* src/point.h: Remove, unused.
[emacs.git] / src / xdisp.c
blob9b0f94ef6570d98f0dbee2ba865b1f3994942b29
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010
5 Free Software Foundation, Inc.
7 This file is part of GNU Emacs.
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24 Redisplay.
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code.
37 The following diagram shows how redisplay code is invoked. As you
38 can see, Lisp calls redisplay and vice versa. Under window systems
39 like X, some portions of the redisplay code are also called
40 asynchronously during mouse movement or expose events. It is very
41 important that these code parts do NOT use the C library (malloc,
42 free) because many C libraries under Unix are not reentrant. They
43 may also NOT call functions of the Lisp interpreter which could
44 change the interpreter's state. If you don't follow these rules,
45 you will encounter bugs which are very hard to explain.
47 +--------------+ redisplay +----------------+
48 | Lisp machine |---------------->| Redisplay code |<--+
49 +--------------+ (xdisp.c) +----------------+ |
50 ^ | |
51 +----------------------------------+ |
52 Don't use this path when called |
53 asynchronously! |
55 expose_window (asynchronous) |
57 X expose events -----+
59 What does redisplay do? Obviously, it has to figure out somehow what
60 has been changed since the last time the display has been updated,
61 and to make these changes visible. Preferably it would do that in
62 a moderately intelligent way, i.e. fast.
64 Changes in buffer text can be deduced from window and buffer
65 structures, and from some global variables like `beg_unchanged' and
66 `end_unchanged'. The contents of the display are additionally
67 recorded in a `glyph matrix', a two-dimensional matrix of glyph
68 structures. Each row in such a matrix corresponds to a line on the
69 display, and each glyph in a row corresponds to a column displaying
70 a character, an image, or what else. This matrix is called the
71 `current glyph matrix' or `current matrix' in redisplay
72 terminology.
74 For buffer parts that have been changed since the last update, a
75 second glyph matrix is constructed, the so called `desired glyph
76 matrix' or short `desired matrix'. Current and desired matrix are
77 then compared to find a cheap way to update the display, e.g. by
78 reusing part of the display by scrolling lines.
80 You will find a lot of redisplay optimizations when you start
81 looking at the innards of redisplay. The overall goal of all these
82 optimizations is to make redisplay fast because it is done
83 frequently. Some of these optimizations are implemented by the
84 following functions:
86 . try_cursor_movement
88 This function tries to update the display if the text in the
89 window did not change and did not scroll, only point moved, and
90 it did not move off the displayed portion of the text.
92 . try_window_reusing_current_matrix
94 This function reuses the current matrix of a window when text
95 has not changed, but the window start changed (e.g., due to
96 scrolling).
98 . try_window_id
100 This function attempts to redisplay a window by reusing parts of
101 its existing display. It finds and reuses the part that was not
102 changed, and redraws the rest.
104 . try_window
106 This function performs the full redisplay of a single window
107 assuming that its fonts were not changed and that the cursor
108 will not end up in the scroll margins. (Loading fonts requires
109 re-adjustment of dimensions of glyph matrices, which makes this
110 method impossible to use.)
112 These optimizations are tried in sequence (some can be skipped if
113 it is known that they are not applicable). If none of the
114 optimizations were successful, redisplay calls redisplay_windows,
115 which performs a full redisplay of all windows.
117 Desired matrices.
119 Desired matrices are always built per Emacs window. The function
120 `display_line' is the central function to look at if you are
121 interested. It constructs one row in a desired matrix given an
122 iterator structure containing both a buffer position and a
123 description of the environment in which the text is to be
124 displayed. But this is too early, read on.
126 Characters and pixmaps displayed for a range of buffer text depend
127 on various settings of buffers and windows, on overlays and text
128 properties, on display tables, on selective display. The good news
129 is that all this hairy stuff is hidden behind a small set of
130 interface functions taking an iterator structure (struct it)
131 argument.
133 Iteration over things to be displayed is then simple. It is
134 started by initializing an iterator with a call to init_iterator.
135 Calls to get_next_display_element fill the iterator structure with
136 relevant information about the next thing to display. Calls to
137 set_iterator_to_next move the iterator to the next thing.
139 Besides this, an iterator also contains information about the
140 display environment in which glyphs for display elements are to be
141 produced. It has fields for the width and height of the display,
142 the information whether long lines are truncated or continued, a
143 current X and Y position, and lots of other stuff you can better
144 see in dispextern.h.
146 Glyphs in a desired matrix are normally constructed in a loop
147 calling get_next_display_element and then PRODUCE_GLYPHS. The call
148 to PRODUCE_GLYPHS will fill the iterator structure with pixel
149 information about the element being displayed and at the same time
150 produce glyphs for it. If the display element fits on the line
151 being displayed, set_iterator_to_next is called next, otherwise the
152 glyphs produced are discarded. The function display_line is the
153 workhorse of filling glyph rows in the desired matrix with glyphs.
154 In addition to producing glyphs, it also handles line truncation
155 and continuation, word wrap, and cursor positioning (for the
156 latter, see also set_cursor_from_row).
158 Frame matrices.
160 That just couldn't be all, could it? What about terminal types not
161 supporting operations on sub-windows of the screen? To update the
162 display on such a terminal, window-based glyph matrices are not
163 well suited. To be able to reuse part of the display (scrolling
164 lines up and down), we must instead have a view of the whole
165 screen. This is what `frame matrices' are for. They are a trick.
167 Frames on terminals like above have a glyph pool. Windows on such
168 a frame sub-allocate their glyph memory from their frame's glyph
169 pool. The frame itself is given its own glyph matrices. By
170 coincidence---or maybe something else---rows in window glyph
171 matrices are slices of corresponding rows in frame matrices. Thus
172 writing to window matrices implicitly updates a frame matrix which
173 provides us with the view of the whole screen that we originally
174 wanted to have without having to move many bytes around. To be
175 honest, there is a little bit more done, but not much more. If you
176 plan to extend that code, take a look at dispnew.c. The function
177 build_frame_matrix is a good starting point.
179 Bidirectional display.
181 Bidirectional display adds quite some hair to this already complex
182 design. The good news are that a large portion of that hairy stuff
183 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
184 reordering engine which is called by set_iterator_to_next and
185 returns the next character to display in the visual order. See
186 commentary on bidi.c for more details. As far as redisplay is
187 concerned, the effect of calling bidi_move_to_visually_next, the
188 main interface of the reordering engine, is that the iterator gets
189 magically placed on the buffer or string position that is to be
190 displayed next. In other words, a linear iteration through the
191 buffer/string is replaced with a non-linear one. All the rest of
192 the redisplay is oblivious to the bidi reordering.
194 Well, almost oblivious---there are still complications, most of
195 them due to the fact that buffer and string positions no longer
196 change monotonously with glyph indices in a glyph row. Moreover,
197 for continued lines, the buffer positions may not even be
198 monotonously changing with vertical positions. Also, accounting
199 for face changes, overlays, etc. becomes more complex because
200 non-linear iteration could potentially skip many positions with
201 changes, and then cross them again on the way back...
203 One other prominent effect of bidirectional display is that some
204 paragraphs of text need to be displayed starting at the right
205 margin of the window---the so-called right-to-left, or R2L
206 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
207 which have their reversed_p flag set. The bidi reordering engine
208 produces characters in such rows starting from the character which
209 should be the rightmost on display. PRODUCE_GLYPHS then reverses
210 the order, when it fills up the glyph row whose reversed_p flag is
211 set, by prepending each new glyph to what is already there, instead
212 of appending it. When the glyph row is complete, the function
213 extend_face_to_end_of_line fills the empty space to the left of the
214 leftmost character with special glyphs, which will display as,
215 well, empty. On text terminals, these special glyphs are simply
216 blank characters. On graphics terminals, there's a single stretch
217 glyph with suitably computed width. Both the blanks and the
218 stretch glyph are given the face of the background of the line.
219 This way, the terminal-specific back-end can still draw the glyphs
220 left to right, even for R2L lines.
222 Note one important detail mentioned above: that the bidi reordering
223 engine, driven by the iterator, produces characters in R2L rows
224 starting at the character that will be the rightmost on display.
225 As far as the iterator is concerned, the geometry of such rows is
226 still left to right, i.e. the iterator "thinks" the first character
227 is at the leftmost pixel position. The iterator does not know that
228 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
229 delivers. This is important when functions from the the move_it_*
230 family are used to get to certain screen position or to match
231 screen coordinates with buffer coordinates: these functions use the
232 iterator geometry, which is left to right even in R2L paragraphs.
233 This works well with most callers of move_it_*, because they need
234 to get to a specific column, and columns are still numbered in the
235 reading order, i.e. the rightmost character in a R2L paragraph is
236 still column zero. But some callers do not get well with this; a
237 notable example is mouse clicks that need to find the character
238 that corresponds to certain pixel coordinates. See
239 buffer_posn_from_coords in dispnew.c for how this is handled. */
241 #include <config.h>
242 #include <stdio.h>
243 #include <limits.h>
244 #include <setjmp.h>
246 #include "lisp.h"
247 #include "keyboard.h"
248 #include "frame.h"
249 #include "window.h"
250 #include "termchar.h"
251 #include "dispextern.h"
252 #include "buffer.h"
253 #include "character.h"
254 #include "charset.h"
255 #include "indent.h"
256 #include "commands.h"
257 #include "keymap.h"
258 #include "macros.h"
259 #include "disptab.h"
260 #include "termhooks.h"
261 #include "termopts.h"
262 #include "intervals.h"
263 #include "coding.h"
264 #include "process.h"
265 #include "region-cache.h"
266 #include "font.h"
267 #include "fontset.h"
268 #include "blockinput.h"
270 #ifdef HAVE_X_WINDOWS
271 #include "xterm.h"
272 #endif
273 #ifdef WINDOWSNT
274 #include "w32term.h"
275 #endif
276 #ifdef HAVE_NS
277 #include "nsterm.h"
278 #endif
279 #ifdef USE_GTK
280 #include "gtkutil.h"
281 #endif
283 #include "font.h"
285 #ifndef FRAME_X_OUTPUT
286 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
287 #endif
289 #define INFINITY 10000000
291 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
292 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
293 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
294 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
295 Lisp_Object Qinhibit_point_motion_hooks;
296 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
297 Lisp_Object Qfontified;
298 Lisp_Object Qgrow_only;
299 Lisp_Object Qinhibit_eval_during_redisplay;
300 Lisp_Object Qbuffer_position, Qposition, Qobject;
301 Lisp_Object Qright_to_left, Qleft_to_right;
303 /* Cursor shapes */
304 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
306 /* Pointer shapes */
307 Lisp_Object Qarrow, Qhand, Qtext;
309 Lisp_Object Qrisky_local_variable;
311 /* Holds the list (error). */
312 Lisp_Object list_of_error;
314 /* Functions called to fontify regions of text. */
316 Lisp_Object Vfontification_functions;
317 Lisp_Object Qfontification_functions;
319 /* Non-nil means automatically select any window when the mouse
320 cursor moves into it. */
321 Lisp_Object Vmouse_autoselect_window;
323 Lisp_Object Vwrap_prefix, Qwrap_prefix;
324 Lisp_Object Vline_prefix, Qline_prefix;
326 /* Non-zero means draw tool bar buttons raised when the mouse moves
327 over them. */
329 int auto_raise_tool_bar_buttons_p;
331 /* Non-zero means to reposition window if cursor line is only partially visible. */
333 int make_cursor_line_fully_visible_p;
335 /* Margin below tool bar in pixels. 0 or nil means no margin.
336 If value is `internal-border-width' or `border-width',
337 the corresponding frame parameter is used. */
339 Lisp_Object Vtool_bar_border;
341 /* Margin around tool bar buttons in pixels. */
343 Lisp_Object Vtool_bar_button_margin;
345 /* Thickness of shadow to draw around tool bar buttons. */
347 EMACS_INT tool_bar_button_relief;
349 /* Non-nil means automatically resize tool-bars so that all tool-bar
350 items are visible, and no blank lines remain.
352 If value is `grow-only', only make tool-bar bigger. */
354 Lisp_Object Vauto_resize_tool_bars;
356 /* Type of tool bar. Can be symbols image, text, both or both-hroiz. */
358 Lisp_Object Vtool_bar_style;
360 /* Maximum number of characters a label can have to be shown. */
362 EMACS_INT tool_bar_max_label_size;
364 /* Non-zero means draw block and hollow cursor as wide as the glyph
365 under it. For example, if a block cursor is over a tab, it will be
366 drawn as wide as that tab on the display. */
368 int x_stretch_cursor_p;
370 /* Non-nil means don't actually do any redisplay. */
372 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
374 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
376 int inhibit_eval_during_redisplay;
378 /* Names of text properties relevant for redisplay. */
380 Lisp_Object Qdisplay;
382 /* Symbols used in text property values. */
384 Lisp_Object Vdisplay_pixels_per_inch;
385 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
386 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
387 Lisp_Object Qslice;
388 Lisp_Object Qcenter;
389 Lisp_Object Qmargin, Qpointer;
390 Lisp_Object Qline_height;
392 /* Non-nil means highlight trailing whitespace. */
394 Lisp_Object Vshow_trailing_whitespace;
396 /* Non-nil means escape non-break space and hyphens. */
398 Lisp_Object Vnobreak_char_display;
400 #ifdef HAVE_WINDOW_SYSTEM
402 /* Test if overflow newline into fringe. Called with iterator IT
403 at or past right window margin, and with IT->current_x set. */
405 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
406 (!NILP (Voverflow_newline_into_fringe) \
407 && FRAME_WINDOW_P ((IT)->f) \
408 && ((IT)->bidi_it.paragraph_dir == R2L \
409 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
410 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
411 && (IT)->current_x == (IT)->last_visible_x \
412 && (IT)->line_wrap != WORD_WRAP)
414 #else /* !HAVE_WINDOW_SYSTEM */
415 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
416 #endif /* HAVE_WINDOW_SYSTEM */
418 /* Test if the display element loaded in IT is a space or tab
419 character. This is used to determine word wrapping. */
421 #define IT_DISPLAYING_WHITESPACE(it) \
422 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
424 /* Non-nil means show the text cursor in void text areas
425 i.e. in blank areas after eol and eob. This used to be
426 the default in 21.3. */
428 Lisp_Object Vvoid_text_area_pointer;
430 /* Name of the face used to highlight trailing whitespace. */
432 Lisp_Object Qtrailing_whitespace;
434 /* Name and number of the face used to highlight escape glyphs. */
436 Lisp_Object Qescape_glyph;
438 /* Name and number of the face used to highlight non-breaking spaces. */
440 Lisp_Object Qnobreak_space;
442 /* The symbol `image' which is the car of the lists used to represent
443 images in Lisp. Also a tool bar style. */
445 Lisp_Object Qimage;
447 /* The image map types. */
448 Lisp_Object QCmap, QCpointer;
449 Lisp_Object Qrect, Qcircle, Qpoly;
451 /* Tool bar styles */
452 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
454 /* Non-zero means print newline to stdout before next mini-buffer
455 message. */
457 int noninteractive_need_newline;
459 /* Non-zero means print newline to message log before next message. */
461 static int message_log_need_newline;
463 /* Three markers that message_dolog uses.
464 It could allocate them itself, but that causes trouble
465 in handling memory-full errors. */
466 static Lisp_Object message_dolog_marker1;
467 static Lisp_Object message_dolog_marker2;
468 static Lisp_Object message_dolog_marker3;
470 /* The buffer position of the first character appearing entirely or
471 partially on the line of the selected window which contains the
472 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
473 redisplay optimization in redisplay_internal. */
475 static struct text_pos this_line_start_pos;
477 /* Number of characters past the end of the line above, including the
478 terminating newline. */
480 static struct text_pos this_line_end_pos;
482 /* The vertical positions and the height of this line. */
484 static int this_line_vpos;
485 static int this_line_y;
486 static int this_line_pixel_height;
488 /* X position at which this display line starts. Usually zero;
489 negative if first character is partially visible. */
491 static int this_line_start_x;
493 /* Buffer that this_line_.* variables are referring to. */
495 static struct buffer *this_line_buffer;
497 /* Nonzero means truncate lines in all windows less wide than the
498 frame. */
500 Lisp_Object Vtruncate_partial_width_windows;
502 /* A flag to control how to display unibyte 8-bit character. */
504 int unibyte_display_via_language_environment;
506 /* Nonzero means we have more than one non-mini-buffer-only frame.
507 Not guaranteed to be accurate except while parsing
508 frame-title-format. */
510 int multiple_frames;
512 Lisp_Object Vglobal_mode_string;
515 /* List of variables (symbols) which hold markers for overlay arrows.
516 The symbols on this list are examined during redisplay to determine
517 where to display overlay arrows. */
519 Lisp_Object Voverlay_arrow_variable_list;
521 /* Marker for where to display an arrow on top of the buffer text. */
523 Lisp_Object Voverlay_arrow_position;
525 /* String to display for the arrow. Only used on terminal frames. */
527 Lisp_Object Voverlay_arrow_string;
529 /* Values of those variables at last redisplay are stored as
530 properties on `overlay-arrow-position' symbol. However, if
531 Voverlay_arrow_position is a marker, last-arrow-position is its
532 numerical position. */
534 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
536 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
537 properties on a symbol in overlay-arrow-variable-list. */
539 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
541 /* Like mode-line-format, but for the title bar on a visible frame. */
543 Lisp_Object Vframe_title_format;
545 /* Like mode-line-format, but for the title bar on an iconified frame. */
547 Lisp_Object Vicon_title_format;
549 /* List of functions to call when a window's size changes. These
550 functions get one arg, a frame on which one or more windows' sizes
551 have changed. */
553 static Lisp_Object Vwindow_size_change_functions;
555 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
557 /* Nonzero if an overlay arrow has been displayed in this window. */
559 static int overlay_arrow_seen;
561 /* Nonzero means highlight the region even in nonselected windows. */
563 int highlight_nonselected_windows;
565 /* If cursor motion alone moves point off frame, try scrolling this
566 many lines up or down if that will bring it back. */
568 static EMACS_INT scroll_step;
570 /* Nonzero means scroll just far enough to bring point back on the
571 screen, when appropriate. */
573 static EMACS_INT scroll_conservatively;
575 /* Recenter the window whenever point gets within this many lines of
576 the top or bottom of the window. This value is translated into a
577 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
578 that there is really a fixed pixel height scroll margin. */
580 EMACS_INT scroll_margin;
582 /* Number of windows showing the buffer of the selected window (or
583 another buffer with the same base buffer). keyboard.c refers to
584 this. */
586 int buffer_shared;
588 /* Vector containing glyphs for an ellipsis `...'. */
590 static Lisp_Object default_invis_vector[3];
592 /* Zero means display the mode-line/header-line/menu-bar in the default face
593 (this slightly odd definition is for compatibility with previous versions
594 of emacs), non-zero means display them using their respective faces.
596 This variable is deprecated. */
598 int mode_line_inverse_video;
600 /* Prompt to display in front of the mini-buffer contents. */
602 Lisp_Object minibuf_prompt;
604 /* Width of current mini-buffer prompt. Only set after display_line
605 of the line that contains the prompt. */
607 int minibuf_prompt_width;
609 /* This is the window where the echo area message was displayed. It
610 is always a mini-buffer window, but it may not be the same window
611 currently active as a mini-buffer. */
613 Lisp_Object echo_area_window;
615 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
616 pushes the current message and the value of
617 message_enable_multibyte on the stack, the function restore_message
618 pops the stack and displays MESSAGE again. */
620 Lisp_Object Vmessage_stack;
622 /* Nonzero means multibyte characters were enabled when the echo area
623 message was specified. */
625 int message_enable_multibyte;
627 /* Nonzero if we should redraw the mode lines on the next redisplay. */
629 int update_mode_lines;
631 /* Nonzero if window sizes or contents have changed since last
632 redisplay that finished. */
634 int windows_or_buffers_changed;
636 /* Nonzero means a frame's cursor type has been changed. */
638 int cursor_type_changed;
640 /* Nonzero after display_mode_line if %l was used and it displayed a
641 line number. */
643 int line_number_displayed;
645 /* Maximum buffer size for which to display line numbers. */
647 Lisp_Object Vline_number_display_limit;
649 /* Line width to consider when repositioning for line number display. */
651 static EMACS_INT line_number_display_limit_width;
653 /* Number of lines to keep in the message log buffer. t means
654 infinite. nil means don't log at all. */
656 Lisp_Object Vmessage_log_max;
658 /* The name of the *Messages* buffer, a string. */
660 static Lisp_Object Vmessages_buffer_name;
662 /* Current, index 0, and last displayed echo area message. Either
663 buffers from echo_buffers, or nil to indicate no message. */
665 Lisp_Object echo_area_buffer[2];
667 /* The buffers referenced from echo_area_buffer. */
669 static Lisp_Object echo_buffer[2];
671 /* A vector saved used in with_area_buffer to reduce consing. */
673 static Lisp_Object Vwith_echo_area_save_vector;
675 /* Non-zero means display_echo_area should display the last echo area
676 message again. Set by redisplay_preserve_echo_area. */
678 static int display_last_displayed_message_p;
680 /* Nonzero if echo area is being used by print; zero if being used by
681 message. */
683 int message_buf_print;
685 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
687 Lisp_Object Qinhibit_menubar_update;
688 int inhibit_menubar_update;
690 /* When evaluating expressions from menu bar items (enable conditions,
691 for instance), this is the frame they are being processed for. */
693 Lisp_Object Vmenu_updating_frame;
695 /* Maximum height for resizing mini-windows. Either a float
696 specifying a fraction of the available height, or an integer
697 specifying a number of lines. */
699 Lisp_Object Vmax_mini_window_height;
701 /* Non-zero means messages should be displayed with truncated
702 lines instead of being continued. */
704 int message_truncate_lines;
705 Lisp_Object Qmessage_truncate_lines;
707 /* Set to 1 in clear_message to make redisplay_internal aware
708 of an emptied echo area. */
710 static int message_cleared_p;
712 /* How to blink the default frame cursor off. */
713 Lisp_Object Vblink_cursor_alist;
715 /* A scratch glyph row with contents used for generating truncation
716 glyphs. Also used in direct_output_for_insert. */
718 #define MAX_SCRATCH_GLYPHS 100
719 struct glyph_row scratch_glyph_row;
720 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
722 /* Ascent and height of the last line processed by move_it_to. */
724 static int last_max_ascent, last_height;
726 /* Non-zero if there's a help-echo in the echo area. */
728 int help_echo_showing_p;
730 /* If >= 0, computed, exact values of mode-line and header-line height
731 to use in the macros CURRENT_MODE_LINE_HEIGHT and
732 CURRENT_HEADER_LINE_HEIGHT. */
734 int current_mode_line_height, current_header_line_height;
736 /* The maximum distance to look ahead for text properties. Values
737 that are too small let us call compute_char_face and similar
738 functions too often which is expensive. Values that are too large
739 let us call compute_char_face and alike too often because we
740 might not be interested in text properties that far away. */
742 #define TEXT_PROP_DISTANCE_LIMIT 100
744 #if GLYPH_DEBUG
746 /* Variables to turn off display optimizations from Lisp. */
748 int inhibit_try_window_id, inhibit_try_window_reusing;
749 int inhibit_try_cursor_movement;
751 /* Non-zero means print traces of redisplay if compiled with
752 GLYPH_DEBUG != 0. */
754 int trace_redisplay_p;
756 #endif /* GLYPH_DEBUG */
758 #ifdef DEBUG_TRACE_MOVE
759 /* Non-zero means trace with TRACE_MOVE to stderr. */
760 int trace_move;
762 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
763 #else
764 #define TRACE_MOVE(x) (void) 0
765 #endif
767 /* Non-zero means automatically scroll windows horizontally to make
768 point visible. */
770 int automatic_hscrolling_p;
771 Lisp_Object Qauto_hscroll_mode;
773 /* How close to the margin can point get before the window is scrolled
774 horizontally. */
775 EMACS_INT hscroll_margin;
777 /* How much to scroll horizontally when point is inside the above margin. */
778 Lisp_Object Vhscroll_step;
780 /* The variable `resize-mini-windows'. If nil, don't resize
781 mini-windows. If t, always resize them to fit the text they
782 display. If `grow-only', let mini-windows grow only until they
783 become empty. */
785 Lisp_Object Vresize_mini_windows;
787 /* Buffer being redisplayed -- for redisplay_window_error. */
789 struct buffer *displayed_buffer;
791 /* Space between overline and text. */
793 EMACS_INT overline_margin;
795 /* Require underline to be at least this many screen pixels below baseline
796 This to avoid underline "merging" with the base of letters at small
797 font sizes, particularly when x_use_underline_position_properties is on. */
799 EMACS_INT underline_minimum_offset;
801 /* Value returned from text property handlers (see below). */
803 enum prop_handled
805 HANDLED_NORMALLY,
806 HANDLED_RECOMPUTE_PROPS,
807 HANDLED_OVERLAY_STRING_CONSUMED,
808 HANDLED_RETURN
811 /* A description of text properties that redisplay is interested
812 in. */
814 struct props
816 /* The name of the property. */
817 Lisp_Object *name;
819 /* A unique index for the property. */
820 enum prop_idx idx;
822 /* A handler function called to set up iterator IT from the property
823 at IT's current position. Value is used to steer handle_stop. */
824 enum prop_handled (*handler) (struct it *it);
827 static enum prop_handled handle_face_prop (struct it *);
828 static enum prop_handled handle_invisible_prop (struct it *);
829 static enum prop_handled handle_display_prop (struct it *);
830 static enum prop_handled handle_composition_prop (struct it *);
831 static enum prop_handled handle_overlay_change (struct it *);
832 static enum prop_handled handle_fontified_prop (struct it *);
834 /* Properties handled by iterators. */
836 static struct props it_props[] =
838 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
839 /* Handle `face' before `display' because some sub-properties of
840 `display' need to know the face. */
841 {&Qface, FACE_PROP_IDX, handle_face_prop},
842 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
843 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
844 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
845 {NULL, 0, NULL}
848 /* Value is the position described by X. If X is a marker, value is
849 the marker_position of X. Otherwise, value is X. */
851 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
853 /* Enumeration returned by some move_it_.* functions internally. */
855 enum move_it_result
857 /* Not used. Undefined value. */
858 MOVE_UNDEFINED,
860 /* Move ended at the requested buffer position or ZV. */
861 MOVE_POS_MATCH_OR_ZV,
863 /* Move ended at the requested X pixel position. */
864 MOVE_X_REACHED,
866 /* Move within a line ended at the end of a line that must be
867 continued. */
868 MOVE_LINE_CONTINUED,
870 /* Move within a line ended at the end of a line that would
871 be displayed truncated. */
872 MOVE_LINE_TRUNCATED,
874 /* Move within a line ended at a line end. */
875 MOVE_NEWLINE_OR_CR
878 /* This counter is used to clear the face cache every once in a while
879 in redisplay_internal. It is incremented for each redisplay.
880 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
881 cleared. */
883 #define CLEAR_FACE_CACHE_COUNT 500
884 static int clear_face_cache_count;
886 /* Similarly for the image cache. */
888 #ifdef HAVE_WINDOW_SYSTEM
889 #define CLEAR_IMAGE_CACHE_COUNT 101
890 static int clear_image_cache_count;
891 #endif
893 /* Non-zero while redisplay_internal is in progress. */
895 int redisplaying_p;
897 /* Non-zero means don't free realized faces. Bound while freeing
898 realized faces is dangerous because glyph matrices might still
899 reference them. */
901 int inhibit_free_realized_faces;
902 Lisp_Object Qinhibit_free_realized_faces;
904 /* If a string, XTread_socket generates an event to display that string.
905 (The display is done in read_char.) */
907 Lisp_Object help_echo_string;
908 Lisp_Object help_echo_window;
909 Lisp_Object help_echo_object;
910 EMACS_INT help_echo_pos;
912 /* Temporary variable for XTread_socket. */
914 Lisp_Object previous_help_echo_string;
916 /* Null glyph slice */
918 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
920 /* Platform-independent portion of hourglass implementation. */
922 /* Non-zero means we're allowed to display a hourglass pointer. */
923 int display_hourglass_p;
925 /* Non-zero means an hourglass cursor is currently shown. */
926 int hourglass_shown_p;
928 /* If non-null, an asynchronous timer that, when it expires, displays
929 an hourglass cursor on all frames. */
930 struct atimer *hourglass_atimer;
932 /* Number of seconds to wait before displaying an hourglass cursor. */
933 Lisp_Object Vhourglass_delay;
935 /* Default number of seconds to wait before displaying an hourglass
936 cursor. */
937 #define DEFAULT_HOURGLASS_DELAY 1
940 /* Function prototypes. */
942 static void setup_for_ellipsis (struct it *, int);
943 static void mark_window_display_accurate_1 (struct window *, int);
944 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
945 static int display_prop_string_p (Lisp_Object, Lisp_Object);
946 static int cursor_row_p (struct window *, struct glyph_row *);
947 static int redisplay_mode_lines (Lisp_Object, int);
948 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
950 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
952 static void handle_line_prefix (struct it *);
954 static void pint2str (char *, int, int);
955 static void pint2hrstr (char *, int, int);
956 static struct text_pos run_window_scroll_functions (Lisp_Object,
957 struct text_pos);
958 static void reconsider_clip_changes (struct window *, struct buffer *);
959 static int text_outside_line_unchanged_p (struct window *,
960 EMACS_INT, EMACS_INT);
961 static void store_mode_line_noprop_char (char);
962 static int store_mode_line_noprop (const unsigned char *, int, int);
963 static void x_consider_frame_title (Lisp_Object);
964 static void handle_stop (struct it *);
965 static void handle_stop_backwards (struct it *, EMACS_INT);
966 static int tool_bar_lines_needed (struct frame *, int *);
967 static int single_display_spec_intangible_p (Lisp_Object);
968 static void ensure_echo_area_buffers (void);
969 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
970 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
971 static int with_echo_area_buffer (struct window *, int,
972 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
973 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
974 static void clear_garbaged_frames (void);
975 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
976 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
977 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
978 static int display_echo_area (struct window *);
979 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
980 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
981 static Lisp_Object unwind_redisplay (Lisp_Object);
982 static int string_char_and_length (const unsigned char *, int *);
983 static struct text_pos display_prop_end (struct it *, Lisp_Object,
984 struct text_pos);
985 static int compute_window_start_on_continuation_line (struct window *);
986 static Lisp_Object safe_eval_handler (Lisp_Object);
987 static void insert_left_trunc_glyphs (struct it *);
988 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
989 Lisp_Object);
990 static void extend_face_to_end_of_line (struct it *);
991 static int append_space_for_newline (struct it *, int);
992 static int cursor_row_fully_visible_p (struct window *, int, int);
993 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
994 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
995 static int trailing_whitespace_p (EMACS_INT);
996 static int message_log_check_duplicate (EMACS_INT, EMACS_INT,
997 EMACS_INT, EMACS_INT);
998 static void push_it (struct it *);
999 static void pop_it (struct it *);
1000 static void sync_frame_with_window_matrix_rows (struct window *);
1001 static void select_frame_for_redisplay (Lisp_Object);
1002 static void redisplay_internal (int);
1003 static int echo_area_display (int);
1004 static void redisplay_windows (Lisp_Object);
1005 static void redisplay_window (Lisp_Object, int);
1006 static Lisp_Object redisplay_window_error (Lisp_Object);
1007 static Lisp_Object redisplay_window_0 (Lisp_Object);
1008 static Lisp_Object redisplay_window_1 (Lisp_Object);
1009 static int update_menu_bar (struct frame *, int, int);
1010 static int try_window_reusing_current_matrix (struct window *);
1011 static int try_window_id (struct window *);
1012 static int display_line (struct it *);
1013 static int display_mode_lines (struct window *);
1014 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
1015 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
1016 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
1017 static const char *decode_mode_spec (struct window *, int, int, int,
1018 Lisp_Object *);
1019 static void display_menu_bar (struct window *);
1020 static int display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT, int,
1021 EMACS_INT *);
1022 static int display_string (const unsigned char *, Lisp_Object, Lisp_Object,
1023 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
1024 static void compute_line_metrics (struct it *);
1025 static void run_redisplay_end_trigger_hook (struct it *);
1026 static int get_overlay_strings (struct it *, EMACS_INT);
1027 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
1028 static void next_overlay_string (struct it *);
1029 static void reseat (struct it *, struct text_pos, int);
1030 static void reseat_1 (struct it *, struct text_pos, int);
1031 static void back_to_previous_visible_line_start (struct it *);
1032 void reseat_at_previous_visible_line_start (struct it *);
1033 static void reseat_at_next_visible_line_start (struct it *, int);
1034 static int next_element_from_ellipsis (struct it *);
1035 static int next_element_from_display_vector (struct it *);
1036 static int next_element_from_string (struct it *);
1037 static int next_element_from_c_string (struct it *);
1038 static int next_element_from_buffer (struct it *);
1039 static int next_element_from_composition (struct it *);
1040 static int next_element_from_image (struct it *);
1041 static int next_element_from_stretch (struct it *);
1042 static void load_overlay_strings (struct it *, EMACS_INT);
1043 static int init_from_display_pos (struct it *, struct window *,
1044 struct display_pos *);
1045 static void reseat_to_string (struct it *, const unsigned char *,
1046 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
1047 static enum move_it_result
1048 move_it_in_display_line_to (struct it *, EMACS_INT, int,
1049 enum move_operation_enum);
1050 void move_it_vertically_backward (struct it *, int);
1051 static void init_to_row_start (struct it *, struct window *,
1052 struct glyph_row *);
1053 static int init_to_row_end (struct it *, struct window *,
1054 struct glyph_row *);
1055 static void back_to_previous_line_start (struct it *);
1056 static int forward_to_next_line_start (struct it *, int *);
1057 static struct text_pos string_pos_nchars_ahead (struct text_pos,
1058 Lisp_Object, EMACS_INT);
1059 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
1060 static struct text_pos c_string_pos (EMACS_INT, const unsigned char *, int);
1061 static EMACS_INT number_of_chars (const unsigned char *, int);
1062 static void compute_stop_pos (struct it *);
1063 static void compute_string_pos (struct text_pos *, struct text_pos,
1064 Lisp_Object);
1065 static int face_before_or_after_it_pos (struct it *, int);
1066 static EMACS_INT next_overlay_change (EMACS_INT);
1067 static int handle_single_display_spec (struct it *, Lisp_Object,
1068 Lisp_Object, Lisp_Object,
1069 struct text_pos *, int);
1070 static int underlying_face_id (struct it *);
1071 static int in_ellipses_for_invisible_text_p (struct display_pos *,
1072 struct window *);
1074 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1075 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1077 #ifdef HAVE_WINDOW_SYSTEM
1079 static void update_tool_bar (struct frame *, int);
1080 static void build_desired_tool_bar_string (struct frame *f);
1081 static int redisplay_tool_bar (struct frame *);
1082 static void display_tool_bar_line (struct it *, int);
1083 static void notice_overwritten_cursor (struct window *,
1084 enum glyph_row_area,
1085 int, int, int, int);
1086 static void append_stretch_glyph (struct it *, Lisp_Object,
1087 int, int, int);
1091 #endif /* HAVE_WINDOW_SYSTEM */
1094 /***********************************************************************
1095 Window display dimensions
1096 ***********************************************************************/
1098 /* Return the bottom boundary y-position for text lines in window W.
1099 This is the first y position at which a line cannot start.
1100 It is relative to the top of the window.
1102 This is the height of W minus the height of a mode line, if any. */
1104 INLINE int
1105 window_text_bottom_y (struct window *w)
1107 int height = WINDOW_TOTAL_HEIGHT (w);
1109 if (WINDOW_WANTS_MODELINE_P (w))
1110 height -= CURRENT_MODE_LINE_HEIGHT (w);
1111 return height;
1114 /* Return the pixel width of display area AREA of window W. AREA < 0
1115 means return the total width of W, not including fringes to
1116 the left and right of the window. */
1118 INLINE int
1119 window_box_width (struct window *w, int area)
1121 int cols = XFASTINT (w->total_cols);
1122 int pixels = 0;
1124 if (!w->pseudo_window_p)
1126 cols -= WINDOW_SCROLL_BAR_COLS (w);
1128 if (area == TEXT_AREA)
1130 if (INTEGERP (w->left_margin_cols))
1131 cols -= XFASTINT (w->left_margin_cols);
1132 if (INTEGERP (w->right_margin_cols))
1133 cols -= XFASTINT (w->right_margin_cols);
1134 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1136 else if (area == LEFT_MARGIN_AREA)
1138 cols = (INTEGERP (w->left_margin_cols)
1139 ? XFASTINT (w->left_margin_cols) : 0);
1140 pixels = 0;
1142 else if (area == RIGHT_MARGIN_AREA)
1144 cols = (INTEGERP (w->right_margin_cols)
1145 ? XFASTINT (w->right_margin_cols) : 0);
1146 pixels = 0;
1150 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1154 /* Return the pixel height of the display area of window W, not
1155 including mode lines of W, if any. */
1157 INLINE int
1158 window_box_height (struct window *w)
1160 struct frame *f = XFRAME (w->frame);
1161 int height = WINDOW_TOTAL_HEIGHT (w);
1163 xassert (height >= 0);
1165 /* Note: the code below that determines the mode-line/header-line
1166 height is essentially the same as that contained in the macro
1167 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1168 the appropriate glyph row has its `mode_line_p' flag set,
1169 and if it doesn't, uses estimate_mode_line_height instead. */
1171 if (WINDOW_WANTS_MODELINE_P (w))
1173 struct glyph_row *ml_row
1174 = (w->current_matrix && w->current_matrix->rows
1175 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1176 : 0);
1177 if (ml_row && ml_row->mode_line_p)
1178 height -= ml_row->height;
1179 else
1180 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1183 if (WINDOW_WANTS_HEADER_LINE_P (w))
1185 struct glyph_row *hl_row
1186 = (w->current_matrix && w->current_matrix->rows
1187 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1188 : 0);
1189 if (hl_row && hl_row->mode_line_p)
1190 height -= hl_row->height;
1191 else
1192 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1195 /* With a very small font and a mode-line that's taller than
1196 default, we might end up with a negative height. */
1197 return max (0, height);
1200 /* Return the window-relative coordinate of the left edge of display
1201 area AREA of window W. AREA < 0 means return the left edge of the
1202 whole window, to the right of the left fringe of W. */
1204 INLINE int
1205 window_box_left_offset (struct window *w, int area)
1207 int x;
1209 if (w->pseudo_window_p)
1210 return 0;
1212 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1214 if (area == TEXT_AREA)
1215 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1216 + window_box_width (w, LEFT_MARGIN_AREA));
1217 else if (area == RIGHT_MARGIN_AREA)
1218 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1219 + window_box_width (w, LEFT_MARGIN_AREA)
1220 + window_box_width (w, TEXT_AREA)
1221 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1223 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1224 else if (area == LEFT_MARGIN_AREA
1225 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1226 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1228 return x;
1232 /* Return the window-relative coordinate of the right edge of display
1233 area AREA of window W. AREA < 0 means return the right edge of the
1234 whole window, to the left of the right fringe of W. */
1236 INLINE int
1237 window_box_right_offset (struct window *w, int area)
1239 return window_box_left_offset (w, area) + window_box_width (w, area);
1242 /* Return the frame-relative coordinate of the left edge of display
1243 area AREA of window W. AREA < 0 means return the left edge of the
1244 whole window, to the right of the left fringe of W. */
1246 INLINE int
1247 window_box_left (struct window *w, int area)
1249 struct frame *f = XFRAME (w->frame);
1250 int x;
1252 if (w->pseudo_window_p)
1253 return FRAME_INTERNAL_BORDER_WIDTH (f);
1255 x = (WINDOW_LEFT_EDGE_X (w)
1256 + window_box_left_offset (w, area));
1258 return x;
1262 /* Return the frame-relative coordinate of the right edge of display
1263 area AREA of window W. AREA < 0 means return the right edge of the
1264 whole window, to the left of the right fringe of W. */
1266 INLINE int
1267 window_box_right (struct window *w, int area)
1269 return window_box_left (w, area) + window_box_width (w, area);
1272 /* Get the bounding box of the display area AREA of window W, without
1273 mode lines, in frame-relative coordinates. AREA < 0 means the
1274 whole window, not including the left and right fringes of
1275 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1276 coordinates of the upper-left corner of the box. Return in
1277 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1279 INLINE void
1280 window_box (struct window *w, int area, int *box_x, int *box_y,
1281 int *box_width, int *box_height)
1283 if (box_width)
1284 *box_width = window_box_width (w, area);
1285 if (box_height)
1286 *box_height = window_box_height (w);
1287 if (box_x)
1288 *box_x = window_box_left (w, area);
1289 if (box_y)
1291 *box_y = WINDOW_TOP_EDGE_Y (w);
1292 if (WINDOW_WANTS_HEADER_LINE_P (w))
1293 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1298 /* Get the bounding box of the display area AREA of window W, without
1299 mode lines. AREA < 0 means the whole window, not including the
1300 left and right fringe of the window. Return in *TOP_LEFT_X
1301 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1302 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1303 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1304 box. */
1306 INLINE void
1307 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1308 int *bottom_right_x, int *bottom_right_y)
1310 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1311 bottom_right_y);
1312 *bottom_right_x += *top_left_x;
1313 *bottom_right_y += *top_left_y;
1318 /***********************************************************************
1319 Utilities
1320 ***********************************************************************/
1322 /* Return the bottom y-position of the line the iterator IT is in.
1323 This can modify IT's settings. */
1326 line_bottom_y (struct it *it)
1328 int line_height = it->max_ascent + it->max_descent;
1329 int line_top_y = it->current_y;
1331 if (line_height == 0)
1333 if (last_height)
1334 line_height = last_height;
1335 else if (IT_CHARPOS (*it) < ZV)
1337 move_it_by_lines (it, 1, 1);
1338 line_height = (it->max_ascent || it->max_descent
1339 ? it->max_ascent + it->max_descent
1340 : last_height);
1342 else
1344 struct glyph_row *row = it->glyph_row;
1346 /* Use the default character height. */
1347 it->glyph_row = NULL;
1348 it->what = IT_CHARACTER;
1349 it->c = ' ';
1350 it->len = 1;
1351 PRODUCE_GLYPHS (it);
1352 line_height = it->ascent + it->descent;
1353 it->glyph_row = row;
1357 return line_top_y + line_height;
1361 /* Return 1 if position CHARPOS is visible in window W.
1362 CHARPOS < 0 means return info about WINDOW_END position.
1363 If visible, set *X and *Y to pixel coordinates of top left corner.
1364 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1365 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1368 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1369 int *rtop, int *rbot, int *rowh, int *vpos)
1371 struct it it;
1372 struct text_pos top;
1373 int visible_p = 0;
1374 struct buffer *old_buffer = NULL;
1376 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1377 return visible_p;
1379 if (XBUFFER (w->buffer) != current_buffer)
1381 old_buffer = current_buffer;
1382 set_buffer_internal_1 (XBUFFER (w->buffer));
1385 SET_TEXT_POS_FROM_MARKER (top, w->start);
1387 /* Compute exact mode line heights. */
1388 if (WINDOW_WANTS_MODELINE_P (w))
1389 current_mode_line_height
1390 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1391 current_buffer->mode_line_format);
1393 if (WINDOW_WANTS_HEADER_LINE_P (w))
1394 current_header_line_height
1395 = display_mode_line (w, HEADER_LINE_FACE_ID,
1396 current_buffer->header_line_format);
1398 start_display (&it, w, top);
1399 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1400 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1402 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1404 /* We have reached CHARPOS, or passed it. How the call to
1405 move_it_to can overshoot: (i) If CHARPOS is on invisible
1406 text, move_it_to stops at the end of the invisible text,
1407 after CHARPOS. (ii) If CHARPOS is in a display vector,
1408 move_it_to stops on its last glyph. */
1409 int top_x = it.current_x;
1410 int top_y = it.current_y;
1411 enum it_method it_method = it.method;
1412 /* Calling line_bottom_y may change it.method, it.position, etc. */
1413 int bottom_y = (last_height = 0, line_bottom_y (&it));
1414 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1416 if (top_y < window_top_y)
1417 visible_p = bottom_y > window_top_y;
1418 else if (top_y < it.last_visible_y)
1419 visible_p = 1;
1420 if (visible_p)
1422 if (it_method == GET_FROM_DISPLAY_VECTOR)
1424 /* We stopped on the last glyph of a display vector.
1425 Try and recompute. Hack alert! */
1426 if (charpos < 2 || top.charpos >= charpos)
1427 top_x = it.glyph_row->x;
1428 else
1430 struct it it2;
1431 start_display (&it2, w, top);
1432 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1433 get_next_display_element (&it2);
1434 PRODUCE_GLYPHS (&it2);
1435 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1436 || it2.current_x > it2.last_visible_x)
1437 top_x = it.glyph_row->x;
1438 else
1440 top_x = it2.current_x;
1441 top_y = it2.current_y;
1446 *x = top_x;
1447 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1448 *rtop = max (0, window_top_y - top_y);
1449 *rbot = max (0, bottom_y - it.last_visible_y);
1450 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1451 - max (top_y, window_top_y)));
1452 *vpos = it.vpos;
1455 else
1457 struct it it2;
1459 it2 = it;
1460 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1461 move_it_by_lines (&it, 1, 0);
1462 if (charpos < IT_CHARPOS (it)
1463 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1465 visible_p = 1;
1466 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1467 *x = it2.current_x;
1468 *y = it2.current_y + it2.max_ascent - it2.ascent;
1469 *rtop = max (0, -it2.current_y);
1470 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1471 - it.last_visible_y));
1472 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1473 it.last_visible_y)
1474 - max (it2.current_y,
1475 WINDOW_HEADER_LINE_HEIGHT (w))));
1476 *vpos = it2.vpos;
1480 if (old_buffer)
1481 set_buffer_internal_1 (old_buffer);
1483 current_header_line_height = current_mode_line_height = -1;
1485 if (visible_p && XFASTINT (w->hscroll) > 0)
1486 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1488 #if 0
1489 /* Debugging code. */
1490 if (visible_p)
1491 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1492 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1493 else
1494 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1495 #endif
1497 return visible_p;
1501 /* Return the next character from STR which is MAXLEN bytes long.
1502 Return in *LEN the length of the character. This is like
1503 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1504 we find one, we return a `?', but with the length of the invalid
1505 character. */
1507 static INLINE int
1508 string_char_and_length (const unsigned char *str, int *len)
1510 int c;
1512 c = STRING_CHAR_AND_LENGTH (str, *len);
1513 if (!CHAR_VALID_P (c, 1))
1514 /* We may not change the length here because other places in Emacs
1515 don't use this function, i.e. they silently accept invalid
1516 characters. */
1517 c = '?';
1519 return c;
1524 /* Given a position POS containing a valid character and byte position
1525 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1527 static struct text_pos
1528 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1530 xassert (STRINGP (string) && nchars >= 0);
1532 if (STRING_MULTIBYTE (string))
1534 EMACS_INT rest = SBYTES (string) - BYTEPOS (pos);
1535 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1536 int len;
1538 while (nchars--)
1540 string_char_and_length (p, &len);
1541 p += len, rest -= len;
1542 xassert (rest >= 0);
1543 CHARPOS (pos) += 1;
1544 BYTEPOS (pos) += len;
1547 else
1548 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1550 return pos;
1554 /* Value is the text position, i.e. character and byte position,
1555 for character position CHARPOS in STRING. */
1557 static INLINE struct text_pos
1558 string_pos (EMACS_INT charpos, Lisp_Object string)
1560 struct text_pos pos;
1561 xassert (STRINGP (string));
1562 xassert (charpos >= 0);
1563 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1564 return pos;
1568 /* Value is a text position, i.e. character and byte position, for
1569 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1570 means recognize multibyte characters. */
1572 static struct text_pos
1573 c_string_pos (EMACS_INT charpos, const unsigned char *s, int multibyte_p)
1575 struct text_pos pos;
1577 xassert (s != NULL);
1578 xassert (charpos >= 0);
1580 if (multibyte_p)
1582 EMACS_INT rest = strlen (s);
1583 int len;
1585 SET_TEXT_POS (pos, 0, 0);
1586 while (charpos--)
1588 string_char_and_length (s, &len);
1589 s += len, rest -= len;
1590 xassert (rest >= 0);
1591 CHARPOS (pos) += 1;
1592 BYTEPOS (pos) += len;
1595 else
1596 SET_TEXT_POS (pos, charpos, charpos);
1598 return pos;
1602 /* Value is the number of characters in C string S. MULTIBYTE_P
1603 non-zero means recognize multibyte characters. */
1605 static EMACS_INT
1606 number_of_chars (const unsigned char *s, int multibyte_p)
1608 EMACS_INT nchars;
1610 if (multibyte_p)
1612 EMACS_INT rest = strlen (s);
1613 int len;
1614 unsigned char *p = (unsigned char *) s;
1616 for (nchars = 0; rest > 0; ++nchars)
1618 string_char_and_length (p, &len);
1619 rest -= len, p += len;
1622 else
1623 nchars = strlen (s);
1625 return nchars;
1629 /* Compute byte position NEWPOS->bytepos corresponding to
1630 NEWPOS->charpos. POS is a known position in string STRING.
1631 NEWPOS->charpos must be >= POS.charpos. */
1633 static void
1634 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1636 xassert (STRINGP (string));
1637 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1639 if (STRING_MULTIBYTE (string))
1640 *newpos = string_pos_nchars_ahead (pos, string,
1641 CHARPOS (*newpos) - CHARPOS (pos));
1642 else
1643 BYTEPOS (*newpos) = CHARPOS (*newpos);
1646 /* EXPORT:
1647 Return an estimation of the pixel height of mode or header lines on
1648 frame F. FACE_ID specifies what line's height to estimate. */
1651 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1653 #ifdef HAVE_WINDOW_SYSTEM
1654 if (FRAME_WINDOW_P (f))
1656 int height = FONT_HEIGHT (FRAME_FONT (f));
1658 /* This function is called so early when Emacs starts that the face
1659 cache and mode line face are not yet initialized. */
1660 if (FRAME_FACE_CACHE (f))
1662 struct face *face = FACE_FROM_ID (f, face_id);
1663 if (face)
1665 if (face->font)
1666 height = FONT_HEIGHT (face->font);
1667 if (face->box_line_width > 0)
1668 height += 2 * face->box_line_width;
1672 return height;
1674 #endif
1676 return 1;
1679 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1680 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1681 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1682 not force the value into range. */
1684 void
1685 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1686 int *x, int *y, NativeRectangle *bounds, int noclip)
1689 #ifdef HAVE_WINDOW_SYSTEM
1690 if (FRAME_WINDOW_P (f))
1692 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1693 even for negative values. */
1694 if (pix_x < 0)
1695 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1696 if (pix_y < 0)
1697 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1699 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1700 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1702 if (bounds)
1703 STORE_NATIVE_RECT (*bounds,
1704 FRAME_COL_TO_PIXEL_X (f, pix_x),
1705 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1706 FRAME_COLUMN_WIDTH (f) - 1,
1707 FRAME_LINE_HEIGHT (f) - 1);
1709 if (!noclip)
1711 if (pix_x < 0)
1712 pix_x = 0;
1713 else if (pix_x > FRAME_TOTAL_COLS (f))
1714 pix_x = FRAME_TOTAL_COLS (f);
1716 if (pix_y < 0)
1717 pix_y = 0;
1718 else if (pix_y > FRAME_LINES (f))
1719 pix_y = FRAME_LINES (f);
1722 #endif
1724 *x = pix_x;
1725 *y = pix_y;
1729 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1730 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1731 can't tell the positions because W's display is not up to date,
1732 return 0. */
1735 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1736 int *frame_x, int *frame_y)
1738 #ifdef HAVE_WINDOW_SYSTEM
1739 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1741 int success_p;
1743 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1744 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1746 if (display_completed)
1748 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1749 struct glyph *glyph = row->glyphs[TEXT_AREA];
1750 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1752 hpos = row->x;
1753 vpos = row->y;
1754 while (glyph < end)
1756 hpos += glyph->pixel_width;
1757 ++glyph;
1760 /* If first glyph is partially visible, its first visible position is still 0. */
1761 if (hpos < 0)
1762 hpos = 0;
1764 success_p = 1;
1766 else
1768 hpos = vpos = 0;
1769 success_p = 0;
1772 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1773 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1774 return success_p;
1776 #endif
1778 *frame_x = hpos;
1779 *frame_y = vpos;
1780 return 1;
1784 #ifdef HAVE_WINDOW_SYSTEM
1786 /* Find the glyph under window-relative coordinates X/Y in window W.
1787 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1788 strings. Return in *HPOS and *VPOS the row and column number of
1789 the glyph found. Return in *AREA the glyph area containing X.
1790 Value is a pointer to the glyph found or null if X/Y is not on
1791 text, or we can't tell because W's current matrix is not up to
1792 date. */
1794 static
1795 struct glyph *
1796 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1797 int *dx, int *dy, int *area)
1799 struct glyph *glyph, *end;
1800 struct glyph_row *row = NULL;
1801 int x0, i;
1803 /* Find row containing Y. Give up if some row is not enabled. */
1804 for (i = 0; i < w->current_matrix->nrows; ++i)
1806 row = MATRIX_ROW (w->current_matrix, i);
1807 if (!row->enabled_p)
1808 return NULL;
1809 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1810 break;
1813 *vpos = i;
1814 *hpos = 0;
1816 /* Give up if Y is not in the window. */
1817 if (i == w->current_matrix->nrows)
1818 return NULL;
1820 /* Get the glyph area containing X. */
1821 if (w->pseudo_window_p)
1823 *area = TEXT_AREA;
1824 x0 = 0;
1826 else
1828 if (x < window_box_left_offset (w, TEXT_AREA))
1830 *area = LEFT_MARGIN_AREA;
1831 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1833 else if (x < window_box_right_offset (w, TEXT_AREA))
1835 *area = TEXT_AREA;
1836 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1838 else
1840 *area = RIGHT_MARGIN_AREA;
1841 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1845 /* Find glyph containing X. */
1846 glyph = row->glyphs[*area];
1847 end = glyph + row->used[*area];
1848 x -= x0;
1849 while (glyph < end && x >= glyph->pixel_width)
1851 x -= glyph->pixel_width;
1852 ++glyph;
1855 if (glyph == end)
1856 return NULL;
1858 if (dx)
1860 *dx = x;
1861 *dy = y - (row->y + row->ascent - glyph->ascent);
1864 *hpos = glyph - row->glyphs[*area];
1865 return glyph;
1869 /* EXPORT:
1870 Convert frame-relative x/y to coordinates relative to window W.
1871 Takes pseudo-windows into account. */
1873 void
1874 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1876 if (w->pseudo_window_p)
1878 /* A pseudo-window is always full-width, and starts at the
1879 left edge of the frame, plus a frame border. */
1880 struct frame *f = XFRAME (w->frame);
1881 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1882 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1884 else
1886 *x -= WINDOW_LEFT_EDGE_X (w);
1887 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1891 /* EXPORT:
1892 Return in RECTS[] at most N clipping rectangles for glyph string S.
1893 Return the number of stored rectangles. */
1896 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1898 XRectangle r;
1900 if (n <= 0)
1901 return 0;
1903 if (s->row->full_width_p)
1905 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1906 r.x = WINDOW_LEFT_EDGE_X (s->w);
1907 r.width = WINDOW_TOTAL_WIDTH (s->w);
1909 /* Unless displaying a mode or menu bar line, which are always
1910 fully visible, clip to the visible part of the row. */
1911 if (s->w->pseudo_window_p)
1912 r.height = s->row->visible_height;
1913 else
1914 r.height = s->height;
1916 else
1918 /* This is a text line that may be partially visible. */
1919 r.x = window_box_left (s->w, s->area);
1920 r.width = window_box_width (s->w, s->area);
1921 r.height = s->row->visible_height;
1924 if (s->clip_head)
1925 if (r.x < s->clip_head->x)
1927 if (r.width >= s->clip_head->x - r.x)
1928 r.width -= s->clip_head->x - r.x;
1929 else
1930 r.width = 0;
1931 r.x = s->clip_head->x;
1933 if (s->clip_tail)
1934 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1936 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1937 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1938 else
1939 r.width = 0;
1942 /* If S draws overlapping rows, it's sufficient to use the top and
1943 bottom of the window for clipping because this glyph string
1944 intentionally draws over other lines. */
1945 if (s->for_overlaps)
1947 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1948 r.height = window_text_bottom_y (s->w) - r.y;
1950 /* Alas, the above simple strategy does not work for the
1951 environments with anti-aliased text: if the same text is
1952 drawn onto the same place multiple times, it gets thicker.
1953 If the overlap we are processing is for the erased cursor, we
1954 take the intersection with the rectagle of the cursor. */
1955 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1957 XRectangle rc, r_save = r;
1959 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1960 rc.y = s->w->phys_cursor.y;
1961 rc.width = s->w->phys_cursor_width;
1962 rc.height = s->w->phys_cursor_height;
1964 x_intersect_rectangles (&r_save, &rc, &r);
1967 else
1969 /* Don't use S->y for clipping because it doesn't take partially
1970 visible lines into account. For example, it can be negative for
1971 partially visible lines at the top of a window. */
1972 if (!s->row->full_width_p
1973 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1974 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1975 else
1976 r.y = max (0, s->row->y);
1979 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1981 /* If drawing the cursor, don't let glyph draw outside its
1982 advertised boundaries. Cleartype does this under some circumstances. */
1983 if (s->hl == DRAW_CURSOR)
1985 struct glyph *glyph = s->first_glyph;
1986 int height, max_y;
1988 if (s->x > r.x)
1990 r.width -= s->x - r.x;
1991 r.x = s->x;
1993 r.width = min (r.width, glyph->pixel_width);
1995 /* If r.y is below window bottom, ensure that we still see a cursor. */
1996 height = min (glyph->ascent + glyph->descent,
1997 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1998 max_y = window_text_bottom_y (s->w) - height;
1999 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2000 if (s->ybase - glyph->ascent > max_y)
2002 r.y = max_y;
2003 r.height = height;
2005 else
2007 /* Don't draw cursor glyph taller than our actual glyph. */
2008 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2009 if (height < r.height)
2011 max_y = r.y + r.height;
2012 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2013 r.height = min (max_y - r.y, height);
2018 if (s->row->clip)
2020 XRectangle r_save = r;
2022 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2023 r.width = 0;
2026 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2027 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2029 #ifdef CONVERT_FROM_XRECT
2030 CONVERT_FROM_XRECT (r, *rects);
2031 #else
2032 *rects = r;
2033 #endif
2034 return 1;
2036 else
2038 /* If we are processing overlapping and allowed to return
2039 multiple clipping rectangles, we exclude the row of the glyph
2040 string from the clipping rectangle. This is to avoid drawing
2041 the same text on the environment with anti-aliasing. */
2042 #ifdef CONVERT_FROM_XRECT
2043 XRectangle rs[2];
2044 #else
2045 XRectangle *rs = rects;
2046 #endif
2047 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2049 if (s->for_overlaps & OVERLAPS_PRED)
2051 rs[i] = r;
2052 if (r.y + r.height > row_y)
2054 if (r.y < row_y)
2055 rs[i].height = row_y - r.y;
2056 else
2057 rs[i].height = 0;
2059 i++;
2061 if (s->for_overlaps & OVERLAPS_SUCC)
2063 rs[i] = r;
2064 if (r.y < row_y + s->row->visible_height)
2066 if (r.y + r.height > row_y + s->row->visible_height)
2068 rs[i].y = row_y + s->row->visible_height;
2069 rs[i].height = r.y + r.height - rs[i].y;
2071 else
2072 rs[i].height = 0;
2074 i++;
2077 n = i;
2078 #ifdef CONVERT_FROM_XRECT
2079 for (i = 0; i < n; i++)
2080 CONVERT_FROM_XRECT (rs[i], rects[i]);
2081 #endif
2082 return n;
2086 /* EXPORT:
2087 Return in *NR the clipping rectangle for glyph string S. */
2089 void
2090 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2092 get_glyph_string_clip_rects (s, nr, 1);
2096 /* EXPORT:
2097 Return the position and height of the phys cursor in window W.
2098 Set w->phys_cursor_width to width of phys cursor.
2101 void
2102 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2103 struct glyph *glyph, int *xp, int *yp, int *heightp)
2105 struct frame *f = XFRAME (WINDOW_FRAME (w));
2106 int x, y, wd, h, h0, y0;
2108 /* Compute the width of the rectangle to draw. If on a stretch
2109 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2110 rectangle as wide as the glyph, but use a canonical character
2111 width instead. */
2112 wd = glyph->pixel_width - 1;
2113 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2114 wd++; /* Why? */
2115 #endif
2117 x = w->phys_cursor.x;
2118 if (x < 0)
2120 wd += x;
2121 x = 0;
2124 if (glyph->type == STRETCH_GLYPH
2125 && !x_stretch_cursor_p)
2126 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2127 w->phys_cursor_width = wd;
2129 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2131 /* If y is below window bottom, ensure that we still see a cursor. */
2132 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2134 h = max (h0, glyph->ascent + glyph->descent);
2135 h0 = min (h0, glyph->ascent + glyph->descent);
2137 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2138 if (y < y0)
2140 h = max (h - (y0 - y) + 1, h0);
2141 y = y0 - 1;
2143 else
2145 y0 = window_text_bottom_y (w) - h0;
2146 if (y > y0)
2148 h += y - y0;
2149 y = y0;
2153 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2154 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2155 *heightp = h;
2159 * Remember which glyph the mouse is over.
2162 void
2163 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2165 Lisp_Object window;
2166 struct window *w;
2167 struct glyph_row *r, *gr, *end_row;
2168 enum window_part part;
2169 enum glyph_row_area area;
2170 int x, y, width, height;
2172 /* Try to determine frame pixel position and size of the glyph under
2173 frame pixel coordinates X/Y on frame F. */
2175 if (!f->glyphs_initialized_p
2176 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2177 NILP (window)))
2179 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2180 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2181 goto virtual_glyph;
2184 w = XWINDOW (window);
2185 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2186 height = WINDOW_FRAME_LINE_HEIGHT (w);
2188 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2189 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2191 if (w->pseudo_window_p)
2193 area = TEXT_AREA;
2194 part = ON_MODE_LINE; /* Don't adjust margin. */
2195 goto text_glyph;
2198 switch (part)
2200 case ON_LEFT_MARGIN:
2201 area = LEFT_MARGIN_AREA;
2202 goto text_glyph;
2204 case ON_RIGHT_MARGIN:
2205 area = RIGHT_MARGIN_AREA;
2206 goto text_glyph;
2208 case ON_HEADER_LINE:
2209 case ON_MODE_LINE:
2210 gr = (part == ON_HEADER_LINE
2211 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2212 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2213 gy = gr->y;
2214 area = TEXT_AREA;
2215 goto text_glyph_row_found;
2217 case ON_TEXT:
2218 area = TEXT_AREA;
2220 text_glyph:
2221 gr = 0; gy = 0;
2222 for (; r <= end_row && r->enabled_p; ++r)
2223 if (r->y + r->height > y)
2225 gr = r; gy = r->y;
2226 break;
2229 text_glyph_row_found:
2230 if (gr && gy <= y)
2232 struct glyph *g = gr->glyphs[area];
2233 struct glyph *end = g + gr->used[area];
2235 height = gr->height;
2236 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2237 if (gx + g->pixel_width > x)
2238 break;
2240 if (g < end)
2242 if (g->type == IMAGE_GLYPH)
2244 /* Don't remember when mouse is over image, as
2245 image may have hot-spots. */
2246 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2247 return;
2249 width = g->pixel_width;
2251 else
2253 /* Use nominal char spacing at end of line. */
2254 x -= gx;
2255 gx += (x / width) * width;
2258 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2259 gx += window_box_left_offset (w, area);
2261 else
2263 /* Use nominal line height at end of window. */
2264 gx = (x / width) * width;
2265 y -= gy;
2266 gy += (y / height) * height;
2268 break;
2270 case ON_LEFT_FRINGE:
2271 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2272 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2273 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2274 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2275 goto row_glyph;
2277 case ON_RIGHT_FRINGE:
2278 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2279 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2280 : window_box_right_offset (w, TEXT_AREA));
2281 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2282 goto row_glyph;
2284 case ON_SCROLL_BAR:
2285 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2287 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2288 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2289 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2290 : 0)));
2291 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2293 row_glyph:
2294 gr = 0, gy = 0;
2295 for (; r <= end_row && r->enabled_p; ++r)
2296 if (r->y + r->height > y)
2298 gr = r; gy = r->y;
2299 break;
2302 if (gr && gy <= y)
2303 height = gr->height;
2304 else
2306 /* Use nominal line height at end of window. */
2307 y -= gy;
2308 gy += (y / height) * height;
2310 break;
2312 default:
2314 virtual_glyph:
2315 /* If there is no glyph under the mouse, then we divide the screen
2316 into a grid of the smallest glyph in the frame, and use that
2317 as our "glyph". */
2319 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2320 round down even for negative values. */
2321 if (gx < 0)
2322 gx -= width - 1;
2323 if (gy < 0)
2324 gy -= height - 1;
2326 gx = (gx / width) * width;
2327 gy = (gy / height) * height;
2329 goto store_rect;
2332 gx += WINDOW_LEFT_EDGE_X (w);
2333 gy += WINDOW_TOP_EDGE_Y (w);
2335 store_rect:
2336 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2338 /* Visible feedback for debugging. */
2339 #if 0
2340 #if HAVE_X_WINDOWS
2341 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2342 f->output_data.x->normal_gc,
2343 gx, gy, width, height);
2344 #endif
2345 #endif
2349 #endif /* HAVE_WINDOW_SYSTEM */
2352 /***********************************************************************
2353 Lisp form evaluation
2354 ***********************************************************************/
2356 /* Error handler for safe_eval and safe_call. */
2358 static Lisp_Object
2359 safe_eval_handler (Lisp_Object arg)
2361 add_to_log ("Error during redisplay: %s", arg, Qnil);
2362 return Qnil;
2366 /* Evaluate SEXPR and return the result, or nil if something went
2367 wrong. Prevent redisplay during the evaluation. */
2369 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2370 Return the result, or nil if something went wrong. Prevent
2371 redisplay during the evaluation. */
2373 Lisp_Object
2374 safe_call (int nargs, Lisp_Object *args)
2376 Lisp_Object val;
2378 if (inhibit_eval_during_redisplay)
2379 val = Qnil;
2380 else
2382 int count = SPECPDL_INDEX ();
2383 struct gcpro gcpro1;
2385 GCPRO1 (args[0]);
2386 gcpro1.nvars = nargs;
2387 specbind (Qinhibit_redisplay, Qt);
2388 /* Use Qt to ensure debugger does not run,
2389 so there is no possibility of wanting to redisplay. */
2390 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2391 safe_eval_handler);
2392 UNGCPRO;
2393 val = unbind_to (count, val);
2396 return val;
2400 /* Call function FN with one argument ARG.
2401 Return the result, or nil if something went wrong. */
2403 Lisp_Object
2404 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2406 Lisp_Object args[2];
2407 args[0] = fn;
2408 args[1] = arg;
2409 return safe_call (2, args);
2412 static Lisp_Object Qeval;
2414 Lisp_Object
2415 safe_eval (Lisp_Object sexpr)
2417 return safe_call1 (Qeval, sexpr);
2420 /* Call function FN with one argument ARG.
2421 Return the result, or nil if something went wrong. */
2423 Lisp_Object
2424 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2426 Lisp_Object args[3];
2427 args[0] = fn;
2428 args[1] = arg1;
2429 args[2] = arg2;
2430 return safe_call (3, args);
2435 /***********************************************************************
2436 Debugging
2437 ***********************************************************************/
2439 #if 0
2441 /* Define CHECK_IT to perform sanity checks on iterators.
2442 This is for debugging. It is too slow to do unconditionally. */
2444 static void
2445 check_it (it)
2446 struct it *it;
2448 if (it->method == GET_FROM_STRING)
2450 xassert (STRINGP (it->string));
2451 xassert (IT_STRING_CHARPOS (*it) >= 0);
2453 else
2455 xassert (IT_STRING_CHARPOS (*it) < 0);
2456 if (it->method == GET_FROM_BUFFER)
2458 /* Check that character and byte positions agree. */
2459 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2463 if (it->dpvec)
2464 xassert (it->current.dpvec_index >= 0);
2465 else
2466 xassert (it->current.dpvec_index < 0);
2469 #define CHECK_IT(IT) check_it ((IT))
2471 #else /* not 0 */
2473 #define CHECK_IT(IT) (void) 0
2475 #endif /* not 0 */
2478 #if GLYPH_DEBUG
2480 /* Check that the window end of window W is what we expect it
2481 to be---the last row in the current matrix displaying text. */
2483 static void
2484 check_window_end (w)
2485 struct window *w;
2487 if (!MINI_WINDOW_P (w)
2488 && !NILP (w->window_end_valid))
2490 struct glyph_row *row;
2491 xassert ((row = MATRIX_ROW (w->current_matrix,
2492 XFASTINT (w->window_end_vpos)),
2493 !row->enabled_p
2494 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2495 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2499 #define CHECK_WINDOW_END(W) check_window_end ((W))
2501 #else /* not GLYPH_DEBUG */
2503 #define CHECK_WINDOW_END(W) (void) 0
2505 #endif /* not GLYPH_DEBUG */
2509 /***********************************************************************
2510 Iterator initialization
2511 ***********************************************************************/
2513 /* Initialize IT for displaying current_buffer in window W, starting
2514 at character position CHARPOS. CHARPOS < 0 means that no buffer
2515 position is specified which is useful when the iterator is assigned
2516 a position later. BYTEPOS is the byte position corresponding to
2517 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2519 If ROW is not null, calls to produce_glyphs with IT as parameter
2520 will produce glyphs in that row.
2522 BASE_FACE_ID is the id of a base face to use. It must be one of
2523 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2524 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2525 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2527 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2528 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2529 will be initialized to use the corresponding mode line glyph row of
2530 the desired matrix of W. */
2532 void
2533 init_iterator (struct it *it, struct window *w,
2534 EMACS_INT charpos, EMACS_INT bytepos,
2535 struct glyph_row *row, enum face_id base_face_id)
2537 int highlight_region_p;
2538 enum face_id remapped_base_face_id = base_face_id;
2540 /* Some precondition checks. */
2541 xassert (w != NULL && it != NULL);
2542 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2543 && charpos <= ZV));
2545 /* If face attributes have been changed since the last redisplay,
2546 free realized faces now because they depend on face definitions
2547 that might have changed. Don't free faces while there might be
2548 desired matrices pending which reference these faces. */
2549 if (face_change_count && !inhibit_free_realized_faces)
2551 face_change_count = 0;
2552 free_all_realized_faces (Qnil);
2555 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2556 if (! NILP (Vface_remapping_alist))
2557 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2559 /* Use one of the mode line rows of W's desired matrix if
2560 appropriate. */
2561 if (row == NULL)
2563 if (base_face_id == MODE_LINE_FACE_ID
2564 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2565 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2566 else if (base_face_id == HEADER_LINE_FACE_ID)
2567 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2570 /* Clear IT. */
2571 memset (it, 0, sizeof *it);
2572 it->current.overlay_string_index = -1;
2573 it->current.dpvec_index = -1;
2574 it->base_face_id = remapped_base_face_id;
2575 it->string = Qnil;
2576 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2578 /* The window in which we iterate over current_buffer: */
2579 XSETWINDOW (it->window, w);
2580 it->w = w;
2581 it->f = XFRAME (w->frame);
2583 it->cmp_it.id = -1;
2585 /* Extra space between lines (on window systems only). */
2586 if (base_face_id == DEFAULT_FACE_ID
2587 && FRAME_WINDOW_P (it->f))
2589 if (NATNUMP (current_buffer->extra_line_spacing))
2590 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2591 else if (FLOATP (current_buffer->extra_line_spacing))
2592 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2593 * FRAME_LINE_HEIGHT (it->f));
2594 else if (it->f->extra_line_spacing > 0)
2595 it->extra_line_spacing = it->f->extra_line_spacing;
2596 it->max_extra_line_spacing = 0;
2599 /* If realized faces have been removed, e.g. because of face
2600 attribute changes of named faces, recompute them. When running
2601 in batch mode, the face cache of the initial frame is null. If
2602 we happen to get called, make a dummy face cache. */
2603 if (FRAME_FACE_CACHE (it->f) == NULL)
2604 init_frame_faces (it->f);
2605 if (FRAME_FACE_CACHE (it->f)->used == 0)
2606 recompute_basic_faces (it->f);
2608 /* Current value of the `slice', `space-width', and 'height' properties. */
2609 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2610 it->space_width = Qnil;
2611 it->font_height = Qnil;
2612 it->override_ascent = -1;
2614 /* Are control characters displayed as `^C'? */
2615 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2617 /* -1 means everything between a CR and the following line end
2618 is invisible. >0 means lines indented more than this value are
2619 invisible. */
2620 it->selective = (INTEGERP (current_buffer->selective_display)
2621 ? XFASTINT (current_buffer->selective_display)
2622 : (!NILP (current_buffer->selective_display)
2623 ? -1 : 0));
2624 it->selective_display_ellipsis_p
2625 = !NILP (current_buffer->selective_display_ellipses);
2627 /* Display table to use. */
2628 it->dp = window_display_table (w);
2630 /* Are multibyte characters enabled in current_buffer? */
2631 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2633 /* Do we need to reorder bidirectional text? Not if this is a
2634 unibyte buffer: by definition, none of the single-byte characters
2635 are strong R2L, so no reordering is needed. And bidi.c doesn't
2636 support unibyte buffers anyway. */
2637 it->bidi_p
2638 = !NILP (current_buffer->bidi_display_reordering) && it->multibyte_p;
2640 /* Non-zero if we should highlight the region. */
2641 highlight_region_p
2642 = (!NILP (Vtransient_mark_mode)
2643 && !NILP (current_buffer->mark_active)
2644 && XMARKER (current_buffer->mark)->buffer != 0);
2646 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2647 start and end of a visible region in window IT->w. Set both to
2648 -1 to indicate no region. */
2649 if (highlight_region_p
2650 /* Maybe highlight only in selected window. */
2651 && (/* Either show region everywhere. */
2652 highlight_nonselected_windows
2653 /* Or show region in the selected window. */
2654 || w == XWINDOW (selected_window)
2655 /* Or show the region if we are in the mini-buffer and W is
2656 the window the mini-buffer refers to. */
2657 || (MINI_WINDOW_P (XWINDOW (selected_window))
2658 && WINDOWP (minibuf_selected_window)
2659 && w == XWINDOW (minibuf_selected_window))))
2661 EMACS_INT charpos = marker_position (current_buffer->mark);
2662 it->region_beg_charpos = min (PT, charpos);
2663 it->region_end_charpos = max (PT, charpos);
2665 else
2666 it->region_beg_charpos = it->region_end_charpos = -1;
2668 /* Get the position at which the redisplay_end_trigger hook should
2669 be run, if it is to be run at all. */
2670 if (MARKERP (w->redisplay_end_trigger)
2671 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2672 it->redisplay_end_trigger_charpos
2673 = marker_position (w->redisplay_end_trigger);
2674 else if (INTEGERP (w->redisplay_end_trigger))
2675 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2677 /* Correct bogus values of tab_width. */
2678 it->tab_width = XINT (current_buffer->tab_width);
2679 if (it->tab_width <= 0 || it->tab_width > 1000)
2680 it->tab_width = 8;
2682 /* Are lines in the display truncated? */
2683 if (base_face_id != DEFAULT_FACE_ID
2684 || XINT (it->w->hscroll)
2685 || (! WINDOW_FULL_WIDTH_P (it->w)
2686 && ((!NILP (Vtruncate_partial_width_windows)
2687 && !INTEGERP (Vtruncate_partial_width_windows))
2688 || (INTEGERP (Vtruncate_partial_width_windows)
2689 && (WINDOW_TOTAL_COLS (it->w)
2690 < XINT (Vtruncate_partial_width_windows))))))
2691 it->line_wrap = TRUNCATE;
2692 else if (NILP (current_buffer->truncate_lines))
2693 it->line_wrap = NILP (current_buffer->word_wrap)
2694 ? WINDOW_WRAP : WORD_WRAP;
2695 else
2696 it->line_wrap = TRUNCATE;
2698 /* Get dimensions of truncation and continuation glyphs. These are
2699 displayed as fringe bitmaps under X, so we don't need them for such
2700 frames. */
2701 if (!FRAME_WINDOW_P (it->f))
2703 if (it->line_wrap == TRUNCATE)
2705 /* We will need the truncation glyph. */
2706 xassert (it->glyph_row == NULL);
2707 produce_special_glyphs (it, IT_TRUNCATION);
2708 it->truncation_pixel_width = it->pixel_width;
2710 else
2712 /* We will need the continuation glyph. */
2713 xassert (it->glyph_row == NULL);
2714 produce_special_glyphs (it, IT_CONTINUATION);
2715 it->continuation_pixel_width = it->pixel_width;
2718 /* Reset these values to zero because the produce_special_glyphs
2719 above has changed them. */
2720 it->pixel_width = it->ascent = it->descent = 0;
2721 it->phys_ascent = it->phys_descent = 0;
2724 /* Set this after getting the dimensions of truncation and
2725 continuation glyphs, so that we don't produce glyphs when calling
2726 produce_special_glyphs, above. */
2727 it->glyph_row = row;
2728 it->area = TEXT_AREA;
2730 /* Forget any previous info about this row being reversed. */
2731 if (it->glyph_row)
2732 it->glyph_row->reversed_p = 0;
2734 /* Get the dimensions of the display area. The display area
2735 consists of the visible window area plus a horizontally scrolled
2736 part to the left of the window. All x-values are relative to the
2737 start of this total display area. */
2738 if (base_face_id != DEFAULT_FACE_ID)
2740 /* Mode lines, menu bar in terminal frames. */
2741 it->first_visible_x = 0;
2742 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2744 else
2746 it->first_visible_x
2747 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2748 it->last_visible_x = (it->first_visible_x
2749 + window_box_width (w, TEXT_AREA));
2751 /* If we truncate lines, leave room for the truncator glyph(s) at
2752 the right margin. Otherwise, leave room for the continuation
2753 glyph(s). Truncation and continuation glyphs are not inserted
2754 for window-based redisplay. */
2755 if (!FRAME_WINDOW_P (it->f))
2757 if (it->line_wrap == TRUNCATE)
2758 it->last_visible_x -= it->truncation_pixel_width;
2759 else
2760 it->last_visible_x -= it->continuation_pixel_width;
2763 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2764 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2767 /* Leave room for a border glyph. */
2768 if (!FRAME_WINDOW_P (it->f)
2769 && !WINDOW_RIGHTMOST_P (it->w))
2770 it->last_visible_x -= 1;
2772 it->last_visible_y = window_text_bottom_y (w);
2774 /* For mode lines and alike, arrange for the first glyph having a
2775 left box line if the face specifies a box. */
2776 if (base_face_id != DEFAULT_FACE_ID)
2778 struct face *face;
2780 it->face_id = remapped_base_face_id;
2782 /* If we have a boxed mode line, make the first character appear
2783 with a left box line. */
2784 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2785 if (face->box != FACE_NO_BOX)
2786 it->start_of_box_run_p = 1;
2789 /* If we are to reorder bidirectional text, init the bidi
2790 iterator. */
2791 if (it->bidi_p)
2793 /* Note the paragraph direction that this buffer wants to
2794 use. */
2795 if (EQ (current_buffer->bidi_paragraph_direction, Qleft_to_right))
2796 it->paragraph_embedding = L2R;
2797 else if (EQ (current_buffer->bidi_paragraph_direction, Qright_to_left))
2798 it->paragraph_embedding = R2L;
2799 else
2800 it->paragraph_embedding = NEUTRAL_DIR;
2801 bidi_init_it (charpos, bytepos, &it->bidi_it);
2804 /* If a buffer position was specified, set the iterator there,
2805 getting overlays and face properties from that position. */
2806 if (charpos >= BUF_BEG (current_buffer))
2808 it->end_charpos = ZV;
2809 it->face_id = -1;
2810 IT_CHARPOS (*it) = charpos;
2812 /* Compute byte position if not specified. */
2813 if (bytepos < charpos)
2814 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2815 else
2816 IT_BYTEPOS (*it) = bytepos;
2818 it->start = it->current;
2820 /* Compute faces etc. */
2821 reseat (it, it->current.pos, 1);
2824 CHECK_IT (it);
2828 /* Initialize IT for the display of window W with window start POS. */
2830 void
2831 start_display (struct it *it, struct window *w, struct text_pos pos)
2833 struct glyph_row *row;
2834 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2836 row = w->desired_matrix->rows + first_vpos;
2837 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2838 it->first_vpos = first_vpos;
2840 /* Don't reseat to previous visible line start if current start
2841 position is in a string or image. */
2842 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2844 int start_at_line_beg_p;
2845 int first_y = it->current_y;
2847 /* If window start is not at a line start, skip forward to POS to
2848 get the correct continuation lines width. */
2849 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2850 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2851 if (!start_at_line_beg_p)
2853 int new_x;
2855 reseat_at_previous_visible_line_start (it);
2856 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2858 new_x = it->current_x + it->pixel_width;
2860 /* If lines are continued, this line may end in the middle
2861 of a multi-glyph character (e.g. a control character
2862 displayed as \003, or in the middle of an overlay
2863 string). In this case move_it_to above will not have
2864 taken us to the start of the continuation line but to the
2865 end of the continued line. */
2866 if (it->current_x > 0
2867 && it->line_wrap != TRUNCATE /* Lines are continued. */
2868 && (/* And glyph doesn't fit on the line. */
2869 new_x > it->last_visible_x
2870 /* Or it fits exactly and we're on a window
2871 system frame. */
2872 || (new_x == it->last_visible_x
2873 && FRAME_WINDOW_P (it->f))))
2875 if (it->current.dpvec_index >= 0
2876 || it->current.overlay_string_index >= 0)
2878 set_iterator_to_next (it, 1);
2879 move_it_in_display_line_to (it, -1, -1, 0);
2882 it->continuation_lines_width += it->current_x;
2885 /* We're starting a new display line, not affected by the
2886 height of the continued line, so clear the appropriate
2887 fields in the iterator structure. */
2888 it->max_ascent = it->max_descent = 0;
2889 it->max_phys_ascent = it->max_phys_descent = 0;
2891 it->current_y = first_y;
2892 it->vpos = 0;
2893 it->current_x = it->hpos = 0;
2899 /* Return 1 if POS is a position in ellipses displayed for invisible
2900 text. W is the window we display, for text property lookup. */
2902 static int
2903 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2905 Lisp_Object prop, window;
2906 int ellipses_p = 0;
2907 EMACS_INT charpos = CHARPOS (pos->pos);
2909 /* If POS specifies a position in a display vector, this might
2910 be for an ellipsis displayed for invisible text. We won't
2911 get the iterator set up for delivering that ellipsis unless
2912 we make sure that it gets aware of the invisible text. */
2913 if (pos->dpvec_index >= 0
2914 && pos->overlay_string_index < 0
2915 && CHARPOS (pos->string_pos) < 0
2916 && charpos > BEGV
2917 && (XSETWINDOW (window, w),
2918 prop = Fget_char_property (make_number (charpos),
2919 Qinvisible, window),
2920 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2922 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2923 window);
2924 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2927 return ellipses_p;
2931 /* Initialize IT for stepping through current_buffer in window W,
2932 starting at position POS that includes overlay string and display
2933 vector/ control character translation position information. Value
2934 is zero if there are overlay strings with newlines at POS. */
2936 static int
2937 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2939 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2940 int i, overlay_strings_with_newlines = 0;
2942 /* If POS specifies a position in a display vector, this might
2943 be for an ellipsis displayed for invisible text. We won't
2944 get the iterator set up for delivering that ellipsis unless
2945 we make sure that it gets aware of the invisible text. */
2946 if (in_ellipses_for_invisible_text_p (pos, w))
2948 --charpos;
2949 bytepos = 0;
2952 /* Keep in mind: the call to reseat in init_iterator skips invisible
2953 text, so we might end up at a position different from POS. This
2954 is only a problem when POS is a row start after a newline and an
2955 overlay starts there with an after-string, and the overlay has an
2956 invisible property. Since we don't skip invisible text in
2957 display_line and elsewhere immediately after consuming the
2958 newline before the row start, such a POS will not be in a string,
2959 but the call to init_iterator below will move us to the
2960 after-string. */
2961 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2963 /* This only scans the current chunk -- it should scan all chunks.
2964 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2965 to 16 in 22.1 to make this a lesser problem. */
2966 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2968 const char *s = SDATA (it->overlay_strings[i]);
2969 const char *e = s + SBYTES (it->overlay_strings[i]);
2971 while (s < e && *s != '\n')
2972 ++s;
2974 if (s < e)
2976 overlay_strings_with_newlines = 1;
2977 break;
2981 /* If position is within an overlay string, set up IT to the right
2982 overlay string. */
2983 if (pos->overlay_string_index >= 0)
2985 int relative_index;
2987 /* If the first overlay string happens to have a `display'
2988 property for an image, the iterator will be set up for that
2989 image, and we have to undo that setup first before we can
2990 correct the overlay string index. */
2991 if (it->method == GET_FROM_IMAGE)
2992 pop_it (it);
2994 /* We already have the first chunk of overlay strings in
2995 IT->overlay_strings. Load more until the one for
2996 pos->overlay_string_index is in IT->overlay_strings. */
2997 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2999 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3000 it->current.overlay_string_index = 0;
3001 while (n--)
3003 load_overlay_strings (it, 0);
3004 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3008 it->current.overlay_string_index = pos->overlay_string_index;
3009 relative_index = (it->current.overlay_string_index
3010 % OVERLAY_STRING_CHUNK_SIZE);
3011 it->string = it->overlay_strings[relative_index];
3012 xassert (STRINGP (it->string));
3013 it->current.string_pos = pos->string_pos;
3014 it->method = GET_FROM_STRING;
3017 if (CHARPOS (pos->string_pos) >= 0)
3019 /* Recorded position is not in an overlay string, but in another
3020 string. This can only be a string from a `display' property.
3021 IT should already be filled with that string. */
3022 it->current.string_pos = pos->string_pos;
3023 xassert (STRINGP (it->string));
3026 /* Restore position in display vector translations, control
3027 character translations or ellipses. */
3028 if (pos->dpvec_index >= 0)
3030 if (it->dpvec == NULL)
3031 get_next_display_element (it);
3032 xassert (it->dpvec && it->current.dpvec_index == 0);
3033 it->current.dpvec_index = pos->dpvec_index;
3036 CHECK_IT (it);
3037 return !overlay_strings_with_newlines;
3041 /* Initialize IT for stepping through current_buffer in window W
3042 starting at ROW->start. */
3044 static void
3045 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3047 init_from_display_pos (it, w, &row->start);
3048 it->start = row->start;
3049 it->continuation_lines_width = row->continuation_lines_width;
3050 CHECK_IT (it);
3054 /* Initialize IT for stepping through current_buffer in window W
3055 starting in the line following ROW, i.e. starting at ROW->end.
3056 Value is zero if there are overlay strings with newlines at ROW's
3057 end position. */
3059 static int
3060 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3062 int success = 0;
3064 if (init_from_display_pos (it, w, &row->end))
3066 if (row->continued_p)
3067 it->continuation_lines_width
3068 = row->continuation_lines_width + row->pixel_width;
3069 CHECK_IT (it);
3070 success = 1;
3073 return success;
3079 /***********************************************************************
3080 Text properties
3081 ***********************************************************************/
3083 /* Called when IT reaches IT->stop_charpos. Handle text property and
3084 overlay changes. Set IT->stop_charpos to the next position where
3085 to stop. */
3087 static void
3088 handle_stop (struct it *it)
3090 enum prop_handled handled;
3091 int handle_overlay_change_p;
3092 struct props *p;
3094 it->dpvec = NULL;
3095 it->current.dpvec_index = -1;
3096 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3097 it->ignore_overlay_strings_at_pos_p = 0;
3098 it->ellipsis_p = 0;
3100 /* Use face of preceding text for ellipsis (if invisible) */
3101 if (it->selective_display_ellipsis_p)
3102 it->saved_face_id = it->face_id;
3106 handled = HANDLED_NORMALLY;
3108 /* Call text property handlers. */
3109 for (p = it_props; p->handler; ++p)
3111 handled = p->handler (it);
3113 if (handled == HANDLED_RECOMPUTE_PROPS)
3114 break;
3115 else if (handled == HANDLED_RETURN)
3117 /* We still want to show before and after strings from
3118 overlays even if the actual buffer text is replaced. */
3119 if (!handle_overlay_change_p
3120 || it->sp > 1
3121 || !get_overlay_strings_1 (it, 0, 0))
3123 if (it->ellipsis_p)
3124 setup_for_ellipsis (it, 0);
3125 /* When handling a display spec, we might load an
3126 empty string. In that case, discard it here. We
3127 used to discard it in handle_single_display_spec,
3128 but that causes get_overlay_strings_1, above, to
3129 ignore overlay strings that we must check. */
3130 if (STRINGP (it->string) && !SCHARS (it->string))
3131 pop_it (it);
3132 return;
3134 else if (STRINGP (it->string) && !SCHARS (it->string))
3135 pop_it (it);
3136 else
3138 it->ignore_overlay_strings_at_pos_p = 1;
3139 it->string_from_display_prop_p = 0;
3140 handle_overlay_change_p = 0;
3142 handled = HANDLED_RECOMPUTE_PROPS;
3143 break;
3145 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3146 handle_overlay_change_p = 0;
3149 if (handled != HANDLED_RECOMPUTE_PROPS)
3151 /* Don't check for overlay strings below when set to deliver
3152 characters from a display vector. */
3153 if (it->method == GET_FROM_DISPLAY_VECTOR)
3154 handle_overlay_change_p = 0;
3156 /* Handle overlay changes.
3157 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3158 if it finds overlays. */
3159 if (handle_overlay_change_p)
3160 handled = handle_overlay_change (it);
3163 if (it->ellipsis_p)
3165 setup_for_ellipsis (it, 0);
3166 break;
3169 while (handled == HANDLED_RECOMPUTE_PROPS);
3171 /* Determine where to stop next. */
3172 if (handled == HANDLED_NORMALLY)
3173 compute_stop_pos (it);
3177 /* Compute IT->stop_charpos from text property and overlay change
3178 information for IT's current position. */
3180 static void
3181 compute_stop_pos (struct it *it)
3183 register INTERVAL iv, next_iv;
3184 Lisp_Object object, limit, position;
3185 EMACS_INT charpos, bytepos;
3187 /* If nowhere else, stop at the end. */
3188 it->stop_charpos = it->end_charpos;
3190 if (STRINGP (it->string))
3192 /* Strings are usually short, so don't limit the search for
3193 properties. */
3194 object = it->string;
3195 limit = Qnil;
3196 charpos = IT_STRING_CHARPOS (*it);
3197 bytepos = IT_STRING_BYTEPOS (*it);
3199 else
3201 EMACS_INT pos;
3203 /* If next overlay change is in front of the current stop pos
3204 (which is IT->end_charpos), stop there. Note: value of
3205 next_overlay_change is point-max if no overlay change
3206 follows. */
3207 charpos = IT_CHARPOS (*it);
3208 bytepos = IT_BYTEPOS (*it);
3209 pos = next_overlay_change (charpos);
3210 if (pos < it->stop_charpos)
3211 it->stop_charpos = pos;
3213 /* If showing the region, we have to stop at the region
3214 start or end because the face might change there. */
3215 if (it->region_beg_charpos > 0)
3217 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3218 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3219 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3220 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3223 /* Set up variables for computing the stop position from text
3224 property changes. */
3225 XSETBUFFER (object, current_buffer);
3226 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3229 /* Get the interval containing IT's position. Value is a null
3230 interval if there isn't such an interval. */
3231 position = make_number (charpos);
3232 iv = validate_interval_range (object, &position, &position, 0);
3233 if (!NULL_INTERVAL_P (iv))
3235 Lisp_Object values_here[LAST_PROP_IDX];
3236 struct props *p;
3238 /* Get properties here. */
3239 for (p = it_props; p->handler; ++p)
3240 values_here[p->idx] = textget (iv->plist, *p->name);
3242 /* Look for an interval following iv that has different
3243 properties. */
3244 for (next_iv = next_interval (iv);
3245 (!NULL_INTERVAL_P (next_iv)
3246 && (NILP (limit)
3247 || XFASTINT (limit) > next_iv->position));
3248 next_iv = next_interval (next_iv))
3250 for (p = it_props; p->handler; ++p)
3252 Lisp_Object new_value;
3254 new_value = textget (next_iv->plist, *p->name);
3255 if (!EQ (values_here[p->idx], new_value))
3256 break;
3259 if (p->handler)
3260 break;
3263 if (!NULL_INTERVAL_P (next_iv))
3265 if (INTEGERP (limit)
3266 && next_iv->position >= XFASTINT (limit))
3267 /* No text property change up to limit. */
3268 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3269 else
3270 /* Text properties change in next_iv. */
3271 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3275 if (it->cmp_it.id < 0)
3277 EMACS_INT stoppos = it->end_charpos;
3279 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3280 stoppos = -1;
3281 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3282 stoppos, it->string);
3285 xassert (STRINGP (it->string)
3286 || (it->stop_charpos >= BEGV
3287 && it->stop_charpos >= IT_CHARPOS (*it)));
3291 /* Return the position of the next overlay change after POS in
3292 current_buffer. Value is point-max if no overlay change
3293 follows. This is like `next-overlay-change' but doesn't use
3294 xmalloc. */
3296 static EMACS_INT
3297 next_overlay_change (EMACS_INT pos)
3299 int noverlays;
3300 EMACS_INT endpos;
3301 Lisp_Object *overlays;
3302 int i;
3304 /* Get all overlays at the given position. */
3305 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3307 /* If any of these overlays ends before endpos,
3308 use its ending point instead. */
3309 for (i = 0; i < noverlays; ++i)
3311 Lisp_Object oend;
3312 EMACS_INT oendpos;
3314 oend = OVERLAY_END (overlays[i]);
3315 oendpos = OVERLAY_POSITION (oend);
3316 endpos = min (endpos, oendpos);
3319 return endpos;
3324 /***********************************************************************
3325 Fontification
3326 ***********************************************************************/
3328 /* Handle changes in the `fontified' property of the current buffer by
3329 calling hook functions from Qfontification_functions to fontify
3330 regions of text. */
3332 static enum prop_handled
3333 handle_fontified_prop (struct it *it)
3335 Lisp_Object prop, pos;
3336 enum prop_handled handled = HANDLED_NORMALLY;
3338 if (!NILP (Vmemory_full))
3339 return handled;
3341 /* Get the value of the `fontified' property at IT's current buffer
3342 position. (The `fontified' property doesn't have a special
3343 meaning in strings.) If the value is nil, call functions from
3344 Qfontification_functions. */
3345 if (!STRINGP (it->string)
3346 && it->s == NULL
3347 && !NILP (Vfontification_functions)
3348 && !NILP (Vrun_hooks)
3349 && (pos = make_number (IT_CHARPOS (*it)),
3350 prop = Fget_char_property (pos, Qfontified, Qnil),
3351 /* Ignore the special cased nil value always present at EOB since
3352 no amount of fontifying will be able to change it. */
3353 NILP (prop) && IT_CHARPOS (*it) < Z))
3355 int count = SPECPDL_INDEX ();
3356 Lisp_Object val;
3358 val = Vfontification_functions;
3359 specbind (Qfontification_functions, Qnil);
3361 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3362 safe_call1 (val, pos);
3363 else
3365 Lisp_Object globals, fn;
3366 struct gcpro gcpro1, gcpro2;
3368 globals = Qnil;
3369 GCPRO2 (val, globals);
3371 for (; CONSP (val); val = XCDR (val))
3373 fn = XCAR (val);
3375 if (EQ (fn, Qt))
3377 /* A value of t indicates this hook has a local
3378 binding; it means to run the global binding too.
