look at the TERM variable. */
6493 terminal_type = (char *) getenv ("TERM");
6494 if (!terminal_type)
6496 #ifdef VMS
6497 fprintf (stderr, "Please specify your terminal type.\n\
6498 For types defined in VMS, use set term /device=TYPE.\n\
6499 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6500 \(The quotation marks are necessary since terminal types are lower case.)\n");
6501 #else
6502 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6503 #endif
6504 exit (1);
6507 #ifdef VMS
6508 /* VMS DCL tends to up-case things, so down-case term type.
6509 Hardly any uppercase letters in terminal types; should be none. */
6511 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6512 char *p;
6514 strcpy (new, terminal_type);
6516 for (p = new; *p; p++)
6517 if (isupper (*p))
6518 *p = tolower (*p);
6520 terminal_type = new;
6522 #endif /* VMS */
6524 term_init (terminal_type);
6527 struct frame *sf = SELECTED_FRAME ();
6528 int width = FRAME_WINDOW_WIDTH (sf);
6529 int height = FRAME_HEIGHT (sf);
6531 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6533 /* If these sizes are so big they cause overflow, just ignore the
6534 change. It's not clear what better we could do. */
6535 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6536 fatal ("screen size %dx%d too big", width, height);
6539 adjust_frame_glyphs_initially ();
6540 calculate_costs (XFRAME (selected_frame));
6542 #ifdef SIGWINCH
6543 #ifndef CANNOT_DUMP
6544 if (initialized)
6545 #endif /* CANNOT_DUMP */
6546 signal (SIGWINCH, window_change_signal);
6547 #endif /* SIGWINCH */
6549 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6550 if (initialized
6551 && !noninteractive
6552 #ifdef MSDOS
6553 /* The MSDOS terminal turns on its ``window system'' relatively
6554 late into the startup, so we cannot do the frame faces'
6555 initialization just yet. It will be done later by pc-win.el
6556 and internal_terminal_init. */
6557 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6558 #endif
6559 && NILP (Vwindow_system))
6561 /* For the initial frame, we don't have any way of knowing what
6562 are the foreground and background colors of the terminal. */
6563 struct frame *sf = SELECTED_FRAME();
6565 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6566 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6567 call0 (intern ("tty-set-up-initial-frame-faces"));
6573 /***********************************************************************
6574 Blinking cursor
6575 ***********************************************************************/
6577 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6578 Sinternal_show_cursor, 2, 2, 0,
6579 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6580 WINDOW nil means use the selected window. SHOW non-nil means
6581 show a cursor in WINDOW in the next redisplay. SHOW nil means
6582 don't show a cursor. */)
6583 (window, show)
6584 Lisp_Object window, show;
6586 /* Don't change cursor state while redisplaying. This could confuse
6587 output routines. */
6588 if (!redisplaying_p)
6590 if (NILP (window))
6591 window = selected_window;
6592 else
6593 CHECK_WINDOW (window);
6595 XWINDOW (window)->cursor_off_p = NILP (show);
6598 return Qnil;
6602 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6603 Sinternal_show_cursor_p, 0, 1, 0,
6604 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6605 WINDOW nil or omitted means report on the selected window. */)
6606 (window)
6607 Lisp_Object window;
6609 struct window *w;
6611 if (NILP (window))
6612 window = selected_window;
6613 else
6614 CHECK_WINDOW (window);
6616 w = XWINDOW (window);
6617 return w->cursor_off_p ? Qnil : Qt;
6621 /***********************************************************************
6622 Initialization
6623 ***********************************************************************/
6625 void
6626 syms_of_display ()
6628 defsubr (&Sredraw_frame);
6629 defsubr (&Sredraw_display);
6630 defsubr (&Sframe_or_buffer_changed_p);
6631 defsubr (&Sopen_termscript);
6632 defsubr (&Sding);
6633 defsubr (&Ssit_for);
6634 defsubr (&Ssleep_for);
6635 defsubr (&Ssend_string_to_terminal);
6636 defsubr (&Sinternal_show_cursor);
6637 defsubr (&Sinternal_show_cursor_p);
6639 #if GLYPH_DEBUG
6640 defsubr (&Sdump_redisplay_history);
6641 #endif
6643 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6644 staticpro (&frame_and_buffer_state);
6646 Qdisplay_table = intern ("display-table");
6647 staticpro (&Qdisplay_table);
6648 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6649 staticpro (&Qredisplay_dont_pause);
6651 DEFVAR_INT ("baud-rate", &baud_rate,
6652 doc: /* *The output baud rate of the terminal.
6653 On most systems, changing this value will affect the amount of padding
6654 and the other strategic decisions made during redisplay. */);
6656 DEFVAR_BOOL ("inverse-video", &inverse_video,
6657 doc: /* *Non-nil means invert the entire frame display.
6658 This means everything is in inverse video which otherwise would not be. */);
6660 DEFVAR_BOOL ("visible-bell", &visible_bell,
6661 doc: /* *Non-nil means try to flash the frame to represent a bell.
6663 See also `ring-bell-function'. */);
6665 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6666 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6667 A non-nil value is useful if the terminal can automatically preserve
6668 Emacs's frame display when you reenter Emacs.
6669 It is up to you to set this variable if your terminal can do that. */);
6671 DEFVAR_LISP ("window-system", &Vwindow_system,
6672 doc: /* Name of window system that Emacs is displaying through.
6673 The value is a symbol--for instance, `x' for X windows.
6674 The value is nil if Emacs is using a text-only terminal. */);
6676 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6677 doc: /* The version number of the window system in use.
6678 For X windows, this is 10 or 11. */);
6680 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6681 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6683 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6684 doc: /* Table defining how to output a glyph code to the frame.
6685 If not nil, this is a vector indexed by glyph code to define the glyph.
6686 Each element can be:
6687 integer: a glyph code which this glyph is an alias for.
6688 string: output this glyph using that string (not impl. in X windows).
6689 nil: this glyph mod 524288 is the code of a character to output,
6690 and this glyph / 524288 is the face number (see `face-id') to use
6691 while outputting it. */);
6692 Vglyph_table = Qnil;
6694 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6695 doc: /* Display table to use for buffers that specify none.
6696 See `buffer-display-table' for more information. */);
6697 Vstandard_display_table = Qnil;
6699 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6700 doc: /* *Non-nil means update isn't paused when input is detected. */);
6701 redisplay_dont_pause = 0;
6703 /* Initialize `window-system', unless init_display already decided it. */
6704 #ifdef CANNOT_DUMP
6705 if (noninteractive)
6706 #endif
6708 Vwindow_system = Qnil;
6709 Vwindow_system_version = Qnil;