(FRAME_FOREGROUND_PIXEL, FRAME_BACKGROUND_PIXEL)
[emacs.git] / src / termhooks.h
blob4aa5e5166901a2a63b69faf14cd3ee912320edb0
1 /* Hooks by which low level terminal operations
2 can be made to call other routines.
3 Copyright (C) 1985, 1986, 1993, 1994 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
23 /* Miscellanea. */
25 struct glyph;
26 struct frame;
28 /* If nonzero, send all terminal output characters to this stream also. */
29 extern FILE *termscript;
31 /* Only use prototypes when lisp.h has been included. */
32 #ifndef P_
33 #define P_(X) ()
34 #endif
36 /* Text display hooks. */
38 extern void (*cursor_to_hook) P_ ((int vpos, int hpos));
39 extern void (*raw_cursor_to_hook) P_ ((int, int));
41 extern void (*clear_to_end_hook) P_ ((void));
42 extern void (*clear_frame_hook) P_ ((void));
43 extern void (*clear_end_of_line_hook) P_ ((int));
45 extern void (*ins_del_lines_hook) P_ ((int, int));
47 extern void (*change_line_highlight_hook) P_ ((int, int, int, int));
48 extern void (*reassert_line_highlight_hook) P_ ((int, int));
50 extern void (*insert_glyphs_hook) P_ ((struct glyph *s, int n));
51 extern void (*write_glyphs_hook) P_ ((struct glyph *s, int n));
52 extern void (*delete_glyphs_hook) P_ ((int));
54 extern void (*ring_bell_hook) P_ ((void));
56 extern void (*reset_terminal_modes_hook) P_ ((void));
57 extern void (*set_terminal_modes_hook) P_ ((void));
58 extern void (*update_begin_hook) P_ ((struct frame *));
59 extern void (*update_end_hook) P_ ((struct frame *));
60 extern void (*set_terminal_window_hook) P_ ((int));
64 /* Multi-frame and mouse support hooks. */
66 enum scroll_bar_part {
67 scroll_bar_above_handle,
68 scroll_bar_handle,
69 scroll_bar_below_handle,
70 scroll_bar_up_arrow,
71 scroll_bar_down_arrow,
72 scroll_bar_to_top,
73 scroll_bar_to_bottom,
74 scroll_bar_end_scroll,
75 scroll_bar_move_ratio
78 /* Return the current position of the mouse.
80 Set *f to the frame the mouse is in, or zero if the mouse is in no
81 Emacs frame. If it is set to zero, all the other arguments are
82 garbage.
84 If the motion started in a scroll bar, set *bar_window to the
85 scroll bar's window, *part to the part the mouse is currently over,
86 *x to the position of the mouse along the scroll bar, and *y to the
87 overall length of the scroll bar.
89 Otherwise, set *bar_window to Qnil, and *x and *y to the column and
90 row of the character cell the mouse is over.
92 Set *time to the time the mouse was at the returned position.
94 This should clear mouse_moved until the next motion
95 event arrives. */
96 extern void (*mouse_position_hook) P_ ((struct frame **f, int,
97 Lisp_Object *bar_window,
98 enum scroll_bar_part *part,
99 Lisp_Object *x,
100 Lisp_Object *y,
101 unsigned long *time));
103 /* The window system handling code should set this if the mouse has
104 moved since the last call to the mouse_position_hook. Calling that
105 hook should clear this. */
106 extern int mouse_moved;
108 /* When a frame's focus redirection is changed, this hook tells the
109 window system code to re-decide where to put the highlight. Under
110 X, this means that Emacs lies about where the focus is. */
111 extern void (*frame_rehighlight_hook) P_ ((struct frame *));
113 /* If we're displaying frames using a window system that can stack
114 frames on top of each other, this hook allows you to bring a frame
115 to the front, or bury it behind all the other windows. If this
116 hook is zero, that means the device we're displaying on doesn't
117 support overlapping frames, so there's no need to raise or lower
118 anything.
