(reb-mode): Quote the hook name. From
[emacs.git] / src / dispnew.c
blobbe75ffe24b4efa8b5c3fc2191c265b75e30dd0ff
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
63 #ifdef macintosh
64 #include "macterm.h"
65 #endif /* macintosh */
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
69 #include "systime.h"
70 #include <errno.h>
72 /* To get the prototype for `sleep'. */
74 #ifdef HAVE_UNISTD_H
75 #include <unistd.h>
76 #endif
78 #define max(a, b) ((a) > (b) ? (a) : (b))
79 #define min(a, b) ((a) < (b) ? (a) : (b))
81 /* Get number of chars of output now in the buffer of a stdio stream.
82 This ought to be built in in stdio, but it isn't. Some s- files
83 override this because their stdio internals differ. */
85 #ifdef __GNU_LIBRARY__
87 /* The s- file might have overridden the definition with one that
88 works for the system's C library. But we are using the GNU C
89 library, so this is the right definition for every system. */
91 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
93 #else
94 #undef PENDING_OUTPUT_COUNT
95 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
96 #endif
97 #else /* not __GNU_LIBRARY__ */
98 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
99 #include <stdio_ext.h>
100 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
101 #endif
102 #ifndef PENDING_OUTPUT_COUNT
103 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
104 #endif
105 #endif /* not __GNU_LIBRARY__ */
107 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
108 #include <term.h> /* for tgetent */
109 #endif
111 /* Structure to pass dimensions around. Used for character bounding
112 boxes, glyph matrix dimensions and alike. */
114 struct dim
116 int width;
117 int height;
121 /* Function prototypes. */
123 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
124 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
125 static void fake_current_matrices P_ ((Lisp_Object));
126 static void redraw_overlapping_rows P_ ((struct window *, int));
127 static void redraw_overlapped_rows P_ ((struct window *, int));
128 static int count_blanks P_ ((struct glyph *, int));
129 static int count_match P_ ((struct glyph *, struct glyph *,
130 struct glyph *, struct glyph *));
131 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
132 static void update_frame_line P_ ((struct frame *, int));
133 static struct dim allocate_matrices_for_frame_redisplay
134 P_ ((Lisp_Object, int, int, struct dim, int, int *));
135 static void allocate_matrices_for_window_redisplay P_ ((struct window *,
136 struct dim));
137 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
138 static void adjust_frame_glyphs P_ ((struct frame *));
139 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
140 static void free_glyph_matrix P_ ((struct glyph_matrix *));
141 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
142 int, int, struct dim));
143 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
144 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
145 #if GLYPH_DEBUG
146 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
147 #endif
148 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
149 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
150 struct window *));
151 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
152 struct window *));
153 static struct glyph_pool *new_glyph_pool P_ ((void));
154 static void free_glyph_pool P_ ((struct glyph_pool *));
155 static void adjust_frame_glyphs_initially P_ ((void));
156 static void adjust_frame_message_buffer P_ ((struct frame *));
157 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
158 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
159 static void build_frame_matrix P_ ((struct frame *));
160 void clear_current_matrices P_ ((struct frame *));
161 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
162 int, int));
163 static void clear_window_matrices P_ ((struct window *, int));
164 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
165 static int scrolling_window P_ ((struct window *, int));
166 static int update_window_line P_ ((struct window *, int, int *));
167 static void update_marginal_area P_ ((struct window *, int, int));
168 static int update_text_area P_ ((struct window *, int));
169 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
170 int));
171 static void mirror_make_current P_ ((struct window *, int));
172 void check_window_matrix_pointers P_ ((struct window *));
173 #if GLYPH_DEBUG
174 static void check_matrix_pointers P_ ((struct glyph_matrix *,
175 struct glyph_matrix *));
176 #endif
177 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
178 static int update_window_tree P_ ((struct window *, int));
179 static int update_window P_ ((struct window *, int));
180 static int update_frame_1 P_ ((struct frame *, int, int));
181 static void set_window_cursor_after_update P_ ((struct window *));
182 static int row_equal_p P_ ((struct window *, struct glyph_row *,
183 struct glyph_row *, int));
184 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
185 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
186 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
187 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
188 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
189 struct window *frame_row_to_window P_ ((struct window *, int));
192 /* Non-zero means don't pause redisplay for pending input. (This is
193 for debugging and for a future implementation of EDT-like
194 scrolling. */
196 int redisplay_dont_pause;
198 /* Nonzero upon entry to redisplay means do not assume anything about
199 current contents of actual terminal frame; clear and redraw it. */
201 int frame_garbaged;
203 /* Nonzero means last display completed. Zero means it was preempted. */
205 int display_completed;
207 /* Lisp variable visible-bell; enables use of screen-flash instead of
208 audible bell. */
210 int visible_bell;
212 /* Invert the color of the whole frame, at a low level. */
214 int inverse_video;
216 /* Line speed of the terminal. */
218 int baud_rate;
220 /* Either nil or a symbol naming the window system under which Emacs
221 is running. */
223 Lisp_Object Vwindow_system;
225 /* Version number of X windows: 10, 11 or nil. */
227 Lisp_Object Vwindow_system_version;
229 /* Vector of glyph definitions. Indexed by glyph number, the contents
230 are a string which is how to output the glyph.
232 If Vglyph_table is nil, a glyph is output by using its low 8 bits
233 as a character code.
235 This is an obsolete feature that is no longer used. The variable
236 is retained for compatibility. */
238 Lisp_Object Vglyph_table;
240 /* Display table to use for vectors that don't specify their own. */
242 Lisp_Object Vstandard_display_table;
244 /* Nonzero means reading single-character input with prompt so put
245 cursor on mini-buffer after the prompt. positive means at end of
246 text in echo area; negative means at beginning of line. */
248 int cursor_in_echo_area;
250 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
253 /* The currently selected frame. In a single-frame version, this
254 variable always equals the_only_frame. */
256 Lisp_Object selected_frame;
258 /* A frame which is not just a mini-buffer, or 0 if there are no such
259 frames. This is usually the most recent such frame that was
260 selected. In a single-frame version, this variable always holds
261 the address of the_only_frame. */
263 struct frame *last_nonminibuf_frame;
265 /* Stdio stream being used for copy of all output. */
267 FILE *termscript;
269 /* Structure for info on cursor positioning. */
271 struct cm Wcm;
273 /* 1 means SIGWINCH happened when not safe. */
275 int delayed_size_change;
277 /* 1 means glyph initialization has been completed at startup. */
279 static int glyphs_initialized_initially_p;
281 /* Updated window if != 0. Set by update_window. */
283 struct window *updated_window;
285 /* Glyph row updated in update_window_line, and area that is updated. */
287 struct glyph_row *updated_row;
288 int updated_area;
290 /* A glyph for a space. */
292 struct glyph space_glyph;
294 /* Non-zero means update has been performed directly, so that there's
295 no need for redisplay_internal to do much work. Set by
296 direct_output_for_insert. */
298 int redisplay_performed_directly_p;
300 /* Counts of allocated structures. These counts serve to diagnose
301 memory leaks and double frees. */
303 int glyph_matrix_count;
304 int glyph_pool_count;
306 /* If non-null, the frame whose frame matrices are manipulated. If
307 null, window matrices are worked on. */
309 static struct frame *frame_matrix_frame;
311 /* Current interface for window-based redisplay. Set from init_xterm.
312 A null value means we are not using window-based redisplay. */
314 struct redisplay_interface *rif;
316 /* Non-zero means that fonts have been loaded since the last glyph
317 matrix adjustments. Redisplay must stop, and glyph matrices must
318 be adjusted when this flag becomes non-zero during display. The
319 reason fonts can be loaded so late is that fonts of fontsets are
320 loaded on demand. */
322 int fonts_changed_p;
324 /* Convert vpos and hpos from frame to window and vice versa.
325 This may only be used for terminal frames. */
327 #if GLYPH_DEBUG
329 static int window_to_frame_vpos P_ ((struct window *, int));
330 static int window_to_frame_hpos P_ ((struct window *, int));
331 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
332 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
334 /* One element of the ring buffer containing redisplay history
335 information. */
337 struct redisplay_history
339 char trace[512 + 100];
342 /* The size of the history buffer. */
344 #define REDISPLAY_HISTORY_SIZE 30
346 /* The redisplay history buffer. */
348 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
350 /* Next free entry in redisplay_history. */
352 static int history_idx;
354 /* A tick that's incremented each time something is added to the
355 history. */
357 static unsigned history_tick;
359 static void add_frame_display_history P_ ((struct frame *, int));
360 static void add_window_display_history P_ ((struct window *, char *, int));
363 /* Add to the redisplay history how window W has been displayed.
364 MSG is a trace containing the information how W's glyph matrix
365 has been contructed. PAUSED_P non-zero means that the update
366 has been interrupted for pending input. */
368 static void
369 add_window_display_history (w, msg, paused_p)
370 struct window *w;
371 char *msg;
372 int paused_p;
374 char *buf;
376 if (history_idx >= REDISPLAY_HISTORY_SIZE)
377 history_idx = 0;
378 buf = redisplay_history[history_idx].trace;
379 ++history_idx;
381 sprintf (buf, "%d: window %p (`%s')%s\n",
382 history_tick++,
384 ((BUFFERP (w->buffer)
385 && STRINGP (XBUFFER (w->buffer)->name))
386 ? (char *) XSTRING (XBUFFER (w->buffer)->name)->data
387 : "???"),
388 paused_p ? " ***paused***" : "");
389 strcat (buf, msg);
393 /* Add to the redisplay history that frame F has been displayed.
394 PAUSED_P non-zero means that the update has been interrupted for
395 pending input. */
397 static void
398 add_frame_display_history (f, paused_p)
399 struct frame *f;
400 int paused_p;
402 char *buf;
404 if (history_idx >= REDISPLAY_HISTORY_SIZE)
405 history_idx = 0;
406 buf = redisplay_history[history_idx].trace;
407 ++history_idx;
409 sprintf (buf, "%d: update frame %p%s",
410 history_tick++,
411 f, paused_p ? " ***paused***" : "");
415 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
416 Sdump_redisplay_history, 0, 0, "",
417 "Dump redisplay history to stderr.")
420 int i;
422 for (i = history_idx - 1; i != history_idx; --i)
424 if (i < 0)
425 i = REDISPLAY_HISTORY_SIZE - 1;
426 fprintf (stderr, "%s\n", redisplay_history[i].trace);
429 return Qnil;
433 #else /* GLYPH_DEBUG == 0 */
435 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
436 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
438 #endif /* GLYPH_DEBUG == 0 */
441 /* Like bcopy except never gets confused by overlap. Let this be the
442 first function defined in this file, or change emacs.c where the
443 address of this function is used. */
445 void
446 safe_bcopy (from, to, size)
447 char *from, *to;
448 int size;
450 if (size <= 0 || from == to)
451 return;
453 /* If the source and destination don't overlap, then bcopy can
454 handle it. If they do overlap, but the destination is lower in
455 memory than the source, we'll assume bcopy can handle that. */
456 if (to < from || from + size <= to)
457 bcopy (from, to, size);
459 /* Otherwise, we'll copy from the end. */
460 else
462 register char *endf = from + size;
463 register char *endt = to + size;
465 /* If TO - FROM is large, then we should break the copy into
466 nonoverlapping chunks of TO - FROM bytes each. However, if
467 TO - FROM is small, then the bcopy function call overhead
468 makes this not worth it. The crossover point could be about
469 anywhere. Since I don't think the obvious copy loop is too
470 bad, I'm trying to err in its favor. */
471 if (to - from < 64)
474 *--endt = *--endf;
475 while (endf != from);
477 else
479 for (;;)
481 endt -= (to - from);
482 endf -= (to - from);
484 if (endt < to)
485 break;
487 bcopy (endf, endt, to - from);
490 /* If SIZE wasn't a multiple of TO - FROM, there will be a
491 little left over. The amount left over is (endt + (to -
492 from)) - to, which is endt - from. */
493 bcopy (from, to, endt - from);
500 /***********************************************************************
501 Glyph Matrices
502 ***********************************************************************/
504 /* Allocate and return a glyph_matrix structure. POOL is the glyph
505 pool from which memory for the matrix should be allocated, or null
506 for window-based redisplay where no glyph pools are used. The
507 member `pool' of the glyph matrix structure returned is set to
508 POOL, the structure is otherwise zeroed. */
510 struct glyph_matrix *
511 new_glyph_matrix (pool)
512 struct glyph_pool *pool;
514 struct glyph_matrix *result;
516 /* Allocate and clear. */
517 result = (struct glyph_matrix *) xmalloc (sizeof *result);
518 bzero (result, sizeof *result);
520 /* Increment number of allocated matrices. This count is used
521 to detect memory leaks. */
522 ++glyph_matrix_count;
524 /* Set pool and return. */
525 result->pool = pool;
526 return result;
530 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
532 The global counter glyph_matrix_count is decremented when a matrix
533 is freed. If the count gets negative, more structures were freed
534 than allocated, i.e. one matrix was freed more than once or a bogus
535 pointer was passed to this function.
537 If MATRIX->pool is null, this means that the matrix manages its own
538 glyph memory---this is done for matrices on X frames. Freeing the
539 matrix also frees the glyph memory in this case. */
541 static void
542 free_glyph_matrix (matrix)
543 struct glyph_matrix *matrix;
545 if (matrix)
547 int i;
549 /* Detect the case that more matrices are freed than were
550 allocated. */
551 if (--glyph_matrix_count < 0)
552 abort ();
554 /* Free glyph memory if MATRIX owns it. */
555 if (matrix->pool == NULL)
556 for (i = 0; i < matrix->rows_allocated; ++i)
557 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
559 /* Free row structures and the matrix itself. */
560 xfree (matrix->rows);
561 xfree (matrix);
566 /* Return the number of glyphs to reserve for a marginal area of
567 window W. TOTAL_GLYPHS is the number of glyphs in a complete
568 display line of window W. MARGIN gives the width of the marginal
569 area in canonical character units. MARGIN should be an integer
570 or a float. */
572 static int
573 margin_glyphs_to_reserve (w, total_glyphs, margin)
574 struct window *w;
575 int total_glyphs;
576 Lisp_Object margin;
578 int n;
580 if (NUMBERP (margin))
582 int width = XFASTINT (w->width);
583 double d = max (0, XFLOATINT (margin));
584 d = min (width / 2 - 1, d);
585 n = (int) ((double) total_glyphs / width * d);
587 else
588 n = 0;
590 return n;
594 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
595 window sizes.
597 W is null if the function is called for a frame glyph matrix.
598 Otherwise it is the window MATRIX is a member of. X and Y are the
599 indices of the first column and row of MATRIX within the frame
600 matrix, if such a matrix exists. They are zero for purely
601 window-based redisplay. DIM is the needed size of the matrix.
603 In window-based redisplay, where no frame matrices exist, glyph
604 matrices manage their own glyph storage. Otherwise, they allocate
605 storage from a common frame glyph pool which can be found in
606 MATRIX->pool.
608 The reason for this memory management strategy is to avoid complete
609 frame redraws if possible. When we allocate from a common pool, a
610 change of the location or size of a sub-matrix within the pool
611 requires a complete redisplay of the frame because we cannot easily
612 make sure that the current matrices of all windows still agree with
613 what is displayed on the screen. While this is usually fast, it
614 leads to screen flickering. */
616 static void
617 adjust_glyph_matrix (w, matrix, x, y, dim)
618 struct window *w;
619 struct glyph_matrix *matrix;
620 int x, y;
621 struct dim dim;
623 int i;
624 int new_rows;
625 int marginal_areas_changed_p = 0;
626 int header_line_changed_p = 0;
627 int header_line_p = 0;
628 int left = -1, right = -1;
629 int window_x, window_y, window_width = -1, window_height;
631 /* See if W had a top line that has disappeared now, or vice versa. */
632 if (w)
634 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
635 header_line_changed_p = header_line_p != matrix->header_line_p;
637 matrix->header_line_p = header_line_p;
639 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
640 haven't changed. This optimization is important because preserving
641 the matrix means preventing redisplay. */
642 if (matrix->pool == NULL)
644 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
645 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
646 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
647 xassert (left >= 0 && right >= 0);
648 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
649 || right != matrix->right_margin_glyphs);
651 if (!marginal_areas_changed_p
652 && !fonts_changed_p
653 && !header_line_changed_p
654 && matrix->window_left_x == XFASTINT (w->left)
655 && matrix->window_top_y == XFASTINT (w->top)
656 && matrix->window_height == window_height
657 && matrix->window_vscroll == w->vscroll
658 && matrix->window_width == window_width)
659 return;
662 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
663 if (matrix->rows_allocated < dim.height)
665 int size = dim.height * sizeof (struct glyph_row);
666 new_rows = dim.height - matrix->rows_allocated;
667 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
668 bzero (matrix->rows + matrix->rows_allocated,
669 new_rows * sizeof *matrix->rows);
670 matrix->rows_allocated = dim.height;
672 else
673 new_rows = 0;
675 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
676 on a frame not using window-based redisplay. Set up pointers for
677 each row into the glyph pool. */
678 if (matrix->pool)
680 xassert (matrix->pool->glyphs);
682 if (w)
684 left = margin_glyphs_to_reserve (w, dim.width,
685 w->left_margin_width);
686 right = margin_glyphs_to_reserve (w, dim.width,
687 w->right_margin_width);
689 else
690 left = right = 0;
692 for (i = 0; i < dim.height; ++i)
694 struct glyph_row *row = &matrix->rows[i];
696 row->glyphs[LEFT_MARGIN_AREA]
697 = (matrix->pool->glyphs
698 + (y + i) * matrix->pool->ncolumns
699 + x);
701 if (w == NULL
702 || row == matrix->rows + dim.height - 1
703 || (row == matrix->rows && matrix->header_line_p))
705 row->glyphs[TEXT_AREA]
706 = row->glyphs[LEFT_MARGIN_AREA];
707 row->glyphs[RIGHT_MARGIN_AREA]
708 = row->glyphs[TEXT_AREA] + dim.width;
709 row->glyphs[LAST_AREA]
710 = row->glyphs[RIGHT_MARGIN_AREA];
712 else
714 row->glyphs[TEXT_AREA]
715 = row->glyphs[LEFT_MARGIN_AREA] + left;
716 row->glyphs[RIGHT_MARGIN_AREA]
717 = row->glyphs[TEXT_AREA] + dim.width - left - right;
718 row->glyphs[LAST_AREA]
719 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
723 matrix->left_margin_glyphs = left;
724 matrix->right_margin_glyphs = right;
726 else
728 /* If MATRIX->pool is null, MATRIX is responsible for managing
729 its own memory. Allocate glyph memory from the heap. */
730 if (dim.width > matrix->matrix_w
731 || new_rows
732 || header_line_changed_p
733 || marginal_areas_changed_p)
735 struct glyph_row *row = matrix->rows;
736 struct glyph_row *end = row + matrix->rows_allocated;
738 while (row < end)
740 row->glyphs[LEFT_MARGIN_AREA]
741 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
742 (dim.width
743 * sizeof (struct glyph)));
745 /* The mode line never has marginal areas. */
746 if (row == matrix->rows + dim.height - 1
747 || (row == matrix->rows && matrix->header_line_p))
749 row->glyphs[TEXT_AREA]
750 = row->glyphs[LEFT_MARGIN_AREA];
751 row->glyphs[RIGHT_MARGIN_AREA]
752 = row->glyphs[TEXT_AREA] + dim.width;
753 row->glyphs[LAST_AREA]
754 = row->glyphs[RIGHT_MARGIN_AREA];
756 else
758 row->glyphs[TEXT_AREA]
759 = row->glyphs[LEFT_MARGIN_AREA] + left;
760 row->glyphs[RIGHT_MARGIN_AREA]
761 = row->glyphs[TEXT_AREA] + dim.width - left - right;
762 row->glyphs[LAST_AREA]
763 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
765 ++row;
769 xassert (left >= 0 && right >= 0);
770 matrix->left_margin_glyphs = left;
771 matrix->right_margin_glyphs = right;
774 /* Number of rows to be used by MATRIX. */
775 matrix->nrows = dim.height;
776 xassert (matrix->nrows >= 0);
778 if (w)
780 if (matrix == w->current_matrix)
782 /* Mark rows in a current matrix of a window as not having
783 valid contents. It's important to not do this for
784 desired matrices. When Emacs starts, it may already be
785 building desired matrices when this function runs. */
786 if (window_width < 0)
787 window_width = window_box_width (w, -1);
789 /* Optimize the case that only the height has changed (C-x 2,
790 upper window). Invalidate all rows that are no longer part
791 of the window. */
792 if (!marginal_areas_changed_p
793 && matrix->window_left_x == XFASTINT (w->left)
794 && matrix->window_top_y == XFASTINT (w->top)
795 && matrix->window_width == window_box_width (w, -1))
797 i = 0;
798 while (matrix->rows[i].enabled_p
799 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
800 < matrix->window_height))
801 ++i;
803 /* Window end is invalid, if inside of the rows that
804 are invalidated. */
805 if (INTEGERP (w->window_end_vpos)
806 && XFASTINT (w->window_end_vpos) >= i)
807 w->window_end_valid = Qnil;
809 while (i < matrix->nrows)
810 matrix->rows[i++].enabled_p = 0;
812 else
814 for (i = 0; i < matrix->nrows; ++i)
815 matrix->rows[i].enabled_p = 0;
818 else if (matrix == w->desired_matrix)
820 /* Rows in desired matrices always have to be cleared;
821 redisplay expects this is the case when it runs, so it
822 had better be the case when we adjust matrices between
823 redisplays. */
824 for (i = 0; i < matrix->nrows; ++i)
825 matrix->rows[i].enabled_p = 0;
830 /* Remember last values to be able to optimize frame redraws. */
831 matrix->matrix_x = x;
832 matrix->matrix_y = y;
833 matrix->matrix_w = dim.width;
834 matrix->matrix_h = dim.height;
836 /* Record the top y location and height of W at the time the matrix
837 was last adjusted. This is used to optimize redisplay above. */
838 if (w)
840 matrix->window_left_x = XFASTINT (w->left);
841 matrix->window_top_y = XFASTINT (w->top);
842 matrix->window_height = window_height;
843 matrix->window_width = window_width;
844 matrix->window_vscroll = w->vscroll;
849 /* Reverse the contents of rows in MATRIX between START and END. The
850 contents of the row at END - 1 end up at START, END - 2 at START +
851 1 etc. This is part of the implementation of rotate_matrix (see
852 below). */
854 static void
855 reverse_rows (matrix, start, end)
856 struct glyph_matrix *matrix;
857 int start, end;
859 int i, j;
861 for (i = start, j = end - 1; i < j; ++i, --j)
863 /* Non-ISO HP/UX compiler doesn't like auto struct
864 initialization. */
865 struct glyph_row temp;
866 temp = matrix->rows[i];
867 matrix->rows[i] = matrix->rows[j];
868 matrix->rows[j] = temp;
873 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
874 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
875 indices. (Note: this does not copy glyphs, only glyph pointers in
876 row structures are moved around).
