2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../info/positions
6 @node Positions, Markers, Frames, Top
8 @cindex position (in buffer)
10 A @dfn{position} is the index of a character in the text of a buffer.
11 More precisely, a position identifies the place between two characters
12 (or before the first character, or after the last character), so we can
13 speak of the character before or after a given position. However, we
14 often speak of the character ``at'' a position, meaning the character
17 Positions are usually represented as integers starting from 1, but can
18 also be represented as @dfn{markers}---special objects that relocate
19 automatically when text is inserted or deleted so they stay with the
20 surrounding characters. @xref{Markers}.
23 * Point:: The special position where editing takes place.
24 * Motion:: Changing point.
25 * Excursions:: Temporary motion and buffer changes.
26 * Narrowing:: Restricting editing to a portion of the buffer.
33 @dfn{Point} is a special buffer position used by many editing
34 commands, including the self-inserting typed characters and text
35 insertion functions. Other commands move point through the text
36 to allow editing and insertion at different places.
38 Like other positions, point designates a place between two characters
39 (or before the first character, or after the last character), rather
40 than a particular character. Usually terminals display the cursor over
41 the character that immediately follows point; point is actually before
42 the character on which the cursor sits.
44 @cindex point with narrowing
45 The value of point is a number between 1 and the buffer size plus 1.
46 If narrowing is in effect (@pxref{Narrowing}), then point is constrained
47 to fall within the accessible portion of the buffer (possibly at one end
50 Each buffer has its own value of point, which is independent of the
51 value of point in other buffers. Each window also has a value of point,
52 which is independent of the value of point in other windows on the same
53 buffer. This is why point can have different values in various windows
54 that display the same buffer. When a buffer appears in only one window,
55 the buffer's point and the window's point normally have the same value,
56 so the distinction is rarely important. @xref{Window Point}, for more
60 @cindex current buffer position
61 This function returns the value of point in the current buffer,
74 This function returns the minimum accessible value of point in the
75 current buffer. This is normally 1, but if narrowing is in effect, it
76 is the position of the start of the region that you narrowed to.
81 This function returns the maximum accessible value of point in the
82 current buffer. This is @code{(1+ (buffer-size))}, unless narrowing is
83 in effect, in which case it is the position of the end of the region
84 that you narrowed to. (@xref{Narrowing}).
87 @defun buffer-end flag
88 This function returns @code{(point-min)} if @var{flag} is less than 1,
89 @code{(point-max)} otherwise. The argument @var{flag} must be a number.
93 This function returns the total number of characters in the current
94 buffer. In the absence of any narrowing (@pxref{Narrowing}),
95 @code{point-max} returns a value one larger than this.
112 Motion functions change the value of point, either relative to the
113 current value of point, relative to the beginning or end of the buffer,
114 or relative to the edges of the selected window. @xref{Point}.
117 * Character Motion:: Moving in terms of characters.
118 * Word Motion:: Moving in terms of words.
119 * Buffer End Motion:: Moving to the beginning or end of the buffer.
120 * Text Lines:: Moving in terms of lines of text.
121 * Screen Lines:: Moving in terms of lines as displayed.
122 * List Motion:: Moving by parsing lists and sexps.
123 * Skipping Characters:: Skipping characters belonging to a certain set.
126 @node Character Motion
127 @subsection Motion by Characters
129 These functions move point based on a count of characters.
130 @code{goto-char} is the fundamental primitive; the other functions use
133 @deffn Command goto-char position
134 This function sets point in the current buffer to the value
135 @var{position}. If @var{position} is less than 1, it moves point to the
136 beginning of the buffer. If @var{position} is greater than the length
137 of the buffer, it moves point to the end.
139 If narrowing is in effect, @var{position} still counts from the
140 beginning of the buffer, but point cannot go outside the accessible
141 portion. If @var{position} is out of range, @code{goto-char} moves
142 point to the beginning or the end of the accessible portion.
144 When this function is called interactively, @var{position} is the
145 numeric prefix argument, if provided; otherwise it is read from the
148 @code{goto-char} returns @var{position}.
