1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
50 +----------------------------------+ |
51 Don't use this path when called |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
295 #include "composite.h"
296 #include "keyboard.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
306 #include "commands.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
313 #include "region-cache.h"
316 #include "blockinput.h"
318 #ifdef HAVE_WINDOW_SYSTEM
320 #endif /* HAVE_WINDOW_SYSTEM */
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
326 #define INFINITY 10000000
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error
;
331 #ifdef HAVE_WINDOW_SYSTEM
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
364 /* True means print newline to stdout before next mini-buffer message. */
366 bool noninteractive_need_newline
;
368 /* True means print newline to message log before next message. */
370 static bool message_log_need_newline
;
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1
;
376 static Lisp_Object message_dolog_marker2
;
377 static Lisp_Object message_dolog_marker3
;
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
384 static struct text_pos this_line_start_pos
;
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
389 static struct text_pos this_line_end_pos
;
391 /* The vertical positions and the height of this line. */
393 static int this_line_vpos
;
394 static int this_line_y
;
395 static int this_line_pixel_height
;
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
400 static int this_line_start_x
;
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
406 static struct text_pos this_line_min_pos
;
408 /* Buffer that this_line_.* variables are referring to. */
410 static struct buffer
*this_line_buffer
;
412 /* True if an overlay arrow has been displayed in this window. */
414 static bool overlay_arrow_seen
;
416 /* Vector containing glyphs for an ellipsis `...'. */
418 static Lisp_Object default_invis_vector
[3];
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
424 Lisp_Object echo_area_window
;
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
431 static Lisp_Object Vmessage_stack
;
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
436 static bool message_enable_multibyte
;
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
468 int windows_or_buffers_changed
;
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
489 int update_mode_lines
;
491 /* True after display_mode_line if %l was used and it displayed a
494 static bool line_number_displayed
;
496 /* The name of the *Messages* buffer, a string. */
498 static Lisp_Object Vmessages_buffer_name
;
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
503 Lisp_Object echo_area_buffer
[2];
505 /* The buffers referenced from echo_area_buffer. */
507 static Lisp_Object echo_buffer
[2];
509 /* A vector saved used in with_area_buffer to reduce consing. */
511 static Lisp_Object Vwith_echo_area_save_vector
;
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
516 static bool display_last_displayed_message_p
;
518 /* True if echo area is being used by print; false if being used by
521 static bool message_buf_print
;
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
526 static bool message_cleared_p
;
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row
;
533 static struct glyph scratch_glyphs
[MAX_SCRATCH_GLYPHS
];
535 /* Ascent and height of the last line processed by move_it_to. */
537 static int last_height
;
539 /* True if there's a help-echo in the echo area. */
541 bool help_echo_showing_p
;
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
549 #define TEXT_PROP_DISTANCE_LIMIT 100
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
563 CACHE = bidi_shelve_cache (); \
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME
= 2}; /* Arbitrary choice. */
578 redisplay_other_windows (void)
580 if (!windows_or_buffers_changed
)
581 windows_or_buffers_changed
= REDISPLAY_SOME
;
585 wset_redisplay (struct window
*w
)
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w
, Lisp_Vectorlike
), selected_window
))
589 redisplay_other_windows ();
594 fset_redisplay (struct frame
*f
)
596 redisplay_other_windows ();
601 bset_redisplay (struct buffer
*b
)
603 int count
= buffer_window_count (b
);
606 /* ... it's visible in other window than selected, */
607 if (count
> 1 || b
!= XBUFFER (XWINDOW (selected_window
)->contents
))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
612 b
->text
->redisplay
= true;
617 bset_update_mode_line (struct buffer
*b
)
619 if (!update_mode_lines
)
620 update_mode_lines
= REDISPLAY_SOME
;
621 b
->text
->redisplay
= true;
625 maybe_set_redisplay (Lisp_Object symbol
)
627 if (HASH_TABLE_P (Vredisplay__variables
)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables
), symbol
, NULL
) >= 0)
630 bset_update_mode_line (current_buffer
);
631 current_buffer
->prevent_redisplay_optimizations_p
= true;
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
640 bool trace_redisplay_p
;
642 #endif /* GLYPH_DEBUG */
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move
;
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
650 #define TRACE_MOVE(x) (void) 0
653 /* Buffer being redisplayed -- for redisplay_window_error. */
655 static struct buffer
*displayed_buffer
;
657 /* Value returned from text property handlers (see below). */
662 HANDLED_RECOMPUTE_PROPS
,
663 HANDLED_OVERLAY_STRING_CONSUMED
,
667 /* A description of text properties that redisplay is interested
672 /* The symbol index of the name of the property. */
675 /* A unique index for the property. */
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler
) (struct it
*it
);
683 static enum prop_handled
handle_face_prop (struct it
*);
684 static enum prop_handled
handle_invisible_prop (struct it
*);
685 static enum prop_handled
handle_display_prop (struct it
*);
686 static enum prop_handled
handle_composition_prop (struct it
*);
687 static enum prop_handled
handle_overlay_change (struct it
*);
688 static enum prop_handled
handle_fontified_prop (struct it
*);
690 /* Properties handled by iterators. */
692 static struct props it_props
[] =
694 {SYMBOL_INDEX (Qfontified
), FONTIFIED_PROP_IDX
, handle_fontified_prop
},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface
), FACE_PROP_IDX
, handle_face_prop
},
698 {SYMBOL_INDEX (Qdisplay
), DISPLAY_PROP_IDX
, handle_display_prop
},
699 {SYMBOL_INDEX (Qinvisible
), INVISIBLE_PROP_IDX
, handle_invisible_prop
},
700 {SYMBOL_INDEX (Qcomposition
), COMPOSITION_PROP_IDX
, handle_composition_prop
},
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
709 /* Enumeration returned by some move_it_.* functions internally. */
713 /* Not used. Undefined value. */
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV
,
719 /* Move ended at the requested X pixel position. */
722 /* Move within a line ended at the end of a line that must be
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
730 /* Move within a line ended at a line end. */
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count
;
742 /* Similarly for the image cache. */
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count
;
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice
= { 0, 0, 0, 0 };
752 /* True while redisplay_internal is in progress. */
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
759 Lisp_Object help_echo_string
;
760 Lisp_Object help_echo_window
;
761 Lisp_Object help_echo_object
;
762 ptrdiff_t help_echo_pos
;
764 /* Temporary variable for XTread_socket. */
766 Lisp_Object previous_help_echo_string
;
768 /* Platform-independent portion of hourglass implementation. */
770 #ifdef HAVE_WINDOW_SYSTEM
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p
;
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer
*hourglass_atimer
;
779 #endif /* HAVE_WINDOW_SYSTEM */
781 /* Default number of seconds to wait before displaying an hourglass
783 #define DEFAULT_HOURGLASS_DELAY 1
785 #ifdef HAVE_WINDOW_SYSTEM
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
790 #endif /* HAVE_WINDOW_SYSTEM */
792 /* Function prototypes. */
794 static void setup_for_ellipsis (struct it
*, int);
795 static void set_iterator_to_next (struct it
*, bool);
796 static void mark_window_display_accurate_1 (struct window
*, bool);
797 static bool row_for_charpos_p (struct glyph_row
*, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row
*);
799 static int redisplay_mode_lines (Lisp_Object
, bool);
801 static void handle_line_prefix (struct it
*);
803 static void handle_stop_backwards (struct it
*, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object
);
805 static Lisp_Object
with_echo_area_buffer_unwind_data (struct window
*);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object
);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object
);
808 static void set_message (Lisp_Object
);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object
);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object
);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object
);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it
*);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it
*, struct text_pos
*);
816 static void iterate_out_of_display_property (struct it
*);
817 static void pop_it (struct it
*);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object
);
821 static void redisplay_window (Lisp_Object
, bool);
822 static Lisp_Object
redisplay_window_error (Lisp_Object
);
823 static Lisp_Object
redisplay_window_0 (Lisp_Object
);
824 static Lisp_Object
redisplay_window_1 (Lisp_Object
);
825 static bool set_cursor_from_row (struct window
*, struct glyph_row
*,
826 struct glyph_matrix
*, ptrdiff_t, ptrdiff_t,
828 static bool cursor_row_fully_visible_p (struct window
*, bool, bool);
829 static bool update_menu_bar (struct frame
*, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window
*);
831 static int try_window_id (struct window
*);
832 static bool display_line (struct it
*);
833 static int display_mode_lines (struct window
*);
834 static int display_mode_line (struct window
*, enum face_id
, Lisp_Object
);
835 static int display_mode_element (struct it
*, int, int, int, Lisp_Object
,
837 static int store_mode_line_string (const char *, Lisp_Object
, bool, int, int,
839 static const char *decode_mode_spec (struct window
*, int, int, Lisp_Object
*);
840 static void display_menu_bar (struct window
*);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
843 static int display_string (const char *, Lisp_Object
, Lisp_Object
,
844 ptrdiff_t, ptrdiff_t, struct it
*, int, int, int, int);
845 static void compute_line_metrics (struct it
*);
846 static void run_redisplay_end_trigger_hook (struct it
*);
847 static bool get_overlay_strings (struct it
*, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it
*, ptrdiff_t, bool);
849 static void next_overlay_string (struct it
*);
850 static void reseat (struct it
*, struct text_pos
, bool);
851 static void reseat_1 (struct it
*, struct text_pos
, bool);
852 static bool next_element_from_display_vector (struct it
*);
853 static bool next_element_from_string (struct it
*);
854 static bool next_element_from_c_string (struct it
*);
855 static bool next_element_from_buffer (struct it
*);
856 static bool next_element_from_composition (struct it
*);
857 static bool next_element_from_image (struct it
*);
858 static bool next_element_from_stretch (struct it
*);
859 static bool next_element_from_xwidget (struct it
*);
860 static void load_overlay_strings (struct it
*, ptrdiff_t);
861 static bool get_next_display_element (struct it
*);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it
*, ptrdiff_t, int,
864 enum move_operation_enum
);
865 static void get_visually_first_element (struct it
*);
866 static void compute_stop_pos (struct it
*);
867 static int face_before_or_after_it_pos (struct it
*, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it
*, Lisp_Object
, Lisp_Object
,
870 Lisp_Object
, struct text_pos
*, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it
*, Lisp_Object
,
872 Lisp_Object
, Lisp_Object
,
873 struct text_pos
*, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it
*);
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
879 #ifdef HAVE_WINDOW_SYSTEM
881 static void update_tool_bar (struct frame
*, bool);
882 static void x_draw_bottom_divider (struct window
*w
);
883 static void notice_overwritten_cursor (struct window
*,
886 static int normal_char_height (struct font
*, int);
887 static void normal_char_ascent_descent (struct font
*, int, int *, int *);
889 static void append_stretch_glyph (struct it
*, Lisp_Object
,
892 static Lisp_Object
get_it_property (struct it
*, Lisp_Object
);
893 static Lisp_Object
calc_line_height_property (struct it
*, Lisp_Object
,
894 struct font
*, int, bool);
896 #endif /* HAVE_WINDOW_SYSTEM */
898 static void produce_special_glyphs (struct it
*, enum display_element_type
);
899 static void show_mouse_face (Mouse_HLInfo
*, enum draw_glyphs_face
);
900 static bool coords_in_mouse_face_p (struct window
*, int, int);
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
912 This is the height of W minus the height of a mode line, if any. */
915 window_text_bottom_y (struct window
*w
)
917 int height
= WINDOW_PIXEL_HEIGHT (w
);
919 height
-= WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
921 if (WINDOW_WANTS_MODELINE_P (w
))
922 height
-= CURRENT_MODE_LINE_HEIGHT (w
);
924 height
-= WINDOW_SCROLL_BAR_AREA_HEIGHT (w
);
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
934 window_box_width (struct window
*w
, enum glyph_row_area area
)
936 int width
= w
->pixel_width
;
938 if (!w
->pseudo_window_p
)
940 width
-= WINDOW_SCROLL_BAR_AREA_WIDTH (w
);
941 width
-= WINDOW_RIGHT_DIVIDER_WIDTH (w
);
943 if (area
== TEXT_AREA
)
944 width
-= (WINDOW_MARGINS_WIDTH (w
)
945 + WINDOW_FRINGES_WIDTH (w
));
946 else if (area
== LEFT_MARGIN_AREA
)
947 width
= WINDOW_LEFT_MARGIN_WIDTH (w
);
948 else if (area
== RIGHT_MARGIN_AREA
)
949 width
= WINDOW_RIGHT_MARGIN_WIDTH (w
);
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width
);
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
962 window_box_height (struct window
*w
)
964 struct frame
*f
= XFRAME (w
->frame
);
965 int height
= WINDOW_PIXEL_HEIGHT (w
);
967 eassert (height
>= 0);
969 height
-= WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
970 height
-= WINDOW_SCROLL_BAR_AREA_HEIGHT (w
);
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
978 if (WINDOW_WANTS_MODELINE_P (w
))
980 struct glyph_row
*ml_row
981 = (w
->current_matrix
&& w
->current_matrix
->rows
982 ? MATRIX_MODE_LINE_ROW (w
->current_matrix
)
984 if (ml_row
&& ml_row
->mode_line_p
)
985 height
-= ml_row
->height
;
987 height
-= estimate_mode_line_height (f
, CURRENT_MODE_LINE_FACE_ID (w
));
990 if (WINDOW_WANTS_HEADER_LINE_P (w
))
992 struct glyph_row
*hl_row
993 = (w
->current_matrix
&& w
->current_matrix
->rows
994 ? MATRIX_HEADER_LINE_ROW (w
->current_matrix
)
996 if (hl_row
&& hl_row
->mode_line_p
)
997 height
-= hl_row
->height
;
999 height
-= estimate_mode_line_height (f
, HEADER_LINE_FACE_ID
);
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height
);
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1012 window_box_left_offset (struct window
*w
, enum glyph_row_area area
)
1016 if (w
->pseudo_window_p
)
1019 x
= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w
);
1021 if (area
== TEXT_AREA
)
1022 x
+= (WINDOW_LEFT_FRINGE_WIDTH (w
)
1023 + window_box_width (w
, LEFT_MARGIN_AREA
));
1024 else if (area
== RIGHT_MARGIN_AREA
)
1025 x
+= (WINDOW_LEFT_FRINGE_WIDTH (w
)
1026 + window_box_width (w
, LEFT_MARGIN_AREA
)
1027 + window_box_width (w
, TEXT_AREA
)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w
)));
1031 else if (area
== LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
))
1033 x
+= WINDOW_LEFT_FRINGE_WIDTH (w
);
1035 /* Don't return more than the window's pixel width. */
1036 return min (x
, w
->pixel_width
);
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1045 window_box_right_offset (struct window
*w
, enum glyph_row_area area
)
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w
, area
) + window_box_width (w
, area
),
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1057 window_box_left (struct window
*w
, enum glyph_row_area area
)
1059 struct frame
*f
= XFRAME (w
->frame
);
1062 if (w
->pseudo_window_p
)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f
);
1065 x
= (WINDOW_LEFT_EDGE_X (w
)
1066 + window_box_left_offset (w
, area
));
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1077 window_box_right (struct window
*w
, enum glyph_row_area area
)
1079 return window_box_left (w
, area
) + window_box_width (w
, area
);
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1090 window_box (struct window
*w
, enum glyph_row_area area
, int *box_x
,
1091 int *box_y
, int *box_width
, int *box_height
)
1094 *box_width
= window_box_width (w
, area
);
1096 *box_height
= window_box_height (w
);
1098 *box_x
= window_box_left (w
, area
);
1101 *box_y
= WINDOW_TOP_EDGE_Y (w
);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w
))
1103 *box_y
+= CURRENT_HEADER_LINE_HEIGHT (w
);
1107 #ifdef HAVE_WINDOW_SYSTEM
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 window_box_edges (struct window
*w
, int *top_left_x
, int *top_left_y
,
1118 int *bottom_right_x
, int *bottom_right_y
)
1120 window_box (w
, ANY_AREA
, top_left_x
, top_left_y
,
1121 bottom_right_x
, bottom_right_y
);
1122 *bottom_right_x
+= *top_left_x
;
1123 *bottom_right_y
+= *top_left_y
;
1126 #endif /* HAVE_WINDOW_SYSTEM */
1128 /***********************************************************************
1130 ***********************************************************************/
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1136 line_bottom_y (struct it
*it
)
1138 int line_height
= it
->max_ascent
+ it
->max_descent
;
1139 int line_top_y
= it
->current_y
;
1141 if (line_height
== 0)
1144 line_height
= last_height
;
1145 else if (IT_CHARPOS (*it
) < ZV
)
1147 move_it_by_lines (it
, 1);
1148 line_height
= (it
->max_ascent
|| it
->max_descent
1149 ? it
->max_ascent
+ it
->max_descent
1154 struct glyph_row
*row
= it
->glyph_row
;
1156 /* Use the default character height. */
1157 it
->glyph_row
= NULL
;
1158 it
->what
= IT_CHARACTER
;
1161 PRODUCE_GLYPHS (it
);
1162 line_height
= it
->ascent
+ it
->descent
;
1163 it
->glyph_row
= row
;
1167 return line_top_y
+ line_height
;
1170 DEFUN ("line-pixel-height", Fline_pixel_height
,
1171 Sline_pixel_height
, 0, 0, 0,
1172 doc
: /* Return height in pixels of text line in the selected window.
1174 Value is the height in pixels of the line at point. */)
1179 struct window
*w
= XWINDOW (selected_window
);
1180 struct buffer
*old_buffer
= NULL
;
1183 if (XBUFFER (w
->contents
) != current_buffer
)
1185 old_buffer
= current_buffer
;
1186 set_buffer_internal_1 (XBUFFER (w
->contents
));
1188 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
1189 start_display (&it
, w
, pt
);
1190 it
.vpos
= it
.current_y
= 0;
1192 result
= make_number (line_bottom_y (&it
));
1194 set_buffer_internal_1 (old_buffer
);
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1214 default_line_pixel_height (struct window
*w
)
1216 struct frame
*f
= WINDOW_XFRAME (w
);
1217 int height
= FRAME_LINE_HEIGHT (f
);
1219 if (!FRAME_INITIAL_P (f
) && BUFFERP (w
->contents
))
1221 struct buffer
*b
= XBUFFER (w
->contents
);
1222 Lisp_Object val
= BVAR (b
, extra_line_spacing
);
1225 val
= BVAR (&buffer_defaults
, extra_line_spacing
);
1228 if (RANGED_INTEGERP (0, val
, INT_MAX
))
1229 height
+= XFASTINT (val
);
1230 else if (FLOATP (val
))
1232 int addon
= XFLOAT_DATA (val
) * height
+ 0.5;
1239 height
+= f
->extra_line_spacing
;
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1248 string_from_display_spec (Lisp_Object spec
)
1252 while (CONSP (spec
))
1254 if (STRINGP (XCAR (spec
)))
1259 else if (VECTORP (spec
))
1263 for (i
= 0; i
< ASIZE (spec
); i
++)
1265 if (STRINGP (AREF (spec
, i
)))
1266 return AREF (spec
, i
);
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1279 window_hscroll_limited (struct window
*w
, struct frame
*f
)
1281 ptrdiff_t window_hscroll
= w
->hscroll
;
1282 int window_text_width
= window_box_width (w
, TEXT_AREA
);
1283 int colwidth
= FRAME_COLUMN_WIDTH (f
);
1285 if (window_hscroll
> (INT_MAX
- window_text_width
) / colwidth
- 1)
1286 window_hscroll
= (INT_MAX
- window_text_width
) / colwidth
- 1;
1288 return window_hscroll
;
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1298 pos_visible_p (struct window
*w
, ptrdiff_t charpos
, int *x
, int *y
,
1299 int *rtop
, int *rbot
, int *rowh
, int *vpos
)
1302 void *itdata
= bidi_shelve_cache ();
1303 struct text_pos top
;
1304 bool visible_p
= false;
1305 struct buffer
*old_buffer
= NULL
;
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w
))))
1311 if (XBUFFER (w
->contents
) != current_buffer
)
1313 old_buffer
= current_buffer
;
1314 set_buffer_internal_1 (XBUFFER (w
->contents
));
1317 SET_TEXT_POS_FROM_MARKER (top
, w
->start
);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. Also, someone might narrow-to-region and immediately
1321 call a scroll function. */
1322 if (CHARPOS (top
) > ZV
|| CHARPOS (top
) < BEGV
)
1323 SET_TEXT_POS (top
, BEGV
, BEGV_BYTE
);
1325 /* If the top of the window is after CHARPOS, the latter is surely
1327 if (charpos
>= 0 && CHARPOS (top
) > charpos
)
1330 /* Compute exact mode line heights. */
1331 if (WINDOW_WANTS_MODELINE_P (w
))
1333 = display_mode_line (w
, CURRENT_MODE_LINE_FACE_ID (w
),
1334 BVAR (current_buffer
, mode_line_format
));
1336 if (WINDOW_WANTS_HEADER_LINE_P (w
))
1337 w
->header_line_height
1338 = display_mode_line (w
, HEADER_LINE_FACE_ID
,
1339 BVAR (current_buffer
, header_line_format
));
1341 start_display (&it
, w
, top
);
1342 move_it_to (&it
, charpos
, -1, it
.last_visible_y
- 1, -1,
1343 (charpos
>= 0 ? MOVE_TO_POS
: 0) | MOVE_TO_Y
);
1346 && (((!it
.bidi_p
|| it
.bidi_it
.scan_dir
!= -1)
1347 && IT_CHARPOS (it
) >= charpos
)
1348 /* When scanning backwards under bidi iteration, move_it_to
1349 stops at or _before_ CHARPOS, because it stops at or to
1350 the _right_ of the character at CHARPOS. */
1351 || (it
.bidi_p
&& it
.bidi_it
.scan_dir
== -1
1352 && IT_CHARPOS (it
) <= charpos
)))
1354 /* We have reached CHARPOS, or passed it. How the call to
1355 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1356 or covered by a display property, move_it_to stops at the end
1357 of the invisible text, to the right of CHARPOS. (ii) If
1358 CHARPOS is in a display vector, move_it_to stops on its last
1360 int top_x
= it
.current_x
;
1361 int top_y
= it
.current_y
;
1362 int window_top_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
1365 void *save_it_data
= NULL
;
1367 /* Calling line_bottom_y may change it.method, it.position, etc. */
1368 SAVE_IT (save_it
, it
, save_it_data
);
1370 bottom_y
= line_bottom_y (&it
);
1371 if (top_y
< window_top_y
)
1372 visible_p
= bottom_y
> window_top_y
;
1373 else if (top_y
< it
.last_visible_y
)
1375 if (bottom_y
>= it
.last_visible_y
1376 && it
.bidi_p
&& it
.bidi_it
.scan_dir
== -1
1377 && IT_CHARPOS (it
) < charpos
)
1379 /* When the last line of the window is scanned backwards
1380 under bidi iteration, we could be duped into thinking
1381 that we have passed CHARPOS, when in fact move_it_to
1382 simply stopped short of CHARPOS because it reached
1383 last_visible_y. To see if that's what happened, we call
1384 move_it_to again with a slightly larger vertical limit,
1385 and see if it actually moved vertically; if it did, we
1386 didn't really reach CHARPOS, which is beyond window end. */
1387 /* Why 10? because we don't know how many canonical lines
1388 will the height of the next line(s) be. So we guess. */
1389 int ten_more_lines
= 10 * default_line_pixel_height (w
);
1391 move_it_to (&it
, charpos
, -1, bottom_y
+ ten_more_lines
, -1,
1392 MOVE_TO_POS
| MOVE_TO_Y
);
1393 if (it
.current_y
> top_y
)
1397 RESTORE_IT (&it
, &save_it
, save_it_data
);
1400 if (it
.method
== GET_FROM_DISPLAY_VECTOR
)
1402 /* We stopped on the last glyph of a display vector.
1403 Try and recompute. Hack alert! */
1404 if (charpos
< 2 || top
.charpos
>= charpos
)
1405 top_x
= it
.glyph_row
->x
;
1408 struct it it2
, it2_prev
;
1409 /* The idea is to get to the previous buffer
1410 position, consume the character there, and use
1411 the pixel coordinates we get after that. But if
1412 the previous buffer position is also displayed
1413 from a display vector, we need to consume all of
1414 the glyphs from that display vector. */
1415 start_display (&it2
, w
, top
);
1416 move_it_to (&it2
, charpos
- 1, -1, -1, -1, MOVE_TO_POS
);
1417 /* If we didn't get to CHARPOS - 1, there's some
1418 replacing display property at that position, and
1419 we stopped after it. That is exactly the place
1420 whose coordinates we want. */
1421 if (IT_CHARPOS (it2
) != charpos
- 1)
1425 /* Iterate until we get out of the display
1426 vector that displays the character at
1429 get_next_display_element (&it2
);
1430 PRODUCE_GLYPHS (&it2
);
1432 set_iterator_to_next (&it2
, true);
1433 } while (it2
.method
== GET_FROM_DISPLAY_VECTOR
1434 && IT_CHARPOS (it2
) < charpos
);
1436 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev
)
1437 || it2_prev
.current_x
> it2_prev
.last_visible_x
)
1438 top_x
= it
.glyph_row
->x
;
1441 top_x
= it2_prev
.current_x
;
1442 top_y
= it2_prev
.current_y
;
1446 else if (IT_CHARPOS (it
) != charpos
)
1448 Lisp_Object cpos
= make_number (charpos
);
1449 Lisp_Object spec
= Fget_char_property (cpos
, Qdisplay
, Qnil
);
1450 Lisp_Object string
= string_from_display_spec (spec
);
1451 struct text_pos tpos
;
1452 bool newline_in_string
1454 && memchr (SDATA (string
), '\n', SBYTES (string
)));
1456 SET_TEXT_POS (tpos
, charpos
, CHAR_TO_BYTE (charpos
));
1457 bool replacing_spec_p
1459 && handle_display_spec (NULL
, spec
, Qnil
, Qnil
, &tpos
,
1460 charpos
, FRAME_WINDOW_P (it
.f
)));
1461 /* The tricky code below is needed because there's a
1462 discrepancy between move_it_to and how we set cursor
1463 when PT is at the beginning of a portion of text
1464 covered by a display property or an overlay with a
1465 display property, or the display line ends in a
1466 newline from a display string. move_it_to will stop
1467 _after_ such display strings, whereas
1468 set_cursor_from_row conspires with cursor_row_p to
1469 place the cursor on the first glyph produced from the
1472 /* We have overshoot PT because it is covered by a
1473 display property that replaces the text it covers.
1474 If the string includes embedded newlines, we are also
1475 in the wrong display line. Backtrack to the correct
1476 line, where the display property begins. */
1477 if (replacing_spec_p
)
1479 Lisp_Object startpos
, endpos
;
1480 EMACS_INT start
, end
;
1483 /* Find the first and the last buffer positions
1484 covered by the display string. */
1486 Fnext_single_char_property_change (cpos
, Qdisplay
,
1489 Fprevious_single_char_property_change (endpos
, Qdisplay
,
1491 start
= XFASTINT (startpos
);
1492 end
= XFASTINT (endpos
);
1493 /* Move to the last buffer position before the
1494 display property. */
1495 start_display (&it3
, w
, top
);
1496 if (start
> CHARPOS (top
))
1497 move_it_to (&it3
, start
- 1, -1, -1, -1, MOVE_TO_POS
);
1498 /* Move forward one more line if the position before
1499 the display string is a newline or if it is the
1500 rightmost character on a line that is
1501 continued or word-wrapped. */
1502 if (it3
.method
== GET_FROM_BUFFER
1504 || FETCH_BYTE (IT_BYTEPOS (it3
)) == '\n'))
1505 move_it_by_lines (&it3
, 1);
1506 else if (move_it_in_display_line_to (&it3
, -1,
1510 == MOVE_LINE_CONTINUED
)
1512 move_it_by_lines (&it3
, 1);
1513 /* When we are under word-wrap, the #$@%!
1514 move_it_by_lines moves 2 lines, so we need to
1516 if (it3
.line_wrap
== WORD_WRAP
)
1517 move_it_by_lines (&it3
, -1);
1520 /* Record the vertical coordinate of the display
1521 line where we wound up. */
1522 top_y
= it3
.current_y
;
1525 /* When characters are reordered for display,
1526 the character displayed to the left of the
1527 display string could be _after_ the display
1528 property in the logical order. Use the
1529 smallest vertical position of these two. */
1530 start_display (&it3
, w
, top
);
1531 move_it_to (&it3
, end
+ 1, -1, -1, -1, MOVE_TO_POS
);
1532 if (it3
.current_y
< top_y
)
1533 top_y
= it3
.current_y
;
1535 /* Move from the top of the window to the beginning
1536 of the display line where the display string
1538 start_display (&it3
, w
, top
);
1539 move_it_to (&it3
, -1, 0, top_y
, -1, MOVE_TO_X
| MOVE_TO_Y
);
1540 /* If it3_moved stays false after the 'while' loop
1541 below, that means we already were at a newline
1542 before the loop (e.g., the display string begins
1543 with a newline), so we don't need to (and cannot)
1544 inspect the glyphs of it3.glyph_row, because
1545 PRODUCE_GLYPHS will not produce anything for a
1546 newline, and thus it3.glyph_row stays at its
1547 stale content it got at top of the window. */
1548 bool it3_moved
= false;
1549 /* Finally, advance the iterator until we hit the
1550 first display element whose character position is
1551 CHARPOS, or until the first newline from the
1552 display string, which signals the end of the
1554 while (get_next_display_element (&it3
))
1556 PRODUCE_GLYPHS (&it3
);
1557 if (IT_CHARPOS (it3
) == charpos
1558 || ITERATOR_AT_END_OF_LINE_P (&it3
))
1561 set_iterator_to_next (&it3
, false);
1563 top_x
= it3
.current_x
- it3
.pixel_width
;
1564 /* Normally, we would exit the above loop because we
1565 found the display element whose character
1566 position is CHARPOS. For the contingency that we
1567 didn't, and stopped at the first newline from the
1568 display string, move back over the glyphs
1569 produced from the string, until we find the
1570 rightmost glyph not from the string. */
1572 && newline_in_string
1573 && IT_CHARPOS (it3
) != charpos
&& EQ (it3
.object
, string
))
1575 struct glyph
*g
= it3
.glyph_row
->glyphs
[TEXT_AREA
]
1576 + it3
.glyph_row
->used
[TEXT_AREA
];
1578 while (EQ ((g
- 1)->object
, string
))
1581 top_x
-= g
->pixel_width
;
1583 eassert (g
< it3
.glyph_row
->glyphs
[TEXT_AREA
]
1584 + it3
.glyph_row
->used
[TEXT_AREA
]);
1590 *y
= max (top_y
+ max (0, it
.max_ascent
- it
.ascent
), window_top_y
);
1591 *rtop
= max (0, window_top_y
- top_y
);
1592 *rbot
= max (0, bottom_y
- it
.last_visible_y
);
1593 *rowh
= max (0, (min (bottom_y
, it
.last_visible_y
)
1594 - max (top_y
, window_top_y
)));
1596 if (it
.bidi_it
.paragraph_dir
== R2L
)
1602 /* Either we were asked to provide info about WINDOW_END, or
1603 CHARPOS is in the partially visible glyph row at end of
1606 void *it2data
= NULL
;
1608 SAVE_IT (it2
, it
, it2data
);
1609 if (IT_CHARPOS (it
) < ZV
&& FETCH_BYTE (IT_BYTEPOS (it
)) != '\n')
1610 move_it_by_lines (&it
, 1);
1611 if (charpos
< IT_CHARPOS (it
)
1612 || (it
.what
== IT_EOB
&& charpos
== IT_CHARPOS (it
)))
1615 RESTORE_IT (&it2
, &it2
, it2data
);
1616 move_it_to (&it2
, charpos
, -1, -1, -1, MOVE_TO_POS
);
1618 *y
= it2
.current_y
+ it2
.max_ascent
- it2
.ascent
;
1619 *rtop
= max (0, -it2
.current_y
);
1620 *rbot
= max (0, ((it2
.current_y
+ it2
.max_ascent
+ it2
.max_descent
)
1621 - it
.last_visible_y
));
1622 *rowh
= max (0, (min (it2
.current_y
+ it2
.max_ascent
+ it2
.max_descent
,
1624 - max (it2
.current_y
,
1625 WINDOW_HEADER_LINE_HEIGHT (w
))));
1627 if (it2
.bidi_it
.paragraph_dir
== R2L
)
1631 bidi_unshelve_cache (it2data
, true);
1633 bidi_unshelve_cache (itdata
, false);
1636 set_buffer_internal_1 (old_buffer
);
1642 window_hscroll_limited (w
, WINDOW_XFRAME (w
))
1643 * WINDOW_FRAME_COLUMN_WIDTH (w
);
1644 /* For lines in an R2L paragraph, we need to mirror the X pixel
1645 coordinate wrt the text area. For the reasons, see the
1646 commentary in buffer_posn_from_coords and the explanation of
1647 the geometry used by the move_it_* functions at the end of
1648 the large commentary near the beginning of this file. */
1650 *x
= window_box_width (w
, TEXT_AREA
) - *x
- 1;
1654 /* Debugging code. */
1656 fprintf (stderr
, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1657 charpos
, w
->vscroll
, *x
, *y
, *rtop
, *rbot
, *rowh
, *vpos
);
1659 fprintf (stderr
, "-pv pt=%d vs=%d\n", charpos
, w
->vscroll
);
1666 /* Return the next character from STR. Return in *LEN the length of
1667 the character. This is like STRING_CHAR_AND_LENGTH but never
1668 returns an invalid character. If we find one, we return a `?', but
1669 with the length of the invalid character. */
1672 string_char_and_length (const unsigned char *str
, int *len
)
1676 c
= STRING_CHAR_AND_LENGTH (str
, *len
);
1677 if (!CHAR_VALID_P (c
))
1678 /* We may not change the length here because other places in Emacs
1679 don't use this function, i.e. they silently accept invalid
1688 /* Given a position POS containing a valid character and byte position
1689 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1691 static struct text_pos
1692 string_pos_nchars_ahead (struct text_pos pos
, Lisp_Object string
, ptrdiff_t nchars
)
1694 eassert (STRINGP (string
) && nchars
>= 0);
1696 if (STRING_MULTIBYTE (string
))
1698 const unsigned char *p
= SDATA (string
) + BYTEPOS (pos
);
1703 string_char_and_length (p
, &len
);
1706 BYTEPOS (pos
) += len
;
1710 SET_TEXT_POS (pos
, CHARPOS (pos
) + nchars
, BYTEPOS (pos
) + nchars
);
1716 /* Value is the text position, i.e. character and byte position,
1717 for character position CHARPOS in STRING. */
1719 static struct text_pos
1720 string_pos (ptrdiff_t charpos
, Lisp_Object string
)
1722 struct text_pos pos
;
1723 eassert (STRINGP (string
));
1724 eassert (charpos
>= 0);
1725 SET_TEXT_POS (pos
, charpos
, string_char_to_byte (string
, charpos
));
1730 /* Value is a text position, i.e. character and byte position, for
1731 character position CHARPOS in C string S. MULTIBYTE_P
1732 means recognize multibyte characters. */
1734 static struct text_pos
1735 c_string_pos (ptrdiff_t charpos
, const char *s
, bool multibyte_p
)
1737 struct text_pos pos
;
1739 eassert (s
!= NULL
);
1740 eassert (charpos
>= 0);
1746 SET_TEXT_POS (pos
, 0, 0);
1749 string_char_and_length ((const unsigned char *) s
, &len
);
1752 BYTEPOS (pos
) += len
;
1756 SET_TEXT_POS (pos
, charpos
, charpos
);
1762 /* Value is the number of characters in C string S. MULTIBYTE_P
1763 means recognize multibyte characters. */
1766 number_of_chars (const char *s
, bool multibyte_p
)
1772 ptrdiff_t rest
= strlen (s
);
1774 const unsigned char *p
= (const unsigned char *) s
;
1776 for (nchars
= 0; rest
> 0; ++nchars
)
1778 string_char_and_length (p
, &len
);
1779 rest
-= len
, p
+= len
;
1783 nchars
= strlen (s
);
1789 /* Compute byte position NEWPOS->bytepos corresponding to
1790 NEWPOS->charpos. POS is a known position in string STRING.
1791 NEWPOS->charpos must be >= POS.charpos. */
1794 compute_string_pos (struct text_pos
*newpos
, struct text_pos pos
, Lisp_Object string
)
1796 eassert (STRINGP (string
));
1797 eassert (CHARPOS (*newpos
) >= CHARPOS (pos
));
1799 if (STRING_MULTIBYTE (string
))
1800 *newpos
= string_pos_nchars_ahead (pos
, string
,
1801 CHARPOS (*newpos
) - CHARPOS (pos
));
1803 BYTEPOS (*newpos
) = CHARPOS (*newpos
);
1807 Return an estimation of the pixel height of mode or header lines on
1808 frame F. FACE_ID specifies what line's height to estimate. */
1811 estimate_mode_line_height (struct frame
*f
, enum face_id face_id
)
1813 #ifdef HAVE_WINDOW_SYSTEM
1814 if (FRAME_WINDOW_P (f
))
1816 int height
= FONT_HEIGHT (FRAME_FONT (f
));
1818 /* This function is called so early when Emacs starts that the face
1819 cache and mode line face are not yet initialized. */
1820 if (FRAME_FACE_CACHE (f
))
1822 struct face
*face
= FACE_FROM_ID_OR_NULL (f
, face_id
);
1826 height
= normal_char_height (face
->font
, -1);
1827 if (face
->box_line_width
> 0)
1828 height
+= 2 * face
->box_line_width
;
1839 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1840 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1841 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1842 not force the value into range. */
1845 pixel_to_glyph_coords (struct frame
*f
, int pix_x
, int pix_y
, int *x
, int *y
,
1846 NativeRectangle
*bounds
, bool noclip
)
1849 #ifdef HAVE_WINDOW_SYSTEM
1850 if (FRAME_WINDOW_P (f
))
1852 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1853 even for negative values. */
1855 pix_x
-= FRAME_COLUMN_WIDTH (f
) - 1;
1857 pix_y
-= FRAME_LINE_HEIGHT (f
) - 1;
1859 pix_x
= FRAME_PIXEL_X_TO_COL (f
, pix_x
);
1860 pix_y
= FRAME_PIXEL_Y_TO_LINE (f
, pix_y
);
1863 STORE_NATIVE_RECT (*bounds
,
1864 FRAME_COL_TO_PIXEL_X (f
, pix_x
),
1865 FRAME_LINE_TO_PIXEL_Y (f
, pix_y
),
1866 FRAME_COLUMN_WIDTH (f
) - 1,
1867 FRAME_LINE_HEIGHT (f
) - 1);
1869 /* PXW: Should we clip pixels before converting to columns/lines? */
1874 else if (pix_x
> FRAME_TOTAL_COLS (f
))
1875 pix_x
= FRAME_TOTAL_COLS (f
);
1879 else if (pix_y
> FRAME_TOTAL_LINES (f
))
1880 pix_y
= FRAME_TOTAL_LINES (f
);
1890 /* Find the glyph under window-relative coordinates X/Y in window W.
1891 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1892 strings. Return in *HPOS and *VPOS the row and column number of
1893 the glyph found. Return in *AREA the glyph area containing X.
1894 Value is a pointer to the glyph found or null if X/Y is not on
1895 text, or we can't tell because W's current matrix is not up to
1898 static struct glyph
*
1899 x_y_to_hpos_vpos (struct window
*w
, int x
, int y
, int *hpos
, int *vpos
,
1900 int *dx
, int *dy
, int *area
)
1902 struct glyph
*glyph
, *end
;
1903 struct glyph_row
*row
= NULL
;
1906 /* Find row containing Y. Give up if some row is not enabled. */
1907 for (i
= 0; i
< w
->current_matrix
->nrows
; ++i
)
1909 row
= MATRIX_ROW (w
->current_matrix
, i
);
1910 if (!row
->enabled_p
)
1912 if (y
>= row
->y
&& y
< MATRIX_ROW_BOTTOM_Y (row
))
1919 /* Give up if Y is not in the window. */
1920 if (i
== w
->current_matrix
->nrows
)
1923 /* Get the glyph area containing X. */
1924 if (w
->pseudo_window_p
)
1931 if (x
< window_box_left_offset (w
, TEXT_AREA
))
1933 *area
= LEFT_MARGIN_AREA
;
1934 x0
= window_box_left_offset (w
, LEFT_MARGIN_AREA
);
1936 else if (x
< window_box_right_offset (w
, TEXT_AREA
))
1939 x0
= window_box_left_offset (w
, TEXT_AREA
) + min (row
->x
, 0);
1943 *area
= RIGHT_MARGIN_AREA
;
1944 x0
= window_box_left_offset (w
, RIGHT_MARGIN_AREA
);
1948 /* Find glyph containing X. */
1949 glyph
= row
->glyphs
[*area
];
1950 end
= glyph
+ row
->used
[*area
];
1952 while (glyph
< end
&& x
>= glyph
->pixel_width
)
1954 x
-= glyph
->pixel_width
;
1964 *dy
= y
- (row
->y
+ row
->ascent
- glyph
->ascent
);
1967 *hpos
= glyph
- row
->glyphs
[*area
];
1971 /* Convert frame-relative x/y to coordinates relative to window W.
1972 Takes pseudo-windows into account. */
1975 frame_to_window_pixel_xy (struct window
*w
, int *x
, int *y
)
1977 if (w
->pseudo_window_p
)
1979 /* A pseudo-window is always full-width, and starts at the
1980 left edge of the frame, plus a frame border. */
1981 struct frame
*f
= XFRAME (w
->frame
);
1982 *x
-= FRAME_INTERNAL_BORDER_WIDTH (f
);
1983 *y
= FRAME_TO_WINDOW_PIXEL_Y (w
, *y
);
1987 *x
-= WINDOW_LEFT_EDGE_X (w
);
1988 *y
= FRAME_TO_WINDOW_PIXEL_Y (w
, *y
);
1992 #ifdef HAVE_WINDOW_SYSTEM
1995 Return in RECTS[] at most N clipping rectangles for glyph string S.
1996 Return the number of stored rectangles. */
1999 get_glyph_string_clip_rects (struct glyph_string
*s
, NativeRectangle
*rects
, int n
)
2006 if (s
->row
->full_width_p
)
2008 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2009 r
.x
= WINDOW_LEFT_EDGE_X (s
->w
);
2010 if (s
->row
->mode_line_p
)
2011 r
.width
= WINDOW_PIXEL_WIDTH (s
->w
) - WINDOW_RIGHT_DIVIDER_WIDTH (s
->w
);
2013 r
.width
= WINDOW_PIXEL_WIDTH (s
->w
);
2015 /* Unless displaying a mode or menu bar line, which are always
2016 fully visible, clip to the visible part of the row. */
2017 if (s
->w
->pseudo_window_p
)
2018 r
.height
= s
->row
->visible_height
;
2020 r
.height
= s
->height
;
2024 /* This is a text line that may be partially visible. */
2025 r
.x
= window_box_left (s
->w
, s
->area
);
2026 r
.width
= window_box_width (s
->w
, s
->area
);
2027 r
.height
= s
->row
->visible_height
;
2031 if (r
.x
< s
->clip_head
->x
)
2033 if (r
.width
>= s
->clip_head
->x
- r
.x
)
2034 r
.width
-= s
->clip_head
->x
- r
.x
;
2037 r
.x
= s
->clip_head
->x
;
2040 if (r
.x
+ r
.width
> s
->clip_tail
->x
+ s
->clip_tail
->background_width
)
2042 if (s
->clip_tail
->x
+ s
->clip_tail
->background_width
>= r
.x
)
2043 r
.width
= s
->clip_tail
->x
+ s
->clip_tail
->background_width
- r
.x
;
2048 /* If S draws overlapping rows, it's sufficient to use the top and
2049 bottom of the window for clipping because this glyph string
2050 intentionally draws over other lines. */
2051 if (s
->for_overlaps
)
2053 r
.y
= WINDOW_HEADER_LINE_HEIGHT (s
->w
);
2054 r
.height
= window_text_bottom_y (s
->w
) - r
.y
;
2056 /* Alas, the above simple strategy does not work for the
2057 environments with anti-aliased text: if the same text is
2058 drawn onto the same place multiple times, it gets thicker.
2059 If the overlap we are processing is for the erased cursor, we
2060 take the intersection with the rectangle of the cursor. */
2061 if (s
->for_overlaps
& OVERLAPS_ERASED_CURSOR
)
2063 XRectangle rc
, r_save
= r
;
2065 rc
.x
= WINDOW_TEXT_TO_FRAME_PIXEL_X (s
->w
, s
->w
->phys_cursor
.x
);
2066 rc
.y
= s
->w
->phys_cursor
.y
;
2067 rc
.width
= s
->w
->phys_cursor_width
;
2068 rc
.height
= s
->w
->phys_cursor_height
;
2070 x_intersect_rectangles (&r_save
, &rc
, &r
);
2075 /* Don't use S->y for clipping because it doesn't take partially
2076 visible lines into account. For example, it can be negative for
2077 partially visible lines at the top of a window. */
2078 if (!s
->row
->full_width_p
2079 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s
->w
, s
->row
))
2080 r
.y
= WINDOW_HEADER_LINE_HEIGHT (s
->w
);
2082 r
.y
= max (0, s
->row
->y
);
2085 r
.y
= WINDOW_TO_FRAME_PIXEL_Y (s
->w
, r
.y
);
2087 /* If drawing the cursor, don't let glyph draw outside its
2088 advertised boundaries. Cleartype does this under some circumstances. */
2089 if (s
->hl
== DRAW_CURSOR
)
2091 struct glyph
*glyph
= s
->first_glyph
;
2096 if (r
.width
>= s
->x
- r
.x
)
2097 r
.width
-= s
->x
- r
.x
;
2098 else /* R2L hscrolled row with cursor outside text area */
2102 r
.width
= min (r
.width
, glyph
->pixel_width
);
2104 /* If r.y is below window bottom, ensure that we still see a cursor. */
2105 height
= min (glyph
->ascent
+ glyph
->descent
,
2106 min (FRAME_LINE_HEIGHT (s
->f
), s
->row
->visible_height
));
2107 max_y
= window_text_bottom_y (s
->w
) - height
;
2108 max_y
= WINDOW_TO_FRAME_PIXEL_Y (s
->w
, max_y
);
2109 if (s
->ybase
- glyph
->ascent
> max_y
)
2116 /* Don't draw cursor glyph taller than our actual glyph. */
2117 height
= max (FRAME_LINE_HEIGHT (s
->f
), glyph
->ascent
+ glyph
->descent
);
2118 if (height
< r
.height
)
2120 max_y
= r
.y
+ r
.height
;
2121 r
.y
= min (max_y
, max (r
.y
, s
->ybase
+ glyph
->descent
- height
));
2122 r
.height
= min (max_y
- r
.y
, height
);
2129 XRectangle r_save
= r
;
2131 if (! x_intersect_rectangles (&r_save
, s
->row
->clip
, &r
))
2135 if ((s
->for_overlaps
& OVERLAPS_BOTH
) == 0
2136 || ((s
->for_overlaps
& OVERLAPS_BOTH
) == OVERLAPS_BOTH
&& n
== 1))
2138 #ifdef CONVERT_FROM_XRECT
2139 CONVERT_FROM_XRECT (r
, *rects
);
2147 /* If we are processing overlapping and allowed to return
2148 multiple clipping rectangles, we exclude the row of the glyph
2149 string from the clipping rectangle. This is to avoid drawing
2150 the same text on the environment with anti-aliasing. */
2151 #ifdef CONVERT_FROM_XRECT
2154 XRectangle
*rs
= rects
;
2156 int i
= 0, row_y
= WINDOW_TO_FRAME_PIXEL_Y (s
->w
, s
->row
->y
);
2158 if (s
->for_overlaps
& OVERLAPS_PRED
)
2161 if (r
.y
+ r
.height
> row_y
)
2164 rs
[i
].height
= row_y
- r
.y
;
2170 if (s
->for_overlaps
& OVERLAPS_SUCC
)
2173 if (r
.y
< row_y
+ s
->row
->visible_height
)
2175 if (r
.y
+ r
.height
> row_y
+ s
->row
->visible_height
)
2177 rs
[i
].y
= row_y
+ s
->row
->visible_height
;
2178 rs
[i
].height
= r
.y
+ r
.height
- rs
[i
].y
;
2187 #ifdef CONVERT_FROM_XRECT
2188 for (i
= 0; i
< n
; i
++)
2189 CONVERT_FROM_XRECT (rs
[i
], rects
[i
]);
2196 Return in *NR the clipping rectangle for glyph string S. */
2199 get_glyph_string_clip_rect (struct glyph_string
*s
, NativeRectangle
*nr
)
2201 get_glyph_string_clip_rects (s
, nr
, 1);
2206 Return the position and height of the phys cursor in window W.
2207 Set w->phys_cursor_width to width of phys cursor.
2211 get_phys_cursor_geometry (struct window
*w
, struct glyph_row
*row
,
2212 struct glyph
*glyph
, int *xp
, int *yp
, int *heightp
)
2214 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
2215 int x
, y
, wd
, h
, h0
, y0
, ascent
;
2217 /* Compute the width of the rectangle to draw. If on a stretch
2218 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2219 rectangle as wide as the glyph, but use a canonical character
2221 wd
= glyph
->pixel_width
;
2223 x
= w
->phys_cursor
.x
;
2230 if (glyph
->type
== STRETCH_GLYPH
2231 && !x_stretch_cursor_p
)
2232 wd
= min (FRAME_COLUMN_WIDTH (f
), wd
);
2233 w
->phys_cursor_width
= wd
;
2235 /* Don't let the hollow cursor glyph descend below the glyph row's
2236 ascent value, lest the hollow cursor looks funny. */
2237 y
= w
->phys_cursor
.y
;
2238 ascent
= row
->ascent
;
2239 if (row
->ascent
< glyph
->ascent
)
2241 y
-= glyph
->ascent
- row
->ascent
;
2242 ascent
= glyph
->ascent
;
2245 /* If y is below window bottom, ensure that we still see a cursor. */
2246 h0
= min (FRAME_LINE_HEIGHT (f
), row
->visible_height
);
2248 h
= max (h0
, ascent
+ glyph
->descent
);
2249 h0
= min (h0
, ascent
+ glyph
->descent
);
2251 y0
= WINDOW_HEADER_LINE_HEIGHT (w
);
2254 h
= max (h
- (y0
- y
) + 1, h0
);
2259 y0
= window_text_bottom_y (w
) - h0
;
2267 *xp
= WINDOW_TEXT_TO_FRAME_PIXEL_X (w
, x
);
2268 *yp
= WINDOW_TO_FRAME_PIXEL_Y (w
, y
);
2273 * Remember which glyph the mouse is over.
2277 remember_mouse_glyph (struct frame
*f
, int gx
, int gy
, NativeRectangle
*rect
)
2281 struct glyph_row
*r
, *gr
, *end_row
;
2282 enum window_part part
;
2283 enum glyph_row_area area
;
2284 int x
, y
, width
, height
;
2286 /* Try to determine frame pixel position and size of the glyph under
2287 frame pixel coordinates X/Y on frame F. */
2289 if (window_resize_pixelwise
)
2294 else if (!f
->glyphs_initialized_p
2295 || (window
= window_from_coordinates (f
, gx
, gy
, &part
, false),
2298 width
= FRAME_SMALLEST_CHAR_WIDTH (f
);
2299 height
= FRAME_SMALLEST_FONT_HEIGHT (f
);
2303 w
= XWINDOW (window
);
2304 width
= WINDOW_FRAME_COLUMN_WIDTH (w
);
2305 height
= WINDOW_FRAME_LINE_HEIGHT (w
);
2307 x
= window_relative_x_coord (w
, part
, gx
);
2308 y
= gy
- WINDOW_TOP_EDGE_Y (w
);
2310 r
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
2311 end_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
2313 if (w
->pseudo_window_p
)
2316 part
= ON_MODE_LINE
; /* Don't adjust margin. */
2322 case ON_LEFT_MARGIN
:
2323 area
= LEFT_MARGIN_AREA
;
2326 case ON_RIGHT_MARGIN
:
2327 area
= RIGHT_MARGIN_AREA
;
2330 case ON_HEADER_LINE
:
2332 gr
= (part
== ON_HEADER_LINE
2333 ? MATRIX_HEADER_LINE_ROW (w
->current_matrix
)
2334 : MATRIX_MODE_LINE_ROW (w
->current_matrix
));
2337 goto text_glyph_row_found
;
2344 for (; r
<= end_row
&& r
->enabled_p
; ++r
)
2345 if (r
->y
+ r
->height
> y
)
2351 text_glyph_row_found
:
2354 struct glyph
*g
= gr
->glyphs
[area
];
2355 struct glyph
*end
= g
+ gr
->used
[area
];
2357 height
= gr
->height
;
2358 for (gx
= gr
->x
; g
< end
; gx
+= g
->pixel_width
, ++g
)
2359 if (gx
+ g
->pixel_width
> x
)
2364 if (g
->type
== IMAGE_GLYPH
)
2366 /* Don't remember when mouse is over image, as
2367 image may have hot-spots. */
2368 STORE_NATIVE_RECT (*rect
, 0, 0, 0, 0);
2371 width
= g
->pixel_width
;
2375 /* Use nominal char spacing at end of line. */
2377 gx
+= (x
/ width
) * width
;
2380 if (part
!= ON_MODE_LINE
&& part
!= ON_HEADER_LINE
)
2382 gx
+= window_box_left_offset (w
, area
);
2383 /* Don't expand over the modeline to make sure the vertical
2384 drag cursor is shown early enough. */
2385 height
= min (height
,
2386 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w
) - gy
));
2391 /* Use nominal line height at end of window. */
2392 gx
= (x
/ width
) * width
;
2394 gy
+= (y
/ height
) * height
;
2395 if (part
!= ON_MODE_LINE
&& part
!= ON_HEADER_LINE
)
2396 /* See comment above. */
2397 height
= min (height
,
2398 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w
) - gy
));
2402 case ON_LEFT_FRINGE
:
2403 gx
= (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
2404 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w
)
2405 : window_box_right_offset (w
, LEFT_MARGIN_AREA
));
2406 width
= WINDOW_LEFT_FRINGE_WIDTH (w
);
2409 case ON_RIGHT_FRINGE
:
2410 gx
= (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
2411 ? window_box_right_offset (w
, RIGHT_MARGIN_AREA
)
2412 : window_box_right_offset (w
, TEXT_AREA
));
2413 if (WINDOW_RIGHT_DIVIDER_WIDTH (w
) == 0
2414 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w
)
2415 && !WINDOW_RIGHTMOST_P (w
))
2416 if (gx
< WINDOW_PIXEL_WIDTH (w
) - width
)
2417 /* Make sure the vertical border can get her own glyph to the
2418 right of the one we build here. */
2419 width
= WINDOW_RIGHT_FRINGE_WIDTH (w
) - width
;
2421 width
= WINDOW_PIXEL_WIDTH (w
) - gx
;
2423 width
= WINDOW_RIGHT_FRINGE_WIDTH (w
);
2427 case ON_VERTICAL_BORDER
:
2428 gx
= WINDOW_PIXEL_WIDTH (w
) - width
;
2431 case ON_VERTICAL_SCROLL_BAR
:
2432 gx
= (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w
)
2434 : (window_box_right_offset (w
, RIGHT_MARGIN_AREA
)
2435 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
2436 ? WINDOW_RIGHT_FRINGE_WIDTH (w
)
2438 width
= WINDOW_SCROLL_BAR_AREA_WIDTH (w
);
2442 for (; r
<= end_row
&& r
->enabled_p
; ++r
)
2443 if (r
->y
+ r
->height
> y
)
2450 height
= gr
->height
;
2453 /* Use nominal line height at end of window. */
2455 gy
+= (y
/ height
) * height
;
2459 case ON_RIGHT_DIVIDER
:
2460 gx
= WINDOW_PIXEL_WIDTH (w
) - WINDOW_RIGHT_DIVIDER_WIDTH (w
);
2461 width
= WINDOW_RIGHT_DIVIDER_WIDTH (w
);
2463 /* The bottom divider prevails. */
2464 height
= WINDOW_PIXEL_HEIGHT (w
) - WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
2467 case ON_BOTTOM_DIVIDER
:
2469 width
= WINDOW_PIXEL_WIDTH (w
);
2470 gy
= WINDOW_PIXEL_HEIGHT (w
) - WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
2471 height
= WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
2477 /* If there is no glyph under the mouse, then we divide the screen
2478 into a grid of the smallest glyph in the frame, and use that
2481 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2482 round down even for negative values. */
2488 gx
= (gx
/ width
) * width
;
2489 gy
= (gy
/ height
) * height
;
2495 gx
+= WINDOW_LEFT_EDGE_X (w
);
2496 gy
+= WINDOW_TOP_EDGE_Y (w
);
2499 STORE_NATIVE_RECT (*rect
, gx
, gy
, width
, height
);
2501 /* Visible feedback for debugging. */
2502 #if false && defined HAVE_X_WINDOWS
2503 XDrawRectangle (FRAME_X_DISPLAY (f
), FRAME_X_WINDOW (f
),
2504 f
->output_data
.x
->normal_gc
,
2505 gx
, gy
, width
, height
);
2510 #endif /* HAVE_WINDOW_SYSTEM */
2513 adjust_window_ends (struct window
*w
, struct glyph_row
*row
, bool current
)
2516 w
->window_end_pos
= Z
- MATRIX_ROW_END_CHARPOS (row
);
2517 w
->window_end_bytepos
= Z_BYTE
- MATRIX_ROW_END_BYTEPOS (row
);
2519 = MATRIX_ROW_VPOS (row
, current
? w
->current_matrix
: w
->desired_matrix
);
2522 /***********************************************************************
2523 Lisp form evaluation
2524 ***********************************************************************/
2526 /* Error handler for safe_eval and safe_call. */
2529 safe_eval_handler (Lisp_Object arg
, ptrdiff_t nargs
, Lisp_Object
*args
)
2531 add_to_log ("Error during redisplay: %S signaled %S",
2532 Flist (nargs
, args
), arg
);
2536 /* Call function FUNC with the rest of NARGS - 1 arguments
2537 following. Return the result, or nil if something went
2538 wrong. Prevent redisplay during the evaluation. */
2541 safe__call (bool inhibit_quit
, ptrdiff_t nargs
, Lisp_Object func
, va_list ap
)
2545 if (inhibit_eval_during_redisplay
)
2550 ptrdiff_t count
= SPECPDL_INDEX ();
2553 SAFE_ALLOCA_LISP (args
, nargs
);
2556 for (i
= 1; i
< nargs
; i
++)
2557 args
[i
] = va_arg (ap
, Lisp_Object
);
2559 specbind (Qinhibit_redisplay
, Qt
);
2561 specbind (Qinhibit_quit
, Qt
);
2562 /* Use Qt to ensure debugger does not run,
2563 so there is no possibility of wanting to redisplay. */
2564 val
= internal_condition_case_n (Ffuncall
, nargs
, args
, Qt
,
2567 val
= unbind_to (count
, val
);
2574 safe_call (ptrdiff_t nargs
, Lisp_Object func
, ...)
2579 va_start (ap
, func
);
2580 retval
= safe__call (false, nargs
, func
, ap
);
2585 /* Call function FN with one argument ARG.
2586 Return the result, or nil if something went wrong. */
2589 safe_call1 (Lisp_Object fn
, Lisp_Object arg
)
2591 return safe_call (2, fn
, arg
);
2595 safe__call1 (bool inhibit_quit
, Lisp_Object fn
, ...)
2601 retval
= safe__call (inhibit_quit
, 2, fn
, ap
);
2607 safe_eval (Lisp_Object sexpr
)
2609 return safe__call1 (false, Qeval
, sexpr
);
2613 safe__eval (bool inhibit_quit
, Lisp_Object sexpr
)
2615 return safe__call1 (inhibit_quit
, Qeval
, sexpr
);
2618 /* Call function FN with two arguments ARG1 and ARG2.
2619 Return the result, or nil if something went wrong. */
2622 safe_call2 (Lisp_Object fn
, Lisp_Object arg1
, Lisp_Object arg2
)
2624 return safe_call (3, fn
, arg1
, arg2
);
2629 /***********************************************************************
2631 ***********************************************************************/
2633 /* Define CHECK_IT to perform sanity checks on iterators.
2634 This is for debugging. It is too slow to do unconditionally. */
2637 CHECK_IT (struct it
*it
)
2640 if (it
->method
== GET_FROM_STRING
)
2642 eassert (STRINGP (it
->string
));
2643 eassert (IT_STRING_CHARPOS (*it
) >= 0);
2647 eassert (IT_STRING_CHARPOS (*it
) < 0);
2648 if (it
->method
== GET_FROM_BUFFER
)
2650 /* Check that character and byte positions agree. */
2651 eassert (IT_CHARPOS (*it
) == BYTE_TO_CHAR (IT_BYTEPOS (*it
)));
2656 eassert (it
->current
.dpvec_index
>= 0);
2658 eassert (it
->current
.dpvec_index
< 0);
2663 /* Check that the window end of window W is what we expect it
2664 to be---the last row in the current matrix displaying text. */
2667 CHECK_WINDOW_END (struct window
*w
)
2669 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2670 if (!MINI_WINDOW_P (w
) && w
->window_end_valid
)
2672 struct glyph_row
*row
;
2673 eassert ((row
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
),
2675 || MATRIX_ROW_DISPLAYS_TEXT_P (row
)
2676 || MATRIX_ROW_VPOS (row
, w
->current_matrix
) == 0));
2681 /***********************************************************************
2682 Iterator initialization
2683 ***********************************************************************/
2685 /* Initialize IT for displaying current_buffer in window W, starting
2686 at character position CHARPOS. CHARPOS < 0 means that no buffer
2687 position is specified which is useful when the iterator is assigned
2688 a position later. BYTEPOS is the byte position corresponding to
2691 If ROW is not null, calls to produce_glyphs with IT as parameter
2692 will produce glyphs in that row.
2694 BASE_FACE_ID is the id of a base face to use. It must be one of
2695 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2696 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2697 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2699 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2700 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2701 will be initialized to use the corresponding mode line glyph row of
2702 the desired matrix of W. */
2705 init_iterator (struct it
*it
, struct window
*w
,
2706 ptrdiff_t charpos
, ptrdiff_t bytepos
,
2707 struct glyph_row
*row
, enum face_id base_face_id
)
2709 enum face_id remapped_base_face_id
= base_face_id
;
2711 /* Some precondition checks. */
2712 eassert (w
!= NULL
&& it
!= NULL
);
2713 eassert (charpos
< 0 || (charpos
>= BUF_BEG (current_buffer
)
2716 /* If face attributes have been changed since the last redisplay,
2717 free realized faces now because they depend on face definitions
2718 that might have changed. Don't free faces while there might be
2719 desired matrices pending which reference these faces. */
2720 if (!inhibit_free_realized_faces
)
2724 face_change
= false;
2725 free_all_realized_faces (Qnil
);
2727 else if (XFRAME (w
->frame
)->face_change
)
2729 XFRAME (w
->frame
)->face_change
= 0;
2730 free_all_realized_faces (w
->frame
);
2734 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2735 if (! NILP (Vface_remapping_alist
))
2736 remapped_base_face_id
2737 = lookup_basic_face (XFRAME (w
->frame
), base_face_id
);
2739 /* Use one of the mode line rows of W's desired matrix if
2743 if (base_face_id
== MODE_LINE_FACE_ID
2744 || base_face_id
== MODE_LINE_INACTIVE_FACE_ID
)
2745 row
= MATRIX_MODE_LINE_ROW (w
->desired_matrix
);
2746 else if (base_face_id
== HEADER_LINE_FACE_ID
)
2747 row
= MATRIX_HEADER_LINE_ROW (w
->desired_matrix
);
2750 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2751 Other parts of redisplay rely on that. */
2752 memclear (it
, sizeof *it
);
2753 it
->current
.overlay_string_index
= -1;
2754 it
->current
.dpvec_index
= -1;
2755 it
->base_face_id
= remapped_base_face_id
;
2756 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = -1;
2757 it
->paragraph_embedding
= L2R
;
2760 /* The window in which we iterate over current_buffer: */
2761 XSETWINDOW (it
->window
, w
);
2763 it
->f
= XFRAME (w
->frame
);
2767 /* Extra space between lines (on window systems only). */
2768 if (base_face_id
== DEFAULT_FACE_ID
2769 && FRAME_WINDOW_P (it
->f
))
2771 if (NATNUMP (BVAR (current_buffer
, extra_line_spacing
)))
2772 it
->extra_line_spacing
= XFASTINT (BVAR (current_buffer
, extra_line_spacing
));
2773 else if (FLOATP (BVAR (current_buffer
, extra_line_spacing
)))
2774 it
->extra_line_spacing
= (XFLOAT_DATA (BVAR (current_buffer
, extra_line_spacing
))
2775 * FRAME_LINE_HEIGHT (it
->f
));
2776 else if (it
->f
->extra_line_spacing
> 0)
2777 it
->extra_line_spacing
= it
->f
->extra_line_spacing
;
2780 /* If realized faces have been removed, e.g. because of face
2781 attribute changes of named faces, recompute them. When running
2782 in batch mode, the face cache of the initial frame is null. If
2783 we happen to get called, make a dummy face cache. */
2784 if (FRAME_FACE_CACHE (it
->f
) == NULL
)
2785 init_frame_faces (it
->f
);
2786 if (FRAME_FACE_CACHE (it
->f
)->used
== 0)
2787 recompute_basic_faces (it
->f
);
2789 it
->override_ascent
= -1;
2791 /* Are control characters displayed as `^C'? */
2792 it
->ctl_arrow_p
= !NILP (BVAR (current_buffer
, ctl_arrow
));
2794 /* -1 means everything between a CR and the following line end
2795 is invisible. >0 means lines indented more than this value are
2797 it
->selective
= (INTEGERP (BVAR (current_buffer
, selective_display
))
2799 (-1, XINT (BVAR (current_buffer
, selective_display
)),
2801 : (!NILP (BVAR (current_buffer
, selective_display
))
2803 it
->selective_display_ellipsis_p
2804 = !NILP (BVAR (current_buffer
, selective_display_ellipses
));
2806 /* Display table to use. */
2807 it
->dp
= window_display_table (w
);
2809 /* Are multibyte characters enabled in current_buffer? */
2810 it
->multibyte_p
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
2812 /* Get the position at which the redisplay_end_trigger hook should
2813 be run, if it is to be run at all. */
2814 if (MARKERP (w
->redisplay_end_trigger
)
2815 && XMARKER (w
->redisplay_end_trigger
)->buffer
!= 0)
2816 it
->redisplay_end_trigger_charpos
2817 = marker_position (w
->redisplay_end_trigger
);
2818 else if (INTEGERP (w
->redisplay_end_trigger
))
2819 it
->redisplay_end_trigger_charpos
2820 = clip_to_bounds (PTRDIFF_MIN
, XINT (w
->redisplay_end_trigger
),
2823 it
->tab_width
= SANE_TAB_WIDTH (current_buffer
);
2825 /* Are lines in the display truncated? */
2827 it
->line_wrap
= TRUNCATE
;
2828 if (base_face_id
== DEFAULT_FACE_ID
2830 && (WINDOW_FULL_WIDTH_P (it
->w
)
2831 || NILP (Vtruncate_partial_width_windows
)
2832 || (INTEGERP (Vtruncate_partial_width_windows
)
2833 /* PXW: Shall we do something about this? */
2834 && (XINT (Vtruncate_partial_width_windows
)
2835 <= WINDOW_TOTAL_COLS (it
->w
))))
2836 && NILP (BVAR (current_buffer
, truncate_lines
)))
2837 it
->line_wrap
= NILP (BVAR (current_buffer
, word_wrap
))
2838 ? WINDOW_WRAP
: WORD_WRAP
;
2840 /* Get dimensions of truncation and continuation glyphs. These are
2841 displayed as fringe bitmaps under X, but we need them for such
2842 frames when the fringes are turned off. But leave the dimensions
2843 zero for tooltip frames, as these glyphs look ugly there and also
2844 sabotage calculations of tooltip dimensions in x-show-tip. */
2845 #ifdef HAVE_WINDOW_SYSTEM
2846 if (!(FRAME_WINDOW_P (it
->f
)
2847 && FRAMEP (tip_frame
)
2848 && it
->f
== XFRAME (tip_frame
)))
2851 if (it
->line_wrap
== TRUNCATE
)
2853 /* We will need the truncation glyph. */
2854 eassert (it
->glyph_row
== NULL
);
2855 produce_special_glyphs (it
, IT_TRUNCATION
);
2856 it
->truncation_pixel_width
= it
->pixel_width
;
2860 /* We will need the continuation glyph. */
2861 eassert (it
->glyph_row
== NULL
);
2862 produce_special_glyphs (it
, IT_CONTINUATION
);
2863 it
->continuation_pixel_width
= it
->pixel_width
;
2867 /* Reset these values to zero because the produce_special_glyphs
2868 above has changed them. */
2869 it
->pixel_width
= it
->ascent
= it
->descent
= 0;
2870 it
->phys_ascent
= it
->phys_descent
= 0;
2872 /* Set this after getting the dimensions of truncation and
2873 continuation glyphs, so that we don't produce glyphs when calling
2874 produce_special_glyphs, above. */
2875 it
->glyph_row
= row
;
2876 it
->area
= TEXT_AREA
;
2878 /* Get the dimensions of the display area. The display area
2879 consists of the visible window area plus a horizontally scrolled
2880 part to the left of the window. All x-values are relative to the
2881 start of this total display area. */
2882 if (base_face_id
!= DEFAULT_FACE_ID
)
2884 /* Mode lines, menu bar in terminal frames. */
2885 it
->first_visible_x
= 0;
2886 it
->last_visible_x
= WINDOW_PIXEL_WIDTH (w
);
2891 = window_hscroll_limited (it
->w
, it
->f
) * FRAME_COLUMN_WIDTH (it
->f
);
2892 it
->last_visible_x
= (it
->first_visible_x
2893 + window_box_width (w
, TEXT_AREA
));
2895 /* If we truncate lines, leave room for the truncation glyph(s) at
2896 the right margin. Otherwise, leave room for the continuation
2897 glyph(s). Done only if the window has no right fringe. */
2898 if (WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) == 0)
2900 if (it
->line_wrap
== TRUNCATE
)
2901 it
->last_visible_x
-= it
->truncation_pixel_width
;
2903 it
->last_visible_x
-= it
->continuation_pixel_width
;
2906 it
->header_line_p
= WINDOW_WANTS_HEADER_LINE_P (w
);
2907 it
->current_y
= WINDOW_HEADER_LINE_HEIGHT (w
) + w
->vscroll
;
2910 /* Leave room for a border glyph. */
2911 if (!FRAME_WINDOW_P (it
->f
)
2912 && !WINDOW_RIGHTMOST_P (it
->w
))
2913 it
->last_visible_x
-= 1;
2915 it
->last_visible_y
= window_text_bottom_y (w
);
2917 /* For mode lines and alike, arrange for the first glyph having a
2918 left box line if the face specifies a box. */
2919 if (base_face_id
!= DEFAULT_FACE_ID
)
2923 it
->face_id
= remapped_base_face_id
;
2925 /* If we have a boxed mode line, make the first character appear
2926 with a left box line. */
2927 face
= FACE_FROM_ID_OR_NULL (it
->f
, remapped_base_face_id
);
2928 if (face
&& face
->box
!= FACE_NO_BOX
)
2929 it
->start_of_box_run_p
= true;
2932 /* If a buffer position was specified, set the iterator there,
2933 getting overlays and face properties from that position. */
2934 if (charpos
>= BUF_BEG (current_buffer
))
2936 it
->stop_charpos
= charpos
;
2937 it
->end_charpos
= ZV
;
2938 eassert (charpos
== BYTE_TO_CHAR (bytepos
));
2939 IT_CHARPOS (*it
) = charpos
;
2940 IT_BYTEPOS (*it
) = bytepos
;
2942 /* We will rely on `reseat' to set this up properly, via
2943 handle_face_prop. */
2944 it
->face_id
= it
->base_face_id
;
2946 it
->start
= it
->current
;
2947 /* Do we need to reorder bidirectional text? Not if this is a
2948 unibyte buffer: by definition, none of the single-byte
2949 characters are strong R2L, so no reordering is needed. And
2950 bidi.c doesn't support unibyte buffers anyway. Also, don't
2951 reorder while we are loading loadup.el, since the tables of
2952 character properties needed for reordering are not yet
2955 !redisplay__inhibit_bidi
2956 && !NILP (BVAR (current_buffer
, bidi_display_reordering
))
2959 /* If we are to reorder bidirectional text, init the bidi
2963 /* Since we don't know at this point whether there will be
2964 any R2L lines in the window, we reserve space for
2965 truncation/continuation glyphs even if only the left
2966 fringe is absent. */
2967 if (base_face_id
== DEFAULT_FACE_ID
2968 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0
2969 && WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) != 0)
2971 if (it
->line_wrap
== TRUNCATE
)
2972 it
->last_visible_x
-= it
->truncation_pixel_width
;
2974 it
->last_visible_x
-= it
->continuation_pixel_width
;
2976 /* Note the paragraph direction that this buffer wants to
2978 if (EQ (BVAR (current_buffer
, bidi_paragraph_direction
),
2980 it
->paragraph_embedding
= L2R
;
2981 else if (EQ (BVAR (current_buffer
, bidi_paragraph_direction
),
2983 it
->paragraph_embedding
= R2L
;
2985 it
->paragraph_embedding
= NEUTRAL_DIR
;
2986 bidi_unshelve_cache (NULL
, false);
2987 bidi_init_it (charpos
, IT_BYTEPOS (*it
), FRAME_WINDOW_P (it
->f
),
2991 /* Compute faces etc. */
2992 reseat (it
, it
->current
.pos
, true);
2999 /* Initialize IT for the display of window W with window start POS. */
3002 start_display (struct it
*it
, struct window
*w
, struct text_pos pos
)
3004 struct glyph_row
*row
;
3005 bool first_vpos
= WINDOW_WANTS_HEADER_LINE_P (w
);
3007 row
= w
->desired_matrix
->rows
+ first_vpos
;
3008 init_iterator (it
, w
, CHARPOS (pos
), BYTEPOS (pos
), row
, DEFAULT_FACE_ID
);
3009 it
->first_vpos
= first_vpos
;
3011 /* Don't reseat to previous visible line start if current start
3012 position is in a string or image. */
3013 if (it
->method
== GET_FROM_BUFFER
&& it
->line_wrap
!= TRUNCATE
)
3015 int first_y
= it
->current_y
;
3017 /* If window start is not at a line start, skip forward to POS to
3018 get the correct continuation lines width. */
3019 bool start_at_line_beg_p
= (CHARPOS (pos
) == BEGV
3020 || FETCH_BYTE (BYTEPOS (pos
) - 1) == '\n');
3021 if (!start_at_line_beg_p
)
3025 reseat_at_previous_visible_line_start (it
);
3026 move_it_to (it
, CHARPOS (pos
), -1, -1, -1, MOVE_TO_POS
);
3028 new_x
= it
->current_x
+ it
->pixel_width
;
3030 /* If lines are continued, this line may end in the middle
3031 of a multi-glyph character (e.g. a control character
3032 displayed as \003, or in the middle of an overlay
3033 string). In this case move_it_to above will not have
3034 taken us to the start of the continuation line but to the
3035 end of the continued line. */
3036 if (it
->current_x
> 0
3037 && it
->line_wrap
!= TRUNCATE
/* Lines are continued. */
3038 && (/* And glyph doesn't fit on the line. */
3039 new_x
> it
->last_visible_x
3040 /* Or it fits exactly and we're on a window
3042 || (new_x
== it
->last_visible_x
3043 && FRAME_WINDOW_P (it
->f
)
3044 && ((it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
3045 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
3046 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)))))
3048 if ((it
->current
.dpvec_index
>= 0
3049 || it
->current
.overlay_string_index
>= 0)
3050 /* If we are on a newline from a display vector or
3051 overlay string, then we are already at the end of
3052 a screen line; no need to go to the next line in
3053 that case, as this line is not really continued.
3054 (If we do go to the next line, C-e will not DTRT.) */
3057 set_iterator_to_next (it
, true);
3058 move_it_in_display_line_to (it
, -1, -1, 0);
3061 it
->continuation_lines_width
+= it
->current_x
;
3063 /* If the character at POS is displayed via a display
3064 vector, move_it_to above stops at the final glyph of
3065 IT->dpvec. To make the caller redisplay that character
3066 again (a.k.a. start at POS), we need to reset the
3067 dpvec_index to the beginning of IT->dpvec. */
3068 else if (it
->current
.dpvec_index
>= 0)
3069 it
->current
.dpvec_index
= 0;
3071 /* We're starting a new display line, not affected by the
3072 height of the continued line, so clear the appropriate
3073 fields in the iterator structure. */
3074 it
->max_ascent
= it
->max_descent
= 0;
3075 it
->max_phys_ascent
= it
->max_phys_descent
= 0;
3077 it
->current_y
= first_y
;
3079 it
->current_x
= it
->hpos
= 0;
3085 /* Return true if POS is a position in ellipses displayed for invisible
3086 text. W is the window we display, for text property lookup. */
3089 in_ellipses_for_invisible_text_p (struct display_pos
*pos
, struct window
*w
)
3091 Lisp_Object prop
, window
;
3092 bool ellipses_p
= false;
3093 ptrdiff_t charpos
= CHARPOS (pos
->pos
);
3095 /* If POS specifies a position in a display vector, this might
3096 be for an ellipsis displayed for invisible text. We won't
3097 get the iterator set up for delivering that ellipsis unless
3098 we make sure that it gets aware of the invisible text. */
3099 if (pos
->dpvec_index
>= 0
3100 && pos
->overlay_string_index
< 0
3101 && CHARPOS (pos
->string_pos
) < 0
3103 && (XSETWINDOW (window
, w
),
3104 prop
= Fget_char_property (make_number (charpos
),
3105 Qinvisible
, window
),
3106 TEXT_PROP_MEANS_INVISIBLE (prop
) == 0))
3108 prop
= Fget_char_property (make_number (charpos
- 1), Qinvisible
,
3110 ellipses_p
= 2 == TEXT_PROP_MEANS_INVISIBLE (prop
);
3117 /* Initialize IT for stepping through current_buffer in window W,
3118 starting at position POS that includes overlay string and display
3119 vector/ control character translation position information. Value
3120 is false if there are overlay strings with newlines at POS. */
3123 init_from_display_pos (struct it
*it
, struct window
*w
, struct display_pos
*pos
)
3125 ptrdiff_t charpos
= CHARPOS (pos
->pos
), bytepos
= BYTEPOS (pos
->pos
);
3127 bool overlay_strings_with_newlines
= false;
3129 /* If POS specifies a position in a display vector, this might
3130 be for an ellipsis displayed for invisible text. We won't
3131 get the iterator set up for delivering that ellipsis unless
3132 we make sure that it gets aware of the invisible text. */
3133 if (in_ellipses_for_invisible_text_p (pos
, w
))
3139 /* Keep in mind: the call to reseat in init_iterator skips invisible
3140 text, so we might end up at a position different from POS. This
3141 is only a problem when POS is a row start after a newline and an
3142 overlay starts there with an after-string, and the overlay has an
3143 invisible property. Since we don't skip invisible text in
3144 display_line and elsewhere immediately after consuming the
3145 newline before the row start, such a POS will not be in a string,
3146 but the call to init_iterator below will move us to the
3148 init_iterator (it
, w
, charpos
, bytepos
, NULL
, DEFAULT_FACE_ID
);
3150 /* This only scans the current chunk -- it should scan all chunks.
3151 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3152 to 16 in 22.1 to make this a lesser problem. */
3153 for (i
= 0; i
< it
->n_overlay_strings
&& i
< OVERLAY_STRING_CHUNK_SIZE
; ++i
)
3155 const char *s
= SSDATA (it
->overlay_strings
[i
]);
3156 const char *e
= s
+ SBYTES (it
->overlay_strings
[i
]);
3158 while (s
< e
&& *s
!= '\n')
3163 overlay_strings_with_newlines
= true;
3168 /* If position is within an overlay string, set up IT to the right
3170 if (pos
->overlay_string_index
>= 0)
3174 /* If the first overlay string happens to have a `display'
3175 property for an image, the iterator will be set up for that
3176 image, and we have to undo that setup first before we can
3177 correct the overlay string index. */
3178 if (it
->method
== GET_FROM_IMAGE
)
3181 /* We already have the first chunk of overlay strings in
3182 IT->overlay_strings. Load more until the one for
3183 pos->overlay_string_index is in IT->overlay_strings. */
3184 if (pos
->overlay_string_index
>= OVERLAY_STRING_CHUNK_SIZE
)
3186 ptrdiff_t n
= pos
->overlay_string_index
/ OVERLAY_STRING_CHUNK_SIZE
;
3187 it
->current
.overlay_string_index
= 0;
3190 load_overlay_strings (it
, 0);
3191 it
->current
.overlay_string_index
+= OVERLAY_STRING_CHUNK_SIZE
;
3195 it
->current
.overlay_string_index
= pos
->overlay_string_index
;
3196 relative_index
= (it
->current
.overlay_string_index
3197 % OVERLAY_STRING_CHUNK_SIZE
);
3198 it
->string
= it
->overlay_strings
[relative_index
];
3199 eassert (STRINGP (it
->string
));
3200 it
->current
.string_pos
= pos
->string_pos
;
3201 it
->method
= GET_FROM_STRING
;
3202 it
->end_charpos
= SCHARS (it
->string
);
3203 /* Set up the bidi iterator for this overlay string. */
3206 it
->bidi_it
.string
.lstring
= it
->string
;
3207 it
->bidi_it
.string
.s
= NULL
;
3208 it
->bidi_it
.string
.schars
= SCHARS (it
->string
);
3209 it
->bidi_it
.string
.bufpos
= it
->overlay_strings_charpos
;
3210 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
3211 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
3212 it
->bidi_it
.w
= it
->w
;
3213 bidi_init_it (IT_STRING_CHARPOS (*it
), IT_STRING_BYTEPOS (*it
),
3214 FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
3216 /* Synchronize the state of the bidi iterator with
3217 pos->string_pos. For any string position other than
3218 zero, this will be done automagically when we resume
3219 iteration over the string and get_visually_first_element
3220 is called. But if string_pos is zero, and the string is
3221 to be reordered for display, we need to resync manually,
3222 since it could be that the iteration state recorded in
3223 pos ended at string_pos of 0 moving backwards in string. */
3224 if (CHARPOS (pos
->string_pos
) == 0)
3226 get_visually_first_element (it
);
3227 if (IT_STRING_CHARPOS (*it
) != 0)
3230 eassert (it
->bidi_it
.charpos
< it
->bidi_it
.string
.schars
);
3231 bidi_move_to_visually_next (&it
->bidi_it
);
3232 } while (it
->bidi_it
.charpos
!= 0);
3234 eassert (IT_STRING_CHARPOS (*it
) == it
->bidi_it
.charpos
3235 && IT_STRING_BYTEPOS (*it
) == it
->bidi_it
.bytepos
);
3239 if (CHARPOS (pos
->string_pos
) >= 0)
3241 /* Recorded position is not in an overlay string, but in another
3242 string. This can only be a string from a `display' property.
3243 IT should already be filled with that string. */
3244 it
->current
.string_pos
= pos
->string_pos
;
3245 eassert (STRINGP (it
->string
));
3247 bidi_init_it (IT_STRING_CHARPOS (*it
), IT_STRING_BYTEPOS (*it
),
3248 FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
3251 /* Restore position in display vector translations, control
3252 character translations or ellipses. */
3253 if (pos
->dpvec_index
>= 0)
3255 if (it
->dpvec
== NULL
)
3256 get_next_display_element (it
);
3257 eassert (it
->dpvec
&& it
->current
.dpvec_index
== 0);
3258 it
->current
.dpvec_index
= pos
->dpvec_index
;
3262 return !overlay_strings_with_newlines
;
3266 /* Initialize IT for stepping through current_buffer in window W
3267 starting at ROW->start. */
3270 init_to_row_start (struct it
*it
, struct window
*w
, struct glyph_row
*row
)
3272 init_from_display_pos (it
, w
, &row
->start
);
3273 it
->start
= row
->start
;
3274 it
->continuation_lines_width
= row
->continuation_lines_width
;
3279 /* Initialize IT for stepping through current_buffer in window W
3280 starting in the line following ROW, i.e. starting at ROW->end.
3281 Value is false if there are overlay strings with newlines at ROW's
3285 init_to_row_end (struct it
*it
, struct window
*w
, struct glyph_row
*row
)
3287 bool success
= false;
3289 if (init_from_display_pos (it
, w
, &row
->end
))
3291 if (row
->continued_p
)
3292 it
->continuation_lines_width
3293 = row
->continuation_lines_width
+ row
->pixel_width
;
3304 /***********************************************************************
3306 ***********************************************************************/
3308 /* Called when IT reaches IT->stop_charpos. Handle text property and
3309 overlay changes. Set IT->stop_charpos to the next position where
3313 handle_stop (struct it
*it
)
3315 enum prop_handled handled
;
3316 bool handle_overlay_change_p
;
3320 it
->current
.dpvec_index
= -1;
3321 handle_overlay_change_p
= !it
->ignore_overlay_strings_at_pos_p
;
3322 it
->ellipsis_p
= false;
3324 /* Use face of preceding text for ellipsis (if invisible) */
3325 if (it
->selective_display_ellipsis_p
)
3326 it
->saved_face_id
= it
->face_id
;
3328 /* Here's the description of the semantics of, and the logic behind,
3329 the various HANDLED_* statuses:
3331 HANDLED_NORMALLY means the handler did its job, and the loop
3332 should proceed to calling the next handler in order.
3334 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3335 change in the properties and overlays at current position, so the
3336 loop should be restarted, to re-invoke the handlers that were
3337 already called. This happens when fontification-functions were
3338 called by handle_fontified_prop, and actually fontified
3339 something. Another case where HANDLED_RECOMPUTE_PROPS is
3340 returned is when we discover overlay strings that need to be
3341 displayed right away. The loop below will continue for as long
3342 as the status is HANDLED_RECOMPUTE_PROPS.
3344 HANDLED_RETURN means return immediately to the caller, to
3345 continue iteration without calling any further handlers. This is
3346 used when we need to act on some property right away, for example
3347 when we need to display the ellipsis or a replacing display
3348 property, such as display string or image.
3350 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3351 consumed, and the handler switched to the next overlay string.
3352 This signals the loop below to refrain from looking for more
3353 overlays before all the overlay strings of the current overlay
3356 Some of the handlers called by the loop push the iterator state
3357 onto the stack (see 'push_it'), and arrange for the iteration to
3358 continue with another object, such as an image, a display string,
3359 or an overlay string. In most such cases, it->stop_charpos is
3360 set to the first character of the string, so that when the
3361 iteration resumes, this function will immediately be called
3362 again, to examine the properties at the beginning of the string.
3364 When a display or overlay string is exhausted, the iterator state
3365 is popped (see 'pop_it'), and iteration continues with the
3366 previous object. Again, in many such cases this function is
3367 called again to find the next position where properties might
3372 handled
= HANDLED_NORMALLY
;
3374 /* Call text property handlers. */
3375 for (p
= it_props
; p
->handler
; ++p
)
3377 handled
= p
->handler (it
);
3379 if (handled
== HANDLED_RECOMPUTE_PROPS
)
3381 else if (handled
== HANDLED_RETURN
)
3383 /* We still want to show before and after strings from
3384 overlays even if the actual buffer text is replaced. */
3385 if (!handle_overlay_change_p
3387 /* Don't call get_overlay_strings_1 if we already
3388 have overlay strings loaded, because doing so
3389 will load them again and push the iterator state
3390 onto the stack one more time, which is not
3391 expected by the rest of the code that processes
3393 || (it
->current
.overlay_string_index
< 0
3394 && !get_overlay_strings_1 (it
, 0, false)))
3397 setup_for_ellipsis (it
, 0);
3398 /* When handling a display spec, we might load an
3399 empty string. In that case, discard it here. We
3400 used to discard it in handle_single_display_spec,
3401 but that causes get_overlay_strings_1, above, to
3402 ignore overlay strings that we must check. */
3403 if (STRINGP (it
->string
) && !SCHARS (it
->string
))
3407 else if (STRINGP (it
->string
) && !SCHARS (it
->string
))
3411 it
->string_from_display_prop_p
= false;
3412 it
->from_disp_prop_p
= false;
3413 handle_overlay_change_p
= false;
3415 handled
= HANDLED_RECOMPUTE_PROPS
;
3418 else if (handled
== HANDLED_OVERLAY_STRING_CONSUMED
)
3419 handle_overlay_change_p
= false;
3422 if (handled
!= HANDLED_RECOMPUTE_PROPS
)
3424 /* Don't check for overlay strings below when set to deliver
3425 characters from a display vector. */
3426 if (it
->method
== GET_FROM_DISPLAY_VECTOR
)
3427 handle_overlay_change_p
= false;
3429 /* Handle overlay changes.
3430 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3431 if it finds overlays. */
3432 if (handle_overlay_change_p
)
3433 handled
= handle_overlay_change (it
);
3438 setup_for_ellipsis (it
, 0);
3442 while (handled
== HANDLED_RECOMPUTE_PROPS
);
3444 /* Determine where to stop next. */
3445 if (handled
== HANDLED_NORMALLY
)
3446 compute_stop_pos (it
);
3450 /* Compute IT->stop_charpos from text property and overlay change
3451 information for IT's current position. */
3454 compute_stop_pos (struct it
*it
)
3456 register INTERVAL iv
, next_iv
;
3457 Lisp_Object object
, limit
, position
;
3458 ptrdiff_t charpos
, bytepos
;
3460 if (STRINGP (it
->string
))
3462 /* Strings are usually short, so don't limit the search for
3464 it
->stop_charpos
= it
->end_charpos
;
3465 object
= it
->string
;
3467 charpos
= IT_STRING_CHARPOS (*it
);
3468 bytepos
= IT_STRING_BYTEPOS (*it
);
3474 /* If end_charpos is out of range for some reason, such as a
3475 misbehaving display function, rationalize it (Bug#5984). */
3476 if (it
->end_charpos
> ZV
)
3477 it
->end_charpos
= ZV
;
3478 it
->stop_charpos
= it
->end_charpos
;
3480 /* If next overlay change is in front of the current stop pos
3481 (which is IT->end_charpos), stop there. Note: value of
3482 next_overlay_change is point-max if no overlay change
3484 charpos
= IT_CHARPOS (*it
);
3485 bytepos
= IT_BYTEPOS (*it
);
3486 pos
= next_overlay_change (charpos
);
3487 if (pos
< it
->stop_charpos
)
3488 it
->stop_charpos
= pos
;
3490 /* Set up variables for computing the stop position from text
3491 property changes. */
3492 XSETBUFFER (object
, current_buffer
);
3493 limit
= make_number (IT_CHARPOS (*it
) + TEXT_PROP_DISTANCE_LIMIT
);
3496 /* Get the interval containing IT's position. Value is a null
3497 interval if there isn't such an interval. */
3498 position
= make_number (charpos
);
3499 iv
= validate_interval_range (object
, &position
, &position
, false);
3502 Lisp_Object values_here
[LAST_PROP_IDX
];
3505 /* Get properties here. */
3506 for (p
= it_props
; p
->handler
; ++p
)
3507 values_here
[p
->idx
] = textget (iv
->plist
,
3508 builtin_lisp_symbol (p
->name
));
3510 /* Look for an interval following iv that has different
3512 for (next_iv
= next_interval (iv
);
3515 || XFASTINT (limit
) > next_iv
->position
));
3516 next_iv
= next_interval (next_iv
))
3518 for (p
= it_props
; p
->handler
; ++p
)
3520 Lisp_Object new_value
= textget (next_iv
->plist
,
3521 builtin_lisp_symbol (p
->name
));
3522 if (!EQ (values_here
[p
->idx
], new_value
))
3532 if (INTEGERP (limit
)
3533 && next_iv
->position
>= XFASTINT (limit
))
3534 /* No text property change up to limit. */
3535 it
->stop_charpos
= min (XFASTINT (limit
), it
->stop_charpos
);
3537 /* Text properties change in next_iv. */
3538 it
->stop_charpos
= min (it
->stop_charpos
, next_iv
->position
);
3542 if (it
->cmp_it
.id
< 0)
3544 ptrdiff_t stoppos
= it
->end_charpos
;
3546 if (it
->bidi_p
&& it
->bidi_it
.scan_dir
< 0)
3548 composition_compute_stop_pos (&it
->cmp_it
, charpos
, bytepos
,
3549 stoppos
, it
->string
);
3552 eassert (STRINGP (it
->string
)
3553 || (it
->stop_charpos
>= BEGV
3554 && it
->stop_charpos
>= IT_CHARPOS (*it
)));
3558 /* Return the position of the next overlay change after POS in
3559 current_buffer. Value is point-max if no overlay change
3560 follows. This is like `next-overlay-change' but doesn't use
3564 next_overlay_change (ptrdiff_t pos
)
3566 ptrdiff_t i
, noverlays
;
3568 Lisp_Object
*overlays
;
3571 /* Get all overlays at the given position. */
3572 GET_OVERLAYS_AT (pos
, overlays
, noverlays
, &endpos
, true);
3574 /* If any of these overlays ends before endpos,
3575 use its ending point instead. */
3576 for (i
= 0; i
< noverlays
; ++i
)
3581 oend
= OVERLAY_END (overlays
[i
]);
3582 oendpos
= OVERLAY_POSITION (oend
);
3583 endpos
= min (endpos
, oendpos
);
3590 /* How many characters forward to search for a display property or
3591 display string. Searching too far forward makes the bidi display
3592 sluggish, especially in small windows. */
3593 #define MAX_DISP_SCAN 250
3595 /* Return the character position of a display string at or after
3596 position specified by POSITION. If no display string exists at or
3597 after POSITION, return ZV. A display string is either an overlay
3598 with `display' property whose value is a string, or a `display'
3599 text property whose value is a string. STRING is data about the
3600 string to iterate; if STRING->lstring is nil, we are iterating a
3601 buffer. FRAME_WINDOW_P is true when we are displaying a window
3602 on a GUI frame. DISP_PROP is set to zero if we searched
3603 MAX_DISP_SCAN characters forward without finding any display
3604 strings, non-zero otherwise. It is set to 2 if the display string
3605 uses any kind of `(space ...)' spec that will produce a stretch of
3606 white space in the text area. */
3608 compute_display_string_pos (struct text_pos
*position
,
3609 struct bidi_string_data
*string
,
3611 bool frame_window_p
, int *disp_prop
)
3613 /* OBJECT = nil means current buffer. */
3614 Lisp_Object object
, object1
;
3615 Lisp_Object pos
, spec
, limpos
;
3616 bool string_p
= string
&& (STRINGP (string
->lstring
) || string
->s
);
3617 ptrdiff_t eob
= string_p
? string
->schars
: ZV
;
3618 ptrdiff_t begb
= string_p
? 0 : BEGV
;
3619 ptrdiff_t bufpos
, charpos
= CHARPOS (*position
);
3621 (charpos
< eob
- MAX_DISP_SCAN
) ? charpos
+ MAX_DISP_SCAN
: eob
;
3622 struct text_pos tpos
;
3625 if (string
&& STRINGP (string
->lstring
))
3626 object1
= object
= string
->lstring
;
3627 else if (w
&& !string_p
)
3629 XSETWINDOW (object
, w
);
3633 object1
= object
= Qnil
;
3638 /* We don't support display properties whose values are strings
3639 that have display string properties. */
3640 || string
->from_disp_str
3641 /* C strings cannot have display properties. */
3642 || (string
->s
&& !STRINGP (object
)))
3648 /* If the character at CHARPOS is where the display string begins,
3650 pos
= make_number (charpos
);
3651 if (STRINGP (object
))
3652 bufpos
= string
->bufpos
;
3656 if (!NILP (spec
= Fget_char_property (pos
, Qdisplay
, object
))
3658 || !EQ (Fget_char_property (make_number (charpos
- 1), Qdisplay
,
3661 && (rv
= handle_display_spec (NULL
, spec
, object
, Qnil
, &tpos
, bufpos
,
3669 /* Look forward for the first character with a `display' property
3670 that will replace the underlying text when displayed. */
3671 limpos
= make_number (lim
);
3673 pos
= Fnext_single_char_property_change (pos
, Qdisplay
, object1
, limpos
);
3674 CHARPOS (tpos
) = XFASTINT (pos
);
3675 if (CHARPOS (tpos
) >= lim
)
3680 if (STRINGP (object
))
3681 BYTEPOS (tpos
) = string_char_to_byte (object
, CHARPOS (tpos
));
3683 BYTEPOS (tpos
) = CHAR_TO_BYTE (CHARPOS (tpos
));
3684 spec
= Fget_char_property (pos
, Qdisplay
, object
);
3685 if (!STRINGP (object
))
3686 bufpos
= CHARPOS (tpos
);
3687 } while (NILP (spec
)
3688 || !(rv
= handle_display_spec (NULL
, spec
, object
, Qnil
, &tpos
,
3689 bufpos
, frame_window_p
)));
3693 return CHARPOS (tpos
);
3696 /* Return the character position of the end of the display string that
3697 started at CHARPOS. If there's no display string at CHARPOS,
3698 return -1. A display string is either an overlay with `display'
3699 property whose value is a string or a `display' text property whose
3700 value is a string. */
3702 compute_display_string_end (ptrdiff_t charpos
, struct bidi_string_data
*string
)
3704 /* OBJECT = nil means current buffer. */
3705 Lisp_Object object
=
3706 (string
&& STRINGP (string
->lstring
)) ? string
->lstring
: Qnil
;
3707 Lisp_Object pos
= make_number (charpos
);
3709 (STRINGP (object
) || (string
&& string
->s
)) ? string
->schars
: ZV
;
3711 if (charpos
>= eob
|| (string
->s
&& !STRINGP (object
)))
3714 /* It could happen that the display property or overlay was removed
3715 since we found it in compute_display_string_pos above. One way
3716 this can happen is if JIT font-lock was called (through
3717 handle_fontified_prop), and jit-lock-functions remove text
3718 properties or overlays from the portion of buffer that includes
3719 CHARPOS. Muse mode is known to do that, for example. In this
3720 case, we return -1 to the caller, to signal that no display
3721 string is actually present at CHARPOS. See bidi_fetch_char for
3722 how this is handled.
3724 An alternative would be to never look for display properties past
3725 it->stop_charpos. But neither compute_display_string_pos nor
3726 bidi_fetch_char that calls it know or care where the next
3728 if (NILP (Fget_char_property (pos
, Qdisplay
, object
)))
3731 /* Look forward for the first character where the `display' property
3733 pos
= Fnext_single_char_property_change (pos
, Qdisplay
, object
, Qnil
);
3735 return XFASTINT (pos
);
3740 /***********************************************************************
3742 ***********************************************************************/
3744 /* Handle changes in the `fontified' property of the current buffer by
3745 calling hook functions from Qfontification_functions to fontify
3748 static enum prop_handled
3749 handle_fontified_prop (struct it
*it
)
3751 Lisp_Object prop
, pos
;
3752 enum prop_handled handled
= HANDLED_NORMALLY
;
3754 if (!NILP (Vmemory_full
))
3757 /* Get the value of the `fontified' property at IT's current buffer
3758 position. (The `fontified' property doesn't have a special
3759 meaning in strings.) If the value is nil, call functions from
3760 Qfontification_functions. */
3761 if (!STRINGP (it
->string
)
3763 && !NILP (Vfontification_functions
)
3764 && !NILP (Vrun_hooks
)
3765 && (pos
= make_number (IT_CHARPOS (*it
)),
3766 prop
= Fget_char_property (pos
, Qfontified
, Qnil
),
3767 /* Ignore the special cased nil value always present at EOB since
3768 no amount of fontifying will be able to change it. */
3769 NILP (prop
) && IT_CHARPOS (*it
) < Z
))
3771 ptrdiff_t count
= SPECPDL_INDEX ();
3773 struct buffer
*obuf
= current_buffer
;
3774 ptrdiff_t begv
= BEGV
, zv
= ZV
;
3775 bool old_clip_changed
= current_buffer
->clip_changed
;
3777 val
= Vfontification_functions
;
3778 specbind (Qfontification_functions
, Qnil
);
3780 eassert (it
->end_charpos
== ZV
);
3782 if (!CONSP (val
) || EQ (XCAR (val
), Qlambda
))
3783 safe_call1 (val
, pos
);
3786 Lisp_Object fns
, fn
;
3790 for (; CONSP (val
); val
= XCDR (val
))
3796 /* A value of t indicates this hook has a local
3797 binding; it means to run the global binding too.
3798 In a global value, t should not occur. If it
3799 does, we must ignore it to avoid an endless
3801 for (fns
= Fdefault_value (Qfontification_functions
);
3807 safe_call1 (fn
, pos
);
3811 safe_call1 (fn
, pos
);
3815 unbind_to (count
, Qnil
);
3817 /* Fontification functions routinely call `save-restriction'.
3818 Normally, this tags clip_changed, which can confuse redisplay
3819 (see discussion in Bug#6671). Since we don't perform any
3820 special handling of fontification changes in the case where
3821 `save-restriction' isn't called, there's no point doing so in
3822 this case either. So, if the buffer's restrictions are
3823 actually left unchanged, reset clip_changed. */
3824 if (obuf
== current_buffer
)
3826 if (begv
== BEGV
&& zv
== ZV
)
3827 current_buffer
->clip_changed
= old_clip_changed
;
3829 /* There isn't much we can reasonably do to protect against
3830 misbehaving fontification, but here's a fig leaf. */
3831 else if (BUFFER_LIVE_P (obuf
))
3832 set_buffer_internal_1 (obuf
);
3834 /* The fontification code may have added/removed text.
3835 It could do even a lot worse, but let's at least protect against
3836 the most obvious case where only the text past `pos' gets changed',
3837 as is/was done in grep.el where some escapes sequences are turned
3838 into face properties (bug#7876). */
3839 it
->end_charpos
= ZV
;
3841 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3842 something. This avoids an endless loop if they failed to
3843 fontify the text for which reason ever. */
3844 if (!NILP (Fget_char_property (pos
, Qfontified
, Qnil
)))
3845 handled
= HANDLED_RECOMPUTE_PROPS
;
3853 /***********************************************************************
3855 ***********************************************************************/
3857 /* Set up iterator IT from face properties at its current position.
3858 Called from handle_stop. */
3860 static enum prop_handled
3861 handle_face_prop (struct it
*it
)
3864 ptrdiff_t next_stop
;
3866 if (!STRINGP (it
->string
))
3869 = face_at_buffer_position (it
->w
,
3873 + TEXT_PROP_DISTANCE_LIMIT
),
3874 false, it
->base_face_id
);
3876 /* Is this a start of a run of characters with box face?
3877 Caveat: this can be called for a freshly initialized
3878 iterator; face_id is -1 in this case. We know that the new
3879 face will not change until limit, i.e. if the new face has a
3880 box, all characters up to limit will have one. But, as
3881 usual, we don't know whether limit is really the end. */
3882 if (new_face_id
!= it
->face_id
)
3884 struct face
*new_face
= FACE_FROM_ID (it
->f
, new_face_id
);
3885 /* If it->face_id is -1, old_face below will be NULL, see
3886 the definition of FACE_FROM_ID_OR_NULL. This will happen
3887 if this is the initial call that gets the face. */
3888 struct face
*old_face
= FACE_FROM_ID_OR_NULL (it
->f
, it
->face_id
);
3890 /* If the value of face_id of the iterator is -1, we have to
3891 look in front of IT's position and see whether there is a
3892 face there that's different from new_face_id. */
3893 if (!old_face
&& IT_CHARPOS (*it
) > BEG
)
3895 int prev_face_id
= face_before_it_pos (it
);
3897 old_face
= FACE_FROM_ID_OR_NULL (it
->f
, prev_face_id
);
3900 /* If the new face has a box, but the old face does not,
3901 this is the start of a run of characters with box face,
3902 i.e. this character has a shadow on the left side. */
3903 it
->start_of_box_run_p
= (new_face
->box
!= FACE_NO_BOX
3904 && (old_face
== NULL
|| !old_face
->box
));
3905 it
->face_box_p
= new_face
->box
!= FACE_NO_BOX
;
3913 Lisp_Object from_overlay
3914 = (it
->current
.overlay_string_index
>= 0
3915 ? it
->string_overlays
[it
->current
.overlay_string_index
3916 % OVERLAY_STRING_CHUNK_SIZE
]
3919 /* See if we got to this string directly or indirectly from
3920 an overlay property. That includes the before-string or
3921 after-string of an overlay, strings in display properties
3922 provided by an overlay, their text properties, etc.
3924 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3925 if (! NILP (from_overlay
))
3926 for (i
= it
->sp
- 1; i
>= 0; i
--)
3928 if (it
->stack
[i
].current
.overlay_string_index
>= 0)
3930 = it
->string_overlays
[it
->stack
[i
].current
.overlay_string_index
3931 % OVERLAY_STRING_CHUNK_SIZE
];
3932 else if (! NILP (it
->stack
[i
].from_overlay
))
3933 from_overlay
= it
->stack
[i
].from_overlay
;
3935 if (!NILP (from_overlay
))
3939 if (! NILP (from_overlay
))
3941 bufpos
= IT_CHARPOS (*it
);
3942 /* For a string from an overlay, the base face depends
3943 only on text properties and ignores overlays. */
3945 = face_for_overlay_string (it
->w
,
3949 + TEXT_PROP_DISTANCE_LIMIT
),
3957 /* For strings from a `display' property, use the face at
3958 IT's current buffer position as the base face to merge
3959 with, so that overlay strings appear in the same face as
3960 surrounding text, unless they specify their own faces.
3961 For strings from wrap-prefix and line-prefix properties,
3962 use the default face, possibly remapped via
3963 Vface_remapping_alist. */
3964 /* Note that the fact that we use the face at _buffer_
3965 position means that a 'display' property on an overlay
3966 string will not inherit the face of that overlay string,
3967 but will instead revert to the face of buffer text
3968 covered by the overlay. This is visible, e.g., when the
3969 overlay specifies a box face, but neither the buffer nor
3970 the display string do. This sounds like a design bug,
3971 but Emacs always did that since v21.1, so changing that
3972 might be a big deal. */
3973 base_face_id
= it
->string_from_prefix_prop_p
3974 ? (!NILP (Vface_remapping_alist
)
3975 ? lookup_basic_face (it
->f
, DEFAULT_FACE_ID
)
3977 : underlying_face_id (it
);
3980 new_face_id
= face_at_string_position (it
->w
,
3982 IT_STRING_CHARPOS (*it
),
3985 base_face_id
, false);
3987 /* Is this a start of a run of characters with box? Caveat:
3988 this can be called for a freshly allocated iterator; face_id
3989 is -1 is this case. We know that the new face will not
3990 change until the next check pos, i.e. if the new face has a
3991 box, all characters up to that position will have a
3992 box. But, as usual, we don't know whether that position
3993 is really the end. */
3994 if (new_face_id
!= it
->face_id
)
3996 struct face
*new_face
= FACE_FROM_ID (it
->f
, new_face_id
);
3997 struct face
*old_face
= FACE_FROM_ID_OR_NULL (it
->f
, it
->face_id
);
3999 /* If new face has a box but old face hasn't, this is the
4000 start of a run of characters with box, i.e. it has a
4001 shadow on the left side. */
4002 it
->start_of_box_run_p
4003 = new_face
->box
&& (old_face
== NULL
|| !old_face
->box
);
4004 it
->face_box_p
= new_face
->box
!= FACE_NO_BOX
;
4008 it
->face_id
= new_face_id
;
4009 return HANDLED_NORMALLY
;
4013 /* Return the ID of the face ``underlying'' IT's current position,
4014 which is in a string. If the iterator is associated with a
4015 buffer, return the face at IT's current buffer position.
4016 Otherwise, use the iterator's base_face_id. */
4019 underlying_face_id (struct it
*it
)
4021 int face_id
= it
->base_face_id
, i
;
4023 eassert (STRINGP (it
->string
));
4025 for (i
= it
->sp
- 1; i
>= 0; --i
)
4026 if (NILP (it
->stack
[i
].string
))
4027 face_id
= it
->stack
[i
].face_id
;
4033 /* Compute the face one character before or after the current position
4034 of IT, in the visual order. BEFORE_P means get the face
4035 in front (to the left in L2R paragraphs, to the right in R2L
4036 paragraphs) of IT's screen position. Value is the ID of the face. */
4039 face_before_or_after_it_pos (struct it
*it
, bool before_p
)
4042 ptrdiff_t next_check_charpos
;
4044 void *it_copy_data
= NULL
;
4046 eassert (it
->s
== NULL
);
4048 if (STRINGP (it
->string
))
4050 ptrdiff_t bufpos
, charpos
;
4053 /* No face change past the end of the string (for the case
4054 we are padding with spaces). No face change before the
4056 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
)
4057 || (IT_STRING_CHARPOS (*it
) == 0 && before_p
))
4062 /* Set charpos to the position before or after IT's current
4063 position, in the logical order, which in the non-bidi
4064 case is the same as the visual order. */
4066 charpos
= IT_STRING_CHARPOS (*it
) - 1;
4067 else if (it
->what
== IT_COMPOSITION
)
4068 /* For composition, we must check the character after the
4070 charpos
= IT_STRING_CHARPOS (*it
) + it
->cmp_it
.nchars
;
4072 charpos
= IT_STRING_CHARPOS (*it
) + 1;
4078 /* With bidi iteration, the character before the current
4079 in the visual order cannot be found by simple
4080 iteration, because "reverse" reordering is not
4081 supported. Instead, we need to start from the string
4082 beginning and go all the way to the current string
4083 position, remembering the previous position. */
4084 /* Ignore face changes before the first visible
4085 character on this display line. */
4086 if (it
->current_x
<= it
->first_visible_x
)
4088 SAVE_IT (it_copy
, *it
, it_copy_data
);
4089 IT_STRING_CHARPOS (it_copy
) = 0;
4090 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy
.f
), &it_copy
.bidi_it
);
4094 charpos
= IT_STRING_CHARPOS (it_copy
);
4095 if (charpos
>= SCHARS (it
->string
))
4097 bidi_move_to_visually_next (&it_copy
.bidi_it
);
4099 while (IT_STRING_CHARPOS (it_copy
) != IT_STRING_CHARPOS (*it
));
4101 RESTORE_IT (it
, it
, it_copy_data
);
4105 /* Set charpos to the string position of the character
4106 that comes after IT's current position in the visual
4108 int n
= (it
->what
== IT_COMPOSITION
? it
->cmp_it
.nchars
: 1);
4112 bidi_move_to_visually_next (&it_copy
.bidi_it
);
4114 charpos
= it_copy
.bidi_it
.charpos
;
4117 eassert (0 <= charpos
&& charpos
<= SCHARS (it
->string
));
4119 if (it
->current
.overlay_string_index
>= 0)
4120 bufpos
= IT_CHARPOS (*it
);
4124 base_face_id
= underlying_face_id (it
);
4126 /* Get the face for ASCII, or unibyte. */
4127 face_id
= face_at_string_position (it
->w
,
4131 &next_check_charpos
,
4132 base_face_id
, false);
4134 /* Correct the face for charsets different from ASCII. Do it
4135 for the multibyte case only. The face returned above is
4136 suitable for unibyte text if IT->string is unibyte. */
4137 if (STRING_MULTIBYTE (it
->string
))
4139 struct text_pos pos1
= string_pos (charpos
, it
->string
);
4140 const unsigned char *p
= SDATA (it
->string
) + BYTEPOS (pos1
);
4142 struct face
*face
= FACE_FROM_ID (it
->f
, face_id
);
4144 c
= string_char_and_length (p
, &len
);
4145 face_id
= FACE_FOR_CHAR (it
->f
, face
, c
, charpos
, it
->string
);
4150 struct text_pos pos
;
4152 if ((IT_CHARPOS (*it
) >= ZV
&& !before_p
)
4153 || (IT_CHARPOS (*it
) <= BEGV
&& before_p
))
4156 limit
= IT_CHARPOS (*it
) + TEXT_PROP_DISTANCE_LIMIT
;
4157 pos
= it
->current
.pos
;
4162 DEC_TEXT_POS (pos
, it
->multibyte_p
);
4165 if (it
->what
== IT_COMPOSITION
)
4167 /* For composition, we must check the position after
4169 pos
.charpos
+= it
->cmp_it
.nchars
;
4170 pos
.bytepos
+= it
->len
;
4173 INC_TEXT_POS (pos
, it
->multibyte_p
);
4182 /* With bidi iteration, the character before the current
4183 in the visual order cannot be found by simple
4184 iteration, because "reverse" reordering is not
4185 supported. Instead, we need to use the move_it_*
4186 family of functions, and move to the previous
4187 character starting from the beginning of the visual
4189 /* Ignore face changes before the first visible
4190 character on this display line. */
4191 if (it
->current_x
<= it
->first_visible_x
)
4193 SAVE_IT (it_copy
, *it
, it_copy_data
);
4194 /* Implementation note: Since move_it_in_display_line
4195 works in the iterator geometry, and thinks the first
4196 character is always the leftmost, even in R2L lines,
4197 we don't need to distinguish between the R2L and L2R
4199 current_x
= it_copy
.current_x
;
4200 move_it_vertically_backward (&it_copy
, 0);
4201 move_it_in_display_line (&it_copy
, ZV
, current_x
- 1, MOVE_TO_X
);
4202 pos
= it_copy
.current
.pos
;
4203 RESTORE_IT (it
, it
, it_copy_data
);
4207 /* Set charpos to the buffer position of the character
4208 that comes after IT's current position in the visual
4210 int n
= (it
->what
== IT_COMPOSITION
? it
->cmp_it
.nchars
: 1);
4214 bidi_move_to_visually_next (&it_copy
.bidi_it
);
4217 it_copy
.bidi_it
.charpos
, it_copy
.bidi_it
.bytepos
);
4220 eassert (BEGV
<= CHARPOS (pos
) && CHARPOS (pos
) <= ZV
);
4222 /* Determine face for CHARSET_ASCII, or unibyte. */
4223 face_id
= face_at_buffer_position (it
->w
,
4225 &next_check_charpos
,
4228 /* Correct the face for charsets different from ASCII. Do it
4229 for the multibyte case only. The face returned above is
4230 suitable for unibyte text if current_buffer is unibyte. */
4231 if (it
->multibyte_p
)
4233 int c
= FETCH_MULTIBYTE_CHAR (BYTEPOS (pos
));
4234 struct face
*face
= FACE_FROM_ID (it
->f
, face_id
);
4235 face_id
= FACE_FOR_CHAR (it
->f
, face
, c
, CHARPOS (pos
), Qnil
);
4244 /***********************************************************************
4246 ***********************************************************************/
4248 /* Set up iterator IT from invisible properties at its current
4249 position. Called from handle_stop. */
4251 static enum prop_handled
4252 handle_invisible_prop (struct it
*it
)
4254 enum prop_handled handled
= HANDLED_NORMALLY
;
4258 if (STRINGP (it
->string
))
4260 Lisp_Object end_charpos
, limit
;
4262 /* Get the value of the invisible text property at the
4263 current position. Value will be nil if there is no such
4265 end_charpos
= make_number (IT_STRING_CHARPOS (*it
));
4266 prop
= Fget_text_property (end_charpos
, Qinvisible
, it
->string
);
4267 invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4269 if (invis
!= 0 && IT_STRING_CHARPOS (*it
) < it
->end_charpos
)
4271 /* Record whether we have to display an ellipsis for the
4273 bool display_ellipsis_p
= (invis
== 2);
4274 ptrdiff_t len
, endpos
;
4276 handled
= HANDLED_RECOMPUTE_PROPS
;
4278 /* Get the position at which the next visible text can be
4279 found in IT->string, if any. */
4280 endpos
= len
= SCHARS (it
->string
);
4281 XSETINT (limit
, len
);
4285 = Fnext_single_property_change (end_charpos
, Qinvisible
,
4287 /* Since LIMIT is always an integer, so should be the
4288 value returned by Fnext_single_property_change. */
4289 eassert (INTEGERP (end_charpos
));
4290 if (INTEGERP (end_charpos
))
4292 endpos
= XFASTINT (end_charpos
);
4293 prop
= Fget_text_property (end_charpos
, Qinvisible
, it
->string
);
4294 invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4296 display_ellipsis_p
= true;
4298 else /* Should never happen; but if it does, exit the loop. */
4301 while (invis
!= 0 && endpos
< len
);
4303 if (display_ellipsis_p
)
4304 it
->ellipsis_p
= true;
4308 /* Text at END_CHARPOS is visible. Move IT there. */
4309 struct text_pos old
;
4312 old
= it
->current
.string_pos
;
4313 oldpos
= CHARPOS (old
);
4316 if (it
->bidi_it
.first_elt
4317 && it
->bidi_it
.charpos
< SCHARS (it
->string
))
4318 bidi_paragraph_init (it
->paragraph_embedding
,
4319 &it
->bidi_it
, true);
4320 /* Bidi-iterate out of the invisible text. */
4323 bidi_move_to_visually_next (&it
->bidi_it
);
4325 while (oldpos
<= it
->bidi_it
.charpos
4326 && it
->bidi_it
.charpos
< endpos
);
4328 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
4329 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
4330 if (IT_CHARPOS (*it
) >= endpos
)
4331 it
->prev_stop
= endpos
;
4335 IT_STRING_CHARPOS (*it
) = endpos
;
4336 compute_string_pos (&it
->current
.string_pos
, old
, it
->string
);
4341 /* The rest of the string is invisible. If this is an
4342 overlay string, proceed with the next overlay string
4343 or whatever comes and return a character from there. */
4344 if (it
->current
.overlay_string_index
>= 0
4345 && !display_ellipsis_p
)
4347 next_overlay_string (it
);
4348 /* Don't check for overlay strings when we just
4349 finished processing them. */
4350 handled
= HANDLED_OVERLAY_STRING_CONSUMED
;
4354 IT_STRING_CHARPOS (*it
) = SCHARS (it
->string
);
4355 IT_STRING_BYTEPOS (*it
) = SBYTES (it
->string
);
4362 ptrdiff_t newpos
, next_stop
, start_charpos
, tem
;
4363 Lisp_Object pos
, overlay
;
4365 /* First of all, is there invisible text at this position? */
4366 tem
= start_charpos
= IT_CHARPOS (*it
);
4367 pos
= make_number (tem
);
4368 prop
= get_char_property_and_overlay (pos
, Qinvisible
, it
->window
,
4370 invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4372 /* If we are on invisible text, skip over it. */
4373 if (invis
!= 0 && start_charpos
< it
->end_charpos
)
4375 /* Record whether we have to display an ellipsis for the
4377 bool display_ellipsis_p
= invis
== 2;
4379 handled
= HANDLED_RECOMPUTE_PROPS
;
4381 /* Loop skipping over invisible text. The loop is left at
4382 ZV or with IT on the first char being visible again. */
4385 /* Try to skip some invisible text. Return value is the
4386 position reached which can be equal to where we start
4387 if there is nothing invisible there. This skips both
4388 over invisible text properties and overlays with
4389 invisible property. */
4390 newpos
= skip_invisible (tem
, &next_stop
, ZV
, it
->window
);
4392 /* If we skipped nothing at all we weren't at invisible
4393 text in the first place. If everything to the end of
4394 the buffer was skipped, end the loop. */
4395 if (newpos
== tem
|| newpos
>= ZV
)
4399 /* We skipped some characters but not necessarily
4400 all there are. Check if we ended up on visible
4401 text. Fget_char_property returns the property of
4402 the char before the given position, i.e. if we
4403 get invis = 0, this means that the char at
4404 newpos is visible. */
4405 pos
= make_number (newpos
);
4406 prop
= Fget_char_property (pos
, Qinvisible
, it
->window
);
4407 invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4410 /* If we ended up on invisible text, proceed to
4411 skip starting with next_stop. */
4415 /* If there are adjacent invisible texts, don't lose the
4416 second one's ellipsis. */
4418 display_ellipsis_p
= true;
4422 /* The position newpos is now either ZV or on visible text. */
4425 ptrdiff_t bpos
= CHAR_TO_BYTE (newpos
);
4427 = bpos
== ZV_BYTE
|| FETCH_BYTE (bpos
) == '\n';
4429 = newpos
<= BEGV
|| FETCH_BYTE (bpos
- 1) == '\n';
4431 /* If the invisible text ends on a newline or on a
4432 character after a newline, we can avoid the costly,
4433 character by character, bidi iteration to NEWPOS, and
4434 instead simply reseat the iterator there. That's
4435 because all bidi reordering information is tossed at
4436 the newline. This is a big win for modes that hide
4437 complete lines, like Outline, Org, etc. */
4438 if (on_newline
|| after_newline
)
4440 struct text_pos tpos
;
4441 bidi_dir_t pdir
= it
->bidi_it
.paragraph_dir
;
4443 SET_TEXT_POS (tpos
, newpos
, bpos
);
4444 reseat_1 (it
, tpos
, false);
4445 /* If we reseat on a newline/ZV, we need to prep the
4446 bidi iterator for advancing to the next character
4447 after the newline/EOB, keeping the current paragraph
4448 direction (so that PRODUCE_GLYPHS does TRT wrt
4449 prepending/appending glyphs to a glyph row). */
4452 it
->bidi_it
.first_elt
= false;
4453 it
->bidi_it
.paragraph_dir
= pdir
;
4454 it
->bidi_it
.ch
= (bpos
== ZV_BYTE
) ? -1 : '\n';
4455 it
->bidi_it
.nchars
= 1;
4456 it
->bidi_it
.ch_len
= 1;
4459 else /* Must use the slow method. */
4461 /* With bidi iteration, the region of invisible text
4462 could start and/or end in the middle of a
4463 non-base embedding level. Therefore, we need to
4464 skip invisible text using the bidi iterator,
4465 starting at IT's current position, until we find
4466 ourselves outside of the invisible text.
4467 Skipping invisible text _after_ bidi iteration
4468 avoids affecting the visual order of the
4469 displayed text when invisible properties are
4470 added or removed. */
4471 if (it
->bidi_it
.first_elt
&& it
->bidi_it
.charpos
< ZV
)
4473 /* If we were `reseat'ed to a new paragraph,
4474 determine the paragraph base direction. We
4475 need to do it now because
4476 next_element_from_buffer may not have a
4477 chance to do it, if we are going to skip any
4478 text at the beginning, which resets the
4480 bidi_paragraph_init (it
->paragraph_embedding
,
4481 &it
->bidi_it
, true);
4485 bidi_move_to_visually_next (&it
->bidi_it
);
4487 while (it
->stop_charpos
<= it
->bidi_it
.charpos
4488 && it
->bidi_it
.charpos
< newpos
);
4489 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
4490 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
4491 /* If we overstepped NEWPOS, record its position in
4492 the iterator, so that we skip invisible text if
4493 later the bidi iteration lands us in the
4494 invisible region again. */
4495 if (IT_CHARPOS (*it
) >= newpos
)
4496 it
->prev_stop
= newpos
;
4501 IT_CHARPOS (*it
) = newpos
;
4502 IT_BYTEPOS (*it
) = CHAR_TO_BYTE (newpos
);
4505 if (display_ellipsis_p
)
4507 /* Make sure that the glyphs of the ellipsis will get
4508 correct `charpos' values. If we would not update
4509 it->position here, the glyphs would belong to the
4510 last visible character _before_ the invisible
4511 text, which confuses `set_cursor_from_row'.
4513 We use the last invisible position instead of the
4514 first because this way the cursor is always drawn on
4515 the first "." of the ellipsis, whenever PT is inside
4516 the invisible text. Otherwise the cursor would be
4517 placed _after_ the ellipsis when the point is after the
4518 first invisible character. */
4519 if (!STRINGP (it
->object
))
4521 it
->position
.charpos
= newpos
- 1;
4522 it
->position
.bytepos
= CHAR_TO_BYTE (it
->position
.charpos
);
4526 /* If there are before-strings at the start of invisible
4527 text, and the text is invisible because of a text
4528 property, arrange to show before-strings because 20.x did
4529 it that way. (If the text is invisible because of an
4530 overlay property instead of a text property, this is
4531 already handled in the overlay code.) */
4533 && get_overlay_strings (it
, it
->stop_charpos
))
4535 handled
= HANDLED_RECOMPUTE_PROPS
;
4538 it
->stack
[it
->sp
- 1].display_ellipsis_p
= display_ellipsis_p
;
4539 /* The call to get_overlay_strings above recomputes
4540 it->stop_charpos, but it only considers changes
4541 in properties and overlays beyond iterator's
4542 current position. This causes us to miss changes
4543 that happen exactly where the invisible property
4544 ended. So we play it safe here and force the
4545 iterator to check for potential stop positions
4546 immediately after the invisible text. Note that
4547 if get_overlay_strings returns true, it
4548 normally also pushed the iterator stack, so we
4549 need to update the stop position in the slot
4550 below the current one. */
4551 it
->stack
[it
->sp
- 1].stop_charpos
4552 = CHARPOS (it
->stack
[it
->sp
- 1].current
.pos
);
4555 else if (display_ellipsis_p
)
4557 it
->ellipsis_p
= true;
4558 /* Let the ellipsis display before
4559 considering any properties of the following char.
4560 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4561 handled
= HANDLED_RETURN
;
4570 /* Make iterator IT return `...' next.
4571 Replaces LEN characters from buffer. */
4574 setup_for_ellipsis (struct it
*it
, int len
)
4576 /* Use the display table definition for `...'. Invalid glyphs
4577 will be handled by the method returning elements from dpvec. */
4578 if (it
->dp
&& VECTORP (DISP_INVIS_VECTOR (it
->dp
)))
4580 struct Lisp_Vector
*v
= XVECTOR (DISP_INVIS_VECTOR (it
->dp
));
4581 it
->dpvec
= v
->contents
;
4582 it
->dpend
= v
->contents
+ v
->header
.size
;
4586 /* Default `...'. */
4587 it
->dpvec
= default_invis_vector
;
4588 it
->dpend
= default_invis_vector
+ 3;
4591 it
->dpvec_char_len
= len
;
4592 it
->current
.dpvec_index
= 0;
4593 it
->dpvec_face_id
= -1;
4595 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4596 face as the preceding text. IT->saved_face_id was set in
4597 handle_stop to the face of the preceding character, and will be
4598 different from IT->face_id only if the invisible text skipped in
4599 handle_invisible_prop has some non-default face on its first
4600 character. We thus ignore the face of the invisible text when we
4601 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4602 if (it
->saved_face_id
>= 0)
4603 it
->face_id
= it
->saved_face_id
;
4605 /* If the ellipsis represents buffer text, it means we advanced in
4606 the buffer, so we should no longer ignore overlay strings. */
4607 if (it
->method
== GET_FROM_BUFFER
)
4608 it
->ignore_overlay_strings_at_pos_p
= false;
4610 it
->method
= GET_FROM_DISPLAY_VECTOR
;
4611 it
->ellipsis_p
= true;
4616 /***********************************************************************
4618 ***********************************************************************/
4620 /* Set up iterator IT from `display' property at its current position.
4621 Called from handle_stop.
4622 We return HANDLED_RETURN if some part of the display property
4623 overrides the display of the buffer text itself.
4624 Otherwise we return HANDLED_NORMALLY. */
4626 static enum prop_handled
4627 handle_display_prop (struct it
*it
)
4629 Lisp_Object propval
, object
, overlay
;
4630 struct text_pos
*position
;
4632 /* Nonzero if some property replaces the display of the text itself. */
4633 int display_replaced
= 0;
4635 if (STRINGP (it
->string
))
4637 object
= it
->string
;
4638 position
= &it
->current
.string_pos
;
4639 bufpos
= CHARPOS (it
->current
.pos
);
4643 XSETWINDOW (object
, it
->w
);
4644 position
= &it
->current
.pos
;
4645 bufpos
= CHARPOS (*position
);
4648 /* Reset those iterator values set from display property values. */
4649 it
->slice
.x
= it
->slice
.y
= it
->slice
.width
= it
->slice
.height
= Qnil
;
4650 it
->space_width
= Qnil
;
4651 it
->font_height
= Qnil
;
4654 /* We don't support recursive `display' properties, i.e. string
4655 values that have a string `display' property, that have a string
4656 `display' property etc. */
4657 if (!it
->string_from_display_prop_p
)
4658 it
->area
= TEXT_AREA
;
4660 propval
= get_char_property_and_overlay (make_number (position
->charpos
),
4661 Qdisplay
, object
, &overlay
);
4663 return HANDLED_NORMALLY
;
4664 /* Now OVERLAY is the overlay that gave us this property, or nil
4665 if it was a text property. */
4667 if (!STRINGP (it
->string
))
4668 object
= it
->w
->contents
;
4670 display_replaced
= handle_display_spec (it
, propval
, object
, overlay
,
4672 FRAME_WINDOW_P (it
->f
));
4673 return display_replaced
!= 0 ? HANDLED_RETURN
: HANDLED_NORMALLY
;
4676 /* Subroutine of handle_display_prop. Returns non-zero if the display
4677 specification in SPEC is a replacing specification, i.e. it would
4678 replace the text covered by `display' property with something else,
4679 such as an image or a display string. If SPEC includes any kind or
4680 `(space ...) specification, the value is 2; this is used by
4681 compute_display_string_pos, which see.