3379 In a global value, t should not occur. If it
3380 does, we must ignore it to avoid an endless
3381 loop. */
3382 for (globals = Fdefault_value (Qfontification_functions);
3383 CONSP (globals);
3384 globals = XCDR (globals))
3386 fn = XCAR (globals);
3387 if (!EQ (fn, Qt))
3388 safe_call1 (fn, pos);
3391 else
3392 safe_call1 (fn, pos);
3395 UNGCPRO;
3398 unbind_to (count, Qnil);
3400 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3401 something. This avoids an endless loop if they failed to
3402 fontify the text for which reason ever. */
3403 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3404 handled = HANDLED_RECOMPUTE_PROPS;
3407 return handled;
3412 /***********************************************************************
3413 Faces
3414 ***********************************************************************/
3416 /* Set up iterator IT from face properties at its current position.
3417 Called from handle_stop. */
3419 static enum prop_handled
3420 handle_face_prop (struct it *it)
3422 int new_face_id;
3423 EMACS_INT next_stop;
3425 if (!STRINGP (it->string))
3427 new_face_id
3428 = face_at_buffer_position (it->w,
3429 IT_CHARPOS (*it),
3430 it->region_beg_charpos,
3431 it->region_end_charpos,
3432 &next_stop,
3433 (IT_CHARPOS (*it)
3434 + TEXT_PROP_DISTANCE_LIMIT),
3435 0, it->base_face_id);
3437 /* Is this a start of a run of characters with box face?
3438 Caveat: this can be called for a freshly initialized
3439 iterator; face_id is -1 in this case. We know that the new
3440 face will not change until limit, i.e. if the new face has a
3441 box, all characters up to limit will have one. But, as
3442 usual, we don't know whether limit is really the end. */
3443 if (new_face_id != it->face_id)
3445 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3447 /* If new face has a box but old face has not, this is
3448 the start of a run of characters with box, i.e. it has
3449 a shadow on the left side. The value of face_id of the
3450 iterator will be -1 if this is the initial call that gets
3451 the face. In this case, we have to look in front of IT's
3452 position and see whether there is a face != new_face_id. */
3453 it->start_of_box_run_p
3454 = (new_face->box != FACE_NO_BOX
3455 && (it->face_id >= 0
3456 || IT_CHARPOS (*it) == BEG
3457 || new_face_id != face_before_it_pos (it)));
3458 it->face_box_p = new_face->box != FACE_NO_BOX;
3461 else
3463 int base_face_id;
3464 EMACS_INT bufpos;
3465 int i;
3466 Lisp_Object from_overlay
3467 = (it->current.overlay_string_index >= 0
3468 ? it->string_overlays[it->current.overlay_string_index]
3469 : Qnil);
3471 /* See if we got to this string directly or indirectly from
3472 an overlay property. That includes the before-string or
3473 after-string of an overlay, strings in display properties
3474 provided by an overlay, their text properties, etc.
3476 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3477 if (! NILP (from_overlay))
3478 for (i = it->sp - 1; i >= 0; i--)
3480 if (it->stack[i].current.overlay_string_index >= 0)
3481 from_overlay
3482 = it->string_overlays[it->stack[i].current.overlay_string_index];
3483 else if (! NILP (it->stack[i].from_overlay))
3484 from_overlay = it->stack[i].from_overlay;
3486 if (!NILP (from_overlay))
3487 break;
3490 if (! NILP (from_overlay))
3492 bufpos = IT_CHARPOS (*it);
3493 /* For a string from an overlay, the base face depends
3494 only on text properties and ignores overlays. */
3495 base_face_id
3496 = face_for_overlay_string (it->w,
3497 IT_CHARPOS (*it),
3498 it->region_beg_charpos,
3499 it->region_end_charpos,
3500 &next_stop,
3501 (IT_CHARPOS (*it)
3502 + TEXT_PROP_DISTANCE_LIMIT),
3504 from_overlay);
3506 else
3508 bufpos = 0;
3510 /* For strings from a `display' property, use the face at
3511 IT's current buffer position as the base face to merge
3512 with, so that overlay strings appear in the same face as
3513 surrounding text, unless they specify their own
3514 faces. */
3515 base_face_id = underlying_face_id (it);
3518 new_face_id = face_at_string_position (it->w,
3519 it->string,
3520 IT_STRING_CHARPOS (*it),
3521 bufpos,
3522 it->region_beg_charpos,
3523 it->region_end_charpos,
3524 &next_stop,
3525 base_face_id, 0);
3527 /* Is this a start of a run of characters with box? Caveat:
3528 this can be called for a freshly allocated iterator; face_id
3529 is -1 is this case. We know that the new face will not
3530 change until the next check pos, i.e. if the new face has a
3531 box, all characters up to that position will have a
3532 box. But, as usual, we don't know whether that position
3533 is really the end. */
3534 if (new_face_id != it->face_id)
3536 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3537 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3539 /* If new face has a box but old face hasn't, this is the
3540 start of a run of characters with box, i.e. it has a
3541 shadow on the left side. */
3542 it->start_of_box_run_p
3543 = new_face->box && (old_face == NULL || !old_face->box);
3544 it->face_box_p = new_face->box != FACE_NO_BOX;
3548 it->face_id = new_face_id;
3549 return HANDLED_NORMALLY;
3553 /* Return the ID of the face ``underlying'' IT's current position,
3554 which is in a string. If the iterator is associated with a
3555 buffer, return the face at IT's current buffer position.
3556 Otherwise, use the iterator's base_face_id. */
3558 static int
3559 underlying_face_id (struct it *it)
3561 int face_id = it->base_face_id, i;
3563 xassert (STRINGP (it->string));
3565 for (i = it->sp - 1; i >= 0; --i)
3566 if (NILP (it->stack[i].string))
3567 face_id = it->stack[i].face_id;
3569 return face_id;
3573 /* Compute the face one character before or after the current position
3574 of IT. BEFORE_P non-zero means get the face in front of IT's
3575 position. Value is the id of the face. */
3577 static int
3578 face_before_or_after_it_pos (struct it *it, int before_p)
3580 int face_id, limit;
3581 EMACS_INT next_check_charpos;
3582 struct text_pos pos;
3584 xassert (it->s == NULL);
3586 if (STRINGP (it->string))
3588 EMACS_INT bufpos;
3589 int base_face_id;
3591 /* No face change past the end of the string (for the case
3592 we are padding with spaces). No face change before the
3593 string start. */
3594 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3595 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3596 return it->face_id;
3598 /* Set pos to the position before or after IT's current position. */
3599 if (before_p)
3600 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3601 else
3602 /* For composition, we must check the character after the
3603 composition. */
3604 pos = (it->what == IT_COMPOSITION
3605 ? string_pos (IT_STRING_CHARPOS (*it)
3606 + it->cmp_it.nchars, it->string)
3607 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3609 if (it->current.overlay_string_index >= 0)
3610 bufpos = IT_CHARPOS (*it);
3611 else
3612 bufpos = 0;
3614 base_face_id = underlying_face_id (it);
3616 /* Get the face for ASCII, or unibyte. */
3617 face_id = face_at_string_position (it->w,
3618 it->string,
3619 CHARPOS (pos),
3620 bufpos,
3621 it->region_beg_charpos,
3622 it->region_end_charpos,
3623 &next_check_charpos,
3624 base_face_id, 0);
3626 /* Correct the face for charsets different from ASCII. Do it
3627 for the multibyte case only. The face returned above is
3628 suitable for unibyte text if IT->string is unibyte. */
3629 if (STRING_MULTIBYTE (it->string))
3631 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3632 int c, len;
3633 struct face *face = FACE_FROM_ID (it->f, face_id);
3635 c = string_char_and_length (p, &len);
3636 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3639 else
3641 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3642 || (IT_CHARPOS (*it) <= BEGV && before_p))
3643 return it->face_id;
3645 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3646 pos = it->current.pos;
3648 if (before_p)
3649 DEC_TEXT_POS (pos, it->multibyte_p);
3650 else
3652 if (it->what == IT_COMPOSITION)
3653 /* For composition, we must check the position after the
3654 composition. */
3655 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3656 else
3657 INC_TEXT_POS (pos, it->multibyte_p);
3660 /* Determine face for CHARSET_ASCII, or unibyte. */
3661 face_id = face_at_buffer_position (it->w,
3662 CHARPOS (pos),
3663 it->region_beg_charpos,
3664 it->region_end_charpos,
3665 &next_check_charpos,
3666 limit, 0, -1);
3668 /* Correct the face for charsets different from ASCII. Do it
3669 for the multibyte case only. The face returned above is
3670 suitable for unibyte text if current_buffer is unibyte. */
3671 if (it->multibyte_p)
3673 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3674 struct face *face = FACE_FROM_ID (it->f, face_id);
3675 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3679 return face_id;
3684 /***********************************************************************
3685 Invisible text
3686 ***********************************************************************/
3688 /* Set up iterator IT from invisible properties at its current
3689 position. Called from handle_stop. */
3691 static enum prop_handled
3692 handle_invisible_prop (struct it *it)
3694 enum prop_handled handled = HANDLED_NORMALLY;
3696 if (STRINGP (it->string))
3698 Lisp_Object prop, end_charpos, limit, charpos;
3700 /* Get the value of the invisible text property at the
3701 current position. Value will be nil if there is no such
3702 property. */
3703 charpos = make_number (IT_STRING_CHARPOS (*it));
3704 prop = Fget_text_property (charpos, Qinvisible, it->string);
3706 if (!NILP (prop)
3707 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3709 handled = HANDLED_RECOMPUTE_PROPS;
3711 /* Get the position at which the next change of the
3712 invisible text property can be found in IT->string.
3713 Value will be nil if the property value is the same for
3714 all the rest of IT->string. */
3715 XSETINT (limit, SCHARS (it->string));
3716 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3717 it->string, limit);
3719 /* Text at current position is invisible. The next
3720 change in the property is at position end_charpos.
3721 Move IT's current position to that position. */
3722 if (INTEGERP (end_charpos)
3723 && XFASTINT (end_charpos) < XFASTINT (limit))
3725 struct text_pos old;
3726 old = it->current.string_pos;
3727 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3728 compute_string_pos (&it->current.string_pos, old, it->string);
3730 else
3732 /* The rest of the string is invisible. If this is an
3733 overlay string, proceed with the next overlay string
3734 or whatever comes and return a character from there. */
3735 if (it->current.overlay_string_index >= 0)
3737 next_overlay_string (it);
3738 /* Don't check for overlay strings when we just
3739 finished processing them. */
3740 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3742 else
3744 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3745 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3750 else
3752 int invis_p;
3753 EMACS_INT newpos, next_stop, start_charpos, tem;
3754 Lisp_Object pos, prop, overlay;
3756 /* First of all, is there invisible text at this position? */
3757 tem = start_charpos = IT_CHARPOS (*it);
3758 pos = make_number (tem);
3759 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3760 &overlay);
3761 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3763 /* If we are on invisible text, skip over it. */
3764 if (invis_p && start_charpos < it->end_charpos)
3766 /* Record whether we have to display an ellipsis for the
3767 invisible text. */
3768 int display_ellipsis_p = invis_p == 2;
3770 handled = HANDLED_RECOMPUTE_PROPS;
3772 /* Loop skipping over invisible text. The loop is left at
3773 ZV or with IT on the first char being visible again. */
3776 /* Try to skip some invisible text. Return value is the
3777 position reached which can be equal to where we start
3778 if there is nothing invisible there. This skips both
3779 over invisible text properties and overlays with
3780 invisible property. */
3781 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3783 /* If we skipped nothing at all we weren't at invisible
3784 text in the first place. If everything to the end of
3785 the buffer was skipped, end the loop. */
3786 if (newpos == tem || newpos >= ZV)
3787 invis_p = 0;
3788 else
3790 /* We skipped some characters but not necessarily
3791 all there are. Check if we ended up on visible
3792 text. Fget_char_property returns the property of
3793 the char before the given position, i.e. if we
3794 get invis_p = 0, this means that the char at
3795 newpos is visible. */
3796 pos = make_number (newpos);
3797 prop = Fget_char_property (pos, Qinvisible, it->window);
3798 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3801 /* If we ended up on invisible text, proceed to
3802 skip starting with next_stop. */
3803 if (invis_p)
3804 tem = next_stop;
3806 /* If there are adjacent invisible texts, don't lose the
3807 second one's ellipsis. */
3808 if (invis_p == 2)
3809 display_ellipsis_p = 1;
3811 while (invis_p);
3813 /* The position newpos is now either ZV or on visible text. */
3814 if (it->bidi_p && newpos < ZV)
3816 /* With bidi iteration, the region of invisible text
3817 could start and/or end in the middle of a non-base
3818 embedding level. Therefore, we need to skip
3819 invisible text using the bidi iterator, starting at
3820 IT's current position, until we find ourselves
3821 outside the invisible text. Skipping invisible text
3822 _after_ bidi iteration avoids affecting the visual
3823 order of the displayed text when invisible properties
3824 are added or removed. */
3825 if (it->bidi_it.first_elt)
3827 /* If we were `reseat'ed to a new paragraph,
3828 determine the paragraph base direction. We need
3829 to do it now because next_element_from_buffer may
3830 not have a chance to do it, if we are going to
3831 skip any text at the beginning, which resets the
3832 FIRST_ELT flag. */
3833 bidi_paragraph_init (it->paragraph_embedding,
3834 &it->bidi_it, 1);
3838 bidi_move_to_visually_next (&it->bidi_it);
3840 while (it->stop_charpos <= it->bidi_it.charpos
3841 && it->bidi_it.charpos < newpos);
3842 IT_CHARPOS (*it) = it->bidi_it.charpos;
3843 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3844 /* If we overstepped NEWPOS, record its position in the
3845 iterator, so that we skip invisible text if later the
3846 bidi iteration lands us in the invisible region
3847 again. */
3848 if (IT_CHARPOS (*it) >= newpos)
3849 it->prev_stop = newpos;
3851 else
3853 IT_CHARPOS (*it) = newpos;
3854 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3857 /* If there are before-strings at the start of invisible
3858 text, and the text is invisible because of a text
3859 property, arrange to show before-strings because 20.x did
3860 it that way. (If the text is invisible because of an
3861 overlay property instead of a text property, this is
3862 already handled in the overlay code.) */
3863 if (NILP (overlay)
3864 && get_overlay_strings (it, it->stop_charpos))
3866 handled = HANDLED_RECOMPUTE_PROPS;
3867 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3869 else if (display_ellipsis_p)
3871 /* Make sure that the glyphs of the ellipsis will get
3872 correct `charpos' values. If we would not update
3873 it->position here, the glyphs would belong to the
3874 last visible character _before_ the invisible
3875 text, which confuses `set_cursor_from_row'.
3877 We use the last invisible position instead of the
3878 first because this way the cursor is always drawn on
3879 the first "." of the ellipsis, whenever PT is inside
3880 the invisible text. Otherwise the cursor would be
3881 placed _after_ the ellipsis when the point is after the
3882 first invisible character. */
3883 if (!STRINGP (it->object))
3885 it->position.charpos = newpos - 1;
3886 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3888 it->ellipsis_p = 1;
3889 /* Let the ellipsis display before
3890 considering any properties of the following char.
3891 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3892 handled = HANDLED_RETURN;
3897 return handled;
3901 /* Make iterator IT return `...' next.
3902 Replaces LEN characters from buffer. */
3904 static void
3905 setup_for_ellipsis (struct it *it, int len)
3907 /* Use the display table definition for `...'. Invalid glyphs
3908 will be handled by the method returning elements from dpvec. */
3909 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3911 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3912 it->dpvec = v->contents;
3913 it->dpend = v->contents + v->size;
3915 else
3917 /* Default `...'. */
3918 it->dpvec = default_invis_vector;
3919 it->dpend = default_invis_vector + 3;
3922 it->dpvec_char_len = len;
3923 it->current.dpvec_index = 0;
3924 it->dpvec_face_id = -1;
3926 /* Remember the current face id in case glyphs specify faces.
3927 IT's face is restored in set_iterator_to_next.
3928 saved_face_id was set to preceding char's face in handle_stop. */
3929 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3930 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3932 it->method = GET_FROM_DISPLAY_VECTOR;
3933 it->ellipsis_p = 1;
3938 /***********************************************************************
3939 'display' property
3940 ***********************************************************************/
3942 /* Set up iterator IT from `display' property at its current position.
3943 Called from handle_stop.
3944 We return HANDLED_RETURN if some part of the display property
3945 overrides the display of the buffer text itself.
3946 Otherwise we return HANDLED_NORMALLY. */
3948 static enum prop_handled
3949 handle_display_prop (struct it *it)
3951 Lisp_Object prop, object, overlay;
3952 struct text_pos *position;
3953 /* Nonzero if some property replaces the display of the text itself. */
3954 int display_replaced_p = 0;
3956 if (STRINGP (it->string))
3958 object = it->string;
3959 position = &it->current.string_pos;
3961 else
3963 XSETWINDOW (object, it->w);
3964 position = &it->current.pos;
3967 /* Reset those iterator values set from display property values. */
3968 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3969 it->space_width = Qnil;
3970 it->font_height = Qnil;
3971 it->voffset = 0;
3973 /* We don't support recursive `display' properties, i.e. string
3974 values that have a string `display' property, that have a string
3975 `display' property etc. */
3976 if (!it->string_from_display_prop_p)
3977 it->area = TEXT_AREA;
3979 prop = get_char_property_and_overlay (make_number (position->charpos),
3980 Qdisplay, object, &overlay);
3981 if (NILP (prop))
3982 return HANDLED_NORMALLY;
3983 /* Now OVERLAY is the overlay that gave us this property, or nil
3984 if it was a text property. */
3986 if (!STRINGP (it->string))
3987 object = it->w->buffer;
3989 if (CONSP (prop)
3990 /* Simple properties. */
3991 && !EQ (XCAR (prop), Qimage)
3992 && !EQ (XCAR (prop), Qspace)
3993 && !EQ (XCAR (prop), Qwhen)
3994 && !EQ (XCAR (prop), Qslice)
3995 && !EQ (XCAR (prop), Qspace_width)
3996 && !EQ (XCAR (prop), Qheight)
3997 && !EQ (XCAR (prop), Qraise)
3998 /* Marginal area specifications. */
3999 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
4000 && !EQ (XCAR (prop), Qleft_fringe)
4001 && !EQ (XCAR (prop), Qright_fringe)
4002 && !NILP (XCAR (prop)))
4004 for (; CONSP (prop); prop = XCDR (prop))
4006 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
4007 position, display_replaced_p))
4009 display_replaced_p = 1;
4010 /* If some text in a string is replaced, `position' no
4011 longer points to the position of `object'. */
4012 if (STRINGP (object))
4013 break;
4017 else if (VECTORP (prop))
4019 int i;
4020 for (i = 0; i < ASIZE (prop); ++i)
4021 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
4022 position, display_replaced_p))
4024 display_replaced_p = 1;
4025 /* If some text in a string is replaced, `position' no
4026 longer points to the position of `object'. */
4027 if (STRINGP (object))
4028 break;
4031 else
4033 if (handle_single_display_spec (it, prop, object, overlay,
4034 position, 0))
4035 display_replaced_p = 1;
4038 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4042 /* Value is the position of the end of the `display' property starting
4043 at START_POS in OBJECT. */
4045 static struct text_pos
4046 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4048 Lisp_Object end;
4049 struct text_pos end_pos;
4051 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4052 Qdisplay, object, Qnil);
4053 CHARPOS (end_pos) = XFASTINT (end);
4054 if (STRINGP (object))
4055 compute_string_pos (&end_pos, start_pos, it->string);
4056 else
4057 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4059 return end_pos;
4063 /* Set up IT from a single `display' specification PROP. OBJECT
4064 is the object in which the `display' property was found. *POSITION
4065 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4066 means that we previously saw a display specification which already
4067 replaced text display with something else, for example an image;
4068 we ignore such properties after the first one has been processed.
4070 OVERLAY is the overlay this `display' property came from,
4071 or nil if it was a text property.
4073 If PROP is a `space' or `image' specification, and in some other
4074 cases too, set *POSITION to the position where the `display'
4075 property ends.
4077 Value is non-zero if something was found which replaces the display
4078 of buffer or string text. */
4080 static int
4081 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4082 Lisp_Object overlay, struct text_pos *position,
4083 int display_replaced_before_p)
4085 Lisp_Object form;
4086 Lisp_Object location, value;
4087 struct text_pos start_pos, save_pos;
4088 int valid_p;
4090 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4091 If the result is non-nil, use VALUE instead of SPEC. */
4092 form = Qt;
4093 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4095 spec = XCDR (spec);
4096 if (!CONSP (spec))
4097 return 0;
4098 form = XCAR (spec);
4099 spec = XCDR (spec);
4102 if (!NILP (form) && !EQ (form, Qt))
4104 int count = SPECPDL_INDEX ();
4105 struct gcpro gcpro1;
4107 /* Bind `object' to the object having the `display' property, a
4108 buffer or string. Bind `position' to the position in the
4109 object where the property was found, and `buffer-position'
4110 to the current position in the buffer. */
4111 specbind (Qobject, object);
4112 specbind (Qposition, make_number (CHARPOS (*position)));
4113 specbind (Qbuffer_position,
4114 make_number (STRINGP (object)
4115 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4116 GCPRO1 (form);
4117 form = safe_eval (form);
4118 UNGCPRO;
4119 unbind_to (count, Qnil);
4122 if (NILP (form))
4123 return 0;
4125 /* Handle `(height HEIGHT)' specifications. */
4126 if (CONSP (spec)
4127 && EQ (XCAR (spec), Qheight)
4128 && CONSP (XCDR (spec)))
4130 if (!FRAME_WINDOW_P (it->f))
4131 return 0;
4133 it->font_height = XCAR (XCDR (spec));
4134 if (!NILP (it->font_height))
4136 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4137 int new_height = -1;
4139 if (CONSP (it->font_height)
4140 && (EQ (XCAR (it->font_height), Qplus)
4141 || EQ (XCAR (it->font_height), Qminus))
4142 && CONSP (XCDR (it->font_height))
4143 && INTEGERP (XCAR (XCDR (it->font_height))))
4145 /* `(+ N)' or `(- N)' where N is an integer. */
4146 int steps = XINT (XCAR (XCDR (it->font_height)));
4147 if (EQ (XCAR (it->font_height), Qplus))
4148 steps = - steps;
4149 it->face_id = smaller_face (it->f, it->face_id, steps);
4151 else if (FUNCTIONP (it->font_height))
4153 /* Call function with current height as argument.
4154 Value is the new height. */
4155 Lisp_Object height;
4156 height = safe_call1 (it->font_height,
4157 face->lface[LFACE_HEIGHT_INDEX]);
4158 if (NUMBERP (height))
4159 new_height = XFLOATINT (height);
4161 else if (NUMBERP (it->font_height))
4163 /* Value is a multiple of the canonical char height. */
4164 struct face *face;
4166 face = FACE_FROM_ID (it->f,
4167 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4168 new_height = (XFLOATINT (it->font_height)
4169 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4171 else
4173 /* Evaluate IT->font_height with `height' bound to the
4174 current specified height to get the new height. */
4175 int count = SPECPDL_INDEX ();
4177 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4178 value = safe_eval (it->font_height);
4179 unbind_to (count, Qnil);
4181 if (NUMBERP (value))
4182 new_height = XFLOATINT (value);
4185 if (new_height > 0)
4186 it->face_id = face_with_height (it->f, it->face_id, new_height);
4189 return 0;
4192 /* Handle `(space-width WIDTH)'. */
4193 if (CONSP (spec)
4194 && EQ (XCAR (spec), Qspace_width)
4195 && CONSP (XCDR (spec)))
4197 if (!FRAME_WINDOW_P (it->f))
4198 return 0;
4200 value = XCAR (XCDR (spec));
4201 if (NUMBERP (value) && XFLOATINT (value) > 0)
4202 it->space_width = value;
4204 return 0;
4207 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4208 if (CONSP (spec)
4209 && EQ (XCAR (spec), Qslice))
4211 Lisp_Object tem;
4213 if (!FRAME_WINDOW_P (it->f))
4214 return 0;
4216 if (tem = XCDR (spec), CONSP (tem))
4218 it->slice.x = XCAR (tem);
4219 if (tem = XCDR (tem), CONSP (tem))
4221 it->slice.y = XCAR (tem);
4222 if (tem = XCDR (tem), CONSP (tem))
4224 it->slice.width = XCAR (tem);
4225 if (tem = XCDR (tem), CONSP (tem))
4226 it->slice.height = XCAR (tem);
4231 return 0;
4234 /* Handle `(raise FACTOR)'. */
4235 if (CONSP (spec)
4236 && EQ (XCAR (spec), Qraise)
4237 && CONSP (XCDR (spec)))
4239 if (!FRAME_WINDOW_P (it->f))
4240 return 0;
4242 #ifdef HAVE_WINDOW_SYSTEM
4243 value = XCAR (XCDR (spec));
4244 if (NUMBERP (value))
4246 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4247 it->voffset = - (XFLOATINT (value)
4248 * (FONT_HEIGHT (face->font)));
4250 #endif /* HAVE_WINDOW_SYSTEM */
4252 return 0;
4255 /* Don't handle the other kinds of display specifications
4256 inside a string that we got from a `display' property. */
4257 if (it->string_from_display_prop_p)
4258 return 0;
4260 /* Characters having this form of property are not displayed, so
4261 we have to find the end of the property. */
4262 start_pos = *position;
4263 *position = display_prop_end (it, object, start_pos);
4264 value = Qnil;
4266 /* Stop the scan at that end position--we assume that all
4267 text properties change there. */
4268 it->stop_charpos = position->charpos;
4270 /* Handle `(left-fringe BITMAP [FACE])'
4271 and `(right-fringe BITMAP [FACE])'. */
4272 if (CONSP (spec)
4273 && (EQ (XCAR (spec), Qleft_fringe)
4274 || EQ (XCAR (spec), Qright_fringe))
4275 && CONSP (XCDR (spec)))
4277 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4278 int fringe_bitmap;
4280 if (!FRAME_WINDOW_P (it->f))
4281 /* If we return here, POSITION has been advanced
4282 across the text with this property. */
4283 return 0;
4285 #ifdef HAVE_WINDOW_SYSTEM
4286 value = XCAR (XCDR (spec));
4287 if (!SYMBOLP (value)
4288 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4289 /* If we return here, POSITION has been advanced
4290 across the text with this property. */
4291 return 0;
4293 if (CONSP (XCDR (XCDR (spec))))
4295 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4296 int face_id2 = lookup_derived_face (it->f, face_name,
4297 FRINGE_FACE_ID, 0);
4298 if (face_id2 >= 0)
4299 face_id = face_id2;
4302 /* Save current settings of IT so that we can restore them
4303 when we are finished with the glyph property value. */
4305 save_pos = it->position;
4306 it->position = *position;
4307 push_it (it);
4308 it->position = save_pos;
4310 it->area = TEXT_AREA;
4311 it->what = IT_IMAGE;
4312 it->image_id = -1; /* no image */
4313 it->position = start_pos;
4314 it->object = NILP (object) ? it->w->buffer : object;
4315 it->method = GET_FROM_IMAGE;
4316 it->from_overlay = Qnil;
4317 it->face_id = face_id;
4319 /* Say that we haven't consumed the characters with
4320 `display' property yet. The call to pop_it in
4321 set_iterator_to_next will clean this up. */
4322 *position = start_pos;
4324 if (EQ (XCAR (spec), Qleft_fringe))
4326 it->left_user_fringe_bitmap = fringe_bitmap;
4327 it->left_user_fringe_face_id = face_id;
4329 else
4331 it->right_user_fringe_bitmap = fringe_bitmap;
4332 it->right_user_fringe_face_id = face_id;
4334 #endif /* HAVE_WINDOW_SYSTEM */
4335 return 1;
4338 /* Prepare to handle `((margin left-margin) ...)',
4339 `((margin right-margin) ...)' and `((margin nil) ...)'
4340 prefixes for display specifications. */
4341 location = Qunbound;
4342 if (CONSP (spec) && CONSP (XCAR (spec)))
4344 Lisp_Object tem;
4346 value = XCDR (spec);
4347 if (CONSP (value))
4348 value = XCAR (value);
4350 tem = XCAR (spec);
4351 if (EQ (XCAR (tem), Qmargin)
4352 && (tem = XCDR (tem),
4353 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4354 (NILP (tem)
4355 || EQ (tem, Qleft_margin)
4356 || EQ (tem, Qright_margin))))
4357 location = tem;
4360 if (EQ (location, Qunbound))
4362 location = Qnil;
4363 value = spec;
4366 /* After this point, VALUE is the property after any
4367 margin prefix has been stripped. It must be a string,
4368 an image specification, or `(space ...)'.
4370 LOCATION specifies where to display: `left-margin',
4371 `right-margin' or nil. */
4373 valid_p = (STRINGP (value)
4374 #ifdef HAVE_WINDOW_SYSTEM
4375 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4376 #endif /* not HAVE_WINDOW_SYSTEM */
4377 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4379 if (valid_p && !display_replaced_before_p)
4381 /* Save current settings of IT so that we can restore them
4382 when we are finished with the glyph property value. */
4383 save_pos = it->position;
4384 it->position = *position;
4385 push_it (it);
4386 it->position = save_pos;
4387 it->from_overlay = overlay;
4389 if (NILP (location))
4390 it->area = TEXT_AREA;
4391 else if (EQ (location, Qleft_margin))
4392 it->area = LEFT_MARGIN_AREA;
4393 else
4394 it->area = RIGHT_MARGIN_AREA;
4396 if (STRINGP (value))
4398 it->string = value;
4399 it->multibyte_p = STRING_MULTIBYTE (it->string);
4400 it->current.overlay_string_index = -1;
4401 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4402 it->end_charpos = it->string_nchars = SCHARS (it->string);
4403 it->method = GET_FROM_STRING;
4404 it->stop_charpos = 0;
4405 it->string_from_display_prop_p = 1;
4406 /* Say that we haven't consumed the characters with
4407 `display' property yet. The call to pop_it in
4408 set_iterator_to_next will clean this up. */
4409 if (BUFFERP (object))
4410 *position = start_pos;
4412 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4414 it->method = GET_FROM_STRETCH;
4415 it->object = value;
4416 *position = it->position = start_pos;
4418 #ifdef HAVE_WINDOW_SYSTEM
4419 else
4421 it->what = IT_IMAGE;
4422 it->image_id = lookup_image (it->f, value);
4423 it->position = start_pos;
4424 it->object = NILP (object) ? it->w->buffer : object;
4425 it->method = GET_FROM_IMAGE;
4427 /* Say that we haven't consumed the characters with
4428 `display' property yet. The call to pop_it in
4429 set_iterator_to_next will clean this up. */
4430 *position = start_pos;
4432 #endif /* HAVE_WINDOW_SYSTEM */
4434 return 1;
4437 /* Invalid property or property not supported. Restore
4438 POSITION to what it was before. */
4439 *position = start_pos;
4440 return 0;
4444 /* Check if SPEC is a display sub-property value whose text should be
4445 treated as intangible. */
4447 static int
4448 single_display_spec_intangible_p (Lisp_Object prop)
4450 /* Skip over `when FORM'. */
4451 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4453 prop = XCDR (prop);
4454 if (!CONSP (prop))
4455 return 0;
4456 prop = XCDR (prop);
4459 if (STRINGP (prop))
4460 return 1;
4462 if (!CONSP (prop))
4463 return 0;
4465 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4466 we don't need to treat text as intangible. */
4467 if (EQ (XCAR (prop), Qmargin))
4469 prop = XCDR (prop);
4470 if (!CONSP (prop))
4471 return 0;
4473 prop = XCDR (prop);
4474 if (!CONSP (prop)
4475 || EQ (XCAR (prop), Qleft_margin)
4476 || EQ (XCAR (prop), Qright_margin))
4477 return 0;
4480 return (CONSP (prop)
4481 && (EQ (XCAR (prop), Qimage)
4482 || EQ (XCAR (prop), Qspace)));
4486 /* Check if PROP is a display property value whose text should be
4487 treated as intangible. */
4490 display_prop_intangible_p (Lisp_Object prop)
4492 if (CONSP (prop)
4493 && CONSP (XCAR (prop))
4494 && !EQ (Qmargin, XCAR (XCAR (prop))))
4496 /* A list of sub-properties. */
4497 while (CONSP (prop))
4499 if (single_display_spec_intangible_p (XCAR (prop)))
4500 return 1;
4501 prop = XCDR (prop);
4504 else if (VECTORP (prop))
4506 /* A vector of sub-properties. */
4507 int i;
4508 for (i = 0; i < ASIZE (prop); ++i)
4509 if (single_display_spec_intangible_p (AREF (prop, i)))
4510 return 1;
4512 else
4513 return single_display_spec_intangible_p (prop);
4515 return 0;
4519 /* Return 1 if PROP is a display sub-property value containing STRING. */
4521 static int
4522 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4524 if (EQ (string, prop))
4525 return 1;
4527 /* Skip over `when FORM'. */
4528 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4530 prop = XCDR (prop);
4531 if (!CONSP (prop))
4532 return 0;
4533 prop = XCDR (prop);
4536 if (CONSP (prop))
4537 /* Skip over `margin LOCATION'. */
4538 if (EQ (XCAR (prop), Qmargin))
4540 prop = XCDR (prop);
4541 if (!CONSP (prop))
4542 return 0;
4544 prop = XCDR (prop);
4545 if (!CONSP (prop))
4546 return 0;
4549 return CONSP (prop) && EQ (XCAR (prop), string);
4553 /* Return 1 if STRING appears in the `display' property PROP. */
4555 static int
4556 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4558 if (CONSP (prop)
4559 && CONSP (XCAR (prop))
4560 && !EQ (Qmargin, XCAR (XCAR (prop))))
4562 /* A list of sub-properties. */
4563 while (CONSP (prop))
4565 if (single_display_spec_string_p (XCAR (prop), string))
4566 return 1;
4567 prop = XCDR (prop);
4570 else if (VECTORP (prop))
4572 /* A vector of sub-properties. */
4573 int i;
4574 for (i = 0; i < ASIZE (prop); ++i)
4575 if (single_display_spec_string_p (AREF (prop, i), string))
4576 return 1;
4578 else
4579 return single_display_spec_string_p (prop, string);
4581 return 0;
4584 /* Look for STRING in overlays and text properties in W's buffer,
4585 between character positions FROM and TO (excluding TO).
4586 BACK_P non-zero means look back (in this case, TO is supposed to be
4587 less than FROM).
4588 Value is the first character position where STRING was found, or
4589 zero if it wasn't found before hitting TO.
4591 W's buffer must be current.
4593 This function may only use code that doesn't eval because it is
4594 called asynchronously from note_mouse_highlight. */
4596 static EMACS_INT
4597 string_buffer_position_lim (struct window *w, Lisp_Object string,
4598 EMACS_INT from, EMACS_INT to, int back_p)
4600 Lisp_Object limit, prop, pos;
4601 int found = 0;
4603 pos = make_number (from);
4605 if (!back_p) /* looking forward */
4607 limit = make_number (min (to, ZV));
4608 while (!found && !EQ (pos, limit))
4610 prop = Fget_char_property (pos, Qdisplay, Qnil);
4611 if (!NILP (prop) && display_prop_string_p (prop, string))
4612 found = 1;
4613 else
4614 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4615 limit);
4618 else /* looking back */
4620 limit = make_number (max (to, BEGV));
4621 while (!found && !EQ (pos, limit))
4623 prop = Fget_char_property (pos, Qdisplay, Qnil);
4624 if (!NILP (prop) && display_prop_string_p (prop, string))
4625 found = 1;
4626 else
4627 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4628 limit);
4632 return found ? XINT (pos) : 0;
4635 /* Determine which buffer position in W's buffer STRING comes from.
4636 AROUND_CHARPOS is an approximate position where it could come from.
4637 Value is the buffer position or 0 if it couldn't be determined.
4639 W's buffer must be current.
4641 This function is necessary because we don't record buffer positions
4642 in glyphs generated from strings (to keep struct glyph small).
4643 This function may only use code that doesn't eval because it is
4644 called asynchronously from note_mouse_highlight. */
4646 EMACS_INT
4647 string_buffer_position (struct window *w, Lisp_Object string, EMACS_INT around_charpos)
4649 const int MAX_DISTANCE = 1000;
4650 EMACS_INT found = string_buffer_position_lim (w, string, around_charpos,
4651 around_charpos + MAX_DISTANCE,
4654 if (!found)
4655 found = string_buffer_position_lim (w, string, around_charpos,
4656 around_charpos - MAX_DISTANCE, 1);
4657 return found;
4662 /***********************************************************************
4663 `composition' property
4664 ***********************************************************************/
4666 /* Set up iterator IT from `composition' property at its current
4667 position. Called from handle_stop. */
4669 static enum prop_handled
4670 handle_composition_prop (struct it *it)
4672 Lisp_Object prop, string;
4673 EMACS_INT pos, pos_byte, start, end;
4675 if (STRINGP (it->string))
4677 unsigned char *s;
4679 pos = IT_STRING_CHARPOS (*it);
4680 pos_byte = IT_STRING_BYTEPOS (*it);
4681 string = it->string;
4682 s = SDATA (string) + pos_byte;
4683 it->c = STRING_CHAR (s);
4685 else
4687 pos = IT_CHARPOS (*it);
4688 pos_byte = IT_BYTEPOS (*it);
4689 string = Qnil;
4690 it->c = FETCH_CHAR (pos_byte);
4693 /* If there's a valid composition and point is not inside of the
4694 composition (in the case that the composition is from the current
4695 buffer), draw a glyph composed from the composition components. */
4696 if (find_composition (pos, -1, &start, &end, &prop, string)
4697 && COMPOSITION_VALID_P (start, end, prop)
4698 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4700 if (start != pos)
4702 if (STRINGP (it->string))
4703 pos_byte = string_char_to_byte (it->string, start);
4704 else
4705 pos_byte = CHAR_TO_BYTE (start);
4707 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4708 prop, string);
4710 if (it->cmp_it.id >= 0)
4712 it->cmp_it.ch = -1;
4713 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4714 it->cmp_it.nglyphs = -1;
4718 return HANDLED_NORMALLY;
4723 /***********************************************************************
4724 Overlay strings
4725 ***********************************************************************/
4727 /* The following structure is used to record overlay strings for
4728 later sorting in load_overlay_strings. */
4730 struct overlay_entry
4732 Lisp_Object overlay;
4733 Lisp_Object string;
4734 int priority;
4735 int after_string_p;
4739 /* Set up iterator IT from overlay strings at its current position.
4740 Called from handle_stop. */
4742 static enum prop_handled
4743 handle_overlay_change (struct it *it)
4745 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4746 return HANDLED_RECOMPUTE_PROPS;
4747 else
4748 return HANDLED_NORMALLY;
4752 /* Set up the next overlay string for delivery by IT, if there is an
4753 overlay string to deliver. Called by set_iterator_to_next when the
4754 end of the current overlay string is reached. If there are more
4755 overlay strings to display, IT->string and
4756 IT->current.overlay_string_index are set appropriately here.
4757 Otherwise IT->string is set to nil. */
4759 static void
4760 next_overlay_string (struct it *it)
4762 ++it->current.overlay_string_index;
4763 if (it->current.overlay_string_index == it->n_overlay_strings)
4765 /* No more overlay strings. Restore IT's settings to what
4766 they were before overlay strings were processed, and
4767 continue to deliver from current_buffer. */
4769 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4770 pop_it (it);
4771 xassert (it->sp > 0
4772 || (NILP (it->string)
4773 && it->method == GET_FROM_BUFFER
4774 && it->stop_charpos >= BEGV
4775 && it->stop_charpos <= it->end_charpos));
4776 it->current.overlay_string_index = -1;
4777 it->n_overlay_strings = 0;
4779 /* If we're at the end of the buffer, record that we have
4780 processed the overlay strings there already, so that
4781 next_element_from_buffer doesn't try it again. */
4782 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4783 it->overlay_strings_at_end_processed_p = 1;
4785 else
4787 /* There are more overlay strings to process. If
4788 IT->current.overlay_string_index has advanced to a position
4789 where we must load IT->overlay_strings with more strings, do
4790 it. */
4791 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4793 if (it->current.overlay_string_index && i == 0)
4794 load_overlay_strings (it, 0);
4796 /* Initialize IT to deliver display elements from the overlay
4797 string. */
4798 it->string = it->overlay_strings[i];
4799 it->multibyte_p = STRING_MULTIBYTE (it->string);
4800 SET_TEXT_POS (it->current.string_pos, 0, 0);
4801 it->method = GET_FROM_STRING;
4802 it->stop_charpos = 0;
4803 if (it->cmp_it.stop_pos >= 0)
4804 it->cmp_it.stop_pos = 0;
4807 CHECK_IT (it);
4811 /* Compare two overlay_entry structures E1 and E2. Used as a
4812 comparison function for qsort in load_overlay_strings. Overlay
4813 strings for the same position are sorted so that
4815 1. All after-strings come in front of before-strings, except
4816 when they come from the same overlay.
4818 2. Within after-strings, strings are sorted so that overlay strings
4819 from overlays with higher priorities come first.
4821 2. Within before-strings, strings are sorted so that overlay
4822 strings from overlays with higher priorities come last.
4824 Value is analogous to strcmp. */
4827 static int
4828 compare_overlay_entries (const void *e1, const void *e2)
4830 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4831 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4832 int result;
4834 if (entry1->after_string_p != entry2->after_string_p)
4836 /* Let after-strings appear in front of before-strings if
4837 they come from different overlays. */
4838 if (EQ (entry1->overlay, entry2->overlay))
4839 result = entry1->after_string_p ? 1 : -1;
4840 else
4841 result = entry1->after_string_p ? -1 : 1;
4843 else if (entry1->after_string_p)
4844 /* After-strings sorted in order of decreasing priority. */
4845 result = entry2->priority - entry1->priority;
4846 else
4847 /* Before-strings sorted in order of increasing priority. */
4848 result = entry1->priority - entry2->priority;
4850 return result;
4854 /* Load the vector IT->overlay_strings with overlay strings from IT's
4855 current buffer position, or from CHARPOS if that is > 0. Set
4856 IT->n_overlays to the total number of overlay strings found.
4858 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4859 a time. On entry into load_overlay_strings,
4860 IT->current.overlay_string_index gives the number of overlay
4861 strings that have already been loaded by previous calls to this
4862 function.
4864 IT->add_overlay_start contains an additional overlay start
4865 position to consider for taking overlay strings from, if non-zero.
4866 This position comes into play when the overlay has an `invisible'
4867 property, and both before and after-strings. When we've skipped to
4868 the end of the overlay, because of its `invisible' property, we
4869 nevertheless want its before-string to appear.
4870 IT->add_overlay_start will contain the overlay start position
4871 in this case.
4873 Overlay strings are sorted so that after-string strings come in
4874 front of before-string strings. Within before and after-strings,
4875 strings are sorted by overlay priority. See also function
4876 compare_overlay_entries. */
4878 static void
4879 load_overlay_strings (struct it *it, EMACS_INT charpos)
4881 Lisp_Object overlay, window, str, invisible;
4882 struct Lisp_Overlay *ov;
4883 EMACS_INT start, end;
4884 int size = 20;
4885 int n = 0, i, j, invis_p;
4886 struct overlay_entry *entries
4887 = (struct overlay_entry *) alloca (size * sizeof *entries);
4889 if (charpos <= 0)
4890 charpos = IT_CHARPOS (*it);
4892 /* Append the overlay string STRING of overlay OVERLAY to vector
4893 `entries' which has size `size' and currently contains `n'
4894 elements. AFTER_P non-zero means STRING is an after-string of
4895 OVERLAY. */
4896 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4897 do \
4899 Lisp_Object priority; \
4901 if (n == size) \
4903 int new_size = 2 * size; \
4904 struct overlay_entry *old = entries; \
4905 entries = \
4906 (struct overlay_entry *) alloca (new_size \
4907 * sizeof *entries); \
4908 memcpy (entries, old, size * sizeof *entries); \
4909 size = new_size; \
4912 entries[n].string = (STRING); \
4913 entries[n].overlay = (OVERLAY); \
4914 priority = Foverlay_get ((OVERLAY), Qpriority); \
4915 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4916 entries[n].after_string_p = (AFTER_P); \
4917 ++n; \
4919 while (0)
4921 /* Process overlay before the overlay center. */
4922 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4924 XSETMISC (overlay, ov);
4925 xassert (OVERLAYP (overlay));
4926 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4927 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4929 if (end < charpos)
4930 break;
4932 /* Skip this overlay if it doesn't start or end at IT's current
4933 position. */
4934 if (end != charpos && start != charpos)
4935 continue;
4937 /* Skip this overlay if it doesn't apply to IT->w. */
4938 window = Foverlay_get (overlay, Qwindow);
4939 if (WINDOWP (window) && XWINDOW (window) != it->w)
4940 continue;
4942 /* If the text ``under'' the overlay is invisible, both before-
4943 and after-strings from this overlay are visible; start and
4944 end position are indistinguishable. */
4945 invisible = Foverlay_get (overlay, Qinvisible);
4946 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4948 /* If overlay has a non-empty before-string, record it. */
4949 if ((start == charpos || (end == charpos && invis_p))
4950 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4951 && SCHARS (str))
4952 RECORD_OVERLAY_STRING (overlay, str, 0);
4954 /* If overlay has a non-empty after-string, record it. */
4955 if ((end == charpos || (start == charpos && invis_p))
4956 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4957 && SCHARS (str))
4958 RECORD_OVERLAY_STRING (overlay, str, 1);
4961 /* Process overlays after the overlay center. */
4962 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4964 XSETMISC (overlay, ov);
4965 xassert (OVERLAYP (overlay));
4966 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4967 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4969 if (start > charpos)
4970 break;
4972 /* Skip this overlay if it doesn't start or end at IT's current
4973 position. */
4974 if (end != charpos && start != charpos)
4975 continue;
4977 /* Skip this overlay if it doesn't apply to IT->w. */
4978 window = Foverlay_get (overlay, Qwindow);
4979 if (WINDOWP (window) && XWINDOW (window) != it->w)
4980 continue;
4982 /* If the text ``under'' the overlay is invisible, it has a zero
4983 dimension, and both before- and after-strings apply. */
4984 invisible = Foverlay_get (overlay, Qinvisible);
4985 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4987 /* If overlay has a non-empty before-string, record it. */
4988 if ((start == charpos || (end == charpos && invis_p))
4989 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4990 && SCHARS (str))
4991 RECORD_OVERLAY_STRING (overlay, str, 0);
4993 /* If overlay has a non-empty after-string, record it. */
4994 if ((end == charpos || (start == charpos && invis_p))
4995 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4996 && SCHARS (str))
4997 RECORD_OVERLAY_STRING (overlay, str, 1);
5000 #undef RECORD_OVERLAY_STRING
5002 /* Sort entries. */
5003 if (n > 1)
5004 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5006 /* Record the total number of strings to process. */
5007 it->n_overlay_strings = n;
5009 /* IT->current.overlay_string_index is the number of overlay strings
5010 that have already been consumed by IT. Copy some of the
5011 remaining overlay strings to IT->overlay_strings. */
5012 i = 0;
5013 j = it->current.overlay_string_index;
5014 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5016 it->overlay_strings[i] = entries[j].string;
5017 it->string_overlays[i++] = entries[j++].overlay;
5020 CHECK_IT (it);
5024 /* Get the first chunk of overlay strings at IT's current buffer
5025 position, or at CHARPOS if that is > 0. Value is non-zero if at
5026 least one overlay string was found. */
5028 static int
5029 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5031 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5032 process. This fills IT->overlay_strings with strings, and sets
5033 IT->n_overlay_strings to the total number of strings to process.
5034 IT->pos.overlay_string_index has to be set temporarily to zero
5035 because load_overlay_strings needs this; it must be set to -1
5036 when no overlay strings are found because a zero value would
5037 indicate a position in the first overlay string. */
5038 it->current.overlay_string_index = 0;
5039 load_overlay_strings (it, charpos);
5041 /* If we found overlay strings, set up IT to deliver display
5042 elements from the first one. Otherwise set up IT to deliver
5043 from current_buffer. */
5044 if (it->n_overlay_strings)
5046 /* Make sure we know settings in current_buffer, so that we can
5047 restore meaningful values when we're done with the overlay
5048 strings. */
5049 if (compute_stop_p)
5050 compute_stop_pos (it);
5051 xassert (it->face_id >= 0);
5053 /* Save IT's settings. They are restored after all overlay
5054 strings have been processed. */
5055 xassert (!compute_stop_p || it->sp == 0);
5057 /* When called from handle_stop, there might be an empty display
5058 string loaded. In that case, don't bother saving it. */
5059 if (!STRINGP (it->string) || SCHARS (it->string))
5060 push_it (it);
5062 /* Set up IT to deliver display elements from the first overlay
5063 string. */
5064 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5065 it->string = it->overlay_strings[0];
5066 it->from_overlay = Qnil;
5067 it->stop_charpos = 0;
5068 xassert (STRINGP (it->string));
5069 it->end_charpos = SCHARS (it->string);
5070 it->multibyte_p = STRING_MULTIBYTE (it->string);
5071 it->method = GET_FROM_STRING;
5072 return 1;
5075 it->current.overlay_string_index = -1;
5076 return 0;
5079 static int
5080 get_overlay_strings (struct it *it, EMACS_INT charpos)
5082 it->string = Qnil;
5083 it->method = GET_FROM_BUFFER;
5085 (void) get_overlay_strings_1 (it, charpos, 1);
5087 CHECK_IT (it);
5089 /* Value is non-zero if we found at least one overlay string. */
5090 return STRINGP (it->string);
5095 /***********************************************************************
5096 Saving and restoring state
5097 ***********************************************************************/
5099 /* Save current settings of IT on IT->stack. Called, for example,
5100 before setting up IT for an overlay string, to be able to restore
5101 IT's settings to what they were after the overlay string has been
5102 processed. */
5104 static void
5105 push_it (struct it *it)
5107 struct iterator_stack_entry *p;
5109 xassert (it->sp < IT_STACK_SIZE);
5110 p = it->stack + it->sp;
5112 p->stop_charpos = it->stop_charpos;
5113 p->prev_stop = it->prev_stop;
5114 p->base_level_stop = it->base_level_stop;
5115 p->cmp_it = it->cmp_it;
5116 xassert (it->face_id >= 0);
5117 p->face_id = it->face_id;
5118 p->string = it->string;
5119 p->method = it->method;
5120 p->from_overlay = it->from_overlay;
5121 switch (p->method)
5123 case GET_FROM_IMAGE:
5124 p->u.image.object = it->object;
5125 p->u.image.image_id = it->image_id;
5126 p->u.image.slice = it->slice;
5127 break;
5128 case GET_FROM_STRETCH:
5129 p->u.stretch.object = it->object;
5130 break;
5132 p->position = it->position;
5133 p->current = it->current;
5134 p->end_charpos = it->end_charpos;
5135 p->string_nchars = it->string_nchars;
5136 p->area = it->area;
5137 p->multibyte_p = it->multibyte_p;
5138 p->avoid_cursor_p = it->avoid_cursor_p;
5139 p->space_width = it->space_width;
5140 p->font_height = it->font_height;
5141 p->voffset = it->voffset;
5142 p->string_from_display_prop_p = it->string_from_display_prop_p;
5143 p->display_ellipsis_p = 0;
5144 p->line_wrap = it->line_wrap;
5145 ++it->sp;
5148 static void
5149 iterate_out_of_display_property (struct it *it)
5151 /* Maybe initialize paragraph direction. If we are at the beginning
5152 of a new paragraph, next_element_from_buffer may not have a
5153 chance to do that. */
5154 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
5155 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5156 /* prev_stop can be zero, so check against BEGV as well. */
5157 while (it->bidi_it.charpos >= BEGV
5158 && it->prev_stop <= it->bidi_it.charpos
5159 && it->bidi_it.charpos < CHARPOS (it->position))
5160 bidi_move_to_visually_next (&it->bidi_it);
5161 /* Record the stop_pos we just crossed, for when we cross it
5162 back, maybe. */
5163 if (it->bidi_it.charpos > CHARPOS (it->position))
5164 it->prev_stop = CHARPOS (it->position);
5165 /* If we ended up not where pop_it put us, resync IT's
5166 positional members with the bidi iterator. */
5167 if (it->bidi_it.charpos != CHARPOS (it->position))
5169 SET_TEXT_POS (it->position,
5170 it->bidi_it.charpos, it->bidi_it.bytepos);
5171 it->current.pos = it->position;
5175 /* Restore IT's settings from IT->stack. Called, for example, when no
5176 more overlay strings must be processed, and we return to delivering
5177 display elements from a buffer, or when the end of a string from a
5178 `display' property is reached and we return to delivering display
5179 elements from an overlay string, or from a buffer. */
5181 static void
5182 pop_it (struct it *it)
5184 struct iterator_stack_entry *p;
5186 xassert (it->sp > 0);
5187 --it->sp;
5188 p = it->stack + it->sp;
5189 it->stop_charpos = p->stop_charpos;
5190 it->prev_stop = p->prev_stop;
5191 it->base_level_stop = p->base_level_stop;
5192 it->cmp_it = p->cmp_it;
5193 it->face_id = p->face_id;
5194 it->current = p->current;
5195 it->position = p->position;
5196 it->string = p->string;
5197 it->from_overlay = p->from_overlay;
5198 if (NILP (it->string))
5199 SET_TEXT_POS (it->current.string_pos, -1, -1);
5200 it->method = p->method;
5201 switch (it->method)
5203 case GET_FROM_IMAGE:
5204 it->image_id = p->u.image.image_id;
5205 it->object = p->u.image.object;
5206 it->slice = p->u.image.slice;
5207 break;
5208 case GET_FROM_STRETCH:
5209 it->object = p->u.comp.object;
5210 break;
5211 case GET_FROM_BUFFER:
5212 it->object = it->w->buffer;
5213 if (it->bidi_p)
5215 /* Bidi-iterate until we get out of the portion of text, if
5216 any, covered by a `display' text property or an overlay
5217 with `display' property. (We cannot just jump there,
5218 because the internal coherency of the bidi iterator state
5219 can not be preserved across such jumps.) We also must
5220 determine the paragraph base direction if the overlay we
5221 just processed is at the beginning of a new
5222 paragraph. */
5223 iterate_out_of_display_property (it);
5225 break;
5226 case GET_FROM_STRING:
5227 it->object = it->string;
5228 break;
5229 case GET_FROM_DISPLAY_VECTOR:
5230 if (it->s)
5231 it->method = GET_FROM_C_STRING;
5232 else if (STRINGP (it->string))
5233 it->method = GET_FROM_STRING;
5234 else
5236 it->method = GET_FROM_BUFFER;
5237 it->object = it->w->buffer;
5240 it->end_charpos = p->end_charpos;
5241 it->string_nchars = p->string_nchars;
5242 it->area = p->area;
5243 it->multibyte_p = p->multibyte_p;
5244 it->avoid_cursor_p = p->avoid_cursor_p;
5245 it->space_width = p->space_width;
5246 it->font_height = p->font_height;
5247 it->voffset = p->voffset;
5248 it->string_from_display_prop_p = p->string_from_display_prop_p;
5249 it->line_wrap = p->line_wrap;
5254 /***********************************************************************
5255 Moving over lines
5256 ***********************************************************************/
5258 /* Set IT's current position to the previous line start. */
5260 static void
5261 back_to_previous_line_start (struct it *it)
5263 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5264 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5268 /* Move IT to the next line start.
5270 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5271 we skipped over part of the text (as opposed to moving the iterator
5272 continuously over the text). Otherwise, don't change the value
5273 of *SKIPPED_P.
5275 Newlines may come from buffer text, overlay strings, or strings
5276 displayed via the `display' property. That's the reason we can't
5277 simply use find_next_newline_no_quit.
5279 Note that this function may not skip over invisible text that is so
5280 because of text properties and immediately follows a newline. If
5281 it would, function reseat_at_next_visible_line_start, when called
5282 from set_iterator_to_next, would effectively make invisible
5283 characters following a newline part of the wrong glyph row, which
5284 leads to wrong cursor motion. */
5286 static int
5287 forward_to_next_line_start (struct it *it, int *skipped_p)
5289 int old_selective, newline_found_p, n;
5290 const int MAX_NEWLINE_DISTANCE = 500;
5292 /* If already on a newline, just consume it to avoid unintended
5293 skipping over invisible text below. */
5294 if (it->what == IT_CHARACTER
5295 && it->c == '\n'
5296 && CHARPOS (it->position) == IT_CHARPOS (*it))
5298 set_iterator_to_next (it, 0);
5299 it->c = 0;
5300 return 1;
5303 /* Don't handle selective display in the following. It's (a)
5304 unnecessary because it's done by the caller, and (b) leads to an
5305 infinite recursion because next_element_from_ellipsis indirectly
5306 calls this function. */
5307 old_selective = it->selective;
5308 it->selective = 0;
5310 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5311 from buffer text. */
5312 for (n = newline_found_p = 0;
5313 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5314 n += STRINGP (it->string) ? 0 : 1)
5316 if (!get_next_display_element (it))
5317 return 0;
5318 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5319 set_iterator_to_next (it, 0);
5322 /* If we didn't find a newline near enough, see if we can use a
5323 short-cut. */
5324 if (!newline_found_p)
5326 EMACS_INT start = IT_CHARPOS (*it);
5327 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5328 Lisp_Object pos;
5330 xassert (!STRINGP (it->string));
5332 /* If there isn't any `display' property in sight, and no
5333 overlays, we can just use the position of the newline in
5334 buffer text. */
5335 if (it->stop_charpos >= limit
5336 || ((pos = Fnext_single_property_change (make_number (start),
5337 Qdisplay,
5338 Qnil, make_number (limit)),
5339 NILP (pos))
5340 && next_overlay_change (start) == ZV))
5342 IT_CHARPOS (*it) = limit;
5343 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5344 *skipped_p = newline_found_p = 1;
5346 else
5348 while (get_next_display_element (it)
5349 && !newline_found_p)
5351 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5352 set_iterator_to_next (it, 0);
5357 it->selective = old_selective;
5358 return newline_found_p;
5362 /* Set IT's current position to the previous visible line start. Skip
5363 invisible text that is so either due to text properties or due to
5364 selective display. Caution: this does not change IT->current_x and
5365 IT->hpos. */
5367 static void
5368 back_to_previous_visible_line_start (struct it *it)
5370 while (IT_CHARPOS (*it) > BEGV)
5372 back_to_previous_line_start (it);
5374 if (IT_CHARPOS (*it) <= BEGV)
5375 break;
5377 /* If selective > 0, then lines indented more than its value are
5378 invisible. */
5379 if (it->selective > 0
5380 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5381 (double) it->selective)) /* iftc */
5382 continue;
5384 /* Check the newline before point for invisibility. */
5386 Lisp_Object prop;
5387 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5388 Qinvisible, it->window);
5389 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5390 continue;
5393 if (IT_CHARPOS (*it) <= BEGV)
5394 break;
5397 struct it it2;
5398 EMACS_INT pos;
5399 EMACS_INT beg, end;
5400 Lisp_Object val, overlay;
5402 /* If newline is part of a composition, continue from start of composition */
5403 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5404 && beg < IT_CHARPOS (*it))
5405 goto replaced;
5407 /* If newline is replaced by a display property, find start of overlay
5408 or interval and continue search from that point. */
5409 it2 = *it;
5410 pos = --IT_CHARPOS (it2);
5411 --IT_BYTEPOS (it2);
5412 it2.sp = 0;
5413 it2.string_from_display_prop_p = 0;
5414 if (handle_display_prop (&it2) == HANDLED_RETURN
5415 && !NILP (val = get_char_property_and_overlay
5416 (make_number (pos), Qdisplay, Qnil, &overlay))
5417 && (OVERLAYP (overlay)
5418 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5419 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5420 goto replaced;
5422 /* Newline is not replaced by anything -- so we are done. */
5423 break;
5425 replaced:
5426 if (beg < BEGV)
5427 beg = BEGV;
5428 IT_CHARPOS (*it) = beg;
5429 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5433 it->continuation_lines_width = 0;
5435 xassert (IT_CHARPOS (*it) >= BEGV);
5436 xassert (IT_CHARPOS (*it) == BEGV
5437 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5438 CHECK_IT (it);
5442 /* Reseat iterator IT at the previous visible line start. Skip
5443 invisible text that is so either due to text properties or due to
5444 selective display. At the end, update IT's overlay information,
5445 face information etc. */
5447 void
5448 reseat_at_previous_visible_line_start (struct it *it)
5450 back_to_previous_visible_line_start (it);
5451 reseat (it, it->current.pos, 1);
5452 CHECK_IT (it);
5456 /* Reseat iterator IT on the next visible line start in the current
5457 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5458 preceding the line start. Skip over invisible text that is so
5459 because of selective display. Compute faces, overlays etc at the
5460 new position. Note that this function does not skip over text that
5461 is invisible because of text properties. */
5463 static void
5464 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5466 int newline_found_p, skipped_p = 0;
5468 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5470 /* Skip over lines that are invisible because they are indented
5471 more than the value of IT->selective. */
5472 if (it->selective > 0)
5473 while (IT_CHARPOS (*it) < ZV
5474 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5475 (double) it->selective)) /* iftc */
5477 xassert (IT_BYTEPOS (*it) == BEGV
5478 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5479 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5482 /* Position on the newline if that's what's requested. */
5483 if (on_newline_p && newline_found_p)
5485 if (STRINGP (it->string))
5487 if (IT_STRING_CHARPOS (*it) > 0)
5489 --IT_STRING_CHARPOS (*it);
5490 --IT_STRING_BYTEPOS (*it);
5493 else if (IT_CHARPOS (*it) > BEGV)
5495 --IT_CHARPOS (*it);
5496 --IT_BYTEPOS (*it);
5497 reseat (it, it->current.pos, 0);
5500 else if (skipped_p)
5501 reseat (it, it->current.pos, 0);
5503 CHECK_IT (it);
5508 /***********************************************************************
5509 Changing an iterator's position
5510 ***********************************************************************/
5512 /* Change IT's current position to POS in current_buffer. If FORCE_P
5513 is non-zero, always check for text properties at the new position.
5514 Otherwise, text properties are only looked up if POS >=
5515 IT->check_charpos of a property. */
5517 static void
5518 reseat (struct it *it, struct text_pos pos, int force_p)
5520 EMACS_INT original_pos = IT_CHARPOS (*it);
5522 reseat_1 (it, pos, 0);
5524 /* Determine where to check text properties. Avoid doing it
5525 where possible because text property lookup is very expensive. */
5526 if (force_p
5527 || CHARPOS (pos) > it->stop_charpos
5528 || CHARPOS (pos) < original_pos)
5530 if (it->bidi_p)
5532 /* For bidi iteration, we need to prime prev_stop and
5533 base_level_stop with our best estimations. */
5534 if (CHARPOS (pos) < it->prev_stop)
5536 handle_stop_backwards (it, BEGV);
5537 if (CHARPOS (pos) < it->base_level_stop)
5538 it->base_level_stop = 0;
5540 else if (CHARPOS (pos) > it->stop_charpos
5541 && it->stop_charpos >= BEGV)
5542 handle_stop_backwards (it, it->stop_charpos);
5543 else /* force_p */
5544 handle_stop (it);
5546 else
5548 handle_stop (it);
5549 it->prev_stop = it->base_level_stop = 0;
5554 CHECK_IT (it);
5558 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5559 IT->stop_pos to POS, also. */
5561 static void
5562 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5564 /* Don't call this function when scanning a C string. */
5565 xassert (it->s == NULL);
5567 /* POS must be a reasonable value. */
5568 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5570 it->current.pos = it->position = pos;
5571 it->end_charpos = ZV;
5572 it->dpvec = NULL;
5573 it->current.dpvec_index = -1;
5574 it->current.overlay_string_index = -1;
5575 IT_STRING_CHARPOS (*it) = -1;
5576 IT_STRING_BYTEPOS (*it) = -1;
5577 it->string = Qnil;
5578 it->string_from_display_prop_p = 0;
5579 it->method = GET_FROM_BUFFER;
5580 it->object = it->w->buffer;
5581 it->area = TEXT_AREA;
5582 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5583 it->sp = 0;
5584 it->string_from_display_prop_p = 0;
5585 it->face_before_selective_p = 0;
5586 if (it->bidi_p)
5588 it->bidi_it.first_elt = 1;
5589 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5592 if (set_stop_p)
5594 it->stop_charpos = CHARPOS (pos);
5595 it->base_level_stop = CHARPOS (pos);
5600 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5601 If S is non-null, it is a C string to iterate over. Otherwise,
5602 STRING gives a Lisp string to iterate over.
5604 If PRECISION > 0, don't return more then PRECISION number of
5605 characters from the string.
5607 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5608 characters have been returned. FIELD_WIDTH < 0 means an infinite
5609 field width.
5611 MULTIBYTE = 0 means disable processing of multibyte characters,
5612 MULTIBYTE > 0 means enable it,
5613 MULTIBYTE < 0 means use IT->multibyte_p.
5615 IT must be initialized via a prior call to init_iterator before
5616 calling this function. */
5618 static void
5619 reseat_to_string (struct it *it, const unsigned char *s, Lisp_Object string,
5620 EMACS_INT charpos, EMACS_INT precision, int field_width,
5621 int multibyte)
5623 /* No region in strings. */
5624 it->region_beg_charpos = it->region_end_charpos = -1;
5626 /* No text property checks performed by default, but see below. */
5627 it->stop_charpos = -1;
5629 /* Set iterator position and end position. */
5630 memset (&it->current, 0, sizeof it->current);
5631 it->current.overlay_string_index = -1;
5632 it->current.dpvec_index = -1;
5633 xassert (charpos >= 0);
5635 /* If STRING is specified, use its multibyteness, otherwise use the
5636 setting of MULTIBYTE, if specified. */
5637 if (multibyte >= 0)
5638 it->multibyte_p = multibyte > 0;
5640 if (s == NULL)
5642 xassert (STRINGP (string));
5643 it->string = string;
5644 it->s = NULL;
5645 it->end_charpos = it->string_nchars = SCHARS (string);
5646 it->method = GET_FROM_STRING;
5647 it->current.string_pos = string_pos (charpos, string);
5649 else
5651 it->s = s;
5652 it->string = Qnil;
5654 /* Note that we use IT->current.pos, not it->current.string_pos,
5655 for displaying C strings. */
5656 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5657 if (it->multibyte_p)
5659 it->current.pos = c_string_pos (charpos, s, 1);
5660 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5662 else
5664 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5665 it->end_charpos = it->string_nchars = strlen (s);
5668 it->method = GET_FROM_C_STRING;
5671 /* PRECISION > 0 means don't return more than PRECISION characters
5672 from the string. */
5673 if (precision > 0 && it->end_charpos - charpos > precision)
5674 it->end_charpos = it->string_nchars = charpos + precision;
5676 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5677 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5678 FIELD_WIDTH < 0 means infinite field width. This is useful for
5679 padding with `-' at the end of a mode line. */
5680 if (field_width < 0)
5681 field_width = INFINITY;
5682 if (field_width > it->end_charpos - charpos)
5683 it->end_charpos = charpos + field_width;
5685 /* Use the standard display table for displaying strings. */
5686 if (DISP_TABLE_P (Vstandard_display_table))
5687 it->dp = XCHAR_TABLE (Vstandard_display_table);
5689 it->stop_charpos = charpos;
5690 if (s == NULL && it->multibyte_p)
5692 EMACS_INT endpos = SCHARS (it->string);
5693 if (endpos > it->end_charpos)
5694 endpos = it->end_charpos;
5695 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5696 it->string);
5698 CHECK_IT (it);
5703 /***********************************************************************
5704 Iteration
5705 ***********************************************************************/
5707 /* Map enum it_method value to corresponding next_element_from_* function. */
5709 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5711 next_element_from_buffer,
5712 next_element_from_display_vector,
5713 next_element_from_string,
5714 next_element_from_c_string,
5715 next_element_from_image,
5716 next_element_from_stretch
5719 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5722 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5723 (possibly with the following characters). */
5725 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5726 ((IT)->cmp_it.id >= 0 \
5727 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5728 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5729 END_CHARPOS, (IT)->w, \
5730 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5731 (IT)->string)))
5734 /* Load IT's display element fields with information about the next
5735 display element from the current position of IT. Value is zero if
5736 end of buffer (or C string) is reached. */
5738 static struct frame *last_escape_glyph_frame = NULL;
5739 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5740 static int last_escape_glyph_merged_face_id = 0;
5743 get_next_display_element (struct it *it)
5745 /* Non-zero means that we found a display element. Zero means that
5746 we hit the end of what we iterate over. Performance note: the
5747 function pointer `method' used here turns out to be faster than
5748 using a sequence of if-statements. */
5749 int success_p;
5751 get_next:
5752 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5754 if (it->what == IT_CHARACTER)
5756 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5757 and only if (a) the resolved directionality of that character
5758 is R..." */
5759 /* FIXME: Do we need an exception for characters from display
5760 tables? */
5761 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5762 it->c = bidi_mirror_char (it->c);
5763 /* Map via display table or translate control characters.
5764 IT->c, IT->len etc. have been set to the next character by
5765 the function call above. If we have a display table, and it
5766 contains an entry for IT->c, translate it. Don't do this if
5767 IT->c itself comes from a display table, otherwise we could
5768 end up in an infinite recursion. (An alternative could be to
5769 count the recursion depth of this function and signal an
5770 error when a certain maximum depth is reached.) Is it worth
5771 it? */
5772 if (success_p && it->dpvec == NULL)
5774 Lisp_Object dv;
5775 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5776 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5777 nbsp_or_shy = char_is_other;
5778 int c = it->c; /* This is the character to display. */
5780 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5782 xassert (SINGLE_BYTE_CHAR_P (c));
5783 if (unibyte_display_via_language_environment)
5785 c = DECODE_CHAR (unibyte, c);
5786 if (c < 0)
5787 c = BYTE8_TO_CHAR (it->c);
5789 else
5790 c = BYTE8_TO_CHAR (it->c);
5793 if (it->dp
5794 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5795 VECTORP (dv)))
5797 struct Lisp_Vector *v = XVECTOR (dv);
5799 /* Return the first character from the display table
5800 entry, if not empty. If empty, don't display the
5801 current character. */
5802 if (v->size)
5804 it->dpvec_char_len = it->len;
5805 it->dpvec = v->contents;
5806 it->dpend = v->contents + v->size;
5807 it->current.dpvec_index = 0;
5808 it->dpvec_face_id = -1;
5809 it->saved_face_id = it->face_id;
5810 it->method = GET_FROM_DISPLAY_VECTOR;
5811 it->ellipsis_p = 0;
5813 else
5815 set_iterator_to_next (it, 0);
5817 goto get_next;
5820 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5821 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5822 : c == 0xAD ? char_is_soft_hyphen
5823 : char_is_other);
5825 /* Translate control characters into `\003' or `^C' form.
5826 Control characters coming from a display table entry are
5827 currently not translated because we use IT->dpvec to hold
5828 the translation. This could easily be changed but I
5829 don't believe that it is worth doing.
5831 NBSP and SOFT-HYPEN are property translated too.
5833 Non-printable characters and raw-byte characters are also
5834 translated to octal form. */
5835 if (((c < ' ' || c == 127) /* ASCII control chars */
5836 ? (it->area != TEXT_AREA
5837 /* In mode line, treat \n, \t like other crl chars. */
5838 || (c != '\t'
5839 && it->glyph_row
5840 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5841 || (c != '\n' && c != '\t'))
5842 : (nbsp_or_shy
5843 || CHAR_BYTE8_P (c)
5844 || ! CHAR_PRINTABLE_P (c))))
5846 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5847 or a non-printable character which must be displayed
5848 either as '\003' or as `^C' where the '\\' and '^'
5849 can be defined in the display table. Fill
5850 IT->ctl_chars with glyphs for what we have to
5851 display. Then, set IT->dpvec to these glyphs. */
5852 Lisp_Object gc;
5853 int ctl_len;
5854 int face_id, lface_id = 0 ;
5855 int escape_glyph;
5857 /* Handle control characters with ^. */
5859 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5861 int g;
5863 g = '^'; /* default glyph for Control */
5864 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5865 if (it->dp
5866 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5867 && GLYPH_CODE_CHAR_VALID_P (gc))
5869 g = GLYPH_CODE_CHAR (gc);
5870 lface_id = GLYPH_CODE_FACE (gc);
5872 if (lface_id)
5874 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5876 else if (it->f == last_escape_glyph_frame
5877 && it->face_id == last_escape_glyph_face_id)
5879 face_id = last_escape_glyph_merged_face_id;
5881 else
5883 /* Merge the escape-glyph face into the current face. */
5884 face_id = merge_faces (it->f, Qescape_glyph, 0,
5885 it->face_id);
5886 last_escape_glyph_frame = it->f;
5887 last_escape_glyph_face_id = it->face_id;
5888 last_escape_glyph_merged_face_id = face_id;
5891 XSETINT (it->ctl_chars[0], g);
5892 XSETINT (it->ctl_chars[1], c ^ 0100);
5893 ctl_len = 2;
5894 goto display_control;
5897 /* Handle non-break space in the mode where it only gets
5898 highlighting. */
5900 if (EQ (Vnobreak_char_display, Qt)
5901 && nbsp_or_shy == char_is_nbsp)
5903 /* Merge the no-break-space face into the current face. */
5904 face_id = merge_faces (it->f, Qnobreak_space, 0,
5905 it->face_id);
5907 c = ' ';
5908 XSETINT (it->ctl_chars[0], ' ');
5909 ctl_len = 1;
5910 goto display_control;
5913 /* Handle sequences that start with the "escape glyph". */
5915 /* the default escape glyph is \. */
5916 escape_glyph = '\\';
5918 if (it->dp
5919 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5920 && GLYPH_CODE_CHAR_VALID_P (gc))
5922 escape_glyph = GLYPH_CODE_CHAR (gc);
5923 lface_id = GLYPH_CODE_FACE (gc);
5925 if (lface_id)
5927 /* The display table specified a face.
5928 Merge it into face_id and also into escape_glyph. */
5929 face_id = merge_faces (it->f, Qt, lface_id,
5930 it->face_id);
5932 else if (it->f == last_escape_glyph_frame
5933 && it->face_id == last_escape_glyph_face_id)
5935 face_id = last_escape_glyph_merged_face_id;
5937 else
5939 /* Merge the escape-glyph face into the current face. */
5940 face_id = merge_faces (it->f, Qescape_glyph, 0,
5941 it->face_id);
5942 last_escape_glyph_frame = it->f;
5943 last_escape_glyph_face_id = it->face_id;
5944 last_escape_glyph_merged_face_id = face_id;
5947 /* Handle soft hyphens in the mode where they only get
5948 highlighting. */
5950 if (EQ (Vnobreak_char_display, Qt)
5951 && nbsp_or_shy == char_is_soft_hyphen)
5953 XSETINT (it->ctl_chars[0], '-');
5954 ctl_len = 1;
5955 goto display_control;
5958 /* Handle non-break space and soft hyphen
5959 with the escape glyph. */
5961 if (nbsp_or_shy)
5963 XSETINT (it->ctl_chars[0], escape_glyph);
5964 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5965 XSETINT (it->ctl_chars[1], c);
5966 ctl_len = 2;
5967 goto display_control;
5971 char str[10];
5972 int len, i;
5974 if (CHAR_BYTE8_P (c))
5975 /* Display \200 instead of \17777600. */
5976 c = CHAR_TO_BYTE8 (c);
5977 len = sprintf (str, "%03o", c);
5979 XSETINT (it->ctl_chars[0], escape_glyph);
5980 for (i = 0; i < len; i++)
5981 XSETINT (it->ctl_chars[i + 1], str[i]);
5982 ctl_len = len + 1;
5985 display_control:
5986 /* Set up IT->dpvec and return first character from it. */
5987 it->dpvec_char_len = it->len;
5988 it->dpvec = it->ctl_chars;
5989 it->dpend = it->dpvec + ctl_len;
5990 it->current.dpvec_index = 0;
5991 it->dpvec_face_id = face_id;
5992 it->saved_face_id = it->face_id;
5993 it->method = GET_FROM_DISPLAY_VECTOR;
5994 it->ellipsis_p = 0;
5995 goto get_next;
5997 it->char_to_display = c;
5999 else if (success_p)
6001 it->char_to_display = it->c;
6005 #ifdef HAVE_WINDOW_SYSTEM
6006 /* Adjust face id for a multibyte character. There are no multibyte
6007 character in unibyte text. */
6008 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6009 && it->multibyte_p
6010 && success_p
6011 && FRAME_WINDOW_P (it->f))
6013 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6015 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6017 /* Automatic composition with glyph-string. */
6018 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6020 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6022 else
6024 EMACS_INT pos = (it->s ? -1
6025 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6026 : IT_CHARPOS (*it));
6028 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
6029 it->string);
6032 #endif
6034 /* Is this character the last one of a run of characters with
6035 box? If yes, set IT->end_of_box_run_p to 1. */
6036 if (it->face_box_p
6037 && it->s == NULL)
6039 if (it->method == GET_FROM_STRING && it->sp)
6041 int face_id = underlying_face_id (it);
6042 struct face *face = FACE_FROM_ID (it->f, face_id);
6044 if (face)
6046 if (face->box == FACE_NO_BOX)
6048 /* If the box comes from face properties in a
6049 display string, check faces in that string. */
6050 int string_face_id = face_after_it_pos (it);
6051 it->end_of_box_run_p
6052 = (FACE_FROM_ID (it->f, string_face_id)->box
6053 == FACE_NO_BOX);
6055 /* Otherwise, the box comes from the underlying face.
6056 If this is the last string character displayed, check
6057 the next buffer location. */
6058 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6059 && (it->current.overlay_string_index
6060 == it->n_overlay_strings - 1))
6062 EMACS_INT ignore;
6063 int next_face_id;
6064 struct text_pos pos = it->current.pos;
6065 INC_TEXT_POS (pos, it->multibyte_p);
6067 next_face_id = face_at_buffer_position
6068 (it->w, CHARPOS (pos), it->region_beg_charpos,
6069 it->region_end_charpos, &ignore,
6070 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6071 -1);
6072 it->end_of_box_run_p
6073 = (FACE_FROM_ID (it->f, next_face_id)->box
6074 == FACE_NO_BOX);
6078 else
6080 int face_id = face_after_it_pos (it);
6081 it->end_of_box_run_p
6082 = (face_id != it->face_id
6083 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6087 /* Value is 0 if end of buffer or string reached. */
6088 return success_p;
6092 /* Move IT to the next display element.
6094 RESEAT_P non-zero means if called on a newline in buffer text,
6095 skip to the next visible line start.
6097 Functions get_next_display_element and set_iterator_to_next are
6098 separate because I find this arrangement easier to handle than a
6099 get_next_display_element function that also increments IT's
6100 position. The way it is we can first look at an iterator's current
6101 display element, decide whether it fits on a line, and if it does,
6102 increment the iterator position. The other way around we probably
6103 would either need a flag indicating whether the iterator has to be
6104 incremented the next time, or we would have to implement a
6105 decrement position function which would not be easy to write. */
6107 void
6108 set_iterator_to_next (struct it *it, int reseat_p)
6110 /* Reset flags indicating start and end of a sequence of characters
6111 with box. Reset them at the start of this function because
6112 moving the iterator to a new position might set them. */
6113 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6115 switch (it->method)
6117 case GET_FROM_BUFFER:
6118 /* The current display element of IT is a character from
6119 current_buffer. Advance in the buffer, and maybe skip over
6120 invisible lines that are so because of selective display. */
6121 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6122 reseat_at_next_visible_line_start (it, 0);
6123 else if (it->cmp_it.id >= 0)
6125 /* We are currently getting glyphs from a composition. */
6126 int i;
6128 if (! it->bidi_p)
6130 IT_CHARPOS (*it) += it->cmp_it.nchars;
6131 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6132 if (it->cmp_it.to < it->cmp_it.nglyphs)
6134 it->cmp_it.from = it->cmp_it.to;
6136 else
6138 it->cmp_it.id = -1;
6139 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6140 IT_BYTEPOS (*it),
6141 it->end_charpos, Qnil);
6144 else if (! it->cmp_it.reversed_p)
6146 /* Composition created while scanning forward. */
6147 /* Update IT's char/byte positions to point to the first
6148 character of the next grapheme cluster, or to the
6149 character visually after the current composition. */
6150 for (i = 0; i < it->cmp_it.nchars; i++)
6151 bidi_move_to_visually_next (&it->bidi_it);
6152 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6153 IT_CHARPOS (*it) = it->bidi_it.charpos;
6155 if (it->cmp_it.to < it->cmp_it.nglyphs)
6157 /* Proceed to the next grapheme cluster. */
6158 it->cmp_it.from = it->cmp_it.to;
6160 else
6162 /* No more grapheme clusters in this composition.
6163 Find the next stop position. */
6164 EMACS_INT stop = it->end_charpos;
6165 if (it->bidi_it.scan_dir < 0)
6166 /* Now we are scanning backward and don't know
6167 where to stop. */
6168 stop = -1;
6169 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6170 IT_BYTEPOS (*it), stop, Qnil);
6173 else
6175 /* Composition created while scanning backward. */
6176 /* Update IT's char/byte positions to point to the last
6177 character of the previous grapheme cluster, or the
6178 character visually after the current composition. */
6179 for (i = 0; i < it->cmp_it.nchars; i++)
6180 bidi_move_to_visually_next (&it->bidi_it);
6181 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6182 IT_CHARPOS (*it) = it->bidi_it.charpos;
6183 if (it->cmp_it.from > 0)
6185 /* Proceed to the previous grapheme cluster. */
6186 it->cmp_it.to = it->cmp_it.from;
6188 else
6190 /* No more grapheme clusters in this composition.
6191 Find the next stop position. */
6192 EMACS_INT stop = it->end_charpos;
6193 if (it->bidi_it.scan_dir < 0)
6194 /* Now we are scanning backward and don't know
6195 where to stop. */
6196 stop = -1;
6197 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6198 IT_BYTEPOS (*it), stop, Qnil);
6202 else
6204 xassert (it->len != 0);
6206 if (!it->bidi_p)
6208 IT_BYTEPOS (*it) += it->len;
6209 IT_CHARPOS (*it) += 1;
6211 else
6213 int prev_scan_dir = it->bidi_it.scan_dir;
6214 /* If this is a new paragraph, determine its base
6215 direction (a.k.a. its base embedding level). */
6216 if (it->bidi_it.new_paragraph)
6217 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6218 bidi_move_to_visually_next (&it->bidi_it);
6219 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6220 IT_CHARPOS (*it) = it->bidi_it.charpos;
6221 if (prev_scan_dir != it->bidi_it.scan_dir)
6223 /* As the scan direction was changed, we must
6224 re-compute the stop position for composition. */
6225 EMACS_INT stop = it->end_charpos;
6226 if (it->bidi_it.scan_dir < 0)
6227 stop = -1;
6228 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6229 IT_BYTEPOS (*it), stop, Qnil);
6232 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6234 break;
6236 case GET_FROM_C_STRING:
6237 /* Current display element of IT is from a C string. */
6238 IT_BYTEPOS (*it) += it->len;
6239 IT_CHARPOS (*it) += 1;
6240 break;
6242 case GET_FROM_DISPLAY_VECTOR:
6243 /* Current display element of IT is from a display table entry.
6244 Advance in the display table definition. Reset it to null if
6245 end reached, and continue with characters from buffers/
6246 strings. */
6247 ++it->current.dpvec_index;
6249 /* Restore face of the iterator to what they were before the
6250 display vector entry (these entries may contain faces). */
6251 it->face_id = it->saved_face_id;
6253 if (it->dpvec + it->current.dpvec_index == it->dpend)
6255 int recheck_faces = it->ellipsis_p;
6257 if (it->s)
6258 it->method = GET_FROM_C_STRING;
6259 else if (STRINGP (it->string))
6260 it->method = GET_FROM_STRING;
6261 else
6263 it->method = GET_FROM_BUFFER;
6264 it->object = it->w->buffer;
6267 it->dpvec = NULL;
6268 it->current.dpvec_index = -1;
6270 /* Skip over characters which were displayed via IT->dpvec. */
6271 if (it->dpvec_char_len < 0)
6272 reseat_at_next_visible_line_start (it, 1);
6273 else if (it->dpvec_char_len > 0)
6275 if (it->method == GET_FROM_STRING
6276 && it->n_overlay_strings > 0)
6277 it->ignore_overlay_strings_at_pos_p = 1;
6278 it->len = it->dpvec_char_len;
6279 set_iterator_to_next (it, reseat_p);
6282 /* Maybe recheck faces after display vector */
6283 if (recheck_faces)
6284 it->stop_charpos = IT_CHARPOS (*it);
6286 break;
6288 case GET_FROM_STRING:
6289 /* Current display element is a character from a Lisp string. */
6290 xassert (it->s == NULL && STRINGP (it->string));
6291 if (it->cmp_it.id >= 0)
6293 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6294 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6295 if (it->cmp_it.to < it->cmp_it.nglyphs)
6296 it->cmp_it.from = it->cmp_it.to;
6297 else
6299 it->cmp_it.id = -1;
6300 composition_compute_stop_pos (&it->cmp_it,
6301 IT_STRING_CHARPOS (*it),
6302 IT_STRING_BYTEPOS (*it),
6303 it->end_charpos, it->string);
6306 else
6308 IT_STRING_BYTEPOS (*it) += it->len;
6309 IT_STRING_CHARPOS (*it) += 1;
6312 consider_string_end:
6314 if (it->current.overlay_string_index >= 0)
6316 /* IT->string is an overlay string. Advance to the
6317 next, if there is one. */
6318 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6320 it->ellipsis_p = 0;
6321 next_overlay_string (it);
6322 if (it->ellipsis_p)
6323 setup_for_ellipsis (it, 0);
6326 else
6328 /* IT->string is not an overlay string. If we reached
6329 its end, and there is something on IT->stack, proceed
6330 with what is on the stack. This can be either another
6331 string, this time an overlay string, or a buffer. */
6332 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6333 && it->sp > 0)
6335 pop_it (it);
6336 if (it->method == GET_FROM_STRING)
6337 goto consider_string_end;
6340 break;
6342 case GET_FROM_IMAGE:
6343 case GET_FROM_STRETCH:
6344 /* The position etc with which we have to proceed are on
6345 the stack. The position may be at the end of a string,
6346 if the `display' property takes up the whole string. */
6347 xassert (it->sp > 0);
6348 pop_it (it);
6349 if (it->method == GET_FROM_STRING)
6350 goto consider_string_end;
6351 break;
6353 default:
6354 /* There are no other methods defined, so this should be a bug. */
6355 abort ();
6358 xassert (it->method != GET_FROM_STRING
6359 || (STRINGP (it->string)
6360 && IT_STRING_CHARPOS (*it) >= 0));
6363 /* Load IT's display element fields with information about the next
6364 display element which comes from a display table entry or from the
6365 result of translating a control character to one of the forms `^C'
6366 or `\003'.
6368 IT->dpvec holds the glyphs to return as characters.
6369 IT->saved_face_id holds the face id before the display vector--it
6370 is restored into IT->face_id in set_iterator_to_next. */
6372 static int
6373 next_element_from_display_vector (struct it *it)
6375 Lisp_Object gc;
6377 /* Precondition. */
6378 xassert (it->dpvec && it->current.dpvec_index >= 0);
6380 it->face_id = it->saved_face_id;
6382 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6383 That seemed totally bogus - so I changed it... */
6384 gc = it->dpvec[it->current.dpvec_index];
6386 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6388 it->c = GLYPH_CODE_CHAR (gc);
6389 it->len = CHAR_BYTES (it->c);
6391 /* The entry may contain a face id to use. Such a face id is
6392 the id of a Lisp face, not a realized face. A face id of
6393 zero means no face is specified. */
6394 if (it->dpvec_face_id >= 0)
6395 it->face_id = it->dpvec_face_id;
6396 else
6398 int lface_id = GLYPH_CODE_FACE (gc);
6399 if (lface_id > 0)
6400 it->face_id = merge_faces (it->f, Qt, lface_id,
6401 it->saved_face_id);
6404 else
6405 /* Display table entry is invalid. Return a space. */
6406 it->c = ' ', it->len = 1;
6408 /* Don't change position and object of the iterator here. They are
6409 still the values of the character that had this display table
6410 entry or was translated, and that's what we want. */
6411 it->what = IT_CHARACTER;
6412 return 1;
6416 /* Load IT with the next display element from Lisp string IT->string.
6417 IT->current.string_pos is the current position within the string.
6418 If IT->current.overlay_string_index >= 0, the Lisp string is an
6419 overlay string. */
6421 static int
6422 next_element_from_string (struct it *it)
6424 struct text_pos position;
6426 xassert (STRINGP (it->string));
6427 xassert (IT_STRING_CHARPOS (*it) >= 0);
6428 position = it->current.string_pos;
6430 /* Time to check for invisible text? */
6431 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6432 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6434 handle_stop (it);
6436 /* Since a handler may have changed IT->method, we must
6437 recurse here. */
6438 return GET_NEXT_DISPLAY_ELEMENT (it);
6441 if (it->current.overlay_string_index >= 0)
6443 /* Get the next character from an overlay string. In overlay
6444 strings, There is no field width or padding with spaces to
6445 do. */
6446 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6448 it->what = IT_EOB;
6449 return 0;
6451 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6452 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6453 && next_element_from_composition (it))
6455 return 1;
6457 else if (STRING_MULTIBYTE (it->string))
6459 const unsigned char *s = (SDATA (it->string)
6460 + IT_STRING_BYTEPOS (*it));
6461 it->c = string_char_and_length (s, &it->len);
6463 else
6465 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6466 it->len = 1;
6469 else
6471 /* Get the next character from a Lisp string that is not an
6472 overlay string. Such strings come from the mode line, for
6473 example. We may have to pad with spaces, or truncate the
6474 string. See also next_element_from_c_string. */
6475 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6477 it->what = IT_EOB;
6478 return 0;
6480 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6482 /* Pad with spaces. */
6483 it->c = ' ', it->len = 1;
6484 CHARPOS (position) = BYTEPOS (position) = -1;
6486 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6487 IT_STRING_BYTEPOS (*it), it->string_nchars)
6488 && next_element_from_composition (it))
6490 return 1;
6492 else if (STRING_MULTIBYTE (it->string))
6494 const unsigned char *s = (SDATA (it->string)
6495 + IT_STRING_BYTEPOS (*it));
6496 it->c = string_char_and_length (s, &it->len);
6498 else
6500 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6501 it->len = 1;
6505 /* Record what we have and where it came from. */
6506 it->what = IT_CHARACTER;
6507 it->object = it->string;
6508 it->position = position;
6509 return 1;
6513 /* Load IT with next display element from C string IT->s.
6514 IT->string_nchars is the maximum number of characters to return
6515 from the string. IT->end_charpos may be greater than
6516 IT->string_nchars when this function is called, in which case we
6517 may have to return padding spaces. Value is zero if end of string
6518 reached, including padding spaces. */
6520 static int
6521 next_element_from_c_string (struct it *it)
6523 int success_p = 1;
6525 xassert (it->s);
6526 it->what = IT_CHARACTER;
6527 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6528 it->object = Qnil;
6530 /* IT's position can be greater IT->string_nchars in case a field
6531 width or precision has been specified when the iterator was
6532 initialized. */
6533 if (IT_CHARPOS (*it) >= it->end_charpos)
6535 /* End of the game. */
6536 it->what = IT_EOB;
6537 success_p = 0;
6539 else if (IT_CHARPOS (*it) >= it->string_nchars)
6541 /* Pad with spaces. */
6542 it->c = ' ', it->len = 1;
6543 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6545 else if (it->multibyte_p)
6546 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6547 else
6548 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6550 return success_p;
6554 /* Set up IT to return characters from an ellipsis, if appropriate.
