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[emacs.git] / src / dispextern.h
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1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001, 2002, 2003
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
27 #ifdef HAVE_X_WINDOWS
29 #include <X11/Xlib.h>
30 #ifdef USE_X_TOOLKIT
31 #include <X11/Intrinsic.h>
32 #endif /* USE_X_TOOLKIT */
34 #else /* !HAVE_X_WINDOWS */
36 /* X-related stuff used by non-X gui code. */
38 typedef struct {
39 unsigned long pixel;
40 unsigned short red, green, blue;
41 char flags;
42 char pad;
43 } XColor;
45 #endif /* HAVE_X_WINDOWS */
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
51 #ifdef HAVE_NTGUI
52 #include "w32gui.h"
53 #endif
55 #ifdef MAC_OS
56 #include "macgui.h"
57 #endif
59 /* Structure forward declarations. Some are here because function
60 prototypes below reference structure types before their definition
61 in this file. Some are here because not every file including
62 dispextern.h also includes frame.h and windows.h. */
64 struct glyph;
65 struct glyph_row;
66 struct glyph_matrix;
67 struct glyph_pool;
68 struct frame;
69 struct window;
73 /***********************************************************************
74 Debugging
75 ***********************************************************************/
77 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
78 it off by defining the macro GLYPH_DEBUG to zero. */
80 #ifndef GLYPH_DEBUG
81 #define GLYPH_DEBUG 0
82 #endif
84 /* Macros to include code only if GLYPH_DEBUG != 0. */
86 #if GLYPH_DEBUG
87 #define IF_DEBUG(X) X
88 #define xassert(X) do {if (!(X)) abort ();} while (0)
89 #else
90 #define IF_DEBUG(X) (void) 0
91 #define xassert(X) (void) 0
92 #endif
94 /* Macro for displaying traces of redisplay. If Emacs was compiled
95 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
96 a non-zero value in debugging sessions to activate traces. */
98 #if GLYPH_DEBUG
100 extern int trace_redisplay_p;
101 #include <stdio.h>
103 #define TRACE(X) \
104 if (trace_redisplay_p) \
105 fprintf X; \
106 else \
107 (void) 0
109 #else /* GLYPH_DEBUG == 0 */
111 #define TRACE(X) (void) 0
113 #endif /* GLYPH_DEBUG == 0 */
117 /***********************************************************************
118 Text positions
119 ***********************************************************************/
121 /* Starting with Emacs 20.3, characters from strings and buffers have
122 both a character and a byte position associated with them. The
123 following structure holds such a pair of positions. */
125 struct text_pos
127 /* Character position. */
128 int charpos;
130 /* Corresponding byte position. */
131 int bytepos;
134 /* Access character and byte position of POS in a functional form. */
136 #define BYTEPOS(POS) (POS).bytepos
137 #define CHARPOS(POS) (POS).charpos
139 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
141 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
142 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
144 /* Increment text position POS. */
146 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
149 ++(POS).charpos; \
150 if (MULTIBYTE_P) \
151 INC_POS ((POS).bytepos); \
152 else \
153 ++(POS).bytepos; \
155 while (0)
157 /* Decrement text position POS. */
159 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
160 do \
162 --(POS).charpos; \
163 if (MULTIBYTE_P) \
164 DEC_POS ((POS).bytepos); \
165 else \
166 --(POS).bytepos; \
168 while (0)
170 /* Set text position POS from marker MARKER. */
172 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
173 (CHARPOS (POS) = marker_position ((MARKER)), \
174 BYTEPOS (POS) = marker_byte_position ((MARKER)))
176 /* Set marker MARKER from text position POS. */
178 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
179 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
181 /* Value is non-zero if character and byte positions of POS1 and POS2
182 are equal. */
184 #define TEXT_POS_EQUAL_P(POS1, POS2) \
185 ((POS1).charpos == (POS2).charpos \
186 && (POS1).bytepos == (POS2).bytepos)
188 /* When rendering glyphs, redisplay scans string or buffer text,
189 overlay strings in that text, and does display table or control
190 character translations. The following structure captures a
191 position taking all this into account. */
193 struct display_pos
195 /* Buffer or string position. */
196 struct text_pos pos;
198 /* If this is a position in an overlay string, overlay_string_index
199 is the index of that overlay string in the sequence of overlay
200 strings at `pos' in the order redisplay processes them. A value
201 < 0 means that this is not a position in an overlay string. */
202 int overlay_string_index;
204 /* If this is a position in an overlay string, string_pos is the
205 position within that string. */
206 struct text_pos string_pos;
208 /* If the character at the position above is a control character or
209 has a display table entry, dpvec_index is an index in the display
210 table or control character translation of that character. A
211 value < 0 means this is not a position in such a translation. */
212 int dpvec_index;
217 /***********************************************************************
218 Glyphs
219 ***********************************************************************/
221 /* Enumeration of glyph types. Glyph structures contain a type field
222 containing one of the enumerators defined here. */
224 enum glyph_type
226 /* Glyph describes a character. */
227 CHAR_GLYPH,
229 /* Glyph describes a composition sequence. */
230 COMPOSITE_GLYPH,
232 /* Glyph describes an image. */
233 IMAGE_GLYPH,
235 /* Glyph is a space of fractional width and/or height. */
236 STRETCH_GLYPH
240 /* Glyphs.
242 Be extra careful when changing this structure! Esp. make sure that
243 functions producing glyphs, like x_append_glyph, fill ALL of the
244 glyph structure, and that GLYPH_EQUAL_P compares all
245 display-relevant members of glyphs (not to imply that these are the
246 only things to check when you add a member). */
248 struct glyph
250 /* Position from which this glyph was drawn. If `object' below is a
251 Lisp string, this is a position in that string. If it is a
252 buffer, this is a position in that buffer. A value of -1
253 together with a null object means glyph is a truncation glyph at
254 the start of a row. */
255 int charpos;
257 /* Lisp object source of this glyph. Currently either a buffer or
258 a string, if the glyph was produced from characters which came from
259 a buffer or a string; or 0 if the glyph was inserted by redisplay
260 for its own purposes such as padding. */
261 Lisp_Object object;
263 /* Width in pixels. */
264 short pixel_width;
266 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
267 the glyph is displayed lowered. */
268 short voffset;
270 /* Which kind of glyph this is---character, image etc. Value
271 should be an enumerator of type enum glyph_type. */
272 unsigned type : 2;
274 /* 1 means this glyph was produced from multibyte text. Zero
275 means it was produced from unibyte text, i.e. charsets aren't
276 applicable, and encoding is not performed. */
277 unsigned multibyte_p : 1;
279 /* Non-zero means draw a box line at the left or right side of this
280 glyph. This is part of the implementation of the face attribute
281 `:box'. */
282 unsigned left_box_line_p : 1;
283 unsigned right_box_line_p : 1;
285 /* Non-zero means this glyph's physical ascent or descent is greater
286 than its logical ascent/descent, i.e. it may potentially overlap
287 glyphs above or below it. */
288 unsigned overlaps_vertically_p : 1;
290 /* 1 means glyph is a padding glyph. Padding glyphs are used for
291 characters whose visual shape consists of more than one glyph
292 (e.g. Asian characters). All but the first glyph of such a glyph
293 sequence have the padding_p flag set. Only used for terminal
294 frames, and there only to minimize code changes. A better way
295 would probably be to use the width field of glyphs to express
296 padding. */
297 unsigned padding_p : 1;
299 /* 1 means the actual glyph is not available, draw a box instead.
300 This can happen when a font couldn't be loaded, or a character
301 doesn't have a glyph in a font. */
302 unsigned glyph_not_available_p : 1;
304 /* Face of the glyph. */
305 unsigned face_id : 22;
307 #ifdef WINDOWSNT
308 /* Type of font used to display the character glyph. Used to
309 determine which set of functions to use to obtain font metrics
310 for the glyph. Value should be an enumerator of the type
311 w32_char_font_type. */
312 unsigned w32_font_type : 2;
313 #endif
315 /* A union of sub-structures for different glyph types. */
316 union
318 /* Character code for character glyphs (type == CHAR_GLYPH). */
319 unsigned ch;
321 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
322 unsigned cmp_id;
324 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
325 unsigned img_id;
327 /* Sub-structure for type == STRETCH_GLYPH. */
328 struct
330 /* The height of the glyph. */
331 unsigned height : 16;
333 /* The ascent of the glyph. */
334 unsigned ascent : 16;
336 stretch;
338 /* Used to compare all bit-fields above in one step. */
339 unsigned val;
340 } u;
344 /* Is GLYPH a space? */
346 #define CHAR_GLYPH_SPACE_P(GLYPH) \
347 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
349 /* Are glyphs *X and *Y displayed equal? */
351 #define GLYPH_EQUAL_P(X, Y) \
352 ((X)->type == (Y)->type \
353 && (X)->u.val == (Y)->u.val \
354 && (X)->face_id == (Y)->face_id \
355 && (X)->padding_p == (Y)->padding_p \
356 && (X)->left_box_line_p == (Y)->left_box_line_p \
357 && (X)->right_box_line_p == (Y)->right_box_line_p \
358 && (X)->voffset == (Y)->voffset \
359 && (X)->pixel_width == (Y)->pixel_width)
361 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
363 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
364 ((X)->u.ch == (Y)->u.ch \
365 && (X)->face_id == (Y)->face_id \
366 && (X)->padding_p == (Y)->padding_p)
368 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
369 to the bits defined for the typedef `GLYPH' in lisp.h. */
371 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
372 do \
374 (GLYPH).u.ch = (CODE); \
375 (GLYPH).face_id = (FACE_ID); \
376 (GLYPH).padding_p = (PADDING_P); \
378 while (0)
380 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
381 defined in lisp.h. */
383 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
384 SET_CHAR_GLYPH ((GLYPH), \
385 FAST_GLYPH_CHAR ((FROM)), \
386 FAST_GLYPH_FACE ((FROM)), \
389 /* Construct a glyph code from a character glyph GLYPH. If the
390 character is multibyte, return -1 as we can't use glyph table for a
391 multibyte character. */
393 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
394 ((GLYPH).u.ch < 256 \
395 ? ((GLYPH).u.ch | ((GLYPH).face_id << CHARACTERBITS)) \
396 : -1)
398 /* Is GLYPH a padding glyph? */
400 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
405 /***********************************************************************
406 Glyph Pools
407 ***********************************************************************/
409 /* Glyph Pool.
