(get_system_name): Don't crash if Vsystem_name does not contain a string.
[emacs.git] / src / xterm.h
blob19332e7e087d6c5a81d28bb8c708a010e8762dae
1 /* Definitions and headers for communication with X protocol.
2 Copyright (C) 1989, 1993, 1994 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 #include <X11/Xlib.h>
22 #include <X11/cursorfont.h>
23 #include <X11/Xutil.h>
24 #include <X11/keysym.h>
25 #include <X11/Xatom.h>
26 #include <X11/Xresource.h>
28 #ifdef USE_X_TOOLKIT
29 #include <X11/StringDefs.h>
30 #include <X11/IntrinsicP.h> /* CoreP.h needs this */
31 #include <X11/CoreP.h> /* foul, but we need this to use our own
32 window inside a widget instead of one
33 that Xt creates... */
34 #include <X11/StringDefs.h>
35 #endif
37 /* The class of this X application. */
38 #define EMACS_CLASS "Emacs"
40 /* Bookkeeping to distinguish X versions. */
42 /* HAVE_X11R4 is defined if we have the features of X11R4. It should
43 be defined when we're using X11R5, since X11R5 has the features of
44 X11R4. If, in the future, we find we need more of these flags
45 (HAVE_X11R5, for example), code should always be written to test
46 the most recent flag first:
48 #ifdef HAVE_X11R5
49 ...
50 #elif HAVE_X11R4
51 ...
52 #elif HAVE_X11
53 ...
54 #endif
56 If you ever find yourself writing a "#ifdef HAVE_FOO" clause that
57 looks a lot like another one, consider moving the text into a macro
58 whose definition is configuration-dependent, but whose usage is
59 universal - like the stuff in systime.h.
61 It turns out that we can auto-detect whether we're being compiled
62 with X11R3 or X11R4 by looking for the flag macros for R4 structure
63 members that R3 doesn't have. */
64 #ifdef PBaseSize
65 /* AIX 3.1's X is somewhere between X11R3 and X11R4. It has
66 PBaseSize, but not XWithdrawWindow, XSetWMName, XSetWMNormalHints,
67 XSetWMIconName.
68 AIX 3.2 is at least X11R4. */
69 #if (!defined AIX) || (defined AIX3_2)
70 #define HAVE_X11R4
71 #endif
72 #endif
74 #ifdef HAVE_X11R5
75 /* In case someone has X11R5 on AIX 3.1,
76 make sure HAVE_X11R4 is defined as well as HAVE_X11R5. */
77 #define HAVE_X11R4
78 #endif
80 #ifdef HAVE_X11R5
81 #define HAVE_X_I18N
82 #include <X11/Xlocale.h>
83 #endif
85 #define BLACK_PIX_DEFAULT(f) BlackPixel (FRAME_X_DISPLAY (f), \
86 XScreenNumberOfScreen (FRAME_X_SCREEN (f)))
87 #define WHITE_PIX_DEFAULT(f) WhitePixel (FRAME_X_DISPLAY (f), \
88 XScreenNumberOfScreen (FRAME_X_SCREEN (f)))
90 #define FONT_WIDTH(f) ((f)->max_bounds.width)
91 #define FONT_HEIGHT(f) ((f)->ascent + (f)->descent)
92 #define FONT_BASE(f) ((f)->ascent)
94 /* The mask of events that text windows always want to receive. This
95 includes mouse movement events, since handling the mouse-font text property
96 means that we must track mouse motion all the time. */
98 #define STANDARD_EVENT_SET \
99 (KeyPressMask \
100 | ExposureMask \
101 | ButtonPressMask \
102 | ButtonReleaseMask \
103 | PointerMotionMask \
104 | StructureNotifyMask \
105 | FocusChangeMask \
106 | LeaveWindowMask \
107 | EnterWindowMask \
108 | VisibilityChangeMask)
110 /* This checks to make sure we have a display. */
111 extern void check_x ();
113 extern struct frame *x_window_to_frame ();
115 #ifdef USE_X_TOOLKIT
116 extern struct frame *x_any_window_to_frame ();
117 extern struct frame *x_non_menubar_window_to_frame ();
118 extern struct frame *x_top_window_to_frame ();
119 #endif
121 extern Visual *select_visual ();
123 enum text_cursor_kinds {
124 filled_box_cursor, hollow_box_cursor, bar_cursor
127 /* Structure recording X pixmap and reference count.
