* lib-src/make-docfile.c (scan_lisp_file): Treat defcustom like defvar.
[emacs.git] / src / xdisp.c
blob403272e7d0cf41728d11c060ebbee06a1d0d2f06
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22 Redisplay.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
84 . try_cursor_movement
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
96 . try_window_id
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
102 . try_window
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
115 Desired matrices.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
160 Frame matrices.
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
315 #include "font.h"
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
346 static Lisp_Object Qfontification_functions;
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay;
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
407 Lisp_Object Qimage;
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
420 int noninteractive_need_newline;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer *this_line_buffer;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
479 Lisp_Object Qmenu_bar_update_hook;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
489 int buffer_shared;
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
529 static int line_number_displayed;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p;
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
556 static int message_buf_print;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent, last_height;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height, current_header_line_height;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
620 #if GLYPH_DEBUG
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
625 int trace_redisplay_p;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
638 static Lisp_Object Qauto_hscroll_mode;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer *displayed_buffer;
644 /* Value returned from text property handlers (see below). */
646 enum prop_handled
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
654 /* A description of text properties that redisplay is interested
655 in. */
657 struct props
659 /* The name of the property. */
660 Lisp_Object *name;
662 /* A unique index for the property. */
663 enum prop_idx idx;
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
677 /* Properties handled by iterators. */
679 static struct props it_props[] =
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
698 enum move_it_result
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
739 /* Non-zero while redisplay_internal is in progress. */
741 int redisplaying_p;
743 static Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
796 static void handle_line_prefix (struct it *);
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
958 window_text_bottom_y (struct window *w)
960 int height = WINDOW_TOTAL_HEIGHT (w);
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
972 window_box_width (struct window *w, int area)
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
977 if (!w->pseudo_window_p)
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
981 if (area == TEXT_AREA)
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
989 else if (area == LEFT_MARGIN_AREA)
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
995 else if (area == RIGHT_MARGIN_AREA)
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1011 window_box_height (struct window *w)
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1016 xassert (height >= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w))
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1058 window_box_left_offset (struct window *w, int area)
1060 int x;
1062 if (w->pseudo_window_p)
1063 return 0;
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1081 return x;
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1090 window_box_right_offset (struct window *w, int area)
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1100 window_box_left (struct window *w, int area)
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1111 return x;
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1120 window_box_right (struct window *w, int area)
1122 return window_box_left (w, area) + window_box_width (w, area);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it *it)
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1184 if (line_height == 0)
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1195 else
1197 struct glyph_row *row = it->glyph_row;
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1210 return line_top_y + line_height;
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1218 if (CONSP (spec))
1220 while (CONSP (spec))
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1227 else if (VECTORP (spec))
1229 ptrdiff_t i;
1231 for (i = 0; i < ASIZE (spec); i++)
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1236 return Qnil;
1239 return spec;
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1261 if (XBUFFER (w->buffer) != current_buffer)
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1335 else if (IT_CHARPOS (it) != charpos)
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1342 if (STRINGP (string))
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1348 if (*s++ == '\n')
1350 newline_in_string = 1;
1351 break;
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1455 while (EQ ((g - 1)->object, string))
1457 --g;
1458 top_x -= g->pixel_width;
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1475 else
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1504 bidi_unshelve_cache (itdata, 0);
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1509 current_header_line_height = current_mode_line_height = -1;
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1523 return visible_p;
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1535 int c;
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1544 return c;
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1555 xassert (STRINGP (string) && nchars >= 0);
1557 if (STRING_MULTIBYTE (string))
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1562 while (nchars--)
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1573 return pos;
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1598 struct text_pos pos;
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1603 if (multibyte_p)
1605 int len;
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1619 return pos;
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1629 EMACS_INT nchars;
1631 if (multibyte_p)
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1637 for (nchars = 0; rest > 0; ++nchars)
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1643 else
1644 nchars = strlen (s);
1646 return nchars;
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1693 return height;
1695 #endif
1697 return 1;
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1730 if (!noclip)
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1743 #endif
1745 *x = pix_x;
1746 *y = pix_y;
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1777 *vpos = i;
1778 *hpos = 0;
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1787 *area = TEXT_AREA;
1788 x0 = 0;
1790 else
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1802 else
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1815 x -= glyph->pixel_width;
1816 ++glyph;
1819 if (glyph == end)
1820 return NULL;
1822 if (dx)
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1838 if (w->pseudo_window_p)
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1846 else
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1853 #ifdef HAVE_WINDOW_SYSTEM
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1862 XRectangle r;
1864 if (n <= 0)
1865 return 0;
1867 if (s->row->full_width_p)
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1880 else
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectagle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1921 XRectangle rc, r_save = r;
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1928 x_intersect_rectangles (&r_save, &rc, &r);
1931 else
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1952 if (s->x > r.x)
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1957 r.width = min (r.width, glyph->pixel_width);
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1966 r.y = max_y;
1967 r.height = height;
1969 else
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1982 if (s->row->clip)
1984 XRectangle r_save = r;
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
2000 else
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2013 if (s->for_overlaps & OVERLAPS_PRED)
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2023 i++;
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2030 if (r.y + r.height > row_y + s->row->visible_height)
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2035 else
2036 rs[i].height = 0;
2038 i++;
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2056 get_glyph_string_clip_rects (s, nr, 1);
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2084 wd += x;
2085 x = 0;
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2107 else
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2112 h += y - y0;
2113 y = y0;
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2123 * Remember which glyph the mouse is over.
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2158 if (w->pseudo_window_p)
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2165 switch (part)
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2192 gr = r; gy = r->y;
2193 break;
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2207 if (g < end)
2209 if (g->type == IMAGE_GLYPH)
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2216 width = g->pixel_width;
2218 else
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2228 else
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2235 break;
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2265 gr = r; gy = r->y;
2266 break;
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2277 break;
2279 default:
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2296 goto store_rect;
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2316 #endif /* HAVE_WINDOW_SYSTEM */
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2323 /* Error handler for safe_eval and safe_call. */
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2343 Lisp_Object val;
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2363 return val;
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2379 static Lisp_Object Qeval;
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2384 return safe_call1 (Qeval, sexpr);
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2406 #if 0
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2411 static void
2412 check_it (struct it *it)
2414 if (it->method == GET_FROM_STRING)
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2419 else
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2435 #define CHECK_IT(IT) check_it ((IT))
2437 #else /* not 0 */
2439 #define CHECK_IT(IT) (void) 0
2441 #endif /* not 0 */
2444 #if GLYPH_DEBUG && XASSERTS
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2449 static void
2450 check_window_end (struct window *w)
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2466 #else
2468 #define CHECK_WINDOW_END(W) (void) 0
2470 #endif
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2552 it->cmp_it.id = -1;
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2662 if (it->line_wrap == TRUNCATE)
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2669 else
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2703 else
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2731 it->last_visible_y = window_text_bottom_y (w);
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2737 struct face *face;
2739 it->face_id = remapped_base_face_id;
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2752 it->end_charpos = ZV;
2753 it->face_id = -1;
2754 IT_CHARPOS (*it) = charpos;
2756 /* Compute byte position if not specified. */
2757 if (bytepos < charpos)
2758 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2759 else
2760 IT_BYTEPOS (*it) = bytepos;
2762 it->start = it->current;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. Also, don't
2767 reorder while we are loading loadup.el, since the tables of
2768 character properties needed for reordering are not yet
2769 available. */
2770 it->bidi_p =
2771 NILP (Vpurify_flag)
2772 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2773 && it->multibyte_p;
2775 /* If we are to reorder bidirectional text, init the bidi
2776 iterator. */
2777 if (it->bidi_p)
2779 /* Note the paragraph direction that this buffer wants to
2780 use. */
2781 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2782 Qleft_to_right))
2783 it->paragraph_embedding = L2R;
2784 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qright_to_left))
2786 it->paragraph_embedding = R2L;
2787 else
2788 it->paragraph_embedding = NEUTRAL_DIR;
2789 bidi_unshelve_cache (NULL, 0);
2790 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2791 &it->bidi_it);
2794 /* Compute faces etc. */
2795 reseat (it, it->current.pos, 1);
2798 CHECK_IT (it);
2802 /* Initialize IT for the display of window W with window start POS. */
2804 void
2805 start_display (struct it *it, struct window *w, struct text_pos pos)
2807 struct glyph_row *row;
2808 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2810 row = w->desired_matrix->rows + first_vpos;
2811 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2812 it->first_vpos = first_vpos;
2814 /* Don't reseat to previous visible line start if current start
2815 position is in a string or image. */
2816 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2818 int start_at_line_beg_p;
2819 int first_y = it->current_y;
2821 /* If window start is not at a line start, skip forward to POS to
2822 get the correct continuation lines width. */
2823 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2824 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2825 if (!start_at_line_beg_p)
2827 int new_x;
2829 reseat_at_previous_visible_line_start (it);
2830 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2832 new_x = it->current_x + it->pixel_width;
2834 /* If lines are continued, this line may end in the middle
2835 of a multi-glyph character (e.g. a control character
2836 displayed as \003, or in the middle of an overlay
2837 string). In this case move_it_to above will not have
2838 taken us to the start of the continuation line but to the
2839 end of the continued line. */
2840 if (it->current_x > 0
2841 && it->line_wrap != TRUNCATE /* Lines are continued. */
2842 && (/* And glyph doesn't fit on the line. */
2843 new_x > it->last_visible_x
2844 /* Or it fits exactly and we're on a window
2845 system frame. */
2846 || (new_x == it->last_visible_x
2847 && FRAME_WINDOW_P (it->f))))
2849 if (it->current.dpvec_index >= 0
2850 || it->current.overlay_string_index >= 0)
2852 set_iterator_to_next (it, 1);
2853 move_it_in_display_line_to (it, -1, -1, 0);
2856 it->continuation_lines_width += it->current_x;
2858 /* If the character at POS is displayed via a display
2859 vector, move_it_to above stops at the final glyph of
2860 IT->dpvec. To make the caller redisplay that character
2861 again (a.k.a. start at POS), we need to reset the
2862 dpvec_index to the beginning of IT->dpvec. */
2863 else if (it->current.dpvec_index >= 0)
2864 it->current.dpvec_index = 0;
2866 /* We're starting a new display line, not affected by the
2867 height of the continued line, so clear the appropriate
2868 fields in the iterator structure. */
2869 it->max_ascent = it->max_descent = 0;
2870 it->max_phys_ascent = it->max_phys_descent = 0;
2872 it->current_y = first_y;
2873 it->vpos = 0;
2874 it->current_x = it->hpos = 0;
2880 /* Return 1 if POS is a position in ellipses displayed for invisible
2881 text. W is the window we display, for text property lookup. */
2883 static int
2884 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2886 Lisp_Object prop, window;
2887 int ellipses_p = 0;
2888 EMACS_INT charpos = CHARPOS (pos->pos);
2890 /* If POS specifies a position in a display vector, this might
2891 be for an ellipsis displayed for invisible text. We won't
2892 get the iterator set up for delivering that ellipsis unless
2893 we make sure that it gets aware of the invisible text. */
2894 if (pos->dpvec_index >= 0
2895 && pos->overlay_string_index < 0
2896 && CHARPOS (pos->string_pos) < 0
2897 && charpos > BEGV
2898 && (XSETWINDOW (window, w),
2899 prop = Fget_char_property (make_number (charpos),
2900 Qinvisible, window),
2901 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2903 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2904 window);
2905 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2908 return ellipses_p;
2912 /* Initialize IT for stepping through current_buffer in window W,
2913 starting at position POS that includes overlay string and display
2914 vector/ control character translation position information. Value
2915 is zero if there are overlay strings with newlines at POS. */
2917 static int
2918 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2920 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2921 int i, overlay_strings_with_newlines = 0;
2923 /* If POS specifies a position in a display vector, this might
2924 be for an ellipsis displayed for invisible text. We won't
2925 get the iterator set up for delivering that ellipsis unless
2926 we make sure that it gets aware of the invisible text. */
2927 if (in_ellipses_for_invisible_text_p (pos, w))
2929 --charpos;
2930 bytepos = 0;
2933 /* Keep in mind: the call to reseat in init_iterator skips invisible
2934 text, so we might end up at a position different from POS. This
2935 is only a problem when POS is a row start after a newline and an
2936 overlay starts there with an after-string, and the overlay has an
2937 invisible property. Since we don't skip invisible text in
2938 display_line and elsewhere immediately after consuming the
2939 newline before the row start, such a POS will not be in a string,
2940 but the call to init_iterator below will move us to the
2941 after-string. */
2942 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2944 /* This only scans the current chunk -- it should scan all chunks.
2945 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2946 to 16 in 22.1 to make this a lesser problem. */
2947 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2949 const char *s = SSDATA (it->overlay_strings[i]);
2950 const char *e = s + SBYTES (it->overlay_strings[i]);
2952 while (s < e && *s != '\n')
2953 ++s;
2955 if (s < e)
2957 overlay_strings_with_newlines = 1;
2958 break;
2962 /* If position is within an overlay string, set up IT to the right
2963 overlay string. */
2964 if (pos->overlay_string_index >= 0)
2966 int relative_index;
2968 /* If the first overlay string happens to have a `display'
2969 property for an image, the iterator will be set up for that
2970 image, and we have to undo that setup first before we can
2971 correct the overlay string index. */
2972 if (it->method == GET_FROM_IMAGE)
2973 pop_it (it);
2975 /* We already have the first chunk of overlay strings in
2976 IT->overlay_strings. Load more until the one for
2977 pos->overlay_string_index is in IT->overlay_strings. */
2978 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2980 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2981 it->current.overlay_string_index = 0;
2982 while (n--)
2984 load_overlay_strings (it, 0);
2985 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2989 it->current.overlay_string_index = pos->overlay_string_index;
2990 relative_index = (it->current.overlay_string_index
2991 % OVERLAY_STRING_CHUNK_SIZE);
2992 it->string = it->overlay_strings[relative_index];
2993 xassert (STRINGP (it->string));
2994 it->current.string_pos = pos->string_pos;
2995 it->method = GET_FROM_STRING;
2998 if (CHARPOS (pos->string_pos) >= 0)
3000 /* Recorded position is not in an overlay string, but in another
3001 string. This can only be a string from a `display' property.
3002 IT should already be filled with that string. */
3003 it->current.string_pos = pos->string_pos;
3004 xassert (STRINGP (it->string));
3007 /* Restore position in display vector translations, control
3008 character translations or ellipses. */
3009 if (pos->dpvec_index >= 0)
3011 if (it->dpvec == NULL)
3012 get_next_display_element (it);
3013 xassert (it->dpvec && it->current.dpvec_index == 0);
3014 it->current.dpvec_index = pos->dpvec_index;
3017 CHECK_IT (it);
3018 return !overlay_strings_with_newlines;
3022 /* Initialize IT for stepping through current_buffer in window W
3023 starting at ROW->start. */
3025 static void
3026 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3028 init_from_display_pos (it, w, &row->start);
3029 it->start = row->start;
3030 it->continuation_lines_width = row->continuation_lines_width;
3031 CHECK_IT (it);
3035 /* Initialize IT for stepping through current_buffer in window W
3036 starting in the line following ROW, i.e. starting at ROW->end.
3037 Value is zero if there are overlay strings with newlines at ROW's
3038 end position. */
3040 static int
3041 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3043 int success = 0;
3045 if (init_from_display_pos (it, w, &row->end))
3047 if (row->continued_p)
3048 it->continuation_lines_width
3049 = row->continuation_lines_width + row->pixel_width;
3050 CHECK_IT (it);
3051 success = 1;
3054 return success;
3060 /***********************************************************************
3061 Text properties
3062 ***********************************************************************/
3064 /* Called when IT reaches IT->stop_charpos. Handle text property and
3065 overlay changes. Set IT->stop_charpos to the next position where
3066 to stop. */
3068 static void
3069 handle_stop (struct it *it)
3071 enum prop_handled handled;
3072 int handle_overlay_change_p;
3073 struct props *p;
3075 it->dpvec = NULL;
3076 it->current.dpvec_index = -1;
3077 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3078 it->ignore_overlay_strings_at_pos_p = 0;
3079 it->ellipsis_p = 0;
3081 /* Use face of preceding text for ellipsis (if invisible) */
3082 if (it->selective_display_ellipsis_p)
3083 it->saved_face_id = it->face_id;
3087 handled = HANDLED_NORMALLY;
3089 /* Call text property handlers. */
3090 for (p = it_props; p->handler; ++p)
3092 handled = p->handler (it);
3094 if (handled == HANDLED_RECOMPUTE_PROPS)
3095 break;
3096 else if (handled == HANDLED_RETURN)
3098 /* We still want to show before and after strings from
3099 overlays even if the actual buffer text is replaced. */
3100 if (!handle_overlay_change_p
3101 || it->sp > 1
3102 || !get_overlay_strings_1 (it, 0, 0))
3104 if (it->ellipsis_p)
3105 setup_for_ellipsis (it, 0);
3106 /* When handling a display spec, we might load an
3107 empty string. In that case, discard it here. We
3108 used to discard it in handle_single_display_spec,
3109 but that causes get_overlay_strings_1, above, to
3110 ignore overlay strings that we must check. */
3111 if (STRINGP (it->string) && !SCHARS (it->string))
3112 pop_it (it);
3113 return;
3115 else if (STRINGP (it->string) && !SCHARS (it->string))
3116 pop_it (it);
3117 else
3119 it->ignore_overlay_strings_at_pos_p = 1;
3120 it->string_from_display_prop_p = 0;
3121 it->from_disp_prop_p = 0;
3122 handle_overlay_change_p = 0;
3124 handled = HANDLED_RECOMPUTE_PROPS;
3125 break;
3127 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3128 handle_overlay_change_p = 0;
3131 if (handled != HANDLED_RECOMPUTE_PROPS)
3133 /* Don't check for overlay strings below when set to deliver
3134 characters from a display vector. */
3135 if (it->method == GET_FROM_DISPLAY_VECTOR)
3136 handle_overlay_change_p = 0;
3138 /* Handle overlay changes.
3139 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3140 if it finds overlays. */
3141 if (handle_overlay_change_p)
3142 handled = handle_overlay_change (it);
3145 if (it->ellipsis_p)
3147 setup_for_ellipsis (it, 0);
3148 break;
3151 while (handled == HANDLED_RECOMPUTE_PROPS);
3153 /* Determine where to stop next. */
3154 if (handled == HANDLED_NORMALLY)
3155 compute_stop_pos (it);
3159 /* Compute IT->stop_charpos from text property and overlay change
3160 information for IT's current position. */
3162 static void
3163 compute_stop_pos (struct it *it)
3165 register INTERVAL iv, next_iv;
3166 Lisp_Object object, limit, position;
3167 EMACS_INT charpos, bytepos;
3169 if (STRINGP (it->string))
3171 /* Strings are usually short, so don't limit the search for
3172 properties. */
3173 it->stop_charpos = it->end_charpos;
3174 object = it->string;
3175 limit = Qnil;
3176 charpos = IT_STRING_CHARPOS (*it);
3177 bytepos = IT_STRING_BYTEPOS (*it);
3179 else
3181 EMACS_INT pos;
3183 /* If end_charpos is out of range for some reason, such as a
3184 misbehaving display function, rationalize it (Bug#5984). */
3185 if (it->end_charpos > ZV)
3186 it->end_charpos = ZV;
3187 it->stop_charpos = it->end_charpos;
3189 /* If next overlay change is in front of the current stop pos
3190 (which is IT->end_charpos), stop there. Note: value of
3191 next_overlay_change is point-max if no overlay change
3192 follows. */
3193 charpos = IT_CHARPOS (*it);
3194 bytepos = IT_BYTEPOS (*it);
3195 pos = next_overlay_change (charpos);
3196 if (pos < it->stop_charpos)
3197 it->stop_charpos = pos;
3199 /* If showing the region, we have to stop at the region
3200 start or end because the face might change there. */
3201 if (it->region_beg_charpos > 0)
3203 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3204 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3205 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3206 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3209 /* Set up variables for computing the stop position from text
3210 property changes. */
3211 XSETBUFFER (object, current_buffer);
3212 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3215 /* Get the interval containing IT's position. Value is a null
3216 interval if there isn't such an interval. */
3217 position = make_number (charpos);
3218 iv = validate_interval_range (object, &position, &position, 0);
3219 if (!NULL_INTERVAL_P (iv))
3221 Lisp_Object values_here[LAST_PROP_IDX];
3222 struct props *p;
3224 /* Get properties here. */
3225 for (p = it_props; p->handler; ++p)
3226 values_here[p->idx] = textget (iv->plist, *p->name);
3228 /* Look for an interval following iv that has different
3229 properties. */
3230 for (next_iv = next_interval (iv);
3231 (!NULL_INTERVAL_P (next_iv)
3232 && (NILP (limit)
3233 || XFASTINT (limit) > next_iv->position));
3234 next_iv = next_interval (next_iv))
3236 for (p = it_props; p->handler; ++p)
3238 Lisp_Object new_value;
3240 new_value = textget (next_iv->plist, *p->name);
3241 if (!EQ (values_here[p->idx], new_value))
3242 break;
3245 if (p->handler)
3246 break;
3249 if (!NULL_INTERVAL_P (next_iv))
3251 if (INTEGERP (limit)
3252 && next_iv->position >= XFASTINT (limit))
3253 /* No text property change up to limit. */
3254 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3255 else
3256 /* Text properties change in next_iv. */
3257 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3261 if (it->cmp_it.id < 0)
3263 EMACS_INT stoppos = it->end_charpos;
3265 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3266 stoppos = -1;
3267 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3268 stoppos, it->string);
3271 xassert (STRINGP (it->string)
3272 || (it->stop_charpos >= BEGV
3273 && it->stop_charpos >= IT_CHARPOS (*it)));
3277 /* Return the position of the next overlay change after POS in
3278 current_buffer. Value is point-max if no overlay change
3279 follows. This is like `next-overlay-change' but doesn't use
3280 xmalloc. */
3282 static EMACS_INT
3283 next_overlay_change (EMACS_INT pos)
3285 ptrdiff_t i, noverlays;
3286 EMACS_INT endpos;
3287 Lisp_Object *overlays;
3289 /* Get all overlays at the given position. */
3290 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3292 /* If any of these overlays ends before endpos,
3293 use its ending point instead. */
3294 for (i = 0; i < noverlays; ++i)
3296 Lisp_Object oend;
3297 EMACS_INT oendpos;
3299 oend = OVERLAY_END (overlays[i]);
3300 oendpos = OVERLAY_POSITION (oend);
3301 endpos = min (endpos, oendpos);
3304 return endpos;
3307 /* How many characters forward to search for a display property or
3308 display string. Searching too far forward makes the bidi display
3309 sluggish, especially in small windows. */
3310 #define MAX_DISP_SCAN 250
3312 /* Return the character position of a display string at or after
3313 position specified by POSITION. If no display string exists at or
3314 after POSITION, return ZV. A display string is either an overlay
3315 with `display' property whose value is a string, or a `display'
3316 text property whose value is a string. STRING is data about the
3317 string to iterate; if STRING->lstring is nil, we are iterating a
3318 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3319 on a GUI frame. DISP_PROP is set to zero if we searched
3320 MAX_DISP_SCAN characters forward without finding any display
3321 strings, non-zero otherwise. It is set to 2 if the display string
3322 uses any kind of `(space ...)' spec that will produce a stretch of
3323 white space in the text area. */
3324 EMACS_INT
3325 compute_display_string_pos (struct text_pos *position,
3326 struct bidi_string_data *string,
3327 int frame_window_p, int *disp_prop)
3329 /* OBJECT = nil means current buffer. */
3330 Lisp_Object object =
3331 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3332 Lisp_Object pos, spec, limpos;
3333 int string_p = (string && (STRINGP (string->lstring) || string->s));
3334 EMACS_INT eob = string_p ? string->schars : ZV;
3335 EMACS_INT begb = string_p ? 0 : BEGV;
3336 EMACS_INT bufpos, charpos = CHARPOS (*position);
3337 EMACS_INT lim =
3338 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3339 struct text_pos tpos;
3340 int rv = 0;
3342 *disp_prop = 1;
3344 if (charpos >= eob
3345 /* We don't support display properties whose values are strings
3346 that have display string properties. */
3347 || string->from_disp_str
3348 /* C strings cannot have display properties. */
3349 || (string->s && !STRINGP (object)))
3351 *disp_prop = 0;
3352 return eob;
3355 /* If the character at CHARPOS is where the display string begins,
3356 return CHARPOS. */
3357 pos = make_number (charpos);
3358 if (STRINGP (object))
3359 bufpos = string->bufpos;
3360 else
3361 bufpos = charpos;
3362 tpos = *position;
3363 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3364 && (charpos <= begb
3365 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3366 object),
3367 spec))
3368 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3369 frame_window_p)))
3371 if (rv == 2)
3372 *disp_prop = 2;
3373 return charpos;
3376 /* Look forward for the first character with a `display' property
3377 that will replace the underlying text when displayed. */
3378 limpos = make_number (lim);
3379 do {
3380 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3381 CHARPOS (tpos) = XFASTINT (pos);
3382 if (CHARPOS (tpos) >= lim)
3384 *disp_prop = 0;
3385 break;
3387 if (STRINGP (object))
3388 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3389 else
3390 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3391 spec = Fget_char_property (pos, Qdisplay, object);
3392 if (!STRINGP (object))
3393 bufpos = CHARPOS (tpos);
3394 } while (NILP (spec)
3395 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3396 bufpos, frame_window_p)));
3397 if (rv == 2)
3398 *disp_prop = 2;
3400 return CHARPOS (tpos);
3403 /* Return the character position of the end of the display string that
3404 started at CHARPOS. If there's no display string at CHARPOS,
3405 return -1. A display string is either an overlay with `display'
3406 property whose value is a string or a `display' text property whose
3407 value is a string. */
3408 EMACS_INT
3409 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3411 /* OBJECT = nil means current buffer. */
3412 Lisp_Object object =
3413 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3414 Lisp_Object pos = make_number (charpos);
3415 EMACS_INT eob =
3416 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3418 if (charpos >= eob || (string->s && !STRINGP (object)))
3419 return eob;
3421 /* It could happen that the display property or overlay was removed
3422 since we found it in compute_display_string_pos above. One way
3423 this can happen is if JIT font-lock was called (through
3424 handle_fontified_prop), and jit-lock-functions remove text
3425 properties or overlays from the portion of buffer that includes
3426 CHARPOS. Muse mode is known to do that, for example. In this
3427 case, we return -1 to the caller, to signal that no display
3428 string is actually present at CHARPOS. See bidi_fetch_char for
3429 how this is handled.
3431 An alternative would be to never look for display properties past
3432 it->stop_charpos. But neither compute_display_string_pos nor
3433 bidi_fetch_char that calls it know or care where the next
3434 stop_charpos is. */
3435 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3436 return -1;
3438 /* Look forward for the first character where the `display' property
3439 changes. */
3440 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3442 return XFASTINT (pos);
3447 /***********************************************************************
3448 Fontification
3449 ***********************************************************************/
3451 /* Handle changes in the `fontified' property of the current buffer by
3452 calling hook functions from Qfontification_functions to fontify
3453 regions of text. */
3455 static enum prop_handled
3456 handle_fontified_prop (struct it *it)
3458 Lisp_Object prop, pos;
3459 enum prop_handled handled = HANDLED_NORMALLY;
3461 if (!NILP (Vmemory_full))
3462 return handled;
3464 /* Get the value of the `fontified' property at IT's current buffer
3465 position. (The `fontified' property doesn't have a special
3466 meaning in strings.) If the value is nil, call functions from
3467 Qfontification_functions. */
3468 if (!STRINGP (it->string)
3469 && it->s == NULL
3470 && !NILP (Vfontification_functions)
3471 && !NILP (Vrun_hooks)
3472 && (pos = make_number (IT_CHARPOS (*it)),
3473 prop = Fget_char_property (pos, Qfontified, Qnil),
3474 /* Ignore the special cased nil value always present at EOB since
3475 no amount of fontifying will be able to change it. */
3476 NILP (prop) && IT_CHARPOS (*it) < Z))
3478 int count = SPECPDL_INDEX ();
3479 Lisp_Object val;
3480 struct buffer *obuf = current_buffer;
3481 int begv = BEGV, zv = ZV;
3482 int old_clip_changed = current_buffer->clip_changed;
3484 val = Vfontification_functions;
3485 specbind (Qfontification_functions, Qnil);
3487 xassert (it->end_charpos == ZV);
3489 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3490 safe_call1 (val, pos);
3491 else
3493 Lisp_Object fns, fn;
3494 struct gcpro gcpro1, gcpro2;
3496 fns = Qnil;
3497 GCPRO2 (val, fns);
3499 for (; CONSP (val); val = XCDR (val))
3501 fn = XCAR (val);
3503 if (EQ (fn, Qt))
3505 /* A value of t indicates this hook has a local
3506 binding; it means to run the global binding too.
3507 In a global value, t should not occur. If it
3508 does, we must ignore it to avoid an endless
3509 loop. */
3510 for (fns = Fdefault_value (Qfontification_functions);
3511 CONSP (fns);
3512 fns = XCDR (fns))
3514 fn = XCAR (fns);
3515 if (!EQ (fn, Qt))
3516 safe_call1 (fn, pos);
3519 else
3520 safe_call1 (fn, pos);
3523 UNGCPRO;
3526 unbind_to (count, Qnil);
3528 /* Fontification functions routinely call `save-restriction'.
3529 Normally, this tags clip_changed, which can confuse redisplay
3530 (see discussion in Bug#6671). Since we don't perform any
3531 special handling of fontification changes in the case where
3532 `save-restriction' isn't called, there's no point doing so in
3533 this case either. So, if the buffer's restrictions are
3534 actually left unchanged, reset clip_changed. */
3535 if (obuf == current_buffer)
3537 if (begv == BEGV && zv == ZV)
3538 current_buffer->clip_changed = old_clip_changed;
3540 /* There isn't much we can reasonably do to protect against
3541 misbehaving fontification, but here's a fig leaf. */
3542 else if (!NILP (BVAR (obuf, name)))
3543 set_buffer_internal_1 (obuf);
3545 /* The fontification code may have added/removed text.
3546 It could do even a lot worse, but let's at least protect against
3547 the most obvious case where only the text past `pos' gets changed',
3548 as is/was done in grep.el where some escapes sequences are turned
3549 into face properties (bug#7876). */
3550 it->end_charpos = ZV;
3552 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3553 something. This avoids an endless loop if they failed to
3554 fontify the text for which reason ever. */
3555 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3556 handled = HANDLED_RECOMPUTE_PROPS;
3559 return handled;
3564 /***********************************************************************
3565 Faces
3566 ***********************************************************************/
3568 /* Set up iterator IT from face properties at its current position.
3569 Called from handle_stop. */
3571 static enum prop_handled
3572 handle_face_prop (struct it *it)
3574 int new_face_id;
3575 EMACS_INT next_stop;
3577 if (!STRINGP (it->string))
3579 new_face_id
3580 = face_at_buffer_position (it->w,
3581 IT_CHARPOS (*it),
3582 it->region_beg_charpos,
3583 it->region_end_charpos,
3584 &next_stop,
3585 (IT_CHARPOS (*it)
3586 + TEXT_PROP_DISTANCE_LIMIT),
3587 0, it->base_face_id);
3589 /* Is this a start of a run of characters with box face?
3590 Caveat: this can be called for a freshly initialized
3591 iterator; face_id is -1 in this case. We know that the new
3592 face will not change until limit, i.e. if the new face has a
3593 box, all characters up to limit will have one. But, as
3594 usual, we don't know whether limit is really the end. */
3595 if (new_face_id != it->face_id)
3597 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3599 /* If new face has a box but old face has not, this is
3600 the start of a run of characters with box, i.e. it has
3601 a shadow on the left side. The value of face_id of the
3602 iterator will be -1 if this is the initial call that gets
3603 the face. In this case, we have to look in front of IT's
3604 position and see whether there is a face != new_face_id. */
3605 it->start_of_box_run_p
3606 = (new_face->box != FACE_NO_BOX
3607 && (it->face_id >= 0
3608 || IT_CHARPOS (*it) == BEG
3609 || new_face_id != face_before_it_pos (it)));
3610 it->face_box_p = new_face->box != FACE_NO_BOX;
3613 else
3615 int base_face_id;
3616 EMACS_INT bufpos;
3617 int i;
3618 Lisp_Object from_overlay
3619 = (it->current.overlay_string_index >= 0
3620 ? it->string_overlays[it->current.overlay_string_index]
3621 : Qnil);
3623 /* See if we got to this string directly or indirectly from
3624 an overlay property. That includes the before-string or
3625 after-string of an overlay, strings in display properties
3626 provided by an overlay, their text properties, etc.
3628 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3629 if (! NILP (from_overlay))
3630 for (i = it->sp - 1; i >= 0; i--)
3632 if (it->stack[i].current.overlay_string_index >= 0)
3633 from_overlay
3634 = it->string_overlays[it->stack[i].current.overlay_string_index];
3635 else if (! NILP (it->stack[i].from_overlay))
3636 from_overlay = it->stack[i].from_overlay;
3638 if (!NILP (from_overlay))
3639 break;
3642 if (! NILP (from_overlay))
3644 bufpos = IT_CHARPOS (*it);
3645 /* For a string from an overlay, the base face depends
3646 only on text properties and ignores overlays. */
3647 base_face_id
3648 = face_for_overlay_string (it->w,
3649 IT_CHARPOS (*it),
3650 it->region_beg_charpos,
3651 it->region_end_charpos,
3652 &next_stop,
3653 (IT_CHARPOS (*it)
3654 + TEXT_PROP_DISTANCE_LIMIT),
3656 from_overlay);
3658 else
3660 bufpos = 0;
3662 /* For strings from a `display' property, use the face at
3663 IT's current buffer position as the base face to merge
3664 with, so that overlay strings appear in the same face as
3665 surrounding text, unless they specify their own
3666 faces. */
3667 base_face_id = underlying_face_id (it);
3670 new_face_id = face_at_string_position (it->w,
3671 it->string,
3672 IT_STRING_CHARPOS (*it),
3673 bufpos,
3674 it->region_beg_charpos,
3675 it->region_end_charpos,
3676 &next_stop,
3677 base_face_id, 0);
3679 /* Is this a start of a run of characters with box? Caveat:
3680 this can be called for a freshly allocated iterator; face_id
3681 is -1 is this case. We know that the new face will not
3682 change until the next check pos, i.e. if the new face has a
3683 box, all characters up to that position will have a
3684 box. But, as usual, we don't know whether that position
3685 is really the end. */
3686 if (new_face_id != it->face_id)
3688 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3689 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3691 /* If new face has a box but old face hasn't, this is the
3692 start of a run of characters with box, i.e. it has a
3693 shadow on the left side. */
3694 it->start_of_box_run_p
3695 = new_face->box && (old_face == NULL || !old_face->box);
3696 it->face_box_p = new_face->box != FACE_NO_BOX;
3700 it->face_id = new_face_id;
3701 return HANDLED_NORMALLY;
3705 /* Return the ID of the face ``underlying'' IT's current position,
3706 which is in a string. If the iterator is associated with a
3707 buffer, return the face at IT's current buffer position.
3708 Otherwise, use the iterator's base_face_id. */
3710 static int
3711 underlying_face_id (struct it *it)
3713 int face_id = it->base_face_id, i;
3715 xassert (STRINGP (it->string));
3717 for (i = it->sp - 1; i >= 0; --i)
3718 if (NILP (it->stack[i].string))
3719 face_id = it->stack[i].face_id;
3721 return face_id;
3725 /* Compute the face one character before or after the current position
3726 of IT, in the visual order. BEFORE_P non-zero means get the face
3727 in front (to the left in L2R paragraphs, to the right in R2L
3728 paragraphs) of IT's screen position. Value is the ID of the face. */
3730 static int
3731 face_before_or_after_it_pos (struct it *it, int before_p)
3733 int face_id, limit;
3734 EMACS_INT next_check_charpos;
3735 struct it it_copy;
3736 void *it_copy_data = NULL;
3738 xassert (it->s == NULL);
3740 if (STRINGP (it->string))
3742 EMACS_INT bufpos, charpos;
3743 int base_face_id;
3745 /* No face change past the end of the string (for the case
3746 we are padding with spaces). No face change before the
3747 string start. */
3748 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3749 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3750 return it->face_id;
3752 if (!it->bidi_p)
3754 /* Set charpos to the position before or after IT's current
3755 position, in the logical order, which in the non-bidi
3756 case is the same as the visual order. */
3757 if (before_p)
3758 charpos = IT_STRING_CHARPOS (*it) - 1;
3759 else if (it->what == IT_COMPOSITION)
3760 /* For composition, we must check the character after the
3761 composition. */
3762 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3763 else
3764 charpos = IT_STRING_CHARPOS (*it) + 1;
3766 else
3768 if (before_p)
3770 /* With bidi iteration, the character before the current
3771 in the visual order cannot be found by simple
3772 iteration, because "reverse" reordering is not
3773 supported. Instead, we need to use the move_it_*
3774 family of functions. */
3775 /* Ignore face changes before the first visible
3776 character on this display line. */
3777 if (it->current_x <= it->first_visible_x)
3778 return it->face_id;
3779 SAVE_IT (it_copy, *it, it_copy_data);
3780 /* Implementation note: Since move_it_in_display_line
3781 works in the iterator geometry, and thinks the first
3782 character is always the leftmost, even in R2L lines,
3783 we don't need to distinguish between the R2L and L2R
3784 cases here. */
3785 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3786 it_copy.current_x - 1, MOVE_TO_X);
3787 charpos = IT_STRING_CHARPOS (it_copy);
3788 RESTORE_IT (it, it, it_copy_data);
3790 else
3792 /* Set charpos to the string position of the character
3793 that comes after IT's current position in the visual
3794 order. */
3795 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3797 it_copy = *it;
3798 while (n--)
3799 bidi_move_to_visually_next (&it_copy.bidi_it);
3801 charpos = it_copy.bidi_it.charpos;
3804 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3806 if (it->current.overlay_string_index >= 0)
3807 bufpos = IT_CHARPOS (*it);
3808 else
3809 bufpos = 0;
3811 base_face_id = underlying_face_id (it);
3813 /* Get the face for ASCII, or unibyte. */
3814 face_id = face_at_string_position (it->w,
3815 it->string,
3816 charpos,
3817 bufpos,
3818 it->region_beg_charpos,
3819 it->region_end_charpos,
3820 &next_check_charpos,
3821 base_face_id, 0);
3823 /* Correct the face for charsets different from ASCII. Do it
3824 for the multibyte case only. The face returned above is
3825 suitable for unibyte text if IT->string is unibyte. */
3826 if (STRING_MULTIBYTE (it->string))
3828 struct text_pos pos1 = string_pos (charpos, it->string);
3829 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3830 int c, len;
3831 struct face *face = FACE_FROM_ID (it->f, face_id);
3833 c = string_char_and_length (p, &len);
3834 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3837 else
3839 struct text_pos pos;
3841 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3842 || (IT_CHARPOS (*it) <= BEGV && before_p))
3843 return it->face_id;
3845 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3846 pos = it->current.pos;
3848 if (!it->bidi_p)
3850 if (before_p)
3851 DEC_TEXT_POS (pos, it->multibyte_p);
3852 else
3854 if (it->what == IT_COMPOSITION)
3856 /* For composition, we must check the position after
3857 the composition. */
3858 pos.charpos += it->cmp_it.nchars;
3859 pos.bytepos += it->len;
3861 else
3862 INC_TEXT_POS (pos, it->multibyte_p);
3865 else
3867 if (before_p)
3869 /* With bidi iteration, the character before the current
3870 in the visual order cannot be found by simple
3871 iteration, because "reverse" reordering is not
3872 supported. Instead, we need to use the move_it_*
3873 family of functions. */
3874 /* Ignore face changes before the first visible
3875 character on this display line. */
3876 if (it->current_x <= it->first_visible_x)
3877 return it->face_id;
3878 SAVE_IT (it_copy, *it, it_copy_data);
3879 /* Implementation note: Since move_it_in_display_line
3880 works in the iterator geometry, and thinks the first
3881 character is always the leftmost, even in R2L lines,
3882 we don't need to distinguish between the R2L and L2R
3883 cases here. */
3884 move_it_in_display_line (&it_copy, ZV,
3885 it_copy.current_x - 1, MOVE_TO_X);
3886 pos = it_copy.current.pos;
3887 RESTORE_IT (it, it, it_copy_data);
3889 else
3891 /* Set charpos to the buffer position of the character
3892 that comes after IT's current position in the visual
3893 order. */
3894 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3896 it_copy = *it;
3897 while (n--)
3898 bidi_move_to_visually_next (&it_copy.bidi_it);
3900 SET_TEXT_POS (pos,
3901 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3904 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3906 /* Determine face for CHARSET_ASCII, or unibyte. */
3907 face_id = face_at_buffer_position (it->w,
3908 CHARPOS (pos),
3909 it->region_beg_charpos,
3910 it->region_end_charpos,
3911 &next_check_charpos,
3912 limit, 0, -1);
3914 /* Correct the face for charsets different from ASCII. Do it
3915 for the multibyte case only. The face returned above is
3916 suitable for unibyte text if current_buffer is unibyte. */
3917 if (it->multibyte_p)
3919 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3920 struct face *face = FACE_FROM_ID (it->f, face_id);
3921 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3925 return face_id;
3930 /***********************************************************************
3931 Invisible text
3932 ***********************************************************************/
3934 /* Set up iterator IT from invisible properties at its current
3935 position. Called from handle_stop. */
3937 static enum prop_handled
3938 handle_invisible_prop (struct it *it)
3940 enum prop_handled handled = HANDLED_NORMALLY;
3942 if (STRINGP (it->string))
3944 Lisp_Object prop, end_charpos, limit, charpos;
3946 /* Get the value of the invisible text property at the
3947 current position. Value will be nil if there is no such
3948 property. */
3949 charpos = make_number (IT_STRING_CHARPOS (*it));
3950 prop = Fget_text_property (charpos, Qinvisible, it->string);
3952 if (!NILP (prop)
3953 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3955 EMACS_INT endpos;
3957 handled = HANDLED_RECOMPUTE_PROPS;
3959 /* Get the position at which the next change of the
3960 invisible text property can be found in IT->string.
3961 Value will be nil if the property value is the same for
3962 all the rest of IT->string. */
3963 XSETINT (limit, SCHARS (it->string));
3964 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3965 it->string, limit);
3967 /* Text at current position is invisible. The next
3968 change in the property is at position end_charpos.
3969 Move IT's current position to that position. */
3970 if (INTEGERP (end_charpos)
3971 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3973 struct text_pos old;
3974 EMACS_INT oldpos;
3976 old = it->current.string_pos;
3977 oldpos = CHARPOS (old);
3978 if (it->bidi_p)
3980 if (it->bidi_it.first_elt
3981 && it->bidi_it.charpos < SCHARS (it->string))
3982 bidi_paragraph_init (it->paragraph_embedding,
3983 &it->bidi_it, 1);
3984 /* Bidi-iterate out of the invisible text. */
3987 bidi_move_to_visually_next (&it->bidi_it);
3989 while (oldpos <= it->bidi_it.charpos
3990 && it->bidi_it.charpos < endpos);
3992 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3993 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
3994 if (IT_CHARPOS (*it) >= endpos)
3995 it->prev_stop = endpos;
3997 else
3999 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4000 compute_string_pos (&it->current.string_pos, old, it->string);
4003 else
4005 /* The rest of the string is invisible. If this is an
4006 overlay string, proceed with the next overlay string
4007 or whatever comes and return a character from there. */
4008 if (it->current.overlay_string_index >= 0)
4010 next_overlay_string (it);
4011 /* Don't check for overlay strings when we just
4012 finished processing them. */
4013 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4015 else
4017 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4018 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4023 else
4025 int invis_p;
4026 EMACS_INT newpos, next_stop, start_charpos, tem;
4027 Lisp_Object pos, prop, overlay;
4029 /* First of all, is there invisible text at this position? */
4030 tem = start_charpos = IT_CHARPOS (*it);
4031 pos = make_number (tem);
4032 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4033 &overlay);
4034 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4036 /* If we are on invisible text, skip over it. */
4037 if (invis_p && start_charpos < it->end_charpos)
4039 /* Record whether we have to display an ellipsis for the
4040 invisible text. */
4041 int display_ellipsis_p = invis_p == 2;
4043 handled = HANDLED_RECOMPUTE_PROPS;
4045 /* Loop skipping over invisible text. The loop is left at
4046 ZV or with IT on the first char being visible again. */
4049 /* Try to skip some invisible text. Return value is the
4050 position reached which can be equal to where we start
4051 if there is nothing invisible there. This skips both
4052 over invisible text properties and overlays with
4053 invisible property. */
4054 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4056 /* If we skipped nothing at all we weren't at invisible
4057 text in the first place. If everything to the end of
4058 the buffer was skipped, end the loop. */
4059 if (newpos == tem || newpos >= ZV)
4060 invis_p = 0;
4061 else
4063 /* We skipped some characters but not necessarily
4064 all there are. Check if we ended up on visible
4065 text. Fget_char_property returns the property of
4066 the char before the given position, i.e. if we
4067 get invis_p = 0, this means that the char at
4068 newpos is visible. */
4069 pos = make_number (newpos);
4070 prop = Fget_char_property (pos, Qinvisible, it->window);
4071 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4074 /* If we ended up on invisible text, proceed to
4075 skip starting with next_stop. */
4076 if (invis_p)
4077 tem = next_stop;
4079 /* If there are adjacent invisible texts, don't lose the
4080 second one's ellipsis. */
4081 if (invis_p == 2)
4082 display_ellipsis_p = 1;
4084 while (invis_p);
4086 /* The position newpos is now either ZV or on visible text. */
4087 if (it->bidi_p && newpos < ZV)
4089 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4091 if (FETCH_BYTE (bpos) == '\n'
4092 || (newpos > BEGV && FETCH_BYTE (bpos - 1) == '\n'))
4094 /* If the invisible text ends on a newline or the
4095 character after a newline, we can avoid the
4096 costly, character by character, bidi iteration to
4097 newpos, and instead simply reseat the iterator
4098 there. That's because all bidi reordering
4099 information is tossed at the newline. This is a
4100 big win for modes that hide complete lines, like
4101 Outline, Org, etc. (Implementation note: the
4102 call to reseat_1 is necessary, because it signals
4103 to the bidi iterator that it needs to reinit its
4104 internal information when the next element for
4105 display is requested. */
4106 struct text_pos tpos;
4108 SET_TEXT_POS (tpos, newpos, bpos);
4109 reseat_1 (it, tpos, 0);
4111 else /* Must use the slow method. */
4113 /* With bidi iteration, the region of invisible text
4114 could start and/or end in the middle of a
4115 non-base embedding level. Therefore, we need to
4116 skip invisible text using the bidi iterator,
4117 starting at IT's current position, until we find
4118 ourselves outside the invisible text. Skipping
4119 invisible text _after_ bidi iteration avoids
4120 affecting the visual order of the displayed text
4121 when invisible properties are added or
4122 removed. */
4123 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4125 /* If we were `reseat'ed to a new paragraph,
4126 determine the paragraph base direction. We
4127 need to do it now because
4128 next_element_from_buffer may not have a
4129 chance to do it, if we are going to skip any
4130 text at the beginning, which resets the
4131 FIRST_ELT flag. */
4132 bidi_paragraph_init (it->paragraph_embedding,
4133 &it->bidi_it, 1);
4137 bidi_move_to_visually_next (&it->bidi_it);
4139 while (it->stop_charpos <= it->bidi_it.charpos
4140 && it->bidi_it.charpos < newpos);
4141 IT_CHARPOS (*it) = it->bidi_it.charpos;
4142 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4143 /* If we overstepped NEWPOS, record its position in
4144 the iterator, so that we skip invisible text if
4145 later the bidi iteration lands us in the
4146 invisible region again. */
4147 if (IT_CHARPOS (*it) >= newpos)
4148 it->prev_stop = newpos;
4151 else
4153 IT_CHARPOS (*it) = newpos;
4154 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4157 /* If there are before-strings at the start of invisible
4158 text, and the text is invisible because of a text
4159 property, arrange to show before-strings because 20.x did
4160 it that way. (If the text is invisible because of an
4161 overlay property instead of a text property, this is
4162 already handled in the overlay code.) */
4163 if (NILP (overlay)
4164 && get_overlay_strings (it, it->stop_charpos))
4166 handled = HANDLED_RECOMPUTE_PROPS;
4167 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4169 else if (display_ellipsis_p)
4171 /* Make sure that the glyphs of the ellipsis will get
4172 correct `charpos' values. If we would not update
4173 it->position here, the glyphs would belong to the
4174 last visible character _before_ the invisible
4175 text, which confuses `set_cursor_from_row'.
4177 We use the last invisible position instead of the
4178 first because this way the cursor is always drawn on
4179 the first "." of the ellipsis, whenever PT is inside
4180 the invisible text. Otherwise the cursor would be
4181 placed _after_ the ellipsis when the point is after the
4182 first invisible character. */
4183 if (!STRINGP (it->object))
4185 it->position.charpos = newpos - 1;
4186 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4188 it->ellipsis_p = 1;
4189 /* Let the ellipsis display before
4190 considering any properties of the following char.
4191 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4192 handled = HANDLED_RETURN;
4197 return handled;
4201 /* Make iterator IT return `...' next.
4202 Replaces LEN characters from buffer. */
4204 static void
4205 setup_for_ellipsis (struct it *it, int len)
4207 /* Use the display table definition for `...'. Invalid glyphs
4208 will be handled by the method returning elements from dpvec. */
4209 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4211 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4212 it->dpvec = v->contents;
4213 it->dpend = v->contents + v->header.size;
4215 else
4217 /* Default `...'. */
4218 it->dpvec = default_invis_vector;
4219 it->dpend = default_invis_vector + 3;
4222 it->dpvec_char_len = len;
4223 it->current.dpvec_index = 0;
4224 it->dpvec_face_id = -1;
4226 /* Remember the current face id in case glyphs specify faces.
4227 IT's face is restored in set_iterator_to_next.
4228 saved_face_id was set to preceding char's face in handle_stop. */
4229 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4230 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4232 it->method = GET_FROM_DISPLAY_VECTOR;
4233 it->ellipsis_p = 1;
4238 /***********************************************************************
4239 'display' property
4240 ***********************************************************************/
4242 /* Set up iterator IT from `display' property at its current position.
4243 Called from handle_stop.
4244 We return HANDLED_RETURN if some part of the display property
4245 overrides the display of the buffer text itself.
4246 Otherwise we return HANDLED_NORMALLY. */
4248 static enum prop_handled
4249 handle_display_prop (struct it *it)
4251 Lisp_Object propval, object, overlay;
4252 struct text_pos *position;
4253 EMACS_INT bufpos;
4254 /* Nonzero if some property replaces the display of the text itself. */
4255 int display_replaced_p = 0;
4257 if (STRINGP (it->string))
4259 object = it->string;
4260 position = &it->current.string_pos;
4261 bufpos = CHARPOS (it->current.pos);
4263 else
4265 XSETWINDOW (object, it->w);
4266 position = &it->current.pos;
4267 bufpos = CHARPOS (*position);
4270 /* Reset those iterator values set from display property values. */
4271 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4272 it->space_width = Qnil;
4273 it->font_height = Qnil;
4274 it->voffset = 0;
4276 /* We don't support recursive `display' properties, i.e. string
4277 values that have a string `display' property, that have a string
4278 `display' property etc. */
4279 if (!it->string_from_display_prop_p)
4280 it->area = TEXT_AREA;
4282 propval = get_char_property_and_overlay (make_number (position->charpos),
4283 Qdisplay, object, &overlay);
4284 if (NILP (propval))
4285 return HANDLED_NORMALLY;
4286 /* Now OVERLAY is the overlay that gave us this property, or nil
4287 if it was a text property. */
4289 if (!STRINGP (it->string))
4290 object = it->w->buffer;
4292 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4293 position, bufpos,
4294 FRAME_WINDOW_P (it->f));
4296 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4299 /* Subroutine of handle_display_prop. Returns non-zero if the display
4300 specification in SPEC is a replacing specification, i.e. it would
4301 replace the text covered by `display' property with something else,
4302 such as an image or a display string. If SPEC includes any kind or
4303 `(space ...) specification, the value is 2; this is used by
4304 compute_display_string_pos, which see.
4306 See handle_single_display_spec for documentation of arguments.
4307 frame_window_p is non-zero if the window being redisplayed is on a
4308 GUI frame; this argument is used only if IT is NULL, see below.
4310 IT can be NULL, if this is called by the bidi reordering code
4311 through compute_display_string_pos, which see. In that case, this
4312 function only examines SPEC, but does not otherwise "handle" it, in
4313 the sense that it doesn't set up members of IT from the display
4314 spec. */
4315 static int
4316 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4317 Lisp_Object overlay, struct text_pos *position,
4318 EMACS_INT bufpos, int frame_window_p)
4320 int replacing_p = 0;
4321 int rv;
4323 if (CONSP (spec)
4324 /* Simple specerties. */
4325 && !EQ (XCAR (spec), Qimage)
4326 && !EQ (XCAR (spec), Qspace)
4327 && !EQ (XCAR (spec), Qwhen)
4328 && !EQ (XCAR (spec), Qslice)
4329 && !EQ (XCAR (spec), Qspace_width)
4330 && !EQ (XCAR (spec), Qheight)
4331 && !EQ (XCAR (spec), Qraise)
4332 /* Marginal area specifications. */
4333 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4334 && !EQ (XCAR (spec), Qleft_fringe)
4335 && !EQ (XCAR (spec), Qright_fringe)
4336 && !NILP (XCAR (spec)))
4338 for (; CONSP (spec); spec = XCDR (spec))
4340 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4341 overlay, position, bufpos,
4342 replacing_p, frame_window_p)))
4344 replacing_p = rv;
4345 /* If some text in a string is replaced, `position' no
4346 longer points to the position of `object'. */
4347 if (!it || STRINGP (object))
4348 break;
4352 else if (VECTORP (spec))
4354 int i;
4355 for (i = 0; i < ASIZE (spec); ++i)
4356 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4357 overlay, position, bufpos,
4358 replacing_p, frame_window_p)))
4360 replacing_p = rv;
4361 /* If some text in a string is replaced, `position' no
4362 longer points to the position of `object'. */
4363 if (!it || STRINGP (object))
4364 break;
4367 else
4369 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4370 position, bufpos, 0,
4371 frame_window_p)))
4372 replacing_p = rv;
4375 return replacing_p;
4378 /* Value is the position of the end of the `display' property starting
4379 at START_POS in OBJECT. */
4381 static struct text_pos
4382 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4384 Lisp_Object end;
4385 struct text_pos end_pos;
4387 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4388 Qdisplay, object, Qnil);
4389 CHARPOS (end_pos) = XFASTINT (end);
4390 if (STRINGP (object))
4391 compute_string_pos (&end_pos, start_pos, it->string);
4392 else
4393 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4395 return end_pos;
4399 /* Set up IT from a single `display' property specification SPEC. OBJECT
4400 is the object in which the `display' property was found. *POSITION
4401 is the position in OBJECT at which the `display' property was found.
4402 BUFPOS is the buffer position of OBJECT (different from POSITION if
4403 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4404 previously saw a display specification which already replaced text
4405 display with something else, for example an image; we ignore such
4406 properties after the first one has been processed.
4408 OVERLAY is the overlay this `display' property came from,
4409 or nil if it was a text property.
4411 If SPEC is a `space' or `image' specification, and in some other
4412 cases too, set *POSITION to the position where the `display'
4413 property ends.
4415 If IT is NULL, only examine the property specification in SPEC, but
4416 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4417 is intended to be displayed in a window on a GUI frame.
4419 Value is non-zero if something was found which replaces the display
4420 of buffer or string text. */
4422 static int
4423 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4424 Lisp_Object overlay, struct text_pos *position,
4425 EMACS_INT bufpos, int display_replaced_p,
4426 int frame_window_p)
4428 Lisp_Object form;
4429 Lisp_Object location, value;
4430 struct text_pos start_pos = *position;
4431 int valid_p;
4433 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4434 If the result is non-nil, use VALUE instead of SPEC. */
4435 form = Qt;
4436 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4438 spec = XCDR (spec);
4439 if (!CONSP (spec))
4440 return 0;
4441 form = XCAR (spec);
4442 spec = XCDR (spec);
4445 if (!NILP (form) && !EQ (form, Qt))
4447 int count = SPECPDL_INDEX ();
4448 struct gcpro gcpro1;
4450 /* Bind `object' to the object having the `display' property, a
4451 buffer or string. Bind `position' to the position in the
4452 object where the property was found, and `buffer-position'
4453 to the current position in the buffer. */
4455 if (NILP (object))
4456 XSETBUFFER (object, current_buffer);
4457 specbind (Qobject, object);
4458 specbind (Qposition, make_number (CHARPOS (*position)));
4459 specbind (Qbuffer_position, make_number (bufpos));
4460 GCPRO1 (form);
4461 form = safe_eval (form);
4462 UNGCPRO;
4463 unbind_to (count, Qnil);
4466 if (NILP (form))
4467 return 0;
4469 /* Handle `(height HEIGHT)' specifications. */
4470 if (CONSP (spec)
4471 && EQ (XCAR (spec), Qheight)
4472 && CONSP (XCDR (spec)))
4474 if (it)
4476 if (!FRAME_WINDOW_P (it->f))
4477 return 0;
4479 it->font_height = XCAR (XCDR (spec));
4480 if (!NILP (it->font_height))
4482 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4483 int new_height = -1;
4485 if (CONSP (it->font_height)
4486 && (EQ (XCAR (it->font_height), Qplus)
4487 || EQ (XCAR (it->font_height), Qminus))
4488 && CONSP (XCDR (it->font_height))
4489 && INTEGERP (XCAR (XCDR (it->font_height))))
4491 /* `(+ N)' or `(- N)' where N is an integer. */
4492 int steps = XINT (XCAR (XCDR (it->font_height)));
4493 if (EQ (XCAR (it->font_height), Qplus))
4494 steps = - steps;
4495 it->face_id = smaller_face (it->f, it->face_id, steps);
4497 else if (FUNCTIONP (it->font_height))
4499 /* Call function with current height as argument.
4500 Value is the new height. */
4501 Lisp_Object height;
4502 height = safe_call1 (it->font_height,
4503 face->lface[LFACE_HEIGHT_INDEX]);
4504 if (NUMBERP (height))
4505 new_height = XFLOATINT (height);
4507 else if (NUMBERP (it->font_height))
4509 /* Value is a multiple of the canonical char height. */
4510 struct face *f;
4512 f = FACE_FROM_ID (it->f,
4513 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4514 new_height = (XFLOATINT (it->font_height)
4515 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4517 else
4519 /* Evaluate IT->font_height with `height' bound to the
4520 current specified height to get the new height. */
4521 int count = SPECPDL_INDEX ();
4523 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4524 value = safe_eval (it->font_height);
4525 unbind_to (count, Qnil);
4527 if (NUMBERP (value))
4528 new_height = XFLOATINT (value);
4531 if (new_height > 0)
4532 it->face_id = face_with_height (it->f, it->face_id, new_height);
4536 return 0;
4539 /* Handle `(space-width WIDTH)'. */
4540 if (CONSP (spec)
4541 && EQ (XCAR (spec), Qspace_width)
4542 && CONSP (XCDR (spec)))
4544 if (it)
4546 if (!FRAME_WINDOW_P (it->f))
4547 return 0;
4549 value = XCAR (XCDR (spec));
4550 if (NUMBERP (value) && XFLOATINT (value) > 0)
4551 it->space_width = value;
4554 return 0;
4557 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4558 if (CONSP (spec)
4559 && EQ (XCAR (spec), Qslice))
4561 Lisp_Object tem;
4563 if (it)
4565 if (!FRAME_WINDOW_P (it->f))
4566 return 0;
4568 if (tem = XCDR (spec), CONSP (tem))
4570 it->slice.x = XCAR (tem);
4571 if (tem = XCDR (tem), CONSP (tem))
4573 it->slice.y = XCAR (tem);
4574 if (tem = XCDR (tem), CONSP (tem))
4576 it->slice.width = XCAR (tem);
4577 if (tem = XCDR (tem), CONSP (tem))
4578 it->slice.height = XCAR (tem);
4584 return 0;
4587 /* Handle `(raise FACTOR)'. */
4588 if (CONSP (spec)
4589 && EQ (XCAR (spec), Qraise)
4590 && CONSP (XCDR (spec)))
4592 if (it)
4594 if (!FRAME_WINDOW_P (it->f))
4595 return 0;
4597 #ifdef HAVE_WINDOW_SYSTEM
4598 value = XCAR (XCDR (spec));
4599 if (NUMBERP (value))
4601 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4602 it->voffset = - (XFLOATINT (value)
4603 * (FONT_HEIGHT (face->font)));
4605 #endif /* HAVE_WINDOW_SYSTEM */
4608 return 0;
4611 /* Don't handle the other kinds of display specifications
4612 inside a string that we got from a `display' property. */
4613 if (it && it->string_from_display_prop_p)
4614 return 0;
4616 /* Characters having this form of property are not displayed, so
4617 we have to find the end of the property. */
4618 if (it)
4620 start_pos = *position;
4621 *position = display_prop_end (it, object, start_pos);
4623 value = Qnil;
4625 /* Stop the scan at that end position--we assume that all
4626 text properties change there. */
4627 if (it)
4628 it->stop_charpos = position->charpos;
4630 /* Handle `(left-fringe BITMAP [FACE])'
4631 and `(right-fringe BITMAP [FACE])'. */
4632 if (CONSP (spec)
4633 && (EQ (XCAR (spec), Qleft_fringe)
4634 || EQ (XCAR (spec), Qright_fringe))
4635 && CONSP (XCDR (spec)))
4637 int fringe_bitmap;
4639 if (it)
4641 if (!FRAME_WINDOW_P (it->f))
4642 /* If we return here, POSITION has been advanced
4643 across the text with this property. */
4644 return 0;
4646 else if (!frame_window_p)
4647 return 0;
4649 #ifdef HAVE_WINDOW_SYSTEM
4650 value = XCAR (XCDR (spec));
4651 if (!SYMBOLP (value)
4652 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4653 /* If we return here, POSITION has been advanced
4654 across the text with this property. */
4655 return 0;
4657 if (it)
4659 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4661 if (CONSP (XCDR (XCDR (spec))))
4663 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4664 int face_id2 = lookup_derived_face (it->f, face_name,
4665 FRINGE_FACE_ID, 0);
4666 if (face_id2 >= 0)
4667 face_id = face_id2;
4670 /* Save current settings of IT so that we can restore them
4671 when we are finished with the glyph property value. */
4672 push_it (it, position);
4674 it->area = TEXT_AREA;
4675 it->what = IT_IMAGE;
4676 it->image_id = -1; /* no image */
4677 it->position = start_pos;
4678 it->object = NILP (object) ? it->w->buffer : object;
4679 it->method = GET_FROM_IMAGE;
4680 it->from_overlay = Qnil;
4681 it->face_id = face_id;
4682 it->from_disp_prop_p = 1;
4684 /* Say that we haven't consumed the characters with
4685 `display' property yet. The call to pop_it in
4686 set_iterator_to_next will clean this up. */
4687 *position = start_pos;
4689 if (EQ (XCAR (spec), Qleft_fringe))
4691 it->left_user_fringe_bitmap = fringe_bitmap;
4692 it->left_user_fringe_face_id = face_id;
4694 else
4696 it->right_user_fringe_bitmap = fringe_bitmap;
4697 it->right_user_fringe_face_id = face_id;
4700 #endif /* HAVE_WINDOW_SYSTEM */
4701 return 1;
4704 /* Prepare to handle `((margin left-margin) ...)',
4705 `((margin right-margin) ...)' and `((margin nil) ...)'
4706 prefixes for display specifications. */
4707 location = Qunbound;
4708 if (CONSP (spec) && CONSP (XCAR (spec)))
4710 Lisp_Object tem;
4712 value = XCDR (spec);
4713 if (CONSP (value))
4714 value = XCAR (value);
4716 tem = XCAR (spec);
4717 if (EQ (XCAR (tem), Qmargin)
4718 && (tem = XCDR (tem),
4719 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4720 (NILP (tem)
4721 || EQ (tem, Qleft_margin)
4722 || EQ (tem, Qright_margin))))
4723 location = tem;
4726 if (EQ (location, Qunbound))
4728 location = Qnil;
4729 value = spec;
4732 /* After this point, VALUE is the property after any
4733 margin prefix has been stripped. It must be a string,
4734 an image specification, or `(space ...)'.
4736 LOCATION specifies where to display: `left-margin',
4737 `right-margin' or nil. */
4739 valid_p = (STRINGP (value)
4740 #ifdef HAVE_WINDOW_SYSTEM
4741 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4742 && valid_image_p (value))
4743 #endif /* not HAVE_WINDOW_SYSTEM */
4744 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4746 if (valid_p && !display_replaced_p)
4748 int retval = 1;
4750 if (!it)
4752 /* Callers need to know whether the display spec is any kind
4753 of `(space ...)' spec that is about to affect text-area
4754 display. */
4755 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4756 retval = 2;
4757 return retval;
4760 /* Save current settings of IT so that we can restore them
4761 when we are finished with the glyph property value. */
4762 push_it (it, position);
4763 it->from_overlay = overlay;
4764 it->from_disp_prop_p = 1;
4766 if (NILP (location))
4767 it->area = TEXT_AREA;
4768 else if (EQ (location, Qleft_margin))
4769 it->area = LEFT_MARGIN_AREA;
4770 else
4771 it->area = RIGHT_MARGIN_AREA;
4773 if (STRINGP (value))
4775 it->string = value;
4776 it->multibyte_p = STRING_MULTIBYTE (it->string);
4777 it->current.overlay_string_index = -1;
4778 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4779 it->end_charpos = it->string_nchars = SCHARS (it->string);
4780 it->method = GET_FROM_STRING;
4781 it->stop_charpos = 0;
4782 it->prev_stop = 0;
4783 it->base_level_stop = 0;
4784 it->string_from_display_prop_p = 1;
4785 /* Say that we haven't consumed the characters with
4786 `display' property yet. The call to pop_it in
4787 set_iterator_to_next will clean this up. */
4788 if (BUFFERP (object))
4789 *position = start_pos;
4791 /* Force paragraph direction to be that of the parent
4792 object. If the parent object's paragraph direction is
4793 not yet determined, default to L2R. */
4794 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4795 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4796 else
4797 it->paragraph_embedding = L2R;
4799 /* Set up the bidi iterator for this display string. */
4800 if (it->bidi_p)
4802 it->bidi_it.string.lstring = it->string;
4803 it->bidi_it.string.s = NULL;
4804 it->bidi_it.string.schars = it->end_charpos;
4805 it->bidi_it.string.bufpos = bufpos;
4806 it->bidi_it.string.from_disp_str = 1;
4807 it->bidi_it.string.unibyte = !it->multibyte_p;
4808 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4811 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4813 it->method = GET_FROM_STRETCH;
4814 it->object = value;
4815 *position = it->position = start_pos;
4816 retval = 1 + (it->area == TEXT_AREA);
4818 #ifdef HAVE_WINDOW_SYSTEM
4819 else
4821 it->what = IT_IMAGE;
4822 it->image_id = lookup_image (it->f, value);
4823 it->position = start_pos;
4824 it->object = NILP (object) ? it->w->buffer : object;
4825 it->method = GET_FROM_IMAGE;
4827 /* Say that we haven't consumed the characters with
4828 `display' property yet. The call to pop_it in
4829 set_iterator_to_next will clean this up. */
4830 *position = start_pos;
4832 #endif /* HAVE_WINDOW_SYSTEM */
4834 return retval;
4837 /* Invalid property or property not supported. Restore
4838 POSITION to what it was before. */
4839 *position = start_pos;
4840 return 0;
4843 /* Check if PROP is a display property value whose text should be
4844 treated as intangible. OVERLAY is the overlay from which PROP
4845 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4846 specify the buffer position covered by PROP. */
4849 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4850 EMACS_INT charpos, EMACS_INT bytepos)
4852 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4853 struct text_pos position;
4855 SET_TEXT_POS (position, charpos, bytepos);
4856 return handle_display_spec (NULL, prop, Qnil, overlay,
4857 &position, charpos, frame_window_p);
4861 /* Return 1 if PROP is a display sub-property value containing STRING.
4863 Implementation note: this and the following function are really
4864 special cases of handle_display_spec and
4865 handle_single_display_spec, and should ideally use the same code.
4866 Until they do, these two pairs must be consistent and must be
4867 modified in sync. */
4869 static int
4870 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4872 if (EQ (string, prop))
4873 return 1;
4875 /* Skip over `when FORM'. */
4876 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4878 prop = XCDR (prop);
4879 if (!CONSP (prop))
4880 return 0;
4881 /* Actually, the condition following `when' should be eval'ed,
4882 like handle_single_display_spec does, and we should return
4883 zero if it evaluates to nil. However, this function is
4884 called only when the buffer was already displayed and some
4885 glyph in the glyph matrix was found to come from a display
4886 string. Therefore, the condition was already evaluated, and
4887 the result was non-nil, otherwise the display string wouldn't
4888 have been displayed and we would have never been called for
4889 this property. Thus, we can skip the evaluation and assume
4890 its result is non-nil. */
4891 prop = XCDR (prop);
4894 if (CONSP (prop))
4895 /* Skip over `margin LOCATION'. */
4896 if (EQ (XCAR (prop), Qmargin))
4898 prop = XCDR (prop);
4899 if (!CONSP (prop))
4900 return 0;
4902 prop = XCDR (prop);
4903 if (!CONSP (prop))
4904 return 0;
4907 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4911 /* Return 1 if STRING appears in the `display' property PROP. */
4913 static int
4914 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4916 if (CONSP (prop)
4917 && !EQ (XCAR (prop), Qwhen)
4918 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4920 /* A list of sub-properties. */
4921 while (CONSP (prop))
4923 if (single_display_spec_string_p (XCAR (prop), string))
4924 return 1;
4925 prop = XCDR (prop);
4928 else if (VECTORP (prop))
4930 /* A vector of sub-properties. */
4931 int i;
4932 for (i = 0; i < ASIZE (prop); ++i)
4933 if (single_display_spec_string_p (AREF (prop, i), string))
4934 return 1;
4936 else
4937 return single_display_spec_string_p (prop, string);
4939 return 0;
4942 /* Look for STRING in overlays and text properties in the current
4943 buffer, between character positions FROM and TO (excluding TO).
4944 BACK_P non-zero means look back (in this case, TO is supposed to be
4945 less than FROM).
4946 Value is the first character position where STRING was found, or
4947 zero if it wasn't found before hitting TO.
4949 This function may only use code that doesn't eval because it is
4950 called asynchronously from note_mouse_highlight. */
4952 static EMACS_INT
4953 string_buffer_position_lim (Lisp_Object string,
4954 EMACS_INT from, EMACS_INT to, int back_p)
4956 Lisp_Object limit, prop, pos;
4957 int found = 0;
4959 pos = make_number (from);
4961 if (!back_p) /* looking forward */
4963 limit = make_number (min (to, ZV));
4964 while (!found && !EQ (pos, limit))
4966 prop = Fget_char_property (pos, Qdisplay, Qnil);
4967 if (!NILP (prop) && display_prop_string_p (prop, string))
4968 found = 1;
4969 else
4970 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4971 limit);
4974 else /* looking back */
4976 limit = make_number (max (to, BEGV));
4977 while (!found && !EQ (pos, limit))
4979 prop = Fget_char_property (pos, Qdisplay, Qnil);
4980 if (!NILP (prop) && display_prop_string_p (prop, string))
4981 found = 1;
4982 else
4983 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4984 limit);
4988 return found ? XINT (pos) : 0;
4991 /* Determine which buffer position in current buffer STRING comes from.
4992 AROUND_CHARPOS is an approximate position where it could come from.
4993 Value is the buffer position or 0 if it couldn't be determined.
4995 This function is necessary because we don't record buffer positions
4996 in glyphs generated from strings (to keep struct glyph small).
4997 This function may only use code that doesn't eval because it is
4998 called asynchronously from note_mouse_highlight. */
5000 static EMACS_INT
5001 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5003 const int MAX_DISTANCE = 1000;
5004 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5005 around_charpos + MAX_DISTANCE,
5008 if (!found)
5009 found = string_buffer_position_lim (string, around_charpos,
5010 around_charpos - MAX_DISTANCE, 1);
5011 return found;
5016 /***********************************************************************
5017 `composition' property
5018 ***********************************************************************/
5020 /* Set up iterator IT from `composition' property at its current
5021 position. Called from handle_stop. */
5023 static enum prop_handled
5024 handle_composition_prop (struct it *it)
5026 Lisp_Object prop, string;
5027 EMACS_INT pos, pos_byte, start, end;
5029 if (STRINGP (it->string))
5031 unsigned char *s;
5033 pos = IT_STRING_CHARPOS (*it);
5034 pos_byte = IT_STRING_BYTEPOS (*it);
5035 string = it->string;
5036 s = SDATA (string) + pos_byte;
5037 it->c = STRING_CHAR (s);
5039 else
5041 pos = IT_CHARPOS (*it);
5042 pos_byte = IT_BYTEPOS (*it);
5043 string = Qnil;
5044 it->c = FETCH_CHAR (pos_byte);
5047 /* If there's a valid composition and point is not inside of the
5048 composition (in the case that the composition is from the current
5049 buffer), draw a glyph composed from the composition components. */
5050 if (find_composition (pos, -1, &start, &end, &prop, string)
5051 && COMPOSITION_VALID_P (start, end, prop)
5052 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5054 if (start < pos)
5055 /* As we can't handle this situation (perhaps font-lock added
5056 a new composition), we just return here hoping that next
5057 redisplay will detect this composition much earlier. */
5058 return HANDLED_NORMALLY;
5059 if (start != pos)
5061 if (STRINGP (it->string))
5062 pos_byte = string_char_to_byte (it->string, start);
5063 else
5064 pos_byte = CHAR_TO_BYTE (start);
5066 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5067 prop, string);
5069 if (it->cmp_it.id >= 0)
5071 it->cmp_it.ch = -1;
5072 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5073 it->cmp_it.nglyphs = -1;
5077 return HANDLED_NORMALLY;
5082 /***********************************************************************
5083 Overlay strings
5084 ***********************************************************************/
5086 /* The following structure is used to record overlay strings for
5087 later sorting in load_overlay_strings. */
5089 struct overlay_entry
5091 Lisp_Object overlay;
5092 Lisp_Object string;
5093 int priority;
5094 int after_string_p;
5098 /* Set up iterator IT from overlay strings at its current position.
5099 Called from handle_stop. */
5101 static enum prop_handled
5102 handle_overlay_change (struct it *it)
5104 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5105 return HANDLED_RECOMPUTE_PROPS;
5106 else
5107 return HANDLED_NORMALLY;
5111 /* Set up the next overlay string for delivery by IT, if there is an
5112 overlay string to deliver. Called by set_iterator_to_next when the
5113 end of the current overlay string is reached. If there are more
5114 overlay strings to display, IT->string and
5115 IT->current.overlay_string_index are set appropriately here.
5116 Otherwise IT->string is set to nil. */
5118 static void
5119 next_overlay_string (struct it *it)
5121 ++it->current.overlay_string_index;
5122 if (it->current.overlay_string_index == it->n_overlay_strings)
5124 /* No more overlay strings. Restore IT's settings to what
5125 they were before overlay strings were processed, and
5126 continue to deliver from current_buffer. */
5128 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5129 pop_it (it);
5130 xassert (it->sp > 0
5131 || (NILP (it->string)
5132 && it->method == GET_FROM_BUFFER
5133 && it->stop_charpos >= BEGV
5134 && it->stop_charpos <= it->end_charpos));
5135 it->current.overlay_string_index = -1;
5136 it->n_overlay_strings = 0;
5137 it->overlay_strings_charpos = -1;
5139 /* If we're at the end of the buffer, record that we have
5140 processed the overlay strings there already, so that
5141 next_element_from_buffer doesn't try it again. */
5142 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5143 it->overlay_strings_at_end_processed_p = 1;
5145 else
5147 /* There are more overlay strings to process. If
5148 IT->current.overlay_string_index has advanced to a position
5149 where we must load IT->overlay_strings with more strings, do
5150 it. We must load at the IT->overlay_strings_charpos where
5151 IT->n_overlay_strings was originally computed; when invisible
5152 text is present, this might not be IT_CHARPOS (Bug#7016). */
5153 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5155 if (it->current.overlay_string_index && i == 0)
5156 load_overlay_strings (it, it->overlay_strings_charpos);
5158 /* Initialize IT to deliver display elements from the overlay
5159 string. */
5160 it->string = it->overlay_strings[i];
5161 it->multibyte_p = STRING_MULTIBYTE (it->string);
5162 SET_TEXT_POS (it->current.string_pos, 0, 0);
5163 it->method = GET_FROM_STRING;
5164 it->stop_charpos = 0;
5165 if (it->cmp_it.stop_pos >= 0)
5166 it->cmp_it.stop_pos = 0;
5167 it->prev_stop = 0;
5168 it->base_level_stop = 0;
5170 /* Set up the bidi iterator for this overlay string. */
5171 if (it->bidi_p)
5173 it->bidi_it.string.lstring = it->string;
5174 it->bidi_it.string.s = NULL;
5175 it->bidi_it.string.schars = SCHARS (it->string);
5176 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5177 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5178 it->bidi_it.string.unibyte = !it->multibyte_p;
5179 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5183 CHECK_IT (it);
5187 /* Compare two overlay_entry structures E1 and E2. Used as a
5188 comparison function for qsort in load_overlay_strings. Overlay
5189 strings for the same position are sorted so that
5191 1. All after-strings come in front of before-strings, except
5192 when they come from the same overlay.
5194 2. Within after-strings, strings are sorted so that overlay strings
5195 from overlays with higher priorities come first.
5197 2. Within before-strings, strings are sorted so that overlay
5198 strings from overlays with higher priorities come last.
5200 Value is analogous to strcmp. */
5203 static int
5204 compare_overlay_entries (const void *e1, const void *e2)
5206 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5207 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5208 int result;
5210 if (entry1->after_string_p != entry2->after_string_p)
5212 /* Let after-strings appear in front of before-strings if
5213 they come from different overlays. */
5214 if (EQ (entry1->overlay, entry2->overlay))
5215 result = entry1->after_string_p ? 1 : -1;
5216 else
5217 result = entry1->after_string_p ? -1 : 1;
5219 else if (entry1->after_string_p)
5220 /* After-strings sorted in order of decreasing priority. */
5221 result = entry2->priority - entry1->priority;
5222 else
5223 /* Before-strings sorted in order of increasing priority. */
5224 result = entry1->priority - entry2->priority;
5226 return result;
5230 /* Load the vector IT->overlay_strings with overlay strings from IT's
5231 current buffer position, or from CHARPOS if that is > 0. Set
5232 IT->n_overlays to the total number of overlay strings found.
5234 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5235 a time. On entry into load_overlay_strings,
5236 IT->current.overlay_string_index gives the number of overlay
5237 strings that have already been loaded by previous calls to this
5238 function.
5240 IT->add_overlay_start contains an additional overlay start
5241 position to consider for taking overlay strings from, if non-zero.
5242 This position comes into play when the overlay has an `invisible'
5243 property, and both before and after-strings. When we've skipped to
5244 the end of the overlay, because of its `invisible' property, we
5245 nevertheless want its before-string to appear.
5246 IT->add_overlay_start will contain the overlay start position
5247 in this case.
5249 Overlay strings are sorted so that after-string strings come in
5250 front of before-string strings. Within before and after-strings,
5251 strings are sorted by overlay priority. See also function
5252 compare_overlay_entries. */
5254 static void
5255 load_overlay_strings (struct it *it, EMACS_INT charpos)
5257 Lisp_Object overlay, window, str, invisible;
5258 struct Lisp_Overlay *ov;
5259 EMACS_INT start, end;
5260 int size = 20;
5261 int n = 0, i, j, invis_p;
5262 struct overlay_entry *entries
5263 = (struct overlay_entry *) alloca (size * sizeof *entries);
5265 if (charpos <= 0)
5266 charpos = IT_CHARPOS (*it);
5268 /* Append the overlay string STRING of overlay OVERLAY to vector
5269 `entries' which has size `size' and currently contains `n'
5270 elements. AFTER_P non-zero means STRING is an after-string of
5271 OVERLAY. */
5272 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5273 do \
5275 Lisp_Object priority; \
5277 if (n == size) \
5279 int new_size = 2 * size; \
5280 struct overlay_entry *old = entries; \
5281 entries = \
5282 (struct overlay_entry *) alloca (new_size \
5283 * sizeof *entries); \
5284 memcpy (entries, old, size * sizeof *entries); \
5285 size = new_size; \
5288 entries[n].string = (STRING); \
5289 entries[n].overlay = (OVERLAY); \
5290 priority = Foverlay_get ((OVERLAY), Qpriority); \
5291 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5292 entries[n].after_string_p = (AFTER_P); \
5293 ++n; \
5295 while (0)
5297 /* Process overlay before the overlay center. */
5298 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5300 XSETMISC (overlay, ov);
5301 xassert (OVERLAYP (overlay));
5302 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5303 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5305 if (end < charpos)
5306 break;
5308 /* Skip this overlay if it doesn't start or end at IT's current
5309 position. */
5310 if (end != charpos && start != charpos)
5311 continue;
5313 /* Skip this overlay if it doesn't apply to IT->w. */
5314 window = Foverlay_get (overlay, Qwindow);
5315 if (WINDOWP (window) && XWINDOW (window) != it->w)
5316 continue;
5318 /* If the text ``under'' the overlay is invisible, both before-
5319 and after-strings from this overlay are visible; start and
5320 end position are indistinguishable. */
5321 invisible = Foverlay_get (overlay, Qinvisible);
5322 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5324 /* If overlay has a non-empty before-string, record it. */
5325 if ((start == charpos || (end == charpos && invis_p))
5326 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5327 && SCHARS (str))
5328 RECORD_OVERLAY_STRING (overlay, str, 0);
5330 /* If overlay has a non-empty after-string, record it. */
5331 if ((end == charpos || (start == charpos && invis_p))
5332 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5333 && SCHARS (str))
5334 RECORD_OVERLAY_STRING (overlay, str, 1);
5337 /* Process overlays after the overlay center. */
5338 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5340 XSETMISC (overlay, ov);
5341 xassert (OVERLAYP (overlay));
5342 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5343 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5345 if (start > charpos)
5346 break;
5348 /* Skip this overlay if it doesn't start or end at IT's current
5349 position. */
5350 if (end != charpos && start != charpos)
5351 continue;
5353 /* Skip this overlay if it doesn't apply to IT->w. */
5354 window = Foverlay_get (overlay, Qwindow);
5355 if (WINDOWP (window) && XWINDOW (window) != it->w)
5356 continue;
5358 /* If the text ``under'' the overlay is invisible, it has a zero
5359 dimension, and both before- and after-strings apply. */
5360 invisible = Foverlay_get (overlay, Qinvisible);
5361 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5363 /* If overlay has a non-empty before-string, record it. */
5364 if ((start == charpos || (end == charpos && invis_p))
5365 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5366 && SCHARS (str))
5367 RECORD_OVERLAY_STRING (overlay, str, 0);
5369 /* If overlay has a non-empty after-string, record it. */
5370 if ((end == charpos || (start == charpos && invis_p))
5371 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5372 && SCHARS (str))
5373 RECORD_OVERLAY_STRING (overlay, str, 1);
5376 #undef RECORD_OVERLAY_STRING
5378 /* Sort entries. */
5379 if (n > 1)
5380 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5382 /* Record number of overlay strings, and where we computed it. */
5383 it->n_overlay_strings = n;
5384 it->overlay_strings_charpos = charpos;
5386 /* IT->current.overlay_string_index is the number of overlay strings
5387 that have already been consumed by IT. Copy some of the
5388 remaining overlay strings to IT->overlay_strings. */
5389 i = 0;
5390 j = it->current.overlay_string_index;
5391 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5393 it->overlay_strings[i] = entries[j].string;
5394 it->string_overlays[i++] = entries[j++].overlay;
5397 CHECK_IT (it);
5401 /* Get the first chunk of overlay strings at IT's current buffer
5402 position, or at CHARPOS if that is > 0. Value is non-zero if at
5403 least one overlay string was found. */
5405 static int
5406 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5408 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5409 process. This fills IT->overlay_strings with strings, and sets
5410 IT->n_overlay_strings to the total number of strings to process.
5411 IT->pos.overlay_string_index has to be set temporarily to zero
5412 because load_overlay_strings needs this; it must be set to -1
5413 when no overlay strings are found because a zero value would
5414 indicate a position in the first overlay string. */
5415 it->current.overlay_string_index = 0;
5416 load_overlay_strings (it, charpos);
5418 /* If we found overlay strings, set up IT to deliver display
5419 elements from the first one. Otherwise set up IT to deliver
5420 from current_buffer. */
5421 if (it->n_overlay_strings)
5423 /* Make sure we know settings in current_buffer, so that we can
5424 restore meaningful values when we're done with the overlay
5425 strings. */
5426 if (compute_stop_p)
5427 compute_stop_pos (it);
5428 xassert (it->face_id >= 0);
5430 /* Save IT's settings. They are restored after all overlay
5431 strings have been processed. */
5432 xassert (!compute_stop_p || it->sp == 0);
5434 /* When called from handle_stop, there might be an empty display
5435 string loaded. In that case, don't bother saving it. */
5436 if (!STRINGP (it->string) || SCHARS (it->string))
5437 push_it (it, NULL);
5439 /* Set up IT to deliver display elements from the first overlay
5440 string. */
5441 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5442 it->string = it->overlay_strings[0];
5443 it->from_overlay = Qnil;
5444 it->stop_charpos = 0;
5445 xassert (STRINGP (it->string));
5446 it->end_charpos = SCHARS (it->string);
5447 it->prev_stop = 0;
5448 it->base_level_stop = 0;
5449 it->multibyte_p = STRING_MULTIBYTE (it->string);
5450 it->method = GET_FROM_STRING;
5451 it->from_disp_prop_p = 0;
5453 /* Force paragraph direction to be that of the parent
5454 buffer. */
5455 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5456 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5457 else
5458 it->paragraph_embedding = L2R;
5460 /* Set up the bidi iterator for this overlay string. */
5461 if (it->bidi_p)
5463 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5465 it->bidi_it.string.lstring = it->string;
5466 it->bidi_it.string.s = NULL;
5467 it->bidi_it.string.schars = SCHARS (it->string);
5468 it->bidi_it.string.bufpos = pos;
5469 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5470 it->bidi_it.string.unibyte = !it->multibyte_p;
5471 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5473 return 1;
5476 it->current.overlay_string_index = -1;
5477 return 0;
5480 static int
5481 get_overlay_strings (struct it *it, EMACS_INT charpos)
5483 it->string = Qnil;
5484 it->method = GET_FROM_BUFFER;
5486 (void) get_overlay_strings_1 (it, charpos, 1);
5488 CHECK_IT (it);
5490 /* Value is non-zero if we found at least one overlay string. */
5491 return STRINGP (it->string);
5496 /***********************************************************************
5497 Saving and restoring state
5498 ***********************************************************************/
5500 /* Save current settings of IT on IT->stack. Called, for example,
5501 before setting up IT for an overlay string, to be able to restore
5502 IT's settings to what they were after the overlay string has been
5503 processed. If POSITION is non-NULL, it is the position to save on
5504 the stack instead of IT->position. */
5506 static void
5507 push_it (struct it *it, struct text_pos *position)
5509 struct iterator_stack_entry *p;
5511 xassert (it->sp < IT_STACK_SIZE);
5512 p = it->stack + it->sp;
5514 p->stop_charpos = it->stop_charpos;
5515 p->prev_stop = it->prev_stop;
5516 p->base_level_stop = it->base_level_stop;
5517 p->cmp_it = it->cmp_it;
5518 xassert (it->face_id >= 0);
5519 p->face_id = it->face_id;
5520 p->string = it->string;
5521 p->method = it->method;
5522 p->from_overlay = it->from_overlay;
5523 switch (p->method)
5525 case GET_FROM_IMAGE:
5526 p->u.image.object = it->object;
5527 p->u.image.image_id = it->image_id;
5528 p->u.image.slice = it->slice;
5529 break;
5530 case GET_FROM_STRETCH:
5531 p->u.stretch.object = it->object;
5532 break;
5534 p->position = position ? *position : it->position;
5535 p->current = it->current;
5536 p->end_charpos = it->end_charpos;
5537 p->string_nchars = it->string_nchars;
5538 p->area = it->area;
5539 p->multibyte_p = it->multibyte_p;
5540 p->avoid_cursor_p = it->avoid_cursor_p;
5541 p->space_width = it->space_width;
5542 p->font_height = it->font_height;
5543 p->voffset = it->voffset;
5544 p->string_from_display_prop_p = it->string_from_display_prop_p;
5545 p->display_ellipsis_p = 0;
5546 p->line_wrap = it->line_wrap;
5547 p->bidi_p = it->bidi_p;
5548 p->paragraph_embedding = it->paragraph_embedding;
5549 p->from_disp_prop_p = it->from_disp_prop_p;
5550 ++it->sp;
5552 /* Save the state of the bidi iterator as well. */
5553 if (it->bidi_p)
5554 bidi_push_it (&it->bidi_it);
5557 static void
5558 iterate_out_of_display_property (struct it *it)
5560 int buffer_p = BUFFERP (it->object);
5561 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5562 EMACS_INT bob = (buffer_p ? BEGV : 0);
5564 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5566 /* Maybe initialize paragraph direction. If we are at the beginning
5567 of a new paragraph, next_element_from_buffer may not have a
5568 chance to do that. */
5569 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5570 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5571 /* prev_stop can be zero, so check against BEGV as well. */
5572 while (it->bidi_it.charpos >= bob
5573 && it->prev_stop <= it->bidi_it.charpos
5574 && it->bidi_it.charpos < CHARPOS (it->position)
5575 && it->bidi_it.charpos < eob)
5576 bidi_move_to_visually_next (&it->bidi_it);
5577 /* Record the stop_pos we just crossed, for when we cross it
5578 back, maybe. */
5579 if (it->bidi_it.charpos > CHARPOS (it->position))
5580 it->prev_stop = CHARPOS (it->position);
5581 /* If we ended up not where pop_it put us, resync IT's
5582 positional members with the bidi iterator. */
5583 if (it->bidi_it.charpos != CHARPOS (it->position))
5584 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5585 if (buffer_p)
5586 it->current.pos = it->position;
5587 else
5588 it->current.string_pos = it->position;
5591 /* Restore IT's settings from IT->stack. Called, for example, when no
5592 more overlay strings must be processed, and we return to delivering
5593 display elements from a buffer, or when the end of a string from a
5594 `display' property is reached and we return to delivering display
5595 elements from an overlay string, or from a buffer. */
5597 static void
5598 pop_it (struct it *it)
5600 struct iterator_stack_entry *p;
5601 int from_display_prop = it->from_disp_prop_p;
5603 xassert (it->sp > 0);
5604 --it->sp;
5605 p = it->stack + it->sp;
5606 it->stop_charpos = p->stop_charpos;
5607 it->prev_stop = p->prev_stop;
5608 it->base_level_stop = p->base_level_stop;
5609 it->cmp_it = p->cmp_it;
5610 it->face_id = p->face_id;
5611 it->current = p->current;
5612 it->position = p->position;
5613 it->string = p->string;
5614 it->from_overlay = p->from_overlay;
5615 if (NILP (it->string))
5616 SET_TEXT_POS (it->current.string_pos, -1, -1);
5617 it->method = p->method;
5618 switch (it->method)
5620 case GET_FROM_IMAGE:
5621 it->image_id = p->u.image.image_id;
5622 it->object = p->u.image.object;
5623 it->slice = p->u.image.slice;
5624 break;
5625 case GET_FROM_STRETCH:
5626 it->object = p->u.stretch.object;
5627 break;
5628 case GET_FROM_BUFFER:
5629 it->object = it->w->buffer;
5630 break;
5631 case GET_FROM_STRING:
5632 it->object = it->string;
5633 break;
5634 case GET_FROM_DISPLAY_VECTOR:
5635 if (it->s)
5636 it->method = GET_FROM_C_STRING;
5637 else if (STRINGP (it->string))
5638 it->method = GET_FROM_STRING;
5639 else
5641 it->method = GET_FROM_BUFFER;
5642 it->object = it->w->buffer;
5645 it->end_charpos = p->end_charpos;
5646 it->string_nchars = p->string_nchars;
5647 it->area = p->area;
5648 it->multibyte_p = p->multibyte_p;
5649 it->avoid_cursor_p = p->avoid_cursor_p;
5650 it->space_width = p->space_width;
5651 it->font_height = p->font_height;
5652 it->voffset = p->voffset;
5653 it->string_from_display_prop_p = p->string_from_display_prop_p;
5654 it->line_wrap = p->line_wrap;
5655 it->bidi_p = p->bidi_p;
5656 it->paragraph_embedding = p->paragraph_embedding;
5657 it->from_disp_prop_p = p->from_disp_prop_p;
5658 if (it->bidi_p)
5660 bidi_pop_it (&it->bidi_it);
5661 /* Bidi-iterate until we get out of the portion of text, if any,
5662 covered by a `display' text property or by an overlay with
5663 `display' property. (We cannot just jump there, because the
5664 internal coherency of the bidi iterator state can not be
5665 preserved across such jumps.) We also must determine the
5666 paragraph base direction if the overlay we just processed is
5667 at the beginning of a new paragraph. */
5668 if (from_display_prop
5669 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5670 iterate_out_of_display_property (it);
5672 xassert ((BUFFERP (it->object)
5673 && IT_CHARPOS (*it) == it->bidi_it.charpos
5674 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5675 || (STRINGP (it->object)
5676 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5677 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5678 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5684 /***********************************************************************
5685 Moving over lines
5686 ***********************************************************************/
5688 /* Set IT's current position to the previous line start. */
5690 static void
5691 back_to_previous_line_start (struct it *it)
5693 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5694 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5698 /* Move IT to the next line start.
5700 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5701 we skipped over part of the text (as opposed to moving the iterator
5702 continuously over the text). Otherwise, don't change the value
5703 of *SKIPPED_P.
5705 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5706 iterator on the newline, if it was found.
5708 Newlines may come from buffer text, overlay strings, or strings
5709 displayed via the `display' property. That's the reason we can't
5710 simply use find_next_newline_no_quit.