411 Glyph memory for frame-based redisplay is allocated from the heap
412 in one vector kept in a glyph pool structure which is stored with
413 the frame. The size of the vector is made large enough to cover
414 all windows on the frame.
416 Both frame and window glyph matrices reference memory from a glyph
417 pool in frame-based redisplay.
419 In window-based redisplay, no glyphs pools exist; windows allocate
420 and free their glyph memory themselves. */
422 struct glyph_pool
424 /* Vector of glyphs allocated from the heap. */
425 struct glyph *glyphs;
427 /* Allocated size of `glyphs'. */
428 int nglyphs;
430 /* Number of rows and columns in a matrix. */
431 int nrows, ncolumns;
436 /***********************************************************************
437 Glyph Matrix
438 ***********************************************************************/
440 /* Glyph Matrix.
442 Three kinds of glyph matrices exist:
444 1. Frame glyph matrices. These are used for terminal frames whose
445 redisplay needs a view of the whole screen due to limited terminal
446 capabilities. Frame matrices are used only in the update phase
447 of redisplay. They are built in update_frame and not used after
448 the update has been performed.
450 2. Window glyph matrices on frames having frame glyph matrices.
451 Such matrices are sub-matrices of their corresponding frame matrix,
452 i.e. frame glyph matrices and window glyph matrices share the same
453 glyph memory which is allocated in form of a glyph_pool structure.
454 Glyph rows in such a window matrix are slices of frame matrix rows.
456 2. Free-standing window glyph matrices managing their own glyph
457 storage. This form is used in window-based redisplay which
458 includes variable width and height fonts etc.
460 The size of a window's row vector depends on the height of fonts
461 defined on its frame. It is chosen so that the vector is large
462 enough to describe all lines in a window when it is displayed in
463 the smallest possible character size. When new fonts are loaded,
464 or window sizes change, the row vector is adjusted accordingly. */
466 struct glyph_matrix
468 /* The pool from which glyph memory is allocated, if any. This is
469 null for frame matrices and for window matrices managing their
470 own storage. */
471 struct glyph_pool *pool;
473 /* Vector of glyph row structures. The row at nrows - 1 is reserved
474 for the mode line. */
475 struct glyph_row *rows;
477 /* Number of elements allocated for the vector rows above. */
478 int rows_allocated;
480 /* The number of rows used by the window if all lines were displayed
481 with the smallest possible character height. */
482 int nrows;
484 /* Origin within the frame matrix if this is a window matrix on a
485 frame having a frame matrix. Both values are zero for
486 window-based redisplay. */
487 int matrix_x, matrix_y;
489 /* Width and height of the matrix in columns and rows. */
490 int matrix_w, matrix_h;
492 /* If this structure describes a window matrix of window W,
493 window_left_x is the value of W->left, window_top_y the value of
494 W->top, window_height and window_width are width and height of W,
495 as returned by window_box, and window_vscroll is the value of
496 W->vscroll at the time the matrix was last adjusted. Only set
497 for window-based redisplay. */
498 int window_left_x, window_top_y, window_height, window_width, window_vscroll;
500 /* Number of glyphs reserved for left and right marginal areas when
501 the matrix was last adjusted. */
502 int left_margin_glyphs, right_margin_glyphs;
504 /* Flag indicating that scrolling should not be tried in
505 update_window. This flag is set by functions like try_window_id
506 which do their own scrolling. */
507 unsigned no_scrolling_p : 1;
509 /* Non-zero means window displayed in this matrix has a top mode
510 line. */
511 unsigned header_line_p : 1;
513 #ifdef GLYPH_DEBUG
514 /* A string identifying the method used to display the matrix. */
515 char method[512];
516 #endif
518 /* The buffer this matrix displays. Set in
519 mark_window_display_accurate_1. */
520 struct buffer *buffer;
522 /* Values of BEGV and ZV as of last redisplay. Set in
523 mark_window_display_accurate_1. */
524 int begv, zv;
528 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
529 This aborts if any pointer is found twice. */
531 #if GLYPH_DEBUG
532 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
533 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
534 #else
535 #define CHECK_MATRIX(MATRIX) (void) 0
536 #endif
540 /***********************************************************************
541 Glyph Rows
542 ***********************************************************************/
544 /* Area in window glyph matrix. If values are added or removed, the
545 function mark_object in alloc.c has to be changed. */
547 enum glyph_row_area
549 LEFT_MARGIN_AREA,
550 TEXT_AREA,
551 RIGHT_MARGIN_AREA,
552 LAST_AREA
556 /* Rows of glyphs in a windows or frame glyph matrix.
558 Each row is partitioned into three areas. The start and end of
559 each area is recorded in a pointer as shown below.
561 +--------------------+-------------+---------------------+
562 | left margin area | text area | right margin area |
563 +--------------------+-------------+---------------------+
564 | | | |
565 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
567 glyphs[TEXT_AREA] |
568 glyphs[LAST_AREA]
570 Rows in frame matrices reference glyph memory allocated in a frame
571 glyph pool (see the description of struct glyph_pool). Rows in
572 window matrices on frames having frame matrices reference slices of
573 the glyphs of corresponding rows in the frame matrix.
575 Rows in window matrices on frames having no frame matrices point to
576 glyphs allocated from the heap via xmalloc;
577 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
578 glyph structure array. */
580 struct glyph_row
582 /* Pointers to beginnings of areas. The end of an area A is found at
583 A + 1 in the vector. The last element of the vector is the end
584 of the whole row.
586 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
587 position field is used. It is -1 if this row does not correspond
588 to any text; it is some buffer position if the row corresponds to
589 an empty display line that displays a line end. This is what old
590 redisplay used to do. (Except in code for terminal frames, this
591 kludge is no longer used, I believe. --gerd).
593 See also start, end, displays_text_p and ends_at_zv_p for cleaner
594 ways to do it. The special meaning of positions 0 and -1 will be
595 removed some day, so don't use it in new code. */
596 struct glyph *glyphs[1 + LAST_AREA];
598 /* Number of glyphs actually filled in areas. */
599 short used[LAST_AREA];
601 /* Window-relative x and y-position of the top-left corner of this
602 row. If y < 0, this means that abs (y) pixels of the row are
603 invisible because it is partially visible at the top of a window.
604 If x < 0, this means that abs (x) pixels of the first glyph of
605 the text area of the row are invisible because the glyph is
606 partially visible. */
607 int x, y;
609 /* Width of the row in pixels without taking face extension at the
610 end of the row into account, and without counting truncation
611 and continuation glyphs at the end of a row on ttys. */
612 int pixel_width;
614 /* Logical ascent/height of this line. The value of ascent is zero
615 and height is 1 on terminal frames. */
616 int ascent, height;
618 /* Physical ascent/height of this line. If max_ascent > ascent,
619 this line overlaps the line above it on the display. Otherwise,
620 if max_height > height, this line overlaps the line beneath it. */
621 int phys_ascent, phys_height;
623 /* Portion of row that is visible. Partially visible rows may be
624 found at the top and bottom of a window. This is 1 for tty
625 frames. It may be < 0 in case of completely invisible rows. */
626 int visible_height;
628 /* Hash code. This hash code is available as soon as the row
629 is constructed, i.e. after a call to display_line. */
630 unsigned hash;
632 /* First position in this row. This is the text position, including
633 overlay position information etc, where the display of this row
634 started, and can thus be less the position of the first glyph
635 (e.g. due to invisible text or horizontal scrolling). */
636 struct display_pos start;
638 /* Text position at the end of this row. This is the position after
639 the last glyph on this row. It can be greater than the last
640 glyph position + 1, due to truncation, invisible text etc. In an
641 up-to-date display, this should always be equal to the start
642 position of the next row. */
643 struct display_pos end;
645 /* In a desired matrix, 1 means that this row must be updated. In a
646 current matrix, 0 means that the row has been invalidated, i.e.
