1 /* Indentation functions.
2 Copyright (C) 1985-1988, 1993-1995, 1998, 2000-2017 Free Software
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or (at
10 your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
24 #include "character.h"
27 #include "composite.h"
32 #include "intervals.h"
33 #include "dispextern.h"
34 #include "region-cache.h"
38 /* These three values memorize the current column to avoid recalculation. */
40 /* Last value returned by current_column.
41 Some things in set last_known_column_point to -1
42 to mark the memorized value as invalid. */
44 static ptrdiff_t last_known_column
;
46 /* Value of point when current_column was called. */
48 ptrdiff_t last_known_column_point
;
50 /* Value of MODIFF when current_column was called. */
52 static EMACS_INT last_known_column_modified
;
54 static ptrdiff_t current_column_1 (void);
55 static ptrdiff_t position_indentation (ptrdiff_t);
57 /* Get the display table to use for the current buffer. */
59 struct Lisp_Char_Table
*
60 buffer_display_table (void)
64 thisbuf
= BVAR (current_buffer
, display_table
);
65 if (DISP_TABLE_P (thisbuf
))
66 return XCHAR_TABLE (thisbuf
);
67 if (DISP_TABLE_P (Vstandard_display_table
))
68 return XCHAR_TABLE (Vstandard_display_table
);
72 /* Width run cache considerations. */
74 /* Return the width of character C under display table DP. */
77 character_width (int c
, struct Lisp_Char_Table
*dp
)
81 /* These width computations were determined by examining the cases
82 in display_text_line. */
84 /* Everything can be handled by the display table, if it's
85 present and the element is right. */
86 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
89 /* Some characters are special. */
90 if (c
== '\n' || c
== '\t' || c
== '\015')
93 /* Printing characters have width 1. */
94 else if (c
>= 040 && c
< 0177)
97 /* Everybody else (control characters, metacharacters) has other
98 widths. We could return their actual widths here, but they
99 depend on things like ctl_arrow and crud like that, and they're
100 not very common at all. So we'll just claim we don't know their
106 /* Return true if the display table DISPTAB specifies the same widths
107 for characters as WIDTHTAB. We use this to decide when to
108 invalidate the buffer's width_run_cache. */
111 disptab_matches_widthtab (struct Lisp_Char_Table
*disptab
, struct Lisp_Vector
*widthtab
)
115 eassert (widthtab
->header
.size
== 256);
117 for (i
= 0; i
< 256; i
++)
118 if (character_width (i
, disptab
)
119 != XFASTINT (widthtab
->contents
[i
]))
125 /* Recompute BUF's width table, using the display table DISPTAB. */
128 recompute_width_table (struct buffer
*buf
, struct Lisp_Char_Table
*disptab
)
131 struct Lisp_Vector
*widthtab
;
133 if (!VECTORP (BVAR (buf
, width_table
)))
134 bset_width_table (buf
, make_uninit_vector (256));
135 widthtab
= XVECTOR (BVAR (buf
, width_table
));
136 eassert (widthtab
->header
.size
== 256);
138 for (i
= 0; i
< 256; i
++)
139 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
142 /* Allocate or free the width run cache, as requested by the
143 current state of current_buffer's cache_long_scans variable. */
145 static struct region_cache
*
146 width_run_cache_on_off (void)
148 struct buffer
*cache_buffer
= current_buffer
;
149 bool indirect_p
= false;
151 if (cache_buffer
->base_buffer
)
153 cache_buffer
= cache_buffer
->base_buffer
;
157 if (NILP (BVAR (current_buffer
, cache_long_scans
))
158 /* And, for the moment, this feature doesn't work on multibyte
160 || !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
163 || NILP (BVAR (cache_buffer
, cache_long_scans
))
164 || !NILP (BVAR (cache_buffer
, enable_multibyte_characters
)))
166 /* It should be off. */
167 if (cache_buffer
->width_run_cache
)
169 free_region_cache (cache_buffer
->width_run_cache
);
170 cache_buffer
->width_run_cache
= 0;
171 bset_width_table (current_buffer
, Qnil
);
179 || (!NILP (BVAR (cache_buffer
, cache_long_scans
))
180 && NILP (BVAR (cache_buffer
, enable_multibyte_characters
))))
182 /* It should be on. */
183 if (cache_buffer
->width_run_cache
== 0)
185 cache_buffer
->width_run_cache
= new_region_cache ();
186 recompute_width_table (current_buffer
, buffer_display_table ());
189 return cache_buffer
->width_run_cache
;
194 /* Skip some invisible characters starting from POS.
195 This includes characters invisible because of text properties
196 and characters invisible because of overlays.
198 If position POS is followed by invisible characters,
199 skip some of them and return the position after them.
200 Otherwise return POS itself.
202 Set *NEXT_BOUNDARY_P to the next position at which
203 it will be necessary to call this function again.
205 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
206 to a value greater than TO.
208 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
209 take account of overlays that apply only in WINDOW.
211 We don't necessarily skip all the invisible characters after POS
212 because that could take a long time. We skip a reasonable number
213 which can be skipped quickly. If there might be more invisible
214 characters immediately following, then *NEXT_BOUNDARY_P
215 will equal the return value. */
218 skip_invisible (ptrdiff_t pos
, ptrdiff_t *next_boundary_p
, ptrdiff_t to
, Lisp_Object window
)
220 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
221 Lisp_Object buffer
, tmp
;
225 XSETFASTINT (position
, pos
);
226 XSETBUFFER (buffer
, current_buffer
);
228 /* Give faster response for overlay lookup near POS. */
229 recenter_overlay_lists (current_buffer
, pos
);
231 /* We must not advance farther than the next overlay change.
232 The overlay change might change the invisible property;
233 or there might be overlay strings to be displayed there. */
234 overlay_limit
= Fnext_overlay_change (position
);
235 /* As for text properties, this gives a lower bound
236 for where the invisible text property could change. */
237 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
238 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
239 proplimit
= overlay_limit
;
240 /* PROPLIMIT is now a lower bound for the next change
241 in invisible status. If that is plenty far away,
242 use that lower bound. */
243 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
244 *next_boundary_p
= XFASTINT (proplimit
);
245 /* Otherwise, scan for the next `invisible' property change. */
248 /* Don't scan terribly far. */
249 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
250 /* No matter what, don't go past next overlay change. */
251 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
252 proplimit
= overlay_limit
;
253 tmp
= Fnext_single_property_change (position
, Qinvisible
,
255 end
= XFASTINT (tmp
);
257 /* Don't put the boundary in the middle of multibyte form if
258 there is no actual property change. */
260 && !NILP (current_buffer
->enable_multibyte_characters
)
262 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
265 *next_boundary_p
= end
;
267 /* if the `invisible' property is set, we can skip to
268 the next property change */
269 prop
= Fget_char_property (position
, Qinvisible
,
271 && EQ (XWINDOW (window
)->contents
, buffer
))
273 inv_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
274 /* When counting columns (window == nil), don't skip over ellipsis text. */
275 if (NILP (window
) ? inv_p
== 1 : inv_p
)
276 return *next_boundary_p
;
280 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
282 DP is a display table or NULL.
284 This macro is used in scan_for_column and in
287 #define MULTIBYTE_BYTES_WIDTH(p, dp, bytes, width) \
291 ch = STRING_CHAR_AND_LENGTH (p, bytes); \
292 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
296 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, ch))) \
297 width = sanitize_char_width (ASIZE (DISP_CHAR_VECTOR (dp, ch))); \
299 width = CHARACTER_WIDTH (ch); \
304 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
305 doc
: /* Return the horizontal position of point. Beginning of line is column 0.
306 This is calculated by adding together the widths of all the displayed
307 representations of the character between the start of the previous line
308 and point (e.g., control characters will have a width of 2 or 4, tabs
309 will have a variable width).
310 Ignores finite width of frame, which means that this function may return
311 values greater than (frame-width).
312 Whether the line is visible (if `selective-display' is t) has no effect;
313 however, ^M is treated as end of line when `selective-display' is t.
