1 /* Indentation functions.
2 Copyright (C) 1985-1988, 1993-1995, 1998, 2000-2013 Free Software
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
24 #include "character.h"
27 #include "composite.h"
34 #include "intervals.h"
35 #include "dispextern.h"
36 #include "region-cache.h"
40 /* These three values memorize the current column to avoid recalculation. */
42 /* Last value returned by current_column.
43 Some things in set last_known_column_point to -1
44 to mark the memorized value as invalid. */
46 static ptrdiff_t last_known_column
;
48 /* Value of point when current_column was called. */
50 ptrdiff_t last_known_column_point
;
52 /* Value of MODIFF when current_column was called. */
54 static EMACS_INT last_known_column_modified
;
56 static ptrdiff_t current_column_1 (void);
57 static ptrdiff_t position_indentation (ptrdiff_t);
59 /* Get the display table to use for the current buffer. */
61 struct Lisp_Char_Table
*
62 buffer_display_table (void)
66 thisbuf
= BVAR (current_buffer
, display_table
);
67 if (DISP_TABLE_P (thisbuf
))
68 return XCHAR_TABLE (thisbuf
);
69 if (DISP_TABLE_P (Vstandard_display_table
))
70 return XCHAR_TABLE (Vstandard_display_table
);
74 /* Width run cache considerations. */
76 /* Return the width of character C under display table DP. */
79 character_width (int c
, struct Lisp_Char_Table
*dp
)
83 /* These width computations were determined by examining the cases
84 in display_text_line. */
86 /* Everything can be handled by the display table, if it's
87 present and the element is right. */
88 if (dp
&& (elt
= DISP_CHAR_VECTOR (dp
, c
), VECTORP (elt
)))
91 /* Some characters are special. */
92 if (c
== '\n' || c
== '\t' || c
== '\015')
95 /* Printing characters have width 1. */
96 else if (c
>= 040 && c
< 0177)
99 /* Everybody else (control characters, metacharacters) has other
100 widths. We could return their actual widths here, but they
101 depend on things like ctl_arrow and crud like that, and they're
102 not very common at all. So we'll just claim we don't know their
108 /* Return true if the display table DISPTAB specifies the same widths
109 for characters as WIDTHTAB. We use this to decide when to
110 invalidate the buffer's width_run_cache. */
113 disptab_matches_widthtab (struct Lisp_Char_Table
*disptab
, struct Lisp_Vector
*widthtab
)
117 eassert (widthtab
->header
.size
== 256);
119 for (i
= 0; i
< 256; i
++)
120 if (character_width (i
, disptab
)
121 != XFASTINT (widthtab
->contents
[i
]))
127 /* Recompute BUF's width table, using the display table DISPTAB. */
130 recompute_width_table (struct buffer
*buf
, struct Lisp_Char_Table
*disptab
)
133 struct Lisp_Vector
*widthtab
;
135 if (!VECTORP (BVAR (buf
, width_table
)))
136 bset_width_table (buf
, make_uninit_vector (256));
137 widthtab
= XVECTOR (BVAR (buf
, width_table
));
138 eassert (widthtab
->header
.size
== 256);
140 for (i
= 0; i
< 256; i
++)
141 XSETFASTINT (widthtab
->contents
[i
], character_width (i
, disptab
));
144 /* Allocate or free the width run cache, as requested by the
145 current state of current_buffer's cache_long_scans variable. */
148 width_run_cache_on_off (void)
150 if (NILP (BVAR (current_buffer
, cache_long_scans
))
151 /* And, for the moment, this feature doesn't work on multibyte
153 || !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
155 /* It should be off. */
156 if (current_buffer
->width_run_cache
)
158 free_region_cache (current_buffer
->width_run_cache
);
159 current_buffer
->width_run_cache
= 0;
160 bset_width_table (current_buffer
, Qnil
);
165 /* It should be on. */
166 if (current_buffer
->width_run_cache
== 0)
168 current_buffer
->width_run_cache
= new_region_cache ();
169 recompute_width_table (current_buffer
, buffer_display_table ());
175 /* Skip some invisible characters starting from POS.
176 This includes characters invisible because of text properties
177 and characters invisible because of overlays.
179 If position POS is followed by invisible characters,
180 skip some of them and return the position after them.
181 Otherwise return POS itself.
183 Set *NEXT_BOUNDARY_P to the next position at which
184 it will be necessary to call this function again.
186 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
187 to a value greater than TO.
189 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
190 take account of overlays that apply only in WINDOW.
192 We don't necessarily skip all the invisible characters after POS
193 because that could take a long time. We skip a reasonable number
194 which can be skipped quickly. If there might be more invisible
195 characters immediately following, then *NEXT_BOUNDARY_P
196 will equal the return value. */
199 skip_invisible (ptrdiff_t pos
, ptrdiff_t *next_boundary_p
, ptrdiff_t to
, Lisp_Object window
)
201 Lisp_Object prop
, position
, overlay_limit
, proplimit
;
202 Lisp_Object buffer
, tmp
;
206 XSETFASTINT (position
, pos
);
207 XSETBUFFER (buffer
, current_buffer
);
209 /* Give faster response for overlay lookup near POS. */
210 recenter_overlay_lists (current_buffer
, pos
);
212 /* We must not advance farther than the next overlay change.
213 The overlay change might change the invisible property;
214 or there might be overlay strings to be displayed there. */
215 overlay_limit
= Fnext_overlay_change (position
);
216 /* As for text properties, this gives a lower bound
217 for where the invisible text property could change. */
218 proplimit
= Fnext_property_change (position
, buffer
, Qt
);
219 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
220 proplimit
= overlay_limit
;
221 /* PROPLIMIT is now a lower bound for the next change
222 in invisible status. If that is plenty far away,
223 use that lower bound. */
224 if (XFASTINT (proplimit
) > pos
+ 100 || XFASTINT (proplimit
) >= to
)
225 *next_boundary_p
= XFASTINT (proplimit
);
226 /* Otherwise, scan for the next `invisible' property change. */
229 /* Don't scan terribly far. */
230 XSETFASTINT (proplimit
, min (pos
+ 100, to
));
231 /* No matter what, don't go past next overlay change. */
232 if (XFASTINT (overlay_limit
) < XFASTINT (proplimit
))
233 proplimit
= overlay_limit
;
234 tmp
= Fnext_single_property_change (position
, Qinvisible
,
236 end
= XFASTINT (tmp
);
238 /* Don't put the boundary in the middle of multibyte form if
239 there is no actual property change. */
241 && !NILP (current_buffer
->enable_multibyte_characters
)
243 while (pos
< end
&& !CHAR_HEAD_P (POS_ADDR (end
)))
246 *next_boundary_p
= end
;
248 /* if the `invisible' property is set, we can skip to
249 the next property change */
250 prop
= Fget_char_property (position
, Qinvisible
,
252 && EQ (XWINDOW (window
)->contents
, buffer
))
254 inv_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
255 /* When counting columns (window == nil), don't skip over ellipsis text. */
256 if (NILP (window
) ? inv_p
== 1 : inv_p
)
257 return *next_boundary_p
;
261 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
263 DP is a display table or NULL.
265 This macro is used in scan_for_column and in
268 #define MULTIBYTE_BYTES_WIDTH(p, dp, bytes, width) \
272 ch = STRING_CHAR_AND_LENGTH (p, bytes); \
273 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
277 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, ch))) \
278 width = sanitize_char_width (ASIZE (DISP_CHAR_VECTOR (dp, ch))); \
280 width = CHAR_WIDTH (ch); \
285 DEFUN ("current-column", Fcurrent_column
, Scurrent_column
, 0, 0, 0,
286 doc
: /* Return the horizontal position of point. Beginning of line is column 0.
287 This is calculated by adding together the widths of all the displayed
288 representations of the character between the start of the previous line
289 and point (e.g., control characters will have a width of 2 or 4, tabs
290 will have a variable width).