647 the row's contents do not agree with what is visible on the
648 screen. */
649 unsigned enabled_p : 1;
651 /* 1 means row displays a text line that is truncated on the left or
652 right side. */
653 unsigned truncated_on_left_p : 1;
654 unsigned truncated_on_right_p : 1;
656 /* 1 means the overlay arrow is on this line. */
657 unsigned overlay_arrow_p : 1;
659 /* 1 means that this row displays a continued line, i.e. it has a
660 continuation mark at the right side. */
661 unsigned continued_p : 1;
663 /* 0 means that this row does not contain any text, i.e. it is
664 a blank line at the window and buffer end. */
665 unsigned displays_text_p : 1;
667 /* 1 means that this line ends at ZV. */
668 unsigned ends_at_zv_p : 1;
670 /* 1 means the face of the last glyph in the text area is drawn to
671 the right end of the window. This flag is used in
672 update_text_area to optimize clearing to the end of the area. */
673 unsigned fill_line_p : 1;
675 /* Non-zero means display a bitmap on X frames indicating that this
676 line contains no text and ends in ZV. */
677 unsigned indicate_empty_line_p : 1;
679 /* 1 means this row contains glyphs that overlap each other because
680 of lbearing or rbearing. */
681 unsigned contains_overlapping_glyphs_p : 1;
683 /* 1 means this row is as wide as the window it is displayed in, including
684 scroll bars, fringes, and internal borders. This also
685 implies that the row doesn't have marginal areas. */
686 unsigned full_width_p : 1;
688 /* Non-zero means row is a mode or header-line. */
689 unsigned mode_line_p : 1;
691 /* 1 in a current row means this row is overlapped by another row. */
692 unsigned overlapped_p : 1;
694 /* 1 means this line ends in the middle of a character consisting
695 of more than one glyph. Some glyphs have been put in this row,
696 the rest are put in rows below this one. */
697 unsigned ends_in_middle_of_char_p : 1;
699 /* 1 means this line starts in the middle of a character consisting
700 of more than one glyph. Some glyphs have been put in the
701 previous row, the rest are put in this row. */
702 unsigned starts_in_middle_of_char_p : 1;
704 /* 1 in a current row means this row overlaps others. */
705 unsigned overlapping_p : 1;
707 /* 1 means some glyphs in this row are displayed in mouse-face. */
708 unsigned mouse_face_p : 1;
710 /* 1 means this row was ended by a newline from a string. */
711 unsigned ends_in_newline_from_string_p : 1;
713 /* Continuation lines width at the start of the row. */
714 int continuation_lines_width;
718 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
719 is defined to a non-zero value, the function matrix_row checks that
720 we don't try to access rows that are out of bounds. */
722 #if GLYPH_DEBUG
723 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
724 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
725 #else
726 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
727 #endif
729 /* Return a pointer to the row reserved for the mode line in MATRIX.
730 Row MATRIX->nrows - 1 is always reserved for the mode line. */
732 #define MATRIX_MODE_LINE_ROW(MATRIX) \
733 ((MATRIX)->rows + (MATRIX)->nrows - 1)
735 /* Return a pointer to the row reserved for the header line in MATRIX.
736 This is always the first row in MATRIX because that's the only
737 way that works in frame-based redisplay. */
739 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
741 /* Return a pointer to first row in MATRIX used for text display. */
743 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
744 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
746 /* Return a pointer to the first glyph in the text area of a row.
747 MATRIX is the glyph matrix accessed, and ROW is the row index in
748 MATRIX. */
750 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
751 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
753 /* Return the number of used glyphs in the text area of a row. */
755 #define MATRIX_ROW_USED(MATRIX, ROW) \
756 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
758 /* Return the character/ byte position at which the display of ROW
759 starts. */
761 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
762 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
764 /* Return the character/ byte position at which ROW ends. */
766 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
767 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
769 /* Return the vertical position of ROW in MATRIX. */
771 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
773 /* Return the last glyph row + 1 in MATRIX on window W reserved for
774 text. If W has a mode line, the last row in the matrix is reserved
775 for it. */
777 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
778 ((MATRIX)->rows \
779 + (MATRIX)->nrows \
780 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
782 /* Non-zero if the face of the last glyph in ROW's text area has
783 to be drawn to the end of the text area. */
785 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
787 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
789 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
790 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
792 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
793 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
795 /* Non-zero if ROW displays text. Value is non-zero if the row is
796 blank but displays a line end. */
798 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
800 /* Non-zero if ROW is not completely visible in window W. */
802 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
803 ((ROW)->height != (ROW)->visible_height)
805 /* Non-zero if ROW is partially visible at the top of window W. */
807 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
808 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
809 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
811 /* Non-zero if ROW is partially visible at the bottom of window W. */
813 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
814 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
815 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
817 /* Return the bottom Y + 1 of ROW. */
819 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
821 /* Is ROW the last visible one in the display described by the
822 iterator structure pointed to by IT?. */
824 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
825 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
827 /* Non-zero if ROW displays a continuation line. */
829 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
830 ((ROW)->continuation_lines_width > 0)
832 /* Non-zero if ROW ends in the middle of a character. This is the
833 case for continued lines showing only part of a display table entry
834 or a control char, or an overlay string. */
836 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
837 ((ROW)->end.dpvec_index >= 0 \
838 || (ROW)->end.overlay_string_index >= 0 \
839 || (ROW)->ends_in_middle_of_char_p)
841 /* Non-zero if ROW ends in the middle of an overlay string. */
843 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
844 ((ROW)->end.overlay_string_index >= 0)
846 /* Non-zero if ROW starts in the middle of a character. See above. */
848 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
849 ((ROW)->start.dpvec_index >= 0 \
850 || (ROW)->starts_in_middle_of_char_p \
851 || ((ROW)->start.overlay_string_index >= 0 \
852 && (ROW)->start.string_pos.charpos > 0))
854 /* Non-zero means ROW overlaps its predecessor. */
856 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
857 ((ROW)->phys_ascent > (ROW)->ascent)
859 /* Non-zero means ROW overlaps its successor. */
861 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
862 ((ROW)->phys_height - (ROW)->phys_ascent \
863 > (ROW)->height - (ROW)->ascent)
865 /* Non-zero means that fonts have been loaded since the last glyph
866 matrix adjustments. The function redisplay_internal adjusts glyph
867 matrices when this flag is non-zero. */
869 extern int fonts_changed_p;
871 /* A glyph for a space. */
873 extern struct glyph space_glyph;
875 /* Frame being updated by update_window/update_frame. */
877 extern struct frame *updating_frame;
879 /* Window being updated by update_window. This is non-null as long as
880 update_window has not finished, and null otherwise. It's role is
881 analogous to updating_frame. */
883 extern struct window *updated_window;
885 /* Glyph row and area updated by update_window_line. */
887 extern struct glyph_row *updated_row;
888 extern int updated_area;
890 /* Non-zero means reading single-character input with prompt so put
891 cursor on mini-buffer after the prompt. Positive means at end of
892 text in echo area; negative means at beginning of line. */
894 extern int cursor_in_echo_area;
896 /* Non-zero means last display completed. Zero means it was
897 preempted. */
899 extern int display_completed;
901 /* Non-zero means redisplay has been performed directly (see also
902 direct_output_for_insert and direct_output_forward_char), so that
903 no further updating has to be performed. The function
904 redisplay_internal checks this flag, and does nothing but reset it
905 to zero if it is non-zero. */
907 extern int redisplay_performed_directly_p;
909 /* A temporary storage area, including a row of glyphs. Initialized
910 in xdisp.c. Used for various purposes, as an example see
911 direct_output_for_insert. */
913 extern struct glyph_row scratch_glyph_row;
917 /************************************************************************
918 Display Dimensions
919 ************************************************************************/
921 /* Return the height of the mode line in glyph matrix MATRIX, or zero
922 if not known. This macro is called under circumstances where
923 MATRIX might not have been allocated yet. */
925 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
926 ((MATRIX) && (MATRIX)->rows \
927 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
928 : 0)
930 /* Return the height of the header line in glyph matrix MATRIX, or zero
931 if not known. This macro is called under circumstances where
932 MATRIX might not have been allocated yet. */
934 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
935 ((MATRIX) && (MATRIX)->rows \
936 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
937 : 0)
939 /* Return the desired face id for the mode line of a window, depending
940 on whether the window is selected or not, or if the window is the
941 scrolling window for the currently active minibuffer window.
