(Fget_buffer_create): Disallow empty string.
[emacs.git] / src / indent.c
blob91ea2f9709e8ce90b6fad477c4912c2f7bac3fdc
1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 1, or (at your option)
9 any later version.
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
21 #include <config.h>
22 #include "lisp.h"
23 #include "buffer.h"
24 #include "indent.h"
25 #include "frame.h"
26 #include "window.h"
27 #include "termchar.h"
28 #include "termopts.h"
29 #include "disptab.h"
30 #include "intervals.h"
32 /* Indentation can insert tabs if this is non-zero;
33 otherwise always uses spaces */
34 int indent_tabs_mode;
36 #define min(a, b) ((a) < (b) ? (a) : (b))
37 #define max(a, b) ((a) > (b) ? (a) : (b))
39 #define CR 015
41 /* These three values memoize the current column to avoid recalculation */
42 /* Some things in set last_known_column_point to -1
43 to mark the memoized value as invalid */
44 /* Last value returned by current_column */
45 int last_known_column;
46 /* Value of point when current_column was called */
47 int last_known_column_point;
48 /* Value of MODIFF when current_column was called */
49 int last_known_column_modified;
51 /* Get the display table to use for the current buffer. */
53 struct Lisp_Vector *
54 buffer_display_table ()
56 Lisp_Object thisbuf;
58 thisbuf = current_buffer->display_table;
59 if (XTYPE (thisbuf) == Lisp_Vector
60 && XVECTOR (thisbuf)->size == DISP_TABLE_SIZE)
61 return XVECTOR (thisbuf);
62 if (XTYPE (Vstandard_display_table) == Lisp_Vector
63 && XVECTOR (Vstandard_display_table)->size == DISP_TABLE_SIZE)
64 return XVECTOR (Vstandard_display_table);
65 return 0;
68 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
69 "Return the horizontal position of point. Beginning of line is column 0.\n\
70 This is calculated by adding together the widths of all the displayed\n\
71 representations of the character between the start of the previous line\n\
72 and point. (eg control characters will have a width of 2 or 4, tabs\n\
73 will have a variable width)\n\
74 Ignores finite width of frame, which means that this function may return\n\
75 values greater than (frame-width).\n\
76 Whether the line is visible (if `selective-display' is t) has no effect;\n\
77 however, ^M is treated as end of line when `selective-display' is t.")
80 Lisp_Object temp;
81 XFASTINT (temp) = current_column ();
82 return temp;
85 /* Cancel any recorded value of the horizontal position. */
87 invalidate_current_column ()
89 last_known_column_point = 0;
92 int
93 current_column ()
95 register int col;
96 register unsigned char *ptr, *stop;
97 register int tab_seen;
98 int post_tab;
99 register int c;
100 register int tab_width = XINT (current_buffer->tab_width);
101 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
102 register struct Lisp_Vector *dp = buffer_display_table ();
103 int stopchar;
105 if (point == last_known_column_point
106 && MODIFF == last_known_column_modified)
107 return last_known_column;
109 /* Make a pointer for decrementing through the chars before point. */
110 ptr = &FETCH_CHAR (point - 1) + 1;
111 /* Make a pointer to where consecutive chars leave off,
112 going backwards from point. */
113 if (point == BEGV)
114 stop = ptr;
115 else if (point <= GPT || BEGV > GPT)
116 stop = BEGV_ADDR;
117 else
118 stop = GAP_END_ADDR;
120 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
122 col = 0, tab_seen = 0, post_tab = 0;
124 while (1)
126 if (ptr == stop)
128 /* We stopped either for the beginning of the buffer
129 or for the gap. */
130 if (ptr == BEGV_ADDR)
131 break;
132 /* It was the gap. Jump back over it. */
133 stop = BEGV_ADDR;
134 ptr = GPT_ADDR;
135 /* Check whether that brings us to beginning of buffer. */
136 if (BEGV >= GPT) break;
139 c = *--ptr;
140 if (c >= 040 && c < 0177
141 && (dp == 0 || XTYPE (DISP_CHAR_VECTOR (dp, c)) != Lisp_Vector))
143 col++;
145 else if (c == '\n')
146 break;
147 else if (c == '\r' && EQ (current_buffer->selective_display, Qt))
148 break;
149 else if (c == '\t')
151 if (tab_seen)
152 col = ((col + tab_width) / tab_width) * tab_width;
154 post_tab += col;
155 col = 0;
156 tab_seen = 1;
158 else if (dp != 0 && XTYPE (DISP_CHAR_VECTOR (dp, c)) == Lisp_Vector)
159 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
160 else
161 col += (ctl_arrow && c < 0200) ? 2 : 4;
164 if (tab_seen)
166 col = ((col + tab_width) / tab_width) * tab_width;
167 col += post_tab;
170 last_known_column = col;
171 last_known_column_point = point;
172 last_known_column_modified = MODIFF;
174 return col;
178 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
179 "Indent from point with tabs and spaces until COLUMN is reached.\n\
180 Optional second argument MIN says always do at least MIN spaces\n\
181 even if that goes past COLUMN; by default, MIN is zero.")