5712 Note that this function may not skip over invisible text that is so
5713 because of text properties and immediately follows a newline. If
5714 it would, function reseat_at_next_visible_line_start, when called
5715 from set_iterator_to_next, would effectively make invisible
5716 characters following a newline part of the wrong glyph row, which
5717 leads to wrong cursor motion. */
5719 static int
5720 forward_to_next_line_start (struct it *it, int *skipped_p,
5721 struct bidi_it *bidi_it_prev)
5723 EMACS_INT old_selective;
5724 int newline_found_p, n;
5725 const int MAX_NEWLINE_DISTANCE = 500;
5727 /* If already on a newline, just consume it to avoid unintended
5728 skipping over invisible text below. */
5729 if (it->what == IT_CHARACTER
5730 && it->c == '\n'
5731 && CHARPOS (it->position) == IT_CHARPOS (*it))
5733 if (it->bidi_p && bidi_it_prev)
5734 *bidi_it_prev = it->bidi_it;
5735 set_iterator_to_next (it, 0);
5736 it->c = 0;
5737 return 1;
5740 /* Don't handle selective display in the following. It's (a)
5741 unnecessary because it's done by the caller, and (b) leads to an
5742 infinite recursion because next_element_from_ellipsis indirectly
5743 calls this function. */
5744 old_selective = it->selective;
5745 it->selective = 0;
5747 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5748 from buffer text. */
5749 for (n = newline_found_p = 0;
5750 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5751 n += STRINGP (it->string) ? 0 : 1)
5753 if (!get_next_display_element (it))
5754 return 0;
5755 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5756 if (newline_found_p && it->bidi_p && bidi_it_prev)
5757 *bidi_it_prev = it->bidi_it;
5758 set_iterator_to_next (it, 0);
5761 /* If we didn't find a newline near enough, see if we can use a
5762 short-cut. */
5763 if (!newline_found_p)
5765 EMACS_INT start = IT_CHARPOS (*it);
5766 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5767 Lisp_Object pos;
5769 xassert (!STRINGP (it->string));
5771 /* If there isn't any `display' property in sight, and no
5772 overlays, we can just use the position of the newline in
5773 buffer text. */
5774 if (it->stop_charpos >= limit
5775 || ((pos = Fnext_single_property_change (make_number (start),
5776 Qdisplay, Qnil,
5777 make_number (limit)),
5778 NILP (pos))
5779 && next_overlay_change (start) == ZV))
5781 if (!it->bidi_p)
5783 IT_CHARPOS (*it) = limit;
5784 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5786 else
5788 struct bidi_it bprev;
5790 /* Help bidi.c avoid expensive searches for display
5791 properties and overlays, by telling it that there are
5792 none up to `limit'. */
5793 if (it->bidi_it.disp_pos < limit)
5795 it->bidi_it.disp_pos = limit;
5796 it->bidi_it.disp_prop = 0;
5798 do {
5799 bprev = it->bidi_it;
5800 bidi_move_to_visually_next (&it->bidi_it);
5801 } while (it->bidi_it.charpos != limit);
5802 IT_CHARPOS (*it) = limit;
5803 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5804 if (bidi_it_prev)
5805 *bidi_it_prev = bprev;
5807 *skipped_p = newline_found_p = 1;
5809 else
5811 while (get_next_display_element (it)
5812 && !newline_found_p)
5814 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5815 if (newline_found_p && it->bidi_p && bidi_it_prev)
5816 *bidi_it_prev = it->bidi_it;
5817 set_iterator_to_next (it, 0);
5822 it->selective = old_selective;
5823 return newline_found_p;
5827 /* Set IT's current position to the previous visible line start. Skip
5828 invisible text that is so either due to text properties or due to
5829 selective display. Caution: this does not change IT->current_x and
5830 IT->hpos. */
5832 static void
5833 back_to_previous_visible_line_start (struct it *it)
5835 while (IT_CHARPOS (*it) > BEGV)
5837 back_to_previous_line_start (it);
5839 if (IT_CHARPOS (*it) <= BEGV)
5840 break;
5842 /* If selective > 0, then lines indented more than its value are
5843 invisible. */
5844 if (it->selective > 0
5845 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5846 it->selective))
5847 continue;
5849 /* Check the newline before point for invisibility. */
5851 Lisp_Object prop;
5852 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5853 Qinvisible, it->window);
5854 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5855 continue;
5858 if (IT_CHARPOS (*it) <= BEGV)
5859 break;
5862 struct it it2;
5863 void *it2data = NULL;
5864 EMACS_INT pos;
5865 EMACS_INT beg, end;
5866 Lisp_Object val, overlay;
5868 SAVE_IT (it2, *it, it2data);
5870 /* If newline is part of a composition, continue from start of composition */
5871 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5872 && beg < IT_CHARPOS (*it))
5873 goto replaced;
5875 /* If newline is replaced by a display property, find start of overlay
5876 or interval and continue search from that point. */
5877 pos = --IT_CHARPOS (it2);
5878 --IT_BYTEPOS (it2);
5879 it2.sp = 0;
5880 bidi_unshelve_cache (NULL, 0);
5881 it2.string_from_display_prop_p = 0;
5882 it2.from_disp_prop_p = 0;
5883 if (handle_display_prop (&it2) == HANDLED_RETURN
5884 && !NILP (val = get_char_property_and_overlay
5885 (make_number (pos), Qdisplay, Qnil, &overlay))
5886 && (OVERLAYP (overlay)
5887 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5888 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5890 RESTORE_IT (it, it, it2data);
5891 goto replaced;
5894 /* Newline is not replaced by anything -- so we are done. */
5895 RESTORE_IT (it, it, it2data);
5896 break;
5898 replaced:
5899 if (beg < BEGV)
5900 beg = BEGV;
5901 IT_CHARPOS (*it) = beg;
5902 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5906 it->continuation_lines_width = 0;
5908 xassert (IT_CHARPOS (*it) >= BEGV);
5909 xassert (IT_CHARPOS (*it) == BEGV
5910 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5911 CHECK_IT (it);
5915 /* Reseat iterator IT at the previous visible line start. Skip
5916 invisible text that is so either due to text properties or due to
5917 selective display. At the end, update IT's overlay information,
5918 face information etc. */
5920 void
5921 reseat_at_previous_visible_line_start (struct it *it)
5923 back_to_previous_visible_line_start (it);
5924 reseat (it, it->current.pos, 1);
5925 CHECK_IT (it);
5929 /* Reseat iterator IT on the next visible line start in the current
5930 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5931 preceding the line start. Skip over invisible text that is so
5932 because of selective display. Compute faces, overlays etc at the
5933 new position. Note that this function does not skip over text that
5934 is invisible because of text properties. */
5936 static void
5937 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5939 int newline_found_p, skipped_p = 0;
5940 struct bidi_it bidi_it_prev;
5942 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5944 /* Skip over lines that are invisible because they are indented
5945 more than the value of IT->selective. */
5946 if (it->selective > 0)
5947 while (IT_CHARPOS (*it) < ZV
5948 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5949 it->selective))
5951 xassert (IT_BYTEPOS (*it) == BEGV
5952 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5953 newline_found_p =
5954 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5957 /* Position on the newline if that's what's requested. */
5958 if (on_newline_p && newline_found_p)
5960 if (STRINGP (it->string))
5962 if (IT_STRING_CHARPOS (*it) > 0)
5964 if (!it->bidi_p)
5966 --IT_STRING_CHARPOS (*it);
5967 --IT_STRING_BYTEPOS (*it);
5969 else
5971 /* We need to restore the bidi iterator to the state
5972 it had on the newline, and resync the IT's
5973 position with that. */
5974 it->bidi_it = bidi_it_prev;
5975 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5976 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5980 else if (IT_CHARPOS (*it) > BEGV)
5982 if (!it->bidi_p)
5984 --IT_CHARPOS (*it);
5985 --IT_BYTEPOS (*it);
5987 else
5989 /* We need to restore the bidi iterator to the state it
5990 had on the newline and resync IT with that. */
5991 it->bidi_it = bidi_it_prev;
5992 IT_CHARPOS (*it) = it->bidi_it.charpos;
5993 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5995 reseat (it, it->current.pos, 0);
5998 else if (skipped_p)
5999 reseat (it, it->current.pos, 0);
6001 CHECK_IT (it);
6006 /***********************************************************************
6007 Changing an iterator's position
6008 ***********************************************************************/
6010 /* Change IT's current position to POS in current_buffer. If FORCE_P
6011 is non-zero, always check for text properties at the new position.
6012 Otherwise, text properties are only looked up if POS >=
6013 IT->check_charpos of a property. */
6015 static void
6016 reseat (struct it *it, struct text_pos pos, int force_p)
6018 EMACS_INT original_pos = IT_CHARPOS (*it);
6020 reseat_1 (it, pos, 0);
6022 /* Determine where to check text properties. Avoid doing it
6023 where possible because text property lookup is very expensive. */
6024 if (force_p
6025 || CHARPOS (pos) > it->stop_charpos
6026 || CHARPOS (pos) < original_pos)
6028 if (it->bidi_p)
6030 /* For bidi iteration, we need to prime prev_stop and
6031 base_level_stop with our best estimations. */
6032 /* Implementation note: Of course, POS is not necessarily a
6033 stop position, so assigning prev_pos to it is a lie; we
6034 should have called compute_stop_backwards. However, if
6035 the current buffer does not include any R2L characters,
6036 that call would be a waste of cycles, because the
6037 iterator will never move back, and thus never cross this
6038 "fake" stop position. So we delay that backward search
6039 until the time we really need it, in next_element_from_buffer. */
6040 if (CHARPOS (pos) != it->prev_stop)
6041 it->prev_stop = CHARPOS (pos);
6042 if (CHARPOS (pos) < it->base_level_stop)
6043 it->base_level_stop = 0; /* meaning it's unknown */
6044 handle_stop (it);
6046 else
6048 handle_stop (it);
6049 it->prev_stop = it->base_level_stop = 0;
6054 CHECK_IT (it);
6058 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6059 IT->stop_pos to POS, also. */
6061 static void
6062 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6064 /* Don't call this function when scanning a C string. */
6065 xassert (it->s == NULL);
6067 /* POS must be a reasonable value. */
6068 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6070 it->current.pos = it->position = pos;
6071 it->end_charpos = ZV;
6072 it->dpvec = NULL;
6073 it->current.dpvec_index = -1;
6074 it->current.overlay_string_index = -1;
6075 IT_STRING_CHARPOS (*it) = -1;
6076 IT_STRING_BYTEPOS (*it) = -1;
6077 it->string = Qnil;
6078 it->method = GET_FROM_BUFFER;
6079 it->object = it->w->buffer;
6080 it->area = TEXT_AREA;
6081 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6082 it->sp = 0;
6083 it->string_from_display_prop_p = 0;
6084 it->from_disp_prop_p = 0;
6085 it->face_before_selective_p = 0;
6086 if (it->bidi_p)
6088 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6089 &it->bidi_it);
6090 bidi_unshelve_cache (NULL, 0);
6091 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6092 it->bidi_it.string.s = NULL;
6093 it->bidi_it.string.lstring = Qnil;
6094 it->bidi_it.string.bufpos = 0;
6095 it->bidi_it.string.unibyte = 0;
6098 if (set_stop_p)
6100 it->stop_charpos = CHARPOS (pos);
6101 it->base_level_stop = CHARPOS (pos);
6106 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6107 If S is non-null, it is a C string to iterate over. Otherwise,
6108 STRING gives a Lisp string to iterate over.
6110 If PRECISION > 0, don't return more then PRECISION number of
6111 characters from the string.
6113 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6114 characters have been returned. FIELD_WIDTH < 0 means an infinite
6115 field width.
6117 MULTIBYTE = 0 means disable processing of multibyte characters,
6118 MULTIBYTE > 0 means enable it,
6119 MULTIBYTE < 0 means use IT->multibyte_p.
6121 IT must be initialized via a prior call to init_iterator before
6122 calling this function. */
6124 static void
6125 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6126 EMACS_INT charpos, EMACS_INT precision, int field_width,
6127 int multibyte)
6129 /* No region in strings. */
6130 it->region_beg_charpos = it->region_end_charpos = -1;
6132 /* No text property checks performed by default, but see below. */
6133 it->stop_charpos = -1;
6135 /* Set iterator position and end position. */
6136 memset (&it->current, 0, sizeof it->current);
6137 it->current.overlay_string_index = -1;
6138 it->current.dpvec_index = -1;
6139 xassert (charpos >= 0);
6141 /* If STRING is specified, use its multibyteness, otherwise use the
6142 setting of MULTIBYTE, if specified. */
6143 if (multibyte >= 0)
6144 it->multibyte_p = multibyte > 0;
6146 /* Bidirectional reordering of strings is controlled by the default
6147 value of bidi-display-reordering. Don't try to reorder while
6148 loading loadup.el, as the necessary character property tables are
6149 not yet available. */
6150 it->bidi_p =
6151 NILP (Vpurify_flag)
6152 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6154 if (s == NULL)
6156 xassert (STRINGP (string));
6157 it->string = string;
6158 it->s = NULL;
6159 it->end_charpos = it->string_nchars = SCHARS (string);
6160 it->method = GET_FROM_STRING;
6161 it->current.string_pos = string_pos (charpos, string);
6163 if (it->bidi_p)
6165 it->bidi_it.string.lstring = string;
6166 it->bidi_it.string.s = NULL;
6167 it->bidi_it.string.schars = it->end_charpos;
6168 it->bidi_it.string.bufpos = 0;
6169 it->bidi_it.string.from_disp_str = 0;
6170 it->bidi_it.string.unibyte = !it->multibyte_p;
6171 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6172 FRAME_WINDOW_P (it->f), &it->bidi_it);
6175 else
6177 it->s = (const unsigned char *) s;
6178 it->string = Qnil;
6180 /* Note that we use IT->current.pos, not it->current.string_pos,
6181 for displaying C strings. */
6182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6183 if (it->multibyte_p)
6185 it->current.pos = c_string_pos (charpos, s, 1);
6186 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6188 else
6190 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6191 it->end_charpos = it->string_nchars = strlen (s);
6194 if (it->bidi_p)
6196 it->bidi_it.string.lstring = Qnil;
6197 it->bidi_it.string.s = (const unsigned char *) s;
6198 it->bidi_it.string.schars = it->end_charpos;
6199 it->bidi_it.string.bufpos = 0;
6200 it->bidi_it.string.from_disp_str = 0;
6201 it->bidi_it.string.unibyte = !it->multibyte_p;
6202 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6203 &it->bidi_it);
6205 it->method = GET_FROM_C_STRING;
6208 /* PRECISION > 0 means don't return more than PRECISION characters
6209 from the string. */
6210 if (precision > 0 && it->end_charpos - charpos > precision)
6212 it->end_charpos = it->string_nchars = charpos + precision;
6213 if (it->bidi_p)
6214 it->bidi_it.string.schars = it->end_charpos;
6217 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6218 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6219 FIELD_WIDTH < 0 means infinite field width. This is useful for
6220 padding with `-' at the end of a mode line. */
6221 if (field_width < 0)
6222 field_width = INFINITY;
6223 /* Implementation note: We deliberately don't enlarge
6224 it->bidi_it.string.schars here to fit it->end_charpos, because
6225 the bidi iterator cannot produce characters out of thin air. */
6226 if (field_width > it->end_charpos - charpos)
6227 it->end_charpos = charpos + field_width;
6229 /* Use the standard display table for displaying strings. */
6230 if (DISP_TABLE_P (Vstandard_display_table))
6231 it->dp = XCHAR_TABLE (Vstandard_display_table);
6233 it->stop_charpos = charpos;
6234 it->prev_stop = charpos;
6235 it->base_level_stop = 0;
6236 if (it->bidi_p)
6238 it->bidi_it.first_elt = 1;
6239 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6240 it->bidi_it.disp_pos = -1;
6242 if (s == NULL && it->multibyte_p)
6244 EMACS_INT endpos = SCHARS (it->string);
6245 if (endpos > it->end_charpos)
6246 endpos = it->end_charpos;
6247 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6248 it->string);
6250 CHECK_IT (it);
6255 /***********************************************************************
6256 Iteration
6257 ***********************************************************************/
6259 /* Map enum it_method value to corresponding next_element_from_* function. */
6261 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6263 next_element_from_buffer,
6264 next_element_from_display_vector,
6265 next_element_from_string,
6266 next_element_from_c_string,
6267 next_element_from_image,
6268 next_element_from_stretch
6271 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6274 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6275 (possibly with the following characters). */
6277 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6278 ((IT)->cmp_it.id >= 0 \
6279 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6280 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6281 END_CHARPOS, (IT)->w, \
6282 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6283 (IT)->string)))
6286 /* Lookup the char-table Vglyphless_char_display for character C (-1
6287 if we want information for no-font case), and return the display
6288 method symbol. By side-effect, update it->what and
6289 it->glyphless_method. This function is called from
6290 get_next_display_element for each character element, and from
6291 x_produce_glyphs when no suitable font was found. */
6293 Lisp_Object
6294 lookup_glyphless_char_display (int c, struct it *it)
6296 Lisp_Object glyphless_method = Qnil;
6298 if (CHAR_TABLE_P (Vglyphless_char_display)
6299 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6301 if (c >= 0)
6303 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6304 if (CONSP (glyphless_method))
6305 glyphless_method = FRAME_WINDOW_P (it->f)
6306 ? XCAR (glyphless_method)
6307 : XCDR (glyphless_method);
6309 else
6310 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6313 retry:
6314 if (NILP (glyphless_method))
6316 if (c >= 0)
6317 /* The default is to display the character by a proper font. */
6318 return Qnil;
6319 /* The default for the no-font case is to display an empty box. */
6320 glyphless_method = Qempty_box;
6322 if (EQ (glyphless_method, Qzero_width))
6324 if (c >= 0)
6325 return glyphless_method;
6326 /* This method can't be used for the no-font case. */
6327 glyphless_method = Qempty_box;
6329 if (EQ (glyphless_method, Qthin_space))
6330 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6331 else if (EQ (glyphless_method, Qempty_box))
6332 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6333 else if (EQ (glyphless_method, Qhex_code))
6334 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6335 else if (STRINGP (glyphless_method))
6336 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6337 else
6339 /* Invalid value. We use the default method. */
6340 glyphless_method = Qnil;
6341 goto retry;
6343 it->what = IT_GLYPHLESS;
6344 return glyphless_method;
6347 /* Load IT's display element fields with information about the next
6348 display element from the current position of IT. Value is zero if
6349 end of buffer (or C string) is reached. */
6351 static struct frame *last_escape_glyph_frame = NULL;
6352 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6353 static int last_escape_glyph_merged_face_id = 0;
6355 struct frame *last_glyphless_glyph_frame = NULL;
6356 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6357 int last_glyphless_glyph_merged_face_id = 0;
6359 static int
6360 get_next_display_element (struct it *it)
6362 /* Non-zero means that we found a display element. Zero means that
6363 we hit the end of what we iterate over. Performance note: the
6364 function pointer `method' used here turns out to be faster than
6365 using a sequence of if-statements. */
6366 int success_p;
6368 get_next:
6369 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6371 if (it->what == IT_CHARACTER)
6373 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6374 and only if (a) the resolved directionality of that character
6375 is R..." */
6376 /* FIXME: Do we need an exception for characters from display
6377 tables? */
6378 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6379 it->c = bidi_mirror_char (it->c);
6380 /* Map via display table or translate control characters.
6381 IT->c, IT->len etc. have been set to the next character by
6382 the function call above. If we have a display table, and it
6383 contains an entry for IT->c, translate it. Don't do this if
6384 IT->c itself comes from a display table, otherwise we could
6385 end up in an infinite recursion. (An alternative could be to
6386 count the recursion depth of this function and signal an
6387 error when a certain maximum depth is reached.) Is it worth
6388 it? */
6389 if (success_p && it->dpvec == NULL)
6391 Lisp_Object dv;
6392 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6393 int nonascii_space_p = 0;
6394 int nonascii_hyphen_p = 0;
6395 int c = it->c; /* This is the character to display. */
6397 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6399 xassert (SINGLE_BYTE_CHAR_P (c));
6400 if (unibyte_display_via_language_environment)
6402 c = DECODE_CHAR (unibyte, c);
6403 if (c < 0)
6404 c = BYTE8_TO_CHAR (it->c);
6406 else
6407 c = BYTE8_TO_CHAR (it->c);
6410 if (it->dp
6411 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6412 VECTORP (dv)))
6414 struct Lisp_Vector *v = XVECTOR (dv);
6416 /* Return the first character from the display table
6417 entry, if not empty. If empty, don't display the
6418 current character. */
6419 if (v->header.size)
6421 it->dpvec_char_len = it->len;
6422 it->dpvec = v->contents;
6423 it->dpend = v->contents + v->header.size;
6424 it->current.dpvec_index = 0;
6425 it->dpvec_face_id = -1;
6426 it->saved_face_id = it->face_id;
6427 it->method = GET_FROM_DISPLAY_VECTOR;
6428 it->ellipsis_p = 0;
6430 else
6432 set_iterator_to_next (it, 0);
6434 goto get_next;
6437 if (! NILP (lookup_glyphless_char_display (c, it)))
6439 if (it->what == IT_GLYPHLESS)
6440 goto done;
6441 /* Don't display this character. */
6442 set_iterator_to_next (it, 0);
6443 goto get_next;
6446 /* If `nobreak-char-display' is non-nil, we display
6447 non-ASCII spaces and hyphens specially. */
6448 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6450 if (c == 0xA0)
6451 nonascii_space_p = 1;
6452 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6453 nonascii_hyphen_p = 1;
6456 /* Translate control characters into `\003' or `^C' form.
6457 Control characters coming from a display table entry are
6458 currently not translated because we use IT->dpvec to hold
6459 the translation. This could easily be changed but I
6460 don't believe that it is worth doing.
6462 The characters handled by `nobreak-char-display' must be
6463 translated too.
6465 Non-printable characters and raw-byte characters are also
6466 translated to octal form. */
6467 if (((c < ' ' || c == 127) /* ASCII control chars */
6468 ? (it->area != TEXT_AREA
6469 /* In mode line, treat \n, \t like other crl chars. */
6470 || (c != '\t'
6471 && it->glyph_row
6472 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6473 || (c != '\n' && c != '\t'))
6474 : (nonascii_space_p
6475 || nonascii_hyphen_p
6476 || CHAR_BYTE8_P (c)
6477 || ! CHAR_PRINTABLE_P (c))))
6479 /* C is a control character, non-ASCII space/hyphen,
6480 raw-byte, or a non-printable character which must be
6481 displayed either as '\003' or as `^C' where the '\\'
6482 and '^' can be defined in the display table. Fill
6483 IT->ctl_chars with glyphs for what we have to
6484 display. Then, set IT->dpvec to these glyphs. */
6485 Lisp_Object gc;
6486 int ctl_len;
6487 int face_id;
6488 EMACS_INT lface_id = 0;
6489 int escape_glyph;
6491 /* Handle control characters with ^. */
6493 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6495 int g;
6497 g = '^'; /* default glyph for Control */
6498 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6499 if (it->dp
6500 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6501 && GLYPH_CODE_CHAR_VALID_P (gc))
6503 g = GLYPH_CODE_CHAR (gc);
6504 lface_id = GLYPH_CODE_FACE (gc);
6506 if (lface_id)
6508 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6510 else if (it->f == last_escape_glyph_frame
6511 && it->face_id == last_escape_glyph_face_id)
6513 face_id = last_escape_glyph_merged_face_id;
6515 else
6517 /* Merge the escape-glyph face into the current face. */
6518 face_id = merge_faces (it->f, Qescape_glyph, 0,
6519 it->face_id);
6520 last_escape_glyph_frame = it->f;
6521 last_escape_glyph_face_id = it->face_id;
6522 last_escape_glyph_merged_face_id = face_id;
6525 XSETINT (it->ctl_chars[0], g);
6526 XSETINT (it->ctl_chars[1], c ^ 0100);
6527 ctl_len = 2;
6528 goto display_control;
6531 /* Handle non-ascii space in the mode where it only gets
6532 highlighting. */
6534 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6536 /* Merge `nobreak-space' into the current face. */
6537 face_id = merge_faces (it->f, Qnobreak_space, 0,
6538 it->face_id);
6539 XSETINT (it->ctl_chars[0], ' ');
6540 ctl_len = 1;
6541 goto display_control;
6544 /* Handle sequences that start with the "escape glyph". */
6546 /* the default escape glyph is \. */
6547 escape_glyph = '\\';
6549 if (it->dp
6550 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6551 && GLYPH_CODE_CHAR_VALID_P (gc))
6553 escape_glyph = GLYPH_CODE_CHAR (gc);
6554 lface_id = GLYPH_CODE_FACE (gc);
6556 if (lface_id)
6558 /* The display table specified a face.
6559 Merge it into face_id and also into escape_glyph. */
6560 face_id = merge_faces (it->f, Qt, lface_id,
6561 it->face_id);
6563 else if (it->f == last_escape_glyph_frame
6564 && it->face_id == last_escape_glyph_face_id)
6566 face_id = last_escape_glyph_merged_face_id;
6568 else
6570 /* Merge the escape-glyph face into the current face. */
6571 face_id = merge_faces (it->f, Qescape_glyph, 0,
6572 it->face_id);
6573 last_escape_glyph_frame = it->f;
6574 last_escape_glyph_face_id = it->face_id;
6575 last_escape_glyph_merged_face_id = face_id;
6578 /* Draw non-ASCII hyphen with just highlighting: */
6580 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6582 XSETINT (it->ctl_chars[0], '-');
6583 ctl_len = 1;
6584 goto display_control;
6587 /* Draw non-ASCII space/hyphen with escape glyph: */
6589 if (nonascii_space_p || nonascii_hyphen_p)
6591 XSETINT (it->ctl_chars[0], escape_glyph);
6592 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6593 ctl_len = 2;
6594 goto display_control;
6598 char str[10];
6599 int len, i;
6601 if (CHAR_BYTE8_P (c))
6602 /* Display \200 instead of \17777600. */
6603 c = CHAR_TO_BYTE8 (c);
6604 len = sprintf (str, "%03o", c);
6606 XSETINT (it->ctl_chars[0], escape_glyph);
6607 for (i = 0; i < len; i++)
6608 XSETINT (it->ctl_chars[i + 1], str[i]);
6609 ctl_len = len + 1;
6612 display_control:
6613 /* Set up IT->dpvec and return first character from it. */
6614 it->dpvec_char_len = it->len;
6615 it->dpvec = it->ctl_chars;
6616 it->dpend = it->dpvec + ctl_len;
6617 it->current.dpvec_index = 0;
6618 it->dpvec_face_id = face_id;
6619 it->saved_face_id = it->face_id;
6620 it->method = GET_FROM_DISPLAY_VECTOR;
6621 it->ellipsis_p = 0;
6622 goto get_next;
6624 it->char_to_display = c;
6626 else if (success_p)
6628 it->char_to_display = it->c;
6632 /* Adjust face id for a multibyte character. There are no multibyte
6633 character in unibyte text. */
6634 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6635 && it->multibyte_p
6636 && success_p
6637 && FRAME_WINDOW_P (it->f))
6639 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6641 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6643 /* Automatic composition with glyph-string. */
6644 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6646 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6648 else
6650 EMACS_INT pos = (it->s ? -1
6651 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6652 : IT_CHARPOS (*it));
6653 int c;
6655 if (it->what == IT_CHARACTER)
6656 c = it->char_to_display;
6657 else
6659 struct composition *cmp = composition_table[it->cmp_it.id];
6660 int i;
6662 c = ' ';
6663 for (i = 0; i < cmp->glyph_len; i++)
6664 /* TAB in a composition means display glyphs with
6665 padding space on the left or right. */
6666 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6667 break;
6669 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6673 done:
6674 /* Is this character the last one of a run of characters with
6675 box? If yes, set IT->end_of_box_run_p to 1. */
6676 if (it->face_box_p
6677 && it->s == NULL)
6679 if (it->method == GET_FROM_STRING && it->sp)
6681 int face_id = underlying_face_id (it);
6682 struct face *face = FACE_FROM_ID (it->f, face_id);
6684 if (face)
6686 if (face->box == FACE_NO_BOX)
6688 /* If the box comes from face properties in a
6689 display string, check faces in that string. */
6690 int string_face_id = face_after_it_pos (it);
6691 it->end_of_box_run_p
6692 = (FACE_FROM_ID (it->f, string_face_id)->box
6693 == FACE_NO_BOX);
6695 /* Otherwise, the box comes from the underlying face.
6696 If this is the last string character displayed, check
6697 the next buffer location. */
6698 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6699 && (it->current.overlay_string_index
6700 == it->n_overlay_strings - 1))
6702 EMACS_INT ignore;
6703 int next_face_id;
6704 struct text_pos pos = it->current.pos;
6705 INC_TEXT_POS (pos, it->multibyte_p);
6707 next_face_id = face_at_buffer_position
6708 (it->w, CHARPOS (pos), it->region_beg_charpos,
6709 it->region_end_charpos, &ignore,
6710 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6711 -1);
6712 it->end_of_box_run_p
6713 = (FACE_FROM_ID (it->f, next_face_id)->box
6714 == FACE_NO_BOX);
6718 else
6720 int face_id = face_after_it_pos (it);
6721 it->end_of_box_run_p
6722 = (face_id != it->face_id
6723 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6727 /* Value is 0 if end of buffer or string reached. */
6728 return success_p;
6732 /* Move IT to the next display element.
6734 RESEAT_P non-zero means if called on a newline in buffer text,
6735 skip to the next visible line start.
6737 Functions get_next_display_element and set_iterator_to_next are
6738 separate because I find this arrangement easier to handle than a
6739 get_next_display_element function that also increments IT's
6740 position. The way it is we can first look at an iterator's current
6741 display element, decide whether it fits on a line, and if it does,
6742 increment the iterator position. The other way around we probably
6743 would either need a flag indicating whether the iterator has to be
6744 incremented the next time, or we would have to implement a
6745 decrement position function which would not be easy to write. */
6747 void
6748 set_iterator_to_next (struct it *it, int reseat_p)
6750 /* Reset flags indicating start and end of a sequence of characters
6751 with box. Reset them at the start of this function because
6752 moving the iterator to a new position might set them. */
6753 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6755 switch (it->method)
6757 case GET_FROM_BUFFER:
6758 /* The current display element of IT is a character from
6759 current_buffer. Advance in the buffer, and maybe skip over
6760 invisible lines that are so because of selective display. */
6761 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6762 reseat_at_next_visible_line_start (it, 0);
6763 else if (it->cmp_it.id >= 0)
6765 /* We are currently getting glyphs from a composition. */
6766 int i;
6768 if (! it->bidi_p)
6770 IT_CHARPOS (*it) += it->cmp_it.nchars;
6771 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6772 if (it->cmp_it.to < it->cmp_it.nglyphs)
6774 it->cmp_it.from = it->cmp_it.to;
6776 else
6778 it->cmp_it.id = -1;
6779 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6780 IT_BYTEPOS (*it),
6781 it->end_charpos, Qnil);
6784 else if (! it->cmp_it.reversed_p)
6786 /* Composition created while scanning forward. */
6787 /* Update IT's char/byte positions to point to the first
6788 character of the next grapheme cluster, or to the
6789 character visually after the current composition. */
6790 for (i = 0; i < it->cmp_it.nchars; i++)
6791 bidi_move_to_visually_next (&it->bidi_it);
6792 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6793 IT_CHARPOS (*it) = it->bidi_it.charpos;
6795 if (it->cmp_it.to < it->cmp_it.nglyphs)
6797 /* Proceed to the next grapheme cluster. */
6798 it->cmp_it.from = it->cmp_it.to;
6800 else
6802 /* No more grapheme clusters in this composition.
6803 Find the next stop position. */
6804 EMACS_INT stop = it->end_charpos;
6805 if (it->bidi_it.scan_dir < 0)
6806 /* Now we are scanning backward and don't know
6807 where to stop. */
6808 stop = -1;
6809 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6810 IT_BYTEPOS (*it), stop, Qnil);
6813 else
6815 /* Composition created while scanning backward. */
6816 /* Update IT's char/byte positions to point to the last
6817 character of the previous grapheme cluster, or the
6818 character visually after the current composition. */
6819 for (i = 0; i < it->cmp_it.nchars; i++)
6820 bidi_move_to_visually_next (&it->bidi_it);
6821 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6822 IT_CHARPOS (*it) = it->bidi_it.charpos;
6823 if (it->cmp_it.from > 0)
6825 /* Proceed to the previous grapheme cluster. */
6826 it->cmp_it.to = it->cmp_it.from;
6828 else
6830 /* No more grapheme clusters in this composition.
6831 Find the next stop position. */
6832 EMACS_INT stop = it->end_charpos;
6833 if (it->bidi_it.scan_dir < 0)
6834 /* Now we are scanning backward and don't know
6835 where to stop. */
6836 stop = -1;
6837 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6838 IT_BYTEPOS (*it), stop, Qnil);
6842 else
6844 xassert (it->len != 0);
6846 if (!it->bidi_p)
6848 IT_BYTEPOS (*it) += it->len;
6849 IT_CHARPOS (*it) += 1;
6851 else
6853 int prev_scan_dir = it->bidi_it.scan_dir;
6854 /* If this is a new paragraph, determine its base
6855 direction (a.k.a. its base embedding level). */
6856 if (it->bidi_it.new_paragraph)
6857 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6858 bidi_move_to_visually_next (&it->bidi_it);
6859 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6860 IT_CHARPOS (*it) = it->bidi_it.charpos;
6861 if (prev_scan_dir != it->bidi_it.scan_dir)
6863 /* As the scan direction was changed, we must
6864 re-compute the stop position for composition. */
6865 EMACS_INT stop = it->end_charpos;
6866 if (it->bidi_it.scan_dir < 0)
6867 stop = -1;
6868 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6869 IT_BYTEPOS (*it), stop, Qnil);
6872 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6874 break;
6876 case GET_FROM_C_STRING:
6877 /* Current display element of IT is from a C string. */
6878 if (!it->bidi_p
6879 /* If the string position is beyond string's end, it means
6880 next_element_from_c_string is padding the string with
6881 blanks, in which case we bypass the bidi iterator,
6882 because it cannot deal with such virtual characters. */
6883 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6885 IT_BYTEPOS (*it) += it->len;
6886 IT_CHARPOS (*it) += 1;
6888 else
6890 bidi_move_to_visually_next (&it->bidi_it);
6891 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6892 IT_CHARPOS (*it) = it->bidi_it.charpos;
6894 break;
6896 case GET_FROM_DISPLAY_VECTOR:
6897 /* Current display element of IT is from a display table entry.
6898 Advance in the display table definition. Reset it to null if
6899 end reached, and continue with characters from buffers/
6900 strings. */
6901 ++it->current.dpvec_index;
6903 /* Restore face of the iterator to what they were before the
6904 display vector entry (these entries may contain faces). */
6905 it->face_id = it->saved_face_id;
6907 if (it->dpvec + it->current.dpvec_index == it->dpend)
6909 int recheck_faces = it->ellipsis_p;
6911 if (it->s)
6912 it->method = GET_FROM_C_STRING;
6913 else if (STRINGP (it->string))
6914 it->method = GET_FROM_STRING;
6915 else
6917 it->method = GET_FROM_BUFFER;
6918 it->object = it->w->buffer;
6921 it->dpvec = NULL;
6922 it->current.dpvec_index = -1;
6924 /* Skip over characters which were displayed via IT->dpvec. */
6925 if (it->dpvec_char_len < 0)
6926 reseat_at_next_visible_line_start (it, 1);
6927 else if (it->dpvec_char_len > 0)
6929 if (it->method == GET_FROM_STRING
6930 && it->n_overlay_strings > 0)
6931 it->ignore_overlay_strings_at_pos_p = 1;
6932 it->len = it->dpvec_char_len;
6933 set_iterator_to_next (it, reseat_p);
6936 /* Maybe recheck faces after display vector */
6937 if (recheck_faces)
6938 it->stop_charpos = IT_CHARPOS (*it);
6940 break;
6942 case GET_FROM_STRING:
6943 /* Current display element is a character from a Lisp string. */
6944 xassert (it->s == NULL && STRINGP (it->string));
6945 if (it->cmp_it.id >= 0)
6947 int i;
6949 if (! it->bidi_p)
6951 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6952 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6953 if (it->cmp_it.to < it->cmp_it.nglyphs)
6954 it->cmp_it.from = it->cmp_it.to;
6955 else
6957 it->cmp_it.id = -1;
6958 composition_compute_stop_pos (&it->cmp_it,
6959 IT_STRING_CHARPOS (*it),
6960 IT_STRING_BYTEPOS (*it),
6961 it->end_charpos, it->string);
6964 else if (! it->cmp_it.reversed_p)
6966 for (i = 0; i < it->cmp_it.nchars; i++)
6967 bidi_move_to_visually_next (&it->bidi_it);
6968 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6969 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6971 if (it->cmp_it.to < it->cmp_it.nglyphs)
6972 it->cmp_it.from = it->cmp_it.to;
6973 else
6975 EMACS_INT stop = it->end_charpos;
6976 if (it->bidi_it.scan_dir < 0)
6977 stop = -1;
6978 composition_compute_stop_pos (&it->cmp_it,
6979 IT_STRING_CHARPOS (*it),
6980 IT_STRING_BYTEPOS (*it), stop,
6981 it->string);
6984 else
6986 for (i = 0; i < it->cmp_it.nchars; i++)
6987 bidi_move_to_visually_next (&it->bidi_it);
6988 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6989 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6990 if (it->cmp_it.from > 0)
6991 it->cmp_it.to = it->cmp_it.from;
6992 else
6994 EMACS_INT stop = it->end_charpos;
6995 if (it->bidi_it.scan_dir < 0)
6996 stop = -1;
6997 composition_compute_stop_pos (&it->cmp_it,
6998 IT_STRING_CHARPOS (*it),
6999 IT_STRING_BYTEPOS (*it), stop,
7000 it->string);
7004 else
7006 if (!it->bidi_p
7007 /* If the string position is beyond string's end, it
7008 means next_element_from_string is padding the string
7009 with blanks, in which case we bypass the bidi
7010 iterator, because it cannot deal with such virtual
7011 characters. */
7012 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7014 IT_STRING_BYTEPOS (*it) += it->len;
7015 IT_STRING_CHARPOS (*it) += 1;
7017 else
7019 int prev_scan_dir = it->bidi_it.scan_dir;
7021 bidi_move_to_visually_next (&it->bidi_it);
7022 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7023 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7024 if (prev_scan_dir != it->bidi_it.scan_dir)
7026 EMACS_INT stop = it->end_charpos;
7028 if (it->bidi_it.scan_dir < 0)
7029 stop = -1;
7030 composition_compute_stop_pos (&it->cmp_it,
7031 IT_STRING_CHARPOS (*it),
7032 IT_STRING_BYTEPOS (*it), stop,
7033 it->string);
7038 consider_string_end:
7040 if (it->current.overlay_string_index >= 0)
7042 /* IT->string is an overlay string. Advance to the
7043 next, if there is one. */
7044 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7046 it->ellipsis_p = 0;
7047 next_overlay_string (it);
7048 if (it->ellipsis_p)
7049 setup_for_ellipsis (it, 0);
7052 else
7054 /* IT->string is not an overlay string. If we reached
7055 its end, and there is something on IT->stack, proceed
7056 with what is on the stack. This can be either another
7057 string, this time an overlay string, or a buffer. */
7058 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7059 && it->sp > 0)
7061 pop_it (it);
7062 if (it->method == GET_FROM_STRING)
7063 goto consider_string_end;
7066 break;
7068 case GET_FROM_IMAGE:
7069 case GET_FROM_STRETCH:
7070 /* The position etc with which we have to proceed are on
7071 the stack. The position may be at the end of a string,
7072 if the `display' property takes up the whole string. */
7073 xassert (it->sp > 0);
7074 pop_it (it);
7075 if (it->method == GET_FROM_STRING)
7076 goto consider_string_end;
7077 break;
7079 default:
7080 /* There are no other methods defined, so this should be a bug. */
7081 abort ();
7084 xassert (it->method != GET_FROM_STRING
7085 || (STRINGP (it->string)
7086 && IT_STRING_CHARPOS (*it) >= 0));
7089 /* Load IT's display element fields with information about the next
7090 display element which comes from a display table entry or from the
7091 result of translating a control character to one of the forms `^C'
7092 or `\003'.
7094 IT->dpvec holds the glyphs to return as characters.
7095 IT->saved_face_id holds the face id before the display vector--it
7096 is restored into IT->face_id in set_iterator_to_next. */
7098 static int
7099 next_element_from_display_vector (struct it *it)
7101 Lisp_Object gc;
7103 /* Precondition. */
7104 xassert (it->dpvec && it->current.dpvec_index >= 0);
7106 it->face_id = it->saved_face_id;
7108 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7109 That seemed totally bogus - so I changed it... */
7110 gc = it->dpvec[it->current.dpvec_index];
7112 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7114 it->c = GLYPH_CODE_CHAR (gc);
7115 it->len = CHAR_BYTES (it->c);
7117 /* The entry may contain a face id to use. Such a face id is
7118 the id of a Lisp face, not a realized face. A face id of
7119 zero means no face is specified. */
7120 if (it->dpvec_face_id >= 0)
7121 it->face_id = it->dpvec_face_id;
7122 else
7124 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7125 if (lface_id > 0)
7126 it->face_id = merge_faces (it->f, Qt, lface_id,
7127 it->saved_face_id);
7130 else
7131 /* Display table entry is invalid. Return a space. */
7132 it->c = ' ', it->len = 1;
7134 /* Don't change position and object of the iterator here. They are
7135 still the values of the character that had this display table
7136 entry or was translated, and that's what we want. */
7137 it->what = IT_CHARACTER;
7138 return 1;
7141 /* Get the first element of string/buffer in the visual order, after
7142 being reseated to a new position in a string or a buffer. */
7143 static void
7144 get_visually_first_element (struct it *it)
7146 int string_p = STRINGP (it->string) || it->s;
7147 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7148 EMACS_INT bob = (string_p ? 0 : BEGV);
7150 if (STRINGP (it->string))
7152 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7153 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7155 else
7157 it->bidi_it.charpos = IT_CHARPOS (*it);
7158 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7161 if (it->bidi_it.charpos == eob)
7163 /* Nothing to do, but reset the FIRST_ELT flag, like
7164 bidi_paragraph_init does, because we are not going to
7165 call it. */
7166 it->bidi_it.first_elt = 0;
7168 else if (it->bidi_it.charpos == bob
7169 || (!string_p
7170 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7171 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7173 /* If we are at the beginning of a line/string, we can produce
7174 the next element right away. */
7175 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7176 bidi_move_to_visually_next (&it->bidi_it);
7178 else
7180 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7182 /* We need to prime the bidi iterator starting at the line's or
7183 string's beginning, before we will be able to produce the
7184 next element. */
7185 if (string_p)
7186 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7187 else
7189 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7190 -1);
7191 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7193 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7196 /* Now return to buffer/string position where we were asked
7197 to get the next display element, and produce that. */
7198 bidi_move_to_visually_next (&it->bidi_it);
7200 while (it->bidi_it.bytepos != orig_bytepos
7201 && it->bidi_it.charpos < eob);
7204 /* Adjust IT's position information to where we ended up. */
7205 if (STRINGP (it->string))
7207 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7208 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7210 else
7212 IT_CHARPOS (*it) = it->bidi_it.charpos;
7213 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7216 if (STRINGP (it->string) || !it->s)
7218 EMACS_INT stop, charpos, bytepos;
7220 if (STRINGP (it->string))
7222 xassert (!it->s);
7223 stop = SCHARS (it->string);
7224 if (stop > it->end_charpos)
7225 stop = it->end_charpos;
7226 charpos = IT_STRING_CHARPOS (*it);
7227 bytepos = IT_STRING_BYTEPOS (*it);
7229 else
7231 stop = it->end_charpos;
7232 charpos = IT_CHARPOS (*it);
7233 bytepos = IT_BYTEPOS (*it);
7235 if (it->bidi_it.scan_dir < 0)
7236 stop = -1;
7237 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7238 it->string);
7242 /* Load IT with the next display element from Lisp string IT->string.
7243 IT->current.string_pos is the current position within the string.
7244 If IT->current.overlay_string_index >= 0, the Lisp string is an
7245 overlay string. */
7247 static int
7248 next_element_from_string (struct it *it)
7250 struct text_pos position;
7252 xassert (STRINGP (it->string));
7253 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7254 xassert (IT_STRING_CHARPOS (*it) >= 0);
7255 position = it->current.string_pos;
7257 /* With bidi reordering, the character to display might not be the
7258 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7259 that we were reseat()ed to a new string, whose paragraph
7260 direction is not known. */
7261 if (it->bidi_p && it->bidi_it.first_elt)
7263 get_visually_first_element (it);
7264 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7267 /* Time to check for invisible text? */
7268 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7270 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7272 if (!(!it->bidi_p
7273 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7274 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7276 /* With bidi non-linear iteration, we could find
7277 ourselves far beyond the last computed stop_charpos,
7278 with several other stop positions in between that we
7279 missed. Scan them all now, in buffer's logical
7280 order, until we find and handle the last stop_charpos
7281 that precedes our current position. */
7282 handle_stop_backwards (it, it->stop_charpos);
7283 return GET_NEXT_DISPLAY_ELEMENT (it);
7285 else
7287 if (it->bidi_p)
7289 /* Take note of the stop position we just moved
7290 across, for when we will move back across it. */
7291 it->prev_stop = it->stop_charpos;
7292 /* If we are at base paragraph embedding level, take
7293 note of the last stop position seen at this
7294 level. */
7295 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7296 it->base_level_stop = it->stop_charpos;
7298 handle_stop (it);
7300 /* Since a handler may have changed IT->method, we must
7301 recurse here. */
7302 return GET_NEXT_DISPLAY_ELEMENT (it);
7305 else if (it->bidi_p
7306 /* If we are before prev_stop, we may have overstepped
7307 on our way backwards a stop_pos, and if so, we need
7308 to handle that stop_pos. */
7309 && IT_STRING_CHARPOS (*it) < it->prev_stop
7310 /* We can sometimes back up for reasons that have nothing
7311 to do with bidi reordering. E.g., compositions. The
7312 code below is only needed when we are above the base
7313 embedding level, so test for that explicitly. */
7314 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7316 /* If we lost track of base_level_stop, we have no better
7317 place for handle_stop_backwards to start from than string
7318 beginning. This happens, e.g., when we were reseated to
7319 the previous screenful of text by vertical-motion. */
7320 if (it->base_level_stop <= 0
7321 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7322 it->base_level_stop = 0;
7323 handle_stop_backwards (it, it->base_level_stop);
7324 return GET_NEXT_DISPLAY_ELEMENT (it);
7328 if (it->current.overlay_string_index >= 0)
7330 /* Get the next character from an overlay string. In overlay
7331 strings, There is no field width or padding with spaces to
7332 do. */
7333 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7335 it->what = IT_EOB;
7336 return 0;
7338 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7339 IT_STRING_BYTEPOS (*it),
7340 it->bidi_it.scan_dir < 0
7341 ? -1
7342 : SCHARS (it->string))
7343 && next_element_from_composition (it))
7345 return 1;
7347 else if (STRING_MULTIBYTE (it->string))
7349 const unsigned char *s = (SDATA (it->string)
7350 + IT_STRING_BYTEPOS (*it));
7351 it->c = string_char_and_length (s, &it->len);
7353 else
7355 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7356 it->len = 1;
7359 else
7361 /* Get the next character from a Lisp string that is not an
7362 overlay string. Such strings come from the mode line, for
7363 example. We may have to pad with spaces, or truncate the
7364 string. See also next_element_from_c_string. */
7365 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7367 it->what = IT_EOB;
7368 return 0;
7370 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7372 /* Pad with spaces. */
7373 it->c = ' ', it->len = 1;
7374 CHARPOS (position) = BYTEPOS (position) = -1;
7376 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7377 IT_STRING_BYTEPOS (*it),
7378 it->bidi_it.scan_dir < 0
7379 ? -1
7380 : it->string_nchars)
7381 && next_element_from_composition (it))
7383 return 1;
7385 else if (STRING_MULTIBYTE (it->string))
7387 const unsigned char *s = (SDATA (it->string)
7388 + IT_STRING_BYTEPOS (*it));
7389 it->c = string_char_and_length (s, &it->len);
7391 else
7393 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7394 it->len = 1;
7398 /* Record what we have and where it came from. */
7399 it->what = IT_CHARACTER;
7400 it->object = it->string;
7401 it->position = position;
7402 return 1;
7406 /* Load IT with next display element from C string IT->s.
7407 IT->string_nchars is the maximum number of characters to return
7408 from the string. IT->end_charpos may be greater than
7409 IT->string_nchars when this function is called, in which case we
7410 may have to return padding spaces. Value is zero if end of string
7411 reached, including padding spaces. */
7413 static int
7414 next_element_from_c_string (struct it *it)
7416 int success_p = 1;
7418 xassert (it->s);
7419 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7420 it->what = IT_CHARACTER;
7421 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7422 it->object = Qnil;
7424 /* With bidi reordering, the character to display might not be the
7425 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7426 we were reseated to a new string, whose paragraph direction is
7427 not known. */
7428 if (it->bidi_p && it->bidi_it.first_elt)
7429 get_visually_first_element (it);
7431 /* IT's position can be greater than IT->string_nchars in case a
7432 field width or precision has been specified when the iterator was
7433 initialized. */
7434 if (IT_CHARPOS (*it) >= it->end_charpos)
7436 /* End of the game. */
7437 it->what = IT_EOB;
7438 success_p = 0;
7440 else if (IT_CHARPOS (*it) >= it->string_nchars)
7442 /* Pad with spaces. */
7443 it->c = ' ', it->len = 1;
7444 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7446 else if (it->multibyte_p)
7447 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7448 else
7449 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7451 return success_p;
7455 /* Set up IT to return characters from an ellipsis, if appropriate.
7456 The definition of the ellipsis glyphs may come from a display table
7457 entry. This function fills IT with the first glyph from the
7458 ellipsis if an ellipsis is to be displayed. */
7460 static int
7461 next_element_from_ellipsis (struct it *it)
7463 if (it->selective_display_ellipsis_p)
7464 setup_for_ellipsis (it, it->len);
7465 else
7467 /* The face at the current position may be different from the
7468 face we find after the invisible text. Remember what it
7469 was in IT->saved_face_id, and signal that it's there by
7470 setting face_before_selective_p. */
7471 it->saved_face_id = it->face_id;
7472 it->method = GET_FROM_BUFFER;
7473 it->object = it->w->buffer;
7474 reseat_at_next_visible_line_start (it, 1);
7475 it->face_before_selective_p = 1;
7478 return GET_NEXT_DISPLAY_ELEMENT (it);
7482 /* Deliver an image display element. The iterator IT is already
7483 filled with image information (done in handle_display_prop). Value
7484 is always 1. */
7487 static int
7488 next_element_from_image (struct it *it)
7490 it->what = IT_IMAGE;
7491 it->ignore_overlay_strings_at_pos_p = 0;
7492 return 1;
7496 /* Fill iterator IT with next display element from a stretch glyph
7497 property. IT->object is the value of the text property. Value is
7498 always 1. */
7500 static int
7501 next_element_from_stretch (struct it *it)
7503 it->what = IT_STRETCH;
7504 return 1;
7507 /* Scan backwards from IT's current position until we find a stop
7508 position, or until BEGV. This is called when we find ourself
7509 before both the last known prev_stop and base_level_stop while
7510 reordering bidirectional text. */
7512 static void
7513 compute_stop_pos_backwards (struct it *it)
7515 const int SCAN_BACK_LIMIT = 1000;
7516 struct text_pos pos;
7517 struct display_pos save_current = it->current;
7518 struct text_pos save_position = it->position;
7519 EMACS_INT charpos = IT_CHARPOS (*it);
7520 EMACS_INT where_we_are = charpos;
7521 EMACS_INT save_stop_pos = it->stop_charpos;
7522 EMACS_INT save_end_pos = it->end_charpos;
7524 xassert (NILP (it->string) && !it->s);
7525 xassert (it->bidi_p);
7526 it->bidi_p = 0;
7529 it->end_charpos = min (charpos + 1, ZV);
7530 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7531 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7532 reseat_1 (it, pos, 0);
7533 compute_stop_pos (it);
7534 /* We must advance forward, right? */
7535 if (it->stop_charpos <= charpos)
7536 abort ();
7538 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7540 if (it->stop_charpos <= where_we_are)
7541 it->prev_stop = it->stop_charpos;
7542 else
7543 it->prev_stop = BEGV;
7544 it->bidi_p = 1;
7545 it->current = save_current;
7546 it->position = save_position;
7547 it->stop_charpos = save_stop_pos;
7548 it->end_charpos = save_end_pos;
7551 /* Scan forward from CHARPOS in the current buffer/string, until we
7552 find a stop position > current IT's position. Then handle the stop
7553 position before that. This is called when we bump into a stop
7554 position while reordering bidirectional text. CHARPOS should be
7555 the last previously processed stop_pos (or BEGV/0, if none were
7556 processed yet) whose position is less that IT's current
7557 position. */
7559 static void
7560 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7562 int bufp = !STRINGP (it->string);
7563 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7564 struct display_pos save_current = it->current;
7565 struct text_pos save_position = it->position;
7566 struct text_pos pos1;
7567 EMACS_INT next_stop;
7569 /* Scan in strict logical order. */
7570 xassert (it->bidi_p);
7571 it->bidi_p = 0;
7574 it->prev_stop = charpos;
7575 if (bufp)
7577 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7578 reseat_1 (it, pos1, 0);
7580 else
7581 it->current.string_pos = string_pos (charpos, it->string);
7582 compute_stop_pos (it);
7583 /* We must advance forward, right? */
7584 if (it->stop_charpos <= it->prev_stop)
7585 abort ();
7586 charpos = it->stop_charpos;
7588 while (charpos <= where_we_are);
7590 it->bidi_p = 1;
7591 it->current = save_current;
7592 it->position = save_position;
7593 next_stop = it->stop_charpos;
7594 it->stop_charpos = it->prev_stop;
7595 handle_stop (it);
7596 it->stop_charpos = next_stop;
7599 /* Load IT with the next display element from current_buffer. Value
7600 is zero if end of buffer reached. IT->stop_charpos is the next
7601 position at which to stop and check for text properties or buffer
7602 end. */
7604 static int
7605 next_element_from_buffer (struct it *it)
7607 int success_p = 1;
7609 xassert (IT_CHARPOS (*it) >= BEGV);
7610 xassert (NILP (it->string) && !it->s);
7611 xassert (!it->bidi_p
7612 || (EQ (it->bidi_it.string.lstring, Qnil)
7613 && it->bidi_it.string.s == NULL));
7615 /* With bidi reordering, the character to display might not be the
7616 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7617 we were reseat()ed to a new buffer position, which is potentially
7618 a different paragraph. */
7619 if (it->bidi_p && it->bidi_it.first_elt)
7621 get_visually_first_element (it);
7622 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7625 if (IT_CHARPOS (*it) >= it->stop_charpos)
7627 if (IT_CHARPOS (*it) >= it->end_charpos)
7629 int overlay_strings_follow_p;
7631 /* End of the game, except when overlay strings follow that
7632 haven't been returned yet. */
7633 if (it->overlay_strings_at_end_processed_p)
7634 overlay_strings_follow_p = 0;
7635 else
7637 it->overlay_strings_at_end_processed_p = 1;
7638 overlay_strings_follow_p = get_overlay_strings (it, 0);
7641 if (overlay_strings_follow_p)
7642 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7643 else
7645 it->what = IT_EOB;
7646 it->position = it->current.pos;
7647 success_p = 0;
7650 else if (!(!it->bidi_p
7651 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7652 || IT_CHARPOS (*it) == it->stop_charpos))
7654 /* With bidi non-linear iteration, we could find ourselves
7655 far beyond the last computed stop_charpos, with several
7656 other stop positions in between that we missed. Scan
7657 them all now, in buffer's logical order, until we find
7658 and handle the last stop_charpos that precedes our
7659 current position. */
7660 handle_stop_backwards (it, it->stop_charpos);
7661 return GET_NEXT_DISPLAY_ELEMENT (it);
7663 else
7665 if (it->bidi_p)
7667 /* Take note of the stop position we just moved across,
7668 for when we will move back across it. */
7669 it->prev_stop = it->stop_charpos;
7670 /* If we are at base paragraph embedding level, take
7671 note of the last stop position seen at this
7672 level. */
7673 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7674 it->base_level_stop = it->stop_charpos;
7676 handle_stop (it);
7677 return GET_NEXT_DISPLAY_ELEMENT (it);
7680 else if (it->bidi_p
7681 /* If we are before prev_stop, we may have overstepped on
7682 our way backwards a stop_pos, and if so, we need to
7683 handle that stop_pos. */
7684 && IT_CHARPOS (*it) < it->prev_stop
7685 /* We can sometimes back up for reasons that have nothing
7686 to do with bidi reordering. E.g., compositions. The
7687 code below is only needed when we are above the base
7688 embedding level, so test for that explicitly. */
7689 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7691 if (it->base_level_stop <= 0
7692 || IT_CHARPOS (*it) < it->base_level_stop)
7694 /* If we lost track of base_level_stop, we need to find
7695 prev_stop by looking backwards. This happens, e.g., when
7696 we were reseated to the previous screenful of text by
7697 vertical-motion. */
7698 it->base_level_stop = BEGV;
7699 compute_stop_pos_backwards (it);
7700 handle_stop_backwards (it, it->prev_stop);
7702 else
7703 handle_stop_backwards (it, it->base_level_stop);
7704 return GET_NEXT_DISPLAY_ELEMENT (it);
7706 else
7708 /* No face changes, overlays etc. in sight, so just return a
7709 character from current_buffer. */
7710 unsigned char *p;
7711 EMACS_INT stop;
7713 /* Maybe run the redisplay end trigger hook. Performance note:
7714 This doesn't seem to cost measurable time. */
7715 if (it->redisplay_end_trigger_charpos
7716 && it->glyph_row
7717 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7718 run_redisplay_end_trigger_hook (it);
7720 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7721 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7722 stop)
7723 && next_element_from_composition (it))
7725 return 1;
7728 /* Get the next character, maybe multibyte. */
7729 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7730 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7731 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7732 else
7733 it->c = *p, it->len = 1;
7735 /* Record what we have and where it came from. */
7736 it->what = IT_CHARACTER;
7737 it->object = it->w->buffer;
7738 it->position = it->current.pos;
7740 /* Normally we return the character found above, except when we
7741 really want to return an ellipsis for selective display. */
7742 if (it->selective)
7744 if (it->c == '\n')
7746 /* A value of selective > 0 means hide lines indented more
7747 than that number of columns. */
7748 if (it->selective > 0
7749 && IT_CHARPOS (*it) + 1 < ZV
7750 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7751 IT_BYTEPOS (*it) + 1,
7752 it->selective))
7754 success_p = next_element_from_ellipsis (it);
7755 it->dpvec_char_len = -1;
7758 else if (it->c == '\r' && it->selective == -1)
7760 /* A value of selective == -1 means that everything from the
7761 CR to the end of the line is invisible, with maybe an
7762 ellipsis displayed for it. */
7763 success_p = next_element_from_ellipsis (it);
7764 it->dpvec_char_len = -1;
7769 /* Value is zero if end of buffer reached. */
7770 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7771 return success_p;
7775 /* Run the redisplay end trigger hook for IT. */
7777 static void
7778 run_redisplay_end_trigger_hook (struct it *it)
7780 Lisp_Object args[3];
7782 /* IT->glyph_row should be non-null, i.e. we should be actually
7783 displaying something, or otherwise we should not run the hook. */
7784 xassert (it->glyph_row);
7786 /* Set up hook arguments. */
7787 args[0] = Qredisplay_end_trigger_functions;
7788 args[1] = it->window;
7789 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7790 it->redisplay_end_trigger_charpos = 0;
7792 /* Since we are *trying* to run these functions, don't try to run
7793 them again, even if they get an error. */
7794 it->w->redisplay_end_trigger = Qnil;
7795 Frun_hook_with_args (3, args);
7797 /* Notice if it changed the face of the character we are on. */
7798 handle_face_prop (it);
7802 /* Deliver a composition display element. Unlike the other
7803 next_element_from_XXX, this function is not registered in the array
7804 get_next_element[]. It is called from next_element_from_buffer and
7805 next_element_from_string when necessary. */
7807 static int
7808 next_element_from_composition (struct it *it)
7810 it->what = IT_COMPOSITION;
7811 it->len = it->cmp_it.nbytes;
7812 if (STRINGP (it->string))
7814 if (it->c < 0)
7816 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7817 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7818 return 0;
7820 it->position = it->current.string_pos;
7821 it->object = it->string;
7822 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7823 IT_STRING_BYTEPOS (*it), it->string);
7825 else
7827 if (it->c < 0)
7829 IT_CHARPOS (*it) += it->cmp_it.nchars;
7830 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7831 if (it->bidi_p)
7833 if (it->bidi_it.new_paragraph)
7834 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7835 /* Resync the bidi iterator with IT's new position.
7836 FIXME: this doesn't support bidirectional text. */
7837 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7838 bidi_move_to_visually_next (&it->bidi_it);
7840 return 0;
7842 it->position = it->current.pos;
7843 it->object = it->w->buffer;
7844 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7845 IT_BYTEPOS (*it), Qnil);
7847 return 1;
7852 /***********************************************************************
7853 Moving an iterator without producing glyphs
7854 ***********************************************************************/
7856 /* Check if iterator is at a position corresponding to a valid buffer
7857 position after some move_it_ call. */
7859 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7860 ((it)->method == GET_FROM_STRING \
7861 ? IT_STRING_CHARPOS (*it) == 0 \
7862 : 1)
7865 /* Move iterator IT to a specified buffer or X position within one
7866 line on the display without producing glyphs.
7868 OP should be a bit mask including some or all of these bits:
7869 MOVE_TO_X: Stop upon reaching x-position TO_X.
7870 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7871 Regardless of OP's value, stop upon reaching the end of the display line.
7873 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7874 This means, in particular, that TO_X includes window's horizontal
7875 scroll amount.
7877 The return value has several possible values that
7878 say what condition caused the scan to stop:
7880 MOVE_POS_MATCH_OR_ZV
7881 - when TO_POS or ZV was reached.
7883 MOVE_X_REACHED
7884 -when TO_X was reached before TO_POS or ZV were reached.
7886 MOVE_LINE_CONTINUED
7887 - when we reached the end of the display area and the line must
7888 be continued.
7890 MOVE_LINE_TRUNCATED
7891 - when we reached the end of the display area and the line is
7892 truncated.
7894 MOVE_NEWLINE_OR_CR
7895 - when we stopped at a line end, i.e. a newline or a CR and selective
7896 display is on. */
7898 static enum move_it_result
7899 move_it_in_display_line_to (struct it *it,
7900 EMACS_INT to_charpos, int to_x,
7901 enum move_operation_enum op)
7903 enum move_it_result result = MOVE_UNDEFINED;
7904 struct glyph_row *saved_glyph_row;
7905 struct it wrap_it, atpos_it, atx_it, ppos_it;
7906 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7907 void *ppos_data = NULL;
7908 int may_wrap = 0;
7909 enum it_method prev_method = it->method;
7910 EMACS_INT prev_pos = IT_CHARPOS (*it);
7911 int saw_smaller_pos = prev_pos < to_charpos;
7913 /* Don't produce glyphs in produce_glyphs. */
7914 saved_glyph_row = it->glyph_row;
7915 it->glyph_row = NULL;
7917 /* Use wrap_it to save a copy of IT wherever a word wrap could
7918 occur. Use atpos_it to save a copy of IT at the desired buffer
7919 position, if found, so that we can scan ahead and check if the
7920 word later overshoots the window edge. Use atx_it similarly, for
7921 pixel positions. */
7922 wrap_it.sp = -1;
7923 atpos_it.sp = -1;
7924 atx_it.sp = -1;
7926 /* Use ppos_it under bidi reordering to save a copy of IT for the
7927 position > CHARPOS that is the closest to CHARPOS. We restore
7928 that position in IT when we have scanned the entire display line
7929 without finding a match for CHARPOS and all the character
7930 positions are greater than CHARPOS. */
7931 if (it->bidi_p)
7933 SAVE_IT (ppos_it, *it, ppos_data);
7934 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7935 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7936 SAVE_IT (ppos_it, *it, ppos_data);
7939 #define BUFFER_POS_REACHED_P() \
7940 ((op & MOVE_TO_POS) != 0 \
7941 && BUFFERP (it->object) \
7942 && (IT_CHARPOS (*it) == to_charpos \
7943 || ((!it->bidi_p \
7944 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7945 && IT_CHARPOS (*it) > to_charpos) \
7946 || (it->what == IT_COMPOSITION \
7947 && ((IT_CHARPOS (*it) > to_charpos \
7948 && to_charpos >= it->cmp_it.charpos) \
7949 || (IT_CHARPOS (*it) < to_charpos \
7950 && to_charpos <= it->cmp_it.charpos)))) \
7951 && (it->method == GET_FROM_BUFFER \
7952 || (it->method == GET_FROM_DISPLAY_VECTOR \
7953 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7955 /* If there's a line-/wrap-prefix, handle it. */
7956 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7957 && it->current_y < it->last_visible_y)
7958 handle_line_prefix (it);
7960 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7961 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7963 while (1)
7965 int x, i, ascent = 0, descent = 0;
7967 /* Utility macro to reset an iterator with x, ascent, and descent. */
7968 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7969 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7970 (IT)->max_descent = descent)
7972 /* Stop if we move beyond TO_CHARPOS (after an image or a
7973 display string or stretch glyph). */
7974 if ((op & MOVE_TO_POS) != 0
7975 && BUFFERP (it->object)
7976 && it->method == GET_FROM_BUFFER
7977 && (((!it->bidi_p
7978 /* When the iterator is at base embedding level, we
7979 are guaranteed that characters are delivered for
7980 display in strictly increasing order of their
7981 buffer positions. */
7982 || BIDI_AT_BASE_LEVEL (it->bidi_it))
7983 && IT_CHARPOS (*it) > to_charpos)
7984 || (it->bidi_p
7985 && (prev_method == GET_FROM_IMAGE
7986 || prev_method == GET_FROM_STRETCH
7987 || prev_method == GET_FROM_STRING)
7988 /* Passed TO_CHARPOS from left to right. */
7989 && ((prev_pos < to_charpos
7990 && IT_CHARPOS (*it) > to_charpos)
7991 /* Passed TO_CHARPOS from right to left. */
7992 || (prev_pos > to_charpos
7993 && IT_CHARPOS (*it) < to_charpos)))))
7995 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7997 result = MOVE_POS_MATCH_OR_ZV;
7998 break;
8000 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8001 /* If wrap_it is valid, the current position might be in a
8002 word that is wrapped. So, save the iterator in
8003 atpos_it and continue to see if wrapping happens. */
8004 SAVE_IT (atpos_it, *it, atpos_data);
8007 /* Stop when ZV reached.
8008 We used to stop here when TO_CHARPOS reached as well, but that is
8009 too soon if this glyph does not fit on this line. So we handle it
8010 explicitly below. */
8011 if (!get_next_display_element (it))
8013 result = MOVE_POS_MATCH_OR_ZV;
8014 break;
8017 if (it->line_wrap == TRUNCATE)
8019 if (BUFFER_POS_REACHED_P ())
8021 result = MOVE_POS_MATCH_OR_ZV;
8022 break;
8025 else
8027 if (it->line_wrap == WORD_WRAP)
8029 if (IT_DISPLAYING_WHITESPACE (it))
8030 may_wrap = 1;
8031 else if (may_wrap)
8033 /* We have reached a glyph that follows one or more
8034 whitespace characters. If the position is
8035 already found, we are done. */
8036 if (atpos_it.sp >= 0)
8038 RESTORE_IT (it, &atpos_it, atpos_data);
8039 result = MOVE_POS_MATCH_OR_ZV;
8040 goto done;
8042 if (atx_it.sp >= 0)
8044 RESTORE_IT (it, &atx_it, atx_data);
8045 result = MOVE_X_REACHED;
8046 goto done;
8048 /* Otherwise, we can wrap here. */
8049 SAVE_IT (wrap_it, *it, wrap_data);
8050 may_wrap = 0;
8055 /* Remember the line height for the current line, in case
8056 the next element doesn't fit on the line. */
8057 ascent = it->max_ascent;
8058 descent = it->max_descent;
8060 /* The call to produce_glyphs will get the metrics of the
8061 display element IT is loaded with. Record the x-position
8062 before this display element, in case it doesn't fit on the
8063 line. */
8064 x = it->current_x;
8066 PRODUCE_GLYPHS (it);
8068 if (it->area != TEXT_AREA)
8070 prev_method = it->method;
8071 if (it->method == GET_FROM_BUFFER)
8072 prev_pos = IT_CHARPOS (*it);
8073 set_iterator_to_next (it, 1);
8074 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8075 SET_TEXT_POS (this_line_min_pos,
8076 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8077 if (it->bidi_p
8078 && (op & MOVE_TO_POS)
8079 && IT_CHARPOS (*it) > to_charpos
8080 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8081 SAVE_IT (ppos_it, *it, ppos_data);
8082 continue;
8085 /* The number of glyphs we get back in IT->nglyphs will normally
8086 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8087 character on a terminal frame, or (iii) a line end. For the
8088 second case, IT->nglyphs - 1 padding glyphs will be present.
8089 (On X frames, there is only one glyph produced for a
8090 composite character.)
8092 The behavior implemented below means, for continuation lines,
8093 that as many spaces of a TAB as fit on the current line are
8094 displayed there. For terminal frames, as many glyphs of a
8095 multi-glyph character are displayed in the current line, too.
8096 This is what the old redisplay code did, and we keep it that
8097 way. Under X, the whole shape of a complex character must
8098 fit on the line or it will be completely displayed in the
8099 next line.
8101 Note that both for tabs and padding glyphs, all glyphs have
8102 the same width. */
8103 if (it->nglyphs)
8105 /* More than one glyph or glyph doesn't fit on line. All
8106 glyphs have the same width. */
8107 int single_glyph_width = it->pixel_width / it->nglyphs;
8108 int new_x;
8109 int x_before_this_char = x;
8110 int hpos_before_this_char = it->hpos;
8112 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8114 new_x = x + single_glyph_width;
8116 /* We want to leave anything reaching TO_X to the caller. */
8117 if ((op & MOVE_TO_X) && new_x > to_x)
8119 if (BUFFER_POS_REACHED_P ())
8121 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8122 goto buffer_pos_reached;
8123 if (atpos_it.sp < 0)
8125 SAVE_IT (atpos_it, *it, atpos_data);
8126 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8129 else
8131 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8133 it->current_x = x;
8134 result = MOVE_X_REACHED;
8135 break;
8137 if (atx_it.sp < 0)
8139 SAVE_IT (atx_it, *it, atx_data);
8140 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8145 if (/* Lines are continued. */
8146 it->line_wrap != TRUNCATE
8147 && (/* And glyph doesn't fit on the line. */
8148 new_x > it->last_visible_x
8149 /* Or it fits exactly and we're on a window
8150 system frame. */
8151 || (new_x == it->last_visible_x
8152 && FRAME_WINDOW_P (it->f))))
8154 if (/* IT->hpos == 0 means the very first glyph
8155 doesn't fit on the line, e.g. a wide image. */
8156 it->hpos == 0
8157 || (new_x == it->last_visible_x
8158 && FRAME_WINDOW_P (it->f)))
8160 ++it->hpos;
8161 it->current_x = new_x;
8163 /* The character's last glyph just barely fits
8164 in this row. */
8165 if (i == it->nglyphs - 1)
8167 /* If this is the destination position,
8168 return a position *before* it in this row,
8169 now that we know it fits in this row. */
8170 if (BUFFER_POS_REACHED_P ())
8172 if (it->line_wrap != WORD_WRAP
8173 || wrap_it.sp < 0)
8175 it->hpos = hpos_before_this_char;
8176 it->current_x = x_before_this_char;
8177 result = MOVE_POS_MATCH_OR_ZV;
8178 break;
8180 if (it->line_wrap == WORD_WRAP
8181 && atpos_it.sp < 0)
8183 SAVE_IT (atpos_it, *it, atpos_data);
8184 atpos_it.current_x = x_before_this_char;
8185 atpos_it.hpos = hpos_before_this_char;
8189 prev_method = it->method;
8190 if (it->method == GET_FROM_BUFFER)
8191 prev_pos = IT_CHARPOS (*it);
8192 set_iterator_to_next (it, 1);
8193 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8194 SET_TEXT_POS (this_line_min_pos,
8195 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8196 /* On graphical terminals, newlines may
8197 "overflow" into the fringe if
8198 overflow-newline-into-fringe is non-nil.
8199 On text-only terminals, newlines may
8200 overflow into the last glyph on the
8201 display line.*/
8202 if (!FRAME_WINDOW_P (it->f)
8203 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8205 if (!get_next_display_element (it))
8207 result = MOVE_POS_MATCH_OR_ZV;
8208 break;
8210 if (BUFFER_POS_REACHED_P ())
8212 if (ITERATOR_AT_END_OF_LINE_P (it))
8213 result = MOVE_POS_MATCH_OR_ZV;
8214 else
8215 result = MOVE_LINE_CONTINUED;
8216 break;
8218 if (ITERATOR_AT_END_OF_LINE_P (it))
8220 result = MOVE_NEWLINE_OR_CR;
8221 break;
8226 else
8227 IT_RESET_X_ASCENT_DESCENT (it);
8229 if (wrap_it.sp >= 0)
8231 RESTORE_IT (it, &wrap_it, wrap_data);
8232 atpos_it.sp = -1;
8233 atx_it.sp = -1;
8236 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8237 IT_CHARPOS (*it)));
8238 result = MOVE_LINE_CONTINUED;
8239 break;
8242 if (BUFFER_POS_REACHED_P ())
8244 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8245 goto buffer_pos_reached;
8246 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8248 SAVE_IT (atpos_it, *it, atpos_data);
8249 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8253 if (new_x > it->first_visible_x)
8255 /* Glyph is visible. Increment number of glyphs that
8256 would be displayed. */
8257 ++it->hpos;
8261 if (result != MOVE_UNDEFINED)
8262 break;
8264 else if (BUFFER_POS_REACHED_P ())
8266 buffer_pos_reached:
8267 IT_RESET_X_ASCENT_DESCENT (it);
8268 result = MOVE_POS_MATCH_OR_ZV;
8269 break;
8271 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8273 /* Stop when TO_X specified and reached. This check is
8274 necessary here because of lines consisting of a line end,
8275 only. The line end will not produce any glyphs and we
8276 would never get MOVE_X_REACHED. */
8277 xassert (it->nglyphs == 0);
8278 result = MOVE_X_REACHED;
8279 break;
8282 /* Is this a line end? If yes, we're done. */
8283 if (ITERATOR_AT_END_OF_LINE_P (it))
8285 /* If we are past TO_CHARPOS, but never saw any character
8286 positions smaller than TO_CHARPOS, return
8287 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8288 did. */
8289 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8291 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8293 if (IT_CHARPOS (ppos_it) < ZV)
8295 RESTORE_IT (it, &ppos_it, ppos_data);
8296 result = MOVE_POS_MATCH_OR_ZV;
8298 else
8299 goto buffer_pos_reached;
8301 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8302 && IT_CHARPOS (*it) > to_charpos)
8303 goto buffer_pos_reached;
8304 else
8305 result = MOVE_NEWLINE_OR_CR;
8307 else
8308 result = MOVE_NEWLINE_OR_CR;
8309 break;
8312 prev_method = it->method;
8313 if (it->method == GET_FROM_BUFFER)
8314 prev_pos = IT_CHARPOS (*it);
8315 /* The current display element has been consumed. Advance
8316 to the next. */
8317 set_iterator_to_next (it, 1);
8318 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8319 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8320 if (IT_CHARPOS (*it) < to_charpos)
8321 saw_smaller_pos = 1;
8322 if (it->bidi_p
8323 && (op & MOVE_TO_POS)
8324 && IT_CHARPOS (*it) >= to_charpos
8325 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8326 SAVE_IT (ppos_it, *it, ppos_data);
8328 /* Stop if lines are truncated and IT's current x-position is
8329 past the right edge of the window now. */
8330 if (it->line_wrap == TRUNCATE
8331 && it->current_x >= it->last_visible_x)
8333 if (!FRAME_WINDOW_P (it->f)
8334 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8336 int at_eob_p = 0;
8338 if ((at_eob_p = !get_next_display_element (it))
8339 || BUFFER_POS_REACHED_P ()
8340 /* If we are past TO_CHARPOS, but never saw any
8341 character positions smaller than TO_CHARPOS,
8342 return MOVE_POS_MATCH_OR_ZV, like the
8343 unidirectional display did. */
8344 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8345 && !saw_smaller_pos
8346 && IT_CHARPOS (*it) > to_charpos))
8348 if (it->bidi_p
8349 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8350 RESTORE_IT (it, &ppos_it, ppos_data);
8351 result = MOVE_POS_MATCH_OR_ZV;
8352 break;
8354 if (ITERATOR_AT_END_OF_LINE_P (it))
8356 result = MOVE_NEWLINE_OR_CR;
8357 break;
8360 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8361 && !saw_smaller_pos
8362 && IT_CHARPOS (*it) > to_charpos)
8364 if (IT_CHARPOS (ppos_it) < ZV)
8365 RESTORE_IT (it, &ppos_it, ppos_data);
8366 result = MOVE_POS_MATCH_OR_ZV;
8367 break;
8369 result = MOVE_LINE_TRUNCATED;
8370 break;
8372 #undef IT_RESET_X_ASCENT_DESCENT
8375 #undef BUFFER_POS_REACHED_P
8377 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8378 restore the saved iterator. */
8379 if (atpos_it.sp >= 0)
8380 RESTORE_IT (it, &atpos_it, atpos_data);
8381 else if (atx_it.sp >= 0)
8382 RESTORE_IT (it, &atx_it, atx_data);
8384 done:
8386 if (atpos_data)
8387 bidi_unshelve_cache (atpos_data, 1);
8388 if (atx_data)
8389 bidi_unshelve_cache (atx_data, 1);
8390 if (wrap_data)
8391 bidi_unshelve_cache (wrap_data, 1);
8392 if (ppos_data)
8393 bidi_unshelve_cache (ppos_data, 1);
8395 /* Restore the iterator settings altered at the beginning of this
8396 function. */
8397 it->glyph_row = saved_glyph_row;
8398 return result;
8401 /* For external use. */
8402 void
8403 move_it_in_display_line (struct it *it,
8404 EMACS_INT to_charpos, int to_x,
8405 enum move_operation_enum op)
8407 if (it->line_wrap == WORD_WRAP
8408 && (op & MOVE_TO_X))
8410 struct it save_it;
8411 void *save_data = NULL;
8412 int skip;
8414 SAVE_IT (save_it, *it, save_data);
8415 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8416 /* When word-wrap is on, TO_X may lie past the end
8417 of a wrapped line. Then it->current is the
8418 character on the next line, so backtrack to the
8419 space before the wrap point. */
8420 if (skip == MOVE_LINE_CONTINUED)
8422 int prev_x = max (it->current_x - 1, 0);
8423 RESTORE_IT (it, &save_it, save_data);
8424 move_it_in_display_line_to
8425 (it, -1, prev_x, MOVE_TO_X);
8427 else
8428 bidi_unshelve_cache (save_data, 1);
8430 else
8431 move_it_in_display_line_to (it, to_charpos, to_x, op);
8435 /* Move IT forward until it satisfies one or more of the criteria in
8436 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8438 OP is a bit-mask that specifies where to stop, and in particular,
8439 which of those four position arguments makes a difference. See the
8440 description of enum move_operation_enum.
8442 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8443 screen line, this function will set IT to the next position that is
8444 displayed to the right of TO_CHARPOS on the screen. */
8446 void
8447 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8449 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8450 int line_height, line_start_x = 0, reached = 0;
8451 void *backup_data = NULL;
8453 for (;;)
8455 if (op & MOVE_TO_VPOS)
8457 /* If no TO_CHARPOS and no TO_X specified, stop at the
8458 start of the line TO_VPOS. */
8459 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8461 if (it->vpos == to_vpos)
8463 reached = 1;
8464 break;
8466 else
8467 skip = move_it_in_display_line_to (it, -1, -1, 0);
8469 else
8471 /* TO_VPOS >= 0 means stop at TO_X in the line at
8472 TO_VPOS, or at TO_POS, whichever comes first. */
8473 if (it->vpos == to_vpos)
8475 reached = 2;
8476 break;
8479 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8481 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8483 reached = 3;
8484 break;
8486 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8488 /* We have reached TO_X but not in the line we want. */
8489 skip = move_it_in_display_line_to (it, to_charpos,
8490 -1, MOVE_TO_POS);
8491 if (skip == MOVE_POS_MATCH_OR_ZV)
8493 reached = 4;
8494 break;
8499 else if (op & MOVE_TO_Y)
8501 struct it it_backup;
8503 if (it->line_wrap == WORD_WRAP)
8504 SAVE_IT (it_backup, *it, backup_data);
8506 /* TO_Y specified means stop at TO_X in the line containing
8507 TO_Y---or at TO_CHARPOS if this is reached first. The
8508 problem is that we can't really tell whether the line
8509 contains TO_Y before we have completely scanned it, and
8510 this may skip past TO_X. What we do is to first scan to
8511 TO_X.
8513 If TO_X is not specified, use a TO_X of zero. The reason
8514 is to make the outcome of this function more predictable.
8515 If we didn't use TO_X == 0, we would stop at the end of
8516 the line which is probably not what a caller would expect
8517 to happen. */
8518 skip = move_it_in_display_line_to
8519 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8520 (MOVE_TO_X | (op & MOVE_TO_POS)));
8522 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8523 if (skip == MOVE_POS_MATCH_OR_ZV)
8524 reached = 5;
8525 else if (skip == MOVE_X_REACHED)
8527 /* If TO_X was reached, we want to know whether TO_Y is
8528 in the line. We know this is the case if the already
8529 scanned glyphs make the line tall enough. Otherwise,
8530 we must check by scanning the rest of the line. */
8531 line_height = it->max_ascent + it->max_descent;
8532 if (to_y >= it->current_y
8533 && to_y < it->current_y + line_height)
8535 reached = 6;
8536 break;
8538 SAVE_IT (it_backup, *it, backup_data);
8539 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8540 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8541 op & MOVE_TO_POS);
8542 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8543 line_height = it->max_ascent + it->max_descent;
8544 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8546 if (to_y >= it->current_y
8547 && to_y < it->current_y + line_height)
8549 /* If TO_Y is in this line and TO_X was reached
8550 above, we scanned too far. We have to restore
8551 IT's settings to the ones before skipping. */
8552 RESTORE_IT (it, &it_backup, backup_data);
8553 reached = 6;
8555 else
8557 skip = skip2;
8558 if (skip == MOVE_POS_MATCH_OR_ZV)
8559 reached = 7;
8562 else
8564 /* Check whether TO_Y is in this line. */
8565 line_height = it->max_ascent + it->max_descent;
8566 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8568 if (to_y >= it->current_y
8569 && to_y < it->current_y + line_height)
8571 /* When word-wrap is on, TO_X may lie past the end
8572 of a wrapped line. Then it->current is the
8573 character on the next line, so backtrack to the
8574 space before the wrap point. */
8575 if (skip == MOVE_LINE_CONTINUED
8576 && it->line_wrap == WORD_WRAP)
8578 int prev_x = max (it->current_x - 1, 0);
8579 RESTORE_IT (it, &it_backup, backup_data);
8580 skip = move_it_in_display_line_to
8581 (it, -1, prev_x, MOVE_TO_X);
8583 reached = 6;
8587 if (reached)
8588 break;
8590 else if (BUFFERP (it->object)
8591 && (it->method == GET_FROM_BUFFER
8592 || it->method == GET_FROM_STRETCH)
8593 && IT_CHARPOS (*it) >= to_charpos
8594 /* Under bidi iteration, a call to set_iterator_to_next
8595 can scan far beyond to_charpos if the initial
8596 portion of the next line needs to be reordered. In
8597 that case, give move_it_in_display_line_to another
8598 chance below. */
8599 && !(it->bidi_p
8600 && it->bidi_it.scan_dir == -1))
8601 skip = MOVE_POS_MATCH_OR_ZV;
8602 else
8603 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8605 switch (skip)
8607 case MOVE_POS_MATCH_OR_ZV:
8608 reached = 8;
8609 goto out;
8611 case MOVE_NEWLINE_OR_CR:
8612 set_iterator_to_next (it, 1);
8613 it->continuation_lines_width = 0;
8614 break;
8616 case MOVE_LINE_TRUNCATED:
8617 it->continuation_lines_width = 0;
8618 reseat_at_next_visible_line_start (it, 0);
8619 if ((op & MOVE_TO_POS) != 0
8620 && IT_CHARPOS (*it) > to_charpos)
8622 reached = 9;
8623 goto out;
8625 break;
8627 case MOVE_LINE_CONTINUED:
8628 /* For continued lines ending in a tab, some of the glyphs
8629 associated with the tab are displayed on the current
8630 line. Since it->current_x does not include these glyphs,
8631 we use it->last_visible_x instead. */
8632 if (it->c == '\t')
8634 it->continuation_lines_width += it->last_visible_x;
8635 /* When moving by vpos, ensure that the iterator really
8636 advances to the next line (bug#847, bug#969). Fixme:
8637 do we need to do this in other circumstances? */
8638 if (it->current_x != it->last_visible_x
8639 && (op & MOVE_TO_VPOS)
8640 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8642 line_start_x = it->current_x + it->pixel_width
8643 - it->last_visible_x;
8644 set_iterator_to_next (it, 0);
8647 else
8648 it->continuation_lines_width += it->current_x;
8649 break;
8651 default:
8652 abort ();
8655 /* Reset/increment for the next run. */
8656 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8657 it->current_x = line_start_x;
8658 line_start_x = 0;
8659 it->hpos = 0;
8660 it->current_y += it->max_ascent + it->max_descent;
8661 ++it->vpos;
8662 last_height = it->max_ascent + it->max_descent;
8663 last_max_ascent = it->max_ascent;
8664 it->max_ascent = it->max_descent = 0;
8667 out:
8669 /* On text terminals, we may stop at the end of a line in the middle
8670 of a multi-character glyph. If the glyph itself is continued,
8671 i.e. it is actually displayed on the next line, don't treat this
8672 stopping point as valid; move to the next line instead (unless
8673 that brings us offscreen). */
8674 if (!FRAME_WINDOW_P (it->f)
8675 && op & MOVE_TO_POS
8676 && IT_CHARPOS (*it) == to_charpos
8677 && it->what == IT_CHARACTER
8678 && it->nglyphs > 1
8679 && it->line_wrap == WINDOW_WRAP
8680 && it->current_x == it->last_visible_x - 1
8681 && it->c != '\n'
8682 && it->c != '\t'
8683 && it->vpos < XFASTINT (it->w->window_end_vpos))
8685 it->continuation_lines_width += it->current_x;
8686 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8687 it->current_y += it->max_ascent + it->max_descent;
8688 ++it->vpos;
8689 last_height = it->max_ascent + it->max_descent;
8690 last_max_ascent = it->max_ascent;
8693 if (backup_data)
8694 bidi_unshelve_cache (backup_data, 1);
8696 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8700 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8702 If DY > 0, move IT backward at least that many pixels. DY = 0
8703 means move IT backward to the preceding line start or BEGV. This
8704 function may move over more than DY pixels if IT->current_y - DY
8705 ends up in the middle of a line; in this case IT->current_y will be
8706 set to the top of the line moved to. */
8708 void
8709 move_it_vertically_backward (struct it *it, int dy)
8711 int nlines, h;
8712 struct it it2, it3;
8713 void *it2data = NULL, *it3data = NULL;
8714 EMACS_INT start_pos;
8716 move_further_back:
8717 xassert (dy >= 0);
8719 start_pos = IT_CHARPOS (*it);
8721 /* Estimate how many newlines we must move back. */
8722 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8724 /* Set the iterator's position that many lines back. */
8725 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8726 back_to_previous_visible_line_start (it);
8728 /* Reseat the iterator here. When moving backward, we don't want
8729 reseat to skip forward over invisible text, set up the iterator
8730 to deliver from overlay strings at the new position etc. So,
8731 use reseat_1 here. */
8732 reseat_1 (it, it->current.pos, 1);
8734 /* We are now surely at a line start. */
8735 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8736 reordering is in effect. */
8737 it->continuation_lines_width = 0;
8739 /* Move forward and see what y-distance we moved. First move to the
8740 start of the next line so that we get its height. We need this
8741 height to be able to tell whether we reached the specified
8742 y-distance. */
8743 SAVE_IT (it2, *it, it2data);
8744 it2.max_ascent = it2.max_descent = 0;
8747 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8748 MOVE_TO_POS | MOVE_TO_VPOS);
8750 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8751 /* If we are in a display string which starts at START_POS,
8752 and that display string includes a newline, and we are
8753 right after that newline (i.e. at the beginning of a
8754 display line), exit the loop, because otherwise we will
8755 infloop, since move_it_to will see that it is already at
8756 START_POS and will not move. */
8757 || (it2.method == GET_FROM_STRING
8758 && IT_CHARPOS (it2) == start_pos
8759 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8760 xassert (IT_CHARPOS (*it) >= BEGV);
8761 SAVE_IT (it3, it2, it3data);
8763 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8764 xassert (IT_CHARPOS (*it) >= BEGV);
8765 /* H is the actual vertical distance from the position in *IT
8766 and the starting position. */
8767 h = it2.current_y - it->current_y;
8768 /* NLINES is the distance in number of lines. */
8769 nlines = it2.vpos - it->vpos;
8771 /* Correct IT's y and vpos position
8772 so that they are relative to the starting point. */
8773 it->vpos -= nlines;
8774 it->current_y -= h;
8776 if (dy == 0)
8778 /* DY == 0 means move to the start of the screen line. The
8779 value of nlines is > 0 if continuation lines were involved,
8780 or if the original IT position was at start of a line. */
8781 RESTORE_IT (it, it, it2data);
8782 if (nlines > 0)
8783 move_it_by_lines (it, nlines);
8784 /* The above code moves us to some position NLINES down,
8785 usually to its first glyph (leftmost in an L2R line), but
8786 that's not necessarily the start of the line, under bidi
8787 reordering. We want to get to the character position
8788 that is immediately after the newline of the previous
8789 line. */
8790 if (it->bidi_p
8791 && !it->continuation_lines_width
8792 && !STRINGP (it->string)
8793 && IT_CHARPOS (*it) > BEGV
8794 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8796 EMACS_INT nl_pos =
8797 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8799 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8801 bidi_unshelve_cache (it3data, 1);
8803 else
8805 /* The y-position we try to reach, relative to *IT.
8806 Note that H has been subtracted in front of the if-statement. */
8807 int target_y = it->current_y + h - dy;
8808 int y0 = it3.current_y;
8809 int y1;
8810 int line_height;
8812 RESTORE_IT (&it3, &it3, it3data);
8813 y1 = line_bottom_y (&it3);
8814 line_height = y1 - y0;
8815 RESTORE_IT (it, it, it2data);
8816 /* If we did not reach target_y, try to move further backward if
8817 we can. If we moved too far backward, try to move forward. */
8818 if (target_y < it->current_y
8819 /* This is heuristic. In a window that's 3 lines high, with
8820 a line height of 13 pixels each, recentering with point
8821 on the bottom line will try to move -39/2 = 19 pixels
8822 backward. Try to avoid moving into the first line. */
8823 && (it->current_y - target_y
8824 > min (window_box_height (it->w), line_height * 2 / 3))
8825 && IT_CHARPOS (*it) > BEGV)
8827 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8828 target_y - it->current_y));
8829 dy = it->current_y - target_y;
8830 goto move_further_back;
8832 else if (target_y >= it->current_y + line_height
8833 && IT_CHARPOS (*it) < ZV)
8835 /* Should move forward by at least one line, maybe more.
8837 Note: Calling move_it_by_lines can be expensive on
8838 terminal frames, where compute_motion is used (via
8839 vmotion) to do the job, when there are very long lines
8840 and truncate-lines is nil. That's the reason for
8841 treating terminal frames specially here. */
8843 if (!FRAME_WINDOW_P (it->f))
8844 move_it_vertically (it, target_y - (it->current_y + line_height));
8845 else
8849 move_it_by_lines (it, 1);
8851 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8858 /* Move IT by a specified amount of pixel lines DY. DY negative means
8859 move backwards. DY = 0 means move to start of screen line. At the
8860 end, IT will be on the start of a screen line. */
8862 void
8863 move_it_vertically (struct it *it, int dy)
8865 if (dy <= 0)
8866 move_it_vertically_backward (it, -dy);
8867 else
8869 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8870 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8871 MOVE_TO_POS | MOVE_TO_Y);
8872 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8874 /* If buffer ends in ZV without a newline, move to the start of
8875 the line to satisfy the post-condition. */
8876 if (IT_CHARPOS (*it) == ZV
8877 && ZV > BEGV
8878 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8879 move_it_by_lines (it, 0);
8884 /* Move iterator IT past the end of the text line it is in. */
8886 void
8887 move_it_past_eol (struct it *it)
8889 enum move_it_result rc;
8891 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8892 if (rc == MOVE_NEWLINE_OR_CR)
8893 set_iterator_to_next (it, 0);
8897 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8898 negative means move up. DVPOS == 0 means move to the start of the
8899 screen line.
8901 Optimization idea: If we would know that IT->f doesn't use
8902 a face with proportional font, we could be faster for
8903 truncate-lines nil. */
8905 void
8906 move_it_by_lines (struct it *it, int dvpos)
8909 /* The commented-out optimization uses vmotion on terminals. This
8910 gives bad results, because elements like it->what, on which
8911 callers such as pos_visible_p rely, aren't updated. */
8912 /* struct position pos;
8913 if (!FRAME_WINDOW_P (it->f))
8915 struct text_pos textpos;
8917 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8918 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8919 reseat (it, textpos, 1);
8920 it->vpos += pos.vpos;
8921 it->current_y += pos.vpos;
8923 else */
8925 if (dvpos == 0)
8927 /* DVPOS == 0 means move to the start of the screen line. */
8928 move_it_vertically_backward (it, 0);
8929 xassert (it->current_x == 0 && it->hpos == 0);
8930 /* Let next call to line_bottom_y calculate real line height */
8931 last_height = 0;
8933 else if (dvpos > 0)
8935 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8936 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8937 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8939 else
8941 struct it it2;
8942 void *it2data = NULL;
8943 EMACS_INT start_charpos, i;
8945 /* Start at the beginning of the screen line containing IT's
8946 position. This may actually move vertically backwards,
8947 in case of overlays, so adjust dvpos accordingly. */
8948 dvpos += it->vpos;
8949 move_it_vertically_backward (it, 0);
8950 dvpos -= it->vpos;
8952 /* Go back -DVPOS visible lines and reseat the iterator there. */
8953 start_charpos = IT_CHARPOS (*it);
8954 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8955 back_to_previous_visible_line_start (it);
8956 reseat (it, it->current.pos, 1);
8958 /* Move further back if we end up in a string or an image. */
8959 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8961 /* First try to move to start of display line. */
8962 dvpos += it->vpos;
8963 move_it_vertically_backward (it, 0);
8964 dvpos -= it->vpos;
8965 if (IT_POS_VALID_AFTER_MOVE_P (it))
8966 break;
8967 /* If start of line is still in string or image,
8968 move further back. */
8969 back_to_previous_visible_line_start (it);
8970 reseat (it, it->current.pos, 1);
8971 dvpos--;
8974 it->current_x = it->hpos = 0;
8976 /* Above call may have moved too far if continuation lines
8977 are involved. Scan forward and see if it did. */
8978 SAVE_IT (it2, *it, it2data);
8979 it2.vpos = it2.current_y = 0;
8980 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8981 it->vpos -= it2.vpos;
8982 it->current_y -= it2.current_y;
8983 it->current_x = it->hpos = 0;
8985 /* If we moved too far back, move IT some lines forward. */
8986 if (it2.vpos > -dvpos)
8988 int delta = it2.vpos + dvpos;
8990 RESTORE_IT (&it2, &it2, it2data);
8991 SAVE_IT (it2, *it, it2data);
8992 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
8993 /* Move back again if we got too far ahead. */
8994 if (IT_CHARPOS (*it) >= start_charpos)
8995 RESTORE_IT (it, &it2, it2data);
8996 else
8997 bidi_unshelve_cache (it2data, 1);
8999 else
9000 RESTORE_IT (it, it, it2data);
9004 /* Return 1 if IT points into the middle of a display vector. */
9007 in_display_vector_p (struct it *it)
9009 return (it->method == GET_FROM_DISPLAY_VECTOR
9010 && it->current.dpvec_index > 0
9011 && it->dpvec + it->current.dpvec_index != it->dpend);
9015 /***********************************************************************
9016 Messages
9017 ***********************************************************************/
9020 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9021 to *Messages*. */
9023 void
9024 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9026 Lisp_Object args[3];
9027 Lisp_Object msg, fmt;
9028 char *buffer;
9029 EMACS_INT len;
9030 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9031 USE_SAFE_ALLOCA;
9033 /* Do nothing if called asynchronously. Inserting text into
9034 a buffer may call after-change-functions and alike and
9035 that would means running Lisp asynchronously. */
9036 if (handling_signal)
9037 return;
9039 fmt = msg = Qnil;
9040 GCPRO4 (fmt, msg, arg1, arg2);
9042 args[0] = fmt = build_string (format);
9043 args[1] = arg1;
9044 args[2] = arg2;
9045 msg = Fformat (3, args);
9047 len = SBYTES (msg) + 1;
9048 SAFE_ALLOCA (buffer, char *, len);
9049 memcpy (buffer, SDATA (msg), len);
9051 message_dolog (buffer, len - 1, 1, 0);
9052 SAFE_FREE ();
9054 UNGCPRO;
9058 /* Output a newline in the *Messages* buffer if "needs" one. */
9060 void
9061 message_log_maybe_newline (void)
9063 if (message_log_need_newline)
9064 message_dolog ("", 0, 1, 0);
9068 /* Add a string M of length NBYTES to the message log, optionally
9069 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9070 nonzero, means interpret the contents of M as multibyte. This
9071 function calls low-level routines in order to bypass text property
9072 hooks, etc. which might not be safe to run.
