(calcFunc-fdiv): Allow `fdiv' to divide fractions.
[emacs.git] / src / dispextern.h
blobb8f68ec0e700adade03826ada457cc048fabc654
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999, 2000, 2001, 2002,
3 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010
4 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>. */
23 #ifndef DISPEXTERN_H_INCLUDED
24 #define DISPEXTERN_H_INCLUDED
26 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
33 #else /* !HAVE_X_WINDOWS */
35 /* X-related stuff used by non-X gui code. */
37 typedef struct {
38 unsigned long pixel;
39 unsigned short red, green, blue;
40 char flags;
41 char pad;
42 } XColor;
44 #endif /* HAVE_X_WINDOWS */
46 #ifdef MSDOS
47 #include "msdos.h"
48 #endif
50 #ifdef HAVE_X_WINDOWS
51 typedef struct x_display_info Display_Info;
52 typedef XImage * XImagePtr;
53 typedef XImagePtr XImagePtr_or_DC;
54 #define NativeRectangle XRectangle
55 #endif
57 #ifdef HAVE_NTGUI
58 #include "w32gui.h"
59 typedef struct w32_display_info Display_Info;
60 typedef XImage *XImagePtr;
61 typedef HDC XImagePtr_or_DC;
62 #endif
64 #ifdef HAVE_NS
65 #include "nsgui.h"
66 /* following typedef needed to accomodate the MSDOS port, believe it or not */
67 typedef struct ns_display_info Display_Info;
68 typedef Pixmap XImagePtr;
69 typedef XImagePtr XImagePtr_or_DC;
70 #endif
72 #ifndef NativeRectangle
73 #define NativeRectangle int
74 #endif
76 /* Structure forward declarations. Some are here because function
77 prototypes below reference structure types before their definition
78 in this file. Some are here because not every file including
79 dispextern.h also includes frame.h and windows.h. */
81 struct glyph;
82 struct glyph_row;
83 struct glyph_matrix;
84 struct glyph_pool;
85 struct frame;
86 struct window;
89 /* Values returned from coordinates_in_window. */
91 enum window_part
93 ON_NOTHING,
94 ON_TEXT,
95 ON_MODE_LINE,
96 ON_VERTICAL_BORDER,
97 ON_HEADER_LINE,
98 ON_LEFT_FRINGE,
99 ON_RIGHT_FRINGE,
100 ON_LEFT_MARGIN,
101 ON_RIGHT_MARGIN,
102 ON_SCROLL_BAR
105 /* Number of bits allocated to store fringe bitmap numbers. */
106 #define FRINGE_ID_BITS 16
110 /***********************************************************************
111 Debugging
112 ***********************************************************************/
114 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
115 it off by defining the macro GLYPH_DEBUG to zero. */
117 #ifndef GLYPH_DEBUG
118 #define GLYPH_DEBUG 0
119 #endif
121 /* If XASSERTS is non-zero, additional consistency checks are activated.
122 Turn it off by defining the macro XASSERTS to zero. */
124 #ifndef XASSERTS
125 #define XASSERTS 0
126 #endif
128 /* Macros to include code only if GLYPH_DEBUG != 0. */
130 #if GLYPH_DEBUG
131 #define IF_DEBUG(X) X
132 #else
133 #define IF_DEBUG(X) (void) 0
134 #endif
136 #if XASSERTS
137 #define xassert(X) do {if (!(X)) abort ();} while (0)
138 #else
139 #define xassert(X) (void) 0
140 #endif
142 /* Macro for displaying traces of redisplay. If Emacs was compiled
143 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
144 a non-zero value in debugging sessions to activate traces. */
146 #if GLYPH_DEBUG
148 extern int trace_redisplay_p;
149 #include <stdio.h>
151 #define TRACE(X) \
152 if (trace_redisplay_p) \
153 fprintf X; \
154 else \
155 (void) 0
157 #else /* GLYPH_DEBUG == 0 */
159 #define TRACE(X) (void) 0
161 #endif /* GLYPH_DEBUG == 0 */
165 /***********************************************************************
166 Text positions
167 ***********************************************************************/
169 /* Starting with Emacs 20.3, characters from strings and buffers have
170 both a character and a byte position associated with them. The
171 following structure holds such a pair of positions. */
173 struct text_pos
175 /* Character position. */
176 EMACS_INT charpos;
178 /* Corresponding byte position. */
179 EMACS_INT bytepos;
182 /* Access character and byte position of POS in a functional form. */
184 #define BYTEPOS(POS) (POS).bytepos
185 #define CHARPOS(POS) (POS).charpos
187 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
189 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
190 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
192 /* Increment text position POS. */
194 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
195 do \
197 ++(POS).charpos; \
198 if (MULTIBYTE_P) \
199 INC_POS ((POS).bytepos); \
200 else \
201 ++(POS).bytepos; \
203 while (0)
205 /* Decrement text position POS. */
207 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
208 do \
210 --(POS).charpos; \
211 if (MULTIBYTE_P) \
212 DEC_POS ((POS).bytepos); \
213 else \
214 --(POS).bytepos; \
216 while (0)
218 /* Set text position POS from marker MARKER. */
220 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
221 (CHARPOS (POS) = marker_position ((MARKER)), \
222 BYTEPOS (POS) = marker_byte_position ((MARKER)))
224 /* Set marker MARKER from text position POS. */
226 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
227 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
229 /* Value is non-zero if character and byte positions of POS1 and POS2
230 are equal. */
232 #define TEXT_POS_EQUAL_P(POS1, POS2) \
233 ((POS1).charpos == (POS2).charpos \
234 && (POS1).bytepos == (POS2).bytepos)
236 /* When rendering glyphs, redisplay scans string or buffer text,
237 overlay strings in that text, and does display table or control
238 character translations. The following structure captures a
239 position taking all this into account. */
241 struct display_pos
243 /* Buffer or string position. */
244 struct text_pos pos;
246 /* If this is a position in an overlay string, overlay_string_index
247 is the index of that overlay string in the sequence of overlay
248 strings at `pos' in the order redisplay processes them. A value
249 < 0 means that this is not a position in an overlay string. */
250 int overlay_string_index;
252 /* If this is a position in an overlay string, string_pos is the
253 position within that string. */
254 struct text_pos string_pos;
256 /* If the character at the position above is a control character or
257 has a display table entry, dpvec_index is an index in the display
258 table or control character translation of that character. A
259 value < 0 means this is not a position in such a translation. */
260 int dpvec_index;
265 /***********************************************************************
266 Glyphs
267 ***********************************************************************/
269 /* Enumeration of glyph types. Glyph structures contain a type field
270 containing one of the enumerators defined here. */
272 enum glyph_type
274 /* Glyph describes a character. */
275 CHAR_GLYPH,
277 /* Glyph describes a static composition. */
278 COMPOSITE_GLYPH,
280 /* Glyph describes an image. */
281 IMAGE_GLYPH,
283 /* Glyph is a space of fractional width and/or height. */
284 STRETCH_GLYPH
288 /* Structure describing how to use partial glyphs (images slicing) */
290 struct glyph_slice
292 unsigned x : 16;
293 unsigned y : 16;
294 unsigned width : 16;
295 unsigned height : 16;
299 /* Glyphs.
