Fix typo in dired-omit-case-fold-p
[emacs.git] / src / dispnew.c
blob70d4de07aacadd45a916948b362196c0fe23a76c
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <stdlib.h>
25 #include <unistd.h>
27 #include "lisp.h"
28 #include "termchar.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "blockinput.h"
40 #include "syssignal.h"
41 #include "systime.h"
42 #include "tparam.h"
43 #include "xwidget.h"
45 #ifdef HAVE_WINDOW_SYSTEM
46 #include TERM_HEADER
47 #endif /* HAVE_WINDOW_SYSTEM */
49 #include <errno.h>
51 #include <fpending.h>
53 #ifdef WINDOWSNT
54 #include "w32.h"
55 #endif
57 /* Structure to pass dimensions around. Used for character bounding
58 boxes, glyph matrix dimensions and alike. */
60 struct dim
62 int width;
63 int height;
67 /* Function prototypes. */
69 static void update_frame_line (struct frame *, int);
70 static int required_matrix_height (struct window *);
71 static int required_matrix_width (struct window *);
72 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
73 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
74 struct window *);
75 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
76 struct window *);
77 static void adjust_decode_mode_spec_buffer (struct frame *);
78 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
79 static void clear_window_matrices (struct window *, bool);
80 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
81 static int scrolling_window (struct window *, bool);
82 static bool update_window_line (struct window *, int, bool *);
83 static void mirror_make_current (struct window *, int);
84 #ifdef GLYPH_DEBUG
85 static void check_matrix_pointers (struct glyph_matrix *,
86 struct glyph_matrix *);
87 #endif
88 static void mirror_line_dance (struct window *, int, int, int *, char *);
89 static bool update_window_tree (struct window *, bool);
90 static bool update_window (struct window *, bool);
91 static bool update_frame_1 (struct frame *, bool, bool, bool);
92 static bool scrolling (struct frame *);
93 static void set_window_cursor_after_update (struct window *);
94 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
95 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
96 static void set_window_update_flags (struct window *w, bool on_p);
98 /* True means last display completed. False means it was preempted. */
100 bool display_completed;
102 /* True means SIGWINCH happened when not safe. */
104 static bool delayed_size_change;
106 /* A glyph for a space. */
108 struct glyph space_glyph;
110 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
112 /* Counts of allocated structures. These counts serve to diagnose
113 memory leaks and double frees. */
115 static int glyph_matrix_count;
116 static int glyph_pool_count;
118 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
120 /* If non-null, the frame whose frame matrices are manipulated. If
121 null, window matrices are worked on. */
123 static struct frame *frame_matrix_frame;
125 /* Convert vpos and hpos from frame to window and vice versa.
126 This may only be used for terminal frames. */
128 #ifdef GLYPH_DEBUG
130 static int window_to_frame_vpos (struct window *, int);
131 static int window_to_frame_hpos (struct window *, int);
132 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
133 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
135 /* One element of the ring buffer containing redisplay history
136 information. */
138 struct redisplay_history
140 char trace[512 + 100];
143 /* The size of the history buffer. */
145 #define REDISPLAY_HISTORY_SIZE 30
147 /* The redisplay history buffer. */
149 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
151 /* Next free entry in redisplay_history. */
153 static int history_idx;
155 /* A tick that's incremented each time something is added to the
156 history. */
158 static uprintmax_t history_tick;
160 /* Add to the redisplay history how window W has been displayed.
161 MSG is a trace containing the information how W's glyph matrix
162 has been constructed. PAUSED_P means that the update
163 has been interrupted for pending input. */
165 static void
166 add_window_display_history (struct window *w, const char *msg, bool paused_p)
168 char *buf;
169 void *ptr = w;
171 if (history_idx >= REDISPLAY_HISTORY_SIZE)
172 history_idx = 0;
173 buf = redisplay_history[history_idx].trace;
174 ++history_idx;
176 snprintf (buf, sizeof redisplay_history[0].trace,
177 "%"pMu": window %p (%s)%s\n%s",
178 history_tick++,
179 ptr,
180 ((BUFFERP (w->contents)
181 && STRINGP (BVAR (XBUFFER (w->contents), name)))
182 ? SSDATA (BVAR (XBUFFER (w->contents), name))
183 : "???"),
184 paused_p ? " ***paused***" : "",
185 msg);
189 /* Add to the redisplay history that frame F has been displayed.
190 PAUSED_P means that the update has been interrupted for
191 pending input. */
193 static void
194 add_frame_display_history (struct frame *f, bool paused_p)
196 char *buf;
197 void *ptr = f;
199 if (history_idx >= REDISPLAY_HISTORY_SIZE)
200 history_idx = 0;
201 buf = redisplay_history[history_idx].trace;
202 ++history_idx;
204 sprintf (buf, "%"pMu": update frame %p%s",
205 history_tick++,
206 ptr, paused_p ? " ***paused***" : "");
210 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
211 Sdump_redisplay_history, 0, 0, "",
212 doc: /* Dump redisplay history to stderr. */)
213 (void)
215 int i;
217 for (i = history_idx - 1; i != history_idx; --i)
219 if (i < 0)
220 i = REDISPLAY_HISTORY_SIZE - 1;
221 fprintf (stderr, "%s\n", redisplay_history[i].trace);
224 return Qnil;
228 #else /* not GLYPH_DEBUG */
230 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
231 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
233 #endif /* GLYPH_DEBUG */
236 #if (defined PROFILING \
237 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
238 && !HAVE___EXECUTABLE_START)
239 /* This function comes first in the Emacs executable and is used only
240 to estimate the text start for profiling. */
241 void
242 __executable_start (void)
244 emacs_abort ();
246 #endif
248 /***********************************************************************
249 Glyph Matrices
250 ***********************************************************************/
252 /* Allocate and return a glyph_matrix structure. POOL is the glyph
253 pool from which memory for the matrix should be allocated, or null
254 for window-based redisplay where no glyph pools are used. The
255 member `pool' of the glyph matrix structure returned is set to
256 POOL, the structure is otherwise zeroed. */
258 static struct glyph_matrix *
259 new_glyph_matrix (struct glyph_pool *pool)
261 struct glyph_matrix *result = xzalloc (sizeof *result);
263 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
264 /* Increment number of allocated matrices. This count is used
265 to detect memory leaks. */
266 ++glyph_matrix_count;
267 #endif
269 /* Set pool and return. */
270 result->pool = pool;
271 return result;
275 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
277 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
278 glyph_matrix_count is decremented when a matrix is freed. If the count
279 gets negative, more structures were freed than allocated, i.e. one matrix
280 was freed more than once or a bogus pointer was passed to this function.
282 If MATRIX->pool is null, this means that the matrix manages its own
283 glyph memory---this is done for matrices on X frames. Freeing the
284 matrix also frees the glyph memory in this case. */
286 static void
287 free_glyph_matrix (struct glyph_matrix *matrix)
289 if (matrix)
291 int i;
293 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
294 /* Detect the case that more matrices are freed than were
295 allocated. */
296 --glyph_matrix_count;
297 eassert (glyph_matrix_count >= 0);
298 #endif
300 /* Free glyph memory if MATRIX owns it. */
301 if (matrix->pool == NULL)
302 for (i = 0; i < matrix->rows_allocated; ++i)
303 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
305 /* Free row structures and the matrix itself. */
306 xfree (matrix->rows);
307 xfree (matrix);
312 /* Return the number of glyphs to reserve for a marginal area of
313 window W. TOTAL_GLYPHS is the number of glyphs in a complete
314 display line of window W. MARGIN gives the width of the marginal
315 area in canonical character units. */
317 static int
318 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
320 if (margin > 0)
322 int width = w->total_cols;
323 double d = max (0, margin);
324 d = min (width / 2 - 1, d);
325 /* Since MARGIN is positive, we cannot possibly have less than
326 one glyph for the marginal area. */
327 return max (1, (int) ((double) total_glyphs / width * d));
329 return 0;
332 /* Return true if ROW's hash value is correct.
333 Optimized away if ENABLE_CHECKING is not defined. */
335 static bool
336 verify_row_hash (struct glyph_row *row)
338 return row->hash == row_hash (row);
341 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
342 window sizes.
344 W is null if the function is called for a frame glyph matrix.
345 Otherwise it is the window MATRIX is a member of. X and Y are the
346 indices of the first column and row of MATRIX within the frame
347 matrix, if such a matrix exists. They are zero for purely
348 window-based redisplay. DIM is the needed size of the matrix.
350 In window-based redisplay, where no frame matrices exist, glyph
351 matrices manage their own glyph storage. Otherwise, they allocate
352 storage from a common frame glyph pool which can be found in
353 MATRIX->pool.
355 The reason for this memory management strategy is to avoid complete
356 frame redraws if possible. When we allocate from a common pool, a
357 change of the location or size of a sub-matrix within the pool
358 requires a complete redisplay of the frame because we cannot easily
359 make sure that the current matrices of all windows still agree with
360 what is displayed on the screen. While this is usually fast, it
361 leads to screen flickering. */
363 static void
364 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
366 int i;
367 int new_rows;
368 bool marginal_areas_changed_p = 0;
369 bool header_line_changed_p = 0;
370 bool header_line_p = 0;
371 int left = -1, right = -1;
372 int window_width = -1, window_height = -1;
374 /* See if W had a header line that has disappeared now, or vice versa.
375 Get W's size. */
376 if (w)
378 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
380 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
381 header_line_changed_p = header_line_p != matrix->header_line_p;
383 matrix->header_line_p = header_line_p;
385 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
386 Do nothing if MATRIX' size, position, vscroll, and marginal areas
387 haven't changed. This optimization is important because preserving
388 the matrix means preventing redisplay. */
389 if (matrix->pool == NULL)
391 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
392 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
393 eassert (left >= 0 && right >= 0);
394 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
395 || right != matrix->right_margin_glyphs);
397 if (!marginal_areas_changed_p
398 && !XFRAME (w->frame)->fonts_changed
399 && !header_line_changed_p
400 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
401 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
402 && matrix->window_height == window_height
403 && matrix->window_vscroll == w->vscroll
404 && matrix->window_width == window_width)
405 return;
408 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
409 if (matrix->rows_allocated < dim.height)
411 int old_alloc = matrix->rows_allocated;
412 new_rows = dim.height - matrix->rows_allocated;
413 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
414 new_rows, INT_MAX, sizeof *matrix->rows);
415 memset (matrix->rows + old_alloc, 0,
416 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
418 else
419 new_rows = 0;
421 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
422 on a frame not using window-based redisplay. Set up pointers for
423 each row into the glyph pool. */
424 if (matrix->pool)
426 eassert (matrix->pool->glyphs);
428 if (w)
430 left = margin_glyphs_to_reserve (w, dim.width,
431 w->left_margin_cols);
432 right = margin_glyphs_to_reserve (w, dim.width,
433 w->right_margin_cols);
435 else
436 left = right = 0;
438 for (i = 0; i < dim.height; ++i)
440 struct glyph_row *row = &matrix->rows[i];
442 row->glyphs[LEFT_MARGIN_AREA]
443 = (matrix->pool->glyphs
444 + (y + i) * matrix->pool->ncolumns
445 + x);
447 if (w == NULL
448 || (row == matrix->rows + dim.height - 1
449 && WINDOW_WANTS_MODELINE_P (w))
450 || (row == matrix->rows && matrix->header_line_p))
452 row->glyphs[TEXT_AREA]
453 = row->glyphs[LEFT_MARGIN_AREA];
454 row->glyphs[RIGHT_MARGIN_AREA]
455 = row->glyphs[TEXT_AREA] + dim.width;
456 row->glyphs[LAST_AREA]
457 = row->glyphs[RIGHT_MARGIN_AREA];
459 else
461 row->glyphs[TEXT_AREA]
462 = row->glyphs[LEFT_MARGIN_AREA] + left;
463 row->glyphs[RIGHT_MARGIN_AREA]
464 = row->glyphs[TEXT_AREA] + dim.width - left - right;
465 row->glyphs[LAST_AREA]
466 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
470 matrix->left_margin_glyphs = left;
471 matrix->right_margin_glyphs = right;
473 else
475 /* If MATRIX->pool is null, MATRIX is responsible for managing
476 its own memory. It is a window matrix for window-based redisplay.
477 Allocate glyph memory from the heap. */
478 if (dim.width > matrix->matrix_w
479 || new_rows
480 || header_line_changed_p
481 || marginal_areas_changed_p)
483 struct glyph_row *row = matrix->rows;
484 struct glyph_row *end = row + matrix->rows_allocated;
486 while (row < end)
488 row->glyphs[LEFT_MARGIN_AREA]
489 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
490 dim.width, sizeof (struct glyph));
492 /* The mode line, if displayed, never has marginal areas. */
493 if ((row == matrix->rows + dim.height - 1
494 && !(w && WINDOW_WANTS_MODELINE_P (w)))
495 || (row == matrix->rows && matrix->header_line_p))
497 row->glyphs[TEXT_AREA]
498 = row->glyphs[LEFT_MARGIN_AREA];
499 row->glyphs[RIGHT_MARGIN_AREA]
500 = row->glyphs[TEXT_AREA] + dim.width;
501 row->glyphs[LAST_AREA]
502 = row->glyphs[RIGHT_MARGIN_AREA];
504 else
506 row->glyphs[TEXT_AREA]
507 = row->glyphs[LEFT_MARGIN_AREA] + left;
508 row->glyphs[RIGHT_MARGIN_AREA]
509 = row->glyphs[TEXT_AREA] + dim.width - left - right;
510 row->glyphs[LAST_AREA]
511 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
513 ++row;
517 eassert (left >= 0 && right >= 0);
518 matrix->left_margin_glyphs = left;
519 matrix->right_margin_glyphs = right;
522 /* Number of rows to be used by MATRIX. */
523 matrix->nrows = dim.height;
524 eassert (matrix->nrows >= 0);
526 if (w)
528 if (matrix == w->current_matrix)
530 /* Mark rows in a current matrix of a window as not having
531 valid contents. It's important to not do this for
532 desired matrices. When Emacs starts, it may already be
533 building desired matrices when this function runs. */
534 if (window_width < 0)
535 window_width = window_box_width (w, -1);
537 /* Optimize the case that only the height has changed (C-x 2,
538 upper window). Invalidate all rows that are no longer part
539 of the window. */
540 if (!marginal_areas_changed_p
541 && !header_line_changed_p
542 && new_rows == 0
543 && dim.width == matrix->matrix_w
544 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
545 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
546 && matrix->window_width == window_width)
548 /* Find the last row in the window. */
549 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
550 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
552 ++i;
553 break;
556 /* Window end is invalid, if inside of the rows that
557 are invalidated below. */
558 if (w->window_end_vpos >= i)
559 w->window_end_valid = 0;
561 while (i < matrix->nrows)
562 matrix->rows[i++].enabled_p = false;
564 else
566 for (i = 0; i < matrix->nrows; ++i)
567 matrix->rows[i].enabled_p = false;
569 /* We've disabled the mode-line row, so force redrawing of
570 the mode line, if any, since otherwise it will remain
571 disabled in the current matrix, and expose events won't
572 redraw it. */
573 if (WINDOW_WANTS_MODELINE_P (w))
574 w->update_mode_line = 1;
576 else if (matrix == w->desired_matrix)
578 /* Rows in desired matrices always have to be cleared;
579 redisplay expects this is the case when it runs, so it
580 had better be the case when we adjust matrices between
581 redisplays. */
582 for (i = 0; i < matrix->nrows; ++i)
583 matrix->rows[i].enabled_p = false;
588 /* Remember last values to be able to optimize frame redraws. */
589 matrix->matrix_x = x;
590 matrix->matrix_y = y;
591 matrix->matrix_w = dim.width;
592 matrix->matrix_h = dim.height;
594 /* Record the top y location and height of W at the time the matrix
595 was last adjusted. This is used to optimize redisplay above. */
596 if (w)
598 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
599 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
600 matrix->window_height = window_height;
601 matrix->window_width = window_width;
602 matrix->window_vscroll = w->vscroll;
607 /* Reverse the contents of rows in MATRIX between START and END. The
608 contents of the row at END - 1 end up at START, END - 2 at START +
609 1 etc. This is part of the implementation of rotate_matrix (see
610 below). */
612 static void
613 reverse_rows (struct glyph_matrix *matrix, int start, int end)
615 int i, j;
617 for (i = start, j = end - 1; i < j; ++i, --j)
619 /* Non-ISO HP/UX compiler doesn't like auto struct
620 initialization. */
621 struct glyph_row temp;
622 temp = matrix->rows[i];
623 matrix->rows[i] = matrix->rows[j];
624 matrix->rows[j] = temp;
629 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
630 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
631 indices. (Note: this does not copy glyphs, only glyph pointers in
632 row structures are moved around).
634 The algorithm used for rotating the vector was, I believe, first
635 described by Kernighan. See the vector R as consisting of two
636 sub-vectors AB, where A has length BY for BY >= 0. The result
637 after rotating is then BA. Reverse both sub-vectors to get ArBr
638 and reverse the result to get (ArBr)r which is BA. Similar for
639 rotating right. */
641 void
642 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
644 if (by < 0)
646 /* Up (rotate left, i.e. towards lower indices). */
647 by = -by;
648 reverse_rows (matrix, first, first + by);
649 reverse_rows (matrix, first + by, last);
650 reverse_rows (matrix, first, last);
652 else if (by > 0)
654 /* Down (rotate right, i.e. towards higher indices). */
655 reverse_rows (matrix, last - by, last);
656 reverse_rows (matrix, first, last - by);
657 reverse_rows (matrix, first, last);
662 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
663 with indices START <= index < END. Increment positions by DELTA/
664 DELTA_BYTES. */
666 void
667 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
668 ptrdiff_t delta, ptrdiff_t delta_bytes)
670 /* Check that START and END are reasonable values. */
671 eassert (start >= 0 && start <= matrix->nrows);
672 eassert (end >= 0 && end <= matrix->nrows);
673 eassert (start <= end);
675 for (; start < end; ++start)
676 increment_row_positions (matrix->rows + start, delta, delta_bytes);
680 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
681 START and END are the row indices of the first and last + 1 row to clear. */
683 void
684 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
686 eassert (start <= end);
687 eassert (start >= 0 && (start < matrix->nrows
688 /* matrix->nrows can be 0 for the initial frame. */
689 || (matrix->nrows == 0)));
690 eassert (end >= 0 && end <= matrix->nrows);
692 for (; start < end; ++start)
693 matrix->rows[start].enabled_p = false;
697 /* Clear MATRIX.
699 Empty all rows in MATRIX by clearing their enabled_p flags.
700 The function prepare_desired_row will eventually really clear a row
701 when it sees one with a false enabled_p flag.
703 Reset update hints to default values. The only update hint
704 currently present is the flag MATRIX->no_scrolling_p. */
706 void
707 clear_glyph_matrix (struct glyph_matrix *matrix)
709 if (matrix)
711 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
712 matrix->no_scrolling_p = 0;
717 /* Shift part of the glyph matrix MATRIX of window W up or down.
718 Increment y-positions in glyph rows between START and END by DY,
719 and recompute their visible height. */
721 void
722 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
724 int min_y, max_y;
726 eassert (start <= end);
727 eassert (start >= 0 && start < matrix->nrows);
728 eassert (end >= 0 && end <= matrix->nrows);
730 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
731 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
733 for (; start < end; ++start)
735 struct glyph_row *row = &matrix->rows[start];
737 row->y += dy;
738 row->visible_height = row->height;
740 if (row->y < min_y)
741 row->visible_height -= min_y - row->y;
742 if (row->y + row->height > max_y)
743 row->visible_height -= row->y + row->height - max_y;
744 if (row->fringe_bitmap_periodic_p)
745 row->redraw_fringe_bitmaps_p = 1;
750 /* Mark all rows in current matrices of frame F as invalid. Marking
751 invalid is done by setting enabled_p to zero for all rows in a
752 current matrix. */
754 void
755 clear_current_matrices (register struct frame *f)
757 /* Clear frame current matrix, if we have one. */
758 if (f->current_matrix)
759 clear_glyph_matrix (f->current_matrix);
761 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
762 /* Clear the matrix of the menu bar window, if such a window exists.