314 Text that has an invisible property is considered as having width 0, unless
315 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
319 XSETFASTINT (temp
, current_column ());
323 /* Cancel any recorded value of the horizontal position. */
326 invalidate_current_column (void)
328 last_known_column_point
= 0;
332 current_column (void)
335 unsigned char *ptr
, *stop
;
339 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
340 bool ctl_arrow
= !NILP (BVAR (current_buffer
, ctl_arrow
));
341 struct Lisp_Char_Table
*dp
= buffer_display_table ();
343 if (PT
== last_known_column_point
344 && MODIFF
== last_known_column_modified
)
345 return last_known_column
;
347 /* If the buffer has overlays, text properties,
348 or multibyte characters, use a more general algorithm. */
349 if (buffer_intervals (current_buffer
)
350 || buffer_has_overlays ()
352 return current_column_1 ();
354 /* Scan backwards from point to the previous newline,
355 counting width. Tab characters are the only complicated case. */
357 /* Make a pointer for decrementing through the chars before point. */
358 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
359 /* Make a pointer to where consecutive chars leave off,
360 going backwards from point. */
363 else if (PT
<= GPT
|| BEGV
> GPT
)
368 col
= 0, tab_seen
= 0, post_tab
= 0;
377 /* We stopped either for the beginning of the buffer
379 if (ptr
== BEGV_ADDR
)
382 /* It was the gap. Jump back over it. */
386 /* Check whether that brings us to beginning of buffer. */
393 if (dp
&& VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
395 charvec
= DISP_CHAR_VECTOR (dp
, c
);
404 for (i
= n
- 1; i
>= 0; --i
)
406 if (VECTORP (charvec
))
408 /* This should be handled the same as
409 next_element_from_display_vector does it. */
410 Lisp_Object entry
= AREF (charvec
, i
);
412 if (GLYPH_CODE_P (entry
))
413 c
= GLYPH_CODE_CHAR (entry
);
418 if (c
>= 040 && c
< 0177)
422 && EQ (BVAR (current_buffer
, selective_display
), Qt
)))
425 goto start_of_line_found
;
430 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
436 else if (VECTORP (charvec
))
437 /* With a display table entry, C is displayed as is, and
438 not displayed as \NNN or as ^N. If C is a single-byte
439 character, it takes one column. If C is multi-byte in
440 a unibyte buffer, it's translated to unibyte, so it
441 also takes one column. */
444 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
452 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
456 last_known_column
= col
;
457 last_known_column_point
= PT
;
458 last_known_column_modified
= MODIFF
;
464 /* Check the presence of a display property and compute its width.
465 If a property was found and its width was found as well, return
466 its width (>= 0) and set the position of the end of the property
468 Otherwise just return -1. */
470 check_display_width (ptrdiff_t pos
, ptrdiff_t col
, ptrdiff_t *endpos
)
472 Lisp_Object val
, overlay
;
474 if (CONSP (val
= get_char_property_and_overlay
475 (make_number (pos
), Qdisplay
, Qnil
, &overlay
))
476 && EQ (Qspace
, XCAR (val
)))
477 { /* FIXME: Use calc_pixel_width_or_height. */
478 Lisp_Object plist
= XCDR (val
), prop
;
480 EMACS_INT align_to_max
=
481 (col
< MOST_POSITIVE_FIXNUM
- INT_MAX
482 ? (EMACS_INT
) INT_MAX
+ col
483 : MOST_POSITIVE_FIXNUM
);
485 if ((prop
= Fplist_get (plist
, QCwidth
),
486 RANGED_INTEGERP (0, prop
, INT_MAX
))
487 || (prop
= Fplist_get (plist
, QCrelative_width
),
488 RANGED_INTEGERP (0, prop
, INT_MAX
)))
490 else if (FLOATP (prop
) && 0 <= XFLOAT_DATA (prop
)
491 && XFLOAT_DATA (prop
) <= INT_MAX
)
492 width
= (int)(XFLOAT_DATA (prop
) + 0.5);
493 else if ((prop
= Fplist_get (plist
, QCalign_to
),
494 RANGED_INTEGERP (col
, prop
, align_to_max
)))
495 width
= XINT (prop
) - col
;
496 else if (FLOATP (prop
) && col
<= XFLOAT_DATA (prop
)
497 && (XFLOAT_DATA (prop
) <= align_to_max
))
498 width
= (int)(XFLOAT_DATA (prop
) + 0.5) - col
;
503 if (OVERLAYP (overlay
))
504 *endpos
= OVERLAY_POSITION (OVERLAY_END (overlay
));
506 get_property_and_range (pos
, Qdisplay
, &val
, &start
, endpos
, Qnil
);
508 /* For :relative-width, we need to multiply by the column
509 width of the character at POS, if it is greater than 1. */
510 if (!NILP (Fplist_get (plist
, QCrelative_width
))
511 && !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
514 unsigned char *p
= BYTE_POS_ADDR (CHAR_TO_BYTE (pos
));
516 MULTIBYTE_BYTES_WIDTH (p
, buffer_display_table (), b
, wd
);
525 /* Scanning from the beginning of the current line, stop at the buffer
526 position ENDPOS or at the column GOALCOL or at the end of line, whichever
528 Return the resulting buffer position and column in ENDPOS and GOALCOL.
529 PREVCOL gets set to the column of the previous position (it's always
530 strictly smaller than the goal column). */
532 scan_for_column (ptrdiff_t *endpos
, EMACS_INT
*goalcol
, ptrdiff_t *prevcol
)
534 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
535 bool ctl_arrow
= !NILP (BVAR (current_buffer
, ctl_arrow
));
536 struct Lisp_Char_Table
*dp
= buffer_display_table ();
537 bool multibyte
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
538 struct composition_it cmp_it
;
542 /* Start the scan at the beginning of this line with column number 0. */
543 register ptrdiff_t col
= 0, prev_col
= 0;
544 EMACS_INT goal
= goalcol
? *goalcol
: MOST_POSITIVE_FIXNUM
;
545 ptrdiff_t end
= endpos
? *endpos
: PT
;
546 ptrdiff_t scan
, scan_byte
, next_boundary
;
548 scan
= find_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, NULL
, &scan_byte
, 1);
549 next_boundary
= scan
;
551 window
= Fget_buffer_window (Fcurrent_buffer (), Qnil
);
552 w
= ! NILP (window
) ? XWINDOW (window
) : NULL
;
554 memset (&cmp_it
, 0, sizeof cmp_it
);
556 composition_compute_stop_pos (&cmp_it
, scan
, scan_byte
, end
, Qnil
);
558 /* Scan forward to the target position. */
563 /* Occasionally we may need to skip invisible text. */
564 while (scan
== next_boundary
)
566 ptrdiff_t old_scan
= scan
;
567 /* This updates NEXT_BOUNDARY to the next place
568 where we might need to skip more invisible text. */
569 scan
= skip_invisible (scan
, &next_boundary
, end
, Qnil
);
570 if (scan
!= old_scan
)
571 scan_byte
= CHAR_TO_BYTE (scan
);
576 /* Test reaching the goal column. We do this after skipping
577 invisible characters, so that we put point before the
578 character on which the cursor will appear. */
583 { /* Check display property. */
585 int width
= check_display_width (scan
, col
, &endp
);
589 if (endp
> scan
) /* Avoid infinite loops with 0-width overlays. */
592 scan_byte
= CHAR_TO_BYTE (scan
);
598 /* Check composition sequence. */
600 || (scan
== cmp_it
.stop_pos
601 && composition_reseat_it (&cmp_it
, scan
, scan_byte
, end
,
603 composition_update_it (&cmp_it
, scan
, scan_byte
, Qnil
);
606 scan
+= cmp_it
.nchars
;
607 scan_byte
+= cmp_it
.nbytes
;
610 if (cmp_it
.to
== cmp_it
.nglyphs
)
613 composition_compute_stop_pos (&cmp_it
, scan
, scan_byte
, end
,
617 cmp_it
.from
= cmp_it
.to
;
621 c
= FETCH_BYTE (scan_byte
);
623 /* See if there is a display table and it relates
624 to this character. */
627 && ! (multibyte
&& LEADING_CODE_P (c
))
628 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
633 /* This character is displayed using a vector of glyphs.