128 If REFCOUNT is 0 then this record is free to be reused. */
130 struct x_bitmap_record
132 Pixmap pixmap;
133 char *file;
134 int refcount;
135 /* Record some info about this pixmap. */
136 int height, width, depth;
139 /* For each X display, we have a structure that records
140 information about it. */
142 struct x_display_info
144 /* Chain of all x_display_info structures. */
145 struct x_display_info *next;
146 /* Connection number (normally a file descriptor number). */
147 int connection;
148 /* This says how to access this display in Xlib. */
149 Display *display;
150 /* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
151 The same cons cell also appears in x_display_name_list. */
152 Lisp_Object name_list_element;
153 /* Number of frames that are on this display. */
154 int reference_count;
155 /* The Screen this connection is connected to. */
156 Screen *screen;
157 /* The Visual being used for this display. */
158 Visual *visual;
159 /* Number of panes on this screen. */
160 int n_planes;
161 /* Dimensions of this screen. */
162 int height, width;
163 /* Mask of things that cause the mouse to be grabbed. */
164 int grabbed;
165 /* Emacs bitmap-id of the default icon bitmap for this frame.
166 Or -1 if none has been allocated yet. */
167 int icon_bitmap_id;
168 /* The root window of this screen. */
169 Window root_window;
170 /* The cursor to use for vertical scroll bars. */
171 Cursor vertical_scroll_bar_cursor;
172 /* X Resource data base */
173 XrmDatabase xrdb;
175 /* A table of all the fonts we have already loaded. */
176 struct font_info *font_table;
178 /* The current capacity of x_font_table. */
179 int font_table_size;
181 /* Reusable Graphics Context for drawing a cursor in a non-default face. */
182 GC scratch_cursor_gc;
184 /* These variables describe the range of text currently shown
185 in its mouse-face, together with the window they apply to.
186 As long as the mouse stays within this range, we need not
187 redraw anything on its account. */
188 int mouse_face_beg_row, mouse_face_beg_col;
189 int mouse_face_end_row, mouse_face_end_col;
190 int mouse_face_past_end;
191 Lisp_Object mouse_face_window;
192 int mouse_face_face_id;
194 /* 1 if a mouse motion event came and we didn't handle it right away because
195 gc was in progress. */
196 int mouse_face_deferred_gc;
198 /* FRAME and X, Y position of mouse when last checked for
199 highlighting. X and Y can be negative or out of range for the frame. */
200 struct frame *mouse_face_mouse_frame;
201 int mouse_face_mouse_x, mouse_face_mouse_y;
203 /* Nonzero means defer mouse-motion highlighting. */
204 int mouse_face_defer;
206 char *x_id_name;
208 /* The number of fonts actually stored in x_font_table.
209 font_table[n] is used and valid iff 0 <= n < n_fonts.
210 0 <= n_fonts <= font_table_size. */
211 int n_fonts;
213 /* Pointer to bitmap records. */
214 struct x_bitmap_record *bitmaps;
216 /* Allocated size of bitmaps field. */
217 int bitmaps_size;
219 /* Last used bitmap index. */
220 int bitmaps_last;
222 /* Which modifier keys are on which modifier bits?
224 With each keystroke, X returns eight bits indicating which modifier
225 keys were held down when the key was pressed. The interpretation
226 of the top five modifier bits depends on what keys are attached
227 to them. If the Meta_L and Meta_R keysyms are on mod5, then mod5
228 is the meta bit.
230 meta_mod_mask is a mask containing the bits used for the meta key.
231 It may have more than one bit set, if more than one modifier bit
232 has meta keys on it. Basically, if EVENT is a KeyPress event,
233 the meta key is pressed if (EVENT.state & meta_mod_mask) != 0.