943 Due to the way display_mode_lines manipulates with the contents of
944 selected_window, this macro needs three arguments: SELW which is
945 compared against the current value of selected_window, MBW which is
946 compared against minibuf_window (if SELW doesn't match), and SCRW
947 which is compared against minibuf_selected_window (if MBW matches). */
949 #define CURRENT_MODE_LINE_FACE_ID_3(SELW, MBW, SCRW) \
950 ((!mode_line_in_non_selected_windows \
951 || (SELW) == XWINDOW (selected_window) \
952 || (minibuf_level > 0 \
953 && !NILP (minibuf_selected_window) \
954 && (MBW) == XWINDOW (minibuf_window) \
955 && (SCRW) == XWINDOW (minibuf_selected_window))) \
956 ? MODE_LINE_FACE_ID \
957 : MODE_LINE_INACTIVE_FACE_ID)
960 /* Return the desired face id for the mode line of window W. */
962 #define CURRENT_MODE_LINE_FACE_ID(W) \
963 (CURRENT_MODE_LINE_FACE_ID_3((W), XWINDOW (selected_window), (W)))
965 /* Return the current height of the mode line of window W. If not
966 known from current_mode_line_height, look at W's current glyph
967 matrix, or return a default based on the height of the font of the
968 face `mode-line'. */
970 #define CURRENT_MODE_LINE_HEIGHT(W) \
971 (current_mode_line_height >= 0 \
972 ? current_mode_line_height \
973 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
974 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
975 : estimate_mode_line_height (XFRAME ((W)->frame), \
976 CURRENT_MODE_LINE_FACE_ID (W))))
978 /* Return the current height of the header line of window W. If not
979 known from current_header_line_height, look at W's current glyph
980 matrix, or return an estimation based on the height of the font of
981 the face `header-line'. */
983 #define CURRENT_HEADER_LINE_HEIGHT(W) \
984 (current_header_line_height >= 0 \
985 ? current_header_line_height \
986 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
987 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
988 : estimate_mode_line_height (XFRAME ((W)->frame), \
989 HEADER_LINE_FACE_ID)))
991 /* Return the height of the desired mode line of window W. */
993 #define DESIRED_MODE_LINE_HEIGHT(W) \
994 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
996 /* Return the height of the desired header line of window W. */
998 #define DESIRED_HEADER_LINE_HEIGHT(W) \
999 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
1001 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
1002 window-system frame. */
1004 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
1005 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
1007 /* Width of display region of window W. For terminal frames, this
1008 equals the width of W since there are no vertical scroll bars. For
1009 window system frames, the value has to be corrected by the pixel
1010 width of vertical scroll bars, and fringes. */
1012 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
1013 (((XFASTINT ((W)->width) \
1014 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
1015 - FRAME_FRINGE_COLS (XFRAME (WINDOW_FRAME ((W))))) \
1016 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1018 /* Height of the display region of W, including a mode line, if any. */
1020 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
1021 (XFASTINT ((W)->height) \
1022 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
1024 /* Height in pixels of the mode line. May be zero if W doesn't have a
1025 mode line. */
1027 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
1028 (WINDOW_WANTS_MODELINE_P ((W)) \
1029 ? CURRENT_MODE_LINE_HEIGHT (W) \
1030 : 0)
1032 /* Height in pixels of the header line. Zero if W doesn't have a header
1033 line. */
1035 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
1036 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
1037 ? CURRENT_HEADER_LINE_HEIGHT (W) \
1038 : 0)
1040 /* Pixel height of window W without mode line. */
1042 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
1043 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1044 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
1046 /* Pixel height of window W without mode and header line. */
1048 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
1049 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
1050 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
1051 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
1053 /* Left edge of W in pixels relative to its frame. */
1055 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
1056 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1057 + (WINDOW_LEFT_MARGIN ((W)) \
1058 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
1059 + FRAME_LEFT_FRINGE_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
1061 /* Right edge of window W in pixels, relative to its frame. */
1063 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
1064 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
1065 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
1067 /* Top edge of W in pixels relative to its frame. */
1069 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1070 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1071 + (XFASTINT ((W)->top) \
1072 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1074 /* Bottom edge of window W relative to its frame. */
1076 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1077 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1078 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1080 /* Convert window W relative pixel X to frame pixel coordinates. */
1082 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1083 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1085 /* Convert window W relative pixel Y to frame pixel coordinates. */
1087 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1088 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1090 /* Convert frame relative pixel X to window relative pixel X. */
1092 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1093 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1095 /* Convert frame relative pixel Y to window relative pixel Y. */
1097 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1098 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1100 /* Width of left margin area in pixels. */
1102 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1103 (NILP ((W)->left_margin_width) \
1104 ? 0 \
1105 : (XINT ((W)->left_margin_width) \
1106 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1108 /* Width of right marginal area in pixels. */
1110 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1111 (NILP ((W)->right_margin_width) \
1112 ? 0 \
1113 : (XINT ((W)->right_margin_width) \
1114 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1116 /* Width of text area in pixels. */
1118 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1119 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1120 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1121 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1123 /* Convert a text area relative x-position in window W to frame X
1124 pixel coordinates. */
1126 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1127 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1128 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1130 /* Translate an x-position relative to AREA in window W to frame pixel
1131 coordinates. */
1133 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1134 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1135 + (((AREA) > LEFT_MARGIN_AREA) \
1136 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1137 : 0) \
1138 + (((AREA) > TEXT_AREA) \
1139 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1140 : 0))
1142 /* Return the pixel width of AREA in W. */
1144 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1145 (((AREA) == TEXT_AREA) \
1146 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1147 : (((AREA) == LEFT_MARGIN_AREA) \
1148 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1149 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1151 /* Value is non-zero if window W wants a mode line. */
1153 #define WINDOW_WANTS_MODELINE_P(W) \
1154 (!MINI_WINDOW_P ((W)) \
1155 && !(W)->pseudo_window_p \
1156 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1157 && BUFFERP ((W)->buffer) \
1158 && !NILP (XBUFFER ((W)->buffer)->mode_line_format) \
1159 && XFASTINT ((W)->height) > 1)
1161 /* Value is non-zero if window W wants a header line. */
1163 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1164 (!MINI_WINDOW_P ((W)) \
1165 && !(W)->pseudo_window_p \
1166 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1167 && BUFFERP ((W)->buffer) \
1168 && !NILP (XBUFFER ((W)->buffer)->header_line_format) \
1169 && XFASTINT ((W)->height) > 1 + !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1172 /***********************************************************************
1173 Faces
1174 ***********************************************************************/
1176 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1177 symbol `face'. */
1179 enum lface_attribute_index
1181 LFACE_FAMILY_INDEX = 1,
1182 LFACE_SWIDTH_INDEX,
1183 LFACE_HEIGHT_INDEX,
1184 LFACE_WEIGHT_INDEX,
1185 LFACE_SLANT_INDEX,
1186 LFACE_UNDERLINE_INDEX,
1187 LFACE_INVERSE_INDEX,
1188 LFACE_FOREGROUND_INDEX,
1189 LFACE_BACKGROUND_INDEX,
1190 LFACE_STIPPLE_INDEX,
1191 LFACE_OVERLINE_INDEX,
1192 LFACE_STRIKE_THROUGH_INDEX,
1193 LFACE_BOX_INDEX,
1194 LFACE_FONT_INDEX,
1195 LFACE_INHERIT_INDEX,
1196 LFACE_AVGWIDTH_INDEX,
1197 LFACE_VECTOR_SIZE
1201 /* Box types of faces. */
1203 enum face_box_type
1205 /* No box around text. */
1206 FACE_NO_BOX,
1208 /* Simple box of specified width and color. Default width is 1, and
1209 default color is the foreground color of the face. */
1210 FACE_SIMPLE_BOX,
1212 /* Boxes with 3D shadows. Color equals the background color of the
1213 face. Width is specified. */
1214 FACE_RAISED_BOX,
1215 FACE_SUNKEN_BOX
1219 /* Structure describing a realized face.
1221 For each Lisp face, 0..N realized faces can exist for different
1222 frames and different charsets. Realized faces are built from Lisp
1223 faces and text properties/overlays by merging faces and adding
1224 unspecified attributes from the `default' face. */
1226 struct face
1228 /* The id of this face. The id equals the index of this face in the
1229 vector faces_by_id of its face cache. */
1230 int id;
1232 #ifdef HAVE_WINDOW_SYSTEM
1234 /* If non-zero, this is a GC that we can use without modification for
1235 drawing the characters in this face. */
1236 GC gc;
1238 /* Font used for this face, or null if the font could not be loaded
1239 for some reason. This points to a `font' slot of a struct
1240 font_info, and we should not call XFreeFont on it because the
1241 font may still be used somewhere else. */
1242 XFontStruct *font;
1244 /* Background stipple or bitmap used for this face. This is
1245 an id as returned from load_pixmap. */
1246 int stipple;
1248 #else /* not HAVE_WINDOW_SYSTEM */
1250 /* Dummy. */
1251 int stipple;
1253 #endif /* not HAVE_WINDOW_SYSTEM */
1255 /* Pixel value of foreground color for X frames. Color index
1256 for tty frames. */
1257 unsigned long foreground;
1259 /* Pixel value or color index of background color. */
1260 unsigned long background;
1262 /* Pixel value or color index of underline color. */
1263 unsigned long underline_color;
1265 /* Pixel value or color index of overlined, strike-through, or box
1266 color. */
1267 unsigned long overline_color;
1268 unsigned long strike_through_color;
1269 unsigned long box_color;
1271 /* The font's name. This points to a `name' of a font_info, and it
1272 must not be freed. */
1273 char *font_name;
1275 /* Font info ID for this face's font. An ID is stored here because
1276 pointers to font_info structures may change. The reason is that
1277 they are pointers into a font table vector that is itself
1278 reallocated. */
1279 int font_info_id;
1281 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1282 if the face was realized for a composition sequence.
1283 Otherwise, a specific font is loaded from the set of fonts
1284 specified by the fontset given by the family attribute of the face. */
1285 int fontset;
1287 /* Pixmap width and height. */
1288 unsigned int pixmap_w, pixmap_h;
1290 /* Non-zero means characters in this face have a box that thickness
1291 around them. If it is negative, the absolute value indicates the
1292 thickness, and the horizontal lines of box (top and bottom) are
1293 drawn inside of characters glyph area. The vertical lines of box
1294 (left and right) are drawn as the same way as the case that this
1295 value is positive. */
1296 int box_line_width;
1298 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1299 around text in this face. A value of FACE_SIMPLE_BOX means a box
1300 of width box_line_width is drawn in color box_color. A value of
1301 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1302 shadow colors derived from the background color of the face. */
1303 enum face_box_type box;
1305 /* If `box' above specifies a 3D type, 1 means use box_color for
1306 drawing shadows. */
1307 unsigned use_box_color_for_shadows_p : 1;
1309 /* The Lisp face attributes this face realizes. All attributes
1310 in this vector are non-nil. */
1311 Lisp_Object lface[LFACE_VECTOR_SIZE];
1313 /* The hash value of this face. */
1314 unsigned hash;
1316 /* The charset for which this face was realized if it was realized
1317 for use in multibyte text. If fontset >= 0, this is the charset
1318 of the first character of the composition sequence. A value of
1319 charset < 0 means the face was realized for use in unibyte text
1320 where the idea of Emacs charsets isn't applicable. */
1321 int charset;
1323 /* Non-zero if text in this face should be underlined, overlined,
1324 strike-through or have a box drawn around it. */
1325 unsigned underline_p : 1;
1326 unsigned overline_p : 1;
1327 unsigned strike_through_p : 1;
1329 /* 1 means that the colors specified for this face could not be
1330 loaded, and were replaced by default colors, so they shouldn't be
1331 freed. */
1332 unsigned foreground_defaulted_p : 1;
1333 unsigned background_defaulted_p : 1;
1335 /* 1 means that either no color is specified for underlining or that
1336 the specified color couldn't be loaded. Use the foreground
1337 color when drawing in that case. */
1338 unsigned underline_defaulted_p : 1;
1340 /* 1 means that either no color is specified for the corresponding
1341 attribute or that the specified color couldn't be loaded.