634 Update the column/position based on those glyphs. */
636 charvec
= DISP_CHAR_VECTOR (dp
, c
);
639 for (i
= 0; i
< n
; i
++)
641 /* This should be handled the same as
642 next_element_from_display_vector does it. */
643 Lisp_Object entry
= AREF (charvec
, i
);
645 if (GLYPH_CODE_P (entry
))
646 c
= GLYPH_CODE_CHAR (entry
);
652 if (c
== '\r' && EQ (BVAR (current_buffer
, selective_display
), Qt
))
657 col
= col
/ tab_width
* tab_width
;
665 /* The display table doesn't affect this character;
666 it displays as itself. */
670 if (c
== '\r' && EQ (BVAR (current_buffer
, selective_display
), Qt
))
675 col
= col
/ tab_width
* tab_width
;
677 else if (multibyte
&& LEADING_CODE_P (c
))
679 /* Start of multi-byte form. */
683 ptr
= BYTE_POS_ADDR (scan_byte
);
684 MULTIBYTE_BYTES_WIDTH (ptr
, dp
, bytes
, width
);
685 /* Subtract one to compensate for the increment
686 that is going to happen below. */
687 scan_byte
+= bytes
- 1;
690 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
692 else if (c
< 040 || c
>= 0177)
703 last_known_column
= col
;
704 last_known_column_point
= PT
;
705 last_known_column_modified
= MODIFF
;
715 /* Return the column number of point
716 by scanning forward from the beginning of the line.
717 This function handles characters that are invisible
718 due to text properties or overlays. */
721 current_column_1 (void)
723 EMACS_INT col
= MOST_POSITIVE_FIXNUM
;
724 ptrdiff_t opoint
= PT
;
726 scan_for_column (&opoint
, &col
, NULL
);
731 #if 0 /* Not used. */
733 /* Return the width in columns of the part of STRING from BEG to END.
734 If BEG is nil, that stands for the beginning of STRING.
735 If END is nil, that stands for the end of STRING. */
738 string_display_width (Lisp_Object string
, Lisp_Object beg
, Lisp_Object end
)
741 unsigned char *ptr
, *stop
;
745 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
746 bool ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
747 struct Lisp_Char_Table
*dp
= buffer_display_table ();
766 /* Make a pointer for decrementing through the chars before point. */
767 ptr
= SDATA (string
) + e
;
768 /* Make a pointer to where consecutive chars leave off,
769 going backwards from point. */
770 stop
= SDATA (string
) + b
;
772 col
= 0, tab_seen
= 0, post_tab
= 0;
780 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
781 col
+= ASIZE (DISP_CHAR_VECTOR (dp
, c
));
782 else if (c
>= 040 && c
< 0177)
789 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
796 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
801 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
811 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
812 doc
: /* Indent from point with tabs and spaces until COLUMN is reached.
813 Optional second argument MINIMUM says always do at least MINIMUM spaces
814 even if that goes past COLUMN; by default, MINIMUM is zero.
816 The return value is COLUMN. */)
817 (Lisp_Object column
, Lisp_Object minimum
)
820 register ptrdiff_t fromcol
;
821 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
823 CHECK_NUMBER (column
);
825 XSETFASTINT (minimum
, 0);
826 CHECK_NUMBER (minimum
);
828 fromcol
= current_column ();
829 mincol
= fromcol
+ XINT (minimum
);
830 if (mincol
< XINT (column
)) mincol
= XINT (column
);
832 if (fromcol
== mincol
)
833 return make_number (mincol
);
835 if (indent_tabs_mode
)
838 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
839 if (XFASTINT (n
) != 0)
841 Finsert_char (make_number ('\t'), n
, Qt
);
843 fromcol
= (mincol
/ tab_width
) * tab_width
;
847 XSETFASTINT (column
, mincol
- fromcol
);
848 Finsert_char (make_number (' '), column
, Qt
);
850 last_known_column
= mincol
;
851 last_known_column_point
= PT
;
852 last_known_column_modified
= MODIFF
;
854 XSETINT (column
, mincol
);
859 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
861 doc
: /* Return the indentation of the current line.
862 This is the horizontal position of the character
863 following any initial whitespace. */)
868 find_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, NULL
, &posbyte
, 1);
869 return make_number (position_indentation (posbyte
));
873 position_indentation (ptrdiff_t pos_byte
)
875 register ptrdiff_t column
= 0;
876 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
877 register unsigned char *p
;
878 register unsigned char *stop
;
879 unsigned char *start
;
880 ptrdiff_t next_boundary_byte
= pos_byte
;
881 ptrdiff_t ceiling
= next_boundary_byte
;
883 p
= BYTE_POS_ADDR (pos_byte
);
884 /* STOP records the value of P at which we will need
885 to think about the gap, or about invisible text,
886 or about the end of the buffer. */
888 /* START records the starting value of P. */
894 ptrdiff_t stop_pos_byte
;
896 /* If we have updated P, set POS_BYTE to match.
897 The first time we enter the loop, POS_BYTE is already right. */
899 pos_byte
= PTR_BYTE_POS (p
);
900 /* Consider the various reasons STOP might have been set here. */
901 if (pos_byte
== ZV_BYTE
)
903 if (pos_byte
== next_boundary_byte
)
905 ptrdiff_t next_boundary
;
906 ptrdiff_t pos
= BYTE_TO_CHAR (pos_byte
);
907 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
908 pos_byte
= CHAR_TO_BYTE (pos
);
909 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
911 if (pos_byte
>= ceiling
)
912 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
913 /* Compute the next place we need to stop and think,
914 and set STOP accordingly. */
915 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
916 /* The -1 and +1 arrange to point at the first byte of gap
917 (if STOP_POS_BYTE is the position of the gap)
918 rather than at the data after the gap. */
920 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
921 p
= BYTE_POS_ADDR (pos_byte
);
926 if (! NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
933 column
+= tab_width
- column
% tab_width
;
936 if (ASCII_CHAR_P (p
[-1])
937 || NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
941 pos_byte
= PTR_BYTE_POS (p
- 1);
942 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
943 if (CHAR_HAS_CATEGORY (c
, ' '))
947 p
= BYTE_POS_ADDR (pos_byte
);
956 /* Test whether the line beginning at POS is indented beyond COLUMN.
957 Blank lines are treated as if they had the same indentation as the
961 indented_beyond_p (ptrdiff_t pos
, ptrdiff_t pos_byte
, EMACS_INT column
)
963 while (pos
> BEGV
&& FETCH_BYTE (pos_byte
) == '\n')
965 DEC_BOTH (pos
, pos_byte
);
966 pos
= find_newline (pos
, pos_byte
, BEGV
, BEGV_BYTE
,
967 -1, NULL
, &pos_byte
, 0);
969 return position_indentation (pos_byte
) >= column
;
972 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2,
974 doc
: /* Move point to column COLUMN in the current line.
975 Interactively, COLUMN is the value of prefix numeric argument.
976 The column of a character is calculated by adding together the widths
977 as displayed of the previous characters in the line.
978 This function ignores line-continuation;
979 there is no upper limit on the column number a character can have
980 and horizontal scrolling has no effect.
982 If specified column is within a character, point goes after that character.
983 If it's past end of line, point goes to end of line.
985 Optional second argument FORCE non-nil means if COLUMN is in the
986 middle of a tab character, change it to spaces.
987 In addition, if FORCE is t, and the line is too short to reach
988 COLUMN, add spaces/tabs to get there.
990 The return value is the current column. */)
991 (Lisp_Object column
, Lisp_Object force
)
993 ptrdiff_t pos
, prev_col
;
997 CHECK_NATNUM (column
);
998 goal
= XINT (column
);
1002 scan_for_column (&pos
, &col
, &prev_col
);
1006 /* If a tab char made us overshoot, change it to spaces
1007 and scan through it again. */
1008 if (!NILP (force
) && col
> goal
)
1011 ptrdiff_t pos_byte
= PT_BYTE
;
1014 c
= FETCH_CHAR (pos_byte
);
1015 if (c
== '\t' && prev_col
< goal
)
1017 ptrdiff_t goal_pt
, goal_pt_byte
;
1019 /* Insert spaces in front of the tab to reach GOAL. Do this
1020 first so that a marker at the end of the tab gets
1022 SET_PT_BOTH (PT
- 1, PT_BYTE
- 1);
1023 Finsert_char (make_number (' '), make_number (goal
- prev_col
), Qt
);
1025 /* Now delete the tab, and indent to COL. */
1026 del_range (PT
, PT
+ 1);
1028 goal_pt_byte
= PT_BYTE
;
1029 Findent_to (make_number (col
), Qnil
);
1030 SET_PT_BOTH (goal_pt
, goal_pt_byte
);
1032 /* Set the last_known... vars consistently. */
1037 /* If line ends prematurely, add space to the end. */
1038 if (col
< goal
&& EQ (force
, Qt
))
1039 Findent_to (make_number (col
= goal
), Qnil
);
1041 last_known_column
= col
;
1042 last_known_column_point
= PT
;
1043 last_known_column_modified
= MODIFF
;
1045 return make_number (col
);
1048 /* compute_motion: compute buffer posn given screen posn and vice versa */
1050 static struct position val_compute_motion
;
1052 /* Scan the current buffer forward from offset FROM, pretending that
1053 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1054 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1055 and return the ending buffer position and screen location. If we
1056 can't hit the requested column exactly (because of a tab or other
1057 multi-column character), overshoot.