182 (col, minimum)
183 Lisp_Object col, minimum;
185 int mincol;
186 register int fromcol;
187 register int tab_width = XINT (current_buffer->tab_width);
189 CHECK_NUMBER (col, 0);
190 if (NILP (minimum))
191 XFASTINT (minimum) = 0;
192 CHECK_NUMBER (minimum, 1);
194 fromcol = current_column ();
195 mincol = fromcol + XINT (minimum);
196 if (mincol < XINT (col)) mincol = XINT (col);
198 if (fromcol == mincol)
199 return make_number (mincol);
201 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
203 if (indent_tabs_mode)
205 Lisp_Object n;
206 XFASTINT (n) = mincol / tab_width - fromcol / tab_width;
207 if (XFASTINT (n) != 0)
209 Finsert_char (make_number ('\t'), n);
211 fromcol = (mincol / tab_width) * tab_width;
215 XFASTINT (col) = mincol - fromcol;
216 Finsert_char (make_number (' '), col);
218 last_known_column = mincol;
219 last_known_column_point = point;
220 last_known_column_modified = MODIFF;
222 XSETINT (col, mincol);
223 return col;
226 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
227 0, 0, 0,
228 "Return the indentation of the current line.\n\
229 This is the horizontal position of the character\n\
230 following any initial whitespace.")
233 Lisp_Object val;
235 XFASTINT (val) = position_indentation (find_next_newline (point, -1));
236 return val;
239 position_indentation (pos)
240 register int pos;
242 register int column = 0;
243 register int tab_width = XINT (current_buffer->tab_width);
244 register unsigned char *p;
245 register unsigned char *stop;
247 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
249 stop = &FETCH_CHAR (BUFFER_CEILING_OF (pos)) + 1;
250 p = &FETCH_CHAR (pos);
251 while (1)
253 while (p == stop)
255 if (pos == ZV)
256 return column;
257 pos += p - &FETCH_CHAR (pos);
258 p = &FETCH_CHAR (pos);
259 stop = &FETCH_CHAR (BUFFER_CEILING_OF (pos)) + 1;
261 switch (*p++)
263 case ' ':
264 column++;
265 break;
266 case '\t':
267 column += tab_width - column % tab_width;
268 break;
269 default:
270 return column;
275 /* Test whether the line beginning at POS is indented beyond COLUMN.
276 Blank lines are treated as if they had the same indentation as the
277 preceding line. */
279 indented_beyond_p (pos, column)
280 int pos, column;
282 while (pos > BEGV && FETCH_CHAR (pos) == '\n')
283 pos = find_next_newline (pos - 1, -1);
284 return (position_indentation (pos) >= column);
287 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, 0,
288 "Move point to column COLUMN in the current line.\n\
289 The column of a character is calculated by adding together the widths\n\
290 as displayed of the previous characters in the line.\n\
291 This function ignores line-continuation;\n\
292 there is no upper limit on the column number a character can have\n\
293 and horizontal scrolling has no effect.\n\
295 If specified column is within a character, point goes after that character.\n\
296 If it's past end of line, point goes to end of line.\n\n\
297 A non-nil second (optional) argument FORCE means, if the line\n\
298 is too short to reach column COLUMN then add spaces/tabs to get there,\n\
299 and if COLUMN is in the middle of a tab character, change it to spaces.")