301 Be extra careful when changing this structure! Esp. make sure that
302 functions producing glyphs, like append_glyph, fill ALL of the
303 glyph structure, and that GLYPH_EQUAL_P compares all
304 display-relevant members of glyphs (not to imply that these are the
305 only things to check when you add a member). */
307 struct glyph
309 /* Position from which this glyph was drawn. If `object' below is a
310 Lisp string, this is a position in that string. If it is a
311 buffer, this is a position in that buffer. A value of -1
312 together with a null object means glyph is a truncation glyph at
313 the start of a row. */
314 EMACS_INT charpos;
316 /* Lisp object source of this glyph. Currently either a buffer or
317 a string, if the glyph was produced from characters which came from
318 a buffer or a string; or 0 if the glyph was inserted by redisplay
319 for its own purposes such as padding. */
320 Lisp_Object object;
322 /* Width in pixels. */
323 short pixel_width;
325 /* Ascent and descent in pixels. */
326 short ascent, descent;
328 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
329 the glyph is displayed lowered. */
330 short voffset;
332 /* Which kind of glyph this is---character, image etc. Value
333 should be an enumerator of type enum glyph_type. */
334 unsigned type : 2;
336 /* 1 means this glyph was produced from multibyte text. Zero
337 means it was produced from unibyte text, i.e. charsets aren't
338 applicable, and encoding is not performed. */
339 unsigned multibyte_p : 1;
341 /* Non-zero means draw a box line at the left or right side of this
342 glyph. This is part of the implementation of the face attribute
343 `:box'. */
344 unsigned left_box_line_p : 1;
345 unsigned right_box_line_p : 1;
347 /* Non-zero means this glyph's physical ascent or descent is greater
348 than its logical ascent/descent, i.e. it may potentially overlap
349 glyphs above or below it. */
350 unsigned overlaps_vertically_p : 1;
352 /* For terminal frames, 1 means glyph is a padding glyph. Padding
353 glyphs are used for characters whose visual shape consists of
354 more than one glyph (e.g. Asian characters). All but the first
355 glyph of such a glyph sequence have the padding_p flag set. This
356 flag is used only to minimize code changes. A better way would
357 probably be to use the width field of glyphs to express padding.
359 For graphic frames, 1 means the pixel width of the glyph in a
360 font is 0, but 1-pixel is padded on displaying for correct cursor
361 displaying. The member `pixel_width' above is set to 1. */
362 unsigned padding_p : 1;
364 /* 1 means the actual glyph is not available, draw a box instead.
365 This can happen when a font couldn't be loaded, or a character
366 doesn't have a glyph in a font. */
367 unsigned glyph_not_available_p : 1;
370 /* Non-zero means don't display cursor here. */
371 unsigned avoid_cursor_p : 1;
373 /* Resolved bidirectional level of this character [0..63]. */
374 unsigned resolved_level : 5;
376 /* Resolved bidirectional type of this character, see enum
377 bidi_type_t below. Note that according to UAX#9, only some
378 values (STRONG_L, STRONG_R, WEAK_AN, WEAK_EN, WEAK_BN, and
379 NEUTRAL_B) can appear in the resolved type, so we only reserve
380 space for those that can. */
381 unsigned bidi_type : 3;
383 #define FACE_ID_BITS 20
385 /* Face of the glyph. This is a realized face ID,
386 an index in the face cache of the frame. */
387 unsigned face_id : FACE_ID_BITS;
389 /* Type of font used to display the character glyph. May be used to
390 determine which set of functions to use to obtain font metrics
391 for the glyph. On W32, value should be an enumerator of the type
392 w32_char_font_type. Otherwise it equals FONT_TYPE_UNKNOWN. */
393 unsigned font_type : 3;
395 struct glyph_slice slice;
397 /* A union of sub-structures for different glyph types. */
398 union
400 /* Character code for character glyphs (type == CHAR_GLYPH). */
401 unsigned ch;
403 /* Sub-structures for type == COMPOSITION_GLYPH. */
404 struct
406 /* Flag to tell if the composition is automatic or not. */
407 unsigned automatic : 1;
408 /* ID of the composition. */
409 unsigned id : 23;
410 /* Start and end indices of glyphs of the composition. */
411 unsigned from : 4;
412 unsigned to : 4;
413 } cmp;
415 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
416 unsigned img_id;
418 /* Sub-structure for type == STRETCH_GLYPH. */
419 struct
421 /* The height of the glyph. */
422 unsigned height : 16;
424 /* The ascent of the glyph. */
425 unsigned ascent : 16;
427 stretch;
429 /* Used to compare all bit-fields above in one step. */
430 unsigned val;
431 } u;
435 /* Default value of the glyph font_type field. */
437 #define FONT_TYPE_UNKNOWN 0
439 /* Is GLYPH a space? */
441 #define CHAR_GLYPH_SPACE_P(GLYPH) \
442 ((GLYPH).u.ch == SPACEGLYPH && (GLYPH).face_id == DEFAULT_FACE_ID)
444 /* Are glyph slices of glyphs *X and *Y equal */
446 #define GLYPH_SLICE_EQUAL_P(X, Y) \
447 ((X)->slice.x == (Y)->slice.x \
448 && (X)->slice.y == (Y)->slice.y \
449 && (X)->slice.width == (Y)->slice.width \
450 && (X)->slice.height == (Y)->slice.height)
452 /* Are glyphs *X and *Y displayed equal? */
454 #define GLYPH_EQUAL_P(X, Y) \
455 ((X)->type == (Y)->type \
456 && (X)->u.val == (Y)->u.val \
457 && GLYPH_SLICE_EQUAL_P (X, Y) \
458 && (X)->face_id == (Y)->face_id \
459 && (X)->padding_p == (Y)->padding_p \
460 && (X)->left_box_line_p == (Y)->left_box_line_p \
461 && (X)->right_box_line_p == (Y)->right_box_line_p \
462 && (X)->voffset == (Y)->voffset \
463 && (X)->pixel_width == (Y)->pixel_width)
465 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
467 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
468 ((X)->u.ch == (Y)->u.ch \
469 && (X)->face_id == (Y)->face_id \
470 && (X)->padding_p == (Y)->padding_p)
472 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
473 to the bits defined for the typedef `GLYPH' in lisp.h. */
475 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
476 do \
478 (GLYPH).u.ch = (CODE); \
479 (GLYPH).face_id = (FACE_ID); \
480 (GLYPH).padding_p = (PADDING_P); \
482 while (0)
484 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
485 defined in lisp.h. */
487 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
488 SET_CHAR_GLYPH ((GLYPH), \
489 GLYPH_CHAR ((FROM)), \
490 GLYPH_FACE ((FROM)), \
493 /* Construct a glyph code from a character glyph GLYPH. If the
494 character is multibyte, return -1 as we can't use glyph table for a
495 multibyte character. */
497 #define SET_GLYPH_FROM_CHAR_GLYPH(G, GLYPH) \
498 do \
500 if ((GLYPH).u.ch < 256) \
501 SET_GLYPH ((G), (GLYPH).u.ch, ((GLYPH).face_id)); \
502 else \
503 SET_GLYPH ((G), -1, 0); \
505 while (0)
507 #define GLYPH_INVALID_P(GLYPH) (GLYPH_CHAR (GLYPH) < 0)
509 /* Is GLYPH a padding glyph? */
511 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
516 /***********************************************************************
517 Glyph Pools
518 ***********************************************************************/
520 /* Glyph Pool.
522 Glyph memory for frame-based redisplay is allocated from the heap
523 in one vector kept in a glyph pool structure which is stored with
524 the frame. The size of the vector is made large enough to cover
525 all windows on the frame.
527 Both frame and window glyph matrices reference memory from a glyph
528 pool in frame-based redisplay.
530 In window-based redisplay, no glyphs pools exist; windows allocate
531 and free their glyph memory themselves. */
533 struct glyph_pool
535 /* Vector of glyphs allocated from the heap. */
536 struct glyph *glyphs;
538 /* Allocated size of `glyphs'. */
539 int nglyphs;
541 /* Number of rows and columns in a matrix. */
542 int nrows, ncolumns;
547 /***********************************************************************
548 Glyph Matrix
549 ***********************************************************************/
551 /* Glyph Matrix.
553 Three kinds of glyph matrices exist:
555 1. Frame glyph matrices. These are used for terminal frames whose
556 redisplay needs a view of the whole screen due to limited terminal
557 capabilities. Frame matrices are used only in the update phase
558 of redisplay. They are built in update_frame and not used after
559 the update has been performed.
561 2. Window glyph matrices on frames having frame glyph matrices.
562 Such matrices are sub-matrices of their corresponding frame matrix,
563 i.e. frame glyph matrices and window glyph matrices share the same
564 glyph memory which is allocated in form of a glyph_pool structure.
565 Glyph rows in such a window matrix are slices of frame matrix rows.
567 2. Free-standing window glyph matrices managing their own glyph
568 storage. This form is used in window-based redisplay which
569 includes variable width and height fonts etc.
