2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999, 2000, 2001,
4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 @c Free Software Foundation, Inc.
6 @c See the file elisp.texi for copying conditions.
7 @setfilename ../../info/text
8 @node Text, Non-ASCII Characters, Markers, Top
12 This chapter describes the functions that deal with the text in a
13 buffer. Most examine, insert, or delete text in the current buffer,
14 often operating at point or on text adjacent to point. Many are
15 interactive. All the functions that change the text provide for undoing
16 the changes (@pxref{Undo}).
18 Many text-related functions operate on a region of text defined by two
19 buffer positions passed in arguments named @var{start} and @var{end}.
20 These arguments should be either markers (@pxref{Markers}) or numeric
21 character positions (@pxref{Positions}). The order of these arguments
22 does not matter; it is all right for @var{start} to be the end of the
23 region and @var{end} the beginning. For example, @code{(delete-region 1
24 10)} and @code{(delete-region 10 1)} are equivalent. An
25 @code{args-out-of-range} error is signaled if either @var{start} or
26 @var{end} is outside the accessible portion of the buffer. In an
27 interactive call, point and the mark are used for these arguments.
29 @cindex buffer contents
30 Throughout this chapter, ``text'' refers to the characters in the
31 buffer, together with their properties (when relevant). Keep in mind
32 that point is always between two characters, and the cursor appears on
33 the character after point.
36 * Near Point:: Examining text in the vicinity of point.
37 * Buffer Contents:: Examining text in a general fashion.
38 * Comparing Text:: Comparing substrings of buffers.
39 * Insertion:: Adding new text to a buffer.
40 * Commands for Insertion:: User-level commands to insert text.
41 * Deletion:: Removing text from a buffer.
42 * User-Level Deletion:: User-level commands to delete text.
43 * The Kill Ring:: Where removed text sometimes is saved for later use.
44 * Undo:: Undoing changes to the text of a buffer.
45 * Maintaining Undo:: How to enable and disable undo information.
46 How to control how much information is kept.
47 * Filling:: Functions for explicit filling.
48 * Margins:: How to specify margins for filling commands.
49 * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix from context.
50 * Auto Filling:: How auto-fill mode is implemented to break lines.
51 * Sorting:: Functions for sorting parts of the buffer.
52 * Columns:: Computing horizontal positions, and using them.
53 * Indentation:: Functions to insert or adjust indentation.
54 * Case Changes:: Case conversion of parts of the buffer.
55 * Text Properties:: Assigning Lisp property lists to text characters.
56 * Substitution:: Replacing a given character wherever it appears.
57 * Transposition:: Swapping two portions of a buffer.
58 * Registers:: How registers are implemented. Accessing the text or
59 position stored in a register.
60 * Base 64:: Conversion to or from base 64 encoding.
61 * MD5 Checksum:: Compute the MD5 "message digest"/"checksum".
62 * Parsing HTML:: Parsing HTML and XML.
63 * Atomic Changes:: Installing several buffer changes "atomically".
64 * Change Hooks:: Supplying functions to be run when text is changed.
68 @section Examining Text Near Point
69 @cindex text near point
71 Many functions are provided to look at the characters around point.
72 Several simple functions are described here. See also @code{looking-at}
73 in @ref{Regexp Search}.
75 In the following four functions, ``beginning'' or ``end'' of buffer
76 refers to the beginning or end of the accessible portion.
78 @defun char-after &optional position
79 This function returns the character in the current buffer at (i.e.,
80 immediately after) position @var{position}. If @var{position} is out of
81 range for this purpose, either before the beginning of the buffer, or at
82 or beyond the end, then the value is @code{nil}. The default for
83 @var{position} is point.
85 In the following example, assume that the first character in the
90 (char-to-string (char-after 1))
96 @defun char-before &optional position
97 This function returns the character in the current buffer immediately
98 before position @var{position}. If @var{position} is out of range for
99 this purpose, either at or before the beginning of the buffer, or beyond
100 the end, then the value is @code{nil}. The default for
101 @var{position} is point.
104 @defun following-char
105 This function returns the character following point in the current
106 buffer. This is similar to @code{(char-after (point))}. However, if
107 point is at the end of the buffer, then @code{following-char} returns 0.
109 Remember that point is always between characters, and the cursor
110 normally appears over the character following point. Therefore, the
111 character returned by @code{following-char} is the character the
114 In this example, point is between the @samp{a} and the @samp{c}.
118 ---------- Buffer: foo ----------
119 Gentlemen may cry ``Pea@point{}ce! Peace!,''
120 but there is no peace.
121 ---------- Buffer: foo ----------
125 (char-to-string (preceding-char))
127 (char-to-string (following-char))
133 @defun preceding-char
134 This function returns the character preceding point in the current
135 buffer. See above, under @code{following-char}, for an example. If
136 point is at the beginning of the buffer, @code{preceding-char} returns
141 This function returns @code{t} if point is at the beginning of the
142 buffer. If narrowing is in effect, this means the beginning of the
143 accessible portion of the text. See also @code{point-min} in
148 This function returns @code{t} if point is at the end of the buffer.
149 If narrowing is in effect, this means the end of accessible portion of
150 the text. See also @code{point-max} in @xref{Point}.
154 This function returns @code{t} if point is at the beginning of a line.
155 @xref{Text Lines}. The beginning of the buffer (or of its accessible
156 portion) always counts as the beginning of a line.
160 This function returns @code{t} if point is at the end of a line. The
161 end of the buffer (or of its accessible portion) is always considered
165 @node Buffer Contents
166 @section Examining Buffer Contents
168 This section describes functions that allow a Lisp program to
169 convert any portion of the text in the buffer into a string.
171 @defun buffer-substring start end
172 This function returns a string containing a copy of the text of the
173 region defined by positions @var{start} and @var{end} in the current
174 buffer. If the arguments are not positions in the accessible portion of
175 the buffer, @code{buffer-substring} signals an @code{args-out-of-range}
178 It is not necessary for @var{start} to be less than @var{end}; the
179 arguments can be given in either order. But most often the smaller
180 argument is written first.
182 Here's an example which assumes Font-Lock mode is not enabled:
186 ---------- Buffer: foo ----------
187 This is the contents of buffer foo
189 ---------- Buffer: foo ----------
193 (buffer-substring 1 10)
194 @result{} "This is t"
197 (buffer-substring (point-max) 10)
198 @result{} "he contents of buffer foo\n"
202 If the text being copied has any text properties, these are copied into
203 the string along with the characters they belong to. @xref{Text
204 Properties}. However, overlays (@pxref{Overlays}) in the buffer and
205 their properties are ignored, not copied.
207 For example, if Font-Lock mode is enabled, you might get results like
212 (buffer-substring 1 10)
213 @result{} #("This is t" 0 1 (fontified t) 1 9 (fontified t))
218 @defun buffer-substring-no-properties start end
219 This is like @code{buffer-substring}, except that it does not copy text
220 properties, just the characters themselves. @xref{Text Properties}.
223 @defun filter-buffer-substring start end &optional delete noprops
224 This function passes the buffer text between @var{start} and @var{end}
225 through the filter functions specified by the variable
226 @code{buffer-substring-filters}, and returns the value from the last
227 filter function. If @code{buffer-substring-filters} is @code{nil},
228 the value is the unaltered text from the buffer, what
229 @code{buffer-substring} would return.
231 If @var{delete} is non-@code{nil}, this function deletes the text
232 between @var{start} and @var{end} after copying it, like
233 @code{delete-and-extract-region}.
235 If @var{noprops} is non-@code{nil}, the final string returned does not
236 include text properties, while the string passed through the filters
237 still includes text properties from the buffer text.
239 Lisp code should use this function instead of @code{buffer-substring},
240 @code{buffer-substring-no-properties},
241 or @code{delete-and-extract-region} when copying into user-accessible
242 data structures such as the kill-ring, X clipboard, and registers.
243 Major and minor modes can add functions to
244 @code{buffer-substring-filters} to alter such text as it is copied out
248 @defvar buffer-substring-filters
249 This variable should be a list of functions that accept a single
250 argument, a string, and return a string.
251 @code{filter-buffer-substring} passes the buffer substring to the
252 first function in this list, and the return value of each function is
253 passed to the next function. The return value of the last function is
254 used as the return value of @code{filter-buffer-substring}.
256 As a special convention, point is set to the start of the buffer text
257 being operated on (i.e., the @var{start} argument for
258 @code{filter-buffer-substring}) before these functions are called.
260 If this variable is @code{nil}, no filtering is performed.
264 This function returns the contents of the entire accessible portion of
265 the current buffer as a string. It is equivalent to
268 (buffer-substring (point-min) (point-max))
273 ---------- Buffer: foo ----------
274 This is the contents of buffer foo
276 ---------- Buffer: foo ----------
279 @result{} "This is the contents of buffer foo\n"
284 @defun current-word &optional strict really-word
285 This function returns the symbol (or word) at or near point, as a string.
286 The return value includes no text properties.
288 If the optional argument @var{really-word} is non-@code{nil}, it finds a
289 word; otherwise, it finds a symbol (which includes both word
290 characters and symbol constituent characters).
292 If the optional argument @var{strict} is non-@code{nil}, then point
293 must be in or next to the symbol or word---if no symbol or word is
294 there, the function returns @code{nil}. Otherwise, a nearby symbol or
295 word on the same line is acceptable.
298 @defun thing-at-point thing
299 Return the @var{thing} around or next to point, as a string.
301 The argument @var{thing} is a symbol which specifies a kind of syntactic
302 entity. Possibilities include @code{symbol}, @code{list}, @code{sexp},
303 @code{defun}, @code{filename}, @code{url}, @code{word}, @code{sentence},
304 @code{whitespace}, @code{line}, @code{page}, and others.
307 ---------- Buffer: foo ----------
308 Gentlemen may cry ``Pea@point{}ce! Peace!,''
309 but there is no peace.
310 ---------- Buffer: foo ----------
312 (thing-at-point 'word)
314 (thing-at-point 'line)
315 @result{} "Gentlemen may cry ``Peace! Peace!,''\n"
316 (thing-at-point 'whitespace)
322 @section Comparing Text
323 @cindex comparing buffer text
325 This function lets you compare portions of the text in a buffer, without
326 copying them into strings first.
328 @defun compare-buffer-substrings buffer1 start1 end1 buffer2 start2 end2
329 This function lets you compare two substrings of the same buffer or two
330 different buffers. The first three arguments specify one substring,
331 giving a buffer (or a buffer name) and two positions within the
332 buffer. The last three arguments specify the other substring in the
333 same way. You can use @code{nil} for @var{buffer1}, @var{buffer2}, or
334 both to stand for the current buffer.
336 The value is negative if the first substring is less, positive if the
337 first is greater, and zero if they are equal. The absolute value of
338 the result is one plus the index of the first differing characters
339 within the substrings.
341 This function ignores case when comparing characters
342 if @code{case-fold-search} is non-@code{nil}. It always ignores
345 Suppose the current buffer contains the text @samp{foobarbar
346 haha!rara!}; then in this example the two substrings are @samp{rbar }
347 and @samp{rara!}. The value is 2 because the first substring is greater
348 at the second character.
351 (compare-buffer-substrings nil 6 11 nil 16 21)
357 @section Inserting Text
358 @cindex insertion of text
359 @cindex text insertion
361 @cindex insertion before point
362 @cindex before point, insertion
363 @dfn{Insertion} means adding new text to a buffer. The inserted text
364 goes at point---between the character before point and the character
365 after point. Some insertion functions leave point before the inserted
366 text, while other functions leave it after. We call the former
367 insertion @dfn{after point} and the latter insertion @dfn{before point}.
369 Insertion relocates markers that point at positions after the
370 insertion point, so that they stay with the surrounding text
371 (@pxref{Markers}). When a marker points at the place of insertion,
372 insertion may or may not relocate the marker, depending on the marker's
373 insertion type (@pxref{Marker Insertion Types}). Certain special
374 functions such as @code{insert-before-markers} relocate all such markers
375 to point after the inserted text, regardless of the markers' insertion
378 Insertion functions signal an error if the current buffer is
379 read-only or if they insert within read-only text.
381 These functions copy text characters from strings and buffers along
382 with their properties. The inserted characters have exactly the same
383 properties as the characters they were copied from. By contrast,
384 characters specified as separate arguments, not part of a string or
385 buffer, inherit their text properties from the neighboring text.
387 The insertion functions convert text from unibyte to multibyte in
388 order to insert in a multibyte buffer, and vice versa---if the text
389 comes from a string or from a buffer. However, they do not convert
390 unibyte character codes 128 through 255 to multibyte characters, not
391 even if the current buffer is a multibyte buffer. @xref{Converting
394 @defun insert &rest args
395 This function inserts the strings and/or characters @var{args} into the
396 current buffer, at point, moving point forward. In other words, it
397 inserts the text before point. An error is signaled unless all
398 @var{args} are either strings or characters. The value is @code{nil}.
401 @defun insert-before-markers &rest args
402 This function inserts the strings and/or characters @var{args} into the
403 current buffer, at point, moving point forward. An error is signaled
404 unless all @var{args} are either strings or characters. The value is
407 This function is unlike the other insertion functions in that it
408 relocates markers initially pointing at the insertion point, to point
409 after the inserted text. If an overlay begins at the insertion point,
410 the inserted text falls outside the overlay; if a nonempty overlay
411 ends at the insertion point, the inserted text falls inside that
415 @defun insert-char character count &optional inherit
416 This function inserts @var{count} instances of @var{character} into the
417 current buffer before point. The argument @var{count} should be an
418 integer, and @var{character} must be a character. The value is @code{nil}.
420 This function does not convert unibyte character codes 128 through 255
421 to multibyte characters, not even if the current buffer is a multibyte
422 buffer. @xref{Converting Representations}.
424 If @var{inherit} is non-@code{nil}, then the inserted characters inherit
425 sticky text properties from the two characters before and after the
426 insertion point. @xref{Sticky Properties}.
429 @defun insert-buffer-substring from-buffer-or-name &optional start end
430 This function inserts a portion of buffer @var{from-buffer-or-name}
431 (which must already exist) into the current buffer before point. The
432 text inserted is the region between @var{start} and @var{end}. (These
433 arguments default to the beginning and end of the accessible portion of
434 that buffer.) This function returns @code{nil}.
436 In this example, the form is executed with buffer @samp{bar} as the
437 current buffer. We assume that buffer @samp{bar} is initially empty.
441 ---------- Buffer: foo ----------
442 We hold these truths to be self-evident, that all
443 ---------- Buffer: foo ----------
447 (insert-buffer-substring "foo" 1 20)
450 ---------- Buffer: bar ----------
451 We hold these truth@point{}
452 ---------- Buffer: bar ----------
457 @defun insert-buffer-substring-no-properties from-buffer-or-name &optional start end
458 This is like @code{insert-buffer-substring} except that it does not
459 copy any text properties.
462 @xref{Sticky Properties}, for other insertion functions that inherit
463 text properties from the nearby text in addition to inserting it.
464 Whitespace inserted by indentation functions also inherits text
467 @node Commands for Insertion
468 @section User-Level Insertion Commands
470 This section describes higher-level commands for inserting text,
471 commands intended primarily for the user but useful also in Lisp
474 @deffn Command insert-buffer from-buffer-or-name
475 This command inserts the entire accessible contents of
476 @var{from-buffer-or-name} (which must exist) into the current buffer
477 after point. It leaves the mark after the inserted text. The value
481 @deffn Command self-insert-command count
482 @cindex character insertion
483 @cindex self-insertion
484 This command inserts the last character typed; it does so @var{count}
485 times, before point, and returns @code{nil}. Most printing characters
486 are bound to this command. In routine use, @code{self-insert-command}
487 is the most frequently called function in Emacs, but programs rarely use
488 it except to install it on a keymap.
490 In an interactive call, @var{count} is the numeric prefix argument.
492 Self-insertion translates the input character through
493 @code{translation-table-for-input}. @xref{Translation of Characters}.
495 This command calls @code{auto-fill-function} whenever that is
496 non-@code{nil} and the character inserted is in the table
497 @code{auto-fill-chars} (@pxref{Auto Filling}).
499 @c Cross refs reworded to prevent overfull hbox. --rjc 15mar92
500 This command performs abbrev expansion if Abbrev mode is enabled and
501 the inserted character does not have word-constituent
502 syntax. (@xref{Abbrevs}, and @ref{Syntax Class Table}.) It is also
503 responsible for calling @code{blink-paren-function} when the inserted
504 character has close parenthesis syntax (@pxref{Blinking}).
506 Do not try substituting your own definition of
507 @code{self-insert-command} for the standard one. The editor command
508 loop handles this function specially.
511 @deffn Command newline &optional number-of-newlines
512 This command inserts newlines into the current buffer before point.
513 If @var{number-of-newlines} is supplied, that many newline characters
516 @cindex newline and Auto Fill mode
517 This function calls @code{auto-fill-function} if the current column
518 number is greater than the value of @code{fill-column} and
519 @var{number-of-newlines} is @code{nil}. Typically what
520 @code{auto-fill-function} does is insert a newline; thus, the overall
521 result in this case is to insert two newlines at different places: one
522 at point, and another earlier in the line. @code{newline} does not
523 auto-fill if @var{number-of-newlines} is non-@code{nil}.
525 This command indents to the left margin if that is not zero.
528 The value returned is @code{nil}. In an interactive call, @var{count}
529 is the numeric prefix argument.
532 @defvar overwrite-mode
533 This variable controls whether overwrite mode is in effect. The value
534 should be @code{overwrite-mode-textual}, @code{overwrite-mode-binary},
535 or @code{nil}. @code{overwrite-mode-textual} specifies textual
536 overwrite mode (treats newlines and tabs specially), and
537 @code{overwrite-mode-binary} specifies binary overwrite mode (treats
538 newlines and tabs like any other characters).
542 @section Deleting Text
543 @cindex text deletion
545 @cindex deleting text vs killing
546 Deletion means removing part of the text in a buffer, without saving
547 it in the kill ring (@pxref{The Kill Ring}). Deleted text can't be
548 yanked, but can be reinserted using the undo mechanism (@pxref{Undo}).
549 Some deletion functions do save text in the kill ring in some special
552 All of the deletion functions operate on the current buffer.
554 @deffn Command erase-buffer
555 This function deletes the entire text of the current buffer
556 (@emph{not} just the accessible portion), leaving it
557 empty. If the buffer is read-only, it signals a @code{buffer-read-only}
558 error; if some of the text in it is read-only, it signals a
559 @code{text-read-only} error. Otherwise, it deletes the text without
560 asking for any confirmation. It returns @code{nil}.
562 Normally, deleting a large amount of text from a buffer inhibits further
563 auto-saving of that buffer ``because it has shrunk.'' However,
564 @code{erase-buffer} does not do this, the idea being that the future
565 text is not really related to the former text, and its size should not
566 be compared with that of the former text.
569 @deffn Command delete-region start end
570 This command deletes the text between positions @var{start} and
571 @var{end} in the current buffer, and returns @code{nil}. If point was
572 inside the deleted region, its value afterward is @var{start}.
