1 /* Terminal hooks for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1992 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA.
21 Tim Fleehart (apollo@online.com) 1-17-92
22 Geoff Voelker (voelker@cs.washington.edu) 9-12-93
36 #include "termhooks.h"
40 extern Lisp_Object
Frecenter ();
43 extern int detect_input_pending ();
46 extern int read_input_pending ();
48 extern FRAME_PTR updating_frame
;
51 static void move_cursor (int row
, int col
);
52 static void clear_to_end (void);
53 static void clear_frame (void);
54 static void clear_end_of_line (int);
55 static void ins_del_lines (int vpos
, int n
);
56 static void change_line_highlight (int, int, int);
57 static void reassert_line_highlight (int, int);
58 static void insert_glyphs (GLYPH
*start
, int len
);
59 static void write_glyphs (GLYPH
*string
, int len
);
60 static void delete_glyphs (int n
);
61 void w32_sys_ring_bell (void);
62 static void reset_terminal_modes (void);
63 static void set_terminal_modes (void);
64 static void set_terminal_window (int size
);
65 static void update_begin (FRAME_PTR f
);
66 static void update_end (FRAME_PTR f
);
67 static void reset_kbd (void);
68 static void unset_kbd (void);
69 static int hl_mode (int new_highlight
);
76 /* Init hook called in init_keyboard. */
77 void (*keyboard_init_hook
)(void) = reset_kbd
;
80 HANDLE prev_screen
, cur_screen
;
81 UCHAR char_attr
, char_attr_normal
, char_attr_reverse
;
82 HANDLE keyboard_handle
;
83 DWORD prev_console_mode
;
86 /* Setting this as the ctrl handler prevents emacs from being killed when
87 someone hits ^C in a 'suspended' session (child shell).
88 Also ignore Ctrl-Break signals. */
91 ctrl_c_handler (unsigned long type
)
93 return (type
== CTRL_C_EVENT
|| type
== CTRL_BREAK_EVENT
);
96 /* If we're updating a frame, use it as the current frame
97 Otherwise, use the selected frame. */
98 #define PICK_FRAME() (updating_frame ? updating_frame : selected_frame)
100 /* Move the cursor to (row, col). */
102 move_cursor (int row
, int col
)
104 cursor_coords
.X
= col
;
105 cursor_coords
.Y
= row
;
107 if (updating_frame
== (FRAME_PTR
) NULL
)
109 SetConsoleCursorPosition (cur_screen
, cursor_coords
);
113 /* Clear from cursor to end of screen. */
117 FRAME_PTR f
= PICK_FRAME ();
119 clear_end_of_line (FRAME_WIDTH (f
) - 1);
120 ins_del_lines (cursor_coords
.Y
, FRAME_HEIGHT (f
) - cursor_coords
.Y
- 1);
123 /* Clear the frame. */
127 FRAME_PTR f
= PICK_FRAME ();
133 n
= FRAME_HEIGHT (f
) * FRAME_WIDTH (f
);
136 FillConsoleOutputAttribute (cur_screen
, char_attr
, n
, dest
, &r
);
137 FillConsoleOutputCharacter (cur_screen
, ' ', n
, dest
, &r
);
143 static GLYPH glyph_base
[256];
144 static BOOL ceol_initialized
= FALSE
;
146 /* Clear from Cursor to end (what's "standout marker"?). */
148 clear_end_of_line (int end
)
150 if (!ceol_initialized
)
153 for (i
= 0; i
< 256; i
++)
155 glyph_base
[i
] = SPACEGLYPH
; /* empty space */
157 ceol_initialized
= TRUE
;
159 write_glyphs (glyph_base
, end
- cursor_coords
.X
); /* fencepost ? */
162 /* Insert n lines at vpos. if n is negative delete -n lines. */
164 ins_del_lines (int vpos
, int n
)
166 int i
, nb
, save_highlight
;
170 FRAME_PTR f
= PICK_FRAME ();
174 scroll
.Top
= vpos
- n
;
175 scroll
.Bottom
= FRAME_HEIGHT (f
);
181 scroll
.Bottom
= FRAME_HEIGHT (f
) - n
;
185 scroll
.Right
= FRAME_WIDTH (f
);
189 save_highlight
= hl_mode (0);
191 fill
.Char
.AsciiChar
= 0x20;
192 fill
.Attributes
= char_attr
;
194 ScrollConsoleScreenBuffer (cur_screen
, &scroll
, NULL
, dest
, &fill
);
196 /* Here we have to deal with a w32 console flake: If the scroll
197 region looks like abc and we scroll c to a and fill with d we get
198 cbd... if we scroll block c one line at a time to a, we get cdd...