235 shift_lock_mask is LockMask if the XK_Shift_Lock keysym is on the
236 lock modifier bit, or zero otherwise. Non-alphabetic keys should
237 only be affected by the lock modifier bit if XK_Shift_Lock is in
238 use; XK_Caps_Lock should only affect alphabetic keys. With this
239 arrangement, the lock modifier should shift the character if
240 (EVENT.state & shift_lock_mask) != 0. */
241 int meta_mod_mask, shift_lock_mask;
243 /* These are like meta_mod_mask, but for different modifiers. */
244 int alt_mod_mask, super_mod_mask, hyper_mod_mask;
246 /* Communication with window managers. */
247 Atom Xatom_wm_protocols;
248 /* Kinds of protocol things we may receive. */
249 Atom Xatom_wm_take_focus;
250 Atom Xatom_wm_save_yourself;
251 Atom Xatom_wm_delete_window;
252 /* Atom for indicating window state to the window manager. */
253 Atom Xatom_wm_change_state;
254 /* Other WM communication */
255 Atom Xatom_wm_configure_denied; /* When our config request is denied */
256 Atom Xatom_wm_window_moved; /* When the WM moves us. */
257 /* EditRes protocol */
258 Atom Xatom_editres;
260 /* More atoms, which are selection types. */
261 Atom Xatom_CLIPBOARD, Xatom_TIMESTAMP, Xatom_TEXT, Xatom_DELETE,
262 Xatom_COMPOUND_TEXT,
263 Xatom_MULTIPLE, Xatom_INCR, Xatom_EMACS_TMP, Xatom_TARGETS, Xatom_NULL,
264 Xatom_ATOM_PAIR;
266 /* More atoms for font properties. The last three are private
267 properties, see the comments in src/fontset.h. */
268 Atom Xatom_PIXEL_SIZE,
269 Xatom_MULE_BASELINE_OFFSET, Xatom_MULE_RELATIVE_COMPOSE,
270 Xatom_MULE_DEFAULT_ASCENT;
272 #ifdef MULTI_KBOARD
273 struct kboard *kboard;
274 #endif
275 int cut_buffers_initialized; /* Whether we're sure they all exist */
277 /* The frame (if any) which has the X window that has keyboard focus.
278 Zero if none. This is examined by Ffocus_frame in xfns.c. Note
279 that a mere EnterNotify event can set this; if you need to know the
280 last frame specified in a FocusIn or FocusOut event, use
281 x_focus_event_frame. */
282 struct frame *x_focus_frame;
284 /* The last frame mentioned in a FocusIn or FocusOut event. This is
285 separate from x_focus_frame, because whether or not LeaveNotify
286 events cause us to lose focus depends on whether or not we have
287 received a FocusIn event for it. */
288 struct frame *x_focus_event_frame;
290 /* The frame which currently has the visual highlight, and should get
291 keyboard input (other sorts of input have the frame encoded in the
292 event). It points to the X focus frame's selected window's
293 frame. It differs from x_focus_frame when we're using a global
294 minibuffer. */
295 struct frame *x_highlight_frame;
297 /* The null pixel used for filling a character background with
298 background color of a gc. */
299 Pixmap null_pixel;
302 /* This is a chain of structures for all the X displays currently in use. */
303 extern struct x_display_info *x_display_list;
305 /* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
306 one for each element of x_display_list and in the same order.
307 NAME is the name of the frame.
308 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
309 extern Lisp_Object x_display_name_list;
311 /* Regexp matching a font name whose width is the same as `PIXEL_SIZE'. */
312 extern Lisp_Object Vx_pixel_size_width_font_regexp;
314 extern struct x_display_info *x_display_info_for_display ();
315 extern struct x_display_info *x_display_info_for_name ();
317 extern struct x_display_info *x_term_init ();
319 extern Lisp_Object x_list_fonts ();
320 extern struct font_info *x_get_font_info(), *x_load_font (), *x_query_font ();
322 /* Each X frame object points to its own struct x_output object
323 in the output_data.x field. The x_output structure contains
324 the information that is specific to X windows. */
326 struct x_output
328 /* Position of the X window (x and y offsets in root window). */
329 int left_pos;
330 int top_pos;
332 /* Border width of the X window as known by the X window system. */
333 int border_width;
335 /* Size of the X window in pixels. */
336 int pixel_height, pixel_width;
338 /* Height of menu bar widget, in pixels.
339 Zero if not using the X toolkit.
340 When using the toolkit, this value is not meaningful
341 if the menubar is turned off. */
342 int menubar_height;
344 /* Height of a line, in pixels. */
345 int line_height;
347 /* The tiled border used when the mouse is out of the frame. */
348 Pixmap border_tile;
350 /* Here are the Graphics Contexts for the default font. */
351 GC normal_gc; /* Normal video */
352 GC reverse_gc; /* Reverse video */
353 GC cursor_gc; /* cursor drawing */
355 /* Width of the internal border. This is a line of background color
356 just inside the window's border. When the frame is selected,
357 a highlighting is displayed inside the internal border. */
358 int internal_border_width;
360 /* The X window used for this frame.