291 Ignores finite width of frame, which means that this function may return
292 values greater than (frame-width).
293 Whether the line is visible (if `selective-display' is t) has no effect;
294 however, ^M is treated as end of line when `selective-display' is t.
295 Text that has an invisible property is considered as having width 0, unless
296 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
300 XSETFASTINT (temp
, current_column ());
304 /* Cancel any recorded value of the horizontal position. */
307 invalidate_current_column (void)
309 last_known_column_point
= 0;
313 current_column (void)
316 unsigned char *ptr
, *stop
;
320 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
321 bool ctl_arrow
= !NILP (BVAR (current_buffer
, ctl_arrow
));
322 struct Lisp_Char_Table
*dp
= buffer_display_table ();
324 if (PT
== last_known_column_point
325 && MODIFF
== last_known_column_modified
)
326 return last_known_column
;
328 /* If the buffer has overlays, text properties,
329 or multibyte characters, use a more general algorithm. */
330 if (buffer_intervals (current_buffer
)
331 || buffer_has_overlays ()
333 return current_column_1 ();
335 /* Scan backwards from point to the previous newline,
336 counting width. Tab characters are the only complicated case. */
338 /* Make a pointer for decrementing through the chars before point. */
339 ptr
= BYTE_POS_ADDR (PT_BYTE
- 1) + 1;
340 /* Make a pointer to where consecutive chars leave off,
341 going backwards from point. */
344 else if (PT
<= GPT
|| BEGV
> GPT
)
349 col
= 0, tab_seen
= 0, post_tab
= 0;
358 /* We stopped either for the beginning of the buffer
360 if (ptr
== BEGV_ADDR
)
363 /* It was the gap. Jump back over it. */
367 /* Check whether that brings us to beginning of buffer. */
374 if (dp
&& VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
376 charvec
= DISP_CHAR_VECTOR (dp
, c
);
385 for (i
= n
- 1; i
>= 0; --i
)
387 if (VECTORP (charvec
))
389 /* This should be handled the same as
390 next_element_from_display_vector does it. */
391 Lisp_Object entry
= AREF (charvec
, i
);
393 if (GLYPH_CODE_P (entry
))
394 c
= GLYPH_CODE_CHAR (entry
);
399 if (c
>= 040 && c
< 0177)
403 && EQ (BVAR (current_buffer
, selective_display
), Qt
)))
406 goto start_of_line_found
;
411 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
417 else if (VECTORP (charvec
))
418 /* With a display table entry, C is displayed as is, and
419 not displayed as \NNN or as ^N. If C is a single-byte
420 character, it takes one column. If C is multi-byte in
421 an unibyte buffer, it's translated to unibyte, so it
422 also takes one column. */
425 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
433 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
437 last_known_column
= col
;
438 last_known_column_point
= PT
;
439 last_known_column_modified
= MODIFF
;
445 /* Check the presence of a display property and compute its width.
446 If a property was found and its width was found as well, return
447 its width (>= 0) and set the position of the end of the property
449 Otherwise just return -1. */
451 check_display_width (ptrdiff_t pos
, ptrdiff_t col
, ptrdiff_t *endpos
)
453 Lisp_Object val
, overlay
;
455 if (CONSP (val
= get_char_property_and_overlay
456 (make_number (pos
), Qdisplay
, Qnil
, &overlay
))
457 && EQ (Qspace
, XCAR (val
)))
458 { /* FIXME: Use calc_pixel_width_or_height. */
459 Lisp_Object plist
= XCDR (val
), prop
;
461 EMACS_INT align_to_max
=
462 (col
< MOST_POSITIVE_FIXNUM
- INT_MAX
463 ? (EMACS_INT
) INT_MAX
+ col
464 : MOST_POSITIVE_FIXNUM
);
466 if ((prop
= Fplist_get (plist
, QCwidth
),
467 RANGED_INTEGERP (0, prop
, INT_MAX
)))
469 else if (FLOATP (prop
) && 0 <= XFLOAT_DATA (prop
)
470 && XFLOAT_DATA (prop
) <= INT_MAX
)
471 width
= (int)(XFLOAT_DATA (prop
) + 0.5);
472 else if ((prop
= Fplist_get (plist
, QCalign_to
),
473 RANGED_INTEGERP (col
, prop
, align_to_max
)))
474 width
= XINT (prop
) - col
;
475 else if (FLOATP (prop
) && col
<= XFLOAT_DATA (prop
)
476 && (XFLOAT_DATA (prop
) <= align_to_max
))
477 width
= (int)(XFLOAT_DATA (prop
) + 0.5) - col
;
482 if (OVERLAYP (overlay
))
483 *endpos
= OVERLAY_POSITION (OVERLAY_END (overlay
));
485 get_property_and_range (pos
, Qdisplay
, &val
, &start
, endpos
, Qnil
);
492 /* Scanning from the beginning of the current line, stop at the buffer
493 position ENDPOS or at the column GOALCOL or at the end of line, whichever
495 Return the resulting buffer position and column in ENDPOS and GOALCOL.
496 PREVCOL gets set to the column of the previous position (it's always
497 strictly smaller than the goal column). */
499 scan_for_column (ptrdiff_t *endpos
, EMACS_INT
*goalcol
, ptrdiff_t *prevcol
)
501 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
502 bool ctl_arrow
= !NILP (BVAR (current_buffer
, ctl_arrow
));
503 struct Lisp_Char_Table
*dp
= buffer_display_table ();
504 bool multibyte
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
505 struct composition_it cmp_it
;
509 /* Start the scan at the beginning of this line with column number 0. */
510 register ptrdiff_t col
= 0, prev_col
= 0;
511 EMACS_INT goal
= goalcol
? *goalcol
: MOST_POSITIVE_FIXNUM
;
512 ptrdiff_t end
= endpos
? *endpos
: PT
;
513 ptrdiff_t scan
, scan_byte
;
514 ptrdiff_t next_boundary
;
516 ptrdiff_t opoint
= PT
, opoint_byte
= PT_BYTE
;
517 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
518 scan
= PT
, scan_byte
= PT_BYTE
;
519 SET_PT_BOTH (opoint
, opoint_byte
);
520 next_boundary
= scan
;
523 window
= Fget_buffer_window (Fcurrent_buffer (), Qnil
);
524 w
= ! NILP (window
) ? XWINDOW (window
) : NULL
;
526 memset (&cmp_it
, 0, sizeof cmp_it
);
528 composition_compute_stop_pos (&cmp_it
, scan
, scan_byte
, end
, Qnil
);
530 /* Scan forward to the target position. */
535 /* Occasionally we may need to skip invisible text. */
536 while (scan
== next_boundary
)
538 ptrdiff_t old_scan
= scan
;
539 /* This updates NEXT_BOUNDARY to the next place
540 where we might need to skip more invisible text. */
541 scan
= skip_invisible (scan
, &next_boundary
, end
, Qnil
);
542 if (scan
!= old_scan
)
543 scan_byte
= CHAR_TO_BYTE (scan
);
548 /* Test reaching the goal column. We do this after skipping
549 invisible characters, so that we put point before the
550 character on which the cursor will appear. */
555 { /* Check display property. */
557 int width
= check_display_width (scan
, col
, &endp
);
561 if (endp
> scan
) /* Avoid infinite loops with 0-width overlays. */
564 scan_byte
= CHAR_TO_BYTE (scan
);
570 /* Check composition sequence. */
572 || (scan
== cmp_it
.stop_pos
573 && composition_reseat_it (&cmp_it
, scan
, scan_byte
, end
,
575 composition_update_it (&cmp_it
, scan
, scan_byte
, Qnil
);
578 scan
+= cmp_it
.nchars
;
579 scan_byte
+= cmp_it
.nbytes
;
582 if (cmp_it
.to
== cmp_it
.nglyphs
)
585 composition_compute_stop_pos (&cmp_it
, scan
, scan_byte
, end
,
589 cmp_it
.from
= cmp_it
.to
;
593 c
= FETCH_BYTE (scan_byte
);
595 /* See if there is a display table and it relates
596 to this character. */
599 && ! (multibyte
&& LEADING_CODE_P (c
))
600 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
605 /* This character is displayed using a vector of glyphs.