6555 The definition of the ellipsis glyphs may come from a display table
6556 entry. This function fills IT with the first glyph from the
6557 ellipsis if an ellipsis is to be displayed. */
6559 static int
6560 next_element_from_ellipsis (struct it *it)
6562 if (it->selective_display_ellipsis_p)
6563 setup_for_ellipsis (it, it->len);
6564 else
6566 /* The face at the current position may be different from the
6567 face we find after the invisible text. Remember what it
6568 was in IT->saved_face_id, and signal that it's there by
6569 setting face_before_selective_p. */
6570 it->saved_face_id = it->face_id;
6571 it->method = GET_FROM_BUFFER;
6572 it->object = it->w->buffer;
6573 reseat_at_next_visible_line_start (it, 1);
6574 it->face_before_selective_p = 1;
6577 return GET_NEXT_DISPLAY_ELEMENT (it);
6581 /* Deliver an image display element. The iterator IT is already
6582 filled with image information (done in handle_display_prop). Value
6583 is always 1. */
6586 static int
6587 next_element_from_image (struct it *it)
6589 it->what = IT_IMAGE;
6590 it->ignore_overlay_strings_at_pos_p = 0;
6591 return 1;
6595 /* Fill iterator IT with next display element from a stretch glyph
6596 property. IT->object is the value of the text property. Value is
6597 always 1. */
6599 static int
6600 next_element_from_stretch (struct it *it)
6602 it->what = IT_STRETCH;
6603 return 1;
6606 /* Scan forward from CHARPOS in the current buffer, until we find a
6607 stop position > current IT's position. Then handle the stop
6608 position before that. This is called when we bump into a stop
6609 position while reordering bidirectional text. CHARPOS should be
6610 the last previously processed stop_pos (or BEGV, if none were
6611 processed yet) whose position is less that IT's current
6612 position. */
6614 static void
6615 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6617 EMACS_INT where_we_are = IT_CHARPOS (*it);
6618 struct display_pos save_current = it->current;
6619 struct text_pos save_position = it->position;
6620 struct text_pos pos1;
6621 EMACS_INT next_stop;
6623 /* Scan in strict logical order. */
6624 it->bidi_p = 0;
6627 it->prev_stop = charpos;
6628 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6629 reseat_1 (it, pos1, 0);
6630 compute_stop_pos (it);
6631 /* We must advance forward, right? */
6632 if (it->stop_charpos <= it->prev_stop)
6633 abort ();
6634 charpos = it->stop_charpos;
6636 while (charpos <= where_we_are);
6638 next_stop = it->stop_charpos;
6639 it->stop_charpos = it->prev_stop;
6640 it->bidi_p = 1;
6641 it->current = save_current;
6642 it->position = save_position;
6643 handle_stop (it);
6644 it->stop_charpos = next_stop;
6647 /* Load IT with the next display element from current_buffer. Value
6648 is zero if end of buffer reached. IT->stop_charpos is the next
6649 position at which to stop and check for text properties or buffer
6650 end. */
6652 static int
6653 next_element_from_buffer (struct it *it)
6655 int success_p = 1;
6657 xassert (IT_CHARPOS (*it) >= BEGV);
6659 /* With bidi reordering, the character to display might not be the
6660 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6661 we were reseat()ed to a new buffer position, which is potentially
6662 a different paragraph. */
6663 if (it->bidi_p && it->bidi_it.first_elt)
6665 it->bidi_it.charpos = IT_CHARPOS (*it);
6666 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6667 if (it->bidi_it.bytepos == ZV_BYTE)
6669 /* Nothing to do, but reset the FIRST_ELT flag, like
6670 bidi_paragraph_init does, because we are not going to
6671 call it. */
6672 it->bidi_it.first_elt = 0;
6674 else if (it->bidi_it.bytepos == BEGV_BYTE
6675 /* FIXME: Should support all Unicode line separators. */
6676 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6677 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6679 /* If we are at the beginning of a line, we can produce the
6680 next element right away. */
6681 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6682 bidi_move_to_visually_next (&it->bidi_it);
6684 else
6686 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6688 /* We need to prime the bidi iterator starting at the line's
6689 beginning, before we will be able to produce the next
6690 element. */
6691 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6692 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6693 it->bidi_it.charpos = IT_CHARPOS (*it);
6694 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6695 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6698 /* Now return to buffer position where we were asked to
6699 get the next display element, and produce that. */
6700 bidi_move_to_visually_next (&it->bidi_it);
6702 while (it->bidi_it.bytepos != orig_bytepos
6703 && it->bidi_it.bytepos < ZV_BYTE);
6706 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6707 /* Adjust IT's position information to where we ended up. */
6708 IT_CHARPOS (*it) = it->bidi_it.charpos;
6709 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6710 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6712 EMACS_INT stop = it->end_charpos;
6713 if (it->bidi_it.scan_dir < 0)
6714 stop = -1;
6715 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6716 IT_BYTEPOS (*it), stop, Qnil);
6720 if (IT_CHARPOS (*it) >= it->stop_charpos)
6722 if (IT_CHARPOS (*it) >= it->end_charpos)
6724 int overlay_strings_follow_p;
6726 /* End of the game, except when overlay strings follow that
6727 haven't been returned yet. */
6728 if (it->overlay_strings_at_end_processed_p)
6729 overlay_strings_follow_p = 0;
6730 else
6732 it->overlay_strings_at_end_processed_p = 1;
6733 overlay_strings_follow_p = get_overlay_strings (it, 0);
6736 if (overlay_strings_follow_p)
6737 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6738 else
6740 it->what = IT_EOB;
6741 it->position = it->current.pos;
6742 success_p = 0;
6745 else if (!(!it->bidi_p
6746 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6747 || IT_CHARPOS (*it) == it->stop_charpos))
6749 /* With bidi non-linear iteration, we could find ourselves
6750 far beyond the last computed stop_charpos, with several
6751 other stop positions in between that we missed. Scan
6752 them all now, in buffer's logical order, until we find
6753 and handle the last stop_charpos that precedes our
6754 current position. */
6755 handle_stop_backwards (it, it->stop_charpos);
6756 return GET_NEXT_DISPLAY_ELEMENT (it);
6758 else
6760 if (it->bidi_p)
6762 /* Take note of the stop position we just moved across,
6763 for when we will move back across it. */
6764 it->prev_stop = it->stop_charpos;
6765 /* If we are at base paragraph embedding level, take
6766 note of the last stop position seen at this
6767 level. */
6768 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6769 it->base_level_stop = it->stop_charpos;
6771 handle_stop (it);
6772 return GET_NEXT_DISPLAY_ELEMENT (it);
6775 else if (it->bidi_p
6776 /* We can sometimes back up for reasons that have nothing
6777 to do with bidi reordering. E.g., compositions. The
6778 code below is only needed when we are above the base
6779 embedding level, so test for that explicitly. */
6780 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6781 && IT_CHARPOS (*it) < it->prev_stop)
6783 if (it->base_level_stop <= 0)
6784 it->base_level_stop = BEGV;
6785 if (IT_CHARPOS (*it) < it->base_level_stop)
6786 abort ();
6787 handle_stop_backwards (it, it->base_level_stop);
6788 return GET_NEXT_DISPLAY_ELEMENT (it);
6790 else
6792 /* No face changes, overlays etc. in sight, so just return a
6793 character from current_buffer. */
6794 unsigned char *p;
6795 EMACS_INT stop;
6797 /* Maybe run the redisplay end trigger hook. Performance note:
6798 This doesn't seem to cost measurable time. */
6799 if (it->redisplay_end_trigger_charpos
6800 && it->glyph_row
6801 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6802 run_redisplay_end_trigger_hook (it);
6804 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6805 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6806 stop)
6807 && next_element_from_composition (it))
6809 return 1;
6812 /* Get the next character, maybe multibyte. */
6813 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6814 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6815 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6816 else
6817 it->c = *p, it->len = 1;
6819 /* Record what we have and where it came from. */
6820 it->what = IT_CHARACTER;
6821 it->object = it->w->buffer;
6822 it->position = it->current.pos;
6824 /* Normally we return the character found above, except when we
6825 really want to return an ellipsis for selective display. */
6826 if (it->selective)
6828 if (it->c == '\n')
6830 /* A value of selective > 0 means hide lines indented more
6831 than that number of columns. */
6832 if (it->selective > 0
6833 && IT_CHARPOS (*it) + 1 < ZV
6834 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6835 IT_BYTEPOS (*it) + 1,
6836 (double) it->selective)) /* iftc */
6838 success_p = next_element_from_ellipsis (it);
6839 it->dpvec_char_len = -1;
6842 else if (it->c == '\r' && it->selective == -1)
6844 /* A value of selective == -1 means that everything from the
6845 CR to the end of the line is invisible, with maybe an
6846 ellipsis displayed for it. */
6847 success_p = next_element_from_ellipsis (it);
6848 it->dpvec_char_len = -1;
6853 /* Value is zero if end of buffer reached. */
6854 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6855 return success_p;
6859 /* Run the redisplay end trigger hook for IT. */
6861 static void
6862 run_redisplay_end_trigger_hook (struct it *it)
6864 Lisp_Object args[3];
6866 /* IT->glyph_row should be non-null, i.e. we should be actually
6867 displaying something, or otherwise we should not run the hook. */
6868 xassert (it->glyph_row);
6870 /* Set up hook arguments. */
6871 args[0] = Qredisplay_end_trigger_functions;
6872 args[1] = it->window;
6873 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6874 it->redisplay_end_trigger_charpos = 0;
6876 /* Since we are *trying* to run these functions, don't try to run
6877 them again, even if they get an error. */
6878 it->w->redisplay_end_trigger = Qnil;
6879 Frun_hook_with_args (3, args);
6881 /* Notice if it changed the face of the character we are on. */
6882 handle_face_prop (it);
6886 /* Deliver a composition display element. Unlike the other
6887 next_element_from_XXX, this function is not registered in the array
6888 get_next_element[]. It is called from next_element_from_buffer and
6889 next_element_from_string when necessary. */
6891 static int
6892 next_element_from_composition (struct it *it)
6894 it->what = IT_COMPOSITION;
6895 it->len = it->cmp_it.nbytes;
6896 if (STRINGP (it->string))
6898 if (it->c < 0)
6900 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6901 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6902 return 0;
6904 it->position = it->current.string_pos;
6905 it->object = it->string;
6906 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6907 IT_STRING_BYTEPOS (*it), it->string);
6909 else
6911 if (it->c < 0)
6913 IT_CHARPOS (*it) += it->cmp_it.nchars;
6914 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6915 if (it->bidi_p)
6917 if (it->bidi_it.new_paragraph)
6918 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6919 /* Resync the bidi iterator with IT's new position.
6920 FIXME: this doesn't support bidirectional text. */
6921 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6922 bidi_move_to_visually_next (&it->bidi_it);
6924 return 0;
6926 it->position = it->current.pos;
6927 it->object = it->w->buffer;
6928 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6929 IT_BYTEPOS (*it), Qnil);
6931 return 1;
6936 /***********************************************************************
6937 Moving an iterator without producing glyphs
6938 ***********************************************************************/
6940 /* Check if iterator is at a position corresponding to a valid buffer
6941 position after some move_it_ call. */
6943 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6944 ((it)->method == GET_FROM_STRING \
6945 ? IT_STRING_CHARPOS (*it) == 0 \
6946 : 1)
6949 /* Move iterator IT to a specified buffer or X position within one
6950 line on the display without producing glyphs.
6952 OP should be a bit mask including some or all of these bits:
6953 MOVE_TO_X: Stop upon reaching x-position TO_X.
6954 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6955 Regardless of OP's value, stop upon reaching the end of the display line.
6957 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6958 This means, in particular, that TO_X includes window's horizontal
6959 scroll amount.
6961 The return value has several possible values that
6962 say what condition caused the scan to stop:
6964 MOVE_POS_MATCH_OR_ZV
6965 - when TO_POS or ZV was reached.
6967 MOVE_X_REACHED
6968 -when TO_X was reached before TO_POS or ZV were reached.
6970 MOVE_LINE_CONTINUED
6971 - when we reached the end of the display area and the line must
6972 be continued.
6974 MOVE_LINE_TRUNCATED
6975 - when we reached the end of the display area and the line is
6976 truncated.
6978 MOVE_NEWLINE_OR_CR
6979 - when we stopped at a line end, i.e. a newline or a CR and selective
6980 display is on. */
6982 static enum move_it_result
6983 move_it_in_display_line_to (struct it *it,
6984 EMACS_INT to_charpos, int to_x,
6985 enum move_operation_enum op)
6987 enum move_it_result result = MOVE_UNDEFINED;
6988 struct glyph_row *saved_glyph_row;
6989 struct it wrap_it, atpos_it, atx_it;
6990 int may_wrap = 0;
6991 enum it_method prev_method = it->method;
6992 EMACS_INT prev_pos = IT_CHARPOS (*it);
6994 /* Don't produce glyphs in produce_glyphs. */
6995 saved_glyph_row = it->glyph_row;
6996 it->glyph_row = NULL;
6998 /* Use wrap_it to save a copy of IT wherever a word wrap could
6999 occur. Use atpos_it to save a copy of IT at the desired buffer
7000 position, if found, so that we can scan ahead and check if the
7001 word later overshoots the window edge. Use atx_it similarly, for
7002 pixel positions. */
7003 wrap_it.sp = -1;
7004 atpos_it.sp = -1;
7005 atx_it.sp = -1;
7007 #define BUFFER_POS_REACHED_P() \
7008 ((op & MOVE_TO_POS) != 0 \
7009 && BUFFERP (it->object) \
7010 && (IT_CHARPOS (*it) == to_charpos \
7011 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
7012 && (it->method == GET_FROM_BUFFER \
7013 || (it->method == GET_FROM_DISPLAY_VECTOR \
7014 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7016 /* If there's a line-/wrap-prefix, handle it. */
7017 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7018 && it->current_y < it->last_visible_y)
7019 handle_line_prefix (it);
7021 while (1)
7023 int x, i, ascent = 0, descent = 0;
7025 /* Utility macro to reset an iterator with x, ascent, and descent. */
7026 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7027 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7028 (IT)->max_descent = descent)
7030 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
7031 glyph). */
7032 if ((op & MOVE_TO_POS) != 0
7033 && BUFFERP (it->object)
7034 && it->method == GET_FROM_BUFFER
7035 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
7036 || (it->bidi_p
7037 && (prev_method == GET_FROM_IMAGE
7038 || prev_method == GET_FROM_STRETCH)
7039 /* Passed TO_CHARPOS from left to right. */
7040 && ((prev_pos < to_charpos
7041 && IT_CHARPOS (*it) > to_charpos)
7042 /* Passed TO_CHARPOS from right to left. */
7043 || (prev_pos > to_charpos
7044 && IT_CHARPOS (*it) < to_charpos)))))
7046 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7048 result = MOVE_POS_MATCH_OR_ZV;
7049 break;
7051 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7052 /* If wrap_it is valid, the current position might be in a
7053 word that is wrapped. So, save the iterator in
7054 atpos_it and continue to see if wrapping happens. */
7055 atpos_it = *it;
7058 prev_method = it->method;
7059 if (it->method == GET_FROM_BUFFER)
7060 prev_pos = IT_CHARPOS (*it);
7061 /* Stop when ZV reached.
7062 We used to stop here when TO_CHARPOS reached as well, but that is
7063 too soon if this glyph does not fit on this line. So we handle it
7064 explicitly below. */
7065 if (!get_next_display_element (it))
7067 result = MOVE_POS_MATCH_OR_ZV;
7068 break;
7071 if (it->line_wrap == TRUNCATE)
7073 if (BUFFER_POS_REACHED_P ())
7075 result = MOVE_POS_MATCH_OR_ZV;
7076 break;
7079 else
7081 if (it->line_wrap == WORD_WRAP)
7083 if (IT_DISPLAYING_WHITESPACE (it))
7084 may_wrap = 1;
7085 else if (may_wrap)
7087 /* We have reached a glyph that follows one or more
7088 whitespace characters. If the position is
7089 already found, we are done. */
7090 if (atpos_it.sp >= 0)
7092 *it = atpos_it;
7093 result = MOVE_POS_MATCH_OR_ZV;
7094 goto done;
7096 if (atx_it.sp >= 0)
7098 *it = atx_it;
7099 result = MOVE_X_REACHED;
7100 goto done;
7102 /* Otherwise, we can wrap here. */
7103 wrap_it = *it;
7104 may_wrap = 0;
7109 /* Remember the line height for the current line, in case
7110 the next element doesn't fit on the line. */
7111 ascent = it->max_ascent;
7112 descent = it->max_descent;
7114 /* The call to produce_glyphs will get the metrics of the
7115 display element IT is loaded with. Record the x-position
7116 before this display element, in case it doesn't fit on the
7117 line. */
7118 x = it->current_x;
7120 PRODUCE_GLYPHS (it);
7122 if (it->area != TEXT_AREA)
7124 set_iterator_to_next (it, 1);
7125 continue;
7128 /* The number of glyphs we get back in IT->nglyphs will normally
7129 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7130 character on a terminal frame, or (iii) a line end. For the
7131 second case, IT->nglyphs - 1 padding glyphs will be present.
7132 (On X frames, there is only one glyph produced for a
7133 composite character.)
7135 The behavior implemented below means, for continuation lines,
7136 that as many spaces of a TAB as fit on the current line are
7137 displayed there. For terminal frames, as many glyphs of a
7138 multi-glyph character are displayed in the current line, too.
7139 This is what the old redisplay code did, and we keep it that
7140 way. Under X, the whole shape of a complex character must
7141 fit on the line or it will be completely displayed in the
7142 next line.
7144 Note that both for tabs and padding glyphs, all glyphs have
7145 the same width. */
7146 if (it->nglyphs)
7148 /* More than one glyph or glyph doesn't fit on line. All
7149 glyphs have the same width. */
7150 int single_glyph_width = it->pixel_width / it->nglyphs;
7151 int new_x;
7152 int x_before_this_char = x;
7153 int hpos_before_this_char = it->hpos;
7155 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7157 new_x = x + single_glyph_width;
7159 /* We want to leave anything reaching TO_X to the caller. */
7160 if ((op & MOVE_TO_X) && new_x > to_x)
7162 if (BUFFER_POS_REACHED_P ())
7164 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7165 goto buffer_pos_reached;
7166 if (atpos_it.sp < 0)
7168 atpos_it = *it;
7169 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7172 else
7174 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7176 it->current_x = x;
7177 result = MOVE_X_REACHED;
7178 break;
7180 if (atx_it.sp < 0)
7182 atx_it = *it;
7183 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7188 if (/* Lines are continued. */
7189 it->line_wrap != TRUNCATE
7190 && (/* And glyph doesn't fit on the line. */
7191 new_x > it->last_visible_x
7192 /* Or it fits exactly and we're on a window
7193 system frame. */
7194 || (new_x == it->last_visible_x
7195 && FRAME_WINDOW_P (it->f))))
7197 if (/* IT->hpos == 0 means the very first glyph
7198 doesn't fit on the line, e.g. a wide image. */
7199 it->hpos == 0
7200 || (new_x == it->last_visible_x
7201 && FRAME_WINDOW_P (it->f)))
7203 ++it->hpos;
7204 it->current_x = new_x;
7206 /* The character's last glyph just barely fits
7207 in this row. */
7208 if (i == it->nglyphs - 1)
7210 /* If this is the destination position,
7211 return a position *before* it in this row,
7212 now that we know it fits in this row. */
7213 if (BUFFER_POS_REACHED_P ())
7215 if (it->line_wrap != WORD_WRAP
7216 || wrap_it.sp < 0)
7218 it->hpos = hpos_before_this_char;
7219 it->current_x = x_before_this_char;
7220 result = MOVE_POS_MATCH_OR_ZV;
7221 break;
7223 if (it->line_wrap == WORD_WRAP
7224 && atpos_it.sp < 0)
7226 atpos_it = *it;
7227 atpos_it.current_x = x_before_this_char;
7228 atpos_it.hpos = hpos_before_this_char;
7232 set_iterator_to_next (it, 1);
7233 /* On graphical terminals, newlines may
7234 "overflow" into the fringe if
7235 overflow-newline-into-fringe is non-nil.
7236 On text-only terminals, newlines may
7237 overflow into the last glyph on the
7238 display line.*/
7239 if (!FRAME_WINDOW_P (it->f)
7240 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7242 if (!get_next_display_element (it))
7244 result = MOVE_POS_MATCH_OR_ZV;
7245 break;
7247 if (BUFFER_POS_REACHED_P ())
7249 if (ITERATOR_AT_END_OF_LINE_P (it))
7250 result = MOVE_POS_MATCH_OR_ZV;
7251 else
7252 result = MOVE_LINE_CONTINUED;
7253 break;
7255 if (ITERATOR_AT_END_OF_LINE_P (it))
7257 result = MOVE_NEWLINE_OR_CR;
7258 break;
7263 else
7264 IT_RESET_X_ASCENT_DESCENT (it);
7266 if (wrap_it.sp >= 0)
7268 *it = wrap_it;
7269 atpos_it.sp = -1;
7270 atx_it.sp = -1;
7273 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7274 IT_CHARPOS (*it)));
7275 result = MOVE_LINE_CONTINUED;
7276 break;
7279 if (BUFFER_POS_REACHED_P ())
7281 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7282 goto buffer_pos_reached;
7283 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7285 atpos_it = *it;
7286 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7290 if (new_x > it->first_visible_x)
7292 /* Glyph is visible. Increment number of glyphs that
7293 would be displayed. */
7294 ++it->hpos;
7298 if (result != MOVE_UNDEFINED)
7299 break;
7301 else if (BUFFER_POS_REACHED_P ())
7303 buffer_pos_reached:
7304 IT_RESET_X_ASCENT_DESCENT (it);
7305 result = MOVE_POS_MATCH_OR_ZV;
7306 break;
7308 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7310 /* Stop when TO_X specified and reached. This check is
7311 necessary here because of lines consisting of a line end,
7312 only. The line end will not produce any glyphs and we
7313 would never get MOVE_X_REACHED. */
7314 xassert (it->nglyphs == 0);
7315 result = MOVE_X_REACHED;
7316 break;
7319 /* Is this a line end? If yes, we're done. */
7320 if (ITERATOR_AT_END_OF_LINE_P (it))
7322 result = MOVE_NEWLINE_OR_CR;
7323 break;
7326 if (it->method == GET_FROM_BUFFER)
7327 prev_pos = IT_CHARPOS (*it);
7328 /* The current display element has been consumed. Advance
7329 to the next. */
7330 set_iterator_to_next (it, 1);
7332 /* Stop if lines are truncated and IT's current x-position is
7333 past the right edge of the window now. */
7334 if (it->line_wrap == TRUNCATE
7335 && it->current_x >= it->last_visible_x)
7337 if (!FRAME_WINDOW_P (it->f)
7338 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7340 if (!get_next_display_element (it)
7341 || BUFFER_POS_REACHED_P ())
7343 result = MOVE_POS_MATCH_OR_ZV;
7344 break;
7346 if (ITERATOR_AT_END_OF_LINE_P (it))
7348 result = MOVE_NEWLINE_OR_CR;
7349 break;
7352 result = MOVE_LINE_TRUNCATED;
7353 break;
7355 #undef IT_RESET_X_ASCENT_DESCENT
7358 #undef BUFFER_POS_REACHED_P
7360 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7361 restore the saved iterator. */
7362 if (atpos_it.sp >= 0)
7363 *it = atpos_it;
7364 else if (atx_it.sp >= 0)
7365 *it = atx_it;
7367 done:
7369 /* Restore the iterator settings altered at the beginning of this
7370 function. */
7371 it->glyph_row = saved_glyph_row;
7372 return result;
7375 /* For external use. */
7376 void
7377 move_it_in_display_line (struct it *it,
7378 EMACS_INT to_charpos, int to_x,
7379 enum move_operation_enum op)
7381 if (it->line_wrap == WORD_WRAP
7382 && (op & MOVE_TO_X))
7384 struct it save_it = *it;
7385 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7386 /* When word-wrap is on, TO_X may lie past the end
7387 of a wrapped line. Then it->current is the
7388 character on the next line, so backtrack to the
7389 space before the wrap point. */
7390 if (skip == MOVE_LINE_CONTINUED)
7392 int prev_x = max (it->current_x - 1, 0);
7393 *it = save_it;
7394 move_it_in_display_line_to
7395 (it, -1, prev_x, MOVE_TO_X);
7398 else
7399 move_it_in_display_line_to (it, to_charpos, to_x, op);
7403 /* Move IT forward until it satisfies one or more of the criteria in
7404 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7406 OP is a bit-mask that specifies where to stop, and in particular,
7407 which of those four position arguments makes a difference. See the
7408 description of enum move_operation_enum.
7410 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7411 screen line, this function will set IT to the next position >
7412 TO_CHARPOS. */
7414 void
7415 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7417 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7418 int line_height, line_start_x = 0, reached = 0;
7420 for (;;)
7422 if (op & MOVE_TO_VPOS)
7424 /* If no TO_CHARPOS and no TO_X specified, stop at the
7425 start of the line TO_VPOS. */
7426 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7428 if (it->vpos == to_vpos)
7430 reached = 1;
7431 break;
7433 else
7434 skip = move_it_in_display_line_to (it, -1, -1, 0);
7436 else
7438 /* TO_VPOS >= 0 means stop at TO_X in the line at
7439 TO_VPOS, or at TO_POS, whichever comes first. */
7440 if (it->vpos == to_vpos)
7442 reached = 2;
7443 break;
7446 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7448 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7450 reached = 3;
7451 break;
7453 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7455 /* We have reached TO_X but not in the line we want. */
7456 skip = move_it_in_display_line_to (it, to_charpos,
7457 -1, MOVE_TO_POS);
7458 if (skip == MOVE_POS_MATCH_OR_ZV)
7460 reached = 4;
7461 break;
7466 else if (op & MOVE_TO_Y)
7468 struct it it_backup;
7470 if (it->line_wrap == WORD_WRAP)
7471 it_backup = *it;
7473 /* TO_Y specified means stop at TO_X in the line containing
7474 TO_Y---or at TO_CHARPOS if this is reached first. The
7475 problem is that we can't really tell whether the line
7476 contains TO_Y before we have completely scanned it, and
7477 this may skip past TO_X. What we do is to first scan to
7478 TO_X.
7480 If TO_X is not specified, use a TO_X of zero. The reason
7481 is to make the outcome of this function more predictable.
7482 If we didn't use TO_X == 0, we would stop at the end of
7483 the line which is probably not what a caller would expect
7484 to happen. */
7485 skip = move_it_in_display_line_to
7486 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7487 (MOVE_TO_X | (op & MOVE_TO_POS)));
7489 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7490 if (skip == MOVE_POS_MATCH_OR_ZV)
7491 reached = 5;
7492 else if (skip == MOVE_X_REACHED)
7494 /* If TO_X was reached, we want to know whether TO_Y is
7495 in the line. We know this is the case if the already
7496 scanned glyphs make the line tall enough. Otherwise,
7497 we must check by scanning the rest of the line. */
7498 line_height = it->max_ascent + it->max_descent;
7499 if (to_y >= it->current_y
7500 && to_y < it->current_y + line_height)
7502 reached = 6;
7503 break;
7505 it_backup = *it;
7506 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7507 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7508 op & MOVE_TO_POS);
7509 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7510 line_height = it->max_ascent + it->max_descent;
7511 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7513 if (to_y >= it->current_y
7514 && to_y < it->current_y + line_height)
7516 /* If TO_Y is in this line and TO_X was reached
7517 above, we scanned too far. We have to restore
7518 IT's settings to the ones before skipping. */
7519 *it = it_backup;
7520 reached = 6;
7522 else
7524 skip = skip2;
7525 if (skip == MOVE_POS_MATCH_OR_ZV)
7526 reached = 7;
7529 else
7531 /* Check whether TO_Y is in this line. */
7532 line_height = it->max_ascent + it->max_descent;
7533 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7535 if (to_y >= it->current_y
7536 && to_y < it->current_y + line_height)
7538 /* When word-wrap is on, TO_X may lie past the end
7539 of a wrapped line. Then it->current is the
7540 character on the next line, so backtrack to the
7541 space before the wrap point. */
7542 if (skip == MOVE_LINE_CONTINUED
7543 && it->line_wrap == WORD_WRAP)
7545 int prev_x = max (it->current_x - 1, 0);
7546 *it = it_backup;
7547 skip = move_it_in_display_line_to
7548 (it, -1, prev_x, MOVE_TO_X);
7550 reached = 6;
7554 if (reached)
7555 break;
7557 else if (BUFFERP (it->object)
7558 && (it->method == GET_FROM_BUFFER
7559 || it->method == GET_FROM_STRETCH)
7560 && IT_CHARPOS (*it) >= to_charpos)
7561 skip = MOVE_POS_MATCH_OR_ZV;
7562 else
7563 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7565 switch (skip)
7567 case MOVE_POS_MATCH_OR_ZV:
7568 reached = 8;
7569 goto out;
7571 case MOVE_NEWLINE_OR_CR:
7572 set_iterator_to_next (it, 1);
7573 it->continuation_lines_width = 0;
7574 break;
7576 case MOVE_LINE_TRUNCATED:
7577 it->continuation_lines_width = 0;
7578 reseat_at_next_visible_line_start (it, 0);
7579 if ((op & MOVE_TO_POS) != 0
7580 && IT_CHARPOS (*it) > to_charpos)
7582 reached = 9;
7583 goto out;
7585 break;
7587 case MOVE_LINE_CONTINUED:
7588 /* For continued lines ending in a tab, some of the glyphs
7589 associated with the tab are displayed on the current
7590 line. Since it->current_x does not include these glyphs,
7591 we use it->last_visible_x instead. */
7592 if (it->c == '\t')
7594 it->continuation_lines_width += it->last_visible_x;
7595 /* When moving by vpos, ensure that the iterator really
7596 advances to the next line (bug#847, bug#969). Fixme:
7597 do we need to do this in other circumstances? */
7598 if (it->current_x != it->last_visible_x
7599 && (op & MOVE_TO_VPOS)
7600 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7602 line_start_x = it->current_x + it->pixel_width
7603 - it->last_visible_x;
7604 set_iterator_to_next (it, 0);
7607 else
7608 it->continuation_lines_width += it->current_x;
7609 break;
7611 default:
7612 abort ();
7615 /* Reset/increment for the next run. */
7616 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7617 it->current_x = line_start_x;
7618 line_start_x = 0;
7619 it->hpos = 0;
7620 it->current_y += it->max_ascent + it->max_descent;
7621 ++it->vpos;
7622 last_height = it->max_ascent + it->max_descent;
7623 last_max_ascent = it->max_ascent;
7624 it->max_ascent = it->max_descent = 0;
7627 out:
7629 /* On text terminals, we may stop at the end of a line in the middle
7630 of a multi-character glyph. If the glyph itself is continued,
7631 i.e. it is actually displayed on the next line, don't treat this
7632 stopping point as valid; move to the next line instead (unless
7633 that brings us offscreen). */
7634 if (!FRAME_WINDOW_P (it->f)
7635 && op & MOVE_TO_POS
7636 && IT_CHARPOS (*it) == to_charpos
7637 && it->what == IT_CHARACTER
7638 && it->nglyphs > 1
7639 && it->line_wrap == WINDOW_WRAP
7640 && it->current_x == it->last_visible_x - 1
7641 && it->c != '\n'
7642 && it->c != '\t'
7643 && it->vpos < XFASTINT (it->w->window_end_vpos))
7645 it->continuation_lines_width += it->current_x;
7646 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7647 it->current_y += it->max_ascent + it->max_descent;
7648 ++it->vpos;
7649 last_height = it->max_ascent + it->max_descent;
7650 last_max_ascent = it->max_ascent;
7653 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7657 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7659 If DY > 0, move IT backward at least that many pixels. DY = 0
7660 means move IT backward to the preceding line start or BEGV. This
7661 function may move over more than DY pixels if IT->current_y - DY
7662 ends up in the middle of a line; in this case IT->current_y will be
7663 set to the top of the line moved to. */
7665 void
7666 move_it_vertically_backward (struct it *it, int dy)
7668 int nlines, h;
7669 struct it it2, it3;
7670 EMACS_INT start_pos;
7672 move_further_back:
7673 xassert (dy >= 0);
7675 start_pos = IT_CHARPOS (*it);
7677 /* Estimate how many newlines we must move back. */
7678 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7680 /* Set the iterator's position that many lines back. */
7681 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7682 back_to_previous_visible_line_start (it);
7684 /* Reseat the iterator here. When moving backward, we don't want
7685 reseat to skip forward over invisible text, set up the iterator
7686 to deliver from overlay strings at the new position etc. So,
7687 use reseat_1 here. */
7688 reseat_1 (it, it->current.pos, 1);
7690 /* We are now surely at a line start. */
7691 it->current_x = it->hpos = 0;
7692 it->continuation_lines_width = 0;
7694 /* Move forward and see what y-distance we moved. First move to the
7695 start of the next line so that we get its height. We need this
7696 height to be able to tell whether we reached the specified
7697 y-distance. */
7698 it2 = *it;
7699 it2.max_ascent = it2.max_descent = 0;
7702 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7703 MOVE_TO_POS | MOVE_TO_VPOS);
7705 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7706 xassert (IT_CHARPOS (*it) >= BEGV);
7707 it3 = it2;
7709 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7710 xassert (IT_CHARPOS (*it) >= BEGV);
7711 /* H is the actual vertical distance from the position in *IT
7712 and the starting position. */
7713 h = it2.current_y - it->current_y;
7714 /* NLINES is the distance in number of lines. */
7715 nlines = it2.vpos - it->vpos;
7717 /* Correct IT's y and vpos position
7718 so that they are relative to the starting point. */
7719 it->vpos -= nlines;
7720 it->current_y -= h;
7722 if (dy == 0)
7724 /* DY == 0 means move to the start of the screen line. The
7725 value of nlines is > 0 if continuation lines were involved. */
7726 if (nlines > 0)
7727 move_it_by_lines (it, nlines, 1);
7729 else
7731 /* The y-position we try to reach, relative to *IT.
7732 Note that H has been subtracted in front of the if-statement. */
7733 int target_y = it->current_y + h - dy;
7734 int y0 = it3.current_y;
7735 int y1 = line_bottom_y (&it3);
7736 int line_height = y1 - y0;
7738 /* If we did not reach target_y, try to move further backward if
7739 we can. If we moved too far backward, try to move forward. */
7740 if (target_y < it->current_y
7741 /* This is heuristic. In a window that's 3 lines high, with
7742 a line height of 13 pixels each, recentering with point
7743 on the bottom line will try to move -39/2 = 19 pixels
7744 backward. Try to avoid moving into the first line. */
7745 && (it->current_y - target_y
7746 > min (window_box_height (it->w), line_height * 2 / 3))
7747 && IT_CHARPOS (*it) > BEGV)
7749 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7750 target_y - it->current_y));
7751 dy = it->current_y - target_y;
7752 goto move_further_back;
7754 else if (target_y >= it->current_y + line_height
7755 && IT_CHARPOS (*it) < ZV)
7757 /* Should move forward by at least one line, maybe more.
7759 Note: Calling move_it_by_lines can be expensive on
7760 terminal frames, where compute_motion is used (via
7761 vmotion) to do the job, when there are very long lines
7762 and truncate-lines is nil. That's the reason for
7763 treating terminal frames specially here. */
7765 if (!FRAME_WINDOW_P (it->f))
7766 move_it_vertically (it, target_y - (it->current_y + line_height));
7767 else
7771 move_it_by_lines (it, 1, 1);
7773 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7780 /* Move IT by a specified amount of pixel lines DY. DY negative means
7781 move backwards. DY = 0 means move to start of screen line. At the
7782 end, IT will be on the start of a screen line. */
7784 void
7785 move_it_vertically (struct it *it, int dy)
7787 if (dy <= 0)
7788 move_it_vertically_backward (it, -dy);
7789 else
7791 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7792 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7793 MOVE_TO_POS | MOVE_TO_Y);
7794 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7796 /* If buffer ends in ZV without a newline, move to the start of
7797 the line to satisfy the post-condition. */
7798 if (IT_CHARPOS (*it) == ZV
7799 && ZV > BEGV
7800 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7801 move_it_by_lines (it, 0, 0);
7806 /* Move iterator IT past the end of the text line it is in. */
7808 void
7809 move_it_past_eol (struct it *it)
7811 enum move_it_result rc;
7813 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7814 if (rc == MOVE_NEWLINE_OR_CR)
7815 set_iterator_to_next (it, 0);
7819 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7820 negative means move up. DVPOS == 0 means move to the start of the
7821 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7822 NEED_Y_P is zero, IT->current_y will be left unchanged.
7824 Further optimization ideas: If we would know that IT->f doesn't use
7825 a face with proportional font, we could be faster for
7826 truncate-lines nil. */
7828 void
7829 move_it_by_lines (struct it *it, int dvpos, int need_y_p)
7832 /* The commented-out optimization uses vmotion on terminals. This
7833 gives bad results, because elements like it->what, on which
7834 callers such as pos_visible_p rely, aren't updated. */
7835 /* struct position pos;
7836 if (!FRAME_WINDOW_P (it->f))
7838 struct text_pos textpos;
7840 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7841 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7842 reseat (it, textpos, 1);
7843 it->vpos += pos.vpos;
7844 it->current_y += pos.vpos;
7846 else */
7848 if (dvpos == 0)
7850 /* DVPOS == 0 means move to the start of the screen line. */
7851 move_it_vertically_backward (it, 0);
7852 xassert (it->current_x == 0 && it->hpos == 0);
7853 /* Let next call to line_bottom_y calculate real line height */
7854 last_height = 0;
7856 else if (dvpos > 0)
7858 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7859 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7860 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7862 else
7864 struct it it2;
7865 EMACS_INT start_charpos, i;
7867 /* Start at the beginning of the screen line containing IT's
7868 position. This may actually move vertically backwards,
7869 in case of overlays, so adjust dvpos accordingly. */
7870 dvpos += it->vpos;
7871 move_it_vertically_backward (it, 0);
7872 dvpos -= it->vpos;
7874 /* Go back -DVPOS visible lines and reseat the iterator there. */
7875 start_charpos = IT_CHARPOS (*it);
7876 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7877 back_to_previous_visible_line_start (it);
7878 reseat (it, it->current.pos, 1);
7880 /* Move further back if we end up in a string or an image. */
7881 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7883 /* First try to move to start of display line. */
7884 dvpos += it->vpos;
7885 move_it_vertically_backward (it, 0);
7886 dvpos -= it->vpos;
7887 if (IT_POS_VALID_AFTER_MOVE_P (it))
7888 break;
7889 /* If start of line is still in string or image,
7890 move further back. */
7891 back_to_previous_visible_line_start (it);
7892 reseat (it, it->current.pos, 1);
7893 dvpos--;
7896 it->current_x = it->hpos = 0;
7898 /* Above call may have moved too far if continuation lines
7899 are involved. Scan forward and see if it did. */
7900 it2 = *it;
7901 it2.vpos = it2.current_y = 0;
7902 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7903 it->vpos -= it2.vpos;
7904 it->current_y -= it2.current_y;
7905 it->current_x = it->hpos = 0;
7907 /* If we moved too far back, move IT some lines forward. */
7908 if (it2.vpos > -dvpos)
7910 int delta = it2.vpos + dvpos;
7911 it2 = *it;
7912 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7913 /* Move back again if we got too far ahead. */
7914 if (IT_CHARPOS (*it) >= start_charpos)
7915 *it = it2;
7920 /* Return 1 if IT points into the middle of a display vector. */
7923 in_display_vector_p (struct it *it)
7925 return (it->method == GET_FROM_DISPLAY_VECTOR
7926 && it->current.dpvec_index > 0
7927 && it->dpvec + it->current.dpvec_index != it->dpend);
7931 /***********************************************************************
7932 Messages
7933 ***********************************************************************/
7936 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7937 to *Messages*. */
7939 void
7940 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7942 Lisp_Object args[3];
7943 Lisp_Object msg, fmt;
7944 char *buffer;
7945 EMACS_INT len;
7946 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7947 USE_SAFE_ALLOCA;
7949 /* Do nothing if called asynchronously. Inserting text into
7950 a buffer may call after-change-functions and alike and
7951 that would means running Lisp asynchronously. */
7952 if (handling_signal)
7953 return;
7955 fmt = msg = Qnil;
7956 GCPRO4 (fmt, msg, arg1, arg2);
7958 args[0] = fmt = build_string (format);
7959 args[1] = arg1;
7960 args[2] = arg2;
7961 msg = Fformat (3, args);
7963 len = SBYTES (msg) + 1;
7964 SAFE_ALLOCA (buffer, char *, len);
7965 memcpy (buffer, SDATA (msg), len);
7967 message_dolog (buffer, len - 1, 1, 0);
7968 SAFE_FREE ();
7970 UNGCPRO;
7974 /* Output a newline in the *Messages* buffer if "needs" one. */
7976 void
7977 message_log_maybe_newline (void)
7979 if (message_log_need_newline)
7980 message_dolog ("", 0, 1, 0);
7984 /* Add a string M of length NBYTES to the message log, optionally
7985 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7986 nonzero, means interpret the contents of M as multibyte. This
7987 function calls low-level routines in order to bypass text property
7988 hooks, etc. which might not be safe to run.
7990 This may GC (insert may run before/after change hooks),
7991 so the buffer M must NOT point to a Lisp string. */
7993 void
7994 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7996 if (!NILP (Vmemory_full))
7997 return;
7999 if (!NILP (Vmessage_log_max))
8001 struct buffer *oldbuf;
8002 Lisp_Object oldpoint, oldbegv, oldzv;
8003 int old_windows_or_buffers_changed = windows_or_buffers_changed;
8004 EMACS_INT point_at_end = 0;
8005 EMACS_INT zv_at_end = 0;
8006 Lisp_Object old_deactivate_mark, tem;
8007 struct gcpro gcpro1;
8009 old_deactivate_mark = Vdeactivate_mark;
8010 oldbuf = current_buffer;
8011 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
8012 current_buffer->undo_list = Qt;
8014 oldpoint = message_dolog_marker1;
8015 set_marker_restricted (oldpoint, make_number (PT), Qnil);
8016 oldbegv = message_dolog_marker2;
8017 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
8018 oldzv = message_dolog_marker3;
8019 set_marker_restricted (oldzv, make_number (ZV), Qnil);
8020 GCPRO1 (old_deactivate_mark);
8022 if (PT == Z)
8023 point_at_end = 1;
8024 if (ZV == Z)
8025 zv_at_end = 1;
8027 BEGV = BEG;
8028 BEGV_BYTE = BEG_BYTE;
8029 ZV = Z;
8030 ZV_BYTE = Z_BYTE;
8031 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8033 /* Insert the string--maybe converting multibyte to single byte
8034 or vice versa, so that all the text fits the buffer. */
8035 if (multibyte
8036 && NILP (current_buffer->enable_multibyte_characters))
8038 EMACS_INT i;
8039 int c, char_bytes;
8040 unsigned char work[1];
8042 /* Convert a multibyte string to single-byte
8043 for the *Message* buffer. */
8044 for (i = 0; i < nbytes; i += char_bytes)
8046 c = string_char_and_length (m + i, &char_bytes);
8047 work[0] = (ASCII_CHAR_P (c)
8049 : multibyte_char_to_unibyte (c, Qnil));
8050 insert_1_both (work, 1, 1, 1, 0, 0);
8053 else if (! multibyte
8054 && ! NILP (current_buffer->enable_multibyte_characters))
8056 EMACS_INT i;
8057 int c, char_bytes;
8058 unsigned char *msg = (unsigned char *) m;
8059 unsigned char str[MAX_MULTIBYTE_LENGTH];
8060 /* Convert a single-byte string to multibyte
8061 for the *Message* buffer. */
8062 for (i = 0; i < nbytes; i++)
8064 c = msg[i];
8065 MAKE_CHAR_MULTIBYTE (c);
8066 char_bytes = CHAR_STRING (c, str);
8067 insert_1_both (str, 1, char_bytes, 1, 0, 0);
8070 else if (nbytes)
8071 insert_1 (m, nbytes, 1, 0, 0);
8073 if (nlflag)
8075 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
8076 int dup;
8077 insert_1 ("\n", 1, 1, 0, 0);
8079 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
8080 this_bol = PT;
8081 this_bol_byte = PT_BYTE;
8083 /* See if this line duplicates the previous one.
8084 If so, combine duplicates. */
8085 if (this_bol > BEG)
8087 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8088 prev_bol = PT;
8089 prev_bol_byte = PT_BYTE;
8091 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
8092 this_bol, this_bol_byte);
8093 if (dup)
8095 del_range_both (prev_bol, prev_bol_byte,
8096 this_bol, this_bol_byte, 0);
8097 if (dup > 1)
8099 char dupstr[40];
8100 int duplen;
8102 /* If you change this format, don't forget to also
8103 change message_log_check_duplicate. */
8104 sprintf (dupstr, " [%d times]", dup);
8105 duplen = strlen (dupstr);
8106 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8107 insert_1 (dupstr, duplen, 1, 0, 1);
8112 /* If we have more than the desired maximum number of lines
8113 in the *Messages* buffer now, delete the oldest ones.
8114 This is safe because we don't have undo in this buffer. */
8116 if (NATNUMP (Vmessage_log_max))
8118 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8119 -XFASTINT (Vmessage_log_max) - 1, 0);
8120 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8123 BEGV = XMARKER (oldbegv)->charpos;
8124 BEGV_BYTE = marker_byte_position (oldbegv);
8126 if (zv_at_end)
8128 ZV = Z;
8129 ZV_BYTE = Z_BYTE;
8131 else
8133 ZV = XMARKER (oldzv)->charpos;
8134 ZV_BYTE = marker_byte_position (oldzv);
8137 if (point_at_end)
8138 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8139 else
8140 /* We can't do Fgoto_char (oldpoint) because it will run some
8141 Lisp code. */
8142 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8143 XMARKER (oldpoint)->bytepos);
8145 UNGCPRO;
8146 unchain_marker (XMARKER (oldpoint));
8147 unchain_marker (XMARKER (oldbegv));
8148 unchain_marker (XMARKER (oldzv));
8150 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8151 set_buffer_internal (oldbuf);
8152 if (NILP (tem))
8153 windows_or_buffers_changed = old_windows_or_buffers_changed;
8154 message_log_need_newline = !nlflag;
8155 Vdeactivate_mark = old_deactivate_mark;
8160 /* We are at the end of the buffer after just having inserted a newline.
8161 (Note: We depend on the fact we won't be crossing the gap.)
8162 Check to see if the most recent message looks a lot like the previous one.
8163 Return 0 if different, 1 if the new one should just replace it, or a
8164 value N > 1 if we should also append " [N times]". */
8166 static int
8167 message_log_check_duplicate (EMACS_INT prev_bol, EMACS_INT prev_bol_byte,
8168 EMACS_INT this_bol, EMACS_INT this_bol_byte)
8170 EMACS_INT i;
8171 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8172 int seen_dots = 0;
8173 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8174 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8176 for (i = 0; i < len; i++)
8178 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8179 seen_dots = 1;
8180 if (p1[i] != p2[i])
8181 return seen_dots;
8183 p1 += len;
8184 if (*p1 == '\n')
8185 return 2;
8186 if (*p1++ == ' ' && *p1++ == '[')
8188 int n = 0;
8189 while (*p1 >= '0' && *p1 <= '9')
8190 n = n * 10 + *p1++ - '0';
8191 if (strncmp (p1, " times]\n", 8) == 0)
8192 return n+1;
8194 return 0;
8198 /* Display an echo area message M with a specified length of NBYTES
8199 bytes. The string may include null characters. If M is 0, clear
8200 out any existing message, and let the mini-buffer text show
8201 through.
8203 This may GC, so the buffer M must NOT point to a Lisp string. */
8205 void
8206 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8208 /* First flush out any partial line written with print. */
8209 message_log_maybe_newline ();
8210 if (m)
8211 message_dolog (m, nbytes, 1, multibyte);
8212 message2_nolog (m, nbytes, multibyte);
8216 /* The non-logging counterpart of message2. */
8218 void
8219 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8221 struct frame *sf = SELECTED_FRAME ();
8222 message_enable_multibyte = multibyte;
8224 if (FRAME_INITIAL_P (sf))
8226 if (noninteractive_need_newline)
8227 putc ('\n', stderr);
8228 noninteractive_need_newline = 0;
8229 if (m)
8230 fwrite (m, nbytes, 1, stderr);
8231 if (cursor_in_echo_area == 0)
8232 fprintf (stderr, "\n");
8233 fflush (stderr);
8235 /* A null message buffer means that the frame hasn't really been
8236 initialized yet. Error messages get reported properly by
8237 cmd_error, so this must be just an informative message; toss it. */
8238 else if (INTERACTIVE
8239 && sf->glyphs_initialized_p
8240 && FRAME_MESSAGE_BUF (sf))
8242 Lisp_Object mini_window;
8243 struct frame *f;
8245 /* Get the frame containing the mini-buffer
8246 that the selected frame is using. */
8247 mini_window = FRAME_MINIBUF_WINDOW (sf);
8248 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8250 FRAME_SAMPLE_VISIBILITY (f);
8251 if (FRAME_VISIBLE_P (sf)
8252 && ! FRAME_VISIBLE_P (f))
8253 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8255 if (m)
8257 set_message (m, Qnil, nbytes, multibyte);
8258 if (minibuffer_auto_raise)
8259 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8261 else
8262 clear_message (1, 1);
8264 do_pending_window_change (0);
8265 echo_area_display (1);
8266 do_pending_window_change (0);
8267 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8268 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8273 /* Display an echo area message M with a specified length of NBYTES
8274 bytes. The string may include null characters. If M is not a
8275 string, clear out any existing message, and let the mini-buffer
8276 text show through.
8278 This function cancels echoing. */
8280 void
8281 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8283 struct gcpro gcpro1;
8285 GCPRO1 (m);
8286 clear_message (1,1);
8287 cancel_echoing ();
8289 /* First flush out any partial line written with print. */
8290 message_log_maybe_newline ();
8291 if (STRINGP (m))
8293 char *buffer;
8294 USE_SAFE_ALLOCA;
8296 SAFE_ALLOCA (buffer, char *, nbytes);
8297 memcpy (buffer, SDATA (m), nbytes);
8298 message_dolog (buffer, nbytes, 1, multibyte);
8299 SAFE_FREE ();
8301 message3_nolog (m, nbytes, multibyte);
8303 UNGCPRO;
8307 /* The non-logging version of message3.
8308 This does not cancel echoing, because it is used for echoing.
8309 Perhaps we need to make a separate function for echoing
8310 and make this cancel echoing. */
8312 void
8313 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8315 struct frame *sf = SELECTED_FRAME ();
8316 message_enable_multibyte = multibyte;
8318 if (FRAME_INITIAL_P (sf))
8320 if (noninteractive_need_newline)
8321 putc ('\n', stderr);
8322 noninteractive_need_newline = 0;
8323 if (STRINGP (m))
8324 fwrite (SDATA (m), nbytes, 1, stderr);
8325 if (cursor_in_echo_area == 0)
8326 fprintf (stderr, "\n");
8327 fflush (stderr);
8329 /* A null message buffer means that the frame hasn't really been
8330 initialized yet. Error messages get reported properly by
8331 cmd_error, so this must be just an informative message; toss it. */
8332 else if (INTERACTIVE
8333 && sf->glyphs_initialized_p
8334 && FRAME_MESSAGE_BUF (sf))
8336 Lisp_Object mini_window;
8337 Lisp_Object frame;
8338 struct frame *f;
8340 /* Get the frame containing the mini-buffer
8341 that the selected frame is using. */
8342 mini_window = FRAME_MINIBUF_WINDOW (sf);
8343 frame = XWINDOW (mini_window)->frame;
8344 f = XFRAME (frame);
8346 FRAME_SAMPLE_VISIBILITY (f);
8347 if (FRAME_VISIBLE_P (sf)
8348 && !FRAME_VISIBLE_P (f))
8349 Fmake_frame_visible (frame);
8351 if (STRINGP (m) && SCHARS (m) > 0)
8353 set_message (NULL, m, nbytes, multibyte);
8354 if (minibuffer_auto_raise)
8355 Fraise_frame (frame);
8356 /* Assume we are not echoing.
8357 (If we are, echo_now will override this.) */
8358 echo_message_buffer = Qnil;
8360 else
8361 clear_message (1, 1);
8363 do_pending_window_change (0);
8364 echo_area_display (1);
8365 do_pending_window_change (0);
8366 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8367 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8372 /* Display a null-terminated echo area message M. If M is 0, clear
8373 out any existing message, and let the mini-buffer text show through.
8375 The buffer M must continue to exist until after the echo area gets
8376 cleared or some other message gets displayed there. Do not pass
8377 text that is stored in a Lisp string. Do not pass text in a buffer
8378 that was alloca'd. */
8380 void
8381 message1 (const char *m)
8383 message2 (m, (m ? strlen (m) : 0), 0);
8387 /* The non-logging counterpart of message1. */
8389 void
8390 message1_nolog (const char *m)
8392 message2_nolog (m, (m ? strlen (m) : 0), 0);
8395 /* Display a message M which contains a single %s
8396 which gets replaced with STRING. */
8398 void
8399 message_with_string (const char *m, Lisp_Object string, int log)
8401 CHECK_STRING (string);
8403 if (noninteractive)
8405 if (m)
8407 if (noninteractive_need_newline)
8408 putc ('\n', stderr);
8409 noninteractive_need_newline = 0;
8410 fprintf (stderr, m, SDATA (string));
8411 if (!cursor_in_echo_area)
8412 fprintf (stderr, "\n");
8413 fflush (stderr);
8416 else if (INTERACTIVE)
8418 /* The frame whose minibuffer we're going to display the message on.
8419 It may be larger than the selected frame, so we need
8420 to use its buffer, not the selected frame's buffer. */
8421 Lisp_Object mini_window;
8422 struct frame *f, *sf = SELECTED_FRAME ();
8424 /* Get the frame containing the minibuffer
8425 that the selected frame is using. */
8426 mini_window = FRAME_MINIBUF_WINDOW (sf);
8427 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8429 /* A null message buffer means that the frame hasn't really been
8430 initialized yet. Error messages get reported properly by
8431 cmd_error, so this must be just an informative message; toss it. */
8432 if (FRAME_MESSAGE_BUF (f))
8434 Lisp_Object args[2], message;
8435 struct gcpro gcpro1, gcpro2;
8437 args[0] = build_string (m);
8438 args[1] = message = string;
8439 GCPRO2 (args[0], message);
8440 gcpro1.nvars = 2;
8442 message = Fformat (2, args);
8444 if (log)
8445 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8446 else
8447 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8449 UNGCPRO;
8451 /* Print should start at the beginning of the message
8452 buffer next time. */
8453 message_buf_print = 0;
8459 /* Dump an informative message to the minibuf. If M is 0, clear out
8460 any existing message, and let the mini-buffer text show through. */
8462 static void
8463 vmessage (const char *m, va_list ap)
8465 if (noninteractive)
8467 if (m)
8469 if (noninteractive_need_newline)
8470 putc ('\n', stderr);
8471 noninteractive_need_newline = 0;
8472 vfprintf (stderr, m, ap);
8473 if (cursor_in_echo_area == 0)
8474 fprintf (stderr, "\n");
8475 fflush (stderr);
8478 else if (INTERACTIVE)
8480 /* The frame whose mini-buffer we're going to display the message
8481 on. It may be larger than the selected frame, so we need to
8482 use its buffer, not the selected frame's buffer. */
8483 Lisp_Object mini_window;
8484 struct frame *f, *sf = SELECTED_FRAME ();
8486 /* Get the frame containing the mini-buffer
8487 that the selected frame is using. */
8488 mini_window = FRAME_MINIBUF_WINDOW (sf);
8489 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8491 /* A null message buffer means that the frame hasn't really been
8492 initialized yet. Error messages get reported properly by
8493 cmd_error, so this must be just an informative message; toss
8494 it. */
8495 if (FRAME_MESSAGE_BUF (f))
8497 if (m)
8499 EMACS_INT len;
8501 len = doprnt (FRAME_MESSAGE_BUF (f),
8502 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8504 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8506 else
8507 message1 (0);
8509 /* Print should start at the beginning of the message
8510 buffer next time. */
8511 message_buf_print = 0;
8516 void
8517 message (const char *m, ...)
8519 va_list ap;
8520 va_start (ap, m);
8521 vmessage (m, ap);
8522 va_end (ap);
8526 /* The non-logging version of message. */
8528 void
8529 message_nolog (const char *m, ...)
8531 Lisp_Object old_log_max;
8532 va_list ap;
8533 va_start (ap, m);
8534 old_log_max = Vmessage_log_max;
8535 Vmessage_log_max = Qnil;
8536 vmessage (m, ap);
8537 Vmessage_log_max = old_log_max;
8538 va_end (ap);
8542 /* Display the current message in the current mini-buffer. This is
8543 only called from error handlers in process.c, and is not time
8544 critical. */
8546 void
8547 update_echo_area (void)
8549 if (!NILP (echo_area_buffer[0]))
8551 Lisp_Object string;
8552 string = Fcurrent_message ();
8553 message3 (string, SBYTES (string),
8554 !NILP (current_buffer->enable_multibyte_characters));
8559 /* Make sure echo area buffers in `echo_buffers' are live.
8560 If they aren't, make new ones. */
8562 static void
8563 ensure_echo_area_buffers (void)
8565 int i;
8567 for (i = 0; i < 2; ++i)
8568 if (!BUFFERP (echo_buffer[i])
8569 || NILP (XBUFFER (echo_buffer[i])->name))
8571 char name[30];
8572 Lisp_Object old_buffer;
8573 int j;
8575 old_buffer = echo_buffer[i];
8576 sprintf (name, " *Echo Area %d*", i);
8577 echo_buffer[i] = Fget_buffer_create (build_string (name));
8578 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8579 /* to force word wrap in echo area -
8580 it was decided to postpone this*/
8581 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8583 for (j = 0; j < 2; ++j)
8584 if (EQ (old_buffer, echo_area_buffer[j]))
8585 echo_area_buffer[j] = echo_buffer[i];
8590 /* Call FN with args A1..A4 with either the current or last displayed
8591 echo_area_buffer as current buffer.
8593 WHICH zero means use the current message buffer
8594 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8595 from echo_buffer[] and clear it.
8597 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8598 suitable buffer from echo_buffer[] and clear it.
8600 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8601 that the current message becomes the last displayed one, make
8602 choose a suitable buffer for echo_area_buffer[0], and clear it.
8604 Value is what FN returns. */
8606 static int
8607 with_echo_area_buffer (struct window *w, int which,
8608 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8609 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8611 Lisp_Object buffer;
8612 int this_one, the_other, clear_buffer_p, rc;
8613 int count = SPECPDL_INDEX ();
8615 /* If buffers aren't live, make new ones. */
8616 ensure_echo_area_buffers ();
8618 clear_buffer_p = 0;
8620 if (which == 0)
8621 this_one = 0, the_other = 1;
8622 else if (which > 0)
8623 this_one = 1, the_other = 0;
8624 else
8626 this_one = 0, the_other = 1;
8627 clear_buffer_p = 1;
8629 /* We need a fresh one in case the current echo buffer equals
8630 the one containing the last displayed echo area message. */
8631 if (!NILP (echo_area_buffer[this_one])
8632 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8633 echo_area_buffer[this_one] = Qnil;
8636 /* Choose a suitable buffer from echo_buffer[] is we don't
8637 have one. */
8638 if (NILP (echo_area_buffer[this_one]))
8640 echo_area_buffer[this_one]
8641 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8642 ? echo_buffer[the_other]
8643 : echo_buffer[this_one]);
8644 clear_buffer_p = 1;
8647 buffer = echo_area_buffer[this_one];
8649 /* Don't get confused by reusing the buffer used for echoing
8650 for a different purpose. */
8651 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8652 cancel_echoing ();
8654 record_unwind_protect (unwind_with_echo_area_buffer,
8655 with_echo_area_buffer_unwind_data (w));
8657 /* Make the echo area buffer current. Note that for display
8658 purposes, it is not necessary that the displayed window's buffer
8659 == current_buffer, except for text property lookup. So, let's
8660 only set that buffer temporarily here without doing a full
8661 Fset_window_buffer. We must also change w->pointm, though,
8662 because otherwise an assertions in unshow_buffer fails, and Emacs
8663 aborts. */
8664 set_buffer_internal_1 (XBUFFER (buffer));
8665 if (w)
8667 w->buffer = buffer;
8668 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8671 current_buffer->undo_list = Qt;
8672 current_buffer->read_only = Qnil;
8673 specbind (Qinhibit_read_only, Qt);
8674 specbind (Qinhibit_modification_hooks, Qt);
8676 if (clear_buffer_p && Z > BEG)
8677 del_range (BEG, Z);
8679 xassert (BEGV >= BEG);
8680 xassert (ZV <= Z && ZV >= BEGV);
8682 rc = fn (a1, a2, a3, a4);
8684 xassert (BEGV >= BEG);
8685 xassert (ZV <= Z && ZV >= BEGV);
8687 unbind_to (count, Qnil);
8688 return rc;
8692 /* Save state that should be preserved around the call to the function
8693 FN called in with_echo_area_buffer. */
8695 static Lisp_Object
8696 with_echo_area_buffer_unwind_data (struct window *w)
8698 int i = 0;
8699 Lisp_Object vector, tmp;
8701 /* Reduce consing by keeping one vector in
8702 Vwith_echo_area_save_vector. */
8703 vector = Vwith_echo_area_save_vector;
8704 Vwith_echo_area_save_vector = Qnil;
8706 if (NILP (vector))
8707 vector = Fmake_vector (make_number (7), Qnil);
8709 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8710 ASET (vector, i, Vdeactivate_mark); ++i;
8711 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8713 if (w)
8715 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8716 ASET (vector, i, w->buffer); ++i;
8717 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8718 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8720 else
8722 int end = i + 4;
8723 for (; i < end; ++i)
8724 ASET (vector, i, Qnil);
8727 xassert (i == ASIZE (vector));
8728 return vector;
8732 /* Restore global state from VECTOR which was created by
8733 with_echo_area_buffer_unwind_data. */
8735 static Lisp_Object
8736 unwind_with_echo_area_buffer (Lisp_Object vector)
8738 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8739 Vdeactivate_mark = AREF (vector, 1);
8740 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8742 if (WINDOWP (AREF (vector, 3)))
8744 struct window *w;
8745 Lisp_Object buffer, charpos, bytepos;
8747 w = XWINDOW (AREF (vector, 3));
8748 buffer = AREF (vector, 4);
8749 charpos = AREF (vector, 5);
8750 bytepos = AREF (vector, 6);
8752 w->buffer = buffer;
8753 set_marker_both (w->pointm, buffer,
8754 XFASTINT (charpos), XFASTINT (bytepos));
8757 Vwith_echo_area_save_vector = vector;
8758 return Qnil;
8762 /* Set up the echo area for use by print functions. MULTIBYTE_P
8763 non-zero means we will print multibyte. */
8765 void
8766 setup_echo_area_for_printing (int multibyte_p)
8768 /* If we can't find an echo area any more, exit. */
8769 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8770 Fkill_emacs (Qnil);
8772 ensure_echo_area_buffers ();
8774 if (!message_buf_print)
8776 /* A message has been output since the last time we printed.
8777 Choose a fresh echo area buffer. */
8778 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8779 echo_area_buffer[0] = echo_buffer[1];
8780 else
8781 echo_area_buffer[0] = echo_buffer[0];
8783 /* Switch to that buffer and clear it. */
8784 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8785 current_buffer->truncate_lines = Qnil;
8787 if (Z > BEG)
8789 int count = SPECPDL_INDEX ();
8790 specbind (Qinhibit_read_only, Qt);
8791 /* Note that undo recording is always disabled. */
8792 del_range (BEG, Z);
8793 unbind_to (count, Qnil);
8795 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8797 /* Set up the buffer for the multibyteness we need. */
8798 if (multibyte_p
8799 != !NILP (current_buffer->enable_multibyte_characters))
8800 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8802 /* Raise the frame containing the echo area. */
8803 if (minibuffer_auto_raise)
8805 struct frame *sf = SELECTED_FRAME ();
8806 Lisp_Object mini_window;
8807 mini_window = FRAME_MINIBUF_WINDOW (sf);
8808 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8811 message_log_maybe_newline ();
8812 message_buf_print = 1;
8814 else
8816 if (NILP (echo_area_buffer[0]))
8818 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8819 echo_area_buffer[0] = echo_buffer[1];
8820 else
8821 echo_area_buffer[0] = echo_buffer[0];
8824 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8826 /* Someone switched buffers between print requests. */
8827 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8828 current_buffer->truncate_lines = Qnil;
8834 /* Display an echo area message in window W. Value is non-zero if W's
8835 height is changed. If display_last_displayed_message_p is
8836 non-zero, display the message that was last displayed, otherwise
8837 display the current message. */
8839 static int
8840 display_echo_area (struct window *w)
8842 int i, no_message_p, window_height_changed_p, count;
8844 /* Temporarily disable garbage collections while displaying the echo
8845 area. This is done because a GC can print a message itself.
8846 That message would modify the echo area buffer's contents while a
8847 redisplay of the buffer is going on, and seriously confuse
8848 redisplay. */
8849 count = inhibit_garbage_collection ();
8851 /* If there is no message, we must call display_echo_area_1
8852 nevertheless because it resizes the window. But we will have to
8853 reset the echo_area_buffer in question to nil at the end because
8854 with_echo_area_buffer will sets it to an empty buffer. */
8855 i = display_last_displayed_message_p ? 1 : 0;
8856 no_message_p = NILP (echo_area_buffer[i]);
8858 window_height_changed_p
8859 = with_echo_area_buffer (w, display_last_displayed_message_p,
8860 display_echo_area_1,
8861 (EMACS_INT) w, Qnil, 0, 0);
8863 if (no_message_p)
8864 echo_area_buffer[i] = Qnil;
8866 unbind_to (count, Qnil);
8867 return window_height_changed_p;
8871 /* Helper for display_echo_area. Display the current buffer which
8872 contains the current echo area message in window W, a mini-window,
8873 a pointer to which is passed in A1. A2..A4 are currently not used.
8874 Change the height of W so that all of the message is displayed.
8875 Value is non-zero if height of W was changed. */
8877 static int
8878 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8880 struct window *w = (struct window *) a1;
8881 Lisp_Object window;
8882 struct text_pos start;
8883 int window_height_changed_p = 0;
8885 /* Do this before displaying, so that we have a large enough glyph
8886 matrix for the display. If we can't get enough space for the
8887 whole text, display the last N lines. That works by setting w->start. */
8888 window_height_changed_p = resize_mini_window (w, 0);
8890 /* Use the starting position chosen by resize_mini_window. */
8891 SET_TEXT_POS_FROM_MARKER (start, w->start);
8893 /* Display. */
8894 clear_glyph_matrix (w->desired_matrix);
8895 XSETWINDOW (window, w);
8896 try_window (window, start, 0);
8898 return window_height_changed_p;
8902 /* Resize the echo area window to exactly the size needed for the
8903 currently displayed message, if there is one. If a mini-buffer
8904 is active, don't shrink it. */
8906 void
8907 resize_echo_area_exactly (void)
8909 if (BUFFERP (echo_area_buffer[0])
8910 && WINDOWP (echo_area_window))
8912 struct window *w = XWINDOW (echo_area_window);
8913 int resized_p;
8914 Lisp_Object resize_exactly;
8916 if (minibuf_level == 0)
8917 resize_exactly = Qt;
8918 else
8919 resize_exactly = Qnil;
8921 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8922 (EMACS_INT) w, resize_exactly, 0, 0);
8923 if (resized_p)
8925 ++windows_or_buffers_changed;
8926 ++update_mode_lines;
8927 redisplay_internal (0);
8933 /* Callback function for with_echo_area_buffer, when used from
8934 resize_echo_area_exactly. A1 contains a pointer to the window to
8935 resize, EXACTLY non-nil means resize the mini-window exactly to the
8936 size of the text displayed. A3 and A4 are not used. Value is what
8937 resize_mini_window returns. */
8939 static int
8940 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8942 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8946 /* Resize mini-window W to fit the size of its contents. EXACT_P
8947 means size the window exactly to the size needed. Otherwise, it's
8948 only enlarged until W's buffer is empty.
8950 Set W->start to the right place to begin display. If the whole
8951 contents fit, start at the beginning. Otherwise, start so as
8952 to make the end of the contents appear. This is particularly
8953 important for y-or-n-p, but seems desirable generally.
8955 Value is non-zero if the window height has been changed. */
8958 resize_mini_window (struct window *w, int exact_p)
8960 struct frame *f = XFRAME (w->frame);
8961 int window_height_changed_p = 0;
8963 xassert (MINI_WINDOW_P (w));
8965 /* By default, start display at the beginning. */
8966 set_marker_both (w->start, w->buffer,
8967 BUF_BEGV (XBUFFER (w->buffer)),
8968 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8970 /* Don't resize windows while redisplaying a window; it would
8971 confuse redisplay functions when the size of the window they are
8972 displaying changes from under them. Such a resizing can happen,
8973 for instance, when which-func prints a long message while
8974 we are running fontification-functions. We're running these
8975 functions with safe_call which binds inhibit-redisplay to t. */
8976 if (!NILP (Vinhibit_redisplay))
8977 return 0;
8979 /* Nil means don't try to resize. */
8980 if (NILP (Vresize_mini_windows)
8981 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8982 return 0;
8984 if (!FRAME_MINIBUF_ONLY_P (f))
8986 struct it it;
8987 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8988 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8989 int height, max_height;
8990 int unit = FRAME_LINE_HEIGHT (f);
8991 struct text_pos start;
8992 struct buffer *old_current_buffer = NULL;
8994 if (current_buffer != XBUFFER (w->buffer))
8996 old_current_buffer = current_buffer;
8997 set_buffer_internal (XBUFFER (w->buffer));
9000 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
9002 /* Compute the max. number of lines specified by the user. */
9003 if (FLOATP (Vmax_mini_window_height))
9004 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
9005 else if (INTEGERP (Vmax_mini_window_height))
9006 max_height = XINT (Vmax_mini_window_height);
9007 else
9008 max_height = total_height / 4;
9010 /* Correct that max. height if it's bogus. */
9011 max_height = max (1, max_height);
9012 max_height = min (total_height, max_height);
9014 /* Find out the height of the text in the window. */
9015 if (it.line_wrap == TRUNCATE)
9016 height = 1;
9017 else
9019 last_height = 0;
9020 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
9021 if (it.max_ascent == 0 && it.max_descent == 0)
9022 height = it.current_y + last_height;
9023 else
9024 height = it.current_y + it.max_ascent + it.max_descent;
9025 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
9026 height = (height + unit - 1) / unit;
9029 /* Compute a suitable window start. */
9030 if (height > max_height)
9032 height = max_height;
9033 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
9034 move_it_vertically_backward (&it, (height - 1) * unit);
9035 start = it.current.pos;
9037 else
9038 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
9039 SET_MARKER_FROM_TEXT_POS (w->start, start);
9041 if (EQ (Vresize_mini_windows, Qgrow_only))
9043 /* Let it grow only, until we display an empty message, in which
9044 case the window shrinks again. */
9045 if (height > WINDOW_TOTAL_LINES (w))
9047 int old_height = WINDOW_TOTAL_LINES (w);
9048 freeze_window_starts (f, 1);
9049 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9050 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9052 else if (height < WINDOW_TOTAL_LINES (w)
9053 && (exact_p || BEGV == ZV))
9055 int old_height = WINDOW_TOTAL_LINES (w);
9056 freeze_window_starts (f, 0);
9057 shrink_mini_window (w);
9058 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9061 else
9063 /* Always resize to exact size needed. */
9064 if (height > WINDOW_TOTAL_LINES (w))
9066 int old_height = WINDOW_TOTAL_LINES (w);
9067 freeze_window_starts (f, 1);
9068 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9069 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9071 else if (height < WINDOW_TOTAL_LINES (w))
9073 int old_height = WINDOW_TOTAL_LINES (w);
9074 freeze_window_starts (f, 0);
9075 shrink_mini_window (w);
9077 if (height)
9079 freeze_window_starts (f, 1);
9080 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
9083 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
9087 if (old_current_buffer)
9088 set_buffer_internal (old_current_buffer);
9091 return window_height_changed_p;
9095 /* Value is the current message, a string, or nil if there is no
9096 current message. */
9098 Lisp_Object
9099 current_message (void)
9101 Lisp_Object msg;
9103 if (!BUFFERP (echo_area_buffer[0]))
9104 msg = Qnil;
9105 else
9107 with_echo_area_buffer (0, 0, current_message_1,
9108 (EMACS_INT) &msg, Qnil, 0, 0);
9109 if (NILP (msg))
9110 echo_area_buffer[0] = Qnil;
9113 return msg;
9117 static int
9118 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9120 Lisp_Object *msg = (Lisp_Object *) a1;
9122 if (Z > BEG)
9123 *msg = make_buffer_string (BEG, Z, 1);
9124 else
9125 *msg = Qnil;
9126 return 0;
9130 /* Push the current message on Vmessage_stack for later restauration
9131 by restore_message. Value is non-zero if the current message isn't
9132 empty. This is a relatively infrequent operation, so it's not
9133 worth optimizing. */
9136 push_message (void)
9138 Lisp_Object msg;
9139 msg = current_message ();
9140 Vmessage_stack = Fcons (msg, Vmessage_stack);
9141 return STRINGP (msg);
9145 /* Restore message display from the top of Vmessage_stack. */
9147 void
9148 restore_message (void)
9150 Lisp_Object msg;
9152 xassert (CONSP (Vmessage_stack));
9153 msg = XCAR (Vmessage_stack);
9154 if (STRINGP (msg))
9155 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9156 else
9157 message3_nolog (msg, 0, 0);
9161 /* Handler for record_unwind_protect calling pop_message. */
9163 Lisp_Object
9164 pop_message_unwind (Lisp_Object dummy)
9166 pop_message ();
9167 return Qnil;
9170 /* Pop the top-most entry off Vmessage_stack. */
9172 void
9173 pop_message (void)
9175 xassert (CONSP (Vmessage_stack));
9176 Vmessage_stack = XCDR (Vmessage_stack);
9180 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9181 exits. If the stack is not empty, we have a missing pop_message
9182 somewhere. */
9184 void
9185 check_message_stack (void)
9187 if (!NILP (Vmessage_stack))
9188 abort ();
9192 /* Truncate to NCHARS what will be displayed in the echo area the next
9193 time we display it---but don't redisplay it now. */
9195 void
9196 truncate_echo_area (EMACS_INT nchars)
9198 if (nchars == 0)
9199 echo_area_buffer[0] = Qnil;
9200 /* A null message buffer means that the frame hasn't really been
9201 initialized yet. Error messages get reported properly by
9202 cmd_error, so this must be just an informative message; toss it. */
9203 else if (!noninteractive
9204 && INTERACTIVE
9205 && !NILP (echo_area_buffer[0]))
9207 struct frame *sf = SELECTED_FRAME ();
9208 if (FRAME_MESSAGE_BUF (sf))
9209 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9214 /* Helper function for truncate_echo_area. Truncate the current
9215 message to at most NCHARS characters. */
9217 static int
9218 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9220 if (BEG + nchars < Z)
9221 del_range (BEG + nchars, Z);
9222 if (Z == BEG)
9223 echo_area_buffer[0] = Qnil;
9224 return 0;
9228 /* Set the current message to a substring of S or STRING.
9230 If STRING is a Lisp string, set the message to the first NBYTES
9231 bytes from STRING. NBYTES zero means use the whole string. If
9232 STRING is multibyte, the message will be displayed multibyte.
9234 If S is not null, set the message to the first LEN bytes of S. LEN
9235 zero means use the whole string. MULTIBYTE_P non-zero means S is
9236 multibyte. Display the message multibyte in that case.
9238 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9239 to t before calling set_message_1 (which calls insert).
9242 void
9243 set_message (const char *s, Lisp_Object string,
9244 EMACS_INT nbytes, int multibyte_p)
9246 message_enable_multibyte
9247 = ((s && multibyte_p)
9248 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9250 with_echo_area_buffer (0, -1, set_message_1,
9251 (EMACS_INT) s, string, nbytes, multibyte_p);
9252 message_buf_print = 0;
9253 help_echo_showing_p = 0;
9257 /* Helper function for set_message. Arguments have the same meaning
9258 as there, with A1 corresponding to S and A2 corresponding to STRING
9259 This function is called with the echo area buffer being
9260 current. */
9262 static int
9263 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9265 const char *s = (const char *) a1;
9266 Lisp_Object string = a2;
9268 /* Change multibyteness of the echo buffer appropriately. */
9269 if (message_enable_multibyte
9270 != !NILP (current_buffer->enable_multibyte_characters))
9271 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9273 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
9275 /* Insert new message at BEG. */
9276 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9278 if (STRINGP (string))
9280 EMACS_INT nchars;
9282 if (nbytes == 0)
9283 nbytes = SBYTES (string);
9284 nchars = string_byte_to_char (string, nbytes);
9286 /* This function takes care of single/multibyte conversion. We
9287 just have to ensure that the echo area buffer has the right
9288 setting of enable_multibyte_characters. */
9289 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9291 else if (s)
9293 if (nbytes == 0)
9294 nbytes = strlen (s);
9296 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9298 /* Convert from multi-byte to single-byte. */
9299 EMACS_INT i;
9300 int c, n;
9301 unsigned char work[1];
9303 /* Convert a multibyte string to single-byte. */
9304 for (i = 0; i < nbytes; i += n)
9306 c = string_char_and_length (s + i, &n);
9307 work[0] = (ASCII_CHAR_P (c)
9309 : multibyte_char_to_unibyte (c, Qnil));
9310 insert_1_both (work, 1, 1, 1, 0, 0);
9313 else if (!multibyte_p
9314 && !NILP (current_buffer->enable_multibyte_characters))
9316 /* Convert from single-byte to multi-byte. */
9317 EMACS_INT i;
9318 int c, n;
9319 const unsigned char *msg = (const unsigned char *) s;
9320 unsigned char str[MAX_MULTIBYTE_LENGTH];
9322 /* Convert a single-byte string to multibyte. */
9323 for (i = 0; i < nbytes; i++)
9325 c = msg[i];
9326 MAKE_CHAR_MULTIBYTE (c);
9327 n = CHAR_STRING (c, str);
9328 insert_1_both (str, 1, n, 1, 0, 0);
9331 else
9332 insert_1 (s, nbytes, 1, 0, 0);
9335 return 0;
9339 /* Clear messages. CURRENT_P non-zero means clear the current
9340 message. LAST_DISPLAYED_P non-zero means clear the message
9341 last displayed. */
9343 void
9344 clear_message (int current_p, int last_displayed_p)
9346 if (current_p)
9348 echo_area_buffer[0] = Qnil;
9349 message_cleared_p = 1;
9352 if (last_displayed_p)
9353 echo_area_buffer[1] = Qnil;
9355 message_buf_print = 0;
9358 /* Clear garbaged frames.
9360 This function is used where the old redisplay called
9361 redraw_garbaged_frames which in turn called redraw_frame which in
9362 turn called clear_frame. The call to clear_frame was a source of
9363 flickering. I believe a clear_frame is not necessary. It should
9364 suffice in the new redisplay to invalidate all current matrices,
9365 and ensure a complete redisplay of all windows. */
9367 static void
9368 clear_garbaged_frames (void)
9370 if (frame_garbaged)
9372 Lisp_Object tail, frame;
9373 int changed_count = 0;
9375 FOR_EACH_FRAME (tail, frame)
9377 struct frame *f = XFRAME (frame);
9379 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9381 if (f->resized_p)
9383 Fredraw_frame (frame);
9384 f->force_flush_display_p = 1;
9386 clear_current_matrices (f);
9387 changed_count++;
9388 f->garbaged = 0;
9389 f->resized_p = 0;
9393 frame_garbaged = 0;
9394 if (changed_count)
9395 ++windows_or_buffers_changed;
9400 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9401 is non-zero update selected_frame. Value is non-zero if the
9402 mini-windows height has been changed. */
9404 static int
9405 echo_area_display (int update_frame_p)
9407 Lisp_Object mini_window;
9408 struct window *w;
9409 struct frame *f;
9410 int window_height_changed_p = 0;
9411 struct frame *sf = SELECTED_FRAME ();
9413 mini_window = FRAME_MINIBUF_WINDOW (sf);
9414 w = XWINDOW (mini_window);
9415 f = XFRAME (WINDOW_FRAME (w));
9417 /* Don't display if frame is invisible or not yet initialized. */
9418 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9419 return 0;
9421 #ifdef HAVE_WINDOW_SYSTEM
9422 /* When Emacs starts, selected_frame may be the initial terminal
9423 frame. If we let this through, a message would be displayed on
9424 the terminal. */
9425 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9426 return 0;
9427 #endif /* HAVE_WINDOW_SYSTEM */
9429 /* Redraw garbaged frames. */
9430 if (frame_garbaged)
9431 clear_garbaged_frames ();
9433 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9435 echo_area_window = mini_window;
9436 window_height_changed_p = display_echo_area (w);
9437 w->must_be_updated_p = 1;
9439 /* Update the display, unless called from redisplay_internal.
9440 Also don't update the screen during redisplay itself. The
9441 update will happen at the end of redisplay, and an update
9442 here could cause confusion. */
9443 if (update_frame_p && !redisplaying_p)
9445 int n = 0;
9447 /* If the display update has been interrupted by pending
9448 input, update mode lines in the frame. Due to the
9449 pending input, it might have been that redisplay hasn't
9450 been called, so that mode lines above the echo area are
9451 garbaged. This looks odd, so we prevent it here. */
9452 if (!display_completed)
9453 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9455 if (window_height_changed_p
9456 /* Don't do this if Emacs is shutting down. Redisplay
9457 needs to run hooks. */
9458 && !NILP (Vrun_hooks))
9460 /* Must update other windows. Likewise as in other
9461 cases, don't let this update be interrupted by
9462 pending input. */
9463 int count = SPECPDL_INDEX ();
9464 specbind (Qredisplay_dont_pause, Qt);
9465 windows_or_buffers_changed = 1;
9466 redisplay_internal (0);
9467 unbind_to (count, Qnil);
9469 else if (FRAME_WINDOW_P (f) && n == 0)
9471 /* Window configuration is the same as before.
9472 Can do with a display update of the echo area,
9473 unless we displayed some mode lines. */
9474 update_single_window (w, 1);
9475 FRAME_RIF (f)->flush_display (f);
9477 else
9478 update_frame (f, 1, 1);
9480 /* If cursor is in the echo area, make sure that the next
9481 redisplay displays the minibuffer, so that the cursor will
9482 be replaced with what the minibuffer wants. */
9483 if (cursor_in_echo_area)
9484 ++windows_or_buffers_changed;
9487 else if (!EQ (mini_window, selected_window))
9488 windows_or_buffers_changed++;
9490 /* Last displayed message is now the current message. */
9491 echo_area_buffer[1] = echo_area_buffer[0];
9492 /* Inform read_char that we're not echoing. */
9493 echo_message_buffer = Qnil;
9495 /* Prevent redisplay optimization in redisplay_internal by resetting
9496 this_line_start_pos. This is done because the mini-buffer now
9497 displays the message instead of its buffer text. */
9498 if (EQ (mini_window, selected_window))
9499 CHARPOS (this_line_start_pos) = 0;
9501 return window_height_changed_p;
9506 /***********************************************************************
9507 Mode Lines and Frame Titles
9508 ***********************************************************************/
9510 /* A buffer for constructing non-propertized mode-line strings and
9511 frame titles in it; allocated from the heap in init_xdisp and
9512 resized as needed in store_mode_line_noprop_char. */
9514 static char *mode_line_noprop_buf;
9516 /* The buffer's end, and a current output position in it. */
9518 static char *mode_line_noprop_buf_end;
9519 static char *mode_line_noprop_ptr;
9521 #define MODE_LINE_NOPROP_LEN(start) \
9522 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9524 static enum {
9525 MODE_LINE_DISPLAY = 0,
9526 MODE_LINE_TITLE,
9527 MODE_LINE_NOPROP,
9528 MODE_LINE_STRING
9529 } mode_line_target;
9531 /* Alist that caches the results of :propertize.
9532 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9533 static Lisp_Object mode_line_proptrans_alist;
9535 /* List of strings making up the mode-line. */
9536 static Lisp_Object mode_line_string_list;
9538 /* Base face property when building propertized mode line string. */
9539 static Lisp_Object mode_line_string_face;
9540 static Lisp_Object mode_line_string_face_prop;
9543 /* Unwind data for mode line strings */
9545 static Lisp_Object Vmode_line_unwind_vector;
9547 static Lisp_Object
9548 format_mode_line_unwind_data (struct buffer *obuf,
9549 Lisp_Object owin,
9550 int save_proptrans)
9552 Lisp_Object vector, tmp;
9554 /* Reduce consing by keeping one vector in
9555 Vwith_echo_area_save_vector. */
9556 vector = Vmode_line_unwind_vector;
9557 Vmode_line_unwind_vector = Qnil;
9559 if (NILP (vector))
9560 vector = Fmake_vector (make_number (8), Qnil);
9562 ASET (vector, 0, make_number (mode_line_target));
9563 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9564 ASET (vector, 2, mode_line_string_list);
9565 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9566 ASET (vector, 4, mode_line_string_face);
9567 ASET (vector, 5, mode_line_string_face_prop);
9569 if (obuf)
9570 XSETBUFFER (tmp, obuf);
9571 else
9572 tmp = Qnil;
9573 ASET (vector, 6, tmp);
9574 ASET (vector, 7, owin);
9576 return vector;
9579 static Lisp_Object
9580 unwind_format_mode_line (Lisp_Object vector)
9582 mode_line_target = XINT (AREF (vector, 0));
9583 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9584 mode_line_string_list = AREF (vector, 2);
9585 if (! EQ (AREF (vector, 3), Qt))
9586 mode_line_proptrans_alist = AREF (vector, 3);
9587 mode_line_string_face = AREF (vector, 4);
9588 mode_line_string_face_prop = AREF (vector, 5);
9590 if (!NILP (AREF (vector, 7)))
9591 /* Select window before buffer, since it may change the buffer. */
9592 Fselect_window (AREF (vector, 7), Qt);
9594 if (!NILP (AREF (vector, 6)))
9596 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9597 ASET (vector, 6, Qnil);
9600 Vmode_line_unwind_vector = vector;
9601 return Qnil;
9605 /* Store a single character C for the frame title in mode_line_noprop_buf.
9606 Re-allocate mode_line_noprop_buf if necessary. */
9608 static void
9609 store_mode_line_noprop_char (char c)
9611 /* If output position has reached the end of the allocated buffer,
9612 double the buffer's size. */
9613 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9615 int len = MODE_LINE_NOPROP_LEN (0);
9616 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9617 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9618 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9619 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9622 *mode_line_noprop_ptr++ = c;
9626 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9627 mode_line_noprop_ptr. STR is the string to store. Do not copy
9628 characters that yield more columns than PRECISION; PRECISION <= 0
9629 means copy the whole string. Pad with spaces until FIELD_WIDTH
9630 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9631 pad. Called from display_mode_element when it is used to build a
9632 frame title. */
9634 static int
9635 store_mode_line_noprop (const unsigned char *str, int field_width, int precision)
9637 int n = 0;
9638 EMACS_INT dummy, nbytes;
9640 /* Copy at most PRECISION chars from STR. */
9641 nbytes = strlen (str);
9642 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9643 while (nbytes--)
9644 store_mode_line_noprop_char (*str++);
9646 /* Fill up with spaces until FIELD_WIDTH reached. */
9647 while (field_width > 0
9648 && n < field_width)
9650 store_mode_line_noprop_char (' ');
9651 ++n;
9654 return n;
9657 /***********************************************************************
9658 Frame Titles
9659 ***********************************************************************/
9661 #ifdef HAVE_WINDOW_SYSTEM
9663 /* Set the title of FRAME, if it has changed. The title format is
9664 Vicon_title_format if FRAME is iconified, otherwise it is
9665 frame_title_format. */
9667 static void
9668 x_consider_frame_title (Lisp_Object frame)
9670 struct frame *f = XFRAME (frame);
9672 if (FRAME_WINDOW_P (f)
9673 || FRAME_MINIBUF_ONLY_P (f)
9674 || f->explicit_name)
9676 /* Do we have more than one visible frame on this X display? */
9677 Lisp_Object tail;
9678 Lisp_Object fmt;
9679 int title_start;
9680 char *title;
9681 int len;
9682 struct it it;
9683 int count = SPECPDL_INDEX ();
9685 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9687 Lisp_Object other_frame = XCAR (tail);
9688 struct frame *tf = XFRAME (other_frame);
9690 if (tf != f
9691 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9692 && !FRAME_MINIBUF_ONLY_P (tf)
9693 && !EQ (other_frame, tip_frame)
9694 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9695 break;
9698 /* Set global variable indicating that multiple frames exist. */
9699 multiple_frames = CONSP (tail);
9701 /* Switch to the buffer of selected window of the frame. Set up
9702 mode_line_target so that display_mode_element will output into
9703 mode_line_noprop_buf; then display the title. */
9704 record_unwind_protect (unwind_format_mode_line,
9705 format_mode_line_unwind_data
9706 (current_buffer, selected_window, 0));
9708 Fselect_window (f->selected_window, Qt);
9709 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9710 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9712 mode_line_target = MODE_LINE_TITLE;
9713 title_start = MODE_LINE_NOPROP_LEN (0);
9714 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9715 NULL, DEFAULT_FACE_ID);
9716 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9717 len = MODE_LINE_NOPROP_LEN (title_start);
9718 title = mode_line_noprop_buf + title_start;
9719 unbind_to (count, Qnil);
9721 /* Set the title only if it's changed. This avoids consing in
9722 the common case where it hasn't. (If it turns out that we've
9723 already wasted too much time by walking through the list with
9724 display_mode_element, then we might need to optimize at a
9725 higher level than this.) */
9726 if (! STRINGP (f->name)
9727 || SBYTES (f->name) != len
9728 || memcmp (title, SDATA (f->name), len) != 0)
9729 x_implicitly_set_name (f, make_string (title, len), Qnil);
9733 #endif /* not HAVE_WINDOW_SYSTEM */
9738 /***********************************************************************
9739 Menu Bars
9740 ***********************************************************************/
9743 /* Prepare for redisplay by updating menu-bar item lists when
9744 appropriate. This can call eval. */
9746 void
9747 prepare_menu_bars (void)
9749 int all_windows;
9750 struct gcpro gcpro1, gcpro2;
9751 struct frame *f;
9752 Lisp_Object tooltip_frame;
9754 #ifdef HAVE_WINDOW_SYSTEM
9755 tooltip_frame = tip_frame;
9756 #else
9757 tooltip_frame = Qnil;
9758 #endif
9760 /* Update all frame titles based on their buffer names, etc. We do
9761 this before the menu bars so that the buffer-menu will show the
9762 up-to-date frame titles. */
9763 #ifdef HAVE_WINDOW_SYSTEM
9764 if (windows_or_buffers_changed || update_mode_lines)
9766 Lisp_Object tail, frame;
9768 FOR_EACH_FRAME (tail, frame)
9770 f = XFRAME (frame);
9771 if (!EQ (frame, tooltip_frame)
9772 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9773 x_consider_frame_title (frame);
9776 #endif /* HAVE_WINDOW_SYSTEM */
9778 /* Update the menu bar item lists, if appropriate. This has to be
9779 done before any actual redisplay or generation of display lines. */
9780 all_windows = (update_mode_lines
9781 || buffer_shared > 1
9782 || windows_or_buffers_changed);
9783 if (all_windows)
9785 Lisp_Object tail, frame;
9786 int count = SPECPDL_INDEX ();
9787 /* 1 means that update_menu_bar has run its hooks
9788 so any further calls to update_menu_bar shouldn't do so again. */
9789 int menu_bar_hooks_run = 0;
9791 record_unwind_save_match_data ();
9793 FOR_EACH_FRAME (tail, frame)
9795 f = XFRAME (frame);
9797 /* Ignore tooltip frame. */
9798 if (EQ (frame, tooltip_frame))
9799 continue;
9801 /* If a window on this frame changed size, report that to
9802 the user and clear the size-change flag. */
9803 if (FRAME_WINDOW_SIZES_CHANGED (f))
9805 Lisp_Object functions;
9807 /* Clear flag first in case we get an error below. */
9808 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9809 functions = Vwindow_size_change_functions;
9810 GCPRO2 (tail, functions);
9812 while (CONSP (functions))
9814 if (!EQ (XCAR (functions), Qt))
9815 call1 (XCAR (functions), frame);
9816 functions = XCDR (functions);
9818 UNGCPRO;
9821 GCPRO1 (tail);
9822 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9823 #ifdef HAVE_WINDOW_SYSTEM
9824 update_tool_bar (f, 0);
9825 #endif
9826 #ifdef HAVE_NS
9827 if (windows_or_buffers_changed
9828 && FRAME_NS_P (f))
9829 ns_set_doc_edited (f, Fbuffer_modified_p
9830 (XWINDOW (f->selected_window)->buffer));
9831 #endif
9832 UNGCPRO;
9835 unbind_to (count, Qnil);
9837 else
9839 struct frame *sf = SELECTED_FRAME ();
9840 update_menu_bar (sf, 1, 0);
9841 #ifdef HAVE_WINDOW_SYSTEM
9842 update_tool_bar (sf, 1);
9843 #endif
9848 /* Update the menu bar item list for frame F. This has to be done
9849 before we start to fill in any display lines, because it can call
9850 eval.
9852 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9854 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9855 already ran the menu bar hooks for this redisplay, so there
9856 is no need to run them again. The return value is the
9857 updated value of this flag, to pass to the next call. */
9859 static int
9860 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9862 Lisp_Object window;
9863 register struct window *w;
9865 /* If called recursively during a menu update, do nothing. This can
9866 happen when, for instance, an activate-menubar-hook causes a
9867 redisplay. */
9868 if (inhibit_menubar_update)
9869 return hooks_run;
9871 window = FRAME_SELECTED_WINDOW (f);
9872 w = XWINDOW (window);
9874 if (FRAME_WINDOW_P (f)
9876 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9877 || defined (HAVE_NS) || defined (USE_GTK)
9878 FRAME_EXTERNAL_MENU_BAR (f)
9879 #else
9880 FRAME_MENU_BAR_LINES (f) > 0
9881 #endif
9882 : FRAME_MENU_BAR_LINES (f) > 0)
9884 /* If the user has switched buffers or windows, we need to
9885 recompute to reflect the new bindings. But we'll
9886 recompute when update_mode_lines is set too; that means
9887 that people can use force-mode-line-update to request
9888 that the menu bar be recomputed. The adverse effect on
9889 the rest of the redisplay algorithm is about the same as
9890 windows_or_buffers_changed anyway. */
9891 if (windows_or_buffers_changed
9892 /* This used to test w->update_mode_line, but we believe
9893 there is no need to recompute the menu in that case. */
9894 || update_mode_lines
9895 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9896 < BUF_MODIFF (XBUFFER (w->buffer)))
9897 != !NILP (w->last_had_star))
9898 || ((!NILP (Vtransient_mark_mode)
9899 && !NILP (XBUFFER (w->buffer)->mark_active))
9900 != !NILP (w->region_showing)))
9902 struct buffer *prev = current_buffer;
9903 int count = SPECPDL_INDEX ();
9905 specbind (Qinhibit_menubar_update, Qt);
9907 set_buffer_internal_1 (XBUFFER (w->buffer));
9908 if (save_match_data)
9909 record_unwind_save_match_data ();
9910 if (NILP (Voverriding_local_map_menu_flag))
9912 specbind (Qoverriding_terminal_local_map, Qnil);
9913 specbind (Qoverriding_local_map, Qnil);
9916 if (!hooks_run)
9918 /* Run the Lucid hook. */
9919 safe_run_hooks (Qactivate_menubar_hook);
9921 /* If it has changed current-menubar from previous value,
9922 really recompute the menu-bar from the value. */
9923 if (! NILP (Vlucid_menu_bar_dirty_flag))
9924 call0 (Qrecompute_lucid_menubar);
9926 safe_run_hooks (Qmenu_bar_update_hook);
9928 hooks_run = 1;
9931 XSETFRAME (Vmenu_updating_frame, f);
9932 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9934 /* Redisplay the menu bar in case we changed it. */
9935 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9936 || defined (HAVE_NS) || defined (USE_GTK)
9937 if (FRAME_WINDOW_P (f))
9939 #if defined (HAVE_NS)
9940 /* All frames on Mac OS share the same menubar. So only
9941 the selected frame should be allowed to set it. */
9942 if (f == SELECTED_FRAME ())
9943 #endif
9944 set_frame_menubar (f, 0, 0);
9946 else
9947 /* On a terminal screen, the menu bar is an ordinary screen
9948 line, and this makes it get updated. */
9949 w->update_mode_line = Qt;
9950 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9951 /* In the non-toolkit version, the menu bar is an ordinary screen
9952 line, and this makes it get updated. */
9953 w->update_mode_line = Qt;
9954 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9956 unbind_to (count, Qnil);
9957 set_buffer_internal_1 (prev);
9961 return hooks_run;
9966 /***********************************************************************
9967 Output Cursor
9968 ***********************************************************************/
9970 #ifdef HAVE_WINDOW_SYSTEM
9972 /* EXPORT:
9973 Nominal cursor position -- where to draw output.
9974 HPOS and VPOS are window relative glyph matrix coordinates.
9975 X and Y are window relative pixel coordinates. */
9977 struct cursor_pos output_cursor;
9980 /* EXPORT:
9981 Set the global variable output_cursor to CURSOR. All cursor
9982 positions are relative to updated_window. */
9984 void
9985 set_output_cursor (struct cursor_pos *cursor)
9987 output_cursor.hpos = cursor->hpos;
9988 output_cursor.vpos = cursor->vpos;
9989 output_cursor.x = cursor->x;
9990 output_cursor.y = cursor->y;
9994 /* EXPORT for RIF:
9995 Set a nominal cursor position.
9997 HPOS and VPOS are column/row positions in a window glyph matrix. X
9998 and Y are window text area relative pixel positions.