573 Otherwise, point relocates with the surrounding text, as markers do.
576 @defun delete-and-extract-region start end
577 This function deletes the text between positions @var{start} and
578 @var{end} in the current buffer, and returns a string containing the
581 If point was inside the deleted region, its value afterward is
582 @var{start}. Otherwise, point relocates with the surrounding text, as
586 @deffn Command delete-char count &optional killp
587 This command deletes @var{count} characters directly after point, or
588 before point if @var{count} is negative. If @var{killp} is
589 non-@code{nil}, then it saves the deleted characters in the kill ring.
591 In an interactive call, @var{count} is the numeric prefix argument, and
592 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
593 argument is supplied, the text is saved in the kill ring. If no prefix
594 argument is supplied, then one character is deleted, but not saved in
597 The value returned is always @code{nil}.
600 @deffn Command delete-backward-char count &optional killp
601 @cindex deleting previous char
602 This command deletes @var{count} characters directly before point, or
603 after point if @var{count} is negative. If @var{killp} is
604 non-@code{nil}, then it saves the deleted characters in the kill ring.
606 In an interactive call, @var{count} is the numeric prefix argument, and
607 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
608 argument is supplied, the text is saved in the kill ring. If no prefix
609 argument is supplied, then one character is deleted, but not saved in
612 The value returned is always @code{nil}.
615 @deffn Command backward-delete-char-untabify count &optional killp
617 This command deletes @var{count} characters backward, changing tabs
618 into spaces. When the next character to be deleted is a tab, it is
619 first replaced with the proper number of spaces to preserve alignment
620 and then one of those spaces is deleted instead of the tab. If
621 @var{killp} is non-@code{nil}, then the command saves the deleted
622 characters in the kill ring.
624 Conversion of tabs to spaces happens only if @var{count} is positive.
625 If it is negative, exactly @minus{}@var{count} characters after point
628 In an interactive call, @var{count} is the numeric prefix argument, and
629 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
630 argument is supplied, the text is saved in the kill ring. If no prefix
631 argument is supplied, then one character is deleted, but not saved in
634 The value returned is always @code{nil}.
637 @defopt backward-delete-char-untabify-method
638 This option specifies how @code{backward-delete-char-untabify} should
639 deal with whitespace. Possible values include @code{untabify}, the
640 default, meaning convert a tab to many spaces and delete one;
641 @code{hungry}, meaning delete all tabs and spaces before point with
642 one command; @code{all} meaning delete all tabs, spaces and newlines
643 before point, and @code{nil}, meaning do nothing special for
644 whitespace characters.
647 @node User-Level Deletion
648 @section User-Level Deletion Commands
650 This section describes higher-level commands for deleting text,
651 commands intended primarily for the user but useful also in Lisp
654 @deffn Command delete-horizontal-space &optional backward-only
655 @cindex deleting whitespace
656 This function deletes all spaces and tabs around point. It returns
659 If @var{backward-only} is non-@code{nil}, the function deletes
660 spaces and tabs before point, but not after point.
662 In the following examples, we call @code{delete-horizontal-space} four
663 times, once on each line, with point between the second and third
664 characters on the line each time.
668 ---------- Buffer: foo ----------
673 ---------- Buffer: foo ----------
677 (delete-horizontal-space) ; @r{Four times.}
680 ---------- Buffer: foo ----------
685 ---------- Buffer: foo ----------
690 @deffn Command delete-indentation &optional join-following-p
691 This function joins the line point is on to the previous line, deleting
692 any whitespace at the join and in some cases replacing it with one
693 space. If @var{join-following-p} is non-@code{nil},
694 @code{delete-indentation} joins this line to the following line
695 instead. The function returns @code{nil}.
697 If there is a fill prefix, and the second of the lines being joined
698 starts with the prefix, then @code{delete-indentation} deletes the
699 fill prefix before joining the lines. @xref{Margins}.
701 In the example below, point is located on the line starting
702 @samp{events}, and it makes no difference if there are trailing spaces
703 in the preceding line.
707 ---------- Buffer: foo ----------
708 When in the course of human
709 @point{} events, it becomes necessary
710 ---------- Buffer: foo ----------
717 ---------- Buffer: foo ----------
718 When in the course of human@point{} events, it becomes necessary
719 ---------- Buffer: foo ----------
723 After the lines are joined, the function @code{fixup-whitespace} is
724 responsible for deciding whether to leave a space at the junction.
727 @deffn Command fixup-whitespace
728 This function replaces all the horizontal whitespace surrounding point
729 with either one space or no space, according to the context. It
732 At the beginning or end of a line, the appropriate amount of space is
733 none. Before a character with close parenthesis syntax, or after a
734 character with open parenthesis or expression-prefix syntax, no space is
735 also appropriate. Otherwise, one space is appropriate. @xref{Syntax
738 In the example below, @code{fixup-whitespace} is called the first time
739 with point before the word @samp{spaces} in the first line. For the
740 second invocation, point is directly after the @samp{(}.
744 ---------- Buffer: foo ----------
745 This has too many @point{}spaces
746 This has too many spaces at the start of (@point{} this list)
747 ---------- Buffer: foo ----------
758 ---------- Buffer: foo ----------
759 This has too many spaces
760 This has too many spaces at the start of (this list)
761 ---------- Buffer: foo ----------
766 @deffn Command just-one-space &optional n
767 @comment !!SourceFile simple.el
768 This command replaces any spaces and tabs around point with a single
769 space, or @var{n} spaces if @var{n} is specified. It returns
773 @deffn Command delete-blank-lines
774 This function deletes blank lines surrounding point. If point is on a
775 blank line with one or more blank lines before or after it, then all but
776 one of them are deleted. If point is on an isolated blank line, then it
777 is deleted. If point is on a nonblank line, the command deletes all
778 blank lines immediately following it.
780 A blank line is defined as a line containing only tabs and spaces.
782 @code{delete-blank-lines} returns @code{nil}.
786 @section The Kill Ring
789 @dfn{Kill functions} delete text like the deletion functions, but save
790 it so that the user can reinsert it by @dfn{yanking}. Most of these
791 functions have @samp{kill-} in their name. By contrast, the functions
792 whose names start with @samp{delete-} normally do not save text for
793 yanking (though they can still be undone); these are ``deletion''
796 Most of the kill commands are primarily for interactive use, and are
797 not described here. What we do describe are the functions provided for
798 use in writing such commands. You can use these functions to write
799 commands for killing text. When you need to delete text for internal
800 purposes within a Lisp function, you should normally use deletion
801 functions, so as not to disturb the kill ring contents.
804 Killed text is saved for later yanking in the @dfn{kill ring}. This
805 is a list that holds a number of recent kills, not just the last text
806 kill. We call this a ``ring'' because yanking treats it as having
807 elements in a cyclic order. The list is kept in the variable
808 @code{kill-ring}, and can be operated on with the usual functions for
809 lists; there are also specialized functions, described in this section,
810 that treat it as a ring.
812 Some people think this use of the word ``kill'' is unfortunate, since
813 it refers to operations that specifically @emph{do not} destroy the
814 entities ``killed.'' This is in sharp contrast to ordinary life, in
815 which death is permanent and ``killed'' entities do not come back to
816 life. Therefore, other metaphors have been proposed. For example, the
817 term ``cut ring'' makes sense to people who, in pre-computer days, used
818 scissors and paste to cut up and rearrange manuscripts. However, it
819 would be difficult to change the terminology now.
822 * Kill Ring Concepts:: What text looks like in the kill ring.
823 * Kill Functions:: Functions that kill text.
824 * Yanking:: How yanking is done.
825 * Yank Commands:: Commands that access the kill ring.
826 * Low-Level Kill Ring:: Functions and variables for kill ring access.
827 * Internals of Kill Ring:: Variables that hold kill ring data.
830 @node Kill Ring Concepts
831 @comment node-name, next, previous, up
832 @subsection Kill Ring Concepts
834 The kill ring records killed text as strings in a list, most recent
835 first. A short kill ring, for example, might look like this:
838 ("some text" "a different piece of text" "even older text")
842 When the list reaches @code{kill-ring-max} entries in length, adding a
843 new entry automatically deletes the last entry.
845 When kill commands are interwoven with other commands, each kill
846 command makes a new entry in the kill ring. Multiple kill commands in
847 succession build up a single kill ring entry, which would be yanked as a
848 unit; the second and subsequent consecutive kill commands add text to
849 the entry made by the first one.
851 For yanking, one entry in the kill ring is designated the ``front'' of
852 the ring. Some yank commands ``rotate'' the ring by designating a
853 different element as the ``front.'' But this virtual rotation doesn't
854 change the list itself---the most recent entry always comes first in the
858 @comment node-name, next, previous, up
859 @subsection Functions for Killing
861 @code{kill-region} is the usual subroutine for killing text. Any
862 command that calls this function is a ``kill command'' (and should
863 probably have @samp{kill} in its name). @code{kill-region} puts the
864 newly killed text in a new element at the beginning of the kill ring or
865 adds it to the most recent element. It determines automatically (using
866 @code{last-command}) whether the previous command was a kill command,
867 and if so appends the killed text to the most recent entry.
869 @deffn Command kill-region start end &optional yank-handler
870 This function kills the text in the region defined by @var{start} and
871 @var{end}. The text is deleted but saved in the kill ring, along with
872 its text properties. The value is always @code{nil}.
874 In an interactive call, @var{start} and @var{end} are point and
878 If the buffer or text is read-only, @code{kill-region} modifies the kill
879 ring just the same, then signals an error without modifying the buffer.
880 This is convenient because it lets the user use a series of kill
881 commands to copy text from a read-only buffer into the kill ring.
883 If @var{yank-handler} is non-@code{nil}, this puts that value onto
884 the string of killed text, as a @code{yank-handler} text property.
885 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, any
886 @code{yank-handler} properties present on the killed text are copied
887 onto the kill ring, like other text properties.
890 @defopt kill-read-only-ok
891 If this option is non-@code{nil}, @code{kill-region} does not signal an
892 error if the buffer or text is read-only. Instead, it simply returns,
893 updating the kill ring but not changing the buffer.
896 @deffn Command copy-region-as-kill start end
897 This command saves the region defined by @var{start} and @var{end} on
898 the kill ring (including text properties), but does not delete the text
899 from the buffer. It returns @code{nil}.
901 The command does not set @code{this-command} to @code{kill-region}, so a
902 subsequent kill command does not append to the same kill ring entry.
904 Don't call @code{copy-region-as-kill} in Lisp programs unless you aim to
905 support Emacs 18. For newer Emacs versions, it is better to use
906 @code{kill-new} or @code{kill-append} instead. @xref{Low-Level Kill
913 Yanking means inserting text from the kill ring, but it does
914 not insert the text blindly. Yank commands and some other commands
915 use @code{insert-for-yank} to perform special processing on the
916 text that they copy into the buffer.
918 @defun insert-for-yank string
919 This function normally works like @code{insert} except that it doesn't
920 insert the text properties in the @code{yank-excluded-properties}
921 list. However, if any part of @var{string} has a non-@code{nil}
922 @code{yank-handler} text property, that property can do various
923 special processing on that part of the text being inserted.
926 @defun insert-buffer-substring-as-yank buf &optional start end
927 This function resembles @code{insert-buffer-substring} except that it
928 doesn't insert the text properties in the
929 @code{yank-excluded-properties} list.
932 You can put a @code{yank-handler} text property on all or part of
933 the text to control how it will be inserted if it is yanked. The
934 @code{insert-for-yank} function looks for that property. The property
935 value must be a list of one to four elements, with the following
936 format (where elements after the first may be omitted):
939 (@var{function} @var{param} @var{noexclude} @var{undo})
942 Here is what the elements do:
946 When @var{function} is present and non-@code{nil}, it is called instead of
947 @code{insert} to insert the string. @var{function} takes one
948 argument---the string to insert.
951 If @var{param} is present and non-@code{nil}, it replaces @var{string}
952 (or the part of @var{string} being processed) as the object passed to
953 @var{function} (or @code{insert}); for example, if @var{function} is
954 @code{yank-rectangle}, @var{param} should be a list of strings to
955 insert as a rectangle.
958 If @var{noexclude} is present and non-@code{nil}, the normal removal of the
959 yank-excluded-properties is not performed; instead @var{function} is
960 responsible for removing those properties. This may be necessary
961 if @var{function} adjusts point before or after inserting the object.
964 If @var{undo} is present and non-@code{nil}, it is a function that will be
965 called by @code{yank-pop} to undo the insertion of the current object.
966 It is called with two arguments, the start and end of the current
967 region. @var{function} can set @code{yank-undo-function} to override
968 the @var{undo} value.
972 @comment node-name, next, previous, up
973 @subsection Functions for Yanking
975 This section describes higher-level commands for yanking, which are
976 intended primarily for the user but useful also in Lisp programs.
977 Both @code{yank} and @code{yank-pop} honor the
978 @code{yank-excluded-properties} variable and @code{yank-handler} text
979 property (@pxref{Yanking}).
981 @deffn Command yank &optional arg
982 @cindex inserting killed text
983 This command inserts before point the text at the front of the kill
984 ring. It sets the mark at the beginning of that text, using
985 @code{push-mark} (@pxref{The Mark}), and puts point at the end.
987 If @var{arg} is a non-@code{nil} list (which occurs interactively when
988 the user types @kbd{C-u} with no digits), then @code{yank} inserts the
989 text as described above, but puts point before the yanked text and
990 sets the mark after it.
992 If @var{arg} is a number, then @code{yank} inserts the @var{arg}th
993 most recently killed text---the @var{arg}th element of the kill ring
994 list, counted cyclically from the front, which is considered the
995 first element for this purpose.
997 @code{yank} does not alter the contents of the kill ring, unless it
998 used text provided by another program, in which case it pushes that text
999 onto the kill ring. However if @var{arg} is an integer different from
1000 one, it rotates the kill ring to place the yanked string at the front.
1002 @code{yank} returns @code{nil}.
1005 @deffn Command yank-pop &optional arg
1006 This command replaces the just-yanked entry from the kill ring with a
1007 different entry from the kill ring.
1009 This is allowed only immediately after a @code{yank} or another
1010 @code{yank-pop}. At such a time, the region contains text that was just
1011 inserted by yanking. @code{yank-pop} deletes that text and inserts in
1012 its place a different piece of killed text. It does not add the deleted
1013 text to the kill ring, since it is already in the kill ring somewhere.
1014 It does however rotate the kill ring to place the newly yanked string at
1017 If @var{arg} is @code{nil}, then the replacement text is the previous
1018 element of the kill ring. If @var{arg} is numeric, the replacement is
1019 the @var{arg}th previous kill. If @var{arg} is negative, a more recent
1020 kill is the replacement.
1022 The sequence of kills in the kill ring wraps around, so that after the
1023 oldest one comes the newest one, and before the newest one goes the
1026 The return value is always @code{nil}.
1029 @defvar yank-undo-function
1030 If this variable is non-@code{nil}, the function @code{yank-pop} uses
1031 its value instead of @code{delete-region} to delete the text
1032 inserted by the previous @code{yank} or
1033 @code{yank-pop} command. The value must be a function of two
1034 arguments, the start and end of the current region.
1036 The function @code{insert-for-yank} automatically sets this variable
1037 according to the @var{undo} element of the @code{yank-handler}
1038 text property, if there is one.
1041 @node Low-Level Kill Ring
1042 @subsection Low-Level Kill Ring
1044 These functions and variables provide access to the kill ring at a
1045 lower level, but still convenient for use in Lisp programs, because they
1046 take care of interaction with window system selections
1047 (@pxref{Window System Selections}).
1049 @defun current-kill n &optional do-not-move
1050 The function @code{current-kill} rotates the yanking pointer, which
1051 designates the ``front'' of the kill ring, by @var{n} places (from newer
1052 kills to older ones), and returns the text at that place in the ring.
1054 If the optional second argument @var{do-not-move} is non-@code{nil},
1055 then @code{current-kill} doesn't alter the yanking pointer; it just
1056 returns the @var{n}th kill, counting from the current yanking pointer.
1058 If @var{n} is zero, indicating a request for the latest kill,
1059 @code{current-kill} calls the value of
1060 @code{interprogram-paste-function} (documented below) before
1061 consulting the kill ring. If that value is a function and calling it
1062 returns a string or a list of several string, @code{current-kill}
1063 pushes the strings onto the kill ring and returns the first string.
1064 It also sets the yanking pointer to point to the kill-ring entry of
1065 the first string returned by @code{interprogram-paste-function},
1066 regardless of the value of @var{do-not-move}. Otherwise,
1067 @code{current-kill} does not treat a zero value for @var{n} specially:
1068 it returns the entry pointed at by the yanking pointer and does not
1069 move the yanking pointer.
1072 @defun kill-new string &optional replace yank-handler
1073 This function pushes the text @var{string} onto the kill ring and
1074 makes the yanking pointer point to it. It discards the oldest entry
1075 if appropriate. It also invokes the value of
1076 @code{interprogram-cut-function} (see below).
1078 If @var{replace} is non-@code{nil}, then @code{kill-new} replaces the
1079 first element of the kill ring with @var{string}, rather than pushing
1080 @var{string} onto the kill ring.
1082 If @var{yank-handler} is non-@code{nil}, this puts that value onto
1083 the string of killed text, as a @code{yank-handler} property.
1084 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, then
1085 @code{kill-new} copies any @code{yank-handler} properties present on
1086 @var{string} onto the kill ring, as it does with other text properties.
1089 @defun kill-append string before-p &optional yank-handler
1090 This function appends the text @var{string} to the first entry in the
1091 kill ring and makes the yanking pointer point to the combined entry.
1092 Normally @var{string} goes at the end of the entry, but if
1093 @var{before-p} is non-@code{nil}, it goes at the beginning. This
1094 function also invokes the value of @code{interprogram-cut-function}
1095 (see below). This handles @var{yank-handler} just like
1096 @code{kill-new}, except that if @var{yank-handler} is different from
1097 the @code{yank-handler} property of the first entry of the kill ring,
1098 @code{kill-append} pushes the concatenated string onto the kill ring,
1099 instead of replacing the original first entry with it.
1102 @defvar interprogram-paste-function
1103 This variable provides a way of transferring killed text from other
1104 programs, when you are using a window system. Its value should be
1105 @code{nil} or a function of no arguments.
1107 If the value is a function, @code{current-kill} calls it to get the
1108 ``most recent kill.'' If the function returns a non-@code{nil} value,
1109 then that value is used as the ``most recent kill.'' If it returns
1110 @code{nil}, then the front of the kill ring is used.
1112 To facilitate support for window systems that support multiple
1113 selections, this function may also return a list of strings. In that
1114 case, the first string is used as the ``most recent kill'', and all
1115 the other strings are pushed onto the kill ring, for easy access by
1118 The normal use of this function is to get the window system's primary
1119 selection as the most recent kill, even if the selection belongs to
1120 another application. @xref{Window System Selections}. However, if
1121 the selection was provided by the current Emacs session, this function
1122 should return @code{nil}. (If it is hard to tell whether Emacs or
1123 some other program provided the selection, it should be good enough to
1124 use @code{string=} to compare it with the last text Emacs provided.)
1127 @defvar interprogram-cut-function
1128 This variable provides a way of communicating killed text to other
1129 programs, when you are using a window system. Its value should be
1130 @code{nil} or a function of one required argument.
1132 If the value is a function, @code{kill-new} and @code{kill-append} call
1133 it with the new first element of the kill ring as the argument.