151 @deffn Command forward-char &optional count
152 @c @kindex beginning-of-buffer
153 @c @kindex end-of-buffer
154 This function moves point @var{count} characters forward, towards the
155 end of the buffer (or backward, towards the beginning of the buffer, if
156 @var{count} is negative). If the function attempts to move point past
157 the beginning or end of the buffer (or the limits of the accessible
158 portion, when narrowing is in effect), an error is signaled with error
159 code @code{beginning-of-buffer} or @code{end-of-buffer}.
161 In an interactive call, @var{count} is the numeric prefix argument.
164 @deffn Command backward-char &optional count
165 This function moves point @var{count} characters backward, towards the
166 beginning of the buffer (or forward, towards the end of the buffer, if
167 @var{count} is negative). If the function attempts to move point past
168 the beginning or end of the buffer (or the limits of the accessible
169 portion, when narrowing is in effect), an error is signaled with error
170 code @code{beginning-of-buffer} or @code{end-of-buffer}.
172 In an interactive call, @var{count} is the numeric prefix argument.
176 @subsection Motion by Words
178 These functions for parsing words use the syntax table to decide
179 whether a given character is part of a word. @xref{Syntax Tables}.
181 @deffn Command forward-word count
182 This function moves point forward @var{count} words (or backward if
183 @var{count} is negative). Normally it returns @code{t}. If this motion
184 encounters the beginning or end of the buffer, or the limits of the
185 accessible portion when narrowing is in effect, point stops there
186 and the value is @code{nil}.
188 In an interactive call, @var{count} is set to the numeric prefix
192 @deffn Command backward-word count
193 This function is just like @code{forward-word}, except that it moves
194 backward until encountering the front of a word, rather than forward.
196 In an interactive call, @var{count} is set to the numeric prefix
199 This function is rarely used in programs, as it is more efficient to
200 call @code{forward-word} with a negative argument.
203 @defvar words-include-escapes
205 This variable affects the behavior of @code{forward-word} and everything
206 that uses it. If it is non-@code{nil}, then characters in the
207 ``escape'' and ``character quote'' syntax classes count as part of
208 words. Otherwise, they do not.
211 @node Buffer End Motion
212 @subsection Motion to an End of the Buffer
214 To move point to the beginning of the buffer, write:
218 (goto-char (point-min))
223 Likewise, to move to the end of the buffer, use:
227 (goto-char (point-max))
231 Here are two commands that users use to do these things. They are
232 documented here to warn you not to use them in Lisp programs, because
233 they set the mark and display messages in the echo area.
235 @deffn Command beginning-of-buffer &optional n
236 This function moves point to the beginning of the buffer (or the limits
237 of the accessible portion, when narrowing is in effect), setting the
238 mark at the previous position. If @var{n} is non-@code{nil}, then it
239 puts point @var{n} tenths of the way from the beginning of the buffer.
241 In an interactive call, @var{n} is the numeric prefix argument,
242 if provided; otherwise @var{n} defaults to @code{nil}.
244 Don't use this function in Lisp programs!
247 @deffn Command end-of-buffer &optional n
248 This function moves point to the end of the buffer (or the limits of
249 the accessible portion, when narrowing is in effect), setting the mark
250 at the previous position. If @var{n} is non-@code{nil}, then it puts
251 point @var{n} tenths of the way from the end of the buffer.
253 In an interactive call, @var{n} is the numeric prefix argument,
254 if provided; otherwise @var{n} defaults to @code{nil}.
256 Don't use this function in Lisp programs!
260 @subsection Motion by Text Lines
263 Text lines are portions of the buffer delimited by newline characters,
264 which are regarded as part of the previous line. The first text line
265 begins at the beginning of the buffer, and the last text line ends at
266 the end of the buffer whether or not the last character is a newline.
267 The division of the buffer into text lines is not affected by the width
268 of the window, by line continuation in display, or by how tabs and
269 control characters are displayed.
271 @deffn Command goto-line line
272 This function moves point to the front of the @var{line}th line,
273 counting from line 1 at beginning of the buffer. If @var{line} is less
274 than 1, it moves point to the beginning of the buffer. If @var{line} is
275 greater than the number of lines in the buffer, it moves point to the
276 end of the buffer---that is, the @emph{end of the last line} of the
277 buffer. This is the only case in which @code{goto-line} does not
278 necessarily move to the beginning of a line.