9074 This may GC (insert may run before/after change hooks),
9075 so the buffer M must NOT point to a Lisp string. */
9077 void
9078 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9080 const unsigned char *msg = (const unsigned char *) m;
9082 if (!NILP (Vmemory_full))
9083 return;
9085 if (!NILP (Vmessage_log_max))
9087 struct buffer *oldbuf;
9088 Lisp_Object oldpoint, oldbegv, oldzv;
9089 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9090 EMACS_INT point_at_end = 0;
9091 EMACS_INT zv_at_end = 0;
9092 Lisp_Object old_deactivate_mark, tem;
9093 struct gcpro gcpro1;
9095 old_deactivate_mark = Vdeactivate_mark;
9096 oldbuf = current_buffer;
9097 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9098 BVAR (current_buffer, undo_list) = Qt;
9100 oldpoint = message_dolog_marker1;
9101 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9102 oldbegv = message_dolog_marker2;
9103 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9104 oldzv = message_dolog_marker3;
9105 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9106 GCPRO1 (old_deactivate_mark);
9108 if (PT == Z)
9109 point_at_end = 1;
9110 if (ZV == Z)
9111 zv_at_end = 1;
9113 BEGV = BEG;
9114 BEGV_BYTE = BEG_BYTE;
9115 ZV = Z;
9116 ZV_BYTE = Z_BYTE;
9117 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9119 /* Insert the string--maybe converting multibyte to single byte
9120 or vice versa, so that all the text fits the buffer. */
9121 if (multibyte
9122 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9124 EMACS_INT i;
9125 int c, char_bytes;
9126 char work[1];
9128 /* Convert a multibyte string to single-byte
9129 for the *Message* buffer. */
9130 for (i = 0; i < nbytes; i += char_bytes)
9132 c = string_char_and_length (msg + i, &char_bytes);
9133 work[0] = (ASCII_CHAR_P (c)
9135 : multibyte_char_to_unibyte (c));
9136 insert_1_both (work, 1, 1, 1, 0, 0);
9139 else if (! multibyte
9140 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9142 EMACS_INT i;
9143 int c, char_bytes;
9144 unsigned char str[MAX_MULTIBYTE_LENGTH];
9145 /* Convert a single-byte string to multibyte
9146 for the *Message* buffer. */
9147 for (i = 0; i < nbytes; i++)
9149 c = msg[i];
9150 MAKE_CHAR_MULTIBYTE (c);
9151 char_bytes = CHAR_STRING (c, str);
9152 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9155 else if (nbytes)
9156 insert_1 (m, nbytes, 1, 0, 0);
9158 if (nlflag)
9160 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9161 printmax_t dups;
9162 insert_1 ("\n", 1, 1, 0, 0);
9164 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9165 this_bol = PT;
9166 this_bol_byte = PT_BYTE;
9168 /* See if this line duplicates the previous one.
9169 If so, combine duplicates. */
9170 if (this_bol > BEG)
9172 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9173 prev_bol = PT;
9174 prev_bol_byte = PT_BYTE;
9176 dups = message_log_check_duplicate (prev_bol_byte,
9177 this_bol_byte);
9178 if (dups)
9180 del_range_both (prev_bol, prev_bol_byte,
9181 this_bol, this_bol_byte, 0);
9182 if (dups > 1)
9184 char dupstr[sizeof " [ times]"
9185 + INT_STRLEN_BOUND (printmax_t)];
9186 int duplen;
9188 /* If you change this format, don't forget to also
9189 change message_log_check_duplicate. */
9190 sprintf (dupstr, " [%"pMd" times]", dups);
9191 duplen = strlen (dupstr);
9192 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9193 insert_1 (dupstr, duplen, 1, 0, 1);
9198 /* If we have more than the desired maximum number of lines
9199 in the *Messages* buffer now, delete the oldest ones.
9200 This is safe because we don't have undo in this buffer. */
9202 if (NATNUMP (Vmessage_log_max))
9204 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9205 -XFASTINT (Vmessage_log_max) - 1, 0);
9206 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9209 BEGV = XMARKER (oldbegv)->charpos;
9210 BEGV_BYTE = marker_byte_position (oldbegv);
9212 if (zv_at_end)
9214 ZV = Z;
9215 ZV_BYTE = Z_BYTE;
9217 else
9219 ZV = XMARKER (oldzv)->charpos;
9220 ZV_BYTE = marker_byte_position (oldzv);
9223 if (point_at_end)
9224 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9225 else
9226 /* We can't do Fgoto_char (oldpoint) because it will run some
9227 Lisp code. */
9228 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9229 XMARKER (oldpoint)->bytepos);
9231 UNGCPRO;
9232 unchain_marker (XMARKER (oldpoint));
9233 unchain_marker (XMARKER (oldbegv));
9234 unchain_marker (XMARKER (oldzv));
9236 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9237 set_buffer_internal (oldbuf);
9238 if (NILP (tem))
9239 windows_or_buffers_changed = old_windows_or_buffers_changed;
9240 message_log_need_newline = !nlflag;
9241 Vdeactivate_mark = old_deactivate_mark;
9246 /* We are at the end of the buffer after just having inserted a newline.
9247 (Note: We depend on the fact we won't be crossing the gap.)
9248 Check to see if the most recent message looks a lot like the previous one.
9249 Return 0 if different, 1 if the new one should just replace it, or a
9250 value N > 1 if we should also append " [N times]". */
9252 static intmax_t
9253 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9255 EMACS_INT i;
9256 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9257 int seen_dots = 0;
9258 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9259 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9261 for (i = 0; i < len; i++)
9263 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9264 seen_dots = 1;
9265 if (p1[i] != p2[i])
9266 return seen_dots;
9268 p1 += len;
9269 if (*p1 == '\n')
9270 return 2;
9271 if (*p1++ == ' ' && *p1++ == '[')
9273 char *pend;
9274 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9275 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9276 return n+1;
9278 return 0;
9282 /* Display an echo area message M with a specified length of NBYTES
9283 bytes. The string may include null characters. If M is 0, clear
9284 out any existing message, and let the mini-buffer text show
9285 through.
9287 This may GC, so the buffer M must NOT point to a Lisp string. */
9289 void
9290 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9292 /* First flush out any partial line written with print. */
9293 message_log_maybe_newline ();
9294 if (m)
9295 message_dolog (m, nbytes, 1, multibyte);
9296 message2_nolog (m, nbytes, multibyte);
9300 /* The non-logging counterpart of message2. */
9302 void
9303 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9305 struct frame *sf = SELECTED_FRAME ();
9306 message_enable_multibyte = multibyte;
9308 if (FRAME_INITIAL_P (sf))
9310 if (noninteractive_need_newline)
9311 putc ('\n', stderr);
9312 noninteractive_need_newline = 0;
9313 if (m)
9314 fwrite (m, nbytes, 1, stderr);
9315 if (cursor_in_echo_area == 0)
9316 fprintf (stderr, "\n");
9317 fflush (stderr);
9319 /* A null message buffer means that the frame hasn't really been
9320 initialized yet. Error messages get reported properly by
9321 cmd_error, so this must be just an informative message; toss it. */
9322 else if (INTERACTIVE
9323 && sf->glyphs_initialized_p
9324 && FRAME_MESSAGE_BUF (sf))
9326 Lisp_Object mini_window;
9327 struct frame *f;
9329 /* Get the frame containing the mini-buffer
9330 that the selected frame is using. */
9331 mini_window = FRAME_MINIBUF_WINDOW (sf);
9332 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9334 FRAME_SAMPLE_VISIBILITY (f);
9335 if (FRAME_VISIBLE_P (sf)
9336 && ! FRAME_VISIBLE_P (f))
9337 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9339 if (m)
9341 set_message (m, Qnil, nbytes, multibyte);
9342 if (minibuffer_auto_raise)
9343 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9345 else
9346 clear_message (1, 1);
9348 do_pending_window_change (0);
9349 echo_area_display (1);
9350 do_pending_window_change (0);
9351 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9352 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9357 /* Display an echo area message M with a specified length of NBYTES
9358 bytes. The string may include null characters. If M is not a
9359 string, clear out any existing message, and let the mini-buffer
9360 text show through.
9362 This function cancels echoing. */
9364 void
9365 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9367 struct gcpro gcpro1;
9369 GCPRO1 (m);
9370 clear_message (1,1);
9371 cancel_echoing ();
9373 /* First flush out any partial line written with print. */
9374 message_log_maybe_newline ();
9375 if (STRINGP (m))
9377 char *buffer;
9378 USE_SAFE_ALLOCA;
9380 SAFE_ALLOCA (buffer, char *, nbytes);
9381 memcpy (buffer, SDATA (m), nbytes);
9382 message_dolog (buffer, nbytes, 1, multibyte);
9383 SAFE_FREE ();
9385 message3_nolog (m, nbytes, multibyte);
9387 UNGCPRO;
9391 /* The non-logging version of message3.
9392 This does not cancel echoing, because it is used for echoing.
9393 Perhaps we need to make a separate function for echoing
9394 and make this cancel echoing. */
9396 void
9397 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9399 struct frame *sf = SELECTED_FRAME ();
9400 message_enable_multibyte = multibyte;
9402 if (FRAME_INITIAL_P (sf))
9404 if (noninteractive_need_newline)
9405 putc ('\n', stderr);
9406 noninteractive_need_newline = 0;
9407 if (STRINGP (m))
9408 fwrite (SDATA (m), nbytes, 1, stderr);
9409 if (cursor_in_echo_area == 0)
9410 fprintf (stderr, "\n");
9411 fflush (stderr);
9413 /* A null message buffer means that the frame hasn't really been
9414 initialized yet. Error messages get reported properly by
9415 cmd_error, so this must be just an informative message; toss it. */
9416 else if (INTERACTIVE
9417 && sf->glyphs_initialized_p
9418 && FRAME_MESSAGE_BUF (sf))
9420 Lisp_Object mini_window;
9421 Lisp_Object frame;
9422 struct frame *f;
9424 /* Get the frame containing the mini-buffer
9425 that the selected frame is using. */
9426 mini_window = FRAME_MINIBUF_WINDOW (sf);
9427 frame = XWINDOW (mini_window)->frame;
9428 f = XFRAME (frame);
9430 FRAME_SAMPLE_VISIBILITY (f);
9431 if (FRAME_VISIBLE_P (sf)
9432 && !FRAME_VISIBLE_P (f))
9433 Fmake_frame_visible (frame);
9435 if (STRINGP (m) && SCHARS (m) > 0)
9437 set_message (NULL, m, nbytes, multibyte);
9438 if (minibuffer_auto_raise)
9439 Fraise_frame (frame);
9440 /* Assume we are not echoing.
9441 (If we are, echo_now will override this.) */
9442 echo_message_buffer = Qnil;
9444 else
9445 clear_message (1, 1);
9447 do_pending_window_change (0);
9448 echo_area_display (1);
9449 do_pending_window_change (0);
9450 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9451 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9456 /* Display a null-terminated echo area message M. If M is 0, clear
9457 out any existing message, and let the mini-buffer text show through.
9459 The buffer M must continue to exist until after the echo area gets
9460 cleared or some other message gets displayed there. Do not pass
9461 text that is stored in a Lisp string. Do not pass text in a buffer
9462 that was alloca'd. */
9464 void
9465 message1 (const char *m)
9467 message2 (m, (m ? strlen (m) : 0), 0);
9471 /* The non-logging counterpart of message1. */
9473 void
9474 message1_nolog (const char *m)
9476 message2_nolog (m, (m ? strlen (m) : 0), 0);
9479 /* Display a message M which contains a single %s
9480 which gets replaced with STRING. */
9482 void
9483 message_with_string (const char *m, Lisp_Object string, int log)
9485 CHECK_STRING (string);
9487 if (noninteractive)
9489 if (m)
9491 if (noninteractive_need_newline)
9492 putc ('\n', stderr);
9493 noninteractive_need_newline = 0;
9494 fprintf (stderr, m, SDATA (string));
9495 if (!cursor_in_echo_area)
9496 fprintf (stderr, "\n");
9497 fflush (stderr);
9500 else if (INTERACTIVE)
9502 /* The frame whose minibuffer we're going to display the message on.
9503 It may be larger than the selected frame, so we need
9504 to use its buffer, not the selected frame's buffer. */
9505 Lisp_Object mini_window;
9506 struct frame *f, *sf = SELECTED_FRAME ();
9508 /* Get the frame containing the minibuffer
9509 that the selected frame is using. */
9510 mini_window = FRAME_MINIBUF_WINDOW (sf);
9511 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9513 /* A null message buffer means that the frame hasn't really been
9514 initialized yet. Error messages get reported properly by
9515 cmd_error, so this must be just an informative message; toss it. */
9516 if (FRAME_MESSAGE_BUF (f))
9518 Lisp_Object args[2], msg;
9519 struct gcpro gcpro1, gcpro2;
9521 args[0] = build_string (m);
9522 args[1] = msg = string;
9523 GCPRO2 (args[0], msg);
9524 gcpro1.nvars = 2;
9526 msg = Fformat (2, args);
9528 if (log)
9529 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9530 else
9531 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9533 UNGCPRO;
9535 /* Print should start at the beginning of the message
9536 buffer next time. */
9537 message_buf_print = 0;
9543 /* Dump an informative message to the minibuf. If M is 0, clear out
9544 any existing message, and let the mini-buffer text show through. */
9546 static void
9547 vmessage (const char *m, va_list ap)
9549 if (noninteractive)
9551 if (m)
9553 if (noninteractive_need_newline)
9554 putc ('\n', stderr);
9555 noninteractive_need_newline = 0;
9556 vfprintf (stderr, m, ap);
9557 if (cursor_in_echo_area == 0)
9558 fprintf (stderr, "\n");
9559 fflush (stderr);
9562 else if (INTERACTIVE)
9564 /* The frame whose mini-buffer we're going to display the message
9565 on. It may be larger than the selected frame, so we need to
9566 use its buffer, not the selected frame's buffer. */
9567 Lisp_Object mini_window;
9568 struct frame *f, *sf = SELECTED_FRAME ();
9570 /* Get the frame containing the mini-buffer
9571 that the selected frame is using. */
9572 mini_window = FRAME_MINIBUF_WINDOW (sf);
9573 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9575 /* A null message buffer means that the frame hasn't really been
9576 initialized yet. Error messages get reported properly by
9577 cmd_error, so this must be just an informative message; toss
9578 it. */
9579 if (FRAME_MESSAGE_BUF (f))
9581 if (m)
9583 ptrdiff_t len;
9585 len = doprnt (FRAME_MESSAGE_BUF (f),
9586 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9588 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9590 else
9591 message1 (0);
9593 /* Print should start at the beginning of the message
9594 buffer next time. */
9595 message_buf_print = 0;
9600 void
9601 message (const char *m, ...)
9603 va_list ap;
9604 va_start (ap, m);
9605 vmessage (m, ap);
9606 va_end (ap);
9610 #if 0
9611 /* The non-logging version of message. */
9613 void
9614 message_nolog (const char *m, ...)
9616 Lisp_Object old_log_max;
9617 va_list ap;
9618 va_start (ap, m);
9619 old_log_max = Vmessage_log_max;
9620 Vmessage_log_max = Qnil;
9621 vmessage (m, ap);
9622 Vmessage_log_max = old_log_max;
9623 va_end (ap);
9625 #endif
9628 /* Display the current message in the current mini-buffer. This is
9629 only called from error handlers in process.c, and is not time
9630 critical. */
9632 void
9633 update_echo_area (void)
9635 if (!NILP (echo_area_buffer[0]))
9637 Lisp_Object string;
9638 string = Fcurrent_message ();
9639 message3 (string, SBYTES (string),
9640 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9645 /* Make sure echo area buffers in `echo_buffers' are live.
9646 If they aren't, make new ones. */
9648 static void
9649 ensure_echo_area_buffers (void)
9651 int i;
9653 for (i = 0; i < 2; ++i)
9654 if (!BUFFERP (echo_buffer[i])
9655 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9657 char name[30];
9658 Lisp_Object old_buffer;
9659 int j;
9661 old_buffer = echo_buffer[i];
9662 sprintf (name, " *Echo Area %d*", i);
9663 echo_buffer[i] = Fget_buffer_create (build_string (name));
9664 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9665 /* to force word wrap in echo area -
9666 it was decided to postpone this*/
9667 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9669 for (j = 0; j < 2; ++j)
9670 if (EQ (old_buffer, echo_area_buffer[j]))
9671 echo_area_buffer[j] = echo_buffer[i];
9676 /* Call FN with args A1..A4 with either the current or last displayed
9677 echo_area_buffer as current buffer.
9679 WHICH zero means use the current message buffer
9680 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9681 from echo_buffer[] and clear it.
9683 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9684 suitable buffer from echo_buffer[] and clear it.
9686 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9687 that the current message becomes the last displayed one, make
9688 choose a suitable buffer for echo_area_buffer[0], and clear it.
9690 Value is what FN returns. */
9692 static int
9693 with_echo_area_buffer (struct window *w, int which,
9694 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9695 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9697 Lisp_Object buffer;
9698 int this_one, the_other, clear_buffer_p, rc;
9699 int count = SPECPDL_INDEX ();
9701 /* If buffers aren't live, make new ones. */
9702 ensure_echo_area_buffers ();
9704 clear_buffer_p = 0;
9706 if (which == 0)
9707 this_one = 0, the_other = 1;
9708 else if (which > 0)
9709 this_one = 1, the_other = 0;
9710 else
9712 this_one = 0, the_other = 1;
9713 clear_buffer_p = 1;
9715 /* We need a fresh one in case the current echo buffer equals
9716 the one containing the last displayed echo area message. */
9717 if (!NILP (echo_area_buffer[this_one])
9718 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9719 echo_area_buffer[this_one] = Qnil;
9722 /* Choose a suitable buffer from echo_buffer[] is we don't
9723 have one. */
9724 if (NILP (echo_area_buffer[this_one]))
9726 echo_area_buffer[this_one]
9727 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9728 ? echo_buffer[the_other]
9729 : echo_buffer[this_one]);
9730 clear_buffer_p = 1;
9733 buffer = echo_area_buffer[this_one];
9735 /* Don't get confused by reusing the buffer used for echoing
9736 for a different purpose. */
9737 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9738 cancel_echoing ();
9740 record_unwind_protect (unwind_with_echo_area_buffer,
9741 with_echo_area_buffer_unwind_data (w));
9743 /* Make the echo area buffer current. Note that for display
9744 purposes, it is not necessary that the displayed window's buffer
9745 == current_buffer, except for text property lookup. So, let's
9746 only set that buffer temporarily here without doing a full
9747 Fset_window_buffer. We must also change w->pointm, though,
9748 because otherwise an assertions in unshow_buffer fails, and Emacs
9749 aborts. */
9750 set_buffer_internal_1 (XBUFFER (buffer));
9751 if (w)
9753 w->buffer = buffer;
9754 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9757 BVAR (current_buffer, undo_list) = Qt;
9758 BVAR (current_buffer, read_only) = Qnil;
9759 specbind (Qinhibit_read_only, Qt);
9760 specbind (Qinhibit_modification_hooks, Qt);
9762 if (clear_buffer_p && Z > BEG)
9763 del_range (BEG, Z);
9765 xassert (BEGV >= BEG);
9766 xassert (ZV <= Z && ZV >= BEGV);
9768 rc = fn (a1, a2, a3, a4);
9770 xassert (BEGV >= BEG);
9771 xassert (ZV <= Z && ZV >= BEGV);
9773 unbind_to (count, Qnil);
9774 return rc;
9778 /* Save state that should be preserved around the call to the function
9779 FN called in with_echo_area_buffer. */
9781 static Lisp_Object
9782 with_echo_area_buffer_unwind_data (struct window *w)
9784 int i = 0;
9785 Lisp_Object vector, tmp;
9787 /* Reduce consing by keeping one vector in
9788 Vwith_echo_area_save_vector. */
9789 vector = Vwith_echo_area_save_vector;
9790 Vwith_echo_area_save_vector = Qnil;
9792 if (NILP (vector))
9793 vector = Fmake_vector (make_number (7), Qnil);
9795 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9796 ASET (vector, i, Vdeactivate_mark); ++i;
9797 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9799 if (w)
9801 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9802 ASET (vector, i, w->buffer); ++i;
9803 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9804 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9806 else
9808 int end = i + 4;
9809 for (; i < end; ++i)
9810 ASET (vector, i, Qnil);
9813 xassert (i == ASIZE (vector));
9814 return vector;
9818 /* Restore global state from VECTOR which was created by
9819 with_echo_area_buffer_unwind_data. */
9821 static Lisp_Object
9822 unwind_with_echo_area_buffer (Lisp_Object vector)
9824 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9825 Vdeactivate_mark = AREF (vector, 1);
9826 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9828 if (WINDOWP (AREF (vector, 3)))
9830 struct window *w;
9831 Lisp_Object buffer, charpos, bytepos;
9833 w = XWINDOW (AREF (vector, 3));
9834 buffer = AREF (vector, 4);
9835 charpos = AREF (vector, 5);
9836 bytepos = AREF (vector, 6);
9838 w->buffer = buffer;
9839 set_marker_both (w->pointm, buffer,
9840 XFASTINT (charpos), XFASTINT (bytepos));
9843 Vwith_echo_area_save_vector = vector;
9844 return Qnil;
9848 /* Set up the echo area for use by print functions. MULTIBYTE_P
9849 non-zero means we will print multibyte. */
9851 void
9852 setup_echo_area_for_printing (int multibyte_p)
9854 /* If we can't find an echo area any more, exit. */
9855 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9856 Fkill_emacs (Qnil);
9858 ensure_echo_area_buffers ();
9860 if (!message_buf_print)
9862 /* A message has been output since the last time we printed.
9863 Choose a fresh echo area buffer. */
9864 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9865 echo_area_buffer[0] = echo_buffer[1];
9866 else
9867 echo_area_buffer[0] = echo_buffer[0];
9869 /* Switch to that buffer and clear it. */
9870 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9871 BVAR (current_buffer, truncate_lines) = Qnil;
9873 if (Z > BEG)
9875 int count = SPECPDL_INDEX ();
9876 specbind (Qinhibit_read_only, Qt);
9877 /* Note that undo recording is always disabled. */
9878 del_range (BEG, Z);
9879 unbind_to (count, Qnil);
9881 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9883 /* Set up the buffer for the multibyteness we need. */
9884 if (multibyte_p
9885 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9886 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9888 /* Raise the frame containing the echo area. */
9889 if (minibuffer_auto_raise)
9891 struct frame *sf = SELECTED_FRAME ();
9892 Lisp_Object mini_window;
9893 mini_window = FRAME_MINIBUF_WINDOW (sf);
9894 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9897 message_log_maybe_newline ();
9898 message_buf_print = 1;
9900 else
9902 if (NILP (echo_area_buffer[0]))
9904 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9905 echo_area_buffer[0] = echo_buffer[1];
9906 else
9907 echo_area_buffer[0] = echo_buffer[0];
9910 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9912 /* Someone switched buffers between print requests. */
9913 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9914 BVAR (current_buffer, truncate_lines) = Qnil;
9920 /* Display an echo area message in window W. Value is non-zero if W's
9921 height is changed. If display_last_displayed_message_p is
9922 non-zero, display the message that was last displayed, otherwise
9923 display the current message. */
9925 static int
9926 display_echo_area (struct window *w)
9928 int i, no_message_p, window_height_changed_p, count;
9930 /* Temporarily disable garbage collections while displaying the echo
9931 area. This is done because a GC can print a message itself.
9932 That message would modify the echo area buffer's contents while a
9933 redisplay of the buffer is going on, and seriously confuse
9934 redisplay. */
9935 count = inhibit_garbage_collection ();
9937 /* If there is no message, we must call display_echo_area_1
9938 nevertheless because it resizes the window. But we will have to
9939 reset the echo_area_buffer in question to nil at the end because
9940 with_echo_area_buffer will sets it to an empty buffer. */
9941 i = display_last_displayed_message_p ? 1 : 0;
9942 no_message_p = NILP (echo_area_buffer[i]);
9944 window_height_changed_p
9945 = with_echo_area_buffer (w, display_last_displayed_message_p,
9946 display_echo_area_1,
9947 (intptr_t) w, Qnil, 0, 0);
9949 if (no_message_p)
9950 echo_area_buffer[i] = Qnil;
9952 unbind_to (count, Qnil);
9953 return window_height_changed_p;
9957 /* Helper for display_echo_area. Display the current buffer which
9958 contains the current echo area message in window W, a mini-window,
9959 a pointer to which is passed in A1. A2..A4 are currently not used.
9960 Change the height of W so that all of the message is displayed.
9961 Value is non-zero if height of W was changed. */
9963 static int
9964 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9966 intptr_t i1 = a1;
9967 struct window *w = (struct window *) i1;
9968 Lisp_Object window;
9969 struct text_pos start;
9970 int window_height_changed_p = 0;
9972 /* Do this before displaying, so that we have a large enough glyph
9973 matrix for the display. If we can't get enough space for the
9974 whole text, display the last N lines. That works by setting w->start. */
9975 window_height_changed_p = resize_mini_window (w, 0);
9977 /* Use the starting position chosen by resize_mini_window. */
9978 SET_TEXT_POS_FROM_MARKER (start, w->start);
9980 /* Display. */
9981 clear_glyph_matrix (w->desired_matrix);
9982 XSETWINDOW (window, w);
9983 try_window (window, start, 0);
9985 return window_height_changed_p;
9989 /* Resize the echo area window to exactly the size needed for the
9990 currently displayed message, if there is one. If a mini-buffer
9991 is active, don't shrink it. */
9993 void
9994 resize_echo_area_exactly (void)
9996 if (BUFFERP (echo_area_buffer[0])
9997 && WINDOWP (echo_area_window))
9999 struct window *w = XWINDOW (echo_area_window);
10000 int resized_p;
10001 Lisp_Object resize_exactly;
10003 if (minibuf_level == 0)
10004 resize_exactly = Qt;
10005 else
10006 resize_exactly = Qnil;
10008 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10009 (intptr_t) w, resize_exactly,
10010 0, 0);
10011 if (resized_p)
10013 ++windows_or_buffers_changed;
10014 ++update_mode_lines;
10015 redisplay_internal ();
10021 /* Callback function for with_echo_area_buffer, when used from
10022 resize_echo_area_exactly. A1 contains a pointer to the window to
10023 resize, EXACTLY non-nil means resize the mini-window exactly to the
10024 size of the text displayed. A3 and A4 are not used. Value is what
10025 resize_mini_window returns. */
10027 static int
10028 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10030 intptr_t i1 = a1;
10031 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10035 /* Resize mini-window W to fit the size of its contents. EXACT_P
10036 means size the window exactly to the size needed. Otherwise, it's
10037 only enlarged until W's buffer is empty.
10039 Set W->start to the right place to begin display. If the whole
10040 contents fit, start at the beginning. Otherwise, start so as
10041 to make the end of the contents appear. This is particularly
10042 important for y-or-n-p, but seems desirable generally.
10044 Value is non-zero if the window height has been changed. */
10047 resize_mini_window (struct window *w, int exact_p)
10049 struct frame *f = XFRAME (w->frame);
10050 int window_height_changed_p = 0;
10052 xassert (MINI_WINDOW_P (w));
10054 /* By default, start display at the beginning. */
10055 set_marker_both (w->start, w->buffer,
10056 BUF_BEGV (XBUFFER (w->buffer)),
10057 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10059 /* Don't resize windows while redisplaying a window; it would
10060 confuse redisplay functions when the size of the window they are
10061 displaying changes from under them. Such a resizing can happen,
10062 for instance, when which-func prints a long message while
10063 we are running fontification-functions. We're running these
10064 functions with safe_call which binds inhibit-redisplay to t. */
10065 if (!NILP (Vinhibit_redisplay))
10066 return 0;
10068 /* Nil means don't try to resize. */
10069 if (NILP (Vresize_mini_windows)
10070 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10071 return 0;
10073 if (!FRAME_MINIBUF_ONLY_P (f))
10075 struct it it;
10076 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10077 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10078 int height, max_height;
10079 int unit = FRAME_LINE_HEIGHT (f);
10080 struct text_pos start;
10081 struct buffer *old_current_buffer = NULL;
10083 if (current_buffer != XBUFFER (w->buffer))
10085 old_current_buffer = current_buffer;
10086 set_buffer_internal (XBUFFER (w->buffer));
10089 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10091 /* Compute the max. number of lines specified by the user. */
10092 if (FLOATP (Vmax_mini_window_height))
10093 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10094 else if (INTEGERP (Vmax_mini_window_height))
10095 max_height = XINT (Vmax_mini_window_height);
10096 else
10097 max_height = total_height / 4;
10099 /* Correct that max. height if it's bogus. */
10100 max_height = max (1, max_height);
10101 max_height = min (total_height, max_height);
10103 /* Find out the height of the text in the window. */
10104 if (it.line_wrap == TRUNCATE)
10105 height = 1;
10106 else
10108 last_height = 0;
10109 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10110 if (it.max_ascent == 0 && it.max_descent == 0)
10111 height = it.current_y + last_height;
10112 else
10113 height = it.current_y + it.max_ascent + it.max_descent;
10114 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10115 height = (height + unit - 1) / unit;
10118 /* Compute a suitable window start. */
10119 if (height > max_height)
10121 height = max_height;
10122 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10123 move_it_vertically_backward (&it, (height - 1) * unit);
10124 start = it.current.pos;
10126 else
10127 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10128 SET_MARKER_FROM_TEXT_POS (w->start, start);
10130 if (EQ (Vresize_mini_windows, Qgrow_only))
10132 /* Let it grow only, until we display an empty message, in which
10133 case the window shrinks again. */
10134 if (height > WINDOW_TOTAL_LINES (w))
10136 int old_height = WINDOW_TOTAL_LINES (w);
10137 freeze_window_starts (f, 1);
10138 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10139 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10141 else if (height < WINDOW_TOTAL_LINES (w)
10142 && (exact_p || BEGV == ZV))
10144 int old_height = WINDOW_TOTAL_LINES (w);
10145 freeze_window_starts (f, 0);
10146 shrink_mini_window (w);
10147 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10150 else
10152 /* Always resize to exact size needed. */
10153 if (height > WINDOW_TOTAL_LINES (w))
10155 int old_height = WINDOW_TOTAL_LINES (w);
10156 freeze_window_starts (f, 1);
10157 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10158 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10160 else if (height < WINDOW_TOTAL_LINES (w))
10162 int old_height = WINDOW_TOTAL_LINES (w);
10163 freeze_window_starts (f, 0);
10164 shrink_mini_window (w);
10166 if (height)
10168 freeze_window_starts (f, 1);
10169 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10172 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10176 if (old_current_buffer)
10177 set_buffer_internal (old_current_buffer);
10180 return window_height_changed_p;
10184 /* Value is the current message, a string, or nil if there is no
10185 current message. */
10187 Lisp_Object
10188 current_message (void)
10190 Lisp_Object msg;
10192 if (!BUFFERP (echo_area_buffer[0]))
10193 msg = Qnil;
10194 else
10196 with_echo_area_buffer (0, 0, current_message_1,
10197 (intptr_t) &msg, Qnil, 0, 0);
10198 if (NILP (msg))
10199 echo_area_buffer[0] = Qnil;
10202 return msg;
10206 static int
10207 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10209 intptr_t i1 = a1;
10210 Lisp_Object *msg = (Lisp_Object *) i1;
10212 if (Z > BEG)
10213 *msg = make_buffer_string (BEG, Z, 1);
10214 else
10215 *msg = Qnil;
10216 return 0;
10220 /* Push the current message on Vmessage_stack for later restauration
10221 by restore_message. Value is non-zero if the current message isn't
10222 empty. This is a relatively infrequent operation, so it's not
10223 worth optimizing. */
10226 push_message (void)
10228 Lisp_Object msg;
10229 msg = current_message ();
10230 Vmessage_stack = Fcons (msg, Vmessage_stack);
10231 return STRINGP (msg);
10235 /* Restore message display from the top of Vmessage_stack. */
10237 void
10238 restore_message (void)
10240 Lisp_Object msg;
10242 xassert (CONSP (Vmessage_stack));
10243 msg = XCAR (Vmessage_stack);
10244 if (STRINGP (msg))
10245 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10246 else
10247 message3_nolog (msg, 0, 0);
10251 /* Handler for record_unwind_protect calling pop_message. */
10253 Lisp_Object
10254 pop_message_unwind (Lisp_Object dummy)
10256 pop_message ();
10257 return Qnil;
10260 /* Pop the top-most entry off Vmessage_stack. */
10262 static void
10263 pop_message (void)
10265 xassert (CONSP (Vmessage_stack));
10266 Vmessage_stack = XCDR (Vmessage_stack);
10270 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10271 exits. If the stack is not empty, we have a missing pop_message
10272 somewhere. */
10274 void
10275 check_message_stack (void)
10277 if (!NILP (Vmessage_stack))
10278 abort ();
10282 /* Truncate to NCHARS what will be displayed in the echo area the next
10283 time we display it---but don't redisplay it now. */
10285 void
10286 truncate_echo_area (EMACS_INT nchars)
10288 if (nchars == 0)
10289 echo_area_buffer[0] = Qnil;
10290 /* A null message buffer means that the frame hasn't really been
10291 initialized yet. Error messages get reported properly by
10292 cmd_error, so this must be just an informative message; toss it. */
10293 else if (!noninteractive
10294 && INTERACTIVE
10295 && !NILP (echo_area_buffer[0]))
10297 struct frame *sf = SELECTED_FRAME ();
10298 if (FRAME_MESSAGE_BUF (sf))
10299 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10304 /* Helper function for truncate_echo_area. Truncate the current
10305 message to at most NCHARS characters. */
10307 static int
10308 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10310 if (BEG + nchars < Z)
10311 del_range (BEG + nchars, Z);
10312 if (Z == BEG)
10313 echo_area_buffer[0] = Qnil;
10314 return 0;
10318 /* Set the current message to a substring of S or STRING.
10320 If STRING is a Lisp string, set the message to the first NBYTES
10321 bytes from STRING. NBYTES zero means use the whole string. If
10322 STRING is multibyte, the message will be displayed multibyte.
10324 If S is not null, set the message to the first LEN bytes of S. LEN
10325 zero means use the whole string. MULTIBYTE_P non-zero means S is
10326 multibyte. Display the message multibyte in that case.
10328 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10329 to t before calling set_message_1 (which calls insert).
10332 static void
10333 set_message (const char *s, Lisp_Object string,
10334 EMACS_INT nbytes, int multibyte_p)
10336 message_enable_multibyte
10337 = ((s && multibyte_p)
10338 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10340 with_echo_area_buffer (0, -1, set_message_1,
10341 (intptr_t) s, string, nbytes, multibyte_p);
10342 message_buf_print = 0;
10343 help_echo_showing_p = 0;
10347 /* Helper function for set_message. Arguments have the same meaning
10348 as there, with A1 corresponding to S and A2 corresponding to STRING
10349 This function is called with the echo area buffer being
10350 current. */
10352 static int
10353 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10355 intptr_t i1 = a1;
10356 const char *s = (const char *) i1;
10357 const unsigned char *msg = (const unsigned char *) s;
10358 Lisp_Object string = a2;
10360 /* Change multibyteness of the echo buffer appropriately. */
10361 if (message_enable_multibyte
10362 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10363 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10365 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10366 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10367 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10369 /* Insert new message at BEG. */
10370 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10372 if (STRINGP (string))
10374 EMACS_INT nchars;
10376 if (nbytes == 0)
10377 nbytes = SBYTES (string);
10378 nchars = string_byte_to_char (string, nbytes);
10380 /* This function takes care of single/multibyte conversion. We
10381 just have to ensure that the echo area buffer has the right
10382 setting of enable_multibyte_characters. */
10383 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10385 else if (s)
10387 if (nbytes == 0)
10388 nbytes = strlen (s);
10390 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10392 /* Convert from multi-byte to single-byte. */
10393 EMACS_INT i;
10394 int c, n;
10395 char work[1];
10397 /* Convert a multibyte string to single-byte. */
10398 for (i = 0; i < nbytes; i += n)
10400 c = string_char_and_length (msg + i, &n);
10401 work[0] = (ASCII_CHAR_P (c)
10403 : multibyte_char_to_unibyte (c));
10404 insert_1_both (work, 1, 1, 1, 0, 0);
10407 else if (!multibyte_p
10408 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10410 /* Convert from single-byte to multi-byte. */
10411 EMACS_INT i;
10412 int c, n;
10413 unsigned char str[MAX_MULTIBYTE_LENGTH];
10415 /* Convert a single-byte string to multibyte. */
10416 for (i = 0; i < nbytes; i++)
10418 c = msg[i];
10419 MAKE_CHAR_MULTIBYTE (c);
10420 n = CHAR_STRING (c, str);
10421 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10424 else
10425 insert_1 (s, nbytes, 1, 0, 0);
10428 return 0;
10432 /* Clear messages. CURRENT_P non-zero means clear the current
10433 message. LAST_DISPLAYED_P non-zero means clear the message
10434 last displayed. */
10436 void
10437 clear_message (int current_p, int last_displayed_p)
10439 if (current_p)
10441 echo_area_buffer[0] = Qnil;
10442 message_cleared_p = 1;
10445 if (last_displayed_p)
10446 echo_area_buffer[1] = Qnil;
10448 message_buf_print = 0;
10451 /* Clear garbaged frames.
10453 This function is used where the old redisplay called
10454 redraw_garbaged_frames which in turn called redraw_frame which in
10455 turn called clear_frame. The call to clear_frame was a source of
10456 flickering. I believe a clear_frame is not necessary. It should
10457 suffice in the new redisplay to invalidate all current matrices,
10458 and ensure a complete redisplay of all windows. */
10460 static void
10461 clear_garbaged_frames (void)
10463 if (frame_garbaged)
10465 Lisp_Object tail, frame;
10466 int changed_count = 0;
10468 FOR_EACH_FRAME (tail, frame)
10470 struct frame *f = XFRAME (frame);
10472 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10474 if (f->resized_p)
10476 Fredraw_frame (frame);
10477 f->force_flush_display_p = 1;
10479 clear_current_matrices (f);
10480 changed_count++;
10481 f->garbaged = 0;
10482 f->resized_p = 0;
10486 frame_garbaged = 0;
10487 if (changed_count)
10488 ++windows_or_buffers_changed;
10493 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10494 is non-zero update selected_frame. Value is non-zero if the
10495 mini-windows height has been changed. */
10497 static int
10498 echo_area_display (int update_frame_p)
10500 Lisp_Object mini_window;
10501 struct window *w;
10502 struct frame *f;
10503 int window_height_changed_p = 0;
10504 struct frame *sf = SELECTED_FRAME ();
10506 mini_window = FRAME_MINIBUF_WINDOW (sf);
10507 w = XWINDOW (mini_window);
10508 f = XFRAME (WINDOW_FRAME (w));
10510 /* Don't display if frame is invisible or not yet initialized. */
10511 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10512 return 0;
10514 #ifdef HAVE_WINDOW_SYSTEM
10515 /* When Emacs starts, selected_frame may be the initial terminal
10516 frame. If we let this through, a message would be displayed on
10517 the terminal. */
10518 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10519 return 0;
10520 #endif /* HAVE_WINDOW_SYSTEM */
10522 /* Redraw garbaged frames. */
10523 if (frame_garbaged)
10524 clear_garbaged_frames ();
10526 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10528 echo_area_window = mini_window;
10529 window_height_changed_p = display_echo_area (w);
10530 w->must_be_updated_p = 1;
10532 /* Update the display, unless called from redisplay_internal.
10533 Also don't update the screen during redisplay itself. The
10534 update will happen at the end of redisplay, and an update
10535 here could cause confusion. */
10536 if (update_frame_p && !redisplaying_p)
10538 int n = 0;
10540 /* If the display update has been interrupted by pending
10541 input, update mode lines in the frame. Due to the
10542 pending input, it might have been that redisplay hasn't
10543 been called, so that mode lines above the echo area are
10544 garbaged. This looks odd, so we prevent it here. */
10545 if (!display_completed)
10546 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10548 if (window_height_changed_p
10549 /* Don't do this if Emacs is shutting down. Redisplay
10550 needs to run hooks. */
10551 && !NILP (Vrun_hooks))
10553 /* Must update other windows. Likewise as in other
10554 cases, don't let this update be interrupted by
10555 pending input. */
10556 int count = SPECPDL_INDEX ();
10557 specbind (Qredisplay_dont_pause, Qt);
10558 windows_or_buffers_changed = 1;
10559 redisplay_internal ();
10560 unbind_to (count, Qnil);
10562 else if (FRAME_WINDOW_P (f) && n == 0)
10564 /* Window configuration is the same as before.
10565 Can do with a display update of the echo area,
10566 unless we displayed some mode lines. */
10567 update_single_window (w, 1);
10568 FRAME_RIF (f)->flush_display (f);
10570 else
10571 update_frame (f, 1, 1);
10573 /* If cursor is in the echo area, make sure that the next
10574 redisplay displays the minibuffer, so that the cursor will
10575 be replaced with what the minibuffer wants. */
10576 if (cursor_in_echo_area)
10577 ++windows_or_buffers_changed;
10580 else if (!EQ (mini_window, selected_window))
10581 windows_or_buffers_changed++;
10583 /* Last displayed message is now the current message. */
10584 echo_area_buffer[1] = echo_area_buffer[0];
10585 /* Inform read_char that we're not echoing. */
10586 echo_message_buffer = Qnil;
10588 /* Prevent redisplay optimization in redisplay_internal by resetting
10589 this_line_start_pos. This is done because the mini-buffer now
10590 displays the message instead of its buffer text. */
10591 if (EQ (mini_window, selected_window))
10592 CHARPOS (this_line_start_pos) = 0;
10594 return window_height_changed_p;
10599 /***********************************************************************
10600 Mode Lines and Frame Titles
10601 ***********************************************************************/
10603 /* A buffer for constructing non-propertized mode-line strings and
10604 frame titles in it; allocated from the heap in init_xdisp and
10605 resized as needed in store_mode_line_noprop_char. */
10607 static char *mode_line_noprop_buf;
10609 /* The buffer's end, and a current output position in it. */
10611 static char *mode_line_noprop_buf_end;
10612 static char *mode_line_noprop_ptr;
10614 #define MODE_LINE_NOPROP_LEN(start) \
10615 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10617 static enum {
10618 MODE_LINE_DISPLAY = 0,
10619 MODE_LINE_TITLE,
10620 MODE_LINE_NOPROP,
10621 MODE_LINE_STRING
10622 } mode_line_target;
10624 /* Alist that caches the results of :propertize.
10625 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10626 static Lisp_Object mode_line_proptrans_alist;
10628 /* List of strings making up the mode-line. */
10629 static Lisp_Object mode_line_string_list;
10631 /* Base face property when building propertized mode line string. */
10632 static Lisp_Object mode_line_string_face;
10633 static Lisp_Object mode_line_string_face_prop;
10636 /* Unwind data for mode line strings */
10638 static Lisp_Object Vmode_line_unwind_vector;
10640 static Lisp_Object
10641 format_mode_line_unwind_data (struct buffer *obuf,
10642 Lisp_Object owin,
10643 int save_proptrans)
10645 Lisp_Object vector, tmp;
10647 /* Reduce consing by keeping one vector in
10648 Vwith_echo_area_save_vector. */
10649 vector = Vmode_line_unwind_vector;
10650 Vmode_line_unwind_vector = Qnil;
10652 if (NILP (vector))
10653 vector = Fmake_vector (make_number (8), Qnil);
10655 ASET (vector, 0, make_number (mode_line_target));
10656 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10657 ASET (vector, 2, mode_line_string_list);
10658 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10659 ASET (vector, 4, mode_line_string_face);
10660 ASET (vector, 5, mode_line_string_face_prop);
10662 if (obuf)
10663 XSETBUFFER (tmp, obuf);
10664 else
10665 tmp = Qnil;
10666 ASET (vector, 6, tmp);
10667 ASET (vector, 7, owin);
10669 return vector;
10672 static Lisp_Object
10673 unwind_format_mode_line (Lisp_Object vector)
10675 mode_line_target = XINT (AREF (vector, 0));
10676 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10677 mode_line_string_list = AREF (vector, 2);
10678 if (! EQ (AREF (vector, 3), Qt))
10679 mode_line_proptrans_alist = AREF (vector, 3);
10680 mode_line_string_face = AREF (vector, 4);
10681 mode_line_string_face_prop = AREF (vector, 5);
10683 if (!NILP (AREF (vector, 7)))
10684 /* Select window before buffer, since it may change the buffer. */
10685 Fselect_window (AREF (vector, 7), Qt);
10687 if (!NILP (AREF (vector, 6)))
10689 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10690 ASET (vector, 6, Qnil);
10693 Vmode_line_unwind_vector = vector;
10694 return Qnil;
10698 /* Store a single character C for the frame title in mode_line_noprop_buf.
10699 Re-allocate mode_line_noprop_buf if necessary. */
10701 static void
10702 store_mode_line_noprop_char (char c)
10704 /* If output position has reached the end of the allocated buffer,
10705 increase the buffer's size. */
10706 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10708 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10709 ptrdiff_t size = len;
10710 mode_line_noprop_buf =
10711 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10712 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10713 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10716 *mode_line_noprop_ptr++ = c;
10720 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10721 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10722 characters that yield more columns than PRECISION; PRECISION <= 0
10723 means copy the whole string. Pad with spaces until FIELD_WIDTH
10724 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10725 pad. Called from display_mode_element when it is used to build a
10726 frame title. */
10728 static int
10729 store_mode_line_noprop (const char *string, int field_width, int precision)
10731 const unsigned char *str = (const unsigned char *) string;
10732 int n = 0;
10733 EMACS_INT dummy, nbytes;
10735 /* Copy at most PRECISION chars from STR. */
10736 nbytes = strlen (string);
10737 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10738 while (nbytes--)
10739 store_mode_line_noprop_char (*str++);
10741 /* Fill up with spaces until FIELD_WIDTH reached. */
10742 while (field_width > 0
10743 && n < field_width)
10745 store_mode_line_noprop_char (' ');
10746 ++n;
10749 return n;
10752 /***********************************************************************
10753 Frame Titles
10754 ***********************************************************************/
10756 #ifdef HAVE_WINDOW_SYSTEM
10758 /* Set the title of FRAME, if it has changed. The title format is
10759 Vicon_title_format if FRAME is iconified, otherwise it is
10760 frame_title_format. */
10762 static void
10763 x_consider_frame_title (Lisp_Object frame)
10765 struct frame *f = XFRAME (frame);
10767 if (FRAME_WINDOW_P (f)
10768 || FRAME_MINIBUF_ONLY_P (f)
10769 || f->explicit_name)
10771 /* Do we have more than one visible frame on this X display? */
10772 Lisp_Object tail;
10773 Lisp_Object fmt;
10774 ptrdiff_t title_start;
10775 char *title;
10776 ptrdiff_t len;
10777 struct it it;
10778 int count = SPECPDL_INDEX ();
10780 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10782 Lisp_Object other_frame = XCAR (tail);
10783 struct frame *tf = XFRAME (other_frame);
10785 if (tf != f
10786 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10787 && !FRAME_MINIBUF_ONLY_P (tf)
10788 && !EQ (other_frame, tip_frame)
10789 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10790 break;
10793 /* Set global variable indicating that multiple frames exist. */
10794 multiple_frames = CONSP (tail);
10796 /* Switch to the buffer of selected window of the frame. Set up
10797 mode_line_target so that display_mode_element will output into
10798 mode_line_noprop_buf; then display the title. */
10799 record_unwind_protect (unwind_format_mode_line,
10800 format_mode_line_unwind_data
10801 (current_buffer, selected_window, 0));
10803 Fselect_window (f->selected_window, Qt);
10804 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10805 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10807 mode_line_target = MODE_LINE_TITLE;
10808 title_start = MODE_LINE_NOPROP_LEN (0);
10809 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10810 NULL, DEFAULT_FACE_ID);
10811 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10812 len = MODE_LINE_NOPROP_LEN (title_start);
10813 title = mode_line_noprop_buf + title_start;
10814 unbind_to (count, Qnil);
10816 /* Set the title only if it's changed. This avoids consing in
10817 the common case where it hasn't. (If it turns out that we've
10818 already wasted too much time by walking through the list with
10819 display_mode_element, then we might need to optimize at a
10820 higher level than this.) */
10821 if (! STRINGP (f->name)
10822 || SBYTES (f->name) != len
10823 || memcmp (title, SDATA (f->name), len) != 0)
10824 x_implicitly_set_name (f, make_string (title, len), Qnil);
10828 #endif /* not HAVE_WINDOW_SYSTEM */
10833 /***********************************************************************
10834 Menu Bars
10835 ***********************************************************************/
10838 /* Prepare for redisplay by updating menu-bar item lists when
10839 appropriate. This can call eval. */
10841 void
10842 prepare_menu_bars (void)
10844 int all_windows;
10845 struct gcpro gcpro1, gcpro2;
10846 struct frame *f;
10847 Lisp_Object tooltip_frame;
10849 #ifdef HAVE_WINDOW_SYSTEM
10850 tooltip_frame = tip_frame;
10851 #else
10852 tooltip_frame = Qnil;
10853 #endif
10855 /* Update all frame titles based on their buffer names, etc. We do
10856 this before the menu bars so that the buffer-menu will show the
10857 up-to-date frame titles. */
10858 #ifdef HAVE_WINDOW_SYSTEM
10859 if (windows_or_buffers_changed || update_mode_lines)
10861 Lisp_Object tail, frame;
10863 FOR_EACH_FRAME (tail, frame)
10865 f = XFRAME (frame);
10866 if (!EQ (frame, tooltip_frame)
10867 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10868 x_consider_frame_title (frame);
10871 #endif /* HAVE_WINDOW_SYSTEM */
10873 /* Update the menu bar item lists, if appropriate. This has to be
10874 done before any actual redisplay or generation of display lines. */
10875 all_windows = (update_mode_lines
10876 || buffer_shared > 1
10877 || windows_or_buffers_changed);
10878 if (all_windows)
10880 Lisp_Object tail, frame;
10881 int count = SPECPDL_INDEX ();
10882 /* 1 means that update_menu_bar has run its hooks
10883 so any further calls to update_menu_bar shouldn't do so again. */
10884 int menu_bar_hooks_run = 0;
10886 record_unwind_save_match_data ();
10888 FOR_EACH_FRAME (tail, frame)
10890 f = XFRAME (frame);
10892 /* Ignore tooltip frame. */
10893 if (EQ (frame, tooltip_frame))
10894 continue;
10896 /* If a window on this frame changed size, report that to
10897 the user and clear the size-change flag. */
10898 if (FRAME_WINDOW_SIZES_CHANGED (f))
10900 Lisp_Object functions;
10902 /* Clear flag first in case we get an error below. */
10903 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10904 functions = Vwindow_size_change_functions;
10905 GCPRO2 (tail, functions);
10907 while (CONSP (functions))
10909 if (!EQ (XCAR (functions), Qt))
10910 call1 (XCAR (functions), frame);
10911 functions = XCDR (functions);
10913 UNGCPRO;
10916 GCPRO1 (tail);
10917 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10918 #ifdef HAVE_WINDOW_SYSTEM
10919 update_tool_bar (f, 0);
10920 #endif
10921 #ifdef HAVE_NS
10922 if (windows_or_buffers_changed
10923 && FRAME_NS_P (f))
10924 ns_set_doc_edited (f, Fbuffer_modified_p
10925 (XWINDOW (f->selected_window)->buffer));
10926 #endif
10927 UNGCPRO;
10930 unbind_to (count, Qnil);
10932 else
10934 struct frame *sf = SELECTED_FRAME ();
10935 update_menu_bar (sf, 1, 0);
10936 #ifdef HAVE_WINDOW_SYSTEM
10937 update_tool_bar (sf, 1);
10938 #endif
10943 /* Update the menu bar item list for frame F. This has to be done
10944 before we start to fill in any display lines, because it can call
10945 eval.
10947 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10949 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10950 already ran the menu bar hooks for this redisplay, so there
10951 is no need to run them again. The return value is the
10952 updated value of this flag, to pass to the next call. */
10954 static int
10955 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10957 Lisp_Object window;
10958 register struct window *w;
10960 /* If called recursively during a menu update, do nothing. This can
10961 happen when, for instance, an activate-menubar-hook causes a
10962 redisplay. */
10963 if (inhibit_menubar_update)
10964 return hooks_run;
10966 window = FRAME_SELECTED_WINDOW (f);
10967 w = XWINDOW (window);
10969 if (FRAME_WINDOW_P (f)
10971 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10972 || defined (HAVE_NS) || defined (USE_GTK)
10973 FRAME_EXTERNAL_MENU_BAR (f)
10974 #else
10975 FRAME_MENU_BAR_LINES (f) > 0
10976 #endif
10977 : FRAME_MENU_BAR_LINES (f) > 0)
10979 /* If the user has switched buffers or windows, we need to
10980 recompute to reflect the new bindings. But we'll
10981 recompute when update_mode_lines is set too; that means
10982 that people can use force-mode-line-update to request
10983 that the menu bar be recomputed. The adverse effect on
10984 the rest of the redisplay algorithm is about the same as
10985 windows_or_buffers_changed anyway. */
10986 if (windows_or_buffers_changed
10987 /* This used to test w->update_mode_line, but we believe
10988 there is no need to recompute the menu in that case. */
10989 || update_mode_lines
10990 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10991 < BUF_MODIFF (XBUFFER (w->buffer)))
10992 != !NILP (w->last_had_star))
10993 || ((!NILP (Vtransient_mark_mode)
10994 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10995 != !NILP (w->region_showing)))
10997 struct buffer *prev = current_buffer;
10998 int count = SPECPDL_INDEX ();
11000 specbind (Qinhibit_menubar_update, Qt);
11002 set_buffer_internal_1 (XBUFFER (w->buffer));
11003 if (save_match_data)
11004 record_unwind_save_match_data ();
11005 if (NILP (Voverriding_local_map_menu_flag))
11007 specbind (Qoverriding_terminal_local_map, Qnil);
11008 specbind (Qoverriding_local_map, Qnil);
11011 if (!hooks_run)
11013 /* Run the Lucid hook. */
11014 safe_run_hooks (Qactivate_menubar_hook);
11016 /* If it has changed current-menubar from previous value,
11017 really recompute the menu-bar from the value. */
11018 if (! NILP (Vlucid_menu_bar_dirty_flag))
11019 call0 (Qrecompute_lucid_menubar);
11021 safe_run_hooks (Qmenu_bar_update_hook);
11023 hooks_run = 1;
11026 XSETFRAME (Vmenu_updating_frame, f);
11027 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11029 /* Redisplay the menu bar in case we changed it. */
11030 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11031 || defined (HAVE_NS) || defined (USE_GTK)
11032 if (FRAME_WINDOW_P (f))
11034 #if defined (HAVE_NS)
11035 /* All frames on Mac OS share the same menubar. So only
11036 the selected frame should be allowed to set it. */
11037 if (f == SELECTED_FRAME ())
11038 #endif
11039 set_frame_menubar (f, 0, 0);
11041 else
11042 /* On a terminal screen, the menu bar is an ordinary screen
11043 line, and this makes it get updated. */
11044 w->update_mode_line = Qt;
11045 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11046 /* In the non-toolkit version, the menu bar is an ordinary screen
11047 line, and this makes it get updated. */
11048 w->update_mode_line = Qt;
11049 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11051 unbind_to (count, Qnil);
11052 set_buffer_internal_1 (prev);
11056 return hooks_run;
11061 /***********************************************************************
11062 Output Cursor
11063 ***********************************************************************/
11065 #ifdef HAVE_WINDOW_SYSTEM
11067 /* EXPORT:
11068 Nominal cursor position -- where to draw output.
11069 HPOS and VPOS are window relative glyph matrix coordinates.
11070 X and Y are window relative pixel coordinates. */
11072 struct cursor_pos output_cursor;
11075 /* EXPORT:
11076 Set the global variable output_cursor to CURSOR. All cursor
11077 positions are relative to updated_window. */
11079 void
11080 set_output_cursor (struct cursor_pos *cursor)
11082 output_cursor.hpos = cursor->hpos;
11083 output_cursor.vpos = cursor->vpos;
11084 output_cursor.x = cursor->x;
11085 output_cursor.y = cursor->y;
11089 /* EXPORT for RIF:
11090 Set a nominal cursor position.
11092 HPOS and VPOS are column/row positions in a window glyph matrix. X
11093 and Y are window text area relative pixel positions.
11095 If this is done during an update, updated_window will contain the
11096 window that is being updated and the position is the future output
11097 cursor position for that window. If updated_window is null, use
11098 selected_window and display the cursor at the given position. */
11100 void
11101 x_cursor_to (int vpos, int hpos, int y, int x)
11103 struct window *w;
11105 /* If updated_window is not set, work on selected_window. */
11106 if (updated_window)
11107 w = updated_window;
11108 else
11109 w = XWINDOW (selected_window);
11111 /* Set the output cursor. */
11112 output_cursor.hpos = hpos;
11113 output_cursor.vpos = vpos;
11114 output_cursor.x = x;
11115 output_cursor.y = y;
11117 /* If not called as part of an update, really display the cursor.
11118 This will also set the cursor position of W. */
11119 if (updated_window == NULL)
11121 BLOCK_INPUT;
11122 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11123 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11124 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11125 UNBLOCK_INPUT;
11129 #endif /* HAVE_WINDOW_SYSTEM */
11132 /***********************************************************************
11133 Tool-bars
11134 ***********************************************************************/
11136 #ifdef HAVE_WINDOW_SYSTEM
11138 /* Where the mouse was last time we reported a mouse event. */
11140 FRAME_PTR last_mouse_frame;
11142 /* Tool-bar item index of the item on which a mouse button was pressed
11143 or -1. */
11145 int last_tool_bar_item;
11148 static Lisp_Object
11149 update_tool_bar_unwind (Lisp_Object frame)
11151 selected_frame = frame;
11152 return Qnil;
11155 /* Update the tool-bar item list for frame F. This has to be done
11156 before we start to fill in any display lines. Called from
11157 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11158 and restore it here. */
11160 static void
11161 update_tool_bar (struct frame *f, int save_match_data)
11163 #if defined (USE_GTK) || defined (HAVE_NS)
11164 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11165 #else
11166 int do_update = WINDOWP (f->tool_bar_window)
11167 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11168 #endif
11170 if (do_update)
11172 Lisp_Object window;
11173 struct window *w;
11175 window = FRAME_SELECTED_WINDOW (f);
11176 w = XWINDOW (window);
11178 /* If the user has switched buffers or windows, we need to
11179 recompute to reflect the new bindings. But we'll
11180 recompute when update_mode_lines is set too; that means
11181 that people can use force-mode-line-update to request
11182 that the menu bar be recomputed. The adverse effect on
11183 the rest of the redisplay algorithm is about the same as
11184 windows_or_buffers_changed anyway. */
11185 if (windows_or_buffers_changed
11186 || !NILP (w->update_mode_line)
11187 || update_mode_lines
11188 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11189 < BUF_MODIFF (XBUFFER (w->buffer)))
11190 != !NILP (w->last_had_star))
11191 || ((!NILP (Vtransient_mark_mode)
11192 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11193 != !NILP (w->region_showing)))
11195 struct buffer *prev = current_buffer;
11196 int count = SPECPDL_INDEX ();
11197 Lisp_Object frame, new_tool_bar;
11198 int new_n_tool_bar;
11199 struct gcpro gcpro1;
11201 /* Set current_buffer to the buffer of the selected
11202 window of the frame, so that we get the right local
11203 keymaps. */
11204 set_buffer_internal_1 (XBUFFER (w->buffer));
11206 /* Save match data, if we must. */
11207 if (save_match_data)
11208 record_unwind_save_match_data ();
11210 /* Make sure that we don't accidentally use bogus keymaps. */
11211 if (NILP (Voverriding_local_map_menu_flag))
11213 specbind (Qoverriding_terminal_local_map, Qnil);
11214 specbind (Qoverriding_local_map, Qnil);
11217 GCPRO1 (new_tool_bar);
11219 /* We must temporarily set the selected frame to this frame
11220 before calling tool_bar_items, because the calculation of
11221 the tool-bar keymap uses the selected frame (see
11222 `tool-bar-make-keymap' in tool-bar.el). */
11223 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11224 XSETFRAME (frame, f);
11225 selected_frame = frame;
11227 /* Build desired tool-bar items from keymaps. */
11228 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11229 &new_n_tool_bar);
11231 /* Redisplay the tool-bar if we changed it. */
11232 if (new_n_tool_bar != f->n_tool_bar_items
11233 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11235 /* Redisplay that happens asynchronously due to an expose event
11236 may access f->tool_bar_items. Make sure we update both
11237 variables within BLOCK_INPUT so no such event interrupts. */
11238 BLOCK_INPUT;
11239 f->tool_bar_items = new_tool_bar;
11240 f->n_tool_bar_items = new_n_tool_bar;
11241 w->update_mode_line = Qt;
11242 UNBLOCK_INPUT;
11245 UNGCPRO;
11247 unbind_to (count, Qnil);
11248 set_buffer_internal_1 (prev);
11254 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11255 F's desired tool-bar contents. F->tool_bar_items must have
11256 been set up previously by calling prepare_menu_bars. */
11258 static void
11259 build_desired_tool_bar_string (struct frame *f)
11261 int i, size, size_needed;
11262 struct gcpro gcpro1, gcpro2, gcpro3;
11263 Lisp_Object image, plist, props;
11265 image = plist = props = Qnil;
11266 GCPRO3 (image, plist, props);
11268 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11269 Otherwise, make a new string. */
11271 /* The size of the string we might be able to reuse. */
11272 size = (STRINGP (f->desired_tool_bar_string)
11273 ? SCHARS (f->desired_tool_bar_string)
11274 : 0);
11276 /* We need one space in the string for each image. */
11277 size_needed = f->n_tool_bar_items;
11279 /* Reuse f->desired_tool_bar_string, if possible. */
11280 if (size < size_needed || NILP (f->desired_tool_bar_string))
11281 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11282 make_number (' '));
11283 else
11285 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11286 Fremove_text_properties (make_number (0), make_number (size),
11287 props, f->desired_tool_bar_string);
11290 /* Put a `display' property on the string for the images to display,
11291 put a `menu_item' property on tool-bar items with a value that
11292 is the index of the item in F's tool-bar item vector. */
11293 for (i = 0; i < f->n_tool_bar_items; ++i)
11295 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11297 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11298 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11299 int hmargin, vmargin, relief, idx, end;
11301 /* If image is a vector, choose the image according to the
11302 button state. */
11303 image = PROP (TOOL_BAR_ITEM_IMAGES);
11304 if (VECTORP (image))
11306 if (enabled_p)
11307 idx = (selected_p
11308 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11309 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11310 else
11311 idx = (selected_p
11312 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11313 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11315 xassert (ASIZE (image) >= idx);
11316 image = AREF (image, idx);
11318 else
11319 idx = -1;
11321 /* Ignore invalid image specifications. */
11322 if (!valid_image_p (image))
11323 continue;
11325 /* Display the tool-bar button pressed, or depressed. */
11326 plist = Fcopy_sequence (XCDR (image));
11328 /* Compute margin and relief to draw. */
11329 relief = (tool_bar_button_relief >= 0
11330 ? tool_bar_button_relief
11331 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11332 hmargin = vmargin = relief;
11334 if (INTEGERP (Vtool_bar_button_margin)
11335 && XINT (Vtool_bar_button_margin) > 0)
11337 hmargin += XFASTINT (Vtool_bar_button_margin);
11338 vmargin += XFASTINT (Vtool_bar_button_margin);
11340 else if (CONSP (Vtool_bar_button_margin))
11342 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11343 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11344 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11346 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11347 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11348 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11351 if (auto_raise_tool_bar_buttons_p)
11353 /* Add a `:relief' property to the image spec if the item is
11354 selected. */
11355 if (selected_p)
11357 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11358 hmargin -= relief;
11359 vmargin -= relief;
11362 else
11364 /* If image is selected, display it pressed, i.e. with a
11365 negative relief. If it's not selected, display it with a
11366 raised relief. */
11367 plist = Fplist_put (plist, QCrelief,
11368 (selected_p
11369 ? make_number (-relief)
11370 : make_number (relief)));
11371 hmargin -= relief;
11372 vmargin -= relief;
11375 /* Put a margin around the image. */
11376 if (hmargin || vmargin)
11378 if (hmargin == vmargin)
11379 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11380 else
11381 plist = Fplist_put (plist, QCmargin,
11382 Fcons (make_number (hmargin),
11383 make_number (vmargin)));
11386 /* If button is not enabled, and we don't have special images
11387 for the disabled state, make the image appear disabled by
11388 applying an appropriate algorithm to it. */
11389 if (!enabled_p && idx < 0)
11390 plist = Fplist_put (plist, QCconversion, Qdisabled);
11392 /* Put a `display' text property on the string for the image to
11393 display. Put a `menu-item' property on the string that gives
11394 the start of this item's properties in the tool-bar items
11395 vector. */
11396 image = Fcons (Qimage, plist);
11397 props = list4 (Qdisplay, image,
11398 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11400 /* Let the last image hide all remaining spaces in the tool bar
11401 string. The string can be longer than needed when we reuse a
11402 previous string. */
11403 if (i + 1 == f->n_tool_bar_items)
11404 end = SCHARS (f->desired_tool_bar_string);
11405 else
11406 end = i + 1;
11407 Fadd_text_properties (make_number (i), make_number (end),
11408 props, f->desired_tool_bar_string);
11409 #undef PROP
11412 UNGCPRO;
11416 /* Display one line of the tool-bar of frame IT->f.
11418 HEIGHT specifies the desired height of the tool-bar line.
11419 If the actual height of the glyph row is less than HEIGHT, the
11420 row's height is increased to HEIGHT, and the icons are centered
11421 vertically in the new height.
11423 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11424 count a final empty row in case the tool-bar width exactly matches
11425 the window width.
11428 static void
11429 display_tool_bar_line (struct it *it, int height)
11431 struct glyph_row *row = it->glyph_row;
11432 int max_x = it->last_visible_x;
11433 struct glyph *last;
11435 prepare_desired_row (row);
11436 row->y = it->current_y;
11438 /* Note that this isn't made use of if the face hasn't a box,
11439 so there's no need to check the face here. */
11440 it->start_of_box_run_p = 1;
11442 while (it->current_x < max_x)
11444 int x, n_glyphs_before, i, nglyphs;
11445 struct it it_before;
11447 /* Get the next display element. */
11448 if (!get_next_display_element (it))
11450 /* Don't count empty row if we are counting needed tool-bar lines. */
11451 if (height < 0 && !it->hpos)
11452 return;
11453 break;
11456 /* Produce glyphs. */
11457 n_glyphs_before = row->used[TEXT_AREA];
11458 it_before = *it;
11460 PRODUCE_GLYPHS (it);
11462 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11463 i = 0;
11464 x = it_before.current_x;
11465 while (i < nglyphs)
11467 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11469 if (x + glyph->pixel_width > max_x)
11471 /* Glyph doesn't fit on line. Backtrack. */
11472 row->used[TEXT_AREA] = n_glyphs_before;
11473 *it = it_before;
11474 /* If this is the only glyph on this line, it will never fit on the
11475 tool-bar, so skip it. But ensure there is at least one glyph,
11476 so we don't accidentally disable the tool-bar. */
11477 if (n_glyphs_before == 0
11478 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11479 break;
11480 goto out;
11483 ++it->hpos;
11484 x += glyph->pixel_width;
11485 ++i;
11488 /* Stop at line end. */
11489 if (ITERATOR_AT_END_OF_LINE_P (it))
11490 break;
11492 set_iterator_to_next (it, 1);
11495 out:;
11497 row->displays_text_p = row->used[TEXT_AREA] != 0;
11499 /* Use default face for the border below the tool bar.
11501 FIXME: When auto-resize-tool-bars is grow-only, there is
11502 no additional border below the possibly empty tool-bar lines.
11503 So to make the extra empty lines look "normal", we have to
11504 use the tool-bar face for the border too. */
11505 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11506 it->face_id = DEFAULT_FACE_ID;
11508 extend_face_to_end_of_line (it);
11509 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11510 last->right_box_line_p = 1;
11511 if (last == row->glyphs[TEXT_AREA])
11512 last->left_box_line_p = 1;
11514 /* Make line the desired height and center it vertically. */
11515 if ((height -= it->max_ascent + it->max_descent) > 0)
11517 /* Don't add more than one line height. */
11518 height %= FRAME_LINE_HEIGHT (it->f);
11519 it->max_ascent += height / 2;
11520 it->max_descent += (height + 1) / 2;
11523 compute_line_metrics (it);
11525 /* If line is empty, make it occupy the rest of the tool-bar. */
11526 if (!row->displays_text_p)
11528 row->height = row->phys_height = it->last_visible_y - row->y;
11529 row->visible_height = row->height;
11530 row->ascent = row->phys_ascent = 0;
11531 row->extra_line_spacing = 0;
11534 row->full_width_p = 1;
11535 row->continued_p = 0;
11536 row->truncated_on_left_p = 0;
11537 row->truncated_on_right_p = 0;
11539 it->current_x = it->hpos = 0;
11540 it->current_y += row->height;
11541 ++it->vpos;
11542 ++it->glyph_row;
11546 /* Max tool-bar height. */
11548 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11549 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11551 /* Value is the number of screen lines needed to make all tool-bar
11552 items of frame F visible. The number of actual rows needed is
11553 returned in *N_ROWS if non-NULL. */
11555 static int
11556 tool_bar_lines_needed (struct frame *f, int *n_rows)
11558 struct window *w = XWINDOW (f->tool_bar_window);
11559 struct it it;
11560 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11561 the desired matrix, so use (unused) mode-line row as temporary row to
11562 avoid destroying the first tool-bar row. */
11563 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11565 /* Initialize an iterator for iteration over
11566 F->desired_tool_bar_string in the tool-bar window of frame F. */
11567 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11568 it.first_visible_x = 0;
11569 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11570 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11571 it.paragraph_embedding = L2R;
11573 while (!ITERATOR_AT_END_P (&it))
11575 clear_glyph_row (temp_row);
11576 it.glyph_row = temp_row;
11577 display_tool_bar_line (&it, -1);
11579 clear_glyph_row (temp_row);
11581 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11582 if (n_rows)
11583 *n_rows = it.vpos > 0 ? it.vpos : -1;
11585 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11589 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11590 0, 1, 0,
11591 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11592 (Lisp_Object frame)
11594 struct frame *f;
11595 struct window *w;
11596 int nlines = 0;
11598 if (NILP (frame))
11599 frame = selected_frame;
11600 else
11601 CHECK_FRAME (frame);
11602 f = XFRAME (frame);
11604 if (WINDOWP (f->tool_bar_window)
11605 && (w = XWINDOW (f->tool_bar_window),
11606 WINDOW_TOTAL_LINES (w) > 0))
11608 update_tool_bar (f, 1);
11609 if (f->n_tool_bar_items)
11611 build_desired_tool_bar_string (f);
11612 nlines = tool_bar_lines_needed (f, NULL);
11616 return make_number (nlines);
11620 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11621 height should be changed. */
11623 static int
11624 redisplay_tool_bar (struct frame *f)
11626 struct window *w;
11627 struct it it;
11628 struct glyph_row *row;
11630 #if defined (USE_GTK) || defined (HAVE_NS)
11631 if (FRAME_EXTERNAL_TOOL_BAR (f))
11632 update_frame_tool_bar (f);
11633 return 0;
11634 #endif
11636 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11637 do anything. This means you must start with tool-bar-lines
11638 non-zero to get the auto-sizing effect. Or in other words, you
11639 can turn off tool-bars by specifying tool-bar-lines zero. */
11640 if (!WINDOWP (f->tool_bar_window)
11641 || (w = XWINDOW (f->tool_bar_window),
11642 WINDOW_TOTAL_LINES (w) == 0))
11643 return 0;
11645 /* Set up an iterator for the tool-bar window. */
11646 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11647 it.first_visible_x = 0;
11648 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11649 row = it.glyph_row;
11651 /* Build a string that represents the contents of the tool-bar. */
11652 build_desired_tool_bar_string (f);
11653 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11654 /* FIXME: This should be controlled by a user option. But it
11655 doesn't make sense to have an R2L tool bar if the menu bar cannot
11656 be drawn also R2L, and making the menu bar R2L is tricky due
11657 toolkit-specific code that implements it. If an R2L tool bar is
11658 ever supported, display_tool_bar_line should also be augmented to
11659 call unproduce_glyphs like display_line and display_string
11660 do. */
11661 it.paragraph_embedding = L2R;
11663 if (f->n_tool_bar_rows == 0)
11665 int nlines;
11667 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11668 nlines != WINDOW_TOTAL_LINES (w)))
11670 Lisp_Object frame;
11671 int old_height = WINDOW_TOTAL_LINES (w);
11673 XSETFRAME (frame, f);
11674 Fmodify_frame_parameters (frame,
11675 Fcons (Fcons (Qtool_bar_lines,
11676 make_number (nlines)),
11677 Qnil));
11678 if (WINDOW_TOTAL_LINES (w) != old_height)
11680 clear_glyph_matrix (w->desired_matrix);
11681 fonts_changed_p = 1;
11682 return 1;
11687 /* Display as many lines as needed to display all tool-bar items. */
11689 if (f->n_tool_bar_rows > 0)
11691 int border, rows, height, extra;
11693 if (INTEGERP (Vtool_bar_border))
11694 border = XINT (Vtool_bar_border);
11695 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11696 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11697 else if (EQ (Vtool_bar_border, Qborder_width))
11698 border = f->border_width;
11699 else
11700 border = 0;
11701 if (border < 0)
11702 border = 0;
11704 rows = f->n_tool_bar_rows;
11705 height = max (1, (it.last_visible_y - border) / rows);
11706 extra = it.last_visible_y - border - height * rows;
11708 while (it.current_y < it.last_visible_y)
11710 int h = 0;
11711 if (extra > 0 && rows-- > 0)
11713 h = (extra + rows - 1) / rows;
11714 extra -= h;
11716 display_tool_bar_line (&it, height + h);
11719 else
11721 while (it.current_y < it.last_visible_y)
11722 display_tool_bar_line (&it, 0);
11725 /* It doesn't make much sense to try scrolling in the tool-bar
11726 window, so don't do it. */
11727 w->desired_matrix->no_scrolling_p = 1;
11728 w->must_be_updated_p = 1;
11730 if (!NILP (Vauto_resize_tool_bars))
11732 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11733 int change_height_p = 0;
11735 /* If we couldn't display everything, change the tool-bar's
11736 height if there is room for more. */
11737 if (IT_STRING_CHARPOS (it) < it.end_charpos
11738 && it.current_y < max_tool_bar_height)
11739 change_height_p = 1;
11741 row = it.glyph_row - 1;
11743 /* If there are blank lines at the end, except for a partially
11744 visible blank line at the end that is smaller than
11745 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11746 if (!row->displays_text_p
11747 && row->height >= FRAME_LINE_HEIGHT (f))
11748 change_height_p = 1;
11750 /* If row displays tool-bar items, but is partially visible,
11751 change the tool-bar's height. */
11752 if (row->displays_text_p
11753 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11754 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11755 change_height_p = 1;
11757 /* Resize windows as needed by changing the `tool-bar-lines'
11758 frame parameter. */
11759 if (change_height_p)
11761 Lisp_Object frame;
11762 int old_height = WINDOW_TOTAL_LINES (w);
11763 int nrows;
11764 int nlines = tool_bar_lines_needed (f, &nrows);
11766 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11767 && !f->minimize_tool_bar_window_p)
11768 ? (nlines > old_height)
11769 : (nlines != old_height));
11770 f->minimize_tool_bar_window_p = 0;
11772 if (change_height_p)
11774 XSETFRAME (frame, f);
11775 Fmodify_frame_parameters (frame,
11776 Fcons (Fcons (Qtool_bar_lines,
11777 make_number (nlines)),
11778 Qnil));
11779 if (WINDOW_TOTAL_LINES (w) != old_height)
11781 clear_glyph_matrix (w->desired_matrix);
11782 f->n_tool_bar_rows = nrows;
11783 fonts_changed_p = 1;
11784 return 1;
11790 f->minimize_tool_bar_window_p = 0;
11791 return 0;
11795 /* Get information about the tool-bar item which is displayed in GLYPH
11796 on frame F. Return in *PROP_IDX the index where tool-bar item
11797 properties start in F->tool_bar_items. Value is zero if
11798 GLYPH doesn't display a tool-bar item. */
11800 static int
11801 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11803 Lisp_Object prop;
11804 int success_p;
11805 int charpos;
11807 /* This function can be called asynchronously, which means we must
11808 exclude any possibility that Fget_text_property signals an
11809 error. */
11810 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11811 charpos = max (0, charpos);
11813 /* Get the text property `menu-item' at pos. The value of that
11814 property is the start index of this item's properties in
11815 F->tool_bar_items. */
11816 prop = Fget_text_property (make_number (charpos),
11817 Qmenu_item, f->current_tool_bar_string);
11818 if (INTEGERP (prop))
11820 *prop_idx = XINT (prop);
11821 success_p = 1;
11823 else
11824 success_p = 0;
11826 return success_p;
11830 /* Get information about the tool-bar item at position X/Y on frame F.
11831 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11832 the current matrix of the tool-bar window of F, or NULL if not
11833 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11834 item in F->tool_bar_items. Value is
11836 -1 if X/Y is not on a tool-bar item
11837 0 if X/Y is on the same item that was highlighted before.
11838 1 otherwise. */
11840 static int
11841 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11842 int *hpos, int *vpos, int *prop_idx)
11844 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11845 struct window *w = XWINDOW (f->tool_bar_window);
11846 int area;
11848 /* Find the glyph under X/Y. */
11849 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11850 if (*glyph == NULL)
11851 return -1;
11853 /* Get the start of this tool-bar item's properties in
11854 f->tool_bar_items. */
11855 if (!tool_bar_item_info (f, *glyph, prop_idx))
11856 return -1;
11858 /* Is mouse on the highlighted item? */
11859 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11860 && *vpos >= hlinfo->mouse_face_beg_row
11861 && *vpos <= hlinfo->mouse_face_end_row
11862 && (*vpos > hlinfo->mouse_face_beg_row
11863 || *hpos >= hlinfo->mouse_face_beg_col)
11864 && (*vpos < hlinfo->mouse_face_end_row
11865 || *hpos < hlinfo->mouse_face_end_col
11866 || hlinfo->mouse_face_past_end))
11867 return 0;
11869 return 1;
11873 /* EXPORT:
11874 Handle mouse button event on the tool-bar of frame F, at
11875 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11876 0 for button release. MODIFIERS is event modifiers for button
11877 release. */
11879 void
11880 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11881 unsigned int modifiers)
11883 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11884 struct window *w = XWINDOW (f->tool_bar_window);
11885 int hpos, vpos, prop_idx;
11886 struct glyph *glyph;
11887 Lisp_Object enabled_p;
11889 /* If not on the highlighted tool-bar item, return. */
11890 frame_to_window_pixel_xy (w, &x, &y);
11891 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11892 return;
11894 /* If item is disabled, do nothing. */
11895 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11896 if (NILP (enabled_p))
11897 return;
11899 if (down_p)
11901 /* Show item in pressed state. */
11902 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11903 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11904 last_tool_bar_item = prop_idx;
11906 else
11908 Lisp_Object key, frame;
11909 struct input_event event;
11910 EVENT_INIT (event);
11912 /* Show item in released state. */
11913 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11914 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11916 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11918 XSETFRAME (frame, f);
11919 event.kind = TOOL_BAR_EVENT;
11920 event.frame_or_window = frame;
11921 event.arg = frame;
11922 kbd_buffer_store_event (&event);
11924 event.kind = TOOL_BAR_EVENT;
11925 event.frame_or_window = frame;
11926 event.arg = key;
11927 event.modifiers = modifiers;
11928 kbd_buffer_store_event (&event);
11929 last_tool_bar_item = -1;
11934 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11935 tool-bar window-relative coordinates X/Y. Called from
11936 note_mouse_highlight. */
11938 static void
11939 note_tool_bar_highlight (struct frame *f, int x, int y)
11941 Lisp_Object window = f->tool_bar_window;
11942 struct window *w = XWINDOW (window);
11943 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11944 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11945 int hpos, vpos;
11946 struct glyph *glyph;
11947 struct glyph_row *row;
11948 int i;
11949 Lisp_Object enabled_p;
11950 int prop_idx;
11951 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11952 int mouse_down_p, rc;
11954 /* Function note_mouse_highlight is called with negative X/Y
11955 values when mouse moves outside of the frame. */
11956 if (x <= 0 || y <= 0)
11958 clear_mouse_face (hlinfo);
11959 return;
11962 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11963 if (rc < 0)
11965 /* Not on tool-bar item. */
11966 clear_mouse_face (hlinfo);
11967 return;
11969 else if (rc == 0)
11970 /* On same tool-bar item as before. */
11971 goto set_help_echo;
11973 clear_mouse_face (hlinfo);
11975 /* Mouse is down, but on different tool-bar item? */
11976 mouse_down_p = (dpyinfo->grabbed
11977 && f == last_mouse_frame
11978 && FRAME_LIVE_P (f));
11979 if (mouse_down_p
11980 && last_tool_bar_item != prop_idx)
11981 return;
11983 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
11984 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
11986 /* If tool-bar item is not enabled, don't highlight it. */
11987 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11988 if (!NILP (enabled_p))
11990 /* Compute the x-position of the glyph. In front and past the
11991 image is a space. We include this in the highlighted area. */
11992 row = MATRIX_ROW (w->current_matrix, vpos);
11993 for (i = x = 0; i < hpos; ++i)
11994 x += row->glyphs[TEXT_AREA][i].pixel_width;
11996 /* Record this as the current active region. */
11997 hlinfo->mouse_face_beg_col = hpos;
11998 hlinfo->mouse_face_beg_row = vpos;
11999 hlinfo->mouse_face_beg_x = x;
12000 hlinfo->mouse_face_beg_y = row->y;
12001 hlinfo->mouse_face_past_end = 0;
12003 hlinfo->mouse_face_end_col = hpos + 1;
12004 hlinfo->mouse_face_end_row = vpos;
12005 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12006 hlinfo->mouse_face_end_y = row->y;
12007 hlinfo->mouse_face_window = window;
12008 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12010 /* Display it as active. */
12011 show_mouse_face (hlinfo, draw);
12012 hlinfo->mouse_face_image_state = draw;
12015 set_help_echo:
12017 /* Set help_echo_string to a help string to display for this tool-bar item.
12018 XTread_socket does the rest. */
12019 help_echo_object = help_echo_window = Qnil;
12020 help_echo_pos = -1;
12021 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12022 if (NILP (help_echo_string))
12023 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12026 #endif /* HAVE_WINDOW_SYSTEM */
12030 /************************************************************************
12031 Horizontal scrolling
12032 ************************************************************************/
12034 static int hscroll_window_tree (Lisp_Object);
12035 static int hscroll_windows (Lisp_Object);
12037 /* For all leaf windows in the window tree rooted at WINDOW, set their
12038 hscroll value so that PT is (i) visible in the window, and (ii) so
12039 that it is not within a certain margin at the window's left and
12040 right border. Value is non-zero if any window's hscroll has been
12041 changed. */
12043 static int
12044 hscroll_window_tree (Lisp_Object window)
12046 int hscrolled_p = 0;
12047 int hscroll_relative_p = FLOATP (Vhscroll_step);
12048 int hscroll_step_abs = 0;
12049 double hscroll_step_rel = 0;
12051 if (hscroll_relative_p)
12053 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12054 if (hscroll_step_rel < 0)
12056 hscroll_relative_p = 0;
12057 hscroll_step_abs = 0;
12060 else if (INTEGERP (Vhscroll_step))
12062 hscroll_step_abs = XINT (Vhscroll_step);
12063 if (hscroll_step_abs < 0)
12064 hscroll_step_abs = 0;
12066 else
12067 hscroll_step_abs = 0;
12069 while (WINDOWP (window))
12071 struct window *w = XWINDOW (window);
12073 if (WINDOWP (w->hchild))
12074 hscrolled_p |= hscroll_window_tree (w->hchild);
12075 else if (WINDOWP (w->vchild))
12076 hscrolled_p |= hscroll_window_tree (w->vchild);
12077 else if (w->cursor.vpos >= 0)
12079 int h_margin;
12080 int text_area_width;
12081 struct glyph_row *current_cursor_row
12082 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12083 struct glyph_row *desired_cursor_row
12084 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12085 struct glyph_row *cursor_row
12086 = (desired_cursor_row->enabled_p
12087 ? desired_cursor_row
12088 : current_cursor_row);
12089 int row_r2l_p = cursor_row->reversed_p;
12091 text_area_width = window_box_width (w, TEXT_AREA);
12093 /* Scroll when cursor is inside this scroll margin. */
12094 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12096 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12097 /* For left-to-right rows, hscroll when cursor is either
12098 (i) inside the right hscroll margin, or (ii) if it is
12099 inside the left margin and the window is already
12100 hscrolled. */
12101 && ((!row_r2l_p
12102 && ((XFASTINT (w->hscroll)
12103 && w->cursor.x <= h_margin)
12104 || (cursor_row->enabled_p
12105 && cursor_row->truncated_on_right_p
12106 && (w->cursor.x >= text_area_width - h_margin))))
12107 /* For right-to-left rows, the logic is similar,
12108 except that rules for scrolling to left and right
12109 are reversed. E.g., if cursor.x <= h_margin, we
12110 need to hscroll "to the right" unconditionally,
12111 and that will scroll the screen to the left so as
12112 to reveal the next portion of the row. */
12113 || (row_r2l_p
12114 && ((cursor_row->enabled_p
12115 /* FIXME: It is confusing to set the
12116 truncated_on_right_p flag when R2L rows
12117 are actually truncated on the left. */
12118 && cursor_row->truncated_on_right_p
12119 && w->cursor.x <= h_margin)
12120 || (XFASTINT (w->hscroll)
12121 && (w->cursor.x >= text_area_width - h_margin))))))
12123 struct it it;
12124 int hscroll;
12125 struct buffer *saved_current_buffer;
12126 EMACS_INT pt;
12127 int wanted_x;
12129 /* Find point in a display of infinite width. */
12130 saved_current_buffer = current_buffer;
12131 current_buffer = XBUFFER (w->buffer);
12133 if (w == XWINDOW (selected_window))
12134 pt = PT;
12135 else
12137 pt = marker_position (w->pointm);
12138 pt = max (BEGV, pt);
12139 pt = min (ZV, pt);
12142 /* Move iterator to pt starting at cursor_row->start in
12143 a line with infinite width. */
12144 init_to_row_start (&it, w, cursor_row);
12145 it.last_visible_x = INFINITY;
12146 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12147 current_buffer = saved_current_buffer;
12149 /* Position cursor in window. */
12150 if (!hscroll_relative_p && hscroll_step_abs == 0)
12151 hscroll = max (0, (it.current_x
12152 - (ITERATOR_AT_END_OF_LINE_P (&it)
12153 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12154 : (text_area_width / 2))))
12155 / FRAME_COLUMN_WIDTH (it.f);
12156 else if ((!row_r2l_p
12157 && w->cursor.x >= text_area_width - h_margin)
12158 || (row_r2l_p && w->cursor.x <= h_margin))
12160 if (hscroll_relative_p)
12161 wanted_x = text_area_width * (1 - hscroll_step_rel)
12162 - h_margin;
12163 else
12164 wanted_x = text_area_width
12165 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12166 - h_margin;
12167 hscroll
12168 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12170 else
12172 if (hscroll_relative_p)
12173 wanted_x = text_area_width * hscroll_step_rel
12174 + h_margin;
12175 else
12176 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12177 + h_margin;
12178 hscroll
12179 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12181 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12183 /* Don't prevent redisplay optimizations if hscroll
12184 hasn't changed, as it will unnecessarily slow down
12185 redisplay. */
12186 if (XFASTINT (w->hscroll) != hscroll)
12188 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12189 w->hscroll = make_number (hscroll);
12190 hscrolled_p = 1;
12195 window = w->next;
12198 /* Value is non-zero if hscroll of any leaf window has been changed. */
12199 return hscrolled_p;
12203 /* Set hscroll so that cursor is visible and not inside horizontal
12204 scroll margins for all windows in the tree rooted at WINDOW. See
12205 also hscroll_window_tree above. Value is non-zero if any window's
12206 hscroll has been changed. If it has, desired matrices on the frame
12207 of WINDOW are cleared. */
12209 static int
12210 hscroll_windows (Lisp_Object window)
12212 int hscrolled_p = hscroll_window_tree (window);
12213 if (hscrolled_p)
12214 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12215 return hscrolled_p;
12220 /************************************************************************
12221 Redisplay
12222 ************************************************************************/
12224 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12225 to a non-zero value. This is sometimes handy to have in a debugger
12226 session. */
12228 #if GLYPH_DEBUG
12230 /* First and last unchanged row for try_window_id. */
12232 static int debug_first_unchanged_at_end_vpos;
12233 static int debug_last_unchanged_at_beg_vpos;
12235 /* Delta vpos and y. */
12237 static int debug_dvpos, debug_dy;
12239 /* Delta in characters and bytes for try_window_id. */
12241 static EMACS_INT debug_delta, debug_delta_bytes;
12243 /* Values of window_end_pos and window_end_vpos at the end of
12244 try_window_id. */
12246 static EMACS_INT debug_end_vpos;
12248 /* Append a string to W->desired_matrix->method. FMT is a printf
12249 format string. If trace_redisplay_p is non-zero also printf the
12250 resulting string to stderr. */
12252 static void debug_method_add (struct window *, char const *, ...)
12253 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12255 static void
12256 debug_method_add (struct window *w, char const *fmt, ...)
12258 char buffer[512];
12259 char *method = w->desired_matrix->method;
12260 int len = strlen (method);
12261 int size = sizeof w->desired_matrix->method;
12262 int remaining = size - len - 1;
12263 va_list ap;
12265 va_start (ap, fmt);
12266 vsprintf (buffer, fmt, ap);
12267 va_end (ap);
12268 if (len && remaining)
12270 method[len] = '|';
12271 --remaining, ++len;
12274 strncpy (method + len, buffer, remaining);
12276 if (trace_redisplay_p)
12277 fprintf (stderr, "%p (%s): %s\n",
12279 ((BUFFERP (w->buffer)
12280 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12281 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12282 : "no buffer"),
12283 buffer);
12286 #endif /* GLYPH_DEBUG */
12289 /* Value is non-zero if all changes in window W, which displays
12290 current_buffer, are in the text between START and END. START is a
12291 buffer position, END is given as a distance from Z. Used in
12292 redisplay_internal for display optimization. */
12294 static inline int
12295 text_outside_line_unchanged_p (struct window *w,
12296 EMACS_INT start, EMACS_INT end)
12298 int unchanged_p = 1;
12300 /* If text or overlays have changed, see where. */
12301 if (XFASTINT (w->last_modified) < MODIFF
12302 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12304 /* Gap in the line? */
12305 if (GPT < start || Z - GPT < end)
12306 unchanged_p = 0;
12308 /* Changes start in front of the line, or end after it? */
12309 if (unchanged_p
12310 && (BEG_UNCHANGED < start - 1
12311 || END_UNCHANGED < end))
12312 unchanged_p = 0;
12314 /* If selective display, can't optimize if changes start at the
12315 beginning of the line. */
12316 if (unchanged_p
12317 && INTEGERP (BVAR (current_buffer, selective_display))
12318 && XINT (BVAR (current_buffer, selective_display)) > 0
12319 && (BEG_UNCHANGED < start || GPT <= start))
12320 unchanged_p = 0;
12322 /* If there are overlays at the start or end of the line, these
12323 may have overlay strings with newlines in them. A change at
12324 START, for instance, may actually concern the display of such
12325 overlay strings as well, and they are displayed on different
12326 lines. So, quickly rule out this case. (For the future, it
12327 might be desirable to implement something more telling than
12328 just BEG/END_UNCHANGED.) */
12329 if (unchanged_p)
12331 if (BEG + BEG_UNCHANGED == start
12332 && overlay_touches_p (start))
12333 unchanged_p = 0;
12334 if (END_UNCHANGED == end
12335 && overlay_touches_p (Z - end))
12336 unchanged_p = 0;
12339 /* Under bidi reordering, adding or deleting a character in the
12340 beginning of a paragraph, before the first strong directional
12341 character, can change the base direction of the paragraph (unless
12342 the buffer specifies a fixed paragraph direction), which will
12343 require to redisplay the whole paragraph. It might be worthwhile
12344 to find the paragraph limits and widen the range of redisplayed
12345 lines to that, but for now just give up this optimization. */
12346 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12347 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12348 unchanged_p = 0;
12351 return unchanged_p;
12355 /* Do a frame update, taking possible shortcuts into account. This is
12356 the main external entry point for redisplay.