763 The menu bar window is currently used to display menus on X when
764 no toolkit support is compiled in. */
765 if (WINDOWP (f->menu_bar_window))
766 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
767 #endif
769 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
770 /* Clear the matrix of the tool-bar window, if any. */
771 if (WINDOWP (f->tool_bar_window))
772 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
773 #endif
775 /* Clear current window matrices. */
776 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
777 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
781 /* Clear out all display lines of F for a coming redisplay. */
783 void
784 clear_desired_matrices (register struct frame *f)
786 if (f->desired_matrix)
787 clear_glyph_matrix (f->desired_matrix);
789 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
790 if (WINDOWP (f->menu_bar_window))
791 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
792 #endif
794 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
795 if (WINDOWP (f->tool_bar_window))
796 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
797 #endif
799 /* Do it for window matrices. */
800 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
801 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
805 /* Clear matrices in window tree rooted in W. If DESIRED_P,
806 clear desired matrices, otherwise clear current matrices. */
808 static void
809 clear_window_matrices (struct window *w, bool desired_p)
811 while (w)
813 if (WINDOWP (w->contents))
814 clear_window_matrices (XWINDOW (w->contents), desired_p);
815 else
817 if (desired_p)
818 clear_glyph_matrix (w->desired_matrix);
819 else
821 clear_glyph_matrix (w->current_matrix);
822 w->window_end_valid = 0;
826 w = NILP (w->next) ? 0 : XWINDOW (w->next);
832 /***********************************************************************
833 Glyph Rows
835 See dispextern.h for an overall explanation of glyph rows.
836 ***********************************************************************/
838 /* Clear glyph row ROW. NOTE: this code relies on the current
839 layout of `glyphs' and `used' fields of `struct glyph_row'. */
841 void
842 clear_glyph_row (struct glyph_row *row)
844 enum { off = offsetof (struct glyph_row, used) };
846 /* Zero everything except pointers in `glyphs'. */
847 memset (row->used, 0, sizeof *row - off);
851 /* Make ROW an empty, enabled row of canonical character height,
852 in window W starting at y-position Y. */
854 void
855 blank_row (struct window *w, struct glyph_row *row, int y)
857 int min_y, max_y;
859 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
860 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
862 clear_glyph_row (row);
863 row->y = y;
864 row->ascent = row->phys_ascent = 0;
865 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
866 row->visible_height = row->height;
868 if (row->y < min_y)
869 row->visible_height -= min_y - row->y;
870 if (row->y + row->height > max_y)
871 row->visible_height -= row->y + row->height - max_y;
873 row->enabled_p = true;
877 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
878 are the amounts by which to change positions. Note that the first
879 glyph of the text area of a row can have a buffer position even if
880 the used count of the text area is zero. Such rows display line
881 ends. */
883 static void
884 increment_row_positions (struct glyph_row *row,
885 ptrdiff_t delta, ptrdiff_t delta_bytes)
887 int area, i;
889 /* Increment start and end positions. */
890 MATRIX_ROW_START_CHARPOS (row) += delta;
891 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
892 MATRIX_ROW_END_CHARPOS (row) += delta;
893 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
894 CHARPOS (row->start.pos) += delta;
895 BYTEPOS (row->start.pos) += delta_bytes;
896 CHARPOS (row->end.pos) += delta;
897 BYTEPOS (row->end.pos) += delta_bytes;
899 if (!row->enabled_p)
900 return;
902 /* Increment positions in glyphs. */
903 for (area = 0; area < LAST_AREA; ++area)
904 for (i = 0; i < row->used[area]; ++i)
905 if (BUFFERP (row->glyphs[area][i].object)
906 && row->glyphs[area][i].charpos > 0)
907 row->glyphs[area][i].charpos += delta;
909 /* Capture the case of rows displaying a line end. */
910 if (row->used[TEXT_AREA] == 0
911 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
912 row->glyphs[TEXT_AREA]->charpos += delta;
916 #if 0
917 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
918 contents, i.e. glyph structure contents are exchanged between A and
919 B without changing glyph pointers in A and B. */
921 static void
922 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
924 int area;
926 for (area = 0; area < LAST_AREA; ++area)
928 /* Number of glyphs to swap. */
929 int max_used = max (a->used[area], b->used[area]);
931 /* Start of glyphs in area of row A. */
932 struct glyph *glyph_a = a->glyphs[area];
934 /* End + 1 of glyphs in area of row A. */
935 struct glyph *glyph_a_end = a->glyphs[max_used];
937 /* Start of glyphs in area of row B. */
938 struct glyph *glyph_b = b->glyphs[area];
940 while (glyph_a < glyph_a_end)
942 /* Non-ISO HP/UX compiler doesn't like auto struct
943 initialization. */
944 struct glyph temp;
945 temp = *glyph_a;
946 *glyph_a = *glyph_b;
947 *glyph_b = temp;
948 ++glyph_a;
949 ++glyph_b;
954 #endif /* 0 */
956 /* Exchange pointers to glyph memory between glyph rows A and B. Also
957 exchange the used[] array and the hash values of the rows, because
958 these should all go together for the row's hash value to be
959 correct. */
961 static void
962 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
964 int i;
965 unsigned hash_tem = a->hash;
967 for (i = 0; i < LAST_AREA + 1; ++i)
969 struct glyph *temp = a->glyphs[i];
971 a->glyphs[i] = b->glyphs[i];
972 b->glyphs[i] = temp;
973 if (i < LAST_AREA)
975 short used_tem = a->used[i];
977 a->used[i] = b->used[i];
978 b->used[i] = used_tem;
981 a->hash = b->hash;
982 b->hash = hash_tem;
986 /* Copy glyph row structure FROM to glyph row structure TO, except that
987 glyph pointers, the `used' counts, and the hash values in the structures
988 are left unchanged. NOTE: this code relies on the current layout of
989 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
991 static void
992 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
994 enum { off = offsetof (struct glyph_row, x) };
996 memcpy (&to->x, &from->x, sizeof *to - off);
1000 /* Assign glyph row FROM to glyph row TO. This works like a structure
1001 assignment TO = FROM, except that glyph pointers are not copied but
1002 exchanged between TO and FROM. Pointers must be exchanged to avoid
1003 a memory leak. */
1005 static void
1006 assign_row (struct glyph_row *to, struct glyph_row *from)
1008 swap_glyph_pointers (to, from);
1009 copy_row_except_pointers (to, from);
1013 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1014 a row in a window matrix, is a slice of the glyph memory of the
1015 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1016 is true if the glyph memory of WINDOW_ROW is part of the glyph
1017 memory of FRAME_ROW. */
1019 #ifdef GLYPH_DEBUG
1021 static bool
1022 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1024 struct glyph *window_glyph_start = window_row->glyphs[0];
1025 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1026 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1028 return (frame_glyph_start <= window_glyph_start
1029 && window_glyph_start < frame_glyph_end);
1032 #endif /* GLYPH_DEBUG */
1034 #if 0
1036 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1037 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1038 in WINDOW_MATRIX is found satisfying the condition. */
1040 static struct glyph_row *
1041 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1042 struct glyph_matrix *frame_matrix, int row)
1044 int i;
1046 eassert (row >= 0 && row < frame_matrix->nrows);
1048 for (i = 0; i < window_matrix->nrows; ++i)
1049 if (glyph_row_slice_p (window_matrix->rows + i,
1050 frame_matrix->rows + row))
1051 break;
1053 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1056 #endif /* 0 */
1058 /* Prepare ROW for display in windows W. Desired rows are cleared
1059 lazily, i.e. they are only marked as to be cleared by setting their
1060 enabled_p flag to zero. When a row is to be displayed, a prior
1061 call to this function really clears it. In addition, this function
1062 makes sure the marginal areas of ROW are in sync with the window's
1063 display margins. MODE_LINE_P non-zero means we are preparing a
1064 glyph row for header line or mode line. */
1066 void
1067 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1069 if (!row->enabled_p)
1071 bool rp = row->reversed_p;
1073 clear_glyph_row (row);
1074 row->enabled_p = true;
1075 row->reversed_p = rp;
1077 if (mode_line_p)
1079 /* Mode and header lines, if displayed, never have marginal
1080 areas. If we are called with MODE_LINE_P non-zero, we are
1081 displaying the mode/header line in this window, and so the
1082 marginal areas of this glyph row should be eliminated. This
1083 is needed when the mode/header line is switched on in a
1084 window that has display margins. */
1085 if (w->left_margin_cols > 0)
1086 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1087 if (w->right_margin_cols > 0)
1088 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1090 else
1092 /* The real number of glyphs reserved for the margins is
1093 recorded in the glyph matrix, and can be different from
1094 window's left_margin_cols and right_margin_cols; see
1095 margin_glyphs_to_reserve for when that happens. */
1096 int left = w->desired_matrix->left_margin_glyphs;
1097 int right = w->desired_matrix->right_margin_glyphs;
1099 /* Make sure the marginal areas of this row are in sync with
1100 what the window wants, when the row actually displays text
1101 and not header/mode line. */
1102 if (w->left_margin_cols > 0
1103 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1104 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1105 if (w->right_margin_cols > 0
1106 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1107 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1112 /* Return a hash code for glyph row ROW, which may
1113 be from current or desired matrix of frame F. */
1115 static unsigned
1116 line_hash_code (struct frame *f, struct glyph_row *row)
1118 unsigned hash = 0;
1120 if (row->enabled_p)
1122 struct glyph *glyph = row->glyphs[TEXT_AREA];
1123 struct glyph *end = glyph + row->used[TEXT_AREA];
1125 while (glyph < end)
1127 int c = glyph->u.ch;
1128 int face_id = glyph->face_id;
1129 if (FRAME_MUST_WRITE_SPACES (f))
1130 c -= SPACEGLYPH;
1131 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1132 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1133 ++glyph;
1136 if (hash == 0)
1137 hash = 1;
1140 return hash;
1144 /* Return the cost of drawing line VPOS in MATRIX, which may
1145 be current or desired matrix of frame F. The cost equals
1146 the number of characters in the line. If must_write_spaces
1147 is zero, leading and trailing spaces are ignored. */
1149 static int
1150 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1152 struct glyph_row *row = matrix->rows + vpos;
1153 struct glyph *beg = row->glyphs[TEXT_AREA];
1154 struct glyph *end = beg + row->used[TEXT_AREA];
1155 int len;
1156 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1157 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1159 /* Ignore trailing and leading spaces if we can. */
1160 if (!FRAME_MUST_WRITE_SPACES (f))
1162 /* Skip from the end over trailing spaces. */
1163 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1164 --end;
1166 /* All blank line. */
1167 if (end == beg)
1168 return 0;
1170 /* Skip over leading spaces. */
1171 while (CHAR_GLYPH_SPACE_P (*beg))
1172 ++beg;
1175 /* If we don't have a glyph-table, each glyph is one character,
1176 so return the number of glyphs. */
1177 if (glyph_table_base == 0)
1178 len = end - beg;
1179 else
1181 /* Otherwise, scan the glyphs and accumulate their total length
1182 in LEN. */
1183 len = 0;
1184 while (beg < end)
1186 GLYPH g;
1188 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1190 if (GLYPH_INVALID_P (g)
1191 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1192 len += 1;
1193 else
1194 len += GLYPH_LENGTH (glyph_table_base, g);
1196 ++beg;
1200 return len;
1204 /* Return true if the glyph rows A and B have equal contents.
1205 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1207 static bool
1208 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1210 eassert (verify_row_hash (a));
1211 eassert (verify_row_hash (b));
1213 if (a == b)
1214 return 1;
1215 else if (a->hash != b->hash)
1216 return 0;
1217 else
1219 struct glyph *a_glyph, *b_glyph, *a_end;
1220 int area;
1222 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1223 return 0;
1225 /* Compare glyphs. */
1226 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1228 if (a->used[area] != b->used[area])
1229 return 0;
1231 a_glyph = a->glyphs[area];
1232 a_end = a_glyph + a->used[area];
1233 b_glyph = b->glyphs[area];
1235 while (a_glyph < a_end
1236 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1237 ++a_glyph, ++b_glyph;
1239 if (a_glyph != a_end)
1240 return 0;
1243 if (a->fill_line_p != b->fill_line_p
1244 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1245 || a->left_fringe_bitmap != b->left_fringe_bitmap
1246 || a->left_fringe_face_id != b->left_fringe_face_id
1247 || a->left_fringe_offset != b->left_fringe_offset
1248 || a->right_fringe_bitmap != b->right_fringe_bitmap
1249 || a->right_fringe_face_id != b->right_fringe_face_id
1250 || a->right_fringe_offset != b->right_fringe_offset
1251 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1252 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1253 || a->exact_window_width_line_p != b->exact_window_width_line_p
1254 || a->overlapped_p != b->overlapped_p
1255 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1256 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1257 || a->reversed_p != b->reversed_p
1258 /* Different partially visible characters on left margin. */
1259 || a->x != b->x
1260 /* Different height. */
1261 || a->ascent != b->ascent
1262 || a->phys_ascent != b->phys_ascent
1263 || a->phys_height != b->phys_height
1264 || a->visible_height != b->visible_height)
1265 return 0;
1268 return 1;
1273 /***********************************************************************
1274 Glyph Pool
1276 See dispextern.h for an overall explanation of glyph pools.
1277 ***********************************************************************/
1279 /* Allocate a glyph_pool structure. The structure returned is initialized
1280 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1281 variable glyph_pool_count is incremented for each pool allocated. */
1283 static struct glyph_pool *
1284 new_glyph_pool (void)
1286 struct glyph_pool *result = xzalloc (sizeof *result);
1288 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1289 /* For memory leak and double deletion checking. */
1290 ++glyph_pool_count;
1291 #endif
1293 return result;
1297 /* Free a glyph_pool structure POOL. The function may be called with
1298 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1299 global variable glyph_pool_count is decremented with every pool structure
1300 freed. If this count gets negative, more structures were freed than
1301 allocated, i.e. one structure must have been freed more than once or
1302 a bogus pointer was passed to free_glyph_pool. */
1304 static void
1305 free_glyph_pool (struct glyph_pool *pool)
1307 if (pool)
1309 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1310 /* More freed than allocated? */
1311 --glyph_pool_count;
1312 eassert (glyph_pool_count >= 0);
1313 #endif
1314 xfree (pool->glyphs);
1315 xfree (pool);
1320 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1321 columns we need. This function never shrinks a pool. The only
1322 case in which this would make sense, would be when a frame's size
1323 is changed from a large value to a smaller one. But, if someone
1324 does it once, we can expect that he will do it again.
1326 Return true if the pool changed in a way which makes
1327 re-adjusting window glyph matrices necessary. */
1329 static bool
1330 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1332 ptrdiff_t needed;
1333 bool changed_p;
1335 changed_p = (pool->glyphs == 0
1336 || matrix_dim.height != pool->nrows
1337 || matrix_dim.width != pool->ncolumns);
1339 /* Enlarge the glyph pool. */
1340 if (INT_MULTIPLY_WRAPV (matrix_dim.height, matrix_dim.width, &needed))
1341 memory_full (SIZE_MAX);
1342 if (needed > pool->nglyphs)
1344 ptrdiff_t old_nglyphs = pool->nglyphs;
1345 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1346 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1347 memclear (pool->glyphs + old_nglyphs,
1348 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1351 /* Remember the number of rows and columns because (a) we use them
1352 to do sanity checks, and (b) the number of columns determines
1353 where rows in the frame matrix start---this must be available to
1354 determine pointers to rows of window sub-matrices. */
1355 pool->nrows = matrix_dim.height;
1356 pool->ncolumns = matrix_dim.width;
1358 return changed_p;
1363 /***********************************************************************
1364 Debug Code
1365 ***********************************************************************/
1367 #ifdef GLYPH_DEBUG
1370 /* Flush standard output. This is sometimes useful to call from the debugger.
1371 XXX Maybe this should be changed to flush the current terminal instead of
1372 stdout.
1375 void flush_stdout (void) EXTERNALLY_VISIBLE;
1377 void
1378 flush_stdout (void)
1380 fflush (stdout);
1384 /* Check that no glyph pointers have been lost in MATRIX. If a
1385 pointer has been lost, e.g. by using a structure assignment between
1386 rows, at least one pointer must occur more than once in the rows of
1387 MATRIX. */
1389 void
1390 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1392 int i, j;
1394 for (i = 0; i < matrix->nrows; ++i)
1395 for (j = 0; j < matrix->nrows; ++j)
1396 eassert (i == j
1397 || (matrix->rows[i].glyphs[TEXT_AREA]
1398 != matrix->rows[j].glyphs[TEXT_AREA]));
1402 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1404 struct glyph_row *
1405 matrix_row (struct glyph_matrix *matrix, int row)
1407 eassert (matrix && matrix->rows);
1408 eassert (row >= 0 && row < matrix->nrows);
1410 /* That's really too slow for normal testing because this function
1411 is called almost everywhere. Although---it's still astonishingly
1412 fast, so it is valuable to have for debugging purposes. */
1413 #if 0
1414 check_matrix_pointer_lossage (matrix);
1415 #endif
1417 return matrix->rows + row;
1421 #if 0 /* This function makes invalid assumptions when text is
1422 partially invisible. But it might come handy for debugging
1423 nevertheless. */
1425 /* Check invariants that must hold for an up to date current matrix of
1426 window W. */
1428 static void
1429 check_matrix_invariants (struct window *w)
1431 struct glyph_matrix *matrix = w->current_matrix;
1432 int yb = window_text_bottom_y (w);
1433 struct glyph_row *row = matrix->rows;
1434 struct glyph_row *last_text_row = NULL;
1435 struct buffer *saved = current_buffer;
1436 struct buffer *buffer = XBUFFER (w->contents);
1437 int c;
1439 /* This can sometimes happen for a fresh window. */
1440 if (matrix->nrows < 2)
1441 return;
1443 set_buffer_temp (buffer);
1445 /* Note: last row is always reserved for the mode line. */
1446 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1447 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1449 struct glyph_row *next = row + 1;
1451 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1452 last_text_row = row;
1454 /* Check that character and byte positions are in sync. */
1455 eassert (MATRIX_ROW_START_BYTEPOS (row)
1456 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1457 eassert (BYTEPOS (row->start.pos)
1458 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1460 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1461 have such a position temporarily in case of a minibuffer
1462 displaying something like `[Sole completion]' at its end. */
1463 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1465 eassert (MATRIX_ROW_END_BYTEPOS (row)
1466 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1467 eassert (BYTEPOS (row->end.pos)
1468 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1471 /* Check that end position of `row' is equal to start position
1472 of next row. */
1473 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1475 eassert (MATRIX_ROW_END_CHARPOS (row)
1476 == MATRIX_ROW_START_CHARPOS (next));
1477 eassert (MATRIX_ROW_END_BYTEPOS (row)
1478 == MATRIX_ROW_START_BYTEPOS (next));
1479 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1480 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1482 row = next;
1485 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1486 eassert (w->desired_matrix->rows != NULL);
1487 set_buffer_temp (saved);
1490 #endif /* 0 */
1492 #endif /* GLYPH_DEBUG */
1496 /**********************************************************************
1497 Allocating/ Adjusting Glyph Matrices
1498 **********************************************************************/
1500 /* Allocate glyph matrices over a window tree for a frame-based
1501 redisplay
1503 X and Y are column/row within the frame glyph matrix where
1504 sub-matrices for the window tree rooted at WINDOW must be
1505 allocated. DIM_ONLY_P means that the caller of this
1506 function is only interested in the result matrix dimension, and
1507 matrix adjustments should not be performed.
1509 The function returns the total width/height of the sub-matrices of
1510 the window tree. If called on a frame root window, the computation
1511 will take the mini-buffer window into account.
1513 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1515 NEW_LEAF_MATRIX set if any window in the tree did not have a
1516 glyph matrices yet, and
1518 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1519 any window in the tree will be changed or have been changed (see
1520 DIM_ONLY_P)
1522 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1523 function.
1525 Windows are arranged into chains of windows on the same level
1526 through the next fields of window structures. Such a level can be
1527 either a sequence of horizontally adjacent windows from left to
1528 right, or a sequence of vertically adjacent windows from top to
1529 bottom. Each window in a horizontal sequence can be either a leaf
1530 window or a vertical sequence; a window in a vertical sequence can
1531 be either a leaf or a horizontal sequence. All windows in a
1532 horizontal sequence have the same height, and all windows in a
1533 vertical sequence have the same width.
1535 This function uses, for historical reasons, a more general
1536 algorithm to determine glyph matrix dimensions that would be
1537 necessary.
1539 The matrix height of a horizontal sequence is determined by the
1540 maximum height of any matrix in the sequence. The matrix width of
1541 a horizontal sequence is computed by adding up matrix widths of
1542 windows in the sequence.
1544 |<------- result width ------->|
1545 +---------+----------+---------+ ---
1546 | | | | |
1547 | | | |
1548 +---------+ | | result height
1549 | +---------+
1550 | | |
1551 +----------+ ---
1553 The matrix width of a vertical sequence is the maximum matrix width
1554 of any window in the sequence. Its height is computed by adding up
1555 matrix heights of windows in the sequence.