1135 The normal use of this function is to set the window system's primary
1136 selection from the newly killed text.
1137 @xref{Window System Selections}.
1140 @node Internals of Kill Ring
1141 @comment node-name, next, previous, up
1142 @subsection Internals of the Kill Ring
1144 The variable @code{kill-ring} holds the kill ring contents, in the
1145 form of a list of strings. The most recent kill is always at the front
1148 The @code{kill-ring-yank-pointer} variable points to a link in the
1149 kill ring list, whose @sc{car} is the text to yank next. We say it
1150 identifies the ``front'' of the ring. Moving
1151 @code{kill-ring-yank-pointer} to a different link is called
1152 @dfn{rotating the kill ring}. We call the kill ring a ``ring'' because
1153 the functions that move the yank pointer wrap around from the end of the
1154 list to the beginning, or vice-versa. Rotation of the kill ring is
1155 virtual; it does not change the value of @code{kill-ring}.
1157 Both @code{kill-ring} and @code{kill-ring-yank-pointer} are Lisp
1158 variables whose values are normally lists. The word ``pointer'' in the
1159 name of the @code{kill-ring-yank-pointer} indicates that the variable's
1160 purpose is to identify one element of the list for use by the next yank
1163 The value of @code{kill-ring-yank-pointer} is always @code{eq} to one
1164 of the links in the kill ring list. The element it identifies is the
1165 @sc{car} of that link. Kill commands, which change the kill ring, also
1166 set this variable to the value of @code{kill-ring}. The effect is to
1167 rotate the ring so that the newly killed text is at the front.
1169 Here is a diagram that shows the variable @code{kill-ring-yank-pointer}
1170 pointing to the second entry in the kill ring @code{("some text" "a
1171 different piece of text" "yet older text")}.
1175 kill-ring ---- kill-ring-yank-pointer
1178 | --- --- --- --- --- ---
1179 --> | | |------> | | |--> | | |--> nil
1180 --- --- --- --- --- ---
1183 | | -->"yet older text"
1185 | --> "a different piece of text"
1192 This state of affairs might occur after @kbd{C-y} (@code{yank})
1193 immediately followed by @kbd{M-y} (@code{yank-pop}).
1196 This variable holds the list of killed text sequences, most recently
1200 @defvar kill-ring-yank-pointer
1201 This variable's value indicates which element of the kill ring is at the
1202 ``front'' of the ring for yanking. More precisely, the value is a tail
1203 of the value of @code{kill-ring}, and its @sc{car} is the kill string
1204 that @kbd{C-y} should yank.
1207 @defopt kill-ring-max
1208 The value of this variable is the maximum length to which the kill
1209 ring can grow, before elements are thrown away at the end. The default
1210 value for @code{kill-ring-max} is 60.
1214 @comment node-name, next, previous, up
1218 Most buffers have an @dfn{undo list}, which records all changes made
1219 to the buffer's text so that they can be undone. (The buffers that
1220 don't have one are usually special-purpose buffers for which Emacs
1221 assumes that undoing is not useful. In particular, any buffer whose
1222 name begins with a space has its undo recording off by default;
1223 see @ref{Buffer Names}.) All the primitives that modify the
1224 text in the buffer automatically add elements to the front of the undo
1225 list, which is in the variable @code{buffer-undo-list}.
1227 @defvar buffer-undo-list
1228 This buffer-local variable's value is the undo list of the current
1229 buffer. A value of @code{t} disables the recording of undo information.
1232 Here are the kinds of elements an undo list can have:
1235 @item @var{position}
1236 This kind of element records a previous value of point; undoing this
1237 element moves point to @var{position}. Ordinary cursor motion does not
1238 make any sort of undo record, but deletion operations use these entries
1239 to record where point was before the command.
1241 @item (@var{beg} . @var{end})
1242 This kind of element indicates how to delete text that was inserted.
1243 Upon insertion, the text occupied the range @var{beg}--@var{end} in the
1246 @item (@var{text} . @var{position})
1247 This kind of element indicates how to reinsert text that was deleted.
1248 The deleted text itself is the string @var{text}. The place to
1249 reinsert it is @code{(abs @var{position})}. If @var{position} is
1250 positive, point was at the beginning of the deleted text, otherwise it
1253 @item (t @var{high} . @var{low})
1254 This kind of element indicates that an unmodified buffer became
1255 modified. The elements @var{high} and @var{low} are two integers, each
1256 recording 16 bits of the visited file's modification time as of when it
1257 was previously visited or saved. @code{primitive-undo} uses those
1258 values to determine whether to mark the buffer as unmodified once again;
1259 it does so only if the file's modification time matches those numbers.
1261 @item (nil @var{property} @var{value} @var{beg} . @var{end})
1262 This kind of element records a change in a text property.
1263 Here's how you might undo the change:
1266 (put-text-property @var{beg} @var{end} @var{property} @var{value})
1269 @item (@var{marker} . @var{adjustment})
1270 This kind of element records the fact that the marker @var{marker} was
1271 relocated due to deletion of surrounding text, and that it moved
1272 @var{adjustment} character positions. Undoing this element moves
1273 @var{marker} @minus{} @var{adjustment} characters.
1275 @item (apply @var{funname} . @var{args})
1276 This is an extensible undo item, which is undone by calling
1277 @var{funname} with arguments @var{args}.
1279 @item (apply @var{delta} @var{beg} @var{end} @var{funname} . @var{args})
1280 This is an extensible undo item, which records a change limited to the
1281 range @var{beg} to @var{end}, which increased the size of the buffer
1282 by @var{delta}. It is undone by calling @var{funname} with arguments
1285 This kind of element enables undo limited to a region to determine
1286 whether the element pertains to that region.
1289 This element is a boundary. The elements between two boundaries are
1290 called a @dfn{change group}; normally, each change group corresponds to
1291 one keyboard command, and undo commands normally undo an entire group as
1295 @defun undo-boundary
1296 This function places a boundary element in the undo list. The undo
1297 command stops at such a boundary, and successive undo commands undo
1298 to earlier and earlier boundaries. This function returns @code{nil}.
1300 The editor command loop automatically calls @code{undo-boundary} just
1301 before executing each key sequence, so that each undo normally undoes
1302 the effects of one command. As an exception, the command
1303 @code{self-insert-command}, which produces self-inserting input
1304 characters (@pxref{Commands for Insertion}), may remove the boundary
1305 inserted by the command loop: a boundary is accepted for the first
1306 such character, the next 19 consecutive self-inserting input
1307 characters do not have boundaries, and then the 20th does; and so on
1308 as long as the self-inserting characters continue. Hence, sequences
1309 of consecutive character insertions can be undone as a group.
1311 All buffer modifications add a boundary whenever the previous undoable
1312 change was made in some other buffer. This is to ensure that
1313 each command makes a boundary in each buffer where it makes changes.
1315 Calling this function explicitly is useful for splitting the effects of
1316 a command into more than one unit. For example, @code{query-replace}
1317 calls @code{undo-boundary} after each replacement, so that the user can
1318 undo individual replacements one by one.
1321 @defvar undo-in-progress
1322 This variable is normally @code{nil}, but the undo commands bind it to
1323 @code{t}. This is so that various kinds of change hooks can tell when
1324 they're being called for the sake of undoing.
1327 @defun primitive-undo count list
1328 This is the basic function for undoing elements of an undo list.
1329 It undoes the first @var{count} elements of @var{list}, returning
1330 the rest of @var{list}.
1332 @code{primitive-undo} adds elements to the buffer's undo list when it
1333 changes the buffer. Undo commands avoid confusion by saving the undo
1334 list value at the beginning of a sequence of undo operations. Then the
1335 undo operations use and update the saved value. The new elements added
1336 by undoing are not part of this saved value, so they don't interfere with
1339 This function does not bind @code{undo-in-progress}.
1342 @node Maintaining Undo
1343 @section Maintaining Undo Lists
1345 This section describes how to enable and disable undo information for
1346 a given buffer. It also explains how the undo list is truncated
1347 automatically so it doesn't get too big.
1349 Recording of undo information in a newly created buffer is normally
1350 enabled to start with; but if the buffer name starts with a space, the
1351 undo recording is initially disabled. You can explicitly enable or
1352 disable undo recording with the following two functions, or by setting
1353 @code{buffer-undo-list} yourself.
1355 @deffn Command buffer-enable-undo &optional buffer-or-name
1356 This command enables recording undo information for buffer
1357 @var{buffer-or-name}, so that subsequent changes can be undone. If no
1358 argument is supplied, then the current buffer is used. This function
1359 does nothing if undo recording is already enabled in the buffer. It
1362 In an interactive call, @var{buffer-or-name} is the current buffer.
1363 You cannot specify any other buffer.
1366 @deffn Command buffer-disable-undo &optional buffer-or-name
1367 @cindex disabling undo
1368 This function discards the undo list of @var{buffer-or-name}, and disables
1369 further recording of undo information. As a result, it is no longer
1370 possible to undo either previous changes or any subsequent changes. If
1371 the undo list of @var{buffer-or-name} is already disabled, this function
1374 This function returns @code{nil}.
1377 As editing continues, undo lists get longer and longer. To prevent
1378 them from using up all available memory space, garbage collection trims
1379 them back to size limits you can set. (For this purpose, the ``size''
1380 of an undo list measures the cons cells that make up the list, plus the
1381 strings of deleted text.) Three variables control the range of acceptable
1382 sizes: @code{undo-limit}, @code{undo-strong-limit} and
1383 @code{undo-outer-limit}. In these variables, size is counted as the
1384 number of bytes occupied, which includes both saved text and other
1388 This is the soft limit for the acceptable size of an undo list. The
1389 change group at which this size is exceeded is the last one kept.
1392 @defopt undo-strong-limit
1393 This is the upper limit for the acceptable size of an undo list. The
1394 change group at which this size is exceeded is discarded itself (along
1395 with all older change groups). There is one exception: the very latest
1396 change group is only discarded if it exceeds @code{undo-outer-limit}.
1399 @defopt undo-outer-limit
1400 If at garbage collection time the undo info for the current command
1401 exceeds this limit, Emacs discards the info and displays a warning.
1402 This is a last ditch limit to prevent memory overflow.
1405 @defopt undo-ask-before-discard
1406 If this variable is non-@code{nil}, when the undo info exceeds
1407 @code{undo-outer-limit}, Emacs asks in the echo area whether to
1408 discard the info. The default value is @code{nil}, which means to
1409 discard it automatically.
1411 This option is mainly intended for debugging. Garbage collection is
1412 inhibited while the question is asked, which means that Emacs might
1413 leak memory if the user waits too long before answering the question.
1417 @comment node-name, next, previous, up
1419 @cindex filling text
1421 @dfn{Filling} means adjusting the lengths of lines (by moving the line
1422 breaks) so that they are nearly (but no greater than) a specified
1423 maximum width. Additionally, lines can be @dfn{justified}, which means
1424 inserting spaces to make the left and/or right margins line up
1425 precisely. The width is controlled by the variable @code{fill-column}.
1426 For ease of reading, lines should be no longer than 70 or so columns.
1428 You can use Auto Fill mode (@pxref{Auto Filling}) to fill text
1429 automatically as you insert it, but changes to existing text may leave
1430 it improperly filled. Then you must fill the text explicitly.
1432 Most of the commands in this section return values that are not
1433 meaningful. All the functions that do filling take note of the current
1434 left margin, current right margin, and current justification style
1435 (@pxref{Margins}). If the current justification style is
1436 @code{none}, the filling functions don't actually do anything.
1438 Several of the filling functions have an argument @var{justify}.
1439 If it is non-@code{nil}, that requests some kind of justification. It
1440 can be @code{left}, @code{right}, @code{full}, or @code{center}, to
1441 request a specific style of justification. If it is @code{t}, that
1442 means to use the current justification style for this part of the text
1443 (see @code{current-justification}, below). Any other value is treated
1446 When you call the filling functions interactively, using a prefix
1447 argument implies the value @code{full} for @var{justify}.
1449 @deffn Command fill-paragraph &optional justify region
1450 This command fills the paragraph at or after point. If
1451 @var{justify} is non-@code{nil}, each line is justified as well.
1452 It uses the ordinary paragraph motion commands to find paragraph
1453 boundaries. @xref{Paragraphs,,, emacs, The GNU Emacs Manual}.
1455 When @var{region} is non-@code{nil}, then if Transient Mark mode is
1456 enabled and the mark is active, this command calls @code{fill-region}
1457 to fill all the paragraphs in the region, instead of filling only the
1458 current paragraph. When this command is called interactively,
1459 @var{region} is @code{t}.
1462 @deffn Command fill-region start end &optional justify nosqueeze to-eop
1463 This command fills each of the paragraphs in the region from @var{start}
1464 to @var{end}. It justifies as well if @var{justify} is
1467 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1468 other than line breaks untouched. If @var{to-eop} is non-@code{nil},
1469 that means to keep filling to the end of the paragraph---or the next hard
1470 newline, if @code{use-hard-newlines} is enabled (see below).
1472 The variable @code{paragraph-separate} controls how to distinguish
1473 paragraphs. @xref{Standard Regexps}.
1476 @deffn Command fill-individual-paragraphs start end &optional justify citation-regexp
1477 This command fills each paragraph in the region according to its
1478 individual fill prefix. Thus, if the lines of a paragraph were indented
1479 with spaces, the filled paragraph will remain indented in the same
1482 The first two arguments, @var{start} and @var{end}, are the beginning
1483 and end of the region to be filled. The third and fourth arguments,
1484 @var{justify} and @var{citation-regexp}, are optional. If
1485 @var{justify} is non-@code{nil}, the paragraphs are justified as
1486 well as filled. If @var{citation-regexp} is non-@code{nil}, it means the
1487 function is operating on a mail message and therefore should not fill
1488 the header lines. If @var{citation-regexp} is a string, it is used as
1489 a regular expression; if it matches the beginning of a line, that line
1490 is treated as a citation marker.
1492 Ordinarily, @code{fill-individual-paragraphs} regards each change in
1493 indentation as starting a new paragraph. If
1494 @code{fill-individual-varying-indent} is non-@code{nil}, then only
1495 separator lines separate paragraphs. That mode can handle indented
1496 paragraphs with additional indentation on the first line.
1499 @defopt fill-individual-varying-indent
1500 This variable alters the action of @code{fill-individual-paragraphs} as
1504 @deffn Command fill-region-as-paragraph start end &optional justify nosqueeze squeeze-after
1505 This command considers a region of text as a single paragraph and fills
1506 it. If the region was made up of many paragraphs, the blank lines
1507 between paragraphs are removed. This function justifies as well as
1508 filling when @var{justify} is non-@code{nil}.
1510 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1511 other than line breaks untouched. If @var{squeeze-after} is
1512 non-@code{nil}, it specifies a position in the region, and means don't
1513 canonicalize spaces before that position.
1515 In Adaptive Fill mode, this command calls @code{fill-context-prefix} to
1516 choose a fill prefix by default. @xref{Adaptive Fill}.
1519 @deffn Command justify-current-line &optional how eop nosqueeze
1520 This command inserts spaces between the words of the current line so
1521 that the line ends exactly at @code{fill-column}. It returns
1524 The argument @var{how}, if non-@code{nil} specifies explicitly the style
1525 of justification. It can be @code{left}, @code{right}, @code{full},
1526 @code{center}, or @code{none}. If it is @code{t}, that means to do
1527 follow specified justification style (see @code{current-justification},
1528 below). @code{nil} means to do full justification.
1530 If @var{eop} is non-@code{nil}, that means do only left-justification
1531 if @code{current-justification} specifies full justification. This is
1532 used for the last line of a paragraph; even if the paragraph as a
1533 whole is fully justified, the last line should not be.
1535 If @var{nosqueeze} is non-@code{nil}, that means do not change interior
1539 @defopt default-justification
1540 This variable's value specifies the style of justification to use for
1541 text that doesn't specify a style with a text property. The possible
1542 values are @code{left}, @code{right}, @code{full}, @code{center}, or
1543 @code{none}. The default value is @code{left}.
1546 @defun current-justification
1547 This function returns the proper justification style to use for filling
1548 the text around point.
1550 This returns the value of the @code{justification} text property at
1551 point, or the variable @var{default-justification} if there is no such
1552 text property. However, it returns @code{nil} rather than @code{none}
1553 to mean ``don't justify''.
1556 @defopt sentence-end-double-space
1557 @anchor{Definition of sentence-end-double-space}
1558 If this variable is non-@code{nil}, a period followed by just one space
1559 does not count as the end of a sentence, and the filling functions
1560 avoid breaking the line at such a place.
1563 @defopt sentence-end-without-period
1564 If this variable is non-@code{nil}, a sentence can end without a
1565 period. This is used for languages like Thai, where sentences end
1566 with a double space but without a period.
1569 @defopt sentence-end-without-space
1570 If this variable is non-@code{nil}, it should be a string of
1571 characters that can end a sentence without following spaces.
1574 @defvar fill-paragraph-function
1575 This variable provides a way to override the filling of paragraphs.
1576 If its value is non-@code{nil}, @code{fill-paragraph} calls this
1577 function to do the work. If the function returns a non-@code{nil}
1578 value, @code{fill-paragraph} assumes the job is done, and immediately
1581 The usual use of this feature is to fill comments in programming
1582 language modes. If the function needs to fill a paragraph in the usual
1583 way, it can do so as follows:
1586 (let ((fill-paragraph-function nil))
1587 (fill-paragraph arg))
1591 @defvar fill-forward-paragraph-function
1592 This variable provides a way to override how the filling functions,
1593 such as @code{fill-region} and @code{fill-paragraph}, move forward to
1594 the next paragraph. Its value should be a function, which is called
1595 with a single argument @var{n}, the number of paragraphs to move, and
1596 should return the difference between @var{n} and the number of
1597 paragraphs actually moved. The default value of this variable is
1598 @code{forward-paragraph}. @xref{Paragraphs,,, emacs, The GNU Emacs
1602 @defvar use-hard-newlines
1603 If this variable is non-@code{nil}, the filling functions do not delete
1604 newlines that have the @code{hard} text property. These ``hard
1605 newlines'' act as paragraph separators.
1609 @section Margins for Filling
1612 This buffer-local variable, if non-@code{nil}, specifies a string of
1613 text that appears at the beginning of normal text lines and should be
1614 disregarded when filling them. Any line that fails to start with the
1615 fill prefix is considered the start of a paragraph; so is any line
1616 that starts with the fill prefix followed by additional whitespace.
1617 Lines that start with the fill prefix but no additional whitespace are
1618 ordinary text lines that can be filled together. The resulting filled
1619 lines also start with the fill prefix.
1621 The fill prefix follows the left margin whitespace, if any.
1625 This buffer-local variable specifies the maximum width of filled lines.
1626 Its value should be an integer, which is a number of columns. All the
1627 filling, justification, and centering commands are affected by this
1628 variable, including Auto Fill mode (@pxref{Auto Filling}).
1630 As a practical matter, if you are writing text for other people to
1631 read, you should set @code{fill-column} to no more than 70. Otherwise
1632 the line will be too long for people to read comfortably, and this can
1633 make the text seem clumsy.
1635 The default value for @code{fill-column} is 70.
1638 @deffn Command set-left-margin from to margin
1639 This sets the @code{left-margin} property on the text from @var{from} to
1640 @var{to} to the value @var{margin}. If Auto Fill mode is enabled, this
1641 command also refills the region to fit the new margin.