1342 Use the foreground color when drawing in that case. */
1343 unsigned overline_color_defaulted_p : 1;
1344 unsigned strike_through_color_defaulted_p : 1;
1345 unsigned box_color_defaulted_p : 1;
1347 /* TTY appearances. Blinking is not yet implemented. Colors are
1348 found in `lface' with empty color string meaning the default
1349 color of the TTY. */
1350 unsigned tty_bold_p : 1;
1351 unsigned tty_dim_p : 1;
1352 unsigned tty_underline_p : 1;
1353 unsigned tty_alt_charset_p : 1;
1354 unsigned tty_reverse_p : 1;
1355 unsigned tty_blinking_p : 1;
1357 /* 1 means that colors of this face may not be freed because they
1358 have been copied bitwise from a base face (see
1359 realize_x_face). */
1360 unsigned colors_copied_bitwise_p : 1;
1362 /* If non-zero, use overstrike (to simulate bold-face). */
1363 unsigned overstrike : 1;
1365 /* Next and previous face in hash collision list of face cache. */
1366 struct face *next, *prev;
1368 /* If this face is for ASCII characters, this points this face
1369 itself. Otherwise, this points a face for ASCII characters. */
1370 struct face *ascii_face;
1374 /* Color index indicating that face uses a terminal's default color. */
1376 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1378 /* Color index indicating that face uses an unknown foreground color. */
1380 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1382 /* Color index indicating that face uses an unknown background color. */
1384 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1386 /* Non-zero if FACE was realized for unibyte use. */
1388 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1391 /* IDs of important faces known by the C face code. These are the IDs
1392 of the faces for CHARSET_ASCII. */
1394 enum face_id
1396 DEFAULT_FACE_ID,
1397 MODE_LINE_FACE_ID,
1398 MODE_LINE_INACTIVE_FACE_ID,
1399 TOOL_BAR_FACE_ID,
1400 FRINGE_FACE_ID,
1401 HEADER_LINE_FACE_ID,
1402 SCROLL_BAR_FACE_ID,
1403 BORDER_FACE_ID,
1404 CURSOR_FACE_ID,
1405 MOUSE_FACE_ID,
1406 MENU_FACE_ID,
1407 BASIC_FACE_ID_SENTINEL
1411 /* A cache of realized faces. Each frame has its own cache because
1412 Emacs allows different frame-local face definitions. */
1414 struct face_cache
1416 /* Hash table of cached realized faces. */
1417 struct face **buckets;
1419 /* Back-pointer to the frame this cache belongs to. */
1420 struct frame *f;
1422 /* A vector of faces so that faces can be referenced by an ID. */
1423 struct face **faces_by_id;
1425 /* The allocated size, and number of used slots of faces_by_id. */
1426 int size, used;
1428 /* Flag indicating that attributes of the `menu' face have been
1429 changed. */
1430 unsigned menu_face_changed_p : 1;
1434 /* Prepare face FACE for use on frame F. This must be called before
1435 using X resources of FACE. */
1437 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1438 if ((FACE)->gc == 0) \
1439 prepare_face_for_display ((F), (FACE)); \
1440 else \
1441 (void) 0
1443 /* Return a pointer to the face with ID on frame F, or null if such a
1444 face doesn't exist. */
1446 #define FACE_FROM_ID(F, ID) \
1447 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1448 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1449 : NULL)
1451 #ifdef HAVE_WINDOW_SYSTEM
1453 /* Non-zero if FACE is suitable for displaying character CHAR. */
1455 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1456 (SINGLE_BYTE_CHAR_P (CHAR) \
1457 ? (FACE) == (FACE)->ascii_face \
1458 : face_suitable_for_char_p ((FACE), (CHAR)))
1460 /* Return the id of the realized face on frame F that is like the face
1461 with id ID but is suitable for displaying character CHAR.
1462 This macro is only meaningful for multibyte character CHAR. */
1464 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1465 (SINGLE_BYTE_CHAR_P (CHAR) \
1466 ? (FACE)->ascii_face->id \
1467 : face_for_char ((F), (FACE), (CHAR)))
1469 #else /* not HAVE_WINDOW_SYSTEM */
1471 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1472 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1474 #endif /* not HAVE_WINDOW_SYSTEM */
1476 /* Non-zero means face attributes have been changed since the last
1477 redisplay. Used in redisplay_internal. */
1479 extern int face_change_count;
1484 /***********************************************************************
1485 Display Iterator
1486 ***********************************************************************/
1488 /* Iteration over things to display in current_buffer or in a string.
1490 The iterator handles:
1492 1. Overlay strings (after-string, before-string).
1493 2. Face properties.
1494 3. Invisible text properties.
1495 4. Selective display.
1496 5. Translation of characters via display tables.
1497 6. Translation of control characters to the forms `\003' or `^C'.
1498 7. `glyph' and `space-width' properties.
1500 Iterators are initialized by calling init_iterator or one of the
1501 equivalent functions below. A call to get_next_display_element
1502 loads the iterator structure with information about what next to
1503 display. A call to set_iterator_to_next increments the iterator's
1504 position.
1506 Characters from overlay strings, display table entries or control
1507 character translations are returned one at a time. For example, if
1508 we have a text of `a\x01' where `a' has a display table definition
1509 of `cd' and the control character is displayed with a leading
1510 arrow, then the iterator will return:
1512 Call Return Source Call next
1513 -----------------------------------------------------------------
1514 next c display table move
1515 next d display table move
1516 next ^ control char move
1517 next A control char move
1519 The same mechanism is also used to return characters for ellipses
1520 displayed at the end of invisible text.
1522 CAVEAT: Under some circumstances, move_.* functions can be called
1523 asynchronously, e.g. when computing a buffer position from an x and
1524 y pixel position. This means that these functions and functions
1525 called from them SHOULD NOT USE xmalloc and alike. See also the
1526 comment at the start of xdisp.c. */
1528 /* Enumeration describing what kind of display element an iterator is
1529 loaded with after a call to get_next_display_element. */
1531 enum display_element_type
1533 /* A normal character. */
1534 IT_CHARACTER,
1536 /* A composition sequence. */
1537 IT_COMPOSITION,
1539 /* An image. */
1540 IT_IMAGE,
1542 /* A flexible width and height space. */
1543 IT_STRETCH,
1545 /* End of buffer or string. */
1546 IT_EOB,
1548 /* Truncation glyphs. Never returned by get_next_display_element.
1549 Used to get display information about truncation glyphs via
1550 produce_glyphs. */
1551 IT_TRUNCATION,
1553 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1554 IT_CONTINUATION
1558 /* An enumerator for each text property that has a meaning for display
1559 purposes. */
1561 enum prop_idx
1563 FONTIFIED_PROP_IDX,
1564 FACE_PROP_IDX,
1565 INVISIBLE_PROP_IDX,
1566 DISPLAY_PROP_IDX,
1567 COMPOSITION_PROP_IDX,
1569 /* Not a property. Used to indicate changes in overlays. */
1570 OVERLAY_PROP_IDX,
1572 /* Sentinel. */
1573 LAST_PROP_IDX
1577 struct it
1579 /* The window in which we iterate over current_buffer (or a string). */
1580 Lisp_Object window;
1581 struct window *w;
1583 /* The window's frame. */
1584 struct frame *f;
1586 /* Function to call to load this structure with the next display
1587 element. */
1588 int (* method) P_ ((struct it *it));
1590 /* The next position at which to check for face changes, invisible
1591 text, overlay strings, end of text etc., which see. */
1592 int stop_charpos;
1594 /* Maximum string or buffer position + 1. ZV when iterating over
1595 current_buffer. */
1596 int end_charpos;
1598 /* C string to iterate over. Non-null means get characters from
1599 this string, otherwise characters are read from current_buffer
1600 or it->string. */
1601 unsigned char *s;
1603 /* Number of characters in the string (s, or it->string) we iterate
1604 over. */
1605 int string_nchars;
1607 /* Start and end of a visible region; -1 if the region is not
1608 visible in the window. */
1609 int region_beg_charpos, region_end_charpos;
1611 /* Position at which redisplay end trigger functions should be run. */
1612 int redisplay_end_trigger_charpos;
1614 /* 1 means multibyte characters are enabled. */
1615 unsigned multibyte_p : 1;
1617 /* 1 means window has a mode line at its top. */
1618 unsigned header_line_p : 1;
1620 /* 1 means `string' is the value of a `display' property.
1621 Don't handle some `display' properties in these strings. */
1622 unsigned string_from_display_prop_p : 1;
1624 /* Display table in effect or null for none. */
1625 struct Lisp_Char_Table *dp;
1627 /* Current display table vector to return characters from and its
1628 end. dpvec null means we are not returning characters from a
1629 display table entry; current.dpvec_index gives the current index
1630 into dpvec. This same mechanism is also used to return
1631 characters from translated control characters, i.e. `\003' or
1632 `^C'. */
1633 Lisp_Object *dpvec, *dpend;
1635 /* Length in bytes of the char that filled dpvec. A value of zero
1636 means that no such character is involved. */
1637 int dpvec_char_len;
1639 /* Face id of the iterator saved in case a glyph from dpvec contains
1640 a face. The face is restored when all glyphs from dpvec have
1641 been delivered. */
1642 int saved_face_id;
1644 /* Vector of glyphs for control character translation. The pointer
1645 dpvec is set to ctl_chars when a control character is translated.