300 (column, force)
301 Lisp_Object column, force;
303 register int pos;
304 register int col = current_column ();
305 register int goal;
306 register int end;
307 register int tab_width = XINT (current_buffer->tab_width);
308 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
309 register struct Lisp_Vector *dp = buffer_display_table ();
311 Lisp_Object val;
312 int prev_col;
313 int c;
315 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
316 CHECK_NATNUM (column, 0);
317 goal = XINT (column);
319 retry:
320 pos = point;
321 end = ZV;
323 /* If we're starting past the desired column,
324 back up to beginning of line and scan from there. */
325 if (col > goal)
327 pos = find_next_newline (pos, -1);
328 col = 0;
331 while (col < goal && pos < end)
333 c = FETCH_CHAR (pos);
334 if (c == '\n')
335 break;
336 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
337 break;
338 pos++;
339 if (c == '\t')
341 prev_col = col;
342 col += tab_width;
343 col = col / tab_width * tab_width;
345 else if (dp != 0 && XTYPE (DISP_CHAR_VECTOR (dp, c)) == Lisp_Vector)
346 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
347 else if (ctl_arrow && (c < 040 || c == 0177))
348 col += 2;
349 else if (c < 040 || c >= 0177)
350 col += 4;
351 else
352 col++;
355 SET_PT (pos);
357 /* If a tab char made us overshoot, change it to spaces
358 and scan through it again. */
359 if (!NILP (force) && col > goal && c == '\t' && prev_col < goal)
361 int old_point;
363 del_range (point - 1, point);
364 Findent_to (make_number (goal), Qnil);
365 old_point = point;
366 Findent_to (make_number (col), Qnil);
367 SET_PT (old_point);
368 /* Set the last_known... vars consistently. */
369 col = goal;
372 /* If line ends prematurely, add space to the end. */
373 if (col < goal && !NILP (force))
374 Findent_to (make_number (col = goal), Qnil);
376 last_known_column = col;
377 last_known_column_point = point;
378 last_known_column_modified = MODIFF;
380 XFASTINT (val) = col;
381 return val;
384 struct position val_compute_motion;
386 /* Scan the current buffer forward from offset FROM, pretending that
387 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
388 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
389 and return the ending buffer position and screen location.
391 WIDTH is the number of columns available to display text;
392 compute_motion uses this to handle continuation lines and such.
393 HSCROLL is the number of columns not being displayed at the left
394 margin; this is usually taken from a window's hscroll member.
395 TAB_OFFSET is the number of columns of the first tab that aren't
396 being displayed, perhaps because of a continuation line or
397 something.
399 compute_motion returns a pointer to a struct position. The bufpos
400 member gives the buffer position at the end of the scan, and hpos
401 and vpos give its cartesian location. I'm not clear on what the
402 other members are.
404 Note that FROMHPOS and TOHPOS should be expressed in real screen
405 columns, taking HSCROLL and the truncation glyph at the left margin
406 into account. That is, beginning-of-line moves you to the hpos
407 -HSCROLL + (HSCROLL > 0).