199 Emacs expects cdd consistently... So we have to deal with that
200 here... (this also occurs scrolling the same way in the other
205 if (scroll
.Bottom
< dest
.Y
)
207 for (i
= scroll
.Bottom
; i
< dest
.Y
; i
++)
210 clear_end_of_line (FRAME_WIDTH (f
));
216 nb
= dest
.Y
+ (scroll
.Bottom
- scroll
.Top
) + 1;
220 for (i
= nb
; i
< scroll
.Top
; i
++)
223 clear_end_of_line (FRAME_WIDTH (f
));
229 cursor_coords
.Y
= vpos
;
231 hl_mode (save_highlight
);
234 /* Changes attribute to use when drawing characters to control. */
236 hl_mode (int new_highlight
)
238 static int highlight
= 0;
241 old_highlight
= highlight
;
242 highlight
= (new_highlight
!= 0);
245 char_attr
= char_attr_reverse
;
249 char_attr
= char_attr_normal
;
251 return old_highlight
;
254 /* Call this when about to modify line at position VPOS and change whether it
257 change_line_highlight (int new_highlight
, int vpos
, int first_unused_hpos
)
259 hl_mode (new_highlight
);
260 move_cursor (vpos
, 0);
261 clear_end_of_line (first_unused_hpos
);
264 /* External interface to control of standout mode. Call this when about to
265 * modify line at position VPOS and not change whether it is highlighted. */
267 reassert_line_highlight (int highlight
, int vpos
)
270 vpos
; /* pedantic compiler silencer */
279 scroll_line (int dist
, int direction
)
281 /* The idea here is to implement a horizontal scroll in one line to
282 implement delete and half of insert. */
286 FRAME_PTR f
= PICK_FRAME ();
288 scroll
.Top
= cursor_coords
.Y
;
289 scroll
.Bottom
= cursor_coords
.Y
;
291 if (direction
== LEFT
)
293 scroll
.Left
= cursor_coords
.X
+ dist
;
294 scroll
.Right
= FRAME_WIDTH (f
) - 1;
298 scroll
.Left
= cursor_coords
.X
;
299 scroll
.Right
= FRAME_WIDTH (f
) - dist
- 1;
302 dest
.X
= cursor_coords
.X
;
303 dest
.Y
= cursor_coords
.Y
;
305 fill
.Char
.AsciiChar
= 0x20;
306 fill
.Attributes
= char_attr
;
308 ScrollConsoleScreenBuffer (cur_screen
, &scroll
, NULL
, dest
, &fill
);
312 /* If start is zero insert blanks instead of a string at start ?. */
314 insert_glyphs (register GLYPH
*start
, register int len
)
316 scroll_line (len
, RIGHT
);
318 /* Move len chars to the right starting at cursor_coords, fill with blanks */
321 /* Print the first len characters of start, cursor_coords.X adjusted
324 write_glyphs (start
, len
);
328 clear_end_of_line (cursor_coords
.X
+ len
);
333 write_glyphs (register GLYPH
*string
, register int len
)
335 register unsigned int glyph_len
= GLYPH_TABLE_LENGTH
;
336 Lisp_Object
*glyph_table
= GLYPH_TABLE_BASE
;
337 FRAME_PTR f
= PICK_FRAME ();
347 attrs
= alloca (len
* sizeof (*attrs
));
348 chars
= alloca (len
* sizeof (*chars
));
349 if (attrs
== NULL
|| chars
== NULL
)
351 printf ("alloca failed in write_glyphs\n");
355 /* We have to deal with the glyph indirection...go over the glyph
356 buffer and extract the characters. */
362 if (glyph
> glyph_len
)
364 *ptr
++ = glyph
& 0xFF;
367 GLYPH_FOLLOW_ALIASES (glyph_table