280 If narrowing is in effect, then @var{line} still counts from the
281 beginning of the buffer, but point cannot go outside the accessible
282 portion. So @code{goto-line} moves point to the beginning or end of the
283 accessible portion, if the line number specifies an inaccessible
286 The return value of @code{goto-line} is the difference between
287 @var{line} and the line number of the line to which point actually was
288 able to move (in the full buffer, before taking account of narrowing).
289 Thus, the value is positive if the scan encounters the real end of the
290 buffer. The value is zero if scan encounters the end of the accessible
291 portion but not the real end of the buffer.
293 In an interactive call, @var{line} is the numeric prefix argument if
294 one has been provided. Otherwise @var{line} is read in the minibuffer.
297 @deffn Command beginning-of-line &optional count
298 This function moves point to the beginning of the current line. With an
299 argument @var{count} not @code{nil} or 1, it moves forward
300 @var{count}@minus{}1 lines and then to the beginning of the line.
302 If this function reaches the end of the buffer (or of the accessible
303 portion, if narrowing is in effect), it positions point there. No error
307 @deffn Command end-of-line &optional count
308 This function moves point to the end of the current line. With an
309 argument @var{count} not @code{nil} or 1, it moves forward
310 @var{count}@minus{}1 lines and then to the end of the line.
312 If this function reaches the end of the buffer (or of the accessible
313 portion, if narrowing is in effect), it positions point there. No error
317 @deffn Command forward-line &optional count
318 @cindex beginning of line
319 This function moves point forward @var{count} lines, to the beginning of
320 the line. If @var{count} is negative, it moves point
321 @minus{}@var{count} lines backward, to the beginning of a line. If
322 @var{count} is zero, it moves point to the beginning of the current
325 If @code{forward-line} encounters the beginning or end of the buffer (or
326 of the accessible portion) before finding that many lines, it sets point
327 there. No error is signaled.
329 @code{forward-line} returns the difference between @var{count} and the
330 number of lines actually moved. If you attempt to move down five lines
331 from the beginning of a buffer that has only three lines, point stops at
332 the end of the last line, and the value will be 2.
334 In an interactive call, @var{count} is the numeric prefix argument.
337 @defun count-lines start end
338 @cindex lines in region
339 This function returns the number of lines between the positions
340 @var{start} and @var{end} in the current buffer. If @var{start} and
341 @var{end} are equal, then it returns 0. Otherwise it returns at least
342 1, even if @var{start} and @var{end} are on the same line. This is
343 because the text between them, considered in isolation, must contain at
344 least one line unless it is empty.
346 Here is an example of using @code{count-lines}:
350 (defun current-line ()
351 "Return the vertical position of point@dots{}"
352 (+ (count-lines (window-start) (point))
353 (if (= (current-column) 0) 1 0)
361 The @code{previous-line} and @code{next-line} commands are functions
362 that should not be used in programs. They are for users and are
363 mentioned here only for completeness.
365 @deffn Command previous-line count
367 This function moves point up @var{count} lines (down if @var{count}
368 is negative). In moving, it attempts to keep point in the ``goal column''
369 (normally the same column that it was at the beginning of the move).
371 If there is no character in the target line exactly under the current
372 column, point is positioned after the character in that line which
373 spans this column, or at the end of the line if it is not long enough.
375 If it attempts to move beyond the top or bottom of the buffer (or clipped
376 region), then point is positioned in the goal column in the top or
377 bottom line. No error is signaled.
379 In an interactive call, @var{count} will be the numeric
382 The command @code{set-goal-column} can be used to create a semipermanent
383 goal column to which this command always moves. Then it does not try to
386 If you are thinking of using this in a Lisp program, consider using
387 @code{forward-line} with a negative argument instead. It is usually easier
388 to use and more reliable (no dependence on goal column, etc.).
391 @deffn Command next-line count
392 This function moves point down @var{count} lines (up if @var{count}
393 is negative). In moving, it attempts to keep point in the ``goal column''
394 (normally the same column that it was at the beginning of the move).
