1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Basic, Minibuffer, Exiting, Top
6 @chapter Basic Editing Commands
9 @findex help-with-tutorial
10 We now give the basics of how to enter text, make corrections, and
11 save the text in a file. If this material is new to you, you might
12 learn it more easily by running the Emacs learn-by-doing tutorial. To
13 use the tutorial, run Emacs and type @kbd{Control-h t}
14 (@code{help-with-tutorial}).
16 To clear the screen and redisplay, type @kbd{C-l} (@code{recenter}).
20 * Inserting Text:: Inserting text by simply typing it.
21 * Moving Point:: How to move the cursor to the place where you want to
23 * Erasing:: Deleting and killing text.
24 * Undo:: Undoing recent changes in the text.
25 * Files: Basic Files. Visiting, creating, and saving files.
26 * Help: Basic Help. Asking what a character does.
27 * Blank Lines:: Commands to make or delete blank lines.
28 * Continuation Lines:: Lines too wide for the screen.
29 * Position Info:: What page, line, row, or column is point on?
30 * Arguments:: Numeric arguments for repeating a command.
31 * Repeating:: A short-cut for repeating the previous command.
35 @section Inserting Text
38 @cindex graphic characters
39 To insert printing characters into the text you are editing, just type
40 them. This inserts the characters you type into the buffer at the
41 cursor (that is, at @dfn{point}; @pxref{Point}). The cursor moves
42 forward, and any text after the cursor moves forward too. If the text
43 in the buffer is @samp{FOOBAR}, with the cursor before the @samp{B},
44 then if you type @kbd{XX}, you get @samp{FOOXXBAR}, with the cursor
45 still before the @samp{B}.
47 To @dfn{delete} text you have just inserted, use the large key
48 labeled @key{DEL}, @key{BACKSPACE} or @key{DELETE} which is a short
49 distance above the @key{RET} or @key{ENTER} key. This is the key you
50 normally use, outside Emacs, for erasing the last character that you
51 typed. Regardless of the label on that key, Emacs thinks of it as
52 @key{DEL}, and that's what we call it in this manual.
54 The @key{DEL} key deletes the character @emph{before} the cursor.
55 As a consequence, the cursor and all the characters after it move
56 backwards. If you type a printing character and then type @key{DEL},
59 On most computers, Emacs recognizes automatically which key ought to
60 be @key{DEL}, and sets it up that way. But in some cases, especially
61 with text-only terminals, you will need to tell Emacs which key to use
62 for that purpose. If the large key not far above the @key{RET} or
63 @key{ENTER} key doesn't delete backwards, you need to do this.
64 @xref{DEL Does Not Delete}, for an explanation of how.
66 Most PC keyboards have both a @key{BACKSPACE} key a short ways above
67 @key{RET} or @key{ENTER}, and a @key{DELETE} key elsewhere. On these
68 keyboards, Emacs supports when possible the usual convention that the
69 @key{BACKSPACE} key deletes backwards (it is @key{DEL}), while the
70 @key{DELETE} key deletes ``forwards,'' deleting the character after
71 point, the one underneath the cursor, like @kbd{C-d} (see below).
75 To end a line and start typing a new one, type @key{RET}. This
76 inserts a newline character in the buffer. If point is in the middle of
77 a line, the effect is to split the line. Typing @key{DEL} when the cursor is
78 at the beginning of a line deletes the preceding newline, thus joining
79 the line with the preceding line.
81 Emacs can split lines automatically when they become too long, if you
82 turn on a special minor mode called @dfn{Auto Fill} mode.
83 @xref{Filling}, for how to use Auto Fill mode.
85 If you prefer to have text characters replace (overwrite) existing
86 text rather than shove it to the right, you can enable Overwrite mode,
87 a minor mode. @xref{Minor Modes}.
92 Direct insertion works for printing characters and @key{SPC}, but other
93 characters act as editing commands and do not insert themselves. If you
94 need to insert a control character or a character whose code is above 200
95 octal, you must @dfn{quote} it by typing the character @kbd{Control-q}
96 (@code{quoted-insert}) first. (This character's name is normally written
97 @kbd{C-q} for short.) There are two ways to use @kbd{C-q}:@refill
101 @kbd{C-q} followed by any non-graphic character (even @kbd{C-g})
102 inserts that character.