4683 See handle_single_display_spec for documentation of arguments.
4684 FRAME_WINDOW_P is true if the window being redisplayed is on a
4685 GUI frame; this argument is used only if IT is NULL, see below.
4687 IT can be NULL, if this is called by the bidi reordering code
4688 through compute_display_string_pos, which see. In that case, this
4689 function only examines SPEC, but does not otherwise "handle" it, in
4690 the sense that it doesn't set up members of IT from the display
4693 handle_display_spec (struct it
*it
, Lisp_Object spec
, Lisp_Object object
,
4694 Lisp_Object overlay
, struct text_pos
*position
,
4695 ptrdiff_t bufpos
, bool frame_window_p
)
4700 /* Simple specifications. */
4701 && !EQ (XCAR (spec
), Qimage
)
4702 #ifdef HAVE_XWIDGETS
4703 && !EQ (XCAR (spec
), Qxwidget
)
4705 && !EQ (XCAR (spec
), Qspace
)
4706 && !EQ (XCAR (spec
), Qwhen
)
4707 && !EQ (XCAR (spec
), Qslice
)
4708 && !EQ (XCAR (spec
), Qspace_width
)
4709 && !EQ (XCAR (spec
), Qheight
)
4710 && !EQ (XCAR (spec
), Qraise
)
4711 /* Marginal area specifications. */
4712 && !(CONSP (XCAR (spec
)) && EQ (XCAR (XCAR (spec
)), Qmargin
))
4713 && !EQ (XCAR (spec
), Qleft_fringe
)
4714 && !EQ (XCAR (spec
), Qright_fringe
)
4715 && !NILP (XCAR (spec
)))
4717 for (; CONSP (spec
); spec
= XCDR (spec
))
4719 int rv
= handle_single_display_spec (it
, XCAR (spec
), object
,
4720 overlay
, position
, bufpos
,
4721 replacing
, frame_window_p
);
4725 /* If some text in a string is replaced, `position' no
4726 longer points to the position of `object'. */
4727 if (!it
|| STRINGP (object
))
4732 else if (VECTORP (spec
))
4735 for (i
= 0; i
< ASIZE (spec
); ++i
)
4737 int rv
= handle_single_display_spec (it
, AREF (spec
, i
), object
,
4738 overlay
, position
, bufpos
,
4739 replacing
, frame_window_p
);
4743 /* If some text in a string is replaced, `position' no
4744 longer points to the position of `object'. */
4745 if (!it
|| STRINGP (object
))
4751 replacing
= handle_single_display_spec (it
, spec
, object
, overlay
, position
,
4752 bufpos
, 0, frame_window_p
);
4756 /* Value is the position of the end of the `display' property starting
4757 at START_POS in OBJECT. */
4759 static struct text_pos
4760 display_prop_end (struct it
*it
, Lisp_Object object
, struct text_pos start_pos
)
4763 struct text_pos end_pos
;
4765 end
= Fnext_single_char_property_change (make_number (CHARPOS (start_pos
)),
4766 Qdisplay
, object
, Qnil
);
4767 CHARPOS (end_pos
) = XFASTINT (end
);
4768 if (STRINGP (object
))
4769 compute_string_pos (&end_pos
, start_pos
, it
->string
);
4771 BYTEPOS (end_pos
) = CHAR_TO_BYTE (XFASTINT (end
));
4777 /* Set up IT from a single `display' property specification SPEC. OBJECT
4778 is the object in which the `display' property was found. *POSITION
4779 is the position in OBJECT at which the `display' property was found.
4780 BUFPOS is the buffer position of OBJECT (different from POSITION if
4781 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4782 previously saw a display specification which already replaced text
4783 display with something else, for example an image; we ignore such
4784 properties after the first one has been processed.
4786 OVERLAY is the overlay this `display' property came from,
4787 or nil if it was a text property.
4789 If SPEC is a `space' or `image' specification, and in some other
4790 cases too, set *POSITION to the position where the `display'
4793 If IT is NULL, only examine the property specification in SPEC, but
4794 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4795 is intended to be displayed in a window on a GUI frame.
4797 Value is non-zero if something was found which replaces the display
4798 of buffer or string text. */
4801 handle_single_display_spec (struct it
*it
, Lisp_Object spec
, Lisp_Object object
,
4802 Lisp_Object overlay
, struct text_pos
*position
,
4803 ptrdiff_t bufpos
, int display_replaced
,
4804 bool frame_window_p
)
4807 Lisp_Object location
, value
;
4808 struct text_pos start_pos
= *position
;
4810 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4811 If the result is non-nil, use VALUE instead of SPEC. */
4813 if (CONSP (spec
) && EQ (XCAR (spec
), Qwhen
))
4822 if (!NILP (form
) && !EQ (form
, Qt
))
4824 ptrdiff_t count
= SPECPDL_INDEX ();
4826 /* Bind `object' to the object having the `display' property, a
4827 buffer or string. Bind `position' to the position in the
4828 object where the property was found, and `buffer-position'
4829 to the current position in the buffer. */
4832 XSETBUFFER (object
, current_buffer
);
4833 specbind (Qobject
, object
);
4834 specbind (Qposition
, make_number (CHARPOS (*position
)));
4835 specbind (Qbuffer_position
, make_number (bufpos
));
4836 form
= safe_eval (form
);
4837 unbind_to (count
, Qnil
);
4843 /* Handle `(height HEIGHT)' specifications. */
4845 && EQ (XCAR (spec
), Qheight
)
4846 && CONSP (XCDR (spec
)))
4850 if (!FRAME_WINDOW_P (it
->f
))
4853 it
->font_height
= XCAR (XCDR (spec
));
4854 if (!NILP (it
->font_height
))
4856 int new_height
= -1;
4858 if (CONSP (it
->font_height
)
4859 && (EQ (XCAR (it
->font_height
), Qplus
)
4860 || EQ (XCAR (it
->font_height
), Qminus
))
4861 && CONSP (XCDR (it
->font_height
))
4862 && RANGED_INTEGERP (0, XCAR (XCDR (it
->font_height
)), INT_MAX
))
4864 /* `(+ N)' or `(- N)' where N is an integer. */
4865 int steps
= XINT (XCAR (XCDR (it
->font_height
)));
4866 if (EQ (XCAR (it
->font_height
), Qplus
))
4868 it
->face_id
= smaller_face (it
->f
, it
->face_id
, steps
);
4870 else if (FUNCTIONP (it
->font_height
))
4872 /* Call function with current height as argument.
4873 Value is the new height. */
4874 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
4876 height
= safe_call1 (it
->font_height
,
4877 face
->lface
[LFACE_HEIGHT_INDEX
]);
4878 if (NUMBERP (height
))
4879 new_height
= XFLOATINT (height
);
4881 else if (NUMBERP (it
->font_height
))
4883 /* Value is a multiple of the canonical char height. */
4886 f
= FACE_FROM_ID (it
->f
,
4887 lookup_basic_face (it
->f
, DEFAULT_FACE_ID
));
4888 new_height
= (XFLOATINT (it
->font_height
)
4889 * XINT (f
->lface
[LFACE_HEIGHT_INDEX
]));
4893 /* Evaluate IT->font_height with `height' bound to the
4894 current specified height to get the new height. */
4895 ptrdiff_t count
= SPECPDL_INDEX ();
4896 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
4898 specbind (Qheight
, face
->lface
[LFACE_HEIGHT_INDEX
]);
4899 value
= safe_eval (it
->font_height
);
4900 unbind_to (count
, Qnil
);
4902 if (NUMBERP (value
))
4903 new_height
= XFLOATINT (value
);
4907 it
->face_id
= face_with_height (it
->f
, it
->face_id
, new_height
);
4914 /* Handle `(space-width WIDTH)'. */
4916 && EQ (XCAR (spec
), Qspace_width
)
4917 && CONSP (XCDR (spec
)))
4921 if (!FRAME_WINDOW_P (it
->f
))
4924 value
= XCAR (XCDR (spec
));
4925 if (NUMBERP (value
) && XFLOATINT (value
) > 0)
4926 it
->space_width
= value
;
4932 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4934 && EQ (XCAR (spec
), Qslice
))
4940 if (!FRAME_WINDOW_P (it
->f
))
4943 if (tem
= XCDR (spec
), CONSP (tem
))
4945 it
->slice
.x
= XCAR (tem
);
4946 if (tem
= XCDR (tem
), CONSP (tem
))
4948 it
->slice
.y
= XCAR (tem
);
4949 if (tem
= XCDR (tem
), CONSP (tem
))
4951 it
->slice
.width
= XCAR (tem
);
4952 if (tem
= XCDR (tem
), CONSP (tem
))
4953 it
->slice
.height
= XCAR (tem
);
4962 /* Handle `(raise FACTOR)'. */
4964 && EQ (XCAR (spec
), Qraise
)
4965 && CONSP (XCDR (spec
)))
4969 if (!FRAME_WINDOW_P (it
->f
))
4972 #ifdef HAVE_WINDOW_SYSTEM
4973 value
= XCAR (XCDR (spec
));
4974 if (NUMBERP (value
))
4976 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
4977 it
->voffset
= - (XFLOATINT (value
)
4978 * (normal_char_height (face
->font
, -1)));
4980 #endif /* HAVE_WINDOW_SYSTEM */
4986 /* Don't handle the other kinds of display specifications
4987 inside a string that we got from a `display' property. */
4988 if (it
&& it
->string_from_display_prop_p
)
4991 /* Characters having this form of property are not displayed, so
4992 we have to find the end of the property. */
4995 start_pos
= *position
;
4996 *position
= display_prop_end (it
, object
, start_pos
);
4997 /* If the display property comes from an overlay, don't consider
4998 any potential stop_charpos values before the end of that
4999 overlay. Since display_prop_end will happily find another
5000 'display' property coming from some other overlay or text
5001 property on buffer positions before this overlay's end, we
5002 need to ignore them, or else we risk displaying this
5003 overlay's display string/image twice. */
5004 if (!NILP (overlay
))
5006 ptrdiff_t ovendpos
= OVERLAY_POSITION (OVERLAY_END (overlay
));
5008 if (ovendpos
> CHARPOS (*position
))
5009 SET_TEXT_POS (*position
, ovendpos
, CHAR_TO_BYTE (ovendpos
));
5014 /* Stop the scan at that end position--we assume that all
5015 text properties change there. */
5017 it
->stop_charpos
= position
->charpos
;
5019 /* Handle `(left-fringe BITMAP [FACE])'
5020 and `(right-fringe BITMAP [FACE])'. */
5022 && (EQ (XCAR (spec
), Qleft_fringe
)
5023 || EQ (XCAR (spec
), Qright_fringe
))
5024 && CONSP (XCDR (spec
)))
5028 if (!FRAME_WINDOW_P (it
->f
))
5029 /* If we return here, POSITION has been advanced
5030 across the text with this property. */
5032 /* Synchronize the bidi iterator with POSITION. This is
5033 needed because we are not going to push the iterator
5034 on behalf of this display property, so there will be
5035 no pop_it call to do this synchronization for us. */
5038 it
->position
= *position
;
5039 iterate_out_of_display_property (it
);
5040 *position
= it
->position
;
5045 else if (!frame_window_p
)
5048 #ifdef HAVE_WINDOW_SYSTEM
5049 value
= XCAR (XCDR (spec
));
5050 int fringe_bitmap
= SYMBOLP (value
) ? lookup_fringe_bitmap (value
) : 0;
5051 if (! fringe_bitmap
)
5052 /* If we return here, POSITION has been advanced
5053 across the text with this property. */
5055 if (it
&& it
->bidi_p
)
5057 it
->position
= *position
;
5058 iterate_out_of_display_property (it
);
5059 *position
= it
->position
;
5066 int face_id
= lookup_basic_face (it
->f
, DEFAULT_FACE_ID
);
5068 if (CONSP (XCDR (XCDR (spec
))))
5070 Lisp_Object face_name
= XCAR (XCDR (XCDR (spec
)));
5071 int face_id2
= lookup_derived_face (it
->f
, face_name
,
5072 FRINGE_FACE_ID
, false);
5077 /* Save current settings of IT so that we can restore them
5078 when we are finished with the glyph property value. */
5079 push_it (it
, position
);
5081 it
->area
= TEXT_AREA
;
5082 it
->what
= IT_IMAGE
;
5083 it
->image_id
= -1; /* no image */
5084 it
->position
= start_pos
;
5085 it
->object
= NILP (object
) ? it
->w
->contents
: object
;
5086 it
->method
= GET_FROM_IMAGE
;
5087 it
->from_overlay
= Qnil
;
5088 it
->face_id
= face_id
;
5089 it
->from_disp_prop_p
= true;
5091 /* Say that we haven't consumed the characters with
5092 `display' property yet. The call to pop_it in
5093 set_iterator_to_next will clean this up. */
5094 *position
= start_pos
;
5096 if (EQ (XCAR (spec
), Qleft_fringe
))
5098 it
->left_user_fringe_bitmap
= fringe_bitmap
;
5099 it
->left_user_fringe_face_id
= face_id
;
5103 it
->right_user_fringe_bitmap
= fringe_bitmap
;
5104 it
->right_user_fringe_face_id
= face_id
;
5107 #endif /* HAVE_WINDOW_SYSTEM */
5111 /* Prepare to handle `((margin left-margin) ...)',
5112 `((margin right-margin) ...)' and `((margin nil) ...)'
5113 prefixes for display specifications. */
5114 location
= Qunbound
;
5115 if (CONSP (spec
) && CONSP (XCAR (spec
)))
5119 value
= XCDR (spec
);
5121 value
= XCAR (value
);
5124 if (EQ (XCAR (tem
), Qmargin
)
5125 && (tem
= XCDR (tem
),
5126 tem
= CONSP (tem
) ? XCAR (tem
) : Qnil
,
5128 || EQ (tem
, Qleft_margin
)
5129 || EQ (tem
, Qright_margin
))))
5133 if (EQ (location
, Qunbound
))
5139 /* After this point, VALUE is the property after any
5140 margin prefix has been stripped. It must be a string,
5141 an image specification, or `(space ...)'.
5143 LOCATION specifies where to display: `left-margin',
5144 `right-margin' or nil. */
5146 bool valid_p
= (STRINGP (value
)
5147 #ifdef HAVE_WINDOW_SYSTEM
5148 || ((it
? FRAME_WINDOW_P (it
->f
) : frame_window_p
)
5149 && valid_image_p (value
))
5150 #endif /* not HAVE_WINDOW_SYSTEM */
5151 || (CONSP (value
) && EQ (XCAR (value
), Qspace
))
5152 || ((it
? FRAME_WINDOW_P (it
->f
) : frame_window_p
)
5153 && valid_xwidget_spec_p (value
)));
5155 if (valid_p
&& display_replaced
== 0)
5161 /* Callers need to know whether the display spec is any kind
5162 of `(space ...)' spec that is about to affect text-area
5164 if (CONSP (value
) && EQ (XCAR (value
), Qspace
) && NILP (location
))
5169 /* Save current settings of IT so that we can restore them
5170 when we are finished with the glyph property value. */
5171 push_it (it
, position
);
5172 it
->from_overlay
= overlay
;
5173 it
->from_disp_prop_p
= true;
5175 if (NILP (location
))
5176 it
->area
= TEXT_AREA
;
5177 else if (EQ (location
, Qleft_margin
))
5178 it
->area
= LEFT_MARGIN_AREA
;
5180 it
->area
= RIGHT_MARGIN_AREA
;
5182 if (STRINGP (value
))
5185 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
5186 it
->current
.overlay_string_index
= -1;
5187 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = 0;
5188 it
->end_charpos
= it
->string_nchars
= SCHARS (it
->string
);
5189 it
->method
= GET_FROM_STRING
;
5190 it
->stop_charpos
= 0;
5192 it
->base_level_stop
= 0;
5193 it
->string_from_display_prop_p
= true;
5194 /* Say that we haven't consumed the characters with
5195 `display' property yet. The call to pop_it in
5196 set_iterator_to_next will clean this up. */
5197 if (BUFFERP (object
))
5198 *position
= start_pos
;
5200 /* Force paragraph direction to be that of the parent
5201 object. If the parent object's paragraph direction is
5202 not yet determined, default to L2R. */
5203 if (it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
5204 it
->paragraph_embedding
= it
->bidi_it
.paragraph_dir
;
5206 it
->paragraph_embedding
= L2R
;
5208 /* Set up the bidi iterator for this display string. */
5211 it
->bidi_it
.string
.lstring
= it
->string
;
5212 it
->bidi_it
.string
.s
= NULL
;
5213 it
->bidi_it
.string
.schars
= it
->end_charpos
;
5214 it
->bidi_it
.string
.bufpos
= bufpos
;
5215 it
->bidi_it
.string
.from_disp_str
= true;
5216 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
5217 it
->bidi_it
.w
= it
->w
;
5218 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
5221 else if (CONSP (value
) && EQ (XCAR (value
), Qspace
))
5223 it
->method
= GET_FROM_STRETCH
;
5225 *position
= it
->position
= start_pos
;
5226 retval
= 1 + (it
->area
== TEXT_AREA
);
5228 else if (valid_xwidget_spec_p (value
))
5230 it
->what
= IT_XWIDGET
;
5231 it
->method
= GET_FROM_XWIDGET
;
5232 it
->position
= start_pos
;
5233 it
->object
= NILP (object
) ? it
->w
->contents
: object
;
5234 *position
= start_pos
;
5235 it
->xwidget
= lookup_xwidget (value
);
5237 #ifdef HAVE_WINDOW_SYSTEM
5240 it
->what
= IT_IMAGE
;
5241 it
->image_id
= lookup_image (it
->f
, value
);
5242 it
->position
= start_pos
;
5243 it
->object
= NILP (object
) ? it
->w
->contents
: object
;
5244 it
->method
= GET_FROM_IMAGE
;
5246 /* Say that we haven't consumed the characters with
5247 `display' property yet. The call to pop_it in
5248 set_iterator_to_next will clean this up. */
5249 *position
= start_pos
;
5251 #endif /* HAVE_WINDOW_SYSTEM */
5256 /* Invalid property or property not supported. Restore
5257 POSITION to what it was before. */
5258 *position
= start_pos
;
5262 /* Check if PROP is a display property value whose text should be
5263 treated as intangible. OVERLAY is the overlay from which PROP
5264 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5265 specify the buffer position covered by PROP. */
5268 display_prop_intangible_p (Lisp_Object prop
, Lisp_Object overlay
,
5269 ptrdiff_t charpos
, ptrdiff_t bytepos
)
5271 bool frame_window_p
= FRAME_WINDOW_P (XFRAME (selected_frame
));
5272 struct text_pos position
;
5274 SET_TEXT_POS (position
, charpos
, bytepos
);
5275 return (handle_display_spec (NULL
, prop
, Qnil
, overlay
,
5276 &position
, charpos
, frame_window_p
)
5281 /* Return true if PROP is a display sub-property value containing STRING.
5283 Implementation note: this and the following function are really
5284 special cases of handle_display_spec and
5285 handle_single_display_spec, and should ideally use the same code.
5286 Until they do, these two pairs must be consistent and must be
5287 modified in sync. */
5290 single_display_spec_string_p (Lisp_Object prop
, Lisp_Object string
)
5292 if (EQ (string
, prop
))
5295 /* Skip over `when FORM'. */
5296 if (CONSP (prop
) && EQ (XCAR (prop
), Qwhen
))
5301 /* Actually, the condition following `when' should be eval'ed,
5302 like handle_single_display_spec does, and we should return
5303 false if it evaluates to nil. However, this function is
5304 called only when the buffer was already displayed and some
5305 glyph in the glyph matrix was found to come from a display
5306 string. Therefore, the condition was already evaluated, and
5307 the result was non-nil, otherwise the display string wouldn't
5308 have been displayed and we would have never been called for
5309 this property. Thus, we can skip the evaluation and assume
5310 its result is non-nil. */
5315 /* Skip over `margin LOCATION'. */
5316 if (EQ (XCAR (prop
), Qmargin
))
5327 return EQ (prop
, string
) || (CONSP (prop
) && EQ (XCAR (prop
), string
));
5331 /* Return true if STRING appears in the `display' property PROP. */
5334 display_prop_string_p (Lisp_Object prop
, Lisp_Object string
)
5337 && !EQ (XCAR (prop
), Qwhen
)
5338 && !(CONSP (XCAR (prop
)) && EQ (Qmargin
, XCAR (XCAR (prop
)))))
5340 /* A list of sub-properties. */
5341 while (CONSP (prop
))
5343 if (single_display_spec_string_p (XCAR (prop
), string
))
5348 else if (VECTORP (prop
))
5350 /* A vector of sub-properties. */
5352 for (i
= 0; i
< ASIZE (prop
); ++i
)
5353 if (single_display_spec_string_p (AREF (prop
, i
), string
))
5357 return single_display_spec_string_p (prop
, string
);
5362 /* Look for STRING in overlays and text properties in the current
5363 buffer, between character positions FROM and TO (excluding TO).
5364 BACK_P means look back (in this case, TO is supposed to be
5366 Value is the first character position where STRING was found, or
5367 zero if it wasn't found before hitting TO.
5369 This function may only use code that doesn't eval because it is
5370 called asynchronously from note_mouse_highlight. */
5373 string_buffer_position_lim (Lisp_Object string
,
5374 ptrdiff_t from
, ptrdiff_t to
, bool back_p
)
5376 Lisp_Object limit
, prop
, pos
;
5379 pos
= make_number (max (from
, BEGV
));
5381 if (!back_p
) /* looking forward */
5383 limit
= make_number (min (to
, ZV
));
5384 while (!found
&& !EQ (pos
, limit
))
5386 prop
= Fget_char_property (pos
, Qdisplay
, Qnil
);
5387 if (!NILP (prop
) && display_prop_string_p (prop
, string
))
5390 pos
= Fnext_single_char_property_change (pos
, Qdisplay
, Qnil
,
5394 else /* looking back */
5396 limit
= make_number (max (to
, BEGV
));
5397 while (!found
&& !EQ (pos
, limit
))
5399 prop
= Fget_char_property (pos
, Qdisplay
, Qnil
);
5400 if (!NILP (prop
) && display_prop_string_p (prop
, string
))
5403 pos
= Fprevious_single_char_property_change (pos
, Qdisplay
, Qnil
,
5408 return found
? XINT (pos
) : 0;
5411 /* Determine which buffer position in current buffer STRING comes from.
5412 AROUND_CHARPOS is an approximate position where it could come from.
5413 Value is the buffer position or 0 if it couldn't be determined.
5415 This function is necessary because we don't record buffer positions
5416 in glyphs generated from strings (to keep struct glyph small).
5417 This function may only use code that doesn't eval because it is
5418 called asynchronously from note_mouse_highlight. */
5421 string_buffer_position (Lisp_Object string
, ptrdiff_t around_charpos
)
5423 const int MAX_DISTANCE
= 1000;
5424 ptrdiff_t found
= string_buffer_position_lim (string
, around_charpos
,
5425 around_charpos
+ MAX_DISTANCE
,
5429 found
= string_buffer_position_lim (string
, around_charpos
,
5430 around_charpos
- MAX_DISTANCE
, true);
5436 /***********************************************************************
5437 `composition' property
5438 ***********************************************************************/
5440 /* Set up iterator IT from `composition' property at its current
5441 position. Called from handle_stop. */
5443 static enum prop_handled
5444 handle_composition_prop (struct it
*it
)
5446 Lisp_Object prop
, string
;
5447 ptrdiff_t pos
, pos_byte
, start
, end
;
5449 if (STRINGP (it
->string
))
5453 pos
= IT_STRING_CHARPOS (*it
);
5454 pos_byte
= IT_STRING_BYTEPOS (*it
);
5455 string
= it
->string
;
5456 s
= SDATA (string
) + pos_byte
;
5457 it
->c
= STRING_CHAR (s
);
5461 pos
= IT_CHARPOS (*it
);
5462 pos_byte
= IT_BYTEPOS (*it
);
5464 it
->c
= FETCH_CHAR (pos_byte
);
5467 /* If there's a valid composition and point is not inside of the
5468 composition (in the case that the composition is from the current
5469 buffer), draw a glyph composed from the composition components. */
5470 if (find_composition (pos
, -1, &start
, &end
, &prop
, string
)
5471 && composition_valid_p (start
, end
, prop
)
5472 && (STRINGP (it
->string
) || (PT
<= start
|| PT
>= end
)))
5475 /* As we can't handle this situation (perhaps font-lock added
5476 a new composition), we just return here hoping that next
5477 redisplay will detect this composition much earlier. */
5478 return HANDLED_NORMALLY
;
5481 if (STRINGP (it
->string
))
5482 pos_byte
= string_char_to_byte (it
->string
, start
);
5484 pos_byte
= CHAR_TO_BYTE (start
);
5486 it
->cmp_it
.id
= get_composition_id (start
, pos_byte
, end
- start
,
5489 if (it
->cmp_it
.id
>= 0)
5492 it
->cmp_it
.nchars
= COMPOSITION_LENGTH (prop
);
5493 it
->cmp_it
.nglyphs
= -1;
5497 return HANDLED_NORMALLY
;
5502 /***********************************************************************
5504 ***********************************************************************/
5506 /* The following structure is used to record overlay strings for
5507 later sorting in load_overlay_strings. */
5509 struct overlay_entry
5511 Lisp_Object overlay
;
5514 bool after_string_p
;
5518 /* Set up iterator IT from overlay strings at its current position.
5519 Called from handle_stop. */
5521 static enum prop_handled
5522 handle_overlay_change (struct it
*it
)
5524 if (!STRINGP (it
->string
) && get_overlay_strings (it
, 0))
5525 return HANDLED_RECOMPUTE_PROPS
;
5527 return HANDLED_NORMALLY
;
5531 /* Set up the next overlay string for delivery by IT, if there is an
5532 overlay string to deliver. Called by set_iterator_to_next when the
5533 end of the current overlay string is reached. If there are more
5534 overlay strings to display, IT->string and
5535 IT->current.overlay_string_index are set appropriately here.
5536 Otherwise IT->string is set to nil. */
5539 next_overlay_string (struct it
*it
)
5541 ++it
->current
.overlay_string_index
;
5542 if (it
->current
.overlay_string_index
== it
->n_overlay_strings
)
5544 /* No more overlay strings. Restore IT's settings to what
5545 they were before overlay strings were processed, and
5546 continue to deliver from current_buffer. */
5548 it
->ellipsis_p
= it
->stack
[it
->sp
- 1].display_ellipsis_p
;
5551 || (NILP (it
->string
)
5552 && it
->method
== GET_FROM_BUFFER
5553 && it
->stop_charpos
>= BEGV
5554 && it
->stop_charpos
<= it
->end_charpos
));
5555 it
->current
.overlay_string_index
= -1;
5556 it
->n_overlay_strings
= 0;
5557 /* If there's an empty display string on the stack, pop the
5558 stack, to resync the bidi iterator with IT's position. Such
5559 empty strings are pushed onto the stack in
5560 get_overlay_strings_1. */
5561 if (it
->sp
> 0 && STRINGP (it
->string
) && !SCHARS (it
->string
))
5564 /* Since we've exhausted overlay strings at this buffer
5565 position, set the flag to ignore overlays until we move to
5566 another position. The flag is reset in
5567 next_element_from_buffer. */
5568 it
->ignore_overlay_strings_at_pos_p
= true;
5570 /* If we're at the end of the buffer, record that we have
5571 processed the overlay strings there already, so that
5572 next_element_from_buffer doesn't try it again. */
5573 if (NILP (it
->string
)
5574 && IT_CHARPOS (*it
) >= it
->end_charpos
5575 && it
->overlay_strings_charpos
>= it
->end_charpos
)
5576 it
->overlay_strings_at_end_processed_p
= true;
5577 /* Note: we reset overlay_strings_charpos only here, to make
5578 sure the just-processed overlays were indeed at EOB.
5579 Otherwise, overlays on text with invisible text property,
5580 which are processed with IT's position past the invisible
5581 text, might fool us into thinking the overlays at EOB were
5582 already processed (linum-mode can cause this, for
5584 it
->overlay_strings_charpos
= -1;
5588 /* There are more overlay strings to process. If
5589 IT->current.overlay_string_index has advanced to a position
5590 where we must load IT->overlay_strings with more strings, do
5591 it. We must load at the IT->overlay_strings_charpos where
5592 IT->n_overlay_strings was originally computed; when invisible
5593 text is present, this might not be IT_CHARPOS (Bug#7016). */
5594 int i
= it
->current
.overlay_string_index
% OVERLAY_STRING_CHUNK_SIZE
;
5596 if (it
->current
.overlay_string_index
&& i
== 0)
5597 load_overlay_strings (it
, it
->overlay_strings_charpos
);
5599 /* Initialize IT to deliver display elements from the overlay
5601 it
->string
= it
->overlay_strings
[i
];
5602 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
5603 SET_TEXT_POS (it
->current
.string_pos
, 0, 0);
5604 it
->method
= GET_FROM_STRING
;
5605 it
->stop_charpos
= 0;
5606 it
->end_charpos
= SCHARS (it
->string
);
5607 if (it
->cmp_it
.stop_pos
>= 0)
5608 it
->cmp_it
.stop_pos
= 0;
5610 it
->base_level_stop
= 0;
5612 /* Set up the bidi iterator for this overlay string. */
5615 it
->bidi_it
.string
.lstring
= it
->string
;
5616 it
->bidi_it
.string
.s
= NULL
;
5617 it
->bidi_it
.string
.schars
= SCHARS (it
->string
);
5618 it
->bidi_it
.string
.bufpos
= it
->overlay_strings_charpos
;
5619 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
5620 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
5621 it
->bidi_it
.w
= it
->w
;
5622 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
5630 /* Compare two overlay_entry structures E1 and E2. Used as a
5631 comparison function for qsort in load_overlay_strings. Overlay
5632 strings for the same position are sorted so that
5634 1. All after-strings come in front of before-strings, except
5635 when they come from the same overlay.
5637 2. Within after-strings, strings are sorted so that overlay strings
5638 from overlays with higher priorities come first.
5640 2. Within before-strings, strings are sorted so that overlay
5641 strings from overlays with higher priorities come last.
5643 Value is analogous to strcmp. */
5647 compare_overlay_entries (const void *e1
, const void *e2
)
5649 struct overlay_entry
const *entry1
= e1
;
5650 struct overlay_entry
const *entry2
= e2
;
5653 if (entry1
->after_string_p
!= entry2
->after_string_p
)
5655 /* Let after-strings appear in front of before-strings if
5656 they come from different overlays. */
5657 if (EQ (entry1
->overlay
, entry2
->overlay
))
5658 result
= entry1
->after_string_p
? 1 : -1;
5660 result
= entry1
->after_string_p
? -1 : 1;
5662 else if (entry1
->priority
!= entry2
->priority
)
5664 if (entry1
->after_string_p
)
5665 /* After-strings sorted in order of decreasing priority. */
5666 result
= entry2
->priority
< entry1
->priority
? -1 : 1;
5668 /* Before-strings sorted in order of increasing priority. */
5669 result
= entry1
->priority
< entry2
->priority
? -1 : 1;
5678 /* Load the vector IT->overlay_strings with overlay strings from IT's
5679 current buffer position, or from CHARPOS if that is > 0. Set
5680 IT->n_overlays to the total number of overlay strings found.
5682 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5683 a time. On entry into load_overlay_strings,
5684 IT->current.overlay_string_index gives the number of overlay
5685 strings that have already been loaded by previous calls to this
5688 IT->add_overlay_start contains an additional overlay start
5689 position to consider for taking overlay strings from, if non-zero.
5690 This position comes into play when the overlay has an `invisible'
5691 property, and both before and after-strings. When we've skipped to
5692 the end of the overlay, because of its `invisible' property, we
5693 nevertheless want its before-string to appear.
5694 IT->add_overlay_start will contain the overlay start position
5697 Overlay strings are sorted so that after-string strings come in
5698 front of before-string strings. Within before and after-strings,
5699 strings are sorted by overlay priority. See also function
5700 compare_overlay_entries. */
5703 load_overlay_strings (struct it
*it
, ptrdiff_t charpos
)
5705 Lisp_Object overlay
, window
, str
, invisible
;
5706 struct Lisp_Overlay
*ov
;
5707 ptrdiff_t start
, end
;
5708 ptrdiff_t n
= 0, i
, j
;
5710 struct overlay_entry entriesbuf
[20];
5711 ptrdiff_t size
= ARRAYELTS (entriesbuf
);
5712 struct overlay_entry
*entries
= entriesbuf
;
5716 charpos
= IT_CHARPOS (*it
);
5718 /* Append the overlay string STRING of overlay OVERLAY to vector
5719 `entries' which has size `size' and currently contains `n'
5720 elements. AFTER_P means STRING is an after-string of
5722 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5725 Lisp_Object priority; \
5729 struct overlay_entry *old = entries; \
5730 SAFE_NALLOCA (entries, 2, size); \
5731 memcpy (entries, old, size * sizeof *entries); \
5735 entries[n].string = (STRING); \
5736 entries[n].overlay = (OVERLAY); \
5737 priority = Foverlay_get ((OVERLAY), Qpriority); \
5738 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5739 entries[n].after_string_p = (AFTER_P); \
5744 /* Process overlay before the overlay center. */
5745 for (ov
= current_buffer
->overlays_before
; ov
; ov
= ov
->next
)
5747 XSETMISC (overlay
, ov
);
5748 eassert (OVERLAYP (overlay
));
5749 start
= OVERLAY_POSITION (OVERLAY_START (overlay
));
5750 end
= OVERLAY_POSITION (OVERLAY_END (overlay
));
5755 /* Skip this overlay if it doesn't start or end at IT's current
5757 if (end
!= charpos
&& start
!= charpos
)
5760 /* Skip this overlay if it doesn't apply to IT->w. */
5761 window
= Foverlay_get (overlay
, Qwindow
);
5762 if (WINDOWP (window
) && XWINDOW (window
) != it
->w
)
5765 /* If the text ``under'' the overlay is invisible, both before-
5766 and after-strings from this overlay are visible; start and
5767 end position are indistinguishable. */
5768 invisible
= Foverlay_get (overlay
, Qinvisible
);
5769 invis
= TEXT_PROP_MEANS_INVISIBLE (invisible
);
5771 /* If overlay has a non-empty before-string, record it. */
5772 if ((start
== charpos
|| (end
== charpos
&& invis
!= 0))
5773 && (str
= Foverlay_get (overlay
, Qbefore_string
), STRINGP (str
))
5775 RECORD_OVERLAY_STRING (overlay
, str
, false);
5777 /* If overlay has a non-empty after-string, record it. */
5778 if ((end
== charpos
|| (start
== charpos
&& invis
!= 0))
5779 && (str
= Foverlay_get (overlay
, Qafter_string
), STRINGP (str
))
5781 RECORD_OVERLAY_STRING (overlay
, str
, true);
5784 /* Process overlays after the overlay center. */
5785 for (ov
= current_buffer
->overlays_after
; ov
; ov
= ov
->next
)
5787 XSETMISC (overlay
, ov
);
5788 eassert (OVERLAYP (overlay
));
5789 start
= OVERLAY_POSITION (OVERLAY_START (overlay
));
5790 end
= OVERLAY_POSITION (OVERLAY_END (overlay
));
5792 if (start
> charpos
)
5795 /* Skip this overlay if it doesn't start or end at IT's current
5797 if (end
!= charpos
&& start
!= charpos
)
5800 /* Skip this overlay if it doesn't apply to IT->w. */
5801 window
= Foverlay_get (overlay
, Qwindow
);
5802 if (WINDOWP (window
) && XWINDOW (window
) != it
->w
)
5805 /* If the text ``under'' the overlay is invisible, it has a zero
5806 dimension, and both before- and after-strings apply. */
5807 invisible
= Foverlay_get (overlay
, Qinvisible
);
5808 invis
= TEXT_PROP_MEANS_INVISIBLE (invisible
);
5810 /* If overlay has a non-empty before-string, record it. */
5811 if ((start
== charpos
|| (end
== charpos
&& invis
!= 0))
5812 && (str
= Foverlay_get (overlay
, Qbefore_string
), STRINGP (str
))
5814 RECORD_OVERLAY_STRING (overlay
, str
, false);
5816 /* If overlay has a non-empty after-string, record it. */
5817 if ((end
== charpos
|| (start
== charpos
&& invis
!= 0))
5818 && (str
= Foverlay_get (overlay
, Qafter_string
), STRINGP (str
))
5820 RECORD_OVERLAY_STRING (overlay
, str
, true);
5823 #undef RECORD_OVERLAY_STRING
5827 qsort (entries
, n
, sizeof *entries
, compare_overlay_entries
);
5829 /* Record number of overlay strings, and where we computed it. */
5830 it
->n_overlay_strings
= n
;
5831 it
->overlay_strings_charpos
= charpos
;
5833 /* IT->current.overlay_string_index is the number of overlay strings
5834 that have already been consumed by IT. Copy some of the
5835 remaining overlay strings to IT->overlay_strings. */
5837 j
= it
->current
.overlay_string_index
;
5838 while (i
< OVERLAY_STRING_CHUNK_SIZE
&& j
< n
)
5840 it
->overlay_strings
[i
] = entries
[j
].string
;
5841 it
->string_overlays
[i
++] = entries
[j
++].overlay
;
5849 /* Get the first chunk of overlay strings at IT's current buffer
5850 position, or at CHARPOS if that is > 0. Value is true if at
5851 least one overlay string was found. */
5854 get_overlay_strings_1 (struct it
*it
, ptrdiff_t charpos
, bool compute_stop_p
)
5856 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5857 process. This fills IT->overlay_strings with strings, and sets
5858 IT->n_overlay_strings to the total number of strings to process.
5859 IT->pos.overlay_string_index has to be set temporarily to zero
5860 because load_overlay_strings needs this; it must be set to -1
5861 when no overlay strings are found because a zero value would
5862 indicate a position in the first overlay string. */
5863 it
->current
.overlay_string_index
= 0;
5864 load_overlay_strings (it
, charpos
);
5866 /* If we found overlay strings, set up IT to deliver display
5867 elements from the first one. Otherwise set up IT to deliver
5868 from current_buffer. */
5869 if (it
->n_overlay_strings
)
5871 /* Make sure we know settings in current_buffer, so that we can
5872 restore meaningful values when we're done with the overlay
5875 compute_stop_pos (it
);
5876 eassert (it
->face_id
>= 0);
5878 /* Save IT's settings. They are restored after all overlay
5879 strings have been processed. */
5880 eassert (!compute_stop_p
|| it
->sp
== 0);
5882 /* When called from handle_stop, there might be an empty display
5883 string loaded. In that case, don't bother saving it. But
5884 don't use this optimization with the bidi iterator, since we
5885 need the corresponding pop_it call to resync the bidi
5886 iterator's position with IT's position, after we are done
5887 with the overlay strings. (The corresponding call to pop_it
5888 in case of an empty display string is in
5889 next_overlay_string.) */
5891 && STRINGP (it
->string
) && !SCHARS (it
->string
)))
5894 /* Set up IT to deliver display elements from the first overlay
5896 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = 0;
5897 it
->string
= it
->overlay_strings
[0];
5898 it
->from_overlay
= Qnil
;
5899 it
->stop_charpos
= 0;
5900 eassert (STRINGP (it
->string
));
5901 it
->end_charpos
= SCHARS (it
->string
);
5903 it
->base_level_stop
= 0;
5904 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
5905 it
->method
= GET_FROM_STRING
;
5906 it
->from_disp_prop_p
= 0;
5908 /* Force paragraph direction to be that of the parent
5910 if (it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
5911 it
->paragraph_embedding
= it
->bidi_it
.paragraph_dir
;
5913 it
->paragraph_embedding
= L2R
;
5915 /* Set up the bidi iterator for this overlay string. */
5918 ptrdiff_t pos
= (charpos
> 0 ? charpos
: IT_CHARPOS (*it
));
5920 it
->bidi_it
.string
.lstring
= it
->string
;
5921 it
->bidi_it
.string
.s
= NULL
;
5922 it
->bidi_it
.string
.schars
= SCHARS (it
->string
);
5923 it
->bidi_it
.string
.bufpos
= pos
;
5924 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
5925 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
5926 it
->bidi_it
.w
= it
->w
;
5927 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
5932 it
->current
.overlay_string_index
= -1;
5937 get_overlay_strings (struct it
*it
, ptrdiff_t charpos
)
5940 it
->method
= GET_FROM_BUFFER
;
5942 get_overlay_strings_1 (it
, charpos
, true);
5946 /* Value is true if we found at least one overlay string. */
5947 return STRINGP (it
->string
);
5952 /***********************************************************************
5953 Saving and restoring state
5954 ***********************************************************************/
5956 /* Save current settings of IT on IT->stack. Called, for example,
5957 before setting up IT for an overlay string, to be able to restore
5958 IT's settings to what they were after the overlay string has been
5959 processed. If POSITION is non-NULL, it is the position to save on
5960 the stack instead of IT->position. */
5963 push_it (struct it
*it
, struct text_pos
*position
)
5965 struct iterator_stack_entry
*p
;
5967 eassert (it
->sp
< IT_STACK_SIZE
);
5968 p
= it
->stack
+ it
->sp
;
5970 p
->stop_charpos
= it
->stop_charpos
;
5971 p
->prev_stop
= it
->prev_stop
;
5972 p
->base_level_stop
= it
->base_level_stop
;
5973 p
->cmp_it
= it
->cmp_it
;
5974 eassert (it
->face_id
>= 0);
5975 p
->face_id
= it
->face_id
;
5976 p
->string
= it
->string
;
5977 p
->method
= it
->method
;
5978 p
->from_overlay
= it
->from_overlay
;
5981 case GET_FROM_IMAGE
:
5982 p
->u
.image
.object
= it
->object
;
5983 p
->u
.image
.image_id
= it
->image_id
;
5984 p
->u
.image
.slice
= it
->slice
;
5986 case GET_FROM_STRETCH
:
5987 p
->u
.stretch
.object
= it
->object
;
5989 case GET_FROM_XWIDGET
:
5990 p
->u
.xwidget
.object
= it
->object
;
5992 case GET_FROM_BUFFER
:
5993 case GET_FROM_DISPLAY_VECTOR
:
5994 case GET_FROM_STRING
:
5995 case GET_FROM_C_STRING
:
6000 p
->position
= position
? *position
: it
->position
;
6001 p
->current
= it
->current
;
6002 p
->end_charpos
= it
->end_charpos
;
6003 p
->string_nchars
= it
->string_nchars
;
6005 p
->multibyte_p
= it
->multibyte_p
;
6006 p
->avoid_cursor_p
= it
->avoid_cursor_p
;
6007 p
->space_width
= it
->space_width
;
6008 p
->font_height
= it
->font_height
;
6009 p
->voffset
= it
->voffset
;
6010 p
->string_from_display_prop_p
= it
->string_from_display_prop_p
;
6011 p
->string_from_prefix_prop_p
= it
->string_from_prefix_prop_p
;
6012 p
->display_ellipsis_p
= false;
6013 p
->line_wrap
= it
->line_wrap
;
6014 p
->bidi_p
= it
->bidi_p
;
6015 p
->paragraph_embedding
= it
->paragraph_embedding
;
6016 p
->from_disp_prop_p
= it
->from_disp_prop_p
;
6019 /* Save the state of the bidi iterator as well. */
6021 bidi_push_it (&it
->bidi_it
);
6025 iterate_out_of_display_property (struct it
*it
)
6027 bool buffer_p
= !STRINGP (it
->string
);
6028 ptrdiff_t eob
= (buffer_p
? ZV
: it
->end_charpos
);
6029 ptrdiff_t bob
= (buffer_p
? BEGV
: 0);
6031 eassert (eob
>= CHARPOS (it
->position
) && CHARPOS (it
->position
) >= bob
);
6033 /* Maybe initialize paragraph direction. If we are at the beginning
6034 of a new paragraph, next_element_from_buffer may not have a
6035 chance to do that. */
6036 if (it
->bidi_it
.first_elt
&& it
->bidi_it
.charpos
< eob
)
6037 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, true);
6038 /* prev_stop can be zero, so check against BEGV as well. */
6039 while (it
->bidi_it
.charpos
>= bob
6040 && it
->prev_stop
<= it
->bidi_it
.charpos
6041 && it
->bidi_it
.charpos
< CHARPOS (it
->position
)
6042 && it
->bidi_it
.charpos
< eob
)
6043 bidi_move_to_visually_next (&it
->bidi_it
);
6044 /* Record the stop_pos we just crossed, for when we cross it
6046 if (it
->bidi_it
.charpos
> CHARPOS (it
->position
))
6047 it
->prev_stop
= CHARPOS (it
->position
);
6048 /* If we ended up not where pop_it put us, resync IT's
6049 positional members with the bidi iterator. */
6050 if (it
->bidi_it
.charpos
!= CHARPOS (it
->position
))
6051 SET_TEXT_POS (it
->position
, it
->bidi_it
.charpos
, it
->bidi_it
.bytepos
);
6053 it
->current
.pos
= it
->position
;
6055 it
->current
.string_pos
= it
->position
;
6058 /* Restore IT's settings from IT->stack. Called, for example, when no
6059 more overlay strings must be processed, and we return to delivering
6060 display elements from a buffer, or when the end of a string from a
6061 `display' property is reached and we return to delivering display
6062 elements from an overlay string, or from a buffer. */
6065 pop_it (struct it
*it
)
6067 struct iterator_stack_entry
*p
;
6068 bool from_display_prop
= it
->from_disp_prop_p
;
6069 ptrdiff_t prev_pos
= IT_CHARPOS (*it
);
6071 eassert (it
->sp
> 0);
6073 p
= it
->stack
+ it
->sp
;
6074 it
->stop_charpos
= p
->stop_charpos
;
6075 it
->prev_stop
= p
->prev_stop
;
6076 it
->base_level_stop
= p
->base_level_stop
;
6077 it
->cmp_it
= p
->cmp_it
;
6078 it
->face_id
= p
->face_id
;
6079 it
->current
= p
->current
;
6080 it
->position
= p
->position
;
6081 it
->string
= p
->string
;
6082 it
->from_overlay
= p
->from_overlay
;
6083 if (NILP (it
->string
))
6084 SET_TEXT_POS (it
->current
.string_pos
, -1, -1);
6085 it
->method
= p
->method
;
6088 case GET_FROM_IMAGE
:
6089 it
->image_id
= p
->u
.image
.image_id
;
6090 it
->object
= p
->u
.image
.object
;
6091 it
->slice
= p
->u
.image
.slice
;
6093 case GET_FROM_XWIDGET
:
6094 it
->object
= p
->u
.xwidget
.object
;
6096 case GET_FROM_STRETCH
:
6097 it
->object
= p
->u
.stretch
.object
;
6099 case GET_FROM_BUFFER
:
6100 it
->object
= it
->w
->contents
;
6102 case GET_FROM_STRING
:
6104 struct face
*face
= FACE_FROM_ID_OR_NULL (it
->f
, it
->face_id
);
6106 /* Restore the face_box_p flag, since it could have been
6107 overwritten by the face of the object that we just finished
6110 it
->face_box_p
= face
->box
!= FACE_NO_BOX
;
6111 it
->object
= it
->string
;
6114 case GET_FROM_DISPLAY_VECTOR
:
6116 it
->method
= GET_FROM_C_STRING
;
6117 else if (STRINGP (it
->string
))
6118 it
->method
= GET_FROM_STRING
;
6121 it
->method
= GET_FROM_BUFFER
;
6122 it
->object
= it
->w
->contents
;
6125 case GET_FROM_C_STRING
:
6130 it
->end_charpos
= p
->end_charpos
;
6131 it
->string_nchars
= p
->string_nchars
;
6133 it
->multibyte_p
= p
->multibyte_p
;
6134 it
->avoid_cursor_p
= p
->avoid_cursor_p
;
6135 it
->space_width
= p
->space_width
;
6136 it
->font_height
= p
->font_height
;
6137 it
->voffset
= p
->voffset
;
6138 it
->string_from_display_prop_p
= p
->string_from_display_prop_p
;
6139 it
->string_from_prefix_prop_p
= p
->string_from_prefix_prop_p
;
6140 it
->line_wrap
= p
->line_wrap
;
6141 it
->bidi_p
= p
->bidi_p
;
6142 it
->paragraph_embedding
= p
->paragraph_embedding
;
6143 it
->from_disp_prop_p
= p
->from_disp_prop_p
;
6146 bidi_pop_it (&it
->bidi_it
);
6147 /* Bidi-iterate until we get out of the portion of text, if any,
6148 covered by a `display' text property or by an overlay with
6149 `display' property. (We cannot just jump there, because the
6150 internal coherency of the bidi iterator state can not be
6151 preserved across such jumps.) We also must determine the
6152 paragraph base direction if the overlay we just processed is
6153 at the beginning of a new paragraph. */
6154 if (from_display_prop
6155 && (it
->method
== GET_FROM_BUFFER
|| it
->method
== GET_FROM_STRING
))
6156 iterate_out_of_display_property (it
);
6158 eassert ((BUFFERP (it
->object
)
6159 && IT_CHARPOS (*it
) == it
->bidi_it
.charpos
6160 && IT_BYTEPOS (*it
) == it
->bidi_it
.bytepos
)
6161 || (STRINGP (it
->object
)
6162 && IT_STRING_CHARPOS (*it
) == it
->bidi_it
.charpos
6163 && IT_STRING_BYTEPOS (*it
) == it
->bidi_it
.bytepos
)
6164 || (CONSP (it
->object
) && it
->method
== GET_FROM_STRETCH
));
6166 /* If we move the iterator over text covered by a display property
6167 to a new buffer position, any info about previously seen overlays
6168 is no longer valid. */
6169 if (from_display_prop
&& it
->sp
== 0 && CHARPOS (it
->position
) != prev_pos
)
6170 it
->ignore_overlay_strings_at_pos_p
= false;
6175 /***********************************************************************
6177 ***********************************************************************/
6179 /* Set IT's current position to the previous line start. */
6182 back_to_previous_line_start (struct it
*it
)
6184 ptrdiff_t cp
= IT_CHARPOS (*it
), bp
= IT_BYTEPOS (*it
);
6187 IT_CHARPOS (*it
) = find_newline_no_quit (cp
, bp
, -1, &IT_BYTEPOS (*it
));
6191 /* Move IT to the next line start.
6193 Value is true if a newline was found. Set *SKIPPED_P to true if
6194 we skipped over part of the text (as opposed to moving the iterator
6195 continuously over the text). Otherwise, don't change the value
6198 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6199 iterator on the newline, if it was found.
6201 Newlines may come from buffer text, overlay strings, or strings
6202 displayed via the `display' property. That's the reason we can't
6203 simply use find_newline_no_quit.
6205 Note that this function may not skip over invisible text that is so
6206 because of text properties and immediately follows a newline. If
6207 it would, function reseat_at_next_visible_line_start, when called
6208 from set_iterator_to_next, would effectively make invisible
6209 characters following a newline part of the wrong glyph row, which
6210 leads to wrong cursor motion. */
6213 forward_to_next_line_start (struct it
*it
, bool *skipped_p
,
6214 struct bidi_it
*bidi_it_prev
)
6216 ptrdiff_t old_selective
;
6217 bool newline_found_p
= false;
6219 const int MAX_NEWLINE_DISTANCE
= 500;
6221 /* If already on a newline, just consume it to avoid unintended
6222 skipping over invisible text below. */
6223 if (it
->what
== IT_CHARACTER
6225 && CHARPOS (it
->position
) == IT_CHARPOS (*it
))
6227 if (it
->bidi_p
&& bidi_it_prev
)
6228 *bidi_it_prev
= it
->bidi_it
;
6229 set_iterator_to_next (it
, false);
6234 /* Don't handle selective display in the following. It's (a)
6235 unnecessary because it's done by the caller, and (b) leads to an
6236 infinite recursion because next_element_from_ellipsis indirectly
6237 calls this function. */
6238 old_selective
= it
->selective
;
6241 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6242 from buffer text. */
6244 !newline_found_p
&& n
< MAX_NEWLINE_DISTANCE
;
6245 n
+= !STRINGP (it
->string
))
6247 if (!get_next_display_element (it
))
6249 newline_found_p
= it
->what
== IT_CHARACTER
&& it
->c
== '\n';
6250 if (newline_found_p
&& it
->bidi_p
&& bidi_it_prev
)
6251 *bidi_it_prev
= it
->bidi_it
;
6252 set_iterator_to_next (it
, false);
6255 /* If we didn't find a newline near enough, see if we can use a
6257 if (!newline_found_p
)
6259 ptrdiff_t bytepos
, start
= IT_CHARPOS (*it
);
6260 ptrdiff_t limit
= find_newline_no_quit (start
, IT_BYTEPOS (*it
),
6264 eassert (!STRINGP (it
->string
));
6266 /* If there isn't any `display' property in sight, and no
6267 overlays, we can just use the position of the newline in
6269 if (it
->stop_charpos
>= limit
6270 || ((pos
= Fnext_single_property_change (make_number (start
),
6272 make_number (limit
)),
6274 && next_overlay_change (start
) == ZV
))
6278 IT_CHARPOS (*it
) = limit
;
6279 IT_BYTEPOS (*it
) = bytepos
;
6283 struct bidi_it bprev
;
6285 /* Help bidi.c avoid expensive searches for display
6286 properties and overlays, by telling it that there are
6287 none up to `limit'. */
6288 if (it
->bidi_it
.disp_pos
< limit
)
6290 it
->bidi_it
.disp_pos
= limit
;
6291 it
->bidi_it
.disp_prop
= 0;
6294 bprev
= it
->bidi_it
;
6295 bidi_move_to_visually_next (&it
->bidi_it
);
6296 } while (it
->bidi_it
.charpos
!= limit
);
6297 IT_CHARPOS (*it
) = limit
;
6298 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6300 *bidi_it_prev
= bprev
;
6302 *skipped_p
= newline_found_p
= true;
6306 while (get_next_display_element (it
)
6307 && !newline_found_p
)
6309 newline_found_p
= ITERATOR_AT_END_OF_LINE_P (it
);
6310 if (newline_found_p
&& it
->bidi_p
&& bidi_it_prev
)
6311 *bidi_it_prev
= it
->bidi_it
;
6312 set_iterator_to_next (it
, false);
6317 it
->selective
= old_selective
;
6318 return newline_found_p
;
6322 /* Set IT's current position to the previous visible line start. Skip
6323 invisible text that is so either due to text properties or due to
6324 selective display. Caution: this does not change IT->current_x and
6328 back_to_previous_visible_line_start (struct it
*it
)
6330 while (IT_CHARPOS (*it
) > BEGV
)
6332 back_to_previous_line_start (it
);
6334 if (IT_CHARPOS (*it
) <= BEGV
)
6337 /* If selective > 0, then lines indented more than its value are
6339 if (it
->selective
> 0
6340 && indented_beyond_p (IT_CHARPOS (*it
), IT_BYTEPOS (*it
),
6344 /* Check the newline before point for invisibility. */
6347 prop
= Fget_char_property (make_number (IT_CHARPOS (*it
) - 1),
6348 Qinvisible
, it
->window
);
6349 if (TEXT_PROP_MEANS_INVISIBLE (prop
) != 0)
6353 if (IT_CHARPOS (*it
) <= BEGV
)
6358 void *it2data
= NULL
;
6361 Lisp_Object val
, overlay
;
6363 SAVE_IT (it2
, *it
, it2data
);
6365 /* If newline is part of a composition, continue from start of composition */
6366 if (find_composition (IT_CHARPOS (*it
), -1, &beg
, &end
, &val
, Qnil
)
6367 && beg
< IT_CHARPOS (*it
))
6370 /* If newline is replaced by a display property, find start of overlay
6371 or interval and continue search from that point. */
6372 pos
= --IT_CHARPOS (it2
);
6375 bidi_unshelve_cache (NULL
, false);
6376 it2
.string_from_display_prop_p
= false;
6377 it2
.from_disp_prop_p
= false;
6378 if (handle_display_prop (&it2
) == HANDLED_RETURN
6379 && !NILP (val
= get_char_property_and_overlay
6380 (make_number (pos
), Qdisplay
, Qnil
, &overlay
))
6381 && (OVERLAYP (overlay
)
6382 ? (beg
= OVERLAY_POSITION (OVERLAY_START (overlay
)))
6383 : get_property_and_range (pos
, Qdisplay
, &val
, &beg
, &end
, Qnil
)))
6385 RESTORE_IT (it
, it
, it2data
);
6389 /* Newline is not replaced by anything -- so we are done. */
6390 RESTORE_IT (it
, it
, it2data
);
6396 IT_CHARPOS (*it
) = beg
;
6397 IT_BYTEPOS (*it
) = buf_charpos_to_bytepos (current_buffer
, beg
);
6401 it
->continuation_lines_width
= 0;
6403 eassert (IT_CHARPOS (*it
) >= BEGV
);
6404 eassert (IT_CHARPOS (*it
) == BEGV
6405 || FETCH_BYTE (IT_BYTEPOS (*it
) - 1) == '\n');
6410 /* Reseat iterator IT at the previous visible line start. Skip
6411 invisible text that is so either due to text properties or due to
6412 selective display. At the end, update IT's overlay information,
6413 face information etc. */
6416 reseat_at_previous_visible_line_start (struct it
*it
)
6418 back_to_previous_visible_line_start (it
);
6419 reseat (it
, it
->current
.pos
, true);
6424 /* Reseat iterator IT on the next visible line start in the current
6425 buffer. ON_NEWLINE_P means position IT on the newline
6426 preceding the line start. Skip over invisible text that is so
6427 because of selective display. Compute faces, overlays etc at the
6428 new position. Note that this function does not skip over text that
6429 is invisible because of text properties. */
6432 reseat_at_next_visible_line_start (struct it
*it
, bool on_newline_p
)
6434 bool skipped_p
= false;
6435 struct bidi_it bidi_it_prev
;
6436 bool newline_found_p
6437 = forward_to_next_line_start (it
, &skipped_p
, &bidi_it_prev
);
6439 /* Skip over lines that are invisible because they are indented
6440 more than the value of IT->selective. */
6441 if (it
->selective
> 0)
6442 while (IT_CHARPOS (*it
) < ZV
6443 && indented_beyond_p (IT_CHARPOS (*it
), IT_BYTEPOS (*it
),
6446 eassert (IT_BYTEPOS (*it
) == BEGV
6447 || FETCH_BYTE (IT_BYTEPOS (*it
) - 1) == '\n');
6449 forward_to_next_line_start (it
, &skipped_p
, &bidi_it_prev
);
6452 /* Position on the newline if that's what's requested. */
6453 if (on_newline_p
&& newline_found_p
)
6455 if (STRINGP (it
->string
))
6457 if (IT_STRING_CHARPOS (*it
) > 0)
6461 --IT_STRING_CHARPOS (*it
);
6462 --IT_STRING_BYTEPOS (*it
);
6466 /* We need to restore the bidi iterator to the state
6467 it had on the newline, and resync the IT's
6468 position with that. */
6469 it
->bidi_it
= bidi_it_prev
;
6470 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6471 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6475 else if (IT_CHARPOS (*it
) > BEGV
)
6484 /* We need to restore the bidi iterator to the state it
6485 had on the newline and resync IT with that. */
6486 it
->bidi_it
= bidi_it_prev
;
6487 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6488 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6490 reseat (it
, it
->current
.pos
, false);
6494 reseat (it
, it
->current
.pos
, false);
6501 /***********************************************************************
6502 Changing an iterator's position
6503 ***********************************************************************/
6505 /* Change IT's current position to POS in current_buffer.
6506 If FORCE_P, always check for text properties at the new position.
6507 Otherwise, text properties are only looked up if POS >=
6508 IT->check_charpos of a property. */
6511 reseat (struct it
*it
, struct text_pos pos
, bool force_p
)
6513 ptrdiff_t original_pos
= IT_CHARPOS (*it
);
6515 reseat_1 (it
, pos
, false);
6517 /* Determine where to check text properties. Avoid doing it
6518 where possible because text property lookup is very expensive. */
6520 || CHARPOS (pos
) > it
->stop_charpos
6521 || CHARPOS (pos
) < original_pos
)
6525 /* For bidi iteration, we need to prime prev_stop and
6526 base_level_stop with our best estimations. */
6527 /* Implementation note: Of course, POS is not necessarily a
6528 stop position, so assigning prev_pos to it is a lie; we
6529 should have called compute_stop_backwards. However, if
6530 the current buffer does not include any R2L characters,
6531 that call would be a waste of cycles, because the
6532 iterator will never move back, and thus never cross this
6533 "fake" stop position. So we delay that backward search
6534 until the time we really need it, in next_element_from_buffer. */
6535 if (CHARPOS (pos
) != it
->prev_stop
)
6536 it
->prev_stop
= CHARPOS (pos
);
6537 if (CHARPOS (pos
) < it
->base_level_stop
)
6538 it
->base_level_stop
= 0; /* meaning it's unknown */
6544 it
->prev_stop
= it
->base_level_stop
= 0;
6553 /* Change IT's buffer position to POS. SET_STOP_P means set
6554 IT->stop_pos to POS, also. */
6557 reseat_1 (struct it
*it
, struct text_pos pos
, bool set_stop_p
)
6559 /* Don't call this function when scanning a C string. */
6560 eassert (it
->s
== NULL
);
6562 /* POS must be a reasonable value. */
6563 eassert (CHARPOS (pos
) >= BEGV
&& CHARPOS (pos
) <= ZV
);
6565 it
->current
.pos
= it
->position
= pos
;
6566 it
->end_charpos
= ZV
;
6568 it
->current
.dpvec_index
= -1;
6569 it
->current
.overlay_string_index
= -1;
6570 IT_STRING_CHARPOS (*it
) = -1;
6571 IT_STRING_BYTEPOS (*it
) = -1;
6573 it
->method
= GET_FROM_BUFFER
;
6574 it
->object
= it
->w
->contents
;
6575 it
->area
= TEXT_AREA
;
6576 it
->multibyte_p
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
6578 it
->string_from_display_prop_p
= false;
6579 it
->string_from_prefix_prop_p
= false;
6581 it
->from_disp_prop_p
= false;
6582 it
->face_before_selective_p
= false;
6585 bidi_init_it (IT_CHARPOS (*it
), IT_BYTEPOS (*it
), FRAME_WINDOW_P (it
->f
),
6587 bidi_unshelve_cache (NULL
, false);
6588 it
->bidi_it
.paragraph_dir
= NEUTRAL_DIR
;
6589 it
->bidi_it
.string
.s
= NULL
;
6590 it
->bidi_it
.string
.lstring
= Qnil
;
6591 it
->bidi_it
.string
.bufpos
= 0;
6592 it
->bidi_it
.string
.from_disp_str
= false;
6593 it
->bidi_it
.string
.unibyte
= false;
6594 it
->bidi_it
.w
= it
->w
;
6599 it
->stop_charpos
= CHARPOS (pos
);
6600 it
->base_level_stop
= CHARPOS (pos
);
6602 /* This make the information stored in it->cmp_it invalidate. */
6607 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6608 If S is non-null, it is a C string to iterate over. Otherwise,
6609 STRING gives a Lisp string to iterate over.
6611 If PRECISION > 0, don't return more then PRECISION number of
6612 characters from the string.
6614 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6615 characters have been returned. FIELD_WIDTH < 0 means an infinite
6618 MULTIBYTE = 0 means disable processing of multibyte characters,
6619 MULTIBYTE > 0 means enable it,
6620 MULTIBYTE < 0 means use IT->multibyte_p.
6622 IT must be initialized via a prior call to init_iterator before
6623 calling this function. */
6626 reseat_to_string (struct it
*it
, const char *s
, Lisp_Object string
,
6627 ptrdiff_t charpos
, ptrdiff_t precision
, int field_width
,
6630 /* No text property checks performed by default, but see below. */
6631 it
->stop_charpos
= -1;
6633 /* Set iterator position and end position. */
6634 memset (&it
->current
, 0, sizeof it
->current
);
6635 it
->current
.overlay_string_index
= -1;
6636 it
->current
.dpvec_index
= -1;
6637 eassert (charpos
>= 0);
6639 /* If STRING is specified, use its multibyteness, otherwise use the
6640 setting of MULTIBYTE, if specified. */
6642 it
->multibyte_p
= multibyte
> 0;
6644 /* Bidirectional reordering of strings is controlled by the default
6645 value of bidi-display-reordering. Don't try to reorder while
6646 loading loadup.el, as the necessary character property tables are
6647 not yet available. */
6649 !redisplay__inhibit_bidi
6650 && !NILP (BVAR (&buffer_defaults
, bidi_display_reordering
));
6654 eassert (STRINGP (string
));
6655 it
->string
= string
;
6657 it
->end_charpos
= it
->string_nchars
= SCHARS (string
);
6658 it
->method
= GET_FROM_STRING
;
6659 it
->current
.string_pos
= string_pos (charpos
, string
);
6663 it
->bidi_it
.string
.lstring
= string
;
6664 it
->bidi_it
.string
.s
= NULL
;
6665 it
->bidi_it
.string
.schars
= it
->end_charpos
;
6666 it
->bidi_it
.string
.bufpos
= 0;
6667 it
->bidi_it
.string
.from_disp_str
= false;
6668 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
6669 it
->bidi_it
.w
= it
->w
;
6670 bidi_init_it (charpos
, IT_STRING_BYTEPOS (*it
),
6671 FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
6676 it
->s
= (const unsigned char *) s
;
6679 /* Note that we use IT->current.pos, not it->current.string_pos,
6680 for displaying C strings. */
6681 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = -1;
6682 if (it
->multibyte_p
)
6684 it
->current
.pos
= c_string_pos (charpos
, s
, true);
6685 it
->end_charpos
= it
->string_nchars
= number_of_chars (s
, true);
6689 IT_CHARPOS (*it
) = IT_BYTEPOS (*it
) = charpos
;
6690 it
->end_charpos
= it
->string_nchars
= strlen (s
);
6695 it
->bidi_it
.string
.lstring
= Qnil
;
6696 it
->bidi_it
.string
.s
= (const unsigned char *) s
;
6697 it
->bidi_it
.string
.schars
= it
->end_charpos
;
6698 it
->bidi_it
.string
.bufpos
= 0;
6699 it
->bidi_it
.string
.from_disp_str
= false;
6700 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
6701 it
->bidi_it
.w
= it
->w
;
6702 bidi_init_it (charpos
, IT_BYTEPOS (*it
), FRAME_WINDOW_P (it
->f
),
6705 it
->method
= GET_FROM_C_STRING
;
6708 /* PRECISION > 0 means don't return more than PRECISION characters
6710 if (precision
> 0 && it
->end_charpos
- charpos
> precision
)
6712 it
->end_charpos
= it
->string_nchars
= charpos
+ precision
;
6714 it
->bidi_it
.string
.schars
= it
->end_charpos
;
6717 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6718 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6719 FIELD_WIDTH < 0 means infinite field width. This is useful for
6720 padding with `-' at the end of a mode line. */
6721 if (field_width
< 0)
6722 field_width
= INFINITY
;
6723 /* Implementation note: We deliberately don't enlarge
6724 it->bidi_it.string.schars here to fit it->end_charpos, because
6725 the bidi iterator cannot produce characters out of thin air. */
6726 if (field_width
> it
->end_charpos
- charpos
)
6727 it
->end_charpos
= charpos
+ field_width
;
6729 /* Use the standard display table for displaying strings. */
6730 if (DISP_TABLE_P (Vstandard_display_table
))
6731 it
->dp
= XCHAR_TABLE (Vstandard_display_table
);
6733 it
->stop_charpos
= charpos
;
6734 it
->prev_stop
= charpos
;
6735 it
->base_level_stop
= 0;
6738 it
->bidi_it
.first_elt
= true;
6739 it
->bidi_it
.paragraph_dir
= NEUTRAL_DIR
;
6740 it
->bidi_it
.disp_pos
= -1;
6742 if (s
== NULL
&& it
->multibyte_p
)
6744 ptrdiff_t endpos
= SCHARS (it
->string
);
6745 if (endpos
> it
->end_charpos
)
6746 endpos
= it
->end_charpos
;
6747 composition_compute_stop_pos (&it
->cmp_it
, charpos
, -1, endpos
,
6755 /***********************************************************************
6757 ***********************************************************************/
6759 /* Map enum it_method value to corresponding next_element_from_* function. */
6761 typedef bool (*next_element_function
) (struct it
*);
6763 static next_element_function
const get_next_element
[NUM_IT_METHODS
] =
6765 next_element_from_buffer
,
6766 next_element_from_display_vector
,
6767 next_element_from_string
,
6768 next_element_from_c_string
,
6769 next_element_from_image
,
6770 next_element_from_stretch
,
6771 next_element_from_xwidget
,
6774 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6777 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6778 (possibly with the following characters). */
6780 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6781 ((IT)->cmp_it.id >= 0 \
6782 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6783 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6784 END_CHARPOS, (IT)->w, \
6785 FACE_FROM_ID_OR_NULL ((IT)->f, \
6790 /* Lookup the char-table Vglyphless_char_display for character C (-1
6791 if we want information for no-font case), and return the display
6792 method symbol. By side-effect, update it->what and
6793 it->glyphless_method. This function is called from
6794 get_next_display_element for each character element, and from
6795 x_produce_glyphs when no suitable font was found. */
6798 lookup_glyphless_char_display (int c
, struct it
*it
)
6800 Lisp_Object glyphless_method
= Qnil
;
6802 if (CHAR_TABLE_P (Vglyphless_char_display
)
6803 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display
)) >= 1)
6807 glyphless_method
= CHAR_TABLE_REF (Vglyphless_char_display
, c
);
6808 if (CONSP (glyphless_method
))
6809 glyphless_method
= FRAME_WINDOW_P (it
->f
)
6810 ? XCAR (glyphless_method
)
6811 : XCDR (glyphless_method
);
6814 glyphless_method
= XCHAR_TABLE (Vglyphless_char_display
)->extras
[0];
6818 if (NILP (glyphless_method
))
6821 /* The default is to display the character by a proper font. */
6823 /* The default for the no-font case is to display an empty box. */
6824 glyphless_method
= Qempty_box
;
6826 if (EQ (glyphless_method
, Qzero_width
))
6829 return glyphless_method
;
6830 /* This method can't be used for the no-font case. */
6831 glyphless_method
= Qempty_box
;
6833 if (EQ (glyphless_method
, Qthin_space
))
6834 it
->glyphless_method
= GLYPHLESS_DISPLAY_THIN_SPACE
;
6835 else if (EQ (glyphless_method
, Qempty_box
))
6836 it
->glyphless_method
= GLYPHLESS_DISPLAY_EMPTY_BOX
;
6837 else if (EQ (glyphless_method
, Qhex_code
))
6838 it
->glyphless_method
= GLYPHLESS_DISPLAY_HEX_CODE
;
6839 else if (STRINGP (glyphless_method
))
6840 it
->glyphless_method
= GLYPHLESS_DISPLAY_ACRONYM
;
6843 /* Invalid value. We use the default method. */
6844 glyphless_method
= Qnil
;
6847 it
->what
= IT_GLYPHLESS
;
6848 return glyphless_method
;
6851 /* Merge escape glyph face and cache the result. */
6853 static struct frame
*last_escape_glyph_frame
= NULL
;
6854 static int last_escape_glyph_face_id
= (1 << FACE_ID_BITS
);
6855 static int last_escape_glyph_merged_face_id
= 0;
6858 merge_escape_glyph_face (struct it
*it
)
6862 if (it
->f
== last_escape_glyph_frame
6863 && it
->face_id
== last_escape_glyph_face_id
)
6864 face_id
= last_escape_glyph_merged_face_id
;
6867 /* Merge the `escape-glyph' face into the current face. */
6868 face_id
= merge_faces (it
->f
, Qescape_glyph
, 0, it
->face_id
);
6869 last_escape_glyph_frame
= it
->f
;
6870 last_escape_glyph_face_id
= it
->face_id
;
6871 last_escape_glyph_merged_face_id
= face_id
;
6876 /* Likewise for glyphless glyph face. */
6878 static struct frame
*last_glyphless_glyph_frame
= NULL
;
6879 static int last_glyphless_glyph_face_id
= (1 << FACE_ID_BITS
);
6880 static int last_glyphless_glyph_merged_face_id
= 0;
6883 merge_glyphless_glyph_face (struct it
*it
)
6887 if (it
->f
== last_glyphless_glyph_frame
6888 && it
->face_id
== last_glyphless_glyph_face_id
)
6889 face_id
= last_glyphless_glyph_merged_face_id
;
6892 /* Merge the `glyphless-char' face into the current face. */
6893 face_id
= merge_faces (it
->f
, Qglyphless_char
, 0, it
->face_id
);
6894 last_glyphless_glyph_frame
= it
->f
;
6895 last_glyphless_glyph_face_id
= it
->face_id
;
6896 last_glyphless_glyph_merged_face_id
= face_id
;
6901 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6902 be called before redisplaying windows, and when the frame's face
6905 forget_escape_and_glyphless_faces (void)
6907 last_escape_glyph_frame
= NULL
;
6908 last_escape_glyph_face_id
= (1 << FACE_ID_BITS
);
6909 last_glyphless_glyph_frame
= NULL
;
6910 last_glyphless_glyph_face_id
= (1 << FACE_ID_BITS
);
6913 /* Load IT's display element fields with information about the next
6914 display element from the current position of IT. Value is false if
6915 end of buffer (or C string) is reached. */
6918 get_next_display_element (struct it
*it
)
6920 /* True means that we found a display element. False means that
6921 we hit the end of what we iterate over. Performance note: the
6922 function pointer `method' used here turns out to be faster than
6923 using a sequence of if-statements. */
6927 success_p
= GET_NEXT_DISPLAY_ELEMENT (it
);
6929 if (it
->what
== IT_CHARACTER
)
6931 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6932 and only if (a) the resolved directionality of that character
6934 /* FIXME: Do we need an exception for characters from display
6936 if (it
->bidi_p
&& it
->bidi_it
.type
== STRONG_R
6937 && !inhibit_bidi_mirroring
)
6938 it
->c
= bidi_mirror_char (it
->c
);
6939 /* Map via display table or translate control characters.
6940 IT->c, IT->len etc. have been set to the next character by
6941 the function call above. If we have a display table, and it
6942 contains an entry for IT->c, translate it. Don't do this if
6943 IT->c itself comes from a display table, otherwise we could
6944 end up in an infinite recursion. (An alternative could be to
6945 count the recursion depth of this function and signal an
6946 error when a certain maximum depth is reached.) Is it worth
6948 if (success_p
&& it
->dpvec
== NULL
)
6951 struct charset
*unibyte
= CHARSET_FROM_ID (charset_unibyte
);
6952 bool nonascii_space_p
= false;
6953 bool nonascii_hyphen_p
= false;
6954 int c
= it
->c
; /* This is the character to display. */
6956 if (! it
->multibyte_p
&& ! ASCII_CHAR_P (c
))
6958 eassert (SINGLE_BYTE_CHAR_P (c
));
6959 if (unibyte_display_via_language_environment
)
6961 c
= DECODE_CHAR (unibyte
, c
);
6963 c
= BYTE8_TO_CHAR (it
->c
);
6966 c
= BYTE8_TO_CHAR (it
->c
);
6970 && (dv
= DISP_CHAR_VECTOR (it
->dp
, c
),
6973 struct Lisp_Vector
*v
= XVECTOR (dv
);
6975 /* Return the first character from the display table
6976 entry, if not empty. If empty, don't display the
6977 current character. */
6980 it
->dpvec_char_len
= it
->len
;
6981 it
->dpvec
= v
->contents
;
6982 it
->dpend
= v
->contents
+ v
->header
.size
;
6983 it
->current
.dpvec_index
= 0;
6984 it
->dpvec_face_id
= -1;
6985 it
->saved_face_id
= it
->face_id
;
6986 it
->method
= GET_FROM_DISPLAY_VECTOR
;
6987 it
->ellipsis_p
= false;
6991 set_iterator_to_next (it
, false);
6996 if (! NILP (lookup_glyphless_char_display (c
, it
)))
6998 if (it
->what
== IT_GLYPHLESS
)
7000 /* Don't display this character. */
7001 set_iterator_to_next (it
, false);
7005 /* If `nobreak-char-display' is non-nil, we display
7006 non-ASCII spaces and hyphens specially. */
7007 if (! ASCII_CHAR_P (c
) && ! NILP (Vnobreak_char_display
))
7009 if (c
== NO_BREAK_SPACE
)
7010 nonascii_space_p
= true;
7011 else if (c
== SOFT_HYPHEN
|| c
== HYPHEN
7012 || c
== NON_BREAKING_HYPHEN
)
7013 nonascii_hyphen_p
= true;
7016 /* Translate control characters into `\003' or `^C' form.
7017 Control characters coming from a display table entry are
7018 currently not translated because we use IT->dpvec to hold
7019 the translation. This could easily be changed but I
7020 don't believe that it is worth doing.
7022 The characters handled by `nobreak-char-display' must be
7025 Non-printable characters and raw-byte characters are also
7026 translated to octal form. */
7027 if (((c
< ' ' || c
== 127) /* ASCII control chars. */
7028 ? (it
->area
!= TEXT_AREA
7029 /* In mode line, treat \n, \t like other crl chars. */
7032 && (it
->glyph_row
->mode_line_p
|| it
->avoid_cursor_p
))
7033 || (c
!= '\n' && c
!= '\t'))
7035 || nonascii_hyphen_p
7037 || ! CHAR_PRINTABLE_P (c
))))
7039 /* C is a control character, non-ASCII space/hyphen,
7040 raw-byte, or a non-printable character which must be
7041 displayed either as '\003' or as `^C' where the '\\'
7042 and '^' can be defined in the display table. Fill
7043 IT->ctl_chars with glyphs for what we have to
7044 display. Then, set IT->dpvec to these glyphs. */
7051 /* Handle control characters with ^. */
7053 if (ASCII_CHAR_P (c
) && it
->ctl_arrow_p
)
7057 g
= '^'; /* default glyph for Control */
7058 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7060 && (gc
= DISP_CTRL_GLYPH (it
->dp
), GLYPH_CODE_P (gc
)))
7062 g
= GLYPH_CODE_CHAR (gc
);
7063 lface_id
= GLYPH_CODE_FACE (gc
);
7067 ? merge_faces (it
->f
, Qt
, lface_id
, it
->face_id
)
7068 : merge_escape_glyph_face (it
));
7070 XSETINT (it
->ctl_chars
[0], g
);
7071 XSETINT (it
->ctl_chars
[1], c
^ 0100);
7073 goto display_control
;
7076 /* Handle non-ascii space in the mode where it only gets
7079 if (nonascii_space_p
&& EQ (Vnobreak_char_display
, Qt
))
7081 /* Merge `nobreak-space' into the current face. */
7082 face_id
= merge_faces (it
->f
, Qnobreak_space
, 0,
7084 XSETINT (it
->ctl_chars
[0], ' ');
7086 goto display_control
;
7089 /* Handle non-ascii hyphens in the mode where it only
7090 gets highlighting. */
7092 if (nonascii_hyphen_p
&& EQ (Vnobreak_char_display
, Qt
))
7094 /* Merge `nobreak-space' into the current face. */
7095 face_id
= merge_faces (it
->f
, Qnobreak_hyphen
, 0,
7097 XSETINT (it
->ctl_chars
[0], '-');
7099 goto display_control
;
7102 /* Handle sequences that start with the "escape glyph". */
7104 /* the default escape glyph is \. */
7105 escape_glyph
= '\\';
7108 && (gc
= DISP_ESCAPE_GLYPH (it
->dp
), GLYPH_CODE_P (gc
)))
7110 escape_glyph
= GLYPH_CODE_CHAR (gc
);
7111 lface_id
= GLYPH_CODE_FACE (gc
);
7115 ? merge_faces (it
->f
, Qt
, lface_id
, it
->face_id
)
7116 : merge_escape_glyph_face (it
));
7118 /* Draw non-ASCII space/hyphen with escape glyph: */
7120 if (nonascii_space_p
|| nonascii_hyphen_p
)
7122 XSETINT (it
->ctl_chars
[0], escape_glyph
);
7123 XSETINT (it
->ctl_chars
[1], nonascii_space_p
? ' ' : '-');
7125 goto display_control
;
7132 if (CHAR_BYTE8_P (c
))
7133 /* Display \200 instead of \17777600. */
7134 c
= CHAR_TO_BYTE8 (c
);
7135 len
= sprintf (str
, "%03o", c
+ 0u);
7137 XSETINT (it
->ctl_chars
[0], escape_glyph
);
7138 for (i
= 0; i
< len
; i
++)
7139 XSETINT (it
->ctl_chars
[i
+ 1], str
[i
]);
7144 /* Set up IT->dpvec and return first character from it. */
7145 it
->dpvec_char_len
= it
->len
;
7146 it
->dpvec
= it
->ctl_chars
;
7147 it
->dpend
= it
->dpvec
+ ctl_len
;
7148 it
->current
.dpvec_index
= 0;
7149 it
->dpvec_face_id
= face_id
;
7150 it
->saved_face_id
= it
->face_id
;
7151 it
->method
= GET_FROM_DISPLAY_VECTOR
;
7152 it
->ellipsis_p
= false;
7155 it
->char_to_display
= c
;
7159 it
->char_to_display
= it
->c
;
7163 #ifdef HAVE_WINDOW_SYSTEM
7164 /* Adjust face id for a multibyte character. There are no multibyte
7165 character in unibyte text. */
7166 if ((it
->what
== IT_CHARACTER
|| it
->what
== IT_COMPOSITION
)
7169 && FRAME_WINDOW_P (it
->f
))
7171 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
7173 if (it
->what
== IT_COMPOSITION
&& it
->cmp_it
.ch
>= 0)
7175 /* Automatic composition with glyph-string. */
7176 Lisp_Object gstring
= composition_gstring_from_id (it
->cmp_it
.id
);
7178 it
->face_id
= face_for_font (it
->f
, LGSTRING_FONT (gstring
), face
);
7182 ptrdiff_t pos
= (it
->s
? -1
7183 : STRINGP (it
->string
) ? IT_STRING_CHARPOS (*it
)
7184 : IT_CHARPOS (*it
));
7187 if (it
->what
== IT_CHARACTER
)
7188 c
= it
->char_to_display
;
7191 struct composition
*cmp
= composition_table
[it
->cmp_it
.id
];
7195 for (i
= 0; i
< cmp
->glyph_len
; i
++)
7196 /* TAB in a composition means display glyphs with
7197 padding space on the left or right. */
7198 if ((c
= COMPOSITION_GLYPH (cmp
, i
)) != '\t')
7201 it
->face_id
= FACE_FOR_CHAR (it
->f
, face
, c
, pos
, it
->string
);
7204 #endif /* HAVE_WINDOW_SYSTEM */
7207 /* Is this character the last one of a run of characters with
7208 box? If yes, set IT->end_of_box_run_p to true. */
7212 if (it
->method
== GET_FROM_STRING
&& it
->sp
)
7214 int face_id
= underlying_face_id (it
);
7215 struct face
*face
= FACE_FROM_ID_OR_NULL (it
->f
, face_id
);
7219 if (face
->box
== FACE_NO_BOX
)
7221 /* If the box comes from face properties in a
7222 display string, check faces in that string. */
7223 int string_face_id
= face_after_it_pos (it
);
7224 it
->end_of_box_run_p
7225 = (FACE_FROM_ID (it
->f
, string_face_id
)->box
7228 /* Otherwise, the box comes from the underlying face.
7229 If this is the last string character displayed, check
7230 the next buffer location. */
7231 else if ((IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
) - 1)
7232 /* n_overlay_strings is unreliable unless
7233 overlay_string_index is non-negative. */
7234 && ((it
->current
.overlay_string_index
>= 0
7235 && (it
->current
.overlay_string_index
7236 == it
->n_overlay_strings
- 1))
7237 /* A string from display property. */
7238 || it
->from_disp_prop_p
))
7242 bool text_from_string
= false;
7243 /* Normally, the next buffer location is stored in
7244 IT->current.pos... */
7245 struct text_pos pos
= it
->current
.pos
;
7247 /* ...but for a string from a display property, the
7248 next buffer position is stored in the 'position'
7249 member of the iteration stack slot below the
7250 current one, see handle_single_display_spec. By
7251 contrast, it->current.pos was not yet updated to
7252 point to that buffer position; that will happen
7253 in pop_it, after we finish displaying the current
7254 string. Note that we already checked above that
7255 it->sp is positive, so subtracting one from it is
7257 if (it
->from_disp_prop_p
)
7259 int stackp
= it
->sp
- 1;
7261 /* Find the stack level with data from buffer. */
7263 && STRINGP ((it
->stack
+ stackp
)->string
))
7267 /* If no stack slot was found for iterating
7268 a buffer, we are displaying text from a
7269 string, most probably the mode line or
7270 the header line, and that string has a
7271 display string on some of its
7273 text_from_string
= true;
7274 pos
= it
->stack
[it
->sp
- 1].position
;
7277 pos
= (it
->stack
+ stackp
)->position
;
7280 INC_TEXT_POS (pos
, it
->multibyte_p
);
7282 if (text_from_string
)
7284 Lisp_Object base_string
= it
->stack
[it
->sp
- 1].string
;
7286 if (CHARPOS (pos
) >= SCHARS (base_string
) - 1)
7287 it
->end_of_box_run_p
= true;
7291 = face_at_string_position (it
->w
, base_string
,
7293 &ignore
, face_id
, false);
7294 it
->end_of_box_run_p
7295 = (FACE_FROM_ID (it
->f
, next_face_id
)->box
7299 else if (CHARPOS (pos
) >= ZV
)
7300 it
->end_of_box_run_p
= true;
7304 face_at_buffer_position (it
->w
, CHARPOS (pos
), &ignore
,
7306 + TEXT_PROP_DISTANCE_LIMIT
,
7308 it
->end_of_box_run_p
7309 = (FACE_FROM_ID (it
->f
, next_face_id
)->box
7315 /* next_element_from_display_vector sets this flag according to
7316 faces of the display vector glyphs, see there. */
7317 else if (it
->method
!= GET_FROM_DISPLAY_VECTOR
)
7319 int face_id
= face_after_it_pos (it
);
7320 it
->end_of_box_run_p
7321 = (face_id
!= it
->face_id
7322 && FACE_FROM_ID (it
->f
, face_id
)->box
== FACE_NO_BOX
);
7325 /* If we reached the end of the object we've been iterating (e.g., a
7326 display string or an overlay string), and there's something on
7327 IT->stack, proceed with what's on the stack. It doesn't make
7328 sense to return false if there's unprocessed stuff on the stack,
7329 because otherwise that stuff will never be displayed. */
7330 if (!success_p
&& it
->sp
> 0)
7332 set_iterator_to_next (it
, false);
7333 success_p
= get_next_display_element (it
);
7336 /* Value is false if end of buffer or string reached. */
7341 /* Move IT to the next display element.
7343 RESEAT_P means if called on a newline in buffer text,
7344 skip to the next visible line start.
7346 Functions get_next_display_element and set_iterator_to_next are
7347 separate because I find this arrangement easier to handle than a
7348 get_next_display_element function that also increments IT's
7349 position. The way it is we can first look at an iterator's current
7350 display element, decide whether it fits on a line, and if it does,
7351 increment the iterator position. The other way around we probably
7352 would either need a flag indicating whether the iterator has to be
7353 incremented the next time, or we would have to implement a
7354 decrement position function which would not be easy to write. */
7357 set_iterator_to_next (struct it
*it
, bool reseat_p
)
7359 /* Reset flags indicating start and end of a sequence of characters
7360 with box. Reset them at the start of this function because
7361 moving the iterator to a new position might set them. */
7362 it
->start_of_box_run_p
= it
->end_of_box_run_p
= false;
7366 case GET_FROM_BUFFER
:
7367 /* The current display element of IT is a character from
7368 current_buffer. Advance in the buffer, and maybe skip over
7369 invisible lines that are so because of selective display. */
7370 if (ITERATOR_AT_END_OF_LINE_P (it
) && reseat_p
)
7371 reseat_at_next_visible_line_start (it
, false);
7372 else if (it
->cmp_it
.id
>= 0)
7374 /* We are currently getting glyphs from a composition. */
7377 IT_CHARPOS (*it
) += it
->cmp_it
.nchars
;
7378 IT_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
7384 /* Update IT's char/byte positions to point to the first
7385 character of the next grapheme cluster, or to the
7386 character visually after the current composition. */
7387 for (i
= 0; i
< it
->cmp_it
.nchars
; i
++)
7388 bidi_move_to_visually_next (&it
->bidi_it
);
7389 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7390 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7393 if ((! it
->bidi_p
|| ! it
->cmp_it
.reversed_p
)
7394 && it
->cmp_it
.to
< it
->cmp_it
.nglyphs
)
7396 /* Composition created while scanning forward. Proceed
7397 to the next grapheme cluster. */
7398 it
->cmp_it
.from
= it
->cmp_it
.to
;
7400 else if ((it
->bidi_p
&& it
->cmp_it
.reversed_p
)
7401 && it
->cmp_it
.from
> 0)
7403 /* Composition created while scanning backward. Proceed
7404 to the previous grapheme cluster. */
7405 it
->cmp_it
.to
= it
->cmp_it
.from
;
7409 /* No more grapheme clusters in this composition.
7410 Find the next stop position. */
7411 ptrdiff_t stop
= it
->end_charpos
;
7413 if (it
->bidi_it
.scan_dir
< 0)
7414 /* Now we are scanning backward and don't know
7417 composition_compute_stop_pos (&it
->cmp_it
, IT_CHARPOS (*it
),
7418 IT_BYTEPOS (*it
), stop
, Qnil
);
7423 eassert (it
->len
!= 0);
7427 IT_BYTEPOS (*it
) += it
->len
;
7428 IT_CHARPOS (*it
) += 1;
7432 int prev_scan_dir
= it
->bidi_it
.scan_dir
;
7433 /* If this is a new paragraph, determine its base
7434 direction (a.k.a. its base embedding level). */
7435 if (it
->bidi_it
.new_paragraph
)
7436 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
,
7438 bidi_move_to_visually_next (&it
->bidi_it
);
7439 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7440 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7441 if (prev_scan_dir
!= it
->bidi_it
.scan_dir
)
7443 /* As the scan direction was changed, we must
7444 re-compute the stop position for composition. */
7445 ptrdiff_t stop
= it
->end_charpos
;
7446 if (it
->bidi_it
.scan_dir
< 0)
7448 composition_compute_stop_pos (&it
->cmp_it
, IT_CHARPOS (*it
),
7449 IT_BYTEPOS (*it
), stop
, Qnil
);
7452 eassert (IT_BYTEPOS (*it
) == CHAR_TO_BYTE (IT_CHARPOS (*it
)));
7456 case GET_FROM_C_STRING
:
7457 /* Current display element of IT is from a C string. */
7459 /* If the string position is beyond string's end, it means
7460 next_element_from_c_string is padding the string with
7461 blanks, in which case we bypass the bidi iterator,
7462 because it cannot deal with such virtual characters. */
7463 || IT_CHARPOS (*it
) >= it
->bidi_it
.string
.schars
)
7465 IT_BYTEPOS (*it
) += it
->len
;
7466 IT_CHARPOS (*it
) += 1;
7470 bidi_move_to_visually_next (&it
->bidi_it
);
7471 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7472 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7476 case GET_FROM_DISPLAY_VECTOR
:
7477 /* Current display element of IT is from a display table entry.
7478 Advance in the display table definition. Reset it to null if
7479 end reached, and continue with characters from buffers/
7481 ++it
->current
.dpvec_index
;
7483 /* Restore face of the iterator to what they were before the
7484 display vector entry (these entries may contain faces). */
7485 it
->face_id
= it
->saved_face_id
;
7487 if (it
->dpvec
+ it
->current
.dpvec_index
>= it
->dpend
)
7489 bool recheck_faces
= it
->ellipsis_p
;
7492 it
->method
= GET_FROM_C_STRING
;
7493 else if (STRINGP (it
->string
))
7494 it
->method
= GET_FROM_STRING
;
7497 it
->method
= GET_FROM_BUFFER
;
7498 it
->object
= it
->w
->contents
;
7502 it
->current
.dpvec_index
= -1;
7504 /* Skip over characters which were displayed via IT->dpvec. */
7505 if (it
->dpvec_char_len
< 0)
7506 reseat_at_next_visible_line_start (it
, true);
7507 else if (it
->dpvec_char_len
> 0)
7509 it
->len
= it
->dpvec_char_len
;
7510 set_iterator_to_next (it
, reseat_p
);
7513 /* Maybe recheck faces after display vector. */
7516 if (it
->method
== GET_FROM_STRING
)
7517 it
->stop_charpos
= IT_STRING_CHARPOS (*it
);
7519 it
->stop_charpos
= IT_CHARPOS (*it
);
7524 case GET_FROM_STRING
:
7525 /* Current display element is a character from a Lisp string. */
7526 eassert (it
->s
== NULL
&& STRINGP (it
->string
));
7527 /* Don't advance past string end. These conditions are true
7528 when set_iterator_to_next is called at the end of
7529 get_next_display_element, in which case the Lisp string is
7530 already exhausted, and all we want is pop the iterator
7532 if (it
->current
.overlay_string_index
>= 0)
7534 /* This is an overlay string, so there's no padding with
7535 spaces, and the number of characters in the string is
7536 where the string ends. */
7537 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
))
7538 goto consider_string_end
;
7542 /* Not an overlay string. There could be padding, so test
7543 against it->end_charpos. */
7544 if (IT_STRING_CHARPOS (*it
) >= it
->end_charpos
)
7545 goto consider_string_end
;
7547 if (it
->cmp_it
.id
>= 0)
7549 /* We are delivering display elements from a composition.
7550 Update the string position past the grapheme cluster
7551 we've just processed. */
7554 IT_STRING_CHARPOS (*it
) += it
->cmp_it
.nchars
;
7555 IT_STRING_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
7561 for (i
= 0; i
< it
->cmp_it
.nchars
; i
++)
7562 bidi_move_to_visually_next (&it
->bidi_it
);
7563 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7564 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7567 /* Did we exhaust all the grapheme clusters of this
7569 if ((! it
->bidi_p
|| ! it
->cmp_it
.reversed_p
)
7570 && (it
->cmp_it
.to
< it
->cmp_it
.nglyphs
))
7572 /* Not all the grapheme clusters were processed yet;
7573 advance to the next cluster. */
7574 it
->cmp_it
.from
= it
->cmp_it
.to
;
7576 else if ((it
->bidi_p
&& it
->cmp_it
.reversed_p
)
7577 && it
->cmp_it
.from
> 0)
7579 /* Likewise: advance to the next cluster, but going in
7580 the reverse direction. */
7581 it
->cmp_it
.to
= it
->cmp_it
.from
;
7585 /* This composition was fully processed; find the next
7586 candidate place for checking for composed
7588 /* Always limit string searches to the string length;
7589 any padding spaces are not part of the string, and
7590 there cannot be any compositions in that padding. */
7591 ptrdiff_t stop
= SCHARS (it
->string
);
7593 if (it
->bidi_p
&& it
->bidi_it
.scan_dir
< 0)
7595 else if (it
->end_charpos
< stop
)
7597 /* Cf. PRECISION in reseat_to_string: we might be
7598 limited in how many of the string characters we
7600 stop
= it
->end_charpos
;
7602 composition_compute_stop_pos (&it
->cmp_it
,
7603 IT_STRING_CHARPOS (*it
),
7604 IT_STRING_BYTEPOS (*it
), stop
,
7611 /* If the string position is beyond string's end, it
7612 means next_element_from_string is padding the string
7613 with blanks, in which case we bypass the bidi
7614 iterator, because it cannot deal with such virtual
7616 || IT_STRING_CHARPOS (*it
) >= it
->bidi_it
.string
.schars
)
7618 IT_STRING_BYTEPOS (*it
) += it
->len
;
7619 IT_STRING_CHARPOS (*it
) += 1;
7623 int prev_scan_dir
= it
->bidi_it
.scan_dir
;
7625 bidi_move_to_visually_next (&it
->bidi_it
);
7626 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7627 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7628 /* If the scan direction changes, we may need to update
7629 the place where to check for composed characters. */
7630 if (prev_scan_dir
!= it
->bidi_it
.scan_dir
)
7632 ptrdiff_t stop
= SCHARS (it
->string
);
7634 if (it
->bidi_it
.scan_dir
< 0)
7636 else if (it
->end_charpos
< stop
)
7637 stop
= it
->end_charpos
;
7639 composition_compute_stop_pos (&it
->cmp_it
,
7640 IT_STRING_CHARPOS (*it
),
7641 IT_STRING_BYTEPOS (*it
), stop
,
7647 consider_string_end
:
7649 if (it
->current
.overlay_string_index
>= 0)
7651 /* IT->string is an overlay string. Advance to the
7652 next, if there is one. */
7653 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
))
7655 it
->ellipsis_p
= false;
7656 next_overlay_string (it
);
7658 setup_for_ellipsis (it
, 0);
7663 /* IT->string is not an overlay string. If we reached
7664 its end, and there is something on IT->stack, proceed
7665 with what is on the stack. This can be either another
7666 string, this time an overlay string, or a buffer. */
7667 if (IT_STRING_CHARPOS (*it
) == SCHARS (it
->string
)
7671 if (it
->method
== GET_FROM_STRING
)
7672 goto consider_string_end
;
7677 case GET_FROM_IMAGE
:
7678 case GET_FROM_STRETCH
:
7679 case GET_FROM_XWIDGET
:
7681 /* The position etc with which we have to proceed are on
7682 the stack. The position may be at the end of a string,
7683 if the `display' property takes up the whole string. */
7684 eassert (it
->sp
> 0);
7686 if (it
->method
== GET_FROM_STRING
)
7687 goto consider_string_end
;
7691 /* There are no other methods defined, so this should be a bug. */
7695 eassert (it
->method
!= GET_FROM_STRING
7696 || (STRINGP (it
->string
)
7697 && IT_STRING_CHARPOS (*it
) >= 0));
7700 /* Load IT's display element fields with information about the next
7701 display element which comes from a display table entry or from the
7702 result of translating a control character to one of the forms `^C'
7705 IT->dpvec holds the glyphs to return as characters.
7706 IT->saved_face_id holds the face id before the display vector--it
7707 is restored into IT->face_id in set_iterator_to_next. */
7710 next_element_from_display_vector (struct it
*it
)
7713 int prev_face_id
= it
->face_id
;
7717 eassert (it
->dpvec
&& it
->current
.dpvec_index
>= 0);
7719 it
->face_id
= it
->saved_face_id
;
7721 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7722 That seemed totally bogus - so I changed it... */
7723 gc
= it
->dpvec
[it
->current
.dpvec_index
];
7725 if (GLYPH_CODE_P (gc
))
7727 struct face
*this_face
, *prev_face
, *next_face
;
7729 it
->c
= GLYPH_CODE_CHAR (gc
);
7730 it
->len
= CHAR_BYTES (it
->c
);
7732 /* The entry may contain a face id to use. Such a face id is
7733 the id of a Lisp face, not a realized face. A face id of
7734 zero means no face is specified. */
7735 if (it
->dpvec_face_id
>= 0)
7736 it
->face_id
= it
->dpvec_face_id
;
7739 int lface_id
= GLYPH_CODE_FACE (gc
);
7741 it
->face_id
= merge_faces (it
->f
, Qt
, lface_id
,
7745 /* Glyphs in the display vector could have the box face, so we
7746 need to set the related flags in the iterator, as
7748 this_face
= FACE_FROM_ID_OR_NULL (it
->f
, it
->face_id
);
7749 prev_face
= FACE_FROM_ID_OR_NULL (it
->f
, prev_face_id
);
7751 /* Is this character the first character of a box-face run? */
7752 it
->start_of_box_run_p
= (this_face
&& this_face
->box
!= FACE_NO_BOX
7754 || prev_face
->box
== FACE_NO_BOX
));
7756 /* For the last character of the box-face run, we need to look
7757 either at the next glyph from the display vector, or at the
7758 face we saw before the display vector. */
7759 next_face_id
= it
->saved_face_id
;
7760 if (it
->current
.dpvec_index
< it
->dpend
- it
->dpvec
- 1)
7762 if (it
->dpvec_face_id
>= 0)
7763 next_face_id
= it
->dpvec_face_id
;
7767 GLYPH_CODE_FACE (it
->dpvec
[it
->current
.dpvec_index
+ 1]);
7770 next_face_id
= merge_faces (it
->f
, Qt
, lface_id
,
7774 next_face
= FACE_FROM_ID_OR_NULL (it
->f
, next_face_id
);
7775 it
->end_of_box_run_p
= (this_face
&& this_face
->box
!= FACE_NO_BOX
7777 || next_face
->box
== FACE_NO_BOX
));
7778 it
->face_box_p
= this_face
&& this_face
->box
!= FACE_NO_BOX
;
7781 /* Display table entry is invalid. Return a space. */
7782 it
->c
= ' ', it
->len
= 1;
7784 /* Don't change position and object of the iterator here. They are
7785 still the values of the character that had this display table
7786 entry or was translated, and that's what we want. */
7787 it
->what
= IT_CHARACTER
;
7791 /* Get the first element of string/buffer in the visual order, after
7792 being reseated to a new position in a string or a buffer. */
7794 get_visually_first_element (struct it
*it
)
7796 bool string_p
= STRINGP (it
->string
) || it
->s
;
7797 ptrdiff_t eob
= (string_p
? it
->bidi_it
.string
.schars
: ZV
);
7798 ptrdiff_t bob
= (string_p
? 0 : BEGV
);
7800 if (STRINGP (it
->string
))
7802 it
->bidi_it
.charpos
= IT_STRING_CHARPOS (*it
);
7803 it
->bidi_it
.bytepos
= IT_STRING_BYTEPOS (*it
);
7807 it
->bidi_it
.charpos
= IT_CHARPOS (*it
);
7808 it
->bidi_it
.bytepos
= IT_BYTEPOS (*it
);
7811 if (it
->bidi_it
.charpos
== eob
)
7813 /* Nothing to do, but reset the FIRST_ELT flag, like
7814 bidi_paragraph_init does, because we are not going to
7816 it
->bidi_it
.first_elt
= false;
7818 else if (it
->bidi_it
.charpos
== bob
7820 && (FETCH_CHAR (it
->bidi_it
.bytepos
- 1) == '\n'
7821 || FETCH_CHAR (it
->bidi_it
.bytepos
) == '\n')))
7823 /* If we are at the beginning of a line/string, we can produce
7824 the next element right away. */
7825 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, true);
7826 bidi_move_to_visually_next (&it
->bidi_it
);
7830 ptrdiff_t orig_bytepos
= it
->bidi_it
.bytepos
;
7832 /* We need to prime the bidi iterator starting at the line's or
7833 string's beginning, before we will be able to produce the
7836 it
->bidi_it
.charpos
= it
->bidi_it
.bytepos
= 0;
7838 it
->bidi_it
.charpos
= find_newline_no_quit (IT_CHARPOS (*it
),
7839 IT_BYTEPOS (*it
), -1,
7840 &it
->bidi_it
.bytepos
);
7841 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, true);
7844 /* Now return to buffer/string position where we were asked
7845 to get the next display element, and produce that. */
7846 bidi_move_to_visually_next (&it
->bidi_it
);
7848 while (it
->bidi_it
.bytepos
!= orig_bytepos
7849 && it
->bidi_it
.charpos
< eob
);
7852 /* Adjust IT's position information to where we ended up. */
7853 if (STRINGP (it
->string
))
7855 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7856 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7860 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7861 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7864 if (STRINGP (it
->string
) || !it
->s
)
7866 ptrdiff_t stop
, charpos
, bytepos
;
7868 if (STRINGP (it
->string
))
7871 stop
= SCHARS (it
->string
);
7872 if (stop
> it
->end_charpos
)
7873 stop
= it
->end_charpos
;
7874 charpos
= IT_STRING_CHARPOS (*it
);
7875 bytepos
= IT_STRING_BYTEPOS (*it
);
7879 stop
= it
->end_charpos
;
7880 charpos
= IT_CHARPOS (*it
);
7881 bytepos
= IT_BYTEPOS (*it
);
7883 if (it
->bidi_it
.scan_dir
< 0)
7885 composition_compute_stop_pos (&it
->cmp_it
, charpos
, bytepos
, stop
,
7890 /* Load IT with the next display element from Lisp string IT->string.
7891 IT->current.string_pos is the current position within the string.
7892 If IT->current.overlay_string_index >= 0, the Lisp string is an
7896 next_element_from_string (struct it
*it
)
7898 struct text_pos position
;
7900 eassert (STRINGP (it
->string
));
7901 eassert (!it
->bidi_p
|| EQ (it
->string
, it
->bidi_it
.string
.lstring
));
7902 eassert (IT_STRING_CHARPOS (*it
) >= 0);
7903 position
= it
->current
.string_pos
;
7905 /* With bidi reordering, the character to display might not be the
7906 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7907 that we were reseat()ed to a new string, whose paragraph
7908 direction is not known. */
7909 if (it
->bidi_p
&& it
->bidi_it
.first_elt
)
7911 get_visually_first_element (it
);
7912 SET_TEXT_POS (position
, IT_STRING_CHARPOS (*it
), IT_STRING_BYTEPOS (*it
));
7915 /* Time to check for invisible text? */
7916 if (IT_STRING_CHARPOS (*it
) < it
->end_charpos
)
7918 if (IT_STRING_CHARPOS (*it
) >= it
->stop_charpos
)
7921 || BIDI_AT_BASE_LEVEL (it
->bidi_it
)
7922 || IT_STRING_CHARPOS (*it
) == it
->stop_charpos
))
7924 /* With bidi non-linear iteration, we could find
7925 ourselves far beyond the last computed stop_charpos,
7926 with several other stop positions in between that we
7927 missed. Scan them all now, in buffer's logical
7928 order, until we find and handle the last stop_charpos
7929 that precedes our current position. */
7930 handle_stop_backwards (it
, it
->stop_charpos
);
7931 return GET_NEXT_DISPLAY_ELEMENT (it
);
7937 /* Take note of the stop position we just moved
7938 across, for when we will move back across it. */
7939 it
->prev_stop
= it
->stop_charpos
;
7940 /* If we are at base paragraph embedding level, take
7941 note of the last stop position seen at this
7943 if (BIDI_AT_BASE_LEVEL (it
->bidi_it
))
7944 it
->base_level_stop
= it
->stop_charpos
;
7948 /* Since a handler may have changed IT->method, we must
7950 return GET_NEXT_DISPLAY_ELEMENT (it
);
7954 /* If we are before prev_stop, we may have overstepped
7955 on our way backwards a stop_pos, and if so, we need
7956 to handle that stop_pos. */
7957 && IT_STRING_CHARPOS (*it
) < it
->prev_stop
7958 /* We can sometimes back up for reasons that have nothing
7959 to do with bidi reordering. E.g., compositions. The
7960 code below is only needed when we are above the base
7961 embedding level, so test for that explicitly. */
7962 && !BIDI_AT_BASE_LEVEL (it
->bidi_it
))
7964 /* If we lost track of base_level_stop, we have no better
7965 place for handle_stop_backwards to start from than string
7966 beginning. This happens, e.g., when we were reseated to
7967 the previous screenful of text by vertical-motion. */
7968 if (it
->base_level_stop
<= 0
7969 || IT_STRING_CHARPOS (*it
) < it
->base_level_stop
)
7970 it
->base_level_stop
= 0;
7971 handle_stop_backwards (it
, it
->base_level_stop
);
7972 return GET_NEXT_DISPLAY_ELEMENT (it
);
7976 if (it
->current
.overlay_string_index
>= 0)
7978 /* Get the next character from an overlay string. In overlay
7979 strings, there is no field width or padding with spaces to
7981 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
))
7986 else if (CHAR_COMPOSED_P (it
, IT_STRING_CHARPOS (*it
),
7987 IT_STRING_BYTEPOS (*it
),
7988 it
->bidi_it
.scan_dir
< 0
7990 : SCHARS (it
->string
))
7991 && next_element_from_composition (it
))
7995 else if (STRING_MULTIBYTE (it
->string
))
7997 const unsigned char *s
= (SDATA (it
->string
)
7998 + IT_STRING_BYTEPOS (*it
));
7999 it
->c
= string_char_and_length (s
, &it
->len
);
8003 it
->c
= SREF (it
->string
, IT_STRING_BYTEPOS (*it
));
8009 /* Get the next character from a Lisp string that is not an
8010 overlay string. Such strings come from the mode line, for
8011 example. We may have to pad with spaces, or truncate the
8012 string. See also next_element_from_c_string. */
8013 if (IT_STRING_CHARPOS (*it
) >= it
->end_charpos
)
8018 else if (IT_STRING_CHARPOS (*it
) >= it
->string_nchars
)
8020 /* Pad with spaces. */
8021 it
->c
= ' ', it
->len
= 1;
8022 CHARPOS (position
) = BYTEPOS (position
) = -1;
8024 else if (CHAR_COMPOSED_P (it
, IT_STRING_CHARPOS (*it
),
8025 IT_STRING_BYTEPOS (*it
),
8026 it
->bidi_it
.scan_dir
< 0
8028 : it
->string_nchars
)
8029 && next_element_from_composition (it
))
8033 else if (STRING_MULTIBYTE (it
->string
))
8035 const unsigned char *s
= (SDATA (it
->string
)
8036 + IT_STRING_BYTEPOS (*it
));
8037 it
->c
= string_char_and_length (s
, &it
->len
);
8041 it
->c
= SREF (it
->string
, IT_STRING_BYTEPOS (*it
));
8046 /* Record what we have and where it came from. */
8047 it
->what
= IT_CHARACTER
;
8048 it
->object
= it
->string
;
8049 it
->position
= position
;
8054 /* Load IT with next display element from C string IT->s.
8055 IT->string_nchars is the maximum number of characters to return
8056 from the string. IT->end_charpos may be greater than
8057 IT->string_nchars when this function is called, in which case we
8058 may have to return padding spaces. Value is false if end of string
8059 reached, including padding spaces. */
8062 next_element_from_c_string (struct it
*it
)
8064 bool success_p
= true;
8067 eassert (!it
->bidi_p
|| it
->s
== it
->bidi_it
.string
.s
);
8068 it
->what
= IT_CHARACTER
;
8069 BYTEPOS (it
->position
) = CHARPOS (it
->position
) = 0;
8070 it
->object
= make_number (0);
8072 /* With bidi reordering, the character to display might not be the
8073 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8074 we were reseated to a new string, whose paragraph direction is
8076 if (it
->bidi_p
&& it
->bidi_it
.first_elt
)
8077 get_visually_first_element (it
);
8079 /* IT's position can be greater than IT->string_nchars in case a
8080 field width or precision has been specified when the iterator was
8082 if (IT_CHARPOS (*it
) >= it
->end_charpos
)
8084 /* End of the game. */
8088 else if (IT_CHARPOS (*it
) >= it
->string_nchars
)
8090 /* Pad with spaces. */
8091 it
->c
= ' ', it
->len
= 1;
8092 BYTEPOS (it
->position
) = CHARPOS (it
->position
) = -1;
8094 else if (it
->multibyte_p
)
8095 it
->c
= string_char_and_length (it
->s
+ IT_BYTEPOS (*it
), &it
->len
);
8097 it
->c
= it
->s
[IT_BYTEPOS (*it
)], it
->len
= 1;
8103 /* Set up IT to return characters from an ellipsis, if appropriate.
8104 The definition of the ellipsis glyphs may come from a display table
8105 entry. This function fills IT with the first glyph from the
8106 ellipsis if an ellipsis is to be displayed. */
8109 next_element_from_ellipsis (struct it
*it
)
8111 if (it
->selective_display_ellipsis_p
)
8112 setup_for_ellipsis (it
, it
->len
);
8115 /* The face at the current position may be different from the
8116 face we find after the invisible text. Remember what it
8117 was in IT->saved_face_id, and signal that it's there by
8118 setting face_before_selective_p. */
8119 it
->saved_face_id
= it
->face_id
;
8120 it
->method
= GET_FROM_BUFFER
;
8121 it
->object
= it
->w
->contents
;
8122 reseat_at_next_visible_line_start (it
, true);
8123 it
->face_before_selective_p
= true;
8126 return GET_NEXT_DISPLAY_ELEMENT (it
);
8130 /* Deliver an image display element. The iterator IT is already
8131 filled with image information (done in handle_display_prop). Value
8136 next_element_from_image (struct it
*it
)
8138 it
->what
= IT_IMAGE
;
8143 next_element_from_xwidget (struct it
*it
)
8145 it
->what
= IT_XWIDGET
;
8150 /* Fill iterator IT with next display element from a stretch glyph
8151 property. IT->object is the value of the text property. Value is
8155 next_element_from_stretch (struct it
*it
)
8157 it
->what
= IT_STRETCH
;
8161 /* Scan backwards from IT's current position until we find a stop
8162 position, or until BEGV. This is called when we find ourself
8163 before both the last known prev_stop and base_level_stop while
8164 reordering bidirectional text. */
8167 compute_stop_pos_backwards (struct it
*it
)
8169 const int SCAN_BACK_LIMIT
= 1000;
8170 struct text_pos pos
;
8171 struct display_pos save_current
= it
->current
;
8172 struct text_pos save_position
= it
->position
;
8173 ptrdiff_t charpos
= IT_CHARPOS (*it
);
8174 ptrdiff_t where_we_are
= charpos
;
8175 ptrdiff_t save_stop_pos
= it
->stop_charpos
;
8176 ptrdiff_t save_end_pos
= it
->end_charpos
;
8178 eassert (NILP (it
->string
) && !it
->s
);
8179 eassert (it
->bidi_p
);
8183 it
->end_charpos
= min (charpos
+ 1, ZV
);
8184 charpos
= max (charpos
- SCAN_BACK_LIMIT
, BEGV
);
8185 SET_TEXT_POS (pos
, charpos
, CHAR_TO_BYTE (charpos
));
8186 reseat_1 (it
, pos
, false);
8187 compute_stop_pos (it
);
8188 /* We must advance forward, right? */
8189 if (it
->stop_charpos
<= charpos
)
8192 while (charpos
> BEGV
&& it
->stop_charpos
>= it
->end_charpos
);
8194 if (it
->stop_charpos
<= where_we_are
)
8195 it
->prev_stop
= it
->stop_charpos
;
8197 it
->prev_stop
= BEGV
;
8199 it
->current
= save_current
;
8200 it
->position
= save_position
;
8201 it
->stop_charpos
= save_stop_pos
;
8202 it
->end_charpos
= save_end_pos
;
8205 /* Scan forward from CHARPOS in the current buffer/string, until we
8206 find a stop position > current IT's position. Then handle the stop
8207 position before that. This is called when we bump into a stop
8208 position while reordering bidirectional text. CHARPOS should be
8209 the last previously processed stop_pos (or BEGV/0, if none were
8210 processed yet) whose position is less that IT's current
8214 handle_stop_backwards (struct it
*it
, ptrdiff_t charpos
)
8216 bool bufp
= !STRINGP (it
->string
);
8217 ptrdiff_t where_we_are
= (bufp
? IT_CHARPOS (*it
) : IT_STRING_CHARPOS (*it
));
8218 struct display_pos save_current
= it
->current
;
8219 struct text_pos save_position
= it
->position
;
8220 struct text_pos pos1
;
8221 ptrdiff_t next_stop
;
8223 /* Scan in strict logical order. */
8224 eassert (it
->bidi_p
);
8228 it
->prev_stop
= charpos
;
8231 SET_TEXT_POS (pos1
, charpos
, CHAR_TO_BYTE (charpos
));
8232 reseat_1 (it
, pos1
, false);
8235 it
->current
.string_pos
= string_pos (charpos
, it
->string
);
8236 compute_stop_pos (it
);
8237 /* We must advance forward, right? */
8238 if (it
->stop_charpos
<= it
->prev_stop
)
8240 charpos
= it
->stop_charpos
;
8242 while (charpos
<= where_we_are
);
8245 it
->current
= save_current
;
8246 it
->position
= save_position
;
8247 next_stop
= it
->stop_charpos
;
8248 it
->stop_charpos
= it
->prev_stop
;
8250 it
->stop_charpos
= next_stop
;
8253 /* Load IT with the next display element from current_buffer. Value
8254 is false if end of buffer reached. IT->stop_charpos is the next
8255 position at which to stop and check for text properties or buffer
8259 next_element_from_buffer (struct it
*it
)
8261 bool success_p
= true;
8263 eassert (IT_CHARPOS (*it
) >= BEGV
);
8264 eassert (NILP (it
->string
) && !it
->s
);
8265 eassert (!it
->bidi_p
8266 || (EQ (it
->bidi_it
.string
.lstring
, Qnil
)
8267 && it
->bidi_it
.string
.s
== NULL
));
8269 /* With bidi reordering, the character to display might not be the
8270 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8271 we were reseat()ed to a new buffer position, which is potentially
8272 a different paragraph. */
8273 if (it
->bidi_p
&& it
->bidi_it
.first_elt
)
8275 get_visually_first_element (it
);
8276 SET_TEXT_POS (it
->position
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8279 if (IT_CHARPOS (*it
) >= it
->stop_charpos
)
8281 if (IT_CHARPOS (*it
) >= it
->end_charpos
)
8283 bool overlay_strings_follow_p
;
8285 /* End of the game, except when overlay strings follow that
8286 haven't been returned yet. */
8287 if (it
->overlay_strings_at_end_processed_p
)
8288 overlay_strings_follow_p
= false;
8291 it
->overlay_strings_at_end_processed_p
= true;
8292 overlay_strings_follow_p
= get_overlay_strings (it
, 0);
8295 if (overlay_strings_follow_p
)
8296 success_p
= GET_NEXT_DISPLAY_ELEMENT (it
);
8300 it
->position
= it
->current
.pos
;
8304 else if (!(!it
->bidi_p
8305 || BIDI_AT_BASE_LEVEL (it
->bidi_it
)
8306 || IT_CHARPOS (*it
) == it
->stop_charpos
))
8308 /* With bidi non-linear iteration, we could find ourselves
8309 far beyond the last computed stop_charpos, with several
8310 other stop positions in between that we missed. Scan
8311 them all now, in buffer's logical order, until we find
8312 and handle the last stop_charpos that precedes our
8313 current position. */
8314 handle_stop_backwards (it
, it
->stop_charpos
);
8315 it
->ignore_overlay_strings_at_pos_p
= false;
8316 return GET_NEXT_DISPLAY_ELEMENT (it
);
8322 /* Take note of the stop position we just moved across,
8323 for when we will move back across it. */
8324 it
->prev_stop
= it
->stop_charpos
;
8325 /* If we are at base paragraph embedding level, take
8326 note of the last stop position seen at this
8328 if (BIDI_AT_BASE_LEVEL (it
->bidi_it
))
8329 it
->base_level_stop
= it
->stop_charpos
;
8332 it
->ignore_overlay_strings_at_pos_p
= false;
8333 return GET_NEXT_DISPLAY_ELEMENT (it
);
8337 /* If we are before prev_stop, we may have overstepped on
8338 our way backwards a stop_pos, and if so, we need to
8339 handle that stop_pos. */
8340 && IT_CHARPOS (*it
) < it
->prev_stop
8341 /* We can sometimes back up for reasons that have nothing
8342 to do with bidi reordering. E.g., compositions. The
8343 code below is only needed when we are above the base
8344 embedding level, so test for that explicitly. */
8345 && !BIDI_AT_BASE_LEVEL (it
->bidi_it
))
8347 if (it
->base_level_stop
<= 0
8348 || IT_CHARPOS (*it
) < it
->base_level_stop
)
8350 /* If we lost track of base_level_stop, we need to find
8351 prev_stop by looking backwards. This happens, e.g., when
8352 we were reseated to the previous screenful of text by
8354 it
->base_level_stop
= BEGV
;
8355 compute_stop_pos_backwards (it
);
8356 handle_stop_backwards (it
, it
->prev_stop
);
8359 handle_stop_backwards (it
, it
->base_level_stop
);
8360 it
->ignore_overlay_strings_at_pos_p
= false;
8361 return GET_NEXT_DISPLAY_ELEMENT (it
);
8365 /* No face changes, overlays etc. in sight, so just return a
8366 character from current_buffer. */
8370 /* We moved to the next buffer position, so any info about
8371 previously seen overlays is no longer valid. */
8372 it
->ignore_overlay_strings_at_pos_p
= false;
8374 /* Maybe run the redisplay end trigger hook. Performance note:
8375 This doesn't seem to cost measurable time. */
8376 if (it
->redisplay_end_trigger_charpos
8378 && IT_CHARPOS (*it
) >= it
->redisplay_end_trigger_charpos
)
8379 run_redisplay_end_trigger_hook (it
);
8381 stop
= it
->bidi_it
.scan_dir
< 0 ? -1 : it
->end_charpos
;
8382 if (CHAR_COMPOSED_P (it
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
),
8384 && next_element_from_composition (it
))
8389 /* Get the next character, maybe multibyte. */
8390 p
= BYTE_POS_ADDR (IT_BYTEPOS (*it
));
8391 if (it
->multibyte_p
&& !ASCII_CHAR_P (*p
))
8392 it
->c
= STRING_CHAR_AND_LENGTH (p
, it
->len
);
8394 it
->c
= *p
, it
->len
= 1;
8396 /* Record what we have and where it came from. */
8397 it
->what
= IT_CHARACTER
;
8398 it
->object
= it
->w
->contents
;
8399 it
->position
= it
->current
.pos
;
8401 /* Normally we return the character found above, except when we
8402 really want to return an ellipsis for selective display. */
8407 /* A value of selective > 0 means hide lines indented more
8408 than that number of columns. */
8409 if (it
->selective
> 0
8410 && IT_CHARPOS (*it
) + 1 < ZV
8411 && indented_beyond_p (IT_CHARPOS (*it
) + 1,
8412 IT_BYTEPOS (*it
) + 1,
8415 success_p
= next_element_from_ellipsis (it
);
8416 it
->dpvec_char_len
= -1;
8419 else if (it
->c
== '\r' && it
->selective
== -1)
8421 /* A value of selective == -1 means that everything from the
8422 CR to the end of the line is invisible, with maybe an
8423 ellipsis displayed for it. */
8424 success_p
= next_element_from_ellipsis (it
);
8425 it
->dpvec_char_len
= -1;
8430 /* Value is false if end of buffer reached. */
8431 eassert (!success_p
|| it
->what
!= IT_CHARACTER
|| it
->len
> 0);
8436 /* Run the redisplay end trigger hook for IT. */
8439 run_redisplay_end_trigger_hook (struct it
*it
)
8441 /* IT->glyph_row should be non-null, i.e. we should be actually
8442 displaying something, or otherwise we should not run the hook. */
8443 eassert (it
->glyph_row
);
8445 ptrdiff_t charpos
= it
->redisplay_end_trigger_charpos
;
8446 it
->redisplay_end_trigger_charpos
= 0;
8448 /* Since we are *trying* to run these functions, don't try to run
8449 them again, even if they get an error. */
8450 wset_redisplay_end_trigger (it
->w
, Qnil
);
8451 CALLN (Frun_hook_with_args
, Qredisplay_end_trigger_functions
, it
->window
,
8452 make_number (charpos
));
8454 /* Notice if it changed the face of the character we are on. */
8455 handle_face_prop (it
);
8459 /* Deliver a composition display element. Unlike the other
8460 next_element_from_XXX, this function is not registered in the array
8461 get_next_element[]. It is called from next_element_from_buffer and
8462 next_element_from_string when necessary. */
8465 next_element_from_composition (struct it
*it
)
8467 it
->what
= IT_COMPOSITION
;
8468 it
->len
= it
->cmp_it
.nbytes
;
8469 if (STRINGP (it
->string
))
8473 IT_STRING_CHARPOS (*it
) += it
->cmp_it
.nchars
;
8474 IT_STRING_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
8477 it
->position
= it
->current
.string_pos
;
8478 it
->object
= it
->string
;
8479 it
->c
= composition_update_it (&it
->cmp_it
, IT_STRING_CHARPOS (*it
),
8480 IT_STRING_BYTEPOS (*it
), it
->string
);
8486 IT_CHARPOS (*it
) += it
->cmp_it
.nchars
;
8487 IT_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
8490 if (it
->bidi_it
.new_paragraph
)
8491 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
,
8493 /* Resync the bidi iterator with IT's new position.
8494 FIXME: this doesn't support bidirectional text. */
8495 while (it
->bidi_it
.charpos
< IT_CHARPOS (*it
))
8496 bidi_move_to_visually_next (&it
->bidi_it
);
8500 it
->position
= it
->current
.pos
;
8501 it
->object
= it
->w
->contents
;
8502 it
->c
= composition_update_it (&it
->cmp_it
, IT_CHARPOS (*it
),
8503 IT_BYTEPOS (*it
), Qnil
);
8510 /***********************************************************************
8511 Moving an iterator without producing glyphs
8512 ***********************************************************************/
8514 /* Check if iterator is at a position corresponding to a valid buffer
8515 position after some move_it_ call. */
8517 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8518 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8521 /* Move iterator IT to a specified buffer or X position within one
8522 line on the display without producing glyphs.
8524 OP should be a bit mask including some or all of these bits:
8525 MOVE_TO_X: Stop upon reaching x-position TO_X.
8526 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8527 Regardless of OP's value, stop upon reaching the end of the display line.
8529 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8530 This means, in particular, that TO_X includes window's horizontal
8533 The return value has several possible values that
8534 say what condition caused the scan to stop:
8536 MOVE_POS_MATCH_OR_ZV
8537 - when TO_POS or ZV was reached.
8540 -when TO_X was reached before TO_POS or ZV were reached.
8543 - when we reached the end of the display area and the line must
8547 - when we reached the end of the display area and the line is
8551 - when we stopped at a line end, i.e. a newline or a CR and selective
8554 static enum move_it_result
8555 move_it_in_display_line_to (struct it
*it
,
8556 ptrdiff_t to_charpos
, int to_x
,
8557 enum move_operation_enum op
)
8559 enum move_it_result result
= MOVE_UNDEFINED
;
8560 struct glyph_row
*saved_glyph_row
;
8561 struct it wrap_it
, atpos_it
, atx_it
, ppos_it
;
8562 void *wrap_data
= NULL
, *atpos_data
= NULL
, *atx_data
= NULL
;
8563 void *ppos_data
= NULL
;
8564 bool may_wrap
= false;
8565 enum it_method prev_method
= it
->method
;
8566 ptrdiff_t closest_pos UNINIT
;
8567 ptrdiff_t prev_pos
= IT_CHARPOS (*it
);
8568 bool saw_smaller_pos
= prev_pos
< to_charpos
;
8570 /* Don't produce glyphs in produce_glyphs. */
8571 saved_glyph_row
= it
->glyph_row
;
8572 it
->glyph_row
= NULL
;
8574 /* Use wrap_it to save a copy of IT wherever a word wrap could
8575 occur. Use atpos_it to save a copy of IT at the desired buffer
8576 position, if found, so that we can scan ahead and check if the
8577 word later overshoots the window edge. Use atx_it similarly, for
8583 /* Use ppos_it under bidi reordering to save a copy of IT for the
8584 initial position. We restore that position in IT when we have
8585 scanned the entire display line without finding a match for
8586 TO_CHARPOS and all the character positions are greater than
8587 TO_CHARPOS. We then restart the scan from the initial position,
8588 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8589 the closest to TO_CHARPOS. */
8592 if ((op
& MOVE_TO_POS
) && IT_CHARPOS (*it
) >= to_charpos
)
8594 SAVE_IT (ppos_it
, *it
, ppos_data
);
8595 closest_pos
= IT_CHARPOS (*it
);
8601 #define BUFFER_POS_REACHED_P() \
8602 ((op & MOVE_TO_POS) != 0 \
8603 && BUFFERP (it->object) \
8604 && (IT_CHARPOS (*it) == to_charpos \
8606 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8607 && IT_CHARPOS (*it) > to_charpos) \
8608 || (it->what == IT_COMPOSITION \
8609 && ((IT_CHARPOS (*it) > to_charpos \
8610 && to_charpos >= it->cmp_it.charpos) \
8611 || (IT_CHARPOS (*it) < to_charpos \
8612 && to_charpos <= it->cmp_it.charpos)))) \
8613 && (it->method == GET_FROM_BUFFER \
8614 || (it->method == GET_FROM_DISPLAY_VECTOR \
8615 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8617 /* If there's a line-/wrap-prefix, handle it. */
8618 if (it
->hpos
== 0 && it
->method
== GET_FROM_BUFFER
)
8619 handle_line_prefix (it
);
8621 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
8622 SET_TEXT_POS (this_line_min_pos
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8626 int x
, i
, ascent
= 0, descent
= 0;
8628 /* Utility macro to reset an iterator with x, ascent, and descent. */
8629 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8630 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8631 (IT)->max_descent = descent)
8633 /* Stop if we move beyond TO_CHARPOS (after an image or a
8634 display string or stretch glyph). */
8635 if ((op
& MOVE_TO_POS
) != 0
8636 && BUFFERP (it
->object
)
8637 && it
->method
== GET_FROM_BUFFER
8639 /* When the iterator is at base embedding level, we
8640 are guaranteed that characters are delivered for
8641 display in strictly increasing order of their
8642 buffer positions. */
8643 || BIDI_AT_BASE_LEVEL (it
->bidi_it
))
8644 && IT_CHARPOS (*it
) > to_charpos
)
8646 && (prev_method
== GET_FROM_IMAGE
8647 || prev_method
== GET_FROM_STRETCH
8648 || prev_method
== GET_FROM_STRING
)
8649 /* Passed TO_CHARPOS from left to right. */
8650 && ((prev_pos
< to_charpos
8651 && IT_CHARPOS (*it
) > to_charpos
)
8652 /* Passed TO_CHARPOS from right to left. */
8653 || (prev_pos
> to_charpos
8654 && IT_CHARPOS (*it
) < to_charpos
)))))
8656 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8658 result
= MOVE_POS_MATCH_OR_ZV
;
8661 else if (it
->line_wrap
== WORD_WRAP
&& atpos_it
.sp
< 0)
8662 /* If wrap_it is valid, the current position might be in a
8663 word that is wrapped. So, save the iterator in
8664 atpos_it and continue to see if wrapping happens. */
8665 SAVE_IT (atpos_it
, *it
, atpos_data
);
8668 /* Stop when ZV reached.