12358 If the last redisplay displayed an echo area message and that message
12359 is no longer requested, we clear the echo area or bring back the
12360 mini-buffer if that is in use. */
12362 void
12363 redisplay (void)
12365 redisplay_internal ();
12369 static Lisp_Object
12370 overlay_arrow_string_or_property (Lisp_Object var)
12372 Lisp_Object val;
12374 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12375 return val;
12377 return Voverlay_arrow_string;
12380 /* Return 1 if there are any overlay-arrows in current_buffer. */
12381 static int
12382 overlay_arrow_in_current_buffer_p (void)
12384 Lisp_Object vlist;
12386 for (vlist = Voverlay_arrow_variable_list;
12387 CONSP (vlist);
12388 vlist = XCDR (vlist))
12390 Lisp_Object var = XCAR (vlist);
12391 Lisp_Object val;
12393 if (!SYMBOLP (var))
12394 continue;
12395 val = find_symbol_value (var);
12396 if (MARKERP (val)
12397 && current_buffer == XMARKER (val)->buffer)
12398 return 1;
12400 return 0;
12404 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12405 has changed. */
12407 static int
12408 overlay_arrows_changed_p (void)
12410 Lisp_Object vlist;
12412 for (vlist = Voverlay_arrow_variable_list;
12413 CONSP (vlist);
12414 vlist = XCDR (vlist))
12416 Lisp_Object var = XCAR (vlist);
12417 Lisp_Object val, pstr;
12419 if (!SYMBOLP (var))
12420 continue;
12421 val = find_symbol_value (var);
12422 if (!MARKERP (val))
12423 continue;
12424 if (! EQ (COERCE_MARKER (val),
12425 Fget (var, Qlast_arrow_position))
12426 || ! (pstr = overlay_arrow_string_or_property (var),
12427 EQ (pstr, Fget (var, Qlast_arrow_string))))
12428 return 1;
12430 return 0;
12433 /* Mark overlay arrows to be updated on next redisplay. */
12435 static void
12436 update_overlay_arrows (int up_to_date)
12438 Lisp_Object vlist;
12440 for (vlist = Voverlay_arrow_variable_list;
12441 CONSP (vlist);
12442 vlist = XCDR (vlist))
12444 Lisp_Object var = XCAR (vlist);
12446 if (!SYMBOLP (var))
12447 continue;
12449 if (up_to_date > 0)
12451 Lisp_Object val = find_symbol_value (var);
12452 Fput (var, Qlast_arrow_position,
12453 COERCE_MARKER (val));
12454 Fput (var, Qlast_arrow_string,
12455 overlay_arrow_string_or_property (var));
12457 else if (up_to_date < 0
12458 || !NILP (Fget (var, Qlast_arrow_position)))
12460 Fput (var, Qlast_arrow_position, Qt);
12461 Fput (var, Qlast_arrow_string, Qt);
12467 /* Return overlay arrow string to display at row.
12468 Return integer (bitmap number) for arrow bitmap in left fringe.
12469 Return nil if no overlay arrow. */
12471 static Lisp_Object
12472 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12474 Lisp_Object vlist;
12476 for (vlist = Voverlay_arrow_variable_list;
12477 CONSP (vlist);
12478 vlist = XCDR (vlist))
12480 Lisp_Object var = XCAR (vlist);
12481 Lisp_Object val;
12483 if (!SYMBOLP (var))
12484 continue;
12486 val = find_symbol_value (var);
12488 if (MARKERP (val)
12489 && current_buffer == XMARKER (val)->buffer
12490 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12492 if (FRAME_WINDOW_P (it->f)
12493 /* FIXME: if ROW->reversed_p is set, this should test
12494 the right fringe, not the left one. */
12495 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12497 #ifdef HAVE_WINDOW_SYSTEM
12498 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12500 int fringe_bitmap;
12501 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12502 return make_number (fringe_bitmap);
12504 #endif
12505 return make_number (-1); /* Use default arrow bitmap */
12507 return overlay_arrow_string_or_property (var);
12511 return Qnil;
12514 /* Return 1 if point moved out of or into a composition. Otherwise
12515 return 0. PREV_BUF and PREV_PT are the last point buffer and
12516 position. BUF and PT are the current point buffer and position. */
12518 static int
12519 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12520 struct buffer *buf, EMACS_INT pt)
12522 EMACS_INT start, end;
12523 Lisp_Object prop;
12524 Lisp_Object buffer;
12526 XSETBUFFER (buffer, buf);
12527 /* Check a composition at the last point if point moved within the
12528 same buffer. */
12529 if (prev_buf == buf)
12531 if (prev_pt == pt)
12532 /* Point didn't move. */
12533 return 0;
12535 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12536 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12537 && COMPOSITION_VALID_P (start, end, prop)
12538 && start < prev_pt && end > prev_pt)
12539 /* The last point was within the composition. Return 1 iff
12540 point moved out of the composition. */
12541 return (pt <= start || pt >= end);
12544 /* Check a composition at the current point. */
12545 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12546 && find_composition (pt, -1, &start, &end, &prop, buffer)
12547 && COMPOSITION_VALID_P (start, end, prop)
12548 && start < pt && end > pt);
12552 /* Reconsider the setting of B->clip_changed which is displayed
12553 in window W. */
12555 static inline void
12556 reconsider_clip_changes (struct window *w, struct buffer *b)
12558 if (b->clip_changed
12559 && !NILP (w->window_end_valid)
12560 && w->current_matrix->buffer == b
12561 && w->current_matrix->zv == BUF_ZV (b)
12562 && w->current_matrix->begv == BUF_BEGV (b))
12563 b->clip_changed = 0;
12565 /* If display wasn't paused, and W is not a tool bar window, see if
12566 point has been moved into or out of a composition. In that case,
12567 we set b->clip_changed to 1 to force updating the screen. If
12568 b->clip_changed has already been set to 1, we can skip this
12569 check. */
12570 if (!b->clip_changed
12571 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12573 EMACS_INT pt;
12575 if (w == XWINDOW (selected_window))
12576 pt = PT;
12577 else
12578 pt = marker_position (w->pointm);
12580 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12581 || pt != XINT (w->last_point))
12582 && check_point_in_composition (w->current_matrix->buffer,
12583 XINT (w->last_point),
12584 XBUFFER (w->buffer), pt))
12585 b->clip_changed = 1;
12590 /* Select FRAME to forward the values of frame-local variables into C
12591 variables so that the redisplay routines can access those values
12592 directly. */
12594 static void
12595 select_frame_for_redisplay (Lisp_Object frame)
12597 Lisp_Object tail, tem;
12598 Lisp_Object old = selected_frame;
12599 struct Lisp_Symbol *sym;
12601 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12603 selected_frame = frame;
12605 do {
12606 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12607 if (CONSP (XCAR (tail))
12608 && (tem = XCAR (XCAR (tail)),
12609 SYMBOLP (tem))
12610 && (sym = indirect_variable (XSYMBOL (tem)),
12611 sym->redirect == SYMBOL_LOCALIZED)
12612 && sym->val.blv->frame_local)
12613 /* Use find_symbol_value rather than Fsymbol_value
12614 to avoid an error if it is void. */
12615 find_symbol_value (tem);
12616 } while (!EQ (frame, old) && (frame = old, 1));
12620 #define STOP_POLLING \
12621 do { if (! polling_stopped_here) stop_polling (); \
12622 polling_stopped_here = 1; } while (0)
12624 #define RESUME_POLLING \
12625 do { if (polling_stopped_here) start_polling (); \
12626 polling_stopped_here = 0; } while (0)
12629 /* Perhaps in the future avoid recentering windows if it
12630 is not necessary; currently that causes some problems. */
12632 static void
12633 redisplay_internal (void)
12635 struct window *w = XWINDOW (selected_window);
12636 struct window *sw;
12637 struct frame *fr;
12638 int pending;
12639 int must_finish = 0;
12640 struct text_pos tlbufpos, tlendpos;
12641 int number_of_visible_frames;
12642 int count, count1;
12643 struct frame *sf;
12644 int polling_stopped_here = 0;
12645 Lisp_Object old_frame = selected_frame;
12647 /* Non-zero means redisplay has to consider all windows on all
12648 frames. Zero means, only selected_window is considered. */
12649 int consider_all_windows_p;
12651 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12653 /* No redisplay if running in batch mode or frame is not yet fully
12654 initialized, or redisplay is explicitly turned off by setting
12655 Vinhibit_redisplay. */
12656 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12657 || !NILP (Vinhibit_redisplay))
12658 return;
12660 /* Don't examine these until after testing Vinhibit_redisplay.
12661 When Emacs is shutting down, perhaps because its connection to
12662 X has dropped, we should not look at them at all. */
12663 fr = XFRAME (w->frame);
12664 sf = SELECTED_FRAME ();
12666 if (!fr->glyphs_initialized_p)
12667 return;
12669 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12670 if (popup_activated ())
12671 return;
12672 #endif
12674 /* I don't think this happens but let's be paranoid. */
12675 if (redisplaying_p)
12676 return;
12678 /* Record a function that resets redisplaying_p to its old value
12679 when we leave this function. */
12680 count = SPECPDL_INDEX ();
12681 record_unwind_protect (unwind_redisplay,
12682 Fcons (make_number (redisplaying_p), selected_frame));
12683 ++redisplaying_p;
12684 specbind (Qinhibit_free_realized_faces, Qnil);
12687 Lisp_Object tail, frame;
12689 FOR_EACH_FRAME (tail, frame)
12691 struct frame *f = XFRAME (frame);
12692 f->already_hscrolled_p = 0;
12696 retry:
12697 /* Remember the currently selected window. */
12698 sw = w;
12700 if (!EQ (old_frame, selected_frame)
12701 && FRAME_LIVE_P (XFRAME (old_frame)))
12702 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12703 selected_frame and selected_window to be temporarily out-of-sync so
12704 when we come back here via `goto retry', we need to resync because we
12705 may need to run Elisp code (via prepare_menu_bars). */
12706 select_frame_for_redisplay (old_frame);
12708 pending = 0;
12709 reconsider_clip_changes (w, current_buffer);
12710 last_escape_glyph_frame = NULL;
12711 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12712 last_glyphless_glyph_frame = NULL;
12713 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12715 /* If new fonts have been loaded that make a glyph matrix adjustment
12716 necessary, do it. */
12717 if (fonts_changed_p)
12719 adjust_glyphs (NULL);
12720 ++windows_or_buffers_changed;
12721 fonts_changed_p = 0;
12724 /* If face_change_count is non-zero, init_iterator will free all
12725 realized faces, which includes the faces referenced from current
12726 matrices. So, we can't reuse current matrices in this case. */
12727 if (face_change_count)
12728 ++windows_or_buffers_changed;
12730 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12731 && FRAME_TTY (sf)->previous_frame != sf)
12733 /* Since frames on a single ASCII terminal share the same
12734 display area, displaying a different frame means redisplay
12735 the whole thing. */
12736 windows_or_buffers_changed++;
12737 SET_FRAME_GARBAGED (sf);
12738 #ifndef DOS_NT
12739 set_tty_color_mode (FRAME_TTY (sf), sf);
12740 #endif
12741 FRAME_TTY (sf)->previous_frame = sf;
12744 /* Set the visible flags for all frames. Do this before checking
12745 for resized or garbaged frames; they want to know if their frames
12746 are visible. See the comment in frame.h for
12747 FRAME_SAMPLE_VISIBILITY. */
12749 Lisp_Object tail, frame;
12751 number_of_visible_frames = 0;
12753 FOR_EACH_FRAME (tail, frame)
12755 struct frame *f = XFRAME (frame);
12757 FRAME_SAMPLE_VISIBILITY (f);
12758 if (FRAME_VISIBLE_P (f))
12759 ++number_of_visible_frames;
12760 clear_desired_matrices (f);
12764 /* Notice any pending interrupt request to change frame size. */
12765 do_pending_window_change (1);
12767 /* do_pending_window_change could change the selected_window due to
12768 frame resizing which makes the selected window too small. */
12769 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12771 sw = w;
12772 reconsider_clip_changes (w, current_buffer);
12775 /* Clear frames marked as garbaged. */
12776 if (frame_garbaged)
12777 clear_garbaged_frames ();
12779 /* Build menubar and tool-bar items. */
12780 if (NILP (Vmemory_full))
12781 prepare_menu_bars ();
12783 if (windows_or_buffers_changed)
12784 update_mode_lines++;
12786 /* Detect case that we need to write or remove a star in the mode line. */
12787 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12789 w->update_mode_line = Qt;
12790 if (buffer_shared > 1)
12791 update_mode_lines++;
12794 /* Avoid invocation of point motion hooks by `current_column' below. */
12795 count1 = SPECPDL_INDEX ();
12796 specbind (Qinhibit_point_motion_hooks, Qt);
12798 /* If %c is in the mode line, update it if needed. */
12799 if (!NILP (w->column_number_displayed)
12800 /* This alternative quickly identifies a common case
12801 where no change is needed. */
12802 && !(PT == XFASTINT (w->last_point)
12803 && XFASTINT (w->last_modified) >= MODIFF
12804 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12805 && (XFASTINT (w->column_number_displayed) != current_column ()))
12806 w->update_mode_line = Qt;
12808 unbind_to (count1, Qnil);
12810 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12812 /* The variable buffer_shared is set in redisplay_window and
12813 indicates that we redisplay a buffer in different windows. See
12814 there. */
12815 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12816 || cursor_type_changed);
12818 /* If specs for an arrow have changed, do thorough redisplay
12819 to ensure we remove any arrow that should no longer exist. */
12820 if (overlay_arrows_changed_p ())
12821 consider_all_windows_p = windows_or_buffers_changed = 1;
12823 /* Normally the message* functions will have already displayed and
12824 updated the echo area, but the frame may have been trashed, or
12825 the update may have been preempted, so display the echo area
12826 again here. Checking message_cleared_p captures the case that
12827 the echo area should be cleared. */
12828 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12829 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12830 || (message_cleared_p
12831 && minibuf_level == 0
12832 /* If the mini-window is currently selected, this means the
12833 echo-area doesn't show through. */
12834 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12836 int window_height_changed_p = echo_area_display (0);
12837 must_finish = 1;
12839 /* If we don't display the current message, don't clear the
12840 message_cleared_p flag, because, if we did, we wouldn't clear
12841 the echo area in the next redisplay which doesn't preserve
12842 the echo area. */
12843 if (!display_last_displayed_message_p)
12844 message_cleared_p = 0;
12846 if (fonts_changed_p)
12847 goto retry;
12848 else if (window_height_changed_p)
12850 consider_all_windows_p = 1;
12851 ++update_mode_lines;
12852 ++windows_or_buffers_changed;
12854 /* If window configuration was changed, frames may have been
12855 marked garbaged. Clear them or we will experience
12856 surprises wrt scrolling. */
12857 if (frame_garbaged)
12858 clear_garbaged_frames ();
12861 else if (EQ (selected_window, minibuf_window)
12862 && (current_buffer->clip_changed
12863 || XFASTINT (w->last_modified) < MODIFF
12864 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12865 && resize_mini_window (w, 0))
12867 /* Resized active mini-window to fit the size of what it is
12868 showing if its contents might have changed. */
12869 must_finish = 1;
12870 /* FIXME: this causes all frames to be updated, which seems unnecessary
12871 since only the current frame needs to be considered. This function needs
12872 to be rewritten with two variables, consider_all_windows and
12873 consider_all_frames. */
12874 consider_all_windows_p = 1;
12875 ++windows_or_buffers_changed;
12876 ++update_mode_lines;
12878 /* If window configuration was changed, frames may have been
12879 marked garbaged. Clear them or we will experience
12880 surprises wrt scrolling. */
12881 if (frame_garbaged)
12882 clear_garbaged_frames ();
12886 /* If showing the region, and mark has changed, we must redisplay
12887 the whole window. The assignment to this_line_start_pos prevents
12888 the optimization directly below this if-statement. */
12889 if (((!NILP (Vtransient_mark_mode)
12890 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12891 != !NILP (w->region_showing))
12892 || (!NILP (w->region_showing)
12893 && !EQ (w->region_showing,
12894 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12895 CHARPOS (this_line_start_pos) = 0;
12897 /* Optimize the case that only the line containing the cursor in the
12898 selected window has changed. Variables starting with this_ are
12899 set in display_line and record information about the line
12900 containing the cursor. */
12901 tlbufpos = this_line_start_pos;
12902 tlendpos = this_line_end_pos;
12903 if (!consider_all_windows_p
12904 && CHARPOS (tlbufpos) > 0
12905 && NILP (w->update_mode_line)
12906 && !current_buffer->clip_changed
12907 && !current_buffer->prevent_redisplay_optimizations_p
12908 && FRAME_VISIBLE_P (XFRAME (w->frame))
12909 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12910 /* Make sure recorded data applies to current buffer, etc. */
12911 && this_line_buffer == current_buffer
12912 && current_buffer == XBUFFER (w->buffer)
12913 && NILP (w->force_start)
12914 && NILP (w->optional_new_start)
12915 /* Point must be on the line that we have info recorded about. */
12916 && PT >= CHARPOS (tlbufpos)
12917 && PT <= Z - CHARPOS (tlendpos)
12918 /* All text outside that line, including its final newline,
12919 must be unchanged. */
12920 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12921 CHARPOS (tlendpos)))
12923 if (CHARPOS (tlbufpos) > BEGV
12924 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12925 && (CHARPOS (tlbufpos) == ZV
12926 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12927 /* Former continuation line has disappeared by becoming empty. */
12928 goto cancel;
12929 else if (XFASTINT (w->last_modified) < MODIFF
12930 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12931 || MINI_WINDOW_P (w))
12933 /* We have to handle the case of continuation around a
12934 wide-column character (see the comment in indent.c around
12935 line 1340).
12937 For instance, in the following case:
12939 -------- Insert --------
12940 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12941 J_I_ ==> J_I_ `^^' are cursors.
12942 ^^ ^^
12943 -------- --------
12945 As we have to redraw the line above, we cannot use this
12946 optimization. */
12948 struct it it;
12949 int line_height_before = this_line_pixel_height;
12951 /* Note that start_display will handle the case that the
12952 line starting at tlbufpos is a continuation line. */
12953 start_display (&it, w, tlbufpos);
12955 /* Implementation note: It this still necessary? */
12956 if (it.current_x != this_line_start_x)
12957 goto cancel;
12959 TRACE ((stderr, "trying display optimization 1\n"));
12960 w->cursor.vpos = -1;
12961 overlay_arrow_seen = 0;
12962 it.vpos = this_line_vpos;
12963 it.current_y = this_line_y;
12964 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12965 display_line (&it);
12967 /* If line contains point, is not continued,
12968 and ends at same distance from eob as before, we win. */
12969 if (w->cursor.vpos >= 0
12970 /* Line is not continued, otherwise this_line_start_pos
12971 would have been set to 0 in display_line. */
12972 && CHARPOS (this_line_start_pos)
12973 /* Line ends as before. */
12974 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12975 /* Line has same height as before. Otherwise other lines
12976 would have to be shifted up or down. */
12977 && this_line_pixel_height == line_height_before)
12979 /* If this is not the window's last line, we must adjust
12980 the charstarts of the lines below. */
12981 if (it.current_y < it.last_visible_y)
12983 struct glyph_row *row
12984 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
12985 EMACS_INT delta, delta_bytes;
12987 /* We used to distinguish between two cases here,
12988 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12989 when the line ends in a newline or the end of the
12990 buffer's accessible portion. But both cases did
12991 the same, so they were collapsed. */
12992 delta = (Z
12993 - CHARPOS (tlendpos)
12994 - MATRIX_ROW_START_CHARPOS (row));
12995 delta_bytes = (Z_BYTE
12996 - BYTEPOS (tlendpos)
12997 - MATRIX_ROW_START_BYTEPOS (row));
12999 increment_matrix_positions (w->current_matrix,
13000 this_line_vpos + 1,
13001 w->current_matrix->nrows,
13002 delta, delta_bytes);
13005 /* If this row displays text now but previously didn't,
13006 or vice versa, w->window_end_vpos may have to be
13007 adjusted. */
13008 if ((it.glyph_row - 1)->displays_text_p)
13010 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13011 XSETINT (w->window_end_vpos, this_line_vpos);
13013 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13014 && this_line_vpos > 0)
13015 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13016 w->window_end_valid = Qnil;
13018 /* Update hint: No need to try to scroll in update_window. */
13019 w->desired_matrix->no_scrolling_p = 1;
13021 #if GLYPH_DEBUG
13022 *w->desired_matrix->method = 0;
13023 debug_method_add (w, "optimization 1");
13024 #endif
13025 #ifdef HAVE_WINDOW_SYSTEM
13026 update_window_fringes (w, 0);
13027 #endif
13028 goto update;
13030 else
13031 goto cancel;
13033 else if (/* Cursor position hasn't changed. */
13034 PT == XFASTINT (w->last_point)
13035 /* Make sure the cursor was last displayed
13036 in this window. Otherwise we have to reposition it. */
13037 && 0 <= w->cursor.vpos
13038 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13040 if (!must_finish)
13042 do_pending_window_change (1);
13043 /* If selected_window changed, redisplay again. */
13044 if (WINDOWP (selected_window)
13045 && (w = XWINDOW (selected_window)) != sw)
13046 goto retry;
13048 /* We used to always goto end_of_redisplay here, but this
13049 isn't enough if we have a blinking cursor. */
13050 if (w->cursor_off_p == w->last_cursor_off_p)
13051 goto end_of_redisplay;
13053 goto update;
13055 /* If highlighting the region, or if the cursor is in the echo area,
13056 then we can't just move the cursor. */
13057 else if (! (!NILP (Vtransient_mark_mode)
13058 && !NILP (BVAR (current_buffer, mark_active)))
13059 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13060 || highlight_nonselected_windows)
13061 && NILP (w->region_showing)
13062 && NILP (Vshow_trailing_whitespace)
13063 && !cursor_in_echo_area)
13065 struct it it;
13066 struct glyph_row *row;
13068 /* Skip from tlbufpos to PT and see where it is. Note that
13069 PT may be in invisible text. If so, we will end at the
13070 next visible position. */
13071 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13072 NULL, DEFAULT_FACE_ID);
13073 it.current_x = this_line_start_x;
13074 it.current_y = this_line_y;
13075 it.vpos = this_line_vpos;
13077 /* The call to move_it_to stops in front of PT, but
13078 moves over before-strings. */
13079 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13081 if (it.vpos == this_line_vpos
13082 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13083 row->enabled_p))
13085 xassert (this_line_vpos == it.vpos);
13086 xassert (this_line_y == it.current_y);
13087 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13088 #if GLYPH_DEBUG
13089 *w->desired_matrix->method = 0;
13090 debug_method_add (w, "optimization 3");
13091 #endif
13092 goto update;
13094 else
13095 goto cancel;
13098 cancel:
13099 /* Text changed drastically or point moved off of line. */
13100 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13103 CHARPOS (this_line_start_pos) = 0;
13104 consider_all_windows_p |= buffer_shared > 1;
13105 ++clear_face_cache_count;
13106 #ifdef HAVE_WINDOW_SYSTEM
13107 ++clear_image_cache_count;
13108 #endif
13110 /* Build desired matrices, and update the display. If
13111 consider_all_windows_p is non-zero, do it for all windows on all
13112 frames. Otherwise do it for selected_window, only. */
13114 if (consider_all_windows_p)
13116 Lisp_Object tail, frame;
13118 FOR_EACH_FRAME (tail, frame)
13119 XFRAME (frame)->updated_p = 0;
13121 /* Recompute # windows showing selected buffer. This will be
13122 incremented each time such a window is displayed. */
13123 buffer_shared = 0;
13125 FOR_EACH_FRAME (tail, frame)
13127 struct frame *f = XFRAME (frame);
13129 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13131 if (! EQ (frame, selected_frame))
13132 /* Select the frame, for the sake of frame-local
13133 variables. */
13134 select_frame_for_redisplay (frame);
13136 /* Mark all the scroll bars to be removed; we'll redeem
13137 the ones we want when we redisplay their windows. */
13138 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13139 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13141 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13142 redisplay_windows (FRAME_ROOT_WINDOW (f));
13144 /* The X error handler may have deleted that frame. */
13145 if (!FRAME_LIVE_P (f))
13146 continue;
13148 /* Any scroll bars which redisplay_windows should have
13149 nuked should now go away. */
13150 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13151 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13153 /* If fonts changed, display again. */
13154 /* ??? rms: I suspect it is a mistake to jump all the way
13155 back to retry here. It should just retry this frame. */
13156 if (fonts_changed_p)
13157 goto retry;
13159 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13161 /* See if we have to hscroll. */
13162 if (!f->already_hscrolled_p)
13164 f->already_hscrolled_p = 1;
13165 if (hscroll_windows (f->root_window))
13166 goto retry;
13169 /* Prevent various kinds of signals during display
13170 update. stdio is not robust about handling
13171 signals, which can cause an apparent I/O
13172 error. */
13173 if (interrupt_input)
13174 unrequest_sigio ();
13175 STOP_POLLING;
13177 /* Update the display. */
13178 set_window_update_flags (XWINDOW (f->root_window), 1);
13179 pending |= update_frame (f, 0, 0);
13180 f->updated_p = 1;
13185 if (!EQ (old_frame, selected_frame)
13186 && FRAME_LIVE_P (XFRAME (old_frame)))
13187 /* We played a bit fast-and-loose above and allowed selected_frame
13188 and selected_window to be temporarily out-of-sync but let's make
13189 sure this stays contained. */
13190 select_frame_for_redisplay (old_frame);
13191 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13193 if (!pending)
13195 /* Do the mark_window_display_accurate after all windows have
13196 been redisplayed because this call resets flags in buffers
13197 which are needed for proper redisplay. */
13198 FOR_EACH_FRAME (tail, frame)
13200 struct frame *f = XFRAME (frame);
13201 if (f->updated_p)
13203 mark_window_display_accurate (f->root_window, 1);
13204 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13205 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13210 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13212 Lisp_Object mini_window;
13213 struct frame *mini_frame;
13215 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13216 /* Use list_of_error, not Qerror, so that
13217 we catch only errors and don't run the debugger. */
13218 internal_condition_case_1 (redisplay_window_1, selected_window,
13219 list_of_error,
13220 redisplay_window_error);
13222 /* Compare desired and current matrices, perform output. */
13224 update:
13225 /* If fonts changed, display again. */
13226 if (fonts_changed_p)
13227 goto retry;
13229 /* Prevent various kinds of signals during display update.
13230 stdio is not robust about handling signals,
13231 which can cause an apparent I/O error. */
13232 if (interrupt_input)
13233 unrequest_sigio ();
13234 STOP_POLLING;
13236 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13238 if (hscroll_windows (selected_window))
13239 goto retry;
13241 XWINDOW (selected_window)->must_be_updated_p = 1;
13242 pending = update_frame (sf, 0, 0);
13245 /* We may have called echo_area_display at the top of this
13246 function. If the echo area is on another frame, that may
13247 have put text on a frame other than the selected one, so the
13248 above call to update_frame would not have caught it. Catch
13249 it here. */
13250 mini_window = FRAME_MINIBUF_WINDOW (sf);
13251 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13253 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13255 XWINDOW (mini_window)->must_be_updated_p = 1;
13256 pending |= update_frame (mini_frame, 0, 0);
13257 if (!pending && hscroll_windows (mini_window))
13258 goto retry;
13262 /* If display was paused because of pending input, make sure we do a
13263 thorough update the next time. */
13264 if (pending)
13266 /* Prevent the optimization at the beginning of
13267 redisplay_internal that tries a single-line update of the
13268 line containing the cursor in the selected window. */
13269 CHARPOS (this_line_start_pos) = 0;
13271 /* Let the overlay arrow be updated the next time. */
13272 update_overlay_arrows (0);
13274 /* If we pause after scrolling, some rows in the current
13275 matrices of some windows are not valid. */
13276 if (!WINDOW_FULL_WIDTH_P (w)
13277 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13278 update_mode_lines = 1;
13280 else
13282 if (!consider_all_windows_p)
13284 /* This has already been done above if
13285 consider_all_windows_p is set. */
13286 mark_window_display_accurate_1 (w, 1);
13288 /* Say overlay arrows are up to date. */
13289 update_overlay_arrows (1);
13291 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13292 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13295 update_mode_lines = 0;
13296 windows_or_buffers_changed = 0;
13297 cursor_type_changed = 0;
13300 /* Start SIGIO interrupts coming again. Having them off during the
13301 code above makes it less likely one will discard output, but not
13302 impossible, since there might be stuff in the system buffer here.
13303 But it is much hairier to try to do anything about that. */
13304 if (interrupt_input)
13305 request_sigio ();
13306 RESUME_POLLING;
13308 /* If a frame has become visible which was not before, redisplay
13309 again, so that we display it. Expose events for such a frame
13310 (which it gets when becoming visible) don't call the parts of
13311 redisplay constructing glyphs, so simply exposing a frame won't
13312 display anything in this case. So, we have to display these
13313 frames here explicitly. */
13314 if (!pending)
13316 Lisp_Object tail, frame;
13317 int new_count = 0;
13319 FOR_EACH_FRAME (tail, frame)
13321 int this_is_visible = 0;
13323 if (XFRAME (frame)->visible)
13324 this_is_visible = 1;
13325 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13326 if (XFRAME (frame)->visible)
13327 this_is_visible = 1;
13329 if (this_is_visible)
13330 new_count++;
13333 if (new_count != number_of_visible_frames)
13334 windows_or_buffers_changed++;
13337 /* Change frame size now if a change is pending. */
13338 do_pending_window_change (1);
13340 /* If we just did a pending size change, or have additional
13341 visible frames, or selected_window changed, redisplay again. */
13342 if ((windows_or_buffers_changed && !pending)
13343 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13344 goto retry;
13346 /* Clear the face and image caches.
13348 We used to do this only if consider_all_windows_p. But the cache
13349 needs to be cleared if a timer creates images in the current
13350 buffer (e.g. the test case in Bug#6230). */
13352 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13354 clear_face_cache (0);
13355 clear_face_cache_count = 0;
13358 #ifdef HAVE_WINDOW_SYSTEM
13359 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13361 clear_image_caches (Qnil);
13362 clear_image_cache_count = 0;
13364 #endif /* HAVE_WINDOW_SYSTEM */
13366 end_of_redisplay:
13367 unbind_to (count, Qnil);
13368 RESUME_POLLING;
13372 /* Redisplay, but leave alone any recent echo area message unless
13373 another message has been requested in its place.
13375 This is useful in situations where you need to redisplay but no
13376 user action has occurred, making it inappropriate for the message
13377 area to be cleared. See tracking_off and
13378 wait_reading_process_output for examples of these situations.
13380 FROM_WHERE is an integer saying from where this function was
13381 called. This is useful for debugging. */
13383 void
13384 redisplay_preserve_echo_area (int from_where)
13386 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13388 if (!NILP (echo_area_buffer[1]))
13390 /* We have a previously displayed message, but no current
13391 message. Redisplay the previous message. */
13392 display_last_displayed_message_p = 1;
13393 redisplay_internal ();
13394 display_last_displayed_message_p = 0;
13396 else
13397 redisplay_internal ();
13399 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13400 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13401 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13405 /* Function registered with record_unwind_protect in
13406 redisplay_internal. Reset redisplaying_p to the value it had
13407 before redisplay_internal was called, and clear
13408 prevent_freeing_realized_faces_p. It also selects the previously
13409 selected frame, unless it has been deleted (by an X connection
13410 failure during redisplay, for example). */
13412 static Lisp_Object
13413 unwind_redisplay (Lisp_Object val)
13415 Lisp_Object old_redisplaying_p, old_frame;
13417 old_redisplaying_p = XCAR (val);
13418 redisplaying_p = XFASTINT (old_redisplaying_p);
13419 old_frame = XCDR (val);
13420 if (! EQ (old_frame, selected_frame)
13421 && FRAME_LIVE_P (XFRAME (old_frame)))
13422 select_frame_for_redisplay (old_frame);
13423 return Qnil;
13427 /* Mark the display of window W as accurate or inaccurate. If
13428 ACCURATE_P is non-zero mark display of W as accurate. If
13429 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13430 redisplay_internal is called. */
13432 static void
13433 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13435 if (BUFFERP (w->buffer))
13437 struct buffer *b = XBUFFER (w->buffer);
13439 w->last_modified
13440 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13441 w->last_overlay_modified
13442 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13443 w->last_had_star
13444 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13446 if (accurate_p)
13448 b->clip_changed = 0;
13449 b->prevent_redisplay_optimizations_p = 0;
13451 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13452 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13453 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13454 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13456 w->current_matrix->buffer = b;
13457 w->current_matrix->begv = BUF_BEGV (b);
13458 w->current_matrix->zv = BUF_ZV (b);
13460 w->last_cursor = w->cursor;
13461 w->last_cursor_off_p = w->cursor_off_p;
13463 if (w == XWINDOW (selected_window))
13464 w->last_point = make_number (BUF_PT (b));
13465 else
13466 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13470 if (accurate_p)
13472 w->window_end_valid = w->buffer;
13473 w->update_mode_line = Qnil;
13478 /* Mark the display of windows in the window tree rooted at WINDOW as
13479 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13480 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13481 be redisplayed the next time redisplay_internal is called. */
13483 void
13484 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13486 struct window *w;
13488 for (; !NILP (window); window = w->next)
13490 w = XWINDOW (window);
13491 mark_window_display_accurate_1 (w, accurate_p);
13493 if (!NILP (w->vchild))
13494 mark_window_display_accurate (w->vchild, accurate_p);
13495 if (!NILP (w->hchild))
13496 mark_window_display_accurate (w->hchild, accurate_p);
13499 if (accurate_p)
13501 update_overlay_arrows (1);
13503 else
13505 /* Force a thorough redisplay the next time by setting
13506 last_arrow_position and last_arrow_string to t, which is
13507 unequal to any useful value of Voverlay_arrow_... */
13508 update_overlay_arrows (-1);
13513 /* Return value in display table DP (Lisp_Char_Table *) for character
13514 C. Since a display table doesn't have any parent, we don't have to
13515 follow parent. Do not call this function directly but use the
13516 macro DISP_CHAR_VECTOR. */
13518 Lisp_Object
13519 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13521 Lisp_Object val;
13523 if (ASCII_CHAR_P (c))
13525 val = dp->ascii;
13526 if (SUB_CHAR_TABLE_P (val))
13527 val = XSUB_CHAR_TABLE (val)->contents[c];
13529 else
13531 Lisp_Object table;
13533 XSETCHAR_TABLE (table, dp);
13534 val = char_table_ref (table, c);
13536 if (NILP (val))
13537 val = dp->defalt;
13538 return val;
13543 /***********************************************************************
13544 Window Redisplay
13545 ***********************************************************************/
13547 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13549 static void
13550 redisplay_windows (Lisp_Object window)
13552 while (!NILP (window))
13554 struct window *w = XWINDOW (window);
13556 if (!NILP (w->hchild))
13557 redisplay_windows (w->hchild);
13558 else if (!NILP (w->vchild))
13559 redisplay_windows (w->vchild);
13560 else if (!NILP (w->buffer))
13562 displayed_buffer = XBUFFER (w->buffer);
13563 /* Use list_of_error, not Qerror, so that
13564 we catch only errors and don't run the debugger. */
13565 internal_condition_case_1 (redisplay_window_0, window,
13566 list_of_error,
13567 redisplay_window_error);
13570 window = w->next;
13574 static Lisp_Object
13575 redisplay_window_error (Lisp_Object ignore)
13577 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13578 return Qnil;
13581 static Lisp_Object
13582 redisplay_window_0 (Lisp_Object window)
13584 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13585 redisplay_window (window, 0);
13586 return Qnil;
13589 static Lisp_Object
13590 redisplay_window_1 (Lisp_Object window)
13592 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13593 redisplay_window (window, 1);
13594 return Qnil;
13598 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13599 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13600 which positions recorded in ROW differ from current buffer
13601 positions.
13603 Return 0 if cursor is not on this row, 1 otherwise. */
13605 static int
13606 set_cursor_from_row (struct window *w, struct glyph_row *row,
13607 struct glyph_matrix *matrix,
13608 EMACS_INT delta, EMACS_INT delta_bytes,
13609 int dy, int dvpos)
13611 struct glyph *glyph = row->glyphs[TEXT_AREA];
13612 struct glyph *end = glyph + row->used[TEXT_AREA];
13613 struct glyph *cursor = NULL;
13614 /* The last known character position in row. */
13615 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13616 int x = row->x;
13617 EMACS_INT pt_old = PT - delta;
13618 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13619 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13620 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13621 /* A glyph beyond the edge of TEXT_AREA which we should never
13622 touch. */
13623 struct glyph *glyphs_end = end;
13624 /* Non-zero means we've found a match for cursor position, but that
13625 glyph has the avoid_cursor_p flag set. */
13626 int match_with_avoid_cursor = 0;
13627 /* Non-zero means we've seen at least one glyph that came from a
13628 display string. */
13629 int string_seen = 0;
13630 /* Largest and smalles buffer positions seen so far during scan of
13631 glyph row. */
13632 EMACS_INT bpos_max = pos_before;
13633 EMACS_INT bpos_min = pos_after;
13634 /* Last buffer position covered by an overlay string with an integer
13635 `cursor' property. */
13636 EMACS_INT bpos_covered = 0;
13637 /* Non-zero means the display string on which to display the cursor
13638 comes from a text property, not from an overlay. */
13639 int string_from_text_prop = 0;
13641 /* Skip over glyphs not having an object at the start and the end of
13642 the row. These are special glyphs like truncation marks on
13643 terminal frames. */
13644 if (row->displays_text_p)
13646 if (!row->reversed_p)
13648 while (glyph < end
13649 && INTEGERP (glyph->object)
13650 && glyph->charpos < 0)
13652 x += glyph->pixel_width;
13653 ++glyph;
13655 while (end > glyph
13656 && INTEGERP ((end - 1)->object)
13657 /* CHARPOS is zero for blanks and stretch glyphs
13658 inserted by extend_face_to_end_of_line. */
13659 && (end - 1)->charpos <= 0)
13660 --end;
13661 glyph_before = glyph - 1;
13662 glyph_after = end;
13664 else
13666 struct glyph *g;
13668 /* If the glyph row is reversed, we need to process it from back
13669 to front, so swap the edge pointers. */
13670 glyphs_end = end = glyph - 1;
13671 glyph += row->used[TEXT_AREA] - 1;
13673 while (glyph > end + 1
13674 && INTEGERP (glyph->object)
13675 && glyph->charpos < 0)
13677 --glyph;
13678 x -= glyph->pixel_width;
13680 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13681 --glyph;
13682 /* By default, in reversed rows we put the cursor on the
13683 rightmost (first in the reading order) glyph. */
13684 for (g = end + 1; g < glyph; g++)
13685 x += g->pixel_width;
13686 while (end < glyph
13687 && INTEGERP ((end + 1)->object)
13688 && (end + 1)->charpos <= 0)
13689 ++end;
13690 glyph_before = glyph + 1;
13691 glyph_after = end;
13694 else if (row->reversed_p)
13696 /* In R2L rows that don't display text, put the cursor on the
13697 rightmost glyph. Case in point: an empty last line that is
13698 part of an R2L paragraph. */
13699 cursor = end - 1;
13700 /* Avoid placing the cursor on the last glyph of the row, where
13701 on terminal frames we hold the vertical border between
13702 adjacent windows. */
13703 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13704 && !WINDOW_RIGHTMOST_P (w)
13705 && cursor == row->glyphs[LAST_AREA] - 1)
13706 cursor--;
13707 x = -1; /* will be computed below, at label compute_x */
13710 /* Step 1: Try to find the glyph whose character position
13711 corresponds to point. If that's not possible, find 2 glyphs
13712 whose character positions are the closest to point, one before
13713 point, the other after it. */
13714 if (!row->reversed_p)
13715 while (/* not marched to end of glyph row */
13716 glyph < end
13717 /* glyph was not inserted by redisplay for internal purposes */
13718 && !INTEGERP (glyph->object))
13720 if (BUFFERP (glyph->object))
13722 EMACS_INT dpos = glyph->charpos - pt_old;
13724 if (glyph->charpos > bpos_max)
13725 bpos_max = glyph->charpos;
13726 if (glyph->charpos < bpos_min)
13727 bpos_min = glyph->charpos;
13728 if (!glyph->avoid_cursor_p)
13730 /* If we hit point, we've found the glyph on which to
13731 display the cursor. */
13732 if (dpos == 0)
13734 match_with_avoid_cursor = 0;
13735 break;
13737 /* See if we've found a better approximation to
13738 POS_BEFORE or to POS_AFTER. Note that we want the
13739 first (leftmost) glyph of all those that are the
13740 closest from below, and the last (rightmost) of all
13741 those from above. */
13742 if (0 > dpos && dpos > pos_before - pt_old)
13744 pos_before = glyph->charpos;
13745 glyph_before = glyph;
13747 else if (0 < dpos && dpos <= pos_after - pt_old)
13749 pos_after = glyph->charpos;
13750 glyph_after = glyph;
13753 else if (dpos == 0)
13754 match_with_avoid_cursor = 1;
13756 else if (STRINGP (glyph->object))
13758 Lisp_Object chprop;
13759 EMACS_INT glyph_pos = glyph->charpos;
13761 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13762 glyph->object);
13763 if (INTEGERP (chprop))
13765 bpos_covered = bpos_max + XINT (chprop);
13766 /* If the `cursor' property covers buffer positions up
13767 to and including point, we should display cursor on
13768 this glyph. Note that overlays and text properties
13769 with string values stop bidi reordering, so every
13770 buffer position to the left of the string is always
13771 smaller than any position to the right of the
13772 string. Therefore, if a `cursor' property on one
13773 of the string's characters has an integer value, we
13774 will break out of the loop below _before_ we get to
13775 the position match above. IOW, integer values of
13776 the `cursor' property override the "exact match for
13777 point" strategy of positioning the cursor. */
13778 /* Implementation note: bpos_max == pt_old when, e.g.,
13779 we are in an empty line, where bpos_max is set to
13780 MATRIX_ROW_START_CHARPOS, see above. */
13781 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13783 cursor = glyph;
13784 break;
13788 string_seen = 1;
13790 x += glyph->pixel_width;
13791 ++glyph;
13793 else if (glyph > end) /* row is reversed */
13794 while (!INTEGERP (glyph->object))
13796 if (BUFFERP (glyph->object))
13798 EMACS_INT dpos = glyph->charpos - pt_old;
13800 if (glyph->charpos > bpos_max)
13801 bpos_max = glyph->charpos;
13802 if (glyph->charpos < bpos_min)
13803 bpos_min = glyph->charpos;
13804 if (!glyph->avoid_cursor_p)
13806 if (dpos == 0)
13808 match_with_avoid_cursor = 0;
13809 break;
13811 if (0 > dpos && dpos > pos_before - pt_old)
13813 pos_before = glyph->charpos;
13814 glyph_before = glyph;
13816 else if (0 < dpos && dpos <= pos_after - pt_old)
13818 pos_after = glyph->charpos;
13819 glyph_after = glyph;
13822 else if (dpos == 0)
13823 match_with_avoid_cursor = 1;
13825 else if (STRINGP (glyph->object))
13827 Lisp_Object chprop;
13828 EMACS_INT glyph_pos = glyph->charpos;
13830 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13831 glyph->object);
13832 if (INTEGERP (chprop))
13834 bpos_covered = bpos_max + XINT (chprop);
13835 /* If the `cursor' property covers buffer positions up
13836 to and including point, we should display cursor on
13837 this glyph. */
13838 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13840 cursor = glyph;
13841 break;
13844 string_seen = 1;
13846 --glyph;
13847 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13849 x--; /* can't use any pixel_width */
13850 break;
13852 x -= glyph->pixel_width;
13855 /* Step 2: If we didn't find an exact match for point, we need to
13856 look for a proper place to put the cursor among glyphs between
13857 GLYPH_BEFORE and GLYPH_AFTER. */
13858 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13859 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13860 && bpos_covered < pt_old)
13862 /* An empty line has a single glyph whose OBJECT is zero and
13863 whose CHARPOS is the position of a newline on that line.
13864 Note that on a TTY, there are more glyphs after that, which
13865 were produced by extend_face_to_end_of_line, but their
13866 CHARPOS is zero or negative. */
13867 int empty_line_p =
13868 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13869 && INTEGERP (glyph->object) && glyph->charpos > 0;
13871 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13873 EMACS_INT ellipsis_pos;
13875 /* Scan back over the ellipsis glyphs. */
13876 if (!row->reversed_p)
13878 ellipsis_pos = (glyph - 1)->charpos;
13879 while (glyph > row->glyphs[TEXT_AREA]
13880 && (glyph - 1)->charpos == ellipsis_pos)
13881 glyph--, x -= glyph->pixel_width;
13882 /* That loop always goes one position too far, including
13883 the glyph before the ellipsis. So scan forward over
13884 that one. */
13885 x += glyph->pixel_width;
13886 glyph++;
13888 else /* row is reversed */
13890 ellipsis_pos = (glyph + 1)->charpos;
13891 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13892 && (glyph + 1)->charpos == ellipsis_pos)
13893 glyph++, x += glyph->pixel_width;
13894 x -= glyph->pixel_width;
13895 glyph--;
13898 else if (match_with_avoid_cursor)
13900 cursor = glyph_after;
13901 x = -1;
13903 else if (string_seen)
13905 int incr = row->reversed_p ? -1 : +1;
13907 /* Need to find the glyph that came out of a string which is
13908 present at point. That glyph is somewhere between
13909 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13910 positioned between POS_BEFORE and POS_AFTER in the
13911 buffer. */
13912 struct glyph *start, *stop;
13913 EMACS_INT pos = pos_before;
13915 x = -1;
13917 /* If the row ends in a newline from a display string,
13918 reordering could have moved the glyphs belonging to the
13919 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13920 in this case we extend the search to the last glyph in
13921 the row that was not inserted by redisplay. */
13922 if (row->ends_in_newline_from_string_p)
13924 glyph_after = end;
13925 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13928 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13929 correspond to POS_BEFORE and POS_AFTER, respectively. We
13930 need START and STOP in the order that corresponds to the
13931 row's direction as given by its reversed_p flag. If the
13932 directionality of characters between POS_BEFORE and
13933 POS_AFTER is the opposite of the row's base direction,
13934 these characters will have been reordered for display,
13935 and we need to reverse START and STOP. */
13936 if (!row->reversed_p)
13938 start = min (glyph_before, glyph_after);
13939 stop = max (glyph_before, glyph_after);
13941 else
13943 start = max (glyph_before, glyph_after);
13944 stop = min (glyph_before, glyph_after);
13946 for (glyph = start + incr;
13947 row->reversed_p ? glyph > stop : glyph < stop; )
13950 /* Any glyphs that come from the buffer are here because
13951 of bidi reordering. Skip them, and only pay
13952 attention to glyphs that came from some string. */
13953 if (STRINGP (glyph->object))
13955 Lisp_Object str;
13956 EMACS_INT tem;
13957 /* If the display property covers the newline, we
13958 need to search for it one position farther. */
13959 EMACS_INT lim = pos_after
13960 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13962 string_from_text_prop = 0;
13963 str = glyph->object;
13964 tem = string_buffer_position_lim (str, pos, lim, 0);
13965 if (tem == 0 /* from overlay */
13966 || pos <= tem)
13968 /* If the string from which this glyph came is
13969 found in the buffer at point, then we've
13970 found the glyph we've been looking for. If
13971 it comes from an overlay (tem == 0), and it
13972 has the `cursor' property on one of its
13973 glyphs, record that glyph as a candidate for
13974 displaying the cursor. (As in the
13975 unidirectional version, we will display the
13976 cursor on the last candidate we find.) */
13977 if (tem == 0 || tem == pt_old)
13979 /* The glyphs from this string could have
13980 been reordered. Find the one with the
13981 smallest string position. Or there could
13982 be a character in the string with the
13983 `cursor' property, which means display
13984 cursor on that character's glyph. */
13985 EMACS_INT strpos = glyph->charpos;
13987 if (tem)
13989 cursor = glyph;
13990 string_from_text_prop = 1;
13992 for ( ;
13993 (row->reversed_p ? glyph > stop : glyph < stop)
13994 && EQ (glyph->object, str);
13995 glyph += incr)
13997 Lisp_Object cprop;
13998 EMACS_INT gpos = glyph->charpos;
14000 cprop = Fget_char_property (make_number (gpos),
14001 Qcursor,
14002 glyph->object);
14003 if (!NILP (cprop))
14005 cursor = glyph;
14006 break;
14008 if (tem && glyph->charpos < strpos)
14010 strpos = glyph->charpos;
14011 cursor = glyph;
14015 if (tem == pt_old)
14016 goto compute_x;
14018 if (tem)
14019 pos = tem + 1; /* don't find previous instances */
14021 /* This string is not what we want; skip all of the
14022 glyphs that came from it. */
14023 while ((row->reversed_p ? glyph > stop : glyph < stop)
14024 && EQ (glyph->object, str))
14025 glyph += incr;
14027 else
14028 glyph += incr;
14031 /* If we reached the end of the line, and END was from a string,
14032 the cursor is not on this line. */
14033 if (cursor == NULL
14034 && (row->reversed_p ? glyph <= end : glyph >= end)
14035 && STRINGP (end->object)
14036 && row->continued_p)
14037 return 0;
14039 /* A truncated row may not include PT among its character positions.
14040 Setting the cursor inside the scroll margin will trigger
14041 recalculation of hscroll in hscroll_window_tree. But if a
14042 display string covers point, defer to the string-handling
14043 code below to figure this out. */
14044 else if (row->truncated_on_left_p && pt_old < bpos_min)
14046 cursor = glyph_before;
14047 x = -1;
14049 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14050 /* Zero-width characters produce no glyphs. */
14051 || (!empty_line_p
14052 && (row->reversed_p
14053 ? glyph_after > glyphs_end
14054 : glyph_after < glyphs_end)))
14056 cursor = glyph_after;
14057 x = -1;
14061 compute_x:
14062 if (cursor != NULL)
14063 glyph = cursor;
14064 if (x < 0)
14066 struct glyph *g;
14068 /* Need to compute x that corresponds to GLYPH. */
14069 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14071 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14072 abort ();
14073 x += g->pixel_width;
14077 /* ROW could be part of a continued line, which, under bidi
14078 reordering, might have other rows whose start and end charpos
14079 occlude point. Only set w->cursor if we found a better
14080 approximation to the cursor position than we have from previously
14081 examined candidate rows belonging to the same continued line. */
14082 if (/* we already have a candidate row */
14083 w->cursor.vpos >= 0
14084 /* that candidate is not the row we are processing */
14085 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14086 /* Make sure cursor.vpos specifies a row whose start and end
14087 charpos occlude point, and it is valid candidate for being a
14088 cursor-row. This is because some callers of this function
14089 leave cursor.vpos at the row where the cursor was displayed
14090 during the last redisplay cycle. */
14091 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14092 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14093 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14095 struct glyph *g1 =
14096 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14098 /* Don't consider glyphs that are outside TEXT_AREA. */
14099 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14100 return 0;
14101 /* Keep the candidate whose buffer position is the closest to
14102 point or has the `cursor' property. */
14103 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14104 w->cursor.hpos >= 0
14105 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14106 && ((BUFFERP (g1->object)
14107 && (g1->charpos == pt_old /* an exact match always wins */
14108 || (BUFFERP (glyph->object)
14109 && eabs (g1->charpos - pt_old)
14110 < eabs (glyph->charpos - pt_old))))
14111 /* previous candidate is a glyph from a string that has
14112 a non-nil `cursor' property */
14113 || (STRINGP (g1->object)
14114 && (!NILP (Fget_char_property (make_number (g1->charpos),
14115 Qcursor, g1->object))
14116 /* previous candidate is from the same display
14117 string as this one, and the display string
14118 came from a text property */
14119 || (EQ (g1->object, glyph->object)
14120 && string_from_text_prop)
14121 /* this candidate is from newline and its
14122 position is not an exact match */
14123 || (INTEGERP (glyph->object)
14124 && glyph->charpos != pt_old)))))
14125 return 0;
14126 /* If this candidate gives an exact match, use that. */
14127 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14128 /* If this candidate is a glyph created for the
14129 terminating newline of a line, and point is on that
14130 newline, it wins because it's an exact match. */
14131 || (!row->continued_p
14132 && INTEGERP (glyph->object)
14133 && glyph->charpos == 0
14134 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14135 /* Otherwise, keep the candidate that comes from a row
14136 spanning less buffer positions. This may win when one or
14137 both candidate positions are on glyphs that came from
14138 display strings, for which we cannot compare buffer
14139 positions. */
14140 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14141 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14142 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14143 return 0;
14145 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14146 w->cursor.x = x;
14147 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14148 w->cursor.y = row->y + dy;
14150 if (w == XWINDOW (selected_window))
14152 if (!row->continued_p
14153 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14154 && row->x == 0)
14156 this_line_buffer = XBUFFER (w->buffer);
14158 CHARPOS (this_line_start_pos)
14159 = MATRIX_ROW_START_CHARPOS (row) + delta;
14160 BYTEPOS (this_line_start_pos)
14161 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14163 CHARPOS (this_line_end_pos)
14164 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14165 BYTEPOS (this_line_end_pos)
14166 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14168 this_line_y = w->cursor.y;
14169 this_line_pixel_height = row->height;
14170 this_line_vpos = w->cursor.vpos;
14171 this_line_start_x = row->x;
14173 else
14174 CHARPOS (this_line_start_pos) = 0;
14177 return 1;
14181 /* Run window scroll functions, if any, for WINDOW with new window
14182 start STARTP. Sets the window start of WINDOW to that position.
14184 We assume that the window's buffer is really current. */
14186 static inline struct text_pos
14187 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14189 struct window *w = XWINDOW (window);
14190 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14192 if (current_buffer != XBUFFER (w->buffer))
14193 abort ();
14195 if (!NILP (Vwindow_scroll_functions))
14197 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14198 make_number (CHARPOS (startp)));
14199 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14200 /* In case the hook functions switch buffers. */
14201 if (current_buffer != XBUFFER (w->buffer))
14202 set_buffer_internal_1 (XBUFFER (w->buffer));
14205 return startp;
14209 /* Make sure the line containing the cursor is fully visible.
14210 A value of 1 means there is nothing to be done.
14211 (Either the line is fully visible, or it cannot be made so,
14212 or we cannot tell.)
14214 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14215 is higher than window.
14217 A value of 0 means the caller should do scrolling
14218 as if point had gone off the screen. */
14220 static int
14221 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14223 struct glyph_matrix *matrix;
14224 struct glyph_row *row;
14225 int window_height;
14227 if (!make_cursor_line_fully_visible_p)
14228 return 1;
14230 /* It's not always possible to find the cursor, e.g, when a window
14231 is full of overlay strings. Don't do anything in that case. */
14232 if (w->cursor.vpos < 0)
14233 return 1;
14235 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14236 row = MATRIX_ROW (matrix, w->cursor.vpos);
14238 /* If the cursor row is not partially visible, there's nothing to do. */
14239 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14240 return 1;
14242 /* If the row the cursor is in is taller than the window's height,
14243 it's not clear what to do, so do nothing. */
14244 window_height = window_box_height (w);
14245 if (row->height >= window_height)
14247 if (!force_p || MINI_WINDOW_P (w)
14248 || w->vscroll || w->cursor.vpos == 0)
14249 return 1;
14251 return 0;
14255 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14256 non-zero means only WINDOW is redisplayed in redisplay_internal.
14257 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14258 in redisplay_window to bring a partially visible line into view in
14259 the case that only the cursor has moved.
14261 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14262 last screen line's vertical height extends past the end of the screen.
14264 Value is
14266 1 if scrolling succeeded
14268 0 if scrolling didn't find point.
14270 -1 if new fonts have been loaded so that we must interrupt
14271 redisplay, adjust glyph matrices, and try again. */
14273 enum
14275 SCROLLING_SUCCESS,
14276 SCROLLING_FAILED,
14277 SCROLLING_NEED_LARGER_MATRICES
14280 /* If scroll-conservatively is more than this, never recenter.
14282 If you change this, don't forget to update the doc string of
14283 `scroll-conservatively' and the Emacs manual. */
14284 #define SCROLL_LIMIT 100
14286 static int
14287 try_scrolling (Lisp_Object window, int just_this_one_p,
14288 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14289 int temp_scroll_step, int last_line_misfit)
14291 struct window *w = XWINDOW (window);
14292 struct frame *f = XFRAME (w->frame);
14293 struct text_pos pos, startp;
14294 struct it it;
14295 int this_scroll_margin, scroll_max, rc, height;
14296 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14297 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14298 Lisp_Object aggressive;
14299 /* We will never try scrolling more than this number of lines. */
14300 int scroll_limit = SCROLL_LIMIT;
14302 #if GLYPH_DEBUG
14303 debug_method_add (w, "try_scrolling");
14304 #endif
14306 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14308 /* Compute scroll margin height in pixels. We scroll when point is
14309 within this distance from the top or bottom of the window. */
14310 if (scroll_margin > 0)
14311 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14312 * FRAME_LINE_HEIGHT (f);
14313 else
14314 this_scroll_margin = 0;
14316 /* Force arg_scroll_conservatively to have a reasonable value, to
14317 avoid scrolling too far away with slow move_it_* functions. Note
14318 that the user can supply scroll-conservatively equal to
14319 `most-positive-fixnum', which can be larger than INT_MAX. */
14320 if (arg_scroll_conservatively > scroll_limit)
14322 arg_scroll_conservatively = scroll_limit + 1;
14323 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14325 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14326 /* Compute how much we should try to scroll maximally to bring
14327 point into view. */
14328 scroll_max = (max (scroll_step,
14329 max (arg_scroll_conservatively, temp_scroll_step))
14330 * FRAME_LINE_HEIGHT (f));
14331 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14332 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14333 /* We're trying to scroll because of aggressive scrolling but no
14334 scroll_step is set. Choose an arbitrary one. */
14335 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14336 else
14337 scroll_max = 0;
14339 too_near_end:
14341 /* Decide whether to scroll down. */
14342 if (PT > CHARPOS (startp))
14344 int scroll_margin_y;
14346 /* Compute the pixel ypos of the scroll margin, then move it to
14347 either that ypos or PT, whichever comes first. */
14348 start_display (&it, w, startp);
14349 scroll_margin_y = it.last_visible_y - this_scroll_margin
14350 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14351 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14352 (MOVE_TO_POS | MOVE_TO_Y));
14354 if (PT > CHARPOS (it.current.pos))
14356 int y0 = line_bottom_y (&it);
14357 /* Compute how many pixels below window bottom to stop searching
14358 for PT. This avoids costly search for PT that is far away if
14359 the user limited scrolling by a small number of lines, but
14360 always finds PT if scroll_conservatively is set to a large
14361 number, such as most-positive-fixnum. */
14362 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14363 int y_to_move = it.last_visible_y + slack;
14365 /* Compute the distance from the scroll margin to PT or to
14366 the scroll limit, whichever comes first. This should
14367 include the height of the cursor line, to make that line
14368 fully visible. */
14369 move_it_to (&it, PT, -1, y_to_move,
14370 -1, MOVE_TO_POS | MOVE_TO_Y);
14371 dy = line_bottom_y (&it) - y0;
14373 if (dy > scroll_max)
14374 return SCROLLING_FAILED;
14376 scroll_down_p = 1;
14380 if (scroll_down_p)
14382 /* Point is in or below the bottom scroll margin, so move the
14383 window start down. If scrolling conservatively, move it just
14384 enough down to make point visible. If scroll_step is set,
14385 move it down by scroll_step. */
14386 if (arg_scroll_conservatively)
14387 amount_to_scroll
14388 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14389 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14390 else if (scroll_step || temp_scroll_step)
14391 amount_to_scroll = scroll_max;
14392 else
14394 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14395 height = WINDOW_BOX_TEXT_HEIGHT (w);
14396 if (NUMBERP (aggressive))
14398 double float_amount = XFLOATINT (aggressive) * height;
14399 amount_to_scroll = float_amount;
14400 if (amount_to_scroll == 0 && float_amount > 0)
14401 amount_to_scroll = 1;
14402 /* Don't let point enter the scroll margin near top of
14403 the window. */
14404 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14405 amount_to_scroll = height - 2*this_scroll_margin + dy;
14409 if (amount_to_scroll <= 0)
14410 return SCROLLING_FAILED;
14412 start_display (&it, w, startp);
14413 if (arg_scroll_conservatively <= scroll_limit)
14414 move_it_vertically (&it, amount_to_scroll);
14415 else
14417 /* Extra precision for users who set scroll-conservatively
14418 to a large number: make sure the amount we scroll
14419 the window start is never less than amount_to_scroll,
14420 which was computed as distance from window bottom to
14421 point. This matters when lines at window top and lines
14422 below window bottom have different height. */
14423 struct it it1;
14424 void *it1data = NULL;
14425 /* We use a temporary it1 because line_bottom_y can modify
14426 its argument, if it moves one line down; see there. */
14427 int start_y;
14429 SAVE_IT (it1, it, it1data);
14430 start_y = line_bottom_y (&it1);
14431 do {
14432 RESTORE_IT (&it, &it, it1data);
14433 move_it_by_lines (&it, 1);
14434 SAVE_IT (it1, it, it1data);
14435 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14438 /* If STARTP is unchanged, move it down another screen line. */
14439 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14440 move_it_by_lines (&it, 1);
14441 startp = it.current.pos;
14443 else
14445 struct text_pos scroll_margin_pos = startp;
14447 /* See if point is inside the scroll margin at the top of the
14448 window. */
14449 if (this_scroll_margin)
14451 start_display (&it, w, startp);
14452 move_it_vertically (&it, this_scroll_margin);
14453 scroll_margin_pos = it.current.pos;
14456 if (PT < CHARPOS (scroll_margin_pos))
14458 /* Point is in the scroll margin at the top of the window or
14459 above what is displayed in the window. */
14460 int y0, y_to_move;
14462 /* Compute the vertical distance from PT to the scroll
14463 margin position. Move as far as scroll_max allows, or
14464 one screenful, or 10 screen lines, whichever is largest.
14465 Give up if distance is greater than scroll_max. */
14466 SET_TEXT_POS (pos, PT, PT_BYTE);
14467 start_display (&it, w, pos);
14468 y0 = it.current_y;
14469 y_to_move = max (it.last_visible_y,
14470 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14471 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14472 y_to_move, -1,
14473 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14474 dy = it.current_y - y0;
14475 if (dy > scroll_max)
14476 return SCROLLING_FAILED;
14478 /* Compute new window start. */
14479 start_display (&it, w, startp);
14481 if (arg_scroll_conservatively)
14482 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14483 max (scroll_step, temp_scroll_step));
14484 else if (scroll_step || temp_scroll_step)
14485 amount_to_scroll = scroll_max;
14486 else
14488 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14489 height = WINDOW_BOX_TEXT_HEIGHT (w);
14490 if (NUMBERP (aggressive))
14492 double float_amount = XFLOATINT (aggressive) * height;
14493 amount_to_scroll = float_amount;
14494 if (amount_to_scroll == 0 && float_amount > 0)
14495 amount_to_scroll = 1;
14496 amount_to_scroll -=
14497 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14498 /* Don't let point enter the scroll margin near
14499 bottom of the window. */
14500 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14501 amount_to_scroll = height - 2*this_scroll_margin + dy;
14505 if (amount_to_scroll <= 0)
14506 return SCROLLING_FAILED;
14508 move_it_vertically_backward (&it, amount_to_scroll);
14509 startp = it.current.pos;
14513 /* Run window scroll functions. */
14514 startp = run_window_scroll_functions (window, startp);
14516 /* Display the window. Give up if new fonts are loaded, or if point
14517 doesn't appear. */
14518 if (!try_window (window, startp, 0))
14519 rc = SCROLLING_NEED_LARGER_MATRICES;
14520 else if (w->cursor.vpos < 0)
14522 clear_glyph_matrix (w->desired_matrix);
14523 rc = SCROLLING_FAILED;
14525 else
14527 /* Maybe forget recorded base line for line number display. */
14528 if (!just_this_one_p
14529 || current_buffer->clip_changed
14530 || BEG_UNCHANGED < CHARPOS (startp))
14531 w->base_line_number = Qnil;
14533 /* If cursor ends up on a partially visible line,
14534 treat that as being off the bottom of the screen. */
14535 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14536 /* It's possible that the cursor is on the first line of the
14537 buffer, which is partially obscured due to a vscroll
14538 (Bug#7537). In that case, avoid looping forever . */
14539 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14541 clear_glyph_matrix (w->desired_matrix);
14542 ++extra_scroll_margin_lines;
14543 goto too_near_end;
14545 rc = SCROLLING_SUCCESS;
14548 return rc;
14552 /* Compute a suitable window start for window W if display of W starts
14553 on a continuation line. Value is non-zero if a new window start
14554 was computed.
14556 The new window start will be computed, based on W's width, starting
14557 from the start of the continued line. It is the start of the
14558 screen line with the minimum distance from the old start W->start. */
14560 static int
14561 compute_window_start_on_continuation_line (struct window *w)
14563 struct text_pos pos, start_pos;
14564 int window_start_changed_p = 0;
14566 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14568 /* If window start is on a continuation line... Window start may be
14569 < BEGV in case there's invisible text at the start of the
14570 buffer (M-x rmail, for example). */
14571 if (CHARPOS (start_pos) > BEGV
14572 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14574 struct it it;
14575 struct glyph_row *row;
14577 /* Handle the case that the window start is out of range. */
14578 if (CHARPOS (start_pos) < BEGV)
14579 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14580 else if (CHARPOS (start_pos) > ZV)
14581 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14583 /* Find the start of the continued line. This should be fast
14584 because scan_buffer is fast (newline cache). */
14585 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14586 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14587 row, DEFAULT_FACE_ID);
14588 reseat_at_previous_visible_line_start (&it);
14590 /* If the line start is "too far" away from the window start,
14591 say it takes too much time to compute a new window start. */
14592 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14593 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14595 int min_distance, distance;
14597 /* Move forward by display lines to find the new window
14598 start. If window width was enlarged, the new start can
14599 be expected to be > the old start. If window width was
14600 decreased, the new window start will be < the old start.
14601 So, we're looking for the display line start with the
14602 minimum distance from the old window start. */
14603 pos = it.current.pos;
14604 min_distance = INFINITY;
14605 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14606 distance < min_distance)
14608 min_distance = distance;
14609 pos = it.current.pos;
14610 move_it_by_lines (&it, 1);
14613 /* Set the window start there. */
14614 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14615 window_start_changed_p = 1;
14619 return window_start_changed_p;
14623 /* Try cursor movement in case text has not changed in window WINDOW,
14624 with window start STARTP. Value is
14626 CURSOR_MOVEMENT_SUCCESS if successful
14628 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14630 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14631 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14632 we want to scroll as if scroll-step were set to 1. See the code.
14634 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14635 which case we have to abort this redisplay, and adjust matrices
14636 first. */
14638 enum
14640 CURSOR_MOVEMENT_SUCCESS,
14641 CURSOR_MOVEMENT_CANNOT_BE_USED,
14642 CURSOR_MOVEMENT_MUST_SCROLL,
14643 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14646 static int
14647 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14649 struct window *w = XWINDOW (window);
14650 struct frame *f = XFRAME (w->frame);
14651 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14653 #if GLYPH_DEBUG
14654 if (inhibit_try_cursor_movement)
14655 return rc;
14656 #endif
14658 /* Handle case where text has not changed, only point, and it has
14659 not moved off the frame. */
14660 if (/* Point may be in this window. */
14661 PT >= CHARPOS (startp)
14662 /* Selective display hasn't changed. */
14663 && !current_buffer->clip_changed
14664 /* Function force-mode-line-update is used to force a thorough
14665 redisplay. It sets either windows_or_buffers_changed or
14666 update_mode_lines. So don't take a shortcut here for these
14667 cases. */
14668 && !update_mode_lines
14669 && !windows_or_buffers_changed
14670 && !cursor_type_changed
14671 /* Can't use this case if highlighting a region. When a
14672 region exists, cursor movement has to do more than just
14673 set the cursor. */
14674 && !(!NILP (Vtransient_mark_mode)
14675 && !NILP (BVAR (current_buffer, mark_active)))
14676 && NILP (w->region_showing)
14677 && NILP (Vshow_trailing_whitespace)
14678 /* Right after splitting windows, last_point may be nil. */
14679 && INTEGERP (w->last_point)
14680 /* This code is not used for mini-buffer for the sake of the case
14681 of redisplaying to replace an echo area message; since in
14682 that case the mini-buffer contents per se are usually
14683 unchanged. This code is of no real use in the mini-buffer
14684 since the handling of this_line_start_pos, etc., in redisplay
14685 handles the same cases. */
14686 && !EQ (window, minibuf_window)
14687 /* When splitting windows or for new windows, it happens that
14688 redisplay is called with a nil window_end_vpos or one being
14689 larger than the window. This should really be fixed in
14690 window.c. I don't have this on my list, now, so we do
14691 approximately the same as the old redisplay code. --gerd. */
14692 && INTEGERP (w->window_end_vpos)
14693 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14694 && (FRAME_WINDOW_P (f)
14695 || !overlay_arrow_in_current_buffer_p ()))
14697 int this_scroll_margin, top_scroll_margin;
14698 struct glyph_row *row = NULL;
14700 #if GLYPH_DEBUG
14701 debug_method_add (w, "cursor movement");
14702 #endif
14704 /* Scroll if point within this distance from the top or bottom
14705 of the window. This is a pixel value. */
14706 if (scroll_margin > 0)
14708 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14709 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14711 else
14712 this_scroll_margin = 0;
14714 top_scroll_margin = this_scroll_margin;
14715 if (WINDOW_WANTS_HEADER_LINE_P (w))
14716 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14718 /* Start with the row the cursor was displayed during the last
14719 not paused redisplay. Give up if that row is not valid. */
14720 if (w->last_cursor.vpos < 0
14721 || w->last_cursor.vpos >= w->current_matrix->nrows)
14722 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14723 else
14725 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14726 if (row->mode_line_p)
14727 ++row;
14728 if (!row->enabled_p)
14729 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14732 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14734 int scroll_p = 0, must_scroll = 0;
14735 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14737 if (PT > XFASTINT (w->last_point))
14739 /* Point has moved forward. */
14740 while (MATRIX_ROW_END_CHARPOS (row) < PT
14741 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14743 xassert (row->enabled_p);
14744 ++row;
14747 /* If the end position of a row equals the start
14748 position of the next row, and PT is at that position,
14749 we would rather display cursor in the next line. */
14750 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14751 && MATRIX_ROW_END_CHARPOS (row) == PT
14752 && row < w->current_matrix->rows
14753 + w->current_matrix->nrows - 1
14754 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14755 && !cursor_row_p (row))
14756 ++row;
14758 /* If within the scroll margin, scroll. Note that
14759 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14760 the next line would be drawn, and that
14761 this_scroll_margin can be zero. */
14762 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14763 || PT > MATRIX_ROW_END_CHARPOS (row)
14764 /* Line is completely visible last line in window
14765 and PT is to be set in the next line. */
14766 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14767 && PT == MATRIX_ROW_END_CHARPOS (row)
14768 && !row->ends_at_zv_p
14769 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14770 scroll_p = 1;
14772 else if (PT < XFASTINT (w->last_point))
14774 /* Cursor has to be moved backward. Note that PT >=
14775 CHARPOS (startp) because of the outer if-statement. */
14776 while (!row->mode_line_p
14777 && (MATRIX_ROW_START_CHARPOS (row) > PT
14778 || (MATRIX_ROW_START_CHARPOS (row) == PT
14779 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14780 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14781 row > w->current_matrix->rows
14782 && (row-1)->ends_in_newline_from_string_p))))
14783 && (row->y > top_scroll_margin
14784 || CHARPOS (startp) == BEGV))
14786 xassert (row->enabled_p);
14787 --row;
14790 /* Consider the following case: Window starts at BEGV,
14791 there is invisible, intangible text at BEGV, so that
14792 display starts at some point START > BEGV. It can
14793 happen that we are called with PT somewhere between
14794 BEGV and START. Try to handle that case. */
14795 if (row < w->current_matrix->rows
14796 || row->mode_line_p)
14798 row = w->current_matrix->rows;
14799 if (row->mode_line_p)
14800 ++row;
14803 /* Due to newlines in overlay strings, we may have to
14804 skip forward over overlay strings. */
14805 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14806 && MATRIX_ROW_END_CHARPOS (row) == PT
14807 && !cursor_row_p (row))
14808 ++row;
14810 /* If within the scroll margin, scroll. */
14811 if (row->y < top_scroll_margin
14812 && CHARPOS (startp) != BEGV)
14813 scroll_p = 1;
14815 else
14817 /* Cursor did not move. So don't scroll even if cursor line
14818 is partially visible, as it was so before. */
14819 rc = CURSOR_MOVEMENT_SUCCESS;
14822 if (PT < MATRIX_ROW_START_CHARPOS (row)
14823 || PT > MATRIX_ROW_END_CHARPOS (row))
14825 /* if PT is not in the glyph row, give up. */
14826 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14827 must_scroll = 1;
14829 else if (rc != CURSOR_MOVEMENT_SUCCESS
14830 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14832 /* If rows are bidi-reordered and point moved, back up
14833 until we find a row that does not belong to a
14834 continuation line. This is because we must consider
14835 all rows of a continued line as candidates for the
14836 new cursor positioning, since row start and end
14837 positions change non-linearly with vertical position
14838 in such rows. */
14839 /* FIXME: Revisit this when glyph ``spilling'' in
14840 continuation lines' rows is implemented for
14841 bidi-reordered rows. */
14842 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14844 /* If we hit the beginning of the displayed portion
14845 without finding the first row of a continued
14846 line, give up. */
14847 if (row <= w->current_matrix->rows)
14849 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14850 break;
14852 xassert (row->enabled_p);
14853 --row;
14856 if (must_scroll)
14858 else if (rc != CURSOR_MOVEMENT_SUCCESS
14859 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14860 && make_cursor_line_fully_visible_p)
14862 if (PT == MATRIX_ROW_END_CHARPOS (row)
14863 && !row->ends_at_zv_p
14864 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14865 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14866 else if (row->height > window_box_height (w))
14868 /* If we end up in a partially visible line, let's
14869 make it fully visible, except when it's taller
14870 than the window, in which case we can't do much
14871 about it. */
14872 *scroll_step = 1;
14873 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14875 else
14877 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14878 if (!cursor_row_fully_visible_p (w, 0, 1))
14879 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14880 else
14881 rc = CURSOR_MOVEMENT_SUCCESS;
14884 else if (scroll_p)
14885 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14886 else if (rc != CURSOR_MOVEMENT_SUCCESS
14887 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14889 /* With bidi-reordered rows, there could be more than
14890 one candidate row whose start and end positions
14891 occlude point. We need to let set_cursor_from_row
14892 find the best candidate. */
14893 /* FIXME: Revisit this when glyph ``spilling'' in
14894 continuation lines' rows is implemented for
14895 bidi-reordered rows. */
14896 int rv = 0;
14900 int at_zv_p = 0, exact_match_p = 0;
14902 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14903 && PT <= MATRIX_ROW_END_CHARPOS (row)
14904 && cursor_row_p (row))
14905 rv |= set_cursor_from_row (w, row, w->current_matrix,
14906 0, 0, 0, 0);
14907 /* As soon as we've found the exact match for point,
14908 or the first suitable row whose ends_at_zv_p flag
14909 is set, we are done. */
14910 at_zv_p =
14911 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14912 if (rv && !at_zv_p
14913 && w->cursor.hpos >= 0
14914 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14915 w->cursor.vpos))
14917 struct glyph_row *candidate =
14918 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14919 struct glyph *g =
14920 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14921 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14923 exact_match_p =
14924 (BUFFERP (g->object) && g->charpos == PT)
14925 || (INTEGERP (g->object)
14926 && (g->charpos == PT
14927 || (g->charpos == 0 && endpos - 1 == PT)));
14929 if (rv && (at_zv_p || exact_match_p))
14931 rc = CURSOR_MOVEMENT_SUCCESS;
14932 break;
14934 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14935 break;
14936 ++row;
14938 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14939 || row->continued_p)
14940 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14941 || (MATRIX_ROW_START_CHARPOS (row) == PT
14942 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14943 /* If we didn't find any candidate rows, or exited the
14944 loop before all the candidates were examined, signal
14945 to the caller that this method failed. */
14946 if (rc != CURSOR_MOVEMENT_SUCCESS
14947 && !(rv
14948 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14949 && !row->continued_p))
14950 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14951 else if (rv)
14952 rc = CURSOR_MOVEMENT_SUCCESS;
14954 else
14958 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14960 rc = CURSOR_MOVEMENT_SUCCESS;
14961 break;
14963 ++row;
14965 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14966 && MATRIX_ROW_START_CHARPOS (row) == PT
14967 && cursor_row_p (row));
14972 return rc;
14975 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14976 static
14977 #endif
14978 void
14979 set_vertical_scroll_bar (struct window *w)
14981 EMACS_INT start, end, whole;
14983 /* Calculate the start and end positions for the current window.
14984 At some point, it would be nice to choose between scrollbars
14985 which reflect the whole buffer size, with special markers
14986 indicating narrowing, and scrollbars which reflect only the
14987 visible region.
14989 Note that mini-buffers sometimes aren't displaying any text. */
14990 if (!MINI_WINDOW_P (w)
14991 || (w == XWINDOW (minibuf_window)
14992 && NILP (echo_area_buffer[0])))
14994 struct buffer *buf = XBUFFER (w->buffer);
14995 whole = BUF_ZV (buf) - BUF_BEGV (buf);
14996 start = marker_position (w->start) - BUF_BEGV (buf);
14997 /* I don't think this is guaranteed to be right. For the
14998 moment, we'll pretend it is. */
14999 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15001 if (end < start)
15002 end = start;
15003 if (whole < (end - start))
15004 whole = end - start;
15006 else
15007 start = end = whole = 0;
15009 /* Indicate what this scroll bar ought to be displaying now. */
15010 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15011 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15012 (w, end - start, whole, start);
15016 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15017 selected_window is redisplayed.
15019 We can return without actually redisplaying the window if
15020 fonts_changed_p is nonzero. In that case, redisplay_internal will
15021 retry. */
15023 static void
15024 redisplay_window (Lisp_Object window, int just_this_one_p)
15026 struct window *w = XWINDOW (window);
15027 struct frame *f = XFRAME (w->frame);
15028 struct buffer *buffer = XBUFFER (w->buffer);
15029 struct buffer *old = current_buffer;
15030 struct text_pos lpoint, opoint, startp;
15031 int update_mode_line;
15032 int tem;
15033 struct it it;
15034 /* Record it now because it's overwritten. */
15035 int current_matrix_up_to_date_p = 0;
15036 int used_current_matrix_p = 0;
15037 /* This is less strict than current_matrix_up_to_date_p.
15038 It indicates that the buffer contents and narrowing are unchanged. */
15039 int buffer_unchanged_p = 0;
15040 int temp_scroll_step = 0;
15041 int count = SPECPDL_INDEX ();
15042 int rc;
15043 int centering_position = -1;
15044 int last_line_misfit = 0;
15045 EMACS_INT beg_unchanged, end_unchanged;
15047 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15048 opoint = lpoint;
15050 /* W must be a leaf window here. */
15051 xassert (!NILP (w->buffer));
15052 #if GLYPH_DEBUG
15053 *w->desired_matrix->method = 0;
15054 #endif
15056 restart:
15057 reconsider_clip_changes (w, buffer);
15059 /* Has the mode line to be updated? */
15060 update_mode_line = (!NILP (w->update_mode_line)
15061 || update_mode_lines
15062 || buffer->clip_changed
15063 || buffer->prevent_redisplay_optimizations_p);
15065 if (MINI_WINDOW_P (w))
15067 if (w == XWINDOW (echo_area_window)
15068 && !NILP (echo_area_buffer[0]))
15070 if (update_mode_line)
15071 /* We may have to update a tty frame's menu bar or a
15072 tool-bar. Example `M-x C-h C-h C-g'. */
15073 goto finish_menu_bars;
15074 else
15075 /* We've already displayed the echo area glyphs in this window. */
15076 goto finish_scroll_bars;
15078 else if ((w != XWINDOW (minibuf_window)
15079 || minibuf_level == 0)
15080 /* When buffer is nonempty, redisplay window normally. */
15081 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15082 /* Quail displays non-mini buffers in minibuffer window.
15083 In that case, redisplay the window normally. */
15084 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15086 /* W is a mini-buffer window, but it's not active, so clear
15087 it. */
15088 int yb = window_text_bottom_y (w);
15089 struct glyph_row *row;
15090 int y;
15092 for (y = 0, row = w->desired_matrix->rows;
15093 y < yb;
15094 y += row->height, ++row)
15095 blank_row (w, row, y);
15096 goto finish_scroll_bars;
15099 clear_glyph_matrix (w->desired_matrix);
15102 /* Otherwise set up data on this window; select its buffer and point
15103 value. */
15104 /* Really select the buffer, for the sake of buffer-local
15105 variables. */
15106 set_buffer_internal_1 (XBUFFER (w->buffer));
15108 current_matrix_up_to_date_p
15109 = (!NILP (w->window_end_valid)
15110 && !current_buffer->clip_changed
15111 && !current_buffer->prevent_redisplay_optimizations_p
15112 && XFASTINT (w->last_modified) >= MODIFF
15113 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15115 /* Run the window-bottom-change-functions
15116 if it is possible that the text on the screen has changed
15117 (either due to modification of the text, or any other reason). */
15118 if (!current_matrix_up_to_date_p
15119 && !NILP (Vwindow_text_change_functions))
15121 safe_run_hooks (Qwindow_text_change_functions);
15122 goto restart;
15125 beg_unchanged = BEG_UNCHANGED;
15126 end_unchanged = END_UNCHANGED;
15128 SET_TEXT_POS (opoint, PT, PT_BYTE);
15130 specbind (Qinhibit_point_motion_hooks, Qt);
15132 buffer_unchanged_p
15133 = (!NILP (w->window_end_valid)
15134 && !current_buffer->clip_changed
15135 && XFASTINT (w->last_modified) >= MODIFF
15136 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15138 /* When windows_or_buffers_changed is non-zero, we can't rely on
15139 the window end being valid, so set it to nil there. */
15140 if (windows_or_buffers_changed)
15142 /* If window starts on a continuation line, maybe adjust the
15143 window start in case the window's width changed. */
15144 if (XMARKER (w->start)->buffer == current_buffer)
15145 compute_window_start_on_continuation_line (w);
15147 w->window_end_valid = Qnil;
15150 /* Some sanity checks. */
15151 CHECK_WINDOW_END (w);
15152 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15153 abort ();
15154 if (BYTEPOS (opoint) < CHARPOS (opoint))
15155 abort ();
15157 /* If %c is in mode line, update it if needed. */
15158 if (!NILP (w->column_number_displayed)
15159 /* This alternative quickly identifies a common case
15160 where no change is needed. */
15161 && !(PT == XFASTINT (w->last_point)
15162 && XFASTINT (w->last_modified) >= MODIFF
15163 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15164 && (XFASTINT (w->column_number_displayed) != current_column ()))
15165 update_mode_line = 1;
15167 /* Count number of windows showing the selected buffer. An indirect
15168 buffer counts as its base buffer. */
15169 if (!just_this_one_p)
15171 struct buffer *current_base, *window_base;
15172 current_base = current_buffer;
15173 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15174 if (current_base->base_buffer)
15175 current_base = current_base->base_buffer;
15176 if (window_base->base_buffer)
15177 window_base = window_base->base_buffer;
15178 if (current_base == window_base)
15179 buffer_shared++;
15182 /* Point refers normally to the selected window. For any other
15183 window, set up appropriate value. */
15184 if (!EQ (window, selected_window))
15186 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15187 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15188 if (new_pt < BEGV)
15190 new_pt = BEGV;
15191 new_pt_byte = BEGV_BYTE;
15192 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15194 else if (new_pt > (ZV - 1))
15196 new_pt = ZV;
15197 new_pt_byte = ZV_BYTE;
15198 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15201 /* We don't use SET_PT so that the point-motion hooks don't run. */
15202 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15205 /* If any of the character widths specified in the display table
15206 have changed, invalidate the width run cache. It's true that
15207 this may be a bit late to catch such changes, but the rest of
15208 redisplay goes (non-fatally) haywire when the display table is
15209 changed, so why should we worry about doing any better? */
15210 if (current_buffer->width_run_cache)
15212 struct Lisp_Char_Table *disptab = buffer_display_table ();
15214 if (! disptab_matches_widthtab (disptab,
15215 XVECTOR (BVAR (current_buffer, width_table))))
15217 invalidate_region_cache (current_buffer,
15218 current_buffer->width_run_cache,
15219 BEG, Z);
15220 recompute_width_table (current_buffer, disptab);
15224 /* If window-start is screwed up, choose a new one. */
15225 if (XMARKER (w->start)->buffer != current_buffer)
15226 goto recenter;
15228 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15230 /* If someone specified a new starting point but did not insist,
15231 check whether it can be used. */
15232 if (!NILP (w->optional_new_start)
15233 && CHARPOS (startp) >= BEGV
15234 && CHARPOS (startp) <= ZV)
15236 w->optional_new_start = Qnil;
15237 start_display (&it, w, startp);
15238 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15239 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15240 if (IT_CHARPOS (it) == PT)
15241 w->force_start = Qt;
15242 /* IT may overshoot PT if text at PT is invisible. */
15243 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15244 w->force_start = Qt;
15247 force_start:
15249 /* Handle case where place to start displaying has been specified,
15250 unless the specified location is outside the accessible range. */
15251 if (!NILP (w->force_start)
15252 || w->frozen_window_start_p)
15254 /* We set this later on if we have to adjust point. */
15255 int new_vpos = -1;
15257 w->force_start = Qnil;
15258 w->vscroll = 0;
15259 w->window_end_valid = Qnil;
15261 /* Forget any recorded base line for line number display. */
15262 if (!buffer_unchanged_p)
15263 w->base_line_number = Qnil;
15265 /* Redisplay the mode line. Select the buffer properly for that.
15266 Also, run the hook window-scroll-functions
15267 because we have scrolled. */
15268 /* Note, we do this after clearing force_start because
15269 if there's an error, it is better to forget about force_start
15270 than to get into an infinite loop calling the hook functions
15271 and having them get more errors. */
15272 if (!update_mode_line
15273 || ! NILP (Vwindow_scroll_functions))
15275 update_mode_line = 1;
15276 w->update_mode_line = Qt;
15277 startp = run_window_scroll_functions (window, startp);
15280 w->last_modified = make_number (0);
15281 w->last_overlay_modified = make_number (0);
15282 if (CHARPOS (startp) < BEGV)
15283 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15284 else if (CHARPOS (startp) > ZV)
15285 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15287 /* Redisplay, then check if cursor has been set during the
15288 redisplay. Give up if new fonts were loaded. */
15289 /* We used to issue a CHECK_MARGINS argument to try_window here,
15290 but this causes scrolling to fail when point begins inside
15291 the scroll margin (bug#148) -- cyd */
15292 if (!try_window (window, startp, 0))
15294 w->force_start = Qt;
15295 clear_glyph_matrix (w->desired_matrix);
15296 goto need_larger_matrices;
15299 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15301 /* If point does not appear, try to move point so it does
15302 appear. The desired matrix has been built above, so we
15303 can use it here. */
15304 new_vpos = window_box_height (w) / 2;
15307 if (!cursor_row_fully_visible_p (w, 0, 0))
15309 /* Point does appear, but on a line partly visible at end of window.
15310 Move it back to a fully-visible line. */
15311 new_vpos = window_box_height (w);
15314 /* If we need to move point for either of the above reasons,
15315 now actually do it. */
15316 if (new_vpos >= 0)
15318 struct glyph_row *row;
15320 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15321 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15322 ++row;
15324 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15325 MATRIX_ROW_START_BYTEPOS (row));
15327 if (w != XWINDOW (selected_window))
15328 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15329 else if (current_buffer == old)
15330 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15332 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15334 /* If we are highlighting the region, then we just changed
15335 the region, so redisplay to show it. */
15336 if (!NILP (Vtransient_mark_mode)
15337 && !NILP (BVAR (current_buffer, mark_active)))
15339 clear_glyph_matrix (w->desired_matrix);
15340 if (!try_window (window, startp, 0))
15341 goto need_larger_matrices;
15345 #if GLYPH_DEBUG
15346 debug_method_add (w, "forced window start");
15347 #endif
15348 goto done;
15351 /* Handle case where text has not changed, only point, and it has
15352 not moved off the frame, and we are not retrying after hscroll.
15353 (current_matrix_up_to_date_p is nonzero when retrying.) */
15354 if (current_matrix_up_to_date_p
15355 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15356 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15358 switch (rc)
15360 case CURSOR_MOVEMENT_SUCCESS:
15361 used_current_matrix_p = 1;
15362 goto done;
15364 case CURSOR_MOVEMENT_MUST_SCROLL:
15365 goto try_to_scroll;
15367 default:
15368 abort ();
15371 /* If current starting point was originally the beginning of a line
15372 but no longer is, find a new starting point. */
15373 else if (!NILP (w->start_at_line_beg)
15374 && !(CHARPOS (startp) <= BEGV
15375 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15377 #if GLYPH_DEBUG
15378 debug_method_add (w, "recenter 1");
15379 #endif
15380 goto recenter;
15383 /* Try scrolling with try_window_id. Value is > 0 if update has
15384 been done, it is -1 if we know that the same window start will
15385 not work. It is 0 if unsuccessful for some other reason. */
15386 else if ((tem = try_window_id (w)) != 0)
15388 #if GLYPH_DEBUG
15389 debug_method_add (w, "try_window_id %d", tem);
15390 #endif
15392 if (fonts_changed_p)
15393 goto need_larger_matrices;
15394 if (tem > 0)
15395 goto done;
15397 /* Otherwise try_window_id has returned -1 which means that we
15398 don't want the alternative below this comment to execute. */
15400 else if (CHARPOS (startp) >= BEGV
15401 && CHARPOS (startp) <= ZV
15402 && PT >= CHARPOS (startp)
15403 && (CHARPOS (startp) < ZV
15404 /* Avoid starting at end of buffer. */
15405 || CHARPOS (startp) == BEGV
15406 || (XFASTINT (w->last_modified) >= MODIFF
15407 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15409 int d1, d2, d3, d4, d5, d6;
15411 /* If first window line is a continuation line, and window start
15412 is inside the modified region, but the first change is before
15413 current window start, we must select a new window start.
15415 However, if this is the result of a down-mouse event (e.g. by
15416 extending the mouse-drag-overlay), we don't want to select a
15417 new window start, since that would change the position under
15418 the mouse, resulting in an unwanted mouse-movement rather
15419 than a simple mouse-click. */
15420 if (NILP (w->start_at_line_beg)
15421 && NILP (do_mouse_tracking)
15422 && CHARPOS (startp) > BEGV
15423 && CHARPOS (startp) > BEG + beg_unchanged
15424 && CHARPOS (startp) <= Z - end_unchanged
15425 /* Even if w->start_at_line_beg is nil, a new window may
15426 start at a line_beg, since that's how set_buffer_window
15427 sets it. So, we need to check the return value of
15428 compute_window_start_on_continuation_line. (See also
15429 bug#197). */
15430 && XMARKER (w->start)->buffer == current_buffer
15431 && compute_window_start_on_continuation_line (w)
15432 /* It doesn't make sense to force the window start like we
15433 do at label force_start if it is already known that point
15434 will not be visible in the resulting window, because
15435 doing so will move point from its correct position
15436 instead of scrolling the window to bring point into view.
15437 See bug#9324. */
15438 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15440 w->force_start = Qt;
15441 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15442 goto force_start;
15445 #if GLYPH_DEBUG
15446 debug_method_add (w, "same window start");
15447 #endif
15449 /* Try to redisplay starting at same place as before.
15450 If point has not moved off frame, accept the results. */
15451 if (!current_matrix_up_to_date_p
15452 /* Don't use try_window_reusing_current_matrix in this case
15453 because a window scroll function can have changed the
15454 buffer. */
15455 || !NILP (Vwindow_scroll_functions)
15456 || MINI_WINDOW_P (w)
15457 || !(used_current_matrix_p
15458 = try_window_reusing_current_matrix (w)))
15460 IF_DEBUG (debug_method_add (w, "1"));
15461 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15462 /* -1 means we need to scroll.
15463 0 means we need new matrices, but fonts_changed_p
15464 is set in that case, so we will detect it below. */
15465 goto try_to_scroll;
15468 if (fonts_changed_p)
15469 goto need_larger_matrices;
15471 if (w->cursor.vpos >= 0)
15473 if (!just_this_one_p
15474 || current_buffer->clip_changed
15475 || BEG_UNCHANGED < CHARPOS (startp))
15476 /* Forget any recorded base line for line number display. */
15477 w->base_line_number = Qnil;
15479 if (!cursor_row_fully_visible_p (w, 1, 0))
15481 clear_glyph_matrix (w->desired_matrix);
15482 last_line_misfit = 1;
15484 /* Drop through and scroll. */
15485 else
15486 goto done;
15488 else
15489 clear_glyph_matrix (w->desired_matrix);
15492 try_to_scroll:
15494 w->last_modified = make_number (0);
15495 w->last_overlay_modified = make_number (0);
15497 /* Redisplay the mode line. Select the buffer properly for that. */
15498 if (!update_mode_line)
15500 update_mode_line = 1;
15501 w->update_mode_line = Qt;
15504 /* Try to scroll by specified few lines. */
15505 if ((scroll_conservatively
15506 || emacs_scroll_step
15507 || temp_scroll_step
15508 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15509 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15510 && CHARPOS (startp) >= BEGV
15511 && CHARPOS (startp) <= ZV)
15513 /* The function returns -1 if new fonts were loaded, 1 if
15514 successful, 0 if not successful. */
15515 int ss = try_scrolling (window, just_this_one_p,
15516 scroll_conservatively,
15517 emacs_scroll_step,
15518 temp_scroll_step, last_line_misfit);
15519 switch (ss)
15521 case SCROLLING_SUCCESS:
15522 goto done;
15524 case SCROLLING_NEED_LARGER_MATRICES:
15525 goto need_larger_matrices;
15527 case SCROLLING_FAILED:
15528 break;
15530 default:
15531 abort ();
15535 /* Finally, just choose a place to start which positions point
15536 according to user preferences. */
15538 recenter:
15540 #if GLYPH_DEBUG
15541 debug_method_add (w, "recenter");
15542 #endif
15544 /* w->vscroll = 0; */
15546 /* Forget any previously recorded base line for line number display. */
15547 if (!buffer_unchanged_p)
15548 w->base_line_number = Qnil;
15550 /* Determine the window start relative to point. */
15551 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15552 it.current_y = it.last_visible_y;
15553 if (centering_position < 0)
15555 int margin =
15556 scroll_margin > 0
15557 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15558 : 0;
15559 EMACS_INT margin_pos = CHARPOS (startp);
15560 int scrolling_up;
15561 Lisp_Object aggressive;
15563 /* If there is a scroll margin at the top of the window, find
15564 its character position. */
15565 if (margin
15566 /* Cannot call start_display if startp is not in the
15567 accessible region of the buffer. This can happen when we
15568 have just switched to a different buffer and/or changed
15569 its restriction. In that case, startp is initialized to
15570 the character position 1 (BEG) because we did not yet
15571 have chance to display the buffer even once. */
15572 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15574 struct it it1;
15575 void *it1data = NULL;
15577 SAVE_IT (it1, it, it1data);
15578 start_display (&it1, w, startp);
15579 move_it_vertically (&it1, margin);
15580 margin_pos = IT_CHARPOS (it1);
15581 RESTORE_IT (&it, &it, it1data);
15583 scrolling_up = PT > margin_pos;
15584 aggressive =
15585 scrolling_up
15586 ? BVAR (current_buffer, scroll_up_aggressively)
15587 : BVAR (current_buffer, scroll_down_aggressively);
15589 if (!MINI_WINDOW_P (w)
15590 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15592 int pt_offset = 0;
15594 /* Setting scroll-conservatively overrides
15595 scroll-*-aggressively. */
15596 if (!scroll_conservatively && NUMBERP (aggressive))
15598 double float_amount = XFLOATINT (aggressive);
15600 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15601 if (pt_offset == 0 && float_amount > 0)
15602 pt_offset = 1;
15603 if (pt_offset)
15604 margin -= 1;
15606 /* Compute how much to move the window start backward from
15607 point so that point will be displayed where the user
15608 wants it. */
15609 if (scrolling_up)
15611 centering_position = it.last_visible_y;
15612 if (pt_offset)
15613 centering_position -= pt_offset;
15614 centering_position -=
15615 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15616 + WINDOW_HEADER_LINE_HEIGHT (w);
15617 /* Don't let point enter the scroll margin near top of
15618 the window. */
15619 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15620 centering_position = margin * FRAME_LINE_HEIGHT (f);
15622 else
15623 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15625 else
15626 /* Set the window start half the height of the window backward
15627 from point. */
15628 centering_position = window_box_height (w) / 2;
15630 move_it_vertically_backward (&it, centering_position);
15632 xassert (IT_CHARPOS (it) >= BEGV);
15634 /* The function move_it_vertically_backward may move over more
15635 than the specified y-distance. If it->w is small, e.g. a
15636 mini-buffer window, we may end up in front of the window's
15637 display area. Start displaying at the start of the line
15638 containing PT in this case. */
15639 if (it.current_y <= 0)
15641 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15642 move_it_vertically_backward (&it, 0);
15643 it.current_y = 0;
15646 it.current_x = it.hpos = 0;
15648 /* Set the window start position here explicitly, to avoid an
15649 infinite loop in case the functions in window-scroll-functions
15650 get errors. */
15651 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15653 /* Run scroll hooks. */
15654 startp = run_window_scroll_functions (window, it.current.pos);
15656 /* Redisplay the window. */
15657 if (!current_matrix_up_to_date_p
15658 || windows_or_buffers_changed
15659 || cursor_type_changed
15660 /* Don't use try_window_reusing_current_matrix in this case
15661 because it can have changed the buffer. */
15662 || !NILP (Vwindow_scroll_functions)
15663 || !just_this_one_p
15664 || MINI_WINDOW_P (w)
15665 || !(used_current_matrix_p
15666 = try_window_reusing_current_matrix (w)))
15667 try_window (window, startp, 0);
15669 /* If new fonts have been loaded (due to fontsets), give up. We
15670 have to start a new redisplay since we need to re-adjust glyph
15671 matrices. */
15672 if (fonts_changed_p)
15673 goto need_larger_matrices;
15675 /* If cursor did not appear assume that the middle of the window is
15676 in the first line of the window. Do it again with the next line.