1644 @deffn Command set-right-margin from to margin
1645 This sets the @code{right-margin} property on the text from @var{from}
1646 to @var{to} to the value @var{margin}. If Auto Fill mode is enabled,
1647 this command also refills the region to fit the new margin.
1650 @defun current-left-margin
1651 This function returns the proper left margin value to use for filling
1652 the text around point. The value is the sum of the @code{left-margin}
1653 property of the character at the start of the current line (or zero if
1654 none), and the value of the variable @code{left-margin}.
1657 @defun current-fill-column
1658 This function returns the proper fill column value to use for filling
1659 the text around point. The value is the value of the @code{fill-column}
1660 variable, minus the value of the @code{right-margin} property of the
1661 character after point.
1664 @deffn Command move-to-left-margin &optional n force
1665 This function moves point to the left margin of the current line. The
1666 column moved to is determined by calling the function
1667 @code{current-left-margin}. If the argument @var{n} is non-@code{nil},
1668 @code{move-to-left-margin} moves forward @var{n}@minus{}1 lines first.
1670 If @var{force} is non-@code{nil}, that says to fix the line's
1671 indentation if that doesn't match the left margin value.
1674 @defun delete-to-left-margin &optional from to
1675 This function removes left margin indentation from the text between
1676 @var{from} and @var{to}. The amount of indentation to delete is
1677 determined by calling @code{current-left-margin}. In no case does this
1678 function delete non-whitespace. If @var{from} and @var{to} are omitted,
1679 they default to the whole buffer.
1682 @defun indent-to-left-margin
1683 This function adjusts the indentation at the beginning of the current
1684 line to the value specified by the variable @code{left-margin}. (That
1685 may involve either inserting or deleting whitespace.) This function
1686 is value of @code{indent-line-function} in Paragraph-Indent Text mode.
1690 This variable specifies the base left margin column. In Fundamental
1691 mode, @kbd{C-j} indents to this column. This variable automatically
1692 becomes buffer-local when set in any fashion.
1695 @defopt fill-nobreak-predicate
1696 This variable gives major modes a way to specify not to break a line
1697 at certain places. Its value should be a list of functions. Whenever
1698 filling considers breaking the line at a certain place in the buffer,
1699 it calls each of these functions with no arguments and with point
1700 located at that place. If any of the functions returns
1701 non-@code{nil}, then the line won't be broken there.
1705 @section Adaptive Fill Mode
1706 @c @cindex Adaptive Fill mode "adaptive-fill-mode" is adjacent.
1708 When @dfn{Adaptive Fill Mode} is enabled, Emacs determines the fill
1709 prefix automatically from the text in each paragraph being filled
1710 rather than using a predetermined value. During filling, this fill
1711 prefix gets inserted at the start of the second and subsequent lines
1712 of the paragraph as described in @ref{Filling}, and in @ref{Auto
1715 @defopt adaptive-fill-mode
1716 Adaptive Fill mode is enabled when this variable is non-@code{nil}.
1717 It is @code{t} by default.
1720 @defun fill-context-prefix from to
1721 This function implements the heart of Adaptive Fill mode; it chooses a
1722 fill prefix based on the text between @var{from} and @var{to},
1723 typically the start and end of a paragraph. It does this by looking
1724 at the first two lines of the paragraph, based on the variables
1726 @c The optional argument first-line-regexp is not documented
1727 @c because it exists for internal purposes and might be eliminated
1730 Usually, this function returns the fill prefix, a string. However,
1731 before doing this, the function makes a final check (not specially
1732 mentioned in the following) that a line starting with this prefix
1733 wouldn't look like the start of a paragraph. Should this happen, the
1734 function signals the anomaly by returning @code{nil} instead.
1736 In detail, @code{fill-context-prefix} does this:
1740 It takes a candidate for the fill prefix from the first line---it
1741 tries first the function in @code{adaptive-fill-function} (if any),
1742 then the regular expression @code{adaptive-fill-regexp} (see below).
1743 The first non-@code{nil} result of these, or the empty string if
1744 they're both @code{nil}, becomes the first line's candidate.
1746 If the paragraph has as yet only one line, the function tests the
1747 validity of the prefix candidate just found. The function then
1748 returns the candidate if it's valid, or a string of spaces otherwise.
1749 (see the description of @code{adaptive-fill-first-line-regexp} below).
1751 When the paragraph already has two lines, the function next looks for
1752 a prefix candidate on the second line, in just the same way it did for
1753 the first line. If it doesn't find one, it returns @code{nil}.
1755 The function now compares the two candidate prefixes heuristically: if
1756 the non-whitespace characters in the line 2 candidate occur in the
1757 same order in the line 1 candidate, the function returns the line 2
1758 candidate. Otherwise, it returns the largest initial substring which
1759 is common to both candidates (which might be the empty string).
1763 @defopt adaptive-fill-regexp
1764 Adaptive Fill mode matches this regular expression against the text
1765 starting after the left margin whitespace (if any) on a line; the
1766 characters it matches are that line's candidate for the fill prefix.
1768 The default value matches whitespace with certain punctuation
1769 characters intermingled.
1772 @defopt adaptive-fill-first-line-regexp
1773 Used only in one-line paragraphs, this regular expression acts as an
1774 additional check of the validity of the one available candidate fill
1775 prefix: the candidate must match this regular expression, or match
1776 @code{comment-start-skip}. If it doesn't, @code{fill-context-prefix}
1777 replaces the candidate with a string of spaces ``of the same width''
1780 The default value of this variable is @w{@code{"\\`[ \t]*\\'"}}, which
1781 matches only a string of whitespace. The effect of this default is to
1782 force the fill prefixes found in one-line paragraphs always to be pure
1786 @defopt adaptive-fill-function
1787 You can specify more complex ways of choosing a fill prefix
1788 automatically by setting this variable to a function. The function is
1789 called with point after the left margin (if any) of a line, and it
1790 must preserve point. It should return either ``that line's'' fill
1791 prefix or @code{nil}, meaning it has failed to determine a prefix.
1795 @comment node-name, next, previous, up
1796 @section Auto Filling
1797 @cindex filling, automatic
1798 @cindex Auto Fill mode
1800 Auto Fill mode is a minor mode that fills lines automatically as text
1801 is inserted. This section describes the hook used by Auto Fill mode.
1802 For a description of functions that you can call explicitly to fill and
1803 justify existing text, see @ref{Filling}.
1805 Auto Fill mode also enables the functions that change the margins and
1806 justification style to refill portions of the text. @xref{Margins}.
1808 @defvar auto-fill-function
1809 The value of this buffer-local variable should be a function (of no
1810 arguments) to be called after self-inserting a character from the table
1811 @code{auto-fill-chars}. It may be @code{nil}, in which case nothing
1812 special is done in that case.
1814 The value of @code{auto-fill-function} is @code{do-auto-fill} when
1815 Auto-Fill mode is enabled. That is a function whose sole purpose is to
1816 implement the usual strategy for breaking a line.
1819 In older Emacs versions, this variable was named @code{auto-fill-hook},
1820 but since it is not called with the standard convention for hooks, it
1821 was renamed to @code{auto-fill-function} in version 19.
1825 @defvar normal-auto-fill-function
1826 This variable specifies the function to use for
1827 @code{auto-fill-function}, if and when Auto Fill is turned on. Major
1828 modes can set buffer-local values for this variable to alter how Auto
1832 @defvar auto-fill-chars
1833 A char table of characters which invoke @code{auto-fill-function} when
1834 self-inserted---space and newline in most language environments. They
1835 have an entry @code{t} in the table.
1839 @section Sorting Text
1840 @cindex sorting text
1842 The sorting functions described in this section all rearrange text in
1843 a buffer. This is in contrast to the function @code{sort}, which
1844 rearranges the order of the elements of a list (@pxref{Rearrangement}).
1845 The values returned by these functions are not meaningful.
1847 @defun sort-subr reverse nextrecfun endrecfun &optional startkeyfun endkeyfun predicate
1848 This function is the general text-sorting routine that subdivides a
1849 buffer into records and then sorts them. Most of the commands in this
1850 section use this function.
1852 To understand how @code{sort-subr} works, consider the whole accessible
1853 portion of the buffer as being divided into disjoint pieces called
1854 @dfn{sort records}. The records may or may not be contiguous, but they
1855 must not overlap. A portion of each sort record (perhaps all of it) is
1856 designated as the sort key. Sorting rearranges the records in order by
1859 Usually, the records are rearranged in order of ascending sort key.
1860 If the first argument to the @code{sort-subr} function, @var{reverse},
1861 is non-@code{nil}, the sort records are rearranged in order of
1862 descending sort key.
1864 The next four arguments to @code{sort-subr} are functions that are
1865 called to move point across a sort record. They are called many times
1866 from within @code{sort-subr}.
1870 @var{nextrecfun} is called with point at the end of a record. This
1871 function moves point to the start of the next record. The first record
1872 is assumed to start at the position of point when @code{sort-subr} is
1873 called. Therefore, you should usually move point to the beginning of
1874 the buffer before calling @code{sort-subr}.
1876 This function can indicate there are no more sort records by leaving
1877 point at the end of the buffer.
1880 @var{endrecfun} is called with point within a record. It moves point to
1881 the end of the record.
1884 @var{startkeyfun} is called to move point from the start of a record to
1885 the start of the sort key. This argument is optional; if it is omitted,
1886 the whole record is the sort key. If supplied, the function should
1887 either return a non-@code{nil} value to be used as the sort key, or
1888 return @code{nil} to indicate that the sort key is in the buffer
1889 starting at point. In the latter case, @var{endkeyfun} is called to
1890 find the end of the sort key.
1893 @var{endkeyfun} is called to move point from the start of the sort key
1894 to the end of the sort key. This argument is optional. If
1895 @var{startkeyfun} returns @code{nil} and this argument is omitted (or
1896 @code{nil}), then the sort key extends to the end of the record. There
1897 is no need for @var{endkeyfun} if @var{startkeyfun} returns a
1898 non-@code{nil} value.
1901 The argument @var{predicate} is the function to use to compare keys.
1902 If keys are numbers, it defaults to @code{<}; otherwise it defaults to
1905 As an example of @code{sort-subr}, here is the complete function
1906 definition for @code{sort-lines}:
1910 ;; @r{Note that the first two lines of doc string}
1911 ;; @r{are effectively one line when viewed by a user.}
1912 (defun sort-lines (reverse beg end)
1913 "Sort lines in region alphabetically;\
1914 argument means descending order.
1915 Called from a program, there are three arguments:
1918 REVERSE (non-nil means reverse order),\
1919 BEG and END (region to sort).
1920 The variable `sort-fold-case' determines\
1921 whether alphabetic case affects
1925 (interactive "P\nr")
1928 (narrow-to-region beg end)
1929 (goto-char (point-min))
1930 (let ((inhibit-field-text-motion t))
1931 (sort-subr reverse 'forward-line 'end-of-line)))))
1935 Here @code{forward-line} moves point to the start of the next record,
1936 and @code{end-of-line} moves point to the end of record. We do not pass
1937 the arguments @var{startkeyfun} and @var{endkeyfun}, because the entire
1938 record is used as the sort key.
1940 The @code{sort-paragraphs} function is very much the same, except that
1941 its @code{sort-subr} call looks like this:
1948 (while (and (not (eobp))
1949 (looking-at paragraph-separate))
1955 Markers pointing into any sort records are left with no useful
1956 position after @code{sort-subr} returns.
1959 @defopt sort-fold-case
1960 If this variable is non-@code{nil}, @code{sort-subr} and the other
1961 buffer sorting functions ignore case when comparing strings.
1964 @deffn Command sort-regexp-fields reverse record-regexp key-regexp start end
1965 This command sorts the region between @var{start} and @var{end}
1966 alphabetically as specified by @var{record-regexp} and @var{key-regexp}.
1967 If @var{reverse} is a negative integer, then sorting is in reverse
1970 Alphabetical sorting means that two sort keys are compared by
1971 comparing the first characters of each, the second characters of each,
1972 and so on. If a mismatch is found, it means that the sort keys are
1973 unequal; the sort key whose character is less at the point of first
1974 mismatch is the lesser sort key. The individual characters are compared
1975 according to their numerical character codes in the Emacs character set.
1977 The value of the @var{record-regexp} argument specifies how to divide
1978 the buffer into sort records. At the end of each record, a search is
1979 done for this regular expression, and the text that matches it is taken
1980 as the next record. For example, the regular expression @samp{^.+$},
1981 which matches lines with at least one character besides a newline, would
1982 make each such line into a sort record. @xref{Regular Expressions}, for
1983 a description of the syntax and meaning of regular expressions.
1985 The value of the @var{key-regexp} argument specifies what part of each
1986 record is the sort key. The @var{key-regexp} could match the whole
1987 record, or only a part. In the latter case, the rest of the record has
1988 no effect on the sorted order of records, but it is carried along when
1989 the record moves to its new position.
1991 The @var{key-regexp} argument can refer to the text matched by a
1992 subexpression of @var{record-regexp}, or it can be a regular expression
1995 If @var{key-regexp} is:
1998 @item @samp{\@var{digit}}
1999 then the text matched by the @var{digit}th @samp{\(...\)} parenthesis
2000 grouping in @var{record-regexp} is the sort key.
2003 then the whole record is the sort key.
2005 @item a regular expression
2006 then @code{sort-regexp-fields} searches for a match for the regular
2007 expression within the record. If such a match is found, it is the sort
2008 key. If there is no match for @var{key-regexp} within a record then
2009 that record is ignored, which means its position in the buffer is not
2010 changed. (The other records may move around it.)
2013 For example, if you plan to sort all the lines in the region by the
2014 first word on each line starting with the letter @samp{f}, you should
2015 set @var{record-regexp} to @samp{^.*$} and set @var{key-regexp} to
2016 @samp{\<f\w*\>}. The resulting expression looks like this:
2020 (sort-regexp-fields nil "^.*$" "\\<f\\w*\\>"
2026 If you call @code{sort-regexp-fields} interactively, it prompts for
2027 @var{record-regexp} and @var{key-regexp} in the minibuffer.
2030 @deffn Command sort-lines reverse start end
2031 This command alphabetically sorts lines in the region between
2032 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2033 is in reverse order.
2036 @deffn Command sort-paragraphs reverse start end
2037 This command alphabetically sorts paragraphs in the region between
2038 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2039 is in reverse order.
2042 @deffn Command sort-pages reverse start end
2043 This command alphabetically sorts pages in the region between
2044 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2045 is in reverse order.
2048 @deffn Command sort-fields field start end
2049 This command sorts lines in the region between @var{start} and
2050 @var{end}, comparing them alphabetically by the @var{field}th field
2051 of each line. Fields are separated by whitespace and numbered starting
2052 from 1. If @var{field} is negative, sorting is by the
2053 @w{@minus{}@var{field}th} field from the end of the line. This command
2054 is useful for sorting tables.
2057 @deffn Command sort-numeric-fields field start end
2058 This command sorts lines in the region between @var{start} and
2059 @var{end}, comparing them numerically by the @var{field}th field of
2060 each line. Fields are separated by whitespace and numbered starting
2061 from 1. The specified field must contain a number in each line of the
2062 region. Numbers starting with 0 are treated as octal, and numbers
2063 starting with @samp{0x} are treated as hexadecimal.
2065 If @var{field} is negative, sorting is by the
2066 @w{@minus{}@var{field}th} field from the end of the line. This
2067 command is useful for sorting tables.
2070 @defopt sort-numeric-base
2071 This variable specifies the default radix for
2072 @code{sort-numeric-fields} to parse numbers.
2075 @deffn Command sort-columns reverse &optional beg end
2076 This command sorts the lines in the region between @var{beg} and
2077 @var{end}, comparing them alphabetically by a certain range of
2078 columns. The column positions of @var{beg} and @var{end} bound the
2079 range of columns to sort on.
2081 If @var{reverse} is non-@code{nil}, the sort is in reverse order.
2083 One unusual thing about this command is that the entire line
2084 containing position @var{beg}, and the entire line containing position
2085 @var{end}, are included in the region sorted.
2087 Note that @code{sort-columns} rejects text that contains tabs, because
2088 tabs could be split across the specified columns. Use @kbd{M-x
2089 untabify} to convert tabs to spaces before sorting.
2091 When possible, this command actually works by calling the @code{sort}
2096 @comment node-name, next, previous, up
2097 @section Counting Columns
2099 @cindex counting columns
2100 @cindex horizontal position
2102 The column functions convert between a character position (counting
2103 characters from the beginning of the buffer) and a column position
2104 (counting screen characters from the beginning of a line).
2106 These functions count each character according to the number of
2107 columns it occupies on the screen. This means control characters count
2108 as occupying 2 or 4 columns, depending upon the value of
2109 @code{ctl-arrow}, and tabs count as occupying a number of columns that
2110 depends on the value of @code{tab-width} and on the column where the tab
2111 begins. @xref{Usual Display}.
2113 Column number computations ignore the width of the window and the
2114 amount of horizontal scrolling. Consequently, a column value can be
2115 arbitrarily high. The first (or leftmost) column is numbered 0. They
2116 also ignore overlays and text properties, aside from invisibility.
2118 @defun current-column
2119 This function returns the horizontal position of point, measured in
2120 columns, counting from 0 at the left margin. The column position is the
2121 sum of the widths of all the displayed representations of the characters
2122 between the start of the current line and point.
2124 For an example of using @code{current-column}, see the description of
2125 @code{count-lines} in @ref{Text Lines}.
2128 @deffn Command move-to-column column &optional force
2129 This function moves point to @var{column} in the current line. The
2130 calculation of @var{column} takes into account the widths of the
2131 displayed representations of the characters between the start of the
2134 When called interactively, @var{column} is the value of prefix numeric
2135 argument. If @var{column} is not an integer, an error is signaled.
2137 If column @var{column} is beyond the end of the line, point moves to
2138 the end of the line. If @var{column} is negative, point moves to the
2139 beginning of the line.
2141 If it is impossible to move to column @var{column} because that is in
2142 the middle of a multicolumn character such as a tab, point moves to the
2143 end of that character. However, if @var{force} is non-@code{nil}, and
2144 @var{column} is in the middle of a tab, then @code{move-to-column}
2145 converts the tab into spaces so that it can move precisely to column
2146 @var{column}. Other multicolumn characters can cause anomalies despite
2147 @var{force}, since there is no way to split them.
2149 The argument @var{force} also has an effect if the line isn't long
2150 enough to reach column @var{column}; if it is @code{t}, that means to
2151 add whitespace at the end of the line to reach that column.
2153 The return value is the column number actually moved to.
2157 @section Indentation
2160 The indentation functions are used to examine, move to, and change
2161 whitespace that is at the beginning of a line. Some of the functions
2162 can also change whitespace elsewhere on a line. Columns and indentation
2163 count from zero at the left margin.
2166 * Primitive Indent:: Functions used to count and insert indentation.
2167 * Mode-Specific Indent:: Customize indentation for different modes.
2168 * Region Indent:: Indent all the lines in a region.
2169 * Relative Indent:: Indent the current line based on previous lines.
2170 * Indent Tabs:: Adjustable, typewriter-like tab stops.
