1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985,86,87,93,94,95,97,2000 Free Software Foundation, Inc.
3 @c See file emacs.texi for copying conditions.
5 @chapter Killing and Moving Text
7 @dfn{Killing} means erasing text and copying it into the @dfn{kill
8 ring}, from which it can be retrieved by @dfn{yanking} it. Some systems
9 use the terms ``cutting'' and ``pasting'' for these operations.
11 The commonest way of moving or copying text within Emacs is to kill it
12 and later yank it elsewhere in one or more places. This is very safe
13 because Emacs remembers several recent kills, not just the last one. It
14 is versatile, because the many commands for killing syntactic units can
15 also be used for moving those units. But there are other ways of
16 copying text for special purposes.
18 Emacs has only one kill ring for all buffers, so you can kill text in
19 one buffer and yank it in another buffer.
23 @node Killing, Yanking, Mark, Top
24 @section Deletion and Killing
29 Most commands which erase text from the buffer save it in the kill
30 ring so that you can move or copy it to other parts of the buffer.
31 These commands are known as @dfn{kill} commands. The rest of the
32 commands that erase text do not save it in the kill ring; they are known
33 as @dfn{delete} commands. (This distinction is made only for erasure of
34 text in the buffer.) If you do a kill or delete command by mistake, you
35 can use the @kbd{C-x u} (@code{undo}) command to undo it
38 The delete commands include @kbd{C-d} (@code{delete-char}) and
39 @key{DEL} (@code{delete-backward-char}), which delete only one character at
40 a time, and those commands that delete only spaces or newlines. Commands
41 that can destroy significant amounts of nontrivial data generally kill.
42 The commands' names and individual descriptions use the words @samp{kill}
43 and @samp{delete} to say which they do.
46 * Deletion:: Commands for deleting small amounts of text and
48 * Killing by Lines:: How to kill entire lines of text at one time.
49 * Other Kill Commands:: Commands to kill large regions of text and
50 syntactic units such as words and sentences.
55 @c ??? Should be backward-delete-char
56 @findex delete-backward-char
63 Delete next character (@code{delete-char}).
65 Delete previous character (@code{delete-backward-char}).
67 Delete spaces and tabs around point (@code{delete-horizontal-space}).
69 Delete spaces and tabs around point, leaving one space
70 (@code{just-one-space}).
72 Delete blank lines around the current line (@code{delete-blank-lines}).
74 Join two lines by deleting the intervening newline, along with any
75 indentation following it (@code{delete-indentation}).
78 The most basic delete commands are @kbd{C-d} (@code{delete-char}) and
79 @key{DEL} (@code{delete-backward-char}). @kbd{C-d} deletes the
80 character after point, the one the cursor is ``on top of.'' This
81 doesn't move point. @key{DEL} deletes the character before the cursor,
82 and moves point back. You can delete newlines like any other characters
83 in the buffer; deleting a newline joins two lines. Actually, @kbd{C-d}
84 and @key{DEL} aren't always delete commands; when given arguments, they
85 kill instead, since they can erase more than one character this way.
88 @findex delete-horizontal-space
90 @findex just-one-space
91 The other delete commands are those which delete only whitespace
92 characters: spaces, tabs and newlines. @kbd{M-\}
93 (@code{delete-horizontal-space}) deletes all the spaces and tab
94 characters before and after point. @kbd{M-@key{SPC}}
95 (@code{just-one-space}) does likewise but leaves a single space after
96 point, regardless of the number of spaces that existed previously (even
99 @kbd{C-x C-o} (@code{delete-blank-lines}) deletes all blank lines
100 after the current line. If the current line is blank, it deletes all
101 blank lines preceding the current line as well (leaving one blank line,
104 @kbd{M-^} (@code{delete-indentation}) joins the current line and the
105 previous line, by deleting a newline and all surrounding spaces, usually
106 leaving a single space. @xref{Indentation,M-^}.
108 @node Killing by Lines
109 @subsection Killing by Lines
113 Kill rest of line or one or more lines (@code{kill-line}).
118 The simplest kill command is @kbd{C-k}. If given at the beginning of
119 a line, it kills all the text on the line, leaving it blank. When used
120 on a blank line, it kills the whole line including its newline. To kill
121 an entire non-blank line, go to the beginning and type @kbd{C-k} twice.
123 More generally, @kbd{C-k} kills from point up to the end of the line,
124 unless it is at the end of a line. In that case it kills the newline
125 following point, thus merging the next line into the current one.