1646 This vector is also used for incomplete multibyte character
1647 translation (e.g \222\244). Such a character is at most 4 bytes,
1648 thus we need at most 16 bytes here. */
1649 Lisp_Object ctl_chars[16];
1651 /* Current buffer or string position of the iterator, including
1652 position in overlay strings etc. */
1653 struct display_pos current;
1655 /* Vector of overlays to process. Overlay strings are processed
1656 OVERLAY_STRING_CHUNK_SIZE at a time. */
1657 #define OVERLAY_STRING_CHUNK_SIZE 3
1658 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1660 /* Total number of overlay strings to process. This can be >
1661 OVERLAY_STRING_CHUNK_SIZE. */
1662 int n_overlay_strings;
1664 /* If non-nil, a Lisp string being processed. If
1665 current.overlay_string_index >= 0, this is an overlay string from
1666 pos. */
1667 Lisp_Object string;
1669 /* Stack of saved values. New entries are pushed when we begin to
1670 process an overlay string or a string from a `glyph' property.
1671 Entries are popped when we return to deliver display elements
1672 from what we previously had. */
1673 struct iterator_stack_entry
1675 int stop_charpos;
1676 int face_id;
1677 Lisp_Object string;
1678 struct display_pos pos;
1679 int end_charpos;
1680 int string_nchars;
1681 enum glyph_row_area area;
1682 unsigned multibyte_p : 1;
1683 unsigned string_from_display_prop_p : 1;
1684 unsigned display_ellipsis_p : 1;
1685 Lisp_Object space_width;
1686 short voffset;
1687 Lisp_Object font_height;
1689 stack[2];
1691 /* Stack pointer. */
1692 int sp;
1694 /* Setting of buffer-local variable selective-display-ellipsis. */
1695 unsigned selective_display_ellipsis_p : 1;
1697 /* 1 means control characters are translated into the form `^C'
1698 where the `^' can be replaced by a display table entry. */
1699 unsigned ctl_arrow_p : 1;
1701 /* -1 means selective display hides everything between a \r and the
1702 next newline; > 0 means hide lines indented more than that value. */
1703 int selective;
1705 /* An enumeration describing what the next display element is
1706 after a call to get_next_display_element. */
1707 enum display_element_type what;
1709 /* Face to use. */
1710 int face_id;
1712 /* Non-zero means that the current face has a box. */
1713 unsigned face_box_p : 1;
1715 /* Non-null means that the current character is the first in a run
1716 of characters with box face. */
1717 unsigned start_of_box_run_p : 1;
1719 /* Non-zero means that the current character is the last in a run
1720 of characters with box face. */
1721 unsigned end_of_box_run_p : 1;
1723 /* 1 means overlay strings at end_charpos have been processed. */
1724 unsigned overlay_strings_at_end_processed_p : 1;
1726 /* 1 means the actual glyph is not available in the current
1727 system. */
1728 unsigned glyph_not_available_p : 1;
1730 /* 1 means the next line in display_line continues a character
1731 consisting of more than one glyph, and some glyphs of this
1732 character have been put on the previous line. */
1733 unsigned starts_in_middle_of_char_p : 1;
1735 /* If 1, saved_face_id contains the id of the face in front of text
1736 skipped due to selective display. */
1737 unsigned face_before_selective_p : 1;
1739 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1740 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
1741 int base_face_id;
1743 /* If what == IT_CHARACTER, character and length in bytes. This is
1744 a character from a buffer or string. It may be different from
1745 the character displayed in case that
1746 unibyte_display_via_language_environment is set.
1748 If what == IT_COMPOSITION, the first component of a composition
1749 and length in bytes of the composition. */
1750 int c, len;
1752 /* If what == IT_COMPOSITION, identification number and length in
1753 chars of a composition. */
1754 int cmp_id, cmp_len;
1756 /* The character to display, possibly translated to multibyte
1757 if unibyte_display_via_language_environment is set. This
1758 is set after x_produce_glyphs has been called. */
1759 int char_to_display;
1761 /* If what == IT_IMAGE, the id of the image to display. */
1762 int image_id;
1764 /* Value of the `space-width' property, if any; nil if none. */
1765 Lisp_Object space_width;
1767 /* Computed from the value of the `raise' property. */
1768 short voffset;
1770 /* Value of the `height' property, if any; nil if none. */
1771 Lisp_Object font_height;
1773 /* Object and position where the current display element came from.
1774 Object can be a Lisp string in case the current display element
1775 comes from an overlay string, or it is buffer. Position is
1776 a position in object. */
1777 Lisp_Object object;
1778 struct text_pos position;
1780 /* 1 means lines are truncated. */
1781 unsigned truncate_lines_p : 1;
1783 /* Number of columns per \t. */
1784 short tab_width;
1786 /* Width in pixels of truncation and continuation glyphs. */
1787 short truncation_pixel_width, continuation_pixel_width;
1789 /* First and last visible x-position in the display area. If window
1790 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1791 (f), and last_visible_x == pixel width of W + first_visible_x. */
1792 int first_visible_x, last_visible_x;
1794 /* Last visible y-position + 1 in the display area without a mode
1795 line, if the window has one. */
1796 int last_visible_y;
1798 /* Additional space in pixels between lines (for window systems
1799 only.) */
1800 int extra_line_spacing;
1802 /* If non-null, glyphs are produced in glyph_row with each call to
1803 produce_glyphs. */
1804 struct glyph_row *glyph_row;
1806 /* The area of glyph_row to which glyphs are added. */
1807 enum glyph_row_area area;
1809 /* Number of glyphs needed for the last character requested via
1810 produce_glyphs. This is 1 except for tabs. */
1811 int nglyphs;
1813 /* Width of the display element in pixels. Result of
1814 produce_glyphs. */
1815 int pixel_width;
1817 /* Current, maximum logical, and maximum physical line height
1818 information. Result of produce_glyphs. */
1819 int ascent, descent, max_ascent, max_descent;
1820 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1822 /* Current x pixel position within the display line. This value
1823 does not include the width of continuation lines in front of the
1824 line. The value of current_x is automatically incremented by
1825 pixel_width with each call to produce_glyphs. */
1826 int current_x;
1828 /* Accumulated width of continuation lines. If > 0, this means we
1829 are currently in a continuation line. This is initially zero and
1830 incremented/reset by display_line, move_it_to etc. */
1831 int continuation_lines_width;
1833 /* Current y-position. Automatically incremented by the height of
1834 glyph_row in move_it_to and display_line. */
1835 int current_y;
1837 /* Current vertical matrix position, or line number. Automatically
1838 incremented by move_it_to and display_line. */
1839 int vpos;
1841 /* Horizontal matrix position reached in move_it_in_display_line.
1842 Only set there, not in display_line. */
1843 int hpos;
1847 /* Access to positions of iterator IT. */
1849 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1850 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1851 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1852 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1854 /* Test if IT has reached the end of its buffer or string. This will
1855 only work after get_next_display_element has been called. */
1857 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1859 /* Non-zero means IT is at the end of a line. This is the case if it
1860 is either on a newline or on a carriage return and selective
1861 display hides the rest of the line. */
1863 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1864 ((IT)->what == IT_CHARACTER \
1865 && ((IT)->c == '\n' \
1866 || ((IT)->c == '\r' && (IT)->selective)))
1868 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1869 avoid the function call overhead. */
1871 #define PRODUCE_GLYPHS(IT) \
1872 do { \
1873 extern int inhibit_free_realized_faces; \
1874 if (rif != NULL) \
1875 rif->produce_glyphs ((IT)); \
1876 else \
1877 produce_glyphs ((IT)); \
1878 if ((IT)->glyph_row != NULL) \
1879 inhibit_free_realized_faces = 1; \
1880 } while (0)
1882 /* Bit-flags indicating what operation move_it_to should perform. */
1884 enum move_operation_enum
1886 /* Stop if specified x-position is reached. */
1887 MOVE_TO_X = 0x01,
1889 /* Stop if specified y-position is reached. */
1890 MOVE_TO_Y = 0x02,
1892 /* Stop if specified vpos is reached. */
1893 MOVE_TO_VPOS = 0x04,
1895 /* Stop if specified buffer or string position is reached. */
1896 MOVE_TO_POS = 0x08
1901 /***********************************************************************
1902 Window-based redisplay interface
1903 ***********************************************************************/
1905 /* Structure used to describe runs of lines that must be scrolled. */
1907 struct run
1909 /* Source and destination y pixel position. */
1910 int desired_y, current_y;
1912 /* Source and destination vpos in matrix. */
1913 int desired_vpos, current_vpos;
1915 /* Height in pixels, number of glyph rows. */
1916 int height, nrows;
1920 /* Structure holding system-dependent interface functions needed
1921 for window-based redisplay. */
1923 struct redisplay_interface
1925 /* Produce glyphs/get display metrics for the display element IT is
1926 loaded with. */
1927 void (*produce_glyphs) P_ ((struct it *it));
1929 /* Write or insert LEN glyphs from STRING at the nominal output
1930 position. */
1931 void (*write_glyphs) P_ ((struct glyph *string, int len));
1932 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1934 /* Clear from nominal output position to X. X < 0 means clear
1935 to right end of display. */
1936 void (*clear_end_of_line) P_ ((int x));
1938 /* Function to call to scroll the display as described by RUN on
1939 window W. */
1940 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1942 /* Function to call after a line in a display has been completely
1943 updated. Used to draw truncation marks and alike. DESIRED_ROW
1944 is the desired row which has been updated. */
1945 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1947 /* Function to call before beginning to update window W in
1948 window-based redisplay. */
1949 void (*update_window_begin_hook) P_ ((struct window *w));
1951 /* Function to call after window W has been updated in window-based
1952 redisplay. CURSOR_ON_P non-zero means switch cursor on.