15677 (Imagine a window of height 100, displaying two lines of height
15678 60. Moving back 50 from it->last_visible_y will end in the first
15679 line.) */
15680 if (w->cursor.vpos < 0)
15682 if (!NILP (w->window_end_valid)
15683 && PT >= Z - XFASTINT (w->window_end_pos))
15685 clear_glyph_matrix (w->desired_matrix);
15686 move_it_by_lines (&it, 1);
15687 try_window (window, it.current.pos, 0);
15689 else if (PT < IT_CHARPOS (it))
15691 clear_glyph_matrix (w->desired_matrix);
15692 move_it_by_lines (&it, -1);
15693 try_window (window, it.current.pos, 0);
15695 else
15697 /* Not much we can do about it. */
15701 /* Consider the following case: Window starts at BEGV, there is
15702 invisible, intangible text at BEGV, so that display starts at
15703 some point START > BEGV. It can happen that we are called with
15704 PT somewhere between BEGV and START. Try to handle that case. */
15705 if (w->cursor.vpos < 0)
15707 struct glyph_row *row = w->current_matrix->rows;
15708 if (row->mode_line_p)
15709 ++row;
15710 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15713 if (!cursor_row_fully_visible_p (w, 0, 0))
15715 /* If vscroll is enabled, disable it and try again. */
15716 if (w->vscroll)
15718 w->vscroll = 0;
15719 clear_glyph_matrix (w->desired_matrix);
15720 goto recenter;
15723 /* If centering point failed to make the whole line visible,
15724 put point at the top instead. That has to make the whole line
15725 visible, if it can be done. */
15726 if (centering_position == 0)
15727 goto done;
15729 clear_glyph_matrix (w->desired_matrix);
15730 centering_position = 0;
15731 goto recenter;
15734 done:
15736 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15737 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15738 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15739 ? Qt : Qnil);
15741 /* Display the mode line, if we must. */
15742 if ((update_mode_line
15743 /* If window not full width, must redo its mode line
15744 if (a) the window to its side is being redone and
15745 (b) we do a frame-based redisplay. This is a consequence
15746 of how inverted lines are drawn in frame-based redisplay. */
15747 || (!just_this_one_p
15748 && !FRAME_WINDOW_P (f)
15749 && !WINDOW_FULL_WIDTH_P (w))
15750 /* Line number to display. */
15751 || INTEGERP (w->base_line_pos)
15752 /* Column number is displayed and different from the one displayed. */
15753 || (!NILP (w->column_number_displayed)
15754 && (XFASTINT (w->column_number_displayed) != current_column ())))
15755 /* This means that the window has a mode line. */
15756 && (WINDOW_WANTS_MODELINE_P (w)
15757 || WINDOW_WANTS_HEADER_LINE_P (w)))
15759 display_mode_lines (w);
15761 /* If mode line height has changed, arrange for a thorough
15762 immediate redisplay using the correct mode line height. */
15763 if (WINDOW_WANTS_MODELINE_P (w)
15764 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15766 fonts_changed_p = 1;
15767 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15768 = DESIRED_MODE_LINE_HEIGHT (w);
15771 /* If header line height has changed, arrange for a thorough
15772 immediate redisplay using the correct header line height. */
15773 if (WINDOW_WANTS_HEADER_LINE_P (w)
15774 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15776 fonts_changed_p = 1;
15777 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15778 = DESIRED_HEADER_LINE_HEIGHT (w);
15781 if (fonts_changed_p)
15782 goto need_larger_matrices;
15785 if (!line_number_displayed
15786 && !BUFFERP (w->base_line_pos))
15788 w->base_line_pos = Qnil;
15789 w->base_line_number = Qnil;
15792 finish_menu_bars:
15794 /* When we reach a frame's selected window, redo the frame's menu bar. */
15795 if (update_mode_line
15796 && EQ (FRAME_SELECTED_WINDOW (f), window))
15798 int redisplay_menu_p = 0;
15800 if (FRAME_WINDOW_P (f))
15802 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15803 || defined (HAVE_NS) || defined (USE_GTK)
15804 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15805 #else
15806 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15807 #endif
15809 else
15810 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15812 if (redisplay_menu_p)
15813 display_menu_bar (w);
15815 #ifdef HAVE_WINDOW_SYSTEM
15816 if (FRAME_WINDOW_P (f))
15818 #if defined (USE_GTK) || defined (HAVE_NS)
15819 if (FRAME_EXTERNAL_TOOL_BAR (f))
15820 redisplay_tool_bar (f);
15821 #else
15822 if (WINDOWP (f->tool_bar_window)
15823 && (FRAME_TOOL_BAR_LINES (f) > 0
15824 || !NILP (Vauto_resize_tool_bars))
15825 && redisplay_tool_bar (f))
15826 ignore_mouse_drag_p = 1;
15827 #endif
15829 #endif
15832 #ifdef HAVE_WINDOW_SYSTEM
15833 if (FRAME_WINDOW_P (f)
15834 && update_window_fringes (w, (just_this_one_p
15835 || (!used_current_matrix_p && !overlay_arrow_seen)
15836 || w->pseudo_window_p)))
15838 update_begin (f);
15839 BLOCK_INPUT;
15840 if (draw_window_fringes (w, 1))
15841 x_draw_vertical_border (w);
15842 UNBLOCK_INPUT;
15843 update_end (f);
15845 #endif /* HAVE_WINDOW_SYSTEM */
15847 /* We go to this label, with fonts_changed_p nonzero,
15848 if it is necessary to try again using larger glyph matrices.
15849 We have to redeem the scroll bar even in this case,
15850 because the loop in redisplay_internal expects that. */
15851 need_larger_matrices:
15853 finish_scroll_bars:
15855 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15857 /* Set the thumb's position and size. */
15858 set_vertical_scroll_bar (w);
15860 /* Note that we actually used the scroll bar attached to this
15861 window, so it shouldn't be deleted at the end of redisplay. */
15862 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15863 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15866 /* Restore current_buffer and value of point in it. The window
15867 update may have changed the buffer, so first make sure `opoint'
15868 is still valid (Bug#6177). */
15869 if (CHARPOS (opoint) < BEGV)
15870 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15871 else if (CHARPOS (opoint) > ZV)
15872 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15873 else
15874 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15876 set_buffer_internal_1 (old);
15877 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15878 shorter. This can be caused by log truncation in *Messages*. */
15879 if (CHARPOS (lpoint) <= ZV)
15880 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15882 unbind_to (count, Qnil);
15886 /* Build the complete desired matrix of WINDOW with a window start
15887 buffer position POS.
15889 Value is 1 if successful. It is zero if fonts were loaded during
15890 redisplay which makes re-adjusting glyph matrices necessary, and -1
15891 if point would appear in the scroll margins.
15892 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15893 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15894 set in FLAGS.) */
15897 try_window (Lisp_Object window, struct text_pos pos, int flags)
15899 struct window *w = XWINDOW (window);
15900 struct it it;
15901 struct glyph_row *last_text_row = NULL;
15902 struct frame *f = XFRAME (w->frame);
15904 /* Make POS the new window start. */
15905 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15907 /* Mark cursor position as unknown. No overlay arrow seen. */
15908 w->cursor.vpos = -1;
15909 overlay_arrow_seen = 0;
15911 /* Initialize iterator and info to start at POS. */
15912 start_display (&it, w, pos);
15914 /* Display all lines of W. */
15915 while (it.current_y < it.last_visible_y)
15917 if (display_line (&it))
15918 last_text_row = it.glyph_row - 1;
15919 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15920 return 0;
15923 /* Don't let the cursor end in the scroll margins. */
15924 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15925 && !MINI_WINDOW_P (w))
15927 int this_scroll_margin;
15929 if (scroll_margin > 0)
15931 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15932 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15934 else
15935 this_scroll_margin = 0;
15937 if ((w->cursor.y >= 0 /* not vscrolled */
15938 && w->cursor.y < this_scroll_margin
15939 && CHARPOS (pos) > BEGV
15940 && IT_CHARPOS (it) < ZV)
15941 /* rms: considering make_cursor_line_fully_visible_p here
15942 seems to give wrong results. We don't want to recenter
15943 when the last line is partly visible, we want to allow
15944 that case to be handled in the usual way. */
15945 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15947 w->cursor.vpos = -1;
15948 clear_glyph_matrix (w->desired_matrix);
15949 return -1;
15953 /* If bottom moved off end of frame, change mode line percentage. */
15954 if (XFASTINT (w->window_end_pos) <= 0
15955 && Z != IT_CHARPOS (it))
15956 w->update_mode_line = Qt;
15958 /* Set window_end_pos to the offset of the last character displayed
15959 on the window from the end of current_buffer. Set
15960 window_end_vpos to its row number. */
15961 if (last_text_row)
15963 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
15964 w->window_end_bytepos
15965 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15966 w->window_end_pos
15967 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15968 w->window_end_vpos
15969 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15970 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
15971 ->displays_text_p);
15973 else
15975 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
15976 w->window_end_pos = make_number (Z - ZV);
15977 w->window_end_vpos = make_number (0);
15980 /* But that is not valid info until redisplay finishes. */
15981 w->window_end_valid = Qnil;
15982 return 1;
15987 /************************************************************************
15988 Window redisplay reusing current matrix when buffer has not changed
15989 ************************************************************************/
15991 /* Try redisplay of window W showing an unchanged buffer with a
15992 different window start than the last time it was displayed by
15993 reusing its current matrix. Value is non-zero if successful.
15994 W->start is the new window start. */
15996 static int
15997 try_window_reusing_current_matrix (struct window *w)
15999 struct frame *f = XFRAME (w->frame);
16000 struct glyph_row *bottom_row;
16001 struct it it;
16002 struct run run;
16003 struct text_pos start, new_start;
16004 int nrows_scrolled, i;
16005 struct glyph_row *last_text_row;
16006 struct glyph_row *last_reused_text_row;
16007 struct glyph_row *start_row;
16008 int start_vpos, min_y, max_y;
16010 #if GLYPH_DEBUG
16011 if (inhibit_try_window_reusing)
16012 return 0;
16013 #endif
16015 if (/* This function doesn't handle terminal frames. */
16016 !FRAME_WINDOW_P (f)
16017 /* Don't try to reuse the display if windows have been split
16018 or such. */
16019 || windows_or_buffers_changed
16020 || cursor_type_changed)
16021 return 0;
16023 /* Can't do this if region may have changed. */
16024 if ((!NILP (Vtransient_mark_mode)
16025 && !NILP (BVAR (current_buffer, mark_active)))
16026 || !NILP (w->region_showing)
16027 || !NILP (Vshow_trailing_whitespace))
16028 return 0;
16030 /* If top-line visibility has changed, give up. */
16031 if (WINDOW_WANTS_HEADER_LINE_P (w)
16032 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16033 return 0;
16035 /* Give up if old or new display is scrolled vertically. We could
16036 make this function handle this, but right now it doesn't. */
16037 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16038 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16039 return 0;
16041 /* The variable new_start now holds the new window start. The old
16042 start `start' can be determined from the current matrix. */
16043 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16044 start = start_row->minpos;
16045 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16047 /* Clear the desired matrix for the display below. */
16048 clear_glyph_matrix (w->desired_matrix);
16050 if (CHARPOS (new_start) <= CHARPOS (start))
16052 /* Don't use this method if the display starts with an ellipsis
16053 displayed for invisible text. It's not easy to handle that case
16054 below, and it's certainly not worth the effort since this is
16055 not a frequent case. */
16056 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16057 return 0;
16059 IF_DEBUG (debug_method_add (w, "twu1"));
16061 /* Display up to a row that can be reused. The variable
16062 last_text_row is set to the last row displayed that displays
16063 text. Note that it.vpos == 0 if or if not there is a
16064 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16065 start_display (&it, w, new_start);
16066 w->cursor.vpos = -1;
16067 last_text_row = last_reused_text_row = NULL;
16069 while (it.current_y < it.last_visible_y
16070 && !fonts_changed_p)
16072 /* If we have reached into the characters in the START row,
16073 that means the line boundaries have changed. So we
16074 can't start copying with the row START. Maybe it will
16075 work to start copying with the following row. */
16076 while (IT_CHARPOS (it) > CHARPOS (start))
16078 /* Advance to the next row as the "start". */
16079 start_row++;
16080 start = start_row->minpos;
16081 /* If there are no more rows to try, or just one, give up. */
16082 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16083 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16084 || CHARPOS (start) == ZV)
16086 clear_glyph_matrix (w->desired_matrix);
16087 return 0;
16090 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16092 /* If we have reached alignment, we can copy the rest of the
16093 rows. */
16094 if (IT_CHARPOS (it) == CHARPOS (start)
16095 /* Don't accept "alignment" inside a display vector,
16096 since start_row could have started in the middle of
16097 that same display vector (thus their character
16098 positions match), and we have no way of telling if
16099 that is the case. */
16100 && it.current.dpvec_index < 0)
16101 break;
16103 if (display_line (&it))
16104 last_text_row = it.glyph_row - 1;
16108 /* A value of current_y < last_visible_y means that we stopped
16109 at the previous window start, which in turn means that we
16110 have at least one reusable row. */
16111 if (it.current_y < it.last_visible_y)
16113 struct glyph_row *row;
16115 /* IT.vpos always starts from 0; it counts text lines. */
16116 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16118 /* Find PT if not already found in the lines displayed. */
16119 if (w->cursor.vpos < 0)
16121 int dy = it.current_y - start_row->y;
16123 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16124 row = row_containing_pos (w, PT, row, NULL, dy);
16125 if (row)
16126 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16127 dy, nrows_scrolled);
16128 else
16130 clear_glyph_matrix (w->desired_matrix);
16131 return 0;
16135 /* Scroll the display. Do it before the current matrix is
16136 changed. The problem here is that update has not yet
16137 run, i.e. part of the current matrix is not up to date.
16138 scroll_run_hook will clear the cursor, and use the
16139 current matrix to get the height of the row the cursor is
16140 in. */
16141 run.current_y = start_row->y;
16142 run.desired_y = it.current_y;
16143 run.height = it.last_visible_y - it.current_y;
16145 if (run.height > 0 && run.current_y != run.desired_y)
16147 update_begin (f);
16148 FRAME_RIF (f)->update_window_begin_hook (w);
16149 FRAME_RIF (f)->clear_window_mouse_face (w);
16150 FRAME_RIF (f)->scroll_run_hook (w, &run);
16151 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16152 update_end (f);
16155 /* Shift current matrix down by nrows_scrolled lines. */
16156 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16157 rotate_matrix (w->current_matrix,
16158 start_vpos,
16159 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16160 nrows_scrolled);
16162 /* Disable lines that must be updated. */
16163 for (i = 0; i < nrows_scrolled; ++i)
16164 (start_row + i)->enabled_p = 0;
16166 /* Re-compute Y positions. */
16167 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16168 max_y = it.last_visible_y;
16169 for (row = start_row + nrows_scrolled;
16170 row < bottom_row;
16171 ++row)
16173 row->y = it.current_y;
16174 row->visible_height = row->height;
16176 if (row->y < min_y)
16177 row->visible_height -= min_y - row->y;
16178 if (row->y + row->height > max_y)
16179 row->visible_height -= row->y + row->height - max_y;
16180 if (row->fringe_bitmap_periodic_p)
16181 row->redraw_fringe_bitmaps_p = 1;
16183 it.current_y += row->height;
16185 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16186 last_reused_text_row = row;
16187 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16188 break;
16191 /* Disable lines in the current matrix which are now
16192 below the window. */
16193 for (++row; row < bottom_row; ++row)
16194 row->enabled_p = row->mode_line_p = 0;
16197 /* Update window_end_pos etc.; last_reused_text_row is the last
16198 reused row from the current matrix containing text, if any.
16199 The value of last_text_row is the last displayed line
16200 containing text. */
16201 if (last_reused_text_row)
16203 w->window_end_bytepos
16204 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16205 w->window_end_pos
16206 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16207 w->window_end_vpos
16208 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16209 w->current_matrix));
16211 else if (last_text_row)
16213 w->window_end_bytepos
16214 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16215 w->window_end_pos
16216 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16217 w->window_end_vpos
16218 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16220 else
16222 /* This window must be completely empty. */
16223 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16224 w->window_end_pos = make_number (Z - ZV);
16225 w->window_end_vpos = make_number (0);
16227 w->window_end_valid = Qnil;
16229 /* Update hint: don't try scrolling again in update_window. */
16230 w->desired_matrix->no_scrolling_p = 1;
16232 #if GLYPH_DEBUG
16233 debug_method_add (w, "try_window_reusing_current_matrix 1");
16234 #endif
16235 return 1;
16237 else if (CHARPOS (new_start) > CHARPOS (start))
16239 struct glyph_row *pt_row, *row;
16240 struct glyph_row *first_reusable_row;
16241 struct glyph_row *first_row_to_display;
16242 int dy;
16243 int yb = window_text_bottom_y (w);
16245 /* Find the row starting at new_start, if there is one. Don't
16246 reuse a partially visible line at the end. */
16247 first_reusable_row = start_row;
16248 while (first_reusable_row->enabled_p
16249 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16250 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16251 < CHARPOS (new_start)))
16252 ++first_reusable_row;
16254 /* Give up if there is no row to reuse. */
16255 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16256 || !first_reusable_row->enabled_p
16257 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16258 != CHARPOS (new_start)))
16259 return 0;
16261 /* We can reuse fully visible rows beginning with
16262 first_reusable_row to the end of the window. Set
16263 first_row_to_display to the first row that cannot be reused.
16264 Set pt_row to the row containing point, if there is any. */
16265 pt_row = NULL;
16266 for (first_row_to_display = first_reusable_row;
16267 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16268 ++first_row_to_display)
16270 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16271 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16272 pt_row = first_row_to_display;
16275 /* Start displaying at the start of first_row_to_display. */
16276 xassert (first_row_to_display->y < yb);
16277 init_to_row_start (&it, w, first_row_to_display);
16279 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16280 - start_vpos);
16281 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16282 - nrows_scrolled);
16283 it.current_y = (first_row_to_display->y - first_reusable_row->y
16284 + WINDOW_HEADER_LINE_HEIGHT (w));
16286 /* Display lines beginning with first_row_to_display in the
16287 desired matrix. Set last_text_row to the last row displayed
16288 that displays text. */
16289 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16290 if (pt_row == NULL)
16291 w->cursor.vpos = -1;
16292 last_text_row = NULL;
16293 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16294 if (display_line (&it))
16295 last_text_row = it.glyph_row - 1;
16297 /* If point is in a reused row, adjust y and vpos of the cursor
16298 position. */
16299 if (pt_row)
16301 w->cursor.vpos -= nrows_scrolled;
16302 w->cursor.y -= first_reusable_row->y - start_row->y;
16305 /* Give up if point isn't in a row displayed or reused. (This
16306 also handles the case where w->cursor.vpos < nrows_scrolled
16307 after the calls to display_line, which can happen with scroll
16308 margins. See bug#1295.) */
16309 if (w->cursor.vpos < 0)
16311 clear_glyph_matrix (w->desired_matrix);
16312 return 0;
16315 /* Scroll the display. */
16316 run.current_y = first_reusable_row->y;
16317 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16318 run.height = it.last_visible_y - run.current_y;
16319 dy = run.current_y - run.desired_y;
16321 if (run.height)
16323 update_begin (f);
16324 FRAME_RIF (f)->update_window_begin_hook (w);
16325 FRAME_RIF (f)->clear_window_mouse_face (w);
16326 FRAME_RIF (f)->scroll_run_hook (w, &run);
16327 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16328 update_end (f);
16331 /* Adjust Y positions of reused rows. */
16332 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16333 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16334 max_y = it.last_visible_y;
16335 for (row = first_reusable_row; row < first_row_to_display; ++row)
16337 row->y -= dy;
16338 row->visible_height = row->height;
16339 if (row->y < min_y)
16340 row->visible_height -= min_y - row->y;
16341 if (row->y + row->height > max_y)
16342 row->visible_height -= row->y + row->height - max_y;
16343 if (row->fringe_bitmap_periodic_p)
16344 row->redraw_fringe_bitmaps_p = 1;
16347 /* Scroll the current matrix. */
16348 xassert (nrows_scrolled > 0);
16349 rotate_matrix (w->current_matrix,
16350 start_vpos,
16351 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16352 -nrows_scrolled);
16354 /* Disable rows not reused. */
16355 for (row -= nrows_scrolled; row < bottom_row; ++row)
16356 row->enabled_p = 0;
16358 /* Point may have moved to a different line, so we cannot assume that
16359 the previous cursor position is valid; locate the correct row. */
16360 if (pt_row)
16362 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16363 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16364 row++)
16366 w->cursor.vpos++;
16367 w->cursor.y = row->y;
16369 if (row < bottom_row)
16371 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16372 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16374 /* Can't use this optimization with bidi-reordered glyph
16375 rows, unless cursor is already at point. */
16376 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16378 if (!(w->cursor.hpos >= 0
16379 && w->cursor.hpos < row->used[TEXT_AREA]
16380 && BUFFERP (glyph->object)
16381 && glyph->charpos == PT))
16382 return 0;
16384 else
16385 for (; glyph < end
16386 && (!BUFFERP (glyph->object)
16387 || glyph->charpos < PT);
16388 glyph++)
16390 w->cursor.hpos++;
16391 w->cursor.x += glyph->pixel_width;
16396 /* Adjust window end. A null value of last_text_row means that
16397 the window end is in reused rows which in turn means that
16398 only its vpos can have changed. */
16399 if (last_text_row)
16401 w->window_end_bytepos
16402 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16403 w->window_end_pos
16404 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16405 w->window_end_vpos
16406 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16408 else
16410 w->window_end_vpos
16411 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16414 w->window_end_valid = Qnil;
16415 w->desired_matrix->no_scrolling_p = 1;
16417 #if GLYPH_DEBUG
16418 debug_method_add (w, "try_window_reusing_current_matrix 2");
16419 #endif
16420 return 1;
16423 return 0;
16428 /************************************************************************
16429 Window redisplay reusing current matrix when buffer has changed
16430 ************************************************************************/
16432 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16433 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16434 EMACS_INT *, EMACS_INT *);
16435 static struct glyph_row *
16436 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16437 struct glyph_row *);
16440 /* Return the last row in MATRIX displaying text. If row START is
16441 non-null, start searching with that row. IT gives the dimensions
16442 of the display. Value is null if matrix is empty; otherwise it is
16443 a pointer to the row found. */
16445 static struct glyph_row *
16446 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16447 struct glyph_row *start)
16449 struct glyph_row *row, *row_found;
16451 /* Set row_found to the last row in IT->w's current matrix
16452 displaying text. The loop looks funny but think of partially
16453 visible lines. */
16454 row_found = NULL;
16455 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16456 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16458 xassert (row->enabled_p);
16459 row_found = row;
16460 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16461 break;
16462 ++row;
16465 return row_found;
16469 /* Return the last row in the current matrix of W that is not affected
16470 by changes at the start of current_buffer that occurred since W's
16471 current matrix was built. Value is null if no such row exists.
16473 BEG_UNCHANGED us the number of characters unchanged at the start of
16474 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16475 first changed character in current_buffer. Characters at positions <
16476 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16477 when the current matrix was built. */
16479 static struct glyph_row *
16480 find_last_unchanged_at_beg_row (struct window *w)
16482 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16483 struct glyph_row *row;
16484 struct glyph_row *row_found = NULL;
16485 int yb = window_text_bottom_y (w);
16487 /* Find the last row displaying unchanged text. */
16488 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16489 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16490 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16491 ++row)
16493 if (/* If row ends before first_changed_pos, it is unchanged,
16494 except in some case. */
16495 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16496 /* When row ends in ZV and we write at ZV it is not
16497 unchanged. */
16498 && !row->ends_at_zv_p
16499 /* When first_changed_pos is the end of a continued line,
16500 row is not unchanged because it may be no longer
16501 continued. */
16502 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16503 && (row->continued_p
16504 || row->exact_window_width_line_p)))
16505 row_found = row;
16507 /* Stop if last visible row. */
16508 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16509 break;
16512 return row_found;
16516 /* Find the first glyph row in the current matrix of W that is not
16517 affected by changes at the end of current_buffer since the
16518 time W's current matrix was built.
16520 Return in *DELTA the number of chars by which buffer positions in
16521 unchanged text at the end of current_buffer must be adjusted.
16523 Return in *DELTA_BYTES the corresponding number of bytes.
16525 Value is null if no such row exists, i.e. all rows are affected by
16526 changes. */
16528 static struct glyph_row *
16529 find_first_unchanged_at_end_row (struct window *w,
16530 EMACS_INT *delta, EMACS_INT *delta_bytes)
16532 struct glyph_row *row;
16533 struct glyph_row *row_found = NULL;
16535 *delta = *delta_bytes = 0;
16537 /* Display must not have been paused, otherwise the current matrix
16538 is not up to date. */
16539 eassert (!NILP (w->window_end_valid));
16541 /* A value of window_end_pos >= END_UNCHANGED means that the window
16542 end is in the range of changed text. If so, there is no
16543 unchanged row at the end of W's current matrix. */
16544 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16545 return NULL;
16547 /* Set row to the last row in W's current matrix displaying text. */
16548 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16550 /* If matrix is entirely empty, no unchanged row exists. */
16551 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16553 /* The value of row is the last glyph row in the matrix having a
16554 meaningful buffer position in it. The end position of row
16555 corresponds to window_end_pos. This allows us to translate
16556 buffer positions in the current matrix to current buffer
16557 positions for characters not in changed text. */
16558 EMACS_INT Z_old =
16559 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16560 EMACS_INT Z_BYTE_old =
16561 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16562 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16563 struct glyph_row *first_text_row
16564 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16566 *delta = Z - Z_old;
16567 *delta_bytes = Z_BYTE - Z_BYTE_old;
16569 /* Set last_unchanged_pos to the buffer position of the last
16570 character in the buffer that has not been changed. Z is the
16571 index + 1 of the last character in current_buffer, i.e. by
16572 subtracting END_UNCHANGED we get the index of the last
16573 unchanged character, and we have to add BEG to get its buffer
16574 position. */
16575 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16576 last_unchanged_pos_old = last_unchanged_pos - *delta;
16578 /* Search backward from ROW for a row displaying a line that
16579 starts at a minimum position >= last_unchanged_pos_old. */
16580 for (; row > first_text_row; --row)
16582 /* This used to abort, but it can happen.
16583 It is ok to just stop the search instead here. KFS. */
16584 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16585 break;
16587 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16588 row_found = row;
16592 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16594 return row_found;
16598 /* Make sure that glyph rows in the current matrix of window W
16599 reference the same glyph memory as corresponding rows in the
16600 frame's frame matrix. This function is called after scrolling W's
16601 current matrix on a terminal frame in try_window_id and
16602 try_window_reusing_current_matrix. */
16604 static void
16605 sync_frame_with_window_matrix_rows (struct window *w)
16607 struct frame *f = XFRAME (w->frame);
16608 struct glyph_row *window_row, *window_row_end, *frame_row;
16610 /* Preconditions: W must be a leaf window and full-width. Its frame
16611 must have a frame matrix. */
16612 xassert (NILP (w->hchild) && NILP (w->vchild));
16613 xassert (WINDOW_FULL_WIDTH_P (w));
16614 xassert (!FRAME_WINDOW_P (f));
16616 /* If W is a full-width window, glyph pointers in W's current matrix
16617 have, by definition, to be the same as glyph pointers in the
16618 corresponding frame matrix. Note that frame matrices have no
16619 marginal areas (see build_frame_matrix). */
16620 window_row = w->current_matrix->rows;
16621 window_row_end = window_row + w->current_matrix->nrows;
16622 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16623 while (window_row < window_row_end)
16625 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16626 struct glyph *end = window_row->glyphs[LAST_AREA];
16628 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16629 frame_row->glyphs[TEXT_AREA] = start;
16630 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16631 frame_row->glyphs[LAST_AREA] = end;
16633 /* Disable frame rows whose corresponding window rows have
16634 been disabled in try_window_id. */
16635 if (!window_row->enabled_p)
16636 frame_row->enabled_p = 0;
16638 ++window_row, ++frame_row;
16643 /* Find the glyph row in window W containing CHARPOS. Consider all
16644 rows between START and END (not inclusive). END null means search
16645 all rows to the end of the display area of W. Value is the row
16646 containing CHARPOS or null. */
16648 struct glyph_row *
16649 row_containing_pos (struct window *w, EMACS_INT charpos,
16650 struct glyph_row *start, struct glyph_row *end, int dy)
16652 struct glyph_row *row = start;
16653 struct glyph_row *best_row = NULL;
16654 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16655 int last_y;
16657 /* If we happen to start on a header-line, skip that. */
16658 if (row->mode_line_p)
16659 ++row;
16661 if ((end && row >= end) || !row->enabled_p)
16662 return NULL;
16664 last_y = window_text_bottom_y (w) - dy;
16666 while (1)
16668 /* Give up if we have gone too far. */
16669 if (end && row >= end)
16670 return NULL;
16671 /* This formerly returned if they were equal.
16672 I think that both quantities are of a "last plus one" type;
16673 if so, when they are equal, the row is within the screen. -- rms. */
16674 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16675 return NULL;
16677 /* If it is in this row, return this row. */
16678 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16679 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16680 /* The end position of a row equals the start
16681 position of the next row. If CHARPOS is there, we
16682 would rather display it in the next line, except
16683 when this line ends in ZV. */
16684 && !row->ends_at_zv_p
16685 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16686 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16688 struct glyph *g;
16690 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16691 || (!best_row && !row->continued_p))
16692 return row;
16693 /* In bidi-reordered rows, there could be several rows
16694 occluding point, all of them belonging to the same
16695 continued line. We need to find the row which fits
16696 CHARPOS the best. */
16697 for (g = row->glyphs[TEXT_AREA];
16698 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16699 g++)
16701 if (!STRINGP (g->object))
16703 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16705 mindif = eabs (g->charpos - charpos);
16706 best_row = row;
16707 /* Exact match always wins. */
16708 if (mindif == 0)
16709 return best_row;
16714 else if (best_row && !row->continued_p)
16715 return best_row;
16716 ++row;
16721 /* Try to redisplay window W by reusing its existing display. W's
16722 current matrix must be up to date when this function is called,
16723 i.e. window_end_valid must not be nil.
16725 Value is
16727 1 if display has been updated
16728 0 if otherwise unsuccessful
16729 -1 if redisplay with same window start is known not to succeed
16731 The following steps are performed:
16733 1. Find the last row in the current matrix of W that is not
16734 affected by changes at the start of current_buffer. If no such row
16735 is found, give up.
16737 2. Find the first row in W's current matrix that is not affected by
16738 changes at the end of current_buffer. Maybe there is no such row.
16740 3. Display lines beginning with the row + 1 found in step 1 to the
16741 row found in step 2 or, if step 2 didn't find a row, to the end of
16742 the window.
16744 4. If cursor is not known to appear on the window, give up.
16746 5. If display stopped at the row found in step 2, scroll the
16747 display and current matrix as needed.
16749 6. Maybe display some lines at the end of W, if we must. This can
16750 happen under various circumstances, like a partially visible line
16751 becoming fully visible, or because newly displayed lines are displayed
16752 in smaller font sizes.
16754 7. Update W's window end information. */
16756 static int
16757 try_window_id (struct window *w)
16759 struct frame *f = XFRAME (w->frame);
16760 struct glyph_matrix *current_matrix = w->current_matrix;
16761 struct glyph_matrix *desired_matrix = w->desired_matrix;
16762 struct glyph_row *last_unchanged_at_beg_row;
16763 struct glyph_row *first_unchanged_at_end_row;
16764 struct glyph_row *row;
16765 struct glyph_row *bottom_row;
16766 int bottom_vpos;
16767 struct it it;
16768 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16769 int dvpos, dy;
16770 struct text_pos start_pos;
16771 struct run run;
16772 int first_unchanged_at_end_vpos = 0;
16773 struct glyph_row *last_text_row, *last_text_row_at_end;
16774 struct text_pos start;
16775 EMACS_INT first_changed_charpos, last_changed_charpos;
16777 #if GLYPH_DEBUG
16778 if (inhibit_try_window_id)
16779 return 0;
16780 #endif
16782 /* This is handy for debugging. */
16783 #if 0
16784 #define GIVE_UP(X) \
16785 do { \
16786 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16787 return 0; \
16788 } while (0)
16789 #else
16790 #define GIVE_UP(X) return 0
16791 #endif
16793 SET_TEXT_POS_FROM_MARKER (start, w->start);
16795 /* Don't use this for mini-windows because these can show
16796 messages and mini-buffers, and we don't handle that here. */
16797 if (MINI_WINDOW_P (w))
16798 GIVE_UP (1);
16800 /* This flag is used to prevent redisplay optimizations. */
16801 if (windows_or_buffers_changed || cursor_type_changed)
16802 GIVE_UP (2);
16804 /* Verify that narrowing has not changed.
16805 Also verify that we were not told to prevent redisplay optimizations.
16806 It would be nice to further
16807 reduce the number of cases where this prevents try_window_id. */
16808 if (current_buffer->clip_changed
16809 || current_buffer->prevent_redisplay_optimizations_p)
16810 GIVE_UP (3);
16812 /* Window must either use window-based redisplay or be full width. */
16813 if (!FRAME_WINDOW_P (f)
16814 && (!FRAME_LINE_INS_DEL_OK (f)
16815 || !WINDOW_FULL_WIDTH_P (w)))
16816 GIVE_UP (4);
16818 /* Give up if point is known NOT to appear in W. */
16819 if (PT < CHARPOS (start))
16820 GIVE_UP (5);
16822 /* Another way to prevent redisplay optimizations. */
16823 if (XFASTINT (w->last_modified) == 0)
16824 GIVE_UP (6);
16826 /* Verify that window is not hscrolled. */
16827 if (XFASTINT (w->hscroll) != 0)
16828 GIVE_UP (7);
16830 /* Verify that display wasn't paused. */
16831 if (NILP (w->window_end_valid))
16832 GIVE_UP (8);
16834 /* Can't use this if highlighting a region because a cursor movement
16835 will do more than just set the cursor. */
16836 if (!NILP (Vtransient_mark_mode)
16837 && !NILP (BVAR (current_buffer, mark_active)))
16838 GIVE_UP (9);
16840 /* Likewise if highlighting trailing whitespace. */
16841 if (!NILP (Vshow_trailing_whitespace))
16842 GIVE_UP (11);
16844 /* Likewise if showing a region. */
16845 if (!NILP (w->region_showing))
16846 GIVE_UP (10);
16848 /* Can't use this if overlay arrow position and/or string have
16849 changed. */
16850 if (overlay_arrows_changed_p ())
16851 GIVE_UP (12);
16853 /* When word-wrap is on, adding a space to the first word of a
16854 wrapped line can change the wrap position, altering the line
16855 above it. It might be worthwhile to handle this more
16856 intelligently, but for now just redisplay from scratch. */
16857 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16858 GIVE_UP (21);
16860 /* Under bidi reordering, adding or deleting a character in the
16861 beginning of a paragraph, before the first strong directional
16862 character, can change the base direction of the paragraph (unless
16863 the buffer specifies a fixed paragraph direction), which will
16864 require to redisplay the whole paragraph. It might be worthwhile
16865 to find the paragraph limits and widen the range of redisplayed
16866 lines to that, but for now just give up this optimization and
16867 redisplay from scratch. */
16868 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16869 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16870 GIVE_UP (22);
16872 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16873 only if buffer has really changed. The reason is that the gap is
16874 initially at Z for freshly visited files. The code below would
16875 set end_unchanged to 0 in that case. */
16876 if (MODIFF > SAVE_MODIFF
16877 /* This seems to happen sometimes after saving a buffer. */
16878 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16880 if (GPT - BEG < BEG_UNCHANGED)
16881 BEG_UNCHANGED = GPT - BEG;
16882 if (Z - GPT < END_UNCHANGED)
16883 END_UNCHANGED = Z - GPT;
16886 /* The position of the first and last character that has been changed. */
16887 first_changed_charpos = BEG + BEG_UNCHANGED;
16888 last_changed_charpos = Z - END_UNCHANGED;
16890 /* If window starts after a line end, and the last change is in
16891 front of that newline, then changes don't affect the display.
16892 This case happens with stealth-fontification. Note that although
16893 the display is unchanged, glyph positions in the matrix have to
16894 be adjusted, of course. */
16895 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16896 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16897 && ((last_changed_charpos < CHARPOS (start)
16898 && CHARPOS (start) == BEGV)
16899 || (last_changed_charpos < CHARPOS (start) - 1
16900 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16902 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16903 struct glyph_row *r0;
16905 /* Compute how many chars/bytes have been added to or removed
16906 from the buffer. */
16907 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16908 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16909 Z_delta = Z - Z_old;
16910 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16912 /* Give up if PT is not in the window. Note that it already has
16913 been checked at the start of try_window_id that PT is not in
16914 front of the window start. */
16915 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16916 GIVE_UP (13);
16918 /* If window start is unchanged, we can reuse the whole matrix
16919 as is, after adjusting glyph positions. No need to compute
16920 the window end again, since its offset from Z hasn't changed. */
16921 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16922 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16923 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16924 /* PT must not be in a partially visible line. */
16925 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16926 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16928 /* Adjust positions in the glyph matrix. */
16929 if (Z_delta || Z_delta_bytes)
16931 struct glyph_row *r1
16932 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16933 increment_matrix_positions (w->current_matrix,
16934 MATRIX_ROW_VPOS (r0, current_matrix),
16935 MATRIX_ROW_VPOS (r1, current_matrix),
16936 Z_delta, Z_delta_bytes);
16939 /* Set the cursor. */
16940 row = row_containing_pos (w, PT, r0, NULL, 0);
16941 if (row)
16942 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16943 else
16944 abort ();
16945 return 1;
16949 /* Handle the case that changes are all below what is displayed in
16950 the window, and that PT is in the window. This shortcut cannot
16951 be taken if ZV is visible in the window, and text has been added
16952 there that is visible in the window. */
16953 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16954 /* ZV is not visible in the window, or there are no
16955 changes at ZV, actually. */
16956 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16957 || first_changed_charpos == last_changed_charpos))
16959 struct glyph_row *r0;
16961 /* Give up if PT is not in the window. Note that it already has
16962 been checked at the start of try_window_id that PT is not in
16963 front of the window start. */
16964 if (PT >= MATRIX_ROW_END_CHARPOS (row))
16965 GIVE_UP (14);
16967 /* If window start is unchanged, we can reuse the whole matrix
16968 as is, without changing glyph positions since no text has
16969 been added/removed in front of the window end. */
16970 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16971 if (TEXT_POS_EQUAL_P (start, r0->minpos)
16972 /* PT must not be in a partially visible line. */
16973 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
16974 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16976 /* We have to compute the window end anew since text
16977 could have been added/removed after it. */
16978 w->window_end_pos
16979 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16980 w->window_end_bytepos
16981 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16983 /* Set the cursor. */
16984 row = row_containing_pos (w, PT, r0, NULL, 0);
16985 if (row)
16986 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16987 else
16988 abort ();
16989 return 2;
16993 /* Give up if window start is in the changed area.
16995 The condition used to read
16997 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16999 but why that was tested escapes me at the moment. */
17000 if (CHARPOS (start) >= first_changed_charpos
17001 && CHARPOS (start) <= last_changed_charpos)
17002 GIVE_UP (15);
17004 /* Check that window start agrees with the start of the first glyph
17005 row in its current matrix. Check this after we know the window
17006 start is not in changed text, otherwise positions would not be
17007 comparable. */
17008 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17009 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17010 GIVE_UP (16);
17012 /* Give up if the window ends in strings. Overlay strings
17013 at the end are difficult to handle, so don't try. */
17014 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17015 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17016 GIVE_UP (20);
17018 /* Compute the position at which we have to start displaying new
17019 lines. Some of the lines at the top of the window might be
17020 reusable because they are not displaying changed text. Find the
17021 last row in W's current matrix not affected by changes at the
17022 start of current_buffer. Value is null if changes start in the
17023 first line of window. */
17024 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17025 if (last_unchanged_at_beg_row)
17027 /* Avoid starting to display in the middle of a character, a TAB
17028 for instance. This is easier than to set up the iterator
17029 exactly, and it's not a frequent case, so the additional
17030 effort wouldn't really pay off. */
17031 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17032 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17033 && last_unchanged_at_beg_row > w->current_matrix->rows)
17034 --last_unchanged_at_beg_row;
17036 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17037 GIVE_UP (17);
17039 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17040 GIVE_UP (18);
17041 start_pos = it.current.pos;
17043 /* Start displaying new lines in the desired matrix at the same
17044 vpos we would use in the current matrix, i.e. below
17045 last_unchanged_at_beg_row. */
17046 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17047 current_matrix);
17048 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17049 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17051 xassert (it.hpos == 0 && it.current_x == 0);
17053 else
17055 /* There are no reusable lines at the start of the window.
17056 Start displaying in the first text line. */
17057 start_display (&it, w, start);
17058 it.vpos = it.first_vpos;
17059 start_pos = it.current.pos;
17062 /* Find the first row that is not affected by changes at the end of
17063 the buffer. Value will be null if there is no unchanged row, in
17064 which case we must redisplay to the end of the window. delta
17065 will be set to the value by which buffer positions beginning with
17066 first_unchanged_at_end_row have to be adjusted due to text
17067 changes. */
17068 first_unchanged_at_end_row
17069 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17070 IF_DEBUG (debug_delta = delta);
17071 IF_DEBUG (debug_delta_bytes = delta_bytes);
17073 /* Set stop_pos to the buffer position up to which we will have to
17074 display new lines. If first_unchanged_at_end_row != NULL, this
17075 is the buffer position of the start of the line displayed in that
17076 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17077 that we don't stop at a buffer position. */
17078 stop_pos = 0;
17079 if (first_unchanged_at_end_row)
17081 xassert (last_unchanged_at_beg_row == NULL
17082 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17084 /* If this is a continuation line, move forward to the next one
17085 that isn't. Changes in lines above affect this line.
17086 Caution: this may move first_unchanged_at_end_row to a row
17087 not displaying text. */
17088 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17089 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17090 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17091 < it.last_visible_y))
17092 ++first_unchanged_at_end_row;
17094 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17095 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17096 >= it.last_visible_y))
17097 first_unchanged_at_end_row = NULL;
17098 else
17100 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17101 + delta);
17102 first_unchanged_at_end_vpos
17103 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17104 xassert (stop_pos >= Z - END_UNCHANGED);
17107 else if (last_unchanged_at_beg_row == NULL)
17108 GIVE_UP (19);
17111 #if GLYPH_DEBUG
17113 /* Either there is no unchanged row at the end, or the one we have
17114 now displays text. This is a necessary condition for the window
17115 end pos calculation at the end of this function. */
17116 xassert (first_unchanged_at_end_row == NULL
17117 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17119 debug_last_unchanged_at_beg_vpos
17120 = (last_unchanged_at_beg_row
17121 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17122 : -1);
17123 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17125 #endif /* GLYPH_DEBUG != 0 */
17128 /* Display new lines. Set last_text_row to the last new line
17129 displayed which has text on it, i.e. might end up as being the
17130 line where the window_end_vpos is. */
17131 w->cursor.vpos = -1;
17132 last_text_row = NULL;
17133 overlay_arrow_seen = 0;
17134 while (it.current_y < it.last_visible_y
17135 && !fonts_changed_p
17136 && (first_unchanged_at_end_row == NULL
17137 || IT_CHARPOS (it) < stop_pos))
17139 if (display_line (&it))
17140 last_text_row = it.glyph_row - 1;
17143 if (fonts_changed_p)
17144 return -1;
17147 /* Compute differences in buffer positions, y-positions etc. for
17148 lines reused at the bottom of the window. Compute what we can
17149 scroll. */
17150 if (first_unchanged_at_end_row
17151 /* No lines reused because we displayed everything up to the
17152 bottom of the window. */
17153 && it.current_y < it.last_visible_y)
17155 dvpos = (it.vpos
17156 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17157 current_matrix));
17158 dy = it.current_y - first_unchanged_at_end_row->y;
17159 run.current_y = first_unchanged_at_end_row->y;
17160 run.desired_y = run.current_y + dy;
17161 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17163 else
17165 delta = delta_bytes = dvpos = dy
17166 = run.current_y = run.desired_y = run.height = 0;
17167 first_unchanged_at_end_row = NULL;
17169 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17172 /* Find the cursor if not already found. We have to decide whether
17173 PT will appear on this window (it sometimes doesn't, but this is
17174 not a very frequent case.) This decision has to be made before
17175 the current matrix is altered. A value of cursor.vpos < 0 means
17176 that PT is either in one of the lines beginning at
17177 first_unchanged_at_end_row or below the window. Don't care for
17178 lines that might be displayed later at the window end; as
17179 mentioned, this is not a frequent case. */
17180 if (w->cursor.vpos < 0)
17182 /* Cursor in unchanged rows at the top? */
17183 if (PT < CHARPOS (start_pos)
17184 && last_unchanged_at_beg_row)
17186 row = row_containing_pos (w, PT,
17187 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17188 last_unchanged_at_beg_row + 1, 0);
17189 if (row)
17190 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17193 /* Start from first_unchanged_at_end_row looking for PT. */
17194 else if (first_unchanged_at_end_row)
17196 row = row_containing_pos (w, PT - delta,
17197 first_unchanged_at_end_row, NULL, 0);
17198 if (row)
17199 set_cursor_from_row (w, row, w->current_matrix, delta,
17200 delta_bytes, dy, dvpos);
17203 /* Give up if cursor was not found. */
17204 if (w->cursor.vpos < 0)
17206 clear_glyph_matrix (w->desired_matrix);
17207 return -1;
17211 /* Don't let the cursor end in the scroll margins. */
17213 int this_scroll_margin, cursor_height;
17215 this_scroll_margin =
17216 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17217 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17218 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17220 if ((w->cursor.y < this_scroll_margin
17221 && CHARPOS (start) > BEGV)
17222 /* Old redisplay didn't take scroll margin into account at the bottom,
17223 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17224 || (w->cursor.y + (make_cursor_line_fully_visible_p
17225 ? cursor_height + this_scroll_margin
17226 : 1)) > it.last_visible_y)
17228 w->cursor.vpos = -1;
17229 clear_glyph_matrix (w->desired_matrix);
17230 return -1;
17234 /* Scroll the display. Do it before changing the current matrix so
17235 that xterm.c doesn't get confused about where the cursor glyph is
17236 found. */
17237 if (dy && run.height)
17239 update_begin (f);
17241 if (FRAME_WINDOW_P (f))
17243 FRAME_RIF (f)->update_window_begin_hook (w);
17244 FRAME_RIF (f)->clear_window_mouse_face (w);
17245 FRAME_RIF (f)->scroll_run_hook (w, &run);
17246 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17248 else
17250 /* Terminal frame. In this case, dvpos gives the number of
17251 lines to scroll by; dvpos < 0 means scroll up. */
17252 int from_vpos
17253 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17254 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17255 int end = (WINDOW_TOP_EDGE_LINE (w)
17256 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17257 + window_internal_height (w));
17259 #if defined (HAVE_GPM) || defined (MSDOS)
17260 x_clear_window_mouse_face (w);
17261 #endif
17262 /* Perform the operation on the screen. */
17263 if (dvpos > 0)
17265 /* Scroll last_unchanged_at_beg_row to the end of the
17266 window down dvpos lines. */
17267 set_terminal_window (f, end);
17269 /* On dumb terminals delete dvpos lines at the end
17270 before inserting dvpos empty lines. */
17271 if (!FRAME_SCROLL_REGION_OK (f))
17272 ins_del_lines (f, end - dvpos, -dvpos);
17274 /* Insert dvpos empty lines in front of
17275 last_unchanged_at_beg_row. */
17276 ins_del_lines (f, from, dvpos);
17278 else if (dvpos < 0)
17280 /* Scroll up last_unchanged_at_beg_vpos to the end of
17281 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17282 set_terminal_window (f, end);
17284 /* Delete dvpos lines in front of
17285 last_unchanged_at_beg_vpos. ins_del_lines will set
17286 the cursor to the given vpos and emit |dvpos| delete
17287 line sequences. */
17288 ins_del_lines (f, from + dvpos, dvpos);
17290 /* On a dumb terminal insert dvpos empty lines at the
17291 end. */
17292 if (!FRAME_SCROLL_REGION_OK (f))
17293 ins_del_lines (f, end + dvpos, -dvpos);
17296 set_terminal_window (f, 0);
17299 update_end (f);
17302 /* Shift reused rows of the current matrix to the right position.
17303 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17304 text. */
17305 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17306 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17307 if (dvpos < 0)
17309 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17310 bottom_vpos, dvpos);
17311 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17312 bottom_vpos, 0);
17314 else if (dvpos > 0)
17316 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17317 bottom_vpos, dvpos);
17318 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17319 first_unchanged_at_end_vpos + dvpos, 0);
17322 /* For frame-based redisplay, make sure that current frame and window
17323 matrix are in sync with respect to glyph memory. */
17324 if (!FRAME_WINDOW_P (f))
17325 sync_frame_with_window_matrix_rows (w);
17327 /* Adjust buffer positions in reused rows. */
17328 if (delta || delta_bytes)
17329 increment_matrix_positions (current_matrix,
17330 first_unchanged_at_end_vpos + dvpos,
17331 bottom_vpos, delta, delta_bytes);
17333 /* Adjust Y positions. */
17334 if (dy)
17335 shift_glyph_matrix (w, current_matrix,
17336 first_unchanged_at_end_vpos + dvpos,
17337 bottom_vpos, dy);
17339 if (first_unchanged_at_end_row)
17341 first_unchanged_at_end_row += dvpos;
17342 if (first_unchanged_at_end_row->y >= it.last_visible_y
17343 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17344 first_unchanged_at_end_row = NULL;
17347 /* If scrolling up, there may be some lines to display at the end of
17348 the window. */
17349 last_text_row_at_end = NULL;
17350 if (dy < 0)
17352 /* Scrolling up can leave for example a partially visible line
17353 at the end of the window to be redisplayed. */
17354 /* Set last_row to the glyph row in the current matrix where the
17355 window end line is found. It has been moved up or down in
17356 the matrix by dvpos. */
17357 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17358 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17360 /* If last_row is the window end line, it should display text. */
17361 xassert (last_row->displays_text_p);
17363 /* If window end line was partially visible before, begin
17364 displaying at that line. Otherwise begin displaying with the
17365 line following it. */
17366 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17368 init_to_row_start (&it, w, last_row);
17369 it.vpos = last_vpos;
17370 it.current_y = last_row->y;
17372 else
17374 init_to_row_end (&it, w, last_row);
17375 it.vpos = 1 + last_vpos;
17376 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17377 ++last_row;
17380 /* We may start in a continuation line. If so, we have to
17381 get the right continuation_lines_width and current_x. */
17382 it.continuation_lines_width = last_row->continuation_lines_width;
17383 it.hpos = it.current_x = 0;
17385 /* Display the rest of the lines at the window end. */
17386 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17387 while (it.current_y < it.last_visible_y
17388 && !fonts_changed_p)
17390 /* Is it always sure that the display agrees with lines in
17391 the current matrix? I don't think so, so we mark rows
17392 displayed invalid in the current matrix by setting their
17393 enabled_p flag to zero. */
17394 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17395 if (display_line (&it))
17396 last_text_row_at_end = it.glyph_row - 1;
17400 /* Update window_end_pos and window_end_vpos. */
17401 if (first_unchanged_at_end_row
17402 && !last_text_row_at_end)
17404 /* Window end line if one of the preserved rows from the current
17405 matrix. Set row to the last row displaying text in current
17406 matrix starting at first_unchanged_at_end_row, after
17407 scrolling. */
17408 xassert (first_unchanged_at_end_row->displays_text_p);
17409 row = find_last_row_displaying_text (w->current_matrix, &it,
17410 first_unchanged_at_end_row);
17411 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17413 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17414 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17415 w->window_end_vpos
17416 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17417 xassert (w->window_end_bytepos >= 0);
17418 IF_DEBUG (debug_method_add (w, "A"));
17420 else if (last_text_row_at_end)
17422 w->window_end_pos
17423 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17424 w->window_end_bytepos
17425 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17426 w->window_end_vpos
17427 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17428 xassert (w->window_end_bytepos >= 0);
17429 IF_DEBUG (debug_method_add (w, "B"));
17431 else if (last_text_row)
17433 /* We have displayed either to the end of the window or at the
17434 end of the window, i.e. the last row with text is to be found
17435 in the desired matrix. */
17436 w->window_end_pos
17437 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17438 w->window_end_bytepos
17439 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17440 w->window_end_vpos
17441 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17442 xassert (w->window_end_bytepos >= 0);
17444 else if (first_unchanged_at_end_row == NULL
17445 && last_text_row == NULL
17446 && last_text_row_at_end == NULL)
17448 /* Displayed to end of window, but no line containing text was
17449 displayed. Lines were deleted at the end of the window. */
17450 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17451 int vpos = XFASTINT (w->window_end_vpos);
17452 struct glyph_row *current_row = current_matrix->rows + vpos;
17453 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17455 for (row = NULL;
17456 row == NULL && vpos >= first_vpos;
17457 --vpos, --current_row, --desired_row)
17459 if (desired_row->enabled_p)
17461 if (desired_row->displays_text_p)
17462 row = desired_row;
17464 else if (current_row->displays_text_p)
17465 row = current_row;
17468 xassert (row != NULL);
17469 w->window_end_vpos = make_number (vpos + 1);
17470 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17471 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17472 xassert (w->window_end_bytepos >= 0);
17473 IF_DEBUG (debug_method_add (w, "C"));
17475 else
17476 abort ();
17478 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17479 debug_end_vpos = XFASTINT (w->window_end_vpos));
17481 /* Record that display has not been completed. */
17482 w->window_end_valid = Qnil;
17483 w->desired_matrix->no_scrolling_p = 1;
17484 return 3;
17486 #undef GIVE_UP
17491 /***********************************************************************
17492 More debugging support
17493 ***********************************************************************/
17495 #if GLYPH_DEBUG
17497 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17498 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17499 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17502 /* Dump the contents of glyph matrix MATRIX on stderr.
17504 GLYPHS 0 means don't show glyph contents.
17505 GLYPHS 1 means show glyphs in short form
17506 GLYPHS > 1 means show glyphs in long form. */
17508 void
17509 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17511 int i;
17512 for (i = 0; i < matrix->nrows; ++i)
17513 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17517 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17518 the glyph row and area where the glyph comes from. */
17520 void
17521 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17523 if (glyph->type == CHAR_GLYPH)
17525 fprintf (stderr,
17526 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17527 glyph - row->glyphs[TEXT_AREA],
17528 'C',
17529 glyph->charpos,
17530 (BUFFERP (glyph->object)
17531 ? 'B'
17532 : (STRINGP (glyph->object)
17533 ? 'S'
17534 : '-')),
17535 glyph->pixel_width,
17536 glyph->u.ch,
17537 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17538 ? glyph->u.ch
17539 : '.'),
17540 glyph->face_id,
17541 glyph->left_box_line_p,
17542 glyph->right_box_line_p);
17544 else if (glyph->type == STRETCH_GLYPH)
17546 fprintf (stderr,
17547 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17548 glyph - row->glyphs[TEXT_AREA],
17549 'S',
17550 glyph->charpos,
17551 (BUFFERP (glyph->object)
17552 ? 'B'
17553 : (STRINGP (glyph->object)
17554 ? 'S'
17555 : '-')),
17556 glyph->pixel_width,
17558 '.',
17559 glyph->face_id,
17560 glyph->left_box_line_p,
17561 glyph->right_box_line_p);
17563 else if (glyph->type == IMAGE_GLYPH)
17565 fprintf (stderr,
17566 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17567 glyph - row->glyphs[TEXT_AREA],
17568 'I',
17569 glyph->charpos,
17570 (BUFFERP (glyph->object)
17571 ? 'B'
17572 : (STRINGP (glyph->object)
17573 ? 'S'
17574 : '-')),
17575 glyph->pixel_width,
17576 glyph->u.img_id,
17577 '.',
17578 glyph->face_id,
17579 glyph->left_box_line_p,
17580 glyph->right_box_line_p);
17582 else if (glyph->type == COMPOSITE_GLYPH)
17584 fprintf (stderr,
17585 " %5td %4c %6"pI"d %c %3d 0x%05x",
17586 glyph - row->glyphs[TEXT_AREA],
17587 '+',
17588 glyph->charpos,
17589 (BUFFERP (glyph->object)
17590 ? 'B'
17591 : (STRINGP (glyph->object)
17592 ? 'S'
17593 : '-')),
17594 glyph->pixel_width,
17595 glyph->u.cmp.id);
17596 if (glyph->u.cmp.automatic)
17597 fprintf (stderr,
17598 "[%d-%d]",
17599 glyph->slice.cmp.from, glyph->slice.cmp.to);
17600 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17601 glyph->face_id,
17602 glyph->left_box_line_p,
17603 glyph->right_box_line_p);
17608 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17609 GLYPHS 0 means don't show glyph contents.
17610 GLYPHS 1 means show glyphs in short form
17611 GLYPHS > 1 means show glyphs in long form. */
17613 void
17614 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17616 if (glyphs != 1)
17618 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17619 fprintf (stderr, "======================================================================\n");
17621 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17622 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17623 vpos,
17624 MATRIX_ROW_START_CHARPOS (row),
17625 MATRIX_ROW_END_CHARPOS (row),
17626 row->used[TEXT_AREA],
17627 row->contains_overlapping_glyphs_p,
17628 row->enabled_p,
17629 row->truncated_on_left_p,
17630 row->truncated_on_right_p,
17631 row->continued_p,
17632 MATRIX_ROW_CONTINUATION_LINE_P (row),
17633 row->displays_text_p,
17634 row->ends_at_zv_p,
17635 row->fill_line_p,
17636 row->ends_in_middle_of_char_p,
17637 row->starts_in_middle_of_char_p,
17638 row->mouse_face_p,
17639 row->x,
17640 row->y,
17641 row->pixel_width,
17642 row->height,
17643 row->visible_height,
17644 row->ascent,
17645 row->phys_ascent);
17646 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17647 row->end.overlay_string_index,
17648 row->continuation_lines_width);
17649 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17650 CHARPOS (row->start.string_pos),
17651 CHARPOS (row->end.string_pos));
17652 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17653 row->end.dpvec_index);
17656 if (glyphs > 1)
17658 int area;
17660 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17662 struct glyph *glyph = row->glyphs[area];
17663 struct glyph *glyph_end = glyph + row->used[area];
17665 /* Glyph for a line end in text. */
17666 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17667 ++glyph_end;
17669 if (glyph < glyph_end)
17670 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17672 for (; glyph < glyph_end; ++glyph)
17673 dump_glyph (row, glyph, area);
17676 else if (glyphs == 1)
17678 int area;
17680 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17682 char *s = (char *) alloca (row->used[area] + 1);
17683 int i;
17685 for (i = 0; i < row->used[area]; ++i)
17687 struct glyph *glyph = row->glyphs[area] + i;
17688 if (glyph->type == CHAR_GLYPH
17689 && glyph->u.ch < 0x80
17690 && glyph->u.ch >= ' ')
17691 s[i] = glyph->u.ch;
17692 else
17693 s[i] = '.';
17696 s[i] = '\0';
17697 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17703 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17704 Sdump_glyph_matrix, 0, 1, "p",
17705 doc: /* Dump the current matrix of the selected window to stderr.
17706 Shows contents of glyph row structures. With non-nil
17707 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17708 glyphs in short form, otherwise show glyphs in long form. */)
17709 (Lisp_Object glyphs)
17711 struct window *w = XWINDOW (selected_window);
17712 struct buffer *buffer = XBUFFER (w->buffer);
17714 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17715 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17716 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17717 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17718 fprintf (stderr, "=============================================\n");
17719 dump_glyph_matrix (w->current_matrix,
17720 NILP (glyphs) ? 0 : XINT (glyphs));
17721 return Qnil;
17725 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17726 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17727 (void)
17729 struct frame *f = XFRAME (selected_frame);
17730 dump_glyph_matrix (f->current_matrix, 1);
17731 return Qnil;
17735 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17736 doc: /* Dump glyph row ROW to stderr.
17737 GLYPH 0 means don't dump glyphs.
17738 GLYPH 1 means dump glyphs in short form.
17739 GLYPH > 1 or omitted means dump glyphs in long form. */)
17740 (Lisp_Object row, Lisp_Object glyphs)
17742 struct glyph_matrix *matrix;
17743 int vpos;
17745 CHECK_NUMBER (row);
17746 matrix = XWINDOW (selected_window)->current_matrix;
17747 vpos = XINT (row);
17748 if (vpos >= 0 && vpos < matrix->nrows)
17749 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17750 vpos,
17751 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17752 return Qnil;
17756 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17757 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17758 GLYPH 0 means don't dump glyphs.
17759 GLYPH 1 means dump glyphs in short form.
17760 GLYPH > 1 or omitted means dump glyphs in long form. */)
17761 (Lisp_Object row, Lisp_Object glyphs)
17763 struct frame *sf = SELECTED_FRAME ();
17764 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17765 int vpos;
17767 CHECK_NUMBER (row);
17768 vpos = XINT (row);
17769 if (vpos >= 0 && vpos < m->nrows)
17770 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17771 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17772 return Qnil;
17776 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17777 doc: /* Toggle tracing of redisplay.
17778 With ARG, turn tracing on if and only if ARG is positive. */)
17779 (Lisp_Object arg)
17781 if (NILP (arg))
17782 trace_redisplay_p = !trace_redisplay_p;
17783 else
17785 arg = Fprefix_numeric_value (arg);
17786 trace_redisplay_p = XINT (arg) > 0;
17789 return Qnil;
17793 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17794 doc: /* Like `format', but print result to stderr.
17795 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17796 (ptrdiff_t nargs, Lisp_Object *args)
17798 Lisp_Object s = Fformat (nargs, args);
17799 fprintf (stderr, "%s", SDATA (s));
17800 return Qnil;
17803 #endif /* GLYPH_DEBUG */
17807 /***********************************************************************
17808 Building Desired Matrix Rows
17809 ***********************************************************************/
17811 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17812 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17814 static struct glyph_row *
17815 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17817 struct frame *f = XFRAME (WINDOW_FRAME (w));
17818 struct buffer *buffer = XBUFFER (w->buffer);
17819 struct buffer *old = current_buffer;
17820 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17821 int arrow_len = SCHARS (overlay_arrow_string);
17822 const unsigned char *arrow_end = arrow_string + arrow_len;
17823 const unsigned char *p;
17824 struct it it;
17825 int multibyte_p;
17826 int n_glyphs_before;
17828 set_buffer_temp (buffer);
17829 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17830 it.glyph_row->used[TEXT_AREA] = 0;
17831 SET_TEXT_POS (it.position, 0, 0);
17833 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17834 p = arrow_string;
17835 while (p < arrow_end)
17837 Lisp_Object face, ilisp;
17839 /* Get the next character. */
17840 if (multibyte_p)
17841 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17842 else
17844 it.c = it.char_to_display = *p, it.len = 1;
17845 if (! ASCII_CHAR_P (it.c))
17846 it.char_to_display = BYTE8_TO_CHAR (it.c);
17848 p += it.len;
17850 /* Get its face. */
17851 ilisp = make_number (p - arrow_string);
17852 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17853 it.face_id = compute_char_face (f, it.char_to_display, face);
17855 /* Compute its width, get its glyphs. */
17856 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17857 SET_TEXT_POS (it.position, -1, -1);
17858 PRODUCE_GLYPHS (&it);
17860 /* If this character doesn't fit any more in the line, we have
17861 to remove some glyphs. */
17862 if (it.current_x > it.last_visible_x)
17864 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17865 break;
17869 set_buffer_temp (old);
17870 return it.glyph_row;
17874 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17875 glyphs are only inserted for terminal frames since we can't really
17876 win with truncation glyphs when partially visible glyphs are
17877 involved. Which glyphs to insert is determined by
17878 produce_special_glyphs. */
17880 static void
17881 insert_left_trunc_glyphs (struct it *it)
17883 struct it truncate_it;
17884 struct glyph *from, *end, *to, *toend;
17886 xassert (!FRAME_WINDOW_P (it->f));
17888 /* Get the truncation glyphs. */
17889 truncate_it = *it;
17890 truncate_it.current_x = 0;
17891 truncate_it.face_id = DEFAULT_FACE_ID;
17892 truncate_it.glyph_row = &scratch_glyph_row;
17893 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17894 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17895 truncate_it.object = make_number (0);
17896 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17898 /* Overwrite glyphs from IT with truncation glyphs. */
17899 if (!it->glyph_row->reversed_p)
17901 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17902 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17903 to = it->glyph_row->glyphs[TEXT_AREA];
17904 toend = to + it->glyph_row->used[TEXT_AREA];
17906 while (from < end)
17907 *to++ = *from++;
17909 /* There may be padding glyphs left over. Overwrite them too. */
17910 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17912 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17913 while (from < end)
17914 *to++ = *from++;
17917 if (to > toend)
17918 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17920 else
17922 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17923 that back to front. */
17924 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17925 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17926 toend = it->glyph_row->glyphs[TEXT_AREA];
17927 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17929 while (from >= end && to >= toend)
17930 *to-- = *from--;
17931 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17933 from =
17934 truncate_it.glyph_row->glyphs[TEXT_AREA]
17935 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17936 while (from >= end && to >= toend)
17937 *to-- = *from--;
17939 if (from >= end)
17941 /* Need to free some room before prepending additional
17942 glyphs. */
17943 int move_by = from - end + 1;
17944 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17945 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17947 for ( ; g >= g0; g--)
17948 g[move_by] = *g;
17949 while (from >= end)
17950 *to-- = *from--;
17951 it->glyph_row->used[TEXT_AREA] += move_by;
17956 /* Compute the hash code for ROW. */
17957 unsigned
17958 row_hash (struct glyph_row *row)
17960 int area, k;
17961 unsigned hashval = 0;
17963 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17964 for (k = 0; k < row->used[area]; ++k)
17965 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
17966 + row->glyphs[area][k].u.val
17967 + row->glyphs[area][k].face_id
17968 + row->glyphs[area][k].padding_p
17969 + (row->glyphs[area][k].type << 2));
17971 return hashval;
17974 /* Compute the pixel height and width of IT->glyph_row.
17976 Most of the time, ascent and height of a display line will be equal
17977 to the max_ascent and max_height values of the display iterator
17978 structure. This is not the case if
17980 1. We hit ZV without displaying anything. In this case, max_ascent
17981 and max_height will be zero.
17983 2. We have some glyphs that don't contribute to the line height.
17984 (The glyph row flag contributes_to_line_height_p is for future
17985 pixmap extensions).
17987 The first case is easily covered by using default values because in
17988 these cases, the line height does not really matter, except that it
17989 must not be zero. */
17991 static void
17992 compute_line_metrics (struct it *it)
17994 struct glyph_row *row = it->glyph_row;
17996 if (FRAME_WINDOW_P (it->f))
17998 int i, min_y, max_y;
18000 /* The line may consist of one space only, that was added to
18001 place the cursor on it. If so, the row's height hasn't been
18002 computed yet. */
18003 if (row->height == 0)
18005 if (it->max_ascent + it->max_descent == 0)
18006 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18007 row->ascent = it->max_ascent;
18008 row->height = it->max_ascent + it->max_descent;
18009 row->phys_ascent = it->max_phys_ascent;
18010 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18011 row->extra_line_spacing = it->max_extra_line_spacing;
18014 /* Compute the width of this line. */
18015 row->pixel_width = row->x;
18016 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18017 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18019 xassert (row->pixel_width >= 0);
18020 xassert (row->ascent >= 0 && row->height > 0);
18022 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18023 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18025 /* If first line's physical ascent is larger than its logical
18026 ascent, use the physical ascent, and make the row taller.
18027 This makes accented characters fully visible. */
18028 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18029 && row->phys_ascent > row->ascent)
18031 row->height += row->phys_ascent - row->ascent;
18032 row->ascent = row->phys_ascent;
18035 /* Compute how much of the line is visible. */
18036 row->visible_height = row->height;
18038 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18039 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18041 if (row->y < min_y)
18042 row->visible_height -= min_y - row->y;
18043 if (row->y + row->height > max_y)
18044 row->visible_height -= row->y + row->height - max_y;
18046 else
18048 row->pixel_width = row->used[TEXT_AREA];
18049 if (row->continued_p)
18050 row->pixel_width -= it->continuation_pixel_width;
18051 else if (row->truncated_on_right_p)
18052 row->pixel_width -= it->truncation_pixel_width;
18053 row->ascent = row->phys_ascent = 0;
18054 row->height = row->phys_height = row->visible_height = 1;
18055 row->extra_line_spacing = 0;
18058 /* Compute a hash code for this row. */
18059 row->hash = row_hash (row);
18061 it->max_ascent = it->max_descent = 0;
18062 it->max_phys_ascent = it->max_phys_descent = 0;
18066 /* Append one space to the glyph row of iterator IT if doing a
18067 window-based redisplay. The space has the same face as
18068 IT->face_id. Value is non-zero if a space was added.
18070 This function is called to make sure that there is always one glyph
18071 at the end of a glyph row that the cursor can be set on under
18072 window-systems. (If there weren't such a glyph we would not know
18073 how wide and tall a box cursor should be displayed).
18075 At the same time this space let's a nicely handle clearing to the
18076 end of the line if the row ends in italic text. */
18078 static int
18079 append_space_for_newline (struct it *it, int default_face_p)
18081 if (FRAME_WINDOW_P (it->f))
18083 int n = it->glyph_row->used[TEXT_AREA];
18085 if (it->glyph_row->glyphs[TEXT_AREA] + n
18086 < it->glyph_row->glyphs[1 + TEXT_AREA])
18088 /* Save some values that must not be changed.
18089 Must save IT->c and IT->len because otherwise
18090 ITERATOR_AT_END_P wouldn't work anymore after
18091 append_space_for_newline has been called. */
18092 enum display_element_type saved_what = it->what;
18093 int saved_c = it->c, saved_len = it->len;
18094 int saved_char_to_display = it->char_to_display;
18095 int saved_x = it->current_x;
18096 int saved_face_id = it->face_id;
18097 struct text_pos saved_pos;
18098 Lisp_Object saved_object;
18099 struct face *face;
18101 saved_object = it->object;
18102 saved_pos = it->position;
18104 it->what = IT_CHARACTER;
18105 memset (&it->position, 0, sizeof it->position);
18106 it->object = make_number (0);
18107 it->c = it->char_to_display = ' ';
18108 it->len = 1;
18110 if (default_face_p)
18111 it->face_id = DEFAULT_FACE_ID;
18112 else if (it->face_before_selective_p)
18113 it->face_id = it->saved_face_id;
18114 face = FACE_FROM_ID (it->f, it->face_id);
18115 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18117 PRODUCE_GLYPHS (it);
18119 it->override_ascent = -1;
18120 it->constrain_row_ascent_descent_p = 0;
18121 it->current_x = saved_x;
18122 it->object = saved_object;
18123 it->position = saved_pos;
18124 it->what = saved_what;
18125 it->face_id = saved_face_id;
18126 it->len = saved_len;
18127 it->c = saved_c;
18128 it->char_to_display = saved_char_to_display;
18129 return 1;
18133 return 0;
18137 /* Extend the face of the last glyph in the text area of IT->glyph_row
18138 to the end of the display line. Called from display_line. If the
18139 glyph row is empty, add a space glyph to it so that we know the
18140 face to draw. Set the glyph row flag fill_line_p. If the glyph
18141 row is R2L, prepend a stretch glyph to cover the empty space to the
18142 left of the leftmost glyph. */
18144 static void
18145 extend_face_to_end_of_line (struct it *it)
18147 struct face *face;
18148 struct frame *f = it->f;
18150 /* If line is already filled, do nothing. Non window-system frames
18151 get a grace of one more ``pixel'' because their characters are
18152 1-``pixel'' wide, so they hit the equality too early. This grace
18153 is needed only for R2L rows that are not continued, to produce
18154 one extra blank where we could display the cursor. */
18155 if (it->current_x >= it->last_visible_x
18156 + (!FRAME_WINDOW_P (f)
18157 && it->glyph_row->reversed_p
18158 && !it->glyph_row->continued_p))
18159 return;
18161 /* Face extension extends the background and box of IT->face_id
18162 to the end of the line. If the background equals the background
18163 of the frame, we don't have to do anything. */
18164 if (it->face_before_selective_p)
18165 face = FACE_FROM_ID (f, it->saved_face_id);
18166 else
18167 face = FACE_FROM_ID (f, it->face_id);
18169 if (FRAME_WINDOW_P (f)
18170 && it->glyph_row->displays_text_p
18171 && face->box == FACE_NO_BOX
18172 && face->background == FRAME_BACKGROUND_PIXEL (f)
18173 && !face->stipple
18174 && !it->glyph_row->reversed_p)
18175 return;
18177 /* Set the glyph row flag indicating that the face of the last glyph
18178 in the text area has to be drawn to the end of the text area. */
18179 it->glyph_row->fill_line_p = 1;
18181 /* If current character of IT is not ASCII, make sure we have the
18182 ASCII face. This will be automatically undone the next time
18183 get_next_display_element returns a multibyte character. Note
18184 that the character will always be single byte in unibyte
18185 text. */
18186 if (!ASCII_CHAR_P (it->c))
18188 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18191 if (FRAME_WINDOW_P (f))
18193 /* If the row is empty, add a space with the current face of IT,
18194 so that we know which face to draw. */
18195 if (it->glyph_row->used[TEXT_AREA] == 0)
18197 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18198 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18199 it->glyph_row->used[TEXT_AREA] = 1;
18201 #ifdef HAVE_WINDOW_SYSTEM
18202 if (it->glyph_row->reversed_p)
18204 /* Prepend a stretch glyph to the row, such that the
18205 rightmost glyph will be drawn flushed all the way to the
18206 right margin of the window. The stretch glyph that will
18207 occupy the empty space, if any, to the left of the
18208 glyphs. */
18209 struct font *font = face->font ? face->font : FRAME_FONT (f);
18210 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18211 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18212 struct glyph *g;
18213 int row_width, stretch_ascent, stretch_width;
18214 struct text_pos saved_pos;
18215 int saved_face_id, saved_avoid_cursor;
18217 for (row_width = 0, g = row_start; g < row_end; g++)
18218 row_width += g->pixel_width;
18219 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18220 if (stretch_width > 0)
18222 stretch_ascent =
18223 (((it->ascent + it->descent)
18224 * FONT_BASE (font)) / FONT_HEIGHT (font));
18225 saved_pos = it->position;
18226 memset (&it->position, 0, sizeof it->position);
18227 saved_avoid_cursor = it->avoid_cursor_p;
18228 it->avoid_cursor_p = 1;
18229 saved_face_id = it->face_id;
18230 /* The last row's stretch glyph should get the default
18231 face, to avoid painting the rest of the window with
18232 the region face, if the region ends at ZV. */
18233 if (it->glyph_row->ends_at_zv_p)
18234 it->face_id = DEFAULT_FACE_ID;
18235 else
18236 it->face_id = face->id;
18237 append_stretch_glyph (it, make_number (0), stretch_width,
18238 it->ascent + it->descent, stretch_ascent);
18239 it->position = saved_pos;
18240 it->avoid_cursor_p = saved_avoid_cursor;
18241 it->face_id = saved_face_id;
18244 #endif /* HAVE_WINDOW_SYSTEM */
18246 else
18248 /* Save some values that must not be changed. */
18249 int saved_x = it->current_x;
18250 struct text_pos saved_pos;
18251 Lisp_Object saved_object;
18252 enum display_element_type saved_what = it->what;
18253 int saved_face_id = it->face_id;
18255 saved_object = it->object;
18256 saved_pos = it->position;
18258 it->what = IT_CHARACTER;
18259 memset (&it->position, 0, sizeof it->position);
18260 it->object = make_number (0);
18261 it->c = it->char_to_display = ' ';
18262 it->len = 1;
18263 /* The last row's blank glyphs should get the default face, to
18264 avoid painting the rest of the window with the region face,
18265 if the region ends at ZV. */
18266 if (it->glyph_row->ends_at_zv_p)
18267 it->face_id = DEFAULT_FACE_ID;
18268 else
18269 it->face_id = face->id;
18271 PRODUCE_GLYPHS (it);
18273 while (it->current_x <= it->last_visible_x)
18274 PRODUCE_GLYPHS (it);
18276 /* Don't count these blanks really. It would let us insert a left
18277 truncation glyph below and make us set the cursor on them, maybe. */
18278 it->current_x = saved_x;
18279 it->object = saved_object;
18280 it->position = saved_pos;
18281 it->what = saved_what;
18282 it->face_id = saved_face_id;
18287 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18288 trailing whitespace. */
18290 static int
18291 trailing_whitespace_p (EMACS_INT charpos)
18293 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18294 int c = 0;
18296 while (bytepos < ZV_BYTE
18297 && (c = FETCH_CHAR (bytepos),
18298 c == ' ' || c == '\t'))
18299 ++bytepos;
18301 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18303 if (bytepos != PT_BYTE)
18304 return 1;
18306 return 0;
18310 /* Highlight trailing whitespace, if any, in ROW. */
18312 static void
18313 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18315 int used = row->used[TEXT_AREA];
18317 if (used)
18319 struct glyph *start = row->glyphs[TEXT_AREA];
18320 struct glyph *glyph = start + used - 1;
18322 if (row->reversed_p)
18324 /* Right-to-left rows need to be processed in the opposite
18325 direction, so swap the edge pointers. */
18326 glyph = start;
18327 start = row->glyphs[TEXT_AREA] + used - 1;
18330 /* Skip over glyphs inserted to display the cursor at the
18331 end of a line, for extending the face of the last glyph
18332 to the end of the line on terminals, and for truncation
18333 and continuation glyphs. */
18334 if (!row->reversed_p)
18336 while (glyph >= start
18337 && glyph->type == CHAR_GLYPH
18338 && INTEGERP (glyph->object))
18339 --glyph;
18341 else
18343 while (glyph <= start
18344 && glyph->type == CHAR_GLYPH
18345 && INTEGERP (glyph->object))
18346 ++glyph;
18349 /* If last glyph is a space or stretch, and it's trailing
18350 whitespace, set the face of all trailing whitespace glyphs in
18351 IT->glyph_row to `trailing-whitespace'. */
18352 if ((row->reversed_p ? glyph <= start : glyph >= start)
18353 && BUFFERP (glyph->object)
18354 && (glyph->type == STRETCH_GLYPH
18355 || (glyph->type == CHAR_GLYPH
18356 && glyph->u.ch == ' '))
18357 && trailing_whitespace_p (glyph->charpos))
18359 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18360 if (face_id < 0)
18361 return;
18363 if (!row->reversed_p)
18365 while (glyph >= start
18366 && BUFFERP (glyph->object)
18367 && (glyph->type == STRETCH_GLYPH
18368 || (glyph->type == CHAR_GLYPH
18369 && glyph->u.ch == ' ')))
18370 (glyph--)->face_id = face_id;
18372 else
18374 while (glyph <= start
18375 && BUFFERP (glyph->object)
18376 && (glyph->type == STRETCH_GLYPH
18377 || (glyph->type == CHAR_GLYPH
18378 && glyph->u.ch == ' ')))
18379 (glyph++)->face_id = face_id;
18386 /* Value is non-zero if glyph row ROW should be
18387 used to hold the cursor. */
18389 static int
18390 cursor_row_p (struct glyph_row *row)
18392 int result = 1;
18394 if (PT == CHARPOS (row->end.pos)
18395 || PT == MATRIX_ROW_END_CHARPOS (row))
18397 /* Suppose the row ends on a string.
18398 Unless the row is continued, that means it ends on a newline
18399 in the string. If it's anything other than a display string
18400 (e.g. a before-string from an overlay), we don't want the
18401 cursor there. (This heuristic seems to give the optimal
18402 behavior for the various types of multi-line strings.) */
18403 if (CHARPOS (row->end.string_pos) >= 0)
18405 if (row->continued_p)
18406 result = 1;
18407 else
18409 /* Check for `display' property. */
18410 struct glyph *beg = row->glyphs[TEXT_AREA];
18411 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18412 struct glyph *glyph;
18414 result = 0;
18415 for (glyph = end; glyph >= beg; --glyph)
18416 if (STRINGP (glyph->object))
18418 Lisp_Object prop
18419 = Fget_char_property (make_number (PT),
18420 Qdisplay, Qnil);
18421 result =
18422 (!NILP (prop)
18423 && display_prop_string_p (prop, glyph->object));
18424 break;
18428 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18430 /* If the row ends in middle of a real character,
18431 and the line is continued, we want the cursor here.
18432 That's because CHARPOS (ROW->end.pos) would equal
18433 PT if PT is before the character. */
18434 if (!row->ends_in_ellipsis_p)
18435 result = row->continued_p;
18436 else
18437 /* If the row ends in an ellipsis, then
18438 CHARPOS (ROW->end.pos) will equal point after the
18439 invisible text. We want that position to be displayed
18440 after the ellipsis. */
18441 result = 0;
18443 /* If the row ends at ZV, display the cursor at the end of that
18444 row instead of at the start of the row below. */
18445 else if (row->ends_at_zv_p)
18446 result = 1;
18447 else
18448 result = 0;
18451 return result;
18456 /* Push the property PROP so that it will be rendered at the current
18457 position in IT. Return 1 if PROP was successfully pushed, 0
18458 otherwise. Called from handle_line_prefix to handle the
18459 `line-prefix' and `wrap-prefix' properties. */
18461 static int
18462 push_display_prop (struct it *it, Lisp_Object prop)
18464 struct text_pos pos =
18465 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18467 xassert (it->method == GET_FROM_BUFFER
18468 || it->method == GET_FROM_DISPLAY_VECTOR
18469 || it->method == GET_FROM_STRING);
18471 /* We need to save the current buffer/string position, so it will be
18472 restored by pop_it, because iterate_out_of_display_property
18473 depends on that being set correctly, but some situations leave
18474 it->position not yet set when this function is called. */
18475 push_it (it, &pos);
18477 if (STRINGP (prop))
18479 if (SCHARS (prop) == 0)
18481 pop_it (it);
18482 return 0;
18485 it->string = prop;
18486 it->multibyte_p = STRING_MULTIBYTE (it->string);
18487 it->current.overlay_string_index = -1;
18488 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18489 it->end_charpos = it->string_nchars = SCHARS (it->string);
18490 it->method = GET_FROM_STRING;
18491 it->stop_charpos = 0;
18492 it->prev_stop = 0;
18493 it->base_level_stop = 0;
18495 /* Force paragraph direction to be that of the parent
18496 buffer/string. */
18497 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18498 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18499 else
18500 it->paragraph_embedding = L2R;
18502 /* Set up the bidi iterator for this display string. */
18503 if (it->bidi_p)
18505 it->bidi_it.string.lstring = it->string;
18506 it->bidi_it.string.s = NULL;
18507 it->bidi_it.string.schars = it->end_charpos;
18508 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18509 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18510 it->bidi_it.string.unibyte = !it->multibyte_p;
18511 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18514 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18516 it->method = GET_FROM_STRETCH;
18517 it->object = prop;
18519 #ifdef HAVE_WINDOW_SYSTEM
18520 else if (IMAGEP (prop))
18522 it->what = IT_IMAGE;
18523 it->image_id = lookup_image (it->f, prop);
18524 it->method = GET_FROM_IMAGE;
18526 #endif /* HAVE_WINDOW_SYSTEM */
18527 else
18529 pop_it (it); /* bogus display property, give up */
18530 return 0;
18533 return 1;
18536 /* Return the character-property PROP at the current position in IT. */
18538 static Lisp_Object
18539 get_it_property (struct it *it, Lisp_Object prop)
18541 Lisp_Object position;
18543 if (STRINGP (it->object))
18544 position = make_number (IT_STRING_CHARPOS (*it));
18545 else if (BUFFERP (it->object))
18546 position = make_number (IT_CHARPOS (*it));
18547 else
18548 return Qnil;
18550 return Fget_char_property (position, prop, it->object);
18553 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18555 static void
18556 handle_line_prefix (struct it *it)
18558 Lisp_Object prefix;
18560 if (it->continuation_lines_width > 0)
18562 prefix = get_it_property (it, Qwrap_prefix);
18563 if (NILP (prefix))
18564 prefix = Vwrap_prefix;
18566 else
18568 prefix = get_it_property (it, Qline_prefix);
18569 if (NILP (prefix))
18570 prefix = Vline_prefix;
18572 if (! NILP (prefix) && push_display_prop (it, prefix))
18574 /* If the prefix is wider than the window, and we try to wrap
18575 it, it would acquire its own wrap prefix, and so on till the
18576 iterator stack overflows. So, don't wrap the prefix. */
18577 it->line_wrap = TRUNCATE;
18578 it->avoid_cursor_p = 1;
18584 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18585 only for R2L lines from display_line and display_string, when they
18586 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18587 the line/string needs to be continued on the next glyph row. */
18588 static void
18589 unproduce_glyphs (struct it *it, int n)
18591 struct glyph *glyph, *end;
18593 xassert (it->glyph_row);
18594 xassert (it->glyph_row->reversed_p);
18595 xassert (it->area == TEXT_AREA);
18596 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18598 if (n > it->glyph_row->used[TEXT_AREA])
18599 n = it->glyph_row->used[TEXT_AREA];
18600 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18601 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18602 for ( ; glyph < end; glyph++)
18603 glyph[-n] = *glyph;
18606 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18607 and ROW->maxpos. */
18608 static void
18609 find_row_edges (struct it *it, struct glyph_row *row,
18610 EMACS_INT min_pos, EMACS_INT min_bpos,
18611 EMACS_INT max_pos, EMACS_INT max_bpos)
18613 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18614 lines' rows is implemented for bidi-reordered rows. */
18616 /* ROW->minpos is the value of min_pos, the minimal buffer position
18617 we have in ROW, or ROW->start.pos if that is smaller. */
18618 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18619 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18620 else
18621 /* We didn't find buffer positions smaller than ROW->start, or
18622 didn't find _any_ valid buffer positions in any of the glyphs,
18623 so we must trust the iterator's computed positions. */
18624 row->minpos = row->start.pos;
18625 if (max_pos <= 0)
18627 max_pos = CHARPOS (it->current.pos);
18628 max_bpos = BYTEPOS (it->current.pos);
18631 /* Here are the various use-cases for ending the row, and the
18632 corresponding values for ROW->maxpos:
18634 Line ends in a newline from buffer eol_pos + 1
18635 Line is continued from buffer max_pos + 1
18636 Line is truncated on right it->current.pos
18637 Line ends in a newline from string max_pos + 1(*)
18638 (*) + 1 only when line ends in a forward scan
18639 Line is continued from string max_pos
18640 Line is continued from display vector max_pos
18641 Line is entirely from a string min_pos == max_pos
18642 Line is entirely from a display vector min_pos == max_pos
18643 Line that ends at ZV ZV
18645 If you discover other use-cases, please add them here as
18646 appropriate. */
18647 if (row->ends_at_zv_p)
18648 row->maxpos = it->current.pos;
18649 else if (row->used[TEXT_AREA])
18651 int seen_this_string = 0;
18652 struct glyph_row *r1 = row - 1;
18654 /* Did we see the same display string on the previous row? */
18655 if (STRINGP (it->object)
18656 /* this is not the first row */
18657 && row > it->w->desired_matrix->rows
18658 /* previous row is not the header line */
18659 && !r1->mode_line_p
18660 /* previous row also ends in a newline from a string */
18661 && r1->ends_in_newline_from_string_p)
18663 struct glyph *start, *end;
18665 /* Search for the last glyph of the previous row that came
18666 from buffer or string. Depending on whether the row is
18667 L2R or R2L, we need to process it front to back or the
18668 other way round. */
18669 if (!r1->reversed_p)
18671 start = r1->glyphs[TEXT_AREA];
18672 end = start + r1->used[TEXT_AREA];
18673 /* Glyphs inserted by redisplay have an integer (zero)
18674 as their object. */
18675 while (end > start
18676 && INTEGERP ((end - 1)->object)
18677 && (end - 1)->charpos <= 0)
18678 --end;
18679 if (end > start)
18681 if (EQ ((end - 1)->object, it->object))
18682 seen_this_string = 1;
18684 else
18685 /* If all the glyphs of the previous row were inserted
18686 by redisplay, it means the previous row was
18687 produced from a single newline, which is only
18688 possible if that newline came from the same string
18689 as the one which produced this ROW. */
18690 seen_this_string = 1;
18692 else
18694 end = r1->glyphs[TEXT_AREA] - 1;
18695 start = end + r1->used[TEXT_AREA];
18696 while (end < start
18697 && INTEGERP ((end + 1)->object)
18698 && (end + 1)->charpos <= 0)
18699 ++end;
18700 if (end < start)
18702 if (EQ ((end + 1)->object, it->object))
18703 seen_this_string = 1;
18705 else
18706 seen_this_string = 1;
18709 /* Take note of each display string that covers a newline only
18710 once, the first time we see it. This is for when a display
18711 string includes more than one newline in it. */
18712 if (row->ends_in_newline_from_string_p && !seen_this_string)
18714 /* If we were scanning the buffer forward when we displayed
18715 the string, we want to account for at least one buffer
18716 position that belongs to this row (position covered by
18717 the display string), so that cursor positioning will
18718 consider this row as a candidate when point is at the end
18719 of the visual line represented by this row. This is not
18720 required when scanning back, because max_pos will already
18721 have a much larger value. */
18722 if (CHARPOS (row->end.pos) > max_pos)
18723 INC_BOTH (max_pos, max_bpos);
18724 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18726 else if (CHARPOS (it->eol_pos) > 0)
18727 SET_TEXT_POS (row->maxpos,
18728 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18729 else if (row->continued_p)
18731 /* If max_pos is different from IT's current position, it
18732 means IT->method does not belong to the display element
18733 at max_pos. However, it also means that the display
18734 element at max_pos was displayed in its entirety on this
18735 line, which is equivalent to saying that the next line
18736 starts at the next buffer position. */
18737 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18738 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18739 else
18741 INC_BOTH (max_pos, max_bpos);
18742 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18745 else if (row->truncated_on_right_p)
18746 /* display_line already called reseat_at_next_visible_line_start,
18747 which puts the iterator at the beginning of the next line, in
18748 the logical order. */
18749 row->maxpos = it->current.pos;
18750 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18751 /* A line that is entirely from a string/image/stretch... */
18752 row->maxpos = row->minpos;
18753 else
18754 abort ();
18756 else
18757 row->maxpos = it->current.pos;
18760 /* Construct the glyph row IT->glyph_row in the desired matrix of
18761 IT->w from text at the current position of IT. See dispextern.h
18762 for an overview of struct it. Value is non-zero if
18763 IT->glyph_row displays text, as opposed to a line displaying ZV
18764 only. */
18766 static int
18767 display_line (struct it *it)
18769 struct glyph_row *row = it->glyph_row;
18770 Lisp_Object overlay_arrow_string;
18771 struct it wrap_it;
18772 void *wrap_data = NULL;
18773 int may_wrap = 0, wrap_x IF_LINT (= 0);
18774 int wrap_row_used = -1;
18775 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18776 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18777 int wrap_row_extra_line_spacing IF_LINT (= 0);
18778 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18779 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18780 int cvpos;
18781 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18782 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18784 /* We always start displaying at hpos zero even if hscrolled. */
18785 xassert (it->hpos == 0 && it->current_x == 0);
18787 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18788 >= it->w->desired_matrix->nrows)
18790 it->w->nrows_scale_factor++;
18791 fonts_changed_p = 1;
18792 return 0;
18795 /* Is IT->w showing the region? */
18796 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18798 /* Clear the result glyph row and enable it. */
18799 prepare_desired_row (row);
18801 row->y = it->current_y;
18802 row->start = it->start;
18803 row->continuation_lines_width = it->continuation_lines_width;
18804 row->displays_text_p = 1;
18805 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18806 it->starts_in_middle_of_char_p = 0;
18808 /* Arrange the overlays nicely for our purposes. Usually, we call
18809 display_line on only one line at a time, in which case this
18810 can't really hurt too much, or we call it on lines which appear
18811 one after another in the buffer, in which case all calls to
18812 recenter_overlay_lists but the first will be pretty cheap. */
18813 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18815 /* Move over display elements that are not visible because we are
18816 hscrolled. This may stop at an x-position < IT->first_visible_x
18817 if the first glyph is partially visible or if we hit a line end. */
18818 if (it->current_x < it->first_visible_x)
18820 this_line_min_pos = row->start.pos;
18821 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18822 MOVE_TO_POS | MOVE_TO_X);
18823 /* Record the smallest positions seen while we moved over
18824 display elements that are not visible. This is needed by
18825 redisplay_internal for optimizing the case where the cursor
18826 stays inside the same line. The rest of this function only
18827 considers positions that are actually displayed, so
18828 RECORD_MAX_MIN_POS will not otherwise record positions that
18829 are hscrolled to the left of the left edge of the window. */
18830 min_pos = CHARPOS (this_line_min_pos);
18831 min_bpos = BYTEPOS (this_line_min_pos);
18833 else
18835 /* We only do this when not calling `move_it_in_display_line_to'
18836 above, because move_it_in_display_line_to calls
18837 handle_line_prefix itself. */
18838 handle_line_prefix (it);
18841 /* Get the initial row height. This is either the height of the
18842 text hscrolled, if there is any, or zero. */
18843 row->ascent = it->max_ascent;
18844 row->height = it->max_ascent + it->max_descent;
18845 row->phys_ascent = it->max_phys_ascent;
18846 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18847 row->extra_line_spacing = it->max_extra_line_spacing;
18849 /* Utility macro to record max and min buffer positions seen until now. */
18850 #define RECORD_MAX_MIN_POS(IT) \
18851 do \
18853 int composition_p = (IT)->what == IT_COMPOSITION; \
18854 EMACS_INT current_pos = \
18855 composition_p ? (IT)->cmp_it.charpos \
18856 : IT_CHARPOS (*(IT)); \
18857 EMACS_INT current_bpos = \
18858 composition_p ? CHAR_TO_BYTE (current_pos) \
18859 : IT_BYTEPOS (*(IT)); \
18860 if (current_pos < min_pos) \
18862 min_pos = current_pos; \
18863 min_bpos = current_bpos; \
18865 if (IT_CHARPOS (*it) > max_pos) \
18867 max_pos = IT_CHARPOS (*it); \
18868 max_bpos = IT_BYTEPOS (*it); \
18871 while (0)
18873 /* Loop generating characters. The loop is left with IT on the next
18874 character to display. */
18875 while (1)
18877 int n_glyphs_before, hpos_before, x_before;
18878 int x, nglyphs;
18879 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18881 /* Retrieve the next thing to display. Value is zero if end of
18882 buffer reached. */
18883 if (!get_next_display_element (it))
18885 /* Maybe add a space at the end of this line that is used to
18886 display the cursor there under X. Set the charpos of the
18887 first glyph of blank lines not corresponding to any text
18888 to -1. */
18889 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18890 row->exact_window_width_line_p = 1;
18891 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18892 || row->used[TEXT_AREA] == 0)
18894 row->glyphs[TEXT_AREA]->charpos = -1;
18895 row->displays_text_p = 0;
18897 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18898 && (!MINI_WINDOW_P (it->w)
18899 || (minibuf_level && EQ (it->window, minibuf_window))))
18900 row->indicate_empty_line_p = 1;
18903 it->continuation_lines_width = 0;
18904 row->ends_at_zv_p = 1;
18905 /* A row that displays right-to-left text must always have
18906 its last face extended all the way to the end of line,
18907 even if this row ends in ZV, because we still write to
18908 the screen left to right. */
18909 if (row->reversed_p)
18910 extend_face_to_end_of_line (it);
18911 break;
18914 /* Now, get the metrics of what we want to display. This also
18915 generates glyphs in `row' (which is IT->glyph_row). */
18916 n_glyphs_before = row->used[TEXT_AREA];
18917 x = it->current_x;
18919 /* Remember the line height so far in case the next element doesn't
18920 fit on the line. */
18921 if (it->line_wrap != TRUNCATE)
18923 ascent = it->max_ascent;
18924 descent = it->max_descent;
18925 phys_ascent = it->max_phys_ascent;
18926 phys_descent = it->max_phys_descent;
18928 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18930 if (IT_DISPLAYING_WHITESPACE (it))
18931 may_wrap = 1;
18932 else if (may_wrap)
18934 SAVE_IT (wrap_it, *it, wrap_data);
18935 wrap_x = x;
18936 wrap_row_used = row->used[TEXT_AREA];
18937 wrap_row_ascent = row->ascent;
18938 wrap_row_height = row->height;
18939 wrap_row_phys_ascent = row->phys_ascent;
18940 wrap_row_phys_height = row->phys_height;
18941 wrap_row_extra_line_spacing = row->extra_line_spacing;
18942 wrap_row_min_pos = min_pos;
18943 wrap_row_min_bpos = min_bpos;
18944 wrap_row_max_pos = max_pos;
18945 wrap_row_max_bpos = max_bpos;
18946 may_wrap = 0;
18951 PRODUCE_GLYPHS (it);
18953 /* If this display element was in marginal areas, continue with
18954 the next one. */
18955 if (it->area != TEXT_AREA)
18957 row->ascent = max (row->ascent, it->max_ascent);
18958 row->height = max (row->height, it->max_ascent + it->max_descent);
18959 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18960 row->phys_height = max (row->phys_height,
18961 it->max_phys_ascent + it->max_phys_descent);
18962 row->extra_line_spacing = max (row->extra_line_spacing,
18963 it->max_extra_line_spacing);
18964 set_iterator_to_next (it, 1);
18965 continue;
18968 /* Does the display element fit on the line? If we truncate
18969 lines, we should draw past the right edge of the window. If
18970 we don't truncate, we want to stop so that we can display the
18971 continuation glyph before the right margin. If lines are
18972 continued, there are two possible strategies for characters
18973 resulting in more than 1 glyph (e.g. tabs): Display as many
18974 glyphs as possible in this line and leave the rest for the
18975 continuation line, or display the whole element in the next
18976 line. Original redisplay did the former, so we do it also. */
18977 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
18978 hpos_before = it->hpos;
18979 x_before = x;
18981 if (/* Not a newline. */
18982 nglyphs > 0
18983 /* Glyphs produced fit entirely in the line. */
18984 && it->current_x < it->last_visible_x)
18986 it->hpos += nglyphs;
18987 row->ascent = max (row->ascent, it->max_ascent);
18988 row->height = max (row->height, it->max_ascent + it->max_descent);
18989 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18990 row->phys_height = max (row->phys_height,
18991 it->max_phys_ascent + it->max_phys_descent);
18992 row->extra_line_spacing = max (row->extra_line_spacing,
18993 it->max_extra_line_spacing);
18994 if (it->current_x - it->pixel_width < it->first_visible_x)
18995 row->x = x - it->first_visible_x;
18996 /* Record the maximum and minimum buffer positions seen so
18997 far in glyphs that will be displayed by this row. */
18998 if (it->bidi_p)
18999 RECORD_MAX_MIN_POS (it);
19001 else
19003 int i, new_x;
19004 struct glyph *glyph;
19006 for (i = 0; i < nglyphs; ++i, x = new_x)
19008 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19009 new_x = x + glyph->pixel_width;
19011 if (/* Lines are continued. */
19012 it->line_wrap != TRUNCATE
19013 && (/* Glyph doesn't fit on the line. */
19014 new_x > it->last_visible_x
19015 /* Or it fits exactly on a window system frame. */
19016 || (new_x == it->last_visible_x
19017 && FRAME_WINDOW_P (it->f))))
19019 /* End of a continued line. */
19021 if (it->hpos == 0
19022 || (new_x == it->last_visible_x
19023 && FRAME_WINDOW_P (it->f)))
19025 /* Current glyph is the only one on the line or
19026 fits exactly on the line. We must continue
19027 the line because we can't draw the cursor
19028 after the glyph. */
19029 row->continued_p = 1;
19030 it->current_x = new_x;
19031 it->continuation_lines_width += new_x;
19032 ++it->hpos;
19033 if (i == nglyphs - 1)
19035 /* If line-wrap is on, check if a previous
19036 wrap point was found. */
19037 if (wrap_row_used > 0
19038 /* Even if there is a previous wrap
19039 point, continue the line here as
19040 usual, if (i) the previous character
19041 was a space or tab AND (ii) the
19042 current character is not. */
19043 && (!may_wrap
19044 || IT_DISPLAYING_WHITESPACE (it)))
19045 goto back_to_wrap;
19047 /* Record the maximum and minimum buffer
19048 positions seen so far in glyphs that will be
19049 displayed by this row. */
19050 if (it->bidi_p)
19051 RECORD_MAX_MIN_POS (it);
19052 set_iterator_to_next (it, 1);
19053 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19055 if (!get_next_display_element (it))
19057 row->exact_window_width_line_p = 1;
19058 it->continuation_lines_width = 0;
19059 row->continued_p = 0;
19060 row->ends_at_zv_p = 1;
19062 else if (ITERATOR_AT_END_OF_LINE_P (it))
19064 row->continued_p = 0;
19065 row->exact_window_width_line_p = 1;
19069 else if (it->bidi_p)
19070 RECORD_MAX_MIN_POS (it);
19072 else if (CHAR_GLYPH_PADDING_P (*glyph)
19073 && !FRAME_WINDOW_P (it->f))
19075 /* A padding glyph that doesn't fit on this line.