8669 We used to stop here when TO_CHARPOS reached as well, but that is
8670 too soon if this glyph does not fit on this line. So we handle it
8671 explicitly below. */
8672 if (!get_next_display_element (it
))
8674 result
= MOVE_POS_MATCH_OR_ZV
;
8678 if (it
->line_wrap
== TRUNCATE
)
8680 if (BUFFER_POS_REACHED_P ())
8682 result
= MOVE_POS_MATCH_OR_ZV
;
8688 if (it
->line_wrap
== WORD_WRAP
&& it
->area
== TEXT_AREA
)
8690 if (IT_DISPLAYING_WHITESPACE (it
))
8694 /* We have reached a glyph that follows one or more
8695 whitespace characters. If the position is
8696 already found, we are done. */
8697 if (atpos_it
.sp
>= 0)
8699 RESTORE_IT (it
, &atpos_it
, atpos_data
);
8700 result
= MOVE_POS_MATCH_OR_ZV
;
8705 RESTORE_IT (it
, &atx_it
, atx_data
);
8706 result
= MOVE_X_REACHED
;
8709 /* Otherwise, we can wrap here. */
8710 SAVE_IT (wrap_it
, *it
, wrap_data
);
8716 /* Remember the line height for the current line, in case
8717 the next element doesn't fit on the line. */
8718 ascent
= it
->max_ascent
;
8719 descent
= it
->max_descent
;
8721 /* The call to produce_glyphs will get the metrics of the
8722 display element IT is loaded with. Record the x-position
8723 before this display element, in case it doesn't fit on the
8727 PRODUCE_GLYPHS (it
);
8729 if (it
->area
!= TEXT_AREA
)
8731 prev_method
= it
->method
;
8732 if (it
->method
== GET_FROM_BUFFER
)
8733 prev_pos
= IT_CHARPOS (*it
);
8734 set_iterator_to_next (it
, true);
8735 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
8736 SET_TEXT_POS (this_line_min_pos
,
8737 IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8739 && (op
& MOVE_TO_POS
)
8740 && IT_CHARPOS (*it
) > to_charpos
8741 && IT_CHARPOS (*it
) < closest_pos
)
8742 closest_pos
= IT_CHARPOS (*it
);
8746 /* The number of glyphs we get back in IT->nglyphs will normally
8747 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8748 character on a terminal frame, or (iii) a line end. For the
8749 second case, IT->nglyphs - 1 padding glyphs will be present.
8750 (On X frames, there is only one glyph produced for a
8751 composite character.)
8753 The behavior implemented below means, for continuation lines,
8754 that as many spaces of a TAB as fit on the current line are
8755 displayed there. For terminal frames, as many glyphs of a
8756 multi-glyph character are displayed in the current line, too.
8757 This is what the old redisplay code did, and we keep it that
8758 way. Under X, the whole shape of a complex character must
8759 fit on the line or it will be completely displayed in the
8762 Note that both for tabs and padding glyphs, all glyphs have
8766 /* More than one glyph or glyph doesn't fit on line. All
8767 glyphs have the same width. */
8768 int single_glyph_width
= it
->pixel_width
/ it
->nglyphs
;
8770 int x_before_this_char
= x
;
8771 int hpos_before_this_char
= it
->hpos
;
8773 for (i
= 0; i
< it
->nglyphs
; ++i
, x
= new_x
)
8775 new_x
= x
+ single_glyph_width
;
8777 /* We want to leave anything reaching TO_X to the caller. */
8778 if ((op
& MOVE_TO_X
) && new_x
> to_x
)
8780 if (BUFFER_POS_REACHED_P ())
8782 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8783 goto buffer_pos_reached
;
8784 if (atpos_it
.sp
< 0)
8786 SAVE_IT (atpos_it
, *it
, atpos_data
);
8787 IT_RESET_X_ASCENT_DESCENT (&atpos_it
);
8792 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8795 result
= MOVE_X_REACHED
;
8800 SAVE_IT (atx_it
, *it
, atx_data
);
8801 IT_RESET_X_ASCENT_DESCENT (&atx_it
);
8806 if (/* Lines are continued. */
8807 it
->line_wrap
!= TRUNCATE
8808 && (/* And glyph doesn't fit on the line. */
8809 new_x
> it
->last_visible_x
8810 /* Or it fits exactly and we're on a window
8812 || (new_x
== it
->last_visible_x
8813 && FRAME_WINDOW_P (it
->f
)
8814 && ((it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
8815 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
8816 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)))))
8818 bool moved_forward
= false;
8820 if (/* IT->hpos == 0 means the very first glyph
8821 doesn't fit on the line, e.g. a wide image. */
8823 || (new_x
== it
->last_visible_x
8824 && FRAME_WINDOW_P (it
->f
)))
8827 it
->current_x
= new_x
;
8829 /* The character's last glyph just barely fits
8831 if (i
== it
->nglyphs
- 1)
8833 /* If this is the destination position,
8834 return a position *before* it in this row,
8835 now that we know it fits in this row. */
8836 if (BUFFER_POS_REACHED_P ())
8838 bool can_wrap
= true;
8840 /* If we are at a whitespace character
8841 that barely fits on this screen line,
8842 but the next character is also
8843 whitespace, we cannot wrap here. */
8844 if (it
->line_wrap
== WORD_WRAP
8847 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
8850 void *tem_data
= NULL
;
8852 SAVE_IT (tem_it
, *it
, tem_data
);
8853 set_iterator_to_next (it
, true);
8854 if (get_next_display_element (it
)
8855 && IT_DISPLAYING_WHITESPACE (it
))
8857 RESTORE_IT (it
, &tem_it
, tem_data
);
8859 if (it
->line_wrap
!= WORD_WRAP
8861 /* If we've just found whitespace
8862 where we can wrap, effectively
8863 ignore the previous wrap point --
8864 it is no longer relevant, but we
8865 won't have an opportunity to
8866 update it, since we've reached
8867 the edge of this screen line. */
8868 || (may_wrap
&& can_wrap
8869 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
)))
8871 it
->hpos
= hpos_before_this_char
;
8872 it
->current_x
= x_before_this_char
;
8873 result
= MOVE_POS_MATCH_OR_ZV
;
8876 if (it
->line_wrap
== WORD_WRAP
8879 SAVE_IT (atpos_it
, *it
, atpos_data
);
8880 atpos_it
.current_x
= x_before_this_char
;
8881 atpos_it
.hpos
= hpos_before_this_char
;
8885 prev_method
= it
->method
;
8886 if (it
->method
== GET_FROM_BUFFER
)
8887 prev_pos
= IT_CHARPOS (*it
);
8888 set_iterator_to_next (it
, true);
8889 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
8890 SET_TEXT_POS (this_line_min_pos
,
8891 IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8892 /* On graphical terminals, newlines may
8893 "overflow" into the fringe if
8894 overflow-newline-into-fringe is non-nil.
8895 On text terminals, and on graphical
8896 terminals with no right margin, newlines
8897 may overflow into the last glyph on the
8899 if (!FRAME_WINDOW_P (it
->f
)
8901 && it
->bidi_it
.paragraph_dir
== R2L
)
8902 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
8903 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0
8904 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
8906 if (!get_next_display_element (it
))
8908 result
= MOVE_POS_MATCH_OR_ZV
;
8911 moved_forward
= true;
8912 if (BUFFER_POS_REACHED_P ())
8914 if (ITERATOR_AT_END_OF_LINE_P (it
))
8915 result
= MOVE_POS_MATCH_OR_ZV
;
8917 result
= MOVE_LINE_CONTINUED
;
8920 if (ITERATOR_AT_END_OF_LINE_P (it
)
8921 && (it
->line_wrap
!= WORD_WRAP
8923 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
)))
8925 result
= MOVE_NEWLINE_OR_CR
;
8932 IT_RESET_X_ASCENT_DESCENT (it
);
8934 /* If the screen line ends with whitespace, and we
8935 are under word-wrap, don't use wrap_it: it is no
8936 longer relevant, but we won't have an opportunity
8937 to update it, since we are done with this screen
8939 if (may_wrap
&& IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
)
8940 /* If the character after the one which set the
8941 may_wrap flag is also whitespace, we can't
8942 wrap here, since the screen line cannot be
8943 wrapped in the middle of whitespace.
8944 Therefore, wrap_it _is_ relevant in that
8946 && !(moved_forward
&& IT_DISPLAYING_WHITESPACE (it
)))
8948 /* If we've found TO_X, go back there, as we now
8949 know the last word fits on this screen line. */
8950 if ((op
& MOVE_TO_X
) && new_x
== it
->last_visible_x
8953 RESTORE_IT (it
, &atx_it
, atx_data
);
8956 result
= MOVE_X_REACHED
;
8960 else if (wrap_it
.sp
>= 0)
8962 RESTORE_IT (it
, &wrap_it
, wrap_data
);
8967 TRACE_MOVE ((stderr
, "move_it_in: continued at %d\n",
8969 result
= MOVE_LINE_CONTINUED
;
8973 if (BUFFER_POS_REACHED_P ())
8975 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8976 goto buffer_pos_reached
;
8977 if (it
->line_wrap
== WORD_WRAP
&& atpos_it
.sp
< 0)
8979 SAVE_IT (atpos_it
, *it
, atpos_data
);
8980 IT_RESET_X_ASCENT_DESCENT (&atpos_it
);
8984 if (new_x
> it
->first_visible_x
)
8986 /* Glyph is visible. Increment number of glyphs that
8987 would be displayed. */
8992 if (result
!= MOVE_UNDEFINED
)
8995 else if (BUFFER_POS_REACHED_P ())
8998 IT_RESET_X_ASCENT_DESCENT (it
);
8999 result
= MOVE_POS_MATCH_OR_ZV
;
9002 else if ((op
& MOVE_TO_X
) && it
->current_x
>= to_x
)
9004 /* Stop when TO_X specified and reached. This check is
9005 necessary here because of lines consisting of a line end,
9006 only. The line end will not produce any glyphs and we
9007 would never get MOVE_X_REACHED. */
9008 eassert (it
->nglyphs
== 0);
9009 result
= MOVE_X_REACHED
;
9013 /* Is this a line end? If yes, we're done. */
9014 if (ITERATOR_AT_END_OF_LINE_P (it
))
9016 /* If we are past TO_CHARPOS, but never saw any character
9017 positions smaller than TO_CHARPOS, return
9018 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9020 if (it
->bidi_p
&& (op
& MOVE_TO_POS
) != 0)
9022 if (!saw_smaller_pos
&& IT_CHARPOS (*it
) > to_charpos
)
9024 if (closest_pos
< ZV
)
9026 RESTORE_IT (it
, &ppos_it
, ppos_data
);
9027 /* Don't recurse if closest_pos is equal to
9028 to_charpos, since we have just tried that. */
9029 if (closest_pos
!= to_charpos
)
9030 move_it_in_display_line_to (it
, closest_pos
, -1,
9032 result
= MOVE_POS_MATCH_OR_ZV
;
9035 goto buffer_pos_reached
;
9037 else if (it
->line_wrap
== WORD_WRAP
&& atpos_it
.sp
>= 0
9038 && IT_CHARPOS (*it
) > to_charpos
)
9039 goto buffer_pos_reached
;
9041 result
= MOVE_NEWLINE_OR_CR
;
9044 result
= MOVE_NEWLINE_OR_CR
;
9045 /* If we've processed the newline, make sure this flag is
9046 reset, as it must only be set when the newline itself is
9048 if (result
== MOVE_NEWLINE_OR_CR
)
9049 it
->constrain_row_ascent_descent_p
= false;
9053 prev_method
= it
->method
;
9054 if (it
->method
== GET_FROM_BUFFER
)
9055 prev_pos
= IT_CHARPOS (*it
);
9056 /* The current display element has been consumed. Advance
9058 set_iterator_to_next (it
, true);
9059 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
9060 SET_TEXT_POS (this_line_min_pos
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
9061 if (IT_CHARPOS (*it
) < to_charpos
)
9062 saw_smaller_pos
= true;
9064 && (op
& MOVE_TO_POS
)
9065 && IT_CHARPOS (*it
) >= to_charpos
9066 && IT_CHARPOS (*it
) < closest_pos
)
9067 closest_pos
= IT_CHARPOS (*it
);
9069 /* Stop if lines are truncated and IT's current x-position is
9070 past the right edge of the window now. */
9071 if (it
->line_wrap
== TRUNCATE
9072 && it
->current_x
>= it
->last_visible_x
)
9074 if (!FRAME_WINDOW_P (it
->f
)
9075 || ((it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
9076 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
9077 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0
9078 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
9080 bool at_eob_p
= false;
9082 if ((at_eob_p
= !get_next_display_element (it
))
9083 || BUFFER_POS_REACHED_P ()
9084 /* If we are past TO_CHARPOS, but never saw any
9085 character positions smaller than TO_CHARPOS,
9086 return MOVE_POS_MATCH_OR_ZV, like the
9087 unidirectional display did. */
9088 || (it
->bidi_p
&& (op
& MOVE_TO_POS
) != 0
9090 && IT_CHARPOS (*it
) > to_charpos
))
9093 && !BUFFER_POS_REACHED_P ()
9094 && !at_eob_p
&& closest_pos
< ZV
)
9096 RESTORE_IT (it
, &ppos_it
, ppos_data
);
9097 if (closest_pos
!= to_charpos
)
9098 move_it_in_display_line_to (it
, closest_pos
, -1,
9101 result
= MOVE_POS_MATCH_OR_ZV
;
9104 if (ITERATOR_AT_END_OF_LINE_P (it
))
9106 result
= MOVE_NEWLINE_OR_CR
;
9110 else if (it
->bidi_p
&& (op
& MOVE_TO_POS
) != 0
9112 && IT_CHARPOS (*it
) > to_charpos
)
9114 if (closest_pos
< ZV
)
9116 RESTORE_IT (it
, &ppos_it
, ppos_data
);
9117 if (closest_pos
!= to_charpos
)
9118 move_it_in_display_line_to (it
, closest_pos
, -1,
9121 result
= MOVE_POS_MATCH_OR_ZV
;
9124 result
= MOVE_LINE_TRUNCATED
;
9127 #undef IT_RESET_X_ASCENT_DESCENT
9130 #undef BUFFER_POS_REACHED_P
9132 /* If we scanned beyond TO_POS, restore the saved iterator either to
9133 the wrap point (if found), or to atpos/atx location. We decide which
9134 data to use to restore the saved iterator state by their X coordinates,
9135 since buffer positions might increase non-monotonically with screen
9136 coordinates due to bidi reordering. */
9137 if (result
== MOVE_LINE_CONTINUED
9138 && it
->line_wrap
== WORD_WRAP
9140 && ((atpos_it
.sp
>= 0 && wrap_it
.current_x
< atpos_it
.current_x
)
9141 || (atx_it
.sp
>= 0 && wrap_it
.current_x
< atx_it
.current_x
)))
9142 RESTORE_IT (it
, &wrap_it
, wrap_data
);
9143 else if (atpos_it
.sp
>= 0)
9144 RESTORE_IT (it
, &atpos_it
, atpos_data
);
9145 else if (atx_it
.sp
>= 0)
9146 RESTORE_IT (it
, &atx_it
, atx_data
);
9151 bidi_unshelve_cache (atpos_data
, true);
9153 bidi_unshelve_cache (atx_data
, true);
9155 bidi_unshelve_cache (wrap_data
, true);
9157 bidi_unshelve_cache (ppos_data
, true);
9159 /* Restore the iterator settings altered at the beginning of this
9161 it
->glyph_row
= saved_glyph_row
;
9165 /* For external use. */
9167 move_it_in_display_line (struct it
*it
,
9168 ptrdiff_t to_charpos
, int to_x
,
9169 enum move_operation_enum op
)
9171 if (it
->line_wrap
== WORD_WRAP
9172 && (op
& MOVE_TO_X
))
9175 void *save_data
= NULL
;
9178 SAVE_IT (save_it
, *it
, save_data
);
9179 skip
= move_it_in_display_line_to (it
, to_charpos
, to_x
, op
);
9180 /* When word-wrap is on, TO_X may lie past the end
9181 of a wrapped line. Then it->current is the
9182 character on the next line, so backtrack to the
9183 space before the wrap point. */
9184 if (skip
== MOVE_LINE_CONTINUED
)
9186 int prev_x
= max (it
->current_x
- 1, 0);
9187 RESTORE_IT (it
, &save_it
, save_data
);
9188 move_it_in_display_line_to
9189 (it
, -1, prev_x
, MOVE_TO_X
);
9192 bidi_unshelve_cache (save_data
, true);
9195 move_it_in_display_line_to (it
, to_charpos
, to_x
, op
);
9199 /* Move IT forward until it satisfies one or more of the criteria in
9200 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9202 OP is a bit-mask that specifies where to stop, and in particular,
9203 which of those four position arguments makes a difference. See the
9204 description of enum move_operation_enum.
9206 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9207 screen line, this function will set IT to the next position that is
9208 displayed to the right of TO_CHARPOS on the screen.
9210 Return the maximum pixel length of any line scanned but never more
9211 than it.last_visible_x. */
9214 move_it_to (struct it
*it
, ptrdiff_t to_charpos
, int to_x
, int to_y
, int to_vpos
, int op
)
9216 enum move_it_result skip
, skip2
= MOVE_X_REACHED
;
9217 int line_height
, line_start_x
= 0, reached
= 0;
9218 int max_current_x
= 0;
9219 void *backup_data
= NULL
;
9223 if (op
& MOVE_TO_VPOS
)
9225 /* If no TO_CHARPOS and no TO_X specified, stop at the
9226 start of the line TO_VPOS. */
9227 if ((op
& (MOVE_TO_X
| MOVE_TO_POS
)) == 0)
9229 if (it
->vpos
== to_vpos
)
9235 skip
= move_it_in_display_line_to (it
, -1, -1, 0);
9239 /* TO_VPOS >= 0 means stop at TO_X in the line at
9240 TO_VPOS, or at TO_POS, whichever comes first. */
9241 if (it
->vpos
== to_vpos
)
9247 skip
= move_it_in_display_line_to (it
, to_charpos
, to_x
, op
);
9249 if (skip
== MOVE_POS_MATCH_OR_ZV
|| it
->vpos
== to_vpos
)
9254 else if (skip
== MOVE_X_REACHED
&& it
->vpos
!= to_vpos
)
9256 /* We have reached TO_X but not in the line we want. */
9257 skip
= move_it_in_display_line_to (it
, to_charpos
,
9259 if (skip
== MOVE_POS_MATCH_OR_ZV
)
9267 else if (op
& MOVE_TO_Y
)
9269 struct it it_backup
;
9271 if (it
->line_wrap
== WORD_WRAP
)
9272 SAVE_IT (it_backup
, *it
, backup_data
);
9274 /* TO_Y specified means stop at TO_X in the line containing
9275 TO_Y---or at TO_CHARPOS if this is reached first. The
9276 problem is that we can't really tell whether the line
9277 contains TO_Y before we have completely scanned it, and
9278 this may skip past TO_X. What we do is to first scan to
9281 If TO_X is not specified, use a TO_X of zero. The reason
9282 is to make the outcome of this function more predictable.
9283 If we didn't use TO_X == 0, we would stop at the end of
9284 the line which is probably not what a caller would expect
9286 skip
= move_it_in_display_line_to
9287 (it
, to_charpos
, ((op
& MOVE_TO_X
) ? to_x
: 0),
9288 (MOVE_TO_X
| (op
& MOVE_TO_POS
)));
9290 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9291 if (skip
== MOVE_POS_MATCH_OR_ZV
)
9293 else if (skip
== MOVE_X_REACHED
)
9295 /* If TO_X was reached, we want to know whether TO_Y is
9296 in the line. We know this is the case if the already
9297 scanned glyphs make the line tall enough. Otherwise,
9298 we must check by scanning the rest of the line. */
9299 line_height
= it
->max_ascent
+ it
->max_descent
;
9300 if (to_y
>= it
->current_y
9301 && to_y
< it
->current_y
+ line_height
)
9306 SAVE_IT (it_backup
, *it
, backup_data
);
9307 TRACE_MOVE ((stderr
, "move_it: from %d\n", IT_CHARPOS (*it
)));
9308 skip2
= move_it_in_display_line_to (it
, to_charpos
, -1,
9310 TRACE_MOVE ((stderr
, "move_it: to %d\n", IT_CHARPOS (*it
)));
9311 line_height
= it
->max_ascent
+ it
->max_descent
;
9312 TRACE_MOVE ((stderr
, "move_it: line_height = %d\n", line_height
));
9314 if (to_y
>= it
->current_y
9315 && to_y
< it
->current_y
+ line_height
)
9317 /* If TO_Y is in this line and TO_X was reached
9318 above, we scanned too far. We have to restore
9319 IT's settings to the ones before skipping. But
9320 keep the more accurate values of max_ascent and
9321 max_descent we've found while skipping the rest
9322 of the line, for the sake of callers, such as
9323 pos_visible_p, that need to know the line
9325 int max_ascent
= it
->max_ascent
;
9326 int max_descent
= it
->max_descent
;
9328 RESTORE_IT (it
, &it_backup
, backup_data
);
9329 it
->max_ascent
= max_ascent
;
9330 it
->max_descent
= max_descent
;
9336 if (skip
== MOVE_POS_MATCH_OR_ZV
)
9342 /* Check whether TO_Y is in this line. */
9343 line_height
= it
->max_ascent
+ it
->max_descent
;
9344 TRACE_MOVE ((stderr
, "move_it: line_height = %d\n", line_height
));
9346 if (to_y
>= it
->current_y
9347 && to_y
< it
->current_y
+ line_height
)
9349 if (to_y
> it
->current_y
)
9350 max_current_x
= max (it
->current_x
, max_current_x
);
9352 /* When word-wrap is on, TO_X may lie past the end
9353 of a wrapped line. Then it->current is the
9354 character on the next line, so backtrack to the
9355 space before the wrap point. */
9356 if (skip
== MOVE_LINE_CONTINUED
9357 && it
->line_wrap
== WORD_WRAP
)
9359 int prev_x
= max (it
->current_x
- 1, 0);
9360 RESTORE_IT (it
, &it_backup
, backup_data
);
9361 skip
= move_it_in_display_line_to
9362 (it
, -1, prev_x
, MOVE_TO_X
);
9371 max_current_x
= max (it
->current_x
, max_current_x
);
9375 else if (BUFFERP (it
->object
)
9376 && (it
->method
== GET_FROM_BUFFER
9377 || it
->method
== GET_FROM_STRETCH
)
9378 && IT_CHARPOS (*it
) >= to_charpos
9379 /* Under bidi iteration, a call to set_iterator_to_next
9380 can scan far beyond to_charpos if the initial
9381 portion of the next line needs to be reordered. In
9382 that case, give move_it_in_display_line_to another
9385 && it
->bidi_it
.scan_dir
== -1))
9386 skip
= MOVE_POS_MATCH_OR_ZV
;
9388 skip
= move_it_in_display_line_to (it
, to_charpos
, -1, MOVE_TO_POS
);
9392 case MOVE_POS_MATCH_OR_ZV
:
9393 max_current_x
= max (it
->current_x
, max_current_x
);
9397 case MOVE_NEWLINE_OR_CR
:
9398 max_current_x
= max (it
->current_x
, max_current_x
);
9399 set_iterator_to_next (it
, true);
9400 it
->continuation_lines_width
= 0;
9403 case MOVE_LINE_TRUNCATED
:
9404 max_current_x
= it
->last_visible_x
;
9405 it
->continuation_lines_width
= 0;
9406 reseat_at_next_visible_line_start (it
, false);
9407 if ((op
& MOVE_TO_POS
) != 0
9408 && IT_CHARPOS (*it
) > to_charpos
)
9415 case MOVE_LINE_CONTINUED
:
9416 max_current_x
= it
->last_visible_x
;
9417 /* For continued lines ending in a tab, some of the glyphs
9418 associated with the tab are displayed on the current
9419 line. Since it->current_x does not include these glyphs,
9420 we use it->last_visible_x instead. */
9423 it
->continuation_lines_width
+= it
->last_visible_x
;
9424 /* When moving by vpos, ensure that the iterator really
9425 advances to the next line (bug#847, bug#969). Fixme:
9426 do we need to do this in other circumstances? */
9427 if (it
->current_x
!= it
->last_visible_x
9428 && (op
& MOVE_TO_VPOS
)
9429 && !(op
& (MOVE_TO_X
| MOVE_TO_POS
)))
9431 line_start_x
= it
->current_x
+ it
->pixel_width
9432 - it
->last_visible_x
;
9433 if (FRAME_WINDOW_P (it
->f
))
9435 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
9436 struct font
*face_font
= face
->font
;
9438 /* When display_line produces a continued line
9439 that ends in a TAB, it skips a tab stop that
9440 is closer than the font's space character
9441 width (see x_produce_glyphs where it produces
9442 the stretch glyph which represents a TAB).
9443 We need to reproduce the same logic here. */
9444 eassert (face_font
);
9447 if (line_start_x
< face_font
->space_width
)
9449 += it
->tab_width
* face_font
->space_width
;
9452 set_iterator_to_next (it
, false);
9456 it
->continuation_lines_width
+= it
->current_x
;
9463 /* Reset/increment for the next run. */
9464 recenter_overlay_lists (current_buffer
, IT_CHARPOS (*it
));
9465 it
->current_x
= line_start_x
;
9468 it
->current_y
+= it
->max_ascent
+ it
->max_descent
;
9470 last_height
= it
->max_ascent
+ it
->max_descent
;
9471 it
->max_ascent
= it
->max_descent
= 0;
9476 /* On text terminals, we may stop at the end of a line in the middle
9477 of a multi-character glyph. If the glyph itself is continued,
9478 i.e. it is actually displayed on the next line, don't treat this
9479 stopping point as valid; move to the next line instead (unless
9480 that brings us offscreen). */
9481 if (!FRAME_WINDOW_P (it
->f
)
9483 && IT_CHARPOS (*it
) == to_charpos
9484 && it
->what
== IT_CHARACTER
9486 && it
->line_wrap
== WINDOW_WRAP
9487 && it
->current_x
== it
->last_visible_x
- 1
9490 && it
->w
->window_end_valid
9491 && it
->vpos
< it
->w
->window_end_vpos
)
9493 it
->continuation_lines_width
+= it
->current_x
;
9494 it
->current_x
= it
->hpos
= it
->max_ascent
= it
->max_descent
= 0;
9495 it
->current_y
+= it
->max_ascent
+ it
->max_descent
;
9497 last_height
= it
->max_ascent
+ it
->max_descent
;
9501 bidi_unshelve_cache (backup_data
, true);
9503 TRACE_MOVE ((stderr
, "move_it_to: reached %d\n", reached
));
9505 return max_current_x
;
9509 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9511 If DY > 0, move IT backward at least that many pixels. DY = 0
9512 means move IT backward to the preceding line start or BEGV. This
9513 function may move over more than DY pixels if IT->current_y - DY
9514 ends up in the middle of a line; in this case IT->current_y will be
9515 set to the top of the line moved to. */
9518 move_it_vertically_backward (struct it
*it
, int dy
)
9522 void *it2data
= NULL
, *it3data
= NULL
;
9523 ptrdiff_t start_pos
;
9525 = (it
->last_visible_x
- it
->first_visible_x
) / FRAME_COLUMN_WIDTH (it
->f
);
9526 ptrdiff_t pos_limit
;
9531 start_pos
= IT_CHARPOS (*it
);
9533 /* Estimate how many newlines we must move back. */
9534 nlines
= max (1, dy
/ default_line_pixel_height (it
->w
));
9535 if (it
->line_wrap
== TRUNCATE
|| nchars_per_row
== 0)
9538 pos_limit
= max (start_pos
- nlines
* nchars_per_row
, BEGV
);
9540 /* Set the iterator's position that many lines back. But don't go
9541 back more than NLINES full screen lines -- this wins a day with
9542 buffers which have very long lines. */
9543 while (nlines
-- && IT_CHARPOS (*it
) > pos_limit
)
9544 back_to_previous_visible_line_start (it
);
9546 /* Reseat the iterator here. When moving backward, we don't want
9547 reseat to skip forward over invisible text, set up the iterator
9548 to deliver from overlay strings at the new position etc. So,
9549 use reseat_1 here. */
9550 reseat_1 (it
, it
->current
.pos
, true);
9552 /* We are now surely at a line start. */
9553 it
->current_x
= it
->hpos
= 0; /* FIXME: this is incorrect when bidi
9554 reordering is in effect. */
9555 it
->continuation_lines_width
= 0;
9557 /* Move forward and see what y-distance we moved. First move to the
9558 start of the next line so that we get its height. We need this
9559 height to be able to tell whether we reached the specified
9561 SAVE_IT (it2
, *it
, it2data
);
9562 it2
.max_ascent
= it2
.max_descent
= 0;
9565 move_it_to (&it2
, start_pos
, -1, -1, it2
.vpos
+ 1,
9566 MOVE_TO_POS
| MOVE_TO_VPOS
);
9568 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2
)
9569 /* If we are in a display string which starts at START_POS,
9570 and that display string includes a newline, and we are
9571 right after that newline (i.e. at the beginning of a
9572 display line), exit the loop, because otherwise we will
9573 infloop, since move_it_to will see that it is already at
9574 START_POS and will not move. */
9575 || (it2
.method
== GET_FROM_STRING
9576 && IT_CHARPOS (it2
) == start_pos
9577 && SREF (it2
.string
, IT_STRING_BYTEPOS (it2
) - 1) == '\n')));
9578 eassert (IT_CHARPOS (*it
) >= BEGV
);
9579 SAVE_IT (it3
, it2
, it3data
);
9581 move_it_to (&it2
, start_pos
, -1, -1, -1, MOVE_TO_POS
);
9582 eassert (IT_CHARPOS (*it
) >= BEGV
);
9583 /* H is the actual vertical distance from the position in *IT
9584 and the starting position. */
9585 h
= it2
.current_y
- it
->current_y
;
9586 /* NLINES is the distance in number of lines. */
9587 nlines
= it2
.vpos
- it
->vpos
;
9589 /* Correct IT's y and vpos position
9590 so that they are relative to the starting point. */
9596 /* DY == 0 means move to the start of the screen line. The
9597 value of nlines is > 0 if continuation lines were involved,
9598 or if the original IT position was at start of a line. */
9599 RESTORE_IT (it
, it
, it2data
);
9601 move_it_by_lines (it
, nlines
);
9602 /* The above code moves us to some position NLINES down,
9603 usually to its first glyph (leftmost in an L2R line), but
9604 that's not necessarily the start of the line, under bidi
9605 reordering. We want to get to the character position
9606 that is immediately after the newline of the previous
9609 && !it
->continuation_lines_width
9610 && !STRINGP (it
->string
)
9611 && IT_CHARPOS (*it
) > BEGV
9612 && FETCH_BYTE (IT_BYTEPOS (*it
) - 1) != '\n')
9614 ptrdiff_t cp
= IT_CHARPOS (*it
), bp
= IT_BYTEPOS (*it
);
9617 cp
= find_newline_no_quit (cp
, bp
, -1, NULL
);
9618 move_it_to (it
, cp
, -1, -1, -1, MOVE_TO_POS
);
9620 bidi_unshelve_cache (it3data
, true);
9624 /* The y-position we try to reach, relative to *IT.
9625 Note that H has been subtracted in front of the if-statement. */
9626 int target_y
= it
->current_y
+ h
- dy
;
9627 int y0
= it3
.current_y
;
9631 RESTORE_IT (&it3
, &it3
, it3data
);
9632 y1
= line_bottom_y (&it3
);
9633 line_height
= y1
- y0
;
9634 RESTORE_IT (it
, it
, it2data
);
9635 /* If we did not reach target_y, try to move further backward if
9636 we can. If we moved too far backward, try to move forward. */
9637 if (target_y
< it
->current_y
9638 /* This is heuristic. In a window that's 3 lines high, with
9639 a line height of 13 pixels each, recentering with point
9640 on the bottom line will try to move -39/2 = 19 pixels
9641 backward. Try to avoid moving into the first line. */
9642 && (it
->current_y
- target_y
9643 > min (window_box_height (it
->w
), line_height
* 2 / 3))
9644 && IT_CHARPOS (*it
) > BEGV
)
9646 TRACE_MOVE ((stderr
, " not far enough -> move_vert %d\n",
9647 target_y
- it
->current_y
));
9648 dy
= it
->current_y
- target_y
;
9649 goto move_further_back
;
9651 else if (target_y
>= it
->current_y
+ line_height
9652 && IT_CHARPOS (*it
) < ZV
)
9654 /* Should move forward by at least one line, maybe more.
9656 Note: Calling move_it_by_lines can be expensive on
9657 terminal frames, where compute_motion is used (via
9658 vmotion) to do the job, when there are very long lines
9659 and truncate-lines is nil. That's the reason for
9660 treating terminal frames specially here. */
9662 if (!FRAME_WINDOW_P (it
->f
))
9663 move_it_vertically (it
, target_y
- it
->current_y
);
9668 move_it_by_lines (it
, 1);
9670 while (target_y
>= line_bottom_y (it
) && IT_CHARPOS (*it
) < ZV
);
9677 /* Move IT by a specified amount of pixel lines DY. DY negative means
9678 move backwards. DY = 0 means move to start of screen line. At the
9679 end, IT will be on the start of a screen line. */
9682 move_it_vertically (struct it
*it
, int dy
)
9685 move_it_vertically_backward (it
, -dy
);
9688 TRACE_MOVE ((stderr
, "move_it_v: from %d, %d\n", IT_CHARPOS (*it
), dy
));
9689 move_it_to (it
, ZV
, -1, it
->current_y
+ dy
, -1,
9690 MOVE_TO_POS
| MOVE_TO_Y
);
9691 TRACE_MOVE ((stderr
, "move_it_v: to %d\n", IT_CHARPOS (*it
)));
9693 /* If buffer ends in ZV without a newline, move to the start of
9694 the line to satisfy the post-condition. */
9695 if (IT_CHARPOS (*it
) == ZV
9697 && FETCH_BYTE (IT_BYTEPOS (*it
) - 1) != '\n')
9698 move_it_by_lines (it
, 0);
9703 /* Move iterator IT past the end of the text line it is in. */
9706 move_it_past_eol (struct it
*it
)
9708 enum move_it_result rc
;
9710 rc
= move_it_in_display_line_to (it
, Z
, 0, MOVE_TO_POS
);
9711 if (rc
== MOVE_NEWLINE_OR_CR
)
9712 set_iterator_to_next (it
, false);
9716 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9717 negative means move up. DVPOS == 0 means move to the start of the
9720 Optimization idea: If we would know that IT->f doesn't use
9721 a face with proportional font, we could be faster for
9722 truncate-lines nil. */
9725 move_it_by_lines (struct it
*it
, ptrdiff_t dvpos
)
9728 /* The commented-out optimization uses vmotion on terminals. This
9729 gives bad results, because elements like it->what, on which
9730 callers such as pos_visible_p rely, aren't updated. */
9731 /* struct position pos;
9732 if (!FRAME_WINDOW_P (it->f))
9734 struct text_pos textpos;
9736 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9737 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9738 reseat (it, textpos, true);
9739 it->vpos += pos.vpos;
9740 it->current_y += pos.vpos;
9746 /* DVPOS == 0 means move to the start of the screen line. */
9747 move_it_vertically_backward (it
, 0);
9748 /* Let next call to line_bottom_y calculate real line height. */
9753 move_it_to (it
, -1, -1, -1, it
->vpos
+ dvpos
, MOVE_TO_VPOS
);
9754 if (!IT_POS_VALID_AFTER_MOVE_P (it
))
9756 /* Only move to the next buffer position if we ended up in a
9757 string from display property, not in an overlay string
9758 (before-string or after-string). That is because the
9759 latter don't conceal the underlying buffer position, so
9760 we can ask to move the iterator to the exact position we
9761 are interested in. Note that, even if we are already at
9762 IT_CHARPOS (*it), the call below is not a no-op, as it
9763 will detect that we are at the end of the string, pop the
9764 iterator, and compute it->current_x and it->hpos
9766 move_it_to (it
, IT_CHARPOS (*it
) + it
->string_from_display_prop_p
,
9767 -1, -1, -1, MOVE_TO_POS
);
9773 void *it2data
= NULL
;
9774 ptrdiff_t start_charpos
, i
;
9776 = (it
->last_visible_x
- it
->first_visible_x
) / FRAME_COLUMN_WIDTH (it
->f
);
9777 bool hit_pos_limit
= false;
9778 ptrdiff_t pos_limit
;
9780 /* Start at the beginning of the screen line containing IT's
9781 position. This may actually move vertically backwards,
9782 in case of overlays, so adjust dvpos accordingly. */
9784 move_it_vertically_backward (it
, 0);
9787 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9788 screen lines, and reseat the iterator there. */
9789 start_charpos
= IT_CHARPOS (*it
);
9790 if (it
->line_wrap
== TRUNCATE
|| nchars_per_row
== 0)
9793 pos_limit
= max (start_charpos
+ dvpos
* nchars_per_row
, BEGV
);
9795 for (i
= -dvpos
; i
> 0 && IT_CHARPOS (*it
) > pos_limit
; --i
)
9796 back_to_previous_visible_line_start (it
);
9797 if (i
> 0 && IT_CHARPOS (*it
) <= pos_limit
)
9798 hit_pos_limit
= true;
9799 reseat (it
, it
->current
.pos
, true);
9801 /* Move further back if we end up in a string or an image. */
9802 while (!IT_POS_VALID_AFTER_MOVE_P (it
))
9804 /* First try to move to start of display line. */
9806 move_it_vertically_backward (it
, 0);
9808 if (IT_POS_VALID_AFTER_MOVE_P (it
))
9810 /* If start of line is still in string or image,
9811 move further back. */
9812 back_to_previous_visible_line_start (it
);
9813 reseat (it
, it
->current
.pos
, true);
9817 it
->current_x
= it
->hpos
= 0;
9819 /* Above call may have moved too far if continuation lines
9820 are involved. Scan forward and see if it did. */
9821 SAVE_IT (it2
, *it
, it2data
);
9822 it2
.vpos
= it2
.current_y
= 0;
9823 move_it_to (&it2
, start_charpos
, -1, -1, -1, MOVE_TO_POS
);
9824 it
->vpos
-= it2
.vpos
;
9825 it
->current_y
-= it2
.current_y
;
9826 it
->current_x
= it
->hpos
= 0;
9828 /* If we moved too far back, move IT some lines forward. */
9829 if (it2
.vpos
> -dvpos
)
9831 int delta
= it2
.vpos
+ dvpos
;
9833 RESTORE_IT (&it2
, &it2
, it2data
);
9834 SAVE_IT (it2
, *it
, it2data
);
9835 move_it_to (it
, -1, -1, -1, it
->vpos
+ delta
, MOVE_TO_VPOS
);
9836 /* Move back again if we got too far ahead. */
9837 if (IT_CHARPOS (*it
) >= start_charpos
)
9838 RESTORE_IT (it
, &it2
, it2data
);
9840 bidi_unshelve_cache (it2data
, true);
9842 else if (hit_pos_limit
&& pos_limit
> BEGV
9843 && dvpos
< 0 && it2
.vpos
< -dvpos
)
9845 /* If we hit the limit, but still didn't make it far enough
9846 back, that means there's a display string with a newline
9847 covering a large chunk of text, and that caused
9848 back_to_previous_visible_line_start try to go too far.
9849 Punish those who commit such atrocities by going back
9850 until we've reached DVPOS, after lifting the limit, which
9851 could make it slow for very long lines. "If it hurts,
9854 RESTORE_IT (it
, it
, it2data
);
9855 for (i
= -dvpos
; i
> 0; --i
)
9857 back_to_previous_visible_line_start (it
);
9860 reseat_1 (it
, it
->current
.pos
, true);
9863 RESTORE_IT (it
, it
, it2data
);
9867 /* Return true if IT points into the middle of a display vector. */
9870 in_display_vector_p (struct it
*it
)
9872 return (it
->method
== GET_FROM_DISPLAY_VECTOR
9873 && it
->current
.dpvec_index
> 0
9874 && it
->dpvec
+ it
->current
.dpvec_index
!= it
->dpend
);
9877 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size
, Swindow_text_pixel_size
, 0, 6, 0,
9878 doc
: /* Return the size of the text of WINDOW's buffer in pixels.
9879 WINDOW must be a live window and defaults to the selected one. The
9880 return value is a cons of the maximum pixel-width of any text line and
9881 the maximum pixel-height of all text lines.
9883 The optional argument FROM, if non-nil, specifies the first text
9884 position and defaults to the minimum accessible position of the buffer.
9885 If FROM is t, use the minimum accessible position that starts a
9886 non-empty line. TO, if non-nil, specifies the last text position and
9887 defaults to the maximum accessible position of the buffer. If TO is t,
9888 use the maximum accessible position that ends a non-empty line.
9890 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9891 width that can be returned. X-LIMIT nil or omitted, means to use the
9892 pixel-width of WINDOW's body; use this if you want to know how high
9893 WINDOW should be become in order to fit all of its buffer's text with
9894 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9895 if you intend to change WINDOW's width. In any case, text whose
9896 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9897 of long lines can take some time, it's always a good idea to make this
9898 argument as small as possible; in particular, if the buffer contains
9899 long lines that shall be truncated anyway.
9901 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9902 height (excluding the height of the mode- or header-line, if any) that
9903 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9904 ignored. Since calculating the text height of a large buffer can take
9905 some time, it makes sense to specify this argument if the size of the
9906 buffer is large or unknown.
9908 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9909 include the height of the mode- or header-line of WINDOW in the return
9910 value. If it is either the symbol `mode-line' or `header-line', include
9911 only the height of that line, if present, in the return value. If t,
9912 include the height of both, if present, in the return value. */)
9913 (Lisp_Object window
, Lisp_Object from
, Lisp_Object to
, Lisp_Object x_limit
,
9914 Lisp_Object y_limit
, Lisp_Object mode_and_header_line
)
9916 struct window
*w
= decode_live_window (window
);
9917 Lisp_Object buffer
= w
->contents
;
9920 struct buffer
*old_b
= NULL
;
9921 ptrdiff_t start
, end
, pos
;
9922 struct text_pos startp
;
9923 void *itdata
= NULL
;
9924 int c
, max_x
= 0, max_y
= 0, x
= 0, y
= 0;
9926 CHECK_BUFFER (buffer
);
9927 b
= XBUFFER (buffer
);
9929 if (b
!= current_buffer
)
9931 old_b
= current_buffer
;
9932 set_buffer_internal (b
);
9937 else if (EQ (from
, Qt
))
9940 while ((pos
++ < ZV
) && (c
= FETCH_CHAR (pos
))
9941 && (c
== ' ' || c
== '\t' || c
== '\n' || c
== '\r'))
9943 while ((pos
-- > BEGV
) && (c
= FETCH_CHAR (pos
)) && (c
== ' ' || c
== '\t'))
9948 CHECK_NUMBER_COERCE_MARKER (from
);
9949 start
= min (max (XINT (from
), BEGV
), ZV
);
9954 else if (EQ (to
, Qt
))
9957 while ((pos
-- > BEGV
) && (c
= FETCH_CHAR (pos
))
9958 && (c
== ' ' || c
== '\t' || c
== '\n' || c
== '\r'))
9960 while ((pos
++ < ZV
) && (c
= FETCH_CHAR (pos
)) && (c
== ' ' || c
== '\t'))
9965 CHECK_NUMBER_COERCE_MARKER (to
);
9966 end
= max (start
, min (XINT (to
), ZV
));
9969 if (!NILP (x_limit
) && RANGED_INTEGERP (0, x_limit
, INT_MAX
))
9970 max_x
= XINT (x_limit
);
9974 else if (RANGED_INTEGERP (0, y_limit
, INT_MAX
))
9975 max_y
= XINT (y_limit
);
9977 itdata
= bidi_shelve_cache ();
9978 SET_TEXT_POS (startp
, start
, CHAR_TO_BYTE (start
));
9979 start_display (&it
, w
, startp
);
9982 x
= move_it_to (&it
, end
, -1, max_y
, -1, MOVE_TO_POS
| MOVE_TO_Y
);
9985 it
.last_visible_x
= max_x
;
9986 /* Actually, we never want move_it_to stop at to_x. But to make
9987 sure that move_it_in_display_line_to always moves far enough,
9988 we set it to INT_MAX and specify MOVE_TO_X. */
9989 x
= move_it_to (&it
, end
, INT_MAX
, max_y
, -1,
9990 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
9991 /* Don't return more than X-LIMIT. */
9996 /* Subtract height of header-line which was counted automatically by
9998 y
= it
.current_y
+ it
.max_ascent
+ it
.max_descent
9999 - WINDOW_HEADER_LINE_HEIGHT (w
);
10000 /* Don't return more than Y-LIMIT. */
10004 if (EQ (mode_and_header_line
, Qheader_line
)
10005 || EQ (mode_and_header_line
, Qt
))
10006 /* Re-add height of header-line as requested. */
10007 y
= y
+ WINDOW_HEADER_LINE_HEIGHT (w
);
10009 if (EQ (mode_and_header_line
, Qmode_line
)
10010 || EQ (mode_and_header_line
, Qt
))
10011 /* Add height of mode-line as requested. */
10012 y
= y
+ WINDOW_MODE_LINE_HEIGHT (w
);
10014 bidi_unshelve_cache (itdata
, false);
10017 set_buffer_internal (old_b
);
10019 return Fcons (make_number (x
), make_number (y
));
10022 /***********************************************************************
10024 ***********************************************************************/
10026 /* Return the number of arguments the format string FORMAT needs. */
10029 format_nargs (char const *format
)
10031 ptrdiff_t nargs
= 0;
10032 for (char const *p
= format
; (p
= strchr (p
, '%')); p
++)
10040 /* Add a message with format string FORMAT and formatted arguments
10044 add_to_log (const char *format
, ...)
10047 va_start (ap
, format
);
10048 vadd_to_log (format
, ap
);
10053 vadd_to_log (char const *format
, va_list ap
)
10055 ptrdiff_t form_nargs
= format_nargs (format
);
10056 ptrdiff_t nargs
= 1 + form_nargs
;
10057 Lisp_Object args
[10];
10058 eassert (nargs
<= ARRAYELTS (args
));
10059 AUTO_STRING (args0
, format
);
10061 for (ptrdiff_t i
= 1; i
<= nargs
; i
++)
10062 args
[i
] = va_arg (ap
, Lisp_Object
);
10063 Lisp_Object msg
= Qnil
;
10064 msg
= Fformat_message (nargs
, args
);
10066 ptrdiff_t len
= SBYTES (msg
) + 1;
10068 char *buffer
= SAFE_ALLOCA (len
);
10069 memcpy (buffer
, SDATA (msg
), len
);
10071 message_dolog (buffer
, len
- 1, true, STRING_MULTIBYTE (msg
));
10076 /* Output a newline in the *Messages* buffer if "needs" one. */
10079 message_log_maybe_newline (void)
10081 if (message_log_need_newline
)
10082 message_dolog ("", 0, true, false);
10086 /* Add a string M of length NBYTES to the message log, optionally
10087 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10088 true, means interpret the contents of M as multibyte. This
10089 function calls low-level routines in order to bypass text property
10090 hooks, etc. which might not be safe to run.
10092 This may GC (insert may run before/after change hooks),
10093 so the buffer M must NOT point to a Lisp string. */
10096 message_dolog (const char *m
, ptrdiff_t nbytes
, bool nlflag
, bool multibyte
)
10098 const unsigned char *msg
= (const unsigned char *) m
;
10100 if (!NILP (Vmemory_full
))
10103 if (!NILP (Vmessage_log_max
))
10105 struct buffer
*oldbuf
;
10106 Lisp_Object oldpoint
, oldbegv
, oldzv
;
10107 int old_windows_or_buffers_changed
= windows_or_buffers_changed
;
10108 ptrdiff_t point_at_end
= 0;
10109 ptrdiff_t zv_at_end
= 0;
10110 Lisp_Object old_deactivate_mark
;
10112 old_deactivate_mark
= Vdeactivate_mark
;
10113 oldbuf
= current_buffer
;
10115 /* Ensure the Messages buffer exists, and switch to it.
10116 If we created it, set the major-mode. */
10117 bool newbuffer
= NILP (Fget_buffer (Vmessages_buffer_name
));
10118 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name
));
10120 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10121 call0 (intern ("messages-buffer-mode"));
10123 bset_undo_list (current_buffer
, Qt
);
10124 bset_cache_long_scans (current_buffer
, Qnil
);
10126 oldpoint
= message_dolog_marker1
;
10127 set_marker_restricted_both (oldpoint
, Qnil
, PT
, PT_BYTE
);
10128 oldbegv
= message_dolog_marker2
;
10129 set_marker_restricted_both (oldbegv
, Qnil
, BEGV
, BEGV_BYTE
);
10130 oldzv
= message_dolog_marker3
;
10131 set_marker_restricted_both (oldzv
, Qnil
, ZV
, ZV_BYTE
);
10139 BEGV_BYTE
= BEG_BYTE
;
10142 TEMP_SET_PT_BOTH (Z
, Z_BYTE
);
10144 /* Insert the string--maybe converting multibyte to single byte
10145 or vice versa, so that all the text fits the buffer. */
10147 && NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
10153 /* Convert a multibyte string to single-byte
10154 for the *Message* buffer. */
10155 for (i
= 0; i
< nbytes
; i
+= char_bytes
)
10157 c
= string_char_and_length (msg
+ i
, &char_bytes
);
10158 work
[0] = CHAR_TO_BYTE8 (c
);
10159 insert_1_both (work
, 1, 1, true, false, false);
10162 else if (! multibyte
10163 && ! NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
10167 unsigned char str
[MAX_MULTIBYTE_LENGTH
];
10168 /* Convert a single-byte string to multibyte
10169 for the *Message* buffer. */
10170 for (i
= 0; i
< nbytes
; i
++)
10173 MAKE_CHAR_MULTIBYTE (c
);
10174 char_bytes
= CHAR_STRING (c
, str
);
10175 insert_1_both ((char *) str
, 1, char_bytes
, true, false, false);
10179 insert_1_both (m
, chars_in_text (msg
, nbytes
), nbytes
,
10180 true, false, false);
10184 ptrdiff_t this_bol
, this_bol_byte
, prev_bol
, prev_bol_byte
;
10187 insert_1_both ("\n", 1, 1, true, false, false);
10189 scan_newline (Z
, Z_BYTE
, BEG
, BEG_BYTE
, -2, false);
10191 this_bol_byte
= PT_BYTE
;
10193 /* See if this line duplicates the previous one.
10194 If so, combine duplicates. */
10195 if (this_bol
> BEG
)
10197 scan_newline (PT
, PT_BYTE
, BEG
, BEG_BYTE
, -2, false);
10199 prev_bol_byte
= PT_BYTE
;
10201 dups
= message_log_check_duplicate (prev_bol_byte
,
10205 del_range_both (prev_bol
, prev_bol_byte
,
10206 this_bol
, this_bol_byte
, false);
10209 char dupstr
[sizeof " [ times]"
10210 + INT_STRLEN_BOUND (printmax_t
)];
10212 /* If you change this format, don't forget to also
10213 change message_log_check_duplicate. */
10214 int duplen
= sprintf (dupstr
, " [%"pMd
" times]", dups
);
10215 TEMP_SET_PT_BOTH (Z
- 1, Z_BYTE
- 1);
10216 insert_1_both (dupstr
, duplen
, duplen
,
10217 true, false, true);
10222 /* If we have more than the desired maximum number of lines
10223 in the *Messages* buffer now, delete the oldest ones.
10224 This is safe because we don't have undo in this buffer. */
10226 if (NATNUMP (Vmessage_log_max
))
10228 scan_newline (Z
, Z_BYTE
, BEG
, BEG_BYTE
,
10229 -XFASTINT (Vmessage_log_max
) - 1, false);
10230 del_range_both (BEG
, BEG_BYTE
, PT
, PT_BYTE
, false);
10233 BEGV
= marker_position (oldbegv
);
10234 BEGV_BYTE
= marker_byte_position (oldbegv
);
10243 ZV
= marker_position (oldzv
);
10244 ZV_BYTE
= marker_byte_position (oldzv
);
10248 TEMP_SET_PT_BOTH (Z
, Z_BYTE
);
10250 /* We can't do Fgoto_char (oldpoint) because it will run some
10252 TEMP_SET_PT_BOTH (marker_position (oldpoint
),
10253 marker_byte_position (oldpoint
));
10255 unchain_marker (XMARKER (oldpoint
));
10256 unchain_marker (XMARKER (oldbegv
));
10257 unchain_marker (XMARKER (oldzv
));
10259 /* We called insert_1_both above with its 5th argument (PREPARE)
10260 false, which prevents insert_1_both from calling
10261 prepare_to_modify_buffer, which in turns prevents us from
10262 incrementing windows_or_buffers_changed even if *Messages* is
10263 shown in some window. So we must manually set
10264 windows_or_buffers_changed here to make up for that. */
10265 windows_or_buffers_changed
= old_windows_or_buffers_changed
;
10266 bset_redisplay (current_buffer
);
10268 set_buffer_internal (oldbuf
);
10270 message_log_need_newline
= !nlflag
;
10271 Vdeactivate_mark
= old_deactivate_mark
;
10276 /* We are at the end of the buffer after just having inserted a newline.
10277 (Note: We depend on the fact we won't be crossing the gap.)
10278 Check to see if the most recent message looks a lot like the previous one.
10279 Return 0 if different, 1 if the new one should just replace it, or a
10280 value N > 1 if we should also append " [N times]". */
10283 message_log_check_duplicate (ptrdiff_t prev_bol_byte
, ptrdiff_t this_bol_byte
)
10286 ptrdiff_t len
= Z_BYTE
- 1 - this_bol_byte
;
10287 bool seen_dots
= false;
10288 unsigned char *p1
= BUF_BYTE_ADDRESS (current_buffer
, prev_bol_byte
);
10289 unsigned char *p2
= BUF_BYTE_ADDRESS (current_buffer
, this_bol_byte
);
10291 for (i
= 0; i
< len
; i
++)
10293 if (i
>= 3 && p1
[i
- 3] == '.' && p1
[i
- 2] == '.' && p1
[i
- 1] == '.')
10295 if (p1
[i
] != p2
[i
])
10301 if (*p1
++ == ' ' && *p1
++ == '[')
10304 intmax_t n
= strtoimax ((char *) p1
, &pend
, 10);
10305 if (0 < n
&& n
< INTMAX_MAX
&& strncmp (pend
, " times]\n", 8) == 0)
10312 /* Display an echo area message M with a specified length of NBYTES
10313 bytes. The string may include null characters. If M is not a
10314 string, clear out any existing message, and let the mini-buffer
10317 This function cancels echoing. */
10320 message3 (Lisp_Object m
)
10322 clear_message (true, true);
10325 /* First flush out any partial line written with print. */
10326 message_log_maybe_newline ();
10329 ptrdiff_t nbytes
= SBYTES (m
);
10330 bool multibyte
= STRING_MULTIBYTE (m
);
10333 SAFE_ALLOCA_STRING (buffer
, m
);
10334 message_dolog (buffer
, nbytes
, true, multibyte
);
10337 if (! inhibit_message
)
10338 message3_nolog (m
);
10341 /* Log the message M to stderr. Log an empty line if M is not a string. */
10344 message_to_stderr (Lisp_Object m
)
10346 if (noninteractive_need_newline
)
10348 noninteractive_need_newline
= false;
10349 fputc ('\n', stderr
);
10353 Lisp_Object coding_system
= Vlocale_coding_system
;
10356 if (!NILP (Vcoding_system_for_write
))
10357 coding_system
= Vcoding_system_for_write
;
10358 if (!NILP (coding_system
))
10359 s
= code_convert_string_norecord (m
, coding_system
, true);
10363 fwrite (SDATA (s
), SBYTES (s
), 1, stderr
);
10365 if (!cursor_in_echo_area
)
10366 fputc ('\n', stderr
);
10370 /* The non-logging version of message3.
10371 This does not cancel echoing, because it is used for echoing.
10372 Perhaps we need to make a separate function for echoing
10373 and make this cancel echoing. */
10376 message3_nolog (Lisp_Object m
)
10378 struct frame
*sf
= SELECTED_FRAME ();
10380 if (FRAME_INITIAL_P (sf
))
10381 message_to_stderr (m
);
10382 /* Error messages get reported properly by cmd_error, so this must be just an
10383 informative message; if the frame hasn't really been initialized yet, just
10385 else if (INTERACTIVE
&& sf
->glyphs_initialized_p
)
10387 /* Get the frame containing the mini-buffer
10388 that the selected frame is using. */
10389 Lisp_Object mini_window
= FRAME_MINIBUF_WINDOW (sf
);
10390 Lisp_Object frame
= XWINDOW (mini_window
)->frame
;
10391 struct frame
*f
= XFRAME (frame
);
10393 if (FRAME_VISIBLE_P (sf
) && !FRAME_VISIBLE_P (f
))
10394 Fmake_frame_visible (frame
);
10396 if (STRINGP (m
) && SCHARS (m
) > 0)
10399 if (minibuffer_auto_raise
)
10400 Fraise_frame (frame
);
10401 /* Assume we are not echoing.
10402 (If we are, echo_now will override this.) */
10403 echo_message_buffer
= Qnil
;
10406 clear_message (true, true);
10408 do_pending_window_change (false);
10409 echo_area_display (true);
10410 do_pending_window_change (false);
10411 if (FRAME_TERMINAL (f
)->frame_up_to_date_hook
)
10412 (*FRAME_TERMINAL (f
)->frame_up_to_date_hook
) (f
);
10417 /* Display a null-terminated echo area message M. If M is 0, clear
10418 out any existing message, and let the mini-buffer text show through.
10420 The buffer M must continue to exist until after the echo area gets
10421 cleared or some other message gets displayed there. Do not pass
10422 text that is stored in a Lisp string. Do not pass text in a buffer
10423 that was alloca'd. */
10426 message1 (const char *m
)
10428 message3 (m
? build_unibyte_string (m
) : Qnil
);
10432 /* The non-logging counterpart of message1. */
10435 message1_nolog (const char *m
)
10437 message3_nolog (m
? build_unibyte_string (m
) : Qnil
);
10440 /* Display a message M which contains a single %s
10441 which gets replaced with STRING. */
10444 message_with_string (const char *m
, Lisp_Object string
, bool log
)
10446 CHECK_STRING (string
);
10449 if (noninteractive
)
10450 need_message
= !!m
;
10451 else if (!INTERACTIVE
)
10452 need_message
= false;
10455 /* The frame whose minibuffer we're going to display the message on.
10456 It may be larger than the selected frame, so we need
10457 to use its buffer, not the selected frame's buffer. */
10458 Lisp_Object mini_window
;
10459 struct frame
*f
, *sf
= SELECTED_FRAME ();
10461 /* Get the frame containing the minibuffer
10462 that the selected frame is using. */
10463 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
10464 f
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
10466 /* Error messages get reported properly by cmd_error, so this must be
10467 just an informative message; if the frame hasn't really been
10468 initialized yet, just toss it. */
10469 need_message
= f
->glyphs_initialized_p
;
10474 AUTO_STRING (fmt
, m
);
10475 Lisp_Object msg
= CALLN (Fformat_message
, fmt
, string
);
10477 if (noninteractive
)
10478 message_to_stderr (msg
);
10484 message3_nolog (msg
);
10486 /* Print should start at the beginning of the message
10487 buffer next time. */
10488 message_buf_print
= false;
10494 /* Dump an informative message to the minibuf. If M is 0, clear out
10495 any existing message, and let the mini-buffer text show through.
10497 The message must be safe ASCII and the format must not contain ` or
10498 '. If your message and format do not fit into this category,
10499 convert your arguments to Lisp objects and use Fmessage instead. */
10501 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10502 vmessage (const char *m
, va_list ap
)
10504 if (noninteractive
)
10508 if (noninteractive_need_newline
)
10509 putc ('\n', stderr
);
10510 noninteractive_need_newline
= false;
10511 vfprintf (stderr
, m
, ap
);
10512 if (!cursor_in_echo_area
)
10513 fprintf (stderr
, "\n");
10517 else if (INTERACTIVE
)
10519 /* The frame whose mini-buffer we're going to display the message
10520 on. It may be larger than the selected frame, so we need to
10521 use its buffer, not the selected frame's buffer. */
10522 Lisp_Object mini_window
;
10523 struct frame
*f
, *sf
= SELECTED_FRAME ();
10525 /* Get the frame containing the mini-buffer
10526 that the selected frame is using. */
10527 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
10528 f
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
10530 /* Error messages get reported properly by cmd_error, so this must be
10531 just an informative message; if the frame hasn't really been
10532 initialized yet, just toss it. */
10533 if (f
->glyphs_initialized_p
)
10538 ptrdiff_t maxsize
= FRAME_MESSAGE_BUF_SIZE (f
);
10540 char *message_buf
= SAFE_ALLOCA (maxsize
+ 1);
10542 len
= doprnt (message_buf
, maxsize
, m
, 0, ap
);
10544 message3 (make_string (message_buf
, len
));
10550 /* Print should start at the beginning of the message
10551 buffer next time. */
10552 message_buf_print
= false;
10558 message (const char *m
, ...)
10567 /* Display the current message in the current mini-buffer. This is
10568 only called from error handlers in process.c, and is not time
10572 update_echo_area (void)
10574 if (!NILP (echo_area_buffer
[0]))
10576 Lisp_Object string
;
10577 string
= Fcurrent_message ();
10583 /* Make sure echo area buffers in `echo_buffers' are live.
10584 If they aren't, make new ones. */
10587 ensure_echo_area_buffers (void)
10589 for (int i
= 0; i
< 2; i
++)
10590 if (!BUFFERP (echo_buffer
[i
])
10591 || !BUFFER_LIVE_P (XBUFFER (echo_buffer
[i
])))
10593 Lisp_Object old_buffer
= echo_buffer
[i
];
10594 static char const name_fmt
[] = " *Echo Area %d*";
10595 char name
[sizeof name_fmt
+ INT_STRLEN_BOUND (int)];
10596 AUTO_STRING_WITH_LEN (lname
, name
, sprintf (name
, name_fmt
, i
));
10597 echo_buffer
[i
] = Fget_buffer_create (lname
);
10598 bset_truncate_lines (XBUFFER (echo_buffer
[i
]), Qnil
);
10599 /* to force word wrap in echo area -
10600 it was decided to postpone this*/
10601 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10603 for (int j
= 0; j
< 2; j
++)
10604 if (EQ (old_buffer
, echo_area_buffer
[j
]))
10605 echo_area_buffer
[j
] = echo_buffer
[i
];
10610 /* Call FN with args A1..A2 with either the current or last displayed
10611 echo_area_buffer as current buffer.
10613 WHICH zero means use the current message buffer
10614 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10615 from echo_buffer[] and clear it.
10617 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10618 suitable buffer from echo_buffer[] and clear it.
10620 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10621 that the current message becomes the last displayed one, choose a
10622 suitable buffer for echo_area_buffer[0], and clear it.
10624 Value is what FN returns. */
10627 with_echo_area_buffer (struct window
*w
, int which
,
10628 bool (*fn
) (ptrdiff_t, Lisp_Object
),
10629 ptrdiff_t a1
, Lisp_Object a2
)
10631 Lisp_Object buffer
;
10632 bool this_one
, the_other
, clear_buffer_p
, rc
;
10633 ptrdiff_t count
= SPECPDL_INDEX ();
10635 /* If buffers aren't live, make new ones. */
10636 ensure_echo_area_buffers ();
10638 clear_buffer_p
= false;
10641 this_one
= false, the_other
= true;
10642 else if (which
> 0)
10643 this_one
= true, the_other
= false;
10646 this_one
= false, the_other
= true;
10647 clear_buffer_p
= true;
10649 /* We need a fresh one in case the current echo buffer equals
10650 the one containing the last displayed echo area message. */
10651 if (!NILP (echo_area_buffer
[this_one
])
10652 && EQ (echo_area_buffer
[this_one
], echo_area_buffer
[the_other
]))
10653 echo_area_buffer
[this_one
] = Qnil
;
10656 /* Choose a suitable buffer from echo_buffer[] if we don't
10658 if (NILP (echo_area_buffer
[this_one
]))
10660 echo_area_buffer
[this_one
]
10661 = (EQ (echo_area_buffer
[the_other
], echo_buffer
[this_one
])
10662 ? echo_buffer
[the_other
]
10663 : echo_buffer
[this_one
]);
10664 clear_buffer_p
= true;
10667 buffer
= echo_area_buffer
[this_one
];
10669 /* Don't get confused by reusing the buffer used for echoing
10670 for a different purpose. */
10671 if (echo_kboard
== NULL
&& EQ (buffer
, echo_message_buffer
))
10674 record_unwind_protect (unwind_with_echo_area_buffer
,
10675 with_echo_area_buffer_unwind_data (w
));
10677 /* Make the echo area buffer current. Note that for display
10678 purposes, it is not necessary that the displayed window's buffer
10679 == current_buffer, except for text property lookup. So, let's
10680 only set that buffer temporarily here without doing a full
10681 Fset_window_buffer. We must also change w->pointm, though,
10682 because otherwise an assertions in unshow_buffer fails, and Emacs
10684 set_buffer_internal_1 (XBUFFER (buffer
));
10687 wset_buffer (w
, buffer
);
10688 set_marker_both (w
->pointm
, buffer
, BEG
, BEG_BYTE
);
10689 set_marker_both (w
->old_pointm
, buffer
, BEG
, BEG_BYTE
);
10692 bset_undo_list (current_buffer
, Qt
);
10693 bset_read_only (current_buffer
, Qnil
);
10694 specbind (Qinhibit_read_only
, Qt
);
10695 specbind (Qinhibit_modification_hooks
, Qt
);
10697 if (clear_buffer_p
&& Z
> BEG
)
10698 del_range (BEG
, Z
);
10700 eassert (BEGV
>= BEG
);
10701 eassert (ZV
<= Z
&& ZV
>= BEGV
);
10705 eassert (BEGV
>= BEG
);
10706 eassert (ZV
<= Z
&& ZV
>= BEGV
);
10708 unbind_to (count
, Qnil
);
10713 /* Save state that should be preserved around the call to the function
10714 FN called in with_echo_area_buffer. */
10717 with_echo_area_buffer_unwind_data (struct window
*w
)
10720 Lisp_Object vector
, tmp
;
10722 /* Reduce consing by keeping one vector in
10723 Vwith_echo_area_save_vector. */
10724 vector
= Vwith_echo_area_save_vector
;
10725 Vwith_echo_area_save_vector
= Qnil
;
10728 vector
= Fmake_vector (make_number (11), Qnil
);
10730 XSETBUFFER (tmp
, current_buffer
); ASET (vector
, i
, tmp
); ++i
;
10731 ASET (vector
, i
, Vdeactivate_mark
); ++i
;
10732 ASET (vector
, i
, make_number (windows_or_buffers_changed
)); ++i
;
10736 XSETWINDOW (tmp
, w
); ASET (vector
, i
, tmp
); ++i
;
10737 ASET (vector
, i
, w
->contents
); ++i
;
10738 ASET (vector
, i
, make_number (marker_position (w
->pointm
))); ++i
;
10739 ASET (vector
, i
, make_number (marker_byte_position (w
->pointm
))); ++i
;
10740 ASET (vector
, i
, make_number (marker_position (w
->old_pointm
))); ++i
;
10741 ASET (vector
, i
, make_number (marker_byte_position (w
->old_pointm
))); ++i
;
10742 ASET (vector
, i
, make_number (marker_position (w
->start
))); ++i
;
10743 ASET (vector
, i
, make_number (marker_byte_position (w
->start
))); ++i
;
10748 for (; i
< end
; ++i
)
10749 ASET (vector
, i
, Qnil
);
10752 eassert (i
== ASIZE (vector
));
10757 /* Restore global state from VECTOR which was created by
10758 with_echo_area_buffer_unwind_data. */
10761 unwind_with_echo_area_buffer (Lisp_Object vector
)
10763 set_buffer_internal_1 (XBUFFER (AREF (vector
, 0)));
10764 Vdeactivate_mark
= AREF (vector
, 1);
10765 windows_or_buffers_changed
= XFASTINT (AREF (vector
, 2));
10767 if (WINDOWP (AREF (vector
, 3)))
10770 Lisp_Object buffer
;
10772 w
= XWINDOW (AREF (vector
, 3));
10773 buffer
= AREF (vector
, 4);
10775 wset_buffer (w
, buffer
);
10776 set_marker_both (w
->pointm
, buffer
,
10777 XFASTINT (AREF (vector
, 5)),
10778 XFASTINT (AREF (vector
, 6)));
10779 set_marker_both (w
->old_pointm
, buffer
,
10780 XFASTINT (AREF (vector
, 7)),
10781 XFASTINT (AREF (vector
, 8)));
10782 set_marker_both (w
->start
, buffer
,
10783 XFASTINT (AREF (vector
, 9)),
10784 XFASTINT (AREF (vector
, 10)));
10787 Vwith_echo_area_save_vector
= vector
;
10791 /* Set up the echo area for use by print functions. MULTIBYTE_P
10792 means we will print multibyte. */
10795 setup_echo_area_for_printing (bool multibyte_p
)
10797 /* If we can't find an echo area any more, exit. */
10798 if (! FRAME_LIVE_P (XFRAME (selected_frame
)))
10799 Fkill_emacs (Qnil
);
10801 ensure_echo_area_buffers ();
10803 if (!message_buf_print
)
10805 /* A message has been output since the last time we printed.
10806 Choose a fresh echo area buffer. */
10807 if (EQ (echo_area_buffer
[1], echo_buffer
[0]))
10808 echo_area_buffer
[0] = echo_buffer
[1];
10810 echo_area_buffer
[0] = echo_buffer
[0];
10812 /* Switch to that buffer and clear it. */
10813 set_buffer_internal (XBUFFER (echo_area_buffer
[0]));
10814 bset_truncate_lines (current_buffer
, Qnil
);
10818 ptrdiff_t count
= SPECPDL_INDEX ();
10819 specbind (Qinhibit_read_only
, Qt
);
10820 /* Note that undo recording is always disabled. */
10821 del_range (BEG
, Z
);
10822 unbind_to (count
, Qnil
);
10824 TEMP_SET_PT_BOTH (BEG
, BEG_BYTE
);
10826 /* Set up the buffer for the multibyteness we need. */
10828 != !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
10829 Fset_buffer_multibyte (multibyte_p
? Qt
: Qnil
);
10831 /* Raise the frame containing the echo area. */
10832 if (minibuffer_auto_raise
)
10834 struct frame
*sf
= SELECTED_FRAME ();
10835 Lisp_Object mini_window
;
10836 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
10837 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window
)));
10840 message_log_maybe_newline ();
10841 message_buf_print
= true;
10845 if (NILP (echo_area_buffer
[0]))
10847 if (EQ (echo_area_buffer
[1], echo_buffer
[0]))
10848 echo_area_buffer
[0] = echo_buffer
[1];
10850 echo_area_buffer
[0] = echo_buffer
[0];
10853 if (current_buffer
!= XBUFFER (echo_area_buffer
[0]))
10855 /* Someone switched buffers between print requests. */
10856 set_buffer_internal (XBUFFER (echo_area_buffer
[0]));
10857 bset_truncate_lines (current_buffer
, Qnil
);
10863 /* Display an echo area message in window W. Value is true if W's
10864 height is changed. If display_last_displayed_message_p,
10865 display the message that was last displayed, otherwise
10866 display the current message. */
10869 display_echo_area (struct window
*w
)
10871 bool no_message_p
, window_height_changed_p
;
10873 /* Temporarily disable garbage collections while displaying the echo
10874 area. This is done because a GC can print a message itself.
10875 That message would modify the echo area buffer's contents while a
10876 redisplay of the buffer is going on, and seriously confuse
10878 ptrdiff_t count
= inhibit_garbage_collection ();
10880 /* If there is no message, we must call display_echo_area_1
10881 nevertheless because it resizes the window. But we will have to
10882 reset the echo_area_buffer in question to nil at the end because
10883 with_echo_area_buffer will sets it to an empty buffer. */
10884 bool i
= display_last_displayed_message_p
;
10885 /* According to the C99, C11 and C++11 standards, the integral value
10886 of a "bool" is always 0 or 1, so this array access is safe here,
10888 no_message_p
= NILP (echo_area_buffer
[i
]);
10890 window_height_changed_p
10891 = with_echo_area_buffer (w
, display_last_displayed_message_p
,
10892 display_echo_area_1
,
10893 (intptr_t) w
, Qnil
);
10896 echo_area_buffer
[i
] = Qnil
;
10898 unbind_to (count
, Qnil
);
10899 return window_height_changed_p
;
10903 /* Helper for display_echo_area. Display the current buffer which
10904 contains the current echo area message in window W, a mini-window,
10905 a pointer to which is passed in A1. A2..A4 are currently not used.
10906 Change the height of W so that all of the message is displayed.
10907 Value is true if height of W was changed. */
10910 display_echo_area_1 (ptrdiff_t a1
, Lisp_Object a2
)
10913 struct window
*w
= (struct window
*) i1
;
10914 Lisp_Object window
;
10915 struct text_pos start
;
10917 /* We are about to enter redisplay without going through
10918 redisplay_internal, so we need to forget these faces by hand
10920 forget_escape_and_glyphless_faces ();
10922 /* Do this before displaying, so that we have a large enough glyph
10923 matrix for the display. If we can't get enough space for the
10924 whole text, display the last N lines. That works by setting w->start. */
10925 bool window_height_changed_p
= resize_mini_window (w
, false);
10927 /* Use the starting position chosen by resize_mini_window. */
10928 SET_TEXT_POS_FROM_MARKER (start
, w
->start
);
10931 clear_glyph_matrix (w
->desired_matrix
);
10932 XSETWINDOW (window
, w
);
10933 try_window (window
, start
, 0);
10935 return window_height_changed_p
;
10939 /* Resize the echo area window to exactly the size needed for the
10940 currently displayed message, if there is one. If a mini-buffer
10941 is active, don't shrink it. */
10944 resize_echo_area_exactly (void)
10946 if (BUFFERP (echo_area_buffer
[0])
10947 && WINDOWP (echo_area_window
))
10949 struct window
*w
= XWINDOW (echo_area_window
);
10950 Lisp_Object resize_exactly
= (minibuf_level
== 0 ? Qt
: Qnil
);
10951 bool resized_p
= with_echo_area_buffer (w
, 0, resize_mini_window_1
,
10952 (intptr_t) w
, resize_exactly
);
10955 windows_or_buffers_changed
= 42;
10956 update_mode_lines
= 30;
10957 redisplay_internal ();
10963 /* Callback function for with_echo_area_buffer, when used from
10964 resize_echo_area_exactly. A1 contains a pointer to the window to
10965 resize, EXACTLY non-nil means resize the mini-window exactly to the
10966 size of the text displayed. A3 and A4 are not used. Value is what
10967 resize_mini_window returns. */
10970 resize_mini_window_1 (ptrdiff_t a1
, Lisp_Object exactly
)
10973 return resize_mini_window ((struct window
*) i1
, !NILP (exactly
));
10977 /* Resize mini-window W to fit the size of its contents. EXACT_P
10978 means size the window exactly to the size needed. Otherwise, it's
10979 only enlarged until W's buffer is empty.
10981 Set W->start to the right place to begin display. If the whole
10982 contents fit, start at the beginning. Otherwise, start so as
10983 to make the end of the contents appear. This is particularly
10984 important for y-or-n-p, but seems desirable generally.
10986 Value is true if the window height has been changed. */
10989 resize_mini_window (struct window
*w
, bool exact_p
)
10991 struct frame
*f
= XFRAME (w
->frame
);
10992 bool window_height_changed_p
= false;
10994 eassert (MINI_WINDOW_P (w
));
10996 /* By default, start display at the beginning. */
10997 set_marker_both (w
->start
, w
->contents
,
10998 BUF_BEGV (XBUFFER (w
->contents
)),
10999 BUF_BEGV_BYTE (XBUFFER (w
->contents
)));
11001 /* Don't resize windows while redisplaying a window; it would
11002 confuse redisplay functions when the size of the window they are
11003 displaying changes from under them. Such a resizing can happen,
11004 for instance, when which-func prints a long message while
11005 we are running fontification-functions. We're running these
11006 functions with safe_call which binds inhibit-redisplay to t. */
11007 if (!NILP (Vinhibit_redisplay
))
11010 /* Nil means don't try to resize. */
11011 if (NILP (Vresize_mini_windows
)
11012 || (FRAME_X_P (f
) && FRAME_X_OUTPUT (f
) == NULL
))
11015 if (!FRAME_MINIBUF_ONLY_P (f
))
11018 int total_height
= (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f
)))
11019 + WINDOW_PIXEL_HEIGHT (w
));
11020 int unit
= FRAME_LINE_HEIGHT (f
);
11021 int height
, max_height
;
11022 struct text_pos start
;
11023 struct buffer
*old_current_buffer
= NULL
;
11025 if (current_buffer
!= XBUFFER (w
->contents
))
11027 old_current_buffer
= current_buffer
;
11028 set_buffer_internal (XBUFFER (w
->contents
));
11031 init_iterator (&it
, w
, BEGV
, BEGV_BYTE
, NULL
, DEFAULT_FACE_ID
);
11033 /* Compute the max. number of lines specified by the user. */
11034 if (FLOATP (Vmax_mini_window_height
))
11035 max_height
= XFLOATINT (Vmax_mini_window_height
) * total_height
;
11036 else if (INTEGERP (Vmax_mini_window_height
))
11037 max_height
= XINT (Vmax_mini_window_height
) * unit
;
11039 max_height
= total_height
/ 4;
11041 /* Correct that max. height if it's bogus. */
11042 max_height
= clip_to_bounds (unit
, max_height
, total_height
);
11044 /* Find out the height of the text in the window. */
11045 if (it
.line_wrap
== TRUNCATE
)
11050 move_it_to (&it
, ZV
, -1, -1, -1, MOVE_TO_POS
);
11051 if (it
.max_ascent
== 0 && it
.max_descent
== 0)
11052 height
= it
.current_y
+ last_height
;
11054 height
= it
.current_y
+ it
.max_ascent
+ it
.max_descent
;
11055 height
-= min (it
.extra_line_spacing
, it
.max_extra_line_spacing
);
11058 /* Compute a suitable window start. */
11059 if (height
> max_height
)
11061 height
= (max_height
/ unit
) * unit
;
11062 init_iterator (&it
, w
, ZV
, ZV_BYTE
, NULL
, DEFAULT_FACE_ID
);
11063 move_it_vertically_backward (&it
, height
- unit
);
11064 start
= it
.current
.pos
;
11067 SET_TEXT_POS (start
, BEGV
, BEGV_BYTE
);
11068 SET_MARKER_FROM_TEXT_POS (w
->start
, start
);
11070 if (EQ (Vresize_mini_windows
, Qgrow_only
))
11072 /* Let it grow only, until we display an empty message, in which
11073 case the window shrinks again. */
11074 if (height
> WINDOW_PIXEL_HEIGHT (w
))
11076 int old_height
= WINDOW_PIXEL_HEIGHT (w
);
11078 FRAME_WINDOWS_FROZEN (f
) = true;
11079 grow_mini_window (w
, height
- WINDOW_PIXEL_HEIGHT (w
), true);
11080 window_height_changed_p
= WINDOW_PIXEL_HEIGHT (w
) != old_height
;
11082 else if (height
< WINDOW_PIXEL_HEIGHT (w
)
11083 && (exact_p
|| BEGV
== ZV
))
11085 int old_height
= WINDOW_PIXEL_HEIGHT (w
);
11087 FRAME_WINDOWS_FROZEN (f
) = false;
11088 shrink_mini_window (w
, true);
11089 window_height_changed_p
= WINDOW_PIXEL_HEIGHT (w
) != old_height
;
11094 /* Always resize to exact size needed. */
11095 if (height
> WINDOW_PIXEL_HEIGHT (w
))
11097 int old_height
= WINDOW_PIXEL_HEIGHT (w
);
11099 FRAME_WINDOWS_FROZEN (f
) = true;
11100 grow_mini_window (w
, height
- WINDOW_PIXEL_HEIGHT (w
), true);
11101 window_height_changed_p
= WINDOW_PIXEL_HEIGHT (w
) != old_height
;
11103 else if (height
< WINDOW_PIXEL_HEIGHT (w
))
11105 int old_height
= WINDOW_PIXEL_HEIGHT (w
);
11107 FRAME_WINDOWS_FROZEN (f
) = false;
11108 shrink_mini_window (w
, true);
11112 FRAME_WINDOWS_FROZEN (f
) = true;
11113 grow_mini_window (w
, height
- WINDOW_PIXEL_HEIGHT (w
), true);
11116 window_height_changed_p
= WINDOW_PIXEL_HEIGHT (w
) != old_height
;
11120 if (old_current_buffer
)
11121 set_buffer_internal (old_current_buffer
);
11124 return window_height_changed_p
;
11128 /* Value is the current message, a string, or nil if there is no
11129 current message. */
11132 current_message (void)
11136 if (!BUFFERP (echo_area_buffer
[0]))
11140 with_echo_area_buffer (0, 0, current_message_1
,
11141 (intptr_t) &msg
, Qnil
);
11143 echo_area_buffer
[0] = Qnil
;
11151 current_message_1 (ptrdiff_t a1
, Lisp_Object a2
)
11154 Lisp_Object
*msg
= (Lisp_Object
*) i1
;
11157 *msg
= make_buffer_string (BEG
, Z
, true);
11164 /* Push the current message on Vmessage_stack for later restoration
11165 by restore_message. Value is true if the current message isn't
11166 empty. This is a relatively infrequent operation, so it's not
11167 worth optimizing. */
11170 push_message (void)
11172 Lisp_Object msg
= current_message ();
11173 Vmessage_stack
= Fcons (msg
, Vmessage_stack
);
11174 return STRINGP (msg
);
11178 /* Restore message display from the top of Vmessage_stack. */
11181 restore_message (void)
11183 eassert (CONSP (Vmessage_stack
));
11184 message3_nolog (XCAR (Vmessage_stack
));
11188 /* Handler for unwind-protect calling pop_message. */
11191 pop_message_unwind (void)
11193 /* Pop the top-most entry off Vmessage_stack. */
11194 eassert (CONSP (Vmessage_stack
));
11195 Vmessage_stack
= XCDR (Vmessage_stack
);
11199 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11200 exits. If the stack is not empty, we have a missing pop_message
11204 check_message_stack (void)
11206 if (!NILP (Vmessage_stack
))
11211 /* Truncate to NCHARS what will be displayed in the echo area the next
11212 time we display it---but don't redisplay it now. */
11215 truncate_echo_area (ptrdiff_t nchars
)
11218 echo_area_buffer
[0] = Qnil
;
11219 else if (!noninteractive
11221 && !NILP (echo_area_buffer
[0]))
11223 struct frame
*sf
= SELECTED_FRAME ();
11224 /* Error messages get reported properly by cmd_error, so this must be
11225 just an informative message; if the frame hasn't really been
11226 initialized yet, just toss it. */
11227 if (sf
->glyphs_initialized_p
)
11228 with_echo_area_buffer (0, 0, truncate_message_1
, nchars
, Qnil
);
11233 /* Helper function for truncate_echo_area. Truncate the current
11234 message to at most NCHARS characters. */
11237 truncate_message_1 (ptrdiff_t nchars
, Lisp_Object a2
)
11239 if (BEG
+ nchars
< Z
)
11240 del_range (BEG
+ nchars
, Z
);
11242 echo_area_buffer
[0] = Qnil
;
11246 /* Set the current message to STRING. */
11249 set_message (Lisp_Object string
)
11251 eassert (STRINGP (string
));
11253 message_enable_multibyte
= STRING_MULTIBYTE (string
);
11255 with_echo_area_buffer (0, -1, set_message_1
, 0, string
);
11256 message_buf_print
= false;
11257 help_echo_showing_p
= false;
11259 if (STRINGP (Vdebug_on_message
)
11260 && STRINGP (string
)
11261 && fast_string_match (Vdebug_on_message
, string
) >= 0)
11262 call_debugger (list2 (Qerror
, string
));
11266 /* Helper function for set_message. First argument is ignored and second
11267 argument has the same meaning as for set_message.
11268 This function is called with the echo area buffer being current. */
11271 set_message_1 (ptrdiff_t a1
, Lisp_Object string
)
11273 eassert (STRINGP (string
));
11275 /* Change multibyteness of the echo buffer appropriately. */
11276 if (message_enable_multibyte
11277 != !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
11278 Fset_buffer_multibyte (message_enable_multibyte
? Qt
: Qnil
);
11280 bset_truncate_lines (current_buffer
, message_truncate_lines
? Qt
: Qnil
);
11281 if (!NILP (BVAR (current_buffer
, bidi_display_reordering
)))
11282 bset_bidi_paragraph_direction (current_buffer
, Qleft_to_right
);
11284 /* Insert new message at BEG. */
11285 TEMP_SET_PT_BOTH (BEG
, BEG_BYTE
);
11287 /* This function takes care of single/multibyte conversion.
11288 We just have to ensure that the echo area buffer has the right
11289 setting of enable_multibyte_characters. */
11290 insert_from_string (string
, 0, 0, SCHARS (string
), SBYTES (string
), true);
11296 /* Clear messages. CURRENT_P means clear the current message.
11297 LAST_DISPLAYED_P means clear the message last displayed. */
11300 clear_message (bool current_p
, bool last_displayed_p
)
11304 echo_area_buffer
[0] = Qnil
;
11305 message_cleared_p
= true;
11308 if (last_displayed_p
)
11309 echo_area_buffer
[1] = Qnil
;
11311 message_buf_print
= false;
11314 /* Clear garbaged frames.
11316 This function is used where the old redisplay called
11317 redraw_garbaged_frames which in turn called redraw_frame which in
11318 turn called clear_frame. The call to clear_frame was a source of
11319 flickering. I believe a clear_frame is not necessary. It should
11320 suffice in the new redisplay to invalidate all current matrices,
11321 and ensure a complete redisplay of all windows. */
11324 clear_garbaged_frames (void)
11326 if (frame_garbaged
)
11328 Lisp_Object tail
, frame
;
11329 struct frame
*sf
= SELECTED_FRAME ();
11331 FOR_EACH_FRAME (tail
, frame
)
11333 struct frame
*f
= XFRAME (frame
);
11335 if (FRAME_VISIBLE_P (f
) && FRAME_GARBAGED_P (f
))
11338 /* It makes no sense to redraw a non-selected TTY
11339 frame, since that will actually clear the
11340 selected frame, and might leave the selected
11341 frame with corrupted display, if it happens not
11342 to be marked garbaged. */
11343 && !(f
!= sf
&& (FRAME_TERMCAP_P (f
) || FRAME_MSDOS_P (f
))))
11346 clear_current_matrices (f
);
11347 fset_redisplay (f
);
11348 f
->garbaged
= false;
11349 f
->resized_p
= false;
11353 frame_garbaged
= false;
11358 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11362 echo_area_display (bool update_frame_p
)
11364 Lisp_Object mini_window
;
11367 bool window_height_changed_p
= false;
11368 struct frame
*sf
= SELECTED_FRAME ();
11370 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
11371 w
= XWINDOW (mini_window
);
11372 f
= XFRAME (WINDOW_FRAME (w
));
11374 /* Don't display if frame is invisible or not yet initialized. */
11375 if (!FRAME_VISIBLE_P (f
) || !f
->glyphs_initialized_p
)
11378 #ifdef HAVE_WINDOW_SYSTEM
11379 /* When Emacs starts, selected_frame may be the initial terminal
11380 frame. If we let this through, a message would be displayed on
11382 if (FRAME_INITIAL_P (XFRAME (selected_frame
)))
11384 #endif /* HAVE_WINDOW_SYSTEM */
11386 /* Redraw garbaged frames. */
11387 clear_garbaged_frames ();
11389 if (!NILP (echo_area_buffer
[0]) || minibuf_level
== 0)
11391 echo_area_window
= mini_window
;
11392 window_height_changed_p
= display_echo_area (w
);
11393 w
->must_be_updated_p
= true;
11395 /* Update the display, unless called from redisplay_internal.
11396 Also don't update the screen during redisplay itself. The
11397 update will happen at the end of redisplay, and an update
11398 here could cause confusion. */
11399 if (update_frame_p
&& !redisplaying_p
)
11403 /* If the display update has been interrupted by pending
11404 input, update mode lines in the frame. Due to the
11405 pending input, it might have been that redisplay hasn't
11406 been called, so that mode lines above the echo area are
11407 garbaged. This looks odd, so we prevent it here. */
11408 if (!display_completed
)
11409 n
= redisplay_mode_lines (FRAME_ROOT_WINDOW (f
), false);
11411 if (window_height_changed_p
11412 /* Don't do this if Emacs is shutting down. Redisplay
11413 needs to run hooks. */
11414 && !NILP (Vrun_hooks
))
11416 /* Must update other windows. Likewise as in other
11417 cases, don't let this update be interrupted by
11419 ptrdiff_t count
= SPECPDL_INDEX ();
11420 specbind (Qredisplay_dont_pause
, Qt
);
11421 fset_redisplay (f
);
11422 redisplay_internal ();
11423 unbind_to (count
, Qnil
);
11425 else if (FRAME_WINDOW_P (f
) && n
== 0)
11427 /* Window configuration is the same as before.
11428 Can do with a display update of the echo area,
11429 unless we displayed some mode lines. */
11430 update_single_window (w
);
11434 update_frame (f
, true, true);
11436 /* If cursor is in the echo area, make sure that the next
11437 redisplay displays the minibuffer, so that the cursor will
11438 be replaced with what the minibuffer wants. */
11439 if (cursor_in_echo_area
)
11440 wset_redisplay (XWINDOW (mini_window
));
11443 else if (!EQ (mini_window
, selected_window
))
11444 wset_redisplay (XWINDOW (mini_window
));
11446 /* Last displayed message is now the current message. */
11447 echo_area_buffer
[1] = echo_area_buffer
[0];
11448 /* Inform read_char that we're not echoing. */
11449 echo_message_buffer
= Qnil
;
11451 /* Prevent redisplay optimization in redisplay_internal by resetting
11452 this_line_start_pos. This is done because the mini-buffer now
11453 displays the message instead of its buffer text. */
11454 if (EQ (mini_window
, selected_window
))
11455 CHARPOS (this_line_start_pos
) = 0;
11457 if (window_height_changed_p
)
11459 fset_redisplay (f
);
11461 /* If window configuration was changed, frames may have been
11462 marked garbaged. Clear them or we will experience
11463 surprises wrt scrolling.
11464 FIXME: How/why/when? */
11465 clear_garbaged_frames ();
11469 /* True if W's buffer was changed but not saved. */
11472 window_buffer_changed (struct window
*w
)
11474 struct buffer
*b
= XBUFFER (w
->contents
);
11476 eassert (BUFFER_LIVE_P (b
));
11478 return (BUF_SAVE_MODIFF (b
) < BUF_MODIFF (b
)) != w
->last_had_star
;
11481 /* True if W has %c in its mode line and mode line should be updated. */
11484 mode_line_update_needed (struct window
*w
)
11486 return (w
->column_number_displayed
!= -1
11487 && !(PT
== w
->last_point
&& !window_outdated (w
))
11488 && (w
->column_number_displayed
!= current_column ()));
11491 /* True if window start of W is frozen and may not be changed during
11495 window_frozen_p (struct window
*w
)
11497 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w
))))
11499 Lisp_Object window
;
11501 XSETWINDOW (window
, w
);
11502 if (MINI_WINDOW_P (w
))
11504 else if (EQ (window
, selected_window
))
11506 else if (MINI_WINDOW_P (XWINDOW (selected_window
))
11507 && EQ (window
, Vminibuf_scroll_window
))
11508 /* This special window can't be frozen too. */
11516 /***********************************************************************
11517 Mode Lines and Frame Titles
11518 ***********************************************************************/
11520 /* A buffer for constructing non-propertized mode-line strings and
11521 frame titles in it; allocated from the heap in init_xdisp and
11522 resized as needed in store_mode_line_noprop_char. */
11524 static char *mode_line_noprop_buf
;
11526 /* The buffer's end, and a current output position in it. */
11528 static char *mode_line_noprop_buf_end
;
11529 static char *mode_line_noprop_ptr
;
11531 #define MODE_LINE_NOPROP_LEN(start) \
11532 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11535 MODE_LINE_DISPLAY
= 0,
11539 } mode_line_target
;
11541 /* Alist that caches the results of :propertize.
11542 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11543 static Lisp_Object mode_line_proptrans_alist
;
11545 /* List of strings making up the mode-line. */
11546 static Lisp_Object mode_line_string_list
;
11548 /* Base face property when building propertized mode line string. */
11549 static Lisp_Object mode_line_string_face
;
11550 static Lisp_Object mode_line_string_face_prop
;
11553 /* Unwind data for mode line strings */
11555 static Lisp_Object Vmode_line_unwind_vector
;
11558 format_mode_line_unwind_data (struct frame
*target_frame
,
11559 struct buffer
*obuf
,
11561 bool save_proptrans
)
11563 Lisp_Object vector
, tmp
;
11565 /* Reduce consing by keeping one vector in
11566 Vwith_echo_area_save_vector. */
11567 vector
= Vmode_line_unwind_vector
;
11568 Vmode_line_unwind_vector
= Qnil
;
11571 vector
= Fmake_vector (make_number (10), Qnil
);
11573 ASET (vector
, 0, make_number (mode_line_target
));
11574 ASET (vector
, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11575 ASET (vector
, 2, mode_line_string_list
);
11576 ASET (vector
, 3, save_proptrans
? mode_line_proptrans_alist
: Qt
);
11577 ASET (vector
, 4, mode_line_string_face
);
11578 ASET (vector
, 5, mode_line_string_face_prop
);
11581 XSETBUFFER (tmp
, obuf
);
11584 ASET (vector
, 6, tmp
);
11585 ASET (vector
, 7, owin
);
11588 /* Similarly to `with-selected-window', if the operation selects
11589 a window on another frame, we must restore that frame's
11590 selected window, and (for a tty) the top-frame. */
11591 ASET (vector
, 8, target_frame
->selected_window
);
11592 if (FRAME_TERMCAP_P (target_frame
))
11593 ASET (vector
, 9, FRAME_TTY (target_frame
)->top_frame
);
11600 unwind_format_mode_line (Lisp_Object vector
)
11602 Lisp_Object old_window
= AREF (vector
, 7);
11603 Lisp_Object target_frame_window
= AREF (vector
, 8);
11604 Lisp_Object old_top_frame
= AREF (vector
, 9);
11606 mode_line_target
= XINT (AREF (vector
, 0));
11607 mode_line_noprop_ptr
= mode_line_noprop_buf
+ XINT (AREF (vector
, 1));
11608 mode_line_string_list
= AREF (vector
, 2);
11609 if (! EQ (AREF (vector
, 3), Qt
))
11610 mode_line_proptrans_alist
= AREF (vector
, 3);
11611 mode_line_string_face
= AREF (vector
, 4);
11612 mode_line_string_face_prop
= AREF (vector
, 5);
11614 /* Select window before buffer, since it may change the buffer. */
11615 if (!NILP (old_window
))
11617 /* If the operation that we are unwinding had selected a window
11618 on a different frame, reset its frame-selected-window. For a
11619 text terminal, reset its top-frame if necessary. */
11620 if (!NILP (target_frame_window
))
11623 = WINDOW_FRAME (XWINDOW (target_frame_window
));
11625 if (!EQ (frame
, WINDOW_FRAME (XWINDOW (old_window
))))
11626 Fselect_window (target_frame_window
, Qt
);
11628 if (!NILP (old_top_frame
) && !EQ (old_top_frame
, frame
))
11629 Fselect_frame (old_top_frame
, Qt
);
11632 Fselect_window (old_window
, Qt
);
11635 if (!NILP (AREF (vector
, 6)))
11637 set_buffer_internal_1 (XBUFFER (AREF (vector
, 6)));
11638 ASET (vector
, 6, Qnil
);
11641 Vmode_line_unwind_vector
= vector
;
11645 /* Store a single character C for the frame title in mode_line_noprop_buf.
11646 Re-allocate mode_line_noprop_buf if necessary. */
11649 store_mode_line_noprop_char (char c
)
11651 /* If output position has reached the end of the allocated buffer,
11652 increase the buffer's size. */
11653 if (mode_line_noprop_ptr
== mode_line_noprop_buf_end
)
11655 ptrdiff_t len
= MODE_LINE_NOPROP_LEN (0);
11656 ptrdiff_t size
= len
;
11657 mode_line_noprop_buf
=
11658 xpalloc (mode_line_noprop_buf
, &size
, 1, STRING_BYTES_BOUND
, 1);
11659 mode_line_noprop_buf_end
= mode_line_noprop_buf
+ size
;
11660 mode_line_noprop_ptr
= mode_line_noprop_buf
+ len
;
11663 *mode_line_noprop_ptr
++ = c
;
11667 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11668 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11669 characters that yield more columns than PRECISION; PRECISION <= 0
11670 means copy the whole string. Pad with spaces until FIELD_WIDTH
11671 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11672 pad. Called from display_mode_element when it is used to build a
11676 store_mode_line_noprop (const char *string
, int field_width
, int precision
)
11678 const unsigned char *str
= (const unsigned char *) string
;
11680 ptrdiff_t dummy
, nbytes
;
11682 /* Copy at most PRECISION chars from STR. */
11683 nbytes
= strlen (string
);
11684 n
+= c_string_width (str
, nbytes
, precision
, &dummy
, &nbytes
);
11686 store_mode_line_noprop_char (*str
++);
11688 /* Fill up with spaces until FIELD_WIDTH reached. */
11689 while (field_width
> 0
11690 && n
< field_width
)
11692 store_mode_line_noprop_char (' ');
11699 /***********************************************************************
11701 ***********************************************************************/
11703 #ifdef HAVE_WINDOW_SYSTEM
11705 /* Set the title of FRAME, if it has changed. The title format is
11706 Vicon_title_format if FRAME is iconified, otherwise it is
11707 frame_title_format. */
11710 x_consider_frame_title (Lisp_Object frame
)
11712 struct frame
*f
= XFRAME (frame
);
11714 if ((FRAME_WINDOW_P (f
)
11715 || FRAME_MINIBUF_ONLY_P (f
)
11716 || f
->explicit_name
)
11717 && NILP (Fframe_parameter (frame
, Qtooltip
)))
11719 /* Do we have more than one visible frame on this X display? */
11720 Lisp_Object tail
, other_frame
, fmt
;
11721 ptrdiff_t title_start
;
11725 ptrdiff_t count
= SPECPDL_INDEX ();
11727 FOR_EACH_FRAME (tail
, other_frame
)
11729 struct frame
*tf
= XFRAME (other_frame
);
11732 && FRAME_KBOARD (tf
) == FRAME_KBOARD (f
)
11733 && !FRAME_MINIBUF_ONLY_P (tf
)
11734 && !EQ (other_frame
, tip_frame
)
11735 && (FRAME_VISIBLE_P (tf
) || FRAME_ICONIFIED_P (tf
)))
11739 /* Set global variable indicating that multiple frames exist. */
11740 multiple_frames
= CONSP (tail
);
11742 /* Switch to the buffer of selected window of the frame. Set up
11743 mode_line_target so that display_mode_element will output into
11744 mode_line_noprop_buf; then display the title. */
11745 record_unwind_protect (unwind_format_mode_line
,
11746 format_mode_line_unwind_data
11747 (f
, current_buffer
, selected_window
, false));
11748 /* select-frame calls resize_mini_window, which could resize the
11749 mini-window and by that undo the effect of this redisplay
11750 cycle wrt minibuffer and echo-area display. Binding
11751 inhibit-redisplay to t makes the call to resize_mini_window a
11752 no-op, thus avoiding the adverse side effects. */
11753 specbind (Qinhibit_redisplay
, Qt
);
11755 Fselect_window (f
->selected_window
, Qt
);
11756 set_buffer_internal_1
11757 (XBUFFER (XWINDOW (f
->selected_window
)->contents
));
11758 fmt
= FRAME_ICONIFIED_P (f
) ? Vicon_title_format
: Vframe_title_format
;
11760 mode_line_target
= MODE_LINE_TITLE
;
11761 title_start
= MODE_LINE_NOPROP_LEN (0);
11762 init_iterator (&it
, XWINDOW (f
->selected_window
), -1, -1,
11763 NULL
, DEFAULT_FACE_ID
);
11764 display_mode_element (&it
, 0, -1, -1, fmt
, Qnil
, false);
11765 len
= MODE_LINE_NOPROP_LEN (title_start
);
11766 title
= mode_line_noprop_buf
+ title_start
;
11767 unbind_to (count
, Qnil
);
11769 /* Set the title only if it's changed. This avoids consing in
11770 the common case where it hasn't. (If it turns out that we've
11771 already wasted too much time by walking through the list with
11772 display_mode_element, then we might need to optimize at a
11773 higher level than this.) */
11774 if (! STRINGP (f
->name
)
11775 || SBYTES (f
->name
) != len
11776 || memcmp (title
, SDATA (f
->name
), len
) != 0)
11777 x_implicitly_set_name (f
, make_string (title
, len
), Qnil
);
11781 #endif /* not HAVE_WINDOW_SYSTEM */
11784 /***********************************************************************
11786 ***********************************************************************/
11788 /* True if we will not redisplay all visible windows. */
11789 #define REDISPLAY_SOME_P() \
11790 ((windows_or_buffers_changed == 0 \
11791 || windows_or_buffers_changed == REDISPLAY_SOME) \
11792 && (update_mode_lines == 0 \
11793 || update_mode_lines == REDISPLAY_SOME))
11795 /* Prepare for redisplay by updating menu-bar item lists when
11796 appropriate. This can call eval. */
11799 prepare_menu_bars (void)
11801 bool all_windows
= windows_or_buffers_changed
|| update_mode_lines
;
11802 bool some_windows
= REDISPLAY_SOME_P ();
11803 Lisp_Object tooltip_frame
;
11805 #ifdef HAVE_WINDOW_SYSTEM
11806 tooltip_frame
= tip_frame
;
11808 tooltip_frame
= Qnil
;
11811 if (FUNCTIONP (Vpre_redisplay_function
))
11813 Lisp_Object windows
= all_windows
? Qt
: Qnil
;
11814 if (all_windows
&& some_windows
)
11816 Lisp_Object ws
= window_list ();
11817 for (windows
= Qnil
; CONSP (ws
); ws
= XCDR (ws
))
11819 Lisp_Object
this = XCAR (ws
);
11820 struct window
*w
= XWINDOW (this);
11822 || XFRAME (w
->frame
)->redisplay
11823 || XBUFFER (w
->contents
)->text
->redisplay
)
11825 windows
= Fcons (this, windows
);
11829 safe__call1 (true, Vpre_redisplay_function
, windows
);
11832 /* Update all frame titles based on their buffer names, etc. We do
11833 this before the menu bars so that the buffer-menu will show the
11834 up-to-date frame titles. */
11835 #ifdef HAVE_WINDOW_SYSTEM
11838 Lisp_Object tail
, frame
;
11840 FOR_EACH_FRAME (tail
, frame
)
11842 struct frame
*f
= XFRAME (frame
);
11843 struct window
*w
= XWINDOW (FRAME_SELECTED_WINDOW (f
));
11847 && !XBUFFER (w
->contents
)->text
->redisplay
)
11850 if (!EQ (frame
, tooltip_frame
)
11851 && (FRAME_ICONIFIED_P (f
)
11852 || FRAME_VISIBLE_P (f
) == 1
11853 /* Exclude TTY frames that are obscured because they
11854 are not the top frame on their console. This is
11855 because x_consider_frame_title actually switches
11856 to the frame, which for TTY frames means it is
11857 marked as garbaged, and will be completely
11858 redrawn on the next redisplay cycle. This causes
11859 TTY frames to be completely redrawn, when there
11860 are more than one of them, even though nothing
11861 should be changed on display. */
11862 || (FRAME_VISIBLE_P (f
) == 2 && FRAME_WINDOW_P (f
))))
11863 x_consider_frame_title (frame
);
11866 #endif /* HAVE_WINDOW_SYSTEM */
11868 /* Update the menu bar item lists, if appropriate. This has to be
11869 done before any actual redisplay or generation of display lines. */
11873 Lisp_Object tail
, frame
;
11874 ptrdiff_t count
= SPECPDL_INDEX ();
11875 /* True means that update_menu_bar has run its hooks
11876 so any further calls to update_menu_bar shouldn't do so again. */
11877 bool menu_bar_hooks_run
= false;
11879 record_unwind_save_match_data ();
11881 FOR_EACH_FRAME (tail
, frame
)
11883 struct frame
*f
= XFRAME (frame
);
11884 struct window
*w
= XWINDOW (FRAME_SELECTED_WINDOW (f
));
11886 /* Ignore tooltip frame. */
11887 if (EQ (frame
, tooltip_frame
))
11893 && !XBUFFER (w
->contents
)->text
->redisplay
)
11896 run_window_size_change_functions (frame
);
11897 menu_bar_hooks_run
= update_menu_bar (f
, false, menu_bar_hooks_run
);
11898 #ifdef HAVE_WINDOW_SYSTEM
11899 update_tool_bar (f
, false);
11903 unbind_to (count
, Qnil
);
11907 struct frame
*sf
= SELECTED_FRAME ();
11908 update_menu_bar (sf
, true, false);
11909 #ifdef HAVE_WINDOW_SYSTEM
11910 update_tool_bar (sf
, true);
11916 /* Update the menu bar item list for frame F. This has to be done
11917 before we start to fill in any display lines, because it can call
11920 If SAVE_MATCH_DATA, we must save and restore it here.
11922 If HOOKS_RUN, a previous call to update_menu_bar
11923 already ran the menu bar hooks for this redisplay, so there
11924 is no need to run them again. The return value is the
11925 updated value of this flag, to pass to the next call. */
11928 update_menu_bar (struct frame
*f
, bool save_match_data
, bool hooks_run
)
11930 Lisp_Object window
;
11933 /* If called recursively during a menu update, do nothing. This can
11934 happen when, for instance, an activate-menubar-hook causes a
11936 if (inhibit_menubar_update
)
11939 window
= FRAME_SELECTED_WINDOW (f
);
11940 w
= XWINDOW (window
);
11942 if (FRAME_WINDOW_P (f
)
11944 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11945 || defined (HAVE_NS) || defined (USE_GTK)
11946 FRAME_EXTERNAL_MENU_BAR (f
)
11948 FRAME_MENU_BAR_LINES (f
) > 0
11950 : FRAME_MENU_BAR_LINES (f
) > 0)
11952 /* If the user has switched buffers or windows, we need to
11953 recompute to reflect the new bindings. But we'll
11954 recompute when update_mode_lines is set too; that means
11955 that people can use force-mode-line-update to request
11956 that the menu bar be recomputed. The adverse effect on
11957 the rest of the redisplay algorithm is about the same as
11958 windows_or_buffers_changed anyway. */
11959 if (windows_or_buffers_changed
11960 /* This used to test w->update_mode_line, but we believe
11961 there is no need to recompute the menu in that case. */
11962 || update_mode_lines
11963 || window_buffer_changed (w
))
11965 struct buffer
*prev
= current_buffer
;
11966 ptrdiff_t count
= SPECPDL_INDEX ();
11968 specbind (Qinhibit_menubar_update
, Qt
);
11970 set_buffer_internal_1 (XBUFFER (w
->contents
));
11971 if (save_match_data
)
11972 record_unwind_save_match_data ();
11973 if (NILP (Voverriding_local_map_menu_flag
))
11975 specbind (Qoverriding_terminal_local_map
, Qnil
);
11976 specbind (Qoverriding_local_map
, Qnil
);
11981 /* Run the Lucid hook. */
11982 safe_run_hooks (Qactivate_menubar_hook
);
11984 /* If it has changed current-menubar from previous value,
11985 really recompute the menu-bar from the value. */
11986 if (! NILP (Vlucid_menu_bar_dirty_flag
))
11987 call0 (Qrecompute_lucid_menubar
);
11989 safe_run_hooks (Qmenu_bar_update_hook
);
11994 XSETFRAME (Vmenu_updating_frame
, f
);
11995 fset_menu_bar_items (f
, menu_bar_items (FRAME_MENU_BAR_ITEMS (f
)));
11997 /* Redisplay the menu bar in case we changed it. */
11998 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11999 || defined (HAVE_NS) || defined (USE_GTK)
12000 if (FRAME_WINDOW_P (f
))
12002 #if defined (HAVE_NS)
12003 /* All frames on Mac OS share the same menubar. So only
12004 the selected frame should be allowed to set it. */
12005 if (f
== SELECTED_FRAME ())
12007 set_frame_menubar (f
, false, false);
12010 /* On a terminal screen, the menu bar is an ordinary screen
12011 line, and this makes it get updated. */
12012 w
->update_mode_line
= true;
12013 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12014 /* In the non-toolkit version, the menu bar is an ordinary screen
12015 line, and this makes it get updated. */
12016 w
->update_mode_line
= true;
12017 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12019 unbind_to (count
, Qnil
);
12020 set_buffer_internal_1 (prev
);
12027 /***********************************************************************
12029 ***********************************************************************/
12031 #ifdef HAVE_WINDOW_SYSTEM
12033 /* Select `frame' temporarily without running all the code in
12035 FIXME: Maybe do_switch_frame should be trimmed down similarly
12036 when `norecord' is set. */
12038 fast_set_selected_frame (Lisp_Object frame
)
12040 if (!EQ (selected_frame
, frame
))
12042 selected_frame
= frame
;
12043 selected_window
= XFRAME (frame
)->selected_window
;
12047 /* Update the tool-bar item list for frame F. This has to be done
12048 before we start to fill in any display lines. Called from
12049 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12050 and restore it here. */
12053 update_tool_bar (struct frame
*f
, bool save_match_data
)
12055 #if defined (USE_GTK) || defined (HAVE_NS)
12056 bool do_update
= FRAME_EXTERNAL_TOOL_BAR (f
);
12058 bool do_update
= (WINDOWP (f
->tool_bar_window
)
12059 && WINDOW_TOTAL_LINES (XWINDOW (f
->tool_bar_window
)) > 0);
12064 Lisp_Object window
;
12067 window
= FRAME_SELECTED_WINDOW (f
);
12068 w
= XWINDOW (window
);
12070 /* If the user has switched buffers or windows, we need to
12071 recompute to reflect the new bindings. But we'll
12072 recompute when update_mode_lines is set too; that means
12073 that people can use force-mode-line-update to request
12074 that the menu bar be recomputed. The adverse effect on
12075 the rest of the redisplay algorithm is about the same as
12076 windows_or_buffers_changed anyway. */
12077 if (windows_or_buffers_changed
12078 || w
->update_mode_line
12079 || update_mode_lines
12080 || window_buffer_changed (w
))
12082 struct buffer
*prev
= current_buffer
;
12083 ptrdiff_t count
= SPECPDL_INDEX ();
12084 Lisp_Object frame
, new_tool_bar
;
12085 int new_n_tool_bar
;
12087 /* Set current_buffer to the buffer of the selected
12088 window of the frame, so that we get the right local
12090 set_buffer_internal_1 (XBUFFER (w
->contents
));
12092 /* Save match data, if we must. */
12093 if (save_match_data
)
12094 record_unwind_save_match_data ();
12096 /* Make sure that we don't accidentally use bogus keymaps. */
12097 if (NILP (Voverriding_local_map_menu_flag
))
12099 specbind (Qoverriding_terminal_local_map
, Qnil
);
12100 specbind (Qoverriding_local_map
, Qnil
);
12103 /* We must temporarily set the selected frame to this frame
12104 before calling tool_bar_items, because the calculation of
12105 the tool-bar keymap uses the selected frame (see
12106 `tool-bar-make-keymap' in tool-bar.el). */
12107 eassert (EQ (selected_window
,
12108 /* Since we only explicitly preserve selected_frame,
12109 check that selected_window would be redundant. */
12110 XFRAME (selected_frame
)->selected_window
));
12111 record_unwind_protect (fast_set_selected_frame
, selected_frame
);
12112 XSETFRAME (frame
, f
);
12113 fast_set_selected_frame (frame
);
12115 /* Build desired tool-bar items from keymaps. */
12117 = tool_bar_items (Fcopy_sequence (f
->tool_bar_items
),
12120 /* Redisplay the tool-bar if we changed it. */
12121 if (new_n_tool_bar
!= f
->n_tool_bar_items
12122 || NILP (Fequal (new_tool_bar
, f
->tool_bar_items
)))
12124 /* Redisplay that happens asynchronously due to an expose event
12125 may access f->tool_bar_items. Make sure we update both
12126 variables within BLOCK_INPUT so no such event interrupts. */
12128 fset_tool_bar_items (f
, new_tool_bar
);
12129 f
->n_tool_bar_items
= new_n_tool_bar
;
12130 w
->update_mode_line
= true;
12134 unbind_to (count
, Qnil
);
12135 set_buffer_internal_1 (prev
);
12140 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12142 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12143 F's desired tool-bar contents. F->tool_bar_items must have
12144 been set up previously by calling prepare_menu_bars. */
12147 build_desired_tool_bar_string (struct frame
*f
)
12149 int i
, size
, size_needed
;
12150 Lisp_Object image
, plist
;
12152 image
= plist
= Qnil
;
12154 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12155 Otherwise, make a new string. */
12157 /* The size of the string we might be able to reuse. */
12158 size
= (STRINGP (f
->desired_tool_bar_string
)
12159 ? SCHARS (f
->desired_tool_bar_string
)
12162 /* We need one space in the string for each image. */
12163 size_needed
= f
->n_tool_bar_items
;
12165 /* Reuse f->desired_tool_bar_string, if possible. */
12166 if (size
< size_needed
|| NILP (f
->desired_tool_bar_string
))
12167 fset_desired_tool_bar_string
12168 (f
, Fmake_string (make_number (size_needed
), make_number (' ')));
12171 AUTO_LIST4 (props
, Qdisplay
, Qnil
, Qmenu_item
, Qnil
);
12172 Fremove_text_properties (make_number (0), make_number (size
),
12173 props
, f
->desired_tool_bar_string
);
12176 /* Put a `display' property on the string for the images to display,
12177 put a `menu_item' property on tool-bar items with a value that
12178 is the index of the item in F's tool-bar item vector. */
12179 for (i
= 0; i
< f
->n_tool_bar_items
; ++i
)
12181 #define PROP(IDX) \
12182 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12184 bool enabled_p
= !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P
));
12185 bool selected_p
= !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P
));
12186 int hmargin
, vmargin
, relief
, idx
, end
;
12188 /* If image is a vector, choose the image according to the
12190 image
= PROP (TOOL_BAR_ITEM_IMAGES
);
12191 if (VECTORP (image
))
12195 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12196 : TOOL_BAR_IMAGE_ENABLED_DESELECTED
);
12199 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12200 : TOOL_BAR_IMAGE_DISABLED_DESELECTED
);
12202 eassert (ASIZE (image
) >= idx
);
12203 image
= AREF (image
, idx
);
12208 /* Ignore invalid image specifications. */
12209 if (!valid_image_p (image
))
12212 /* Display the tool-bar button pressed, or depressed. */
12213 plist
= Fcopy_sequence (XCDR (image
));
12215 /* Compute margin and relief to draw. */
12216 relief
= (tool_bar_button_relief
>= 0
12217 ? tool_bar_button_relief
12218 : DEFAULT_TOOL_BAR_BUTTON_RELIEF
);
12219 hmargin
= vmargin
= relief
;
12221 if (RANGED_INTEGERP (1, Vtool_bar_button_margin
,
12222 INT_MAX
- max (hmargin
, vmargin
)))
12224 hmargin
+= XFASTINT (Vtool_bar_button_margin
);
12225 vmargin
+= XFASTINT (Vtool_bar_button_margin
);
12227 else if (CONSP (Vtool_bar_button_margin
))
12229 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin
),
12230 INT_MAX
- hmargin
))
12231 hmargin
+= XFASTINT (XCAR (Vtool_bar_button_margin
));
12233 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin
),
12234 INT_MAX
- vmargin
))
12235 vmargin
+= XFASTINT (XCDR (Vtool_bar_button_margin
));
12238 if (auto_raise_tool_bar_buttons_p
)
12240 /* Add a `:relief' property to the image spec if the item is
12244 plist
= Fplist_put (plist
, QCrelief
, make_number (-relief
));
12251 /* If image is selected, display it pressed, i.e. with a
12252 negative relief. If it's not selected, display it with a
12254 plist
= Fplist_put (plist
, QCrelief
,
12256 ? make_number (-relief
)
12257 : make_number (relief
)));
12262 /* Put a margin around the image. */
12263 if (hmargin
|| vmargin
)
12265 if (hmargin
== vmargin
)
12266 plist
= Fplist_put (plist
, QCmargin
, make_number (hmargin
));
12268 plist
= Fplist_put (plist
, QCmargin
,
12269 Fcons (make_number (hmargin
),
12270 make_number (vmargin
)));
12273 /* If button is not enabled, and we don't have special images
12274 for the disabled state, make the image appear disabled by
12275 applying an appropriate algorithm to it. */
12276 if (!enabled_p
&& idx
< 0)
12277 plist
= Fplist_put (plist
, QCconversion
, Qdisabled
);
12279 /* Put a `display' text property on the string for the image to
12280 display. Put a `menu-item' property on the string that gives
12281 the start of this item's properties in the tool-bar items
12283 image
= Fcons (Qimage
, plist
);
12284 AUTO_LIST4 (props
, Qdisplay
, image
, Qmenu_item
,
12285 make_number (i
* TOOL_BAR_ITEM_NSLOTS
));
12287 /* Let the last image hide all remaining spaces in the tool bar
12288 string. The string can be longer than needed when we reuse a
12289 previous string. */
12290 if (i
+ 1 == f
->n_tool_bar_items
)
12291 end
= SCHARS (f
->desired_tool_bar_string
);
12294 Fadd_text_properties (make_number (i
), make_number (end
),
12295 props
, f
->desired_tool_bar_string
);
12301 /* Display one line of the tool-bar of frame IT->f.
12303 HEIGHT specifies the desired height of the tool-bar line.
12304 If the actual height of the glyph row is less than HEIGHT, the
12305 row's height is increased to HEIGHT, and the icons are centered
12306 vertically in the new height.
12308 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12309 count a final empty row in case the tool-bar width exactly matches
12314 display_tool_bar_line (struct it
*it
, int height
)
12316 struct glyph_row
*row
= it
->glyph_row
;
12317 int max_x
= it
->last_visible_x
;
12318 struct glyph
*last
;
12320 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12321 clear_glyph_row (row
);
12322 row
->enabled_p
= true;
12323 row
->y
= it
->current_y
;
12325 /* Note that this isn't made use of if the face hasn't a box,
12326 so there's no need to check the face here. */
12327 it
->start_of_box_run_p
= true;
12329 while (it
->current_x
< max_x
)
12331 int x
, n_glyphs_before
, i
, nglyphs
;
12332 struct it it_before
;
12334 /* Get the next display element. */
12335 if (!get_next_display_element (it
))
12337 /* Don't count empty row if we are counting needed tool-bar lines. */
12338 if (height
< 0 && !it
->hpos
)
12343 /* Produce glyphs. */
12344 n_glyphs_before
= row
->used
[TEXT_AREA
];
12347 PRODUCE_GLYPHS (it
);
12349 nglyphs
= row
->used
[TEXT_AREA
] - n_glyphs_before
;
12351 x
= it_before
.current_x
;
12352 while (i
< nglyphs
)
12354 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
] + n_glyphs_before
+ i
;
12356 if (x
+ glyph
->pixel_width
> max_x
)
12358 /* Glyph doesn't fit on line. Backtrack. */
12359 row
->used
[TEXT_AREA
] = n_glyphs_before
;
12361 /* If this is the only glyph on this line, it will never fit on the
12362 tool-bar, so skip it. But ensure there is at least one glyph,
12363 so we don't accidentally disable the tool-bar. */
12364 if (n_glyphs_before
== 0
12365 && (it
->vpos
> 0 || IT_STRING_CHARPOS (*it
) < it
->end_charpos
-1))
12371 x
+= glyph
->pixel_width
;
12375 /* Stop at line end. */
12376 if (ITERATOR_AT_END_OF_LINE_P (it
))
12379 set_iterator_to_next (it
, true);
12384 row
->displays_text_p
= row
->used
[TEXT_AREA
] != 0;
12386 /* Use default face for the border below the tool bar.
12388 FIXME: When auto-resize-tool-bars is grow-only, there is
12389 no additional border below the possibly empty tool-bar lines.
12390 So to make the extra empty lines look "normal", we have to
12391 use the tool-bar face for the border too. */
12392 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row
)
12393 && !EQ (Vauto_resize_tool_bars
, Qgrow_only
))
12394 it
->face_id
= DEFAULT_FACE_ID
;
12396 extend_face_to_end_of_line (it
);
12397 last
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1;
12398 last
->right_box_line_p
= true;
12399 if (last
== row
->glyphs
[TEXT_AREA
])
12400 last
->left_box_line_p
= true;
12402 /* Make line the desired height and center it vertically. */
12403 if ((height
-= it
->max_ascent
+ it
->max_descent
) > 0)
12405 /* Don't add more than one line height. */
12406 height
%= FRAME_LINE_HEIGHT (it
->f
);
12407 it
->max_ascent
+= height
/ 2;
12408 it
->max_descent
+= (height
+ 1) / 2;
12411 compute_line_metrics (it
);
12413 /* If line is empty, make it occupy the rest of the tool-bar. */
12414 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row
))
12416 row
->height
= row
->phys_height
= it
->last_visible_y
- row
->y
;
12417 row
->visible_height
= row
->height
;
12418 row
->ascent
= row
->phys_ascent
= 0;
12419 row
->extra_line_spacing
= 0;
12422 row
->full_width_p
= true;
12423 row
->continued_p
= false;
12424 row
->truncated_on_left_p
= false;
12425 row
->truncated_on_right_p
= false;
12427 it
->current_x
= it
->hpos
= 0;
12428 it
->current_y
+= row
->height
;
12434 /* Value is the number of pixels needed to make all tool-bar items of
12435 frame F visible. The actual number of glyph rows needed is
12436 returned in *N_ROWS if non-NULL. */
12438 tool_bar_height (struct frame
*f
, int *n_rows
, bool pixelwise
)
12440 struct window
*w
= XWINDOW (f
->tool_bar_window
);
12442 /* tool_bar_height is called from redisplay_tool_bar after building
12443 the desired matrix, so use (unused) mode-line row as temporary row to
12444 avoid destroying the first tool-bar row. */
12445 struct glyph_row
*temp_row
= MATRIX_MODE_LINE_ROW (w
->desired_matrix
);
12447 /* Initialize an iterator for iteration over
12448 F->desired_tool_bar_string in the tool-bar window of frame F. */
12449 init_iterator (&it
, w
, -1, -1, temp_row
, TOOL_BAR_FACE_ID
);
12450 temp_row
->reversed_p
= false;
12451 it
.first_visible_x
= 0;
12452 it
.last_visible_x
= WINDOW_PIXEL_WIDTH (w
);
12453 reseat_to_string (&it
, NULL
, f
->desired_tool_bar_string
, 0, 0, 0, -1);
12454 it
.paragraph_embedding
= L2R
;
12456 while (!ITERATOR_AT_END_P (&it
))
12458 clear_glyph_row (temp_row
);
12459 it
.glyph_row
= temp_row
;
12460 display_tool_bar_line (&it
, -1);
12462 clear_glyph_row (temp_row
);
12464 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12466 *n_rows
= it
.vpos
> 0 ? it
.vpos
: -1;
12469 return it
.current_y
;
12471 return (it
.current_y
+ FRAME_LINE_HEIGHT (f
) - 1) / FRAME_LINE_HEIGHT (f
);
12474 #endif /* !USE_GTK && !HAVE_NS */
12476 DEFUN ("tool-bar-height", Ftool_bar_height
, Stool_bar_height
,
12478 doc
: /* Return the number of lines occupied by the tool bar of FRAME.
12479 If FRAME is nil or omitted, use the selected frame. Optional argument
12480 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12481 (Lisp_Object frame
, Lisp_Object pixelwise
)
12485 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12486 struct frame
*f
= decode_any_frame (frame
);
12488 if (WINDOWP (f
->tool_bar_window
)
12489 && WINDOW_PIXEL_HEIGHT (XWINDOW (f
->tool_bar_window
)) > 0)
12491 update_tool_bar (f
, true);
12492 if (f
->n_tool_bar_items
)
12494 build_desired_tool_bar_string (f
);
12495 height
= tool_bar_height (f
, NULL
, !NILP (pixelwise
));
12500 return make_number (height
);
12504 /* Display the tool-bar of frame F. Value is true if tool-bar's
12505 height should be changed. */
12507 redisplay_tool_bar (struct frame
*f
)
12509 f
->tool_bar_redisplayed
= true;
12510 #if defined (USE_GTK) || defined (HAVE_NS)
12512 if (FRAME_EXTERNAL_TOOL_BAR (f
))
12513 update_frame_tool_bar (f
);
12516 #else /* !USE_GTK && !HAVE_NS */
12520 struct glyph_row
*row
;
12522 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12523 do anything. This means you must start with tool-bar-lines
12524 non-zero to get the auto-sizing effect. Or in other words, you
12525 can turn off tool-bars by specifying tool-bar-lines zero. */
12526 if (!WINDOWP (f
->tool_bar_window
)
12527 || (w
= XWINDOW (f
->tool_bar_window
),
12528 WINDOW_TOTAL_LINES (w
) == 0))
12531 /* Set up an iterator for the tool-bar window. */
12532 init_iterator (&it
, w
, -1, -1, w
->desired_matrix
->rows
, TOOL_BAR_FACE_ID
);
12533 it
.first_visible_x
= 0;
12534 it
.last_visible_x
= WINDOW_PIXEL_WIDTH (w
);
12535 row
= it
.glyph_row
;
12536 row
->reversed_p
= false;
12538 /* Build a string that represents the contents of the tool-bar. */
12539 build_desired_tool_bar_string (f
);
12540 reseat_to_string (&it
, NULL
, f
->desired_tool_bar_string
, 0, 0, 0, -1);
12541 /* FIXME: This should be controlled by a user option. But it
12542 doesn't make sense to have an R2L tool bar if the menu bar cannot
12543 be drawn also R2L, and making the menu bar R2L is tricky due
12544 toolkit-specific code that implements it. If an R2L tool bar is
12545 ever supported, display_tool_bar_line should also be augmented to
12546 call unproduce_glyphs like display_line and display_string
12548 it
.paragraph_embedding
= L2R
;
12550 if (f
->n_tool_bar_rows
== 0)
12552 int new_height
= tool_bar_height (f
, &f
->n_tool_bar_rows
, true);
12554 if (new_height
!= WINDOW_PIXEL_HEIGHT (w
))
12556 x_change_tool_bar_height (f
, new_height
);
12557 frame_default_tool_bar_height
= new_height
;
12558 /* Always do that now. */
12559 clear_glyph_matrix (w
->desired_matrix
);
12560 f
->fonts_changed
= true;
12565 /* Display as many lines as needed to display all tool-bar items. */
12567 if (f
->n_tool_bar_rows
> 0)
12569 int border
, rows
, height
, extra
;
12571 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border
))
12572 border
= XINT (Vtool_bar_border
);
12573 else if (EQ (Vtool_bar_border
, Qinternal_border_width
))
12574 border
= FRAME_INTERNAL_BORDER_WIDTH (f
);
12575 else if (EQ (Vtool_bar_border
, Qborder_width
))
12576 border
= f
->border_width
;
12582 rows
= f
->n_tool_bar_rows
;
12583 height
= max (1, (it
.last_visible_y
- border
) / rows
);
12584 extra
= it
.last_visible_y
- border
- height
* rows
;
12586 while (it
.current_y
< it
.last_visible_y
)
12589 if (extra
> 0 && rows
-- > 0)
12591 h
= (extra
+ rows
- 1) / rows
;
12594 display_tool_bar_line (&it
, height
+ h
);
12599 while (it
.current_y
< it
.last_visible_y
)
12600 display_tool_bar_line (&it
, 0);
12603 /* It doesn't make much sense to try scrolling in the tool-bar
12604 window, so don't do it. */
12605 w
->desired_matrix
->no_scrolling_p
= true;
12606 w
->must_be_updated_p
= true;
12608 if (!NILP (Vauto_resize_tool_bars
))
12610 bool change_height_p
= true;
12612 /* If we couldn't display everything, change the tool-bar's
12613 height if there is room for more. */
12614 if (IT_STRING_CHARPOS (it
) < it
.end_charpos
)
12615 change_height_p
= true;
12617 /* We subtract 1 because display_tool_bar_line advances the
12618 glyph_row pointer before returning to its caller. We want to
12619 examine the last glyph row produced by
12620 display_tool_bar_line. */
12621 row
= it
.glyph_row
- 1;
12623 /* If there are blank lines at the end, except for a partially
12624 visible blank line at the end that is smaller than
12625 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12626 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row
)
12627 && row
->height
>= FRAME_LINE_HEIGHT (f
))
12628 change_height_p
= true;
12630 /* If row displays tool-bar items, but is partially visible,
12631 change the tool-bar's height. */
12632 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
)
12633 && MATRIX_ROW_BOTTOM_Y (row
) > it
.last_visible_y
)
12634 change_height_p
= true;
12636 /* Resize windows as needed by changing the `tool-bar-lines'
12637 frame parameter. */
12638 if (change_height_p
)
12641 int new_height
= tool_bar_height (f
, &nrows
, true);
12643 change_height_p
= ((EQ (Vauto_resize_tool_bars
, Qgrow_only
)
12644 && !f
->minimize_tool_bar_window_p
)
12645 ? (new_height
> WINDOW_PIXEL_HEIGHT (w
))
12646 : (new_height
!= WINDOW_PIXEL_HEIGHT (w
)));
12647 f
->minimize_tool_bar_window_p
= false;
12649 if (change_height_p
)
12651 x_change_tool_bar_height (f
, new_height
);
12652 frame_default_tool_bar_height
= new_height
;
12653 clear_glyph_matrix (w
->desired_matrix
);
12654 f
->n_tool_bar_rows
= nrows
;
12655 f
->fonts_changed
= true;
12662 f
->minimize_tool_bar_window_p
= false;
12665 #endif /* USE_GTK || HAVE_NS */
12668 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12670 /* Get information about the tool-bar item which is displayed in GLYPH
12671 on frame F. Return in *PROP_IDX the index where tool-bar item
12672 properties start in F->tool_bar_items. Value is false if
12673 GLYPH doesn't display a tool-bar item. */
12676 tool_bar_item_info (struct frame
*f
, struct glyph
*glyph
, int *prop_idx
)
12681 /* This function can be called asynchronously, which means we must
12682 exclude any possibility that Fget_text_property signals an
12684 charpos
= min (SCHARS (f
->current_tool_bar_string
), glyph
->charpos
);
12685 charpos
= max (0, charpos
);
12687 /* Get the text property `menu-item' at pos. The value of that
12688 property is the start index of this item's properties in
12689 F->tool_bar_items. */
12690 prop
= Fget_text_property (make_number (charpos
),
12691 Qmenu_item
, f
->current_tool_bar_string
);
12692 if (! INTEGERP (prop
))
12694 *prop_idx
= XINT (prop
);
12699 /* Get information about the tool-bar item at position X/Y on frame F.