1557 |<---- result width -->|
1558 +---------+ ---
1559 | | |
1560 | | |
1561 +---------+--+ |
1562 | | |
1563 | | result height
1565 +------------+---------+ |
1566 | | |
1567 | | |
1568 +------------+---------+ --- */
1570 /* Bit indicating that a new matrix will be allocated or has been
1571 allocated. */
1573 #define NEW_LEAF_MATRIX (1 << 0)
1575 /* Bit indicating that a matrix will or has changed its location or
1576 size. */
1578 #define CHANGED_LEAF_MATRIX (1 << 1)
1580 static struct dim
1581 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1582 bool dim_only_p, int *window_change_flags)
1584 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1585 int x0 = x, y0 = y;
1586 int wmax = 0, hmax = 0;
1587 struct dim total;
1588 struct dim dim;
1589 struct window *w;
1590 bool in_horz_combination_p;
1592 /* What combination is WINDOW part of? Compute this once since the
1593 result is the same for all windows in the `next' chain. The
1594 special case of a root window (parent equal to nil) is treated
1595 like a vertical combination because a root window's `next'
1596 points to the mini-buffer window, if any, which is arranged
1597 vertically below other windows. */
1598 in_horz_combination_p
1599 = (!NILP (XWINDOW (window)->parent)
1600 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1602 /* For WINDOW and all windows on the same level. */
1605 w = XWINDOW (window);
1607 /* Get the dimension of the window sub-matrix for W, depending
1608 on whether this is a combination or a leaf window. */
1609 if (WINDOWP (w->contents))
1610 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1611 dim_only_p,
1612 window_change_flags);
1613 else
1615 /* If not already done, allocate sub-matrix structures. */
1616 if (w->desired_matrix == NULL)
1618 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1619 w->current_matrix = new_glyph_matrix (f->current_pool);
1620 *window_change_flags |= NEW_LEAF_MATRIX;
1623 /* Width and height MUST be chosen so that there are no
1624 holes in the frame matrix. */
1625 dim.width = required_matrix_width (w);
1626 dim.height = required_matrix_height (w);
1628 /* Will matrix be re-allocated? */
1629 if (x != w->desired_matrix->matrix_x
1630 || y != w->desired_matrix->matrix_y
1631 || dim.width != w->desired_matrix->matrix_w
1632 || dim.height != w->desired_matrix->matrix_h
1633 || (margin_glyphs_to_reserve (w, dim.width,
1634 w->left_margin_cols)
1635 != w->desired_matrix->left_margin_glyphs)
1636 || (margin_glyphs_to_reserve (w, dim.width,
1637 w->right_margin_cols)
1638 != w->desired_matrix->right_margin_glyphs))
1639 *window_change_flags |= CHANGED_LEAF_MATRIX;
1641 /* Actually change matrices, if allowed. Do not consider
1642 CHANGED_LEAF_MATRIX computed above here because the pool
1643 may have been changed which we don't know here. We trust
1644 that we only will be called with DIM_ONLY_P when
1645 necessary. */
1646 if (!dim_only_p)
1648 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1649 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1653 /* If we are part of a horizontal combination, advance x for
1654 windows to the right of W; otherwise advance y for windows
1655 below W. */
1656 if (in_horz_combination_p)
1657 x += dim.width;
1658 else
1659 y += dim.height;
1661 /* Remember maximum glyph matrix dimensions. */
1662 wmax = max (wmax, dim.width);
1663 hmax = max (hmax, dim.height);
1665 /* Next window on same level. */
1666 window = w->next;
1668 while (!NILP (window));
1670 /* Set `total' to the total glyph matrix dimension of this window
1671 level. In a vertical combination, the width is the width of the
1672 widest window; the height is the y we finally reached, corrected
1673 by the y we started with. In a horizontal combination, the total
1674 height is the height of the tallest window, and the width is the
1675 x we finally reached, corrected by the x we started with. */
1676 if (in_horz_combination_p)
1678 total.width = x - x0;
1679 total.height = hmax;
1681 else
1683 total.width = wmax;
1684 total.height = y - y0;
1687 return total;
1691 /* Return the required height of glyph matrices for window W. */
1693 static int
1694 required_matrix_height (struct window *w)
1696 #ifdef HAVE_WINDOW_SYSTEM
1697 struct frame *f = XFRAME (w->frame);
1699 if (FRAME_WINDOW_P (f))
1701 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1702 int ch_height = max (FRAME_SMALLEST_FONT_HEIGHT (f), 1);
1703 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1705 return (((window_pixel_height + ch_height - 1)
1706 / ch_height) * w->nrows_scale_factor
1707 /* One partially visible line at the top and
1708 bottom of the window. */
1710 /* 2 for header and mode line. */
1711 + 2);
1713 #endif /* HAVE_WINDOW_SYSTEM */
1715 return WINDOW_TOTAL_LINES (w);
1719 /* Return the required width of glyph matrices for window W. */
1721 static int
1722 required_matrix_width (struct window *w)
1724 #ifdef HAVE_WINDOW_SYSTEM
1725 struct frame *f = XFRAME (w->frame);
1726 if (FRAME_WINDOW_P (f))
1728 /* http://lists.gnu.org/archive/html/emacs-devel/2015-11/msg00194.html */
1729 int ch_width = max (FRAME_SMALLEST_CHAR_WIDTH (f), 1);
1731 /* Compute number of glyphs needed in a glyph row. */
1732 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1733 / ch_width) * w->ncols_scale_factor
1734 /* 2 partially visible columns in the text area. */
1736 /* One partially visible column at the right
1737 edge of each marginal area. */
1738 + 1 + 1);
1740 #endif /* HAVE_WINDOW_SYSTEM */
1742 return w->total_cols;
1746 /* Allocate window matrices for window-based redisplay. W is the
1747 window whose matrices must be allocated/reallocated. */
1749 static void
1750 allocate_matrices_for_window_redisplay (struct window *w)
1752 while (w)
1754 if (WINDOWP (w->contents))
1755 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1756 else
1758 /* W is a leaf window. */
1759 struct dim dim;
1761 /* If matrices are not yet allocated, allocate them now. */
1762 if (w->desired_matrix == NULL)
1764 w->desired_matrix = new_glyph_matrix (NULL);
1765 w->current_matrix = new_glyph_matrix (NULL);
1768 dim.width = required_matrix_width (w);
1769 dim.height = required_matrix_height (w);
1770 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1771 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1774 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1778 /* Allocate/reallocate glyph matrices of a single frame F.
1779 This function must be called when a new frame is created,
1780 its size changes, or its window configuration changes. */
1782 void
1783 adjust_frame_glyphs (struct frame *f)
1785 /* Block input so that expose events and other events that access
1786 glyph matrices are not processed while we are changing them. */
1787 block_input ();
1789 if (FRAME_WINDOW_P (f))
1790 adjust_frame_glyphs_for_window_redisplay (f);
1791 else
1792 adjust_frame_glyphs_for_frame_redisplay (f);
1794 /* Don't forget the buffer for decode_mode_spec. */
1795 adjust_decode_mode_spec_buffer (f);
1797 f->glyphs_initialized_p = 1;
1799 unblock_input ();
1802 /* Return true if any window in the tree has nonzero window margins. See
1803 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1804 static bool
1805 showing_window_margins_p (struct window *w)
1807 while (w)
1809 if (WINDOWP (w->contents))
1811 if (showing_window_margins_p (XWINDOW (w->contents)))
1812 return 1;
1814 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1815 return 1;
1817 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1819 return 0;
1823 /* In the window tree with root W, build current matrices of leaf
1824 windows from the frame's current matrix. */
1826 static void
1827 fake_current_matrices (Lisp_Object window)
1829 struct window *w;
1831 for (; !NILP (window); window = w->next)
1833 w = XWINDOW (window);
1835 if (WINDOWP (w->contents))
1836 fake_current_matrices (w->contents);
1837 else
1839 int i;
1840 struct frame *f = XFRAME (w->frame);
1841 struct glyph_matrix *m = w->current_matrix;
1842 struct glyph_matrix *fm = f->current_matrix;
1844 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1845 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1847 for (i = 0; i < m->matrix_h; ++i)
1849 struct glyph_row *r = m->rows + i;
1850 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1852 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1853 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1855 r->enabled_p = fr->enabled_p;
1856 if (r->enabled_p)
1858 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1859 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1860 r->used[TEXT_AREA] = (m->matrix_w
1861 - r->used[LEFT_MARGIN_AREA]
1862 - r->used[RIGHT_MARGIN_AREA]);
1863 r->mode_line_p = 0;
1871 /* Save away the contents of frame F's current frame matrix. Value is
1872 a glyph matrix holding the contents of F's current frame matrix. */
1874 static struct glyph_matrix *
1875 save_current_matrix (struct frame *f)
1877 int i;
1878 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1879 saved->nrows = f->current_matrix->nrows;
1880 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1882 for (i = 0; i < saved->nrows; ++i)
1884 struct glyph_row *from = f->current_matrix->rows + i;
1885 struct glyph_row *to = saved->rows + i;
1886 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1888 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1889 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1890 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1891 to->enabled_p = from->enabled_p;
1892 to->hash = from->hash;
1893 if (from->used[LEFT_MARGIN_AREA])
1895 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1896 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1897 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1898 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1899 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1901 if (from->used[RIGHT_MARGIN_AREA])
1903 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1904 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1905 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1906 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1907 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1911 return saved;
1915 /* Restore the contents of frame F's current frame matrix from SAVED,
1916 and free memory associated with SAVED. */
1918 static void
1919 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1921 int i;
1923 for (i = 0; i < saved->nrows; ++i)
1925 struct glyph_row *from = saved->rows + i;
1926 struct glyph_row *to = f->current_matrix->rows + i;
1927 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1929 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1930 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1931 xfree (from->glyphs[TEXT_AREA]);
1932 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1933 if (nbytes)
1935 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1936 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1937 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1938 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1940 else
1941 to->used[LEFT_MARGIN_AREA] = 0;
1942 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1943 if (nbytes)
1945 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1946 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1947 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1948 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1950 else
1951 to->used[RIGHT_MARGIN_AREA] = 0;
1954 xfree (saved->rows);
1955 xfree (saved);
1960 /* Allocate/reallocate glyph matrices of a single frame F for
1961 frame-based redisplay. */
1963 static void
1964 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1966 struct dim matrix_dim;
1967 bool pool_changed_p;
1968 int window_change_flags;
1969 int top_window_y;
1971 if (!FRAME_LIVE_P (f))
1972 return;
1974 top_window_y = FRAME_TOP_MARGIN (f);
1976 /* Allocate glyph pool structures if not already done. */
1977 if (f->desired_pool == NULL)
1979 f->desired_pool = new_glyph_pool ();
1980 f->current_pool = new_glyph_pool ();
1983 /* Allocate frames matrix structures if needed. */
1984 if (f->desired_matrix == NULL)
1986 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1987 f->current_matrix = new_glyph_matrix (f->current_pool);
1990 /* Compute window glyph matrices. (This takes the mini-buffer
1991 window into account). The result is the size of the frame glyph
1992 matrix needed. The variable window_change_flags is set to a bit
1993 mask indicating whether new matrices will be allocated or
1994 existing matrices change their size or location within the frame
1995 matrix. */
1996 window_change_flags = 0;
1997 matrix_dim
1998 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1999 0, top_window_y,
2001 &window_change_flags);
2003 /* Add in menu bar lines, if any. */
2004 matrix_dim.height += top_window_y;
2006 /* Enlarge pools as necessary. */
2007 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2008 realloc_glyph_pool (f->current_pool, matrix_dim);
2010 /* Set up glyph pointers within window matrices. Do this only if
2011 absolutely necessary since it requires a frame redraw. */
2012 if (pool_changed_p || window_change_flags)
2014 /* Do it for window matrices. */
2015 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2016 0, top_window_y, 0,
2017 &window_change_flags);
2019 /* Size of frame matrices must equal size of frame. Note
2020 that we are called for X frames with window widths NOT equal
2021 to the frame width (from CHANGE_FRAME_SIZE_1). */
2022 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2023 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2024 return;
2026 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2027 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2029 /* Pointers to glyph memory in glyph rows are exchanged during
2030 the update phase of redisplay, which means in general that a
2031 frame's current matrix consists of pointers into both the
2032 desired and current glyph pool of the frame. Adjusting a
2033 matrix sets the frame matrix up so that pointers are all into
2034 the same pool. If we want to preserve glyph contents of the
2035 current matrix over a call to adjust_glyph_matrix, we must
2036 make a copy of the current glyphs, and restore the current
2037 matrix' contents from that copy. */
2038 if (display_completed
2039 && !FRAME_GARBAGED_P (f)
2040 && matrix_dim.width == f->current_matrix->matrix_w
2041 && matrix_dim.height == f->current_matrix->matrix_h
2042 /* For some reason, the frame glyph matrix gets corrupted if
2043 any of the windows contain margins. I haven't been able
2044 to hunt down the reason, but for the moment this prevents
2045 the problem from manifesting. -- cyd */
2046 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2048 struct glyph_matrix *copy = save_current_matrix (f);
2049 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2050 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2051 restore_current_matrix (f, copy);
2052 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2054 else
2056 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2057 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2058 SET_FRAME_GARBAGED (f);
2064 /* Allocate/reallocate glyph matrices of a single frame F for
2065 window-based redisplay. */
2067 static void
2068 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2070 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2072 /* Allocate/reallocate window matrices. */
2073 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2075 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2076 /* Allocate/ reallocate matrices of the dummy window used to display
2077 the menu bar under X when no X toolkit support is available. */
2079 /* Allocate a dummy window if not already done. */
2080 struct window *w;
2081 if (NILP (f->menu_bar_window))
2083 Lisp_Object frame;
2084 fset_menu_bar_window (f, make_window ());
2085 w = XWINDOW (f->menu_bar_window);
2086 XSETFRAME (frame, f);
2087 wset_frame (w, frame);
2088 w->pseudo_window_p = 1;
2090 else
2091 w = XWINDOW (f->menu_bar_window);
2093 /* Set window dimensions to frame dimensions and allocate or
2094 adjust glyph matrices of W. */
2095 w->pixel_left = 0;
2096 w->left_col = 0;
2097 w->pixel_top = 0;
2098 w->top_line = 0;
2099 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2100 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2101 w->total_cols = FRAME_TOTAL_COLS (f);
2102 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2103 w->total_lines = FRAME_MENU_BAR_LINES (f);
2104 allocate_matrices_for_window_redisplay (w);
2106 #endif
2108 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2110 /* Allocate/ reallocate matrices of the tool bar window. If we
2111 don't have a tool bar window yet, make one. */
2112 struct window *w;
2113 if (NILP (f->tool_bar_window))
2115 Lisp_Object frame;
2116 fset_tool_bar_window (f, make_window ());
2117 w = XWINDOW (f->tool_bar_window);
2118 XSETFRAME (frame, f);
2119 wset_frame (w, frame);
2120 w->pseudo_window_p = 1;
2122 else
2123 w = XWINDOW (f->tool_bar_window);
2125 w->pixel_left = 0;
2126 w->left_col = 0;
2127 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2128 w->top_line = FRAME_MENU_BAR_LINES (f);
2129 w->total_cols = FRAME_TOTAL_COLS (f);
2130 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2131 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2132 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2133 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2134 allocate_matrices_for_window_redisplay (w);
2136 #endif
2140 /* Re-allocate buffer for decode_mode_spec on frame F. */
2142 static void
2143 adjust_decode_mode_spec_buffer (struct frame *f)
2145 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2147 eassert (frame_message_buf_size >= 0);
2148 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2149 frame_message_buf_size + 1);
2154 /**********************************************************************
2155 Freeing Glyph Matrices
2156 **********************************************************************/
2158 /* Free glyph memory for a frame F. F may be null. This function can
2159 be called for the same frame more than once. The root window of
2160 F may be nil when this function is called. This is the case when
2161 the function is called when F is destroyed. */
2163 void
2164 free_glyphs (struct frame *f)
2166 if (f && f->glyphs_initialized_p)
2168 /* Block interrupt input so that we don't get surprised by an X
2169 event while we're in an inconsistent state. */
2170 block_input ();
2171 f->glyphs_initialized_p = 0;
2173 /* Release window sub-matrices. */
2174 if (!NILP (f->root_window))
2175 free_window_matrices (XWINDOW (f->root_window));
2177 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2178 /* Free the dummy window for menu bars without X toolkit and its
2179 glyph matrices. */
2180 if (!NILP (f->menu_bar_window))
2182 struct window *w = XWINDOW (f->menu_bar_window);
2183 free_glyph_matrix (w->desired_matrix);
2184 free_glyph_matrix (w->current_matrix);
2185 w->desired_matrix = w->current_matrix = NULL;
2186 fset_menu_bar_window (f, Qnil);
2188 #endif
2190 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2191 /* Free the tool bar window and its glyph matrices. */
2192 if (!NILP (f->tool_bar_window))
2194 struct window *w = XWINDOW (f->tool_bar_window);
2195 free_glyph_matrix (w->desired_matrix);
2196 free_glyph_matrix (w->current_matrix);
2197 w->desired_matrix = w->current_matrix = NULL;
2198 fset_tool_bar_window (f, Qnil);
2200 #endif
2202 /* Release frame glyph matrices. Reset fields to zero in
2203 case we are called a second time. */
2204 if (f->desired_matrix)
2206 free_glyph_matrix (f->desired_matrix);
2207 free_glyph_matrix (f->current_matrix);
2208 f->desired_matrix = f->current_matrix = NULL;
2211 /* Release glyph pools. */
2212 if (f->desired_pool)
2214 free_glyph_pool (f->desired_pool);
2215 free_glyph_pool (f->current_pool);
2216 f->desired_pool = f->current_pool = NULL;
2219 unblock_input ();
2224 /* Free glyph sub-matrices in the window tree rooted at W. This
2225 function may be called with a null pointer, and it may be called on
2226 the same tree more than once. */
2228 void
2229 free_window_matrices (struct window *w)
2231 while (w)
2233 if (WINDOWP (w->contents))
2234 free_window_matrices (XWINDOW (w->contents));
2235 else
2237 /* This is a leaf window. Free its memory and reset fields
2238 to zero in case this function is called a second time for
2239 W. */
2240 free_glyph_matrix (w->current_matrix);
2241 free_glyph_matrix (w->desired_matrix);
2242 w->current_matrix = w->desired_matrix = NULL;
2245 /* Next window on same level. */
2246 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2251 /* Check glyph memory leaks. This function is called from
2252 shut_down_emacs. Note that frames are not destroyed when Emacs
2253 exits. We therefore free all glyph memory for all active frames
2254 explicitly and check that nothing is left allocated. */
2256 void
2257 check_glyph_memory (void)
2259 Lisp_Object tail, frame;
2261 /* Free glyph memory for all frames. */
2262 FOR_EACH_FRAME (tail, frame)
2263 free_glyphs (XFRAME (frame));
2265 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2266 /* Check that nothing is left allocated. */
2267 eassert (glyph_matrix_count == 0);
2268 eassert (glyph_pool_count == 0);
2269 #endif
2274 /**********************************************************************
2275 Building a Frame Matrix
2276 **********************************************************************/
2278 /* Most of the redisplay code works on glyph matrices attached to
2279 windows. This is a good solution most of the time, but it is not
2280 suitable for terminal code. Terminal output functions cannot rely
2281 on being able to set an arbitrary terminal window. Instead they
2282 must be provided with a view of the whole frame, i.e. the whole
2283 screen. We build such a view by constructing a frame matrix from
2284 window matrices in this section.
2286 Windows that must be updated have their must_be_updated_p flag set.
2287 For all such windows, their desired matrix is made part of the
2288 desired frame matrix. For other windows, their current matrix is
2289 made part of the desired frame matrix.
2291 +-----------------+----------------+
2292 | desired | desired |
2293 | | |
2294 +-----------------+----------------+
2295 | current |
2297 +----------------------------------+
2299 Desired window matrices can be made part of the frame matrix in a
2300 cheap way: We exploit the fact that the desired frame matrix and
2301 desired window matrices share their glyph memory. This is not
2302 possible for current window matrices. Their glyphs are copied to
2303 the desired frame matrix. The latter is equivalent to
2304 preserve_other_columns in the old redisplay.
2306 Used glyphs counters for frame matrix rows are the result of adding
2307 up glyph lengths of the window matrices. A line in the frame
2308 matrix is enabled, if a corresponding line in a window matrix is
2309 enabled.
2311 After building the desired frame matrix, it will be passed to
2312 terminal code, which will manipulate both the desired and current
2313 frame matrix. Changes applied to the frame's current matrix have
2314 to be visible in current window matrices afterwards, of course.
2316 This problem is solved like this:
2318 1. Window and frame matrices share glyphs. Window matrices are
2319 constructed in a way that their glyph contents ARE the glyph
2320 contents needed in a frame matrix. Thus, any modification of
2321 glyphs done in terminal code will be reflected in window matrices
2322 automatically.
2324 2. Exchanges of rows in a frame matrix done by terminal code are
2325 intercepted by hook functions so that corresponding row operations
2326 on window matrices can be performed. This is necessary because we
2327 use pointers to glyphs in glyph row structures. To satisfy the
2328 assumption of point 1 above that glyphs are updated implicitly in
2329 window matrices when they are manipulated via the frame matrix,
2330 window and frame matrix must of course agree where to find the
2331 glyphs for their rows. Possible manipulations that must be
2332 mirrored are assignments of rows of the desired frame matrix to the
2333 current frame matrix and scrolling the current frame matrix. */
2335 /* Build frame F's desired matrix from window matrices. Only windows
2336 which have the flag must_be_updated_p set have to be updated. Menu
2337 bar lines of a frame are not covered by window matrices, so make
2338 sure not to touch them in this function. */
2340 static void
2341 build_frame_matrix (struct frame *f)
2343 int i;
2345 /* F must have a frame matrix when this function is called. */
2346 eassert (!FRAME_WINDOW_P (f));
2348 /* Clear all rows in the frame matrix covered by window matrices.