2171 * Motion by Indent:: Move to first non-blank character.
2174 @node Primitive Indent
2175 @subsection Indentation Primitives
2177 This section describes the primitive functions used to count and
2178 insert indentation. The functions in the following sections use these
2179 primitives. @xref{Width}, for related functions.
2181 @defun current-indentation
2182 @comment !!Type Primitive Function
2183 @comment !!SourceFile indent.c
2184 This function returns the indentation of the current line, which is
2185 the horizontal position of the first nonblank character. If the
2186 contents are entirely blank, then this is the horizontal position of the
2190 @deffn Command indent-to column &optional minimum
2191 @comment !!Type Primitive Function
2192 @comment !!SourceFile indent.c
2193 This function indents from point with tabs and spaces until @var{column}
2194 is reached. If @var{minimum} is specified and non-@code{nil}, then at
2195 least that many spaces are inserted even if this requires going beyond
2196 @var{column}. Otherwise the function does nothing if point is already
2197 beyond @var{column}. The value is the column at which the inserted
2200 The inserted whitespace characters inherit text properties from the
2201 surrounding text (usually, from the preceding text only). @xref{Sticky
2205 @defopt indent-tabs-mode
2206 @comment !!SourceFile indent.c
2207 If this variable is non-@code{nil}, indentation functions can insert
2208 tabs as well as spaces. Otherwise, they insert only spaces. Setting
2209 this variable automatically makes it buffer-local in the current buffer.
2212 @node Mode-Specific Indent
2213 @subsection Indentation Controlled by Major Mode
2215 An important function of each major mode is to customize the @key{TAB}
2216 key to indent properly for the language being edited. This section
2217 describes the mechanism of the @key{TAB} key and how to control it.
2218 The functions in this section return unpredictable values.
2220 @defvar indent-line-function
2221 This variable's value is the function to be used by @key{TAB} (and
2222 various commands) to indent the current line. The command
2223 @code{indent-according-to-mode} does no more than call this function.
2225 In Lisp mode, the value is the symbol @code{lisp-indent-line}; in C
2226 mode, @code{c-indent-line}; in Fortran mode, @code{fortran-indent-line}.
2227 The default value is @code{indent-relative}.
2230 @deffn Command indent-according-to-mode
2231 This command calls the function in @code{indent-line-function} to
2232 indent the current line in a way appropriate for the current major mode.
2235 @deffn Command indent-for-tab-command &optional rigid
2236 This command calls the function in @code{indent-line-function} to
2237 indent the current line; however, if that function is
2238 @code{indent-to-left-margin}, @code{insert-tab} is called instead.
2239 (That is a trivial command that inserts a tab character.) If
2240 @var{rigid} is non-@code{nil}, this function also rigidly indents the
2241 entire balanced expression that starts at the beginning of the current
2242 line, to reflect change in indentation of the current line.
2245 @deffn Command newline-and-indent
2246 This function inserts a newline, then indents the new line (the one
2247 following the newline just inserted) according to the major mode.
2249 It does indentation by calling the current @code{indent-line-function}.
2250 In programming language modes, this is the same thing @key{TAB} does,
2251 but in some text modes, where @key{TAB} inserts a tab,
2252 @code{newline-and-indent} indents to the column specified by
2256 @deffn Command reindent-then-newline-and-indent
2257 @comment !!SourceFile simple.el
2258 This command reindents the current line, inserts a newline at point,
2259 and then indents the new line (the one following the newline just
2262 This command does indentation on both lines according to the current
2263 major mode, by calling the current value of @code{indent-line-function}.
2264 In programming language modes, this is the same thing @key{TAB} does,
2265 but in some text modes, where @key{TAB} inserts a tab,
2266 @code{reindent-then-newline-and-indent} indents to the column specified
2267 by @code{left-margin}.
2271 @subsection Indenting an Entire Region
2273 This section describes commands that indent all the lines in the
2274 region. They return unpredictable values.
2276 @deffn Command indent-region start end &optional to-column
2277 This command indents each nonblank line starting between @var{start}
2278 (inclusive) and @var{end} (exclusive). If @var{to-column} is
2279 @code{nil}, @code{indent-region} indents each nonblank line by calling
2280 the current mode's indentation function, the value of
2281 @code{indent-line-function}.
2283 If @var{to-column} is non-@code{nil}, it should be an integer
2284 specifying the number of columns of indentation; then this function
2285 gives each line exactly that much indentation, by either adding or
2286 deleting whitespace.
2288 If there is a fill prefix, @code{indent-region} indents each line
2289 by making it start with the fill prefix.
2292 @defvar indent-region-function
2293 The value of this variable is a function that can be used by
2294 @code{indent-region} as a short cut. It should take two arguments, the
2295 start and end of the region. You should design the function so
2296 that it will produce the same results as indenting the lines of the
2297 region one by one, but presumably faster.
2299 If the value is @code{nil}, there is no short cut, and
2300 @code{indent-region} actually works line by line.
2302 A short-cut function is useful in modes such as C mode and Lisp mode,
2303 where the @code{indent-line-function} must scan from the beginning of
2304 the function definition: applying it to each line would be quadratic in
2305 time. The short cut can update the scan information as it moves through
2306 the lines indenting them; this takes linear time. In a mode where
2307 indenting a line individually is fast, there is no need for a short cut.
2309 @code{indent-region} with a non-@code{nil} argument @var{to-column} has
2310 a different meaning and does not use this variable.
2313 @deffn Command indent-rigidly start end count
2314 This command indents all lines starting between @var{start}
2315 (inclusive) and @var{end} (exclusive) sideways by @var{count} columns.
2316 This ``preserves the shape'' of the affected region, moving it as a
2317 rigid unit. Consequently, this command is useful not only for indenting
2318 regions of unindented text, but also for indenting regions of formatted
2321 For example, if @var{count} is 3, this command adds 3 columns of
2322 indentation to each of the lines beginning in the region specified.
2324 In Mail mode, @kbd{C-c C-y} (@code{mail-yank-original}) uses
2325 @code{indent-rigidly} to indent the text copied from the message being
2329 @deffn Command indent-code-rigidly start end columns &optional nochange-regexp
2330 This is like @code{indent-rigidly}, except that it doesn't alter lines
2331 that start within strings or comments.
2333 In addition, it doesn't alter a line if @var{nochange-regexp} matches at
2334 the beginning of the line (if @var{nochange-regexp} is non-@code{nil}).
2337 @node Relative Indent
2338 @subsection Indentation Relative to Previous Lines
2340 This section describes two commands that indent the current line
2341 based on the contents of previous lines.
2343 @deffn Command indent-relative &optional unindented-ok
2344 This command inserts whitespace at point, extending to the same
2345 column as the next @dfn{indent point} of the previous nonblank line. An
2346 indent point is a non-whitespace character following whitespace. The
2347 next indent point is the first one at a column greater than the current
2348 column of point. For example, if point is underneath and to the left of
2349 the first non-blank character of a line of text, it moves to that column
2350 by inserting whitespace.
2352 If the previous nonblank line has no next indent point (i.e., none at a
2353 great enough column position), @code{indent-relative} either does
2354 nothing (if @var{unindented-ok} is non-@code{nil}) or calls
2355 @code{tab-to-tab-stop}. Thus, if point is underneath and to the right
2356 of the last column of a short line of text, this command ordinarily
2357 moves point to the next tab stop by inserting whitespace.
2359 The return value of @code{indent-relative} is unpredictable.
2361 In the following example, point is at the beginning of the second
2366 This line is indented twelve spaces.
2367 @point{}The quick brown fox jumped.
2372 Evaluation of the expression @code{(indent-relative nil)} produces the
2377 This line is indented twelve spaces.
2378 @point{}The quick brown fox jumped.
2382 In this next example, point is between the @samp{m} and @samp{p} of
2387 This line is indented twelve spaces.
2388 The quick brown fox jum@point{}ped.
2393 Evaluation of the expression @code{(indent-relative nil)} produces the
2398 This line is indented twelve spaces.
2399 The quick brown fox jum @point{}ped.
2404 @deffn Command indent-relative-maybe
2405 @comment !!SourceFile indent.el
2406 This command indents the current line like the previous nonblank line,
2407 by calling @code{indent-relative} with @code{t} as the
2408 @var{unindented-ok} argument. The return value is unpredictable.
2410 If the previous nonblank line has no indent points beyond the current
2411 column, this command does nothing.
2415 @comment node-name, next, previous, up
2416 @subsection Adjustable ``Tab Stops''
2417 @cindex tabs stops for indentation
2419 This section explains the mechanism for user-specified ``tab stops''
2420 and the mechanisms that use and set them. The name ``tab stops'' is
2421 used because the feature is similar to that of the tab stops on a
2422 typewriter. The feature works by inserting an appropriate number of
2423 spaces and tab characters to reach the next tab stop column; it does not
2424 affect the display of tab characters in the buffer (@pxref{Usual
2425 Display}). Note that the @key{TAB} character as input uses this tab
2426 stop feature only in a few major modes, such as Text mode.
2427 @xref{Tab Stops,,, emacs, The GNU Emacs Manual}.
2429 @deffn Command tab-to-tab-stop
2430 This command inserts spaces or tabs before point, up to the next tab
2431 stop column defined by @code{tab-stop-list}. It searches the list for
2432 an element greater than the current column number, and uses that element
2433 as the column to indent to. It does nothing if no such element is
2437 @defopt tab-stop-list
2438 This variable is the list of tab stop columns used by
2439 @code{tab-to-tab-stops}. The elements should be integers in increasing
2440 order. The tab stop columns need not be evenly spaced.
2442 Use @kbd{M-x edit-tab-stops} to edit the location of tab stops
2446 @node Motion by Indent
2447 @subsection Indentation-Based Motion Commands
2449 These commands, primarily for interactive use, act based on the
2450 indentation in the text.
2452 @deffn Command back-to-indentation
2453 @comment !!SourceFile simple.el
2454 This command moves point to the first non-whitespace character in the
2455 current line (which is the line in which point is located). It returns
2459 @deffn Command backward-to-indentation &optional arg
2460 @comment !!SourceFile simple.el
2461 This command moves point backward @var{arg} lines and then to the
2462 first nonblank character on that line. It returns @code{nil}.
2463 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2466 @deffn Command forward-to-indentation &optional arg
2467 @comment !!SourceFile simple.el
2468 This command moves point forward @var{arg} lines and then to the first
2469 nonblank character on that line. It returns @code{nil}.
2470 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2474 @comment node-name, next, previous, up
2475 @section Case Changes
2476 @cindex case conversion in buffers
2478 The case change commands described here work on text in the current
2479 buffer. @xref{Case Conversion}, for case conversion functions that work
2480 on strings and characters. @xref{Case Tables}, for how to customize
2481 which characters are upper or lower case and how to convert them.
2483 @deffn Command capitalize-region start end
2484 This function capitalizes all words in the region defined by
2485 @var{start} and @var{end}. To capitalize means to convert each word's
2486 first character to upper case and convert the rest of each word to lower
2487 case. The function returns @code{nil}.
2489 If one end of the region is in the middle of a word, the part of the
2490 word within the region is treated as an entire word.
2492 When @code{capitalize-region} is called interactively, @var{start} and
2493 @var{end} are point and the mark, with the smallest first.
2497 ---------- Buffer: foo ----------
2498 This is the contents of the 5th foo.
2499 ---------- Buffer: foo ----------
2503 (capitalize-region 1 44)
2506 ---------- Buffer: foo ----------
2507 This Is The Contents Of The 5th Foo.
2508 ---------- Buffer: foo ----------
2513 @deffn Command downcase-region start end
2514 This function converts all of the letters in the region defined by
2515 @var{start} and @var{end} to lower case. The function returns
2518 When @code{downcase-region} is called interactively, @var{start} and
2519 @var{end} are point and the mark, with the smallest first.
2522 @deffn Command upcase-region start end
2523 This function converts all of the letters in the region defined by
2524 @var{start} and @var{end} to upper case. The function returns
2527 When @code{upcase-region} is called interactively, @var{start} and
2528 @var{end} are point and the mark, with the smallest first.
2531 @deffn Command capitalize-word count
2532 This function capitalizes @var{count} words after point, moving point
2533 over as it does. To capitalize means to convert each word's first
2534 character to upper case and convert the rest of each word to lower case.
2535 If @var{count} is negative, the function capitalizes the
2536 @minus{}@var{count} previous words but does not move point. The value
2539 If point is in the middle of a word, the part of the word before point
2540 is ignored when moving forward. The rest is treated as an entire word.
2542 When @code{capitalize-word} is called interactively, @var{count} is
2543 set to the numeric prefix argument.
2546 @deffn Command downcase-word count
2547 This function converts the @var{count} words after point to all lower
2548 case, moving point over as it does. If @var{count} is negative, it
2549 converts the @minus{}@var{count} previous words but does not move point.
2550 The value is @code{nil}.
2552 When @code{downcase-word} is called interactively, @var{count} is set
2553 to the numeric prefix argument.
2556 @deffn Command upcase-word count
2557 This function converts the @var{count} words after point to all upper
2558 case, moving point over as it does. If @var{count} is negative, it
2559 converts the @minus{}@var{count} previous words but does not move point.
2560 The value is @code{nil}.
2562 When @code{upcase-word} is called interactively, @var{count} is set to
2563 the numeric prefix argument.
2566 @node Text Properties
2567 @section Text Properties
2568 @cindex text properties
2569 @cindex attributes of text
2570 @cindex properties of text
2572 Each character position in a buffer or a string can have a @dfn{text
2573 property list}, much like the property list of a symbol (@pxref{Property
2574 Lists}). The properties belong to a particular character at a
2575 particular place, such as, the letter @samp{T} at the beginning of this
2576 sentence or the first @samp{o} in @samp{foo}---if the same character
2577 occurs in two different places, the two occurrences in general have
2578 different properties.
2580 Each property has a name and a value. Both of these can be any Lisp
2581 object, but the name is normally a symbol. Typically each property
2582 name symbol is used for a particular purpose; for instance, the text
2583 property @code{face} specifies the faces for displaying the character
2584 (@pxref{Special Properties}). The usual way to access the property
2585 list is to specify a name and ask what value corresponds to it.
2587 If a character has a @code{category} property, we call it the
2588 @dfn{property category} of the character. It should be a symbol. The
2589 properties of the symbol serve as defaults for the properties of the
2592 Copying text between strings and buffers preserves the properties
2593 along with the characters; this includes such diverse functions as
2594 @code{substring}, @code{insert}, and @code{buffer-substring}.
2597 * Examining Properties:: Looking at the properties of one character.
2598 * Changing Properties:: Setting the properties of a range of text.
2599 * Property Search:: Searching for where a property changes value.
2600 * Special Properties:: Particular properties with special meanings.
2601 * Format Properties:: Properties for representing formatting of text.
2602 * Sticky Properties:: How inserted text gets properties from
2604 * Lazy Properties:: Computing text properties in a lazy fashion
2605 only when text is examined.
2606 * Clickable Text:: Using text properties to make regions of text
2607 do something when you click on them.
2608 * Fields:: The @code{field} property defines
2609 fields within the buffer.
2610 * Not Intervals:: Why text properties do not use
2611 Lisp-visible text intervals.
2614 @node Examining Properties
2615 @subsection Examining Text Properties
2617 The simplest way to examine text properties is to ask for the value of
2618 a particular property of a particular character. For that, use
2619 @code{get-text-property}. Use @code{text-properties-at} to get the
2620 entire property list of a character. @xref{Property Search}, for
2621 functions to examine the properties of a number of characters at once.
2623 These functions handle both strings and buffers. Keep in mind that
2624 positions in a string start from 0, whereas positions in a buffer start
2627 @defun get-text-property pos prop &optional object
2628 This function returns the value of the @var{prop} property of the
2629 character after position @var{pos} in @var{object} (a buffer or
2630 string). The argument @var{object} is optional and defaults to the
2633 If there is no @var{prop} property strictly speaking, but the character
2634 has a property category that is a symbol, then @code{get-text-property} returns
2635 the @var{prop} property of that symbol.
2638 @defun get-char-property position prop &optional object
2639 This function is like @code{get-text-property}, except that it checks
2640 overlays first and then text properties. @xref{Overlays}.
2642 The argument @var{object} may be a string, a buffer, or a window. If
2643 it is a window, then the buffer displayed in that window is used for
2644 text properties and overlays, but only the overlays active for that
2645 window are considered. If @var{object} is a buffer, then overlays in
2646 that buffer are considered first, in order of decreasing priority,
2647 followed by the text properties. If @var{object} is a string, only
2648 text properties are considered, since strings never have overlays.
2651 @defun get-char-property-and-overlay position prop &optional object
2652 This is like @code{get-char-property}, but gives extra information
2653 about the overlay that the property value comes from.
2655 Its value is a cons cell whose @sc{car} is the property value, the
2656 same value @code{get-char-property} would return with the same
2657 arguments. Its @sc{cdr} is the overlay in which the property was
2658 found, or @code{nil}, if it was found as a text property or not found
2661 If @var{position} is at the end of @var{object}, both the @sc{car} and
2662 the @sc{cdr} of the value are @code{nil}.
2665 @defvar char-property-alias-alist
2666 This variable holds an alist which maps property names to a list of
2667 alternative property names. If a character does not specify a direct
2668 value for a property, the alternative property names are consulted in
2669 order; the first non-@code{nil} value is used. This variable takes
2670 precedence over @code{default-text-properties}, and @code{category}
2671 properties take precedence over this variable.
2674 @defun text-properties-at position &optional object
2675 This function returns the entire property list of the character at
2676 @var{position} in the string or buffer @var{object}. If @var{object} is
2677 @code{nil}, it defaults to the current buffer.
2680 @defvar default-text-properties
2681 This variable holds a property list giving default values for text
2682 properties. Whenever a character does not specify a value for a
2683 property, neither directly, through a category symbol, or through
2684 @code{char-property-alias-alist}, the value stored in this list is
2685 used instead. Here is an example:
2688 (setq default-text-properties '(foo 69)
2689 char-property-alias-alist nil)
2690 ;; @r{Make sure character 1 has no properties of its own.}
2691 (set-text-properties 1 2 nil)
2692 ;; @r{What we get, when we ask, is the default value.}
2693 (get-text-property 1 'foo)
2698 @node Changing Properties
2699 @subsection Changing Text Properties
2701 The primitives for changing properties apply to a specified range of
2702 text in a buffer or string. The function @code{set-text-properties}
2703 (see end of section) sets the entire property list of the text in that
2704 range; more often, it is useful to add, change, or delete just certain
2705 properties specified by name.
2707 Since text properties are considered part of the contents of the
2708 buffer (or string), and can affect how a buffer looks on the screen,
2709 any change in buffer text properties marks the buffer as modified.
2710 Buffer text property changes are undoable also (@pxref{Undo}).
2711 Positions in a string start from 0, whereas positions in a buffer
2714 @defun put-text-property start end prop value &optional object
2715 This function sets the @var{prop} property to @var{value} for the text
2716 between @var{start} and @var{end} in the string or buffer @var{object}.
2717 If @var{object} is @code{nil}, it defaults to the current buffer.
2720 @defun add-text-properties start end props &optional object
2721 This function adds or overrides text properties for the text between
2722 @var{start} and @var{end} in the string or buffer @var{object}. If
2723 @var{object} is @code{nil}, it defaults to the current buffer.