1059 DID_MOTION is true if FROMHPOS has already accounted for overlay strings
1060 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1061 earlier call to compute_motion. The other common case is that FROMHPOS
1062 is zero and FROM is a position that "belongs" at column zero, but might
1063 be shifted by overlay strings; in this case DID_MOTION should be false.
1065 WIDTH is the number of columns available to display text;
1066 compute_motion uses this to handle continuation lines and such.
1067 If WIDTH is -1, use width of window's text area adjusted for
1068 continuation glyph when needed.
1070 HSCROLL is the number of columns not being displayed at the left
1071 margin; this is usually taken from a window's hscroll member.
1072 TAB_OFFSET is the number of columns of the first tab that aren't
1073 being displayed, perhaps because of a continuation line or
1076 compute_motion returns a pointer to a struct position. The bufpos
1077 member gives the buffer position at the end of the scan, and hpos
1078 and vpos give its cartesian location. prevhpos is the column at
1079 which the character before bufpos started, and contin is non-zero
1080 if we reached the current line by continuing the previous.
1082 Note that FROMHPOS and TOHPOS should be expressed in real screen
1083 columns, taking HSCROLL and the truncation glyph at the left margin
1084 into account. That is, beginning-of-line moves you to the hpos
1085 -HSCROLL + (HSCROLL > 0).
1087 For example, to find the buffer position of column COL of line LINE
1088 of a certain window, pass the window's starting location as FROM
1089 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1090 Pass the buffer's ZV as TO, to limit the scan to the end of the
1091 visible section of the buffer, and pass LINE and COL as TOVPOS and
1094 When displaying in window w, a typical formula for WIDTH is:
1097 - (has_vertical_scroll_bars
1098 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1099 : (window_width + window_left != frame_cols))
1102 window_width is w->total_cols,
1103 window_left is w->left_col,
1104 has_vertical_scroll_bars is
1105 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1106 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1108 Or you can let window_body_cols do this all for you, and write:
1109 window_body_cols (w) - 1
1111 The `-1' accounts for the continuation-line backslashes; the rest
1112 accounts for window borders if the window is split horizontally, and
1113 the scroll bars if they are turned on. */
1116 compute_motion (ptrdiff_t from
, ptrdiff_t frombyte
, EMACS_INT fromvpos
,
1117 EMACS_INT fromhpos
, bool did_motion
, ptrdiff_t to
,
1118 EMACS_INT tovpos
, EMACS_INT tohpos
, EMACS_INT width
,
1119 ptrdiff_t hscroll
, int tab_offset
, struct window
*win
)
1121 EMACS_INT hpos
= fromhpos
;
1122 EMACS_INT vpos
= fromvpos
;
1127 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
1128 bool ctl_arrow
= !NILP (BVAR (current_buffer
, ctl_arrow
));
1129 struct Lisp_Char_Table
*dp
= window_display_table (win
);
1131 = (INTEGERP (BVAR (current_buffer
, selective_display
))
1132 ? XINT (BVAR (current_buffer
, selective_display
))
1133 : !NILP (BVAR (current_buffer
, selective_display
)) ? -1 : 0);
1134 ptrdiff_t selective_rlen
1135 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1136 ? ASIZE (DISP_INVIS_VECTOR (dp
)) : 0);
1137 /* The next location where the `invisible' property changes, or an
1138 overlay starts or ends. */
1139 ptrdiff_t next_boundary
= from
;
1141 /* For computing runs of characters with similar widths.
1142 Invariant: width_run_width is zero, or all the characters
1143 from width_run_start to width_run_end have a fixed width of
1145 ptrdiff_t width_run_start
= from
;
1146 ptrdiff_t width_run_end
= from
;
1147 ptrdiff_t width_run_width
= 0;
1148 Lisp_Object
*width_table
;
1150 /* The next buffer pos where we should consult the width run cache. */
1151 ptrdiff_t next_width_run
= from
;
1154 bool multibyte
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
1155 /* If previous char scanned was a wide character,
1156 this is the column where it ended. Otherwise, this is 0. */
1157 EMACS_INT wide_column_end_hpos
= 0;
1158 ptrdiff_t prev_pos
; /* Previous buffer position. */
1159 ptrdiff_t prev_pos_byte
; /* Previous buffer position. */
1160 EMACS_INT prev_hpos
= 0;
1161 EMACS_INT prev_vpos
= 0;
1162 EMACS_INT contin_hpos
; /* HPOS of last column of continued line. */
1163 int prev_tab_offset
; /* Previous tab offset. */
1164 int continuation_glyph_width
;
1165 struct buffer
*cache_buffer
= current_buffer
;
1166 struct region_cache
*width_cache
= NULL
;
1168 struct composition_it cmp_it
;
1170 XSETWINDOW (window
, win
);
1172 if (cache_buffer
->base_buffer
)
1173 cache_buffer
= cache_buffer
->base_buffer
;
1174 if (dp
== buffer_display_table ())
1176 width_table
= (VECTORP (BVAR (current_buffer
, width_table
))
1177 ? XVECTOR (BVAR (current_buffer
, width_table
))->contents
1180 width_cache
= width_run_cache_on_off ();
1183 /* If the window has its own display table, we can't use the width
1184 run cache, because that's based on the buffer's display table. */
1187 /* Negative width means use all available text columns. */
1190 width
= window_body_width (win
, 0);
1191 /* We must make room for continuation marks if we don't have fringes. */
1192 #ifdef HAVE_WINDOW_SYSTEM
1193 if (!FRAME_WINDOW_P (XFRAME (win
->frame
)))
1198 continuation_glyph_width
= 1;
1199 #ifdef HAVE_WINDOW_SYSTEM
1200 if (FRAME_WINDOW_P (XFRAME (win
->frame
)))
1201 continuation_glyph_width
= 0; /* In the fringe. */
1204 /* It's just impossible to be too paranoid here. */
1205 eassert (from
== BYTE_TO_CHAR (frombyte
) && frombyte
== CHAR_TO_BYTE (from
));
1207 pos
= prev_pos
= from
;
1208 pos_byte
= prev_pos_byte
= frombyte
;
1210 prev_tab_offset
= tab_offset
;
1211 memset (&cmp_it
, 0, sizeof cmp_it
);
1213 composition_compute_stop_pos (&cmp_it
, pos
, pos_byte
, to
, Qnil
);
1215 unsigned short int quit_count
= 0;
1219 rarely_quit (++quit_count
);
1221 while (pos
== next_boundary
)
1223 ptrdiff_t pos_here
= pos
;
1226 /* Don't skip invisible if we are already at the margin. */
1227 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1229 if (contin_hpos
&& prev_hpos
== 0
1231 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1232 { /* Line breaks because we can't put the character at the
1233 previous line any more. It is not the multi-column
1234 character continued in middle. Go back to previous
1235 buffer position, screen position, and set tab offset
1236 to previous value. It's the beginning of the
1239 pos_byte
= prev_pos_byte
;
1242 tab_offset
= prev_tab_offset
;
1247 /* If the caller says that the screen position came from an earlier
1248 call to compute_motion, then we've already accounted for the
1249 overlay strings at point. This is only true the first time
1250 through, so clear the flag after testing it. */
1252 /* We need to skip past the overlay strings. Currently those
1253 strings must not contain TAB;
1254 if we want to relax that restriction, something will have
1255 to be changed here. */
1257 unsigned char *ovstr
;
1258 ptrdiff_t ovlen
= overlay_strings (pos
, win
, &ovstr
);
1259 hpos
+= ((multibyte
&& ovlen
> 0)
1260 ? strwidth ((char *) ovstr
, ovlen
) : ovlen
);
1267 /* Advance POS past invisible characters
1268 (but not necessarily all that there are here),
1269 and store in next_boundary the next position where
1270 we need to call skip_invisible. */
1271 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1275 pos
= min (to
, newpos
);
1276 pos_byte
= CHAR_TO_BYTE (pos
);
1280 if (newpos
!= pos_here
)
1283 pos_byte
= CHAR_TO_BYTE (pos
);
1286 rarely_quit (++quit_count
);
1289 /* Handle right margin. */
1290 /* Note on a wide-column character.