12700 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12701 the current matrix of the tool-bar window of F, or NULL if not
12702 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12703 item in F->tool_bar_items. Value is
12705 -1 if X/Y is not on a tool-bar item
12706 0 if X/Y is on the same item that was highlighted before.
12710 get_tool_bar_item (struct frame
*f
, int x
, int y
, struct glyph
**glyph
,
12711 int *hpos
, int *vpos
, int *prop_idx
)
12713 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
12714 struct window
*w
= XWINDOW (f
->tool_bar_window
);
12717 /* Find the glyph under X/Y. */
12718 *glyph
= x_y_to_hpos_vpos (w
, x
, y
, hpos
, vpos
, 0, 0, &area
);
12719 if (*glyph
== NULL
)
12722 /* Get the start of this tool-bar item's properties in
12723 f->tool_bar_items. */
12724 if (!tool_bar_item_info (f
, *glyph
, prop_idx
))
12727 /* Is mouse on the highlighted item? */
12728 if (EQ (f
->tool_bar_window
, hlinfo
->mouse_face_window
)
12729 && *vpos
>= hlinfo
->mouse_face_beg_row
12730 && *vpos
<= hlinfo
->mouse_face_end_row
12731 && (*vpos
> hlinfo
->mouse_face_beg_row
12732 || *hpos
>= hlinfo
->mouse_face_beg_col
)
12733 && (*vpos
< hlinfo
->mouse_face_end_row
12734 || *hpos
< hlinfo
->mouse_face_end_col
12735 || hlinfo
->mouse_face_past_end
))
12743 Handle mouse button event on the tool-bar of frame F, at
12744 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12745 false for button release. MODIFIERS is event modifiers for button
12749 handle_tool_bar_click (struct frame
*f
, int x
, int y
, bool down_p
,
12752 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
12753 struct window
*w
= XWINDOW (f
->tool_bar_window
);
12754 int hpos
, vpos
, prop_idx
;
12755 struct glyph
*glyph
;
12756 Lisp_Object enabled_p
;
12759 /* If not on the highlighted tool-bar item, and mouse-highlight is
12760 non-nil, return. This is so we generate the tool-bar button
12761 click only when the mouse button is released on the same item as
12762 where it was pressed. However, when mouse-highlight is disabled,
12763 generate the click when the button is released regardless of the
12764 highlight, since tool-bar items are not highlighted in that
12766 frame_to_window_pixel_xy (w
, &x
, &y
);
12767 ts
= get_tool_bar_item (f
, x
, y
, &glyph
, &hpos
, &vpos
, &prop_idx
);
12769 || (ts
!= 0 && !NILP (Vmouse_highlight
)))
12772 /* When mouse-highlight is off, generate the click for the item
12773 where the button was pressed, disregarding where it was
12775 if (NILP (Vmouse_highlight
) && !down_p
)
12776 prop_idx
= f
->last_tool_bar_item
;
12778 /* If item is disabled, do nothing. */
12779 enabled_p
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_ENABLED_P
);
12780 if (NILP (enabled_p
))
12785 /* Show item in pressed state. */
12786 if (!NILP (Vmouse_highlight
))
12787 show_mouse_face (hlinfo
, DRAW_IMAGE_SUNKEN
);
12788 f
->last_tool_bar_item
= prop_idx
;
12792 Lisp_Object key
, frame
;
12793 struct input_event event
;
12794 EVENT_INIT (event
);
12796 /* Show item in released state. */
12797 if (!NILP (Vmouse_highlight
))
12798 show_mouse_face (hlinfo
, DRAW_IMAGE_RAISED
);
12800 key
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_KEY
);
12802 XSETFRAME (frame
, f
);
12803 event
.kind
= TOOL_BAR_EVENT
;
12804 event
.frame_or_window
= frame
;
12806 kbd_buffer_store_event (&event
);
12808 event
.kind
= TOOL_BAR_EVENT
;
12809 event
.frame_or_window
= frame
;
12811 event
.modifiers
= modifiers
;
12812 kbd_buffer_store_event (&event
);
12813 f
->last_tool_bar_item
= -1;
12818 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12819 tool-bar window-relative coordinates X/Y. Called from
12820 note_mouse_highlight. */
12823 note_tool_bar_highlight (struct frame
*f
, int x
, int y
)
12825 Lisp_Object window
= f
->tool_bar_window
;
12826 struct window
*w
= XWINDOW (window
);
12827 Display_Info
*dpyinfo
= FRAME_DISPLAY_INFO (f
);
12828 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
12830 struct glyph
*glyph
;
12831 struct glyph_row
*row
;
12833 Lisp_Object enabled_p
;
12835 enum draw_glyphs_face draw
= DRAW_IMAGE_RAISED
;
12839 /* Function note_mouse_highlight is called with negative X/Y
12840 values when mouse moves outside of the frame. */
12841 if (x
<= 0 || y
<= 0)
12843 clear_mouse_face (hlinfo
);
12847 rc
= get_tool_bar_item (f
, x
, y
, &glyph
, &hpos
, &vpos
, &prop_idx
);
12850 /* Not on tool-bar item. */
12851 clear_mouse_face (hlinfo
);
12855 /* On same tool-bar item as before. */
12856 goto set_help_echo
;
12858 clear_mouse_face (hlinfo
);
12860 /* Mouse is down, but on different tool-bar item? */
12861 mouse_down_p
= (x_mouse_grabbed (dpyinfo
)
12862 && f
== dpyinfo
->last_mouse_frame
);
12864 if (mouse_down_p
&& f
->last_tool_bar_item
!= prop_idx
)
12867 draw
= mouse_down_p
? DRAW_IMAGE_SUNKEN
: DRAW_IMAGE_RAISED
;
12869 /* If tool-bar item is not enabled, don't highlight it. */
12870 enabled_p
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_ENABLED_P
);
12871 if (!NILP (enabled_p
) && !NILP (Vmouse_highlight
))
12873 /* Compute the x-position of the glyph. In front and past the
12874 image is a space. We include this in the highlighted area. */
12875 row
= MATRIX_ROW (w
->current_matrix
, vpos
);
12876 for (i
= x
= 0; i
< hpos
; ++i
)
12877 x
+= row
->glyphs
[TEXT_AREA
][i
].pixel_width
;
12879 /* Record this as the current active region. */
12880 hlinfo
->mouse_face_beg_col
= hpos
;
12881 hlinfo
->mouse_face_beg_row
= vpos
;
12882 hlinfo
->mouse_face_beg_x
= x
;
12883 hlinfo
->mouse_face_past_end
= false;
12885 hlinfo
->mouse_face_end_col
= hpos
+ 1;
12886 hlinfo
->mouse_face_end_row
= vpos
;
12887 hlinfo
->mouse_face_end_x
= x
+ glyph
->pixel_width
;
12888 hlinfo
->mouse_face_window
= window
;
12889 hlinfo
->mouse_face_face_id
= TOOL_BAR_FACE_ID
;
12891 /* Display it as active. */
12892 show_mouse_face (hlinfo
, draw
);
12897 /* Set help_echo_string to a help string to display for this tool-bar item.
12898 XTread_socket does the rest. */
12899 help_echo_object
= help_echo_window
= Qnil
;
12900 help_echo_pos
= -1;
12901 help_echo_string
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_HELP
);
12902 if (NILP (help_echo_string
))
12903 help_echo_string
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_CAPTION
);
12906 #endif /* !USE_GTK && !HAVE_NS */
12908 #endif /* HAVE_WINDOW_SYSTEM */
12912 /************************************************************************
12913 Horizontal scrolling
12914 ************************************************************************/
12916 /* For all leaf windows in the window tree rooted at WINDOW, set their
12917 hscroll value so that PT is (i) visible in the window, and (ii) so
12918 that it is not within a certain margin at the window's left and
12919 right border. Value is true if any window's hscroll has been
12923 hscroll_window_tree (Lisp_Object window
)
12925 bool hscrolled_p
= false;
12926 bool hscroll_relative_p
= FLOATP (Vhscroll_step
);
12927 int hscroll_step_abs
= 0;
12928 double hscroll_step_rel
= 0;
12930 if (hscroll_relative_p
)
12932 hscroll_step_rel
= XFLOAT_DATA (Vhscroll_step
);
12933 if (hscroll_step_rel
< 0)
12935 hscroll_relative_p
= false;
12936 hscroll_step_abs
= 0;
12939 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step
))
12941 hscroll_step_abs
= XINT (Vhscroll_step
);
12942 if (hscroll_step_abs
< 0)
12943 hscroll_step_abs
= 0;
12946 hscroll_step_abs
= 0;
12948 while (WINDOWP (window
))
12950 struct window
*w
= XWINDOW (window
);
12952 if (WINDOWP (w
->contents
))
12953 hscrolled_p
|= hscroll_window_tree (w
->contents
);
12954 else if (w
->cursor
.vpos
>= 0)
12957 int text_area_width
;
12958 struct glyph_row
*cursor_row
;
12959 struct glyph_row
*bottom_row
;
12961 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->desired_matrix
, w
);
12962 if (w
->cursor
.vpos
< bottom_row
- w
->desired_matrix
->rows
)
12963 cursor_row
= MATRIX_ROW (w
->desired_matrix
, w
->cursor
.vpos
);
12965 cursor_row
= bottom_row
- 1;
12967 if (!cursor_row
->enabled_p
)
12969 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
12970 if (w
->cursor
.vpos
< bottom_row
- w
->current_matrix
->rows
)
12971 cursor_row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
12973 cursor_row
= bottom_row
- 1;
12975 bool row_r2l_p
= cursor_row
->reversed_p
;
12977 text_area_width
= window_box_width (w
, TEXT_AREA
);
12979 /* Scroll when cursor is inside this scroll margin. */
12980 h_margin
= hscroll_margin
* WINDOW_FRAME_COLUMN_WIDTH (w
);
12982 /* If the position of this window's point has explicitly
12983 changed, no more suspend auto hscrolling. */
12984 if (NILP (Fequal (Fwindow_point (window
), Fwindow_old_point (window
))))
12985 w
->suspend_auto_hscroll
= false;
12987 /* Remember window point. */
12988 Fset_marker (w
->old_pointm
,
12989 ((w
== XWINDOW (selected_window
))
12990 ? make_number (BUF_PT (XBUFFER (w
->contents
)))
12991 : Fmarker_position (w
->pointm
)),
12994 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode
, w
->contents
))
12995 && !w
->suspend_auto_hscroll
12996 /* In some pathological cases, like restoring a window
12997 configuration into a frame that is much smaller than
12998 the one from which the configuration was saved, we
12999 get glyph rows whose start and end have zero buffer
13000 positions, which we cannot handle below. Just skip
13002 && CHARPOS (cursor_row
->start
.pos
) >= BUF_BEG (w
->contents
)
13003 /* For left-to-right rows, hscroll when cursor is either
13004 (i) inside the right hscroll margin, or (ii) if it is
13005 inside the left margin and the window is already
13008 && ((w
->hscroll
&& w
->cursor
.x
<= h_margin
)
13009 || (cursor_row
->enabled_p
13010 && cursor_row
->truncated_on_right_p
13011 && (w
->cursor
.x
>= text_area_width
- h_margin
))))
13012 /* For right-to-left rows, the logic is similar,
13013 except that rules for scrolling to left and right
13014 are reversed. E.g., if cursor.x <= h_margin, we
13015 need to hscroll "to the right" unconditionally,
13016 and that will scroll the screen to the left so as
13017 to reveal the next portion of the row. */
13019 && ((cursor_row
->enabled_p
13020 /* FIXME: It is confusing to set the
13021 truncated_on_right_p flag when R2L rows
13022 are actually truncated on the left. */
13023 && cursor_row
->truncated_on_right_p
13024 && w
->cursor
.x
<= h_margin
)
13026 && (w
->cursor
.x
>= text_area_width
- h_margin
))))))
13030 struct buffer
*saved_current_buffer
;
13034 /* Find point in a display of infinite width. */
13035 saved_current_buffer
= current_buffer
;
13036 current_buffer
= XBUFFER (w
->contents
);
13038 if (w
== XWINDOW (selected_window
))
13041 pt
= clip_to_bounds (BEGV
, marker_position (w
->pointm
), ZV
);
13043 /* Move iterator to pt starting at cursor_row->start in
13044 a line with infinite width. */
13045 init_to_row_start (&it
, w
, cursor_row
);
13046 it
.last_visible_x
= INFINITY
;
13047 move_it_in_display_line_to (&it
, pt
, -1, MOVE_TO_POS
);
13048 current_buffer
= saved_current_buffer
;
13050 /* Position cursor in window. */
13051 if (!hscroll_relative_p
&& hscroll_step_abs
== 0)
13052 hscroll
= max (0, (it
.current_x
13053 - (ITERATOR_AT_END_OF_LINE_P (&it
)
13054 ? (text_area_width
- 4 * FRAME_COLUMN_WIDTH (it
.f
))
13055 : (text_area_width
/ 2))))
13056 / FRAME_COLUMN_WIDTH (it
.f
);
13057 else if ((!row_r2l_p
13058 && w
->cursor
.x
>= text_area_width
- h_margin
)
13059 || (row_r2l_p
&& w
->cursor
.x
<= h_margin
))
13061 if (hscroll_relative_p
)
13062 wanted_x
= text_area_width
* (1 - hscroll_step_rel
)
13065 wanted_x
= text_area_width
13066 - hscroll_step_abs
* FRAME_COLUMN_WIDTH (it
.f
)
13069 = max (0, it
.current_x
- wanted_x
) / FRAME_COLUMN_WIDTH (it
.f
);
13073 if (hscroll_relative_p
)
13074 wanted_x
= text_area_width
* hscroll_step_rel
13077 wanted_x
= hscroll_step_abs
* FRAME_COLUMN_WIDTH (it
.f
)
13080 = max (0, it
.current_x
- wanted_x
) / FRAME_COLUMN_WIDTH (it
.f
);
13082 hscroll
= max (hscroll
, w
->min_hscroll
);
13084 /* Don't prevent redisplay optimizations if hscroll
13085 hasn't changed, as it will unnecessarily slow down
13087 if (w
->hscroll
!= hscroll
)
13089 struct buffer
*b
= XBUFFER (w
->contents
);
13090 b
->prevent_redisplay_optimizations_p
= true;
13091 w
->hscroll
= hscroll
;
13092 hscrolled_p
= true;
13100 /* Value is true if hscroll of any leaf window has been changed. */
13101 return hscrolled_p
;
13105 /* Set hscroll so that cursor is visible and not inside horizontal
13106 scroll margins for all windows in the tree rooted at WINDOW. See
13107 also hscroll_window_tree above. Value is true if any window's
13108 hscroll has been changed. If it has, desired matrices on the frame
13109 of WINDOW are cleared. */
13112 hscroll_windows (Lisp_Object window
)
13114 bool hscrolled_p
= hscroll_window_tree (window
);
13116 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window
))));
13117 return hscrolled_p
;
13122 /************************************************************************
13124 ************************************************************************/
13126 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13127 This is sometimes handy to have in a debugger session. */
13131 /* First and last unchanged row for try_window_id. */
13133 static int debug_first_unchanged_at_end_vpos
;
13134 static int debug_last_unchanged_at_beg_vpos
;
13136 /* Delta vpos and y. */
13138 static int debug_dvpos
, debug_dy
;
13140 /* Delta in characters and bytes for try_window_id. */
13142 static ptrdiff_t debug_delta
, debug_delta_bytes
;
13144 /* Values of window_end_pos and window_end_vpos at the end of
13147 static ptrdiff_t debug_end_vpos
;
13149 /* Append a string to W->desired_matrix->method. FMT is a printf
13150 format string. If trace_redisplay_p is true also printf the
13151 resulting string to stderr. */
13153 static void debug_method_add (struct window
*, char const *, ...)
13154 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13157 debug_method_add (struct window
*w
, char const *fmt
, ...)
13160 char *method
= w
->desired_matrix
->method
;
13161 int len
= strlen (method
);
13162 int size
= sizeof w
->desired_matrix
->method
;
13163 int remaining
= size
- len
- 1;
13166 if (len
&& remaining
)
13169 --remaining
, ++len
;
13172 va_start (ap
, fmt
);
13173 vsnprintf (method
+ len
, remaining
+ 1, fmt
, ap
);
13176 if (trace_redisplay_p
)
13177 fprintf (stderr
, "%p (%s): %s\n",
13179 ((BUFFERP (w
->contents
)
13180 && STRINGP (BVAR (XBUFFER (w
->contents
), name
)))
13181 ? SSDATA (BVAR (XBUFFER (w
->contents
), name
))
13186 #endif /* GLYPH_DEBUG */
13189 /* Value is true if all changes in window W, which displays
13190 current_buffer, are in the text between START and END. START is a
13191 buffer position, END is given as a distance from Z. Used in
13192 redisplay_internal for display optimization. */
13195 text_outside_line_unchanged_p (struct window
*w
,
13196 ptrdiff_t start
, ptrdiff_t end
)
13198 bool unchanged_p
= true;
13200 /* If text or overlays have changed, see where. */
13201 if (window_outdated (w
))
13203 /* Gap in the line? */
13204 if (GPT
< start
|| Z
- GPT
< end
)
13205 unchanged_p
= false;
13207 /* Changes start in front of the line, or end after it? */
13209 && (BEG_UNCHANGED
< start
- 1
13210 || END_UNCHANGED
< end
))
13211 unchanged_p
= false;
13213 /* If selective display, can't optimize if changes start at the
13214 beginning of the line. */
13216 && INTEGERP (BVAR (current_buffer
, selective_display
))
13217 && XINT (BVAR (current_buffer
, selective_display
)) > 0
13218 && (BEG_UNCHANGED
< start
|| GPT
<= start
))
13219 unchanged_p
= false;
13221 /* If there are overlays at the start or end of the line, these
13222 may have overlay strings with newlines in them. A change at
13223 START, for instance, may actually concern the display of such
13224 overlay strings as well, and they are displayed on different
13225 lines. So, quickly rule out this case. (For the future, it
13226 might be desirable to implement something more telling than
13227 just BEG/END_UNCHANGED.) */
13230 if (BEG
+ BEG_UNCHANGED
== start
13231 && overlay_touches_p (start
))
13232 unchanged_p
= false;
13233 if (END_UNCHANGED
== end
13234 && overlay_touches_p (Z
- end
))
13235 unchanged_p
= false;
13238 /* Under bidi reordering, adding or deleting a character in the
13239 beginning of a paragraph, before the first strong directional
13240 character, can change the base direction of the paragraph (unless
13241 the buffer specifies a fixed paragraph direction), which will
13242 require redisplaying the whole paragraph. It might be worthwhile
13243 to find the paragraph limits and widen the range of redisplayed
13244 lines to that, but for now just give up this optimization. */
13245 if (!NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
))
13246 && NILP (BVAR (XBUFFER (w
->contents
), bidi_paragraph_direction
)))
13247 unchanged_p
= false;
13250 return unchanged_p
;
13254 /* Do a frame update, taking possible shortcuts into account. This is
13255 the main external entry point for redisplay.
13257 If the last redisplay displayed an echo area message and that message
13258 is no longer requested, we clear the echo area or bring back the
13259 mini-buffer if that is in use. */
13264 redisplay_internal ();
13269 overlay_arrow_string_or_property (Lisp_Object var
)
13273 if (val
= Fget (var
, Qoverlay_arrow_string
), STRINGP (val
))
13276 return Voverlay_arrow_string
;
13279 /* Return true if there are any overlay-arrows in current_buffer. */
13281 overlay_arrow_in_current_buffer_p (void)
13285 for (vlist
= Voverlay_arrow_variable_list
;
13287 vlist
= XCDR (vlist
))
13289 Lisp_Object var
= XCAR (vlist
);
13292 if (!SYMBOLP (var
))
13294 val
= find_symbol_value (var
);
13296 && current_buffer
== XMARKER (val
)->buffer
)
13303 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13307 overlay_arrows_changed_p (void)
13311 for (vlist
= Voverlay_arrow_variable_list
;
13313 vlist
= XCDR (vlist
))
13315 Lisp_Object var
= XCAR (vlist
);
13316 Lisp_Object val
, pstr
;
13318 if (!SYMBOLP (var
))
13320 val
= find_symbol_value (var
);
13321 if (!MARKERP (val
))
13323 if (! EQ (COERCE_MARKER (val
),
13324 Fget (var
, Qlast_arrow_position
))
13325 || ! (pstr
= overlay_arrow_string_or_property (var
),
13326 EQ (pstr
, Fget (var
, Qlast_arrow_string
))))
13332 /* Mark overlay arrows to be updated on next redisplay. */
13335 update_overlay_arrows (int up_to_date
)
13339 for (vlist
= Voverlay_arrow_variable_list
;
13341 vlist
= XCDR (vlist
))
13343 Lisp_Object var
= XCAR (vlist
);
13345 if (!SYMBOLP (var
))
13348 if (up_to_date
> 0)
13350 Lisp_Object val
= find_symbol_value (var
);
13351 Fput (var
, Qlast_arrow_position
,
13352 COERCE_MARKER (val
));
13353 Fput (var
, Qlast_arrow_string
,
13354 overlay_arrow_string_or_property (var
));
13356 else if (up_to_date
< 0
13357 || !NILP (Fget (var
, Qlast_arrow_position
)))
13359 Fput (var
, Qlast_arrow_position
, Qt
);
13360 Fput (var
, Qlast_arrow_string
, Qt
);
13366 /* Return overlay arrow string to display at row.
13367 Return integer (bitmap number) for arrow bitmap in left fringe.
13368 Return nil if no overlay arrow. */
13371 overlay_arrow_at_row (struct it
*it
, struct glyph_row
*row
)
13375 for (vlist
= Voverlay_arrow_variable_list
;
13377 vlist
= XCDR (vlist
))
13379 Lisp_Object var
= XCAR (vlist
);
13382 if (!SYMBOLP (var
))
13385 val
= find_symbol_value (var
);
13388 && current_buffer
== XMARKER (val
)->buffer
13389 && (MATRIX_ROW_START_CHARPOS (row
) == marker_position (val
)))
13391 if (FRAME_WINDOW_P (it
->f
)
13392 /* FIXME: if ROW->reversed_p is set, this should test
13393 the right fringe, not the left one. */
13394 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) > 0)
13396 #ifdef HAVE_WINDOW_SYSTEM
13397 if (val
= Fget (var
, Qoverlay_arrow_bitmap
), SYMBOLP (val
))
13399 int fringe_bitmap
= lookup_fringe_bitmap (val
);
13400 if (fringe_bitmap
!= 0)
13401 return make_number (fringe_bitmap
);
13404 return make_number (-1); /* Use default arrow bitmap. */
13406 return overlay_arrow_string_or_property (var
);
13413 /* Return true if point moved out of or into a composition. Otherwise
13414 return false. PREV_BUF and PREV_PT are the last point buffer and
13415 position. BUF and PT are the current point buffer and position. */
13418 check_point_in_composition (struct buffer
*prev_buf
, ptrdiff_t prev_pt
,
13419 struct buffer
*buf
, ptrdiff_t pt
)
13421 ptrdiff_t start
, end
;
13423 Lisp_Object buffer
;
13425 XSETBUFFER (buffer
, buf
);
13426 /* Check a composition at the last point if point moved within the
13428 if (prev_buf
== buf
)
13431 /* Point didn't move. */
13434 if (prev_pt
> BUF_BEGV (buf
) && prev_pt
< BUF_ZV (buf
)
13435 && find_composition (prev_pt
, -1, &start
, &end
, &prop
, buffer
)
13436 && composition_valid_p (start
, end
, prop
)
13437 && start
< prev_pt
&& end
> prev_pt
)
13438 /* The last point was within the composition. Return true iff
13439 point moved out of the composition. */
13440 return (pt
<= start
|| pt
>= end
);
13443 /* Check a composition at the current point. */
13444 return (pt
> BUF_BEGV (buf
) && pt
< BUF_ZV (buf
)
13445 && find_composition (pt
, -1, &start
, &end
, &prop
, buffer
)
13446 && composition_valid_p (start
, end
, prop
)
13447 && start
< pt
&& end
> pt
);
13450 /* Reconsider the clip changes of buffer which is displayed in W. */
13453 reconsider_clip_changes (struct window
*w
)
13455 struct buffer
*b
= XBUFFER (w
->contents
);
13457 if (b
->clip_changed
13458 && w
->window_end_valid
13459 && w
->current_matrix
->buffer
== b
13460 && w
->current_matrix
->zv
== BUF_ZV (b
)
13461 && w
->current_matrix
->begv
== BUF_BEGV (b
))
13462 b
->clip_changed
= false;
13464 /* If display wasn't paused, and W is not a tool bar window, see if
13465 point has been moved into or out of a composition. In that case,
13466 set b->clip_changed to force updating the screen. If
13467 b->clip_changed has already been set, skip this check. */
13468 if (!b
->clip_changed
&& w
->window_end_valid
)
13470 ptrdiff_t pt
= (w
== XWINDOW (selected_window
)
13471 ? PT
: marker_position (w
->pointm
));
13473 if ((w
->current_matrix
->buffer
!= b
|| pt
!= w
->last_point
)
13474 && check_point_in_composition (w
->current_matrix
->buffer
,
13475 w
->last_point
, b
, pt
))
13476 b
->clip_changed
= true;
13481 propagate_buffer_redisplay (void)
13482 { /* Resetting b->text->redisplay is problematic!
13483 We can't just reset it in the case that some window that displays
13484 it has not been redisplayed; and such a window can stay
13485 unredisplayed for a long time if it's currently invisible.
13486 But we do want to reset it at the end of redisplay otherwise
13487 its displayed windows will keep being redisplayed over and over
13489 So we copy all b->text->redisplay flags up to their windows here,
13490 such that mark_window_display_accurate can safely reset
13491 b->text->redisplay. */
13492 Lisp_Object ws
= window_list ();
13493 for (; CONSP (ws
); ws
= XCDR (ws
))
13495 struct window
*thisw
= XWINDOW (XCAR (ws
));
13496 struct buffer
*thisb
= XBUFFER (thisw
->contents
);
13497 if (thisb
->text
->redisplay
)
13498 thisw
->redisplay
= true;
13502 #define STOP_POLLING \
13503 do { if (! polling_stopped_here) stop_polling (); \
13504 polling_stopped_here = true; } while (false)
13506 #define RESUME_POLLING \
13507 do { if (polling_stopped_here) start_polling (); \
13508 polling_stopped_here = false; } while (false)
13511 /* Perhaps in the future avoid recentering windows if it
13512 is not necessary; currently that causes some problems. */
13515 redisplay_internal (void)
13517 struct window
*w
= XWINDOW (selected_window
);
13521 bool must_finish
= false, match_p
;
13522 struct text_pos tlbufpos
, tlendpos
;
13523 int number_of_visible_frames
;
13526 bool polling_stopped_here
= false;
13527 Lisp_Object tail
, frame
;
13529 /* True means redisplay has to consider all windows on all
13530 frames. False, only selected_window is considered. */
13531 bool consider_all_windows_p
;
13533 /* True means redisplay has to redisplay the miniwindow. */
13534 bool update_miniwindow_p
= false;
13536 TRACE ((stderr
, "redisplay_internal %d\n", redisplaying_p
));
13538 /* No redisplay if running in batch mode or frame is not yet fully
13539 initialized, or redisplay is explicitly turned off by setting
13540 Vinhibit_redisplay. */
13541 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13542 || !NILP (Vinhibit_redisplay
))
13545 /* Don't examine these until after testing Vinhibit_redisplay.
13546 When Emacs is shutting down, perhaps because its connection to
13547 X has dropped, we should not look at them at all. */
13548 fr
= XFRAME (w
->frame
);
13549 sf
= SELECTED_FRAME ();
13551 if (!fr
->glyphs_initialized_p
)
13554 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13555 if (popup_activated ())
13559 /* I don't think this happens but let's be paranoid. */
13560 if (redisplaying_p
)
13563 /* Record a function that clears redisplaying_p
13564 when we leave this function. */
13565 count
= SPECPDL_INDEX ();
13566 record_unwind_protect_void (unwind_redisplay
);
13567 redisplaying_p
= true;
13568 specbind (Qinhibit_free_realized_faces
, Qnil
);
13570 /* Record this function, so it appears on the profiler's backtraces. */
13571 record_in_backtrace (Qredisplay_internal_xC_functionx
, 0, 0);
13573 FOR_EACH_FRAME (tail
, frame
)
13574 XFRAME (frame
)->already_hscrolled_p
= false;
13577 /* Remember the currently selected window. */
13581 forget_escape_and_glyphless_faces ();
13583 inhibit_free_realized_faces
= false;
13585 /* If face_change, init_iterator will free all realized faces, which
13586 includes the faces referenced from current matrices. So, we
13587 can't reuse current matrices in this case. */
13589 windows_or_buffers_changed
= 47;
13591 if ((FRAME_TERMCAP_P (sf
) || FRAME_MSDOS_P (sf
))
13592 && FRAME_TTY (sf
)->previous_frame
!= sf
)
13594 /* Since frames on a single ASCII terminal share the same
13595 display area, displaying a different frame means redisplay
13596 the whole thing. */
13597 SET_FRAME_GARBAGED (sf
);
13599 set_tty_color_mode (FRAME_TTY (sf
), sf
);
13601 FRAME_TTY (sf
)->previous_frame
= sf
;
13604 /* Set the visible flags for all frames. Do this before checking for
13605 resized or garbaged frames; they want to know if their frames are
13606 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13607 number_of_visible_frames
= 0;
13609 FOR_EACH_FRAME (tail
, frame
)
13611 struct frame
*f
= XFRAME (frame
);
13613 if (FRAME_VISIBLE_P (f
))
13615 ++number_of_visible_frames
;
13616 /* Adjust matrices for visible frames only. */
13617 if (f
->fonts_changed
)
13619 adjust_frame_glyphs (f
);
13620 /* Disable all redisplay optimizations for this frame.
13621 This is because adjust_frame_glyphs resets the
13622 enabled_p flag for all glyph rows of all windows, so
13623 many optimizations will fail anyway, and some might
13624 fail to test that flag and do bogus things as
13626 SET_FRAME_GARBAGED (f
);
13627 f
->fonts_changed
= false;
13629 /* If cursor type has been changed on the frame
13630 other than selected, consider all frames. */
13631 if (f
!= sf
&& f
->cursor_type_changed
)
13632 fset_redisplay (f
);
13634 clear_desired_matrices (f
);
13637 /* Notice any pending interrupt request to change frame size. */
13638 do_pending_window_change (true);
13640 /* do_pending_window_change could change the selected_window due to
13641 frame resizing which makes the selected window too small. */
13642 if (WINDOWP (selected_window
) && (w
= XWINDOW (selected_window
)) != sw
)
13645 /* Clear frames marked as garbaged. */
13646 clear_garbaged_frames ();
13648 /* Build menubar and tool-bar items. */
13649 if (NILP (Vmemory_full
))
13650 prepare_menu_bars ();
13652 reconsider_clip_changes (w
);
13654 /* In most cases selected window displays current buffer. */
13655 match_p
= XBUFFER (w
->contents
) == current_buffer
;
13658 /* Detect case that we need to write or remove a star in the mode line. */
13659 if ((SAVE_MODIFF
< MODIFF
) != w
->last_had_star
)
13660 w
->update_mode_line
= true;
13662 if (mode_line_update_needed (w
))
13663 w
->update_mode_line
= true;
13665 /* If reconsider_clip_changes above decided that the narrowing
13666 in the current buffer changed, make sure all other windows
13667 showing that buffer will be redisplayed. */
13668 if (current_buffer
->clip_changed
)
13669 bset_update_mode_line (current_buffer
);
13672 /* Normally the message* functions will have already displayed and
13673 updated the echo area, but the frame may have been trashed, or
13674 the update may have been preempted, so display the echo area
13675 again here. Checking message_cleared_p captures the case that
13676 the echo area should be cleared. */
13677 if ((!NILP (echo_area_buffer
[0]) && !display_last_displayed_message_p
)
13678 || (!NILP (echo_area_buffer
[1]) && display_last_displayed_message_p
)
13679 || (message_cleared_p
13680 && minibuf_level
== 0
13681 /* If the mini-window is currently selected, this means the
13682 echo-area doesn't show through. */
13683 && !MINI_WINDOW_P (XWINDOW (selected_window
))))
13685 echo_area_display (false);
13687 /* If echo_area_display resizes the mini-window, the redisplay and
13688 window_sizes_changed flags of the selected frame are set, but
13689 it's too late for the hooks in window-size-change-functions,
13690 which have been examined already in prepare_menu_bars. So in
13691 that case we call the hooks here only for the selected frame. */
13694 ptrdiff_t count1
= SPECPDL_INDEX ();
13696 record_unwind_save_match_data ();
13697 run_window_size_change_functions (selected_frame
);
13698 unbind_to (count1
, Qnil
);
13701 if (message_cleared_p
)
13702 update_miniwindow_p
= true;
13704 must_finish
= true;
13706 /* If we don't display the current message, don't clear the
13707 message_cleared_p flag, because, if we did, we wouldn't clear
13708 the echo area in the next redisplay which doesn't preserve
13710 if (!display_last_displayed_message_p
)
13711 message_cleared_p
= false;
13713 else if (EQ (selected_window
, minibuf_window
)
13714 && (current_buffer
->clip_changed
|| window_outdated (w
))
13715 && resize_mini_window (w
, false))
13719 ptrdiff_t count1
= SPECPDL_INDEX ();
13721 record_unwind_save_match_data ();
13722 run_window_size_change_functions (selected_frame
);
13723 unbind_to (count1
, Qnil
);
13726 /* Resized active mini-window to fit the size of what it is
13727 showing if its contents might have changed. */
13728 must_finish
= true;
13730 /* If window configuration was changed, frames may have been
13731 marked garbaged. Clear them or we will experience
13732 surprises wrt scrolling. */
13733 clear_garbaged_frames ();
13736 if (windows_or_buffers_changed
&& !update_mode_lines
)
13737 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13738 only the windows's contents needs to be refreshed, or whether the
13739 mode-lines also need a refresh. */
13740 update_mode_lines
= (windows_or_buffers_changed
== REDISPLAY_SOME
13741 ? REDISPLAY_SOME
: 32);
13743 /* If specs for an arrow have changed, do thorough redisplay
13744 to ensure we remove any arrow that should no longer exist. */
13745 if (overlay_arrows_changed_p ())
13746 /* Apparently, this is the only case where we update other windows,
13747 without updating other mode-lines. */
13748 windows_or_buffers_changed
= 49;
13750 consider_all_windows_p
= (update_mode_lines
13751 || windows_or_buffers_changed
);
13753 #define AINC(a,i) \
13755 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13756 if (INTEGERP (entry)) \
13757 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13760 AINC (Vredisplay__all_windows_cause
, windows_or_buffers_changed
);
13761 AINC (Vredisplay__mode_lines_cause
, update_mode_lines
);
13763 /* Optimize the case that only the line containing the cursor in the
13764 selected window has changed. Variables starting with this_ are
13765 set in display_line and record information about the line
13766 containing the cursor. */
13767 tlbufpos
= this_line_start_pos
;
13768 tlendpos
= this_line_end_pos
;
13769 if (!consider_all_windows_p
13770 && CHARPOS (tlbufpos
) > 0
13771 && !w
->update_mode_line
13772 && !current_buffer
->clip_changed
13773 && !current_buffer
->prevent_redisplay_optimizations_p
13774 && FRAME_VISIBLE_P (XFRAME (w
->frame
))
13775 && !FRAME_OBSCURED_P (XFRAME (w
->frame
))
13776 && !XFRAME (w
->frame
)->cursor_type_changed
13777 && !XFRAME (w
->frame
)->face_change
13778 /* Make sure recorded data applies to current buffer, etc. */
13779 && this_line_buffer
== current_buffer
13782 && !w
->optional_new_start
13783 /* Point must be on the line that we have info recorded about. */
13784 && PT
>= CHARPOS (tlbufpos
)
13785 && PT
<= Z
- CHARPOS (tlendpos
)
13786 /* All text outside that line, including its final newline,
13787 must be unchanged. */
13788 && text_outside_line_unchanged_p (w
, CHARPOS (tlbufpos
),
13789 CHARPOS (tlendpos
)))
13791 if (CHARPOS (tlbufpos
) > BEGV
13792 && FETCH_BYTE (BYTEPOS (tlbufpos
) - 1) != '\n'
13793 && (CHARPOS (tlbufpos
) == ZV
13794 || FETCH_BYTE (BYTEPOS (tlbufpos
)) == '\n'))
13795 /* Former continuation line has disappeared by becoming empty. */
13797 else if (window_outdated (w
) || MINI_WINDOW_P (w
))
13799 /* We have to handle the case of continuation around a
13800 wide-column character (see the comment in indent.c around
13803 For instance, in the following case:
13805 -------- Insert --------
13806 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13807 J_I_ ==> J_I_ `^^' are cursors.
13811 As we have to redraw the line above, we cannot use this
13815 int line_height_before
= this_line_pixel_height
;
13817 /* Note that start_display will handle the case that the
13818 line starting at tlbufpos is a continuation line. */
13819 start_display (&it
, w
, tlbufpos
);
13821 /* Implementation note: It this still necessary? */
13822 if (it
.current_x
!= this_line_start_x
)
13825 TRACE ((stderr
, "trying display optimization 1\n"));
13826 w
->cursor
.vpos
= -1;
13827 overlay_arrow_seen
= false;
13828 it
.vpos
= this_line_vpos
;
13829 it
.current_y
= this_line_y
;
13830 it
.glyph_row
= MATRIX_ROW (w
->desired_matrix
, this_line_vpos
);
13831 display_line (&it
);
13833 /* If line contains point, is not continued,
13834 and ends at same distance from eob as before, we win. */
13835 if (w
->cursor
.vpos
>= 0
13836 /* Line is not continued, otherwise this_line_start_pos
13837 would have been set to 0 in display_line. */
13838 && CHARPOS (this_line_start_pos
)
13839 /* Line ends as before. */
13840 && CHARPOS (this_line_end_pos
) == CHARPOS (tlendpos
)
13841 /* Line has same height as before. Otherwise other lines
13842 would have to be shifted up or down. */
13843 && this_line_pixel_height
== line_height_before
)
13845 /* If this is not the window's last line, we must adjust
13846 the charstarts of the lines below. */
13847 if (it
.current_y
< it
.last_visible_y
)
13849 struct glyph_row
*row
13850 = MATRIX_ROW (w
->current_matrix
, this_line_vpos
+ 1);
13851 ptrdiff_t delta
, delta_bytes
;
13853 /* We used to distinguish between two cases here,
13854 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13855 when the line ends in a newline or the end of the
13856 buffer's accessible portion. But both cases did
13857 the same, so they were collapsed. */
13859 - CHARPOS (tlendpos
)
13860 - MATRIX_ROW_START_CHARPOS (row
));
13861 delta_bytes
= (Z_BYTE
13862 - BYTEPOS (tlendpos
)
13863 - MATRIX_ROW_START_BYTEPOS (row
));
13865 increment_matrix_positions (w
->current_matrix
,
13866 this_line_vpos
+ 1,
13867 w
->current_matrix
->nrows
,
13868 delta
, delta_bytes
);
13871 /* If this row displays text now but previously didn't,
13872 or vice versa, w->window_end_vpos may have to be
13874 if (MATRIX_ROW_DISPLAYS_TEXT_P (it
.glyph_row
- 1))
13876 if (w
->window_end_vpos
< this_line_vpos
)
13877 w
->window_end_vpos
= this_line_vpos
;
13879 else if (w
->window_end_vpos
== this_line_vpos
13880 && this_line_vpos
> 0)
13881 w
->window_end_vpos
= this_line_vpos
- 1;
13882 w
->window_end_valid
= false;
13884 /* Update hint: No need to try to scroll in update_window. */
13885 w
->desired_matrix
->no_scrolling_p
= true;
13888 *w
->desired_matrix
->method
= 0;
13889 debug_method_add (w
, "optimization 1");
13891 #ifdef HAVE_WINDOW_SYSTEM
13892 update_window_fringes (w
, false);
13899 else if (/* Cursor position hasn't changed. */
13900 PT
== w
->last_point
13901 /* Make sure the cursor was last displayed
13902 in this window. Otherwise we have to reposition it. */
13904 /* PXW: Must be converted to pixels, probably. */
13905 && 0 <= w
->cursor
.vpos
13906 && w
->cursor
.vpos
< WINDOW_TOTAL_LINES (w
))
13910 do_pending_window_change (true);
13911 /* If selected_window changed, redisplay again. */
13912 if (WINDOWP (selected_window
)
13913 && (w
= XWINDOW (selected_window
)) != sw
)
13916 /* We used to always goto end_of_redisplay here, but this
13917 isn't enough if we have a blinking cursor. */
13918 if (w
->cursor_off_p
== w
->last_cursor_off_p
)
13919 goto end_of_redisplay
;
13923 /* If highlighting the region, or if the cursor is in the echo area,
13924 then we can't just move the cursor. */
13925 else if (NILP (Vshow_trailing_whitespace
)
13926 && !cursor_in_echo_area
)
13929 struct glyph_row
*row
;
13931 /* Skip from tlbufpos to PT and see where it is. Note that
13932 PT may be in invisible text. If so, we will end at the
13933 next visible position. */
13934 init_iterator (&it
, w
, CHARPOS (tlbufpos
), BYTEPOS (tlbufpos
),
13935 NULL
, DEFAULT_FACE_ID
);
13936 it
.current_x
= this_line_start_x
;
13937 it
.current_y
= this_line_y
;
13938 it
.vpos
= this_line_vpos
;
13940 /* The call to move_it_to stops in front of PT, but
13941 moves over before-strings. */
13942 move_it_to (&it
, PT
, -1, -1, -1, MOVE_TO_POS
);
13944 if (it
.vpos
== this_line_vpos
13945 && (row
= MATRIX_ROW (w
->current_matrix
, this_line_vpos
),
13948 eassert (this_line_vpos
== it
.vpos
);
13949 eassert (this_line_y
== it
.current_y
);
13950 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
13951 if (cursor_row_fully_visible_p (w
, false, true))
13954 *w
->desired_matrix
->method
= 0;
13955 debug_method_add (w
, "optimization 3");
13967 /* Text changed drastically or point moved off of line. */
13968 SET_MATRIX_ROW_ENABLED_P (w
->desired_matrix
, this_line_vpos
, false);
13971 CHARPOS (this_line_start_pos
) = 0;
13972 ++clear_face_cache_count
;
13973 #ifdef HAVE_WINDOW_SYSTEM
13974 ++clear_image_cache_count
;
13977 /* Build desired matrices, and update the display. If
13978 consider_all_windows_p, do it for all windows on all frames that
13979 require redisplay, as specified by their 'redisplay' flag.
13980 Otherwise do it for selected_window, only. */
13982 if (consider_all_windows_p
)
13984 FOR_EACH_FRAME (tail
, frame
)
13985 XFRAME (frame
)->updated_p
= false;
13987 propagate_buffer_redisplay ();
13989 FOR_EACH_FRAME (tail
, frame
)
13991 struct frame
*f
= XFRAME (frame
);
13993 /* We don't have to do anything for unselected terminal
13995 if ((FRAME_TERMCAP_P (f
) || FRAME_MSDOS_P (f
))
13996 && !EQ (FRAME_TTY (f
)->top_frame
, frame
))
14000 if (FRAME_WINDOW_P (f
) || FRAME_TERMCAP_P (f
) || f
== sf
)
14003 /* Only GC scrollbars when we redisplay the whole frame. */
14004 = f
->redisplay
|| !REDISPLAY_SOME_P ();
14005 bool f_redisplay_flag
= f
->redisplay
;
14006 /* Mark all the scroll bars to be removed; we'll redeem
14007 the ones we want when we redisplay their windows. */
14008 if (gcscrollbars
&& FRAME_TERMINAL (f
)->condemn_scroll_bars_hook
)
14009 FRAME_TERMINAL (f
)->condemn_scroll_bars_hook (f
);
14011 if (FRAME_VISIBLE_P (f
) && !FRAME_OBSCURED_P (f
))
14012 redisplay_windows (FRAME_ROOT_WINDOW (f
));
14013 /* Remember that the invisible frames need to be redisplayed next
14014 time they're visible. */
14015 else if (!REDISPLAY_SOME_P ())
14016 f
->redisplay
= true;
14018 /* The X error handler may have deleted that frame. */
14019 if (!FRAME_LIVE_P (f
))
14022 /* Any scroll bars which redisplay_windows should have
14023 nuked should now go away. */
14024 if (gcscrollbars
&& FRAME_TERMINAL (f
)->judge_scroll_bars_hook
)
14025 FRAME_TERMINAL (f
)->judge_scroll_bars_hook (f
);
14027 if (FRAME_VISIBLE_P (f
) && !FRAME_OBSCURED_P (f
))
14029 /* If fonts changed on visible frame, display again. */
14030 if (f
->fonts_changed
)
14032 adjust_frame_glyphs (f
);
14033 /* Disable all redisplay optimizations for this
14034 frame. For the reasons, see the comment near
14035 the previous call to adjust_frame_glyphs above. */
14036 SET_FRAME_GARBAGED (f
);
14037 f
->fonts_changed
= false;
14041 /* See if we have to hscroll. */
14042 if (!f
->already_hscrolled_p
)
14044 f
->already_hscrolled_p
= true;
14045 if (hscroll_windows (f
->root_window
))
14049 /* If the frame's redisplay flag was not set before
14050 we went about redisplaying its windows, but it is
14051 set now, that means we employed some redisplay
14052 optimizations inside redisplay_windows, and
14053 bypassed producing some screen lines. But if
14054 f->redisplay is now set, it might mean the old
14055 faces are no longer valid (e.g., if redisplaying
14056 some window called some Lisp which defined a new
14057 face or redefined an existing face), so trying to
14058 use them in update_frame will segfault.
14059 Therefore, we must redisplay this frame. */
14060 if (!f_redisplay_flag
&& f
->redisplay
)
14063 /* Prevent various kinds of signals during display
14064 update. stdio is not robust about handling
14065 signals, which can cause an apparent I/O error. */
14066 if (interrupt_input
)
14067 unrequest_sigio ();
14070 pending
|= update_frame (f
, false, false);
14071 f
->cursor_type_changed
= false;
14072 f
->updated_p
= true;
14077 eassert (EQ (XFRAME (selected_frame
)->selected_window
, selected_window
));
14081 /* Do the mark_window_display_accurate after all windows have
14082 been redisplayed because this call resets flags in buffers
14083 which are needed for proper redisplay. */
14084 FOR_EACH_FRAME (tail
, frame
)
14086 struct frame
*f
= XFRAME (frame
);
14089 f
->redisplay
= false;
14090 mark_window_display_accurate (f
->root_window
, true);
14091 if (FRAME_TERMINAL (f
)->frame_up_to_date_hook
)
14092 FRAME_TERMINAL (f
)->frame_up_to_date_hook (f
);
14097 else if (FRAME_VISIBLE_P (sf
) && !FRAME_OBSCURED_P (sf
))
14099 displayed_buffer
= XBUFFER (XWINDOW (selected_window
)->contents
);
14100 /* Use list_of_error, not Qerror, so that
14101 we catch only errors and don't run the debugger. */
14102 internal_condition_case_1 (redisplay_window_1
, selected_window
,
14104 redisplay_window_error
);
14105 if (update_miniwindow_p
)
14106 internal_condition_case_1 (redisplay_window_1
,
14107 FRAME_MINIBUF_WINDOW (sf
), list_of_error
,
14108 redisplay_window_error
);
14110 /* Compare desired and current matrices, perform output. */
14113 /* If fonts changed, display again. Likewise if redisplay_window_1
14114 above caused some change (e.g., a change in faces) that requires
14115 considering the entire frame again. */
14116 if (sf
->fonts_changed
|| sf
->redisplay
)
14120 /* Set this to force a more thorough redisplay.
14121 Otherwise, we might immediately loop back to the
14122 above "else-if" clause (since all the conditions that
14123 led here might still be true), and we will then
14124 infloop, because the selected-frame's redisplay flag
14125 is not (and cannot be) reset. */
14126 windows_or_buffers_changed
= 50;
14131 /* Prevent freeing of realized faces, since desired matrices are
14132 pending that reference the faces we computed and cached. */
14133 inhibit_free_realized_faces
= true;
14135 /* Prevent various kinds of signals during display update.
14136 stdio is not robust about handling signals,
14137 which can cause an apparent I/O error. */
14138 if (interrupt_input
)
14139 unrequest_sigio ();
14142 if (FRAME_VISIBLE_P (sf
) && !FRAME_OBSCURED_P (sf
))
14144 if (hscroll_windows (selected_window
))
14147 XWINDOW (selected_window
)->must_be_updated_p
= true;
14148 pending
= update_frame (sf
, false, false);
14149 sf
->cursor_type_changed
= false;
14152 /* We may have called echo_area_display at the top of this
14153 function. If the echo area is on another frame, that may
14154 have put text on a frame other than the selected one, so the
14155 above call to update_frame would not have caught it. Catch
14157 Lisp_Object mini_window
= FRAME_MINIBUF_WINDOW (sf
);
14158 struct frame
*mini_frame
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
14160 if (mini_frame
!= sf
&& FRAME_WINDOW_P (mini_frame
))
14162 XWINDOW (mini_window
)->must_be_updated_p
= true;
14163 pending
|= update_frame (mini_frame
, false, false);
14164 mini_frame
->cursor_type_changed
= false;
14165 if (!pending
&& hscroll_windows (mini_window
))
14170 /* If display was paused because of pending input, make sure we do a
14171 thorough update the next time. */
14174 /* Prevent the optimization at the beginning of
14175 redisplay_internal that tries a single-line update of the
14176 line containing the cursor in the selected window. */
14177 CHARPOS (this_line_start_pos
) = 0;
14179 /* Let the overlay arrow be updated the next time. */
14180 update_overlay_arrows (0);
14182 /* If we pause after scrolling, some rows in the current
14183 matrices of some windows are not valid. */
14184 if (!WINDOW_FULL_WIDTH_P (w
)
14185 && !FRAME_WINDOW_P (XFRAME (w
->frame
)))
14186 update_mode_lines
= 36;
14190 if (!consider_all_windows_p
)
14192 /* This has already been done above if
14193 consider_all_windows_p is set. */
14194 if (XBUFFER (w
->contents
)->text
->redisplay
14195 && buffer_window_count (XBUFFER (w
->contents
)) > 1)
14196 /* This can happen if b->text->redisplay was set during
14198 propagate_buffer_redisplay ();
14199 mark_window_display_accurate_1 (w
, true);
14201 /* Say overlay arrows are up to date. */
14202 update_overlay_arrows (1);
14204 if (FRAME_TERMINAL (sf
)->frame_up_to_date_hook
!= 0)
14205 FRAME_TERMINAL (sf
)->frame_up_to_date_hook (sf
);
14208 update_mode_lines
= 0;
14209 windows_or_buffers_changed
= 0;
14212 /* Start SIGIO interrupts coming again. Having them off during the
14213 code above makes it less likely one will discard output, but not
14214 impossible, since there might be stuff in the system buffer here.
14215 But it is much hairier to try to do anything about that. */
14216 if (interrupt_input
)
14220 /* If a frame has become visible which was not before, redisplay
14221 again, so that we display it. Expose events for such a frame
14222 (which it gets when becoming visible) don't call the parts of
14223 redisplay constructing glyphs, so simply exposing a frame won't
14224 display anything in this case. So, we have to display these
14225 frames here explicitly. */
14230 FOR_EACH_FRAME (tail
, frame
)
14232 if (XFRAME (frame
)->visible
)
14236 if (new_count
!= number_of_visible_frames
)
14237 windows_or_buffers_changed
= 52;
14240 /* Change frame size now if a change is pending. */
14241 do_pending_window_change (true);
14243 /* If we just did a pending size change, or have additional
14244 visible frames, or selected_window changed, redisplay again. */
14245 if ((windows_or_buffers_changed
&& !pending
)
14246 || (WINDOWP (selected_window
) && (w
= XWINDOW (selected_window
)) != sw
))
14249 /* Clear the face and image caches.
14251 We used to do this only if consider_all_windows_p. But the cache
14252 needs to be cleared if a timer creates images in the current
14253 buffer (e.g. the test case in Bug#6230). */
14255 if (clear_face_cache_count
> CLEAR_FACE_CACHE_COUNT
)
14257 clear_face_cache (false);
14258 clear_face_cache_count
= 0;
14261 #ifdef HAVE_WINDOW_SYSTEM
14262 if (clear_image_cache_count
> CLEAR_IMAGE_CACHE_COUNT
)
14264 clear_image_caches (Qnil
);
14265 clear_image_cache_count
= 0;
14267 #endif /* HAVE_WINDOW_SYSTEM */
14271 ns_set_doc_edited ();
14273 if (interrupt_input
&& interrupts_deferred
)
14276 unbind_to (count
, Qnil
);
14281 /* Redisplay, but leave alone any recent echo area message unless
14282 another message has been requested in its place.
14284 This is useful in situations where you need to redisplay but no
14285 user action has occurred, making it inappropriate for the message
14286 area to be cleared. See tracking_off and
14287 wait_reading_process_output for examples of these situations.
14289 FROM_WHERE is an integer saying from where this function was
14290 called. This is useful for debugging. */
14293 redisplay_preserve_echo_area (int from_where
)
14295 TRACE ((stderr
, "redisplay_preserve_echo_area (%d)\n", from_where
));
14297 if (!NILP (echo_area_buffer
[1]))
14299 /* We have a previously displayed message, but no current
14300 message. Redisplay the previous message. */
14301 display_last_displayed_message_p
= true;
14302 redisplay_internal ();
14303 display_last_displayed_message_p
= false;
14306 redisplay_internal ();
14308 flush_frame (SELECTED_FRAME ());
14312 /* Function registered with record_unwind_protect in redisplay_internal. */
14315 unwind_redisplay (void)
14317 redisplaying_p
= false;
14321 /* Mark the display of leaf window W as accurate or inaccurate.
14322 If ACCURATE_P, mark display of W as accurate.
14323 If !ACCURATE_P, arrange for W to be redisplayed the next
14324 time redisplay_internal is called. */
14327 mark_window_display_accurate_1 (struct window
*w
, bool accurate_p
)
14329 struct buffer
*b
= XBUFFER (w
->contents
);
14331 w
->last_modified
= accurate_p
? BUF_MODIFF (b
) : 0;
14332 w
->last_overlay_modified
= accurate_p
? BUF_OVERLAY_MODIFF (b
) : 0;
14333 w
->last_had_star
= BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
);
14337 b
->clip_changed
= false;
14338 b
->prevent_redisplay_optimizations_p
= false;
14339 eassert (buffer_window_count (b
) > 0);
14340 /* Resetting b->text->redisplay is problematic!
14341 In order to make it safer to do it here, redisplay_internal must
14342 have copied all b->text->redisplay to their respective windows. */
14343 b
->text
->redisplay
= false;
14345 BUF_UNCHANGED_MODIFIED (b
) = BUF_MODIFF (b
);
14346 BUF_OVERLAY_UNCHANGED_MODIFIED (b
) = BUF_OVERLAY_MODIFF (b
);
14347 BUF_BEG_UNCHANGED (b
) = BUF_GPT (b
) - BUF_BEG (b
);
14348 BUF_END_UNCHANGED (b
) = BUF_Z (b
) - BUF_GPT (b
);
14350 w
->current_matrix
->buffer
= b
;
14351 w
->current_matrix
->begv
= BUF_BEGV (b
);
14352 w
->current_matrix
->zv
= BUF_ZV (b
);
14354 w
->last_cursor_vpos
= w
->cursor
.vpos
;
14355 w
->last_cursor_off_p
= w
->cursor_off_p
;
14357 if (w
== XWINDOW (selected_window
))
14358 w
->last_point
= BUF_PT (b
);
14360 w
->last_point
= marker_position (w
->pointm
);
14362 w
->window_end_valid
= true;
14363 w
->update_mode_line
= false;
14366 w
->redisplay
= !accurate_p
;
14370 /* Mark the display of windows in the window tree rooted at WINDOW as
14371 accurate or inaccurate. If ACCURATE_P, mark display of
14372 windows as accurate. If !ACCURATE_P, arrange for windows to
14373 be redisplayed the next time redisplay_internal is called. */
14376 mark_window_display_accurate (Lisp_Object window
, bool accurate_p
)
14380 for (; !NILP (window
); window
= w
->next
)
14382 w
= XWINDOW (window
);
14383 if (WINDOWP (w
->contents
))
14384 mark_window_display_accurate (w
->contents
, accurate_p
);
14386 mark_window_display_accurate_1 (w
, accurate_p
);
14390 update_overlay_arrows (1);
14392 /* Force a thorough redisplay the next time by setting
14393 last_arrow_position and last_arrow_string to t, which is
14394 unequal to any useful value of Voverlay_arrow_... */
14395 update_overlay_arrows (-1);
14399 /* Return value in display table DP (Lisp_Char_Table *) for character
14400 C. Since a display table doesn't have any parent, we don't have to
14401 follow parent. Do not call this function directly but use the
14402 macro DISP_CHAR_VECTOR. */
14405 disp_char_vector (struct Lisp_Char_Table
*dp
, int c
)
14409 if (ASCII_CHAR_P (c
))
14412 if (SUB_CHAR_TABLE_P (val
))
14413 val
= XSUB_CHAR_TABLE (val
)->contents
[c
];
14419 XSETCHAR_TABLE (table
, dp
);
14420 val
= char_table_ref (table
, c
);
14429 /***********************************************************************
14431 ***********************************************************************/
14433 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14436 redisplay_windows (Lisp_Object window
)
14438 while (!NILP (window
))
14440 struct window
*w
= XWINDOW (window
);
14442 if (WINDOWP (w
->contents
))
14443 redisplay_windows (w
->contents
);
14444 else if (BUFFERP (w
->contents
))
14446 displayed_buffer
= XBUFFER (w
->contents
);
14447 /* Use list_of_error, not Qerror, so that
14448 we catch only errors and don't run the debugger. */
14449 internal_condition_case_1 (redisplay_window_0
, window
,
14451 redisplay_window_error
);
14459 redisplay_window_error (Lisp_Object ignore
)
14461 displayed_buffer
->display_error_modiff
= BUF_MODIFF (displayed_buffer
);
14466 redisplay_window_0 (Lisp_Object window
)
14468 if (displayed_buffer
->display_error_modiff
< BUF_MODIFF (displayed_buffer
))
14469 redisplay_window (window
, false);
14474 redisplay_window_1 (Lisp_Object window
)
14476 if (displayed_buffer
->display_error_modiff
< BUF_MODIFF (displayed_buffer
))
14477 redisplay_window (window
, true);
14482 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14483 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14484 which positions recorded in ROW differ from current buffer
14487 Return true iff cursor is on this row. */
14490 set_cursor_from_row (struct window
*w
, struct glyph_row
*row
,
14491 struct glyph_matrix
*matrix
,
14492 ptrdiff_t delta
, ptrdiff_t delta_bytes
,
14495 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
];
14496 struct glyph
*end
= glyph
+ row
->used
[TEXT_AREA
];
14497 struct glyph
*cursor
= NULL
;
14498 /* The last known character position in row. */
14499 ptrdiff_t last_pos
= MATRIX_ROW_START_CHARPOS (row
) + delta
;
14501 ptrdiff_t pt_old
= PT
- delta
;
14502 ptrdiff_t pos_before
= MATRIX_ROW_START_CHARPOS (row
) + delta
;
14503 ptrdiff_t pos_after
= MATRIX_ROW_END_CHARPOS (row
) + delta
;
14504 struct glyph
*glyph_before
= glyph
- 1, *glyph_after
= end
;
14505 /* A glyph beyond the edge of TEXT_AREA which we should never
14507 struct glyph
*glyphs_end
= end
;
14508 /* True means we've found a match for cursor position, but that
14509 glyph has the avoid_cursor_p flag set. */
14510 bool match_with_avoid_cursor
= false;
14511 /* True means we've seen at least one glyph that came from a
14513 bool string_seen
= false;
14514 /* Largest and smallest buffer positions seen so far during scan of
14516 ptrdiff_t bpos_max
= pos_before
;
14517 ptrdiff_t bpos_min
= pos_after
;
14518 /* Last buffer position covered by an overlay string with an integer
14519 `cursor' property. */
14520 ptrdiff_t bpos_covered
= 0;
14521 /* True means the display string on which to display the cursor
14522 comes from a text property, not from an overlay. */
14523 bool string_from_text_prop
= false;
14525 /* Don't even try doing anything if called for a mode-line or
14526 header-line row, since the rest of the code isn't prepared to
14527 deal with such calamities. */
14528 eassert (!row
->mode_line_p
);
14529 if (row
->mode_line_p
)
14532 /* Skip over glyphs not having an object at the start and the end of
14533 the row. These are special glyphs like truncation marks on
14534 terminal frames. */
14535 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
14537 if (!row
->reversed_p
)
14540 && NILP (glyph
->object
)
14541 && glyph
->charpos
< 0)
14543 x
+= glyph
->pixel_width
;
14547 && NILP ((end
- 1)->object
)
14548 /* CHARPOS is zero for blanks and stretch glyphs
14549 inserted by extend_face_to_end_of_line. */
14550 && (end
- 1)->charpos
<= 0)
14552 glyph_before
= glyph
- 1;
14559 /* If the glyph row is reversed, we need to process it from back
14560 to front, so swap the edge pointers. */
14561 glyphs_end
= end
= glyph
- 1;
14562 glyph
+= row
->used
[TEXT_AREA
] - 1;
14564 while (glyph
> end
+ 1
14565 && NILP (glyph
->object
)
14566 && glyph
->charpos
< 0)
14569 x
-= glyph
->pixel_width
;
14571 if (NILP (glyph
->object
) && glyph
->charpos
< 0)
14573 /* By default, in reversed rows we put the cursor on the
14574 rightmost (first in the reading order) glyph. */
14575 for (g
= end
+ 1; g
< glyph
; g
++)
14576 x
+= g
->pixel_width
;
14578 && NILP ((end
+ 1)->object
)
14579 && (end
+ 1)->charpos
<= 0)
14581 glyph_before
= glyph
+ 1;
14585 else if (row
->reversed_p
)
14587 /* In R2L rows that don't display text, put the cursor on the
14588 rightmost glyph. Case in point: an empty last line that is
14589 part of an R2L paragraph. */
14591 /* Avoid placing the cursor on the last glyph of the row, where
14592 on terminal frames we hold the vertical border between
14593 adjacent windows. */
14594 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w
))
14595 && !WINDOW_RIGHTMOST_P (w
)
14596 && cursor
== row
->glyphs
[LAST_AREA
] - 1)
14598 x
= -1; /* will be computed below, at label compute_x */
14601 /* Step 1: Try to find the glyph whose character position
14602 corresponds to point. If that's not possible, find 2 glyphs
14603 whose character positions are the closest to point, one before
14604 point, the other after it. */
14605 if (!row
->reversed_p
)
14606 while (/* not marched to end of glyph row */
14608 /* glyph was not inserted by redisplay for internal purposes */
14609 && !NILP (glyph
->object
))
14611 if (BUFFERP (glyph
->object
))
14613 ptrdiff_t dpos
= glyph
->charpos
- pt_old
;
14615 if (glyph
->charpos
> bpos_max
)
14616 bpos_max
= glyph
->charpos
;
14617 if (glyph
->charpos
< bpos_min
)
14618 bpos_min
= glyph
->charpos
;
14619 if (!glyph
->avoid_cursor_p
)
14621 /* If we hit point, we've found the glyph on which to
14622 display the cursor. */
14625 match_with_avoid_cursor
= false;
14628 /* See if we've found a better approximation to
14629 POS_BEFORE or to POS_AFTER. */
14630 if (0 > dpos
&& dpos
> pos_before
- pt_old
)
14632 pos_before
= glyph
->charpos
;
14633 glyph_before
= glyph
;
14635 else if (0 < dpos
&& dpos
< pos_after
- pt_old
)
14637 pos_after
= glyph
->charpos
;
14638 glyph_after
= glyph
;
14641 else if (dpos
== 0)
14642 match_with_avoid_cursor
= true;
14644 else if (STRINGP (glyph
->object
))
14646 Lisp_Object chprop
;
14647 ptrdiff_t glyph_pos
= glyph
->charpos
;
14649 chprop
= Fget_char_property (make_number (glyph_pos
), Qcursor
,
14651 if (!NILP (chprop
))
14653 /* If the string came from a `display' text property,
14654 look up the buffer position of that property and
14655 use that position to update bpos_max, as if we
14656 actually saw such a position in one of the row's
14657 glyphs. This helps with supporting integer values
14658 of `cursor' property on the display string in
14659 situations where most or all of the row's buffer
14660 text is completely covered by display properties,
14661 so that no glyph with valid buffer positions is
14662 ever seen in the row. */
14663 ptrdiff_t prop_pos
=
14664 string_buffer_position_lim (glyph
->object
, pos_before
,
14667 if (prop_pos
>= pos_before
)
14668 bpos_max
= prop_pos
;
14670 if (INTEGERP (chprop
))
14672 bpos_covered
= bpos_max
+ XINT (chprop
);
14673 /* If the `cursor' property covers buffer positions up
14674 to and including point, we should display cursor on
14675 this glyph. Note that, if a `cursor' property on one
14676 of the string's characters has an integer value, we
14677 will break out of the loop below _before_ we get to
14678 the position match above. IOW, integer values of
14679 the `cursor' property override the "exact match for
14680 point" strategy of positioning the cursor. */
14681 /* Implementation note: bpos_max == pt_old when, e.g.,
14682 we are in an empty line, where bpos_max is set to
14683 MATRIX_ROW_START_CHARPOS, see above. */
14684 if (bpos_max
<= pt_old
&& bpos_covered
>= pt_old
)
14691 string_seen
= true;
14693 x
+= glyph
->pixel_width
;
14696 else if (glyph
> end
) /* row is reversed */
14697 while (!NILP (glyph
->object
))
14699 if (BUFFERP (glyph
->object
))
14701 ptrdiff_t dpos
= glyph
->charpos
- pt_old
;
14703 if (glyph
->charpos
> bpos_max
)
14704 bpos_max
= glyph
->charpos
;
14705 if (glyph
->charpos
< bpos_min
)
14706 bpos_min
= glyph
->charpos
;
14707 if (!glyph
->avoid_cursor_p
)
14711 match_with_avoid_cursor
= false;
14714 if (0 > dpos
&& dpos
> pos_before
- pt_old
)
14716 pos_before
= glyph
->charpos
;
14717 glyph_before
= glyph
;
14719 else if (0 < dpos
&& dpos
< pos_after
- pt_old
)
14721 pos_after
= glyph
->charpos
;
14722 glyph_after
= glyph
;
14725 else if (dpos
== 0)
14726 match_with_avoid_cursor
= true;
14728 else if (STRINGP (glyph
->object
))
14730 Lisp_Object chprop
;
14731 ptrdiff_t glyph_pos
= glyph
->charpos
;
14733 chprop
= Fget_char_property (make_number (glyph_pos
), Qcursor
,
14735 if (!NILP (chprop
))
14737 ptrdiff_t prop_pos
=
14738 string_buffer_position_lim (glyph
->object
, pos_before
,
14741 if (prop_pos
>= pos_before
)
14742 bpos_max
= prop_pos
;
14744 if (INTEGERP (chprop
))
14746 bpos_covered
= bpos_max
+ XINT (chprop
);
14747 /* If the `cursor' property covers buffer positions up
14748 to and including point, we should display cursor on
14750 if (bpos_max
<= pt_old
&& bpos_covered
>= pt_old
)
14756 string_seen
= true;
14759 if (glyph
== glyphs_end
) /* don't dereference outside TEXT_AREA */
14761 x
--; /* can't use any pixel_width */
14764 x
-= glyph
->pixel_width
;
14767 /* Step 2: If we didn't find an exact match for point, we need to
14768 look for a proper place to put the cursor among glyphs between
14769 GLYPH_BEFORE and GLYPH_AFTER. */
14770 if (!((row
->reversed_p
? glyph
> glyphs_end
: glyph
< glyphs_end
)
14771 && BUFFERP (glyph
->object
) && glyph
->charpos
== pt_old
)
14772 && !(bpos_max
<= pt_old
&& pt_old
<= bpos_covered
))
14774 /* An empty line has a single glyph whose OBJECT is nil and
14775 whose CHARPOS is the position of a newline on that line.
14776 Note that on a TTY, there are more glyphs after that, which
14777 were produced by extend_face_to_end_of_line, but their
14778 CHARPOS is zero or negative. */
14779 bool empty_line_p
=
14780 ((row
->reversed_p
? glyph
> glyphs_end
: glyph
< glyphs_end
)
14781 && NILP (glyph
->object
) && glyph
->charpos
> 0
14782 /* On a TTY, continued and truncated rows also have a glyph at
14783 their end whose OBJECT is nil and whose CHARPOS is
14784 positive (the continuation and truncation glyphs), but such
14785 rows are obviously not "empty". */
14786 && !(row
->continued_p
|| row
->truncated_on_right_p
));
14788 if (row
->ends_in_ellipsis_p
&& pos_after
== last_pos
)
14790 ptrdiff_t ellipsis_pos
;
14792 /* Scan back over the ellipsis glyphs. */
14793 if (!row
->reversed_p
)
14795 ellipsis_pos
= (glyph
- 1)->charpos
;
14796 while (glyph
> row
->glyphs
[TEXT_AREA
]
14797 && (glyph
- 1)->charpos
== ellipsis_pos
)
14798 glyph
--, x
-= glyph
->pixel_width
;
14799 /* That loop always goes one position too far, including
14800 the glyph before the ellipsis. So scan forward over
14802 x
+= glyph
->pixel_width
;
14805 else /* row is reversed */
14807 ellipsis_pos
= (glyph
+ 1)->charpos
;
14808 while (glyph
< row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1
14809 && (glyph
+ 1)->charpos
== ellipsis_pos
)
14810 glyph
++, x
+= glyph
->pixel_width
;
14811 x
-= glyph
->pixel_width
;
14815 else if (match_with_avoid_cursor
)
14817 cursor
= glyph_after
;
14820 else if (string_seen
)
14822 int incr
= row
->reversed_p
? -1 : +1;
14824 /* Need to find the glyph that came out of a string which is
14825 present at point. That glyph is somewhere between
14826 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14827 positioned between POS_BEFORE and POS_AFTER in the
14829 struct glyph
*start
, *stop
;
14830 ptrdiff_t pos
= pos_before
;
14834 /* If the row ends in a newline from a display string,
14835 reordering could have moved the glyphs belonging to the
14836 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14837 in this case we extend the search to the last glyph in
14838 the row that was not inserted by redisplay. */
14839 if (row
->ends_in_newline_from_string_p
)
14842 pos_after
= MATRIX_ROW_END_CHARPOS (row
) + delta
;
14845 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14846 correspond to POS_BEFORE and POS_AFTER, respectively. We
14847 need START and STOP in the order that corresponds to the
14848 row's direction as given by its reversed_p flag. If the
14849 directionality of characters between POS_BEFORE and
14850 POS_AFTER is the opposite of the row's base direction,
14851 these characters will have been reordered for display,
14852 and we need to reverse START and STOP. */
14853 if (!row
->reversed_p
)
14855 start
= min (glyph_before
, glyph_after
);
14856 stop
= max (glyph_before
, glyph_after
);
14860 start
= max (glyph_before
, glyph_after
);
14861 stop
= min (glyph_before
, glyph_after
);
14863 for (glyph
= start
+ incr
;
14864 row
->reversed_p
? glyph
> stop
: glyph
< stop
; )
14867 /* Any glyphs that come from the buffer are here because
14868 of bidi reordering. Skip them, and only pay
14869 attention to glyphs that came from some string. */
14870 if (STRINGP (glyph
->object
))
14874 /* If the display property covers the newline, we
14875 need to search for it one position farther. */
14876 ptrdiff_t lim
= pos_after
14877 + (pos_after
== MATRIX_ROW_END_CHARPOS (row
) + delta
);
14879 string_from_text_prop
= false;
14880 str
= glyph
->object
;
14881 tem
= string_buffer_position_lim (str
, pos
, lim
, false);
14882 if (tem
== 0 /* from overlay */
14885 /* If the string from which this glyph came is
14886 found in the buffer at point, or at position
14887 that is closer to point than pos_after, then
14888 we've found the glyph we've been looking for.
14889 If it comes from an overlay (tem == 0), and
14890 it has the `cursor' property on one of its
14891 glyphs, record that glyph as a candidate for
14892 displaying the cursor. (As in the
14893 unidirectional version, we will display the
14894 cursor on the last candidate we find.) */
14897 || (tem
- pt_old
> 0 && tem
< pos_after
))
14899 /* The glyphs from this string could have
14900 been reordered. Find the one with the
14901 smallest string position. Or there could
14902 be a character in the string with the
14903 `cursor' property, which means display
14904 cursor on that character's glyph. */
14905 ptrdiff_t strpos
= glyph
->charpos
;
14910 string_from_text_prop
= true;
14913 (row
->reversed_p
? glyph
> stop
: glyph
< stop
)
14914 && EQ (glyph
->object
, str
);
14918 ptrdiff_t gpos
= glyph
->charpos
;
14920 cprop
= Fget_char_property (make_number (gpos
),
14928 if (tem
&& glyph
->charpos
< strpos
)
14930 strpos
= glyph
->charpos
;
14936 || (tem
- pt_old
> 0 && tem
< pos_after
))
14940 pos
= tem
+ 1; /* don't find previous instances */
14942 /* This string is not what we want; skip all of the
14943 glyphs that came from it. */
14944 while ((row
->reversed_p
? glyph
> stop
: glyph
< stop
)
14945 && EQ (glyph
->object
, str
))
14952 /* If we reached the end of the line, and END was from a string,
14953 the cursor is not on this line. */
14955 && (row
->reversed_p
? glyph
<= end
: glyph
>= end
)
14956 && (row
->reversed_p
? end
> glyphs_end
: end
< glyphs_end
)
14957 && STRINGP (end
->object
)
14958 && row
->continued_p
)
14961 /* A truncated row may not include PT among its character positions.
14962 Setting the cursor inside the scroll margin will trigger
14963 recalculation of hscroll in hscroll_window_tree. But if a
14964 display string covers point, defer to the string-handling
14965 code below to figure this out. */
14966 else if (row
->truncated_on_left_p
&& pt_old
< bpos_min
)
14968 cursor
= glyph_before
;
14971 else if ((row
->truncated_on_right_p
&& pt_old
> bpos_max
)
14972 /* Zero-width characters produce no glyphs. */
14974 && (row
->reversed_p
14975 ? glyph_after
> glyphs_end
14976 : glyph_after
< glyphs_end
)))
14978 cursor
= glyph_after
;
14984 if (cursor
!= NULL
)
14986 else if (glyph
== glyphs_end
14987 && pos_before
== pos_after
14988 && STRINGP ((row
->reversed_p
14989 ? row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1
14990 : row
->glyphs
[TEXT_AREA
])->object
))
14992 /* If all the glyphs of this row came from strings, put the
14993 cursor on the first glyph of the row. This avoids having the
14994 cursor outside of the text area in this very rare and hard
14998 ? row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1
14999 : row
->glyphs
[TEXT_AREA
];
15005 /* Need to compute x that corresponds to GLYPH. */
15006 for (g
= row
->glyphs
[TEXT_AREA
], x
= row
->x
; g
< glyph
; g
++)
15008 if (g
>= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
])
15010 x
+= g
->pixel_width
;
15014 /* ROW could be part of a continued line, which, under bidi
15015 reordering, might have other rows whose start and end charpos
15016 occlude point. Only set w->cursor if we found a better
15017 approximation to the cursor position than we have from previously
15018 examined candidate rows belonging to the same continued line. */
15019 if (/* We already have a candidate row. */
15020 w
->cursor
.vpos
>= 0
15021 /* That candidate is not the row we are processing. */
15022 && MATRIX_ROW (matrix
, w
->cursor
.vpos
) != row
15023 /* Make sure cursor.vpos specifies a row whose start and end
15024 charpos occlude point, and it is valid candidate for being a
15025 cursor-row. This is because some callers of this function
15026 leave cursor.vpos at the row where the cursor was displayed
15027 during the last redisplay cycle. */
15028 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
)) <= pt_old
15029 && pt_old
<= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
))
15030 && cursor_row_p (MATRIX_ROW (matrix
, w
->cursor
.vpos
)))
15033 = MATRIX_ROW_GLYPH_START (matrix
, w
->cursor
.vpos
) + w
->cursor
.hpos
;
15035 /* Don't consider glyphs that are outside TEXT_AREA. */
15036 if (!(row
->reversed_p
? glyph
> glyphs_end
: glyph
< glyphs_end
))
15038 /* Keep the candidate whose buffer position is the closest to
15039 point or has the `cursor' property. */
15040 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15041 w
->cursor
.hpos
>= 0
15042 && w
->cursor
.hpos
< MATRIX_ROW_USED (matrix
, w
->cursor
.vpos
)
15043 && ((BUFFERP (g1
->object
)
15044 && (g1
->charpos
== pt_old
/* An exact match always wins. */
15045 || (BUFFERP (glyph
->object
)
15046 && eabs (g1
->charpos
- pt_old
)
15047 < eabs (glyph
->charpos
- pt_old
))))
15048 /* Previous candidate is a glyph from a string that has
15049 a non-nil `cursor' property. */
15050 || (STRINGP (g1
->object
)
15051 && (!NILP (Fget_char_property (make_number (g1
->charpos
),
15052 Qcursor
, g1
->object
))
15053 /* Previous candidate is from the same display
15054 string as this one, and the display string
15055 came from a text property. */
15056 || (EQ (g1
->object
, glyph
->object
)
15057 && string_from_text_prop
)
15058 /* this candidate is from newline and its
15059 position is not an exact match */
15060 || (NILP (glyph
->object
)
15061 && glyph
->charpos
!= pt_old
)))))
15063 /* If this candidate gives an exact match, use that. */
15064 if (!((BUFFERP (glyph
->object
) && glyph
->charpos
== pt_old
)
15065 /* If this candidate is a glyph created for the
15066 terminating newline of a line, and point is on that
15067 newline, it wins because it's an exact match. */
15068 || (!row
->continued_p
15069 && NILP (glyph
->object
)
15070 && glyph
->charpos
== 0
15071 && pt_old
== MATRIX_ROW_END_CHARPOS (row
) - 1))
15072 /* Otherwise, keep the candidate that comes from a row
15073 spanning less buffer positions. This may win when one or
15074 both candidate positions are on glyphs that came from
15075 display strings, for which we cannot compare buffer
15077 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
))
15078 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
))
15079 < MATRIX_ROW_END_CHARPOS (row
) - MATRIX_ROW_START_CHARPOS (row
))
15082 w
->cursor
.hpos
= glyph
- row
->glyphs
[TEXT_AREA
];
15084 w
->cursor
.vpos
= MATRIX_ROW_VPOS (row
, matrix
) + dvpos
;
15085 w
->cursor
.y
= row
->y
+ dy
;
15087 if (w
== XWINDOW (selected_window
))
15089 if (!row
->continued_p
15090 && !MATRIX_ROW_CONTINUATION_LINE_P (row
)
15093 this_line_buffer
= XBUFFER (w
->contents
);
15095 CHARPOS (this_line_start_pos
)
15096 = MATRIX_ROW_START_CHARPOS (row
) + delta
;
15097 BYTEPOS (this_line_start_pos
)
15098 = MATRIX_ROW_START_BYTEPOS (row
) + delta_bytes
;
15100 CHARPOS (this_line_end_pos
)
15101 = Z
- (MATRIX_ROW_END_CHARPOS (row
) + delta
);
15102 BYTEPOS (this_line_end_pos
)
15103 = Z_BYTE
- (MATRIX_ROW_END_BYTEPOS (row
) + delta_bytes
);
15105 this_line_y
= w
->cursor
.y
;
15106 this_line_pixel_height
= row
->height
;
15107 this_line_vpos
= w
->cursor
.vpos
;
15108 this_line_start_x
= row
->x
;
15111 CHARPOS (this_line_start_pos
) = 0;
15118 /* Run window scroll functions, if any, for WINDOW with new window
15119 start STARTP. Sets the window start of WINDOW to that position.
15121 We assume that the window's buffer is really current. */
15123 static struct text_pos
15124 run_window_scroll_functions (Lisp_Object window
, struct text_pos startp
)
15126 struct window
*w
= XWINDOW (window
);
15127 SET_MARKER_FROM_TEXT_POS (w
->start
, startp
);
15129 eassert (current_buffer
== XBUFFER (w
->contents
));
15131 if (!NILP (Vwindow_scroll_functions
))
15133 run_hook_with_args_2 (Qwindow_scroll_functions
, window
,
15134 make_number (CHARPOS (startp
)));
15135 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
15136 /* In case the hook functions switch buffers. */
15137 set_buffer_internal (XBUFFER (w
->contents
));
15144 /* Make sure the line containing the cursor is fully visible.
15145 A value of true means there is nothing to be done.
15146 (Either the line is fully visible, or it cannot be made so,
15147 or we cannot tell.)
15149 If FORCE_P, return false even if partial visible cursor row
15150 is higher than window.
15152 If CURRENT_MATRIX_P, use the information from the
15153 window's current glyph matrix; otherwise use the desired glyph
15156 A value of false means the caller should do scrolling
15157 as if point had gone off the screen. */
15160 cursor_row_fully_visible_p (struct window
*w
, bool force_p
,
15161 bool current_matrix_p
)
15163 struct glyph_matrix
*matrix
;
15164 struct glyph_row
*row
;
15167 if (!make_cursor_line_fully_visible_p
)
15170 /* It's not always possible to find the cursor, e.g, when a window
15171 is full of overlay strings. Don't do anything in that case. */
15172 if (w
->cursor
.vpos
< 0)
15175 matrix
= current_matrix_p
? w
->current_matrix
: w
->desired_matrix
;
15176 row
= MATRIX_ROW (matrix
, w
->cursor
.vpos
);
15178 /* If the cursor row is not partially visible, there's nothing to do. */
15179 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, row
))
15182 /* If the row the cursor is in is taller than the window's height,
15183 it's not clear what to do, so do nothing. */
15184 window_height
= window_box_height (w
);
15185 if (row
->height
>= window_height
)
15187 if (!force_p
|| MINI_WINDOW_P (w
)
15188 || w
->vscroll
|| w
->cursor
.vpos
== 0)
15195 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15196 means only WINDOW is redisplayed in redisplay_internal.
15197 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15198 in redisplay_window to bring a partially visible line into view in
15199 the case that only the cursor has moved.
15201 LAST_LINE_MISFIT should be true if we're scrolling because the
15202 last screen line's vertical height extends past the end of the screen.
15206 1 if scrolling succeeded
15208 0 if scrolling didn't find point.
15210 -1 if new fonts have been loaded so that we must interrupt
15211 redisplay, adjust glyph matrices, and try again. */
15217 SCROLLING_NEED_LARGER_MATRICES
15220 /* If scroll-conservatively is more than this, never recenter.
15222 If you change this, don't forget to update the doc string of
15223 `scroll-conservatively' and the Emacs manual. */
15224 #define SCROLL_LIMIT 100
15227 try_scrolling (Lisp_Object window
, bool just_this_one_p
,
15228 ptrdiff_t arg_scroll_conservatively
, ptrdiff_t scroll_step
,
15229 bool temp_scroll_step
, bool last_line_misfit
)
15231 struct window
*w
= XWINDOW (window
);
15232 struct frame
*f
= XFRAME (w
->frame
);
15233 struct text_pos pos
, startp
;
15235 int this_scroll_margin
, scroll_max
, rc
, height
;
15236 int dy
= 0, amount_to_scroll
= 0;
15237 bool scroll_down_p
= false;
15238 int extra_scroll_margin_lines
= last_line_misfit
;
15239 Lisp_Object aggressive
;
15240 /* We will never try scrolling more than this number of lines. */
15241 int scroll_limit
= SCROLL_LIMIT
;
15242 int frame_line_height
= default_line_pixel_height (w
);
15243 int window_total_lines
15244 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
15247 debug_method_add (w
, "try_scrolling");
15250 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
15252 /* Compute scroll margin height in pixels. We scroll when point is
15253 within this distance from the top or bottom of the window. */
15254 if (scroll_margin
> 0)
15255 this_scroll_margin
= min (scroll_margin
, window_total_lines
/ 4)
15256 * frame_line_height
;
15258 this_scroll_margin
= 0;
15260 /* Force arg_scroll_conservatively to have a reasonable value, to
15261 avoid scrolling too far away with slow move_it_* functions. Note
15262 that the user can supply scroll-conservatively equal to
15263 `most-positive-fixnum', which can be larger than INT_MAX. */
15264 if (arg_scroll_conservatively
> scroll_limit
)
15266 arg_scroll_conservatively
= scroll_limit
+ 1;
15267 scroll_max
= scroll_limit
* frame_line_height
;
15269 else if (scroll_step
|| arg_scroll_conservatively
|| temp_scroll_step
)
15270 /* Compute how much we should try to scroll maximally to bring
15271 point into view. */
15272 scroll_max
= (max (scroll_step
,
15273 max (arg_scroll_conservatively
, temp_scroll_step
))
15274 * frame_line_height
);
15275 else if (NUMBERP (BVAR (current_buffer
, scroll_down_aggressively
))
15276 || NUMBERP (BVAR (current_buffer
, scroll_up_aggressively
)))
15277 /* We're trying to scroll because of aggressive scrolling but no
15278 scroll_step is set. Choose an arbitrary one. */
15279 scroll_max
= 10 * frame_line_height
;
15285 /* Decide whether to scroll down. */
15286 if (PT
> CHARPOS (startp
))
15288 int scroll_margin_y
;
15290 /* Compute the pixel ypos of the scroll margin, then move IT to
15291 either that ypos or PT, whichever comes first. */
15292 start_display (&it
, w
, startp
);
15293 scroll_margin_y
= it
.last_visible_y
- this_scroll_margin
15294 - frame_line_height
* extra_scroll_margin_lines
;
15295 move_it_to (&it
, PT
, -1, scroll_margin_y
- 1, -1,
15296 (MOVE_TO_POS
| MOVE_TO_Y
));
15298 if (PT
> CHARPOS (it
.current
.pos
))
15300 int y0
= line_bottom_y (&it
);
15301 /* Compute how many pixels below window bottom to stop searching
15302 for PT. This avoids costly search for PT that is far away if
15303 the user limited scrolling by a small number of lines, but
15304 always finds PT if scroll_conservatively is set to a large
15305 number, such as most-positive-fixnum. */
15306 int slack
= max (scroll_max
, 10 * frame_line_height
);
15307 int y_to_move
= it
.last_visible_y
+ slack
;
15309 /* Compute the distance from the scroll margin to PT or to
15310 the scroll limit, whichever comes first. This should
15311 include the height of the cursor line, to make that line
15313 move_it_to (&it
, PT
, -1, y_to_move
,
15314 -1, MOVE_TO_POS
| MOVE_TO_Y
);
15315 dy
= line_bottom_y (&it
) - y0
;
15317 if (dy
> scroll_max
)
15318 return SCROLLING_FAILED
;
15321 scroll_down_p
= true;
15323 else if (PT
== IT_CHARPOS (it
)
15324 && IT_CHARPOS (it
) < ZV
15325 && it
.method
== GET_FROM_STRING
15326 && arg_scroll_conservatively
> scroll_limit
15327 && it
.current_x
== 0)
15329 enum move_it_result skip
;
15330 int y1
= it
.current_y
;
15333 /* A before-string that includes newlines and is displayed
15334 on the last visible screen line could fail us under
15335 scroll-conservatively > 100, because we will be unable to
15336 position the cursor on that last visible line. Try to
15337 recover by finding the first screen line that has some
15338 glyphs coming from the buffer text. */
15340 skip
= move_it_in_display_line_to (&it
, ZV
, -1, MOVE_TO_POS
);
15341 if (skip
!= MOVE_NEWLINE_OR_CR
15342 || IT_CHARPOS (it
) != PT
15343 || it
.method
== GET_FROM_BUFFER
)
15346 move_it_to (&it
, -1, -1, -1, vpos
+ 1, MOVE_TO_VPOS
);
15347 } while (it
.vpos
> vpos
);
15349 dy
= it
.current_y
- y1
;
15351 if (dy
> scroll_max
)
15352 return SCROLLING_FAILED
;
15355 scroll_down_p
= true;
15361 /* Point is in or below the bottom scroll margin, so move the
15362 window start down. If scrolling conservatively, move it just
15363 enough down to make point visible. If scroll_step is set,
15364 move it down by scroll_step. */
15365 if (arg_scroll_conservatively
)
15367 = min (max (dy
, frame_line_height
),
15368 frame_line_height
* arg_scroll_conservatively
);
15369 else if (scroll_step
|| temp_scroll_step
)
15370 amount_to_scroll
= scroll_max
;
15373 aggressive
= BVAR (current_buffer
, scroll_up_aggressively
);
15374 height
= WINDOW_BOX_TEXT_HEIGHT (w
);
15375 if (NUMBERP (aggressive
))
15377 double float_amount
= XFLOATINT (aggressive
) * height
;
15378 int aggressive_scroll
= float_amount
;
15379 if (aggressive_scroll
== 0 && float_amount
> 0)
15380 aggressive_scroll
= 1;
15381 /* Don't let point enter the scroll margin near top of
15382 the window. This could happen if the value of
15383 scroll_up_aggressively is too large and there are
15384 non-zero margins, because scroll_up_aggressively
15385 means put point that fraction of window height
15386 _from_the_bottom_margin_. */
15387 if (aggressive_scroll
+ 2 * this_scroll_margin
> height
)
15388 aggressive_scroll
= height
- 2 * this_scroll_margin
;
15389 amount_to_scroll
= dy
+ aggressive_scroll
;
15393 if (amount_to_scroll
<= 0)
15394 return SCROLLING_FAILED
;
15396 start_display (&it
, w
, startp
);
15397 if (arg_scroll_conservatively
<= scroll_limit
)
15398 move_it_vertically (&it
, amount_to_scroll
);
15401 /* Extra precision for users who set scroll-conservatively
15402 to a large number: make sure the amount we scroll
15403 the window start is never less than amount_to_scroll,
15404 which was computed as distance from window bottom to
15405 point. This matters when lines at window top and lines
15406 below window bottom have different height. */
15408 void *it1data
= NULL
;
15409 /* We use a temporary it1 because line_bottom_y can modify
15410 its argument, if it moves one line down; see there. */
15413 SAVE_IT (it1
, it
, it1data
);
15414 start_y
= line_bottom_y (&it1
);
15416 RESTORE_IT (&it
, &it
, it1data
);
15417 move_it_by_lines (&it
, 1);
15418 SAVE_IT (it1
, it
, it1data
);
15419 } while (IT_CHARPOS (it
) < ZV
15420 && line_bottom_y (&it1
) - start_y
< amount_to_scroll
);
15421 bidi_unshelve_cache (it1data
, true);
15424 /* If STARTP is unchanged, move it down another screen line. */
15425 if (IT_CHARPOS (it
) == CHARPOS (startp
))
15426 move_it_by_lines (&it
, 1);
15427 startp
= it
.current
.pos
;
15431 struct text_pos scroll_margin_pos
= startp
;
15434 /* See if point is inside the scroll margin at the top of the
15436 if (this_scroll_margin
)
15440 start_display (&it
, w
, startp
);
15441 y_start
= it
.current_y
;
15442 move_it_vertically (&it
, this_scroll_margin
);
15443 scroll_margin_pos
= it
.current
.pos
;
15444 /* If we didn't move enough before hitting ZV, request
15445 additional amount of scroll, to move point out of the
15447 if (IT_CHARPOS (it
) == ZV
15448 && it
.current_y
- y_start
< this_scroll_margin
)
15449 y_offset
= this_scroll_margin
- (it
.current_y
- y_start
);
15452 if (PT
< CHARPOS (scroll_margin_pos
))
15454 /* Point is in the scroll margin at the top of the window or
15455 above what is displayed in the window. */
15458 /* Compute the vertical distance from PT to the scroll
15459 margin position. Move as far as scroll_max allows, or
15460 one screenful, or 10 screen lines, whichever is largest.
15461 Give up if distance is greater than scroll_max or if we
15462 didn't reach the scroll margin position. */
15463 SET_TEXT_POS (pos
, PT
, PT_BYTE
);
15464 start_display (&it
, w
, pos
);
15466 y_to_move
= max (it
.last_visible_y
,
15467 max (scroll_max
, 10 * frame_line_height
));
15468 move_it_to (&it
, CHARPOS (scroll_margin_pos
), 0,
15470 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
15471 dy
= it
.current_y
- y0
;
15472 if (dy
> scroll_max
15473 || IT_CHARPOS (it
) < CHARPOS (scroll_margin_pos
))
15474 return SCROLLING_FAILED
;
15476 /* Additional scroll for when ZV was too close to point. */
15479 /* Compute new window start. */
15480 start_display (&it
, w
, startp
);
15482 if (arg_scroll_conservatively
)
15483 amount_to_scroll
= max (dy
, frame_line_height
15484 * max (scroll_step
, temp_scroll_step
));
15485 else if (scroll_step
|| temp_scroll_step
)
15486 amount_to_scroll
= scroll_max
;
15489 aggressive
= BVAR (current_buffer
, scroll_down_aggressively
);
15490 height
= WINDOW_BOX_TEXT_HEIGHT (w
);
15491 if (NUMBERP (aggressive
))
15493 double float_amount
= XFLOATINT (aggressive
) * height
;
15494 int aggressive_scroll
= float_amount
;
15495 if (aggressive_scroll
== 0 && float_amount
> 0)
15496 aggressive_scroll
= 1;
15497 /* Don't let point enter the scroll margin near
15498 bottom of the window, if the value of
15499 scroll_down_aggressively happens to be too
15501 if (aggressive_scroll
+ 2 * this_scroll_margin
> height
)
15502 aggressive_scroll
= height
- 2 * this_scroll_margin
;
15503 amount_to_scroll
= dy
+ aggressive_scroll
;
15507 if (amount_to_scroll
<= 0)
15508 return SCROLLING_FAILED
;
15510 move_it_vertically_backward (&it
, amount_to_scroll
);
15511 startp
= it
.current
.pos
;
15515 /* Run window scroll functions. */
15516 startp
= run_window_scroll_functions (window
, startp
);
15518 /* Display the window. Give up if new fonts are loaded, or if point
15520 if (!try_window (window
, startp
, 0))
15521 rc
= SCROLLING_NEED_LARGER_MATRICES
;
15522 else if (w
->cursor
.vpos
< 0)
15524 clear_glyph_matrix (w
->desired_matrix
);
15525 rc
= SCROLLING_FAILED
;
15529 /* Maybe forget recorded base line for line number display. */
15530 if (!just_this_one_p
15531 || current_buffer
->clip_changed
15532 || BEG_UNCHANGED
< CHARPOS (startp
))
15533 w
->base_line_number
= 0;
15535 /* If cursor ends up on a partially visible line,
15536 treat that as being off the bottom of the screen. */
15537 if (! cursor_row_fully_visible_p (w
, extra_scroll_margin_lines
<= 1,
15539 /* It's possible that the cursor is on the first line of the
15540 buffer, which is partially obscured due to a vscroll
15541 (Bug#7537). In that case, avoid looping forever. */
15542 && extra_scroll_margin_lines
< w
->desired_matrix
->nrows
- 1)
15544 clear_glyph_matrix (w
->desired_matrix
);
15545 ++extra_scroll_margin_lines
;
15548 rc
= SCROLLING_SUCCESS
;
15555 /* Compute a suitable window start for window W if display of W starts
15556 on a continuation line. Value is true if a new window start
15559 The new window start will be computed, based on W's width, starting
15560 from the start of the continued line. It is the start of the
15561 screen line with the minimum distance from the old start W->start,
15562 which is still before point (otherwise point will definitely not
15563 be visible in the window). */
15566 compute_window_start_on_continuation_line (struct window
*w
)
15568 struct text_pos pos
, start_pos
, pos_before_pt
;
15569 bool window_start_changed_p
= false;
15571 SET_TEXT_POS_FROM_MARKER (start_pos
, w
->start
);
15573 /* If window start is on a continuation line... Window start may be
15574 < BEGV in case there's invisible text at the start of the
15575 buffer (M-x rmail, for example). */
15576 if (CHARPOS (start_pos
) > BEGV
15577 && FETCH_BYTE (BYTEPOS (start_pos
) - 1) != '\n')
15580 struct glyph_row
*row
;
15582 /* Handle the case that the window start is out of range. */
15583 if (CHARPOS (start_pos
) < BEGV
)
15584 SET_TEXT_POS (start_pos
, BEGV
, BEGV_BYTE
);
15585 else if (CHARPOS (start_pos
) > ZV
)
15586 SET_TEXT_POS (start_pos
, ZV
, ZV_BYTE
);
15588 /* Find the start of the continued line. This should be fast
15589 because find_newline is fast (newline cache). */
15590 row
= w
->desired_matrix
->rows
+ WINDOW_WANTS_HEADER_LINE_P (w
);
15591 init_iterator (&it
, w
, CHARPOS (start_pos
), BYTEPOS (start_pos
),
15592 row
, DEFAULT_FACE_ID
);
15593 reseat_at_previous_visible_line_start (&it
);
15595 /* If the line start is "too far" away from the window start,
15596 say it takes too much time to compute a new window start.
15597 Also, give up if the line start is after point, as in that
15598 case point will not be visible with any window start we
15600 if (IT_CHARPOS (it
) <= PT
15601 || (CHARPOS (start_pos
) - IT_CHARPOS (it
)
15602 /* PXW: Do we need upper bounds here? */
15603 < WINDOW_TOTAL_LINES (w
) * WINDOW_TOTAL_COLS (w
)))
15605 int min_distance
, distance
;
15607 /* Move forward by display lines to find the new window
15608 start. If window width was enlarged, the new start can
15609 be expected to be > the old start. If window width was
15610 decreased, the new window start will be < the old start.
15611 So, we're looking for the display line start with the
15612 minimum distance from the old window start. */
15613 pos_before_pt
= pos
= it
.current
.pos
;
15614 min_distance
= INFINITY
;
15615 while ((distance
= eabs (CHARPOS (start_pos
) - IT_CHARPOS (it
))),
15616 distance
< min_distance
)
15618 min_distance
= distance
;
15619 if (CHARPOS (pos
) <= PT
)
15620 pos_before_pt
= pos
;
15621 pos
= it
.current
.pos
;
15622 if (it
.line_wrap
== WORD_WRAP
)
15624 /* Under WORD_WRAP, move_it_by_lines is likely to
15625 overshoot and stop not at the first, but the
15626 second character from the left margin. So in
15627 that case, we need a more tight control on the X
15628 coordinate of the iterator than move_it_by_lines
15629 promises in its contract. The method is to first
15630 go to the last (rightmost) visible character of a
15631 line, then move to the leftmost character on the
15632 next line in a separate call. */
15633 move_it_to (&it
, ZV
, it
.last_visible_x
, it
.current_y
, -1,
15634 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
15635 move_it_to (&it
, ZV
, 0,
15636 it
.current_y
+ it
.max_ascent
+ it
.max_descent
, -1,
15637 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
15640 move_it_by_lines (&it
, 1);
15643 /* It makes very little sense to make the new window start
15644 after point, as point won't be visible. If that's what
15645 the loop above finds, fall back on the candidate before
15646 or at point that is closest to the old window start. */
15647 if (CHARPOS (pos
) > PT
)
15648 pos
= pos_before_pt
;
15650 /* Set the window start there. */
15651 SET_MARKER_FROM_TEXT_POS (w
->start
, pos
);
15652 window_start_changed_p
= true;
15656 return window_start_changed_p
;
15660 /* Try cursor movement in case text has not changed in window WINDOW,
15661 with window start STARTP. Value is
15663 CURSOR_MOVEMENT_SUCCESS if successful
15665 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15667 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15668 display. *SCROLL_STEP is set to true, under certain circumstances, if
15669 we want to scroll as if scroll-step were set to 1. See the code.
15671 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15672 which case we have to abort this redisplay, and adjust matrices
15677 CURSOR_MOVEMENT_SUCCESS
,
15678 CURSOR_MOVEMENT_CANNOT_BE_USED
,
15679 CURSOR_MOVEMENT_MUST_SCROLL
,
15680 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15684 try_cursor_movement (Lisp_Object window
, struct text_pos startp
,
15687 struct window
*w
= XWINDOW (window
);
15688 struct frame
*f
= XFRAME (w
->frame
);
15689 int rc
= CURSOR_MOVEMENT_CANNOT_BE_USED
;
15692 if (inhibit_try_cursor_movement
)
15696 /* Previously, there was a check for Lisp integer in the
15697 if-statement below. Now, this field is converted to
15698 ptrdiff_t, thus zero means invalid position in a buffer. */
15699 eassert (w
->last_point
> 0);
15700 /* Likewise there was a check whether window_end_vpos is nil or larger
15701 than the window. Now window_end_vpos is int and so never nil, but
15702 let's leave eassert to check whether it fits in the window. */
15703 eassert (!w
->window_end_valid
15704 || w
->window_end_vpos
< w
->current_matrix
->nrows
);
15706 /* Handle case where text has not changed, only point, and it has
15707 not moved off the frame. */
15708 if (/* Point may be in this window. */
15709 PT
>= CHARPOS (startp
)
15710 /* Selective display hasn't changed. */
15711 && !current_buffer
->clip_changed
15712 /* Function force-mode-line-update is used to force a thorough
15713 redisplay. It sets either windows_or_buffers_changed or
15714 update_mode_lines. So don't take a shortcut here for these
15716 && !update_mode_lines
15717 && !windows_or_buffers_changed
15718 && !f
->cursor_type_changed
15719 && NILP (Vshow_trailing_whitespace
)
15720 /* This code is not used for mini-buffer for the sake of the case
15721 of redisplaying to replace an echo area message; since in
15722 that case the mini-buffer contents per se are usually
15723 unchanged. This code is of no real use in the mini-buffer
15724 since the handling of this_line_start_pos, etc., in redisplay
15725 handles the same cases. */
15726 && !EQ (window
, minibuf_window
)
15727 && (FRAME_WINDOW_P (f
)
15728 || !overlay_arrow_in_current_buffer_p ()))
15730 int this_scroll_margin
, top_scroll_margin
;
15731 struct glyph_row
*row
= NULL
;
15732 int frame_line_height
= default_line_pixel_height (w
);
15733 int window_total_lines
15734 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
15737 debug_method_add (w
, "cursor movement");
15740 /* Scroll if point within this distance from the top or bottom
15741 of the window. This is a pixel value. */
15742 if (scroll_margin
> 0)
15744 this_scroll_margin
= min (scroll_margin
, window_total_lines
/ 4);
15745 this_scroll_margin
*= frame_line_height
;
15748 this_scroll_margin
= 0;
15750 top_scroll_margin
= this_scroll_margin
;
15751 if (WINDOW_WANTS_HEADER_LINE_P (w
))
15752 top_scroll_margin
+= CURRENT_HEADER_LINE_HEIGHT (w
);
15754 /* Start with the row the cursor was displayed during the last
15755 not paused redisplay. Give up if that row is not valid. */
15756 if (w
->last_cursor_vpos
< 0
15757 || w
->last_cursor_vpos
>= w
->current_matrix
->nrows
)
15758 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15761 row
= MATRIX_ROW (w
->current_matrix
, w
->last_cursor_vpos
);
15762 if (row
->mode_line_p
)
15764 if (!row
->enabled_p
)
15765 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15768 if (rc
== CURSOR_MOVEMENT_CANNOT_BE_USED
)
15770 bool scroll_p
= false, must_scroll
= false;
15771 int last_y
= window_text_bottom_y (w
) - this_scroll_margin
;
15773 if (PT
> w
->last_point
)
15775 /* Point has moved forward. */
15776 while (MATRIX_ROW_END_CHARPOS (row
) < PT
15777 && MATRIX_ROW_BOTTOM_Y (row
) < last_y
)
15779 eassert (row
->enabled_p
);
15783 /* If the end position of a row equals the start
15784 position of the next row, and PT is at that position,
15785 we would rather display cursor in the next line. */
15786 while (MATRIX_ROW_BOTTOM_Y (row
) < last_y
15787 && MATRIX_ROW_END_CHARPOS (row
) == PT
15788 && row
< MATRIX_MODE_LINE_ROW (w
->current_matrix
)
15789 && MATRIX_ROW_START_CHARPOS (row
+1) == PT
15790 && !cursor_row_p (row
))
15793 /* If within the scroll margin, scroll. Note that
15794 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15795 the next line would be drawn, and that
15796 this_scroll_margin can be zero. */
15797 if (MATRIX_ROW_BOTTOM_Y (row
) > last_y
15798 || PT
> MATRIX_ROW_END_CHARPOS (row
)
15799 /* Line is completely visible last line in window
15800 and PT is to be set in the next line. */
15801 || (MATRIX_ROW_BOTTOM_Y (row
) == last_y
15802 && PT
== MATRIX_ROW_END_CHARPOS (row
)
15803 && !row
->ends_at_zv_p
15804 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
)))
15807 else if (PT
< w
->last_point
)
15809 /* Cursor has to be moved backward. Note that PT >=
15810 CHARPOS (startp) because of the outer if-statement. */
15811 while (!row
->mode_line_p
15812 && (MATRIX_ROW_START_CHARPOS (row
) > PT
15813 || (MATRIX_ROW_START_CHARPOS (row
) == PT
15814 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row
)
15815 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15816 row
> w
->current_matrix
->rows
15817 && (row
-1)->ends_in_newline_from_string_p
))))
15818 && (row
->y
> top_scroll_margin
15819 || CHARPOS (startp
) == BEGV
))
15821 eassert (row
->enabled_p
);
15825 /* Consider the following case: Window starts at BEGV,
15826 there is invisible, intangible text at BEGV, so that
15827 display starts at some point START > BEGV. It can
15828 happen that we are called with PT somewhere between
15829 BEGV and START. Try to handle that case. */
15830 if (row
< w
->current_matrix
->rows
15831 || row
->mode_line_p
)
15833 row
= w
->current_matrix
->rows
;
15834 if (row
->mode_line_p
)
15838 /* Due to newlines in overlay strings, we may have to
15839 skip forward over overlay strings. */
15840 while (MATRIX_ROW_BOTTOM_Y (row
) < last_y
15841 && MATRIX_ROW_END_CHARPOS (row
) == PT
15842 && !cursor_row_p (row
))
15845 /* If within the scroll margin, scroll. */
15846 if (row
->y
< top_scroll_margin
15847 && CHARPOS (startp
) != BEGV
)
15852 /* Cursor did not move. So don't scroll even if cursor line
15853 is partially visible, as it was so before. */
15854 rc
= CURSOR_MOVEMENT_SUCCESS
;
15857 if (PT
< MATRIX_ROW_START_CHARPOS (row
)
15858 || PT
> MATRIX_ROW_END_CHARPOS (row
))
15860 /* if PT is not in the glyph row, give up. */
15861 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15862 must_scroll
= true;
15864 else if (rc
!= CURSOR_MOVEMENT_SUCCESS
15865 && !NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
)))
15867 struct glyph_row
*row1
;
15869 /* If rows are bidi-reordered and point moved, back up
15870 until we find a row that does not belong to a
15871 continuation line. This is because we must consider
15872 all rows of a continued line as candidates for the
15873 new cursor positioning, since row start and end
15874 positions change non-linearly with vertical position
15876 /* FIXME: Revisit this when glyph ``spilling'' in
15877 continuation lines' rows is implemented for
15878 bidi-reordered rows. */
15879 for (row1
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
15880 MATRIX_ROW_CONTINUATION_LINE_P (row
);
15883 /* If we hit the beginning of the displayed portion
15884 without finding the first row of a continued
15888 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15891 eassert (row
->enabled_p
);
15896 else if (rc
!= CURSOR_MOVEMENT_SUCCESS
15897 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, row
)
15898 /* Make sure this isn't a header line by any chance, since
15899 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15900 && !row
->mode_line_p
15901 && make_cursor_line_fully_visible_p
)
15903 if (PT
== MATRIX_ROW_END_CHARPOS (row
)
15904 && !row
->ends_at_zv_p
15905 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
))
15906 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15907 else if (row
->height
> window_box_height (w
))
15909 /* If we end up in a partially visible line, let's
15910 make it fully visible, except when it's taller
15911 than the window, in which case we can't do much
15913 *scroll_step
= true;
15914 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15918 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
15919 if (!cursor_row_fully_visible_p (w
, false, true))
15920 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15922 rc
= CURSOR_MOVEMENT_SUCCESS
;
15926 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15927 else if (rc
!= CURSOR_MOVEMENT_SUCCESS
15928 && !NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
)))
15930 /* With bidi-reordered rows, there could be more than
15931 one candidate row whose start and end positions
15932 occlude point. We need to let set_cursor_from_row
15933 find the best candidate. */
15934 /* FIXME: Revisit this when glyph ``spilling'' in
15935 continuation lines' rows is implemented for
15936 bidi-reordered rows. */
15941 bool at_zv_p
= false, exact_match_p
= false;
15943 if (MATRIX_ROW_START_CHARPOS (row
) <= PT
15944 && PT
<= MATRIX_ROW_END_CHARPOS (row
)
15945 && cursor_row_p (row
))
15946 rv
|= set_cursor_from_row (w
, row
, w
->current_matrix
,
15948 /* As soon as we've found the exact match for point,
15949 or the first suitable row whose ends_at_zv_p flag
15950 is set, we are done. */
15953 at_zv_p
= MATRIX_ROW (w
->current_matrix
,
15954 w
->cursor
.vpos
)->ends_at_zv_p
;
15956 && w
->cursor
.hpos
>= 0
15957 && w
->cursor
.hpos
< MATRIX_ROW_USED (w
->current_matrix
,
15960 struct glyph_row
*candidate
=
15961 MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
15963 candidate
->glyphs
[TEXT_AREA
] + w
->cursor
.hpos
;
15964 ptrdiff_t endpos
= MATRIX_ROW_END_CHARPOS (candidate
);
15967 (BUFFERP (g
->object
) && g
->charpos
== PT
)
15968 || (NILP (g
->object
)
15969 && (g
->charpos
== PT
15970 || (g
->charpos
== 0 && endpos
- 1 == PT
)));
15972 if (at_zv_p
|| exact_match_p
)
15974 rc
= CURSOR_MOVEMENT_SUCCESS
;
15978 if (MATRIX_ROW_BOTTOM_Y (row
) == last_y
)
15982 while (((MATRIX_ROW_CONTINUATION_LINE_P (row
)
15983 || row
->continued_p
)
15984 && MATRIX_ROW_BOTTOM_Y (row
) <= last_y
)
15985 || (MATRIX_ROW_START_CHARPOS (row
) == PT
15986 && MATRIX_ROW_BOTTOM_Y (row
) < last_y
));
15987 /* If we didn't find any candidate rows, or exited the
15988 loop before all the candidates were examined, signal
15989 to the caller that this method failed. */
15990 if (rc
!= CURSOR_MOVEMENT_SUCCESS
15992 && !MATRIX_ROW_CONTINUATION_LINE_P (row
)
15993 && !row
->continued_p
))
15994 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
15996 rc
= CURSOR_MOVEMENT_SUCCESS
;
16002 if (set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0))
16004 rc
= CURSOR_MOVEMENT_SUCCESS
;
16009 while (MATRIX_ROW_BOTTOM_Y (row
) < last_y
16010 && MATRIX_ROW_START_CHARPOS (row
) == PT
16011 && cursor_row_p (row
));
16021 set_vertical_scroll_bar (struct window
*w
)
16023 ptrdiff_t start
, end
, whole
;
16025 /* Calculate the start and end positions for the current window.
16026 At some point, it would be nice to choose between scrollbars
16027 which reflect the whole buffer size, with special markers
16028 indicating narrowing, and scrollbars which reflect only the
16031 Note that mini-buffers sometimes aren't displaying any text. */
16032 if (!MINI_WINDOW_P (w
)
16033 || (w
== XWINDOW (minibuf_window
)
16034 && NILP (echo_area_buffer
[0])))
16036 struct buffer
*buf
= XBUFFER (w
->contents
);
16037 whole
= BUF_ZV (buf
) - BUF_BEGV (buf
);
16038 start
= marker_position (w
->start
) - BUF_BEGV (buf
);
16039 /* I don't think this is guaranteed to be right. For the
16040 moment, we'll pretend it is. */
16041 end
= BUF_Z (buf
) - w
->window_end_pos
- BUF_BEGV (buf
);
16045 if (whole
< (end
- start
))
16046 whole
= end
- start
;
16049 start
= end
= whole
= 0;
16051 /* Indicate what this scroll bar ought to be displaying now. */
16052 if (FRAME_TERMINAL (XFRAME (w
->frame
))->set_vertical_scroll_bar_hook
)
16053 (*FRAME_TERMINAL (XFRAME (w
->frame
))->set_vertical_scroll_bar_hook
)
16054 (w
, end
- start
, whole
, start
);
16059 set_horizontal_scroll_bar (struct window
*w
)
16061 int start
, end
, whole
, portion
;
16063 if (!MINI_WINDOW_P (w
)
16064 || (w
== XWINDOW (minibuf_window
)
16065 && NILP (echo_area_buffer
[0])))
16067 struct buffer
*b
= XBUFFER (w
->contents
);
16068 struct buffer
*old_buffer
= NULL
;
16070 struct text_pos startp
;
16072 if (b
!= current_buffer
)
16074 old_buffer
= current_buffer
;
16075 set_buffer_internal (b
);
16078 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
16079 start_display (&it
, w
, startp
);
16080 it
.last_visible_x
= INT_MAX
;
16081 whole
= move_it_to (&it
, -1, INT_MAX
, window_box_height (w
), -1,
16082 MOVE_TO_X
| MOVE_TO_Y
);
16083 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16084 window_box_height (w), -1,
16085 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16087 start
= w
->hscroll
* FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w
));
16088 end
= start
+ window_box_width (w
, TEXT_AREA
);
16089 portion
= end
- start
;
16090 /* After enlarging a horizontally scrolled window such that it
16091 gets at least as wide as the text it contains, make sure that
16092 the thumb doesn't fill the entire scroll bar so we can still
16093 drag it back to see the entire text. */
16094 whole
= max (whole
, end
);
16100 pdir
= Fcurrent_bidi_paragraph_direction (Qnil
);
16101 if (EQ (pdir
, Qright_to_left
))
16103 start
= whole
- end
;
16104 end
= start
+ portion
;
16109 set_buffer_internal (old_buffer
);
16112 start
= end
= whole
= portion
= 0;
16114 w
->hscroll_whole
= whole
;
16116 /* Indicate what this scroll bar ought to be displaying now. */
16117 if (FRAME_TERMINAL (XFRAME (w
->frame
))->set_horizontal_scroll_bar_hook
)
16118 (*FRAME_TERMINAL (XFRAME (w
->frame
))->set_horizontal_scroll_bar_hook
)
16119 (w
, portion
, whole
, start
);
16123 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16124 selected_window is redisplayed.
16126 We can return without actually redisplaying the window if fonts has been
16127 changed on window's frame. In that case, redisplay_internal will retry.
16129 As one of the important parts of redisplaying a window, we need to
16130 decide whether the previous window-start position (stored in the
16131 window's w->start marker position) is still valid, and if it isn't,
16132 recompute it. Some details about that:
16134 . The previous window-start could be in a continuation line, in
16135 which case we need to recompute it when the window width
16136 changes. See compute_window_start_on_continuation_line and its
16139 . The text that changed since last redisplay could include the
16140 previous window-start position. In that case, we try to salvage
16141 what we can from the current glyph matrix by calling
16142 try_scrolling, which see.
16144 . Some Emacs command could force us to use a specific window-start
16145 position by setting the window's force_start flag, or gently
16146 propose doing that by setting the window's optional_new_start
16147 flag. In these cases, we try using the specified start point if
16148 that succeeds (i.e. the window desired matrix is successfully
16149 recomputed, and point location is within the window). In case
16150 of optional_new_start, we first check if the specified start
16151 position is feasible, i.e. if it will allow point to be
16152 displayed in the window. If using the specified start point
16153 fails, e.g., if new fonts are needed to be loaded, we abort the
16154 redisplay cycle and leave it up to the next cycle to figure out
16157 . Note that the window's force_start flag is sometimes set by
16158 redisplay itself, when it decides that the previous window start
16159 point is fine and should be kept. Search for "goto force_start"
16160 below to see the details. Like the values of window-start
16161 specified outside of redisplay, these internally-deduced values
16162 are tested for feasibility, and ignored if found to be
16165 . Note that the function try_window, used to completely redisplay
16166 a window, accepts the window's start point as its argument.
16167 This is used several times in the redisplay code to control
16168 where the window start will be, according to user options such
16169 as scroll-conservatively, and also to ensure the screen line
16170 showing point will be fully (as opposed to partially) visible on
16174 redisplay_window (Lisp_Object window
, bool just_this_one_p
)
16176 struct window
*w
= XWINDOW (window
);
16177 struct frame
*f
= XFRAME (w
->frame
);
16178 struct buffer
*buffer
= XBUFFER (w
->contents
);
16179 struct buffer
*old
= current_buffer
;
16180 struct text_pos lpoint
, opoint
, startp
;
16181 bool update_mode_line
;
16184 /* Record it now because it's overwritten. */
16185 bool current_matrix_up_to_date_p
= false;
16186 bool used_current_matrix_p
= false;
16187 /* This is less strict than current_matrix_up_to_date_p.
16188 It indicates that the buffer contents and narrowing are unchanged. */
16189 bool buffer_unchanged_p
= false;
16190 bool temp_scroll_step
= false;
16191 ptrdiff_t count
= SPECPDL_INDEX ();
16193 int centering_position
= -1;
16194 bool last_line_misfit
= false;
16195 ptrdiff_t beg_unchanged
, end_unchanged
;
16196 int frame_line_height
;
16197 bool use_desired_matrix
;
16198 void *itdata
= NULL
;
16200 SET_TEXT_POS (lpoint
, PT
, PT_BYTE
);
16204 *w
->desired_matrix
->method
= 0;
16207 if (!just_this_one_p
16208 && REDISPLAY_SOME_P ()
16210 && !w
->update_mode_line
16213 && !buffer
->text
->redisplay
16214 && BUF_PT (buffer
) == w
->last_point
)
16217 /* Make sure that both W's markers are valid. */
16218 eassert (XMARKER (w
->start
)->buffer
== buffer
);
16219 eassert (XMARKER (w
->pointm
)->buffer
== buffer
);
16221 /* We come here again if we need to run window-text-change-functions
16224 reconsider_clip_changes (w
);
16225 frame_line_height
= default_line_pixel_height (w
);
16227 /* Has the mode line to be updated? */
16228 update_mode_line
= (w
->update_mode_line
16229 || update_mode_lines
16230 || buffer
->clip_changed
16231 || buffer
->prevent_redisplay_optimizations_p
);
16233 if (!just_this_one_p
)
16234 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16235 cleverly elsewhere. */
16236 w
->must_be_updated_p
= true;
16238 if (MINI_WINDOW_P (w
))
16240 if (w
== XWINDOW (echo_area_window
)
16241 && !NILP (echo_area_buffer
[0]))
16243 if (update_mode_line
)
16244 /* We may have to update a tty frame's menu bar or a
16245 tool-bar. Example `M-x C-h C-h C-g'. */
16246 goto finish_menu_bars
;
16248 /* We've already displayed the echo area glyphs in this window. */
16249 goto finish_scroll_bars
;
16251 else if ((w
!= XWINDOW (minibuf_window
)
16252 || minibuf_level
== 0)
16253 /* When buffer is nonempty, redisplay window normally. */
16254 && BUF_Z (XBUFFER (w
->contents
)) == BUF_BEG (XBUFFER (w
->contents
))
16255 /* Quail displays non-mini buffers in minibuffer window.
16256 In that case, redisplay the window normally. */
16257 && !NILP (Fmemq (w
->contents
, Vminibuffer_list
)))
16259 /* W is a mini-buffer window, but it's not active, so clear
16261 int yb
= window_text_bottom_y (w
);
16262 struct glyph_row
*row
;
16265 for (y
= 0, row
= w
->desired_matrix
->rows
;
16267 y
+= row
->height
, ++row
)
16268 blank_row (w
, row
, y
);
16269 goto finish_scroll_bars
;
16272 clear_glyph_matrix (w
->desired_matrix
);
16275 /* Otherwise set up data on this window; select its buffer and point
16277 /* Really select the buffer, for the sake of buffer-local
16279 set_buffer_internal_1 (XBUFFER (w
->contents
));
16281 current_matrix_up_to_date_p
16282 = (w
->window_end_valid
16283 && !current_buffer
->clip_changed
16284 && !current_buffer
->prevent_redisplay_optimizations_p
16285 && !window_outdated (w
));
16287 /* Run the window-text-change-functions
16288 if it is possible that the text on the screen has changed
16289 (either due to modification of the text, or any other reason). */
16290 if (!current_matrix_up_to_date_p
16291 && !NILP (Vwindow_text_change_functions
))
16293 safe_run_hooks (Qwindow_text_change_functions
);
16297 beg_unchanged
= BEG_UNCHANGED
;
16298 end_unchanged
= END_UNCHANGED
;
16300 SET_TEXT_POS (opoint
, PT
, PT_BYTE
);
16302 specbind (Qinhibit_point_motion_hooks
, Qt
);
16305 = (w
->window_end_valid
16306 && !current_buffer
->clip_changed
16307 && !window_outdated (w
));
16309 /* When windows_or_buffers_changed is non-zero, we can't rely
16310 on the window end being valid, so set it to zero there. */
16311 if (windows_or_buffers_changed
)
16313 /* If window starts on a continuation line, maybe adjust the
16314 window start in case the window's width changed. */
16315 if (XMARKER (w
->start
)->buffer
== current_buffer
)
16316 compute_window_start_on_continuation_line (w
);
16318 w
->window_end_valid
= false;
16319 /* If so, we also can't rely on current matrix
16320 and should not fool try_cursor_movement below. */
16321 current_matrix_up_to_date_p
= false;
16324 /* Some sanity checks. */
16325 CHECK_WINDOW_END (w
);
16326 if (Z
== Z_BYTE
&& CHARPOS (opoint
) != BYTEPOS (opoint
))
16328 if (BYTEPOS (opoint
) < CHARPOS (opoint
))
16331 if (mode_line_update_needed (w
))
16332 update_mode_line
= true;
16334 /* Point refers normally to the selected window. For any other
16335 window, set up appropriate value. */
16336 if (!EQ (window
, selected_window
))
16338 ptrdiff_t new_pt
= marker_position (w
->pointm
);
16339 ptrdiff_t new_pt_byte
= marker_byte_position (w
->pointm
);
16344 new_pt_byte
= BEGV_BYTE
;
16345 set_marker_both (w
->pointm
, Qnil
, BEGV
, BEGV_BYTE
);
16347 else if (new_pt
> (ZV
- 1))
16350 new_pt_byte
= ZV_BYTE
;
16351 set_marker_both (w
->pointm
, Qnil
, ZV
, ZV_BYTE
);
16354 /* We don't use SET_PT so that the point-motion hooks don't run. */
16355 TEMP_SET_PT_BOTH (new_pt
, new_pt_byte
);
16358 /* If any of the character widths specified in the display table
16359 have changed, invalidate the width run cache. It's true that
16360 this may be a bit late to catch such changes, but the rest of
16361 redisplay goes (non-fatally) haywire when the display table is
16362 changed, so why should we worry about doing any better? */
16363 if (current_buffer
->width_run_cache
16364 || (current_buffer
->base_buffer
16365 && current_buffer
->base_buffer
->width_run_cache
))
16367 struct Lisp_Char_Table
*disptab
= buffer_display_table ();
16369 if (! disptab_matches_widthtab
16370 (disptab
, XVECTOR (BVAR (current_buffer
, width_table
))))
16372 struct buffer
*buf
= current_buffer
;
16374 if (buf
->base_buffer
)
16375 buf
= buf
->base_buffer
;
16376 invalidate_region_cache (buf
, buf
->width_run_cache
, BEG
, Z
);
16377 recompute_width_table (current_buffer
, disptab
);
16381 /* If window-start is screwed up, choose a new one. */
16382 if (XMARKER (w
->start
)->buffer
!= current_buffer
)
16385 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
16387 /* If someone specified a new starting point but did not insist,
16388 check whether it can be used. */
16389 if ((w
->optional_new_start
|| window_frozen_p (w
))
16390 && CHARPOS (startp
) >= BEGV
16391 && CHARPOS (startp
) <= ZV
)
16393 ptrdiff_t it_charpos
;
16395 w
->optional_new_start
= false;
16396 start_display (&it
, w
, startp
);
16397 move_it_to (&it
, PT
, 0, it
.last_visible_y
, -1,
16398 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
16399 /* Record IT's position now, since line_bottom_y might change
16401 it_charpos
= IT_CHARPOS (it
);
16402 /* Make sure we set the force_start flag only if the cursor row
16403 will be fully visible. Otherwise, the code under force_start
16404 label below will try to move point back into view, which is
16405 not what the code which sets optional_new_start wants. */
16406 if ((it
.current_y
== 0 || line_bottom_y (&it
) < it
.last_visible_y
)
16407 && !w
->force_start
)
16409 if (it_charpos
== PT
)
16410 w
->force_start
= true;
16411 /* IT may overshoot PT if text at PT is invisible. */
16412 else if (it_charpos
> PT
&& CHARPOS (startp
) <= PT
)
16413 w
->force_start
= true;
16415 if (w
->force_start
)
16417 if (window_frozen_p (w
))
16418 debug_method_add (w
, "set force_start from frozen window start");
16420 debug_method_add (w
, "set force_start from optional_new_start");
16428 /* Handle case where place to start displaying has been specified,
16429 unless the specified location is outside the accessible range. */
16430 if (w
->force_start
)
16432 /* We set this later on if we have to adjust point. */
16435 w
->force_start
= false;
16437 w
->window_end_valid
= false;
16439 /* Forget any recorded base line for line number display. */
16440 if (!buffer_unchanged_p
)
16441 w
->base_line_number
= 0;
16443 /* Redisplay the mode line. Select the buffer properly for that.
16444 Also, run the hook window-scroll-functions
16445 because we have scrolled. */
16446 /* Note, we do this after clearing force_start because
16447 if there's an error, it is better to forget about force_start
16448 than to get into an infinite loop calling the hook functions
16449 and having them get more errors. */
16450 if (!update_mode_line
16451 || ! NILP (Vwindow_scroll_functions
))
16453 update_mode_line
= true;
16454 w
->update_mode_line
= true;
16455 startp
= run_window_scroll_functions (window
, startp
);
16458 if (CHARPOS (startp
) < BEGV
)
16459 SET_TEXT_POS (startp
, BEGV
, BEGV_BYTE
);
16460 else if (CHARPOS (startp
) > ZV
)
16461 SET_TEXT_POS (startp
, ZV
, ZV_BYTE
);
16463 /* Redisplay, then check if cursor has been set during the
16464 redisplay. Give up if new fonts were loaded. */
16465 /* We used to issue a CHECK_MARGINS argument to try_window here,
16466 but this causes scrolling to fail when point begins inside
16467 the scroll margin (bug#148) -- cyd */
16468 if (!try_window (window
, startp
, 0))
16470 w
->force_start
= true;
16471 clear_glyph_matrix (w
->desired_matrix
);
16472 goto need_larger_matrices
;
16475 if (w
->cursor
.vpos
< 0)
16477 /* If point does not appear, try to move point so it does
16478 appear. The desired matrix has been built above, so we
16479 can use it here. First see if point is in invisible
16480 text, and if so, move it to the first visible buffer
16481 position past that. */
16482 struct glyph_row
*r
= NULL
;
16483 Lisp_Object invprop
=
16484 get_char_property_and_overlay (make_number (PT
), Qinvisible
,
16487 if (TEXT_PROP_MEANS_INVISIBLE (invprop
) != 0)
16490 Lisp_Object invprop_end
=
16491 Fnext_single_char_property_change (make_number (PT
), Qinvisible
,
16494 if (NATNUMP (invprop_end
))
16495 alt_pt
= XFASTINT (invprop_end
);
16498 r
= row_containing_pos (w
, alt_pt
, w
->desired_matrix
->rows
,
16502 new_vpos
= MATRIX_ROW_BOTTOM_Y (r
);
16503 else /* Give up and just move to the middle of the window. */
16504 new_vpos
= window_box_height (w
) / 2;
16507 if (!cursor_row_fully_visible_p (w
, false, false))
16509 /* Point does appear, but on a line partly visible at end of window.