126 Spaces and tabs that you can't see at the end of the line are ignored
127 when deciding which case applies, so if point appears to be at the end
128 of the line, you can be sure @kbd{C-k} will kill the newline.
130 When @kbd{C-k} is given a positive argument, it kills that many lines
131 and the newlines that follow them (however, text on the current line
132 before point is spared). With a negative argument @minus{}@var{n}, it
133 kills @var{n} lines preceding the current line (together with the text
134 on the current line before point). Thus, @kbd{C-u - 2 C-k} at the front
135 of a line kills the two previous lines.
137 @kbd{C-k} with an argument of zero kills the text before point on the
140 @vindex kill-whole-line
141 If the variable @code{kill-whole-line} is non-@code{nil}, @kbd{C-k} at
142 the very beginning of a line kills the entire line including the
143 following newline. This variable is normally @code{nil}.
145 @node Other Kill Commands
146 @subsection Other Kill Commands
150 @c DoubleWideCommands
153 Kill region (from point to the mark) (@code{kill-region}).
155 Kill word (@code{kill-word}). @xref{Words}.
157 Kill word backwards (@code{backward-kill-word}).
159 Kill back to beginning of sentence (@code{backward-kill-sentence}).
162 Kill to end of sentence (@code{kill-sentence}).
164 Kill sexp (@code{kill-sexp}). @xref{Lists}.
166 Kill through the next occurrence of @var{char} (@code{zap-to-char}).
169 A kill command which is very general is @kbd{C-w}
170 (@code{kill-region}), which kills everything between point and the
171 mark. With this command, you can kill any contiguous sequence of
172 characters, if you first set the region around them.
176 A convenient way of killing is combined with searching: @kbd{M-z}
177 (@code{zap-to-char}) reads a character and kills from point up to (and
178 including) the next occurrence of that character in the buffer. A
179 numeric argument acts as a repeat count. A negative argument means to
180 search backward and kill text before point.
182 Other syntactic units can be killed: words, with @kbd{M-@key{DEL}} and
183 @kbd{M-d} (@pxref{Words}); sexps, with @kbd{C-M-k} (@pxref{Lists}); and
184 sentences, with @kbd{C-x @key{DEL}} and @kbd{M-k}
185 (@pxref{Sentences}).@refill
187 You can use kill commands in read-only buffers. They don't actually
188 change the buffer, and they beep to warn you of that, but they do copy
189 the text you tried to kill into the kill ring, so you can yank it into
190 other buffers. Most of the kill commands move point across the text
191 they copy in this way, so that successive kill commands build up a
192 single kill ring entry as usual.
194 @node Yanking, Accumulating Text, Killing, Top
202 @dfn{Yanking} means reinserting text previously killed. This is what
203 some systems call ``pasting.'' The usual way to move or copy text is to
204 kill it and then yank it elsewhere one or more times.
208 Yank last killed text (@code{yank}).
210 Replace text just yanked with an earlier batch of killed text
213 Save region as last killed text without actually killing it
214 (@code{kill-ring-save}).
216 Append next kill to last batch of killed text (@code{append-next-kill}).
220 * Kill Ring:: Where killed text is stored. Basic yanking.
221 * Appending Kills:: Several kills in a row all yank together.
222 * Earlier Kills:: Yanking something killed some time ago.
226 @subsection The Kill Ring
228 All killed text is recorded in the @dfn{kill ring}, a list of blocks of
229 text that have been killed. There is only one kill ring, shared by all
230 buffers, so you can kill text in one buffer and yank it in another buffer.
231 This is the usual way to move text from one file to another.
232 (@xref{Accumulating Text}, for some other ways.)
236 The command @kbd{C-y} (@code{yank}) reinserts the text of the most recent
237 kill. It leaves the cursor at the end of the text. It sets the mark at
238 the beginning of the text. @xref{Mark}.
240 @kbd{C-u C-y} leaves the cursor in front of the text, and sets the
241 mark after it. This happens only if the argument is specified with just
242 a @kbd{C-u}, precisely. Any other sort of argument, including @kbd{C-u}
243 and digits, specifies an earlier kill to yank (@pxref{Earlier Kills}).