105 @kbd{C-q} followed by a sequence of octal digits inserts the character
106 with the specified octal character code. You can use any number of
107 octal digits; any non-digit terminates the sequence. If the
108 terminating character is @key{RET}, it serves only to terminate the
109 sequence. Any other non-digit terminates the sequence and then acts
110 as normal input---thus, @kbd{C-q 1 0 1 B} inserts @samp{AB}.
112 The use of octal sequences is disabled in ordinary non-binary
113 Overwrite mode, to give you a convenient way to insert a digit instead
114 of overwriting with it.
117 @cindex 8-bit character codes
119 When multibyte characters are enabled, if you specify a code in the
120 range 0200 through 0377 octal, @kbd{C-q} assumes that you intend to
121 use some ISO 8859-@var{n} character set, and converts the specified
122 code to the corresponding Emacs character code. @xref{Enabling
123 Multibyte}. You select @emph{which} of the ISO 8859 character sets to
124 use through your choice of language environment (@pxref{Language
127 @vindex read-quoted-char-radix
128 To use decimal or hexadecimal instead of octal, set the variable
129 @code{read-quoted-char-radix} to 10 or 16. If the radix is greater than
130 10, some letters starting with @kbd{a} serve as part of a character
131 code, just like digits.
133 A numeric argument to @kbd{C-q} specifies how many copies of the
134 quoted character should be inserted (@pxref{Arguments}).
138 Customization information: @key{DEL} in most modes runs the command
139 @code{delete-backward-char}; @key{RET} runs the command @code{newline}, and
140 self-inserting printing characters run the command @code{self-insert},
141 which inserts whatever character was typed to invoke it. Some major modes
142 rebind @key{DEL} to other commands.
145 @section Changing the Location of Point
150 @cindex cursor motion
151 @cindex moving the cursor
152 To do more than insert characters, you have to know how to move point
153 (@pxref{Point}). The simplest way to do this is with arrow keys, or by
154 clicking the left mouse button where you want to move to.
156 There are also control and meta characters for cursor motion. Some
157 are equivalent to the arrow keys (these date back to the days before
158 terminals had arrow keys, and are usable on terminals which don't have
159 them). Others do more sophisticated things.
174 @findex move-beginning-of-line
175 @findex move-end-of-line
177 @findex backward-char
179 @findex previous-line
180 @findex beginning-of-buffer
181 @findex end-of-buffer
184 @findex move-to-window-line
187 Move to the beginning of the line (@code{move-beginning-of-line}).
189 Move to the end of the line (@code{move-end-of-line}).
191 Move forward one character (@code{forward-char}). The right-arrow key
194 Move backward one character (@code{backward-char}). The left-arrow
195 key has the same effect.
197 Move forward one word (@code{forward-word}).
199 Move backward one word (@code{backward-word}).
201 Move down one line, vertically (@code{next-line}). This command
202 attempts to keep the horizontal position unchanged, so if you start in
203 the middle of one line, you end in the middle of the next. The
204 down-arrow key does the same thing.
206 Move up one line, vertically (@code{previous-line}). The up-arrow key
209 Move point to left margin, vertically centered in the window
210 (@code{move-to-window-line}). Text does not move on the screen.
212 A numeric argument says which screen line to place point on. It counts
213 screen lines down from the top of the window (zero for the top line). A
214 negative argument counts lines from the bottom (@minus{}1 for the bottom
217 Move to the top of the buffer (@code{beginning-of-buffer}). With
218 numeric argument @var{n}, move to @var{n}/10 of the way from the top.
219 @xref{Arguments}, for more information on numeric arguments.@refill
221 Move to the end of the buffer (@code{end-of-buffer}).
223 @itemx @key{PAGEDOWN}
225 Scroll the display one screen forward, and move point if necessary to
226 put it on the screen (@code{scroll-up}). This doesn't always move
227 point, but it is commonly used to do so. If your keyboard has a
228 @key{PAGEDOWN} or @key{PRIOR} key, it does the same thing.