606 Update the column/position based on those glyphs. */
608 charvec
= DISP_CHAR_VECTOR (dp
, c
);
611 for (i
= 0; i
< n
; i
++)
613 /* This should be handled the same as
614 next_element_from_display_vector does it. */
615 Lisp_Object entry
= AREF (charvec
, i
);
617 if (GLYPH_CODE_P (entry
))
618 c
= GLYPH_CODE_CHAR (entry
);
624 if (c
== '\r' && EQ (BVAR (current_buffer
, selective_display
), Qt
))
629 col
= col
/ tab_width
* tab_width
;
637 /* The display table doesn't affect this character;
638 it displays as itself. */
642 if (c
== '\r' && EQ (BVAR (current_buffer
, selective_display
), Qt
))
647 col
= col
/ tab_width
* tab_width
;
649 else if (multibyte
&& LEADING_CODE_P (c
))
651 /* Start of multi-byte form. */
655 ptr
= BYTE_POS_ADDR (scan_byte
);
656 MULTIBYTE_BYTES_WIDTH (ptr
, dp
, bytes
, width
);
657 /* Subtract one to compensate for the increment
658 that is going to happen below. */
659 scan_byte
+= bytes
- 1;
662 else if (ctl_arrow
&& (c
< 040 || c
== 0177))
664 else if (c
< 040 || c
>= 0177)
675 last_known_column
= col
;
676 last_known_column_point
= PT
;
677 last_known_column_modified
= MODIFF
;
687 /* Return the column number of position POS
688 by scanning forward from the beginning of the line.
689 This function handles characters that are invisible
690 due to text properties or overlays. */
693 current_column_1 (void)
695 EMACS_INT col
= MOST_POSITIVE_FIXNUM
;
696 ptrdiff_t opoint
= PT
;
698 scan_for_column (&opoint
, &col
, NULL
);
703 #if 0 /* Not used. */
705 /* Return the width in columns of the part of STRING from BEG to END.
706 If BEG is nil, that stands for the beginning of STRING.
707 If END is nil, that stands for the end of STRING. */
710 string_display_width (Lisp_Object string
, Lisp_Object beg
, Lisp_Object end
)
713 unsigned char *ptr
, *stop
;
717 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
718 bool ctl_arrow
= !NILP (current_buffer
->ctl_arrow
);
719 struct Lisp_Char_Table
*dp
= buffer_display_table ();
738 /* Make a pointer for decrementing through the chars before point. */
739 ptr
= SDATA (string
) + e
;
740 /* Make a pointer to where consecutive chars leave off,
741 going backwards from point. */
742 stop
= SDATA (string
) + b
;
744 col
= 0, tab_seen
= 0, post_tab
= 0;
752 if (dp
!= 0 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
753 col
+= ASIZE (DISP_CHAR_VECTOR (dp
, c
));
754 else if (c
>= 040 && c
< 0177)
761 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
768 col
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
773 col
= ((col
+ tab_width
) / tab_width
) * tab_width
;
783 DEFUN ("indent-to", Findent_to
, Sindent_to
, 1, 2, "NIndent to column: ",
784 doc
: /* Indent from point with tabs and spaces until COLUMN is reached.
785 Optional second argument MINIMUM says always do at least MINIMUM spaces
786 even if that goes past COLUMN; by default, MINIMUM is zero.
788 The return value is COLUMN. */)
789 (Lisp_Object column
, Lisp_Object minimum
)
792 register ptrdiff_t fromcol
;
793 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
795 CHECK_NUMBER (column
);
797 XSETFASTINT (minimum
, 0);
798 CHECK_NUMBER (minimum
);
800 fromcol
= current_column ();
801 mincol
= fromcol
+ XINT (minimum
);
802 if (mincol
< XINT (column
)) mincol
= XINT (column
);
804 if (fromcol
== mincol
)
805 return make_number (mincol
);
807 if (indent_tabs_mode
)
810 XSETFASTINT (n
, mincol
/ tab_width
- fromcol
/ tab_width
);
811 if (XFASTINT (n
) != 0)
813 Finsert_char (make_number ('\t'), n
, Qt
);
815 fromcol
= (mincol
/ tab_width
) * tab_width
;
819 XSETFASTINT (column
, mincol
- fromcol
);
820 Finsert_char (make_number (' '), column
, Qt
);
822 last_known_column
= mincol
;
823 last_known_column_point
= PT
;
824 last_known_column_modified
= MODIFF
;
826 XSETINT (column
, mincol
);
831 DEFUN ("current-indentation", Fcurrent_indentation
, Scurrent_indentation
,
833 doc
: /* Return the indentation of the current line.
834 This is the horizontal position of the character
835 following any initial whitespace. */)
839 ptrdiff_t opoint
= PT
, opoint_byte
= PT_BYTE
;
841 scan_newline (PT
, PT_BYTE
, BEGV
, BEGV_BYTE
, -1, 1);
843 XSETFASTINT (val
, position_indentation (PT_BYTE
));
844 SET_PT_BOTH (opoint
, opoint_byte
);
849 position_indentation (ptrdiff_t pos_byte
)
851 register ptrdiff_t column
= 0;
852 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
853 register unsigned char *p
;
854 register unsigned char *stop
;
855 unsigned char *start
;
856 ptrdiff_t next_boundary_byte
= pos_byte
;
857 ptrdiff_t ceiling
= next_boundary_byte
;
859 p
= BYTE_POS_ADDR (pos_byte
);
860 /* STOP records the value of P at which we will need
861 to think about the gap, or about invisible text,
862 or about the end of the buffer. */
864 /* START records the starting value of P. */
870 ptrdiff_t stop_pos_byte
;
872 /* If we have updated P, set POS_BYTE to match.
873 The first time we enter the loop, POS_BYTE is already right. */
875 pos_byte
= PTR_BYTE_POS (p
);
876 /* Consider the various reasons STOP might have been set here. */
877 if (pos_byte
== ZV_BYTE
)
879 if (pos_byte
== next_boundary_byte
)
881 ptrdiff_t next_boundary
;
882 ptrdiff_t pos
= BYTE_TO_CHAR (pos_byte
);
883 pos
= skip_invisible (pos
, &next_boundary
, ZV
, Qnil
);
884 pos_byte
= CHAR_TO_BYTE (pos
);
885 next_boundary_byte
= CHAR_TO_BYTE (next_boundary
);
887 if (pos_byte
>= ceiling
)
888 ceiling
= BUFFER_CEILING_OF (pos_byte
) + 1;
889 /* Compute the next place we need to stop and think,
890 and set STOP accordingly. */
891 stop_pos_byte
= min (ceiling
, next_boundary_byte
);
892 /* The -1 and +1 arrange to point at the first byte of gap
893 (if STOP_POS_BYTE is the position of the gap)
894 rather than at the data after the gap. */
896 stop
= BYTE_POS_ADDR (stop_pos_byte
- 1) + 1;
897 p
= BYTE_POS_ADDR (pos_byte
);
902 if (! NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
908 column
+= tab_width
- column
% tab_width
;
911 if (ASCII_BYTE_P (p
[-1])
912 || NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
916 pos_byte
= PTR_BYTE_POS (p
- 1);
917 c
= FETCH_MULTIBYTE_CHAR (pos_byte
);
918 if (CHAR_HAS_CATEGORY (c
, ' '))
922 p
= BYTE_POS_ADDR (pos_byte
);
931 /* Test whether the line beginning at POS is indented beyond COLUMN.