246 @findex kill-ring-save
247 To copy a block of text, you can use @kbd{M-w}
248 (@code{kill-ring-save}), which copies the region into the kill ring
249 without removing it from the buffer. This is approximately equivalent
250 to @kbd{C-w} followed by @kbd{C-x u}, except that @kbd{M-w} does not
251 alter the undo history and does not temporarily change the screen.
253 @node Appending Kills
254 @subsection Appending Kills
256 @cindex appending kills in the ring
258 Normally, each kill command pushes a new entry onto the kill ring.
259 However, two or more kill commands in a row combine their text into a
260 single entry, so that a single @kbd{C-y} yanks all the text as a unit,
261 just as it was before it was killed.
263 Thus, if you want to yank text as a unit, you need not kill all of it
264 with one command; you can keep killing line after line, or word after
265 word, until you have killed it all, and you can still get it all back at
268 Commands that kill forward from point add onto the end of the previous
269 killed text. Commands that kill backward from point add text onto the
270 beginning. This way, any sequence of mixed forward and backward kill
271 commands puts all the killed text into one entry without rearrangement.
272 Numeric arguments do not break the sequence of appending kills. For
273 example, suppose the buffer contains this text:
276 This is a line @point{}of sample text.
280 with point shown by @point{}. If you type @kbd{M-d M-@key{DEL} M-d
281 M-@key{DEL}}, killing alternately forward and backward, you end up with
282 @samp{a line of sample} as one entry in the kill ring, and @samp{This
283 is@ @ text.} in the buffer. (Note the double space, which you can clean
284 up with @kbd{M-@key{SPC}} or @kbd{M-q}.)
286 Another way to kill the same text is to move back two words with
287 @kbd{M-b M-b}, then kill all four words forward with @kbd{C-u M-d}.
288 This produces exactly the same results in the buffer and in the kill
289 ring. @kbd{M-f M-f C-u M-@key{DEL}} kills the same text, all going
290 backward; once again, the result is the same. The text in the kill ring
291 entry always has the same order that it had in the buffer before you
295 @findex append-next-kill
296 If a kill command is separated from the last kill command by other
297 commands (not just numeric arguments), it starts a new entry on the kill
298 ring. But you can force it to append by first typing the command
299 @kbd{C-M-w} (@code{append-next-kill}) right before it. The @kbd{C-M-w}
300 tells the following command, if it is a kill command, to append the text
301 it kills to the last killed text, instead of starting a new entry. With
302 @kbd{C-M-w}, you can kill several separated pieces of text and
303 accumulate them to be yanked back in one place.@refill
305 A kill command following @kbd{M-w} does not append to the text that
306 @kbd{M-w} copied into the kill ring.
309 @subsection Yanking Earlier Kills
311 @cindex yanking previous kills
314 To recover killed text that is no longer the most recent kill, use the
315 @kbd{M-y} command (@code{yank-pop}). It takes the text previously
316 yanked and replaces it with the text from an earlier kill. So, to
317 recover the text of the next-to-the-last kill, first use @kbd{C-y} to
318 yank the last kill, and then use @kbd{M-y} to replace it with the
319 previous kill. @kbd{M-y} is allowed only after a @kbd{C-y} or another
322 You can understand @kbd{M-y} in terms of a ``last yank'' pointer which
323 points at an entry in the kill ring. Each time you kill, the ``last
324 yank'' pointer moves to the newly made entry at the front of the ring.
325 @kbd{C-y} yanks the entry which the ``last yank'' pointer points to.
326 @kbd{M-y} moves the ``last yank'' pointer to a different entry, and the
327 text in the buffer changes to match. Enough @kbd{M-y} commands can move
328 the pointer to any entry in the ring, so you can get any entry into the
329 buffer. Eventually the pointer reaches the end of the ring; the next
330 @kbd{M-y} moves it to the first entry again.
332 @kbd{M-y} moves the ``last yank'' pointer around the ring, but it does
333 not change the order of the entries in the ring, which always runs from
334 the most recent kill at the front to the oldest one still remembered.
336 @kbd{M-y} can take a numeric argument, which tells it how many entries
337 to advance the ``last yank'' pointer by. A negative argument moves the
338 pointer toward the front of the ring; from the front of the ring, it
339 moves ``around'' to the last entry and continues forward from there.
341 Once the text you are looking for is brought into the buffer, you can
342 stop doing @kbd{M-y} commands and it will stay there. It's just a copy
343 of the kill ring entry, so editing it in the buffer does not change
344 what's in the ring. As long as no new killing is done, the ``last
345 yank'' pointer remains at the same place in the kill ring, so repeating
346 @kbd{C-y} will yank another copy of the same previous kill.