230 Scrolling commands are further described in @ref{Scrolling}.
234 Scroll one screen backward, and move point if necessary to put it on
235 the screen (@code{scroll-down}). This doesn't always move point, but
236 it is commonly used to do so. If your keyboard has a @key{PAGEUP} or
237 @key{NEXT} key, it does the same thing.
239 Read a number @var{n} and move point to buffer position @var{n}.
240 Position 1 is the beginning of the buffer.
244 Read a number @var{n} and move point to the beginning of line number
245 @var{n}. Line 1 is the beginning of the buffer. If point is on or
246 just after a number, then that is the default for @var{n}, if you just
247 press @key{RET} with an empty minibuffer.
249 @findex set-goal-column
251 Use the current column of point as the @dfn{semipermanent goal column} for
252 @kbd{C-n} and @kbd{C-p} (@code{set-goal-column}). Henceforth, those
253 commands always move to this column in each line moved into, or as
254 close as possible given the contents of the line. This goal column remains
255 in effect until canceled.
257 Cancel the goal column. Henceforth, @kbd{C-n} and @kbd{C-p} once
258 again try to stick to a fixed horizontal position, as usual.
262 If you set the variable @code{track-eol} to a non-@code{nil} value,
263 then @kbd{C-n} and @kbd{C-p}, when starting at the end of the line, move
264 to the end of another line. Normally, @code{track-eol} is @code{nil}.
265 @xref{Variables}, for how to set variables such as @code{track-eol}.
267 @vindex next-line-add-newlines
268 @kbd{C-n} normally stops at the end of the buffer when you use it on
269 the last line of the buffer. But if you set the variable
270 @code{next-line-add-newlines} to a non-@code{nil} value, @kbd{C-n} on
271 the last line of a buffer creates an additional line at the end and
275 @section Erasing Text
279 Delete the character before point (@code{delete-backward-char}).
281 Delete the character after point (@code{delete-char}).
283 @itemx @key{BACKSPACE}
284 One of these keys, whichever is the large key above the @key{RET} or
285 @key{ENTER} key, deletes the character before point, like @key{DEL}.
286 If that is @key{BACKSPACE}, and your keyboard also has @key{DELETE},
287 then @key{DELETE} deletes forwards, like @kbd{C-d}.
289 Kill to the end of the line (@code{kill-line}).
291 Kill forward to the end of the next word (@code{kill-word}).
293 Kill back to the beginning of the previous word
294 (@code{backward-kill-word}).
297 @cindex killing characters and lines
298 @cindex deleting characters and lines
299 @cindex erasing characters and lines
300 You already know about the @key{DEL} key which deletes the character
301 before point (that is, before the cursor). Another key, @kbd{Control-d}
302 (@kbd{C-d} for short), deletes the character after point (that is, the
303 character that the cursor is on). This shifts the rest of the text on
304 the line to the left. If you type @kbd{C-d} at the end of a line, it
305 joins together that line and the next line.
307 To erase a larger amount of text, use the @kbd{C-k} key, which kills a
308 line at a time. If you type @kbd{C-k} at the beginning or middle of a
309 line, it kills all the text up to the end of the line. If you type
310 @kbd{C-k} at the end of a line, it joins that line and the next line.
312 @xref{Killing}, for more flexible ways of killing text.
315 @section Undoing Changes
317 @cindex changes, undoing
319 You can undo all the recent changes in the buffer text, up to a
320 certain point. Each buffer records changes individually, and the undo
321 command always applies to the current buffer. Usually each editing
322 command makes a separate entry in the undo records, but some commands
323 such as @code{query-replace} make many entries, and very simple commands
324 such as self-inserting characters are often grouped to make undoing less
329 Undo one batch of changes---usually, one command worth (@code{undo}).
334 Undo one batch of changes in the region.
341 The command @kbd{C-x u} (or @kbd{C-_} or @kbd{C-/}) is how you undo.
342 The first time you give this command, it undoes the last change.
343 Point moves back to where it was before the command that made the
346 Consecutive repetitions of @kbd{C-_} or @kbd{C-x u} undo earlier and
347 earlier changes, back to the limit of the undo information available.