932 Blank lines are treated as if they had the same indentation as the
936 indented_beyond_p (ptrdiff_t pos
, ptrdiff_t pos_byte
, EMACS_INT column
)
939 ptrdiff_t opoint
= PT
, opoint_byte
= PT_BYTE
;
941 SET_PT_BOTH (pos
, pos_byte
);
942 while (PT
> BEGV
&& FETCH_BYTE (PT_BYTE
) == '\n')
943 scan_newline (PT
- 1, PT_BYTE
- 1, BEGV
, BEGV_BYTE
, -1, 0);
945 val
= position_indentation (PT_BYTE
);
946 SET_PT_BOTH (opoint
, opoint_byte
);
947 return val
>= column
;
950 DEFUN ("move-to-column", Fmove_to_column
, Smove_to_column
, 1, 2,
952 doc
: /* Move point to column COLUMN in the current line.
953 Interactively, COLUMN is the value of prefix numeric argument.
954 The column of a character is calculated by adding together the widths
955 as displayed of the previous characters in the line.
956 This function ignores line-continuation;
957 there is no upper limit on the column number a character can have
958 and horizontal scrolling has no effect.
960 If specified column is within a character, point goes after that character.
961 If it's past end of line, point goes to end of line.
963 Optional second argument FORCE non-nil means if COLUMN is in the
964 middle of a tab character, change it to spaces.
965 In addition, if FORCE is t, and the line is too short to reach
966 COLUMN, add spaces/tabs to get there.
968 The return value is the current column. */)
969 (Lisp_Object column
, Lisp_Object force
)
971 ptrdiff_t pos
, prev_col
;
975 CHECK_NATNUM (column
);
976 goal
= XINT (column
);
980 scan_for_column (&pos
, &col
, &prev_col
);
984 /* If a tab char made us overshoot, change it to spaces
985 and scan through it again. */
986 if (!NILP (force
) && col
> goal
)
989 ptrdiff_t pos_byte
= PT_BYTE
;
992 c
= FETCH_CHAR (pos_byte
);
993 if (c
== '\t' && prev_col
< goal
)
995 ptrdiff_t goal_pt
, goal_pt_byte
;
997 /* Insert spaces in front of the tab to reach GOAL. Do this
998 first so that a marker at the end of the tab gets
1000 SET_PT_BOTH (PT
- 1, PT_BYTE
- 1);
1001 Finsert_char (make_number (' '), make_number (goal
- prev_col
), Qt
);
1003 /* Now delete the tab, and indent to COL. */
1004 del_range (PT
, PT
+ 1);
1006 goal_pt_byte
= PT_BYTE
;
1007 Findent_to (make_number (col
), Qnil
);
1008 SET_PT_BOTH (goal_pt
, goal_pt_byte
);
1010 /* Set the last_known... vars consistently. */
1015 /* If line ends prematurely, add space to the end. */
1016 if (col
< goal
&& EQ (force
, Qt
))
1017 Findent_to (make_number (col
= goal
), Qnil
);
1019 last_known_column
= col
;
1020 last_known_column_point
= PT
;
1021 last_known_column_modified
= MODIFF
;
1023 return make_number (col
);
1026 /* compute_motion: compute buffer posn given screen posn and vice versa */
1028 static struct position val_compute_motion
;
1030 /* Scan the current buffer forward from offset FROM, pretending that
1031 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1032 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1033 and return the ending buffer position and screen location. If we
1034 can't hit the requested column exactly (because of a tab or other
1035 multi-column character), overshoot.
1037 DID_MOTION is true if FROMHPOS has already accounted for overlay strings
1038 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1039 earlier call to compute_motion. The other common case is that FROMHPOS
1040 is zero and FROM is a position that "belongs" at column zero, but might
1041 be shifted by overlay strings; in this case DID_MOTION should be false.
1043 WIDTH is the number of columns available to display text;
1044 compute_motion uses this to handle continuation lines and such.
1045 If WIDTH is -1, use width of window's text area adjusted for
1046 continuation glyph when needed.
1048 HSCROLL is the number of columns not being displayed at the left
1049 margin; this is usually taken from a window's hscroll member.
1050 TAB_OFFSET is the number of columns of the first tab that aren't
1051 being displayed, perhaps because of a continuation line or
1054 compute_motion returns a pointer to a struct position. The bufpos
1055 member gives the buffer position at the end of the scan, and hpos
1056 and vpos give its cartesian location. prevhpos is the column at
1057 which the character before bufpos started, and contin is non-zero
1058 if we reached the current line by continuing the previous.
1060 Note that FROMHPOS and TOHPOS should be expressed in real screen
1061 columns, taking HSCROLL and the truncation glyph at the left margin
1062 into account. That is, beginning-of-line moves you to the hpos
1063 -HSCROLL + (HSCROLL > 0).
1065 For example, to find the buffer position of column COL of line LINE
1066 of a certain window, pass the window's starting location as FROM
1067 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1068 Pass the buffer's ZV as TO, to limit the scan to the end of the
1069 visible section of the buffer, and pass LINE and COL as TOVPOS and
1072 When displaying in window w, a typical formula for WIDTH is:
1075 - (has_vertical_scroll_bars
1076 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1077 : (window_width + window_left != frame_cols))
1080 window_width is w->total_cols,
1081 window_left is w->left_col,
1082 has_vertical_scroll_bars is
1083 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1084 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1086 Or you can let window_body_cols do this all for you, and write:
1087 window_body_cols (w) - 1
1089 The `-1' accounts for the continuation-line backslashes; the rest
1090 accounts for window borders if the window is split horizontally, and
1091 the scroll bars if they are turned on. */
1094 compute_motion (ptrdiff_t from
, ptrdiff_t frombyte
, EMACS_INT fromvpos
,
1095 EMACS_INT fromhpos
, bool did_motion
, ptrdiff_t to
,
1096 EMACS_INT tovpos
, EMACS_INT tohpos
, EMACS_INT width
,
1097 ptrdiff_t hscroll
, int tab_offset
, struct window
*win
)
1099 EMACS_INT hpos
= fromhpos
;
1100 EMACS_INT vpos
= fromvpos
;
1105 int tab_width
= SANE_TAB_WIDTH (current_buffer
);
1106 bool ctl_arrow
= !NILP (BVAR (current_buffer
, ctl_arrow
));
1107 struct Lisp_Char_Table
*dp
= window_display_table (win
);
1109 = (INTEGERP (BVAR (current_buffer
, selective_display
))
1110 ? XINT (BVAR (current_buffer
, selective_display
))
1111 : !NILP (BVAR (current_buffer
, selective_display
)) ? -1 : 0);
1112 ptrdiff_t selective_rlen
1113 = (selective
&& dp
&& VECTORP (DISP_INVIS_VECTOR (dp
))
1114 ? ASIZE (DISP_INVIS_VECTOR (dp
)) : 0);
1115 /* The next location where the `invisible' property changes, or an
1116 overlay starts or ends. */
1117 ptrdiff_t next_boundary
= from
;
1119 /* For computing runs of characters with similar widths.