, glyph_len
, glyph
);
369 if (GLYPH_FACE (fixfix
, glyph
) != 0)
370 printf ("Glyph face is %d\n", GLYPH_FACE (fixfix
, glyph
));
371 #endif /* !HAVE_NTGUI */
372 if (GLYPH_SIMPLE_P (glyph_table
, glyph_len
, glyph
))
374 *ptr
++ = glyph
& 0xFF;
377 for (i
= 0; i
< GLYPH_LENGTH (glyph_table
, glyph
); i
++)
379 *ptr
++ = (GLYPH_STRING (glyph_table
, glyph
))[i
];
383 /* Number of characters we have in the buffer. */
386 /* Fill in the attributes for these characters. */
387 for (i
= 0; i
< len
; i
++)
388 attrs
[i
] = char_attr
;
390 /* Write the attributes. */
391 if (!WriteConsoleOutputAttribute (cur_screen
, attrs
, len
, cursor_coords
, &i
))
393 printf ("Failed writing console attributes: %d\n", GetLastError ());
397 /* Write the characters. */
398 if (!WriteConsoleOutputCharacter (cur_screen
, chars
, len
, cursor_coords
, &i
))
400 printf ("Failed writing console characters: %d\n", GetLastError ());
404 cursor_coords
.X
+= len
;
405 move_cursor (cursor_coords
.Y
, cursor_coords
.X
);
409 delete_glyphs (int n
)
411 /* delete chars means scroll chars from cursor_coords.X + n to
412 cursor_coords.X, anything beyond the edge of the screen should
415 scroll_line (n
, LEFT
);
418 static unsigned int sound_type
= 0xFFFFFFFF;
421 w32_sys_ring_bell (void)
423 if (sound_type
== 0xFFFFFFFF)
426 MessageBeep (sound_type
);
429 DEFUN ("set-message-beep", Fset_message_beep
, Sset_message_beep
, 1, 1, 0,
430 "Set the sound generated when the bell is rung.\n\
431 SOUND is 'asterisk, 'exclamation, 'hand, 'question, or 'ok\n\
432 to use the corresponding system sound for the bell.\n\
433 SOUND is nil to use the normal beep.")
437 CHECK_SYMBOL (sound
, 0);
440 sound_type
= 0xFFFFFFFF;
441 else if (EQ (sound
, intern ("asterisk")))
442 sound_type
= MB_ICONASTERISK
;
443 else if (EQ (sound
, intern ("exclamation")))
444 sound_type
= MB_ICONEXCLAMATION
;
445 else if (EQ (sound
, intern ("hand")))
446 sound_type
= MB_ICONHAND
;
447 else if (EQ (sound
, intern ("question")))
448 sound_type
= MB_ICONQUESTION
;
449 else if (EQ (sound
, intern ("ok")))
452 sound_type
= 0xFFFFFFFF;
457 /* Put our console back up, for ending a suspended session. */
462 SetConsoleActiveScreenBuffer (cur_screen
);
466 reset_terminal_modes (void)
469 SetConsoleActiveScreenBuffer (prev_screen
);
473 set_terminal_modes (void)
475 CONSOLE_CURSOR_INFO cci
;
477 if (cur_screen
== NULL
)
480 cur_screen
= CreateConsoleScreenBuffer (GENERIC_READ
| GENERIC_WRITE
,
482 CONSOLE_TEXTMODE_BUFFER
,
485 if (cur_screen
== INVALID_HANDLE_VALUE
)
487 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n");
488 printf ("LastError = 0x%lx\n", GetLastError ());
493 SetConsoleActiveScreenBuffer (cur_screen
);
495 /* make cursor big and visible (100 on Windows 95 makes it disappear) */
498 (void) SetConsoleCursorInfo (cur_screen
, &cci
);
502 /* hmmm... perhaps these let us bracket screen changes so that we can flush
503 clumps rather than one-character-at-a-time...