1292 Characters are classified into the following three categories
1293 according to the width (columns occupied on screen).
1295 (1) single-column character: ex. `a'
1296 (2) multi-column character: ex. `^A', TAB, `\033'
1297 (3) wide-column character: ex. Japanese character, Chinese character
1298 (In the following example, `W_' stands for them.)
1300 Multi-column characters can be divided around the right margin,
1301 but wide-column characters cannot.
1305 (*) The cursor is placed on the next character after the point.
1309 j ^---- next after the point
1310 ^--- next char. after the point.
1312 In case of sigle-column character
1316 033 ^---- next after the point, next char. after the point.
1318 In case of multi-column character
1322 W_ ^---- next after the point
1323 ^---- next char. after the point.
1325 In case of wide-column character
1327 The problem here is continuation at a wide-column character.
1328 In this case, the line may shorter less than WIDTH.
1329 And we find the continuation AFTER it occurs.
1335 EMACS_INT total_width
= width
+ continuation_glyph_width
;
1338 if (!NILP (Vtruncate_partial_width_windows
)
1339 && (total_width
< FRAME_COLS (XFRAME (WINDOW_FRAME (win
)))))
1341 if (INTEGERP (Vtruncate_partial_width_windows
))
1343 = total_width
< XFASTINT (Vtruncate_partial_width_windows
);
1348 if (hscroll
|| truncate
1349 || !NILP (BVAR (current_buffer
, truncate_lines
)))
1351 /* Truncating: skip to newline, unless we are already past
1352 TO (we need to go back below). */
1355 pos
= find_before_next_newline (pos
, to
, 1, &pos_byte
);
1357 /* If we just skipped next_boundary,
1358 loop around in the main while
1360 if (pos
>= next_boundary
)
1361 next_boundary
= pos
+ 1;
1364 prev_tab_offset
= tab_offset
;
1370 /* Remember the previous value. */
1371 prev_tab_offset
= tab_offset
;
1373 if (wide_column_end_hpos
> width
)
1376 tab_offset
+= prev_hpos
;
1380 tab_offset
+= width
;
1384 contin_hpos
= prev_hpos
;
1390 /* Stop if past the target buffer position or screen position. */
1393 /* Go back to the previous position. */
1395 pos_byte
= prev_pos_byte
;
1398 tab_offset
= prev_tab_offset
;
1400 /* NOTE on contin_hpos, hpos, and prev_hpos.
1404 W_ ^---- contin_hpos
1410 if (contin_hpos
&& prev_hpos
== 0
1411 && contin_hpos
< width
&& !wide_column_end_hpos
)
1413 /* Line breaking occurs in the middle of multi-column
1414 character. Go back to previous line. */
1421 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1423 if (contin_hpos
&& prev_hpos
== 0
1425 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1426 { /* Line breaks because we can't put the character at the
1427 previous line any more. It is not the multi-column
1428 character continued in middle. Go back to previous
1429 buffer position, screen position, and set tab offset
1430 to previous value. It's the beginning of the
1433 pos_byte
= prev_pos_byte
;
1436 tab_offset
= prev_tab_offset
;
1440 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1446 prev_pos_byte
= pos_byte
;
1447 wide_column_end_hpos
= 0;
1449 /* Consult the width run cache to see if we can avoid inspecting
1450 the text character-by-character. */
1451 if (width_cache
&& pos
>= next_width_run
)
1455 = region_cache_forward (cache_buffer
, width_cache
, pos
, &run_end
);
1457 /* A width of zero means the character's width varies (like
1458 a tab), is meaningless (like a newline), or we just don't
1459 want to skip over it for some other reason. */
1460 if (common_width
!= 0)
1462 ptrdiff_t run_end_hpos
;
1464 /* Don't go past the final buffer posn the user
1469 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1471 /* Don't go past the final horizontal position the user
1473 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1475 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1476 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1479 /* Don't go past the margin. */
1480 if (run_end_hpos
>= width
)
1482 run_end
= pos
+ (width
- hpos
) / common_width
;
1483 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1486 hpos
= run_end_hpos
;
1488 prev_hpos
= hpos
- common_width
;
1492 pos_byte
= CHAR_TO_BYTE (pos
);
1496 next_width_run
= run_end
+ 1;
1499 /* We have to scan the text character-by-character. */
1503 Lisp_Object charvec
;
1505 /* Check composition sequence. */
1507 || (pos
== cmp_it
.stop_pos
1508 && composition_reseat_it (&cmp_it
, pos
, pos_byte
, to
, win
,
1510 composition_update_it (&cmp_it
, pos
, pos_byte
, Qnil
);
1513 pos
+= cmp_it
.nchars
;
1514 pos_byte
+= cmp_it
.nbytes
;
1515 hpos
+= cmp_it
.width
;
1516 if (cmp_it
.to
== cmp_it
.nglyphs
)
1519 composition_compute_stop_pos (&cmp_it
, pos
, pos_byte
, to
,
1523 cmp_it
.from
= cmp_it
.to
;
1527 c
= FETCH_BYTE (pos_byte
);
1530 /* Perhaps add some info to the width_run_cache. */
1533 /* Is this character part of the current run? If so, extend
1535 if (pos
- 1 == width_run_end
1536 && XFASTINT (width_table
[c
]) == width_run_width
)
1537 width_run_end
= pos
;
1539 /* The previous run is over, since this is a character at a
1540 different position, or a different width. */
1543 /* Have we accumulated a run to put in the cache?
1544 (Currently, we only cache runs of width == 1). */
1545 if (width_run_start
< width_run_end
1546 && width_run_width
== 1)
1547 know_region_cache (cache_buffer
, width_cache
,
1548 width_run_start
, width_run_end
);
1550 /* Start recording a new width run. */
1551 width_run_width
= XFASTINT (width_table
[c
]);
1552 width_run_start
= pos
- 1;
1553 width_run_end
= pos
;
1558 && ! (multibyte
&& LEADING_CODE_P (c
))
1559 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1561 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1562 n
= ASIZE (charvec
);
1570 for (i
= 0; i
< n
; ++i
)
1572 if (VECTORP (charvec
))
1574 /* This should be handled the same as
1575 next_element_from_display_vector does it. */
1576 Lisp_Object entry
= AREF (charvec
, i
);
1578 if (GLYPH_CODE_P (entry
))
1579 c
= GLYPH_CODE_CHAR (entry
);
1584 if (c
>= 040 && c
< 0177)
1588 int tem
= ((hpos
+ tab_offset
+ hscroll
- (hscroll
> 0))
1592 hpos
+= tab_width
- tem
;
1597 && indented_beyond_p (pos
, pos_byte
, selective
))
1599 /* If (pos == to), we don't have to take care of
1600 selective display. */
1603 /* Skip any number of invisible lines all at once */
1606 pos
= find_before_next_newline (pos
, to
, 1, &pos_byte
);
1608 INC_BOTH (pos
, pos_byte
);
1609 rarely_quit (++quit_count
);
1612 && indented_beyond_p (pos
, pos_byte
,
1614 /* Allow for the " ..." that is displayed for them. */
1617 hpos
+= selective_rlen
;
1621 DEC_BOTH (pos
, pos_byte
);
1622 /* We have skipped the invis text, but not the
1628 /* A visible line. */
1632 /* Count the truncation glyph on column 0 */
1634 hpos
+= continuation_glyph_width
;
1639 else if (c
== CR
&& selective
< 0)
1641 /* In selective display mode,
1642 everything from a ^M to the end of the line is invisible.