348 If all recorded changes have already been undone, the undo command
349 displays an error message and does nothing.
352 Any command other than an undo command breaks the sequence of undo
353 commands. Starting from that moment, the previous undo commands become
354 ordinary changes that you can undo. Thus, to redo changes you have
355 undone, type @kbd{C-f} or any other command that will harmlessly break
356 the sequence of undoing, then type more undo commands. On the other
357 hand, if you want to ignore previous undo commands, use @kbd{M-x
358 undo-only}. This is like @code{undo}, but will not redo changes
359 you have just undone.
361 @cindex selective undo
363 Ordinary undo applies to all changes made in the current buffer. You
364 can also perform @dfn{selective undo}, limited to the current region
366 To do this, specify the region you want, then run the @code{undo}
367 command with a prefix argument (the value does not matter): @kbd{C-u C-x
368 u} or @kbd{C-u C-_}. This undoes the most recent change in the region.
369 To undo further changes in the same region, repeat the @code{undo}
370 command (no prefix argument is needed). In Transient Mark mode
371 (@pxref{Transient Mark}), any use of @code{undo} when there is an
372 active region performs selective undo; you do not need a prefix
375 If you notice that a buffer has been modified accidentally, the
376 easiest way to recover is to type @kbd{C-_} repeatedly until the stars
377 disappear from the front of the mode line. At this time, all the
378 modifications you made have been canceled. Whenever an undo command
379 makes the stars disappear from the mode line, it means that the buffer
380 contents are the same as they were when the file was last read in or
383 If you do not remember whether you changed the buffer deliberately,
384 type @kbd{C-_} once. When you see the last change you made undone, you
385 will see whether it was an intentional change. If it was an accident,
386 leave it undone. If it was deliberate, redo the change as described
389 Not all buffers record undo information. Buffers whose names start with
390 spaces don't; these buffers are used internally by Emacs and its extensions
391 to hold text that users don't normally look at or edit.
393 You cannot undo mere cursor motion; only changes in the buffer
394 contents save undo information. However, some cursor motion commands
395 set the mark, so if you use these commands from time to time, you can
396 move back to the neighborhoods you have moved through by popping the
397 mark ring (@pxref{Mark Ring}).
400 @vindex undo-strong-limit
401 @vindex undo-outer-limit
403 When the undo information for a buffer becomes too large, Emacs
404 discards the oldest undo information from time to time (during garbage
405 collection). You can specify how much undo information to keep by
406 setting three variables: @code{undo-limit}, @code{undo-strong-limit},
407 and @code{undo-outer-limit}. Their values are expressed in units of
410 The variable @code{undo-limit} sets a soft limit: Emacs keeps undo
411 data for enough commands to reach this size, and perhaps exceed it,
412 but does not keep data for any earlier commands beyond that. Its
413 default value is 20000. The variable @code{undo-strong-limit} sets a
414 stricter limit: a previous command (not the most recent one) which
415 pushes the size past this amount is itself forgotten. The default
416 value of @code{undo-strong-limit} is 30000.
418 Regardless of the values of those variables, the most recent change
419 is never discarded unless it gets bigger than @code{undo-outer-limit}
420 (normally 3,000,000). At that point, Emacs discards the undo data and
421 warns you about it. This is the only situation in which you cannot
422 undo the last command. If this happens, you can increase the value of
423 @code{undo-outer-limit} to make it even less likely to happen in the
424 future. But if you didn't expect the command to create such large
425 undo data, then it is probably a bug and you should report it.
426 @xref{Bugs,, Reporting Bugs}.