571 The size of a window's row vector depends on the height of fonts
572 defined on its frame. It is chosen so that the vector is large
573 enough to describe all lines in a window when it is displayed in
574 the smallest possible character size. When new fonts are loaded,
575 or window sizes change, the row vector is adjusted accordingly. */
577 struct glyph_matrix
579 /* The pool from which glyph memory is allocated, if any. This is
580 null for frame matrices and for window matrices managing their
581 own storage. */
582 struct glyph_pool *pool;
584 /* Vector of glyph row structures. The row at nrows - 1 is reserved
585 for the mode line. */
586 struct glyph_row *rows;
588 /* Number of elements allocated for the vector rows above. */
589 int rows_allocated;
591 /* The number of rows used by the window if all lines were displayed
592 with the smallest possible character height. */
593 int nrows;
595 /* Origin within the frame matrix if this is a window matrix on a
596 frame having a frame matrix. Both values are zero for
597 window-based redisplay. */
598 int matrix_x, matrix_y;
600 /* Width and height of the matrix in columns and rows. */
601 int matrix_w, matrix_h;
603 /* If this structure describes a window matrix of window W,
604 window_left_col is the value of W->left_col, window_top_line the
605 value of W->top_line, window_height and window_width are width and
606 height of W, as returned by window_box, and window_vscroll is the
607 value of W->vscroll at the time the matrix was last adjusted.
608 Only set for window-based redisplay. */
609 int window_left_col, window_top_line;
610 int window_height, window_width;
611 int window_vscroll;
613 /* Number of glyphs reserved for left and right marginal areas when
614 the matrix was last adjusted. */
615 int left_margin_glyphs, right_margin_glyphs;
617 /* Flag indicating that scrolling should not be tried in
618 update_window. This flag is set by functions like try_window_id
619 which do their own scrolling. */
620 unsigned no_scrolling_p : 1;
622 /* Non-zero means window displayed in this matrix has a top mode
623 line. */
624 unsigned header_line_p : 1;
626 #ifdef GLYPH_DEBUG
627 /* A string identifying the method used to display the matrix. */
628 char method[512];
629 #endif
631 /* The buffer this matrix displays. Set in
632 mark_window_display_accurate_1. */
633 struct buffer *buffer;
635 /* Values of BEGV and ZV as of last redisplay. Set in
636 mark_window_display_accurate_1. */
637 int begv, zv;
641 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
642 This aborts if any pointer is found twice. */
644 #if GLYPH_DEBUG
645 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
646 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
647 #else
648 #define CHECK_MATRIX(MATRIX) (void) 0
649 #endif
653 /***********************************************************************
654 Glyph Rows
655 ***********************************************************************/
657 /* Area in window glyph matrix. If values are added or removed, the
658 function mark_object in alloc.c has to be changed. */
660 enum glyph_row_area
662 LEFT_MARGIN_AREA,
663 TEXT_AREA,
664 RIGHT_MARGIN_AREA,
665 LAST_AREA
669 /* Rows of glyphs in a windows or frame glyph matrix.
671 Each row is partitioned into three areas. The start and end of
672 each area is recorded in a pointer as shown below.
674 +--------------------+-------------+---------------------+
675 | left margin area | text area | right margin area |
676 +--------------------+-------------+---------------------+
677 | | | |
678 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
680 glyphs[TEXT_AREA] |
681 glyphs[LAST_AREA]
683 Rows in frame matrices reference glyph memory allocated in a frame
684 glyph pool (see the description of struct glyph_pool). Rows in
685 window matrices on frames having frame matrices reference slices of
686 the glyphs of corresponding rows in the frame matrix.
688 Rows in window matrices on frames having no frame matrices point to
689 glyphs allocated from the heap via xmalloc;
690 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
691 glyph structure array. */
693 struct glyph_row
695 /* Pointers to beginnings of areas. The end of an area A is found at
696 A + 1 in the vector. The last element of the vector is the end
697 of the whole row.
699 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
700 position field is used. It is -1 if this row does not correspond
701 to any text; it is some buffer position if the row corresponds to
702 an empty display line that displays a line end. This is what old
703 redisplay used to do. (Except in code for terminal frames, this
704 kludge is no longer used, I believe. --gerd).
706 See also start, end, displays_text_p and ends_at_zv_p for cleaner
707 ways to do it. The special meaning of positions 0 and -1 will be
708 removed some day, so don't use it in new code. */
709 struct glyph *glyphs[1 + LAST_AREA];
711 /* Number of glyphs actually filled in areas. */
712 short used[LAST_AREA];
714 /* Window-relative x and y-position of the top-left corner of this
715 row. If y < 0, this means that eabs (y) pixels of the row are
716 invisible because it is partially visible at the top of a window.
717 If x < 0, this means that eabs (x) pixels of the first glyph of
718 the text area of the row are invisible because the glyph is
719 partially visible. */
720 int x, y;
722 /* Width of the row in pixels without taking face extension at the
723 end of the row into account, and without counting truncation
724 and continuation glyphs at the end of a row on ttys. */
725 int pixel_width;
727 /* Logical ascent/height of this line. The value of ascent is zero
728 and height is 1 on terminal frames. */
729 int ascent, height;
731 /* Physical ascent/height of this line. If max_ascent > ascent,
732 this line overlaps the line above it on the display. Otherwise,
733 if max_height > height, this line overlaps the line beneath it. */
734 int phys_ascent, phys_height;
736 /* Portion of row that is visible. Partially visible rows may be
737 found at the top and bottom of a window. This is 1 for tty
738 frames. It may be < 0 in case of completely invisible rows. */
739 int visible_height;
741 /* Extra line spacing added after this row. Do not consider this
742 in last row when checking if row is fully visible. */
743 int extra_line_spacing;
745 /* Hash code. This hash code is available as soon as the row
746 is constructed, i.e. after a call to display_line. */
747 unsigned hash;
749 /* First position in this row. This is the text position, including
750 overlay position information etc, where the display of this row
751 started, and can thus be less the position of the first glyph
752 (e.g. due to invisible text or horizontal scrolling). BIDI Note:
753 This is the smallest character position in the row, but not
754 necessarily the character that is the leftmost on the display. */
755 struct display_pos start;
757 /* Text position at the end of this row. This is the position after
758 the last glyph on this row. It can be greater than the last
759 glyph position + 1, due to truncation, invisible text etc. In an
760 up-to-date display, this should always be equal to the start
761 position of the next row. BIDI Note: this is the character whose
762 buffer position is the largest, but not necessarily the rightmost
763 one on the display. */
764 struct display_pos end;
766 /* Non-zero means the overlay arrow bitmap is on this line.
767 -1 means use default overlay arrow bitmap, else
768 it specifies actual fringe bitmap number. */
769 int overlay_arrow_bitmap;
771 /* Left fringe bitmap number (enum fringe_bitmap_type). */
772 unsigned left_user_fringe_bitmap : FRINGE_ID_BITS;
774 /* Right fringe bitmap number (enum fringe_bitmap_type). */
775 unsigned right_user_fringe_bitmap : FRINGE_ID_BITS;
777 /* Left fringe bitmap number (enum fringe_bitmap_type). */
778 unsigned left_fringe_bitmap : FRINGE_ID_BITS;
780 /* Right fringe bitmap number (enum fringe_bitmap_type). */
781 unsigned right_fringe_bitmap : FRINGE_ID_BITS;
783 /* Face of the left fringe glyph. */
784 unsigned left_user_fringe_face_id : FACE_ID_BITS;
786 /* Face of the right fringe glyph. */
787 unsigned right_user_fringe_face_id : FACE_ID_BITS;
789 /* Face of the left fringe glyph. */
790 unsigned left_fringe_face_id : FACE_ID_BITS;
792 /* Face of the right fringe glyph. */
793 unsigned right_fringe_face_id : FACE_ID_BITS;
795 /* 1 means that we must draw the bitmaps of this row. */
796 unsigned redraw_fringe_bitmaps_p : 1;
798 /* In a desired matrix, 1 means that this row must be updated. In a
799 current matrix, 0 means that the row has been invalidated, i.e.