1643 Stop *before* the real newline. */
1645 pos
= find_before_next_newline (pos
, to
, 1, &pos_byte
);
1646 /* If we just skipped next_boundary,
1647 loop around in the main while
1649 if (pos
> next_boundary
)
1650 next_boundary
= pos
;
1651 /* Allow for the " ..." that is displayed for them. */
1654 hpos
+= selective_rlen
;
1659 else if (multibyte
&& LEADING_CODE_P (c
))
1661 /* Start of multi-byte form. */
1663 int mb_bytes
, mb_width
;
1665 pos_byte
--; /* rewind POS_BYTE */
1666 ptr
= BYTE_POS_ADDR (pos_byte
);
1667 MULTIBYTE_BYTES_WIDTH (ptr
, dp
, mb_bytes
, mb_width
);
1668 pos_byte
+= mb_bytes
;
1669 if (mb_width
> 1 && BYTES_BY_CHAR_HEAD (*ptr
) == mb_bytes
)
1670 wide_column_end_hpos
= hpos
+ mb_width
;
1673 else if (VECTORP (charvec
))
1676 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1683 /* Remember any final width run in the cache. */
1685 && width_run_width
== 1
1686 && width_run_start
< width_run_end
)
1687 know_region_cache (cache_buffer
, width_cache
,
1688 width_run_start
, width_run_end
);
1690 val_compute_motion
.bufpos
= pos
;
1691 val_compute_motion
.bytepos
= pos_byte
;
1692 val_compute_motion
.hpos
= hpos
;
1693 val_compute_motion
.vpos
= vpos
;
1694 if (contin_hpos
&& prev_hpos
== 0)
1695 val_compute_motion
.prevhpos
= contin_hpos
;
1697 val_compute_motion
.prevhpos
= prev_hpos
;
1699 /* Nonzero if have just continued a line */
1700 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1702 return &val_compute_motion
;
1706 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1707 doc
: /* Scan through the current buffer, calculating screen position.
1708 Scan the current buffer forward from offset FROM,
1709 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1710 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1711 and return the ending buffer position and screen location.
1713 If TOPOS is nil, the actual width and height of the window's
1716 There are three additional arguments:
1718 WIDTH is the number of columns available to display text;
1719 this affects handling of continuation lines. A value of nil
1720 corresponds to the actual number of available text columns.
1722 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1723 HSCROLL is the number of columns not being displayed at the left
1724 margin; this is usually taken from a window's hscroll member.
1725 TAB-OFFSET is the number of columns of the first tab that aren't
1726 being displayed, perhaps because the line was continued within it.
1727 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1729 WINDOW is the window to operate on. It is used to choose the display table;
1730 if it is showing the current buffer, it is used also for
1731 deciding which overlay properties apply.
1732 Note that `compute-motion' always operates on the current buffer.
1734 The value is a list of five elements:
1735 (POS HPOS VPOS PREVHPOS CONTIN)
1736 POS is the buffer position where the scan stopped.
1737 VPOS is the vertical position where the scan stopped.
1738 HPOS is the horizontal position where the scan stopped.
1740 PREVHPOS is the horizontal position one character back from POS.
1741 CONTIN is t if a line was continued after (or within) the previous character.
1743 For example, to find the buffer position of column COL of line LINE
1744 of a certain window, pass the window's starting location as FROM
1745 and the window's upper-left coordinates as FROMPOS.
1746 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1747 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1748 (Lisp_Object from
, Lisp_Object frompos
, Lisp_Object to
, Lisp_Object topos
,
1749 Lisp_Object width
, Lisp_Object offsets
, Lisp_Object window
)
1752 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
;
1753 struct position
*pos
;
1757 CHECK_NUMBER_COERCE_MARKER (from
);
1758 CHECK_CONS (frompos
);
1759 CHECK_NUMBER_CAR (frompos
);
1760 CHECK_NUMBER_CDR (frompos
);
1761 CHECK_NUMBER_COERCE_MARKER (to
);
1765 CHECK_NUMBER_CAR (topos
);
1766 CHECK_NUMBER_CDR (topos
);
1769 CHECK_NUMBER (width
);
1771 if (!NILP (offsets
))
1773 CHECK_CONS (offsets
);
1774 CHECK_NUMBER_CAR (offsets
);
1775 CHECK_NUMBER_CDR (offsets
);
1776 if (! (0 <= XINT (XCAR (offsets
)) && XINT (XCAR (offsets
)) <= PTRDIFF_MAX
1777 && 0 <= XINT (XCDR (offsets
)) && XINT (XCDR (offsets
)) <= INT_MAX
))
1778 args_out_of_range (XCAR (offsets
), XCDR (offsets
));
1779 hscroll
= XINT (XCAR (offsets
));
1780 tab_offset
= XINT (XCDR (offsets
));
1783 hscroll
= tab_offset
= 0;
1785 w
= decode_live_window (window
);
1787 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1788 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1789 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1790 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1792 pos
= compute_motion (XINT (from
), CHAR_TO_BYTE (XINT (from
)),
1793 XINT (XCDR (frompos
)),
1794 XINT (XCAR (frompos
)), 0,
1797 ? window_internal_height (w
)
1798 : XINT (XCDR (topos
))),
1800 ? (window_body_width (w
, 0)
1802 #ifdef HAVE_WINDOW_SYSTEM
1803 FRAME_WINDOW_P (XFRAME (w
->frame
)) ? 0 :
1806 : XINT (XCAR (topos
))),
1807 (NILP (width
) ? -1 : XINT (width
)),
1808 hscroll
, tab_offset
, w
);
1810 XSETFASTINT (bufpos
, pos
->bufpos
);
1811 XSETINT (hpos
, pos
->hpos
);
1812 XSETINT (vpos
, pos
->vpos
);
1813 XSETINT (prevhpos
, pos
->prevhpos
);
1815 return list5 (bufpos
, hpos
, vpos
, prevhpos
, pos
->contin
? Qt
: Qnil
);
1818 /* Fvertical_motion and vmotion. */
1820 static struct position val_vmotion
;
1823 vmotion (register ptrdiff_t from
, register ptrdiff_t from_byte
,
1824 register EMACS_INT vtarget
, struct window
*w
)
1826 ptrdiff_t hscroll
= w
->hscroll
;
1827 struct position pos
;
1828 /* VPOS is cumulative vertical position, changed as from is changed. */
1829 register EMACS_INT vpos
= 0;
1831 register ptrdiff_t first
;
1832 ptrdiff_t lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1834 = (INTEGERP (BVAR (current_buffer
, selective_display
))
1835 ? clip_to_bounds (-1, XINT (BVAR (current_buffer
, selective_display
)),
1837 : !NILP (BVAR (current_buffer
, selective_display
)) ? -1 : 0);
1840 /* This is the object we use for fetching character properties. */
1841 Lisp_Object text_prop_object
;
1843 XSETWINDOW (window
, w
);
1845 /* If the window contains this buffer, use it for getting text properties.
1846 Otherwise use the current buffer as arg for doing that. */
1847 if (EQ (w
->contents
, Fcurrent_buffer ()))
1848 text_prop_object
= window
;
1850 text_prop_object
= Fcurrent_buffer ();
1852 if (vpos
>= vtarget
)
1854 /* To move upward, go a line at a time until
1855 we have gone at least far enough. */
1859 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1861 ptrdiff_t bytepos
= from_byte
;
1862 Lisp_Object propval
;
1865 DEC_BOTH (prevline
, bytepos
);
1866 prevline
= find_newline_no_quit (prevline
, bytepos
, -1, &bytepos
);
1868 while (prevline
> BEGV
1870 && indented_beyond_p (prevline
, bytepos
, selective
))
1871 /* Watch out for newlines with `invisible' property.