428 The reason the @code{undo} command has three key bindings, @kbd{C-x
429 u}, @kbd{C-_} and @kbd{C-/}, is that it is worthy of a
430 single-character key, but @kbd{C-x u} is more straightforward for
436 The commands described above are sufficient for creating and altering
437 text in an Emacs buffer; the more advanced Emacs commands just make
438 things easier. But to keep any text permanently you must put it in a
439 @dfn{file}. Files are named units of text which are stored by the
440 operating system for you to retrieve later by name. To look at or use
441 the contents of a file in any way, including editing the file with
442 Emacs, you must specify the file name.
444 Consider a file named @file{/usr/rms/foo.c}. In Emacs, to begin editing
448 C-x C-f /usr/rms/foo.c @key{RET}
452 Here the file name is given as an @dfn{argument} to the command @kbd{C-x
453 C-f} (@code{find-file}). That command uses the @dfn{minibuffer} to
454 read the argument, and you type @key{RET} to terminate the argument
455 (@pxref{Minibuffer}).@refill
457 Emacs obeys the command by @dfn{visiting} the file: creating a buffer,
458 copying the contents of the file into the buffer, and then displaying
459 the buffer for you to edit. If you alter the text, you can @dfn{save}
460 the new text in the file by typing @kbd{C-x C-s} (@code{save-buffer}).
461 This makes the changes permanent by copying the altered buffer contents
462 back into the file @file{/usr/rms/foo.c}. Until you save, the changes
463 exist only inside Emacs, and the file @file{foo.c} is unaltered.
465 To create a file, just visit the file with @kbd{C-x C-f} as if it
466 already existed. This creates an empty buffer in which you can insert
467 the text you want to put in the file. The file is actually created when
468 you save this buffer with @kbd{C-x C-s}.
470 Of course, there is a lot more to learn about using files. @xref{Files}.
475 @cindex getting help with keys
476 If you forget what a key does, you can find out with the Help
477 character, which is @kbd{C-h} (or @key{F1}, which is an alias for
478 @kbd{C-h}). Type @kbd{C-h k} followed by the key you want to know
479 about; for example, @kbd{C-h k C-n} tells you all about what @kbd{C-n}
480 does. @kbd{C-h} is a prefix key; @kbd{C-h k} is just one of its
481 subcommands (the command @code{describe-key}). The other subcommands of
482 @kbd{C-h} provide different kinds of help. Type @kbd{C-h} twice to get
483 a description of all the help facilities. @xref{Help}.@refill
488 @cindex inserting blank lines
489 @cindex deleting blank lines
490 Here are special commands and techniques for putting in and taking out
495 Insert one or more blank lines after the cursor (@code{open-line}).
497 Delete all but one of many consecutive blank lines
498 (@code{delete-blank-lines}).
505 @findex delete-blank-lines
506 When you want to insert a new line of text before an existing line, you
507 can do it by typing the new line of text, followed by @key{RET}.
508 However, it may be easier to see what you are doing if you first make a
509 blank line and then insert the desired text into it. This is easy to do
510 using the key @kbd{C-o} (@code{open-line}), which inserts a newline
511 after point but leaves point in front of the newline. After @kbd{C-o},
512 type the text for the new line. @kbd{C-o F O O} has the same effect as
513 @w{@kbd{F O O @key{RET}}}, except for the final location of point.
515 You can make several blank lines by typing @kbd{C-o} several times, or
516 by giving it a numeric argument to tell it how many blank lines to make.
517 @xref{Arguments}, for how. If you have a fill prefix, the @kbd{C-o}
518 command inserts the fill prefix on the new line, when you use it at the
519 beginning of a line. @xref{Fill Prefix}.
521 The easy way to get rid of extra blank lines is with the command
522 @kbd{C-x C-o} (@code{delete-blank-lines}). @kbd{C-x C-o} in a run of
523 several blank lines deletes all but one of them. @kbd{C-x C-o} on a
524 solitary blank line deletes that blank line. When point is on a
525 nonblank line, @kbd{C-x C-o} deletes any blank lines following that
528 @node Continuation Lines
529 @section Continuation Lines
531 @cindex continuation line
533 @cindex line wrapping
534 @cindex fringes, and continuation lines
535 If you add too many characters to one line without breaking it with
536 @key{RET}, the line grows to occupy two (or more) lines on the screen.