878 The algorithm used for rotating the vector was, I believe, first
879 described by Kernighan. See the vector R as consisting of two
880 sub-vectors AB, where A has length BY for BY >= 0. The result
881 after rotating is then BA. Reverse both sub-vectors to get ArBr
882 and reverse the result to get (ArBr)r which is BA. Similar for
883 rotating right. */
885 void
886 rotate_matrix (matrix, first, last, by)
887 struct glyph_matrix *matrix;
888 int first, last, by;
890 if (by < 0)
892 /* Up (rotate left, i.e. towards lower indices). */
893 by = -by;
894 reverse_rows (matrix, first, first + by);
895 reverse_rows (matrix, first + by, last);
896 reverse_rows (matrix, first, last);
898 else if (by > 0)
900 /* Down (rotate right, i.e. towards higher indices). */
901 reverse_rows (matrix, last - by, last);
902 reverse_rows (matrix, first, last - by);
903 reverse_rows (matrix, first, last);
908 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
909 with indices START <= index < END. Increment positions by DELTA/
910 DELTA_BYTES. */
912 void
913 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
914 struct glyph_matrix *matrix;
915 int start, end, delta, delta_bytes;
917 /* Check that START and END are reasonable values. */
918 xassert (start >= 0 && start <= matrix->nrows);
919 xassert (end >= 0 && end <= matrix->nrows);
920 xassert (start <= end);
922 for (; start < end; ++start)
923 increment_row_positions (matrix->rows + start, delta, delta_bytes);
927 /* Enable a range of rows in glyph matrix MATRIX. START and END are
928 the row indices of the first and last + 1 row to enable. If
929 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
931 void
932 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
933 struct glyph_matrix *matrix;
934 int start, end;
935 int enabled_p;
937 xassert (start <= end);
938 xassert (start >= 0 && start < matrix->nrows);
939 xassert (end >= 0 && end <= matrix->nrows);
941 for (; start < end; ++start)
942 matrix->rows[start].enabled_p = enabled_p != 0;
946 /* Clear MATRIX.
948 This empties all rows in MATRIX by setting the enabled_p flag for
949 all rows of the matrix to zero. The function prepare_desired_row
950 will eventually really clear a row when it sees one with a zero
951 enabled_p flag.
953 Resets update hints to defaults value. The only update hint
954 currently present is the flag MATRIX->no_scrolling_p. */
956 void
957 clear_glyph_matrix (matrix)
958 struct glyph_matrix *matrix;
960 if (matrix)
962 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
963 matrix->no_scrolling_p = 0;
968 /* Shift part of the glyph matrix MATRIX of window W up or down.
969 Increment y-positions in glyph rows between START and END by DY,
970 and recompute their visible height. */
972 void
973 shift_glyph_matrix (w, matrix, start, end, dy)
974 struct window *w;
975 struct glyph_matrix *matrix;
976 int start, end, dy;
978 int min_y, max_y;
980 xassert (start <= end);
981 xassert (start >= 0 && start < matrix->nrows);
982 xassert (end >= 0 && end <= matrix->nrows);
984 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
985 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
987 for (; start < end; ++start)
989 struct glyph_row *row = &matrix->rows[start];
991 row->y += dy;
993 if (row->y < min_y)
994 row->visible_height = row->height - (min_y - row->y);
995 else if (row->y + row->height > max_y)
996 row->visible_height = row->height - (row->y + row->height - max_y);
997 else
998 row->visible_height = row->height;
1003 /* Mark all rows in current matrices of frame F as invalid. Marking
1004 invalid is done by setting enabled_p to zero for all rows in a
1005 current matrix. */
1007 void
1008 clear_current_matrices (f)
1009 register struct frame *f;
1011 /* Clear frame current matrix, if we have one. */
1012 if (f->current_matrix)
1013 clear_glyph_matrix (f->current_matrix);
1015 /* Clear the matrix of the menu bar window, if such a window exists.
1016 The menu bar window is currently used to display menus on X when
1017 no toolkit support is compiled in. */
1018 if (WINDOWP (f->menu_bar_window))
1019 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1021 /* Clear the matrix of the tool-bar window, if any. */
1022 if (WINDOWP (f->tool_bar_window))
1023 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1025 /* Clear current window matrices. */
1026 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1027 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1031 /* Clear out all display lines of F for a coming redisplay. */
1033 void
1034 clear_desired_matrices (f)
1035 register struct frame *f;
1037 if (f->desired_matrix)
1038 clear_glyph_matrix (f->desired_matrix);
1040 if (WINDOWP (f->menu_bar_window))
1041 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1043 if (WINDOWP (f->tool_bar_window))
1044 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1046 /* Do it for window matrices. */
1047 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1048 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1052 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1053 non-zero clear desired matrices, otherwise clear current matrices. */
1055 static void
1056 clear_window_matrices (w, desired_p)
1057 struct window *w;
1058 int desired_p;
1060 while (w)
1062 if (!NILP (w->hchild))
1064 xassert (WINDOWP (w->hchild));
1065 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1067 else if (!NILP (w->vchild))
1069 xassert (WINDOWP (w->vchild));
1070 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1072 else
1074 if (desired_p)
1075 clear_glyph_matrix (w->desired_matrix);
1076 else
1078 clear_glyph_matrix (w->current_matrix);
1079 w->window_end_valid = Qnil;
1083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1089 /***********************************************************************
1090 Glyph Rows
1092 See dispextern.h for an overall explanation of glyph rows.
1093 ***********************************************************************/
1095 /* Clear glyph row ROW. Do it in a way that makes it robust against
1096 changes in the glyph_row structure, i.e. addition or removal of
1097 structure members. */
1099 static struct glyph_row null_row;
1101 void
1102 clear_glyph_row (row)
1103 struct glyph_row *row;
1105 struct glyph *p[1 + LAST_AREA];
1107 /* Save pointers. */
1108 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1109 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1110 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1111 p[LAST_AREA] = row->glyphs[LAST_AREA];
1113 /* Clear. */
1114 *row = null_row;
1116 /* Restore pointers. */
1117 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1118 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1119 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1120 row->glyphs[LAST_AREA] = p[LAST_AREA];
1122 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1123 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1124 Redisplay outputs such glyphs, and flickering effects were
1125 the result. This also depended on the contents of memory
1126 returned by xmalloc. If flickering happens again, activate
1127 the code below If the flickering is gone with that, chances
1128 are that the flickering has the same reason as here. */
1129 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1130 #endif
1134 /* Make ROW an empty, enabled row of canonical character height,
1135 in window W starting at y-position Y. */
1137 void
1138 blank_row (w, row, y)
1139 struct window *w;
1140 struct glyph_row *row;
1141 int y;
1143 int min_y, max_y;
1145 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1146 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1148 clear_glyph_row (row);
1149 row->y = y;
1150 row->ascent = row->phys_ascent = 0;
1151 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1153 if (row->y < min_y)
1154 row->visible_height = row->height - (min_y - row->y);
1155 else if (row->y + row->height > max_y)
1156 row->visible_height = row->height - (row->y + row->height - max_y);
1157 else
1158 row->visible_height = row->height;
1160 row->enabled_p = 1;
1164 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1168 ends. */
1170 void
1171 increment_row_positions (row, delta, delta_bytes)
1172 struct glyph_row *row;
1173 int delta, delta_bytes;
1175 int area, i;
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row) += delta;
1179 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1180 MATRIX_ROW_END_CHARPOS (row) += delta;
1181 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1183 /* Increment positions in glyphs. */
1184 for (area = 0; area < LAST_AREA; ++area)
1185 for (i = 0; i < row->used[area]; ++i)
1186 if (BUFFERP (row->glyphs[area][i].object)
1187 && row->glyphs[area][i].charpos > 0)
1188 row->glyphs[area][i].charpos += delta;
1190 /* Capture the case of rows displaying a line end. */
1191 if (row->used[TEXT_AREA] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1193 row->glyphs[TEXT_AREA]->charpos += delta;
1197 #if 0
1198 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1202 static void
1203 swap_glyphs_in_rows (a, b)
1204 struct glyph_row *a, *b;
1206 int area;
1208 for (area = 0; area < LAST_AREA; ++area)
1210 /* Number of glyphs to swap. */
1211 int max_used = max (a->used[area], b->used[area]);
1213 /* Start of glyphs in area of row A. */
1214 struct glyph *glyph_a = a->glyphs[area];
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph *glyph_a_end = a->glyphs[max_used];
1219 /* Start of glyphs in area of row B. */
1220 struct glyph *glyph_b = b->glyphs[area];
1222 while (glyph_a < glyph_a_end)
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1225 initialization. */
1226 struct glyph temp;
1227 temp = *glyph_a;
1228 *glyph_a = *glyph_b;
1229 *glyph_b = temp;
1230 ++glyph_a;
1231 ++glyph_b;
1236 #endif /* 0 */
1238 /* Exchange pointers to glyph memory between glyph rows A and B. */
1240 static INLINE void
1241 swap_glyph_pointers (a, b)
1242 struct glyph_row *a, *b;
1244 int i;
1245 for (i = 0; i < LAST_AREA + 1; ++i)
1247 struct glyph *temp = a->glyphs[i];
1248 a->glyphs[i] = b->glyphs[i];
1249 b->glyphs[i] = temp;
1254 /* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1257 INLINE void
1258 copy_row_except_pointers (to, from)
1259 struct glyph_row *to, *from;
1261 struct glyph *pointers[1 + LAST_AREA];
1263 /* Save glyph pointers of TO. */
1264 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1266 /* Do a structure assignment. */
1267 *to = *from;
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1274 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1279 void
1280 copy_glyph_row_contents (to, from, delta, delta_bytes)
1281 struct glyph_row *to, *from;
1282 int delta, delta_bytes;
1284 int area;
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to, from);
1290 /* Copy glyphs from FROM to TO. */
1291 for (area = 0; area < LAST_AREA; ++area)
1292 if (from->used[area])
1293 bcopy (from->glyphs[area], to->glyphs[area],
1294 from->used[area] * sizeof (struct glyph));
1296 /* Increment buffer positions in TO by DELTA. */
1297 increment_row_positions (to, delta, delta_bytes);
1301 /* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1304 a memory leak. */
1306 static INLINE void
1307 assign_row (to, from)
1308 struct glyph_row *to, *from;
1310 swap_glyph_pointers (to, from);
1311 copy_row_except_pointers (to, from);
1315 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1321 #if GLYPH_DEBUG
1323 static int
1324 glyph_row_slice_p (window_row, frame_row)
1325 struct glyph_row *window_row, *frame_row;
1327 struct glyph *window_glyph_start = window_row->glyphs[0];
1328 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1329 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1331 return (frame_glyph_start <= window_glyph_start
1332 && window_glyph_start < frame_glyph_end);
1335 #endif /* GLYPH_DEBUG */
1337 #if 0
1339 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1343 static struct glyph_row *
1344 find_glyph_row_slice (window_matrix, frame_matrix, row)
1345 struct glyph_matrix *window_matrix, *frame_matrix;
1346 int row;
1348 int i;
1350 xassert (row >= 0 && row < frame_matrix->nrows);
1352 for (i = 0; i < window_matrix->nrows; ++i)
1353 if (glyph_row_slice_p (window_matrix->rows + i,
1354 frame_matrix->rows + row))
1355 break;
1357 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1360 #endif /* 0 */
1362 /* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1367 void
1368 prepare_desired_row (row)
1369 struct glyph_row *row;
1371 if (!row->enabled_p)
1373 clear_glyph_row (row);
1374 row->enabled_p = 1;
1379 /* Return a hash code for glyph row ROW. */
1382 line_hash_code (row)
1383 struct glyph_row *row;
1385 int hash = 0;
1387 if (row->enabled_p)
1389 if (row->inverse_p)
1391 /* Give all highlighted lines the same hash code
1392 so as to encourage scrolling to leave them in place. */
1393 hash = -1;
1395 else
1397 struct glyph *glyph = row->glyphs[TEXT_AREA];
1398 struct glyph *end = glyph + row->used[TEXT_AREA];
1400 while (glyph < end)
1402 int c = glyph->u.ch;
1403 int face_id = glyph->face_id;
1404 if (must_write_spaces)
1405 c -= SPACEGLYPH;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1407 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1408 ++glyph;
1411 if (hash == 0)
1412 hash = 1;
1416 return hash;
1420 /* Return the cost of drawing line VPOS In MATRIX. The cost equals
1421 the number of characters in the line. If must_write_spaces is
1422 zero, leading and trailing spaces are ignored. */
1424 static unsigned int
1425 line_draw_cost (matrix, vpos)
1426 struct glyph_matrix *matrix;
1427 int vpos;
1429 struct glyph_row *row = matrix->rows + vpos;
1430 struct glyph *beg = row->glyphs[TEXT_AREA];
1431 struct glyph *end = beg + row->used[TEXT_AREA];
1432 int len;
1433 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1434 int glyph_table_len = GLYPH_TABLE_LENGTH;
1436 /* Ignore trailing and leading spaces if we can. */
1437 if (!must_write_spaces)
1439 /* Skip from the end over trailing spaces. */
1440 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1441 --end;
1443 /* All blank line. */
1444 if (end == beg)
1445 return 0;
1447 /* Skip over leading spaces. */
1448 while (CHAR_GLYPH_SPACE_P (*beg))
1449 ++beg;
1452 /* If we don't have a glyph-table, each glyph is one character,
1453 so return the number of glyphs. */
1454 if (glyph_table_base == 0)
1455 len = end - beg;
1456 else
1458 /* Otherwise, scan the glyphs and accumulate their total length
1459 in LEN. */
1460 len = 0;
1461 while (beg < end)
1463 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1465 if (g < 0
1466 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1467 len += 1;
1468 else
1469 len += GLYPH_LENGTH (glyph_table_base, g);
1471 ++beg;
1475 return len;
1479 /* Test two glyph rows A and B for equality. Value is non-zero if A
1480 and B have equal contents. W is the window to which the glyphs
1481 rows A and B belong. It is needed here to test for partial row
1482 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1483 flags of A and B, too. */
1485 static INLINE int
1486 row_equal_p (w, a, b, mouse_face_p)
1487 struct window *w;
1488 struct glyph_row *a, *b;
1489 int mouse_face_p;
1491 if (a == b)
1492 return 1;
1493 else if (a->hash != b->hash)
1494 return 0;
1495 else
1497 struct glyph *a_glyph, *b_glyph, *a_end;
1498 int area;
1500 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1501 return 0;
1503 /* Compare glyphs. */
1504 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1506 if (a->used[area] != b->used[area])
1507 return 0;
1509 a_glyph = a->glyphs[area];
1510 a_end = a_glyph + a->used[area];
1511 b_glyph = b->glyphs[area];
1513 while (a_glyph < a_end
1514 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1515 ++a_glyph, ++b_glyph;
1517 if (a_glyph != a_end)
1518 return 0;
1521 if (a->truncated_on_left_p != b->truncated_on_left_p
1522 || a->inverse_p != b->inverse_p
1523 || a->fill_line_p != b->fill_line_p
1524 || a->truncated_on_right_p != b->truncated_on_right_p
1525 || a->overlay_arrow_p != b->overlay_arrow_p
1526 || a->continued_p != b->continued_p
1527 || a->indicate_empty_line_p != b->indicate_empty_line_p
1528 || a->overlapped_p != b->overlapped_p
1529 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1530 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1531 /* Different partially visible characters on left margin. */
1532 || a->x != b->x
1533 /* Different height. */
1534 || a->ascent != b->ascent
1535 || a->phys_ascent != b->phys_ascent
1536 || a->phys_height != b->phys_height
1537 || a->visible_height != b->visible_height)
1538 return 0;
1541 return 1;
1546 /***********************************************************************
1547 Glyph Pool
1549 See dispextern.h for an overall explanation of glyph pools.
1550 ***********************************************************************/
1552 /* Allocate a glyph_pool structure. The structure returned is
1553 initialized with zeros. The global variable glyph_pool_count is
1554 incremented for each pool allocated. */
1556 static struct glyph_pool *
1557 new_glyph_pool ()
1559 struct glyph_pool *result;
1561 /* Allocate a new glyph_pool and clear it. */
1562 result = (struct glyph_pool *) xmalloc (sizeof *result);
1563 bzero (result, sizeof *result);
1565 /* For memory leak and double deletion checking. */
1566 ++glyph_pool_count;
1568 return result;
1572 /* Free a glyph_pool structure POOL. The function may be called with
1573 a null POOL pointer. The global variable glyph_pool_count is
1574 decremented with every pool structure freed. If this count gets
1575 negative, more structures were freed than allocated, i.e. one
1576 structure must have been freed more than once or a bogus pointer
1577 was passed to free_glyph_pool. */
1579 static void
1580 free_glyph_pool (pool)
1581 struct glyph_pool *pool;
1583 if (pool)
1585 /* More freed than allocated? */
1586 --glyph_pool_count;
1587 xassert (glyph_pool_count >= 0);
1589 xfree (pool->glyphs);
1590 xfree (pool);
1595 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1596 columns we need. This function never shrinks a pool. The only
1597 case in which this would make sense, would be when a frame's size
1598 is changed from a large value to a smaller one. But, if someone
1599 does it once, we can expect that he will do it again.
1601 Value is non-zero if the pool changed in a way which makes
1602 re-adjusting window glyph matrices necessary. */
1604 static int
1605 realloc_glyph_pool (pool, matrix_dim)
1606 struct glyph_pool *pool;
1607 struct dim matrix_dim;
1609 int needed;
1610 int changed_p;
1612 changed_p = (pool->glyphs == 0
1613 || matrix_dim.height != pool->nrows
1614 || matrix_dim.width != pool->ncolumns);
1616 /* Enlarge the glyph pool. */
1617 needed = matrix_dim.width * matrix_dim.height;
1618 if (needed > pool->nglyphs)
1620 int size = needed * sizeof (struct glyph);
1622 if (pool->glyphs)
1623 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1624 else
1626 pool->glyphs = (struct glyph *) xmalloc (size);
1627 bzero (pool->glyphs, size);
1630 pool->nglyphs = needed;
1633 /* Remember the number of rows and columns because (a) we use then
1634 to do sanity checks, and (b) the number of columns determines
1635 where rows in the frame matrix start---this must be available to
1636 determine pointers to rows of window sub-matrices. */
1637 pool->nrows = matrix_dim.height;
1638 pool->ncolumns = matrix_dim.width;
1640 return changed_p;
1645 /***********************************************************************
1646 Debug Code
1647 ***********************************************************************/
1649 #if GLYPH_DEBUG
1652 /* Flush standard output. This is sometimes useful to call from
1653 the debugger. */
1655 void
1656 flush_stdout ()
1658 fflush (stdout);
1662 /* Check that no glyph pointers have been lost in MATRIX. If a
1663 pointer has been lost, e.g. by using a structure assignment between
1664 rows, at least one pointer must occur more than once in the rows of
1665 MATRIX. */
1667 void
1668 check_matrix_pointer_lossage (matrix)
1669 struct glyph_matrix *matrix;
1671 int i, j;
1673 for (i = 0; i < matrix->nrows; ++i)
1674 for (j = 0; j < matrix->nrows; ++j)
1675 xassert (i == j
1676 || (matrix->rows[i].glyphs[TEXT_AREA]
1677 != matrix->rows[j].glyphs[TEXT_AREA]));
1681 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1683 struct glyph_row *
1684 matrix_row (matrix, row)
1685 struct glyph_matrix *matrix;
1686 int row;
1688 xassert (matrix && matrix->rows);
1689 xassert (row >= 0 && row < matrix->nrows);
1691 /* That's really too slow for normal testing because this function
1692 is called almost everywhere. Although---it's still astonishingly
1693 fast, so it is valuable to have for debugging purposes. */
1694 #if 0
1695 check_matrix_pointer_lossage (matrix);
1696 #endif
1698 return matrix->rows + row;
1702 #if 0 /* This function makes invalid assumptions when text is
1703 partially invisible. But it might come handy for debugging
1704 nevertheless. */
1706 /* Check invariants that must hold for an up to date current matrix of
1707 window W. */
1709 static void
1710 check_matrix_invariants (w)
1711 struct window *w;
1713 struct glyph_matrix *matrix = w->current_matrix;
1714 int yb = window_text_bottom_y (w);
1715 struct glyph_row *row = matrix->rows;
1716 struct glyph_row *last_text_row = NULL;
1717 struct buffer *saved = current_buffer;
1718 struct buffer *buffer = XBUFFER (w->buffer);
1719 int c;
1721 /* This can sometimes happen for a fresh window. */
1722 if (matrix->nrows < 2)
1723 return;
1725 set_buffer_temp (buffer);
1727 /* Note: last row is always reserved for the mode line. */
1728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1729 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1731 struct glyph_row *next = row + 1;
1733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1734 last_text_row = row;
1736 /* Check that character and byte positions are in sync. */
1737 xassert (MATRIX_ROW_START_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1740 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1741 have such a position temporarily in case of a minibuffer
1742 displaying something like `[Sole completion]' at its end. */
1743 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1744 xassert (MATRIX_ROW_END_BYTEPOS (row)
1745 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1747 /* Check that end position of `row' is equal to start position
1748 of next row. */
1749 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1751 xassert (MATRIX_ROW_END_CHARPOS (row)
1752 == MATRIX_ROW_START_CHARPOS (next));
1753 xassert (MATRIX_ROW_END_BYTEPOS (row)
1754 == MATRIX_ROW_START_BYTEPOS (next));
1756 row = next;
1759 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1760 xassert (w->desired_matrix->rows != NULL);
1761 set_buffer_temp (saved);
1764 #endif /* 0 */
1766 #endif /* GLYPH_DEBUG != 0 */
1770 /**********************************************************************
1771 Allocating/ Adjusting Glyph Matrices
1772 **********************************************************************/
1774 /* Allocate glyph matrices over a window tree for a frame-based
1775 redisplay
1777 X and Y are column/row within the frame glyph matrix where
1778 sub-matrices for the window tree rooted at WINDOW must be
1779 allocated. CH_DIM contains the dimensions of the smallest
1780 character that could be used during display. DIM_ONLY_P non-zero
1781 means that the caller of this function is only interested in the
1782 result matrix dimension, and matrix adjustments should not be
1783 performed.
1785 The function returns the total width/height of the sub-matrices of
1786 the window tree. If called on a frame root window, the computation
1787 will take the mini-buffer window into account.
1789 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1791 NEW_LEAF_MATRIX set if any window in the tree did not have a
1792 glyph matrices yet, and
1794 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1795 any window in the tree will be changed or have been changed (see
1796 DIM_ONLY_P).
1798 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1799 function.