120 If RAISE is non-zero, F is brought to the front, before all other
121 windows. If RAISE is zero, F is sent to the back, behind all other
122 windows. */
123 extern void (*frame_raise_lower_hook) P_ ((struct frame *f, int raise));
126 /* Scroll bar hooks. */
128 /* The representation of scroll bars is determined by the code which
129 implements them, except for one thing: they must be represented by
130 lisp objects. This allows us to place references to them in
131 Lisp_Windows without worrying about those references becoming
132 dangling references when the scroll bar is destroyed.
134 The window-system-independent portion of Emacs just refers to
135 scroll bars via their windows, and never looks inside the scroll bar
136 representation; it always uses hook functions to do all the
137 scroll bar manipulation it needs.
139 The `vertical_scroll_bar' field of a Lisp_Window refers to that
140 window's scroll bar, or is nil if the window doesn't have a
141 scroll bar.
143 The `scroll_bars' and `condemned_scroll_bars' fields of a Lisp_Frame
144 are free for use by the scroll bar implementation in any way it sees
145 fit. They are marked by the garbage collector. */
148 /* Set the vertical scroll bar for WINDOW to have its upper left corner
149 at (TOP, LEFT), and be LENGTH rows high. Set its handle to
150 indicate that we are displaying PORTION characters out of a total
151 of WHOLE characters, starting at POSITION. If WINDOW doesn't yet
152 have a scroll bar, create one for it. */
153 extern void (*set_vertical_scroll_bar_hook)
154 P_ ((struct window *window,
155 int portion, int whole, int position));
158 /* The following three hooks are used when we're doing a thorough
159 redisplay of the frame. We don't explicitly know which scroll bars
160 are going to be deleted, because keeping track of when windows go
161 away is a real pain - can you say set-window-configuration?
162 Instead, we just assert at the beginning of redisplay that *all*
163 scroll bars are to be removed, and then save scroll bars from the
164 fiery pit when we actually redisplay their window. */
166 /* Arrange for all scroll bars on FRAME to be removed at the next call
167 to `*judge_scroll_bars_hook'. A scroll bar may be spared if
168 `*redeem_scroll_bar_hook' is applied to its window before the judgement.
170 This should be applied to each frame each time its window tree is
171 redisplayed, even if it is not displaying scroll bars at the moment;
172 if the HAS_SCROLL_BARS flag has just been turned off, only calling
173 this and the judge_scroll_bars_hook will get rid of them.
175 If non-zero, this hook should be safe to apply to any frame,
176 whether or not it can support scroll bars, and whether or not it is
177 currently displaying them. */
178 extern void (*condemn_scroll_bars_hook) P_ ((struct frame *frame));
180 /* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
181 Note that it's okay to redeem a scroll bar that is not condemned. */
182 extern void (*redeem_scroll_bar_hook) P_ ((struct window *window));
184 /* Remove all scroll bars on FRAME that haven't been saved since the
185 last call to `*condemn_scroll_bars_hook'.
187 This should be applied to each frame after each time its window
188 tree is redisplayed, even if it is not displaying scroll bars at the
189 moment; if the HAS_SCROLL_BARS flag has just been turned off, only
190 calling this and condemn_scroll_bars_hook will get rid of them.
192 If non-zero, this hook should be safe to apply to any frame,
193 whether or not it can support scroll bars, and whether or not it is
194 currently displaying them. */
195 extern void (*judge_scroll_bars_hook) P_ ((struct frame *FRAME));
198 /* Input queue declarations and hooks. */
200 /* Expedient hack: only provide the below definitions to files that
201 are prepared to handle lispy things. CONSP is defined iff lisp.h
202 has been included before this file. */
203 #ifdef CONSP
205 enum event_kind
207 no_event, /* nothing happened. This should never
208 actually appear in the event queue. */
210 ascii_keystroke, /* The ASCII code is in .code, perhaps
211 with modifiers applied.
212 .modifiers holds the state of the
213 modifier keys.
214 .frame_or_window is the frame in
215 which the key was typed.