396 If there is no character in the target line exactly under the current
397 column, point is positioned after the character in that line which
398 spans this column, or at the end of the line if it is not long enough.
400 If it attempts to move beyond the top or bottom of the buffer (or clipped
401 region), then point is positioned in the goal column in the top or
402 bottom line. No error is signaled.
404 In the case where the @var{count} is 1, and point is on the last
405 line of the buffer (or clipped region), a new empty line is inserted at the
406 end of the buffer (or clipped region) and point moved there.
408 In an interactive call, @var{count} will be the numeric
411 The command @code{set-goal-column} can be used to create a semipermanent
412 goal column to which this command always moves. Then it does not try to
415 If you are thinking of using this in a Lisp program, consider using
416 @code{forward-line} instead. It is usually easier
417 to use and more reliable (no dependence on goal column, etc.).
423 Also see the functions @code{bolp} and @code{eolp} in @ref{Near Point}.
424 These functions do not move point, but test whether it is already at the
425 beginning or end of a line.
428 @subsection Motion by Screen Lines
430 The line functions in the previous section count text lines, delimited
431 only by newline characters. By contrast, these functions count screen
432 lines, which are defined by the way the text appears on the screen. A
433 text line is a single screen line if it is short enough to fit the width
434 of the selected window, but otherwise it may occupy several screen
437 In some cases, text lines are truncated on the screen rather than
438 continued onto additional screen lines. In these cases,
439 @code{vertical-motion} moves point much like @code{forward-line}.
442 Because the width of a given string depends on the flags that control
443 the appearance of certain characters, @code{vertical-motion} behaves
444 differently, for a given piece of text, depending on the buffer it is
445 in, and even on the selected window (because the width, the truncation
446 flag, and display table may vary between windows). @xref{Usual
449 These functions scan text to determine where screen lines break, and
450 thus take time proportional to the distance scanned. If you intend to
451 use them heavily, Emacs provides caches which may improve the
452 performance of your code. @xref{Text Lines, cache-long-line-scans}.
455 @defun vertical-motion count &optional window
456 This function moves point to the start of the screen line @var{count}
457 screen lines down from the screen line containing point. If @var{count}
458 is negative, it moves up instead.
460 @code{vertical-motion} returns the number of lines moved. The value may
461 be less in absolute value than @var{count} if the beginning or end of
462 the buffer was reached.
464 The window @var{window} is used for obtaining parameters such as the
465 width, the horizontal scrolling, and the display table. But
466 @code{vertical-motion} always operates on the current buffer, even if
467 @var{window} currently displays some other buffer.
470 @deffn Command move-to-window-line count
471 This function moves point with respect to the text currently displayed
472 in the selected window. It moves point to the beginning of the screen
473 line @var{count} screen lines from the top of the window. If
474 @var{count} is negative, that specifies a position
475 @w{@minus{}@var{count}} lines from the bottom (or the last line of the
476 buffer, if the buffer ends above the specified screen position).
478 If @var{count} is @code{nil}, then point moves to the beginning of the
479 line in the middle of the window. If the absolute value of @var{count}
480 is greater than the size of the window, then point moves to the place
481 that would appear on that screen line if the window were tall enough.
482 This will probably cause the next redisplay to scroll to bring that
483 location onto the screen.
485 In an interactive call, @var{count} is the numeric prefix argument.
487 The value returned is the window line number point has moved to, with
488 the top line in the window numbered 0.
491 @defun compute-motion from frompos to topos width offsets window
492 This function scans the current buffer, calculating screen positions.
493 It scans the buffer forward from position @var{from}, assuming that is
494 at screen coordinates @var{frompos}, to position @var{to} or coordinates
495 @var{topos}, whichever comes first. It returns the ending buffer
496 position and screen coordinates.
498 The coordinate arguments @var{frompos} and @var{topos} are cons cells of
499 the form @code{(@var{hpos} . @var{vpos})}.
501 The argument @var{width} is the number of columns available to display
502 text; this affects handling of continuation lines. Use the value
503 returned by @code{window-width} for the window of your choice;
504 normally, use @code{(window-width @var{window})}.