361 May be zero while the frame object is being created
362 and the X window has not yet been created. */
363 Window window_desc;
365 /* The X window used for the bitmap icon;
366 or 0 if we don't have a bitmap icon. */
367 Window icon_desc;
369 /* The X window that is the parent of this X window.
370 Usually this is a window that was made by the window manager,
371 but it can be the root window, and it can be explicitly specified
372 (see the explicit_parent field, below). */
373 Window parent_desc;
375 #ifdef USE_X_TOOLKIT
376 /* The widget of this screen. This is the window of a "shell" widget. */
377 Widget widget;
378 /* The XmPanedWindows... */
379 Widget column_widget;
380 /* The widget of the edit portion of this screen; the window in
381 "window_desc" is inside of this. */
382 Widget edit_widget;
384 Widget menubar_widget;
385 #endif
387 /* If >=0, a bitmap index. The indicated bitmap is used for the
388 icon. */
389 int icon_bitmap;
391 /* Default ASCII font of this frame. */
392 XFontStruct *font;
394 /* The baseline position of the default ASCII font. */
395 int font_baseline;
397 /* If a fontset is specified for this frame instead of font, this
398 value contains an ID of the fontset, else -1. */
399 int fontset;
401 /* Pixel values used for various purposes.
402 border_pixel may be -1 meaning use a gray tile. */
403 unsigned long background_pixel;
404 unsigned long foreground_pixel;
405 unsigned long cursor_pixel;
406 unsigned long border_pixel;
407 unsigned long mouse_pixel;
408 unsigned long cursor_foreground_pixel;
410 /* Descriptor for the cursor in use for this window. */
411 Cursor text_cursor;
412 Cursor nontext_cursor;
413 Cursor modeline_cursor;
414 Cursor cross_cursor;
416 /* Flag to set when the X window needs to be completely repainted. */
417 int needs_exposure;
419 /* What kind of text cursor is drawn in this window right now?
420 (If there is no cursor (phys_cursor_x < 0), then this means nothing.) */
421 enum text_cursor_kinds current_cursor;
423 /* What kind of text cursor should we draw in the future?
424 This should always be filled_box_cursor or bar_cursor. */
425 enum text_cursor_kinds desired_cursor;
427 /* Width of bar cursor (if we are using that). */
428 int cursor_width;
430 /* These are the current window manager hints. It seems that
431 XSetWMHints, when presented with an unset bit in the `flags'
432 member of the hints structure, does not leave the corresponding
433 attribute unchanged; rather, it resets that attribute to its
434 default value. For example, unless you set the `icon_pixmap'
435 field and the `IconPixmapHint' bit, XSetWMHints will forget what
436 your icon pixmap was. This is rather troublesome, since some of
437 the members (for example, `input' and `icon_pixmap') want to stay
438 the same throughout the execution of Emacs. So, we keep this
439 structure around, just leaving values in it and adding new bits
440 to the mask as we go. */
441 XWMHints wm_hints;
443 /* The size of the extra width currently allotted for vertical
444 scroll bars, in pixels. */
445 int vertical_scroll_bar_extra;
447 /* Table of parameter faces for this frame. Any X resources (pixel
448 values, fonts) referred to here have been allocated explicitly
449 for this face, and should be freed if we change the face. */
450 struct face **param_faces;
451 int n_param_faces;
453 /* Table of computed faces for this frame. These are the faces
454 whose indexes go into the upper bits of a glyph, computed by
455 combining the parameter faces specified by overlays, text
456 properties, and what have you. The X resources mentioned here
457 are all shared with parameter faces. */
458 struct face **computed_faces;
459 int n_computed_faces; /* How many are valid */
460 int size_computed_faces; /* How many are allocated */
462 /* This is the gravity value for the specified window position. */
463 int win_gravity;
465 /* The geometry flags for this window. */
466 int size_hint_flags;
468 /* This is the Emacs structure for the X display this frame is on. */
469 struct x_display_info *display_info;
471 /* This is a button event that wants to activate the menubar.