1120 Invariant: width_run_width is zero, or all the characters
1121 from width_run_start to width_run_end have a fixed width of
1123 ptrdiff_t width_run_start
= from
;
1124 ptrdiff_t width_run_end
= from
;
1125 ptrdiff_t width_run_width
= 0;
1126 Lisp_Object
*width_table
;
1128 /* The next buffer pos where we should consult the width run cache. */
1129 ptrdiff_t next_width_run
= from
;
1132 bool multibyte
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
1133 /* If previous char scanned was a wide character,
1134 this is the column where it ended. Otherwise, this is 0. */
1135 EMACS_INT wide_column_end_hpos
= 0;
1136 ptrdiff_t prev_pos
; /* Previous buffer position. */
1137 ptrdiff_t prev_pos_byte
; /* Previous buffer position. */
1138 EMACS_INT prev_hpos
= 0;
1139 EMACS_INT prev_vpos
= 0;
1140 EMACS_INT contin_hpos
; /* HPOS of last column of continued line. */
1141 int prev_tab_offset
; /* Previous tab offset. */
1142 int continuation_glyph_width
;
1144 struct composition_it cmp_it
;
1146 XSETWINDOW (window
, win
);
1148 width_run_cache_on_off ();
1149 if (dp
== buffer_display_table ())
1150 width_table
= (VECTORP (BVAR (current_buffer
, width_table
))
1151 ? XVECTOR (BVAR (current_buffer
, width_table
))->contents
1154 /* If the window has its own display table, we can't use the width
1155 run cache, because that's based on the buffer's display table. */
1158 /* Negative width means use all available text columns. */
1161 width
= window_body_cols (win
);
1162 /* We must make room for continuation marks if we don't have fringes. */
1163 #ifdef HAVE_WINDOW_SYSTEM
1164 if (!FRAME_WINDOW_P (XFRAME (win
->frame
)))
1169 continuation_glyph_width
= 1;
1170 #ifdef HAVE_WINDOW_SYSTEM
1171 if (FRAME_WINDOW_P (XFRAME (win
->frame
)))
1172 continuation_glyph_width
= 0; /* In the fringe. */
1178 /* It's just impossible to be too paranoid here. */
1179 eassert (from
== BYTE_TO_CHAR (frombyte
) && frombyte
== CHAR_TO_BYTE (from
));
1181 pos
= prev_pos
= from
;
1182 pos_byte
= prev_pos_byte
= frombyte
;
1184 prev_tab_offset
= tab_offset
;
1185 memset (&cmp_it
, 0, sizeof cmp_it
);
1187 composition_compute_stop_pos (&cmp_it
, pos
, pos_byte
, to
, Qnil
);
1191 while (pos
== next_boundary
)
1193 ptrdiff_t pos_here
= pos
;
1196 /* Don't skip invisible if we are already at the margin. */
1197 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1199 if (contin_hpos
&& prev_hpos
== 0
1201 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1202 { /* Line breaks because we can't put the character at the
1203 previous line any more. It is not the multi-column
1204 character continued in middle. Go back to previous
1205 buffer position, screen position, and set tab offset
1206 to previous value. It's the beginning of the
1209 pos_byte
= prev_pos_byte
;
1212 tab_offset
= prev_tab_offset
;
1217 /* If the caller says that the screen position came from an earlier
1218 call to compute_motion, then we've already accounted for the
1219 overlay strings at point. This is only true the first time
1220 through, so clear the flag after testing it. */
1222 /* We need to skip past the overlay strings. Currently those
1223 strings must not contain TAB;
1224 if we want to relax that restriction, something will have
1225 to be changed here. */
1227 unsigned char *ovstr
;
1228 ptrdiff_t ovlen
= overlay_strings (pos
, win
, &ovstr
);
1229 hpos
+= ((multibyte
&& ovlen
> 0)
1230 ? strwidth ((char *) ovstr
, ovlen
) : ovlen
);
1237 /* Advance POS past invisible characters
1238 (but not necessarily all that there are here),
1239 and store in next_boundary the next position where
1240 we need to call skip_invisible. */
1241 newpos
= skip_invisible (pos
, &next_boundary
, to
, window
);
1245 pos
= min (to
, newpos
);
1246 pos_byte
= CHAR_TO_BYTE (pos
);
1250 if (newpos
!= pos_here
)
1253 pos_byte
= CHAR_TO_BYTE (pos
);
1257 /* Handle right margin. */
1258 /* Note on a wide-column character.
1260 Characters are classified into the following three categories
1261 according to the width (columns occupied on screen).
1263 (1) single-column character: ex. `a'
1264 (2) multi-column character: ex. `^A', TAB, `\033'
1265 (3) wide-column character: ex. Japanese character, Chinese character
1266 (In the following example, `W_' stands for them.)
1268 Multi-column characters can be divided around the right margin,
1269 but wide-column characters cannot.
1273 (*) The cursor is placed on the next character after the point.
1277 j ^---- next after the point
1278 ^--- next char. after the point.
1280 In case of sigle-column character
1284 033 ^---- next after the point, next char. after the point.
1286 In case of multi-column character
1290 W_ ^---- next after the point
1291 ^---- next char. after the point.
1293 In case of wide-column character
1295 The problem here is continuation at a wide-column character.
1296 In this case, the line may shorter less than WIDTH.
1297 And we find the continuation AFTER it occurs.
1303 EMACS_INT total_width
= width
+ continuation_glyph_width
;
1306 if (!NILP (Vtruncate_partial_width_windows
)
1307 && (total_width
< FRAME_COLS (XFRAME (WINDOW_FRAME (win
)))))
1309 if (INTEGERP (Vtruncate_partial_width_windows
))
1311 = total_width
< XFASTINT (Vtruncate_partial_width_windows
);
1316 if (hscroll
|| truncate
1317 || !NILP (BVAR (current_buffer
, truncate_lines
)))
1319 /* Truncating: skip to newline, unless we are already past
1320 TO (we need to go back below). */
1323 pos
= find_before_next_newline (pos
, to
, 1, &pos_byte
);
1325 /* If we just skipped next_boundary,
1326 loop around in the main while
1328 if (pos
>= next_boundary
)
1329 next_boundary
= pos
+ 1;
1332 prev_tab_offset
= tab_offset
;
1338 /* Remember the previous value. */
1339 prev_tab_offset
= tab_offset
;
1341 if (wide_column_end_hpos
> width
)
1344 tab_offset
+= prev_hpos
;
1348 tab_offset
+= width
;
1352 contin_hpos
= prev_hpos
;
1358 /* Stop if past the target buffer position or screen position. */
1361 /* Go back to the previous position. */
1363 pos_byte
= prev_pos_byte
;
1366 tab_offset
= prev_tab_offset
;
1368 /* NOTE on contin_hpos, hpos, and prev_hpos.
1372 W_ ^---- contin_hpos
1378 if (contin_hpos
&& prev_hpos
== 0
1379 && contin_hpos
< width
&& !wide_column_end_hpos
)
1381 /* Line breaking occurs in the middle of multi-column
1382 character. Go back to previous line. */
1389 if (vpos
> tovpos
|| (vpos
== tovpos
&& hpos
>= tohpos
))
1391 if (contin_hpos
&& prev_hpos
== 0
1393 && (contin_hpos
== width
|| wide_column_end_hpos
> width
))
1394 { /* Line breaks because we can't put the character at the
1395 previous line any more. It is not the multi-column
1396 character continued in middle. Go back to previous
1397 buffer position, screen position, and set tab offset
1398 to previous value. It's the beginning of the
1401 pos_byte
= prev_pos_byte
;
1404 tab_offset
= prev_tab_offset
;
1408 if (pos
== ZV
) /* We cannot go beyond ZV. Stop here. */
1414 prev_pos_byte
= pos_byte
;
1415 wide_column_end_hpos
= 0;
1417 /* Consult the width run cache to see if we can avoid inspecting
1418 the text character-by-character. */
1419 if (current_buffer
->width_run_cache
&& pos
>= next_width_run
)
1423 = region_cache_forward (current_buffer
,
1424 current_buffer
->width_run_cache
,
1427 /* A width of zero means the character's width varies (like
1428 a tab), is meaningless (like a newline), or we just don't
1429 want to skip over it for some other reason. */
1430 if (common_width
!= 0)
1432 ptrdiff_t run_end_hpos
;
1434 /* Don't go past the final buffer posn the user
1439 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1441 /* Don't go past the final horizontal position the user
1443 if (vpos
== tovpos
&& run_end_hpos
> tohpos
)
1445 run_end
= pos
+ (tohpos
- hpos
) / common_width
;
1446 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1449 /* Don't go past the margin. */
1450 if (run_end_hpos
>= width
)
1452 run_end
= pos
+ (width
- hpos
) / common_width
;
1453 run_end_hpos
= hpos
+ (run_end
- pos
) * common_width
;
1456 hpos
= run_end_hpos
;
1458 prev_hpos
= hpos
- common_width
;
1462 pos_byte
= CHAR_TO_BYTE (pos
);
1466 next_width_run
= run_end
+ 1;
1469 /* We have to scan the text character-by-character. */
1473 Lisp_Object charvec
;
1475 /* Check composition sequence. */
1477 || (pos
== cmp_it
.stop_pos
1478 && composition_reseat_it (&cmp_it
, pos
, pos_byte
, to
, win
,
1480 composition_update_it (&cmp_it
, pos
, pos_byte
, Qnil
);
1483 pos
+= cmp_it
.nchars
;
1484 pos_byte
+= cmp_it
.nbytes
;
1485 hpos
+= cmp_it
.width
;
1486 if (cmp_it
.to
== cmp_it
.nglyphs
)
1489 composition_compute_stop_pos (&cmp_it
, pos
, pos_byte
, to
,
1493 cmp_it
.from
= cmp_it
.to
;
1497 c
= FETCH_BYTE (pos_byte
);
1500 /* Perhaps add some info to the width_run_cache. */
1501 if (current_buffer
->width_run_cache
)
1503 /* Is this character part of the current run? If so, extend
1505 if (pos
- 1 == width_run_end
1506 && XFASTINT (width_table
[c
]) == width_run_width
)
1507 width_run_end
= pos
;
1509 /* The previous run is over, since this is a character at a
1510 different position, or a different width. */
1513 /* Have we accumulated a run to put in the cache?