409 For example, to find the buffer position of column COL of line LINE
410 of a certain window, pass the window's starting location as FROM
411 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
412 Pass the buffer's ZV as TO, to limit the scan to the end of the
413 visible section of the buffer, and pass LINE and COL as TOVPOS and
414 TOHPOS.
416 When displaying in window w, a typical formula for WIDTH is:
418 window_width - 1
419 - (has_vertical_scroll_bars
420 ? VERTICAL_SCROLL_BAR_WIDTH
421 : (window_width + window_left != frame_width))
423 where
424 window_width is XFASTINT (w->width),
425 window_left is XFASTINT (w->left),
426 has_vertical_scroll_bars is
427 FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (WINDOW_FRAME (window)))
428 and frame_width = FRAME_WIDTH (XFRAME (window->frame))
430 Or you can let window_internal_width do this all for you, and write:
431 window_internal_width (w) - 1
433 The `-1' accounts for the continuation-line backslashes; the rest
434 accounts for window borders if the window is split horizontally, and
435 the scroll bars if they are turned on. */
437 struct position *
438 compute_motion (from, fromvpos, fromhpos, to, tovpos, tohpos, width, hscroll, tab_offset, win)
439 int from, fromvpos, fromhpos, to, tovpos, tohpos;
440 register int width;
441 int hscroll, tab_offset;
442 struct window *win;
444 register int hpos = fromhpos;
445 register int vpos = fromvpos;
447 register int pos;
448 register int c;
449 register int tab_width = XFASTINT (current_buffer->tab_width);
450 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
451 register struct Lisp_Vector *dp = window_display_table (win);
452 int selective
453 = XTYPE (current_buffer->selective_display) == Lisp_Int
454 ? XINT (current_buffer->selective_display)
455 : !NILP (current_buffer->selective_display) ? -1 : 0;
456 int prev_vpos, prev_hpos = 0;
457 int selective_rlen
458 = (selective && dp && XTYPE (DISP_INVIS_VECTOR (dp)) == Lisp_Vector
459 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
460 #ifdef USE_TEXT_PROPERTIES
461 /* The next location where the `invisible' property changes */
462 int next_invisible = from;
463 Lisp_Object prop, position;
464 #endif
466 if (! BUFFERP (win->buffer) || XBUFFER (win->buffer) != current_buffer)
467 abort ();
469 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
470 for (pos = from; pos < to; pos++)
472 /* Stop if past the target screen position. */
473 if (vpos > tovpos
474 || (vpos == tovpos && hpos >= tohpos))
475 break;
477 prev_vpos = vpos;
478 prev_hpos = hpos;
480 #ifdef USE_TEXT_PROPERTIES
481 /* if the `invisible' property is set, we can skip to
482 the next property change */
483 while (pos == next_invisible && pos < to)
485 XFASTINT (position) = pos;
486 prop = Fget_char_property (position,
487 Qinvisible,
488 Fcurrent_buffer ());
490 Lisp_Object end, limit;
492 /* This is just an estimate to give reasonable
493 performance; nothing should go wrong if it is too small. */
494 limit = Fnext_overlay_change (position);
495 if (XFASTINT (limit) > pos + 100)
496 XFASTINT (limit) = pos + 100;
497 end = Fnext_single_property_change (position, Qinvisible,
498 Fcurrent_buffer (), limit);
499 if (INTEGERP (end))
500 next_invisible = XINT (end);
501 else
502 next_invisible = to;
503 if (! NILP (prop))
504 pos = next_invisible;
507 if (pos >= to)
508 break;
509 #endif
510 c = FETCH_CHAR (pos);
511 if (c >= 040 && c < 0177
512 && (dp == 0 || XTYPE (DISP_CHAR_VECTOR (dp, c)) != Lisp_Vector))
513 hpos++;
514 else if (c == '\t')
516 hpos += tab_width - ((hpos + tab_offset + hscroll - (hscroll > 0)
517 /* Add tab_width here to make sure positive.