800 the row's contents do not agree with what is visible on the
801 screen. */
802 unsigned enabled_p : 1;
804 /* 1 means row displays a text line that is truncated on the left or
805 right side. */
806 unsigned truncated_on_left_p : 1;
807 unsigned truncated_on_right_p : 1;
809 /* 1 means that this row displays a continued line, i.e. it has a
810 continuation mark at the right side. */
811 unsigned continued_p : 1;
813 /* 0 means that this row does not contain any text, i.e. it is
814 a blank line at the window and buffer end. */
815 unsigned displays_text_p : 1;
817 /* 1 means that this line ends at ZV. */
818 unsigned ends_at_zv_p : 1;
820 /* 1 means the face of the last glyph in the text area is drawn to
821 the right end of the window. This flag is used in
822 update_text_area to optimize clearing to the end of the area. */
823 unsigned fill_line_p : 1;
825 /* Non-zero means display a bitmap on X frames indicating that this
826 line contains no text and ends in ZV. */
827 unsigned indicate_empty_line_p : 1;
829 /* 1 means this row contains glyphs that overlap each other because
830 of lbearing or rbearing. */
831 unsigned contains_overlapping_glyphs_p : 1;
833 /* 1 means this row is as wide as the window it is displayed in, including
834 scroll bars, fringes, and internal borders. This also
835 implies that the row doesn't have marginal areas. */
836 unsigned full_width_p : 1;
838 /* Non-zero means row is a mode or header-line. */
839 unsigned mode_line_p : 1;
841 /* 1 in a current row means this row is overlapped by another row. */
842 unsigned overlapped_p : 1;
844 /* 1 means this line ends in the middle of a character consisting
845 of more than one glyph. Some glyphs have been put in this row,
846 the rest are put in rows below this one. */
847 unsigned ends_in_middle_of_char_p : 1;
849 /* 1 means this line starts in the middle of a character consisting
850 of more than one glyph. Some glyphs have been put in the
851 previous row, the rest are put in this row. */
852 unsigned starts_in_middle_of_char_p : 1;
854 /* 1 in a current row means this row overlaps others. */
855 unsigned overlapping_p : 1;
857 /* 1 means some glyphs in this row are displayed in mouse-face. */
858 unsigned mouse_face_p : 1;
860 /* 1 means this row was ended by a newline from a string. */
861 unsigned ends_in_newline_from_string_p : 1;
863 /* 1 means this row width is exactly the width of the window, and the
864 final newline character is hidden in the right fringe. */
865 unsigned exact_window_width_line_p : 1;
867 /* 1 means this row currently shows the cursor in the right fringe. */
868 unsigned cursor_in_fringe_p : 1;
870 /* 1 means the last glyph in the row is part of an ellipsis. */
871 unsigned ends_in_ellipsis_p : 1;
873 /* Non-zero means display a bitmap on X frames indicating that this
874 the first line of the buffer. */
875 unsigned indicate_bob_p : 1;
877 /* Non-zero means display a bitmap on X frames indicating that this
878 the top line of the window, but not start of the buffer. */
879 unsigned indicate_top_line_p : 1;
881 /* Non-zero means display a bitmap on X frames indicating that this
882 the last line of the buffer. */
883 unsigned indicate_eob_p : 1;
885 /* Non-zero means display a bitmap on X frames indicating that this
886 the bottom line of the window, but not end of the buffer. */
887 unsigned indicate_bottom_line_p : 1;
889 /* Non-zero means the row was reversed to display text in a
890 right-to-left paragraph. */
891 unsigned reversed_p : 1;
893 /* Continuation lines width at the start of the row. */
894 int continuation_lines_width;
896 #ifdef HAVE_WINDOW_SYSTEM
897 /* Non-NULL means the current clipping area. This is temporarily
898 set while exposing a region. Coordinates are frame-relative. */
899 XRectangle *clip;
900 #endif
904 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
905 is defined to a non-zero value, the function matrix_row checks that
906 we don't try to access rows that are out of bounds. */
908 #if GLYPH_DEBUG
909 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
910 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
911 #else
912 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
913 #endif
915 /* Return a pointer to the row reserved for the mode line in MATRIX.
916 Row MATRIX->nrows - 1 is always reserved for the mode line. */
918 #define MATRIX_MODE_LINE_ROW(MATRIX) \
919 ((MATRIX)->rows + (MATRIX)->nrows - 1)
921 /* Return a pointer to the row reserved for the header line in MATRIX.
922 This is always the first row in MATRIX because that's the only
923 way that works in frame-based redisplay. */
925 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
927 /* Return a pointer to first row in MATRIX used for text display. */
929 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
930 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
932 /* Return a pointer to the first glyph in the text area of a row.
933 MATRIX is the glyph matrix accessed, and ROW is the row index in
934 MATRIX. */
936 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
937 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
939 /* Return the number of used glyphs in the text area of a row. */
941 #define MATRIX_ROW_USED(MATRIX, ROW) \
942 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
944 /* Return the character/ byte position at which the display of ROW
945 starts. BIDI Note: this is the smallest character/byte position
946 among characters in ROW, i.e. the first logical-order character
947 displayed by ROW, which is not necessarily the smallest horizontal
948 position. */
950 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
951 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
953 /* Return the character/ byte position at which ROW ends. BIDI Note:
954 this is the largest character/byte position among characters in
955 ROW, i.e. the last logical-order character displayed by ROW, which
956 is not necessarily the largest horizontal position. */
958 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
959 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
961 /* Return the vertical position of ROW in MATRIX. */
963 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
965 /* Return the last glyph row + 1 in MATRIX on window W reserved for
966 text. If W has a mode line, the last row in the matrix is reserved
967 for it. */
969 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
970 ((MATRIX)->rows \
971 + (MATRIX)->nrows \
972 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
974 /* Non-zero if the face of the last glyph in ROW's text area has
975 to be drawn to the end of the text area. */
977 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
979 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
981 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
982 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
984 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
985 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
987 /* Non-zero if ROW displays text. Value is non-zero if the row is
988 blank but displays a line end. */
990 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
993 /* Helper macros */
995 #define MR_PARTIALLY_VISIBLE(ROW) \
996 ((ROW)->height != (ROW)->visible_height)
998 #define MR_PARTIALLY_VISIBLE_AT_TOP(W, ROW) \
999 ((ROW)->y < WINDOW_HEADER_LINE_HEIGHT ((W)))
1001 #define MR_PARTIALLY_VISIBLE_AT_BOTTOM(W, ROW) \
1002 (((ROW)->y + (ROW)->height - (ROW)->extra_line_spacing) \
1003 > WINDOW_BOX_HEIGHT_NO_MODE_LINE ((W)))
1005 /* Non-zero if ROW is not completely visible in window W. */
1007 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(W, ROW) \
1008 (MR_PARTIALLY_VISIBLE ((ROW)) \
1009 && (MR_PARTIALLY_VISIBLE_AT_TOP ((W), (ROW)) \
1010 || MR_PARTIALLY_VISIBLE_AT_BOTTOM ((W), (ROW))))
1014 /* Non-zero if ROW is partially visible at the top of window W. */
1016 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
1017 (MR_PARTIALLY_VISIBLE ((ROW)) \
1018 && MR_PARTIALLY_VISIBLE_AT_TOP ((W), (ROW)))
1020 /* Non-zero if ROW is partially visible at the bottom of window W. */
1022 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
1023 (MR_PARTIALLY_VISIBLE ((ROW)) \
1024 && MR_PARTIALLY_VISIBLE_AT_BOTTOM ((W), (ROW)))
1026 /* Return the bottom Y + 1 of ROW. */
1028 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
1030 /* Is ROW the last visible one in the display described by the
1031 iterator structure pointed to by IT?. */
1033 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
1034 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
1036 /* Non-zero if ROW displays a continuation line. */
1038 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