10000 If this is done during an update, updated_window will contain the
10001 window that is being updated and the position is the future output
10002 cursor position for that window. If updated_window is null, use
10003 selected_window and display the cursor at the given position. */
10005 void
10006 x_cursor_to (int vpos, int hpos, int y, int x)
10008 struct window *w;
10010 /* If updated_window is not set, work on selected_window. */
10011 if (updated_window)
10012 w = updated_window;
10013 else
10014 w = XWINDOW (selected_window);
10016 /* Set the output cursor. */
10017 output_cursor.hpos = hpos;
10018 output_cursor.vpos = vpos;
10019 output_cursor.x = x;
10020 output_cursor.y = y;
10022 /* If not called as part of an update, really display the cursor.
10023 This will also set the cursor position of W. */
10024 if (updated_window == NULL)
10026 BLOCK_INPUT;
10027 display_and_set_cursor (w, 1, hpos, vpos, x, y);
10028 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
10029 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
10030 UNBLOCK_INPUT;
10034 #endif /* HAVE_WINDOW_SYSTEM */
10037 /***********************************************************************
10038 Tool-bars
10039 ***********************************************************************/
10041 #ifdef HAVE_WINDOW_SYSTEM
10043 /* Where the mouse was last time we reported a mouse event. */
10045 FRAME_PTR last_mouse_frame;
10047 /* Tool-bar item index of the item on which a mouse button was pressed
10048 or -1. */
10050 int last_tool_bar_item;
10053 static Lisp_Object
10054 update_tool_bar_unwind (Lisp_Object frame)
10056 selected_frame = frame;
10057 return Qnil;
10060 /* Update the tool-bar item list for frame F. This has to be done
10061 before we start to fill in any display lines. Called from
10062 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
10063 and restore it here. */
10065 static void
10066 update_tool_bar (struct frame *f, int save_match_data)
10068 #if defined (USE_GTK) || defined (HAVE_NS)
10069 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
10070 #else
10071 int do_update = WINDOWP (f->tool_bar_window)
10072 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
10073 #endif
10075 if (do_update)
10077 Lisp_Object window;
10078 struct window *w;
10080 window = FRAME_SELECTED_WINDOW (f);
10081 w = XWINDOW (window);
10083 /* If the user has switched buffers or windows, we need to
10084 recompute to reflect the new bindings. But we'll
10085 recompute when update_mode_lines is set too; that means
10086 that people can use force-mode-line-update to request
10087 that the menu bar be recomputed. The adverse effect on
10088 the rest of the redisplay algorithm is about the same as
10089 windows_or_buffers_changed anyway. */
10090 if (windows_or_buffers_changed
10091 || !NILP (w->update_mode_line)
10092 || update_mode_lines
10093 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10094 < BUF_MODIFF (XBUFFER (w->buffer)))
10095 != !NILP (w->last_had_star))
10096 || ((!NILP (Vtransient_mark_mode)
10097 && !NILP (XBUFFER (w->buffer)->mark_active))
10098 != !NILP (w->region_showing)))
10100 struct buffer *prev = current_buffer;
10101 int count = SPECPDL_INDEX ();
10102 Lisp_Object frame, new_tool_bar;
10103 int new_n_tool_bar;
10104 struct gcpro gcpro1;
10106 /* Set current_buffer to the buffer of the selected
10107 window of the frame, so that we get the right local
10108 keymaps. */
10109 set_buffer_internal_1 (XBUFFER (w->buffer));
10111 /* Save match data, if we must. */
10112 if (save_match_data)
10113 record_unwind_save_match_data ();
10115 /* Make sure that we don't accidentally use bogus keymaps. */
10116 if (NILP (Voverriding_local_map_menu_flag))
10118 specbind (Qoverriding_terminal_local_map, Qnil);
10119 specbind (Qoverriding_local_map, Qnil);
10122 GCPRO1 (new_tool_bar);
10124 /* We must temporarily set the selected frame to this frame
10125 before calling tool_bar_items, because the calculation of
10126 the tool-bar keymap uses the selected frame (see
10127 `tool-bar-make-keymap' in tool-bar.el). */
10128 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10129 XSETFRAME (frame, f);
10130 selected_frame = frame;
10132 /* Build desired tool-bar items from keymaps. */
10133 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10134 &new_n_tool_bar);
10136 /* Redisplay the tool-bar if we changed it. */
10137 if (new_n_tool_bar != f->n_tool_bar_items
10138 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10140 /* Redisplay that happens asynchronously due to an expose event
10141 may access f->tool_bar_items. Make sure we update both
10142 variables within BLOCK_INPUT so no such event interrupts. */
10143 BLOCK_INPUT;
10144 f->tool_bar_items = new_tool_bar;
10145 f->n_tool_bar_items = new_n_tool_bar;
10146 w->update_mode_line = Qt;
10147 UNBLOCK_INPUT;
10150 UNGCPRO;
10152 unbind_to (count, Qnil);
10153 set_buffer_internal_1 (prev);
10159 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10160 F's desired tool-bar contents. F->tool_bar_items must have
10161 been set up previously by calling prepare_menu_bars. */
10163 static void
10164 build_desired_tool_bar_string (struct frame *f)
10166 int i, size, size_needed;
10167 struct gcpro gcpro1, gcpro2, gcpro3;
10168 Lisp_Object image, plist, props;
10170 image = plist = props = Qnil;
10171 GCPRO3 (image, plist, props);
10173 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10174 Otherwise, make a new string. */
10176 /* The size of the string we might be able to reuse. */
10177 size = (STRINGP (f->desired_tool_bar_string)
10178 ? SCHARS (f->desired_tool_bar_string)
10179 : 0);
10181 /* We need one space in the string for each image. */
10182 size_needed = f->n_tool_bar_items;
10184 /* Reuse f->desired_tool_bar_string, if possible. */
10185 if (size < size_needed || NILP (f->desired_tool_bar_string))
10186 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10187 make_number (' '));
10188 else
10190 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10191 Fremove_text_properties (make_number (0), make_number (size),
10192 props, f->desired_tool_bar_string);
10195 /* Put a `display' property on the string for the images to display,
10196 put a `menu_item' property on tool-bar items with a value that
10197 is the index of the item in F's tool-bar item vector. */
10198 for (i = 0; i < f->n_tool_bar_items; ++i)
10200 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10202 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10203 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10204 int hmargin, vmargin, relief, idx, end;
10206 /* If image is a vector, choose the image according to the
10207 button state. */
10208 image = PROP (TOOL_BAR_ITEM_IMAGES);
10209 if (VECTORP (image))
10211 if (enabled_p)
10212 idx = (selected_p
10213 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10214 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10215 else
10216 idx = (selected_p
10217 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10218 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10220 xassert (ASIZE (image) >= idx);
10221 image = AREF (image, idx);
10223 else
10224 idx = -1;
10226 /* Ignore invalid image specifications. */
10227 if (!valid_image_p (image))
10228 continue;
10230 /* Display the tool-bar button pressed, or depressed. */
10231 plist = Fcopy_sequence (XCDR (image));
10233 /* Compute margin and relief to draw. */
10234 relief = (tool_bar_button_relief >= 0
10235 ? tool_bar_button_relief
10236 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10237 hmargin = vmargin = relief;
10239 if (INTEGERP (Vtool_bar_button_margin)
10240 && XINT (Vtool_bar_button_margin) > 0)
10242 hmargin += XFASTINT (Vtool_bar_button_margin);
10243 vmargin += XFASTINT (Vtool_bar_button_margin);
10245 else if (CONSP (Vtool_bar_button_margin))
10247 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10248 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10249 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10251 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10252 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10253 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10256 if (auto_raise_tool_bar_buttons_p)
10258 /* Add a `:relief' property to the image spec if the item is
10259 selected. */
10260 if (selected_p)
10262 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10263 hmargin -= relief;
10264 vmargin -= relief;
10267 else
10269 /* If image is selected, display it pressed, i.e. with a
10270 negative relief. If it's not selected, display it with a
10271 raised relief. */
10272 plist = Fplist_put (plist, QCrelief,
10273 (selected_p
10274 ? make_number (-relief)
10275 : make_number (relief)));
10276 hmargin -= relief;
10277 vmargin -= relief;
10280 /* Put a margin around the image. */
10281 if (hmargin || vmargin)
10283 if (hmargin == vmargin)
10284 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10285 else
10286 plist = Fplist_put (plist, QCmargin,
10287 Fcons (make_number (hmargin),
10288 make_number (vmargin)));
10291 /* If button is not enabled, and we don't have special images
10292 for the disabled state, make the image appear disabled by
10293 applying an appropriate algorithm to it. */
10294 if (!enabled_p && idx < 0)
10295 plist = Fplist_put (plist, QCconversion, Qdisabled);
10297 /* Put a `display' text property on the string for the image to
10298 display. Put a `menu-item' property on the string that gives
10299 the start of this item's properties in the tool-bar items
10300 vector. */
10301 image = Fcons (Qimage, plist);
10302 props = list4 (Qdisplay, image,
10303 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10305 /* Let the last image hide all remaining spaces in the tool bar
10306 string. The string can be longer than needed when we reuse a
10307 previous string. */
10308 if (i + 1 == f->n_tool_bar_items)
10309 end = SCHARS (f->desired_tool_bar_string);
10310 else
10311 end = i + 1;
10312 Fadd_text_properties (make_number (i), make_number (end),
10313 props, f->desired_tool_bar_string);
10314 #undef PROP
10317 UNGCPRO;
10321 /* Display one line of the tool-bar of frame IT->f.
10323 HEIGHT specifies the desired height of the tool-bar line.
10324 If the actual height of the glyph row is less than HEIGHT, the
10325 row's height is increased to HEIGHT, and the icons are centered
10326 vertically in the new height.
10328 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10329 count a final empty row in case the tool-bar width exactly matches
10330 the window width.
10333 static void
10334 display_tool_bar_line (struct it *it, int height)
10336 struct glyph_row *row = it->glyph_row;
10337 int max_x = it->last_visible_x;
10338 struct glyph *last;
10340 prepare_desired_row (row);
10341 row->y = it->current_y;
10343 /* Note that this isn't made use of if the face hasn't a box,
10344 so there's no need to check the face here. */
10345 it->start_of_box_run_p = 1;
10347 while (it->current_x < max_x)
10349 int x, n_glyphs_before, i, nglyphs;
10350 struct it it_before;
10352 /* Get the next display element. */
10353 if (!get_next_display_element (it))
10355 /* Don't count empty row if we are counting needed tool-bar lines. */
10356 if (height < 0 && !it->hpos)
10357 return;
10358 break;
10361 /* Produce glyphs. */
10362 n_glyphs_before = row->used[TEXT_AREA];
10363 it_before = *it;
10365 PRODUCE_GLYPHS (it);
10367 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10368 i = 0;
10369 x = it_before.current_x;
10370 while (i < nglyphs)
10372 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10374 if (x + glyph->pixel_width > max_x)
10376 /* Glyph doesn't fit on line. Backtrack. */
10377 row->used[TEXT_AREA] = n_glyphs_before;
10378 *it = it_before;
10379 /* If this is the only glyph on this line, it will never fit on the
10380 toolbar, so skip it. But ensure there is at least one glyph,
10381 so we don't accidentally disable the tool-bar. */
10382 if (n_glyphs_before == 0
10383 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10384 break;
10385 goto out;
10388 ++it->hpos;
10389 x += glyph->pixel_width;
10390 ++i;
10393 /* Stop at line ends. */
10394 if (ITERATOR_AT_END_OF_LINE_P (it))
10395 break;
10397 set_iterator_to_next (it, 1);
10400 out:;
10402 row->displays_text_p = row->used[TEXT_AREA] != 0;
10404 /* Use default face for the border below the tool bar.
10406 FIXME: When auto-resize-tool-bars is grow-only, there is
10407 no additional border below the possibly empty tool-bar lines.
10408 So to make the extra empty lines look "normal", we have to
10409 use the tool-bar face for the border too. */
10410 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10411 it->face_id = DEFAULT_FACE_ID;
10413 extend_face_to_end_of_line (it);
10414 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10415 last->right_box_line_p = 1;
10416 if (last == row->glyphs[TEXT_AREA])
10417 last->left_box_line_p = 1;
10419 /* Make line the desired height and center it vertically. */
10420 if ((height -= it->max_ascent + it->max_descent) > 0)
10422 /* Don't add more than one line height. */
10423 height %= FRAME_LINE_HEIGHT (it->f);
10424 it->max_ascent += height / 2;
10425 it->max_descent += (height + 1) / 2;
10428 compute_line_metrics (it);
10430 /* If line is empty, make it occupy the rest of the tool-bar. */
10431 if (!row->displays_text_p)
10433 row->height = row->phys_height = it->last_visible_y - row->y;
10434 row->visible_height = row->height;
10435 row->ascent = row->phys_ascent = 0;
10436 row->extra_line_spacing = 0;
10439 row->full_width_p = 1;
10440 row->continued_p = 0;
10441 row->truncated_on_left_p = 0;
10442 row->truncated_on_right_p = 0;
10444 it->current_x = it->hpos = 0;
10445 it->current_y += row->height;
10446 ++it->vpos;
10447 ++it->glyph_row;
10451 /* Max tool-bar height. */
10453 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10454 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10456 /* Value is the number of screen lines needed to make all tool-bar
10457 items of frame F visible. The number of actual rows needed is
10458 returned in *N_ROWS if non-NULL. */
10460 static int
10461 tool_bar_lines_needed (struct frame *f, int *n_rows)
10463 struct window *w = XWINDOW (f->tool_bar_window);
10464 struct it it;
10465 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10466 the desired matrix, so use (unused) mode-line row as temporary row to
10467 avoid destroying the first tool-bar row. */
10468 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10470 /* Initialize an iterator for iteration over
10471 F->desired_tool_bar_string in the tool-bar window of frame F. */
10472 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10473 it.first_visible_x = 0;
10474 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10475 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10477 while (!ITERATOR_AT_END_P (&it))
10479 clear_glyph_row (temp_row);
10480 it.glyph_row = temp_row;
10481 display_tool_bar_line (&it, -1);
10483 clear_glyph_row (temp_row);
10485 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10486 if (n_rows)
10487 *n_rows = it.vpos > 0 ? it.vpos : -1;
10489 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10493 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10494 0, 1, 0,
10495 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10496 (Lisp_Object frame)
10498 struct frame *f;
10499 struct window *w;
10500 int nlines = 0;
10502 if (NILP (frame))
10503 frame = selected_frame;
10504 else
10505 CHECK_FRAME (frame);
10506 f = XFRAME (frame);
10508 if (WINDOWP (f->tool_bar_window)
10509 || (w = XWINDOW (f->tool_bar_window),
10510 WINDOW_TOTAL_LINES (w) > 0))
10512 update_tool_bar (f, 1);
10513 if (f->n_tool_bar_items)
10515 build_desired_tool_bar_string (f);
10516 nlines = tool_bar_lines_needed (f, NULL);
10520 return make_number (nlines);
10524 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10525 height should be changed. */
10527 static int
10528 redisplay_tool_bar (struct frame *f)
10530 struct window *w;
10531 struct it it;
10532 struct glyph_row *row;
10534 #if defined (USE_GTK) || defined (HAVE_NS)
10535 if (FRAME_EXTERNAL_TOOL_BAR (f))
10536 update_frame_tool_bar (f);
10537 return 0;
10538 #endif
10540 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10541 do anything. This means you must start with tool-bar-lines
10542 non-zero to get the auto-sizing effect. Or in other words, you
10543 can turn off tool-bars by specifying tool-bar-lines zero. */
10544 if (!WINDOWP (f->tool_bar_window)
10545 || (w = XWINDOW (f->tool_bar_window),
10546 WINDOW_TOTAL_LINES (w) == 0))
10547 return 0;
10549 /* Set up an iterator for the tool-bar window. */
10550 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10551 it.first_visible_x = 0;
10552 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10553 row = it.glyph_row;
10555 /* Build a string that represents the contents of the tool-bar. */
10556 build_desired_tool_bar_string (f);
10557 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10559 if (f->n_tool_bar_rows == 0)
10561 int nlines;
10563 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10564 nlines != WINDOW_TOTAL_LINES (w)))
10566 Lisp_Object frame;
10567 int old_height = WINDOW_TOTAL_LINES (w);
10569 XSETFRAME (frame, f);
10570 Fmodify_frame_parameters (frame,
10571 Fcons (Fcons (Qtool_bar_lines,
10572 make_number (nlines)),
10573 Qnil));
10574 if (WINDOW_TOTAL_LINES (w) != old_height)
10576 clear_glyph_matrix (w->desired_matrix);
10577 fonts_changed_p = 1;
10578 return 1;
10583 /* Display as many lines as needed to display all tool-bar items. */
10585 if (f->n_tool_bar_rows > 0)
10587 int border, rows, height, extra;
10589 if (INTEGERP (Vtool_bar_border))
10590 border = XINT (Vtool_bar_border);
10591 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10592 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10593 else if (EQ (Vtool_bar_border, Qborder_width))
10594 border = f->border_width;
10595 else
10596 border = 0;
10597 if (border < 0)
10598 border = 0;
10600 rows = f->n_tool_bar_rows;
10601 height = max (1, (it.last_visible_y - border) / rows);
10602 extra = it.last_visible_y - border - height * rows;
10604 while (it.current_y < it.last_visible_y)
10606 int h = 0;
10607 if (extra > 0 && rows-- > 0)
10609 h = (extra + rows - 1) / rows;
10610 extra -= h;
10612 display_tool_bar_line (&it, height + h);
10615 else
10617 while (it.current_y < it.last_visible_y)
10618 display_tool_bar_line (&it, 0);
10621 /* It doesn't make much sense to try scrolling in the tool-bar
10622 window, so don't do it. */
10623 w->desired_matrix->no_scrolling_p = 1;
10624 w->must_be_updated_p = 1;
10626 if (!NILP (Vauto_resize_tool_bars))
10628 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10629 int change_height_p = 0;
10631 /* If we couldn't display everything, change the tool-bar's
10632 height if there is room for more. */
10633 if (IT_STRING_CHARPOS (it) < it.end_charpos
10634 && it.current_y < max_tool_bar_height)
10635 change_height_p = 1;
10637 row = it.glyph_row - 1;
10639 /* If there are blank lines at the end, except for a partially
10640 visible blank line at the end that is smaller than
10641 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10642 if (!row->displays_text_p
10643 && row->height >= FRAME_LINE_HEIGHT (f))
10644 change_height_p = 1;
10646 /* If row displays tool-bar items, but is partially visible,
10647 change the tool-bar's height. */
10648 if (row->displays_text_p
10649 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10650 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10651 change_height_p = 1;
10653 /* Resize windows as needed by changing the `tool-bar-lines'
10654 frame parameter. */
10655 if (change_height_p)
10657 Lisp_Object frame;
10658 int old_height = WINDOW_TOTAL_LINES (w);
10659 int nrows;
10660 int nlines = tool_bar_lines_needed (f, &nrows);
10662 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10663 && !f->minimize_tool_bar_window_p)
10664 ? (nlines > old_height)
10665 : (nlines != old_height));
10666 f->minimize_tool_bar_window_p = 0;
10668 if (change_height_p)
10670 XSETFRAME (frame, f);
10671 Fmodify_frame_parameters (frame,
10672 Fcons (Fcons (Qtool_bar_lines,
10673 make_number (nlines)),
10674 Qnil));
10675 if (WINDOW_TOTAL_LINES (w) != old_height)
10677 clear_glyph_matrix (w->desired_matrix);
10678 f->n_tool_bar_rows = nrows;
10679 fonts_changed_p = 1;
10680 return 1;
10686 f->minimize_tool_bar_window_p = 0;
10687 return 0;
10691 /* Get information about the tool-bar item which is displayed in GLYPH
10692 on frame F. Return in *PROP_IDX the index where tool-bar item
10693 properties start in F->tool_bar_items. Value is zero if
10694 GLYPH doesn't display a tool-bar item. */
10696 static int
10697 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10699 Lisp_Object prop;
10700 int success_p;
10701 int charpos;
10703 /* This function can be called asynchronously, which means we must
10704 exclude any possibility that Fget_text_property signals an
10705 error. */
10706 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10707 charpos = max (0, charpos);
10709 /* Get the text property `menu-item' at pos. The value of that
10710 property is the start index of this item's properties in
10711 F->tool_bar_items. */
10712 prop = Fget_text_property (make_number (charpos),
10713 Qmenu_item, f->current_tool_bar_string);
10714 if (INTEGERP (prop))
10716 *prop_idx = XINT (prop);
10717 success_p = 1;
10719 else
10720 success_p = 0;
10722 return success_p;
10726 /* Get information about the tool-bar item at position X/Y on frame F.
10727 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10728 the current matrix of the tool-bar window of F, or NULL if not
10729 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10730 item in F->tool_bar_items. Value is
10732 -1 if X/Y is not on a tool-bar item
10733 0 if X/Y is on the same item that was highlighted before.
10734 1 otherwise. */
10736 static int
10737 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10738 int *hpos, int *vpos, int *prop_idx)
10740 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10741 struct window *w = XWINDOW (f->tool_bar_window);
10742 int area;
10744 /* Find the glyph under X/Y. */
10745 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10746 if (*glyph == NULL)
10747 return -1;
10749 /* Get the start of this tool-bar item's properties in
10750 f->tool_bar_items. */
10751 if (!tool_bar_item_info (f, *glyph, prop_idx))
10752 return -1;
10754 /* Is mouse on the highlighted item? */
10755 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10756 && *vpos >= dpyinfo->mouse_face_beg_row
10757 && *vpos <= dpyinfo->mouse_face_end_row
10758 && (*vpos > dpyinfo->mouse_face_beg_row
10759 || *hpos >= dpyinfo->mouse_face_beg_col)
10760 && (*vpos < dpyinfo->mouse_face_end_row
10761 || *hpos < dpyinfo->mouse_face_end_col
10762 || dpyinfo->mouse_face_past_end))
10763 return 0;
10765 return 1;
10769 /* EXPORT:
10770 Handle mouse button event on the tool-bar of frame F, at
10771 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10772 0 for button release. MODIFIERS is event modifiers for button
10773 release. */
10775 void
10776 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10777 unsigned int modifiers)
10779 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10780 struct window *w = XWINDOW (f->tool_bar_window);
10781 int hpos, vpos, prop_idx;
10782 struct glyph *glyph;
10783 Lisp_Object enabled_p;
10785 /* If not on the highlighted tool-bar item, return. */
10786 frame_to_window_pixel_xy (w, &x, &y);
10787 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10788 return;
10790 /* If item is disabled, do nothing. */
10791 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10792 if (NILP (enabled_p))
10793 return;
10795 if (down_p)
10797 /* Show item in pressed state. */
10798 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10799 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10800 last_tool_bar_item = prop_idx;
10802 else
10804 Lisp_Object key, frame;
10805 struct input_event event;
10806 EVENT_INIT (event);
10808 /* Show item in released state. */
10809 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10810 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10812 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10814 XSETFRAME (frame, f);
10815 event.kind = TOOL_BAR_EVENT;
10816 event.frame_or_window = frame;
10817 event.arg = frame;
10818 kbd_buffer_store_event (&event);
10820 event.kind = TOOL_BAR_EVENT;
10821 event.frame_or_window = frame;
10822 event.arg = key;
10823 event.modifiers = modifiers;
10824 kbd_buffer_store_event (&event);
10825 last_tool_bar_item = -1;
10830 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10831 tool-bar window-relative coordinates X/Y. Called from
10832 note_mouse_highlight. */
10834 static void
10835 note_tool_bar_highlight (struct frame *f, int x, int y)
10837 Lisp_Object window = f->tool_bar_window;
10838 struct window *w = XWINDOW (window);
10839 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10840 int hpos, vpos;
10841 struct glyph *glyph;
10842 struct glyph_row *row;
10843 int i;
10844 Lisp_Object enabled_p;
10845 int prop_idx;
10846 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10847 int mouse_down_p, rc;
10849 /* Function note_mouse_highlight is called with negative X/Y
10850 values when mouse moves outside of the frame. */
10851 if (x <= 0 || y <= 0)
10853 clear_mouse_face (dpyinfo);
10854 return;
10857 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10858 if (rc < 0)
10860 /* Not on tool-bar item. */
10861 clear_mouse_face (dpyinfo);
10862 return;
10864 else if (rc == 0)
10865 /* On same tool-bar item as before. */
10866 goto set_help_echo;
10868 clear_mouse_face (dpyinfo);
10870 /* Mouse is down, but on different tool-bar item? */
10871 mouse_down_p = (dpyinfo->grabbed
10872 && f == last_mouse_frame
10873 && FRAME_LIVE_P (f));
10874 if (mouse_down_p
10875 && last_tool_bar_item != prop_idx)
10876 return;
10878 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10879 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10881 /* If tool-bar item is not enabled, don't highlight it. */
10882 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10883 if (!NILP (enabled_p))
10885 /* Compute the x-position of the glyph. In front and past the
10886 image is a space. We include this in the highlighted area. */
10887 row = MATRIX_ROW (w->current_matrix, vpos);
10888 for (i = x = 0; i < hpos; ++i)
10889 x += row->glyphs[TEXT_AREA][i].pixel_width;
10891 /* Record this as the current active region. */
10892 dpyinfo->mouse_face_beg_col = hpos;
10893 dpyinfo->mouse_face_beg_row = vpos;
10894 dpyinfo->mouse_face_beg_x = x;
10895 dpyinfo->mouse_face_beg_y = row->y;
10896 dpyinfo->mouse_face_past_end = 0;
10898 dpyinfo->mouse_face_end_col = hpos + 1;
10899 dpyinfo->mouse_face_end_row = vpos;
10900 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10901 dpyinfo->mouse_face_end_y = row->y;
10902 dpyinfo->mouse_face_window = window;
10903 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10905 /* Display it as active. */
10906 show_mouse_face (dpyinfo, draw);
10907 dpyinfo->mouse_face_image_state = draw;
10910 set_help_echo:
10912 /* Set help_echo_string to a help string to display for this tool-bar item.
10913 XTread_socket does the rest. */
10914 help_echo_object = help_echo_window = Qnil;
10915 help_echo_pos = -1;
10916 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10917 if (NILP (help_echo_string))
10918 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10921 #endif /* HAVE_WINDOW_SYSTEM */
10925 /************************************************************************
10926 Horizontal scrolling
10927 ************************************************************************/
10929 static int hscroll_window_tree (Lisp_Object);
10930 static int hscroll_windows (Lisp_Object);
10932 /* For all leaf windows in the window tree rooted at WINDOW, set their
10933 hscroll value so that PT is (i) visible in the window, and (ii) so
10934 that it is not within a certain margin at the window's left and
10935 right border. Value is non-zero if any window's hscroll has been
10936 changed. */
10938 static int
10939 hscroll_window_tree (Lisp_Object window)
10941 int hscrolled_p = 0;
10942 int hscroll_relative_p = FLOATP (Vhscroll_step);
10943 int hscroll_step_abs = 0;
10944 double hscroll_step_rel = 0;
10946 if (hscroll_relative_p)
10948 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10949 if (hscroll_step_rel < 0)
10951 hscroll_relative_p = 0;
10952 hscroll_step_abs = 0;
10955 else if (INTEGERP (Vhscroll_step))
10957 hscroll_step_abs = XINT (Vhscroll_step);
10958 if (hscroll_step_abs < 0)
10959 hscroll_step_abs = 0;
10961 else
10962 hscroll_step_abs = 0;
10964 while (WINDOWP (window))
10966 struct window *w = XWINDOW (window);
10968 if (WINDOWP (w->hchild))
10969 hscrolled_p |= hscroll_window_tree (w->hchild);
10970 else if (WINDOWP (w->vchild))
10971 hscrolled_p |= hscroll_window_tree (w->vchild);
10972 else if (w->cursor.vpos >= 0)
10974 int h_margin;
10975 int text_area_width;
10976 struct glyph_row *current_cursor_row
10977 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10978 struct glyph_row *desired_cursor_row
10979 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10980 struct glyph_row *cursor_row
10981 = (desired_cursor_row->enabled_p
10982 ? desired_cursor_row
10983 : current_cursor_row);
10985 text_area_width = window_box_width (w, TEXT_AREA);
10987 /* Scroll when cursor is inside this scroll margin. */
10988 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10990 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10991 && ((XFASTINT (w->hscroll)
10992 && w->cursor.x <= h_margin)
10993 || (cursor_row->enabled_p
10994 && cursor_row->truncated_on_right_p
10995 && (w->cursor.x >= text_area_width - h_margin))))
10997 struct it it;
10998 int hscroll;
10999 struct buffer *saved_current_buffer;
11000 EMACS_INT pt;
11001 int wanted_x;
11003 /* Find point in a display of infinite width. */
11004 saved_current_buffer = current_buffer;
11005 current_buffer = XBUFFER (w->buffer);
11007 if (w == XWINDOW (selected_window))
11008 pt = BUF_PT (current_buffer);
11009 else
11011 pt = marker_position (w->pointm);
11012 pt = max (BEGV, pt);
11013 pt = min (ZV, pt);
11016 /* Move iterator to pt starting at cursor_row->start in
11017 a line with infinite width. */
11018 init_to_row_start (&it, w, cursor_row);
11019 it.last_visible_x = INFINITY;
11020 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
11021 current_buffer = saved_current_buffer;
11023 /* Position cursor in window. */
11024 if (!hscroll_relative_p && hscroll_step_abs == 0)
11025 hscroll = max (0, (it.current_x
11026 - (ITERATOR_AT_END_OF_LINE_P (&it)
11027 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
11028 : (text_area_width / 2))))
11029 / FRAME_COLUMN_WIDTH (it.f);
11030 else if (w->cursor.x >= text_area_width - h_margin)
11032 if (hscroll_relative_p)
11033 wanted_x = text_area_width * (1 - hscroll_step_rel)
11034 - h_margin;
11035 else
11036 wanted_x = text_area_width
11037 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11038 - h_margin;
11039 hscroll
11040 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11042 else
11044 if (hscroll_relative_p)
11045 wanted_x = text_area_width * hscroll_step_rel
11046 + h_margin;
11047 else
11048 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
11049 + h_margin;
11050 hscroll
11051 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
11053 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
11055 /* Don't call Fset_window_hscroll if value hasn't
11056 changed because it will prevent redisplay
11057 optimizations. */
11058 if (XFASTINT (w->hscroll) != hscroll)
11060 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
11061 w->hscroll = make_number (hscroll);
11062 hscrolled_p = 1;
11067 window = w->next;
11070 /* Value is non-zero if hscroll of any leaf window has been changed. */
11071 return hscrolled_p;
11075 /* Set hscroll so that cursor is visible and not inside horizontal
11076 scroll margins for all windows in the tree rooted at WINDOW. See
11077 also hscroll_window_tree above. Value is non-zero if any window's
11078 hscroll has been changed. If it has, desired matrices on the frame
11079 of WINDOW are cleared. */
11081 static int
11082 hscroll_windows (Lisp_Object window)
11084 int hscrolled_p = hscroll_window_tree (window);
11085 if (hscrolled_p)
11086 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11087 return hscrolled_p;
11092 /************************************************************************
11093 Redisplay
11094 ************************************************************************/
11096 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11097 to a non-zero value. This is sometimes handy to have in a debugger
11098 session. */
11100 #if GLYPH_DEBUG
11102 /* First and last unchanged row for try_window_id. */
11104 int debug_first_unchanged_at_end_vpos;
11105 int debug_last_unchanged_at_beg_vpos;
11107 /* Delta vpos and y. */
11109 int debug_dvpos, debug_dy;
11111 /* Delta in characters and bytes for try_window_id. */
11113 EMACS_INT debug_delta, debug_delta_bytes;
11115 /* Values of window_end_pos and window_end_vpos at the end of
11116 try_window_id. */
11118 EMACS_INT debug_end_pos, debug_end_vpos;
11120 /* Append a string to W->desired_matrix->method. FMT is a printf
11121 format string. A1...A9 are a supplement for a variable-length
11122 argument list. If trace_redisplay_p is non-zero also printf the
11123 resulting string to stderr. */
11125 static void
11126 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11127 struct window *w;
11128 char *fmt;
11129 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11131 char buffer[512];
11132 char *method = w->desired_matrix->method;
11133 int len = strlen (method);
11134 int size = sizeof w->desired_matrix->method;
11135 int remaining = size - len - 1;
11137 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11138 if (len && remaining)
11140 method[len] = '|';
11141 --remaining, ++len;
11144 strncpy (method + len, buffer, remaining);
11146 if (trace_redisplay_p)
11147 fprintf (stderr, "%p (%s): %s\n",
11149 ((BUFFERP (w->buffer)
11150 && STRINGP (XBUFFER (w->buffer)->name))
11151 ? (char *) SDATA (XBUFFER (w->buffer)->name)
11152 : "no buffer"),
11153 buffer);
11156 #endif /* GLYPH_DEBUG */
11159 /* Value is non-zero if all changes in window W, which displays
11160 current_buffer, are in the text between START and END. START is a
11161 buffer position, END is given as a distance from Z. Used in
11162 redisplay_internal for display optimization. */
11164 static INLINE int
11165 text_outside_line_unchanged_p (struct window *w,
11166 EMACS_INT start, EMACS_INT end)
11168 int unchanged_p = 1;
11170 /* If text or overlays have changed, see where. */
11171 if (XFASTINT (w->last_modified) < MODIFF
11172 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11174 /* Gap in the line? */
11175 if (GPT < start || Z - GPT < end)
11176 unchanged_p = 0;
11178 /* Changes start in front of the line, or end after it? */
11179 if (unchanged_p
11180 && (BEG_UNCHANGED < start - 1
11181 || END_UNCHANGED < end))
11182 unchanged_p = 0;
11184 /* If selective display, can't optimize if changes start at the
11185 beginning of the line. */
11186 if (unchanged_p
11187 && INTEGERP (current_buffer->selective_display)
11188 && XINT (current_buffer->selective_display) > 0
11189 && (BEG_UNCHANGED < start || GPT <= start))
11190 unchanged_p = 0;
11192 /* If there are overlays at the start or end of the line, these
11193 may have overlay strings with newlines in them. A change at
11194 START, for instance, may actually concern the display of such
11195 overlay strings as well, and they are displayed on different
11196 lines. So, quickly rule out this case. (For the future, it
11197 might be desirable to implement something more telling than
11198 just BEG/END_UNCHANGED.) */
11199 if (unchanged_p)
11201 if (BEG + BEG_UNCHANGED == start
11202 && overlay_touches_p (start))
11203 unchanged_p = 0;
11204 if (END_UNCHANGED == end
11205 && overlay_touches_p (Z - end))
11206 unchanged_p = 0;
11209 /* Under bidi reordering, adding or deleting a character in the
11210 beginning of a paragraph, before the first strong directional
11211 character, can change the base direction of the paragraph (unless
11212 the buffer specifies a fixed paragraph direction), which will
11213 require to redisplay the whole paragraph. It might be worthwhile
11214 to find the paragraph limits and widen the range of redisplayed
11215 lines to that, but for now just give up this optimization. */
11216 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
11217 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
11218 unchanged_p = 0;
11221 return unchanged_p;
11225 /* Do a frame update, taking possible shortcuts into account. This is
11226 the main external entry point for redisplay.
11228 If the last redisplay displayed an echo area message and that message
11229 is no longer requested, we clear the echo area or bring back the
11230 mini-buffer if that is in use. */
11232 void
11233 redisplay (void)
11235 redisplay_internal (0);
11239 static Lisp_Object
11240 overlay_arrow_string_or_property (Lisp_Object var)
11242 Lisp_Object val;
11244 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11245 return val;
11247 return Voverlay_arrow_string;
11250 /* Return 1 if there are any overlay-arrows in current_buffer. */
11251 static int
11252 overlay_arrow_in_current_buffer_p (void)
11254 Lisp_Object vlist;
11256 for (vlist = Voverlay_arrow_variable_list;
11257 CONSP (vlist);
11258 vlist = XCDR (vlist))
11260 Lisp_Object var = XCAR (vlist);
11261 Lisp_Object val;
11263 if (!SYMBOLP (var))
11264 continue;
11265 val = find_symbol_value (var);
11266 if (MARKERP (val)
11267 && current_buffer == XMARKER (val)->buffer)
11268 return 1;
11270 return 0;
11274 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11275 has changed. */
11277 static int
11278 overlay_arrows_changed_p (void)
11280 Lisp_Object vlist;
11282 for (vlist = Voverlay_arrow_variable_list;
11283 CONSP (vlist);
11284 vlist = XCDR (vlist))
11286 Lisp_Object var = XCAR (vlist);
11287 Lisp_Object val, pstr;
11289 if (!SYMBOLP (var))
11290 continue;
11291 val = find_symbol_value (var);
11292 if (!MARKERP (val))
11293 continue;
11294 if (! EQ (COERCE_MARKER (val),
11295 Fget (var, Qlast_arrow_position))
11296 || ! (pstr = overlay_arrow_string_or_property (var),
11297 EQ (pstr, Fget (var, Qlast_arrow_string))))
11298 return 1;
11300 return 0;
11303 /* Mark overlay arrows to be updated on next redisplay. */
11305 static void
11306 update_overlay_arrows (int up_to_date)
11308 Lisp_Object vlist;
11310 for (vlist = Voverlay_arrow_variable_list;
11311 CONSP (vlist);
11312 vlist = XCDR (vlist))
11314 Lisp_Object var = XCAR (vlist);
11316 if (!SYMBOLP (var))
11317 continue;
11319 if (up_to_date > 0)
11321 Lisp_Object val = find_symbol_value (var);
11322 Fput (var, Qlast_arrow_position,
11323 COERCE_MARKER (val));
11324 Fput (var, Qlast_arrow_string,
11325 overlay_arrow_string_or_property (var));
11327 else if (up_to_date < 0
11328 || !NILP (Fget (var, Qlast_arrow_position)))
11330 Fput (var, Qlast_arrow_position, Qt);
11331 Fput (var, Qlast_arrow_string, Qt);
11337 /* Return overlay arrow string to display at row.
11338 Return integer (bitmap number) for arrow bitmap in left fringe.
11339 Return nil if no overlay arrow. */
11341 static Lisp_Object
11342 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11344 Lisp_Object vlist;
11346 for (vlist = Voverlay_arrow_variable_list;
11347 CONSP (vlist);
11348 vlist = XCDR (vlist))
11350 Lisp_Object var = XCAR (vlist);
11351 Lisp_Object val;
11353 if (!SYMBOLP (var))
11354 continue;
11356 val = find_symbol_value (var);
11358 if (MARKERP (val)
11359 && current_buffer == XMARKER (val)->buffer
11360 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11362 if (FRAME_WINDOW_P (it->f)
11363 /* FIXME: if ROW->reversed_p is set, this should test
11364 the right fringe, not the left one. */
11365 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11367 #ifdef HAVE_WINDOW_SYSTEM
11368 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11370 int fringe_bitmap;
11371 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11372 return make_number (fringe_bitmap);
11374 #endif
11375 return make_number (-1); /* Use default arrow bitmap */
11377 return overlay_arrow_string_or_property (var);
11381 return Qnil;
11384 /* Return 1 if point moved out of or into a composition. Otherwise
11385 return 0. PREV_BUF and PREV_PT are the last point buffer and
11386 position. BUF and PT are the current point buffer and position. */
11389 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11390 struct buffer *buf, EMACS_INT pt)
11392 EMACS_INT start, end;
11393 Lisp_Object prop;
11394 Lisp_Object buffer;
11396 XSETBUFFER (buffer, buf);
11397 /* Check a composition at the last point if point moved within the
11398 same buffer. */
11399 if (prev_buf == buf)
11401 if (prev_pt == pt)
11402 /* Point didn't move. */
11403 return 0;
11405 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11406 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11407 && COMPOSITION_VALID_P (start, end, prop)
11408 && start < prev_pt && end > prev_pt)
11409 /* The last point was within the composition. Return 1 iff
11410 point moved out of the composition. */
11411 return (pt <= start || pt >= end);
11414 /* Check a composition at the current point. */
11415 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11416 && find_composition (pt, -1, &start, &end, &prop, buffer)
11417 && COMPOSITION_VALID_P (start, end, prop)
11418 && start < pt && end > pt);
11422 /* Reconsider the setting of B->clip_changed which is displayed
11423 in window W. */
11425 static INLINE void
11426 reconsider_clip_changes (struct window *w, struct buffer *b)
11428 if (b->clip_changed
11429 && !NILP (w->window_end_valid)
11430 && w->current_matrix->buffer == b
11431 && w->current_matrix->zv == BUF_ZV (b)
11432 && w->current_matrix->begv == BUF_BEGV (b))
11433 b->clip_changed = 0;
11435 /* If display wasn't paused, and W is not a tool bar window, see if
11436 point has been moved into or out of a composition. In that case,
11437 we set b->clip_changed to 1 to force updating the screen. If
11438 b->clip_changed has already been set to 1, we can skip this
11439 check. */
11440 if (!b->clip_changed
11441 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11443 EMACS_INT pt;
11445 if (w == XWINDOW (selected_window))
11446 pt = BUF_PT (current_buffer);
11447 else
11448 pt = marker_position (w->pointm);
11450 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11451 || pt != XINT (w->last_point))
11452 && check_point_in_composition (w->current_matrix->buffer,
11453 XINT (w->last_point),
11454 XBUFFER (w->buffer), pt))
11455 b->clip_changed = 1;
11460 /* Select FRAME to forward the values of frame-local variables into C
11461 variables so that the redisplay routines can access those values
11462 directly. */
11464 static void
11465 select_frame_for_redisplay (Lisp_Object frame)
11467 Lisp_Object tail, tem;
11468 Lisp_Object old = selected_frame;
11469 struct Lisp_Symbol *sym;
11471 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11473 selected_frame = frame;
11475 do {
11476 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11477 if (CONSP (XCAR (tail))
11478 && (tem = XCAR (XCAR (tail)),
11479 SYMBOLP (tem))
11480 && (sym = indirect_variable (XSYMBOL (tem)),
11481 sym->redirect == SYMBOL_LOCALIZED)
11482 && sym->val.blv->frame_local)
11483 /* Use find_symbol_value rather than Fsymbol_value
11484 to avoid an error if it is void. */
11485 find_symbol_value (tem);
11486 } while (!EQ (frame, old) && (frame = old, 1));
11490 #define STOP_POLLING \
11491 do { if (! polling_stopped_here) stop_polling (); \
11492 polling_stopped_here = 1; } while (0)
11494 #define RESUME_POLLING \
11495 do { if (polling_stopped_here) start_polling (); \
11496 polling_stopped_here = 0; } while (0)
11499 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11500 response to any user action; therefore, we should preserve the echo
11501 area. (Actually, our caller does that job.) Perhaps in the future
11502 avoid recentering windows if it is not necessary; currently that
11503 causes some problems. */
11505 static void
11506 redisplay_internal (int preserve_echo_area)
11508 struct window *w = XWINDOW (selected_window);
11509 struct frame *f;
11510 int pause;
11511 int must_finish = 0;
11512 struct text_pos tlbufpos, tlendpos;
11513 int number_of_visible_frames;
11514 int count, count1;
11515 struct frame *sf;
11516 int polling_stopped_here = 0;
11517 Lisp_Object old_frame = selected_frame;
11519 /* Non-zero means redisplay has to consider all windows on all
11520 frames. Zero means, only selected_window is considered. */
11521 int consider_all_windows_p;
11523 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11525 /* No redisplay if running in batch mode or frame is not yet fully
11526 initialized, or redisplay is explicitly turned off by setting
11527 Vinhibit_redisplay. */
11528 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11529 || !NILP (Vinhibit_redisplay))
11530 return;
11532 /* Don't examine these until after testing Vinhibit_redisplay.
11533 When Emacs is shutting down, perhaps because its connection to
11534 X has dropped, we should not look at them at all. */
11535 f = XFRAME (w->frame);
11536 sf = SELECTED_FRAME ();
11538 if (!f->glyphs_initialized_p)
11539 return;
11541 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11542 if (popup_activated ())
11543 return;
11544 #endif
11546 /* I don't think this happens but let's be paranoid. */
11547 if (redisplaying_p)
11548 return;
11550 /* Record a function that resets redisplaying_p to its old value
11551 when we leave this function. */
11552 count = SPECPDL_INDEX ();
11553 record_unwind_protect (unwind_redisplay,
11554 Fcons (make_number (redisplaying_p), selected_frame));
11555 ++redisplaying_p;
11556 specbind (Qinhibit_free_realized_faces, Qnil);
11559 Lisp_Object tail, frame;
11561 FOR_EACH_FRAME (tail, frame)
11563 struct frame *f = XFRAME (frame);
11564 f->already_hscrolled_p = 0;
11568 retry:
11569 if (!EQ (old_frame, selected_frame)
11570 && FRAME_LIVE_P (XFRAME (old_frame)))
11571 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11572 selected_frame and selected_window to be temporarily out-of-sync so
11573 when we come back here via `goto retry', we need to resync because we
11574 may need to run Elisp code (via prepare_menu_bars). */
11575 select_frame_for_redisplay (old_frame);
11577 pause = 0;
11578 reconsider_clip_changes (w, current_buffer);
11579 last_escape_glyph_frame = NULL;
11580 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11582 /* If new fonts have been loaded that make a glyph matrix adjustment
11583 necessary, do it. */
11584 if (fonts_changed_p)
11586 adjust_glyphs (NULL);
11587 ++windows_or_buffers_changed;
11588 fonts_changed_p = 0;
11591 /* If face_change_count is non-zero, init_iterator will free all
11592 realized faces, which includes the faces referenced from current
11593 matrices. So, we can't reuse current matrices in this case. */
11594 if (face_change_count)
11595 ++windows_or_buffers_changed;
11597 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11598 && FRAME_TTY (sf)->previous_frame != sf)
11600 /* Since frames on a single ASCII terminal share the same
11601 display area, displaying a different frame means redisplay
11602 the whole thing. */
11603 windows_or_buffers_changed++;
11604 SET_FRAME_GARBAGED (sf);
11605 #ifndef DOS_NT
11606 set_tty_color_mode (FRAME_TTY (sf), sf);
11607 #endif
11608 FRAME_TTY (sf)->previous_frame = sf;
11611 /* Set the visible flags for all frames. Do this before checking
11612 for resized or garbaged frames; they want to know if their frames
11613 are visible. See the comment in frame.h for
11614 FRAME_SAMPLE_VISIBILITY. */
11616 Lisp_Object tail, frame;
11618 number_of_visible_frames = 0;
11620 FOR_EACH_FRAME (tail, frame)
11622 struct frame *f = XFRAME (frame);
11624 FRAME_SAMPLE_VISIBILITY (f);
11625 if (FRAME_VISIBLE_P (f))
11626 ++number_of_visible_frames;
11627 clear_desired_matrices (f);
11631 /* Notice any pending interrupt request to change frame size. */
11632 do_pending_window_change (1);
11634 /* Clear frames marked as garbaged. */
11635 if (frame_garbaged)
11636 clear_garbaged_frames ();
11638 /* Build menubar and tool-bar items. */
11639 if (NILP (Vmemory_full))
11640 prepare_menu_bars ();
11642 if (windows_or_buffers_changed)
11643 update_mode_lines++;
11645 /* Detect case that we need to write or remove a star in the mode line. */
11646 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11648 w->update_mode_line = Qt;
11649 if (buffer_shared > 1)
11650 update_mode_lines++;
11653 /* Avoid invocation of point motion hooks by `current_column' below. */
11654 count1 = SPECPDL_INDEX ();
11655 specbind (Qinhibit_point_motion_hooks, Qt);
11657 /* If %c is in the mode line, update it if needed. */
11658 if (!NILP (w->column_number_displayed)
11659 /* This alternative quickly identifies a common case
11660 where no change is needed. */
11661 && !(PT == XFASTINT (w->last_point)
11662 && XFASTINT (w->last_modified) >= MODIFF
11663 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11664 && (XFASTINT (w->column_number_displayed)
11665 != (int) current_column ())) /* iftc */
11666 w->update_mode_line = Qt;
11668 unbind_to (count1, Qnil);
11670 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11672 /* The variable buffer_shared is set in redisplay_window and
11673 indicates that we redisplay a buffer in different windows. See
11674 there. */
11675 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11676 || cursor_type_changed);
11678 /* If specs for an arrow have changed, do thorough redisplay
11679 to ensure we remove any arrow that should no longer exist. */
11680 if (overlay_arrows_changed_p ())
11681 consider_all_windows_p = windows_or_buffers_changed = 1;
11683 /* Normally the message* functions will have already displayed and
11684 updated the echo area, but the frame may have been trashed, or
11685 the update may have been preempted, so display the echo area
11686 again here. Checking message_cleared_p captures the case that
11687 the echo area should be cleared. */
11688 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11689 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11690 || (message_cleared_p
11691 && minibuf_level == 0
11692 /* If the mini-window is currently selected, this means the
11693 echo-area doesn't show through. */
11694 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11696 int window_height_changed_p = echo_area_display (0);
11697 must_finish = 1;
11699 /* If we don't display the current message, don't clear the
11700 message_cleared_p flag, because, if we did, we wouldn't clear
11701 the echo area in the next redisplay which doesn't preserve
11702 the echo area. */
11703 if (!display_last_displayed_message_p)
11704 message_cleared_p = 0;
11706 if (fonts_changed_p)
11707 goto retry;
11708 else if (window_height_changed_p)
11710 consider_all_windows_p = 1;
11711 ++update_mode_lines;
11712 ++windows_or_buffers_changed;
11714 /* If window configuration was changed, frames may have been
11715 marked garbaged. Clear them or we will experience
11716 surprises wrt scrolling. */
11717 if (frame_garbaged)
11718 clear_garbaged_frames ();
11721 else if (EQ (selected_window, minibuf_window)
11722 && (current_buffer->clip_changed
11723 || XFASTINT (w->last_modified) < MODIFF
11724 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11725 && resize_mini_window (w, 0))
11727 /* Resized active mini-window to fit the size of what it is
11728 showing if its contents might have changed. */
11729 must_finish = 1;
11730 /* FIXME: this causes all frames to be updated, which seems unnecessary
11731 since only the current frame needs to be considered. This function needs
11732 to be rewritten with two variables, consider_all_windows and
11733 consider_all_frames. */
11734 consider_all_windows_p = 1;
11735 ++windows_or_buffers_changed;
11736 ++update_mode_lines;
11738 /* If window configuration was changed, frames may have been
11739 marked garbaged. Clear them or we will experience
11740 surprises wrt scrolling. */
11741 if (frame_garbaged)
11742 clear_garbaged_frames ();
11746 /* If showing the region, and mark has changed, we must redisplay
11747 the whole window. The assignment to this_line_start_pos prevents
11748 the optimization directly below this if-statement. */
11749 if (((!NILP (Vtransient_mark_mode)
11750 && !NILP (XBUFFER (w->buffer)->mark_active))
11751 != !NILP (w->region_showing))
11752 || (!NILP (w->region_showing)
11753 && !EQ (w->region_showing,
11754 Fmarker_position (XBUFFER (w->buffer)->mark))))
11755 CHARPOS (this_line_start_pos) = 0;
11757 /* Optimize the case that only the line containing the cursor in the
11758 selected window has changed. Variables starting with this_ are
11759 set in display_line and record information about the line
11760 containing the cursor. */
11761 tlbufpos = this_line_start_pos;
11762 tlendpos = this_line_end_pos;
11763 if (!consider_all_windows_p
11764 && CHARPOS (tlbufpos) > 0
11765 && NILP (w->update_mode_line)
11766 && !current_buffer->clip_changed
11767 && !current_buffer->prevent_redisplay_optimizations_p
11768 && FRAME_VISIBLE_P (XFRAME (w->frame))
11769 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11770 /* Make sure recorded data applies to current buffer, etc. */
11771 && this_line_buffer == current_buffer
11772 && current_buffer == XBUFFER (w->buffer)
11773 && NILP (w->force_start)
11774 && NILP (w->optional_new_start)
11775 /* Point must be on the line that we have info recorded about. */
11776 && PT >= CHARPOS (tlbufpos)
11777 && PT <= Z - CHARPOS (tlendpos)
11778 /* All text outside that line, including its final newline,
11779 must be unchanged. */
11780 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11781 CHARPOS (tlendpos)))
11783 if (CHARPOS (tlbufpos) > BEGV
11784 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11785 && (CHARPOS (tlbufpos) == ZV
11786 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11787 /* Former continuation line has disappeared by becoming empty. */
11788 goto cancel;
11789 else if (XFASTINT (w->last_modified) < MODIFF
11790 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11791 || MINI_WINDOW_P (w))
11793 /* We have to handle the case of continuation around a
11794 wide-column character (see the comment in indent.c around
11795 line 1340).
11797 For instance, in the following case:
11799 -------- Insert --------
11800 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11801 J_I_ ==> J_I_ `^^' are cursors.
11802 ^^ ^^
11803 -------- --------
11805 As we have to redraw the line above, we cannot use this
11806 optimization. */
11808 struct it it;
11809 int line_height_before = this_line_pixel_height;
11811 /* Note that start_display will handle the case that the
11812 line starting at tlbufpos is a continuation line. */
11813 start_display (&it, w, tlbufpos);
11815 /* Implementation note: It this still necessary? */
11816 if (it.current_x != this_line_start_x)
11817 goto cancel;
11819 TRACE ((stderr, "trying display optimization 1\n"));
11820 w->cursor.vpos = -1;
11821 overlay_arrow_seen = 0;
11822 it.vpos = this_line_vpos;
11823 it.current_y = this_line_y;
11824 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11825 display_line (&it);
11827 /* If line contains point, is not continued,
11828 and ends at same distance from eob as before, we win. */
11829 if (w->cursor.vpos >= 0
11830 /* Line is not continued, otherwise this_line_start_pos
11831 would have been set to 0 in display_line. */
11832 && CHARPOS (this_line_start_pos)
11833 /* Line ends as before. */
11834 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11835 /* Line has same height as before. Otherwise other lines
11836 would have to be shifted up or down. */
11837 && this_line_pixel_height == line_height_before)
11839 /* If this is not the window's last line, we must adjust
11840 the charstarts of the lines below. */
11841 if (it.current_y < it.last_visible_y)
11843 struct glyph_row *row
11844 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11845 EMACS_INT delta, delta_bytes;
11847 /* We used to distinguish between two cases here,
11848 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11849 when the line ends in a newline or the end of the
11850 buffer's accessible portion. But both cases did
11851 the same, so they were collapsed. */
11852 delta = (Z
11853 - CHARPOS (tlendpos)
11854 - MATRIX_ROW_START_CHARPOS (row));
11855 delta_bytes = (Z_BYTE
11856 - BYTEPOS (tlendpos)
11857 - MATRIX_ROW_START_BYTEPOS (row));
11859 increment_matrix_positions (w->current_matrix,
11860 this_line_vpos + 1,
11861 w->current_matrix->nrows,
11862 delta, delta_bytes);
11865 /* If this row displays text now but previously didn't,
11866 or vice versa, w->window_end_vpos may have to be
11867 adjusted. */
11868 if ((it.glyph_row - 1)->displays_text_p)
11870 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11871 XSETINT (w->window_end_vpos, this_line_vpos);
11873 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11874 && this_line_vpos > 0)
11875 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11876 w->window_end_valid = Qnil;
11878 /* Update hint: No need to try to scroll in update_window. */
11879 w->desired_matrix->no_scrolling_p = 1;
11881 #if GLYPH_DEBUG
11882 *w->desired_matrix->method = 0;
11883 debug_method_add (w, "optimization 1");
11884 #endif
11885 #ifdef HAVE_WINDOW_SYSTEM
11886 update_window_fringes (w, 0);
11887 #endif
11888 goto update;
11890 else
11891 goto cancel;
11893 else if (/* Cursor position hasn't changed. */
11894 PT == XFASTINT (w->last_point)
11895 /* Make sure the cursor was last displayed
11896 in this window. Otherwise we have to reposition it. */
11897 && 0 <= w->cursor.vpos
11898 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11900 if (!must_finish)
11902 do_pending_window_change (1);
11904 /* We used to always goto end_of_redisplay here, but this
11905 isn't enough if we have a blinking cursor. */
11906 if (w->cursor_off_p == w->last_cursor_off_p)
11907 goto end_of_redisplay;
11909 goto update;
11911 /* If highlighting the region, or if the cursor is in the echo area,
11912 then we can't just move the cursor. */
11913 else if (! (!NILP (Vtransient_mark_mode)
11914 && !NILP (current_buffer->mark_active))
11915 && (EQ (selected_window, current_buffer->last_selected_window)
11916 || highlight_nonselected_windows)
11917 && NILP (w->region_showing)
11918 && NILP (Vshow_trailing_whitespace)
11919 && !cursor_in_echo_area)
11921 struct it it;
11922 struct glyph_row *row;
11924 /* Skip from tlbufpos to PT and see where it is. Note that
11925 PT may be in invisible text. If so, we will end at the
11926 next visible position. */
11927 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11928 NULL, DEFAULT_FACE_ID);
11929 it.current_x = this_line_start_x;
11930 it.current_y = this_line_y;
11931 it.vpos = this_line_vpos;
11933 /* The call to move_it_to stops in front of PT, but
11934 moves over before-strings. */
11935 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11937 if (it.vpos == this_line_vpos
11938 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11939 row->enabled_p))
11941 xassert (this_line_vpos == it.vpos);
11942 xassert (this_line_y == it.current_y);
11943 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11944 #if GLYPH_DEBUG
11945 *w->desired_matrix->method = 0;
11946 debug_method_add (w, "optimization 3");
11947 #endif
11948 goto update;
11950 else
11951 goto cancel;
11954 cancel:
11955 /* Text changed drastically or point moved off of line. */
11956 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11959 CHARPOS (this_line_start_pos) = 0;
11960 consider_all_windows_p |= buffer_shared > 1;
11961 ++clear_face_cache_count;
11962 #ifdef HAVE_WINDOW_SYSTEM
11963 ++clear_image_cache_count;
11964 #endif
11966 /* Build desired matrices, and update the display. If
11967 consider_all_windows_p is non-zero, do it for all windows on all
11968 frames. Otherwise do it for selected_window, only. */
11970 if (consider_all_windows_p)
11972 Lisp_Object tail, frame;
11974 FOR_EACH_FRAME (tail, frame)
11975 XFRAME (frame)->updated_p = 0;
11977 /* Recompute # windows showing selected buffer. This will be
11978 incremented each time such a window is displayed. */
11979 buffer_shared = 0;
11981 FOR_EACH_FRAME (tail, frame)
11983 struct frame *f = XFRAME (frame);
11985 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11987 if (! EQ (frame, selected_frame))
11988 /* Select the frame, for the sake of frame-local
11989 variables. */
11990 select_frame_for_redisplay (frame);
11992 /* Mark all the scroll bars to be removed; we'll redeem
11993 the ones we want when we redisplay their windows. */
11994 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11995 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11997 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11998 redisplay_windows (FRAME_ROOT_WINDOW (f));
12000 /* The X error handler may have deleted that frame. */
12001 if (!FRAME_LIVE_P (f))
12002 continue;
12004 /* Any scroll bars which redisplay_windows should have
12005 nuked should now go away. */
12006 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
12007 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
12009 /* If fonts changed, display again. */
12010 /* ??? rms: I suspect it is a mistake to jump all the way
12011 back to retry here. It should just retry this frame. */
12012 if (fonts_changed_p)
12013 goto retry;
12015 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
12017 /* See if we have to hscroll. */
12018 if (!f->already_hscrolled_p)
12020 f->already_hscrolled_p = 1;
12021 if (hscroll_windows (f->root_window))
12022 goto retry;
12025 /* Prevent various kinds of signals during display
12026 update. stdio is not robust about handling
12027 signals, which can cause an apparent I/O
12028 error. */
12029 if (interrupt_input)
12030 unrequest_sigio ();
12031 STOP_POLLING;
12033 /* Update the display. */
12034 set_window_update_flags (XWINDOW (f->root_window), 1);
12035 pause |= update_frame (f, 0, 0);
12036 f->updated_p = 1;
12041 if (!EQ (old_frame, selected_frame)
12042 && FRAME_LIVE_P (XFRAME (old_frame)))
12043 /* We played a bit fast-and-loose above and allowed selected_frame
12044 and selected_window to be temporarily out-of-sync but let's make
12045 sure this stays contained. */
12046 select_frame_for_redisplay (old_frame);
12047 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
12049 if (!pause)
12051 /* Do the mark_window_display_accurate after all windows have
12052 been redisplayed because this call resets flags in buffers
12053 which are needed for proper redisplay. */
12054 FOR_EACH_FRAME (tail, frame)
12056 struct frame *f = XFRAME (frame);
12057 if (f->updated_p)
12059 mark_window_display_accurate (f->root_window, 1);
12060 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
12061 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
12066 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12068 Lisp_Object mini_window;
12069 struct frame *mini_frame;
12071 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12072 /* Use list_of_error, not Qerror, so that
12073 we catch only errors and don't run the debugger. */
12074 internal_condition_case_1 (redisplay_window_1, selected_window,
12075 list_of_error,
12076 redisplay_window_error);
12078 /* Compare desired and current matrices, perform output. */
12080 update:
12081 /* If fonts changed, display again. */
12082 if (fonts_changed_p)
12083 goto retry;
12085 /* Prevent various kinds of signals during display update.
12086 stdio is not robust about handling signals,
12087 which can cause an apparent I/O error. */
12088 if (interrupt_input)
12089 unrequest_sigio ();
12090 STOP_POLLING;
12092 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12094 if (hscroll_windows (selected_window))
12095 goto retry;
12097 XWINDOW (selected_window)->must_be_updated_p = 1;
12098 pause = update_frame (sf, 0, 0);
12101 /* We may have called echo_area_display at the top of this
12102 function. If the echo area is on another frame, that may
12103 have put text on a frame other than the selected one, so the
12104 above call to update_frame would not have caught it. Catch
12105 it here. */
12106 mini_window = FRAME_MINIBUF_WINDOW (sf);
12107 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12109 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12111 XWINDOW (mini_window)->must_be_updated_p = 1;
12112 pause |= update_frame (mini_frame, 0, 0);
12113 if (!pause && hscroll_windows (mini_window))
12114 goto retry;
12118 /* If display was paused because of pending input, make sure we do a
12119 thorough update the next time. */
12120 if (pause)
12122 /* Prevent the optimization at the beginning of
12123 redisplay_internal that tries a single-line update of the
12124 line containing the cursor in the selected window. */
12125 CHARPOS (this_line_start_pos) = 0;
12127 /* Let the overlay arrow be updated the next time. */
12128 update_overlay_arrows (0);
12130 /* If we pause after scrolling, some rows in the current
12131 matrices of some windows are not valid. */
12132 if (!WINDOW_FULL_WIDTH_P (w)
12133 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12134 update_mode_lines = 1;
12136 else
12138 if (!consider_all_windows_p)
12140 /* This has already been done above if
12141 consider_all_windows_p is set. */
12142 mark_window_display_accurate_1 (w, 1);
12144 /* Say overlay arrows are up to date. */
12145 update_overlay_arrows (1);
12147 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12148 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12151 update_mode_lines = 0;
12152 windows_or_buffers_changed = 0;
12153 cursor_type_changed = 0;
12156 /* Start SIGIO interrupts coming again. Having them off during the
12157 code above makes it less likely one will discard output, but not
12158 impossible, since there might be stuff in the system buffer here.
12159 But it is much hairier to try to do anything about that. */
12160 if (interrupt_input)
12161 request_sigio ();
12162 RESUME_POLLING;
12164 /* If a frame has become visible which was not before, redisplay
12165 again, so that we display it. Expose events for such a frame
12166 (which it gets when becoming visible) don't call the parts of
12167 redisplay constructing glyphs, so simply exposing a frame won't
12168 display anything in this case. So, we have to display these
12169 frames here explicitly. */
12170 if (!pause)
12172 Lisp_Object tail, frame;
12173 int new_count = 0;
12175 FOR_EACH_FRAME (tail, frame)
12177 int this_is_visible = 0;
12179 if (XFRAME (frame)->visible)
12180 this_is_visible = 1;
12181 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12182 if (XFRAME (frame)->visible)
12183 this_is_visible = 1;
12185 if (this_is_visible)
12186 new_count++;
12189 if (new_count != number_of_visible_frames)
12190 windows_or_buffers_changed++;
12193 /* Change frame size now if a change is pending. */
12194 do_pending_window_change (1);
12196 /* If we just did a pending size change, or have additional
12197 visible frames, redisplay again. */
12198 if (windows_or_buffers_changed && !pause)
12199 goto retry;
12201 /* Clear the face and image caches.
12203 We used to do this only if consider_all_windows_p. But the cache
12204 needs to be cleared if a timer creates images in the current
12205 buffer (e.g. the test case in Bug#6230). */
12207 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12209 clear_face_cache (0);
12210 clear_face_cache_count = 0;
12213 #ifdef HAVE_WINDOW_SYSTEM
12214 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12216 clear_image_caches (Qnil);
12217 clear_image_cache_count = 0;
12219 #endif /* HAVE_WINDOW_SYSTEM */
12221 end_of_redisplay:
12222 unbind_to (count, Qnil);
12223 RESUME_POLLING;
12227 /* Redisplay, but leave alone any recent echo area message unless
12228 another message has been requested in its place.
12230 This is useful in situations where you need to redisplay but no
12231 user action has occurred, making it inappropriate for the message
12232 area to be cleared. See tracking_off and
12233 wait_reading_process_output for examples of these situations.
12235 FROM_WHERE is an integer saying from where this function was
12236 called. This is useful for debugging. */
12238 void
12239 redisplay_preserve_echo_area (int from_where)
12241 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12243 if (!NILP (echo_area_buffer[1]))
12245 /* We have a previously displayed message, but no current
12246 message. Redisplay the previous message. */
12247 display_last_displayed_message_p = 1;
12248 redisplay_internal (1);
12249 display_last_displayed_message_p = 0;
12251 else
12252 redisplay_internal (1);
12254 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12255 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12256 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12260 /* Function registered with record_unwind_protect in
12261 redisplay_internal. Reset redisplaying_p to the value it had
12262 before redisplay_internal was called, and clear
12263 prevent_freeing_realized_faces_p. It also selects the previously
12264 selected frame, unless it has been deleted (by an X connection
12265 failure during redisplay, for example). */
12267 static Lisp_Object
12268 unwind_redisplay (Lisp_Object val)
12270 Lisp_Object old_redisplaying_p, old_frame;
12272 old_redisplaying_p = XCAR (val);
12273 redisplaying_p = XFASTINT (old_redisplaying_p);
12274 old_frame = XCDR (val);
12275 if (! EQ (old_frame, selected_frame)
12276 && FRAME_LIVE_P (XFRAME (old_frame)))
12277 select_frame_for_redisplay (old_frame);
12278 return Qnil;
12282 /* Mark the display of window W as accurate or inaccurate. If
12283 ACCURATE_P is non-zero mark display of W as accurate. If
12284 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12285 redisplay_internal is called. */
12287 static void
12288 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12290 if (BUFFERP (w->buffer))
12292 struct buffer *b = XBUFFER (w->buffer);
12294 w->last_modified
12295 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12296 w->last_overlay_modified
12297 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12298 w->last_had_star
12299 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12301 if (accurate_p)
12303 b->clip_changed = 0;
12304 b->prevent_redisplay_optimizations_p = 0;
12306 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12307 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12308 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12309 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12311 w->current_matrix->buffer = b;
12312 w->current_matrix->begv = BUF_BEGV (b);
12313 w->current_matrix->zv = BUF_ZV (b);
12315 w->last_cursor = w->cursor;
12316 w->last_cursor_off_p = w->cursor_off_p;
12318 if (w == XWINDOW (selected_window))
12319 w->last_point = make_number (BUF_PT (b));
12320 else
12321 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12325 if (accurate_p)
12327 w->window_end_valid = w->buffer;
12328 w->update_mode_line = Qnil;
12333 /* Mark the display of windows in the window tree rooted at WINDOW as
12334 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12335 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12336 be redisplayed the next time redisplay_internal is called. */
12338 void
12339 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12341 struct window *w;
12343 for (; !NILP (window); window = w->next)
12345 w = XWINDOW (window);
12346 mark_window_display_accurate_1 (w, accurate_p);
12348 if (!NILP (w->vchild))
12349 mark_window_display_accurate (w->vchild, accurate_p);
12350 if (!NILP (w->hchild))
12351 mark_window_display_accurate (w->hchild, accurate_p);
12354 if (accurate_p)
12356 update_overlay_arrows (1);
12358 else
12360 /* Force a thorough redisplay the next time by setting
12361 last_arrow_position and last_arrow_string to t, which is
12362 unequal to any useful value of Voverlay_arrow_... */
12363 update_overlay_arrows (-1);
12368 /* Return value in display table DP (Lisp_Char_Table *) for character
12369 C. Since a display table doesn't have any parent, we don't have to
12370 follow parent. Do not call this function directly but use the
12371 macro DISP_CHAR_VECTOR. */
12373 Lisp_Object
12374 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12376 Lisp_Object val;
12378 if (ASCII_CHAR_P (c))
12380 val = dp->ascii;
12381 if (SUB_CHAR_TABLE_P (val))
12382 val = XSUB_CHAR_TABLE (val)->contents[c];
12384 else
12386 Lisp_Object table;
12388 XSETCHAR_TABLE (table, dp);
12389 val = char_table_ref (table, c);
12391 if (NILP (val))
12392 val = dp->defalt;
12393 return val;
12398 /***********************************************************************
12399 Window Redisplay
12400 ***********************************************************************/
12402 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12404 static void
12405 redisplay_windows (Lisp_Object window)
12407 while (!NILP (window))
12409 struct window *w = XWINDOW (window);
12411 if (!NILP (w->hchild))
12412 redisplay_windows (w->hchild);
12413 else if (!NILP (w->vchild))
12414 redisplay_windows (w->vchild);
12415 else if (!NILP (w->buffer))
12417 displayed_buffer = XBUFFER (w->buffer);
12418 /* Use list_of_error, not Qerror, so that
12419 we catch only errors and don't run the debugger. */
12420 internal_condition_case_1 (redisplay_window_0, window,
12421 list_of_error,
12422 redisplay_window_error);
12425 window = w->next;
12429 static Lisp_Object
12430 redisplay_window_error (Lisp_Object ignore)
12432 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12433 return Qnil;
12436 static Lisp_Object
12437 redisplay_window_0 (Lisp_Object window)
12439 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12440 redisplay_window (window, 0);
12441 return Qnil;
12444 static Lisp_Object
12445 redisplay_window_1 (Lisp_Object window)
12447 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12448 redisplay_window (window, 1);
12449 return Qnil;
12453 /* Increment GLYPH until it reaches END or CONDITION fails while
12454 adding (GLYPH)->pixel_width to X. */
12456 #define SKIP_GLYPHS(glyph, end, x, condition) \
12457 do \
12459 (x) += (glyph)->pixel_width; \
12460 ++(glyph); \
12462 while ((glyph) < (end) && (condition))
12465 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12466 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12467 which positions recorded in ROW differ from current buffer
12468 positions.
12470 Return 0 if cursor is not on this row, 1 otherwise. */
12473 set_cursor_from_row (struct window *w, struct glyph_row *row,
12474 struct glyph_matrix *matrix,
12475 EMACS_INT delta, EMACS_INT delta_bytes,
12476 int dy, int dvpos)
12478 struct glyph *glyph = row->glyphs[TEXT_AREA];
12479 struct glyph *end = glyph + row->used[TEXT_AREA];
12480 struct glyph *cursor = NULL;
12481 /* The last known character position in row. */
12482 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12483 int x = row->x;
12484 EMACS_INT pt_old = PT - delta;
12485 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12486 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12487 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12488 /* A glyph beyond the edge of TEXT_AREA which we should never
12489 touch. */
12490 struct glyph *glyphs_end = end;
12491 /* Non-zero means we've found a match for cursor position, but that
12492 glyph has the avoid_cursor_p flag set. */
12493 int match_with_avoid_cursor = 0;
12494 /* Non-zero means we've seen at least one glyph that came from a
12495 display string. */
12496 int string_seen = 0;
12497 /* Largest buffer position seen so far during scan of glyph row. */
12498 EMACS_INT bpos_max = last_pos;
12499 /* Last buffer position covered by an overlay string with an integer
12500 `cursor' property. */
12501 EMACS_INT bpos_covered = 0;
12503 /* Skip over glyphs not having an object at the start and the end of
12504 the row. These are special glyphs like truncation marks on
12505 terminal frames. */
12506 if (row->displays_text_p)
12508 if (!row->reversed_p)
12510 while (glyph < end
12511 && INTEGERP (glyph->object)
12512 && glyph->charpos < 0)
12514 x += glyph->pixel_width;
12515 ++glyph;
12517 while (end > glyph
12518 && INTEGERP ((end - 1)->object)
12519 /* CHARPOS is zero for blanks and stretch glyphs
12520 inserted by extend_face_to_end_of_line. */
12521 && (end - 1)->charpos <= 0)
12522 --end;
12523 glyph_before = glyph - 1;
12524 glyph_after = end;
12526 else
12528 struct glyph *g;
12530 /* If the glyph row is reversed, we need to process it from back
12531 to front, so swap the edge pointers. */
12532 glyphs_end = end = glyph - 1;
12533 glyph += row->used[TEXT_AREA] - 1;
12535 while (glyph > end + 1
12536 && INTEGERP (glyph->object)
12537 && glyph->charpos < 0)
12539 --glyph;
12540 x -= glyph->pixel_width;
12542 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12543 --glyph;
12544 /* By default, in reversed rows we put the cursor on the
12545 rightmost (first in the reading order) glyph. */
12546 for (g = end + 1; g < glyph; g++)
12547 x += g->pixel_width;
12548 while (end < glyph
12549 && INTEGERP ((end + 1)->object)
12550 && (end + 1)->charpos <= 0)
12551 ++end;
12552 glyph_before = glyph + 1;
12553 glyph_after = end;
12556 else if (row->reversed_p)
12558 /* In R2L rows that don't display text, put the cursor on the
12559 rightmost glyph. Case in point: an empty last line that is
12560 part of an R2L paragraph. */
12561 cursor = end - 1;
12562 /* Avoid placing the cursor on the last glyph of the row, where
12563 on terminal frames we hold the vertical border between
12564 adjacent windows. */
12565 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12566 && !WINDOW_RIGHTMOST_P (w)
12567 && cursor == row->glyphs[LAST_AREA] - 1)
12568 cursor--;
12569 x = -1; /* will be computed below, at label compute_x */
12572 /* Step 1: Try to find the glyph whose character position
12573 corresponds to point. If that's not possible, find 2 glyphs
12574 whose character positions are the closest to point, one before
12575 point, the other after it. */
12576 if (!row->reversed_p)
12577 while (/* not marched to end of glyph row */
12578 glyph < end
12579 /* glyph was not inserted by redisplay for internal purposes */
12580 && !INTEGERP (glyph->object))
12582 if (BUFFERP (glyph->object))
12584 EMACS_INT dpos = glyph->charpos - pt_old;
12586 if (glyph->charpos > bpos_max)
12587 bpos_max = glyph->charpos;
12588 if (!glyph->avoid_cursor_p)
12590 /* If we hit point, we've found the glyph on which to
12591 display the cursor. */
12592 if (dpos == 0)
12594 match_with_avoid_cursor = 0;
12595 break;
12597 /* See if we've found a better approximation to
12598 POS_BEFORE or to POS_AFTER. Note that we want the
12599 first (leftmost) glyph of all those that are the
12600 closest from below, and the last (rightmost) of all
12601 those from above. */
12602 if (0 > dpos && dpos > pos_before - pt_old)
12604 pos_before = glyph->charpos;
12605 glyph_before = glyph;
12607 else if (0 < dpos && dpos <= pos_after - pt_old)
12609 pos_after = glyph->charpos;
12610 glyph_after = glyph;
12613 else if (dpos == 0)
12614 match_with_avoid_cursor = 1;
12616 else if (STRINGP (glyph->object))
12618 Lisp_Object chprop;
12619 EMACS_INT glyph_pos = glyph->charpos;
12621 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12622 glyph->object);
12623 if (INTEGERP (chprop))
12625 bpos_covered = bpos_max + XINT (chprop);
12626 /* If the `cursor' property covers buffer positions up
12627 to and including point, we should display cursor on
12628 this glyph. Note that overlays and text properties
12629 with string values stop bidi reordering, so every
12630 buffer position to the left of the string is always
12631 smaller than any position to the right of the
12632 string. Therefore, if a `cursor' property on one
12633 of the string's characters has an integer value, we
12634 will break out of the loop below _before_ we get to
12635 the position match above. IOW, integer values of
12636 the `cursor' property override the "exact match for
12637 point" strategy of positioning the cursor. */
12638 /* Implementation note: bpos_max == pt_old when, e.g.,
12639 we are in an empty line, where bpos_max is set to
12640 MATRIX_ROW_START_CHARPOS, see above. */
12641 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12643 cursor = glyph;
12644 break;
12648 string_seen = 1;
12650 x += glyph->pixel_width;
12651 ++glyph;
12653 else if (glyph > end) /* row is reversed */
12654 while (!INTEGERP (glyph->object))
12656 if (BUFFERP (glyph->object))
12658 EMACS_INT dpos = glyph->charpos - pt_old;
12660 if (glyph->charpos > bpos_max)
12661 bpos_max = glyph->charpos;
12662 if (!glyph->avoid_cursor_p)
12664 if (dpos == 0)
12666 match_with_avoid_cursor = 0;
12667 break;
12669 if (0 > dpos && dpos > pos_before - pt_old)
12671 pos_before = glyph->charpos;
12672 glyph_before = glyph;
12674 else if (0 < dpos && dpos <= pos_after - pt_old)
12676 pos_after = glyph->charpos;
12677 glyph_after = glyph;
12680 else if (dpos == 0)
12681 match_with_avoid_cursor = 1;
12683 else if (STRINGP (glyph->object))
12685 Lisp_Object chprop;
12686 EMACS_INT glyph_pos = glyph->charpos;
12688 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12689 glyph->object);
12690 if (INTEGERP (chprop))
12692 bpos_covered = bpos_max + XINT (chprop);
12693 /* If the `cursor' property covers buffer positions up
12694 to and including point, we should display cursor on
12695 this glyph. */
12696 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12698 cursor = glyph;
12699 break;
12702 string_seen = 1;
12704 --glyph;
12705 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12707 x--; /* can't use any pixel_width */
12708 break;
12710 x -= glyph->pixel_width;
12713 /* Step 2: If we didn't find an exact match for point, we need to
12714 look for a proper place to put the cursor among glyphs between
12715 GLYPH_BEFORE and GLYPH_AFTER. */
12716 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12717 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12718 && bpos_covered < pt_old)
12720 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12722 EMACS_INT ellipsis_pos;
12724 /* Scan back over the ellipsis glyphs. */
12725 if (!row->reversed_p)
12727 ellipsis_pos = (glyph - 1)->charpos;
12728 while (glyph > row->glyphs[TEXT_AREA]
12729 && (glyph - 1)->charpos == ellipsis_pos)
12730 glyph--, x -= glyph->pixel_width;
12731 /* That loop always goes one position too far, including
12732 the glyph before the ellipsis. So scan forward over
12733 that one. */
12734 x += glyph->pixel_width;
12735 glyph++;
12737 else /* row is reversed */
12739 ellipsis_pos = (glyph + 1)->charpos;
12740 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12741 && (glyph + 1)->charpos == ellipsis_pos)
12742 glyph++, x += glyph->pixel_width;
12743 x -= glyph->pixel_width;
12744 glyph--;
12747 else if (match_with_avoid_cursor
12748 /* zero-width characters produce no glyphs */
12749 || ((row->reversed_p
12750 ? glyph_after > glyphs_end
12751 : glyph_after < glyphs_end)
12752 && eabs (glyph_after - glyph_before) == 1))
12754 cursor = glyph_after;
12755 x = -1;
12757 else if (string_seen)
12759 int incr = row->reversed_p ? -1 : +1;
12761 /* Need to find the glyph that came out of a string which is
12762 present at point. That glyph is somewhere between
12763 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12764 positioned between POS_BEFORE and POS_AFTER in the
12765 buffer. */
12766 struct glyph *stop = glyph_after;
12767 EMACS_INT pos = pos_before;
12769 x = -1;
12770 for (glyph = glyph_before + incr;
12771 row->reversed_p ? glyph > stop : glyph < stop; )
12774 /* Any glyphs that come from the buffer are here because
12775 of bidi reordering. Skip them, and only pay
12776 attention to glyphs that came from some string. */
12777 if (STRINGP (glyph->object))
12779 Lisp_Object str;
12780 EMACS_INT tem;
12782 str = glyph->object;
12783 tem = string_buffer_position_lim (w, str, pos, pos_after, 0);
12784 if (tem == 0 /* from overlay */
12785 || pos <= tem)
12787 /* If the string from which this glyph came is
12788 found in the buffer at point, then we've
12789 found the glyph we've been looking for. If
12790 it comes from an overlay (tem == 0), and it
12791 has the `cursor' property on one of its
12792 glyphs, record that glyph as a candidate for
12793 displaying the cursor. (As in the
12794 unidirectional version, we will display the
12795 cursor on the last candidate we find.) */
12796 if (tem == 0 || tem == pt_old)
12798 /* The glyphs from this string could have
12799 been reordered. Find the one with the
12800 smallest string position. Or there could
12801 be a character in the string with the
12802 `cursor' property, which means display
12803 cursor on that character's glyph. */
12804 EMACS_INT strpos = glyph->charpos;
12806 cursor = glyph;
12807 for (glyph += incr;
12808 (row->reversed_p ? glyph > stop : glyph < stop)
12809 && EQ (glyph->object, str);
12810 glyph += incr)
12812 Lisp_Object cprop;
12813 EMACS_INT gpos = glyph->charpos;
12815 cprop = Fget_char_property (make_number (gpos),
12816 Qcursor,
12817 glyph->object);
12818 if (!NILP (cprop))
12820 cursor = glyph;
12821 break;
12823 if (glyph->charpos < strpos)
12825 strpos = glyph->charpos;
12826 cursor = glyph;
12830 if (tem == pt_old)
12831 goto compute_x;
12833 if (tem)
12834 pos = tem + 1; /* don't find previous instances */
12836 /* This string is not what we want; skip all of the
12837 glyphs that came from it. */
12839 glyph += incr;
12840 while ((row->reversed_p ? glyph > stop : glyph < stop)
12841 && EQ (glyph->object, str));
12843 else
12844 glyph += incr;
12847 /* If we reached the end of the line, and END was from a string,
12848 the cursor is not on this line. */
12849 if (cursor == NULL
12850 && (row->reversed_p ? glyph <= end : glyph >= end)
12851 && STRINGP (end->object)
12852 && row->continued_p)
12853 return 0;
12857 compute_x:
12858 if (cursor != NULL)
12859 glyph = cursor;
12860 if (x < 0)
12862 struct glyph *g;
12864 /* Need to compute x that corresponds to GLYPH. */
12865 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12867 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12868 abort ();
12869 x += g->pixel_width;
12873 /* ROW could be part of a continued line, which, under bidi
12874 reordering, might have other rows whose start and end charpos
12875 occlude point. Only set w->cursor if we found a better
12876 approximation to the cursor position than we have from previously
12877 examined candidate rows belonging to the same continued line. */
12878 if (/* we already have a candidate row */
12879 w->cursor.vpos >= 0
12880 /* that candidate is not the row we are processing */
12881 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12882 /* the row we are processing is part of a continued line */
12883 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12884 /* Make sure cursor.vpos specifies a row whose start and end
12885 charpos occlude point. This is because some callers of this
12886 function leave cursor.vpos at the row where the cursor was
12887 displayed during the last redisplay cycle. */
12888 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12889 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12891 struct glyph *g1 =
12892 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12894 /* Don't consider glyphs that are outside TEXT_AREA. */
12895 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12896 return 0;
12897 /* Keep the candidate whose buffer position is the closest to
12898 point. */
12899 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12900 w->cursor.hpos >= 0
12901 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12902 && BUFFERP (g1->object)
12903 && (g1->charpos == pt_old /* an exact match always wins */
12904 || (BUFFERP (glyph->object)
12905 && eabs (g1->charpos - pt_old)
12906 < eabs (glyph->charpos - pt_old))))
12907 return 0;
12908 /* If this candidate gives an exact match, use that. */
12909 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12910 /* Otherwise, keep the candidate that comes from a row
12911 spanning less buffer positions. This may win when one or
12912 both candidate positions are on glyphs that came from
12913 display strings, for which we cannot compare buffer
12914 positions. */
12915 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12916 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12917 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12918 return 0;
12920 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12921 w->cursor.x = x;
12922 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12923 w->cursor.y = row->y + dy;
12925 if (w == XWINDOW (selected_window))
12927 if (!row->continued_p
12928 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12929 && row->x == 0)
12931 this_line_buffer = XBUFFER (w->buffer);
12933 CHARPOS (this_line_start_pos)
12934 = MATRIX_ROW_START_CHARPOS (row) + delta;
12935 BYTEPOS (this_line_start_pos)
12936 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12938 CHARPOS (this_line_end_pos)
12939 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12940 BYTEPOS (this_line_end_pos)
12941 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12943 this_line_y = w->cursor.y;
12944 this_line_pixel_height = row->height;
12945 this_line_vpos = w->cursor.vpos;
12946 this_line_start_x = row->x;
12948 else
12949 CHARPOS (this_line_start_pos) = 0;
12952 return 1;
12956 /* Run window scroll functions, if any, for WINDOW with new window
12957 start STARTP. Sets the window start of WINDOW to that position.
12959 We assume that the window's buffer is really current. */
12961 static INLINE struct text_pos
12962 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12964 struct window *w = XWINDOW (window);
12965 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12967 if (current_buffer != XBUFFER (w->buffer))
12968 abort ();
12970 if (!NILP (Vwindow_scroll_functions))
12972 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12973 make_number (CHARPOS (startp)));
12974 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12975 /* In case the hook functions switch buffers. */
12976 if (current_buffer != XBUFFER (w->buffer))
12977 set_buffer_internal_1 (XBUFFER (w->buffer));
12980 return startp;
12984 /* Make sure the line containing the cursor is fully visible.
12985 A value of 1 means there is nothing to be done.
12986 (Either the line is fully visible, or it cannot be made so,
12987 or we cannot tell.)
12989 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12990 is higher than window.
12992 A value of 0 means the caller should do scrolling
12993 as if point had gone off the screen. */
12995 static int
12996 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12998 struct glyph_matrix *matrix;
12999 struct glyph_row *row;
13000 int window_height;
13002 if (!make_cursor_line_fully_visible_p)
13003 return 1;
13005 /* It's not always possible to find the cursor, e.g, when a window
13006 is full of overlay strings. Don't do anything in that case. */
13007 if (w->cursor.vpos < 0)
13008 return 1;
13010 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
13011 row = MATRIX_ROW (matrix, w->cursor.vpos);
13013 /* If the cursor row is not partially visible, there's nothing to do. */
13014 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
13015 return 1;
13017 /* If the row the cursor is in is taller than the window's height,
13018 it's not clear what to do, so do nothing. */
13019 window_height = window_box_height (w);
13020 if (row->height >= window_height)
13022 if (!force_p || MINI_WINDOW_P (w)
13023 || w->vscroll || w->cursor.vpos == 0)
13024 return 1;
13026 return 0;
13030 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
13031 non-zero means only WINDOW is redisplayed in redisplay_internal.
13032 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
13033 in redisplay_window to bring a partially visible line into view in
13034 the case that only the cursor has moved.
13036 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
13037 last screen line's vertical height extends past the end of the screen.
13039 Value is
13041 1 if scrolling succeeded
13043 0 if scrolling didn't find point.
13045 -1 if new fonts have been loaded so that we must interrupt
13046 redisplay, adjust glyph matrices, and try again. */
13048 enum
13050 SCROLLING_SUCCESS,
13051 SCROLLING_FAILED,
13052 SCROLLING_NEED_LARGER_MATRICES
13055 static int
13056 try_scrolling (Lisp_Object window, int just_this_one_p,
13057 EMACS_INT scroll_conservatively, EMACS_INT scroll_step,
13058 int temp_scroll_step, int last_line_misfit)
13060 struct window *w = XWINDOW (window);
13061 struct frame *f = XFRAME (w->frame);
13062 struct text_pos pos, startp;
13063 struct it it;
13064 int this_scroll_margin, scroll_max, rc, height;
13065 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13066 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13067 Lisp_Object aggressive;
13068 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
13070 #if GLYPH_DEBUG
13071 debug_method_add (w, "try_scrolling");
13072 #endif
13074 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13076 /* Compute scroll margin height in pixels. We scroll when point is
13077 within this distance from the top or bottom of the window. */
13078 if (scroll_margin > 0)
13079 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13080 * FRAME_LINE_HEIGHT (f);
13081 else
13082 this_scroll_margin = 0;
13084 /* Force scroll_conservatively to have a reasonable value, to avoid
13085 overflow while computing how much to scroll. Note that the user
13086 can supply scroll-conservatively equal to `most-positive-fixnum',
13087 which can be larger than INT_MAX. */
13088 if (scroll_conservatively > scroll_limit)
13090 scroll_conservatively = scroll_limit;
13091 scroll_max = INT_MAX;
13093 else if (scroll_step || scroll_conservatively || temp_scroll_step)
13094 /* Compute how much we should try to scroll maximally to bring
13095 point into view. */
13096 scroll_max = (max (scroll_step,
13097 max (scroll_conservatively, temp_scroll_step))
13098 * FRAME_LINE_HEIGHT (f));
13099 else if (NUMBERP (current_buffer->scroll_down_aggressively)
13100 || NUMBERP (current_buffer->scroll_up_aggressively))
13101 /* We're trying to scroll because of aggressive scrolling but no
13102 scroll_step is set. Choose an arbitrary one. */
13103 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13104 else
13105 scroll_max = 0;
13107 too_near_end:
13109 /* Decide whether to scroll down. */
13110 if (PT > CHARPOS (startp))
13112 int scroll_margin_y;
13114 /* Compute the pixel ypos of the scroll margin, then move it to
13115 either that ypos or PT, whichever comes first. */
13116 start_display (&it, w, startp);
13117 scroll_margin_y = it.last_visible_y - this_scroll_margin
13118 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13119 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13120 (MOVE_TO_POS | MOVE_TO_Y));
13122 if (PT > CHARPOS (it.current.pos))
13124 int y0 = line_bottom_y (&it);
13125 /* Compute how many pixels below window bottom to stop searching
13126 for PT. This avoids costly search for PT that is far away if
13127 the user limited scrolling by a small number of lines, but
13128 always finds PT if scroll_conservatively is set to a large
13129 number, such as most-positive-fixnum. */
13130 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13131 int y_to_move =
13132 slack >= INT_MAX - it.last_visible_y
13133 ? INT_MAX
13134 : it.last_visible_y + slack;
13136 /* Compute the distance from the scroll margin to PT or to
13137 the scroll limit, whichever comes first. This should
13138 include the height of the cursor line, to make that line
13139 fully visible. */
13140 move_it_to (&it, PT, -1, y_to_move,
13141 -1, MOVE_TO_POS | MOVE_TO_Y);
13142 dy = line_bottom_y (&it) - y0;
13144 if (dy > scroll_max)
13145 return SCROLLING_FAILED;
13147 scroll_down_p = 1;
13151 if (scroll_down_p)
13153 /* Point is in or below the bottom scroll margin, so move the
13154 window start down. If scrolling conservatively, move it just
13155 enough down to make point visible. If scroll_step is set,
13156 move it down by scroll_step. */
13157 if (scroll_conservatively)
13158 amount_to_scroll
13159 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13160 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
13161 else if (scroll_step || temp_scroll_step)
13162 amount_to_scroll = scroll_max;
13163 else
13165 aggressive = current_buffer->scroll_up_aggressively;
13166 height = WINDOW_BOX_TEXT_HEIGHT (w);
13167 if (NUMBERP (aggressive))
13169 double float_amount = XFLOATINT (aggressive) * height;
13170 amount_to_scroll = float_amount;
13171 if (amount_to_scroll == 0 && float_amount > 0)
13172 amount_to_scroll = 1;
13176 if (amount_to_scroll <= 0)
13177 return SCROLLING_FAILED;
13179 start_display (&it, w, startp);
13180 if (scroll_max < INT_MAX)
13181 move_it_vertically (&it, amount_to_scroll);
13182 else
13184 /* Extra precision for users who set scroll-conservatively
13185 to most-positive-fixnum: make sure the amount we scroll
13186 the window start is never less than amount_to_scroll,
13187 which was computed as distance from window bottom to
13188 point. This matters when lines at window top and lines
13189 below window bottom have different height. */
13190 struct it it1 = it;
13191 /* We use a temporary it1 because line_bottom_y can modify
13192 its argument, if it moves one line down; see there. */
13193 int start_y = line_bottom_y (&it1);
13195 do {
13196 move_it_by_lines (&it, 1, 1);
13197 it1 = it;
13198 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13201 /* If STARTP is unchanged, move it down another screen line. */
13202 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13203 move_it_by_lines (&it, 1, 1);
13204 startp = it.current.pos;
13206 else
13208 struct text_pos scroll_margin_pos = startp;
13210 /* See if point is inside the scroll margin at the top of the
13211 window. */
13212 if (this_scroll_margin)
13214 start_display (&it, w, startp);
13215 move_it_vertically (&it, this_scroll_margin);
13216 scroll_margin_pos = it.current.pos;
13219 if (PT < CHARPOS (scroll_margin_pos))
13221 /* Point is in the scroll margin at the top of the window or
13222 above what is displayed in the window. */
13223 int y0;
13225 /* Compute the vertical distance from PT to the scroll
13226 margin position. Give up if distance is greater than
13227 scroll_max. */
13228 SET_TEXT_POS (pos, PT, PT_BYTE);
13229 start_display (&it, w, pos);
13230 y0 = it.current_y;
13231 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13232 it.last_visible_y, -1,
13233 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13234 dy = it.current_y - y0;
13235 if (dy > scroll_max)
13236 return SCROLLING_FAILED;
13238 /* Compute new window start. */
13239 start_display (&it, w, startp);
13241 if (scroll_conservatively)
13242 amount_to_scroll
13243 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
13244 else if (scroll_step || temp_scroll_step)
13245 amount_to_scroll = scroll_max;
13246 else
13248 aggressive = current_buffer->scroll_down_aggressively;
13249 height = WINDOW_BOX_TEXT_HEIGHT (w);
13250 if (NUMBERP (aggressive))
13252 double float_amount = XFLOATINT (aggressive) * height;
13253 amount_to_scroll = float_amount;
13254 if (amount_to_scroll == 0 && float_amount > 0)
13255 amount_to_scroll = 1;
13259 if (amount_to_scroll <= 0)
13260 return SCROLLING_FAILED;
13262 move_it_vertically_backward (&it, amount_to_scroll);
13263 startp = it.current.pos;
13267 /* Run window scroll functions. */
13268 startp = run_window_scroll_functions (window, startp);
13270 /* Display the window. Give up if new fonts are loaded, or if point
13271 doesn't appear. */
13272 if (!try_window (window, startp, 0))
13273 rc = SCROLLING_NEED_LARGER_MATRICES;
13274 else if (w->cursor.vpos < 0)
13276 clear_glyph_matrix (w->desired_matrix);
13277 rc = SCROLLING_FAILED;
13279 else
13281 /* Maybe forget recorded base line for line number display. */
13282 if (!just_this_one_p
13283 || current_buffer->clip_changed
13284 || BEG_UNCHANGED < CHARPOS (startp))
13285 w->base_line_number = Qnil;
13287 /* If cursor ends up on a partially visible line,
13288 treat that as being off the bottom of the screen. */
13289 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
13291 clear_glyph_matrix (w->desired_matrix);
13292 ++extra_scroll_margin_lines;
13293 goto too_near_end;
13295 rc = SCROLLING_SUCCESS;
13298 return rc;
13302 /* Compute a suitable window start for window W if display of W starts
13303 on a continuation line. Value is non-zero if a new window start
13304 was computed.