2349 Menu bar lines are not covered by windows. */
2350 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2351 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2353 /* Build the matrix by walking the window tree. */
2354 build_frame_matrix_from_window_tree (f->desired_matrix,
2355 XWINDOW (FRAME_ROOT_WINDOW (f)));
2359 /* Walk a window tree, building a frame matrix MATRIX from window
2360 matrices. W is the root of a window tree. */
2362 static void
2363 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2365 while (w)
2367 if (WINDOWP (w->contents))
2368 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2369 else
2370 build_frame_matrix_from_leaf_window (matrix, w);
2372 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2377 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2378 desired frame matrix built. W is a leaf window whose desired or
2379 current matrix is to be added to FRAME_MATRIX. W's flag
2380 must_be_updated_p determines which matrix it contributes to
2381 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2382 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2383 Adding a desired matrix means setting up used counters and such in
2384 frame rows, while adding a current window matrix to FRAME_MATRIX
2385 means copying glyphs. The latter case corresponds to
2386 preserve_other_columns in the old redisplay. */
2388 static void
2389 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2391 struct glyph_matrix *window_matrix;
2392 int window_y, frame_y;
2393 /* If non-zero, a glyph to insert at the right border of W. */
2394 GLYPH right_border_glyph;
2396 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2398 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2399 if (w->must_be_updated_p)
2401 window_matrix = w->desired_matrix;
2403 /* Decide whether we want to add a vertical border glyph. */
2404 if (!WINDOW_RIGHTMOST_P (w))
2406 struct Lisp_Char_Table *dp = window_display_table (w);
2407 Lisp_Object gc;
2409 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2410 if (dp
2411 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2413 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2414 spec_glyph_lookup_face (w, &right_border_glyph);
2417 if (GLYPH_FACE (right_border_glyph) <= 0)
2418 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2421 else
2422 window_matrix = w->current_matrix;
2424 /* For all rows in the window matrix and corresponding rows in the
2425 frame matrix. */
2426 window_y = 0;
2427 frame_y = window_matrix->matrix_y;
2428 while (window_y < window_matrix->nrows)
2430 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2431 struct glyph_row *window_row = window_matrix->rows + window_y;
2432 bool current_row_p = window_matrix == w->current_matrix;
2434 /* Fill up the frame row with spaces up to the left margin of the
2435 window row. */
2436 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2438 /* Fill up areas in the window matrix row with spaces. */
2439 fill_up_glyph_row_with_spaces (window_row);
2441 /* If only part of W's desired matrix has been built, and
2442 window_row wasn't displayed, use the corresponding current
2443 row instead. */
2444 if (window_matrix == w->desired_matrix
2445 && !window_row->enabled_p)
2447 window_row = w->current_matrix->rows + window_y;
2448 current_row_p = 1;
2451 if (current_row_p)
2453 /* Copy window row to frame row. */
2454 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2455 window_row->glyphs[0],
2456 window_matrix->matrix_w * sizeof (struct glyph));
2458 else
2460 eassert (window_row->enabled_p);
2462 /* Only when a desired row has been displayed, we want
2463 the corresponding frame row to be updated. */
2464 frame_row->enabled_p = true;
2466 /* Maybe insert a vertical border between horizontally adjacent
2467 windows. */
2468 if (GLYPH_CHAR (right_border_glyph) != 0)
2470 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2471 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2474 #ifdef GLYPH_DEBUG
2475 /* Window row window_y must be a slice of frame row
2476 frame_y. */
2477 eassert (glyph_row_slice_p (window_row, frame_row));
2479 /* If rows are in sync, we don't have to copy glyphs because
2480 frame and window share glyphs. */
2482 strcpy (w->current_matrix->method, w->desired_matrix->method);
2483 add_window_display_history (w, w->current_matrix->method, 0);
2484 #endif
2487 /* Set number of used glyphs in the frame matrix. Since we fill
2488 up with spaces, and visit leaf windows from left to right it
2489 can be done simply. */
2490 frame_row->used[TEXT_AREA]
2491 = window_matrix->matrix_x + window_matrix->matrix_w;
2493 /* Next row. */
2494 ++window_y;
2495 ++frame_y;
2499 /* Given a user-specified glyph, possibly including a Lisp-level face
2500 ID, return a glyph that has a realized face ID.
2501 This is used for glyphs displayed specially and not part of the text;
2502 for instance, vertical separators, truncation markers, etc. */
2504 void
2505 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2507 int lface_id = GLYPH_FACE (*glyph);
2508 /* Convert the glyph's specified face to a realized (cache) face. */
2509 if (lface_id > 0)
2511 int face_id = merge_faces (XFRAME (w->frame),
2512 Qt, lface_id, DEFAULT_FACE_ID);
2513 SET_GLYPH_FACE (*glyph, face_id);
2517 /* Add spaces to a glyph row ROW in a window matrix.
2519 Each row has the form:
2521 +---------+-----------------------------+------------+
2522 | left | text | right |
2523 +---------+-----------------------------+------------+
2525 Left and right marginal areas are optional. This function adds
2526 spaces to areas so that there are no empty holes between areas.
2527 In other words: If the right area is not empty, the text area
2528 is filled up with spaces up to the right area. If the text area
2529 is not empty, the left area is filled up.
2531 To be called for frame-based redisplay, only. */
2533 static void
2534 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2536 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2537 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2538 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2542 /* Fill area AREA of glyph row ROW with spaces. To be called for
2543 frame-based redisplay only. */
2545 static void
2546 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2548 if (row->glyphs[area] < row->glyphs[area + 1])
2550 struct glyph *end = row->glyphs[area + 1];
2551 struct glyph *text = row->glyphs[area] + row->used[area];
2553 while (text < end)
2554 *text++ = space_glyph;
2555 row->used[area] = text - row->glyphs[area];
2560 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2561 reached. In frame matrices only one area, TEXT_AREA, is used. */
2563 void
2564 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2566 int i = row->used[TEXT_AREA];
2567 struct glyph *glyph = row->glyphs[TEXT_AREA];
2569 while (i < upto)
2570 glyph[i++] = space_glyph;
2572 row->used[TEXT_AREA] = i;
2577 /**********************************************************************
2578 Mirroring operations on frame matrices in window matrices
2579 **********************************************************************/
2581 /* Set frame being updated via frame-based redisplay to F. This
2582 function must be called before updates to make explicit that we are
2583 working on frame matrices or not. */
2585 static void
2586 set_frame_matrix_frame (struct frame *f)
2588 frame_matrix_frame = f;
2592 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2593 DESIRED_MATRIX is the desired matrix corresponding to
2594 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2595 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2596 frame_matrix_frame is non-null, this indicates that the exchange is
2597 done in frame matrices, and that we have to perform analogous
2598 operations in window matrices of frame_matrix_frame. */
2600 static void
2601 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2603 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2604 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2605 bool mouse_face_p = current_row->mouse_face_p;
2607 /* Do current_row = desired_row. This exchanges glyph pointers
2608 between both rows, and does a structure assignment otherwise. */
2609 assign_row (current_row, desired_row);
2611 /* Enable current_row to mark it as valid. */
2612 current_row->enabled_p = true;
2613 current_row->mouse_face_p = mouse_face_p;
2615 /* If we are called on frame matrices, perform analogous operations
2616 for window matrices. */
2617 if (frame_matrix_frame)
2618 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2622 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2623 W's frame which has been made current (by swapping pointers between
2624 current and desired matrix). Perform analogous operations in the
2625 matrices of leaf windows in the window tree rooted at W. */
2627 static void
2628 mirror_make_current (struct window *w, int frame_row)
2630 while (w)
2632 if (WINDOWP (w->contents))
2633 mirror_make_current (XWINDOW (w->contents), frame_row);
2634 else
2636 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2637 here because the checks performed in debug mode there
2638 will not allow the conversion. */
2639 int row = frame_row - w->desired_matrix->matrix_y;
2641 /* If FRAME_ROW is within W, assign the desired row to the
2642 current row (exchanging glyph pointers). */
2643 if (row >= 0 && row < w->desired_matrix->matrix_h)
2645 struct glyph_row *current_row
2646 = MATRIX_ROW (w->current_matrix, row);
2647 struct glyph_row *desired_row
2648 = MATRIX_ROW (w->desired_matrix, row);
2650 if (desired_row->enabled_p)
2651 assign_row (current_row, desired_row);
2652 else
2653 swap_glyph_pointers (desired_row, current_row);
2654 current_row->enabled_p = true;
2656 /* Set the Y coordinate of the mode/header line's row.
2657 It is needed in draw_row_with_mouse_face to find the
2658 screen coordinates. (Window-based redisplay sets
2659 this in update_window, but no one seems to do that
2660 for frame-based redisplay.) */
2661 if (current_row->mode_line_p)
2662 current_row->y = row;
2666 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2671 /* Perform row dance after scrolling. We are working on the range of
2672 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2673 including) in MATRIX. COPY_FROM is a vector containing, for each
2674 row I in the range 0 <= I < NLINES, the index of the original line
2675 to move to I. This index is relative to the row range, i.e. 0 <=
2676 index < NLINES. RETAINED_P is a vector containing zero for each
2677 row 0 <= I < NLINES which is empty.
2679 This function is called from do_scrolling and do_direct_scrolling. */
2681 void
2682 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2683 int *copy_from, char *retained_p)
2685 /* A copy of original rows. */
2686 struct glyph_row *old_rows;
2688 /* Rows to assign to. */
2689 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2691 int i;
2693 /* Make a copy of the original rows. */
2694 USE_SAFE_ALLOCA;
2695 SAFE_NALLOCA (old_rows, 1, nlines);
2696 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2698 /* Assign new rows, maybe clear lines. */
2699 for (i = 0; i < nlines; ++i)
2701 bool enabled_before_p = new_rows[i].enabled_p;
2703 eassert (i + unchanged_at_top < matrix->nrows);
2704 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2705 new_rows[i] = old_rows[copy_from[i]];
2706 new_rows[i].enabled_p = enabled_before_p;
2708 /* RETAINED_P is zero for empty lines. */
2709 if (!retained_p[copy_from[i]])
2710 new_rows[i].enabled_p = false;
2713 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2714 if (frame_matrix_frame)
2715 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2716 unchanged_at_top, nlines, copy_from, retained_p);
2718 SAFE_FREE ();
2722 /* Synchronize glyph pointers in the current matrix of window W with
2723 the current frame matrix. */
2725 static void
2726 sync_window_with_frame_matrix_rows (struct window *w)
2728 struct frame *f = XFRAME (w->frame);
2729 struct glyph_row *window_row, *window_row_end, *frame_row;
2730 int left, right, x, width;
2732 /* Preconditions: W must be a live window on a tty frame. */
2733 eassert (BUFFERP (w->contents));
2734 eassert (!FRAME_WINDOW_P (f));
2736 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2737 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2738 x = w->current_matrix->matrix_x;
2739 width = w->current_matrix->matrix_w;
2741 window_row = w->current_matrix->rows;
2742 window_row_end = window_row + w->current_matrix->nrows;
2743 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2745 for (; window_row < window_row_end; ++window_row, ++frame_row)
2747 window_row->glyphs[LEFT_MARGIN_AREA]
2748 = frame_row->glyphs[0] + x;
2749 window_row->glyphs[TEXT_AREA]
2750 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2751 window_row->glyphs[LAST_AREA]
2752 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2753 window_row->glyphs[RIGHT_MARGIN_AREA]
2754 = window_row->glyphs[LAST_AREA] - right;
2759 /* Return the window in the window tree rooted in W containing frame
2760 row ROW. Value is null if none is found. */
2762 static struct window *
2763 frame_row_to_window (struct window *w, int row)
2765 struct window *found = NULL;
2767 while (w && !found)
2769 if (WINDOWP (w->contents))
2770 found = frame_row_to_window (XWINDOW (w->contents), row);
2771 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2772 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2773 found = w;
2775 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2778 return found;
2782 /* Perform a line dance in the window tree rooted at W, after
2783 scrolling a frame matrix in mirrored_line_dance.
2785 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2786 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2787 COPY_FROM is a vector containing, for each row I in the range 0 <=
2788 I < NLINES, the index of the original line to move to I. This
2789 index is relative to the row range, i.e. 0 <= index < NLINES.
2790 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2791 which is empty. */
2793 static void
2794 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2796 while (w)
2798 if (WINDOWP (w->contents))
2799 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2800 nlines, copy_from, retained_p);
2801 else
2803 /* W is a leaf window, and we are working on its current
2804 matrix m. */
2805 struct glyph_matrix *m = w->current_matrix;
2806 int i;
2807 bool sync_p = 0;
2808 struct glyph_row *old_rows;
2810 /* Make a copy of the original rows of matrix m. */
2811 USE_SAFE_ALLOCA;
2812 SAFE_NALLOCA (old_rows, 1, m->nrows);
2813 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2815 for (i = 0; i < nlines; ++i)
2817 /* Frame relative line assigned to. */
2818 int frame_to = i + unchanged_at_top;
2820 /* Frame relative line assigned. */
2821 int frame_from = copy_from[i] + unchanged_at_top;
2823 /* Window relative line assigned to. */
2824 int window_to = frame_to - m->matrix_y;
2826 /* Window relative line assigned. */
2827 int window_from = frame_from - m->matrix_y;
2829 /* Is assigned line inside window? */
2830 bool from_inside_window_p
2831 = window_from >= 0 && window_from < m->matrix_h;
2833 /* Is assigned to line inside window? */
2834 bool to_inside_window_p
2835 = window_to >= 0 && window_to < m->matrix_h;
2837 if (from_inside_window_p && to_inside_window_p)
2839 /* Do the assignment. The enabled_p flag is saved
2840 over the assignment because the old redisplay did
2841 that. */
2842 bool enabled_before_p = m->rows[window_to].enabled_p;
2843 m->rows[window_to] = old_rows[window_from];
2844 m->rows[window_to].enabled_p = enabled_before_p;
2846 /* If frame line is empty, window line is empty, too. */
2847 if (!retained_p[copy_from[i]])
2848 m->rows[window_to].enabled_p = false;
2850 else if (to_inside_window_p)
2852 /* A copy between windows. This is an infrequent
2853 case not worth optimizing. */
2854 struct frame *f = XFRAME (w->frame);
2855 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2856 struct window *w2;
2857 struct glyph_matrix *m2;
2858 int m2_from;
2860 w2 = frame_row_to_window (root, frame_from);
2861 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2862 -nw', FROM_FRAME sometimes has no associated window.
2863 This check avoids a segfault if W2 is null. */
2864 if (w2)
2866 m2 = w2->current_matrix;
2867 m2_from = frame_from - m2->matrix_y;
2868 copy_row_except_pointers (m->rows + window_to,
2869 m2->rows + m2_from);
2871 /* If frame line is empty, window line is empty, too. */
2872 if (!retained_p[copy_from[i]])
2873 m->rows[window_to].enabled_p = false;
2875 sync_p = 1;
2877 else if (from_inside_window_p)
2878 sync_p = 1;
2881 /* If there was a copy between windows, make sure glyph
2882 pointers are in sync with the frame matrix. */
2883 if (sync_p)
2884 sync_window_with_frame_matrix_rows (w);
2886 /* Check that no pointers are lost. */
2887 CHECK_MATRIX (m);
2889 SAFE_FREE ();
2892 /* Next window on same level. */
2893 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2898 #ifdef GLYPH_DEBUG
2900 /* Check that window and frame matrices agree about their
2901 understanding where glyphs of the rows are to find. For each
2902 window in the window tree rooted at W, check that rows in the
2903 matrices of leaf window agree with their frame matrices about
2904 glyph pointers. */
2906 static void
2907 check_window_matrix_pointers (struct window *w)
2909 while (w)
2911 if (WINDOWP (w->contents))
2912 check_window_matrix_pointers (XWINDOW (w->contents));
2913 else
2915 struct frame *f = XFRAME (w->frame);
2916 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2917 check_matrix_pointers (w->current_matrix, f->current_matrix);
2920 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2925 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2926 a window and FRAME_MATRIX is the corresponding frame matrix. For
2927 each row in WINDOW_MATRIX check that it's a slice of the
2928 corresponding frame row. If it isn't, abort. */
2930 static void
2931 check_matrix_pointers (struct glyph_matrix *window_matrix,
2932 struct glyph_matrix *frame_matrix)
2934 /* Row number in WINDOW_MATRIX. */
2935 int i = 0;
2937 /* Row number corresponding to I in FRAME_MATRIX. */
2938 int j = window_matrix->matrix_y;
2940 /* For all rows check that the row in the window matrix is a
2941 slice of the row in the frame matrix. If it isn't we didn't
2942 mirror an operation on the frame matrix correctly. */
2943 while (i < window_matrix->nrows)
2945 if (!glyph_row_slice_p (window_matrix->rows + i,
2946 frame_matrix->rows + j))
2947 emacs_abort ();
2948 ++i, ++j;
2952 #endif /* GLYPH_DEBUG */
2956 /**********************************************************************
2957 VPOS and HPOS translations
2958 **********************************************************************/
2960 #ifdef GLYPH_DEBUG
2962 /* Translate vertical position VPOS which is relative to window W to a
2963 vertical position relative to W's frame. */
2965 static int
2966 window_to_frame_vpos (struct window *w, int vpos)
2968 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2969 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2970 vpos += WINDOW_TOP_EDGE_LINE (w);
2971 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2972 return vpos;
2976 /* Translate horizontal position HPOS which is relative to window W to
2977 a horizontal position relative to W's frame. */
2979 static int
2980 window_to_frame_hpos (struct window *w, int hpos)
2982 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2983 hpos += WINDOW_LEFT_EDGE_COL (w);
2984 return hpos;
2987 #endif /* GLYPH_DEBUG */
2991 /**********************************************************************
2992 Redrawing Frames
2993 **********************************************************************/
2995 /* Redraw frame F. */
2997 void
2998 redraw_frame (struct frame *f)
3000 /* Error if F has no glyphs. */
3001 eassert (f->glyphs_initialized_p);
3002 update_begin (f);
3003 if (FRAME_MSDOS_P (f))
3004 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3005 clear_frame (f);
3006 clear_current_matrices (f);
3007 update_end (f);
3008 fset_redisplay (f);
3009 /* Mark all windows as inaccurate, so that every window will have
3010 its redisplay done. */
3011 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3012 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3013 f->garbaged = false;
3016 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3017 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3018 If FRAME is omitted or nil, the selected frame is used. */)
3019 (Lisp_Object frame)
3021 redraw_frame (decode_live_frame (frame));
3022 return Qnil;
3025 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3026 doc: /* Clear and redisplay all visible frames. */)
3027 (void)
3029 Lisp_Object tail, frame;
3031 FOR_EACH_FRAME (tail, frame)
3032 if (FRAME_VISIBLE_P (XFRAME (frame)))
3033 redraw_frame (XFRAME (frame));
3035 return Qnil;
3040 /***********************************************************************
3041 Frame Update
3042 ***********************************************************************/
3044 /* Update frame F based on the data in desired matrices.
3046 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3047 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3049 Value is true if redisplay was stopped due to pending input. */
3051 bool
3052 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3054 /* True means display has been paused because of pending input. */
3055 bool paused_p;
3056 struct window *root_window = XWINDOW (f->root_window);
3058 if (redisplay_dont_pause)
3059 force_p = true;
3060 else if (!force_p && detect_input_pending_ignore_squeezables ())
3062 paused_p = true;
3063 goto do_pause;
3066 if (FRAME_WINDOW_P (f))
3068 /* We are working on window matrix basis. All windows whose
3069 flag must_be_updated_p is set have to be updated. */
3071 /* Record that we are not working on frame matrices. */
3072 set_frame_matrix_frame (NULL);
3074 /* Update all windows in the window tree of F, maybe stopping
3075 when pending input is detected. */
3076 update_begin (f);
3078 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3079 /* Update the menu bar on X frames that don't have toolkit
3080 support. */
3081 if (WINDOWP (f->menu_bar_window))
3082 update_window (XWINDOW (f->menu_bar_window), true);
3083 #endif
3085 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3086 /* Update the tool-bar window, if present. */
3087 if (WINDOWP (f->tool_bar_window))
3089 struct window *w = XWINDOW (f->tool_bar_window);
3091 /* Update tool-bar window. */
3092 if (w->must_be_updated_p)
3094 Lisp_Object tem;
3096 update_window (w, true);
3097 w->must_be_updated_p = false;
3099 /* Swap tool-bar strings. We swap because we want to
3100 reuse strings. */
3101 tem = f->current_tool_bar_string;
3102 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3103 fset_desired_tool_bar_string (f, tem);
3106 #endif
3108 /* Update windows. */
3109 paused_p = update_window_tree (root_window, force_p);
3110 update_end (f);
3112 else
3114 /* We are working on frame matrix basis. Set the frame on whose
3115 frame matrix we operate. */
3116 set_frame_matrix_frame (f);
3118 /* Build F's desired matrix from window matrices. */
3119 build_frame_matrix (f);
3121 /* Update the display. */
3122 update_begin (f);
3123 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3124 update_end (f);
3126 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3128 if (FRAME_TTY (f)->termscript)
3129 fflush (FRAME_TTY (f)->termscript);
3130 if (FRAME_TERMCAP_P (f))
3131 fflush (FRAME_TTY (f)->output);
3134 /* Check window matrices for lost pointers. */
3135 #ifdef GLYPH_DEBUG
3136 check_window_matrix_pointers (root_window);
3137 add_frame_display_history (f, paused_p);
3138 #endif
3141 do_pause:
3142 /* Reset flags indicating that a window should be updated. */
3143 set_window_update_flags (root_window, false);
3145 display_completed = !paused_p;
3146 return paused_p;
3149 /* Update a TTY frame F that has a menu dropped down over some of its
3150 glyphs. This is like the second part of update_frame, but it
3151 doesn't call build_frame_matrix, because we already have the
3152 desired matrix prepared, and don't want it to be overwritten by the
3153 text of the normal display.
3155 ROW and COL, if non-negative, are the row and column of the TTY
3156 frame where to position the cursor after the frame update is
3157 complete. Negative values mean ask update_frame_1 to position the
3158 cursor "normally", i.e. at point in the selected window. */
3159 void
3160 update_frame_with_menu (struct frame *f, int row, int col)
3162 struct window *root_window = XWINDOW (f->root_window);
3163 bool paused_p, cursor_at_point_p;
3165 eassert (FRAME_TERMCAP_P (f));
3167 /* We are working on frame matrix basis. Set the frame on whose
3168 frame matrix we operate. */
3169 set_frame_matrix_frame (f);
3171 /* Update the display. */
3172 update_begin (f);
3173 cursor_at_point_p = !(row >= 0 && col >= 0);
3174 /* Force update_frame_1 not to stop due to pending input, and not
3175 try scrolling. */
3176 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3177 /* ROW and COL tell us where in the menu to position the cursor, so
3178 that screen readers know the active region on the screen. */
3179 if (!cursor_at_point_p)
3180 cursor_to (f, row, col);
3181 update_end (f);
3183 if (FRAME_TTY (f)->termscript)
3184 fflush (FRAME_TTY (f)->termscript);
3185 fflush (FRAME_TTY (f)->output);
3186 /* Check window matrices for lost pointers. */
3187 #if GLYPH_DEBUG
3188 #if 0
3189 /* We cannot possibly survive the matrix pointers check, since
3190 we have overwritten parts of the frame glyph matrix without
3191 making any updates to the window matrices. */
3192 check_window_matrix_pointers (root_window);
3193 #endif
3194 add_frame_display_history (f, paused_p);
3195 #endif
3197 /* Reset flags indicating that a window should be updated. */
3198 set_window_update_flags (root_window, false);
3199 display_completed = !paused_p;
3203 /************************************************************************
3204 Window-based updates
3205 ************************************************************************/
3207 /* Perform updates in window tree rooted at W.