216 .timestamp gives a timestamp (in
217 milliseconds) for the keystroke. */
218 non_ascii_keystroke, /* .code is a number identifying the
219 function key. A code N represents
220 a key whose name is
221 function_key_names[N]; function_key_names
222 is a table in keyboard.c to which you
223 should feel free to add missing keys.
224 .modifiers holds the state of the
225 modifier keys.
226 .frame_or_window is the frame in
227 which the key was typed.
228 .timestamp gives a timestamp (in
229 milliseconds) for the keystroke. */
230 timer_event, /* A timer fired. */
231 mouse_click, /* The button number is in .code; it must
232 be >= 0 and < NUM_MOUSE_BUTTONS, defined
233 below.
234 .modifiers holds the state of the
235 modifier keys.
236 .x and .y give the mouse position,
237 in characters, within the window.
238 .frame_or_window gives the frame
239 the mouse click occurred in.
240 .timestamp gives a timestamp (in
241 milliseconds) for the click. */
242 #ifdef WINDOWSNT
243 mouse_wheel, /* A mouse-wheel event is generated
244 on WINDOWSNT by a
245 wheel on a mouse (e.g., MS Intellimouse).
246 The event contains a delta that corresponds
247 to the amount and direction that the wheel
248 is rotated. This delta is typically
249 used to implement a scroll or zoom.
250 .code gives the delta.
251 .modifiers holds the state of the
252 modifier keys.
253 .x and .y give the mouse position,
254 in characters, within the window.
255 .frame_or_window gives the frame
256 the wheel event occurred in.
257 .timestamp gives a timestamp (in
258 milliseconds) for the wheel event. */
259 language_change_event, /* A language_change event is generated
260 on WINDOWSNT when the keyboard layout
261 or input language is changed by the
262 user. */
263 #endif
264 scroll_bar_click, /* .code gives the number of the mouse button
265 that was clicked.
266 .modifiers holds the state of the modifier
267 keys.
268 .part is a lisp symbol indicating which
269 part of the scroll bar got clicked.
270 .x gives the distance from the start of the
271 scroll bar of the click; .y gives the total
272 length of the scroll bar.
273 .frame_or_window gives the window
274 whose scroll bar was clicked in.
275 .timestamp gives a timestamp (in
276 milliseconds) for the click. */
277 #ifdef WINDOWSNT
278 w32_scroll_bar_click, /* as for scroll_bar_click, but only generated
279 by MS-Windows scroll bar controls. */
280 #endif
281 selection_request_event, /* Another X client wants a selection from us.
282 See `struct selection_event'. */
283 selection_clear_event, /* Another X client cleared our selection. */
284 buffer_switch_event, /* A process filter has switched buffers. */
285 delete_window_event, /* An X client said "delete this window". */
286 menu_bar_event, /* An event generated by the menu bar.
287 The frame_or_window field's cdr holds the
288 Lisp-level event value.
289 (Only the toolkit version uses these.) */
290 iconify_event, /* An X client iconified this window. */
291 deiconify_event, /* An X client deiconified this window. */
292 menu_bar_activate_event, /* A button press in the menu bar
293 (toolkit version only). */
294 drag_n_drop, /* A drag-n-drop event is generated when
295 files selected outside of Emacs are dropped
296 onto an Emacs window.
297 Currently used only on Windows NT.
298 .modifiers holds the state of the
299 modifier keys.
300 .x and .y give the mouse position,
301 in characters, within the window.
302 .frame_or_window is a cons of the frame
303 in which the drop was made and a list of
304 the filenames of the dropped files.
305 .timestamp gives a timestamp (in
306 milliseconds) for the click. */
307 user_signal, /* A user signal.