1801 Windows are arranged into chains of windows on the same level
1802 through the next fields of window structures. Such a level can be
1803 either a sequence of horizontally adjacent windows from left to
1804 right, or a sequence of vertically adjacent windows from top to
1805 bottom. Each window in a horizontal sequence can be either a leaf
1806 window or a vertical sequence; a window in a vertical sequence can
1807 be either a leaf or a horizontal sequence. All windows in a
1808 horizontal sequence have the same height, and all windows in a
1809 vertical sequence have the same width.
1811 This function uses, for historical reasons, a more general
1812 algorithm to determine glyph matrix dimensions that would be
1813 necessary.
1815 The matrix height of a horizontal sequence is determined by the
1816 maximum height of any matrix in the sequence. The matrix width of
1817 a horizontal sequence is computed by adding up matrix widths of
1818 windows in the sequence.
1820 |<------- result width ------->|
1821 +---------+----------+---------+ ---
1822 | | | | |
1823 | | | |
1824 +---------+ | | result height
1825 | +---------+
1826 | | |
1827 +----------+ ---
1829 The matrix width of a vertical sequence is the maximum matrix width
1830 of any window in the sequence. Its height is computed by adding up
1831 matrix heights of windows in the sequence.
1833 |<---- result width -->|
1834 +---------+ ---
1835 | | |
1836 | | |
1837 +---------+--+ |
1838 | | |
1839 | | result height
1841 +------------+---------+ |
1842 | | |
1843 | | |
1844 +------------+---------+ --- */
1846 /* Bit indicating that a new matrix will be allocated or has been
1847 allocated. */
1849 #define NEW_LEAF_MATRIX (1 << 0)
1851 /* Bit indicating that a matrix will or has changed its location or
1852 size. */
1854 #define CHANGED_LEAF_MATRIX (1 << 1)
1856 static struct dim
1857 allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1858 dim_only_p, window_change_flags)
1859 Lisp_Object window;
1860 int x, y;
1861 struct dim ch_dim;
1862 int dim_only_p;
1863 int *window_change_flags;
1865 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1866 int x0 = x, y0 = y;
1867 int wmax = 0, hmax = 0;
1868 struct dim total;
1869 struct dim dim;
1870 struct window *w;
1871 int in_horz_combination_p;
1873 /* What combination is WINDOW part of? Compute this once since the
1874 result is the same for all windows in the `next' chain. The
1875 special case of a root window (parent equal to nil) is treated
1876 like a vertical combination because a root window's `next'
1877 points to the mini-buffer window, if any, which is arranged
1878 vertically below other windows. */
1879 in_horz_combination_p
1880 = (!NILP (XWINDOW (window)->parent)
1881 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1883 /* For WINDOW and all windows on the same level. */
1886 w = XWINDOW (window);
1888 /* Get the dimension of the window sub-matrix for W, depending
1889 on whether this a combination or a leaf window. */
1890 if (!NILP (w->hchild))
1891 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1892 dim_only_p,
1893 window_change_flags);
1894 else if (!NILP (w->vchild))
1895 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1896 dim_only_p,
1897 window_change_flags);
1898 else
1900 /* If not already done, allocate sub-matrix structures. */
1901 if (w->desired_matrix == NULL)
1903 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1904 w->current_matrix = new_glyph_matrix (f->current_pool);
1905 *window_change_flags |= NEW_LEAF_MATRIX;
1908 /* Width and height MUST be chosen so that there are no
1909 holes in the frame matrix. */
1910 dim.width = XINT (w->width);
1911 dim.height = XINT (w->height);
1913 /* Will matrix be re-allocated? */
1914 if (x != w->desired_matrix->matrix_x
1915 || y != w->desired_matrix->matrix_y
1916 || dim.width != w->desired_matrix->matrix_w
1917 || dim.height != w->desired_matrix->matrix_h
1918 || (margin_glyphs_to_reserve (w, dim.width,
1919 w->right_margin_width)
1920 != w->desired_matrix->left_margin_glyphs)
1921 || (margin_glyphs_to_reserve (w, dim.width,
1922 w->left_margin_width)
1923 != w->desired_matrix->right_margin_glyphs))
1924 *window_change_flags |= CHANGED_LEAF_MATRIX;
1926 /* Actually change matrices, if allowed. Do not consider
1927 CHANGED_LEAF_MATRIX computed above here because the pool
1928 may have been changed which we don't now here. We trust
1929 that we only will be called with DIM_ONLY_P != 0 when
1930 necessary. */
1931 if (!dim_only_p)
1933 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1934 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1938 /* If we are part of a horizontal combination, advance x for
1939 windows to the right of W; otherwise advance y for windows
1940 below W. */
1941 if (in_horz_combination_p)
1942 x += dim.width;
1943 else
1944 y += dim.height;
1946 /* Remember maximum glyph matrix dimensions. */
1947 wmax = max (wmax, dim.width);
1948 hmax = max (hmax, dim.height);
1950 /* Next window on same level. */
1951 window = w->next;
1953 while (!NILP (window));
1955 /* Set `total' to the total glyph matrix dimension of this window
1956 level. In a vertical combination, the width is the width of the
1957 widest window; the height is the y we finally reached, corrected
1958 by the y we started with. In a horizontal combination, the total
1959 height is the height of the tallest window, and the width is the
1960 x we finally reached, corrected by the x we started with. */
1961 if (in_horz_combination_p)
1963 total.width = x - x0;
1964 total.height = hmax;
1966 else
1968 total.width = wmax;
1969 total.height = y - y0;
1972 return total;
1976 /* Allocate window matrices for window-based redisplay. W is the
1977 window whose matrices must be allocated/reallocated. CH_DIM is the
1978 size of the smallest character that could potentially be used on W. */
1980 static void
1981 allocate_matrices_for_window_redisplay (w, ch_dim)
1982 struct window *w;
1983 struct dim ch_dim;
1985 struct frame *f = XFRAME (w->frame);
1987 while (w)
1989 if (!NILP (w->vchild))
1990 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1991 else if (!NILP (w->hchild))
1992 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1993 else
1995 /* W is a leaf window. */
1996 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1997 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1998 struct dim dim;
2000 /* If matrices are not yet allocated, allocate them now. */
2001 if (w->desired_matrix == NULL)
2003 w->desired_matrix = new_glyph_matrix (NULL);
2004 w->current_matrix = new_glyph_matrix (NULL);
2007 /* Compute number of glyphs needed in a glyph row. */
2008 dim.width = (((window_pixel_width + ch_dim.width - 1)
2009 / ch_dim.width)
2010 /* 2 partially visible columns in the text area. */
2012 /* One partially visible column at the right
2013 edge of each marginal area. */
2014 + 1 + 1);
2016 /* Compute number of glyph rows needed. */
2017 dim.height = (((window_pixel_height + ch_dim.height - 1)
2018 / ch_dim.height)
2019 /* One partially visible line at the top and
2020 bottom of the window. */
2022 /* 2 for top and mode line. */
2023 + 2);
2025 /* Change matrices. */
2026 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2027 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2030 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2035 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2036 do it for all frames; otherwise do it just for the given frame.
2037 This function must be called when a new frame is created, its size
2038 changes, or its window configuration changes. */
2040 void
2041 adjust_glyphs (f)
2042 struct frame *f;
2044 /* Block input so that expose events and other events that access
2045 glyph matrices are not processed while we are changing them. */
2046 BLOCK_INPUT;
2048 if (f)
2049 adjust_frame_glyphs (f);
2050 else
2052 Lisp_Object tail, lisp_frame;
2054 FOR_EACH_FRAME (tail, lisp_frame)
2055 adjust_frame_glyphs (XFRAME (lisp_frame));
2058 UNBLOCK_INPUT;
2062 /* Adjust frame glyphs when Emacs is initialized.
2064 To be called from init_display.
2066 We need a glyph matrix because redraw will happen soon.
2067 Unfortunately, window sizes on selected_frame are not yet set to
2068 meaningful values. I believe we can assume that there are only two
2069 windows on the frame---the mini-buffer and the root window. Frame
2070 height and width seem to be correct so far. So, set the sizes of
2071 windows to estimated values. */
2073 static void
2074 adjust_frame_glyphs_initially ()
2076 struct frame *sf = SELECTED_FRAME ();
2077 struct window *root = XWINDOW (sf->root_window);
2078 struct window *mini = XWINDOW (root->next);
2079 int frame_height = FRAME_HEIGHT (sf);
2080 int frame_width = FRAME_WIDTH (sf);
2081 int top_margin = FRAME_TOP_MARGIN (sf);
2083 /* Do it for the root window. */
2084 XSETFASTINT (root->top, top_margin);
2085 XSETFASTINT (root->width, frame_width);
2086 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
2088 /* Do it for the mini-buffer window. */
2089 XSETFASTINT (mini->top, frame_height - 1);
2090 XSETFASTINT (mini->width, frame_width);
2091 set_window_height (root->next, 1, 0);
2093 adjust_frame_glyphs (sf);
2094 glyphs_initialized_initially_p = 1;
2098 /* Allocate/reallocate glyph matrices of a single frame F. */
2100 static void
2101 adjust_frame_glyphs (f)
2102 struct frame *f;
2104 if (FRAME_WINDOW_P (f))
2105 adjust_frame_glyphs_for_window_redisplay (f);
2106 else
2107 adjust_frame_glyphs_for_frame_redisplay (f);
2109 /* Don't forget the message buffer and the buffer for
2110 decode_mode_spec. */
2111 adjust_frame_message_buffer (f);
2112 adjust_decode_mode_spec_buffer (f);
2114 f->glyphs_initialized_p = 1;
2118 /* In the window tree with root W, build current matrices of leaf
2119 windows from the frame's current matrix. */
2121 static void
2122 fake_current_matrices (window)
2123 Lisp_Object window;
2125 struct window *w;
2127 for (; !NILP (window); window = w->next)
2129 w = XWINDOW (window);
2131 if (!NILP (w->hchild))
2132 fake_current_matrices (w->hchild);
2133 else if (!NILP (w->vchild))
2134 fake_current_matrices (w->vchild);
2135 else
2137 int i;
2138 struct frame *f = XFRAME (w->frame);
2139 struct glyph_matrix *m = w->current_matrix;
2140 struct glyph_matrix *fm = f->current_matrix;
2142 xassert (m->matrix_h == XFASTINT (w->height));
2143 xassert (m->matrix_w == XFASTINT (w->width));
2145 for (i = 0; i < m->matrix_h; ++i)
2147 struct glyph_row *r = m->rows + i;
2148 struct glyph_row *fr = fm->rows + i + XFASTINT (w->top);
2150 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2151 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2153 r->enabled_p = fr->enabled_p;
2154 if (r->enabled_p)
2156 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2157 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2158 r->used[TEXT_AREA] = (m->matrix_w
2159 - r->used[LEFT_MARGIN_AREA]
2160 - r->used[RIGHT_MARGIN_AREA]);
2161 r->mode_line_p = 0;
2162 r->inverse_p = fr->inverse_p;
2170 /* Save away the contents of frame F's current frame matrix. Value is
2171 a glyph matrix holding the contents of F's current frame matrix. '*/
2173 static struct glyph_matrix *
2174 save_current_matrix (f)
2175 struct frame *f;
2177 int i;
2178 struct glyph_matrix *saved;
2180 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2181 bzero (saved, sizeof *saved);
2182 saved->nrows = f->current_matrix->nrows;
2183 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2184 * sizeof *saved->rows);
2185 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2187 for (i = 0; i < saved->nrows; ++i)
2189 struct glyph_row *from = f->current_matrix->rows + i;
2190 struct glyph_row *to = saved->rows + i;
2191 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2192 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2193 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2194 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2197 return saved;
2201 /* Restore the contents of frame F's current frame matrix from SAVED,
2202 and free memory associated with SAVED. */
2204 static void
2205 restore_current_matrix (f, saved)
2206 struct frame *f;
2207 struct glyph_matrix *saved;
2209 int i;
2211 for (i = 0; i < saved->nrows; ++i)
2213 struct glyph_row *from = saved->rows + i;
2214 struct glyph_row *to = f->current_matrix->rows + i;
2215 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2216 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2217 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2218 xfree (from->glyphs[TEXT_AREA]);
2221 xfree (saved->rows);
2222 xfree (saved);
2227 /* Allocate/reallocate glyph matrices of a single frame F for
2228 frame-based redisplay. */
2230 static void
2231 adjust_frame_glyphs_for_frame_redisplay (f)
2232 struct frame *f;
2234 struct dim ch_dim;
2235 struct dim matrix_dim;
2236 int pool_changed_p;
2237 int window_change_flags;
2238 int top_window_y;
2240 if (!FRAME_LIVE_P (f))
2241 return;
2243 /* Determine the smallest character in any font for F. On
2244 console windows, all characters have dimension (1, 1). */
2245 ch_dim.width = ch_dim.height = 1;
2247 top_window_y = FRAME_TOP_MARGIN (f);
2249 /* Allocate glyph pool structures if not already done. */
2250 if (f->desired_pool == NULL)
2252 f->desired_pool = new_glyph_pool ();
2253 f->current_pool = new_glyph_pool ();
2256 /* Allocate frames matrix structures if needed. */
2257 if (f->desired_matrix == NULL)
2259 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2260 f->current_matrix = new_glyph_matrix (f->current_pool);
2263 /* Compute window glyph matrices. (This takes the mini-buffer
2264 window into account). The result is the size of the frame glyph
2265 matrix needed. The variable window_change_flags is set to a bit
2266 mask indicating whether new matrices will be allocated or
2267 existing matrices change their size or location within the frame
2268 matrix. */
2269 window_change_flags = 0;
2270 matrix_dim
2271 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2272 0, top_window_y,
2273 ch_dim, 1,
2274 &window_change_flags);
2276 /* Add in menu bar lines, if any. */
2277 matrix_dim.height += top_window_y;
2279 /* Enlarge pools as necessary. */
2280 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2281 realloc_glyph_pool (f->current_pool, matrix_dim);
2283 /* Set up glyph pointers within window matrices. Do this only if
2284 absolutely necessary since it requires a frame redraw. */
2285 if (pool_changed_p || window_change_flags)
2287 /* Do it for window matrices. */
2288 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2289 0, top_window_y, ch_dim, 0,
2290 &window_change_flags);
2292 /* Size of frame matrices must equal size of frame. Note
2293 that we are called for X frames with window widths NOT equal
2294 to the frame width (from CHANGE_FRAME_SIZE_1). */
2295 xassert (matrix_dim.width == FRAME_WIDTH (f)
2296 && matrix_dim.height == FRAME_HEIGHT (f));
2298 /* Pointers to glyph memory in glyph rows are exchanged during
2299 the update phase of redisplay, which means in general that a
2300 frame's current matrix consists of pointers into both the
2301 desired and current glyph pool of the frame. Adjusting a
2302 matrix sets the frame matrix up so that pointers are all into
2303 the same pool. If we want to preserve glyph contents of the
2304 current matrix over a call to adjust_glyph_matrix, we must
2305 make a copy of the current glyphs, and restore the current
2306 matrix' contents from that copy. */
2307 if (display_completed
2308 && !FRAME_GARBAGED_P (f)
2309 && matrix_dim.width == f->current_matrix->matrix_w
2310 && matrix_dim.height == f->current_matrix->matrix_h)
2312 struct glyph_matrix *copy = save_current_matrix (f);
2313 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2314 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2315 restore_current_matrix (f, copy);
2316 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2318 else
2320 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2321 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2322 SET_FRAME_GARBAGED (f);
2328 /* Allocate/reallocate glyph matrices of a single frame F for
2329 window-based redisplay. */
2331 static void
2332 adjust_frame_glyphs_for_window_redisplay (f)
2333 struct frame *f;
2335 struct dim ch_dim;
2336 struct window *w;
2338 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2340 /* Get minimum sizes. */
2341 #ifdef HAVE_WINDOW_SYSTEM
2342 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2343 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2344 #else
2345 ch_dim.width = ch_dim.height = 1;
2346 #endif
2348 /* Allocate/reallocate window matrices. */
2349 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2350 ch_dim);
2352 /* Allocate/ reallocate matrices of the dummy window used to display
2353 the menu bar under X when no X toolkit support is available. */
2354 #ifndef USE_X_TOOLKIT
2356 /* Allocate a dummy window if not already done. */
2357 if (NILP (f->menu_bar_window))
2359 f->menu_bar_window = make_window ();
2360 w = XWINDOW (f->menu_bar_window);
2361 XSETFRAME (w->frame, f);
2362 w->pseudo_window_p = 1;
2364 else
2365 w = XWINDOW (f->menu_bar_window);
2367 /* Set window dimensions to frame dimensions and allocate or
2368 adjust glyph matrices of W. */
2369 XSETFASTINT (w->top, 0);
2370 XSETFASTINT (w->left, 0);
2371 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2372 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2373 allocate_matrices_for_window_redisplay (w, ch_dim);
2375 #endif /* not USE_X_TOOLKIT */
2377 /* Allocate/ reallocate matrices of the tool bar window. If we
2378 don't have a tool bar window yet, make one. */
2379 if (NILP (f->tool_bar_window))
2381 f->tool_bar_window = make_window ();
2382 w = XWINDOW (f->tool_bar_window);
2383 XSETFRAME (w->frame, f);
2384 w->pseudo_window_p = 1;
2386 else
2387 w = XWINDOW (f->tool_bar_window);
2389 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2390 XSETFASTINT (w->left, 0);
2391 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2392 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2393 allocate_matrices_for_window_redisplay (w, ch_dim);
2397 /* Adjust/ allocate message buffer of frame F.
2399 Note that the message buffer is never freed. Since I could not
2400 find a free in 19.34, I assume that freeing it would be
2401 problematic in some way and don't do it either.
2403 (Implementation note: It should be checked if we can free it
2404 eventually without causing trouble). */
2406 static void
2407 adjust_frame_message_buffer (f)
2408 struct frame *f;
2410 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2412 if (FRAME_MESSAGE_BUF (f))
2414 char *buffer = FRAME_MESSAGE_BUF (f);
2415 char *new_buffer = (char *) xrealloc (buffer, size);
2416 FRAME_MESSAGE_BUF (f) = new_buffer;
2418 else
2419 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2423 /* Re-allocate buffer for decode_mode_spec on frame F. */
2425 static void
2426 adjust_decode_mode_spec_buffer (f)
2427 struct frame *f;
2429 f->decode_mode_spec_buffer
2430 = (char *) xrealloc (f->decode_mode_spec_buffer,
2431 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2436 /**********************************************************************
2437 Freeing Glyph Matrices
2438 **********************************************************************/
2440 /* Free glyph memory for a frame F. F may be null. This function can
2441 be called for the same frame more than once. The root window of
2442 F may be nil when this function is called. This is the case when
2443 the function is called when F is destroyed. */
2445 void
2446 free_glyphs (f)
2447 struct frame *f;
2449 if (f && f->glyphs_initialized_p)
2451 /* Block interrupt input so that we don't get surprised by an X
2452 event while we're in an inconsistent state. */
2453 BLOCK_INPUT;
2454 f->glyphs_initialized_p = 0;
2456 /* Release window sub-matrices. */
2457 if (!NILP (f->root_window))
2458 free_window_matrices (XWINDOW (f->root_window));
2460 /* Free the dummy window for menu bars without X toolkit and its
2461 glyph matrices. */
2462 if (!NILP (f->menu_bar_window))
2464 struct window *w = XWINDOW (f->menu_bar_window);
2465 free_glyph_matrix (w->desired_matrix);
2466 free_glyph_matrix (w->current_matrix);
2467 w->desired_matrix = w->current_matrix = NULL;
2468 f->menu_bar_window = Qnil;
2471 /* Free the tool bar window and its glyph matrices. */
2472 if (!NILP (f->tool_bar_window))
2474 struct window *w = XWINDOW (f->tool_bar_window);
2475 free_glyph_matrix (w->desired_matrix);
2476 free_glyph_matrix (w->current_matrix);
2477 w->desired_matrix = w->current_matrix = NULL;
2478 f->tool_bar_window = Qnil;
2481 /* Release frame glyph matrices. Reset fields to zero in
2482 case we are called a second time. */
2483 if (f->desired_matrix)
2485 free_glyph_matrix (f->desired_matrix);
2486 free_glyph_matrix (f->current_matrix);
2487 f->desired_matrix = f->current_matrix = NULL;
2490 /* Release glyph pools. */
2491 if (f->desired_pool)
2493 free_glyph_pool (f->desired_pool);
2494 free_glyph_pool (f->current_pool);
2495 f->desired_pool = f->current_pool = NULL;
2498 UNBLOCK_INPUT;
2503 /* Free glyph sub-matrices in the window tree rooted at W. This
2504 function may be called with a null pointer, and it may be called on
2505 the same tree more than once. */
2507 void
2508 free_window_matrices (w)
2509 struct window *w;
2511 while (w)
2513 if (!NILP (w->hchild))
2514 free_window_matrices (XWINDOW (w->hchild));
2515 else if (!NILP (w->vchild))
2516 free_window_matrices (XWINDOW (w->vchild));
2517 else
2519 /* This is a leaf window. Free its memory and reset fields
2520 to zero in case this function is called a second time for
2521 W. */
2522 free_glyph_matrix (w->current_matrix);
2523 free_glyph_matrix (w->desired_matrix);
2524 w->current_matrix = w->desired_matrix = NULL;
2527 /* Next window on same level. */
2528 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2533 /* Check glyph memory leaks. This function is called from
2534 shut_down_emacs. Note that frames are not destroyed when Emacs
2535 exits. We therefore free all glyph memory for all active frames
2536 explicitly and check that nothing is left allocated. */
2538 void
2539 check_glyph_memory ()
2541 Lisp_Object tail, frame;
2543 /* Free glyph memory for all frames. */
2544 FOR_EACH_FRAME (tail, frame)
2545 free_glyphs (XFRAME (frame));
2547 /* Check that nothing is left allocated. */
2548 if (glyph_matrix_count)
2549 abort ();
2550 if (glyph_pool_count)
2551 abort ();
2556 /**********************************************************************
2557 Building a Frame Matrix
2558 **********************************************************************/
2560 /* Most of the redisplay code works on glyph matrices attached to
2561 windows. This is a good solution most of the time, but it is not
2562 suitable for terminal code. Terminal output functions cannot rely
2563 on being able to set an arbitrary terminal window. Instead they
2564 must be provided with a view of the whole frame, i.e. the whole
2565 screen. We build such a view by constructing a frame matrix from
2566 window matrices in this section.
2568 Windows that must be updated have their must_be_update_p flag set.
2569 For all such windows, their desired matrix is made part of the
2570 desired frame matrix. For other windows, their current matrix is
2571 made part of the desired frame matrix.