2725 The argument @var{props} specifies which properties to add. It should
2726 have the form of a property list (@pxref{Property Lists}): a list whose
2727 elements include the property names followed alternately by the
2728 corresponding values.
2730 The return value is @code{t} if the function actually changed some
2731 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2732 its values agree with those in the text).
2734 For example, here is how to set the @code{comment} and @code{face}
2735 properties of a range of text:
2738 (add-text-properties @var{start} @var{end}
2739 '(comment t face highlight))
2743 @defun remove-text-properties start end props &optional object
2744 This function deletes specified text properties from the text between
2745 @var{start} and @var{end} in the string or buffer @var{object}. If
2746 @var{object} is @code{nil}, it defaults to the current buffer.
2748 The argument @var{props} specifies which properties to delete. It
2749 should have the form of a property list (@pxref{Property Lists}): a list
2750 whose elements are property names alternating with corresponding values.
2751 But only the names matter---the values that accompany them are ignored.
2752 For example, here's how to remove the @code{face} property.
2755 (remove-text-properties @var{start} @var{end} '(face nil))
2758 The return value is @code{t} if the function actually changed some
2759 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2760 if no character in the specified text had any of those properties).
2762 To remove all text properties from certain text, use
2763 @code{set-text-properties} and specify @code{nil} for the new property
2767 @defun remove-list-of-text-properties start end list-of-properties &optional object
2768 Like @code{remove-text-properties} except that
2769 @var{list-of-properties} is a list of property names only, not an
2770 alternating list of property names and values.
2773 @defun set-text-properties start end props &optional object
2774 This function completely replaces the text property list for the text
2775 between @var{start} and @var{end} in the string or buffer @var{object}.
2776 If @var{object} is @code{nil}, it defaults to the current buffer.
2778 The argument @var{props} is the new property list. It should be a list
2779 whose elements are property names alternating with corresponding values.
2781 After @code{set-text-properties} returns, all the characters in the
2782 specified range have identical properties.
2784 If @var{props} is @code{nil}, the effect is to get rid of all properties
2785 from the specified range of text. Here's an example:
2788 (set-text-properties @var{start} @var{end} nil)
2791 Do not rely on the return value of this function.
2794 The easiest way to make a string with text properties
2795 is with @code{propertize}:
2797 @defun propertize string &rest properties
2798 This function returns a copy of @var{string} which has the text
2799 properties @var{properties}. These properties apply to all the
2800 characters in the string that is returned. Here is an example that
2801 constructs a string with a @code{face} property and a @code{mouse-face}
2805 (propertize "foo" 'face 'italic
2806 'mouse-face 'bold-italic)
2807 @result{} #("foo" 0 3 (mouse-face bold-italic face italic))
2810 To put different properties on various parts of a string, you can
2811 construct each part with @code{propertize} and then combine them with
2816 (propertize "foo" 'face 'italic
2817 'mouse-face 'bold-italic)
2819 (propertize "bar" 'face 'italic
2820 'mouse-face 'bold-italic))
2821 @result{} #("foo and bar"
2822 0 3 (face italic mouse-face bold-italic)
2824 8 11 (face italic mouse-face bold-italic))
2828 See also the function @code{buffer-substring-no-properties}
2829 (@pxref{Buffer Contents}) which copies text from the buffer
2830 but does not copy its properties.
2832 @node Property Search
2833 @subsection Text Property Search Functions
2835 In typical use of text properties, most of the time several or many
2836 consecutive characters have the same value for a property. Rather than
2837 writing your programs to examine characters one by one, it is much
2838 faster to process chunks of text that have the same property value.
2840 Here are functions you can use to do this. They use @code{eq} for
2841 comparing property values. In all cases, @var{object} defaults to the
2844 For high performance, it's very important to use the @var{limit}
2845 argument to these functions, especially the ones that search for a
2846 single property---otherwise, they may spend a long time scanning to the
2847 end of the buffer, if the property you are interested in does not change.
2849 These functions do not move point; instead, they return a position (or
2850 @code{nil}). Remember that a position is always between two characters;
2851 the position returned by these functions is between two characters with
2852 different properties.
2854 @defun next-property-change pos &optional object limit
2855 The function scans the text forward from position @var{pos} in the
2856 string or buffer @var{object} till it finds a change in some text
2857 property, then returns the position of the change. In other words, it
2858 returns the position of the first character beyond @var{pos} whose
2859 properties are not identical to those of the character just after
2862 If @var{limit} is non-@code{nil}, then the scan ends at position
2863 @var{limit}. If there is no property change before that point,
2864 @code{next-property-change} returns @var{limit}.
2866 The value is @code{nil} if the properties remain unchanged all the way
2867 to the end of @var{object} and @var{limit} is @code{nil}. If the value
2868 is non-@code{nil}, it is a position greater than or equal to @var{pos}.
2869 The value equals @var{pos} only when @var{limit} equals @var{pos}.
2871 Here is an example of how to scan the buffer by chunks of text within
2872 which all properties are constant:
2876 (let ((plist (text-properties-at (point)))
2878 (or (next-property-change (point) (current-buffer))
2880 @r{Process text from point to @var{next-change}@dots{}}
2881 (goto-char next-change)))
2885 @defun previous-property-change pos &optional object limit
2886 This is like @code{next-property-change}, but scans back from @var{pos}
2887 instead of forward. If the value is non-@code{nil}, it is a position
2888 less than or equal to @var{pos}; it equals @var{pos} only if @var{limit}
2892 @defun next-single-property-change pos prop &optional object limit
2893 The function scans text for a change in the @var{prop} property, then
2894 returns the position of the change. The scan goes forward from
2895 position @var{pos} in the string or buffer @var{object}. In other
2896 words, this function returns the position of the first character
2897 beyond @var{pos} whose @var{prop} property differs from that of the
2898 character just after @var{pos}.
2900 If @var{limit} is non-@code{nil}, then the scan ends at position
2901 @var{limit}. If there is no property change before that point,
2902 @code{next-single-property-change} returns @var{limit}.
2904 The value is @code{nil} if the property remains unchanged all the way to
2905 the end of @var{object} and @var{limit} is @code{nil}. If the value is
2906 non-@code{nil}, it is a position greater than or equal to @var{pos}; it
2907 equals @var{pos} only if @var{limit} equals @var{pos}.
2910 @defun previous-single-property-change pos prop &optional object limit
2911 This is like @code{next-single-property-change}, but scans back from
2912 @var{pos} instead of forward. If the value is non-@code{nil}, it is a
2913 position less than or equal to @var{pos}; it equals @var{pos} only if
2914 @var{limit} equals @var{pos}.
2917 @defun next-char-property-change pos &optional limit
2918 This is like @code{next-property-change} except that it considers
2919 overlay properties as well as text properties, and if no change is
2920 found before the end of the buffer, it returns the maximum buffer
2921 position rather than @code{nil} (in this sense, it resembles the
2922 corresponding overlay function @code{next-overlay-change}, rather than
2923 @code{next-property-change}). There is no @var{object} operand
2924 because this function operates only on the current buffer. It returns
2925 the next address at which either kind of property changes.
2928 @defun previous-char-property-change pos &optional limit
2929 This is like @code{next-char-property-change}, but scans back from
2930 @var{pos} instead of forward, and returns the minimum buffer
2931 position if no change is found.
2934 @defun next-single-char-property-change pos prop &optional object limit
2935 This is like @code{next-single-property-change} except that it
2936 considers overlay properties as well as text properties, and if no
2937 change is found before the end of the @var{object}, it returns the
2938 maximum valid position in @var{object} rather than @code{nil}. Unlike
2939 @code{next-char-property-change}, this function @emph{does} have an
2940 @var{object} operand; if @var{object} is not a buffer, only
2941 text-properties are considered.
2944 @defun previous-single-char-property-change pos prop &optional object limit
2945 This is like @code{next-single-char-property-change}, but scans back
2946 from @var{pos} instead of forward, and returns the minimum valid
2947 position in @var{object} if no change is found.
2950 @defun text-property-any start end prop value &optional object
2951 This function returns non-@code{nil} if at least one character between
2952 @var{start} and @var{end} has a property @var{prop} whose value is
2953 @var{value}. More precisely, it returns the position of the first such
2954 character. Otherwise, it returns @code{nil}.
2956 The optional fifth argument, @var{object}, specifies the string or
2957 buffer to scan. Positions are relative to @var{object}. The default
2958 for @var{object} is the current buffer.
2961 @defun text-property-not-all start end prop value &optional object
2962 This function returns non-@code{nil} if at least one character between
2963 @var{start} and @var{end} does not have a property @var{prop} with value
2964 @var{value}. More precisely, it returns the position of the first such
2965 character. Otherwise, it returns @code{nil}.
2967 The optional fifth argument, @var{object}, specifies the string or
2968 buffer to scan. Positions are relative to @var{object}. The default
2969 for @var{object} is the current buffer.
2972 @node Special Properties
2973 @subsection Properties with Special Meanings
2975 Here is a table of text property names that have special built-in
2976 meanings. The following sections list a few additional special property
2977 names that control filling and property inheritance. All other names
2978 have no standard meaning, and you can use them as you like.
2980 Note: the properties @code{composition}, @code{display},
2981 @code{invisible} and @code{intangible} can also cause point to move to
2982 an acceptable place, after each Emacs command. @xref{Adjusting
2986 @cindex property category of text character
2987 @kindex category @r{(text property)}
2989 If a character has a @code{category} property, we call it the
2990 @dfn{property category} of the character. It should be a symbol. The
2991 properties of this symbol serve as defaults for the properties of the
2995 @cindex face codes of text
2996 @kindex face @r{(text property)}
2997 You can use the property @code{face} to control the font and color of
2998 text. @xref{Faces}, for more information.
3000 In the simplest case, the value is a face name. It can also be a list;
3001 then each element can be any of these possibilities;
3005 A face name (a symbol or string).
3008 A property list of face attributes. This has the
3009 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a
3010 face attribute name and @var{value} is a meaningful value for that
3011 attribute. With this feature, you do not need to create a face each
3012 time you want to specify a particular attribute for certain text.
3013 @xref{Face Attributes}.
3016 A cons cell with the form @code{(foreground-color . @var{color-name})}
3017 or @code{(background-color . @var{color-name})}. These are old,
3018 deprecated equivalents for @code{(:foreground @var{color-name})} and
3019 @code{(:background @var{color-name})}. Please convert code that uses
3023 It works to use the latter two forms directly as the value
3024 of the @code{face} property.
3026 Font Lock mode (@pxref{Font Lock Mode}) works in most buffers by
3027 dynamically updating the @code{face} property of characters based on
3030 @item font-lock-face
3031 @kindex font-lock-face @r{(text property)}
3032 The @code{font-lock-face} property is equivalent to the @code{face}
3033 property when Font Lock mode is enabled. When Font Lock mode is disabled,
3034 @code{font-lock-face} has no effect.
3036 The @code{font-lock-face} property is useful for special modes that
3037 implement their own highlighting. @xref{Precalculated Fontification}.
3040 @kindex mouse-face @r{(text property)}
3041 The property @code{mouse-face} is used instead of @code{face} when the
3042 mouse is on or near the character. For this purpose, ``near'' means
3043 that all text between the character and where the mouse is have the same
3044 @code{mouse-face} property value.
3047 @kindex fontified @r{(text property)}
3048 This property says whether the text is ready for display. If
3049 @code{nil}, Emacs's redisplay routine calls the functions in
3050 @code{fontification-functions} (@pxref{Auto Faces}) to prepare this
3051 part of the buffer before it is displayed. It is used internally by
3052 the ``just in time'' font locking code.
3055 This property activates various features that change the
3056 way text is displayed. For example, it can make text appear taller
3057 or shorter, higher or lower, wider or narrow, or replaced with an image.
3058 @xref{Display Property}.
3061 @kindex help-echo @r{(text property)}
3063 @anchor{Text help-echo}
3064 If text has a string as its @code{help-echo} property, then when you
3065 move the mouse onto that text, Emacs displays that string in the echo
3066 area, or in the tooltip window (@pxref{Tooltips,,, emacs, The GNU Emacs
3069 If the value of the @code{help-echo} property is a function, that
3070 function is called with three arguments, @var{window}, @var{object} and
3071 @var{pos} and should return a help string or @code{nil} for
3072 none. The first argument, @var{window} is the window in which
3073 the help was found. The second, @var{object}, is the buffer, overlay or
3074 string which had the @code{help-echo} property. The @var{pos}
3075 argument is as follows:
3079 If @var{object} is a buffer, @var{pos} is the position in the buffer.
3081 If @var{object} is an overlay, that overlay has a @code{help-echo}
3082 property, and @var{pos} is the position in the overlay's buffer.
3084 If @var{object} is a string (an overlay string or a string displayed
3085 with the @code{display} property), @var{pos} is the position in that
3089 If the value of the @code{help-echo} property is neither a function nor
3090 a string, it is evaluated to obtain a help string.
3092 You can alter the way help text is displayed by setting the variable
3093 @code{show-help-function} (@pxref{Help display}).
3095 This feature is used in the mode line and for other active text.
3098 @cindex keymap of character
3099 @kindex keymap @r{(text property)}
3100 The @code{keymap} property specifies an additional keymap for
3101 commands. When this keymap applies, it is used for key lookup before
3102 the minor mode keymaps and before the buffer's local map.
3103 @xref{Active Keymaps}. If the property value is a symbol, the
3104 symbol's function definition is used as the keymap.
3106 The property's value for the character before point applies if it is
3107 non-@code{nil} and rear-sticky, and the property's value for the
3108 character after point applies if it is non-@code{nil} and
3109 front-sticky. (For mouse clicks, the position of the click is used
3110 instead of the position of point.)
3113 @kindex local-map @r{(text property)}
3114 This property works like @code{keymap} except that it specifies a
3115 keymap to use @emph{instead of} the buffer's local map. For most
3116 purposes (perhaps all purposes), it is better to use the @code{keymap}
3120 The @code{syntax-table} property overrides what the syntax table says
3121 about this particular character. @xref{Syntax Properties}.
3124 @cindex read-only character
3125 @kindex read-only @r{(text property)}
3126 If a character has the property @code{read-only}, then modifying that
3127 character is not allowed. Any command that would do so gets an error,
3128 @code{text-read-only}. If the property value is a string, that string
3129 is used as the error message.
3131 Insertion next to a read-only character is an error if inserting
3132 ordinary text there would inherit the @code{read-only} property due to
3133 stickiness. Thus, you can control permission to insert next to
3134 read-only text by controlling the stickiness. @xref{Sticky Properties}.
3136 Since changing properties counts as modifying the buffer, it is not
3137 possible to remove a @code{read-only} property unless you know the
3138 special trick: bind @code{inhibit-read-only} to a non-@code{nil} value
3139 and then remove the property. @xref{Read Only Buffers}.
3142 @kindex invisible @r{(text property)}
3143 A non-@code{nil} @code{invisible} property can make a character invisible
3144 on the screen. @xref{Invisible Text}, for details.
3147 @kindex intangible @r{(text property)}
3148 If a group of consecutive characters have equal and non-@code{nil}
3149 @code{intangible} properties, then you cannot place point between them.
3150 If you try to move point forward into the group, point actually moves to
3151 the end of the group. If you try to move point backward into the group,
3152 point actually moves to the start of the group.
3154 If consecutive characters have unequal non-@code{nil}
3155 @code{intangible} properties, they belong to separate groups; each
3156 group is separately treated as described above.
3158 When the variable @code{inhibit-point-motion-hooks} is non-@code{nil},
3159 the @code{intangible} property is ignored.
3162 @kindex field @r{(text property)}
3163 Consecutive characters with the same @code{field} property constitute a
3164 @dfn{field}. Some motion functions including @code{forward-word} and
3165 @code{beginning-of-line} stop moving at a field boundary.
3169 @kindex cursor @r{(text property)}
3170 Normally, the cursor is displayed at the end of any overlay and text
3171 property strings present at the current buffer position. You can
3172 place the cursor on any desired character of these strings by giving
3173 that character a non-@code{nil} @code{cursor} text property. In
3174 addition, if the value of the @code{cursor} property of an overlay
3175 string is an integer number, it specifies the number of buffer's
3176 character positions associated with the overlay string; this way,
3177 Emacs will display the cursor on the character with that property
3178 regardless of whether the current buffer position is actually covered
3179 by the overlay. Specifically, if the value of the @code{cursor}
3180 property of a character is the number @var{n}, the cursor will be
3181 displayed on this character for any buffer position in the range
3182 @code{[@var{ovpos}..@var{ovpos}+@var{n}]}, where @var{ovpos} is the
3183 starting buffer position covered by the overlay (@pxref{Managing
3187 @kindex pointer @r{(text property)}
3188 This specifies a specific pointer shape when the mouse pointer is over
3189 this text or image. @xref{Pointer Shape}, for possible pointer
3193 @kindex line-spacing @r{(text property)}
3194 A newline can have a @code{line-spacing} text or overlay property that
3195 controls the height of the display line ending with that newline. The
3196 property value overrides the default frame line spacing and the buffer
3197 local @code{line-spacing} variable. @xref{Line Height}.
3200 @kindex line-height @r{(text property)}
3201 A newline can have a @code{line-height} text or overlay property that
3202 controls the total height of the display line ending in that newline.
3206 If text has a @code{wrap-prefix} property, the prefix it defines will
3207 be added at display-time to the beginning of every continuation line
3208 due to text wrapping (so if lines are truncated, the wrap-prefix is
3209 never used). It may be a string, an image, or a stretch-glyph such as
3210 used by the @code{display} text-property. @xref{Display Property}.
3212 A wrap-prefix may also be specified for an entire buffer using the
3213 @code{wrap-prefix} buffer-local variable (however, a
3214 @code{wrap-prefix} text-property takes precedence over the value of
3215 the @code{wrap-prefix} variable). @xref{Truncation}.
3218 If text has a @code{line-prefix} property, the prefix it defines will
3219 be added at display-time to the beginning of every non-continuation
3220 line. It may be a string, an image, or a stretch-glyph such as used
3221 by the @code{display} text-property. @xref{Display Property}.
3223 A line-prefix may also be specified for an entire buffer using the
3224 @code{line-prefix} buffer-local variable (however, a
3225 @code{line-prefix} text-property takes precedence over the value of
3226 the @code{line-prefix} variable). @xref{Truncation}.
3228 @item modification-hooks
3229 @cindex change hooks for a character
3230 @cindex hooks for changing a character
3231 @kindex modification-hooks @r{(text property)}
3232 If a character has the property @code{modification-hooks}, then its
3233 value should be a list of functions; modifying that character calls
3234 all of those functions before the actual modification. Each function
3235 receives two arguments: the beginning and end of the part of the
3236 buffer being modified. Note that if a particular modification hook
3237 function appears on several characters being modified by a single
3238 primitive, you can't predict how many times the function will
3240 Furthermore, insertion will not modify any existing character, so this
3241 hook will only be run when removing some characters, replacing them
3242 with others, or changing their text-properties.
3244 If these functions modify the buffer, they should bind
3245 @code{inhibit-modification-hooks} to @code{t} around doing so, to
3246 avoid confusing the internal mechanism that calls these hooks.