1872 When moving upward, check the newline before. */
1873 || (propval
= Fget_char_property (make_number (prevline
- 1),
1876 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1878 DEC_BOTH (prevline
, bytepos
);
1879 prevline
= find_newline_no_quit (prevline
, bytepos
, -1, &bytepos
);
1881 pos
= *compute_motion (prevline
, bytepos
, 0, lmargin
, 0, from
,
1882 /* Don't care for VPOS... */
1883 1 << (SHRT_WIDTH
- 1),
1885 1 << (SHRT_WIDTH
- 1),
1890 from_byte
= bytepos
;
1893 /* If we made exactly the desired vertical distance, or
1894 if we hit beginning of buffer, return point found. */
1895 if (vpos
>= vtarget
)
1897 val_vmotion
.bufpos
= from
;
1898 val_vmotion
.bytepos
= from_byte
;
1899 val_vmotion
.vpos
= vpos
;
1900 val_vmotion
.hpos
= lmargin
;
1901 val_vmotion
.contin
= 0;
1902 val_vmotion
.prevhpos
= 0;
1903 return &val_vmotion
;
1906 /* Otherwise find the correct spot by moving down. */
1909 /* Moving downward is simple, but must calculate from
1910 beg of line to determine hpos of starting point. */
1912 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1915 Lisp_Object propval
;
1917 prevline
= find_newline_no_quit (from
, from_byte
, -1, &bytepos
);
1918 while (prevline
> BEGV
1920 && indented_beyond_p (prevline
, bytepos
, selective
))
1921 /* Watch out for newlines with `invisible' property.
1922 When moving downward, check the newline after. */
1923 || (propval
= Fget_char_property (make_number (prevline
),
1926 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1928 DEC_BOTH (prevline
, bytepos
);
1929 prevline
= find_newline_no_quit (prevline
, bytepos
, -1, &bytepos
);
1931 pos
= *compute_motion (prevline
, bytepos
, 0, lmargin
, 0, from
,
1932 /* Don't care for VPOS... */
1933 1 << (SHRT_WIDTH
- 1),
1935 1 << (SHRT_WIDTH
- 1),
1945 return compute_motion (from
, from_byte
, vpos
, pos
.hpos
, did_motion
,
1946 ZV
, vtarget
, - (1 << (SHRT_WIDTH
- 1)),
1950 /* Return the width taken by line-number display in window W. */
1952 line_number_display_width (struct window
*w
, int *width
, int *pixel_width
)
1954 if (NILP (Vdisplay_line_numbers
))
1962 struct text_pos wstart
;
1963 bool saved_restriction
= false;
1964 ptrdiff_t count
= SPECPDL_INDEX ();
1965 SET_TEXT_POS_FROM_MARKER (wstart
, w
->start
);
1966 void *itdata
= bidi_shelve_cache ();
1967 /* We must start from window's start point, but it could be
1968 outside the accessible region. */
1969 if (wstart
.charpos
< BEGV
|| wstart
.charpos
> ZV
)
1971 record_unwind_protect (save_restriction_restore
,
1972 save_restriction_save ());
1974 saved_restriction
= true;
1976 start_display (&it
, w
, wstart
);
1977 move_it_by_lines (&it
, 1);
1978 *width
= it
.lnum_width
;
1979 *pixel_width
= it
.lnum_pixel_width
;
1980 if (saved_restriction
)
1981 unbind_to (count
, Qnil
);
1982 bidi_unshelve_cache (itdata
, 0);
1986 DEFUN ("line-number-display-width", Fline_number_display_width
,
1987 Sline_number_display_width
, 0, 1, 0,
1988 doc
: /* Return the width used for displaying line numbers in the selected window.
1989 If optional argument PIXELWISE is non-nil, return the width in pixels,
1990 otherwise return the width in columns of the face used to display
1991 line numbers, `line-number'. */)
1992 (Lisp_Object pixelwise
)
1994 int width
, pixel_width
;
1995 line_number_display_width (XWINDOW (selected_window
), &width
, &pixel_width
);
1996 if (!NILP (pixelwise
))
1997 return make_number (pixel_width
);
1998 return make_number (width
);
2001 /* In window W (derived from WINDOW), return x coordinate for column
2002 COL (derived from COLUMN). */
2004 window_column_x (struct window
*w
, Lisp_Object window
,
2005 double col
, Lisp_Object column
)
2007 double x
= col
* FRAME_COLUMN_WIDTH (XFRAME (w
->frame
)) + 0.5;
2009 /* FIXME: Should this be limited to W's dimensions? */
2010 if (! (INT_MIN
<= x
&& x
<= INT_MAX
))
2011 args_out_of_range (window
, column
);
2016 /* Restore window's buffer and point. */
2019 restore_window_buffer (Lisp_Object list
)
2021 struct window
*w
= decode_live_window (XCAR (list
));
2023 wset_buffer (w
, XCAR (list
));
2025 set_marker_both (w
->pointm
, w
->contents
,
2026 XFASTINT (XCAR (list
)),
2027 XFASTINT (XCAR (XCDR (list
))));
2030 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 3, 0,
2031 doc
: /* Move point to start of the screen line LINES lines down.
2032 If LINES is negative, this means moving up.
2034 This function is an ordinary cursor motion function
2035 which calculates the new position based on how text would be displayed.
2036 The new position may be the start of a line,
2037 or just the start of a continuation line.
2038 The function returns number of screen lines moved over;
2039 that usually equals LINES, but may be closer to zero
2040 if beginning or end of buffer was reached.
2042 The optional second argument WINDOW specifies the window to use for
2043 parameters such as width, horizontal scrolling, and so on.
2044 The default is to use the selected window's parameters.
2046 LINES can optionally take the form (COLS . LINES), in which case the
2047 motion will not stop at the start of a screen line but COLS column
2048 from the visual start of the line (if such exists on that line, that
2049 is). If the line is scrolled horizontally, COLS is interpreted
2050 visually, i.e., as addition to the columns of text beyond the left
2053 The optional third argument CUR-COL specifies the horizontal
2054 window-relative coordinate of point, in units of frame's canonical
2055 character width, where the function is invoked. If this argument is
2056 omitted or nil, the function will determine the point coordinate by
2057 going back to the beginning of the line.
2059 `vertical-motion' always uses the current buffer,
2060 regardless of which buffer is displayed in WINDOW.
2061 This is consistent with other cursor motion functions
2062 and makes it possible to use `vertical-motion' in any buffer,
2063 whether or not it is currently displayed in some window. */)
2064 (Lisp_Object lines
, Lisp_Object window
, Lisp_Object cur_col
)
2070 void *itdata
= NULL
;
2071 ptrdiff_t count
= SPECPDL_INDEX ();
2073 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
2074 bool lcols_given
= CONSP (lines
);
2077 lcols
= XCAR (lines
);
2078 lines
= XCDR (lines
);
2081 CHECK_NUMBER (lines
);
2082 w
= decode_live_window (window
);
2084 if (XBUFFER (w
->contents
) != current_buffer
)
2086 /* Set the window's buffer temporarily to the current buffer. */
2087 Lisp_Object old
= list4 (window
, w
->contents
,
2088 make_number (marker_position (w
->pointm
)),
2089 make_number (marker_byte_position (w
->pointm
)));
2090 record_unwind_protect (restore_window_buffer
, old
);
2091 wset_buffer (w
, Fcurrent_buffer ());
2092 set_marker_both (w
->pointm
, w
->contents
,
2093 BUF_PT (current_buffer
), BUF_PT_BYTE (current_buffer
));
2098 struct position pos
;
2099 pos
= *vmotion (PT
, PT_BYTE
, XINT (lines
), w
);
2100 SET_PT_BOTH (pos
.bufpos
, pos
.bytepos
);
2105 ptrdiff_t it_start
, it_overshoot_count
= 0;
2107 bool overshoot_handled
= 0;
2108 bool disp_string_at_start_p
= 0;
2109 ptrdiff_t nlines
= XINT (lines
);
2111 double start_col UNINIT
;
2115 bool start_x_given
= !NILP (cur_col
);
2118 start_col
= extract_float (cur_col
);
2119 start_x
= window_column_x (w
, window
, start_col
, cur_col
);
2122 /* When displaying line numbers, we need to prime IT's
2123 lnum_width with the value calculated at window's start, since
2124 that's what normal window redisplay does. Otherwise C-n/C-p
2125 will sometimes err by one column. */
2127 int lnum_pixel_width
= 0;