472 We save it here until the command loop gets to think about it. */
473 XEvent *saved_menu_event;
475 /* This is the widget id used for this frame's menubar in lwlib. */
476 #ifdef USE_X_TOOLKIT
477 int id;
478 #endif
480 /* Nonzero means our parent is another application's window
481 and was explicitly specified. */
482 char explicit_parent;
484 /* Nonzero means tried already to make this frame visible. */
485 char asked_for_visible;
487 /* Nonzero if this frame was ever previously visible. */
488 char has_been_visible;
490 #ifdef HAVE_X_I18N
491 /* Input method. */
492 XIM xim;
493 /* Input context (currently, this means Compose key handler setup). */
494 XIC xic;
495 #endif
498 /* Get at the computed faces of an X window frame. */
499 #define FRAME_PARAM_FACES(f) ((f)->output_data.x->param_faces)
500 #define FRAME_N_PARAM_FACES(f) ((f)->output_data.x->n_param_faces)
501 #define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
502 #define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
504 #define FRAME_COMPUTED_FACES(f) ((f)->output_data.x->computed_faces)
505 #define FRAME_N_COMPUTED_FACES(f) ((f)->output_data.x->n_computed_faces)
506 #define FRAME_SIZE_COMPUTED_FACES(f) ((f)->output_data.x->size_computed_faces)
507 #define FRAME_DEFAULT_FACE(f) ((f)->output_data.x->computed_faces[0])
508 #define FRAME_MODE_LINE_FACE(f) ((f)->output_data.x->computed_faces[1])
510 /* Return the window associated with the frame F. */
511 #define FRAME_X_WINDOW(f) ((f)->output_data.x->window_desc)
513 #define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.x->foreground_pixel)
514 #define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.x->background_pixel)
515 #define FRAME_FONT(f) ((f)->output_data.x->font)
516 #define FRAME_FONTSET(f) ((f)->output_data.x->fontset)
517 #define FRAME_INTERNAL_BORDER_WIDTH(f) ((f)->output_data.x->internal_border_width)
518 #define FRAME_LINE_HEIGHT(f) ((f)->output_data.x->line_height)
520 /* This gives the x_display_info structure for the display F is on. */
521 #define FRAME_X_DISPLAY_INFO(f) ((f)->output_data.x->display_info)
523 /* This is the `Display *' which frame F is on. */
524 #define FRAME_X_DISPLAY(f) (FRAME_X_DISPLAY_INFO (f)->display)
526 /* This is the `Screen *' which frame F is on. */
527 #define FRAME_X_SCREEN(f) (FRAME_X_DISPLAY_INFO (f)->screen)
529 /* This is the 'font_info *' which frame F has. */
530 #define FRAME_X_FONT_TABLE(f) (FRAME_X_DISPLAY_INFO (f)->font_table)
532 /* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
533 #define PIXEL_WIDTH(f) ((f)->output_data.x->pixel_width)
534 #define PIXEL_HEIGHT(f) ((f)->output_data.x->pixel_height)
536 #define FRAME_DESIRED_CURSOR(f) ((f)->output_data.x->desired_cursor)
538 #define FRAME_XIM(f) ((f)->output_data.x->xim)
539 #define FRAME_XIC(f) ((f)->output_data.x->xic)
541 /* X-specific scroll bar stuff. */
543 /* We represent scroll bars as lisp vectors. This allows us to place
544 references to them in windows without worrying about whether we'll
545 end up with windows referring to dead scroll bars; the garbage
546 collector will free it when its time comes.
548 We use struct scroll_bar as a template for accessing fields of the
549 vector. */
551 struct scroll_bar {
553 /* These fields are shared by all vectors. */
554 EMACS_INT size_from_Lisp_Vector_struct;
555 struct Lisp_Vector *next_from_Lisp_Vector_struct;
557 /* The window we're a scroll bar for. */
558 Lisp_Object window;
560 /* The next and previous in the chain of scroll bars in this frame. */
561 Lisp_Object next, prev;
563 /* The X window representing this scroll bar. Since this is a full
564 32-bit quantity, we store it split into two 32-bit values. */
565 Lisp_Object x_window_low, x_window_high;
567 /* The position and size of the scroll bar in pixels, relative to the
568 frame. */
569 Lisp_Object top, left, width, height;
571 /* The starting and ending positions of the handle, relative to the
572 handle area (i.e. zero is the top position, not
573 SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
574 hasn't been drawn yet.