506 The argument @var{offsets} is either @code{nil} or a cons cell of the
507 form @code{(@var{hscroll} . @var{tab-offset})}. Here @var{hscroll} is
508 the number of columns not being displayed at the left margin; most
509 callers get this from @code{window-hscroll}. Meanwhile,
510 @var{tab-offset} is the offset between column numbers on the screen and
511 column numbers in the buffer. This can be nonzero in a continuation
512 line, when the previous screen lines' widths do not add up to a multiple
513 of @code{tab-width}. It is always zero in a non-continuation line.
515 The window @var{window} serves only to specify which display table to
516 use. @code{compute-motion} always operates on the current buffer,
517 regardless of what buffer is displayed in @var{window}.
519 The return value is a list of five elements:
522 (@var{pos} @var{vpos} @var{hpos} @var{prevhpos} @var{contin})
526 Here @var{pos} is the buffer position where the scan stopped, @var{vpos}
527 is the vertical screen position, and @var{hpos} is the horizontal screen
530 The result @var{prevhpos} is the horizontal position one character back
531 from @var{pos}. The result @var{contin} is @code{t} if the last line
532 was continued after (or within) the previous character.
534 For example, to find the buffer position of column @var{col} of line
535 @var{line} of a certain window, pass the window's display start location
536 as @var{from} and the window's upper-left coordinates as @var{frompos}.
537 Pass the buffer's @code{(point-max)} as @var{to}, to limit the scan to
538 the end of the accessible portion of the buffer, and pass @var{line} and
539 @var{col} as @var{topos}. Here's a function that does this:
542 (defun coordinates-of-position (col line)
543 (car (compute-motion (window-start)
548 (cons (window-hscroll) 0)
552 When you use @code{compute-motion} for the minibuffer, you need to use
553 @code{minibuffer-prompt-width} to get the horizontal position of the
554 beginning of the first screen line. @xref{Minibuffer Misc}.
558 @comment node-name, next, previous, up
559 @subsection Moving over Balanced Expressions
561 @cindex Lisp expression motion
564 Here are several functions concerned with balanced-parenthesis
565 expressions (also called @dfn{sexps} in connection with moving across
566 them in Emacs). The syntax table controls how these functions interpret
567 various characters; see @ref{Syntax Tables}. @xref{Parsing
568 Expressions}, for lower-level primitives for scanning sexps or parts of
569 sexps. For user-level commands, see @ref{Lists Commands,,, emacs, GNU
572 @deffn Command forward-list arg
573 This function moves forward across @var{arg} balanced groups of
574 parentheses. (Other syntactic entities such as words or paired string
578 @deffn Command backward-list arg
579 This function moves backward across @var{arg} balanced groups of
580 parentheses. (Other syntactic entities such as words or paired string
584 @deffn Command up-list arg
585 This function moves forward out of @var{arg} levels of parentheses.
586 A negative argument means move backward but still to a less deep spot.
589 @deffn Command down-list arg
590 This function moves forward into @var{arg} levels of parentheses. A
591 negative argument means move backward but still go
592 deeper in parentheses (@minus{}@var{arg} levels).
595 @deffn Command forward-sexp arg
596 This function moves forward across @var{arg} balanced expressions.
597 Balanced expressions include both those delimited by parentheses and
598 other kinds, such as words and string constants. For example,
602 ---------- Buffer: foo ----------
603 (concat@point{} "foo " (car x) y z)
604 ---------- Buffer: foo ----------
611 ---------- Buffer: foo ----------
612 (concat "foo " (car x) y@point{} z)
613 ---------- Buffer: foo ----------
618 @deffn Command backward-sexp arg
619 This function moves backward across @var{arg} balanced expressions.
622 @deffn Command beginning-of-defun arg
623 This function moves back to the @var{arg}th beginning of a defun. If
624 @var{arg} is negative, this actually moves forward, but it still moves
625 to the beginning of a defun, not to the end of one.
628 @deffn Command end-of-defun arg
629 This function moves forward to the @var{arg}th end of a defun. If
630 @var{arg} is negative, this actually moves backward, but it still moves
631 to the end of a defun, not to the beginning of one.