13306 The new window start will be computed, based on W's width, starting
13307 from the start of the continued line. It is the start of the
13308 screen line with the minimum distance from the old start W->start. */
13310 static int
13311 compute_window_start_on_continuation_line (struct window *w)
13313 struct text_pos pos, start_pos;
13314 int window_start_changed_p = 0;
13316 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13318 /* If window start is on a continuation line... Window start may be
13319 < BEGV in case there's invisible text at the start of the
13320 buffer (M-x rmail, for example). */
13321 if (CHARPOS (start_pos) > BEGV
13322 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13324 struct it it;
13325 struct glyph_row *row;
13327 /* Handle the case that the window start is out of range. */
13328 if (CHARPOS (start_pos) < BEGV)
13329 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13330 else if (CHARPOS (start_pos) > ZV)
13331 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13333 /* Find the start of the continued line. This should be fast
13334 because scan_buffer is fast (newline cache). */
13335 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13336 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13337 row, DEFAULT_FACE_ID);
13338 reseat_at_previous_visible_line_start (&it);
13340 /* If the line start is "too far" away from the window start,
13341 say it takes too much time to compute a new window start. */
13342 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13343 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13345 int min_distance, distance;
13347 /* Move forward by display lines to find the new window
13348 start. If window width was enlarged, the new start can
13349 be expected to be > the old start. If window width was
13350 decreased, the new window start will be < the old start.
13351 So, we're looking for the display line start with the
13352 minimum distance from the old window start. */
13353 pos = it.current.pos;
13354 min_distance = INFINITY;
13355 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13356 distance < min_distance)
13358 min_distance = distance;
13359 pos = it.current.pos;
13360 move_it_by_lines (&it, 1, 0);
13363 /* Set the window start there. */
13364 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13365 window_start_changed_p = 1;
13369 return window_start_changed_p;
13373 /* Try cursor movement in case text has not changed in window WINDOW,
13374 with window start STARTP. Value is
13376 CURSOR_MOVEMENT_SUCCESS if successful
13378 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13380 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13381 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13382 we want to scroll as if scroll-step were set to 1. See the code.
13384 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13385 which case we have to abort this redisplay, and adjust matrices
13386 first. */
13388 enum
13390 CURSOR_MOVEMENT_SUCCESS,
13391 CURSOR_MOVEMENT_CANNOT_BE_USED,
13392 CURSOR_MOVEMENT_MUST_SCROLL,
13393 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13396 static int
13397 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13399 struct window *w = XWINDOW (window);
13400 struct frame *f = XFRAME (w->frame);
13401 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13403 #if GLYPH_DEBUG
13404 if (inhibit_try_cursor_movement)
13405 return rc;
13406 #endif
13408 /* Handle case where text has not changed, only point, and it has
13409 not moved off the frame. */
13410 if (/* Point may be in this window. */
13411 PT >= CHARPOS (startp)
13412 /* Selective display hasn't changed. */
13413 && !current_buffer->clip_changed
13414 /* Function force-mode-line-update is used to force a thorough
13415 redisplay. It sets either windows_or_buffers_changed or
13416 update_mode_lines. So don't take a shortcut here for these
13417 cases. */
13418 && !update_mode_lines
13419 && !windows_or_buffers_changed
13420 && !cursor_type_changed
13421 /* Can't use this case if highlighting a region. When a
13422 region exists, cursor movement has to do more than just
13423 set the cursor. */
13424 && !(!NILP (Vtransient_mark_mode)
13425 && !NILP (current_buffer->mark_active))
13426 && NILP (w->region_showing)
13427 && NILP (Vshow_trailing_whitespace)
13428 /* Right after splitting windows, last_point may be nil. */
13429 && INTEGERP (w->last_point)
13430 /* This code is not used for mini-buffer for the sake of the case
13431 of redisplaying to replace an echo area message; since in
13432 that case the mini-buffer contents per se are usually
13433 unchanged. This code is of no real use in the mini-buffer
13434 since the handling of this_line_start_pos, etc., in redisplay
13435 handles the same cases. */
13436 && !EQ (window, minibuf_window)
13437 /* When splitting windows or for new windows, it happens that
13438 redisplay is called with a nil window_end_vpos or one being
13439 larger than the window. This should really be fixed in
13440 window.c. I don't have this on my list, now, so we do
13441 approximately the same as the old redisplay code. --gerd. */
13442 && INTEGERP (w->window_end_vpos)
13443 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13444 && (FRAME_WINDOW_P (f)
13445 || !overlay_arrow_in_current_buffer_p ()))
13447 int this_scroll_margin, top_scroll_margin;
13448 struct glyph_row *row = NULL;
13450 #if GLYPH_DEBUG
13451 debug_method_add (w, "cursor movement");
13452 #endif
13454 /* Scroll if point within this distance from the top or bottom
13455 of the window. This is a pixel value. */
13456 if (scroll_margin > 0)
13458 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13459 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13461 else
13462 this_scroll_margin = 0;
13464 top_scroll_margin = this_scroll_margin;
13465 if (WINDOW_WANTS_HEADER_LINE_P (w))
13466 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13468 /* Start with the row the cursor was displayed during the last
13469 not paused redisplay. Give up if that row is not valid. */
13470 if (w->last_cursor.vpos < 0
13471 || w->last_cursor.vpos >= w->current_matrix->nrows)
13472 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13473 else
13475 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13476 if (row->mode_line_p)
13477 ++row;
13478 if (!row->enabled_p)
13479 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13482 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13484 int scroll_p = 0, must_scroll = 0;
13485 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13487 if (PT > XFASTINT (w->last_point))
13489 /* Point has moved forward. */
13490 while (MATRIX_ROW_END_CHARPOS (row) < PT
13491 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13493 xassert (row->enabled_p);
13494 ++row;
13497 /* If the end position of a row equals the start
13498 position of the next row, and PT is at that position,
13499 we would rather display cursor in the next line. */
13500 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13501 && MATRIX_ROW_END_CHARPOS (row) == PT
13502 && row < w->current_matrix->rows
13503 + w->current_matrix->nrows - 1
13504 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13505 && !cursor_row_p (w, row))
13506 ++row;
13508 /* If within the scroll margin, scroll. Note that
13509 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13510 the next line would be drawn, and that
13511 this_scroll_margin can be zero. */
13512 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13513 || PT > MATRIX_ROW_END_CHARPOS (row)
13514 /* Line is completely visible last line in window
13515 and PT is to be set in the next line. */
13516 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13517 && PT == MATRIX_ROW_END_CHARPOS (row)
13518 && !row->ends_at_zv_p
13519 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13520 scroll_p = 1;
13522 else if (PT < XFASTINT (w->last_point))
13524 /* Cursor has to be moved backward. Note that PT >=
13525 CHARPOS (startp) because of the outer if-statement. */
13526 while (!row->mode_line_p
13527 && (MATRIX_ROW_START_CHARPOS (row) > PT
13528 || (MATRIX_ROW_START_CHARPOS (row) == PT
13529 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13530 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13531 row > w->current_matrix->rows
13532 && (row-1)->ends_in_newline_from_string_p))))
13533 && (row->y > top_scroll_margin
13534 || CHARPOS (startp) == BEGV))
13536 xassert (row->enabled_p);
13537 --row;
13540 /* Consider the following case: Window starts at BEGV,
13541 there is invisible, intangible text at BEGV, so that
13542 display starts at some point START > BEGV. It can
13543 happen that we are called with PT somewhere between
13544 BEGV and START. Try to handle that case. */
13545 if (row < w->current_matrix->rows
13546 || row->mode_line_p)
13548 row = w->current_matrix->rows;
13549 if (row->mode_line_p)
13550 ++row;
13553 /* Due to newlines in overlay strings, we may have to
13554 skip forward over overlay strings. */
13555 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13556 && MATRIX_ROW_END_CHARPOS (row) == PT
13557 && !cursor_row_p (w, row))
13558 ++row;
13560 /* If within the scroll margin, scroll. */
13561 if (row->y < top_scroll_margin
13562 && CHARPOS (startp) != BEGV)
13563 scroll_p = 1;
13565 else
13567 /* Cursor did not move. So don't scroll even if cursor line
13568 is partially visible, as it was so before. */
13569 rc = CURSOR_MOVEMENT_SUCCESS;
13572 if (PT < MATRIX_ROW_START_CHARPOS (row)
13573 || PT > MATRIX_ROW_END_CHARPOS (row))
13575 /* if PT is not in the glyph row, give up. */
13576 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13577 must_scroll = 1;
13579 else if (rc != CURSOR_MOVEMENT_SUCCESS
13580 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13582 /* If rows are bidi-reordered and point moved, back up
13583 until we find a row that does not belong to a
13584 continuation line. This is because we must consider
13585 all rows of a continued line as candidates for the
13586 new cursor positioning, since row start and end
13587 positions change non-linearly with vertical position
13588 in such rows. */
13589 /* FIXME: Revisit this when glyph ``spilling'' in
13590 continuation lines' rows is implemented for
13591 bidi-reordered rows. */
13592 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13594 xassert (row->enabled_p);
13595 --row;
13596 /* If we hit the beginning of the displayed portion
13597 without finding the first row of a continued
13598 line, give up. */
13599 if (row <= w->current_matrix->rows)
13601 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13602 break;
13607 if (must_scroll)
13609 else if (rc != CURSOR_MOVEMENT_SUCCESS
13610 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13611 && make_cursor_line_fully_visible_p)
13613 if (PT == MATRIX_ROW_END_CHARPOS (row)
13614 && !row->ends_at_zv_p
13615 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13616 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13617 else if (row->height > window_box_height (w))
13619 /* If we end up in a partially visible line, let's
13620 make it fully visible, except when it's taller
13621 than the window, in which case we can't do much
13622 about it. */
13623 *scroll_step = 1;
13624 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13626 else
13628 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13629 if (!cursor_row_fully_visible_p (w, 0, 1))
13630 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13631 else
13632 rc = CURSOR_MOVEMENT_SUCCESS;
13635 else if (scroll_p)
13636 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13637 else if (rc != CURSOR_MOVEMENT_SUCCESS
13638 && !NILP (XBUFFER (w->buffer)->bidi_display_reordering))
13640 /* With bidi-reordered rows, there could be more than
13641 one candidate row whose start and end positions
13642 occlude point. We need to let set_cursor_from_row
13643 find the best candidate. */
13644 /* FIXME: Revisit this when glyph ``spilling'' in
13645 continuation lines' rows is implemented for
13646 bidi-reordered rows. */
13647 int rv = 0;
13651 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13652 && PT <= MATRIX_ROW_END_CHARPOS (row)
13653 && cursor_row_p (w, row))
13654 rv |= set_cursor_from_row (w, row, w->current_matrix,
13655 0, 0, 0, 0);
13656 /* As soon as we've found the first suitable row
13657 whose ends_at_zv_p flag is set, we are done. */
13658 if (rv
13659 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13661 rc = CURSOR_MOVEMENT_SUCCESS;
13662 break;
13664 ++row;
13666 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13667 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13668 || (MATRIX_ROW_START_CHARPOS (row) == PT
13669 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13670 /* If we didn't find any candidate rows, or exited the
13671 loop before all the candidates were examined, signal
13672 to the caller that this method failed. */
13673 if (rc != CURSOR_MOVEMENT_SUCCESS
13674 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13675 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13676 else if (rv)
13677 rc = CURSOR_MOVEMENT_SUCCESS;
13679 else
13683 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13685 rc = CURSOR_MOVEMENT_SUCCESS;
13686 break;
13688 ++row;
13690 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13691 && MATRIX_ROW_START_CHARPOS (row) == PT
13692 && cursor_row_p (w, row));
13697 return rc;
13700 void
13701 set_vertical_scroll_bar (struct window *w)
13703 EMACS_INT start, end, whole;
13705 /* Calculate the start and end positions for the current window.
13706 At some point, it would be nice to choose between scrollbars
13707 which reflect the whole buffer size, with special markers
13708 indicating narrowing, and scrollbars which reflect only the
13709 visible region.
13711 Note that mini-buffers sometimes aren't displaying any text. */
13712 if (!MINI_WINDOW_P (w)
13713 || (w == XWINDOW (minibuf_window)
13714 && NILP (echo_area_buffer[0])))
13716 struct buffer *buf = XBUFFER (w->buffer);
13717 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13718 start = marker_position (w->start) - BUF_BEGV (buf);
13719 /* I don't think this is guaranteed to be right. For the
13720 moment, we'll pretend it is. */
13721 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13723 if (end < start)
13724 end = start;
13725 if (whole < (end - start))
13726 whole = end - start;
13728 else
13729 start = end = whole = 0;
13731 /* Indicate what this scroll bar ought to be displaying now. */
13732 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13733 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13734 (w, end - start, whole, start);
13738 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13739 selected_window is redisplayed.
13741 We can return without actually redisplaying the window if
13742 fonts_changed_p is nonzero. In that case, redisplay_internal will
13743 retry. */
13745 static void
13746 redisplay_window (Lisp_Object window, int just_this_one_p)
13748 struct window *w = XWINDOW (window);
13749 struct frame *f = XFRAME (w->frame);
13750 struct buffer *buffer = XBUFFER (w->buffer);
13751 struct buffer *old = current_buffer;
13752 struct text_pos lpoint, opoint, startp;
13753 int update_mode_line;
13754 int tem;
13755 struct it it;
13756 /* Record it now because it's overwritten. */
13757 int current_matrix_up_to_date_p = 0;
13758 int used_current_matrix_p = 0;
13759 /* This is less strict than current_matrix_up_to_date_p.
13760 It indictes that the buffer contents and narrowing are unchanged. */
13761 int buffer_unchanged_p = 0;
13762 int temp_scroll_step = 0;
13763 int count = SPECPDL_INDEX ();
13764 int rc;
13765 int centering_position = -1;
13766 int last_line_misfit = 0;
13767 EMACS_INT beg_unchanged, end_unchanged;
13769 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13770 opoint = lpoint;
13772 /* W must be a leaf window here. */
13773 xassert (!NILP (w->buffer));
13774 #if GLYPH_DEBUG
13775 *w->desired_matrix->method = 0;
13776 #endif
13778 restart:
13779 reconsider_clip_changes (w, buffer);
13781 /* Has the mode line to be updated? */
13782 update_mode_line = (!NILP (w->update_mode_line)
13783 || update_mode_lines
13784 || buffer->clip_changed
13785 || buffer->prevent_redisplay_optimizations_p);
13787 if (MINI_WINDOW_P (w))
13789 if (w == XWINDOW (echo_area_window)
13790 && !NILP (echo_area_buffer[0]))
13792 if (update_mode_line)
13793 /* We may have to update a tty frame's menu bar or a
13794 tool-bar. Example `M-x C-h C-h C-g'. */
13795 goto finish_menu_bars;
13796 else
13797 /* We've already displayed the echo area glyphs in this window. */
13798 goto finish_scroll_bars;
13800 else if ((w != XWINDOW (minibuf_window)
13801 || minibuf_level == 0)
13802 /* When buffer is nonempty, redisplay window normally. */
13803 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13804 /* Quail displays non-mini buffers in minibuffer window.
13805 In that case, redisplay the window normally. */
13806 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13808 /* W is a mini-buffer window, but it's not active, so clear
13809 it. */
13810 int yb = window_text_bottom_y (w);
13811 struct glyph_row *row;
13812 int y;
13814 for (y = 0, row = w->desired_matrix->rows;
13815 y < yb;
13816 y += row->height, ++row)
13817 blank_row (w, row, y);
13818 goto finish_scroll_bars;
13821 clear_glyph_matrix (w->desired_matrix);
13824 /* Otherwise set up data on this window; select its buffer and point
13825 value. */
13826 /* Really select the buffer, for the sake of buffer-local
13827 variables. */
13828 set_buffer_internal_1 (XBUFFER (w->buffer));
13830 current_matrix_up_to_date_p
13831 = (!NILP (w->window_end_valid)
13832 && !current_buffer->clip_changed
13833 && !current_buffer->prevent_redisplay_optimizations_p
13834 && XFASTINT (w->last_modified) >= MODIFF
13835 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13837 /* Run the window-bottom-change-functions
13838 if it is possible that the text on the screen has changed
13839 (either due to modification of the text, or any other reason). */
13840 if (!current_matrix_up_to_date_p
13841 && !NILP (Vwindow_text_change_functions))
13843 safe_run_hooks (Qwindow_text_change_functions);
13844 goto restart;
13847 beg_unchanged = BEG_UNCHANGED;
13848 end_unchanged = END_UNCHANGED;
13850 SET_TEXT_POS (opoint, PT, PT_BYTE);
13852 specbind (Qinhibit_point_motion_hooks, Qt);
13854 buffer_unchanged_p
13855 = (!NILP (w->window_end_valid)
13856 && !current_buffer->clip_changed
13857 && XFASTINT (w->last_modified) >= MODIFF
13858 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13860 /* When windows_or_buffers_changed is non-zero, we can't rely on
13861 the window end being valid, so set it to nil there. */
13862 if (windows_or_buffers_changed)
13864 /* If window starts on a continuation line, maybe adjust the
13865 window start in case the window's width changed. */
13866 if (XMARKER (w->start)->buffer == current_buffer)
13867 compute_window_start_on_continuation_line (w);
13869 w->window_end_valid = Qnil;
13872 /* Some sanity checks. */
13873 CHECK_WINDOW_END (w);
13874 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13875 abort ();
13876 if (BYTEPOS (opoint) < CHARPOS (opoint))
13877 abort ();
13879 /* If %c is in mode line, update it if needed. */
13880 if (!NILP (w->column_number_displayed)
13881 /* This alternative quickly identifies a common case
13882 where no change is needed. */
13883 && !(PT == XFASTINT (w->last_point)
13884 && XFASTINT (w->last_modified) >= MODIFF
13885 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13886 && (XFASTINT (w->column_number_displayed)
13887 != (int) current_column ())) /* iftc */
13888 update_mode_line = 1;
13890 /* Count number of windows showing the selected buffer. An indirect
13891 buffer counts as its base buffer. */
13892 if (!just_this_one_p)
13894 struct buffer *current_base, *window_base;
13895 current_base = current_buffer;
13896 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13897 if (current_base->base_buffer)
13898 current_base = current_base->base_buffer;
13899 if (window_base->base_buffer)
13900 window_base = window_base->base_buffer;
13901 if (current_base == window_base)
13902 buffer_shared++;
13905 /* Point refers normally to the selected window. For any other
13906 window, set up appropriate value. */
13907 if (!EQ (window, selected_window))
13909 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13910 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13911 if (new_pt < BEGV)
13913 new_pt = BEGV;
13914 new_pt_byte = BEGV_BYTE;
13915 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13917 else if (new_pt > (ZV - 1))
13919 new_pt = ZV;
13920 new_pt_byte = ZV_BYTE;
13921 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13924 /* We don't use SET_PT so that the point-motion hooks don't run. */
13925 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13928 /* If any of the character widths specified in the display table
13929 have changed, invalidate the width run cache. It's true that
13930 this may be a bit late to catch such changes, but the rest of
13931 redisplay goes (non-fatally) haywire when the display table is
13932 changed, so why should we worry about doing any better? */
13933 if (current_buffer->width_run_cache)
13935 struct Lisp_Char_Table *disptab = buffer_display_table ();
13937 if (! disptab_matches_widthtab (disptab,
13938 XVECTOR (current_buffer->width_table)))
13940 invalidate_region_cache (current_buffer,
13941 current_buffer->width_run_cache,
13942 BEG, Z);
13943 recompute_width_table (current_buffer, disptab);
13947 /* If window-start is screwed up, choose a new one. */
13948 if (XMARKER (w->start)->buffer != current_buffer)
13949 goto recenter;
13951 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13953 /* If someone specified a new starting point but did not insist,
13954 check whether it can be used. */
13955 if (!NILP (w->optional_new_start)
13956 && CHARPOS (startp) >= BEGV
13957 && CHARPOS (startp) <= ZV)
13959 w->optional_new_start = Qnil;
13960 start_display (&it, w, startp);
13961 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13962 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13963 if (IT_CHARPOS (it) == PT)
13964 w->force_start = Qt;
13965 /* IT may overshoot PT if text at PT is invisible. */
13966 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13967 w->force_start = Qt;
13970 force_start:
13972 /* Handle case where place to start displaying has been specified,
13973 unless the specified location is outside the accessible range. */
13974 if (!NILP (w->force_start)
13975 || w->frozen_window_start_p)
13977 /* We set this later on if we have to adjust point. */
13978 int new_vpos = -1;
13980 w->force_start = Qnil;
13981 w->vscroll = 0;
13982 w->window_end_valid = Qnil;
13984 /* Forget any recorded base line for line number display. */
13985 if (!buffer_unchanged_p)
13986 w->base_line_number = Qnil;
13988 /* Redisplay the mode line. Select the buffer properly for that.
13989 Also, run the hook window-scroll-functions
13990 because we have scrolled. */
13991 /* Note, we do this after clearing force_start because
13992 if there's an error, it is better to forget about force_start
13993 than to get into an infinite loop calling the hook functions
13994 and having them get more errors. */
13995 if (!update_mode_line
13996 || ! NILP (Vwindow_scroll_functions))
13998 update_mode_line = 1;
13999 w->update_mode_line = Qt;
14000 startp = run_window_scroll_functions (window, startp);
14003 w->last_modified = make_number (0);
14004 w->last_overlay_modified = make_number (0);
14005 if (CHARPOS (startp) < BEGV)
14006 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
14007 else if (CHARPOS (startp) > ZV)
14008 SET_TEXT_POS (startp, ZV, ZV_BYTE);
14010 /* Redisplay, then check if cursor has been set during the
14011 redisplay. Give up if new fonts were loaded. */
14012 /* We used to issue a CHECK_MARGINS argument to try_window here,
14013 but this causes scrolling to fail when point begins inside
14014 the scroll margin (bug#148) -- cyd */
14015 if (!try_window (window, startp, 0))
14017 w->force_start = Qt;
14018 clear_glyph_matrix (w->desired_matrix);
14019 goto need_larger_matrices;
14022 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
14024 /* If point does not appear, try to move point so it does
14025 appear. The desired matrix has been built above, so we
14026 can use it here. */
14027 new_vpos = window_box_height (w) / 2;
14030 if (!cursor_row_fully_visible_p (w, 0, 0))
14032 /* Point does appear, but on a line partly visible at end of window.
14033 Move it back to a fully-visible line. */
14034 new_vpos = window_box_height (w);
14037 /* If we need to move point for either of the above reasons,
14038 now actually do it. */
14039 if (new_vpos >= 0)
14041 struct glyph_row *row;
14043 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14044 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14045 ++row;
14047 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14048 MATRIX_ROW_START_BYTEPOS (row));
14050 if (w != XWINDOW (selected_window))
14051 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14052 else if (current_buffer == old)
14053 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14055 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14057 /* If we are highlighting the region, then we just changed
14058 the region, so redisplay to show it. */
14059 if (!NILP (Vtransient_mark_mode)
14060 && !NILP (current_buffer->mark_active))
14062 clear_glyph_matrix (w->desired_matrix);
14063 if (!try_window (window, startp, 0))
14064 goto need_larger_matrices;
14068 #if GLYPH_DEBUG
14069 debug_method_add (w, "forced window start");
14070 #endif
14071 goto done;
14074 /* Handle case where text has not changed, only point, and it has
14075 not moved off the frame, and we are not retrying after hscroll.
14076 (current_matrix_up_to_date_p is nonzero when retrying.) */
14077 if (current_matrix_up_to_date_p
14078 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14079 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14081 switch (rc)
14083 case CURSOR_MOVEMENT_SUCCESS:
14084 used_current_matrix_p = 1;
14085 goto done;
14087 case CURSOR_MOVEMENT_MUST_SCROLL:
14088 goto try_to_scroll;
14090 default:
14091 abort ();
14094 /* If current starting point was originally the beginning of a line
14095 but no longer is, find a new starting point. */
14096 else if (!NILP (w->start_at_line_beg)
14097 && !(CHARPOS (startp) <= BEGV
14098 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14100 #if GLYPH_DEBUG
14101 debug_method_add (w, "recenter 1");
14102 #endif
14103 goto recenter;
14106 /* Try scrolling with try_window_id. Value is > 0 if update has
14107 been done, it is -1 if we know that the same window start will
14108 not work. It is 0 if unsuccessful for some other reason. */
14109 else if ((tem = try_window_id (w)) != 0)
14111 #if GLYPH_DEBUG
14112 debug_method_add (w, "try_window_id %d", tem);
14113 #endif
14115 if (fonts_changed_p)
14116 goto need_larger_matrices;
14117 if (tem > 0)
14118 goto done;
14120 /* Otherwise try_window_id has returned -1 which means that we
14121 don't want the alternative below this comment to execute. */
14123 else if (CHARPOS (startp) >= BEGV
14124 && CHARPOS (startp) <= ZV
14125 && PT >= CHARPOS (startp)
14126 && (CHARPOS (startp) < ZV
14127 /* Avoid starting at end of buffer. */
14128 || CHARPOS (startp) == BEGV
14129 || (XFASTINT (w->last_modified) >= MODIFF
14130 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14133 /* If first window line is a continuation line, and window start
14134 is inside the modified region, but the first change is before
14135 current window start, we must select a new window start.
14137 However, if this is the result of a down-mouse event (e.g. by
14138 extending the mouse-drag-overlay), we don't want to select a
14139 new window start, since that would change the position under
14140 the mouse, resulting in an unwanted mouse-movement rather
14141 than a simple mouse-click. */
14142 if (NILP (w->start_at_line_beg)
14143 && NILP (do_mouse_tracking)
14144 && CHARPOS (startp) > BEGV
14145 && CHARPOS (startp) > BEG + beg_unchanged
14146 && CHARPOS (startp) <= Z - end_unchanged
14147 /* Even if w->start_at_line_beg is nil, a new window may
14148 start at a line_beg, since that's how set_buffer_window
14149 sets it. So, we need to check the return value of
14150 compute_window_start_on_continuation_line. (See also
14151 bug#197). */
14152 && XMARKER (w->start)->buffer == current_buffer
14153 && compute_window_start_on_continuation_line (w))
14155 w->force_start = Qt;
14156 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14157 goto force_start;
14160 #if GLYPH_DEBUG
14161 debug_method_add (w, "same window start");
14162 #endif
14164 /* Try to redisplay starting at same place as before.
14165 If point has not moved off frame, accept the results. */
14166 if (!current_matrix_up_to_date_p
14167 /* Don't use try_window_reusing_current_matrix in this case
14168 because a window scroll function can have changed the
14169 buffer. */
14170 || !NILP (Vwindow_scroll_functions)
14171 || MINI_WINDOW_P (w)
14172 || !(used_current_matrix_p
14173 = try_window_reusing_current_matrix (w)))
14175 IF_DEBUG (debug_method_add (w, "1"));
14176 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14177 /* -1 means we need to scroll.
14178 0 means we need new matrices, but fonts_changed_p
14179 is set in that case, so we will detect it below. */
14180 goto try_to_scroll;
14183 if (fonts_changed_p)
14184 goto need_larger_matrices;
14186 if (w->cursor.vpos >= 0)
14188 if (!just_this_one_p
14189 || current_buffer->clip_changed
14190 || BEG_UNCHANGED < CHARPOS (startp))
14191 /* Forget any recorded base line for line number display. */
14192 w->base_line_number = Qnil;
14194 if (!cursor_row_fully_visible_p (w, 1, 0))
14196 clear_glyph_matrix (w->desired_matrix);
14197 last_line_misfit = 1;
14199 /* Drop through and scroll. */
14200 else
14201 goto done;
14203 else
14204 clear_glyph_matrix (w->desired_matrix);
14207 try_to_scroll:
14209 w->last_modified = make_number (0);
14210 w->last_overlay_modified = make_number (0);
14212 /* Redisplay the mode line. Select the buffer properly for that. */
14213 if (!update_mode_line)
14215 update_mode_line = 1;
14216 w->update_mode_line = Qt;
14219 /* Try to scroll by specified few lines. */
14220 if ((scroll_conservatively
14221 || scroll_step
14222 || temp_scroll_step
14223 || NUMBERP (current_buffer->scroll_up_aggressively)
14224 || NUMBERP (current_buffer->scroll_down_aggressively))
14225 && !current_buffer->clip_changed
14226 && CHARPOS (startp) >= BEGV
14227 && CHARPOS (startp) <= ZV)
14229 /* The function returns -1 if new fonts were loaded, 1 if
14230 successful, 0 if not successful. */
14231 int rc = try_scrolling (window, just_this_one_p,
14232 scroll_conservatively,
14233 scroll_step,
14234 temp_scroll_step, last_line_misfit);
14235 switch (rc)
14237 case SCROLLING_SUCCESS:
14238 goto done;
14240 case SCROLLING_NEED_LARGER_MATRICES:
14241 goto need_larger_matrices;
14243 case SCROLLING_FAILED:
14244 break;
14246 default:
14247 abort ();
14251 /* Finally, just choose place to start which centers point */
14253 recenter:
14254 if (centering_position < 0)
14255 centering_position = window_box_height (w) / 2;
14257 #if GLYPH_DEBUG
14258 debug_method_add (w, "recenter");
14259 #endif
14261 /* w->vscroll = 0; */
14263 /* Forget any previously recorded base line for line number display. */
14264 if (!buffer_unchanged_p)
14265 w->base_line_number = Qnil;
14267 /* Move backward half the height of the window. */
14268 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14269 it.current_y = it.last_visible_y;
14270 move_it_vertically_backward (&it, centering_position);
14271 xassert (IT_CHARPOS (it) >= BEGV);
14273 /* The function move_it_vertically_backward may move over more
14274 than the specified y-distance. If it->w is small, e.g. a
14275 mini-buffer window, we may end up in front of the window's
14276 display area. Start displaying at the start of the line
14277 containing PT in this case. */
14278 if (it.current_y <= 0)
14280 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14281 move_it_vertically_backward (&it, 0);
14282 it.current_y = 0;
14285 it.current_x = it.hpos = 0;
14287 /* Set startp here explicitly in case that helps avoid an infinite loop
14288 in case the window-scroll-functions functions get errors. */
14289 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14291 /* Run scroll hooks. */
14292 startp = run_window_scroll_functions (window, it.current.pos);
14294 /* Redisplay the window. */
14295 if (!current_matrix_up_to_date_p
14296 || windows_or_buffers_changed
14297 || cursor_type_changed
14298 /* Don't use try_window_reusing_current_matrix in this case
14299 because it can have changed the buffer. */
14300 || !NILP (Vwindow_scroll_functions)
14301 || !just_this_one_p
14302 || MINI_WINDOW_P (w)
14303 || !(used_current_matrix_p
14304 = try_window_reusing_current_matrix (w)))
14305 try_window (window, startp, 0);
14307 /* If new fonts have been loaded (due to fontsets), give up. We
14308 have to start a new redisplay since we need to re-adjust glyph
14309 matrices. */
14310 if (fonts_changed_p)
14311 goto need_larger_matrices;
14313 /* If cursor did not appear assume that the middle of the window is
14314 in the first line of the window. Do it again with the next line.
14315 (Imagine a window of height 100, displaying two lines of height
14316 60. Moving back 50 from it->last_visible_y will end in the first
14317 line.) */
14318 if (w->cursor.vpos < 0)
14320 if (!NILP (w->window_end_valid)
14321 && PT >= Z - XFASTINT (w->window_end_pos))
14323 clear_glyph_matrix (w->desired_matrix);
14324 move_it_by_lines (&it, 1, 0);
14325 try_window (window, it.current.pos, 0);
14327 else if (PT < IT_CHARPOS (it))
14329 clear_glyph_matrix (w->desired_matrix);
14330 move_it_by_lines (&it, -1, 0);
14331 try_window (window, it.current.pos, 0);
14333 else
14335 /* Not much we can do about it. */
14339 /* Consider the following case: Window starts at BEGV, there is
14340 invisible, intangible text at BEGV, so that display starts at
14341 some point START > BEGV. It can happen that we are called with
14342 PT somewhere between BEGV and START. Try to handle that case. */
14343 if (w->cursor.vpos < 0)
14345 struct glyph_row *row = w->current_matrix->rows;
14346 if (row->mode_line_p)
14347 ++row;
14348 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14351 if (!cursor_row_fully_visible_p (w, 0, 0))
14353 /* If vscroll is enabled, disable it and try again. */
14354 if (w->vscroll)
14356 w->vscroll = 0;
14357 clear_glyph_matrix (w->desired_matrix);
14358 goto recenter;
14361 /* If centering point failed to make the whole line visible,
14362 put point at the top instead. That has to make the whole line
14363 visible, if it can be done. */
14364 if (centering_position == 0)
14365 goto done;
14367 clear_glyph_matrix (w->desired_matrix);
14368 centering_position = 0;
14369 goto recenter;
14372 done:
14374 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14375 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14376 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14377 ? Qt : Qnil);
14379 /* Display the mode line, if we must. */
14380 if ((update_mode_line
14381 /* If window not full width, must redo its mode line
14382 if (a) the window to its side is being redone and
14383 (b) we do a frame-based redisplay. This is a consequence
14384 of how inverted lines are drawn in frame-based redisplay. */
14385 || (!just_this_one_p
14386 && !FRAME_WINDOW_P (f)
14387 && !WINDOW_FULL_WIDTH_P (w))
14388 /* Line number to display. */
14389 || INTEGERP (w->base_line_pos)
14390 /* Column number is displayed and different from the one displayed. */
14391 || (!NILP (w->column_number_displayed)
14392 && (XFASTINT (w->column_number_displayed)
14393 != (int) current_column ()))) /* iftc */
14394 /* This means that the window has a mode line. */
14395 && (WINDOW_WANTS_MODELINE_P (w)
14396 || WINDOW_WANTS_HEADER_LINE_P (w)))
14398 display_mode_lines (w);
14400 /* If mode line height has changed, arrange for a thorough
14401 immediate redisplay using the correct mode line height. */
14402 if (WINDOW_WANTS_MODELINE_P (w)
14403 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14405 fonts_changed_p = 1;
14406 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14407 = DESIRED_MODE_LINE_HEIGHT (w);
14410 /* If header line height has changed, arrange for a thorough
14411 immediate redisplay using the correct header line height. */
14412 if (WINDOW_WANTS_HEADER_LINE_P (w)
14413 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14415 fonts_changed_p = 1;
14416 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14417 = DESIRED_HEADER_LINE_HEIGHT (w);
14420 if (fonts_changed_p)
14421 goto need_larger_matrices;
14424 if (!line_number_displayed
14425 && !BUFFERP (w->base_line_pos))
14427 w->base_line_pos = Qnil;
14428 w->base_line_number = Qnil;
14431 finish_menu_bars:
14433 /* When we reach a frame's selected window, redo the frame's menu bar. */
14434 if (update_mode_line
14435 && EQ (FRAME_SELECTED_WINDOW (f), window))
14437 int redisplay_menu_p = 0;
14438 int redisplay_tool_bar_p = 0;
14440 if (FRAME_WINDOW_P (f))
14442 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14443 || defined (HAVE_NS) || defined (USE_GTK)
14444 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14445 #else
14446 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14447 #endif
14449 else
14450 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14452 if (redisplay_menu_p)
14453 display_menu_bar (w);
14455 #ifdef HAVE_WINDOW_SYSTEM
14456 if (FRAME_WINDOW_P (f))
14458 #if defined (USE_GTK) || defined (HAVE_NS)
14459 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14460 #else
14461 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14462 && (FRAME_TOOL_BAR_LINES (f) > 0
14463 || !NILP (Vauto_resize_tool_bars));
14464 #endif
14466 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14468 ignore_mouse_drag_p = 1;
14471 #endif
14474 #ifdef HAVE_WINDOW_SYSTEM
14475 if (FRAME_WINDOW_P (f)
14476 && update_window_fringes (w, (just_this_one_p
14477 || (!used_current_matrix_p && !overlay_arrow_seen)
14478 || w->pseudo_window_p)))
14480 update_begin (f);
14481 BLOCK_INPUT;
14482 if (draw_window_fringes (w, 1))
14483 x_draw_vertical_border (w);
14484 UNBLOCK_INPUT;
14485 update_end (f);
14487 #endif /* HAVE_WINDOW_SYSTEM */
14489 /* We go to this label, with fonts_changed_p nonzero,
14490 if it is necessary to try again using larger glyph matrices.
14491 We have to redeem the scroll bar even in this case,
14492 because the loop in redisplay_internal expects that. */
14493 need_larger_matrices:
14495 finish_scroll_bars:
14497 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14499 /* Set the thumb's position and size. */
14500 set_vertical_scroll_bar (w);
14502 /* Note that we actually used the scroll bar attached to this
14503 window, so it shouldn't be deleted at the end of redisplay. */
14504 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14505 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14508 /* Restore current_buffer and value of point in it. The window
14509 update may have changed the buffer, so first make sure `opoint'
14510 is still valid (Bug#6177). */
14511 if (CHARPOS (opoint) < BEGV)
14512 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14513 else if (CHARPOS (opoint) > ZV)
14514 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14515 else
14516 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14518 set_buffer_internal_1 (old);
14519 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14520 shorter. This can be caused by log truncation in *Messages*. */
14521 if (CHARPOS (lpoint) <= ZV)
14522 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14524 unbind_to (count, Qnil);
14528 /* Build the complete desired matrix of WINDOW with a window start
14529 buffer position POS.
14531 Value is 1 if successful. It is zero if fonts were loaded during
14532 redisplay which makes re-adjusting glyph matrices necessary, and -1
14533 if point would appear in the scroll margins.
14534 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14535 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14536 set in FLAGS.) */
14539 try_window (Lisp_Object window, struct text_pos pos, int flags)
14541 struct window *w = XWINDOW (window);
14542 struct it it;
14543 struct glyph_row *last_text_row = NULL;
14544 struct frame *f = XFRAME (w->frame);
14546 /* Make POS the new window start. */
14547 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14549 /* Mark cursor position as unknown. No overlay arrow seen. */
14550 w->cursor.vpos = -1;
14551 overlay_arrow_seen = 0;
14553 /* Initialize iterator and info to start at POS. */
14554 start_display (&it, w, pos);
14556 /* Display all lines of W. */
14557 while (it.current_y < it.last_visible_y)
14559 if (display_line (&it))
14560 last_text_row = it.glyph_row - 1;
14561 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14562 return 0;
14565 /* Don't let the cursor end in the scroll margins. */
14566 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14567 && !MINI_WINDOW_P (w))
14569 int this_scroll_margin;
14571 if (scroll_margin > 0)
14573 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14574 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14576 else
14577 this_scroll_margin = 0;
14579 if ((w->cursor.y >= 0 /* not vscrolled */
14580 && w->cursor.y < this_scroll_margin
14581 && CHARPOS (pos) > BEGV
14582 && IT_CHARPOS (it) < ZV)
14583 /* rms: considering make_cursor_line_fully_visible_p here
14584 seems to give wrong results. We don't want to recenter
14585 when the last line is partly visible, we want to allow
14586 that case to be handled in the usual way. */
14587 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14589 w->cursor.vpos = -1;
14590 clear_glyph_matrix (w->desired_matrix);
14591 return -1;
14595 /* If bottom moved off end of frame, change mode line percentage. */
14596 if (XFASTINT (w->window_end_pos) <= 0
14597 && Z != IT_CHARPOS (it))
14598 w->update_mode_line = Qt;
14600 /* Set window_end_pos to the offset of the last character displayed
14601 on the window from the end of current_buffer. Set
14602 window_end_vpos to its row number. */
14603 if (last_text_row)
14605 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14606 w->window_end_bytepos
14607 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14608 w->window_end_pos
14609 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14610 w->window_end_vpos
14611 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14612 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14613 ->displays_text_p);
14615 else
14617 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14618 w->window_end_pos = make_number (Z - ZV);
14619 w->window_end_vpos = make_number (0);
14622 /* But that is not valid info until redisplay finishes. */
14623 w->window_end_valid = Qnil;
14624 return 1;
14629 /************************************************************************
14630 Window redisplay reusing current matrix when buffer has not changed
14631 ************************************************************************/
14633 /* Try redisplay of window W showing an unchanged buffer with a
14634 different window start than the last time it was displayed by
14635 reusing its current matrix. Value is non-zero if successful.
14636 W->start is the new window start. */
14638 static int
14639 try_window_reusing_current_matrix (struct window *w)
14641 struct frame *f = XFRAME (w->frame);
14642 struct glyph_row *row, *bottom_row;
14643 struct it it;
14644 struct run run;
14645 struct text_pos start, new_start;
14646 int nrows_scrolled, i;
14647 struct glyph_row *last_text_row;
14648 struct glyph_row *last_reused_text_row;
14649 struct glyph_row *start_row;
14650 int start_vpos, min_y, max_y;
14652 #if GLYPH_DEBUG
14653 if (inhibit_try_window_reusing)
14654 return 0;
14655 #endif
14657 if (/* This function doesn't handle terminal frames. */
14658 !FRAME_WINDOW_P (f)
14659 /* Don't try to reuse the display if windows have been split
14660 or such. */
14661 || windows_or_buffers_changed
14662 || cursor_type_changed)
14663 return 0;
14665 /* Can't do this if region may have changed. */
14666 if ((!NILP (Vtransient_mark_mode)
14667 && !NILP (current_buffer->mark_active))
14668 || !NILP (w->region_showing)
14669 || !NILP (Vshow_trailing_whitespace))
14670 return 0;
14672 /* If top-line visibility has changed, give up. */
14673 if (WINDOW_WANTS_HEADER_LINE_P (w)
14674 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14675 return 0;
14677 /* Give up if old or new display is scrolled vertically. We could
14678 make this function handle this, but right now it doesn't. */
14679 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14680 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14681 return 0;
14683 /* The variable new_start now holds the new window start. The old
14684 start `start' can be determined from the current matrix. */
14685 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14686 start = start_row->minpos;
14687 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14689 /* Clear the desired matrix for the display below. */
14690 clear_glyph_matrix (w->desired_matrix);
14692 if (CHARPOS (new_start) <= CHARPOS (start))
14694 int first_row_y;
14696 /* Don't use this method if the display starts with an ellipsis
14697 displayed for invisible text. It's not easy to handle that case
14698 below, and it's certainly not worth the effort since this is
14699 not a frequent case. */
14700 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14701 return 0;
14703 IF_DEBUG (debug_method_add (w, "twu1"));
14705 /* Display up to a row that can be reused. The variable
14706 last_text_row is set to the last row displayed that displays
14707 text. Note that it.vpos == 0 if or if not there is a
14708 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14709 start_display (&it, w, new_start);
14710 first_row_y = it.current_y;
14711 w->cursor.vpos = -1;
14712 last_text_row = last_reused_text_row = NULL;
14714 while (it.current_y < it.last_visible_y
14715 && !fonts_changed_p)
14717 /* If we have reached into the characters in the START row,
14718 that means the line boundaries have changed. So we
14719 can't start copying with the row START. Maybe it will
14720 work to start copying with the following row. */
14721 while (IT_CHARPOS (it) > CHARPOS (start))
14723 /* Advance to the next row as the "start". */
14724 start_row++;
14725 start = start_row->minpos;
14726 /* If there are no more rows to try, or just one, give up. */
14727 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14728 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14729 || CHARPOS (start) == ZV)
14731 clear_glyph_matrix (w->desired_matrix);
14732 return 0;
14735 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14737 /* If we have reached alignment,
14738 we can copy the rest of the rows. */
14739 if (IT_CHARPOS (it) == CHARPOS (start))
14740 break;
14742 if (display_line (&it))
14743 last_text_row = it.glyph_row - 1;
14746 /* A value of current_y < last_visible_y means that we stopped
14747 at the previous window start, which in turn means that we
14748 have at least one reusable row. */
14749 if (it.current_y < it.last_visible_y)
14751 /* IT.vpos always starts from 0; it counts text lines. */
14752 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14754 /* Find PT if not already found in the lines displayed. */
14755 if (w->cursor.vpos < 0)
14757 int dy = it.current_y - start_row->y;
14759 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14760 row = row_containing_pos (w, PT, row, NULL, dy);
14761 if (row)
14762 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14763 dy, nrows_scrolled);
14764 else
14766 clear_glyph_matrix (w->desired_matrix);
14767 return 0;
14771 /* Scroll the display. Do it before the current matrix is
14772 changed. The problem here is that update has not yet
14773 run, i.e. part of the current matrix is not up to date.
14774 scroll_run_hook will clear the cursor, and use the
14775 current matrix to get the height of the row the cursor is
14776 in. */
14777 run.current_y = start_row->y;
14778 run.desired_y = it.current_y;
14779 run.height = it.last_visible_y - it.current_y;
14781 if (run.height > 0 && run.current_y != run.desired_y)
14783 update_begin (f);
14784 FRAME_RIF (f)->update_window_begin_hook (w);
14785 FRAME_RIF (f)->clear_window_mouse_face (w);
14786 FRAME_RIF (f)->scroll_run_hook (w, &run);
14787 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14788 update_end (f);
14791 /* Shift current matrix down by nrows_scrolled lines. */
14792 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14793 rotate_matrix (w->current_matrix,
14794 start_vpos,
14795 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14796 nrows_scrolled);
14798 /* Disable lines that must be updated. */
14799 for (i = 0; i < nrows_scrolled; ++i)
14800 (start_row + i)->enabled_p = 0;
14802 /* Re-compute Y positions. */
14803 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14804 max_y = it.last_visible_y;
14805 for (row = start_row + nrows_scrolled;
14806 row < bottom_row;
14807 ++row)
14809 row->y = it.current_y;
14810 row->visible_height = row->height;
14812 if (row->y < min_y)
14813 row->visible_height -= min_y - row->y;
14814 if (row->y + row->height > max_y)
14815 row->visible_height -= row->y + row->height - max_y;
14816 row->redraw_fringe_bitmaps_p = 1;
14818 it.current_y += row->height;
14820 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14821 last_reused_text_row = row;
14822 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14823 break;
14826 /* Disable lines in the current matrix which are now
14827 below the window. */
14828 for (++row; row < bottom_row; ++row)
14829 row->enabled_p = row->mode_line_p = 0;
14832 /* Update window_end_pos etc.; last_reused_text_row is the last
14833 reused row from the current matrix containing text, if any.
14834 The value of last_text_row is the last displayed line
14835 containing text. */
14836 if (last_reused_text_row)
14838 w->window_end_bytepos
14839 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14840 w->window_end_pos
14841 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14842 w->window_end_vpos
14843 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14844 w->current_matrix));
14846 else if (last_text_row)
14848 w->window_end_bytepos
14849 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14850 w->window_end_pos
14851 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14852 w->window_end_vpos
14853 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14855 else
14857 /* This window must be completely empty. */
14858 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14859 w->window_end_pos = make_number (Z - ZV);
14860 w->window_end_vpos = make_number (0);
14862 w->window_end_valid = Qnil;
14864 /* Update hint: don't try scrolling again in update_window. */
14865 w->desired_matrix->no_scrolling_p = 1;
14867 #if GLYPH_DEBUG
14868 debug_method_add (w, "try_window_reusing_current_matrix 1");
14869 #endif
14870 return 1;
14872 else if (CHARPOS (new_start) > CHARPOS (start))
14874 struct glyph_row *pt_row, *row;
14875 struct glyph_row *first_reusable_row;
14876 struct glyph_row *first_row_to_display;
14877 int dy;
14878 int yb = window_text_bottom_y (w);
14880 /* Find the row starting at new_start, if there is one. Don't
14881 reuse a partially visible line at the end. */
14882 first_reusable_row = start_row;
14883 while (first_reusable_row->enabled_p
14884 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14885 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14886 < CHARPOS (new_start)))
14887 ++first_reusable_row;
14889 /* Give up if there is no row to reuse. */
14890 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14891 || !first_reusable_row->enabled_p
14892 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14893 != CHARPOS (new_start)))
14894 return 0;
14896 /* We can reuse fully visible rows beginning with
14897 first_reusable_row to the end of the window. Set
14898 first_row_to_display to the first row that cannot be reused.
14899 Set pt_row to the row containing point, if there is any. */
14900 pt_row = NULL;
14901 for (first_row_to_display = first_reusable_row;
14902 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14903 ++first_row_to_display)
14905 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14906 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14907 pt_row = first_row_to_display;
14910 /* Start displaying at the start of first_row_to_display. */
14911 xassert (first_row_to_display->y < yb);
14912 init_to_row_start (&it, w, first_row_to_display);
14914 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14915 - start_vpos);
14916 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14917 - nrows_scrolled);
14918 it.current_y = (first_row_to_display->y - first_reusable_row->y
14919 + WINDOW_HEADER_LINE_HEIGHT (w));
14921 /* Display lines beginning with first_row_to_display in the
14922 desired matrix. Set last_text_row to the last row displayed
14923 that displays text. */
14924 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14925 if (pt_row == NULL)
14926 w->cursor.vpos = -1;
14927 last_text_row = NULL;
14928 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14929 if (display_line (&it))
14930 last_text_row = it.glyph_row - 1;
14932 /* If point is in a reused row, adjust y and vpos of the cursor
14933 position. */
14934 if (pt_row)
14936 w->cursor.vpos -= nrows_scrolled;
14937 w->cursor.y -= first_reusable_row->y - start_row->y;
14940 /* Give up if point isn't in a row displayed or reused. (This
14941 also handles the case where w->cursor.vpos < nrows_scrolled
14942 after the calls to display_line, which can happen with scroll
14943 margins. See bug#1295.) */
14944 if (w->cursor.vpos < 0)
14946 clear_glyph_matrix (w->desired_matrix);
14947 return 0;
14950 /* Scroll the display. */
14951 run.current_y = first_reusable_row->y;
14952 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14953 run.height = it.last_visible_y - run.current_y;
14954 dy = run.current_y - run.desired_y;
14956 if (run.height)
14958 update_begin (f);
14959 FRAME_RIF (f)->update_window_begin_hook (w);
14960 FRAME_RIF (f)->clear_window_mouse_face (w);
14961 FRAME_RIF (f)->scroll_run_hook (w, &run);
14962 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14963 update_end (f);
14966 /* Adjust Y positions of reused rows. */
14967 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14968 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14969 max_y = it.last_visible_y;
14970 for (row = first_reusable_row; row < first_row_to_display; ++row)
14972 row->y -= dy;
14973 row->visible_height = row->height;
14974 if (row->y < min_y)
14975 row->visible_height -= min_y - row->y;
14976 if (row->y + row->height > max_y)
14977 row->visible_height -= row->y + row->height - max_y;
14978 row->redraw_fringe_bitmaps_p = 1;
14981 /* Scroll the current matrix. */
14982 xassert (nrows_scrolled > 0);
14983 rotate_matrix (w->current_matrix,
14984 start_vpos,
14985 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14986 -nrows_scrolled);
14988 /* Disable rows not reused. */
14989 for (row -= nrows_scrolled; row < bottom_row; ++row)
14990 row->enabled_p = 0;
14992 /* Point may have moved to a different line, so we cannot assume that
14993 the previous cursor position is valid; locate the correct row. */
14994 if (pt_row)
14996 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14997 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14998 row++)
15000 w->cursor.vpos++;
15001 w->cursor.y = row->y;
15003 if (row < bottom_row)
15005 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15006 struct glyph *end = glyph + row->used[TEXT_AREA];
15008 /* Can't use this optimization with bidi-reordered glyph
15009 rows, unless cursor is already at point. */
15010 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15012 if (!(w->cursor.hpos >= 0
15013 && w->cursor.hpos < row->used[TEXT_AREA]
15014 && BUFFERP (glyph->object)
15015 && glyph->charpos == PT))
15016 return 0;
15018 else
15019 for (; glyph < end
15020 && (!BUFFERP (glyph->object)
15021 || glyph->charpos < PT);
15022 glyph++)
15024 w->cursor.hpos++;
15025 w->cursor.x += glyph->pixel_width;
15030 /* Adjust window end. A null value of last_text_row means that
15031 the window end is in reused rows which in turn means that
15032 only its vpos can have changed. */
15033 if (last_text_row)
15035 w->window_end_bytepos
15036 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15037 w->window_end_pos
15038 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15039 w->window_end_vpos
15040 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15042 else
15044 w->window_end_vpos
15045 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15048 w->window_end_valid = Qnil;
15049 w->desired_matrix->no_scrolling_p = 1;
15051 #if GLYPH_DEBUG
15052 debug_method_add (w, "try_window_reusing_current_matrix 2");
15053 #endif
15054 return 1;
15057 return 0;
15062 /************************************************************************
15063 Window redisplay reusing current matrix when buffer has changed
15064 ************************************************************************/
15066 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15067 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15068 EMACS_INT *, EMACS_INT *);
15069 static struct glyph_row *
15070 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15071 struct glyph_row *);
15074 /* Return the last row in MATRIX displaying text. If row START is
15075 non-null, start searching with that row. IT gives the dimensions
15076 of the display. Value is null if matrix is empty; otherwise it is
15077 a pointer to the row found. */
15079 static struct glyph_row *
15080 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15081 struct glyph_row *start)
15083 struct glyph_row *row, *row_found;
15085 /* Set row_found to the last row in IT->w's current matrix
15086 displaying text. The loop looks funny but think of partially
15087 visible lines. */
15088 row_found = NULL;
15089 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15090 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15092 xassert (row->enabled_p);
15093 row_found = row;
15094 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15095 break;
15096 ++row;
15099 return row_found;
15103 /* Return the last row in the current matrix of W that is not affected
15104 by changes at the start of current_buffer that occurred since W's
15105 current matrix was built. Value is null if no such row exists.
15107 BEG_UNCHANGED us the number of characters unchanged at the start of
15108 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15109 first changed character in current_buffer. Characters at positions <
15110 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15111 when the current matrix was built. */
15113 static struct glyph_row *
15114 find_last_unchanged_at_beg_row (struct window *w)
15116 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15117 struct glyph_row *row;
15118 struct glyph_row *row_found = NULL;
15119 int yb = window_text_bottom_y (w);
15121 /* Find the last row displaying unchanged text. */
15122 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15123 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15124 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15125 ++row)
15127 if (/* If row ends before first_changed_pos, it is unchanged,
15128 except in some case. */
15129 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15130 /* When row ends in ZV and we write at ZV it is not
15131 unchanged. */
15132 && !row->ends_at_zv_p
15133 /* When first_changed_pos is the end of a continued line,
15134 row is not unchanged because it may be no longer
15135 continued. */
15136 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15137 && (row->continued_p
15138 || row->exact_window_width_line_p)))
15139 row_found = row;
15141 /* Stop if last visible row. */
15142 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15143 break;
15146 return row_found;
15150 /* Find the first glyph row in the current matrix of W that is not
15151 affected by changes at the end of current_buffer since the
15152 time W's current matrix was built.
15154 Return in *DELTA the number of chars by which buffer positions in
15155 unchanged text at the end of current_buffer must be adjusted.
15157 Return in *DELTA_BYTES the corresponding number of bytes.
15159 Value is null if no such row exists, i.e. all rows are affected by
15160 changes. */
15162 static struct glyph_row *
15163 find_first_unchanged_at_end_row (struct window *w,
15164 EMACS_INT *delta, EMACS_INT *delta_bytes)
15166 struct glyph_row *row;
15167 struct glyph_row *row_found = NULL;
15169 *delta = *delta_bytes = 0;
15171 /* Display must not have been paused, otherwise the current matrix
15172 is not up to date. */
15173 eassert (!NILP (w->window_end_valid));
15175 /* A value of window_end_pos >= END_UNCHANGED means that the window
15176 end is in the range of changed text. If so, there is no
15177 unchanged row at the end of W's current matrix. */
15178 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15179 return NULL;
15181 /* Set row to the last row in W's current matrix displaying text. */
15182 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15184 /* If matrix is entirely empty, no unchanged row exists. */
15185 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15187 /* The value of row is the last glyph row in the matrix having a
15188 meaningful buffer position in it. The end position of row
15189 corresponds to window_end_pos. This allows us to translate
15190 buffer positions in the current matrix to current buffer
15191 positions for characters not in changed text. */
15192 EMACS_INT Z_old =
15193 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15194 EMACS_INT Z_BYTE_old =
15195 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15196 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15197 struct glyph_row *first_text_row
15198 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15200 *delta = Z - Z_old;
15201 *delta_bytes = Z_BYTE - Z_BYTE_old;
15203 /* Set last_unchanged_pos to the buffer position of the last
15204 character in the buffer that has not been changed. Z is the
15205 index + 1 of the last character in current_buffer, i.e. by
15206 subtracting END_UNCHANGED we get the index of the last
15207 unchanged character, and we have to add BEG to get its buffer
15208 position. */
15209 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15210 last_unchanged_pos_old = last_unchanged_pos - *delta;
15212 /* Search backward from ROW for a row displaying a line that
15213 starts at a minimum position >= last_unchanged_pos_old. */
15214 for (; row > first_text_row; --row)
15216 /* This used to abort, but it can happen.
15217 It is ok to just stop the search instead here. KFS. */
15218 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15219 break;
15221 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15222 row_found = row;
15226 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15228 return row_found;
15232 /* Make sure that glyph rows in the current matrix of window W
15233 reference the same glyph memory as corresponding rows in the
15234 frame's frame matrix. This function is called after scrolling W's
15235 current matrix on a terminal frame in try_window_id and
15236 try_window_reusing_current_matrix. */
15238 static void
15239 sync_frame_with_window_matrix_rows (struct window *w)
15241 struct frame *f = XFRAME (w->frame);
15242 struct glyph_row *window_row, *window_row_end, *frame_row;
15244 /* Preconditions: W must be a leaf window and full-width. Its frame
15245 must have a frame matrix. */
15246 xassert (NILP (w->hchild) && NILP (w->vchild));
15247 xassert (WINDOW_FULL_WIDTH_P (w));
15248 xassert (!FRAME_WINDOW_P (f));
15250 /* If W is a full-width window, glyph pointers in W's current matrix
15251 have, by definition, to be the same as glyph pointers in the
15252 corresponding frame matrix. Note that frame matrices have no
15253 marginal areas (see build_frame_matrix). */
15254 window_row = w->current_matrix->rows;
15255 window_row_end = window_row + w->current_matrix->nrows;
15256 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15257 while (window_row < window_row_end)
15259 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15260 struct glyph *end = window_row->glyphs[LAST_AREA];
15262 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15263 frame_row->glyphs[TEXT_AREA] = start;
15264 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15265 frame_row->glyphs[LAST_AREA] = end;
15267 /* Disable frame rows whose corresponding window rows have
15268 been disabled in try_window_id. */
15269 if (!window_row->enabled_p)
15270 frame_row->enabled_p = 0;
15272 ++window_row, ++frame_row;
15277 /* Find the glyph row in window W containing CHARPOS. Consider all
15278 rows between START and END (not inclusive). END null means search
15279 all rows to the end of the display area of W. Value is the row
15280 containing CHARPOS or null. */
15282 struct glyph_row *
15283 row_containing_pos (struct window *w, EMACS_INT charpos,
15284 struct glyph_row *start, struct glyph_row *end, int dy)
15286 struct glyph_row *row = start;
15287 struct glyph_row *best_row = NULL;
15288 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15289 int last_y;
15291 /* If we happen to start on a header-line, skip that. */
15292 if (row->mode_line_p)
15293 ++row;
15295 if ((end && row >= end) || !row->enabled_p)
15296 return NULL;
15298 last_y = window_text_bottom_y (w) - dy;
15300 while (1)
15302 /* Give up if we have gone too far. */
15303 if (end && row >= end)
15304 return NULL;
15305 /* This formerly returned if they were equal.
15306 I think that both quantities are of a "last plus one" type;
15307 if so, when they are equal, the row is within the screen. -- rms. */
15308 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15309 return NULL;
15311 /* If it is in this row, return this row. */
15312 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15313 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15314 /* The end position of a row equals the start
15315 position of the next row. If CHARPOS is there, we
15316 would rather display it in the next line, except
15317 when this line ends in ZV. */
15318 && !row->ends_at_zv_p
15319 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15320 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15322 struct glyph *g;
15324 if (NILP (XBUFFER (w->buffer)->bidi_display_reordering))
15325 return row;
15326 /* In bidi-reordered rows, there could be several rows
15327 occluding point. We need to find the one which fits
15328 CHARPOS the best. */
15329 for (g = row->glyphs[TEXT_AREA];
15330 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15331 g++)
15333 if (!STRINGP (g->object))
15335 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15337 mindif = eabs (g->charpos - charpos);
15338 best_row = row;
15343 else if (best_row)
15344 return best_row;
15345 ++row;
15350 /* Try to redisplay window W by reusing its existing display. W's
15351 current matrix must be up to date when this function is called,
15352 i.e. window_end_valid must not be nil.
15354 Value is
15356 1 if display has been updated
15357 0 if otherwise unsuccessful
15358 -1 if redisplay with same window start is known not to succeed
15360 The following steps are performed:
15362 1. Find the last row in the current matrix of W that is not
15363 affected by changes at the start of current_buffer. If no such row
15364 is found, give up.
15366 2. Find the first row in W's current matrix that is not affected by
15367 changes at the end of current_buffer. Maybe there is no such row.
15369 3. Display lines beginning with the row + 1 found in step 1 to the
15370 row found in step 2 or, if step 2 didn't find a row, to the end of
15371 the window.
15373 4. If cursor is not known to appear on the window, give up.
15375 5. If display stopped at the row found in step 2, scroll the
15376 display and current matrix as needed.
15378 6. Maybe display some lines at the end of W, if we must. This can
15379 happen under various circumstances, like a partially visible line
15380 becoming fully visible, or because newly displayed lines are displayed
15381 in smaller font sizes.
15383 7. Update W's window end information. */
15385 static int
15386 try_window_id (struct window *w)
15388 struct frame *f = XFRAME (w->frame);
15389 struct glyph_matrix *current_matrix = w->current_matrix;
15390 struct glyph_matrix *desired_matrix = w->desired_matrix;
15391 struct glyph_row *last_unchanged_at_beg_row;
15392 struct glyph_row *first_unchanged_at_end_row;
15393 struct glyph_row *row;
15394 struct glyph_row *bottom_row;
15395 int bottom_vpos;
15396 struct it it;
15397 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15398 int dvpos, dy;
15399 struct text_pos start_pos;
15400 struct run run;
15401 int first_unchanged_at_end_vpos = 0;
15402 struct glyph_row *last_text_row, *last_text_row_at_end;
15403 struct text_pos start;
15404 EMACS_INT first_changed_charpos, last_changed_charpos;
15406 #if GLYPH_DEBUG
15407 if (inhibit_try_window_id)
15408 return 0;
15409 #endif
15411 /* This is handy for debugging. */
15412 #if 0
15413 #define GIVE_UP(X) \
15414 do { \
15415 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15416 return 0; \
15417 } while (0)
15418 #else
15419 #define GIVE_UP(X) return 0
15420 #endif
15422 SET_TEXT_POS_FROM_MARKER (start, w->start);
15424 /* Don't use this for mini-windows because these can show
15425 messages and mini-buffers, and we don't handle that here. */
15426 if (MINI_WINDOW_P (w))
15427 GIVE_UP (1);
15429 /* This flag is used to prevent redisplay optimizations. */
15430 if (windows_or_buffers_changed || cursor_type_changed)
15431 GIVE_UP (2);
15433 /* Verify that narrowing has not changed.
15434 Also verify that we were not told to prevent redisplay optimizations.
15435 It would be nice to further
15436 reduce the number of cases where this prevents try_window_id. */
15437 if (current_buffer->clip_changed
15438 || current_buffer->prevent_redisplay_optimizations_p)
15439 GIVE_UP (3);
15441 /* Window must either use window-based redisplay or be full width. */
15442 if (!FRAME_WINDOW_P (f)
15443 && (!FRAME_LINE_INS_DEL_OK (f)
15444 || !WINDOW_FULL_WIDTH_P (w)))
15445 GIVE_UP (4);
15447 /* Give up if point is known NOT to appear in W. */
15448 if (PT < CHARPOS (start))
15449 GIVE_UP (5);
15451 /* Another way to prevent redisplay optimizations. */
15452 if (XFASTINT (w->last_modified) == 0)
15453 GIVE_UP (6);
15455 /* Verify that window is not hscrolled. */
15456 if (XFASTINT (w->hscroll) != 0)
15457 GIVE_UP (7);
15459 /* Verify that display wasn't paused. */
15460 if (NILP (w->window_end_valid))
15461 GIVE_UP (8);
15463 /* Can't use this if highlighting a region because a cursor movement
15464 will do more than just set the cursor. */
15465 if (!NILP (Vtransient_mark_mode)
15466 && !NILP (current_buffer->mark_active))
15467 GIVE_UP (9);
15469 /* Likewise if highlighting trailing whitespace. */
15470 if (!NILP (Vshow_trailing_whitespace))
15471 GIVE_UP (11);
15473 /* Likewise if showing a region. */
15474 if (!NILP (w->region_showing))
15475 GIVE_UP (10);
15477 /* Can't use this if overlay arrow position and/or string have
15478 changed. */
15479 if (overlay_arrows_changed_p ())
15480 GIVE_UP (12);
15482 /* When word-wrap is on, adding a space to the first word of a
15483 wrapped line can change the wrap position, altering the line
15484 above it. It might be worthwhile to handle this more
15485 intelligently, but for now just redisplay from scratch. */
15486 if (!NILP (XBUFFER (w->buffer)->word_wrap))
15487 GIVE_UP (21);
15489 /* Under bidi reordering, adding or deleting a character in the
15490 beginning of a paragraph, before the first strong directional
15491 character, can change the base direction of the paragraph (unless
15492 the buffer specifies a fixed paragraph direction), which will
15493 require to redisplay the whole paragraph. It might be worthwhile
15494 to find the paragraph limits and widen the range of redisplayed
15495 lines to that, but for now just give up this optimization and
15496 redisplay from scratch. */
15497 if (!NILP (XBUFFER (w->buffer)->bidi_display_reordering)
15498 && NILP (XBUFFER (w->buffer)->bidi_paragraph_direction))
15499 GIVE_UP (22);
15501 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15502 only if buffer has really changed. The reason is that the gap is
15503 initially at Z for freshly visited files. The code below would
15504 set end_unchanged to 0 in that case. */
15505 if (MODIFF > SAVE_MODIFF
15506 /* This seems to happen sometimes after saving a buffer. */
15507 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15509 if (GPT - BEG < BEG_UNCHANGED)
15510 BEG_UNCHANGED = GPT - BEG;
15511 if (Z - GPT < END_UNCHANGED)
15512 END_UNCHANGED = Z - GPT;
15515 /* The position of the first and last character that has been changed. */
15516 first_changed_charpos = BEG + BEG_UNCHANGED;
15517 last_changed_charpos = Z - END_UNCHANGED;
15519 /* If window starts after a line end, and the last change is in
15520 front of that newline, then changes don't affect the display.
15521 This case happens with stealth-fontification. Note that although
15522 the display is unchanged, glyph positions in the matrix have to
15523 be adjusted, of course. */
15524 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15525 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15526 && ((last_changed_charpos < CHARPOS (start)
15527 && CHARPOS (start) == BEGV)
15528 || (last_changed_charpos < CHARPOS (start) - 1
15529 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15531 EMACS_INT Z_old, delta, Z_BYTE_old, delta_bytes;
15532 struct glyph_row *r0;
15534 /* Compute how many chars/bytes have been added to or removed
15535 from the buffer. */
15536 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15537 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15538 delta = Z - Z_old;
15539 delta_bytes = Z_BYTE - Z_BYTE_old;
15541 /* Give up if PT is not in the window. Note that it already has
15542 been checked at the start of try_window_id that PT is not in
15543 front of the window start. */
15544 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
15545 GIVE_UP (13);
15547 /* If window start is unchanged, we can reuse the whole matrix
15548 as is, after adjusting glyph positions. No need to compute
15549 the window end again, since its offset from Z hasn't changed. */
15550 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15551 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
15552 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
15553 /* PT must not be in a partially visible line. */
15554 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
15555 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15557 /* Adjust positions in the glyph matrix. */
15558 if (delta || delta_bytes)
15560 struct glyph_row *r1
15561 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15562 increment_matrix_positions (w->current_matrix,
15563 MATRIX_ROW_VPOS (r0, current_matrix),
15564 MATRIX_ROW_VPOS (r1, current_matrix),
15565 delta, delta_bytes);
15568 /* Set the cursor. */
15569 row = row_containing_pos (w, PT, r0, NULL, 0);
15570 if (row)
15571 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15572 else
15573 abort ();
15574 return 1;
15578 /* Handle the case that changes are all below what is displayed in
15579 the window, and that PT is in the window. This shortcut cannot
15580 be taken if ZV is visible in the window, and text has been added
15581 there that is visible in the window. */
15582 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15583 /* ZV is not visible in the window, or there are no
15584 changes at ZV, actually. */
15585 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15586 || first_changed_charpos == last_changed_charpos))
15588 struct glyph_row *r0;
15590 /* Give up if PT is not in the window. Note that it already has
15591 been checked at the start of try_window_id that PT is not in
15592 front of the window start. */
15593 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15594 GIVE_UP (14);
15596 /* If window start is unchanged, we can reuse the whole matrix
15597 as is, without changing glyph positions since no text has
15598 been added/removed in front of the window end. */
15599 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15600 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15601 /* PT must not be in a partially visible line. */
15602 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15603 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15605 /* We have to compute the window end anew since text
15606 could have been added/removed after it. */
15607 w->window_end_pos
15608 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15609 w->window_end_bytepos
15610 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15612 /* Set the cursor. */
15613 row = row_containing_pos (w, PT, r0, NULL, 0);
15614 if (row)
15615 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15616 else
15617 abort ();
15618 return 2;
15622 /* Give up if window start is in the changed area.
15624 The condition used to read
15626 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15628 but why that was tested escapes me at the moment. */
15629 if (CHARPOS (start) >= first_changed_charpos
15630 && CHARPOS (start) <= last_changed_charpos)
15631 GIVE_UP (15);
15633 /* Check that window start agrees with the start of the first glyph
15634 row in its current matrix. Check this after we know the window
15635 start is not in changed text, otherwise positions would not be
15636 comparable. */
15637 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15638 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15639 GIVE_UP (16);
15641 /* Give up if the window ends in strings. Overlay strings
15642 at the end are difficult to handle, so don't try. */
15643 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15644 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15645 GIVE_UP (20);
15647 /* Compute the position at which we have to start displaying new
15648 lines. Some of the lines at the top of the window might be
15649 reusable because they are not displaying changed text. Find the
15650 last row in W's current matrix not affected by changes at the
15651 start of current_buffer. Value is null if changes start in the
15652 first line of window. */
15653 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15654 if (last_unchanged_at_beg_row)
15656 /* Avoid starting to display in the moddle of a character, a TAB
15657 for instance. This is easier than to set up the iterator
15658 exactly, and it's not a frequent case, so the additional
15659 effort wouldn't really pay off. */
15660 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15661 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15662 && last_unchanged_at_beg_row > w->current_matrix->rows)
15663 --last_unchanged_at_beg_row;
15665 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15666 GIVE_UP (17);
15668 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15669 GIVE_UP (18);
15670 start_pos = it.current.pos;
15672 /* Start displaying new lines in the desired matrix at the same
15673 vpos we would use in the current matrix, i.e. below
15674 last_unchanged_at_beg_row. */
15675 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15676 current_matrix);
15677 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15678 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15680 xassert (it.hpos == 0 && it.current_x == 0);
15682 else
15684 /* There are no reusable lines at the start of the window.
15685 Start displaying in the first text line. */
15686 start_display (&it, w, start);
15687 it.vpos = it.first_vpos;
15688 start_pos = it.current.pos;
15691 /* Find the first row that is not affected by changes at the end of
15692 the buffer. Value will be null if there is no unchanged row, in
15693 which case we must redisplay to the end of the window. delta
15694 will be set to the value by which buffer positions beginning with
15695 first_unchanged_at_end_row have to be adjusted due to text
15696 changes. */
15697 first_unchanged_at_end_row
15698 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15699 IF_DEBUG (debug_delta = delta);
15700 IF_DEBUG (debug_delta_bytes = delta_bytes);
15702 /* Set stop_pos to the buffer position up to which we will have to
15703 display new lines. If first_unchanged_at_end_row != NULL, this
15704 is the buffer position of the start of the line displayed in that
15705 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15706 that we don't stop at a buffer position. */
15707 stop_pos = 0;
15708 if (first_unchanged_at_end_row)
15710 xassert (last_unchanged_at_beg_row == NULL
15711 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15713 /* If this is a continuation line, move forward to the next one
15714 that isn't. Changes in lines above affect this line.
15715 Caution: this may move first_unchanged_at_end_row to a row
15716 not displaying text. */
15717 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15718 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15719 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15720 < it.last_visible_y))
15721 ++first_unchanged_at_end_row;
15723 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15724 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15725 >= it.last_visible_y))
15726 first_unchanged_at_end_row = NULL;
15727 else
15729 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15730 + delta);
15731 first_unchanged_at_end_vpos
15732 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15733 xassert (stop_pos >= Z - END_UNCHANGED);
15736 else if (last_unchanged_at_beg_row == NULL)
15737 GIVE_UP (19);
15740 #if GLYPH_DEBUG
15742 /* Either there is no unchanged row at the end, or the one we have
15743 now displays text. This is a necessary condition for the window
15744 end pos calculation at the end of this function. */
15745 xassert (first_unchanged_at_end_row == NULL
15746 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15748 debug_last_unchanged_at_beg_vpos
15749 = (last_unchanged_at_beg_row
15750 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15751 : -1);
15752 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15754 #endif /* GLYPH_DEBUG != 0 */
15757 /* Display new lines. Set last_text_row to the last new line
15758 displayed which has text on it, i.e. might end up as being the
15759 line where the window_end_vpos is. */
15760 w->cursor.vpos = -1;
15761 last_text_row = NULL;
15762 overlay_arrow_seen = 0;
15763 while (it.current_y < it.last_visible_y
15764 && !fonts_changed_p
15765 && (first_unchanged_at_end_row == NULL
15766 || IT_CHARPOS (it) < stop_pos))
15768 if (display_line (&it))
15769 last_text_row = it.glyph_row - 1;
15772 if (fonts_changed_p)
15773 return -1;
15776 /* Compute differences in buffer positions, y-positions etc. for
15777 lines reused at the bottom of the window. Compute what we can
15778 scroll. */
15779 if (first_unchanged_at_end_row
15780 /* No lines reused because we displayed everything up to the
15781 bottom of the window. */
15782 && it.current_y < it.last_visible_y)
15784 dvpos = (it.vpos
15785 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15786 current_matrix));
15787 dy = it.current_y - first_unchanged_at_end_row->y;
15788 run.current_y = first_unchanged_at_end_row->y;
15789 run.desired_y = run.current_y + dy;
15790 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15792 else
15794 delta = delta_bytes = dvpos = dy
15795 = run.current_y = run.desired_y = run.height = 0;
15796 first_unchanged_at_end_row = NULL;
15798 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15801 /* Find the cursor if not already found. We have to decide whether
15802 PT will appear on this window (it sometimes doesn't, but this is
15803 not a very frequent case.) This decision has to be made before
15804 the current matrix is altered. A value of cursor.vpos < 0 means
15805 that PT is either in one of the lines beginning at
15806 first_unchanged_at_end_row or below the window. Don't care for
15807 lines that might be displayed later at the window end; as
15808 mentioned, this is not a frequent case. */
15809 if (w->cursor.vpos < 0)
15811 /* Cursor in unchanged rows at the top? */
15812 if (PT < CHARPOS (start_pos)
15813 && last_unchanged_at_beg_row)
15815 row = row_containing_pos (w, PT,
15816 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15817 last_unchanged_at_beg_row + 1, 0);
15818 if (row)
15819 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15822 /* Start from first_unchanged_at_end_row looking for PT. */
15823 else if (first_unchanged_at_end_row)
15825 row = row_containing_pos (w, PT - delta,
15826 first_unchanged_at_end_row, NULL, 0);
15827 if (row)
15828 set_cursor_from_row (w, row, w->current_matrix, delta,
15829 delta_bytes, dy, dvpos);
15832 /* Give up if cursor was not found. */
15833 if (w->cursor.vpos < 0)
15835 clear_glyph_matrix (w->desired_matrix);
15836 return -1;
15840 /* Don't let the cursor end in the scroll margins. */
15842 int this_scroll_margin, cursor_height;
15844 this_scroll_margin = max (0, scroll_margin);
15845 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15846 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15847 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15849 if ((w->cursor.y < this_scroll_margin
15850 && CHARPOS (start) > BEGV)
15851 /* Old redisplay didn't take scroll margin into account at the bottom,
15852 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15853 || (w->cursor.y + (make_cursor_line_fully_visible_p
15854 ? cursor_height + this_scroll_margin
15855 : 1)) > it.last_visible_y)
15857 w->cursor.vpos = -1;
15858 clear_glyph_matrix (w->desired_matrix);
15859 return -1;
15863 /* Scroll the display. Do it before changing the current matrix so
15864 that xterm.c doesn't get confused about where the cursor glyph is
15865 found. */
15866 if (dy && run.height)
15868 update_begin (f);
15870 if (FRAME_WINDOW_P (f))
15872 FRAME_RIF (f)->update_window_begin_hook (w);
15873 FRAME_RIF (f)->clear_window_mouse_face (w);
15874 FRAME_RIF (f)->scroll_run_hook (w, &run);
15875 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15877 else
15879 /* Terminal frame. In this case, dvpos gives the number of
15880 lines to scroll by; dvpos < 0 means scroll up. */
15881 int first_unchanged_at_end_vpos
15882 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15883 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15884 int end = (WINDOW_TOP_EDGE_LINE (w)
15885 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15886 + window_internal_height (w));
15888 /* Perform the operation on the screen. */
15889 if (dvpos > 0)
15891 /* Scroll last_unchanged_at_beg_row to the end of the
15892 window down dvpos lines. */
15893 set_terminal_window (f, end);
15895 /* On dumb terminals delete dvpos lines at the end
15896 before inserting dvpos empty lines. */
15897 if (!FRAME_SCROLL_REGION_OK (f))
15898 ins_del_lines (f, end - dvpos, -dvpos);
15900 /* Insert dvpos empty lines in front of
15901 last_unchanged_at_beg_row. */
15902 ins_del_lines (f, from, dvpos);
15904 else if (dvpos < 0)
15906 /* Scroll up last_unchanged_at_beg_vpos to the end of
15907 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15908 set_terminal_window (f, end);
15910 /* Delete dvpos lines in front of
15911 last_unchanged_at_beg_vpos. ins_del_lines will set
15912 the cursor to the given vpos and emit |dvpos| delete
15913 line sequences. */
15914 ins_del_lines (f, from + dvpos, dvpos);
15916 /* On a dumb terminal insert dvpos empty lines at the
15917 end. */
15918 if (!FRAME_SCROLL_REGION_OK (f))
15919 ins_del_lines (f, end + dvpos, -dvpos);
15922 set_terminal_window (f, 0);
15925 update_end (f);
15928 /* Shift reused rows of the current matrix to the right position.
15929 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15930 text. */
15931 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15932 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15933 if (dvpos < 0)
15935 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15936 bottom_vpos, dvpos);
15937 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15938 bottom_vpos, 0);
15940 else if (dvpos > 0)
15942 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15943 bottom_vpos, dvpos);
15944 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15945 first_unchanged_at_end_vpos + dvpos, 0);
15948 /* For frame-based redisplay, make sure that current frame and window
15949 matrix are in sync with respect to glyph memory. */
15950 if (!FRAME_WINDOW_P (f))
15951 sync_frame_with_window_matrix_rows (w);
15953 /* Adjust buffer positions in reused rows. */
15954 if (delta || delta_bytes)
15955 increment_matrix_positions (current_matrix,
15956 first_unchanged_at_end_vpos + dvpos,
15957 bottom_vpos, delta, delta_bytes);
15959 /* Adjust Y positions. */
15960 if (dy)
15961 shift_glyph_matrix (w, current_matrix,
15962 first_unchanged_at_end_vpos + dvpos,
15963 bottom_vpos, dy);
15965 if (first_unchanged_at_end_row)
15967 first_unchanged_at_end_row += dvpos;
15968 if (first_unchanged_at_end_row->y >= it.last_visible_y
15969 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15970 first_unchanged_at_end_row = NULL;
15973 /* If scrolling up, there may be some lines to display at the end of
15974 the window. */
15975 last_text_row_at_end = NULL;
15976 if (dy < 0)
15978 /* Scrolling up can leave for example a partially visible line
15979 at the end of the window to be redisplayed. */
15980 /* Set last_row to the glyph row in the current matrix where the
15981 window end line is found. It has been moved up or down in
15982 the matrix by dvpos. */
15983 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15984 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15986 /* If last_row is the window end line, it should display text. */
15987 xassert (last_row->displays_text_p);
15989 /* If window end line was partially visible before, begin
15990 displaying at that line. Otherwise begin displaying with the
15991 line following it. */
15992 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15994 init_to_row_start (&it, w, last_row);
15995 it.vpos = last_vpos;
15996 it.current_y = last_row->y;
15998 else
16000 init_to_row_end (&it, w, last_row);
16001 it.vpos = 1 + last_vpos;
16002 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16003 ++last_row;
16006 /* We may start in a continuation line. If so, we have to
16007 get the right continuation_lines_width and current_x. */
16008 it.continuation_lines_width = last_row->continuation_lines_width;
16009 it.hpos = it.current_x = 0;
16011 /* Display the rest of the lines at the window end. */
16012 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16013 while (it.current_y < it.last_visible_y
16014 && !fonts_changed_p)
16016 /* Is it always sure that the display agrees with lines in
16017 the current matrix? I don't think so, so we mark rows
16018 displayed invalid in the current matrix by setting their
16019 enabled_p flag to zero. */
16020 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16021 if (display_line (&it))
16022 last_text_row_at_end = it.glyph_row - 1;
16026 /* Update window_end_pos and window_end_vpos. */
16027 if (first_unchanged_at_end_row
16028 && !last_text_row_at_end)
16030 /* Window end line if one of the preserved rows from the current
16031 matrix. Set row to the last row displaying text in current
16032 matrix starting at first_unchanged_at_end_row, after
16033 scrolling. */
16034 xassert (first_unchanged_at_end_row->displays_text_p);
16035 row = find_last_row_displaying_text (w->current_matrix, &it,
16036 first_unchanged_at_end_row);
16037 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16039 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16040 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16041 w->window_end_vpos
16042 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16043 xassert (w->window_end_bytepos >= 0);
16044 IF_DEBUG (debug_method_add (w, "A"));
16046 else if (last_text_row_at_end)
16048 w->window_end_pos
16049 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16050 w->window_end_bytepos
16051 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16052 w->window_end_vpos
16053 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16054 xassert (w->window_end_bytepos >= 0);
16055 IF_DEBUG (debug_method_add (w, "B"));
16057 else if (last_text_row)
16059 /* We have displayed either to the end of the window or at the
16060 end of the window, i.e. the last row with text is to be found
16061 in the desired matrix. */
16062 w->window_end_pos
16063 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16064 w->window_end_bytepos
16065 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16066 w->window_end_vpos
16067 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16068 xassert (w->window_end_bytepos >= 0);
16070 else if (first_unchanged_at_end_row == NULL
16071 && last_text_row == NULL
16072 && last_text_row_at_end == NULL)
16074 /* Displayed to end of window, but no line containing text was
16075 displayed. Lines were deleted at the end of the window. */
16076 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16077 int vpos = XFASTINT (w->window_end_vpos);
16078 struct glyph_row *current_row = current_matrix->rows + vpos;
16079 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16081 for (row = NULL;
16082 row == NULL && vpos >= first_vpos;
16083 --vpos, --current_row, --desired_row)
16085 if (desired_row->enabled_p)
16087 if (desired_row->displays_text_p)
16088 row = desired_row;
16090 else if (current_row->displays_text_p)
16091 row = current_row;
16094 xassert (row != NULL);
16095 w->window_end_vpos = make_number (vpos + 1);
16096 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16097 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16098 xassert (w->window_end_bytepos >= 0);
16099 IF_DEBUG (debug_method_add (w, "C"));
16101 else
16102 abort ();
16104 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16105 debug_end_vpos = XFASTINT (w->window_end_vpos));
16107 /* Record that display has not been completed. */
16108 w->window_end_valid = Qnil;
16109 w->desired_matrix->no_scrolling_p = 1;
16110 return 3;
16112 #undef GIVE_UP
16117 /***********************************************************************
16118 More debugging support
16119 ***********************************************************************/
16121 #if GLYPH_DEBUG
16123 void dump_glyph_row (struct glyph_row *, int, int);
16124 void dump_glyph_matrix (struct glyph_matrix *, int);
16125 void dump_glyph (struct glyph_row *, struct glyph *, int);
16128 /* Dump the contents of glyph matrix MATRIX on stderr.
16130 GLYPHS 0 means don't show glyph contents.
16131 GLYPHS 1 means show glyphs in short form
16132 GLYPHS > 1 means show glyphs in long form. */
16134 void
16135 dump_glyph_matrix (matrix, glyphs)
16136 struct glyph_matrix *matrix;
16137 int glyphs;
16139 int i;
16140 for (i = 0; i < matrix->nrows; ++i)
16141 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16145 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16146 the glyph row and area where the glyph comes from. */
16148 void
16149 dump_glyph (row, glyph, area)
16150 struct glyph_row *row;
16151 struct glyph *glyph;
16152 int area;
16154 if (glyph->type == CHAR_GLYPH)
16156 fprintf (stderr,
16157 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16158 glyph - row->glyphs[TEXT_AREA],
16159 'C',
16160 glyph->charpos,
16161 (BUFFERP (glyph->object)
16162 ? 'B'
16163 : (STRINGP (glyph->object)
16164 ? 'S'
16165 : '-')),
16166 glyph->pixel_width,
16167 glyph->u.ch,
16168 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16169 ? glyph->u.ch
16170 : '.'),
16171 glyph->face_id,
16172 glyph->left_box_line_p,
16173 glyph->right_box_line_p);
16175 else if (glyph->type == STRETCH_GLYPH)
16177 fprintf (stderr,
16178 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16179 glyph - row->glyphs[TEXT_AREA],
16180 'S',
16181 glyph->charpos,
16182 (BUFFERP (glyph->object)
16183 ? 'B'
16184 : (STRINGP (glyph->object)
16185 ? 'S'
16186 : '-')),
16187 glyph->pixel_width,
16189 '.',
16190 glyph->face_id,
16191 glyph->left_box_line_p,
16192 glyph->right_box_line_p);
16194 else if (glyph->type == IMAGE_GLYPH)
16196 fprintf (stderr,
16197 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16198 glyph - row->glyphs[TEXT_AREA],
16199 'I',
16200 glyph->charpos,
16201 (BUFFERP (glyph->object)
16202 ? 'B'
16203 : (STRINGP (glyph->object)
16204 ? 'S'
16205 : '-')),
16206 glyph->pixel_width,
16207 glyph->u.img_id,
16208 '.',
16209 glyph->face_id,
16210 glyph->left_box_line_p,
16211 glyph->right_box_line_p);
16213 else if (glyph->type == COMPOSITE_GLYPH)
16215 fprintf (stderr,
16216 " %5d %4c %6d %c %3d 0x%05x",
16217 glyph - row->glyphs[TEXT_AREA],
16218 '+',
16219 glyph->charpos,
16220 (BUFFERP (glyph->object)
16221 ? 'B'
16222 : (STRINGP (glyph->object)
16223 ? 'S'
16224 : '-')),
16225 glyph->pixel_width,
16226 glyph->u.cmp.id);
16227 if (glyph->u.cmp.automatic)
16228 fprintf (stderr,
16229 "[%d-%d]",
16230 glyph->slice.cmp.from, glyph->slice.cmp.to);
16231 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16232 glyph->face_id,
16233 glyph->left_box_line_p,
16234 glyph->right_box_line_p);
16239 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16240 GLYPHS 0 means don't show glyph contents.
16241 GLYPHS 1 means show glyphs in short form
16242 GLYPHS > 1 means show glyphs in long form. */
16244 void
16245 dump_glyph_row (row, vpos, glyphs)
16246 struct glyph_row *row;
16247 int vpos, glyphs;
16249 if (glyphs != 1)
16251 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16252 fprintf (stderr, "======================================================================\n");
16254 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16255 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16256 vpos,
16257 MATRIX_ROW_START_CHARPOS (row),
16258 MATRIX_ROW_END_CHARPOS (row),
16259 row->used[TEXT_AREA],
16260 row->contains_overlapping_glyphs_p,
16261 row->enabled_p,
16262 row->truncated_on_left_p,
16263 row->truncated_on_right_p,
16264 row->continued_p,
16265 MATRIX_ROW_CONTINUATION_LINE_P (row),
16266 row->displays_text_p,
16267 row->ends_at_zv_p,
16268 row->fill_line_p,
16269 row->ends_in_middle_of_char_p,
16270 row->starts_in_middle_of_char_p,
16271 row->mouse_face_p,
16272 row->x,
16273 row->y,
16274 row->pixel_width,
16275 row->height,
16276 row->visible_height,
16277 row->ascent,
16278 row->phys_ascent);
16279 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16280 row->end.overlay_string_index,
16281 row->continuation_lines_width);
16282 fprintf (stderr, "%9d %5d\n",
16283 CHARPOS (row->start.string_pos),
16284 CHARPOS (row->end.string_pos));
16285 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16286 row->end.dpvec_index);
16289 if (glyphs > 1)
16291 int area;
16293 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16295 struct glyph *glyph = row->glyphs[area];
16296 struct glyph *glyph_end = glyph + row->used[area];
16298 /* Glyph for a line end in text. */
16299 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16300 ++glyph_end;
16302 if (glyph < glyph_end)
16303 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16305 for (; glyph < glyph_end; ++glyph)
16306 dump_glyph (row, glyph, area);
16309 else if (glyphs == 1)
16311 int area;
16313 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16315 char *s = (char *) alloca (row->used[area] + 1);
16316 int i;
16318 for (i = 0; i < row->used[area]; ++i)
16320 struct glyph *glyph = row->glyphs[area] + i;
16321 if (glyph->type == CHAR_GLYPH
16322 && glyph->u.ch < 0x80
16323 && glyph->u.ch >= ' ')
16324 s[i] = glyph->u.ch;
16325 else
16326 s[i] = '.';
16329 s[i] = '\0';
16330 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16336 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16337 Sdump_glyph_matrix, 0, 1, "p",
16338 doc: /* Dump the current matrix of the selected window to stderr.
16339 Shows contents of glyph row structures. With non-nil
16340 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16341 glyphs in short form, otherwise show glyphs in long form. */)
16342 (Lisp_Object glyphs)
16344 struct window *w = XWINDOW (selected_window);
16345 struct buffer *buffer = XBUFFER (w->buffer);
16347 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16348 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16349 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16350 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16351 fprintf (stderr, "=============================================\n");
16352 dump_glyph_matrix (w->current_matrix,
16353 NILP (glyphs) ? 0 : XINT (glyphs));
16354 return Qnil;
16358 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16359 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16360 (void)
16362 struct frame *f = XFRAME (selected_frame);
16363 dump_glyph_matrix (f->current_matrix, 1);
16364 return Qnil;
16368 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16369 doc: /* Dump glyph row ROW to stderr.
16370 GLYPH 0 means don't dump glyphs.
16371 GLYPH 1 means dump glyphs in short form.
16372 GLYPH > 1 or omitted means dump glyphs in long form. */)
16373 (Lisp_Object row, Lisp_Object glyphs)
16375 struct glyph_matrix *matrix;
16376 int vpos;
16378 CHECK_NUMBER (row);
16379 matrix = XWINDOW (selected_window)->current_matrix;
16380 vpos = XINT (row);
16381 if (vpos >= 0 && vpos < matrix->nrows)
16382 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16383 vpos,
16384 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16385 return Qnil;
16389 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16390 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16391 GLYPH 0 means don't dump glyphs.
16392 GLYPH 1 means dump glyphs in short form.
16393 GLYPH > 1 or omitted means dump glyphs in long form. */)
16394 (Lisp_Object row, Lisp_Object glyphs)
16396 struct frame *sf = SELECTED_FRAME ();
16397 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16398 int vpos;
16400 CHECK_NUMBER (row);
16401 vpos = XINT (row);
16402 if (vpos >= 0 && vpos < m->nrows)
16403 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16404 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16405 return Qnil;
16409 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16410 doc: /* Toggle tracing of redisplay.
16411 With ARG, turn tracing on if and only if ARG is positive. */)
16412 (Lisp_Object arg)
16414 if (NILP (arg))
16415 trace_redisplay_p = !trace_redisplay_p;
16416 else
16418 arg = Fprefix_numeric_value (arg);
16419 trace_redisplay_p = XINT (arg) > 0;
16422 return Qnil;
16426 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16427 doc: /* Like `format', but print result to stderr.