16510 Move it back to a fully-visible line. */
16511 new_vpos
= window_box_height (w
);
16512 /* But if window_box_height suggests a Y coordinate that is
16513 not less than we already have, that line will clearly not
16514 be fully visible, so give up and scroll the display.
16515 This can happen when the default face uses a font whose
16516 dimensions are different from the frame's default
16518 if (new_vpos
>= w
->cursor
.y
)
16520 w
->cursor
.vpos
= -1;
16521 clear_glyph_matrix (w
->desired_matrix
);
16522 goto try_to_scroll
;
16525 else if (w
->cursor
.vpos
>= 0)
16527 /* Some people insist on not letting point enter the scroll
16528 margin, even though this part handles windows that didn't
16530 int window_total_lines
16531 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
16532 int margin
= min (scroll_margin
, window_total_lines
/ 4);
16533 int pixel_margin
= margin
* frame_line_height
;
16534 bool header_line
= WINDOW_WANTS_HEADER_LINE_P (w
);
16536 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16537 below, which finds the row to move point to, advances by
16538 the Y coordinate of the _next_ row, see the definition of
16539 MATRIX_ROW_BOTTOM_Y. */
16540 if (w
->cursor
.vpos
< margin
+ header_line
)
16542 w
->cursor
.vpos
= -1;
16543 clear_glyph_matrix (w
->desired_matrix
);
16544 goto try_to_scroll
;
16548 int window_height
= window_box_height (w
);
16551 window_height
+= CURRENT_HEADER_LINE_HEIGHT (w
);
16552 if (w
->cursor
.y
>= window_height
- pixel_margin
)
16554 w
->cursor
.vpos
= -1;
16555 clear_glyph_matrix (w
->desired_matrix
);
16556 goto try_to_scroll
;
16561 /* If we need to move point for either of the above reasons,
16562 now actually do it. */
16565 struct glyph_row
*row
;
16567 row
= MATRIX_FIRST_TEXT_ROW (w
->desired_matrix
);
16568 while (MATRIX_ROW_BOTTOM_Y (row
) < new_vpos
)
16571 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row
),
16572 MATRIX_ROW_START_BYTEPOS (row
));
16574 if (w
!= XWINDOW (selected_window
))
16575 set_marker_both (w
->pointm
, Qnil
, PT
, PT_BYTE
);
16576 else if (current_buffer
== old
)
16577 SET_TEXT_POS (lpoint
, PT
, PT_BYTE
);
16579 set_cursor_from_row (w
, row
, w
->desired_matrix
, 0, 0, 0, 0);
16581 /* Re-run pre-redisplay-function so it can update the region
16582 according to the new position of point. */
16583 /* Other than the cursor, w's redisplay is done so we can set its
16584 redisplay to false. Also the buffer's redisplay can be set to
16585 false, since propagate_buffer_redisplay should have already
16586 propagated its info to `w' anyway. */
16587 w
->redisplay
= false;
16588 XBUFFER (w
->contents
)->text
->redisplay
= false;
16589 safe__call1 (true, Vpre_redisplay_function
, Fcons (window
, Qnil
));
16591 if (w
->redisplay
|| XBUFFER (w
->contents
)->text
->redisplay
)
16593 /* pre-redisplay-function made changes (e.g. move the region)
16594 that require another round of redisplay. */
16595 clear_glyph_matrix (w
->desired_matrix
);
16596 if (!try_window (window
, startp
, 0))
16597 goto need_larger_matrices
;
16600 if (w
->cursor
.vpos
< 0 || !cursor_row_fully_visible_p (w
, false, false))
16602 clear_glyph_matrix (w
->desired_matrix
);
16603 goto try_to_scroll
;
16607 debug_method_add (w
, "forced window start");
16612 /* Handle case where text has not changed, only point, and it has
16613 not moved off the frame, and we are not retrying after hscroll.
16614 (current_matrix_up_to_date_p is true when retrying.) */
16615 if (current_matrix_up_to_date_p
16616 && (rc
= try_cursor_movement (window
, startp
, &temp_scroll_step
),
16617 rc
!= CURSOR_MOVEMENT_CANNOT_BE_USED
))
16621 case CURSOR_MOVEMENT_SUCCESS
:
16622 used_current_matrix_p
= true;
16625 case CURSOR_MOVEMENT_MUST_SCROLL
:
16626 goto try_to_scroll
;
16632 /* If current starting point was originally the beginning of a line
16633 but no longer is, find a new starting point. */
16634 else if (w
->start_at_line_beg
16635 && !(CHARPOS (startp
) <= BEGV
16636 || FETCH_BYTE (BYTEPOS (startp
) - 1) == '\n'))
16639 debug_method_add (w
, "recenter 1");
16644 /* Try scrolling with try_window_id. Value is > 0 if update has
16645 been done, it is -1 if we know that the same window start will
16646 not work. It is 0 if unsuccessful for some other reason. */
16647 else if ((tem
= try_window_id (w
)) != 0)
16650 debug_method_add (w
, "try_window_id %d", tem
);
16653 if (f
->fonts_changed
)
16654 goto need_larger_matrices
;
16658 /* Otherwise try_window_id has returned -1 which means that we
16659 don't want the alternative below this comment to execute. */
16661 else if (CHARPOS (startp
) >= BEGV
16662 && CHARPOS (startp
) <= ZV
16663 && PT
>= CHARPOS (startp
)
16664 && (CHARPOS (startp
) < ZV
16665 /* Avoid starting at end of buffer. */
16666 || CHARPOS (startp
) == BEGV
16667 || !window_outdated (w
)))
16669 int d1
, d2
, d5
, d6
;
16672 /* If first window line is a continuation line, and window start
16673 is inside the modified region, but the first change is before
16674 current window start, we must select a new window start.
16676 However, if this is the result of a down-mouse event (e.g. by
16677 extending the mouse-drag-overlay), we don't want to select a
16678 new window start, since that would change the position under
16679 the mouse, resulting in an unwanted mouse-movement rather
16680 than a simple mouse-click. */
16681 if (!w
->start_at_line_beg
16682 && NILP (do_mouse_tracking
)
16683 && CHARPOS (startp
) > BEGV
16684 && CHARPOS (startp
) > BEG
+ beg_unchanged
16685 && CHARPOS (startp
) <= Z
- end_unchanged
16686 /* Even if w->start_at_line_beg is nil, a new window may
16687 start at a line_beg, since that's how set_buffer_window
16688 sets it. So, we need to check the return value of
16689 compute_window_start_on_continuation_line. (See also
16691 && XMARKER (w
->start
)->buffer
== current_buffer
16692 && compute_window_start_on_continuation_line (w
)
16693 /* It doesn't make sense to force the window start like we
16694 do at label force_start if it is already known that point
16695 will not be fully visible in the resulting window, because
16696 doing so will move point from its correct position
16697 instead of scrolling the window to bring point into view.
16699 && pos_visible_p (w
, PT
, &d1
, &d2
, &rtop
, &rbot
, &d5
, &d6
)
16700 /* A very tall row could need more than the window height,
16701 in which case we accept that it is partially visible. */
16702 && (rtop
!= 0) == (rbot
!= 0))
16704 w
->force_start
= true;
16705 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
16707 debug_method_add (w
, "recomputed window start in continuation line");
16713 debug_method_add (w
, "same window start");
16716 /* Try to redisplay starting at same place as before.
16717 If point has not moved off frame, accept the results. */
16718 if (!current_matrix_up_to_date_p
16719 /* Don't use try_window_reusing_current_matrix in this case
16720 because a window scroll function can have changed the
16722 || !NILP (Vwindow_scroll_functions
)
16723 || MINI_WINDOW_P (w
)
16724 || !(used_current_matrix_p
16725 = try_window_reusing_current_matrix (w
)))
16727 IF_DEBUG (debug_method_add (w
, "1"));
16728 if (try_window (window
, startp
, TRY_WINDOW_CHECK_MARGINS
) < 0)
16729 /* -1 means we need to scroll.
16730 0 means we need new matrices, but fonts_changed
16731 is set in that case, so we will detect it below. */
16732 goto try_to_scroll
;
16735 if (f
->fonts_changed
)
16736 goto need_larger_matrices
;
16738 if (w
->cursor
.vpos
>= 0)
16740 if (!just_this_one_p
16741 || current_buffer
->clip_changed
16742 || BEG_UNCHANGED
< CHARPOS (startp
))
16743 /* Forget any recorded base line for line number display. */
16744 w
->base_line_number
= 0;
16746 if (!cursor_row_fully_visible_p (w
, true, false))
16748 clear_glyph_matrix (w
->desired_matrix
);
16749 last_line_misfit
= true;
16751 /* Drop through and scroll. */
16756 clear_glyph_matrix (w
->desired_matrix
);
16761 /* Redisplay the mode line. Select the buffer properly for that. */
16762 if (!update_mode_line
)
16764 update_mode_line
= true;
16765 w
->update_mode_line
= true;
16768 /* Try to scroll by specified few lines. */
16769 if ((scroll_conservatively
16770 || emacs_scroll_step
16771 || temp_scroll_step
16772 || NUMBERP (BVAR (current_buffer
, scroll_up_aggressively
))
16773 || NUMBERP (BVAR (current_buffer
, scroll_down_aggressively
)))
16774 && CHARPOS (startp
) >= BEGV
16775 && CHARPOS (startp
) <= ZV
)
16777 /* The function returns -1 if new fonts were loaded, 1 if
16778 successful, 0 if not successful. */
16779 int ss
= try_scrolling (window
, just_this_one_p
,
16780 scroll_conservatively
,
16782 temp_scroll_step
, last_line_misfit
);
16785 case SCROLLING_SUCCESS
:
16788 case SCROLLING_NEED_LARGER_MATRICES
:
16789 goto need_larger_matrices
;
16791 case SCROLLING_FAILED
:
16799 /* Finally, just choose a place to start which positions point
16800 according to user preferences. */
16805 debug_method_add (w
, "recenter");
16808 /* Forget any previously recorded base line for line number display. */
16809 if (!buffer_unchanged_p
)
16810 w
->base_line_number
= 0;
16812 /* Determine the window start relative to point. */
16813 init_iterator (&it
, w
, PT
, PT_BYTE
, NULL
, DEFAULT_FACE_ID
);
16814 it
.current_y
= it
.last_visible_y
;
16815 if (centering_position
< 0)
16817 int window_total_lines
16818 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
16820 = scroll_margin
> 0
16821 ? min (scroll_margin
, window_total_lines
/ 4)
16823 ptrdiff_t margin_pos
= CHARPOS (startp
);
16824 Lisp_Object aggressive
;
16827 /* If there is a scroll margin at the top of the window, find
16828 its character position. */
16830 /* Cannot call start_display if startp is not in the
16831 accessible region of the buffer. This can happen when we
16832 have just switched to a different buffer and/or changed
16833 its restriction. In that case, startp is initialized to
16834 the character position 1 (BEGV) because we did not yet
16835 have chance to display the buffer even once. */
16836 && BEGV
<= CHARPOS (startp
) && CHARPOS (startp
) <= ZV
)
16839 void *it1data
= NULL
;
16841 SAVE_IT (it1
, it
, it1data
);
16842 start_display (&it1
, w
, startp
);
16843 move_it_vertically (&it1
, margin
* frame_line_height
);
16844 margin_pos
= IT_CHARPOS (it1
);
16845 RESTORE_IT (&it
, &it
, it1data
);
16847 scrolling_up
= PT
> margin_pos
;
16850 ? BVAR (current_buffer
, scroll_up_aggressively
)
16851 : BVAR (current_buffer
, scroll_down_aggressively
);
16853 if (!MINI_WINDOW_P (w
)
16854 && (scroll_conservatively
> SCROLL_LIMIT
|| NUMBERP (aggressive
)))
16858 /* Setting scroll-conservatively overrides
16859 scroll-*-aggressively. */
16860 if (!scroll_conservatively
&& NUMBERP (aggressive
))
16862 double float_amount
= XFLOATINT (aggressive
);
16864 pt_offset
= float_amount
* WINDOW_BOX_TEXT_HEIGHT (w
);
16865 if (pt_offset
== 0 && float_amount
> 0)
16867 if (pt_offset
&& margin
> 0)
16870 /* Compute how much to move the window start backward from
16871 point so that point will be displayed where the user
16875 centering_position
= it
.last_visible_y
;
16877 centering_position
-= pt_offset
;
16878 centering_position
-=
16879 (frame_line_height
* (1 + margin
+ last_line_misfit
)
16880 + WINDOW_HEADER_LINE_HEIGHT (w
));
16881 /* Don't let point enter the scroll margin near top of
16883 if (centering_position
< margin
* frame_line_height
)
16884 centering_position
= margin
* frame_line_height
;
16887 centering_position
= margin
* frame_line_height
+ pt_offset
;
16890 /* Set the window start half the height of the window backward
16892 centering_position
= window_box_height (w
) / 2;
16894 move_it_vertically_backward (&it
, centering_position
);
16896 eassert (IT_CHARPOS (it
) >= BEGV
);
16898 /* The function move_it_vertically_backward may move over more
16899 than the specified y-distance. If it->w is small, e.g. a
16900 mini-buffer window, we may end up in front of the window's
16901 display area. Start displaying at the start of the line
16902 containing PT in this case. */
16903 if (it
.current_y
<= 0)
16905 init_iterator (&it
, w
, PT
, PT_BYTE
, NULL
, DEFAULT_FACE_ID
);
16906 move_it_vertically_backward (&it
, 0);
16910 it
.current_x
= it
.hpos
= 0;
16912 /* Set the window start position here explicitly, to avoid an
16913 infinite loop in case the functions in window-scroll-functions
16915 set_marker_both (w
->start
, Qnil
, IT_CHARPOS (it
), IT_BYTEPOS (it
));
16917 /* Run scroll hooks. */
16918 startp
= run_window_scroll_functions (window
, it
.current
.pos
);
16920 /* We invoke try_window and try_window_reusing_current_matrix below,
16921 and they manipulate the bidi cache. Save and restore the cache
16922 state of our iterator, so we could continue using it after that. */
16923 itdata
= bidi_shelve_cache ();
16925 /* Redisplay the window. */
16926 use_desired_matrix
= false;
16927 if (!current_matrix_up_to_date_p
16928 || windows_or_buffers_changed
16929 || f
->cursor_type_changed
16930 /* Don't use try_window_reusing_current_matrix in this case
16931 because it can have changed the buffer. */
16932 || !NILP (Vwindow_scroll_functions
)
16933 || !just_this_one_p
16934 || MINI_WINDOW_P (w
)
16935 || !(used_current_matrix_p
16936 = try_window_reusing_current_matrix (w
)))
16937 use_desired_matrix
= (try_window (window
, startp
, 0) == 1);
16939 bidi_unshelve_cache (itdata
, false);
16941 /* If new fonts have been loaded (due to fontsets), give up. We
16942 have to start a new redisplay since we need to re-adjust glyph
16944 if (f
->fonts_changed
)
16945 goto need_larger_matrices
;
16947 /* If cursor did not appear assume that the middle of the window is
16948 in the first line of the window. Do it again with the next line.
16949 (Imagine a window of height 100, displaying two lines of height
16950 60. Moving back 50 from it->last_visible_y will end in the first
16952 if (w
->cursor
.vpos
< 0)
16954 if (w
->window_end_valid
&& PT
>= Z
- w
->window_end_pos
)
16956 clear_glyph_matrix (w
->desired_matrix
);
16957 move_it_by_lines (&it
, 1);
16958 try_window (window
, it
.current
.pos
, 0);
16960 else if (PT
< IT_CHARPOS (it
))
16962 clear_glyph_matrix (w
->desired_matrix
);
16963 move_it_by_lines (&it
, -1);
16964 try_window (window
, it
.current
.pos
, 0);
16966 else if (scroll_conservatively
> SCROLL_LIMIT
16967 && (it
.method
== GET_FROM_STRING
16968 || overlay_touches_p (IT_CHARPOS (it
)))
16969 && IT_CHARPOS (it
) < ZV
)
16971 /* If the window starts with a before-string that spans more
16972 than one screen line, using that position to display the
16973 window might fail to bring point into the view, because
16974 start_display will always start by displaying the string,
16975 whereas the code above determines where to set w->start
16976 by the buffer position of the place where it takes screen
16977 coordinates. Try to recover by finding the next screen
16978 line that displays buffer text. */
16979 ptrdiff_t pos0
= IT_CHARPOS (it
);
16981 clear_glyph_matrix (w
->desired_matrix
);
16983 move_it_by_lines (&it
, 1);
16984 } while (IT_CHARPOS (it
) == pos0
);
16985 try_window (window
, it
.current
.pos
, 0);
16989 /* Not much we can do about it. */
16993 /* Consider the following case: Window starts at BEGV, there is
16994 invisible, intangible text at BEGV, so that display starts at
16995 some point START > BEGV. It can happen that we are called with
16996 PT somewhere between BEGV and START. Try to handle that case,
16997 and similar ones. */
16998 if (w
->cursor
.vpos
< 0)
17000 /* Prefer the desired matrix to the current matrix, if possible,
17001 in the fallback calculations below. This is because using
17002 the current matrix might completely goof, e.g. if its first
17003 row is after point. */
17004 struct glyph_matrix
*matrix
=
17005 use_desired_matrix
? w
->desired_matrix
: w
->current_matrix
;
17006 /* First, try locating the proper glyph row for PT. */
17007 struct glyph_row
*row
=
17008 row_containing_pos (w
, PT
, matrix
->rows
, NULL
, 0);
17010 /* Sometimes point is at the beginning of invisible text that is
17011 before the 1st character displayed in the row. In that case,
17012 row_containing_pos fails to find the row, because no glyphs
17013 with appropriate buffer positions are present in the row.
17014 Therefore, we next try to find the row which shows the 1st
17015 position after the invisible text. */
17019 get_char_property_and_overlay (make_number (PT
), Qinvisible
,
17022 if (TEXT_PROP_MEANS_INVISIBLE (val
) != 0)
17025 Lisp_Object invis_end
=
17026 Fnext_single_char_property_change (make_number (PT
), Qinvisible
,
17029 if (NATNUMP (invis_end
))
17030 alt_pos
= XFASTINT (invis_end
);
17033 row
= row_containing_pos (w
, alt_pos
, matrix
->rows
, NULL
, 0);
17036 /* Finally, fall back on the first row of the window after the
17037 header line (if any). This is slightly better than not
17038 displaying the cursor at all. */
17041 row
= matrix
->rows
;
17042 if (row
->mode_line_p
)
17045 set_cursor_from_row (w
, row
, matrix
, 0, 0, 0, 0);
17048 if (!cursor_row_fully_visible_p (w
, false, false))
17050 /* If vscroll is enabled, disable it and try again. */
17054 clear_glyph_matrix (w
->desired_matrix
);
17058 /* Users who set scroll-conservatively to a large number want
17059 point just above/below the scroll margin. If we ended up
17060 with point's row partially visible, move the window start to
17061 make that row fully visible and out of the margin. */
17062 if (scroll_conservatively
> SCROLL_LIMIT
)
17064 int window_total_lines
17065 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
17068 ? min (scroll_margin
, window_total_lines
/ 4)
17070 bool move_down
= w
->cursor
.vpos
>= window_total_lines
/ 2;
17072 move_it_by_lines (&it
, move_down
? margin
+ 1 : -(margin
+ 1));
17073 clear_glyph_matrix (w
->desired_matrix
);
17074 if (1 == try_window (window
, it
.current
.pos
,
17075 TRY_WINDOW_CHECK_MARGINS
))
17079 /* If centering point failed to make the whole line visible,
17080 put point at the top instead. That has to make the whole line
17081 visible, if it can be done. */
17082 if (centering_position
== 0)
17085 clear_glyph_matrix (w
->desired_matrix
);
17086 centering_position
= 0;
17092 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
17093 w
->start_at_line_beg
= (CHARPOS (startp
) == BEGV
17094 || FETCH_BYTE (BYTEPOS (startp
) - 1) == '\n');
17096 /* Display the mode line, if we must. */
17097 if ((update_mode_line
17098 /* If window not full width, must redo its mode line
17099 if (a) the window to its side is being redone and
17100 (b) we do a frame-based redisplay. This is a consequence
17101 of how inverted lines are drawn in frame-based redisplay. */
17102 || (!just_this_one_p
17103 && !FRAME_WINDOW_P (f
)
17104 && !WINDOW_FULL_WIDTH_P (w
))
17105 /* Line number to display. */
17106 || w
->base_line_pos
> 0
17107 /* Column number is displayed and different from the one displayed. */
17108 || (w
->column_number_displayed
!= -1
17109 && (w
->column_number_displayed
!= current_column ())))
17110 /* This means that the window has a mode line. */
17111 && (WINDOW_WANTS_MODELINE_P (w
)
17112 || WINDOW_WANTS_HEADER_LINE_P (w
)))
17115 display_mode_lines (w
);
17117 /* If mode line height has changed, arrange for a thorough
17118 immediate redisplay using the correct mode line height. */
17119 if (WINDOW_WANTS_MODELINE_P (w
)
17120 && CURRENT_MODE_LINE_HEIGHT (w
) != DESIRED_MODE_LINE_HEIGHT (w
))
17122 f
->fonts_changed
= true;
17123 w
->mode_line_height
= -1;
17124 MATRIX_MODE_LINE_ROW (w
->current_matrix
)->height
17125 = DESIRED_MODE_LINE_HEIGHT (w
);
17128 /* If header line height has changed, arrange for a thorough
17129 immediate redisplay using the correct header line height. */
17130 if (WINDOW_WANTS_HEADER_LINE_P (w
)
17131 && CURRENT_HEADER_LINE_HEIGHT (w
) != DESIRED_HEADER_LINE_HEIGHT (w
))
17133 f
->fonts_changed
= true;
17134 w
->header_line_height
= -1;
17135 MATRIX_HEADER_LINE_ROW (w
->current_matrix
)->height
17136 = DESIRED_HEADER_LINE_HEIGHT (w
);
17139 if (f
->fonts_changed
)
17140 goto need_larger_matrices
;
17143 if (!line_number_displayed
&& w
->base_line_pos
!= -1)
17145 w
->base_line_pos
= 0;
17146 w
->base_line_number
= 0;
17151 /* When we reach a frame's selected window, redo the frame's menu
17152 bar and the frame's title. */
17153 if (update_mode_line
17154 && EQ (FRAME_SELECTED_WINDOW (f
), window
))
17156 bool redisplay_menu_p
;
17158 if (FRAME_WINDOW_P (f
))
17160 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17161 || defined (HAVE_NS) || defined (USE_GTK)
17162 redisplay_menu_p
= FRAME_EXTERNAL_MENU_BAR (f
);
17164 redisplay_menu_p
= FRAME_MENU_BAR_LINES (f
) > 0;
17168 redisplay_menu_p
= FRAME_MENU_BAR_LINES (f
) > 0;
17170 if (redisplay_menu_p
)
17171 display_menu_bar (w
);
17173 #ifdef HAVE_WINDOW_SYSTEM
17174 if (FRAME_WINDOW_P (f
))
17176 #if defined (USE_GTK) || defined (HAVE_NS)
17177 if (FRAME_EXTERNAL_TOOL_BAR (f
))
17178 redisplay_tool_bar (f
);
17180 if (WINDOWP (f
->tool_bar_window
)
17181 && (FRAME_TOOL_BAR_LINES (f
) > 0
17182 || !NILP (Vauto_resize_tool_bars
))
17183 && redisplay_tool_bar (f
))
17184 ignore_mouse_drag_p
= true;
17187 x_consider_frame_title (w
->frame
);
17191 #ifdef HAVE_WINDOW_SYSTEM
17192 if (FRAME_WINDOW_P (f
)
17193 && update_window_fringes (w
, (just_this_one_p
17194 || (!used_current_matrix_p
&& !overlay_arrow_seen
)
17195 || w
->pseudo_window_p
)))
17199 if (draw_window_fringes (w
, true))
17201 if (WINDOW_RIGHT_DIVIDER_WIDTH (w
))
17202 x_draw_right_divider (w
);
17204 x_draw_vertical_border (w
);
17210 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w
))
17211 x_draw_bottom_divider (w
);
17212 #endif /* HAVE_WINDOW_SYSTEM */
17214 /* We go to this label, with fonts_changed set, if it is
17215 necessary to try again using larger glyph matrices.
17216 We have to redeem the scroll bar even in this case,
17217 because the loop in redisplay_internal expects that. */
17218 need_larger_matrices
:
17220 finish_scroll_bars
:
17222 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w
) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w
))
17224 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w
))
17225 /* Set the thumb's position and size. */
17226 set_vertical_scroll_bar (w
);
17228 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w
))
17229 /* Set the thumb's position and size. */
17230 set_horizontal_scroll_bar (w
);
17232 /* Note that we actually used the scroll bar attached to this
17233 window, so it shouldn't be deleted at the end of redisplay. */
17234 if (FRAME_TERMINAL (f
)->redeem_scroll_bar_hook
)
17235 (*FRAME_TERMINAL (f
)->redeem_scroll_bar_hook
) (w
);
17238 /* Restore current_buffer and value of point in it. The window
17239 update may have changed the buffer, so first make sure `opoint'
17240 is still valid (Bug#6177). */
17241 if (CHARPOS (opoint
) < BEGV
)
17242 TEMP_SET_PT_BOTH (BEGV
, BEGV_BYTE
);
17243 else if (CHARPOS (opoint
) > ZV
)
17244 TEMP_SET_PT_BOTH (Z
, Z_BYTE
);
17246 TEMP_SET_PT_BOTH (CHARPOS (opoint
), BYTEPOS (opoint
));
17248 set_buffer_internal_1 (old
);
17249 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17250 shorter. This can be caused by log truncation in *Messages*. */
17251 if (CHARPOS (lpoint
) <= ZV
)
17252 TEMP_SET_PT_BOTH (CHARPOS (lpoint
), BYTEPOS (lpoint
));
17254 unbind_to (count
, Qnil
);
17258 /* Build the complete desired matrix of WINDOW with a window start
17259 buffer position POS.
17261 Value is 1 if successful. It is zero if fonts were loaded during
17262 redisplay which makes re-adjusting glyph matrices necessary, and -1
17263 if point would appear in the scroll margins.
17264 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17265 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17269 try_window (Lisp_Object window
, struct text_pos pos
, int flags
)
17271 struct window
*w
= XWINDOW (window
);
17273 struct glyph_row
*last_text_row
= NULL
;
17274 struct frame
*f
= XFRAME (w
->frame
);
17275 int frame_line_height
= default_line_pixel_height (w
);
17277 /* Make POS the new window start. */
17278 set_marker_both (w
->start
, Qnil
, CHARPOS (pos
), BYTEPOS (pos
));
17280 /* Mark cursor position as unknown. No overlay arrow seen. */
17281 w
->cursor
.vpos
= -1;
17282 overlay_arrow_seen
= false;
17284 /* Initialize iterator and info to start at POS. */
17285 start_display (&it
, w
, pos
);
17286 it
.glyph_row
->reversed_p
= false;
17288 /* Display all lines of W. */
17289 while (it
.current_y
< it
.last_visible_y
)
17291 if (display_line (&it
))
17292 last_text_row
= it
.glyph_row
- 1;
17293 if (f
->fonts_changed
&& !(flags
& TRY_WINDOW_IGNORE_FONTS_CHANGE
))
17297 /* Don't let the cursor end in the scroll margins. */
17298 if ((flags
& TRY_WINDOW_CHECK_MARGINS
)
17299 && !MINI_WINDOW_P (w
))
17301 int this_scroll_margin
;
17302 int window_total_lines
17303 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (f
) / frame_line_height
;
17305 if (scroll_margin
> 0)
17307 this_scroll_margin
= min (scroll_margin
, window_total_lines
/ 4);
17308 this_scroll_margin
*= frame_line_height
;
17311 this_scroll_margin
= 0;
17313 if ((w
->cursor
.y
>= 0 /* not vscrolled */
17314 && w
->cursor
.y
< this_scroll_margin
17315 && CHARPOS (pos
) > BEGV
17316 && IT_CHARPOS (it
) < ZV
)
17317 /* rms: considering make_cursor_line_fully_visible_p here
17318 seems to give wrong results. We don't want to recenter
17319 when the last line is partly visible, we want to allow
17320 that case to be handled in the usual way. */
17321 || w
->cursor
.y
> it
.last_visible_y
- this_scroll_margin
- 1)
17323 w
->cursor
.vpos
= -1;
17324 clear_glyph_matrix (w
->desired_matrix
);
17329 /* If bottom moved off end of frame, change mode line percentage. */
17330 if (w
->window_end_pos
<= 0 && Z
!= IT_CHARPOS (it
))
17331 w
->update_mode_line
= true;
17333 /* Set window_end_pos to the offset of the last character displayed
17334 on the window from the end of current_buffer. Set
17335 window_end_vpos to its row number. */
17338 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row
));
17339 adjust_window_ends (w
, last_text_row
, false);
17341 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w
->desired_matrix
,
17342 w
->window_end_vpos
)));
17346 w
->window_end_bytepos
= Z_BYTE
- ZV_BYTE
;
17347 w
->window_end_pos
= Z
- ZV
;
17348 w
->window_end_vpos
= 0;
17351 /* But that is not valid info until redisplay finishes. */
17352 w
->window_end_valid
= false;
17358 /************************************************************************
17359 Window redisplay reusing current matrix when buffer has not changed
17360 ************************************************************************/
17362 /* Try redisplay of window W showing an unchanged buffer with a
17363 different window start than the last time it was displayed by
17364 reusing its current matrix. Value is true if successful.
17365 W->start is the new window start. */
17368 try_window_reusing_current_matrix (struct window
*w
)
17370 struct frame
*f
= XFRAME (w
->frame
);
17371 struct glyph_row
*bottom_row
;
17374 struct text_pos start
, new_start
;
17375 int nrows_scrolled
, i
;
17376 struct glyph_row
*last_text_row
;
17377 struct glyph_row
*last_reused_text_row
;
17378 struct glyph_row
*start_row
;
17379 int start_vpos
, min_y
, max_y
;
17382 if (inhibit_try_window_reusing
)
17386 if (/* This function doesn't handle terminal frames. */
17387 !FRAME_WINDOW_P (f
)
17388 /* Don't try to reuse the display if windows have been split
17390 || windows_or_buffers_changed
17391 || f
->cursor_type_changed
)
17394 /* Can't do this if showing trailing whitespace. */
17395 if (!NILP (Vshow_trailing_whitespace
))
17398 /* If top-line visibility has changed, give up. */
17399 if (WINDOW_WANTS_HEADER_LINE_P (w
)
17400 != MATRIX_HEADER_LINE_ROW (w
->current_matrix
)->mode_line_p
)
17403 /* Give up if old or new display is scrolled vertically. We could
17404 make this function handle this, but right now it doesn't. */
17405 start_row
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
17406 if (w
->vscroll
|| MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, start_row
))
17409 /* The variable new_start now holds the new window start. The old
17410 start `start' can be determined from the current matrix. */
17411 SET_TEXT_POS_FROM_MARKER (new_start
, w
->start
);
17412 start
= start_row
->minpos
;
17413 start_vpos
= MATRIX_ROW_VPOS (start_row
, w
->current_matrix
);
17415 /* Clear the desired matrix for the display below. */
17416 clear_glyph_matrix (w
->desired_matrix
);
17418 if (CHARPOS (new_start
) <= CHARPOS (start
))
17420 /* Don't use this method if the display starts with an ellipsis
17421 displayed for invisible text. It's not easy to handle that case
17422 below, and it's certainly not worth the effort since this is
17423 not a frequent case. */
17424 if (in_ellipses_for_invisible_text_p (&start_row
->start
, w
))
17427 IF_DEBUG (debug_method_add (w
, "twu1"));
17429 /* Display up to a row that can be reused. The variable
17430 last_text_row is set to the last row displayed that displays
17431 text. Note that it.vpos == 0 if or if not there is a
17432 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17433 start_display (&it
, w
, new_start
);
17434 w
->cursor
.vpos
= -1;
17435 last_text_row
= last_reused_text_row
= NULL
;
17437 while (it
.current_y
< it
.last_visible_y
&& !f
->fonts_changed
)
17439 /* If we have reached into the characters in the START row,
17440 that means the line boundaries have changed. So we
17441 can't start copying with the row START. Maybe it will
17442 work to start copying with the following row. */
17443 while (IT_CHARPOS (it
) > CHARPOS (start
))
17445 /* Advance to the next row as the "start". */
17447 start
= start_row
->minpos
;
17448 /* If there are no more rows to try, or just one, give up. */
17449 if (start_row
== MATRIX_MODE_LINE_ROW (w
->current_matrix
) - 1
17450 || w
->vscroll
|| MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, start_row
)
17451 || CHARPOS (start
) == ZV
)
17453 clear_glyph_matrix (w
->desired_matrix
);
17457 start_vpos
= MATRIX_ROW_VPOS (start_row
, w
->current_matrix
);
17459 /* If we have reached alignment, we can copy the rest of the
17461 if (IT_CHARPOS (it
) == CHARPOS (start
)
17462 /* Don't accept "alignment" inside a display vector,
17463 since start_row could have started in the middle of
17464 that same display vector (thus their character
17465 positions match), and we have no way of telling if
17466 that is the case. */
17467 && it
.current
.dpvec_index
< 0)
17470 it
.glyph_row
->reversed_p
= false;
17471 if (display_line (&it
))
17472 last_text_row
= it
.glyph_row
- 1;
17476 /* A value of current_y < last_visible_y means that we stopped
17477 at the previous window start, which in turn means that we
17478 have at least one reusable row. */
17479 if (it
.current_y
< it
.last_visible_y
)
17481 struct glyph_row
*row
;
17483 /* IT.vpos always starts from 0; it counts text lines. */
17484 nrows_scrolled
= it
.vpos
- (start_row
- MATRIX_FIRST_TEXT_ROW (w
->current_matrix
));
17486 /* Find PT if not already found in the lines displayed. */
17487 if (w
->cursor
.vpos
< 0)
17489 int dy
= it
.current_y
- start_row
->y
;
17491 row
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
17492 row
= row_containing_pos (w
, PT
, row
, NULL
, dy
);
17494 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0,
17495 dy
, nrows_scrolled
);
17498 clear_glyph_matrix (w
->desired_matrix
);
17503 /* Scroll the display. Do it before the current matrix is
17504 changed. The problem here is that update has not yet
17505 run, i.e. part of the current matrix is not up to date.
17506 scroll_run_hook will clear the cursor, and use the
17507 current matrix to get the height of the row the cursor is
17509 run
.current_y
= start_row
->y
;
17510 run
.desired_y
= it
.current_y
;
17511 run
.height
= it
.last_visible_y
- it
.current_y
;
17513 if (run
.height
> 0 && run
.current_y
!= run
.desired_y
)
17516 FRAME_RIF (f
)->update_window_begin_hook (w
);
17517 FRAME_RIF (f
)->clear_window_mouse_face (w
);
17518 FRAME_RIF (f
)->scroll_run_hook (w
, &run
);
17519 FRAME_RIF (f
)->update_window_end_hook (w
, false, false);
17523 /* Shift current matrix down by nrows_scrolled lines. */
17524 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
17525 rotate_matrix (w
->current_matrix
,
17527 MATRIX_ROW_VPOS (bottom_row
, w
->current_matrix
),
17530 /* Disable lines that must be updated. */
17531 for (i
= 0; i
< nrows_scrolled
; ++i
)
17532 (start_row
+ i
)->enabled_p
= false;
17534 /* Re-compute Y positions. */
17535 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
17536 max_y
= it
.last_visible_y
;
17537 for (row
= start_row
+ nrows_scrolled
;
17541 row
->y
= it
.current_y
;
17542 row
->visible_height
= row
->height
;
17544 if (row
->y
< min_y
)
17545 row
->visible_height
-= min_y
- row
->y
;
17546 if (row
->y
+ row
->height
> max_y
)
17547 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
17548 if (row
->fringe_bitmap_periodic_p
)
17549 row
->redraw_fringe_bitmaps_p
= true;
17551 it
.current_y
+= row
->height
;
17553 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
17554 last_reused_text_row
= row
;
17555 if (MATRIX_ROW_BOTTOM_Y (row
) >= it
.last_visible_y
)
17559 /* Disable lines in the current matrix which are now
17560 below the window. */
17561 for (++row
; row
< bottom_row
; ++row
)
17562 row
->enabled_p
= row
->mode_line_p
= false;
17565 /* Update window_end_pos etc.; last_reused_text_row is the last
17566 reused row from the current matrix containing text, if any.
17567 The value of last_text_row is the last displayed line
17568 containing text. */
17569 if (last_reused_text_row
)
17570 adjust_window_ends (w
, last_reused_text_row
, true);
17571 else if (last_text_row
)
17572 adjust_window_ends (w
, last_text_row
, false);
17575 /* This window must be completely empty. */
17576 w
->window_end_bytepos
= Z_BYTE
- ZV_BYTE
;
17577 w
->window_end_pos
= Z
- ZV
;
17578 w
->window_end_vpos
= 0;
17580 w
->window_end_valid
= false;
17582 /* Update hint: don't try scrolling again in update_window. */
17583 w
->desired_matrix
->no_scrolling_p
= true;
17586 debug_method_add (w
, "try_window_reusing_current_matrix 1");
17590 else if (CHARPOS (new_start
) > CHARPOS (start
))
17592 struct glyph_row
*pt_row
, *row
;
17593 struct glyph_row
*first_reusable_row
;
17594 struct glyph_row
*first_row_to_display
;
17596 int yb
= window_text_bottom_y (w
);
17598 /* Find the row starting at new_start, if there is one. Don't
17599 reuse a partially visible line at the end. */
17600 first_reusable_row
= start_row
;
17601 while (first_reusable_row
->enabled_p
17602 && MATRIX_ROW_BOTTOM_Y (first_reusable_row
) < yb
17603 && (MATRIX_ROW_START_CHARPOS (first_reusable_row
)
17604 < CHARPOS (new_start
)))
17605 ++first_reusable_row
;
17607 /* Give up if there is no row to reuse. */
17608 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row
) >= yb
17609 || !first_reusable_row
->enabled_p
17610 || (MATRIX_ROW_START_CHARPOS (first_reusable_row
)
17611 != CHARPOS (new_start
)))
17614 /* We can reuse fully visible rows beginning with
17615 first_reusable_row to the end of the window. Set
17616 first_row_to_display to the first row that cannot be reused.
17617 Set pt_row to the row containing point, if there is any. */
17619 for (first_row_to_display
= first_reusable_row
;
17620 MATRIX_ROW_BOTTOM_Y (first_row_to_display
) < yb
;
17621 ++first_row_to_display
)
17623 if (PT
>= MATRIX_ROW_START_CHARPOS (first_row_to_display
)
17624 && (PT
< MATRIX_ROW_END_CHARPOS (first_row_to_display
)
17625 || (PT
== MATRIX_ROW_END_CHARPOS (first_row_to_display
)
17626 && first_row_to_display
->ends_at_zv_p
17627 && pt_row
== NULL
)))
17628 pt_row
= first_row_to_display
;
17631 /* Start displaying at the start of first_row_to_display. */
17632 eassert (first_row_to_display
->y
< yb
);
17633 init_to_row_start (&it
, w
, first_row_to_display
);
17635 nrows_scrolled
= (MATRIX_ROW_VPOS (first_reusable_row
, w
->current_matrix
)
17637 it
.vpos
= (MATRIX_ROW_VPOS (first_row_to_display
, w
->current_matrix
)
17639 it
.current_y
= (first_row_to_display
->y
- first_reusable_row
->y
17640 + WINDOW_HEADER_LINE_HEIGHT (w
));
17642 /* Display lines beginning with first_row_to_display in the
17643 desired matrix. Set last_text_row to the last row displayed
17644 that displays text. */
17645 it
.glyph_row
= MATRIX_ROW (w
->desired_matrix
, it
.vpos
);
17646 if (pt_row
== NULL
)
17647 w
->cursor
.vpos
= -1;
17648 last_text_row
= NULL
;
17649 while (it
.current_y
< it
.last_visible_y
&& !f
->fonts_changed
)
17650 if (display_line (&it
))
17651 last_text_row
= it
.glyph_row
- 1;
17653 /* If point is in a reused row, adjust y and vpos of the cursor
17657 w
->cursor
.vpos
-= nrows_scrolled
;
17658 w
->cursor
.y
-= first_reusable_row
->y
- start_row
->y
;
17661 /* Give up if point isn't in a row displayed or reused. (This
17662 also handles the case where w->cursor.vpos < nrows_scrolled
17663 after the calls to display_line, which can happen with scroll
17664 margins. See bug#1295.) */
17665 if (w
->cursor
.vpos
< 0)
17667 clear_glyph_matrix (w
->desired_matrix
);
17671 /* Scroll the display. */
17672 run
.current_y
= first_reusable_row
->y
;
17673 run
.desired_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
17674 run
.height
= it
.last_visible_y
- run
.current_y
;
17675 dy
= run
.current_y
- run
.desired_y
;
17680 FRAME_RIF (f
)->update_window_begin_hook (w
);
17681 FRAME_RIF (f
)->clear_window_mouse_face (w
);
17682 FRAME_RIF (f
)->scroll_run_hook (w
, &run
);
17683 FRAME_RIF (f
)->update_window_end_hook (w
, false, false);
17687 /* Adjust Y positions of reused rows. */
17688 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
17689 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
17690 max_y
= it
.last_visible_y
;
17691 for (row
= first_reusable_row
; row
< first_row_to_display
; ++row
)
17694 row
->visible_height
= row
->height
;
17695 if (row
->y
< min_y
)
17696 row
->visible_height
-= min_y
- row
->y
;
17697 if (row
->y
+ row
->height
> max_y
)
17698 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
17699 if (row
->fringe_bitmap_periodic_p
)
17700 row
->redraw_fringe_bitmaps_p
= true;
17703 /* Scroll the current matrix. */
17704 eassert (nrows_scrolled
> 0);
17705 rotate_matrix (w
->current_matrix
,
17707 MATRIX_ROW_VPOS (bottom_row
, w
->current_matrix
),
17710 /* Disable rows not reused. */
17711 for (row
-= nrows_scrolled
; row
< bottom_row
; ++row
)
17712 row
->enabled_p
= false;
17714 /* Point may have moved to a different line, so we cannot assume that
17715 the previous cursor position is valid; locate the correct row. */
17718 for (row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
17720 && PT
>= MATRIX_ROW_END_CHARPOS (row
)
17721 && !row
->ends_at_zv_p
;
17725 w
->cursor
.y
= row
->y
;
17727 if (row
< bottom_row
)
17729 /* Can't simply scan the row for point with
17730 bidi-reordered glyph rows. Let set_cursor_from_row
17731 figure out where to put the cursor, and if it fails,
17733 if (!NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
)))
17735 if (!set_cursor_from_row (w
, row
, w
->current_matrix
,
17738 clear_glyph_matrix (w
->desired_matrix
);
17744 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
] + w
->cursor
.hpos
;
17745 struct glyph
*end
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
];
17748 && (!BUFFERP (glyph
->object
)
17749 || glyph
->charpos
< PT
);
17753 w
->cursor
.x
+= glyph
->pixel_width
;
17759 /* Adjust window end. A null value of last_text_row means that
17760 the window end is in reused rows which in turn means that
17761 only its vpos can have changed. */
17763 adjust_window_ends (w
, last_text_row
, false);
17765 w
->window_end_vpos
-= nrows_scrolled
;
17767 w
->window_end_valid
= false;
17768 w
->desired_matrix
->no_scrolling_p
= true;
17771 debug_method_add (w
, "try_window_reusing_current_matrix 2");
17781 /************************************************************************
17782 Window redisplay reusing current matrix when buffer has changed
17783 ************************************************************************/
17785 static struct glyph_row
*find_last_unchanged_at_beg_row (struct window
*);
17786 static struct glyph_row
*find_first_unchanged_at_end_row (struct window
*,
17787 ptrdiff_t *, ptrdiff_t *);
17788 static struct glyph_row
*
17789 find_last_row_displaying_text (struct glyph_matrix
*, struct it
*,
17790 struct glyph_row
*);
17793 /* Return the last row in MATRIX displaying text. If row START is
17794 non-null, start searching with that row. IT gives the dimensions
17795 of the display. Value is null if matrix is empty; otherwise it is
17796 a pointer to the row found. */
17798 static struct glyph_row
*
17799 find_last_row_displaying_text (struct glyph_matrix
*matrix
, struct it
*it
,
17800 struct glyph_row
*start
)
17802 struct glyph_row
*row
, *row_found
;
17804 /* Set row_found to the last row in IT->w's current matrix
17805 displaying text. The loop looks funny but think of partially
17808 row
= start
? start
: MATRIX_FIRST_TEXT_ROW (matrix
);
17809 while (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
17811 eassert (row
->enabled_p
);
17813 if (MATRIX_ROW_BOTTOM_Y (row
) >= it
->last_visible_y
)
17822 /* Return the last row in the current matrix of W that is not affected
17823 by changes at the start of current_buffer that occurred since W's
17824 current matrix was built. Value is null if no such row exists.
17826 BEG_UNCHANGED us the number of characters unchanged at the start of
17827 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17828 first changed character in current_buffer. Characters at positions <
17829 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17830 when the current matrix was built. */
17832 static struct glyph_row
*
17833 find_last_unchanged_at_beg_row (struct window
*w
)
17835 ptrdiff_t first_changed_pos
= BEG
+ BEG_UNCHANGED
;
17836 struct glyph_row
*row
;
17837 struct glyph_row
*row_found
= NULL
;
17838 int yb
= window_text_bottom_y (w
);
17840 /* Find the last row displaying unchanged text. */
17841 for (row
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
17842 MATRIX_ROW_DISPLAYS_TEXT_P (row
)
17843 && MATRIX_ROW_START_CHARPOS (row
) < first_changed_pos
;
17846 if (/* If row ends before first_changed_pos, it is unchanged,
17847 except in some case. */
17848 MATRIX_ROW_END_CHARPOS (row
) <= first_changed_pos
17849 /* When row ends in ZV and we write at ZV it is not
17851 && !row
->ends_at_zv_p
17852 /* When first_changed_pos is the end of a continued line,
17853 row is not unchanged because it may be no longer
17855 && !(MATRIX_ROW_END_CHARPOS (row
) == first_changed_pos
17856 && (row
->continued_p
17857 || row
->exact_window_width_line_p
))
17858 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17859 needs to be recomputed, so don't consider this row as
17860 unchanged. This happens when the last line was
17861 bidi-reordered and was killed immediately before this
17862 redisplay cycle. In that case, ROW->end stores the
17863 buffer position of the first visual-order character of
17864 the killed text, which is now beyond ZV. */
17865 && CHARPOS (row
->end
.pos
) <= ZV
)
17868 /* Stop if last visible row. */
17869 if (MATRIX_ROW_BOTTOM_Y (row
) >= yb
)
17877 /* Find the first glyph row in the current matrix of W that is not
17878 affected by changes at the end of current_buffer since the
17879 time W's current matrix was built.
17881 Return in *DELTA the number of chars by which buffer positions in
17882 unchanged text at the end of current_buffer must be adjusted.
17884 Return in *DELTA_BYTES the corresponding number of bytes.
17886 Value is null if no such row exists, i.e. all rows are affected by
17889 static struct glyph_row
*
17890 find_first_unchanged_at_end_row (struct window
*w
,
17891 ptrdiff_t *delta
, ptrdiff_t *delta_bytes
)
17893 struct glyph_row
*row
;
17894 struct glyph_row
*row_found
= NULL
;
17896 *delta
= *delta_bytes
= 0;
17898 /* Display must not have been paused, otherwise the current matrix
17899 is not up to date. */
17900 eassert (w
->window_end_valid
);
17902 /* A value of window_end_pos >= END_UNCHANGED means that the window
17903 end is in the range of changed text. If so, there is no
17904 unchanged row at the end of W's current matrix. */
17905 if (w
->window_end_pos
>= END_UNCHANGED
)
17908 /* Set row to the last row in W's current matrix displaying text. */
17909 row
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
17911 /* If matrix is entirely empty, no unchanged row exists. */
17912 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
17914 /* The value of row is the last glyph row in the matrix having a
17915 meaningful buffer position in it. The end position of row
17916 corresponds to window_end_pos. This allows us to translate
17917 buffer positions in the current matrix to current buffer
17918 positions for characters not in changed text. */
17920 MATRIX_ROW_END_CHARPOS (row
) + w
->window_end_pos
;
17921 ptrdiff_t Z_BYTE_old
=
17922 MATRIX_ROW_END_BYTEPOS (row
) + w
->window_end_bytepos
;
17923 ptrdiff_t last_unchanged_pos
, last_unchanged_pos_old
;
17924 struct glyph_row
*first_text_row
17925 = MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
17927 *delta
= Z
- Z_old
;
17928 *delta_bytes
= Z_BYTE
- Z_BYTE_old
;
17930 /* Set last_unchanged_pos to the buffer position of the last
17931 character in the buffer that has not been changed. Z is the
17932 index + 1 of the last character in current_buffer, i.e. by
17933 subtracting END_UNCHANGED we get the index of the last
17934 unchanged character, and we have to add BEG to get its buffer
17936 last_unchanged_pos
= Z
- END_UNCHANGED
+ BEG
;
17937 last_unchanged_pos_old
= last_unchanged_pos
- *delta
;
17939 /* Search backward from ROW for a row displaying a line that
17940 starts at a minimum position >= last_unchanged_pos_old. */
17941 for (; row
> first_text_row
; --row
)
17943 /* This used to abort, but it can happen.
17944 It is ok to just stop the search instead here. KFS. */
17945 if (!row
->enabled_p
|| !MATRIX_ROW_DISPLAYS_TEXT_P (row
))
17948 if (MATRIX_ROW_START_CHARPOS (row
) >= last_unchanged_pos_old
)
17953 eassert (!row_found
|| MATRIX_ROW_DISPLAYS_TEXT_P (row_found
));
17959 /* Make sure that glyph rows in the current matrix of window W
17960 reference the same glyph memory as corresponding rows in the
17961 frame's frame matrix. This function is called after scrolling W's
17962 current matrix on a terminal frame in try_window_id and
17963 try_window_reusing_current_matrix. */
17966 sync_frame_with_window_matrix_rows (struct window
*w
)
17968 struct frame
*f
= XFRAME (w
->frame
);
17969 struct glyph_row
*window_row
, *window_row_end
, *frame_row
;
17971 /* Preconditions: W must be a leaf window and full-width. Its frame
17972 must have a frame matrix. */
17973 eassert (BUFFERP (w
->contents
));
17974 eassert (WINDOW_FULL_WIDTH_P (w
));
17975 eassert (!FRAME_WINDOW_P (f
));
17977 /* If W is a full-width window, glyph pointers in W's current matrix
17978 have, by definition, to be the same as glyph pointers in the
17979 corresponding frame matrix. Note that frame matrices have no
17980 marginal areas (see build_frame_matrix). */
17981 window_row
= w
->current_matrix
->rows
;
17982 window_row_end
= window_row
+ w
->current_matrix
->nrows
;
17983 frame_row
= f
->current_matrix
->rows
+ WINDOW_TOP_EDGE_LINE (w
);
17984 while (window_row
< window_row_end
)
17986 struct glyph
*start
= window_row
->glyphs
[LEFT_MARGIN_AREA
];
17987 struct glyph
*end
= window_row
->glyphs
[LAST_AREA
];
17989 frame_row
->glyphs
[LEFT_MARGIN_AREA
] = start
;
17990 frame_row
->glyphs
[TEXT_AREA
] = start
;
17991 frame_row
->glyphs
[RIGHT_MARGIN_AREA
] = end
;
17992 frame_row
->glyphs
[LAST_AREA
] = end
;
17994 /* Disable frame rows whose corresponding window rows have
17995 been disabled in try_window_id. */
17996 if (!window_row
->enabled_p
)
17997 frame_row
->enabled_p
= false;
17999 ++window_row
, ++frame_row
;
18004 /* Find the glyph row in window W containing CHARPOS. Consider all
18005 rows between START and END (not inclusive). END null means search
18006 all rows to the end of the display area of W. Value is the row
18007 containing CHARPOS or null. */
18010 row_containing_pos (struct window
*w
, ptrdiff_t charpos
,
18011 struct glyph_row
*start
, struct glyph_row
*end
, int dy
)
18013 struct glyph_row
*row
= start
;
18014 struct glyph_row
*best_row
= NULL
;
18015 ptrdiff_t mindif
= BUF_ZV (XBUFFER (w
->contents
)) + 1;
18018 /* If we happen to start on a header-line, skip that. */
18019 if (row
->mode_line_p
)
18022 if ((end
&& row
>= end
) || !row
->enabled_p
)
18025 last_y
= window_text_bottom_y (w
) - dy
;
18029 /* Give up if we have gone too far. */
18030 if ((end
&& row
>= end
) || !row
->enabled_p
)
18032 /* This formerly returned if they were equal.
18033 I think that both quantities are of a "last plus one" type;
18034 if so, when they are equal, the row is within the screen. -- rms. */
18035 if (MATRIX_ROW_BOTTOM_Y (row
) > last_y
)
18038 /* If it is in this row, return this row. */
18039 if (! (MATRIX_ROW_END_CHARPOS (row
) < charpos
18040 || (MATRIX_ROW_END_CHARPOS (row
) == charpos
18041 /* The end position of a row equals the start
18042 position of the next row. If CHARPOS is there, we
18043 would rather consider it displayed in the next
18044 line, except when this line ends in ZV. */
18045 && !row_for_charpos_p (row
, charpos
)))
18046 && charpos
>= MATRIX_ROW_START_CHARPOS (row
))
18050 if (NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
))
18051 || (!best_row
&& !row
->continued_p
))
18053 /* In bidi-reordered rows, there could be several rows whose
18054 edges surround CHARPOS, all of these rows belonging to
18055 the same continued line. We need to find the row which
18056 fits CHARPOS the best. */
18057 for (g
= row
->glyphs
[TEXT_AREA
];
18058 g
< row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
];
18061 if (!STRINGP (g
->object
))
18063 if (g
->charpos
> 0 && eabs (g
->charpos
- charpos
) < mindif
)
18065 mindif
= eabs (g
->charpos
- charpos
);
18067 /* Exact match always wins. */
18074 else if (best_row
&& !row
->continued_p
)
18081 /* Try to redisplay window W by reusing its existing display. W's
18082 current matrix must be up to date when this function is called,
18083 i.e., window_end_valid must be true.
18087 >= 1 if successful, i.e. display has been updated
18089 1 means the changes were in front of a newline that precedes
18090 the window start, and the whole current matrix was reused
18091 2 means the changes were after the last position displayed
18092 in the window, and the whole current matrix was reused
18093 3 means portions of the current matrix were reused, while
18094 some of the screen lines were redrawn
18095 -1 if redisplay with same window start is known not to succeed
18096 0 if otherwise unsuccessful
18098 The following steps are performed:
18100 1. Find the last row in the current matrix of W that is not
18101 affected by changes at the start of current_buffer. If no such row
18104 2. Find the first row in W's current matrix that is not affected by
18105 changes at the end of current_buffer. Maybe there is no such row.
18107 3. Display lines beginning with the row + 1 found in step 1 to the
18108 row found in step 2 or, if step 2 didn't find a row, to the end of
18111 4. If cursor is not known to appear on the window, give up.
18113 5. If display stopped at the row found in step 2, scroll the
18114 display and current matrix as needed.
18116 6. Maybe display some lines at the end of W, if we must. This can
18117 happen under various circumstances, like a partially visible line
18118 becoming fully visible, or because newly displayed lines are displayed
18119 in smaller font sizes.
18121 7. Update W's window end information. */
18124 try_window_id (struct window
*w
)
18126 struct frame
*f
= XFRAME (w
->frame
);
18127 struct glyph_matrix
*current_matrix
= w
->current_matrix
;
18128 struct glyph_matrix
*desired_matrix
= w
->desired_matrix
;
18129 struct glyph_row
*last_unchanged_at_beg_row
;
18130 struct glyph_row
*first_unchanged_at_end_row
;
18131 struct glyph_row
*row
;
18132 struct glyph_row
*bottom_row
;
18135 ptrdiff_t delta
= 0, delta_bytes
= 0, stop_pos
;
18137 struct text_pos start_pos
;
18139 int first_unchanged_at_end_vpos
= 0;
18140 struct glyph_row
*last_text_row
, *last_text_row_at_end
;
18141 struct text_pos start
;
18142 ptrdiff_t first_changed_charpos
, last_changed_charpos
;
18145 if (inhibit_try_window_id
)
18149 /* This is handy for debugging. */
18151 #define GIVE_UP(X) \
18153 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18157 #define GIVE_UP(X) return 0
18160 SET_TEXT_POS_FROM_MARKER (start
, w
->start
);
18162 /* Don't use this for mini-windows because these can show
18163 messages and mini-buffers, and we don't handle that here. */
18164 if (MINI_WINDOW_P (w
))
18167 /* This flag is used to prevent redisplay optimizations. */
18168 if (windows_or_buffers_changed
|| f
->cursor_type_changed
)
18171 /* This function's optimizations cannot be used if overlays have
18172 changed in the buffer displayed by the window, so give up if they
18174 if (w
->last_overlay_modified
!= OVERLAY_MODIFF
)
18177 /* Verify that narrowing has not changed.
18178 Also verify that we were not told to prevent redisplay optimizations.
18179 It would be nice to further
18180 reduce the number of cases where this prevents try_window_id. */
18181 if (current_buffer
->clip_changed
18182 || current_buffer
->prevent_redisplay_optimizations_p
)
18185 /* Window must either use window-based redisplay or be full width. */
18186 if (!FRAME_WINDOW_P (f
)
18187 && (!FRAME_LINE_INS_DEL_OK (f
)
18188 || !WINDOW_FULL_WIDTH_P (w
)))
18191 /* Give up if point is known NOT to appear in W. */
18192 if (PT
< CHARPOS (start
))
18195 /* Another way to prevent redisplay optimizations. */
18196 if (w
->last_modified
== 0)
18199 /* Verify that window is not hscrolled. */
18200 if (w
->hscroll
!= 0)
18203 /* Verify that display wasn't paused. */
18204 if (!w
->window_end_valid
)
18207 /* Likewise if highlighting trailing whitespace. */
18208 if (!NILP (Vshow_trailing_whitespace
))
18211 /* Can't use this if overlay arrow position and/or string have
18213 if (overlay_arrows_changed_p ())
18216 /* When word-wrap is on, adding a space to the first word of a
18217 wrapped line can change the wrap position, altering the line
18218 above it. It might be worthwhile to handle this more
18219 intelligently, but for now just redisplay from scratch. */
18220 if (!NILP (BVAR (XBUFFER (w
->contents
), word_wrap
)))
18223 /* Under bidi reordering, adding or deleting a character in the
18224 beginning of a paragraph, before the first strong directional
18225 character, can change the base direction of the paragraph (unless
18226 the buffer specifies a fixed paragraph direction), which will
18227 require redisplaying the whole paragraph. It might be worthwhile
18228 to find the paragraph limits and widen the range of redisplayed
18229 lines to that, but for now just give up this optimization and
18230 redisplay from scratch. */
18231 if (!NILP (BVAR (XBUFFER (w
->contents
), bidi_display_reordering
))
18232 && NILP (BVAR (XBUFFER (w
->contents
), bidi_paragraph_direction
)))
18235 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18236 to that variable require thorough redisplay. */
18237 if (!NILP (BVAR (XBUFFER (w
->contents
), extra_line_spacing
)))
18240 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18241 only if buffer has really changed. The reason is that the gap is
18242 initially at Z for freshly visited files. The code below would
18243 set end_unchanged to 0 in that case. */
18244 if (MODIFF
> SAVE_MODIFF
18245 /* This seems to happen sometimes after saving a buffer. */
18246 || BEG_UNCHANGED
+ END_UNCHANGED
> Z_BYTE
)
18248 if (GPT
- BEG
< BEG_UNCHANGED
)
18249 BEG_UNCHANGED
= GPT
- BEG
;
18250 if (Z
- GPT
< END_UNCHANGED
)
18251 END_UNCHANGED
= Z
- GPT
;
18254 /* The position of the first and last character that has been changed. */
18255 first_changed_charpos
= BEG
+ BEG_UNCHANGED
;
18256 last_changed_charpos
= Z
- END_UNCHANGED
;
18258 /* If window starts after a line end, and the last change is in
18259 front of that newline, then changes don't affect the display.
18260 This case happens with stealth-fontification. Note that although
18261 the display is unchanged, glyph positions in the matrix have to
18262 be adjusted, of course. */
18263 row
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
18264 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
)
18265 && ((last_changed_charpos
< CHARPOS (start
)
18266 && CHARPOS (start
) == BEGV
)
18267 || (last_changed_charpos
< CHARPOS (start
) - 1
18268 && FETCH_BYTE (BYTEPOS (start
) - 1) == '\n')))
18270 ptrdiff_t Z_old
, Z_delta
, Z_BYTE_old
, Z_delta_bytes
;
18271 struct glyph_row
*r0
;
18273 /* Compute how many chars/bytes have been added to or removed
18274 from the buffer. */
18275 Z_old
= MATRIX_ROW_END_CHARPOS (row
) + w
->window_end_pos
;
18276 Z_BYTE_old
= MATRIX_ROW_END_BYTEPOS (row
) + w
->window_end_bytepos
;
18277 Z_delta
= Z
- Z_old
;
18278 Z_delta_bytes
= Z_BYTE
- Z_BYTE_old
;
18280 /* Give up if PT is not in the window. Note that it already has
18281 been checked at the start of try_window_id that PT is not in
18282 front of the window start. */
18283 if (PT
>= MATRIX_ROW_END_CHARPOS (row
) + Z_delta
)
18286 /* If window start is unchanged, we can reuse the whole matrix
18287 as is, after adjusting glyph positions. No need to compute
18288 the window end again, since its offset from Z hasn't changed. */
18289 r0
= MATRIX_FIRST_TEXT_ROW (current_matrix
);
18290 if (CHARPOS (start
) == MATRIX_ROW_START_CHARPOS (r0
) + Z_delta
18291 && BYTEPOS (start
) == MATRIX_ROW_START_BYTEPOS (r0
) + Z_delta_bytes
18292 /* PT must not be in a partially visible line. */
18293 && !(PT
>= MATRIX_ROW_START_CHARPOS (row
) + Z_delta
18294 && MATRIX_ROW_BOTTOM_Y (row
) > window_text_bottom_y (w
)))
18296 /* Adjust positions in the glyph matrix. */
18297 if (Z_delta
|| Z_delta_bytes
)
18299 struct glyph_row
*r1
18300 = MATRIX_BOTTOM_TEXT_ROW (current_matrix
, w
);
18301 increment_matrix_positions (w
->current_matrix
,
18302 MATRIX_ROW_VPOS (r0
, current_matrix
),
18303 MATRIX_ROW_VPOS (r1
, current_matrix
),
18304 Z_delta
, Z_delta_bytes
);
18307 /* Set the cursor. */
18308 row
= row_containing_pos (w
, PT
, r0
, NULL
, 0);
18310 set_cursor_from_row (w
, row
, current_matrix
, 0, 0, 0, 0);
18315 /* Handle the case that changes are all below what is displayed in
18316 the window, and that PT is in the window. This shortcut cannot
18317 be taken if ZV is visible in the window, and text has been added
18318 there that is visible in the window. */
18319 if (first_changed_charpos
>= MATRIX_ROW_END_CHARPOS (row
)
18320 /* ZV is not visible in the window, or there are no
18321 changes at ZV, actually. */
18322 && (current_matrix
->zv
> MATRIX_ROW_END_CHARPOS (row
)
18323 || first_changed_charpos
== last_changed_charpos
))
18325 struct glyph_row
*r0
;
18327 /* Give up if PT is not in the window. Note that it already has
18328 been checked at the start of try_window_id that PT is not in
18329 front of the window start. */
18330 if (PT
>= MATRIX_ROW_END_CHARPOS (row
))
18333 /* If window start is unchanged, we can reuse the whole matrix
18334 as is, without changing glyph positions since no text has
18335 been added/removed in front of the window end. */
18336 r0
= MATRIX_FIRST_TEXT_ROW (current_matrix
);
18337 if (TEXT_POS_EQUAL_P (start
, r0
->minpos
)
18338 /* PT must not be in a partially visible line. */
18339 && !(PT
>= MATRIX_ROW_START_CHARPOS (row
)
18340 && MATRIX_ROW_BOTTOM_Y (row
) > window_text_bottom_y (w
)))
18342 /* We have to compute the window end anew since text
18343 could have been added/removed after it. */
18344 w
->window_end_pos
= Z
- MATRIX_ROW_END_CHARPOS (row
);
18345 w
->window_end_bytepos
= Z_BYTE
- MATRIX_ROW_END_BYTEPOS (row
);
18347 /* Set the cursor. */
18348 row
= row_containing_pos (w
, PT
, r0
, NULL
, 0);
18350 set_cursor_from_row (w
, row
, current_matrix
, 0, 0, 0, 0);
18355 /* Give up if window start is in the changed area.
18357 The condition used to read
18359 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18361 but why that was tested escapes me at the moment. */
18362 if (CHARPOS (start
) >= first_changed_charpos
18363 && CHARPOS (start
) <= last_changed_charpos
)
18366 /* Check that window start agrees with the start of the first glyph
18367 row in its current matrix. Check this after we know the window
18368 start is not in changed text, otherwise positions would not be
18370 row
= MATRIX_FIRST_TEXT_ROW (current_matrix
);
18371 if (!TEXT_POS_EQUAL_P (start
, row
->minpos
))
18374 /* Give up if the window ends in strings. Overlay strings
18375 at the end are difficult to handle, so don't try. */
18376 row
= MATRIX_ROW (current_matrix
, w
->window_end_vpos
);
18377 if (MATRIX_ROW_START_CHARPOS (row
) == MATRIX_ROW_END_CHARPOS (row
))
18380 /* Compute the position at which we have to start displaying new
18381 lines. Some of the lines at the top of the window might be
18382 reusable because they are not displaying changed text. Find the
18383 last row in W's current matrix not affected by changes at the
18384 start of current_buffer. Value is null if changes start in the
18385 first line of window. */
18386 last_unchanged_at_beg_row
= find_last_unchanged_at_beg_row (w
);
18387 if (last_unchanged_at_beg_row
)
18389 /* Avoid starting to display in the middle of a character, a TAB
18390 for instance. This is easier than to set up the iterator
18391 exactly, and it's not a frequent case, so the additional
18392 effort wouldn't really pay off. */
18393 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row
)
18394 || last_unchanged_at_beg_row
->ends_in_newline_from_string_p
)
18395 && last_unchanged_at_beg_row
> w
->current_matrix
->rows
)
18396 --last_unchanged_at_beg_row
;
18398 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row
))
18401 if (! init_to_row_end (&it
, w
, last_unchanged_at_beg_row
))
18403 start_pos
= it
.current
.pos
;
18405 /* Start displaying new lines in the desired matrix at the same
18406 vpos we would use in the current matrix, i.e. below
18407 last_unchanged_at_beg_row. */
18408 it
.vpos
= 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row
,
18410 it
.glyph_row
= MATRIX_ROW (desired_matrix
, it
.vpos
);
18411 it
.current_y
= MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row
);
18413 eassert (it
.hpos
== 0 && it
.current_x
== 0);
18417 /* There are no reusable lines at the start of the window.
18418 Start displaying in the first text line. */
18419 start_display (&it
, w
, start
);
18420 it
.vpos
= it
.first_vpos
;
18421 start_pos
= it
.current
.pos
;
18424 /* Find the first row that is not affected by changes at the end of
18425 the buffer. Value will be null if there is no unchanged row, in
18426 which case we must redisplay to the end of the window. delta
18427 will be set to the value by which buffer positions beginning with
18428 first_unchanged_at_end_row have to be adjusted due to text
18430 first_unchanged_at_end_row
18431 = find_first_unchanged_at_end_row (w
, &delta
, &delta_bytes
);
18432 IF_DEBUG (debug_delta
= delta
);
18433 IF_DEBUG (debug_delta_bytes
= delta_bytes
);
18435 /* Set stop_pos to the buffer position up to which we will have to
18436 display new lines. If first_unchanged_at_end_row != NULL, this
18437 is the buffer position of the start of the line displayed in that
18438 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18439 that we don't stop at a buffer position. */
18441 if (first_unchanged_at_end_row
)
18443 eassert (last_unchanged_at_beg_row
== NULL
18444 || first_unchanged_at_end_row
>= last_unchanged_at_beg_row
);
18446 /* If this is a continuation line, move forward to the next one
18447 that isn't. Changes in lines above affect this line.
18448 Caution: this may move first_unchanged_at_end_row to a row
18449 not displaying text. */
18450 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row
)
18451 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
)
18452 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row
)
18453 < it
.last_visible_y
))
18454 ++first_unchanged_at_end_row
;
18456 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
)
18457 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row
)
18458 >= it
.last_visible_y
))
18459 first_unchanged_at_end_row
= NULL
;
18462 stop_pos
= (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row
)
18464 first_unchanged_at_end_vpos
18465 = MATRIX_ROW_VPOS (first_unchanged_at_end_row
, current_matrix
);
18466 eassert (stop_pos
>= Z
- END_UNCHANGED
);
18469 else if (last_unchanged_at_beg_row
== NULL
)
18475 /* Either there is no unchanged row at the end, or the one we have
18476 now displays text. This is a necessary condition for the window
18477 end pos calculation at the end of this function. */
18478 eassert (first_unchanged_at_end_row
== NULL
18479 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
));
18481 debug_last_unchanged_at_beg_vpos
18482 = (last_unchanged_at_beg_row
18483 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row
, current_matrix
)
18485 debug_first_unchanged_at_end_vpos
= first_unchanged_at_end_vpos
;
18487 #endif /* GLYPH_DEBUG */
18490 /* Display new lines. Set last_text_row to the last new line
18491 displayed which has text on it, i.e. might end up as being the
18492 line where the window_end_vpos is. */
18493 w
->cursor
.vpos
= -1;
18494 last_text_row
= NULL
;
18495 overlay_arrow_seen
= false;
18496 if (it
.current_y
< it
.last_visible_y
18497 && !f
->fonts_changed
18498 && (first_unchanged_at_end_row
== NULL
18499 || IT_CHARPOS (it
) < stop_pos
))
18500 it
.glyph_row
->reversed_p
= false;
18501 while (it
.current_y
< it
.last_visible_y
18502 && !f
->fonts_changed
18503 && (first_unchanged_at_end_row
== NULL
18504 || IT_CHARPOS (it
) < stop_pos
))
18506 if (display_line (&it
))
18507 last_text_row
= it
.glyph_row
- 1;
18510 if (f
->fonts_changed
)
18513 /* The redisplay iterations in display_line above could have
18514 triggered font-lock, which could have done something that
18515 invalidates IT->w window's end-point information, on which we
18516 rely below. E.g., one package, which will remain unnamed, used
18517 to install a font-lock-fontify-region-function that called
18518 bury-buffer, whose side effect is to switch the buffer displayed
18519 by IT->w, and that predictably resets IT->w's window_end_valid
18520 flag, which we already tested at the entry to this function.
18521 Amply punish such packages/modes by giving up on this
18522 optimization in those cases. */
18523 if (!w
->window_end_valid
)
18525 clear_glyph_matrix (w
->desired_matrix
);
18529 /* Compute differences in buffer positions, y-positions etc. for
18530 lines reused at the bottom of the window. Compute what we can
18532 if (first_unchanged_at_end_row
18533 /* No lines reused because we displayed everything up to the
18534 bottom of the window. */
18535 && it
.current_y
< it
.last_visible_y
)
18538 - MATRIX_ROW_VPOS (first_unchanged_at_end_row
,
18540 dy
= it
.current_y
- first_unchanged_at_end_row
->y
;
18541 run
.current_y
= first_unchanged_at_end_row
->y
;
18542 run
.desired_y
= run
.current_y
+ dy
;
18543 run
.height
= it
.last_visible_y
- max (run
.current_y
, run
.desired_y
);
18547 delta
= delta_bytes
= dvpos
= dy
18548 = run
.current_y
= run
.desired_y
= run
.height
= 0;
18549 first_unchanged_at_end_row
= NULL
;
18551 IF_DEBUG ((debug_dvpos
= dvpos
, debug_dy
= dy
));
18554 /* Find the cursor if not already found. We have to decide whether
18555 PT will appear on this window (it sometimes doesn't, but this is
18556 not a very frequent case.) This decision has to be made before
18557 the current matrix is altered. A value of cursor.vpos < 0 means
18558 that PT is either in one of the lines beginning at
18559 first_unchanged_at_end_row or below the window. Don't care for
18560 lines that might be displayed later at the window end; as
18561 mentioned, this is not a frequent case. */
18562 if (w
->cursor
.vpos
< 0)
18564 /* Cursor in unchanged rows at the top? */
18565 if (PT
< CHARPOS (start_pos
)
18566 && last_unchanged_at_beg_row
)
18568 row
= row_containing_pos (w
, PT
,
18569 MATRIX_FIRST_TEXT_ROW (w
->current_matrix
),
18570 last_unchanged_at_beg_row
+ 1, 0);
18572 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
18575 /* Start from first_unchanged_at_end_row looking for PT. */
18576 else if (first_unchanged_at_end_row
)
18578 row
= row_containing_pos (w
, PT
- delta
,
18579 first_unchanged_at_end_row
, NULL
, 0);
18581 set_cursor_from_row (w
, row
, w
->current_matrix
, delta
,
18582 delta_bytes
, dy
, dvpos
);
18585 /* Give up if cursor was not found. */
18586 if (w
->cursor
.vpos
< 0)
18588 clear_glyph_matrix (w
->desired_matrix
);
18593 /* Don't let the cursor end in the scroll margins. */
18595 int this_scroll_margin
, cursor_height
;
18596 int frame_line_height
= default_line_pixel_height (w
);
18597 int window_total_lines
18598 = WINDOW_TOTAL_LINES (w
) * FRAME_LINE_HEIGHT (it
.f
) / frame_line_height
;
18600 this_scroll_margin
=
18601 max (0, min (scroll_margin
, window_total_lines
/ 4));
18602 this_scroll_margin
*= frame_line_height
;
18603 cursor_height
= MATRIX_ROW (w
->desired_matrix
, w
->cursor
.vpos
)->height
;
18605 if ((w
->cursor
.y
< this_scroll_margin
18606 && CHARPOS (start
) > BEGV
)
18607 /* Old redisplay didn't take scroll margin into account at the bottom,
18608 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18609 || (w
->cursor
.y
+ (make_cursor_line_fully_visible_p
18610 ? cursor_height
+ this_scroll_margin
18611 : 1)) > it
.last_visible_y
)
18613 w
->cursor
.vpos
= -1;
18614 clear_glyph_matrix (w
->desired_matrix
);
18619 /* Scroll the display. Do it before changing the current matrix so
18620 that xterm.c doesn't get confused about where the cursor glyph is
18622 if (dy
&& run
.height
)
18626 if (FRAME_WINDOW_P (f
))
18628 FRAME_RIF (f
)->update_window_begin_hook (w
);
18629 FRAME_RIF (f
)->clear_window_mouse_face (w
);
18630 FRAME_RIF (f
)->scroll_run_hook (w
, &run
);
18631 FRAME_RIF (f
)->update_window_end_hook (w
, false, false);
18635 /* Terminal frame. In this case, dvpos gives the number of
18636 lines to scroll by; dvpos < 0 means scroll up. */
18638 = MATRIX_ROW_VPOS (first_unchanged_at_end_row
, w
->current_matrix
);
18639 int from
= WINDOW_TOP_EDGE_LINE (w
) + from_vpos
;
18640 int end
= (WINDOW_TOP_EDGE_LINE (w
)
18641 + WINDOW_WANTS_HEADER_LINE_P (w
)
18642 + window_internal_height (w
));
18644 #if defined (HAVE_GPM) || defined (MSDOS)
18645 x_clear_window_mouse_face (w
);
18647 /* Perform the operation on the screen. */
18650 /* Scroll last_unchanged_at_beg_row to the end of the
18651 window down dvpos lines. */
18652 set_terminal_window (f
, end
);
18654 /* On dumb terminals delete dvpos lines at the end
18655 before inserting dvpos empty lines. */
18656 if (!FRAME_SCROLL_REGION_OK (f
))
18657 ins_del_lines (f
, end
- dvpos
, -dvpos
);
18659 /* Insert dvpos empty lines in front of
18660 last_unchanged_at_beg_row. */
18661 ins_del_lines (f
, from
, dvpos
);
18663 else if (dvpos
< 0)
18665 /* Scroll up last_unchanged_at_beg_vpos to the end of
18666 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18667 set_terminal_window (f
, end
);
18669 /* Delete dvpos lines in front of
18670 last_unchanged_at_beg_vpos. ins_del_lines will set
18671 the cursor to the given vpos and emit |dvpos| delete
18673 ins_del_lines (f
, from
+ dvpos
, dvpos
);
18675 /* On a dumb terminal insert dvpos empty lines at the
18677 if (!FRAME_SCROLL_REGION_OK (f
))
18678 ins_del_lines (f
, end
+ dvpos
, -dvpos
);
18681 set_terminal_window (f
, 0);
18687 /* Shift reused rows of the current matrix to the right position.
18688 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18690 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (current_matrix
, w
);
18691 bottom_vpos
= MATRIX_ROW_VPOS (bottom_row
, current_matrix
);
18694 rotate_matrix (current_matrix
, first_unchanged_at_end_vpos
+ dvpos
,
18695 bottom_vpos
, dvpos
);
18696 clear_glyph_matrix_rows (current_matrix
, bottom_vpos
+ dvpos
,
18699 else if (dvpos
> 0)
18701 rotate_matrix (current_matrix
, first_unchanged_at_end_vpos
,
18702 bottom_vpos
, dvpos
);
18703 clear_glyph_matrix_rows (current_matrix
, first_unchanged_at_end_vpos
,
18704 first_unchanged_at_end_vpos
+ dvpos
);
18707 /* For frame-based redisplay, make sure that current frame and window
18708 matrix are in sync with respect to glyph memory. */
18709 if (!FRAME_WINDOW_P (f
))
18710 sync_frame_with_window_matrix_rows (w
);
18712 /* Adjust buffer positions in reused rows. */
18713 if (delta
|| delta_bytes
)
18714 increment_matrix_positions (current_matrix
,
18715 first_unchanged_at_end_vpos
+ dvpos
,
18716 bottom_vpos
, delta
, delta_bytes
);
18718 /* Adjust Y positions. */
18720 shift_glyph_matrix (w
, current_matrix
,
18721 first_unchanged_at_end_vpos
+ dvpos
,
18724 if (first_unchanged_at_end_row
)
18726 first_unchanged_at_end_row
+= dvpos
;
18727 if (first_unchanged_at_end_row
->y
>= it
.last_visible_y
18728 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
))
18729 first_unchanged_at_end_row
= NULL
;
18732 /* If scrolling up, there may be some lines to display at the end of
18734 last_text_row_at_end
= NULL
;
18737 /* Scrolling up can leave for example a partially visible line
18738 at the end of the window to be redisplayed. */
18739 /* Set last_row to the glyph row in the current matrix where the
18740 window end line is found. It has been moved up or down in
18741 the matrix by dvpos. */
18742 int last_vpos
= w
->window_end_vpos
+ dvpos
;
18743 struct glyph_row
*last_row
= MATRIX_ROW (current_matrix
, last_vpos
);
18745 /* If last_row is the window end line, it should display text. */
18746 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row
));
18748 /* If window end line was partially visible before, begin
18749 displaying at that line. Otherwise begin displaying with the
18750 line following it. */
18751 if (MATRIX_ROW_BOTTOM_Y (last_row
) - dy
>= it
.last_visible_y
)
18753 init_to_row_start (&it
, w
, last_row
);
18754 it
.vpos
= last_vpos
;
18755 it
.current_y
= last_row
->y
;
18759 init_to_row_end (&it
, w
, last_row
);
18760 it
.vpos
= 1 + last_vpos
;
18761 it
.current_y
= MATRIX_ROW_BOTTOM_Y (last_row
);
18765 /* We may start in a continuation line. If so, we have to
18766 get the right continuation_lines_width and current_x. */
18767 it
.continuation_lines_width
= last_row
->continuation_lines_width
;
18768 it
.hpos
= it
.current_x
= 0;
18770 /* Display the rest of the lines at the window end. */
18771 it
.glyph_row
= MATRIX_ROW (desired_matrix
, it
.vpos
);
18772 while (it
.current_y
< it
.last_visible_y
&& !f
->fonts_changed
)
18774 /* Is it always sure that the display agrees with lines in
18775 the current matrix? I don't think so, so we mark rows
18776 displayed invalid in the current matrix by setting their
18777 enabled_p flag to false. */
18778 SET_MATRIX_ROW_ENABLED_P (w
->current_matrix
, it
.vpos
, false);
18779 if (display_line (&it
))
18780 last_text_row_at_end
= it
.glyph_row
- 1;
18784 /* Update window_end_pos and window_end_vpos. */
18785 if (first_unchanged_at_end_row
&& !last_text_row_at_end
)
18787 /* Window end line if one of the preserved rows from the current
18788 matrix. Set row to the last row displaying text in current
18789 matrix starting at first_unchanged_at_end_row, after
18791 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
));
18792 row
= find_last_row_displaying_text (w
->current_matrix
, &it
,
18793 first_unchanged_at_end_row
);
18794 eassume (row
&& MATRIX_ROW_DISPLAYS_TEXT_P (row
));
18795 adjust_window_ends (w
, row
, true);
18796 eassert (w
->window_end_bytepos
>= 0);
18797 IF_DEBUG (debug_method_add (w
, "A"));
18799 else if (last_text_row_at_end
)
18801 adjust_window_ends (w
, last_text_row_at_end
, false);
18802 eassert (w
->window_end_bytepos
>= 0);
18803 IF_DEBUG (debug_method_add (w
, "B"));
18805 else if (last_text_row
)
18807 /* We have displayed either to the end of the window or at the
18808 end of the window, i.e. the last row with text is to be found
18809 in the desired matrix. */
18810 adjust_window_ends (w
, last_text_row
, false);
18811 eassert (w
->window_end_bytepos
>= 0);
18813 else if (first_unchanged_at_end_row
== NULL
18814 && last_text_row
== NULL
18815 && last_text_row_at_end
== NULL
)
18817 /* Displayed to end of window, but no line containing text was
18818 displayed. Lines were deleted at the end of the window. */
18819 bool first_vpos
= WINDOW_WANTS_HEADER_LINE_P (w
);
18820 int vpos
= w
->window_end_vpos
;
18821 struct glyph_row
*current_row
= current_matrix
->rows
+ vpos
;
18822 struct glyph_row
*desired_row
= desired_matrix
->rows
+ vpos
;
18824 for (row
= NULL
; !row
; --vpos
, --current_row
, --desired_row
)
18826 eassert (first_vpos
<= vpos
);
18827 if (desired_row
->enabled_p
)
18829 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row
))
18832 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row
))
18836 w
->window_end_vpos
= vpos
+ 1;
18837 w
->window_end_pos
= Z
- MATRIX_ROW_END_CHARPOS (row
);
18838 w
->window_end_bytepos
= Z_BYTE
- MATRIX_ROW_END_BYTEPOS (row
);
18839 eassert (w
->window_end_bytepos
>= 0);
18840 IF_DEBUG (debug_method_add (w
, "C"));
18845 IF_DEBUG ((debug_end_pos
= w
->window_end_pos
,
18846 debug_end_vpos
= w
->window_end_vpos
));
18848 /* Record that display has not been completed. */
18849 w
->window_end_valid
= false;
18850 w
->desired_matrix
->no_scrolling_p
= true;
18858 /***********************************************************************
18859 More debugging support
18860 ***********************************************************************/
18864 void dump_glyph_row (struct glyph_row
*, int, int) EXTERNALLY_VISIBLE
;
18865 void dump_glyph_matrix (struct glyph_matrix
*, int) EXTERNALLY_VISIBLE
;
18866 void dump_glyph (struct glyph_row
*, struct glyph
*, int) EXTERNALLY_VISIBLE
;
18869 /* Dump the contents of glyph matrix MATRIX on stderr.
18871 GLYPHS 0 means don't show glyph contents.
18872 GLYPHS 1 means show glyphs in short form
18873 GLYPHS > 1 means show glyphs in long form. */
18876 dump_glyph_matrix (struct glyph_matrix
*matrix
, int glyphs
)
18879 for (i
= 0; i
< matrix
->nrows
; ++i
)
18880 dump_glyph_row (MATRIX_ROW (matrix
, i
), i
, glyphs
);
18884 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18885 the glyph row and area where the glyph comes from. */
18888 dump_glyph (struct glyph_row
*row
, struct glyph
*glyph
, int area
)
18890 if (glyph
->type
== CHAR_GLYPH
18891 || glyph
->type
== GLYPHLESS_GLYPH
)
18894 " %5"pD
"d %c %9"pI
"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18895 glyph
- row
->glyphs
[TEXT_AREA
],
18896 (glyph
->type
== CHAR_GLYPH
18900 (BUFFERP (glyph
->object
)
18902 : (STRINGP (glyph
->object
)
18904 : (NILP (glyph
->object
)
18907 glyph
->pixel_width
,
18909 (glyph
->u
.ch
< 0x80 && glyph
->u
.ch
>= ' '
18913 glyph
->left_box_line_p
,
18914 glyph
->right_box_line_p
);
18916 else if (glyph
->type
== STRETCH_GLYPH
)
18919 " %5"pD
"d %c %9"pI
"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18920 glyph
- row
->glyphs
[TEXT_AREA
],
18923 (BUFFERP (glyph
->object
)
18925 : (STRINGP (glyph
->object
)
18927 : (NILP (glyph
->object
)
18930 glyph
->pixel_width
,
18934 glyph
->left_box_line_p
,
18935 glyph
->right_box_line_p
);
18937 else if (glyph
->type
== IMAGE_GLYPH
)
18940 " %5"pD
"d %c %9"pI
"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18941 glyph
- row
->glyphs
[TEXT_AREA
],
18944 (BUFFERP (glyph
->object
)
18946 : (STRINGP (glyph
->object
)
18948 : (NILP (glyph
->object
)
18951 glyph
->pixel_width
,
18955 glyph
->left_box_line_p
,
18956 glyph
->right_box_line_p
);
18958 else if (glyph
->type
== COMPOSITE_GLYPH
)
18961 " %5"pD
"d %c %9"pI
"d %c %3d 0x%06x",
18962 glyph
- row
->glyphs
[TEXT_AREA
],
18965 (BUFFERP (glyph
->object
)
18967 : (STRINGP (glyph
->object
)
18969 : (NILP (glyph
->object
)
18972 glyph
->pixel_width
,
18974 if (glyph
->u
.cmp
.automatic
)
18977 glyph
->slice
.cmp
.from
, glyph
->slice
.cmp
.to
);
18978 fprintf (stderr
, " . %4d %1.1d%1.1d\n",
18980 glyph
->left_box_line_p
,
18981 glyph
->right_box_line_p
);
18983 else if (glyph
->type
== XWIDGET_GLYPH
)
18985 #ifndef HAVE_XWIDGETS
18989 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18990 glyph
- row
->glyphs
[TEXT_AREA
],
18993 (BUFFERP (glyph
->object
)
18995 : (STRINGP (glyph
->object
)
18998 glyph
->pixel_width
,
19002 glyph
->left_box_line_p
,
19003 glyph
->right_box_line_p
);
19009 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
19010 GLYPHS 0 means don't show glyph contents.
19011 GLYPHS 1 means show glyphs in short form
19012 GLYPHS > 1 means show glyphs in long form. */
19015 dump_glyph_row (struct glyph_row
*row
, int vpos
, int glyphs
)
19019 fprintf (stderr
, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
19020 fprintf (stderr
, "==============================================================================\n");
19022 fprintf (stderr
, "%3d %9"pI
"d %9"pI
"d %4d %1.1d%1.1d%1.1d%1.1d\
19023 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
19025 MATRIX_ROW_START_CHARPOS (row
),
19026 MATRIX_ROW_END_CHARPOS (row
),
19027 row
->used
[TEXT_AREA
],
19028 row
->contains_overlapping_glyphs_p
,
19030 row
->truncated_on_left_p
,
19031 row
->truncated_on_right_p
,
19033 MATRIX_ROW_CONTINUATION_LINE_P (row
),
19034 MATRIX_ROW_DISPLAYS_TEXT_P (row
),
19037 row
->ends_in_middle_of_char_p
,
19038 row
->starts_in_middle_of_char_p
,
19044 row
->visible_height
,
19047 /* The next 3 lines should align to "Start" in the header. */
19048 fprintf (stderr
, " %9"pD
"d %9"pD
"d\t%5d\n", row
->start
.overlay_string_index
,
19049 row
->end
.overlay_string_index
,
19050 row
->continuation_lines_width
);
19051 fprintf (stderr
, " %9"pI
"d %9"pI
"d\n",
19052 CHARPOS (row
->start
.string_pos
),
19053 CHARPOS (row
->end
.string_pos
));
19054 fprintf (stderr
, " %9d %9d\n", row
->start
.dpvec_index
,
19055 row
->end
.dpvec_index
);
19062 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
19064 struct glyph
*glyph
= row
->glyphs
[area
];
19065 struct glyph
*glyph_end
= glyph
+ row
->used
[area
];
19067 /* Glyph for a line end in text. */
19068 if (area
== TEXT_AREA
&& glyph
== glyph_end
&& glyph
->charpos
> 0)
19071 if (glyph
< glyph_end
)
19072 fprintf (stderr
, " Glyph# Type Pos O W Code C Face LR\n");
19074 for (; glyph
< glyph_end
; ++glyph
)
19075 dump_glyph (row
, glyph
, area
);
19078 else if (glyphs
== 1)
19081 char s
[SHRT_MAX
+ 4];
19083 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
19087 for (i
= 0; i
< row
->used
[area
]; ++i
)
19089 struct glyph
*glyph
= row
->glyphs
[area
] + i
;
19090 if (i
== row
->used
[area
] - 1
19091 && area
== TEXT_AREA
19092 && NILP (glyph
->object
)
19093 && glyph
->type
== CHAR_GLYPH
19094 && glyph
->u
.ch
== ' ')
19096 strcpy (&s
[i
], "[\\n]");
19099 else if (glyph
->type
== CHAR_GLYPH
19100 && glyph
->u
.ch
< 0x80
19101 && glyph
->u
.ch
>= ' ')
19102 s
[i
] = glyph
->u
.ch
;
19108 fprintf (stderr
, "%3d: (%d) '%s'\n", vpos
, row
->enabled_p
, s
);
19114 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix
,
19115 Sdump_glyph_matrix
, 0, 1, "p",
19116 doc
: /* Dump the current matrix of the selected window to stderr.
19117 Shows contents of glyph row structures. With non-nil
19118 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19119 glyphs in short form, otherwise show glyphs in long form.
19121 Interactively, no argument means show glyphs in short form;
19122 with numeric argument, its value is passed as the GLYPHS flag. */)
19123 (Lisp_Object glyphs
)
19125 struct window
*w
= XWINDOW (selected_window
);
19126 struct buffer
*buffer
= XBUFFER (w
->contents
);
19128 fprintf (stderr
, "PT = %"pI
"d, BEGV = %"pI
"d. ZV = %"pI
"d\n",
19129 BUF_PT (buffer
), BUF_BEGV (buffer
), BUF_ZV (buffer
));
19130 fprintf (stderr
, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19131 w
->cursor
.x
, w
->cursor
.y
, w
->cursor
.hpos
, w
->cursor
.vpos
);
19132 fprintf (stderr
, "=============================================\n");
19133 dump_glyph_matrix (w
->current_matrix
,
19134 TYPE_RANGED_INTEGERP (int, glyphs
) ? XINT (glyphs
) : 0);
19139 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix
,
19140 Sdump_frame_glyph_matrix
, 0, 0, "", doc
: /* Dump the current glyph matrix of the selected frame to stderr.
19141 Only text-mode frames have frame glyph matrices. */)
19144 struct frame
*f
= XFRAME (selected_frame
);
19146 if (f
->current_matrix
)
19147 dump_glyph_matrix (f
->current_matrix
, 1);
19149 fprintf (stderr
, "*** This frame doesn't have a frame glyph matrix ***\n");
19154 DEFUN ("dump-glyph-row", Fdump_glyph_row
, Sdump_glyph_row
, 1, 2, "",
19155 doc
: /* Dump glyph row ROW to stderr.
19156 GLYPH 0 means don't dump glyphs.
19157 GLYPH 1 means dump glyphs in short form.
19158 GLYPH > 1 or omitted means dump glyphs in long form. */)
19159 (Lisp_Object row
, Lisp_Object glyphs
)
19161 struct glyph_matrix
*matrix
;
19164 CHECK_NUMBER (row
);
19165 matrix
= XWINDOW (selected_window
)->current_matrix
;
19167 if (vpos
>= 0 && vpos
< matrix
->nrows
)
19168 dump_glyph_row (MATRIX_ROW (matrix
, vpos
),
19170 TYPE_RANGED_INTEGERP (int, glyphs
) ? XINT (glyphs
) : 2);
19175 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row
, Sdump_tool_bar_row
, 1, 2, "",
19176 doc
: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19177 GLYPH 0 means don't dump glyphs.
19178 GLYPH 1 means dump glyphs in short form.
19179 GLYPH > 1 or omitted means dump glyphs in long form.
19181 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19183 (Lisp_Object row
, Lisp_Object glyphs
)
19185 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19186 struct frame
*sf
= SELECTED_FRAME ();
19187 struct glyph_matrix
*m
= XWINDOW (sf
->tool_bar_window
)->current_matrix
;
19190 CHECK_NUMBER (row
);
19192 if (vpos
>= 0 && vpos
< m
->nrows
)
19193 dump_glyph_row (MATRIX_ROW (m
, vpos
), vpos
,
19194 TYPE_RANGED_INTEGERP (int, glyphs
) ? XINT (glyphs
) : 2);
19200 DEFUN ("trace-redisplay", Ftrace_redisplay
, Strace_redisplay
, 0, 1, "P",
19201 doc
: /* Toggle tracing of redisplay.
19202 With ARG, turn tracing on if and only if ARG is positive. */)
19206 trace_redisplay_p
= !trace_redisplay_p
;
19209 arg
= Fprefix_numeric_value (arg
);
19210 trace_redisplay_p
= XINT (arg
) > 0;
19217 DEFUN ("trace-to-stderr", Ftrace_to_stderr
, Strace_to_stderr
, 1, MANY
, "",
19218 doc
: /* Like `format', but print result to stderr.
19219 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19220 (ptrdiff_t nargs
, Lisp_Object
*args
)
19222 Lisp_Object s
= Fformat (nargs
, args
);
19223 fwrite (SDATA (s
), 1, SBYTES (s
), stderr
);
19227 #endif /* GLYPH_DEBUG */
19231 /***********************************************************************
19232 Building Desired Matrix Rows
19233 ***********************************************************************/
19235 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19236 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19238 static struct glyph_row
*
19239 get_overlay_arrow_glyph_row (struct window
*w
, Lisp_Object overlay_arrow_string
)
19241 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
19242 struct buffer
*buffer
= XBUFFER (w
->contents
);
19243 struct buffer
*old
= current_buffer
;
19244 const unsigned char *arrow_string
= SDATA (overlay_arrow_string
);
19245 ptrdiff_t arrow_len
= SCHARS (overlay_arrow_string
);
19246 const unsigned char *arrow_end
= arrow_string
+ arrow_len
;
19247 const unsigned char *p
;
19250 int n_glyphs_before
;
19252 set_buffer_temp (buffer
);
19253 init_iterator (&it
, w
, -1, -1, &scratch_glyph_row
, DEFAULT_FACE_ID
);
19254 scratch_glyph_row
.reversed_p
= false;
19255 it
.glyph_row
->used
[TEXT_AREA
] = 0;
19256 SET_TEXT_POS (it
.position
, 0, 0);
19258 multibyte_p
= !NILP (BVAR (buffer
, enable_multibyte_characters
));
19260 while (p
< arrow_end
)
19262 Lisp_Object face
, ilisp
;
19264 /* Get the next character. */
19266 it
.c
= it
.char_to_display
= string_char_and_length (p
, &it
.len
);
19269 it
.c
= it
.char_to_display
= *p
, it
.len
= 1;
19270 if (! ASCII_CHAR_P (it
.c
))
19271 it
.char_to_display
= BYTE8_TO_CHAR (it
.c
);
19275 /* Get its face. */
19276 ilisp
= make_number (p
- arrow_string
);
19277 face
= Fget_text_property (ilisp
, Qface
, overlay_arrow_string
);
19278 it
.face_id
= compute_char_face (f
, it
.char_to_display
, face
);
19280 /* Compute its width, get its glyphs. */
19281 n_glyphs_before
= it
.glyph_row
->used
[TEXT_AREA
];
19282 SET_TEXT_POS (it
.position
, -1, -1);
19283 PRODUCE_GLYPHS (&it
);
19285 /* If this character doesn't fit any more in the line, we have
19286 to remove some glyphs. */
19287 if (it
.current_x
> it
.last_visible_x
)
19289 it
.glyph_row
->used
[TEXT_AREA
] = n_glyphs_before
;
19294 set_buffer_temp (old
);
19295 return it
.glyph_row
;
19299 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19300 glyphs to insert is determined by produce_special_glyphs. */
19303 insert_left_trunc_glyphs (struct it
*it
)
19305 struct it truncate_it
;
19306 struct glyph
*from
, *end
, *to
, *toend
;
19308 eassert (!FRAME_WINDOW_P (it
->f
)
19309 || (!it
->glyph_row
->reversed_p
19310 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0)
19311 || (it
->glyph_row
->reversed_p
19312 && WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) == 0));
19314 /* Get the truncation glyphs. */
19316 truncate_it
.current_x
= 0;
19317 truncate_it
.face_id
= DEFAULT_FACE_ID
;
19318 truncate_it
.glyph_row
= &scratch_glyph_row
;
19319 truncate_it
.area
= TEXT_AREA
;
19320 truncate_it
.glyph_row
->used
[TEXT_AREA
] = 0;
19321 CHARPOS (truncate_it
.position
) = BYTEPOS (truncate_it
.position
) = -1;
19322 truncate_it
.object
= Qnil
;
19323 produce_special_glyphs (&truncate_it
, IT_TRUNCATION
);
19325 /* Overwrite glyphs from IT with truncation glyphs. */
19326 if (!it
->glyph_row
->reversed_p
)
19328 short tused
= truncate_it
.glyph_row
->used
[TEXT_AREA
];
19330 from
= truncate_it
.glyph_row
->glyphs
[TEXT_AREA
];
19331 end
= from
+ tused
;
19332 to
= it
->glyph_row
->glyphs
[TEXT_AREA
];
19333 toend
= to
+ it
->glyph_row
->used
[TEXT_AREA
];
19334 if (FRAME_WINDOW_P (it
->f
))
19336 /* On GUI frames, when variable-size fonts are displayed,
19337 the truncation glyphs may need more pixels than the row's
19338 glyphs they overwrite. We overwrite more glyphs to free
19339 enough screen real estate, and enlarge the stretch glyph
19340 on the right (see display_line), if there is one, to
19341 preserve the screen position of the truncation glyphs on
19344 struct glyph
*g
= to
;
19347 /* The first glyph could be partially visible, in which case
19348 it->glyph_row->x will be negative. But we want the left
19349 truncation glyphs to be aligned at the left margin of the
19350 window, so we override the x coordinate at which the row
19352 it
->glyph_row
->x
= 0;
19353 while (g
< toend
&& w
< it
->truncation_pixel_width
)
19355 w
+= g
->pixel_width
;
19358 if (g
- to
- tused
> 0)
19360 memmove (to
+ tused
, g
, (toend
- g
) * sizeof(*g
));
19361 it
->glyph_row
->used
[TEXT_AREA
] -= g
- to
- tused
;
19363 used
= it
->glyph_row
->used
[TEXT_AREA
];
19364 if (it
->glyph_row
->truncated_on_right_p
19365 && WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) == 0
19366 && it
->glyph_row
->glyphs
[TEXT_AREA
][used
- 2].type
19369 int extra
= w
- it
->truncation_pixel_width
;
19371 it
->glyph_row
->glyphs
[TEXT_AREA
][used
- 2].pixel_width
+= extra
;
19378 /* There may be padding glyphs left over. Overwrite them too. */
19379 if (!FRAME_WINDOW_P (it
->f
))
19381 while (to
< toend
&& CHAR_GLYPH_PADDING_P (*to
))
19383 from
= truncate_it
.glyph_row
->glyphs
[TEXT_AREA
];
19390 it
->glyph_row
->used
[TEXT_AREA
] = to
- it
->glyph_row
->glyphs
[TEXT_AREA
];
19394 short tused
= truncate_it
.glyph_row
->used
[TEXT_AREA
];
19396 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19397 that back to front. */
19398 end
= truncate_it
.glyph_row
->glyphs
[TEXT_AREA
];
19399 from
= end
+ truncate_it
.glyph_row
->used
[TEXT_AREA
] - 1;
19400 toend
= it
->glyph_row
->glyphs
[TEXT_AREA
];
19401 to
= toend
+ it
->glyph_row
->used
[TEXT_AREA
] - 1;
19402 if (FRAME_WINDOW_P (it
->f
))
19405 struct glyph
*g
= to
;
19407 while (g
>= toend
&& w
< it
->truncation_pixel_width
)
19409 w
+= g
->pixel_width
;
19412 if (to
- g
- tused
> 0)
19414 if (it
->glyph_row
->truncated_on_right_p
19415 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0
19416 && it
->glyph_row
->glyphs
[TEXT_AREA
][1].type
== STRETCH_GLYPH
)
19418 int extra
= w
- it
->truncation_pixel_width
;
19420 it
->glyph_row
->glyphs
[TEXT_AREA
][1].pixel_width
+= extra
;
19424 while (from
>= end
&& to
>= toend
)
19426 if (!FRAME_WINDOW_P (it
->f
))
19428 while (to
>= toend
&& CHAR_GLYPH_PADDING_P (*to
))
19431 truncate_it
.glyph_row
->glyphs
[TEXT_AREA
]
19432 + truncate_it
.glyph_row
->used
[TEXT_AREA
] - 1;
19433 while (from
>= end
&& to
>= toend
)
19439 /* Need to free some room before prepending additional
19441 int move_by
= from
- end
+ 1;
19442 struct glyph
*g0
= it
->glyph_row
->glyphs
[TEXT_AREA
];
19443 struct glyph
*g
= g0
+ it
->glyph_row
->used
[TEXT_AREA
] - 1;
19445 for ( ; g
>= g0
; g
--)
19447 while (from
>= end
)
19449 it
->glyph_row
->used
[TEXT_AREA
] += move_by
;
19454 /* Compute the hash code for ROW. */
19456 row_hash (struct glyph_row
*row
)
19459 unsigned hashval
= 0;
19461 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
19462 for (k
= 0; k
< row
->used
[area
]; ++k
)
19463 hashval
= ((((hashval
<< 4) + (hashval
>> 24)) & 0x0fffffff)
19464 + row
->glyphs
[area
][k
].u
.val
19465 + row
->glyphs
[area
][k
].face_id
19466 + row
->glyphs
[area
][k
].padding_p
19467 + (row
->glyphs
[area
][k
].type
<< 2));
19472 /* Compute the pixel height and width of IT->glyph_row.
19474 Most of the time, ascent and height of a display line will be equal
19475 to the max_ascent and max_height values of the display iterator
19476 structure. This is not the case if
19478 1. We hit ZV without displaying anything. In this case, max_ascent
19479 and max_height will be zero.
19481 2. We have some glyphs that don't contribute to the line height.
19482 (The glyph row flag contributes_to_line_height_p is for future
19483 pixmap extensions).
19485 The first case is easily covered by using default values because in
19486 these cases, the line height does not really matter, except that it
19487 must not be zero. */
19490 compute_line_metrics (struct it
*it
)
19492 struct glyph_row
*row
= it
->glyph_row
;
19494 if (FRAME_WINDOW_P (it
->f
))
19496 int i
, min_y
, max_y
;
19498 /* The line may consist of one space only, that was added to
19499 place the cursor on it. If so, the row's height hasn't been
19501 if (row
->height
== 0)
19503 if (it
->max_ascent
+ it
->max_descent
== 0)
19504 it
->max_descent
= it
->max_phys_descent
= FRAME_LINE_HEIGHT (it
->f
);
19505 row
->ascent
= it
->max_ascent
;
19506 row
->height
= it
->max_ascent
+ it
->max_descent
;
19507 row
->phys_ascent
= it
->max_phys_ascent
;
19508 row
->phys_height
= it
->max_phys_ascent
+ it
->max_phys_descent
;
19509 row
->extra_line_spacing
= it
->max_extra_line_spacing
;
19512 /* Compute the width of this line. */
19513 row
->pixel_width
= row
->x
;
19514 for (i
= 0; i
< row
->used
[TEXT_AREA
]; ++i
)
19515 row
->pixel_width
+= row
->glyphs
[TEXT_AREA
][i
].pixel_width
;
19517 eassert (row
->pixel_width
>= 0);
19518 eassert (row
->ascent
>= 0 && row
->height
> 0);
19520 row
->overlapping_p
= (MATRIX_ROW_OVERLAPS_SUCC_P (row
)
19521 || MATRIX_ROW_OVERLAPS_PRED_P (row
));
19523 /* If first line's physical ascent is larger than its logical
19524 ascent, use the physical ascent, and make the row taller.
19525 This makes accented characters fully visible. */
19526 if (row
== MATRIX_FIRST_TEXT_ROW (it
->w
->desired_matrix
)
19527 && row
->phys_ascent
> row
->ascent
)
19529 row
->height
+= row
->phys_ascent
- row
->ascent
;
19530 row
->ascent
= row
->phys_ascent
;
19533 /* Compute how much of the line is visible. */
19534 row
->visible_height
= row
->height
;
19536 min_y
= WINDOW_HEADER_LINE_HEIGHT (it
->w
);
19537 max_y
= WINDOW_BOX_HEIGHT_NO_MODE_LINE (it
->w
);
19539 if (row
->y
< min_y
)
19540 row
->visible_height
-= min_y
- row
->y
;
19541 if (row
->y
+ row
->height
> max_y
)
19542 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
19546 row
->pixel_width
= row
->used
[TEXT_AREA
];
19547 if (row
->continued_p
)
19548 row
->pixel_width
-= it
->continuation_pixel_width
;
19549 else if (row
->truncated_on_right_p
)
19550 row
->pixel_width
-= it
->truncation_pixel_width
;
19551 row
->ascent
= row
->phys_ascent
= 0;
19552 row
->height
= row
->phys_height
= row
->visible_height
= 1;
19553 row
->extra_line_spacing
= 0;
19556 /* Compute a hash code for this row. */
19557 row
->hash
= row_hash (row
);
19559 it
->max_ascent
= it
->max_descent
= 0;
19560 it
->max_phys_ascent
= it
->max_phys_descent
= 0;
19564 /* Append one space to the glyph row of iterator IT if doing a
19565 window-based redisplay. The space has the same face as
19566 IT->face_id. Value is true if a space was added.
19568 This function is called to make sure that there is always one glyph
19569 at the end of a glyph row that the cursor can be set on under
19570 window-systems. (If there weren't such a glyph we would not know
19571 how wide and tall a box cursor should be displayed).
19573 At the same time this space let's a nicely handle clearing to the
19574 end of the line if the row ends in italic text. */
19577 append_space_for_newline (struct it
*it
, bool default_face_p
)
19579 if (FRAME_WINDOW_P (it
->f
))
19581 int n
= it
->glyph_row
->used
[TEXT_AREA
];
19583 if (it
->glyph_row
->glyphs
[TEXT_AREA
] + n
19584 < it
->glyph_row
->glyphs
[1 + TEXT_AREA
])
19586 /* Save some values that must not be changed.
19587 Must save IT->c and IT->len because otherwise
19588 ITERATOR_AT_END_P wouldn't work anymore after
19589 append_space_for_newline has been called. */
19590 enum display_element_type saved_what
= it
->what
;
19591 int saved_c
= it
->c
, saved_len
= it
->len
;
19592 int saved_char_to_display
= it
->char_to_display
;
19593 int saved_x
= it
->current_x
;
19594 int saved_face_id
= it
->face_id
;
19595 bool saved_box_end
= it
->end_of_box_run_p
;
19596 struct text_pos saved_pos
;
19597 Lisp_Object saved_object
;
19600 saved_object
= it
->object
;
19601 saved_pos
= it
->position
;
19603 it
->what
= IT_CHARACTER
;
19604 memset (&it
->position
, 0, sizeof it
->position
);
19606 it
->c
= it
->char_to_display
= ' ';
19609 /* If the default face was remapped, be sure to use the
19610 remapped face for the appended newline. */
19611 if (default_face_p
)
19612 it
->face_id
= lookup_basic_face (it
->f
, DEFAULT_FACE_ID
);
19613 else if (it
->face_before_selective_p
)
19614 it
->face_id
= it
->saved_face_id
;
19615 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
19616 it
->face_id
= FACE_FOR_CHAR (it
->f
, face
, 0, -1, Qnil
);
19617 /* In R2L rows, we will prepend a stretch glyph that will
19618 have the end_of_box_run_p flag set for it, so there's no
19619 need for the appended newline glyph to have that flag
19621 if (it
->glyph_row
->reversed_p
19622 /* But if the appended newline glyph goes all the way to
19623 the end of the row, there will be no stretch glyph,
19624 so leave the box flag set. */
19625 && saved_x
+ FRAME_COLUMN_WIDTH (it
->f
) < it
->last_visible_x
)
19626 it
->end_of_box_run_p
= false;
19628 PRODUCE_GLYPHS (it
);
19630 #ifdef HAVE_WINDOW_SYSTEM
19631 /* Make sure this space glyph has the right ascent and
19632 descent values, or else cursor at end of line will look
19633 funny, and height of empty lines will be incorrect. */
19634 struct glyph
*g
= it
->glyph_row
->glyphs
[TEXT_AREA
] + n
;
19635 struct font
*font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
19638 Lisp_Object height
, total_height
;
19639 int extra_line_spacing
= it
->extra_line_spacing
;
19640 int boff
= font
->baseline_offset
;
19642 if (font
->vertical_centering
)
19643 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
19645 it
->object
= saved_object
; /* get_it_property needs this */
19646 normal_char_ascent_descent (font
, -1, &it
->ascent
, &it
->descent
);
19647 /* Must do a subset of line height processing from
19648 x_produce_glyph for newline characters. */
19649 height
= get_it_property (it
, Qline_height
);
19651 && CONSP (XCDR (height
))
19652 && NILP (XCDR (XCDR (height
))))
19654 total_height
= XCAR (XCDR (height
));
19655 height
= XCAR (height
);
19658 total_height
= Qnil
;
19659 height
= calc_line_height_property (it
, height
, font
, boff
, true);
19661 if (it
->override_ascent
>= 0)
19663 it
->ascent
= it
->override_ascent
;
19664 it
->descent
= it
->override_descent
;
19665 boff
= it
->override_boff
;
19667 if (EQ (height
, Qt
))
19668 extra_line_spacing
= 0;
19671 Lisp_Object spacing
;
19673 it
->phys_ascent
= it
->ascent
;
19674 it
->phys_descent
= it
->descent
;
19676 && XINT (height
) > it
->ascent
+ it
->descent
)
19677 it
->ascent
= XINT (height
) - it
->descent
;
19679 if (!NILP (total_height
))
19680 spacing
= calc_line_height_property (it
, total_height
, font
,
19684 spacing
= get_it_property (it
, Qline_spacing
);
19685 spacing
= calc_line_height_property (it
, spacing
, font
,
19688 if (INTEGERP (spacing
))
19690 extra_line_spacing
= XINT (spacing
);
19691 if (!NILP (total_height
))
19692 extra_line_spacing
-= (it
->phys_ascent
+ it
->phys_descent
);
19695 if (extra_line_spacing
> 0)
19697 it
->descent
+= extra_line_spacing
;
19698 if (extra_line_spacing
> it
->max_extra_line_spacing
)
19699 it
->max_extra_line_spacing
= extra_line_spacing
;
19701 it
->max_ascent
= it
->ascent
;
19702 it
->max_descent
= it
->descent
;
19703 /* Make sure compute_line_metrics recomputes the row height. */
19704 it
->glyph_row
->height
= 0;
19707 g
->ascent
= it
->max_ascent
;
19708 g
->descent
= it
->max_descent
;
19711 it
->override_ascent
= -1;
19712 it
->constrain_row_ascent_descent_p
= false;
19713 it
->current_x
= saved_x
;
19714 it
->object
= saved_object
;
19715 it
->position
= saved_pos
;
19716 it
->what
= saved_what
;
19717 it
->face_id
= saved_face_id
;
19718 it
->len
= saved_len
;
19720 it
->char_to_display
= saved_char_to_display
;
19721 it
->end_of_box_run_p
= saved_box_end
;
19730 /* Extend the face of the last glyph in the text area of IT->glyph_row
19731 to the end of the display line. Called from display_line. If the
19732 glyph row is empty, add a space glyph to it so that we know the
19733 face to draw. Set the glyph row flag fill_line_p. If the glyph
19734 row is R2L, prepend a stretch glyph to cover the empty space to the
19735 left of the leftmost glyph. */
19738 extend_face_to_end_of_line (struct it
*it
)
19740 struct face
*face
, *default_face
;
19741 struct frame
*f
= it
->f
;
19743 /* If line is already filled, do nothing. Non window-system frames
19744 get a grace of one more ``pixel'' because their characters are
19745 1-``pixel'' wide, so they hit the equality too early. This grace
19746 is needed only for R2L rows that are not continued, to produce
19747 one extra blank where we could display the cursor. */
19748 if ((it
->current_x
>= it
->last_visible_x
19749 + (!FRAME_WINDOW_P (f
)
19750 && it
->glyph_row
->reversed_p
19751 && !it
->glyph_row
->continued_p
))
19752 /* If the window has display margins, we will need to extend
19753 their face even if the text area is filled. */
19754 && !(WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
19755 || WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0))
19758 /* The default face, possibly remapped. */
19759 default_face
= FACE_FROM_ID_OR_NULL (f
,
19760 lookup_basic_face (f
, DEFAULT_FACE_ID
));
19762 /* Face extension extends the background and box of IT->face_id
19763 to the end of the line. If the background equals the background
19764 of the frame, we don't have to do anything. */
19765 face
= FACE_FROM_ID (f
, (it
->face_before_selective_p
19766 ? it
->saved_face_id
19769 if (FRAME_WINDOW_P (f
)
19770 && MATRIX_ROW_DISPLAYS_TEXT_P (it
->glyph_row
)
19771 && face
->box
== FACE_NO_BOX
19772 && face
->background
== FRAME_BACKGROUND_PIXEL (f
)
19773 #ifdef HAVE_WINDOW_SYSTEM
19776 && !it
->glyph_row
->reversed_p
)
19779 /* Set the glyph row flag indicating that the face of the last glyph
19780 in the text area has to be drawn to the end of the text area. */
19781 it
->glyph_row
->fill_line_p
= true;
19783 /* If current character of IT is not ASCII, make sure we have the
19784 ASCII face. This will be automatically undone the next time
19785 get_next_display_element returns a multibyte character. Note
19786 that the character will always be single byte in unibyte
19788 if (!ASCII_CHAR_P (it
->c
))
19790 it
->face_id
= FACE_FOR_CHAR (f
, face
, 0, -1, Qnil
);
19793 if (FRAME_WINDOW_P (f
))
19795 /* If the row is empty, add a space with the current face of IT,
19796 so that we know which face to draw. */
19797 if (it
->glyph_row
->used
[TEXT_AREA
] == 0)
19799 it
->glyph_row
->glyphs
[TEXT_AREA
][0] = space_glyph
;
19800 it
->glyph_row
->glyphs
[TEXT_AREA
][0].face_id
= face
->id
;
19801 it
->glyph_row
->used
[TEXT_AREA
] = 1;
19803 /* Mode line and the header line don't have margins, and
19804 likewise the frame's tool-bar window, if there is any. */
19805 if (!(it
->glyph_row
->mode_line_p
19806 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19807 || (WINDOWP (f
->tool_bar_window
)
19808 && it
->w
== XWINDOW (f
->tool_bar_window
))
19812 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
19813 && it
->glyph_row
->used
[LEFT_MARGIN_AREA
] == 0)
19815 it
->glyph_row
->glyphs
[LEFT_MARGIN_AREA
][0] = space_glyph
;
19816 it
->glyph_row
->glyphs
[LEFT_MARGIN_AREA
][0].face_id
=
19818 it
->glyph_row
->used
[LEFT_MARGIN_AREA
] = 1;
19820 if (WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0
19821 && it
->glyph_row
->used
[RIGHT_MARGIN_AREA
] == 0)
19823 it
->glyph_row
->glyphs
[RIGHT_MARGIN_AREA
][0] = space_glyph
;
19824 it
->glyph_row
->glyphs
[RIGHT_MARGIN_AREA
][0].face_id
=
19826 it
->glyph_row
->used
[RIGHT_MARGIN_AREA
] = 1;
19829 #ifdef HAVE_WINDOW_SYSTEM
19830 if (it
->glyph_row
->reversed_p
)
19832 /* Prepend a stretch glyph to the row, such that the
19833 rightmost glyph will be drawn flushed all the way to the
19834 right margin of the window. The stretch glyph that will
19835 occupy the empty space, if any, to the left of the
19837 struct font
*font
= face
->font
? face
->font
: FRAME_FONT (f
);
19838 struct glyph
*row_start
= it
->glyph_row
->glyphs
[TEXT_AREA
];
19839 struct glyph
*row_end
= row_start
+ it
->glyph_row
->used
[TEXT_AREA
];
19841 int row_width
, stretch_ascent
, stretch_width
;
19842 struct text_pos saved_pos
;
19844 bool saved_avoid_cursor
, saved_box_start
;
19846 for (row_width
= 0, g
= row_start
; g
< row_end
; g
++)
19847 row_width
+= g
->pixel_width
;
19849 /* FIXME: There are various minor display glitches in R2L
19850 rows when only one of the fringes is missing. The
19851 strange condition below produces the least bad effect. */
19852 if ((WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0)
19853 == (WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) == 0)
19854 || WINDOW_RIGHT_FRINGE_WIDTH (it
->w
) != 0)
19855 stretch_width
= window_box_width (it
->w
, TEXT_AREA
);
19857 stretch_width
= it
->last_visible_x
- it
->first_visible_x
;
19858 stretch_width
-= row_width
;
19860 if (stretch_width
> 0)
19863 (((it
->ascent
+ it
->descent
)
19864 * FONT_BASE (font
)) / FONT_HEIGHT (font
));
19865 saved_pos
= it
->position
;
19866 memset (&it
->position
, 0, sizeof it
->position
);
19867 saved_avoid_cursor
= it
->avoid_cursor_p
;
19868 it
->avoid_cursor_p
= true;
19869 saved_face_id
= it
->face_id
;
19870 saved_box_start
= it
->start_of_box_run_p
;
19871 /* The last row's stretch glyph should get the default
19872 face, to avoid painting the rest of the window with
19873 the region face, if the region ends at ZV. */
19874 if (it
->glyph_row
->ends_at_zv_p
)
19875 it
->face_id
= default_face
->id
;
19877 it
->face_id
= face
->id
;
19878 it
->start_of_box_run_p
= false;
19879 append_stretch_glyph (it
, Qnil
, stretch_width
,
19880 it
->ascent
+ it
->descent
, stretch_ascent
);
19881 it
->position
= saved_pos
;
19882 it
->avoid_cursor_p
= saved_avoid_cursor
;
19883 it
->face_id
= saved_face_id
;
19884 it
->start_of_box_run_p
= saved_box_start
;
19886 /* If stretch_width comes out negative, it means that the
19887 last glyph is only partially visible. In R2L rows, we
19888 want the leftmost glyph to be partially visible, so we
19889 need to give the row the corresponding left offset. */
19890 if (stretch_width
< 0)
19891 it
->glyph_row
->x
= stretch_width
;
19893 #endif /* HAVE_WINDOW_SYSTEM */
19897 /* Save some values that must not be changed. */
19898 int saved_x
= it
->current_x
;
19899 struct text_pos saved_pos
;
19900 Lisp_Object saved_object
;
19901 enum display_element_type saved_what
= it
->what
;
19902 int saved_face_id
= it
->face_id
;
19904 saved_object
= it
->object
;
19905 saved_pos
= it
->position
;
19907 it
->what
= IT_CHARACTER
;
19908 memset (&it
->position
, 0, sizeof it
->position
);
19910 it
->c
= it
->char_to_display
= ' ';
19913 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
19914 && (it
->glyph_row
->used
[LEFT_MARGIN_AREA
]
19915 < WINDOW_LEFT_MARGIN_WIDTH (it
->w
))
19916 && !it
->glyph_row
->mode_line_p
19917 && default_face
->background
!= FRAME_BACKGROUND_PIXEL (f
))
19919 struct glyph
*g
= it
->glyph_row
->glyphs
[LEFT_MARGIN_AREA
];
19920 struct glyph
*e
= g
+ it
->glyph_row
->used
[LEFT_MARGIN_AREA
];
19922 for (it
->current_x
= 0; g
< e
; g
++)
19923 it
->current_x
+= g
->pixel_width
;
19925 it
->area
= LEFT_MARGIN_AREA
;
19926 it
->face_id
= default_face
->id
;
19927 while (it
->glyph_row
->used
[LEFT_MARGIN_AREA
]
19928 < WINDOW_LEFT_MARGIN_WIDTH (it
->w
))
19930 PRODUCE_GLYPHS (it
);
19931 /* term.c:produce_glyphs advances it->current_x only for
19933 it
->current_x
+= it
->pixel_width
;
19936 it
->current_x
= saved_x
;
19937 it
->area
= TEXT_AREA
;
19940 /* The last row's blank glyphs should get the default face, to
19941 avoid painting the rest of the window with the region face,
19942 if the region ends at ZV. */
19943 if (it
->glyph_row
->ends_at_zv_p
)
19944 it
->face_id
= default_face
->id
;
19946 it
->face_id
= face
->id
;
19947 PRODUCE_GLYPHS (it
);
19949 while (it
->current_x
<= it
->last_visible_x
)
19950 PRODUCE_GLYPHS (it
);
19952 if (WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0
19953 && (it
->glyph_row
->used
[RIGHT_MARGIN_AREA
]
19954 < WINDOW_RIGHT_MARGIN_WIDTH (it
->w
))
19955 && !it
->glyph_row
->mode_line_p
19956 && default_face
->background
!= FRAME_BACKGROUND_PIXEL (f
))
19958 struct glyph
*g
= it
->glyph_row
->glyphs
[RIGHT_MARGIN_AREA
];
19959 struct glyph
*e
= g
+ it
->glyph_row
->used
[RIGHT_MARGIN_AREA
];
19961 for ( ; g
< e
; g
++)
19962 it
->current_x
+= g
->pixel_width
;
19964 it
->area
= RIGHT_MARGIN_AREA
;
19965 it
->face_id
= default_face
->id
;
19966 while (it
->glyph_row
->used
[RIGHT_MARGIN_AREA
]
19967 < WINDOW_RIGHT_MARGIN_WIDTH (it
->w
))
19969 PRODUCE_GLYPHS (it
);
19970 it
->current_x
+= it
->pixel_width
;
19973 it
->area
= TEXT_AREA
;
19976 /* Don't count these blanks really. It would let us insert a left
19977 truncation glyph below and make us set the cursor on them, maybe. */
19978 it
->current_x
= saved_x
;
19979 it
->object
= saved_object
;
19980 it
->position
= saved_pos
;
19981 it
->what
= saved_what
;
19982 it
->face_id
= saved_face_id
;
19987 /* Value is true if text starting at CHARPOS in current_buffer is
19988 trailing whitespace. */
19991 trailing_whitespace_p (ptrdiff_t charpos
)
19993 ptrdiff_t bytepos
= CHAR_TO_BYTE (charpos
);
19996 while (bytepos
< ZV_BYTE
19997 && (c
= FETCH_CHAR (bytepos
),
19998 c
== ' ' || c
== '\t'))
20001 if (bytepos
>= ZV_BYTE
|| c
== '\n' || c
== '\r')
20003 if (bytepos
!= PT_BYTE
)
20010 /* Highlight trailing whitespace, if any, in ROW. */
20013 highlight_trailing_whitespace (struct frame
*f
, struct glyph_row
*row
)
20015 int used
= row
->used
[TEXT_AREA
];
20019 struct glyph
*start
= row
->glyphs
[TEXT_AREA
];
20020 struct glyph
*glyph
= start
+ used
- 1;
20022 if (row
->reversed_p
)
20024 /* Right-to-left rows need to be processed in the opposite
20025 direction, so swap the edge pointers. */
20027 start
= row
->glyphs
[TEXT_AREA
] + used
- 1;
20030 /* Skip over glyphs inserted to display the cursor at the
20031 end of a line, for extending the face of the last glyph
20032 to the end of the line on terminals, and for truncation
20033 and continuation glyphs. */
20034 if (!row
->reversed_p
)
20036 while (glyph
>= start
20037 && glyph
->type
== CHAR_GLYPH
20038 && NILP (glyph
->object
))
20043 while (glyph
<= start
20044 && glyph
->type
== CHAR_GLYPH
20045 && NILP (glyph
->object
))
20049 /* If last glyph is a space or stretch, and it's trailing
20050 whitespace, set the face of all trailing whitespace glyphs in
20051 IT->glyph_row to `trailing-whitespace'. */
20052 if ((row
->reversed_p
? glyph
<= start
: glyph
>= start
)
20053 && BUFFERP (glyph
->object
)
20054 && (glyph
->type
== STRETCH_GLYPH
20055 || (glyph
->type
== CHAR_GLYPH
20056 && glyph
->u
.ch
== ' '))
20057 && trailing_whitespace_p (glyph
->charpos
))
20059 int face_id
= lookup_named_face (f
, Qtrailing_whitespace
, false);
20063 if (!row
->reversed_p
)
20065 while (glyph
>= start
20066 && BUFFERP (glyph
->object
)
20067 && (glyph
->type
== STRETCH_GLYPH
20068 || (glyph
->type
== CHAR_GLYPH
20069 && glyph
->u
.ch
== ' ')))
20070 (glyph
--)->face_id
= face_id
;
20074 while (glyph
<= start
20075 && BUFFERP (glyph
->object
)
20076 && (glyph
->type
== STRETCH_GLYPH
20077 || (glyph
->type
== CHAR_GLYPH
20078 && glyph
->u
.ch
== ' ')))
20079 (glyph
++)->face_id
= face_id
;
20086 /* Value is true if glyph row ROW should be
20087 considered to hold the buffer position CHARPOS. */
20090 row_for_charpos_p (struct glyph_row
*row
, ptrdiff_t charpos
)
20092 bool result
= true;
20094 if (charpos
== CHARPOS (row
->end
.pos
)
20095 || charpos
== MATRIX_ROW_END_CHARPOS (row
))
20097 /* Suppose the row ends on a string.
20098 Unless the row is continued, that means it ends on a newline
20099 in the string. If it's anything other than a display string
20100 (e.g., a before-string from an overlay), we don't want the
20101 cursor there. (This heuristic seems to give the optimal
20102 behavior for the various types of multi-line strings.)
20103 One exception: if the string has `cursor' property on one of
20104 its characters, we _do_ want the cursor there. */
20105 if (CHARPOS (row
->end
.string_pos
) >= 0)
20107 if (row
->continued_p
)
20111 /* Check for `display' property. */
20112 struct glyph
*beg
= row
->glyphs
[TEXT_AREA
];
20113 struct glyph
*end
= beg
+ row
->used
[TEXT_AREA
] - 1;
20114 struct glyph
*glyph
;
20117 for (glyph
= end
; glyph
>= beg
; --glyph
)
20118 if (STRINGP (glyph
->object
))
20121 = Fget_char_property (make_number (charpos
),
20125 && display_prop_string_p (prop
, glyph
->object
));
20126 /* If there's a `cursor' property on one of the
20127 string's characters, this row is a cursor row,
20128 even though this is not a display string. */
20131 Lisp_Object s
= glyph
->object
;
20133 for ( ; glyph
>= beg
&& EQ (glyph
->object
, s
); --glyph
)
20135 ptrdiff_t gpos
= glyph
->charpos
;
20137 if (!NILP (Fget_char_property (make_number (gpos
),
20149 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
))
20151 /* If the row ends in middle of a real character,
20152 and the line is continued, we want the cursor here.