634 @defopt defun-prompt-regexp
635 If non-@code{nil}, this variable holds a regular expression that
636 specifies what text can appear before the open-parenthesis that starts a
637 defun. That is to say, a defun begins on a line that starts with a
638 match for this regular expression, followed by a character with
639 open-parenthesis syntax.
642 @node Skipping Characters
643 @comment node-name, next, previous, up
644 @subsection Skipping Characters
645 @cindex skipping characters
647 The following two functions move point over a specified set of
648 characters. For example, they are often used to skip whitespace. For
649 related functions, see @ref{Motion and Syntax}.
651 @defun skip-chars-forward character-set &optional limit
652 This function moves point in the current buffer forward, skipping over a
653 given set of characters. It examines the character following point,
654 then advances point if the character matches @var{character-set}. This
655 continues until it reaches a character that does not match. The
656 function returns @code{nil}.
658 The argument @var{character-set} is like the inside of a
659 @samp{[@dots{}]} in a regular expression except that @samp{]} is never
660 special and @samp{\} quotes @samp{^}, @samp{-} or @samp{\}. Thus,
661 @code{"a-zA-Z"} skips over all letters, stopping before the first
662 nonletter, and @code{"^a-zA-Z"} skips nonletters stopping before the
663 first letter. @xref{Regular Expressions}.
665 If @var{limit} is supplied (it must be a number or a marker), it
666 specifies the maximum position in the buffer that point can be skipped
667 to. Point will stop at or before @var{limit}.
669 In the following example, point is initially located directly before the
670 @samp{T}. After the form is evaluated, point is located at the end of
671 that line (between the @samp{t} of @samp{hat} and the newline). The
672 function skips all letters and spaces, but not newlines.
676 ---------- Buffer: foo ----------
677 I read "@point{}The cat in the hat
679 ---------- Buffer: foo ----------
683 (skip-chars-forward "a-zA-Z ")
686 ---------- Buffer: foo ----------
687 I read "The cat in the hat@point{}
689 ---------- Buffer: foo ----------
694 @defun skip-chars-backward character-set &optional limit
695 This function moves point backward, skipping characters that match
696 @var{character-set}, until @var{limit}. It just like
697 @code{skip-chars-forward} except for the direction of motion.
704 It is often useful to move point ``temporarily'' within a localized
705 portion of the program, or to switch buffers temporarily. This is
706 called an @dfn{excursion}, and it is done with the @code{save-excursion}
707 special form. This construct saves the current buffer and its values of
708 point and the mark so they can be restored after the completion of the
711 The forms for saving and restoring the configuration of windows are
712 described elsewhere (see @ref{Window Configurations}, and @pxref{Frame
715 @defspec save-excursion forms@dots{}
716 @cindex mark excursion
717 @cindex point excursion
718 @cindex current buffer excursion
719 The @code{save-excursion} special form saves the identity of the current
720 buffer and the values of point and the mark in it, evaluates
721 @var{forms}, and finally restores the buffer and its saved values of
722 point and the mark. All three saved values are restored even in case of
723 an abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
725 The @code{save-excursion} special form is the standard way to switch
726 buffers or move point within one part of a program and avoid affecting
727 the rest of the program. It is used more than 500 times in the Lisp
730 @code{save-excursion} does not save the values of point and the mark for
731 other buffers, so changes in other buffers remain in effect after
732 @code{save-excursion} exits.
734 @cindex window excursions
735 Likewise, @code{save-excursion} does not restore window-buffer
736 correspondences altered by functions such as @code{switch-to-buffer}.
737 One way to restore these correspondences, and the selected window, is to
738 use @code{save-window-excursion} inside @code{save-excursion}
739 (@pxref{Window Configurations}).
741 The value returned by @code{save-excursion} is the result of the last of
742 @var{forms}, or @code{nil} if no @var{forms} are given.