2573 +-----------------+----------------+
2574 | desired | desired |
2575 | | |
2576 +-----------------+----------------+
2577 | current |
2579 +----------------------------------+
2581 Desired window matrices can be made part of the frame matrix in a
2582 cheap way: We exploit the fact that the desired frame matrix and
2583 desired window matrices share their glyph memory. This is not
2584 possible for current window matrices. Their glyphs are copied to
2585 the desired frame matrix. The latter is equivalent to
2586 preserve_other_columns in the old redisplay.
2588 Used glyphs counters for frame matrix rows are the result of adding
2589 up glyph lengths of the window matrices. A line in the frame
2590 matrix is enabled, if a corresponding line in a window matrix is
2591 enabled.
2593 After building the desired frame matrix, it will be passed to
2594 terminal code, which will manipulate both the desired and current
2595 frame matrix. Changes applied to the frame's current matrix have
2596 to be visible in current window matrices afterwards, of course.
2598 This problem is solved like this:
2600 1. Window and frame matrices share glyphs. Window matrices are
2601 constructed in a way that their glyph contents ARE the glyph
2602 contents needed in a frame matrix. Thus, any modification of
2603 glyphs done in terminal code will be reflected in window matrices
2604 automatically.
2606 2. Exchanges of rows in a frame matrix done by terminal code are
2607 intercepted by hook functions so that corresponding row operations
2608 on window matrices can be performed. This is necessary because we
2609 use pointers to glyphs in glyph row structures. To satisfy the
2610 assumption of point 1 above that glyphs are updated implicitly in
2611 window matrices when they are manipulated via the frame matrix,
2612 window and frame matrix must of course agree where to find the
2613 glyphs for their rows. Possible manipulations that must be
2614 mirrored are assignments of rows of the desired frame matrix to the
2615 current frame matrix and scrolling the current frame matrix. */
2617 /* Build frame F's desired matrix from window matrices. Only windows
2618 which have the flag must_be_updated_p set have to be updated. Menu
2619 bar lines of a frame are not covered by window matrices, so make
2620 sure not to touch them in this function. */
2622 static void
2623 build_frame_matrix (f)
2624 struct frame *f;
2626 int i;
2628 /* F must have a frame matrix when this function is called. */
2629 xassert (!FRAME_WINDOW_P (f));
2631 /* Clear all rows in the frame matrix covered by window matrices.
2632 Menu bar lines are not covered by windows. */
2633 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2634 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2636 /* Build the matrix by walking the window tree. */
2637 build_frame_matrix_from_window_tree (f->desired_matrix,
2638 XWINDOW (FRAME_ROOT_WINDOW (f)));
2642 /* Walk a window tree, building a frame matrix MATRIX from window
2643 matrices. W is the root of a window tree. */
2645 static void
2646 build_frame_matrix_from_window_tree (matrix, w)
2647 struct glyph_matrix *matrix;
2648 struct window *w;
2650 while (w)
2652 if (!NILP (w->hchild))
2653 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2654 else if (!NILP (w->vchild))
2655 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2656 else
2657 build_frame_matrix_from_leaf_window (matrix, w);
2659 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2664 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2665 desired frame matrix built. W is a leaf window whose desired or
2666 current matrix is to be added to FRAME_MATRIX. W's flag
2667 must_be_updated_p determines which matrix it contributes to
2668 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2669 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2670 Adding a desired matrix means setting up used counters and such in
2671 frame rows, while adding a current window matrix to FRAME_MATRIX
2672 means copying glyphs. The latter case corresponds to
2673 preserve_other_columns in the old redisplay. */
2675 static void
2676 build_frame_matrix_from_leaf_window (frame_matrix, w)
2677 struct glyph_matrix *frame_matrix;
2678 struct window *w;
2680 struct glyph_matrix *window_matrix;
2681 int window_y, frame_y;
2682 /* If non-zero, a glyph to insert at the right border of W. */
2683 GLYPH right_border_glyph = 0;
2685 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2686 if (w->must_be_updated_p)
2688 window_matrix = w->desired_matrix;
2690 /* Decide whether we want to add a vertical border glyph. */
2691 if (!WINDOW_RIGHTMOST_P (w))
2693 struct Lisp_Char_Table *dp = window_display_table (w);
2694 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2695 ? XINT (DISP_BORDER_GLYPH (dp))
2696 : '|');
2699 else
2700 window_matrix = w->current_matrix;
2702 /* For all rows in the window matrix and corresponding rows in the
2703 frame matrix. */
2704 window_y = 0;
2705 frame_y = window_matrix->matrix_y;
2706 while (window_y < window_matrix->nrows)
2708 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2709 struct glyph_row *window_row = window_matrix->rows + window_y;
2710 int current_row_p = window_matrix == w->current_matrix;
2712 /* Fill up the frame row with spaces up to the left margin of the
2713 window row. */
2714 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2716 /* Fill up areas in the window matrix row with spaces. */
2717 fill_up_glyph_row_with_spaces (window_row);
2719 /* If only part of W's desired matrix has been built, and
2720 window_row wasn't displayed, use the corresponding current
2721 row instead. */
2722 if (window_matrix == w->desired_matrix
2723 && !window_row->enabled_p)
2725 window_row = w->current_matrix->rows + window_y;
2726 current_row_p = 1;
2729 if (current_row_p)
2731 /* Copy window row to frame row. */
2732 bcopy (window_row->glyphs[0],
2733 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2734 window_matrix->matrix_w * sizeof (struct glyph));
2736 else
2738 xassert (window_row->enabled_p);
2740 /* Only when a desired row has been displayed, we want
2741 the corresponding frame row to be updated. */
2742 frame_row->enabled_p = 1;
2744 /* Maybe insert a vertical border between horizontally adjacent
2745 windows. */
2746 if (right_border_glyph)
2748 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2749 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2752 /* Window row window_y must be a slice of frame row
2753 frame_y. */
2754 xassert (glyph_row_slice_p (window_row, frame_row));
2756 /* If rows are in sync, we don't have to copy glyphs because
2757 frame and window share glyphs. */
2759 #if GLYPH_DEBUG
2760 strcpy (w->current_matrix->method, w->desired_matrix->method);
2761 add_window_display_history (w, w->current_matrix->method, 0);
2762 #endif
2765 /* Set number of used glyphs in the frame matrix. Since we fill
2766 up with spaces, and visit leaf windows from left to right it
2767 can be done simply. */
2768 frame_row->used[TEXT_AREA]
2769 = window_matrix->matrix_x + window_matrix->matrix_w;
2771 /* Or in other flags. */
2772 frame_row->inverse_p |= window_row->inverse_p;
2774 /* Next row. */
2775 ++window_y;
2776 ++frame_y;
2781 /* Add spaces to a glyph row ROW in a window matrix.
2783 Each row has the form:
2785 +---------+-----------------------------+------------+
2786 | left | text | right |
2787 +---------+-----------------------------+------------+
2789 Left and right marginal areas are optional. This function adds
2790 spaces to areas so that there are no empty holes between areas.
2791 In other words: If the right area is not empty, the text area
2792 is filled up with spaces up to the right area. If the text area
2793 is not empty, the left area is filled up.
2795 To be called for frame-based redisplay, only. */
2797 static void
2798 fill_up_glyph_row_with_spaces (row)
2799 struct glyph_row *row;
2801 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2802 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2803 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2807 /* Fill area AREA of glyph row ROW with spaces. To be called for
2808 frame-based redisplay only. */
2810 static void
2811 fill_up_glyph_row_area_with_spaces (row, area)
2812 struct glyph_row *row;
2813 int area;
2815 if (row->glyphs[area] < row->glyphs[area + 1])
2817 struct glyph *end = row->glyphs[area + 1];
2818 struct glyph *text = row->glyphs[area] + row->used[area];
2820 while (text < end)
2821 *text++ = space_glyph;
2822 row->used[area] = text - row->glyphs[area];
2827 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2828 reached. In frame matrices only one area, TEXT_AREA, is used. */
2830 static void
2831 fill_up_frame_row_with_spaces (row, upto)
2832 struct glyph_row *row;
2833 int upto;
2835 int i = row->used[TEXT_AREA];
2836 struct glyph *glyph = row->glyphs[TEXT_AREA];
2838 while (i < upto)
2839 glyph[i++] = space_glyph;
2841 row->used[TEXT_AREA] = i;
2846 /**********************************************************************
2847 Mirroring operations on frame matrices in window matrices
2848 **********************************************************************/
2850 /* Set frame being updated via frame-based redisplay to F. This
2851 function must be called before updates to make explicit that we are
2852 working on frame matrices or not. */
2854 static INLINE void
2855 set_frame_matrix_frame (f)
2856 struct frame *f;
2858 frame_matrix_frame = f;
2862 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2863 DESIRED_MATRIX is the desired matrix corresponding to
2864 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2865 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2866 frame_matrix_frame is non-null, this indicates that the exchange is
2867 done in frame matrices, and that we have to perform analogous
2868 operations in window matrices of frame_matrix_frame. */
2870 static INLINE void
2871 make_current (desired_matrix, current_matrix, row)
2872 struct glyph_matrix *desired_matrix, *current_matrix;
2873 int row;
2875 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2876 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2877 int mouse_face_p = current_row->mouse_face_p;
2879 /* Do current_row = desired_row. This exchanges glyph pointers
2880 between both rows, and does a structure assignment otherwise. */
2881 assign_row (current_row, desired_row);
2883 /* Enable current_row to mark it as valid. */
2884 current_row->enabled_p = 1;
2885 current_row->mouse_face_p = mouse_face_p;
2887 /* If we are called on frame matrices, perform analogous operations
2888 for window matrices. */
2889 if (frame_matrix_frame)
2890 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2894 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2895 W's frame which has been made current (by swapping pointers between
2896 current and desired matrix). Perform analogous operations in the
2897 matrices of leaf windows in the window tree rooted at W. */
2899 static void
2900 mirror_make_current (w, frame_row)
2901 struct window *w;
2902 int frame_row;
2904 while (w)
2906 if (!NILP (w->hchild))
2907 mirror_make_current (XWINDOW (w->hchild), frame_row);
2908 else if (!NILP (w->vchild))
2909 mirror_make_current (XWINDOW (w->vchild), frame_row);
2910 else
2912 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2913 here because the checks performed in debug mode there
2914 will not allow the conversion. */
2915 int row = frame_row - w->desired_matrix->matrix_y;
2917 /* If FRAME_ROW is within W, assign the desired row to the
2918 current row (exchanging glyph pointers). */
2919 if (row >= 0 && row < w->desired_matrix->matrix_h)
2921 struct glyph_row *current_row
2922 = MATRIX_ROW (w->current_matrix, row);
2923 struct glyph_row *desired_row
2924 = MATRIX_ROW (w->desired_matrix, row);
2926 if (desired_row->enabled_p)
2927 assign_row (current_row, desired_row);
2928 else
2929 swap_glyph_pointers (desired_row, current_row);
2930 current_row->enabled_p = 1;
2934 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2939 /* Perform row dance after scrolling. We are working on the range of
2940 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2941 including) in MATRIX. COPY_FROM is a vector containing, for each
2942 row I in the range 0 <= I < NLINES, the index of the original line
2943 to move to I. This index is relative to the row range, i.e. 0 <=
2944 index < NLINES. RETAINED_P is a vector containing zero for each
2945 row 0 <= I < NLINES which is empty.
2947 This function is called from do_scrolling and do_direct_scrolling. */
2949 void
2950 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2951 retained_p)
2952 struct glyph_matrix *matrix;
2953 int unchanged_at_top, nlines;
2954 int *copy_from;
2955 char *retained_p;
2957 /* A copy of original rows. */
2958 struct glyph_row *old_rows;
2960 /* Rows to assign to. */
2961 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2963 int i;
2965 /* Make a copy of the original rows. */
2966 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2967 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2969 /* Assign new rows, maybe clear lines. */
2970 for (i = 0; i < nlines; ++i)
2972 int enabled_before_p = new_rows[i].enabled_p;
2974 xassert (i + unchanged_at_top < matrix->nrows);
2975 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2976 new_rows[i] = old_rows[copy_from[i]];
2977 new_rows[i].enabled_p = enabled_before_p;
2979 /* RETAINED_P is zero for empty lines. */
2980 if (!retained_p[copy_from[i]])
2981 new_rows[i].enabled_p = 0;
2984 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2985 if (frame_matrix_frame)
2986 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2987 unchanged_at_top, nlines, copy_from, retained_p);
2991 /* Synchronize glyph pointers in the current matrix of window W with
2992 the current frame matrix. W must be full-width, and be on a tty
2993 frame. */
2995 static void
2996 sync_window_with_frame_matrix_rows (w)
2997 struct window *w;
2999 struct frame *f = XFRAME (w->frame);
3000 struct glyph_row *window_row, *window_row_end, *frame_row;
3002 /* Preconditions: W must be a leaf window and full-width. Its frame
3003 must have a frame matrix. */
3004 xassert (NILP (w->hchild) && NILP (w->vchild));
3005 xassert (WINDOW_FULL_WIDTH_P (w));
3006 xassert (!FRAME_WINDOW_P (f));
3008 /* If W is a full-width window, glyph pointers in W's current matrix
3009 have, by definition, to be the same as glyph pointers in the
3010 corresponding frame matrix. */
3011 window_row = w->current_matrix->rows;
3012 window_row_end = window_row + w->current_matrix->nrows;
3013 frame_row = f->current_matrix->rows + XFASTINT (w->top);
3014 while (window_row < window_row_end)
3016 int area;
3018 for (area = LEFT_MARGIN_AREA; area <= LAST_AREA; ++area)
3019 window_row->glyphs[area] = frame_row->glyphs[area];
3021 ++window_row, ++frame_row;
3026 /* Return the window in the window tree rooted in W containing frame
3027 row ROW. Value is null if none is found. */
3029 struct window *
3030 frame_row_to_window (w, row)
3031 struct window *w;
3032 int row;
3034 struct window *found = NULL;
3036 while (w && !found)
3038 if (!NILP (w->hchild))
3039 found = frame_row_to_window (XWINDOW (w->hchild), row);
3040 else if (!NILP (w->vchild))
3041 found = frame_row_to_window (XWINDOW (w->vchild), row);
3042 else if (row >= XFASTINT (w->top)
3043 && row < XFASTINT (w->top) + XFASTINT (w->height))
3044 found = w;
3046 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3049 return found;
3053 /* Perform a line dance in the window tree rooted at W, after
3054 scrolling a frame matrix in mirrored_line_dance.
3056 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3057 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3058 COPY_FROM is a vector containing, for each row I in the range 0 <=
3059 I < NLINES, the index of the original line to move to I. This
3060 index is relative to the row range, i.e. 0 <= index < NLINES.
3061 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3062 which is empty. */
3064 static void
3065 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3066 struct window *w;
3067 int unchanged_at_top, nlines;
3068 int *copy_from;
3069 char *retained_p;
3071 while (w)
3073 if (!NILP (w->hchild))
3074 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3075 nlines, copy_from, retained_p);
3076 else if (!NILP (w->vchild))
3077 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3078 nlines, copy_from, retained_p);
3079 else
3081 /* W is a leaf window, and we are working on its current
3082 matrix m. */
3083 struct glyph_matrix *m = w->current_matrix;
3084 int i, sync_p = 0;
3085 struct glyph_row *old_rows;
3087 /* Make a copy of the original rows of matrix m. */
3088 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3089 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3091 for (i = 0; i < nlines; ++i)
3093 /* Frame relative line assigned to. */
3094 int frame_to = i + unchanged_at_top;
3096 /* Frame relative line assigned. */
3097 int frame_from = copy_from[i] + unchanged_at_top;
3099 /* Window relative line assigned to. */
3100 int window_to = frame_to - m->matrix_y;
3102 /* Window relative line assigned. */
3103 int window_from = frame_from - m->matrix_y;
3105 /* Is assigned line inside window? */
3106 int from_inside_window_p
3107 = window_from >= 0 && window_from < m->matrix_h;
3109 /* Is assigned to line inside window? */
3110 int to_inside_window_p
3111 = window_to >= 0 && window_to < m->matrix_h;
3113 if (from_inside_window_p && to_inside_window_p)
3115 /* Enabled setting before assignment. */
3116 int enabled_before_p;
3118 /* Do the assignment. The enabled_p flag is saved
3119 over the assignment because the old redisplay did
3120 that. */
3121 enabled_before_p = m->rows[window_to].enabled_p;
3122 m->rows[window_to] = old_rows[window_from];
3123 m->rows[window_to].enabled_p = enabled_before_p;
3125 /* If frame line is empty, window line is empty, too. */
3126 if (!retained_p[copy_from[i]])
3127 m->rows[window_to].enabled_p = 0;
3129 else if (to_inside_window_p)
3131 /* A copy between windows. This is an infrequent
3132 case not worth optimizing. */
3133 struct frame *f = XFRAME (w->frame);
3134 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3135 struct window *w2;
3136 struct glyph_matrix *m2;
3137 int m2_from;
3139 w2 = frame_row_to_window (root, frame_to);
3140 m2 = w2->current_matrix;
3141 m2_from = frame_from - m2->matrix_y;
3142 copy_row_except_pointers (m->rows + window_to,
3143 m2->rows + m2_from);
3145 /* If frame line is empty, window line is empty, too. */
3146 if (!retained_p[copy_from[i]])
3147 m->rows[window_to].enabled_p = 0;
3148 sync_p = 1;
3150 else if (from_inside_window_p)
3151 sync_p = 1;
3154 /* If there was a copy between windows, make sure glyph
3155 pointers are in sync with the frame matrix. */
3156 if (sync_p)
3157 sync_window_with_frame_matrix_rows (w);
3159 /* Check that no pointers are lost. */
3160 CHECK_MATRIX (m);
3163 /* Next window on same level. */
3164 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3169 #if GLYPH_DEBUG
3171 /* Check that window and frame matrices agree about their
3172 understanding where glyphs of the rows are to find. For each
3173 window in the window tree rooted at W, check that rows in the
3174 matrices of leaf window agree with their frame matrices about
3175 glyph pointers. */
3177 void
3178 check_window_matrix_pointers (w)
3179 struct window *w;
3181 while (w)
3183 if (!NILP (w->hchild))
3184 check_window_matrix_pointers (XWINDOW (w->hchild));
3185 else if (!NILP (w->vchild))
3186 check_window_matrix_pointers (XWINDOW (w->vchild));
3187 else
3189 struct frame *f = XFRAME (w->frame);
3190 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3191 check_matrix_pointers (w->current_matrix, f->current_matrix);
3194 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3199 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3200 a window and FRAME_MATRIX is the corresponding frame matrix. For
3201 each row in WINDOW_MATRIX check that it's a slice of the
3202 corresponding frame row. If it isn't, abort. */
3204 static void
3205 check_matrix_pointers (window_matrix, frame_matrix)
3206 struct glyph_matrix *window_matrix, *frame_matrix;
3208 /* Row number in WINDOW_MATRIX. */
3209 int i = 0;
3211 /* Row number corresponding to I in FRAME_MATRIX. */
3212 int j = window_matrix->matrix_y;
3214 /* For all rows check that the row in the window matrix is a
3215 slice of the row in the frame matrix. If it isn't we didn't
3216 mirror an operation on the frame matrix correctly. */
3217 while (i < window_matrix->nrows)
3219 if (!glyph_row_slice_p (window_matrix->rows + i,
3220 frame_matrix->rows + j))
3221 abort ();
3222 ++i, ++j;
3226 #endif /* GLYPH_DEBUG != 0 */
3230 /**********************************************************************
3231 VPOS and HPOS translations
3232 **********************************************************************/
3234 #if GLYPH_DEBUG
3236 /* Translate vertical position VPOS which is relative to window W to a
3237 vertical position relative to W's frame. */
3239 static int
3240 window_to_frame_vpos (w, vpos)
3241 struct window *w;
3242 int vpos;
3244 struct frame *f = XFRAME (w->frame);
3246 xassert (!FRAME_WINDOW_P (f));
3247 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3248 vpos += XFASTINT (w->top);
3249 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
3250 return vpos;
3254 /* Translate horizontal position HPOS which is relative to window W to
3255 a vertical position relative to W's frame. */
3257 static int
3258 window_to_frame_hpos (w, hpos)
3259 struct window *w;
3260 int hpos;
3262 struct frame *f = XFRAME (w->frame);
3264 xassert (!FRAME_WINDOW_P (f));
3265 hpos += XFASTINT (w->left);
3266 return hpos;
3269 #endif /* GLYPH_DEBUG */
3273 /**********************************************************************
3274 Redrawing Frames
3275 **********************************************************************/
3277 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3278 "Clear frame FRAME and output again what is supposed to appear on it.")
3279 (frame)
3280 Lisp_Object frame;
3282 struct frame *f;
3284 CHECK_LIVE_FRAME (frame, 0);
3285 f = XFRAME (frame);
3287 /* Ignore redraw requests, if frame has no glyphs yet.
3288 (Implementation note: It still has to be checked why we are
3289 called so early here). */
3290 if (!glyphs_initialized_initially_p)
3291 return Qnil;
3293 update_begin (f);
3294 if (FRAME_MSDOS_P (f))
3295 set_terminal_modes ();
3296 clear_frame ();
3297 clear_current_matrices (f);
3298 update_end (f);
3299 fflush (stdout);
3300 windows_or_buffers_changed++;
3301 /* Mark all windows as inaccurate, so that every window will have
3302 its redisplay done. */
3303 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3304 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3305 f->garbaged = 0;
3306 return Qnil;
3310 /* Redraw frame F. This is nothing more than a call to the Lisp
3311 function redraw-frame. */
3313 void
3314 redraw_frame (f)
3315 struct frame *f;
3317 Lisp_Object frame;
3318 XSETFRAME (frame, f);
3319 Fredraw_frame (frame);
3323 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3324 "Clear and redisplay all visible frames.")
3327 Lisp_Object tail, frame;
3329 FOR_EACH_FRAME (tail, frame)
3330 if (FRAME_VISIBLE_P (XFRAME (frame)))
3331 Fredraw_frame (frame);
3333 return Qnil;
3337 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3338 visible frames marked as garbaged. */
3340 void
3341 redraw_garbaged_frames ()
3343 Lisp_Object tail, frame;
3345 FOR_EACH_FRAME (tail, frame)
3346 if (FRAME_VISIBLE_P (XFRAME (frame))
3347 && FRAME_GARBAGED_P (XFRAME (frame)))
3348 Fredraw_frame (frame);
3353 /***********************************************************************
3354 Direct Operations
3355 ***********************************************************************/
3357 /* Try to update display and current glyph matrix directly.
3359 This function is called after a character G has been inserted into
3360 current_buffer. It tries to update the current glyph matrix and
3361 perform appropriate screen output to reflect the insertion. If it
3362 succeeds, the global flag redisplay_performed_directly_p will be
3363 set to 1, and thereby prevent the more costly general redisplay
3364 from running (see redisplay_internal).