518 hpos can be negative after continuation
519 but can't be less than -tab_width. */
520 + tab_width)
521 % tab_width);
523 else if (c == '\n')
525 if (selective > 0 && indented_beyond_p (pos + 1, selective))
527 /* Skip any number of invisible lines all at once */
530 while (++pos < to && FETCH_CHAR (pos) != '\n');
532 while (pos < to && indented_beyond_p (pos + 1, selective));
533 pos--; /* Reread the newline on the next pass. */
534 /* Allow for the " ..." that is displayed for them. */
535 if (selective_rlen)
537 hpos += selective_rlen;
538 if (hpos >= width)
539 hpos = width;
541 /* We have skipped the invis text, but not the newline after. */
543 else
545 /* A visible line. */
546 vpos++;
547 hpos = 0;
548 hpos -= hscroll;
549 if (hscroll > 0) hpos++; /* Truncation glyph on column 0 */
550 tab_offset = 0;
553 else if (c == CR && selective < 0)
555 /* In selective display mode,
556 everything from a ^M to the end of the line is invisible */
557 while (pos < to && FETCH_CHAR (pos) != '\n') pos++;
558 /* Stop *before* the real newline. */
559 pos--;
560 /* Allow for the " ..." that is displayed for them. */
561 if (selective_rlen)
563 hpos += selective_rlen;
564 if (hpos >= width)
565 hpos = width;
568 else if (dp != 0 && XTYPE (DISP_CHAR_VECTOR (dp, c)) == Lisp_Vector)
569 hpos += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
570 else
571 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
573 /* Handle right margin. */
574 if (hpos >= width
575 && (hpos > width
576 || (pos < ZV - 1
577 && FETCH_CHAR (pos + 1) != '\n')))
579 if (vpos > tovpos
580 || (vpos == tovpos && hpos >= tohpos))
581 break;
582 if (hscroll
583 || (truncate_partial_width_windows
584 && width + 1 < FRAME_WIDTH (selected_frame))
585 || !NILP (current_buffer->truncate_lines))
587 /* Truncating: skip to newline. */
588 while (pos < to && FETCH_CHAR (pos) != '\n') pos++;
589 pos--;
590 hpos = width;
592 else
594 /* Continuing. */
595 vpos++;
596 hpos -= width;
597 tab_offset += width;
603 val_compute_motion.bufpos = pos;
604 val_compute_motion.hpos = hpos;
605 val_compute_motion.vpos = vpos;
606 val_compute_motion.prevhpos = prev_hpos;
608 /* Nonzero if have just continued a line */
609 val_compute_motion.contin
610 = (pos != from
611 && (val_compute_motion.vpos != prev_vpos)
612 && c != '\n');
614 return &val_compute_motion;
617 #if 0 /* The doc string is too long for some compilers,
618 but make-docfile can find it in this comment. */
619 DEFUN ("compute-motion", Ffoo, Sfoo, 7, 7, 0,
620 "Scan through the current buffer, calculating screen position.\n\
621 Scan the current buffer forward from offset FROM,\n\
622 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--\n\
623 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--\n\
624 and return the ending buffer position and screen location.\n\
626 There are three additional arguments:\n\
628 WIDTH is the number of columns available to display text;\n\
629 this affects handling of continuation lines.\n\
630 This is usually the value returned by `window-width', less one (to allow\n\
631 for the continuation glyph).\n\
633 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).\n\
634 HSCROLL is the number of columns not being displayed at the left\n\
635 margin; this is usually taken from a window's hscroll member.\n\
636 TAB-OFFSET is the number of columns of the first tab that aren't\n\
637 being displayed, perhaps because the line was continued within it.\n\
638 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.\n\
639 WINDOW is the window to operate on. Currently this is used only to\n\
640 find the buffer and the display table.\n\
642 The value is a list of five elements:\n\
643 (POS HPOS VPOS PREVHPOS CONTIN)\n\
644 POS is the buffer position where the scan stopped.\n\
645 VPOS is the vertical position where the scan stopped.\n\
646 HPOS is the horizontal position where the scan stopped.\n\
648 PREVHPOS is the horizontal position one character back from POS.\n\
649 CONTIN is t if a line was continued after (or within) the previous character.\n\
651 For example, to find the buffer position of column COL of line LINE\n\
652 of a certain window, pass the window's starting location as FROM\n\
653 and the window's upper-left coordinates as FROMPOS.\n\
654 Pass the buffer's (point-max) as TO, to limit the scan to the end of the\n\
655 visible section of the buffer, and pass LINE and COL as TOPOS.")