537 On graphical displays, Emacs indicates line wrapping with small bent
538 arrows in the fringes to the left and right of the window. On
539 text-only terminals, Emacs displays a @samp{\} character at the right
540 margin of a screen line if it is not the last in its text line. This
541 @samp{\} character says that the following screen line is not really a
542 distinct line in the text, just a @dfn{continuation} of a line too
543 long to fit the screen. Continuation is also called @dfn{line
546 When line wrapping occurs before a character that is wider than one
547 column, some columns at the end of the previous screen line may be
548 ``empty.'' In this case, Emacs displays additional @samp{\}
549 characters in the ``empty'' columns, just before the @samp{\}
550 character that indicates continuation.
552 Sometimes it is nice to have Emacs insert newlines automatically when
553 a line gets too long. Continuation on the screen does not do that. Use
554 Auto Fill mode (@pxref{Filling}) if that's what you want.
557 @cindex line truncation, and fringes
558 As an alternative to continuation, Emacs can display long lines by
559 @dfn{truncation}. This means that all the characters that do not fit
560 in the width of the screen or window do not appear at all. @samp{$}
561 in the last column or a small straight arrow in the fringe to the
562 right of the window indicates a truncated line.
564 @xref{Display Custom}, for more information about line truncation,
565 and other variables that affect how text is displayed.
568 @section Cursor Position Information
570 Here are commands to get information about the size and position of
571 parts of the buffer, and to count lines.
575 Display the page number of point, and the line number within the page.
577 Display the line number of point in the buffer.
578 @item M-x line-number-mode
579 @itemx M-x column-number-mode
580 Toggle automatic display of current line number or column number.
581 @xref{Optional Mode Line}.
583 Display the number of lines in the current region (@code{count-lines-region}).
584 @xref{Mark}, for information about the region.
586 Display the character code of character after point, character position of
587 point, and column of point (@code{what-cursor-position}).
588 @item M-x hl-line-mode
589 Enable or disable highlighting of the current line. @xref{Cursor
591 @item M-x size-indication-mode
592 Toggle automatic display of the size of the buffer.
593 @xref{Optional Mode Line}.
598 @cindex line number commands
599 @cindex location of point
600 @cindex cursor location
601 @cindex point location
602 @kbd{M-x what-line} computes the current line number and displays it
603 in the echo area. You can also see the current line number in the
604 mode line; see @ref{Mode Line}. If you narrow the buffer, then the
605 line number in the mode line is relative to the accessible portion
606 (@pxref{Narrowing}). By contrast, @code{what-line} shows both the
607 line number relative to the narrowed region and the line number
608 relative to the whole buffer.
610 @kbd{M-x what-page} counts pages from the beginning of the file, and
611 counts lines within the page, showing both numbers in the echo area.
615 @findex count-lines-region
616 While on this subject, we might as well mention @kbd{M-=} (@code{count-lines-region}),
617 which displays the number of lines in the region (@pxref{Mark}).
618 @xref{Pages}, for the command @kbd{C-x l} which counts the lines in the
622 @findex what-cursor-position
623 The command @kbd{C-x =} (@code{what-cursor-position}) shows what
624 column the cursor is in, and other miscellaneous information about
625 point and the character after it. It displays a line in the echo area
626 that looks like this:
629 Char: c (0143, 99, 0x63) point=21044 of 26883(78%) column 53
633 (In fact, this is the output produced when point is before the
634 @samp{column} in the example.)
636 The four values after @samp{Char:} describe the character that follows
637 point, first by showing it and then by giving its character code in
638 octal, decimal and hex. For a non-@acronym{ASCII} multibyte character, these are
639 followed by @samp{file} and the character's representation, in hex, in
640 the buffer's coding system, if that coding system encodes the character
641 safely and with a single byte (@pxref{Coding Systems}). If the
642 character's encoding is longer than one byte, Emacs shows @samp{file ...}.
644 However, if the character displayed is in the range 0200 through
645 0377 octal, there's a case that it actually represents an invalid
646 UTF-8 byte. Emacs represents such a byte in a buffer by a sequence of
647 8-bit characters, but displays only the original invalid byte in octal
648 form. In such a case, Emacs shows @samp{part of display ...} instead
651 @samp{point=} is followed by the position of point expressed as a character
652 count. The front of the buffer counts as position 1, one character later
653 as 2, and so on. The next, larger, number is the total number of characters
654 in the buffer. Afterward in parentheses comes the position expressed as a
655 percentage of the total size.