348 If you know how many @kbd{M-y} commands it would take to find the text
349 you want, you can yank that text in one step using @kbd{C-y} with a
350 numeric argument. @kbd{C-y} with an argument restores the text the
351 specified number of entries back in the kill ring. Thus, @kbd{C-u 2
352 C-y} gets the next-to-the-last block of killed text. It is equivalent
353 to @kbd{C-y M-y}. @kbd{C-y} with a numeric argument starts counting
354 from the ``last yank'' pointer, and sets the ``last yank'' pointer to
355 the entry that it yanks.
357 @vindex kill-ring-max
358 The length of the kill ring is controlled by the variable
359 @code{kill-ring-max}; no more than that many blocks of killed text are
363 The actual contents of the kill ring are stored in a variable named
364 @code{kill-ring}; you can view the entire contents of the kill ring with
365 the command @kbd{C-h v kill-ring}.
367 @node Accumulating Text, Rectangles, Yanking, Top
368 @section Accumulating Text
369 @findex append-to-buffer
370 @findex prepend-to-buffer
371 @findex copy-to-buffer
372 @findex append-to-file
374 @cindex accumulating scattered text
375 Usually we copy or move text by killing it and yanking it, but there
376 are other methods convenient for copying one block of text in many
377 places, or for copying many scattered blocks of text into one place. To
378 copy one block to many places, store it in a register
379 (@pxref{Registers}). Here we describe the commands to accumulate
380 scattered pieces of text into a buffer or into a file.
383 @item M-x append-to-buffer
384 Append region to contents of specified buffer.
385 @item M-x prepend-to-buffer
386 Prepend region to contents of specified buffer.
387 @item M-x copy-to-buffer
388 Copy region into specified buffer, deleting that buffer's old contents.
389 @item M-x insert-buffer
390 Insert contents of specified buffer into current buffer at point.
391 @item M-x append-to-file
392 Append region to contents of specified file, at the end.
395 To accumulate text into a buffer, use @kbd{M-x append-to-buffer}.
396 This reads a buffer name, then inserts a copy of the region into the
397 buffer specified. If you specify a nonexistent buffer,
398 @code{append-to-buffer} creates the buffer. The text is inserted
399 wherever point is in that buffer. If you have been using the buffer for
400 editing, the copied text goes into the middle of the text of the buffer,
401 wherever point happens to be in it.
403 Point in that buffer is left at the end of the copied text, so
404 successive uses of @code{append-to-buffer} accumulate the text in the
405 specified buffer in the same order as they were copied. Strictly
406 speaking, @code{append-to-buffer} does not always append to the text
407 already in the buffer---it appends only if point in that buffer is at the end.
408 However, if @code{append-to-buffer} is the only command you use to alter
409 a buffer, then point is always at the end.
411 @kbd{M-x prepend-to-buffer} is just like @code{append-to-buffer}
412 except that point in the other buffer is left before the copied text, so
413 successive prependings add text in reverse order. @kbd{M-x
414 copy-to-buffer} is similar except that any existing text in the other
415 buffer is deleted, so the buffer is left containing just the text newly
418 To retrieve the accumulated text from another buffer, use the command
419 @kbd{M-x insert-buffer}; this too takes @var{buffername} as an argument.
420 It inserts a copy of the text in buffer @var{buffername} into the
421 selected buffer. You can alternatively select the other buffer for
422 editing, then optionally move text from it by killing. @xref{Buffers},
423 for background information on buffers.
425 Instead of accumulating text within Emacs, in a buffer, you can append
426 text directly into a file with @kbd{M-x append-to-file}, which takes
427 @var{filename} as an argument. It adds the text of the region to the end
428 of the specified file. The file is changed immediately on disk.
430 You should use @code{append-to-file} only with files that are
431 @emph{not} being visited in Emacs. Using it on a file that you are
432 editing in Emacs would change the file behind Emacs's back, which
433 can lead to losing some of your editing.
435 @node Rectangles, Registers, Accumulating Text, Top
438 @cindex columns (and rectangles)
439 @cindex killing rectangular areas of text
441 The rectangle commands operate on rectangular areas of the text: all
442 the characters between a certain pair of columns, in a certain range of
443 lines. Commands are provided to kill rectangles, yank killed rectangles,
444 clear them out, fill them with blanks or text, or delete them. Rectangle
445 commands are useful with text in multicolumn formats, and for changing
446 text into or out of such formats.