656 #endif
658 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
660 (from, frompos, to, topos, width, offsets, window)
661 Lisp_Object from, frompos, to, topos;
662 Lisp_Object width, offsets, window;
664 Lisp_Object bufpos, hpos, vpos, prevhpos, contin;
665 struct position *pos;
666 int hscroll, tab_offset;
667 struct buffer *old_buffer;
669 CHECK_NUMBER_COERCE_MARKER (from, 0);
670 CHECK_CONS (frompos, 0);
671 CHECK_NUMBER (XCONS (frompos)->car, 0);
672 CHECK_NUMBER (XCONS (frompos)->cdr, 0);
673 CHECK_NUMBER_COERCE_MARKER (to, 0);
674 CHECK_CONS (topos, 0);
675 CHECK_NUMBER (XCONS (topos)->car, 0);
676 CHECK_NUMBER (XCONS (topos)->cdr, 0);
677 CHECK_NUMBER (width, 0);
678 if (!NILP (offsets))
680 CHECK_CONS (offsets, 0);
681 CHECK_NUMBER (XCONS (offsets)->car, 0);
682 CHECK_NUMBER (XCONS (offsets)->cdr, 0);
683 hscroll = XINT (XCONS (offsets)->car);
684 tab_offset = XINT (XCONS (offsets)->cdr);
686 else
687 hscroll = tab_offset = 0;
689 if (NILP (window))
690 window = Fselected_window ();
691 else
692 CHECK_LIVE_WINDOW (window, 0);
694 /* Might as well use the buffer on the specified window, rather than
695 generating an error. */
696 old_buffer = current_buffer;
697 current_buffer = XBUFFER (XWINDOW (window)->buffer);
698 pos = compute_motion (XINT (from), XINT (XCONS (frompos)->cdr),
699 XINT (XCONS (frompos)->car),
700 XINT (to), XINT (XCONS (topos)->cdr),
701 XINT (XCONS (topos)->car),
702 XINT (width), hscroll, tab_offset,
703 XWINDOW (window));
704 current_buffer = old_buffer;
706 XFASTINT (bufpos) = pos->bufpos;
707 XSET (hpos, Lisp_Int, pos->hpos);
708 XSET (vpos, Lisp_Int, pos->vpos);
709 XSET (prevhpos, Lisp_Int, pos->prevhpos);
711 return Fcons (bufpos,
712 Fcons (hpos,
713 Fcons (vpos,
714 Fcons (prevhpos,
715 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
719 /* Return the column of position POS in window W's buffer,
720 rounded down to a multiple of the internal width of W.
721 This is the amount of indentation of position POS
722 that is not visible in its horizontal position in the window. */
725 pos_tab_offset (w, pos)
726 struct window *w;
727 register int pos;
729 int opoint = point;
730 int col;
731 int width = window_internal_width (w) - 1;
733 if (pos == BEGV || FETCH_CHAR (pos - 1) == '\n')
734 return 0;
735 SET_PT (pos);
736 col = current_column ();
737 SET_PT (opoint);
738 return col - (col % width);
741 /* start_hpos is the hpos of the first character of the buffer:
742 zero except for the minibuffer window,
743 where it is the width of the prompt. */
745 struct position val_vmotion;
747 struct position *
748 vmotion (from, vtarget, width, hscroll, window)
749 register int from, vtarget, width;
750 int hscroll;
751 Lisp_Object window;
753 struct position pos;
754 /* vpos is cumulative vertical position, changed as from is changed */
755 register int vpos = 0;
756 register int prevline;
757 register int first;
758 int lmargin = hscroll > 0 ? 1 - hscroll : 0;
759 int selective
760 = XTYPE (current_buffer->selective_display) == Lisp_Int
761 ? XINT (current_buffer->selective_display)
762 : !NILP (current_buffer->selective_display) ? -1 : 0;
763 int start_hpos = (EQ (window, minibuf_window) ? minibuf_prompt_width : 0);
765 retry:
766 if (vtarget > vpos)
768 /* Moving downward is simple, but must calculate from beg of line
769 to determine hpos of starting point */
770 if (from > BEGV && FETCH_CHAR (from - 1) != '\n')