657 @samp{column} is followed by the horizontal position of point, in
658 columns from the left edge of the window.
660 If the buffer has been narrowed, making some of the text at the
661 beginning and the end temporarily inaccessible, @kbd{C-x =} displays
662 additional text describing the currently accessible range. For example, it
666 Char: C (0103, 67, 0x43) point=252 of 889(28%) <231 - 599> column 0
670 where the two extra numbers give the smallest and largest character
671 position that point is allowed to assume. The characters between those
672 two positions are the accessible ones. @xref{Narrowing}.
674 If point is at the end of the buffer (or the end of the accessible
675 part), the @w{@kbd{C-x =}} output does not describe a character after
676 point. The output might look like this:
679 point=26957 of 26956(100%) column 0
682 @cindex character set of character at point
683 @cindex font of character at point
684 @cindex text properties at point
685 @w{@kbd{C-u C-x =}} displays the following additional information about a
690 The character set name, and the codes that identify the character
691 within that character set; @acronym{ASCII} characters are identified
692 as belonging to the @code{ascii} character set.
695 The character's syntax and categories.
698 The character's encodings, both internally in the buffer, and externally
699 if you were to save the file.
702 What to type to input the character in the current input method
703 (if it supports the character).
706 If you are running Emacs on a window system, the font name and glyph
707 code for the character. If you are running Emacs on a terminal, the
708 code(s) sent to the terminal.
711 The character's text properties (@pxref{Text Properties,,,
712 elisp, the Emacs Lisp Reference Manual}), and any overlays containing it
713 (@pxref{Overlays,,, elisp, the same manual}).
716 Here's an example showing the Latin-1 character A with grave accent,
717 in a buffer whose coding system is @code{iso-latin-1}, whose
718 terminal coding system is @code{iso-latin-1} (so the terminal actually
719 displays the character as @samp{@`A}), and which has font-lock-mode
720 (@pxref{Font Lock}) enabled:
723 character: @`A (04300, 2240, 0x8c0, U+00C0)
724 charset: latin-iso8859-1
725 (Right-Hand Part of Latin Alphabet 1@dots{}
727 syntax: w which means: word
730 buffer code: 0x81 0xC0
731 file code: ESC 2C 41 40 (encoded by coding system iso-2022-7bit)
732 display: terminal code 0xC0
734 There are text properties here:
739 @section Numeric Arguments
740 @cindex numeric arguments
741 @cindex prefix arguments
742 @cindex arguments to commands
744 In mathematics and computer usage, the word @dfn{argument} means
745 ``data provided to a function or operation.'' You can give any Emacs
746 command a @dfn{numeric argument} (also called a @dfn{prefix argument}).
747 Some commands interpret the argument as a repetition count. For
748 example, @kbd{C-f} with an argument of ten moves forward ten characters
749 instead of one. With these commands, no argument is equivalent to an
750 argument of one. Negative arguments tell most such commands to move or
751 act in the opposite direction.
755 @findex digit-argument
756 @findex negative-argument
757 If your terminal keyboard has a @key{META} key (labeled @key{ALT} on
758 PC keyboards), the easiest way to specify a numeric argument is to
759 type digits and/or a minus sign while holding down the @key{META} key.
767 would move down five lines. The characters @kbd{Meta-1}, @kbd{Meta-2},
768 and so on, as well as @kbd{Meta--}, do this because they are keys bound
769 to commands (@code{digit-argument} and @code{negative-argument}) that
770 are defined to contribute to an argument for the next command.
771 @kbd{Meta--} without digits normally means @minus{}1. Digits and
772 @kbd{-} modified with Control, or Control and Meta, also specify numeric
776 @findex universal-argument
777 Another way of specifying an argument is to use the @kbd{C-u}
778 (@code{universal-argument}) command followed by the digits of the
779 argument. With @kbd{C-u}, you can type the argument digits without
780 holding down modifier keys; @kbd{C-u} works on all terminals. To type a
781 negative argument, type a minus sign after @kbd{C-u}. Just a minus sign
782 without digits normally means @minus{}1.