1514 (Currently, we only cache runs of width == 1). */
1515 if (width_run_start
< width_run_end
1516 && width_run_width
== 1)
1517 know_region_cache (current_buffer
,
1518 current_buffer
->width_run_cache
,
1519 width_run_start
, width_run_end
);
1521 /* Start recording a new width run. */
1522 width_run_width
= XFASTINT (width_table
[c
]);
1523 width_run_start
= pos
- 1;
1524 width_run_end
= pos
;
1529 && ! (multibyte
&& LEADING_CODE_P (c
))
1530 && VECTORP (DISP_CHAR_VECTOR (dp
, c
)))
1532 charvec
= DISP_CHAR_VECTOR (dp
, c
);
1533 n
= ASIZE (charvec
);
1541 for (i
= 0; i
< n
; ++i
)
1543 if (VECTORP (charvec
))
1545 /* This should be handled the same as
1546 next_element_from_display_vector does it. */
1547 Lisp_Object entry
= AREF (charvec
, i
);
1549 if (GLYPH_CODE_P (entry
))
1550 c
= GLYPH_CODE_CHAR (entry
);
1555 if (c
>= 040 && c
< 0177)
1559 int tem
= ((hpos
+ tab_offset
+ hscroll
- (hscroll
> 0))
1563 hpos
+= tab_width
- tem
;
1568 && indented_beyond_p (pos
, pos_byte
, selective
))
1570 /* If (pos == to), we don't have to take care of
1571 selective display. */
1574 /* Skip any number of invisible lines all at once */
1577 pos
= find_before_next_newline (pos
, to
, 1, &pos_byte
);
1579 INC_BOTH (pos
, pos_byte
);
1582 && indented_beyond_p (pos
, pos_byte
,
1584 /* Allow for the " ..." that is displayed for them. */
1587 hpos
+= selective_rlen
;
1591 DEC_BOTH (pos
, pos_byte
);
1592 /* We have skipped the invis text, but not the
1598 /* A visible line. */
1602 /* Count the truncation glyph on column 0 */
1604 hpos
+= continuation_glyph_width
;
1609 else if (c
== CR
&& selective
< 0)
1611 /* In selective display mode,
1612 everything from a ^M to the end of the line is invisible.
1613 Stop *before* the real newline. */
1615 pos
= find_before_next_newline (pos
, to
, 1, &pos_byte
);
1616 /* If we just skipped next_boundary,
1617 loop around in the main while
1619 if (pos
> next_boundary
)
1620 next_boundary
= pos
;
1621 /* Allow for the " ..." that is displayed for them. */
1624 hpos
+= selective_rlen
;
1629 else if (multibyte
&& LEADING_CODE_P (c
))
1631 /* Start of multi-byte form. */
1633 int mb_bytes
, mb_width
;
1635 pos_byte
--; /* rewind POS_BYTE */
1636 ptr
= BYTE_POS_ADDR (pos_byte
);
1637 MULTIBYTE_BYTES_WIDTH (ptr
, dp
, mb_bytes
, mb_width
);
1638 pos_byte
+= mb_bytes
;
1639 if (mb_width
> 1 && BYTES_BY_CHAR_HEAD (*ptr
) == mb_bytes
)
1640 wide_column_end_hpos
= hpos
+ mb_width
;
1643 else if (VECTORP (charvec
))
1646 hpos
+= (ctl_arrow
&& c
< 0200) ? 2 : 4;
1653 /* Remember any final width run in the cache. */
1654 if (current_buffer
->width_run_cache
1655 && width_run_width
== 1
1656 && width_run_start
< width_run_end
)
1657 know_region_cache (current_buffer
, current_buffer
->width_run_cache
,
1658 width_run_start
, width_run_end
);
1660 val_compute_motion
.bufpos
= pos
;
1661 val_compute_motion
.bytepos
= pos_byte
;
1662 val_compute_motion
.hpos
= hpos
;
1663 val_compute_motion
.vpos
= vpos
;
1664 if (contin_hpos
&& prev_hpos
== 0)
1665 val_compute_motion
.prevhpos
= contin_hpos
;
1667 val_compute_motion
.prevhpos
= prev_hpos
;
1669 /* Nonzero if have just continued a line */
1670 val_compute_motion
.contin
= (contin_hpos
&& prev_hpos
== 0);
1673 return &val_compute_motion
;
1677 DEFUN ("compute-motion", Fcompute_motion
, Scompute_motion
, 7, 7, 0,
1678 doc
: /* Scan through the current buffer, calculating screen position.
1679 Scan the current buffer forward from offset FROM,
1680 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1681 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1682 and return the ending buffer position and screen location.
1684 If TOPOS is nil, the actual width and height of the window's
1687 There are three additional arguments:
1689 WIDTH is the number of columns available to display text;
1690 this affects handling of continuation lines. A value of nil
1691 corresponds to the actual number of available text columns.
1693 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1694 HSCROLL is the number of columns not being displayed at the left
1695 margin; this is usually taken from a window's hscroll member.
1696 TAB-OFFSET is the number of columns of the first tab that aren't
1697 being displayed, perhaps because the line was continued within it.
1698 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1700 WINDOW is the window to operate on. It is used to choose the display table;
1701 if it is showing the current buffer, it is used also for
1702 deciding which overlay properties apply.
1703 Note that `compute-motion' always operates on the current buffer.
1705 The value is a list of five elements:
1706 (POS HPOS VPOS PREVHPOS CONTIN)
1707 POS is the buffer position where the scan stopped.
1708 VPOS is the vertical position where the scan stopped.
1709 HPOS is the horizontal position where the scan stopped.
1711 PREVHPOS is the horizontal position one character back from POS.
1712 CONTIN is t if a line was continued after (or within) the previous character.
1714 For example, to find the buffer position of column COL of line LINE
1715 of a certain window, pass the window's starting location as FROM
1716 and the window's upper-left coordinates as FROMPOS.