20153 That's because CHARPOS (ROW->end.pos) would equal
20154 PT if PT is before the character. */
20155 if (!row
->ends_in_ellipsis_p
)
20156 result
= row
->continued_p
;
20158 /* If the row ends in an ellipsis, then
20159 CHARPOS (ROW->end.pos) will equal point after the
20160 invisible text. We want that position to be displayed
20161 after the ellipsis. */
20164 /* If the row ends at ZV, display the cursor at the end of that
20165 row instead of at the start of the row below. */
20167 result
= row
->ends_at_zv_p
;
20173 /* Value is true if glyph row ROW should be
20174 used to hold the cursor. */
20177 cursor_row_p (struct glyph_row
*row
)
20179 return row_for_charpos_p (row
, PT
);
20184 /* Push the property PROP so that it will be rendered at the current
20185 position in IT. Return true if PROP was successfully pushed, false
20186 otherwise. Called from handle_line_prefix to handle the
20187 `line-prefix' and `wrap-prefix' properties. */
20190 push_prefix_prop (struct it
*it
, Lisp_Object prop
)
20192 struct text_pos pos
=
20193 STRINGP (it
->string
) ? it
->current
.string_pos
: it
->current
.pos
;
20195 eassert (it
->method
== GET_FROM_BUFFER
20196 || it
->method
== GET_FROM_DISPLAY_VECTOR
20197 || it
->method
== GET_FROM_STRING
20198 || it
->method
== GET_FROM_IMAGE
);
20200 /* We need to save the current buffer/string position, so it will be
20201 restored by pop_it, because iterate_out_of_display_property
20202 depends on that being set correctly, but some situations leave
20203 it->position not yet set when this function is called. */
20204 push_it (it
, &pos
);
20206 if (STRINGP (prop
))
20208 if (SCHARS (prop
) == 0)
20215 it
->string_from_prefix_prop_p
= true;
20216 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
20217 it
->current
.overlay_string_index
= -1;
20218 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = 0;
20219 it
->end_charpos
= it
->string_nchars
= SCHARS (it
->string
);
20220 it
->method
= GET_FROM_STRING
;
20221 it
->stop_charpos
= 0;
20223 it
->base_level_stop
= 0;
20225 /* Force paragraph direction to be that of the parent
20227 if (it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
20228 it
->paragraph_embedding
= it
->bidi_it
.paragraph_dir
;
20230 it
->paragraph_embedding
= L2R
;
20232 /* Set up the bidi iterator for this display string. */
20235 it
->bidi_it
.string
.lstring
= it
->string
;
20236 it
->bidi_it
.string
.s
= NULL
;
20237 it
->bidi_it
.string
.schars
= it
->end_charpos
;
20238 it
->bidi_it
.string
.bufpos
= IT_CHARPOS (*it
);
20239 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
20240 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
20241 it
->bidi_it
.w
= it
->w
;
20242 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
20245 else if (CONSP (prop
) && EQ (XCAR (prop
), Qspace
))
20247 it
->method
= GET_FROM_STRETCH
;
20250 #ifdef HAVE_WINDOW_SYSTEM
20251 else if (IMAGEP (prop
))
20253 it
->what
= IT_IMAGE
;
20254 it
->image_id
= lookup_image (it
->f
, prop
);
20255 it
->method
= GET_FROM_IMAGE
;
20257 #endif /* HAVE_WINDOW_SYSTEM */
20260 pop_it (it
); /* bogus display property, give up */
20267 /* Return the character-property PROP at the current position in IT. */
20270 get_it_property (struct it
*it
, Lisp_Object prop
)
20272 Lisp_Object position
, object
= it
->object
;
20274 if (STRINGP (object
))
20275 position
= make_number (IT_STRING_CHARPOS (*it
));
20276 else if (BUFFERP (object
))
20278 position
= make_number (IT_CHARPOS (*it
));
20279 object
= it
->window
;
20284 return Fget_char_property (position
, prop
, object
);
20287 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20290 handle_line_prefix (struct it
*it
)
20292 Lisp_Object prefix
;
20294 if (it
->continuation_lines_width
> 0)
20296 prefix
= get_it_property (it
, Qwrap_prefix
);
20298 prefix
= Vwrap_prefix
;
20302 prefix
= get_it_property (it
, Qline_prefix
);
20304 prefix
= Vline_prefix
;
20306 if (! NILP (prefix
) && push_prefix_prop (it
, prefix
))
20308 /* If the prefix is wider than the window, and we try to wrap
20309 it, it would acquire its own wrap prefix, and so on till the
20310 iterator stack overflows. So, don't wrap the prefix. */
20311 it
->line_wrap
= TRUNCATE
;
20312 it
->avoid_cursor_p
= true;
20318 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20319 only for R2L lines from display_line and display_string, when they
20320 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20321 the line/string needs to be continued on the next glyph row. */
20323 unproduce_glyphs (struct it
*it
, int n
)
20325 struct glyph
*glyph
, *end
;
20327 eassert (it
->glyph_row
);
20328 eassert (it
->glyph_row
->reversed_p
);
20329 eassert (it
->area
== TEXT_AREA
);
20330 eassert (n
<= it
->glyph_row
->used
[TEXT_AREA
]);
20332 if (n
> it
->glyph_row
->used
[TEXT_AREA
])
20333 n
= it
->glyph_row
->used
[TEXT_AREA
];
20334 glyph
= it
->glyph_row
->glyphs
[TEXT_AREA
] + n
;
20335 end
= it
->glyph_row
->glyphs
[TEXT_AREA
] + it
->glyph_row
->used
[TEXT_AREA
];
20336 for ( ; glyph
< end
; glyph
++)
20337 glyph
[-n
] = *glyph
;
20340 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20341 and ROW->maxpos. */
20343 find_row_edges (struct it
*it
, struct glyph_row
*row
,
20344 ptrdiff_t min_pos
, ptrdiff_t min_bpos
,
20345 ptrdiff_t max_pos
, ptrdiff_t max_bpos
)
20347 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20348 lines' rows is implemented for bidi-reordered rows. */
20350 /* ROW->minpos is the value of min_pos, the minimal buffer position
20351 we have in ROW, or ROW->start.pos if that is smaller. */
20352 if (min_pos
<= ZV
&& min_pos
< row
->start
.pos
.charpos
)
20353 SET_TEXT_POS (row
->minpos
, min_pos
, min_bpos
);
20355 /* We didn't find buffer positions smaller than ROW->start, or
20356 didn't find _any_ valid buffer positions in any of the glyphs,
20357 so we must trust the iterator's computed positions. */
20358 row
->minpos
= row
->start
.pos
;
20361 max_pos
= CHARPOS (it
->current
.pos
);
20362 max_bpos
= BYTEPOS (it
->current
.pos
);
20365 /* Here are the various use-cases for ending the row, and the
20366 corresponding values for ROW->maxpos:
20368 Line ends in a newline from buffer eol_pos + 1
20369 Line is continued from buffer max_pos + 1
20370 Line is truncated on right it->current.pos
20371 Line ends in a newline from string max_pos + 1(*)
20372 (*) + 1 only when line ends in a forward scan
20373 Line is continued from string max_pos
20374 Line is continued from display vector max_pos
20375 Line is entirely from a string min_pos == max_pos
20376 Line is entirely from a display vector min_pos == max_pos
20377 Line that ends at ZV ZV
20379 If you discover other use-cases, please add them here as
20381 if (row
->ends_at_zv_p
)
20382 row
->maxpos
= it
->current
.pos
;
20383 else if (row
->used
[TEXT_AREA
])
20385 bool seen_this_string
= false;
20386 struct glyph_row
*r1
= row
- 1;
20388 /* Did we see the same display string on the previous row? */
20389 if (STRINGP (it
->object
)
20390 /* this is not the first row */
20391 && row
> it
->w
->desired_matrix
->rows
20392 /* previous row is not the header line */
20393 && !r1
->mode_line_p
20394 /* previous row also ends in a newline from a string */
20395 && r1
->ends_in_newline_from_string_p
)
20397 struct glyph
*start
, *end
;
20399 /* Search for the last glyph of the previous row that came
20400 from buffer or string. Depending on whether the row is
20401 L2R or R2L, we need to process it front to back or the
20402 other way round. */
20403 if (!r1
->reversed_p
)
20405 start
= r1
->glyphs
[TEXT_AREA
];
20406 end
= start
+ r1
->used
[TEXT_AREA
];
20407 /* Glyphs inserted by redisplay have nil as their object. */
20409 && NILP ((end
- 1)->object
)
20410 && (end
- 1)->charpos
<= 0)
20414 if (EQ ((end
- 1)->object
, it
->object
))
20415 seen_this_string
= true;
20418 /* If all the glyphs of the previous row were inserted
20419 by redisplay, it means the previous row was
20420 produced from a single newline, which is only
20421 possible if that newline came from the same string
20422 as the one which produced this ROW. */
20423 seen_this_string
= true;
20427 end
= r1
->glyphs
[TEXT_AREA
] - 1;
20428 start
= end
+ r1
->used
[TEXT_AREA
];
20430 && NILP ((end
+ 1)->object
)
20431 && (end
+ 1)->charpos
<= 0)
20435 if (EQ ((end
+ 1)->object
, it
->object
))
20436 seen_this_string
= true;
20439 seen_this_string
= true;
20442 /* Take note of each display string that covers a newline only
20443 once, the first time we see it. This is for when a display
20444 string includes more than one newline in it. */
20445 if (row
->ends_in_newline_from_string_p
&& !seen_this_string
)
20447 /* If we were scanning the buffer forward when we displayed
20448 the string, we want to account for at least one buffer
20449 position that belongs to this row (position covered by
20450 the display string), so that cursor positioning will
20451 consider this row as a candidate when point is at the end
20452 of the visual line represented by this row. This is not
20453 required when scanning back, because max_pos will already
20454 have a much larger value. */
20455 if (CHARPOS (row
->end
.pos
) > max_pos
)
20456 INC_BOTH (max_pos
, max_bpos
);
20457 SET_TEXT_POS (row
->maxpos
, max_pos
, max_bpos
);
20459 else if (CHARPOS (it
->eol_pos
) > 0)
20460 SET_TEXT_POS (row
->maxpos
,
20461 CHARPOS (it
->eol_pos
) + 1, BYTEPOS (it
->eol_pos
) + 1);
20462 else if (row
->continued_p
)
20464 /* If max_pos is different from IT's current position, it
20465 means IT->method does not belong to the display element
20466 at max_pos. However, it also means that the display
20467 element at max_pos was displayed in its entirety on this
20468 line, which is equivalent to saying that the next line
20469 starts at the next buffer position. */
20470 if (IT_CHARPOS (*it
) == max_pos
&& it
->method
!= GET_FROM_BUFFER
)
20471 SET_TEXT_POS (row
->maxpos
, max_pos
, max_bpos
);
20474 INC_BOTH (max_pos
, max_bpos
);
20475 SET_TEXT_POS (row
->maxpos
, max_pos
, max_bpos
);
20478 else if (row
->truncated_on_right_p
)
20479 /* display_line already called reseat_at_next_visible_line_start,
20480 which puts the iterator at the beginning of the next line, in
20481 the logical order. */
20482 row
->maxpos
= it
->current
.pos
;
20483 else if (max_pos
== min_pos
&& it
->method
!= GET_FROM_BUFFER
)
20484 /* A line that is entirely from a string/image/stretch... */
20485 row
->maxpos
= row
->minpos
;
20490 row
->maxpos
= it
->current
.pos
;
20493 /* Construct the glyph row IT->glyph_row in the desired matrix of
20494 IT->w from text at the current position of IT. See dispextern.h
20495 for an overview of struct it. Value is true if
20496 IT->glyph_row displays text, as opposed to a line displaying ZV
20500 display_line (struct it
*it
)
20502 struct glyph_row
*row
= it
->glyph_row
;
20503 Lisp_Object overlay_arrow_string
;
20505 void *wrap_data
= NULL
;
20506 bool may_wrap
= false;
20508 int wrap_row_used
= -1;
20509 int wrap_row_ascent UNINIT
, wrap_row_height UNINIT
;
20510 int wrap_row_phys_ascent UNINIT
, wrap_row_phys_height UNINIT
;
20511 int wrap_row_extra_line_spacing UNINIT
;
20512 ptrdiff_t wrap_row_min_pos UNINIT
, wrap_row_min_bpos UNINIT
;
20513 ptrdiff_t wrap_row_max_pos UNINIT
, wrap_row_max_bpos UNINIT
;
20515 ptrdiff_t min_pos
= ZV
+ 1, max_pos
= 0;
20516 ptrdiff_t min_bpos UNINIT
, max_bpos UNINIT
;
20517 bool pending_handle_line_prefix
= false;
20519 /* We always start displaying at hpos zero even if hscrolled. */
20520 eassert (it
->hpos
== 0 && it
->current_x
== 0);
20522 if (MATRIX_ROW_VPOS (row
, it
->w
->desired_matrix
)
20523 >= it
->w
->desired_matrix
->nrows
)
20525 it
->w
->nrows_scale_factor
++;
20526 it
->f
->fonts_changed
= true;
20530 /* Clear the result glyph row and enable it. */
20531 prepare_desired_row (it
->w
, row
, false);
20533 row
->y
= it
->current_y
;
20534 row
->start
= it
->start
;
20535 row
->continuation_lines_width
= it
->continuation_lines_width
;
20536 row
->displays_text_p
= true;
20537 row
->starts_in_middle_of_char_p
= it
->starts_in_middle_of_char_p
;
20538 it
->starts_in_middle_of_char_p
= false;
20540 /* Arrange the overlays nicely for our purposes. Usually, we call
20541 display_line on only one line at a time, in which case this
20542 can't really hurt too much, or we call it on lines which appear
20543 one after another in the buffer, in which case all calls to
20544 recenter_overlay_lists but the first will be pretty cheap. */
20545 recenter_overlay_lists (current_buffer
, IT_CHARPOS (*it
));
20547 /* Move over display elements that are not visible because we are
20548 hscrolled. This may stop at an x-position < IT->first_visible_x
20549 if the first glyph is partially visible or if we hit a line end. */
20550 if (it
->current_x
< it
->first_visible_x
)
20552 enum move_it_result move_result
;
20554 this_line_min_pos
= row
->start
.pos
;
20555 move_result
= move_it_in_display_line_to (it
, ZV
, it
->first_visible_x
,
20556 MOVE_TO_POS
| MOVE_TO_X
);
20557 /* If we are under a large hscroll, move_it_in_display_line_to
20558 could hit the end of the line without reaching
20559 it->first_visible_x. Pretend that we did reach it. This is
20560 especially important on a TTY, where we will call
20561 extend_face_to_end_of_line, which needs to know how many
20562 blank glyphs to produce. */
20563 if (it
->current_x
< it
->first_visible_x
20564 && (move_result
== MOVE_NEWLINE_OR_CR
20565 || move_result
== MOVE_POS_MATCH_OR_ZV
))
20566 it
->current_x
= it
->first_visible_x
;
20568 /* Record the smallest positions seen while we moved over
20569 display elements that are not visible. This is needed by
20570 redisplay_internal for optimizing the case where the cursor
20571 stays inside the same line. The rest of this function only
20572 considers positions that are actually displayed, so
20573 RECORD_MAX_MIN_POS will not otherwise record positions that
20574 are hscrolled to the left of the left edge of the window. */
20575 min_pos
= CHARPOS (this_line_min_pos
);
20576 min_bpos
= BYTEPOS (this_line_min_pos
);
20578 else if (it
->area
== TEXT_AREA
)
20580 /* We only do this when not calling move_it_in_display_line_to
20581 above, because that function calls itself handle_line_prefix. */
20582 handle_line_prefix (it
);
20586 /* Line-prefix and wrap-prefix are always displayed in the text
20587 area. But if this is the first call to display_line after
20588 init_iterator, the iterator might have been set up to write
20589 into a marginal area, e.g. if the line begins with some
20590 display property that writes to the margins. So we need to
20591 wait with the call to handle_line_prefix until whatever
20592 writes to the margin has done its job. */
20593 pending_handle_line_prefix
= true;
20596 /* Get the initial row height. This is either the height of the
20597 text hscrolled, if there is any, or zero. */
20598 row
->ascent
= it
->max_ascent
;
20599 row
->height
= it
->max_ascent
+ it
->max_descent
;
20600 row
->phys_ascent
= it
->max_phys_ascent
;
20601 row
->phys_height
= it
->max_phys_ascent
+ it
->max_phys_descent
;
20602 row
->extra_line_spacing
= it
->max_extra_line_spacing
;
20604 /* Utility macro to record max and min buffer positions seen until now. */
20605 #define RECORD_MAX_MIN_POS(IT) \
20608 bool composition_p \
20609 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20610 ptrdiff_t current_pos = \
20611 composition_p ? (IT)->cmp_it.charpos \
20612 : IT_CHARPOS (*(IT)); \
20613 ptrdiff_t current_bpos = \
20614 composition_p ? CHAR_TO_BYTE (current_pos) \
20615 : IT_BYTEPOS (*(IT)); \
20616 if (current_pos < min_pos) \
20618 min_pos = current_pos; \
20619 min_bpos = current_bpos; \
20621 if (IT_CHARPOS (*it) > max_pos) \
20623 max_pos = IT_CHARPOS (*it); \
20624 max_bpos = IT_BYTEPOS (*it); \
20629 /* Loop generating characters. The loop is left with IT on the next
20630 character to display. */
20633 int n_glyphs_before
, hpos_before
, x_before
;
20635 int ascent
= 0, descent
= 0, phys_ascent
= 0, phys_descent
= 0;
20637 /* Retrieve the next thing to display. Value is false if end of
20639 if (!get_next_display_element (it
))
20641 /* Maybe add a space at the end of this line that is used to
20642 display the cursor there under X. Set the charpos of the
20643 first glyph of blank lines not corresponding to any text
20645 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
20646 row
->exact_window_width_line_p
= true;
20647 else if ((append_space_for_newline (it
, true)
20648 && row
->used
[TEXT_AREA
] == 1)
20649 || row
->used
[TEXT_AREA
] == 0)
20651 row
->glyphs
[TEXT_AREA
]->charpos
= -1;
20652 row
->displays_text_p
= false;
20654 if (!NILP (BVAR (XBUFFER (it
->w
->contents
), indicate_empty_lines
))
20655 && (!MINI_WINDOW_P (it
->w
)
20656 || (minibuf_level
&& EQ (it
->window
, minibuf_window
))))
20657 row
->indicate_empty_line_p
= true;
20660 it
->continuation_lines_width
= 0;
20661 row
->ends_at_zv_p
= true;
20662 /* A row that displays right-to-left text must always have
20663 its last face extended all the way to the end of line,
20664 even if this row ends in ZV, because we still write to
20665 the screen left to right. We also need to extend the
20666 last face if the default face is remapped to some
20667 different face, otherwise the functions that clear
20668 portions of the screen will clear with the default face's
20669 background color. */
20670 if (row
->reversed_p
20671 || lookup_basic_face (it
->f
, DEFAULT_FACE_ID
) != DEFAULT_FACE_ID
)
20672 extend_face_to_end_of_line (it
);
20676 /* Now, get the metrics of what we want to display. This also
20677 generates glyphs in `row' (which is IT->glyph_row). */
20678 n_glyphs_before
= row
->used
[TEXT_AREA
];
20681 /* Remember the line height so far in case the next element doesn't
20682 fit on the line. */
20683 if (it
->line_wrap
!= TRUNCATE
)
20685 ascent
= it
->max_ascent
;
20686 descent
= it
->max_descent
;
20687 phys_ascent
= it
->max_phys_ascent
;
20688 phys_descent
= it
->max_phys_descent
;
20690 if (it
->line_wrap
== WORD_WRAP
&& it
->area
== TEXT_AREA
)
20692 if (IT_DISPLAYING_WHITESPACE (it
))
20696 SAVE_IT (wrap_it
, *it
, wrap_data
);
20698 wrap_row_used
= row
->used
[TEXT_AREA
];
20699 wrap_row_ascent
= row
->ascent
;
20700 wrap_row_height
= row
->height
;
20701 wrap_row_phys_ascent
= row
->phys_ascent
;
20702 wrap_row_phys_height
= row
->phys_height
;
20703 wrap_row_extra_line_spacing
= row
->extra_line_spacing
;
20704 wrap_row_min_pos
= min_pos
;
20705 wrap_row_min_bpos
= min_bpos
;
20706 wrap_row_max_pos
= max_pos
;
20707 wrap_row_max_bpos
= max_bpos
;
20713 PRODUCE_GLYPHS (it
);
20715 /* If this display element was in marginal areas, continue with
20717 if (it
->area
!= TEXT_AREA
)
20719 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
20720 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
20721 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
20722 row
->phys_height
= max (row
->phys_height
,
20723 it
->max_phys_ascent
+ it
->max_phys_descent
);
20724 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
20725 it
->max_extra_line_spacing
);
20726 set_iterator_to_next (it
, true);
20727 /* If we didn't handle the line/wrap prefix above, and the
20728 call to set_iterator_to_next just switched to TEXT_AREA,
20729 process the prefix now. */
20730 if (it
->area
== TEXT_AREA
&& pending_handle_line_prefix
)
20732 pending_handle_line_prefix
= false;
20733 handle_line_prefix (it
);
20738 /* Does the display element fit on the line? If we truncate
20739 lines, we should draw past the right edge of the window. If
20740 we don't truncate, we want to stop so that we can display the
20741 continuation glyph before the right margin. If lines are
20742 continued, there are two possible strategies for characters
20743 resulting in more than 1 glyph (e.g. tabs): Display as many
20744 glyphs as possible in this line and leave the rest for the
20745 continuation line, or display the whole element in the next
20746 line. Original redisplay did the former, so we do it also. */
20747 nglyphs
= row
->used
[TEXT_AREA
] - n_glyphs_before
;
20748 hpos_before
= it
->hpos
;
20751 if (/* Not a newline. */
20753 /* Glyphs produced fit entirely in the line. */
20754 && it
->current_x
< it
->last_visible_x
)
20756 it
->hpos
+= nglyphs
;
20757 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
20758 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
20759 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
20760 row
->phys_height
= max (row
->phys_height
,
20761 it
->max_phys_ascent
+ it
->max_phys_descent
);
20762 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
20763 it
->max_extra_line_spacing
);
20764 if (it
->current_x
- it
->pixel_width
< it
->first_visible_x
20765 /* In R2L rows, we arrange in extend_face_to_end_of_line
20766 to add a right offset to the line, by a suitable
20767 change to the stretch glyph that is the leftmost
20768 glyph of the line. */
20769 && !row
->reversed_p
)
20770 row
->x
= x
- it
->first_visible_x
;
20771 /* Record the maximum and minimum buffer positions seen so
20772 far in glyphs that will be displayed by this row. */
20774 RECORD_MAX_MIN_POS (it
);
20779 struct glyph
*glyph
;
20781 for (i
= 0; i
< nglyphs
; ++i
, x
= new_x
)
20783 /* Identify the glyphs added by the last call to
20784 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20785 the previous glyphs. */
20786 if (!row
->reversed_p
)
20787 glyph
= row
->glyphs
[TEXT_AREA
] + n_glyphs_before
+ i
;
20789 glyph
= row
->glyphs
[TEXT_AREA
] + nglyphs
- 1 - i
;
20790 new_x
= x
+ glyph
->pixel_width
;
20792 if (/* Lines are continued. */
20793 it
->line_wrap
!= TRUNCATE
20794 && (/* Glyph doesn't fit on the line. */
20795 new_x
> it
->last_visible_x
20796 /* Or it fits exactly on a window system frame. */
20797 || (new_x
== it
->last_visible_x
20798 && FRAME_WINDOW_P (it
->f
)
20799 && (row
->reversed_p
20800 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20801 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)))))
20803 /* End of a continued line. */
20806 || (new_x
== it
->last_visible_x
20807 && FRAME_WINDOW_P (it
->f
)
20808 && (row
->reversed_p
20809 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20810 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
))))
20812 /* Current glyph is the only one on the line or
20813 fits exactly on the line. We must continue
20814 the line because we can't draw the cursor
20815 after the glyph. */
20816 row
->continued_p
= true;
20817 it
->current_x
= new_x
;
20818 it
->continuation_lines_width
+= new_x
;
20820 if (i
== nglyphs
- 1)
20822 /* If line-wrap is on, check if a previous
20823 wrap point was found. */
20824 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
)
20825 && wrap_row_used
> 0
20826 /* Even if there is a previous wrap
20827 point, continue the line here as
20828 usual, if (i) the previous character
20829 was a space or tab AND (ii) the
20830 current character is not. */
20832 || IT_DISPLAYING_WHITESPACE (it
)))
20835 /* Record the maximum and minimum buffer
20836 positions seen so far in glyphs that will be
20837 displayed by this row. */
20839 RECORD_MAX_MIN_POS (it
);
20840 set_iterator_to_next (it
, true);
20841 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
20843 if (!get_next_display_element (it
))
20845 row
->exact_window_width_line_p
= true;
20846 it
->continuation_lines_width
= 0;
20847 row
->continued_p
= false;
20848 row
->ends_at_zv_p
= true;
20850 else if (ITERATOR_AT_END_OF_LINE_P (it
))
20852 row
->continued_p
= false;
20853 row
->exact_window_width_line_p
= true;
20855 /* If line-wrap is on, check if a
20856 previous wrap point was found. */
20857 else if (wrap_row_used
> 0
20858 /* Even if there is a previous wrap
20859 point, continue the line here as
20860 usual, if (i) the previous character
20861 was a space or tab AND (ii) the
20862 current character is not. */
20864 || IT_DISPLAYING_WHITESPACE (it
)))
20869 else if (it
->bidi_p
)
20870 RECORD_MAX_MIN_POS (it
);
20871 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
20872 || WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0)
20873 extend_face_to_end_of_line (it
);
20875 else if (CHAR_GLYPH_PADDING_P (*glyph
)
20876 && !FRAME_WINDOW_P (it
->f
))
20878 /* A padding glyph that doesn't fit on this line.
20879 This means the whole character doesn't fit
20881 if (row
->reversed_p
)
20882 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
20883 - n_glyphs_before
);
20884 row
->used
[TEXT_AREA
] = n_glyphs_before
;
20886 /* Fill the rest of the row with continuation
20887 glyphs like in 20.x. */
20888 while (row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
]
20889 < row
->glyphs
[1 + TEXT_AREA
])
20890 produce_special_glyphs (it
, IT_CONTINUATION
);
20892 row
->continued_p
= true;
20893 it
->current_x
= x_before
;
20894 it
->continuation_lines_width
+= x_before
;
20896 /* Restore the height to what it was before the
20897 element not fitting on the line. */
20898 it
->max_ascent
= ascent
;
20899 it
->max_descent
= descent
;
20900 it
->max_phys_ascent
= phys_ascent
;
20901 it
->max_phys_descent
= phys_descent
;
20902 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
20903 || WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0)
20904 extend_face_to_end_of_line (it
);
20906 else if (wrap_row_used
> 0)
20909 if (row
->reversed_p
)
20910 unproduce_glyphs (it
,
20911 row
->used
[TEXT_AREA
] - wrap_row_used
);
20912 RESTORE_IT (it
, &wrap_it
, wrap_data
);
20913 it
->continuation_lines_width
+= wrap_x
;
20914 row
->used
[TEXT_AREA
] = wrap_row_used
;
20915 row
->ascent
= wrap_row_ascent
;
20916 row
->height
= wrap_row_height
;
20917 row
->phys_ascent
= wrap_row_phys_ascent
;
20918 row
->phys_height
= wrap_row_phys_height
;
20919 row
->extra_line_spacing
= wrap_row_extra_line_spacing
;
20920 min_pos
= wrap_row_min_pos
;
20921 min_bpos
= wrap_row_min_bpos
;
20922 max_pos
= wrap_row_max_pos
;
20923 max_bpos
= wrap_row_max_bpos
;
20924 row
->continued_p
= true;
20925 row
->ends_at_zv_p
= false;
20926 row
->exact_window_width_line_p
= false;
20927 it
->continuation_lines_width
+= x
;
20929 /* Make sure that a non-default face is extended
20930 up to the right margin of the window. */
20931 extend_face_to_end_of_line (it
);
20933 else if (it
->c
== '\t' && FRAME_WINDOW_P (it
->f
))
20935 /* A TAB that extends past the right edge of the
20936 window. This produces a single glyph on
20937 window system frames. We leave the glyph in
20938 this row and let it fill the row, but don't
20939 consume the TAB. */
20940 if ((row
->reversed_p
20941 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20942 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0)
20943 produce_special_glyphs (it
, IT_CONTINUATION
);
20944 it
->continuation_lines_width
+= it
->last_visible_x
;
20945 row
->ends_in_middle_of_char_p
= true;
20946 row
->continued_p
= true;
20947 glyph
->pixel_width
= it
->last_visible_x
- x
;
20948 it
->starts_in_middle_of_char_p
= true;
20949 if (WINDOW_LEFT_MARGIN_WIDTH (it
->w
) > 0
20950 || WINDOW_RIGHT_MARGIN_WIDTH (it
->w
) > 0)
20951 extend_face_to_end_of_line (it
);
20955 /* Something other than a TAB that draws past
20956 the right edge of the window. Restore
20957 positions to values before the element. */
20958 if (row
->reversed_p
)
20959 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
20960 - (n_glyphs_before
+ i
));
20961 row
->used
[TEXT_AREA
] = n_glyphs_before
+ i
;
20963 /* Display continuation glyphs. */
20964 it
->current_x
= x_before
;
20965 it
->continuation_lines_width
+= x
;
20966 if (!FRAME_WINDOW_P (it
->f
)
20967 || (row
->reversed_p
20968 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
20969 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0)
20970 produce_special_glyphs (it
, IT_CONTINUATION
);
20971 row
->continued_p
= true;
20973 extend_face_to_end_of_line (it
);
20975 if (nglyphs
> 1 && i
> 0)
20977 row
->ends_in_middle_of_char_p
= true;
20978 it
->starts_in_middle_of_char_p
= true;
20981 /* Restore the height to what it was before the
20982 element not fitting on the line. */
20983 it
->max_ascent
= ascent
;
20984 it
->max_descent
= descent
;
20985 it
->max_phys_ascent
= phys_ascent
;
20986 it
->max_phys_descent
= phys_descent
;
20991 else if (new_x
> it
->first_visible_x
)
20993 /* Increment number of glyphs actually displayed. */
20996 /* Record the maximum and minimum buffer positions
20997 seen so far in glyphs that will be displayed by
21000 RECORD_MAX_MIN_POS (it
);
21002 if (x
< it
->first_visible_x
&& !row
->reversed_p
)
21003 /* Glyph is partially visible, i.e. row starts at
21004 negative X position. Don't do that in R2L
21005 rows, where we arrange to add a right offset to
21006 the line in extend_face_to_end_of_line, by a
21007 suitable change to the stretch glyph that is
21008 the leftmost glyph of the line. */
21009 row
->x
= x
- it
->first_visible_x
;
21010 /* When the last glyph of an R2L row only fits
21011 partially on the line, we need to set row->x to a
21012 negative offset, so that the leftmost glyph is
21013 the one that is partially visible. But if we are
21014 going to produce the truncation glyph, this will
21015 be taken care of in produce_special_glyphs. */
21016 if (row
->reversed_p
21017 && new_x
> it
->last_visible_x
21018 && !(it
->line_wrap
== TRUNCATE
21019 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) == 0))
21021 eassert (FRAME_WINDOW_P (it
->f
));
21022 row
->x
= it
->last_visible_x
- new_x
;
21027 /* Glyph is completely off the left margin of the
21028 window. This should not happen because of the
21029 move_it_in_display_line at the start of this
21030 function, unless the text display area of the
21031 window is empty. */
21032 eassert (it
->first_visible_x
<= it
->last_visible_x
);
21035 /* Even if this display element produced no glyphs at all,
21036 we want to record its position. */
21037 if (it
->bidi_p
&& nglyphs
== 0)
21038 RECORD_MAX_MIN_POS (it
);
21040 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
21041 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
21042 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
21043 row
->phys_height
= max (row
->phys_height
,
21044 it
->max_phys_ascent
+ it
->max_phys_descent
);
21045 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
21046 it
->max_extra_line_spacing
);
21048 /* End of this display line if row is continued. */
21049 if (row
->continued_p
|| row
->ends_at_zv_p
)
21054 /* Is this a line end? If yes, we're also done, after making
21055 sure that a non-default face is extended up to the right
21056 margin of the window. */
21057 if (ITERATOR_AT_END_OF_LINE_P (it
))
21059 int used_before
= row
->used
[TEXT_AREA
];
21061 row
->ends_in_newline_from_string_p
= STRINGP (it
->object
);
21063 /* Add a space at the end of the line that is used to
21064 display the cursor there. */
21065 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
21066 append_space_for_newline (it
, false);
21068 /* Extend the face to the end of the line. */
21069 extend_face_to_end_of_line (it
);
21071 /* Make sure we have the position. */
21072 if (used_before
== 0)
21073 row
->glyphs
[TEXT_AREA
]->charpos
= CHARPOS (it
->position
);
21075 /* Record the position of the newline, for use in
21077 it
->eol_pos
= it
->current
.pos
;
21079 /* Consume the line end. This skips over invisible lines. */
21080 set_iterator_to_next (it
, true);
21081 it
->continuation_lines_width
= 0;
21085 /* Proceed with next display element. Note that this skips
21086 over lines invisible because of selective display. */
21087 set_iterator_to_next (it
, true);
21089 /* If we truncate lines, we are done when the last displayed
21090 glyphs reach past the right margin of the window. */
21091 if (it
->line_wrap
== TRUNCATE
21092 && ((FRAME_WINDOW_P (it
->f
)
21093 /* Images are preprocessed in produce_image_glyph such
21094 that they are cropped at the right edge of the
21095 window, so an image glyph will always end exactly at
21096 last_visible_x, even if there's no right fringe. */
21097 && ((row
->reversed_p
21098 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
21099 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
))
21100 || it
->what
== IT_IMAGE
))
21101 ? (it
->current_x
>= it
->last_visible_x
)
21102 : (it
->current_x
> it
->last_visible_x
)))
21104 /* Maybe add truncation glyphs. */
21105 if (!FRAME_WINDOW_P (it
->f
)
21106 || (row
->reversed_p
21107 ? WINDOW_LEFT_FRINGE_WIDTH (it
->w
)
21108 : WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)) == 0)
21112 if (!row
->reversed_p
)
21114 for (i
= row
->used
[TEXT_AREA
] - 1; i
> 0; --i
)
21115 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][i
]))
21120 for (i
= 0; i
< row
->used
[TEXT_AREA
]; i
++)
21121 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][i
]))
21123 /* Remove any padding glyphs at the front of ROW, to
21124 make room for the truncation glyphs we will be
21125 adding below. The loop below always inserts at
21126 least one truncation glyph, so also remove the
21127 last glyph added to ROW. */
21128 unproduce_glyphs (it
, i
+ 1);
21129 /* Adjust i for the loop below. */
21130 i
= row
->used
[TEXT_AREA
] - (i
+ 1);
21133 /* produce_special_glyphs overwrites the last glyph, so
21134 we don't want that if we want to keep that last
21135 glyph, which means it's an image. */
21136 if (it
->current_x
> it
->last_visible_x
)
21138 it
->current_x
= x_before
;
21139 if (!FRAME_WINDOW_P (it
->f
))
21141 for (n
= row
->used
[TEXT_AREA
]; i
< n
; ++i
)
21143 row
->used
[TEXT_AREA
] = i
;
21144 produce_special_glyphs (it
, IT_TRUNCATION
);
21149 row
->used
[TEXT_AREA
] = i
;
21150 produce_special_glyphs (it
, IT_TRUNCATION
);
21152 it
->hpos
= hpos_before
;
21155 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
21157 /* Don't truncate if we can overflow newline into fringe. */
21158 if (!get_next_display_element (it
))
21160 it
->continuation_lines_width
= 0;
21161 row
->ends_at_zv_p
= true;
21162 row
->exact_window_width_line_p
= true;
21165 if (ITERATOR_AT_END_OF_LINE_P (it
))
21167 row
->exact_window_width_line_p
= true;
21168 goto at_end_of_line
;
21170 it
->current_x
= x_before
;
21171 it
->hpos
= hpos_before
;
21174 row
->truncated_on_right_p
= true;
21175 it
->continuation_lines_width
= 0;
21176 reseat_at_next_visible_line_start (it
, false);
21177 /* We insist below that IT's position be at ZV because in
21178 bidi-reordered lines the character at visible line start
21179 might not be the character that follows the newline in
21180 the logical order. */
21181 if (IT_BYTEPOS (*it
) > BEG_BYTE
)
21182 row
->ends_at_zv_p
=
21183 IT_BYTEPOS (*it
) >= ZV_BYTE
&& FETCH_BYTE (ZV_BYTE
- 1) != '\n';
21185 row
->ends_at_zv_p
= false;
21191 bidi_unshelve_cache (wrap_data
, true);
21193 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21194 at the left window margin. */
21195 if (it
->first_visible_x
21196 && IT_CHARPOS (*it
) != CHARPOS (row
->start
.pos
))
21198 if (!FRAME_WINDOW_P (it
->f
)
21199 || (((row
->reversed_p
21200 ? WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)
21201 : WINDOW_LEFT_FRINGE_WIDTH (it
->w
)) == 0)
21202 /* Don't let insert_left_trunc_glyphs overwrite the
21203 first glyph of the row if it is an image. */
21204 && row
->glyphs
[TEXT_AREA
]->type
!= IMAGE_GLYPH
))
21205 insert_left_trunc_glyphs (it
);
21206 row
->truncated_on_left_p
= true;
21209 /* Remember the position at which this line ends.
21211 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21212 cannot be before the call to find_row_edges below, since that is
21213 where these positions are determined. */
21214 row
->end
= it
->current
;
21217 row
->minpos
= row
->start
.pos
;
21218 row
->maxpos
= row
->end
.pos
;
21222 /* ROW->minpos and ROW->maxpos must be the smallest and
21223 `1 + the largest' buffer positions in ROW. But if ROW was
21224 bidi-reordered, these two positions can be anywhere in the
21225 row, so we must determine them now. */
21226 find_row_edges (it
, row
, min_pos
, min_bpos
, max_pos
, max_bpos
);
21229 /* If the start of this line is the overlay arrow-position, then
21230 mark this glyph row as the one containing the overlay arrow.
21231 This is clearly a mess with variable size fonts. It would be
21232 better to let it be displayed like cursors under X. */
21233 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row
) || !overlay_arrow_seen
)
21234 && (overlay_arrow_string
= overlay_arrow_at_row (it
, row
),
21235 !NILP (overlay_arrow_string
)))
21237 /* Overlay arrow in window redisplay is a fringe bitmap. */
21238 if (STRINGP (overlay_arrow_string
))
21240 struct glyph_row
*arrow_row
21241 = get_overlay_arrow_glyph_row (it
->w
, overlay_arrow_string
);
21242 struct glyph
*glyph
= arrow_row
->glyphs
[TEXT_AREA
];
21243 struct glyph
*arrow_end
= glyph
+ arrow_row
->used
[TEXT_AREA
];
21244 struct glyph
*p
= row
->glyphs
[TEXT_AREA
];
21245 struct glyph
*p2
, *end
;
21247 /* Copy the arrow glyphs. */
21248 while (glyph
< arrow_end
)
21251 /* Throw away padding glyphs. */
21253 end
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
];
21254 while (p2
< end
&& CHAR_GLYPH_PADDING_P (*p2
))
21260 row
->used
[TEXT_AREA
] = p2
- row
->glyphs
[TEXT_AREA
];
21265 eassert (INTEGERP (overlay_arrow_string
));
21266 row
->overlay_arrow_bitmap
= XINT (overlay_arrow_string
);
21268 overlay_arrow_seen
= true;
21271 /* Highlight trailing whitespace. */
21272 if (!NILP (Vshow_trailing_whitespace
))
21273 highlight_trailing_whitespace (it
->f
, it
->glyph_row
);
21275 /* Compute pixel dimensions of this line. */
21276 compute_line_metrics (it
);
21278 /* Implementation note: No changes in the glyphs of ROW or in their
21279 faces can be done past this point, because compute_line_metrics
21280 computes ROW's hash value and stores it within the glyph_row
21283 /* Record whether this row ends inside an ellipsis. */
21284 row
->ends_in_ellipsis_p
21285 = (it
->method
== GET_FROM_DISPLAY_VECTOR
21286 && it
->ellipsis_p
);
21288 /* Save fringe bitmaps in this row. */
21289 row
->left_user_fringe_bitmap
= it
->left_user_fringe_bitmap
;
21290 row
->left_user_fringe_face_id
= it
->left_user_fringe_face_id
;
21291 row
->right_user_fringe_bitmap
= it
->right_user_fringe_bitmap
;
21292 row
->right_user_fringe_face_id
= it
->right_user_fringe_face_id
;
21294 it
->left_user_fringe_bitmap
= 0;
21295 it
->left_user_fringe_face_id
= 0;
21296 it
->right_user_fringe_bitmap
= 0;
21297 it
->right_user_fringe_face_id
= 0;
21299 /* Maybe set the cursor. */
21300 cvpos
= it
->w
->cursor
.vpos
;
21302 /* In bidi-reordered rows, keep checking for proper cursor
21303 position even if one has been found already, because buffer
21304 positions in such rows change non-linearly with ROW->VPOS,
21305 when a line is continued. One exception: when we are at ZV,
21306 display cursor on the first suitable glyph row, since all
21307 the empty rows after that also have their position set to ZV. */
21308 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21309 lines' rows is implemented for bidi-reordered rows. */
21311 && !MATRIX_ROW (it
->w
->desired_matrix
, cvpos
)->ends_at_zv_p
))
21312 && PT
>= MATRIX_ROW_START_CHARPOS (row
)
21313 && PT
<= MATRIX_ROW_END_CHARPOS (row
)
21314 && cursor_row_p (row
))
21315 set_cursor_from_row (it
->w
, row
, it
->w
->desired_matrix
, 0, 0, 0, 0);
21317 /* Prepare for the next line. This line starts horizontally at (X
21318 HPOS) = (0 0). Vertical positions are incremented. As a
21319 convenience for the caller, IT->glyph_row is set to the next
21321 it
->current_x
= it
->hpos
= 0;
21322 it
->current_y
+= row
->height
;
21323 SET_TEXT_POS (it
->eol_pos
, 0, 0);
21326 /* The next row should by default use the same value of the
21327 reversed_p flag as this one. set_iterator_to_next decides when
21328 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21329 the flag accordingly. */
21330 if (it
->glyph_row
< MATRIX_BOTTOM_TEXT_ROW (it
->w
->desired_matrix
, it
->w
))
21331 it
->glyph_row
->reversed_p
= row
->reversed_p
;
21332 it
->start
= row
->end
;
21333 return MATRIX_ROW_DISPLAYS_TEXT_P (row
);
21335 #undef RECORD_MAX_MIN_POS
21338 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction
,
21339 Scurrent_bidi_paragraph_direction
, 0, 1, 0,
21340 doc
: /* Return paragraph direction at point in BUFFER.
21341 Value is either `left-to-right' or `right-to-left'.
21342 If BUFFER is omitted or nil, it defaults to the current buffer.
21344 Paragraph direction determines how the text in the paragraph is displayed.
21345 In left-to-right paragraphs, text begins at the left margin of the window
21346 and the reading direction is generally left to right. In right-to-left
21347 paragraphs, text begins at the right margin and is read from right to left.
21349 See also `bidi-paragraph-direction'. */)
21350 (Lisp_Object buffer
)
21352 struct buffer
*buf
= current_buffer
;
21353 struct buffer
*old
= buf
;
21355 if (! NILP (buffer
))
21357 CHECK_BUFFER (buffer
);
21358 buf
= XBUFFER (buffer
);
21361 if (NILP (BVAR (buf
, bidi_display_reordering
))
21362 || NILP (BVAR (buf
, enable_multibyte_characters
))
21363 /* When we are loading loadup.el, the character property tables
21364 needed for bidi iteration are not yet available. */
21365 || redisplay__inhibit_bidi
)
21366 return Qleft_to_right
;
21367 else if (!NILP (BVAR (buf
, bidi_paragraph_direction
)))
21368 return BVAR (buf
, bidi_paragraph_direction
);
21371 /* Determine the direction from buffer text. We could try to
21372 use current_matrix if it is up to date, but this seems fast
21373 enough as it is. */
21374 struct bidi_it itb
;
21375 ptrdiff_t pos
= BUF_PT (buf
);
21376 ptrdiff_t bytepos
= BUF_PT_BYTE (buf
);
21378 void *itb_data
= bidi_shelve_cache ();
21380 set_buffer_temp (buf
);
21381 /* bidi_paragraph_init finds the base direction of the paragraph
21382 by searching forward from paragraph start. We need the base
21383 direction of the current or _previous_ paragraph, so we need
21384 to make sure we are within that paragraph. To that end, find
21385 the previous non-empty line. */
21386 if (pos
>= ZV
&& pos
> BEGV
)
21387 DEC_BOTH (pos
, bytepos
);
21388 AUTO_STRING (trailing_white_space
, "[\f\t ]*\n");
21389 if (fast_looking_at (trailing_white_space
,
21390 pos
, bytepos
, ZV
, ZV_BYTE
, Qnil
) > 0)
21392 while ((c
= FETCH_BYTE (bytepos
)) == '\n'
21393 || c
== ' ' || c
== '\t' || c
== '\f')
21395 if (bytepos
<= BEGV_BYTE
)
21400 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos
)))
21403 bidi_init_it (pos
, bytepos
, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb
);
21404 itb
.paragraph_dir
= NEUTRAL_DIR
;
21405 itb
.string
.s
= NULL
;
21406 itb
.string
.lstring
= Qnil
;
21407 itb
.string
.bufpos
= 0;
21408 itb
.string
.from_disp_str
= false;
21409 itb
.string
.unibyte
= false;
21410 /* We have no window to use here for ignoring window-specific
21411 overlays. Using NULL for window pointer will cause
21412 compute_display_string_pos to use the current buffer. */
21414 bidi_paragraph_init (NEUTRAL_DIR
, &itb
, true);
21415 bidi_unshelve_cache (itb_data
, false);
21416 set_buffer_temp (old
);
21417 switch (itb
.paragraph_dir
)
21420 return Qleft_to_right
;
21423 return Qright_to_left
;
21431 DEFUN ("bidi-find-overridden-directionality",
21432 Fbidi_find_overridden_directionality
,
21433 Sbidi_find_overridden_directionality
, 2, 3, 0,
21434 doc
: /* Return position between FROM and TO where directionality was overridden.
21436 This function returns the first character position in the specified
21437 region of OBJECT where there is a character whose `bidi-class' property
21438 is `L', but which was forced to display as `R' by a directional
21439 override, and likewise with characters whose `bidi-class' is `R'
21440 or `AL' that were forced to display as `L'.
21442 If no such character is found, the function returns nil.
21444 OBJECT is a Lisp string or buffer to search for overridden
21445 directionality, and defaults to the current buffer if nil or omitted.
21446 OBJECT can also be a window, in which case the function will search
21447 the buffer displayed in that window. Passing the window instead of
21448 a buffer is preferable when the buffer is displayed in some window,
21449 because this function will then be able to correctly account for
21450 window-specific overlays, which can affect the results.
21452 Strong directional characters `L', `R', and `AL' can have their
21453 intrinsic directionality overridden by directional override
21454 control characters RLO (u+202e) and LRO (u+202d). See the
21455 function `get-char-code-property' for a way to inquire about
21456 the `bidi-class' property of a character. */)
21457 (Lisp_Object from
, Lisp_Object to
, Lisp_Object object
)
21459 struct buffer
*buf
= current_buffer
;
21460 struct buffer
*old
= buf
;
21461 struct window
*w
= NULL
;
21462 bool frame_window_p
= FRAME_WINDOW_P (SELECTED_FRAME ());
21463 struct bidi_it itb
;
21464 ptrdiff_t from_pos
, to_pos
, from_bpos
;
21467 if (!NILP (object
))
21469 if (BUFFERP (object
))
21470 buf
= XBUFFER (object
);
21471 else if (WINDOWP (object
))
21473 w
= decode_live_window (object
);
21474 buf
= XBUFFER (w
->contents
);
21475 frame_window_p
= FRAME_WINDOW_P (XFRAME (w
->frame
));
21478 CHECK_STRING (object
);
21481 if (STRINGP (object
))
21483 /* Characters in unibyte strings are always treated by bidi.c as
21485 if (!STRING_MULTIBYTE (object
)
21486 /* When we are loading loadup.el, the character property
21487 tables needed for bidi iteration are not yet
21489 || redisplay__inhibit_bidi
)
21492 validate_subarray (object
, from
, to
, SCHARS (object
), &from_pos
, &to_pos
);
21493 if (from_pos
>= SCHARS (object
))
21496 /* Set up the bidi iterator. */
21497 itb_data
= bidi_shelve_cache ();
21498 itb
.paragraph_dir
= NEUTRAL_DIR
;
21499 itb
.string
.lstring
= object
;
21500 itb
.string
.s
= NULL
;
21501 itb
.string
.schars
= SCHARS (object
);
21502 itb
.string
.bufpos
= 0;
21503 itb
.string
.from_disp_str
= false;
21504 itb
.string
.unibyte
= false;
21506 bidi_init_it (0, 0, frame_window_p
, &itb
);
21510 /* Nothing this fancy can happen in unibyte buffers, or in a
21511 buffer that disabled reordering, or if FROM is at EOB. */
21512 if (NILP (BVAR (buf
, bidi_display_reordering
))
21513 || NILP (BVAR (buf
, enable_multibyte_characters
))
21514 /* When we are loading loadup.el, the character property
21515 tables needed for bidi iteration are not yet
21517 || redisplay__inhibit_bidi
)
21520 set_buffer_temp (buf
);
21521 validate_region (&from
, &to
);
21522 from_pos
= XINT (from
);
21523 to_pos
= XINT (to
);
21524 if (from_pos
>= ZV
)
21527 /* Set up the bidi iterator. */
21528 itb_data
= bidi_shelve_cache ();
21529 from_bpos
= CHAR_TO_BYTE (from_pos
);
21530 if (from_pos
== BEGV
)
21532 itb
.charpos
= BEGV
;
21533 itb
.bytepos
= BEGV_BYTE
;
21535 else if (FETCH_CHAR (from_bpos
- 1) == '\n')
21537 itb
.charpos
= from_pos
;
21538 itb
.bytepos
= from_bpos
;
21541 itb
.charpos
= find_newline_no_quit (from_pos
, CHAR_TO_BYTE (from_pos
),
21543 itb
.paragraph_dir
= NEUTRAL_DIR
;
21544 itb
.string
.s
= NULL
;
21545 itb
.string
.lstring
= Qnil
;
21546 itb
.string
.bufpos
= 0;
21547 itb
.string
.from_disp_str
= false;
21548 itb
.string
.unibyte
= false;
21550 bidi_init_it (itb
.charpos
, itb
.bytepos
, frame_window_p
, &itb
);
21555 /* For the purposes of this function, the actual base direction of
21556 the paragraph doesn't matter, so just set it to L2R. */
21557 bidi_paragraph_init (L2R
, &itb
, false);
21558 while ((found
= bidi_find_first_overridden (&itb
)) < from_pos
)
21560 } while (found
== ZV
&& itb
.ch
== '\n' && itb
.charpos
< to_pos
);
21562 bidi_unshelve_cache (itb_data
, false);
21563 set_buffer_temp (old
);
21565 return (from_pos
<= found
&& found
< to_pos
) ? make_number (found
) : Qnil
;
21568 DEFUN ("move-point-visually", Fmove_point_visually
,
21569 Smove_point_visually
, 1, 1, 0,
21570 doc
: /* Move point in the visual order in the specified DIRECTION.
21571 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21574 Value is the new character position of point. */)
21575 (Lisp_Object direction
)
21577 struct window
*w
= XWINDOW (selected_window
);
21578 struct buffer
*b
= XBUFFER (w
->contents
);
21579 struct glyph_row
*row
;
21581 Lisp_Object paragraph_dir
;
21583 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21584 (!(ROW)->continued_p \
21585 && NILP ((GLYPH)->object) \
21586 && (GLYPH)->type == CHAR_GLYPH \
21587 && (GLYPH)->u.ch == ' ' \
21588 && (GLYPH)->charpos >= 0 \
21589 && !(GLYPH)->avoid_cursor_p)
21591 CHECK_NUMBER (direction
);
21592 dir
= XINT (direction
);
21598 /* If current matrix is up-to-date, we can use the information
21599 recorded in the glyphs, at least as long as the goal is on the
21601 if (w
->window_end_valid
21602 && !windows_or_buffers_changed
21604 && !b
->clip_changed
21605 && !b
->prevent_redisplay_optimizations_p
21606 && !window_outdated (w
)
21607 /* We rely below on the cursor coordinates to be up to date, but
21608 we cannot trust them if some command moved point since the
21609 last complete redisplay. */
21610 && w
->last_point
== BUF_PT (b
)
21611 && w
->cursor
.vpos
>= 0
21612 && w
->cursor
.vpos
< w
->current_matrix
->nrows
21613 && (row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
))->enabled_p
)
21615 struct glyph
*g
= row
->glyphs
[TEXT_AREA
];
21616 struct glyph
*e
= dir
> 0 ? g
+ row
->used
[TEXT_AREA
] : g
- 1;
21617 struct glyph
*gpt
= g
+ w
->cursor
.hpos
;
21619 for (g
= gpt
+ dir
; (dir
> 0 ? g
< e
: g
> e
); g
+= dir
)
21621 if (BUFFERP (g
->object
) && g
->charpos
!= PT
)
21623 SET_PT (g
->charpos
);
21624 w
->cursor
.vpos
= -1;
21625 return make_number (PT
);
21627 else if (!NILP (g
->object
) && !EQ (g
->object
, gpt
->object
))
21631 if (BUFFERP (gpt
->object
))
21634 if ((gpt
->resolved_level
- row
->reversed_p
) % 2 == 0)
21635 new_pos
+= (row
->reversed_p
? -dir
: dir
);
21637 new_pos
-= (row
->reversed_p
? -dir
: dir
);
21639 else if (BUFFERP (g
->object
))
21640 new_pos
= g
->charpos
;
21644 w
->cursor
.vpos
= -1;
21645 return make_number (PT
);
21647 else if (ROW_GLYPH_NEWLINE_P (row
, g
))
21649 /* Glyphs inserted at the end of a non-empty line for
21650 positioning the cursor have zero charpos, so we must
21651 deduce the value of point by other means. */
21652 if (g
->charpos
> 0)
21653 SET_PT (g
->charpos
);
21654 else if (row
->ends_at_zv_p
&& PT
!= ZV
)
21656 else if (PT
!= MATRIX_ROW_END_CHARPOS (row
) - 1)
21657 SET_PT (MATRIX_ROW_END_CHARPOS (row
) - 1);
21660 w
->cursor
.vpos
= -1;
21661 return make_number (PT
);
21664 if (g
== e
|| NILP (g
->object
))
21666 if (row
->truncated_on_left_p
|| row
->truncated_on_right_p
)
21667 goto simulate_display
;
21668 if (!row
->reversed_p
)
21672 if (row
< MATRIX_FIRST_TEXT_ROW (w
->current_matrix
)
21673 || row
> MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
))
21674 goto simulate_display
;
21678 if (row
->reversed_p
&& !row
->continued_p
)
21680 SET_PT (MATRIX_ROW_END_CHARPOS (row
) - 1);
21681 w
->cursor
.vpos
= -1;
21682 return make_number (PT
);
21684 g
= row
->glyphs
[TEXT_AREA
];
21685 e
= g
+ row
->used
[TEXT_AREA
];
21686 for ( ; g
< e
; g
++)
21688 if (BUFFERP (g
->object
)
21689 /* Empty lines have only one glyph, which stands
21690 for the newline, and whose charpos is the
21691 buffer position of the newline. */
21692 || ROW_GLYPH_NEWLINE_P (row
, g
)
21693 /* When the buffer ends in a newline, the line at
21694 EOB also has one glyph, but its charpos is -1. */
21695 || (row
->ends_at_zv_p
21696 && !row
->reversed_p
21697 && NILP (g
->object
)
21698 && g
->type
== CHAR_GLYPH
21699 && g
->u
.ch
== ' '))
21701 if (g
->charpos
> 0)
21702 SET_PT (g
->charpos
);
21703 else if (!row
->reversed_p
21704 && row
->ends_at_zv_p
21709 w
->cursor
.vpos
= -1;
21710 return make_number (PT
);
21716 if (!row
->reversed_p
&& !row
->continued_p
)
21718 SET_PT (MATRIX_ROW_END_CHARPOS (row
) - 1);
21719 w
->cursor
.vpos
= -1;
21720 return make_number (PT
);
21722 e
= row
->glyphs
[TEXT_AREA
];
21723 g
= e
+ row
->used
[TEXT_AREA
] - 1;
21724 for ( ; g
>= e
; g
--)
21726 if (BUFFERP (g
->object
)
21727 || (ROW_GLYPH_NEWLINE_P (row
, g
)
21729 /* Empty R2L lines on GUI frames have the buffer
21730 position of the newline stored in the stretch
21732 || g
->type
== STRETCH_GLYPH
21733 || (row
->ends_at_zv_p
21735 && NILP (g
->object
)
21736 && g
->type
== CHAR_GLYPH
21737 && g
->u
.ch
== ' '))
21739 if (g
->charpos
> 0)
21740 SET_PT (g
->charpos
);
21741 else if (row
->reversed_p
21742 && row
->ends_at_zv_p
21747 w
->cursor
.vpos
= -1;
21748 return make_number (PT
);
21757 /* If we wind up here, we failed to move by using the glyphs, so we
21758 need to simulate display instead. */
21761 paragraph_dir
= Fcurrent_bidi_paragraph_direction (w
->contents
);
21763 paragraph_dir
= Qleft_to_right
;
21764 if (EQ (paragraph_dir
, Qright_to_left
))
21766 if (PT
<= BEGV
&& dir
< 0)
21767 xsignal0 (Qbeginning_of_buffer
);
21768 else if (PT
>= ZV
&& dir
> 0)
21769 xsignal0 (Qend_of_buffer
);
21772 struct text_pos pt
;
21774 int pt_x
, target_x
, pixel_width
, pt_vpos
;
21776 bool overshoot_expected
= false;
21777 bool target_is_eol_p
= false;
21779 /* Setup the arena. */
21780 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
21781 start_display (&it
, w
, pt
);
21782 /* When lines are truncated, we could be called with point
21783 outside of the windows edges, in which case move_it_*
21784 functions either prematurely stop at window's edge or jump to
21785 the next screen line, whereas we rely below on our ability to
21786 reach point, in order to start from its X coordinate. So we
21787 need to disregard the window's horizontal extent in that case. */
21788 if (it
.line_wrap
== TRUNCATE
)
21789 it
.last_visible_x
= INFINITY
;
21791 if (it
.cmp_it
.id
< 0
21792 && it
.method
== GET_FROM_STRING
21793 && it
.area
== TEXT_AREA
21794 && it
.string_from_display_prop_p
21795 && (it
.sp
> 0 && it
.stack
[it
.sp
- 1].method
== GET_FROM_BUFFER
))
21796 overshoot_expected
= true;
21798 /* Find the X coordinate of point. We start from the beginning
21799 of this or previous line to make sure we are before point in
21800 the logical order (since the move_it_* functions can only
21803 reseat_at_previous_visible_line_start (&it
);
21804 it
.current_x
= it
.hpos
= it
.current_y
= it
.vpos
= 0;
21805 if (IT_CHARPOS (it
) != PT
)
21807 move_it_to (&it
, overshoot_expected
? PT
- 1 : PT
,
21808 -1, -1, -1, MOVE_TO_POS
);
21809 /* If we missed point because the character there is
21810 displayed out of a display vector that has more than one
21811 glyph, retry expecting overshoot. */
21812 if (it
.method
== GET_FROM_DISPLAY_VECTOR
21813 && it
.current
.dpvec_index
> 0
21814 && !overshoot_expected
)
21816 overshoot_expected
= true;
21819 else if (IT_CHARPOS (it
) != PT
&& !overshoot_expected
)
21820 move_it_in_display_line (&it
, PT
, -1, MOVE_TO_POS
);
21822 pt_x
= it
.current_x
;
21824 if (dir
> 0 || overshoot_expected
)
21826 struct glyph_row
*row
= it
.glyph_row
;
21828 /* When point is at beginning of line, we don't have
21829 information about the glyph there loaded into struct
21830 it. Calling get_next_display_element fixes that. */
21832 get_next_display_element (&it
);
21833 at_eol_p
= ITERATOR_AT_END_OF_LINE_P (&it
);
21834 it
.glyph_row
= NULL
;
21835 PRODUCE_GLYPHS (&it
); /* compute it.pixel_width */
21836 it
.glyph_row
= row
;
21837 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21838 it, lest it will become out of sync with it's buffer
21840 it
.current_x
= pt_x
;
21843 at_eol_p
= ITERATOR_AT_END_OF_LINE_P (&it
);
21844 pixel_width
= it
.pixel_width
;
21845 if (overshoot_expected
&& at_eol_p
)
21847 else if (pixel_width
<= 0)
21850 /* If there's a display string (or something similar) at point,
21851 we are actually at the glyph to the left of point, so we need
21852 to correct the X coordinate. */
21853 if (overshoot_expected
)
21856 pt_x
+= pixel_width
* it
.bidi_it
.scan_dir
;
21858 pt_x
+= pixel_width
;
21861 /* Compute target X coordinate, either to the left or to the
21862 right of point. On TTY frames, all characters have the same
21863 pixel width of 1, so we can use that. On GUI frames we don't
21864 have an easy way of getting at the pixel width of the
21865 character to the left of point, so we use a different method
21866 of getting to that place. */
21868 target_x
= pt_x
+ pixel_width
;
21870 target_x
= pt_x
- (!FRAME_WINDOW_P (it
.f
)) * pixel_width
;
21872 /* Target X coordinate could be one line above or below the line
21873 of point, in which case we need to adjust the target X
21874 coordinate. Also, if moving to the left, we need to begin at
21875 the left edge of the point's screen line. */
21880 start_display (&it
, w
, pt
);
21881 if (it
.line_wrap
== TRUNCATE
)
21882 it
.last_visible_x
= INFINITY
;
21883 reseat_at_previous_visible_line_start (&it
);
21884 it
.current_x
= it
.current_y
= it
.hpos
= 0;
21886 move_it_by_lines (&it
, pt_vpos
);
21890 move_it_by_lines (&it
, -1);
21891 target_x
= it
.last_visible_x
- !FRAME_WINDOW_P (it
.f
);
21892 target_is_eol_p
= true;
21893 /* Under word-wrap, we don't know the x coordinate of
21894 the last character displayed on the previous line,
21895 which immediately precedes the wrap point. To find
21896 out its x coordinate, we try moving to the right
21897 margin of the window, which will stop at the wrap
21898 point, and then reset target_x to point at the
21899 character that precedes the wrap point. This is not
21900 needed on GUI frames, because (see below) there we
21901 move from the left margin one grapheme cluster at a
21902 time, and stop when we hit the wrap point. */
21903 if (!FRAME_WINDOW_P (it
.f
) && it
.line_wrap
== WORD_WRAP
)
21905 void *it_data
= NULL
;
21908 SAVE_IT (it2
, it
, it_data
);
21909 move_it_in_display_line_to (&it
, ZV
, target_x
,
21910 MOVE_TO_POS
| MOVE_TO_X
);
21911 /* If we arrived at target_x, that _is_ the last
21912 character on the previous line. */
21913 if (it
.current_x
!= target_x
)
21914 target_x
= it
.current_x
- 1;
21915 RESTORE_IT (&it
, &it2
, it_data
);
21922 || (target_x
>= it
.last_visible_x
21923 && it
.line_wrap
!= TRUNCATE
))
21926 move_it_by_lines (&it
, 0);
21927 move_it_by_lines (&it
, 1);
21932 /* Move to the target X coordinate. */
21933 /* On GUI frames, as we don't know the X coordinate of the
21934 character to the left of point, moving point to the left
21935 requires walking, one grapheme cluster at a time, until we
21936 find ourself at a place immediately to the left of the
21937 character at point. */
21938 if (FRAME_WINDOW_P (it
.f
) && dir
< 0)
21940 struct text_pos new_pos
;
21941 enum move_it_result rc
= MOVE_X_REACHED
;
21943 if (it
.current_x
== 0)
21944 get_next_display_element (&it
);
21945 if (it
.what
== IT_COMPOSITION
)
21947 new_pos
.charpos
= it
.cmp_it
.charpos
;
21948 new_pos
.bytepos
= -1;
21951 new_pos
= it
.current
.pos
;
21953 while (it
.current_x
+ it
.pixel_width
<= target_x
21954 && (rc
== MOVE_X_REACHED
21955 /* Under word-wrap, move_it_in_display_line_to
21956 stops at correct coordinates, but sometimes
21957 returns MOVE_POS_MATCH_OR_ZV. */
21958 || (it
.line_wrap
== WORD_WRAP
21959 && rc
== MOVE_POS_MATCH_OR_ZV
)))
21961 int new_x
= it
.current_x
+ it
.pixel_width
;
21963 /* For composed characters, we want the position of the
21964 first character in the grapheme cluster (usually, the
21965 composition's base character), whereas it.current
21966 might give us the position of the _last_ one, e.g. if
21967 the composition is rendered in reverse due to bidi
21969 if (it
.what
== IT_COMPOSITION
)
21971 new_pos
.charpos
= it
.cmp_it
.charpos
;
21972 new_pos
.bytepos
= -1;
21975 new_pos
= it
.current
.pos
;
21976 if (new_x
== it
.current_x
)
21978 rc
= move_it_in_display_line_to (&it
, ZV
, new_x
,
21979 MOVE_TO_POS
| MOVE_TO_X
);
21980 if (ITERATOR_AT_END_OF_LINE_P (&it
) && !target_is_eol_p
)
21983 /* The previous position we saw in the loop is the one we
21985 if (new_pos
.bytepos
== -1)
21986 new_pos
.bytepos
= CHAR_TO_BYTE (new_pos
.charpos
);
21987 it
.current
.pos
= new_pos
;
21989 else if (it
.current_x
!= target_x
)
21990 move_it_in_display_line_to (&it
, ZV
, target_x
, MOVE_TO_POS
| MOVE_TO_X
);
21992 /* If we ended up in a display string that covers point, move to
21993 buffer position to the right in the visual order. */
21996 while (IT_CHARPOS (it
) == PT
)
21998 set_iterator_to_next (&it
, false);
21999 if (!get_next_display_element (&it
))
22004 /* Move point to that position. */
22005 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
22008 return make_number (PT
);
22010 #undef ROW_GLYPH_NEWLINE_P
22013 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels
,
22014 Sbidi_resolved_levels
, 0, 1, 0,
22015 doc
: /* Return the resolved bidirectional levels of characters at VPOS.
22017 The resolved levels are produced by the Emacs bidi reordering engine
22018 that implements the UBA, the Unicode Bidirectional Algorithm. Please
22019 read the Unicode Standard Annex 9 (UAX#9) for background information
22020 about these levels.
22022 VPOS is the zero-based number of the current window's screen line
22023 for which to produce the resolved levels. If VPOS is nil or omitted,
22024 it defaults to the screen line of point. If the window displays a
22025 header line, VPOS of zero will report on the header line, and first
22026 line of text in the window will have VPOS of 1.
22028 Value is an array of resolved levels, indexed by glyph number.
22029 Glyphs are numbered from zero starting from the beginning of the
22030 screen line, i.e. the left edge of the window for left-to-right lines
22031 and from the right edge for right-to-left lines. The resolved levels
22032 are produced only for the window's text area; text in display margins
22035 If the selected window's display is not up-to-date, or if the specified
22036 screen line does not display text, this function returns nil. It is
22037 highly recommended to bind this function to some simple key, like F8,
22038 in order to avoid these problems.
22040 This function exists mainly for testing the correctness of the
22041 Emacs UBA implementation, in particular with the test suite. */)
22044 struct window
*w
= XWINDOW (selected_window
);
22045 struct buffer
*b
= XBUFFER (w
->contents
);
22047 struct glyph_row
*row
;
22051 int d1
, d2
, d3
, d4
, d5
;
22053 pos_visible_p (w
, PT
, &d1
, &d2
, &d3
, &d4
, &d5
, &nrow
);
22057 CHECK_NUMBER_COERCE_MARKER (vpos
);
22058 nrow
= XINT (vpos
);
22061 /* We require up-to-date glyph matrix for this window. */
22062 if (w
->window_end_valid
22063 && !windows_or_buffers_changed
22065 && !b
->clip_changed
22066 && !b
->prevent_redisplay_optimizations_p
22067 && !window_outdated (w
)
22069 && nrow
< w
->current_matrix
->nrows
22070 && (row
= MATRIX_ROW (w
->current_matrix
, nrow
))->enabled_p
22071 && MATRIX_ROW_DISPLAYS_TEXT_P (row
))
22073 struct glyph
*g
, *e
, *g1
;
22075 Lisp_Object levels
;
22077 if (!row
->reversed_p
) /* Left-to-right glyph row. */
22079 g
= g1
= row
->glyphs
[TEXT_AREA
];
22080 e
= g
+ row
->used
[TEXT_AREA
];
22082 /* Skip over glyphs at the start of the row that was
22083 generated by redisplay for its own needs. */
22085 && NILP (g
->object
)
22090 /* Count the "interesting" glyphs in this row. */
22091 for (nglyphs
= 0; g
< e
&& !NILP (g
->object
); g
++)
22094 /* Create and fill the array. */
22095 levels
= make_uninit_vector (nglyphs
);
22096 for (i
= 0; g1
< g
; i
++, g1
++)
22097 ASET (levels
, i
, make_number (g1
->resolved_level
));
22099 else /* Right-to-left glyph row. */
22101 g
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1;
22102 e
= row
->glyphs
[TEXT_AREA
] - 1;
22104 && NILP (g
->object
)
22108 for (nglyphs
= 0; g
> e
&& !NILP (g
->object
); g
--)
22110 levels
= make_uninit_vector (nglyphs
);
22111 for (i
= 0; g1
> g
; i
++, g1
--)
22112 ASET (levels
, i
, make_number (g1
->resolved_level
));
22122 /***********************************************************************
22124 ***********************************************************************/
22126 /* Redisplay the menu bar in the frame for window W.
22128 The menu bar of X frames that don't have X toolkit support is
22129 displayed in a special window W->frame->menu_bar_window.
22131 The menu bar of terminal frames is treated specially as far as
22132 glyph matrices are concerned. Menu bar lines are not part of
22133 windows, so the update is done directly on the frame matrix rows
22134 for the menu bar. */
22137 display_menu_bar (struct window
*w
)
22139 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
22144 /* Don't do all this for graphical frames. */
22146 if (FRAME_W32_P (f
))
22149 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22155 if (FRAME_NS_P (f
))
22157 #endif /* HAVE_NS */
22159 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22160 eassert (!FRAME_WINDOW_P (f
));
22161 init_iterator (&it
, w
, -1, -1, f
->desired_matrix
->rows
, MENU_FACE_ID
);
22162 it
.first_visible_x
= 0;
22163 it
.last_visible_x
= FRAME_PIXEL_WIDTH (f
);
22164 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22165 if (FRAME_WINDOW_P (f
))
22167 /* Menu bar lines are displayed in the desired matrix of the
22168 dummy window menu_bar_window. */
22169 struct window
*menu_w
;
22170 menu_w
= XWINDOW (f
->menu_bar_window
);
22171 init_iterator (&it
, menu_w
, -1, -1, menu_w
->desired_matrix
->rows
,
22173 it
.first_visible_x
= 0;
22174 it
.last_visible_x
= FRAME_PIXEL_WIDTH (f
);
22177 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22179 /* This is a TTY frame, i.e. character hpos/vpos are used as
22181 init_iterator (&it
, w
, -1, -1, f
->desired_matrix
->rows
,
22183 it
.first_visible_x
= 0;
22184 it
.last_visible_x
= FRAME_COLS (f
);
22187 /* FIXME: This should be controlled by a user option. See the
22188 comments in redisplay_tool_bar and display_mode_line about
22190 it
.paragraph_embedding
= L2R
;
22192 /* Clear all rows of the menu bar. */
22193 for (i
= 0; i
< FRAME_MENU_BAR_LINES (f
); ++i
)
22195 struct glyph_row
*row
= it
.glyph_row
+ i
;
22196 clear_glyph_row (row
);
22197 row
->enabled_p
= true;
22198 row
->full_width_p
= true;
22199 row
->reversed_p
= false;
22202 /* Display all items of the menu bar. */
22203 items
= FRAME_MENU_BAR_ITEMS (it
.f
);
22204 for (i
= 0; i
< ASIZE (items
); i
+= 4)
22206 Lisp_Object string
;
22208 /* Stop at nil string. */
22209 string
= AREF (items
, i
+ 1);
22213 /* Remember where item was displayed. */
22214 ASET (items
, i
+ 3, make_number (it
.hpos
));
22216 /* Display the item, pad with one space. */
22217 if (it
.current_x
< it
.last_visible_x
)
22218 display_string (NULL
, string
, Qnil
, 0, 0, &it
,
22219 SCHARS (string
) + 1, 0, 0, -1);
22222 /* Fill out the line with spaces. */
22223 if (it
.current_x
< it
.last_visible_x
)
22224 display_string ("", Qnil
, Qnil
, 0, 0, &it
, -1, 0, 0, -1);
22226 /* Compute the total height of the lines. */
22227 compute_line_metrics (&it
);
22230 /* Deep copy of a glyph row, including the glyphs. */
22232 deep_copy_glyph_row (struct glyph_row
*to
, struct glyph_row
*from
)
22234 struct glyph
*pointers
[1 + LAST_AREA
];
22235 int to_used
= to
->used
[TEXT_AREA
];
22237 /* Save glyph pointers of TO. */
22238 memcpy (pointers
, to
->glyphs
, sizeof to
->glyphs
);
22240 /* Do a structure assignment. */
22243 /* Restore original glyph pointers of TO. */
22244 memcpy (to
->glyphs
, pointers
, sizeof to
->glyphs
);
22246 /* Copy the glyphs. */
22247 memcpy (to
->glyphs
[TEXT_AREA
], from
->glyphs
[TEXT_AREA
],
22248 min (from
->used
[TEXT_AREA
], to_used
) * sizeof (struct glyph
));
22250 /* If we filled only part of the TO row, fill the rest with
22251 space_glyph (which will display as empty space). */
22252 if (to_used
> from
->used
[TEXT_AREA
])
22253 fill_up_frame_row_with_spaces (to
, to_used
);
22256 /* Display one menu item on a TTY, by overwriting the glyphs in the
22257 frame F's desired glyph matrix with glyphs produced from the menu
22258 item text. Called from term.c to display TTY drop-down menus one
22261 ITEM_TEXT is the menu item text as a C string.
22263 FACE_ID is the face ID to be used for this menu item. FACE_ID
22264 could specify one of 3 faces: a face for an enabled item, a face
22265 for a disabled item, or a face for a selected item.
22267 X and Y are coordinates of the first glyph in the frame's desired
22268 matrix to be overwritten by the menu item. Since this is a TTY, Y
22269 is the zero-based number of the glyph row and X is the zero-based
22270 glyph number in the row, starting from left, where to start
22271 displaying the item.
22273 SUBMENU means this menu item drops down a submenu, which
22274 should be indicated by displaying a proper visual cue after the
22278 display_tty_menu_item (const char *item_text
, int width
, int face_id
,
22279 int x
, int y
, bool submenu
)
22282 struct frame
*f
= SELECTED_FRAME ();
22283 struct window
*w
= XWINDOW (f
->selected_window
);
22284 struct glyph_row
*row
;
22285 size_t item_len
= strlen (item_text
);
22287 eassert (FRAME_TERMCAP_P (f
));
22289 /* Don't write beyond the matrix's last row. This can happen for
22290 TTY screens that are not high enough to show the entire menu.
22291 (This is actually a bit of defensive programming, as
22292 tty_menu_display already limits the number of menu items to one
22293 less than the number of screen lines.) */
22294 if (y
>= f
->desired_matrix
->nrows
)
22297 init_iterator (&it
, w
, -1, -1, f
->desired_matrix
->rows
+ y
, MENU_FACE_ID
);
22298 it
.first_visible_x
= 0;
22299 it
.last_visible_x
= FRAME_COLS (f
) - 1;
22300 row
= it
.glyph_row
;
22301 /* Start with the row contents from the current matrix. */
22302 deep_copy_glyph_row (row
, f
->current_matrix
->rows
+ y
);
22303 bool saved_width
= row
->full_width_p
;
22304 row
->full_width_p
= true;
22305 bool saved_reversed
= row
->reversed_p
;
22306 row
->reversed_p
= false;
22307 row
->enabled_p
= true;
22309 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22311 eassert (x
< f
->desired_matrix
->matrix_w
);
22312 it
.current_x
= it
.hpos
= x
;
22313 it
.current_y
= it
.vpos
= y
;
22314 int saved_used
= row
->used
[TEXT_AREA
];
22315 bool saved_truncated
= row
->truncated_on_right_p
;
22316 row
->used
[TEXT_AREA
] = x
;
22317 it
.face_id
= face_id
;
22318 it
.line_wrap
= TRUNCATE
;
22320 /* FIXME: This should be controlled by a user option. See the
22321 comments in redisplay_tool_bar and display_mode_line about this.
22322 Also, if paragraph_embedding could ever be R2L, changes will be
22323 needed to avoid shifting to the right the row characters in
22324 term.c:append_glyph. */
22325 it
.paragraph_embedding
= L2R
;
22327 /* Pad with a space on the left. */
22328 display_string (" ", Qnil
, Qnil
, 0, 0, &it
, 1, 0, FRAME_COLS (f
) - 1, -1);
22330 /* Display the menu item, pad with spaces to WIDTH. */
22333 display_string (item_text
, Qnil
, Qnil
, 0, 0, &it
,
22334 item_len
, 0, FRAME_COLS (f
) - 1, -1);
22336 /* Indicate with " >" that there's a submenu. */
22337 display_string (" >", Qnil
, Qnil
, 0, 0, &it
, width
, 0,
22338 FRAME_COLS (f
) - 1, -1);
22341 display_string (item_text
, Qnil
, Qnil
, 0, 0, &it
,
22342 width
, 0, FRAME_COLS (f
) - 1, -1);
22344 row
->used
[TEXT_AREA
] = max (saved_used
, row
->used
[TEXT_AREA
]);
22345 row
->truncated_on_right_p
= saved_truncated
;
22346 row
->hash
= row_hash (row
);
22347 row
->full_width_p
= saved_width
;
22348 row
->reversed_p
= saved_reversed
;
22351 /***********************************************************************
22353 ***********************************************************************/
22355 /* Redisplay mode lines in the window tree whose root is WINDOW.
22356 If FORCE, redisplay mode lines unconditionally.
22357 Otherwise, redisplay only mode lines that are garbaged. Value is
22358 the number of windows whose mode lines were redisplayed. */
22361 redisplay_mode_lines (Lisp_Object window
, bool force
)
22365 while (!NILP (window
))
22367 struct window
*w
= XWINDOW (window
);
22369 if (WINDOWP (w
->contents
))
22370 nwindows
+= redisplay_mode_lines (w
->contents
, force
);
22372 || FRAME_GARBAGED_P (XFRAME (w
->frame
))
22373 || !MATRIX_MODE_LINE_ROW (w
->current_matrix
)->enabled_p
)
22375 struct text_pos lpoint
;
22376 struct buffer
*old
= current_buffer
;
22378 /* Set the window's buffer for the mode line display. */
22379 SET_TEXT_POS (lpoint
, PT
, PT_BYTE
);
22380 set_buffer_internal_1 (XBUFFER (w
->contents
));
22382 /* Point refers normally to the selected window. For any
22383 other window, set up appropriate value. */
22384 if (!EQ (window
, selected_window
))
22386 struct text_pos pt
;
22388 CLIP_TEXT_POS_FROM_MARKER (pt
, w
->pointm
);
22389 TEMP_SET_PT_BOTH (CHARPOS (pt
), BYTEPOS (pt
));
22392 /* Display mode lines. */
22393 clear_glyph_matrix (w
->desired_matrix
);
22394 if (display_mode_lines (w
))
22397 /* Restore old settings. */
22398 set_buffer_internal_1 (old
);
22399 TEMP_SET_PT_BOTH (CHARPOS (lpoint
), BYTEPOS (lpoint
));
22409 /* Display the mode and/or header line of window W. Value is the
22410 sum number of mode lines and header lines displayed. */
22413 display_mode_lines (struct window
*w
)
22415 Lisp_Object old_selected_window
= selected_window
;
22416 Lisp_Object old_selected_frame
= selected_frame
;
22417 Lisp_Object new_frame
= w
->frame
;
22418 Lisp_Object old_frame_selected_window
= XFRAME (new_frame
)->selected_window
;
22421 selected_frame
= new_frame
;
22422 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22423 or window's point, then we'd need select_window_1 here as well. */
22424 XSETWINDOW (selected_window
, w
);
22425 XFRAME (new_frame
)->selected_window
= selected_window
;
22427 /* These will be set while the mode line specs are processed. */
22428 line_number_displayed
= false;
22429 w
->column_number_displayed
= -1;
22431 if (WINDOW_WANTS_MODELINE_P (w
))
22433 struct window
*sel_w
= XWINDOW (old_selected_window
);
22435 /* Select mode line face based on the real selected window. */
22436 display_mode_line (w
, CURRENT_MODE_LINE_FACE_ID_3 (sel_w
, sel_w
, w
),
22437 BVAR (current_buffer
, mode_line_format
));
22441 if (WINDOW_WANTS_HEADER_LINE_P (w
))
22443 display_mode_line (w
, HEADER_LINE_FACE_ID
,
22444 BVAR (current_buffer
, header_line_format
));
22448 XFRAME (new_frame
)->selected_window
= old_frame_selected_window
;
22449 selected_frame
= old_selected_frame
;
22450 selected_window
= old_selected_window
;
22452 w
->must_be_updated_p
= true;
22457 /* Display mode or header line of window W. FACE_ID specifies which
22458 line to display; it is either MODE_LINE_FACE_ID or
22459 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22460 display. Value is the pixel height of the mode/header line
22464 display_mode_line (struct window
*w
, enum face_id face_id
, Lisp_Object format
)
22468 ptrdiff_t count
= SPECPDL_INDEX ();
22470 init_iterator (&it
, w
, -1, -1, NULL
, face_id
);
22471 /* Don't extend on a previously drawn mode-line.
22472 This may happen if called from pos_visible_p. */
22473 it
.glyph_row
->enabled_p
= false;
22474 prepare_desired_row (w
, it
.glyph_row
, true);
22476 it
.glyph_row
->mode_line_p
= true;
22478 /* FIXME: This should be controlled by a user option. But
22479 supporting such an option is not trivial, since the mode line is
22480 made up of many separate strings. */
22481 it
.paragraph_embedding
= L2R
;
22483 record_unwind_protect (unwind_format_mode_line
,
22484 format_mode_line_unwind_data (NULL
, NULL
,
22487 mode_line_target
= MODE_LINE_DISPLAY
;
22489 /* Temporarily make frame's keyboard the current kboard so that
22490 kboard-local variables in the mode_line_format will get the right
22492 push_kboard (FRAME_KBOARD (it
.f
));
22493 record_unwind_save_match_data ();
22494 display_mode_element (&it
, 0, 0, 0, format
, Qnil
, false);
22497 unbind_to (count
, Qnil
);
22499 /* Fill up with spaces. */
22500 display_string (" ", Qnil
, Qnil
, 0, 0, &it
, 10000, -1, -1, 0);
22502 compute_line_metrics (&it
);
22503 it
.glyph_row
->full_width_p
= true;
22504 it
.glyph_row
->continued_p
= false;
22505 it
.glyph_row
->truncated_on_left_p
= false;
22506 it
.glyph_row
->truncated_on_right_p
= false;
22508 /* Make a 3D mode-line have a shadow at its right end. */
22509 face
= FACE_FROM_ID (it
.f
, face_id
);
22510 extend_face_to_end_of_line (&it
);
22511 if (face
->box
!= FACE_NO_BOX
)
22513 struct glyph
*last
= (it
.glyph_row
->glyphs
[TEXT_AREA
]
22514 + it
.glyph_row
->used
[TEXT_AREA
] - 1);
22515 last
->right_box_line_p
= true;
22518 return it
.glyph_row
->height
;
22521 /* Move element ELT in LIST to the front of LIST.
22522 Return the updated list. */
22525 move_elt_to_front (Lisp_Object elt
, Lisp_Object list
)
22527 register Lisp_Object tail
, prev
;
22528 register Lisp_Object tem
;
22532 while (CONSP (tail
))
22538 /* Splice out the link TAIL. */
22540 list
= XCDR (tail
);
22542 Fsetcdr (prev
, XCDR (tail
));
22544 /* Now make it the first. */
22545 Fsetcdr (tail
, list
);
22550 tail
= XCDR (tail
);
22554 /* Not found--return unchanged LIST. */
22558 /* Contribute ELT to the mode line for window IT->w. How it
22559 translates into text depends on its data type.
22561 IT describes the display environment in which we display, as usual.
22563 DEPTH is the depth in recursion. It is used to prevent
22564 infinite recursion here.
22566 FIELD_WIDTH is the number of characters the display of ELT should
22567 occupy in the mode line, and PRECISION is the maximum number of
22568 characters to display from ELT's representation. See
22569 display_string for details.
22571 Returns the hpos of the end of the text generated by ELT.
22573 PROPS is a property list to add to any string we encounter.
22575 If RISKY, remove (disregard) any properties in any string
22576 we encounter, and ignore :eval and :propertize.
22578 The global variable `mode_line_target' determines whether the
22579 output is passed to `store_mode_line_noprop',
22580 `store_mode_line_string', or `display_string'. */
22583 display_mode_element (struct it
*it
, int depth
, int field_width
, int precision
,
22584 Lisp_Object elt
, Lisp_Object props
, bool risky
)
22586 int n
= 0, field
, prec
;
22587 bool literal
= false;
22591 elt
= build_string ("*too-deep*");
22595 switch (XTYPE (elt
))
22599 /* A string: output it and check for %-constructs within it. */
22601 ptrdiff_t offset
= 0;
22603 if (SCHARS (elt
) > 0
22604 && (!NILP (props
) || risky
))
22606 Lisp_Object oprops
, aelt
;
22607 oprops
= Ftext_properties_at (make_number (0), elt
);
22609 /* If the starting string's properties are not what
22610 we want, translate the string. Also, if the string
22611 is risky, do that anyway. */
22613 if (NILP (Fequal (props
, oprops
)) || risky
)
22615 /* If the starting string has properties,
22616 merge the specified ones onto the existing ones. */
22617 if (! NILP (oprops
) && !risky
)
22621 oprops
= Fcopy_sequence (oprops
);
22623 while (CONSP (tem
))
22625 oprops
= Fplist_put (oprops
, XCAR (tem
),
22626 XCAR (XCDR (tem
)));
22627 tem
= XCDR (XCDR (tem
));
22632 aelt
= Fassoc (elt
, mode_line_proptrans_alist
);
22633 if (! NILP (aelt
) && !NILP (Fequal (props
, XCDR (aelt
))))
22635 /* AELT is what we want. Move it to the front
22636 without consing. */
22638 mode_line_proptrans_alist
22639 = move_elt_to_front (aelt
, mode_line_proptrans_alist
);
22645 /* If AELT has the wrong props, it is useless.
22646 so get rid of it. */
22648 mode_line_proptrans_alist
22649 = Fdelq (aelt
, mode_line_proptrans_alist
);
22651 elt
= Fcopy_sequence (elt
);
22652 Fset_text_properties (make_number (0), Flength (elt
),
22654 /* Add this item to mode_line_proptrans_alist. */
22655 mode_line_proptrans_alist
22656 = Fcons (Fcons (elt
, props
),
22657 mode_line_proptrans_alist
);
22658 /* Truncate mode_line_proptrans_alist
22659 to at most 50 elements. */
22660 tem
= Fnthcdr (make_number (50),
22661 mode_line_proptrans_alist
);
22663 XSETCDR (tem
, Qnil
);
22672 prec
= precision
- n
;
22673 switch (mode_line_target
)
22675 case MODE_LINE_NOPROP
:
22676 case MODE_LINE_TITLE
:
22677 n
+= store_mode_line_noprop (SSDATA (elt
), -1, prec
);
22679 case MODE_LINE_STRING
:
22680 n
+= store_mode_line_string (NULL
, elt
, true, 0, prec
, Qnil
);
22682 case MODE_LINE_DISPLAY
:
22683 n
+= display_string (NULL
, elt
, Qnil
, 0, 0, it
,
22684 0, prec
, 0, STRING_MULTIBYTE (elt
));
22691 /* Handle the non-literal case. */
22693 while ((precision
<= 0 || n
< precision
)
22694 && SREF (elt
, offset
) != 0
22695 && (mode_line_target
!= MODE_LINE_DISPLAY
22696 || it
->current_x
< it
->last_visible_x
))
22698 ptrdiff_t last_offset
= offset
;
22700 /* Advance to end of string or next format specifier. */
22701 while ((c
= SREF (elt
, offset
++)) != '\0' && c
!= '%')
22704 if (offset
- 1 != last_offset
)
22706 ptrdiff_t nchars
, nbytes
;
22708 /* Output to end of string or up to '%'. Field width
22709 is length of string. Don't output more than
22710 PRECISION allows us. */
22713 prec
= c_string_width (SDATA (elt
) + last_offset
,
22714 offset
- last_offset
, precision
- n
,
22717 switch (mode_line_target
)
22719 case MODE_LINE_NOPROP
:
22720 case MODE_LINE_TITLE
:
22721 n
+= store_mode_line_noprop (SSDATA (elt
) + last_offset
, 0, prec
);
22723 case MODE_LINE_STRING
:
22725 ptrdiff_t bytepos
= last_offset
;
22726 ptrdiff_t charpos
= string_byte_to_char (elt
, bytepos
);
22727 ptrdiff_t endpos
= (precision
<= 0
22728 ? string_byte_to_char (elt
, offset
)
22729 : charpos
+ nchars
);
22730 Lisp_Object mode_string
22731 = Fsubstring (elt
, make_number (charpos
),
22732 make_number (endpos
));
22733 n
+= store_mode_line_string (NULL
, mode_string
, false,
22737 case MODE_LINE_DISPLAY
:
22739 ptrdiff_t bytepos
= last_offset
;
22740 ptrdiff_t charpos
= string_byte_to_char (elt
, bytepos
);
22742 if (precision
<= 0)
22743 nchars
= string_byte_to_char (elt
, offset
) - charpos
;
22744 n
+= display_string (NULL
, elt
, Qnil
, 0, charpos
,
22746 STRING_MULTIBYTE (elt
));
22751 else /* c == '%' */
22753 ptrdiff_t percent_position
= offset
;
22755 /* Get the specified minimum width. Zero means
22758 while ((c
= SREF (elt
, offset
++)) >= '0' && c
<= '9')
22759 field
= field
* 10 + c
- '0';
22761 /* Don't pad beyond the total padding allowed. */
22762 if (field_width
- n
> 0 && field
> field_width
- n
)
22763 field
= field_width
- n
;
22765 /* Note that either PRECISION <= 0 or N < PRECISION. */
22766 prec
= precision
- n
;
22769 n
+= display_mode_element (it
, depth
, field
, prec
,
22770 Vglobal_mode_string
, props
,
22775 ptrdiff_t bytepos
, charpos
;
22777 Lisp_Object string
;
22779 bytepos
= percent_position
;
22780 charpos
= (STRING_MULTIBYTE (elt
)
22781 ? string_byte_to_char (elt
, bytepos
)
22783 spec
= decode_mode_spec (it
->w
, c
, field
, &string
);
22784 multibyte
= STRINGP (string
) && STRING_MULTIBYTE (string
);
22786 switch (mode_line_target
)
22788 case MODE_LINE_NOPROP
:
22789 case MODE_LINE_TITLE
:
22790 n
+= store_mode_line_noprop (spec
, field
, prec
);
22792 case MODE_LINE_STRING
:
22794 Lisp_Object tem
= build_string (spec
);
22795 props
= Ftext_properties_at (make_number (charpos
), elt
);
22796 /* Should only keep face property in props */
22797 n
+= store_mode_line_string (NULL
, tem
, false,
22798 field
, prec
, props
);
22801 case MODE_LINE_DISPLAY
:
22803 int nglyphs_before
, nwritten
;
22805 nglyphs_before
= it
->glyph_row
->used
[TEXT_AREA
];
22806 nwritten
= display_string (spec
, string
, elt
,
22811 /* Assign to the glyphs written above the
22812 string where the `%x' came from, position
22816 struct glyph
*glyph
22817 = (it
->glyph_row
->glyphs
[TEXT_AREA
]
22821 for (i
= 0; i
< nwritten
; ++i
)
22823 glyph
[i
].object
= elt
;
22824 glyph
[i
].charpos
= charpos
;
22841 /* A symbol: process the value of the symbol recursively
22842 as if it appeared here directly. Avoid error if symbol void.
22843 Special case: if value of symbol is a string, output the string
22846 register Lisp_Object tem
;
22848 /* If the variable is not marked as risky to set
22849 then its contents are risky to use. */
22850 if (NILP (Fget (elt
, Qrisky_local_variable
)))
22853 tem
= Fboundp (elt
);
22856 tem
= Fsymbol_value (elt
);
22857 /* If value is a string, output that string literally:
22858 don't check for % within it. */
22862 if (!EQ (tem
, elt
))
22864 /* Give up right away for nil or t. */
22874 register Lisp_Object car
, tem
;
22876 /* A cons cell: five distinct cases.
22877 If first element is :eval or :propertize, do something special.
22878 If first element is a string or a cons, process all the elements
22879 and effectively concatenate them.
22880 If first element is a negative number, truncate displaying cdr to
22881 at most that many characters. If positive, pad (with spaces)
22882 to at least that many characters.
22883 If first element is a symbol, process the cadr or caddr recursively
22884 according to whether the symbol's value is non-nil or nil. */
22886 if (EQ (car
, QCeval
))
22888 /* An element of the form (:eval FORM) means evaluate FORM
22889 and use the result as mode line elements. */
22894 if (CONSP (XCDR (elt
)))
22897 spec
= safe__eval (true, XCAR (XCDR (elt
)));
22898 n
+= display_mode_element (it
, depth
, field_width
- n
,
22899 precision
- n
, spec
, props
,
22903 else if (EQ (car
, QCpropertize
))
22905 /* An element of the form (:propertize ELT PROPS...)
22906 means display ELT but applying properties PROPS. */
22911 if (CONSP (XCDR (elt
)))
22912 n
+= display_mode_element (it
, depth
, field_width
- n
,
22913 precision
- n
, XCAR (XCDR (elt
)),
22914 XCDR (XCDR (elt
)), risky
);
22916 else if (SYMBOLP (car
))
22918 tem
= Fboundp (car
);
22922 /* elt is now the cdr, and we know it is a cons cell.
22923 Use its car if CAR has a non-nil value. */
22926 tem
= Fsymbol_value (car
);
22933 /* Symbol's value is nil (or symbol is unbound)
22934 Get the cddr of the original list
22935 and if possible find the caddr and use that. */
22939 else if (!CONSP (elt
))
22944 else if (INTEGERP (car
))
22946 register int lim
= XINT (car
);
22950 /* Negative int means reduce maximum width. */
22951 if (precision
<= 0)
22954 precision
= min (precision
, -lim
);
22958 /* Padding specified. Don't let it be more than
22959 current maximum. */
22961 lim
= min (precision
, lim
);
22963 /* If that's more padding than already wanted, queue it.
22964 But don't reduce padding already specified even if
22965 that is beyond the current truncation point. */
22966 field_width
= max (lim
, field_width
);
22970 else if (STRINGP (car
) || CONSP (car
))
22972 Lisp_Object halftail
= elt
;
22976 && (precision
<= 0 || n
< precision
))
22978 n
+= display_mode_element (it
, depth
,
22979 /* Do padding only after the last
22980 element in the list. */
22981 (! CONSP (XCDR (elt
))
22984 precision
- n
, XCAR (elt
),
22988 if ((len
& 1) == 0)
22989 halftail
= XCDR (halftail
);
22990 /* Check for cycle. */
22991 if (EQ (halftail
, elt
))
23000 elt
= build_string ("*invalid*");
23004 /* Pad to FIELD_WIDTH. */
23005 if (field_width
> 0 && n
< field_width
)
23007 switch (mode_line_target
)
23009 case MODE_LINE_NOPROP
:
23010 case MODE_LINE_TITLE
:
23011 n
+= store_mode_line_noprop ("", field_width
- n
, 0);
23013 case MODE_LINE_STRING
:
23014 n
+= store_mode_line_string ("", Qnil
, false, field_width
- n
, 0,
23017 case MODE_LINE_DISPLAY
:
23018 n
+= display_string ("", Qnil
, Qnil
, 0, 0, it
, field_width
- n
,
23027 /* Store a mode-line string element in mode_line_string_list.
23029 If STRING is non-null, display that C string. Otherwise, the Lisp
23030 string LISP_STRING is displayed.
23032 FIELD_WIDTH is the minimum number of output glyphs to produce.
23033 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23034 with spaces. FIELD_WIDTH <= 0 means don't pad.
23036 PRECISION is the maximum number of characters to output from
23037 STRING. PRECISION <= 0 means don't truncate the string.
23039 If COPY_STRING, make a copy of LISP_STRING before adding
23040 properties to the string.
23042 PROPS are the properties to add to the string.
23043 The mode_line_string_face face property is always added to the string.
23047 store_mode_line_string (const char *string
, Lisp_Object lisp_string
,
23049 int field_width
, int precision
, Lisp_Object props
)
23054 if (string
!= NULL
)
23056 len
= strlen (string
);
23057 if (precision
> 0 && len
> precision
)
23059 lisp_string
= make_string (string
, len
);
23061 props
= mode_line_string_face_prop
;
23062 else if (!NILP (mode_line_string_face
))
23064 Lisp_Object face
= Fplist_get (props
, Qface
);
23065 props
= Fcopy_sequence (props
);
23067 face
= mode_line_string_face
;
23069 face
= list2 (face
, mode_line_string_face
);
23070 props
= Fplist_put (props
, Qface
, face
);
23072 Fadd_text_properties (make_number (0), make_number (len
),
23073 props
, lisp_string
);
23077 len
= XFASTINT (Flength (lisp_string
));
23078 if (precision
> 0 && len
> precision
)
23081 lisp_string
= Fsubstring (lisp_string
, make_number (0), make_number (len
));
23084 if (!NILP (mode_line_string_face
))
23088 props
= Ftext_properties_at (make_number (0), lisp_string
);
23089 face
= Fplist_get (props
, Qface
);
23091 face
= mode_line_string_face
;
23093 face
= list2 (face
, mode_line_string_face
);
23094 props
= list2 (Qface
, face
);
23096 lisp_string
= Fcopy_sequence (lisp_string
);
23099 Fadd_text_properties (make_number (0), make_number (len
),
23100 props
, lisp_string
);
23105 mode_line_string_list
= Fcons (lisp_string
, mode_line_string_list
);
23109 if (field_width
> len
)
23111 field_width
-= len
;
23112 lisp_string
= Fmake_string (make_number (field_width
), make_number (' '));
23114 Fadd_text_properties (make_number (0), make_number (field_width
),
23115 props
, lisp_string
);
23116 mode_line_string_list
= Fcons (lisp_string
, mode_line_string_list
);
23124 DEFUN ("format-mode-line", Fformat_mode_line
, Sformat_mode_line
,
23126 doc
: /* Format a string out of a mode line format specification.
23127 First arg FORMAT specifies the mode line format (see `mode-line-format'
23128 for details) to use.
23130 By default, the format is evaluated for the currently selected window.
23132 Optional second arg FACE specifies the face property to put on all
23133 characters for which no face is specified. The value nil means the
23134 default face. The value t means whatever face the window's mode line
23135 currently uses (either `mode-line' or `mode-line-inactive',
23136 depending on whether the window is the selected window or not).
23137 An integer value means the value string has no text
23140 Optional third and fourth args WINDOW and BUFFER specify the window
23141 and buffer to use as the context for the formatting (defaults
23142 are the selected window and the WINDOW's buffer). */)
23143 (Lisp_Object format
, Lisp_Object face
,
23144 Lisp_Object window
, Lisp_Object buffer
)
23149 struct buffer
*old_buffer
= NULL
;
23151 bool no_props
= INTEGERP (face
);
23152 ptrdiff_t count
= SPECPDL_INDEX ();
23154 int string_start
= 0;
23156 w
= decode_any_window (window
);
23157 XSETWINDOW (window
, w
);
23160 buffer
= w
->contents
;
23161 CHECK_BUFFER (buffer
);
23163 /* Make formatting the modeline a non-op when noninteractive, otherwise
23164 there will be problems later caused by a partially initialized frame. */
23165 if (NILP (format
) || noninteractive
)
23166 return empty_unibyte_string
;
23171 face_id
= (NILP (face
) || EQ (face
, Qdefault
)) ? DEFAULT_FACE_ID
23172 : EQ (face
, Qt
) ? (EQ (window
, selected_window
)
23173 ? MODE_LINE_FACE_ID
: MODE_LINE_INACTIVE_FACE_ID
)
23174 : EQ (face
, Qmode_line
) ? MODE_LINE_FACE_ID
23175 : EQ (face
, Qmode_line_inactive
) ? MODE_LINE_INACTIVE_FACE_ID
23176 : EQ (face
, Qheader_line
) ? HEADER_LINE_FACE_ID
23177 : EQ (face
, Qtool_bar
) ? TOOL_BAR_FACE_ID
23180 old_buffer
= current_buffer
;
23182 /* Save things including mode_line_proptrans_alist,
23183 and set that to nil so that we don't alter the outer value. */
23184 record_unwind_protect (unwind_format_mode_line
,
23185 format_mode_line_unwind_data
23186 (XFRAME (WINDOW_FRAME (w
)),
23187 old_buffer
, selected_window
, true));
23188 mode_line_proptrans_alist
= Qnil
;
23190 Fselect_window (window
, Qt
);
23191 set_buffer_internal_1 (XBUFFER (buffer
));
23193 init_iterator (&it
, w
, -1, -1, NULL
, face_id
);
23197 mode_line_target
= MODE_LINE_NOPROP
;
23198 mode_line_string_face_prop
= Qnil
;
23199 mode_line_string_list
= Qnil
;
23200 string_start
= MODE_LINE_NOPROP_LEN (0);
23204 mode_line_target
= MODE_LINE_STRING
;
23205 mode_line_string_list
= Qnil
;
23206 mode_line_string_face
= face
;
23207 mode_line_string_face_prop
23208 = NILP (face
) ? Qnil
: list2 (Qface
, face
);
23211 push_kboard (FRAME_KBOARD (it
.f
));
23212 display_mode_element (&it
, 0, 0, 0, format
, Qnil
, false);
23217 len
= MODE_LINE_NOPROP_LEN (string_start
);
23218 str
= make_string (mode_line_noprop_buf
+ string_start
, len
);
23222 mode_line_string_list
= Fnreverse (mode_line_string_list
);
23223 str
= Fmapconcat (Qidentity
, mode_line_string_list
,
23224 empty_unibyte_string
);
23227 unbind_to (count
, Qnil
);
23231 /* Write a null-terminated, right justified decimal representation of
23232 the positive integer D to BUF using a minimal field width WIDTH. */
23235 pint2str (register char *buf
, register int width
, register ptrdiff_t d
)
23237 register char *p
= buf
;
23245 *p
++ = d
% 10 + '0';
23250 for (width
-= (int) (p
- buf
); width
> 0; --width
)
23261 /* Write a null-terminated, right justified decimal and "human
23262 readable" representation of the nonnegative integer D to BUF using
23263 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23265 static const char power_letter
[] =
23279 pint2hrstr (char *buf
, int width
, ptrdiff_t d
)
23281 /* We aim to represent the nonnegative integer D as
23282 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23283 ptrdiff_t quotient
= d
;
23285 /* -1 means: do not use TENTHS. */
23289 /* Length of QUOTIENT.TENTHS as a string. */
23295 if (quotient
>= 1000)
23297 /* Scale to the appropriate EXPONENT. */
23300 remainder
= quotient
% 1000;
23304 while (quotient
>= 1000);
23306 /* Round to nearest and decide whether to use TENTHS or not. */
23309 tenths
= remainder
/ 100;
23310 if (remainder
% 100 >= 50)
23317 if (quotient
== 10)
23325 if (remainder
>= 500)
23327 if (quotient
< 999)
23338 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23339 if (tenths
== -1 && quotient
<= 99)
23346 p
= psuffix
= buf
+ max (width
, length
);
23348 /* Print EXPONENT. */
23349 *psuffix
++ = power_letter
[exponent
];
23352 /* Print TENTHS. */
23355 *--p
= '0' + tenths
;
23359 /* Print QUOTIENT. */
23362 int digit
= quotient
% 10;
23363 *--p
= '0' + digit
;
23365 while ((quotient
/= 10) != 0);
23367 /* Print leading spaces. */
23372 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23373 If EOL_FLAG, set also a mnemonic character for end-of-line
23374 type of CODING_SYSTEM. Return updated pointer into BUF. */
23376 static unsigned char invalid_eol_type
[] = "(*invalid*)";
23379 decode_mode_spec_coding (Lisp_Object coding_system
, char *buf
, bool eol_flag
)
23382 bool multibyte
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
23383 const unsigned char *eol_str
;
23385 /* The EOL conversion we are using. */
23386 Lisp_Object eoltype
;
23388 val
= CODING_SYSTEM_SPEC (coding_system
);
23391 if (!VECTORP (val
)) /* Not yet decided. */
23393 *buf
++ = multibyte
? '-' : ' ';
23395 eoltype
= eol_mnemonic_undecided
;
23396 /* Don't mention EOL conversion if it isn't decided. */
23401 Lisp_Object eolvalue
;
23403 attrs
= AREF (val
, 0);
23404 eolvalue
= AREF (val
, 2);
23407 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs
))
23412 /* The EOL conversion that is normal on this system. */
23414 if (NILP (eolvalue
)) /* Not yet decided. */
23415 eoltype
= eol_mnemonic_undecided
;
23416 else if (VECTORP (eolvalue
)) /* Not yet decided. */
23417 eoltype
= eol_mnemonic_undecided
;
23418 else /* eolvalue is Qunix, Qdos, or Qmac. */
23419 eoltype
= (EQ (eolvalue
, Qunix
)
23420 ? eol_mnemonic_unix
23421 : EQ (eolvalue
, Qdos
)
23422 ? eol_mnemonic_dos
: eol_mnemonic_mac
);
23428 /* Mention the EOL conversion if it is not the usual one. */
23429 if (STRINGP (eoltype
))
23431 eol_str
= SDATA (eoltype
);
23432 eol_str_len
= SBYTES (eoltype
);
23434 else if (CHARACTERP (eoltype
))
23436 int c
= XFASTINT (eoltype
);
23437 return buf
+ CHAR_STRING (c
, (unsigned char *) buf
);
23441 eol_str
= invalid_eol_type
;
23442 eol_str_len
= sizeof (invalid_eol_type
) - 1;
23444 memcpy (buf
, eol_str
, eol_str_len
);
23445 buf
+= eol_str_len
;
23451 /* Return a string for the output of a mode line %-spec for window W,
23452 generated by character C. FIELD_WIDTH > 0 means pad the string
23453 returned with spaces to that value. Return a Lisp string in
23454 *STRING if the resulting string is taken from that Lisp string.
23456 Note we operate on the current buffer for most purposes. */
23458 static char lots_of_dashes
[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23460 static const char *
23461 decode_mode_spec (struct window
*w
, register int c
, int field_width
,
23462 Lisp_Object
*string
)
23465 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
23466 char *decode_mode_spec_buf
= f
->decode_mode_spec_buffer
;
23467 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23468 produce strings from numerical values, so limit preposterously
23469 large values of FIELD_WIDTH to avoid overrunning the buffer's
23470 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23471 bytes plus the terminating null. */
23472 int width
= min (field_width
, FRAME_MESSAGE_BUF_SIZE (f
));
23473 struct buffer
*b
= current_buffer
;
23481 if (!NILP (BVAR (b
, read_only
)))
23483 if (BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
))
23488 /* This differs from %* only for a modified read-only buffer. */
23489 if (BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
))
23491 if (!NILP (BVAR (b
, read_only
)))
23496 /* This differs from %* in ignoring read-only-ness. */
23497 if (BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
))
23509 if (command_loop_level
> 5)
23511 p
= decode_mode_spec_buf
;
23512 for (i
= 0; i
< command_loop_level
; i
++)
23515 return decode_mode_spec_buf
;
23523 if (command_loop_level
> 5)
23525 p
= decode_mode_spec_buf
;
23526 for (i
= 0; i
< command_loop_level
; i
++)
23529 return decode_mode_spec_buf
;
23536 /* Let lots_of_dashes be a string of infinite length. */
23537 if (mode_line_target
== MODE_LINE_NOPROP
23538 || mode_line_target
== MODE_LINE_STRING
)
23540 if (field_width
<= 0
23541 || field_width
> sizeof (lots_of_dashes
))
23543 for (i
= 0; i
< FRAME_MESSAGE_BUF_SIZE (f
) - 1; ++i
)
23544 decode_mode_spec_buf
[i
] = '-';
23545 decode_mode_spec_buf
[i
] = '\0';
23546 return decode_mode_spec_buf
;
23549 return lots_of_dashes
;
23553 obj
= BVAR (b
, name
);
23557 /* %c and %l are ignored in `frame-title-format'.
23558 (In redisplay_internal, the frame title is drawn _before_ the
23559 windows are updated, so the stuff which depends on actual
23560 window contents (such as %l) may fail to render properly, or
23561 even crash emacs.) */
23562 if (mode_line_target
== MODE_LINE_TITLE
)
23566 ptrdiff_t col
= current_column ();
23567 w
->column_number_displayed
= col
;
23568 pint2str (decode_mode_spec_buf
, width
, col
);
23569 return decode_mode_spec_buf
;
23573 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23575 if (NILP (Vmemory_full
))
23578 return "!MEM FULL! ";
23585 /* %F displays the frame name. */
23586 if (!NILP (f
->title
))
23587 return SSDATA (f
->title
);
23588 if (f
->explicit_name
|| ! FRAME_WINDOW_P (f
))
23589 return SSDATA (f
->name
);
23593 obj
= BVAR (b
, filename
);
23598 ptrdiff_t size
= ZV
- BEGV
;
23599 pint2str (decode_mode_spec_buf
, width
, size
);
23600 return decode_mode_spec_buf
;
23605 ptrdiff_t size
= ZV
- BEGV
;
23606 pint2hrstr (decode_mode_spec_buf
, width
, size
);
23607 return decode_mode_spec_buf
;
23612 ptrdiff_t startpos
, startpos_byte
, line
, linepos
, linepos_byte
;
23613 ptrdiff_t topline
, nlines
, height
;
23616 /* %c and %l are ignored in `frame-title-format'. */
23617 if (mode_line_target
== MODE_LINE_TITLE
)
23620 startpos
= marker_position (w
->start
);
23621 startpos_byte
= marker_byte_position (w
->start
);
23622 height
= WINDOW_TOTAL_LINES (w
);
23624 /* If we decided that this buffer isn't suitable for line numbers,
23625 don't forget that too fast. */
23626 if (w
->base_line_pos
== -1)
23629 /* If the buffer is very big, don't waste time. */
23630 if (INTEGERP (Vline_number_display_limit
)
23631 && BUF_ZV (b
) - BUF_BEGV (b
) > XINT (Vline_number_display_limit
))
23633 w
->base_line_pos
= 0;
23634 w
->base_line_number
= 0;
23638 if (w
->base_line_number
> 0
23639 && w
->base_line_pos
> 0
23640 && w
->base_line_pos
<= startpos
)
23642 line
= w
->base_line_number
;
23643 linepos
= w
->base_line_pos
;
23644 linepos_byte
= buf_charpos_to_bytepos (b
, linepos
);
23649 linepos
= BUF_BEGV (b
);
23650 linepos_byte
= BUF_BEGV_BYTE (b
);
23653 /* Count lines from base line to window start position. */
23654 nlines
= display_count_lines (linepos_byte
,
23658 topline
= nlines
+ line
;
23660 /* Determine a new base line, if the old one is too close
23661 or too far away, or if we did not have one.
23662 "Too close" means it's plausible a scroll-down would
23663 go back past it. */
23664 if (startpos
== BUF_BEGV (b
))
23666 w
->base_line_number
= topline
;
23667 w
->base_line_pos
= BUF_BEGV (b
);
23669 else if (nlines
< height
+ 25 || nlines
> height
* 3 + 50
23670 || linepos
== BUF_BEGV (b
))
23672 ptrdiff_t limit
= BUF_BEGV (b
);
23673 ptrdiff_t limit_byte
= BUF_BEGV_BYTE (b
);
23674 ptrdiff_t position
;
23675 ptrdiff_t distance
=
23676 (height
* 2 + 30) * line_number_display_limit_width
;
23678 if (startpos
- distance
> limit
)
23680 limit
= startpos
- distance
;
23681 limit_byte
= CHAR_TO_BYTE (limit
);
23684 nlines
= display_count_lines (startpos_byte
,
23686 - (height
* 2 + 30),
23688 /* If we couldn't find the lines we wanted within
23689 line_number_display_limit_width chars per line,
23690 give up on line numbers for this window. */
23691 if (position
== limit_byte
&& limit
== startpos
- distance
)
23693 w
->base_line_pos
= -1;
23694 w
->base_line_number
= 0;
23698 w
->base_line_number
= topline
- nlines
;
23699 w
->base_line_pos
= BYTE_TO_CHAR (position
);
23702 /* Now count lines from the start pos to point. */
23703 nlines
= display_count_lines (startpos_byte
,
23704 PT_BYTE
, PT
, &junk
);
23706 /* Record that we did display the line number. */
23707 line_number_displayed
= true;
23709 /* Make the string to show. */
23710 pint2str (decode_mode_spec_buf
, width
, topline
+ nlines
);
23711 return decode_mode_spec_buf
;
23714 char *p
= decode_mode_spec_buf
;
23715 int pad
= width
- 2;
23721 return decode_mode_spec_buf
;
23727 obj
= BVAR (b
, mode_name
);
23731 if (BUF_BEGV (b
) > BUF_BEG (b
) || BUF_ZV (b
) < BUF_Z (b
))
23737 ptrdiff_t pos
= marker_position (w
->start
);
23738 ptrdiff_t total
= BUF_ZV (b
) - BUF_BEGV (b
);
23740 if (w
->window_end_pos
<= BUF_Z (b
) - BUF_ZV (b
))
23742 if (pos
<= BUF_BEGV (b
))
23747 else if (pos
<= BUF_BEGV (b
))
23751 if (total
> 1000000)
23752 /* Do it differently for a large value, to avoid overflow. */
23753 total
= ((pos
- BUF_BEGV (b
)) + (total
/ 100) - 1) / (total
/ 100);
23755 total
= ((pos
- BUF_BEGV (b
)) * 100 + total
- 1) / total
;
23756 /* We can't normally display a 3-digit number,
23757 so get us a 2-digit number that is close. */
23760 sprintf (decode_mode_spec_buf
, "%2"pD
"d%%", total
);
23761 return decode_mode_spec_buf
;
23765 /* Display percentage of size above the bottom of the screen. */
23768 ptrdiff_t toppos
= marker_position (w
->start
);
23769 ptrdiff_t botpos
= BUF_Z (b
) - w
->window_end_pos
;
23770 ptrdiff_t total
= BUF_ZV (b
) - BUF_BEGV (b
);
23772 if (botpos
>= BUF_ZV (b
))
23774 if (toppos
<= BUF_BEGV (b
))
23781 if (total
> 1000000)
23782 /* Do it differently for a large value, to avoid overflow. */
23783 total
= ((botpos
- BUF_BEGV (b
)) + (total
/ 100) - 1) / (total
/ 100);
23785 total
= ((botpos
- BUF_BEGV (b
)) * 100 + total
- 1) / total
;
23786 /* We can't normally display a 3-digit number,
23787 so get us a 2-digit number that is close. */
23790 if (toppos
<= BUF_BEGV (b
))
23791 sprintf (decode_mode_spec_buf
, "Top%2"pD
"d%%", total
);
23793 sprintf (decode_mode_spec_buf
, "%2"pD
"d%%", total
);
23794 return decode_mode_spec_buf
;
23799 /* status of process */
23800 obj
= Fget_buffer_process (Fcurrent_buffer ());
23802 return "no process";
23804 obj
= Fsymbol_name (Fprocess_status (obj
));
23810 ptrdiff_t count
= inhibit_garbage_collection ();
23811 Lisp_Object curdir
= BVAR (current_buffer
, directory
);
23812 Lisp_Object val
= Qnil
;
23814 if (STRINGP (curdir
))
23815 val
= call1 (intern ("file-remote-p"), curdir
);
23817 unbind_to (count
, Qnil
);
23826 /* coding-system (not including end-of-line format) */
23828 /* coding-system (including end-of-line type) */
23830 bool eol_flag
= (c
== 'Z');
23831 char *p
= decode_mode_spec_buf
;
23833 if (! FRAME_WINDOW_P (f
))
23835 /* No need to mention EOL here--the terminal never needs
23836 to do EOL conversion. */
23837 p
= decode_mode_spec_coding (CODING_ID_NAME
23838 (FRAME_KEYBOARD_CODING (f
)->id
),
23840 p
= decode_mode_spec_coding (CODING_ID_NAME
23841 (FRAME_TERMINAL_CODING (f
)->id
),
23844 p
= decode_mode_spec_coding (BVAR (b
, buffer_file_coding_system
),
23847 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23848 #ifdef subprocesses
23849 obj
= Fget_buffer_process (Fcurrent_buffer ());
23850 if (PROCESSP (obj
))
23852 p
= decode_mode_spec_coding
23853 (XPROCESS (obj
)->decode_coding_system
, p
, eol_flag
);
23854 p
= decode_mode_spec_coding
23855 (XPROCESS (obj
)->encode_coding_system
, p
, eol_flag
);
23857 #endif /* subprocesses */
23860 return decode_mode_spec_buf
;
23867 return SSDATA (obj
);
23874 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23875 means count lines back from START_BYTE. But don't go beyond
23876 LIMIT_BYTE. Return the number of lines thus found (always
23879 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23880 either the position COUNT lines after/before START_BYTE, if we
23881 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23885 display_count_lines (ptrdiff_t start_byte
,
23886 ptrdiff_t limit_byte
, ptrdiff_t count
,
23887 ptrdiff_t *byte_pos_ptr
)
23889 register unsigned char *cursor
;
23890 unsigned char *base
;
23892 register ptrdiff_t ceiling
;
23893 register unsigned char *ceiling_addr
;
23894 ptrdiff_t orig_count
= count
;
23896 /* If we are not in selective display mode,
23897 check only for newlines. */
23898 bool selective_display
23899 = (!NILP (BVAR (current_buffer
, selective_display
))
23900 && !INTEGERP (BVAR (current_buffer
, selective_display
)));
23904 while (start_byte
< limit_byte
)
23906 ceiling
= BUFFER_CEILING_OF (start_byte
);
23907 ceiling
= min (limit_byte
- 1, ceiling
);
23908 ceiling_addr
= BYTE_POS_ADDR (ceiling
) + 1;
23909 base
= (cursor
= BYTE_POS_ADDR (start_byte
));
23913 if (selective_display
)
23915 while (*cursor
!= '\n' && *cursor
!= 015
23916 && ++cursor
!= ceiling_addr
)
23918 if (cursor
== ceiling_addr
)
23923 cursor
= memchr (cursor
, '\n', ceiling_addr
- cursor
);
23932 start_byte
+= cursor
- base
;
23933 *byte_pos_ptr
= start_byte
;
23937 while (cursor
< ceiling_addr
);
23939 start_byte
+= ceiling_addr
- base
;
23944 while (start_byte
> limit_byte
)
23946 ceiling
= BUFFER_FLOOR_OF (start_byte
- 1);
23947 ceiling
= max (limit_byte
, ceiling
);
23948 ceiling_addr
= BYTE_POS_ADDR (ceiling
);
23949 base
= (cursor
= BYTE_POS_ADDR (start_byte
- 1) + 1);
23952 if (selective_display
)
23954 while (--cursor
>= ceiling_addr
23955 && *cursor
!= '\n' && *cursor
!= 015)
23957 if (cursor
< ceiling_addr
)
23962 cursor
= memrchr (ceiling_addr
, '\n', cursor
- ceiling_addr
);
23969 start_byte
+= cursor
- base
+ 1;
23970 *byte_pos_ptr
= start_byte
;
23971 /* When scanning backwards, we should
23972 not count the newline posterior to which we stop. */
23973 return - orig_count
- 1;
23976 start_byte
+= ceiling_addr
- base
;
23980 *byte_pos_ptr
= limit_byte
;
23983 return - orig_count
+ count
;
23984 return orig_count
- count
;
23990 /***********************************************************************
23992 ***********************************************************************/
23994 /* Display a NUL-terminated string, starting with index START.
23996 If STRING is non-null, display that C string. Otherwise, the Lisp
23997 string LISP_STRING is displayed. There's a case that STRING is
23998 non-null and LISP_STRING is not nil. It means STRING is a string
23999 data of LISP_STRING. In that case, we display LISP_STRING while
24000 ignoring its text properties.
24002 If FACE_STRING is not nil, FACE_STRING_POS is a position in
24003 FACE_STRING. Display STRING or LISP_STRING with the face at
24004 FACE_STRING_POS in FACE_STRING:
24006 Display the string in the environment given by IT, but use the
24007 standard display table, temporarily.
24009 FIELD_WIDTH is the minimum number of output glyphs to produce.
24010 If STRING has fewer characters than FIELD_WIDTH, pad to the right
24011 with spaces. If STRING has more characters, more than FIELD_WIDTH
24012 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
24014 PRECISION is the maximum number of characters to output from
24015 STRING. PRECISION < 0 means don't truncate the string.
24017 This is roughly equivalent to printf format specifiers:
24019 FIELD_WIDTH PRECISION PRINTF
24020 ----------------------------------------
24026 MULTIBYTE zero means do not display multibyte chars, > 0 means do
24027 display them, and < 0 means obey the current buffer's value of
24028 enable_multibyte_characters.
24030 Value is the number of columns displayed. */
24033 display_string (const char *string
, Lisp_Object lisp_string
, Lisp_Object face_string
,
24034 ptrdiff_t face_string_pos
, ptrdiff_t start
, struct it
*it
,
24035 int field_width
, int precision
, int max_x
, int multibyte
)
24037 int hpos_at_start
= it
->hpos
;
24038 int saved_face_id
= it
->face_id
;
24039 struct glyph_row
*row
= it
->glyph_row
;
24040 ptrdiff_t it_charpos
;
24042 /* Initialize the iterator IT for iteration over STRING beginning
24043 with index START. */
24044 reseat_to_string (it
, NILP (lisp_string
) ? string
: NULL
, lisp_string
, start
,
24045 precision
, field_width
, multibyte
);
24046 if (string
&& STRINGP (lisp_string
))
24047 /* LISP_STRING is the one returned by decode_mode_spec. We should
24048 ignore its text properties. */
24049 it
->stop_charpos
= it
->end_charpos
;
24051 /* If displaying STRING, set up the face of the iterator from
24052 FACE_STRING, if that's given. */
24053 if (STRINGP (face_string
))
24059 = face_at_string_position (it
->w
, face_string
, face_string_pos
,
24060 0, &endptr
, it
->base_face_id
, false);
24061 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
24062 it
->face_box_p
= face
->box
!= FACE_NO_BOX
;
24065 /* Set max_x to the maximum allowed X position. Don't let it go
24066 beyond the right edge of the window. */
24068 max_x
= it
->last_visible_x
;
24070 max_x
= min (max_x
, it
->last_visible_x
);
24072 /* Skip over display elements that are not visible. because IT->w is
24074 if (it
->current_x
< it
->first_visible_x
)
24075 move_it_in_display_line_to (it
, 100000, it
->first_visible_x
,
24076 MOVE_TO_POS
| MOVE_TO_X
);
24078 row
->ascent
= it
->max_ascent
;
24079 row
->height
= it
->max_ascent
+ it
->max_descent
;
24080 row
->phys_ascent
= it
->max_phys_ascent
;
24081 row
->phys_height
= it
->max_phys_ascent
+ it
->max_phys_descent
;
24082 row
->extra_line_spacing
= it
->max_extra_line_spacing
;
24084 if (STRINGP (it
->string
))
24085 it_charpos
= IT_STRING_CHARPOS (*it
);
24087 it_charpos
= IT_CHARPOS (*it
);
24089 /* This condition is for the case that we are called with current_x
24090 past last_visible_x. */
24091 while (it
->current_x
< max_x
)
24093 int x_before
, x
, n_glyphs_before
, i
, nglyphs
;
24095 /* Get the next display element. */
24096 if (!get_next_display_element (it
))
24099 /* Produce glyphs. */
24100 x_before
= it
->current_x
;
24101 n_glyphs_before
= row
->used
[TEXT_AREA
];
24102 PRODUCE_GLYPHS (it
);
24104 nglyphs
= row
->used
[TEXT_AREA
] - n_glyphs_before
;
24107 while (i
< nglyphs
)
24109 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
] + n_glyphs_before
+ i
;
24111 if (it
->line_wrap
!= TRUNCATE
24112 && x
+ glyph
->pixel_width
> max_x
)
24114 /* End of continued line or max_x reached. */
24115 if (CHAR_GLYPH_PADDING_P (*glyph
))
24117 /* A wide character is unbreakable. */
24118 if (row
->reversed_p
)
24119 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
24120 - n_glyphs_before
);
24121 row
->used
[TEXT_AREA
] = n_glyphs_before
;
24122 it
->current_x
= x_before
;
24126 if (row
->reversed_p
)
24127 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
24128 - (n_glyphs_before
+ i
));
24129 row
->used
[TEXT_AREA
] = n_glyphs_before
+ i
;
24134 else if (x
+ glyph
->pixel_width
>= it
->first_visible_x
)
24136 /* Glyph is at least partially visible. */
24138 if (x
< it
->first_visible_x
)
24139 row
->x
= x
- it
->first_visible_x
;
24143 /* Glyph is off the left margin of the display area.
24144 Should not happen. */
24148 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
24149 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
24150 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
24151 row
->phys_height
= max (row
->phys_height
,
24152 it
->max_phys_ascent
+ it
->max_phys_descent
);
24153 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
24154 it
->max_extra_line_spacing
);
24155 x
+= glyph
->pixel_width
;
24159 /* Stop if max_x reached. */
24163 /* Stop at line ends. */
24164 if (ITERATOR_AT_END_OF_LINE_P (it
))
24166 it
->continuation_lines_width
= 0;
24170 set_iterator_to_next (it
, true);
24171 if (STRINGP (it
->string
))
24172 it_charpos
= IT_STRING_CHARPOS (*it
);
24174 it_charpos
= IT_CHARPOS (*it
);
24176 /* Stop if truncating at the right edge. */
24177 if (it
->line_wrap
== TRUNCATE
24178 && it
->current_x
>= it
->last_visible_x
)
24180 /* Add truncation mark, but don't do it if the line is
24181 truncated at a padding space. */
24182 if (it_charpos
< it
->string_nchars
)
24184 if (!FRAME_WINDOW_P (it
->f
))
24188 if (it
->current_x
> it
->last_visible_x
)
24190 if (!row
->reversed_p
)
24192 for (ii
= row
->used
[TEXT_AREA
] - 1; ii
> 0; --ii
)
24193 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][ii
]))
24198 for (ii
= 0; ii
< row
->used
[TEXT_AREA
]; ii
++)
24199 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][ii
]))
24201 unproduce_glyphs (it
, ii
+ 1);
24202 ii
= row
->used
[TEXT_AREA
] - (ii
+ 1);
24204 for (n
= row
->used
[TEXT_AREA
]; ii
< n
; ++ii
)
24206 row
->used
[TEXT_AREA
] = ii
;
24207 produce_special_glyphs (it
, IT_TRUNCATION
);
24210 produce_special_glyphs (it
, IT_TRUNCATION
);
24212 row
->truncated_on_right_p
= true;
24218 /* Maybe insert a truncation at the left. */
24219 if (it
->first_visible_x
24222 if (!FRAME_WINDOW_P (it
->f
)
24223 || (row
->reversed_p
24224 ? WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)
24225 : WINDOW_LEFT_FRINGE_WIDTH (it
->w
)) == 0)
24226 insert_left_trunc_glyphs (it
);
24227 row
->truncated_on_left_p
= true;
24230 it
->face_id
= saved_face_id
;
24232 /* Value is number of columns displayed. */
24233 return it
->hpos
- hpos_at_start
;
24238 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24239 appears as an element of LIST or as the car of an element of LIST.
24240 If PROPVAL is a list, compare each element against LIST in that
24241 way, and return 1/2 if any element of PROPVAL is found in LIST.
24242 Otherwise return 0. This function cannot quit.
24243 The return value is 2 if the text is invisible but with an ellipsis
24244 and 1 if it's invisible and without an ellipsis. */
24247 invisible_prop (Lisp_Object propval
, Lisp_Object list
)
24249 Lisp_Object tail
, proptail
;
24251 for (tail
= list
; CONSP (tail
); tail
= XCDR (tail
))
24253 register Lisp_Object tem
;
24255 if (EQ (propval
, tem
))
24257 if (CONSP (tem
) && EQ (propval
, XCAR (tem
)))
24258 return NILP (XCDR (tem
)) ? 1 : 2;
24261 if (CONSP (propval
))
24263 for (proptail
= propval
; CONSP (proptail
); proptail
= XCDR (proptail
))
24265 Lisp_Object propelt
;
24266 propelt
= XCAR (proptail
);
24267 for (tail
= list
; CONSP (tail
); tail
= XCDR (tail
))
24269 register Lisp_Object tem
;
24271 if (EQ (propelt
, tem
))
24273 if (CONSP (tem
) && EQ (propelt
, XCAR (tem
)))
24274 return NILP (XCDR (tem
)) ? 1 : 2;
24282 DEFUN ("invisible-p", Finvisible_p
, Sinvisible_p
, 1, 1, 0,
24283 doc
: /* Non-nil if the property makes the text invisible.