505 we'll start with not moving the cursor while an update is in progress. */
507 update_begin (FRAME_PTR f
)
512 update_end (FRAME_PTR f
)
514 SetConsoleCursorPosition (cur_screen
, cursor_coords
);
518 set_terminal_window (int size
)
525 SetConsoleMode (keyboard_handle
, prev_console_mode
);
531 keyboard_handle
= GetStdHandle (STD_INPUT_HANDLE
);
532 GetConsoleMode (keyboard_handle
, &prev_console_mode
);
533 SetConsoleMode (keyboard_handle
, ENABLE_MOUSE_INPUT
| ENABLE_WINDOW_INPUT
);
535 /* Try to use interrupt input; if we can't, then start polling. */
536 Fset_input_mode (Qt
, Qnil
, Qt
, Qnil
);
539 typedef int (*term_hook
) ();
542 initialize_w32_display (void)
544 CONSOLE_SCREEN_BUFFER_INFO info
;
546 cursor_to_hook
= (term_hook
) move_cursor
;
547 raw_cursor_to_hook
= (term_hook
) move_cursor
;
548 clear_to_end_hook
= (term_hook
) clear_to_end
;
549 clear_frame_hook
= (term_hook
) clear_frame
;
550 clear_end_of_line_hook
= (term_hook
) clear_end_of_line
;
551 ins_del_lines_hook
= (term_hook
) ins_del_lines
;
552 change_line_highlight_hook
= (term_hook
) change_line_highlight
;
553 reassert_line_highlight_hook
= (term_hook
) reassert_line_highlight
;
554 insert_glyphs_hook
= (term_hook
) insert_glyphs
;
555 write_glyphs_hook
= (term_hook
) write_glyphs
;
556 delete_glyphs_hook
= (term_hook
) delete_glyphs
;
557 ring_bell_hook
= (term_hook
) w32_sys_ring_bell
;
558 reset_terminal_modes_hook
= (term_hook
) reset_terminal_modes
;
559 set_terminal_modes_hook
= (term_hook
) set_terminal_modes
;
560 set_terminal_window_hook
= (term_hook
) set_terminal_window
;
561 update_begin_hook
= (term_hook
) update_begin
;
562 update_end_hook
= (term_hook
) update_end
;
564 read_socket_hook
= w32_console_read_socket
;
565 mouse_position_hook
= w32_mouse_position
;
567 prev_screen
= GetStdHandle (STD_OUTPUT_HANDLE
);
569 set_terminal_modes ();
571 GetConsoleScreenBufferInfo (cur_screen
, &info
);
574 char_attr
= info
.wAttributes
& 0xFF;
575 char_attr_normal
= char_attr
;
576 char_attr_reverse
= ((char_attr
& 0xf) << 4) + ((char_attr
& 0xf0) >> 4);
578 FRAME_HEIGHT (selected_frame
) = info
.dwSize
.Y
; /* lines per page */
579 SET_FRAME_WIDTH (selected_frame
, info
.dwSize
.X
); /* characters per line */
586 DEFUN ("set-screen-color", Fset_screen_color
, Sset_screen_color
, 2, 2, 0,
587 "Set screen colors.")
588 (foreground
, background
)
589 Lisp_Object foreground
;
590 Lisp_Object background
;
592 char_attr_normal
= XFASTINT (foreground
) + (XFASTINT (background
) << 4);
593 char_attr_reverse
= XFASTINT (background
) + (XFASTINT (foreground
) << 4);
599 DEFUN ("set-cursor-size", Fset_cursor_size
, Sset_cursor_size
, 1, 1, 0,
604 CONSOLE_CURSOR_INFO cci
;
605 cci
.dwSize
= XFASTINT (size
);
607 (void) SetConsoleCursorInfo (cur_screen
, &cci
);
614 pixel_to_glyph_coords (FRAME_PTR f
, int pix_x
, int pix_y
, int *x
, int *y
,
615 void *bounds
, int noclip
)
622 glyph_to_pixel_coords (FRAME_PTR f
, int x
, int y
, int *pix_x
, int *pix_y
)
627 #endif /* !HAVE_NTGUI */
632 defsubr (&Sset_screen_color
);
633 defsubr (&Sset_cursor_size
);
634 defsubr (&Sset_message_beep
);