19076 This means the whole character doesn't fit
19077 on the line. */
19078 if (row->reversed_p)
19079 unproduce_glyphs (it, row->used[TEXT_AREA]
19080 - n_glyphs_before);
19081 row->used[TEXT_AREA] = n_glyphs_before;
19083 /* Fill the rest of the row with continuation
19084 glyphs like in 20.x. */
19085 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19086 < row->glyphs[1 + TEXT_AREA])
19087 produce_special_glyphs (it, IT_CONTINUATION);
19089 row->continued_p = 1;
19090 it->current_x = x_before;
19091 it->continuation_lines_width += x_before;
19093 /* Restore the height to what it was before the
19094 element not fitting on the line. */
19095 it->max_ascent = ascent;
19096 it->max_descent = descent;
19097 it->max_phys_ascent = phys_ascent;
19098 it->max_phys_descent = phys_descent;
19100 else if (wrap_row_used > 0)
19102 back_to_wrap:
19103 if (row->reversed_p)
19104 unproduce_glyphs (it,
19105 row->used[TEXT_AREA] - wrap_row_used);
19106 RESTORE_IT (it, &wrap_it, wrap_data);
19107 it->continuation_lines_width += wrap_x;
19108 row->used[TEXT_AREA] = wrap_row_used;
19109 row->ascent = wrap_row_ascent;
19110 row->height = wrap_row_height;
19111 row->phys_ascent = wrap_row_phys_ascent;
19112 row->phys_height = wrap_row_phys_height;
19113 row->extra_line_spacing = wrap_row_extra_line_spacing;
19114 min_pos = wrap_row_min_pos;
19115 min_bpos = wrap_row_min_bpos;
19116 max_pos = wrap_row_max_pos;
19117 max_bpos = wrap_row_max_bpos;
19118 row->continued_p = 1;
19119 row->ends_at_zv_p = 0;
19120 row->exact_window_width_line_p = 0;
19121 it->continuation_lines_width += x;
19123 /* Make sure that a non-default face is extended
19124 up to the right margin of the window. */
19125 extend_face_to_end_of_line (it);
19127 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19129 /* A TAB that extends past the right edge of the
19130 window. This produces a single glyph on
19131 window system frames. We leave the glyph in
19132 this row and let it fill the row, but don't
19133 consume the TAB. */
19134 it->continuation_lines_width += it->last_visible_x;
19135 row->ends_in_middle_of_char_p = 1;
19136 row->continued_p = 1;
19137 glyph->pixel_width = it->last_visible_x - x;
19138 it->starts_in_middle_of_char_p = 1;
19140 else
19142 /* Something other than a TAB that draws past
19143 the right edge of the window. Restore
19144 positions to values before the element. */
19145 if (row->reversed_p)
19146 unproduce_glyphs (it, row->used[TEXT_AREA]
19147 - (n_glyphs_before + i));
19148 row->used[TEXT_AREA] = n_glyphs_before + i;
19150 /* Display continuation glyphs. */
19151 if (!FRAME_WINDOW_P (it->f))
19152 produce_special_glyphs (it, IT_CONTINUATION);
19153 row->continued_p = 1;
19155 it->current_x = x_before;
19156 it->continuation_lines_width += x;
19157 extend_face_to_end_of_line (it);
19159 if (nglyphs > 1 && i > 0)
19161 row->ends_in_middle_of_char_p = 1;
19162 it->starts_in_middle_of_char_p = 1;
19165 /* Restore the height to what it was before the
19166 element not fitting on the line. */
19167 it->max_ascent = ascent;
19168 it->max_descent = descent;
19169 it->max_phys_ascent = phys_ascent;
19170 it->max_phys_descent = phys_descent;
19173 break;
19175 else if (new_x > it->first_visible_x)
19177 /* Increment number of glyphs actually displayed. */
19178 ++it->hpos;
19180 /* Record the maximum and minimum buffer positions
19181 seen so far in glyphs that will be displayed by
19182 this row. */
19183 if (it->bidi_p)
19184 RECORD_MAX_MIN_POS (it);
19186 if (x < it->first_visible_x)
19187 /* Glyph is partially visible, i.e. row starts at
19188 negative X position. */
19189 row->x = x - it->first_visible_x;
19191 else
19193 /* Glyph is completely off the left margin of the
19194 window. This should not happen because of the
19195 move_it_in_display_line at the start of this
19196 function, unless the text display area of the
19197 window is empty. */
19198 xassert (it->first_visible_x <= it->last_visible_x);
19201 /* Even if this display element produced no glyphs at all,
19202 we want to record its position. */
19203 if (it->bidi_p && nglyphs == 0)
19204 RECORD_MAX_MIN_POS (it);
19206 row->ascent = max (row->ascent, it->max_ascent);
19207 row->height = max (row->height, it->max_ascent + it->max_descent);
19208 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19209 row->phys_height = max (row->phys_height,
19210 it->max_phys_ascent + it->max_phys_descent);
19211 row->extra_line_spacing = max (row->extra_line_spacing,
19212 it->max_extra_line_spacing);
19214 /* End of this display line if row is continued. */
19215 if (row->continued_p || row->ends_at_zv_p)
19216 break;
19219 at_end_of_line:
19220 /* Is this a line end? If yes, we're also done, after making
19221 sure that a non-default face is extended up to the right
19222 margin of the window. */
19223 if (ITERATOR_AT_END_OF_LINE_P (it))
19225 int used_before = row->used[TEXT_AREA];
19227 row->ends_in_newline_from_string_p = STRINGP (it->object);
19229 /* Add a space at the end of the line that is used to
19230 display the cursor there. */
19231 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19232 append_space_for_newline (it, 0);
19234 /* Extend the face to the end of the line. */
19235 extend_face_to_end_of_line (it);
19237 /* Make sure we have the position. */
19238 if (used_before == 0)
19239 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19241 /* Record the position of the newline, for use in
19242 find_row_edges. */
19243 it->eol_pos = it->current.pos;
19245 /* Consume the line end. This skips over invisible lines. */
19246 set_iterator_to_next (it, 1);
19247 it->continuation_lines_width = 0;
19248 break;
19251 /* Proceed with next display element. Note that this skips
19252 over lines invisible because of selective display. */
19253 set_iterator_to_next (it, 1);
19255 /* If we truncate lines, we are done when the last displayed
19256 glyphs reach past the right margin of the window. */
19257 if (it->line_wrap == TRUNCATE
19258 && (FRAME_WINDOW_P (it->f)
19259 ? (it->current_x >= it->last_visible_x)
19260 : (it->current_x > it->last_visible_x)))
19262 /* Maybe add truncation glyphs. */
19263 if (!FRAME_WINDOW_P (it->f))
19265 int i, n;
19267 if (!row->reversed_p)
19269 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19270 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19271 break;
19273 else
19275 for (i = 0; i < row->used[TEXT_AREA]; i++)
19276 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19277 break;
19278 /* Remove any padding glyphs at the front of ROW, to
19279 make room for the truncation glyphs we will be
19280 adding below. The loop below always inserts at
19281 least one truncation glyph, so also remove the
19282 last glyph added to ROW. */
19283 unproduce_glyphs (it, i + 1);
19284 /* Adjust i for the loop below. */
19285 i = row->used[TEXT_AREA] - (i + 1);
19288 for (n = row->used[TEXT_AREA]; i < n; ++i)
19290 row->used[TEXT_AREA] = i;
19291 produce_special_glyphs (it, IT_TRUNCATION);
19294 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19296 /* Don't truncate if we can overflow newline into fringe. */
19297 if (!get_next_display_element (it))
19299 it->continuation_lines_width = 0;
19300 row->ends_at_zv_p = 1;
19301 row->exact_window_width_line_p = 1;
19302 break;
19304 if (ITERATOR_AT_END_OF_LINE_P (it))
19306 row->exact_window_width_line_p = 1;
19307 goto at_end_of_line;
19311 row->truncated_on_right_p = 1;
19312 it->continuation_lines_width = 0;
19313 reseat_at_next_visible_line_start (it, 0);
19314 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19315 it->hpos = hpos_before;
19316 it->current_x = x_before;
19317 break;
19321 if (wrap_data)
19322 bidi_unshelve_cache (wrap_data, 1);
19324 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19325 at the left window margin. */
19326 if (it->first_visible_x
19327 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19329 if (!FRAME_WINDOW_P (it->f))
19330 insert_left_trunc_glyphs (it);
19331 row->truncated_on_left_p = 1;
19334 /* Remember the position at which this line ends.
19336 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19337 cannot be before the call to find_row_edges below, since that is
19338 where these positions are determined. */
19339 row->end = it->current;
19340 if (!it->bidi_p)
19342 row->minpos = row->start.pos;
19343 row->maxpos = row->end.pos;
19345 else
19347 /* ROW->minpos and ROW->maxpos must be the smallest and
19348 `1 + the largest' buffer positions in ROW. But if ROW was
19349 bidi-reordered, these two positions can be anywhere in the
19350 row, so we must determine them now. */
19351 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19354 /* If the start of this line is the overlay arrow-position, then
19355 mark this glyph row as the one containing the overlay arrow.
19356 This is clearly a mess with variable size fonts. It would be
19357 better to let it be displayed like cursors under X. */
19358 if ((row->displays_text_p || !overlay_arrow_seen)
19359 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19360 !NILP (overlay_arrow_string)))
19362 /* Overlay arrow in window redisplay is a fringe bitmap. */
19363 if (STRINGP (overlay_arrow_string))
19365 struct glyph_row *arrow_row
19366 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19367 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19368 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19369 struct glyph *p = row->glyphs[TEXT_AREA];
19370 struct glyph *p2, *end;
19372 /* Copy the arrow glyphs. */
19373 while (glyph < arrow_end)
19374 *p++ = *glyph++;
19376 /* Throw away padding glyphs. */
19377 p2 = p;
19378 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19379 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19380 ++p2;
19381 if (p2 > p)
19383 while (p2 < end)
19384 *p++ = *p2++;
19385 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19388 else
19390 xassert (INTEGERP (overlay_arrow_string));
19391 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19393 overlay_arrow_seen = 1;
19396 /* Highlight trailing whitespace. */
19397 if (!NILP (Vshow_trailing_whitespace))
19398 highlight_trailing_whitespace (it->f, it->glyph_row);
19400 /* Compute pixel dimensions of this line. */
19401 compute_line_metrics (it);
19403 /* Implementation note: No changes in the glyphs of ROW or in their
19404 faces can be done past this point, because compute_line_metrics
19405 computes ROW's hash value and stores it within the glyph_row
19406 structure. */
19408 /* Record whether this row ends inside an ellipsis. */
19409 row->ends_in_ellipsis_p
19410 = (it->method == GET_FROM_DISPLAY_VECTOR
19411 && it->ellipsis_p);
19413 /* Save fringe bitmaps in this row. */
19414 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19415 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19416 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19417 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19419 it->left_user_fringe_bitmap = 0;
19420 it->left_user_fringe_face_id = 0;
19421 it->right_user_fringe_bitmap = 0;
19422 it->right_user_fringe_face_id = 0;
19424 /* Maybe set the cursor. */
19425 cvpos = it->w->cursor.vpos;
19426 if ((cvpos < 0
19427 /* In bidi-reordered rows, keep checking for proper cursor
19428 position even if one has been found already, because buffer
19429 positions in such rows change non-linearly with ROW->VPOS,
19430 when a line is continued. One exception: when we are at ZV,
19431 display cursor on the first suitable glyph row, since all
19432 the empty rows after that also have their position set to ZV. */
19433 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19434 lines' rows is implemented for bidi-reordered rows. */
19435 || (it->bidi_p
19436 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19437 && PT >= MATRIX_ROW_START_CHARPOS (row)
19438 && PT <= MATRIX_ROW_END_CHARPOS (row)
19439 && cursor_row_p (row))
19440 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19442 /* Prepare for the next line. This line starts horizontally at (X
19443 HPOS) = (0 0). Vertical positions are incremented. As a
19444 convenience for the caller, IT->glyph_row is set to the next
19445 row to be used. */
19446 it->current_x = it->hpos = 0;
19447 it->current_y += row->height;
19448 SET_TEXT_POS (it->eol_pos, 0, 0);
19449 ++it->vpos;
19450 ++it->glyph_row;
19451 /* The next row should by default use the same value of the
19452 reversed_p flag as this one. set_iterator_to_next decides when
19453 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19454 the flag accordingly. */
19455 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19456 it->glyph_row->reversed_p = row->reversed_p;
19457 it->start = row->end;
19458 return row->displays_text_p;
19460 #undef RECORD_MAX_MIN_POS
19463 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19464 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19465 doc: /* Return paragraph direction at point in BUFFER.
19466 Value is either `left-to-right' or `right-to-left'.
19467 If BUFFER is omitted or nil, it defaults to the current buffer.
19469 Paragraph direction determines how the text in the paragraph is displayed.
19470 In left-to-right paragraphs, text begins at the left margin of the window
19471 and the reading direction is generally left to right. In right-to-left
19472 paragraphs, text begins at the right margin and is read from right to left.
19474 See also `bidi-paragraph-direction'. */)
19475 (Lisp_Object buffer)
19477 struct buffer *buf = current_buffer;
19478 struct buffer *old = buf;
19480 if (! NILP (buffer))
19482 CHECK_BUFFER (buffer);
19483 buf = XBUFFER (buffer);
19486 if (NILP (BVAR (buf, bidi_display_reordering))
19487 || NILP (BVAR (buf, enable_multibyte_characters))
19488 /* When we are loading loadup.el, the character property tables
19489 needed for bidi iteration are not yet available. */
19490 || !NILP (Vpurify_flag))
19491 return Qleft_to_right;
19492 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19493 return BVAR (buf, bidi_paragraph_direction);
19494 else
19496 /* Determine the direction from buffer text. We could try to
19497 use current_matrix if it is up to date, but this seems fast
19498 enough as it is. */
19499 struct bidi_it itb;
19500 EMACS_INT pos = BUF_PT (buf);
19501 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19502 int c;
19503 void *itb_data = bidi_shelve_cache ();
19505 set_buffer_temp (buf);
19506 /* bidi_paragraph_init finds the base direction of the paragraph
19507 by searching forward from paragraph start. We need the base
19508 direction of the current or _previous_ paragraph, so we need
19509 to make sure we are within that paragraph. To that end, find
19510 the previous non-empty line. */
19511 if (pos >= ZV && pos > BEGV)
19513 pos--;
19514 bytepos = CHAR_TO_BYTE (pos);
19516 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19517 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19519 while ((c = FETCH_BYTE (bytepos)) == '\n'
19520 || c == ' ' || c == '\t' || c == '\f')
19522 if (bytepos <= BEGV_BYTE)
19523 break;
19524 bytepos--;
19525 pos--;
19527 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19528 bytepos--;
19530 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19531 itb.paragraph_dir = NEUTRAL_DIR;
19532 itb.string.s = NULL;
19533 itb.string.lstring = Qnil;
19534 itb.string.bufpos = 0;
19535 itb.string.unibyte = 0;
19536 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19537 bidi_unshelve_cache (itb_data, 0);
19538 set_buffer_temp (old);
19539 switch (itb.paragraph_dir)
19541 case L2R:
19542 return Qleft_to_right;
19543 break;
19544 case R2L:
19545 return Qright_to_left;
19546 break;
19547 default:
19548 abort ();
19555 /***********************************************************************
19556 Menu Bar
19557 ***********************************************************************/
19559 /* Redisplay the menu bar in the frame for window W.
19561 The menu bar of X frames that don't have X toolkit support is
19562 displayed in a special window W->frame->menu_bar_window.
19564 The menu bar of terminal frames is treated specially as far as
19565 glyph matrices are concerned. Menu bar lines are not part of
19566 windows, so the update is done directly on the frame matrix rows
19567 for the menu bar. */
19569 static void
19570 display_menu_bar (struct window *w)
19572 struct frame *f = XFRAME (WINDOW_FRAME (w));
19573 struct it it;
19574 Lisp_Object items;
19575 int i;
19577 /* Don't do all this for graphical frames. */
19578 #ifdef HAVE_NTGUI
19579 if (FRAME_W32_P (f))
19580 return;
19581 #endif
19582 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19583 if (FRAME_X_P (f))
19584 return;
19585 #endif
19587 #ifdef HAVE_NS
19588 if (FRAME_NS_P (f))
19589 return;
19590 #endif /* HAVE_NS */
19592 #ifdef USE_X_TOOLKIT
19593 xassert (!FRAME_WINDOW_P (f));
19594 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19595 it.first_visible_x = 0;
19596 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19597 #else /* not USE_X_TOOLKIT */
19598 if (FRAME_WINDOW_P (f))
19600 /* Menu bar lines are displayed in the desired matrix of the
19601 dummy window menu_bar_window. */
19602 struct window *menu_w;
19603 xassert (WINDOWP (f->menu_bar_window));
19604 menu_w = XWINDOW (f->menu_bar_window);
19605 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19606 MENU_FACE_ID);
19607 it.first_visible_x = 0;
19608 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19610 else
19612 /* This is a TTY frame, i.e. character hpos/vpos are used as
19613 pixel x/y. */
19614 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19615 MENU_FACE_ID);
19616 it.first_visible_x = 0;
19617 it.last_visible_x = FRAME_COLS (f);
19619 #endif /* not USE_X_TOOLKIT */
19621 /* FIXME: This should be controlled by a user option. See the
19622 comments in redisplay_tool_bar and display_mode_line about
19623 this. */
19624 it.paragraph_embedding = L2R;
19626 if (! mode_line_inverse_video)
19627 /* Force the menu-bar to be displayed in the default face. */
19628 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19630 /* Clear all rows of the menu bar. */
19631 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19633 struct glyph_row *row = it.glyph_row + i;
19634 clear_glyph_row (row);
19635 row->enabled_p = 1;
19636 row->full_width_p = 1;
19639 /* Display all items of the menu bar. */
19640 items = FRAME_MENU_BAR_ITEMS (it.f);
19641 for (i = 0; i < ASIZE (items); i += 4)
19643 Lisp_Object string;
19645 /* Stop at nil string. */
19646 string = AREF (items, i + 1);
19647 if (NILP (string))
19648 break;
19650 /* Remember where item was displayed. */
19651 ASET (items, i + 3, make_number (it.hpos));
19653 /* Display the item, pad with one space. */
19654 if (it.current_x < it.last_visible_x)
19655 display_string (NULL, string, Qnil, 0, 0, &it,
19656 SCHARS (string) + 1, 0, 0, -1);
19659 /* Fill out the line with spaces. */
19660 if (it.current_x < it.last_visible_x)
19661 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19663 /* Compute the total height of the lines. */
19664 compute_line_metrics (&it);
19669 /***********************************************************************
19670 Mode Line
19671 ***********************************************************************/
19673 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19674 FORCE is non-zero, redisplay mode lines unconditionally.
19675 Otherwise, redisplay only mode lines that are garbaged. Value is
19676 the number of windows whose mode lines were redisplayed. */
19678 static int
19679 redisplay_mode_lines (Lisp_Object window, int force)
19681 int nwindows = 0;
19683 while (!NILP (window))
19685 struct window *w = XWINDOW (window);
19687 if (WINDOWP (w->hchild))
19688 nwindows += redisplay_mode_lines (w->hchild, force);
19689 else if (WINDOWP (w->vchild))
19690 nwindows += redisplay_mode_lines (w->vchild, force);
19691 else if (force
19692 || FRAME_GARBAGED_P (XFRAME (w->frame))
19693 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19695 struct text_pos lpoint;
19696 struct buffer *old = current_buffer;
19698 /* Set the window's buffer for the mode line display. */
19699 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19700 set_buffer_internal_1 (XBUFFER (w->buffer));
19702 /* Point refers normally to the selected window. For any
19703 other window, set up appropriate value. */
19704 if (!EQ (window, selected_window))
19706 struct text_pos pt;
19708 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19709 if (CHARPOS (pt) < BEGV)
19710 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19711 else if (CHARPOS (pt) > (ZV - 1))
19712 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19713 else
19714 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19717 /* Display mode lines. */
19718 clear_glyph_matrix (w->desired_matrix);
19719 if (display_mode_lines (w))
19721 ++nwindows;
19722 w->must_be_updated_p = 1;
19725 /* Restore old settings. */
19726 set_buffer_internal_1 (old);
19727 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19730 window = w->next;
19733 return nwindows;
19737 /* Display the mode and/or header line of window W. Value is the
19738 sum number of mode lines and header lines displayed. */
19740 static int
19741 display_mode_lines (struct window *w)
19743 Lisp_Object old_selected_window, old_selected_frame;
19744 int n = 0;
19746 old_selected_frame = selected_frame;
19747 selected_frame = w->frame;
19748 old_selected_window = selected_window;
19749 XSETWINDOW (selected_window, w);
19751 /* These will be set while the mode line specs are processed. */
19752 line_number_displayed = 0;
19753 w->column_number_displayed = Qnil;
19755 if (WINDOW_WANTS_MODELINE_P (w))
19757 struct window *sel_w = XWINDOW (old_selected_window);
19759 /* Select mode line face based on the real selected window. */
19760 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19761 BVAR (current_buffer, mode_line_format));
19762 ++n;
19765 if (WINDOW_WANTS_HEADER_LINE_P (w))
19767 display_mode_line (w, HEADER_LINE_FACE_ID,
19768 BVAR (current_buffer, header_line_format));
19769 ++n;
19772 selected_frame = old_selected_frame;
19773 selected_window = old_selected_window;
19774 return n;
19778 /* Display mode or header line of window W. FACE_ID specifies which
19779 line to display; it is either MODE_LINE_FACE_ID or
19780 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19781 display. Value is the pixel height of the mode/header line
19782 displayed. */
19784 static int
19785 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19787 struct it it;
19788 struct face *face;
19789 int count = SPECPDL_INDEX ();
19791 init_iterator (&it, w, -1, -1, NULL, face_id);
19792 /* Don't extend on a previously drawn mode-line.
19793 This may happen if called from pos_visible_p. */
19794 it.glyph_row->enabled_p = 0;
19795 prepare_desired_row (it.glyph_row);
19797 it.glyph_row->mode_line_p = 1;
19799 if (! mode_line_inverse_video)
19800 /* Force the mode-line to be displayed in the default face. */
19801 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19803 /* FIXME: This should be controlled by a user option. But
19804 supporting such an option is not trivial, since the mode line is
19805 made up of many separate strings. */
19806 it.paragraph_embedding = L2R;
19808 record_unwind_protect (unwind_format_mode_line,
19809 format_mode_line_unwind_data (NULL, Qnil, 0));
19811 mode_line_target = MODE_LINE_DISPLAY;
19813 /* Temporarily make frame's keyboard the current kboard so that
19814 kboard-local variables in the mode_line_format will get the right
19815 values. */
19816 push_kboard (FRAME_KBOARD (it.f));
19817 record_unwind_save_match_data ();
19818 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19819 pop_kboard ();
19821 unbind_to (count, Qnil);
19823 /* Fill up with spaces. */
19824 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19826 compute_line_metrics (&it);
19827 it.glyph_row->full_width_p = 1;
19828 it.glyph_row->continued_p = 0;
19829 it.glyph_row->truncated_on_left_p = 0;
19830 it.glyph_row->truncated_on_right_p = 0;
19832 /* Make a 3D mode-line have a shadow at its right end. */
19833 face = FACE_FROM_ID (it.f, face_id);
19834 extend_face_to_end_of_line (&it);
19835 if (face->box != FACE_NO_BOX)
19837 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19838 + it.glyph_row->used[TEXT_AREA] - 1);
19839 last->right_box_line_p = 1;
19842 return it.glyph_row->height;
19845 /* Move element ELT in LIST to the front of LIST.
19846 Return the updated list. */
19848 static Lisp_Object
19849 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19851 register Lisp_Object tail, prev;
19852 register Lisp_Object tem;
19854 tail = list;
19855 prev = Qnil;
19856 while (CONSP (tail))
19858 tem = XCAR (tail);
19860 if (EQ (elt, tem))
19862 /* Splice out the link TAIL. */
19863 if (NILP (prev))
19864 list = XCDR (tail);
19865 else
19866 Fsetcdr (prev, XCDR (tail));
19868 /* Now make it the first. */
19869 Fsetcdr (tail, list);
19870 return tail;
19872 else
19873 prev = tail;
19874 tail = XCDR (tail);
19875 QUIT;
19878 /* Not found--return unchanged LIST. */
19879 return list;
19882 /* Contribute ELT to the mode line for window IT->w. How it
19883 translates into text depends on its data type.
19885 IT describes the display environment in which we display, as usual.
19887 DEPTH is the depth in recursion. It is used to prevent
19888 infinite recursion here.
19890 FIELD_WIDTH is the number of characters the display of ELT should
19891 occupy in the mode line, and PRECISION is the maximum number of
19892 characters to display from ELT's representation. See
19893 display_string for details.
19895 Returns the hpos of the end of the text generated by ELT.
19897 PROPS is a property list to add to any string we encounter.
19899 If RISKY is nonzero, remove (disregard) any properties in any string
19900 we encounter, and ignore :eval and :propertize.
19902 The global variable `mode_line_target' determines whether the
19903 output is passed to `store_mode_line_noprop',
19904 `store_mode_line_string', or `display_string'. */
19906 static int
19907 display_mode_element (struct it *it, int depth, int field_width, int precision,
19908 Lisp_Object elt, Lisp_Object props, int risky)
19910 int n = 0, field, prec;
19911 int literal = 0;
19913 tail_recurse:
19914 if (depth > 100)
19915 elt = build_string ("*too-deep*");
19917 depth++;
19919 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19921 case Lisp_String:
19923 /* A string: output it and check for %-constructs within it. */
19924 unsigned char c;
19925 EMACS_INT offset = 0;
19927 if (SCHARS (elt) > 0
19928 && (!NILP (props) || risky))
19930 Lisp_Object oprops, aelt;
19931 oprops = Ftext_properties_at (make_number (0), elt);
19933 /* If the starting string's properties are not what
19934 we want, translate the string. Also, if the string
19935 is risky, do that anyway. */
19937 if (NILP (Fequal (props, oprops)) || risky)
19939 /* If the starting string has properties,
19940 merge the specified ones onto the existing ones. */
19941 if (! NILP (oprops) && !risky)
19943 Lisp_Object tem;
19945 oprops = Fcopy_sequence (oprops);
19946 tem = props;
19947 while (CONSP (tem))
19949 oprops = Fplist_put (oprops, XCAR (tem),
19950 XCAR (XCDR (tem)));
19951 tem = XCDR (XCDR (tem));
19953 props = oprops;
19956 aelt = Fassoc (elt, mode_line_proptrans_alist);
19957 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19959 /* AELT is what we want. Move it to the front
19960 without consing. */
19961 elt = XCAR (aelt);
19962 mode_line_proptrans_alist
19963 = move_elt_to_front (aelt, mode_line_proptrans_alist);
19965 else
19967 Lisp_Object tem;
19969 /* If AELT has the wrong props, it is useless.
19970 so get rid of it. */
19971 if (! NILP (aelt))
19972 mode_line_proptrans_alist
19973 = Fdelq (aelt, mode_line_proptrans_alist);
19975 elt = Fcopy_sequence (elt);
19976 Fset_text_properties (make_number (0), Flength (elt),
19977 props, elt);
19978 /* Add this item to mode_line_proptrans_alist. */
19979 mode_line_proptrans_alist
19980 = Fcons (Fcons (elt, props),
19981 mode_line_proptrans_alist);
19982 /* Truncate mode_line_proptrans_alist
19983 to at most 50 elements. */
19984 tem = Fnthcdr (make_number (50),
19985 mode_line_proptrans_alist);
19986 if (! NILP (tem))
19987 XSETCDR (tem, Qnil);
19992 offset = 0;
19994 if (literal)
19996 prec = precision - n;
19997 switch (mode_line_target)
19999 case MODE_LINE_NOPROP:
20000 case MODE_LINE_TITLE:
20001 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20002 break;
20003 case MODE_LINE_STRING:
20004 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20005 break;
20006 case MODE_LINE_DISPLAY:
20007 n += display_string (NULL, elt, Qnil, 0, 0, it,
20008 0, prec, 0, STRING_MULTIBYTE (elt));
20009 break;
20012 break;
20015 /* Handle the non-literal case. */
20017 while ((precision <= 0 || n < precision)
20018 && SREF (elt, offset) != 0
20019 && (mode_line_target != MODE_LINE_DISPLAY
20020 || it->current_x < it->last_visible_x))
20022 EMACS_INT last_offset = offset;
20024 /* Advance to end of string or next format specifier. */
20025 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20028 if (offset - 1 != last_offset)
20030 EMACS_INT nchars, nbytes;
20032 /* Output to end of string or up to '%'. Field width
20033 is length of string. Don't output more than
20034 PRECISION allows us. */
20035 offset--;
20037 prec = c_string_width (SDATA (elt) + last_offset,
20038 offset - last_offset, precision - n,
20039 &nchars, &nbytes);
20041 switch (mode_line_target)
20043 case MODE_LINE_NOPROP:
20044 case MODE_LINE_TITLE:
20045 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20046 break;
20047 case MODE_LINE_STRING:
20049 EMACS_INT bytepos = last_offset;
20050 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20051 EMACS_INT endpos = (precision <= 0
20052 ? string_byte_to_char (elt, offset)
20053 : charpos + nchars);
20055 n += store_mode_line_string (NULL,
20056 Fsubstring (elt, make_number (charpos),
20057 make_number (endpos)),
20058 0, 0, 0, Qnil);
20060 break;
20061 case MODE_LINE_DISPLAY:
20063 EMACS_INT bytepos = last_offset;
20064 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20066 if (precision <= 0)
20067 nchars = string_byte_to_char (elt, offset) - charpos;
20068 n += display_string (NULL, elt, Qnil, 0, charpos,
20069 it, 0, nchars, 0,
20070 STRING_MULTIBYTE (elt));
20072 break;
20075 else /* c == '%' */
20077 EMACS_INT percent_position = offset;
20079 /* Get the specified minimum width. Zero means
20080 don't pad. */
20081 field = 0;
20082 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20083 field = field * 10 + c - '0';
20085 /* Don't pad beyond the total padding allowed. */
20086 if (field_width - n > 0 && field > field_width - n)
20087 field = field_width - n;
20089 /* Note that either PRECISION <= 0 or N < PRECISION. */
20090 prec = precision - n;
20092 if (c == 'M')
20093 n += display_mode_element (it, depth, field, prec,
20094 Vglobal_mode_string, props,
20095 risky);
20096 else if (c != 0)
20098 int multibyte;
20099 EMACS_INT bytepos, charpos;
20100 const char *spec;
20101 Lisp_Object string;
20103 bytepos = percent_position;
20104 charpos = (STRING_MULTIBYTE (elt)
20105 ? string_byte_to_char (elt, bytepos)
20106 : bytepos);
20107 spec = decode_mode_spec (it->w, c, field, &string);
20108 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20110 switch (mode_line_target)
20112 case MODE_LINE_NOPROP:
20113 case MODE_LINE_TITLE:
20114 n += store_mode_line_noprop (spec, field, prec);
20115 break;
20116 case MODE_LINE_STRING:
20118 Lisp_Object tem = build_string (spec);
20119 props = Ftext_properties_at (make_number (charpos), elt);
20120 /* Should only keep face property in props */
20121 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20123 break;
20124 case MODE_LINE_DISPLAY:
20126 int nglyphs_before, nwritten;
20128 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20129 nwritten = display_string (spec, string, elt,
20130 charpos, 0, it,
20131 field, prec, 0,
20132 multibyte);
20134 /* Assign to the glyphs written above the
20135 string where the `%x' came from, position
20136 of the `%'. */
20137 if (nwritten > 0)
20139 struct glyph *glyph
20140 = (it->glyph_row->glyphs[TEXT_AREA]
20141 + nglyphs_before);
20142 int i;
20144 for (i = 0; i < nwritten; ++i)
20146 glyph[i].object = elt;
20147 glyph[i].charpos = charpos;
20150 n += nwritten;
20153 break;
20156 else /* c == 0 */
20157 break;
20161 break;
20163 case Lisp_Symbol:
20164 /* A symbol: process the value of the symbol recursively
20165 as if it appeared here directly. Avoid error if symbol void.
20166 Special case: if value of symbol is a string, output the string
20167 literally. */
20169 register Lisp_Object tem;
20171 /* If the variable is not marked as risky to set
20172 then its contents are risky to use. */
20173 if (NILP (Fget (elt, Qrisky_local_variable)))
20174 risky = 1;
20176 tem = Fboundp (elt);
20177 if (!NILP (tem))
20179 tem = Fsymbol_value (elt);
20180 /* If value is a string, output that string literally:
20181 don't check for % within it. */
20182 if (STRINGP (tem))
20183 literal = 1;
20185 if (!EQ (tem, elt))
20187 /* Give up right away for nil or t. */
20188 elt = tem;
20189 goto tail_recurse;
20193 break;
20195 case Lisp_Cons:
20197 register Lisp_Object car, tem;
20199 /* A cons cell: five distinct cases.
20200 If first element is :eval or :propertize, do something special.
20201 If first element is a string or a cons, process all the elements
20202 and effectively concatenate them.
20203 If first element is a negative number, truncate displaying cdr to
20204 at most that many characters. If positive, pad (with spaces)
20205 to at least that many characters.
20206 If first element is a symbol, process the cadr or caddr recursively
20207 according to whether the symbol's value is non-nil or nil. */
20208 car = XCAR (elt);
20209 if (EQ (car, QCeval))
20211 /* An element of the form (:eval FORM) means evaluate FORM
20212 and use the result as mode line elements. */
20214 if (risky)
20215 break;
20217 if (CONSP (XCDR (elt)))
20219 Lisp_Object spec;
20220 spec = safe_eval (XCAR (XCDR (elt)));
20221 n += display_mode_element (it, depth, field_width - n,
20222 precision - n, spec, props,
20223 risky);
20226 else if (EQ (car, QCpropertize))
20228 /* An element of the form (:propertize ELT PROPS...)
20229 means display ELT but applying properties PROPS. */
20231 if (risky)
20232 break;
20234 if (CONSP (XCDR (elt)))
20235 n += display_mode_element (it, depth, field_width - n,
20236 precision - n, XCAR (XCDR (elt)),
20237 XCDR (XCDR (elt)), risky);
20239 else if (SYMBOLP (car))
20241 tem = Fboundp (car);
20242 elt = XCDR (elt);
20243 if (!CONSP (elt))
20244 goto invalid;
20245 /* elt is now the cdr, and we know it is a cons cell.
20246 Use its car if CAR has a non-nil value. */
20247 if (!NILP (tem))
20249 tem = Fsymbol_value (car);
20250 if (!NILP (tem))
20252 elt = XCAR (elt);
20253 goto tail_recurse;
20256 /* Symbol's value is nil (or symbol is unbound)
20257 Get the cddr of the original list
20258 and if possible find the caddr and use that. */
20259 elt = XCDR (elt);
20260 if (NILP (elt))
20261 break;
20262 else if (!CONSP (elt))
20263 goto invalid;
20264 elt = XCAR (elt);
20265 goto tail_recurse;
20267 else if (INTEGERP (car))
20269 register int lim = XINT (car);
20270 elt = XCDR (elt);
20271 if (lim < 0)
20273 /* Negative int means reduce maximum width. */
20274 if (precision <= 0)
20275 precision = -lim;
20276 else
20277 precision = min (precision, -lim);
20279 else if (lim > 0)
20281 /* Padding specified. Don't let it be more than
20282 current maximum. */
20283 if (precision > 0)
20284 lim = min (precision, lim);
20286 /* If that's more padding than already wanted, queue it.
20287 But don't reduce padding already specified even if
20288 that is beyond the current truncation point. */
20289 field_width = max (lim, field_width);
20291 goto tail_recurse;
20293 else if (STRINGP (car) || CONSP (car))
20295 Lisp_Object halftail = elt;
20296 int len = 0;
20298 while (CONSP (elt)
20299 && (precision <= 0 || n < precision))
20301 n += display_mode_element (it, depth,
20302 /* Do padding only after the last
20303 element in the list. */
20304 (! CONSP (XCDR (elt))
20305 ? field_width - n
20306 : 0),
20307 precision - n, XCAR (elt),
20308 props, risky);
20309 elt = XCDR (elt);
20310 len++;
20311 if ((len & 1) == 0)
20312 halftail = XCDR (halftail);
20313 /* Check for cycle. */
20314 if (EQ (halftail, elt))
20315 break;
20319 break;
20321 default:
20322 invalid:
20323 elt = build_string ("*invalid*");
20324 goto tail_recurse;
20327 /* Pad to FIELD_WIDTH. */
20328 if (field_width > 0 && n < field_width)
20330 switch (mode_line_target)
20332 case MODE_LINE_NOPROP:
20333 case MODE_LINE_TITLE:
20334 n += store_mode_line_noprop ("", field_width - n, 0);
20335 break;
20336 case MODE_LINE_STRING:
20337 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20338 break;
20339 case MODE_LINE_DISPLAY:
20340 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20341 0, 0, 0);
20342 break;
20346 return n;
20349 /* Store a mode-line string element in mode_line_string_list.
20351 If STRING is non-null, display that C string. Otherwise, the Lisp
20352 string LISP_STRING is displayed.
20354 FIELD_WIDTH is the minimum number of output glyphs to produce.
20355 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20356 with spaces. FIELD_WIDTH <= 0 means don't pad.
20358 PRECISION is the maximum number of characters to output from
20359 STRING. PRECISION <= 0 means don't truncate the string.
20361 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20362 properties to the string.
20364 PROPS are the properties to add to the string.
20365 The mode_line_string_face face property is always added to the string.
20368 static int
20369 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20370 int field_width, int precision, Lisp_Object props)
20372 EMACS_INT len;
20373 int n = 0;
20375 if (string != NULL)
20377 len = strlen (string);
20378 if (precision > 0 && len > precision)
20379 len = precision;
20380 lisp_string = make_string (string, len);
20381 if (NILP (props))
20382 props = mode_line_string_face_prop;
20383 else if (!NILP (mode_line_string_face))
20385 Lisp_Object face = Fplist_get (props, Qface);
20386 props = Fcopy_sequence (props);
20387 if (NILP (face))
20388 face = mode_line_string_face;
20389 else
20390 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20391 props = Fplist_put (props, Qface, face);
20393 Fadd_text_properties (make_number (0), make_number (len),
20394 props, lisp_string);
20396 else
20398 len = XFASTINT (Flength (lisp_string));
20399 if (precision > 0 && len > precision)
20401 len = precision;
20402 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20403 precision = -1;
20405 if (!NILP (mode_line_string_face))
20407 Lisp_Object face;
20408 if (NILP (props))
20409 props = Ftext_properties_at (make_number (0), lisp_string);
20410 face = Fplist_get (props, Qface);
20411 if (NILP (face))
20412 face = mode_line_string_face;
20413 else
20414 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20415 props = Fcons (Qface, Fcons (face, Qnil));
20416 if (copy_string)
20417 lisp_string = Fcopy_sequence (lisp_string);
20419 if (!NILP (props))
20420 Fadd_text_properties (make_number (0), make_number (len),
20421 props, lisp_string);
20424 if (len > 0)
20426 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20427 n += len;
20430 if (field_width > len)
20432 field_width -= len;
20433 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20434 if (!NILP (props))
20435 Fadd_text_properties (make_number (0), make_number (field_width),
20436 props, lisp_string);
20437 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20438 n += field_width;
20441 return n;
20445 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20446 1, 4, 0,
20447 doc: /* Format a string out of a mode line format specification.
20448 First arg FORMAT specifies the mode line format (see `mode-line-format'
20449 for details) to use.
20451 By default, the format is evaluated for the currently selected window.
20453 Optional second arg FACE specifies the face property to put on all
20454 characters for which no face is specified. The value nil means the
20455 default face. The value t means whatever face the window's mode line
20456 currently uses (either `mode-line' or `mode-line-inactive',
20457 depending on whether the window is the selected window or not).
20458 An integer value means the value string has no text
20459 properties.
20461 Optional third and fourth args WINDOW and BUFFER specify the window
20462 and buffer to use as the context for the formatting (defaults
20463 are the selected window and the WINDOW's buffer). */)
20464 (Lisp_Object format, Lisp_Object face,
20465 Lisp_Object window, Lisp_Object buffer)
20467 struct it it;
20468 int len;
20469 struct window *w;
20470 struct buffer *old_buffer = NULL;
20471 int face_id;
20472 int no_props = INTEGERP (face);
20473 int count = SPECPDL_INDEX ();
20474 Lisp_Object str;
20475 int string_start = 0;
20477 if (NILP (window))
20478 window = selected_window;
20479 CHECK_WINDOW (window);
20480 w = XWINDOW (window);
20482 if (NILP (buffer))
20483 buffer = w->buffer;
20484 CHECK_BUFFER (buffer);
20486 /* Make formatting the modeline a non-op when noninteractive, otherwise
20487 there will be problems later caused by a partially initialized frame. */
20488 if (NILP (format) || noninteractive)
20489 return empty_unibyte_string;
20491 if (no_props)
20492 face = Qnil;
20494 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20495 : EQ (face, Qt) ? (EQ (window, selected_window)
20496 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20497 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20498 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20499 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20500 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20501 : DEFAULT_FACE_ID;
20503 if (XBUFFER (buffer) != current_buffer)
20504 old_buffer = current_buffer;
20506 /* Save things including mode_line_proptrans_alist,
20507 and set that to nil so that we don't alter the outer value. */
20508 record_unwind_protect (unwind_format_mode_line,
20509 format_mode_line_unwind_data
20510 (old_buffer, selected_window, 1));
20511 mode_line_proptrans_alist = Qnil;
20513 Fselect_window (window, Qt);
20514 if (old_buffer)
20515 set_buffer_internal_1 (XBUFFER (buffer));
20517 init_iterator (&it, w, -1, -1, NULL, face_id);
20519 if (no_props)
20521 mode_line_target = MODE_LINE_NOPROP;
20522 mode_line_string_face_prop = Qnil;
20523 mode_line_string_list = Qnil;
20524 string_start = MODE_LINE_NOPROP_LEN (0);
20526 else
20528 mode_line_target = MODE_LINE_STRING;
20529 mode_line_string_list = Qnil;
20530 mode_line_string_face = face;
20531 mode_line_string_face_prop
20532 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20535 push_kboard (FRAME_KBOARD (it.f));
20536 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20537 pop_kboard ();
20539 if (no_props)
20541 len = MODE_LINE_NOPROP_LEN (string_start);
20542 str = make_string (mode_line_noprop_buf + string_start, len);
20544 else
20546 mode_line_string_list = Fnreverse (mode_line_string_list);
20547 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20548 empty_unibyte_string);
20551 unbind_to (count, Qnil);
20552 return str;
20555 /* Write a null-terminated, right justified decimal representation of
20556 the positive integer D to BUF using a minimal field width WIDTH. */
20558 static void
20559 pint2str (register char *buf, register int width, register EMACS_INT d)
20561 register char *p = buf;
20563 if (d <= 0)
20564 *p++ = '0';
20565 else
20567 while (d > 0)
20569 *p++ = d % 10 + '0';
20570 d /= 10;
20574 for (width -= (int) (p - buf); width > 0; --width)
20575 *p++ = ' ';
20576 *p-- = '\0';
20577 while (p > buf)
20579 d = *buf;
20580 *buf++ = *p;
20581 *p-- = d;
20585 /* Write a null-terminated, right justified decimal and "human
20586 readable" representation of the nonnegative integer D to BUF using
20587 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20589 static const char power_letter[] =
20591 0, /* no letter */
20592 'k', /* kilo */
20593 'M', /* mega */
20594 'G', /* giga */
20595 'T', /* tera */
20596 'P', /* peta */
20597 'E', /* exa */
20598 'Z', /* zetta */
20599 'Y' /* yotta */
20602 static void
20603 pint2hrstr (char *buf, int width, EMACS_INT d)
20605 /* We aim to represent the nonnegative integer D as
20606 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20607 EMACS_INT quotient = d;
20608 int remainder = 0;
20609 /* -1 means: do not use TENTHS. */
20610 int tenths = -1;
20611 int exponent = 0;
20613 /* Length of QUOTIENT.TENTHS as a string. */
20614 int length;
20616 char * psuffix;
20617 char * p;
20619 if (1000 <= quotient)
20621 /* Scale to the appropriate EXPONENT. */
20624 remainder = quotient % 1000;
20625 quotient /= 1000;
20626 exponent++;
20628 while (1000 <= quotient);
20630 /* Round to nearest and decide whether to use TENTHS or not. */
20631 if (quotient <= 9)
20633 tenths = remainder / 100;
20634 if (50 <= remainder % 100)
20636 if (tenths < 9)
20637 tenths++;
20638 else
20640 quotient++;
20641 if (quotient == 10)
20642 tenths = -1;
20643 else
20644 tenths = 0;
20648 else
20649 if (500 <= remainder)
20651 if (quotient < 999)
20652 quotient++;
20653 else
20655 quotient = 1;
20656 exponent++;
20657 tenths = 0;
20662 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20663 if (tenths == -1 && quotient <= 99)
20664 if (quotient <= 9)
20665 length = 1;
20666 else
20667 length = 2;
20668 else
20669 length = 3;
20670 p = psuffix = buf + max (width, length);
20672 /* Print EXPONENT. */
20673 *psuffix++ = power_letter[exponent];
20674 *psuffix = '\0';
20676 /* Print TENTHS. */
20677 if (tenths >= 0)
20679 *--p = '0' + tenths;
20680 *--p = '.';
20683 /* Print QUOTIENT. */
20686 int digit = quotient % 10;
20687 *--p = '0' + digit;
20689 while ((quotient /= 10) != 0);
20691 /* Print leading spaces. */
20692 while (buf < p)
20693 *--p = ' ';
20696 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20697 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20698 type of CODING_SYSTEM. Return updated pointer into BUF. */
20700 static unsigned char invalid_eol_type[] = "(*invalid*)";
20702 static char *
20703 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20705 Lisp_Object val;
20706 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20707 const unsigned char *eol_str;
20708 int eol_str_len;
20709 /* The EOL conversion we are using. */
20710 Lisp_Object eoltype;
20712 val = CODING_SYSTEM_SPEC (coding_system);
20713 eoltype = Qnil;
20715 if (!VECTORP (val)) /* Not yet decided. */
20717 if (multibyte)
20718 *buf++ = '-';
20719 if (eol_flag)
20720 eoltype = eol_mnemonic_undecided;
20721 /* Don't mention EOL conversion if it isn't decided. */
20723 else
20725 Lisp_Object attrs;
20726 Lisp_Object eolvalue;
20728 attrs = AREF (val, 0);
20729 eolvalue = AREF (val, 2);
20731 if (multibyte)
20732 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20734 if (eol_flag)
20736 /* The EOL conversion that is normal on this system. */
20738 if (NILP (eolvalue)) /* Not yet decided. */
20739 eoltype = eol_mnemonic_undecided;
20740 else if (VECTORP (eolvalue)) /* Not yet decided. */
20741 eoltype = eol_mnemonic_undecided;
20742 else /* eolvalue is Qunix, Qdos, or Qmac. */
20743 eoltype = (EQ (eolvalue, Qunix)
20744 ? eol_mnemonic_unix
20745 : (EQ (eolvalue, Qdos) == 1
20746 ? eol_mnemonic_dos : eol_mnemonic_mac));
20750 if (eol_flag)
20752 /* Mention the EOL conversion if it is not the usual one. */
20753 if (STRINGP (eoltype))
20755 eol_str = SDATA (eoltype);
20756 eol_str_len = SBYTES (eoltype);
20758 else if (CHARACTERP (eoltype))
20760 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20761 int c = XFASTINT (eoltype);
20762 eol_str_len = CHAR_STRING (c, tmp);
20763 eol_str = tmp;
20765 else
20767 eol_str = invalid_eol_type;
20768 eol_str_len = sizeof (invalid_eol_type) - 1;
20770 memcpy (buf, eol_str, eol_str_len);
20771 buf += eol_str_len;
20774 return buf;
20777 /* Return a string for the output of a mode line %-spec for window W,
20778 generated by character C. FIELD_WIDTH > 0 means pad the string
20779 returned with spaces to that value. Return a Lisp string in
20780 *STRING if the resulting string is taken from that Lisp string.
20782 Note we operate on the current buffer for most purposes,
20783 the exception being w->base_line_pos. */
20785 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20787 static const char *
20788 decode_mode_spec (struct window *w, register int c, int field_width,
20789 Lisp_Object *string)
20791 Lisp_Object obj;
20792 struct frame *f = XFRAME (WINDOW_FRAME (w));
20793 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20794 struct buffer *b = current_buffer;
20796 obj = Qnil;
20797 *string = Qnil;
20799 switch (c)
20801 case '*':
20802 if (!NILP (BVAR (b, read_only)))
20803 return "%";
20804 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20805 return "*";
20806 return "-";
20808 case '+':
20809 /* This differs from %* only for a modified read-only buffer. */
20810 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20811 return "*";
20812 if (!NILP (BVAR (b, read_only)))
20813 return "%";
20814 return "-";
20816 case '&':
20817 /* This differs from %* in ignoring read-only-ness. */
20818 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20819 return "*";
20820 return "-";
20822 case '%':
20823 return "%";
20825 case '[':
20827 int i;
20828 char *p;
20830 if (command_loop_level > 5)
20831 return "[[[... ";
20832 p = decode_mode_spec_buf;
20833 for (i = 0; i < command_loop_level; i++)
20834 *p++ = '[';
20835 *p = 0;
20836 return decode_mode_spec_buf;
20839 case ']':
20841 int i;
20842 char *p;
20844 if (command_loop_level > 5)
20845 return " ...]]]";
20846 p = decode_mode_spec_buf;
20847 for (i = 0; i < command_loop_level; i++)
20848 *p++ = ']';
20849 *p = 0;
20850 return decode_mode_spec_buf;
20853 case '-':
20855 register int i;
20857 /* Let lots_of_dashes be a string of infinite length. */
20858 if (mode_line_target == MODE_LINE_NOPROP ||
20859 mode_line_target == MODE_LINE_STRING)
20860 return "--";
20861 if (field_width <= 0
20862 || field_width > sizeof (lots_of_dashes))
20864 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20865 decode_mode_spec_buf[i] = '-';
20866 decode_mode_spec_buf[i] = '\0';
20867 return decode_mode_spec_buf;
20869 else
20870 return lots_of_dashes;
20873 case 'b':
20874 obj = BVAR (b, name);
20875 break;
20877 case 'c':
20878 /* %c and %l are ignored in `frame-title-format'.
20879 (In redisplay_internal, the frame title is drawn _before_ the
20880 windows are updated, so the stuff which depends on actual
20881 window contents (such as %l) may fail to render properly, or
20882 even crash emacs.) */
20883 if (mode_line_target == MODE_LINE_TITLE)
20884 return "";
20885 else
20887 EMACS_INT col = current_column ();
20888 w->column_number_displayed = make_number (col);
20889 pint2str (decode_mode_spec_buf, field_width, col);
20890 return decode_mode_spec_buf;
20893 case 'e':
20894 #ifndef SYSTEM_MALLOC
20896 if (NILP (Vmemory_full))
20897 return "";
20898 else
20899 return "!MEM FULL! ";
20901 #else
20902 return "";
20903 #endif
20905 case 'F':
20906 /* %F displays the frame name. */
20907 if (!NILP (f->title))
20908 return SSDATA (f->title);
20909 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20910 return SSDATA (f->name);
20911 return "Emacs";
20913 case 'f':
20914 obj = BVAR (b, filename);
20915 break;
20917 case 'i':
20919 EMACS_INT size = ZV - BEGV;
20920 pint2str (decode_mode_spec_buf, field_width, size);
20921 return decode_mode_spec_buf;
20924 case 'I':
20926 EMACS_INT size = ZV - BEGV;
20927 pint2hrstr (decode_mode_spec_buf, field_width, size);
20928 return decode_mode_spec_buf;
20931 case 'l':
20933 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20934 EMACS_INT topline, nlines, height;
20935 EMACS_INT junk;
20937 /* %c and %l are ignored in `frame-title-format'. */
20938 if (mode_line_target == MODE_LINE_TITLE)
20939 return "";
20941 startpos = XMARKER (w->start)->charpos;
20942 startpos_byte = marker_byte_position (w->start);
20943 height = WINDOW_TOTAL_LINES (w);
20945 /* If we decided that this buffer isn't suitable for line numbers,
20946 don't forget that too fast. */
20947 if (EQ (w->base_line_pos, w->buffer))
20948 goto no_value;
20949 /* But do forget it, if the window shows a different buffer now. */
20950 else if (BUFFERP (w->base_line_pos))
20951 w->base_line_pos = Qnil;
20953 /* If the buffer is very big, don't waste time. */
20954 if (INTEGERP (Vline_number_display_limit)
20955 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20957 w->base_line_pos = Qnil;
20958 w->base_line_number = Qnil;
20959 goto no_value;
20962 if (INTEGERP (w->base_line_number)
20963 && INTEGERP (w->base_line_pos)
20964 && XFASTINT (w->base_line_pos) <= startpos)
20966 line = XFASTINT (w->base_line_number);
20967 linepos = XFASTINT (w->base_line_pos);
20968 linepos_byte = buf_charpos_to_bytepos (b, linepos);
20970 else
20972 line = 1;
20973 linepos = BUF_BEGV (b);
20974 linepos_byte = BUF_BEGV_BYTE (b);
20977 /* Count lines from base line to window start position. */
20978 nlines = display_count_lines (linepos_byte,
20979 startpos_byte,
20980 startpos, &junk);
20982 topline = nlines + line;
20984 /* Determine a new base line, if the old one is too close
20985 or too far away, or if we did not have one.
20986 "Too close" means it's plausible a scroll-down would
20987 go back past it. */
20988 if (startpos == BUF_BEGV (b))
20990 w->base_line_number = make_number (topline);
20991 w->base_line_pos = make_number (BUF_BEGV (b));
20993 else if (nlines < height + 25 || nlines > height * 3 + 50
20994 || linepos == BUF_BEGV (b))
20996 EMACS_INT limit = BUF_BEGV (b);
20997 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
20998 EMACS_INT position;
20999 EMACS_INT distance =
21000 (height * 2 + 30) * line_number_display_limit_width;
21002 if (startpos - distance > limit)
21004 limit = startpos - distance;
21005 limit_byte = CHAR_TO_BYTE (limit);
21008 nlines = display_count_lines (startpos_byte,
21009 limit_byte,
21010 - (height * 2 + 30),
21011 &position);
21012 /* If we couldn't find the lines we wanted within
21013 line_number_display_limit_width chars per line,
21014 give up on line numbers for this window. */
21015 if (position == limit_byte && limit == startpos - distance)
21017 w->base_line_pos = w->buffer;
21018 w->base_line_number = Qnil;
21019 goto no_value;
21022 w->base_line_number = make_number (topline - nlines);
21023 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21026 /* Now count lines from the start pos to point. */
21027 nlines = display_count_lines (startpos_byte,
21028 PT_BYTE, PT, &junk);
21030 /* Record that we did display the line number. */
21031 line_number_displayed = 1;
21033 /* Make the string to show. */
21034 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21035 return decode_mode_spec_buf;
21036 no_value:
21038 char* p = decode_mode_spec_buf;
21039 int pad = field_width - 2;
21040 while (pad-- > 0)
21041 *p++ = ' ';
21042 *p++ = '?';
21043 *p++ = '?';
21044 *p = '\0';
21045 return decode_mode_spec_buf;
21048 break;
21050 case 'm':
21051 obj = BVAR (b, mode_name);
21052 break;
21054 case 'n':
21055 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21056 return " Narrow";
21057 break;
21059 case 'p':
21061 EMACS_INT pos = marker_position (w->start);
21062 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21064 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21066 if (pos <= BUF_BEGV (b))
21067 return "All";
21068 else
21069 return "Bottom";
21071 else if (pos <= BUF_BEGV (b))
21072 return "Top";
21073 else
21075 if (total > 1000000)
21076 /* Do it differently for a large value, to avoid overflow. */
21077 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21078 else
21079 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21080 /* We can't normally display a 3-digit number,
21081 so get us a 2-digit number that is close. */
21082 if (total == 100)
21083 total = 99;
21084 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21085 return decode_mode_spec_buf;
21089 /* Display percentage of size above the bottom of the screen. */
21090 case 'P':
21092 EMACS_INT toppos = marker_position (w->start);
21093 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21094 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21096 if (botpos >= BUF_ZV (b))
21098 if (toppos <= BUF_BEGV (b))
21099 return "All";
21100 else
21101 return "Bottom";
21103 else
21105 if (total > 1000000)
21106 /* Do it differently for a large value, to avoid overflow. */
21107 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21108 else
21109 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21110 /* We can't normally display a 3-digit number,
21111 so get us a 2-digit number that is close. */
21112 if (total == 100)
21113 total = 99;
21114 if (toppos <= BUF_BEGV (b))
21115 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21116 else
21117 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21118 return decode_mode_spec_buf;
21122 case 's':
21123 /* status of process */
21124 obj = Fget_buffer_process (Fcurrent_buffer ());
21125 if (NILP (obj))
21126 return "no process";
21127 #ifndef MSDOS
21128 obj = Fsymbol_name (Fprocess_status (obj));
21129 #endif
21130 break;
21132 case '@':
21134 int count = inhibit_garbage_collection ();
21135 Lisp_Object val = call1 (intern ("file-remote-p"),
21136 BVAR (current_buffer, directory));
21137 unbind_to (count, Qnil);
21139 if (NILP (val))
21140 return "-";
21141 else
21142 return "@";
21145 case 't': /* indicate TEXT or BINARY */
21146 return "T";
21148 case 'z':
21149 /* coding-system (not including end-of-line format) */
21150 case 'Z':
21151 /* coding-system (including end-of-line type) */
21153 int eol_flag = (c == 'Z');
21154 char *p = decode_mode_spec_buf;
21156 if (! FRAME_WINDOW_P (f))
21158 /* No need to mention EOL here--the terminal never needs
21159 to do EOL conversion. */
21160 p = decode_mode_spec_coding (CODING_ID_NAME
21161 (FRAME_KEYBOARD_CODING (f)->id),
21162 p, 0);
21163 p = decode_mode_spec_coding (CODING_ID_NAME
21164 (FRAME_TERMINAL_CODING (f)->id),
21165 p, 0);
21167 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21168 p, eol_flag);
21170 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21171 #ifdef subprocesses
21172 obj = Fget_buffer_process (Fcurrent_buffer ());
21173 if (PROCESSP (obj))
21175 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21176 p, eol_flag);
21177 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21178 p, eol_flag);
21180 #endif /* subprocesses */
21181 #endif /* 0 */
21182 *p = 0;
21183 return decode_mode_spec_buf;
21187 if (STRINGP (obj))
21189 *string = obj;
21190 return SSDATA (obj);
21192 else
21193 return "";
21197 /* Count up to COUNT lines starting from START_BYTE.
21198 But don't go beyond LIMIT_BYTE.
21199 Return the number of lines thus found (always nonnegative).
21201 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21203 static EMACS_INT
21204 display_count_lines (EMACS_INT start_byte,
21205 EMACS_INT limit_byte, EMACS_INT count,
21206 EMACS_INT *byte_pos_ptr)
21208 register unsigned char *cursor;
21209 unsigned char *base;
21211 register EMACS_INT ceiling;
21212 register unsigned char *ceiling_addr;
21213 EMACS_INT orig_count = count;
21215 /* If we are not in selective display mode,
21216 check only for newlines. */
21217 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21218 && !INTEGERP (BVAR (current_buffer, selective_display)));
21220 if (count > 0)
21222 while (start_byte < limit_byte)
21224 ceiling = BUFFER_CEILING_OF (start_byte);
21225 ceiling = min (limit_byte - 1, ceiling);
21226 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21227 base = (cursor = BYTE_POS_ADDR (start_byte));
21228 while (1)
21230 if (selective_display)
21231 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21233 else
21234 while (*cursor != '\n' && ++cursor != ceiling_addr)
21237 if (cursor != ceiling_addr)
21239 if (--count == 0)
21241 start_byte += cursor - base + 1;
21242 *byte_pos_ptr = start_byte;
21243 return orig_count;
21245 else
21246 if (++cursor == ceiling_addr)
21247 break;
21249 else
21250 break;
21252 start_byte += cursor - base;
21255 else
21257 while (start_byte > limit_byte)
21259 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21260 ceiling = max (limit_byte, ceiling);
21261 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21262 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21263 while (1)
21265 if (selective_display)
21266 while (--cursor != ceiling_addr
21267 && *cursor != '\n' && *cursor != 015)
21269 else
21270 while (--cursor != ceiling_addr && *cursor != '\n')
21273 if (cursor != ceiling_addr)
21275 if (++count == 0)
21277 start_byte += cursor - base + 1;
21278 *byte_pos_ptr = start_byte;
21279 /* When scanning backwards, we should
21280 not count the newline posterior to which we stop. */
21281 return - orig_count - 1;
21284 else
21285 break;
21287 /* Here we add 1 to compensate for the last decrement
21288 of CURSOR, which took it past the valid range. */
21289 start_byte += cursor - base + 1;
21293 *byte_pos_ptr = limit_byte;
21295 if (count < 0)
21296 return - orig_count + count;
21297 return orig_count - count;
21303 /***********************************************************************
21304 Displaying strings
21305 ***********************************************************************/
21307 /* Display a NUL-terminated string, starting with index START.
21309 If STRING is non-null, display that C string. Otherwise, the Lisp
21310 string LISP_STRING is displayed. There's a case that STRING is
21311 non-null and LISP_STRING is not nil. It means STRING is a string
21312 data of LISP_STRING. In that case, we display LISP_STRING while
21313 ignoring its text properties.
21315 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21316 FACE_STRING. Display STRING or LISP_STRING with the face at
21317 FACE_STRING_POS in FACE_STRING:
21319 Display the string in the environment given by IT, but use the
21320 standard display table, temporarily.
21322 FIELD_WIDTH is the minimum number of output glyphs to produce.
21323 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21324 with spaces. If STRING has more characters, more than FIELD_WIDTH
21325 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21327 PRECISION is the maximum number of characters to output from
21328 STRING. PRECISION < 0 means don't truncate the string.
21330 This is roughly equivalent to printf format specifiers:
21332 FIELD_WIDTH PRECISION PRINTF
21333 ----------------------------------------
21334 -1 -1 %s
21335 -1 10 %.10s
21336 10 -1 %10s
21337 20 10 %20.10s
21339 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21340 display them, and < 0 means obey the current buffer's value of
21341 enable_multibyte_characters.
21343 Value is the number of columns displayed. */
21345 static int
21346 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21347 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21348 int field_width, int precision, int max_x, int multibyte)
21350 int hpos_at_start = it->hpos;
21351 int saved_face_id = it->face_id;
21352 struct glyph_row *row = it->glyph_row;
21353 EMACS_INT it_charpos;
21355 /* Initialize the iterator IT for iteration over STRING beginning
21356 with index START. */
21357 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21358 precision, field_width, multibyte);
21359 if (string && STRINGP (lisp_string))
21360 /* LISP_STRING is the one returned by decode_mode_spec. We should
21361 ignore its text properties. */
21362 it->stop_charpos = it->end_charpos;
21364 /* If displaying STRING, set up the face of the iterator from
21365 FACE_STRING, if that's given. */
21366 if (STRINGP (face_string))
21368 EMACS_INT endptr;
21369 struct face *face;
21371 it->face_id
21372 = face_at_string_position (it->w, face_string, face_string_pos,
21373 0, it->region_beg_charpos,
21374 it->region_end_charpos,
21375 &endptr, it->base_face_id, 0);
21376 face = FACE_FROM_ID (it->f, it->face_id);
21377 it->face_box_p = face->box != FACE_NO_BOX;
21380 /* Set max_x to the maximum allowed X position. Don't let it go
21381 beyond the right edge of the window. */
21382 if (max_x <= 0)
21383 max_x = it->last_visible_x;
21384 else
21385 max_x = min (max_x, it->last_visible_x);
21387 /* Skip over display elements that are not visible. because IT->w is
21388 hscrolled. */
21389 if (it->current_x < it->first_visible_x)
21390 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21391 MOVE_TO_POS | MOVE_TO_X);
21393 row->ascent = it->max_ascent;
21394 row->height = it->max_ascent + it->max_descent;
21395 row->phys_ascent = it->max_phys_ascent;
21396 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21397 row->extra_line_spacing = it->max_extra_line_spacing;
21399 if (STRINGP (it->string))
21400 it_charpos = IT_STRING_CHARPOS (*it);
21401 else
21402 it_charpos = IT_CHARPOS (*it);
21404 /* This condition is for the case that we are called with current_x
21405 past last_visible_x. */
21406 while (it->current_x < max_x)
21408 int x_before, x, n_glyphs_before, i, nglyphs;
21410 /* Get the next display element. */
21411 if (!get_next_display_element (it))
21412 break;
21414 /* Produce glyphs. */
21415 x_before = it->current_x;
21416 n_glyphs_before = row->used[TEXT_AREA];
21417 PRODUCE_GLYPHS (it);
21419 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21420 i = 0;
21421 x = x_before;
21422 while (i < nglyphs)
21424 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21426 if (it->line_wrap != TRUNCATE
21427 && x + glyph->pixel_width > max_x)
21429 /* End of continued line or max_x reached. */
21430 if (CHAR_GLYPH_PADDING_P (*glyph))
21432 /* A wide character is unbreakable. */
21433 if (row->reversed_p)
21434 unproduce_glyphs (it, row->used[TEXT_AREA]
21435 - n_glyphs_before);
21436 row->used[TEXT_AREA] = n_glyphs_before;
21437 it->current_x = x_before;
21439 else
21441 if (row->reversed_p)
21442 unproduce_glyphs (it, row->used[TEXT_AREA]
21443 - (n_glyphs_before + i));
21444 row->used[TEXT_AREA] = n_glyphs_before + i;
21445 it->current_x = x;
21447 break;
21449 else if (x + glyph->pixel_width >= it->first_visible_x)
21451 /* Glyph is at least partially visible. */
21452 ++it->hpos;
21453 if (x < it->first_visible_x)
21454 row->x = x - it->first_visible_x;
21456 else
21458 /* Glyph is off the left margin of the display area.
21459 Should not happen. */
21460 abort ();
21463 row->ascent = max (row->ascent, it->max_ascent);
21464 row->height = max (row->height, it->max_ascent + it->max_descent);
21465 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21466 row->phys_height = max (row->phys_height,
21467 it->max_phys_ascent + it->max_phys_descent);
21468 row->extra_line_spacing = max (row->extra_line_spacing,
21469 it->max_extra_line_spacing);
21470 x += glyph->pixel_width;
21471 ++i;
21474 /* Stop if max_x reached. */
21475 if (i < nglyphs)
21476 break;
21478 /* Stop at line ends. */
21479 if (ITERATOR_AT_END_OF_LINE_P (it))
21481 it->continuation_lines_width = 0;
21482 break;
21485 set_iterator_to_next (it, 1);
21486 if (STRINGP (it->string))
21487 it_charpos = IT_STRING_CHARPOS (*it);
21488 else
21489 it_charpos = IT_CHARPOS (*it);
21491 /* Stop if truncating at the right edge. */
21492 if (it->line_wrap == TRUNCATE
21493 && it->current_x >= it->last_visible_x)
21495 /* Add truncation mark, but don't do it if the line is
21496 truncated at a padding space. */
21497 if (it_charpos < it->string_nchars)
21499 if (!FRAME_WINDOW_P (it->f))
21501 int ii, n;
21503 if (it->current_x > it->last_visible_x)
21505 if (!row->reversed_p)
21507 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21508 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21509 break;
21511 else
21513 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21514 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21515 break;
21516 unproduce_glyphs (it, ii + 1);
21517 ii = row->used[TEXT_AREA] - (ii + 1);
21519 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21521 row->used[TEXT_AREA] = ii;
21522 produce_special_glyphs (it, IT_TRUNCATION);
21525 produce_special_glyphs (it, IT_TRUNCATION);
21527 row->truncated_on_right_p = 1;
21529 break;
21533 /* Maybe insert a truncation at the left. */
21534 if (it->first_visible_x
21535 && it_charpos > 0)
21537 if (!FRAME_WINDOW_P (it->f))
21538 insert_left_trunc_glyphs (it);
21539 row->truncated_on_left_p = 1;
21542 it->face_id = saved_face_id;
21544 /* Value is number of columns displayed. */
21545 return it->hpos - hpos_at_start;
21550 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21551 appears as an element of LIST or as the car of an element of LIST.
21552 If PROPVAL is a list, compare each element against LIST in that
21553 way, and return 1/2 if any element of PROPVAL is found in LIST.
21554 Otherwise return 0. This function cannot quit.
21555 The return value is 2 if the text is invisible but with an ellipsis
21556 and 1 if it's invisible and without an ellipsis. */
21559 invisible_p (register Lisp_Object propval, Lisp_Object list)
21561 register Lisp_Object tail, proptail;
21563 for (tail = list; CONSP (tail); tail = XCDR (tail))
21565 register Lisp_Object tem;
21566 tem = XCAR (tail);
21567 if (EQ (propval, tem))
21568 return 1;
21569 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21570 return NILP (XCDR (tem)) ? 1 : 2;
21573 if (CONSP (propval))
21575 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21577 Lisp_Object propelt;
21578 propelt = XCAR (proptail);
21579 for (tail = list; CONSP (tail); tail = XCDR (tail))
21581 register Lisp_Object tem;
21582 tem = XCAR (tail);
21583 if (EQ (propelt, tem))
21584 return 1;
21585 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21586 return NILP (XCDR (tem)) ? 1 : 2;
21591 return 0;
21594 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21595 doc: /* Non-nil if the property makes the text invisible.
21596 POS-OR-PROP can be a marker or number, in which case it is taken to be
21597 a position in the current buffer and the value of the `invisible' property
21598 is checked; or it can be some other value, which is then presumed to be the
21599 value of the `invisible' property of the text of interest.
21600 The non-nil value returned can be t for truly invisible text or something
21601 else if the text is replaced by an ellipsis. */)
21602 (Lisp_Object pos_or_prop)
21604 Lisp_Object prop
21605 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21606 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21607 : pos_or_prop);
21608 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21609 return (invis == 0 ? Qnil
21610 : invis == 1 ? Qt
21611 : make_number (invis));
21614 /* Calculate a width or height in pixels from a specification using
21615 the following elements:
21617 SPEC ::=
21618 NUM - a (fractional) multiple of the default font width/height
21619 (NUM) - specifies exactly NUM pixels
21620 UNIT - a fixed number of pixels, see below.
21621 ELEMENT - size of a display element in pixels, see below.
21622 (NUM . SPEC) - equals NUM * SPEC
21623 (+ SPEC SPEC ...) - add pixel values
21624 (- SPEC SPEC ...) - subtract pixel values
21625 (- SPEC) - negate pixel value
21627 NUM ::=
21628 INT or FLOAT - a number constant
21629 SYMBOL - use symbol's (buffer local) variable binding.
21631 UNIT ::=
21632 in - pixels per inch *)
21633 mm - pixels per 1/1000 meter *)
21634 cm - pixels per 1/100 meter *)
21635 width - width of current font in pixels.
21636 height - height of current font in pixels.
21638 *) using the ratio(s) defined in display-pixels-per-inch.
21640 ELEMENT ::=
21642 left-fringe - left fringe width in pixels
21643 right-fringe - right fringe width in pixels
21645 left-margin - left margin width in pixels
21646 right-margin - right margin width in pixels
21648 scroll-bar - scroll-bar area width in pixels
21650 Examples:
21652 Pixels corresponding to 5 inches:
21653 (5 . in)
21655 Total width of non-text areas on left side of window (if scroll-bar is on left):
21656 '(space :width (+ left-fringe left-margin scroll-bar))
21658 Align to first text column (in header line):
21659 '(space :align-to 0)
21661 Align to middle of text area minus half the width of variable `my-image'
21662 containing a loaded image:
21663 '(space :align-to (0.5 . (- text my-image)))
21665 Width of left margin minus width of 1 character in the default font:
21666 '(space :width (- left-margin 1))
21668 Width of left margin minus width of 2 characters in the current font:
21669 '(space :width (- left-margin (2 . width)))
21671 Center 1 character over left-margin (in header line):
21672 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21674 Different ways to express width of left fringe plus left margin minus one pixel:
21675 '(space :width (- (+ left-fringe left-margin) (1)))
21676 '(space :width (+ left-fringe left-margin (- (1))))
21677 '(space :width (+ left-fringe left-margin (-1)))
21681 #define NUMVAL(X) \
21682 ((INTEGERP (X) || FLOATP (X)) \
21683 ? XFLOATINT (X) \
21684 : - 1)
21686 static int
21687 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21688 struct font *font, int width_p, int *align_to)
21690 double pixels;
21692 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21693 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21695 if (NILP (prop))
21696 return OK_PIXELS (0);
21698 xassert (FRAME_LIVE_P (it->f));
21700 if (SYMBOLP (prop))
21702 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21704 char *unit = SSDATA (SYMBOL_NAME (prop));
21706 if (unit[0] == 'i' && unit[1] == 'n')
21707 pixels = 1.0;
21708 else if (unit[0] == 'm' && unit[1] == 'm')
21709 pixels = 25.4;
21710 else if (unit[0] == 'c' && unit[1] == 'm')
21711 pixels = 2.54;
21712 else
21713 pixels = 0;
21714 if (pixels > 0)
21716 double ppi;
21717 #ifdef HAVE_WINDOW_SYSTEM
21718 if (FRAME_WINDOW_P (it->f)
21719 && (ppi = (width_p
21720 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21721 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21722 ppi > 0))
21723 return OK_PIXELS (ppi / pixels);
21724 #endif
21726 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21727 || (CONSP (Vdisplay_pixels_per_inch)
21728 && (ppi = (width_p
21729 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21730 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21731 ppi > 0)))
21732 return OK_PIXELS (ppi / pixels);
21734 return 0;
21738 #ifdef HAVE_WINDOW_SYSTEM
21739 if (EQ (prop, Qheight))
21740 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21741 if (EQ (prop, Qwidth))
21742 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21743 #else
21744 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21745 return OK_PIXELS (1);
21746 #endif
21748 if (EQ (prop, Qtext))
21749 return OK_PIXELS (width_p
21750 ? window_box_width (it->w, TEXT_AREA)
21751 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21753 if (align_to && *align_to < 0)
21755 *res = 0;
21756 if (EQ (prop, Qleft))
21757 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21758 if (EQ (prop, Qright))
21759 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21760 if (EQ (prop, Qcenter))
21761 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21762 + window_box_width (it->w, TEXT_AREA) / 2);
21763 if (EQ (prop, Qleft_fringe))
21764 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21765 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21766 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21767 if (EQ (prop, Qright_fringe))
21768 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21769 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21770 : window_box_right_offset (it->w, TEXT_AREA));
21771 if (EQ (prop, Qleft_margin))
21772 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21773 if (EQ (prop, Qright_margin))
21774 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21775 if (EQ (prop, Qscroll_bar))
21776 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21778 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21779 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21780 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21781 : 0)));
21783 else
21785 if (EQ (prop, Qleft_fringe))
21786 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21787 if (EQ (prop, Qright_fringe))
21788 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21789 if (EQ (prop, Qleft_margin))
21790 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21791 if (EQ (prop, Qright_margin))
21792 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21793 if (EQ (prop, Qscroll_bar))
21794 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21797 prop = Fbuffer_local_value (prop, it->w->buffer);
21800 if (INTEGERP (prop) || FLOATP (prop))
21802 int base_unit = (width_p
21803 ? FRAME_COLUMN_WIDTH (it->f)
21804 : FRAME_LINE_HEIGHT (it->f));
21805 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21808 if (CONSP (prop))
21810 Lisp_Object car = XCAR (prop);
21811 Lisp_Object cdr = XCDR (prop);
21813 if (SYMBOLP (car))
21815 #ifdef HAVE_WINDOW_SYSTEM
21816 if (FRAME_WINDOW_P (it->f)
21817 && valid_image_p (prop))
21819 ptrdiff_t id = lookup_image (it->f, prop);
21820 struct image *img = IMAGE_FROM_ID (it->f, id);
21822 return OK_PIXELS (width_p ? img->width : img->height);
21824 #endif
21825 if (EQ (car, Qplus) || EQ (car, Qminus))
21827 int first = 1;
21828 double px;
21830 pixels = 0;
21831 while (CONSP (cdr))
21833 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21834 font, width_p, align_to))
21835 return 0;
21836 if (first)
21837 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21838 else
21839 pixels += px;
21840 cdr = XCDR (cdr);
21842 if (EQ (car, Qminus))
21843 pixels = -pixels;
21844 return OK_PIXELS (pixels);
21847 car = Fbuffer_local_value (car, it->w->buffer);
21850 if (INTEGERP (car) || FLOATP (car))
21852 double fact;
21853 pixels = XFLOATINT (car);
21854 if (NILP (cdr))
21855 return OK_PIXELS (pixels);
21856 if (calc_pixel_width_or_height (&fact, it, cdr,
21857 font, width_p, align_to))
21858 return OK_PIXELS (pixels * fact);
21859 return 0;
21862 return 0;
21865 return 0;
21869 /***********************************************************************
21870 Glyph Display
21871 ***********************************************************************/
21873 #ifdef HAVE_WINDOW_SYSTEM
21875 #if GLYPH_DEBUG
21877 void
21878 dump_glyph_string (struct glyph_string *s)
21880 fprintf (stderr, "glyph string\n");
21881 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21882 s->x, s->y, s->width, s->height);
21883 fprintf (stderr, " ybase = %d\n", s->ybase);
21884 fprintf (stderr, " hl = %d\n", s->hl);
21885 fprintf (stderr, " left overhang = %d, right = %d\n",
21886 s->left_overhang, s->right_overhang);
21887 fprintf (stderr, " nchars = %d\n", s->nchars);
21888 fprintf (stderr, " extends to end of line = %d\n",
21889 s->extends_to_end_of_line_p);
21890 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21891 fprintf (stderr, " bg width = %d\n", s->background_width);
21894 #endif /* GLYPH_DEBUG */
21896 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21897 of XChar2b structures for S; it can't be allocated in
21898 init_glyph_string because it must be allocated via `alloca'. W
21899 is the window on which S is drawn. ROW and AREA are the glyph row
21900 and area within the row from which S is constructed. START is the
21901 index of the first glyph structure covered by S. HL is a
21902 face-override for drawing S. */
21904 #ifdef HAVE_NTGUI
21905 #define OPTIONAL_HDC(hdc) HDC hdc,
21906 #define DECLARE_HDC(hdc) HDC hdc;
21907 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21908 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21909 #endif
21911 #ifndef OPTIONAL_HDC
21912 #define OPTIONAL_HDC(hdc)
21913 #define DECLARE_HDC(hdc)
21914 #define ALLOCATE_HDC(hdc, f)
21915 #define RELEASE_HDC(hdc, f)
21916 #endif
21918 static void
21919 init_glyph_string (struct glyph_string *s,
21920 OPTIONAL_HDC (hdc)
21921 XChar2b *char2b, struct window *w, struct glyph_row *row,
21922 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21924 memset (s, 0, sizeof *s);
21925 s->w = w;
21926 s->f = XFRAME (w->frame);
21927 #ifdef HAVE_NTGUI
21928 s->hdc = hdc;
21929 #endif
21930 s->display = FRAME_X_DISPLAY (s->f);
21931 s->window = FRAME_X_WINDOW (s->f);
21932 s->char2b = char2b;
21933 s->hl = hl;
21934 s->row = row;
21935 s->area = area;
21936 s->first_glyph = row->glyphs[area] + start;
21937 s->height = row->height;
21938 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21939 s->ybase = s->y + row->ascent;
21943 /* Append the list of glyph strings with head H and tail T to the list
21944 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21946 static inline void
21947 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21948 struct glyph_string *h, struct glyph_string *t)
21950 if (h)
21952 if (*head)
21953 (*tail)->next = h;
21954 else
21955 *head = h;
21956 h->prev = *tail;
21957 *tail = t;
21962 /* Prepend the list of glyph strings with head H and tail T to the
21963 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21964 result. */
21966 static inline void
21967 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21968 struct glyph_string *h, struct glyph_string *t)
21970 if (h)
21972 if (*head)
21973 (*head)->prev = t;
21974 else
21975 *tail = t;
21976 t->next = *head;
21977 *head = h;
21982 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21983 Set *HEAD and *TAIL to the resulting list. */
21985 static inline void
21986 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
21987 struct glyph_string *s)
21989 s->next = s->prev = NULL;
21990 append_glyph_string_lists (head, tail, s, s);
21994 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21995 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21996 make sure that X resources for the face returned are allocated.
21997 Value is a pointer to a realized face that is ready for display if
21998 DISPLAY_P is non-zero. */
22000 static inline struct face *
22001 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22002 XChar2b *char2b, int display_p)
22004 struct face *face = FACE_FROM_ID (f, face_id);
22006 if (face->font)
22008 unsigned code = face->font->driver->encode_char (face->font, c);
22010 if (code != FONT_INVALID_CODE)
22011 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22012 else
22013 STORE_XCHAR2B (char2b, 0, 0);
22016 /* Make sure X resources of the face are allocated. */
22017 #ifdef HAVE_X_WINDOWS
22018 if (display_p)
22019 #endif
22021 xassert (face != NULL);
22022 PREPARE_FACE_FOR_DISPLAY (f, face);
22025 return face;
22029 /* Get face and two-byte form of character glyph GLYPH on frame F.
22030 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22031 a pointer to a realized face that is ready for display. */
22033 static inline struct face *
22034 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22035 XChar2b *char2b, int *two_byte_p)
22037 struct face *face;
22039 xassert (glyph->type == CHAR_GLYPH);
22040 face = FACE_FROM_ID (f, glyph->face_id);
22042 if (two_byte_p)
22043 *two_byte_p = 0;
22045 if (face->font)
22047 unsigned code;
22049 if (CHAR_BYTE8_P (glyph->u.ch))
22050 code = CHAR_TO_BYTE8 (glyph->u.ch);
22051 else
22052 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22054 if (code != FONT_INVALID_CODE)
22055 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22056 else
22057 STORE_XCHAR2B (char2b, 0, 0);
22060 /* Make sure X resources of the face are allocated. */
22061 xassert (face != NULL);
22062 PREPARE_FACE_FOR_DISPLAY (f, face);
22063 return face;
22067 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22068 Return 1 if FONT has a glyph for C, otherwise return 0. */
22070 static inline int
22071 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22073 unsigned code;
22075 if (CHAR_BYTE8_P (c))
22076 code = CHAR_TO_BYTE8 (c);
22077 else
22078 code = font->driver->encode_char (font, c);
22080 if (code == FONT_INVALID_CODE)
22081 return 0;
22082 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22083 return 1;
22087 /* Fill glyph string S with composition components specified by S->cmp.
22089 BASE_FACE is the base face of the composition.
22090 S->cmp_from is the index of the first component for S.
22092 OVERLAPS non-zero means S should draw the foreground only, and use
22093 its physical height for clipping. See also draw_glyphs.
22095 Value is the index of a component not in S. */
22097 static int
22098 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22099 int overlaps)
22101 int i;
22102 /* For all glyphs of this composition, starting at the offset
22103 S->cmp_from, until we reach the end of the definition or encounter a
22104 glyph that requires the different face, add it to S. */
22105 struct face *face;
22107 xassert (s);
22109 s->for_overlaps = overlaps;
22110 s->face = NULL;
22111 s->font = NULL;
22112 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22114 int c = COMPOSITION_GLYPH (s->cmp, i);
22116 /* TAB in a composition means display glyphs with padding space
22117 on the left or right. */
22118 if (c != '\t')
22120 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22121 -1, Qnil);
22123 face = get_char_face_and_encoding (s->f, c, face_id,
22124 s->char2b + i, 1);
22125 if (face)
22127 if (! s->face)
22129 s->face = face;
22130 s->font = s->face->font;
22132 else if (s->face != face)
22133 break;
22136 ++s->nchars;
22138 s->cmp_to = i;
22140 if (s->face == NULL)
22142 s->face = base_face->ascii_face;
22143 s->font = s->face->font;
22146 /* All glyph strings for the same composition has the same width,
22147 i.e. the width set for the first component of the composition. */
22148 s->width = s->first_glyph->pixel_width;
22150 /* If the specified font could not be loaded, use the frame's
22151 default font, but record the fact that we couldn't load it in
22152 the glyph string so that we can draw rectangles for the
22153 characters of the glyph string. */
22154 if (s->font == NULL)
22156 s->font_not_found_p = 1;
22157 s->font = FRAME_FONT (s->f);
22160 /* Adjust base line for subscript/superscript text. */
22161 s->ybase += s->first_glyph->voffset;
22163 /* This glyph string must always be drawn with 16-bit functions. */
22164 s->two_byte_p = 1;
22166 return s->cmp_to;
22169 static int
22170 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22171 int start, int end, int overlaps)
22173 struct glyph *glyph, *last;
22174 Lisp_Object lgstring;
22175 int i;
22177 s->for_overlaps = overlaps;
22178 glyph = s->row->glyphs[s->area] + start;
22179 last = s->row->glyphs[s->area] + end;
22180 s->cmp_id = glyph->u.cmp.id;
22181 s->cmp_from = glyph->slice.cmp.from;
22182 s->cmp_to = glyph->slice.cmp.to + 1;
22183 s->face = FACE_FROM_ID (s->f, face_id);
22184 lgstring = composition_gstring_from_id (s->cmp_id);
22185 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22186 glyph++;
22187 while (glyph < last
22188 && glyph->u.cmp.automatic
22189 && glyph->u.cmp.id == s->cmp_id
22190 && s->cmp_to == glyph->slice.cmp.from)
22191 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22193 for (i = s->cmp_from; i < s->cmp_to; i++)
22195 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22196 unsigned code = LGLYPH_CODE (lglyph);
22198 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22200 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22201 return glyph - s->row->glyphs[s->area];
22205 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22206 See the comment of fill_glyph_string for arguments.