784 @kbd{C-u} followed by a character which is neither a digit nor a minus
785 sign has the special meaning of ``multiply by four.'' It multiplies the
786 argument for the next command by four. @kbd{C-u} twice multiplies it by
787 sixteen. Thus, @kbd{C-u C-u C-f} moves forward sixteen characters. This
788 is a good way to move forward ``fast,'' since it moves about 1/5 of a line
789 in the usual size screen. Other useful combinations are @kbd{C-u C-n},
790 @kbd{C-u C-u C-n} (move down a good fraction of a screen), @kbd{C-u C-u
791 C-o} (make ``a lot'' of blank lines), and @kbd{C-u C-k} (kill four
794 Some commands care only about whether there is an argument, and not about
795 its value. For example, the command @kbd{M-q} (@code{fill-paragraph}) with
796 no argument fills text; with an argument, it justifies the text as well.
797 (@xref{Filling}, for more information on @kbd{M-q}.) Plain @kbd{C-u} is a
798 handy way of providing an argument for such commands.
800 Some commands use the value of the argument as a repeat count, but do
801 something peculiar when there is no argument. For example, the command
802 @kbd{C-k} (@code{kill-line}) with argument @var{n} kills @var{n} lines,
803 including their terminating newlines. But @kbd{C-k} with no argument is
804 special: it kills the text up to the next newline, or, if point is right at
805 the end of the line, it kills the newline itself. Thus, two @kbd{C-k}
806 commands with no arguments can kill a nonblank line, just like @kbd{C-k}
807 with an argument of one. (@xref{Killing}, for more information on
810 A few commands treat a plain @kbd{C-u} differently from an ordinary
811 argument. A few others may treat an argument of just a minus sign
812 differently from an argument of @minus{}1. These unusual cases are
813 described when they come up; they are always for reasons of
814 convenience of use of the individual command, and they are documented
815 in the command's documentation string.
817 You can use a numeric argument to insert multiple copies of a
818 character. This is straightforward unless the character is a digit; for
819 example, @kbd{C-u 6 4 a} inserts 64 copies of the character @samp{a}.
820 But this does not work for inserting digits; @kbd{C-u 6 4 1} specifies
821 an argument of 641, rather than inserting anything. To separate the
822 digit to insert from the argument, type another @kbd{C-u}; for example,
823 @kbd{C-u 6 4 C-u 1} does insert 64 copies of the character @samp{1}.
825 We use the term ``prefix argument'' as well as ``numeric argument'' to
826 emphasize that you type the argument before the command, and to
827 distinguish these arguments from minibuffer arguments that come after
831 @section Repeating a Command
832 @cindex repeating a command
834 Many simple commands, such as those invoked with a single key or
835 with @kbd{M-x @var{command-name} @key{RET}}, can be repeated by
836 invoking them with a numeric argument that serves as a repeat count
837 (@pxref{Arguments}). However, if the command you want to repeat
838 prompts for some input, or uses a numeric argument in another way,
839 repetition using a numeric argument might be problematical.
843 The command @kbd{C-x z} (@code{repeat}) provides another way to repeat
844 an Emacs command many times. This command repeats the previous Emacs
845 command, whatever that was. Repeating a command uses the same arguments
846 that were used before; it does not read new arguments each time.
848 To repeat the command more than once, type additional @kbd{z}'s: each
849 @kbd{z} repeats the command one more time. Repetition ends when you
850 type a character other than @kbd{z}, or press a mouse button.
852 For example, suppose you type @kbd{C-u 2 0 C-d} to delete 20
853 characters. You can repeat that command (including its argument) three
854 additional times, to delete a total of 80 characters, by typing @kbd{C-x
855 z z z}. The first @kbd{C-x z} repeats the command once, and each
856 subsequent @kbd{z} repeats it once again.
859 arch-tag: cda8952a-c439-41c1-aecf-4bc0d6482956