3366 This function is not called for `hairy' character insertions.
3367 In particular, it is not called when after or before change
3368 functions exist, like they are used by font-lock. See keyboard.c
3369 for details where this function is called. */
3372 direct_output_for_insert (g)
3373 int g;
3375 register struct frame *f = SELECTED_FRAME ();
3376 struct window *w = XWINDOW (selected_window);
3377 struct it it, it2;
3378 struct glyph_row *glyph_row;
3379 struct glyph *glyphs, *glyph, *end;
3380 int n;
3381 /* Non-null means that Redisplay of W is based on window matrices. */
3382 int window_redisplay_p = FRAME_WINDOW_P (f);
3383 /* Non-null means we are in overwrite mode. */
3384 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3385 int added_width;
3386 struct text_pos pos;
3387 int delta, delta_bytes;
3389 /* Not done directly. */
3390 redisplay_performed_directly_p = 0;
3392 /* Quickly give up for some common cases. */
3393 if (cursor_in_echo_area
3394 /* Give up if fonts have changed. */
3395 || fonts_changed_p
3396 /* Give up if face attributes have been changed. */
3397 || face_change_count
3398 /* Give up if cursor position not really known. */
3399 || !display_completed
3400 /* Give up if buffer appears in two places. */
3401 || buffer_shared > 1
3402 /* Give up if currently displaying a message instead of the
3403 minibuffer contents. */
3404 || (EQ (selected_window, minibuf_window)
3405 && EQ (minibuf_window, echo_area_window))
3406 /* Give up for hscrolled mini-buffer because display of the prompt
3407 is handled specially there (see display_line). */
3408 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3409 /* Give up if overwriting in the middle of a line. */
3410 || (overwrite_p
3411 && PT != ZV
3412 && FETCH_BYTE (PT) != '\n')
3413 /* Give up for tabs and line ends. */
3414 || g == '\t'
3415 || g == '\n'
3416 || g == '\r'
3417 /* Give up if unable to display the cursor in the window. */
3418 || w->cursor.vpos < 0
3419 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3420 /* Can't do it in a continued line because continuation
3421 lines would change. */
3422 (glyph_row->continued_p
3423 /* Can't use this method if the line overlaps others or is
3424 overlapped by others because these other lines would
3425 have to be redisplayed. */
3426 || glyph_row->overlapping_p
3427 || glyph_row->overlapped_p))
3428 /* Can't do it for partial width windows on terminal frames
3429 because we can't clear to eol in such a window. */
3430 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3431 return 0;
3433 /* If we can't insert glyphs, we can use this method only
3434 at the end of a line. */
3435 if (!char_ins_del_ok)
3436 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3437 return 0;
3439 /* Set up a display iterator structure for W. Glyphs will be
3440 produced in scratch_glyph_row. Current position is W's cursor
3441 position. */
3442 clear_glyph_row (&scratch_glyph_row);
3443 SET_TEXT_POS (pos, PT, PT_BYTE);
3444 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3445 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3446 DEFAULT_FACE_ID);
3448 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3449 if (glyph_row->mouse_face_p)
3450 return 0;
3452 /* Give up if highlighting trailing whitespace and we have trailing
3453 whitespace in glyph_row. We would have to remove the trailing
3454 whitespace face in that case. */
3455 if (!NILP (Vshow_trailing_whitespace)
3456 && glyph_row->used[TEXT_AREA])
3458 struct glyph *last;
3460 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3461 if (last->type == STRETCH_GLYPH
3462 || (last->type == CHAR_GLYPH
3463 && last->u.ch == ' '))
3464 return 0;
3467 /* Give up if there are overlay strings at pos. This would fail
3468 if the overlay string has newlines in it. */
3469 if (STRINGP (it.string))
3470 return 0;
3472 it.hpos = w->cursor.hpos;
3473 it.vpos = w->cursor.vpos;
3474 it.current_x = w->cursor.x + it.first_visible_x;
3475 it.current_y = w->cursor.y;
3476 it.end_charpos = PT;
3477 it.stop_charpos = min (PT, it.stop_charpos);
3479 /* More than one display element may be returned for PT - 1 if
3480 (i) it's a control character which is translated into `\003' or
3481 `^C', or (ii) it has a display table entry, or (iii) it's a
3482 combination of both. */
3483 delta = delta_bytes = 0;
3484 while (get_next_display_element (&it))
3486 PRODUCE_GLYPHS (&it);
3488 /* Give up if glyph doesn't fit completely on the line. */
3489 if (it.current_x >= it.last_visible_x)
3490 return 0;
3492 /* Give up if new glyph has different ascent or descent than
3493 the original row, or if it is not a character glyph. */
3494 if (glyph_row->ascent != it.ascent
3495 || glyph_row->height != it.ascent + it.descent
3496 || glyph_row->phys_ascent != it.phys_ascent
3497 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3498 || it.what != IT_CHARACTER)
3499 return 0;
3501 delta += 1;
3502 delta_bytes += it.len;
3503 set_iterator_to_next (&it, 1);
3506 /* Give up if we hit the right edge of the window. We would have
3507 to insert truncation or continuation glyphs. */
3508 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3509 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3510 return 0;
3512 /* Give up if there is a \t following in the line. */
3513 it2 = it;
3514 it2.end_charpos = ZV;
3515 it2.stop_charpos = min (it2.stop_charpos, ZV);
3516 while (get_next_display_element (&it2)
3517 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3519 if (it2.c == '\t')
3520 return 0;
3521 set_iterator_to_next (&it2, 1);
3524 /* Number of new glyphs produced. */
3525 n = it.glyph_row->used[TEXT_AREA];
3527 /* Start and end of glyphs in original row. */
3528 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3529 end = glyph_row->glyphs[1 + TEXT_AREA];
3531 /* Make room for new glyphs, then insert them. */
3532 xassert (end - glyphs - n >= 0);
3533 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3534 (end - glyphs - n) * sizeof (*end));
3535 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3536 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3537 end - glyph_row->glyphs[TEXT_AREA]);
3539 /* Compute new line width. */
3540 glyph = glyph_row->glyphs[TEXT_AREA];
3541 end = glyph + glyph_row->used[TEXT_AREA];
3542 glyph_row->pixel_width = glyph_row->x;
3543 while (glyph < end)
3545 glyph_row->pixel_width += glyph->pixel_width;
3546 ++glyph;
3549 /* Increment buffer positions for glyphs following the newly
3550 inserted ones. */
3551 for (glyph = glyphs + n; glyph < end; ++glyph)
3552 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3553 glyph->charpos += delta;
3555 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3557 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3558 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3561 /* Adjust positions in lines following the one we are in. */
3562 increment_matrix_positions (w->current_matrix,
3563 w->cursor.vpos + 1,
3564 w->current_matrix->nrows,
3565 delta, delta_bytes);
3567 glyph_row->contains_overlapping_glyphs_p
3568 |= it.glyph_row->contains_overlapping_glyphs_p;
3570 glyph_row->displays_text_p = 1;
3571 w->window_end_vpos = make_number (max (w->cursor.vpos,
3572 XFASTINT (w->window_end_vpos)));
3574 if (!NILP (Vshow_trailing_whitespace))
3575 highlight_trailing_whitespace (it.f, glyph_row);
3577 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3578 In the middle, we have to insert glyphs. Note that this is now
3579 implemented for X frames. The implementation uses updated_window
3580 and updated_row. */
3581 updated_row = glyph_row;
3582 update_begin (f);
3583 if (rif)
3585 rif->update_window_begin_hook (w);
3587 if (glyphs == end - n)
3588 rif->write_glyphs (glyphs, n);
3589 else
3590 rif->insert_glyphs (glyphs, n);
3592 else
3594 if (glyphs == end - n)
3595 write_glyphs (glyphs, n);
3596 else
3597 insert_glyphs (glyphs, n);
3600 w->cursor.hpos += n;
3601 w->cursor.x = it.current_x - it.first_visible_x;
3602 xassert (w->cursor.hpos >= 0
3603 && w->cursor.hpos < w->desired_matrix->matrix_w);
3605 /* How to set the cursor differs depending on whether we are
3606 using a frame matrix or a window matrix. Note that when
3607 a frame matrix is used, cursor_to expects frame coordinates,
3608 and the X and Y parameters are not used. */
3609 if (window_redisplay_p)
3610 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3611 w->cursor.y, w->cursor.x);
3612 else
3614 int x, y;
3615 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3616 + (INTEGERP (w->left_margin_width)
3617 ? XFASTINT (w->left_margin_width)
3618 : 0));
3619 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3620 cursor_to (y, x);
3623 if (rif)
3624 rif->update_window_end_hook (w, 1, 0);
3625 update_end (f);
3626 updated_row = NULL;
3627 fflush (stdout);
3629 TRACE ((stderr, "direct output for insert\n"));
3631 UNCHANGED_MODIFIED = MODIFF;
3632 BEG_UNCHANGED = GPT - BEG;
3633 XSETFASTINT (w->last_point, PT);
3634 w->last_cursor = w->cursor;
3635 XSETFASTINT (w->last_modified, MODIFF);
3636 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
3638 redisplay_performed_directly_p = 1;
3639 return 1;
3643 /* Perform a direct display update for moving PT by N positions
3644 left or right. N < 0 means a movement backwards. This function
3645 is currently only called for N == 1 or N == -1. */
3648 direct_output_forward_char (n)
3649 int n;
3651 struct frame *f = SELECTED_FRAME ();
3652 struct window *w = XWINDOW (selected_window);
3653 struct glyph_row *row;
3655 /* Give up if point moved out of or into a composition. */
3656 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3657 current_buffer, PT))
3658 return 0;
3660 /* Give up if face attributes have been changed. */
3661 if (face_change_count)
3662 return 0;
3664 /* Give up if current matrix is not up to date or we are
3665 displaying a message. */
3666 if (!display_completed || cursor_in_echo_area)
3667 return 0;
3669 /* Give up if the buffer's direction is reversed. */
3670 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3671 return 0;
3673 /* Can't use direct output if highlighting a region. */
3674 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3675 return 0;
3677 /* Can't use direct output if highlighting trailing whitespace. */
3678 if (!NILP (Vshow_trailing_whitespace))
3679 return 0;
3681 /* Give up if we are showing a message or just cleared the message
3682 because we might need to resize the echo area window. */
3683 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3684 return 0;
3686 /* Give up if currently displaying a message instead of the
3687 minibuffer contents. */
3688 if (XWINDOW (minibuf_window) == w
3689 && EQ (minibuf_window, echo_area_window))
3690 return 0;
3692 /* Give up if we don't know where the cursor is. */
3693 if (w->cursor.vpos < 0)
3694 return 0;
3696 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3698 /* Give up if PT is outside of the last known cursor row. */
3699 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3700 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3701 return 0;
3703 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3705 w->last_cursor = w->cursor;
3706 XSETFASTINT (w->last_point, PT);
3708 xassert (w->cursor.hpos >= 0
3709 && w->cursor.hpos < w->desired_matrix->matrix_w);
3711 if (FRAME_WINDOW_P (f))
3712 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3713 w->cursor.y, w->cursor.x);
3714 else
3716 int x, y;
3717 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3718 + (INTEGERP (w->left_margin_width)
3719 ? XFASTINT (w->left_margin_width)
3720 : 0));
3721 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3722 cursor_to (y, x);
3725 fflush (stdout);
3726 redisplay_performed_directly_p = 1;
3727 return 1;
3732 /***********************************************************************
3733 Frame Update
3734 ***********************************************************************/
3736 /* Update frame F based on the data in desired matrices.
3738 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3739 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3740 scrolling.
3742 Value is non-zero if redisplay was stopped due to pending input. */
3745 update_frame (f, force_p, inhibit_hairy_id_p)
3746 struct frame *f;
3747 int force_p;
3748 int inhibit_hairy_id_p;
3750 /* 1 means display has been paused because of pending input. */
3751 int paused_p;
3752 struct window *root_window = XWINDOW (f->root_window);
3754 if (FRAME_WINDOW_P (f))
3756 /* We are working on window matrix basis. All windows whose
3757 flag must_be_updated_p is set have to be updated. */
3759 /* Record that we are not working on frame matrices. */
3760 set_frame_matrix_frame (NULL);
3762 /* Update all windows in the window tree of F, maybe stopping
3763 when pending input is detected. */
3764 update_begin (f);
3766 /* Update the menu bar on X frames that don't have toolkit
3767 support. */
3768 if (WINDOWP (f->menu_bar_window))
3769 update_window (XWINDOW (f->menu_bar_window), 1);
3771 /* Update the tool-bar window, if present. */
3772 if (WINDOWP (f->tool_bar_window))
3774 Lisp_Object tem;
3775 struct window *w = XWINDOW (f->tool_bar_window);
3777 /* Update tool-bar window. */
3778 if (w->must_be_updated_p)
3780 update_window (w, 1);
3781 w->must_be_updated_p = 0;
3783 /* Swap tool-bar strings. We swap because we want to
3784 reuse strings. */
3785 tem = f->current_tool_bar_string;
3786 f->current_tool_bar_string = f->desired_tool_bar_string;
3787 f->desired_tool_bar_string = tem;
3792 /* Update windows. */
3793 paused_p = update_window_tree (root_window, force_p);
3794 update_end (f);
3796 #if 0 /* This flush is a performance bottleneck under X,
3797 and it doesn't seem to be necessary anyway. */
3798 rif->flush_display (f);
3799 #endif
3801 else
3803 /* We are working on frame matrix basis. Set the frame on whose
3804 frame matrix we operate. */
3805 set_frame_matrix_frame (f);
3807 /* Build F's desired matrix from window matrices. */
3808 build_frame_matrix (f);
3810 /* Update the display */
3811 update_begin (f);
3812 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3813 update_end (f);
3815 if (termscript)
3816 fflush (termscript);
3817 fflush (stdout);
3819 /* Check window matrices for lost pointers. */
3820 #if GLYPH_DEBUG
3821 check_window_matrix_pointers (root_window);
3822 add_frame_display_history (f, paused_p);
3823 #endif
3826 /* Reset flags indicating that a window should be updated. */
3827 set_window_update_flags (root_window, 0);
3829 display_completed = !paused_p;
3830 return paused_p;
3835 /************************************************************************
3836 Window-based updates
3837 ************************************************************************/
3839 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3840 don't stop updating when input is pending. */
3842 static int
3843 update_window_tree (w, force_p)
3844 struct window *w;
3845 int force_p;
3847 int paused_p = 0;
3849 while (w && !paused_p)
3851 if (!NILP (w->hchild))
3852 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3853 else if (!NILP (w->vchild))
3854 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3855 else if (w->must_be_updated_p)
3856 paused_p |= update_window (w, force_p);
3858 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3861 return paused_p;
3865 /* Update window W if its flag must_be_updated_p is non-zero. If
3866 FORCE_P is non-zero, don't stop updating if input is pending. */
3868 void
3869 update_single_window (w, force_p)
3870 struct window *w;
3871 int force_p;
3873 if (w->must_be_updated_p)
3875 struct frame *f = XFRAME (WINDOW_FRAME (w));
3877 /* Record that this is not a frame-based redisplay. */
3878 set_frame_matrix_frame (NULL);
3880 /* Update W. */
3881 update_begin (f);
3882 update_window (w, force_p);
3883 update_end (f);
3885 /* Reset flag in W. */
3886 w->must_be_updated_p = 0;
3891 /* Redraw lines from the current matrix of window W that are
3892 overlapped by other rows. YB is bottom-most y-position in W. */
3894 static void
3895 redraw_overlapped_rows (w, yb)
3896 struct window *w;
3897 int yb;
3899 int i;
3901 /* If rows overlapping others have been changed, the rows being
3902 overlapped have to be redrawn. This won't draw lines that have
3903 already been drawn in update_window_line because overlapped_p in
3904 desired rows is 0, so after row assignment overlapped_p in
3905 current rows is 0. */
3906 for (i = 0; i < w->current_matrix->nrows; ++i)
3908 struct glyph_row *row = w->current_matrix->rows + i;
3910 if (!row->enabled_p)
3911 break;
3912 else if (row->mode_line_p)
3913 continue;
3915 if (row->overlapped_p)
3917 enum glyph_row_area area;
3919 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3921 updated_row = row;
3922 updated_area = area;
3923 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3924 if (row->used[area])
3925 rif->write_glyphs (row->glyphs[area], row->used[area]);
3926 rif->clear_end_of_line (-1);
3929 row->overlapped_p = 0;
3932 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3933 break;
3938 /* Redraw lines from the current matrix of window W that overlap
3939 others. YB is bottom-most y-position in W. */
3941 static void
3942 redraw_overlapping_rows (w, yb)
3943 struct window *w;
3944 int yb;
3946 int i, bottom_y;
3947 struct glyph_row *row;
3949 for (i = 0; i < w->current_matrix->nrows; ++i)
3951 row = w->current_matrix->rows + i;
3953 if (!row->enabled_p)
3954 break;
3955 else if (row->mode_line_p)
3956 continue;
3958 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3960 if (row->overlapping_p && i > 0 && bottom_y < yb)
3962 if (row->used[LEFT_MARGIN_AREA])
3963 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3965 if (row->used[TEXT_AREA])
3966 rif->fix_overlapping_area (w, row, TEXT_AREA);
3968 if (row->used[RIGHT_MARGIN_AREA])
3969 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3971 /* Record in neighbor rows that ROW overwrites part of their
3972 display. */
3973 if (row->phys_ascent > row->ascent && i > 0)
3974 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3975 if ((row->phys_height - row->phys_ascent
3976 > row->height - row->ascent)
3977 && bottom_y < yb)
3978 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3981 if (bottom_y >= yb)
3982 break;
3987 #ifdef GLYPH_DEBUG
3989 /* Check that no row in the current matrix of window W is enabled
3990 which is below what's displayed in the window. */
3992 void
3993 check_current_matrix_flags (w)
3994 struct window *w;
3996 int last_seen_p = 0;
3997 int i, yb = window_text_bottom_y (w);
3999 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4001 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4002 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4003 last_seen_p = 1;
4004 else if (last_seen_p && row->enabled_p)
4005 abort ();
4009 #endif /* GLYPH_DEBUG */
4012 /* Update display of window W. FORCE_P non-zero means that we should
4013 not stop when detecting pending input. */
4015 static int
4016 update_window (w, force_p)
4017 struct window *w;
4018 int force_p;
4020 struct glyph_matrix *desired_matrix = w->desired_matrix;
4021 int paused_p;
4022 int preempt_count = baud_rate / 2400 + 1;
4023 extern int input_pending;
4024 extern Lisp_Object do_mouse_tracking;
4025 #if GLYPH_DEBUG
4026 struct frame *f = XFRAME (WINDOW_FRAME (w));
4027 extern struct frame *updating_frame;
4028 #endif
4030 /* Check that W's frame doesn't have glyph matrices. */
4031 xassert (FRAME_WINDOW_P (f));
4032 xassert (updating_frame != NULL);
4034 /* Check pending input the first time so that we can quickly return. */
4035 if (redisplay_dont_pause)
4036 force_p = 1;
4037 else
4038 detect_input_pending ();
4040 /* If forced to complete the update, or if no input is pending, do
4041 the update. */
4042 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4044 struct glyph_row *row, *end;
4045 struct glyph_row *mode_line_row;
4046 struct glyph_row *header_line_row = NULL;
4047 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4049 rif->update_window_begin_hook (w);
4050 yb = window_text_bottom_y (w);
4052 /* If window has a top line, update it before everything else.
4053 Adjust y-positions of other rows by the top line height. */
4054 row = desired_matrix->rows;
4055 end = row + desired_matrix->nrows - 1;
4056 if (row->mode_line_p)
4057 header_line_row = row++;
4059 /* Update the mode line, if necessary. */
4060 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4061 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4063 mode_line_row->y = yb;
4064 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4065 desired_matrix),
4066 &mouse_face_overwritten_p);
4067 changed_p = 1;
4070 /* Find first enabled row. Optimizations in redisplay_internal
4071 may lead to an update with only one row enabled. There may
4072 be also completely empty matrices. */
4073 while (row < end && !row->enabled_p)
4074 ++row;
4076 /* Try reusing part of the display by copying. */
4077 if (row < end && !desired_matrix->no_scrolling_p)
4079 int rc = scrolling_window (w, header_line_row != NULL);
4080 if (rc < 0)
4082 /* All rows were found to be equal. */
4083 paused_p = 0;
4084 goto set_cursor;
4086 else if (rc > 0)
4087 force_p = 1;
4088 changed_p = 1;
4091 /* Update the top mode line after scrolling because a new top
4092 line would otherwise overwrite lines at the top of the window
4093 that can be scrolled. */
4094 if (header_line_row && header_line_row->enabled_p)
4096 header_line_row->y = 0;
4097 update_window_line (w, 0, &mouse_face_overwritten_p);
4098 changed_p = 1;
4101 /* Update the rest of the lines. */
4102 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4103 if (row->enabled_p)
4105 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4106 int i;
4108 /* We'll Have to play a little bit with when to
4109 detect_input_pending. If it's done too often,
4110 scrolling large windows with repeated scroll-up
4111 commands will too quickly pause redisplay. */
4112 if (!force_p && ++n_updated % preempt_count == 0)
4113 detect_input_pending ();
4115 changed_p |= update_window_line (w, vpos,
4116 &mouse_face_overwritten_p);
4118 /* Mark all rows below the last visible one in the current
4119 matrix as invalid. This is necessary because of
4120 variable line heights. Consider the case of three
4121 successive redisplays, where the first displays 5
4122 lines, the second 3 lines, and the third 5 lines again.
4123 If the second redisplay wouldn't mark rows in the
4124 current matrix invalid, the third redisplay might be
4125 tempted to optimize redisplay based on lines displayed
4126 in the first redisplay. */
4127 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4128 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4129 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4132 /* Was display preempted? */
4133 paused_p = row < end;
4135 set_cursor:
4137 /* Fix the appearance of overlapping(overlapped rows. */
4138 if (!paused_p && !w->pseudo_window_p)
4140 if (changed_p && rif->fix_overlapping_area)
4142 redraw_overlapped_rows (w, yb);
4143 redraw_overlapping_rows (w, yb);
4146 /* Make cursor visible at cursor position of W. */
4147 set_window_cursor_after_update (w);
4149 #if 0 /* Check that current matrix invariants are satisfied. This is
4150 for debugging only. See the comment of check_matrix_invariants. */
4151 IF_DEBUG (check_matrix_invariants (w));
4152 #endif
4155 #if GLYPH_DEBUG
4156 /* Remember the redisplay method used to display the matrix. */
4157 strcpy (w->current_matrix->method, w->desired_matrix->method);
4158 #endif
4160 /* End of update of window W. */
4161 rif->update_window_end_hook (w, 1, mouse_face_overwritten_p);
4163 else
4164 paused_p = 1;
4166 #if GLYPH_DEBUG
4167 /* check_current_matrix_flags (w); */
4168 add_window_display_history (w, w->current_matrix->method, paused_p);
4169 #endif
4171 clear_glyph_matrix (desired_matrix);
4173 return paused_p;
4177 /* Update the display of area AREA in window W, row number VPOS.