1953 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
1954 that contained glyphs in mouse-face were overwritten, so we
1955 have to update the mouse highlight. */
1956 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
1957 int mouse_face_overwritten_p));
1959 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1960 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1961 are window-relative pixel positions. */
1962 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1964 /* Flush the display of frame F. For X, this is XFlush. */
1965 void (*flush_display) P_ ((struct frame *f));
1967 /* Clear the mouse hightlight in window W, if there is any. */
1968 void (*clear_mouse_face) P_ ((struct window *w));
1970 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1971 frame F. */
1972 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1973 int *left, int *right));
1975 /* Fix the display of AREA of ROW in window W for overlapping rows.
1976 This function is called from redraw_overlapping_rows after
1977 desired rows have been made current. */
1978 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1979 enum glyph_row_area area));
1982 /* The current interface for window-based redisplay. */
1984 extern struct redisplay_interface *rif;
1986 /* Hook to call in estimate_mode_line_height. */
1988 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1989 enum face_id));
1992 /***********************************************************************
1993 Images
1994 ***********************************************************************/
1996 #ifdef HAVE_WINDOW_SYSTEM
1998 /* Structure forward declarations. */
2000 struct image;
2003 /* Each image format (JPEG, TIFF, ...) supported is described by
2004 a structure of the type below. */
2006 struct image_type
2008 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
2009 Lisp_Object *type;
2011 /* Check that SPEC is a valid image specification for the given
2012 image type. Value is non-zero if SPEC is valid. */
2013 int (* valid_p) P_ ((Lisp_Object spec));
2015 /* Load IMG which is used on frame F from information contained in
2016 IMG->spec. Value is non-zero if successful. */
2017 int (* load) P_ ((struct frame *f, struct image *img));
2019 /* Free resources of image IMG which is used on frame F. */
2020 void (* free) P_ ((struct frame *f, struct image *img));
2022 /* Next in list of all supported image types. */
2023 struct image_type *next;
2027 /* Structure describing an image. Specific image formats like XBM are
2028 converted into this form, so that display only has to deal with
2029 this type of image. */
2031 struct image
2033 /* The time in seconds at which the image was last displayed. Set
2034 in prepare_image_for_display. */
2035 unsigned long timestamp;
2037 /* Pixmaps of the image. */
2038 Pixmap pixmap, mask;
2040 /* Colors allocated for this image, if any. Allocated via xmalloc. */
2041 unsigned long *colors;
2042 int ncolors;
2044 /* A single `background color' for this image, for the use of anyone that
2045 cares about such a thing. Only valid if the `background_valid' field
2046 is true. This should generally be accessed by calling the accessor
2047 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
2048 if necessary. */
2049 unsigned long background;
2051 /* True if this image has a `transparent' background -- that is, is
2052 uses an image mask. The accessor macro for this is
2053 `IMAGE_BACKGROUND_TRANSPARENT'. */
2054 unsigned background_transparent : 1;
2056 /* True if the `background' and `background_transparent' fields are
2057 valid, respectively. */
2058 unsigned background_valid : 1, background_transparent_valid : 1;
2060 /* Width and height of the image. */
2061 int width, height;
2063 /* These values are used for the rectangles displayed for images
2064 that can't be loaded. */
2065 #define DEFAULT_IMAGE_WIDTH 30
2066 #define DEFAULT_IMAGE_HEIGHT 30
2068 /* Percent of image height used as ascent. A value of
2069 CENTERED_IMAGE_ASCENT means draw the image centered on the
2070 line. */
2071 int ascent;
2072 #define DEFAULT_IMAGE_ASCENT 50
2073 #define CENTERED_IMAGE_ASCENT -1
2075 /* Lisp specification of this image. */
2076 Lisp_Object spec;
2078 /* Relief to draw around the image. */
2079 int relief;
2081 /* Optional margins around the image. This includes the relief. */
2082 int hmargin, vmargin;
2084 /* Reference to the type of the image. */
2085 struct image_type *type;
2087 /* 1 means that loading the image failed. Don't try again. */
2088 unsigned load_failed_p;
2090 /* A place for image types to store additional data. The member
2091 data.lisp_val is marked during GC, so it's safe to store Lisp data
2092 there. Image types should free this data when their `free'
2093 function is called. */
2094 struct
2096 int int_val;
2097 void *ptr_val;
2098 Lisp_Object lisp_val;
2099 } data;
2101 /* Hash value of image specification to speed up comparisons. */
2102 unsigned hash;
2104 /* Image id of this image. */
2105 int id;
2107 /* Hash collision chain. */
2108 struct image *next, *prev;
2112 /* Cache of images. Each frame has a cache. X frames with the same
2113 x_display_info share their caches. */
2115 struct image_cache
2117 /* Hash table of images. */
2118 struct image **buckets;
2120 /* Vector mapping image ids to images. */
2121 struct image **images;
2123 /* Allocated size of `images'. */
2124 unsigned size;
2126 /* Number of images in the cache. */
2127 unsigned used;
2129 /* Reference count (number of frames sharing this cache). */
2130 int refcount;
2134 /* Value is a pointer to the image with id ID on frame F, or null if
2135 no image with that id exists. */
2137 #define IMAGE_FROM_ID(F, ID) \
2138 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2139 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2140 : NULL)
2142 /* Size of bucket vector of image caches. Should be prime. */
2144 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2146 #endif /* HAVE_WINDOW_SYSTEM */
2150 /***********************************************************************
2151 Tool-bars
2152 ***********************************************************************/
2154 /* Enumeration defining where to find tool-bar item information in
2155 tool-bar items vectors stored with frames. Each tool-bar item
2156 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2158 enum tool_bar_item_idx
2160 /* The key of the tool-bar item. Used to remove items when a binding
2161 for `undefined' is found. */
2162 TOOL_BAR_ITEM_KEY,
2164 /* Non-nil if item is enabled. */
2165 TOOL_BAR_ITEM_ENABLED_P,
2167 /* Non-nil if item is selected (pressed). */
2168 TOOL_BAR_ITEM_SELECTED_P,
2170 /* Caption. */
2171 TOOL_BAR_ITEM_CAPTION,
2173 /* Image(s) to display. This is either a single image specification
2174 or a vector of specifications. */
2175 TOOL_BAR_ITEM_IMAGES,
2177 /* The binding. */
2178 TOOL_BAR_ITEM_BINDING,
2180 /* Button type. One of nil, `:radio' or `:toggle'. */
2181 TOOL_BAR_ITEM_TYPE,
2183 /* Help string. */
2184 TOOL_BAR_ITEM_HELP,
2186 /* Sentinel = number of slots in tool_bar_items occupied by one
2187 tool-bar item. */
2188 TOOL_BAR_ITEM_NSLOTS
2192 /* An enumeration for the different images that can be specified
2193 for a tool-bar item. */
2195 enum tool_bar_item_image
2197 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2198 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2199 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2200 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2203 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2205 extern int auto_raise_tool_bar_buttons_p;
2207 /* Margin around tool-bar buttons in pixels. */
2209 extern Lisp_Object Vtool_bar_button_margin;
2211 /* Thickness of relief to draw around tool-bar buttons. */
2213 extern EMACS_INT tool_bar_button_relief;
2215 /* Default values of the above variables. */
2217 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 4
2218 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 1
2220 /* The height in pixels of the default tool-bar images. */
2222 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2225 /***********************************************************************
2226 Terminal Capabilities
2227 ***********************************************************************/
2229 /* Each of these is a bit representing a terminal `capability' (bold,
2230 inverse, etc). They are or'd together to specify the set of
2231 capabilities being queried for when calling `tty_capable_p' (which
2232 returns true if the terminal supports all of them). */
2234 #define TTY_CAP_INVERSE 0x01
2235 #define TTY_CAP_UNDERLINE 0x02
2236 #define TTY_CAP_BOLD 0x04
2237 #define TTY_CAP_DIM 0x08
2238 #define TTY_CAP_BLINK 0x10
2239 #define TTY_CAP_ALT_CHARSET 0x20
2242 /***********************************************************************
2243 Function Prototypes
2244 ***********************************************************************/
2246 /* Defined in xdisp.c */
2248 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2249 struct glyph_row *,
2250 struct glyph_row *, int));
2251 int string_buffer_position P_ ((struct window *, Lisp_Object, int));
2252 int line_bottom_y P_ ((struct it *));
2253 int display_prop_intangible_p P_ ((Lisp_Object));
2254 void resize_echo_area_exactly P_ ((void));
2255 int resize_mini_window P_ ((struct window *, int));
2256 int try_window P_ ((Lisp_Object, struct text_pos));
2257 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2258 int window_box_height P_ ((struct window *));
2259 int window_text_bottom_y P_ ((struct window *));
2260 int window_box_width P_ ((struct window *, int));
2261 int window_box_left P_ ((struct window *, int));
2262 int window_box_right P_ ((struct window *, int));
2263 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2264 void mark_window_display_accurate P_ ((Lisp_Object, int));
2265 void redisplay_preserve_echo_area P_ ((int));
2266 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2267 struct glyph_matrix *, int, int, int, int));