1717 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1718 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1719 (Lisp_Object from
, Lisp_Object frompos
, Lisp_Object to
, Lisp_Object topos
,
1720 Lisp_Object width
, Lisp_Object offsets
, Lisp_Object window
)
1723 Lisp_Object bufpos
, hpos
, vpos
, prevhpos
;
1724 struct position
*pos
;
1728 CHECK_NUMBER_COERCE_MARKER (from
);
1729 CHECK_CONS (frompos
);
1730 CHECK_NUMBER_CAR (frompos
);
1731 CHECK_NUMBER_CDR (frompos
);
1732 CHECK_NUMBER_COERCE_MARKER (to
);
1736 CHECK_NUMBER_CAR (topos
);
1737 CHECK_NUMBER_CDR (topos
);
1740 CHECK_NUMBER (width
);
1742 if (!NILP (offsets
))
1744 CHECK_CONS (offsets
);
1745 CHECK_NUMBER_CAR (offsets
);
1746 CHECK_NUMBER_CDR (offsets
);
1747 if (! (0 <= XINT (XCAR (offsets
)) && XINT (XCAR (offsets
)) <= PTRDIFF_MAX
1748 && 0 <= XINT (XCDR (offsets
)) && XINT (XCDR (offsets
)) <= INT_MAX
))
1749 args_out_of_range (XCAR (offsets
), XCDR (offsets
));
1750 hscroll
= XINT (XCAR (offsets
));
1751 tab_offset
= XINT (XCDR (offsets
));
1754 hscroll
= tab_offset
= 0;
1756 w
= decode_live_window (window
);
1758 if (XINT (from
) < BEGV
|| XINT (from
) > ZV
)
1759 args_out_of_range_3 (from
, make_number (BEGV
), make_number (ZV
));
1760 if (XINT (to
) < BEGV
|| XINT (to
) > ZV
)
1761 args_out_of_range_3 (to
, make_number (BEGV
), make_number (ZV
));
1763 pos
= compute_motion (XINT (from
), CHAR_TO_BYTE (XINT (from
)),
1764 XINT (XCDR (frompos
)),
1765 XINT (XCAR (frompos
)), 0,
1768 ? window_internal_height (w
)
1769 : XINT (XCDR (topos
))),
1771 ? (window_body_cols (w
)
1773 #ifdef HAVE_WINDOW_SYSTEM
1774 FRAME_WINDOW_P (XFRAME (w
->frame
)) ? 0 :
1777 : XINT (XCAR (topos
))),
1778 (NILP (width
) ? -1 : XINT (width
)),
1779 hscroll
, tab_offset
, w
);
1781 XSETFASTINT (bufpos
, pos
->bufpos
);
1782 XSETINT (hpos
, pos
->hpos
);
1783 XSETINT (vpos
, pos
->vpos
);
1784 XSETINT (prevhpos
, pos
->prevhpos
);
1786 return list5 (bufpos
, hpos
, vpos
, prevhpos
, pos
->contin
? Qt
: Qnil
);
1789 /* Fvertical_motion and vmotion. */
1791 static struct position val_vmotion
;
1794 vmotion (register ptrdiff_t from
, register ptrdiff_t from_byte
,
1795 register EMACS_INT vtarget
, struct window
*w
)
1797 ptrdiff_t hscroll
= w
->hscroll
;
1798 struct position pos
;
1799 /* VPOS is cumulative vertical position, changed as from is changed. */
1800 register EMACS_INT vpos
= 0;
1802 register ptrdiff_t first
;
1803 ptrdiff_t lmargin
= hscroll
> 0 ? 1 - hscroll
: 0;
1805 = (INTEGERP (BVAR (current_buffer
, selective_display
))
1806 ? clip_to_bounds (-1, XINT (BVAR (current_buffer
, selective_display
)),
1808 : !NILP (BVAR (current_buffer
, selective_display
)) ? -1 : 0);
1811 /* This is the object we use for fetching character properties. */
1812 Lisp_Object text_prop_object
;
1814 XSETWINDOW (window
, w
);
1816 /* If the window contains this buffer, use it for getting text properties.
1817 Otherwise use the current buffer as arg for doing that. */
1818 if (EQ (w
->contents
, Fcurrent_buffer ()))
1819 text_prop_object
= window
;
1821 text_prop_object
= Fcurrent_buffer ();
1823 if (vpos
>= vtarget
)
1825 /* To move upward, go a line at a time until
1826 we have gone at least far enough. */
1830 while ((vpos
> vtarget
|| first
) && from
> BEGV
)
1832 ptrdiff_t bytepos
= from_byte
;
1833 Lisp_Object propval
;
1836 DEC_BOTH (prevline
, bytepos
);
1837 prevline
= find_newline_no_quit (prevline
, bytepos
, -1, &bytepos
);
1839 while (prevline
> BEGV
1841 && indented_beyond_p (prevline
, bytepos
, selective
))
1842 /* Watch out for newlines with `invisible' property.
1843 When moving upward, check the newline before. */
1844 || (propval
= Fget_char_property (make_number (prevline
- 1),
1847 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1849 DEC_BOTH (prevline
, bytepos
);
1850 prevline
= find_newline_no_quit (prevline
, bytepos
, -1, &bytepos
);
1852 pos
= *compute_motion (prevline
, bytepos
, 0, lmargin
, 0, from
,
1853 /* Don't care for VPOS... */
1854 1 << (BITS_PER_SHORT
- 1),
1856 1 << (BITS_PER_SHORT
- 1),
1861 from_byte
= bytepos
;
1864 /* If we made exactly the desired vertical distance, or
1865 if we hit beginning of buffer, return point found. */
1866 if (vpos
>= vtarget
)
1868 val_vmotion
.bufpos
= from
;
1869 val_vmotion
.bytepos
= from_byte
;
1870 val_vmotion
.vpos
= vpos
;
1871 val_vmotion
.hpos
= lmargin
;
1872 val_vmotion
.contin
= 0;
1873 val_vmotion
.prevhpos
= 0;
1874 return &val_vmotion
;
1877 /* Otherwise find the correct spot by moving down. */
1880 /* Moving downward is simple, but must calculate from
1881 beg of line to determine hpos of starting point. */
1883 if (from
> BEGV
&& FETCH_BYTE (from_byte
- 1) != '\n')
1886 Lisp_Object propval
;
1888 prevline
= find_newline_no_quit (from
, from_byte
, -1, &bytepos
);
1889 while (prevline
> BEGV
1891 && indented_beyond_p (prevline
, bytepos
, selective
))
1892 /* Watch out for newlines with `invisible' property.
1893 When moving downward, check the newline after. */
1894 || (propval
= Fget_char_property (make_number (prevline
),
1897 TEXT_PROP_MEANS_INVISIBLE (propval
))))
1899 DEC_BOTH (prevline
, bytepos
);
1900 prevline
= find_newline_no_quit (prevline
, bytepos
, -1, &bytepos
);
1902 pos
= *compute_motion (prevline
, bytepos
, 0, lmargin
, 0, from
,
1903 /* Don't care for VPOS... */
1904 1 << (BITS_PER_SHORT
- 1),
1906 1 << (BITS_PER_SHORT
- 1),
1916 return compute_motion (from
, from_byte
, vpos
, pos
.hpos
, did_motion
,
1917 ZV
, vtarget
, - (1 << (BITS_PER_SHORT
- 1)),
1921 DEFUN ("vertical-motion", Fvertical_motion
, Svertical_motion
, 1, 2, 0,
1922 doc
: /* Move point to start of the screen line LINES lines down.
1923 If LINES is negative, this means moving up.
1925 This function is an ordinary cursor motion function
1926 which calculates the new position based on how text would be displayed.
1927 The new position may be the start of a line,
1928 or just the start of a continuation line.
1929 The function returns number of screen lines moved over;
1930 that usually equals LINES, but may be closer to zero
1931 if beginning or end of buffer was reached.
1933 The optional second argument WINDOW specifies the window to use for
1934 parameters such as width, horizontal scrolling, and so on.
1935 The default is to use the selected window's parameters.
1937 LINES can optionally take the form (COLS . LINES), in which case
1938 the motion will not stop at the start of a screen line but on
1939 its column COLS (if such exists on that line, that is).