4178 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4180 static void
4181 update_marginal_area (w, area, vpos)
4182 struct window *w;
4183 int area, vpos;
4185 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4187 /* Let functions in xterm.c know what area subsequent X positions
4188 will be relative to. */
4189 updated_area = area;
4191 /* Set cursor to start of glyphs, write them, and clear to the end
4192 of the area. I don't think that something more sophisticated is
4193 necessary here, since marginal areas will not be the default. */
4194 rif->cursor_to (vpos, 0, desired_row->y, 0);
4195 if (desired_row->used[area])
4196 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4197 rif->clear_end_of_line (-1);
4201 /* Update the display of the text area of row VPOS in window W.
4202 Value is non-zero if display has changed. */
4204 static int
4205 update_text_area (w, vpos)
4206 struct window *w;
4207 int vpos;
4209 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4210 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4211 int changed_p = 0;
4213 /* Let functions in xterm.c know what area subsequent X positions
4214 will be relative to. */
4215 updated_area = TEXT_AREA;
4217 /* If rows are at different X or Y, or rows have different height,
4218 or the current row is marked invalid, write the entire line. */
4219 if (!current_row->enabled_p
4220 || desired_row->y != current_row->y
4221 || desired_row->ascent != current_row->ascent
4222 || desired_row->phys_ascent != current_row->phys_ascent
4223 || desired_row->phys_height != current_row->phys_height
4224 || desired_row->visible_height != current_row->visible_height
4225 || current_row->overlapped_p
4226 || current_row->mouse_face_p
4227 || current_row->x != desired_row->x)
4229 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4231 if (desired_row->used[TEXT_AREA])
4232 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4233 desired_row->used[TEXT_AREA]);
4235 /* Clear to end of window. */
4236 rif->clear_end_of_line (-1);
4237 changed_p = 1;
4239 else
4241 int stop, i, x;
4242 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4243 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4244 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4245 int desired_stop_pos = desired_row->used[TEXT_AREA];
4247 #if 0 /* This shouldn't be necessary. Let's check it. */
4248 /* If the desired row extends its face to the text area end,
4249 make sure we write at least one glyph, so that the face
4250 extension actually takes place. */
4251 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4252 --desired_stop_pos;
4253 #endif
4255 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4256 i = 0;
4257 x = desired_row->x;
4259 while (i < stop)
4261 int can_skip_p = 1;
4263 /* Skip over glyphs that both rows have in common. These
4264 don't have to be written. We can't skip if the last
4265 current glyph overlaps the glyph to its right. For
4266 example, consider a current row of `if ' with the `f' in
4267 Courier bold so that it overlaps the ` ' to its right.
4268 If the desired row is ` ', we would skip over the space
4269 after the `if' and there would remain a pixel from the
4270 `f' on the screen. */
4271 if (overlapping_glyphs_p && i > 0)
4273 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4274 int left, right;
4276 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4277 &left, &right);
4278 can_skip_p = right == 0;
4281 if (can_skip_p)
4283 while (i < stop
4284 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4286 x += desired_glyph->pixel_width;
4287 ++desired_glyph, ++current_glyph, ++i;
4290 /* Consider the case that the current row contains "xxx
4291 ppp ggg" in italic Courier font, and the desired row
4292 is "xxx ggg". The character `p' has lbearing, `g'
4293 has not. The loop above will stop in front of the
4294 first `p' in the current row. If we would start
4295 writing glyphs there, we wouldn't erase the lbearing
4296 of the `p'. The rest of the lbearing problem is then
4297 taken care of by x_draw_glyphs. */
4298 if (overlapping_glyphs_p
4299 && i > 0
4300 && i < current_row->used[TEXT_AREA]
4301 && (current_row->used[TEXT_AREA]
4302 != desired_row->used[TEXT_AREA]))
4304 int left, right;
4306 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4307 &left, &right);
4308 while (left > 0 && i > 0)
4310 --i, --desired_glyph, --current_glyph;
4311 x -= desired_glyph->pixel_width;
4312 left -= desired_glyph->pixel_width;
4317 /* Try to avoid writing the entire rest of the desired row
4318 by looking for a resync point. This mainly prevents
4319 mode line flickering in the case the mode line is in
4320 fixed-pitch font, which it usually will be. */
4321 if (i < desired_row->used[TEXT_AREA])
4323 int start_x = x, start_hpos = i;
4324 struct glyph *start = desired_glyph;
4325 int current_x = x;
4326 int skip_first_p = !can_skip_p;
4328 /* Find the next glyph that's equal again. */
4329 while (i < stop
4330 && (skip_first_p
4331 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4332 && x == current_x)
4334 x += desired_glyph->pixel_width;
4335 current_x += current_glyph->pixel_width;
4336 ++desired_glyph, ++current_glyph, ++i;
4337 skip_first_p = 0;
4340 if (i == start_hpos || x != current_x)
4342 i = start_hpos;
4343 x = start_x;
4344 desired_glyph = start;
4345 break;
4348 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4349 rif->write_glyphs (start, i - start_hpos);
4350 changed_p = 1;
4354 /* Write the rest. */
4355 if (i < desired_row->used[TEXT_AREA])
4357 rif->cursor_to (vpos, i, desired_row->y, x);
4358 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4359 changed_p = 1;
4362 /* Maybe clear to end of line. */
4363 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4365 #if 0
4366 /* If new row extends to the end of the text area, nothing
4367 has to be cleared, if and only if we did a write_glyphs
4368 above. This is made sure by setting desired_stop_pos
4369 appropriately above. */
4370 xassert (i < desired_row->used[TEXT_AREA]);
4371 #endif
4373 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4375 /* If old row extends to the end of the text area, clear. */
4376 if (i >= desired_row->used[TEXT_AREA])
4377 rif->cursor_to (vpos, i, desired_row->y,
4378 desired_row->x + desired_row->pixel_width);
4379 rif->clear_end_of_line (-1);
4380 changed_p = 1;
4382 else if (desired_row->pixel_width < current_row->pixel_width)
4384 /* Otherwise clear to the end of the old row. Everything
4385 after that position should be clear already. */
4386 int x;
4388 if (i >= desired_row->used[TEXT_AREA])
4389 rif->cursor_to (vpos, i, desired_row->y,
4390 desired_row->x + desired_row->pixel_width);
4392 /* If cursor is displayed at the end of the line, make sure
4393 it's cleared. Nowadays we don't have a phys_cursor_glyph
4394 with which to erase the cursor (because this method
4395 doesn't work with lbearing/rbearing), so we must do it
4396 this way. */
4397 if (vpos == w->phys_cursor.vpos
4398 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4400 w->phys_cursor_on_p = 0;
4401 x = -1;
4403 else
4404 x = current_row->x + current_row->pixel_width;
4405 rif->clear_end_of_line (x);
4406 changed_p = 1;
4410 return changed_p;
4414 /* Update row VPOS in window W. Value is non-zero if display has been
4415 changed. */
4417 static int
4418 update_window_line (w, vpos, mouse_face_overwritten_p)
4419 struct window *w;
4420 int vpos, *mouse_face_overwritten_p;
4422 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4423 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4424 int changed_p = 0;
4426 /* Set the row being updated. This is important to let xterm.c
4427 know what line height values are in effect. */
4428 updated_row = desired_row;
4430 /* A row can be completely invisible in case a desired matrix was
4431 built with a vscroll and then make_cursor_line_fully_visible shifts
4432 the matrix. Make sure to make such rows current anyway, since
4433 we need the correct y-position, for example, in the current matrix. */
4434 if (desired_row->mode_line_p
4435 || desired_row->visible_height > 0)
4437 xassert (desired_row->enabled_p);
4439 /* Update display of the left margin area, if there is one. */
4440 if (!desired_row->full_width_p
4441 && !NILP (w->left_margin_width))
4443 changed_p = 1;
4444 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4447 /* Update the display of the text area. */
4448 if (update_text_area (w, vpos))
4450 changed_p = 1;
4451 if (current_row->mouse_face_p)
4452 *mouse_face_overwritten_p = 1;
4455 /* Update display of the right margin area, if there is one. */
4456 if (!desired_row->full_width_p
4457 && !NILP (w->right_margin_width))
4459 changed_p = 1;
4460 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4463 /* Draw truncation marks etc. */
4464 if (!current_row->enabled_p
4465 || desired_row->y != current_row->y
4466 || desired_row->visible_height != current_row->visible_height
4467 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4468 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4469 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4470 || desired_row->continued_p != current_row->continued_p
4471 || desired_row->mode_line_p != current_row->mode_line_p
4472 || (desired_row->indicate_empty_line_p
4473 != current_row->indicate_empty_line_p)
4474 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4475 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4476 rif->after_update_window_line_hook (desired_row);
4479 /* Update current_row from desired_row. */
4480 make_current (w->desired_matrix, w->current_matrix, vpos);
4481 updated_row = NULL;
4482 return changed_p;
4486 /* Set the cursor after an update of window W. This function may only
4487 be called from update_window. */
4489 static void
4490 set_window_cursor_after_update (w)
4491 struct window *w;
4493 struct frame *f = XFRAME (w->frame);
4494 int cx, cy, vpos, hpos;
4496 /* Not intended for frame matrix updates. */
4497 xassert (FRAME_WINDOW_P (f));
4499 if (cursor_in_echo_area
4500 && !NILP (echo_area_buffer[0])
4501 /* If we are showing a message instead of the mini-buffer,
4502 show the cursor for the message instead. */
4503 && XWINDOW (minibuf_window) == w
4504 && EQ (minibuf_window, echo_area_window)
4505 /* These cases apply only to the frame that contains
4506 the active mini-buffer window. */
4507 && FRAME_HAS_MINIBUF_P (f)
4508 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4510 cx = cy = vpos = hpos = 0;
4512 if (cursor_in_echo_area >= 0)
4514 /* If the mini-buffer is several lines high, find the last
4515 line that has any text on it. Note: either all lines
4516 are enabled or none. Otherwise we wouldn't be able to
4517 determine Y. */
4518 struct glyph_row *row, *last_row;
4519 struct glyph *glyph;
4520 int yb = window_text_bottom_y (w);
4522 last_row = NULL;
4523 for (row = MATRIX_ROW (w->current_matrix, 0);
4524 row->enabled_p;
4525 ++row)
4527 if (row->used[TEXT_AREA]
4528 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4529 last_row = row;
4531 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4532 break;
4535 if (last_row)
4537 struct glyph *start = row->glyphs[TEXT_AREA];
4538 struct glyph *last = start + row->used[TEXT_AREA] - 1;
4540 while (last > start && last->charpos < 0)
4541 --last;
4543 for (glyph = start; glyph < last; ++glyph)
4545 cx += glyph->pixel_width;
4546 ++hpos;
4549 cy = last_row->y;
4550 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4554 else
4556 cx = w->cursor.x;
4557 cy = w->cursor.y;
4558 hpos = w->cursor.hpos;
4559 vpos = w->cursor.vpos;
4562 /* Window cursor can be out of sync for horizontally split windows. */
4563 hpos = max (0, hpos);
4564 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4565 vpos = max (0, vpos);
4566 vpos = min (w->current_matrix->nrows - 1, vpos);
4567 rif->cursor_to (vpos, hpos, cy, cx);
4571 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4572 tree rooted at W. */
4574 void
4575 set_window_update_flags (w, on_p)
4576 struct window *w;
4577 int on_p;
4579 while (w)
4581 if (!NILP (w->hchild))
4582 set_window_update_flags (XWINDOW (w->hchild), on_p);
4583 else if (!NILP (w->vchild))
4584 set_window_update_flags (XWINDOW (w->vchild), on_p);
4585 else
4586 w->must_be_updated_p = on_p;
4588 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4594 /***********************************************************************
4595 Window-Based Scrolling
4596 ***********************************************************************/
4598 /* Structure describing rows in scrolling_window. */
4600 struct row_entry
4602 /* Number of occurrences of this row in desired and current matrix. */
4603 int old_uses, new_uses;
4605 /* Vpos of row in new matrix. */
4606 int new_line_number;
4608 /* Bucket index of this row_entry in the hash table row_table. */
4609 int bucket;
4611 /* The row described by this entry. */
4612 struct glyph_row *row;
4614 /* Hash collision chain. */
4615 struct row_entry *next;
4618 /* A pool to allocate row_entry structures from, and the size of the
4619 pool. The pool is reallocated in scrolling_window when we find
4620 that we need a larger one. */
4622 static struct row_entry *row_entry_pool;
4623 static int row_entry_pool_size;
4625 /* Index of next free entry in row_entry_pool. */
4627 static int row_entry_idx;
4629 /* The hash table used during scrolling, and the table's size. This
4630 table is used to quickly identify equal rows in the desired and
4631 current matrix. */
4633 static struct row_entry **row_table;
4634 static int row_table_size;
4636 /* Vectors of pointers to row_entry structures belonging to the
4637 current and desired matrix, and the size of the vectors. */
4639 static struct row_entry **old_lines, **new_lines;
4640 static int old_lines_size, new_lines_size;
4642 /* A pool to allocate run structures from, and its size. */
4644 static struct run *run_pool;
4645 static int runs_size;
4647 /* A vector of runs of lines found during scrolling. */
4649 static struct run **runs;
4651 static struct row_entry *add_row_entry P_ ((struct window *,
4652 struct glyph_row *));
4655 /* Add glyph row ROW to the scrolling hash table during the scrolling
4656 of window W. */
4658 static INLINE struct row_entry *
4659 add_row_entry (w, row)
4660 struct window *w;
4661 struct glyph_row *row;
4663 struct row_entry *entry;
4664 int i = row->hash % row_table_size;
4666 entry = row_table[i];
4667 while (entry && !row_equal_p (w, entry->row, row, 1))
4668 entry = entry->next;
4670 if (entry == NULL)
4672 entry = row_entry_pool + row_entry_idx++;
4673 entry->row = row;
4674 entry->old_uses = entry->new_uses = 0;
4675 entry->new_line_number = 0;
4676 entry->bucket = i;
4677 entry->next = row_table[i];
4678 row_table[i] = entry;
4681 return entry;
4685 /* Try to reuse part of the current display of W by scrolling lines.
4686 HEADER_LINE_P non-zero means W has a top mode line.
4688 The algorithm is taken from Communications of the ACM, Apr78 "A
4689 Technique for Isolating Differences Between Files." It should take
4690 O(N) time.
4692 A short outline of the steps of the algorithm
4694 1. Skip lines equal at the start and end of both matrices.
4696 2. Enter rows in the current and desired matrix into a symbol
4697 table, counting how often they appear in both matrices.
4699 3. Rows that appear exactly once in both matrices serve as anchors,
4700 i.e. we assume that such lines are likely to have been moved.
4702 4. Starting from anchor lines, extend regions to be scrolled both
4703 forward and backward.
4705 Value is
4707 -1 if all rows were found to be equal.
4708 0 to indicate that we did not scroll the display, or
4709 1 if we did scroll. */
4711 static int
4712 scrolling_window (w, header_line_p)
4713 struct window *w;
4714 int header_line_p;
4716 struct glyph_matrix *desired_matrix = w->desired_matrix;
4717 struct glyph_matrix *current_matrix = w->current_matrix;
4718 int yb = window_text_bottom_y (w);
4719 int i, j, first_old, first_new, last_old, last_new;
4720 int nruns, nbytes, n, run_idx;
4721 struct row_entry *entry;
4723 /* Skip over rows equal at the start. */
4724 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4726 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4727 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4729 if (c->enabled_p
4730 && d->enabled_p
4731 && c->y == d->y
4732 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4733 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4734 && row_equal_p (w, c, d, 1))
4736 assign_row (c, d);
4737 d->enabled_p = 0;
4739 else
4740 break;
4743 /* Give up if some rows in the desired matrix are not enabled. */
4744 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4745 return -1;
4747 first_old = first_new = i;
4749 /* Set last_new to the index + 1 of the last enabled row in the
4750 desired matrix. */
4751 i = first_new + 1;
4752 while (i < desired_matrix->nrows - 1
4753 && MATRIX_ROW (desired_matrix, i)->enabled_p
4754 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4755 ++i;
4757 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4758 return 0;
4760 last_new = i;
4762 /* Set last_old to the index + 1 of the last enabled row in the
4763 current matrix. We don't look at the enabled flag here because
4764 we plan to reuse part of the display even if other parts are
4765 disabled. */
4766 i = first_old + 1;
4767 while (i < current_matrix->nrows - 1)
4769 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4770 if (bottom <= yb)
4771 ++i;
4772 if (bottom >= yb)
4773 break;
4776 last_old = i;
4778 /* Skip over rows equal at the bottom. */
4779 i = last_new;
4780 j = last_old;
4781 while (i - 1 > first_new
4782 && j - 1 > first_old
4783 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4784 && (MATRIX_ROW (current_matrix, i - 1)->y
4785 == MATRIX_ROW (desired_matrix, j - 1)->y)
4786 && row_equal_p (w,
4787 MATRIX_ROW (desired_matrix, i - 1),
4788 MATRIX_ROW (current_matrix, j - 1), 1))
4789 --i, --j;
4790 last_new = i;
4791 last_old = j;
4793 /* Nothing to do if all rows are equal. */
4794 if (last_new == first_new)
4795 return 0;
4797 /* Reallocate vectors, tables etc. if necessary. */
4799 if (current_matrix->nrows > old_lines_size)
4801 old_lines_size = current_matrix->nrows;
4802 nbytes = old_lines_size * sizeof *old_lines;
4803 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4806 if (desired_matrix->nrows > new_lines_size)
4808 new_lines_size = desired_matrix->nrows;
4809 nbytes = new_lines_size * sizeof *new_lines;
4810 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4813 n = desired_matrix->nrows + current_matrix->nrows;
4814 if (3 * n > row_table_size)
4816 row_table_size = next_almost_prime (3 * n);
4817 nbytes = row_table_size * sizeof *row_table;
4818 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4819 bzero (row_table, nbytes);
4822 if (n > row_entry_pool_size)
4824 row_entry_pool_size = n;
4825 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4826 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4829 if (desired_matrix->nrows > runs_size)
4831 runs_size = desired_matrix->nrows;
4832 nbytes = runs_size * sizeof *runs;
4833 runs = (struct run **) xrealloc (runs, nbytes);
4834 nbytes = runs_size * sizeof *run_pool;
4835 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4838 nruns = run_idx = 0;
4839 row_entry_idx = 0;
4841 /* Add rows from the current and desired matrix to the hash table
4842 row_hash_table to be able to find equal ones quickly. */
4844 for (i = first_old; i < last_old; ++i)
4846 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4848 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4849 old_lines[i] = entry;
4850 ++entry->old_uses;
4852 else
4853 old_lines[i] = NULL;
4856 for (i = first_new; i < last_new; ++i)
4858 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4859 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4860 ++entry->new_uses;
4861 entry->new_line_number = i;
4862 new_lines[i] = entry;
4865 /* Identify moves based on lines that are unique and equal
4866 in both matrices. */
4867 for (i = first_old; i < last_old;)
4868 if (old_lines[i]
4869 && old_lines[i]->old_uses == 1
4870 && old_lines[i]->new_uses == 1)
4872 int j, k;
4873 int new_line = old_lines[i]->new_line_number;
4874 struct run *run = run_pool + run_idx++;
4876 /* Record move. */
4877 run->current_vpos = i;
4878 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4879 run->desired_vpos = new_line;
4880 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4881 run->nrows = 1;
4882 run->height = MATRIX_ROW (current_matrix, i)->height;
4884 /* Extend backward. */
4885 j = i - 1;
4886 k = new_line - 1;
4887 while (j > first_old
4888 && k > first_new
4889 && old_lines[j] == new_lines[k])
4891 int h = MATRIX_ROW (current_matrix, j)->height;
4892 --run->current_vpos;
4893 --run->desired_vpos;
4894 ++run->nrows;
4895 run->height += h;
4896 run->desired_y -= h;
4897 run->current_y -= h;
4898 --j, --k;
4901 /* Extend forward. */
4902 j = i + 1;
4903 k = new_line + 1;
4904 while (j < last_old
4905 && k < last_new
4906 && old_lines[j] == new_lines[k])
4908 int h = MATRIX_ROW (current_matrix, j)->height;
4909 ++run->nrows;
4910 run->height += h;
4911 ++j, ++k;
4914 /* Insert run into list of all runs. Order runs by copied
4915 pixel lines. Note that we record runs that don't have to
4916 be copied because they are already in place. This is done
4917 because we can avoid calling update_window_line in this
4918 case. */
4919 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4921 for (k = nruns; k > j; --k)
4922 runs[k] = runs[k - 1];
4923 runs[j] = run;
4924 ++nruns;
4926 i += run->nrows;
4928 else
4929 ++i;
4931 /* Do the moves. Do it in a way that we don't overwrite something
4932 we want to copy later on. This is not solvable in general
4933 because there is only one display and we don't have a way to
4934 exchange areas on this display. Example:
4936 +-----------+ +-----------+
4937 | A | | B |
4938 +-----------+ --> +-----------+
4939 | B | | A |
4940 +-----------+ +-----------+
4942 Instead, prefer bigger moves, and invalidate moves that would
4943 copy from where we copied to. */
4945 for (i = 0; i < nruns; ++i)
4946 if (runs[i]->nrows > 0)
4948 struct run *r = runs[i];
4950 /* Copy on the display. */
4951 if (r->current_y != r->desired_y)
4953 rif->scroll_run_hook (w, r);
4955 /* Invalidate runs that copy from where we copied to. */
4956 for (j = i + 1; j < nruns; ++j)
4958 struct run *p = runs[j];
4960 if ((p->current_y >= r->desired_y
4961 && p->current_y < r->desired_y + r->height)
4962 || (p->current_y + p->height >= r->desired_y
4963 && (p->current_y + p->height
4964 < r->desired_y + r->height)))
4965 p->nrows = 0;
4969 /* Assign matrix rows. */
4970 for (j = 0; j < r->nrows; ++j)
4972 struct glyph_row *from, *to;
4973 int to_overlapped_p;
4975 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4976 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4977 to_overlapped_p = to->overlapped_p;
4978 assign_row (to, from);
4979 to->enabled_p = 1, from->enabled_p = 0;
4980 to->overlapped_p = to_overlapped_p;
4984 /* Clear the hash table, for the next time. */
4985 for (i = 0; i < row_entry_idx; ++i)
4986 row_table[row_entry_pool[i].bucket] = NULL;
4988 /* Value is non-zero to indicate that we scrolled the display. */
4989 return 1;
4994 /************************************************************************
4995 Frame-Based Updates
4996 ************************************************************************/
4998 /* Update the desired frame matrix of frame F.