448 When you must specify a rectangle for a command to work on, you do it
449 by putting the mark at one corner and point at the opposite corner. The
450 rectangle thus specified is called the @dfn{region-rectangle} because
451 you control it in about the same way the region is controlled. But
452 remember that a given combination of point and mark values can be
453 interpreted either as a region or as a rectangle, depending on the
454 command that uses them.
456 If point and the mark are in the same column, the rectangle they
457 delimit is empty. If they are in the same line, the rectangle is one
458 line high. This asymmetry between lines and columns comes about
459 because point (and likewise the mark) is between two columns, but within
464 Kill the text of the region-rectangle, saving its contents as the
465 ``last killed rectangle'' (@code{kill-rectangle}).
467 Delete the text of the region-rectangle (@code{delete-rectangle}).
469 Yank the last killed rectangle with its upper left corner at point
470 (@code{yank-rectangle}).
472 Insert blank space to fill the space of the region-rectangle
473 (@code{open-rectangle}). This pushes the previous contents of the
474 region-rectangle rightward.
475 @item M-x clear-rectangle
476 Clear the region-rectangle by replacing its contents with spaces.
477 @item M-x delete-whitespace-rectangle
478 Delete whitespace in each of the lines on the specified rectangle,
479 starting from the left edge column of the rectangle.
480 @item C-x r t @var{string} @key{RET}
481 Insert @var{string} on each line of the region-rectangle
482 (@code{string-rectangle}).
485 The rectangle operations fall into two classes: commands deleting and
486 inserting rectangles, and commands for blank rectangles.
490 @findex kill-rectangle
491 @findex delete-rectangle
492 There are two ways to get rid of the text in a rectangle: you can
493 discard the text (delete it) or save it as the ``last killed''
494 rectangle. The commands for these two ways are @kbd{C-x r d}
495 (@code{delete-rectangle}) and @kbd{C-x r k} (@code{kill-rectangle}). In
496 either case, the portion of each line that falls inside the rectangle's
497 boundaries is deleted, causing following text (if any) on the line to
498 move left into the gap.
500 Note that ``killing'' a rectangle is not killing in the usual sense; the
501 rectangle is not stored in the kill ring, but in a special place that
502 can only record the most recent rectangle killed. This is because yanking
503 a rectangle is so different from yanking linear text that different yank
504 commands have to be used and yank-popping is hard to make sense of.
507 @findex yank-rectangle
508 To yank the last killed rectangle, type @kbd{C-x r y}
509 (@code{yank-rectangle}). Yanking a rectangle is the opposite of killing
510 one. Point specifies where to put the rectangle's upper left corner.
511 The rectangle's first line is inserted there, the rectangle's second
512 line is inserted at a position one line vertically down, and so on. The
513 number of lines affected is determined by the height of the saved
516 You can convert single-column lists into double-column lists using
517 rectangle killing and yanking; kill the second half of the list as a
518 rectangle and then yank it beside the first line of the list.
519 @xref{Two-Column}, for another way to edit multi-column text.
521 You can also copy rectangles into and out of registers with @kbd{C-x r
522 r @var{r}} and @kbd{C-x r i @var{r}}. @xref{RegRect,,Rectangle
526 @findex open-rectangle
527 @findex clear-rectangle
528 There are two commands you can use for making blank rectangles:
529 @kbd{M-x clear-rectangle} which blanks out existing text, and @kbd{C-x r
530 o} (@code{open-rectangle}) which inserts a blank rectangle. Clearing a
531 rectangle is equivalent to deleting it and then inserting a blank
532 rectangle of the same size.
534 @findex delete-whitespace-rectangle
535 The command @kbd{M-x delete-whitespace-rectangle} deletes horizontal
536 whitespace starting from a particular column. This applies to each of
537 the lines in the rectangle, and the column is specified by the left
538 edge of the rectangle. The right edge of the rectangle does not make
539 any difference to this command.
542 @findex string-rectangle
543 The command @kbd{C-x r t} (@code{M-x string-rectangle}) replaces the
544 rectangle with a specified string (inserted once on each line). The
545 string's width need not be the same as the width of the rectangle. If
546 the string's width is less, the text after the rectangle shifts left; if
547 the string is wider than the rectangle, the text after the rectangle