1941 `vertical-motion' always uses the current buffer,
1942 regardless of which buffer is displayed in WINDOW.
1943 This is consistent with other cursor motion functions
1944 and makes it possible to use `vertical-motion' in any buffer,
1945 whether or not it is currently displayed in some window. */)
1946 (Lisp_Object lines
, Lisp_Object window
)
1951 Lisp_Object old_buffer
;
1952 EMACS_INT old_charpos
IF_LINT (= 0), old_bytepos
IF_LINT (= 0);
1953 struct gcpro gcpro1
;
1954 Lisp_Object lcols
= Qnil
;
1955 double cols
IF_LINT (= 0);
1956 void *itdata
= NULL
;
1958 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
1959 if (CONSP (lines
) && (NUMBERP (XCAR (lines
))))
1961 lcols
= XCAR (lines
);
1962 cols
= INTEGERP (lcols
) ? (double) XINT (lcols
) : XFLOAT_DATA (lcols
);
1963 lines
= XCDR (lines
);
1966 CHECK_NUMBER (lines
);
1967 w
= decode_live_window (window
);
1970 GCPRO1 (old_buffer
);
1971 if (XBUFFER (w
->contents
) != current_buffer
)
1973 /* Set the window's buffer temporarily to the current buffer. */
1974 old_buffer
= w
->contents
;
1975 old_charpos
= marker_position (w
->pointm
);
1976 old_bytepos
= marker_byte_position (w
->pointm
);
1977 wset_buffer (w
, Fcurrent_buffer ());
1978 set_marker_both (w
->pointm
, w
->contents
,
1979 BUF_PT (current_buffer
), BUF_PT_BYTE (current_buffer
));
1984 struct position pos
;
1985 pos
= *vmotion (PT
, PT_BYTE
, XINT (lines
), w
);
1986 SET_PT_BOTH (pos
.bufpos
, pos
.bytepos
);
1990 ptrdiff_t it_start
, it_overshoot_count
= 0;
1992 bool overshoot_handled
= 0;
1993 bool disp_string_at_start_p
= 0;
1995 itdata
= bidi_shelve_cache ();
1996 SET_TEXT_POS (pt
, PT
, PT_BYTE
);
1997 start_display (&it
, w
, pt
);
1998 first_x
= it
.first_visible_x
;
1999 it_start
= IT_CHARPOS (it
);
2001 /* See comments below for why we calculate this. */
2002 if (it
.cmp_it
.id
>= 0)
2003 it_overshoot_count
= 0;
2004 else if (it
.method
== GET_FROM_STRING
)
2006 const char *s
= SSDATA (it
.string
);
2007 const char *e
= s
+ SBYTES (it
.string
);
2009 disp_string_at_start_p
=
2010 /* If it.area is anything but TEXT_AREA, we need not bother
2011 about the display string, as it doesn't affect cursor
2013 it
.area
== TEXT_AREA
2014 && it
.string_from_display_prop_p
2015 /* A display string on anything but buffer text (e.g., on
2016 an overlay string) doesn't affect cursor positioning. */
2017 && (it
.sp
> 0 && it
.stack
[it
.sp
- 1].method
== GET_FROM_BUFFER
);
2021 it_overshoot_count
++;
2023 if (!it_overshoot_count
)
2024 it_overshoot_count
= -1;
2027 it_overshoot_count
=
2028 !(it
.method
== GET_FROM_IMAGE
|| it
.method
== GET_FROM_STRETCH
);
2030 /* Scan from the start of the line containing PT. If we don't
2031 do this, we start moving with IT->current_x == 0, while PT is
2032 really at some x > 0. */
2033 reseat_at_previous_visible_line_start (&it
);
2034 it
.current_x
= it
.hpos
= 0;
2035 if (IT_CHARPOS (it
) != PT
)
2036 /* We used to temporarily disable selective display here; the
2037 comment said this is "so we don't move too far" (2005-01-19
2038 checkin by kfs). But this does nothing useful that I can
2039 tell, and it causes Bug#2694 . -- cyd */
2040 /* When the position we started from is covered by a display
2041 string, move_it_to will overshoot it, while vertical-motion
2042 wants to put the cursor _before_ the display string. So in
2043 that case, we move to buffer position before the display
2044 string, and avoid overshooting. */
2045 move_it_to (&it
, disp_string_at_start_p
? PT
- 1 : PT
,
2046 -1, -1, -1, MOVE_TO_POS
);
2048 /* IT may move too far if truncate-lines is on and PT lies
2049 beyond the right margin. IT may also move too far if the
2050 starting point is on a Lisp string that has embedded
2051 newlines, or spans several screen lines. In these cases,
2053 if (IT_CHARPOS (it
) > it_start
)
2055 /* We need to backtrack also if the Lisp string contains no
2056 newlines, but there is a newline right after it. In this
2057 case, IT overshoots if there is an after-string just
2058 before the newline. */
2059 if (it_overshoot_count
< 0
2060 && it
.method
== GET_FROM_BUFFER
2062 it_overshoot_count
= 1;
2063 else if (disp_string_at_start_p
&& it
.vpos
> 0)
2065 /* This is the case of a display string that spans
2066 several screen lines. In that case, we end up at the
2067 end of the string, and it.vpos tells us how many
2068 screen lines we need to backtrack. */
2069 it_overshoot_count
= it
.vpos
;
2071 if (it_overshoot_count
> 0)
2072 move_it_by_lines (&it
, -it_overshoot_count
);
2074 overshoot_handled
= 1;
2076 if (XINT (lines
) <= 0)
2079 /* Do this even if LINES is 0, so that we move back to the
2080 beginning of the current line as we ought. */
2081 if (XINT (lines
) == 0 || IT_CHARPOS (it
) > 0)
2082 move_it_by_lines (&it
, max (PTRDIFF_MIN
, XINT (lines
)));
2084 else if (overshoot_handled
)
2087 move_it_by_lines (&it
, min (PTRDIFF_MAX
, XINT (lines
)));
2091 /* Otherwise, we are at the first row occupied by PT, which
2092 might span multiple screen lines (e.g., if it's on a
2093 multi-line display string). We want to start from the
2094 last line that it occupies. */
2097 while (IT_CHARPOS (it
) <= it_start
)
2100 move_it_by_lines (&it
, 1);
2102 if (XINT (lines
) > 1)
2103 move_it_by_lines (&it
, min (PTRDIFF_MAX
, XINT (lines
) - 1));
2108 move_it_by_lines (&it
, min (PTRDIFF_MAX
, XINT (lines
)));
2112 /* Move to the goal column, if one was specified. */
2115 /* If the window was originally hscrolled, move forward by
2116 the hscrolled amount first. */
2119 move_it_in_display_line (&it
, ZV
, first_x
, MOVE_TO_X
);
2122 move_it_in_display_line
2124 (int)(cols
* FRAME_COLUMN_WIDTH (XFRAME (w
->frame
)) + 0.5),
2128 SET_PT_BOTH (IT_CHARPOS (it
), IT_BYTEPOS (it
));
2129 bidi_unshelve_cache (itdata
, 0);
2132 if (BUFFERP (old_buffer
))
2134 wset_buffer (w
, old_buffer
);
2135 set_marker_both (w
->pointm
, w
->contents
,
2136 old_charpos
, old_bytepos
);
2139 RETURN_UNGCPRO (make_number (it
.vpos
));
2144 /* File's initialization. */
2147 syms_of_indent (void)
2149 DEFVAR_BOOL ("indent-tabs-mode", indent_tabs_mode
,
2150 doc
: /* Indentation can insert tabs if this is non-nil. */);
2151 indent_tabs_mode
= 1;
2153 defsubr (&Scurrent_indentation
);
2154 defsubr (&Sindent_to
);
2155 defsubr (&Scurrent_column
);
2156 defsubr (&Smove_to_column
);
2157 defsubr (&Svertical_motion
);
2158 defsubr (&Scompute_motion
);