2128 if (!NILP (Vdisplay_line_numbers
)
2129 && !EQ (Vdisplay_line_numbers
, Qvisual
))
2130 line_number_display_width (w
, &lnum_width
, &lnum_pixel_width
);
2131 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
2132 itdata
= bidi_shelve_cache ();
2133 start_display (&it
, w
, pt
);
2134 it
.lnum_width
= lnum_width
;
2135 first_x
= it
.first_visible_x
;
2136 it_start
= IT_CHARPOS (it
);
2138 /* See comments below for why we calculate this. */
2139 if (it
.cmp_it
.id
>= 0)
2140 it_overshoot_count
= 0;
2141 else if (it
.method
== GET_FROM_STRING
)
2143 const char *s
= SSDATA (it
.string
);
2144 const char *e
= s
+ SBYTES (it
.string
);
2146 disp_string_at_start_p
=
2147 /* If it.area is anything but TEXT_AREA, we need not bother
2148 about the display string, as it doesn't affect cursor
2150 it
.area
== TEXT_AREA
2151 && it
.string_from_display_prop_p
2152 /* A display string on anything but buffer text (e.g., on
2153 an overlay string) doesn't affect cursor positioning. */
2154 && (it
.sp
> 0 && it
.stack
[it
.sp
- 1].method
== GET_FROM_BUFFER
);
2158 it_overshoot_count
++;
2160 if (!it_overshoot_count
)
2161 it_overshoot_count
= -1;
2164 it_overshoot_count
=
2165 !(it
.method
== GET_FROM_IMAGE
|| it
.method
== GET_FROM_STRETCH
);
2169 it
.hpos
= start_col
;
2170 it
.current_x
= start_x
;
2174 /* Scan from the start of the line containing PT. If we don't
2175 do this, we start moving with IT->current_x == 0, while PT is
2176 really at some x > 0. */
2177 reseat_at_previous_visible_line_start (&it
);
2178 it
.current_x
= it
.hpos
= 0;
2180 if (IT_CHARPOS (it
) != PT
)
2181 /* We used to temporarily disable selective display here; the
2182 comment said this is "so we don't move too far" (2005-01-19
2183 checkin by kfs). But this does nothing useful that I can
2184 tell, and it causes Bug#2694 . -- cyd */
2185 /* When the position we started from is covered by a display
2186 string, move_it_to will overshoot it, while vertical-motion
2187 wants to put the cursor _before_ the display string. So in
2188 that case, we move to buffer position before the display
2189 string, and avoid overshooting. But if the position before
2190 the display string is a newline, we don't do this, because
2191 otherwise we will end up in a screen line that is one too
2194 (!disp_string_at_start_p
2195 || FETCH_BYTE (IT_BYTEPOS (it
)) == '\n')
2198 -1, -1, -1, MOVE_TO_POS
);
2200 /* IT may move too far if truncate-lines is on and PT lies
2201 beyond the right margin. IT may also move too far if the
2202 starting point is on a Lisp string that has embedded
2203 newlines, or spans several screen lines. In these cases,
2205 if (IT_CHARPOS (it
) > it_start
)
2207 /* We need to backtrack also if the Lisp string contains no
2208 newlines, but there is a newline right after it. In this
2209 case, IT overshoots if there is an after-string just
2210 before the newline. */
2211 if (it_overshoot_count
< 0
2212 && it
.method
== GET_FROM_BUFFER
2214 it_overshoot_count
= 1;
2215 else if (it_overshoot_count
== 1 && it
.vpos
== 0
2216 && it
.current_x
< it
.last_visible_x
)
2218 /* If we came to the same screen line as the one where
2219 we started, we didn't overshoot the line, and won't
2220 need to backtrack after all. This happens, for
2221 example, when PT is in the middle of a composition. */
2222 it_overshoot_count
= 0;
2224 else if (disp_string_at_start_p
&& it
.vpos
> 0)
2226 /* This is the case of a display string that spans
2227 several screen lines. In that case, we end up at the
2228 end of the string, and it.vpos tells us how many
2229 screen lines we need to backtrack. */
2230 it_overshoot_count
= it
.vpos
;
2232 /* We might overshoot if lines are truncated and point lies
2233 beyond the right margin of the window. */
2234 if (it
.line_wrap
== TRUNCATE
&& it
.current_x
>= it
.last_visible_x
2235 && it_overshoot_count
== 0 && it
.vpos
> 0)
2236 it_overshoot_count
= 1;
2237 if (it_overshoot_count
> 0)
2238 move_it_by_lines (&it
, -it_overshoot_count
);
2240 overshoot_handled
= 1;
2242 else if (IT_CHARPOS (it
) == PT
- 1
2243 && FETCH_BYTE (PT_BYTE
- 1) == '\n'
2246 /* The position we started from was covered by a display
2247 property, so we moved to position before the string, and
2248 backed up one line, because the character at PT - 1 is
2249 a newline. So we need one less line to go up (or exactly
2250 one line to go down if nlines == 0). */
2252 /* But we still need to record that one line, in order to
2253 return the correct value to the caller. */
2256 overshoot_handled
= 1;
2259 to_x
= window_column_x (w
, window
, extract_float (lcols
), lcols
);
2262 it
.vpos
= vpos_init
;
2264 /* Do this even if LINES is 0, so that we move back to the
2265 beginning of the current line as we ought. */
2266 if ((nlines
< 0 && IT_CHARPOS (it
) > 0)
2267 || (nlines
== 0 && !(start_x_given
&& start_x
<= to_x
)))
2268 move_it_by_lines (&it
, max (PTRDIFF_MIN
, nlines
));
2270 else if (overshoot_handled
)
2272 it
.vpos
= vpos_init
;
2274 move_it_by_lines (&it
, min (PTRDIFF_MAX
, nlines
));
2278 /* Otherwise, we are at the first row occupied by PT, which
2279 might span multiple screen lines (e.g., if it's on a
2280 multi-line display string). We want to start from the
2281 last line that it occupies. */
2284 while (IT_CHARPOS (it
) <= it_start
)
2288 move_it_by_lines (&it
, 1);
2291 move_it_by_lines (&it
, min (PTRDIFF_MAX
, nlines
- 1));
2293 else /* it_start = ZV */
2297 move_it_by_lines (&it
, min (PTRDIFF_MAX
, nlines
));
2298 /* We could have some display or overlay string at ZV,
2299 in which case it.vpos will be nonzero now, while
2300 actually we didn't move vertically at all. */
2301 if (IT_CHARPOS (it
) == CHARPOS (pt
) && CHARPOS (pt
) == it_start
)
2306 /* Move to the goal column, if one was specified. If the window
2307 was originally hscrolled, the goal column is interpreted as
2308 an addition to the hscroll amount. */
2311 /* If we are displaying line numbers, we could cross the
2312 line where the width of the line-number display changes,
2313 in which case we need to fix up the pixel coordinate
2315 if (lnum_pixel_width
> 0)
2316 to_x
+= it
.lnum_pixel_width
- lnum_pixel_width
;
2317 move_it_in_display_line (&it
, ZV
, first_x
+ to_x
, MOVE_TO_X
);
2318 /* If we find ourselves in the middle of an overlay string
2319 which includes a newline after current string position,
2320 we need to move by lines until we get out of the string,
2321 and then reposition point at the requested X coordinate;
2322 if we don't, the cursor will be placed just after the
2323 string, which might not be the requested column. */
2324 if (nlines
> 0 && it
.area
== TEXT_AREA
)
2326 while (it
.method
== GET_FROM_STRING
2327 && !it
.string_from_display_prop_p
2328 && memchr (SSDATA (it
.string
) + IT_STRING_BYTEPOS (it
),
2330 SBYTES (it
.string
) - IT_STRING_BYTEPOS (it
)))
2332 move_it_by_lines (&it
, 1);
2333 move_it_in_display_line (&it
, ZV
, first_x
+ to_x
, MOVE_TO_X
);
2338 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
2339 bidi_unshelve_cache (itdata
, 0);
2342 unbind_to (count
, Qnil
);
2344 return make_number (it
.vpos
);
2349 /* File's initialization. */
2352 syms_of_indent (void)
2354 DEFVAR_BOOL ("indent-tabs-mode", indent_tabs_mode
,
2355 doc
: /* Indentation can insert tabs if this is non-nil. */);
2356 indent_tabs_mode
= 1;
2358 defsubr (&Scurrent_indentation
);
2359 defsubr (&Sindent_to
);
2360 defsubr (&Scurrent_column
);
2361 defsubr (&Smove_to_column
);
2362 defsubr (&Sline_number_display_width
);
2363 defsubr (&Svertical_motion
);
2364 defsubr (&Scompute_motion
);