22207 Value is the index of the first glyph not in S. */
22210 static int
22211 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22212 int start, int end, int overlaps)
22214 struct glyph *glyph, *last;
22215 int voffset;
22217 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22218 s->for_overlaps = overlaps;
22219 glyph = s->row->glyphs[s->area] + start;
22220 last = s->row->glyphs[s->area] + end;
22221 voffset = glyph->voffset;
22222 s->face = FACE_FROM_ID (s->f, face_id);
22223 s->font = s->face->font;
22224 s->nchars = 1;
22225 s->width = glyph->pixel_width;
22226 glyph++;
22227 while (glyph < last
22228 && glyph->type == GLYPHLESS_GLYPH
22229 && glyph->voffset == voffset
22230 && glyph->face_id == face_id)
22232 s->nchars++;
22233 s->width += glyph->pixel_width;
22234 glyph++;
22236 s->ybase += voffset;
22237 return glyph - s->row->glyphs[s->area];
22241 /* Fill glyph string S from a sequence of character glyphs.
22243 FACE_ID is the face id of the string. START is the index of the
22244 first glyph to consider, END is the index of the last + 1.
22245 OVERLAPS non-zero means S should draw the foreground only, and use
22246 its physical height for clipping. See also draw_glyphs.
22248 Value is the index of the first glyph not in S. */
22250 static int
22251 fill_glyph_string (struct glyph_string *s, int face_id,
22252 int start, int end, int overlaps)
22254 struct glyph *glyph, *last;
22255 int voffset;
22256 int glyph_not_available_p;
22258 xassert (s->f == XFRAME (s->w->frame));
22259 xassert (s->nchars == 0);
22260 xassert (start >= 0 && end > start);
22262 s->for_overlaps = overlaps;
22263 glyph = s->row->glyphs[s->area] + start;
22264 last = s->row->glyphs[s->area] + end;
22265 voffset = glyph->voffset;
22266 s->padding_p = glyph->padding_p;
22267 glyph_not_available_p = glyph->glyph_not_available_p;
22269 while (glyph < last
22270 && glyph->type == CHAR_GLYPH
22271 && glyph->voffset == voffset
22272 /* Same face id implies same font, nowadays. */
22273 && glyph->face_id == face_id
22274 && glyph->glyph_not_available_p == glyph_not_available_p)
22276 int two_byte_p;
22278 s->face = get_glyph_face_and_encoding (s->f, glyph,
22279 s->char2b + s->nchars,
22280 &two_byte_p);
22281 s->two_byte_p = two_byte_p;
22282 ++s->nchars;
22283 xassert (s->nchars <= end - start);
22284 s->width += glyph->pixel_width;
22285 if (glyph++->padding_p != s->padding_p)
22286 break;
22289 s->font = s->face->font;
22291 /* If the specified font could not be loaded, use the frame's font,
22292 but record the fact that we couldn't load it in
22293 S->font_not_found_p so that we can draw rectangles for the
22294 characters of the glyph string. */
22295 if (s->font == NULL || glyph_not_available_p)
22297 s->font_not_found_p = 1;
22298 s->font = FRAME_FONT (s->f);
22301 /* Adjust base line for subscript/superscript text. */
22302 s->ybase += voffset;
22304 xassert (s->face && s->face->gc);
22305 return glyph - s->row->glyphs[s->area];
22309 /* Fill glyph string S from image glyph S->first_glyph. */
22311 static void
22312 fill_image_glyph_string (struct glyph_string *s)
22314 xassert (s->first_glyph->type == IMAGE_GLYPH);
22315 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22316 xassert (s->img);
22317 s->slice = s->first_glyph->slice.img;
22318 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22319 s->font = s->face->font;
22320 s->width = s->first_glyph->pixel_width;
22322 /* Adjust base line for subscript/superscript text. */
22323 s->ybase += s->first_glyph->voffset;
22327 /* Fill glyph string S from a sequence of stretch glyphs.
22329 START is the index of the first glyph to consider,
22330 END is the index of the last + 1.
22332 Value is the index of the first glyph not in S. */
22334 static int
22335 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22337 struct glyph *glyph, *last;
22338 int voffset, face_id;
22340 xassert (s->first_glyph->type == STRETCH_GLYPH);
22342 glyph = s->row->glyphs[s->area] + start;
22343 last = s->row->glyphs[s->area] + end;
22344 face_id = glyph->face_id;
22345 s->face = FACE_FROM_ID (s->f, face_id);
22346 s->font = s->face->font;
22347 s->width = glyph->pixel_width;
22348 s->nchars = 1;
22349 voffset = glyph->voffset;
22351 for (++glyph;
22352 (glyph < last
22353 && glyph->type == STRETCH_GLYPH
22354 && glyph->voffset == voffset
22355 && glyph->face_id == face_id);
22356 ++glyph)
22357 s->width += glyph->pixel_width;
22359 /* Adjust base line for subscript/superscript text. */
22360 s->ybase += voffset;
22362 /* The case that face->gc == 0 is handled when drawing the glyph
22363 string by calling PREPARE_FACE_FOR_DISPLAY. */
22364 xassert (s->face);
22365 return glyph - s->row->glyphs[s->area];
22368 static struct font_metrics *
22369 get_per_char_metric (struct font *font, XChar2b *char2b)
22371 static struct font_metrics metrics;
22372 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22374 if (! font || code == FONT_INVALID_CODE)
22375 return NULL;
22376 font->driver->text_extents (font, &code, 1, &metrics);
22377 return &metrics;
22380 /* EXPORT for RIF:
22381 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22382 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22383 assumed to be zero. */
22385 void
22386 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22388 *left = *right = 0;
22390 if (glyph->type == CHAR_GLYPH)
22392 struct face *face;
22393 XChar2b char2b;
22394 struct font_metrics *pcm;
22396 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22397 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22399 if (pcm->rbearing > pcm->width)
22400 *right = pcm->rbearing - pcm->width;
22401 if (pcm->lbearing < 0)
22402 *left = -pcm->lbearing;
22405 else if (glyph->type == COMPOSITE_GLYPH)
22407 if (! glyph->u.cmp.automatic)
22409 struct composition *cmp = composition_table[glyph->u.cmp.id];
22411 if (cmp->rbearing > cmp->pixel_width)
22412 *right = cmp->rbearing - cmp->pixel_width;
22413 if (cmp->lbearing < 0)
22414 *left = - cmp->lbearing;
22416 else
22418 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22419 struct font_metrics metrics;
22421 composition_gstring_width (gstring, glyph->slice.cmp.from,
22422 glyph->slice.cmp.to + 1, &metrics);
22423 if (metrics.rbearing > metrics.width)
22424 *right = metrics.rbearing - metrics.width;
22425 if (metrics.lbearing < 0)
22426 *left = - metrics.lbearing;
22432 /* Return the index of the first glyph preceding glyph string S that
22433 is overwritten by S because of S's left overhang. Value is -1
22434 if no glyphs are overwritten. */
22436 static int
22437 left_overwritten (struct glyph_string *s)
22439 int k;
22441 if (s->left_overhang)
22443 int x = 0, i;
22444 struct glyph *glyphs = s->row->glyphs[s->area];
22445 int first = s->first_glyph - glyphs;
22447 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22448 x -= glyphs[i].pixel_width;
22450 k = i + 1;
22452 else
22453 k = -1;
22455 return k;
22459 /* Return the index of the first glyph preceding glyph string S that
22460 is overwriting S because of its right overhang. Value is -1 if no
22461 glyph in front of S overwrites S. */
22463 static int
22464 left_overwriting (struct glyph_string *s)
22466 int i, k, x;
22467 struct glyph *glyphs = s->row->glyphs[s->area];
22468 int first = s->first_glyph - glyphs;
22470 k = -1;
22471 x = 0;
22472 for (i = first - 1; i >= 0; --i)
22474 int left, right;
22475 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22476 if (x + right > 0)
22477 k = i;
22478 x -= glyphs[i].pixel_width;
22481 return k;
22485 /* Return the index of the last glyph following glyph string S that is
22486 overwritten by S because of S's right overhang. Value is -1 if
22487 no such glyph is found. */
22489 static int
22490 right_overwritten (struct glyph_string *s)
22492 int k = -1;
22494 if (s->right_overhang)
22496 int x = 0, i;
22497 struct glyph *glyphs = s->row->glyphs[s->area];
22498 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22499 int end = s->row->used[s->area];
22501 for (i = first; i < end && s->right_overhang > x; ++i)
22502 x += glyphs[i].pixel_width;
22504 k = i;
22507 return k;
22511 /* Return the index of the last glyph following glyph string S that
22512 overwrites S because of its left overhang. Value is negative
22513 if no such glyph is found. */
22515 static int
22516 right_overwriting (struct glyph_string *s)
22518 int i, k, x;
22519 int end = s->row->used[s->area];
22520 struct glyph *glyphs = s->row->glyphs[s->area];
22521 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22523 k = -1;
22524 x = 0;
22525 for (i = first; i < end; ++i)
22527 int left, right;
22528 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22529 if (x - left < 0)
22530 k = i;
22531 x += glyphs[i].pixel_width;
22534 return k;
22538 /* Set background width of glyph string S. START is the index of the
22539 first glyph following S. LAST_X is the right-most x-position + 1
22540 in the drawing area. */
22542 static inline void
22543 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22545 /* If the face of this glyph string has to be drawn to the end of
22546 the drawing area, set S->extends_to_end_of_line_p. */
22548 if (start == s->row->used[s->area]
22549 && s->area == TEXT_AREA
22550 && ((s->row->fill_line_p
22551 && (s->hl == DRAW_NORMAL_TEXT
22552 || s->hl == DRAW_IMAGE_RAISED
22553 || s->hl == DRAW_IMAGE_SUNKEN))
22554 || s->hl == DRAW_MOUSE_FACE))
22555 s->extends_to_end_of_line_p = 1;
22557 /* If S extends its face to the end of the line, set its
22558 background_width to the distance to the right edge of the drawing
22559 area. */
22560 if (s->extends_to_end_of_line_p)
22561 s->background_width = last_x - s->x + 1;
22562 else
22563 s->background_width = s->width;
22567 /* Compute overhangs and x-positions for glyph string S and its
22568 predecessors, or successors. X is the starting x-position for S.
22569 BACKWARD_P non-zero means process predecessors. */
22571 static void
22572 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22574 if (backward_p)
22576 while (s)
22578 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22579 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22580 x -= s->width;
22581 s->x = x;
22582 s = s->prev;
22585 else
22587 while (s)
22589 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22590 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22591 s->x = x;
22592 x += s->width;
22593 s = s->next;
22600 /* The following macros are only called from draw_glyphs below.
22601 They reference the following parameters of that function directly:
22602 `w', `row', `area', and `overlap_p'
22603 as well as the following local variables:
22604 `s', `f', and `hdc' (in W32) */
22606 #ifdef HAVE_NTGUI
22607 /* On W32, silently add local `hdc' variable to argument list of
22608 init_glyph_string. */
22609 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22610 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22611 #else
22612 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22613 init_glyph_string (s, char2b, w, row, area, start, hl)
22614 #endif
22616 /* Add a glyph string for a stretch glyph to the list of strings
22617 between HEAD and TAIL. START is the index of the stretch glyph in
22618 row area AREA of glyph row ROW. END is the index of the last glyph
22619 in that glyph row area. X is the current output position assigned
22620 to the new glyph string constructed. HL overrides that face of the
22621 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22622 is the right-most x-position of the drawing area. */
22624 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22625 and below -- keep them on one line. */
22626 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22627 do \
22629 s = (struct glyph_string *) alloca (sizeof *s); \
22630 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22631 START = fill_stretch_glyph_string (s, START, END); \
22632 append_glyph_string (&HEAD, &TAIL, s); \
22633 s->x = (X); \
22635 while (0)
22638 /* Add a glyph string for an image glyph to the list of strings
22639 between HEAD and TAIL. START is the index of the image glyph in
22640 row area AREA of glyph row ROW. END is the index of the last glyph
22641 in that glyph row area. X is the current output position assigned
22642 to the new glyph string constructed. HL overrides that face of the
22643 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22644 is the right-most x-position of the drawing area. */
22646 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22647 do \
22649 s = (struct glyph_string *) alloca (sizeof *s); \
22650 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22651 fill_image_glyph_string (s); \
22652 append_glyph_string (&HEAD, &TAIL, s); \
22653 ++START; \
22654 s->x = (X); \
22656 while (0)
22659 /* Add a glyph string for a sequence of character glyphs to the list
22660 of strings between HEAD and TAIL. START is the index of the first
22661 glyph in row area AREA of glyph row ROW that is part of the new
22662 glyph string. END is the index of the last glyph in that glyph row
22663 area. X is the current output position assigned to the new glyph
22664 string constructed. HL overrides that face of the glyph; e.g. it
22665 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22666 right-most x-position of the drawing area. */
22668 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22669 do \
22671 int face_id; \
22672 XChar2b *char2b; \
22674 face_id = (row)->glyphs[area][START].face_id; \
22676 s = (struct glyph_string *) alloca (sizeof *s); \
22677 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22678 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22679 append_glyph_string (&HEAD, &TAIL, s); \
22680 s->x = (X); \
22681 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22683 while (0)
22686 /* Add a glyph string for a composite sequence to the list of strings
22687 between HEAD and TAIL. START is the index of the first glyph in
22688 row area AREA of glyph row ROW that is part of the new glyph
22689 string. END is the index of the last glyph in that glyph row area.
22690 X is the current output position assigned to the new glyph string
22691 constructed. HL overrides that face of the glyph; e.g. it is
22692 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22693 x-position of the drawing area. */
22695 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22696 do { \
22697 int face_id = (row)->glyphs[area][START].face_id; \
22698 struct face *base_face = FACE_FROM_ID (f, face_id); \
22699 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22700 struct composition *cmp = composition_table[cmp_id]; \
22701 XChar2b *char2b; \
22702 struct glyph_string *first_s IF_LINT (= NULL); \
22703 int n; \
22705 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22707 /* Make glyph_strings for each glyph sequence that is drawable by \
22708 the same face, and append them to HEAD/TAIL. */ \
22709 for (n = 0; n < cmp->glyph_len;) \
22711 s = (struct glyph_string *) alloca (sizeof *s); \
22712 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22713 append_glyph_string (&(HEAD), &(TAIL), s); \
22714 s->cmp = cmp; \
22715 s->cmp_from = n; \
22716 s->x = (X); \
22717 if (n == 0) \
22718 first_s = s; \
22719 n = fill_composite_glyph_string (s, base_face, overlaps); \
22722 ++START; \
22723 s = first_s; \
22724 } while (0)
22727 /* Add a glyph string for a glyph-string sequence to the list of strings
22728 between HEAD and TAIL. */
22730 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22731 do { \
22732 int face_id; \
22733 XChar2b *char2b; \
22734 Lisp_Object gstring; \
22736 face_id = (row)->glyphs[area][START].face_id; \
22737 gstring = (composition_gstring_from_id \
22738 ((row)->glyphs[area][START].u.cmp.id)); \
22739 s = (struct glyph_string *) alloca (sizeof *s); \
22740 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22741 * LGSTRING_GLYPH_LEN (gstring)); \
22742 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22743 append_glyph_string (&(HEAD), &(TAIL), s); \
22744 s->x = (X); \
22745 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22746 } while (0)
22749 /* Add a glyph string for a sequence of glyphless character's glyphs
22750 to the list of strings between HEAD and TAIL. The meanings of
22751 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22753 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22754 do \
22756 int face_id; \
22758 face_id = (row)->glyphs[area][START].face_id; \
22760 s = (struct glyph_string *) alloca (sizeof *s); \
22761 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22762 append_glyph_string (&HEAD, &TAIL, s); \
22763 s->x = (X); \
22764 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22765 overlaps); \
22767 while (0)
22770 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22771 of AREA of glyph row ROW on window W between indices START and END.
22772 HL overrides the face for drawing glyph strings, e.g. it is
22773 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22774 x-positions of the drawing area.
22776 This is an ugly monster macro construct because we must use alloca
22777 to allocate glyph strings (because draw_glyphs can be called
22778 asynchronously). */
22780 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22781 do \
22783 HEAD = TAIL = NULL; \
22784 while (START < END) \
22786 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22787 switch (first_glyph->type) \
22789 case CHAR_GLYPH: \
22790 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22791 HL, X, LAST_X); \
22792 break; \
22794 case COMPOSITE_GLYPH: \
22795 if (first_glyph->u.cmp.automatic) \
22796 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22797 HL, X, LAST_X); \
22798 else \
22799 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22800 HL, X, LAST_X); \
22801 break; \
22803 case STRETCH_GLYPH: \
22804 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22805 HL, X, LAST_X); \
22806 break; \
22808 case IMAGE_GLYPH: \
22809 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22810 HL, X, LAST_X); \
22811 break; \
22813 case GLYPHLESS_GLYPH: \
22814 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22815 HL, X, LAST_X); \
22816 break; \
22818 default: \
22819 abort (); \
22822 if (s) \
22824 set_glyph_string_background_width (s, START, LAST_X); \
22825 (X) += s->width; \
22828 } while (0)
22831 /* Draw glyphs between START and END in AREA of ROW on window W,
22832 starting at x-position X. X is relative to AREA in W. HL is a
22833 face-override with the following meaning:
22835 DRAW_NORMAL_TEXT draw normally
22836 DRAW_CURSOR draw in cursor face
22837 DRAW_MOUSE_FACE draw in mouse face.
22838 DRAW_INVERSE_VIDEO draw in mode line face
22839 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22840 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22842 If OVERLAPS is non-zero, draw only the foreground of characters and
22843 clip to the physical height of ROW. Non-zero value also defines
22844 the overlapping part to be drawn:
22846 OVERLAPS_PRED overlap with preceding rows
22847 OVERLAPS_SUCC overlap with succeeding rows
22848 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22849 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22851 Value is the x-position reached, relative to AREA of W. */
22853 static int
22854 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22855 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22856 enum draw_glyphs_face hl, int overlaps)
22858 struct glyph_string *head, *tail;
22859 struct glyph_string *s;
22860 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22861 int i, j, x_reached, last_x, area_left = 0;
22862 struct frame *f = XFRAME (WINDOW_FRAME (w));
22863 DECLARE_HDC (hdc);
22865 ALLOCATE_HDC (hdc, f);
22867 /* Let's rather be paranoid than getting a SEGV. */
22868 end = min (end, row->used[area]);
22869 start = max (0, start);
22870 start = min (end, start);
22872 /* Translate X to frame coordinates. Set last_x to the right
22873 end of the drawing area. */
22874 if (row->full_width_p)
22876 /* X is relative to the left edge of W, without scroll bars
22877 or fringes. */
22878 area_left = WINDOW_LEFT_EDGE_X (w);
22879 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22881 else
22883 area_left = window_box_left (w, area);
22884 last_x = area_left + window_box_width (w, area);
22886 x += area_left;
22888 /* Build a doubly-linked list of glyph_string structures between
22889 head and tail from what we have to draw. Note that the macro
22890 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22891 the reason we use a separate variable `i'. */
22892 i = start;
22893 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22894 if (tail)
22895 x_reached = tail->x + tail->background_width;
22896 else
22897 x_reached = x;
22899 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22900 the row, redraw some glyphs in front or following the glyph
22901 strings built above. */
22902 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22904 struct glyph_string *h, *t;
22905 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22906 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22907 int check_mouse_face = 0;
22908 int dummy_x = 0;
22910 /* If mouse highlighting is on, we may need to draw adjacent
22911 glyphs using mouse-face highlighting. */
22912 if (area == TEXT_AREA && row->mouse_face_p)
22914 struct glyph_row *mouse_beg_row, *mouse_end_row;
22916 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22917 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22919 if (row >= mouse_beg_row && row <= mouse_end_row)
22921 check_mouse_face = 1;
22922 mouse_beg_col = (row == mouse_beg_row)
22923 ? hlinfo->mouse_face_beg_col : 0;
22924 mouse_end_col = (row == mouse_end_row)
22925 ? hlinfo->mouse_face_end_col
22926 : row->used[TEXT_AREA];
22930 /* Compute overhangs for all glyph strings. */
22931 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22932 for (s = head; s; s = s->next)
22933 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22935 /* Prepend glyph strings for glyphs in front of the first glyph
22936 string that are overwritten because of the first glyph
22937 string's left overhang. The background of all strings
22938 prepended must be drawn because the first glyph string
22939 draws over it. */
22940 i = left_overwritten (head);
22941 if (i >= 0)
22943 enum draw_glyphs_face overlap_hl;
22945 /* If this row contains mouse highlighting, attempt to draw
22946 the overlapped glyphs with the correct highlight. This
22947 code fails if the overlap encompasses more than one glyph
22948 and mouse-highlight spans only some of these glyphs.
22949 However, making it work perfectly involves a lot more
22950 code, and I don't know if the pathological case occurs in
22951 practice, so we'll stick to this for now. --- cyd */
22952 if (check_mouse_face
22953 && mouse_beg_col < start && mouse_end_col > i)
22954 overlap_hl = DRAW_MOUSE_FACE;
22955 else
22956 overlap_hl = DRAW_NORMAL_TEXT;
22958 j = i;
22959 BUILD_GLYPH_STRINGS (j, start, h, t,
22960 overlap_hl, dummy_x, last_x);
22961 start = i;
22962 compute_overhangs_and_x (t, head->x, 1);
22963 prepend_glyph_string_lists (&head, &tail, h, t);
22964 clip_head = head;
22967 /* Prepend glyph strings for glyphs in front of the first glyph
22968 string that overwrite that glyph string because of their
22969 right overhang. For these strings, only the foreground must
22970 be drawn, because it draws over the glyph string at `head'.
22971 The background must not be drawn because this would overwrite
22972 right overhangs of preceding glyphs for which no glyph
22973 strings exist. */
22974 i = left_overwriting (head);
22975 if (i >= 0)
22977 enum draw_glyphs_face overlap_hl;
22979 if (check_mouse_face
22980 && mouse_beg_col < start && mouse_end_col > i)
22981 overlap_hl = DRAW_MOUSE_FACE;
22982 else
22983 overlap_hl = DRAW_NORMAL_TEXT;
22985 clip_head = head;
22986 BUILD_GLYPH_STRINGS (i, start, h, t,
22987 overlap_hl, dummy_x, last_x);
22988 for (s = h; s; s = s->next)
22989 s->background_filled_p = 1;
22990 compute_overhangs_and_x (t, head->x, 1);
22991 prepend_glyph_string_lists (&head, &tail, h, t);
22994 /* Append glyphs strings for glyphs following the last glyph
22995 string tail that are overwritten by tail. The background of
22996 these strings has to be drawn because tail's foreground draws
22997 over it. */
22998 i = right_overwritten (tail);
22999 if (i >= 0)
23001 enum draw_glyphs_face overlap_hl;
23003 if (check_mouse_face
23004 && mouse_beg_col < i && mouse_end_col > end)
23005 overlap_hl = DRAW_MOUSE_FACE;
23006 else
23007 overlap_hl = DRAW_NORMAL_TEXT;
23009 BUILD_GLYPH_STRINGS (end, i, h, t,
23010 overlap_hl, x, last_x);
23011 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23012 we don't have `end = i;' here. */
23013 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23014 append_glyph_string_lists (&head, &tail, h, t);
23015 clip_tail = tail;
23018 /* Append glyph strings for glyphs following the last glyph
23019 string tail that overwrite tail. The foreground of such
23020 glyphs has to be drawn because it writes into the background
23021 of tail. The background must not be drawn because it could
23022 paint over the foreground of following glyphs. */
23023 i = right_overwriting (tail);
23024 if (i >= 0)
23026 enum draw_glyphs_face overlap_hl;
23027 if (check_mouse_face
23028 && mouse_beg_col < i && mouse_end_col > end)
23029 overlap_hl = DRAW_MOUSE_FACE;
23030 else
23031 overlap_hl = DRAW_NORMAL_TEXT;
23033 clip_tail = tail;
23034 i++; /* We must include the Ith glyph. */
23035 BUILD_GLYPH_STRINGS (end, i, h, t,
23036 overlap_hl, x, last_x);
23037 for (s = h; s; s = s->next)
23038 s->background_filled_p = 1;
23039 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23040 append_glyph_string_lists (&head, &tail, h, t);
23042 if (clip_head || clip_tail)
23043 for (s = head; s; s = s->next)
23045 s->clip_head = clip_head;
23046 s->clip_tail = clip_tail;
23050 /* Draw all strings. */
23051 for (s = head; s; s = s->next)
23052 FRAME_RIF (f)->draw_glyph_string (s);
23054 #ifndef HAVE_NS
23055 /* When focus a sole frame and move horizontally, this sets on_p to 0
23056 causing a failure to erase prev cursor position. */
23057 if (area == TEXT_AREA
23058 && !row->full_width_p
23059 /* When drawing overlapping rows, only the glyph strings'
23060 foreground is drawn, which doesn't erase a cursor
23061 completely. */
23062 && !overlaps)
23064 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23065 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23066 : (tail ? tail->x + tail->background_width : x));
23067 x0 -= area_left;
23068 x1 -= area_left;
23070 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23071 row->y, MATRIX_ROW_BOTTOM_Y (row));
23073 #endif
23075 /* Value is the x-position up to which drawn, relative to AREA of W.
23076 This doesn't include parts drawn because of overhangs. */
23077 if (row->full_width_p)
23078 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23079 else
23080 x_reached -= area_left;
23082 RELEASE_HDC (hdc, f);
23084 return x_reached;
23087 /* Expand row matrix if too narrow. Don't expand if area
23088 is not present. */
23090 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23092 if (!fonts_changed_p \
23093 && (it->glyph_row->glyphs[area] \
23094 < it->glyph_row->glyphs[area + 1])) \
23096 it->w->ncols_scale_factor++; \
23097 fonts_changed_p = 1; \
23101 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23102 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23104 static inline void
23105 append_glyph (struct it *it)
23107 struct glyph *glyph;
23108 enum glyph_row_area area = it->area;
23110 xassert (it->glyph_row);
23111 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23113 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23114 if (glyph < it->glyph_row->glyphs[area + 1])
23116 /* If the glyph row is reversed, we need to prepend the glyph
23117 rather than append it. */
23118 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23120 struct glyph *g;
23122 /* Make room for the additional glyph. */
23123 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23124 g[1] = *g;
23125 glyph = it->glyph_row->glyphs[area];
23127 glyph->charpos = CHARPOS (it->position);
23128 glyph->object = it->object;
23129 if (it->pixel_width > 0)
23131 glyph->pixel_width = it->pixel_width;
23132 glyph->padding_p = 0;
23134 else
23136 /* Assure at least 1-pixel width. Otherwise, cursor can't
23137 be displayed correctly. */
23138 glyph->pixel_width = 1;
23139 glyph->padding_p = 1;
23141 glyph->ascent = it->ascent;
23142 glyph->descent = it->descent;
23143 glyph->voffset = it->voffset;
23144 glyph->type = CHAR_GLYPH;
23145 glyph->avoid_cursor_p = it->avoid_cursor_p;
23146 glyph->multibyte_p = it->multibyte_p;
23147 glyph->left_box_line_p = it->start_of_box_run_p;
23148 glyph->right_box_line_p = it->end_of_box_run_p;
23149 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23150 || it->phys_descent > it->descent);
23151 glyph->glyph_not_available_p = it->glyph_not_available_p;
23152 glyph->face_id = it->face_id;
23153 glyph->u.ch = it->char_to_display;
23154 glyph->slice.img = null_glyph_slice;
23155 glyph->font_type = FONT_TYPE_UNKNOWN;
23156 if (it->bidi_p)
23158 glyph->resolved_level = it->bidi_it.resolved_level;
23159 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23160 abort ();
23161 glyph->bidi_type = it->bidi_it.type;
23163 else
23165 glyph->resolved_level = 0;
23166 glyph->bidi_type = UNKNOWN_BT;
23168 ++it->glyph_row->used[area];
23170 else
23171 IT_EXPAND_MATRIX_WIDTH (it, area);
23174 /* Store one glyph for the composition IT->cmp_it.id in
23175 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23176 non-null. */
23178 static inline void
23179 append_composite_glyph (struct it *it)
23181 struct glyph *glyph;
23182 enum glyph_row_area area = it->area;
23184 xassert (it->glyph_row);
23186 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23187 if (glyph < it->glyph_row->glyphs[area + 1])
23189 /* If the glyph row is reversed, we need to prepend the glyph
23190 rather than append it. */
23191 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23193 struct glyph *g;
23195 /* Make room for the new glyph. */
23196 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23197 g[1] = *g;
23198 glyph = it->glyph_row->glyphs[it->area];
23200 glyph->charpos = it->cmp_it.charpos;
23201 glyph->object = it->object;
23202 glyph->pixel_width = it->pixel_width;
23203 glyph->ascent = it->ascent;
23204 glyph->descent = it->descent;
23205 glyph->voffset = it->voffset;
23206 glyph->type = COMPOSITE_GLYPH;
23207 if (it->cmp_it.ch < 0)
23209 glyph->u.cmp.automatic = 0;
23210 glyph->u.cmp.id = it->cmp_it.id;
23211 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23213 else
23215 glyph->u.cmp.automatic = 1;
23216 glyph->u.cmp.id = it->cmp_it.id;
23217 glyph->slice.cmp.from = it->cmp_it.from;
23218 glyph->slice.cmp.to = it->cmp_it.to - 1;
23220 glyph->avoid_cursor_p = it->avoid_cursor_p;
23221 glyph->multibyte_p = it->multibyte_p;
23222 glyph->left_box_line_p = it->start_of_box_run_p;
23223 glyph->right_box_line_p = it->end_of_box_run_p;
23224 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23225 || it->phys_descent > it->descent);
23226 glyph->padding_p = 0;
23227 glyph->glyph_not_available_p = 0;
23228 glyph->face_id = it->face_id;
23229 glyph->font_type = FONT_TYPE_UNKNOWN;
23230 if (it->bidi_p)
23232 glyph->resolved_level = it->bidi_it.resolved_level;
23233 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23234 abort ();
23235 glyph->bidi_type = it->bidi_it.type;
23237 ++it->glyph_row->used[area];
23239 else
23240 IT_EXPAND_MATRIX_WIDTH (it, area);
23244 /* Change IT->ascent and IT->height according to the setting of
23245 IT->voffset. */
23247 static inline void
23248 take_vertical_position_into_account (struct it *it)
23250 if (it->voffset)
23252 if (it->voffset < 0)
23253 /* Increase the ascent so that we can display the text higher
23254 in the line. */
23255 it->ascent -= it->voffset;
23256 else
23257 /* Increase the descent so that we can display the text lower
23258 in the line. */
23259 it->descent += it->voffset;
23264 /* Produce glyphs/get display metrics for the image IT is loaded with.
23265 See the description of struct display_iterator in dispextern.h for
23266 an overview of struct display_iterator. */
23268 static void
23269 produce_image_glyph (struct it *it)
23271 struct image *img;
23272 struct face *face;
23273 int glyph_ascent, crop;
23274 struct glyph_slice slice;
23276 xassert (it->what == IT_IMAGE);
23278 face = FACE_FROM_ID (it->f, it->face_id);
23279 xassert (face);
23280 /* Make sure X resources of the face is loaded. */
23281 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23283 if (it->image_id < 0)
23285 /* Fringe bitmap. */
23286 it->ascent = it->phys_ascent = 0;
23287 it->descent = it->phys_descent = 0;
23288 it->pixel_width = 0;
23289 it->nglyphs = 0;
23290 return;
23293 img = IMAGE_FROM_ID (it->f, it->image_id);
23294 xassert (img);
23295 /* Make sure X resources of the image is loaded. */
23296 prepare_image_for_display (it->f, img);
23298 slice.x = slice.y = 0;
23299 slice.width = img->width;
23300 slice.height = img->height;
23302 if (INTEGERP (it->slice.x))
23303 slice.x = XINT (it->slice.x);
23304 else if (FLOATP (it->slice.x))
23305 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23307 if (INTEGERP (it->slice.y))
23308 slice.y = XINT (it->slice.y);
23309 else if (FLOATP (it->slice.y))
23310 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23312 if (INTEGERP (it->slice.width))
23313 slice.width = XINT (it->slice.width);
23314 else if (FLOATP (it->slice.width))
23315 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23317 if (INTEGERP (it->slice.height))
23318 slice.height = XINT (it->slice.height);
23319 else if (FLOATP (it->slice.height))
23320 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23322 if (slice.x >= img->width)
23323 slice.x = img->width;
23324 if (slice.y >= img->height)
23325 slice.y = img->height;
23326 if (slice.x + slice.width >= img->width)
23327 slice.width = img->width - slice.x;
23328 if (slice.y + slice.height > img->height)
23329 slice.height = img->height - slice.y;
23331 if (slice.width == 0 || slice.height == 0)
23332 return;
23334 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23336 it->descent = slice.height - glyph_ascent;
23337 if (slice.y == 0)
23338 it->descent += img->vmargin;
23339 if (slice.y + slice.height == img->height)
23340 it->descent += img->vmargin;
23341 it->phys_descent = it->descent;
23343 it->pixel_width = slice.width;
23344 if (slice.x == 0)
23345 it->pixel_width += img->hmargin;
23346 if (slice.x + slice.width == img->width)
23347 it->pixel_width += img->hmargin;
23349 /* It's quite possible for images to have an ascent greater than
23350 their height, so don't get confused in that case. */
23351 if (it->descent < 0)
23352 it->descent = 0;
23354 it->nglyphs = 1;
23356 if (face->box != FACE_NO_BOX)
23358 if (face->box_line_width > 0)
23360 if (slice.y == 0)
23361 it->ascent += face->box_line_width;
23362 if (slice.y + slice.height == img->height)
23363 it->descent += face->box_line_width;
23366 if (it->start_of_box_run_p && slice.x == 0)
23367 it->pixel_width += eabs (face->box_line_width);
23368 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23369 it->pixel_width += eabs (face->box_line_width);
23372 take_vertical_position_into_account (it);
23374 /* Automatically crop wide image glyphs at right edge so we can
23375 draw the cursor on same display row. */
23376 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23377 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23379 it->pixel_width -= crop;
23380 slice.width -= crop;
23383 if (it->glyph_row)
23385 struct glyph *glyph;
23386 enum glyph_row_area area = it->area;
23388 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23389 if (glyph < it->glyph_row->glyphs[area + 1])
23391 glyph->charpos = CHARPOS (it->position);
23392 glyph->object = it->object;
23393 glyph->pixel_width = it->pixel_width;
23394 glyph->ascent = glyph_ascent;
23395 glyph->descent = it->descent;
23396 glyph->voffset = it->voffset;
23397 glyph->type = IMAGE_GLYPH;
23398 glyph->avoid_cursor_p = it->avoid_cursor_p;
23399 glyph->multibyte_p = it->multibyte_p;
23400 glyph->left_box_line_p = it->start_of_box_run_p;
23401 glyph->right_box_line_p = it->end_of_box_run_p;
23402 glyph->overlaps_vertically_p = 0;
23403 glyph->padding_p = 0;
23404 glyph->glyph_not_available_p = 0;
23405 glyph->face_id = it->face_id;
23406 glyph->u.img_id = img->id;
23407 glyph->slice.img = slice;
23408 glyph->font_type = FONT_TYPE_UNKNOWN;
23409 if (it->bidi_p)
23411 glyph->resolved_level = it->bidi_it.resolved_level;
23412 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23413 abort ();
23414 glyph->bidi_type = it->bidi_it.type;
23416 ++it->glyph_row->used[area];
23418 else
23419 IT_EXPAND_MATRIX_WIDTH (it, area);
23424 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23425 of the glyph, WIDTH and HEIGHT are the width and height of the
23426 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23428 static void
23429 append_stretch_glyph (struct it *it, Lisp_Object object,
23430 int width, int height, int ascent)
23432 struct glyph *glyph;
23433 enum glyph_row_area area = it->area;
23435 xassert (ascent >= 0 && ascent <= height);
23437 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23438 if (glyph < it->glyph_row->glyphs[area + 1])
23440 /* If the glyph row is reversed, we need to prepend the glyph
23441 rather than append it. */
23442 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23444 struct glyph *g;
23446 /* Make room for the additional glyph. */
23447 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23448 g[1] = *g;
23449 glyph = it->glyph_row->glyphs[area];
23451 glyph->charpos = CHARPOS (it->position);
23452 glyph->object = object;
23453 glyph->pixel_width = width;
23454 glyph->ascent = ascent;
23455 glyph->descent = height - ascent;
23456 glyph->voffset = it->voffset;
23457 glyph->type = STRETCH_GLYPH;
23458 glyph->avoid_cursor_p = it->avoid_cursor_p;
23459 glyph->multibyte_p = it->multibyte_p;
23460 glyph->left_box_line_p = it->start_of_box_run_p;
23461 glyph->right_box_line_p = it->end_of_box_run_p;
23462 glyph->overlaps_vertically_p = 0;
23463 glyph->padding_p = 0;
23464 glyph->glyph_not_available_p = 0;
23465 glyph->face_id = it->face_id;
23466 glyph->u.stretch.ascent = ascent;
23467 glyph->u.stretch.height = height;
23468 glyph->slice.img = null_glyph_slice;
23469 glyph->font_type = FONT_TYPE_UNKNOWN;
23470 if (it->bidi_p)
23472 glyph->resolved_level = it->bidi_it.resolved_level;
23473 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23474 abort ();
23475 glyph->bidi_type = it->bidi_it.type;
23477 else
23479 glyph->resolved_level = 0;
23480 glyph->bidi_type = UNKNOWN_BT;
23482 ++it->glyph_row->used[area];
23484 else
23485 IT_EXPAND_MATRIX_WIDTH (it, area);
23488 #endif /* HAVE_WINDOW_SYSTEM */
23490 /* Produce a stretch glyph for iterator IT. IT->object is the value
23491 of the glyph property displayed. The value must be a list
23492 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23493 being recognized:
23495 1. `:width WIDTH' specifies that the space should be WIDTH *
23496 canonical char width wide. WIDTH may be an integer or floating
23497 point number.
23499 2. `:relative-width FACTOR' specifies that the width of the stretch
23500 should be computed from the width of the first character having the
23501 `glyph' property, and should be FACTOR times that width.
23503 3. `:align-to HPOS' specifies that the space should be wide enough
23504 to reach HPOS, a value in canonical character units.
23506 Exactly one of the above pairs must be present.
23508 4. `:height HEIGHT' specifies that the height of the stretch produced
23509 should be HEIGHT, measured in canonical character units.
23511 5. `:relative-height FACTOR' specifies that the height of the
23512 stretch should be FACTOR times the height of the characters having
23513 the glyph property.
23515 Either none or exactly one of 4 or 5 must be present.
23517 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23518 of the stretch should be used for the ascent of the stretch.
23519 ASCENT must be in the range 0 <= ASCENT <= 100. */
23521 void
23522 produce_stretch_glyph (struct it *it)
23524 /* (space :width WIDTH :height HEIGHT ...) */
23525 Lisp_Object prop, plist;
23526 int width = 0, height = 0, align_to = -1;
23527 int zero_width_ok_p = 0;
23528 int ascent = 0;
23529 double tem;
23530 struct face *face = NULL;
23531 struct font *font = NULL;
23533 #ifdef HAVE_WINDOW_SYSTEM
23534 int zero_height_ok_p = 0;
23536 if (FRAME_WINDOW_P (it->f))
23538 face = FACE_FROM_ID (it->f, it->face_id);
23539 font = face->font ? face->font : FRAME_FONT (it->f);
23540 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23542 #endif
23544 /* List should start with `space'. */
23545 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23546 plist = XCDR (it->object);
23548 /* Compute the width of the stretch. */
23549 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23550 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23552 /* Absolute width `:width WIDTH' specified and valid. */
23553 zero_width_ok_p = 1;
23554 width = (int)tem;
23556 #ifdef HAVE_WINDOW_SYSTEM
23557 else if (FRAME_WINDOW_P (it->f)
23558 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23560 /* Relative width `:relative-width FACTOR' specified and valid.
23561 Compute the width of the characters having the `glyph'
23562 property. */
23563 struct it it2;
23564 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23566 it2 = *it;
23567 if (it->multibyte_p)
23568 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23569 else
23571 it2.c = it2.char_to_display = *p, it2.len = 1;
23572 if (! ASCII_CHAR_P (it2.c))
23573 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23576 it2.glyph_row = NULL;
23577 it2.what = IT_CHARACTER;
23578 x_produce_glyphs (&it2);
23579 width = NUMVAL (prop) * it2.pixel_width;
23581 #endif /* HAVE_WINDOW_SYSTEM */
23582 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23583 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23585 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23586 align_to = (align_to < 0
23588 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23589 else if (align_to < 0)
23590 align_to = window_box_left_offset (it->w, TEXT_AREA);
23591 width = max (0, (int)tem + align_to - it->current_x);
23592 zero_width_ok_p = 1;
23594 else
23595 /* Nothing specified -> width defaults to canonical char width. */
23596 width = FRAME_COLUMN_WIDTH (it->f);
23598 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23599 width = 1;
23601 #ifdef HAVE_WINDOW_SYSTEM
23602 /* Compute height. */
23603 if (FRAME_WINDOW_P (it->f))
23605 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23606 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23608 height = (int)tem;
23609 zero_height_ok_p = 1;
23611 else if (prop = Fplist_get (plist, QCrelative_height),
23612 NUMVAL (prop) > 0)
23613 height = FONT_HEIGHT (font) * NUMVAL (prop);
23614 else
23615 height = FONT_HEIGHT (font);
23617 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23618 height = 1;
23620 /* Compute percentage of height used for ascent. If
23621 `:ascent ASCENT' is present and valid, use that. Otherwise,
23622 derive the ascent from the font in use. */
23623 if (prop = Fplist_get (plist, QCascent),
23624 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23625 ascent = height * NUMVAL (prop) / 100.0;
23626 else if (!NILP (prop)
23627 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23628 ascent = min (max (0, (int)tem), height);
23629 else
23630 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23632 else
23633 #endif /* HAVE_WINDOW_SYSTEM */
23634 height = 1;
23636 if (width > 0 && it->line_wrap != TRUNCATE
23637 && it->current_x + width > it->last_visible_x)
23639 width = it->last_visible_x - it->current_x;
23640 #ifdef HAVE_WINDOW_SYSTEM
23641 /* Subtract one more pixel from the stretch width, but only on
23642 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23643 width -= FRAME_WINDOW_P (it->f);
23644 #endif
23647 if (width > 0 && height > 0 && it->glyph_row)
23649 Lisp_Object o_object = it->object;
23650 Lisp_Object object = it->stack[it->sp - 1].string;
23651 int n = width;
23653 if (!STRINGP (object))
23654 object = it->w->buffer;
23655 #ifdef HAVE_WINDOW_SYSTEM
23656 if (FRAME_WINDOW_P (it->f))
23657 append_stretch_glyph (it, object, width, height, ascent);
23658 else
23659 #endif
23661 it->object = object;
23662 it->char_to_display = ' ';
23663 it->pixel_width = it->len = 1;
23664 while (n--)
23665 tty_append_glyph (it);
23666 it->object = o_object;
23670 it->pixel_width = width;
23671 #ifdef HAVE_WINDOW_SYSTEM
23672 if (FRAME_WINDOW_P (it->f))
23674 it->ascent = it->phys_ascent = ascent;
23675 it->descent = it->phys_descent = height - it->ascent;
23676 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23677 take_vertical_position_into_account (it);
23679 else
23680 #endif
23681 it->nglyphs = width;
23684 #ifdef HAVE_WINDOW_SYSTEM
23686 /* Calculate line-height and line-spacing properties.
23687 An integer value specifies explicit pixel value.
23688 A float value specifies relative value to current face height.
23689 A cons (float . face-name) specifies relative value to
23690 height of specified face font.
23692 Returns height in pixels, or nil. */
23695 static Lisp_Object
23696 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23697 int boff, int override)
23699 Lisp_Object face_name = Qnil;
23700 int ascent, descent, height;
23702 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23703 return val;
23705 if (CONSP (val))
23707 face_name = XCAR (val);
23708 val = XCDR (val);
23709 if (!NUMBERP (val))
23710 val = make_number (1);
23711 if (NILP (face_name))
23713 height = it->ascent + it->descent;
23714 goto scale;
23718 if (NILP (face_name))
23720 font = FRAME_FONT (it->f);
23721 boff = FRAME_BASELINE_OFFSET (it->f);
23723 else if (EQ (face_name, Qt))
23725 override = 0;
23727 else
23729 int face_id;
23730 struct face *face;
23732 face_id = lookup_named_face (it->f, face_name, 0);
23733 if (face_id < 0)
23734 return make_number (-1);
23736 face = FACE_FROM_ID (it->f, face_id);
23737 font = face->font;
23738 if (font == NULL)
23739 return make_number (-1);
23740 boff = font->baseline_offset;
23741 if (font->vertical_centering)
23742 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23745 ascent = FONT_BASE (font) + boff;
23746 descent = FONT_DESCENT (font) - boff;
23748 if (override)
23750 it->override_ascent = ascent;
23751 it->override_descent = descent;
23752 it->override_boff = boff;
23755 height = ascent + descent;
23757 scale:
23758 if (FLOATP (val))
23759 height = (int)(XFLOAT_DATA (val) * height);
23760 else if (INTEGERP (val))
23761 height *= XINT (val);
23763 return make_number (height);
23767 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23768 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23769 and only if this is for a character for which no font was found.
23771 If the display method (it->glyphless_method) is
23772 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23773 length of the acronym or the hexadecimal string, UPPER_XOFF and
23774 UPPER_YOFF are pixel offsets for the upper part of the string,
23775 LOWER_XOFF and LOWER_YOFF are for the lower part.
23777 For the other display methods, LEN through LOWER_YOFF are zero. */
23779 static void
23780 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23781 short upper_xoff, short upper_yoff,
23782 short lower_xoff, short lower_yoff)
23784 struct glyph *glyph;
23785 enum glyph_row_area area = it->area;
23787 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23788 if (glyph < it->glyph_row->glyphs[area + 1])
23790 /* If the glyph row is reversed, we need to prepend the glyph
23791 rather than append it. */
23792 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23794 struct glyph *g;
23796 /* Make room for the additional glyph. */
23797 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23798 g[1] = *g;
23799 glyph = it->glyph_row->glyphs[area];
23801 glyph->charpos = CHARPOS (it->position);
23802 glyph->object = it->object;
23803 glyph->pixel_width = it->pixel_width;
23804 glyph->ascent = it->ascent;
23805 glyph->descent = it->descent;
23806 glyph->voffset = it->voffset;
23807 glyph->type = GLYPHLESS_GLYPH;
23808 glyph->u.glyphless.method = it->glyphless_method;
23809 glyph->u.glyphless.for_no_font = for_no_font;
23810 glyph->u.glyphless.len = len;
23811 glyph->u.glyphless.ch = it->c;
23812 glyph->slice.glyphless.upper_xoff = upper_xoff;
23813 glyph->slice.glyphless.upper_yoff = upper_yoff;
23814 glyph->slice.glyphless.lower_xoff = lower_xoff;
23815 glyph->slice.glyphless.lower_yoff = lower_yoff;
23816 glyph->avoid_cursor_p = it->avoid_cursor_p;
23817 glyph->multibyte_p = it->multibyte_p;
23818 glyph->left_box_line_p = it->start_of_box_run_p;
23819 glyph->right_box_line_p = it->end_of_box_run_p;
23820 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23821 || it->phys_descent > it->descent);
23822 glyph->padding_p = 0;
23823 glyph->glyph_not_available_p = 0;
23824 glyph->face_id = face_id;
23825 glyph->font_type = FONT_TYPE_UNKNOWN;
23826 if (it->bidi_p)
23828 glyph->resolved_level = it->bidi_it.resolved_level;
23829 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23830 abort ();
23831 glyph->bidi_type = it->bidi_it.type;
23833 ++it->glyph_row->used[area];
23835 else
23836 IT_EXPAND_MATRIX_WIDTH (it, area);
23840 /* Produce a glyph for a glyphless character for iterator IT.
23841 IT->glyphless_method specifies which method to use for displaying
23842 the character. See the description of enum
23843 glyphless_display_method in dispextern.h for the detail.
23845 FOR_NO_FONT is nonzero if and only if this is for a character for
23846 which no font was found. ACRONYM, if non-nil, is an acronym string
23847 for the character. */
23849 static void
23850 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23852 int face_id;
23853 struct face *face;
23854 struct font *font;
23855 int base_width, base_height, width, height;
23856 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23857 int len;
23859 /* Get the metrics of the base font. We always refer to the current
23860 ASCII face. */
23861 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23862 font = face->font ? face->font : FRAME_FONT (it->f);
23863 it->ascent = FONT_BASE (font) + font->baseline_offset;
23864 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23865 base_height = it->ascent + it->descent;
23866 base_width = font->average_width;
23868 /* Get a face ID for the glyph by utilizing a cache (the same way as
23869 done for `escape-glyph' in get_next_display_element). */
23870 if (it->f == last_glyphless_glyph_frame
23871 && it->face_id == last_glyphless_glyph_face_id)
23873 face_id = last_glyphless_glyph_merged_face_id;
23875 else
23877 /* Merge the `glyphless-char' face into the current face. */
23878 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23879 last_glyphless_glyph_frame = it->f;
23880 last_glyphless_glyph_face_id = it->face_id;
23881 last_glyphless_glyph_merged_face_id = face_id;
23884 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23886 it->pixel_width = THIN_SPACE_WIDTH;
23887 len = 0;
23888 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23890 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23892 width = CHAR_WIDTH (it->c);
23893 if (width == 0)
23894 width = 1;
23895 else if (width > 4)
23896 width = 4;
23897 it->pixel_width = base_width * width;
23898 len = 0;
23899 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23901 else
23903 char buf[7];
23904 const char *str;
23905 unsigned int code[6];
23906 int upper_len;
23907 int ascent, descent;
23908 struct font_metrics metrics_upper, metrics_lower;
23910 face = FACE_FROM_ID (it->f, face_id);
23911 font = face->font ? face->font : FRAME_FONT (it->f);
23912 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23914 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23916 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23917 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23918 if (CONSP (acronym))
23919 acronym = XCAR (acronym);
23920 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23922 else
23924 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23925 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23926 str = buf;
23928 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23929 code[len] = font->driver->encode_char (font, str[len]);
23930 upper_len = (len + 1) / 2;
23931 font->driver->text_extents (font, code, upper_len,
23932 &metrics_upper);
23933 font->driver->text_extents (font, code + upper_len, len - upper_len,
23934 &metrics_lower);
23938 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23939 width = max (metrics_upper.width, metrics_lower.width) + 4;
23940 upper_xoff = upper_yoff = 2; /* the typical case */
23941 if (base_width >= width)
23943 /* Align the upper to the left, the lower to the right. */
23944 it->pixel_width = base_width;
23945 lower_xoff = base_width - 2 - metrics_lower.width;
23947 else
23949 /* Center the shorter one. */
23950 it->pixel_width = width;
23951 if (metrics_upper.width >= metrics_lower.width)
23952 lower_xoff = (width - metrics_lower.width) / 2;
23953 else
23955 /* FIXME: This code doesn't look right. It formerly was
23956 missing the "lower_xoff = 0;", which couldn't have
23957 been right since it left lower_xoff uninitialized. */
23958 lower_xoff = 0;
23959 upper_xoff = (width - metrics_upper.width) / 2;
23963 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23964 top, bottom, and between upper and lower strings. */
23965 height = (metrics_upper.ascent + metrics_upper.descent
23966 + metrics_lower.ascent + metrics_lower.descent) + 5;
23967 /* Center vertically.
23968 H:base_height, D:base_descent
23969 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23971 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23972 descent = D - H/2 + h/2;
23973 lower_yoff = descent - 2 - ld;
23974 upper_yoff = lower_yoff - la - 1 - ud; */
23975 ascent = - (it->descent - (base_height + height + 1) / 2);
23976 descent = it->descent - (base_height - height) / 2;
23977 lower_yoff = descent - 2 - metrics_lower.descent;
23978 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
23979 - metrics_upper.descent);
23980 /* Don't make the height shorter than the base height. */
23981 if (height > base_height)
23983 it->ascent = ascent;
23984 it->descent = descent;
23988 it->phys_ascent = it->ascent;
23989 it->phys_descent = it->descent;
23990 if (it->glyph_row)
23991 append_glyphless_glyph (it, face_id, for_no_font, len,
23992 upper_xoff, upper_yoff,
23993 lower_xoff, lower_yoff);
23994 it->nglyphs = 1;
23995 take_vertical_position_into_account (it);
23999 /* RIF:
24000 Produce glyphs/get display metrics for the display element IT is
24001 loaded with. See the description of struct it in dispextern.h
24002 for an overview of struct it. */
24004 void
24005 x_produce_glyphs (struct it *it)
24007 int extra_line_spacing = it->extra_line_spacing;
24009 it->glyph_not_available_p = 0;
24011 if (it->what == IT_CHARACTER)
24013 XChar2b char2b;
24014 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24015 struct font *font = face->font;
24016 struct font_metrics *pcm = NULL;
24017 int boff; /* baseline offset */
24019 if (font == NULL)
24021 /* When no suitable font is found, display this character by
24022 the method specified in the first extra slot of
24023 Vglyphless_char_display. */
24024 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24026 xassert (it->what == IT_GLYPHLESS);
24027 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24028 goto done;
24031 boff = font->baseline_offset;
24032 if (font->vertical_centering)
24033 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24035 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24037 int stretched_p;
24039 it->nglyphs = 1;
24041 if (it->override_ascent >= 0)
24043 it->ascent = it->override_ascent;
24044 it->descent = it->override_descent;
24045 boff = it->override_boff;
24047 else
24049 it->ascent = FONT_BASE (font) + boff;
24050 it->descent = FONT_DESCENT (font) - boff;
24053 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24055 pcm = get_per_char_metric (font, &char2b);
24056 if (pcm->width == 0
24057 && pcm->rbearing == 0 && pcm->lbearing == 0)
24058 pcm = NULL;
24061 if (pcm)
24063 it->phys_ascent = pcm->ascent + boff;
24064 it->phys_descent = pcm->descent - boff;
24065 it->pixel_width = pcm->width;
24067 else
24069 it->glyph_not_available_p = 1;
24070 it->phys_ascent = it->ascent;
24071 it->phys_descent = it->descent;
24072 it->pixel_width = font->space_width;
24075 if (it->constrain_row_ascent_descent_p)
24077 if (it->descent > it->max_descent)
24079 it->ascent += it->descent - it->max_descent;
24080 it->descent = it->max_descent;
24082 if (it->ascent > it->max_ascent)
24084 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24085 it->ascent = it->max_ascent;
24087 it->phys_ascent = min (it->phys_ascent, it->ascent);
24088 it->phys_descent = min (it->phys_descent, it->descent);
24089 extra_line_spacing = 0;
24092 /* If this is a space inside a region of text with
24093 `space-width' property, change its width. */
24094 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24095 if (stretched_p)
24096 it->pixel_width *= XFLOATINT (it->space_width);
24098 /* If face has a box, add the box thickness to the character
24099 height. If character has a box line to the left and/or
24100 right, add the box line width to the character's width. */
24101 if (face->box != FACE_NO_BOX)
24103 int thick = face->box_line_width;
24105 if (thick > 0)
24107 it->ascent += thick;
24108 it->descent += thick;
24110 else
24111 thick = -thick;
24113 if (it->start_of_box_run_p)
24114 it->pixel_width += thick;
24115 if (it->end_of_box_run_p)
24116 it->pixel_width += thick;
24119 /* If face has an overline, add the height of the overline
24120 (1 pixel) and a 1 pixel margin to the character height. */
24121 if (face->overline_p)
24122 it->ascent += overline_margin;
24124 if (it->constrain_row_ascent_descent_p)
24126 if (it->ascent > it->max_ascent)
24127 it->ascent = it->max_ascent;
24128 if (it->descent > it->max_descent)
24129 it->descent = it->max_descent;
24132 take_vertical_position_into_account (it);
24134 /* If we have to actually produce glyphs, do it. */
24135 if (it->glyph_row)
24137 if (stretched_p)
24139 /* Translate a space with a `space-width' property
24140 into a stretch glyph. */
24141 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24142 / FONT_HEIGHT (font));
24143 append_stretch_glyph (it, it->object, it->pixel_width,
24144 it->ascent + it->descent, ascent);
24146 else
24147 append_glyph (it);
24149 /* If characters with lbearing or rbearing are displayed
24150 in this line, record that fact in a flag of the
24151 glyph row. This is used to optimize X output code. */
24152 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24153 it->glyph_row->contains_overlapping_glyphs_p = 1;
24155 if (! stretched_p && it->pixel_width == 0)
24156 /* We assure that all visible glyphs have at least 1-pixel
24157 width. */
24158 it->pixel_width = 1;
24160 else if (it->char_to_display == '\n')
24162 /* A newline has no width, but we need the height of the
24163 line. But if previous part of the line sets a height,
24164 don't increase that height */
24166 Lisp_Object height;
24167 Lisp_Object total_height = Qnil;
24169 it->override_ascent = -1;
24170 it->pixel_width = 0;
24171 it->nglyphs = 0;
24173 height = get_it_property (it, Qline_height);
24174 /* Split (line-height total-height) list */
24175 if (CONSP (height)
24176 && CONSP (XCDR (height))
24177 && NILP (XCDR (XCDR (height))))
24179 total_height = XCAR (XCDR (height));
24180 height = XCAR (height);
24182 height = calc_line_height_property (it, height, font, boff, 1);
24184 if (it->override_ascent >= 0)
24186 it->ascent = it->override_ascent;
24187 it->descent = it->override_descent;
24188 boff = it->override_boff;
24190 else
24192 it->ascent = FONT_BASE (font) + boff;
24193 it->descent = FONT_DESCENT (font) - boff;
24196 if (EQ (height, Qt))
24198 if (it->descent > it->max_descent)
24200 it->ascent += it->descent - it->max_descent;
24201 it->descent = it->max_descent;
24203 if (it->ascent > it->max_ascent)
24205 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24206 it->ascent = it->max_ascent;
24208 it->phys_ascent = min (it->phys_ascent, it->ascent);
24209 it->phys_descent = min (it->phys_descent, it->descent);
24210 it->constrain_row_ascent_descent_p = 1;
24211 extra_line_spacing = 0;
24213 else
24215 Lisp_Object spacing;
24217 it->phys_ascent = it->ascent;
24218 it->phys_descent = it->descent;
24220 if ((it->max_ascent > 0 || it->max_descent > 0)
24221 && face->box != FACE_NO_BOX
24222 && face->box_line_width > 0)
24224 it->ascent += face->box_line_width;
24225 it->descent += face->box_line_width;
24227 if (!NILP (height)
24228 && XINT (height) > it->ascent + it->descent)
24229 it->ascent = XINT (height) - it->descent;
24231 if (!NILP (total_height))
24232 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24233 else
24235 spacing = get_it_property (it, Qline_spacing);
24236 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24238 if (INTEGERP (spacing))
24240 extra_line_spacing = XINT (spacing);
24241 if (!NILP (total_height))
24242 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24246 else /* i.e. (it->char_to_display == '\t') */
24248 if (font->space_width > 0)
24250 int tab_width = it->tab_width * font->space_width;
24251 int x = it->current_x + it->continuation_lines_width;
24252 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24254 /* If the distance from the current position to the next tab
24255 stop is less than a space character width, use the
24256 tab stop after that. */
24257 if (next_tab_x - x < font->space_width)
24258 next_tab_x += tab_width;
24260 it->pixel_width = next_tab_x - x;
24261 it->nglyphs = 1;
24262 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24263 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24265 if (it->glyph_row)
24267 append_stretch_glyph (it, it->object, it->pixel_width,
24268 it->ascent + it->descent, it->ascent);
24271 else
24273 it->pixel_width = 0;
24274 it->nglyphs = 1;
24278 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24280 /* A static composition.
24282 Note: A composition is represented as one glyph in the
24283 glyph matrix. There are no padding glyphs.
24285 Important note: pixel_width, ascent, and descent are the
24286 values of what is drawn by draw_glyphs (i.e. the values of
24287 the overall glyphs composed). */
24288 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24289 int boff; /* baseline offset */
24290 struct composition *cmp = composition_table[it->cmp_it.id];
24291 int glyph_len = cmp->glyph_len;
24292 struct font *font = face->font;
24294 it->nglyphs = 1;
24296 /* If we have not yet calculated pixel size data of glyphs of
24297 the composition for the current face font, calculate them
24298 now. Theoretically, we have to check all fonts for the
24299 glyphs, but that requires much time and memory space. So,
24300 here we check only the font of the first glyph. This may
24301 lead to incorrect display, but it's very rare, and C-l
24302 (recenter-top-bottom) can correct the display anyway. */
24303 if (! cmp->font || cmp->font != font)
24305 /* Ascent and descent of the font of the first character
24306 of this composition (adjusted by baseline offset).
24307 Ascent and descent of overall glyphs should not be less
24308 than these, respectively. */
24309 int font_ascent, font_descent, font_height;
24310 /* Bounding box of the overall glyphs. */
24311 int leftmost, rightmost, lowest, highest;
24312 int lbearing, rbearing;
24313 int i, width, ascent, descent;
24314 int left_padded = 0, right_padded = 0;
24315 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24316 XChar2b char2b;
24317 struct font_metrics *pcm;
24318 int font_not_found_p;
24319 EMACS_INT pos;
24321 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24322 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24323 break;
24324 if (glyph_len < cmp->glyph_len)
24325 right_padded = 1;
24326 for (i = 0; i < glyph_len; i++)
24328 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24329 break;
24330 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24332 if (i > 0)
24333 left_padded = 1;
24335 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24336 : IT_CHARPOS (*it));
24337 /* If no suitable font is found, use the default font. */
24338 font_not_found_p = font == NULL;
24339 if (font_not_found_p)
24341 face = face->ascii_face;
24342 font = face->font;
24344 boff = font->baseline_offset;
24345 if (font->vertical_centering)
24346 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24347 font_ascent = FONT_BASE (font) + boff;
24348 font_descent = FONT_DESCENT (font) - boff;
24349 font_height = FONT_HEIGHT (font);
24351 cmp->font = (void *) font;
24353 pcm = NULL;
24354 if (! font_not_found_p)
24356 get_char_face_and_encoding (it->f, c, it->face_id,
24357 &char2b, 0);
24358 pcm = get_per_char_metric (font, &char2b);
24361 /* Initialize the bounding box. */
24362 if (pcm)
24364 width = pcm->width;
24365 ascent = pcm->ascent;
24366 descent = pcm->descent;
24367 lbearing = pcm->lbearing;
24368 rbearing = pcm->rbearing;
24370 else
24372 width = font->space_width;
24373 ascent = FONT_BASE (font);
24374 descent = FONT_DESCENT (font);
24375 lbearing = 0;
24376 rbearing = width;
24379 rightmost = width;
24380 leftmost = 0;
24381 lowest = - descent + boff;
24382 highest = ascent + boff;
24384 if (! font_not_found_p
24385 && font->default_ascent
24386 && CHAR_TABLE_P (Vuse_default_ascent)
24387 && !NILP (Faref (Vuse_default_ascent,
24388 make_number (it->char_to_display))))
24389 highest = font->default_ascent + boff;
24391 /* Draw the first glyph at the normal position. It may be
24392 shifted to right later if some other glyphs are drawn
24393 at the left. */
24394 cmp->offsets[i * 2] = 0;
24395 cmp->offsets[i * 2 + 1] = boff;
24396 cmp->lbearing = lbearing;
24397 cmp->rbearing = rbearing;
24399 /* Set cmp->offsets for the remaining glyphs. */
24400 for (i++; i < glyph_len; i++)
24402 int left, right, btm, top;
24403 int ch = COMPOSITION_GLYPH (cmp, i);
24404 int face_id;
24405 struct face *this_face;
24407 if (ch == '\t')
24408 ch = ' ';
24409 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24410 this_face = FACE_FROM_ID (it->f, face_id);
24411 font = this_face->font;
24413 if (font == NULL)
24414 pcm = NULL;
24415 else
24417 get_char_face_and_encoding (it->f, ch, face_id,
24418 &char2b, 0);
24419 pcm = get_per_char_metric (font, &char2b);
24421 if (! pcm)
24422 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24423 else
24425 width = pcm->width;
24426 ascent = pcm->ascent;
24427 descent = pcm->descent;
24428 lbearing = pcm->lbearing;
24429 rbearing = pcm->rbearing;
24430 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24432 /* Relative composition with or without
24433 alternate chars. */
24434 left = (leftmost + rightmost - width) / 2;
24435 btm = - descent + boff;
24436 if (font->relative_compose
24437 && (! CHAR_TABLE_P (Vignore_relative_composition)
24438 || NILP (Faref (Vignore_relative_composition,
24439 make_number (ch)))))
24442 if (- descent >= font->relative_compose)
24443 /* One extra pixel between two glyphs. */
24444 btm = highest + 1;
24445 else if (ascent <= 0)
24446 /* One extra pixel between two glyphs. */
24447 btm = lowest - 1 - ascent - descent;
24450 else
24452 /* A composition rule is specified by an integer
24453 value that encodes global and new reference
24454 points (GREF and NREF). GREF and NREF are
24455 specified by numbers as below:
24457 0---1---2 -- ascent
24461 9--10--11 -- center
24463 ---3---4---5--- baseline
24465 6---7---8 -- descent
24467 int rule = COMPOSITION_RULE (cmp, i);
24468 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24470 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24471 grefx = gref % 3, nrefx = nref % 3;
24472 grefy = gref / 3, nrefy = nref / 3;
24473 if (xoff)
24474 xoff = font_height * (xoff - 128) / 256;
24475 if (yoff)
24476 yoff = font_height * (yoff - 128) / 256;
24478 left = (leftmost
24479 + grefx * (rightmost - leftmost) / 2
24480 - nrefx * width / 2
24481 + xoff);
24483 btm = ((grefy == 0 ? highest
24484 : grefy == 1 ? 0
24485 : grefy == 2 ? lowest
24486 : (highest + lowest) / 2)
24487 - (nrefy == 0 ? ascent + descent
24488 : nrefy == 1 ? descent - boff
24489 : nrefy == 2 ? 0
24490 : (ascent + descent) / 2)
24491 + yoff);
24494 cmp->offsets[i * 2] = left;
24495 cmp->offsets[i * 2 + 1] = btm + descent;
24497 /* Update the bounding box of the overall glyphs. */
24498 if (width > 0)
24500 right = left + width;
24501 if (left < leftmost)
24502 leftmost = left;
24503 if (right > rightmost)
24504 rightmost = right;
24506 top = btm + descent + ascent;
24507 if (top > highest)
24508 highest = top;
24509 if (btm < lowest)
24510 lowest = btm;
24512 if (cmp->lbearing > left + lbearing)
24513 cmp->lbearing = left + lbearing;
24514 if (cmp->rbearing < left + rbearing)
24515 cmp->rbearing = left + rbearing;
24519 /* If there are glyphs whose x-offsets are negative,
24520 shift all glyphs to the right and make all x-offsets
24521 non-negative. */
24522 if (leftmost < 0)
24524 for (i = 0; i < cmp->glyph_len; i++)
24525 cmp->offsets[i * 2] -= leftmost;
24526 rightmost -= leftmost;
24527 cmp->lbearing -= leftmost;
24528 cmp->rbearing -= leftmost;
24531 if (left_padded && cmp->lbearing < 0)
24533 for (i = 0; i < cmp->glyph_len; i++)
24534 cmp->offsets[i * 2] -= cmp->lbearing;
24535 rightmost -= cmp->lbearing;
24536 cmp->rbearing -= cmp->lbearing;
24537 cmp->lbearing = 0;
24539 if (right_padded && rightmost < cmp->rbearing)
24541 rightmost = cmp->rbearing;
24544 cmp->pixel_width = rightmost;
24545 cmp->ascent = highest;
24546 cmp->descent = - lowest;
24547 if (cmp->ascent < font_ascent)
24548 cmp->ascent = font_ascent;
24549 if (cmp->descent < font_descent)
24550 cmp->descent = font_descent;
24553 if (it->glyph_row
24554 && (cmp->lbearing < 0
24555 || cmp->rbearing > cmp->pixel_width))
24556 it->glyph_row->contains_overlapping_glyphs_p = 1;
24558 it->pixel_width = cmp->pixel_width;
24559 it->ascent = it->phys_ascent = cmp->ascent;
24560 it->descent = it->phys_descent = cmp->descent;
24561 if (face->box != FACE_NO_BOX)
24563 int thick = face->box_line_width;
24565 if (thick > 0)
24567 it->ascent += thick;
24568 it->descent += thick;
24570 else
24571 thick = - thick;
24573 if (it->start_of_box_run_p)
24574 it->pixel_width += thick;
24575 if (it->end_of_box_run_p)
24576 it->pixel_width += thick;
24579 /* If face has an overline, add the height of the overline
24580 (1 pixel) and a 1 pixel margin to the character height. */
24581 if (face->overline_p)
24582 it->ascent += overline_margin;
24584 take_vertical_position_into_account (it);
24585 if (it->ascent < 0)
24586 it->ascent = 0;
24587 if (it->descent < 0)
24588 it->descent = 0;
24590 if (it->glyph_row)
24591 append_composite_glyph (it);
24593 else if (it->what == IT_COMPOSITION)
24595 /* A dynamic (automatic) composition. */
24596 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24597 Lisp_Object gstring;
24598 struct font_metrics metrics;
24600 it->nglyphs = 1;
24602 gstring = composition_gstring_from_id (it->cmp_it.id);
24603 it->pixel_width
24604 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24605 &metrics);
24606 if (it->glyph_row
24607 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24608 it->glyph_row->contains_overlapping_glyphs_p = 1;
24609 it->ascent = it->phys_ascent = metrics.ascent;
24610 it->descent = it->phys_descent = metrics.descent;
24611 if (face->box != FACE_NO_BOX)
24613 int thick = face->box_line_width;
24615 if (thick > 0)
24617 it->ascent += thick;
24618 it->descent += thick;
24620 else
24621 thick = - thick;
24623 if (it->start_of_box_run_p)
24624 it->pixel_width += thick;
24625 if (it->end_of_box_run_p)
24626 it->pixel_width += thick;
24628 /* If face has an overline, add the height of the overline
24629 (1 pixel) and a 1 pixel margin to the character height. */
24630 if (face->overline_p)
24631 it->ascent += overline_margin;
24632 take_vertical_position_into_account (it);
24633 if (it->ascent < 0)
24634 it->ascent = 0;
24635 if (it->descent < 0)
24636 it->descent = 0;
24638 if (it->glyph_row)
24639 append_composite_glyph (it);
24641 else if (it->what == IT_GLYPHLESS)
24642 produce_glyphless_glyph (it, 0, Qnil);
24643 else if (it->what == IT_IMAGE)
24644 produce_image_glyph (it);
24645 else if (it->what == IT_STRETCH)
24646 produce_stretch_glyph (it);
24648 done:
24649 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24650 because this isn't true for images with `:ascent 100'. */
24651 xassert (it->ascent >= 0 && it->descent >= 0);
24652 if (it->area == TEXT_AREA)
24653 it->current_x += it->pixel_width;
24655 if (extra_line_spacing > 0)
24657 it->descent += extra_line_spacing;
24658 if (extra_line_spacing > it->max_extra_line_spacing)
24659 it->max_extra_line_spacing = extra_line_spacing;
24662 it->max_ascent = max (it->max_ascent, it->ascent);
24663 it->max_descent = max (it->max_descent, it->descent);
24664 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24665 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24668 /* EXPORT for RIF:
24669 Output LEN glyphs starting at START at the nominal cursor position.
24670 Advance the nominal cursor over the text. The global variable
24671 updated_window contains the window being updated, updated_row is
24672 the glyph row being updated, and updated_area is the area of that
24673 row being updated. */
24675 void
24676 x_write_glyphs (struct glyph *start, int len)
24678 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24680 xassert (updated_window && updated_row);
24681 /* When the window is hscrolled, cursor hpos can legitimately be out
24682 of bounds, but we draw the cursor at the corresponding window
24683 margin in that case. */
24684 if (!updated_row->reversed_p && chpos < 0)
24685 chpos = 0;
24686 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24687 chpos = updated_row->used[TEXT_AREA] - 1;
24689 BLOCK_INPUT;
24691 /* Write glyphs. */
24693 hpos = start - updated_row->glyphs[updated_area];
24694 x = draw_glyphs (updated_window, output_cursor.x,
24695 updated_row, updated_area,
24696 hpos, hpos + len,
24697 DRAW_NORMAL_TEXT, 0);
24699 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24700 if (updated_area == TEXT_AREA
24701 && updated_window->phys_cursor_on_p
24702 && updated_window->phys_cursor.vpos == output_cursor.vpos
24703 && chpos >= hpos
24704 && chpos < hpos + len)
24705 updated_window->phys_cursor_on_p = 0;
24707 UNBLOCK_INPUT;
24709 /* Advance the output cursor. */
24710 output_cursor.hpos += len;
24711 output_cursor.x = x;
24715 /* EXPORT for RIF:
24716 Insert LEN glyphs from START at the nominal cursor position. */
24718 void
24719 x_insert_glyphs (struct glyph *start, int len)
24721 struct frame *f;
24722 struct window *w;
24723 int line_height, shift_by_width, shifted_region_width;
24724 struct glyph_row *row;
24725 struct glyph *glyph;
24726 int frame_x, frame_y;
24727 EMACS_INT hpos;
24729 xassert (updated_window && updated_row);
24730 BLOCK_INPUT;
24731 w = updated_window;
24732 f = XFRAME (WINDOW_FRAME (w));
24734 /* Get the height of the line we are in. */
24735 row = updated_row;
24736 line_height = row->height;
24738 /* Get the width of the glyphs to insert. */
24739 shift_by_width = 0;
24740 for (glyph = start; glyph < start + len; ++glyph)
24741 shift_by_width += glyph->pixel_width;
24743 /* Get the width of the region to shift right. */
24744 shifted_region_width = (window_box_width (w, updated_area)
24745 - output_cursor.x
24746 - shift_by_width);
24748 /* Shift right. */
24749 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24750 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24752 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24753 line_height, shift_by_width);
24755 /* Write the glyphs. */
24756 hpos = start - row->glyphs[updated_area];
24757 draw_glyphs (w, output_cursor.x, row, updated_area,
24758 hpos, hpos + len,
24759 DRAW_NORMAL_TEXT, 0);
24761 /* Advance the output cursor. */
24762 output_cursor.hpos += len;
24763 output_cursor.x += shift_by_width;
24764 UNBLOCK_INPUT;
24768 /* EXPORT for RIF:
24769 Erase the current text line from the nominal cursor position
24770 (inclusive) to pixel column TO_X (exclusive). The idea is that
24771 everything from TO_X onward is already erased.
24773 TO_X is a pixel position relative to updated_area of
24774 updated_window. TO_X == -1 means clear to the end of this area. */
24776 void
24777 x_clear_end_of_line (int to_x)
24779 struct frame *f;
24780 struct window *w = updated_window;
24781 int max_x, min_y, max_y;
24782 int from_x, from_y, to_y;
24784 xassert (updated_window && updated_row);
24785 f = XFRAME (w->frame);
24787 if (updated_row->full_width_p)
24788 max_x = WINDOW_TOTAL_WIDTH (w);
24789 else
24790 max_x = window_box_width (w, updated_area);
24791 max_y = window_text_bottom_y (w);
24793 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24794 of window. For TO_X > 0, truncate to end of drawing area. */
24795 if (to_x == 0)
24796 return;
24797 else if (to_x < 0)
24798 to_x = max_x;
24799 else
24800 to_x = min (to_x, max_x);
24802 to_y = min (max_y, output_cursor.y + updated_row->height);
24804 /* Notice if the cursor will be cleared by this operation. */
24805 if (!updated_row->full_width_p)
24806 notice_overwritten_cursor (w, updated_area,
24807 output_cursor.x, -1,
24808 updated_row->y,
24809 MATRIX_ROW_BOTTOM_Y (updated_row));
24811 from_x = output_cursor.x;
24813 /* Translate to frame coordinates. */
24814 if (updated_row->full_width_p)
24816 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24817 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24819 else
24821 int area_left = window_box_left (w, updated_area);
24822 from_x += area_left;
24823 to_x += area_left;
24826 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24827 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24828 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24830 /* Prevent inadvertently clearing to end of the X window. */
24831 if (to_x > from_x && to_y > from_y)
24833 BLOCK_INPUT;
24834 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24835 to_x - from_x, to_y - from_y);
24836 UNBLOCK_INPUT;
24840 #endif /* HAVE_WINDOW_SYSTEM */
24844 /***********************************************************************
24845 Cursor types
24846 ***********************************************************************/
24848 /* Value is the internal representation of the specified cursor type
24849 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24850 of the bar cursor. */
24852 static enum text_cursor_kinds
24853 get_specified_cursor_type (Lisp_Object arg, int *width)
24855 enum text_cursor_kinds type;
24857 if (NILP (arg))
24858 return NO_CURSOR;
24860 if (EQ (arg, Qbox))
24861 return FILLED_BOX_CURSOR;
24863 if (EQ (arg, Qhollow))
24864 return HOLLOW_BOX_CURSOR;
24866 if (EQ (arg, Qbar))
24868 *width = 2;
24869 return BAR_CURSOR;
24872 if (CONSP (arg)
24873 && EQ (XCAR (arg), Qbar)
24874 && INTEGERP (XCDR (arg))
24875 && XINT (XCDR (arg)) >= 0)
24877 *width = XINT (XCDR (arg));
24878 return BAR_CURSOR;
24881 if (EQ (arg, Qhbar))
24883 *width = 2;
24884 return HBAR_CURSOR;
24887 if (CONSP (arg)
24888 && EQ (XCAR (arg), Qhbar)
24889 && INTEGERP (XCDR (arg))
24890 && XINT (XCDR (arg)) >= 0)
24892 *width = XINT (XCDR (arg));
24893 return HBAR_CURSOR;
24896 /* Treat anything unknown as "hollow box cursor".
24897 It was bad to signal an error; people have trouble fixing
24898 .Xdefaults with Emacs, when it has something bad in it. */
24899 type = HOLLOW_BOX_CURSOR;
24901 return type;
24904 /* Set the default cursor types for specified frame. */
24905 void
24906 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24908 int width = 1;
24909 Lisp_Object tem;
24911 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24912 FRAME_CURSOR_WIDTH (f) = width;
24914 /* By default, set up the blink-off state depending on the on-state. */
24916 tem = Fassoc (arg, Vblink_cursor_alist);
24917 if (!NILP (tem))
24919 FRAME_BLINK_OFF_CURSOR (f)
24920 = get_specified_cursor_type (XCDR (tem), &width);
24921 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24923 else
24924 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24928 #ifdef HAVE_WINDOW_SYSTEM
24930 /* Return the cursor we want to be displayed in window W. Return
24931 width of bar/hbar cursor through WIDTH arg. Return with
24932 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24933 (i.e. if the `system caret' should track this cursor).
24935 In a mini-buffer window, we want the cursor only to appear if we
24936 are reading input from this window. For the selected window, we
24937 want the cursor type given by the frame parameter or buffer local
24938 setting of cursor-type. If explicitly marked off, draw no cursor.
24939 In all other cases, we want a hollow box cursor. */
24941 static enum text_cursor_kinds
24942 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24943 int *active_cursor)
24945 struct frame *f = XFRAME (w->frame);
24946 struct buffer *b = XBUFFER (w->buffer);
24947 int cursor_type = DEFAULT_CURSOR;
24948 Lisp_Object alt_cursor;
24949 int non_selected = 0;
24951 *active_cursor = 1;
24953 /* Echo area */
24954 if (cursor_in_echo_area
24955 && FRAME_HAS_MINIBUF_P (f)
24956 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24958 if (w == XWINDOW (echo_area_window))
24960 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24962 *width = FRAME_CURSOR_WIDTH (f);
24963 return FRAME_DESIRED_CURSOR (f);
24965 else
24966 return get_specified_cursor_type (BVAR (b, cursor_type), width);
24969 *active_cursor = 0;
24970 non_selected = 1;
24973 /* Detect a nonselected window or nonselected frame. */
24974 else if (w != XWINDOW (f->selected_window)
24975 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
24977 *active_cursor = 0;
24979 if (MINI_WINDOW_P (w) && minibuf_level == 0)
24980 return NO_CURSOR;
24982 non_selected = 1;
24985 /* Never display a cursor in a window in which cursor-type is nil. */
24986 if (NILP (BVAR (b, cursor_type)))
24987 return NO_CURSOR;
24989 /* Get the normal cursor type for this window. */
24990 if (EQ (BVAR (b, cursor_type), Qt))
24992 cursor_type = FRAME_DESIRED_CURSOR (f);
24993 *width = FRAME_CURSOR_WIDTH (f);
24995 else
24996 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
24998 /* Use cursor-in-non-selected-windows instead
24999 for non-selected window or frame. */
25000 if (non_selected)
25002 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25003 if (!EQ (Qt, alt_cursor))
25004 return get_specified_cursor_type (alt_cursor, width);
25005 /* t means modify the normal cursor type. */
25006 if (cursor_type == FILLED_BOX_CURSOR)
25007 cursor_type = HOLLOW_BOX_CURSOR;
25008 else if (cursor_type == BAR_CURSOR && *width > 1)
25009 --*width;
25010 return cursor_type;
25013 /* Use normal cursor if not blinked off. */
25014 if (!w->cursor_off_p)
25016 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25018 if (cursor_type == FILLED_BOX_CURSOR)
25020 /* Using a block cursor on large images can be very annoying.
25021 So use a hollow cursor for "large" images.
25022 If image is not transparent (no mask), also use hollow cursor. */
25023 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25024 if (img != NULL && IMAGEP (img->spec))
25026 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25027 where N = size of default frame font size.
25028 This should cover most of the "tiny" icons people may use. */
25029 if (!img->mask
25030 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25031 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25032 cursor_type = HOLLOW_BOX_CURSOR;
25035 else if (cursor_type != NO_CURSOR)
25037 /* Display current only supports BOX and HOLLOW cursors for images.
25038 So for now, unconditionally use a HOLLOW cursor when cursor is
25039 not a solid box cursor. */
25040 cursor_type = HOLLOW_BOX_CURSOR;
25043 return cursor_type;
25046 /* Cursor is blinked off, so determine how to "toggle" it. */
25048 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25049 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25050 return get_specified_cursor_type (XCDR (alt_cursor), width);
25052 /* Then see if frame has specified a specific blink off cursor type. */
25053 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25055 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25056 return FRAME_BLINK_OFF_CURSOR (f);
25059 #if 0
25060 /* Some people liked having a permanently visible blinking cursor,
25061 while others had very strong opinions against it. So it was
25062 decided to remove it. KFS 2003-09-03 */
25064 /* Finally perform built-in cursor blinking:
25065 filled box <-> hollow box
25066 wide [h]bar <-> narrow [h]bar
25067 narrow [h]bar <-> no cursor
25068 other type <-> no cursor */
25070 if (cursor_type == FILLED_BOX_CURSOR)
25071 return HOLLOW_BOX_CURSOR;
25073 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25075 *width = 1;
25076 return cursor_type;
25078 #endif
25080 return NO_CURSOR;
25084 /* Notice when the text cursor of window W has been completely
25085 overwritten by a drawing operation that outputs glyphs in AREA
25086 starting at X0 and ending at X1 in the line starting at Y0 and
25087 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25088 the rest of the line after X0 has been written. Y coordinates
25089 are window-relative. */
25091 static void
25092 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25093 int x0, int x1, int y0, int y1)
25095 int cx0, cx1, cy0, cy1;
25096 struct glyph_row *row;
25098 if (!w->phys_cursor_on_p)
25099 return;
25100 if (area != TEXT_AREA)
25101 return;
25103 if (w->phys_cursor.vpos < 0
25104 || w->phys_cursor.vpos >= w->current_matrix->nrows
25105 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25106 !(row->enabled_p && row->displays_text_p)))
25107 return;
25109 if (row->cursor_in_fringe_p)
25111 row->cursor_in_fringe_p = 0;
25112 draw_fringe_bitmap (w, row, row->reversed_p);
25113 w->phys_cursor_on_p = 0;
25114 return;
25117 cx0 = w->phys_cursor.x;
25118 cx1 = cx0 + w->phys_cursor_width;
25119 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25120 return;
25122 /* The cursor image will be completely removed from the
25123 screen if the output area intersects the cursor area in
25124 y-direction. When we draw in [y0 y1[, and some part of
25125 the cursor is at y < y0, that part must have been drawn
25126 before. When scrolling, the cursor is erased before
25127 actually scrolling, so we don't come here. When not
25128 scrolling, the rows above the old cursor row must have
25129 changed, and in this case these rows must have written
25130 over the cursor image.
25132 Likewise if part of the cursor is below y1, with the
25133 exception of the cursor being in the first blank row at
25134 the buffer and window end because update_text_area
25135 doesn't draw that row. (Except when it does, but
25136 that's handled in update_text_area.) */
25138 cy0 = w->phys_cursor.y;
25139 cy1 = cy0 + w->phys_cursor_height;
25140 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25141 return;
25143 w->phys_cursor_on_p = 0;
25146 #endif /* HAVE_WINDOW_SYSTEM */
25149 /************************************************************************
25150 Mouse Face
25151 ************************************************************************/
25153 #ifdef HAVE_WINDOW_SYSTEM
25155 /* EXPORT for RIF:
25156 Fix the display of area AREA of overlapping row ROW in window W
25157 with respect to the overlapping part OVERLAPS. */
25159 void
25160 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25161 enum glyph_row_area area, int overlaps)
25163 int i, x;
25165 BLOCK_INPUT;
25167 x = 0;
25168 for (i = 0; i < row->used[area];)
25170 if (row->glyphs[area][i].overlaps_vertically_p)
25172 int start = i, start_x = x;
25176 x += row->glyphs[area][i].pixel_width;
25177 ++i;
25179 while (i < row->used[area]
25180 && row->glyphs[area][i].overlaps_vertically_p);
25182 draw_glyphs (w, start_x, row, area,
25183 start, i,
25184 DRAW_NORMAL_TEXT, overlaps);
25186 else
25188 x += row->glyphs[area][i].pixel_width;
25189 ++i;
25193 UNBLOCK_INPUT;
25197 /* EXPORT:
25198 Draw the cursor glyph of window W in glyph row ROW. See the
25199 comment of draw_glyphs for the meaning of HL. */
25201 void
25202 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25203 enum draw_glyphs_face hl)
25205 /* If cursor hpos is out of bounds, don't draw garbage. This can
25206 happen in mini-buffer windows when switching between echo area
25207 glyphs and mini-buffer. */
25208 if ((row->reversed_p
25209 ? (w->phys_cursor.hpos >= 0)
25210 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25212 int on_p = w->phys_cursor_on_p;
25213 int x1;
25214 int hpos = w->phys_cursor.hpos;
25216 /* When the window is hscrolled, cursor hpos can legitimately be
25217 out of bounds, but we draw the cursor at the corresponding
25218 window margin in that case. */
25219 if (!row->reversed_p && hpos < 0)
25220 hpos = 0;
25221 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25222 hpos = row->used[TEXT_AREA] - 1;
25224 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25225 hl, 0);
25226 w->phys_cursor_on_p = on_p;
25228 if (hl == DRAW_CURSOR)
25229 w->phys_cursor_width = x1 - w->phys_cursor.x;
25230 /* When we erase the cursor, and ROW is overlapped by other
25231 rows, make sure that these overlapping parts of other rows
25232 are redrawn. */
25233 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25235 w->phys_cursor_width = x1 - w->phys_cursor.x;
25237 if (row > w->current_matrix->rows
25238 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25239 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25240 OVERLAPS_ERASED_CURSOR);
25242 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25243 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25244 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25245 OVERLAPS_ERASED_CURSOR);
25251 /* EXPORT:
25252 Erase the image of a cursor of window W from the screen. */
25254 void
25255 erase_phys_cursor (struct window *w)
25257 struct frame *f = XFRAME (w->frame);
25258 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25259 int hpos = w->phys_cursor.hpos;
25260 int vpos = w->phys_cursor.vpos;
25261 int mouse_face_here_p = 0;
25262 struct glyph_matrix *active_glyphs = w->current_matrix;
25263 struct glyph_row *cursor_row;
25264 struct glyph *cursor_glyph;
25265 enum draw_glyphs_face hl;
25267 /* No cursor displayed or row invalidated => nothing to do on the
25268 screen. */
25269 if (w->phys_cursor_type == NO_CURSOR)
25270 goto mark_cursor_off;
25272 /* VPOS >= active_glyphs->nrows means that window has been resized.
25273 Don't bother to erase the cursor. */
25274 if (vpos >= active_glyphs->nrows)
25275 goto mark_cursor_off;
25277 /* If row containing cursor is marked invalid, there is nothing we
25278 can do. */
25279 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25280 if (!cursor_row->enabled_p)
25281 goto mark_cursor_off;
25283 /* If line spacing is > 0, old cursor may only be partially visible in
25284 window after split-window. So adjust visible height. */
25285 cursor_row->visible_height = min (cursor_row->visible_height,
25286 window_text_bottom_y (w) - cursor_row->y);
25288 /* If row is completely invisible, don't attempt to delete a cursor which
25289 isn't there. This can happen if cursor is at top of a window, and
25290 we switch to a buffer with a header line in that window. */
25291 if (cursor_row->visible_height <= 0)
25292 goto mark_cursor_off;
25294 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25295 if (cursor_row->cursor_in_fringe_p)
25297 cursor_row->cursor_in_fringe_p = 0;
25298 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25299 goto mark_cursor_off;
25302 /* This can happen when the new row is shorter than the old one.