3208 If FORCE_P, don't stop updating if input is pending. */
3210 static bool
3211 update_window_tree (struct window *w, bool force_p)
3213 bool paused_p = 0;
3215 while (w && !paused_p)
3217 if (WINDOWP (w->contents))
3218 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3219 else if (w->must_be_updated_p)
3220 paused_p |= update_window (w, force_p);
3222 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3225 return paused_p;
3229 /* Update window W if its flag must_be_updated_p is set.
3230 If FORCE_P, don't stop updating if input is pending. */
3232 void
3233 update_single_window (struct window *w)
3235 if (w->must_be_updated_p)
3237 struct frame *f = XFRAME (WINDOW_FRAME (w));
3239 /* Record that this is not a frame-based redisplay. */
3240 set_frame_matrix_frame (NULL);
3242 /* Update W. */
3243 update_begin (f);
3244 update_window (w, true);
3245 update_end (f);
3247 /* Reset flag in W. */
3248 w->must_be_updated_p = false;
3252 #ifdef HAVE_WINDOW_SYSTEM
3254 /* Redraw lines from the current matrix of window W that are
3255 overlapped by other rows. YB is bottom-most y-position in W. */
3257 static void
3258 redraw_overlapped_rows (struct window *w, int yb)
3260 int i;
3261 struct frame *f = XFRAME (WINDOW_FRAME (w));
3263 /* If rows overlapping others have been changed, the rows being
3264 overlapped have to be redrawn. This won't draw lines that have
3265 already been drawn in update_window_line because overlapped_p in
3266 desired rows is 0, so after row assignment overlapped_p in
3267 current rows is 0. */
3268 for (i = 0; i < w->current_matrix->nrows; ++i)
3270 struct glyph_row *row = w->current_matrix->rows + i;
3272 if (!row->enabled_p)
3273 break;
3274 else if (row->mode_line_p)
3275 continue;
3277 if (row->overlapped_p)
3279 enum glyph_row_area area;
3281 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3283 output_cursor_to (w, i, 0, row->y,
3284 area == TEXT_AREA ? row->x : 0);
3285 if (row->used[area])
3286 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3287 area, row->used[area]);
3288 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3291 row->overlapped_p = 0;
3294 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3295 break;
3300 /* Redraw lines from the current matrix of window W that overlap
3301 others. YB is bottom-most y-position in W. */
3303 static void
3304 redraw_overlapping_rows (struct window *w, int yb)
3306 int i, bottom_y;
3307 struct glyph_row *row;
3308 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3310 for (i = 0; i < w->current_matrix->nrows; ++i)
3312 row = w->current_matrix->rows + i;
3314 if (!row->enabled_p)
3315 break;
3316 else if (row->mode_line_p)
3317 continue;
3319 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3321 if (row->overlapping_p)
3323 int overlaps = 0;
3325 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3326 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3327 overlaps |= OVERLAPS_PRED;
3328 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3329 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3330 overlaps |= OVERLAPS_SUCC;
3332 if (overlaps)
3334 if (row->used[LEFT_MARGIN_AREA])
3335 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3337 if (row->used[TEXT_AREA])
3338 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3340 if (row->used[RIGHT_MARGIN_AREA])
3341 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3343 /* Record in neighbor rows that ROW overwrites part of
3344 their display. */
3345 if (overlaps & OVERLAPS_PRED)
3346 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3347 if (overlaps & OVERLAPS_SUCC)
3348 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3352 if (bottom_y >= yb)
3353 break;
3357 #endif /* HAVE_WINDOW_SYSTEM */
3360 #if defined GLYPH_DEBUG && 0
3362 /* Check that no row in the current matrix of window W is enabled
3363 which is below what's displayed in the window. */
3365 static void
3366 check_current_matrix_flags (struct window *w)
3368 bool last_seen_p = 0;
3369 int i, yb = window_text_bottom_y (w);
3371 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3373 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3374 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3375 last_seen_p = 1;
3376 else if (last_seen_p && row->enabled_p)
3377 emacs_abort ();
3381 #endif /* GLYPH_DEBUG */
3384 /* Update display of window W.
3385 If FORCE_P, don't stop updating when input is pending. */
3387 static bool
3388 update_window (struct window *w, bool force_p)
3390 struct glyph_matrix *desired_matrix = w->desired_matrix;
3391 bool paused_p;
3392 int preempt_count = baud_rate / 2400 + 1;
3393 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3394 #ifdef GLYPH_DEBUG
3395 /* Check that W's frame doesn't have glyph matrices. */
3396 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3397 #endif
3399 /* Check pending input the first time so that we can quickly return. */
3400 if (!force_p)
3401 detect_input_pending_ignore_squeezables ();
3403 /* If forced to complete the update, or if no input is pending, do
3404 the update. */
3405 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3407 struct glyph_row *row, *end;
3408 struct glyph_row *mode_line_row;
3409 struct glyph_row *header_line_row;
3410 int yb;
3411 bool changed_p = 0, mouse_face_overwritten_p = 0;
3412 int n_updated = 0;
3414 rif->update_window_begin_hook (w);
3415 yb = window_text_bottom_y (w);
3416 row = MATRIX_ROW (desired_matrix, 0);
3417 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3419 /* Take note of the header line, if there is one. We will
3420 update it below, after updating all of the window's lines. */
3421 if (row->mode_line_p)
3423 header_line_row = row;
3424 ++row;
3426 else
3427 header_line_row = NULL;
3429 /* Update the mode line, if necessary. */
3430 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3431 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3433 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3434 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3435 desired_matrix),
3436 &mouse_face_overwritten_p);
3439 /* Find first enabled row. Optimizations in redisplay_internal
3440 may lead to an update with only one row enabled. There may
3441 be also completely empty matrices. */
3442 while (row < end && !row->enabled_p)
3443 ++row;
3445 /* Try reusing part of the display by copying. */
3446 if (row < end && !desired_matrix->no_scrolling_p)
3448 int rc = scrolling_window (w, header_line_row != NULL);
3449 if (rc < 0)
3451 /* All rows were found to be equal. */
3452 paused_p = 0;
3453 goto set_cursor;
3455 else if (rc > 0)
3457 /* We've scrolled the display. */
3458 force_p = 1;
3459 changed_p = 1;
3463 /* Update the rest of the lines. */
3464 for (; row < end && (force_p || !input_pending); ++row)
3465 /* scrolling_window resets the enabled_p flag of the rows it
3466 reuses from current_matrix. */
3467 if (row->enabled_p)
3469 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3470 int i;
3472 /* We'll have to play a little bit with when to
3473 detect_input_pending. If it's done too often,
3474 scrolling large windows with repeated scroll-up
3475 commands will too quickly pause redisplay. */
3476 if (!force_p && ++n_updated % preempt_count == 0)
3477 detect_input_pending_ignore_squeezables ();
3478 changed_p |= update_window_line (w, vpos,
3479 &mouse_face_overwritten_p);
3481 /* Mark all rows below the last visible one in the current
3482 matrix as invalid. This is necessary because of
3483 variable line heights. Consider the case of three
3484 successive redisplays, where the first displays 5
3485 lines, the second 3 lines, and the third 5 lines again.
3486 If the second redisplay wouldn't mark rows in the
3487 current matrix invalid, the third redisplay might be
3488 tempted to optimize redisplay based on lines displayed
3489 in the first redisplay. */
3490 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3491 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3492 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3495 /* Was display preempted? */
3496 paused_p = row < end;
3498 set_cursor:
3500 /* Update the header line after scrolling because a new header
3501 line would otherwise overwrite lines at the top of the window
3502 that can be scrolled. */
3503 if (header_line_row && header_line_row->enabled_p)
3505 header_line_row->y = 0;
3506 update_window_line (w, 0, &mouse_face_overwritten_p);
3509 /* Fix the appearance of overlapping/overlapped rows. */
3510 if (!paused_p && !w->pseudo_window_p)
3512 #ifdef HAVE_WINDOW_SYSTEM
3513 if (changed_p && rif->fix_overlapping_area)
3515 redraw_overlapped_rows (w, yb);
3516 redraw_overlapping_rows (w, yb);
3518 #endif
3520 /* Make cursor visible at cursor position of W. */
3521 set_window_cursor_after_update (w);
3523 #if 0 /* Check that current matrix invariants are satisfied. This is
3524 for debugging only. See the comment of check_matrix_invariants. */
3525 IF_DEBUG (check_matrix_invariants (w));
3526 #endif
3529 #ifdef GLYPH_DEBUG
3530 /* Remember the redisplay method used to display the matrix. */
3531 strcpy (w->current_matrix->method, w->desired_matrix->method);
3532 #endif
3534 #ifdef HAVE_WINDOW_SYSTEM
3535 update_window_fringes (w, 0);
3536 #endif
3538 /* End the update of window W. Don't set the cursor if we
3539 paused updating the display because in this case,
3540 set_window_cursor_after_update hasn't been called, and
3541 W->output_cursor doesn't contain the cursor location. */
3542 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3544 else
3545 paused_p = 1;
3547 #ifdef GLYPH_DEBUG
3548 /* check_current_matrix_flags (w); */
3549 add_window_display_history (w, w->current_matrix->method, paused_p);
3550 #endif
3552 xwidget_end_redisplay (w, w->current_matrix);
3553 clear_glyph_matrix (desired_matrix);
3555 return paused_p;
3559 /* Update the display of area AREA in window W, row number VPOS.
3560 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3562 static void
3563 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3564 enum glyph_row_area area, int vpos)
3566 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3567 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3569 /* Set cursor to start of glyphs, write them, and clear to the end
3570 of the area. I don't think that something more sophisticated is
3571 necessary here, since marginal areas will not be the default. */
3572 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3573 if (desired_row->used[area])
3574 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3575 area, desired_row->used[area]);
3576 rif->clear_end_of_line (w, updated_row, area, -1);
3580 /* Update the display of the text area of row VPOS in window W.
3581 Value is true if display has changed. */
3583 static bool
3584 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3586 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3587 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3588 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3589 bool changed_p = 0;
3591 /* If rows are at different X or Y, or rows have different height,
3592 or the current row is marked invalid, write the entire line. */
3593 if (!current_row->enabled_p
3594 || desired_row->y != current_row->y
3595 || desired_row->ascent != current_row->ascent
3596 || desired_row->phys_ascent != current_row->phys_ascent
3597 || desired_row->phys_height != current_row->phys_height
3598 || desired_row->visible_height != current_row->visible_height
3599 || current_row->overlapped_p
3600 /* This next line is necessary for correctly redrawing
3601 mouse-face areas after scrolling and other operations.
3602 However, it causes excessive flickering when mouse is moved
3603 across the mode line. Luckily, turning it off for the mode
3604 line doesn't seem to hurt anything. -- cyd.
3605 But it is still needed for the header line. -- kfs. */
3606 || (current_row->mouse_face_p
3607 && !(current_row->mode_line_p && vpos > 0))
3608 || current_row->x != desired_row->x)
3610 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3612 if (desired_row->used[TEXT_AREA])
3613 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3614 TEXT_AREA, desired_row->used[TEXT_AREA]);
3616 /* Clear to end of window. */
3617 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3618 changed_p = 1;
3620 /* This erases the cursor. We do this here because
3621 notice_overwritten_cursor cannot easily check this, which
3622 might indicate that the whole functionality of
3623 notice_overwritten_cursor would better be implemented here.
3624 On the other hand, we need notice_overwritten_cursor as long
3625 as mouse highlighting is done asynchronously outside of
3626 redisplay. */
3627 if (vpos == w->phys_cursor.vpos)
3628 w->phys_cursor_on_p = 0;
3630 else
3632 int stop, i, x;
3633 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3634 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3635 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3636 int desired_stop_pos = desired_row->used[TEXT_AREA];
3637 bool abort_skipping = 0;
3639 /* If the desired row extends its face to the text area end, and
3640 unless the current row also does so at the same position,
3641 make sure we write at least one glyph, so that the face
3642 extension actually takes place. */
3643 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3644 && (desired_stop_pos < current_row->used[TEXT_AREA]
3645 || (desired_stop_pos == current_row->used[TEXT_AREA]
3646 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3647 --desired_stop_pos;
3649 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3650 i = 0;
3651 x = desired_row->x;
3653 /* Loop over glyphs that current and desired row may have
3654 in common. */
3655 while (i < stop)
3657 bool can_skip_p = !abort_skipping;
3659 /* Skip over glyphs that both rows have in common. These
3660 don't have to be written. We can't skip if the last
3661 current glyph overlaps the glyph to its right. For
3662 example, consider a current row of `if ' with the `f' in
3663 Courier bold so that it overlaps the ` ' to its right.
3664 If the desired row is ` ', we would skip over the space
3665 after the `if' and there would remain a pixel from the
3666 `f' on the screen. */
3667 if (overlapping_glyphs_p && i > 0)
3669 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3670 int left, right;
3672 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3673 &left, &right);
3674 can_skip_p = (right == 0 && !abort_skipping);
3677 if (can_skip_p)
3679 int start_hpos = i;
3681 while (i < stop
3682 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3684 x += desired_glyph->pixel_width;
3685 ++desired_glyph, ++current_glyph, ++i;
3688 /* Consider the case that the current row contains "xxx
3689 ppp ggg" in italic Courier font, and the desired row
3690 is "xxx ggg". The character `p' has lbearing, `g'
3691 has not. The loop above will stop in front of the
3692 first `p' in the current row. If we would start
3693 writing glyphs there, we wouldn't erase the lbearing
3694 of the `p'. The rest of the lbearing problem is then
3695 taken care of by draw_glyphs. */
3696 if (overlapping_glyphs_p
3697 && i > 0
3698 && i < current_row->used[TEXT_AREA]
3699 && (current_row->used[TEXT_AREA]
3700 != desired_row->used[TEXT_AREA]))
3702 int left, right;
3704 rif->get_glyph_overhangs (current_glyph,
3705 XFRAME (w->frame),
3706 &left, &right);
3707 while (left > 0 && i > 0)
3709 --i, --desired_glyph, --current_glyph;
3710 x -= desired_glyph->pixel_width;
3711 left -= desired_glyph->pixel_width;
3714 /* Abort the skipping algorithm if we end up before
3715 our starting point, to avoid looping (bug#1070).
3716 This can happen when the lbearing is larger than
3717 the pixel width. */
3718 abort_skipping = (i < start_hpos);
3722 /* Try to avoid writing the entire rest of the desired row
3723 by looking for a resync point. This mainly prevents
3724 mode line flickering in the case the mode line is in
3725 fixed-pitch font, which it usually will be. */
3726 if (i < desired_row->used[TEXT_AREA])
3728 int start_x = x, start_hpos = i;
3729 struct glyph *start = desired_glyph;
3730 int current_x = x;
3731 bool skip_first_p = !can_skip_p;
3733 /* Find the next glyph that's equal again. */
3734 while (i < stop
3735 && (skip_first_p
3736 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3737 && x == current_x)
3739 x += desired_glyph->pixel_width;
3740 current_x += current_glyph->pixel_width;
3741 ++desired_glyph, ++current_glyph, ++i;
3742 skip_first_p = 0;
3745 if (i == start_hpos || x != current_x)
3747 i = start_hpos;
3748 x = start_x;
3749 desired_glyph = start;
3750 break;
3753 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3754 rif->write_glyphs (w, updated_row, start,
3755 TEXT_AREA, i - start_hpos);
3756 changed_p = 1;
3760 /* Write the rest. */
3761 if (i < desired_row->used[TEXT_AREA])
3763 output_cursor_to (w, vpos, i, desired_row->y, x);
3764 rif->write_glyphs (w, updated_row, desired_glyph,
3765 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3766 changed_p = 1;
3769 /* Maybe clear to end of line. */
3770 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3772 /* If new row extends to the end of the text area, nothing
3773 has to be cleared, if and only if we did a write_glyphs
3774 above. This is made sure by setting desired_stop_pos
3775 appropriately above. */
3776 eassert (i < desired_row->used[TEXT_AREA]
3777 || ((desired_row->used[TEXT_AREA]
3778 == current_row->used[TEXT_AREA])
3779 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3781 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3783 /* If old row extends to the end of the text area, clear. */
3784 if (i >= desired_row->used[TEXT_AREA])
3785 output_cursor_to (w, vpos, i, desired_row->y,
3786 desired_row->pixel_width);
3787 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3788 changed_p = 1;
3790 else if (desired_row->pixel_width < current_row->pixel_width)
3792 /* Otherwise clear to the end of the old row. Everything
3793 after that position should be clear already. */
3794 int xlim;
3796 if (i >= desired_row->used[TEXT_AREA])
3797 output_cursor_to (w, vpos, i, desired_row->y,
3798 desired_row->pixel_width);
3800 /* If cursor is displayed at the end of the line, make sure
3801 it's cleared. Nowadays we don't have a phys_cursor_glyph
3802 with which to erase the cursor (because this method
3803 doesn't work with lbearing/rbearing), so we must do it
3804 this way. */
3805 if (vpos == w->phys_cursor.vpos
3806 && (desired_row->reversed_p
3807 ? (w->phys_cursor.hpos < 0)
3808 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3810 w->phys_cursor_on_p = 0;
3811 xlim = -1;
3813 else
3814 xlim = current_row->pixel_width;
3815 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3816 changed_p = 1;
3820 return changed_p;
3824 /* Update row VPOS in window W. Value is true if display has been changed. */
3826 static bool
3827 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3829 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3830 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3831 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3832 bool changed_p = 0;
3834 /* A row can be completely invisible in case a desired matrix was
3835 built with a vscroll and then make_cursor_line_fully_visible shifts
3836 the matrix. Make sure to make such rows current anyway, since
3837 we need the correct y-position, for example, in the current matrix. */
3838 if (desired_row->mode_line_p
3839 || desired_row->visible_height > 0)
3841 eassert (desired_row->enabled_p);
3843 /* Update display of the left margin area, if there is one. */
3844 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3846 changed_p = 1;
3847 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3848 /* Setting this flag will ensure the vertical border, if
3849 any, between this window and the one on its left will be
3850 redrawn. This is necessary because updating the left
3851 margin area can potentially draw over the border. */
3852 current_row->redraw_fringe_bitmaps_p = 1;
3855 /* Update the display of the text area. */
3856 if (update_text_area (w, desired_row, vpos))
3858 changed_p = 1;
3859 if (current_row->mouse_face_p)
3860 *mouse_face_overwritten_p = 1;
3863 /* Update display of the right margin area, if there is one. */
3864 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3866 changed_p = 1;
3867 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3870 /* Draw truncation marks etc. */
3871 if (!current_row->enabled_p
3872 || desired_row->y != current_row->y
3873 || desired_row->visible_height != current_row->visible_height
3874 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3875 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3876 || current_row->redraw_fringe_bitmaps_p
3877 || desired_row->mode_line_p != current_row->mode_line_p
3878 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3879 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3880 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3881 rif->after_update_window_line_hook (w, desired_row);
3884 /* Update current_row from desired_row. */
3885 make_current (w->desired_matrix, w->current_matrix, vpos);
3886 return changed_p;
3890 /* Set the cursor after an update of window W. This function may only
3891 be called from update_window. */
3893 static void
3894 set_window_cursor_after_update (struct window *w)
3896 struct frame *f = XFRAME (w->frame);
3897 int cx, cy, vpos, hpos;
3899 /* Not intended for frame matrix updates. */
3900 eassert (FRAME_WINDOW_P (f));
3902 if (cursor_in_echo_area
3903 && !NILP (echo_area_buffer[0])
3904 /* If we are showing a message instead of the mini-buffer,
3905 show the cursor for the message instead. */
3906 && XWINDOW (minibuf_window) == w
3907 && EQ (minibuf_window, echo_area_window)
3908 /* These cases apply only to the frame that contains
3909 the active mini-buffer window. */
3910 && FRAME_HAS_MINIBUF_P (f)
3911 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3913 cx = cy = vpos = hpos = 0;
3915 /* If the mini-buffer is several lines high, find the last
3916 line that has any text on it. Note: either all lines
3917 are enabled or none. Otherwise we wouldn't be able to
3918 determine Y. */
3919 struct glyph_row *last_row = NULL;
3920 int yb = window_text_bottom_y (w);
3922 for (struct glyph_row *row = w->current_matrix->rows;
3923 row->enabled_p && (!last_row || MATRIX_ROW_BOTTOM_Y (row) <= yb);
3924 row++)
3925 if (row->used[TEXT_AREA] && row->glyphs[TEXT_AREA][0].charpos >= 0)
3926 last_row = row;
3928 if (last_row)
3930 struct glyph *start = last_row->glyphs[TEXT_AREA];
3931 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3933 while (last > start && last->charpos < 0)
3934 --last;
3936 for (struct glyph *glyph = start; glyph < last; glyph++)
3938 cx += glyph->pixel_width;
3939 hpos++;
3942 cy = last_row->y;
3943 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3946 else
3948 cx = w->cursor.x;
3949 cy = w->cursor.y;
3950 hpos = w->cursor.hpos;
3951 vpos = w->cursor.vpos;
3954 /* Window cursor can be out of sync for horizontally split windows.