16428 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16429 (int nargs, Lisp_Object *args)
16431 Lisp_Object s = Fformat (nargs, args);
16432 fprintf (stderr, "%s", SDATA (s));
16433 return Qnil;
16436 #endif /* GLYPH_DEBUG */
16440 /***********************************************************************
16441 Building Desired Matrix Rows
16442 ***********************************************************************/
16444 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16445 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16447 static struct glyph_row *
16448 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16450 struct frame *f = XFRAME (WINDOW_FRAME (w));
16451 struct buffer *buffer = XBUFFER (w->buffer);
16452 struct buffer *old = current_buffer;
16453 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16454 int arrow_len = SCHARS (overlay_arrow_string);
16455 const unsigned char *arrow_end = arrow_string + arrow_len;
16456 const unsigned char *p;
16457 struct it it;
16458 int multibyte_p;
16459 int n_glyphs_before;
16461 set_buffer_temp (buffer);
16462 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16463 it.glyph_row->used[TEXT_AREA] = 0;
16464 SET_TEXT_POS (it.position, 0, 0);
16466 multibyte_p = !NILP (buffer->enable_multibyte_characters);
16467 p = arrow_string;
16468 while (p < arrow_end)
16470 Lisp_Object face, ilisp;
16472 /* Get the next character. */
16473 if (multibyte_p)
16474 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16475 else
16477 it.c = it.char_to_display = *p, it.len = 1;
16478 if (! ASCII_CHAR_P (it.c))
16479 it.char_to_display = BYTE8_TO_CHAR (it.c);
16481 p += it.len;
16483 /* Get its face. */
16484 ilisp = make_number (p - arrow_string);
16485 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16486 it.face_id = compute_char_face (f, it.char_to_display, face);
16488 /* Compute its width, get its glyphs. */
16489 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16490 SET_TEXT_POS (it.position, -1, -1);
16491 PRODUCE_GLYPHS (&it);
16493 /* If this character doesn't fit any more in the line, we have
16494 to remove some glyphs. */
16495 if (it.current_x > it.last_visible_x)
16497 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16498 break;
16502 set_buffer_temp (old);
16503 return it.glyph_row;
16507 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16508 glyphs are only inserted for terminal frames since we can't really
16509 win with truncation glyphs when partially visible glyphs are
16510 involved. Which glyphs to insert is determined by
16511 produce_special_glyphs. */
16513 static void
16514 insert_left_trunc_glyphs (struct it *it)
16516 struct it truncate_it;
16517 struct glyph *from, *end, *to, *toend;
16519 xassert (!FRAME_WINDOW_P (it->f));
16521 /* Get the truncation glyphs. */
16522 truncate_it = *it;
16523 truncate_it.current_x = 0;
16524 truncate_it.face_id = DEFAULT_FACE_ID;
16525 truncate_it.glyph_row = &scratch_glyph_row;
16526 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16527 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16528 truncate_it.object = make_number (0);
16529 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16531 /* Overwrite glyphs from IT with truncation glyphs. */
16532 if (!it->glyph_row->reversed_p)
16534 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16535 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16536 to = it->glyph_row->glyphs[TEXT_AREA];
16537 toend = to + it->glyph_row->used[TEXT_AREA];
16539 while (from < end)
16540 *to++ = *from++;
16542 /* There may be padding glyphs left over. Overwrite them too. */
16543 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16545 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16546 while (from < end)
16547 *to++ = *from++;
16550 if (to > toend)
16551 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16553 else
16555 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16556 that back to front. */
16557 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16558 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16559 toend = it->glyph_row->glyphs[TEXT_AREA];
16560 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16562 while (from >= end && to >= toend)
16563 *to-- = *from--;
16564 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16566 from =
16567 truncate_it.glyph_row->glyphs[TEXT_AREA]
16568 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16569 while (from >= end && to >= toend)
16570 *to-- = *from--;
16572 if (from >= end)
16574 /* Need to free some room before prepending additional
16575 glyphs. */
16576 int move_by = from - end + 1;
16577 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16578 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16580 for ( ; g >= g0; g--)
16581 g[move_by] = *g;
16582 while (from >= end)
16583 *to-- = *from--;
16584 it->glyph_row->used[TEXT_AREA] += move_by;
16590 /* Compute the pixel height and width of IT->glyph_row.
16592 Most of the time, ascent and height of a display line will be equal
16593 to the max_ascent and max_height values of the display iterator
16594 structure. This is not the case if
16596 1. We hit ZV without displaying anything. In this case, max_ascent
16597 and max_height will be zero.
16599 2. We have some glyphs that don't contribute to the line height.
16600 (The glyph row flag contributes_to_line_height_p is for future
16601 pixmap extensions).
16603 The first case is easily covered by using default values because in
16604 these cases, the line height does not really matter, except that it
16605 must not be zero. */
16607 static void
16608 compute_line_metrics (struct it *it)
16610 struct glyph_row *row = it->glyph_row;
16611 int area, i;
16613 if (FRAME_WINDOW_P (it->f))
16615 int i, min_y, max_y;
16617 /* The line may consist of one space only, that was added to
16618 place the cursor on it. If so, the row's height hasn't been
16619 computed yet. */
16620 if (row->height == 0)
16622 if (it->max_ascent + it->max_descent == 0)
16623 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16624 row->ascent = it->max_ascent;
16625 row->height = it->max_ascent + it->max_descent;
16626 row->phys_ascent = it->max_phys_ascent;
16627 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16628 row->extra_line_spacing = it->max_extra_line_spacing;
16631 /* Compute the width of this line. */
16632 row->pixel_width = row->x;
16633 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16634 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16636 xassert (row->pixel_width >= 0);
16637 xassert (row->ascent >= 0 && row->height > 0);
16639 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16640 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16642 /* If first line's physical ascent is larger than its logical
16643 ascent, use the physical ascent, and make the row taller.
16644 This makes accented characters fully visible. */
16645 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16646 && row->phys_ascent > row->ascent)
16648 row->height += row->phys_ascent - row->ascent;
16649 row->ascent = row->phys_ascent;
16652 /* Compute how much of the line is visible. */
16653 row->visible_height = row->height;
16655 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16656 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16658 if (row->y < min_y)
16659 row->visible_height -= min_y - row->y;
16660 if (row->y + row->height > max_y)
16661 row->visible_height -= row->y + row->height - max_y;
16663 else
16665 row->pixel_width = row->used[TEXT_AREA];
16666 if (row->continued_p)
16667 row->pixel_width -= it->continuation_pixel_width;
16668 else if (row->truncated_on_right_p)
16669 row->pixel_width -= it->truncation_pixel_width;
16670 row->ascent = row->phys_ascent = 0;
16671 row->height = row->phys_height = row->visible_height = 1;
16672 row->extra_line_spacing = 0;
16675 /* Compute a hash code for this row. */
16676 row->hash = 0;
16677 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16678 for (i = 0; i < row->used[area]; ++i)
16679 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16680 + row->glyphs[area][i].u.val
16681 + row->glyphs[area][i].face_id
16682 + row->glyphs[area][i].padding_p
16683 + (row->glyphs[area][i].type << 2));
16685 it->max_ascent = it->max_descent = 0;
16686 it->max_phys_ascent = it->max_phys_descent = 0;
16690 /* Append one space to the glyph row of iterator IT if doing a
16691 window-based redisplay. The space has the same face as
16692 IT->face_id. Value is non-zero if a space was added.
16694 This function is called to make sure that there is always one glyph
16695 at the end of a glyph row that the cursor can be set on under
16696 window-systems. (If there weren't such a glyph we would not know
16697 how wide and tall a box cursor should be displayed).
16699 At the same time this space let's a nicely handle clearing to the
16700 end of the line if the row ends in italic text. */
16702 static int
16703 append_space_for_newline (struct it *it, int default_face_p)
16705 if (FRAME_WINDOW_P (it->f))
16707 int n = it->glyph_row->used[TEXT_AREA];
16709 if (it->glyph_row->glyphs[TEXT_AREA] + n
16710 < it->glyph_row->glyphs[1 + TEXT_AREA])
16712 /* Save some values that must not be changed.
16713 Must save IT->c and IT->len because otherwise
16714 ITERATOR_AT_END_P wouldn't work anymore after
16715 append_space_for_newline has been called. */
16716 enum display_element_type saved_what = it->what;
16717 int saved_c = it->c, saved_len = it->len;
16718 int saved_char_to_display = it->char_to_display;
16719 int saved_x = it->current_x;
16720 int saved_face_id = it->face_id;
16721 struct text_pos saved_pos;
16722 Lisp_Object saved_object;
16723 struct face *face;
16725 saved_object = it->object;
16726 saved_pos = it->position;
16728 it->what = IT_CHARACTER;
16729 memset (&it->position, 0, sizeof it->position);
16730 it->object = make_number (0);
16731 it->c = it->char_to_display = ' ';
16732 it->len = 1;
16734 if (default_face_p)
16735 it->face_id = DEFAULT_FACE_ID;
16736 else if (it->face_before_selective_p)
16737 it->face_id = it->saved_face_id;
16738 face = FACE_FROM_ID (it->f, it->face_id);
16739 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16741 PRODUCE_GLYPHS (it);
16743 it->override_ascent = -1;
16744 it->constrain_row_ascent_descent_p = 0;
16745 it->current_x = saved_x;
16746 it->object = saved_object;
16747 it->position = saved_pos;
16748 it->what = saved_what;
16749 it->face_id = saved_face_id;
16750 it->len = saved_len;
16751 it->c = saved_c;
16752 it->char_to_display = saved_char_to_display;
16753 return 1;
16757 return 0;
16761 /* Extend the face of the last glyph in the text area of IT->glyph_row
16762 to the end of the display line. Called from display_line. If the
16763 glyph row is empty, add a space glyph to it so that we know the
16764 face to draw. Set the glyph row flag fill_line_p. If the glyph
16765 row is R2L, prepend a stretch glyph to cover the empty space to the
16766 left of the leftmost glyph. */
16768 static void
16769 extend_face_to_end_of_line (struct it *it)
16771 struct face *face;
16772 struct frame *f = it->f;
16774 /* If line is already filled, do nothing. Non window-system frames
16775 get a grace of one more ``pixel'' because their characters are
16776 1-``pixel'' wide, so they hit the equality too early. This grace
16777 is needed only for R2L rows that are not continued, to produce
16778 one extra blank where we could display the cursor. */
16779 if (it->current_x >= it->last_visible_x
16780 + (!FRAME_WINDOW_P (f)
16781 && it->glyph_row->reversed_p
16782 && !it->glyph_row->continued_p))
16783 return;
16785 /* Face extension extends the background and box of IT->face_id
16786 to the end of the line. If the background equals the background
16787 of the frame, we don't have to do anything. */
16788 if (it->face_before_selective_p)
16789 face = FACE_FROM_ID (f, it->saved_face_id);
16790 else
16791 face = FACE_FROM_ID (f, it->face_id);
16793 if (FRAME_WINDOW_P (f)
16794 && it->glyph_row->displays_text_p
16795 && face->box == FACE_NO_BOX
16796 && face->background == FRAME_BACKGROUND_PIXEL (f)
16797 && !face->stipple
16798 && !it->glyph_row->reversed_p)
16799 return;
16801 /* Set the glyph row flag indicating that the face of the last glyph
16802 in the text area has to be drawn to the end of the text area. */
16803 it->glyph_row->fill_line_p = 1;
16805 /* If current character of IT is not ASCII, make sure we have the
16806 ASCII face. This will be automatically undone the next time
16807 get_next_display_element returns a multibyte character. Note
16808 that the character will always be single byte in unibyte
16809 text. */
16810 if (!ASCII_CHAR_P (it->c))
16812 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16815 if (FRAME_WINDOW_P (f))
16817 /* If the row is empty, add a space with the current face of IT,
16818 so that we know which face to draw. */
16819 if (it->glyph_row->used[TEXT_AREA] == 0)
16821 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16822 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16823 it->glyph_row->used[TEXT_AREA] = 1;
16825 #ifdef HAVE_WINDOW_SYSTEM
16826 if (it->glyph_row->reversed_p)
16828 /* Prepend a stretch glyph to the row, such that the
16829 rightmost glyph will be drawn flushed all the way to the
16830 right margin of the window. The stretch glyph that will
16831 occupy the empty space, if any, to the left of the
16832 glyphs. */
16833 struct font *font = face->font ? face->font : FRAME_FONT (f);
16834 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16835 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16836 struct glyph *g;
16837 int row_width, stretch_ascent, stretch_width;
16838 struct text_pos saved_pos;
16839 int saved_face_id, saved_avoid_cursor;
16841 for (row_width = 0, g = row_start; g < row_end; g++)
16842 row_width += g->pixel_width;
16843 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16844 if (stretch_width > 0)
16846 stretch_ascent =
16847 (((it->ascent + it->descent)
16848 * FONT_BASE (font)) / FONT_HEIGHT (font));
16849 saved_pos = it->position;
16850 memset (&it->position, 0, sizeof it->position);
16851 saved_avoid_cursor = it->avoid_cursor_p;
16852 it->avoid_cursor_p = 1;
16853 saved_face_id = it->face_id;
16854 /* The last row's stretch glyph should get the default
16855 face, to avoid painting the rest of the window with
16856 the region face, if the region ends at ZV. */
16857 if (it->glyph_row->ends_at_zv_p)
16858 it->face_id = DEFAULT_FACE_ID;
16859 else
16860 it->face_id = face->id;
16861 append_stretch_glyph (it, make_number (0), stretch_width,
16862 it->ascent + it->descent, stretch_ascent);
16863 it->position = saved_pos;
16864 it->avoid_cursor_p = saved_avoid_cursor;
16865 it->face_id = saved_face_id;
16868 #endif /* HAVE_WINDOW_SYSTEM */
16870 else
16872 /* Save some values that must not be changed. */
16873 int saved_x = it->current_x;
16874 struct text_pos saved_pos;
16875 Lisp_Object saved_object;
16876 enum display_element_type saved_what = it->what;
16877 int saved_face_id = it->face_id;
16879 saved_object = it->object;
16880 saved_pos = it->position;
16882 it->what = IT_CHARACTER;
16883 memset (&it->position, 0, sizeof it->position);
16884 it->object = make_number (0);
16885 it->c = it->char_to_display = ' ';
16886 it->len = 1;
16887 /* The last row's blank glyphs should get the default face, to
16888 avoid painting the rest of the window with the region face,
16889 if the region ends at ZV. */
16890 if (it->glyph_row->ends_at_zv_p)
16891 it->face_id = DEFAULT_FACE_ID;
16892 else
16893 it->face_id = face->id;
16895 PRODUCE_GLYPHS (it);
16897 while (it->current_x <= it->last_visible_x)
16898 PRODUCE_GLYPHS (it);
16900 /* Don't count these blanks really. It would let us insert a left
16901 truncation glyph below and make us set the cursor on them, maybe. */
16902 it->current_x = saved_x;
16903 it->object = saved_object;
16904 it->position = saved_pos;
16905 it->what = saved_what;
16906 it->face_id = saved_face_id;
16911 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16912 trailing whitespace. */
16914 static int
16915 trailing_whitespace_p (EMACS_INT charpos)
16917 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16918 int c = 0;
16920 while (bytepos < ZV_BYTE
16921 && (c = FETCH_CHAR (bytepos),
16922 c == ' ' || c == '\t'))
16923 ++bytepos;
16925 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16927 if (bytepos != PT_BYTE)
16928 return 1;
16930 return 0;
16934 /* Highlight trailing whitespace, if any, in ROW. */
16936 void
16937 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16939 int used = row->used[TEXT_AREA];
16941 if (used)
16943 struct glyph *start = row->glyphs[TEXT_AREA];
16944 struct glyph *glyph = start + used - 1;
16946 if (row->reversed_p)
16948 /* Right-to-left rows need to be processed in the opposite
16949 direction, so swap the edge pointers. */
16950 glyph = start;
16951 start = row->glyphs[TEXT_AREA] + used - 1;
16954 /* Skip over glyphs inserted to display the cursor at the
16955 end of a line, for extending the face of the last glyph
16956 to the end of the line on terminals, and for truncation
16957 and continuation glyphs. */
16958 if (!row->reversed_p)
16960 while (glyph >= start
16961 && glyph->type == CHAR_GLYPH
16962 && INTEGERP (glyph->object))
16963 --glyph;
16965 else
16967 while (glyph <= start
16968 && glyph->type == CHAR_GLYPH
16969 && INTEGERP (glyph->object))
16970 ++glyph;
16973 /* If last glyph is a space or stretch, and it's trailing
16974 whitespace, set the face of all trailing whitespace glyphs in
16975 IT->glyph_row to `trailing-whitespace'. */
16976 if ((row->reversed_p ? glyph <= start : glyph >= start)
16977 && BUFFERP (glyph->object)
16978 && (glyph->type == STRETCH_GLYPH
16979 || (glyph->type == CHAR_GLYPH
16980 && glyph->u.ch == ' '))
16981 && trailing_whitespace_p (glyph->charpos))
16983 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16984 if (face_id < 0)
16985 return;
16987 if (!row->reversed_p)
16989 while (glyph >= start
16990 && BUFFERP (glyph->object)
16991 && (glyph->type == STRETCH_GLYPH
16992 || (glyph->type == CHAR_GLYPH
16993 && glyph->u.ch == ' ')))
16994 (glyph--)->face_id = face_id;
16996 else
16998 while (glyph <= start
16999 && BUFFERP (glyph->object)
17000 && (glyph->type == STRETCH_GLYPH
17001 || (glyph->type == CHAR_GLYPH
17002 && glyph->u.ch == ' ')))
17003 (glyph++)->face_id = face_id;
17010 /* Value is non-zero if glyph row ROW in window W should be
17011 used to hold the cursor. */
17013 static int
17014 cursor_row_p (struct window *w, struct glyph_row *row)
17016 int cursor_row_p = 1;
17018 if (PT == CHARPOS (row->end.pos))
17020 /* Suppose the row ends on a string.
17021 Unless the row is continued, that means it ends on a newline
17022 in the string. If it's anything other than a display string
17023 (e.g. a before-string from an overlay), we don't want the
17024 cursor there. (This heuristic seems to give the optimal
17025 behavior for the various types of multi-line strings.) */
17026 if (CHARPOS (row->end.string_pos) >= 0)
17028 if (row->continued_p)
17029 cursor_row_p = 1;
17030 else
17032 /* Check for `display' property. */
17033 struct glyph *beg = row->glyphs[TEXT_AREA];
17034 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17035 struct glyph *glyph;
17037 cursor_row_p = 0;
17038 for (glyph = end; glyph >= beg; --glyph)
17039 if (STRINGP (glyph->object))
17041 Lisp_Object prop
17042 = Fget_char_property (make_number (PT),
17043 Qdisplay, Qnil);
17044 cursor_row_p =
17045 (!NILP (prop)
17046 && display_prop_string_p (prop, glyph->object));
17047 break;
17051 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17053 /* If the row ends in middle of a real character,
17054 and the line is continued, we want the cursor here.
17055 That's because CHARPOS (ROW->end.pos) would equal
17056 PT if PT is before the character. */
17057 if (!row->ends_in_ellipsis_p)
17058 cursor_row_p = row->continued_p;
17059 else
17060 /* If the row ends in an ellipsis, then
17061 CHARPOS (ROW->end.pos) will equal point after the
17062 invisible text. We want that position to be displayed
17063 after the ellipsis. */
17064 cursor_row_p = 0;
17066 /* If the row ends at ZV, display the cursor at the end of that
17067 row instead of at the start of the row below. */
17068 else if (row->ends_at_zv_p)
17069 cursor_row_p = 1;
17070 else
17071 cursor_row_p = 0;
17074 return cursor_row_p;
17079 /* Push the display property PROP so that it will be rendered at the
17080 current position in IT. Return 1 if PROP was successfully pushed,
17081 0 otherwise. */
17083 static int
17084 push_display_prop (struct it *it, Lisp_Object prop)
17086 push_it (it);
17088 if (STRINGP (prop))
17090 if (SCHARS (prop) == 0)
17092 pop_it (it);
17093 return 0;
17096 it->string = prop;
17097 it->multibyte_p = STRING_MULTIBYTE (it->string);
17098 it->current.overlay_string_index = -1;
17099 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17100 it->end_charpos = it->string_nchars = SCHARS (it->string);
17101 it->method = GET_FROM_STRING;
17102 it->stop_charpos = 0;
17104 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17106 it->method = GET_FROM_STRETCH;
17107 it->object = prop;
17109 #ifdef HAVE_WINDOW_SYSTEM
17110 else if (IMAGEP (prop))
17112 it->what = IT_IMAGE;
17113 it->image_id = lookup_image (it->f, prop);
17114 it->method = GET_FROM_IMAGE;
17116 #endif /* HAVE_WINDOW_SYSTEM */
17117 else
17119 pop_it (it); /* bogus display property, give up */
17120 return 0;
17123 return 1;
17126 /* Return the character-property PROP at the current position in IT. */
17128 static Lisp_Object
17129 get_it_property (struct it *it, Lisp_Object prop)
17131 Lisp_Object position;
17133 if (STRINGP (it->object))
17134 position = make_number (IT_STRING_CHARPOS (*it));
17135 else if (BUFFERP (it->object))
17136 position = make_number (IT_CHARPOS (*it));
17137 else
17138 return Qnil;
17140 return Fget_char_property (position, prop, it->object);
17143 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17145 static void
17146 handle_line_prefix (struct it *it)
17148 Lisp_Object prefix;
17149 if (it->continuation_lines_width > 0)
17151 prefix = get_it_property (it, Qwrap_prefix);
17152 if (NILP (prefix))
17153 prefix = Vwrap_prefix;
17155 else
17157 prefix = get_it_property (it, Qline_prefix);
17158 if (NILP (prefix))
17159 prefix = Vline_prefix;
17161 if (! NILP (prefix) && push_display_prop (it, prefix))
17163 /* If the prefix is wider than the window, and we try to wrap
17164 it, it would acquire its own wrap prefix, and so on till the
17165 iterator stack overflows. So, don't wrap the prefix. */
17166 it->line_wrap = TRUNCATE;
17167 it->avoid_cursor_p = 1;
17173 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17174 only for R2L lines from display_line, when it decides that too many
17175 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17176 continued. */
17177 static void
17178 unproduce_glyphs (struct it *it, int n)
17180 struct glyph *glyph, *end;
17182 xassert (it->glyph_row);
17183 xassert (it->glyph_row->reversed_p);
17184 xassert (it->area == TEXT_AREA);
17185 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17187 if (n > it->glyph_row->used[TEXT_AREA])
17188 n = it->glyph_row->used[TEXT_AREA];
17189 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17190 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17191 for ( ; glyph < end; glyph++)
17192 glyph[-n] = *glyph;
17195 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17196 and ROW->maxpos. */
17197 static void
17198 find_row_edges (struct it *it, struct glyph_row *row,
17199 EMACS_INT min_pos, EMACS_INT min_bpos,
17200 EMACS_INT max_pos, EMACS_INT max_bpos)
17202 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17203 lines' rows is implemented for bidi-reordered rows. */
17205 /* ROW->minpos is the value of min_pos, the minimal buffer position
17206 we have in ROW. */
17207 if (min_pos <= ZV)
17208 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17209 else
17211 /* We didn't find _any_ valid buffer positions in any of the
17212 glyphs, so we must trust the iterator's computed
17213 positions. */
17214 row->minpos = row->start.pos;
17215 max_pos = CHARPOS (it->current.pos);
17216 max_bpos = BYTEPOS (it->current.pos);
17219 if (!max_pos)
17220 abort ();
17222 /* Here are the various use-cases for ending the row, and the
17223 corresponding values for ROW->maxpos:
17225 Line ends in a newline from buffer eol_pos + 1
17226 Line is continued from buffer max_pos + 1
17227 Line is truncated on right it->current.pos
17228 Line ends in a newline from string max_pos
17229 Line is continued from string max_pos
17230 Line is continued from display vector max_pos
17231 Line is entirely from a string min_pos == max_pos
17232 Line is entirely from a display vector min_pos == max_pos
17233 Line that ends at ZV ZV
17235 If you discover other use-cases, please add them here as
17236 appropriate. */
17237 if (row->ends_at_zv_p)
17238 row->maxpos = it->current.pos;
17239 else if (row->used[TEXT_AREA])
17241 if (row->ends_in_newline_from_string_p)
17242 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17243 else if (CHARPOS (it->eol_pos) > 0)
17244 SET_TEXT_POS (row->maxpos,
17245 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17246 else if (row->continued_p)
17248 /* If max_pos is different from IT's current position, it
17249 means IT->method does not belong to the display element
17250 at max_pos. However, it also means that the display
17251 element at max_pos was displayed in its entirety on this
17252 line, which is equivalent to saying that the next line
17253 starts at the next buffer position. */
17254 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17255 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17256 else
17258 INC_BOTH (max_pos, max_bpos);
17259 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17262 else if (row->truncated_on_right_p)
17263 /* display_line already called reseat_at_next_visible_line_start,
17264 which puts the iterator at the beginning of the next line, in
17265 the logical order. */
17266 row->maxpos = it->current.pos;
17267 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17268 /* A line that is entirely from a string/image/stretch... */
17269 row->maxpos = row->minpos;
17270 else
17271 abort ();
17273 else
17274 row->maxpos = it->current.pos;
17277 /* Construct the glyph row IT->glyph_row in the desired matrix of
17278 IT->w from text at the current position of IT. See dispextern.h
17279 for an overview of struct it. Value is non-zero if
17280 IT->glyph_row displays text, as opposed to a line displaying ZV
17281 only. */
17283 static int
17284 display_line (struct it *it)
17286 struct glyph_row *row = it->glyph_row;
17287 Lisp_Object overlay_arrow_string;
17288 struct it wrap_it;
17289 int may_wrap = 0, wrap_x;
17290 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
17291 int wrap_row_phys_ascent, wrap_row_phys_height;
17292 int wrap_row_extra_line_spacing;
17293 EMACS_INT wrap_row_min_pos, wrap_row_min_bpos;
17294 EMACS_INT wrap_row_max_pos, wrap_row_max_bpos;
17295 int cvpos;
17296 EMACS_INT min_pos = ZV + 1, min_bpos, max_pos = 0, max_bpos;
17298 /* We always start displaying at hpos zero even if hscrolled. */
17299 xassert (it->hpos == 0 && it->current_x == 0);
17301 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17302 >= it->w->desired_matrix->nrows)
17304 it->w->nrows_scale_factor++;
17305 fonts_changed_p = 1;
17306 return 0;
17309 /* Is IT->w showing the region? */
17310 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17312 /* Clear the result glyph row and enable it. */
17313 prepare_desired_row (row);
17315 row->y = it->current_y;
17316 row->start = it->start;
17317 row->continuation_lines_width = it->continuation_lines_width;
17318 row->displays_text_p = 1;
17319 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17320 it->starts_in_middle_of_char_p = 0;
17322 /* Arrange the overlays nicely for our purposes. Usually, we call
17323 display_line on only one line at a time, in which case this
17324 can't really hurt too much, or we call it on lines which appear
17325 one after another in the buffer, in which case all calls to
17326 recenter_overlay_lists but the first will be pretty cheap. */
17327 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17329 /* Move over display elements that are not visible because we are
17330 hscrolled. This may stop at an x-position < IT->first_visible_x
17331 if the first glyph is partially visible or if we hit a line end. */
17332 if (it->current_x < it->first_visible_x)
17334 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17335 MOVE_TO_POS | MOVE_TO_X);
17337 else
17339 /* We only do this when not calling `move_it_in_display_line_to'
17340 above, because move_it_in_display_line_to calls
17341 handle_line_prefix itself. */
17342 handle_line_prefix (it);
17345 /* Get the initial row height. This is either the height of the
17346 text hscrolled, if there is any, or zero. */
17347 row->ascent = it->max_ascent;
17348 row->height = it->max_ascent + it->max_descent;
17349 row->phys_ascent = it->max_phys_ascent;
17350 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17351 row->extra_line_spacing = it->max_extra_line_spacing;
17353 /* Utility macro to record max and min buffer positions seen until now. */
17354 #define RECORD_MAX_MIN_POS(IT) \
17355 do \
17357 if (IT_CHARPOS (*(IT)) < min_pos) \
17359 min_pos = IT_CHARPOS (*(IT)); \
17360 min_bpos = IT_BYTEPOS (*(IT)); \
17362 if (IT_CHARPOS (*(IT)) > max_pos) \
17364 max_pos = IT_CHARPOS (*(IT)); \
17365 max_bpos = IT_BYTEPOS (*(IT)); \
17368 while (0)
17370 /* Loop generating characters. The loop is left with IT on the next
17371 character to display. */
17372 while (1)
17374 int n_glyphs_before, hpos_before, x_before;
17375 int x, i, nglyphs;
17376 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17378 /* Retrieve the next thing to display. Value is zero if end of
17379 buffer reached. */
17380 if (!get_next_display_element (it))
17382 /* Maybe add a space at the end of this line that is used to
17383 display the cursor there under X. Set the charpos of the
17384 first glyph of blank lines not corresponding to any text
17385 to -1. */
17386 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17387 row->exact_window_width_line_p = 1;
17388 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17389 || row->used[TEXT_AREA] == 0)
17391 row->glyphs[TEXT_AREA]->charpos = -1;
17392 row->displays_text_p = 0;
17394 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
17395 && (!MINI_WINDOW_P (it->w)
17396 || (minibuf_level && EQ (it->window, minibuf_window))))
17397 row->indicate_empty_line_p = 1;
17400 it->continuation_lines_width = 0;
17401 row->ends_at_zv_p = 1;
17402 /* A row that displays right-to-left text must always have
17403 its last face extended all the way to the end of line,
17404 even if this row ends in ZV, because we still write to
17405 the screen left to right. */
17406 if (row->reversed_p)
17407 extend_face_to_end_of_line (it);
17408 break;
17411 /* Now, get the metrics of what we want to display. This also
17412 generates glyphs in `row' (which is IT->glyph_row). */
17413 n_glyphs_before = row->used[TEXT_AREA];
17414 x = it->current_x;
17416 /* Remember the line height so far in case the next element doesn't
17417 fit on the line. */
17418 if (it->line_wrap != TRUNCATE)
17420 ascent = it->max_ascent;
17421 descent = it->max_descent;
17422 phys_ascent = it->max_phys_ascent;
17423 phys_descent = it->max_phys_descent;
17425 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17427 if (IT_DISPLAYING_WHITESPACE (it))
17428 may_wrap = 1;
17429 else if (may_wrap)
17431 wrap_it = *it;
17432 wrap_x = x;
17433 wrap_row_used = row->used[TEXT_AREA];
17434 wrap_row_ascent = row->ascent;
17435 wrap_row_height = row->height;
17436 wrap_row_phys_ascent = row->phys_ascent;
17437 wrap_row_phys_height = row->phys_height;
17438 wrap_row_extra_line_spacing = row->extra_line_spacing;
17439 wrap_row_min_pos = min_pos;
17440 wrap_row_min_bpos = min_bpos;
17441 wrap_row_max_pos = max_pos;
17442 wrap_row_max_bpos = max_bpos;
17443 may_wrap = 0;
17448 PRODUCE_GLYPHS (it);
17450 /* If this display element was in marginal areas, continue with
17451 the next one. */
17452 if (it->area != TEXT_AREA)
17454 row->ascent = max (row->ascent, it->max_ascent);
17455 row->height = max (row->height, it->max_ascent + it->max_descent);
17456 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17457 row->phys_height = max (row->phys_height,
17458 it->max_phys_ascent + it->max_phys_descent);
17459 row->extra_line_spacing = max (row->extra_line_spacing,
17460 it->max_extra_line_spacing);
17461 set_iterator_to_next (it, 1);
17462 continue;
17465 /* Does the display element fit on the line? If we truncate
17466 lines, we should draw past the right edge of the window. If
17467 we don't truncate, we want to stop so that we can display the
17468 continuation glyph before the right margin. If lines are
17469 continued, there are two possible strategies for characters
17470 resulting in more than 1 glyph (e.g. tabs): Display as many
17471 glyphs as possible in this line and leave the rest for the
17472 continuation line, or display the whole element in the next
17473 line. Original redisplay did the former, so we do it also. */
17474 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17475 hpos_before = it->hpos;
17476 x_before = x;
17478 if (/* Not a newline. */
17479 nglyphs > 0
17480 /* Glyphs produced fit entirely in the line. */
17481 && it->current_x < it->last_visible_x)
17483 it->hpos += nglyphs;
17484 row->ascent = max (row->ascent, it->max_ascent);
17485 row->height = max (row->height, it->max_ascent + it->max_descent);
17486 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17487 row->phys_height = max (row->phys_height,
17488 it->max_phys_ascent + it->max_phys_descent);
17489 row->extra_line_spacing = max (row->extra_line_spacing,
17490 it->max_extra_line_spacing);
17491 if (it->current_x - it->pixel_width < it->first_visible_x)
17492 row->x = x - it->first_visible_x;
17493 /* Record the maximum and minimum buffer positions seen so
17494 far in glyphs that will be displayed by this row. */
17495 if (it->bidi_p)
17496 RECORD_MAX_MIN_POS (it);
17498 else
17500 int new_x;
17501 struct glyph *glyph;
17503 for (i = 0; i < nglyphs; ++i, x = new_x)
17505 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17506 new_x = x + glyph->pixel_width;
17508 if (/* Lines are continued. */
17509 it->line_wrap != TRUNCATE
17510 && (/* Glyph doesn't fit on the line. */
17511 new_x > it->last_visible_x
17512 /* Or it fits exactly on a window system frame. */
17513 || (new_x == it->last_visible_x
17514 && FRAME_WINDOW_P (it->f))))
17516 /* End of a continued line. */
17518 if (it->hpos == 0
17519 || (new_x == it->last_visible_x
17520 && FRAME_WINDOW_P (it->f)))
17522 /* Current glyph is the only one on the line or
17523 fits exactly on the line. We must continue
17524 the line because we can't draw the cursor
17525 after the glyph. */
17526 row->continued_p = 1;
17527 it->current_x = new_x;
17528 it->continuation_lines_width += new_x;
17529 ++it->hpos;
17530 /* Record the maximum and minimum buffer
17531 positions seen so far in glyphs that will be
17532 displayed by this row. */
17533 if (it->bidi_p)
17534 RECORD_MAX_MIN_POS (it);
17535 if (i == nglyphs - 1)
17537 /* If line-wrap is on, check if a previous
17538 wrap point was found. */
17539 if (wrap_row_used > 0
17540 /* Even if there is a previous wrap
17541 point, continue the line here as
17542 usual, if (i) the previous character
17543 was a space or tab AND (ii) the
17544 current character is not. */
17545 && (!may_wrap
17546 || IT_DISPLAYING_WHITESPACE (it)))
17547 goto back_to_wrap;
17549 set_iterator_to_next (it, 1);
17550 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17552 if (!get_next_display_element (it))
17554 row->exact_window_width_line_p = 1;
17555 it->continuation_lines_width = 0;
17556 row->continued_p = 0;
17557 row->ends_at_zv_p = 1;
17559 else if (ITERATOR_AT_END_OF_LINE_P (it))
17561 row->continued_p = 0;
17562 row->exact_window_width_line_p = 1;
17567 else if (CHAR_GLYPH_PADDING_P (*glyph)
17568 && !FRAME_WINDOW_P (it->f))
17570 /* A padding glyph that doesn't fit on this line.
17571 This means the whole character doesn't fit
17572 on the line. */
17573 if (row->reversed_p)
17574 unproduce_glyphs (it, row->used[TEXT_AREA]
17575 - n_glyphs_before);
17576 row->used[TEXT_AREA] = n_glyphs_before;
17578 /* Fill the rest of the row with continuation
17579 glyphs like in 20.x. */
17580 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17581 < row->glyphs[1 + TEXT_AREA])
17582 produce_special_glyphs (it, IT_CONTINUATION);
17584 row->continued_p = 1;
17585 it->current_x = x_before;
17586 it->continuation_lines_width += x_before;
17588 /* Restore the height to what it was before the
17589 element not fitting on the line. */
17590 it->max_ascent = ascent;
17591 it->max_descent = descent;
17592 it->max_phys_ascent = phys_ascent;
17593 it->max_phys_descent = phys_descent;
17595 else if (wrap_row_used > 0)
17597 back_to_wrap:
17598 if (row->reversed_p)
17599 unproduce_glyphs (it,
17600 row->used[TEXT_AREA] - wrap_row_used);
17601 *it = wrap_it;
17602 it->continuation_lines_width += wrap_x;
17603 row->used[TEXT_AREA] = wrap_row_used;
17604 row->ascent = wrap_row_ascent;
17605 row->height = wrap_row_height;
17606 row->phys_ascent = wrap_row_phys_ascent;
17607 row->phys_height = wrap_row_phys_height;
17608 row->extra_line_spacing = wrap_row_extra_line_spacing;
17609 min_pos = wrap_row_min_pos;
17610 min_bpos = wrap_row_min_bpos;
17611 max_pos = wrap_row_max_pos;
17612 max_bpos = wrap_row_max_bpos;
17613 row->continued_p = 1;
17614 row->ends_at_zv_p = 0;
17615 row->exact_window_width_line_p = 0;
17616 it->continuation_lines_width += x;
17618 /* Make sure that a non-default face is extended
17619 up to the right margin of the window. */
17620 extend_face_to_end_of_line (it);
17622 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17624 /* A TAB that extends past the right edge of the
17625 window. This produces a single glyph on
17626 window system frames. We leave the glyph in
17627 this row and let it fill the row, but don't
17628 consume the TAB. */
17629 it->continuation_lines_width += it->last_visible_x;
17630 row->ends_in_middle_of_char_p = 1;
17631 row->continued_p = 1;
17632 glyph->pixel_width = it->last_visible_x - x;
17633 it->starts_in_middle_of_char_p = 1;
17635 else
17637 /* Something other than a TAB that draws past
17638 the right edge of the window. Restore
17639 positions to values before the element. */
17640 if (row->reversed_p)
17641 unproduce_glyphs (it, row->used[TEXT_AREA]
17642 - (n_glyphs_before + i));
17643 row->used[TEXT_AREA] = n_glyphs_before + i;
17645 /* Display continuation glyphs. */
17646 if (!FRAME_WINDOW_P (it->f))
17647 produce_special_glyphs (it, IT_CONTINUATION);
17648 row->continued_p = 1;
17650 it->current_x = x_before;
17651 it->continuation_lines_width += x;
17652 extend_face_to_end_of_line (it);
17654 if (nglyphs > 1 && i > 0)
17656 row->ends_in_middle_of_char_p = 1;
17657 it->starts_in_middle_of_char_p = 1;
17660 /* Restore the height to what it was before the
17661 element not fitting on the line. */
17662 it->max_ascent = ascent;
17663 it->max_descent = descent;
17664 it->max_phys_ascent = phys_ascent;
17665 it->max_phys_descent = phys_descent;
17668 break;
17670 else if (new_x > it->first_visible_x)
17672 /* Increment number of glyphs actually displayed. */
17673 ++it->hpos;
17675 /* Record the maximum and minimum buffer positions
17676 seen so far in glyphs that will be displayed by
17677 this row. */
17678 if (it->bidi_p)
17679 RECORD_MAX_MIN_POS (it);
17681 if (x < it->first_visible_x)
17682 /* Glyph is partially visible, i.e. row starts at
17683 negative X position. */
17684 row->x = x - it->first_visible_x;
17686 else
17688 /* Glyph is completely off the left margin of the
17689 window. This should not happen because of the
17690 move_it_in_display_line at the start of this
17691 function, unless the text display area of the
17692 window is empty. */
17693 xassert (it->first_visible_x <= it->last_visible_x);
17697 row->ascent = max (row->ascent, it->max_ascent);
17698 row->height = max (row->height, it->max_ascent + it->max_descent);
17699 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17700 row->phys_height = max (row->phys_height,
17701 it->max_phys_ascent + it->max_phys_descent);
17702 row->extra_line_spacing = max (row->extra_line_spacing,
17703 it->max_extra_line_spacing);
17705 /* End of this display line if row is continued. */
17706 if (row->continued_p || row->ends_at_zv_p)
17707 break;
17710 at_end_of_line:
17711 /* Is this a line end? If yes, we're also done, after making
17712 sure that a non-default face is extended up to the right
17713 margin of the window. */
17714 if (ITERATOR_AT_END_OF_LINE_P (it))
17716 int used_before = row->used[TEXT_AREA];
17718 row->ends_in_newline_from_string_p = STRINGP (it->object);
17720 /* Add a space at the end of the line that is used to
17721 display the cursor there. */
17722 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17723 append_space_for_newline (it, 0);
17725 /* Extend the face to the end of the line. */
17726 extend_face_to_end_of_line (it);
17728 /* Make sure we have the position. */
17729 if (used_before == 0)
17730 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17732 /* Record the position of the newline, for use in
17733 find_row_edges. */
17734 it->eol_pos = it->current.pos;
17736 /* Consume the line end. This skips over invisible lines. */
17737 set_iterator_to_next (it, 1);
17738 it->continuation_lines_width = 0;
17739 break;
17742 /* Proceed with next display element. Note that this skips
17743 over lines invisible because of selective display. */
17744 set_iterator_to_next (it, 1);
17746 /* If we truncate lines, we are done when the last displayed
17747 glyphs reach past the right margin of the window. */
17748 if (it->line_wrap == TRUNCATE
17749 && (FRAME_WINDOW_P (it->f)
17750 ? (it->current_x >= it->last_visible_x)
17751 : (it->current_x > it->last_visible_x)))
17753 /* Maybe add truncation glyphs. */
17754 if (!FRAME_WINDOW_P (it->f))
17756 int i, n;
17758 if (!row->reversed_p)
17760 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17761 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17762 break;
17764 else
17766 for (i = 0; i < row->used[TEXT_AREA]; i++)
17767 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17768 break;
17769 /* Remove any padding glyphs at the front of ROW, to
17770 make room for the truncation glyphs we will be
17771 adding below. The loop below always inserts at
17772 least one truncation glyph, so also remove the
17773 last glyph added to ROW. */
17774 unproduce_glyphs (it, i + 1);
17775 /* Adjust i for the loop below. */
17776 i = row->used[TEXT_AREA] - (i + 1);
17779 for (n = row->used[TEXT_AREA]; i < n; ++i)
17781 row->used[TEXT_AREA] = i;
17782 produce_special_glyphs (it, IT_TRUNCATION);
17785 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17787 /* Don't truncate if we can overflow newline into fringe. */
17788 if (!get_next_display_element (it))
17790 it->continuation_lines_width = 0;
17791 row->ends_at_zv_p = 1;
17792 row->exact_window_width_line_p = 1;
17793 break;
17795 if (ITERATOR_AT_END_OF_LINE_P (it))
17797 row->exact_window_width_line_p = 1;
17798 goto at_end_of_line;
17802 row->truncated_on_right_p = 1;
17803 it->continuation_lines_width = 0;
17804 reseat_at_next_visible_line_start (it, 0);
17805 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17806 it->hpos = hpos_before;
17807 it->current_x = x_before;
17808 break;
17812 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17813 at the left window margin. */
17814 if (it->first_visible_x
17815 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17817 if (!FRAME_WINDOW_P (it->f))
17818 insert_left_trunc_glyphs (it);
17819 row->truncated_on_left_p = 1;
17822 /* Remember the position at which this line ends.
17824 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17825 cannot be before the call to find_row_edges below, since that is
17826 where these positions are determined. */
17827 row->end = it->current;
17828 if (!it->bidi_p)
17830 row->minpos = row->start.pos;
17831 row->maxpos = row->end.pos;
17833 else
17835 /* ROW->minpos and ROW->maxpos must be the smallest and
17836 `1 + the largest' buffer positions in ROW. But if ROW was
17837 bidi-reordered, these two positions can be anywhere in the
17838 row, so we must determine them now. */
17839 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17842 /* If the start of this line is the overlay arrow-position, then
17843 mark this glyph row as the one containing the overlay arrow.
17844 This is clearly a mess with variable size fonts. It would be
17845 better to let it be displayed like cursors under X. */
17846 if ((row->displays_text_p || !overlay_arrow_seen)
17847 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17848 !NILP (overlay_arrow_string)))
17850 /* Overlay arrow in window redisplay is a fringe bitmap. */
17851 if (STRINGP (overlay_arrow_string))
17853 struct glyph_row *arrow_row
17854 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17855 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17856 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17857 struct glyph *p = row->glyphs[TEXT_AREA];
17858 struct glyph *p2, *end;
17860 /* Copy the arrow glyphs. */
17861 while (glyph < arrow_end)
17862 *p++ = *glyph++;
17864 /* Throw away padding glyphs. */
17865 p2 = p;
17866 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17867 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17868 ++p2;
17869 if (p2 > p)
17871 while (p2 < end)
17872 *p++ = *p2++;
17873 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17876 else
17878 xassert (INTEGERP (overlay_arrow_string));
17879 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17881 overlay_arrow_seen = 1;
17884 /* Compute pixel dimensions of this line. */
17885 compute_line_metrics (it);
17887 /* Record whether this row ends inside an ellipsis. */
17888 row->ends_in_ellipsis_p
17889 = (it->method == GET_FROM_DISPLAY_VECTOR
17890 && it->ellipsis_p);
17892 /* Save fringe bitmaps in this row. */
17893 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17894 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17895 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17896 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17898 it->left_user_fringe_bitmap = 0;
17899 it->left_user_fringe_face_id = 0;
17900 it->right_user_fringe_bitmap = 0;
17901 it->right_user_fringe_face_id = 0;
17903 /* Maybe set the cursor. */
17904 cvpos = it->w->cursor.vpos;
17905 if ((cvpos < 0
17906 /* In bidi-reordered rows, keep checking for proper cursor
17907 position even if one has been found already, because buffer
17908 positions in such rows change non-linearly with ROW->VPOS,
17909 when a line is continued. One exception: when we are at ZV,
17910 display cursor on the first suitable glyph row, since all
17911 the empty rows after that also have their position set to ZV. */
17912 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17913 lines' rows is implemented for bidi-reordered rows. */
17914 || (it->bidi_p
17915 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17916 && PT >= MATRIX_ROW_START_CHARPOS (row)
17917 && PT <= MATRIX_ROW_END_CHARPOS (row)
17918 && cursor_row_p (it->w, row))
17919 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17921 /* Highlight trailing whitespace. */
17922 if (!NILP (Vshow_trailing_whitespace))
17923 highlight_trailing_whitespace (it->f, it->glyph_row);
17925 /* Prepare for the next line. This line starts horizontally at (X
17926 HPOS) = (0 0). Vertical positions are incremented. As a
17927 convenience for the caller, IT->glyph_row is set to the next
17928 row to be used. */
17929 it->current_x = it->hpos = 0;
17930 it->current_y += row->height;
17931 SET_TEXT_POS (it->eol_pos, 0, 0);
17932 ++it->vpos;
17933 ++it->glyph_row;
17934 /* The next row should by default use the same value of the
17935 reversed_p flag as this one. set_iterator_to_next decides when
17936 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17937 the flag accordingly. */
17938 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17939 it->glyph_row->reversed_p = row->reversed_p;
17940 it->start = row->end;
17941 return row->displays_text_p;
17943 #undef RECORD_MAX_MIN_POS
17946 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17947 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17948 doc: /* Return paragraph direction at point in BUFFER.
17949 Value is either `left-to-right' or `right-to-left'.
17950 If BUFFER is omitted or nil, it defaults to the current buffer.
17952 Paragraph direction determines how the text in the paragraph is displayed.
17953 In left-to-right paragraphs, text begins at the left margin of the window
17954 and the reading direction is generally left to right. In right-to-left
17955 paragraphs, text begins at the right margin and is read from right to left.
17957 See also `bidi-paragraph-direction'. */)
17958 (Lisp_Object buffer)
17960 struct buffer *buf;
17961 struct buffer *old;
17963 if (NILP (buffer))
17964 buf = current_buffer;
17965 else
17967 CHECK_BUFFER (buffer);
17968 buf = XBUFFER (buffer);
17969 old = current_buffer;
17972 if (NILP (buf->bidi_display_reordering))
17973 return Qleft_to_right;
17974 else if (!NILP (buf->bidi_paragraph_direction))
17975 return buf->bidi_paragraph_direction;
17976 else
17978 /* Determine the direction from buffer text. We could try to
17979 use current_matrix if it is up to date, but this seems fast
17980 enough as it is. */
17981 struct bidi_it itb;
17982 EMACS_INT pos = BUF_PT (buf);
17983 EMACS_INT bytepos = BUF_PT_BYTE (buf);
17984 int c;
17986 if (buf != current_buffer)
17987 set_buffer_temp (buf);
17988 /* bidi_paragraph_init finds the base direction of the paragraph
17989 by searching forward from paragraph start. We need the base
17990 direction of the current or _previous_ paragraph, so we need
17991 to make sure we are within that paragraph. To that end, find
17992 the previous non-empty line. */
17993 if (pos >= ZV && pos > BEGV)
17995 pos--;
17996 bytepos = CHAR_TO_BYTE (pos);
17998 while ((c = FETCH_BYTE (bytepos)) == '\n'
17999 || c == ' ' || c == '\t' || c == '\f')
18001 if (bytepos <= BEGV_BYTE)
18002 break;
18003 bytepos--;
18004 pos--;
18006 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18007 bytepos--;
18008 itb.charpos = pos;
18009 itb.bytepos = bytepos;
18010 itb.first_elt = 1;
18011 itb.separator_limit = -1;
18012 itb.paragraph_dir = NEUTRAL_DIR;
18014 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18015 if (buf != current_buffer)
18016 set_buffer_temp (old);
18017 switch (itb.paragraph_dir)
18019 case L2R:
18020 return Qleft_to_right;
18021 break;
18022 case R2L:
18023 return Qright_to_left;
18024 break;
18025 default:
18026 abort ();
18033 /***********************************************************************
18034 Menu Bar
18035 ***********************************************************************/
18037 /* Redisplay the menu bar in the frame for window W.
18039 The menu bar of X frames that don't have X toolkit support is
18040 displayed in a special window W->frame->menu_bar_window.
18042 The menu bar of terminal frames is treated specially as far as
18043 glyph matrices are concerned. Menu bar lines are not part of
18044 windows, so the update is done directly on the frame matrix rows
18045 for the menu bar. */
18047 static void
18048 display_menu_bar (struct window *w)
18050 struct frame *f = XFRAME (WINDOW_FRAME (w));
18051 struct it it;
18052 Lisp_Object items;
18053 int i;
18055 /* Don't do all this for graphical frames. */
18056 #ifdef HAVE_NTGUI
18057 if (FRAME_W32_P (f))
18058 return;
18059 #endif
18060 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18061 if (FRAME_X_P (f))
18062 return;
18063 #endif
18065 #ifdef HAVE_NS
18066 if (FRAME_NS_P (f))
18067 return;
18068 #endif /* HAVE_NS */
18070 #ifdef USE_X_TOOLKIT
18071 xassert (!FRAME_WINDOW_P (f));
18072 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18073 it.first_visible_x = 0;
18074 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18075 #else /* not USE_X_TOOLKIT */
18076 if (FRAME_WINDOW_P (f))
18078 /* Menu bar lines are displayed in the desired matrix of the
18079 dummy window menu_bar_window. */
18080 struct window *menu_w;
18081 xassert (WINDOWP (f->menu_bar_window));
18082 menu_w = XWINDOW (f->menu_bar_window);
18083 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18084 MENU_FACE_ID);
18085 it.first_visible_x = 0;
18086 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18088 else
18090 /* This is a TTY frame, i.e. character hpos/vpos are used as
18091 pixel x/y. */
18092 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18093 MENU_FACE_ID);
18094 it.first_visible_x = 0;
18095 it.last_visible_x = FRAME_COLS (f);
18097 #endif /* not USE_X_TOOLKIT */
18099 if (! mode_line_inverse_video)
18100 /* Force the menu-bar to be displayed in the default face. */
18101 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18103 /* Clear all rows of the menu bar. */
18104 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18106 struct glyph_row *row = it.glyph_row + i;
18107 clear_glyph_row (row);
18108 row->enabled_p = 1;
18109 row->full_width_p = 1;
18112 /* Display all items of the menu bar. */
18113 items = FRAME_MENU_BAR_ITEMS (it.f);
18114 for (i = 0; i < XVECTOR (items)->size; i += 4)
18116 Lisp_Object string;
18118 /* Stop at nil string. */
18119 string = AREF (items, i + 1);
18120 if (NILP (string))
18121 break;
18123 /* Remember where item was displayed. */
18124 ASET (items, i + 3, make_number (it.hpos));
18126 /* Display the item, pad with one space. */
18127 if (it.current_x < it.last_visible_x)
18128 display_string (NULL, string, Qnil, 0, 0, &it,
18129 SCHARS (string) + 1, 0, 0, -1);
18132 /* Fill out the line with spaces. */
18133 if (it.current_x < it.last_visible_x)
18134 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18136 /* Compute the total height of the lines. */
18137 compute_line_metrics (&it);
18142 /***********************************************************************
18143 Mode Line
18144 ***********************************************************************/
18146 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18147 FORCE is non-zero, redisplay mode lines unconditionally.
18148 Otherwise, redisplay only mode lines that are garbaged. Value is
18149 the number of windows whose mode lines were redisplayed. */
18151 static int
18152 redisplay_mode_lines (Lisp_Object window, int force)
18154 int nwindows = 0;
18156 while (!NILP (window))
18158 struct window *w = XWINDOW (window);
18160 if (WINDOWP (w->hchild))
18161 nwindows += redisplay_mode_lines (w->hchild, force);
18162 else if (WINDOWP (w->vchild))
18163 nwindows += redisplay_mode_lines (w->vchild, force);
18164 else if (force
18165 || FRAME_GARBAGED_P (XFRAME (w->frame))
18166 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18168 struct text_pos lpoint;
18169 struct buffer *old = current_buffer;
18171 /* Set the window's buffer for the mode line display. */
18172 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18173 set_buffer_internal_1 (XBUFFER (w->buffer));
18175 /* Point refers normally to the selected window. For any
18176 other window, set up appropriate value. */
18177 if (!EQ (window, selected_window))
18179 struct text_pos pt;
18181 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18182 if (CHARPOS (pt) < BEGV)
18183 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18184 else if (CHARPOS (pt) > (ZV - 1))
18185 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18186 else
18187 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18190 /* Display mode lines. */
18191 clear_glyph_matrix (w->desired_matrix);
18192 if (display_mode_lines (w))
18194 ++nwindows;
18195 w->must_be_updated_p = 1;
18198 /* Restore old settings. */
18199 set_buffer_internal_1 (old);
18200 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18203 window = w->next;
18206 return nwindows;
18210 /* Display the mode and/or header line of window W. Value is the
18211 sum number of mode lines and header lines displayed. */
18213 static int
18214 display_mode_lines (struct window *w)
18216 Lisp_Object old_selected_window, old_selected_frame;
18217 int n = 0;
18219 old_selected_frame = selected_frame;
18220 selected_frame = w->frame;
18221 old_selected_window = selected_window;
18222 XSETWINDOW (selected_window, w);
18224 /* These will be set while the mode line specs are processed. */
18225 line_number_displayed = 0;
18226 w->column_number_displayed = Qnil;
18228 if (WINDOW_WANTS_MODELINE_P (w))
18230 struct window *sel_w = XWINDOW (old_selected_window);
18232 /* Select mode line face based on the real selected window. */
18233 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18234 current_buffer->mode_line_format);
18235 ++n;
18238 if (WINDOW_WANTS_HEADER_LINE_P (w))
18240 display_mode_line (w, HEADER_LINE_FACE_ID,
18241 current_buffer->header_line_format);
18242 ++n;
18245 selected_frame = old_selected_frame;
18246 selected_window = old_selected_window;
18247 return n;
18251 /* Display mode or header line of window W. FACE_ID specifies which
18252 line to display; it is either MODE_LINE_FACE_ID or
18253 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18254 display. Value is the pixel height of the mode/header line
18255 displayed. */
18257 static int
18258 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18260 struct it it;
18261 struct face *face;
18262 int count = SPECPDL_INDEX ();
18264 init_iterator (&it, w, -1, -1, NULL, face_id);
18265 /* Don't extend on a previously drawn mode-line.
18266 This may happen if called from pos_visible_p. */
18267 it.glyph_row->enabled_p = 0;
18268 prepare_desired_row (it.glyph_row);
18270 it.glyph_row->mode_line_p = 1;
18272 if (! mode_line_inverse_video)
18273 /* Force the mode-line to be displayed in the default face. */
18274 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18276 record_unwind_protect (unwind_format_mode_line,
18277 format_mode_line_unwind_data (NULL, Qnil, 0));
18279 mode_line_target = MODE_LINE_DISPLAY;
18281 /* Temporarily make frame's keyboard the current kboard so that
18282 kboard-local variables in the mode_line_format will get the right
18283 values. */
18284 push_kboard (FRAME_KBOARD (it.f));
18285 record_unwind_save_match_data ();
18286 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18287 pop_kboard ();
18289 unbind_to (count, Qnil);
18291 /* Fill up with spaces. */
18292 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18294 compute_line_metrics (&it);
18295 it.glyph_row->full_width_p = 1;
18296 it.glyph_row->continued_p = 0;
18297 it.glyph_row->truncated_on_left_p = 0;
18298 it.glyph_row->truncated_on_right_p = 0;
18300 /* Make a 3D mode-line have a shadow at its right end. */
18301 face = FACE_FROM_ID (it.f, face_id);
18302 extend_face_to_end_of_line (&it);
18303 if (face->box != FACE_NO_BOX)
18305 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18306 + it.glyph_row->used[TEXT_AREA] - 1);
18307 last->right_box_line_p = 1;
18310 return it.glyph_row->height;
18313 /* Move element ELT in LIST to the front of LIST.
18314 Return the updated list. */
18316 static Lisp_Object
18317 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18319 register Lisp_Object tail, prev;
18320 register Lisp_Object tem;
18322 tail = list;
18323 prev = Qnil;
18324 while (CONSP (tail))
18326 tem = XCAR (tail);
18328 if (EQ (elt, tem))
18330 /* Splice out the link TAIL. */
18331 if (NILP (prev))
18332 list = XCDR (tail);
18333 else
18334 Fsetcdr (prev, XCDR (tail));
18336 /* Now make it the first. */
18337 Fsetcdr (tail, list);
18338 return tail;
18340 else
18341 prev = tail;
18342 tail = XCDR (tail);
18343 QUIT;
18346 /* Not found--return unchanged LIST. */
18347 return list;
18350 /* Contribute ELT to the mode line for window IT->w. How it
18351 translates into text depends on its data type.
18353 IT describes the display environment in which we display, as usual.
18355 DEPTH is the depth in recursion. It is used to prevent
18356 infinite recursion here.
18358 FIELD_WIDTH is the number of characters the display of ELT should
18359 occupy in the mode line, and PRECISION is the maximum number of
18360 characters to display from ELT's representation. See
18361 display_string for details.
18363 Returns the hpos of the end of the text generated by ELT.
18365 PROPS is a property list to add to any string we encounter.
18367 If RISKY is nonzero, remove (disregard) any properties in any string
18368 we encounter, and ignore :eval and :propertize.
18370 The global variable `mode_line_target' determines whether the
18371 output is passed to `store_mode_line_noprop',
18372 `store_mode_line_string', or `display_string'. */
18374 static int
18375 display_mode_element (struct it *it, int depth, int field_width, int precision,
18376 Lisp_Object elt, Lisp_Object props, int risky)
18378 int n = 0, field, prec;
18379 int literal = 0;
18381 tail_recurse:
18382 if (depth > 100)
18383 elt = build_string ("*too-deep*");
18385 depth++;
18387 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18389 case Lisp_String:
18391 /* A string: output it and check for %-constructs within it. */
18392 unsigned char c;
18393 EMACS_INT offset = 0;
18395 if (SCHARS (elt) > 0
18396 && (!NILP (props) || risky))
18398 Lisp_Object oprops, aelt;
18399 oprops = Ftext_properties_at (make_number (0), elt);
18401 /* If the starting string's properties are not what
18402 we want, translate the string. Also, if the string
18403 is risky, do that anyway. */
18405 if (NILP (Fequal (props, oprops)) || risky)
18407 /* If the starting string has properties,
18408 merge the specified ones onto the existing ones. */
18409 if (! NILP (oprops) && !risky)
18411 Lisp_Object tem;
18413 oprops = Fcopy_sequence (oprops);
18414 tem = props;
18415 while (CONSP (tem))
18417 oprops = Fplist_put (oprops, XCAR (tem),
18418 XCAR (XCDR (tem)));
18419 tem = XCDR (XCDR (tem));
18421 props = oprops;
18424 aelt = Fassoc (elt, mode_line_proptrans_alist);
18425 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18427 /* AELT is what we want. Move it to the front
18428 without consing. */
18429 elt = XCAR (aelt);
18430 mode_line_proptrans_alist
18431 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18433 else
18435 Lisp_Object tem;
18437 /* If AELT has the wrong props, it is useless.
18438 so get rid of it. */
18439 if (! NILP (aelt))
18440 mode_line_proptrans_alist
18441 = Fdelq (aelt, mode_line_proptrans_alist);
18443 elt = Fcopy_sequence (elt);
18444 Fset_text_properties (make_number (0), Flength (elt),
18445 props, elt);
18446 /* Add this item to mode_line_proptrans_alist. */
18447 mode_line_proptrans_alist
18448 = Fcons (Fcons (elt, props),
18449 mode_line_proptrans_alist);
18450 /* Truncate mode_line_proptrans_alist
18451 to at most 50 elements. */
18452 tem = Fnthcdr (make_number (50),
18453 mode_line_proptrans_alist);
18454 if (! NILP (tem))
18455 XSETCDR (tem, Qnil);
18460 offset = 0;
18462 if (literal)
18464 prec = precision - n;
18465 switch (mode_line_target)
18467 case MODE_LINE_NOPROP:
18468 case MODE_LINE_TITLE:
18469 n += store_mode_line_noprop (SDATA (elt), -1, prec);
18470 break;
18471 case MODE_LINE_STRING:
18472 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18473 break;
18474 case MODE_LINE_DISPLAY:
18475 n += display_string (NULL, elt, Qnil, 0, 0, it,
18476 0, prec, 0, STRING_MULTIBYTE (elt));
18477 break;
18480 break;
18483 /* Handle the non-literal case. */
18485 while ((precision <= 0 || n < precision)
18486 && SREF (elt, offset) != 0
18487 && (mode_line_target != MODE_LINE_DISPLAY
18488 || it->current_x < it->last_visible_x))
18490 EMACS_INT last_offset = offset;
18492 /* Advance to end of string or next format specifier. */
18493 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18496 if (offset - 1 != last_offset)
18498 EMACS_INT nchars, nbytes;
18500 /* Output to end of string or up to '%'. Field width
18501 is length of string. Don't output more than
18502 PRECISION allows us. */
18503 offset--;
18505 prec = c_string_width (SDATA (elt) + last_offset,
18506 offset - last_offset, precision - n,
18507 &nchars, &nbytes);
18509 switch (mode_line_target)
18511 case MODE_LINE_NOPROP:
18512 case MODE_LINE_TITLE:
18513 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
18514 break;
18515 case MODE_LINE_STRING:
18517 EMACS_INT bytepos = last_offset;
18518 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18519 EMACS_INT endpos = (precision <= 0
18520 ? string_byte_to_char (elt, offset)
18521 : charpos + nchars);
18523 n += store_mode_line_string (NULL,
18524 Fsubstring (elt, make_number (charpos),
18525 make_number (endpos)),
18526 0, 0, 0, Qnil);
18528 break;
18529 case MODE_LINE_DISPLAY:
18531 EMACS_INT bytepos = last_offset;
18532 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18534 if (precision <= 0)
18535 nchars = string_byte_to_char (elt, offset) - charpos;
18536 n += display_string (NULL, elt, Qnil, 0, charpos,
18537 it, 0, nchars, 0,
18538 STRING_MULTIBYTE (elt));
18540 break;
18543 else /* c == '%' */
18545 EMACS_INT percent_position = offset;
18547 /* Get the specified minimum width. Zero means
18548 don't pad. */
18549 field = 0;
18550 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18551 field = field * 10 + c - '0';
18553 /* Don't pad beyond the total padding allowed. */
18554 if (field_width - n > 0 && field > field_width - n)
18555 field = field_width - n;
18557 /* Note that either PRECISION <= 0 or N < PRECISION. */
18558 prec = precision - n;
18560 if (c == 'M')
18561 n += display_mode_element (it, depth, field, prec,
18562 Vglobal_mode_string, props,
18563 risky);
18564 else if (c != 0)
18566 int multibyte;
18567 EMACS_INT bytepos, charpos;
18568 const unsigned char *spec;
18569 Lisp_Object string;
18571 bytepos = percent_position;
18572 charpos = (STRING_MULTIBYTE (elt)
18573 ? string_byte_to_char (elt, bytepos)
18574 : bytepos);
18575 spec = decode_mode_spec (it->w, c, field, prec, &string);
18576 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18578 switch (mode_line_target)
18580 case MODE_LINE_NOPROP:
18581 case MODE_LINE_TITLE:
18582 n += store_mode_line_noprop (spec, field, prec);
18583 break;
18584 case MODE_LINE_STRING:
18586 int len = strlen (spec);
18587 Lisp_Object tem = make_string (spec, len);
18588 props = Ftext_properties_at (make_number (charpos), elt);
18589 /* Should only keep face property in props */
18590 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18592 break;
18593 case MODE_LINE_DISPLAY:
18595 int nglyphs_before, nwritten;
18597 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18598 nwritten = display_string (spec, string, elt,
18599 charpos, 0, it,
18600 field, prec, 0,
18601 multibyte);
18603 /* Assign to the glyphs written above the
18604 string where the `%x' came from, position
18605 of the `%'. */
18606 if (nwritten > 0)
18608 struct glyph *glyph
18609 = (it->glyph_row->glyphs[TEXT_AREA]
18610 + nglyphs_before);
18611 int i;
18613 for (i = 0; i < nwritten; ++i)
18615 glyph[i].object = elt;
18616 glyph[i].charpos = charpos;
18619 n += nwritten;
18622 break;
18625 else /* c == 0 */
18626 break;
18630 break;
18632 case Lisp_Symbol:
18633 /* A symbol: process the value of the symbol recursively
18634 as if it appeared here directly. Avoid error if symbol void.
18635 Special case: if value of symbol is a string, output the string
18636 literally. */
18638 register Lisp_Object tem;
18640 /* If the variable is not marked as risky to set
18641 then its contents are risky to use. */
18642 if (NILP (Fget (elt, Qrisky_local_variable)))
18643 risky = 1;
18645 tem = Fboundp (elt);
18646 if (!NILP (tem))
18648 tem = Fsymbol_value (elt);
18649 /* If value is a string, output that string literally:
18650 don't check for % within it. */
18651 if (STRINGP (tem))
18652 literal = 1;
18654 if (!EQ (tem, elt))
18656 /* Give up right away for nil or t. */
18657 elt = tem;
18658 goto tail_recurse;
18662 break;
18664 case Lisp_Cons:
18666 register Lisp_Object car, tem;
18668 /* A cons cell: five distinct cases.
18669 If first element is :eval or :propertize, do something special.
18670 If first element is a string or a cons, process all the elements
18671 and effectively concatenate them.
18672 If first element is a negative number, truncate displaying cdr to
18673 at most that many characters. If positive, pad (with spaces)
18674 to at least that many characters.
18675 If first element is a symbol, process the cadr or caddr recursively
18676 according to whether the symbol's value is non-nil or nil. */
18677 car = XCAR (elt);
18678 if (EQ (car, QCeval))
18680 /* An element of the form (:eval FORM) means evaluate FORM
18681 and use the result as mode line elements. */
18683 if (risky)
18684 break;
18686 if (CONSP (XCDR (elt)))
18688 Lisp_Object spec;
18689 spec = safe_eval (XCAR (XCDR (elt)));
18690 n += display_mode_element (it, depth, field_width - n,
18691 precision - n, spec, props,
18692 risky);
18695 else if (EQ (car, QCpropertize))
18697 /* An element of the form (:propertize ELT PROPS...)
18698 means display ELT but applying properties PROPS. */
18700 if (risky)
18701 break;
18703 if (CONSP (XCDR (elt)))
18704 n += display_mode_element (it, depth, field_width - n,
18705 precision - n, XCAR (XCDR (elt)),
18706 XCDR (XCDR (elt)), risky);
18708 else if (SYMBOLP (car))
18710 tem = Fboundp (car);
18711 elt = XCDR (elt);
18712 if (!CONSP (elt))
18713 goto invalid;
18714 /* elt is now the cdr, and we know it is a cons cell.
18715 Use its car if CAR has a non-nil value. */
18716 if (!NILP (tem))
18718 tem = Fsymbol_value (car);
18719 if (!NILP (tem))
18721 elt = XCAR (elt);
18722 goto tail_recurse;
18725 /* Symbol's value is nil (or symbol is unbound)
18726 Get the cddr of the original list
18727 and if possible find the caddr and use that. */
18728 elt = XCDR (elt);
18729 if (NILP (elt))
18730 break;
18731 else if (!CONSP (elt))
18732 goto invalid;
18733 elt = XCAR (elt);
18734 goto tail_recurse;
18736 else if (INTEGERP (car))
18738 register int lim = XINT (car);
18739 elt = XCDR (elt);
18740 if (lim < 0)
18742 /* Negative int means reduce maximum width. */
18743 if (precision <= 0)
18744 precision = -lim;
18745 else
18746 precision = min (precision, -lim);
18748 else if (lim > 0)
18750 /* Padding specified. Don't let it be more than
18751 current maximum. */
18752 if (precision > 0)
18753 lim = min (precision, lim);
18755 /* If that's more padding than already wanted, queue it.
18756 But don't reduce padding already specified even if
18757 that is beyond the current truncation point. */
18758 field_width = max (lim, field_width);
18760 goto tail_recurse;
18762 else if (STRINGP (car) || CONSP (car))
18764 Lisp_Object halftail = elt;
18765 int len = 0;
18767 while (CONSP (elt)
18768 && (precision <= 0 || n < precision))
18770 n += display_mode_element (it, depth,
18771 /* Do padding only after the last
18772 element in the list. */
18773 (! CONSP (XCDR (elt))
18774 ? field_width - n
18775 : 0),
18776 precision - n, XCAR (elt),
18777 props, risky);
18778 elt = XCDR (elt);
18779 len++;
18780 if ((len & 1) == 0)
18781 halftail = XCDR (halftail);
18782 /* Check for cycle. */
18783 if (EQ (halftail, elt))
18784 break;
18788 break;
18790 default:
18791 invalid:
18792 elt = build_string ("*invalid*");
18793 goto tail_recurse;
18796 /* Pad to FIELD_WIDTH. */
18797 if (field_width > 0 && n < field_width)
18799 switch (mode_line_target)
18801 case MODE_LINE_NOPROP:
18802 case MODE_LINE_TITLE:
18803 n += store_mode_line_noprop ("", field_width - n, 0);
18804 break;
18805 case MODE_LINE_STRING:
18806 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18807 break;
18808 case MODE_LINE_DISPLAY:
18809 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18810 0, 0, 0);
18811 break;
18815 return n;
18818 /* Store a mode-line string element in mode_line_string_list.
18820 If STRING is non-null, display that C string. Otherwise, the Lisp
18821 string LISP_STRING is displayed.
18823 FIELD_WIDTH is the minimum number of output glyphs to produce.
18824 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18825 with spaces. FIELD_WIDTH <= 0 means don't pad.
18827 PRECISION is the maximum number of characters to output from
18828 STRING. PRECISION <= 0 means don't truncate the string.
18830 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18831 properties to the string.
18833 PROPS are the properties to add to the string.
18834 The mode_line_string_face face property is always added to the string.
18837 static int
18838 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18839 int field_width, int precision, Lisp_Object props)
18841 EMACS_INT len;
18842 int n = 0;
18844 if (string != NULL)
18846 len = strlen (string);
18847 if (precision > 0 && len > precision)
18848 len = precision;
18849 lisp_string = make_string (string, len);
18850 if (NILP (props))
18851 props = mode_line_string_face_prop;
18852 else if (!NILP (mode_line_string_face))
18854 Lisp_Object face = Fplist_get (props, Qface);
18855 props = Fcopy_sequence (props);
18856 if (NILP (face))
18857 face = mode_line_string_face;
18858 else
18859 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18860 props = Fplist_put (props, Qface, face);
18862 Fadd_text_properties (make_number (0), make_number (len),
18863 props, lisp_string);
18865 else
18867 len = XFASTINT (Flength (lisp_string));
18868 if (precision > 0 && len > precision)
18870 len = precision;
18871 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18872 precision = -1;
18874 if (!NILP (mode_line_string_face))
18876 Lisp_Object face;
18877 if (NILP (props))
18878 props = Ftext_properties_at (make_number (0), lisp_string);
18879 face = Fplist_get (props, Qface);
18880 if (NILP (face))
18881 face = mode_line_string_face;
18882 else
18883 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18884 props = Fcons (Qface, Fcons (face, Qnil));
18885 if (copy_string)
18886 lisp_string = Fcopy_sequence (lisp_string);
18888 if (!NILP (props))
18889 Fadd_text_properties (make_number (0), make_number (len),
18890 props, lisp_string);
18893 if (len > 0)
18895 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18896 n += len;
18899 if (field_width > len)
18901 field_width -= len;
18902 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18903 if (!NILP (props))
18904 Fadd_text_properties (make_number (0), make_number (field_width),
18905 props, lisp_string);
18906 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18907 n += field_width;
18910 return n;
18914 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18915 1, 4, 0,
18916 doc: /* Format a string out of a mode line format specification.
18917 First arg FORMAT specifies the mode line format (see `mode-line-format'
18918 for details) to use.
18920 Optional second arg FACE specifies the face property to put
18921 on all characters for which no face is specified.
18922 The value t means whatever face the window's mode line currently uses
18923 \(either `mode-line' or `mode-line-inactive', depending).
18924 A value of nil means the default is no face property.
18925 If FACE is an integer, the value string has no text properties.
18927 Optional third and fourth args WINDOW and BUFFER specify the window
18928 and buffer to use as the context for the formatting (defaults
18929 are the selected window and the window's buffer). */)
18930 (Lisp_Object format, Lisp_Object face, Lisp_Object window, Lisp_Object buffer)
18932 struct it it;
18933 int len;
18934 struct window *w;
18935 struct buffer *old_buffer = NULL;
18936 int face_id = -1;
18937 int no_props = INTEGERP (face);
18938 int count = SPECPDL_INDEX ();
18939 Lisp_Object str;
18940 int string_start = 0;
18942 if (NILP (window))
18943 window = selected_window;
18944 CHECK_WINDOW (window);
18945 w = XWINDOW (window);
18947 if (NILP (buffer))
18948 buffer = w->buffer;
18949 CHECK_BUFFER (buffer);
18951 /* Make formatting the modeline a non-op when noninteractive, otherwise
18952 there will be problems later caused by a partially initialized frame. */
18953 if (NILP (format) || noninteractive)
18954 return empty_unibyte_string;
18956 if (no_props)
18957 face = Qnil;
18959 if (!NILP (face))
18961 if (EQ (face, Qt))
18962 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
18963 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
18966 if (face_id < 0)
18967 face_id = DEFAULT_FACE_ID;
18969 if (XBUFFER (buffer) != current_buffer)
18970 old_buffer = current_buffer;
18972 /* Save things including mode_line_proptrans_alist,
18973 and set that to nil so that we don't alter the outer value. */
18974 record_unwind_protect (unwind_format_mode_line,
18975 format_mode_line_unwind_data
18976 (old_buffer, selected_window, 1));
18977 mode_line_proptrans_alist = Qnil;
18979 Fselect_window (window, Qt);
18980 if (old_buffer)
18981 set_buffer_internal_1 (XBUFFER (buffer));
18983 init_iterator (&it, w, -1, -1, NULL, face_id);
18985 if (no_props)
18987 mode_line_target = MODE_LINE_NOPROP;
18988 mode_line_string_face_prop = Qnil;
18989 mode_line_string_list = Qnil;
18990 string_start = MODE_LINE_NOPROP_LEN (0);
18992 else
18994 mode_line_target = MODE_LINE_STRING;
18995 mode_line_string_list = Qnil;
18996 mode_line_string_face = face;
18997 mode_line_string_face_prop
18998 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19001 push_kboard (FRAME_KBOARD (it.f));
19002 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19003 pop_kboard ();
19005 if (no_props)
19007 len = MODE_LINE_NOPROP_LEN (string_start);
19008 str = make_string (mode_line_noprop_buf + string_start, len);
19010 else
19012 mode_line_string_list = Fnreverse (mode_line_string_list);
19013 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19014 empty_unibyte_string);
19017 unbind_to (count, Qnil);
19018 return str;
19021 /* Write a null-terminated, right justified decimal representation of
19022 the positive integer D to BUF using a minimal field width WIDTH. */
19024 static void
19025 pint2str (register char *buf, register int width, register int d)
19027 register char *p = buf;
19029 if (d <= 0)
19030 *p++ = '0';
19031 else
19033 while (d > 0)
19035 *p++ = d % 10 + '0';
19036 d /= 10;
19040 for (width -= (int) (p - buf); width > 0; --width)
19041 *p++ = ' ';
19042 *p-- = '\0';
19043 while (p > buf)
19045 d = *buf;
19046 *buf++ = *p;
19047 *p-- = d;
19051 /* Write a null-terminated, right justified decimal and "human
19052 readable" representation of the nonnegative integer D to BUF using
19053 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19055 static const char power_letter[] =
19057 0, /* not used */
19058 'k', /* kilo */
19059 'M', /* mega */
19060 'G', /* giga */
19061 'T', /* tera */
19062 'P', /* peta */
19063 'E', /* exa */
19064 'Z', /* zetta */
19065 'Y' /* yotta */
19068 static void
19069 pint2hrstr (char *buf, int width, int d)
19071 /* We aim to represent the nonnegative integer D as
19072 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19073 int quotient = d;
19074 int remainder = 0;
19075 /* -1 means: do not use TENTHS. */
19076 int tenths = -1;
19077 int exponent = 0;
19079 /* Length of QUOTIENT.TENTHS as a string. */
19080 int length;
19082 char * psuffix;
19083 char * p;
19085 if (1000 <= quotient)
19087 /* Scale to the appropriate EXPONENT. */
19090 remainder = quotient % 1000;
19091 quotient /= 1000;
19092 exponent++;
19094 while (1000 <= quotient);
19096 /* Round to nearest and decide whether to use TENTHS or not. */
19097 if (quotient <= 9)
19099 tenths = remainder / 100;
19100 if (50 <= remainder % 100)
19102 if (tenths < 9)
19103 tenths++;
19104 else
19106 quotient++;
19107 if (quotient == 10)
19108 tenths = -1;
19109 else
19110 tenths = 0;
19114 else
19115 if (500 <= remainder)
19117 if (quotient < 999)
19118 quotient++;
19119 else
19121 quotient = 1;
19122 exponent++;
19123 tenths = 0;
19128 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19129 if (tenths == -1 && quotient <= 99)
19130 if (quotient <= 9)
19131 length = 1;
19132 else
19133 length = 2;
19134 else
19135 length = 3;
19136 p = psuffix = buf + max (width, length);
19138 /* Print EXPONENT. */
19139 if (exponent)
19140 *psuffix++ = power_letter[exponent];
19141 *psuffix = '\0';
19143 /* Print TENTHS. */
19144 if (tenths >= 0)
19146 *--p = '0' + tenths;
19147 *--p = '.';
19150 /* Print QUOTIENT. */
19153 int digit = quotient % 10;
19154 *--p = '0' + digit;
19156 while ((quotient /= 10) != 0);
19158 /* Print leading spaces. */
19159 while (buf < p)
19160 *--p = ' ';
19163 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19164 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19165 type of CODING_SYSTEM. Return updated pointer into BUF. */
19167 static unsigned char invalid_eol_type[] = "(*invalid*)";
19169 static char *
19170 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19172 Lisp_Object val;
19173 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
19174 const unsigned char *eol_str;
19175 int eol_str_len;
19176 /* The EOL conversion we are using. */
19177 Lisp_Object eoltype;
19179 val = CODING_SYSTEM_SPEC (coding_system);
19180 eoltype = Qnil;
19182 if (!VECTORP (val)) /* Not yet decided. */
19184 if (multibyte)
19185 *buf++ = '-';
19186 if (eol_flag)
19187 eoltype = eol_mnemonic_undecided;
19188 /* Don't mention EOL conversion if it isn't decided. */
19190 else
19192 Lisp_Object attrs;
19193 Lisp_Object eolvalue;
19195 attrs = AREF (val, 0);
19196 eolvalue = AREF (val, 2);
19198 if (multibyte)
19199 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19201 if (eol_flag)
19203 /* The EOL conversion that is normal on this system. */
19205 if (NILP (eolvalue)) /* Not yet decided. */
19206 eoltype = eol_mnemonic_undecided;
19207 else if (VECTORP (eolvalue)) /* Not yet decided. */
19208 eoltype = eol_mnemonic_undecided;
19209 else /* eolvalue is Qunix, Qdos, or Qmac. */
19210 eoltype = (EQ (eolvalue, Qunix)
19211 ? eol_mnemonic_unix
19212 : (EQ (eolvalue, Qdos) == 1
19213 ? eol_mnemonic_dos : eol_mnemonic_mac));
19217 if (eol_flag)
19219 /* Mention the EOL conversion if it is not the usual one. */
19220 if (STRINGP (eoltype))
19222 eol_str = SDATA (eoltype);
19223 eol_str_len = SBYTES (eoltype);
19225 else if (CHARACTERP (eoltype))
19227 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19228 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19229 eol_str = tmp;
19231 else
19233 eol_str = invalid_eol_type;
19234 eol_str_len = sizeof (invalid_eol_type) - 1;
19236 memcpy (buf, eol_str, eol_str_len);
19237 buf += eol_str_len;
19240 return buf;
19243 /* Return a string for the output of a mode line %-spec for window W,
19244 generated by character C. PRECISION >= 0 means don't return a
19245 string longer than that value. FIELD_WIDTH > 0 means pad the
19246 string returned with spaces to that value. Return a Lisp string in
19247 *STRING if the resulting string is taken from that Lisp string.
19249 Note we operate on the current buffer for most purposes,
19250 the exception being w->base_line_pos. */
19252 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19254 static const char *
19255 decode_mode_spec (struct window *w, register int c, int field_width,
19256 int precision, Lisp_Object *string)
19258 Lisp_Object obj;
19259 struct frame *f = XFRAME (WINDOW_FRAME (w));
19260 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19261 struct buffer *b = current_buffer;
19263 obj = Qnil;
19264 *string = Qnil;
19266 switch (c)
19268 case '*':
19269 if (!NILP (b->read_only))
19270 return "%";
19271 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19272 return "*";
19273 return "-";
19275 case '+':
19276 /* This differs from %* only for a modified read-only buffer. */
19277 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19278 return "*";
19279 if (!NILP (b->read_only))
19280 return "%";
19281 return "-";
19283 case '&':
19284 /* This differs from %* in ignoring read-only-ness. */
19285 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19286 return "*";
19287 return "-";
19289 case '%':
19290 return "%";
19292 case '[':
19294 int i;
19295 char *p;
19297 if (command_loop_level > 5)
19298 return "[[[... ";
19299 p = decode_mode_spec_buf;
19300 for (i = 0; i < command_loop_level; i++)
19301 *p++ = '[';
19302 *p = 0;
19303 return decode_mode_spec_buf;
19306 case ']':
19308 int i;
19309 char *p;
19311 if (command_loop_level > 5)
19312 return " ...]]]";
19313 p = decode_mode_spec_buf;
19314 for (i = 0; i < command_loop_level; i++)
19315 *p++ = ']';
19316 *p = 0;
19317 return decode_mode_spec_buf;
19320 case '-':
19322 register int i;
19324 /* Let lots_of_dashes be a string of infinite length. */
19325 if (mode_line_target == MODE_LINE_NOPROP ||
19326 mode_line_target == MODE_LINE_STRING)
19327 return "--";
19328 if (field_width <= 0
19329 || field_width > sizeof (lots_of_dashes))
19331 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19332 decode_mode_spec_buf[i] = '-';
19333 decode_mode_spec_buf[i] = '\0';
19334 return decode_mode_spec_buf;
19336 else
19337 return lots_of_dashes;
19340 case 'b':
19341 obj = b->name;
19342 break;
19344 case 'c':
19345 /* %c and %l are ignored in `frame-title-format'.
19346 (In redisplay_internal, the frame title is drawn _before_ the
19347 windows are updated, so the stuff which depends on actual
19348 window contents (such as %l) may fail to render properly, or
19349 even crash emacs.) */
19350 if (mode_line_target == MODE_LINE_TITLE)
19351 return "";
19352 else
19354 int col = (int) current_column (); /* iftc */
19355 w->column_number_displayed = make_number (col);
19356 pint2str (decode_mode_spec_buf, field_width, col);
19357 return decode_mode_spec_buf;
19360 case 'e':
19361 #ifndef SYSTEM_MALLOC
19363 if (NILP (Vmemory_full))
19364 return "";
19365 else
19366 return "!MEM FULL! ";
19368 #else
19369 return "";
19370 #endif
19372 case 'F':
19373 /* %F displays the frame name. */
19374 if (!NILP (f->title))
19375 return (char *) SDATA (f->title);
19376 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19377 return (char *) SDATA (f->name);
19378 return "Emacs";
19380 case 'f':
19381 obj = b->filename;
19382 break;
19384 case 'i':
19386 EMACS_INT size = ZV - BEGV;
19387 pint2str (decode_mode_spec_buf, field_width, size);
19388 return decode_mode_spec_buf;
19391 case 'I':
19393 EMACS_INT size = ZV - BEGV;
19394 pint2hrstr (decode_mode_spec_buf, field_width, size);
19395 return decode_mode_spec_buf;
19398 case 'l':
19400 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19401 int topline, nlines, height;
19402 EMACS_INT junk;
19404 /* %c and %l are ignored in `frame-title-format'. */
19405 if (mode_line_target == MODE_LINE_TITLE)
19406 return "";
19408 startpos = XMARKER (w->start)->charpos;
19409 startpos_byte = marker_byte_position (w->start);
19410 height = WINDOW_TOTAL_LINES (w);
19412 /* If we decided that this buffer isn't suitable for line numbers,
19413 don't forget that too fast. */
19414 if (EQ (w->base_line_pos, w->buffer))
19415 goto no_value;
19416 /* But do forget it, if the window shows a different buffer now. */
19417 else if (BUFFERP (w->base_line_pos))
19418 w->base_line_pos = Qnil;
19420 /* If the buffer is very big, don't waste time. */
19421 if (INTEGERP (Vline_number_display_limit)
19422 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19424 w->base_line_pos = Qnil;
19425 w->base_line_number = Qnil;
19426 goto no_value;
19429 if (INTEGERP (w->base_line_number)
19430 && INTEGERP (w->base_line_pos)
19431 && XFASTINT (w->base_line_pos) <= startpos)
19433 line = XFASTINT (w->base_line_number);
19434 linepos = XFASTINT (w->base_line_pos);
19435 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19437 else
19439 line = 1;
19440 linepos = BUF_BEGV (b);
19441 linepos_byte = BUF_BEGV_BYTE (b);
19444 /* Count lines from base line to window start position. */
19445 nlines = display_count_lines (linepos, linepos_byte,
19446 startpos_byte,
19447 startpos, &junk);
19449 topline = nlines + line;
19451 /* Determine a new base line, if the old one is too close
19452 or too far away, or if we did not have one.
19453 "Too close" means it's plausible a scroll-down would
19454 go back past it. */
19455 if (startpos == BUF_BEGV (b))
19457 w->base_line_number = make_number (topline);
19458 w->base_line_pos = make_number (BUF_BEGV (b));
19460 else if (nlines < height + 25 || nlines > height * 3 + 50
19461 || linepos == BUF_BEGV (b))
19463 EMACS_INT limit = BUF_BEGV (b);
19464 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19465 EMACS_INT position;
19466 int distance = (height * 2 + 30) * line_number_display_limit_width;
19468 if (startpos - distance > limit)
19470 limit = startpos - distance;
19471 limit_byte = CHAR_TO_BYTE (limit);
19474 nlines = display_count_lines (startpos, startpos_byte,
19475 limit_byte,
19476 - (height * 2 + 30),
19477 &position);
19478 /* If we couldn't find the lines we wanted within
19479 line_number_display_limit_width chars per line,
19480 give up on line numbers for this window. */
19481 if (position == limit_byte && limit == startpos - distance)
19483 w->base_line_pos = w->buffer;
19484 w->base_line_number = Qnil;
19485 goto no_value;
19488 w->base_line_number = make_number (topline - nlines);
19489 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19492 /* Now count lines from the start pos to point. */
19493 nlines = display_count_lines (startpos, startpos_byte,
19494 PT_BYTE, PT, &junk);
19496 /* Record that we did display the line number. */
19497 line_number_displayed = 1;
19499 /* Make the string to show. */
19500 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19501 return decode_mode_spec_buf;
19502 no_value:
19504 char* p = decode_mode_spec_buf;
19505 int pad = field_width - 2;
19506 while (pad-- > 0)
19507 *p++ = ' ';
19508 *p++ = '?';
19509 *p++ = '?';
19510 *p = '\0';
19511 return decode_mode_spec_buf;
19514 break;
19516 case 'm':
19517 obj = b->mode_name;
19518 break;
19520 case 'n':
19521 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19522 return " Narrow";
19523 break;
19525 case 'p':
19527 EMACS_INT pos = marker_position (w->start);
19528 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19530 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19532 if (pos <= BUF_BEGV (b))
19533 return "All";
19534 else
19535 return "Bottom";
19537 else if (pos <= BUF_BEGV (b))
19538 return "Top";
19539 else
19541 if (total > 1000000)
19542 /* Do it differently for a large value, to avoid overflow. */
19543 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19544 else
19545 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19546 /* We can't normally display a 3-digit number,
19547 so get us a 2-digit number that is close. */
19548 if (total == 100)
19549 total = 99;
19550 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19551 return decode_mode_spec_buf;
19555 /* Display percentage of size above the bottom of the screen. */
19556 case 'P':
19558 EMACS_INT toppos = marker_position (w->start);
19559 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19560 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19562 if (botpos >= BUF_ZV (b))
19564 if (toppos <= BUF_BEGV (b))
19565 return "All";
19566 else
19567 return "Bottom";
19569 else
19571 if (total > 1000000)
19572 /* Do it differently for a large value, to avoid overflow. */
19573 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19574 else
19575 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19576 /* We can't normally display a 3-digit number,
19577 so get us a 2-digit number that is close. */
19578 if (total == 100)
19579 total = 99;
19580 if (toppos <= BUF_BEGV (b))
19581 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19582 else
19583 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19584 return decode_mode_spec_buf;
19588 case 's':
19589 /* status of process */
19590 obj = Fget_buffer_process (Fcurrent_buffer ());
19591 if (NILP (obj))
19592 return "no process";
19593 #ifndef MSDOS
19594 obj = Fsymbol_name (Fprocess_status (obj));
19595 #endif
19596 break;
19598 case '@':
19600 int count = inhibit_garbage_collection ();
19601 Lisp_Object val = call1 (intern ("file-remote-p"),
19602 current_buffer->directory);
19603 unbind_to (count, Qnil);
19605 if (NILP (val))
19606 return "-";
19607 else
19608 return "@";
19611 case 't': /* indicate TEXT or BINARY */
19612 #ifdef MODE_LINE_BINARY_TEXT
19613 return MODE_LINE_BINARY_TEXT (b);
19614 #else
19615 return "T";
19616 #endif
19618 case 'z':
19619 /* coding-system (not including end-of-line format) */
19620 case 'Z':
19621 /* coding-system (including end-of-line type) */
19623 int eol_flag = (c == 'Z');
19624 char *p = decode_mode_spec_buf;
19626 if (! FRAME_WINDOW_P (f))
19628 /* No need to mention EOL here--the terminal never needs
19629 to do EOL conversion. */
19630 p = decode_mode_spec_coding (CODING_ID_NAME
19631 (FRAME_KEYBOARD_CODING (f)->id),
19632 p, 0);
19633 p = decode_mode_spec_coding (CODING_ID_NAME
19634 (FRAME_TERMINAL_CODING (f)->id),
19635 p, 0);
19637 p = decode_mode_spec_coding (b->buffer_file_coding_system,
19638 p, eol_flag);
19640 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19641 #ifdef subprocesses
19642 obj = Fget_buffer_process (Fcurrent_buffer ());
19643 if (PROCESSP (obj))
19645 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19646 p, eol_flag);
19647 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19648 p, eol_flag);
19650 #endif /* subprocesses */
19651 #endif /* 0 */
19652 *p = 0;
19653 return decode_mode_spec_buf;
19657 if (STRINGP (obj))
19659 *string = obj;
19660 return (char *) SDATA (obj);
19662 else
19663 return "";
19667 /* Count up to COUNT lines starting from START / START_BYTE.
19668 But don't go beyond LIMIT_BYTE.
19669 Return the number of lines thus found (always nonnegative).
19671 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19673 static int
19674 display_count_lines (EMACS_INT start, EMACS_INT start_byte,
19675 EMACS_INT limit_byte, int count,
19676 EMACS_INT *byte_pos_ptr)
19678 register unsigned char *cursor;
19679 unsigned char *base;
19681 register int ceiling;
19682 register unsigned char *ceiling_addr;
19683 int orig_count = count;
19685 /* If we are not in selective display mode,
19686 check only for newlines. */
19687 int selective_display = (!NILP (current_buffer->selective_display)
19688 && !INTEGERP (current_buffer->selective_display));
19690 if (count > 0)
19692 while (start_byte < limit_byte)
19694 ceiling = BUFFER_CEILING_OF (start_byte);
19695 ceiling = min (limit_byte - 1, ceiling);
19696 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19697 base = (cursor = BYTE_POS_ADDR (start_byte));
19698 while (1)
19700 if (selective_display)
19701 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19703 else
19704 while (*cursor != '\n' && ++cursor != ceiling_addr)
19707 if (cursor != ceiling_addr)
19709 if (--count == 0)
19711 start_byte += cursor - base + 1;
19712 *byte_pos_ptr = start_byte;
19713 return orig_count;
19715 else
19716 if (++cursor == ceiling_addr)
19717 break;
19719 else
19720 break;
19722 start_byte += cursor - base;
19725 else
19727 while (start_byte > limit_byte)
19729 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19730 ceiling = max (limit_byte, ceiling);
19731 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19732 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19733 while (1)
19735 if (selective_display)
19736 while (--cursor != ceiling_addr
19737 && *cursor != '\n' && *cursor != 015)
19739 else
19740 while (--cursor != ceiling_addr && *cursor != '\n')
19743 if (cursor != ceiling_addr)
19745 if (++count == 0)
19747 start_byte += cursor - base + 1;
19748 *byte_pos_ptr = start_byte;
19749 /* When scanning backwards, we should
19750 not count the newline posterior to which we stop. */
19751 return - orig_count - 1;
19754 else
19755 break;
19757 /* Here we add 1 to compensate for the last decrement
19758 of CURSOR, which took it past the valid range. */
19759 start_byte += cursor - base + 1;
19763 *byte_pos_ptr = limit_byte;
19765 if (count < 0)
19766 return - orig_count + count;
19767 return orig_count - count;
19773 /***********************************************************************
19774 Displaying strings
19775 ***********************************************************************/
19777 /* Display a NUL-terminated string, starting with index START.