3248 Overlays also support the @code{modification-hooks} property, but the
3249 details are somewhat different (@pxref{Overlay Properties}).
3251 @item insert-in-front-hooks
3252 @itemx insert-behind-hooks
3253 @kindex insert-in-front-hooks @r{(text property)}
3254 @kindex insert-behind-hooks @r{(text property)}
3255 The operation of inserting text in a buffer also calls the functions
3256 listed in the @code{insert-in-front-hooks} property of the following
3257 character and in the @code{insert-behind-hooks} property of the
3258 preceding character. These functions receive two arguments, the
3259 beginning and end of the inserted text. The functions are called
3260 @emph{after} the actual insertion takes place.
3262 See also @ref{Change Hooks}, for other hooks that are called
3263 when you change text in a buffer.
3267 @cindex hooks for motion of point
3268 @kindex point-entered @r{(text property)}
3269 @kindex point-left @r{(text property)}
3270 The special properties @code{point-entered} and @code{point-left}
3271 record hook functions that report motion of point. Each time point
3272 moves, Emacs compares these two property values:
3276 the @code{point-left} property of the character after the old location,
3279 the @code{point-entered} property of the character after the new
3284 If these two values differ, each of them is called (if not @code{nil})
3285 with two arguments: the old value of point, and the new one.
3287 The same comparison is made for the characters before the old and new
3288 locations. The result may be to execute two @code{point-left} functions
3289 (which may be the same function) and/or two @code{point-entered}
3290 functions (which may be the same function). In any case, all the
3291 @code{point-left} functions are called first, followed by all the
3292 @code{point-entered} functions.
3294 It is possible with @code{char-after} to examine characters at various
3295 buffer positions without moving point to those positions. Only an
3296 actual change in the value of point runs these hook functions.
3298 @defvar inhibit-point-motion-hooks
3299 When this variable is non-@code{nil}, @code{point-left} and
3300 @code{point-entered} hooks are not run, and the @code{intangible}
3301 property has no effect. Do not set this variable globally; bind it with
3305 @defvar show-help-function
3306 @anchor{Help display} If this variable is non-@code{nil}, it specifies a
3307 function called to display help strings. These may be @code{help-echo}
3308 properties, menu help strings (@pxref{Simple Menu Items},
3309 @pxref{Extended Menu Items}), or tool bar help strings (@pxref{Tool
3310 Bar}). The specified function is called with one argument, the help
3311 string to display. Tooltip mode (@pxref{Tooltips,,, emacs, The GNU Emacs
3312 Manual}) provides an example.
3316 @kindex composition @r{(text property)}
3317 This text property is used to display a sequence of characters as a
3318 single glyph composed from components. But the value of the property
3319 itself is completely internal to Emacs and should not be manipulated
3320 directly by, for instance, @code{put-text-property}.
3324 @node Format Properties
3325 @subsection Formatted Text Properties
3327 These text properties affect the behavior of the fill commands. They
3328 are used for representing formatted text. @xref{Filling}, and
3333 If a newline character has this property, it is a ``hard'' newline.
3334 The fill commands do not alter hard newlines and do not move words
3335 across them. However, this property takes effect only if the
3336 @code{use-hard-newlines} minor mode is enabled. @xref{Hard and Soft
3337 Newlines,, Hard and Soft Newlines, emacs, The GNU Emacs Manual}.
3340 This property specifies an extra right margin for filling this part of the
3344 This property specifies an extra left margin for filling this part of the
3348 This property specifies the style of justification for filling this part
3352 @node Sticky Properties
3353 @subsection Stickiness of Text Properties
3354 @cindex sticky text properties
3355 @cindex inheritance of text properties
3357 Self-inserting characters normally take on the same properties as the
3358 preceding character. This is called @dfn{inheritance} of properties.
3360 In a Lisp program, you can do insertion with inheritance or without,
3361 depending on your choice of insertion primitive. The ordinary text
3362 insertion functions such as @code{insert} do not inherit any properties.
3363 They insert text with precisely the properties of the string being
3364 inserted, and no others. This is correct for programs that copy text
3365 from one context to another---for example, into or out of the kill ring.
3366 To insert with inheritance, use the special primitives described in this
3367 section. Self-inserting characters inherit properties because they work
3368 using these primitives.
3370 When you do insertion with inheritance, @emph{which} properties are
3371 inherited, and from where, depends on which properties are @dfn{sticky}.
3372 Insertion after a character inherits those of its properties that are
3373 @dfn{rear-sticky}. Insertion before a character inherits those of its
3374 properties that are @dfn{front-sticky}. When both sides offer different
3375 sticky values for the same property, the previous character's value
3378 By default, a text property is rear-sticky but not front-sticky; thus,
3379 the default is to inherit all the properties of the preceding character,
3380 and nothing from the following character.
3382 You can control the stickiness of various text properties with two
3383 specific text properties, @code{front-sticky} and @code{rear-nonsticky},
3384 and with the variable @code{text-property-default-nonsticky}. You can
3385 use the variable to specify a different default for a given property.
3386 You can use those two text properties to make any specific properties
3387 sticky or nonsticky in any particular part of the text.
3389 If a character's @code{front-sticky} property is @code{t}, then all
3390 its properties are front-sticky. If the @code{front-sticky} property is
3391 a list, then the sticky properties of the character are those whose
3392 names are in the list. For example, if a character has a
3393 @code{front-sticky} property whose value is @code{(face read-only)},
3394 then insertion before the character can inherit its @code{face} property
3395 and its @code{read-only} property, but no others.
3397 The @code{rear-nonsticky} property works the opposite way. Most
3398 properties are rear-sticky by default, so the @code{rear-nonsticky}
3399 property says which properties are @emph{not} rear-sticky. If a
3400 character's @code{rear-nonsticky} property is @code{t}, then none of its
3401 properties are rear-sticky. If the @code{rear-nonsticky} property is a
3402 list, properties are rear-sticky @emph{unless} their names are in the
3405 @defvar text-property-default-nonsticky
3406 This variable holds an alist which defines the default rear-stickiness
3407 of various text properties. Each element has the form
3408 @code{(@var{property} . @var{nonstickiness})}, and it defines the
3409 stickiness of a particular text property, @var{property}.
3411 If @var{nonstickiness} is non-@code{nil}, this means that the property
3412 @var{property} is rear-nonsticky by default. Since all properties are
3413 front-nonsticky by default, this makes @var{property} nonsticky in both
3414 directions by default.
3416 The text properties @code{front-sticky} and @code{rear-nonsticky}, when
3417 used, take precedence over the default @var{nonstickiness} specified in
3418 @code{text-property-default-nonsticky}.
3421 Here are the functions that insert text with inheritance of properties:
3423 @defun insert-and-inherit &rest strings
3424 Insert the strings @var{strings}, just like the function @code{insert},
3425 but inherit any sticky properties from the adjoining text.
3428 @defun insert-before-markers-and-inherit &rest strings
3429 Insert the strings @var{strings}, just like the function
3430 @code{insert-before-markers}, but inherit any sticky properties from the
3434 @xref{Insertion}, for the ordinary insertion functions which do not
3437 @node Lazy Properties
3438 @subsection Lazy Computation of Text Properties
3440 Instead of computing text properties for all the text in the buffer,
3441 you can arrange to compute the text properties for parts of the text
3442 when and if something depends on them.
3444 The primitive that extracts text from the buffer along with its
3445 properties is @code{buffer-substring}. Before examining the properties,
3446 this function runs the abnormal hook @code{buffer-access-fontify-functions}.
3448 @defvar buffer-access-fontify-functions
3449 This variable holds a list of functions for computing text properties.
3450 Before @code{buffer-substring} copies the text and text properties for a
3451 portion of the buffer, it calls all the functions in this list. Each of
3452 the functions receives two arguments that specify the range of the
3453 buffer being accessed. (The buffer itself is always the current
3457 The function @code{buffer-substring-no-properties} does not call these
3458 functions, since it ignores text properties anyway.
3460 In order to prevent the hook functions from being called more than
3461 once for the same part of the buffer, you can use the variable
3462 @code{buffer-access-fontified-property}.
3464 @defvar buffer-access-fontified-property
3465 If this variable's value is non-@code{nil}, it is a symbol which is used
3466 as a text property name. A non-@code{nil} value for that text property
3467 means, ``the other text properties for this character have already been
3470 If all the characters in the range specified for @code{buffer-substring}
3471 have a non-@code{nil} value for this property, @code{buffer-substring}
3472 does not call the @code{buffer-access-fontify-functions} functions. It
3473 assumes these characters already have the right text properties, and
3474 just copies the properties they already have.
3476 The normal way to use this feature is that the
3477 @code{buffer-access-fontify-functions} functions add this property, as
3478 well as others, to the characters they operate on. That way, they avoid
3479 being called over and over for the same text.
3482 @node Clickable Text
3483 @subsection Defining Clickable Text
3484 @cindex clickable text
3485 @cindex follow links
3488 @dfn{Clickable text} is text that can be clicked, with either the
3489 mouse or via a keyboard command, to produce some result. Many major
3490 modes use clickable text to implement textual hyper-links, or
3491 @dfn{links} for short.
3493 The easiest way to insert and manipulate links is to use the
3494 @code{button} package. @xref{Buttons}. In this section, we will
3495 explain how to manually set up clickable text in a buffer, using text
3496 properties. For simplicity, we will refer to the clickable text as a
3499 Implementing a link involves three separate steps: (1) indicating
3500 clickability when the mouse moves over the link; (2) making @kbd{RET}
3501 or @kbd{Mouse-2} on that link do something; and (3) setting up a
3502 @code{follow-link} condition so that the link obeys
3503 @code{mouse-1-click-follows-link}.
3505 To indicate clickability, add the @code{mouse-face} text property to
3506 the text of the link; then Emacs will highlight the link when the
3507 mouse moves over it. In addition, you should define a tooltip or echo
3508 area message, using the @code{help-echo} text property. @xref{Special
3509 Properties}. For instance, here is how Dired indicates that file
3510 names are clickable:
3513 (if (dired-move-to-filename)
3514 (add-text-properties
3517 (dired-move-to-end-of-filename)
3519 '(mouse-face highlight
3520 help-echo "mouse-2: visit this file in other window")))
3523 To make the link clickable, bind @key{RET} and @kbd{Mouse-2} to
3524 commands that perform the desired action. Each command should check
3525 to see whether it was called on a link, and act accordingly. For
3526 instance, Dired's major mode keymap binds @kbd{Mouse-2} to the
3530 (defun dired-mouse-find-file-other-window (event)
3531 "In Dired, visit the file or directory name you click on."
3533 (let ((window (posn-window (event-end event)))
3534 (pos (posn-point (event-end event)))
3536 (if (not (windowp window))
3537 (error "No file chosen"))
3538 (with-current-buffer (window-buffer window)
3540 (setq file (dired-get-file-for-visit)))
3541 (if (file-directory-p file)
3542 (or (and (cdr dired-subdir-alist)
3543 (dired-goto-subdir file))
3545 (select-window window)
3546 (dired-other-window file)))
3547 (select-window window)
3548 (find-file-other-window (file-name-sans-versions file t)))))
3552 This command uses the functions @code{posn-window} and
3553 @code{posn-point} to determine where the click occurred, and
3554 @code{dired-get-file-for-visit} to determine which file to visit.
3556 Instead of binding the mouse command in a major mode keymap, you can
3557 bind it within the link text, using the @code{keymap} text property
3558 (@pxref{Special Properties}). For instance:
3561 (let ((map (make-sparse-keymap)))
3562 (define-key map [mouse-2] 'operate-this-button)
3563 (put-text-property link-start link-end 'keymap map))
3567 With this method, you can easily define different commands for
3568 different links. Furthermore, the global definition of @key{RET} and
3569 @kbd{Mouse-2} remain available for the rest of the text in the buffer.
3571 @vindex mouse-1-click-follows-link
3572 The basic Emacs command for clicking on links is @kbd{Mouse-2}.
3573 However, for compatibility with other graphical applications, Emacs
3574 also recognizes @kbd{Mouse-1} clicks on links, provided the user
3575 clicks on the link quickly without moving the mouse. This behavior is
3576 controlled by the user option @code{mouse-1-click-follows-link}.
3577 @xref{Mouse References,,, emacs, The GNU Emacs Manual}.
3579 To set up the link so that it obeys
3580 @code{mouse-1-click-follows-link}, you must either (1) apply a
3581 @code{follow-link} text or overlay property to the link text, or (2)
3582 bind the @code{follow-link} event to a keymap (which can be a major
3583 mode keymap or a local keymap specified via the @code{keymap} text
3584 property). The value of the @code{follow-link} property, or the
3585 binding for the @code{follow-link} event, acts as a ``condition'' for
3586 the link action. This condition tells Emacs two things: the
3587 circumstances under which a @kbd{Mouse-1} click should be regarded as
3588 occurring ``inside'' the link, and how to compute an ``action code''
3589 that says what to translate the @kbd{Mouse-1} click into. The link
3590 action condition can be one of the following:
3593 @item @code{mouse-face}
3594 If the condition is the symbol @code{mouse-face}, a position is inside
3595 a link if there is a non-@code{nil} @code{mouse-face} property at that
3596 position. The action code is always @code{t}.
3598 For example, here is how Info mode handles @key{Mouse-1}:
3601 (define-key Info-mode-map [follow-link] 'mouse-face)
3605 If the condition is a function, @var{func}, then a position @var{pos}
3606 is inside a link if @code{(@var{func} @var{pos})} evaluates to
3607 non-@code{nil}. The value returned by @var{func} serves as the action
3610 For example, here is how pcvs enables @kbd{Mouse-1} to follow links on
3614 (define-key map [follow-link]
3616 (eq (get-char-property pos 'face) 'cvs-filename-face)))
3620 If the condition value is anything else, then the position is inside a
3621 link and the condition itself is the action code. Clearly, you should
3622 specify this kind of condition only when applying the condition via a
3623 text or property overlay on the link text (so that it does not apply
3624 to the entire buffer).
3628 The action code tells @kbd{Mouse-1} how to follow the link:
3631 @item a string or vector
3632 If the action code is a string or vector, the @kbd{Mouse-1} event is
3633 translated into the first element of the string or vector; i.e., the
3634 action of the @kbd{Mouse-1} click is the local or global binding of
3635 that character or symbol. Thus, if the action code is @code{"foo"},
3636 @kbd{Mouse-1} translates into @kbd{f}. If it is @code{[foo]},
3637 @kbd{Mouse-1} translates into @key{foo}.
3640 For any other non-@code{nil} action code, the @kbd{Mouse-1} event is
3641 translated into a @kbd{Mouse-2} event at the same position.
3644 To define @kbd{Mouse-1} to activate a button defined with
3645 @code{define-button-type}, give the button a @code{follow-link}
3646 property. The property value should be a link action condition, as
3647 described above. @xref{Buttons}. For example, here is how Help mode
3648 handles @kbd{Mouse-1}:
3651 (define-button-type 'help-xref
3653 'action #'help-button-action)
3656 To define @kbd{Mouse-1} on a widget defined with
3657 @code{define-widget}, give the widget a @code{:follow-link} property.
3658 The property value should be a link action condition, as described
3659 above. For example, here is how the @code{link} widget specifies that
3660 a @key{Mouse-1} click shall be translated to @key{RET}:
3663 (define-widget 'link 'item
3665 :button-prefix 'widget-link-prefix
3666 :button-suffix 'widget-link-suffix
3668 :help-echo "Follow the link."
3672 @defun mouse-on-link-p pos
3673 This function returns non-@code{nil} if position @var{pos} in the
3674 current buffer is on a link. @var{pos} can also be a mouse event
3675 location, as returned by @code{event-start} (@pxref{Accessing Mouse}).
3679 @subsection Defining and Using Fields
3682 A field is a range of consecutive characters in the buffer that are
3683 identified by having the same value (comparing with @code{eq}) of the
3684 @code{field} property (either a text-property or an overlay property).
3685 This section describes special functions that are available for
3686 operating on fields.
3688 You specify a field with a buffer position, @var{pos}. We think of
3689 each field as containing a range of buffer positions, so the position
3690 you specify stands for the field containing that position.
3692 When the characters before and after @var{pos} are part of the same
3693 field, there is no doubt which field contains @var{pos}: the one those
3694 characters both belong to. When @var{pos} is at a boundary between
3695 fields, which field it belongs to depends on the stickiness of the
3696 @code{field} properties of the two surrounding characters (@pxref{Sticky
3697 Properties}). The field whose property would be inherited by text
3698 inserted at @var{pos} is the field that contains @var{pos}.
3700 There is an anomalous case where newly inserted text at @var{pos}
3701 would not inherit the @code{field} property from either side. This
3702 happens if the previous character's @code{field} property is not
3703 rear-sticky, and the following character's @code{field} property is not
3704 front-sticky. In this case, @var{pos} belongs to neither the preceding
3705 field nor the following field; the field functions treat it as belonging
3706 to an empty field whose beginning and end are both at @var{pos}.
3708 In all of these functions, if @var{pos} is omitted or @code{nil}, the
3709 value of point is used by default. If narrowing is in effect, then
3710 @var{pos} should fall within the accessible portion. @xref{Narrowing}.
3712 @defun field-beginning &optional pos escape-from-edge limit
3713 This function returns the beginning of the field specified by @var{pos}.
3715 If @var{pos} is at the beginning of its field, and
3716 @var{escape-from-edge} is non-@code{nil}, then the return value is
3717 always the beginning of the preceding field that @emph{ends} at @var{pos},
3718 regardless of the stickiness of the @code{field} properties around
3721 If @var{limit} is non-@code{nil}, it is a buffer position; if the
3722 beginning of the field is before @var{limit}, then @var{limit} will be
3726 @defun field-end &optional pos escape-from-edge limit
3727 This function returns the end of the field specified by @var{pos}.
3729 If @var{pos} is at the end of its field, and @var{escape-from-edge} is
3730 non-@code{nil}, then the return value is always the end of the following
3731 field that @emph{begins} at @var{pos}, regardless of the stickiness of
3732 the @code{field} properties around @var{pos}.
3734 If @var{limit} is non-@code{nil}, it is a buffer position; if the end
3735 of the field is after @var{limit}, then @var{limit} will be returned
3739 @defun field-string &optional pos
3740 This function returns the contents of the field specified by @var{pos},
3744 @defun field-string-no-properties &optional pos
3745 This function returns the contents of the field specified by @var{pos},
3746 as a string, discarding text properties.
3749 @defun delete-field &optional pos
3750 This function deletes the text of the field specified by @var{pos}.
3753 @defun constrain-to-field new-pos old-pos &optional escape-from-edge only-in-line inhibit-capture-property
3754 This function ``constrains'' @var{new-pos} to the field that
3755 @var{old-pos} belongs to---in other words, it returns the position
3756 closest to @var{new-pos} that is in the same field as @var{old-pos}.
3758 If @var{new-pos} is @code{nil}, then @code{constrain-to-field} uses
3759 the value of point instead, and moves point to the resulting position
3760 as well as returning it.
3762 If @var{old-pos} is at the boundary of two fields, then the acceptable
3763 final positions depend on the argument @var{escape-from-edge}. If
3764 @var{escape-from-edge} is @code{nil}, then @var{new-pos} must be in
3765 the field whose @code{field} property equals what new characters
3766 inserted at @var{old-pos} would inherit. (This depends on the
3767 stickiness of the @code{field} property for the characters before and
3768 after @var{old-pos}.) If @var{escape-from-edge} is non-@code{nil},
3769 @var{new-pos} can be anywhere in the two adjacent fields.