3955 Horizontal position is -1 when cursor is on the left fringe. */
3956 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3957 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3958 output_cursor_to (w, vpos, hpos, cy, cx);
3962 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3963 the window tree rooted at W. */
3965 static void
3966 set_window_update_flags (struct window *w, bool on_p)
3968 while (w)
3970 if (WINDOWP (w->contents))
3971 set_window_update_flags (XWINDOW (w->contents), on_p);
3972 else
3973 w->must_be_updated_p = on_p;
3975 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3981 /***********************************************************************
3982 Window-Based Scrolling
3983 ***********************************************************************/
3985 /* Structure describing rows in scrolling_window. */
3987 struct row_entry
3989 /* Number of occurrences of this row in desired and current matrix. */
3990 int old_uses, new_uses;
3992 /* Vpos of row in new matrix. */
3993 int new_line_number;
3995 /* Bucket index of this row_entry in the hash table row_table. */
3996 ptrdiff_t bucket;
3998 /* The row described by this entry. */
3999 struct glyph_row *row;
4001 /* Hash collision chain. */
4002 struct row_entry *next;
4005 /* A pool to allocate row_entry structures from, and the size of the
4006 pool. The pool is reallocated in scrolling_window when we find
4007 that we need a larger one. */
4009 static struct row_entry *row_entry_pool;
4010 static ptrdiff_t row_entry_pool_size;
4012 /* Index of next free entry in row_entry_pool. */
4014 static ptrdiff_t row_entry_idx;
4016 /* The hash table used during scrolling, and the table's size. This
4017 table is used to quickly identify equal rows in the desired and
4018 current matrix. */
4020 static struct row_entry **row_table;
4021 static ptrdiff_t row_table_size;
4023 /* Vectors of pointers to row_entry structures belonging to the
4024 current and desired matrix, and the size of the vectors. */
4026 static struct row_entry **old_lines, **new_lines;
4027 static ptrdiff_t old_lines_size, new_lines_size;
4029 /* A pool to allocate run structures from, and its size. */
4031 static struct run *run_pool;
4032 static ptrdiff_t runs_size;
4034 /* A vector of runs of lines found during scrolling. */
4036 static struct run **runs;
4038 /* Add glyph row ROW to the scrolling hash table. */
4040 static struct row_entry *
4041 add_row_entry (struct glyph_row *row)
4043 struct row_entry *entry;
4044 ptrdiff_t i = row->hash % row_table_size;
4046 entry = row_table[i];
4047 eassert (entry || verify_row_hash (row));
4048 while (entry && !row_equal_p (entry->row, row, 1))
4049 entry = entry->next;
4051 if (entry == NULL)
4053 entry = row_entry_pool + row_entry_idx++;
4054 entry->row = row;
4055 entry->old_uses = entry->new_uses = 0;
4056 entry->new_line_number = 0;
4057 entry->bucket = i;
4058 entry->next = row_table[i];
4059 row_table[i] = entry;
4062 return entry;
4066 /* Try to reuse part of the current display of W by scrolling lines.
4067 HEADER_LINE_P means W has a header line.
4069 The algorithm is taken from Communications of the ACM, Apr78 "A
4070 Technique for Isolating Differences Between Files." It should take
4071 O(N) time.
4073 A short outline of the steps of the algorithm
4075 1. Skip lines equal at the start and end of both matrices.
4077 2. Enter rows in the current and desired matrix into a symbol
4078 table, counting how often they appear in both matrices.
4080 3. Rows that appear exactly once in both matrices serve as anchors,
4081 i.e. we assume that such lines are likely to have been moved.
4083 4. Starting from anchor lines, extend regions to be scrolled both
4084 forward and backward.
4086 Value is
4088 -1 if all rows were found to be equal.
4089 0 to indicate that we did not scroll the display, or
4090 1 if we did scroll. */
4092 static int
4093 scrolling_window (struct window *w, bool header_line_p)
4095 struct glyph_matrix *desired_matrix = w->desired_matrix;
4096 struct glyph_matrix *current_matrix = w->current_matrix;
4097 int yb = window_text_bottom_y (w);
4098 ptrdiff_t i;
4099 int j, first_old, first_new, last_old, last_new;
4100 int nruns, run_idx;
4101 ptrdiff_t n;
4102 struct row_entry *entry;
4103 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4105 /* Skip over rows equal at the start. */
4106 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4108 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4109 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4111 if (c->enabled_p
4112 && d->enabled_p
4113 && !d->redraw_fringe_bitmaps_p
4114 && c->y == d->y
4115 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4116 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4117 && row_equal_p (c, d, 1))
4119 assign_row (c, d);
4120 d->enabled_p = false;
4122 else
4123 break;
4126 #ifdef HAVE_XWIDGETS
4127 /* Currently this seems needed to detect xwidget movement reliably. */
4128 return 0;
4129 #endif
4131 /* Give up if some rows in the desired matrix are not enabled. */
4132 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4133 return -1;
4135 first_old = first_new = i;
4137 /* Set last_new to the index + 1 of the row that reaches the
4138 bottom boundary in the desired matrix. Give up if we find a
4139 disabled row before we reach the bottom boundary. */
4140 i = first_new + 1;
4141 while (i < desired_matrix->nrows - 1)
4143 int bottom;
4145 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4146 return 0;
4147 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4148 if (bottom <= yb)
4149 ++i;
4150 if (bottom >= yb)
4151 break;
4154 last_new = i;
4156 /* Set last_old to the index + 1 of the row that reaches the bottom
4157 boundary in the current matrix. We don't look at the enabled
4158 flag here because we plan to reuse part of the display even if
4159 other parts are disabled. */
4160 i = first_old + 1;
4161 while (i < current_matrix->nrows - 1)
4163 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4164 if (bottom <= yb)
4165 ++i;
4166 if (bottom >= yb)
4167 break;
4170 last_old = i;
4172 /* Skip over rows equal at the bottom. */
4173 i = last_new;
4174 j = last_old;
4175 while (i - 1 > first_new
4176 && j - 1 > first_old
4177 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4178 && (MATRIX_ROW (current_matrix, j - 1)->y
4179 == MATRIX_ROW (desired_matrix, i - 1)->y)
4180 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4181 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4182 MATRIX_ROW (current_matrix, j - 1), 1))
4183 --i, --j;
4184 last_new = i;
4185 last_old = j;
4187 /* Nothing to do if all rows are equal. */
4188 if (last_new == first_new)
4189 return 0;
4191 /* Check for integer overflow in size calculation.
4193 If next_almost_prime checks (N) for divisibility by 2..10, then
4194 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4195 So, set next_almost_prime_increment_max to 10.
4197 It's just a coincidence that next_almost_prime_increment_max ==
4198 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4199 13, then next_almost_prime_increment_max would be 14, e.g.,
4200 because next_almost_prime (113) would be 127. */
4202 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4203 enum { next_almost_prime_increment_max = 10 };
4204 ptrdiff_t row_table_max =
4205 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4206 - next_almost_prime_increment_max);
4207 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4208 if (current_nrows_max < current_matrix->nrows)
4209 memory_full (SIZE_MAX);
4212 /* Reallocate vectors, tables etc. if necessary. */
4214 if (current_matrix->nrows > old_lines_size)
4215 old_lines = xpalloc (old_lines, &old_lines_size,
4216 current_matrix->nrows - old_lines_size,
4217 INT_MAX, sizeof *old_lines);
4219 if (desired_matrix->nrows > new_lines_size)
4220 new_lines = xpalloc (new_lines, &new_lines_size,
4221 desired_matrix->nrows - new_lines_size,
4222 INT_MAX, sizeof *new_lines);
4224 n = desired_matrix->nrows;
4225 n += current_matrix->nrows;
4226 if (row_table_size < 3 * n)
4228 ptrdiff_t size = next_almost_prime (3 * n);
4229 row_table = xnrealloc (row_table, size, sizeof *row_table);
4230 row_table_size = size;
4231 memset (row_table, 0, size * sizeof *row_table);
4234 if (n > row_entry_pool_size)
4235 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4236 n - row_entry_pool_size,
4237 -1, sizeof *row_entry_pool);
4239 if (desired_matrix->nrows > runs_size)
4241 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4242 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4243 runs_size = desired_matrix->nrows;
4246 nruns = run_idx = 0;
4247 row_entry_idx = 0;
4249 /* Add rows from the current and desired matrix to the hash table
4250 row_hash_table to be able to find equal ones quickly. */
4252 for (i = first_old; i < last_old; ++i)
4254 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4256 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4257 old_lines[i] = entry;
4258 ++entry->old_uses;
4260 else
4261 old_lines[i] = NULL;
4264 for (i = first_new; i < last_new; ++i)
4266 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4267 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4268 ++entry->new_uses;
4269 entry->new_line_number = i;
4270 new_lines[i] = entry;
4273 /* Identify moves based on lines that are unique and equal
4274 in both matrices. */
4275 for (i = first_old; i < last_old;)
4276 if (old_lines[i]
4277 && old_lines[i]->old_uses == 1
4278 && old_lines[i]->new_uses == 1)
4280 int p, q;
4281 int new_line = old_lines[i]->new_line_number;
4282 struct run *run = run_pool + run_idx++;
4284 /* Record move. */
4285 run->current_vpos = i;
4286 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4287 run->desired_vpos = new_line;
4288 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4289 run->nrows = 1;
4290 run->height = MATRIX_ROW (current_matrix, i)->height;
4292 /* Extend backward. */
4293 p = i - 1;
4294 q = new_line - 1;
4295 while (p > first_old
4296 && q > first_new
4297 && old_lines[p] == new_lines[q])
4299 int h = MATRIX_ROW (current_matrix, p)->height;
4300 --run->current_vpos;
4301 --run->desired_vpos;
4302 ++run->nrows;
4303 run->height += h;
4304 run->desired_y -= h;
4305 run->current_y -= h;
4306 --p, --q;
4309 /* Extend forward. */
4310 p = i + 1;
4311 q = new_line + 1;
4312 while (p < last_old
4313 && q < last_new
4314 && old_lines[p] == new_lines[q])
4316 int h = MATRIX_ROW (current_matrix, p)->height;
4317 ++run->nrows;
4318 run->height += h;
4319 ++p, ++q;
4322 /* Insert run into list of all runs. Order runs by copied
4323 pixel lines. Note that we record runs that don't have to
4324 be copied because they are already in place. This is done
4325 because we can avoid calling update_window_line in this
4326 case. */
4327 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4329 for (q = nruns; q > p; --q)
4330 runs[q] = runs[q - 1];
4331 runs[p] = run;
4332 ++nruns;
4334 i += run->nrows;
4336 else
4337 ++i;
4339 /* Do the moves. Do it in a way that we don't overwrite something
4340 we want to copy later on. This is not solvable in general
4341 because there is only one display and we don't have a way to
4342 exchange areas on this display. Example:
4344 +-----------+ +-----------+
4345 | A | | B |
4346 +-----------+ --> +-----------+
4347 | B | | A |
4348 +-----------+ +-----------+
4350 Instead, prefer bigger moves, and invalidate moves that would
4351 copy from where we copied to. */
4353 for (i = 0; i < nruns; ++i)
4354 if (runs[i]->nrows > 0)
4356 struct run *r = runs[i];
4358 /* Copy on the display. */
4359 if (r->current_y != r->desired_y)
4361 rif->clear_window_mouse_face (w);
4362 rif->scroll_run_hook (w, r);
4365 /* Truncate runs that copy to where we copied to, and
4366 invalidate runs that copy from where we copied to. */
4367 for (j = nruns - 1; j > i; --j)
4369 struct run *p = runs[j];
4370 bool truncated_p = 0;
4372 if (p->nrows > 0
4373 && p->desired_y < r->desired_y + r->height
4374 && p->desired_y + p->height > r->desired_y)
4376 if (p->desired_y < r->desired_y)
4378 p->nrows = r->desired_vpos - p->desired_vpos;
4379 p->height = r->desired_y - p->desired_y;
4380 truncated_p = 1;
4382 else
4384 int nrows_copied = (r->desired_vpos + r->nrows
4385 - p->desired_vpos);
4387 if (p->nrows <= nrows_copied)
4388 p->nrows = 0;
4389 else
4391 int height_copied = (r->desired_y + r->height
4392 - p->desired_y);
4394 p->current_vpos += nrows_copied;
4395 p->desired_vpos += nrows_copied;
4396 p->nrows -= nrows_copied;
4397 p->current_y += height_copied;
4398 p->desired_y += height_copied;
4399 p->height -= height_copied;
4400 truncated_p = 1;
4405 if (r->current_y != r->desired_y
4406 /* The condition below is equivalent to
4407 ((p->current_y >= r->desired_y
4408 && p->current_y < r->desired_y + r->height)
4409 || (p->current_y + p->height > r->desired_y
4410 && (p->current_y + p->height
4411 <= r->desired_y + r->height)))
4412 because we have 0 < p->height <= r->height. */
4413 && p->current_y < r->desired_y + r->height
4414 && p->current_y + p->height > r->desired_y)
4415 p->nrows = 0;
4417 /* Reorder runs by copied pixel lines if truncated. */
4418 if (truncated_p && p->nrows > 0)
4420 int k = nruns - 1;
4422 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4423 k--;
4424 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4425 runs[k] = p;
4429 /* Assign matrix rows. */
4430 for (j = 0; j < r->nrows; ++j)
4432 struct glyph_row *from, *to;
4433 bool to_overlapped_p;
4435 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4436 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4437 to_overlapped_p = to->overlapped_p;
4438 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4439 assign_row (to, from);
4440 /* The above `assign_row' actually does swap, so if we had
4441 an overlap in the copy destination of two runs, then
4442 the second run would assign a previously disabled bogus
4443 row. But thanks to the truncation code in the
4444 preceding for-loop, we no longer have such an overlap,
4445 and thus the assigned row should always be enabled. */
4446 eassert (to->enabled_p);
4447 from->enabled_p = false;
4448 to->overlapped_p = to_overlapped_p;
4452 /* Clear the hash table, for the next time. */
4453 for (i = 0; i < row_entry_idx; ++i)
4454 row_table[row_entry_pool[i].bucket] = NULL;
4456 /* Value is 1 to indicate that we scrolled the display. */
4457 return nruns > 0;
4462 /************************************************************************
4463 Frame-Based Updates
4464 ************************************************************************/
4466 /* Update the desired frame matrix of frame F.
4468 FORCE_P means that the update should not be stopped by pending input.
4469 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4470 SET_CURSOR_P false means do not set cursor at point in selected window.
4472 Value is true if update was stopped due to pending input. */
4474 static bool
4475 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4476 bool set_cursor_p)
4478 /* Frame matrices to work on. */
4479 struct glyph_matrix *current_matrix = f->current_matrix;
4480 struct glyph_matrix *desired_matrix = f->desired_matrix;
4481 int i;
4482 bool pause_p;
4483 int preempt_count = baud_rate / 2400 + 1;
4485 eassert (current_matrix && desired_matrix);
4487 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4488 calculate_costs (f);
4490 if (preempt_count <= 0)
4491 preempt_count = 1;
4493 if (!force_p && detect_input_pending_ignore_squeezables ())
4495 pause_p = 1;
4496 goto do_pause;
4499 /* If we cannot insert/delete lines, it's no use trying it. */
4500 if (!FRAME_LINE_INS_DEL_OK (f))
4501 inhibit_id_p = 1;
4503 /* See if any of the desired lines are enabled; don't compute for
4504 i/d line if just want cursor motion. */
4505 for (i = 0; i < desired_matrix->nrows; i++)
4506 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4507 break;
4509 /* Try doing i/d line, if not yet inhibited. */
4510 if (!inhibit_id_p && i < desired_matrix->nrows)
4511 force_p |= scrolling (f);
4513 /* Update the individual lines as needed. Do bottom line first. */
4514 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4515 update_frame_line (f, desired_matrix->nrows - 1);
4517 /* Now update the rest of the lines. */
4518 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4520 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4522 if (FRAME_TERMCAP_P (f))
4524 /* Flush out every so many lines.
4525 Also flush out if likely to have more than 1k buffered
4526 otherwise. I'm told that some telnet connections get
4527 really screwed by more than 1k output at once. */
4528 FILE *display_output = FRAME_TTY (f)->output;
4529 if (display_output)
4531 ptrdiff_t outq = __fpending (display_output);
4532 if (outq > 900
4533 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4534 fflush (display_output);
4538 if (!force_p && (i - 1) % preempt_count == 0)
4539 detect_input_pending_ignore_squeezables ();
4541 update_frame_line (f, i);
4545 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4547 /* Now just clean up termcap drivers and set cursor, etc. */
4548 if (!pause_p && set_cursor_p)
4550 if ((cursor_in_echo_area
4551 /* If we are showing a message instead of the mini-buffer,
4552 show the cursor for the message instead of for the
4553 (now hidden) mini-buffer contents. */
4554 || (EQ (minibuf_window, selected_window)
4555 && EQ (minibuf_window, echo_area_window)
4556 && !NILP (echo_area_buffer[0])))
4557 /* These cases apply only to the frame that contains
4558 the active mini-buffer window. */
4559 && FRAME_HAS_MINIBUF_P (f)
4560 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4562 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4563 int col;
4565 /* Put cursor at the end of the prompt. If the mini-buffer
4566 is several lines high, find the last line that has
4567 any text on it. */
4568 int row = FRAME_TOTAL_LINES (f);
4571 row--;
4572 col = 0;
4574 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4576 /* Frame rows are filled up with spaces that
4577 must be ignored here. */
4578 struct glyph_row *r = MATRIX_ROW (current_matrix, row);
4579 struct glyph *start = r->glyphs[TEXT_AREA];
4581 col = r->used[TEXT_AREA];
4582 while (0 < col && start[col - 1].charpos < 0)
4583 col--;
4586 while (row > top && col == 0);
4588 /* Make sure COL is not out of range. */
4589 if (col >= FRAME_CURSOR_X_LIMIT (f))
4591 /* If we have another row, advance cursor into it. */
4592 if (row < FRAME_TOTAL_LINES (f) - 1)
4594 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4595 row++;
4597 /* Otherwise move it back in range. */
4598 else
4599 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4602 cursor_to (f, row, col);
4604 else
4606 /* We have only one cursor on terminal frames. Use it to
4607 display the cursor of the selected window. */
4608 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4609 if (w->cursor.vpos >= 0
4610 /* The cursor vpos may be temporarily out of bounds
4611 in the following situation: There is one window,
4612 with the cursor in the lower half of it. The window
4613 is split, and a message causes a redisplay before
4614 a new cursor position has been computed. */
4615 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4617 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4618 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4620 x += max (0, w->left_margin_cols);
4621 cursor_to (f, y, x);
4626 do_pause:
4628 clear_desired_matrices (f);
4629 return pause_p;
4633 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4635 static bool
4636 scrolling (struct frame *frame)
4638 int unchanged_at_top, unchanged_at_bottom;
4639 int window_size;
4640 int changed_lines;
4641 int i;
4642 int height = FRAME_TOTAL_LINES (frame);
4643 int free_at_end_vpos = height;
4644 struct glyph_matrix *current_matrix = frame->current_matrix;
4645 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4646 verify (sizeof (int) <= sizeof (unsigned));
4647 verify (alignof (unsigned) % alignof (int) == 0);
4648 unsigned *old_hash;
4649 USE_SAFE_ALLOCA;
4650 SAFE_NALLOCA (old_hash, 4, height);
4651 unsigned *new_hash = old_hash + height;
4652 int *draw_cost = (int *) (new_hash + height);
4653 int *old_draw_cost = draw_cost + height;
4655 eassert (current_matrix);
4657 /* Compute hash codes of all the lines. Also calculate number of
4658 changed lines, number of unchanged lines at the beginning, and
4659 number of unchanged lines at the end. */
4660 changed_lines = 0;
4661 unchanged_at_top = 0;
4662 unchanged_at_bottom = height;
4663 for (i = 0; i < height; i++)
4665 /* Give up on this scrolling if some old lines are not enabled. */
4666 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4668 SAFE_FREE ();
4669 return false;
4671 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4672 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4674 /* This line cannot be redrawn, so don't let scrolling mess it. */
4675 new_hash[i] = old_hash[i];
4676 #define INFINITY 1000000 /* Taken from scroll.c */
4677 draw_cost[i] = INFINITY;
4679 else
4681 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4682 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4685 if (old_hash[i] != new_hash[i])
4687 changed_lines++;
4688 unchanged_at_bottom = height - i - 1;
4690 else if (i == unchanged_at_top)
4691 unchanged_at_top++;
4692 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4695 /* If changed lines are few, don't allow preemption, don't scroll. */
4696 if ((!FRAME_SCROLL_REGION_OK (frame)
4697 && changed_lines < baud_rate / 2400)
4698 || unchanged_at_bottom == height)
4700 SAFE_FREE ();
4701 return true;
4704 window_size = (height - unchanged_at_top
4705 - unchanged_at_bottom);
4707 if (FRAME_SCROLL_REGION_OK (frame))
4708 free_at_end_vpos -= unchanged_at_bottom;
4709 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4710 free_at_end_vpos = -1;
4712 /* Do id/calc only if small window, or slow terminal, or many lines
4713 in common between current frame and desired frame. But the
4714 window size must be at least 2. */
4715 if ((FRAME_SCROLL_REGION_OK (frame)
4716 || window_size < 18 || baud_rate <= 2400
4717 || (window_size
4718 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4719 height - unchanged_at_bottom,
4720 old_hash, new_hash, draw_cost)))
4721 && 2 <= window_size)
4722 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4723 draw_cost + unchanged_at_top - 1,
4724 old_draw_cost + unchanged_at_top - 1,
4725 old_hash + unchanged_at_top - 1,
4726 new_hash + unchanged_at_top - 1,
4727 free_at_end_vpos - unchanged_at_top);
4729 SAFE_FREE ();
4730 return false;
4734 /* Count the number of blanks at the start of the vector of glyphs R
4735 which is LEN glyphs long. */
4737 static int
4738 count_blanks (struct glyph *r, int len)
4740 int i;
4742 for (i = 0; i < len; ++i)
4743 if (!CHAR_GLYPH_SPACE_P (r[i]))
4744 break;
4746 return i;
4750 /* Count the number of glyphs in common at the start of the glyph
4751 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4752 of STR2. Value is the number of equal glyphs equal at the start. */
4754 static int
4755 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4757 struct glyph *p1 = str1;
4758 struct glyph *p2 = str2;
4760 while (p1 < end1
4761 && p2 < end2
4762 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4763 ++p1, ++p2;
4765 return p1 - str1;
4769 /* Char insertion/deletion cost vector, from term.c */
4771 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4774 /* Perform a frame-based update on line VPOS in frame FRAME. */
4776 static void
4777 update_frame_line (struct frame *f, int vpos)
4779 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4780 int tem;
4781 int osp, nsp, begmatch, endmatch, olen, nlen;
4782 struct glyph_matrix *current_matrix = f->current_matrix;
4783 struct glyph_matrix *desired_matrix = f->desired_matrix;
4784 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4785 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4786 bool must_write_whole_line_p;
4787 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4788 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4789 != FACE_TTY_DEFAULT_BG_COLOR);
4791 if (colored_spaces_p)
4792 write_spaces_p = 1;
4794 /* Current row not enabled means it has unknown contents. We must
4795 write the whole desired line in that case. */
4796 must_write_whole_line_p = !current_row->enabled_p;
4797 if (must_write_whole_line_p)
4799 obody = 0;
4800 olen = 0;
4802 else
4804 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4805 olen = current_row->used[TEXT_AREA];
4807 /* Ignore trailing spaces, if we can. */
4808 if (!write_spaces_p)
4809 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4810 olen--;
4813 current_row->enabled_p = true;
4814 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4816 /* If desired line is empty, just clear the line. */
4817 if (!desired_row->enabled_p)
4819 nlen = 0;
4820 goto just_erase;
4823 nbody = desired_row->glyphs[TEXT_AREA];
4824 nlen = desired_row->used[TEXT_AREA];
4825 nend = nbody + nlen;
4827 /* If display line has unknown contents, write the whole line. */
4828 if (must_write_whole_line_p)
4830 /* Ignore spaces at the end, if we can. */
4831 if (!write_spaces_p)
4832 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4833 --nlen;
4835 /* Write the contents of the desired line. */
4836 if (nlen)
4838 cursor_to (f, vpos, 0);
4839 write_glyphs (f, nbody, nlen);
4842 /* Don't call clear_end_of_line if we already wrote the whole
4843 line. The cursor will not be at the right margin in that
4844 case but in the line below. */
4845 if (nlen < FRAME_TOTAL_COLS (f))
4847 cursor_to (f, vpos, nlen);
4848 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4850 else
4851 /* Make sure we are in the right row, otherwise cursor movement
4852 with cmgoto might use `ch' in the wrong row. */
4853 cursor_to (f, vpos, 0);
4855 make_current (desired_matrix, current_matrix, vpos);
4856 return;
4859 /* Pretend trailing spaces are not there at all,
4860 unless for one reason or another we must write all spaces. */
4861 if (!write_spaces_p)
4862 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4863 nlen--;
4865 /* If there's no i/d char, quickly do the best we can without it. */
4866 if (!FRAME_CHAR_INS_DEL_OK (f))
4868 int i, j;
4870 /* Find the first glyph in desired row that doesn't agree with
4871 a glyph in the current row, and write the rest from there on. */
4872 for (i = 0; i < nlen; i++)
4874 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4876 /* Find the end of the run of different glyphs. */
4877 j = i + 1;
4878 while (j < nlen
4879 && (j >= olen
4880 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4881 || CHAR_GLYPH_PADDING_P (nbody[j])))
4882 ++j;
4884 /* Output this run of non-matching chars. */
4885 cursor_to (f, vpos, i);
4886 write_glyphs (f, nbody + i, j - i);
4887 i = j - 1;
4889 /* Now find the next non-match. */
4893 /* Clear the rest of the line, or the non-clear part of it. */
4894 if (olen > nlen)
4896 cursor_to (f, vpos, nlen);
4897 clear_end_of_line (f, olen);
4900 /* Make current row = desired row. */
4901 make_current (desired_matrix, current_matrix, vpos);
4902 return;
4905 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4906 characters in a row. */
4908 if (!olen)
4910 /* If current line is blank, skip over initial spaces, if
4911 possible, and write the rest. */
4912 if (write_spaces_p)
4913 nsp = 0;
4914 else
4915 nsp = count_blanks (nbody, nlen);
4917 if (nlen > nsp)
4919 cursor_to (f, vpos, nsp);
4920 write_glyphs (f, nbody + nsp, nlen - nsp);
4923 /* Exchange contents between current_frame and new_frame. */
4924 make_current (desired_matrix, current_matrix, vpos);
4925 return;
4928 /* Compute number of leading blanks in old and new contents. */
4929 osp = count_blanks (obody, olen);
4930 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4932 /* Compute number of matching chars starting with first non-blank. */
4933 begmatch = count_match (obody + osp, obody + olen,
4934 nbody + nsp, nbody + nlen);
4936 /* Spaces in new match implicit space past the end of old. */
4937 /* A bug causing this to be a no-op was fixed in 18.29. */
4938 if (!write_spaces_p && osp + begmatch == olen)
4940 np1 = nbody + nsp;
4941 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4942 ++begmatch;
4945 /* Avoid doing insert/delete char
4946 just cause number of leading spaces differs
4947 when the following text does not match. */
4948 if (begmatch == 0 && osp != nsp)
4949 osp = nsp = min (osp, nsp);
4951 /* Find matching characters at end of line */
4952 op1 = obody + olen;
4953 np1 = nbody + nlen;
4954 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4955 while (op1 > op2
4956 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4958 op1--;
4959 np1--;
4961 endmatch = obody + olen - op1;
4963 /* tem gets the distance to insert or delete.