24284 POS-OR-PROP can be a marker or number, in which case it is taken to be
24285 a position in the current buffer and the value of the `invisible' property
24286 is checked; or it can be some other value, which is then presumed to be the
24287 value of the `invisible' property of the text of interest.
24288 The non-nil value returned can be t for truly invisible text or something
24289 else if the text is replaced by an ellipsis. */)
24290 (Lisp_Object pos_or_prop
)
24293 = (NATNUMP (pos_or_prop
) || MARKERP (pos_or_prop
)
24294 ? Fget_char_property (pos_or_prop
, Qinvisible
, Qnil
)
24296 int invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
24297 return (invis
== 0 ? Qnil
24299 : make_number (invis
));
24302 /* Calculate a width or height in pixels from a specification using
24303 the following elements:
24306 NUM - a (fractional) multiple of the default font width/height
24307 (NUM) - specifies exactly NUM pixels
24308 UNIT - a fixed number of pixels, see below.
24309 ELEMENT - size of a display element in pixels, see below.
24310 (NUM . SPEC) - equals NUM * SPEC
24311 (+ SPEC SPEC ...) - add pixel values
24312 (- SPEC SPEC ...) - subtract pixel values
24313 (- SPEC) - negate pixel value
24316 INT or FLOAT - a number constant
24317 SYMBOL - use symbol's (buffer local) variable binding.
24320 in - pixels per inch *)
24321 mm - pixels per 1/1000 meter *)
24322 cm - pixels per 1/100 meter *)
24323 width - width of current font in pixels.
24324 height - height of current font in pixels.
24326 *) using the ratio(s) defined in display-pixels-per-inch.
24330 left-fringe - left fringe width in pixels
24331 right-fringe - right fringe width in pixels
24333 left-margin - left margin width in pixels
24334 right-margin - right margin width in pixels
24336 scroll-bar - scroll-bar area width in pixels
24340 Pixels corresponding to 5 inches:
24343 Total width of non-text areas on left side of window (if scroll-bar is on left):
24344 '(space :width (+ left-fringe left-margin scroll-bar))
24346 Align to first text column (in header line):
24347 '(space :align-to 0)
24349 Align to middle of text area minus half the width of variable `my-image'
24350 containing a loaded image:
24351 '(space :align-to (0.5 . (- text my-image)))
24353 Width of left margin minus width of 1 character in the default font:
24354 '(space :width (- left-margin 1))
24356 Width of left margin minus width of 2 characters in the current font:
24357 '(space :width (- left-margin (2 . width)))
24359 Center 1 character over left-margin (in header line):
24360 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24362 Different ways to express width of left fringe plus left margin minus one pixel:
24363 '(space :width (- (+ left-fringe left-margin) (1)))
24364 '(space :width (+ left-fringe left-margin (- (1))))
24365 '(space :width (+ left-fringe left-margin (-1)))
24370 calc_pixel_width_or_height (double *res
, struct it
*it
, Lisp_Object prop
,
24371 struct font
*font
, bool width_p
, int *align_to
)
24375 # define OK_PIXELS(val) (*res = (val), true)
24376 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24379 return OK_PIXELS (0);
24381 eassert (FRAME_LIVE_P (it
->f
));
24383 if (SYMBOLP (prop
))
24385 if (SCHARS (SYMBOL_NAME (prop
)) == 2)
24387 char *unit
= SSDATA (SYMBOL_NAME (prop
));
24389 if (unit
[0] == 'i' && unit
[1] == 'n')
24391 else if (unit
[0] == 'm' && unit
[1] == 'm')
24393 else if (unit
[0] == 'c' && unit
[1] == 'm')
24399 double ppi
= (width_p
? FRAME_RES_X (it
->f
)
24400 : FRAME_RES_Y (it
->f
));
24403 return OK_PIXELS (ppi
/ pixels
);
24408 #ifdef HAVE_WINDOW_SYSTEM
24409 if (EQ (prop
, Qheight
))
24410 return OK_PIXELS (font
24411 ? normal_char_height (font
, -1)
24412 : FRAME_LINE_HEIGHT (it
->f
));
24413 if (EQ (prop
, Qwidth
))
24414 return OK_PIXELS (font
24415 ? FONT_WIDTH (font
)
24416 : FRAME_COLUMN_WIDTH (it
->f
));
24418 if (EQ (prop
, Qheight
) || EQ (prop
, Qwidth
))
24419 return OK_PIXELS (1);
24422 if (EQ (prop
, Qtext
))
24423 return OK_PIXELS (width_p
24424 ? window_box_width (it
->w
, TEXT_AREA
)
24425 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it
->w
));
24427 if (align_to
&& *align_to
< 0)
24430 if (EQ (prop
, Qleft
))
24431 return OK_ALIGN_TO (window_box_left_offset (it
->w
, TEXT_AREA
));
24432 if (EQ (prop
, Qright
))
24433 return OK_ALIGN_TO (window_box_right_offset (it
->w
, TEXT_AREA
));
24434 if (EQ (prop
, Qcenter
))
24435 return OK_ALIGN_TO (window_box_left_offset (it
->w
, TEXT_AREA
)
24436 + window_box_width (it
->w
, TEXT_AREA
) / 2);
24437 if (EQ (prop
, Qleft_fringe
))
24438 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it
->w
)
24439 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it
->w
)
24440 : window_box_right_offset (it
->w
, LEFT_MARGIN_AREA
));
24441 if (EQ (prop
, Qright_fringe
))
24442 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it
->w
)
24443 ? window_box_right_offset (it
->w
, RIGHT_MARGIN_AREA
)
24444 : window_box_right_offset (it
->w
, TEXT_AREA
));
24445 if (EQ (prop
, Qleft_margin
))
24446 return OK_ALIGN_TO (window_box_left_offset (it
->w
, LEFT_MARGIN_AREA
));
24447 if (EQ (prop
, Qright_margin
))
24448 return OK_ALIGN_TO (window_box_left_offset (it
->w
, RIGHT_MARGIN_AREA
));
24449 if (EQ (prop
, Qscroll_bar
))
24450 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it
->w
)
24452 : (window_box_right_offset (it
->w
, RIGHT_MARGIN_AREA
)
24453 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it
->w
)
24454 ? WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)
24459 if (EQ (prop
, Qleft_fringe
))
24460 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it
->w
));
24461 if (EQ (prop
, Qright_fringe
))
24462 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it
->w
));
24463 if (EQ (prop
, Qleft_margin
))
24464 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it
->w
));
24465 if (EQ (prop
, Qright_margin
))
24466 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it
->w
));
24467 if (EQ (prop
, Qscroll_bar
))
24468 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it
->w
));
24471 prop
= buffer_local_value (prop
, it
->w
->contents
);
24472 if (EQ (prop
, Qunbound
))
24476 if (NUMBERP (prop
))
24478 int base_unit
= (width_p
24479 ? FRAME_COLUMN_WIDTH (it
->f
)
24480 : FRAME_LINE_HEIGHT (it
->f
));
24481 return OK_PIXELS (XFLOATINT (prop
) * base_unit
);
24486 Lisp_Object car
= XCAR (prop
);
24487 Lisp_Object cdr
= XCDR (prop
);
24491 #ifdef HAVE_WINDOW_SYSTEM
24492 if (FRAME_WINDOW_P (it
->f
)
24493 && valid_image_p (prop
))
24495 ptrdiff_t id
= lookup_image (it
->f
, prop
);
24496 struct image
*img
= IMAGE_FROM_ID (it
->f
, id
);
24498 return OK_PIXELS (width_p
? img
->width
: img
->height
);
24500 if (FRAME_WINDOW_P (it
->f
) && valid_xwidget_spec_p (prop
))
24502 // TODO: Don't return dummy size.
24503 return OK_PIXELS (100);
24506 if (EQ (car
, Qplus
) || EQ (car
, Qminus
))
24512 while (CONSP (cdr
))
24514 if (!calc_pixel_width_or_height (&px
, it
, XCAR (cdr
),
24515 font
, width_p
, align_to
))
24518 pixels
= (EQ (car
, Qplus
) ? px
: -px
), first
= false;
24523 if (EQ (car
, Qminus
))
24525 return OK_PIXELS (pixels
);
24528 car
= buffer_local_value (car
, it
->w
->contents
);
24529 if (EQ (car
, Qunbound
))
24536 pixels
= XFLOATINT (car
);
24538 return OK_PIXELS (pixels
);
24539 if (calc_pixel_width_or_height (&fact
, it
, cdr
,
24540 font
, width_p
, align_to
))
24541 return OK_PIXELS (pixels
* fact
);
24552 get_font_ascent_descent (struct font
*font
, int *ascent
, int *descent
)
24554 #ifdef HAVE_WINDOW_SYSTEM
24555 normal_char_ascent_descent (font
, -1, ascent
, descent
);
24563 /***********************************************************************
24565 ***********************************************************************/
24567 #ifdef HAVE_WINDOW_SYSTEM
24572 dump_glyph_string (struct glyph_string
*s
)
24574 fprintf (stderr
, "glyph string\n");
24575 fprintf (stderr
, " x, y, w, h = %d, %d, %d, %d\n",
24576 s
->x
, s
->y
, s
->width
, s
->height
);
24577 fprintf (stderr
, " ybase = %d\n", s
->ybase
);
24578 fprintf (stderr
, " hl = %d\n", s
->hl
);
24579 fprintf (stderr
, " left overhang = %d, right = %d\n",
24580 s
->left_overhang
, s
->right_overhang
);
24581 fprintf (stderr
, " nchars = %d\n", s
->nchars
);
24582 fprintf (stderr
, " extends to end of line = %d\n",
24583 s
->extends_to_end_of_line_p
);
24584 fprintf (stderr
, " font height = %d\n", FONT_HEIGHT (s
->font
));
24585 fprintf (stderr
, " bg width = %d\n", s
->background_width
);
24588 #endif /* GLYPH_DEBUG */
24590 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24591 of XChar2b structures for S; it can't be allocated in
24592 init_glyph_string because it must be allocated via `alloca'. W
24593 is the window on which S is drawn. ROW and AREA are the glyph row
24594 and area within the row from which S is constructed. START is the
24595 index of the first glyph structure covered by S. HL is a
24596 face-override for drawing S. */
24599 #define OPTIONAL_HDC(hdc) HDC hdc,
24600 #define DECLARE_HDC(hdc) HDC hdc;
24601 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24602 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24605 #ifndef OPTIONAL_HDC
24606 #define OPTIONAL_HDC(hdc)
24607 #define DECLARE_HDC(hdc)
24608 #define ALLOCATE_HDC(hdc, f)
24609 #define RELEASE_HDC(hdc, f)
24613 init_glyph_string (struct glyph_string
*s
,
24615 XChar2b
*char2b
, struct window
*w
, struct glyph_row
*row
,
24616 enum glyph_row_area area
, int start
, enum draw_glyphs_face hl
)
24618 memset (s
, 0, sizeof *s
);
24620 s
->f
= XFRAME (w
->frame
);
24624 s
->display
= FRAME_X_DISPLAY (s
->f
);
24625 s
->window
= FRAME_X_WINDOW (s
->f
);
24626 s
->char2b
= char2b
;
24630 s
->first_glyph
= row
->glyphs
[area
] + start
;
24631 s
->height
= row
->height
;
24632 s
->y
= WINDOW_TO_FRAME_PIXEL_Y (w
, row
->y
);
24633 s
->ybase
= s
->y
+ row
->ascent
;
24637 /* Append the list of glyph strings with head H and tail T to the list
24638 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24641 append_glyph_string_lists (struct glyph_string
**head
, struct glyph_string
**tail
,
24642 struct glyph_string
*h
, struct glyph_string
*t
)
24656 /* Prepend the list of glyph strings with head H and tail T to the
24657 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24661 prepend_glyph_string_lists (struct glyph_string
**head
, struct glyph_string
**tail
,
24662 struct glyph_string
*h
, struct glyph_string
*t
)
24676 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24677 Set *HEAD and *TAIL to the resulting list. */
24680 append_glyph_string (struct glyph_string
**head
, struct glyph_string
**tail
,
24681 struct glyph_string
*s
)
24683 s
->next
= s
->prev
= NULL
;
24684 append_glyph_string_lists (head
, tail
, s
, s
);
24688 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24689 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24690 make sure that X resources for the face returned are allocated.
24691 Value is a pointer to a realized face that is ready for display if
24694 static struct face
*
24695 get_char_face_and_encoding (struct frame
*f
, int c
, int face_id
,
24696 XChar2b
*char2b
, bool display_p
)
24698 struct face
*face
= FACE_FROM_ID (f
, face_id
);
24703 code
= face
->font
->driver
->encode_char (face
->font
, c
);
24705 if (code
== FONT_INVALID_CODE
)
24708 STORE_XCHAR2B (char2b
, (code
>> 8), (code
& 0xFF));
24710 /* Make sure X resources of the face are allocated. */
24711 #ifdef HAVE_X_WINDOWS
24715 eassert (face
!= NULL
);
24716 prepare_face_for_display (f
, face
);
24723 /* Get face and two-byte form of character glyph GLYPH on frame F.
24724 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24725 a pointer to a realized face that is ready for display. */
24727 static struct face
*
24728 get_glyph_face_and_encoding (struct frame
*f
, struct glyph
*glyph
,
24734 eassert (glyph
->type
== CHAR_GLYPH
);
24735 face
= FACE_FROM_ID (f
, glyph
->face_id
);
24737 /* Make sure X resources of the face are allocated. */
24738 prepare_face_for_display (f
, face
);
24742 if (CHAR_BYTE8_P (glyph
->u
.ch
))
24743 code
= CHAR_TO_BYTE8 (glyph
->u
.ch
);
24745 code
= face
->font
->driver
->encode_char (face
->font
, glyph
->u
.ch
);
24747 if (code
== FONT_INVALID_CODE
)
24751 STORE_XCHAR2B (char2b
, (code
>> 8), (code
& 0xFF));
24756 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24757 Return true iff FONT has a glyph for C. */
24760 get_char_glyph_code (int c
, struct font
*font
, XChar2b
*char2b
)
24764 if (CHAR_BYTE8_P (c
))
24765 code
= CHAR_TO_BYTE8 (c
);
24767 code
= font
->driver
->encode_char (font
, c
);
24769 if (code
== FONT_INVALID_CODE
)
24771 STORE_XCHAR2B (char2b
, (code
>> 8), (code
& 0xFF));
24776 /* Fill glyph string S with composition components specified by S->cmp.
24778 BASE_FACE is the base face of the composition.
24779 S->cmp_from is the index of the first component for S.
24781 OVERLAPS non-zero means S should draw the foreground only, and use
24782 its physical height for clipping. See also draw_glyphs.
24784 Value is the index of a component not in S. */
24787 fill_composite_glyph_string (struct glyph_string
*s
, struct face
*base_face
,
24791 /* For all glyphs of this composition, starting at the offset
24792 S->cmp_from, until we reach the end of the definition or encounter a
24793 glyph that requires the different face, add it to S. */
24798 s
->for_overlaps
= overlaps
;
24801 for (i
= s
->cmp_from
; i
< s
->cmp
->glyph_len
; i
++)
24803 int c
= COMPOSITION_GLYPH (s
->cmp
, i
);
24805 /* TAB in a composition means display glyphs with padding space
24806 on the left or right. */
24809 int face_id
= FACE_FOR_CHAR (s
->f
, base_face
->ascii_face
, c
,
24812 face
= get_char_face_and_encoding (s
->f
, c
, face_id
,
24813 s
->char2b
+ i
, true);
24819 s
->font
= s
->face
->font
;
24821 else if (s
->face
!= face
)
24829 if (s
->face
== NULL
)
24831 s
->face
= base_face
->ascii_face
;
24832 s
->font
= s
->face
->font
;
24835 /* All glyph strings for the same composition has the same width,
24836 i.e. the width set for the first component of the composition. */
24837 s
->width
= s
->first_glyph
->pixel_width
;
24839 /* If the specified font could not be loaded, use the frame's
24840 default font, but record the fact that we couldn't load it in
24841 the glyph string so that we can draw rectangles for the
24842 characters of the glyph string. */
24843 if (s
->font
== NULL
)
24845 s
->font_not_found_p
= true;
24846 s
->font
= FRAME_FONT (s
->f
);
24849 /* Adjust base line for subscript/superscript text. */
24850 s
->ybase
+= s
->first_glyph
->voffset
;
24856 fill_gstring_glyph_string (struct glyph_string
*s
, int face_id
,
24857 int start
, int end
, int overlaps
)
24859 struct glyph
*glyph
, *last
;
24860 Lisp_Object lgstring
;
24863 s
->for_overlaps
= overlaps
;
24864 glyph
= s
->row
->glyphs
[s
->area
] + start
;
24865 last
= s
->row
->glyphs
[s
->area
] + end
;
24866 s
->cmp_id
= glyph
->u
.cmp
.id
;
24867 s
->cmp_from
= glyph
->slice
.cmp
.from
;
24868 s
->cmp_to
= glyph
->slice
.cmp
.to
+ 1;
24869 s
->face
= FACE_FROM_ID (s
->f
, face_id
);
24870 lgstring
= composition_gstring_from_id (s
->cmp_id
);
24871 s
->font
= XFONT_OBJECT (LGSTRING_FONT (lgstring
));
24873 while (glyph
< last
24874 && glyph
->u
.cmp
.automatic
24875 && glyph
->u
.cmp
.id
== s
->cmp_id
24876 && s
->cmp_to
== glyph
->slice
.cmp
.from
)
24877 s
->cmp_to
= (glyph
++)->slice
.cmp
.to
+ 1;
24879 for (i
= s
->cmp_from
; i
< s
->cmp_to
; i
++)
24881 Lisp_Object lglyph
= LGSTRING_GLYPH (lgstring
, i
);
24882 unsigned code
= LGLYPH_CODE (lglyph
);
24884 STORE_XCHAR2B ((s
->char2b
+ i
), code
>> 8, code
& 0xFF);
24886 s
->width
= composition_gstring_width (lgstring
, s
->cmp_from
, s
->cmp_to
, NULL
);
24887 return glyph
- s
->row
->glyphs
[s
->area
];
24891 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24892 See the comment of fill_glyph_string for arguments.
24893 Value is the index of the first glyph not in S. */
24897 fill_glyphless_glyph_string (struct glyph_string
*s
, int face_id
,
24898 int start
, int end
, int overlaps
)
24900 struct glyph
*glyph
, *last
;
24903 eassert (s
->first_glyph
->type
== GLYPHLESS_GLYPH
);
24904 s
->for_overlaps
= overlaps
;
24905 glyph
= s
->row
->glyphs
[s
->area
] + start
;
24906 last
= s
->row
->glyphs
[s
->area
] + end
;
24907 voffset
= glyph
->voffset
;
24908 s
->face
= FACE_FROM_ID (s
->f
, face_id
);
24909 s
->font
= s
->face
->font
? s
->face
->font
: FRAME_FONT (s
->f
);
24911 s
->width
= glyph
->pixel_width
;
24913 while (glyph
< last
24914 && glyph
->type
== GLYPHLESS_GLYPH
24915 && glyph
->voffset
== voffset
24916 && glyph
->face_id
== face_id
)
24919 s
->width
+= glyph
->pixel_width
;
24922 s
->ybase
+= voffset
;
24923 return glyph
- s
->row
->glyphs
[s
->area
];
24927 /* Fill glyph string S from a sequence of character glyphs.
24929 FACE_ID is the face id of the string. START is the index of the
24930 first glyph to consider, END is the index of the last + 1.
24931 OVERLAPS non-zero means S should draw the foreground only, and use
24932 its physical height for clipping. See also draw_glyphs.
24934 Value is the index of the first glyph not in S. */
24937 fill_glyph_string (struct glyph_string
*s
, int face_id
,
24938 int start
, int end
, int overlaps
)
24940 struct glyph
*glyph
, *last
;
24942 bool glyph_not_available_p
;
24944 eassert (s
->f
== XFRAME (s
->w
->frame
));
24945 eassert (s
->nchars
== 0);
24946 eassert (start
>= 0 && end
> start
);
24948 s
->for_overlaps
= overlaps
;
24949 glyph
= s
->row
->glyphs
[s
->area
] + start
;
24950 last
= s
->row
->glyphs
[s
->area
] + end
;
24951 voffset
= glyph
->voffset
;
24952 s
->padding_p
= glyph
->padding_p
;
24953 glyph_not_available_p
= glyph
->glyph_not_available_p
;
24955 while (glyph
< last
24956 && glyph
->type
== CHAR_GLYPH
24957 && glyph
->voffset
== voffset
24958 /* Same face id implies same font, nowadays. */
24959 && glyph
->face_id
== face_id
24960 && glyph
->glyph_not_available_p
== glyph_not_available_p
)
24962 s
->face
= get_glyph_face_and_encoding (s
->f
, glyph
,
24963 s
->char2b
+ s
->nchars
);
24965 eassert (s
->nchars
<= end
- start
);
24966 s
->width
+= glyph
->pixel_width
;
24967 if (glyph
++->padding_p
!= s
->padding_p
)
24971 s
->font
= s
->face
->font
;
24973 /* If the specified font could not be loaded, use the frame's font,
24974 but record the fact that we couldn't load it in
24975 S->font_not_found_p so that we can draw rectangles for the
24976 characters of the glyph string. */
24977 if (s
->font
== NULL
|| glyph_not_available_p
)
24979 s
->font_not_found_p
= true;
24980 s
->font
= FRAME_FONT (s
->f
);
24983 /* Adjust base line for subscript/superscript text. */
24984 s
->ybase
+= voffset
;
24986 eassert (s
->face
&& s
->face
->gc
);
24987 return glyph
- s
->row
->glyphs
[s
->area
];
24991 /* Fill glyph string S from image glyph S->first_glyph. */
24994 fill_image_glyph_string (struct glyph_string
*s
)
24996 eassert (s
->first_glyph
->type
== IMAGE_GLYPH
);
24997 s
->img
= IMAGE_FROM_ID (s
->f
, s
->first_glyph
->u
.img_id
);
24999 s
->slice
= s
->first_glyph
->slice
.img
;
25000 s
->face
= FACE_FROM_ID (s
->f
, s
->first_glyph
->face_id
);
25001 s
->font
= s
->face
->font
;
25002 s
->width
= s
->first_glyph
->pixel_width
;
25004 /* Adjust base line for subscript/superscript text. */
25005 s
->ybase
+= s
->first_glyph
->voffset
;
25009 #ifdef HAVE_XWIDGETS
25011 fill_xwidget_glyph_string (struct glyph_string
*s
)
25013 eassert (s
->first_glyph
->type
== XWIDGET_GLYPH
);
25014 s
->face
= FACE_FROM_ID (s
->f
, s
->first_glyph
->face_id
);
25015 s
->font
= s
->face
->font
;
25016 s
->width
= s
->first_glyph
->pixel_width
;
25017 s
->ybase
+= s
->first_glyph
->voffset
;
25018 s
->xwidget
= s
->first_glyph
->u
.xwidget
;
25021 /* Fill glyph string S from a sequence of stretch glyphs.
25023 START is the index of the first glyph to consider,
25024 END is the index of the last + 1.
25026 Value is the index of the first glyph not in S. */
25029 fill_stretch_glyph_string (struct glyph_string
*s
, int start
, int end
)
25031 struct glyph
*glyph
, *last
;
25032 int voffset
, face_id
;
25034 eassert (s
->first_glyph
->type
== STRETCH_GLYPH
);
25036 glyph
= s
->row
->glyphs
[s
->area
] + start
;
25037 last
= s
->row
->glyphs
[s
->area
] + end
;
25038 face_id
= glyph
->face_id
;
25039 s
->face
= FACE_FROM_ID (s
->f
, face_id
);
25040 s
->font
= s
->face
->font
;
25041 s
->width
= glyph
->pixel_width
;
25043 voffset
= glyph
->voffset
;
25047 && glyph
->type
== STRETCH_GLYPH
25048 && glyph
->voffset
== voffset
25049 && glyph
->face_id
== face_id
);
25051 s
->width
+= glyph
->pixel_width
;
25053 /* Adjust base line for subscript/superscript text. */
25054 s
->ybase
+= voffset
;
25056 /* The case that face->gc == 0 is handled when drawing the glyph
25057 string by calling prepare_face_for_display. */
25059 return glyph
- s
->row
->glyphs
[s
->area
];
25062 static struct font_metrics
*
25063 get_per_char_metric (struct font
*font
, XChar2b
*char2b
)
25065 static struct font_metrics metrics
;
25070 code
= (XCHAR2B_BYTE1 (char2b
) << 8) | XCHAR2B_BYTE2 (char2b
);
25071 if (code
== FONT_INVALID_CODE
)
25073 font
->driver
->text_extents (font
, &code
, 1, &metrics
);
25077 /* A subroutine that computes "normal" values of ASCENT and DESCENT
25078 for FONT. Values are taken from font-global ones, except for fonts
25079 that claim preposterously large values, but whose glyphs actually
25080 have reasonable dimensions. C is the character to use for metrics
25081 if the font-global values are too large; if C is negative, the
25082 function selects a default character. */
25084 normal_char_ascent_descent (struct font
*font
, int c
, int *ascent
, int *descent
)
25086 *ascent
= FONT_BASE (font
);
25087 *descent
= FONT_DESCENT (font
);
25089 if (FONT_TOO_HIGH (font
))
25093 /* Get metrics of C, defaulting to a reasonably sized ASCII
25095 if (get_char_glyph_code (c
>= 0 ? c
: '{', font
, &char2b
))
25097 struct font_metrics
*pcm
= get_per_char_metric (font
, &char2b
);
25099 if (!(pcm
->width
== 0 && pcm
->rbearing
== 0 && pcm
->lbearing
== 0))
25101 /* We add 1 pixel to character dimensions as heuristics
25102 that produces nicer display, e.g. when the face has
25103 the box attribute. */
25104 *ascent
= pcm
->ascent
+ 1;
25105 *descent
= pcm
->descent
+ 1;
25111 /* A subroutine that computes a reasonable "normal character height"
25112 for fonts that claim preposterously large vertical dimensions, but
25113 whose glyphs are actually reasonably sized. C is the character
25114 whose metrics to use for those fonts, or -1 for default
25117 normal_char_height (struct font
*font
, int c
)
25119 int ascent
, descent
;
25121 normal_char_ascent_descent (font
, c
, &ascent
, &descent
);
25123 return ascent
+ descent
;
25127 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25128 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25129 assumed to be zero. */
25132 x_get_glyph_overhangs (struct glyph
*glyph
, struct frame
*f
, int *left
, int *right
)
25134 *left
= *right
= 0;
25136 if (glyph
->type
== CHAR_GLYPH
)
25139 struct face
*face
= get_glyph_face_and_encoding (f
, glyph
, &char2b
);
25142 struct font_metrics
*pcm
= get_per_char_metric (face
->font
, &char2b
);
25145 if (pcm
->rbearing
> pcm
->width
)
25146 *right
= pcm
->rbearing
- pcm
->width
;
25147 if (pcm
->lbearing
< 0)
25148 *left
= -pcm
->lbearing
;
25152 else if (glyph
->type
== COMPOSITE_GLYPH
)
25154 if (! glyph
->u
.cmp
.automatic
)
25156 struct composition
*cmp
= composition_table
[glyph
->u
.cmp
.id
];
25158 if (cmp
->rbearing
> cmp
->pixel_width
)
25159 *right
= cmp
->rbearing
- cmp
->pixel_width
;
25160 if (cmp
->lbearing
< 0)
25161 *left
= - cmp
->lbearing
;
25165 Lisp_Object gstring
= composition_gstring_from_id (glyph
->u
.cmp
.id
);
25166 struct font_metrics metrics
;
25168 composition_gstring_width (gstring
, glyph
->slice
.cmp
.from
,
25169 glyph
->slice
.cmp
.to
+ 1, &metrics
);
25170 if (metrics
.rbearing
> metrics
.width
)
25171 *right
= metrics
.rbearing
- metrics
.width
;
25172 if (metrics
.lbearing
< 0)
25173 *left
= - metrics
.lbearing
;
25179 /* Return the index of the first glyph preceding glyph string S that
25180 is overwritten by S because of S's left overhang. Value is -1
25181 if no glyphs are overwritten. */
25184 left_overwritten (struct glyph_string
*s
)
25188 if (s
->left_overhang
)
25191 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
25192 int first
= s
->first_glyph
- glyphs
;
25194 for (i
= first
- 1; i
>= 0 && x
> -s
->left_overhang
; --i
)
25195 x
-= glyphs
[i
].pixel_width
;
25206 /* Return the index of the first glyph preceding glyph string S that
25207 is overwriting S because of its right overhang. Value is -1 if no
25208 glyph in front of S overwrites S. */
25211 left_overwriting (struct glyph_string
*s
)
25214 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
25215 int first
= s
->first_glyph
- glyphs
;
25219 for (i
= first
- 1; i
>= 0; --i
)
25222 x_get_glyph_overhangs (glyphs
+ i
, s
->f
, &left
, &right
);
25225 x
-= glyphs
[i
].pixel_width
;
25232 /* Return the index of the last glyph following glyph string S that is
25233 overwritten by S because of S's right overhang. Value is -1 if
25234 no such glyph is found. */
25237 right_overwritten (struct glyph_string
*s
)
25241 if (s
->right_overhang
)
25244 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
25245 int first
= (s
->first_glyph
- glyphs
25246 + (s
->first_glyph
->type
== COMPOSITE_GLYPH
? 1 : s
->nchars
));
25247 int end
= s
->row
->used
[s
->area
];
25249 for (i
= first
; i
< end
&& s
->right_overhang
> x
; ++i
)
25250 x
+= glyphs
[i
].pixel_width
;
25259 /* Return the index of the last glyph following glyph string S that
25260 overwrites S because of its left overhang. Value is negative
25261 if no such glyph is found. */
25264 right_overwriting (struct glyph_string
*s
)
25267 int end
= s
->row
->used
[s
->area
];
25268 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
25269 int first
= (s
->first_glyph
- glyphs
25270 + (s
->first_glyph
->type
== COMPOSITE_GLYPH
? 1 : s
->nchars
));
25274 for (i
= first
; i
< end
; ++i
)
25277 x_get_glyph_overhangs (glyphs
+ i
, s
->f
, &left
, &right
);
25280 x
+= glyphs
[i
].pixel_width
;
25287 /* Set background width of glyph string S. START is the index of the
25288 first glyph following S. LAST_X is the right-most x-position + 1
25289 in the drawing area. */
25292 set_glyph_string_background_width (struct glyph_string
*s
, int start
, int last_x
)
25294 /* If the face of this glyph string has to be drawn to the end of
25295 the drawing area, set S->extends_to_end_of_line_p. */
25297 if (start
== s
->row
->used
[s
->area
]
25298 && ((s
->row
->fill_line_p
25299 && (s
->hl
== DRAW_NORMAL_TEXT
25300 || s
->hl
== DRAW_IMAGE_RAISED
25301 || s
->hl
== DRAW_IMAGE_SUNKEN
))
25302 || s
->hl
== DRAW_MOUSE_FACE
))
25303 s
->extends_to_end_of_line_p
= true;
25305 /* If S extends its face to the end of the line, set its
25306 background_width to the distance to the right edge of the drawing
25308 if (s
->extends_to_end_of_line_p
)
25309 s
->background_width
= last_x
- s
->x
+ 1;
25311 s
->background_width
= s
->width
;
25315 /* Compute overhangs and x-positions for glyph string S and its
25316 predecessors, or successors. X is the starting x-position for S.
25317 BACKWARD_P means process predecessors. */
25320 compute_overhangs_and_x (struct glyph_string
*s
, int x
, bool backward_p
)
25326 if (FRAME_RIF (s
->f
)->compute_glyph_string_overhangs
)
25327 FRAME_RIF (s
->f
)->compute_glyph_string_overhangs (s
);
25337 if (FRAME_RIF (s
->f
)->compute_glyph_string_overhangs
)
25338 FRAME_RIF (s
->f
)->compute_glyph_string_overhangs (s
);
25348 /* The following macros are only called from draw_glyphs below.
25349 They reference the following parameters of that function directly:
25350 `w', `row', `area', and `overlap_p'
25351 as well as the following local variables:
25352 `s', `f', and `hdc' (in W32) */
25355 /* On W32, silently add local `hdc' variable to argument list of
25356 init_glyph_string. */
25357 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25358 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25360 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25361 init_glyph_string (s, char2b, w, row, area, start, hl)
25364 /* Add a glyph string for a stretch glyph to the list of strings
25365 between HEAD and TAIL. START is the index of the stretch glyph in
25366 row area AREA of glyph row ROW. END is the index of the last glyph
25367 in that glyph row area. X is the current output position assigned
25368 to the new glyph string constructed. HL overrides that face of the
25369 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25370 is the right-most x-position of the drawing area. */
25372 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25373 and below -- keep them on one line. */
25374 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25377 s = alloca (sizeof *s); \
25378 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25379 START = fill_stretch_glyph_string (s, START, END); \
25380 append_glyph_string (&HEAD, &TAIL, s); \
25386 /* Add a glyph string for an image glyph to the list of strings
25387 between HEAD and TAIL. START is the index of the image glyph in
25388 row area AREA of glyph row ROW. END is the index of the last glyph
25389 in that glyph row area. X is the current output position assigned
25390 to the new glyph string constructed. HL overrides that face of the
25391 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25392 is the right-most x-position of the drawing area. */
25394 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25397 s = alloca (sizeof *s); \
25398 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25399 fill_image_glyph_string (s); \
25400 append_glyph_string (&HEAD, &TAIL, s); \
25406 #ifndef HAVE_XWIDGETS
25407 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25410 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25413 s = alloca (sizeof *s); \
25414 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25415 fill_xwidget_glyph_string (s); \
25416 append_glyph_string (&(HEAD), &(TAIL), s); \
25423 /* Add a glyph string for a sequence of character glyphs to the list
25424 of strings between HEAD and TAIL. START is the index of the first
25425 glyph in row area AREA of glyph row ROW that is part of the new
25426 glyph string. END is the index of the last glyph in that glyph row
25427 area. X is the current output position assigned to the new glyph
25428 string constructed. HL overrides that face of the glyph; e.g. it
25429 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25430 right-most x-position of the drawing area. */
25432 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25438 face_id = (row)->glyphs[area][START].face_id; \
25440 s = alloca (sizeof *s); \
25441 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25442 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25443 append_glyph_string (&HEAD, &TAIL, s); \
25445 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25450 /* Add a glyph string for a composite sequence to the list of strings
25451 between HEAD and TAIL. START is the index of the first glyph in
25452 row area AREA of glyph row ROW that is part of the new glyph
25453 string. END is the index of the last glyph in that glyph row area.
25454 X is the current output position assigned to the new glyph string
25455 constructed. HL overrides that face of the glyph; e.g. it is
25456 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25457 x-position of the drawing area. */
25459 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25461 int face_id = (row)->glyphs[area][START].face_id; \
25462 struct face *base_face = FACE_FROM_ID (f, face_id); \
25463 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25464 struct composition *cmp = composition_table[cmp_id]; \
25466 struct glyph_string *first_s = NULL; \
25469 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25471 /* Make glyph_strings for each glyph sequence that is drawable by \
25472 the same face, and append them to HEAD/TAIL. */ \
25473 for (n = 0; n < cmp->glyph_len;) \
25475 s = alloca (sizeof *s); \
25476 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25477 append_glyph_string (&(HEAD), &(TAIL), s); \
25483 n = fill_composite_glyph_string (s, base_face, overlaps); \
25491 /* Add a glyph string for a glyph-string sequence to the list of strings
25492 between HEAD and TAIL. */
25494 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25498 Lisp_Object gstring; \
25500 face_id = (row)->glyphs[area][START].face_id; \
25501 gstring = (composition_gstring_from_id \
25502 ((row)->glyphs[area][START].u.cmp.id)); \
25503 s = alloca (sizeof *s); \
25504 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25505 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25506 append_glyph_string (&(HEAD), &(TAIL), s); \
25508 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25512 /* Add a glyph string for a sequence of glyphless character's glyphs
25513 to the list of strings between HEAD and TAIL. The meanings of
25514 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25516 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25521 face_id = (row)->glyphs[area][START].face_id; \
25523 s = alloca (sizeof *s); \
25524 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25525 append_glyph_string (&HEAD, &TAIL, s); \
25527 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25533 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25534 of AREA of glyph row ROW on window W between indices START and END.
25535 HL overrides the face for drawing glyph strings, e.g. it is
25536 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25537 x-positions of the drawing area.
25539 This is an ugly monster macro construct because we must use alloca
25540 to allocate glyph strings (because draw_glyphs can be called
25541 asynchronously). */
25543 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25546 HEAD = TAIL = NULL; \
25547 while (START < END) \
25549 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25550 switch (first_glyph->type) \
25553 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25557 case COMPOSITE_GLYPH: \
25558 if (first_glyph->u.cmp.automatic) \
25559 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25562 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25566 case STRETCH_GLYPH: \
25567 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25571 case IMAGE_GLYPH: \
25572 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25576 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25577 case XWIDGET_GLYPH: \
25578 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25582 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25583 case GLYPHLESS_GLYPH: \
25584 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25594 set_glyph_string_background_width (s, START, LAST_X); \
25601 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25602 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25603 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25604 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25607 /* Draw glyphs between START and END in AREA of ROW on window W,
25608 starting at x-position X. X is relative to AREA in W. HL is a
25609 face-override with the following meaning:
25611 DRAW_NORMAL_TEXT draw normally
25612 DRAW_CURSOR draw in cursor face
25613 DRAW_MOUSE_FACE draw in mouse face.
25614 DRAW_INVERSE_VIDEO draw in mode line face
25615 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25616 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25618 If OVERLAPS is non-zero, draw only the foreground of characters and
25619 clip to the physical height of ROW. Non-zero value also defines
25620 the overlapping part to be drawn:
25622 OVERLAPS_PRED overlap with preceding rows
25623 OVERLAPS_SUCC overlap with succeeding rows
25624 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25625 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25627 Value is the x-position reached, relative to AREA of W. */
25630 draw_glyphs (struct window
*w
, int x
, struct glyph_row
*row
,
25631 enum glyph_row_area area
, ptrdiff_t start
, ptrdiff_t end
,
25632 enum draw_glyphs_face hl
, int overlaps
)
25634 struct glyph_string
*head
, *tail
;
25635 struct glyph_string
*s
;
25636 struct glyph_string
*clip_head
= NULL
, *clip_tail
= NULL
;
25637 int i
, j
, x_reached
, last_x
, area_left
= 0;
25638 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
25641 ALLOCATE_HDC (hdc
, f
);
25643 /* Let's rather be paranoid than getting a SEGV. */
25644 end
= min (end
, row
->used
[area
]);
25645 start
= clip_to_bounds (0, start
, end
);
25647 /* Translate X to frame coordinates. Set last_x to the right
25648 end of the drawing area. */
25649 if (row
->full_width_p
)
25651 /* X is relative to the left edge of W, without scroll bars
25653 area_left
= WINDOW_LEFT_EDGE_X (w
);
25654 last_x
= (WINDOW_LEFT_EDGE_X (w
) + WINDOW_PIXEL_WIDTH (w
)
25655 - (row
->mode_line_p
? WINDOW_RIGHT_DIVIDER_WIDTH (w
) : 0));
25659 area_left
= window_box_left (w
, area
);
25660 last_x
= area_left
+ window_box_width (w
, area
);
25664 /* Build a doubly-linked list of glyph_string structures between
25665 head and tail from what we have to draw. Note that the macro
25666 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25667 the reason we use a separate variable `i'. */
25670 BUILD_GLYPH_STRINGS (i
, end
, head
, tail
, hl
, x
, last_x
);
25672 x_reached
= tail
->x
+ tail
->background_width
;
25676 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25677 the row, redraw some glyphs in front or following the glyph
25678 strings built above. */
25679 if (head
&& !overlaps
&& row
->contains_overlapping_glyphs_p
)
25681 struct glyph_string
*h
, *t
;
25682 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
25683 int mouse_beg_col UNINIT
, mouse_end_col UNINIT
;
25684 bool check_mouse_face
= false;
25687 /* If mouse highlighting is on, we may need to draw adjacent
25688 glyphs using mouse-face highlighting. */
25689 if (area
== TEXT_AREA
&& row
->mouse_face_p
25690 && hlinfo
->mouse_face_beg_row
>= 0
25691 && hlinfo
->mouse_face_end_row
>= 0)
25693 ptrdiff_t row_vpos
= MATRIX_ROW_VPOS (row
, w
->current_matrix
);
25695 if (row_vpos
>= hlinfo
->mouse_face_beg_row
25696 && row_vpos
<= hlinfo
->mouse_face_end_row
)
25698 check_mouse_face
= true;
25699 mouse_beg_col
= (row_vpos
== hlinfo
->mouse_face_beg_row
)
25700 ? hlinfo
->mouse_face_beg_col
: 0;
25701 mouse_end_col
= (row_vpos
== hlinfo
->mouse_face_end_row
)
25702 ? hlinfo
->mouse_face_end_col
25703 : row
->used
[TEXT_AREA
];
25707 /* Compute overhangs for all glyph strings. */
25708 if (FRAME_RIF (f
)->compute_glyph_string_overhangs
)
25709 for (s
= head
; s
; s
= s
->next
)
25710 FRAME_RIF (f
)->compute_glyph_string_overhangs (s
);
25712 /* Prepend glyph strings for glyphs in front of the first glyph
25713 string that are overwritten because of the first glyph
25714 string's left overhang. The background of all strings
25715 prepended must be drawn because the first glyph string
25717 i
= left_overwritten (head
);
25720 enum draw_glyphs_face overlap_hl
;
25722 /* If this row contains mouse highlighting, attempt to draw
25723 the overlapped glyphs with the correct highlight. This
25724 code fails if the overlap encompasses more than one glyph
25725 and mouse-highlight spans only some of these glyphs.
25726 However, making it work perfectly involves a lot more
25727 code, and I don't know if the pathological case occurs in
25728 practice, so we'll stick to this for now. --- cyd */
25729 if (check_mouse_face
25730 && mouse_beg_col
< start
&& mouse_end_col
> i
)
25731 overlap_hl
= DRAW_MOUSE_FACE
;
25733 overlap_hl
= DRAW_NORMAL_TEXT
;
25735 if (hl
!= overlap_hl
)
25738 BUILD_GLYPH_STRINGS (j
, start
, h
, t
,
25739 overlap_hl
, dummy_x
, last_x
);
25741 compute_overhangs_and_x (t
, head
->x
, true);
25742 prepend_glyph_string_lists (&head
, &tail
, h
, t
);
25743 if (clip_head
== NULL
)
25747 /* Prepend glyph strings for glyphs in front of the first glyph
25748 string that overwrite that glyph string because of their
25749 right overhang. For these strings, only the foreground must
25750 be drawn, because it draws over the glyph string at `head'.
25751 The background must not be drawn because this would overwrite
25752 right overhangs of preceding glyphs for which no glyph
25754 i
= left_overwriting (head
);
25757 enum draw_glyphs_face overlap_hl
;
25759 if (check_mouse_face
25760 && mouse_beg_col
< start
&& mouse_end_col
> i
)
25761 overlap_hl
= DRAW_MOUSE_FACE
;
25763 overlap_hl
= DRAW_NORMAL_TEXT
;
25765 if (hl
== overlap_hl
|| clip_head
== NULL
)
25767 BUILD_GLYPH_STRINGS (i
, start
, h
, t
,
25768 overlap_hl
, dummy_x
, last_x
);
25769 for (s
= h
; s
; s
= s
->next
)
25770 s
->background_filled_p
= true;
25771 compute_overhangs_and_x (t
, head
->x
, true);
25772 prepend_glyph_string_lists (&head
, &tail
, h
, t
);
25775 /* Append glyphs strings for glyphs following the last glyph
25776 string tail that are overwritten by tail. The background of
25777 these strings has to be drawn because tail's foreground draws
25779 i
= right_overwritten (tail
);
25782 enum draw_glyphs_face overlap_hl
;
25784 if (check_mouse_face
25785 && mouse_beg_col
< i
&& mouse_end_col
> end
)
25786 overlap_hl
= DRAW_MOUSE_FACE
;
25788 overlap_hl
= DRAW_NORMAL_TEXT
;
25790 if (hl
!= overlap_hl
)
25792 BUILD_GLYPH_STRINGS (end
, i
, h
, t
,
25793 overlap_hl
, x
, last_x
);
25794 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25795 we don't have `end = i;' here. */
25796 compute_overhangs_and_x (h
, tail
->x
+ tail
->width
, false);
25797 append_glyph_string_lists (&head
, &tail
, h
, t
);
25798 if (clip_tail
== NULL
)
25802 /* Append glyph strings for glyphs following the last glyph
25803 string tail that overwrite tail. The foreground of such
25804 glyphs has to be drawn because it writes into the background
25805 of tail. The background must not be drawn because it could
25806 paint over the foreground of following glyphs. */
25807 i
= right_overwriting (tail
);
25810 enum draw_glyphs_face overlap_hl
;
25811 if (check_mouse_face
25812 && mouse_beg_col
< i
&& mouse_end_col
> end
)
25813 overlap_hl
= DRAW_MOUSE_FACE
;
25815 overlap_hl
= DRAW_NORMAL_TEXT
;
25817 if (hl
== overlap_hl
|| clip_tail
== NULL
)
25819 i
++; /* We must include the Ith glyph. */
25820 BUILD_GLYPH_STRINGS (end
, i
, h
, t
,
25821 overlap_hl
, x
, last_x
);
25822 for (s
= h
; s
; s
= s
->next
)
25823 s
->background_filled_p
= true;
25824 compute_overhangs_and_x (h
, tail
->x
+ tail
->width
, false);
25825 append_glyph_string_lists (&head
, &tail
, h
, t
);
25827 if (clip_head
|| clip_tail
)
25828 for (s
= head
; s
; s
= s
->next
)
25830 s
->clip_head
= clip_head
;
25831 s
->clip_tail
= clip_tail
;
25835 /* Draw all strings. */
25836 for (s
= head
; s
; s
= s
->next
)
25837 FRAME_RIF (f
)->draw_glyph_string (s
);
25840 /* When focus a sole frame and move horizontally, this clears on_p
25841 causing a failure to erase prev cursor position. */
25842 if (area
== TEXT_AREA
25843 && !row
->full_width_p
25844 /* When drawing overlapping rows, only the glyph strings'
25845 foreground is drawn, which doesn't erase a cursor
25849 int x0
= clip_head
? clip_head
->x
: (head
? head
->x
: x
);
25850 int x1
= (clip_tail
? clip_tail
->x
+ clip_tail
->background_width
25851 : (tail
? tail
->x
+ tail
->background_width
: x
));
25855 notice_overwritten_cursor (w
, TEXT_AREA
, x0
, x1
,
25856 row
->y
, MATRIX_ROW_BOTTOM_Y (row
));
25860 /* Value is the x-position up to which drawn, relative to AREA of W.
25861 This doesn't include parts drawn because of overhangs. */
25862 if (row
->full_width_p
)
25863 x_reached
= FRAME_TO_WINDOW_PIXEL_X (w
, x_reached
);
25865 x_reached
-= area_left
;
25867 RELEASE_HDC (hdc
, f
);
25873 /* Expand row matrix if too narrow. Don't expand if area
25876 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25878 if (!it->f->fonts_changed \
25879 && (it->glyph_row->glyphs[area] \
25880 < it->glyph_row->glyphs[area + 1])) \
25882 it->w->ncols_scale_factor++; \
25883 it->f->fonts_changed = true; \
25887 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25888 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25891 append_glyph (struct it
*it
)
25893 struct glyph
*glyph
;
25894 enum glyph_row_area area
= it
->area
;
25896 eassert (it
->glyph_row
);
25897 eassert (it
->char_to_display
!= '\n' && it
->char_to_display
!= '\t');
25899 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
25900 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
25902 /* If the glyph row is reversed, we need to prepend the glyph
25903 rather than append it. */
25904 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
25908 /* Make room for the additional glyph. */
25909 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[area
]; g
--)
25911 glyph
= it
->glyph_row
->glyphs
[area
];
25913 glyph
->charpos
= CHARPOS (it
->position
);
25914 glyph
->object
= it
->object
;
25915 if (it
->pixel_width
> 0)
25917 eassert (it
->pixel_width
<= SHRT_MAX
);
25918 glyph
->pixel_width
= it
->pixel_width
;
25919 glyph
->padding_p
= false;
25923 /* Assure at least 1-pixel width. Otherwise, cursor can't
25924 be displayed correctly. */
25925 glyph
->pixel_width
= 1;
25926 glyph
->padding_p
= true;
25928 glyph
->ascent
= it
->ascent
;
25929 glyph
->descent
= it
->descent
;
25930 glyph
->voffset
= it
->voffset
;
25931 glyph
->type
= CHAR_GLYPH
;
25932 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
25933 glyph
->multibyte_p
= it
->multibyte_p
;
25934 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
25936 /* In R2L rows, the left and the right box edges need to be
25937 drawn in reverse direction. */
25938 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
25939 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
25943 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
25944 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
25946 glyph
->overlaps_vertically_p
= (it
->phys_ascent
> it
->ascent
25947 || it
->phys_descent
> it
->descent
);
25948 glyph
->glyph_not_available_p
= it
->glyph_not_available_p
;
25949 glyph
->face_id
= it
->face_id
;
25950 glyph
->u
.ch
= it
->char_to_display
;
25951 glyph
->slice
.img
= null_glyph_slice
;
25952 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
25955 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
25956 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
25957 glyph
->bidi_type
= it
->bidi_it
.type
;
25961 glyph
->resolved_level
= 0;
25962 glyph
->bidi_type
= UNKNOWN_BT
;
25964 ++it
->glyph_row
->used
[area
];
25967 IT_EXPAND_MATRIX_WIDTH (it
, area
);
25970 /* Store one glyph for the composition IT->cmp_it.id in
25971 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25975 append_composite_glyph (struct it
*it
)
25977 struct glyph
*glyph
;
25978 enum glyph_row_area area
= it
->area
;
25980 eassert (it
->glyph_row
);
25982 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
25983 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
25985 /* If the glyph row is reversed, we need to prepend the glyph
25986 rather than append it. */
25987 if (it
->glyph_row
->reversed_p
&& it
->area
== TEXT_AREA
)
25991 /* Make room for the new glyph. */
25992 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[it
->area
]; g
--)
25994 glyph
= it
->glyph_row
->glyphs
[it
->area
];
25996 glyph
->charpos
= it
->cmp_it
.charpos
;
25997 glyph
->object
= it
->object
;
25998 eassert (it
->pixel_width
<= SHRT_MAX
);
25999 glyph
->pixel_width
= it
->pixel_width
;
26000 glyph
->ascent
= it
->ascent
;
26001 glyph
->descent
= it
->descent
;
26002 glyph
->voffset
= it
->voffset
;
26003 glyph
->type
= COMPOSITE_GLYPH
;
26004 if (it
->cmp_it
.ch
< 0)
26006 glyph
->u
.cmp
.automatic
= false;
26007 glyph
->u
.cmp
.id
= it
->cmp_it
.id
;
26008 glyph
->slice
.cmp
.from
= glyph
->slice
.cmp
.to
= 0;
26012 glyph
->u
.cmp
.automatic
= true;
26013 glyph
->u
.cmp
.id
= it
->cmp_it
.id
;
26014 glyph
->slice
.cmp
.from
= it
->cmp_it
.from
;
26015 glyph
->slice
.cmp
.to
= it
->cmp_it
.to
- 1;
26017 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
26018 glyph
->multibyte_p
= it
->multibyte_p
;
26019 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26021 /* In R2L rows, the left and the right box edges need to be
26022 drawn in reverse direction. */
26023 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
26024 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
26028 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
26029 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
26031 glyph
->overlaps_vertically_p
= (it
->phys_ascent
> it
->ascent
26032 || it
->phys_descent
> it
->descent
);
26033 glyph
->padding_p
= false;
26034 glyph
->glyph_not_available_p
= false;
26035 glyph
->face_id
= it
->face_id
;
26036 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
26039 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
26040 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
26041 glyph
->bidi_type
= it
->bidi_it
.type
;
26043 ++it
->glyph_row
->used
[area
];
26046 IT_EXPAND_MATRIX_WIDTH (it
, area
);
26050 /* Change IT->ascent and IT->height according to the setting of
26054 take_vertical_position_into_account (struct it
*it
)
26058 if (it
->voffset
< 0)
26059 /* Increase the ascent so that we can display the text higher
26061 it
->ascent
-= it
->voffset
;
26063 /* Increase the descent so that we can display the text lower
26065 it
->descent
+= it
->voffset
;
26070 /* Produce glyphs/get display metrics for the image IT is loaded with.
26071 See the description of struct display_iterator in dispextern.h for
26072 an overview of struct display_iterator. */
26075 produce_image_glyph (struct it
*it
)
26079 int glyph_ascent
, crop
;
26080 struct glyph_slice slice
;
26082 eassert (it
->what
== IT_IMAGE
);
26084 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
26085 /* Make sure X resources of the face is loaded. */
26086 prepare_face_for_display (it
->f
, face
);
26088 if (it
->image_id
< 0)
26090 /* Fringe bitmap. */
26091 it
->ascent
= it
->phys_ascent
= 0;
26092 it
->descent
= it
->phys_descent
= 0;
26093 it
->pixel_width
= 0;
26098 img
= IMAGE_FROM_ID (it
->f
, it
->image_id
);
26099 /* Make sure X resources of the image is loaded. */
26100 prepare_image_for_display (it
->f
, img
);
26102 slice
.x
= slice
.y
= 0;
26103 slice
.width
= img
->width
;
26104 slice
.height
= img
->height
;
26106 if (INTEGERP (it
->slice
.x
))
26107 slice
.x
= XINT (it
->slice
.x
);
26108 else if (FLOATP (it
->slice
.x
))
26109 slice
.x
= XFLOAT_DATA (it
->slice
.x
) * img
->width
;
26111 if (INTEGERP (it
->slice
.y
))
26112 slice
.y
= XINT (it
->slice
.y
);
26113 else if (FLOATP (it
->slice
.y
))
26114 slice
.y
= XFLOAT_DATA (it
->slice
.y
) * img
->height
;
26116 if (INTEGERP (it
->slice
.width
))
26117 slice
.width
= XINT (it
->slice
.width
);
26118 else if (FLOATP (it
->slice
.width
))
26119 slice
.width
= XFLOAT_DATA (it
->slice
.width
) * img
->width
;
26121 if (INTEGERP (it
->slice
.height
))
26122 slice
.height
= XINT (it
->slice
.height
);
26123 else if (FLOATP (it
->slice
.height
))
26124 slice
.height
= XFLOAT_DATA (it
->slice
.height
) * img
->height
;
26126 if (slice
.x
>= img
->width
)
26127 slice
.x
= img
->width
;
26128 if (slice
.y
>= img
->height
)
26129 slice
.y
= img
->height
;
26130 if (slice
.x
+ slice
.width
>= img
->width
)
26131 slice
.width
= img
->width
- slice
.x
;
26132 if (slice
.y
+ slice
.height
> img
->height
)
26133 slice
.height
= img
->height
- slice
.y
;
26135 if (slice
.width
== 0 || slice
.height
== 0)
26138 it
->ascent
= it
->phys_ascent
= glyph_ascent
= image_ascent (img
, face
, &slice
);
26140 it
->descent
= slice
.height
- glyph_ascent
;
26142 it
->descent
+= img
->vmargin
;
26143 if (slice
.y
+ slice
.height
== img
->height
)
26144 it
->descent
+= img
->vmargin
;
26145 it
->phys_descent
= it
->descent
;
26147 it
->pixel_width
= slice
.width
;
26149 it
->pixel_width
+= img
->hmargin
;
26150 if (slice
.x
+ slice
.width
== img
->width
)
26151 it
->pixel_width
+= img
->hmargin
;
26153 /* It's quite possible for images to have an ascent greater than
26154 their height, so don't get confused in that case. */
26155 if (it
->descent
< 0)
26160 if (face
->box
!= FACE_NO_BOX
)
26162 if (face
->box_line_width
> 0)
26165 it
->ascent
+= face
->box_line_width
;
26166 if (slice
.y
+ slice
.height
== img
->height
)
26167 it
->descent
+= face
->box_line_width
;
26170 if (it
->start_of_box_run_p
&& slice
.x
== 0)
26171 it
->pixel_width
+= eabs (face
->box_line_width
);
26172 if (it
->end_of_box_run_p
&& slice
.x
+ slice
.width
== img
->width
)
26173 it
->pixel_width
+= eabs (face
->box_line_width
);
26176 take_vertical_position_into_account (it
);
26178 /* Automatically crop wide image glyphs at right edge so we can
26179 draw the cursor on same display row. */
26180 if ((crop
= it
->pixel_width
- (it
->last_visible_x
- it
->current_x
), crop
> 0)
26181 && (it
->hpos
== 0 || it
->pixel_width
> it
->last_visible_x
/ 4))
26183 it
->pixel_width
-= crop
;
26184 slice
.width
-= crop
;
26189 struct glyph
*glyph
;
26190 enum glyph_row_area area
= it
->area
;
26192 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
26193 if (it
->glyph_row
->reversed_p
)
26197 /* Make room for the new glyph. */
26198 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[it
->area
]; g
--)
26200 glyph
= it
->glyph_row
->glyphs
[it
->area
];
26202 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
26204 glyph
->charpos
= CHARPOS (it
->position
);
26205 glyph
->object
= it
->object
;
26206 glyph
->pixel_width
= clip_to_bounds (-1, it
->pixel_width
, SHRT_MAX
);
26207 glyph
->ascent
= glyph_ascent
;
26208 glyph
->descent
= it
->descent
;
26209 glyph
->voffset
= it
->voffset
;
26210 glyph
->type
= IMAGE_GLYPH
;
26211 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
26212 glyph
->multibyte_p
= it
->multibyte_p
;
26213 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26215 /* In R2L rows, the left and the right box edges need to be
26216 drawn in reverse direction. */
26217 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
26218 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
26222 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
26223 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
26225 glyph
->overlaps_vertically_p
= false;
26226 glyph
->padding_p
= false;
26227 glyph
->glyph_not_available_p
= false;
26228 glyph
->face_id
= it
->face_id
;
26229 glyph
->u
.img_id
= img
->id
;
26230 glyph
->slice
.img
= slice
;
26231 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
26234 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
26235 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
26236 glyph
->bidi_type
= it
->bidi_it
.type
;
26238 ++it
->glyph_row
->used
[area
];
26241 IT_EXPAND_MATRIX_WIDTH (it
, area
);
26246 produce_xwidget_glyph (struct it
*it
)
26248 #ifdef HAVE_XWIDGETS
26249 struct xwidget
*xw
;
26250 int glyph_ascent
, crop
;
26251 eassert (it
->what
== IT_XWIDGET
);
26253 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
26254 /* Make sure X resources of the face is loaded. */
26255 prepare_face_for_display (it
->f
, face
);
26258 it
->ascent
= it
->phys_ascent
= glyph_ascent
= xw
->height
/2;
26259 it
->descent
= xw
->height
/2;
26260 it
->phys_descent
= it
->descent
;
26261 it
->pixel_width
= xw
->width
;
26262 /* It's quite possible for images to have an ascent greater than
26263 their height, so don't get confused in that case. */
26264 if (it
->descent
< 0)
26269 if (face
->box
!= FACE_NO_BOX
)
26271 if (face
->box_line_width
> 0)
26273 it
->ascent
+= face
->box_line_width
;
26274 it
->descent
+= face
->box_line_width
;
26277 if (it
->start_of_box_run_p
)
26278 it
->pixel_width
+= eabs (face
->box_line_width
);
26279 it
->pixel_width
+= eabs (face
->box_line_width
);
26282 take_vertical_position_into_account (it
);
26284 /* Automatically crop wide image glyphs at right edge so we can
26285 draw the cursor on same display row. */
26286 crop
= it
->pixel_width
- (it
->last_visible_x
- it
->current_x
);
26287 if (crop
> 0 && (it
->hpos
== 0 || it
->pixel_width
> it
->last_visible_x
/ 4))
26288 it
->pixel_width
-= crop
;
26292 enum glyph_row_area area
= it
->area
;
26293 struct glyph
*glyph
26294 = it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
26296 if (it
->glyph_row
->reversed_p
)
26300 /* Make room for the new glyph. */
26301 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[it
->area
]; g
--)
26303 glyph
= it
->glyph_row
->glyphs
[it
->area
];
26305 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
26307 glyph
->charpos
= CHARPOS (it
->position
);
26308 glyph
->object
= it
->object
;
26309 glyph
->pixel_width
= clip_to_bounds (-1, it
->pixel_width
, SHRT_MAX
);
26310 glyph
->ascent
= glyph_ascent
;
26311 glyph
->descent
= it
->descent
;
26312 glyph
->voffset
= it
->voffset
;
26313 glyph
->type
= XWIDGET_GLYPH
;
26314 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
26315 glyph
->multibyte_p
= it
->multibyte_p
;
26316 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26318 /* In R2L rows, the left and the right box edges need to be
26319 drawn in reverse direction. */
26320 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
26321 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
26325 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
26326 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
26328 glyph
->overlaps_vertically_p
= 0;
26329 glyph
->padding_p
= 0;
26330 glyph
->glyph_not_available_p
= 0;
26331 glyph
->face_id
= it
->face_id
;
26332 glyph
->u
.xwidget
= it
->xwidget
;
26333 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
26336 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
26337 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
26338 glyph
->bidi_type
= it
->bidi_it
.type
;
26340 ++it
->glyph_row
->used
[area
];
26343 IT_EXPAND_MATRIX_WIDTH (it
, area
);
26348 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26349 of the glyph, WIDTH and HEIGHT are the width and height of the
26350 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26353 append_stretch_glyph (struct it
*it
, Lisp_Object object
,
26354 int width
, int height
, int ascent
)
26356 struct glyph
*glyph
;
26357 enum glyph_row_area area
= it
->area
;
26359 eassert (ascent
>= 0 && ascent
<= height
);
26361 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
26362 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
26364 /* If the glyph row is reversed, we need to prepend the glyph
26365 rather than append it. */
26366 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26370 /* Make room for the additional glyph. */
26371 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[area
]; g
--)
26373 glyph
= it
->glyph_row
->glyphs
[area
];
26375 /* Decrease the width of the first glyph of the row that
26376 begins before first_visible_x (e.g., due to hscroll).
26377 This is so the overall width of the row becomes smaller
26378 by the scroll amount, and the stretch glyph appended by
26379 extend_face_to_end_of_line will be wider, to shift the
26380 row glyphs to the right. (In L2R rows, the corresponding
26381 left-shift effect is accomplished by setting row->x to a
26382 negative value, which won't work with R2L rows.)
26384 This must leave us with a positive value of WIDTH, since
26385 otherwise the call to move_it_in_display_line_to at the
26386 beginning of display_line would have got past the entire
26387 first glyph, and then it->current_x would have been
26388 greater or equal to it->first_visible_x. */
26389 if (it
->current_x
< it
->first_visible_x
)
26390 width
-= it
->first_visible_x
- it
->current_x
;
26391 eassert (width
> 0);
26393 glyph
->charpos
= CHARPOS (it
->position
);
26394 glyph
->object
= object
;
26395 /* FIXME: It would be better to use TYPE_MAX here, but
26396 __typeof__ is not portable enough... */
26397 glyph
->pixel_width
= clip_to_bounds (-1, width
, SHRT_MAX
);
26398 glyph
->ascent
= ascent
;
26399 glyph
->descent
= height
- ascent
;
26400 glyph
->voffset
= it
->voffset
;
26401 glyph
->type
= STRETCH_GLYPH
;
26402 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
26403 glyph
->multibyte_p
= it
->multibyte_p
;
26404 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26406 /* In R2L rows, the left and the right box edges need to be
26407 drawn in reverse direction. */
26408 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
26409 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
26413 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
26414 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
26416 glyph
->overlaps_vertically_p
= false;
26417 glyph
->padding_p
= false;
26418 glyph
->glyph_not_available_p
= false;
26419 glyph
->face_id
= it
->face_id
;
26420 glyph
->u
.stretch
.ascent
= ascent
;
26421 glyph
->u
.stretch
.height
= height
;
26422 glyph
->slice
.img
= null_glyph_slice
;
26423 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
26426 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
26427 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
26428 glyph
->bidi_type
= it
->bidi_it
.type
;
26432 glyph
->resolved_level
= 0;
26433 glyph
->bidi_type
= UNKNOWN_BT
;
26435 ++it
->glyph_row
->used
[area
];
26438 IT_EXPAND_MATRIX_WIDTH (it
, area
);
26441 #endif /* HAVE_WINDOW_SYSTEM */
26443 /* Produce a stretch glyph for iterator IT. IT->object is the value
26444 of the glyph property displayed. The value must be a list
26445 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26448 1. `:width WIDTH' specifies that the space should be WIDTH *
26449 canonical char width wide. WIDTH may be an integer or floating
26452 2. `:relative-width FACTOR' specifies that the width of the stretch
26453 should be computed from the width of the first character having the
26454 `glyph' property, and should be FACTOR times that width.
26456 3. `:align-to HPOS' specifies that the space should be wide enough
26457 to reach HPOS, a value in canonical character units.
26459 Exactly one of the above pairs must be present.
26461 4. `:height HEIGHT' specifies that the height of the stretch produced
26462 should be HEIGHT, measured in canonical character units.
26464 5. `:relative-height FACTOR' specifies that the height of the
26465 stretch should be FACTOR times the height of the characters having
26466 the glyph property.
26468 Either none or exactly one of 4 or 5 must be present.
26470 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26471 of the stretch should be used for the ascent of the stretch.
26472 ASCENT must be in the range 0 <= ASCENT <= 100. */
26475 produce_stretch_glyph (struct it
*it
)
26477 /* (space :width WIDTH :height HEIGHT ...) */
26478 Lisp_Object prop
, plist
;
26479 int width
= 0, height
= 0, align_to
= -1;
26480 bool zero_width_ok_p
= false;
26482 struct font
*font
= NULL
;
26484 #ifdef HAVE_WINDOW_SYSTEM
26486 bool zero_height_ok_p
= false;
26488 if (FRAME_WINDOW_P (it
->f
))
26490 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
26491 font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
26492 prepare_face_for_display (it
->f
, face
);
26496 /* List should start with `space'. */
26497 eassert (CONSP (it
->object
) && EQ (XCAR (it
->object
), Qspace
));
26498 plist
= XCDR (it
->object
);
26500 /* Compute the width of the stretch. */
26501 if ((prop
= Fplist_get (plist
, QCwidth
), !NILP (prop
))
26502 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, true, 0))
26504 /* Absolute width `:width WIDTH' specified and valid. */
26505 zero_width_ok_p
= true;
26508 else if (prop
= Fplist_get (plist
, QCrelative_width
), NUMVAL (prop
) > 0)
26510 /* Relative width `:relative-width FACTOR' specified and valid.
26511 Compute the width of the characters having the `glyph'
26514 unsigned char *p
= BYTE_POS_ADDR (IT_BYTEPOS (*it
));
26517 if (it
->multibyte_p
)
26518 it2
.c
= it2
.char_to_display
= STRING_CHAR_AND_LENGTH (p
, it2
.len
);
26521 it2
.c
= it2
.char_to_display
= *p
, it2
.len
= 1;
26522 if (! ASCII_CHAR_P (it2
.c
))
26523 it2
.char_to_display
= BYTE8_TO_CHAR (it2
.c
);
26526 it2
.glyph_row
= NULL
;
26527 it2
.what
= IT_CHARACTER
;
26528 PRODUCE_GLYPHS (&it2
);
26529 width
= NUMVAL (prop
) * it2
.pixel_width
;
26531 else if ((prop
= Fplist_get (plist
, QCalign_to
), !NILP (prop
))
26532 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, true,
26535 if (it
->glyph_row
== NULL
|| !it
->glyph_row
->mode_line_p
)
26536 align_to
= (align_to
< 0
26538 : align_to
- window_box_left_offset (it
->w
, TEXT_AREA
));
26539 else if (align_to
< 0)
26540 align_to
= window_box_left_offset (it
->w
, TEXT_AREA
);
26541 width
= max (0, (int)tem
+ align_to
- it
->current_x
);
26542 zero_width_ok_p
= true;
26545 /* Nothing specified -> width defaults to canonical char width. */
26546 width
= FRAME_COLUMN_WIDTH (it
->f
);
26548 if (width
<= 0 && (width
< 0 || !zero_width_ok_p
))
26551 #ifdef HAVE_WINDOW_SYSTEM
26552 /* Compute height. */
26553 if (FRAME_WINDOW_P (it
->f
))
26555 int default_height
= normal_char_height (font
, ' ');
26557 if ((prop
= Fplist_get (plist
, QCheight
), !NILP (prop
))
26558 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, false, 0))
26561 zero_height_ok_p
= true;
26563 else if (prop
= Fplist_get (plist
, QCrelative_height
),
26565 height
= default_height
* NUMVAL (prop
);
26567 height
= default_height
;
26569 if (height
<= 0 && (height
< 0 || !zero_height_ok_p
))
26572 /* Compute percentage of height used for ascent. If
26573 `:ascent ASCENT' is present and valid, use that. Otherwise,
26574 derive the ascent from the font in use. */
26575 if (prop
= Fplist_get (plist
, QCascent
),
26576 NUMVAL (prop
) > 0 && NUMVAL (prop
) <= 100)
26577 ascent
= height
* NUMVAL (prop
) / 100.0;
26578 else if (!NILP (prop
)
26579 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, false, 0))
26580 ascent
= min (max (0, (int)tem
), height
);
26582 ascent
= (height
* FONT_BASE (font
)) / FONT_HEIGHT (font
);
26585 #endif /* HAVE_WINDOW_SYSTEM */
26588 if (width
> 0 && it
->line_wrap
!= TRUNCATE
26589 && it
->current_x
+ width
> it
->last_visible_x
)
26591 width
= it
->last_visible_x
- it
->current_x
;
26592 #ifdef HAVE_WINDOW_SYSTEM
26593 /* Subtract one more pixel from the stretch width, but only on
26594 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26595 width
-= FRAME_WINDOW_P (it
->f
);
26599 if (width
> 0 && height
> 0 && it
->glyph_row
)
26601 Lisp_Object o_object
= it
->object
;
26602 Lisp_Object object
= it
->stack
[it
->sp
- 1].string
;
26605 if (!STRINGP (object
))
26606 object
= it
->w
->contents
;
26607 #ifdef HAVE_WINDOW_SYSTEM
26608 if (FRAME_WINDOW_P (it
->f
))
26609 append_stretch_glyph (it
, object
, width
, height
, ascent
);
26613 it
->object
= object
;
26614 it
->char_to_display
= ' ';
26615 it
->pixel_width
= it
->len
= 1;
26617 tty_append_glyph (it
);
26618 it
->object
= o_object
;
26622 it
->pixel_width
= width
;
26623 #ifdef HAVE_WINDOW_SYSTEM
26624 if (FRAME_WINDOW_P (it
->f
))
26626 it
->ascent
= it
->phys_ascent
= ascent
;
26627 it
->descent
= it
->phys_descent
= height
- it
->ascent
;
26628 it
->nglyphs
= width
> 0 && height
> 0;
26629 take_vertical_position_into_account (it
);
26633 it
->nglyphs
= width
;
26636 /* Get information about special display element WHAT in an
26637 environment described by IT. WHAT is one of IT_TRUNCATION or
26638 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26639 non-null glyph_row member. This function ensures that fields like
26640 face_id, c, len of IT are left untouched. */
26643 produce_special_glyphs (struct it
*it
, enum display_element_type what
)
26650 temp_it
.object
= Qnil
;
26651 memset (&temp_it
.current
, 0, sizeof temp_it
.current
);
26653 if (what
== IT_CONTINUATION
)
26655 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26656 if (it
->bidi_it
.paragraph_dir
== R2L
)
26657 SET_GLYPH_FROM_CHAR (glyph
, '/');
26659 SET_GLYPH_FROM_CHAR (glyph
, '\\');
26661 && (gc
= DISP_CONTINUE_GLYPH (it
->dp
), GLYPH_CODE_P (gc
)))
26663 /* FIXME: Should we mirror GC for R2L lines? */
26664 SET_GLYPH_FROM_GLYPH_CODE (glyph
, gc
);
26665 spec_glyph_lookup_face (XWINDOW (it
->window
), &glyph
);
26668 else if (what
== IT_TRUNCATION
)
26670 /* Truncation glyph. */
26671 SET_GLYPH_FROM_CHAR (glyph
, '$');
26673 && (gc
= DISP_TRUNC_GLYPH (it
->dp
), GLYPH_CODE_P (gc
)))
26675 /* FIXME: Should we mirror GC for R2L lines? */
26676 SET_GLYPH_FROM_GLYPH_CODE (glyph
, gc
);
26677 spec_glyph_lookup_face (XWINDOW (it
->window
), &glyph
);
26683 #ifdef HAVE_WINDOW_SYSTEM
26684 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26685 is turned off, we precede the truncation/continuation glyphs by a
26686 stretch glyph whose width is computed such that these special
26687 glyphs are aligned at the window margin, even when very different
26688 fonts are used in different glyph rows. */
26689 if (FRAME_WINDOW_P (temp_it
.f
)
26690 /* init_iterator calls this with it->glyph_row == NULL, and it
26691 wants only the pixel width of the truncation/continuation
26693 && temp_it
.glyph_row
26694 /* insert_left_trunc_glyphs calls us at the beginning of the
26695 row, and it has its own calculation of the stretch glyph
26697 && temp_it
.glyph_row
->used
[TEXT_AREA
] > 0
26698 && (temp_it
.glyph_row
->reversed_p
26699 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it
.w
)
26700 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it
.w
)) == 0)
26702 int stretch_width
= temp_it
.last_visible_x
- temp_it
.current_x
;
26704 if (stretch_width
> 0)
26706 struct face
*face
= FACE_FROM_ID (temp_it
.f
, temp_it
.face_id
);
26707 struct font
*font
=
26708 face
->font
? face
->font
: FRAME_FONT (temp_it
.f
);
26709 int stretch_ascent
=
26710 (((temp_it
.ascent
+ temp_it
.descent
)
26711 * FONT_BASE (font
)) / FONT_HEIGHT (font
));
26713 append_stretch_glyph (&temp_it
, Qnil
, stretch_width
,
26714 temp_it
.ascent
+ temp_it
.descent
,
26721 temp_it
.what
= IT_CHARACTER
;
26722 temp_it
.c
= temp_it
.char_to_display
= GLYPH_CHAR (glyph
);
26723 temp_it
.face_id
= GLYPH_FACE (glyph
);
26724 temp_it
.len
= CHAR_BYTES (temp_it
.c
);
26726 PRODUCE_GLYPHS (&temp_it
);
26727 it
->pixel_width
= temp_it
.pixel_width
;
26728 it
->nglyphs
= temp_it
.nglyphs
;
26731 #ifdef HAVE_WINDOW_SYSTEM
26733 /* Calculate line-height and line-spacing properties.
26734 An integer value specifies explicit pixel value.
26735 A float value specifies relative value to current face height.
26736 A cons (float . face-name) specifies relative value to
26737 height of specified face font.
26739 Returns height in pixels, or nil. */
26742 calc_line_height_property (struct it
*it
, Lisp_Object val
, struct font
*font
,
26743 int boff
, bool override
)
26745 Lisp_Object face_name
= Qnil
;
26746 int ascent
, descent
, height
;
26748 if (NILP (val
) || INTEGERP (val
) || (override
&& EQ (val
, Qt
)))
26753 face_name
= XCAR (val
);
26755 if (!NUMBERP (val
))
26756 val
= make_number (1);
26757 if (NILP (face_name
))
26759 height
= it
->ascent
+ it
->descent
;
26764 if (NILP (face_name
))
26766 font
= FRAME_FONT (it
->f
);
26767 boff
= FRAME_BASELINE_OFFSET (it
->f
);
26769 else if (EQ (face_name
, Qt
))
26778 face_id
= lookup_named_face (it
->f
, face_name
, false);
26779 face
= FACE_FROM_ID_OR_NULL (it
->f
, face_id
);
26780 if (face
== NULL
|| ((font
= face
->font
) == NULL
))
26781 return make_number (-1);
26782 boff
= font
->baseline_offset
;
26783 if (font
->vertical_centering
)
26784 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
26787 normal_char_ascent_descent (font
, -1, &ascent
, &descent
);
26791 it
->override_ascent
= ascent
;
26792 it
->override_descent
= descent
;
26793 it
->override_boff
= boff
;
26796 height
= ascent
+ descent
;
26800 height
= (int)(XFLOAT_DATA (val
) * height
);
26801 else if (INTEGERP (val
))
26802 height
*= XINT (val
);
26804 return make_number (height
);
26808 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26809 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26810 and only if this is for a character for which no font was found.
26812 If the display method (it->glyphless_method) is
26813 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26814 length of the acronym or the hexadecimal string, UPPER_XOFF and
26815 UPPER_YOFF are pixel offsets for the upper part of the string,
26816 LOWER_XOFF and LOWER_YOFF are for the lower part.
26818 For the other display methods, LEN through LOWER_YOFF are zero. */
26821 append_glyphless_glyph (struct it
*it
, int face_id
, bool for_no_font
, int len
,
26822 short upper_xoff
, short upper_yoff
,
26823 short lower_xoff
, short lower_yoff
)
26825 struct glyph
*glyph
;
26826 enum glyph_row_area area
= it
->area
;
26828 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
26829 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
26831 /* If the glyph row is reversed, we need to prepend the glyph
26832 rather than append it. */
26833 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26837 /* Make room for the additional glyph. */
26838 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[area
]; g
--)
26840 glyph
= it
->glyph_row
->glyphs
[area
];
26842 glyph
->charpos
= CHARPOS (it
->position
);
26843 glyph
->object
= it
->object
;
26844 eassert (it
->pixel_width
<= SHRT_MAX
);
26845 glyph
->pixel_width
= it
->pixel_width
;
26846 glyph
->ascent
= it
->ascent
;
26847 glyph
->descent
= it
->descent
;
26848 glyph
->voffset
= it
->voffset
;
26849 glyph
->type
= GLYPHLESS_GLYPH
;
26850 glyph
->u
.glyphless
.method
= it
->glyphless_method
;
26851 glyph
->u
.glyphless
.for_no_font
= for_no_font
;
26852 glyph
->u
.glyphless
.len
= len
;
26853 glyph
->u
.glyphless
.ch
= it
->c
;
26854 glyph
->slice
.glyphless
.upper_xoff
= upper_xoff
;
26855 glyph
->slice
.glyphless
.upper_yoff
= upper_yoff
;
26856 glyph
->slice
.glyphless
.lower_xoff
= lower_xoff
;
26857 glyph
->slice
.glyphless
.lower_yoff
= lower_yoff
;
26858 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
26859 glyph
->multibyte_p
= it
->multibyte_p
;
26860 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
26862 /* In R2L rows, the left and the right box edges need to be
26863 drawn in reverse direction. */
26864 glyph
->right_box_line_p
= it
->start_of_box_run_p
;
26865 glyph
->left_box_line_p
= it
->end_of_box_run_p
;
26869 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
26870 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
26872 glyph
->overlaps_vertically_p
= (it
->phys_ascent
> it
->ascent
26873 || it
->phys_descent
> it
->descent
);
26874 glyph
->padding_p
= false;
26875 glyph
->glyph_not_available_p
= false;
26876 glyph
->face_id
= face_id
;
26877 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
26880 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
26881 eassert ((it
->bidi_it
.type
& 7) == it
->bidi_it
.type
);
26882 glyph
->bidi_type
= it
->bidi_it
.type
;
26884 ++it
->glyph_row
->used
[area
];
26887 IT_EXPAND_MATRIX_WIDTH (it
, area
);
26891 /* Produce a glyph for a glyphless character for iterator IT.
26892 IT->glyphless_method specifies which method to use for displaying
26893 the character. See the description of enum
26894 glyphless_display_method in dispextern.h for the detail.
26896 FOR_NO_FONT is true if and only if this is for a character for
26897 which no font was found. ACRONYM, if non-nil, is an acronym string
26898 for the character. */
26901 produce_glyphless_glyph (struct it
*it
, bool for_no_font
, Lisp_Object acronym
)
26906 int base_width
, base_height
, width
, height
;
26907 short upper_xoff
, upper_yoff
, lower_xoff
, lower_yoff
;
26910 /* Get the metrics of the base font. We always refer to the current
26912 face
= FACE_FROM_ID (it
->f
, it
->face_id
)->ascii_face
;
26913 font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
26914 normal_char_ascent_descent (font
, -1, &it
->ascent
, &it
->descent
);
26915 it
->ascent
+= font
->baseline_offset
;
26916 it
->descent
-= font
->baseline_offset
;
26917 base_height
= it
->ascent
+ it
->descent
;
26918 base_width
= font
->average_width
;
26920 face_id
= merge_glyphless_glyph_face (it
);
26922 if (it
->glyphless_method
== GLYPHLESS_DISPLAY_THIN_SPACE
)
26924 it
->pixel_width
= THIN_SPACE_WIDTH
;
26926 upper_xoff
= upper_yoff
= lower_xoff
= lower_yoff
= 0;
26928 else if (it
->glyphless_method
== GLYPHLESS_DISPLAY_EMPTY_BOX
)
26930 width
= CHAR_WIDTH (it
->c
);
26933 else if (width
> 4)
26935 it
->pixel_width
= base_width
* width
;
26937 upper_xoff
= upper_yoff
= lower_xoff
= lower_yoff
= 0;
26943 unsigned int code
[6];
26945 int ascent
, descent
;
26946 struct font_metrics metrics_upper
, metrics_lower
;
26948 face
= FACE_FROM_ID (it
->f
, face_id
);
26949 font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
26950 prepare_face_for_display (it
->f
, face
);
26952 if (it
->glyphless_method
== GLYPHLESS_DISPLAY_ACRONYM
)
26954 if (! STRINGP (acronym
) && CHAR_TABLE_P (Vglyphless_char_display
))
26955 acronym
= CHAR_TABLE_REF (Vglyphless_char_display
, it
->c
);
26956 if (CONSP (acronym
))
26957 acronym
= XCAR (acronym
);
26958 str
= STRINGP (acronym
) ? SSDATA (acronym
) : "";
26962 eassert (it
->glyphless_method
== GLYPHLESS_DISPLAY_HEX_CODE
);
26963 sprintf (buf
, "%0*X", it
->c
< 0x10000 ? 4 : 6, it
->c
+ 0u);
26966 for (len
= 0; str
[len
] && ASCII_CHAR_P (str
[len
]) && len
< 6; len
++)
26967 code
[len
] = font
->driver
->encode_char (font
, str
[len
]);
26968 upper_len
= (len
+ 1) / 2;
26969 font
->driver
->text_extents (font
, code
, upper_len
,
26971 font
->driver
->text_extents (font
, code
+ upper_len
, len
- upper_len
,
26976 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26977 width
= max (metrics_upper
.width
, metrics_lower
.width
) + 4;
26978 upper_xoff
= upper_yoff
= 2; /* the typical case */
26979 if (base_width
>= width
)
26981 /* Align the upper to the left, the lower to the right. */
26982 it
->pixel_width
= base_width
;
26983 lower_xoff
= base_width
- 2 - metrics_lower
.width
;
26987 /* Center the shorter one. */
26988 it
->pixel_width
= width
;
26989 if (metrics_upper
.width
>= metrics_lower
.width
)
26990 lower_xoff
= (width
- metrics_lower
.width
) / 2;
26993 /* FIXME: This code doesn't look right. It formerly was
26994 missing the "lower_xoff = 0;", which couldn't have
26995 been right since it left lower_xoff uninitialized. */
26997 upper_xoff
= (width
- metrics_upper
.width
) / 2;
27001 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
27002 top, bottom, and between upper and lower strings. */
27003 height
= (metrics_upper
.ascent
+ metrics_upper
.descent
27004 + metrics_lower
.ascent
+ metrics_lower
.descent
) + 5;
27005 /* Center vertically.
27006 H:base_height, D:base_descent
27007 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
27009 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
27010 descent = D - H/2 + h/2;
27011 lower_yoff = descent - 2 - ld;
27012 upper_yoff = lower_yoff - la - 1 - ud; */
27013 ascent
= - (it
->descent
- (base_height
+ height
+ 1) / 2);
27014 descent
= it
->descent
- (base_height
- height
) / 2;
27015 lower_yoff
= descent
- 2 - metrics_lower
.descent
;
27016 upper_yoff
= (lower_yoff
- metrics_lower
.ascent
- 1
27017 - metrics_upper
.descent
);
27018 /* Don't make the height shorter than the base height. */
27019 if (height
> base_height
)
27021 it
->ascent
= ascent
;
27022 it
->descent
= descent
;
27026 it
->phys_ascent
= it
->ascent
;
27027 it
->phys_descent
= it
->descent
;
27029 append_glyphless_glyph (it
, face_id
, for_no_font
, len
,
27030 upper_xoff
, upper_yoff
,
27031 lower_xoff
, lower_yoff
);
27033 take_vertical_position_into_account (it
);
27038 Produce glyphs/get display metrics for the display element IT is
27039 loaded with. See the description of struct it in dispextern.h
27040 for an overview of struct it. */
27043 x_produce_glyphs (struct it
*it
)
27045 int extra_line_spacing
= it
->extra_line_spacing
;
27047 it
->glyph_not_available_p
= false;
27049 if (it
->what
== IT_CHARACTER
)
27052 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
27053 struct font
*font
= face
->font
;
27054 struct font_metrics
*pcm
= NULL
;
27055 int boff
; /* Baseline offset. */
27059 /* When no suitable font is found, display this character by
27060 the method specified in the first extra slot of
27061 Vglyphless_char_display. */
27062 Lisp_Object acronym
= lookup_glyphless_char_display (-1, it
);
27064 eassert (it
->what
== IT_GLYPHLESS
);
27065 produce_glyphless_glyph (it
, true,
27066 STRINGP (acronym
) ? acronym
: Qnil
);
27070 boff
= font
->baseline_offset
;
27071 if (font
->vertical_centering
)
27072 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
27074 if (it
->char_to_display
!= '\n' && it
->char_to_display
!= '\t')
27078 if (it
->override_ascent
>= 0)
27080 it
->ascent
= it
->override_ascent
;
27081 it
->descent
= it
->override_descent
;
27082 boff
= it
->override_boff
;
27086 it
->ascent
= FONT_BASE (font
) + boff
;
27087 it
->descent
= FONT_DESCENT (font
) - boff
;
27090 if (get_char_glyph_code (it
->char_to_display
, font
, &char2b
))
27092 pcm
= get_per_char_metric (font
, &char2b
);
27093 if (pcm
->width
== 0
27094 && pcm
->rbearing
== 0 && pcm
->lbearing
== 0)
27100 it
->phys_ascent
= pcm
->ascent
+ boff
;
27101 it
->phys_descent
= pcm
->descent
- boff
;
27102 it
->pixel_width
= pcm
->width
;
27103 /* Don't use font-global values for ascent and descent
27104 if they result in an exceedingly large line height. */
27105 if (it
->override_ascent
< 0)
27107 if (FONT_TOO_HIGH (font
))
27109 it
->ascent
= it
->phys_ascent
;
27110 it
->descent
= it
->phys_descent
;
27111 /* These limitations are enforced by an
27112 assertion near the end of this function. */
27113 if (it
->ascent
< 0)
27115 if (it
->descent
< 0)
27122 it
->glyph_not_available_p
= true;
27123 it
->phys_ascent
= it
->ascent
;
27124 it
->phys_descent
= it
->descent
;
27125 it
->pixel_width
= font
->space_width
;
27128 if (it
->constrain_row_ascent_descent_p
)
27130 if (it
->descent
> it
->max_descent
)
27132 it
->ascent
+= it
->descent
- it
->max_descent
;
27133 it
->descent
= it
->max_descent
;
27135 if (it
->ascent
> it
->max_ascent
)
27137 it
->descent
= min (it
->max_descent
, it
->descent
+ it
->ascent
- it
->max_ascent
);
27138 it
->ascent
= it
->max_ascent
;
27140 it
->phys_ascent
= min (it
->phys_ascent
, it
->ascent
);
27141 it
->phys_descent
= min (it
->phys_descent
, it
->descent
);
27142 extra_line_spacing
= 0;
27145 /* If this is a space inside a region of text with
27146 `space-width' property, change its width. */
27148 = it
->char_to_display
== ' ' && !NILP (it
->space_width
);
27150 it
->pixel_width
*= XFLOATINT (it
->space_width
);
27152 /* If face has a box, add the box thickness to the character
27153 height. If character has a box line to the left and/or
27154 right, add the box line width to the character's width. */
27155 if (face
->box
!= FACE_NO_BOX
)
27157 int thick
= face
->box_line_width
;
27161 it
->ascent
+= thick
;
27162 it
->descent
+= thick
;
27167 if (it
->start_of_box_run_p
)
27168 it
->pixel_width
+= thick
;
27169 if (it
->end_of_box_run_p
)
27170 it
->pixel_width
+= thick
;
27173 /* If face has an overline, add the height of the overline
27174 (1 pixel) and a 1 pixel margin to the character height. */
27175 if (face
->overline_p
)
27176 it
->ascent
+= overline_margin
;
27178 if (it
->constrain_row_ascent_descent_p
)
27180 if (it
->ascent
> it
->max_ascent
)
27181 it
->ascent
= it
->max_ascent
;
27182 if (it
->descent
> it
->max_descent
)
27183 it
->descent
= it
->max_descent
;
27186 take_vertical_position_into_account (it
);
27188 /* If we have to actually produce glyphs, do it. */
27193 /* Translate a space with a `space-width' property
27194 into a stretch glyph. */
27195 int ascent
= (((it
->ascent
+ it
->descent
) * FONT_BASE (font
))
27196 / FONT_HEIGHT (font
));
27197 append_stretch_glyph (it
, it
->object
, it
->pixel_width
,
27198 it
->ascent
+ it
->descent
, ascent
);
27203 /* If characters with lbearing or rbearing are displayed
27204 in this line, record that fact in a flag of the
27205 glyph row. This is used to optimize X output code. */
27206 if (pcm
&& (pcm
->lbearing
< 0 || pcm
->rbearing
> pcm
->width
))
27207 it
->glyph_row
->contains_overlapping_glyphs_p
= true;
27209 if (! stretched_p
&& it
->pixel_width
== 0)
27210 /* We assure that all visible glyphs have at least 1-pixel
27212 it
->pixel_width
= 1;
27214 else if (it
->char_to_display
== '\n')
27216 /* A newline has no width, but we need the height of the
27217 line. But if previous part of the line sets a height,
27218 don't increase that height. */
27220 Lisp_Object height
;
27221 Lisp_Object total_height
= Qnil
;
27223 it
->override_ascent
= -1;
27224 it
->pixel_width
= 0;
27227 height
= get_it_property (it
, Qline_height
);
27228 /* Split (line-height total-height) list. */
27230 && CONSP (XCDR (height
))
27231 && NILP (XCDR (XCDR (height
))))
27233 total_height
= XCAR (XCDR (height
));
27234 height
= XCAR (height
);
27236 height
= calc_line_height_property (it
, height
, font
, boff
, true);
27238 if (it
->override_ascent
>= 0)
27240 it
->ascent
= it
->override_ascent
;
27241 it
->descent
= it
->override_descent
;
27242 boff
= it
->override_boff
;
27246 if (FONT_TOO_HIGH (font
))
27248 it
->ascent
= font
->pixel_size
+ boff
- 1;
27249 it
->descent
= -boff
+ 1;
27250 if (it
->descent
< 0)
27255 it
->ascent
= FONT_BASE (font
) + boff
;
27256 it
->descent
= FONT_DESCENT (font
) - boff
;
27260 if (EQ (height
, Qt
))
27262 if (it
->descent
> it
->max_descent
)
27264 it
->ascent
+= it
->descent
- it
->max_descent
;
27265 it
->descent
= it
->max_descent
;
27267 if (it
->ascent
> it
->max_ascent
)
27269 it
->descent
= min (it
->max_descent
, it
->descent
+ it
->ascent
- it
->max_ascent
);
27270 it
->ascent
= it
->max_ascent
;
27272 it
->phys_ascent
= min (it
->phys_ascent
, it
->ascent
);
27273 it
->phys_descent
= min (it
->phys_descent
, it
->descent
);
27274 it
->constrain_row_ascent_descent_p
= true;
27275 extra_line_spacing
= 0;
27279 Lisp_Object spacing
;
27281 it
->phys_ascent
= it
->ascent
;
27282 it
->phys_descent
= it
->descent
;
27284 if ((it
->max_ascent
> 0 || it
->max_descent
> 0)
27285 && face
->box
!= FACE_NO_BOX
27286 && face
->box_line_width
> 0)
27288 it
->ascent
+= face
->box_line_width
;
27289 it
->descent
+= face
->box_line_width
;
27292 && XINT (height
) > it
->ascent
+ it
->descent
)
27293 it
->ascent
= XINT (height
) - it
->descent
;
27295 if (!NILP (total_height
))
27296 spacing
= calc_line_height_property (it
, total_height
, font
,
27300 spacing
= get_it_property (it
, Qline_spacing
);
27301 spacing
= calc_line_height_property (it
, spacing
, font
,
27304 if (INTEGERP (spacing
))
27306 extra_line_spacing
= XINT (spacing
);
27307 if (!NILP (total_height
))
27308 extra_line_spacing
-= (it
->phys_ascent
+ it
->phys_descent
);
27312 else /* i.e. (it->char_to_display == '\t') */
27314 if (font
->space_width
> 0)
27316 int tab_width
= it
->tab_width
* font
->space_width
;
27317 int x
= it
->current_x
+ it
->continuation_lines_width
;
27318 int next_tab_x
= ((1 + x
+ tab_width
- 1) / tab_width
) * tab_width
;
27320 /* If the distance from the current position to the next tab
27321 stop is less than a space character width, use the
27322 tab stop after that. */
27323 if (next_tab_x
- x
< font
->space_width
)
27324 next_tab_x
+= tab_width
;
27326 it
->pixel_width
= next_tab_x
- x
;
27328 if (FONT_TOO_HIGH (font
))
27330 if (get_char_glyph_code (' ', font
, &char2b
))
27332 pcm
= get_per_char_metric (font
, &char2b
);
27333 if (pcm
->width
== 0
27334 && pcm
->rbearing
== 0 && pcm
->lbearing
== 0)
27340 it
->ascent
= pcm
->ascent
+ boff
;
27341 it
->descent
= pcm
->descent
- boff
;
27345 it
->ascent
= font
->pixel_size
+ boff
- 1;
27346 it
->descent
= -boff
+ 1;
27348 if (it
->ascent
< 0)
27350 if (it
->descent
< 0)
27355 it
->ascent
= FONT_BASE (font
) + boff
;
27356 it
->descent
= FONT_DESCENT (font
) - boff
;
27358 it
->phys_ascent
= it
->ascent
;
27359 it
->phys_descent
= it
->descent
;
27363 append_stretch_glyph (it
, it
->object
, it
->pixel_width
,
27364 it
->ascent
+ it
->descent
, it
->ascent
);
27369 it
->pixel_width
= 0;
27374 if (FONT_TOO_HIGH (font
))
27376 int font_ascent
, font_descent
;
27378 /* For very large fonts, where we ignore the declared font
27379 dimensions, and go by per-character metrics instead,
27380 don't let the row ascent and descent values (and the row
27381 height computed from them) be smaller than the "normal"
27382 character metrics. This avoids unpleasant effects
27383 whereby lines on display would change their height
27384 depending on which characters are shown. */
27385 normal_char_ascent_descent (font
, -1, &font_ascent
, &font_descent
);
27386 it
->max_ascent
= max (it
->max_ascent
, font_ascent
);
27387 it
->max_descent
= max (it
->max_descent
, font_descent
);
27390 else if (it
->what
== IT_COMPOSITION
&& it
->cmp_it
.ch
< 0)
27392 /* A static composition.
27394 Note: A composition is represented as one glyph in the
27395 glyph matrix. There are no padding glyphs.
27397 Important note: pixel_width, ascent, and descent are the
27398 values of what is drawn by draw_glyphs (i.e. the values of
27399 the overall glyphs composed). */
27400 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
27401 int boff
; /* baseline offset */
27402 struct composition
*cmp
= composition_table
[it
->cmp_it
.id
];
27403 int glyph_len
= cmp
->glyph_len
;
27404 struct font
*font
= face
->font
;
27408 /* If we have not yet calculated pixel size data of glyphs of
27409 the composition for the current face font, calculate them
27410 now. Theoretically, we have to check all fonts for the
27411 glyphs, but that requires much time and memory space. So,
27412 here we check only the font of the first glyph. This may
27413 lead to incorrect display, but it's very rare, and C-l
27414 (recenter-top-bottom) can correct the display anyway. */
27415 if (! cmp
->font
|| cmp
->font
!= font
)
27417 /* Ascent and descent of the font of the first character
27418 of this composition (adjusted by baseline offset).
27419 Ascent and descent of overall glyphs should not be less
27420 than these, respectively. */
27421 int font_ascent
, font_descent
, font_height
;
27422 /* Bounding box of the overall glyphs. */
27423 int leftmost
, rightmost
, lowest
, highest
;
27424 int lbearing
, rbearing
;
27425 int i
, width
, ascent
, descent
;
27428 struct font_metrics
*pcm
;
27431 eassume (0 < glyph_len
); /* See Bug#8512. */
27433 c
= COMPOSITION_GLYPH (cmp
, glyph_len
- 1);
27434 while (c
== '\t' && 0 < --glyph_len
);
27436 bool right_padded
= glyph_len
< cmp
->glyph_len
;
27437 for (i
= 0; i
< glyph_len
; i
++)
27439 c
= COMPOSITION_GLYPH (cmp
, i
);
27442 cmp
->offsets
[i
* 2] = cmp
->offsets
[i
* 2 + 1] = 0;
27444 bool left_padded
= i
> 0;
27446 pos
= (STRINGP (it
->string
) ? IT_STRING_CHARPOS (*it
)
27447 : IT_CHARPOS (*it
));
27448 /* If no suitable font is found, use the default font. */
27449 bool font_not_found_p
= font
== NULL
;
27450 if (font_not_found_p
)
27452 face
= face
->ascii_face
;
27455 boff
= font
->baseline_offset
;
27456 if (font
->vertical_centering
)
27457 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
27458 normal_char_ascent_descent (font
, -1, &font_ascent
, &font_descent
);
27459 font_ascent
+= boff
;
27460 font_descent
-= boff
;
27461 font_height
= font_ascent
+ font_descent
;
27466 if (! font_not_found_p
)
27468 get_char_face_and_encoding (it
->f
, c
, it
->face_id
,
27470 pcm
= get_per_char_metric (font
, &char2b
);
27473 /* Initialize the bounding box. */
27476 width
= cmp
->glyph_len
> 0 ? pcm
->width
: 0;
27477 ascent
= pcm
->ascent
;
27478 descent
= pcm
->descent
;
27479 lbearing
= pcm
->lbearing
;
27480 rbearing
= pcm
->rbearing
;
27484 width
= cmp
->glyph_len
> 0 ? font
->space_width
: 0;
27485 ascent
= FONT_BASE (font
);
27486 descent
= FONT_DESCENT (font
);
27493 lowest
= - descent
+ boff
;
27494 highest
= ascent
+ boff
;
27496 if (! font_not_found_p
27497 && font
->default_ascent
27498 && CHAR_TABLE_P (Vuse_default_ascent
)
27499 && !NILP (Faref (Vuse_default_ascent
,
27500 make_number (it
->char_to_display
))))
27501 highest
= font
->default_ascent
+ boff
;
27503 /* Draw the first glyph at the normal position. It may be
27504 shifted to right later if some other glyphs are drawn
27506 cmp
->offsets
[i
* 2] = 0;
27507 cmp
->offsets
[i
* 2 + 1] = boff
;
27508 cmp
->lbearing
= lbearing
;
27509 cmp
->rbearing
= rbearing
;
27511 /* Set cmp->offsets for the remaining glyphs. */
27512 for (i
++; i
< glyph_len
; i
++)
27514 int left
, right
, btm
, top
;
27515 int ch
= COMPOSITION_GLYPH (cmp
, i
);
27517 struct face
*this_face
;
27521 face_id
= FACE_FOR_CHAR (it
->f
, face
, ch
, pos
, it
->string
);
27522 this_face
= FACE_FROM_ID (it
->f
, face_id
);
27523 font
= this_face
->font
;
27529 get_char_face_and_encoding (it
->f
, ch
, face_id
,
27531 pcm
= get_per_char_metric (font
, &char2b
);
27534 cmp
->offsets
[i
* 2] = cmp
->offsets
[i
* 2 + 1] = 0;
27537 width
= pcm
->width
;
27538 ascent
= pcm
->ascent
;
27539 descent
= pcm
->descent
;
27540 lbearing
= pcm
->lbearing
;
27541 rbearing
= pcm
->rbearing
;
27542 if (cmp
->method
!= COMPOSITION_WITH_RULE_ALTCHARS
)
27544 /* Relative composition with or without
27545 alternate chars. */
27546 left
= (leftmost
+ rightmost
- width
) / 2;
27547 btm
= - descent
+ boff
;
27548 if (font
->relative_compose
27549 && (! CHAR_TABLE_P (Vignore_relative_composition
)
27550 || NILP (Faref (Vignore_relative_composition
,
27551 make_number (ch
)))))
27554 if (- descent
>= font
->relative_compose
)
27555 /* One extra pixel between two glyphs. */
27557 else if (ascent
<= 0)
27558 /* One extra pixel between two glyphs. */
27559 btm
= lowest
- 1 - ascent
- descent
;
27564 /* A composition rule is specified by an integer
27565 value that encodes global and new reference
27566 points (GREF and NREF). GREF and NREF are
27567 specified by numbers as below:
27569 0---1---2 -- ascent
27573 9--10--11 -- center
27575 ---3---4---5--- baseline
27577 6---7---8 -- descent
27579 int rule
= COMPOSITION_RULE (cmp
, i
);
27580 int gref
, nref
, grefx
, grefy
, nrefx
, nrefy
, xoff
, yoff
;
27582 COMPOSITION_DECODE_RULE (rule
, gref
, nref
, xoff
, yoff
);
27583 grefx
= gref
% 3, nrefx
= nref
% 3;
27584 grefy
= gref
/ 3, nrefy
= nref
/ 3;
27586 xoff
= font_height
* (xoff
- 128) / 256;
27588 yoff
= font_height
* (yoff
- 128) / 256;
27591 + grefx
* (rightmost
- leftmost
) / 2
27592 - nrefx
* width
/ 2
27595 btm
= ((grefy
== 0 ? highest
27597 : grefy
== 2 ? lowest
27598 : (highest
+ lowest
) / 2)
27599 - (nrefy
== 0 ? ascent
+ descent
27600 : nrefy
== 1 ? descent
- boff
27602 : (ascent
+ descent
) / 2)
27606 cmp
->offsets
[i
* 2] = left
;
27607 cmp
->offsets
[i
* 2 + 1] = btm
+ descent
;
27609 /* Update the bounding box of the overall glyphs. */
27612 right
= left
+ width
;
27613 if (left
< leftmost
)
27615 if (right
> rightmost
)
27618 top
= btm
+ descent
+ ascent
;
27624 if (cmp
->lbearing
> left
+ lbearing
)
27625 cmp
->lbearing
= left
+ lbearing
;
27626 if (cmp
->rbearing
< left
+ rbearing
)
27627 cmp
->rbearing
= left
+ rbearing
;
27631 /* If there are glyphs whose x-offsets are negative,
27632 shift all glyphs to the right and make all x-offsets
27636 for (i
= 0; i
< cmp
->glyph_len
; i
++)
27637 cmp
->offsets
[i
* 2] -= leftmost
;
27638 rightmost
-= leftmost
;
27639 cmp
->lbearing
-= leftmost
;
27640 cmp
->rbearing
-= leftmost
;
27643 if (left_padded
&& cmp
->lbearing
< 0)
27645 for (i
= 0; i
< cmp
->glyph_len
; i
++)
27646 cmp
->offsets
[i
* 2] -= cmp
->lbearing
;
27647 rightmost
-= cmp
->lbearing
;
27648 cmp
->rbearing
-= cmp
->lbearing
;
27651 if (right_padded
&& rightmost
< cmp
->rbearing
)
27653 rightmost
= cmp
->rbearing
;
27656 cmp
->pixel_width
= rightmost
;
27657 cmp
->ascent
= highest
;
27658 cmp
->descent
= - lowest
;
27659 if (cmp
->ascent
< font_ascent
)
27660 cmp
->ascent
= font_ascent
;
27661 if (cmp
->descent
< font_descent
)
27662 cmp
->descent
= font_descent
;
27666 && (cmp
->lbearing
< 0
27667 || cmp
->rbearing
> cmp
->pixel_width
))
27668 it
->glyph_row
->contains_overlapping_glyphs_p
= true;
27670 it
->pixel_width
= cmp
->pixel_width
;
27671 it
->ascent
= it
->phys_ascent
= cmp
->ascent
;
27672 it
->descent
= it
->phys_descent
= cmp
->descent
;
27673 if (face
->box
!= FACE_NO_BOX
)
27675 int thick
= face
->box_line_width
;
27679 it
->ascent
+= thick
;
27680 it
->descent
+= thick
;
27685 if (it
->start_of_box_run_p
)
27686 it
->pixel_width
+= thick
;
27687 if (it
->end_of_box_run_p
)
27688 it
->pixel_width
+= thick
;
27691 /* If face has an overline, add the height of the overline
27692 (1 pixel) and a 1 pixel margin to the character height. */
27693 if (face
->overline_p
)
27694 it
->ascent
+= overline_margin
;
27696 take_vertical_position_into_account (it
);
27697 if (it
->ascent
< 0)
27699 if (it
->descent
< 0)
27702 if (it
->glyph_row
&& cmp
->glyph_len
> 0)
27703 append_composite_glyph (it
);
27705 else if (it
->what
== IT_COMPOSITION
)
27707 /* A dynamic (automatic) composition. */
27708 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
27709 Lisp_Object gstring
;
27710 struct font_metrics metrics
;
27714 gstring
= composition_gstring_from_id (it
->cmp_it
.id
);
27716 = composition_gstring_width (gstring
, it
->cmp_it
.from
, it
->cmp_it
.to
,
27719 && (metrics
.lbearing
< 0 || metrics
.rbearing
> metrics
.width
))
27720 it
->glyph_row
->contains_overlapping_glyphs_p
= true;
27721 it
->ascent
= it
->phys_ascent
= metrics
.ascent
;
27722 it
->descent
= it
->phys_descent
= metrics
.descent
;
27723 if (face
->box
!= FACE_NO_BOX
)
27725 int thick
= face
->box_line_width
;
27729 it
->ascent
+= thick
;
27730 it
->descent
+= thick
;
27735 if (it
->start_of_box_run_p
)
27736 it
->pixel_width
+= thick
;
27737 if (it
->end_of_box_run_p
)
27738 it
->pixel_width
+= thick
;
27740 /* If face has an overline, add the height of the overline
27741 (1 pixel) and a 1 pixel margin to the character height. */
27742 if (face
->overline_p
)
27743 it
->ascent
+= overline_margin
;
27744 take_vertical_position_into_account (it
);
27745 if (it
->ascent
< 0)
27747 if (it
->descent
< 0)
27751 append_composite_glyph (it
);
27753 else if (it
->what
== IT_GLYPHLESS
)
27754 produce_glyphless_glyph (it
, false, Qnil
);
27755 else if (it
->what
== IT_IMAGE
)
27756 produce_image_glyph (it
);
27757 else if (it
->what
== IT_STRETCH
)
27758 produce_stretch_glyph (it
);
27759 else if (it
->what
== IT_XWIDGET
)
27760 produce_xwidget_glyph (it
);
27763 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27764 because this isn't true for images with `:ascent 100'. */
27765 eassert (it
->ascent
>= 0 && it
->descent
>= 0);
27766 if (it
->area
== TEXT_AREA
)
27767 it
->current_x
+= it
->pixel_width
;
27769 if (extra_line_spacing
> 0)
27771 it
->descent
+= extra_line_spacing
;
27772 if (extra_line_spacing
> it
->max_extra_line_spacing
)
27773 it
->max_extra_line_spacing
= extra_line_spacing
;
27776 it
->max_ascent
= max (it
->max_ascent
, it
->ascent
);
27777 it
->max_descent
= max (it
->max_descent
, it
->descent
);
27778 it
->max_phys_ascent
= max (it
->max_phys_ascent
, it
->phys_ascent
);
27779 it
->max_phys_descent
= max (it
->max_phys_descent
, it
->phys_descent
);
27783 Output LEN glyphs starting at START at the nominal cursor position.
27784 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27785 being updated, and UPDATED_AREA is the area of that row being updated. */
27788 x_write_glyphs (struct window
*w
, struct glyph_row
*updated_row
,
27789 struct glyph
*start
, enum glyph_row_area updated_area
, int len
)
27791 int x
, hpos
, chpos
= w
->phys_cursor
.hpos
;
27793 eassert (updated_row
);
27794 /* When the window is hscrolled, cursor hpos can legitimately be out
27795 of bounds, but we draw the cursor at the corresponding window
27796 margin in that case. */
27797 if (!updated_row
->reversed_p
&& chpos
< 0)
27799 if (updated_row
->reversed_p
&& chpos
>= updated_row
->used
[TEXT_AREA
])
27800 chpos
= updated_row
->used
[TEXT_AREA
] - 1;
27804 /* Write glyphs. */
27806 hpos
= start
- updated_row
->glyphs
[updated_area
];
27807 x
= draw_glyphs (w
, w
->output_cursor
.x
,
27808 updated_row
, updated_area
,
27810 DRAW_NORMAL_TEXT
, 0);
27812 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27813 if (updated_area
== TEXT_AREA
27814 && w
->phys_cursor_on_p
27815 && w
->phys_cursor
.vpos
== w
->output_cursor
.vpos
27817 && chpos
< hpos
+ len
)
27818 w
->phys_cursor_on_p
= false;
27822 /* Advance the output cursor. */
27823 w
->output_cursor
.hpos
+= len
;
27824 w
->output_cursor
.x
= x
;
27829 Insert LEN glyphs from START at the nominal cursor position. */
27832 x_insert_glyphs (struct window
*w
, struct glyph_row
*updated_row
,
27833 struct glyph
*start
, enum glyph_row_area updated_area
, int len
)
27836 int line_height
, shift_by_width
, shifted_region_width
;
27837 struct glyph_row
*row
;
27838 struct glyph
*glyph
;
27839 int frame_x
, frame_y
;
27842 eassert (updated_row
);
27844 f
= XFRAME (WINDOW_FRAME (w
));
27846 /* Get the height of the line we are in. */
27848 line_height
= row
->height
;
27850 /* Get the width of the glyphs to insert. */
27851 shift_by_width
= 0;
27852 for (glyph
= start
; glyph
< start
+ len
; ++glyph
)
27853 shift_by_width
+= glyph
->pixel_width
;
27855 /* Get the width of the region to shift right. */
27856 shifted_region_width
= (window_box_width (w
, updated_area
)
27857 - w
->output_cursor
.x
27861 frame_x
= window_box_left (w
, updated_area
) + w
->output_cursor
.x
;
27862 frame_y
= WINDOW_TO_FRAME_PIXEL_Y (w
, w
->output_cursor
.y
);
27864 FRAME_RIF (f
)->shift_glyphs_for_insert (f
, frame_x
, frame_y
, shifted_region_width
,
27865 line_height
, shift_by_width
);
27867 /* Write the glyphs. */
27868 hpos
= start
- row
->glyphs
[updated_area
];
27869 draw_glyphs (w
, w
->output_cursor
.x
, row
, updated_area
,
27871 DRAW_NORMAL_TEXT
, 0);
27873 /* Advance the output cursor. */
27874 w
->output_cursor
.hpos
+= len
;
27875 w
->output_cursor
.x
+= shift_by_width
;
27881 Erase the current text line from the nominal cursor position
27882 (inclusive) to pixel column TO_X (exclusive). The idea is that
27883 everything from TO_X onward is already erased.
27885 TO_X is a pixel position relative to UPDATED_AREA of currently
27886 updated window W. TO_X == -1 means clear to the end of this area. */
27889 x_clear_end_of_line (struct window
*w
, struct glyph_row
*updated_row
,
27890 enum glyph_row_area updated_area
, int to_x
)
27893 int max_x
, min_y
, max_y
;
27894 int from_x
, from_y
, to_y
;
27896 eassert (updated_row
);
27897 f
= XFRAME (w
->frame
);
27899 if (updated_row
->full_width_p
)
27900 max_x
= (WINDOW_PIXEL_WIDTH (w
)
27901 - (updated_row
->mode_line_p
? WINDOW_RIGHT_DIVIDER_WIDTH (w
) : 0));
27903 max_x
= window_box_width (w
, updated_area
);
27904 max_y
= window_text_bottom_y (w
);
27906 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27907 of window. For TO_X > 0, truncate to end of drawing area. */
27913 to_x
= min (to_x
, max_x
);
27915 to_y
= min (max_y
, w
->output_cursor
.y
+ updated_row
->height
);
27917 /* Notice if the cursor will be cleared by this operation. */
27918 if (!updated_row
->full_width_p
)
27919 notice_overwritten_cursor (w
, updated_area
,
27920 w
->output_cursor
.x
, -1,
27922 MATRIX_ROW_BOTTOM_Y (updated_row
));
27924 from_x
= w
->output_cursor
.x
;
27926 /* Translate to frame coordinates. */
27927 if (updated_row
->full_width_p
)
27929 from_x
= WINDOW_TO_FRAME_PIXEL_X (w
, from_x
);
27930 to_x
= WINDOW_TO_FRAME_PIXEL_X (w
, to_x
);
27934 int area_left
= window_box_left (w
, updated_area
);
27935 from_x
+= area_left
;
27939 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
27940 from_y
= WINDOW_TO_FRAME_PIXEL_Y (w
, max (min_y
, w
->output_cursor
.y
));
27941 to_y
= WINDOW_TO_FRAME_PIXEL_Y (w
, to_y
);
27943 /* Prevent inadvertently clearing to end of the X window. */
27944 if (to_x
> from_x
&& to_y
> from_y
)
27947 FRAME_RIF (f
)->clear_frame_area (f
, from_x
, from_y
,
27948 to_x
- from_x
, to_y
- from_y
);
27953 #endif /* HAVE_WINDOW_SYSTEM */
27957 /***********************************************************************
27959 ***********************************************************************/
27961 /* Value is the internal representation of the specified cursor type
27962 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27963 of the bar cursor. */
27965 static enum text_cursor_kinds
27966 get_specified_cursor_type (Lisp_Object arg
, int *width
)
27968 enum text_cursor_kinds type
;
27973 if (EQ (arg
, Qbox
))
27974 return FILLED_BOX_CURSOR
;
27976 if (EQ (arg
, Qhollow
))
27977 return HOLLOW_BOX_CURSOR
;
27979 if (EQ (arg
, Qbar
))
27986 && EQ (XCAR (arg
), Qbar
)
27987 && RANGED_INTEGERP (0, XCDR (arg
), INT_MAX
))
27989 *width
= XINT (XCDR (arg
));
27993 if (EQ (arg
, Qhbar
))
27996 return HBAR_CURSOR
;
28000 && EQ (XCAR (arg
), Qhbar
)
28001 && RANGED_INTEGERP (0, XCDR (arg
), INT_MAX
))
28003 *width
= XINT (XCDR (arg
));
28004 return HBAR_CURSOR
;
28007 /* Treat anything unknown as "hollow box cursor".
28008 It was bad to signal an error; people have trouble fixing
28009 .Xdefaults with Emacs, when it has something bad in it. */
28010 type
= HOLLOW_BOX_CURSOR
;
28015 /* Set the default cursor types for specified frame. */
28017 set_frame_cursor_types (struct frame
*f
, Lisp_Object arg
)
28022 FRAME_DESIRED_CURSOR (f
) = get_specified_cursor_type (arg
, &width
);
28023 FRAME_CURSOR_WIDTH (f
) = width
;
28025 /* By default, set up the blink-off state depending on the on-state. */
28027 tem
= Fassoc (arg
, Vblink_cursor_alist
);
28030 FRAME_BLINK_OFF_CURSOR (f
)
28031 = get_specified_cursor_type (XCDR (tem
), &width
);
28032 FRAME_BLINK_OFF_CURSOR_WIDTH (f
) = width
;
28035 FRAME_BLINK_OFF_CURSOR (f
) = DEFAULT_CURSOR
;
28037 /* Make sure the cursor gets redrawn. */
28038 f
->cursor_type_changed
= true;
28042 #ifdef HAVE_WINDOW_SYSTEM
28044 /* Return the cursor we want to be displayed in window W. Return
28045 width of bar/hbar cursor through WIDTH arg. Return with
28046 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
28047 (i.e. if the `system caret' should track this cursor).
28049 In a mini-buffer window, we want the cursor only to appear if we
28050 are reading input from this window. For the selected window, we
28051 want the cursor type given by the frame parameter or buffer local
28052 setting of cursor-type. If explicitly marked off, draw no cursor.
28053 In all other cases, we want a hollow box cursor. */
28055 static enum text_cursor_kinds
28056 get_window_cursor_type (struct window
*w
, struct glyph
*glyph
, int *width
,
28057 bool *active_cursor
)
28059 struct frame
*f
= XFRAME (w
->frame
);
28060 struct buffer
*b
= XBUFFER (w
->contents
);
28061 int cursor_type
= DEFAULT_CURSOR
;
28062 Lisp_Object alt_cursor
;
28063 bool non_selected
= false;
28065 *active_cursor
= true;
28068 if (cursor_in_echo_area
28069 && FRAME_HAS_MINIBUF_P (f
)
28070 && EQ (FRAME_MINIBUF_WINDOW (f
), echo_area_window
))
28072 if (w
== XWINDOW (echo_area_window
))
28074 if (EQ (BVAR (b
, cursor_type
), Qt
) || NILP (BVAR (b
, cursor_type
)))
28076 *width
= FRAME_CURSOR_WIDTH (f
);
28077 return FRAME_DESIRED_CURSOR (f
);
28080 return get_specified_cursor_type (BVAR (b
, cursor_type
), width
);
28083 *active_cursor
= false;
28084 non_selected
= true;
28087 /* Detect a nonselected window or nonselected frame. */
28088 else if (w
!= XWINDOW (f
->selected_window
)
28089 || f
!= FRAME_DISPLAY_INFO (f
)->x_highlight_frame
)
28091 *active_cursor
= false;
28093 if (MINI_WINDOW_P (w
) && minibuf_level
== 0)
28096 non_selected
= true;
28099 /* Never display a cursor in a window in which cursor-type is nil. */
28100 if (NILP (BVAR (b
, cursor_type
)))
28103 /* Get the normal cursor type for this window. */
28104 if (EQ (BVAR (b
, cursor_type
), Qt
))
28106 cursor_type
= FRAME_DESIRED_CURSOR (f
);
28107 *width
= FRAME_CURSOR_WIDTH (f
);
28110 cursor_type
= get_specified_cursor_type (BVAR (b
, cursor_type
), width
);
28112 /* Use cursor-in-non-selected-windows instead
28113 for non-selected window or frame. */
28116 alt_cursor
= BVAR (b
, cursor_in_non_selected_windows
);
28117 if (!EQ (Qt
, alt_cursor
))
28118 return get_specified_cursor_type (alt_cursor
, width
);
28119 /* t means modify the normal cursor type. */
28120 if (cursor_type
== FILLED_BOX_CURSOR
)
28121 cursor_type
= HOLLOW_BOX_CURSOR
;
28122 else if (cursor_type
== BAR_CURSOR
&& *width
> 1)
28124 return cursor_type
;
28127 /* Use normal cursor if not blinked off. */
28128 if (!w
->cursor_off_p
)
28130 if (glyph
!= NULL
&& glyph
->type
== XWIDGET_GLYPH
)
28132 if (glyph
!= NULL
&& glyph
->type
== IMAGE_GLYPH
)
28134 if (cursor_type
== FILLED_BOX_CURSOR
)
28136 /* Using a block cursor on large images can be very annoying.
28137 So use a hollow cursor for "large" images.
28138 If image is not transparent (no mask), also use hollow cursor. */
28139 struct image
*img
= IMAGE_OPT_FROM_ID (f
, glyph
->u
.img_id
);
28140 if (img
!= NULL
&& IMAGEP (img
->spec
))
28142 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28143 where N = size of default frame font size.
28144 This should cover most of the "tiny" icons people may use. */
28146 || img
->width
> max (32, WINDOW_FRAME_COLUMN_WIDTH (w
))
28147 || img
->height
> max (32, WINDOW_FRAME_LINE_HEIGHT (w
)))
28148 cursor_type
= HOLLOW_BOX_CURSOR
;
28151 else if (cursor_type
!= NO_CURSOR
)
28153 /* Display current only supports BOX and HOLLOW cursors for images.
28154 So for now, unconditionally use a HOLLOW cursor when cursor is
28155 not a solid box cursor. */
28156 cursor_type
= HOLLOW_BOX_CURSOR
;
28159 return cursor_type
;
28162 /* Cursor is blinked off, so determine how to "toggle" it. */
28164 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28165 if ((alt_cursor
= Fassoc (BVAR (b
, cursor_type
), Vblink_cursor_alist
), !NILP (alt_cursor
)))
28166 return get_specified_cursor_type (XCDR (alt_cursor
), width
);
28168 /* Then see if frame has specified a specific blink off cursor type. */
28169 if (FRAME_BLINK_OFF_CURSOR (f
) != DEFAULT_CURSOR
)
28171 *width
= FRAME_BLINK_OFF_CURSOR_WIDTH (f
);
28172 return FRAME_BLINK_OFF_CURSOR (f
);
28176 /* Some people liked having a permanently visible blinking cursor,
28177 while others had very strong opinions against it. So it was
28178 decided to remove it. KFS 2003-09-03 */
28180 /* Finally perform built-in cursor blinking:
28181 filled box <-> hollow box
28182 wide [h]bar <-> narrow [h]bar
28183 narrow [h]bar <-> no cursor
28184 other type <-> no cursor */
28186 if (cursor_type
== FILLED_BOX_CURSOR
)
28187 return HOLLOW_BOX_CURSOR
;
28189 if ((cursor_type
== BAR_CURSOR
|| cursor_type
== HBAR_CURSOR
) && *width
> 1)
28192 return cursor_type
;
28200 /* Notice when the text cursor of window W has been completely
28201 overwritten by a drawing operation that outputs glyphs in AREA
28202 starting at X0 and ending at X1 in the line starting at Y0 and
28203 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28204 the rest of the line after X0 has been written. Y coordinates
28205 are window-relative. */
28208 notice_overwritten_cursor (struct window
*w
, enum glyph_row_area area
,
28209 int x0
, int x1
, int y0
, int y1
)
28211 int cx0
, cx1
, cy0
, cy1
;
28212 struct glyph_row
*row
;
28214 if (!w
->phys_cursor_on_p
)
28216 if (area
!= TEXT_AREA
)
28219 if (w
->phys_cursor
.vpos
< 0
28220 || w
->phys_cursor
.vpos
>= w
->current_matrix
->nrows
28221 || (row
= w
->current_matrix
->rows
+ w
->phys_cursor
.vpos
,
28222 !(row
->enabled_p
&& MATRIX_ROW_DISPLAYS_TEXT_P (row
))))
28225 if (row
->cursor_in_fringe_p
)
28227 row
->cursor_in_fringe_p
= false;
28228 draw_fringe_bitmap (w
, row
, row
->reversed_p
);
28229 w
->phys_cursor_on_p
= false;
28233 cx0
= w
->phys_cursor
.x
;
28234 cx1
= cx0
+ w
->phys_cursor_width
;
28235 if (x0
> cx0
|| (x1
>= 0 && x1
< cx1
))
28238 /* The cursor image will be completely removed from the
28239 screen if the output area intersects the cursor area in
28240 y-direction. When we draw in [y0 y1[, and some part of
28241 the cursor is at y < y0, that part must have been drawn
28242 before. When scrolling, the cursor is erased before
28243 actually scrolling, so we don't come here. When not
28244 scrolling, the rows above the old cursor row must have
28245 changed, and in this case these rows must have written
28246 over the cursor image.
28248 Likewise if part of the cursor is below y1, with the
28249 exception of the cursor being in the first blank row at
28250 the buffer and window end because update_text_area
28251 doesn't draw that row. (Except when it does, but
28252 that's handled in update_text_area.) */
28254 cy0
= w
->phys_cursor
.y
;
28255 cy1
= cy0
+ w
->phys_cursor_height
;
28256 if ((y0
< cy0
|| y0
>= cy1
) && (y1
<= cy0
|| y1
>= cy1
))
28259 w
->phys_cursor_on_p
= false;
28262 #endif /* HAVE_WINDOW_SYSTEM */
28265 /************************************************************************
28267 ************************************************************************/
28269 #ifdef HAVE_WINDOW_SYSTEM
28272 Fix the display of area AREA of overlapping row ROW in window W
28273 with respect to the overlapping part OVERLAPS. */
28276 x_fix_overlapping_area (struct window
*w
, struct glyph_row
*row
,
28277 enum glyph_row_area area
, int overlaps
)
28284 for (i
= 0; i
< row
->used
[area
];)
28286 if (row
->glyphs
[area
][i
].overlaps_vertically_p
)
28288 int start
= i
, start_x
= x
;
28292 x
+= row
->glyphs
[area
][i
].pixel_width
;
28295 while (i
< row
->used
[area
]
28296 && row
->glyphs
[area
][i
].overlaps_vertically_p
);
28298 draw_glyphs (w
, start_x
, row
, area
,
28300 DRAW_NORMAL_TEXT
, overlaps
);
28304 x
+= row
->glyphs
[area
][i
].pixel_width
;
28314 Draw the cursor glyph of window W in glyph row ROW. See the
28315 comment of draw_glyphs for the meaning of HL. */
28318 draw_phys_cursor_glyph (struct window
*w
, struct glyph_row
*row
,
28319 enum draw_glyphs_face hl
)
28321 /* If cursor hpos is out of bounds, don't draw garbage. This can
28322 happen in mini-buffer windows when switching between echo area
28323 glyphs and mini-buffer. */
28324 if ((row
->reversed_p
28325 ? (w
->phys_cursor
.hpos
>= 0)
28326 : (w
->phys_cursor
.hpos
< row
->used
[TEXT_AREA
])))
28328 bool on_p
= w
->phys_cursor_on_p
;
28330 int hpos
= w
->phys_cursor
.hpos
;
28332 /* When the window is hscrolled, cursor hpos can legitimately be
28333 out of bounds, but we draw the cursor at the corresponding
28334 window margin in that case. */
28335 if (!row
->reversed_p
&& hpos
< 0)
28337 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
28338 hpos
= row
->used
[TEXT_AREA
] - 1;
28340 x1
= draw_glyphs (w
, w
->phys_cursor
.x
, row
, TEXT_AREA
, hpos
, hpos
+ 1,
28342 w
->phys_cursor_on_p
= on_p
;
28344 if (hl
== DRAW_CURSOR
)
28345 w
->phys_cursor_width
= x1
- w
->phys_cursor
.x
;
28346 /* When we erase the cursor, and ROW is overlapped by other
28347 rows, make sure that these overlapping parts of other rows
28349 else if (hl
== DRAW_NORMAL_TEXT
&& row
->overlapped_p
)
28351 w
->phys_cursor_width
= x1
- w
->phys_cursor
.x
;
28353 if (row
> w
->current_matrix
->rows
28354 && MATRIX_ROW_OVERLAPS_SUCC_P (row
- 1))
28355 x_fix_overlapping_area (w
, row
- 1, TEXT_AREA
,
28356 OVERLAPS_ERASED_CURSOR
);
28358 if (MATRIX_ROW_BOTTOM_Y (row
) < window_text_bottom_y (w
)
28359 && MATRIX_ROW_OVERLAPS_PRED_P (row
+ 1))
28360 x_fix_overlapping_area (w
, row
+ 1, TEXT_AREA
,
28361 OVERLAPS_ERASED_CURSOR
);
28367 /* Erase the image of a cursor of window W from the screen. */
28370 erase_phys_cursor (struct window
*w
)
28372 struct frame
*f
= XFRAME (w
->frame
);
28373 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
28374 int hpos
= w
->phys_cursor
.hpos
;
28375 int vpos
= w
->phys_cursor
.vpos
;
28376 bool mouse_face_here_p
= false;
28377 struct glyph_matrix
*active_glyphs
= w
->current_matrix
;
28378 struct glyph_row
*cursor_row
;
28379 struct glyph
*cursor_glyph
;
28380 enum draw_glyphs_face hl
;
28382 /* No cursor displayed or row invalidated => nothing to do on the
28384 if (w
->phys_cursor_type
== NO_CURSOR
)
28385 goto mark_cursor_off
;
28387 /* VPOS >= active_glyphs->nrows means that window has been resized.