576 These are not actually the locations where the beginning and end
577 are drawn; in order to keep handles from becoming invisible when
578 editing large files, we establish a minimum height by always
579 drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
580 where they would be normally; the bottom and top are in a
581 different co-ordinate system. */
582 Lisp_Object start, end;
584 /* If the scroll bar handle is currently being dragged by the user,
585 this is the number of pixels from the top of the handle to the
586 place where the user grabbed it. If the handle isn't currently
587 being dragged, this is Qnil. */
588 Lisp_Object dragging;
591 /* The number of elements a vector holding a struct scroll_bar needs. */
592 #define SCROLL_BAR_VEC_SIZE \
593 ((sizeof (struct scroll_bar) \
594 - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
595 / sizeof (Lisp_Object))
597 /* Turning a lisp vector value into a pointer to a struct scroll_bar. */
598 #define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
601 /* Building a 32-bit C integer from two 16-bit lisp integers. */
602 #define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
604 /* Setting two lisp integers to the low and high words of a 32-bit C int. */
605 #define SCROLL_BAR_UNPACK(low, high, int32) \
606 (XSETINT ((low), (int32) & 0xffff), \
607 XSETINT ((high), ((int32) >> 16) & 0xffff))
610 /* Extract the X window id of the scroll bar from a struct scroll_bar. */
611 #define SCROLL_BAR_X_WINDOW(ptr) \
612 ((Window) SCROLL_BAR_PACK ((ptr)->x_window_low, (ptr)->x_window_high))
614 /* Store a window id in a struct scroll_bar. */
615 #define SET_SCROLL_BAR_X_WINDOW(ptr, id) \
616 (SCROLL_BAR_UNPACK ((ptr)->x_window_low, (ptr)->x_window_high, (int) id))
619 /* Return the outside pixel height for a vertical scroll bar HEIGHT
620 rows high on frame F. */
621 #define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
622 ((height) * (f)->output_data.x->line_height)
624 /* Return the inside width of a vertical scroll bar, given the outside
625 width. */
626 #define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(f, width) \
627 ((width) \
628 - VERTICAL_SCROLL_BAR_LEFT_BORDER \
629 - VERTICAL_SCROLL_BAR_RIGHT_BORDER \
630 - VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2)
632 /* Return the length of the rectangle within which the top of the
633 handle must stay. This isn't equivalent to the inside height,
634 because the scroll bar handle has a minimum height.
636 This is the real range of motion for the scroll bar, so when we're
637 scaling buffer positions to scroll bar positions, we use this, not
638 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
639 #define VERTICAL_SCROLL_BAR_TOP_RANGE(f, height) \
640 (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (f, height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
642 /* Return the inside height of vertical scroll bar, given the outside
643 height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
644 #define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(f, height) \
645 ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
648 /* Border widths for scroll bars.
650 Scroll bar windows don't have any X borders; their border width is
651 set to zero, and we redraw borders ourselves. This makes the code
652 a bit cleaner, since we don't have to convert between outside width
653 (used when relating to the rest of the screen) and inside width
654 (used when sizing and drawing the scroll bar window itself).
656 The handle moves up and down/back and forth in a rectangle inset
657 from the edges of the scroll bar. These are widths by which we
658 inset the handle boundaries from the scroll bar edges. */
659 #define VERTICAL_SCROLL_BAR_LEFT_BORDER (2)
660 #define VERTICAL_SCROLL_BAR_RIGHT_BORDER (2)
661 #define VERTICAL_SCROLL_BAR_TOP_BORDER (2)
662 #define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (2)
664 /* Minimum lengths for scroll bar handles, in pixels. */
665 #define VERTICAL_SCROLL_BAR_MIN_HANDLE (5)
667 /* Trimming off a few pixels from each side prevents
668 text from glomming up against the scroll bar */
669 #define VERTICAL_SCROLL_BAR_WIDTH_TRIM (2)
672 /* Manipulating pixel sizes and character sizes.
673 Knowledge of which factors affect the overall size of the window should
674 be hidden in these macros, if that's possible.