19779 If STRING is non-null, display that C string. Otherwise, the Lisp
19780 string LISP_STRING is displayed. There's a case that STRING is
19781 non-null and LISP_STRING is not nil. It means STRING is a string
19782 data of LISP_STRING. In that case, we display LISP_STRING while
19783 ignoring its text properties.
19785 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19786 FACE_STRING. Display STRING or LISP_STRING with the face at
19787 FACE_STRING_POS in FACE_STRING:
19789 Display the string in the environment given by IT, but use the
19790 standard display table, temporarily.
19792 FIELD_WIDTH is the minimum number of output glyphs to produce.
19793 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19794 with spaces. If STRING has more characters, more than FIELD_WIDTH
19795 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19797 PRECISION is the maximum number of characters to output from
19798 STRING. PRECISION < 0 means don't truncate the string.
19800 This is roughly equivalent to printf format specifiers:
19802 FIELD_WIDTH PRECISION PRINTF
19803 ----------------------------------------
19804 -1 -1 %s
19805 -1 10 %.10s
19806 10 -1 %10s
19807 20 10 %20.10s
19809 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19810 display them, and < 0 means obey the current buffer's value of
19811 enable_multibyte_characters.
19813 Value is the number of columns displayed. */
19815 static int
19816 display_string (const unsigned char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19817 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19818 int field_width, int precision, int max_x, int multibyte)
19820 int hpos_at_start = it->hpos;
19821 int saved_face_id = it->face_id;
19822 struct glyph_row *row = it->glyph_row;
19824 /* Initialize the iterator IT for iteration over STRING beginning
19825 with index START. */
19826 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19827 precision, field_width, multibyte);
19828 if (string && STRINGP (lisp_string))
19829 /* LISP_STRING is the one returned by decode_mode_spec. We should
19830 ignore its text properties. */
19831 it->stop_charpos = -1;
19833 /* If displaying STRING, set up the face of the iterator
19834 from LISP_STRING, if that's given. */
19835 if (STRINGP (face_string))
19837 EMACS_INT endptr;
19838 struct face *face;
19840 it->face_id
19841 = face_at_string_position (it->w, face_string, face_string_pos,
19842 0, it->region_beg_charpos,
19843 it->region_end_charpos,
19844 &endptr, it->base_face_id, 0);
19845 face = FACE_FROM_ID (it->f, it->face_id);
19846 it->face_box_p = face->box != FACE_NO_BOX;
19849 /* Set max_x to the maximum allowed X position. Don't let it go
19850 beyond the right edge of the window. */
19851 if (max_x <= 0)
19852 max_x = it->last_visible_x;
19853 else
19854 max_x = min (max_x, it->last_visible_x);
19856 /* Skip over display elements that are not visible. because IT->w is
19857 hscrolled. */
19858 if (it->current_x < it->first_visible_x)
19859 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19860 MOVE_TO_POS | MOVE_TO_X);
19862 row->ascent = it->max_ascent;
19863 row->height = it->max_ascent + it->max_descent;
19864 row->phys_ascent = it->max_phys_ascent;
19865 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19866 row->extra_line_spacing = it->max_extra_line_spacing;
19868 /* This condition is for the case that we are called with current_x
19869 past last_visible_x. */
19870 while (it->current_x < max_x)
19872 int x_before, x, n_glyphs_before, i, nglyphs;
19874 /* Get the next display element. */
19875 if (!get_next_display_element (it))
19876 break;
19878 /* Produce glyphs. */
19879 x_before = it->current_x;
19880 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19881 PRODUCE_GLYPHS (it);
19883 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19884 i = 0;
19885 x = x_before;
19886 while (i < nglyphs)
19888 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19890 if (it->line_wrap != TRUNCATE
19891 && x + glyph->pixel_width > max_x)
19893 /* End of continued line or max_x reached. */
19894 if (CHAR_GLYPH_PADDING_P (*glyph))
19896 /* A wide character is unbreakable. */
19897 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19898 it->current_x = x_before;
19900 else
19902 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19903 it->current_x = x;
19905 break;
19907 else if (x + glyph->pixel_width >= it->first_visible_x)
19909 /* Glyph is at least partially visible. */
19910 ++it->hpos;
19911 if (x < it->first_visible_x)
19912 it->glyph_row->x = x - it->first_visible_x;
19914 else
19916 /* Glyph is off the left margin of the display area.
19917 Should not happen. */
19918 abort ();
19921 row->ascent = max (row->ascent, it->max_ascent);
19922 row->height = max (row->height, it->max_ascent + it->max_descent);
19923 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19924 row->phys_height = max (row->phys_height,
19925 it->max_phys_ascent + it->max_phys_descent);
19926 row->extra_line_spacing = max (row->extra_line_spacing,
19927 it->max_extra_line_spacing);
19928 x += glyph->pixel_width;
19929 ++i;
19932 /* Stop if max_x reached. */
19933 if (i < nglyphs)
19934 break;
19936 /* Stop at line ends. */
19937 if (ITERATOR_AT_END_OF_LINE_P (it))
19939 it->continuation_lines_width = 0;
19940 break;
19943 set_iterator_to_next (it, 1);
19945 /* Stop if truncating at the right edge. */
19946 if (it->line_wrap == TRUNCATE
19947 && it->current_x >= it->last_visible_x)
19949 /* Add truncation mark, but don't do it if the line is
19950 truncated at a padding space. */
19951 if (IT_CHARPOS (*it) < it->string_nchars)
19953 if (!FRAME_WINDOW_P (it->f))
19955 int i, n;
19957 if (it->current_x > it->last_visible_x)
19959 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19960 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19961 break;
19962 for (n = row->used[TEXT_AREA]; i < n; ++i)
19964 row->used[TEXT_AREA] = i;
19965 produce_special_glyphs (it, IT_TRUNCATION);
19968 produce_special_glyphs (it, IT_TRUNCATION);
19970 it->glyph_row->truncated_on_right_p = 1;
19972 break;
19976 /* Maybe insert a truncation at the left. */
19977 if (it->first_visible_x
19978 && IT_CHARPOS (*it) > 0)
19980 if (!FRAME_WINDOW_P (it->f))
19981 insert_left_trunc_glyphs (it);
19982 it->glyph_row->truncated_on_left_p = 1;
19985 it->face_id = saved_face_id;
19987 /* Value is number of columns displayed. */
19988 return it->hpos - hpos_at_start;
19993 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
19994 appears as an element of LIST or as the car of an element of LIST.
19995 If PROPVAL is a list, compare each element against LIST in that
19996 way, and return 1/2 if any element of PROPVAL is found in LIST.
19997 Otherwise return 0. This function cannot quit.
19998 The return value is 2 if the text is invisible but with an ellipsis
19999 and 1 if it's invisible and without an ellipsis. */
20002 invisible_p (register Lisp_Object propval, Lisp_Object list)
20004 register Lisp_Object tail, proptail;
20006 for (tail = list; CONSP (tail); tail = XCDR (tail))
20008 register Lisp_Object tem;
20009 tem = XCAR (tail);
20010 if (EQ (propval, tem))
20011 return 1;
20012 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20013 return NILP (XCDR (tem)) ? 1 : 2;
20016 if (CONSP (propval))
20018 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20020 Lisp_Object propelt;
20021 propelt = XCAR (proptail);
20022 for (tail = list; CONSP (tail); tail = XCDR (tail))
20024 register Lisp_Object tem;
20025 tem = XCAR (tail);
20026 if (EQ (propelt, tem))
20027 return 1;
20028 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20029 return NILP (XCDR (tem)) ? 1 : 2;
20034 return 0;
20037 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20038 doc: /* Non-nil if the property makes the text invisible.
20039 POS-OR-PROP can be a marker or number, in which case it is taken to be
20040 a position in the current buffer and the value of the `invisible' property
20041 is checked; or it can be some other value, which is then presumed to be the
20042 value of the `invisible' property of the text of interest.
20043 The non-nil value returned can be t for truly invisible text or something
20044 else if the text is replaced by an ellipsis. */)
20045 (Lisp_Object pos_or_prop)
20047 Lisp_Object prop
20048 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20049 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20050 : pos_or_prop);
20051 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20052 return (invis == 0 ? Qnil
20053 : invis == 1 ? Qt
20054 : make_number (invis));
20057 /* Calculate a width or height in pixels from a specification using
20058 the following elements:
20060 SPEC ::=
20061 NUM - a (fractional) multiple of the default font width/height
20062 (NUM) - specifies exactly NUM pixels
20063 UNIT - a fixed number of pixels, see below.
20064 ELEMENT - size of a display element in pixels, see below.
20065 (NUM . SPEC) - equals NUM * SPEC
20066 (+ SPEC SPEC ...) - add pixel values
20067 (- SPEC SPEC ...) - subtract pixel values
20068 (- SPEC) - negate pixel value
20070 NUM ::=
20071 INT or FLOAT - a number constant
20072 SYMBOL - use symbol's (buffer local) variable binding.
20074 UNIT ::=
20075 in - pixels per inch *)
20076 mm - pixels per 1/1000 meter *)
20077 cm - pixels per 1/100 meter *)
20078 width - width of current font in pixels.
20079 height - height of current font in pixels.
20081 *) using the ratio(s) defined in display-pixels-per-inch.
20083 ELEMENT ::=
20085 left-fringe - left fringe width in pixels
20086 right-fringe - right fringe width in pixels
20088 left-margin - left margin width in pixels
20089 right-margin - right margin width in pixels
20091 scroll-bar - scroll-bar area width in pixels
20093 Examples:
20095 Pixels corresponding to 5 inches:
20096 (5 . in)
20098 Total width of non-text areas on left side of window (if scroll-bar is on left):
20099 '(space :width (+ left-fringe left-margin scroll-bar))
20101 Align to first text column (in header line):
20102 '(space :align-to 0)
20104 Align to middle of text area minus half the width of variable `my-image'
20105 containing a loaded image:
20106 '(space :align-to (0.5 . (- text my-image)))
20108 Width of left margin minus width of 1 character in the default font:
20109 '(space :width (- left-margin 1))
20111 Width of left margin minus width of 2 characters in the current font:
20112 '(space :width (- left-margin (2 . width)))
20114 Center 1 character over left-margin (in header line):
20115 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20117 Different ways to express width of left fringe plus left margin minus one pixel:
20118 '(space :width (- (+ left-fringe left-margin) (1)))
20119 '(space :width (+ left-fringe left-margin (- (1))))
20120 '(space :width (+ left-fringe left-margin (-1)))
20124 #define NUMVAL(X) \
20125 ((INTEGERP (X) || FLOATP (X)) \
20126 ? XFLOATINT (X) \
20127 : - 1)
20130 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20131 struct font *font, int width_p, int *align_to)
20133 double pixels;
20135 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20136 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20138 if (NILP (prop))
20139 return OK_PIXELS (0);
20141 xassert (FRAME_LIVE_P (it->f));
20143 if (SYMBOLP (prop))
20145 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20147 char *unit = SDATA (SYMBOL_NAME (prop));
20149 if (unit[0] == 'i' && unit[1] == 'n')
20150 pixels = 1.0;
20151 else if (unit[0] == 'm' && unit[1] == 'm')
20152 pixels = 25.4;
20153 else if (unit[0] == 'c' && unit[1] == 'm')
20154 pixels = 2.54;
20155 else
20156 pixels = 0;
20157 if (pixels > 0)
20159 double ppi;
20160 #ifdef HAVE_WINDOW_SYSTEM
20161 if (FRAME_WINDOW_P (it->f)
20162 && (ppi = (width_p
20163 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20164 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20165 ppi > 0))
20166 return OK_PIXELS (ppi / pixels);
20167 #endif
20169 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20170 || (CONSP (Vdisplay_pixels_per_inch)
20171 && (ppi = (width_p
20172 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20173 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20174 ppi > 0)))
20175 return OK_PIXELS (ppi / pixels);
20177 return 0;
20181 #ifdef HAVE_WINDOW_SYSTEM
20182 if (EQ (prop, Qheight))
20183 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20184 if (EQ (prop, Qwidth))
20185 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20186 #else
20187 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20188 return OK_PIXELS (1);
20189 #endif
20191 if (EQ (prop, Qtext))
20192 return OK_PIXELS (width_p
20193 ? window_box_width (it->w, TEXT_AREA)
20194 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20196 if (align_to && *align_to < 0)
20198 *res = 0;
20199 if (EQ (prop, Qleft))
20200 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20201 if (EQ (prop, Qright))
20202 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20203 if (EQ (prop, Qcenter))
20204 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20205 + window_box_width (it->w, TEXT_AREA) / 2);
20206 if (EQ (prop, Qleft_fringe))
20207 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20208 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20209 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20210 if (EQ (prop, Qright_fringe))
20211 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20212 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20213 : window_box_right_offset (it->w, TEXT_AREA));
20214 if (EQ (prop, Qleft_margin))
20215 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20216 if (EQ (prop, Qright_margin))
20217 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20218 if (EQ (prop, Qscroll_bar))
20219 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20221 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20222 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20223 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20224 : 0)));
20226 else
20228 if (EQ (prop, Qleft_fringe))
20229 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20230 if (EQ (prop, Qright_fringe))
20231 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20232 if (EQ (prop, Qleft_margin))
20233 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20234 if (EQ (prop, Qright_margin))
20235 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20236 if (EQ (prop, Qscroll_bar))
20237 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20240 prop = Fbuffer_local_value (prop, it->w->buffer);
20243 if (INTEGERP (prop) || FLOATP (prop))
20245 int base_unit = (width_p
20246 ? FRAME_COLUMN_WIDTH (it->f)
20247 : FRAME_LINE_HEIGHT (it->f));
20248 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20251 if (CONSP (prop))
20253 Lisp_Object car = XCAR (prop);
20254 Lisp_Object cdr = XCDR (prop);
20256 if (SYMBOLP (car))
20258 #ifdef HAVE_WINDOW_SYSTEM
20259 if (FRAME_WINDOW_P (it->f)
20260 && valid_image_p (prop))
20262 int id = lookup_image (it->f, prop);
20263 struct image *img = IMAGE_FROM_ID (it->f, id);
20265 return OK_PIXELS (width_p ? img->width : img->height);
20267 #endif
20268 if (EQ (car, Qplus) || EQ (car, Qminus))
20270 int first = 1;
20271 double px;
20273 pixels = 0;
20274 while (CONSP (cdr))
20276 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20277 font, width_p, align_to))
20278 return 0;
20279 if (first)
20280 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20281 else
20282 pixels += px;
20283 cdr = XCDR (cdr);
20285 if (EQ (car, Qminus))
20286 pixels = -pixels;
20287 return OK_PIXELS (pixels);
20290 car = Fbuffer_local_value (car, it->w->buffer);
20293 if (INTEGERP (car) || FLOATP (car))
20295 double fact;
20296 pixels = XFLOATINT (car);
20297 if (NILP (cdr))
20298 return OK_PIXELS (pixels);
20299 if (calc_pixel_width_or_height (&fact, it, cdr,
20300 font, width_p, align_to))
20301 return OK_PIXELS (pixels * fact);
20302 return 0;
20305 return 0;
20308 return 0;
20312 /***********************************************************************
20313 Glyph Display
20314 ***********************************************************************/
20316 #ifdef HAVE_WINDOW_SYSTEM
20318 #if GLYPH_DEBUG
20320 void
20321 dump_glyph_string (s)
20322 struct glyph_string *s;
20324 fprintf (stderr, "glyph string\n");
20325 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20326 s->x, s->y, s->width, s->height);
20327 fprintf (stderr, " ybase = %d\n", s->ybase);
20328 fprintf (stderr, " hl = %d\n", s->hl);
20329 fprintf (stderr, " left overhang = %d, right = %d\n",
20330 s->left_overhang, s->right_overhang);
20331 fprintf (stderr, " nchars = %d\n", s->nchars);
20332 fprintf (stderr, " extends to end of line = %d\n",
20333 s->extends_to_end_of_line_p);
20334 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20335 fprintf (stderr, " bg width = %d\n", s->background_width);
20338 #endif /* GLYPH_DEBUG */
20340 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20341 of XChar2b structures for S; it can't be allocated in
20342 init_glyph_string because it must be allocated via `alloca'. W
20343 is the window on which S is drawn. ROW and AREA are the glyph row
20344 and area within the row from which S is constructed. START is the
20345 index of the first glyph structure covered by S. HL is a
20346 face-override for drawing S. */
20348 #ifdef HAVE_NTGUI
20349 #define OPTIONAL_HDC(hdc) HDC hdc,
20350 #define DECLARE_HDC(hdc) HDC hdc;
20351 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20352 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20353 #endif
20355 #ifndef OPTIONAL_HDC
20356 #define OPTIONAL_HDC(hdc)
20357 #define DECLARE_HDC(hdc)
20358 #define ALLOCATE_HDC(hdc, f)
20359 #define RELEASE_HDC(hdc, f)
20360 #endif
20362 static void
20363 init_glyph_string (struct glyph_string *s,
20364 OPTIONAL_HDC (hdc)
20365 XChar2b *char2b, struct window *w, struct glyph_row *row,
20366 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20368 memset (s, 0, sizeof *s);
20369 s->w = w;
20370 s->f = XFRAME (w->frame);
20371 #ifdef HAVE_NTGUI
20372 s->hdc = hdc;
20373 #endif
20374 s->display = FRAME_X_DISPLAY (s->f);
20375 s->window = FRAME_X_WINDOW (s->f);
20376 s->char2b = char2b;
20377 s->hl = hl;
20378 s->row = row;
20379 s->area = area;
20380 s->first_glyph = row->glyphs[area] + start;
20381 s->height = row->height;
20382 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20383 s->ybase = s->y + row->ascent;
20387 /* Append the list of glyph strings with head H and tail T to the list
20388 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20390 static INLINE void
20391 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20392 struct glyph_string *h, struct glyph_string *t)
20394 if (h)
20396 if (*head)
20397 (*tail)->next = h;
20398 else
20399 *head = h;
20400 h->prev = *tail;
20401 *tail = t;
20406 /* Prepend the list of glyph strings with head H and tail T to the
20407 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20408 result. */
20410 static INLINE void
20411 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20412 struct glyph_string *h, struct glyph_string *t)
20414 if (h)
20416 if (*head)
20417 (*head)->prev = t;
20418 else
20419 *tail = t;
20420 t->next = *head;
20421 *head = h;
20426 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20427 Set *HEAD and *TAIL to the resulting list. */
20429 static INLINE void
20430 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20431 struct glyph_string *s)
20433 s->next = s->prev = NULL;
20434 append_glyph_string_lists (head, tail, s, s);
20438 /* Get face and two-byte form of character C in face FACE_ID on frame
20439 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
20440 means we want to display multibyte text. DISPLAY_P non-zero means
20441 make sure that X resources for the face returned are allocated.
20442 Value is a pointer to a realized face that is ready for display if
20443 DISPLAY_P is non-zero. */
20445 static INLINE struct face *
20446 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20447 XChar2b *char2b, int multibyte_p, int display_p)
20449 struct face *face = FACE_FROM_ID (f, face_id);
20451 if (face->font)
20453 unsigned code = face->font->driver->encode_char (face->font, c);
20455 if (code != FONT_INVALID_CODE)
20456 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20457 else
20458 STORE_XCHAR2B (char2b, 0, 0);
20461 /* Make sure X resources of the face are allocated. */
20462 #ifdef HAVE_X_WINDOWS
20463 if (display_p)
20464 #endif
20466 xassert (face != NULL);
20467 PREPARE_FACE_FOR_DISPLAY (f, face);
20470 return face;
20474 /* Get face and two-byte form of character glyph GLYPH on frame F.
20475 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20476 a pointer to a realized face that is ready for display. */
20478 static INLINE struct face *
20479 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20480 XChar2b *char2b, int *two_byte_p)
20482 struct face *face;
20484 xassert (glyph->type == CHAR_GLYPH);
20485 face = FACE_FROM_ID (f, glyph->face_id);
20487 if (two_byte_p)
20488 *two_byte_p = 0;
20490 if (face->font)
20492 unsigned code;
20494 if (CHAR_BYTE8_P (glyph->u.ch))
20495 code = CHAR_TO_BYTE8 (glyph->u.ch);
20496 else
20497 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20499 if (code != FONT_INVALID_CODE)
20500 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20501 else
20502 STORE_XCHAR2B (char2b, 0, 0);
20505 /* Make sure X resources of the face are allocated. */
20506 xassert (face != NULL);
20507 PREPARE_FACE_FOR_DISPLAY (f, face);
20508 return face;
20512 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20513 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20515 static INLINE int
20516 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20518 unsigned code;
20520 if (CHAR_BYTE8_P (c))
20521 code = CHAR_TO_BYTE8 (c);
20522 else
20523 code = font->driver->encode_char (font, c);
20525 if (code == FONT_INVALID_CODE)
20526 return 0;
20527 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20528 return 1;
20532 /* Fill glyph string S with composition components specified by S->cmp.
20534 BASE_FACE is the base face of the composition.
20535 S->cmp_from is the index of the first component for S.
20537 OVERLAPS non-zero means S should draw the foreground only, and use
20538 its physical height for clipping. See also draw_glyphs.
20540 Value is the index of a component not in S. */
20542 static int
20543 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20544 int overlaps)
20546 int i;
20547 /* For all glyphs of this composition, starting at the offset
20548 S->cmp_from, until we reach the end of the definition or encounter a
20549 glyph that requires the different face, add it to S. */
20550 struct face *face;
20552 xassert (s);
20554 s->for_overlaps = overlaps;
20555 s->face = NULL;
20556 s->font = NULL;
20557 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20559 int c = COMPOSITION_GLYPH (s->cmp, i);
20561 if (c != '\t')
20563 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20564 -1, Qnil);
20566 face = get_char_face_and_encoding (s->f, c, face_id,
20567 s->char2b + i, 1, 1);
20568 if (face)
20570 if (! s->face)
20572 s->face = face;
20573 s->font = s->face->font;
20575 else if (s->face != face)
20576 break;
20579 ++s->nchars;
20581 s->cmp_to = i;
20583 /* All glyph strings for the same composition has the same width,
20584 i.e. the width set for the first component of the composition. */
20585 s->width = s->first_glyph->pixel_width;
20587 /* If the specified font could not be loaded, use the frame's
20588 default font, but record the fact that we couldn't load it in
20589 the glyph string so that we can draw rectangles for the
20590 characters of the glyph string. */
20591 if (s->font == NULL)
20593 s->font_not_found_p = 1;
20594 s->font = FRAME_FONT (s->f);
20597 /* Adjust base line for subscript/superscript text. */
20598 s->ybase += s->first_glyph->voffset;
20600 /* This glyph string must always be drawn with 16-bit functions. */
20601 s->two_byte_p = 1;
20603 return s->cmp_to;
20606 static int
20607 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20608 int start, int end, int overlaps)
20610 struct glyph *glyph, *last;
20611 Lisp_Object lgstring;
20612 int i;
20614 s->for_overlaps = overlaps;
20615 glyph = s->row->glyphs[s->area] + start;
20616 last = s->row->glyphs[s->area] + end;
20617 s->cmp_id = glyph->u.cmp.id;
20618 s->cmp_from = glyph->slice.cmp.from;
20619 s->cmp_to = glyph->slice.cmp.to + 1;
20620 s->face = FACE_FROM_ID (s->f, face_id);
20621 lgstring = composition_gstring_from_id (s->cmp_id);
20622 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20623 glyph++;
20624 while (glyph < last
20625 && glyph->u.cmp.automatic
20626 && glyph->u.cmp.id == s->cmp_id
20627 && s->cmp_to == glyph->slice.cmp.from)
20628 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20630 for (i = s->cmp_from; i < s->cmp_to; i++)
20632 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20633 unsigned code = LGLYPH_CODE (lglyph);
20635 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20637 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20638 return glyph - s->row->glyphs[s->area];
20642 /* Fill glyph string S from a sequence of character glyphs.
20644 FACE_ID is the face id of the string. START is the index of the
20645 first glyph to consider, END is the index of the last + 1.
20646 OVERLAPS non-zero means S should draw the foreground only, and use
20647 its physical height for clipping. See also draw_glyphs.
20649 Value is the index of the first glyph not in S. */
20651 static int
20652 fill_glyph_string (struct glyph_string *s, int face_id,
20653 int start, int end, int overlaps)
20655 struct glyph *glyph, *last;
20656 int voffset;
20657 int glyph_not_available_p;
20659 xassert (s->f == XFRAME (s->w->frame));
20660 xassert (s->nchars == 0);
20661 xassert (start >= 0 && end > start);
20663 s->for_overlaps = overlaps;
20664 glyph = s->row->glyphs[s->area] + start;
20665 last = s->row->glyphs[s->area] + end;
20666 voffset = glyph->voffset;
20667 s->padding_p = glyph->padding_p;
20668 glyph_not_available_p = glyph->glyph_not_available_p;
20670 while (glyph < last
20671 && glyph->type == CHAR_GLYPH
20672 && glyph->voffset == voffset
20673 /* Same face id implies same font, nowadays. */
20674 && glyph->face_id == face_id
20675 && glyph->glyph_not_available_p == glyph_not_available_p)
20677 int two_byte_p;
20679 s->face = get_glyph_face_and_encoding (s->f, glyph,
20680 s->char2b + s->nchars,
20681 &two_byte_p);
20682 s->two_byte_p = two_byte_p;
20683 ++s->nchars;
20684 xassert (s->nchars <= end - start);
20685 s->width += glyph->pixel_width;
20686 if (glyph++->padding_p != s->padding_p)
20687 break;
20690 s->font = s->face->font;
20692 /* If the specified font could not be loaded, use the frame's font,
20693 but record the fact that we couldn't load it in
20694 S->font_not_found_p so that we can draw rectangles for the
20695 characters of the glyph string. */
20696 if (s->font == NULL || glyph_not_available_p)
20698 s->font_not_found_p = 1;
20699 s->font = FRAME_FONT (s->f);
20702 /* Adjust base line for subscript/superscript text. */
20703 s->ybase += voffset;
20705 xassert (s->face && s->face->gc);
20706 return glyph - s->row->glyphs[s->area];
20710 /* Fill glyph string S from image glyph S->first_glyph. */
20712 static void
20713 fill_image_glyph_string (struct glyph_string *s)
20715 xassert (s->first_glyph->type == IMAGE_GLYPH);
20716 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20717 xassert (s->img);
20718 s->slice = s->first_glyph->slice.img;
20719 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20720 s->font = s->face->font;
20721 s->width = s->first_glyph->pixel_width;
20723 /* Adjust base line for subscript/superscript text. */
20724 s->ybase += s->first_glyph->voffset;
20728 /* Fill glyph string S from a sequence of stretch glyphs.
20730 ROW is the glyph row in which the glyphs are found, AREA is the
20731 area within the row. START is the index of the first glyph to
20732 consider, END is the index of the last + 1.
20734 Value is the index of the first glyph not in S. */
20736 static int
20737 fill_stretch_glyph_string (struct glyph_string *s, struct glyph_row *row,
20738 enum glyph_row_area area, int start, int end)
20740 struct glyph *glyph, *last;
20741 int voffset, face_id;
20743 xassert (s->first_glyph->type == STRETCH_GLYPH);
20745 glyph = s->row->glyphs[s->area] + start;
20746 last = s->row->glyphs[s->area] + end;
20747 face_id = glyph->face_id;
20748 s->face = FACE_FROM_ID (s->f, face_id);
20749 s->font = s->face->font;
20750 s->width = glyph->pixel_width;
20751 s->nchars = 1;
20752 voffset = glyph->voffset;
20754 for (++glyph;
20755 (glyph < last
20756 && glyph->type == STRETCH_GLYPH
20757 && glyph->voffset == voffset
20758 && glyph->face_id == face_id);
20759 ++glyph)
20760 s->width += glyph->pixel_width;
20762 /* Adjust base line for subscript/superscript text. */
20763 s->ybase += voffset;
20765 /* The case that face->gc == 0 is handled when drawing the glyph
20766 string by calling PREPARE_FACE_FOR_DISPLAY. */
20767 xassert (s->face);
20768 return glyph - s->row->glyphs[s->area];
20771 static struct font_metrics *
20772 get_per_char_metric (struct frame *f, struct font *font, XChar2b *char2b)
20774 static struct font_metrics metrics;
20775 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20777 if (! font || code == FONT_INVALID_CODE)
20778 return NULL;
20779 font->driver->text_extents (font, &code, 1, &metrics);
20780 return &metrics;
20783 /* EXPORT for RIF:
20784 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20785 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20786 assumed to be zero. */
20788 void
20789 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20791 *left = *right = 0;
20793 if (glyph->type == CHAR_GLYPH)
20795 struct face *face;
20796 XChar2b char2b;
20797 struct font_metrics *pcm;
20799 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20800 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
20802 if (pcm->rbearing > pcm->width)
20803 *right = pcm->rbearing - pcm->width;
20804 if (pcm->lbearing < 0)
20805 *left = -pcm->lbearing;
20808 else if (glyph->type == COMPOSITE_GLYPH)
20810 if (! glyph->u.cmp.automatic)
20812 struct composition *cmp = composition_table[glyph->u.cmp.id];
20814 if (cmp->rbearing > cmp->pixel_width)
20815 *right = cmp->rbearing - cmp->pixel_width;
20816 if (cmp->lbearing < 0)
20817 *left = - cmp->lbearing;
20819 else
20821 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20822 struct font_metrics metrics;
20824 composition_gstring_width (gstring, glyph->slice.cmp.from,
20825 glyph->slice.cmp.to + 1, &metrics);
20826 if (metrics.rbearing > metrics.width)
20827 *right = metrics.rbearing - metrics.width;
20828 if (metrics.lbearing < 0)
20829 *left = - metrics.lbearing;
20835 /* Return the index of the first glyph preceding glyph string S that
20836 is overwritten by S because of S's left overhang. Value is -1
20837 if no glyphs are overwritten. */
20839 static int
20840 left_overwritten (struct glyph_string *s)
20842 int k;
20844 if (s->left_overhang)
20846 int x = 0, i;
20847 struct glyph *glyphs = s->row->glyphs[s->area];
20848 int first = s->first_glyph - glyphs;
20850 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20851 x -= glyphs[i].pixel_width;
20853 k = i + 1;
20855 else
20856 k = -1;
20858 return k;
20862 /* Return the index of the first glyph preceding glyph string S that
20863 is overwriting S because of its right overhang. Value is -1 if no
20864 glyph in front of S overwrites S. */
20866 static int
20867 left_overwriting (struct glyph_string *s)
20869 int i, k, x;
20870 struct glyph *glyphs = s->row->glyphs[s->area];
20871 int first = s->first_glyph - glyphs;
20873 k = -1;
20874 x = 0;
20875 for (i = first - 1; i >= 0; --i)
20877 int left, right;
20878 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20879 if (x + right > 0)
20880 k = i;
20881 x -= glyphs[i].pixel_width;
20884 return k;
20888 /* Return the index of the last glyph following glyph string S that is
20889 overwritten by S because of S's right overhang. Value is -1 if
20890 no such glyph is found. */
20892 static int
20893 right_overwritten (struct glyph_string *s)
20895 int k = -1;
20897 if (s->right_overhang)
20899 int x = 0, i;
20900 struct glyph *glyphs = s->row->glyphs[s->area];
20901 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20902 int end = s->row->used[s->area];
20904 for (i = first; i < end && s->right_overhang > x; ++i)
20905 x += glyphs[i].pixel_width;
20907 k = i;
20910 return k;
20914 /* Return the index of the last glyph following glyph string S that
20915 overwrites S because of its left overhang. Value is negative
20916 if no such glyph is found. */
20918 static int
20919 right_overwriting (struct glyph_string *s)
20921 int i, k, x;
20922 int end = s->row->used[s->area];
20923 struct glyph *glyphs = s->row->glyphs[s->area];
20924 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20926 k = -1;
20927 x = 0;
20928 for (i = first; i < end; ++i)
20930 int left, right;
20931 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20932 if (x - left < 0)
20933 k = i;
20934 x += glyphs[i].pixel_width;
20937 return k;
20941 /* Set background width of glyph string S. START is the index of the
20942 first glyph following S. LAST_X is the right-most x-position + 1
20943 in the drawing area. */
20945 static INLINE void
20946 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
20948 /* If the face of this glyph string has to be drawn to the end of
20949 the drawing area, set S->extends_to_end_of_line_p. */
20951 if (start == s->row->used[s->area]
20952 && s->area == TEXT_AREA
20953 && ((s->row->fill_line_p
20954 && (s->hl == DRAW_NORMAL_TEXT
20955 || s->hl == DRAW_IMAGE_RAISED
20956 || s->hl == DRAW_IMAGE_SUNKEN))
20957 || s->hl == DRAW_MOUSE_FACE))
20958 s->extends_to_end_of_line_p = 1;
20960 /* If S extends its face to the end of the line, set its
20961 background_width to the distance to the right edge of the drawing
20962 area. */
20963 if (s->extends_to_end_of_line_p)
20964 s->background_width = last_x - s->x + 1;
20965 else
20966 s->background_width = s->width;
20970 /* Compute overhangs and x-positions for glyph string S and its
20971 predecessors, or successors. X is the starting x-position for S.
20972 BACKWARD_P non-zero means process predecessors. */
20974 static void
20975 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
20977 if (backward_p)
20979 while (s)
20981 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20982 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20983 x -= s->width;
20984 s->x = x;
20985 s = s->prev;
20988 else
20990 while (s)
20992 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20993 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20994 s->x = x;
20995 x += s->width;
20996 s = s->next;
21003 /* The following macros are only called from draw_glyphs below.
21004 They reference the following parameters of that function directly:
21005 `w', `row', `area', and `overlap_p'
21006 as well as the following local variables:
21007 `s', `f', and `hdc' (in W32) */
21009 #ifdef HAVE_NTGUI
21010 /* On W32, silently add local `hdc' variable to argument list of
21011 init_glyph_string. */
21012 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21013 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21014 #else
21015 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21016 init_glyph_string (s, char2b, w, row, area, start, hl)
21017 #endif
21019 /* Add a glyph string for a stretch glyph to the list of strings
21020 between HEAD and TAIL. START is the index of the stretch glyph in
21021 row area AREA of glyph row ROW. END is the index of the last glyph
21022 in that glyph row area. X is the current output position assigned
21023 to the new glyph string constructed. HL overrides that face of the
21024 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21025 is the right-most x-position of the drawing area. */
21027 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21028 and below -- keep them on one line. */
21029 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21030 do \
21032 s = (struct glyph_string *) alloca (sizeof *s); \
21033 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21034 START = fill_stretch_glyph_string (s, row, area, START, END); \
21035 append_glyph_string (&HEAD, &TAIL, s); \
21036 s->x = (X); \
21038 while (0)
21041 /* Add a glyph string for an image glyph to the list of strings
21042 between HEAD and TAIL. START is the index of the image glyph in
21043 row area AREA of glyph row ROW. END is the index of the last glyph
21044 in that glyph row area. X is the current output position assigned
21045 to the new glyph string constructed. HL overrides that face of the
21046 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21047 is the right-most x-position of the drawing area. */
21049 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21050 do \
21052 s = (struct glyph_string *) alloca (sizeof *s); \
21053 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21054 fill_image_glyph_string (s); \
21055 append_glyph_string (&HEAD, &TAIL, s); \
21056 ++START; \
21057 s->x = (X); \
21059 while (0)
21062 /* Add a glyph string for a sequence of character glyphs to the list
21063 of strings between HEAD and TAIL. START is the index of the first
21064 glyph in row area AREA of glyph row ROW that is part of the new
21065 glyph string. END is the index of the last glyph in that glyph row
21066 area. X is the current output position assigned to the new glyph
21067 string constructed. HL overrides that face of the glyph; e.g. it
21068 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21069 right-most x-position of the drawing area. */
21071 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21072 do \
21074 int face_id; \
21075 XChar2b *char2b; \
21077 face_id = (row)->glyphs[area][START].face_id; \
21079 s = (struct glyph_string *) alloca (sizeof *s); \
21080 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21081 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21082 append_glyph_string (&HEAD, &TAIL, s); \
21083 s->x = (X); \
21084 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21086 while (0)
21089 /* Add a glyph string for a composite sequence to the list of strings
21090 between HEAD and TAIL. START is the index of the first glyph in
21091 row area AREA of glyph row ROW that is part of the new glyph
21092 string. END is the index of the last glyph in that glyph row area.
21093 X is the current output position assigned to the new glyph string
21094 constructed. HL overrides that face of the glyph; e.g. it is
21095 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21096 x-position of the drawing area. */
21098 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21099 do { \
21100 int face_id = (row)->glyphs[area][START].face_id; \
21101 struct face *base_face = FACE_FROM_ID (f, face_id); \
21102 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21103 struct composition *cmp = composition_table[cmp_id]; \
21104 XChar2b *char2b; \
21105 struct glyph_string *first_s; \
21106 int n; \
21108 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21110 /* Make glyph_strings for each glyph sequence that is drawable by \
21111 the same face, and append them to HEAD/TAIL. */ \
21112 for (n = 0; n < cmp->glyph_len;) \
21114 s = (struct glyph_string *) alloca (sizeof *s); \
21115 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21116 append_glyph_string (&(HEAD), &(TAIL), s); \
21117 s->cmp = cmp; \
21118 s->cmp_from = n; \
21119 s->x = (X); \
21120 if (n == 0) \
21121 first_s = s; \
21122 n = fill_composite_glyph_string (s, base_face, overlaps); \
21125 ++START; \
21126 s = first_s; \
21127 } while (0)
21130 /* Add a glyph string for a glyph-string sequence to the list of strings
21131 between HEAD and TAIL. */
21133 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21134 do { \
21135 int face_id; \
21136 XChar2b *char2b; \
21137 Lisp_Object gstring; \
21139 face_id = (row)->glyphs[area][START].face_id; \
21140 gstring = (composition_gstring_from_id \
21141 ((row)->glyphs[area][START].u.cmp.id)); \
21142 s = (struct glyph_string *) alloca (sizeof *s); \
21143 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21144 * LGSTRING_GLYPH_LEN (gstring)); \
21145 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21146 append_glyph_string (&(HEAD), &(TAIL), s); \
21147 s->x = (X); \
21148 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21149 } while (0)
21152 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21153 of AREA of glyph row ROW on window W between indices START and END.
21154 HL overrides the face for drawing glyph strings, e.g. it is
21155 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21156 x-positions of the drawing area.
21158 This is an ugly monster macro construct because we must use alloca
21159 to allocate glyph strings (because draw_glyphs can be called
21160 asynchronously). */
21162 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21163 do \
21165 HEAD = TAIL = NULL; \
21166 while (START < END) \
21168 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21169 switch (first_glyph->type) \
21171 case CHAR_GLYPH: \
21172 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21173 HL, X, LAST_X); \
21174 break; \
21176 case COMPOSITE_GLYPH: \
21177 if (first_glyph->u.cmp.automatic) \
21178 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21179 HL, X, LAST_X); \
21180 else \
21181 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21182 HL, X, LAST_X); \
21183 break; \
21185 case STRETCH_GLYPH: \
21186 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21187 HL, X, LAST_X); \
21188 break; \
21190 case IMAGE_GLYPH: \
21191 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21192 HL, X, LAST_X); \
21193 break; \
21195 default: \
21196 abort (); \
21199 if (s) \
21201 set_glyph_string_background_width (s, START, LAST_X); \
21202 (X) += s->width; \
21205 } while (0)
21208 /* Draw glyphs between START and END in AREA of ROW on window W,
21209 starting at x-position X. X is relative to AREA in W. HL is a
21210 face-override with the following meaning:
21212 DRAW_NORMAL_TEXT draw normally
21213 DRAW_CURSOR draw in cursor face
21214 DRAW_MOUSE_FACE draw in mouse face.
21215 DRAW_INVERSE_VIDEO draw in mode line face
21216 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21217 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21219 If OVERLAPS is non-zero, draw only the foreground of characters and
21220 clip to the physical height of ROW. Non-zero value also defines
21221 the overlapping part to be drawn:
21223 OVERLAPS_PRED overlap with preceding rows
21224 OVERLAPS_SUCC overlap with succeeding rows
21225 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21226 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21228 Value is the x-position reached, relative to AREA of W. */
21230 static int
21231 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21232 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21233 enum draw_glyphs_face hl, int overlaps)
21235 struct glyph_string *head, *tail;
21236 struct glyph_string *s;
21237 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21238 int i, j, x_reached, last_x, area_left = 0;
21239 struct frame *f = XFRAME (WINDOW_FRAME (w));
21240 DECLARE_HDC (hdc);
21242 ALLOCATE_HDC (hdc, f);
21244 /* Let's rather be paranoid than getting a SEGV. */
21245 end = min (end, row->used[area]);
21246 start = max (0, start);
21247 start = min (end, start);
21249 /* Translate X to frame coordinates. Set last_x to the right
21250 end of the drawing area. */
21251 if (row->full_width_p)
21253 /* X is relative to the left edge of W, without scroll bars
21254 or fringes. */
21255 area_left = WINDOW_LEFT_EDGE_X (w);
21256 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21258 else
21260 area_left = window_box_left (w, area);
21261 last_x = area_left + window_box_width (w, area);
21263 x += area_left;
21265 /* Build a doubly-linked list of glyph_string structures between
21266 head and tail from what we have to draw. Note that the macro
21267 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21268 the reason we use a separate variable `i'. */
21269 i = start;
21270 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21271 if (tail)
21272 x_reached = tail->x + tail->background_width;
21273 else
21274 x_reached = x;
21276 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21277 the row, redraw some glyphs in front or following the glyph
21278 strings built above. */
21279 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21281 struct glyph_string *h, *t;
21282 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21283 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
21284 int dummy_x = 0;
21286 /* If mouse highlighting is on, we may need to draw adjacent
21287 glyphs using mouse-face highlighting. */
21288 if (area == TEXT_AREA && row->mouse_face_p)
21290 struct glyph_row *mouse_beg_row, *mouse_end_row;
21292 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
21293 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
21295 if (row >= mouse_beg_row && row <= mouse_end_row)
21297 check_mouse_face = 1;
21298 mouse_beg_col = (row == mouse_beg_row)
21299 ? dpyinfo->mouse_face_beg_col : 0;
21300 mouse_end_col = (row == mouse_end_row)
21301 ? dpyinfo->mouse_face_end_col
21302 : row->used[TEXT_AREA];
21306 /* Compute overhangs for all glyph strings. */
21307 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21308 for (s = head; s; s = s->next)
21309 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21311 /* Prepend glyph strings for glyphs in front of the first glyph
21312 string that are overwritten because of the first glyph
21313 string's left overhang. The background of all strings
21314 prepended must be drawn because the first glyph string
21315 draws over it. */
21316 i = left_overwritten (head);
21317 if (i >= 0)
21319 enum draw_glyphs_face overlap_hl;
21321 /* If this row contains mouse highlighting, attempt to draw
21322 the overlapped glyphs with the correct highlight. This
21323 code fails if the overlap encompasses more than one glyph
21324 and mouse-highlight spans only some of these glyphs.
21325 However, making it work perfectly involves a lot more
21326 code, and I don't know if the pathological case occurs in
21327 practice, so we'll stick to this for now. --- cyd */
21328 if (check_mouse_face
21329 && mouse_beg_col < start && mouse_end_col > i)
21330 overlap_hl = DRAW_MOUSE_FACE;
21331 else
21332 overlap_hl = DRAW_NORMAL_TEXT;
21334 j = i;
21335 BUILD_GLYPH_STRINGS (j, start, h, t,
21336 overlap_hl, dummy_x, last_x);
21337 start = i;
21338 compute_overhangs_and_x (t, head->x, 1);
21339 prepend_glyph_string_lists (&head, &tail, h, t);
21340 clip_head = head;
21343 /* Prepend glyph strings for glyphs in front of the first glyph
21344 string that overwrite that glyph string because of their
21345 right overhang. For these strings, only the foreground must
21346 be drawn, because it draws over the glyph string at `head'.
21347 The background must not be drawn because this would overwrite
21348 right overhangs of preceding glyphs for which no glyph
21349 strings exist. */
21350 i = left_overwriting (head);
21351 if (i >= 0)
21353 enum draw_glyphs_face overlap_hl;
21355 if (check_mouse_face
21356 && mouse_beg_col < start && mouse_end_col > i)
21357 overlap_hl = DRAW_MOUSE_FACE;
21358 else
21359 overlap_hl = DRAW_NORMAL_TEXT;
21361 clip_head = head;
21362 BUILD_GLYPH_STRINGS (i, start, h, t,
21363 overlap_hl, dummy_x, last_x);
21364 for (s = h; s; s = s->next)
21365 s->background_filled_p = 1;
21366 compute_overhangs_and_x (t, head->x, 1);
21367 prepend_glyph_string_lists (&head, &tail, h, t);
21370 /* Append glyphs strings for glyphs following the last glyph
21371 string tail that are overwritten by tail. The background of
21372 these strings has to be drawn because tail's foreground draws
21373 over it. */
21374 i = right_overwritten (tail);
21375 if (i >= 0)
21377 enum draw_glyphs_face overlap_hl;
21379 if (check_mouse_face
21380 && mouse_beg_col < i && mouse_end_col > end)
21381 overlap_hl = DRAW_MOUSE_FACE;
21382 else
21383 overlap_hl = DRAW_NORMAL_TEXT;
21385 BUILD_GLYPH_STRINGS (end, i, h, t,
21386 overlap_hl, x, last_x);
21387 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21388 we don't have `end = i;' here. */
21389 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21390 append_glyph_string_lists (&head, &tail, h, t);
21391 clip_tail = tail;
21394 /* Append glyph strings for glyphs following the last glyph
21395 string tail that overwrite tail. The foreground of such
21396 glyphs has to be drawn because it writes into the background
21397 of tail. The background must not be drawn because it could
21398 paint over the foreground of following glyphs. */
21399 i = right_overwriting (tail);
21400 if (i >= 0)
21402 enum draw_glyphs_face overlap_hl;
21403 if (check_mouse_face
21404 && mouse_beg_col < i && mouse_end_col > end)
21405 overlap_hl = DRAW_MOUSE_FACE;
21406 else
21407 overlap_hl = DRAW_NORMAL_TEXT;
21409 clip_tail = tail;
21410 i++; /* We must include the Ith glyph. */
21411 BUILD_GLYPH_STRINGS (end, i, h, t,
21412 overlap_hl, x, last_x);
21413 for (s = h; s; s = s->next)
21414 s->background_filled_p = 1;
21415 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21416 append_glyph_string_lists (&head, &tail, h, t);
21418 if (clip_head || clip_tail)
21419 for (s = head; s; s = s->next)
21421 s->clip_head = clip_head;
21422 s->clip_tail = clip_tail;
21426 /* Draw all strings. */
21427 for (s = head; s; s = s->next)
21428 FRAME_RIF (f)->draw_glyph_string (s);
21430 #ifndef HAVE_NS
21431 /* When focus a sole frame and move horizontally, this sets on_p to 0
21432 causing a failure to erase prev cursor position. */
21433 if (area == TEXT_AREA
21434 && !row->full_width_p
21435 /* When drawing overlapping rows, only the glyph strings'
21436 foreground is drawn, which doesn't erase a cursor
21437 completely. */
21438 && !overlaps)
21440 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21441 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21442 : (tail ? tail->x + tail->background_width : x));
21443 x0 -= area_left;
21444 x1 -= area_left;
21446 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21447 row->y, MATRIX_ROW_BOTTOM_Y (row));
21449 #endif
21451 /* Value is the x-position up to which drawn, relative to AREA of W.
21452 This doesn't include parts drawn because of overhangs. */
21453 if (row->full_width_p)
21454 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21455 else
21456 x_reached -= area_left;
21458 RELEASE_HDC (hdc, f);
21460 return x_reached;
21463 /* Expand row matrix if too narrow. Don't expand if area
21464 is not present. */
21466 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21468 if (!fonts_changed_p \
21469 && (it->glyph_row->glyphs[area] \
21470 < it->glyph_row->glyphs[area + 1])) \
21472 it->w->ncols_scale_factor++; \
21473 fonts_changed_p = 1; \
21477 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21478 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21480 static INLINE void
21481 append_glyph (struct it *it)
21483 struct glyph *glyph;
21484 enum glyph_row_area area = it->area;
21486 xassert (it->glyph_row);
21487 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21489 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21490 if (glyph < it->glyph_row->glyphs[area + 1])
21492 /* If the glyph row is reversed, we need to prepend the glyph
21493 rather than append it. */
21494 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21496 struct glyph *g;
21498 /* Make room for the additional glyph. */
21499 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21500 g[1] = *g;
21501 glyph = it->glyph_row->glyphs[area];
21503 glyph->charpos = CHARPOS (it->position);
21504 glyph->object = it->object;
21505 if (it->pixel_width > 0)
21507 glyph->pixel_width = it->pixel_width;
21508 glyph->padding_p = 0;
21510 else
21512 /* Assure at least 1-pixel width. Otherwise, cursor can't
21513 be displayed correctly. */
21514 glyph->pixel_width = 1;
21515 glyph->padding_p = 1;
21517 glyph->ascent = it->ascent;
21518 glyph->descent = it->descent;
21519 glyph->voffset = it->voffset;
21520 glyph->type = CHAR_GLYPH;
21521 glyph->avoid_cursor_p = it->avoid_cursor_p;
21522 glyph->multibyte_p = it->multibyte_p;
21523 glyph->left_box_line_p = it->start_of_box_run_p;
21524 glyph->right_box_line_p = it->end_of_box_run_p;
21525 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21526 || it->phys_descent > it->descent);
21527 glyph->glyph_not_available_p = it->glyph_not_available_p;
21528 glyph->face_id = it->face_id;
21529 glyph->u.ch = it->char_to_display;
21530 glyph->slice.img = null_glyph_slice;
21531 glyph->font_type = FONT_TYPE_UNKNOWN;
21532 if (it->bidi_p)
21534 glyph->resolved_level = it->bidi_it.resolved_level;
21535 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21536 abort ();
21537 glyph->bidi_type = it->bidi_it.type;
21539 else
21541 glyph->resolved_level = 0;
21542 glyph->bidi_type = UNKNOWN_BT;
21544 ++it->glyph_row->used[area];
21546 else
21547 IT_EXPAND_MATRIX_WIDTH (it, area);
21550 /* Store one glyph for the composition IT->cmp_it.id in
21551 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21552 non-null. */
21554 static INLINE void
21555 append_composite_glyph (struct it *it)
21557 struct glyph *glyph;
21558 enum glyph_row_area area = it->area;
21560 xassert (it->glyph_row);
21562 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21563 if (glyph < it->glyph_row->glyphs[area + 1])
21565 /* If the glyph row is reversed, we need to prepend the glyph
21566 rather than append it. */
21567 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21569 struct glyph *g;
21571 /* Make room for the new glyph. */
21572 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21573 g[1] = *g;
21574 glyph = it->glyph_row->glyphs[it->area];
21576 glyph->charpos = it->cmp_it.charpos;
21577 glyph->object = it->object;
21578 glyph->pixel_width = it->pixel_width;
21579 glyph->ascent = it->ascent;
21580 glyph->descent = it->descent;
21581 glyph->voffset = it->voffset;
21582 glyph->type = COMPOSITE_GLYPH;
21583 if (it->cmp_it.ch < 0)
21585 glyph->u.cmp.automatic = 0;
21586 glyph->u.cmp.id = it->cmp_it.id;
21587 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21589 else
21591 glyph->u.cmp.automatic = 1;
21592 glyph->u.cmp.id = it->cmp_it.id;
21593 glyph->slice.cmp.from = it->cmp_it.from;
21594 glyph->slice.cmp.to = it->cmp_it.to - 1;
21596 glyph->avoid_cursor_p = it->avoid_cursor_p;
21597 glyph->multibyte_p = it->multibyte_p;
21598 glyph->left_box_line_p = it->start_of_box_run_p;
21599 glyph->right_box_line_p = it->end_of_box_run_p;
21600 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21601 || it->phys_descent > it->descent);
21602 glyph->padding_p = 0;
21603 glyph->glyph_not_available_p = 0;
21604 glyph->face_id = it->face_id;
21605 glyph->font_type = FONT_TYPE_UNKNOWN;
21606 if (it->bidi_p)
21608 glyph->resolved_level = it->bidi_it.resolved_level;
21609 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21610 abort ();
21611 glyph->bidi_type = it->bidi_it.type;
21613 ++it->glyph_row->used[area];
21615 else
21616 IT_EXPAND_MATRIX_WIDTH (it, area);
21620 /* Change IT->ascent and IT->height according to the setting of
21621 IT->voffset. */
21623 static INLINE void
21624 take_vertical_position_into_account (struct it *it)
21626 if (it->voffset)
21628 if (it->voffset < 0)
21629 /* Increase the ascent so that we can display the text higher
21630 in the line. */
21631 it->ascent -= it->voffset;
21632 else
21633 /* Increase the descent so that we can display the text lower
21634 in the line. */
21635 it->descent += it->voffset;
21640 /* Produce glyphs/get display metrics for the image IT is loaded with.
21641 See the description of struct display_iterator in dispextern.h for
21642 an overview of struct display_iterator. */
21644 static void
21645 produce_image_glyph (struct it *it)
21647 struct image *img;
21648 struct face *face;
21649 int glyph_ascent, crop;
21650 struct glyph_slice slice;
21652 xassert (it->what == IT_IMAGE);
21654 face = FACE_FROM_ID (it->f, it->face_id);
21655 xassert (face);
21656 /* Make sure X resources of the face is loaded. */
21657 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21659 if (it->image_id < 0)
21661 /* Fringe bitmap. */
21662 it->ascent = it->phys_ascent = 0;
21663 it->descent = it->phys_descent = 0;
21664 it->pixel_width = 0;
21665 it->nglyphs = 0;
21666 return;
21669 img = IMAGE_FROM_ID (it->f, it->image_id);
21670 xassert (img);
21671 /* Make sure X resources of the image is loaded. */
21672 prepare_image_for_display (it->f, img);
21674 slice.x = slice.y = 0;
21675 slice.width = img->width;
21676 slice.height = img->height;
21678 if (INTEGERP (it->slice.x))
21679 slice.x = XINT (it->slice.x);
21680 else if (FLOATP (it->slice.x))
21681 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21683 if (INTEGERP (it->slice.y))
21684 slice.y = XINT (it->slice.y);
21685 else if (FLOATP (it->slice.y))
21686 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21688 if (INTEGERP (it->slice.width))
21689 slice.width = XINT (it->slice.width);
21690 else if (FLOATP (it->slice.width))
21691 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21693 if (INTEGERP (it->slice.height))
21694 slice.height = XINT (it->slice.height);
21695 else if (FLOATP (it->slice.height))
21696 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21698 if (slice.x >= img->width)
21699 slice.x = img->width;
21700 if (slice.y >= img->height)
21701 slice.y = img->height;
21702 if (slice.x + slice.width >= img->width)
21703 slice.width = img->width - slice.x;
21704 if (slice.y + slice.height > img->height)
21705 slice.height = img->height - slice.y;
21707 if (slice.width == 0 || slice.height == 0)
21708 return;
21710 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21712 it->descent = slice.height - glyph_ascent;
21713 if (slice.y == 0)
21714 it->descent += img->vmargin;
21715 if (slice.y + slice.height == img->height)
21716 it->descent += img->vmargin;
21717 it->phys_descent = it->descent;
21719 it->pixel_width = slice.width;
21720 if (slice.x == 0)
21721 it->pixel_width += img->hmargin;
21722 if (slice.x + slice.width == img->width)
21723 it->pixel_width += img->hmargin;
21725 /* It's quite possible for images to have an ascent greater than
21726 their height, so don't get confused in that case. */
21727 if (it->descent < 0)
21728 it->descent = 0;
21730 it->nglyphs = 1;
21732 if (face->box != FACE_NO_BOX)
21734 if (face->box_line_width > 0)
21736 if (slice.y == 0)
21737 it->ascent += face->box_line_width;
21738 if (slice.y + slice.height == img->height)
21739 it->descent += face->box_line_width;
21742 if (it->start_of_box_run_p && slice.x == 0)
21743 it->pixel_width += eabs (face->box_line_width);
21744 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21745 it->pixel_width += eabs (face->box_line_width);
21748 take_vertical_position_into_account (it);
21750 /* Automatically crop wide image glyphs at right edge so we can
21751 draw the cursor on same display row. */
21752 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21753 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21755 it->pixel_width -= crop;
21756 slice.width -= crop;
21759 if (it->glyph_row)
21761 struct glyph *glyph;
21762 enum glyph_row_area area = it->area;
21764 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21765 if (glyph < it->glyph_row->glyphs[area + 1])
21767 glyph->charpos = CHARPOS (it->position);
21768 glyph->object = it->object;
21769 glyph->pixel_width = it->pixel_width;
21770 glyph->ascent = glyph_ascent;
21771 glyph->descent = it->descent;
21772 glyph->voffset = it->voffset;
21773 glyph->type = IMAGE_GLYPH;
21774 glyph->avoid_cursor_p = it->avoid_cursor_p;
21775 glyph->multibyte_p = it->multibyte_p;
21776 glyph->left_box_line_p = it->start_of_box_run_p;
21777 glyph->right_box_line_p = it->end_of_box_run_p;
21778 glyph->overlaps_vertically_p = 0;
21779 glyph->padding_p = 0;
21780 glyph->glyph_not_available_p = 0;
21781 glyph->face_id = it->face_id;
21782 glyph->u.img_id = img->id;
21783 glyph->slice.img = slice;
21784 glyph->font_type = FONT_TYPE_UNKNOWN;
21785 if (it->bidi_p)
21787 glyph->resolved_level = it->bidi_it.resolved_level;
21788 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21789 abort ();
21790 glyph->bidi_type = it->bidi_it.type;
21792 ++it->glyph_row->used[area];
21794 else
21795 IT_EXPAND_MATRIX_WIDTH (it, area);
21800 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21801 of the glyph, WIDTH and HEIGHT are the width and height of the
21802 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21804 static void
21805 append_stretch_glyph (struct it *it, Lisp_Object object,
21806 int width, int height, int ascent)
21808 struct glyph *glyph;
21809 enum glyph_row_area area = it->area;
21811 xassert (ascent >= 0 && ascent <= height);
21813 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21814 if (glyph < it->glyph_row->glyphs[area + 1])
21816 /* If the glyph row is reversed, we need to prepend the glyph
21817 rather than append it. */
21818 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21820 struct glyph *g;
21822 /* Make room for the additional glyph. */
21823 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21824 g[1] = *g;
21825 glyph = it->glyph_row->glyphs[area];
21827 glyph->charpos = CHARPOS (it->position);
21828 glyph->object = object;
21829 glyph->pixel_width = width;
21830 glyph->ascent = ascent;
21831 glyph->descent = height - ascent;
21832 glyph->voffset = it->voffset;
21833 glyph->type = STRETCH_GLYPH;
21834 glyph->avoid_cursor_p = it->avoid_cursor_p;
21835 glyph->multibyte_p = it->multibyte_p;
21836 glyph->left_box_line_p = it->start_of_box_run_p;
21837 glyph->right_box_line_p = it->end_of_box_run_p;
21838 glyph->overlaps_vertically_p = 0;
21839 glyph->padding_p = 0;
21840 glyph->glyph_not_available_p = 0;
21841 glyph->face_id = it->face_id;
21842 glyph->u.stretch.ascent = ascent;
21843 glyph->u.stretch.height = height;
21844 glyph->slice.img = null_glyph_slice;
21845 glyph->font_type = FONT_TYPE_UNKNOWN;
21846 if (it->bidi_p)
21848 glyph->resolved_level = it->bidi_it.resolved_level;
21849 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21850 abort ();
21851 glyph->bidi_type = it->bidi_it.type;
21853 else
21855 glyph->resolved_level = 0;
21856 glyph->bidi_type = UNKNOWN_BT;
21858 ++it->glyph_row->used[area];
21860 else
21861 IT_EXPAND_MATRIX_WIDTH (it, area);
21865 /* Produce a stretch glyph for iterator IT. IT->object is the value
21866 of the glyph property displayed. The value must be a list
21867 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21868 being recognized:
21870 1. `:width WIDTH' specifies that the space should be WIDTH *
21871 canonical char width wide. WIDTH may be an integer or floating
21872 point number.
21874 2. `:relative-width FACTOR' specifies that the width of the stretch
21875 should be computed from the width of the first character having the
21876 `glyph' property, and should be FACTOR times that width.
21878 3. `:align-to HPOS' specifies that the space should be wide enough
21879 to reach HPOS, a value in canonical character units.
21881 Exactly one of the above pairs must be present.
21883 4. `:height HEIGHT' specifies that the height of the stretch produced
21884 should be HEIGHT, measured in canonical character units.
21886 5. `:relative-height FACTOR' specifies that the height of the
21887 stretch should be FACTOR times the height of the characters having
21888 the glyph property.
21890 Either none or exactly one of 4 or 5 must be present.
21892 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21893 of the stretch should be used for the ascent of the stretch.
21894 ASCENT must be in the range 0 <= ASCENT <= 100. */
21896 static void
21897 produce_stretch_glyph (struct it *it)
21899 /* (space :width WIDTH :height HEIGHT ...) */
21900 Lisp_Object prop, plist;
21901 int width = 0, height = 0, align_to = -1;
21902 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21903 int ascent = 0;
21904 double tem;
21905 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21906 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
21908 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21910 /* List should start with `space'. */
21911 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
21912 plist = XCDR (it->object);
21914 /* Compute the width of the stretch. */
21915 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
21916 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
21918 /* Absolute width `:width WIDTH' specified and valid. */
21919 zero_width_ok_p = 1;
21920 width = (int)tem;
21922 else if (prop = Fplist_get (plist, QCrelative_width),
21923 NUMVAL (prop) > 0)
21925 /* Relative width `:relative-width FACTOR' specified and valid.
21926 Compute the width of the characters having the `glyph'
21927 property. */
21928 struct it it2;
21929 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
21931 it2 = *it;
21932 if (it->multibyte_p)
21933 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
21934 else
21936 it2.c = it2.char_to_display = *p, it2.len = 1;
21937 if (! ASCII_CHAR_P (it2.c))
21938 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
21941 it2.glyph_row = NULL;
21942 it2.what = IT_CHARACTER;
21943 x_produce_glyphs (&it2);
21944 width = NUMVAL (prop) * it2.pixel_width;
21946 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
21947 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
21949 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
21950 align_to = (align_to < 0
21952 : align_to - window_box_left_offset (it->w, TEXT_AREA));
21953 else if (align_to < 0)
21954 align_to = window_box_left_offset (it->w, TEXT_AREA);
21955 width = max (0, (int)tem + align_to - it->current_x);
21956 zero_width_ok_p = 1;
21958 else
21959 /* Nothing specified -> width defaults to canonical char width. */
21960 width = FRAME_COLUMN_WIDTH (it->f);
21962 if (width <= 0 && (width < 0 || !zero_width_ok_p))
21963 width = 1;
21965 /* Compute height. */
21966 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
21967 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21969 height = (int)tem;
21970 zero_height_ok_p = 1;
21972 else if (prop = Fplist_get (plist, QCrelative_height),
21973 NUMVAL (prop) > 0)
21974 height = FONT_HEIGHT (font) * NUMVAL (prop);
21975 else
21976 height = FONT_HEIGHT (font);
21978 if (height <= 0 && (height < 0 || !zero_height_ok_p))
21979 height = 1;
21981 /* Compute percentage of height used for ascent. If
21982 `:ascent ASCENT' is present and valid, use that. Otherwise,
21983 derive the ascent from the font in use. */
21984 if (prop = Fplist_get (plist, QCascent),
21985 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
21986 ascent = height * NUMVAL (prop) / 100.0;
21987 else if (!NILP (prop)
21988 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
21989 ascent = min (max (0, (int)tem), height);
21990 else
21991 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
21993 if (width > 0 && it->line_wrap != TRUNCATE
21994 && it->current_x + width > it->last_visible_x)
21995 width = it->last_visible_x - it->current_x - 1;
21997 if (width > 0 && height > 0 && it->glyph_row)
21999 Lisp_Object object = it->stack[it->sp - 1].string;
22000 if (!STRINGP (object))
22001 object = it->w->buffer;
22002 append_stretch_glyph (it, object, width, height, ascent);
22005 it->pixel_width = width;
22006 it->ascent = it->phys_ascent = ascent;
22007 it->descent = it->phys_descent = height - it->ascent;
22008 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22010 take_vertical_position_into_account (it);
22013 /* Calculate line-height and line-spacing properties.
22014 An integer value specifies explicit pixel value.
22015 A float value specifies relative value to current face height.
22016 A cons (float . face-name) specifies relative value to
22017 height of specified face font.
22019 Returns height in pixels, or nil. */
22022 static Lisp_Object
22023 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22024 int boff, int override)
22026 Lisp_Object face_name = Qnil;
22027 int ascent, descent, height;
22029 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22030 return val;
22032 if (CONSP (val))
22034 face_name = XCAR (val);
22035 val = XCDR (val);
22036 if (!NUMBERP (val))
22037 val = make_number (1);
22038 if (NILP (face_name))
22040 height = it->ascent + it->descent;
22041 goto scale;
22045 if (NILP (face_name))
22047 font = FRAME_FONT (it->f);
22048 boff = FRAME_BASELINE_OFFSET (it->f);
22050 else if (EQ (face_name, Qt))
22052 override = 0;
22054 else
22056 int face_id;
22057 struct face *face;
22059 face_id = lookup_named_face (it->f, face_name, 0);
22060 if (face_id < 0)
22061 return make_number (-1);
22063 face = FACE_FROM_ID (it->f, face_id);
22064 font = face->font;
22065 if (font == NULL)
22066 return make_number (-1);
22067 boff = font->baseline_offset;
22068 if (font->vertical_centering)
22069 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22072 ascent = FONT_BASE (font) + boff;
22073 descent = FONT_DESCENT (font) - boff;
22075 if (override)
22077 it->override_ascent = ascent;
22078 it->override_descent = descent;
22079 it->override_boff = boff;
22082 height = ascent + descent;
22084 scale:
22085 if (FLOATP (val))
22086 height = (int)(XFLOAT_DATA (val) * height);
22087 else if (INTEGERP (val))
22088 height *= XINT (val);
22090 return make_number (height);
22094 /* RIF:
22095 Produce glyphs/get display metrics for the display element IT is
22096 loaded with. See the description of struct it in dispextern.h
22097 for an overview of struct it. */
22099 void
22100 x_produce_glyphs (struct it *it)
22102 int extra_line_spacing = it->extra_line_spacing;
22104 it->glyph_not_available_p = 0;
22106 if (it->what == IT_CHARACTER)
22108 XChar2b char2b;
22109 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22110 struct font *font = face->font;
22111 int font_not_found_p = font == NULL;
22112 struct font_metrics *pcm = NULL;
22113 int boff; /* baseline offset */
22115 if (font_not_found_p)
22117 /* When no suitable font found, display an empty box based
22118 on the metrics of the font of the default face (or what
22119 remapped). */
22120 struct face *no_font_face
22121 = FACE_FROM_ID (it->f,
22122 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
22123 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
22124 font = no_font_face->font;
22125 boff = font->baseline_offset;
22127 else
22129 boff = font->baseline_offset;
22130 if (font->vertical_centering)
22131 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22134 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22136 int stretched_p;
22138 it->nglyphs = 1;
22140 if (it->override_ascent >= 0)
22142 it->ascent = it->override_ascent;
22143 it->descent = it->override_descent;
22144 boff = it->override_boff;
22146 else
22148 it->ascent = FONT_BASE (font) + boff;
22149 it->descent = FONT_DESCENT (font) - boff;
22152 if (! font_not_found_p
22153 && get_char_glyph_code (it->char_to_display, font, &char2b))
22155 pcm = get_per_char_metric (it->f, font, &char2b);
22156 if (pcm->width == 0
22157 && pcm->rbearing == 0 && pcm->lbearing == 0)
22158 pcm = NULL;
22161 if (pcm)
22163 it->phys_ascent = pcm->ascent + boff;
22164 it->phys_descent = pcm->descent - boff;
22165 it->pixel_width = pcm->width;
22167 else
22169 it->glyph_not_available_p = 1;
22170 it->phys_ascent = it->ascent;
22171 it->phys_descent = it->descent;
22172 it->pixel_width = font->space_width;
22175 if (it->constrain_row_ascent_descent_p)
22177 if (it->descent > it->max_descent)
22179 it->ascent += it->descent - it->max_descent;
22180 it->descent = it->max_descent;
22182 if (it->ascent > it->max_ascent)
22184 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22185 it->ascent = it->max_ascent;
22187 it->phys_ascent = min (it->phys_ascent, it->ascent);
22188 it->phys_descent = min (it->phys_descent, it->descent);
22189 extra_line_spacing = 0;
22192 /* If this is a space inside a region of text with
22193 `space-width' property, change its width. */
22194 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22195 if (stretched_p)
22196 it->pixel_width *= XFLOATINT (it->space_width);
22198 /* If face has a box, add the box thickness to the character
22199 height. If character has a box line to the left and/or
22200 right, add the box line width to the character's width. */
22201 if (face->box != FACE_NO_BOX)
22203 int thick = face->box_line_width;
22205 if (thick > 0)
22207 it->ascent += thick;
22208 it->descent += thick;
22210 else
22211 thick = -thick;
22213 if (it->start_of_box_run_p)
22214 it->pixel_width += thick;
22215 if (it->end_of_box_run_p)
22216 it->pixel_width += thick;
22219 /* If face has an overline, add the height of the overline
22220 (1 pixel) and a 1 pixel margin to the character height. */
22221 if (face->overline_p)
22222 it->ascent += overline_margin;
22224 if (it->constrain_row_ascent_descent_p)
22226 if (it->ascent > it->max_ascent)
22227 it->ascent = it->max_ascent;
22228 if (it->descent > it->max_descent)
22229 it->descent = it->max_descent;
22232 take_vertical_position_into_account (it);
22234 /* If we have to actually produce glyphs, do it. */
22235 if (it->glyph_row)
22237 if (stretched_p)
22239 /* Translate a space with a `space-width' property
22240 into a stretch glyph. */
22241 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22242 / FONT_HEIGHT (font));
22243 append_stretch_glyph (it, it->object, it->pixel_width,
22244 it->ascent + it->descent, ascent);
22246 else
22247 append_glyph (it);
22249 /* If characters with lbearing or rbearing are displayed
22250 in this line, record that fact in a flag of the
22251 glyph row. This is used to optimize X output code. */
22252 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22253 it->glyph_row->contains_overlapping_glyphs_p = 1;
22255 if (! stretched_p && it->pixel_width == 0)
22256 /* We assure that all visible glyphs have at least 1-pixel
22257 width. */
22258 it->pixel_width = 1;
22260 else if (it->char_to_display == '\n')
22262 /* A newline has no width, but we need the height of the
22263 line. But if previous part of the line sets a height,
22264 don't increase that height */
22266 Lisp_Object height;
22267 Lisp_Object total_height = Qnil;
22269 it->override_ascent = -1;
22270 it->pixel_width = 0;
22271 it->nglyphs = 0;
22273 height = get_it_property (it, Qline_height);
22274 /* Split (line-height total-height) list */
22275 if (CONSP (height)
22276 && CONSP (XCDR (height))
22277 && NILP (XCDR (XCDR (height))))
22279 total_height = XCAR (XCDR (height));
22280 height = XCAR (height);
22282 height = calc_line_height_property (it, height, font, boff, 1);
22284 if (it->override_ascent >= 0)
22286 it->ascent = it->override_ascent;
22287 it->descent = it->override_descent;
22288 boff = it->override_boff;
22290 else
22292 it->ascent = FONT_BASE (font) + boff;
22293 it->descent = FONT_DESCENT (font) - boff;
22296 if (EQ (height, Qt))
22298 if (it->descent > it->max_descent)
22300 it->ascent += it->descent - it->max_descent;
22301 it->descent = it->max_descent;
22303 if (it->ascent > it->max_ascent)
22305 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22306 it->ascent = it->max_ascent;
22308 it->phys_ascent = min (it->phys_ascent, it->ascent);
22309 it->phys_descent = min (it->phys_descent, it->descent);
22310 it->constrain_row_ascent_descent_p = 1;
22311 extra_line_spacing = 0;
22313 else
22315 Lisp_Object spacing;
22317 it->phys_ascent = it->ascent;
22318 it->phys_descent = it->descent;
22320 if ((it->max_ascent > 0 || it->max_descent > 0)
22321 && face->box != FACE_NO_BOX
22322 && face->box_line_width > 0)
22324 it->ascent += face->box_line_width;
22325 it->descent += face->box_line_width;
22327 if (!NILP (height)
22328 && XINT (height) > it->ascent + it->descent)
22329 it->ascent = XINT (height) - it->descent;
22331 if (!NILP (total_height))
22332 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22333 else
22335 spacing = get_it_property (it, Qline_spacing);
22336 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22338 if (INTEGERP (spacing))
22340 extra_line_spacing = XINT (spacing);
22341 if (!NILP (total_height))
22342 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22346 else /* i.e. (it->char_to_display == '\t') */
22348 if (font->space_width > 0)
22350 int tab_width = it->tab_width * font->space_width;
22351 int x = it->current_x + it->continuation_lines_width;
22352 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22354 /* If the distance from the current position to the next tab
22355 stop is less than a space character width, use the
22356 tab stop after that. */
22357 if (next_tab_x - x < font->space_width)
22358 next_tab_x += tab_width;
22360 it->pixel_width = next_tab_x - x;
22361 it->nglyphs = 1;
22362 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22363 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22365 if (it->glyph_row)
22367 append_stretch_glyph (it, it->object, it->pixel_width,
22368 it->ascent + it->descent, it->ascent);
22371 else
22373 it->pixel_width = 0;
22374 it->nglyphs = 1;
22378 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22380 /* A static composition.
22382 Note: A composition is represented as one glyph in the
22383 glyph matrix. There are no padding glyphs.
22385 Important note: pixel_width, ascent, and descent are the
22386 values of what is drawn by draw_glyphs (i.e. the values of
22387 the overall glyphs composed). */
22388 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22389 int boff; /* baseline offset */
22390 struct composition *cmp = composition_table[it->cmp_it.id];
22391 int glyph_len = cmp->glyph_len;
22392 struct font *font = face->font;
22394 it->nglyphs = 1;
22396 /* If we have not yet calculated pixel size data of glyphs of
22397 the composition for the current face font, calculate them
22398 now. Theoretically, we have to check all fonts for the
22399 glyphs, but that requires much time and memory space. So,
22400 here we check only the font of the first glyph. This may
22401 lead to incorrect display, but it's very rare, and C-l
22402 (recenter-top-bottom) can correct the display anyway. */
22403 if (! cmp->font || cmp->font != font)
22405 /* Ascent and descent of the font of the first character
22406 of this composition (adjusted by baseline offset).
22407 Ascent and descent of overall glyphs should not be less
22408 than these, respectively. */
22409 int font_ascent, font_descent, font_height;
22410 /* Bounding box of the overall glyphs. */
22411 int leftmost, rightmost, lowest, highest;
22412 int lbearing, rbearing;
22413 int i, width, ascent, descent;
22414 int left_padded = 0, right_padded = 0;
22415 int c;
22416 XChar2b char2b;
22417 struct font_metrics *pcm;
22418 int font_not_found_p;
22419 EMACS_INT pos;
22421 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22422 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22423 break;
22424 if (glyph_len < cmp->glyph_len)
22425 right_padded = 1;
22426 for (i = 0; i < glyph_len; i++)
22428 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22429 break;
22430 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22432 if (i > 0)
22433 left_padded = 1;
22435 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22436 : IT_CHARPOS (*it));
22437 /* If no suitable font is found, use the default font. */
22438 font_not_found_p = font == NULL;
22439 if (font_not_found_p)
22441 face = face->ascii_face;
22442 font = face->font;
22444 boff = font->baseline_offset;
22445 if (font->vertical_centering)
22446 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22447 font_ascent = FONT_BASE (font) + boff;
22448 font_descent = FONT_DESCENT (font) - boff;
22449 font_height = FONT_HEIGHT (font);
22451 cmp->font = (void *) font;
22453 pcm = NULL;
22454 if (! font_not_found_p)
22456 get_char_face_and_encoding (it->f, c, it->face_id,
22457 &char2b, it->multibyte_p, 0);
22458 pcm = get_per_char_metric (it->f, font, &char2b);
22461 /* Initialize the bounding box. */
22462 if (pcm)
22464 width = pcm->width;
22465 ascent = pcm->ascent;
22466 descent = pcm->descent;
22467 lbearing = pcm->lbearing;
22468 rbearing = pcm->rbearing;
22470 else
22472 width = font->space_width;
22473 ascent = FONT_BASE (font);
22474 descent = FONT_DESCENT (font);
22475 lbearing = 0;
22476 rbearing = width;
22479 rightmost = width;
22480 leftmost = 0;
22481 lowest = - descent + boff;
22482 highest = ascent + boff;
22484 if (! font_not_found_p
22485 && font->default_ascent
22486 && CHAR_TABLE_P (Vuse_default_ascent)
22487 && !NILP (Faref (Vuse_default_ascent,
22488 make_number (it->char_to_display))))
22489 highest = font->default_ascent + boff;
22491 /* Draw the first glyph at the normal position. It may be
22492 shifted to right later if some other glyphs are drawn
22493 at the left. */
22494 cmp->offsets[i * 2] = 0;
22495 cmp->offsets[i * 2 + 1] = boff;
22496 cmp->lbearing = lbearing;
22497 cmp->rbearing = rbearing;
22499 /* Set cmp->offsets for the remaining glyphs. */
22500 for (i++; i < glyph_len; i++)
22502 int left, right, btm, top;
22503 int ch = COMPOSITION_GLYPH (cmp, i);
22504 int face_id;
22505 struct face *this_face;
22506 int this_boff;
22508 if (ch == '\t')
22509 ch = ' ';
22510 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22511 this_face = FACE_FROM_ID (it->f, face_id);
22512 font = this_face->font;
22514 if (font == NULL)
22515 pcm = NULL;
22516 else
22518 this_boff = font->baseline_offset;
22519 if (font->vertical_centering)
22520 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22521 get_char_face_and_encoding (it->f, ch, face_id,
22522 &char2b, it->multibyte_p, 0);
22523 pcm = get_per_char_metric (it->f, font, &char2b);
22525 if (! pcm)
22526 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22527 else
22529 width = pcm->width;
22530 ascent = pcm->ascent;
22531 descent = pcm->descent;
22532 lbearing = pcm->lbearing;
22533 rbearing = pcm->rbearing;
22534 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22536 /* Relative composition with or without
22537 alternate chars. */
22538 left = (leftmost + rightmost - width) / 2;
22539 btm = - descent + boff;
22540 if (font->relative_compose
22541 && (! CHAR_TABLE_P (Vignore_relative_composition)
22542 || NILP (Faref (Vignore_relative_composition,
22543 make_number (ch)))))
22546 if (- descent >= font->relative_compose)
22547 /* One extra pixel between two glyphs. */
22548 btm = highest + 1;
22549 else if (ascent <= 0)
22550 /* One extra pixel between two glyphs. */
22551 btm = lowest - 1 - ascent - descent;
22554 else
22556 /* A composition rule is specified by an integer
22557 value that encodes global and new reference
22558 points (GREF and NREF). GREF and NREF are
22559 specified by numbers as below:
22561 0---1---2 -- ascent
22565 9--10--11 -- center
22567 ---3---4---5--- baseline
22569 6---7---8 -- descent
22571 int rule = COMPOSITION_RULE (cmp, i);
22572 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22574 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22575 grefx = gref % 3, nrefx = nref % 3;
22576 grefy = gref / 3, nrefy = nref / 3;
22577 if (xoff)
22578 xoff = font_height * (xoff - 128) / 256;
22579 if (yoff)
22580 yoff = font_height * (yoff - 128) / 256;
22582 left = (leftmost
22583 + grefx * (rightmost - leftmost) / 2
22584 - nrefx * width / 2
22585 + xoff);
22587 btm = ((grefy == 0 ? highest
22588 : grefy == 1 ? 0
22589 : grefy == 2 ? lowest
22590 : (highest + lowest) / 2)
22591 - (nrefy == 0 ? ascent + descent
22592 : nrefy == 1 ? descent - boff
22593 : nrefy == 2 ? 0
22594 : (ascent + descent) / 2)
22595 + yoff);
22598 cmp->offsets[i * 2] = left;
22599 cmp->offsets[i * 2 + 1] = btm + descent;
22601 /* Update the bounding box of the overall glyphs. */
22602 if (width > 0)
22604 right = left + width;
22605 if (left < leftmost)
22606 leftmost = left;
22607 if (right > rightmost)
22608 rightmost = right;
22610 top = btm + descent + ascent;
22611 if (top > highest)
22612 highest = top;
22613 if (btm < lowest)
22614 lowest = btm;
22616 if (cmp->lbearing > left + lbearing)
22617 cmp->lbearing = left + lbearing;
22618 if (cmp->rbearing < left + rbearing)
22619 cmp->rbearing = left + rbearing;
22623 /* If there are glyphs whose x-offsets are negative,
22624 shift all glyphs to the right and make all x-offsets
22625 non-negative. */
22626 if (leftmost < 0)
22628 for (i = 0; i < cmp->glyph_len; i++)
22629 cmp->offsets[i * 2] -= leftmost;
22630 rightmost -= leftmost;
22631 cmp->lbearing -= leftmost;
22632 cmp->rbearing -= leftmost;
22635 if (left_padded && cmp->lbearing < 0)
22637 for (i = 0; i < cmp->glyph_len; i++)
22638 cmp->offsets[i * 2] -= cmp->lbearing;
22639 rightmost -= cmp->lbearing;
22640 cmp->rbearing -= cmp->lbearing;
22641 cmp->lbearing = 0;
22643 if (right_padded && rightmost < cmp->rbearing)
22645 rightmost = cmp->rbearing;
22648 cmp->pixel_width = rightmost;
22649 cmp->ascent = highest;
22650 cmp->descent = - lowest;
22651 if (cmp->ascent < font_ascent)
22652 cmp->ascent = font_ascent;
22653 if (cmp->descent < font_descent)
22654 cmp->descent = font_descent;
22657 if (it->glyph_row
22658 && (cmp->lbearing < 0
22659 || cmp->rbearing > cmp->pixel_width))
22660 it->glyph_row->contains_overlapping_glyphs_p = 1;
22662 it->pixel_width = cmp->pixel_width;
22663 it->ascent = it->phys_ascent = cmp->ascent;
22664 it->descent = it->phys_descent = cmp->descent;
22665 if (face->box != FACE_NO_BOX)
22667 int thick = face->box_line_width;
22669 if (thick > 0)
22671 it->ascent += thick;
22672 it->descent += thick;
22674 else
22675 thick = - thick;
22677 if (it->start_of_box_run_p)
22678 it->pixel_width += thick;
22679 if (it->end_of_box_run_p)
22680 it->pixel_width += thick;
22683 /* If face has an overline, add the height of the overline
22684 (1 pixel) and a 1 pixel margin to the character height. */
22685 if (face->overline_p)
22686 it->ascent += overline_margin;
22688 take_vertical_position_into_account (it);
22689 if (it->ascent < 0)
22690 it->ascent = 0;
22691 if (it->descent < 0)
22692 it->descent = 0;
22694 if (it->glyph_row)
22695 append_composite_glyph (it);
22697 else if (it->what == IT_COMPOSITION)
22699 /* A dynamic (automatic) composition. */
22700 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22701 Lisp_Object gstring;
22702 struct font_metrics metrics;
22704 gstring = composition_gstring_from_id (it->cmp_it.id);
22705 it->pixel_width
22706 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
22707 &metrics);
22708 if (it->glyph_row
22709 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
22710 it->glyph_row->contains_overlapping_glyphs_p = 1;
22711 it->ascent = it->phys_ascent = metrics.ascent;
22712 it->descent = it->phys_descent = metrics.descent;
22713 if (face->box != FACE_NO_BOX)
22715 int thick = face->box_line_width;
22717 if (thick > 0)
22719 it->ascent += thick;
22720 it->descent += thick;
22722 else
22723 thick = - thick;
22725 if (it->start_of_box_run_p)
22726 it->pixel_width += thick;
22727 if (it->end_of_box_run_p)
22728 it->pixel_width += thick;
22730 /* If face has an overline, add the height of the overline
22731 (1 pixel) and a 1 pixel margin to the character height. */
22732 if (face->overline_p)
22733 it->ascent += overline_margin;
22734 take_vertical_position_into_account (it);
22735 if (it->ascent < 0)
22736 it->ascent = 0;
22737 if (it->descent < 0)
22738 it->descent = 0;
22740 if (it->glyph_row)
22741 append_composite_glyph (it);
22743 else if (it->what == IT_IMAGE)
22744 produce_image_glyph (it);
22745 else if (it->what == IT_STRETCH)
22746 produce_stretch_glyph (it);
22748 /* Accumulate dimensions. Note: can't assume that it->descent > 0
22749 because this isn't true for images with `:ascent 100'. */
22750 xassert (it->ascent >= 0 && it->descent >= 0);
22751 if (it->area == TEXT_AREA)
22752 it->current_x += it->pixel_width;
22754 if (extra_line_spacing > 0)
22756 it->descent += extra_line_spacing;
22757 if (extra_line_spacing > it->max_extra_line_spacing)
22758 it->max_extra_line_spacing = extra_line_spacing;
22761 it->max_ascent = max (it->max_ascent, it->ascent);
22762 it->max_descent = max (it->max_descent, it->descent);
22763 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
22764 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
22767 /* EXPORT for RIF:
22768 Output LEN glyphs starting at START at the nominal cursor position.
22769 Advance the nominal cursor over the text. The global variable
22770 updated_window contains the window being updated, updated_row is
22771 the glyph row being updated, and updated_area is the area of that
22772 row being updated. */
22774 void
22775 x_write_glyphs (struct glyph *start, int len)
22777 int x, hpos;
22779 xassert (updated_window && updated_row);
22780 BLOCK_INPUT;
22782 /* Write glyphs. */
22784 hpos = start - updated_row->glyphs[updated_area];
22785 x = draw_glyphs (updated_window, output_cursor.x,
22786 updated_row, updated_area,
22787 hpos, hpos + len,
22788 DRAW_NORMAL_TEXT, 0);
22790 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
22791 if (updated_area == TEXT_AREA
22792 && updated_window->phys_cursor_on_p
22793 && updated_window->phys_cursor.vpos == output_cursor.vpos
22794 && updated_window->phys_cursor.hpos >= hpos
22795 && updated_window->phys_cursor.hpos < hpos + len)
22796 updated_window->phys_cursor_on_p = 0;
22798 UNBLOCK_INPUT;
22800 /* Advance the output cursor. */
22801 output_cursor.hpos += len;
22802 output_cursor.x = x;
22806 /* EXPORT for RIF:
22807 Insert LEN glyphs from START at the nominal cursor position. */
22809 void
22810 x_insert_glyphs (struct glyph *start, int len)
22812 struct frame *f;
22813 struct window *w;
22814 int line_height, shift_by_width, shifted_region_width;
22815 struct glyph_row *row;
22816 struct glyph *glyph;
22817 int frame_x, frame_y;
22818 EMACS_INT hpos;
22820 xassert (updated_window && updated_row);
22821 BLOCK_INPUT;
22822 w = updated_window;
22823 f = XFRAME (WINDOW_FRAME (w));
22825 /* Get the height of the line we are in. */
22826 row = updated_row;
22827 line_height = row->height;
22829 /* Get the width of the glyphs to insert. */
22830 shift_by_width = 0;
22831 for (glyph = start; glyph < start + len; ++glyph)
22832 shift_by_width += glyph->pixel_width;
22834 /* Get the width of the region to shift right. */
22835 shifted_region_width = (window_box_width (w, updated_area)
22836 - output_cursor.x
22837 - shift_by_width);
22839 /* Shift right. */
22840 frame_x = window_box_left (w, updated_area) + output_cursor.x;
22841 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
22843 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
22844 line_height, shift_by_width);
22846 /* Write the glyphs. */
22847 hpos = start - row->glyphs[updated_area];
22848 draw_glyphs (w, output_cursor.x, row, updated_area,
22849 hpos, hpos + len,
22850 DRAW_NORMAL_TEXT, 0);
22852 /* Advance the output cursor. */
22853 output_cursor.hpos += len;
22854 output_cursor.x += shift_by_width;
22855 UNBLOCK_INPUT;
22859 /* EXPORT for RIF:
22860 Erase the current text line from the nominal cursor position
22861 (inclusive) to pixel column TO_X (exclusive). The idea is that
22862 everything from TO_X onward is already erased.
22864 TO_X is a pixel position relative to updated_area of
22865 updated_window. TO_X == -1 means clear to the end of this area. */
22867 void
22868 x_clear_end_of_line (int to_x)
22870 struct frame *f;
22871 struct window *w = updated_window;
22872 int max_x, min_y, max_y;
22873 int from_x, from_y, to_y;
22875 xassert (updated_window && updated_row);
22876 f = XFRAME (w->frame);
22878 if (updated_row->full_width_p)
22879 max_x = WINDOW_TOTAL_WIDTH (w);
22880 else
22881 max_x = window_box_width (w, updated_area);
22882 max_y = window_text_bottom_y (w);
22884 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
22885 of window. For TO_X > 0, truncate to end of drawing area. */
22886 if (to_x == 0)
22887 return;
22888 else if (to_x < 0)
22889 to_x = max_x;
22890 else
22891 to_x = min (to_x, max_x);
22893 to_y = min (max_y, output_cursor.y + updated_row->height);
22895 /* Notice if the cursor will be cleared by this operation. */
22896 if (!updated_row->full_width_p)
22897 notice_overwritten_cursor (w, updated_area,
22898 output_cursor.x, -1,
22899 updated_row->y,
22900 MATRIX_ROW_BOTTOM_Y (updated_row));
22902 from_x = output_cursor.x;
22904 /* Translate to frame coordinates. */
22905 if (updated_row->full_width_p)
22907 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
22908 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
22910 else
22912 int area_left = window_box_left (w, updated_area);
22913 from_x += area_left;
22914 to_x += area_left;
22917 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
22918 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
22919 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
22921 /* Prevent inadvertently clearing to end of the X window. */
22922 if (to_x > from_x && to_y > from_y)
22924 BLOCK_INPUT;
22925 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
22926 to_x - from_x, to_y - from_y);
22927 UNBLOCK_INPUT;
22931 #endif /* HAVE_WINDOW_SYSTEM */
22935 /***********************************************************************
22936 Cursor types
22937 ***********************************************************************/
22939 /* Value is the internal representation of the specified cursor type
22940 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
22941 of the bar cursor. */
22943 static enum text_cursor_kinds
22944 get_specified_cursor_type (Lisp_Object arg, int *width)
22946 enum text_cursor_kinds type;
22948 if (NILP (arg))
22949 return NO_CURSOR;
22951 if (EQ (arg, Qbox))
22952 return FILLED_BOX_CURSOR;
22954 if (EQ (arg, Qhollow))
22955 return HOLLOW_BOX_CURSOR;
22957 if (EQ (arg, Qbar))
22959 *width = 2;
22960 return BAR_CURSOR;
22963 if (CONSP (arg)
22964 && EQ (XCAR (arg), Qbar)
22965 && INTEGERP (XCDR (arg))
22966 && XINT (XCDR (arg)) >= 0)
22968 *width = XINT (XCDR (arg));
22969 return BAR_CURSOR;
22972 if (EQ (arg, Qhbar))
22974 *width = 2;
22975 return HBAR_CURSOR;
22978 if (CONSP (arg)
22979 && EQ (XCAR (arg), Qhbar)
22980 && INTEGERP (XCDR (arg))
22981 && XINT (XCDR (arg)) >= 0)
22983 *width = XINT (XCDR (arg));
22984 return HBAR_CURSOR;
22987 /* Treat anything unknown as "hollow box cursor".
22988 It was bad to signal an error; people have trouble fixing
22989 .Xdefaults with Emacs, when it has something bad in it. */
22990 type = HOLLOW_BOX_CURSOR;
22992 return type;
22995 /* Set the default cursor types for specified frame. */
22996 void
22997 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
22999 int width;
23000 Lisp_Object tem;
23002 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23003 FRAME_CURSOR_WIDTH (f) = width;
23005 /* By default, set up the blink-off state depending on the on-state. */
23007 tem = Fassoc (arg, Vblink_cursor_alist);
23008 if (!NILP (tem))
23010 FRAME_BLINK_OFF_CURSOR (f)
23011 = get_specified_cursor_type (XCDR (tem), &width);
23012 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23014 else
23015 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23019 /* Return the cursor we want to be displayed in window W. Return
23020 width of bar/hbar cursor through WIDTH arg. Return with
23021 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23022 (i.e. if the `system caret' should track this cursor).
23024 In a mini-buffer window, we want the cursor only to appear if we
23025 are reading input from this window. For the selected window, we
23026 want the cursor type given by the frame parameter or buffer local
23027 setting of cursor-type. If explicitly marked off, draw no cursor.
23028 In all other cases, we want a hollow box cursor. */
23030 static enum text_cursor_kinds
23031 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23032 int *active_cursor)
23034 struct frame *f = XFRAME (w->frame);
23035 struct buffer *b = XBUFFER (w->buffer);
23036 int cursor_type = DEFAULT_CURSOR;
23037 Lisp_Object alt_cursor;
23038 int non_selected = 0;
23040 *active_cursor = 1;
23042 /* Echo area */
23043 if (cursor_in_echo_area
23044 && FRAME_HAS_MINIBUF_P (f)
23045 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23047 if (w == XWINDOW (echo_area_window))
23049 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
23051 *width = FRAME_CURSOR_WIDTH (f);
23052 return FRAME_DESIRED_CURSOR (f);
23054 else
23055 return get_specified_cursor_type (b->cursor_type, width);
23058 *active_cursor = 0;
23059 non_selected = 1;
23062 /* Detect a nonselected window or nonselected frame. */
23063 else if (w != XWINDOW (f->selected_window)
23064 #ifdef HAVE_WINDOW_SYSTEM
23065 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
23066 #endif
23069 *active_cursor = 0;
23071 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23072 return NO_CURSOR;
23074 non_selected = 1;
23077 /* Never display a cursor in a window in which cursor-type is nil. */
23078 if (NILP (b->cursor_type))
23079 return NO_CURSOR;
23081 /* Get the normal cursor type for this window. */
23082 if (EQ (b->cursor_type, Qt))
23084 cursor_type = FRAME_DESIRED_CURSOR (f);
23085 *width = FRAME_CURSOR_WIDTH (f);
23087 else
23088 cursor_type = get_specified_cursor_type (b->cursor_type, width);
23090 /* Use cursor-in-non-selected-windows instead
23091 for non-selected window or frame. */
23092 if (non_selected)
23094 alt_cursor = b->cursor_in_non_selected_windows;
23095 if (!EQ (Qt, alt_cursor))
23096 return get_specified_cursor_type (alt_cursor, width);
23097 /* t means modify the normal cursor type. */
23098 if (cursor_type == FILLED_BOX_CURSOR)
23099 cursor_type = HOLLOW_BOX_CURSOR;
23100 else if (cursor_type == BAR_CURSOR && *width > 1)
23101 --*width;
23102 return cursor_type;
23105 /* Use normal cursor if not blinked off. */
23106 if (!w->cursor_off_p)
23108 #ifdef HAVE_WINDOW_SYSTEM
23109 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23111 if (cursor_type == FILLED_BOX_CURSOR)
23113 /* Using a block cursor on large images can be very annoying.