28388 Don't bother to erase the cursor. */
28389 if (vpos
>= active_glyphs
->nrows
)
28390 goto mark_cursor_off
;
28392 /* If row containing cursor is marked invalid, there is nothing we
28394 cursor_row
= MATRIX_ROW (active_glyphs
, vpos
);
28395 if (!cursor_row
->enabled_p
)
28396 goto mark_cursor_off
;
28398 /* If line spacing is > 0, old cursor may only be partially visible in
28399 window after split-window. So adjust visible height. */
28400 cursor_row
->visible_height
= min (cursor_row
->visible_height
,
28401 window_text_bottom_y (w
) - cursor_row
->y
);
28403 /* If row is completely invisible, don't attempt to delete a cursor which
28404 isn't there. This can happen if cursor is at top of a window, and
28405 we switch to a buffer with a header line in that window. */
28406 if (cursor_row
->visible_height
<= 0)
28407 goto mark_cursor_off
;
28409 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28410 if (cursor_row
->cursor_in_fringe_p
)
28412 cursor_row
->cursor_in_fringe_p
= false;
28413 draw_fringe_bitmap (w
, cursor_row
, cursor_row
->reversed_p
);
28414 goto mark_cursor_off
;
28417 /* This can happen when the new row is shorter than the old one.
28418 In this case, either draw_glyphs or clear_end_of_line
28419 should have cleared the cursor. Note that we wouldn't be
28420 able to erase the cursor in this case because we don't have a
28421 cursor glyph at hand. */
28422 if ((cursor_row
->reversed_p
28423 ? (w
->phys_cursor
.hpos
< 0)
28424 : (w
->phys_cursor
.hpos
>= cursor_row
->used
[TEXT_AREA
])))
28425 goto mark_cursor_off
;
28427 /* When the window is hscrolled, cursor hpos can legitimately be out
28428 of bounds, but we draw the cursor at the corresponding window
28429 margin in that case. */
28430 if (!cursor_row
->reversed_p
&& hpos
< 0)
28432 if (cursor_row
->reversed_p
&& hpos
>= cursor_row
->used
[TEXT_AREA
])
28433 hpos
= cursor_row
->used
[TEXT_AREA
] - 1;
28435 /* If the cursor is in the mouse face area, redisplay that when
28436 we clear the cursor. */
28437 if (! NILP (hlinfo
->mouse_face_window
)
28438 && coords_in_mouse_face_p (w
, hpos
, vpos
)
28439 /* Don't redraw the cursor's spot in mouse face if it is at the
28440 end of a line (on a newline). The cursor appears there, but
28441 mouse highlighting does not. */
28442 && cursor_row
->used
[TEXT_AREA
] > hpos
&& hpos
>= 0)
28443 mouse_face_here_p
= true;
28445 /* Maybe clear the display under the cursor. */
28446 if (w
->phys_cursor_type
== HOLLOW_BOX_CURSOR
)
28449 int header_line_height
= WINDOW_HEADER_LINE_HEIGHT (w
);
28452 cursor_glyph
= get_phys_cursor_glyph (w
);
28453 if (cursor_glyph
== NULL
)
28454 goto mark_cursor_off
;
28456 width
= cursor_glyph
->pixel_width
;
28457 x
= w
->phys_cursor
.x
;
28463 width
= min (width
, window_box_width (w
, TEXT_AREA
) - x
);
28464 y
= WINDOW_TO_FRAME_PIXEL_Y (w
, max (header_line_height
, cursor_row
->y
));
28465 x
= WINDOW_TEXT_TO_FRAME_PIXEL_X (w
, x
);
28468 FRAME_RIF (f
)->clear_frame_area (f
, x
, y
, width
, cursor_row
->visible_height
);
28471 /* Erase the cursor by redrawing the character underneath it. */
28472 if (mouse_face_here_p
)
28473 hl
= DRAW_MOUSE_FACE
;
28475 hl
= DRAW_NORMAL_TEXT
;
28476 draw_phys_cursor_glyph (w
, cursor_row
, hl
);
28479 w
->phys_cursor_on_p
= false;
28480 w
->phys_cursor_type
= NO_CURSOR
;
28484 /* Display or clear cursor of window W. If !ON, clear the cursor.
28485 If ON, display the cursor; where to put the cursor is specified by
28486 HPOS, VPOS, X and Y. */
28489 display_and_set_cursor (struct window
*w
, bool on
,
28490 int hpos
, int vpos
, int x
, int y
)
28492 struct frame
*f
= XFRAME (w
->frame
);
28493 int new_cursor_type
;
28494 int new_cursor_width
;
28495 bool active_cursor
;
28496 struct glyph_row
*glyph_row
;
28497 struct glyph
*glyph
;
28499 /* This is pointless on invisible frames, and dangerous on garbaged
28500 windows and frames; in the latter case, the frame or window may
28501 be in the midst of changing its size, and x and y may be off the
28503 if (! FRAME_VISIBLE_P (f
)
28504 || FRAME_GARBAGED_P (f
)
28505 || vpos
>= w
->current_matrix
->nrows
28506 || hpos
>= w
->current_matrix
->matrix_w
)
28509 /* If cursor is off and we want it off, return quickly. */
28510 if (!on
&& !w
->phys_cursor_on_p
)
28513 glyph_row
= MATRIX_ROW (w
->current_matrix
, vpos
);
28514 /* If cursor row is not enabled, we don't really know where to
28515 display the cursor. */
28516 if (!glyph_row
->enabled_p
)
28518 w
->phys_cursor_on_p
= false;
28523 if (!glyph_row
->exact_window_width_line_p
28524 || (0 <= hpos
&& hpos
< glyph_row
->used
[TEXT_AREA
]))
28525 glyph
= glyph_row
->glyphs
[TEXT_AREA
] + hpos
;
28527 eassert (input_blocked_p ());
28529 /* Set new_cursor_type to the cursor we want to be displayed. */
28530 new_cursor_type
= get_window_cursor_type (w
, glyph
,
28531 &new_cursor_width
, &active_cursor
);
28533 /* If cursor is currently being shown and we don't want it to be or
28534 it is in the wrong place, or the cursor type is not what we want,
28536 if (w
->phys_cursor_on_p
28538 || w
->phys_cursor
.x
!= x
28539 || w
->phys_cursor
.y
!= y
28540 /* HPOS can be negative in R2L rows whose
28541 exact_window_width_line_p flag is set (i.e. their newline
28542 would "overflow into the fringe"). */
28544 || new_cursor_type
!= w
->phys_cursor_type
28545 || ((new_cursor_type
== BAR_CURSOR
|| new_cursor_type
== HBAR_CURSOR
)
28546 && new_cursor_width
!= w
->phys_cursor_width
)))
28547 erase_phys_cursor (w
);
28549 /* Don't check phys_cursor_on_p here because that flag is only set
28550 to false in some cases where we know that the cursor has been
28551 completely erased, to avoid the extra work of erasing the cursor
28552 twice. In other words, phys_cursor_on_p can be true and the cursor
28553 still not be visible, or it has only been partly erased. */
28556 w
->phys_cursor_ascent
= glyph_row
->ascent
;
28557 w
->phys_cursor_height
= glyph_row
->height
;
28559 /* Set phys_cursor_.* before x_draw_.* is called because some
28560 of them may need the information. */
28561 w
->phys_cursor
.x
= x
;
28562 w
->phys_cursor
.y
= glyph_row
->y
;
28563 w
->phys_cursor
.hpos
= hpos
;
28564 w
->phys_cursor
.vpos
= vpos
;
28567 FRAME_RIF (f
)->draw_window_cursor (w
, glyph_row
, x
, y
,
28568 new_cursor_type
, new_cursor_width
,
28569 on
, active_cursor
);
28573 /* Switch the display of W's cursor on or off, according to the value
28577 update_window_cursor (struct window
*w
, bool on
)
28579 /* Don't update cursor in windows whose frame is in the process
28580 of being deleted. */
28581 if (w
->current_matrix
)
28583 int hpos
= w
->phys_cursor
.hpos
;
28584 int vpos
= w
->phys_cursor
.vpos
;
28585 struct glyph_row
*row
;
28587 if (vpos
>= w
->current_matrix
->nrows
28588 || hpos
>= w
->current_matrix
->matrix_w
)
28591 row
= MATRIX_ROW (w
->current_matrix
, vpos
);
28593 /* When the window is hscrolled, cursor hpos can legitimately be
28594 out of bounds, but we draw the cursor at the corresponding
28595 window margin in that case. */
28596 if (!row
->reversed_p
&& hpos
< 0)
28598 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
28599 hpos
= row
->used
[TEXT_AREA
] - 1;
28602 display_and_set_cursor (w
, on
, hpos
, vpos
,
28603 w
->phys_cursor
.x
, w
->phys_cursor
.y
);
28609 /* Call update_window_cursor with parameter ON_P on all leaf windows
28610 in the window tree rooted at W. */
28613 update_cursor_in_window_tree (struct window
*w
, bool on_p
)
28617 if (WINDOWP (w
->contents
))
28618 update_cursor_in_window_tree (XWINDOW (w
->contents
), on_p
);
28620 update_window_cursor (w
, on_p
);
28622 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
28628 Display the cursor on window W, or clear it, according to ON_P.
28629 Don't change the cursor's position. */
28632 x_update_cursor (struct frame
*f
, bool on_p
)
28634 update_cursor_in_window_tree (XWINDOW (f
->root_window
), on_p
);
28639 Clear the cursor of window W to background color, and mark the
28640 cursor as not shown. This is used when the text where the cursor
28641 is about to be rewritten. */
28644 x_clear_cursor (struct window
*w
)
28646 if (FRAME_VISIBLE_P (XFRAME (w
->frame
)) && w
->phys_cursor_on_p
)
28647 update_window_cursor (w
, false);
28650 #endif /* HAVE_WINDOW_SYSTEM */
28652 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28655 draw_row_with_mouse_face (struct window
*w
, int start_x
, struct glyph_row
*row
,
28656 int start_hpos
, int end_hpos
,
28657 enum draw_glyphs_face draw
)
28659 #ifdef HAVE_WINDOW_SYSTEM
28660 if (FRAME_WINDOW_P (XFRAME (w
->frame
)))
28662 draw_glyphs (w
, start_x
, row
, TEXT_AREA
, start_hpos
, end_hpos
, draw
, 0);
28666 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28667 tty_draw_row_with_mouse_face (w
, row
, start_hpos
, end_hpos
, draw
);
28671 /* Display the active region described by mouse_face_* according to DRAW. */
28674 show_mouse_face (Mouse_HLInfo
*hlinfo
, enum draw_glyphs_face draw
)
28676 struct window
*w
= XWINDOW (hlinfo
->mouse_face_window
);
28677 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
28679 if (/* If window is in the process of being destroyed, don't bother
28681 w
->current_matrix
!= NULL
28682 /* Don't update mouse highlight if hidden. */
28683 && (draw
!= DRAW_MOUSE_FACE
|| !hlinfo
->mouse_face_hidden
)
28684 /* Recognize when we are called to operate on rows that don't exist
28685 anymore. This can happen when a window is split. */
28686 && hlinfo
->mouse_face_end_row
< w
->current_matrix
->nrows
)
28688 bool phys_cursor_on_p
= w
->phys_cursor_on_p
;
28689 struct glyph_row
*row
, *first
, *last
;
28691 first
= MATRIX_ROW (w
->current_matrix
, hlinfo
->mouse_face_beg_row
);
28692 last
= MATRIX_ROW (w
->current_matrix
, hlinfo
->mouse_face_end_row
);
28694 for (row
= first
; row
<= last
&& row
->enabled_p
; ++row
)
28696 int start_hpos
, end_hpos
, start_x
;
28698 /* For all but the first row, the highlight starts at column 0. */
28701 /* R2L rows have BEG and END in reversed order, but the
28702 screen drawing geometry is always left to right. So
28703 we need to mirror the beginning and end of the
28704 highlighted area in R2L rows. */
28705 if (!row
->reversed_p
)
28707 start_hpos
= hlinfo
->mouse_face_beg_col
;
28708 start_x
= hlinfo
->mouse_face_beg_x
;
28710 else if (row
== last
)
28712 start_hpos
= hlinfo
->mouse_face_end_col
;
28713 start_x
= hlinfo
->mouse_face_end_x
;
28721 else if (row
->reversed_p
&& row
== last
)
28723 start_hpos
= hlinfo
->mouse_face_end_col
;
28724 start_x
= hlinfo
->mouse_face_end_x
;
28734 if (!row
->reversed_p
)
28735 end_hpos
= hlinfo
->mouse_face_end_col
;
28736 else if (row
== first
)
28737 end_hpos
= hlinfo
->mouse_face_beg_col
;
28740 end_hpos
= row
->used
[TEXT_AREA
];
28741 if (draw
== DRAW_NORMAL_TEXT
)
28742 row
->fill_line_p
= true; /* Clear to end of line. */
28745 else if (row
->reversed_p
&& row
== first
)
28746 end_hpos
= hlinfo
->mouse_face_beg_col
;
28749 end_hpos
= row
->used
[TEXT_AREA
];
28750 if (draw
== DRAW_NORMAL_TEXT
)
28751 row
->fill_line_p
= true; /* Clear to end of line. */
28754 if (end_hpos
> start_hpos
)
28756 draw_row_with_mouse_face (w
, start_x
, row
,
28757 start_hpos
, end_hpos
, draw
);
28760 = draw
== DRAW_MOUSE_FACE
|| draw
== DRAW_IMAGE_RAISED
;
28764 /* When we've written over the cursor, arrange for it to
28765 be displayed again. */
28766 if (FRAME_WINDOW_P (f
)
28767 && phys_cursor_on_p
&& !w
->phys_cursor_on_p
)
28769 #ifdef HAVE_WINDOW_SYSTEM
28770 int hpos
= w
->phys_cursor
.hpos
;
28772 /* When the window is hscrolled, cursor hpos can legitimately be
28773 out of bounds, but we draw the cursor at the corresponding
28774 window margin in that case. */
28775 if (!row
->reversed_p
&& hpos
< 0)
28777 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
28778 hpos
= row
->used
[TEXT_AREA
] - 1;
28781 display_and_set_cursor (w
, true, hpos
, w
->phys_cursor
.vpos
,
28782 w
->phys_cursor
.x
, w
->phys_cursor
.y
);
28784 #endif /* HAVE_WINDOW_SYSTEM */
28788 #ifdef HAVE_WINDOW_SYSTEM
28789 /* Change the mouse cursor. */
28790 if (FRAME_WINDOW_P (f
) && NILP (do_mouse_tracking
))
28792 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28793 if (draw
== DRAW_NORMAL_TEXT
28794 && !EQ (hlinfo
->mouse_face_window
, f
->tool_bar_window
))
28795 FRAME_RIF (f
)->define_frame_cursor (f
, FRAME_X_OUTPUT (f
)->text_cursor
);
28798 if (draw
== DRAW_MOUSE_FACE
)
28799 FRAME_RIF (f
)->define_frame_cursor (f
, FRAME_X_OUTPUT (f
)->hand_cursor
);
28801 FRAME_RIF (f
)->define_frame_cursor (f
, FRAME_X_OUTPUT (f
)->nontext_cursor
);
28803 #endif /* HAVE_WINDOW_SYSTEM */
28807 Clear out the mouse-highlighted active region.
28808 Redraw it un-highlighted first. Value is true if mouse
28809 face was actually drawn unhighlighted. */
28812 clear_mouse_face (Mouse_HLInfo
*hlinfo
)
28815 = !hlinfo
->mouse_face_hidden
&& !NILP (hlinfo
->mouse_face_window
);
28817 show_mouse_face (hlinfo
, DRAW_NORMAL_TEXT
);
28818 hlinfo
->mouse_face_beg_row
= hlinfo
->mouse_face_beg_col
= -1;
28819 hlinfo
->mouse_face_end_row
= hlinfo
->mouse_face_end_col
= -1;
28820 hlinfo
->mouse_face_window
= Qnil
;
28821 hlinfo
->mouse_face_overlay
= Qnil
;
28825 /* Return true if the coordinates HPOS and VPOS on windows W are
28826 within the mouse face on that window. */
28828 coords_in_mouse_face_p (struct window
*w
, int hpos
, int vpos
)
28830 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (XFRAME (w
->frame
));
28832 /* Quickly resolve the easy cases. */
28833 if (!(WINDOWP (hlinfo
->mouse_face_window
)
28834 && XWINDOW (hlinfo
->mouse_face_window
) == w
))
28836 if (vpos
< hlinfo
->mouse_face_beg_row
28837 || vpos
> hlinfo
->mouse_face_end_row
)
28839 if (vpos
> hlinfo
->mouse_face_beg_row
28840 && vpos
< hlinfo
->mouse_face_end_row
)
28843 if (!MATRIX_ROW (w
->current_matrix
, vpos
)->reversed_p
)
28845 if (hlinfo
->mouse_face_beg_row
== hlinfo
->mouse_face_end_row
)
28847 if (hlinfo
->mouse_face_beg_col
<= hpos
&& hpos
< hlinfo
->mouse_face_end_col
)
28850 else if ((vpos
== hlinfo
->mouse_face_beg_row
28851 && hpos
>= hlinfo
->mouse_face_beg_col
)
28852 || (vpos
== hlinfo
->mouse_face_end_row
28853 && hpos
< hlinfo
->mouse_face_end_col
))
28858 if (hlinfo
->mouse_face_beg_row
== hlinfo
->mouse_face_end_row
)
28860 if (hlinfo
->mouse_face_end_col
< hpos
&& hpos
<= hlinfo
->mouse_face_beg_col
)
28863 else if ((vpos
== hlinfo
->mouse_face_beg_row
28864 && hpos
<= hlinfo
->mouse_face_beg_col
)
28865 || (vpos
== hlinfo
->mouse_face_end_row
28866 && hpos
> hlinfo
->mouse_face_end_col
))
28874 True if physical cursor of window W is within mouse face. */
28877 cursor_in_mouse_face_p (struct window
*w
)
28879 int hpos
= w
->phys_cursor
.hpos
;
28880 int vpos
= w
->phys_cursor
.vpos
;
28881 struct glyph_row
*row
= MATRIX_ROW (w
->current_matrix
, vpos
);
28883 /* When the window is hscrolled, cursor hpos can legitimately be out
28884 of bounds, but we draw the cursor at the corresponding window
28885 margin in that case. */
28886 if (!row
->reversed_p
&& hpos
< 0)
28888 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
28889 hpos
= row
->used
[TEXT_AREA
] - 1;
28891 return coords_in_mouse_face_p (w
, hpos
, vpos
);
28896 /* Find the glyph rows START_ROW and END_ROW of window W that display
28897 characters between buffer positions START_CHARPOS and END_CHARPOS
28898 (excluding END_CHARPOS). DISP_STRING is a display string that
28899 covers these buffer positions. This is similar to
28900 row_containing_pos, but is more accurate when bidi reordering makes
28901 buffer positions change non-linearly with glyph rows. */
28903 rows_from_pos_range (struct window
*w
,
28904 ptrdiff_t start_charpos
, ptrdiff_t end_charpos
,
28905 Lisp_Object disp_string
,
28906 struct glyph_row
**start
, struct glyph_row
**end
)
28908 struct glyph_row
*first
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
28909 int last_y
= window_text_bottom_y (w
);
28910 struct glyph_row
*row
;
28915 while (!first
->enabled_p
28916 && first
< MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
))
28919 /* Find the START row. */
28921 row
->enabled_p
&& MATRIX_ROW_BOTTOM_Y (row
) <= last_y
;
28924 /* A row can potentially be the START row if the range of the
28925 characters it displays intersects the range
28926 [START_CHARPOS..END_CHARPOS). */
28927 if (! ((start_charpos
< MATRIX_ROW_START_CHARPOS (row
)
28928 && end_charpos
< MATRIX_ROW_START_CHARPOS (row
))
28929 /* See the commentary in row_containing_pos, for the
28930 explanation of the complicated way to check whether
28931 some position is beyond the end of the characters
28932 displayed by a row. */
28933 || ((start_charpos
> MATRIX_ROW_END_CHARPOS (row
)
28934 || (start_charpos
== MATRIX_ROW_END_CHARPOS (row
)
28935 && !row
->ends_at_zv_p
28936 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
)))
28937 && (end_charpos
> MATRIX_ROW_END_CHARPOS (row
)
28938 || (end_charpos
== MATRIX_ROW_END_CHARPOS (row
)
28939 && !row
->ends_at_zv_p
28940 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
))))))
28942 /* Found a candidate row. Now make sure at least one of the
28943 glyphs it displays has a charpos from the range
28944 [START_CHARPOS..END_CHARPOS).
28946 This is not obvious because bidi reordering could make
28947 buffer positions of a row be 1,2,3,102,101,100, and if we
28948 want to highlight characters in [50..60), we don't want
28949 this row, even though [50..60) does intersect [1..103),
28950 the range of character positions given by the row's start
28951 and end positions. */
28952 struct glyph
*g
= row
->glyphs
[TEXT_AREA
];
28953 struct glyph
*e
= g
+ row
->used
[TEXT_AREA
];
28957 if (((BUFFERP (g
->object
) || NILP (g
->object
))
28958 && start_charpos
<= g
->charpos
&& g
->charpos
< end_charpos
)
28959 /* A glyph that comes from DISP_STRING is by
28960 definition to be highlighted. */
28961 || EQ (g
->object
, disp_string
))
28970 /* Find the END row. */
28972 /* If the last row is partially visible, start looking for END
28973 from that row, instead of starting from FIRST. */
28974 && !(row
->enabled_p
28975 && row
->y
< last_y
&& MATRIX_ROW_BOTTOM_Y (row
) > last_y
))
28977 for ( ; row
->enabled_p
&& MATRIX_ROW_BOTTOM_Y (row
) <= last_y
; row
++)
28979 struct glyph_row
*next
= row
+ 1;
28980 ptrdiff_t next_start
= MATRIX_ROW_START_CHARPOS (next
);
28982 if (!next
->enabled_p
28983 || next
>= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
)
28984 /* The first row >= START whose range of displayed characters
28985 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28986 is the row END + 1. */
28987 || (start_charpos
< next_start
28988 && end_charpos
< next_start
)
28989 || ((start_charpos
> MATRIX_ROW_END_CHARPOS (next
)
28990 || (start_charpos
== MATRIX_ROW_END_CHARPOS (next
)
28991 && !next
->ends_at_zv_p
28992 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next
)))
28993 && (end_charpos
> MATRIX_ROW_END_CHARPOS (next
)
28994 || (end_charpos
== MATRIX_ROW_END_CHARPOS (next
)
28995 && !next
->ends_at_zv_p
28996 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next
)))))
29003 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
29004 but none of the characters it displays are in the range, it is
29006 struct glyph
*g
= next
->glyphs
[TEXT_AREA
];
29007 struct glyph
*s
= g
;
29008 struct glyph
*e
= g
+ next
->used
[TEXT_AREA
];
29012 if (((BUFFERP (g
->object
) || NILP (g
->object
))
29013 && ((start_charpos
<= g
->charpos
&& g
->charpos
< end_charpos
)
29014 /* If the buffer position of the first glyph in
29015 the row is equal to END_CHARPOS, it means
29016 the last character to be highlighted is the
29017 newline of ROW, and we must consider NEXT as
29019 || (((!next
->reversed_p
&& g
== s
)
29020 || (next
->reversed_p
&& g
== e
- 1))
29021 && (g
->charpos
== end_charpos
29022 /* Special case for when NEXT is an
29023 empty line at ZV. */
29024 || (g
->charpos
== -1
29025 && !row
->ends_at_zv_p
29026 && next_start
== end_charpos
)))))
29027 /* A glyph that comes from DISP_STRING is by
29028 definition to be highlighted. */
29029 || EQ (g
->object
, disp_string
))
29038 /* The first row that ends at ZV must be the last to be
29040 else if (next
->ends_at_zv_p
)
29049 /* This function sets the mouse_face_* elements of HLINFO, assuming
29050 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
29051 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
29052 for the overlay or run of text properties specifying the mouse
29053 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
29054 before-string and after-string that must also be highlighted.
29055 DISP_STRING, if non-nil, is a display string that may cover some
29056 or all of the highlighted text. */
29059 mouse_face_from_buffer_pos (Lisp_Object window
,
29060 Mouse_HLInfo
*hlinfo
,
29061 ptrdiff_t mouse_charpos
,
29062 ptrdiff_t start_charpos
,
29063 ptrdiff_t end_charpos
,
29064 Lisp_Object before_string
,
29065 Lisp_Object after_string
,
29066 Lisp_Object disp_string
)
29068 struct window
*w
= XWINDOW (window
);
29069 struct glyph_row
*first
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
29070 struct glyph_row
*r1
, *r2
;
29071 struct glyph
*glyph
, *end
;
29072 ptrdiff_t ignore
, pos
;
29075 eassert (NILP (disp_string
) || STRINGP (disp_string
));
29076 eassert (NILP (before_string
) || STRINGP (before_string
));
29077 eassert (NILP (after_string
) || STRINGP (after_string
));
29079 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29080 rows_from_pos_range (w
, start_charpos
, end_charpos
, disp_string
, &r1
, &r2
);
29082 r1
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
29083 /* If the before-string or display-string contains newlines,
29084 rows_from_pos_range skips to its last row. Move back. */
29085 if (!NILP (before_string
) || !NILP (disp_string
))
29087 struct glyph_row
*prev
;
29088 while ((prev
= r1
- 1, prev
>= first
)
29089 && MATRIX_ROW_END_CHARPOS (prev
) == start_charpos
29090 && prev
->used
[TEXT_AREA
] > 0)
29092 struct glyph
*beg
= prev
->glyphs
[TEXT_AREA
];
29093 glyph
= beg
+ prev
->used
[TEXT_AREA
];
29094 while (--glyph
>= beg
&& NILP (glyph
->object
));
29096 || !(EQ (glyph
->object
, before_string
)
29097 || EQ (glyph
->object
, disp_string
)))
29104 r2
= MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
29105 hlinfo
->mouse_face_past_end
= true;
29107 else if (!NILP (after_string
))
29109 /* If the after-string has newlines, advance to its last row. */
29110 struct glyph_row
*next
;
29111 struct glyph_row
*last
29112 = MATRIX_ROW (w
->current_matrix
, w
->window_end_vpos
);
29114 for (next
= r2
+ 1;
29116 && next
->used
[TEXT_AREA
] > 0
29117 && EQ (next
->glyphs
[TEXT_AREA
]->object
, after_string
);
29121 /* The rest of the display engine assumes that mouse_face_beg_row is
29122 either above mouse_face_end_row or identical to it. But with
29123 bidi-reordered continued lines, the row for START_CHARPOS could
29124 be below the row for END_CHARPOS. If so, swap the rows and store
29125 them in correct order. */
29128 struct glyph_row
*tem
= r2
;
29134 hlinfo
->mouse_face_beg_row
= MATRIX_ROW_VPOS (r1
, w
->current_matrix
);
29135 hlinfo
->mouse_face_end_row
= MATRIX_ROW_VPOS (r2
, w
->current_matrix
);
29137 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29138 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29139 could be anywhere in the row and in any order. The strategy
29140 below is to find the leftmost and the rightmost glyph that
29141 belongs to either of these 3 strings, or whose position is
29142 between START_CHARPOS and END_CHARPOS, and highlight all the
29143 glyphs between those two. This may cover more than just the text
29144 between START_CHARPOS and END_CHARPOS if the range of characters
29145 strides the bidi level boundary, e.g. if the beginning is in R2L
29146 text while the end is in L2R text or vice versa. */
29147 if (!r1
->reversed_p
)
29149 /* This row is in a left to right paragraph. Scan it left to
29151 glyph
= r1
->glyphs
[TEXT_AREA
];
29152 end
= glyph
+ r1
->used
[TEXT_AREA
];
29155 /* Skip truncation glyphs at the start of the glyph row. */
29156 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1
))
29158 && NILP (glyph
->object
)
29159 && glyph
->charpos
< 0;
29161 x
+= glyph
->pixel_width
;
29163 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29164 or DISP_STRING, and the first glyph from buffer whose
29165 position is between START_CHARPOS and END_CHARPOS. */
29167 && !NILP (glyph
->object
)
29168 && !EQ (glyph
->object
, disp_string
)
29169 && !(BUFFERP (glyph
->object
)
29170 && (glyph
->charpos
>= start_charpos
29171 && glyph
->charpos
< end_charpos
));
29174 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29175 are present at buffer positions between START_CHARPOS and
29176 END_CHARPOS, or if they come from an overlay. */
29177 if (EQ (glyph
->object
, before_string
))
29179 pos
= string_buffer_position (before_string
,
29181 /* If pos == 0, it means before_string came from an
29182 overlay, not from a buffer position. */
29183 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29186 else if (EQ (glyph
->object
, after_string
))
29188 pos
= string_buffer_position (after_string
, end_charpos
);
29189 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29192 x
+= glyph
->pixel_width
;
29194 hlinfo
->mouse_face_beg_x
= x
;
29195 hlinfo
->mouse_face_beg_col
= glyph
- r1
->glyphs
[TEXT_AREA
];
29199 /* This row is in a right to left paragraph. Scan it right to
29203 end
= r1
->glyphs
[TEXT_AREA
] - 1;
29204 glyph
= end
+ r1
->used
[TEXT_AREA
];
29206 /* Skip truncation glyphs at the start of the glyph row. */
29207 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1
))
29209 && NILP (glyph
->object
)
29210 && glyph
->charpos
< 0;
29214 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29215 or DISP_STRING, and the first glyph from buffer whose
29216 position is between START_CHARPOS and END_CHARPOS. */
29218 && !NILP (glyph
->object
)
29219 && !EQ (glyph
->object
, disp_string
)
29220 && !(BUFFERP (glyph
->object
)
29221 && (glyph
->charpos
>= start_charpos
29222 && glyph
->charpos
< end_charpos
));
29225 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29226 are present at buffer positions between START_CHARPOS and
29227 END_CHARPOS, or if they come from an overlay. */
29228 if (EQ (glyph
->object
, before_string
))
29230 pos
= string_buffer_position (before_string
, start_charpos
);
29231 /* If pos == 0, it means before_string came from an
29232 overlay, not from a buffer position. */
29233 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29236 else if (EQ (glyph
->object
, after_string
))
29238 pos
= string_buffer_position (after_string
, end_charpos
);
29239 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29244 glyph
++; /* first glyph to the right of the highlighted area */
29245 for (g
= r1
->glyphs
[TEXT_AREA
], x
= r1
->x
; g
< glyph
; g
++)
29246 x
+= g
->pixel_width
;
29247 hlinfo
->mouse_face_beg_x
= x
;
29248 hlinfo
->mouse_face_beg_col
= glyph
- r1
->glyphs
[TEXT_AREA
];
29251 /* If the highlight ends in a different row, compute GLYPH and END
29252 for the end row. Otherwise, reuse the values computed above for
29253 the row where the highlight begins. */
29256 if (!r2
->reversed_p
)
29258 glyph
= r2
->glyphs
[TEXT_AREA
];
29259 end
= glyph
+ r2
->used
[TEXT_AREA
];
29264 end
= r2
->glyphs
[TEXT_AREA
] - 1;
29265 glyph
= end
+ r2
->used
[TEXT_AREA
];
29269 if (!r2
->reversed_p
)
29271 /* Skip truncation and continuation glyphs near the end of the
29272 row, and also blanks and stretch glyphs inserted by
29273 extend_face_to_end_of_line. */
29275 && NILP ((end
- 1)->object
))
29277 /* Scan the rest of the glyph row from the end, looking for the
29278 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29279 DISP_STRING, or whose position is between START_CHARPOS
29283 && !NILP (end
->object
)
29284 && !EQ (end
->object
, disp_string
)
29285 && !(BUFFERP (end
->object
)
29286 && (end
->charpos
>= start_charpos
29287 && end
->charpos
< end_charpos
));
29290 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29291 are present at buffer positions between START_CHARPOS and
29292 END_CHARPOS, or if they come from an overlay. */
29293 if (EQ (end
->object
, before_string
))
29295 pos
= string_buffer_position (before_string
, start_charpos
);
29296 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29299 else if (EQ (end
->object
, after_string
))
29301 pos
= string_buffer_position (after_string
, end_charpos
);
29302 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29306 /* Find the X coordinate of the last glyph to be highlighted. */
29307 for (; glyph
<= end
; ++glyph
)
29308 x
+= glyph
->pixel_width
;
29310 hlinfo
->mouse_face_end_x
= x
;
29311 hlinfo
->mouse_face_end_col
= glyph
- r2
->glyphs
[TEXT_AREA
];
29315 /* Skip truncation and continuation glyphs near the end of the
29316 row, and also blanks and stretch glyphs inserted by
29317 extend_face_to_end_of_line. */
29321 && NILP (end
->object
))
29323 x
+= end
->pixel_width
;
29326 /* Scan the rest of the glyph row from the end, looking for the
29327 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29328 DISP_STRING, or whose position is between START_CHARPOS
29332 && !NILP (end
->object
)
29333 && !EQ (end
->object
, disp_string
)
29334 && !(BUFFERP (end
->object
)
29335 && (end
->charpos
>= start_charpos
29336 && end
->charpos
< end_charpos
));
29339 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29340 are present at buffer positions between START_CHARPOS and
29341 END_CHARPOS, or if they come from an overlay. */
29342 if (EQ (end
->object
, before_string
))
29344 pos
= string_buffer_position (before_string
, start_charpos
);
29345 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29348 else if (EQ (end
->object
, after_string
))
29350 pos
= string_buffer_position (after_string
, end_charpos
);
29351 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
29354 x
+= end
->pixel_width
;
29356 /* If we exited the above loop because we arrived at the last
29357 glyph of the row, and its buffer position is still not in
29358 range, it means the last character in range is the preceding
29359 newline. Bump the end column and x values to get past the
29362 && BUFFERP (end
->object
)
29363 && (end
->charpos
< start_charpos
29364 || end
->charpos
>= end_charpos
))
29366 x
+= end
->pixel_width
;
29369 hlinfo
->mouse_face_end_x
= x
;
29370 hlinfo
->mouse_face_end_col
= end
- r2
->glyphs
[TEXT_AREA
];
29373 hlinfo
->mouse_face_window
= window
;
29374 hlinfo
->mouse_face_face_id
29375 = face_at_buffer_position (w
, mouse_charpos
, &ignore
,
29377 !hlinfo
->mouse_face_hidden
, -1);
29378 show_mouse_face (hlinfo
, DRAW_MOUSE_FACE
);
29381 /* The following function is not used anymore (replaced with
29382 mouse_face_from_string_pos), but I leave it here for the time
29383 being, in case someone would. */
29385 #if false /* not used */
29387 /* Find the position of the glyph for position POS in OBJECT in
29388 window W's current matrix, and return in *X, *Y the pixel
29389 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29391 RIGHT_P means return the position of the right edge of the glyph.
29392 !RIGHT_P means return the left edge position.
29394 If no glyph for POS exists in the matrix, return the position of
29395 the glyph with the next smaller position that is in the matrix, if
29396 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29397 exists in the matrix, return the position of the glyph with the
29398 next larger position in OBJECT.
29400 Value is true if a glyph was found. */
29403 fast_find_string_pos (struct window
*w
, ptrdiff_t pos
, Lisp_Object object
,
29404 int *hpos
, int *vpos
, int *x
, int *y
, bool right_p
)
29406 int yb
= window_text_bottom_y (w
);
29407 struct glyph_row
*r
;
29408 struct glyph
*best_glyph
= NULL
;
29409 struct glyph_row
*best_row
= NULL
;
29412 for (r
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
29413 r
->enabled_p
&& r
->y
< yb
;
29416 struct glyph
*g
= r
->glyphs
[TEXT_AREA
];
29417 struct glyph
*e
= g
+ r
->used
[TEXT_AREA
];
29420 for (gx
= r
->x
; g
< e
; gx
+= g
->pixel_width
, ++g
)
29421 if (EQ (g
->object
, object
))
29423 if (g
->charpos
== pos
)
29430 else if (best_glyph
== NULL
29431 || ((eabs (g
->charpos
- pos
)
29432 < eabs (best_glyph
->charpos
- pos
))
29435 : g
->charpos
> pos
)))
29449 *hpos
= best_glyph
- best_row
->glyphs
[TEXT_AREA
];
29453 *x
+= best_glyph
->pixel_width
;
29458 *vpos
= MATRIX_ROW_VPOS (best_row
, w
->current_matrix
);
29461 return best_glyph
!= NULL
;
29463 #endif /* not used */
29465 /* Find the positions of the first and the last glyphs in window W's
29466 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29467 (assumed to be a string), and return in HLINFO's mouse_face_*
29468 members the pixel and column/row coordinates of those glyphs. */
29471 mouse_face_from_string_pos (struct window
*w
, Mouse_HLInfo
*hlinfo
,
29472 Lisp_Object object
,
29473 ptrdiff_t startpos
, ptrdiff_t endpos
)
29475 int yb
= window_text_bottom_y (w
);
29476 struct glyph_row
*r
;
29477 struct glyph
*g
, *e
;
29479 bool found
= false;
29481 /* Find the glyph row with at least one position in the range
29482 [STARTPOS..ENDPOS), and the first glyph in that row whose
29483 position belongs to that range. */
29484 for (r
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
29485 r
->enabled_p
&& r
->y
< yb
;
29488 if (!r
->reversed_p
)
29490 g
= r
->glyphs
[TEXT_AREA
];
29491 e
= g
+ r
->used
[TEXT_AREA
];
29492 for (gx
= r
->x
; g
< e
; gx
+= g
->pixel_width
, ++g
)
29493 if (EQ (g
->object
, object
)
29494 && startpos
<= g
->charpos
&& g
->charpos
< endpos
)
29496 hlinfo
->mouse_face_beg_row
29497 = MATRIX_ROW_VPOS (r
, w
->current_matrix
);
29498 hlinfo
->mouse_face_beg_col
= g
- r
->glyphs
[TEXT_AREA
];
29499 hlinfo
->mouse_face_beg_x
= gx
;
29508 e
= r
->glyphs
[TEXT_AREA
];
29509 g
= e
+ r
->used
[TEXT_AREA
];
29510 for ( ; g
> e
; --g
)
29511 if (EQ ((g
-1)->object
, object
)
29512 && startpos
<= (g
-1)->charpos
&& (g
-1)->charpos
< endpos
)
29514 hlinfo
->mouse_face_beg_row
29515 = MATRIX_ROW_VPOS (r
, w
->current_matrix
);
29516 hlinfo
->mouse_face_beg_col
= g
- r
->glyphs
[TEXT_AREA
];
29517 for (gx
= r
->x
, g1
= r
->glyphs
[TEXT_AREA
]; g1
< g
; ++g1
)
29518 gx
+= g1
->pixel_width
;
29519 hlinfo
->mouse_face_beg_x
= gx
;
29531 /* Starting with the next row, look for the first row which does NOT
29532 include any glyphs whose positions are in the range. */
29533 for (++r
; r
->enabled_p
&& r
->y
< yb
; ++r
)
29535 g
= r
->glyphs
[TEXT_AREA
];
29536 e
= g
+ r
->used
[TEXT_AREA
];
29538 for ( ; g
< e
; ++g
)
29539 if (EQ (g
->object
, object
)
29540 && startpos
<= g
->charpos
&& g
->charpos
< endpos
)
29549 /* The highlighted region ends on the previous row. */
29552 /* Set the end row. */
29553 hlinfo
->mouse_face_end_row
= MATRIX_ROW_VPOS (r
, w
->current_matrix
);
29555 /* Compute and set the end column and the end column's horizontal
29556 pixel coordinate. */
29557 if (!r
->reversed_p
)
29559 g
= r
->glyphs
[TEXT_AREA
];
29560 e
= g
+ r
->used
[TEXT_AREA
];
29561 for ( ; e
> g
; --e
)
29562 if (EQ ((e
-1)->object
, object
)
29563 && startpos
<= (e
-1)->charpos
&& (e
-1)->charpos
< endpos
)
29565 hlinfo
->mouse_face_end_col
= e
- g
;
29567 for (gx
= r
->x
; g
< e
; ++g
)
29568 gx
+= g
->pixel_width
;
29569 hlinfo
->mouse_face_end_x
= gx
;
29573 e
= r
->glyphs
[TEXT_AREA
];
29574 g
= e
+ r
->used
[TEXT_AREA
];
29575 for (gx
= r
->x
; e
< g
; ++e
)
29577 if (EQ (e
->object
, object
)
29578 && startpos
<= e
->charpos
&& e
->charpos
< endpos
)
29580 gx
+= e
->pixel_width
;
29582 hlinfo
->mouse_face_end_col
= e
- r
->glyphs
[TEXT_AREA
];
29583 hlinfo
->mouse_face_end_x
= gx
;
29587 #ifdef HAVE_WINDOW_SYSTEM
29589 /* See if position X, Y is within a hot-spot of an image. */
29592 on_hot_spot_p (Lisp_Object hot_spot
, int x
, int y
)
29594 if (!CONSP (hot_spot
))
29597 if (EQ (XCAR (hot_spot
), Qrect
))
29599 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29600 Lisp_Object rect
= XCDR (hot_spot
);
29604 if (!CONSP (XCAR (rect
)))
29606 if (!CONSP (XCDR (rect
)))
29608 if (!(tem
= XCAR (XCAR (rect
)), INTEGERP (tem
) && x
>= XINT (tem
)))
29610 if (!(tem
= XCDR (XCAR (rect
)), INTEGERP (tem
) && y
>= XINT (tem
)))
29612 if (!(tem
= XCAR (XCDR (rect
)), INTEGERP (tem
) && x
<= XINT (tem
)))
29614 if (!(tem
= XCDR (XCDR (rect
)), INTEGERP (tem
) && y
<= XINT (tem
)))
29618 else if (EQ (XCAR (hot_spot
), Qcircle
))
29620 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29621 Lisp_Object circ
= XCDR (hot_spot
);
29622 Lisp_Object lr
, lx0
, ly0
;
29624 && CONSP (XCAR (circ
))
29625 && (lr
= XCDR (circ
), NUMBERP (lr
))
29626 && (lx0
= XCAR (XCAR (circ
)), INTEGERP (lx0
))
29627 && (ly0
= XCDR (XCAR (circ
)), INTEGERP (ly0
)))
29629 double r
= XFLOATINT (lr
);
29630 double dx
= XINT (lx0
) - x
;
29631 double dy
= XINT (ly0
) - y
;
29632 return (dx
* dx
+ dy
* dy
<= r
* r
);
29635 else if (EQ (XCAR (hot_spot
), Qpoly
))
29637 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29638 if (VECTORP (XCDR (hot_spot
)))
29640 struct Lisp_Vector
*v
= XVECTOR (XCDR (hot_spot
));
29641 Lisp_Object
*poly
= v
->contents
;
29642 ptrdiff_t n
= v
->header
.size
;
29644 bool inside
= false;
29645 Lisp_Object lx
, ly
;
29648 /* Need an even number of coordinates, and at least 3 edges. */
29649 if (n
< 6 || n
& 1)
29652 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29653 If count is odd, we are inside polygon. Pixels on edges
29654 may or may not be included depending on actual geometry of the
29656 if ((lx
= poly
[n
-2], !INTEGERP (lx
))
29657 || (ly
= poly
[n
-1], !INTEGERP (lx
)))
29659 x0
= XINT (lx
), y0
= XINT (ly
);
29660 for (i
= 0; i
< n
; i
+= 2)
29662 int x1
= x0
, y1
= y0
;
29663 if ((lx
= poly
[i
], !INTEGERP (lx
))
29664 || (ly
= poly
[i
+1], !INTEGERP (ly
)))
29666 x0
= XINT (lx
), y0
= XINT (ly
);
29668 /* Does this segment cross the X line? */
29676 if (y
> y0
&& y
> y1
)
29678 if (y
< y0
+ ((y1
- y0
) * (x
- x0
)) / (x1
- x0
))
29688 find_hot_spot (Lisp_Object map
, int x
, int y
)
29690 while (CONSP (map
))
29692 if (CONSP (XCAR (map
))
29693 && on_hot_spot_p (XCAR (XCAR (map
)), x
, y
))
29701 DEFUN ("lookup-image-map", Flookup_image_map
, Slookup_image_map
,
29703 doc
: /* Lookup in image map MAP coordinates X and Y.
29704 An image map is an alist where each element has the format (AREA ID PLIST).
29705 An AREA is specified as either a rectangle, a circle, or a polygon:
29706 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29707 pixel coordinates of the upper left and bottom right corners.
29708 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29709 and the radius of the circle; r may be a float or integer.
29710 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29711 vector describes one corner in the polygon.
29712 Returns the alist element for the first matching AREA in MAP. */)
29713 (Lisp_Object map
, Lisp_Object x
, Lisp_Object y
)
29721 return find_hot_spot (map
,
29722 clip_to_bounds (INT_MIN
, XINT (x
), INT_MAX
),
29723 clip_to_bounds (INT_MIN
, XINT (y
), INT_MAX
));
29725 #endif /* HAVE_WINDOW_SYSTEM */
29728 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29730 define_frame_cursor1 (struct frame
*f
, Cursor cursor
, Lisp_Object pointer
)
29732 #ifdef HAVE_WINDOW_SYSTEM
29733 if (!FRAME_WINDOW_P (f
))
29736 /* Do not change cursor shape while dragging mouse. */
29737 if (EQ (do_mouse_tracking
, Qdragging
))
29740 if (!NILP (pointer
))
29742 if (EQ (pointer
, Qarrow
))
29743 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
29744 else if (EQ (pointer
, Qhand
))
29745 cursor
= FRAME_X_OUTPUT (f
)->hand_cursor
;
29746 else if (EQ (pointer
, Qtext
))
29747 cursor
= FRAME_X_OUTPUT (f
)->text_cursor
;
29748 else if (EQ (pointer
, intern ("hdrag")))
29749 cursor
= FRAME_X_OUTPUT (f
)->horizontal_drag_cursor
;
29750 else if (EQ (pointer
, intern ("nhdrag")))
29751 cursor
= FRAME_X_OUTPUT (f
)->vertical_drag_cursor
;
29752 # ifdef HAVE_X_WINDOWS
29753 else if (EQ (pointer
, intern ("vdrag")))
29754 cursor
= FRAME_DISPLAY_INFO (f
)->vertical_scroll_bar_cursor
;
29756 else if (EQ (pointer
, intern ("hourglass")))
29757 cursor
= FRAME_X_OUTPUT (f
)->hourglass_cursor
;
29758 else if (EQ (pointer
, Qmodeline
))
29759 cursor
= FRAME_X_OUTPUT (f
)->modeline_cursor
;
29761 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
29764 if (cursor
!= No_Cursor
)
29765 FRAME_RIF (f
)->define_frame_cursor (f
, cursor
);
29769 /* Take proper action when mouse has moved to the mode or header line
29770 or marginal area AREA of window W, x-position X and y-position Y.
29771 X is relative to the start of the text display area of W, so the
29772 width of bitmap areas and scroll bars must be subtracted to get a
29773 position relative to the start of the mode line. */
29776 note_mode_line_or_margin_highlight (Lisp_Object window
, int x
, int y
,
29777 enum window_part area
)
29779 struct window
*w
= XWINDOW (window
);
29780 struct frame
*f
= XFRAME (w
->frame
);
29781 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
29782 #ifdef HAVE_WINDOW_SYSTEM
29783 Display_Info
*dpyinfo
;
29785 Cursor cursor
= No_Cursor
;
29786 Lisp_Object pointer
= Qnil
;
29787 int dx
, dy
, width
, height
;
29789 Lisp_Object string
, object
= Qnil
;
29790 Lisp_Object pos UNINIT
;
29791 Lisp_Object mouse_face
;
29792 int original_x_pixel
= x
;
29793 struct glyph
* glyph
= NULL
, * row_start_glyph
= NULL
;
29794 struct glyph_row
*row UNINIT
;
29796 if (area
== ON_MODE_LINE
|| area
== ON_HEADER_LINE
)
29801 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29802 returns them in row/column units! */
29803 string
= mode_line_string (w
, area
, &x
, &y
, &charpos
,
29804 &object
, &dx
, &dy
, &width
, &height
);
29806 row
= (area
== ON_MODE_LINE
29807 ? MATRIX_MODE_LINE_ROW (w
->current_matrix
)
29808 : MATRIX_HEADER_LINE_ROW (w
->current_matrix
));
29810 /* Find the glyph under the mouse pointer. */
29811 if (row
->mode_line_p
&& row
->enabled_p
)
29813 glyph
= row_start_glyph
= row
->glyphs
[TEXT_AREA
];
29814 end
= glyph
+ row
->used
[TEXT_AREA
];
29816 for (x0
= original_x_pixel
;
29817 glyph
< end
&& x0
>= glyph
->pixel_width
;
29819 x0
-= glyph
->pixel_width
;
29827 x
-= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w
);
29828 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29829 returns them in row/column units! */
29830 string
= marginal_area_string (w
, area
, &x
, &y
, &charpos
,
29831 &object
, &dx
, &dy
, &width
, &height
);
29834 Lisp_Object help
= Qnil
;
29836 #ifdef HAVE_WINDOW_SYSTEM
29837 if (IMAGEP (object
))
29839 Lisp_Object image_map
, hotspot
;
29840 if ((image_map
= Fplist_get (XCDR (object
), QCmap
),
29842 && (hotspot
= find_hot_spot (image_map
, dx
, dy
),
29844 && (hotspot
= XCDR (hotspot
), CONSP (hotspot
)))
29848 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29849 If so, we could look for mouse-enter, mouse-leave
29850 properties in PLIST (and do something...). */
29851 hotspot
= XCDR (hotspot
);
29852 if (CONSP (hotspot
)
29853 && (plist
= XCAR (hotspot
), CONSP (plist
)))
29855 pointer
= Fplist_get (plist
, Qpointer
);
29856 if (NILP (pointer
))
29858 help
= Fplist_get (plist
, Qhelp_echo
);
29861 help_echo_string
= help
;
29862 XSETWINDOW (help_echo_window
, w
);
29863 help_echo_object
= w
->contents
;
29864 help_echo_pos
= charpos
;
29868 if (NILP (pointer
))
29869 pointer
= Fplist_get (XCDR (object
), QCpointer
);
29871 #endif /* HAVE_WINDOW_SYSTEM */
29873 if (STRINGP (string
))
29874 pos
= make_number (charpos
);
29876 /* Set the help text and mouse pointer. If the mouse is on a part
29877 of the mode line without any text (e.g. past the right edge of
29878 the mode line text), use the default help text and pointer. */
29879 if (STRINGP (string
) || area
== ON_MODE_LINE
)
29881 /* Arrange to display the help by setting the global variables
29882 help_echo_string, help_echo_object, and help_echo_pos. */
29885 if (STRINGP (string
))
29886 help
= Fget_text_property (pos
, Qhelp_echo
, string
);
29890 help_echo_string
= help
;
29891 XSETWINDOW (help_echo_window
, w
);
29892 help_echo_object
= string
;
29893 help_echo_pos
= charpos
;
29895 else if (area
== ON_MODE_LINE
)
29897 Lisp_Object default_help
29898 = buffer_local_value (Qmode_line_default_help_echo
,
29901 if (STRINGP (default_help
))
29903 help_echo_string
= default_help
;
29904 XSETWINDOW (help_echo_window
, w
);
29905 help_echo_object
= Qnil
;
29906 help_echo_pos
= -1;
29911 #ifdef HAVE_WINDOW_SYSTEM
29912 /* Change the mouse pointer according to what is under it. */
29913 if (FRAME_WINDOW_P (f
))
29915 bool draggable
= (! WINDOW_BOTTOMMOST_P (w
)
29917 || NILP (Vresize_mini_windows
));
29919 dpyinfo
= FRAME_DISPLAY_INFO (f
);
29920 if (STRINGP (string
))
29922 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
29924 if (NILP (pointer
))
29925 pointer
= Fget_text_property (pos
, Qpointer
, string
);
29927 /* Change the mouse pointer according to what is under X/Y. */
29929 && ((area
== ON_MODE_LINE
) || (area
== ON_HEADER_LINE
)))
29932 map
= Fget_text_property (pos
, Qlocal_map
, string
);
29933 if (!KEYMAPP (map
))
29934 map
= Fget_text_property (pos
, Qkeymap
, string
);
29935 if (!KEYMAPP (map
) && draggable
)
29936 cursor
= dpyinfo
->vertical_scroll_bar_cursor
;
29939 else if (draggable
)
29940 /* Default mode-line pointer. */
29941 cursor
= FRAME_DISPLAY_INFO (f
)->vertical_scroll_bar_cursor
;
29946 /* Change the mouse face according to what is under X/Y. */
29947 bool mouse_face_shown
= false;
29948 if (STRINGP (string
))
29950 mouse_face
= Fget_text_property (pos
, Qmouse_face
, string
);
29951 if (!NILP (Vmouse_highlight
) && !NILP (mouse_face
)
29952 && ((area
== ON_MODE_LINE
) || (area
== ON_HEADER_LINE
))
29957 struct glyph
* tmp_glyph
;
29961 int total_pixel_width
;
29962 ptrdiff_t begpos
, endpos
, ignore
;
29966 b
= Fprevious_single_property_change (make_number (charpos
+ 1),
29967 Qmouse_face
, string
, Qnil
);
29973 e
= Fnext_single_property_change (pos
, Qmouse_face
, string
, Qnil
);
29975 endpos
= SCHARS (string
);
29979 /* Calculate the glyph position GPOS of GLYPH in the
29980 displayed string, relative to the beginning of the
29981 highlighted part of the string.
29983 Note: GPOS is different from CHARPOS. CHARPOS is the
29984 position of GLYPH in the internal string object. A mode
29985 line string format has structures which are converted to
29986 a flattened string by the Emacs Lisp interpreter. The
29987 internal string is an element of those structures. The
29988 displayed string is the flattened string. */
29989 tmp_glyph
= row_start_glyph
;
29990 while (tmp_glyph
< glyph
29991 && (!(EQ (tmp_glyph
->object
, glyph
->object
)
29992 && begpos
<= tmp_glyph
->charpos
29993 && tmp_glyph
->charpos
< endpos
)))
29995 gpos
= glyph
- tmp_glyph
;
29997 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29998 the highlighted part of the displayed string to which
29999 GLYPH belongs. Note: GSEQ_LENGTH is different from
30000 SCHARS (STRING), because the latter returns the length of
30001 the internal string. */
30002 for (tmp_glyph
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1;
30004 && (!(EQ (tmp_glyph
->object
, glyph
->object
)
30005 && begpos
<= tmp_glyph
->charpos
30006 && tmp_glyph
->charpos
< endpos
));
30009 gseq_length
= gpos
+ (tmp_glyph
- glyph
) + 1;
30011 /* Calculate the total pixel width of all the glyphs between
30012 the beginning of the highlighted area and GLYPH. */
30013 total_pixel_width
= 0;
30014 for (tmp_glyph
= glyph
- gpos
; tmp_glyph
!= glyph
; tmp_glyph
++)
30015 total_pixel_width
+= tmp_glyph
->pixel_width
;
30017 /* Pre calculation of re-rendering position. Note: X is in
30018 column units here, after the call to mode_line_string or
30019 marginal_area_string. */
30021 vpos
= (area
== ON_MODE_LINE
30022 ? (w
->current_matrix
)->nrows
- 1
30025 /* If GLYPH's position is included in the region that is
30026 already drawn in mouse face, we have nothing to do. */
30027 if ( EQ (window
, hlinfo
->mouse_face_window
)
30028 && (!row
->reversed_p
30029 ? (hlinfo
->mouse_face_beg_col
<= hpos
30030 && hpos
< hlinfo
->mouse_face_end_col
)
30031 /* In R2L rows we swap BEG and END, see below. */
30032 : (hlinfo
->mouse_face_end_col
<= hpos
30033 && hpos
< hlinfo
->mouse_face_beg_col
))
30034 && hlinfo
->mouse_face_beg_row
== vpos
)
30037 if (clear_mouse_face (hlinfo
))
30038 cursor
= No_Cursor
;
30040 if (!row
->reversed_p
)
30042 hlinfo
->mouse_face_beg_col
= hpos
;
30043 hlinfo
->mouse_face_beg_x
= original_x_pixel
30044 - (total_pixel_width
+ dx
);
30045 hlinfo
->mouse_face_end_col
= hpos
+ gseq_length
;
30046 hlinfo
->mouse_face_end_x
= 0;
30050 /* In R2L rows, show_mouse_face expects BEG and END
30051 coordinates to be swapped. */
30052 hlinfo
->mouse_face_end_col
= hpos
;
30053 hlinfo
->mouse_face_end_x
= original_x_pixel
30054 - (total_pixel_width
+ dx
);
30055 hlinfo
->mouse_face_beg_col
= hpos
+ gseq_length
;
30056 hlinfo
->mouse_face_beg_x
= 0;
30059 hlinfo
->mouse_face_beg_row
= vpos
;
30060 hlinfo
->mouse_face_end_row
= hlinfo
->mouse_face_beg_row
;
30061 hlinfo
->mouse_face_past_end
= false;
30062 hlinfo
->mouse_face_window
= window
;
30064 hlinfo
->mouse_face_face_id
= face_at_string_position (w
, string
,
30069 show_mouse_face (hlinfo
, DRAW_MOUSE_FACE
);
30070 mouse_face_shown
= true;
30072 if (NILP (pointer
))
30077 /* If mouse-face doesn't need to be shown, clear any existing
30079 if ((area
== ON_MODE_LINE
|| area
== ON_HEADER_LINE
) && !mouse_face_shown
)
30080 clear_mouse_face (hlinfo
);
30082 define_frame_cursor1 (f
, cursor
, pointer
);
30087 Take proper action when the mouse has moved to position X, Y on
30088 frame F with regards to highlighting portions of display that have
30089 mouse-face properties. Also de-highlight portions of display where
30090 the mouse was before, set the mouse pointer shape as appropriate
30091 for the mouse coordinates, and activate help echo (tooltips).
30092 X and Y can be negative or out of range. */
30095 note_mouse_highlight (struct frame
*f
, int x
, int y
)
30097 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
30098 enum window_part part
= ON_NOTHING
;
30099 Lisp_Object window
;
30101 Cursor cursor
= No_Cursor
;
30102 Lisp_Object pointer
= Qnil
; /* Takes precedence over cursor! */
30105 /* When a menu is active, don't highlight because this looks odd. */
30106 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30107 if (popup_activated ())
30111 if (!f
->glyphs_initialized_p
30112 || f
->pointer_invisible
)
30115 hlinfo
->mouse_face_mouse_x
= x
;
30116 hlinfo
->mouse_face_mouse_y
= y
;
30117 hlinfo
->mouse_face_mouse_frame
= f
;
30119 if (hlinfo
->mouse_face_defer
)
30122 /* Which window is that in? */
30123 window
= window_from_coordinates (f
, x
, y
, &part
, true);
30125 /* If displaying active text in another window, clear that. */
30126 if (! EQ (window
, hlinfo
->mouse_face_window
)
30127 /* Also clear if we move out of text area in same window. */
30128 || (!NILP (hlinfo
->mouse_face_window
)
30131 && part
!= ON_MODE_LINE
30132 && part
!= ON_HEADER_LINE
))
30133 clear_mouse_face (hlinfo
);
30135 /* Not on a window -> return. */
30136 if (!WINDOWP (window
))
30139 /* Reset help_echo_string. It will get recomputed below. */
30140 help_echo_string
= Qnil
;
30142 /* Convert to window-relative pixel coordinates. */
30143 w
= XWINDOW (window
);
30144 frame_to_window_pixel_xy (w
, &x
, &y
);
30146 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30147 /* Handle tool-bar window differently since it doesn't display a
30149 if (EQ (window
, f
->tool_bar_window
))
30151 note_tool_bar_highlight (f
, x
, y
);
30156 /* Mouse is on the mode, header line or margin? */
30157 if (part
== ON_MODE_LINE
|| part
== ON_HEADER_LINE
30158 || part
== ON_LEFT_MARGIN
|| part
== ON_RIGHT_MARGIN
)
30160 note_mode_line_or_margin_highlight (window
, x
, y
, part
);
30162 #ifdef HAVE_WINDOW_SYSTEM
30163 if (part
== ON_LEFT_MARGIN
|| part
== ON_RIGHT_MARGIN
)
30165 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
30166 /* Show non-text cursor (Bug#16647). */
30174 #ifdef HAVE_WINDOW_SYSTEM
30175 if (part
== ON_VERTICAL_BORDER
)
30177 cursor
= FRAME_X_OUTPUT (f
)->horizontal_drag_cursor
;
30178 help_echo_string
= build_string ("drag-mouse-1: resize");
30180 else if (part
== ON_RIGHT_DIVIDER
)
30182 cursor
= FRAME_X_OUTPUT (f
)->horizontal_drag_cursor
;
30183 help_echo_string
= build_string ("drag-mouse-1: resize");
30185 else if (part
== ON_BOTTOM_DIVIDER
)
30186 if (! WINDOW_BOTTOMMOST_P (w
)
30188 || NILP (Vresize_mini_windows
))
30190 cursor
= FRAME_X_OUTPUT (f
)->vertical_drag_cursor
;
30191 help_echo_string
= build_string ("drag-mouse-1: resize");
30194 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
30195 else if (part
== ON_LEFT_FRINGE
|| part
== ON_RIGHT_FRINGE
30196 || part
== ON_VERTICAL_SCROLL_BAR
30197 || part
== ON_HORIZONTAL_SCROLL_BAR
)
30198 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
30200 cursor
= FRAME_X_OUTPUT (f
)->text_cursor
;
30203 /* Are we in a window whose display is up to date?
30204 And verify the buffer's text has not changed. */
30205 b
= XBUFFER (w
->contents
);
30206 if (part
== ON_TEXT
&& w
->window_end_valid
&& !window_outdated (w
))
30208 int hpos
, vpos
, dx
, dy
, area
= LAST_AREA
;
30210 struct glyph
*glyph
;
30211 Lisp_Object object
;
30212 Lisp_Object mouse_face
= Qnil
, position
;
30213 Lisp_Object
*overlay_vec
= NULL
;
30214 ptrdiff_t i
, noverlays
;
30215 struct buffer
*obuf
;
30216 ptrdiff_t obegv
, ozv
;
30219 /* Find the glyph under X/Y. */
30220 glyph
= x_y_to_hpos_vpos (w
, x
, y
, &hpos
, &vpos
, &dx
, &dy
, &area
);
30222 #ifdef HAVE_WINDOW_SYSTEM
30223 /* Look for :pointer property on image. */
30224 if (glyph
!= NULL
&& glyph
->type
== IMAGE_GLYPH
)
30226 struct image
*img
= IMAGE_OPT_FROM_ID (f
, glyph
->u
.img_id
);
30227 if (img
!= NULL
&& IMAGEP (img
->spec
))
30229 Lisp_Object image_map
, hotspot
;
30230 if ((image_map
= Fplist_get (XCDR (img
->spec
), QCmap
),
30232 && (hotspot
= find_hot_spot (image_map
,
30233 glyph
->slice
.img
.x
+ dx
,
30234 glyph
->slice
.img
.y
+ dy
),
30236 && (hotspot
= XCDR (hotspot
), CONSP (hotspot
)))
30240 /* Could check XCAR (hotspot) to see if we enter/leave
30242 If so, we could look for mouse-enter, mouse-leave
30243 properties in PLIST (and do something...). */
30244 hotspot
= XCDR (hotspot
);
30245 if (CONSP (hotspot
)
30246 && (plist
= XCAR (hotspot
), CONSP (plist
)))
30248 pointer
= Fplist_get (plist
, Qpointer
);
30249 if (NILP (pointer
))
30251 help_echo_string
= Fplist_get (plist
, Qhelp_echo
);
30252 if (!NILP (help_echo_string
))
30254 help_echo_window
= window
;
30255 help_echo_object
= glyph
->object
;
30256 help_echo_pos
= glyph
->charpos
;
30260 if (NILP (pointer
))
30261 pointer
= Fplist_get (XCDR (img
->spec
), QCpointer
);
30264 #endif /* HAVE_WINDOW_SYSTEM */
30266 /* Clear mouse face if X/Y not over text. */
30268 || area
!= TEXT_AREA
30269 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w
->current_matrix
, vpos
))
30270 /* Glyph's OBJECT is nil for glyphs inserted by the
30271 display engine for its internal purposes, like truncation
30272 and continuation glyphs and blanks beyond the end of
30273 line's text on text terminals. If we are over such a
30274 glyph, we are not over any text. */
30275 || NILP (glyph
->object
)
30276 /* R2L rows have a stretch glyph at their front, which
30277 stands for no text, whereas L2R rows have no glyphs at
30278 all beyond the end of text. Treat such stretch glyphs
30279 like we do with NULL glyphs in L2R rows. */
30280 || (MATRIX_ROW (w
->current_matrix
, vpos
)->reversed_p
30281 && glyph
== MATRIX_ROW_GLYPH_START (w
->current_matrix
, vpos
)
30282 && glyph
->type
== STRETCH_GLYPH
30283 && glyph
->avoid_cursor_p
))
30285 if (clear_mouse_face (hlinfo
))
30286 cursor
= No_Cursor
;
30287 if (FRAME_WINDOW_P (f
) && NILP (pointer
))
30289 #ifdef HAVE_WINDOW_SYSTEM
30290 if (area
!= TEXT_AREA
)
30291 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
30293 pointer
= Vvoid_text_area_pointer
;
30299 pos
= glyph
->charpos
;
30300 object
= glyph
->object
;
30301 if (!STRINGP (object
) && !BUFFERP (object
))
30304 /* If we get an out-of-range value, return now; avoid an error. */
30305 if (BUFFERP (object
) && pos
> BUF_Z (b
))
30308 /* Make the window's buffer temporarily current for
30309 overlays_at and compute_char_face. */
30310 obuf
= current_buffer
;
30311 current_buffer
= b
;
30317 /* Is this char mouse-active or does it have help-echo? */
30318 position
= make_number (pos
);
30322 if (BUFFERP (object
))
30324 /* Put all the overlays we want in a vector in overlay_vec. */
30325 GET_OVERLAYS_AT (pos
, overlay_vec
, noverlays
, NULL
, false);
30326 /* Sort overlays into increasing priority order. */
30327 noverlays
= sort_overlays (overlay_vec
, noverlays
, w
);
30332 if (NILP (Vmouse_highlight
))
30334 clear_mouse_face (hlinfo
);
30335 goto check_help_echo
;
30338 same_region
= coords_in_mouse_face_p (w
, hpos
, vpos
);
30341 cursor
= No_Cursor
;
30343 /* Check mouse-face highlighting. */
30345 /* If there exists an overlay with mouse-face overlapping
30346 the one we are currently highlighting, we have to
30347 check if we enter the overlapping overlay, and then
30348 highlight only that. */
30349 || (OVERLAYP (hlinfo
->mouse_face_overlay
)
30350 && mouse_face_overlay_overlaps (hlinfo
->mouse_face_overlay
)))
30352 /* Find the highest priority overlay with a mouse-face. */
30353 Lisp_Object overlay
= Qnil
;
30354 for (i
= noverlays
- 1; i
>= 0 && NILP (overlay
); --i
)
30356 mouse_face
= Foverlay_get (overlay_vec
[i
], Qmouse_face
);
30357 if (!NILP (mouse_face
))
30358 overlay
= overlay_vec
[i
];
30361 /* If we're highlighting the same overlay as before, there's
30362 no need to do that again. */
30363 if (!NILP (overlay
) && EQ (overlay
, hlinfo
->mouse_face_overlay
))
30364 goto check_help_echo
;
30365 hlinfo
->mouse_face_overlay
= overlay
;
30367 /* Clear the display of the old active region, if any. */
30368 if (clear_mouse_face (hlinfo
))
30369 cursor
= No_Cursor
;
30371 /* If no overlay applies, get a text property. */
30372 if (NILP (overlay
))
30373 mouse_face
= Fget_text_property (position
, Qmouse_face
, object
);
30375 /* Next, compute the bounds of the mouse highlighting and
30377 if (!NILP (mouse_face
) && STRINGP (object
))
30379 /* The mouse-highlighting comes from a display string
30380 with a mouse-face. */
30384 s
= Fprevious_single_property_change
30385 (make_number (pos
+ 1), Qmouse_face
, object
, Qnil
);
30386 e
= Fnext_single_property_change
30387 (position
, Qmouse_face
, object
, Qnil
);
30389 s
= make_number (0);
30391 e
= make_number (SCHARS (object
));
30392 mouse_face_from_string_pos (w
, hlinfo
, object
,
30393 XINT (s
), XINT (e
));
30394 hlinfo
->mouse_face_past_end
= false;
30395 hlinfo
->mouse_face_window
= window
;
30396 hlinfo
->mouse_face_face_id
30397 = face_at_string_position (w
, object
, pos
, 0, &ignore
,
30398 glyph
->face_id
, true);
30399 show_mouse_face (hlinfo
, DRAW_MOUSE_FACE
);
30400 cursor
= No_Cursor
;
30404 /* The mouse-highlighting, if any, comes from an overlay
30405 or text property in the buffer. */
30406 Lisp_Object buffer UNINIT
;
30407 Lisp_Object disp_string UNINIT
;
30409 if (STRINGP (object
))
30411 /* If we are on a display string with no mouse-face,
30412 check if the text under it has one. */
30413 struct glyph_row
*r
= MATRIX_ROW (w
->current_matrix
, vpos
);
30414 ptrdiff_t start
= MATRIX_ROW_START_CHARPOS (r
);
30415 pos
= string_buffer_position (object
, start
);
30418 mouse_face
= get_char_property_and_overlay
30419 (make_number (pos
), Qmouse_face
, w
->contents
, &overlay
);
30420 buffer
= w
->contents
;
30421 disp_string
= object
;
30427 disp_string
= Qnil
;
30430 if (!NILP (mouse_face
))
30432 Lisp_Object before
, after
;
30433 Lisp_Object before_string
, after_string
;
30434 /* To correctly find the limits of mouse highlight
30435 in a bidi-reordered buffer, we must not use the
30436 optimization of limiting the search in
30437 previous-single-property-change and
30438 next-single-property-change, because
30439 rows_from_pos_range needs the real start and end
30440 positions to DTRT in this case. That's because
30441 the first row visible in a window does not
30442 necessarily display the character whose position
30443 is the smallest. */
30445 = NILP (BVAR (XBUFFER (buffer
), bidi_display_reordering
))
30446 ? Fmarker_position (w
->start
)
30449 = NILP (BVAR (XBUFFER (buffer
), bidi_display_reordering
))
30450 ? make_number (BUF_Z (XBUFFER (buffer
))
30451 - w
->window_end_pos
)
30454 if (NILP (overlay
))
30456 /* Handle the text property case. */
30457 before
= Fprevious_single_property_change
30458 (make_number (pos
+ 1), Qmouse_face
, buffer
, lim1
);
30459 after
= Fnext_single_property_change
30460 (make_number (pos
), Qmouse_face
, buffer
, lim2
);
30461 before_string
= after_string
= Qnil
;
30465 /* Handle the overlay case. */
30466 before
= Foverlay_start (overlay
);
30467 after
= Foverlay_end (overlay
);
30468 before_string
= Foverlay_get (overlay
, Qbefore_string
);
30469 after_string
= Foverlay_get (overlay
, Qafter_string
);
30471 if (!STRINGP (before_string
)) before_string
= Qnil
;
30472 if (!STRINGP (after_string
)) after_string
= Qnil
;
30475 mouse_face_from_buffer_pos (window
, hlinfo
, pos
,
30478 : XFASTINT (before
),
30480 ? BUF_Z (XBUFFER (buffer
))
30481 : XFASTINT (after
),
30482 before_string
, after_string
,
30484 cursor
= No_Cursor
;
30491 /* Look for a `help-echo' property. */
30492 if (NILP (help_echo_string
)) {
30493 Lisp_Object help
, overlay
;
30495 /* Check overlays first. */
30496 help
= overlay
= Qnil
;
30497 for (i
= noverlays
- 1; i
>= 0 && NILP (help
); --i
)
30499 overlay
= overlay_vec
[i
];
30500 help
= Foverlay_get (overlay
, Qhelp_echo
);
30505 help_echo_string
= help
;
30506 help_echo_window
= window
;
30507 help_echo_object
= overlay
;
30508 help_echo_pos
= pos
;
30512 Lisp_Object obj
= glyph
->object
;
30513 ptrdiff_t charpos
= glyph
->charpos
;
30515 /* Try text properties. */
30518 && charpos
< SCHARS (obj
))
30520 help
= Fget_text_property (make_number (charpos
),
30524 /* If the string itself doesn't specify a help-echo,
30525 see if the buffer text ``under'' it does. */
30526 struct glyph_row
*r
30527 = MATRIX_ROW (w
->current_matrix
, vpos
);
30528 ptrdiff_t start
= MATRIX_ROW_START_CHARPOS (r
);
30529 ptrdiff_t p
= string_buffer_position (obj
, start
);
30532 help
= Fget_char_property (make_number (p
),
30533 Qhelp_echo
, w
->contents
);
30542 else if (BUFFERP (obj
)
30545 help
= Fget_text_property (make_number (charpos
), Qhelp_echo
,
30550 help_echo_string
= help
;
30551 help_echo_window
= window
;
30552 help_echo_object
= obj
;
30553 help_echo_pos
= charpos
;
30558 #ifdef HAVE_WINDOW_SYSTEM
30559 /* Look for a `pointer' property. */
30560 if (FRAME_WINDOW_P (f
) && NILP (pointer
))
30562 /* Check overlays first. */
30563 for (i
= noverlays
- 1; i
>= 0 && NILP (pointer
); --i
)
30564 pointer
= Foverlay_get (overlay_vec
[i
], Qpointer
);
30566 if (NILP (pointer
))
30568 Lisp_Object obj
= glyph
->object
;
30569 ptrdiff_t charpos
= glyph
->charpos
;
30571 /* Try text properties. */
30574 && charpos
< SCHARS (obj
))
30576 pointer
= Fget_text_property (make_number (charpos
),
30578 if (NILP (pointer
))
30580 /* If the string itself doesn't specify a pointer,
30581 see if the buffer text ``under'' it does. */
30582 struct glyph_row
*r
30583 = MATRIX_ROW (w
->current_matrix
, vpos
);
30584 ptrdiff_t start
= MATRIX_ROW_START_CHARPOS (r
);
30585 ptrdiff_t p
= string_buffer_position (obj
, start
);
30587 pointer
= Fget_char_property (make_number (p
),
30588 Qpointer
, w
->contents
);
30591 else if (BUFFERP (obj
)
30594 pointer
= Fget_text_property (make_number (charpos
),
30598 #endif /* HAVE_WINDOW_SYSTEM */
30602 current_buffer
= obuf
;
30607 define_frame_cursor1 (f
, cursor
, pointer
);
30612 Clear any mouse-face on window W. This function is part of the
30613 redisplay interface, and is called from try_window_id and similar
30614 functions to ensure the mouse-highlight is off. */
30617 x_clear_window_mouse_face (struct window
*w
)
30619 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (XFRAME (w
->frame
));
30620 Lisp_Object window
;
30623 XSETWINDOW (window
, w
);
30624 if (EQ (window
, hlinfo
->mouse_face_window
))
30625 clear_mouse_face (hlinfo
);
30631 Just discard the mouse face information for frame F, if any.
30632 This is used when the size of F is changed. */
30635 cancel_mouse_face (struct frame
*f
)
30637 Lisp_Object window
;
30638 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
30640 window
= hlinfo
->mouse_face_window
;
30641 if (! NILP (window
) && XFRAME (XWINDOW (window
)->frame
) == f
)
30642 reset_mouse_highlight (hlinfo
);
30647 /***********************************************************************
30649 ***********************************************************************/
30651 #ifdef HAVE_WINDOW_SYSTEM
30653 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30654 which intersects rectangle R. R is in window-relative coordinates. */
30657 expose_area (struct window
*w
, struct glyph_row
*row
, XRectangle
*r
,
30658 enum glyph_row_area area
)
30660 struct glyph
*first
= row
->glyphs
[area
];
30661 struct glyph
*end
= row
->glyphs
[area
] + row
->used
[area
];
30662 struct glyph
*last
;
30663 int first_x
, start_x
, x
;
30665 if (area
== TEXT_AREA
&& row
->fill_line_p
)
30666 /* If row extends face to end of line write the whole line. */
30667 draw_glyphs (w
, 0, row
, area
,
30668 0, row
->used
[area
],
30669 DRAW_NORMAL_TEXT
, 0);
30672 /* Set START_X to the window-relative start position for drawing glyphs of
30673 AREA. The first glyph of the text area can be partially visible.
30674 The first glyphs of other areas cannot. */
30675 start_x
= window_box_left_offset (w
, area
);
30677 if (area
== TEXT_AREA
)
30680 /* Find the first glyph that must be redrawn. */
30682 && x
+ first
->pixel_width
< r
->x
)
30684 x
+= first
->pixel_width
;
30688 /* Find the last one. */
30691 /* Use a signed int intermediate value to avoid catastrophic
30692 failures due to comparison between signed and unsigned, when
30693 x is negative (can happen for wide images that are hscrolled). */
30694 int r_end
= r
->x
+ r
->width
;
30695 while (last
< end
&& x
< r_end
)
30697 x
+= last
->pixel_width
;
30703 draw_glyphs (w
, first_x
- start_x
, row
, area
,
30704 first
- row
->glyphs
[area
], last
- row
->glyphs
[area
],
30705 DRAW_NORMAL_TEXT
, 0);
30710 /* Redraw the parts of the glyph row ROW on window W intersecting
30711 rectangle R. R is in window-relative coordinates. Value is
30712 true if mouse-face was overwritten. */
30715 expose_line (struct window
*w
, struct glyph_row
*row
, XRectangle
*r
)
30717 eassert (row
->enabled_p
);
30719 if (row
->mode_line_p
|| w
->pseudo_window_p
)
30720 draw_glyphs (w
, 0, row
, TEXT_AREA
,
30721 0, row
->used
[TEXT_AREA
],
30722 DRAW_NORMAL_TEXT
, 0);
30725 if (row
->used
[LEFT_MARGIN_AREA
])
30726 expose_area (w
, row
, r
, LEFT_MARGIN_AREA
);
30727 if (row
->used
[TEXT_AREA
])
30728 expose_area (w
, row
, r
, TEXT_AREA
);
30729 if (row
->used
[RIGHT_MARGIN_AREA
])
30730 expose_area (w
, row
, r
, RIGHT_MARGIN_AREA
);
30731 draw_row_fringe_bitmaps (w
, row
);
30734 return row
->mouse_face_p
;
30738 /* Redraw those parts of glyphs rows during expose event handling that
30739 overlap other rows. Redrawing of an exposed line writes over parts
30740 of lines overlapping that exposed line; this function fixes that.
30742 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30743 row in W's current matrix that is exposed and overlaps other rows.
30744 LAST_OVERLAPPING_ROW is the last such row. */
30747 expose_overlaps (struct window
*w
,
30748 struct glyph_row
*first_overlapping_row
,
30749 struct glyph_row
*last_overlapping_row
,
30752 struct glyph_row
*row
;
30754 for (row
= first_overlapping_row
; row
<= last_overlapping_row
; ++row
)
30755 if (row
->overlapping_p
)
30757 eassert (row
->enabled_p
&& !row
->mode_line_p
);
30760 if (row
->used
[LEFT_MARGIN_AREA
])
30761 x_fix_overlapping_area (w
, row
, LEFT_MARGIN_AREA
, OVERLAPS_BOTH
);
30763 if (row
->used
[TEXT_AREA
])
30764 x_fix_overlapping_area (w
, row
, TEXT_AREA
, OVERLAPS_BOTH
);
30766 if (row
->used
[RIGHT_MARGIN_AREA
])
30767 x_fix_overlapping_area (w
, row
, RIGHT_MARGIN_AREA
, OVERLAPS_BOTH
);
30773 /* Return true if W's cursor intersects rectangle R. */
30776 phys_cursor_in_rect_p (struct window
*w
, XRectangle
*r
)
30778 XRectangle cr
, result
;
30779 struct glyph
*cursor_glyph
;
30780 struct glyph_row
*row
;
30782 if (w
->phys_cursor
.vpos
>= 0
30783 && w
->phys_cursor
.vpos
< w
->current_matrix
->nrows
30784 && (row
= MATRIX_ROW (w
->current_matrix
, w
->phys_cursor
.vpos
),
30786 && row
->cursor_in_fringe_p
)
30788 /* Cursor is in the fringe. */
30789 cr
.x
= window_box_right_offset (w
,
30790 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
30791 ? RIGHT_MARGIN_AREA
30794 cr
.width
= WINDOW_RIGHT_FRINGE_WIDTH (w
);
30795 cr
.height
= row
->height
;
30796 return x_intersect_rectangles (&cr
, r
, &result
);
30799 cursor_glyph
= get_phys_cursor_glyph (w
);
30802 /* r is relative to W's box, but w->phys_cursor.x is relative
30803 to left edge of W's TEXT area. Adjust it. */
30804 cr
.x
= window_box_left_offset (w
, TEXT_AREA
) + w
->phys_cursor
.x
;
30805 cr
.y
= w
->phys_cursor
.y
;
30806 cr
.width
= cursor_glyph
->pixel_width
;
30807 cr
.height
= w
->phys_cursor_height
;
30808 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30809 I assume the effect is the same -- and this is portable. */
30810 return x_intersect_rectangles (&cr
, r
, &result
);
30812 /* If we don't understand the format, pretend we're not in the hot-spot. */
30818 Draw a vertical window border to the right of window W if W doesn't
30819 have vertical scroll bars. */
30822 x_draw_vertical_border (struct window
*w
)
30824 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
30826 /* We could do better, if we knew what type of scroll-bar the adjacent
30827 windows (on either side) have... But we don't :-(
30828 However, I think this works ok. ++KFS 2003-04-25 */
30830 /* Redraw borders between horizontally adjacent windows. Don't
30831 do it for frames with vertical scroll bars because either the
30832 right scroll bar of a window, or the left scroll bar of its
30833 neighbor will suffice as a border. */
30834 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f
) || FRAME_RIGHT_DIVIDER_WIDTH (f
))
30837 /* Note: It is necessary to redraw both the left and the right
30838 borders, for when only this single window W is being
30840 if (!WINDOW_RIGHTMOST_P (w
)
30841 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w
))
30843 int x0
, x1
, y0
, y1
;
30845 window_box_edges (w
, &x0
, &y0
, &x1
, &y1
);
30848 if (WINDOW_LEFT_FRINGE_WIDTH (w
) == 0)
30851 FRAME_RIF (f
)->draw_vertical_window_border (w
, x1
, y0
, y1
);
30854 if (!WINDOW_LEFTMOST_P (w
)
30855 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w
))
30857 int x0
, x1
, y0
, y1
;
30859 window_box_edges (w
, &x0
, &y0
, &x1
, &y1
);
30862 if (WINDOW_LEFT_FRINGE_WIDTH (w
) == 0)
30865 FRAME_RIF (f
)->draw_vertical_window_border (w
, x0
, y0
, y1
);
30870 /* Draw window dividers for window W. */
30873 x_draw_right_divider (struct window
*w
)
30875 struct frame
*f
= WINDOW_XFRAME (w
);
30877 if (w
->mini
|| w
->pseudo_window_p
)
30879 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w
))
30881 int x0
= WINDOW_RIGHT_EDGE_X (w
) - WINDOW_RIGHT_DIVIDER_WIDTH (w
);
30882 int x1
= WINDOW_RIGHT_EDGE_X (w
);
30883 int y0
= WINDOW_TOP_EDGE_Y (w
);
30884 /* The bottom divider prevails. */
30885 int y1
= WINDOW_BOTTOM_EDGE_Y (w
) - WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
30887 FRAME_RIF (f
)->draw_window_divider (w
, x0
, x1
, y0
, y1
);
30892 x_draw_bottom_divider (struct window
*w
)
30894 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
30896 if (w
->mini
|| w
->pseudo_window_p
)
30898 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w
))
30900 int x0
= WINDOW_LEFT_EDGE_X (w
);
30901 int x1
= WINDOW_RIGHT_EDGE_X (w
);
30902 int y0
= WINDOW_BOTTOM_EDGE_Y (w
) - WINDOW_BOTTOM_DIVIDER_WIDTH (w
);
30903 int y1
= WINDOW_BOTTOM_EDGE_Y (w
);
30905 FRAME_RIF (f
)->draw_window_divider (w
, x0
, x1
, y0
, y1
);
30909 /* Redraw the part of window W intersection rectangle FR. Pixel
30910 coordinates in FR are frame-relative. Call this function with
30911 input blocked. Value is true if the exposure overwrites
30915 expose_window (struct window
*w
, XRectangle
*fr
)
30917 struct frame
*f
= XFRAME (w
->frame
);
30919 bool mouse_face_overwritten_p
= false;
30921 /* If window is not yet fully initialized, do nothing. This can
30922 happen when toolkit scroll bars are used and a window is split.
30923 Reconfiguring the scroll bar will generate an expose for a newly
30925 if (w
->current_matrix
== NULL
)
30928 /* When we're currently updating the window, display and current
30929 matrix usually don't agree. Arrange for a thorough display
30931 if (w
->must_be_updated_p
)
30933 SET_FRAME_GARBAGED (f
);
30937 /* Frame-relative pixel rectangle of W. */
30938 wr
.x
= WINDOW_LEFT_EDGE_X (w
);
30939 wr
.y
= WINDOW_TOP_EDGE_Y (w
);
30940 wr
.width
= WINDOW_PIXEL_WIDTH (w
);
30941 wr
.height
= WINDOW_PIXEL_HEIGHT (w
);
30943 if (x_intersect_rectangles (fr
, &wr
, &r
))
30945 int yb
= window_text_bottom_y (w
);
30946 struct glyph_row
*row
;
30947 struct glyph_row
*first_overlapping_row
, *last_overlapping_row
;
30949 TRACE ((stderr
, "expose_window (%d, %d, %d, %d)\n",
30950 r
.x
, r
.y
, r
.width
, r
.height
));
30952 /* Convert to window coordinates. */
30953 r
.x
-= WINDOW_LEFT_EDGE_X (w
);
30954 r
.y
-= WINDOW_TOP_EDGE_Y (w
);
30956 /* Turn off the cursor. */
30957 bool cursor_cleared_p
= (!w
->pseudo_window_p
30958 && phys_cursor_in_rect_p (w
, &r
));
30959 if (cursor_cleared_p
)
30960 x_clear_cursor (w
);
30962 /* If the row containing the cursor extends face to end of line,
30963 then expose_area might overwrite the cursor outside the
30964 rectangle and thus notice_overwritten_cursor might clear
30965 w->phys_cursor_on_p. We remember the original value and
30966 check later if it is changed. */
30967 bool phys_cursor_on_p
= w
->phys_cursor_on_p
;
30969 /* Use a signed int intermediate value to avoid catastrophic
30970 failures due to comparison between signed and unsigned, when
30971 y0 or y1 is negative (can happen for tall images). */
30972 int r_bottom
= r
.y
+ r
.height
;
30974 /* Update lines intersecting rectangle R. */
30975 first_overlapping_row
= last_overlapping_row
= NULL
;
30976 for (row
= w
->current_matrix
->rows
;
30981 int y1
= MATRIX_ROW_BOTTOM_Y (row
);
30983 if ((y0
>= r
.y
&& y0
< r_bottom
)
30984 || (y1
> r
.y
&& y1
< r_bottom
)
30985 || (r
.y
>= y0
&& r
.y
< y1
)
30986 || (r_bottom
> y0
&& r_bottom
< y1
))
30988 /* A header line may be overlapping, but there is no need
30989 to fix overlapping areas for them. KFS 2005-02-12 */
30990 if (row
->overlapping_p
&& !row
->mode_line_p
)
30992 if (first_overlapping_row
== NULL
)
30993 first_overlapping_row
= row
;
30994 last_overlapping_row
= row
;
30998 if (expose_line (w
, row
, &r
))
30999 mouse_face_overwritten_p
= true;
31002 else if (row
->overlapping_p
)
31004 /* We must redraw a row overlapping the exposed area. */
31006 ? y0
+ row
->phys_height
> r
.y
31007 : y0
+ row
->ascent
- row
->phys_ascent
< r
.y
+r
.height
)
31009 if (first_overlapping_row
== NULL
)
31010 first_overlapping_row
= row
;
31011 last_overlapping_row
= row
;
31019 /* Display the mode line if there is one. */
31020 if (WINDOW_WANTS_MODELINE_P (w
)
31021 && (row
= MATRIX_MODE_LINE_ROW (w
->current_matrix
),
31023 && row
->y
< r_bottom
)
31025 if (expose_line (w
, row
, &r
))
31026 mouse_face_overwritten_p
= true;
31029 if (!w
->pseudo_window_p
)
31031 /* Fix the display of overlapping rows. */
31032 if (first_overlapping_row
)
31033 expose_overlaps (w
, first_overlapping_row
, last_overlapping_row
,
31036 /* Draw border between windows. */
31037 if (WINDOW_RIGHT_DIVIDER_WIDTH (w
))
31038 x_draw_right_divider (w
);
31040 x_draw_vertical_border (w
);
31042 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w
))
31043 x_draw_bottom_divider (w
);
31045 /* Turn the cursor on again. */
31046 if (cursor_cleared_p
31047 || (phys_cursor_on_p
&& !w
->phys_cursor_on_p
))
31048 update_window_cursor (w
, true);
31052 return mouse_face_overwritten_p
;
31057 /* Redraw (parts) of all windows in the window tree rooted at W that
31058 intersect R. R contains frame pixel coordinates. Value is
31059 true if the exposure overwrites mouse-face. */
31062 expose_window_tree (struct window
*w
, XRectangle
*r
)
31064 struct frame
*f
= XFRAME (w
->frame
);
31065 bool mouse_face_overwritten_p
= false;
31067 while (w
&& !FRAME_GARBAGED_P (f
))
31069 mouse_face_overwritten_p
31070 |= (WINDOWP (w
->contents
)
31071 ? expose_window_tree (XWINDOW (w
->contents
), r
)
31072 : expose_window (w
, r
));
31074 w
= NILP (w
->next
) ? NULL
: XWINDOW (w
->next
);
31077 return mouse_face_overwritten_p
;
31082 Redisplay an exposed area of frame F. X and Y are the upper-left
31083 corner of the exposed rectangle. W and H are width and height of
31084 the exposed area. All are pixel values. W or H zero means redraw
31085 the entire frame. */
31088 expose_frame (struct frame
*f
, int x
, int y
, int w
, int h
)
31091 bool mouse_face_overwritten_p
= false;
31093 TRACE ((stderr
, "expose_frame "));
31095 /* No need to redraw if frame will be redrawn soon. */
31096 if (FRAME_GARBAGED_P (f
))
31098 TRACE ((stderr
, " garbaged\n"));
31102 /* If basic faces haven't been realized yet, there is no point in
31103 trying to redraw anything. This can happen when we get an expose
31104 event while Emacs is starting, e.g. by moving another window. */
31105 if (FRAME_FACE_CACHE (f
) == NULL
31106 || FRAME_FACE_CACHE (f
)->used
< BASIC_FACE_ID_SENTINEL
)
31108 TRACE ((stderr
, " no faces\n"));
31112 if (w
== 0 || h
== 0)
31115 r
.width
= FRAME_TEXT_WIDTH (f
);
31116 r
.height
= FRAME_TEXT_HEIGHT (f
);
31126 TRACE ((stderr
, "(%d, %d, %d, %d)\n", r
.x
, r
.y
, r
.width
, r
.height
));
31127 mouse_face_overwritten_p
= expose_window_tree (XWINDOW (f
->root_window
), &r
);
31129 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31130 if (WINDOWP (f
->tool_bar_window
))
31131 mouse_face_overwritten_p
31132 |= expose_window (XWINDOW (f
->tool_bar_window
), &r
);
31135 #ifdef HAVE_X_WINDOWS
31137 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31138 if (WINDOWP (f
->menu_bar_window
))
31139 mouse_face_overwritten_p
31140 |= expose_window (XWINDOW (f
->menu_bar_window
), &r
);
31141 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31145 /* Some window managers support a focus-follows-mouse style with
31146 delayed raising of frames. Imagine a partially obscured frame,
31147 and moving the mouse into partially obscured mouse-face on that
31148 frame. The visible part of the mouse-face will be highlighted,
31149 then the WM raises the obscured frame. With at least one WM, KDE
31150 2.1, Emacs is not getting any event for the raising of the frame
31151 (even tried with SubstructureRedirectMask), only Expose events.
31152 These expose events will draw text normally, i.e. not
31153 highlighted. Which means we must redo the highlight here.
31154 Subsume it under ``we love X''. --gerd 2001-08-15 */
31155 /* Included in Windows version because Windows most likely does not
31156 do the right thing if any third party tool offers
31157 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31158 if (mouse_face_overwritten_p
&& !FRAME_GARBAGED_P (f
))
31160 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
31161 if (f
== hlinfo
->mouse_face_mouse_frame
)
31163 int mouse_x
= hlinfo
->mouse_face_mouse_x
;
31164 int mouse_y
= hlinfo
->mouse_face_mouse_y
;
31165 clear_mouse_face (hlinfo
);
31166 note_mouse_highlight (f
, mouse_x
, mouse_y
);
31173 Determine the intersection of two rectangles R1 and R2. Return
31174 the intersection in *RESULT. Value is true if RESULT is not
31178 x_intersect_rectangles (XRectangle
*r1
, XRectangle
*r2
, XRectangle
*result
)
31180 XRectangle
*left
, *right
;
31181 XRectangle
*upper
, *lower
;
31182 bool intersection_p
= false;
31184 /* Rearrange so that R1 is the left-most rectangle. */
31186 left
= r1
, right
= r2
;
31188 left
= r2
, right
= r1
;
31190 /* X0 of the intersection is right.x0, if this is inside R1,
31191 otherwise there is no intersection. */
31192 if (right
->x
<= left
->x
+ left
->width
)
31194 result
->x
= right
->x
;
31196 /* The right end of the intersection is the minimum of
31197 the right ends of left and right. */
31198 result
->width
= (min (left
->x
+ left
->width
, right
->x
+ right
->width
)
31201 /* Same game for Y. */
31203 upper
= r1
, lower
= r2
;
31205 upper
= r2
, lower
= r1
;
31207 /* The upper end of the intersection is lower.y0, if this is inside
31208 of upper. Otherwise, there is no intersection. */
31209 if (lower
->y
<= upper
->y
+ upper
->height
)
31211 result
->y
= lower
->y
;
31213 /* The lower end of the intersection is the minimum of the lower
31214 ends of upper and lower. */
31215 result
->height
= (min (lower
->y
+ lower
->height
,
31216 upper
->y
+ upper
->height
)
31218 intersection_p
= true;
31222 return intersection_p
;
31225 #endif /* HAVE_WINDOW_SYSTEM */
31228 /***********************************************************************
31230 ***********************************************************************/
31233 syms_of_xdisp (void)
31235 Vwith_echo_area_save_vector
= Qnil
;
31236 staticpro (&Vwith_echo_area_save_vector
);
31238 Vmessage_stack
= Qnil
;
31239 staticpro (&Vmessage_stack
);
31241 /* Non-nil means don't actually do any redisplay. */
31242 DEFSYM (Qinhibit_redisplay
, "inhibit-redisplay");
31244 DEFSYM (Qredisplay_internal_xC_functionx
, "redisplay_internal (C function)");
31246 DEFVAR_BOOL("inhibit-message", inhibit_message
,
31247 doc
: /* Non-nil means calls to `message' are not displayed.
31248 They are still logged to the *Messages* buffer. */);
31249 inhibit_message
= 0;
31251 message_dolog_marker1
= Fmake_marker ();
31252 staticpro (&message_dolog_marker1
);
31253 message_dolog_marker2
= Fmake_marker ();
31254 staticpro (&message_dolog_marker2
);
31255 message_dolog_marker3
= Fmake_marker ();
31256 staticpro (&message_dolog_marker3
);
31259 defsubr (&Sdump_frame_glyph_matrix
);
31260 defsubr (&Sdump_glyph_matrix
);
31261 defsubr (&Sdump_glyph_row
);
31262 defsubr (&Sdump_tool_bar_row
);
31263 defsubr (&Strace_redisplay
);
31264 defsubr (&Strace_to_stderr
);
31266 #ifdef HAVE_WINDOW_SYSTEM
31267 defsubr (&Stool_bar_height
);
31268 defsubr (&Slookup_image_map
);
31270 defsubr (&Sline_pixel_height
);
31271 defsubr (&Sformat_mode_line
);
31272 defsubr (&Sinvisible_p
);
31273 defsubr (&Scurrent_bidi_paragraph_direction
);
31274 defsubr (&Swindow_text_pixel_size
);
31275 defsubr (&Smove_point_visually
);
31276 defsubr (&Sbidi_find_overridden_directionality
);
31278 DEFSYM (Qmenu_bar_update_hook
, "menu-bar-update-hook");
31279 DEFSYM (Qoverriding_terminal_local_map
, "overriding-terminal-local-map");
31280 DEFSYM (Qoverriding_local_map
, "overriding-local-map");
31281 DEFSYM (Qwindow_scroll_functions
, "window-scroll-functions");
31282 DEFSYM (Qwindow_text_change_functions
, "window-text-change-functions");
31283 DEFSYM (Qredisplay_end_trigger_functions
, "redisplay-end-trigger-functions");
31284 DEFSYM (Qinhibit_point_motion_hooks
, "inhibit-point-motion-hooks");
31285 DEFSYM (Qeval
, "eval");
31286 DEFSYM (QCdata
, ":data");
31288 /* Names of text properties relevant for redisplay. */
31289 DEFSYM (Qdisplay
, "display");
31290 DEFSYM (Qspace_width
, "space-width");
31291 DEFSYM (Qraise
, "raise");
31292 DEFSYM (Qslice
, "slice");
31293 DEFSYM (Qspace
, "space");
31294 DEFSYM (Qmargin
, "margin");
31295 DEFSYM (Qpointer
, "pointer");
31296 DEFSYM (Qleft_margin
, "left-margin");
31297 DEFSYM (Qright_margin
, "right-margin");
31298 DEFSYM (Qcenter
, "center");
31299 DEFSYM (Qline_height
, "line-height");
31300 DEFSYM (QCalign_to
, ":align-to");
31301 DEFSYM (QCrelative_width
, ":relative-width");
31302 DEFSYM (QCrelative_height
, ":relative-height");
31303 DEFSYM (QCeval
, ":eval");
31304 DEFSYM (QCpropertize
, ":propertize");
31305 DEFSYM (QCfile
, ":file");
31306 DEFSYM (Qfontified
, "fontified");
31307 DEFSYM (Qfontification_functions
, "fontification-functions");
31309 /* Name of the face used to highlight trailing whitespace. */
31310 DEFSYM (Qtrailing_whitespace
, "trailing-whitespace");
31312 /* Name and number of the face used to highlight escape glyphs. */
31313 DEFSYM (Qescape_glyph
, "escape-glyph");
31315 /* Name and number of the face used to highlight non-breaking
31317 DEFSYM (Qnobreak_space
, "nobreak-space");
31318 DEFSYM (Qnobreak_hyphen
, "nobreak-hyphen");
31320 /* The symbol 'image' which is the car of the lists used to represent
31321 images in Lisp. Also a tool bar style. */
31322 DEFSYM (Qimage
, "image");
31324 /* Tool bar styles. */
31325 DEFSYM (Qtext
, "text");
31326 DEFSYM (Qboth
, "both");
31327 DEFSYM (Qboth_horiz
, "both-horiz");
31328 DEFSYM (Qtext_image_horiz
, "text-image-horiz");
31330 /* The image map types. */
31331 DEFSYM (QCmap
, ":map");
31332 DEFSYM (QCpointer
, ":pointer");
31333 DEFSYM (Qrect
, "rect");
31334 DEFSYM (Qcircle
, "circle");
31335 DEFSYM (Qpoly
, "poly");
31337 DEFSYM (Qinhibit_menubar_update
, "inhibit-menubar-update");
31339 DEFSYM (Qgrow_only
, "grow-only");
31340 DEFSYM (Qinhibit_eval_during_redisplay
, "inhibit-eval-during-redisplay");
31341 DEFSYM (Qposition
, "position");
31342 DEFSYM (Qbuffer_position
, "buffer-position");
31343 DEFSYM (Qobject
, "object");
31345 /* Cursor shapes. */
31346 DEFSYM (Qbar
, "bar");
31347 DEFSYM (Qhbar
, "hbar");
31348 DEFSYM (Qbox
, "box");
31349 DEFSYM (Qhollow
, "hollow");
31351 /* Pointer shapes. */
31352 DEFSYM (Qhand
, "hand");
31353 DEFSYM (Qarrow
, "arrow");
31356 DEFSYM (Qdragging
, "dragging");
31358 DEFSYM (Qinhibit_free_realized_faces
, "inhibit-free-realized-faces");
31360 list_of_error
= list1 (list2 (Qerror
, Qvoid_variable
));
31361 staticpro (&list_of_error
);
31363 /* Values of those variables at last redisplay are stored as
31364 properties on 'overlay-arrow-position' symbol. However, if
31365 Voverlay_arrow_position is a marker, last-arrow-position is its
31366 numerical position. */
31367 DEFSYM (Qlast_arrow_position
, "last-arrow-position");
31368 DEFSYM (Qlast_arrow_string
, "last-arrow-string");
31370 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31371 properties on a symbol in overlay-arrow-variable-list. */
31372 DEFSYM (Qoverlay_arrow_string
, "overlay-arrow-string");
31373 DEFSYM (Qoverlay_arrow_bitmap
, "overlay-arrow-bitmap");
31375 echo_buffer
[0] = echo_buffer
[1] = Qnil
;
31376 staticpro (&echo_buffer
[0]);
31377 staticpro (&echo_buffer
[1]);
31379 echo_area_buffer
[0] = echo_area_buffer
[1] = Qnil
;
31380 staticpro (&echo_area_buffer
[0]);
31381 staticpro (&echo_area_buffer
[1]);
31383 Vmessages_buffer_name
= build_pure_c_string ("*Messages*");
31384 staticpro (&Vmessages_buffer_name
);
31386 mode_line_proptrans_alist
= Qnil
;
31387 staticpro (&mode_line_proptrans_alist
);
31388 mode_line_string_list
= Qnil
;
31389 staticpro (&mode_line_string_list
);
31390 mode_line_string_face
= Qnil
;
31391 staticpro (&mode_line_string_face
);
31392 mode_line_string_face_prop
= Qnil
;
31393 staticpro (&mode_line_string_face_prop
);
31394 Vmode_line_unwind_vector
= Qnil
;
31395 staticpro (&Vmode_line_unwind_vector
);
31397 DEFSYM (Qmode_line_default_help_echo
, "mode-line-default-help-echo");
31399 help_echo_string
= Qnil
;
31400 staticpro (&help_echo_string
);
31401 help_echo_object
= Qnil
;
31402 staticpro (&help_echo_object
);
31403 help_echo_window
= Qnil
;
31404 staticpro (&help_echo_window
);
31405 previous_help_echo_string
= Qnil
;
31406 staticpro (&previous_help_echo_string
);
31407 help_echo_pos
= -1;
31409 DEFSYM (Qright_to_left
, "right-to-left");
31410 DEFSYM (Qleft_to_right
, "left-to-right");
31411 defsubr (&Sbidi_resolved_levels
);
31413 #ifdef HAVE_WINDOW_SYSTEM
31414 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p
,
31415 doc
: /* Non-nil means draw block cursor as wide as the glyph under it.
31416 For example, if a block cursor is over a tab, it will be drawn as
31417 wide as that tab on the display. */);
31418 x_stretch_cursor_p
= 0;
31421 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace
,
31422 doc
: /* Non-nil means highlight trailing whitespace.
31423 The face used for trailing whitespace is `trailing-whitespace'. */);
31424 Vshow_trailing_whitespace
= Qnil
;
31426 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display
,
31427 doc
: /* Control highlighting of non-ASCII space and hyphen chars.
31428 If the value is t, Emacs highlights non-ASCII chars which have the
31429 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31430 or `nobreak-hyphen' face respectively.
31432 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31433 U+2011 (non-breaking hyphen) are affected.
31435 Any other non-nil value means to display these characters as a escape
31436 glyph followed by an ordinary space or hyphen.
31438 A value of nil means no special handling of these characters. */);
31439 Vnobreak_char_display
= Qt
;
31441 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer
,
31442 doc
: /* The pointer shape to show in void text areas.
31443 A value of nil means to show the text pointer. Other options are
31444 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31446 Vvoid_text_area_pointer
= Qarrow
;
31448 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay
,
31449 doc
: /* Non-nil means don't actually do any redisplay.
31450 This is used for internal purposes. */);
31451 Vinhibit_redisplay
= Qnil
;
31453 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string
,
31454 doc
: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31455 Vglobal_mode_string
= Qnil
;
31457 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position
,
31458 doc
: /* Marker for where to display an arrow on top of the buffer text.
31459 This must be the beginning of a line in order to work.
31460 See also `overlay-arrow-string'. */);
31461 Voverlay_arrow_position
= Qnil
;
31463 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string
,
31464 doc
: /* String to display as an arrow in non-window frames.
31465 See also `overlay-arrow-position'. */);
31466 Voverlay_arrow_string
= build_pure_c_string ("=>");
31468 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list
,
31469 doc
: /* List of variables (symbols) which hold markers for overlay arrows.
31470 The symbols on this list are examined during redisplay to determine
31471 where to display overlay arrows. */);
31472 Voverlay_arrow_variable_list
31473 = list1 (intern_c_string ("overlay-arrow-position"));
31475 DEFVAR_INT ("scroll-step", emacs_scroll_step
,
31476 doc
: /* The number of lines to try scrolling a window by when point moves out.
31477 If that fails to bring point back on frame, point is centered instead.
31478 If this is zero, point is always centered after it moves off frame.
31479 If you want scrolling to always be a line at a time, you should set
31480 `scroll-conservatively' to a large value rather than set this to 1. */);
31482 DEFVAR_INT ("scroll-conservatively", scroll_conservatively
,
31483 doc
: /* Scroll up to this many lines, to bring point back on screen.
31484 If point moves off-screen, redisplay will scroll by up to
31485 `scroll-conservatively' lines in order to bring point just barely
31486 onto the screen again. If that cannot be done, then redisplay
31487 recenters point as usual.
31489 If the value is greater than 100, redisplay will never recenter point,
31490 but will always scroll just enough text to bring point into view, even
31491 if you move far away.
31493 A value of zero means always recenter point if it moves off screen. */);
31494 scroll_conservatively
= 0;
31496 DEFVAR_INT ("scroll-margin", scroll_margin
,
31497 doc
: /* Number of lines of margin at the top and bottom of a window.
31498 Recenter the window whenever point gets within this many lines
31499 of the top or bottom of the window. */);
31502 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch
,
31503 doc
: /* Pixels per inch value for non-window system displays.
31504 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31505 Vdisplay_pixels_per_inch
= make_float (72.0);
31508 DEFVAR_INT ("debug-end-pos", debug_end_pos
, doc
: /* Don't ask. */);
31511 DEFVAR_LISP ("truncate-partial-width-windows",
31512 Vtruncate_partial_width_windows
,
31513 doc
: /* Non-nil means truncate lines in windows narrower than the frame.
31514 For an integer value, truncate lines in each window narrower than the
31515 full frame width, provided the total window width in column units is less
31516 than that integer; otherwise, respect the value of `truncate-lines'.
31517 The total width of the window is as returned by `window-total-width', it
31518 includes the fringes, the continuation and truncation glyphs, the
31519 display margins (if any), and the scroll bar
31521 For any other non-nil value, truncate lines in all windows that do
31522 not span the full frame width.
31524 A value of nil means to respect the value of `truncate-lines'.
31526 If `word-wrap' is enabled, you might want to reduce this. */);
31527 Vtruncate_partial_width_windows
= make_number (50);
31529 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit
,
31530 doc
: /* Maximum buffer size for which line number should be displayed.
31531 If the buffer is bigger than this, the line number does not appear
31532 in the mode line. A value of nil means no limit. */);
31533 Vline_number_display_limit
= Qnil
;
31535 DEFVAR_INT ("line-number-display-limit-width",
31536 line_number_display_limit_width
,
31537 doc
: /* Maximum line width (in characters) for line number display.
31538 If the average length of the lines near point is bigger than this, then the
31539 line number may be omitted from the mode line. */);
31540 line_number_display_limit_width
= 200;
31542 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows
,
31543 doc
: /* Non-nil means highlight region even in nonselected windows. */);
31544 highlight_nonselected_windows
= false;
31546 DEFVAR_BOOL ("multiple-frames", multiple_frames
,
31547 doc
: /* Non-nil if more than one frame is visible on this display.
31548 Minibuffer-only frames don't count, but iconified frames do.
31549 This variable is not guaranteed to be accurate except while processing
31550 `frame-title-format' and `icon-title-format'. */);
31552 DEFVAR_LISP ("frame-title-format", Vframe_title_format
,
31553 doc
: /* Template for displaying the title bar of visible frames.
31554 \(Assuming the window manager supports this feature.)
31556 This variable has the same structure as `mode-line-format', except that
31557 the %c and %l constructs are ignored. It is used only on frames for
31558 which no explicit name has been set (see `modify-frame-parameters'). */);
31560 DEFVAR_LISP ("icon-title-format", Vicon_title_format
,
31561 doc
: /* Template for displaying the title bar of an iconified frame.
31562 \(Assuming the window manager supports this feature.)
31563 This variable has the same structure as `mode-line-format' (which see),
31564 and is used only on frames for which no explicit name has been set
31565 \(see `modify-frame-parameters'). */);
31567 = Vframe_title_format
31568 = listn (CONSTYPE_PURE
, 3,
31569 intern_c_string ("multiple-frames"),
31570 build_pure_c_string ("%b"),
31571 listn (CONSTYPE_PURE
, 4,
31572 empty_unibyte_string
,
31573 intern_c_string ("invocation-name"),
31574 build_pure_c_string ("@"),
31575 intern_c_string ("system-name")));
31577 DEFVAR_LISP ("message-log-max", Vmessage_log_max
,
31578 doc
: /* Maximum number of lines to keep in the message log buffer.
31579 If nil, disable message logging. If t, log messages but don't truncate
31580 the buffer when it becomes large. */);
31581 Vmessage_log_max
= make_number (1000);
31583 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions
,
31584 doc
: /* List of functions to call before redisplaying a window with scrolling.
31585 Each function is called with two arguments, the window and its new
31586 display-start position.
31587 These functions are called whenever the `window-start' marker is modified,
31588 either to point into another buffer (e.g. via `set-window-buffer') or another
31589 place in the same buffer.
31590 Note that the value of `window-end' is not valid when these functions are
31593 Warning: Do not use this feature to alter the way the window
31594 is scrolled. It is not designed for that, and such use probably won't
31596 Vwindow_scroll_functions
= Qnil
;
31598 DEFVAR_LISP ("window-text-change-functions",
31599 Vwindow_text_change_functions
,
31600 doc
: /* Functions to call in redisplay when text in the window might change. */);
31601 Vwindow_text_change_functions
= Qnil
;
31603 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions
,
31604 doc
: /* Functions called when redisplay of a window reaches the end trigger.
31605 Each function is called with two arguments, the window and the end trigger value.
31606 See `set-window-redisplay-end-trigger'. */);
31607 Vredisplay_end_trigger_functions
= Qnil
;
31609 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window
,
31610 doc
: /* Non-nil means autoselect window with mouse pointer.
31611 If nil, do not autoselect windows.
31612 A positive number means delay autoselection by that many seconds: a
31613 window is autoselected only after the mouse has remained in that
31614 window for the duration of the delay.
31615 A negative number has a similar effect, but causes windows to be
31616 autoselected only after the mouse has stopped moving. (Because of
31617 the way Emacs compares mouse events, you will occasionally wait twice
31618 that time before the window gets selected.)
31619 Any other value means to autoselect window instantaneously when the
31620 mouse pointer enters it.
31622 Autoselection selects the minibuffer only if it is active, and never
31623 unselects the minibuffer if it is active.
31625 When customizing this variable make sure that the actual value of
31626 `focus-follows-mouse' matches the behavior of your window manager. */);
31627 Vmouse_autoselect_window
= Qnil
;
31629 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars
,
31630 doc
: /* Non-nil means automatically resize tool-bars.
31631 This dynamically changes the tool-bar's height to the minimum height
31632 that is needed to make all tool-bar items visible.
31633 If value is `grow-only', the tool-bar's height is only increased
31634 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31635 Vauto_resize_tool_bars
= Qt
;
31637 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p
,
31638 doc
: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31639 auto_raise_tool_bar_buttons_p
= true;
31641 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p
,
31642 doc
: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31643 make_cursor_line_fully_visible_p
= true;
31645 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border
,
31646 doc
: /* Border below tool-bar in pixels.
31647 If an integer, use it as the height of the border.
31648 If it is one of `internal-border-width' or `border-width', use the
31649 value of the corresponding frame parameter.
31650 Otherwise, no border is added below the tool-bar. */);
31651 Vtool_bar_border
= Qinternal_border_width
;
31653 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin
,
31654 doc
: /* Margin around tool-bar buttons in pixels.
31655 If an integer, use that for both horizontal and vertical margins.
31656 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31657 HORZ specifying the horizontal margin, and VERT specifying the
31658 vertical margin. */);
31659 Vtool_bar_button_margin
= make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN
);
31661 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief
,
31662 doc
: /* Relief thickness of tool-bar buttons. */);
31663 tool_bar_button_relief
= DEFAULT_TOOL_BAR_BUTTON_RELIEF
;
31665 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style
,
31666 doc
: /* Tool bar style to use.
31668 image - show images only
31669 text - show text only
31670 both - show both, text below image
31671 both-horiz - show text to the right of the image
31672 text-image-horiz - show text to the left of the image
31673 any other - use system default or image if no system default.
31675 This variable only affects the GTK+ toolkit version of Emacs. */);
31676 Vtool_bar_style
= Qnil
;
31678 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size
,
31679 doc
: /* Maximum number of characters a label can have to be shown.
31680 The tool bar style must also show labels for this to have any effect, see
31681 `tool-bar-style'. */);
31682 tool_bar_max_label_size
= DEFAULT_TOOL_BAR_LABEL_SIZE
;
31684 DEFVAR_LISP ("fontification-functions", Vfontification_functions
,
31685 doc
: /* List of functions to call to fontify regions of text.
31686 Each function is called with one argument POS. Functions must
31687 fontify a region starting at POS in the current buffer, and give
31688 fontified regions the property `fontified'. */);
31689 Vfontification_functions
= Qnil
;
31690 Fmake_variable_buffer_local (Qfontification_functions
);
31692 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31693 unibyte_display_via_language_environment
,
31694 doc
: /* Non-nil means display unibyte text according to language environment.
31695 Specifically, this means that raw bytes in the range 160-255 decimal
31696 are displayed by converting them to the equivalent multibyte characters
31697 according to the current language environment. As a result, they are
31698 displayed according to the current fontset.
31700 Note that this variable affects only how these bytes are displayed,
31701 but does not change the fact they are interpreted as raw bytes. */);
31702 unibyte_display_via_language_environment
= false;
31704 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height
,
31705 doc
: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31706 If a float, it specifies a fraction of the mini-window frame's height.
31707 If an integer, it specifies a number of lines. */);
31708 Vmax_mini_window_height
= make_float (0.25);
31710 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows
,
31711 doc
: /* How to resize mini-windows (the minibuffer and the echo area).
31712 A value of nil means don't automatically resize mini-windows.
31713 A value of t means resize them to fit the text displayed in them.
31714 A value of `grow-only', the default, means let mini-windows grow only;
31715 they return to their normal size when the minibuffer is closed, or the
31716 echo area becomes empty. */);
31717 /* Contrary to the doc string, we initialize this to nil, so that
31718 loading loadup.el won't try to resize windows before loading
31719 window.el, where some functions we need to call for this live.
31720 We assign the 'grow-only' value right after loading window.el
31722 Vresize_mini_windows
= Qnil
;
31724 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist
,
31725 doc
: /* Alist specifying how to blink the cursor off.
31726 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31727 `cursor-type' frame-parameter or variable equals ON-STATE,
31728 comparing using `equal', Emacs uses OFF-STATE to specify
31729 how to blink it off. ON-STATE and OFF-STATE are values for
31730 the `cursor-type' frame parameter.
31732 If a frame's ON-STATE has no entry in this list,
31733 the frame's other specifications determine how to blink the cursor off. */);
31734 Vblink_cursor_alist
= Qnil
;
31736 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p
,
31737 doc
: /* Allow or disallow automatic horizontal scrolling of windows.
31738 If non-nil, windows are automatically scrolled horizontally to make
31739 point visible. */);
31740 automatic_hscrolling_p
= true;
31741 DEFSYM (Qauto_hscroll_mode
, "auto-hscroll-mode");
31743 DEFVAR_INT ("hscroll-margin", hscroll_margin
,
31744 doc
: /* How many columns away from the window edge point is allowed to get
31745 before automatic hscrolling will horizontally scroll the window. */);
31746 hscroll_margin
= 5;
31748 DEFVAR_LISP ("hscroll-step", Vhscroll_step
,
31749 doc
: /* How many columns to scroll the window when point gets too close to the edge.
31750 When point is less than `hscroll-margin' columns from the window
31751 edge, automatic hscrolling will scroll the window by the amount of columns
31752 determined by this variable. If its value is a positive integer, scroll that
31753 many columns. If it's a positive floating-point number, it specifies the
31754 fraction of the window's width to scroll. If it's nil or zero, point will be
31755 centered horizontally after the scroll. Any other value, including negative
31756 numbers, are treated as if the value were zero.
31758 Automatic hscrolling always moves point outside the scroll margin, so if
31759 point was more than scroll step columns inside the margin, the window will
31760 scroll more than the value given by the scroll step.
31762 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31763 and `scroll-right' overrides this variable's effect. */);
31764 Vhscroll_step
= make_number (0);
31766 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines
,
31767 doc
: /* If non-nil, messages are truncated instead of resizing the echo area.
31768 Bind this around calls to `message' to let it take effect. */);
31769 message_truncate_lines
= false;
31771 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook
,
31772 doc
: /* Normal hook run to update the menu bar definitions.
31773 Redisplay runs this hook before it redisplays the menu bar.
31774 This is used to update menus such as Buffers, whose contents depend on
31776 Vmenu_bar_update_hook
= Qnil
;
31778 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame
,
31779 doc
: /* Frame for which we are updating a menu.
31780 The enable predicate for a menu binding should check this variable. */);
31781 Vmenu_updating_frame
= Qnil
;
31783 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update
,
31784 doc
: /* Non-nil means don't update menu bars. Internal use only. */);
31785 inhibit_menubar_update
= false;
31787 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix
,
31788 doc
: /* Prefix prepended to all continuation lines at display time.
31789 The value may be a string, an image, or a stretch-glyph; it is
31790 interpreted in the same way as the value of a `display' text property.
31792 This variable is overridden by any `wrap-prefix' text or overlay
31795 To add a prefix to non-continuation lines, use `line-prefix'. */);
31796 Vwrap_prefix
= Qnil
;
31797 DEFSYM (Qwrap_prefix
, "wrap-prefix");
31798 Fmake_variable_buffer_local (Qwrap_prefix
);
31800 DEFVAR_LISP ("line-prefix", Vline_prefix
,
31801 doc
: /* Prefix prepended to all non-continuation lines at display time.
31802 The value may be a string, an image, or a stretch-glyph; it is
31803 interpreted in the same way as the value of a `display' text property.
31805 This variable is overridden by any `line-prefix' text or overlay
31808 To add a prefix to continuation lines, use `wrap-prefix'. */);
31809 Vline_prefix
= Qnil
;
31810 DEFSYM (Qline_prefix
, "line-prefix");
31811 Fmake_variable_buffer_local (Qline_prefix
);
31813 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay
,
31814 doc
: /* Non-nil means don't eval Lisp during redisplay. */);
31815 inhibit_eval_during_redisplay
= false;
31817 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces
,
31818 doc
: /* Non-nil means don't free realized faces. Internal use only. */);
31819 inhibit_free_realized_faces
= false;
31821 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring
,
31822 doc
: /* Non-nil means don't mirror characters even when bidi context requires that.
31823 Intended for use during debugging and for testing bidi display;
31824 see biditest.el in the test suite. */);
31825 inhibit_bidi_mirroring
= false;
31828 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id
,
31829 doc
: /* Inhibit try_window_id display optimization. */);
31830 inhibit_try_window_id
= false;
31832 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing
,
31833 doc
: /* Inhibit try_window_reusing display optimization. */);
31834 inhibit_try_window_reusing
= false;
31836 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement
,
31837 doc
: /* Inhibit try_cursor_movement display optimization. */);
31838 inhibit_try_cursor_movement
= false;
31839 #endif /* GLYPH_DEBUG */
31841 DEFVAR_INT ("overline-margin", overline_margin
,
31842 doc
: /* Space between overline and text, in pixels.
31843 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31844 margin to the character height. */);
31845 overline_margin
= 2;
31847 DEFVAR_INT ("underline-minimum-offset",
31848 underline_minimum_offset
,
31849 doc
: /* Minimum distance between baseline and underline.
31850 This can improve legibility of underlined text at small font sizes,
31851 particularly when using variable `x-use-underline-position-properties'
31852 with fonts that specify an UNDERLINE_POSITION relatively close to the
31853 baseline. The default value is 1. */);
31854 underline_minimum_offset
= 1;
31856 DEFVAR_BOOL ("display-hourglass", display_hourglass_p
,
31857 doc
: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31858 This feature only works when on a window system that can change
31859 cursor shapes. */);
31860 display_hourglass_p
= true;
31862 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay
,
31863 doc
: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31864 Vhourglass_delay
= make_number (DEFAULT_HOURGLASS_DELAY
);
31866 #ifdef HAVE_WINDOW_SYSTEM
31867 hourglass_atimer
= NULL
;
31868 hourglass_shown_p
= false;
31869 #endif /* HAVE_WINDOW_SYSTEM */
31871 /* Name of the face used to display glyphless characters. */
31872 DEFSYM (Qglyphless_char
, "glyphless-char");
31874 /* Method symbols for Vglyphless_char_display. */
31875 DEFSYM (Qhex_code
, "hex-code");
31876 DEFSYM (Qempty_box
, "empty-box");
31877 DEFSYM (Qthin_space
, "thin-space");
31878 DEFSYM (Qzero_width
, "zero-width");
31880 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function
,
31881 doc
: /* Function run just before redisplay.
31882 It is called with one argument, which is the set of windows that are to
31883 be redisplayed. This set can be nil (meaning, only the selected window),
31884 or t (meaning all windows). */);
31885 Vpre_redisplay_function
= intern ("ignore");
31887 /* Symbol for the purpose of Vglyphless_char_display. */
31888 DEFSYM (Qglyphless_char_display
, "glyphless-char-display");
31889 Fput (Qglyphless_char_display
, Qchar_table_extra_slots
, make_number (1));
31891 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display
,
31892 doc
: /* Char-table defining glyphless characters.
31893 Each element, if non-nil, should be one of the following:
31894 an ASCII acronym string: display this string in a box
31895 `hex-code': display the hexadecimal code of a character in a box
31896 `empty-box': display as an empty box
31897 `thin-space': display as 1-pixel width space
31898 `zero-width': don't display
31899 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31900 display method for graphical terminals and text terminals respectively.
31901 GRAPHICAL and TEXT should each have one of the values listed above.
31903 The char-table has one extra slot to control the display of a character for
31904 which no font is found. This slot only takes effect on graphical terminals.
31905 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31906 `thin-space'. The default is `empty-box'.
31908 If a character has a non-nil entry in an active display table, the
31909 display table takes effect; in this case, Emacs does not consult
31910 `glyphless-char-display' at all. */);
31911 Vglyphless_char_display
= Fmake_char_table (Qglyphless_char_display
, Qnil
);
31912 Fset_char_table_extra_slot (Vglyphless_char_display
, make_number (0),
31915 DEFVAR_LISP ("debug-on-message", Vdebug_on_message
,
31916 doc
: /* If non-nil, debug if a message matching this regexp is displayed. */);
31917 Vdebug_on_message
= Qnil
;
31919 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause
,
31921 Vredisplay__all_windows_cause
= Fmake_hash_table (0, NULL
);
31923 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause
,
31925 Vredisplay__mode_lines_cause
= Fmake_hash_table (0, NULL
);
31927 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables
,
31928 doc
: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31929 Vredisplay__variables
= Qnil
;
31931 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi
,
31932 doc
: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31933 /* Initialize to t, since we need to disable reordering until
31934 loadup.el successfully loads charprop.el. */
31935 redisplay__inhibit_bidi
= true;
31939 /* Initialize this module when Emacs starts. */
31944 CHARPOS (this_line_start_pos
) = 0;
31946 if (!noninteractive
)
31948 struct window
*m
= XWINDOW (minibuf_window
);
31949 Lisp_Object frame
= m
->frame
;
31950 struct frame
*f
= XFRAME (frame
);
31951 Lisp_Object root
= FRAME_ROOT_WINDOW (f
);
31952 struct window
*r
= XWINDOW (root
);
31955 echo_area_window
= minibuf_window
;
31957 r
->top_line
= FRAME_TOP_MARGIN (f
);
31958 r
->pixel_top
= r
->top_line
* FRAME_LINE_HEIGHT (f
);
31959 r
->total_cols
= FRAME_COLS (f
);
31960 r
->pixel_width
= r
->total_cols
* FRAME_COLUMN_WIDTH (f
);
31961 r
->total_lines
= FRAME_TOTAL_LINES (f
) - 1 - FRAME_TOP_MARGIN (f
);
31962 r
->pixel_height
= r
->total_lines
* FRAME_LINE_HEIGHT (f
);
31964 m
->top_line
= FRAME_TOTAL_LINES (f
) - 1;
31965 m
->pixel_top
= m
->top_line
* FRAME_LINE_HEIGHT (f
);
31966 m
->total_cols
= FRAME_COLS (f
);
31967 m
->pixel_width
= m
->total_cols
* FRAME_COLUMN_WIDTH (f
);
31968 m
->total_lines
= 1;
31969 m
->pixel_height
= m
->total_lines
* FRAME_LINE_HEIGHT (f
);
31971 scratch_glyph_row
.glyphs
[TEXT_AREA
] = scratch_glyphs
;
31972 scratch_glyph_row
.glyphs
[TEXT_AREA
+ 1]
31973 = scratch_glyphs
+ MAX_SCRATCH_GLYPHS
;
31975 /* The default ellipsis glyphs `...'. */
31976 for (i
= 0; i
< 3; ++i
)
31977 default_invis_vector
[i
] = make_number ('.');
31981 /* Allocate the buffer for frame titles.
31982 Also used for `format-mode-line'. */
31984 mode_line_noprop_buf
= xmalloc (size
);
31985 mode_line_noprop_buf_end
= mode_line_noprop_buf
+ size
;
31986 mode_line_noprop_ptr
= mode_line_noprop_buf
;
31987 mode_line_target
= MODE_LINE_DISPLAY
;
31990 help_echo_showing_p
= false;
31993 #ifdef HAVE_WINDOW_SYSTEM
31995 /* Platform-independent portion of hourglass implementation. */
31997 /* Timer function of hourglass_atimer. */
32000 show_hourglass (struct atimer
*timer
)
32002 /* The timer implementation will cancel this timer automatically
32003 after this function has run. Set hourglass_atimer to null
32004 so that we know the timer doesn't have to be canceled. */
32005 hourglass_atimer
= NULL
;
32007 if (!hourglass_shown_p
)
32009 Lisp_Object tail
, frame
;
32013 FOR_EACH_FRAME (tail
, frame
)
32015 struct frame
*f
= XFRAME (frame
);
32017 if (FRAME_LIVE_P (f
) && FRAME_WINDOW_P (f
)
32018 && FRAME_RIF (f
)->show_hourglass
)
32019 FRAME_RIF (f
)->show_hourglass (f
);
32022 hourglass_shown_p
= true;
32027 /* Cancel a currently active hourglass timer, and start a new one. */
32030 start_hourglass (void)
32032 struct timespec delay
;
32034 cancel_hourglass ();
32036 if (INTEGERP (Vhourglass_delay
)
32037 && XINT (Vhourglass_delay
) > 0)
32038 delay
= make_timespec (min (XINT (Vhourglass_delay
),
32039 TYPE_MAXIMUM (time_t)),
32041 else if (FLOATP (Vhourglass_delay
)
32042 && XFLOAT_DATA (Vhourglass_delay
) > 0)
32043 delay
= dtotimespec (XFLOAT_DATA (Vhourglass_delay
));
32045 delay
= make_timespec (DEFAULT_HOURGLASS_DELAY
, 0);
32047 hourglass_atimer
= start_atimer (ATIMER_RELATIVE
, delay
,
32048 show_hourglass
, NULL
);
32051 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
32055 cancel_hourglass (void)
32057 if (hourglass_atimer
)
32059 cancel_atimer (hourglass_atimer
);
32060 hourglass_atimer
= NULL
;
32063 if (hourglass_shown_p
)
32065 Lisp_Object tail
, frame
;
32069 FOR_EACH_FRAME (tail
, frame
)
32071 struct frame
*f
= XFRAME (frame
);
32073 if (FRAME_LIVE_P (f
) && FRAME_WINDOW_P (f
)
32074 && FRAME_RIF (f
)->hide_hourglass
)
32075 FRAME_RIF (f
)->hide_hourglass (f
);
32077 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32078 else if (!FRAME_W32_P (f
))
32079 w32_arrow_cursor ();
32083 hourglass_shown_p
= false;
32088 #endif /* HAVE_WINDOW_SYSTEM */