772 prevline = find_next_newline (from, -1);
773 while (prevline > BEGV
774 && ((selective > 0
775 && indented_beyond_p (prevline, selective))
776 #ifdef USE_TEXT_PROPERTIES
777 /* watch out for newlines with `invisible' property */
778 || ! NILP (Fget_char_property (XFASTINT (prevline),
779 Qinvisible,
780 window))
781 #endif
783 prevline = find_next_newline (prevline - 1, -1);
784 pos = *compute_motion (prevline, 0,
785 lmargin + (prevline == 1 ? start_hpos : 0),
786 from, 1 << (INTBITS - 2), 0,
787 width, hscroll, 0, XWINDOW (window));
789 else
791 pos.hpos = lmargin + (from == 1 ? start_hpos : 0);
792 pos.vpos = 0;
794 return compute_motion (from, vpos, pos.hpos,
795 ZV, vtarget, - (1 << (INTBITS - 2)),
796 width, hscroll, pos.vpos * width,
797 XWINDOW (window));
800 /* To move upward, go a line at a time until
801 we have gone at least far enough */
803 first = 1;
805 while ((vpos > vtarget || first) && from > BEGV)
807 prevline = from;
808 while (1)
810 prevline = find_next_newline (prevline - 1, -1);
811 if (prevline == BEGV
812 || ((selective <= 0
813 || ! indented_beyond_p (prevline, selective))
814 #ifdef USE_TEXT_PROPERTIES
815 /* watch out for newlines with `invisible' property */
816 && NILP (Fget_char_property (XFASTINT (prevline),
817 Qinvisible,
818 window))
819 #endif
821 break;
823 pos = *compute_motion (prevline, 0,
824 lmargin + (prevline == 1 ? start_hpos : 0),
825 from, 1 << (INTBITS - 2), 0,
826 width, hscroll, 0, XWINDOW (window));
827 vpos -= pos.vpos;
828 first = 0;
829 from = prevline;
832 /* If we made exactly the desired vertical distance,
833 or if we hit beginning of buffer,
834 return point found */
835 if (vpos >= vtarget)
837 val_vmotion.bufpos = from;
838 val_vmotion.vpos = vpos;
839 val_vmotion.hpos = lmargin;
840 val_vmotion.contin = 0;
841 val_vmotion.prevhpos = 0;
842 return &val_vmotion;
845 /* Otherwise find the correct spot by moving down */
846 goto retry;
849 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
850 "Move to start of screen line LINES lines down.\n\
851 If LINES is negative, this is moving up.\n\
852 The optional second argument WINDOW specifies the window\n\
853 to use for computations.\n\
854 Sets point to position found; this may be start of line\n\
855 or just the start of a continuation line.\n\
856 Returns number of lines moved; may be closer to zero than LINES\n\
857 if beginning or end of buffer was reached.")
858 (lines, window)
859 Lisp_Object lines, window;
861 struct position pos;
862 register struct window *w = XWINDOW (selected_window);
863 int width = window_internal_width (w) - 1;
865 CHECK_NUMBER (lines, 0);
866 if (! NILP (window))
867 CHECK_WINDOW (window, 0);
868 else
869 XSET (window, Lisp_Window, selected_window);
871 pos = *vmotion (point, XINT (lines), width,
872 /* Not XFASTINT since perhaps could be negative */
873 XINT (w->hscroll), window);
875 SET_PT (pos.bufpos);
876 return make_number (pos.vpos);
879 syms_of_indent ()
881 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
882 "*Indentation can insert tabs if this is non-nil.\n\
883 Setting this variable automatically makes it local to the current buffer.");
884 indent_tabs_mode = 1;
886 defsubr (&Scurrent_indentation);
887 defsubr (&Sindent_to);
888 defsubr (&Scurrent_column);
889 defsubr (&Smove_to_column);
890 defsubr (&Svertical_motion);
891 defsubr (&Scompute_motion);