4964 endmatch is how many characters we save by doing so.
4965 Is it worth it? */
4967 tem = (nlen - nsp) - (olen - osp);
4968 if (endmatch && tem
4969 && (!FRAME_CHAR_INS_DEL_OK (f)
4970 || endmatch <= char_ins_del_cost (f)[tem]))
4971 endmatch = 0;
4973 /* nsp - osp is the distance to insert or delete.
4974 If that is nonzero, begmatch is known to be nonzero also.
4975 begmatch + endmatch is how much we save by doing the ins/del.
4976 Is it worth it? */
4978 if (nsp != osp
4979 && (!FRAME_CHAR_INS_DEL_OK (f)
4980 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4982 begmatch = 0;
4983 endmatch = 0;
4984 osp = nsp = min (osp, nsp);
4987 /* Now go through the line, inserting, writing and
4988 deleting as appropriate. */
4990 if (osp > nsp)
4992 cursor_to (f, vpos, nsp);
4993 delete_glyphs (f, osp - nsp);
4995 else if (nsp > osp)
4997 /* If going to delete chars later in line
4998 and insert earlier in the line,
4999 must delete first to avoid losing data in the insert */
5000 if (endmatch && nlen < olen + nsp - osp)
5002 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5003 delete_glyphs (f, olen + nsp - osp - nlen);
5004 olen = nlen - (nsp - osp);
5006 cursor_to (f, vpos, osp);
5007 insert_glyphs (f, 0, nsp - osp);
5009 olen += nsp - osp;
5011 tem = nsp + begmatch + endmatch;
5012 if (nlen != tem || olen != tem)
5014 if (!endmatch || nlen == olen)
5016 /* If new text being written reaches right margin, there is
5017 no need to do clear-to-eol at the end of this function
5018 (and it would not be safe, since cursor is not going to
5019 be "at the margin" after the text is done). */
5020 if (nlen == FRAME_TOTAL_COLS (f))
5021 olen = 0;
5023 /* Function write_glyphs is prepared to do nothing
5024 if passed a length <= 0. Check it here to avoid
5025 unnecessary cursor movement. */
5026 if (nlen - tem > 0)
5028 cursor_to (f, vpos, nsp + begmatch);
5029 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5032 else if (nlen > olen)
5034 /* Here, we used to have the following simple code:
5035 ----------------------------------------
5036 write_glyphs (nbody + nsp + begmatch, olen - tem);
5037 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5038 ----------------------------------------
5039 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5040 is a padding glyph. */
5041 int out = olen - tem; /* Columns to be overwritten originally. */
5042 int del;
5044 cursor_to (f, vpos, nsp + begmatch);
5046 /* Calculate columns we can actually overwrite. */
5047 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5048 out--;
5049 write_glyphs (f, nbody + nsp + begmatch, out);
5051 /* If we left columns to be overwritten, we must delete them. */
5052 del = olen - tem - out;
5053 if (del > 0)
5054 delete_glyphs (f, del);
5056 /* At last, we insert columns not yet written out. */
5057 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5058 olen = nlen;
5060 else if (olen > nlen)
5062 cursor_to (f, vpos, nsp + begmatch);
5063 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5064 delete_glyphs (f, olen - nlen);
5065 olen = nlen;
5069 just_erase:
5070 /* If any unerased characters remain after the new line, erase them. */
5071 if (olen > nlen)
5073 cursor_to (f, vpos, nlen);
5074 clear_end_of_line (f, olen);
5077 /* Exchange contents between current_frame and new_frame. */
5078 make_current (desired_matrix, current_matrix, vpos);
5083 /***********************************************************************
5084 X/Y Position -> Buffer Position
5085 ***********************************************************************/
5087 /* Determine what's under window-relative pixel position (*X, *Y).
5088 Return the OBJECT (string or buffer) that's there.
5089 Return in *POS the position in that object.
5090 Adjust *X and *Y to character positions.
5091 Return in *DX and *DY the pixel coordinates of the click,
5092 relative to the top left corner of OBJECT, or relative to
5093 the top left corner of the character glyph at (*X, *Y)
5094 if OBJECT is nil.
5095 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5096 if the coordinates point to an empty area of the display. */
5098 Lisp_Object
5099 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5101 struct it it;
5102 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5103 struct text_pos startp;
5104 Lisp_Object string;
5105 struct glyph_row *row;
5106 #ifdef HAVE_WINDOW_SYSTEM
5107 struct image *img = 0;
5108 #endif
5109 int x0, x1, to_x, it_vpos;
5110 void *itdata = NULL;
5112 /* We used to set current_buffer directly here, but that does the
5113 wrong thing with `face-remapping-alist' (bug#2044). */
5114 Fset_buffer (w->contents);
5115 itdata = bidi_shelve_cache ();
5116 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5117 start_display (&it, w, startp);
5118 x0 = *x;
5120 /* First, move to the beginning of the row corresponding to *Y. We
5121 need to be in that row to get the correct value of base paragraph
5122 direction for the text at (*X, *Y). */
5123 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5125 /* TO_X is the pixel position that the iterator will compute for the
5126 glyph at *X. */
5127 to_x = x0;
5128 if (it.bidi_it.paragraph_dir == R2L)
5129 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5130 text area. This is because the iterator, even in R2L
5131 paragraphs, delivers glyphs as if they started at the left
5132 margin of the window. (When we actually produce glyphs for
5133 display, we reverse their order in PRODUCE_GLYPHS, but the
5134 iterator doesn't know about that.) The following line adjusts
5135 the pixel position to the iterator geometry, which is what
5136 move_it_* routines use. (The -1 is because in a window whose
5137 text-area width is W, the rightmost pixel position is W-1, and
5138 it should be mirrored into zero pixel position.) */
5139 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5141 /* We need to add it.first_visible_x because iterator positions
5142 include the hscroll. */
5143 to_x += it.first_visible_x;
5145 /* Now move horizontally in the row to the glyph under *X. Second
5146 argument is ZV to prevent move_it_in_display_line from matching
5147 based on buffer positions. */
5148 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5149 bidi_unshelve_cache (itdata, 0);
5151 Fset_buffer (old_current_buffer);
5153 *dx = to_x - it.current_x;
5154 *dy = *y - it.current_y;
5156 string = w->contents;
5157 if (STRINGP (it.string))
5158 string = it.string;
5159 *pos = it.current;
5160 if (it.what == IT_COMPOSITION
5161 && it.cmp_it.nchars > 1
5162 && it.cmp_it.reversed_p)
5164 /* The current display element is a grapheme cluster in a
5165 composition. In that case, we need the position of the first
5166 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5167 it.current points to the last character of the cluster, thus
5168 we must move back to the first character of the same
5169 cluster. */
5170 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5171 if (STRINGP (it.string))
5172 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5173 else
5174 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5175 CHARPOS (pos->pos));
5178 #ifdef HAVE_WINDOW_SYSTEM
5179 if (it.what == IT_IMAGE)
5181 img = IMAGE_OPT_FROM_ID (it.f, it.image_id);
5182 if (img && !NILP (img->spec))
5183 *object = img->spec;
5185 #endif
5187 /* IT's vpos counts from the glyph row that includes the window's
5188 start position, i.e. it excludes the header-line row, but
5189 MATRIX_ROW includes the header-line row. Adjust for a possible
5190 header-line row. */
5191 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5192 if (it_vpos < w->current_matrix->nrows
5193 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5194 row->enabled_p))
5196 if (it.hpos < row->used[TEXT_AREA])
5198 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5199 #ifdef HAVE_WINDOW_SYSTEM
5200 if (img)
5202 *dy -= row->ascent - glyph->ascent;
5203 *dx += glyph->slice.img.x;
5204 *dy += glyph->slice.img.y;
5205 /* Image slices positions are still relative to the entire image */
5206 *width = img->width;
5207 *height = img->height;
5209 else
5210 #endif
5212 *width = glyph->pixel_width;
5213 *height = glyph->ascent + glyph->descent;
5216 else
5218 *width = 0;
5219 *height = row->height;
5222 else
5224 *width = *height = 0;
5227 /* Add extra (default width) columns if clicked after EOL. */
5228 x1 = max (0, it.current_x + it.pixel_width);
5229 if (to_x > x1)
5230 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5232 *x = it.hpos;
5233 *y = it.vpos;
5235 return string;
5239 /* Value is the string under window-relative coordinates X/Y in the
5240 mode line or header line (PART says which) of window W, or nil if none.
5241 *CHARPOS is set to the position in the string returned. */
5243 Lisp_Object
5244 mode_line_string (struct window *w, enum window_part part,
5245 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5246 int *dx, int *dy, int *width, int *height)
5248 struct glyph_row *row;
5249 struct glyph *glyph, *end;
5250 int x0, y0;
5251 Lisp_Object string = Qnil;
5253 if (part == ON_MODE_LINE)
5254 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5255 else
5256 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5257 y0 = *y - row->y;
5258 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5260 if (row->mode_line_p && row->enabled_p)
5262 /* Find the glyph under X. If we find one with a string object,
5263 it's the one we were looking for. */
5264 glyph = row->glyphs[TEXT_AREA];
5265 end = glyph + row->used[TEXT_AREA];
5266 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5267 x0 -= glyph->pixel_width;
5268 *x = glyph - row->glyphs[TEXT_AREA];
5269 if (glyph < end)
5271 string = glyph->object;
5272 *charpos = glyph->charpos;
5273 *width = glyph->pixel_width;
5274 *height = glyph->ascent + glyph->descent;
5275 #ifdef HAVE_WINDOW_SYSTEM
5276 if (glyph->type == IMAGE_GLYPH)
5278 struct image *img;
5279 img = IMAGE_OPT_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5280 if (img != NULL)
5281 *object = img->spec;
5282 y0 -= row->ascent - glyph->ascent;
5284 #endif
5286 else
5288 /* Add extra (default width) columns if clicked after EOL. */
5289 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5290 *width = 0;
5291 *height = row->height;
5294 else
5296 *x = 0;
5297 x0 = 0;
5298 *width = *height = 0;
5301 *dx = x0;
5302 *dy = y0;
5304 return string;
5308 /* Value is the string under window-relative coordinates X/Y in either
5309 marginal area, or nil if none. *CHARPOS is set to the position in
5310 the string returned. */
5312 Lisp_Object
5313 marginal_area_string (struct window *w, enum window_part part,
5314 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5315 int *dx, int *dy, int *width, int *height)
5317 struct glyph_row *row = w->current_matrix->rows;
5318 struct glyph *glyph, *end;
5319 int x0, y0, i, wy = *y;
5320 int area;
5321 Lisp_Object string = Qnil;
5323 if (part == ON_LEFT_MARGIN)
5324 area = LEFT_MARGIN_AREA;
5325 else if (part == ON_RIGHT_MARGIN)
5326 area = RIGHT_MARGIN_AREA;
5327 else
5328 emacs_abort ();
5330 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5331 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5332 break;
5333 y0 = *y - row->y;
5334 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5336 if (row->enabled_p)
5338 /* Find the glyph under X. If we find one with a string object,
5339 it's the one we were looking for. */
5340 if (area == RIGHT_MARGIN_AREA)
5341 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5342 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5343 : WINDOW_FRINGES_WIDTH (w))
5344 + window_box_width (w, LEFT_MARGIN_AREA)
5345 + window_box_width (w, TEXT_AREA));
5346 else
5347 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5348 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5349 : 0);
5351 glyph = row->glyphs[area];
5352 end = glyph + row->used[area];
5353 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5354 x0 -= glyph->pixel_width;
5355 *x = glyph - row->glyphs[area];
5356 if (glyph < end)
5358 string = glyph->object;
5359 *charpos = glyph->charpos;
5360 *width = glyph->pixel_width;
5361 *height = glyph->ascent + glyph->descent;
5362 #ifdef HAVE_WINDOW_SYSTEM
5363 if (glyph->type == IMAGE_GLYPH)
5365 struct image *img;
5366 img = IMAGE_OPT_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5367 if (img != NULL)
5368 *object = img->spec;
5369 y0 -= row->ascent - glyph->ascent;
5370 x0 += glyph->slice.img.x;
5371 y0 += glyph->slice.img.y;
5373 #endif
5375 else
5377 /* Add extra (default width) columns if clicked after EOL. */
5378 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5379 *width = 0;
5380 *height = row->height;
5383 else
5385 x0 = 0;
5386 *x = 0;
5387 *width = *height = 0;
5390 *dx = x0;
5391 *dy = y0;
5393 return string;
5397 /***********************************************************************
5398 Changing Frame Sizes
5399 ***********************************************************************/
5401 #ifdef SIGWINCH
5403 static void deliver_window_change_signal (int);
5405 static void
5406 handle_window_change_signal (int sig)
5408 int width, height;
5409 struct tty_display_info *tty;
5411 /* The frame size change obviously applies to a single
5412 termcap-controlled terminal, but we can't decide which.
5413 Therefore, we resize the frames corresponding to each tty.
5415 for (tty = tty_list; tty; tty = tty->next) {
5417 if (! tty->term_initted)
5418 continue;
5420 /* Suspended tty frames have tty->input == NULL avoid trying to
5421 use it. */
5422 if (!tty->input)
5423 continue;
5425 get_tty_size (fileno (tty->input), &width, &height);
5427 if (width > 5 && height > 2) {
5428 Lisp_Object tail, frame;
5430 FOR_EACH_FRAME (tail, frame)
5431 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5432 /* Record the new sizes, but don't reallocate the data
5433 structures now. Let that be done later outside of the
5434 signal handler. */
5435 change_frame_size (XFRAME (frame), width,
5436 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5437 0, 1, 0, 0);
5442 static void
5443 deliver_window_change_signal (int sig)
5445 deliver_process_signal (sig, handle_window_change_signal);
5447 #endif /* SIGWINCH */
5450 /* Do any change in frame size that was requested by a signal.
5451 SAFE means this function is called from a place where it is
5452 safe to change frame sizes while a redisplay is in progress. */
5454 void
5455 do_pending_window_change (bool safe)
5457 /* If window change signal handler should have run before, run it now. */
5458 if (redisplaying_p && !safe)
5459 return;
5461 while (delayed_size_change)
5463 Lisp_Object tail, frame;
5465 delayed_size_change = 0;
5467 FOR_EACH_FRAME (tail, frame)
5469 struct frame *f = XFRAME (frame);
5471 if (f->new_height != 0 || f->new_width != 0)
5472 change_frame_size (f, f->new_width, f->new_height,
5473 0, 0, safe, f->new_pixelwise);
5479 static void
5480 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5481 bool pretend, bool delay, bool safe, bool pixelwise)
5483 /* If we can't deal with the change now, queue it for later. */
5484 if (delay || (redisplaying_p && !safe))
5486 f->new_width = new_width;
5487 f->new_height = new_height;
5488 f->new_pixelwise = pixelwise;
5489 delayed_size_change = 1;
5491 else
5493 /* This size-change overrides any pending one for this frame. */
5494 f->new_height = 0;
5495 f->new_width = 0;
5496 f->new_pixelwise = 0;
5498 /* If an argument is zero, set it to the current value. */
5499 if (pixelwise)
5501 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5502 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5504 else
5506 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5507 * FRAME_COLUMN_WIDTH (f));
5508 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5509 * FRAME_LINE_HEIGHT (f));
5512 /* Adjust frame size but make sure x_set_window_size does not
5513 get called. */
5514 adjust_frame_size (f, new_width, new_height, 5, pretend,
5515 Qchange_frame_size);
5520 /* Change text height/width of frame F. Values may be given as zero to
5521 indicate that no change is needed.
5523 If DELAY, assume we're being called from a signal handler, and queue
5524 the change for later - perhaps the next redisplay. Since this tries
5525 to resize windows, we can't call it from a signal handler.
5527 SAFE means this function is called from a place where it's safe to
5528 change frame sizes while a redisplay is in progress. */
5529 void
5530 change_frame_size (struct frame *f, int new_width, int new_height,
5531 bool pretend, bool delay, bool safe, bool pixelwise)
5533 Lisp_Object tail, frame;
5535 if (FRAME_MSDOS_P (f))
5537 /* On MS-DOS, all frames use the same screen, so a change in
5538 size affects all frames. Termcap now supports multiple
5539 ttys. */
5540 FOR_EACH_FRAME (tail, frame)
5541 if (! FRAME_WINDOW_P (XFRAME (frame)))
5542 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5543 pretend, delay, safe, pixelwise);
5545 else
5546 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5547 pixelwise);
5550 /***********************************************************************
5551 Terminal Related Lisp Functions
5552 ***********************************************************************/
5554 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5555 1, 1, "FOpen termscript file: ",
5556 doc: /* Start writing all terminal output to FILE as well as the terminal.