5000 FORCE_P non-zero means that the update should not be stopped by
5001 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5002 should not be tried.
5004 Value is non-zero if update was stopped due to pending input. */
5006 static int
5007 update_frame_1 (f, force_p, inhibit_id_p)
5008 struct frame *f;
5009 int force_p;
5010 int inhibit_id_p;
5012 /* Frame matrices to work on. */
5013 struct glyph_matrix *current_matrix = f->current_matrix;
5014 struct glyph_matrix *desired_matrix = f->desired_matrix;
5015 int i;
5016 int pause;
5017 int preempt_count = baud_rate / 2400 + 1;
5018 extern int input_pending;
5020 xassert (current_matrix && desired_matrix);
5022 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5023 calculate_costs (f);
5025 if (preempt_count <= 0)
5026 preempt_count = 1;
5028 if (redisplay_dont_pause)
5029 force_p = 1;
5030 else if (!force_p && detect_input_pending ())
5032 pause = 1;
5033 goto do_pause;
5036 /* If we cannot insert/delete lines, it's no use trying it. */
5037 if (!line_ins_del_ok)
5038 inhibit_id_p = 1;
5040 /* See if any of the desired lines are enabled; don't compute for
5041 i/d line if just want cursor motion. */
5042 for (i = 0; i < desired_matrix->nrows; i++)
5043 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5044 break;
5046 /* Try doing i/d line, if not yet inhibited. */
5047 if (!inhibit_id_p && i < desired_matrix->nrows)
5048 force_p |= scrolling (f);
5050 /* Update the individual lines as needed. Do bottom line first. */
5051 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5052 update_frame_line (f, desired_matrix->nrows - 1);
5054 /* Now update the rest of the lines. */
5055 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5057 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5059 if (FRAME_TERMCAP_P (f))
5061 /* Flush out every so many lines.
5062 Also flush out if likely to have more than 1k buffered
5063 otherwise. I'm told that some telnet connections get
5064 really screwed by more than 1k output at once. */
5065 int outq = PENDING_OUTPUT_COUNT (stdout);
5066 if (outq > 900
5067 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5069 fflush (stdout);
5070 if (preempt_count == 1)
5072 #ifdef EMACS_OUTQSIZE
5073 if (EMACS_OUTQSIZE (0, &outq) < 0)
5074 /* Probably not a tty. Ignore the error and reset
5075 * the outq count. */
5076 outq = PENDING_OUTPUT_COUNT (stdout);
5077 #endif
5078 outq *= 10;
5079 if (baud_rate <= outq && baud_rate > 0)
5080 sleep (outq / baud_rate);
5085 if ((i - 1) % preempt_count == 0)
5086 detect_input_pending ();
5088 update_frame_line (f, i);
5092 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
5094 /* Now just clean up termcap drivers and set cursor, etc. */
5095 if (!pause)
5097 if ((cursor_in_echo_area
5098 /* If we are showing a message instead of the mini-buffer,
5099 show the cursor for the message instead of for the
5100 (now hidden) mini-buffer contents. */
5101 || (EQ (minibuf_window, selected_window)
5102 && EQ (minibuf_window, echo_area_window)
5103 && !NILP (echo_area_buffer[0])))
5104 /* These cases apply only to the frame that contains
5105 the active mini-buffer window. */
5106 && FRAME_HAS_MINIBUF_P (f)
5107 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5109 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
5110 int row, col;
5112 if (cursor_in_echo_area < 0)
5114 /* Negative value of cursor_in_echo_area means put
5115 cursor at beginning of line. */
5116 row = top;
5117 col = 0;
5119 else
5121 /* Positive value of cursor_in_echo_area means put
5122 cursor at the end of the prompt. If the mini-buffer
5123 is several lines high, find the last line that has
5124 any text on it. */
5125 row = FRAME_HEIGHT (f);
5128 --row;
5129 col = 0;
5131 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5133 /* Frame rows are filled up with spaces that
5134 must be ignored here. */
5135 struct glyph_row *r = MATRIX_ROW (current_matrix,
5136 row);
5137 struct glyph *start = r->glyphs[TEXT_AREA];
5138 struct glyph *last = start + r->used[TEXT_AREA];
5140 while (last > start
5141 && (last - 1)->charpos < 0)
5142 --last;
5144 col = last - start;
5147 while (row > top && col == 0);
5149 /* Make sure COL is not out of range. */
5150 if (col >= FRAME_CURSOR_X_LIMIT (f))
5152 /* If we have another row, advance cursor into it. */
5153 if (row < FRAME_HEIGHT (f) - 1)
5155 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
5156 row++;
5158 /* Otherwise move it back in range. */
5159 else
5160 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5164 cursor_to (row, col);
5166 else
5168 /* We have only one cursor on terminal frames. Use it to
5169 display the cursor of the selected window. */
5170 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5171 if (w->cursor.vpos >= 0
5172 /* The cursor vpos may be temporarily out of bounds
5173 in the following situation: There is one window,
5174 with the cursor in the lower half of it. The window
5175 is split, and a message causes a redisplay before
5176 a new cursor position has been computed. */
5177 && w->cursor.vpos < XFASTINT (w->height))
5179 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5180 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5182 if (INTEGERP (w->left_margin_width))
5183 x += XFASTINT (w->left_margin_width);
5185 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5186 cursor_to (y, x);
5191 do_pause:
5193 clear_desired_matrices (f);
5194 return pause;
5198 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5201 scrolling (frame)
5202 struct frame *frame;
5204 int unchanged_at_top, unchanged_at_bottom;
5205 int window_size;
5206 int changed_lines;
5207 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5208 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5209 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5210 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
5211 register int i;
5212 int free_at_end_vpos = FRAME_HEIGHT (frame);
5213 struct glyph_matrix *current_matrix = frame->current_matrix;
5214 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5216 if (!current_matrix)
5217 abort ();
5219 /* Compute hash codes of all the lines. Also calculate number of
5220 changed lines, number of unchanged lines at the beginning, and
5221 number of unchanged lines at the end. */
5222 changed_lines = 0;
5223 unchanged_at_top = 0;
5224 unchanged_at_bottom = FRAME_HEIGHT (frame);
5225 for (i = 0; i < FRAME_HEIGHT (frame); i++)
5227 /* Give up on this scrolling if some old lines are not enabled. */
5228 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5229 return 0;
5230 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5231 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5233 /* This line cannot be redrawn, so don't let scrolling mess it. */
5234 new_hash[i] = old_hash[i];
5235 #define INFINITY 1000000 /* Taken from scroll.c */
5236 draw_cost[i] = INFINITY;
5238 else
5240 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5241 draw_cost[i] = line_draw_cost (desired_matrix, i);
5244 if (old_hash[i] != new_hash[i])
5246 changed_lines++;
5247 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
5249 else if (i == unchanged_at_top)
5250 unchanged_at_top++;
5251 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5254 /* If changed lines are few, don't allow preemption, don't scroll. */
5255 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5256 || unchanged_at_bottom == FRAME_HEIGHT (frame))
5257 return 1;
5259 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
5260 - unchanged_at_bottom);
5262 if (scroll_region_ok)
5263 free_at_end_vpos -= unchanged_at_bottom;
5264 else if (memory_below_frame)
5265 free_at_end_vpos = -1;
5267 /* If large window, fast terminal and few lines in common between
5268 current frame and desired frame, don't bother with i/d calc. */
5269 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5270 && (window_size >=
5271 10 * scrolling_max_lines_saved (unchanged_at_top,
5272 FRAME_HEIGHT (frame) - unchanged_at_bottom,
5273 old_hash, new_hash, draw_cost)))
5274 return 0;
5276 if (window_size < 2)
5277 return 0;
5279 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5280 draw_cost + unchanged_at_top - 1,
5281 old_draw_cost + unchanged_at_top - 1,
5282 old_hash + unchanged_at_top - 1,
5283 new_hash + unchanged_at_top - 1,
5284 free_at_end_vpos - unchanged_at_top);
5286 return 0;
5290 /* Count the number of blanks at the start of the vector of glyphs R
5291 which is LEN glyphs long. */
5293 static int
5294 count_blanks (r, len)
5295 struct glyph *r;
5296 int len;
5298 int i;
5300 for (i = 0; i < len; ++i)
5301 if (!CHAR_GLYPH_SPACE_P (r[i]))
5302 break;
5304 return i;
5308 /* Count the number of glyphs in common at the start of the glyph
5309 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5310 of STR2. Value is the number of equal glyphs equal at the start. */
5312 static int
5313 count_match (str1, end1, str2, end2)
5314 struct glyph *str1, *end1, *str2, *end2;
5316 struct glyph *p1 = str1;
5317 struct glyph *p2 = str2;
5319 while (p1 < end1
5320 && p2 < end2
5321 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5322 ++p1, ++p2;
5324 return p1 - str1;
5328 /* Char insertion/deletion cost vector, from term.c */
5330 extern int *char_ins_del_vector;
5331 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5334 /* Perform a frame-based update on line VPOS in frame FRAME. */
5336 static void
5337 update_frame_line (f, vpos)
5338 struct frame *f;
5339 int vpos;
5341 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5342 int tem;
5343 int osp, nsp, begmatch, endmatch, olen, nlen;
5344 struct glyph_matrix *current_matrix = f->current_matrix;
5345 struct glyph_matrix *desired_matrix = f->desired_matrix;
5346 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5347 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5348 int must_write_whole_line_p;
5349 int write_spaces_p = must_write_spaces;
5350 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5351 != FACE_TTY_DEFAULT_BG_COLOR);
5353 if (colored_spaces_p)
5354 write_spaces_p = 1;
5356 if (desired_row->inverse_p
5357 != (current_row->enabled_p && current_row->inverse_p))
5359 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
5360 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
5361 current_row->enabled_p = 0;
5363 else
5364 reassert_line_highlight (desired_row->inverse_p, vpos);
5366 /* Current row not enabled means it has unknown contents. We must
5367 write the whole desired line in that case. */
5368 must_write_whole_line_p = !current_row->enabled_p;
5369 if (must_write_whole_line_p)
5371 obody = 0;
5372 olen = 0;
5374 else
5376 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5377 olen = current_row->used[TEXT_AREA];
5379 if (!current_row->inverse_p)
5381 /* Ignore trailing spaces, if we can. */
5382 if (!write_spaces_p)
5383 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5384 olen--;
5386 else
5388 /* For an inverse-video line, make sure it's filled with
5389 spaces all the way to the frame edge so that the reverse
5390 video extends all the way across. */
5391 while (olen < FRAME_WIDTH (f) - 1)
5392 obody[olen++] = space_glyph;
5396 current_row->enabled_p = 1;
5397 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5398 current_row->inverse_p = desired_row->inverse_p;
5400 /* If desired line is empty, just clear the line. */
5401 if (!desired_row->enabled_p)
5403 nlen = 0;
5404 goto just_erase;
5407 nbody = desired_row->glyphs[TEXT_AREA];
5408 nlen = desired_row->used[TEXT_AREA];
5409 nend = nbody + nlen;
5411 /* If display line has unknown contents, write the whole line. */
5412 if (must_write_whole_line_p)
5414 /* Ignore spaces at the end, if we can. */
5415 if (!write_spaces_p)
5416 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5417 --nlen;
5419 /* Write the contents of the desired line. */
5420 if (nlen)
5422 cursor_to (vpos, 0);
5423 write_glyphs (nbody, nlen);
5426 /* Don't call clear_end_of_line if we already wrote the whole
5427 line. The cursor will not be at the right margin in that
5428 case but in the line below. */
5429 if (nlen < FRAME_WINDOW_WIDTH (f))
5431 cursor_to (vpos, nlen);
5432 clear_end_of_line (FRAME_WINDOW_WIDTH (f));
5434 else
5435 /* Make sure we are in the right row, otherwise cursor movement
5436 with cmgoto might use `ch' in the wrong row. */
5437 cursor_to (vpos, 0);
5439 make_current (desired_matrix, current_matrix, vpos);
5440 return;
5443 /* Pretend trailing spaces are not there at all,
5444 unless for one reason or another we must write all spaces. */
5445 if (!desired_row->inverse_p)
5447 if (!write_spaces_p)
5448 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5449 nlen--;
5451 else
5453 /* For an inverse-video line, give it extra trailing spaces all
5454 the way to the frame edge so that the reverse video extends
5455 all the way across. */
5456 while (nlen < FRAME_WIDTH (f) - 1)
5457 nbody[nlen++] = space_glyph;
5460 /* If there's no i/d char, quickly do the best we can without it. */
5461 if (!char_ins_del_ok)
5463 int i, j;
5465 /* Find the first glyph in desired row that doesn't agree with
5466 a glyph in the current row, and write the rest from there on. */
5467 for (i = 0; i < nlen; i++)
5469 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5471 /* Find the end of the run of different glyphs. */
5472 j = i + 1;
5473 while (j < nlen
5474 && (j >= olen
5475 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5476 || CHAR_GLYPH_PADDING_P (nbody[j])))
5477 ++j;
5479 /* Output this run of non-matching chars. */
5480 cursor_to (vpos, i);
5481 write_glyphs (nbody + i, j - i);
5482 i = j - 1;
5484 /* Now find the next non-match. */
5488 /* Clear the rest of the line, or the non-clear part of it. */
5489 if (olen > nlen)
5491 cursor_to (vpos, nlen);
5492 clear_end_of_line (olen);
5495 /* Make current row = desired row. */
5496 make_current (desired_matrix, current_matrix, vpos);
5497 return;
5500 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5501 characters in a row. */
5503 if (!olen)
5505 /* If current line is blank, skip over initial spaces, if
5506 possible, and write the rest. */
5507 if (write_spaces_p || desired_row->inverse_p)
5508 nsp = 0;
5509 else
5510 nsp = count_blanks (nbody, nlen);
5512 if (nlen > nsp)
5514 cursor_to (vpos, nsp);
5515 write_glyphs (nbody + nsp, nlen - nsp);
5518 /* Exchange contents between current_frame and new_frame. */
5519 make_current (desired_matrix, current_matrix, vpos);
5520 return;
5523 /* Compute number of leading blanks in old and new contents. */
5524 osp = count_blanks (obody, olen);
5525 nsp = (desired_row->inverse_p || colored_spaces_p
5527 : count_blanks (nbody, nlen));
5529 /* Compute number of matching chars starting with first non-blank. */
5530 begmatch = count_match (obody + osp, obody + olen,
5531 nbody + nsp, nbody + nlen);
5533 /* Spaces in new match implicit space past the end of old. */
5534 /* A bug causing this to be a no-op was fixed in 18.29. */
5535 if (!write_spaces_p && osp + begmatch == olen)
5537 np1 = nbody + nsp;
5538 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5539 ++begmatch;
5542 /* Avoid doing insert/delete char
5543 just cause number of leading spaces differs
5544 when the following text does not match. */
5545 if (begmatch == 0 && osp != nsp)
5546 osp = nsp = min (osp, nsp);
5548 /* Find matching characters at end of line */
5549 op1 = obody + olen;
5550 np1 = nbody + nlen;
5551 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5552 while (op1 > op2
5553 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5555 op1--;
5556 np1--;
5558 endmatch = obody + olen - op1;
5560 /* tem gets the distance to insert or delete.
5561 endmatch is how many characters we save by doing so.
5562 Is it worth it? */
5564 tem = (nlen - nsp) - (olen - osp);
5565 if (endmatch && tem
5566 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5567 endmatch = 0;
5569 /* nsp - osp is the distance to insert or delete.
5570 If that is nonzero, begmatch is known to be nonzero also.
5571 begmatch + endmatch is how much we save by doing the ins/del.
5572 Is it worth it? */
5574 if (nsp != osp
5575 && (!char_ins_del_ok
5576 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5578 begmatch = 0;
5579 endmatch = 0;
5580 osp = nsp = min (osp, nsp);
5583 /* Now go through the line, inserting, writing and
5584 deleting as appropriate. */
5586 if (osp > nsp)
5588 cursor_to (vpos, nsp);
5589 delete_glyphs (osp - nsp);
5591 else if (nsp > osp)
5593 /* If going to delete chars later in line
5594 and insert earlier in the line,
5595 must delete first to avoid losing data in the insert */
5596 if (endmatch && nlen < olen + nsp - osp)
5598 cursor_to (vpos, nlen - endmatch + osp - nsp);
5599 delete_glyphs (olen + nsp - osp - nlen);
5600 olen = nlen - (nsp - osp);
5602 cursor_to (vpos, osp);
5603 insert_glyphs (0, nsp - osp);
5605 olen += nsp - osp;
5607 tem = nsp + begmatch + endmatch;
5608 if (nlen != tem || olen != tem)
5610 if (!endmatch || nlen == olen)
5612 /* If new text being written reaches right margin, there is
5613 no need to do clear-to-eol at the end of this function
5614 (and it would not be safe, since cursor is not going to
5615 be "at the margin" after the text is done). */
5616 if (nlen == FRAME_WINDOW_WIDTH (f))
5617 olen = 0;
5619 /* Function write_glyphs is prepared to do nothing
5620 if passed a length <= 0. Check it here to avoid
5621 unnecessary cursor movement. */
5622 if (nlen - tem > 0)
5624 cursor_to (vpos, nsp + begmatch);
5625 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5628 else if (nlen > olen)
5630 /* Here, we used to have the following simple code:
5631 ----------------------------------------
5632 write_glyphs (nbody + nsp + begmatch, olen - tem);
5633 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5634 ----------------------------------------
5635 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5636 is a padding glyph. */
5637 int out = olen - tem; /* Columns to be overwritten originally. */
5638 int del;
5640 cursor_to (vpos, nsp + begmatch);
5642 /* Calculate columns we can actually overwrite. */
5643 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5644 out--;
5645 write_glyphs (nbody + nsp + begmatch, out);
5647 /* If we left columns to be overwritten, we must delete them. */
5648 del = olen - tem - out;
5649 if (del > 0)
5650 delete_glyphs (del);
5652 /* At last, we insert columns not yet written out. */
5653 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5654 olen = nlen;
5656 else if (olen > nlen)
5658 cursor_to (vpos, nsp + begmatch);
5659 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5660 delete_glyphs (olen - nlen);
5661 olen = nlen;
5665 just_erase:
5666 /* If any unerased characters remain after the new line, erase them. */
5667 if (olen > nlen)
5669 cursor_to (vpos, nlen);
5670 clear_end_of_line (olen);
5673 /* Exchange contents between current_frame and new_frame. */
5674 make_current (desired_matrix, current_matrix, vpos);
5679 /***********************************************************************
5680 X/Y Position -> Buffer Position
5681 ***********************************************************************/
5683 /* Return the character position of the character at window relative
5684 pixel position (*X, *Y). *X and *Y are adjusted to character
5685 boundaries. */
5688 buffer_posn_from_coords (w, x, y)
5689 struct window *w;
5690 int *x, *y;
5692 struct it it;
5693 struct buffer *old_current_buffer = current_buffer;
5694 struct text_pos startp;
5695 int left_area_width;
5697 current_buffer = XBUFFER (w->buffer);
5698 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5699 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5700 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5701 start_display (&it, w, startp);
5703 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5704 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5705 MOVE_TO_X | MOVE_TO_Y);
5707 *x = it.current_x - it.first_visible_x + left_area_width;
5708 *y = it.current_y;
5709 current_buffer = old_current_buffer;
5710 return IT_CHARPOS (it);
5714 /* Value is the string under window-relative coordinates X/Y in the
5715 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5716 means look at the mode line. *CHARPOS is set to the position in
5717 the string returned. */
5719 Lisp_Object
5720 mode_line_string (w, x, y, mode_line_p, charpos)
5721 struct window *w;
5722 int x, y, mode_line_p;
5723 int *charpos;
5725 struct glyph_row *row;
5726 struct glyph *glyph, *end;
5727 struct frame *f = XFRAME (w->frame);
5728 int x0;
5729 Lisp_Object string = Qnil;
5731 if (mode_line_p)
5732 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5733 else
5734 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5736 if (row->mode_line_p && row->enabled_p)
5738 /* The mode lines are displayed over scroll bars and bitmap
5739 areas, and X is window-relative. Correct X by the scroll bar
5740 and bitmap area width. */
5741 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5742 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5743 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5745 /* Find the glyph under X. If we find one with a string object,
5746 it's the one we were looking for. */
5747 glyph = row->glyphs[TEXT_AREA];
5748 end = glyph + row->used[TEXT_AREA];
5749 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5750 if (x >= x0 && x < x0 + glyph->pixel_width)
5752 string = glyph->object;
5753 *charpos = glyph->charpos;
5754 break;
5758 return string;
5762 /***********************************************************************
5763 Changing Frame Sizes
5764 ***********************************************************************/
5766 #ifdef SIGWINCH
5768 SIGTYPE
5769 window_change_signal (signalnum) /* If we don't have an argument, */
5770 int signalnum; /* some compilers complain in signal calls. */
5772 int width, height;
5773 #ifndef USE_CRT_DLL
5774 extern int errno;
5775 #endif
5776 int old_errno = errno;
5778 get_frame_size (&width, &height);
5780 /* The frame size change obviously applies to a termcap-controlled
5781 frame. Find such a frame in the list, and assume it's the only
5782 one (since the redisplay code always writes to stdout, not a
5783 FILE * specified in the frame structure). Record the new size,
5784 but don't reallocate the data structures now. Let that be done
5785 later outside of the signal handler. */
5788 Lisp_Object tail, frame;
5790 FOR_EACH_FRAME (tail, frame)
5792 if (FRAME_TERMCAP_P (XFRAME (frame)))
5794 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5795 break;
5800 signal (SIGWINCH, window_change_signal);
5801 errno = old_errno;
5803 #endif /* SIGWINCH */
5806 /* Do any change in frame size that was requested by a signal. SAFE
5807 non-zero means this function is called from a place where it is
5808 safe to change frame sizes while a redisplay is in progress. */
5810 void
5811 do_pending_window_change (safe)
5812 int safe;
5814 /* If window_change_signal should have run before, run it now. */
5815 if (redisplaying_p && !safe)
5816 return;
5818 while (delayed_size_change)
5820 Lisp_Object tail, frame;
5822 delayed_size_change = 0;
5824 FOR_EACH_FRAME (tail, frame)
5826 struct frame *f = XFRAME (frame);
5828 int height = FRAME_NEW_HEIGHT (f);
5829 int width = FRAME_NEW_WIDTH (f);
5831 if (height != 0 || width != 0)
5832 change_frame_size (f, height, width, 0, 0, safe);
5838 /* Change the frame height and/or width. Values may be given as zero to
5839 indicate no change is to take place.
5841 If DELAY is non-zero, then assume we're being called from a signal
5842 handler, and queue the change for later - perhaps the next
5843 redisplay. Since this tries to resize windows, we can't call it
5844 from a signal handler.