1039 ((ROW)->continuation_lines_width > 0)
1041 /* Non-zero if ROW ends in the middle of a character. This is the
1042 case for continued lines showing only part of a display table entry
1043 or a control char, or an overlay string. */
1045 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
1046 ((ROW)->end.dpvec_index > 0 \
1047 || (ROW)->end.overlay_string_index >= 0 \
1048 || (ROW)->ends_in_middle_of_char_p)
1050 /* Non-zero if ROW ends in the middle of an overlay string. */
1052 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
1053 ((ROW)->end.overlay_string_index >= 0)
1055 /* Non-zero if ROW starts in the middle of a character. See above. */
1057 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
1058 ((ROW)->start.dpvec_index > 0 \
1059 || (ROW)->starts_in_middle_of_char_p \
1060 || ((ROW)->start.overlay_string_index >= 0 \
1061 && (ROW)->start.string_pos.charpos > 0))
1063 /* Non-zero means ROW overlaps its predecessor. */
1065 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
1066 ((ROW)->phys_ascent > (ROW)->ascent)
1068 /* Non-zero means ROW overlaps its successor. */
1070 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
1071 ((ROW)->phys_height - (ROW)->phys_ascent \
1072 > (ROW)->height - (ROW)->ascent)
1074 /* Non-zero means that fonts have been loaded since the last glyph
1075 matrix adjustments. The function redisplay_internal adjusts glyph
1076 matrices when this flag is non-zero. */
1078 extern int fonts_changed_p;
1080 /* A glyph for a space. */
1082 extern struct glyph space_glyph;
1084 /* Window being updated by update_window. This is non-null as long as
1085 update_window has not finished, and null otherwise. */
1087 extern struct window *updated_window;
1089 /* Glyph row and area updated by update_window_line. */
1091 extern struct glyph_row *updated_row;
1092 extern int updated_area;
1094 /* Non-zero means reading single-character input with prompt so put
1095 cursor on mini-buffer after the prompt. Positive means at end of
1096 text in echo area; negative means at beginning of line. */
1098 extern int cursor_in_echo_area;
1100 /* Non-zero means last display completed. Zero means it was
1101 preempted. */
1103 extern int display_completed;
1105 /* A temporary storage area, including a row of glyphs. Initialized
1106 in xdisp.c. Used for various purposes, as an example see
1107 get_overlay_arrow_glyph_row. */
1109 extern struct glyph_row scratch_glyph_row;
1113 /************************************************************************
1114 Glyph Strings
1115 ************************************************************************/
1117 /* Enumeration for overriding/changing the face to use for drawing
1118 glyphs in draw_glyphs. */
1120 enum draw_glyphs_face
1122 DRAW_NORMAL_TEXT,
1123 DRAW_INVERSE_VIDEO,
1124 DRAW_CURSOR,
1125 DRAW_MOUSE_FACE,
1126 DRAW_IMAGE_RAISED,
1127 DRAW_IMAGE_SUNKEN
1130 #ifdef HAVE_WINDOW_SYSTEM
1132 /* A sequence of glyphs to be drawn in the same face. */
1134 struct glyph_string
1136 /* X-origin of the string. */
1137 int x;
1139 /* Y-origin and y-position of the base line of this string. */
1140 int y, ybase;
1142 /* The width of the string, not including a face extension. */
1143 int width;
1145 /* The width of the string, including a face extension. */
1146 int background_width;
1148 /* The height of this string. This is the height of the line this
1149 string is drawn in, and can be different from the height of the
1150 font the string is drawn in. */
1151 int height;
1153 /* Number of pixels this string overwrites in front of its x-origin.
1154 This number is zero if the string has an lbearing >= 0; it is
1155 -lbearing, if the string has an lbearing < 0. */
1156 int left_overhang;
1158 /* Number of pixels this string overwrites past its right-most
1159 nominal x-position, i.e. x + width. Zero if the string's
1160 rbearing is <= its nominal width, rbearing - width otherwise. */
1161 int right_overhang;
1163 /* The frame on which the glyph string is drawn. */
1164 struct frame *f;
1166 /* The window on which the glyph string is drawn. */
1167 struct window *w;
1169 /* X display and window for convenience. */
1170 Display *display;
1171 Window window;
1173 /* The glyph row for which this string was built. It determines the
1174 y-origin and height of the string. */
1175 struct glyph_row *row;
1177 /* The area within row. */
1178 enum glyph_row_area area;
1180 /* Characters to be drawn, and number of characters. */
1181 XChar2b *char2b;
1182 int nchars;
1184 /* A face-override for drawing cursors, mouse face and similar. */
1185 enum draw_glyphs_face hl;
1187 /* Face in which this string is to be drawn. */
1188 struct face *face;
1190 /* Font in which this string is to be drawn. */
1191 struct font *font;
1193 /* Non-null means this string describes (part of) a static
1194 composition. */
1195 struct composition *cmp;
1197 /* If not negative, this string describes a compos. */
1198 int cmp_id;
1200 /* Start and end glyph indices in a glyph-string. */
1201 int cmp_from, cmp_to;
1203 /* 1 means this glyph strings face has to be drawn to the right end
1204 of the window's drawing area. */
1205 unsigned extends_to_end_of_line_p : 1;
1207 /* 1 means the background of this string has been drawn. */
1208 unsigned background_filled_p : 1;
1210 /* 1 means glyph string must be drawn with 16-bit functions. */
1211 unsigned two_byte_p : 1;
1213 /* 1 means that the original font determined for drawing this glyph
1214 string could not be loaded. The member `font' has been set to
1215 the frame's default font in this case. */
1216 unsigned font_not_found_p : 1;
1218 /* 1 means that the face in which this glyph string is drawn has a
1219 stipple pattern. */
1220 unsigned stippled_p : 1;
1222 #define OVERLAPS_PRED (1 << 0)
1223 #define OVERLAPS_SUCC (1 << 1)
1224 #define OVERLAPS_BOTH (OVERLAPS_PRED | OVERLAPS_SUCC)
1225 #define OVERLAPS_ERASED_CURSOR (1 << 2)
1226 /* Non-zero means only the foreground of this glyph string must be
1227 drawn, and we should use the physical height of the line this
1228 glyph string appears in as clip rect. If the value is
1229 OVERLAPS_ERASED_CURSOR, the clip rect is restricted to the rect
1230 of the erased cursor. OVERLAPS_PRED and OVERLAPS_SUCC mean we
1231 draw overlaps with the preceding and the succeeding rows,
1232 respectively. */
1233 unsigned for_overlaps : 3;
1235 /* 1 means that all glyphs in this glyph string has the flag
1236 padding_p set, and thus must be drawn one by one to have 1-pixel
1237 width even though the logical width in the font is zero. */
1238 unsigned padding_p : 1;
1240 /* The GC to use for drawing this glyph string. */
1241 #if defined(HAVE_X_WINDOWS)
1242 GC gc;
1243 #endif
1244 #if defined(HAVE_NTGUI)
1245 XGCValues *gc;
1246 HDC hdc;
1247 #endif
1249 /* A pointer to the first glyph in the string. This glyph
1250 corresponds to char2b[0]. Needed to draw rectangles if
1251 font_not_found_p is 1. */
1252 struct glyph *first_glyph;
1254 /* Image, if any. */
1255 struct image *img;
1257 /* Slice */
1258 struct glyph_slice slice;
1260 /* Non-null means the horizontal clipping region starts from the
1261 left edge of *clip_head, and ends with the right edge of
1262 *clip_tail, not including their overhangs. */
1263 struct glyph_string *clip_head, *clip_tail;
1265 /* The current clipping areas. */
1266 NativeRectangle clip[2];
1268 /* Number of clipping areas. */
1269 int num_clips;
1271 int underline_position;
1273 int underline_thickness;
1275 struct glyph_string *next, *prev;
1278 #endif /* HAVE_WINDOW_SYSTEM */
1281 /************************************************************************
1282 Display Dimensions
1283 ************************************************************************/
1285 /* Return the height of the mode line in glyph matrix MATRIX, or zero
1286 if not known. This macro is called under circumstances where
1287 MATRIX might not have been allocated yet. */
1289 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
1290 ((MATRIX) && (MATRIX)->rows \
1291 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
1292 : 0)
1294 /* Return the height of the header line in glyph matrix MATRIX, or zero
1295 if not known. This macro is called under circumstances where
1296 MATRIX might not have been allocated yet. */
1298 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
1299 ((MATRIX) && (MATRIX)->rows \
1300 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
1301 : 0)
1303 /* Return the desired face id for the mode line of a window, depending
1304 on whether the window is selected or not, or if the window is the
1305 scrolling window for the currently active minibuffer window.