749 (let ((old-buf (current-buffer))
750 (old-pnt (point-marker))
751 (old-mark (copy-marker (mark-marker))))
756 (set-marker (mark-marker) old-mark)))
764 @cindex restriction (in a buffer)
765 @cindex accessible portion (of a buffer)
767 @dfn{Narrowing} means limiting the text addressable by Emacs editing
768 commands to a limited range of characters in a buffer. The text that
769 remains addressable is called the @dfn{accessible portion} of the
772 Narrowing is specified with two buffer positions which become the
773 beginning and end of the accessible portion. For most editing commands
774 and most Emacs primitives, these positions replace the values of the
775 beginning and end of the buffer. While narrowing is in effect, no text
776 outside the accessible portion is displayed, and point cannot move
777 outside the accessible portion.
779 Values such as positions or line numbers, which usually count from the
780 beginning of the buffer, do so despite narrowing, but the functions
781 which use them refuse to operate on text that is inaccessible.
783 The commands for saving buffers are unaffected by narrowing; they save
784 the entire buffer regardless of any narrowing.
786 @deffn Command narrow-to-region start end
787 This function sets the accessible portion of the current buffer to start
788 at @var{start} and end at @var{end}. Both arguments should be character
791 In an interactive call, @var{start} and @var{end} are set to the bounds
792 of the current region (point and the mark, with the smallest first).
795 @deffn Command narrow-to-page move-count
796 This function sets the accessible portion of the current buffer to
797 include just the current page. An optional first argument
798 @var{move-count} non-@code{nil} means to move forward or backward by
799 @var{move-count} pages and then narrow. The variable
800 @code{page-delimiter} specifies where pages start and end
801 (@pxref{Standard Regexps}).
803 In an interactive call, @var{move-count} is set to the numeric prefix
809 This function cancels any narrowing in the current buffer, so that the
810 entire contents are accessible. This is called @dfn{widening}.
811 It is equivalent to the following expression:
814 (narrow-to-region 1 (1+ (buffer-size)))
818 @defspec save-restriction body@dots{}
819 This special form saves the current bounds of the accessible portion,
820 evaluates the @var{body} forms, and finally restores the saved bounds,
821 thus restoring the same state of narrowing (or absence thereof) formerly
822 in effect. The state of narrowing is restored even in the event of an
823 abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
824 Therefore, this construct is a clean way to narrow a buffer temporarily.
826 The value returned by @code{save-restriction} is that returned by the
827 last form in @var{body}, or @code{nil} if no body forms were given.
829 @c Wordy to avoid overfull hbox. --rjc 16mar92
830 @strong{Caution:} it is easy to make a mistake when using the
831 @code{save-restriction} construct. Read the entire description here
834 If @var{body} changes the current buffer, @code{save-restriction} still
835 restores the restrictions on the original buffer (the buffer whose
836 restructions it saved from), but it does not restore the identity of the
839 @code{save-restriction} does @emph{not} restore point and the mark; use
840 @code{save-excursion} for that. If you use both @code{save-restriction}
841 and @code{save-excursion} together, @code{save-excursion} should come
842 first (on the outside). Otherwise, the old point value would be
843 restored with temporary narrowing still in effect. If the old point
844 value were outside the limits of the temporary narrowing, this would
845 fail to restore it accurately.
847 The @code{save-restriction} special form records the values of the
848 beginning and end of the accessible portion as distances from the
849 beginning and end of the buffer. In other words, it records the amount
850 of inaccessible text before and after the accessible portion.
852 This method yields correct results if @var{body} does further narrowing.
853 However, @code{save-restriction} can become confused if the body widens
854 and then make changes outside the range of the saved narrowing. When
855 this is what you want to do, @code{save-restriction} is not the right
856 tool for the job. Here is what you must use instead:
860 (let ((beg (point-min-marker))
861 (end (point-max-marker)))
865 (set-buffer (marker-buffer beg))
866 (narrow-to-region beg end))))
870 Here is a simple example of correct use of @code{save-restriction}:
874 ---------- Buffer: foo ----------
875 This is the contents of foo
876 This is the contents of foo
877 This is the contents of foo@point{}
878 ---------- Buffer: foo ----------
886 (narrow-to-region 1 (point))
887 (goto-char (point-min))
888 (replace-string "foo" "bar")))
890 ---------- Buffer: foo ----------
891 This is the contents of bar
892 This is the contents of bar
893 This is the contents of foo@point{}
894 ---------- Buffer: foo ----------