3770 Additionally, if two fields are separated by another field with the
3771 special value @code{boundary}, then any point within this special
3772 field is also considered to be ``on the boundary.''
3774 Commands like @kbd{C-a} with no argumemt, that normally move backward
3775 to a specific kind of location and stay there once there, probably
3776 should specify @code{nil} for @var{escape-from-edge}. Other motion
3777 commands that check fields should probably pass @code{t}.
3779 If the optional argument @var{only-in-line} is non-@code{nil}, and
3780 constraining @var{new-pos} in the usual way would move it to a different
3781 line, @var{new-pos} is returned unconstrained. This used in commands
3782 that move by line, such as @code{next-line} and
3783 @code{beginning-of-line}, so that they respect field boundaries only in
3784 the case where they can still move to the right line.
3786 If the optional argument @var{inhibit-capture-property} is
3787 non-@code{nil}, and @var{old-pos} has a non-@code{nil} property of that
3788 name, then any field boundaries are ignored.
3790 You can cause @code{constrain-to-field} to ignore all field boundaries
3791 (and so never constrain anything) by binding the variable
3792 @code{inhibit-field-text-motion} to a non-@code{nil} value.
3796 @subsection Why Text Properties are not Intervals
3799 Some editors that support adding attributes to text in the buffer do
3800 so by letting the user specify ``intervals'' within the text, and adding
3801 the properties to the intervals. Those editors permit the user or the
3802 programmer to determine where individual intervals start and end. We
3803 deliberately provided a different sort of interface in Emacs Lisp to
3804 avoid certain paradoxical behavior associated with text modification.
3806 If the actual subdivision into intervals is meaningful, that means you
3807 can distinguish between a buffer that is just one interval with a
3808 certain property, and a buffer containing the same text subdivided into
3809 two intervals, both of which have that property.
3811 Suppose you take the buffer with just one interval and kill part of
3812 the text. The text remaining in the buffer is one interval, and the
3813 copy in the kill ring (and the undo list) becomes a separate interval.
3814 Then if you yank back the killed text, you get two intervals with the
3815 same properties. Thus, editing does not preserve the distinction
3816 between one interval and two.
3818 Suppose we ``fix'' this problem by coalescing the two intervals when
3819 the text is inserted. That works fine if the buffer originally was a
3820 single interval. But suppose instead that we have two adjacent
3821 intervals with the same properties, and we kill the text of one interval
3822 and yank it back. The same interval-coalescence feature that rescues
3823 the other case causes trouble in this one: after yanking, we have just
3824 one interval. One again, editing does not preserve the distinction
3825 between one interval and two.
3827 Insertion of text at the border between intervals also raises
3828 questions that have no satisfactory answer.
3830 However, it is easy to arrange for editing to behave consistently for
3831 questions of the form, ``What are the properties of this character?''
3832 So we have decided these are the only questions that make sense; we have
3833 not implemented asking questions about where intervals start or end.
3835 In practice, you can usually use the text property search functions in
3836 place of explicit interval boundaries. You can think of them as finding
3837 the boundaries of intervals, assuming that intervals are always
3838 coalesced whenever possible. @xref{Property Search}.
3840 Emacs also provides explicit intervals as a presentation feature; see
3844 @section Substituting for a Character Code
3846 The following functions replace characters within a specified region
3847 based on their character codes.
3849 @defun subst-char-in-region start end old-char new-char &optional noundo
3850 @cindex replace characters
3851 This function replaces all occurrences of the character @var{old-char}
3852 with the character @var{new-char} in the region of the current buffer
3853 defined by @var{start} and @var{end}.
3855 @cindex undo avoidance
3856 If @var{noundo} is non-@code{nil}, then @code{subst-char-in-region} does
3857 not record the change for undo and does not mark the buffer as modified.
3858 This was useful for controlling the old selective display feature
3859 (@pxref{Selective Display}).
3861 @code{subst-char-in-region} does not move point and returns
3866 ---------- Buffer: foo ----------
3867 This is the contents of the buffer before.
3868 ---------- Buffer: foo ----------
3872 (subst-char-in-region 1 20 ?i ?X)
3875 ---------- Buffer: foo ----------
3876 ThXs Xs the contents of the buffer before.
3877 ---------- Buffer: foo ----------
3882 @deffn Command translate-region start end table
3883 This function applies a translation table to the characters in the
3884 buffer between positions @var{start} and @var{end}.
3886 The translation table @var{table} is a string or a char-table;
3887 @code{(aref @var{table} @var{ochar})} gives the translated character
3888 corresponding to @var{ochar}. If @var{table} is a string, any
3889 characters with codes larger than the length of @var{table} are not
3890 altered by the translation.
3892 The return value of @code{translate-region} is the number of
3893 characters that were actually changed by the translation. This does
3894 not count characters that were mapped into themselves in the
3902 A register is a sort of variable used in Emacs editing that can hold a
3903 variety of different kinds of values. Each register is named by a
3904 single character. All @acronym{ASCII} characters and their meta variants
3905 (but with the exception of @kbd{C-g}) can be used to name registers.
3906 Thus, there are 255 possible registers. A register is designated in
3907 Emacs Lisp by the character that is its name.
3909 @defvar register-alist
3910 This variable is an alist of elements of the form @code{(@var{name} .
3911 @var{contents})}. Normally, there is one element for each Emacs
3912 register that has been used.
3914 The object @var{name} is a character (an integer) identifying the
3918 The @var{contents} of a register can have several possible types:
3922 A number stands for itself. If @code{insert-register} finds a number
3923 in the register, it converts the number to decimal.
3926 A marker represents a buffer position to jump to.
3929 A string is text saved in the register.
3932 A rectangle is represented by a list of strings.
3934 @item @code{(@var{window-configuration} @var{position})}
3935 This represents a window configuration to restore in one frame, and a
3936 position to jump to in the current buffer.
3938 @item @code{(@var{frame-configuration} @var{position})}
3939 This represents a frame configuration to restore, and a position
3940 to jump to in the current buffer.
3942 @item (file @var{filename})
3943 This represents a file to visit; jumping to this value visits file
3946 @item (file-query @var{filename} @var{position})
3947 This represents a file to visit and a position in it; jumping to this
3948 value visits file @var{filename} and goes to buffer position
3949 @var{position}. Restoring this type of position asks the user for
3953 The functions in this section return unpredictable values unless
3956 @defun get-register reg
3957 This function returns the contents of the register
3958 @var{reg}, or @code{nil} if it has no contents.
3961 @defun set-register reg value
3962 This function sets the contents of register @var{reg} to @var{value}.
3963 A register can be set to any value, but the other register functions
3964 expect only certain data types. The return value is @var{value}.
3967 @deffn Command view-register reg
3968 This command displays what is contained in register @var{reg}.
3971 @deffn Command insert-register reg &optional beforep
3972 This command inserts contents of register @var{reg} into the current
3975 Normally, this command puts point before the inserted text, and the
3976 mark after it. However, if the optional second argument @var{beforep}
3977 is non-@code{nil}, it puts the mark before and point after.
3978 You can pass a non-@code{nil} second argument @var{beforep} to this
3979 function interactively by supplying any prefix argument.
3981 If the register contains a rectangle, then the rectangle is inserted
3982 with its upper left corner at point. This means that text is inserted
3983 in the current line and underneath it on successive lines.
3985 If the register contains something other than saved text (a string) or
3986 a rectangle (a list), currently useless things happen. This may be
3987 changed in the future.
3991 @section Transposition of Text
3993 This subroutine is used by the transposition commands.
3995 @defun transpose-regions start1 end1 start2 end2 &optional leave-markers
3996 This function exchanges two nonoverlapping portions of the buffer.
3997 Arguments @var{start1} and @var{end1} specify the bounds of one portion
3998 and arguments @var{start2} and @var{end2} specify the bounds of the
4001 Normally, @code{transpose-regions} relocates markers with the transposed
4002 text; a marker previously positioned within one of the two transposed
4003 portions moves along with that portion, thus remaining between the same
4004 two characters in their new position. However, if @var{leave-markers}
4005 is non-@code{nil}, @code{transpose-regions} does not do this---it leaves
4006 all markers unrelocated.
4010 @section Base 64 Encoding
4011 @cindex base 64 encoding
4013 Base 64 code is used in email to encode a sequence of 8-bit bytes as
4014 a longer sequence of @acronym{ASCII} graphic characters. It is defined in
4015 Internet RFC@footnote{
4016 An RFC, an acronym for @dfn{Request for Comments}, is a numbered
4017 Internet informational document describing a standard. RFCs are
4018 usually written by technical experts acting on their own initiative,
4019 and are traditionally written in a pragmatic, experience-driven
4021 }2045. This section describes the functions for
4022 converting to and from this code.
4024 @deffn Command base64-encode-region beg end &optional no-line-break
4025 This function converts the region from @var{beg} to @var{end} into base
4026 64 code. It returns the length of the encoded text. An error is
4027 signaled if a character in the region is multibyte, i.e.@: in a
4028 multibyte buffer the region must contain only characters from the
4029 charsets @code{ascii}, @code{eight-bit-control} and
4030 @code{eight-bit-graphic}.
4032 Normally, this function inserts newline characters into the encoded
4033 text, to avoid overlong lines. However, if the optional argument
4034 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4035 the output is just one long line.
4038 @deffn Command base64-encode-string string &optional no-line-break
4039 This function converts the string @var{string} into base 64 code. It
4040 returns a string containing the encoded text. As for
4041 @code{base64-encode-region}, an error is signaled if a character in the
4042 string is multibyte.
4044 Normally, this function inserts newline characters into the encoded
4045 text, to avoid overlong lines. However, if the optional argument
4046 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4047 the result string is just one long line.
4050 @defun base64-decode-region beg end
4051 This function converts the region from @var{beg} to @var{end} from base
4052 64 code into the corresponding decoded text. It returns the length of
4055 The decoding functions ignore newline characters in the encoded text.
4058 @defun base64-decode-string string
4059 This function converts the string @var{string} from base 64 code into
4060 the corresponding decoded text. It returns a unibyte string containing the
4063 The decoding functions ignore newline characters in the encoded text.
4067 @section MD5 Checksum
4068 @cindex MD5 checksum
4069 @cindex message digest computation
4071 MD5 cryptographic checksums, or @dfn{message digests}, are 128-bit
4072 ``fingerprints'' of a document or program. They are used to verify
4073 that you have an exact and unaltered copy of the data. The algorithm
4074 to calculate the MD5 message digest is defined in Internet
4076 For an explanation of what is an RFC, see the footnote in @ref{Base
4078 }1321. This section describes the Emacs facilities for computing
4081 @defun md5 object &optional start end coding-system noerror
4082 This function returns the MD5 message digest of @var{object}, which
4083 should be a buffer or a string.
4085 The two optional arguments @var{start} and @var{end} are character
4086 positions specifying the portion of @var{object} to compute the
4087 message digest for. If they are @code{nil} or omitted, the digest is
4088 computed for the whole of @var{object}.
4090 The function @code{md5} does not compute the message digest directly
4091 from the internal Emacs representation of the text (@pxref{Text
4092 Representations}). Instead, it encodes the text using a coding
4093 system, and computes the message digest from the encoded text. The
4094 optional fourth argument @var{coding-system} specifies which coding
4095 system to use for encoding the text. It should be the same coding
4096 system that you used to read the text, or that you used or will use
4097 when saving or sending the text. @xref{Coding Systems}, for more
4098 information about coding systems.
4100 If @var{coding-system} is @code{nil} or omitted, the default depends
4101 on @var{object}. If @var{object} is a buffer, the default for
4102 @var{coding-system} is whatever coding system would be chosen by
4103 default for writing this text into a file. If @var{object} is a
4104 string, the user's most preferred coding system (@pxref{Recognize
4105 Coding, prefer-coding-system, the description of
4106 @code{prefer-coding-system}, emacs, GNU Emacs Manual}) is used.
4108 Normally, @code{md5} signals an error if the text can't be encoded
4109 using the specified or chosen coding system. However, if
4110 @var{noerror} is non-@code{nil}, it silently uses @code{raw-text}
4115 @section Parsing HTML
4116 @cindex parsing html
4119 Emacs provides an interface to the @code{libxml2} library via two
4120 functions: @code{html-parse-buffer} and @code{xml-parse-buffer}. The
4121 HTML function will parse ``real world'' HTML and try to return a
4122 sensible parse tree, while the XML function is somewhat stricter about
4125 They both take a two optional parameter. The first is a buffer, and
4126 the second is a base URL to be used to expand relative URLs in the
4129 Here's an example demonstrating the structure of the parsed data you
4130 get out. Given this HTML document:
4133 <html><hEad></head><body width=101><div class=thing>Foo<div>Yes
4136 You get this parse tree:
4147 (text . "Yes\n")))))
4150 It's a simple tree structure, where the @code{car} for each node is
4151 the name of the node, and the @code{cdr} is the value, or the list of
4154 Attributes are coded the same way as child nodes, but with @samp{:} as
4155 the first character.
4157 @node Atomic Changes
4158 @section Atomic Change Groups
4159 @cindex atomic changes
4161 In data base terminology, an @dfn{atomic} change is an indivisible
4162 change---it can succeed entirely or it can fail entirely, but it
4163 cannot partly succeed. A Lisp program can make a series of changes to
4164 one or several buffers as an @dfn{atomic change group}, meaning that
4165 either the entire series of changes will be installed in their buffers
4166 or, in case of an error, none of them will be.
4168 To do this for one buffer, the one already current, simply write a
4169 call to @code{atomic-change-group} around the code that makes the
4173 (atomic-change-group
4175 (delete-region x y))
4179 If an error (or other nonlocal exit) occurs inside the body of
4180 @code{atomic-change-group}, it unmakes all the changes in that buffer
4181 that were during the execution of the body. This kind of change group
4182 has no effect on any other buffers---any such changes remain.
4184 If you need something more sophisticated, such as to make changes in
4185 various buffers constitute one atomic group, you must directly call
4186 lower-level functions that @code{atomic-change-group} uses.
4188 @defun prepare-change-group &optional buffer
4189 This function sets up a change group for buffer @var{buffer}, which
4190 defaults to the current buffer. It returns a ``handle'' that
4191 represents the change group. You must use this handle to activate the
4192 change group and subsequently to finish it.
4195 To use the change group, you must @dfn{activate} it. You must do
4196 this before making any changes in the text of @var{buffer}.
4198 @defun activate-change-group handle
4199 This function activates the change group that @var{handle} designates.
4202 After you activate the change group, any changes you make in that
4203 buffer become part of it. Once you have made all the desired changes
4204 in the buffer, you must @dfn{finish} the change group. There are two
4205 ways to do this: you can either accept (and finalize) all the changes,
4208 @defun accept-change-group handle
4209 This function accepts all the changes in the change group specified by
4210 @var{handle}, making them final.
4213 @defun cancel-change-group handle
4214 This function cancels and undoes all the changes in the change group
4215 specified by @var{handle}.
4218 Your code should use @code{unwind-protect} to make sure the group is
4219 always finished. The call to @code{activate-change-group} should be
4220 inside the @code{unwind-protect}, in case the user types @kbd{C-g}
4221 just after it runs. (This is one reason why
4222 @code{prepare-change-group} and @code{activate-change-group} are
4223 separate functions, because normally you would call
4224 @code{prepare-change-group} before the start of that
4225 @code{unwind-protect}.) Once you finish the group, don't use the
4226 handle again---in particular, don't try to finish the same group
4229 To make a multibuffer change group, call @code{prepare-change-group}
4230 once for each buffer you want to cover, then use @code{nconc} to
4231 combine the returned values, like this:
4234 (nconc (prepare-change-group buffer-1)
4235 (prepare-change-group buffer-2))
4238 You can then activate the multibuffer change group with a single call
4239 to @code{activate-change-group}, and finish it with a single call to
4240 @code{accept-change-group} or @code{cancel-change-group}.
4242 Nested use of several change groups for the same buffer works as you
4243 would expect. Non-nested use of change groups for the same buffer
4244 will get Emacs confused, so don't let it happen; the first change
4245 group you start for any given buffer should be the last one finished.
4248 @section Change Hooks
4249 @cindex change hooks
4250 @cindex hooks for text changes
4252 These hook variables let you arrange to take notice of all changes in
4253 all buffers (or in a particular buffer, if you make them buffer-local).
4254 See also @ref{Special Properties}, for how to detect changes to specific
4257 The functions you use in these hooks should save and restore the match
4258 data if they do anything that uses regular expressions; otherwise, they
4259 will interfere in bizarre ways with the editing operations that call
4262 @defvar before-change-functions
4263 This variable holds a list of functions to call before any buffer
4264 modification. Each function gets two arguments, the beginning and end
4265 of the region that is about to change, represented as integers. The
4266 buffer that is about to change is always the current buffer.
4269 @defvar after-change-functions
4270 This variable holds a list of functions to call after any buffer
4271 modification. Each function receives three arguments: the beginning and
4272 end of the region just changed, and the length of the text that existed
4273 before the change. All three arguments are integers. The buffer that's
4274 about to change is always the current buffer.
4276 The length of the old text is the difference between the buffer positions
4277 before and after that text as it was before the change. As for the
4278 changed text, its length is simply the difference between the first two
4282 Output of messages into the @samp{*Messages*} buffer does not
4283 call these functions.
4285 @defmac combine-after-change-calls body@dots{}
4286 The macro executes @var{body} normally, but arranges to call the
4287 after-change functions just once for a series of several changes---if
4290 If a program makes several text changes in the same area of the buffer,
4291 using the macro @code{combine-after-change-calls} around that part of
4292 the program can make it run considerably faster when after-change hooks
4293 are in use. When the after-change hooks are ultimately called, the
4294 arguments specify a portion of the buffer including all of the changes
4295 made within the @code{combine-after-change-calls} body.
4297 @strong{Warning:} You must not alter the values of
4298 @code{after-change-functions} within
4299 the body of a @code{combine-after-change-calls} form.
4301 @strong{Warning:} if the changes you combine occur in widely scattered
4302 parts of the buffer, this will still work, but it is not advisable,
4303 because it may lead to inefficient behavior for some change hook
4307 @defvar first-change-hook
4308 This variable is a normal hook that is run whenever a buffer is changed
4309 that was previously in the unmodified state.
4312 @defvar inhibit-modification-hooks
4313 If this variable is non-@code{nil}, all of the change hooks are
4314 disabled; none of them run. This affects all the hook variables
4315 described above in this section, as well as the hooks attached to
4316 certain special text properties (@pxref{Special Properties}) and overlay
4317 properties (@pxref{Overlay Properties}).
4319 Also, this variable is bound to non-@code{nil} while running those
4320 same hook variables, so that by default modifying the buffer from
4321 a modification hook does not cause other modification hooks to be run.
4322 If you do want modification hooks to be run in a particular piece of
4323 code that is itself run from a modification hook, then rebind locally
4324 @code{inhibit-modification-hooks} to @code{nil}.
4328 arch-tag: 3721e738-a1cb-4085-bc1a-6cb8d8e1d32b