1307 Due to the way display_mode_lines manipulates with the contents of
1308 selected_window, this macro needs three arguments: SELW which is
1309 compared against the current value of selected_window, MBW which is
1310 compared against minibuf_window (if SELW doesn't match), and SCRW
1311 which is compared against minibuf_selected_window (if MBW matches). */
1313 #define CURRENT_MODE_LINE_FACE_ID_3(SELW, MBW, SCRW) \
1314 ((!mode_line_in_non_selected_windows \
1315 || (SELW) == XWINDOW (selected_window) \
1316 || (minibuf_level > 0 \
1317 && !NILP (minibuf_selected_window) \
1318 && (MBW) == XWINDOW (minibuf_window) \
1319 && (SCRW) == XWINDOW (minibuf_selected_window))) \
1320 ? MODE_LINE_FACE_ID \
1321 : MODE_LINE_INACTIVE_FACE_ID)
1324 /* Return the desired face id for the mode line of window W. */
1326 #define CURRENT_MODE_LINE_FACE_ID(W) \
1327 (CURRENT_MODE_LINE_FACE_ID_3((W), XWINDOW (selected_window), (W)))
1329 /* Return the current height of the mode line of window W. If not
1330 known from current_mode_line_height, look at W's current glyph
1331 matrix, or return a default based on the height of the font of the
1332 face `mode-line'. */
1334 #define CURRENT_MODE_LINE_HEIGHT(W) \
1335 (current_mode_line_height >= 0 \
1336 ? current_mode_line_height \
1337 : (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1338 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
1339 : estimate_mode_line_height (XFRAME ((W)->frame), \
1340 CURRENT_MODE_LINE_FACE_ID (W))))
1342 /* Return the current height of the header line of window W. If not
1343 known from current_header_line_height, look at W's current glyph
1344 matrix, or return an estimation based on the height of the font of
1345 the face `header-line'. */
1347 #define CURRENT_HEADER_LINE_HEIGHT(W) \
1348 (current_header_line_height >= 0 \
1349 ? current_header_line_height \
1350 : (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1351 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
1352 : estimate_mode_line_height (XFRAME ((W)->frame), \
1353 HEADER_LINE_FACE_ID)))
1355 /* Return the height of the desired mode line of window W. */
1357 #define DESIRED_MODE_LINE_HEIGHT(W) \
1358 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
1360 /* Return the height of the desired header line of window W. */
1362 #define DESIRED_HEADER_LINE_HEIGHT(W) \
1363 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
1365 /* Value is non-zero if window W wants a mode line. */
1367 #define WINDOW_WANTS_MODELINE_P(W) \
1368 (!MINI_WINDOW_P ((W)) \
1369 && !(W)->pseudo_window_p \
1370 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1371 && BUFFERP ((W)->buffer) \
1372 && !NILP (XBUFFER ((W)->buffer)->mode_line_format) \
1373 && WINDOW_TOTAL_LINES (W) > 1)
1375 /* Value is non-zero if window W wants a header line. */
1377 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1378 (!MINI_WINDOW_P ((W)) \
1379 && !(W)->pseudo_window_p \
1380 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME ((W)))) \
1381 && BUFFERP ((W)->buffer) \
1382 && !NILP (XBUFFER ((W)->buffer)->header_line_format) \
1383 && WINDOW_TOTAL_LINES (W) > 1 + !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1386 /* Return proper value to be used as baseline offset of font that has
1387 ASCENT and DESCENT to draw characters by the font at the vertical
1388 center of the line of frame F.
1390 Here, our task is to find the value of BOFF in the following figure;
1392 -------------------------+-----------+-
1393 -+-+---------+-+ | |
1394 | | | | | |
1395 | | | | F_ASCENT F_HEIGHT
1396 | | | ASCENT | |
1397 HEIGHT | | | | |
1398 | | |-|-+------+-----------|------- baseline
1399 | | | | BOFF | |
1400 | |---------|-+-+ | |
1401 | | | DESCENT | |
1402 -+-+---------+-+ F_DESCENT |
1403 -------------------------+-----------+-
1405 -BOFF + DESCENT + (F_HEIGHT - HEIGHT) / 2 = F_DESCENT
1406 BOFF = DESCENT + (F_HEIGHT - HEIGHT) / 2 - F_DESCENT
1407 DESCENT = FONT->descent
1408 HEIGHT = FONT_HEIGHT (FONT)
1409 F_DESCENT = (FRAME_FONT (F)->descent
1410 - F->terminal->output_data.x->baseline_offset)
1411 F_HEIGHT = FRAME_LINE_HEIGHT (F)
1414 #define VCENTER_BASELINE_OFFSET(FONT, F) \
1415 (FONT_DESCENT (FONT) \
1416 + (FRAME_LINE_HEIGHT ((F)) - FONT_HEIGHT ((FONT)) \
1417 + (FRAME_LINE_HEIGHT ((F)) > FONT_HEIGHT ((FONT)))) / 2 \
1418 - (FONT_DESCENT (FRAME_FONT (F)) - FRAME_BASELINE_OFFSET (F)))
1421 /***********************************************************************
1422 Faces
1423 ***********************************************************************/
1425 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1426 symbol `face'. */
1428 enum lface_attribute_index
1430 LFACE_FAMILY_INDEX = 1,
1431 LFACE_FOUNDRY_INDEX,
1432 LFACE_SWIDTH_INDEX,
1433 LFACE_HEIGHT_INDEX,
1434 LFACE_WEIGHT_INDEX,
1435 LFACE_SLANT_INDEX,
1436 LFACE_UNDERLINE_INDEX,
1437 LFACE_INVERSE_INDEX,
1438 LFACE_FOREGROUND_INDEX,
1439 LFACE_BACKGROUND_INDEX,
1440 LFACE_STIPPLE_INDEX,
1441 LFACE_OVERLINE_INDEX,
1442 LFACE_STRIKE_THROUGH_INDEX,
1443 LFACE_BOX_INDEX,
1444 LFACE_FONT_INDEX,
1445 LFACE_INHERIT_INDEX,
1446 LFACE_FONTSET_INDEX,
1447 LFACE_VECTOR_SIZE
1451 /* Box types of faces. */
1453 enum face_box_type
1455 /* No box around text. */
1456 FACE_NO_BOX,
1458 /* Simple box of specified width and color. Default width is 1, and
1459 default color is the foreground color of the face. */
1460 FACE_SIMPLE_BOX,
1462 /* Boxes with 3D shadows. Color equals the background color of the
1463 face. Width is specified. */
1464 FACE_RAISED_BOX,
1465 FACE_SUNKEN_BOX
1469 /* Structure describing a realized face.