5557 FILE = nil means just close any termscript file currently open. */)
5558 (Lisp_Object file)
5560 struct tty_display_info *tty;
5562 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5563 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5564 error ("Current frame is not on a tty device");
5566 tty = CURTTY ();
5568 if (tty->termscript != 0)
5570 block_input ();
5571 fclose (tty->termscript);
5572 tty->termscript = 0;
5573 unblock_input ();
5576 if (! NILP (file))
5578 file = Fexpand_file_name (file, Qnil);
5579 tty->termscript = emacs_fopen (SSDATA (file), "w");
5580 if (tty->termscript == 0)
5581 report_file_error ("Opening termscript", file);
5583 return Qnil;
5587 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5588 Ssend_string_to_terminal, 1, 2, 0,
5589 doc: /* Send STRING to the terminal without alteration.
5590 Control characters in STRING will have terminal-dependent effects.
5592 Optional parameter TERMINAL specifies the tty terminal device to use.
5593 It may be a terminal object, a frame, or nil for the terminal used by
5594 the currently selected frame. In batch mode, STRING is sent to stdout
5595 when TERMINAL is nil. */)
5596 (Lisp_Object string, Lisp_Object terminal)
5598 struct terminal *t = decode_live_terminal (terminal);
5599 FILE *out;
5601 /* ??? Perhaps we should do something special for multibyte strings here. */
5602 CHECK_STRING (string);
5603 block_input ();
5605 if (t->type == output_initial)
5606 out = stdout;
5607 else if (t->type != output_termcap && t->type != output_msdos_raw)
5608 error ("Device %d is not a termcap terminal device", t->id);
5609 else
5611 struct tty_display_info *tty = t->display_info.tty;
5613 if (! tty->output)
5614 error ("Terminal is currently suspended");
5616 if (tty->termscript)
5618 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5619 fflush (tty->termscript);
5621 out = tty->output;
5623 fwrite (SDATA (string), 1, SBYTES (string), out);
5624 fflush (out);
5625 unblock_input ();
5626 return Qnil;
5630 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5631 doc: /* Beep, or flash the screen.
5632 Also, unless an argument is given,
5633 terminate any keyboard macro currently executing. */)
5634 (Lisp_Object arg)
5636 if (!NILP (arg))
5638 if (noninteractive)
5639 putchar (07);
5640 else
5641 ring_bell (XFRAME (selected_frame));
5643 else
5644 bitch_at_user ();
5646 return Qnil;
5649 void
5650 bitch_at_user (void)
5652 if (noninteractive)
5653 putchar (07);
5654 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5656 const char *msg
5657 = "Keyboard macro terminated by a command ringing the bell";
5658 Fsignal (Quser_error, list1 (build_string (msg)));
5660 else
5661 ring_bell (XFRAME (selected_frame));
5666 /***********************************************************************
5667 Sleeping, Waiting
5668 ***********************************************************************/
5670 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5671 doc: /* Pause, without updating display, for SECONDS seconds.
5672 SECONDS may be a floating-point value, meaning that you can wait for a
5673 fraction of a second. Optional second arg MILLISECONDS specifies an
5674 additional wait period, in milliseconds; this is for backwards compatibility.
5675 \(Not all operating systems support waiting for a fraction of a second.) */)
5676 (Lisp_Object seconds, Lisp_Object milliseconds)
5678 double duration = extract_float (seconds);
5680 if (!NILP (milliseconds))
5682 CHECK_NUMBER (milliseconds);
5683 duration += XINT (milliseconds) / 1000.0;
5686 if (duration > 0)
5688 struct timespec t = dtotimespec (duration);
5689 struct timespec tend = timespec_add (current_timespec (), t);
5691 /* wait_reading_process_output returns as soon as it detects
5692 output from any subprocess, so we wait in a loop until the
5693 time expires. */
5694 do {
5695 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5696 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5697 t = timespec_sub (tend, current_timespec ());
5698 } while (timespec_sign (t) > 0);
5701 return Qnil;
5705 /* This is just like wait_reading_process_output, except that
5706 it does redisplay.
5708 TIMEOUT is number of seconds to wait (float or integer),
5709 or t to wait forever.
5710 READING is true if reading input.
5711 If DISPLAY_OPTION is >0 display process output while waiting.
5712 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5715 Lisp_Object
5716 sit_for (Lisp_Object timeout, bool reading, int display_option)
5718 intmax_t sec;
5719 int nsec;
5720 bool do_display = display_option > 0;
5722 swallow_events (do_display);
5724 if ((detect_input_pending_run_timers (do_display))
5725 || !NILP (Vexecuting_kbd_macro))
5726 return Qnil;
5728 if (display_option > 1)
5729 redisplay_preserve_echo_area (2);
5731 if (INTEGERP (timeout))
5733 sec = XINT (timeout);
5734 if (sec <= 0)
5735 return Qt;
5736 nsec = 0;
5738 else if (FLOATP (timeout))
5740 double seconds = XFLOAT_DATA (timeout);
5741 if (! (0 < seconds))
5742 return Qt;
5743 else
5745 struct timespec t = dtotimespec (seconds);
5746 sec = min (t.tv_sec, WAIT_READING_MAX);
5747 nsec = t.tv_nsec;
5750 else if (EQ (timeout, Qt))
5752 sec = 0;
5753 nsec = 0;
5755 else
5756 wrong_type_argument (Qnumberp, timeout);
5759 #ifdef USABLE_SIGIO
5760 gobble_input ();
5761 #endif
5763 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5764 Qnil, NULL, 0);
5766 return detect_input_pending () ? Qnil : Qt;
5770 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5771 doc: /* Perform redisplay.
5772 Optional arg FORCE, if non-nil, prevents redisplay from being
5773 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5774 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5775 preempted by arriving input, so FORCE does nothing.
5777 Return t if redisplay was performed, nil if redisplay was preempted
5778 immediately by pending input. */)
5779 (Lisp_Object force)
5781 ptrdiff_t count;
5783 swallow_events (true);
5784 if ((detect_input_pending_run_timers (1)
5785 && NILP (force) && !redisplay_dont_pause)
5786 || !NILP (Vexecuting_kbd_macro))
5787 return Qnil;
5789 count = SPECPDL_INDEX ();
5790 if (!NILP (force) && !redisplay_dont_pause)
5791 specbind (Qredisplay_dont_pause, Qt);
5792 redisplay_preserve_echo_area (2);
5793 unbind_to (count, Qnil);
5794 return Qt;
5799 /***********************************************************************
5800 Other Lisp Functions
5801 ***********************************************************************/
5803 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5804 session's frames, frame names, buffers, buffer-read-only flags, and
5805 buffer-modified-flags. */
5807 static Lisp_Object frame_and_buffer_state;
5810 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5811 Sframe_or_buffer_changed_p, 0, 1, 0,
5812 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5813 VARIABLE is a variable name whose value is either nil or a state vector
5814 that will be updated to contain all frames and buffers,
5815 aside from buffers whose names start with space,
5816 along with the buffers' read-only and modified flags. This allows a fast
5817 check to see whether buffer menus might need to be recomputed.
5818 If this function returns non-nil, it updates the internal vector to reflect
5819 the current state.
5821 If VARIABLE is nil, an internal variable is used. Users should not
5822 pass nil for VARIABLE. */)
5823 (Lisp_Object variable)
5825 Lisp_Object state, tail, frame, buf;
5826 ptrdiff_t n, idx;
5828 if (! NILP (variable))
5830 CHECK_SYMBOL (variable);
5831 state = Fsymbol_value (variable);
5832 if (! VECTORP (state))
5833 goto changed;
5835 else
5836 state = frame_and_buffer_state;
5838 idx = 0;
5839 FOR_EACH_FRAME (tail, frame)
5841 if (idx == ASIZE (state))
5842 goto changed;
5843 if (!EQ (AREF (state, idx++), frame))
5844 goto changed;
5845 if (idx == ASIZE (state))
5846 goto changed;
5847 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5848 goto changed;
5850 /* Check that the buffer info matches. */
5851 FOR_EACH_LIVE_BUFFER (tail, buf)
5853 /* Ignore buffers that aren't included in buffer lists. */
5854 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5855 continue;
5856 if (idx == ASIZE (state))
5857 goto changed;
5858 if (!EQ (AREF (state, idx++), buf))
5859 goto changed;
5860 if (idx == ASIZE (state))
5861 goto changed;
5862 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5863 goto changed;
5864 if (idx == ASIZE (state))
5865 goto changed;
5866 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5867 goto changed;
5869 if (idx == ASIZE (state))
5870 goto changed;
5871 /* Detect deletion of a buffer at the end of the list. */
5872 if (EQ (AREF (state, idx), Qlambda))
5873 return Qnil;
5875 /* Come here if we decide the data has changed. */
5876 changed:
5877 /* Count the size we will need.
5878 Start with 1 so there is room for at least one lambda at the end. */
5879 n = 1;
5880 FOR_EACH_FRAME (tail, frame)
5881 n += 2;
5882 FOR_EACH_LIVE_BUFFER (tail, buf)
5883 n += 3;
5884 /* Reallocate the vector if data has grown to need it,
5885 or if it has shrunk a lot. */
5886 if (! VECTORP (state)
5887 || n > ASIZE (state)
5888 || n + 20 < ASIZE (state) / 2)
5889 /* Add 20 extra so we grow it less often. */
5891 state = Fmake_vector (make_number (n + 20), Qlambda);
5892 if (! NILP (variable))
5893 Fset (variable, state);
5894 else
5895 frame_and_buffer_state = state;
5898 /* Record the new data in the (possibly reallocated) vector. */
5899 idx = 0;
5900 FOR_EACH_FRAME (tail, frame)
5902 ASET (state, idx, frame);
5903 idx++;
5904 ASET (state, idx, XFRAME (frame)->name);
5905 idx++;
5907 FOR_EACH_LIVE_BUFFER (tail, buf)
5909 /* Ignore buffers that aren't included in buffer lists. */
5910 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5911 continue;
5912 ASET (state, idx, buf);
5913 idx++;
5914 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5915 idx++;
5916 ASET (state, idx, Fbuffer_modified_p (buf));
5917 idx++;
5919 /* Fill up the vector with lambdas (always at least one). */
5920 ASET (state, idx, Qlambda);
5921 idx++;
5922 while (idx < ASIZE (state))
5924 ASET (state, idx, Qlambda);
5925 idx++;
5927 /* Make sure we didn't overflow the vector. */
5928 eassert (idx <= ASIZE (state));
5929 return Qt;
5934 /***********************************************************************
5935 Initialization
5936 ***********************************************************************/
5938 /* Initialization done when Emacs fork is started, before doing stty.
5939 Determine terminal type and set terminal_driver. Then invoke its
5940 decoding routine to set up variables in the terminal package. */
5942 void
5943 init_display (void)
5945 char *terminal_type;
5947 /* Construct the space glyph. */
5948 space_glyph.type = CHAR_GLYPH;
5949 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5950 space_glyph.charpos = -1;
5952 inverse_video = 0;
5953 cursor_in_echo_area = false;
5955 /* Now is the time to initialize this; it's used by init_sys_modes
5956 during startup. */
5957 Vinitial_window_system = Qnil;
5959 /* SIGWINCH needs to be handled no matter what display we start
5960 with. Otherwise newly opened tty frames will not resize
5961 automatically. */
5962 #ifdef SIGWINCH
5963 #ifndef CANNOT_DUMP
5964 if (initialized)
5965 #endif /* CANNOT_DUMP */
5967 struct sigaction action;
5968 emacs_sigaction_init (&action, deliver_window_change_signal);
5969 sigaction (SIGWINCH, &action, 0);
5971 #endif /* SIGWINCH */
5973 /* If running as a daemon, no need to initialize any frames/terminal,
5974 except on Windows, where we at least want to initialize it. */
5975 #ifndef WINDOWSNT
5976 if (IS_DAEMON)
5977 return;
5978 #endif
5980 /* If the user wants to use a window system, we shouldn't bother
5981 initializing the terminal. This is especially important when the
5982 terminal is so dumb that emacs gives up before and doesn't bother
5983 using the window system.
5985 If the DISPLAY environment variable is set and nonempty,
5986 try to use X, and die with an error message if that doesn't work. */
5988 #ifdef HAVE_X_WINDOWS
5989 if (! inhibit_window_system && ! display_arg)
5991 char *display;
5992 display = getenv ("DISPLAY");
5993 display_arg = (display != 0 && *display != 0);
5995 if (display_arg && !x_display_ok (display))
5997 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5998 display);
5999 inhibit_window_system = 1;
6003 if (!inhibit_window_system && display_arg)
6005 Vinitial_window_system = Qx;
6006 #ifdef HAVE_X11
6007 Vwindow_system_version = make_number (11);
6008 #endif
6009 #ifdef USE_NCURSES
6010 /* In some versions of ncurses,
6011 tputs crashes if we have not called tgetent.
6012 So call tgetent. */
6013 { char b[2044]; tgetent (b, "xterm");}
6014 #endif
6015 return;
6017 #endif /* HAVE_X_WINDOWS */
6019 #ifdef HAVE_NTGUI
6020 if (!inhibit_window_system)
6022 Vinitial_window_system = Qw32;
6023 Vwindow_system_version = make_number (1);
6024 return;
6026 #endif /* HAVE_NTGUI */
6028 #ifdef HAVE_NS
6029 if (!inhibit_window_system
6030 #ifndef CANNOT_DUMP
6031 && initialized
6032 #endif
6035 Vinitial_window_system = Qns;
6036 Vwindow_system_version = make_number (10);
6037 return;
6039 #endif
6041 /* If no window system has been specified, try to use the terminal. */
6042 if (! isatty (STDIN_FILENO))
6043 fatal ("standard input is not a tty");
6045 #ifdef WINDOWSNT
6046 terminal_type = (char *)"w32console";
6047 #else
6048 terminal_type = getenv ("TERM");
6049 #endif
6050 if (!terminal_type)
6052 #ifdef HAVE_WINDOW_SYSTEM
6053 if (! inhibit_window_system)
6054 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see 'tset').\n");
6055 else
6056 #endif /* HAVE_WINDOW_SYSTEM */
6057 fprintf (stderr, "Please set the environment variable TERM; see 'tset'.\n");
6058 exit (1);
6062 struct terminal *t;
6063 struct frame *f = XFRAME (selected_frame);
6065 init_foreground_group ();
6067 /* Open a display on the controlling tty. */
6068 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6070 /* Convert the initial frame to use the new display. */
6071 if (f->output_method != output_initial)
6072 emacs_abort ();
6073 f->output_method = t->type;
6074 f->terminal = t;
6076 t->reference_count++;
6077 #ifdef MSDOS
6078 f->output_data.tty->display_info = &the_only_display_info;
6079 #else
6080 if (f->output_method == output_termcap)
6081 create_tty_output (f);
6082 #endif
6083 t->display_info.tty->top_frame = selected_frame;
6084 change_frame_size (XFRAME (selected_frame),
6085 FrameCols (t->display_info.tty),
6086 FrameRows (t->display_info.tty)
6087 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6089 /* Delete the initial terminal. */
6090 if (--initial_terminal->reference_count == 0
6091 && initial_terminal->delete_terminal_hook)
6092 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6094 /* Update frame parameters to reflect the new type. */
6095 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6096 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6097 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6098 ? build_string (t->display_info.tty->name)
6099 : Qnil));
6100 Fmodify_frame_parameters (selected_frame, tty_arg);
6104 struct frame *sf = SELECTED_FRAME ();
6105 int width = FRAME_TOTAL_COLS (sf);
6106 int height = FRAME_TOTAL_LINES (sf);
6107 int area;
6109 /* If these sizes are so big they cause overflow, just ignore the
6110 change. It's not clear what better we could do. The rest of
6111 the code assumes that (width + 2) * height * sizeof (struct glyph)
6112 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6113 if (INT_ADD_WRAPV (width, 2, &area)
6114 || INT_MULTIPLY_WRAPV (height, area, &area)
6115 || min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph) < area)
6116 fatal ("screen size %dx%d too big", width, height);
6119 calculate_costs (XFRAME (selected_frame));
6121 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6122 if (initialized
6123 && !noninteractive
6124 && NILP (Vinitial_window_system))
6126 /* For the initial frame, we don't have any way of knowing what
6127 are the foreground and background colors of the terminal. */
6128 struct frame *sf = SELECTED_FRAME ();
6130 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6131 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6132 call0 (intern ("tty-set-up-initial-frame-faces"));
6138 /***********************************************************************
6139 Blinking cursor
6140 ***********************************************************************/
6142 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6143 Sinternal_show_cursor, 2, 2, 0,
6144 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6145 WINDOW nil means use the selected window. SHOW non-nil means
6146 show a cursor in WINDOW in the next redisplay. SHOW nil means
6147 don't show a cursor. */)
6148 (Lisp_Object window, Lisp_Object show)
6150 /* Don't change cursor state while redisplaying. This could confuse
6151 output routines. */
6152 if (!redisplaying_p)
6153 decode_any_window (window)->cursor_off_p = NILP (show);
6154 return Qnil;
6158 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6159 Sinternal_show_cursor_p, 0, 1, 0,
6160 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6161 WINDOW nil or omitted means report on the selected window. */)
6162 (Lisp_Object window)
6164 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6167 /***********************************************************************
6168 Initialization
6169 ***********************************************************************/
6171 void
6172 syms_of_display (void)
6174 defsubr (&Sredraw_frame);
6175 defsubr (&Sredraw_display);
6176 defsubr (&Sframe_or_buffer_changed_p);
6177 defsubr (&Sopen_termscript);
6178 defsubr (&Sding);
6179 defsubr (&Sredisplay);
6180 defsubr (&Ssleep_for);
6181 defsubr (&Ssend_string_to_terminal);
6182 defsubr (&Sinternal_show_cursor);
6183 defsubr (&Sinternal_show_cursor_p);
6185 #ifdef GLYPH_DEBUG
6186 defsubr (&Sdump_redisplay_history);
6187 #endif
6189 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6190 staticpro (&frame_and_buffer_state);
6192 /* This is the "purpose" slot of a display table. */
6193 DEFSYM (Qdisplay_table, "display-table");
6195 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6197 DEFVAR_INT ("baud-rate", baud_rate,
6198 doc: /* The output baud rate of the terminal.
6199 On most systems, changing this value will affect the amount of padding
6200 and the other strategic decisions made during redisplay. */);
6202 DEFVAR_BOOL ("inverse-video", inverse_video,
6203 doc: /* Non-nil means invert the entire frame display.
6204 This means everything is in inverse video which otherwise would not be. */);
6206 DEFVAR_BOOL ("visible-bell", visible_bell,
6207 doc: /* Non-nil means try to flash the frame to represent a bell.
6209 See also `ring-bell-function'. */);
6211 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6212 doc: /* Non-nil means no need to redraw entire frame after suspending.
6213 A non-nil value is useful if the terminal can automatically preserve
6214 Emacs's frame display when you reenter Emacs.
6215 It is up to you to set this variable if your terminal can do that. */);
6217 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6218 doc: /* Name of the window system that Emacs uses for the first frame.
6219 The value is a symbol:
6220 nil for a termcap frame (a character-only terminal),
6221 `x' for an Emacs frame that is really an X window,
6222 `w32' for an Emacs frame that is a window on MS-Windows display,
6223 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6224 `pc' for a direct-write MS-DOS frame.
6226 Use of this variable as a boolean is deprecated. Instead,
6227 use `display-graphic-p' or any of the other `display-*-p'
6228 predicates which report frame's specific UI-related capabilities. */);
6230 DEFVAR_KBOARD ("window-system", Vwindow_system,
6231 doc: /* Name of window system through which the selected frame is displayed.
6232 The value is a symbol:
6233 nil for a termcap frame (a character-only terminal),
6234 `x' for an Emacs frame that is really an X window,
6235 `w32' for an Emacs frame that is a window on MS-Windows display,
6236 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6237 `pc' for a direct-write MS-DOS frame.
6239 Use of this variable as a boolean is deprecated. Instead,
6240 use `display-graphic-p' or any of the other `display-*-p'
6241 predicates which report frame's specific UI-related capabilities. */);
6243 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6244 doc: /* The version number of the window system in use.
6245 For X windows, this is 11. */);
6247 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6248 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6250 DEFVAR_LISP ("glyph-table", Vglyph_table,
6251 doc: /* Table defining how to output a glyph code to the frame.
6252 If not nil, this is a vector indexed by glyph code to define the glyph.
6253 Each element can be:
6254 integer: a glyph code which this glyph is an alias for.
6255 string: output this glyph using that string (not impl. in X windows).
6256 nil: this glyph mod 524288 is the code of a character to output,
6257 and this glyph / 524288 is the face number (see `face-id') to use
6258 while outputting it. */);
6259 Vglyph_table = Qnil;
6261 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6262 doc: /* Display table to use for buffers that specify none.
6263 It is also used for standard output and error streams.
6264 See `buffer-display-table' for more information. */);
6265 Vstandard_display_table = Qnil;
6267 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6268 doc: /* Nil means display update is paused when input is detected. */);
6269 /* Contrary to expectations, a value of "false" can be detrimental to
6270 responsiveness since aborting a redisplay throws away some of the
6271 work already performed. It's usually more efficient (and gives
6272 more prompt feedback to the user) to let the redisplay terminate,
6273 and just completely skip the next command's redisplay (which is
6274 done regardless of this setting if there's pending input at the
6275 beginning of the next redisplay). */
6276 redisplay_dont_pause = true;
6278 #ifdef CANNOT_DUMP
6279 if (noninteractive)
6280 #endif
6282 Vinitial_window_system = Qnil;
6283 Vwindow_system_version = Qnil;