676 Return the upper/left pixel position of the character cell on frame F
677 at ROW/COL. */
678 #define CHAR_TO_PIXEL_ROW(f, row) \
679 ((f)->output_data.x->internal_border_width \
680 + (row) * (f)->output_data.x->line_height)
681 #define CHAR_TO_PIXEL_COL(f, col) \
682 ((f)->output_data.x->internal_border_width \
683 + (col) * FONT_WIDTH ((f)->output_data.x->font))
685 /* Return the pixel width/height of frame F if it has
686 WIDTH columns/HEIGHT rows. */
687 #define CHAR_TO_PIXEL_WIDTH(f, width) \
688 (CHAR_TO_PIXEL_COL (f, width) \
689 + (f)->output_data.x->vertical_scroll_bar_extra \
690 + (f)->output_data.x->internal_border_width)
691 #define CHAR_TO_PIXEL_HEIGHT(f, height) \
692 (CHAR_TO_PIXEL_ROW (f, height) \
693 + (f)->output_data.x->internal_border_width)
696 /* Return the row/column (zero-based) of the character cell containing
697 the pixel on FRAME at ROW/COL. */
698 #define PIXEL_TO_CHAR_ROW(f, row) \
699 (((row) - (f)->output_data.x->internal_border_width) \
700 / (f)->output_data.x->line_height)
701 #define PIXEL_TO_CHAR_COL(f, col) \
702 (((col) - (f)->output_data.x->internal_border_width) \
703 / FONT_WIDTH ((f)->output_data.x->font))
705 /* How many columns/rows of text can we fit in WIDTH/HEIGHT pixels on
706 frame F? */
707 #define PIXEL_TO_CHAR_WIDTH(f, width) \
708 (PIXEL_TO_CHAR_COL (f, ((width) \
709 - (f)->output_data.x->internal_border_width \
710 - (f)->output_data.x->vertical_scroll_bar_extra)))
711 #define PIXEL_TO_CHAR_HEIGHT(f, height) \
712 (PIXEL_TO_CHAR_ROW (f, ((height) \
713 - (f)->output_data.x->internal_border_width)))
715 /* If a struct input_event has a kind which is selection_request_event
716 or selection_clear_event, then its contents are really described
717 by this structure. */
719 /* For an event of kind selection_request_event,
720 this structure really describes the contents.
721 **Don't make this struct longer!**
722 If it overlaps the frame_or_window field of struct input_event,
723 that will cause GC to crash. */
724 struct selection_input_event
726 int kind;
727 Display *display;
728 /* We spell it with an "o" here because X does. */
729 Window requestor;
730 Atom selection, target, property;
731 Time time;
734 #define SELECTION_EVENT_DISPLAY(eventp) \
735 (((struct selection_input_event *) (eventp))->display)
736 /* We spell it with an "o" here because X does. */
737 #define SELECTION_EVENT_REQUESTOR(eventp) \
738 (((struct selection_input_event *) (eventp))->requestor)
739 #define SELECTION_EVENT_SELECTION(eventp) \
740 (((struct selection_input_event *) (eventp))->selection)
741 #define SELECTION_EVENT_TARGET(eventp) \
742 (((struct selection_input_event *) (eventp))->target)
743 #define SELECTION_EVENT_PROPERTY(eventp) \
744 (((struct selection_input_event *) (eventp))->property)
745 #define SELECTION_EVENT_TIME(eventp) \
746 (((struct selection_input_event *) (eventp))->time)
749 /* Interface to the face code functions. */
751 /* Create the first two computed faces for a frame -- the ones that
752 have GC's. */
753 extern void init_frame_faces (/* FRAME_PTR */);
755 /* Free the resources for the faces associated with a frame. */
756 extern void free_frame_faces (/* FRAME_PTR */);
758 /* Given a computed face, find or make an equivalent display face
759 in face_vector, and return a pointer to it. */
760 extern struct face *intern_face (/* FRAME_PTR, struct face * */);
762 /* Given a frame and a face name, return the face's ID number, or
763 zero if it isn't a recognized face name. */
764 extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
766 /* Return non-zero if FONT1 and FONT2 have the same size bounding box.
767 We assume that they're both character-cell fonts. */
768 extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
770 /* Recompute the GC's for the default and modeline faces.
771 We call this after changing frame parameters on which those GC's
772 depend. */
773 extern void recompute_basic_faces (/* FRAME_PTR */);
775 /* Return the face ID associated with a buffer position POS. Store
776 into *ENDPTR the next position at which a different face is
777 needed. This does not take account of glyphs that specify their
778 own face codes. F is the frame in use for display, and W is a
779 window displaying the current buffer.
781 REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
782 extern int compute_char_face (/* FRAME_PTR frame,
783 struct window *w,
784 int pos,
785 int region_beg, int region_end,
786 int *endptr */);
787 /* Return the face ID to use to display a special glyph which selects
788 FACE_CODE as the face ID, assuming that ordinarily the face would
789 be BASIC_FACE. F is the frame. */
790 extern int compute_glyph_face (/* FRAME_PTR, int */);