2268 void init_iterator P_ ((struct it *, struct window *, int,
2269 int, struct glyph_row *, enum face_id));
2270 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2271 struct glyph_row *));
2272 int get_next_display_element P_ ((struct it *));
2273 void set_iterator_to_next P_ ((struct it *, int));
2274 void produce_glyphs P_ ((struct it *));
2275 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2276 void start_display P_ ((struct it *, struct window *, struct text_pos));
2277 void move_it_to P_ ((struct it *, int, int, int, int, int));
2278 void move_it_vertically P_ ((struct it *, int));
2279 void move_it_vertically_backward P_ ((struct it *, int));
2280 void move_it_by_lines P_ ((struct it *, int, int));
2281 void move_it_past_eol P_ ((struct it *));
2282 int in_display_vector_p P_ ((struct it *));
2283 int frame_mode_line_height P_ ((struct frame *));
2284 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2285 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2286 extern Lisp_Object Qtool_bar;
2287 extern Lisp_Object Vshow_trailing_whitespace;
2288 extern int mode_line_in_non_selected_windows;
2289 extern int redisplaying_p;
2290 extern Lisp_Object Vimage_types;
2291 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2292 extern int help_echo_showing_p;
2293 extern int current_mode_line_height, current_header_line_height;
2295 /* Defined in sysdep.c */
2297 void get_frame_size P_ ((int *, int *));
2298 void request_sigio P_ ((void));
2299 void unrequest_sigio P_ ((void));
2300 int tabs_safe_p P_ ((void));
2301 void init_baud_rate P_ ((void));
2302 void init_sigio P_ ((int));
2304 /* Defined in xfaces.c */
2306 #ifdef HAVE_X_WINDOWS
2307 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2308 #endif
2310 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2311 Lisp_Object));
2312 Lisp_Object tty_color_name P_ ((struct frame *, int));
2313 void clear_face_cache P_ ((int));
2314 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2315 enum lface_attribute_index));
2316 void unload_color P_ ((struct frame *, unsigned long));
2317 int frame_update_line_height P_ ((struct frame *));
2318 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2319 void prepare_face_for_display P_ ((struct frame *, struct face *));
2320 int xstricmp P_ ((const unsigned char *, const unsigned char *));
2321 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2322 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2323 int smaller_face P_ ((struct frame *, int, int));
2324 int face_with_height P_ ((struct frame *, int, int));
2325 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2326 void init_frame_faces P_ ((struct frame *));
2327 void free_frame_faces P_ ((struct frame *));
2328 void recompute_basic_faces P_ ((struct frame *));
2329 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2330 int, int));
2331 int face_at_string_position P_ ((struct window *, Lisp_Object, int, int, int,
2332 int, int *, enum face_id, int));
2333 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2334 void free_all_realized_faces P_ ((Lisp_Object));
2335 extern Lisp_Object Qforeground_color, Qbackground_color;
2336 extern char unspecified_fg[], unspecified_bg[];
2337 void free_realized_multibyte_face P_ ((struct frame *, int));
2339 /* Defined in xfns.c */
2341 #ifdef HAVE_X_WINDOWS
2342 void gamma_correct P_ ((struct frame *, XColor *));
2343 #endif
2344 #ifdef WINDOWSNT
2345 void gamma_correct P_ ((struct frame *, COLORREF *));
2346 #endif
2348 #ifdef HAVE_WINDOW_SYSTEM
2350 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2351 int x_screen_planes P_ ((struct frame *));
2352 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2353 struct image_cache *make_image_cache P_ ((void));
2354 void free_image_cache P_ ((struct frame *));
2355 void clear_image_cache P_ ((struct frame *, int));
2356 void forall_images_in_image_cache P_ ((struct frame *,
2357 void (*) P_ ((struct image *))));
2358 int valid_image_p P_ ((Lisp_Object));
2359 void prepare_image_for_display P_ ((struct frame *, struct image *));
2360 int lookup_image P_ ((struct frame *, Lisp_Object));
2362 #ifdef HAVE_X_WINDOWS
2363 unsigned long image_background P_ ((struct image *, struct frame *,
2364 XImage *ximg));
2365 int image_background_transparent P_ ((struct image *, struct frame *,
2366 XImage *mask));
2367 #endif /* HAVE_X_WINDOWS */
2369 extern Lisp_Object tip_frame;
2370 extern Window tip_window;
2371 EXFUN (Fx_show_tip, 6);
2372 EXFUN (Fx_hide_tip, 0);
2373 extern void start_hourglass P_ ((void));
2374 extern void cancel_hourglass P_ ((void));
2375 extern int display_hourglass_p;
2377 /* Returns the background color of IMG, calculating one heuristically if
2378 necessary. If non-zero, XIMG is an existing XImage object to use for
2379 the heuristic. */
2381 #define IMAGE_BACKGROUND(img, f, ximg) \
2382 ((img)->background_valid \
2383 ? (img)->background \
2384 : image_background (img, f, ximg))
2386 /* Returns true if IMG has a `transparent' background, using heuristics
2387 to decide if necessary. If non-zero, MASK is an existing XImage
2388 object to use for the heuristic. */
2390 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
2391 ((img)->background_transparent_valid \
2392 ? (img)->background_transparent \
2393 : image_background_transparent (img, f, mask))
2395 #endif /* HAVE_WINDOW_SYSTEM */
2398 /* Defined in xmenu.c */
2400 int popup_activated P_ ((void));
2402 /* Defined in dispnew.c */
2404 extern int inverse_video;
2405 extern int required_matrix_width P_ ((struct window *));
2406 extern int required_matrix_height P_ ((struct window *));
2407 extern int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2408 extern Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2409 extern Lisp_Object marginal_area_string P_ ((struct window *, int, int, int, int *));
2410 extern void redraw_frame P_ ((struct frame *));
2411 extern void redraw_garbaged_frames P_ ((void));
2412 extern void cancel_line P_ ((int, struct frame *));
2413 extern void init_desired_glyphs P_ ((struct frame *));
2414 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2415 extern int direct_output_for_insert P_ ((int));
2416 extern int direct_output_forward_char P_ ((int));
2417 extern int update_frame P_ ((struct frame *, int, int));
2418 extern int scrolling P_ ((struct frame *));
2419 extern void bitch_at_user P_ ((void));
2420 void adjust_glyphs P_ ((struct frame *));
2421 void free_glyphs P_ ((struct frame *));
2422 void free_window_matrices P_ ((struct window *));
2423 void check_glyph_memory P_ ((void));
2424 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2425 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2426 void clear_current_matrices P_ ((struct frame *f));
2427 void clear_desired_matrices P_ ((struct frame *));
2428 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2429 int, int, int));
2430 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2431 void increment_matrix_positions P_ ((struct glyph_matrix *,
2432 int, int, int, int));
2433 void blank_row P_ ((struct window *, struct glyph_row *, int));
2434 void increment_row_positions P_ ((struct glyph_row *, int, int));
2435 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2436 void clear_glyph_row P_ ((struct glyph_row *));
2437 void prepare_desired_row P_ ((struct glyph_row *));
2438 int line_hash_code P_ ((struct glyph_row *));
2439 void set_window_update_flags P_ ((struct window *, int));
2440 void write_glyphs P_ ((struct glyph *, int));
2441 void insert_glyphs P_ ((struct glyph *, int));
2442 void redraw_frame P_ ((struct frame *));
2443 void redraw_garbaged_frames P_ ((void));
2444 int scroll_cost P_ ((struct frame *, int, int, int));
2445 int direct_output_for_insert P_ ((int));
2446 int direct_output_forward_char P_ ((int));
2447 int update_frame P_ ((struct frame *, int, int));
2448 void update_single_window P_ ((struct window *, int));
2449 int scrolling P_ ((struct frame *));
2450 void buffer_posn_from_coords P_ ((struct window *, int *, int *,
2451 Lisp_Object *, struct display_pos *));
2452 void do_pending_window_change P_ ((int));
2453 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2454 void bitch_at_user P_ ((void));
2455 Lisp_Object sit_for P_ ((int, int, int, int, int));
2456 void init_display P_ ((void));
2457 void syms_of_display P_ ((void));
2458 extern Lisp_Object Qredisplay_dont_pause;
2460 /* Defined in term.c */
2462 extern void ring_bell P_ ((void));
2463 extern void set_terminal_modes P_ ((void));
2464 extern void reset_terminal_modes P_ ((void));
2465 extern void update_begin P_ ((struct frame *));
2466 extern void update_end P_ ((struct frame *));
2467 extern void set_terminal_window P_ ((int));
2468 extern void set_scroll_region P_ ((int, int));
2469 extern void turn_off_insert P_ ((void));
2470 extern void turn_off_highlight P_ ((void));
2471 extern void background_highlight P_ ((void));
2472 extern void clear_frame P_ ((void));
2473 extern void clear_end_of_line P_ ((int));
2474 extern void clear_end_of_line_raw P_ ((int));
2475 extern void delete_glyphs P_ ((int));
2476 extern void ins_del_lines P_ ((int, int));
2477 extern int string_cost P_ ((char *));
2478 extern int per_line_cost P_ ((char *));
2479 extern void calculate_costs P_ ((struct frame *));
2480 extern void set_tty_color_mode P_ ((struct frame *, Lisp_Object));
2481 extern void tty_setup_colors P_ ((int));
2482 extern void term_init P_ ((char *));
2483 extern void fatal P_ ((/* char *, ... */));
2484 void cursor_to P_ ((int, int));
2485 extern int tty_capable_p P_ ((struct frame *, unsigned, unsigned long, unsigned long));
2487 /* Defined in scroll.c */
2489 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2490 extern int scroll_cost P_ ((struct frame *, int, int, int));
2491 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2492 char *, char *, char *,
2493 char *, char *, int));
2494 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2495 int *, int));
2497 #endif /* not DISPEXTERN_H_INCLUDED */