25303 In this case, either draw_glyphs or clear_end_of_line
25304 should have cleared the cursor. Note that we wouldn't be
25305 able to erase the cursor in this case because we don't have a
25306 cursor glyph at hand. */
25307 if ((cursor_row->reversed_p
25308 ? (w->phys_cursor.hpos < 0)
25309 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25310 goto mark_cursor_off;
25312 /* When the window is hscrolled, cursor hpos can legitimately be out
25313 of bounds, but we draw the cursor at the corresponding window
25314 margin in that case. */
25315 if (!cursor_row->reversed_p && hpos < 0)
25316 hpos = 0;
25317 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25318 hpos = cursor_row->used[TEXT_AREA] - 1;
25320 /* If the cursor is in the mouse face area, redisplay that when
25321 we clear the cursor. */
25322 if (! NILP (hlinfo->mouse_face_window)
25323 && coords_in_mouse_face_p (w, hpos, vpos)
25324 /* Don't redraw the cursor's spot in mouse face if it is at the
25325 end of a line (on a newline). The cursor appears there, but
25326 mouse highlighting does not. */
25327 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25328 mouse_face_here_p = 1;
25330 /* Maybe clear the display under the cursor. */
25331 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25333 int x, y, left_x;
25334 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25335 int width;
25337 cursor_glyph = get_phys_cursor_glyph (w);
25338 if (cursor_glyph == NULL)
25339 goto mark_cursor_off;
25341 width = cursor_glyph->pixel_width;
25342 left_x = window_box_left_offset (w, TEXT_AREA);
25343 x = w->phys_cursor.x;
25344 if (x < left_x)
25345 width -= left_x - x;
25346 width = min (width, window_box_width (w, TEXT_AREA) - x);
25347 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25348 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25350 if (width > 0)
25351 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25354 /* Erase the cursor by redrawing the character underneath it. */
25355 if (mouse_face_here_p)
25356 hl = DRAW_MOUSE_FACE;
25357 else
25358 hl = DRAW_NORMAL_TEXT;
25359 draw_phys_cursor_glyph (w, cursor_row, hl);
25361 mark_cursor_off:
25362 w->phys_cursor_on_p = 0;
25363 w->phys_cursor_type = NO_CURSOR;
25367 /* EXPORT:
25368 Display or clear cursor of window W. If ON is zero, clear the
25369 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25370 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25372 void
25373 display_and_set_cursor (struct window *w, int on,
25374 int hpos, int vpos, int x, int y)
25376 struct frame *f = XFRAME (w->frame);
25377 int new_cursor_type;
25378 int new_cursor_width;
25379 int active_cursor;
25380 struct glyph_row *glyph_row;
25381 struct glyph *glyph;
25383 /* This is pointless on invisible frames, and dangerous on garbaged
25384 windows and frames; in the latter case, the frame or window may
25385 be in the midst of changing its size, and x and y may be off the
25386 window. */
25387 if (! FRAME_VISIBLE_P (f)
25388 || FRAME_GARBAGED_P (f)
25389 || vpos >= w->current_matrix->nrows
25390 || hpos >= w->current_matrix->matrix_w)
25391 return;
25393 /* If cursor is off and we want it off, return quickly. */
25394 if (!on && !w->phys_cursor_on_p)
25395 return;
25397 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25398 /* If cursor row is not enabled, we don't really know where to
25399 display the cursor. */
25400 if (!glyph_row->enabled_p)
25402 w->phys_cursor_on_p = 0;
25403 return;
25406 glyph = NULL;
25407 if (!glyph_row->exact_window_width_line_p
25408 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25409 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25411 xassert (interrupt_input_blocked);
25413 /* Set new_cursor_type to the cursor we want to be displayed. */
25414 new_cursor_type = get_window_cursor_type (w, glyph,
25415 &new_cursor_width, &active_cursor);
25417 /* If cursor is currently being shown and we don't want it to be or
25418 it is in the wrong place, or the cursor type is not what we want,
25419 erase it. */
25420 if (w->phys_cursor_on_p
25421 && (!on
25422 || w->phys_cursor.x != x
25423 || w->phys_cursor.y != y
25424 || new_cursor_type != w->phys_cursor_type
25425 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25426 && new_cursor_width != w->phys_cursor_width)))
25427 erase_phys_cursor (w);
25429 /* Don't check phys_cursor_on_p here because that flag is only set
25430 to zero in some cases where we know that the cursor has been
25431 completely erased, to avoid the extra work of erasing the cursor
25432 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25433 still not be visible, or it has only been partly erased. */
25434 if (on)
25436 w->phys_cursor_ascent = glyph_row->ascent;
25437 w->phys_cursor_height = glyph_row->height;
25439 /* Set phys_cursor_.* before x_draw_.* is called because some
25440 of them may need the information. */
25441 w->phys_cursor.x = x;
25442 w->phys_cursor.y = glyph_row->y;
25443 w->phys_cursor.hpos = hpos;
25444 w->phys_cursor.vpos = vpos;
25447 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25448 new_cursor_type, new_cursor_width,
25449 on, active_cursor);
25453 /* Switch the display of W's cursor on or off, according to the value
25454 of ON. */
25456 static void
25457 update_window_cursor (struct window *w, int on)
25459 /* Don't update cursor in windows whose frame is in the process
25460 of being deleted. */
25461 if (w->current_matrix)
25463 int hpos = w->phys_cursor.hpos;
25464 int vpos = w->phys_cursor.vpos;
25465 struct glyph_row *row;
25467 if (vpos >= w->current_matrix->nrows
25468 || hpos >= w->current_matrix->matrix_w)
25469 return;
25471 row = MATRIX_ROW (w->current_matrix, vpos);
25473 /* When the window is hscrolled, cursor hpos can legitimately be
25474 out of bounds, but we draw the cursor at the corresponding
25475 window margin in that case. */
25476 if (!row->reversed_p && hpos < 0)
25477 hpos = 0;
25478 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25479 hpos = row->used[TEXT_AREA] - 1;
25481 BLOCK_INPUT;
25482 display_and_set_cursor (w, on, hpos, vpos,
25483 w->phys_cursor.x, w->phys_cursor.y);
25484 UNBLOCK_INPUT;
25489 /* Call update_window_cursor with parameter ON_P on all leaf windows
25490 in the window tree rooted at W. */
25492 static void
25493 update_cursor_in_window_tree (struct window *w, int on_p)
25495 while (w)
25497 if (!NILP (w->hchild))
25498 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25499 else if (!NILP (w->vchild))
25500 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25501 else
25502 update_window_cursor (w, on_p);
25504 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25509 /* EXPORT:
25510 Display the cursor on window W, or clear it, according to ON_P.
25511 Don't change the cursor's position. */
25513 void
25514 x_update_cursor (struct frame *f, int on_p)
25516 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25520 /* EXPORT:
25521 Clear the cursor of window W to background color, and mark the
25522 cursor as not shown. This is used when the text where the cursor
25523 is about to be rewritten. */
25525 void
25526 x_clear_cursor (struct window *w)
25528 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25529 update_window_cursor (w, 0);
25532 #endif /* HAVE_WINDOW_SYSTEM */
25534 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25535 and MSDOS. */
25536 static void
25537 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25538 int start_hpos, int end_hpos,
25539 enum draw_glyphs_face draw)
25541 #ifdef HAVE_WINDOW_SYSTEM
25542 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25544 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25545 return;
25547 #endif
25548 #if defined (HAVE_GPM) || defined (MSDOS)
25549 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25550 #endif
25553 /* Display the active region described by mouse_face_* according to DRAW. */
25555 static void
25556 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25558 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25559 struct frame *f = XFRAME (WINDOW_FRAME (w));
25561 if (/* If window is in the process of being destroyed, don't bother
25562 to do anything. */
25563 w->current_matrix != NULL
25564 /* Don't update mouse highlight if hidden */
25565 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25566 /* Recognize when we are called to operate on rows that don't exist
25567 anymore. This can happen when a window is split. */
25568 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25570 int phys_cursor_on_p = w->phys_cursor_on_p;
25571 struct glyph_row *row, *first, *last;
25573 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25574 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25576 for (row = first; row <= last && row->enabled_p; ++row)
25578 int start_hpos, end_hpos, start_x;
25580 /* For all but the first row, the highlight starts at column 0. */
25581 if (row == first)
25583 /* R2L rows have BEG and END in reversed order, but the
25584 screen drawing geometry is always left to right. So
25585 we need to mirror the beginning and end of the
25586 highlighted area in R2L rows. */
25587 if (!row->reversed_p)
25589 start_hpos = hlinfo->mouse_face_beg_col;
25590 start_x = hlinfo->mouse_face_beg_x;
25592 else if (row == last)
25594 start_hpos = hlinfo->mouse_face_end_col;
25595 start_x = hlinfo->mouse_face_end_x;
25597 else
25599 start_hpos = 0;
25600 start_x = 0;
25603 else if (row->reversed_p && row == last)
25605 start_hpos = hlinfo->mouse_face_end_col;
25606 start_x = hlinfo->mouse_face_end_x;
25608 else
25610 start_hpos = 0;
25611 start_x = 0;
25614 if (row == last)
25616 if (!row->reversed_p)
25617 end_hpos = hlinfo->mouse_face_end_col;
25618 else if (row == first)
25619 end_hpos = hlinfo->mouse_face_beg_col;
25620 else
25622 end_hpos = row->used[TEXT_AREA];
25623 if (draw == DRAW_NORMAL_TEXT)
25624 row->fill_line_p = 1; /* Clear to end of line */
25627 else if (row->reversed_p && row == first)
25628 end_hpos = hlinfo->mouse_face_beg_col;
25629 else
25631 end_hpos = row->used[TEXT_AREA];
25632 if (draw == DRAW_NORMAL_TEXT)
25633 row->fill_line_p = 1; /* Clear to end of line */
25636 if (end_hpos > start_hpos)
25638 draw_row_with_mouse_face (w, start_x, row,
25639 start_hpos, end_hpos, draw);
25641 row->mouse_face_p
25642 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25646 #ifdef HAVE_WINDOW_SYSTEM
25647 /* When we've written over the cursor, arrange for it to
25648 be displayed again. */
25649 if (FRAME_WINDOW_P (f)
25650 && phys_cursor_on_p && !w->phys_cursor_on_p)
25652 int hpos = w->phys_cursor.hpos;
25654 /* When the window is hscrolled, cursor hpos can legitimately be
25655 out of bounds, but we draw the cursor at the corresponding
25656 window margin in that case. */
25657 if (!row->reversed_p && hpos < 0)
25658 hpos = 0;
25659 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25660 hpos = row->used[TEXT_AREA] - 1;
25662 BLOCK_INPUT;
25663 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25664 w->phys_cursor.x, w->phys_cursor.y);
25665 UNBLOCK_INPUT;
25667 #endif /* HAVE_WINDOW_SYSTEM */
25670 #ifdef HAVE_WINDOW_SYSTEM
25671 /* Change the mouse cursor. */
25672 if (FRAME_WINDOW_P (f))
25674 if (draw == DRAW_NORMAL_TEXT
25675 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25676 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25677 else if (draw == DRAW_MOUSE_FACE)
25678 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25679 else
25680 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25682 #endif /* HAVE_WINDOW_SYSTEM */
25685 /* EXPORT:
25686 Clear out the mouse-highlighted active region.
25687 Redraw it un-highlighted first. Value is non-zero if mouse
25688 face was actually drawn unhighlighted. */
25691 clear_mouse_face (Mouse_HLInfo *hlinfo)
25693 int cleared = 0;
25695 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25697 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25698 cleared = 1;
25701 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25702 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25703 hlinfo->mouse_face_window = Qnil;
25704 hlinfo->mouse_face_overlay = Qnil;
25705 return cleared;
25708 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25709 within the mouse face on that window. */
25710 static int
25711 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25713 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25715 /* Quickly resolve the easy cases. */
25716 if (!(WINDOWP (hlinfo->mouse_face_window)
25717 && XWINDOW (hlinfo->mouse_face_window) == w))
25718 return 0;
25719 if (vpos < hlinfo->mouse_face_beg_row
25720 || vpos > hlinfo->mouse_face_end_row)
25721 return 0;
25722 if (vpos > hlinfo->mouse_face_beg_row
25723 && vpos < hlinfo->mouse_face_end_row)
25724 return 1;
25726 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25728 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25730 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25731 return 1;
25733 else if ((vpos == hlinfo->mouse_face_beg_row
25734 && hpos >= hlinfo->mouse_face_beg_col)
25735 || (vpos == hlinfo->mouse_face_end_row
25736 && hpos < hlinfo->mouse_face_end_col))
25737 return 1;
25739 else
25741 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25743 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25744 return 1;
25746 else if ((vpos == hlinfo->mouse_face_beg_row
25747 && hpos <= hlinfo->mouse_face_beg_col)
25748 || (vpos == hlinfo->mouse_face_end_row
25749 && hpos > hlinfo->mouse_face_end_col))
25750 return 1;
25752 return 0;
25756 /* EXPORT:
25757 Non-zero if physical cursor of window W is within mouse face. */
25760 cursor_in_mouse_face_p (struct window *w)
25762 int hpos = w->phys_cursor.hpos;
25763 int vpos = w->phys_cursor.vpos;
25764 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25766 /* When the window is hscrolled, cursor hpos can legitimately be out
25767 of bounds, but we draw the cursor at the corresponding window
25768 margin in that case. */
25769 if (!row->reversed_p && hpos < 0)
25770 hpos = 0;
25771 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25772 hpos = row->used[TEXT_AREA] - 1;
25774 return coords_in_mouse_face_p (w, hpos, vpos);
25779 /* Find the glyph rows START_ROW and END_ROW of window W that display
25780 characters between buffer positions START_CHARPOS and END_CHARPOS
25781 (excluding END_CHARPOS). This is similar to row_containing_pos,
25782 but is more accurate when bidi reordering makes buffer positions
25783 change non-linearly with glyph rows. */
25784 static void
25785 rows_from_pos_range (struct window *w,
25786 EMACS_INT start_charpos, EMACS_INT end_charpos,
25787 struct glyph_row **start, struct glyph_row **end)
25789 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25790 int last_y = window_text_bottom_y (w);
25791 struct glyph_row *row;
25793 *start = NULL;
25794 *end = NULL;
25796 while (!first->enabled_p
25797 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25798 first++;
25800 /* Find the START row. */
25801 for (row = first;
25802 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25803 row++)
25805 /* A row can potentially be the START row if the range of the
25806 characters it displays intersects the range
25807 [START_CHARPOS..END_CHARPOS). */
25808 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25809 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25810 /* See the commentary in row_containing_pos, for the
25811 explanation of the complicated way to check whether
25812 some position is beyond the end of the characters
25813 displayed by a row. */
25814 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25815 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25816 && !row->ends_at_zv_p
25817 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25818 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25819 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25820 && !row->ends_at_zv_p
25821 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25823 /* Found a candidate row. Now make sure at least one of the
25824 glyphs it displays has a charpos from the range
25825 [START_CHARPOS..END_CHARPOS).
25827 This is not obvious because bidi reordering could make
25828 buffer positions of a row be 1,2,3,102,101,100, and if we
25829 want to highlight characters in [50..60), we don't want
25830 this row, even though [50..60) does intersect [1..103),
25831 the range of character positions given by the row's start
25832 and end positions. */
25833 struct glyph *g = row->glyphs[TEXT_AREA];
25834 struct glyph *e = g + row->used[TEXT_AREA];
25836 while (g < e)
25838 if ((BUFFERP (g->object) || INTEGERP (g->object))
25839 && start_charpos <= g->charpos && g->charpos < end_charpos)
25840 *start = row;
25841 g++;
25843 if (*start)
25844 break;
25848 /* Find the END row. */
25849 if (!*start
25850 /* If the last row is partially visible, start looking for END
25851 from that row, instead of starting from FIRST. */
25852 && !(row->enabled_p
25853 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25854 row = first;
25855 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25857 struct glyph_row *next = row + 1;
25859 if (!next->enabled_p
25860 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25861 /* The first row >= START whose range of displayed characters
25862 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25863 is the row END + 1. */
25864 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25865 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25866 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25867 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25868 && !next->ends_at_zv_p
25869 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25870 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25871 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25872 && !next->ends_at_zv_p
25873 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25875 *end = row;
25876 break;
25878 else
25880 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25881 but none of the characters it displays are in the range, it is
25882 also END + 1. */
25883 struct glyph *g = next->glyphs[TEXT_AREA];
25884 struct glyph *e = g + next->used[TEXT_AREA];
25886 while (g < e)
25888 if ((BUFFERP (g->object) || INTEGERP (g->object))
25889 && start_charpos <= g->charpos && g->charpos < end_charpos)
25890 break;
25891 g++;
25893 if (g == e)
25895 *end = row;
25896 break;
25902 /* This function sets the mouse_face_* elements of HLINFO, assuming
25903 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25904 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25905 for the overlay or run of text properties specifying the mouse
25906 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25907 before-string and after-string that must also be highlighted.
25908 DISP_STRING, if non-nil, is a display string that may cover some
25909 or all of the highlighted text. */
25911 static void
25912 mouse_face_from_buffer_pos (Lisp_Object window,
25913 Mouse_HLInfo *hlinfo,
25914 EMACS_INT mouse_charpos,
25915 EMACS_INT start_charpos,
25916 EMACS_INT end_charpos,
25917 Lisp_Object before_string,
25918 Lisp_Object after_string,
25919 Lisp_Object disp_string)
25921 struct window *w = XWINDOW (window);
25922 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25923 struct glyph_row *r1, *r2;
25924 struct glyph *glyph, *end;
25925 EMACS_INT ignore, pos;
25926 int x;
25928 xassert (NILP (disp_string) || STRINGP (disp_string));
25929 xassert (NILP (before_string) || STRINGP (before_string));
25930 xassert (NILP (after_string) || STRINGP (after_string));
25932 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25933 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25934 if (r1 == NULL)
25935 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25936 /* If the before-string or display-string contains newlines,
25937 rows_from_pos_range skips to its last row. Move back. */
25938 if (!NILP (before_string) || !NILP (disp_string))
25940 struct glyph_row *prev;
25941 while ((prev = r1 - 1, prev >= first)
25942 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25943 && prev->used[TEXT_AREA] > 0)
25945 struct glyph *beg = prev->glyphs[TEXT_AREA];
25946 glyph = beg + prev->used[TEXT_AREA];
25947 while (--glyph >= beg && INTEGERP (glyph->object));
25948 if (glyph < beg
25949 || !(EQ (glyph->object, before_string)
25950 || EQ (glyph->object, disp_string)))
25951 break;
25952 r1 = prev;
25955 if (r2 == NULL)
25957 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25958 hlinfo->mouse_face_past_end = 1;
25960 else if (!NILP (after_string))
25962 /* If the after-string has newlines, advance to its last row. */
25963 struct glyph_row *next;
25964 struct glyph_row *last
25965 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25967 for (next = r2 + 1;
25968 next <= last
25969 && next->used[TEXT_AREA] > 0
25970 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
25971 ++next)
25972 r2 = next;
25974 /* The rest of the display engine assumes that mouse_face_beg_row is
25975 either above mouse_face_end_row or identical to it. But with
25976 bidi-reordered continued lines, the row for START_CHARPOS could
25977 be below the row for END_CHARPOS. If so, swap the rows and store
25978 them in correct order. */
25979 if (r1->y > r2->y)
25981 struct glyph_row *tem = r2;
25983 r2 = r1;
25984 r1 = tem;
25987 hlinfo->mouse_face_beg_y = r1->y;
25988 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
25989 hlinfo->mouse_face_end_y = r2->y;
25990 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
25992 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25993 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
25994 could be anywhere in the row and in any order. The strategy
25995 below is to find the leftmost and the rightmost glyph that
25996 belongs to either of these 3 strings, or whose position is
25997 between START_CHARPOS and END_CHARPOS, and highlight all the
25998 glyphs between those two. This may cover more than just the text
25999 between START_CHARPOS and END_CHARPOS if the range of characters
26000 strides the bidi level boundary, e.g. if the beginning is in R2L
26001 text while the end is in L2R text or vice versa. */
26002 if (!r1->reversed_p)
26004 /* This row is in a left to right paragraph. Scan it left to
26005 right. */
26006 glyph = r1->glyphs[TEXT_AREA];
26007 end = glyph + r1->used[TEXT_AREA];
26008 x = r1->x;
26010 /* Skip truncation glyphs at the start of the glyph row. */
26011 if (r1->displays_text_p)
26012 for (; glyph < end
26013 && INTEGERP (glyph->object)
26014 && glyph->charpos < 0;
26015 ++glyph)
26016 x += glyph->pixel_width;
26018 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26019 or DISP_STRING, and the first glyph from buffer whose
26020 position is between START_CHARPOS and END_CHARPOS. */
26021 for (; glyph < end
26022 && !INTEGERP (glyph->object)
26023 && !EQ (glyph->object, disp_string)
26024 && !(BUFFERP (glyph->object)
26025 && (glyph->charpos >= start_charpos
26026 && glyph->charpos < end_charpos));
26027 ++glyph)
26029 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26030 are present at buffer positions between START_CHARPOS and
26031 END_CHARPOS, or if they come from an overlay. */
26032 if (EQ (glyph->object, before_string))
26034 pos = string_buffer_position (before_string,
26035 start_charpos);
26036 /* If pos == 0, it means before_string came from an
26037 overlay, not from a buffer position. */
26038 if (!pos || (pos >= start_charpos && pos < end_charpos))
26039 break;
26041 else if (EQ (glyph->object, after_string))
26043 pos = string_buffer_position (after_string, end_charpos);
26044 if (!pos || (pos >= start_charpos && pos < end_charpos))
26045 break;
26047 x += glyph->pixel_width;
26049 hlinfo->mouse_face_beg_x = x;
26050 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26052 else
26054 /* This row is in a right to left paragraph. Scan it right to
26055 left. */
26056 struct glyph *g;
26058 end = r1->glyphs[TEXT_AREA] - 1;
26059 glyph = end + r1->used[TEXT_AREA];
26061 /* Skip truncation glyphs at the start of the glyph row. */
26062 if (r1->displays_text_p)
26063 for (; glyph > end
26064 && INTEGERP (glyph->object)
26065 && glyph->charpos < 0;
26066 --glyph)
26069 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26070 or DISP_STRING, and the first glyph from buffer whose
26071 position is between START_CHARPOS and END_CHARPOS. */
26072 for (; glyph > end
26073 && !INTEGERP (glyph->object)
26074 && !EQ (glyph->object, disp_string)
26075 && !(BUFFERP (glyph->object)
26076 && (glyph->charpos >= start_charpos
26077 && glyph->charpos < end_charpos));
26078 --glyph)
26080 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26081 are present at buffer positions between START_CHARPOS and
26082 END_CHARPOS, or if they come from an overlay. */
26083 if (EQ (glyph->object, before_string))
26085 pos = string_buffer_position (before_string, start_charpos);
26086 /* If pos == 0, it means before_string came from an
26087 overlay, not from a buffer position. */
26088 if (!pos || (pos >= start_charpos && pos < end_charpos))
26089 break;
26091 else if (EQ (glyph->object, after_string))
26093 pos = string_buffer_position (after_string, end_charpos);
26094 if (!pos || (pos >= start_charpos && pos < end_charpos))
26095 break;
26099 glyph++; /* first glyph to the right of the highlighted area */
26100 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26101 x += g->pixel_width;
26102 hlinfo->mouse_face_beg_x = x;
26103 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26106 /* If the highlight ends in a different row, compute GLYPH and END
26107 for the end row. Otherwise, reuse the values computed above for
26108 the row where the highlight begins. */
26109 if (r2 != r1)
26111 if (!r2->reversed_p)
26113 glyph = r2->glyphs[TEXT_AREA];
26114 end = glyph + r2->used[TEXT_AREA];
26115 x = r2->x;
26117 else
26119 end = r2->glyphs[TEXT_AREA] - 1;
26120 glyph = end + r2->used[TEXT_AREA];
26124 if (!r2->reversed_p)
26126 /* Skip truncation and continuation glyphs near the end of the
26127 row, and also blanks and stretch glyphs inserted by
26128 extend_face_to_end_of_line. */
26129 while (end > glyph
26130 && INTEGERP ((end - 1)->object))
26131 --end;
26132 /* Scan the rest of the glyph row from the end, looking for the
26133 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26134 DISP_STRING, or whose position is between START_CHARPOS
26135 and END_CHARPOS */
26136 for (--end;
26137 end > glyph
26138 && !INTEGERP (end->object)
26139 && !EQ (end->object, disp_string)
26140 && !(BUFFERP (end->object)
26141 && (end->charpos >= start_charpos
26142 && end->charpos < end_charpos));
26143 --end)
26145 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26146 are present at buffer positions between START_CHARPOS and
26147 END_CHARPOS, or if they come from an overlay. */
26148 if (EQ (end->object, before_string))
26150 pos = string_buffer_position (before_string, start_charpos);
26151 if (!pos || (pos >= start_charpos && pos < end_charpos))
26152 break;
26154 else if (EQ (end->object, after_string))
26156 pos = string_buffer_position (after_string, end_charpos);
26157 if (!pos || (pos >= start_charpos && pos < end_charpos))
26158 break;
26161 /* Find the X coordinate of the last glyph to be highlighted. */
26162 for (; glyph <= end; ++glyph)
26163 x += glyph->pixel_width;
26165 hlinfo->mouse_face_end_x = x;
26166 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26168 else
26170 /* Skip truncation and continuation glyphs near the end of the
26171 row, and also blanks and stretch glyphs inserted by
26172 extend_face_to_end_of_line. */
26173 x = r2->x;
26174 end++;
26175 while (end < glyph
26176 && INTEGERP (end->object))
26178 x += end->pixel_width;
26179 ++end;
26181 /* Scan the rest of the glyph row from the end, looking for the
26182 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26183 DISP_STRING, or whose position is between START_CHARPOS
26184 and END_CHARPOS */
26185 for ( ;
26186 end < glyph
26187 && !INTEGERP (end->object)
26188 && !EQ (end->object, disp_string)
26189 && !(BUFFERP (end->object)
26190 && (end->charpos >= start_charpos
26191 && end->charpos < end_charpos));
26192 ++end)
26194 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26195 are present at buffer positions between START_CHARPOS and
26196 END_CHARPOS, or if they come from an overlay. */
26197 if (EQ (end->object, before_string))
26199 pos = string_buffer_position (before_string, start_charpos);
26200 if (!pos || (pos >= start_charpos && pos < end_charpos))
26201 break;
26203 else if (EQ (end->object, after_string))
26205 pos = string_buffer_position (after_string, end_charpos);
26206 if (!pos || (pos >= start_charpos && pos < end_charpos))
26207 break;
26209 x += end->pixel_width;
26211 hlinfo->mouse_face_end_x = x;
26212 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26215 hlinfo->mouse_face_window = window;
26216 hlinfo->mouse_face_face_id
26217 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26218 mouse_charpos + 1,
26219 !hlinfo->mouse_face_hidden, -1);
26220 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26223 /* The following function is not used anymore (replaced with
26224 mouse_face_from_string_pos), but I leave it here for the time
26225 being, in case someone would. */
26227 #if 0 /* not used */
26229 /* Find the position of the glyph for position POS in OBJECT in
26230 window W's current matrix, and return in *X, *Y the pixel
26231 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26233 RIGHT_P non-zero means return the position of the right edge of the
26234 glyph, RIGHT_P zero means return the left edge position.
26236 If no glyph for POS exists in the matrix, return the position of
26237 the glyph with the next smaller position that is in the matrix, if
26238 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26239 exists in the matrix, return the position of the glyph with the
26240 next larger position in OBJECT.
26242 Value is non-zero if a glyph was found. */
26244 static int
26245 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26246 int *hpos, int *vpos, int *x, int *y, int right_p)
26248 int yb = window_text_bottom_y (w);
26249 struct glyph_row *r;
26250 struct glyph *best_glyph = NULL;
26251 struct glyph_row *best_row = NULL;
26252 int best_x = 0;
26254 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26255 r->enabled_p && r->y < yb;
26256 ++r)
26258 struct glyph *g = r->glyphs[TEXT_AREA];
26259 struct glyph *e = g + r->used[TEXT_AREA];
26260 int gx;
26262 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26263 if (EQ (g->object, object))
26265 if (g->charpos == pos)
26267 best_glyph = g;
26268 best_x = gx;
26269 best_row = r;
26270 goto found;
26272 else if (best_glyph == NULL
26273 || ((eabs (g->charpos - pos)
26274 < eabs (best_glyph->charpos - pos))
26275 && (right_p
26276 ? g->charpos < pos
26277 : g->charpos > pos)))
26279 best_glyph = g;
26280 best_x = gx;
26281 best_row = r;
26286 found:
26288 if (best_glyph)
26290 *x = best_x;
26291 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26293 if (right_p)
26295 *x += best_glyph->pixel_width;
26296 ++*hpos;
26299 *y = best_row->y;
26300 *vpos = best_row - w->current_matrix->rows;
26303 return best_glyph != NULL;
26305 #endif /* not used */
26307 /* Find the positions of the first and the last glyphs in window W's
26308 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26309 (assumed to be a string), and return in HLINFO's mouse_face_*
26310 members the pixel and column/row coordinates of those glyphs. */
26312 static void
26313 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26314 Lisp_Object object,
26315 EMACS_INT startpos, EMACS_INT endpos)
26317 int yb = window_text_bottom_y (w);
26318 struct glyph_row *r;
26319 struct glyph *g, *e;
26320 int gx;
26321 int found = 0;
26323 /* Find the glyph row with at least one position in the range
26324 [STARTPOS..ENDPOS], and the first glyph in that row whose
26325 position belongs to that range. */
26326 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26327 r->enabled_p && r->y < yb;
26328 ++r)
26330 if (!r->reversed_p)
26332 g = r->glyphs[TEXT_AREA];
26333 e = g + r->used[TEXT_AREA];
26334 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26335 if (EQ (g->object, object)
26336 && startpos <= g->charpos && g->charpos <= endpos)
26338 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26339 hlinfo->mouse_face_beg_y = r->y;
26340 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26341 hlinfo->mouse_face_beg_x = gx;
26342 found = 1;
26343 break;
26346 else
26348 struct glyph *g1;
26350 e = r->glyphs[TEXT_AREA];
26351 g = e + r->used[TEXT_AREA];
26352 for ( ; g > e; --g)
26353 if (EQ ((g-1)->object, object)
26354 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26356 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26357 hlinfo->mouse_face_beg_y = r->y;
26358 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26359 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26360 gx += g1->pixel_width;
26361 hlinfo->mouse_face_beg_x = gx;
26362 found = 1;
26363 break;
26366 if (found)
26367 break;
26370 if (!found)
26371 return;
26373 /* Starting with the next row, look for the first row which does NOT
26374 include any glyphs whose positions are in the range. */
26375 for (++r; r->enabled_p && r->y < yb; ++r)
26377 g = r->glyphs[TEXT_AREA];
26378 e = g + r->used[TEXT_AREA];
26379 found = 0;
26380 for ( ; g < e; ++g)
26381 if (EQ (g->object, object)
26382 && startpos <= g->charpos && g->charpos <= endpos)
26384 found = 1;
26385 break;
26387 if (!found)
26388 break;
26391 /* The highlighted region ends on the previous row. */
26392 r--;
26394 /* Set the end row and its vertical pixel coordinate. */
26395 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26396 hlinfo->mouse_face_end_y = r->y;
26398 /* Compute and set the end column and the end column's horizontal
26399 pixel coordinate. */
26400 if (!r->reversed_p)
26402 g = r->glyphs[TEXT_AREA];
26403 e = g + r->used[TEXT_AREA];
26404 for ( ; e > g; --e)
26405 if (EQ ((e-1)->object, object)
26406 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26407 break;
26408 hlinfo->mouse_face_end_col = e - g;
26410 for (gx = r->x; g < e; ++g)
26411 gx += g->pixel_width;
26412 hlinfo->mouse_face_end_x = gx;
26414 else
26416 e = r->glyphs[TEXT_AREA];
26417 g = e + r->used[TEXT_AREA];
26418 for (gx = r->x ; e < g; ++e)
26420 if (EQ (e->object, object)
26421 && startpos <= e->charpos && e->charpos <= endpos)
26422 break;
26423 gx += e->pixel_width;
26425 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26426 hlinfo->mouse_face_end_x = gx;
26430 #ifdef HAVE_WINDOW_SYSTEM
26432 /* See if position X, Y is within a hot-spot of an image. */
26434 static int
26435 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26437 if (!CONSP (hot_spot))
26438 return 0;
26440 if (EQ (XCAR (hot_spot), Qrect))
26442 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26443 Lisp_Object rect = XCDR (hot_spot);
26444 Lisp_Object tem;
26445 if (!CONSP (rect))
26446 return 0;
26447 if (!CONSP (XCAR (rect)))
26448 return 0;
26449 if (!CONSP (XCDR (rect)))
26450 return 0;
26451 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26452 return 0;
26453 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26454 return 0;
26455 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26456 return 0;
26457 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26458 return 0;
26459 return 1;
26461 else if (EQ (XCAR (hot_spot), Qcircle))
26463 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26464 Lisp_Object circ = XCDR (hot_spot);
26465 Lisp_Object lr, lx0, ly0;
26466 if (CONSP (circ)
26467 && CONSP (XCAR (circ))
26468 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26469 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26470 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26472 double r = XFLOATINT (lr);
26473 double dx = XINT (lx0) - x;
26474 double dy = XINT (ly0) - y;
26475 return (dx * dx + dy * dy <= r * r);
26478 else if (EQ (XCAR (hot_spot), Qpoly))
26480 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26481 if (VECTORP (XCDR (hot_spot)))
26483 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26484 Lisp_Object *poly = v->contents;
26485 int n = v->header.size;
26486 int i;
26487 int inside = 0;
26488 Lisp_Object lx, ly;
26489 int x0, y0;
26491 /* Need an even number of coordinates, and at least 3 edges. */
26492 if (n < 6 || n & 1)
26493 return 0;
26495 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26496 If count is odd, we are inside polygon. Pixels on edges
26497 may or may not be included depending on actual geometry of the
26498 polygon. */
26499 if ((lx = poly[n-2], !INTEGERP (lx))
26500 || (ly = poly[n-1], !INTEGERP (lx)))
26501 return 0;
26502 x0 = XINT (lx), y0 = XINT (ly);
26503 for (i = 0; i < n; i += 2)
26505 int x1 = x0, y1 = y0;
26506 if ((lx = poly[i], !INTEGERP (lx))
26507 || (ly = poly[i+1], !INTEGERP (ly)))
26508 return 0;
26509 x0 = XINT (lx), y0 = XINT (ly);
26511 /* Does this segment cross the X line? */
26512 if (x0 >= x)
26514 if (x1 >= x)
26515 continue;
26517 else if (x1 < x)
26518 continue;
26519 if (y > y0 && y > y1)
26520 continue;
26521 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26522 inside = !inside;
26524 return inside;
26527 return 0;
26530 Lisp_Object
26531 find_hot_spot (Lisp_Object map, int x, int y)
26533 while (CONSP (map))
26535 if (CONSP (XCAR (map))
26536 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26537 return XCAR (map);
26538 map = XCDR (map);
26541 return Qnil;
26544 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26545 3, 3, 0,
26546 doc: /* Lookup in image map MAP coordinates X and Y.
26547 An image map is an alist where each element has the format (AREA ID PLIST).
26548 An AREA is specified as either a rectangle, a circle, or a polygon:
26549 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26550 pixel coordinates of the upper left and bottom right corners.
26551 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26552 and the radius of the circle; r may be a float or integer.
26553 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26554 vector describes one corner in the polygon.
26555 Returns the alist element for the first matching AREA in MAP. */)
26556 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26558 if (NILP (map))
26559 return Qnil;
26561 CHECK_NUMBER (x);
26562 CHECK_NUMBER (y);
26564 return find_hot_spot (map, XINT (x), XINT (y));
26568 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26569 static void
26570 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26572 /* Do not change cursor shape while dragging mouse. */
26573 if (!NILP (do_mouse_tracking))
26574 return;
26576 if (!NILP (pointer))
26578 if (EQ (pointer, Qarrow))
26579 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26580 else if (EQ (pointer, Qhand))
26581 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26582 else if (EQ (pointer, Qtext))
26583 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26584 else if (EQ (pointer, intern ("hdrag")))
26585 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26586 #ifdef HAVE_X_WINDOWS
26587 else if (EQ (pointer, intern ("vdrag")))
26588 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26589 #endif
26590 else if (EQ (pointer, intern ("hourglass")))
26591 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26592 else if (EQ (pointer, Qmodeline))
26593 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26594 else
26595 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26598 if (cursor != No_Cursor)
26599 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26602 #endif /* HAVE_WINDOW_SYSTEM */
26604 /* Take proper action when mouse has moved to the mode or header line
26605 or marginal area AREA of window W, x-position X and y-position Y.
26606 X is relative to the start of the text display area of W, so the
26607 width of bitmap areas and scroll bars must be subtracted to get a
26608 position relative to the start of the mode line. */
26610 static void
26611 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26612 enum window_part area)
26614 struct window *w = XWINDOW (window);
26615 struct frame *f = XFRAME (w->frame);
26616 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26617 #ifdef HAVE_WINDOW_SYSTEM
26618 Display_Info *dpyinfo;
26619 #endif
26620 Cursor cursor = No_Cursor;
26621 Lisp_Object pointer = Qnil;
26622 int dx, dy, width, height;
26623 EMACS_INT charpos;
26624 Lisp_Object string, object = Qnil;
26625 Lisp_Object pos, help;
26627 Lisp_Object mouse_face;
26628 int original_x_pixel = x;
26629 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26630 struct glyph_row *row;
26632 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26634 int x0;
26635 struct glyph *end;
26637 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26638 returns them in row/column units! */
26639 string = mode_line_string (w, area, &x, &y, &charpos,
26640 &object, &dx, &dy, &width, &height);
26642 row = (area == ON_MODE_LINE
26643 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26644 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26646 /* Find the glyph under the mouse pointer. */
26647 if (row->mode_line_p && row->enabled_p)
26649 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26650 end = glyph + row->used[TEXT_AREA];
26652 for (x0 = original_x_pixel;
26653 glyph < end && x0 >= glyph->pixel_width;
26654 ++glyph)
26655 x0 -= glyph->pixel_width;
26657 if (glyph >= end)
26658 glyph = NULL;
26661 else
26663 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26664 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26665 returns them in row/column units! */
26666 string = marginal_area_string (w, area, &x, &y, &charpos,
26667 &object, &dx, &dy, &width, &height);
26670 help = Qnil;
26672 #ifdef HAVE_WINDOW_SYSTEM
26673 if (IMAGEP (object))
26675 Lisp_Object image_map, hotspot;
26676 if ((image_map = Fplist_get (XCDR (object), QCmap),
26677 !NILP (image_map))
26678 && (hotspot = find_hot_spot (image_map, dx, dy),
26679 CONSP (hotspot))
26680 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26682 Lisp_Object plist;
26684 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26685 If so, we could look for mouse-enter, mouse-leave
26686 properties in PLIST (and do something...). */
26687 hotspot = XCDR (hotspot);
26688 if (CONSP (hotspot)
26689 && (plist = XCAR (hotspot), CONSP (plist)))
26691 pointer = Fplist_get (plist, Qpointer);
26692 if (NILP (pointer))
26693 pointer = Qhand;
26694 help = Fplist_get (plist, Qhelp_echo);
26695 if (!NILP (help))
26697 help_echo_string = help;
26698 /* Is this correct? ++kfs */
26699 XSETWINDOW (help_echo_window, w);
26700 help_echo_object = w->buffer;
26701 help_echo_pos = charpos;
26705 if (NILP (pointer))
26706 pointer = Fplist_get (XCDR (object), QCpointer);
26708 #endif /* HAVE_WINDOW_SYSTEM */
26710 if (STRINGP (string))
26712 pos = make_number (charpos);
26713 /* If we're on a string with `help-echo' text property, arrange
26714 for the help to be displayed. This is done by setting the
26715 global variable help_echo_string to the help string. */
26716 if (NILP (help))
26718 help = Fget_text_property (pos, Qhelp_echo, string);
26719 if (!NILP (help))
26721 help_echo_string = help;
26722 XSETWINDOW (help_echo_window, w);
26723 help_echo_object = string;
26724 help_echo_pos = charpos;
26728 #ifdef HAVE_WINDOW_SYSTEM
26729 if (FRAME_WINDOW_P (f))
26731 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26732 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26733 if (NILP (pointer))
26734 pointer = Fget_text_property (pos, Qpointer, string);
26736 /* Change the mouse pointer according to what is under X/Y. */
26737 if (NILP (pointer)
26738 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26740 Lisp_Object map;
26741 map = Fget_text_property (pos, Qlocal_map, string);
26742 if (!KEYMAPP (map))
26743 map = Fget_text_property (pos, Qkeymap, string);
26744 if (!KEYMAPP (map))
26745 cursor = dpyinfo->vertical_scroll_bar_cursor;
26748 #endif
26750 /* Change the mouse face according to what is under X/Y. */
26751 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26752 if (!NILP (mouse_face)
26753 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26754 && glyph)
26756 Lisp_Object b, e;
26758 struct glyph * tmp_glyph;
26760 int gpos;
26761 int gseq_length;
26762 int total_pixel_width;
26763 EMACS_INT begpos, endpos, ignore;
26765 int vpos, hpos;
26767 b = Fprevious_single_property_change (make_number (charpos + 1),
26768 Qmouse_face, string, Qnil);
26769 if (NILP (b))
26770 begpos = 0;
26771 else
26772 begpos = XINT (b);
26774 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26775 if (NILP (e))
26776 endpos = SCHARS (string);
26777 else
26778 endpos = XINT (e);
26780 /* Calculate the glyph position GPOS of GLYPH in the
26781 displayed string, relative to the beginning of the
26782 highlighted part of the string.
26784 Note: GPOS is different from CHARPOS. CHARPOS is the
26785 position of GLYPH in the internal string object. A mode
26786 line string format has structures which are converted to
26787 a flattened string by the Emacs Lisp interpreter. The
26788 internal string is an element of those structures. The
26789 displayed string is the flattened string. */
26790 tmp_glyph = row_start_glyph;
26791 while (tmp_glyph < glyph
26792 && (!(EQ (tmp_glyph->object, glyph->object)
26793 && begpos <= tmp_glyph->charpos
26794 && tmp_glyph->charpos < endpos)))
26795 tmp_glyph++;
26796 gpos = glyph - tmp_glyph;
26798 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26799 the highlighted part of the displayed string to which
26800 GLYPH belongs. Note: GSEQ_LENGTH is different from
26801 SCHARS (STRING), because the latter returns the length of
26802 the internal string. */
26803 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26804 tmp_glyph > glyph
26805 && (!(EQ (tmp_glyph->object, glyph->object)
26806 && begpos <= tmp_glyph->charpos
26807 && tmp_glyph->charpos < endpos));
26808 tmp_glyph--)
26810 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26812 /* Calculate the total pixel width of all the glyphs between
26813 the beginning of the highlighted area and GLYPH. */
26814 total_pixel_width = 0;
26815 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26816 total_pixel_width += tmp_glyph->pixel_width;
26818 /* Pre calculation of re-rendering position. Note: X is in
26819 column units here, after the call to mode_line_string or
26820 marginal_area_string. */
26821 hpos = x - gpos;
26822 vpos = (area == ON_MODE_LINE
26823 ? (w->current_matrix)->nrows - 1
26824 : 0);
26826 /* If GLYPH's position is included in the region that is
26827 already drawn in mouse face, we have nothing to do. */
26828 if ( EQ (window, hlinfo->mouse_face_window)
26829 && (!row->reversed_p
26830 ? (hlinfo->mouse_face_beg_col <= hpos
26831 && hpos < hlinfo->mouse_face_end_col)
26832 /* In R2L rows we swap BEG and END, see below. */
26833 : (hlinfo->mouse_face_end_col <= hpos
26834 && hpos < hlinfo->mouse_face_beg_col))
26835 && hlinfo->mouse_face_beg_row == vpos )
26836 return;
26838 if (clear_mouse_face (hlinfo))
26839 cursor = No_Cursor;
26841 if (!row->reversed_p)
26843 hlinfo->mouse_face_beg_col = hpos;
26844 hlinfo->mouse_face_beg_x = original_x_pixel
26845 - (total_pixel_width + dx);
26846 hlinfo->mouse_face_end_col = hpos + gseq_length;
26847 hlinfo->mouse_face_end_x = 0;
26849 else
26851 /* In R2L rows, show_mouse_face expects BEG and END
26852 coordinates to be swapped. */
26853 hlinfo->mouse_face_end_col = hpos;
26854 hlinfo->mouse_face_end_x = original_x_pixel
26855 - (total_pixel_width + dx);
26856 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26857 hlinfo->mouse_face_beg_x = 0;
26860 hlinfo->mouse_face_beg_row = vpos;
26861 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26862 hlinfo->mouse_face_beg_y = 0;
26863 hlinfo->mouse_face_end_y = 0;
26864 hlinfo->mouse_face_past_end = 0;
26865 hlinfo->mouse_face_window = window;
26867 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26868 charpos,
26869 0, 0, 0,
26870 &ignore,
26871 glyph->face_id,
26873 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26875 if (NILP (pointer))
26876 pointer = Qhand;
26878 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26879 clear_mouse_face (hlinfo);
26881 #ifdef HAVE_WINDOW_SYSTEM
26882 if (FRAME_WINDOW_P (f))
26883 define_frame_cursor1 (f, cursor, pointer);
26884 #endif
26888 /* EXPORT:
26889 Take proper action when the mouse has moved to position X, Y on
26890 frame F as regards highlighting characters that have mouse-face
26891 properties. Also de-highlighting chars where the mouse was before.
26892 X and Y can be negative or out of range. */
26894 void
26895 note_mouse_highlight (struct frame *f, int x, int y)
26897 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26898 enum window_part part = ON_NOTHING;
26899 Lisp_Object window;
26900 struct window *w;
26901 Cursor cursor = No_Cursor;
26902 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26903 struct buffer *b;
26905 /* When a menu is active, don't highlight because this looks odd. */
26906 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26907 if (popup_activated ())
26908 return;
26909 #endif
26911 if (NILP (Vmouse_highlight)
26912 || !f->glyphs_initialized_p
26913 || f->pointer_invisible)
26914 return;
26916 hlinfo->mouse_face_mouse_x = x;
26917 hlinfo->mouse_face_mouse_y = y;
26918 hlinfo->mouse_face_mouse_frame = f;
26920 if (hlinfo->mouse_face_defer)
26921 return;
26923 if (gc_in_progress)
26925 hlinfo->mouse_face_deferred_gc = 1;
26926 return;
26929 /* Which window is that in? */
26930 window = window_from_coordinates (f, x, y, &part, 1);
26932 /* If displaying active text in another window, clear that. */
26933 if (! EQ (window, hlinfo->mouse_face_window)
26934 /* Also clear if we move out of text area in same window. */
26935 || (!NILP (hlinfo->mouse_face_window)
26936 && !NILP (window)
26937 && part != ON_TEXT
26938 && part != ON_MODE_LINE
26939 && part != ON_HEADER_LINE))
26940 clear_mouse_face (hlinfo);
26942 /* Not on a window -> return. */
26943 if (!WINDOWP (window))
26944 return;
26946 /* Reset help_echo_string. It will get recomputed below. */
26947 help_echo_string = Qnil;
26949 /* Convert to window-relative pixel coordinates. */
26950 w = XWINDOW (window);
26951 frame_to_window_pixel_xy (w, &x, &y);
26953 #ifdef HAVE_WINDOW_SYSTEM
26954 /* Handle tool-bar window differently since it doesn't display a
26955 buffer. */
26956 if (EQ (window, f->tool_bar_window))
26958 note_tool_bar_highlight (f, x, y);
26959 return;
26961 #endif
26963 /* Mouse is on the mode, header line or margin? */
26964 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
26965 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
26967 note_mode_line_or_margin_highlight (window, x, y, part);
26968 return;
26971 #ifdef HAVE_WINDOW_SYSTEM
26972 if (part == ON_VERTICAL_BORDER)
26974 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26975 help_echo_string = build_string ("drag-mouse-1: resize");
26977 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
26978 || part == ON_SCROLL_BAR)
26979 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26980 else
26981 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26982 #endif
26984 /* Are we in a window whose display is up to date?
26985 And verify the buffer's text has not changed. */
26986 b = XBUFFER (w->buffer);
26987 if (part == ON_TEXT
26988 && EQ (w->window_end_valid, w->buffer)
26989 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
26990 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
26992 int hpos, vpos, dx, dy, area = LAST_AREA;
26993 EMACS_INT pos;
26994 struct glyph *glyph;
26995 Lisp_Object object;
26996 Lisp_Object mouse_face = Qnil, position;
26997 Lisp_Object *overlay_vec = NULL;
26998 ptrdiff_t i, noverlays;
26999 struct buffer *obuf;
27000 EMACS_INT obegv, ozv;
27001 int same_region;
27003 /* Find the glyph under X/Y. */
27004 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27006 #ifdef HAVE_WINDOW_SYSTEM
27007 /* Look for :pointer property on image. */
27008 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27010 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27011 if (img != NULL && IMAGEP (img->spec))
27013 Lisp_Object image_map, hotspot;
27014 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27015 !NILP (image_map))
27016 && (hotspot = find_hot_spot (image_map,
27017 glyph->slice.img.x + dx,
27018 glyph->slice.img.y + dy),
27019 CONSP (hotspot))
27020 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27022 Lisp_Object plist;
27024 /* Could check XCAR (hotspot) to see if we enter/leave
27025 this hot-spot.
27026 If so, we could look for mouse-enter, mouse-leave
27027 properties in PLIST (and do something...). */
27028 hotspot = XCDR (hotspot);
27029 if (CONSP (hotspot)
27030 && (plist = XCAR (hotspot), CONSP (plist)))
27032 pointer = Fplist_get (plist, Qpointer);
27033 if (NILP (pointer))
27034 pointer = Qhand;
27035 help_echo_string = Fplist_get (plist, Qhelp_echo);
27036 if (!NILP (help_echo_string))
27038 help_echo_window = window;
27039 help_echo_object = glyph->object;
27040 help_echo_pos = glyph->charpos;
27044 if (NILP (pointer))
27045 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27048 #endif /* HAVE_WINDOW_SYSTEM */
27050 /* Clear mouse face if X/Y not over text. */
27051 if (glyph == NULL
27052 || area != TEXT_AREA
27053 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27054 /* Glyph's OBJECT is an integer for glyphs inserted by the
27055 display engine for its internal purposes, like truncation
27056 and continuation glyphs and blanks beyond the end of
27057 line's text on text terminals. If we are over such a
27058 glyph, we are not over any text. */
27059 || INTEGERP (glyph->object)
27060 /* R2L rows have a stretch glyph at their front, which
27061 stands for no text, whereas L2R rows have no glyphs at
27062 all beyond the end of text. Treat such stretch glyphs
27063 like we do with NULL glyphs in L2R rows. */
27064 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27065 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27066 && glyph->type == STRETCH_GLYPH
27067 && glyph->avoid_cursor_p))
27069 if (clear_mouse_face (hlinfo))
27070 cursor = No_Cursor;
27071 #ifdef HAVE_WINDOW_SYSTEM
27072 if (FRAME_WINDOW_P (f) && NILP (pointer))
27074 if (area != TEXT_AREA)
27075 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27076 else
27077 pointer = Vvoid_text_area_pointer;
27079 #endif
27080 goto set_cursor;
27083 pos = glyph->charpos;
27084 object = glyph->object;
27085 if (!STRINGP (object) && !BUFFERP (object))
27086 goto set_cursor;
27088 /* If we get an out-of-range value, return now; avoid an error. */
27089 if (BUFFERP (object) && pos > BUF_Z (b))
27090 goto set_cursor;
27092 /* Make the window's buffer temporarily current for
27093 overlays_at and compute_char_face. */
27094 obuf = current_buffer;
27095 current_buffer = b;
27096 obegv = BEGV;
27097 ozv = ZV;
27098 BEGV = BEG;
27099 ZV = Z;
27101 /* Is this char mouse-active or does it have help-echo? */
27102 position = make_number (pos);
27104 if (BUFFERP (object))
27106 /* Put all the overlays we want in a vector in overlay_vec. */
27107 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27108 /* Sort overlays into increasing priority order. */
27109 noverlays = sort_overlays (overlay_vec, noverlays, w);
27111 else
27112 noverlays = 0;
27114 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27116 if (same_region)
27117 cursor = No_Cursor;
27119 /* Check mouse-face highlighting. */
27120 if (! same_region
27121 /* If there exists an overlay with mouse-face overlapping
27122 the one we are currently highlighting, we have to
27123 check if we enter the overlapping overlay, and then
27124 highlight only that. */
27125 || (OVERLAYP (hlinfo->mouse_face_overlay)
27126 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27128 /* Find the highest priority overlay with a mouse-face. */
27129 Lisp_Object overlay = Qnil;
27130 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27132 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27133 if (!NILP (mouse_face))
27134 overlay = overlay_vec[i];
27137 /* If we're highlighting the same overlay as before, there's
27138 no need to do that again. */
27139 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27140 goto check_help_echo;
27141 hlinfo->mouse_face_overlay = overlay;
27143 /* Clear the display of the old active region, if any. */
27144 if (clear_mouse_face (hlinfo))
27145 cursor = No_Cursor;
27147 /* If no overlay applies, get a text property. */
27148 if (NILP (overlay))
27149 mouse_face = Fget_text_property (position, Qmouse_face, object);
27151 /* Next, compute the bounds of the mouse highlighting and
27152 display it. */
27153 if (!NILP (mouse_face) && STRINGP (object))
27155 /* The mouse-highlighting comes from a display string
27156 with a mouse-face. */
27157 Lisp_Object s, e;
27158 EMACS_INT ignore;
27160 s = Fprevious_single_property_change
27161 (make_number (pos + 1), Qmouse_face, object, Qnil);
27162 e = Fnext_single_property_change
27163 (position, Qmouse_face, object, Qnil);
27164 if (NILP (s))
27165 s = make_number (0);
27166 if (NILP (e))
27167 e = make_number (SCHARS (object) - 1);
27168 mouse_face_from_string_pos (w, hlinfo, object,
27169 XINT (s), XINT (e));
27170 hlinfo->mouse_face_past_end = 0;
27171 hlinfo->mouse_face_window = window;
27172 hlinfo->mouse_face_face_id
27173 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27174 glyph->face_id, 1);
27175 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27176 cursor = No_Cursor;
27178 else
27180 /* The mouse-highlighting, if any, comes from an overlay
27181 or text property in the buffer. */
27182 Lisp_Object buffer IF_LINT (= Qnil);
27183 Lisp_Object disp_string IF_LINT (= Qnil);
27185 if (STRINGP (object))
27187 /* If we are on a display string with no mouse-face,
27188 check if the text under it has one. */
27189 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27190 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27191 pos = string_buffer_position (object, start);
27192 if (pos > 0)
27194 mouse_face = get_char_property_and_overlay
27195 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27196 buffer = w->buffer;
27197 disp_string = object;
27200 else
27202 buffer = object;
27203 disp_string = Qnil;
27206 if (!NILP (mouse_face))
27208 Lisp_Object before, after;
27209 Lisp_Object before_string, after_string;
27210 /* To correctly find the limits of mouse highlight
27211 in a bidi-reordered buffer, we must not use the
27212 optimization of limiting the search in
27213 previous-single-property-change and
27214 next-single-property-change, because
27215 rows_from_pos_range needs the real start and end
27216 positions to DTRT in this case. That's because
27217 the first row visible in a window does not
27218 necessarily display the character whose position
27219 is the smallest. */
27220 Lisp_Object lim1 =
27221 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27222 ? Fmarker_position (w->start)
27223 : Qnil;
27224 Lisp_Object lim2 =
27225 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27226 ? make_number (BUF_Z (XBUFFER (buffer))
27227 - XFASTINT (w->window_end_pos))
27228 : Qnil;
27230 if (NILP (overlay))
27232 /* Handle the text property case. */
27233 before = Fprevious_single_property_change
27234 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27235 after = Fnext_single_property_change
27236 (make_number (pos), Qmouse_face, buffer, lim2);
27237 before_string = after_string = Qnil;
27239 else
27241 /* Handle the overlay case. */
27242 before = Foverlay_start (overlay);
27243 after = Foverlay_end (overlay);
27244 before_string = Foverlay_get (overlay, Qbefore_string);
27245 after_string = Foverlay_get (overlay, Qafter_string);
27247 if (!STRINGP (before_string)) before_string = Qnil;
27248 if (!STRINGP (after_string)) after_string = Qnil;
27251 mouse_face_from_buffer_pos (window, hlinfo, pos,
27252 NILP (before)
27254 : XFASTINT (before),
27255 NILP (after)
27256 ? BUF_Z (XBUFFER (buffer))
27257 : XFASTINT (after),
27258 before_string, after_string,
27259 disp_string);
27260 cursor = No_Cursor;
27265 check_help_echo:
27267 /* Look for a `help-echo' property. */
27268 if (NILP (help_echo_string)) {
27269 Lisp_Object help, overlay;
27271 /* Check overlays first. */
27272 help = overlay = Qnil;
27273 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27275 overlay = overlay_vec[i];
27276 help = Foverlay_get (overlay, Qhelp_echo);
27279 if (!NILP (help))
27281 help_echo_string = help;
27282 help_echo_window = window;
27283 help_echo_object = overlay;
27284 help_echo_pos = pos;
27286 else
27288 Lisp_Object obj = glyph->object;
27289 EMACS_INT charpos = glyph->charpos;
27291 /* Try text properties. */
27292 if (STRINGP (obj)
27293 && charpos >= 0
27294 && charpos < SCHARS (obj))
27296 help = Fget_text_property (make_number (charpos),
27297 Qhelp_echo, obj);
27298 if (NILP (help))
27300 /* If the string itself doesn't specify a help-echo,
27301 see if the buffer text ``under'' it does. */
27302 struct glyph_row *r
27303 = MATRIX_ROW (w->current_matrix, vpos);
27304 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27305 EMACS_INT p = string_buffer_position (obj, start);
27306 if (p > 0)
27308 help = Fget_char_property (make_number (p),
27309 Qhelp_echo, w->buffer);
27310 if (!NILP (help))
27312 charpos = p;
27313 obj = w->buffer;
27318 else if (BUFFERP (obj)
27319 && charpos >= BEGV
27320 && charpos < ZV)
27321 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27322 obj);
27324 if (!NILP (help))
27326 help_echo_string = help;
27327 help_echo_window = window;
27328 help_echo_object = obj;
27329 help_echo_pos = charpos;
27334 #ifdef HAVE_WINDOW_SYSTEM
27335 /* Look for a `pointer' property. */
27336 if (FRAME_WINDOW_P (f) && NILP (pointer))
27338 /* Check overlays first. */
27339 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27340 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27342 if (NILP (pointer))
27344 Lisp_Object obj = glyph->object;
27345 EMACS_INT charpos = glyph->charpos;
27347 /* Try text properties. */
27348 if (STRINGP (obj)
27349 && charpos >= 0
27350 && charpos < SCHARS (obj))
27352 pointer = Fget_text_property (make_number (charpos),
27353 Qpointer, obj);
27354 if (NILP (pointer))
27356 /* If the string itself doesn't specify a pointer,
27357 see if the buffer text ``under'' it does. */
27358 struct glyph_row *r
27359 = MATRIX_ROW (w->current_matrix, vpos);
27360 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27361 EMACS_INT p = string_buffer_position (obj, start);
27362 if (p > 0)
27363 pointer = Fget_char_property (make_number (p),
27364 Qpointer, w->buffer);
27367 else if (BUFFERP (obj)
27368 && charpos >= BEGV
27369 && charpos < ZV)
27370 pointer = Fget_text_property (make_number (charpos),
27371 Qpointer, obj);
27374 #endif /* HAVE_WINDOW_SYSTEM */
27376 BEGV = obegv;
27377 ZV = ozv;
27378 current_buffer = obuf;
27381 set_cursor:
27383 #ifdef HAVE_WINDOW_SYSTEM
27384 if (FRAME_WINDOW_P (f))
27385 define_frame_cursor1 (f, cursor, pointer);
27386 #else
27387 /* This is here to prevent a compiler error, about "label at end of
27388 compound statement". */
27389 return;
27390 #endif
27394 /* EXPORT for RIF:
27395 Clear any mouse-face on window W. This function is part of the
27396 redisplay interface, and is called from try_window_id and similar
27397 functions to ensure the mouse-highlight is off. */
27399 void
27400 x_clear_window_mouse_face (struct window *w)
27402 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27403 Lisp_Object window;
27405 BLOCK_INPUT;
27406 XSETWINDOW (window, w);
27407 if (EQ (window, hlinfo->mouse_face_window))
27408 clear_mouse_face (hlinfo);
27409 UNBLOCK_INPUT;
27413 /* EXPORT:
27414 Just discard the mouse face information for frame F, if any.
27415 This is used when the size of F is changed. */
27417 void
27418 cancel_mouse_face (struct frame *f)
27420 Lisp_Object window;
27421 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27423 window = hlinfo->mouse_face_window;
27424 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27426 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27427 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27428 hlinfo->mouse_face_window = Qnil;
27434 /***********************************************************************
27435 Exposure Events
27436 ***********************************************************************/
27438 #ifdef HAVE_WINDOW_SYSTEM
27440 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27441 which intersects rectangle R. R is in window-relative coordinates. */
27443 static void
27444 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27445 enum glyph_row_area area)
27447 struct glyph *first = row->glyphs[area];
27448 struct glyph *end = row->glyphs[area] + row->used[area];
27449 struct glyph *last;
27450 int first_x, start_x, x;
27452 if (area == TEXT_AREA && row->fill_line_p)
27453 /* If row extends face to end of line write the whole line. */
27454 draw_glyphs (w, 0, row, area,
27455 0, row->used[area],
27456 DRAW_NORMAL_TEXT, 0);
27457 else
27459 /* Set START_X to the window-relative start position for drawing glyphs of
27460 AREA. The first glyph of the text area can be partially visible.
27461 The first glyphs of other areas cannot. */
27462 start_x = window_box_left_offset (w, area);
27463 x = start_x;
27464 if (area == TEXT_AREA)
27465 x += row->x;
27467 /* Find the first glyph that must be redrawn. */
27468 while (first < end
27469 && x + first->pixel_width < r->x)
27471 x += first->pixel_width;
27472 ++first;
27475 /* Find the last one. */
27476 last = first;
27477 first_x = x;
27478 while (last < end
27479 && x < r->x + r->width)
27481 x += last->pixel_width;
27482 ++last;
27485 /* Repaint. */
27486 if (last > first)
27487 draw_glyphs (w, first_x - start_x, row, area,
27488 first - row->glyphs[area], last - row->glyphs[area],
27489 DRAW_NORMAL_TEXT, 0);
27494 /* Redraw the parts of the glyph row ROW on window W intersecting
27495 rectangle R. R is in window-relative coordinates. Value is
27496 non-zero if mouse-face was overwritten. */
27498 static int
27499 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27501 xassert (row->enabled_p);
27503 if (row->mode_line_p || w->pseudo_window_p)
27504 draw_glyphs (w, 0, row, TEXT_AREA,
27505 0, row->used[TEXT_AREA],
27506 DRAW_NORMAL_TEXT, 0);
27507 else
27509 if (row->used[LEFT_MARGIN_AREA])
27510 expose_area (w, row, r, LEFT_MARGIN_AREA);
27511 if (row->used[TEXT_AREA])
27512 expose_area (w, row, r, TEXT_AREA);
27513 if (row->used[RIGHT_MARGIN_AREA])
27514 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27515 draw_row_fringe_bitmaps (w, row);
27518 return row->mouse_face_p;
27522 /* Redraw those parts of glyphs rows during expose event handling that
27523 overlap other rows. Redrawing of an exposed line writes over parts
27524 of lines overlapping that exposed line; this function fixes that.
27526 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27527 row in W's current matrix that is exposed and overlaps other rows.
27528 LAST_OVERLAPPING_ROW is the last such row. */
27530 static void
27531 expose_overlaps (struct window *w,
27532 struct glyph_row *first_overlapping_row,
27533 struct glyph_row *last_overlapping_row,
27534 XRectangle *r)
27536 struct glyph_row *row;
27538 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27539 if (row->overlapping_p)
27541 xassert (row->enabled_p && !row->mode_line_p);
27543 row->clip = r;
27544 if (row->used[LEFT_MARGIN_AREA])
27545 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27547 if (row->used[TEXT_AREA])
27548 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27550 if (row->used[RIGHT_MARGIN_AREA])
27551 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27552 row->clip = NULL;
27557 /* Return non-zero if W's cursor intersects rectangle R. */
27559 static int
27560 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27562 XRectangle cr, result;
27563 struct glyph *cursor_glyph;
27564 struct glyph_row *row;
27566 if (w->phys_cursor.vpos >= 0
27567 && w->phys_cursor.vpos < w->current_matrix->nrows
27568 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27569 row->enabled_p)
27570 && row->cursor_in_fringe_p)
27572 /* Cursor is in the fringe. */
27573 cr.x = window_box_right_offset (w,
27574 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27575 ? RIGHT_MARGIN_AREA
27576 : TEXT_AREA));
27577 cr.y = row->y;
27578 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27579 cr.height = row->height;
27580 return x_intersect_rectangles (&cr, r, &result);
27583 cursor_glyph = get_phys_cursor_glyph (w);
27584 if (cursor_glyph)
27586 /* r is relative to W's box, but w->phys_cursor.x is relative
27587 to left edge of W's TEXT area. Adjust it. */
27588 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27589 cr.y = w->phys_cursor.y;
27590 cr.width = cursor_glyph->pixel_width;
27591 cr.height = w->phys_cursor_height;
27592 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27593 I assume the effect is the same -- and this is portable. */
27594 return x_intersect_rectangles (&cr, r, &result);
27596 /* If we don't understand the format, pretend we're not in the hot-spot. */
27597 return 0;
27601 /* EXPORT:
27602 Draw a vertical window border to the right of window W if W doesn't
27603 have vertical scroll bars. */
27605 void
27606 x_draw_vertical_border (struct window *w)
27608 struct frame *f = XFRAME (WINDOW_FRAME (w));
27610 /* We could do better, if we knew what type of scroll-bar the adjacent
27611 windows (on either side) have... But we don't :-(
27612 However, I think this works ok. ++KFS 2003-04-25 */
27614 /* Redraw borders between horizontally adjacent windows. Don't
27615 do it for frames with vertical scroll bars because either the
27616 right scroll bar of a window, or the left scroll bar of its
27617 neighbor will suffice as a border. */
27618 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27619 return;
27621 if (!WINDOW_RIGHTMOST_P (w)
27622 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27624 int x0, x1, y0, y1;
27626 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27627 y1 -= 1;
27629 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27630 x1 -= 1;
27632 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27634 else if (!WINDOW_LEFTMOST_P (w)
27635 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27637 int x0, x1, y0, y1;
27639 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27640 y1 -= 1;
27642 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27643 x0 -= 1;
27645 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27650 /* Redraw the part of window W intersection rectangle FR. Pixel
27651 coordinates in FR are frame-relative. Call this function with
27652 input blocked. Value is non-zero if the exposure overwrites
27653 mouse-face. */
27655 static int
27656 expose_window (struct window *w, XRectangle *fr)
27658 struct frame *f = XFRAME (w->frame);
27659 XRectangle wr, r;
27660 int mouse_face_overwritten_p = 0;
27662 /* If window is not yet fully initialized, do nothing. This can
27663 happen when toolkit scroll bars are used and a window is split.
27664 Reconfiguring the scroll bar will generate an expose for a newly
27665 created window. */
27666 if (w->current_matrix == NULL)
27667 return 0;
27669 /* When we're currently updating the window, display and current
27670 matrix usually don't agree. Arrange for a thorough display
27671 later. */
27672 if (w == updated_window)
27674 SET_FRAME_GARBAGED (f);
27675 return 0;
27678 /* Frame-relative pixel rectangle of W. */
27679 wr.x = WINDOW_LEFT_EDGE_X (w);
27680 wr.y = WINDOW_TOP_EDGE_Y (w);
27681 wr.width = WINDOW_TOTAL_WIDTH (w);
27682 wr.height = WINDOW_TOTAL_HEIGHT (w);
27684 if (x_intersect_rectangles (fr, &wr, &r))
27686 int yb = window_text_bottom_y (w);
27687 struct glyph_row *row;
27688 int cursor_cleared_p, phys_cursor_on_p;
27689 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27691 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27692 r.x, r.y, r.width, r.height));
27694 /* Convert to window coordinates. */
27695 r.x -= WINDOW_LEFT_EDGE_X (w);
27696 r.y -= WINDOW_TOP_EDGE_Y (w);
27698 /* Turn off the cursor. */
27699 if (!w->pseudo_window_p
27700 && phys_cursor_in_rect_p (w, &r))
27702 x_clear_cursor (w);
27703 cursor_cleared_p = 1;
27705 else
27706 cursor_cleared_p = 0;
27708 /* If the row containing the cursor extends face to end of line,
27709 then expose_area might overwrite the cursor outside the
27710 rectangle and thus notice_overwritten_cursor might clear
27711 w->phys_cursor_on_p. We remember the original value and
27712 check later if it is changed. */
27713 phys_cursor_on_p = w->phys_cursor_on_p;
27715 /* Update lines intersecting rectangle R. */
27716 first_overlapping_row = last_overlapping_row = NULL;
27717 for (row = w->current_matrix->rows;
27718 row->enabled_p;
27719 ++row)
27721 int y0 = row->y;
27722 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27724 if ((y0 >= r.y && y0 < r.y + r.height)
27725 || (y1 > r.y && y1 < r.y + r.height)
27726 || (r.y >= y0 && r.y < y1)
27727 || (r.y + r.height > y0 && r.y + r.height < y1))
27729 /* A header line may be overlapping, but there is no need
27730 to fix overlapping areas for them. KFS 2005-02-12 */
27731 if (row->overlapping_p && !row->mode_line_p)
27733 if (first_overlapping_row == NULL)
27734 first_overlapping_row = row;
27735 last_overlapping_row = row;
27738 row->clip = fr;
27739 if (expose_line (w, row, &r))
27740 mouse_face_overwritten_p = 1;
27741 row->clip = NULL;
27743 else if (row->overlapping_p)
27745 /* We must redraw a row overlapping the exposed area. */
27746 if (y0 < r.y
27747 ? y0 + row->phys_height > r.y
27748 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27750 if (first_overlapping_row == NULL)
27751 first_overlapping_row = row;
27752 last_overlapping_row = row;
27756 if (y1 >= yb)
27757 break;
27760 /* Display the mode line if there is one. */
27761 if (WINDOW_WANTS_MODELINE_P (w)
27762 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27763 row->enabled_p)
27764 && row->y < r.y + r.height)
27766 if (expose_line (w, row, &r))
27767 mouse_face_overwritten_p = 1;
27770 if (!w->pseudo_window_p)
27772 /* Fix the display of overlapping rows. */
27773 if (first_overlapping_row)
27774 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27775 fr);
27777 /* Draw border between windows. */
27778 x_draw_vertical_border (w);
27780 /* Turn the cursor on again. */
27781 if (cursor_cleared_p
27782 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27783 update_window_cursor (w, 1);
27787 return mouse_face_overwritten_p;
27792 /* Redraw (parts) of all windows in the window tree rooted at W that
27793 intersect R. R contains frame pixel coordinates. Value is
27794 non-zero if the exposure overwrites mouse-face. */
27796 static int
27797 expose_window_tree (struct window *w, XRectangle *r)
27799 struct frame *f = XFRAME (w->frame);
27800 int mouse_face_overwritten_p = 0;
27802 while (w && !FRAME_GARBAGED_P (f))
27804 if (!NILP (w->hchild))
27805 mouse_face_overwritten_p
27806 |= expose_window_tree (XWINDOW (w->hchild), r);
27807 else if (!NILP (w->vchild))
27808 mouse_face_overwritten_p
27809 |= expose_window_tree (XWINDOW (w->vchild), r);
27810 else
27811 mouse_face_overwritten_p |= expose_window (w, r);
27813 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27816 return mouse_face_overwritten_p;
27820 /* EXPORT:
27821 Redisplay an exposed area of frame F. X and Y are the upper-left
27822 corner of the exposed rectangle. W and H are width and height of
27823 the exposed area. All are pixel values. W or H zero means redraw
27824 the entire frame. */
27826 void
27827 expose_frame (struct frame *f, int x, int y, int w, int h)
27829 XRectangle r;
27830 int mouse_face_overwritten_p = 0;
27832 TRACE ((stderr, "expose_frame "));
27834 /* No need to redraw if frame will be redrawn soon. */
27835 if (FRAME_GARBAGED_P (f))
27837 TRACE ((stderr, " garbaged\n"));
27838 return;
27841 /* If basic faces haven't been realized yet, there is no point in
27842 trying to redraw anything. This can happen when we get an expose
27843 event while Emacs is starting, e.g. by moving another window. */
27844 if (FRAME_FACE_CACHE (f) == NULL
27845 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27847 TRACE ((stderr, " no faces\n"));
27848 return;
27851 if (w == 0 || h == 0)
27853 r.x = r.y = 0;
27854 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27855 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27857 else
27859 r.x = x;
27860 r.y = y;
27861 r.width = w;
27862 r.height = h;
27865 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27866 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27868 if (WINDOWP (f->tool_bar_window))
27869 mouse_face_overwritten_p
27870 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27872 #ifdef HAVE_X_WINDOWS
27873 #ifndef MSDOS
27874 #ifndef USE_X_TOOLKIT
27875 if (WINDOWP (f->menu_bar_window))
27876 mouse_face_overwritten_p
27877 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27878 #endif /* not USE_X_TOOLKIT */
27879 #endif
27880 #endif
27882 /* Some window managers support a focus-follows-mouse style with
27883 delayed raising of frames. Imagine a partially obscured frame,
27884 and moving the mouse into partially obscured mouse-face on that
27885 frame. The visible part of the mouse-face will be highlighted,
27886 then the WM raises the obscured frame. With at least one WM, KDE
27887 2.1, Emacs is not getting any event for the raising of the frame
27888 (even tried with SubstructureRedirectMask), only Expose events.
27889 These expose events will draw text normally, i.e. not
27890 highlighted. Which means we must redo the highlight here.
27891 Subsume it under ``we love X''. --gerd 2001-08-15 */
27892 /* Included in Windows version because Windows most likely does not
27893 do the right thing if any third party tool offers
27894 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27895 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27897 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27898 if (f == hlinfo->mouse_face_mouse_frame)
27900 int mouse_x = hlinfo->mouse_face_mouse_x;
27901 int mouse_y = hlinfo->mouse_face_mouse_y;
27902 clear_mouse_face (hlinfo);
27903 note_mouse_highlight (f, mouse_x, mouse_y);
27909 /* EXPORT:
27910 Determine the intersection of two rectangles R1 and R2. Return
27911 the intersection in *RESULT. Value is non-zero if RESULT is not
27912 empty. */
27915 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27917 XRectangle *left, *right;
27918 XRectangle *upper, *lower;
27919 int intersection_p = 0;
27921 /* Rearrange so that R1 is the left-most rectangle. */
27922 if (r1->x < r2->x)
27923 left = r1, right = r2;
27924 else
27925 left = r2, right = r1;
27927 /* X0 of the intersection is right.x0, if this is inside R1,
27928 otherwise there is no intersection. */
27929 if (right->x <= left->x + left->width)
27931 result->x = right->x;
27933 /* The right end of the intersection is the minimum of
27934 the right ends of left and right. */
27935 result->width = (min (left->x + left->width, right->x + right->width)
27936 - result->x);
27938 /* Same game for Y. */
27939 if (r1->y < r2->y)
27940 upper = r1, lower = r2;
27941 else
27942 upper = r2, lower = r1;
27944 /* The upper end of the intersection is lower.y0, if this is inside
27945 of upper. Otherwise, there is no intersection. */
27946 if (lower->y <= upper->y + upper->height)
27948 result->y = lower->y;
27950 /* The lower end of the intersection is the minimum of the lower
27951 ends of upper and lower. */
27952 result->height = (min (lower->y + lower->height,
27953 upper->y + upper->height)
27954 - result->y);
27955 intersection_p = 1;
27959 return intersection_p;
27962 #endif /* HAVE_WINDOW_SYSTEM */
27965 /***********************************************************************
27966 Initialization
27967 ***********************************************************************/
27969 void
27970 syms_of_xdisp (void)
27972 Vwith_echo_area_save_vector = Qnil;
27973 staticpro (&Vwith_echo_area_save_vector);
27975 Vmessage_stack = Qnil;
27976 staticpro (&Vmessage_stack);
27978 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
27980 message_dolog_marker1 = Fmake_marker ();
27981 staticpro (&message_dolog_marker1);
27982 message_dolog_marker2 = Fmake_marker ();
27983 staticpro (&message_dolog_marker2);
27984 message_dolog_marker3 = Fmake_marker ();
27985 staticpro (&message_dolog_marker3);
27987 #if GLYPH_DEBUG
27988 defsubr (&Sdump_frame_glyph_matrix);
27989 defsubr (&Sdump_glyph_matrix);
27990 defsubr (&Sdump_glyph_row);
27991 defsubr (&Sdump_tool_bar_row);
27992 defsubr (&Strace_redisplay);
27993 defsubr (&Strace_to_stderr);
27994 #endif
27995 #ifdef HAVE_WINDOW_SYSTEM
27996 defsubr (&Stool_bar_lines_needed);
27997 defsubr (&Slookup_image_map);
27998 #endif
27999 defsubr (&Sformat_mode_line);
28000 defsubr (&Sinvisible_p);
28001 defsubr (&Scurrent_bidi_paragraph_direction);
28003 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28004 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28005 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28006 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28007 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28008 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28009 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28010 DEFSYM (Qeval, "eval");
28011 DEFSYM (QCdata, ":data");
28012 DEFSYM (Qdisplay, "display");
28013 DEFSYM (Qspace_width, "space-width");
28014 DEFSYM (Qraise, "raise");
28015 DEFSYM (Qslice, "slice");
28016 DEFSYM (Qspace, "space");
28017 DEFSYM (Qmargin, "margin");
28018 DEFSYM (Qpointer, "pointer");
28019 DEFSYM (Qleft_margin, "left-margin");
28020 DEFSYM (Qright_margin, "right-margin");
28021 DEFSYM (Qcenter, "center");
28022 DEFSYM (Qline_height, "line-height");
28023 DEFSYM (QCalign_to, ":align-to");
28024 DEFSYM (QCrelative_width, ":relative-width");
28025 DEFSYM (QCrelative_height, ":relative-height");
28026 DEFSYM (QCeval, ":eval");
28027 DEFSYM (QCpropertize, ":propertize");
28028 DEFSYM (QCfile, ":file");
28029 DEFSYM (Qfontified, "fontified");
28030 DEFSYM (Qfontification_functions, "fontification-functions");
28031 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28032 DEFSYM (Qescape_glyph, "escape-glyph");
28033 DEFSYM (Qnobreak_space, "nobreak-space");
28034 DEFSYM (Qimage, "image");
28035 DEFSYM (Qtext, "text");
28036 DEFSYM (Qboth, "both");
28037 DEFSYM (Qboth_horiz, "both-horiz");
28038 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28039 DEFSYM (QCmap, ":map");
28040 DEFSYM (QCpointer, ":pointer");
28041 DEFSYM (Qrect, "rect");
28042 DEFSYM (Qcircle, "circle");
28043 DEFSYM (Qpoly, "poly");
28044 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28045 DEFSYM (Qgrow_only, "grow-only");
28046 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28047 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28048 DEFSYM (Qposition, "position");
28049 DEFSYM (Qbuffer_position, "buffer-position");
28050 DEFSYM (Qobject, "object");
28051 DEFSYM (Qbar, "bar");
28052 DEFSYM (Qhbar, "hbar");
28053 DEFSYM (Qbox, "box");
28054 DEFSYM (Qhollow, "hollow");
28055 DEFSYM (Qhand, "hand");
28056 DEFSYM (Qarrow, "arrow");
28057 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28059 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28060 Fcons (intern_c_string ("void-variable"), Qnil)),
28061 Qnil);
28062 staticpro (&list_of_error);
28064 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28065 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28066 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28067 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28069 echo_buffer[0] = echo_buffer[1] = Qnil;
28070 staticpro (&echo_buffer[0]);
28071 staticpro (&echo_buffer[1]);
28073 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28074 staticpro (&echo_area_buffer[0]);
28075 staticpro (&echo_area_buffer[1]);
28077 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28078 staticpro (&Vmessages_buffer_name);
28080 mode_line_proptrans_alist = Qnil;
28081 staticpro (&mode_line_proptrans_alist);
28082 mode_line_string_list = Qnil;
28083 staticpro (&mode_line_string_list);
28084 mode_line_string_face = Qnil;
28085 staticpro (&mode_line_string_face);
28086 mode_line_string_face_prop = Qnil;
28087 staticpro (&mode_line_string_face_prop);
28088 Vmode_line_unwind_vector = Qnil;
28089 staticpro (&Vmode_line_unwind_vector);
28091 help_echo_string = Qnil;
28092 staticpro (&help_echo_string);
28093 help_echo_object = Qnil;
28094 staticpro (&help_echo_object);
28095 help_echo_window = Qnil;
28096 staticpro (&help_echo_window);
28097 previous_help_echo_string = Qnil;
28098 staticpro (&previous_help_echo_string);
28099 help_echo_pos = -1;
28101 DEFSYM (Qright_to_left, "right-to-left");
28102 DEFSYM (Qleft_to_right, "left-to-right");
28104 #ifdef HAVE_WINDOW_SYSTEM
28105 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28106 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28107 For example, if a block cursor is over a tab, it will be drawn as
28108 wide as that tab on the display. */);
28109 x_stretch_cursor_p = 0;
28110 #endif
28112 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28113 doc: /* *Non-nil means highlight trailing whitespace.
28114 The face used for trailing whitespace is `trailing-whitespace'. */);
28115 Vshow_trailing_whitespace = Qnil;
28117 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28118 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28119 If the value is t, Emacs highlights non-ASCII chars which have the
28120 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28121 or `escape-glyph' face respectively.
28123 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28124 U+2011 (non-breaking hyphen) are affected.
28126 Any other non-nil value means to display these characters as a escape
28127 glyph followed by an ordinary space or hyphen.
28129 A value of nil means no special handling of these characters. */);
28130 Vnobreak_char_display = Qt;
28132 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28133 doc: /* *The pointer shape to show in void text areas.
28134 A value of nil means to show the text pointer. Other options are `arrow',
28135 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28136 Vvoid_text_area_pointer = Qarrow;
28138 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28139 doc: /* Non-nil means don't actually do any redisplay.
28140 This is used for internal purposes. */);
28141 Vinhibit_redisplay = Qnil;
28143 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28144 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28145 Vglobal_mode_string = Qnil;
28147 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28148 doc: /* Marker for where to display an arrow on top of the buffer text.
28149 This must be the beginning of a line in order to work.
28150 See also `overlay-arrow-string'. */);
28151 Voverlay_arrow_position = Qnil;
28153 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28154 doc: /* String to display as an arrow in non-window frames.
28155 See also `overlay-arrow-position'. */);
28156 Voverlay_arrow_string = make_pure_c_string ("=>");
28158 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28159 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28160 The symbols on this list are examined during redisplay to determine
28161 where to display overlay arrows. */);
28162 Voverlay_arrow_variable_list
28163 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28165 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28166 doc: /* *The number of lines to try scrolling a window by when point moves out.
28167 If that fails to bring point back on frame, point is centered instead.
28168 If this is zero, point is always centered after it moves off frame.
28169 If you want scrolling to always be a line at a time, you should set
28170 `scroll-conservatively' to a large value rather than set this to 1. */);
28172 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28173 doc: /* *Scroll up to this many lines, to bring point back on screen.
28174 If point moves off-screen, redisplay will scroll by up to
28175 `scroll-conservatively' lines in order to bring point just barely
28176 onto the screen again. If that cannot be done, then redisplay
28177 recenters point as usual.
28179 If the value is greater than 100, redisplay will never recenter point,
28180 but will always scroll just enough text to bring point into view, even
28181 if you move far away.
28183 A value of zero means always recenter point if it moves off screen. */);
28184 scroll_conservatively = 0;
28186 DEFVAR_INT ("scroll-margin", scroll_margin,
28187 doc: /* *Number of lines of margin at the top and bottom of a window.
28188 Recenter the window whenever point gets within this many lines
28189 of the top or bottom of the window. */);
28190 scroll_margin = 0;
28192 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28193 doc: /* Pixels per inch value for non-window system displays.
28194 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28195 Vdisplay_pixels_per_inch = make_float (72.0);
28197 #if GLYPH_DEBUG
28198 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28199 #endif
28201 DEFVAR_LISP ("truncate-partial-width-windows",
28202 Vtruncate_partial_width_windows,
28203 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28204 For an integer value, truncate lines in each window narrower than the
28205 full frame width, provided the window width is less than that integer;
28206 otherwise, respect the value of `truncate-lines'.
28208 For any other non-nil value, truncate lines in all windows that do
28209 not span the full frame width.
28211 A value of nil means to respect the value of `truncate-lines'.
28213 If `word-wrap' is enabled, you might want to reduce this. */);
28214 Vtruncate_partial_width_windows = make_number (50);
28216 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28217 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28218 Any other value means to use the appropriate face, `mode-line',
28219 `header-line', or `menu' respectively. */);
28220 mode_line_inverse_video = 1;
28222 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28223 doc: /* *Maximum buffer size for which line number should be displayed.
28224 If the buffer is bigger than this, the line number does not appear
28225 in the mode line. A value of nil means no limit. */);
28226 Vline_number_display_limit = Qnil;
28228 DEFVAR_INT ("line-number-display-limit-width",
28229 line_number_display_limit_width,
28230 doc: /* *Maximum line width (in characters) for line number display.
28231 If the average length of the lines near point is bigger than this, then the
28232 line number may be omitted from the mode line. */);
28233 line_number_display_limit_width = 200;
28235 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28236 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28237 highlight_nonselected_windows = 0;
28239 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28240 doc: /* Non-nil if more than one frame is visible on this display.
28241 Minibuffer-only frames don't count, but iconified frames do.
28242 This variable is not guaranteed to be accurate except while processing
28243 `frame-title-format' and `icon-title-format'. */);
28245 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28246 doc: /* Template for displaying the title bar of visible frames.
28247 \(Assuming the window manager supports this feature.)
28249 This variable has the same structure as `mode-line-format', except that
28250 the %c and %l constructs are ignored. It is used only on frames for
28251 which no explicit name has been set \(see `modify-frame-parameters'). */);
28253 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28254 doc: /* Template for displaying the title bar of an iconified frame.
28255 \(Assuming the window manager supports this feature.)
28256 This variable has the same structure as `mode-line-format' (which see),
28257 and is used only on frames for which no explicit name has been set
28258 \(see `modify-frame-parameters'). */);
28259 Vicon_title_format
28260 = Vframe_title_format
28261 = pure_cons (intern_c_string ("multiple-frames"),
28262 pure_cons (make_pure_c_string ("%b"),
28263 pure_cons (pure_cons (empty_unibyte_string,
28264 pure_cons (intern_c_string ("invocation-name"),
28265 pure_cons (make_pure_c_string ("@"),
28266 pure_cons (intern_c_string ("system-name"),
28267 Qnil)))),
28268 Qnil)));
28270 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28271 doc: /* Maximum number of lines to keep in the message log buffer.
28272 If nil, disable message logging. If t, log messages but don't truncate
28273 the buffer when it becomes large. */);
28274 Vmessage_log_max = make_number (100);
28276 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28277 doc: /* Functions called before redisplay, if window sizes have changed.
28278 The value should be a list of functions that take one argument.
28279 Just before redisplay, for each frame, if any of its windows have changed
28280 size since the last redisplay, or have been split or deleted,
28281 all the functions in the list are called, with the frame as argument. */);
28282 Vwindow_size_change_functions = Qnil;
28284 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28285 doc: /* List of functions to call before redisplaying a window with scrolling.
28286 Each function is called with two arguments, the window and its new
28287 display-start position. Note that these functions are also called by
28288 `set-window-buffer'. Also note that the value of `window-end' is not
28289 valid when these functions are called. */);
28290 Vwindow_scroll_functions = Qnil;
28292 DEFVAR_LISP ("window-text-change-functions",
28293 Vwindow_text_change_functions,
28294 doc: /* Functions to call in redisplay when text in the window might change. */);
28295 Vwindow_text_change_functions = Qnil;
28297 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28298 doc: /* Functions called when redisplay of a window reaches the end trigger.
28299 Each function is called with two arguments, the window and the end trigger value.
28300 See `set-window-redisplay-end-trigger'. */);
28301 Vredisplay_end_trigger_functions = Qnil;
28303 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28304 doc: /* *Non-nil means autoselect window with mouse pointer.
28305 If nil, do not autoselect windows.
28306 A positive number means delay autoselection by that many seconds: a
28307 window is autoselected only after the mouse has remained in that
28308 window for the duration of the delay.
28309 A negative number has a similar effect, but causes windows to be
28310 autoselected only after the mouse has stopped moving. \(Because of
28311 the way Emacs compares mouse events, you will occasionally wait twice
28312 that time before the window gets selected.\)
28313 Any other value means to autoselect window instantaneously when the
28314 mouse pointer enters it.
28316 Autoselection selects the minibuffer only if it is active, and never
28317 unselects the minibuffer if it is active.
28319 When customizing this variable make sure that the actual value of
28320 `focus-follows-mouse' matches the behavior of your window manager. */);
28321 Vmouse_autoselect_window = Qnil;
28323 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28324 doc: /* *Non-nil means automatically resize tool-bars.
28325 This dynamically changes the tool-bar's height to the minimum height
28326 that is needed to make all tool-bar items visible.
28327 If value is `grow-only', the tool-bar's height is only increased
28328 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28329 Vauto_resize_tool_bars = Qt;
28331 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28332 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28333 auto_raise_tool_bar_buttons_p = 1;
28335 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28336 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28337 make_cursor_line_fully_visible_p = 1;
28339 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28340 doc: /* *Border below tool-bar in pixels.
28341 If an integer, use it as the height of the border.
28342 If it is one of `internal-border-width' or `border-width', use the
28343 value of the corresponding frame parameter.
28344 Otherwise, no border is added below the tool-bar. */);
28345 Vtool_bar_border = Qinternal_border_width;
28347 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28348 doc: /* *Margin around tool-bar buttons in pixels.
28349 If an integer, use that for both horizontal and vertical margins.
28350 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28351 HORZ specifying the horizontal margin, and VERT specifying the
28352 vertical margin. */);
28353 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28355 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28356 doc: /* *Relief thickness of tool-bar buttons. */);
28357 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28359 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28360 doc: /* Tool bar style to use.
28361 It can be one of
28362 image - show images only
28363 text - show text only
28364 both - show both, text below image
28365 both-horiz - show text to the right of the image
28366 text-image-horiz - show text to the left of the image
28367 any other - use system default or image if no system default. */);
28368 Vtool_bar_style = Qnil;
28370 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28371 doc: /* *Maximum number of characters a label can have to be shown.
28372 The tool bar style must also show labels for this to have any effect, see
28373 `tool-bar-style'. */);
28374 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28376 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28377 doc: /* List of functions to call to fontify regions of text.
28378 Each function is called with one argument POS. Functions must
28379 fontify a region starting at POS in the current buffer, and give
28380 fontified regions the property `fontified'. */);
28381 Vfontification_functions = Qnil;
28382 Fmake_variable_buffer_local (Qfontification_functions);
28384 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28385 unibyte_display_via_language_environment,
28386 doc: /* *Non-nil means display unibyte text according to language environment.
28387 Specifically, this means that raw bytes in the range 160-255 decimal
28388 are displayed by converting them to the equivalent multibyte characters
28389 according to the current language environment. As a result, they are
28390 displayed according to the current fontset.
28392 Note that this variable affects only how these bytes are displayed,
28393 but does not change the fact they are interpreted as raw bytes. */);
28394 unibyte_display_via_language_environment = 0;
28396 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28397 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28398 If a float, it specifies a fraction of the mini-window frame's height.
28399 If an integer, it specifies a number of lines. */);
28400 Vmax_mini_window_height = make_float (0.25);
28402 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28403 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28404 A value of nil means don't automatically resize mini-windows.
28405 A value of t means resize them to fit the text displayed in them.
28406 A value of `grow-only', the default, means let mini-windows grow only;
28407 they return to their normal size when the minibuffer is closed, or the
28408 echo area becomes empty. */);
28409 Vresize_mini_windows = Qgrow_only;
28411 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28412 doc: /* Alist specifying how to blink the cursor off.
28413 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28414 `cursor-type' frame-parameter or variable equals ON-STATE,
28415 comparing using `equal', Emacs uses OFF-STATE to specify
28416 how to blink it off. ON-STATE and OFF-STATE are values for
28417 the `cursor-type' frame parameter.
28419 If a frame's ON-STATE has no entry in this list,
28420 the frame's other specifications determine how to blink the cursor off. */);
28421 Vblink_cursor_alist = Qnil;
28423 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28424 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28425 If non-nil, windows are automatically scrolled horizontally to make
28426 point visible. */);
28427 automatic_hscrolling_p = 1;
28428 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28430 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28431 doc: /* *How many columns away from the window edge point is allowed to get
28432 before automatic hscrolling will horizontally scroll the window. */);
28433 hscroll_margin = 5;
28435 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28436 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28437 When point is less than `hscroll-margin' columns from the window
28438 edge, automatic hscrolling will scroll the window by the amount of columns
28439 determined by this variable. If its value is a positive integer, scroll that
28440 many columns. If it's a positive floating-point number, it specifies the
28441 fraction of the window's width to scroll. If it's nil or zero, point will be
28442 centered horizontally after the scroll. Any other value, including negative
28443 numbers, are treated as if the value were zero.
28445 Automatic hscrolling always moves point outside the scroll margin, so if
28446 point was more than scroll step columns inside the margin, the window will
28447 scroll more than the value given by the scroll step.
28449 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28450 and `scroll-right' overrides this variable's effect. */);
28451 Vhscroll_step = make_number (0);
28453 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28454 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28455 Bind this around calls to `message' to let it take effect. */);
28456 message_truncate_lines = 0;
28458 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28459 doc: /* Normal hook run to update the menu bar definitions.
28460 Redisplay runs this hook before it redisplays the menu bar.
28461 This is used to update submenus such as Buffers,
28462 whose contents depend on various data. */);
28463 Vmenu_bar_update_hook = Qnil;
28465 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28466 doc: /* Frame for which we are updating a menu.
28467 The enable predicate for a menu binding should check this variable. */);
28468 Vmenu_updating_frame = Qnil;
28470 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28471 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28472 inhibit_menubar_update = 0;
28474 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28475 doc: /* Prefix prepended to all continuation lines at display time.
28476 The value may be a string, an image, or a stretch-glyph; it is
28477 interpreted in the same way as the value of a `display' text property.
28479 This variable is overridden by any `wrap-prefix' text or overlay
28480 property.
28482 To add a prefix to non-continuation lines, use `line-prefix'. */);
28483 Vwrap_prefix = Qnil;
28484 DEFSYM (Qwrap_prefix, "wrap-prefix");
28485 Fmake_variable_buffer_local (Qwrap_prefix);
28487 DEFVAR_LISP ("line-prefix", Vline_prefix,
28488 doc: /* Prefix prepended to all non-continuation lines at display time.
28489 The value may be a string, an image, or a stretch-glyph; it is
28490 interpreted in the same way as the value of a `display' text property.
28492 This variable is overridden by any `line-prefix' text or overlay
28493 property.
28495 To add a prefix to continuation lines, use `wrap-prefix'. */);
28496 Vline_prefix = Qnil;
28497 DEFSYM (Qline_prefix, "line-prefix");
28498 Fmake_variable_buffer_local (Qline_prefix);
28500 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28501 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28502 inhibit_eval_during_redisplay = 0;
28504 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28505 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28506 inhibit_free_realized_faces = 0;
28508 #if GLYPH_DEBUG
28509 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28510 doc: /* Inhibit try_window_id display optimization. */);
28511 inhibit_try_window_id = 0;
28513 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28514 doc: /* Inhibit try_window_reusing display optimization. */);
28515 inhibit_try_window_reusing = 0;
28517 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28518 doc: /* Inhibit try_cursor_movement display optimization. */);
28519 inhibit_try_cursor_movement = 0;
28520 #endif /* GLYPH_DEBUG */
28522 DEFVAR_INT ("overline-margin", overline_margin,
28523 doc: /* *Space between overline and text, in pixels.
28524 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28525 margin to the character height. */);
28526 overline_margin = 2;
28528 DEFVAR_INT ("underline-minimum-offset",
28529 underline_minimum_offset,
28530 doc: /* Minimum distance between baseline and underline.
28531 This can improve legibility of underlined text at small font sizes,
28532 particularly when using variable `x-use-underline-position-properties'
28533 with fonts that specify an UNDERLINE_POSITION relatively close to the
28534 baseline. The default value is 1. */);
28535 underline_minimum_offset = 1;
28537 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28538 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28539 This feature only works when on a window system that can change
28540 cursor shapes. */);
28541 display_hourglass_p = 1;
28543 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28544 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28545 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28547 hourglass_atimer = NULL;
28548 hourglass_shown_p = 0;
28550 DEFSYM (Qglyphless_char, "glyphless-char");
28551 DEFSYM (Qhex_code, "hex-code");
28552 DEFSYM (Qempty_box, "empty-box");
28553 DEFSYM (Qthin_space, "thin-space");
28554 DEFSYM (Qzero_width, "zero-width");
28556 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28557 /* Intern this now in case it isn't already done.
28558 Setting this variable twice is harmless.
28559 But don't staticpro it here--that is done in alloc.c. */
28560 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28561 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28563 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28564 doc: /* Char-table defining glyphless characters.
28565 Each element, if non-nil, should be one of the following:
28566 an ASCII acronym string: display this string in a box
28567 `hex-code': display the hexadecimal code of a character in a box
28568 `empty-box': display as an empty box
28569 `thin-space': display as 1-pixel width space
28570 `zero-width': don't display
28571 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28572 display method for graphical terminals and text terminals respectively.
28573 GRAPHICAL and TEXT should each have one of the values listed above.
28575 The char-table has one extra slot to control the display of a character for
28576 which no font is found. This slot only takes effect on graphical terminals.
28577 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28578 `thin-space'. The default is `empty-box'. */);
28579 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28580 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28581 Qempty_box);
28585 /* Initialize this module when Emacs starts. */
28587 void
28588 init_xdisp (void)
28590 current_header_line_height = current_mode_line_height = -1;
28592 CHARPOS (this_line_start_pos) = 0;
28594 if (!noninteractive)
28596 struct window *m = XWINDOW (minibuf_window);
28597 Lisp_Object frame = m->frame;
28598 struct frame *f = XFRAME (frame);
28599 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28600 struct window *r = XWINDOW (root);
28601 int i;
28603 echo_area_window = minibuf_window;
28605 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28606 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28607 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28608 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28609 XSETFASTINT (m->total_lines, 1);
28610 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28612 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28613 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28614 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28616 /* The default ellipsis glyphs `...'. */
28617 for (i = 0; i < 3; ++i)
28618 default_invis_vector[i] = make_number ('.');
28622 /* Allocate the buffer for frame titles.
28623 Also used for `format-mode-line'. */
28624 int size = 100;
28625 mode_line_noprop_buf = (char *) xmalloc (size);
28626 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28627 mode_line_noprop_ptr = mode_line_noprop_buf;
28628 mode_line_target = MODE_LINE_DISPLAY;
28631 help_echo_showing_p = 0;
28634 /* Since w32 does not support atimers, it defines its own implementation of
28635 the following three functions in w32fns.c. */
28636 #ifndef WINDOWSNT
28638 /* Platform-independent portion of hourglass implementation. */
28640 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28642 hourglass_started (void)
28644 return hourglass_shown_p || hourglass_atimer != NULL;
28647 /* Cancel a currently active hourglass timer, and start a new one. */
28648 void
28649 start_hourglass (void)
28651 #if defined (HAVE_WINDOW_SYSTEM)
28652 EMACS_TIME delay;
28653 int secs, usecs = 0;
28655 cancel_hourglass ();
28657 if (INTEGERP (Vhourglass_delay)
28658 && XINT (Vhourglass_delay) > 0)
28659 secs = XFASTINT (Vhourglass_delay);
28660 else if (FLOATP (Vhourglass_delay)
28661 && XFLOAT_DATA (Vhourglass_delay) > 0)
28663 Lisp_Object tem;
28664 tem = Ftruncate (Vhourglass_delay, Qnil);
28665 secs = XFASTINT (tem);
28666 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28668 else
28669 secs = DEFAULT_HOURGLASS_DELAY;
28671 EMACS_SET_SECS_USECS (delay, secs, usecs);
28672 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28673 show_hourglass, NULL);
28674 #endif
28678 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28679 shown. */
28680 void
28681 cancel_hourglass (void)
28683 #if defined (HAVE_WINDOW_SYSTEM)
28684 if (hourglass_atimer)
28686 cancel_atimer (hourglass_atimer);
28687 hourglass_atimer = NULL;
28690 if (hourglass_shown_p)
28691 hide_hourglass ();
28692 #endif
28694 #endif /* ! WINDOWSNT */