1471 For each Lisp face, 0..N realized faces can exist for different
1472 frames and different charsets. Realized faces are built from Lisp
1473 faces and text properties/overlays by merging faces and adding
1474 unspecified attributes from the `default' face. */
1476 struct face
1478 /* The id of this face. The id equals the index of this face in the
1479 vector faces_by_id of its face cache. */
1480 int id;
1482 #ifdef HAVE_WINDOW_SYSTEM
1484 /* If non-zero, this is a GC that we can use without modification for
1485 drawing the characters in this face. */
1486 GC gc;
1488 /* Background stipple or bitmap used for this face. This is
1489 an id as returned from load_pixmap. */
1490 int stipple;
1492 #else /* not HAVE_WINDOW_SYSTEM */
1494 /* Dummy. */
1495 int stipple;
1497 #endif /* not HAVE_WINDOW_SYSTEM */
1499 /* Pixel value of foreground color for X frames. Color index
1500 for tty frames. */
1501 unsigned long foreground;
1503 /* Pixel value or color index of background color. */
1504 unsigned long background;
1506 /* Pixel value or color index of underline color. */
1507 unsigned long underline_color;
1509 /* Pixel value or color index of overlined, strike-through, or box
1510 color. */
1511 unsigned long overline_color;
1512 unsigned long strike_through_color;
1513 unsigned long box_color;
1515 struct font *font;
1517 /* Fontset ID if for this face's fontset. Non-ASCII faces derived
1518 from the same ASCII face have the same fontset. */
1519 int fontset;
1521 /* Pixmap width and height. */
1522 unsigned int pixmap_w, pixmap_h;
1524 /* Non-zero means characters in this face have a box that thickness
1525 around them. If it is negative, the absolute value indicates the
1526 thickness, and the horizontal lines of box (top and bottom) are
1527 drawn inside of characters glyph area. The vertical lines of box
1528 (left and right) are drawn as the same way as the case that this
1529 value is positive. */
1530 int box_line_width;
1532 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1533 around text in this face. A value of FACE_SIMPLE_BOX means a box
1534 of width box_line_width is drawn in color box_color. A value of
1535 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1536 shadow colors derived from the background color of the face. */
1537 enum face_box_type box;
1539 /* If `box' above specifies a 3D type, 1 means use box_color for
1540 drawing shadows. */
1541 unsigned use_box_color_for_shadows_p : 1;
1543 /* Non-zero if text in this face should be underlined, overlined,
1544 strike-through or have a box drawn around it. */
1545 unsigned underline_p : 1;
1546 unsigned overline_p : 1;
1547 unsigned strike_through_p : 1;
1549 /* 1 means that the colors specified for this face could not be
1550 loaded, and were replaced by default colors, so they shouldn't be
1551 freed. */
1552 unsigned foreground_defaulted_p : 1;
1553 unsigned background_defaulted_p : 1;
1555 /* 1 means that either no color is specified for underlining or that
1556 the specified color couldn't be loaded. Use the foreground
1557 color when drawing in that case. */
1558 unsigned underline_defaulted_p : 1;
1560 /* 1 means that either no color is specified for the corresponding
1561 attribute or that the specified color couldn't be loaded.
1562 Use the foreground color when drawing in that case. */
1563 unsigned overline_color_defaulted_p : 1;
1564 unsigned strike_through_color_defaulted_p : 1;
1565 unsigned box_color_defaulted_p : 1;
1567 /* TTY appearances. Blinking is not yet implemented. Colors are
1568 found in `lface' with empty color string meaning the default
1569 color of the TTY. */
1570 unsigned tty_bold_p : 1;
1571 unsigned tty_dim_p : 1;
1572 unsigned tty_underline_p : 1;
1573 unsigned tty_alt_charset_p : 1;
1574 unsigned tty_reverse_p : 1;
1575 unsigned tty_blinking_p : 1;
1577 /* 1 means that colors of this face may not be freed because they
1578 have been copied bitwise from a base face (see
1579 realize_x_face). */
1580 unsigned colors_copied_bitwise_p : 1;
1582 /* If non-zero, use overstrike (to simulate bold-face). */
1583 unsigned overstrike : 1;
1585 /* NOTE: this is not used yet, but eventually this impl should be done
1586 similarly to overstrike */
1587 #ifdef HAVE_NS
1588 /* If non-zero, use geometric rotation (to simulate italic). */
1589 unsigned synth_ital : 1;
1590 #endif
1592 /* The Lisp face attributes this face realizes. All attributes
1593 in this vector are non-nil. */
1594 Lisp_Object lface[LFACE_VECTOR_SIZE];
1596 /* The hash value of this face. */
1597 unsigned hash;
1599 /* Next and previous face in hash collision list of face cache. */
1600 struct face *next, *prev;
1602 /* If this face is an ASCII face, this points to this face itself.
1603 Otherwise, this points to an ASCII face that has the same
1604 attributes except the font. */
1605 struct face *ascii_face;
1607 /* Extra member that a font-driver uses privately. */
1608 void *extra;
1612 /* Color index indicating that face uses a terminal's default color. */
1614 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1616 /* Color index indicating that face uses an unknown foreground color. */
1618 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1620 /* Color index indicating that face uses an unknown background color. */
1622 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1624 /* Non-zero if FACE was realized for unibyte use. */
1626 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1629 /* IDs of important faces known by the C face code. These are the IDs
1630 of the faces for CHARSET_ASCII. */
1632 enum face_id
1634 DEFAULT_FACE_ID,
1635 MODE_LINE_FACE_ID,
1636 MODE_LINE_INACTIVE_FACE_ID,
1637 TOOL_BAR_FACE_ID,
1638 FRINGE_FACE_ID,
1639 HEADER_LINE_FACE_ID,
1640 SCROLL_BAR_FACE_ID,
1641 BORDER_FACE_ID,
1642 CURSOR_FACE_ID,
1643 MOUSE_FACE_ID,
1644 MENU_FACE_ID,
1645 VERTICAL_BORDER_FACE_ID,
1646 BASIC_FACE_ID_SENTINEL
1649 #define MAX_FACE_ID ((1 << FACE_ID_BITS) - 1)
1651 /* A cache of realized faces. Each frame has its own cache because
1652 Emacs allows different frame-local face definitions. */
1654 struct face_cache
1656 /* Hash table of cached realized faces. */
1657 struct face **buckets;
1659 /* Back-pointer to the frame this cache belongs to. */
1660 struct frame *f;
1662 /* A vector of faces so that faces can be referenced by an ID. */
1663 struct face **faces_by_id;
1665 /* The allocated size, and number of used slots of faces_by_id. */
1666 int size, used;
1668 /* Flag indicating that attributes of the `menu' face have been
1669 changed. */
1670 unsigned menu_face_changed_p : 1;
1674 /* Prepare face FACE for use on frame F. This must be called before
1675 using X resources of FACE. */
1677 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1678 if ((FACE)->gc == 0) \
1679 prepare_face_for_display ((F), (FACE)); \
1680 else \
1681 (void) 0
1683 /* Return a pointer to the face with ID on frame F, or null if such a
1684 face doesn't exist. */
1686 #define FACE_FROM_ID(F, ID) \
1687 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1688 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1689 : NULL)
1691 #ifdef HAVE_WINDOW_SYSTEM
1693 /* Non-zero if FACE is suitable for displaying character CHAR. */
1695 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1696 (ASCII_CHAR_P (CHAR) \
1697 ? (FACE) == (FACE)->ascii_face \
1698 : face_suitable_for_char_p ((FACE), (CHAR)))
1700 /* Return the id of the realized face on frame F that is like the face
1701 with id ID but is suitable for displaying character CHAR.