5846 SAFE non-zero means this function is called from a place where it's
5847 safe to change frame sizes while a redisplay is in progress. */
5849 void
5850 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5851 register struct frame *f;
5852 int newheight, newwidth, pretend, delay, safe;
5854 Lisp_Object tail, frame;
5856 if (! FRAME_WINDOW_P (f))
5858 /* When using termcap, or on MS-DOS, all frames use
5859 the same screen, so a change in size affects all frames. */
5860 FOR_EACH_FRAME (tail, frame)
5861 if (! FRAME_WINDOW_P (XFRAME (frame)))
5862 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5863 pretend, delay, safe);
5865 else
5866 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5869 static void
5870 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5871 register struct frame *f;
5872 int newheight, newwidth, pretend, delay, safe;
5874 int new_frame_window_width;
5875 int count = specpdl_ptr - specpdl;
5877 /* If we can't deal with the change now, queue it for later. */
5878 if (delay || (redisplaying_p && !safe))
5880 FRAME_NEW_HEIGHT (f) = newheight;
5881 FRAME_NEW_WIDTH (f) = newwidth;
5882 delayed_size_change = 1;
5883 return;
5886 /* This size-change overrides any pending one for this frame. */
5887 FRAME_NEW_HEIGHT (f) = 0;
5888 FRAME_NEW_WIDTH (f) = 0;
5890 /* If an argument is zero, set it to the current value. */
5891 if (newheight == 0)
5892 newheight = FRAME_HEIGHT (f);
5893 if (newwidth == 0)
5894 newwidth = FRAME_WIDTH (f);
5896 /* Compute width of windows in F.
5897 This is the width of the frame without vertical scroll bars. */
5898 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5900 /* Round up to the smallest acceptable size. */
5901 check_frame_size (f, &newheight, &newwidth);
5903 /* If we're not changing the frame size, quit now. */
5904 if (newheight == FRAME_HEIGHT (f)
5905 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5906 return;
5908 BLOCK_INPUT;
5910 #ifdef MSDOS
5911 /* We only can set screen dimensions to certain values supported
5912 by our video hardware. Try to find the smallest size greater
5913 or equal to the requested dimensions. */
5914 dos_set_window_size (&newheight, &newwidth);
5915 #endif
5917 if (newheight != FRAME_HEIGHT (f))
5919 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5921 /* Frame has both root and mini-buffer. */
5922 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5923 FRAME_TOP_MARGIN (f));
5924 set_window_height (FRAME_ROOT_WINDOW (f),
5925 (newheight
5927 - FRAME_TOP_MARGIN (f)),
5929 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5930 newheight - 1);
5931 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5933 else
5934 /* Frame has just one top-level window. */
5935 set_window_height (FRAME_ROOT_WINDOW (f),
5936 newheight - FRAME_TOP_MARGIN (f), 0);
5938 if (FRAME_TERMCAP_P (f) && !pretend)
5939 FrameRows = newheight;
5942 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5944 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5945 if (FRAME_HAS_MINIBUF_P (f))
5946 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5948 if (FRAME_TERMCAP_P (f) && !pretend)
5949 FrameCols = newwidth;
5951 if (WINDOWP (f->tool_bar_window))
5952 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
5955 FRAME_HEIGHT (f) = newheight;
5956 SET_FRAME_WIDTH (f, newwidth);
5959 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5960 int text_area_x, text_area_y, text_area_width, text_area_height;
5962 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5963 &text_area_height);
5964 if (w->cursor.x >= text_area_x + text_area_width)
5965 w->cursor.hpos = w->cursor.x = 0;
5966 if (w->cursor.y >= text_area_y + text_area_height)
5967 w->cursor.vpos = w->cursor.y = 0;
5970 adjust_glyphs (f);
5971 SET_FRAME_GARBAGED (f);
5972 calculate_costs (f);
5974 UNBLOCK_INPUT;
5976 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5978 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5979 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5980 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
5982 unbind_to (count, Qnil);
5987 /***********************************************************************
5988 Terminal Related Lisp Functions
5989 ***********************************************************************/
5991 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5992 1, 1, "FOpen termscript file: ",
5993 "Start writing all terminal output to FILE as well as the terminal.\n\
5994 FILE = nil means just close any termscript file currently open.")
5995 (file)
5996 Lisp_Object file;
5998 if (termscript != 0) fclose (termscript);
5999 termscript = 0;
6001 if (! NILP (file))
6003 file = Fexpand_file_name (file, Qnil);
6004 termscript = fopen (XSTRING (file)->data, "w");
6005 if (termscript == 0)
6006 report_file_error ("Opening termscript", Fcons (file, Qnil));
6008 return Qnil;
6012 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6013 Ssend_string_to_terminal, 1, 1, 0,
6014 "Send STRING to the terminal without alteration.\n\
6015 Control characters in STRING will have terminal-dependent effects.")
6016 (string)
6017 Lisp_Object string;
6019 /* ??? Perhaps we should do something special for multibyte strings here. */
6020 CHECK_STRING (string, 0);
6021 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
6022 fflush (stdout);
6023 if (termscript)
6025 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
6026 termscript);
6027 fflush (termscript);
6029 return Qnil;
6033 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6034 "Beep, or flash the screen.\n\
6035 Also, unless an argument is given,\n\
6036 terminate any keyboard macro currently executing.")
6037 (arg)
6038 Lisp_Object arg;
6040 if (!NILP (arg))
6042 if (noninteractive)
6043 putchar (07);
6044 else
6045 ring_bell ();
6046 fflush (stdout);
6048 else
6049 bitch_at_user ();
6051 return Qnil;
6054 void
6055 bitch_at_user ()
6057 if (noninteractive)
6058 putchar (07);
6059 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6060 error ("Keyboard macro terminated by a command ringing the bell");
6061 else
6062 ring_bell ();
6063 fflush (stdout);
6068 /***********************************************************************
6069 Sleeping, Waiting
6070 ***********************************************************************/
6072 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6073 "Pause, without updating display, for SECONDS seconds.\n\
6074 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6075 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6076 additional wait period, in milliseconds; this may be useful if your\n\
6077 Emacs was built without floating point support.\n\
6078 \(Not all operating systems support waiting for a fraction of a second.)")
6079 (seconds, milliseconds)
6080 Lisp_Object seconds, milliseconds;
6082 int sec, usec;
6084 if (NILP (milliseconds))
6085 XSETINT (milliseconds, 0);
6086 else
6087 CHECK_NUMBER (milliseconds, 1);
6088 usec = XINT (milliseconds) * 1000;
6091 double duration = extract_float (seconds);
6092 sec = (int) duration;
6093 usec += (duration - sec) * 1000000;
6096 #ifndef EMACS_HAS_USECS
6097 if (sec == 0 && usec != 0)
6098 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6099 #endif
6101 /* Assure that 0 <= usec < 1000000. */
6102 if (usec < 0)
6104 /* We can't rely on the rounding being correct if user is negative. */
6105 if (-1000000 < usec)
6106 sec--, usec += 1000000;
6107 else
6108 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6110 else
6111 sec += usec / 1000000, usec %= 1000000;
6113 if (sec < 0 || (sec == 0 && usec == 0))
6114 return Qnil;
6117 Lisp_Object zero;
6119 XSETFASTINT (zero, 0);
6120 wait_reading_process_input (sec, usec, zero, 0);
6123 /* We should always have wait_reading_process_input; we have a dummy
6124 implementation for systems which don't support subprocesses. */
6125 #if 0
6126 /* No wait_reading_process_input */
6127 immediate_quit = 1;
6128 QUIT;
6130 #ifdef VMS
6131 sys_sleep (sec);
6132 #else /* not VMS */
6133 /* The reason this is done this way
6134 (rather than defined (H_S) && defined (H_T))
6135 is because the VMS preprocessor doesn't grok `defined' */
6136 #ifdef HAVE_SELECT
6137 EMACS_GET_TIME (end_time);
6138 EMACS_SET_SECS_USECS (timeout, sec, usec);
6139 EMACS_ADD_TIME (end_time, end_time, timeout);
6141 while (1)
6143 EMACS_GET_TIME (timeout);
6144 EMACS_SUB_TIME (timeout, end_time, timeout);
6145 if (EMACS_TIME_NEG_P (timeout)
6146 || !select (1, 0, 0, 0, &timeout))
6147 break;
6149 #else /* not HAVE_SELECT */
6150 sleep (sec);
6151 #endif /* HAVE_SELECT */
6152 #endif /* not VMS */
6154 immediate_quit = 0;
6155 #endif /* no subprocesses */
6157 return Qnil;
6161 /* This is just like wait_reading_process_input, except that
6162 it does the redisplay.
6164 It's also much like Fsit_for, except that it can be used for
6165 waiting for input as well. */
6167 Lisp_Object
6168 sit_for (sec, usec, reading, display, initial_display)
6169 int sec, usec, reading, display, initial_display;
6171 Lisp_Object read_kbd;
6173 swallow_events (display);
6175 if (detect_input_pending_run_timers (display))
6176 return Qnil;
6178 if (initial_display)
6179 redisplay_preserve_echo_area (2);
6181 if (sec == 0 && usec == 0)
6182 return Qt;
6184 #ifdef SIGIO
6185 gobble_input (0);
6186 #endif
6188 XSETINT (read_kbd, reading ? -1 : 1);
6189 wait_reading_process_input (sec, usec, read_kbd, display);
6191 return detect_input_pending () ? Qnil : Qt;
6195 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6196 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
6197 SECONDS may be a floating-point value, meaning that you can wait for a\n\
6198 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
6199 additional wait period, in milliseconds; this may be useful if your\n\
6200 Emacs was built without floating point support.\n\
6201 \(Not all operating systems support waiting for a fraction of a second.)\n\
6202 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
6203 Redisplay is preempted as always if input arrives, and does not happen\n\
6204 if input is available before it starts.\n\
6205 Value is t if waited the full time with no input arriving.")
6206 (seconds, milliseconds, nodisp)
6207 Lisp_Object seconds, milliseconds, nodisp;
6209 int sec, usec;
6211 if (NILP (milliseconds))
6212 XSETINT (milliseconds, 0);
6213 else
6214 CHECK_NUMBER (milliseconds, 1);
6215 usec = XINT (milliseconds) * 1000;
6218 double duration = extract_float (seconds);
6219 sec = (int) duration;
6220 usec += (duration - sec) * 1000000;
6223 #ifndef EMACS_HAS_USECS
6224 if (usec != 0 && sec == 0)
6225 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6226 #endif
6228 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6233 /***********************************************************************
6234 Other Lisp Functions
6235 ***********************************************************************/
6237 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6238 session's frames, frame names, buffers, buffer-read-only flags, and
6239 buffer-modified-flags, and a trailing sentinel (so we don't need to
6240 add length checks). */
6242 static Lisp_Object frame_and_buffer_state;
6245 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6246 Sframe_or_buffer_changed_p, 0, 0, 0,
6247 "Return non-nil if the frame and buffer state appears to have changed.\n\
6248 The state variable is an internal vector containing all frames and buffers,\n\
6249 aside from buffers whose names start with space,\n\
6250 along with the buffers' read-only and modified flags, which allows a fast\n\
6251 check to see whether the menu bars might need to be recomputed.\n\
6252 If this function returns non-nil, it updates the internal vector to reflect\n\
6253 the current state.\n")
6256 Lisp_Object tail, frame, buf;
6257 Lisp_Object *vecp;
6258 int n;
6260 vecp = XVECTOR (frame_and_buffer_state)->contents;
6261 FOR_EACH_FRAME (tail, frame)
6263 if (!EQ (*vecp++, frame))
6264 goto changed;
6265 if (!EQ (*vecp++, XFRAME (frame)->name))
6266 goto changed;
6268 /* Check that the buffer info matches.
6269 No need to test for the end of the vector
6270 because the last element of the vector is lambda
6271 and that will always cause a mismatch. */
6272 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6274 buf = XCDR (XCAR (tail));
6275 /* Ignore buffers that aren't included in buffer lists. */
6276 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6277 continue;
6278 if (!EQ (*vecp++, buf))
6279 goto changed;
6280 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6281 goto changed;
6282 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6283 goto changed;
6285 /* Detect deletion of a buffer at the end of the list. */
6286 if (EQ (*vecp, Qlambda))
6287 return Qnil;
6288 changed:
6289 /* Start with 1 so there is room for at least one lambda at the end. */
6290 n = 1;
6291 FOR_EACH_FRAME (tail, frame)
6292 n += 2;
6293 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6294 n += 3;
6295 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6296 if (n > XVECTOR (frame_and_buffer_state)->size
6297 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
6298 /* Add 20 extra so we grow it less often. */
6299 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
6300 vecp = XVECTOR (frame_and_buffer_state)->contents;
6301 FOR_EACH_FRAME (tail, frame)
6303 *vecp++ = frame;
6304 *vecp++ = XFRAME (frame)->name;
6306 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6308 buf = XCDR (XCAR (tail));
6309 /* Ignore buffers that aren't included in buffer lists. */
6310 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
6311 continue;
6312 *vecp++ = buf;
6313 *vecp++ = XBUFFER (buf)->read_only;
6314 *vecp++ = Fbuffer_modified_p (buf);
6316 /* Fill up the vector with lambdas (always at least one). */
6317 *vecp++ = Qlambda;
6318 while (vecp - XVECTOR (frame_and_buffer_state)->contents
6319 < XVECTOR (frame_and_buffer_state)->size)
6320 *vecp++ = Qlambda;
6321 /* Make sure we didn't overflow the vector. */
6322 if (vecp - XVECTOR (frame_and_buffer_state)->contents
6323 > XVECTOR (frame_and_buffer_state)->size)
6324 abort ();
6325 return Qt;
6330 /***********************************************************************
6331 Initialization
6332 ***********************************************************************/
6334 char *terminal_type;
6336 /* Initialization done when Emacs fork is started, before doing stty.
6337 Determine terminal type and set terminal_driver. Then invoke its
6338 decoding routine to set up variables in the terminal package. */
6340 void
6341 init_display ()
6343 #ifdef HAVE_X_WINDOWS
6344 extern int display_arg;
6345 #endif
6347 /* Construct the space glyph. */
6348 space_glyph.type = CHAR_GLYPH;
6349 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6350 space_glyph.charpos = -1;
6352 meta_key = 0;
6353 inverse_video = 0;
6354 cursor_in_echo_area = 0;
6355 terminal_type = (char *) 0;
6357 /* Now is the time to initialize this; it's used by init_sys_modes
6358 during startup. */
6359 Vwindow_system = Qnil;
6361 /* If the user wants to use a window system, we shouldn't bother
6362 initializing the terminal. This is especially important when the
6363 terminal is so dumb that emacs gives up before and doesn't bother
6364 using the window system.
6366 If the DISPLAY environment variable is set and nonempty,
6367 try to use X, and die with an error message if that doesn't work. */
6369 #ifdef HAVE_X_WINDOWS
6370 if (! display_arg)
6372 char *display;
6373 #ifdef VMS
6374 display = getenv ("DECW$DISPLAY");
6375 #else
6376 display = getenv ("DISPLAY");
6377 #endif
6379 display_arg = (display != 0 && *display != 0);
6382 if (!inhibit_window_system && display_arg
6383 #ifndef CANNOT_DUMP
6384 && initialized
6385 #endif
6388 Vwindow_system = intern ("x");
6389 #ifdef HAVE_X11
6390 Vwindow_system_version = make_number (11);
6391 #else
6392 Vwindow_system_version = make_number (10);
6393 #endif
6394 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
6395 /* In some versions of ncurses,
6396 tputs crashes if we have not called tgetent.
6397 So call tgetent. */
6398 { char b[2044]; tgetent (b, "xterm");}
6399 #endif
6400 adjust_frame_glyphs_initially ();
6401 return;
6403 #endif /* HAVE_X_WINDOWS */
6405 #ifdef HAVE_NTGUI
6406 if (!inhibit_window_system)
6408 Vwindow_system = intern ("w32");
6409 Vwindow_system_version = make_number (1);
6410 adjust_frame_glyphs_initially ();
6411 return;
6413 #endif /* HAVE_NTGUI */
6415 #ifdef macintosh
6416 if (!inhibit_window_system)
6418 Vwindow_system = intern ("mac");
6419 Vwindow_system_version = make_number (1);
6420 adjust_frame_glyphs_initially ();
6421 return;
6423 #endif /* macintosh */
6425 /* If no window system has been specified, try to use the terminal. */
6426 if (! isatty (0))
6428 fatal ("standard input is not a tty");
6429 exit (1);
6432 /* Look at the TERM variable */
6433 terminal_type = (char *) getenv ("TERM");
6434 if (!terminal_type)
6436 #ifdef VMS
6437 fprintf (stderr, "Please specify your terminal type.\n\
6438 For types defined in VMS, use set term /device=TYPE.\n\
6439 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6440 \(The quotation marks are necessary since terminal types are lower case.)\n");
6441 #else
6442 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6443 #endif
6444 exit (1);
6447 #ifdef VMS
6448 /* VMS DCL tends to up-case things, so down-case term type.
6449 Hardly any uppercase letters in terminal types; should be none. */
6451 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6452 char *p;
6454 strcpy (new, terminal_type);
6456 for (p = new; *p; p++)
6457 if (isupper (*p))
6458 *p = tolower (*p);
6460 terminal_type = new;
6462 #endif /* VMS */
6464 term_init (terminal_type);
6467 struct frame *sf = SELECTED_FRAME ();
6468 int width = FRAME_WINDOW_WIDTH (sf);
6469 int height = FRAME_HEIGHT (sf);
6471 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6473 /* If these sizes are so big they cause overflow, just ignore the
6474 change. It's not clear what better we could do. */
6475 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6476 fatal ("screen size %dx%d too big", width, height);
6479 adjust_frame_glyphs_initially ();
6480 calculate_costs (XFRAME (selected_frame));
6482 #ifdef SIGWINCH
6483 #ifndef CANNOT_DUMP
6484 if (initialized)
6485 #endif /* CANNOT_DUMP */
6486 signal (SIGWINCH, window_change_signal);
6487 #endif /* SIGWINCH */
6489 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6490 if (initialized
6491 && !noninteractive
6492 #ifdef MSDOS
6493 /* The MSDOS terminal turns on its ``window system'' relatively
6494 late into the startup, so we cannot do the frame faces'
6495 initialization just yet. It will be done later by pc-win.el
6496 and internal_terminal_init. */
6497 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6498 #endif
6499 && NILP (Vwindow_system))
6501 /* For the initial frame, we don't have any way of knowing what
6502 are the foreground and background colors of the terminal. */
6503 struct frame *sf = SELECTED_FRAME();
6505 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6506 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6507 call0 (intern ("tty-set-up-initial-frame-faces"));
6513 /***********************************************************************
6514 Blinking cursor
6515 ***********************************************************************/
6517 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6518 Sinternal_show_cursor, 2, 2, 0,
6519 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
6520 WINDOW nil means use the selected window. SHOW non-nil means\n\
6521 show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
6522 don't show a cursor.")
6523 (window, show)
6524 Lisp_Object window, show;
6526 /* Don't change cursor state while redisplaying. This could confuse
6527 output routines. */
6528 if (!redisplaying_p)
6530 if (NILP (window))
6531 window = selected_window;
6532 else
6533 CHECK_WINDOW (window, 2);
6535 XWINDOW (window)->cursor_off_p = NILP (show);
6538 return Qnil;
6542 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6543 Sinternal_show_cursor_p, 0, 1, 0,
6544 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
6545 WINDOW nil or omitted means report on the selected window.")
6546 (window)
6547 Lisp_Object window;
6549 struct window *w;
6551 if (NILP (window))
6552 window = selected_window;
6553 else
6554 CHECK_WINDOW (window, 2);
6556 w = XWINDOW (window);
6557 return w->cursor_off_p ? Qnil : Qt;
6561 /***********************************************************************
6562 Initialization
6563 ***********************************************************************/
6565 void
6566 syms_of_display ()
6568 defsubr (&Sredraw_frame);
6569 defsubr (&Sredraw_display);
6570 defsubr (&Sframe_or_buffer_changed_p);
6571 defsubr (&Sopen_termscript);
6572 defsubr (&Sding);
6573 defsubr (&Ssit_for);
6574 defsubr (&Ssleep_for);
6575 defsubr (&Ssend_string_to_terminal);
6576 defsubr (&Sinternal_show_cursor);
6577 defsubr (&Sinternal_show_cursor_p);
6579 #if GLYPH_DEBUG
6580 defsubr (&Sdump_redisplay_history);
6581 #endif
6583 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6584 staticpro (&frame_and_buffer_state);
6586 Qdisplay_table = intern ("display-table");
6587 staticpro (&Qdisplay_table);
6588 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6589 staticpro (&Qredisplay_dont_pause);
6591 DEFVAR_INT ("baud-rate", &baud_rate,
6592 "*The output baud rate of the terminal.\n\
6593 On most systems, changing this value will affect the amount of padding\n\
6594 and the other strategic decisions made during redisplay.");
6596 DEFVAR_BOOL ("inverse-video", &inverse_video,
6597 "*Non-nil means invert the entire frame display.\n\
6598 This means everything is in inverse video which otherwise would not be.");
6600 DEFVAR_BOOL ("visible-bell", &visible_bell,
6601 "*Non-nil means try to flash the frame to represent a bell.");
6603 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6604 "*Non-nil means no need to redraw entire frame after suspending.\n\
6605 A non-nil value is useful if the terminal can automatically preserve\n\
6606 Emacs's frame display when you reenter Emacs.\n\
6607 It is up to you to set this variable if your terminal can do that.");
6609 DEFVAR_LISP ("window-system", &Vwindow_system,
6610 "A symbol naming the window-system under which Emacs is running\n\
6611 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
6613 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6614 "The version number of the window system in use.\n\
6615 For X windows, this is 10 or 11.");
6617 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6618 "Non-nil means put cursor in minibuffer, at end of any message there.");
6620 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6621 "Table defining how to output a glyph code to the frame.\n\
6622 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6623 Each element can be:\n\
6624 integer: a glyph code which this glyph is an alias for.\n\
6625 string: output this glyph using that string (not impl. in X windows).\n\
6626 nil: this glyph mod 256 is char code to output,\n\
6627 and this glyph / 256 is face code for X windows (see `face-id').");
6628 Vglyph_table = Qnil;
6630 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6631 "Display table to use for buffers that specify none.\n\
6632 See `buffer-display-table' for more information.");
6633 Vstandard_display_table = Qnil;
6635 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6636 "*Non-nil means update isn't paused when input is detected.");
6637 redisplay_dont_pause = 0;
6639 /* Initialize `window-system', unless init_display already decided it. */
6640 #ifdef CANNOT_DUMP
6641 if (noninteractive)
6642 #endif
6644 Vwindow_system = Qnil;
6645 Vwindow_system_version = Qnil;