308 .code is a number identifying it,
309 index into lispy_user_signals. */
311 /* Currently only returned when the mouse enters a tool-bar item that
312 has a help string. Member frame_or_window of the input_event is
313 a cons cell whose car is the tool-bar's frame and whose cdr is the
314 help string. */
315 HELP_EVENT,
317 TOOL_BAR_EVENT
320 /* If a struct input_event has a kind which is selection_request_event
321 or selection_clear_event, then its contents are really described
322 by `struct selection_event'; see xterm.h. */
324 /* The keyboard input buffer is an array of these structures. Each one
325 represents some sort of input event - a keystroke, a mouse click, or
326 a window system event. These get turned into their lispy forms when
327 they are removed from the event queue. */
329 struct input_event
332 /* What kind of event was this? */
333 int kind;
335 /* For an ascii_keystroke, this is the character.
336 For a non_ascii_keystroke, this is the keysym code.
337 For a mouse event, this is the button number. */
338 /* In WindowsNT, for a mouse wheel event, this is the delta. */
339 int code;
340 enum scroll_bar_part part;
342 int modifiers; /* See enum below for interpretation. */
344 Lisp_Object x, y;
345 unsigned long timestamp;
347 /* This is padding just to put the frame_or_window field
348 past the size of struct selection_event. */
349 int *padding[2];
351 /* This field is copied into a vector while the event is in the queue,
352 so that garbage collections won't kill it. */
353 /* In a menu_bar_event, this is a cons cell whose car is the frame
354 and whose cdr is the Lisp object that is the event's value. */
355 /* This field is last so that struct selection_input_event
356 does not overlap with it. */
357 Lisp_Object frame_or_window;
360 /* Called to read input events. */
361 extern int (*read_socket_hook) P_ ((int, struct input_event *, int, int));
363 /* Called when a frame's display becomes entirely up to date. */
364 extern void (*frame_up_to_date_hook) P_ ((struct frame *));
366 /* This is used in keyboard.c, to tell how many buttons we will need
367 to track the positions of. */
368 #define NUM_MOUSE_BUTTONS (5)
370 /* Bits in the modifiers member of the input_event structure.
371 Note that reorder_modifiers assumes that the bits are in canonical
372 order.
374 The modifiers applied to mouse clicks are rather ornate. The
375 window-system-specific code should store mouse clicks with
376 up_modifier or down_modifier set. Having an explicit down modifier
377 simplifies some of window-system-independent code; without it, the
378 code would have to recognize down events by checking if the event
379 is a mouse click lacking the click and drag modifiers.
381 The window-system independent code turns all up_modifier events
382 bits into drag_modifier, click_modifier, double_modifier, or
383 triple_modifier events. The click_modifier has no written
384 representation in the names of the symbols used as event heads,
385 but it does appear in the Qevent_symbol_components property of the
386 event heads. */
387 enum {
388 up_modifier = 1, /* Only used on mouse buttons - always
389 turned into a click or a drag modifier
390 before lisp code sees the event. */
391 down_modifier = 2, /* Only used on mouse buttons. */
392 drag_modifier = 4, /* This is never used in the event
393 queue; it's only used internally by
394 the window-system-independent code. */
395 click_modifier= 8, /* See drag_modifier. */
396 double_modifier= 16, /* See drag_modifier. */
397 triple_modifier= 32, /* See drag_modifier. */
399 /* The next four modifier bits are used also in keyboard events at
400 the Lisp level.
402 It's probably not the greatest idea to use the 2^23 bit for any
403 modifier. It may or may not be the sign bit, depending on
404 VALBITS, so using it to represent a modifier key means that
405 characters thus modified have different integer equivalents
406 depending on the architecture they're running on. Oh, and
407 applying XINT to a character whose 2^23 bit is set sign-extends
408 it, so you get a bunch of bits in the mask you didn't want.
410 The CHAR_ macros are defined in lisp.h. */
411 alt_modifier = CHAR_ALT, /* Under X, the XK_Alt_[LR] keysyms. */
412 super_modifier= CHAR_SUPER, /* Under X, the XK_Super_[LR] keysyms. */
413 hyper_modifier= CHAR_HYPER, /* Under X, the XK_Hyper_[LR] keysyms. */
414 shift_modifier= CHAR_SHIFT,
415 ctrl_modifier = CHAR_CTL,
416 meta_modifier = CHAR_META /* Under X, the XK_Meta_[LR] keysyms. */
419 #endif