23114 So use a hollow cursor for "large" images.
23115 If image is not transparent (no mask), also use hollow cursor. */
23116 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23117 if (img != NULL && IMAGEP (img->spec))
23119 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23120 where N = size of default frame font size.
23121 This should cover most of the "tiny" icons people may use. */
23122 if (!img->mask
23123 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23124 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23125 cursor_type = HOLLOW_BOX_CURSOR;
23128 else if (cursor_type != NO_CURSOR)
23130 /* Display current only supports BOX and HOLLOW cursors for images.
23131 So for now, unconditionally use a HOLLOW cursor when cursor is
23132 not a solid box cursor. */
23133 cursor_type = HOLLOW_BOX_CURSOR;
23136 #endif
23137 return cursor_type;
23140 /* Cursor is blinked off, so determine how to "toggle" it. */
23142 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23143 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
23144 return get_specified_cursor_type (XCDR (alt_cursor), width);
23146 /* Then see if frame has specified a specific blink off cursor type. */
23147 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23149 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23150 return FRAME_BLINK_OFF_CURSOR (f);
23153 #if 0
23154 /* Some people liked having a permanently visible blinking cursor,
23155 while others had very strong opinions against it. So it was
23156 decided to remove it. KFS 2003-09-03 */
23158 /* Finally perform built-in cursor blinking:
23159 filled box <-> hollow box
23160 wide [h]bar <-> narrow [h]bar
23161 narrow [h]bar <-> no cursor
23162 other type <-> no cursor */
23164 if (cursor_type == FILLED_BOX_CURSOR)
23165 return HOLLOW_BOX_CURSOR;
23167 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23169 *width = 1;
23170 return cursor_type;
23172 #endif
23174 return NO_CURSOR;
23178 #ifdef HAVE_WINDOW_SYSTEM
23180 /* Notice when the text cursor of window W has been completely
23181 overwritten by a drawing operation that outputs glyphs in AREA
23182 starting at X0 and ending at X1 in the line starting at Y0 and
23183 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23184 the rest of the line after X0 has been written. Y coordinates
23185 are window-relative. */
23187 static void
23188 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23189 int x0, int x1, int y0, int y1)
23191 int cx0, cx1, cy0, cy1;
23192 struct glyph_row *row;
23194 if (!w->phys_cursor_on_p)
23195 return;
23196 if (area != TEXT_AREA)
23197 return;
23199 if (w->phys_cursor.vpos < 0
23200 || w->phys_cursor.vpos >= w->current_matrix->nrows
23201 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23202 !(row->enabled_p && row->displays_text_p)))
23203 return;
23205 if (row->cursor_in_fringe_p)
23207 row->cursor_in_fringe_p = 0;
23208 draw_fringe_bitmap (w, row, row->reversed_p);
23209 w->phys_cursor_on_p = 0;
23210 return;
23213 cx0 = w->phys_cursor.x;
23214 cx1 = cx0 + w->phys_cursor_width;
23215 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23216 return;
23218 /* The cursor image will be completely removed from the
23219 screen if the output area intersects the cursor area in
23220 y-direction. When we draw in [y0 y1[, and some part of
23221 the cursor is at y < y0, that part must have been drawn
23222 before. When scrolling, the cursor is erased before
23223 actually scrolling, so we don't come here. When not
23224 scrolling, the rows above the old cursor row must have
23225 changed, and in this case these rows must have written
23226 over the cursor image.
23228 Likewise if part of the cursor is below y1, with the
23229 exception of the cursor being in the first blank row at
23230 the buffer and window end because update_text_area
23231 doesn't draw that row. (Except when it does, but
23232 that's handled in update_text_area.) */
23234 cy0 = w->phys_cursor.y;
23235 cy1 = cy0 + w->phys_cursor_height;
23236 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23237 return;
23239 w->phys_cursor_on_p = 0;
23242 #endif /* HAVE_WINDOW_SYSTEM */
23245 /************************************************************************
23246 Mouse Face
23247 ************************************************************************/
23249 #ifdef HAVE_WINDOW_SYSTEM
23251 /* EXPORT for RIF:
23252 Fix the display of area AREA of overlapping row ROW in window W
23253 with respect to the overlapping part OVERLAPS. */
23255 void
23256 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23257 enum glyph_row_area area, int overlaps)
23259 int i, x;
23261 BLOCK_INPUT;
23263 x = 0;
23264 for (i = 0; i < row->used[area];)
23266 if (row->glyphs[area][i].overlaps_vertically_p)
23268 int start = i, start_x = x;
23272 x += row->glyphs[area][i].pixel_width;
23273 ++i;
23275 while (i < row->used[area]
23276 && row->glyphs[area][i].overlaps_vertically_p);
23278 draw_glyphs (w, start_x, row, area,
23279 start, i,
23280 DRAW_NORMAL_TEXT, overlaps);
23282 else
23284 x += row->glyphs[area][i].pixel_width;
23285 ++i;
23289 UNBLOCK_INPUT;
23293 /* EXPORT:
23294 Draw the cursor glyph of window W in glyph row ROW. See the
23295 comment of draw_glyphs for the meaning of HL. */
23297 void
23298 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23299 enum draw_glyphs_face hl)
23301 /* If cursor hpos is out of bounds, don't draw garbage. This can
23302 happen in mini-buffer windows when switching between echo area
23303 glyphs and mini-buffer. */
23304 if ((row->reversed_p
23305 ? (w->phys_cursor.hpos >= 0)
23306 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23308 int on_p = w->phys_cursor_on_p;
23309 int x1;
23310 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23311 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23312 hl, 0);
23313 w->phys_cursor_on_p = on_p;
23315 if (hl == DRAW_CURSOR)
23316 w->phys_cursor_width = x1 - w->phys_cursor.x;
23317 /* When we erase the cursor, and ROW is overlapped by other
23318 rows, make sure that these overlapping parts of other rows
23319 are redrawn. */
23320 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23322 w->phys_cursor_width = x1 - w->phys_cursor.x;
23324 if (row > w->current_matrix->rows
23325 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23326 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23327 OVERLAPS_ERASED_CURSOR);
23329 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23330 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23331 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23332 OVERLAPS_ERASED_CURSOR);
23338 /* EXPORT:
23339 Erase the image of a cursor of window W from the screen. */
23341 void
23342 erase_phys_cursor (struct window *w)
23344 struct frame *f = XFRAME (w->frame);
23345 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23346 int hpos = w->phys_cursor.hpos;
23347 int vpos = w->phys_cursor.vpos;
23348 int mouse_face_here_p = 0;
23349 struct glyph_matrix *active_glyphs = w->current_matrix;
23350 struct glyph_row *cursor_row;
23351 struct glyph *cursor_glyph;
23352 enum draw_glyphs_face hl;
23354 /* No cursor displayed or row invalidated => nothing to do on the
23355 screen. */
23356 if (w->phys_cursor_type == NO_CURSOR)
23357 goto mark_cursor_off;
23359 /* VPOS >= active_glyphs->nrows means that window has been resized.
23360 Don't bother to erase the cursor. */
23361 if (vpos >= active_glyphs->nrows)
23362 goto mark_cursor_off;
23364 /* If row containing cursor is marked invalid, there is nothing we
23365 can do. */
23366 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23367 if (!cursor_row->enabled_p)
23368 goto mark_cursor_off;
23370 /* If line spacing is > 0, old cursor may only be partially visible in
23371 window after split-window. So adjust visible height. */
23372 cursor_row->visible_height = min (cursor_row->visible_height,
23373 window_text_bottom_y (w) - cursor_row->y);
23375 /* If row is completely invisible, don't attempt to delete a cursor which
23376 isn't there. This can happen if cursor is at top of a window, and
23377 we switch to a buffer with a header line in that window. */
23378 if (cursor_row->visible_height <= 0)
23379 goto mark_cursor_off;
23381 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23382 if (cursor_row->cursor_in_fringe_p)
23384 cursor_row->cursor_in_fringe_p = 0;
23385 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23386 goto mark_cursor_off;
23389 /* This can happen when the new row is shorter than the old one.
23390 In this case, either draw_glyphs or clear_end_of_line
23391 should have cleared the cursor. Note that we wouldn't be
23392 able to erase the cursor in this case because we don't have a
23393 cursor glyph at hand. */
23394 if ((cursor_row->reversed_p
23395 ? (w->phys_cursor.hpos < 0)
23396 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23397 goto mark_cursor_off;
23399 /* If the cursor is in the mouse face area, redisplay that when
23400 we clear the cursor. */
23401 if (! NILP (dpyinfo->mouse_face_window)
23402 && w == XWINDOW (dpyinfo->mouse_face_window)
23403 && (vpos > dpyinfo->mouse_face_beg_row
23404 || (vpos == dpyinfo->mouse_face_beg_row
23405 && hpos >= dpyinfo->mouse_face_beg_col))
23406 && (vpos < dpyinfo->mouse_face_end_row
23407 || (vpos == dpyinfo->mouse_face_end_row
23408 && hpos < dpyinfo->mouse_face_end_col))
23409 /* Don't redraw the cursor's spot in mouse face if it is at the
23410 end of a line (on a newline). The cursor appears there, but
23411 mouse highlighting does not. */
23412 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23413 mouse_face_here_p = 1;
23415 /* Maybe clear the display under the cursor. */
23416 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23418 int x, y, left_x;
23419 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23420 int width;
23422 cursor_glyph = get_phys_cursor_glyph (w);
23423 if (cursor_glyph == NULL)
23424 goto mark_cursor_off;
23426 width = cursor_glyph->pixel_width;
23427 left_x = window_box_left_offset (w, TEXT_AREA);
23428 x = w->phys_cursor.x;
23429 if (x < left_x)
23430 width -= left_x - x;
23431 width = min (width, window_box_width (w, TEXT_AREA) - x);
23432 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23433 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23435 if (width > 0)
23436 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23439 /* Erase the cursor by redrawing the character underneath it. */
23440 if (mouse_face_here_p)
23441 hl = DRAW_MOUSE_FACE;
23442 else
23443 hl = DRAW_NORMAL_TEXT;
23444 draw_phys_cursor_glyph (w, cursor_row, hl);
23446 mark_cursor_off:
23447 w->phys_cursor_on_p = 0;
23448 w->phys_cursor_type = NO_CURSOR;
23452 /* EXPORT:
23453 Display or clear cursor of window W. If ON is zero, clear the
23454 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23455 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23457 void
23458 display_and_set_cursor (struct window *w, int on,
23459 int hpos, int vpos, int x, int y)
23461 struct frame *f = XFRAME (w->frame);
23462 int new_cursor_type;
23463 int new_cursor_width;
23464 int active_cursor;
23465 struct glyph_row *glyph_row;
23466 struct glyph *glyph;
23468 /* This is pointless on invisible frames, and dangerous on garbaged
23469 windows and frames; in the latter case, the frame or window may
23470 be in the midst of changing its size, and x and y may be off the
23471 window. */
23472 if (! FRAME_VISIBLE_P (f)
23473 || FRAME_GARBAGED_P (f)
23474 || vpos >= w->current_matrix->nrows
23475 || hpos >= w->current_matrix->matrix_w)
23476 return;
23478 /* If cursor is off and we want it off, return quickly. */
23479 if (!on && !w->phys_cursor_on_p)
23480 return;
23482 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23483 /* If cursor row is not enabled, we don't really know where to
23484 display the cursor. */
23485 if (!glyph_row->enabled_p)
23487 w->phys_cursor_on_p = 0;
23488 return;
23491 glyph = NULL;
23492 if (!glyph_row->exact_window_width_line_p
23493 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23494 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23496 xassert (interrupt_input_blocked);
23498 /* Set new_cursor_type to the cursor we want to be displayed. */
23499 new_cursor_type = get_window_cursor_type (w, glyph,
23500 &new_cursor_width, &active_cursor);
23502 /* If cursor is currently being shown and we don't want it to be or
23503 it is in the wrong place, or the cursor type is not what we want,
23504 erase it. */
23505 if (w->phys_cursor_on_p
23506 && (!on
23507 || w->phys_cursor.x != x
23508 || w->phys_cursor.y != y
23509 || new_cursor_type != w->phys_cursor_type
23510 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23511 && new_cursor_width != w->phys_cursor_width)))
23512 erase_phys_cursor (w);
23514 /* Don't check phys_cursor_on_p here because that flag is only set
23515 to zero in some cases where we know that the cursor has been
23516 completely erased, to avoid the extra work of erasing the cursor
23517 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23518 still not be visible, or it has only been partly erased. */
23519 if (on)
23521 w->phys_cursor_ascent = glyph_row->ascent;
23522 w->phys_cursor_height = glyph_row->height;
23524 /* Set phys_cursor_.* before x_draw_.* is called because some
23525 of them may need the information. */
23526 w->phys_cursor.x = x;
23527 w->phys_cursor.y = glyph_row->y;
23528 w->phys_cursor.hpos = hpos;
23529 w->phys_cursor.vpos = vpos;
23532 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23533 new_cursor_type, new_cursor_width,
23534 on, active_cursor);
23538 /* Switch the display of W's cursor on or off, according to the value
23539 of ON. */
23541 void
23542 update_window_cursor (struct window *w, int on)
23544 /* Don't update cursor in windows whose frame is in the process
23545 of being deleted. */
23546 if (w->current_matrix)
23548 BLOCK_INPUT;
23549 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23550 w->phys_cursor.x, w->phys_cursor.y);
23551 UNBLOCK_INPUT;
23556 /* Call update_window_cursor with parameter ON_P on all leaf windows
23557 in the window tree rooted at W. */
23559 static void
23560 update_cursor_in_window_tree (struct window *w, int on_p)
23562 while (w)
23564 if (!NILP (w->hchild))
23565 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23566 else if (!NILP (w->vchild))
23567 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23568 else
23569 update_window_cursor (w, on_p);
23571 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23576 /* EXPORT:
23577 Display the cursor on window W, or clear it, according to ON_P.
23578 Don't change the cursor's position. */
23580 void
23581 x_update_cursor (struct frame *f, int on_p)
23583 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23587 /* EXPORT:
23588 Clear the cursor of window W to background color, and mark the
23589 cursor as not shown. This is used when the text where the cursor
23590 is about to be rewritten. */
23592 void
23593 x_clear_cursor (struct window *w)
23595 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23596 update_window_cursor (w, 0);
23600 /* EXPORT:
23601 Display the active region described by mouse_face_* according to DRAW. */
23603 void
23604 show_mouse_face (Display_Info *dpyinfo, enum draw_glyphs_face draw)
23606 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
23607 struct frame *f = XFRAME (WINDOW_FRAME (w));
23609 if (/* If window is in the process of being destroyed, don't bother
23610 to do anything. */
23611 w->current_matrix != NULL
23612 /* Don't update mouse highlight if hidden */
23613 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
23614 /* Recognize when we are called to operate on rows that don't exist
23615 anymore. This can happen when a window is split. */
23616 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
23618 int phys_cursor_on_p = w->phys_cursor_on_p;
23619 struct glyph_row *row, *first, *last;
23621 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
23622 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
23624 for (row = first; row <= last && row->enabled_p; ++row)
23626 int start_hpos, end_hpos, start_x;
23628 /* For all but the first row, the highlight starts at column 0. */
23629 if (row == first)
23631 start_hpos = dpyinfo->mouse_face_beg_col;
23632 start_x = dpyinfo->mouse_face_beg_x;
23634 else
23636 start_hpos = 0;
23637 start_x = 0;
23640 if (row == last)
23641 end_hpos = dpyinfo->mouse_face_end_col;
23642 else
23644 end_hpos = row->used[TEXT_AREA];
23645 if (draw == DRAW_NORMAL_TEXT)
23646 row->fill_line_p = 1; /* Clear to end of line */
23649 if (end_hpos > start_hpos)
23651 draw_glyphs (w, start_x, row, TEXT_AREA,
23652 start_hpos, end_hpos,
23653 draw, 0);
23655 row->mouse_face_p
23656 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
23660 /* When we've written over the cursor, arrange for it to
23661 be displayed again. */
23662 if (phys_cursor_on_p && !w->phys_cursor_on_p)
23664 BLOCK_INPUT;
23665 display_and_set_cursor (w, 1,
23666 w->phys_cursor.hpos, w->phys_cursor.vpos,
23667 w->phys_cursor.x, w->phys_cursor.y);
23668 UNBLOCK_INPUT;
23672 /* Change the mouse cursor. */
23673 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
23674 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
23675 else if (draw == DRAW_MOUSE_FACE)
23676 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
23677 else
23678 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
23681 /* EXPORT:
23682 Clear out the mouse-highlighted active region.
23683 Redraw it un-highlighted first. Value is non-zero if mouse
23684 face was actually drawn unhighlighted. */
23687 clear_mouse_face (Display_Info *dpyinfo)
23689 int cleared = 0;
23691 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
23693 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
23694 cleared = 1;
23697 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23698 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23699 dpyinfo->mouse_face_window = Qnil;
23700 dpyinfo->mouse_face_overlay = Qnil;
23701 return cleared;
23705 /* EXPORT:
23706 Non-zero if physical cursor of window W is within mouse face. */
23709 cursor_in_mouse_face_p (struct window *w)
23711 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23712 int in_mouse_face = 0;
23714 if (WINDOWP (dpyinfo->mouse_face_window)
23715 && XWINDOW (dpyinfo->mouse_face_window) == w)
23717 int hpos = w->phys_cursor.hpos;
23718 int vpos = w->phys_cursor.vpos;
23720 if (vpos >= dpyinfo->mouse_face_beg_row
23721 && vpos <= dpyinfo->mouse_face_end_row
23722 && (vpos > dpyinfo->mouse_face_beg_row
23723 || hpos >= dpyinfo->mouse_face_beg_col)
23724 && (vpos < dpyinfo->mouse_face_end_row
23725 || hpos < dpyinfo->mouse_face_end_col
23726 || dpyinfo->mouse_face_past_end))
23727 in_mouse_face = 1;
23730 return in_mouse_face;
23736 /* This function sets the mouse_face_* elements of DPYINFO, assuming
23737 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
23738 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
23739 for the overlay or run of text properties specifying the mouse
23740 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
23741 before-string and after-string that must also be highlighted.
23742 DISPLAY_STRING, if non-nil, is a display string that may cover some
23743 or all of the highlighted text. */
23745 static void
23746 mouse_face_from_buffer_pos (Lisp_Object window,
23747 Display_Info *dpyinfo,
23748 EMACS_INT mouse_charpos,
23749 EMACS_INT start_charpos,
23750 EMACS_INT end_charpos,
23751 Lisp_Object before_string,
23752 Lisp_Object after_string,
23753 Lisp_Object display_string)
23755 struct window *w = XWINDOW (window);
23756 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23757 struct glyph_row *row;
23758 struct glyph *glyph, *end;
23759 EMACS_INT ignore;
23760 int x;
23762 xassert (NILP (display_string) || STRINGP (display_string));
23763 xassert (NILP (before_string) || STRINGP (before_string));
23764 xassert (NILP (after_string) || STRINGP (after_string));
23766 /* Find the first highlighted glyph. */
23767 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
23769 dpyinfo->mouse_face_beg_col = 0;
23770 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
23771 dpyinfo->mouse_face_beg_x = first->x;
23772 dpyinfo->mouse_face_beg_y = first->y;
23774 else
23776 row = row_containing_pos (w, start_charpos, first, NULL, 0);
23777 if (row == NULL)
23778 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23780 /* If the before-string or display-string contains newlines,
23781 row_containing_pos skips to its last row. Move back. */
23782 if (!NILP (before_string) || !NILP (display_string))
23784 struct glyph_row *prev;
23785 while ((prev = row - 1, prev >= first)
23786 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
23787 && prev->used[TEXT_AREA] > 0)
23789 struct glyph *beg = prev->glyphs[TEXT_AREA];
23790 glyph = beg + prev->used[TEXT_AREA];
23791 while (--glyph >= beg && INTEGERP (glyph->object));
23792 if (glyph < beg
23793 || !(EQ (glyph->object, before_string)
23794 || EQ (glyph->object, display_string)))
23795 break;
23796 row = prev;
23800 glyph = row->glyphs[TEXT_AREA];
23801 end = glyph + row->used[TEXT_AREA];
23802 x = row->x;
23803 dpyinfo->mouse_face_beg_y = row->y;
23804 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23806 /* Skip truncation glyphs at the start of the glyph row. */
23807 if (row->displays_text_p)
23808 for (; glyph < end
23809 && INTEGERP (glyph->object)
23810 && glyph->charpos < 0;
23811 ++glyph)
23812 x += glyph->pixel_width;
23814 /* Scan the glyph row, stopping before BEFORE_STRING or
23815 DISPLAY_STRING or START_CHARPOS. */
23816 for (; glyph < end
23817 && !INTEGERP (glyph->object)
23818 && !EQ (glyph->object, before_string)
23819 && !EQ (glyph->object, display_string)
23820 && !(BUFFERP (glyph->object)
23821 && glyph->charpos >= start_charpos);
23822 ++glyph)
23823 x += glyph->pixel_width;
23825 dpyinfo->mouse_face_beg_x = x;
23826 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
23829 /* Find the last highlighted glyph. */
23830 row = row_containing_pos (w, end_charpos, first, NULL, 0);
23831 if (row == NULL)
23833 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23834 dpyinfo->mouse_face_past_end = 1;
23836 else if (!NILP (after_string))
23838 /* If the after-string has newlines, advance to its last row. */
23839 struct glyph_row *next;
23840 struct glyph_row *last
23841 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
23843 for (next = row + 1;
23844 next <= last
23845 && next->used[TEXT_AREA] > 0
23846 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
23847 ++next)
23848 row = next;
23851 glyph = row->glyphs[TEXT_AREA];
23852 end = glyph + row->used[TEXT_AREA];
23853 x = row->x;
23854 dpyinfo->mouse_face_end_y = row->y;
23855 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
23857 /* Skip truncation glyphs at the start of the row. */
23858 if (row->displays_text_p)
23859 for (; glyph < end
23860 && INTEGERP (glyph->object)
23861 && glyph->charpos < 0;
23862 ++glyph)
23863 x += glyph->pixel_width;
23865 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
23866 AFTER_STRING. */
23867 for (; glyph < end
23868 && !INTEGERP (glyph->object)
23869 && !EQ (glyph->object, after_string)
23870 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
23871 ++glyph)
23872 x += glyph->pixel_width;
23874 /* If we found AFTER_STRING, consume it and stop. */
23875 if (EQ (glyph->object, after_string))
23877 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
23878 x += glyph->pixel_width;
23880 else
23882 /* If there's no after-string, we must check if we overshot,
23883 which might be the case if we stopped after a string glyph.
23884 That glyph may belong to a before-string or display-string
23885 associated with the end position, which must not be
23886 highlighted. */
23887 Lisp_Object prev_object;
23888 EMACS_INT pos;
23890 while (glyph > row->glyphs[TEXT_AREA])
23892 prev_object = (glyph - 1)->object;
23893 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
23894 break;
23896 pos = string_buffer_position (w, prev_object, end_charpos);
23897 if (pos && pos < end_charpos)
23898 break;
23900 for (; glyph > row->glyphs[TEXT_AREA]
23901 && EQ ((glyph - 1)->object, prev_object);
23902 --glyph)
23903 x -= (glyph - 1)->pixel_width;
23907 dpyinfo->mouse_face_end_x = x;
23908 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
23909 dpyinfo->mouse_face_window = window;
23910 dpyinfo->mouse_face_face_id
23911 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
23912 mouse_charpos + 1,
23913 !dpyinfo->mouse_face_hidden, -1);
23914 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23918 /* Find the position of the glyph for position POS in OBJECT in
23919 window W's current matrix, and return in *X, *Y the pixel
23920 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
23922 RIGHT_P non-zero means return the position of the right edge of the
23923 glyph, RIGHT_P zero means return the left edge position.
23925 If no glyph for POS exists in the matrix, return the position of
23926 the glyph with the next smaller position that is in the matrix, if
23927 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
23928 exists in the matrix, return the position of the glyph with the
23929 next larger position in OBJECT.
23931 Value is non-zero if a glyph was found. */
23933 static int
23934 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
23935 int *hpos, int *vpos, int *x, int *y, int right_p)
23937 int yb = window_text_bottom_y (w);
23938 struct glyph_row *r;
23939 struct glyph *best_glyph = NULL;
23940 struct glyph_row *best_row = NULL;
23941 int best_x = 0;
23943 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
23944 r->enabled_p && r->y < yb;
23945 ++r)
23947 struct glyph *g = r->glyphs[TEXT_AREA];
23948 struct glyph *e = g + r->used[TEXT_AREA];
23949 int gx;
23951 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
23952 if (EQ (g->object, object))
23954 if (g->charpos == pos)
23956 best_glyph = g;
23957 best_x = gx;
23958 best_row = r;
23959 goto found;
23961 else if (best_glyph == NULL
23962 || ((eabs (g->charpos - pos)
23963 < eabs (best_glyph->charpos - pos))
23964 && (right_p
23965 ? g->charpos < pos
23966 : g->charpos > pos)))
23968 best_glyph = g;
23969 best_x = gx;
23970 best_row = r;
23975 found:
23977 if (best_glyph)
23979 *x = best_x;
23980 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23982 if (right_p)
23984 *x += best_glyph->pixel_width;
23985 ++*hpos;
23988 *y = best_row->y;
23989 *vpos = best_row - w->current_matrix->rows;
23992 return best_glyph != NULL;
23996 /* See if position X, Y is within a hot-spot of an image. */
23998 static int
23999 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24001 if (!CONSP (hot_spot))
24002 return 0;
24004 if (EQ (XCAR (hot_spot), Qrect))
24006 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24007 Lisp_Object rect = XCDR (hot_spot);
24008 Lisp_Object tem;
24009 if (!CONSP (rect))
24010 return 0;
24011 if (!CONSP (XCAR (rect)))
24012 return 0;
24013 if (!CONSP (XCDR (rect)))
24014 return 0;
24015 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24016 return 0;
24017 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24018 return 0;
24019 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24020 return 0;
24021 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24022 return 0;
24023 return 1;
24025 else if (EQ (XCAR (hot_spot), Qcircle))
24027 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24028 Lisp_Object circ = XCDR (hot_spot);
24029 Lisp_Object lr, lx0, ly0;
24030 if (CONSP (circ)
24031 && CONSP (XCAR (circ))
24032 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24033 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24034 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24036 double r = XFLOATINT (lr);
24037 double dx = XINT (lx0) - x;
24038 double dy = XINT (ly0) - y;
24039 return (dx * dx + dy * dy <= r * r);
24042 else if (EQ (XCAR (hot_spot), Qpoly))
24044 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24045 if (VECTORP (XCDR (hot_spot)))
24047 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24048 Lisp_Object *poly = v->contents;
24049 int n = v->size;
24050 int i;
24051 int inside = 0;
24052 Lisp_Object lx, ly;
24053 int x0, y0;
24055 /* Need an even number of coordinates, and at least 3 edges. */
24056 if (n < 6 || n & 1)
24057 return 0;
24059 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24060 If count is odd, we are inside polygon. Pixels on edges
24061 may or may not be included depending on actual geometry of the
24062 polygon. */
24063 if ((lx = poly[n-2], !INTEGERP (lx))
24064 || (ly = poly[n-1], !INTEGERP (lx)))
24065 return 0;
24066 x0 = XINT (lx), y0 = XINT (ly);
24067 for (i = 0; i < n; i += 2)
24069 int x1 = x0, y1 = y0;
24070 if ((lx = poly[i], !INTEGERP (lx))
24071 || (ly = poly[i+1], !INTEGERP (ly)))
24072 return 0;
24073 x0 = XINT (lx), y0 = XINT (ly);
24075 /* Does this segment cross the X line? */
24076 if (x0 >= x)
24078 if (x1 >= x)
24079 continue;
24081 else if (x1 < x)
24082 continue;
24083 if (y > y0 && y > y1)
24084 continue;
24085 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24086 inside = !inside;
24088 return inside;
24091 return 0;
24094 Lisp_Object
24095 find_hot_spot (Lisp_Object map, int x, int y)
24097 while (CONSP (map))
24099 if (CONSP (XCAR (map))
24100 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24101 return XCAR (map);
24102 map = XCDR (map);
24105 return Qnil;
24108 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24109 3, 3, 0,
24110 doc: /* Lookup in image map MAP coordinates X and Y.
24111 An image map is an alist where each element has the format (AREA ID PLIST).
24112 An AREA is specified as either a rectangle, a circle, or a polygon:
24113 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24114 pixel coordinates of the upper left and bottom right corners.
24115 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24116 and the radius of the circle; r may be a float or integer.
24117 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24118 vector describes one corner in the polygon.
24119 Returns the alist element for the first matching AREA in MAP. */)
24120 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24122 if (NILP (map))
24123 return Qnil;
24125 CHECK_NUMBER (x);
24126 CHECK_NUMBER (y);
24128 return find_hot_spot (map, XINT (x), XINT (y));
24132 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24133 static void
24134 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24136 /* Do not change cursor shape while dragging mouse. */
24137 if (!NILP (do_mouse_tracking))
24138 return;
24140 if (!NILP (pointer))
24142 if (EQ (pointer, Qarrow))
24143 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24144 else if (EQ (pointer, Qhand))
24145 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24146 else if (EQ (pointer, Qtext))
24147 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24148 else if (EQ (pointer, intern ("hdrag")))
24149 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24150 #ifdef HAVE_X_WINDOWS
24151 else if (EQ (pointer, intern ("vdrag")))
24152 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24153 #endif
24154 else if (EQ (pointer, intern ("hourglass")))
24155 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24156 else if (EQ (pointer, Qmodeline))
24157 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24158 else
24159 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24162 if (cursor != No_Cursor)
24163 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24166 /* Take proper action when mouse has moved to the mode or header line
24167 or marginal area AREA of window W, x-position X and y-position Y.
24168 X is relative to the start of the text display area of W, so the
24169 width of bitmap areas and scroll bars must be subtracted to get a
24170 position relative to the start of the mode line. */
24172 static void
24173 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24174 enum window_part area)
24176 struct window *w = XWINDOW (window);
24177 struct frame *f = XFRAME (w->frame);
24178 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24179 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24180 Lisp_Object pointer = Qnil;
24181 int dx, dy, width, height;
24182 EMACS_INT charpos;
24183 Lisp_Object string, object = Qnil;
24184 Lisp_Object pos, help;
24186 Lisp_Object mouse_face;
24187 int original_x_pixel = x;
24188 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24189 struct glyph_row *row;
24191 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24193 int x0;
24194 struct glyph *end;
24196 string = mode_line_string (w, area, &x, &y, &charpos,
24197 &object, &dx, &dy, &width, &height);
24199 row = (area == ON_MODE_LINE
24200 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
24201 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
24203 /* Find glyph */
24204 if (row->mode_line_p && row->enabled_p)
24206 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
24207 end = glyph + row->used[TEXT_AREA];
24209 for (x0 = original_x_pixel;
24210 glyph < end && x0 >= glyph->pixel_width;
24211 ++glyph)
24212 x0 -= glyph->pixel_width;
24214 if (glyph >= end)
24215 glyph = NULL;
24218 else
24220 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
24221 string = marginal_area_string (w, area, &x, &y, &charpos,
24222 &object, &dx, &dy, &width, &height);
24225 help = Qnil;
24227 if (IMAGEP (object))
24229 Lisp_Object image_map, hotspot;
24230 if ((image_map = Fplist_get (XCDR (object), QCmap),
24231 !NILP (image_map))
24232 && (hotspot = find_hot_spot (image_map, dx, dy),
24233 CONSP (hotspot))
24234 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24236 Lisp_Object area_id, plist;
24238 area_id = XCAR (hotspot);
24239 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24240 If so, we could look for mouse-enter, mouse-leave
24241 properties in PLIST (and do something...). */
24242 hotspot = XCDR (hotspot);
24243 if (CONSP (hotspot)
24244 && (plist = XCAR (hotspot), CONSP (plist)))
24246 pointer = Fplist_get (plist, Qpointer);
24247 if (NILP (pointer))
24248 pointer = Qhand;
24249 help = Fplist_get (plist, Qhelp_echo);
24250 if (!NILP (help))
24252 help_echo_string = help;
24253 /* Is this correct? ++kfs */
24254 XSETWINDOW (help_echo_window, w);
24255 help_echo_object = w->buffer;
24256 help_echo_pos = charpos;
24260 if (NILP (pointer))
24261 pointer = Fplist_get (XCDR (object), QCpointer);
24264 if (STRINGP (string))
24266 pos = make_number (charpos);
24267 /* If we're on a string with `help-echo' text property, arrange
24268 for the help to be displayed. This is done by setting the
24269 global variable help_echo_string to the help string. */
24270 if (NILP (help))
24272 help = Fget_text_property (pos, Qhelp_echo, string);
24273 if (!NILP (help))
24275 help_echo_string = help;
24276 XSETWINDOW (help_echo_window, w);
24277 help_echo_object = string;
24278 help_echo_pos = charpos;
24282 if (NILP (pointer))
24283 pointer = Fget_text_property (pos, Qpointer, string);
24285 /* Change the mouse pointer according to what is under X/Y. */
24286 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
24288 Lisp_Object map;
24289 map = Fget_text_property (pos, Qlocal_map, string);
24290 if (!KEYMAPP (map))
24291 map = Fget_text_property (pos, Qkeymap, string);
24292 if (!KEYMAPP (map))
24293 cursor = dpyinfo->vertical_scroll_bar_cursor;
24296 /* Change the mouse face according to what is under X/Y. */
24297 mouse_face = Fget_text_property (pos, Qmouse_face, string);
24298 if (!NILP (mouse_face)
24299 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24300 && glyph)
24302 Lisp_Object b, e;
24304 struct glyph * tmp_glyph;
24306 int gpos;
24307 int gseq_length;
24308 int total_pixel_width;
24309 EMACS_INT ignore;
24311 int vpos, hpos;
24313 b = Fprevious_single_property_change (make_number (charpos + 1),
24314 Qmouse_face, string, Qnil);
24315 if (NILP (b))
24316 b = make_number (0);
24318 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
24319 if (NILP (e))
24320 e = make_number (SCHARS (string));
24322 /* Calculate the position(glyph position: GPOS) of GLYPH in
24323 displayed string. GPOS is different from CHARPOS.
24325 CHARPOS is the position of glyph in internal string
24326 object. A mode line string format has structures which
24327 is converted to a flatten by emacs lisp interpreter.
24328 The internal string is an element of the structures.
24329 The displayed string is the flatten string. */
24330 gpos = 0;
24331 if (glyph > row_start_glyph)
24333 tmp_glyph = glyph - 1;
24334 while (tmp_glyph >= row_start_glyph
24335 && tmp_glyph->charpos >= XINT (b)
24336 && EQ (tmp_glyph->object, glyph->object))
24338 tmp_glyph--;
24339 gpos++;
24343 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
24344 displayed string holding GLYPH.
24346 GSEQ_LENGTH is different from SCHARS (STRING).
24347 SCHARS (STRING) returns the length of the internal string. */
24348 for (tmp_glyph = glyph, gseq_length = gpos;
24349 tmp_glyph->charpos < XINT (e);
24350 tmp_glyph++, gseq_length++)
24352 if (!EQ (tmp_glyph->object, glyph->object))
24353 break;
24356 total_pixel_width = 0;
24357 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
24358 total_pixel_width += tmp_glyph->pixel_width;
24360 /* Pre calculation of re-rendering position */
24361 vpos = (x - gpos);
24362 hpos = (area == ON_MODE_LINE
24363 ? (w->current_matrix)->nrows - 1
24364 : 0);
24366 /* If the re-rendering position is included in the last
24367 re-rendering area, we should do nothing. */
24368 if ( EQ (window, dpyinfo->mouse_face_window)
24369 && dpyinfo->mouse_face_beg_col <= vpos
24370 && vpos < dpyinfo->mouse_face_end_col
24371 && dpyinfo->mouse_face_beg_row == hpos )
24372 return;
24374 if (clear_mouse_face (dpyinfo))
24375 cursor = No_Cursor;
24377 dpyinfo->mouse_face_beg_col = vpos;
24378 dpyinfo->mouse_face_beg_row = hpos;
24380 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
24381 dpyinfo->mouse_face_beg_y = 0;
24383 dpyinfo->mouse_face_end_col = vpos + gseq_length;
24384 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
24386 dpyinfo->mouse_face_end_x = 0;
24387 dpyinfo->mouse_face_end_y = 0;
24389 dpyinfo->mouse_face_past_end = 0;
24390 dpyinfo->mouse_face_window = window;
24392 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
24393 charpos,
24394 0, 0, 0, &ignore,
24395 glyph->face_id, 1);
24396 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24398 if (NILP (pointer))
24399 pointer = Qhand;
24401 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
24402 clear_mouse_face (dpyinfo);
24404 define_frame_cursor1 (f, cursor, pointer);
24408 /* EXPORT:
24409 Take proper action when the mouse has moved to position X, Y on
24410 frame F as regards highlighting characters that have mouse-face
24411 properties. Also de-highlighting chars where the mouse was before.
24412 X and Y can be negative or out of range. */
24414 void
24415 note_mouse_highlight (struct frame *f, int x, int y)
24417 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24418 enum window_part part;
24419 Lisp_Object window;
24420 struct window *w;
24421 Cursor cursor = No_Cursor;
24422 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
24423 struct buffer *b;
24425 /* When a menu is active, don't highlight because this looks odd. */
24426 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
24427 if (popup_activated ())
24428 return;
24429 #endif
24431 if (NILP (Vmouse_highlight)
24432 || !f->glyphs_initialized_p
24433 || f->pointer_invisible)
24434 return;
24436 dpyinfo->mouse_face_mouse_x = x;
24437 dpyinfo->mouse_face_mouse_y = y;
24438 dpyinfo->mouse_face_mouse_frame = f;
24440 if (dpyinfo->mouse_face_defer)
24441 return;
24443 if (gc_in_progress)
24445 dpyinfo->mouse_face_deferred_gc = 1;
24446 return;
24449 /* Which window is that in? */
24450 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
24452 /* If we were displaying active text in another window, clear that.
24453 Also clear if we move out of text area in same window. */
24454 if (! EQ (window, dpyinfo->mouse_face_window)
24455 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
24456 && !NILP (dpyinfo->mouse_face_window)))
24457 clear_mouse_face (dpyinfo);
24459 /* Not on a window -> return. */
24460 if (!WINDOWP (window))
24461 return;
24463 /* Reset help_echo_string. It will get recomputed below. */
24464 help_echo_string = Qnil;
24466 /* Convert to window-relative pixel coordinates. */
24467 w = XWINDOW (window);
24468 frame_to_window_pixel_xy (w, &x, &y);
24470 /* Handle tool-bar window differently since it doesn't display a
24471 buffer. */
24472 if (EQ (window, f->tool_bar_window))
24474 note_tool_bar_highlight (f, x, y);
24475 return;
24478 /* Mouse is on the mode, header line or margin? */
24479 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
24480 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
24482 note_mode_line_or_margin_highlight (window, x, y, part);
24483 return;
24486 if (part == ON_VERTICAL_BORDER)
24488 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24489 help_echo_string = build_string ("drag-mouse-1: resize");
24491 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
24492 || part == ON_SCROLL_BAR)
24493 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24494 else
24495 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24497 /* Are we in a window whose display is up to date?
24498 And verify the buffer's text has not changed. */
24499 b = XBUFFER (w->buffer);
24500 if (part == ON_TEXT
24501 && EQ (w->window_end_valid, w->buffer)
24502 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
24503 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
24505 int hpos, vpos, i, dx, dy, area;
24506 EMACS_INT pos;
24507 struct glyph *glyph;
24508 Lisp_Object object;
24509 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
24510 Lisp_Object *overlay_vec = NULL;
24511 int noverlays;
24512 struct buffer *obuf;
24513 EMACS_INT obegv, ozv;
24514 int same_region;
24516 /* Find the glyph under X/Y. */
24517 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
24519 /* Look for :pointer property on image. */
24520 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
24522 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
24523 if (img != NULL && IMAGEP (img->spec))
24525 Lisp_Object image_map, hotspot;
24526 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
24527 !NILP (image_map))
24528 && (hotspot = find_hot_spot (image_map,
24529 glyph->slice.img.x + dx,
24530 glyph->slice.img.y + dy),
24531 CONSP (hotspot))
24532 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
24534 Lisp_Object area_id, plist;
24536 area_id = XCAR (hotspot);
24537 /* Could check AREA_ID to see if we enter/leave this hot-spot.
24538 If so, we could look for mouse-enter, mouse-leave
24539 properties in PLIST (and do something...). */
24540 hotspot = XCDR (hotspot);
24541 if (CONSP (hotspot)
24542 && (plist = XCAR (hotspot), CONSP (plist)))
24544 pointer = Fplist_get (plist, Qpointer);
24545 if (NILP (pointer))
24546 pointer = Qhand;
24547 help_echo_string = Fplist_get (plist, Qhelp_echo);
24548 if (!NILP (help_echo_string))
24550 help_echo_window = window;
24551 help_echo_object = glyph->object;
24552 help_echo_pos = glyph->charpos;
24556 if (NILP (pointer))
24557 pointer = Fplist_get (XCDR (img->spec), QCpointer);
24561 /* Clear mouse face if X/Y not over text. */
24562 if (glyph == NULL
24563 || area != TEXT_AREA
24564 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
24566 if (clear_mouse_face (dpyinfo))
24567 cursor = No_Cursor;
24568 if (NILP (pointer))
24570 if (area != TEXT_AREA)
24571 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24572 else
24573 pointer = Vvoid_text_area_pointer;
24575 goto set_cursor;
24578 pos = glyph->charpos;
24579 object = glyph->object;
24580 if (!STRINGP (object) && !BUFFERP (object))
24581 goto set_cursor;
24583 /* If we get an out-of-range value, return now; avoid an error. */
24584 if (BUFFERP (object) && pos > BUF_Z (b))
24585 goto set_cursor;
24587 /* Make the window's buffer temporarily current for
24588 overlays_at and compute_char_face. */
24589 obuf = current_buffer;
24590 current_buffer = b;
24591 obegv = BEGV;
24592 ozv = ZV;
24593 BEGV = BEG;
24594 ZV = Z;
24596 /* Is this char mouse-active or does it have help-echo? */
24597 position = make_number (pos);
24599 if (BUFFERP (object))
24601 /* Put all the overlays we want in a vector in overlay_vec. */
24602 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
24603 /* Sort overlays into increasing priority order. */
24604 noverlays = sort_overlays (overlay_vec, noverlays, w);
24606 else
24607 noverlays = 0;
24609 same_region = (EQ (window, dpyinfo->mouse_face_window)
24610 && vpos >= dpyinfo->mouse_face_beg_row
24611 && vpos <= dpyinfo->mouse_face_end_row
24612 && (vpos > dpyinfo->mouse_face_beg_row
24613 || hpos >= dpyinfo->mouse_face_beg_col)
24614 && (vpos < dpyinfo->mouse_face_end_row
24615 || hpos < dpyinfo->mouse_face_end_col
24616 || dpyinfo->mouse_face_past_end));
24618 if (same_region)
24619 cursor = No_Cursor;
24621 /* Check mouse-face highlighting. */
24622 if (! same_region
24623 /* If there exists an overlay with mouse-face overlapping
24624 the one we are currently highlighting, we have to
24625 check if we enter the overlapping overlay, and then
24626 highlight only that. */
24627 || (OVERLAYP (dpyinfo->mouse_face_overlay)
24628 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
24630 /* Find the highest priority overlay with a mouse-face. */
24631 overlay = Qnil;
24632 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
24634 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
24635 if (!NILP (mouse_face))
24636 overlay = overlay_vec[i];
24639 /* If we're highlighting the same overlay as before, there's
24640 no need to do that again. */
24641 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
24642 goto check_help_echo;
24643 dpyinfo->mouse_face_overlay = overlay;
24645 /* Clear the display of the old active region, if any. */
24646 if (clear_mouse_face (dpyinfo))
24647 cursor = No_Cursor;
24649 /* If no overlay applies, get a text property. */
24650 if (NILP (overlay))
24651 mouse_face = Fget_text_property (position, Qmouse_face, object);
24653 /* Next, compute the bounds of the mouse highlighting and
24654 display it. */
24655 if (!NILP (mouse_face) && STRINGP (object))
24657 /* The mouse-highlighting comes from a display string
24658 with a mouse-face. */
24659 Lisp_Object b, e;
24660 EMACS_INT ignore;
24662 b = Fprevious_single_property_change
24663 (make_number (pos + 1), Qmouse_face, object, Qnil);
24664 e = Fnext_single_property_change
24665 (position, Qmouse_face, object, Qnil);
24666 if (NILP (b))
24667 b = make_number (0);
24668 if (NILP (e))
24669 e = make_number (SCHARS (object) - 1);
24671 fast_find_string_pos (w, XINT (b), object,
24672 &dpyinfo->mouse_face_beg_col,
24673 &dpyinfo->mouse_face_beg_row,
24674 &dpyinfo->mouse_face_beg_x,
24675 &dpyinfo->mouse_face_beg_y, 0);
24676 fast_find_string_pos (w, XINT (e), object,
24677 &dpyinfo->mouse_face_end_col,
24678 &dpyinfo->mouse_face_end_row,
24679 &dpyinfo->mouse_face_end_x,
24680 &dpyinfo->mouse_face_end_y, 1);
24681 dpyinfo->mouse_face_past_end = 0;
24682 dpyinfo->mouse_face_window = window;
24683 dpyinfo->mouse_face_face_id
24684 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
24685 glyph->face_id, 1);
24686 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
24687 cursor = No_Cursor;
24689 else
24691 /* The mouse-highlighting, if any, comes from an overlay
24692 or text property in the buffer. */
24693 Lisp_Object buffer, display_string;
24695 if (STRINGP (object))
24697 /* If we are on a display string with no mouse-face,
24698 check if the text under it has one. */
24699 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
24700 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
24701 pos = string_buffer_position (w, object, start);
24702 if (pos > 0)
24704 mouse_face = get_char_property_and_overlay
24705 (make_number (pos), Qmouse_face, w->buffer, &overlay);
24706 buffer = w->buffer;
24707 display_string = object;
24710 else
24712 buffer = object;
24713 display_string = Qnil;
24716 if (!NILP (mouse_face))
24718 Lisp_Object before, after;
24719 Lisp_Object before_string, after_string;
24721 if (NILP (overlay))
24723 /* Handle the text property case. */
24724 before = Fprevious_single_property_change
24725 (make_number (pos + 1), Qmouse_face, buffer,
24726 Fmarker_position (w->start));
24727 after = Fnext_single_property_change
24728 (make_number (pos), Qmouse_face, buffer,
24729 make_number (BUF_Z (XBUFFER (buffer))
24730 - XFASTINT (w->window_end_pos)));
24731 before_string = after_string = Qnil;
24733 else
24735 /* Handle the overlay case. */
24736 before = Foverlay_start (overlay);
24737 after = Foverlay_end (overlay);
24738 before_string = Foverlay_get (overlay, Qbefore_string);
24739 after_string = Foverlay_get (overlay, Qafter_string);
24741 if (!STRINGP (before_string)) before_string = Qnil;
24742 if (!STRINGP (after_string)) after_string = Qnil;
24745 mouse_face_from_buffer_pos (window, dpyinfo, pos,
24746 XFASTINT (before),
24747 XFASTINT (after),
24748 before_string, after_string,
24749 display_string);
24750 cursor = No_Cursor;
24755 check_help_echo:
24757 /* Look for a `help-echo' property. */
24758 if (NILP (help_echo_string)) {
24759 Lisp_Object help, overlay;
24761 /* Check overlays first. */
24762 help = overlay = Qnil;
24763 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
24765 overlay = overlay_vec[i];
24766 help = Foverlay_get (overlay, Qhelp_echo);
24769 if (!NILP (help))
24771 help_echo_string = help;
24772 help_echo_window = window;
24773 help_echo_object = overlay;
24774 help_echo_pos = pos;
24776 else
24778 Lisp_Object object = glyph->object;
24779 EMACS_INT charpos = glyph->charpos;
24781 /* Try text properties. */
24782 if (STRINGP (object)
24783 && charpos >= 0
24784 && charpos < SCHARS (object))
24786 help = Fget_text_property (make_number (charpos),
24787 Qhelp_echo, object);
24788 if (NILP (help))
24790 /* If the string itself doesn't specify a help-echo,
24791 see if the buffer text ``under'' it does. */
24792 struct glyph_row *r
24793 = MATRIX_ROW (w->current_matrix, vpos);
24794 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
24795 EMACS_INT pos = string_buffer_position (w, object, start);
24796 if (pos > 0)
24798 help = Fget_char_property (make_number (pos),
24799 Qhelp_echo, w->buffer);
24800 if (!NILP (help))
24802 charpos = pos;
24803 object = w->buffer;
24808 else if (BUFFERP (object)
24809 && charpos >= BEGV
24810 && charpos < ZV)
24811 help = Fget_text_property (make_number (charpos), Qhelp_echo,
24812 object);
24814 if (!NILP (help))
24816 help_echo_string = help;
24817 help_echo_window = window;
24818 help_echo_object = object;
24819 help_echo_pos = charpos;
24824 /* Look for a `pointer' property. */
24825 if (NILP (pointer))
24827 /* Check overlays first. */
24828 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
24829 pointer = Foverlay_get (overlay_vec[i], Qpointer);
24831 if (NILP (pointer))
24833 Lisp_Object object = glyph->object;
24834 EMACS_INT charpos = glyph->charpos;
24836 /* Try text properties. */
24837 if (STRINGP (object)
24838 && charpos >= 0
24839 && charpos < SCHARS (object))
24841 pointer = Fget_text_property (make_number (charpos),
24842 Qpointer, object);
24843 if (NILP (pointer))
24845 /* If the string itself doesn't specify a pointer,
24846 see if the buffer text ``under'' it does. */
24847 struct glyph_row *r
24848 = MATRIX_ROW (w->current_matrix, vpos);
24849 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
24850 EMACS_INT pos = string_buffer_position (w, object,
24851 start);
24852 if (pos > 0)
24853 pointer = Fget_char_property (make_number (pos),
24854 Qpointer, w->buffer);
24857 else if (BUFFERP (object)
24858 && charpos >= BEGV
24859 && charpos < ZV)
24860 pointer = Fget_text_property (make_number (charpos),
24861 Qpointer, object);
24865 BEGV = obegv;
24866 ZV = ozv;
24867 current_buffer = obuf;
24870 set_cursor:
24872 define_frame_cursor1 (f, cursor, pointer);
24876 /* EXPORT for RIF:
24877 Clear any mouse-face on window W. This function is part of the
24878 redisplay interface, and is called from try_window_id and similar
24879 functions to ensure the mouse-highlight is off. */
24881 void
24882 x_clear_window_mouse_face (struct window *w)
24884 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
24885 Lisp_Object window;
24887 BLOCK_INPUT;
24888 XSETWINDOW (window, w);
24889 if (EQ (window, dpyinfo->mouse_face_window))
24890 clear_mouse_face (dpyinfo);
24891 UNBLOCK_INPUT;
24895 /* EXPORT:
24896 Just discard the mouse face information for frame F, if any.
24897 This is used when the size of F is changed. */
24899 void
24900 cancel_mouse_face (struct frame *f)
24902 Lisp_Object window;
24903 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24905 window = dpyinfo->mouse_face_window;
24906 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
24908 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
24909 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
24910 dpyinfo->mouse_face_window = Qnil;
24915 #endif /* HAVE_WINDOW_SYSTEM */
24918 /***********************************************************************
24919 Exposure Events
24920 ***********************************************************************/
24922 #ifdef HAVE_WINDOW_SYSTEM
24924 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
24925 which intersects rectangle R. R is in window-relative coordinates. */
24927 static void
24928 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
24929 enum glyph_row_area area)
24931 struct glyph *first = row->glyphs[area];
24932 struct glyph *end = row->glyphs[area] + row->used[area];
24933 struct glyph *last;
24934 int first_x, start_x, x;
24936 if (area == TEXT_AREA && row->fill_line_p)
24937 /* If row extends face to end of line write the whole line. */
24938 draw_glyphs (w, 0, row, area,
24939 0, row->used[area],
24940 DRAW_NORMAL_TEXT, 0);
24941 else
24943 /* Set START_X to the window-relative start position for drawing glyphs of
24944 AREA. The first glyph of the text area can be partially visible.
24945 The first glyphs of other areas cannot. */
24946 start_x = window_box_left_offset (w, area);
24947 x = start_x;
24948 if (area == TEXT_AREA)
24949 x += row->x;
24951 /* Find the first glyph that must be redrawn. */
24952 while (first < end
24953 && x + first->pixel_width < r->x)
24955 x += first->pixel_width;
24956 ++first;
24959 /* Find the last one. */
24960 last = first;
24961 first_x = x;
24962 while (last < end
24963 && x < r->x + r->width)
24965 x += last->pixel_width;
24966 ++last;
24969 /* Repaint. */
24970 if (last > first)
24971 draw_glyphs (w, first_x - start_x, row, area,
24972 first - row->glyphs[area], last - row->glyphs[area],
24973 DRAW_NORMAL_TEXT, 0);
24978 /* Redraw the parts of the glyph row ROW on window W intersecting
24979 rectangle R. R is in window-relative coordinates. Value is
24980 non-zero if mouse-face was overwritten. */
24982 static int
24983 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
24985 xassert (row->enabled_p);
24987 if (row->mode_line_p || w->pseudo_window_p)
24988 draw_glyphs (w, 0, row, TEXT_AREA,
24989 0, row->used[TEXT_AREA],
24990 DRAW_NORMAL_TEXT, 0);
24991 else
24993 if (row->used[LEFT_MARGIN_AREA])
24994 expose_area (w, row, r, LEFT_MARGIN_AREA);
24995 if (row->used[TEXT_AREA])
24996 expose_area (w, row, r, TEXT_AREA);
24997 if (row->used[RIGHT_MARGIN_AREA])
24998 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24999 draw_row_fringe_bitmaps (w, row);
25002 return row->mouse_face_p;
25006 /* Redraw those parts of glyphs rows during expose event handling that
25007 overlap other rows. Redrawing of an exposed line writes over parts
25008 of lines overlapping that exposed line; this function fixes that.
25010 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25011 row in W's current matrix that is exposed and overlaps other rows.
25012 LAST_OVERLAPPING_ROW is the last such row. */
25014 static void
25015 expose_overlaps (struct window *w,
25016 struct glyph_row *first_overlapping_row,
25017 struct glyph_row *last_overlapping_row,
25018 XRectangle *r)
25020 struct glyph_row *row;
25022 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25023 if (row->overlapping_p)
25025 xassert (row->enabled_p && !row->mode_line_p);
25027 row->clip = r;
25028 if (row->used[LEFT_MARGIN_AREA])
25029 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25031 if (row->used[TEXT_AREA])
25032 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25034 if (row->used[RIGHT_MARGIN_AREA])
25035 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25036 row->clip = NULL;
25041 /* Return non-zero if W's cursor intersects rectangle R. */
25043 static int
25044 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25046 XRectangle cr, result;
25047 struct glyph *cursor_glyph;
25048 struct glyph_row *row;
25050 if (w->phys_cursor.vpos >= 0
25051 && w->phys_cursor.vpos < w->current_matrix->nrows
25052 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25053 row->enabled_p)
25054 && row->cursor_in_fringe_p)
25056 /* Cursor is in the fringe. */
25057 cr.x = window_box_right_offset (w,
25058 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25059 ? RIGHT_MARGIN_AREA
25060 : TEXT_AREA));
25061 cr.y = row->y;
25062 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25063 cr.height = row->height;
25064 return x_intersect_rectangles (&cr, r, &result);
25067 cursor_glyph = get_phys_cursor_glyph (w);
25068 if (cursor_glyph)
25070 /* r is relative to W's box, but w->phys_cursor.x is relative
25071 to left edge of W's TEXT area. Adjust it. */
25072 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25073 cr.y = w->phys_cursor.y;
25074 cr.width = cursor_glyph->pixel_width;
25075 cr.height = w->phys_cursor_height;
25076 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25077 I assume the effect is the same -- and this is portable. */
25078 return x_intersect_rectangles (&cr, r, &result);
25080 /* If we don't understand the format, pretend we're not in the hot-spot. */
25081 return 0;
25085 /* EXPORT:
25086 Draw a vertical window border to the right of window W if W doesn't
25087 have vertical scroll bars. */
25089 void
25090 x_draw_vertical_border (struct window *w)
25092 struct frame *f = XFRAME (WINDOW_FRAME (w));
25094 /* We could do better, if we knew what type of scroll-bar the adjacent
25095 windows (on either side) have... But we don't :-(
25096 However, I think this works ok. ++KFS 2003-04-25 */
25098 /* Redraw borders between horizontally adjacent windows. Don't
25099 do it for frames with vertical scroll bars because either the
25100 right scroll bar of a window, or the left scroll bar of its
25101 neighbor will suffice as a border. */
25102 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25103 return;
25105 if (!WINDOW_RIGHTMOST_P (w)
25106 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25108 int x0, x1, y0, y1;
25110 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25111 y1 -= 1;
25113 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25114 x1 -= 1;
25116 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25118 else if (!WINDOW_LEFTMOST_P (w)
25119 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25121 int x0, x1, y0, y1;
25123 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25124 y1 -= 1;
25126 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25127 x0 -= 1;
25129 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25134 /* Redraw the part of window W intersection rectangle FR. Pixel
25135 coordinates in FR are frame-relative. Call this function with
25136 input blocked. Value is non-zero if the exposure overwrites
25137 mouse-face. */
25139 static int
25140 expose_window (struct window *w, XRectangle *fr)
25142 struct frame *f = XFRAME (w->frame);
25143 XRectangle wr, r;
25144 int mouse_face_overwritten_p = 0;
25146 /* If window is not yet fully initialized, do nothing. This can
25147 happen when toolkit scroll bars are used and a window is split.
25148 Reconfiguring the scroll bar will generate an expose for a newly
25149 created window. */
25150 if (w->current_matrix == NULL)
25151 return 0;
25153 /* When we're currently updating the window, display and current
25154 matrix usually don't agree. Arrange for a thorough display
25155 later. */
25156 if (w == updated_window)
25158 SET_FRAME_GARBAGED (f);
25159 return 0;
25162 /* Frame-relative pixel rectangle of W. */
25163 wr.x = WINDOW_LEFT_EDGE_X (w);
25164 wr.y = WINDOW_TOP_EDGE_Y (w);
25165 wr.width = WINDOW_TOTAL_WIDTH (w);
25166 wr.height = WINDOW_TOTAL_HEIGHT (w);
25168 if (x_intersect_rectangles (fr, &wr, &r))
25170 int yb = window_text_bottom_y (w);
25171 struct glyph_row *row;
25172 int cursor_cleared_p;
25173 struct glyph_row *first_overlapping_row, *last_overlapping_row;
25175 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
25176 r.x, r.y, r.width, r.height));
25178 /* Convert to window coordinates. */
25179 r.x -= WINDOW_LEFT_EDGE_X (w);
25180 r.y -= WINDOW_TOP_EDGE_Y (w);
25182 /* Turn off the cursor. */
25183 if (!w->pseudo_window_p
25184 && phys_cursor_in_rect_p (w, &r))
25186 x_clear_cursor (w);
25187 cursor_cleared_p = 1;
25189 else
25190 cursor_cleared_p = 0;
25192 /* Update lines intersecting rectangle R. */
25193 first_overlapping_row = last_overlapping_row = NULL;
25194 for (row = w->current_matrix->rows;
25195 row->enabled_p;
25196 ++row)
25198 int y0 = row->y;
25199 int y1 = MATRIX_ROW_BOTTOM_Y (row);
25201 if ((y0 >= r.y && y0 < r.y + r.height)
25202 || (y1 > r.y && y1 < r.y + r.height)
25203 || (r.y >= y0 && r.y < y1)
25204 || (r.y + r.height > y0 && r.y + r.height < y1))
25206 /* A header line may be overlapping, but there is no need
25207 to fix overlapping areas for them. KFS 2005-02-12 */
25208 if (row->overlapping_p && !row->mode_line_p)
25210 if (first_overlapping_row == NULL)
25211 first_overlapping_row = row;
25212 last_overlapping_row = row;
25215 row->clip = fr;
25216 if (expose_line (w, row, &r))
25217 mouse_face_overwritten_p = 1;
25218 row->clip = NULL;
25220 else if (row->overlapping_p)
25222 /* We must redraw a row overlapping the exposed area. */
25223 if (y0 < r.y
25224 ? y0 + row->phys_height > r.y
25225 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
25227 if (first_overlapping_row == NULL)
25228 first_overlapping_row = row;
25229 last_overlapping_row = row;
25233 if (y1 >= yb)
25234 break;
25237 /* Display the mode line if there is one. */
25238 if (WINDOW_WANTS_MODELINE_P (w)
25239 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
25240 row->enabled_p)
25241 && row->y < r.y + r.height)
25243 if (expose_line (w, row, &r))
25244 mouse_face_overwritten_p = 1;
25247 if (!w->pseudo_window_p)
25249 /* Fix the display of overlapping rows. */
25250 if (first_overlapping_row)
25251 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
25252 fr);
25254 /* Draw border between windows. */
25255 x_draw_vertical_border (w);
25257 /* Turn the cursor on again. */
25258 if (cursor_cleared_p)
25259 update_window_cursor (w, 1);
25263 return mouse_face_overwritten_p;
25268 /* Redraw (parts) of all windows in the window tree rooted at W that
25269 intersect R. R contains frame pixel coordinates. Value is
25270 non-zero if the exposure overwrites mouse-face. */
25272 static int
25273 expose_window_tree (struct window *w, XRectangle *r)
25275 struct frame *f = XFRAME (w->frame);
25276 int mouse_face_overwritten_p = 0;
25278 while (w && !FRAME_GARBAGED_P (f))
25280 if (!NILP (w->hchild))
25281 mouse_face_overwritten_p
25282 |= expose_window_tree (XWINDOW (w->hchild), r);
25283 else if (!NILP (w->vchild))
25284 mouse_face_overwritten_p
25285 |= expose_window_tree (XWINDOW (w->vchild), r);
25286 else
25287 mouse_face_overwritten_p |= expose_window (w, r);
25289 w = NILP (w->next) ? NULL : XWINDOW (w->next);
25292 return mouse_face_overwritten_p;
25296 /* EXPORT:
25297 Redisplay an exposed area of frame F. X and Y are the upper-left
25298 corner of the exposed rectangle. W and H are width and height of
25299 the exposed area. All are pixel values. W or H zero means redraw
25300 the entire frame. */
25302 void
25303 expose_frame (struct frame *f, int x, int y, int w, int h)
25305 XRectangle r;
25306 int mouse_face_overwritten_p = 0;
25308 TRACE ((stderr, "expose_frame "));
25310 /* No need to redraw if frame will be redrawn soon. */
25311 if (FRAME_GARBAGED_P (f))
25313 TRACE ((stderr, " garbaged\n"));
25314 return;
25317 /* If basic faces haven't been realized yet, there is no point in
25318 trying to redraw anything. This can happen when we get an expose
25319 event while Emacs is starting, e.g. by moving another window. */
25320 if (FRAME_FACE_CACHE (f) == NULL
25321 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
25323 TRACE ((stderr, " no faces\n"));
25324 return;
25327 if (w == 0 || h == 0)
25329 r.x = r.y = 0;
25330 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
25331 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
25333 else
25335 r.x = x;
25336 r.y = y;
25337 r.width = w;
25338 r.height = h;
25341 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
25342 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
25344 if (WINDOWP (f->tool_bar_window))
25345 mouse_face_overwritten_p
25346 |= expose_window (XWINDOW (f->tool_bar_window), &r);
25348 #ifdef HAVE_X_WINDOWS
25349 #ifndef MSDOS
25350 #ifndef USE_X_TOOLKIT
25351 if (WINDOWP (f->menu_bar_window))
25352 mouse_face_overwritten_p
25353 |= expose_window (XWINDOW (f->menu_bar_window), &r);
25354 #endif /* not USE_X_TOOLKIT */
25355 #endif
25356 #endif
25358 /* Some window managers support a focus-follows-mouse style with
25359 delayed raising of frames. Imagine a partially obscured frame,
25360 and moving the mouse into partially obscured mouse-face on that
25361 frame. The visible part of the mouse-face will be highlighted,
25362 then the WM raises the obscured frame. With at least one WM, KDE
25363 2.1, Emacs is not getting any event for the raising of the frame
25364 (even tried with SubstructureRedirectMask), only Expose events.
25365 These expose events will draw text normally, i.e. not
25366 highlighted. Which means we must redo the highlight here.
25367 Subsume it under ``we love X''. --gerd 2001-08-15 */
25368 /* Included in Windows version because Windows most likely does not
25369 do the right thing if any third party tool offers
25370 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
25371 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
25373 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
25374 if (f == dpyinfo->mouse_face_mouse_frame)
25376 int x = dpyinfo->mouse_face_mouse_x;
25377 int y = dpyinfo->mouse_face_mouse_y;
25378 clear_mouse_face (dpyinfo);
25379 note_mouse_highlight (f, x, y);
25385 /* EXPORT:
25386 Determine the intersection of two rectangles R1 and R2. Return
25387 the intersection in *RESULT. Value is non-zero if RESULT is not
25388 empty. */
25391 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
25393 XRectangle *left, *right;
25394 XRectangle *upper, *lower;
25395 int intersection_p = 0;
25397 /* Rearrange so that R1 is the left-most rectangle. */
25398 if (r1->x < r2->x)
25399 left = r1, right = r2;
25400 else
25401 left = r2, right = r1;
25403 /* X0 of the intersection is right.x0, if this is inside R1,
25404 otherwise there is no intersection. */
25405 if (right->x <= left->x + left->width)
25407 result->x = right->x;
25409 /* The right end of the intersection is the minimum of the
25410 the right ends of left and right. */
25411 result->width = (min (left->x + left->width, right->x + right->width)
25412 - result->x);
25414 /* Same game for Y. */
25415 if (r1->y < r2->y)
25416 upper = r1, lower = r2;
25417 else
25418 upper = r2, lower = r1;
25420 /* The upper end of the intersection is lower.y0, if this is inside
25421 of upper. Otherwise, there is no intersection. */
25422 if (lower->y <= upper->y + upper->height)
25424 result->y = lower->y;
25426 /* The lower end of the intersection is the minimum of the lower
25427 ends of upper and lower. */
25428 result->height = (min (lower->y + lower->height,
25429 upper->y + upper->height)
25430 - result->y);
25431 intersection_p = 1;
25435 return intersection_p;
25438 #endif /* HAVE_WINDOW_SYSTEM */
25441 /***********************************************************************
25442 Initialization
25443 ***********************************************************************/
25445 void
25446 syms_of_xdisp (void)
25448 Vwith_echo_area_save_vector = Qnil;
25449 staticpro (&Vwith_echo_area_save_vector);
25451 Vmessage_stack = Qnil;
25452 staticpro (&Vmessage_stack);
25454 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
25455 staticpro (&Qinhibit_redisplay);
25457 message_dolog_marker1 = Fmake_marker ();
25458 staticpro (&message_dolog_marker1);
25459 message_dolog_marker2 = Fmake_marker ();
25460 staticpro (&message_dolog_marker2);
25461 message_dolog_marker3 = Fmake_marker ();
25462 staticpro (&message_dolog_marker3);
25464 #if GLYPH_DEBUG
25465 defsubr (&Sdump_frame_glyph_matrix);
25466 defsubr (&Sdump_glyph_matrix);
25467 defsubr (&Sdump_glyph_row);
25468 defsubr (&Sdump_tool_bar_row);
25469 defsubr (&Strace_redisplay);
25470 defsubr (&Strace_to_stderr);
25471 #endif
25472 #ifdef HAVE_WINDOW_SYSTEM
25473 defsubr (&Stool_bar_lines_needed);
25474 defsubr (&Slookup_image_map);
25475 #endif
25476 defsubr (&Sformat_mode_line);
25477 defsubr (&Sinvisible_p);
25478 defsubr (&Scurrent_bidi_paragraph_direction);
25480 staticpro (&Qmenu_bar_update_hook);
25481 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
25483 staticpro (&Qoverriding_terminal_local_map);
25484 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
25486 staticpro (&Qoverriding_local_map);
25487 Qoverriding_local_map = intern_c_string ("overriding-local-map");
25489 staticpro (&Qwindow_scroll_functions);
25490 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
25492 staticpro (&Qwindow_text_change_functions);
25493 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
25495 staticpro (&Qredisplay_end_trigger_functions);
25496 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
25498 staticpro (&Qinhibit_point_motion_hooks);
25499 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
25501 Qeval = intern_c_string ("eval");
25502 staticpro (&Qeval);
25504 QCdata = intern_c_string (":data");
25505 staticpro (&QCdata);
25506 Qdisplay = intern_c_string ("display");
25507 staticpro (&Qdisplay);
25508 Qspace_width = intern_c_string ("space-width");
25509 staticpro (&Qspace_width);
25510 Qraise = intern_c_string ("raise");
25511 staticpro (&Qraise);
25512 Qslice = intern_c_string ("slice");
25513 staticpro (&Qslice);
25514 Qspace = intern_c_string ("space");
25515 staticpro (&Qspace);
25516 Qmargin = intern_c_string ("margin");
25517 staticpro (&Qmargin);
25518 Qpointer = intern_c_string ("pointer");
25519 staticpro (&Qpointer);
25520 Qleft_margin = intern_c_string ("left-margin");
25521 staticpro (&Qleft_margin);
25522 Qright_margin = intern_c_string ("right-margin");
25523 staticpro (&Qright_margin);
25524 Qcenter = intern_c_string ("center");
25525 staticpro (&Qcenter);
25526 Qline_height = intern_c_string ("line-height");
25527 staticpro (&Qline_height);
25528 QCalign_to = intern_c_string (":align-to");
25529 staticpro (&QCalign_to);
25530 QCrelative_width = intern_c_string (":relative-width");
25531 staticpro (&QCrelative_width);
25532 QCrelative_height = intern_c_string (":relative-height");
25533 staticpro (&QCrelative_height);
25534 QCeval = intern_c_string (":eval");
25535 staticpro (&QCeval);
25536 QCpropertize = intern_c_string (":propertize");
25537 staticpro (&QCpropertize);
25538 QCfile = intern_c_string (":file");
25539 staticpro (&QCfile);
25540 Qfontified = intern_c_string ("fontified");
25541 staticpro (&Qfontified);
25542 Qfontification_functions = intern_c_string ("fontification-functions");
25543 staticpro (&Qfontification_functions);
25544 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
25545 staticpro (&Qtrailing_whitespace);
25546 Qescape_glyph = intern_c_string ("escape-glyph");
25547 staticpro (&Qescape_glyph);
25548 Qnobreak_space = intern_c_string ("nobreak-space");
25549 staticpro (&Qnobreak_space);
25550 Qimage = intern_c_string ("image");
25551 staticpro (&Qimage);
25552 Qtext = intern_c_string ("text");
25553 staticpro (&Qtext);
25554 Qboth = intern_c_string ("both");
25555 staticpro (&Qboth);
25556 Qboth_horiz = intern_c_string ("both-horiz");
25557 staticpro (&Qboth_horiz);
25558 Qtext_image_horiz = intern_c_string ("text-image-horiz");
25559 staticpro (&Qtext_image_horiz);
25560 QCmap = intern_c_string (":map");
25561 staticpro (&QCmap);
25562 QCpointer = intern_c_string (":pointer");
25563 staticpro (&QCpointer);
25564 Qrect = intern_c_string ("rect");
25565 staticpro (&Qrect);
25566 Qcircle = intern_c_string ("circle");
25567 staticpro (&Qcircle);
25568 Qpoly = intern_c_string ("poly");
25569 staticpro (&Qpoly);
25570 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
25571 staticpro (&Qmessage_truncate_lines);
25572 Qgrow_only = intern_c_string ("grow-only");
25573 staticpro (&Qgrow_only);
25574 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
25575 staticpro (&Qinhibit_menubar_update);
25576 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
25577 staticpro (&Qinhibit_eval_during_redisplay);
25578 Qposition = intern_c_string ("position");
25579 staticpro (&Qposition);
25580 Qbuffer_position = intern_c_string ("buffer-position");
25581 staticpro (&Qbuffer_position);
25582 Qobject = intern_c_string ("object");
25583 staticpro (&Qobject);
25584 Qbar = intern_c_string ("bar");
25585 staticpro (&Qbar);
25586 Qhbar = intern_c_string ("hbar");
25587 staticpro (&Qhbar);
25588 Qbox = intern_c_string ("box");
25589 staticpro (&Qbox);
25590 Qhollow = intern_c_string ("hollow");
25591 staticpro (&Qhollow);
25592 Qhand = intern_c_string ("hand");
25593 staticpro (&Qhand);
25594 Qarrow = intern_c_string ("arrow");
25595 staticpro (&Qarrow);
25596 Qtext = intern_c_string ("text");
25597 staticpro (&Qtext);
25598 Qrisky_local_variable = intern_c_string ("risky-local-variable");
25599 staticpro (&Qrisky_local_variable);
25600 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
25601 staticpro (&Qinhibit_free_realized_faces);
25603 list_of_error = Fcons (Fcons (intern_c_string ("error"),
25604 Fcons (intern_c_string ("void-variable"), Qnil)),
25605 Qnil);
25606 staticpro (&list_of_error);
25608 Qlast_arrow_position = intern_c_string ("last-arrow-position");
25609 staticpro (&Qlast_arrow_position);
25610 Qlast_arrow_string = intern_c_string ("last-arrow-string");
25611 staticpro (&Qlast_arrow_string);
25613 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
25614 staticpro (&Qoverlay_arrow_string);
25615 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
25616 staticpro (&Qoverlay_arrow_bitmap);
25618 echo_buffer[0] = echo_buffer[1] = Qnil;
25619 staticpro (&echo_buffer[0]);
25620 staticpro (&echo_buffer[1]);
25622 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
25623 staticpro (&echo_area_buffer[0]);
25624 staticpro (&echo_area_buffer[1]);
25626 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
25627 staticpro (&Vmessages_buffer_name);
25629 mode_line_proptrans_alist = Qnil;
25630 staticpro (&mode_line_proptrans_alist);
25631 mode_line_string_list = Qnil;
25632 staticpro (&mode_line_string_list);
25633 mode_line_string_face = Qnil;
25634 staticpro (&mode_line_string_face);
25635 mode_line_string_face_prop = Qnil;
25636 staticpro (&mode_line_string_face_prop);
25637 Vmode_line_unwind_vector = Qnil;
25638 staticpro (&Vmode_line_unwind_vector);
25640 help_echo_string = Qnil;
25641 staticpro (&help_echo_string);
25642 help_echo_object = Qnil;
25643 staticpro (&help_echo_object);
25644 help_echo_window = Qnil;
25645 staticpro (&help_echo_window);
25646 previous_help_echo_string = Qnil;
25647 staticpro (&previous_help_echo_string);
25648 help_echo_pos = -1;
25650 Qright_to_left = intern_c_string ("right-to-left");
25651 staticpro (&Qright_to_left);
25652 Qleft_to_right = intern_c_string ("left-to-right");
25653 staticpro (&Qleft_to_right);
25655 #ifdef HAVE_WINDOW_SYSTEM
25656 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
25657 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
25658 For example, if a block cursor is over a tab, it will be drawn as
25659 wide as that tab on the display. */);
25660 x_stretch_cursor_p = 0;
25661 #endif
25663 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
25664 doc: /* *Non-nil means highlight trailing whitespace.
25665 The face used for trailing whitespace is `trailing-whitespace'. */);
25666 Vshow_trailing_whitespace = Qnil;
25668 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
25669 doc: /* *Control highlighting of nobreak space and soft hyphen.
25670 A value of t means highlight the character itself (for nobreak space,
25671 use face `nobreak-space').
25672 A value of nil means no highlighting.
25673 Other values mean display the escape glyph followed by an ordinary
25674 space or ordinary hyphen. */);
25675 Vnobreak_char_display = Qt;
25677 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
25678 doc: /* *The pointer shape to show in void text areas.
25679 A value of nil means to show the text pointer. Other options are `arrow',
25680 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
25681 Vvoid_text_area_pointer = Qarrow;
25683 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
25684 doc: /* Non-nil means don't actually do any redisplay.
25685 This is used for internal purposes. */);
25686 Vinhibit_redisplay = Qnil;
25688 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
25689 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
25690 Vglobal_mode_string = Qnil;
25692 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
25693 doc: /* Marker for where to display an arrow on top of the buffer text.
25694 This must be the beginning of a line in order to work.
25695 See also `overlay-arrow-string'. */);
25696 Voverlay_arrow_position = Qnil;
25698 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
25699 doc: /* String to display as an arrow in non-window frames.
25700 See also `overlay-arrow-position'. */);
25701 Voverlay_arrow_string = make_pure_c_string ("=>");
25703 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
25704 doc: /* List of variables (symbols) which hold markers for overlay arrows.
25705 The symbols on this list are examined during redisplay to determine
25706 where to display overlay arrows. */);
25707 Voverlay_arrow_variable_list
25708 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
25710 DEFVAR_INT ("scroll-step", &scroll_step,
25711 doc: /* *The number of lines to try scrolling a window by when point moves out.
25712 If that fails to bring point back on frame, point is centered instead.
25713 If this is zero, point is always centered after it moves off frame.
25714 If you want scrolling to always be a line at a time, you should set
25715 `scroll-conservatively' to a large value rather than set this to 1. */);
25717 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
25718 doc: /* *Scroll up to this many lines, to bring point back on screen.
25719 If point moves off-screen, redisplay will scroll by up to
25720 `scroll-conservatively' lines in order to bring point just barely
25721 onto the screen again. If that cannot be done, then redisplay
25722 recenters point as usual.
25724 A value of zero means always recenter point if it moves off screen. */);
25725 scroll_conservatively = 0;
25727 DEFVAR_INT ("scroll-margin", &scroll_margin,
25728 doc: /* *Number of lines of margin at the top and bottom of a window.
25729 Recenter the window whenever point gets within this many lines
25730 of the top or bottom of the window. */);
25731 scroll_margin = 0;
25733 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
25734 doc: /* Pixels per inch value for non-window system displays.
25735 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
25736 Vdisplay_pixels_per_inch = make_float (72.0);
25738 #if GLYPH_DEBUG
25739 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
25740 #endif
25742 DEFVAR_LISP ("truncate-partial-width-windows",
25743 &Vtruncate_partial_width_windows,
25744 doc: /* Non-nil means truncate lines in windows narrower than the frame.
25745 For an integer value, truncate lines in each window narrower than the
25746 full frame width, provided the window width is less than that integer;
25747 otherwise, respect the value of `truncate-lines'.
25749 For any other non-nil value, truncate lines in all windows that do
25750 not span the full frame width.
25752 A value of nil means to respect the value of `truncate-lines'.
25754 If `word-wrap' is enabled, you might want to reduce this. */);
25755 Vtruncate_partial_width_windows = make_number (50);
25757 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
25758 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
25759 Any other value means to use the appropriate face, `mode-line',
25760 `header-line', or `menu' respectively. */);
25761 mode_line_inverse_video = 1;
25763 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
25764 doc: /* *Maximum buffer size for which line number should be displayed.
25765 If the buffer is bigger than this, the line number does not appear
25766 in the mode line. A value of nil means no limit. */);
25767 Vline_number_display_limit = Qnil;
25769 DEFVAR_INT ("line-number-display-limit-width",
25770 &line_number_display_limit_width,
25771 doc: /* *Maximum line width (in characters) for line number display.
25772 If the average length of the lines near point is bigger than this, then the
25773 line number may be omitted from the mode line. */);
25774 line_number_display_limit_width = 200;
25776 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
25777 doc: /* *Non-nil means highlight region even in nonselected windows. */);
25778 highlight_nonselected_windows = 0;
25780 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
25781 doc: /* Non-nil if more than one frame is visible on this display.
25782 Minibuffer-only frames don't count, but iconified frames do.
25783 This variable is not guaranteed to be accurate except while processing
25784 `frame-title-format' and `icon-title-format'. */);
25786 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
25787 doc: /* Template for displaying the title bar of visible frames.
25788 \(Assuming the window manager supports this feature.)
25790 This variable has the same structure as `mode-line-format', except that
25791 the %c and %l constructs are ignored. It is used only on frames for
25792 which no explicit name has been set \(see `modify-frame-parameters'). */);
25794 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
25795 doc: /* Template for displaying the title bar of an iconified frame.
25796 \(Assuming the window manager supports this feature.)
25797 This variable has the same structure as `mode-line-format' (which see),
25798 and is used only on frames for which no explicit name has been set
25799 \(see `modify-frame-parameters'). */);
25800 Vicon_title_format
25801 = Vframe_title_format
25802 = pure_cons (intern_c_string ("multiple-frames"),
25803 pure_cons (make_pure_c_string ("%b"),
25804 pure_cons (pure_cons (empty_unibyte_string,
25805 pure_cons (intern_c_string ("invocation-name"),
25806 pure_cons (make_pure_c_string ("@"),
25807 pure_cons (intern_c_string ("system-name"),
25808 Qnil)))),
25809 Qnil)));
25811 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
25812 doc: /* Maximum number of lines to keep in the message log buffer.
25813 If nil, disable message logging. If t, log messages but don't truncate
25814 the buffer when it becomes large. */);
25815 Vmessage_log_max = make_number (100);
25817 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
25818 doc: /* Functions called before redisplay, if window sizes have changed.
25819 The value should be a list of functions that take one argument.
25820 Just before redisplay, for each frame, if any of its windows have changed
25821 size since the last redisplay, or have been split or deleted,
25822 all the functions in the list are called, with the frame as argument. */);
25823 Vwindow_size_change_functions = Qnil;
25825 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
25826 doc: /* List of functions to call before redisplaying a window with scrolling.
25827 Each function is called with two arguments, the window and its new
25828 display-start position. Note that these functions are also called by
25829 `set-window-buffer'. Also note that the value of `window-end' is not
25830 valid when these functions are called. */);
25831 Vwindow_scroll_functions = Qnil;
25833 DEFVAR_LISP ("window-text-change-functions",
25834 &Vwindow_text_change_functions,
25835 doc: /* Functions to call in redisplay when text in the window might change. */);
25836 Vwindow_text_change_functions = Qnil;
25838 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
25839 doc: /* Functions called when redisplay of a window reaches the end trigger.
25840 Each function is called with two arguments, the window and the end trigger value.
25841 See `set-window-redisplay-end-trigger'. */);
25842 Vredisplay_end_trigger_functions = Qnil;
25844 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
25845 doc: /* *Non-nil means autoselect window with mouse pointer.
25846 If nil, do not autoselect windows.
25847 A positive number means delay autoselection by that many seconds: a
25848 window is autoselected only after the mouse has remained in that
25849 window for the duration of the delay.
25850 A negative number has a similar effect, but causes windows to be
25851 autoselected only after the mouse has stopped moving. \(Because of
25852 the way Emacs compares mouse events, you will occasionally wait twice
25853 that time before the window gets selected.\)
25854 Any other value means to autoselect window instantaneously when the
25855 mouse pointer enters it.
25857 Autoselection selects the minibuffer only if it is active, and never
25858 unselects the minibuffer if it is active.
25860 When customizing this variable make sure that the actual value of
25861 `focus-follows-mouse' matches the behavior of your window manager. */);
25862 Vmouse_autoselect_window = Qnil;
25864 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
25865 doc: /* *Non-nil means automatically resize tool-bars.
25866 This dynamically changes the tool-bar's height to the minimum height
25867 that is needed to make all tool-bar items visible.
25868 If value is `grow-only', the tool-bar's height is only increased
25869 automatically; to decrease the tool-bar height, use \\[recenter]. */);
25870 Vauto_resize_tool_bars = Qt;
25872 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
25873 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
25874 auto_raise_tool_bar_buttons_p = 1;
25876 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
25877 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
25878 make_cursor_line_fully_visible_p = 1;
25880 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
25881 doc: /* *Border below tool-bar in pixels.
25882 If an integer, use it as the height of the border.
25883 If it is one of `internal-border-width' or `border-width', use the
25884 value of the corresponding frame parameter.
25885 Otherwise, no border is added below the tool-bar. */);
25886 Vtool_bar_border = Qinternal_border_width;
25888 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
25889 doc: /* *Margin around tool-bar buttons in pixels.
25890 If an integer, use that for both horizontal and vertical margins.
25891 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
25892 HORZ specifying the horizontal margin, and VERT specifying the
25893 vertical margin. */);
25894 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
25896 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
25897 doc: /* *Relief thickness of tool-bar buttons. */);
25898 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
25900 DEFVAR_LISP ("tool-bar-style", &Vtool_bar_style,
25901 doc: /* *Tool bar style to use.
25902 It can be one of
25903 image - show images only
25904 text - show text only
25905 both - show both, text below image
25906 both-horiz - show text to the right of the image
25907 text-image-horiz - show text to the left of the image
25908 any other - use system default or image if no system default. */);
25909 Vtool_bar_style = Qnil;
25911 DEFVAR_INT ("tool-bar-max-label-size", &tool_bar_max_label_size,
25912 doc: /* *Maximum number of characters a label can have to be shown.
25913 The tool bar style must also show labels for this to have any effect, see
25914 `tool-bar-style'. */);
25915 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
25917 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
25918 doc: /* List of functions to call to fontify regions of text.
25919 Each function is called with one argument POS. Functions must
25920 fontify a region starting at POS in the current buffer, and give
25921 fontified regions the property `fontified'. */);
25922 Vfontification_functions = Qnil;
25923 Fmake_variable_buffer_local (Qfontification_functions);
25925 DEFVAR_BOOL ("unibyte-display-via-language-environment",
25926 &unibyte_display_via_language_environment,
25927 doc: /* *Non-nil means display unibyte text according to language environment.
25928 Specifically, this means that raw bytes in the range 160-255 decimal
25929 are displayed by converting them to the equivalent multibyte characters
25930 according to the current language environment. As a result, they are
25931 displayed according to the current fontset.
25933 Note that this variable affects only how these bytes are displayed,
25934 but does not change the fact they are interpreted as raw bytes. */);
25935 unibyte_display_via_language_environment = 0;
25937 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
25938 doc: /* *Maximum height for resizing mini-windows.
25939 If a float, it specifies a fraction of the mini-window frame's height.
25940 If an integer, it specifies a number of lines. */);
25941 Vmax_mini_window_height = make_float (0.25);
25943 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
25944 doc: /* *How to resize mini-windows.
25945 A value of nil means don't automatically resize mini-windows.
25946 A value of t means resize them to fit the text displayed in them.
25947 A value of `grow-only', the default, means let mini-windows grow
25948 only, until their display becomes empty, at which point the windows
25949 go back to their normal size. */);
25950 Vresize_mini_windows = Qgrow_only;
25952 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
25953 doc: /* Alist specifying how to blink the cursor off.
25954 Each element has the form (ON-STATE . OFF-STATE). Whenever the
25955 `cursor-type' frame-parameter or variable equals ON-STATE,
25956 comparing using `equal', Emacs uses OFF-STATE to specify
25957 how to blink it off. ON-STATE and OFF-STATE are values for
25958 the `cursor-type' frame parameter.
25960 If a frame's ON-STATE has no entry in this list,
25961 the frame's other specifications determine how to blink the cursor off. */);
25962 Vblink_cursor_alist = Qnil;
25964 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
25965 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
25966 automatic_hscrolling_p = 1;
25967 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
25968 staticpro (&Qauto_hscroll_mode);
25970 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
25971 doc: /* *How many columns away from the window edge point is allowed to get
25972 before automatic hscrolling will horizontally scroll the window. */);
25973 hscroll_margin = 5;
25975 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
25976 doc: /* *How many columns to scroll the window when point gets too close to the edge.
25977 When point is less than `hscroll-margin' columns from the window
25978 edge, automatic hscrolling will scroll the window by the amount of columns
25979 determined by this variable. If its value is a positive integer, scroll that
25980 many columns. If it's a positive floating-point number, it specifies the
25981 fraction of the window's width to scroll. If it's nil or zero, point will be
25982 centered horizontally after the scroll. Any other value, including negative
25983 numbers, are treated as if the value were zero.
25985 Automatic hscrolling always moves point outside the scroll margin, so if
25986 point was more than scroll step columns inside the margin, the window will
25987 scroll more than the value given by the scroll step.
25989 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25990 and `scroll-right' overrides this variable's effect. */);
25991 Vhscroll_step = make_number (0);
25993 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25994 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25995 Bind this around calls to `message' to let it take effect. */);
25996 message_truncate_lines = 0;
25998 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25999 doc: /* Normal hook run to update the menu bar definitions.
26000 Redisplay runs this hook before it redisplays the menu bar.
26001 This is used to update submenus such as Buffers,
26002 whose contents depend on various data. */);
26003 Vmenu_bar_update_hook = Qnil;
26005 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
26006 doc: /* Frame for which we are updating a menu.
26007 The enable predicate for a menu binding should check this variable. */);
26008 Vmenu_updating_frame = Qnil;
26010 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
26011 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26012 inhibit_menubar_update = 0;
26014 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
26015 doc: /* Prefix prepended to all continuation lines at display time.
26016 The value may be a string, an image, or a stretch-glyph; it is
26017 interpreted in the same way as the value of a `display' text property.
26019 This variable is overridden by any `wrap-prefix' text or overlay
26020 property.
26022 To add a prefix to non-continuation lines, use `line-prefix'. */);
26023 Vwrap_prefix = Qnil;
26024 staticpro (&Qwrap_prefix);
26025 Qwrap_prefix = intern_c_string ("wrap-prefix");
26026 Fmake_variable_buffer_local (Qwrap_prefix);
26028 DEFVAR_LISP ("line-prefix", &Vline_prefix,
26029 doc: /* Prefix prepended to all non-continuation lines at display time.
26030 The value may be a string, an image, or a stretch-glyph; it is
26031 interpreted in the same way as the value of a `display' text property.
26033 This variable is overridden by any `line-prefix' text or overlay
26034 property.
26036 To add a prefix to continuation lines, use `wrap-prefix'. */);
26037 Vline_prefix = Qnil;
26038 staticpro (&Qline_prefix);
26039 Qline_prefix = intern_c_string ("line-prefix");
26040 Fmake_variable_buffer_local (Qline_prefix);
26042 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
26043 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26044 inhibit_eval_during_redisplay = 0;
26046 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
26047 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26048 inhibit_free_realized_faces = 0;
26050 #if GLYPH_DEBUG
26051 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
26052 doc: /* Inhibit try_window_id display optimization. */);
26053 inhibit_try_window_id = 0;
26055 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
26056 doc: /* Inhibit try_window_reusing display optimization. */);
26057 inhibit_try_window_reusing = 0;
26059 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
26060 doc: /* Inhibit try_cursor_movement display optimization. */);
26061 inhibit_try_cursor_movement = 0;
26062 #endif /* GLYPH_DEBUG */
26064 DEFVAR_INT ("overline-margin", &overline_margin,
26065 doc: /* *Space between overline and text, in pixels.
26066 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26067 margin to the caracter height. */);
26068 overline_margin = 2;
26070 DEFVAR_INT ("underline-minimum-offset",
26071 &underline_minimum_offset,
26072 doc: /* Minimum distance between baseline and underline.
26073 This can improve legibility of underlined text at small font sizes,
26074 particularly when using variable `x-use-underline-position-properties'
26075 with fonts that specify an UNDERLINE_POSITION relatively close to the
26076 baseline. The default value is 1. */);
26077 underline_minimum_offset = 1;
26079 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
26080 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
26081 display_hourglass_p = 1;
26083 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
26084 doc: /* *Seconds to wait before displaying an hourglass pointer.
26085 Value must be an integer or float. */);
26086 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26088 hourglass_atimer = NULL;
26089 hourglass_shown_p = 0;
26093 /* Initialize this module when Emacs starts. */
26095 void
26096 init_xdisp (void)
26098 Lisp_Object root_window;
26099 struct window *mini_w;
26101 current_header_line_height = current_mode_line_height = -1;
26103 CHARPOS (this_line_start_pos) = 0;
26105 mini_w = XWINDOW (minibuf_window);
26106 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
26108 if (!noninteractive)
26110 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
26111 int i;
26113 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
26114 set_window_height (root_window,
26115 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
26117 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
26118 set_window_height (minibuf_window, 1, 0);
26120 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
26121 mini_w->total_cols = make_number (FRAME_COLS (f));
26123 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
26124 scratch_glyph_row.glyphs[TEXT_AREA + 1]
26125 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
26127 /* The default ellipsis glyphs `...'. */
26128 for (i = 0; i < 3; ++i)
26129 default_invis_vector[i] = make_number ('.');
26133 /* Allocate the buffer for frame titles.
26134 Also used for `format-mode-line'. */
26135 int size = 100;
26136 mode_line_noprop_buf = (char *) xmalloc (size);
26137 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
26138 mode_line_noprop_ptr = mode_line_noprop_buf;
26139 mode_line_target = MODE_LINE_DISPLAY;
26142 help_echo_showing_p = 0;
26145 /* Since w32 does not support atimers, it defines its own implementation of
26146 the following three functions in w32fns.c. */
26147 #ifndef WINDOWSNT
26149 /* Platform-independent portion of hourglass implementation. */
26151 /* Return non-zero if houglass timer has been started or hourglass is shown. */
26153 hourglass_started (void)
26155 return hourglass_shown_p || hourglass_atimer != NULL;
26158 /* Cancel a currently active hourglass timer, and start a new one. */
26159 void
26160 start_hourglass (void)
26162 #if defined (HAVE_WINDOW_SYSTEM)
26163 EMACS_TIME delay;
26164 int secs, usecs = 0;
26166 cancel_hourglass ();
26168 if (INTEGERP (Vhourglass_delay)
26169 && XINT (Vhourglass_delay) > 0)
26170 secs = XFASTINT (Vhourglass_delay);
26171 else if (FLOATP (Vhourglass_delay)
26172 && XFLOAT_DATA (Vhourglass_delay) > 0)
26174 Lisp_Object tem;
26175 tem = Ftruncate (Vhourglass_delay, Qnil);
26176 secs = XFASTINT (tem);
26177 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
26179 else
26180 secs = DEFAULT_HOURGLASS_DELAY;
26182 EMACS_SET_SECS_USECS (delay, secs, usecs);
26183 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
26184 show_hourglass, NULL);
26185 #endif
26189 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
26190 shown. */
26191 void
26192 cancel_hourglass (void)
26194 #if defined (HAVE_WINDOW_SYSTEM)
26195 if (hourglass_atimer)
26197 cancel_atimer (hourglass_atimer);
26198 hourglass_atimer = NULL;
26201 if (hourglass_shown_p)
26202 hide_hourglass ();
26203 #endif
26205 #endif /* ! WINDOWSNT */
26207 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
26208 (do not change this comment) */