1702 This macro is only meaningful for multibyte character CHAR. */
1704 #define FACE_FOR_CHAR(F, FACE, CHAR, POS, OBJECT) \
1705 (ASCII_CHAR_P (CHAR) \
1706 ? (FACE)->ascii_face->id \
1707 : face_for_char ((F), (FACE), (CHAR), (POS), (OBJECT)))
1709 #else /* not HAVE_WINDOW_SYSTEM */
1711 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1712 #define FACE_FOR_CHAR(F, FACE, CHAR, POS, OBJECT) ((FACE)->id)
1714 #endif /* not HAVE_WINDOW_SYSTEM */
1716 /* Non-zero means face attributes have been changed since the last
1717 redisplay. Used in redisplay_internal. */
1719 extern int face_change_count;
1721 /* For reordering of bidirectional text. */
1722 #define BIDI_MAXLEVEL 64
1724 /* Data type for describing the bidirectional character types. The
1725 first 7 must be at the beginning, because they are the only values
1726 valid in the `bidi_type' member of `struct glyph'; we only reserve
1727 3 bits for it, so we cannot use there values larger than 7. */
1728 typedef enum {
1729 UNKNOWN_BT = 0,
1730 STRONG_L, /* strong left-to-right */
1731 STRONG_R, /* strong right-to-left */
1732 WEAK_EN, /* european number */
1733 WEAK_AN, /* arabic number */
1734 WEAK_BN, /* boundary neutral */
1735 NEUTRAL_B, /* paragraph separator */
1736 STRONG_AL, /* arabic right-to-left letter */
1737 LRE, /* left-to-right embedding */
1738 LRO, /* left-to-right override */
1739 RLE, /* right-to-left embedding */
1740 RLO, /* right-to-left override */
1741 PDF, /* pop directional format */
1742 WEAK_ES, /* european number separator */
1743 WEAK_ET, /* european number terminator */
1744 WEAK_CS, /* common separator */
1745 WEAK_NSM, /* non-spacing mark */
1746 NEUTRAL_S, /* segment separator */
1747 NEUTRAL_WS, /* whitespace */
1748 NEUTRAL_ON /* other neutrals */
1749 } bidi_type_t;
1751 /* The basic directionality data type. */
1752 typedef enum { NEUTRAL_DIR, L2R, R2L } bidi_dir_t;
1754 /* Data type for storing information about characters we need to
1755 remember. */
1756 struct bidi_saved_info {
1757 int bytepos, charpos; /* character's buffer position */
1758 bidi_type_t type; /* character's resolved bidi type */
1759 bidi_type_t type_after_w1; /* original type of the character, after W1 */
1760 bidi_type_t orig_type; /* type as we found it in the buffer */
1763 /* Data type for keeping track of saved embedding levels and override
1764 status information. */
1765 struct bidi_stack {
1766 int level;
1767 bidi_dir_t override;
1770 /* Data type for iterating over bidi text. */
1771 struct bidi_it {
1772 EMACS_INT bytepos; /* iterator's position in buffer */
1773 EMACS_INT charpos;
1774 int ch; /* character itself */
1775 int ch_len; /* length of its multibyte sequence */
1776 bidi_type_t type; /* bidi type of this character, after
1777 resolving weak and neutral types */
1778 bidi_type_t type_after_w1; /* original type, after overrides and W1 */
1779 bidi_type_t orig_type; /* original type, as found in the buffer */
1780 int resolved_level; /* final resolved level of this character */
1781 int invalid_levels; /* how many PDFs to ignore */
1782 int invalid_rl_levels; /* how many PDFs from RLE/RLO to ignore */
1783 int prev_was_pdf; /* if non-zero, previous char was PDF */
1784 struct bidi_saved_info prev; /* info about previous character */
1785 struct bidi_saved_info last_strong; /* last-seen strong directional char */
1786 struct bidi_saved_info next_for_neutral; /* surrounding characters for... */
1787 struct bidi_saved_info prev_for_neutral; /* ...resolving neutrals */
1788 struct bidi_saved_info next_for_ws; /* character after sequence of ws */
1789 EMACS_INT next_en_pos; /* position of next EN char for ET */
1790 EMACS_INT ignore_bn_limit; /* position until which to ignore BNs */
1791 bidi_dir_t sor; /* direction of start-of-run in effect */
1792 int scan_dir; /* direction of text scan */
1793 int stack_idx; /* index of current data on the stack */
1794 /* Note: Everything from here on is not copied/saved when the bidi
1795 iterator state is saved, pushed, or popped. So only put here
1796 stuff that is not part of the bidi iterator's state! */
1797 struct bidi_stack level_stack[BIDI_MAXLEVEL]; /* stack of embedding levels */
1798 int first_elt; /* if non-zero, examine current char first */
1799 bidi_dir_t paragraph_dir; /* current paragraph direction */
1800 int new_paragraph; /* if non-zero, we expect a new paragraph */
1801 EMACS_INT separator_limit; /* where paragraph separator should end */
1804 /* Value is non-zero when the bidi iterator is at base paragraph
1805 embedding level. */
1806 #define BIDI_AT_BASE_LEVEL(BIDI_IT) \
1807 ((BIDI_IT).resolved_level == (BIDI_IT).level_stack[0].level)
1810 /***********************************************************************
1811 Fringes
1812 ***********************************************************************/
1814 /* Structure used to describe where and how to draw a fringe bitmap.
1815 WHICH is the fringe bitmap to draw. WD and H is the (adjusted)
1816 width and height of the bitmap, DH is the height adjustment (if
1817 bitmap is periodic). X and Y are frame coordinates of the area to
1818 display the bitmap, DY is relative offset of the bitmap into that
1819 area. BX, NX, BY, NY specifies the area to clear if the bitmap
1820 does not fill the entire area. FACE is the fringe face. */
1822 struct draw_fringe_bitmap_params
1824 int which; /* enum fringe_bitmap_type */
1825 unsigned short *bits;
1826 int wd, h, dh;
1827 int x, y;
1828 int bx, nx, by, ny;
1829 unsigned cursor_p : 1;
1830 unsigned overlay_p : 1;
1831 struct face *face;
1834 #define MAX_FRINGE_BITMAPS (1<<FRINGE_ID_BITS)
1837 /***********************************************************************
1838 Display Iterator
1839 ***********************************************************************/
1841 /* Iteration over things to display in current_buffer or in a string.
1843 The iterator handles:
1845 1. Overlay strings (after-string, before-string).
1846 2. Face properties.
1847 3. Invisible text properties.
1848 4. Selective display.
1849 5. Translation of characters via display tables.
1850 6. Translation of control characters to the forms `\003' or `^C'.
1851 7. `glyph' and `space-width' properties.
1853 Iterators are initialized by calling init_iterator or one of the
1854 equivalent functions below. A call to get_next_display_element
1855 loads the iterator structure with information about what next to
1856 display. A call to set_iterator_to_next increments the iterator's
1857 position.
1859 Characters from overlay strings, display table entries or control
1860 character translations are returned one at a time. For example, if
1861 we have a text of `a\x01' where `a' has a display table definition
1862 of `cd' and the control character is displayed with a leading
1863 arrow, then the iterator will return:
1865 Call Return Source Call next
1866 -----------------------------------------------------------------
1867 next c display table move
1868 next d display table move
1869 next ^ control char move
1870 next A control char move
1872 The same mechanism is also used to return characters for ellipses
1873 displayed at the end of invisible text.
1875 CAVEAT: Under some circumstances, move_.* functions can be called
1876 asynchronously, e.g. when computing a buffer position from an x and
1877 y pixel position. This means that these functions and functions
1878 called from them SHOULD NOT USE xmalloc and alike. See also the
1879 comment at the start of xdisp.c. */
1881 /* Enumeration describing what kind of display element an iterator is
1882 loaded with after a call to get_next_display_element. */
1884 enum display_element_type
1886 /* A normal character. */
1887 IT_CHARACTER,
1889 /* A composition (static and automatic). */
1890 IT_COMPOSITION,
1892 /* An image. */
1893 IT_IMAGE,
1895 /* A flexible width and height space. */
1896 IT_STRETCH,
1898 /* End of buffer or string. */
1899 IT_EOB,
1901 /* Truncation glyphs. Never returned by get_next_display_element.
1902 Used to get display information about truncation glyphs via
1903 produce_glyphs. */
1904 IT_TRUNCATION,
1906 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1907 IT_CONTINUATION
1911 /* An enumerator for each text property that has a meaning for display
1912 purposes. */
1914 enum prop_idx
1916 FONTIFIED_PROP_IDX,
1917 FACE_PROP_IDX,
1918 INVISIBLE_PROP_IDX,
1919 DISPLAY_PROP_IDX,
1920 COMPOSITION_PROP_IDX,
1922 /* Not a property. Used to indicate changes in overlays. */
1923 OVERLAY_PROP_IDX,
1925 /* Sentinel. */
1926 LAST_PROP_IDX
1929 /* An enumerator for the method of wrapping long lines. */
1931 enum line_wrap_method
1933 TRUNCATE,
1934 WORD_WRAP,
1935 WINDOW_WRAP
1938 struct it_slice
1940 Lisp_Object x;
1941 Lisp_Object y;
1942 Lisp_Object width;
1943 Lisp_Object height;
1946 /* Input sources for fetching characters or data to display.
1947 The input source is found in the `method' field. */
1949 enum it_method {
1950 GET_FROM_BUFFER = 0,
1951 GET_FROM_DISPLAY_VECTOR,
1952 GET_FROM_STRING,
1953 GET_FROM_C_STRING,
1954 GET_FROM_IMAGE,
1955 GET_FROM_STRETCH,
1956 NUM_IT_METHODS
1959 #define IT_STACK_SIZE 5
1961 /* Iterator for composition (both for static and automatic). */
1962 struct composition_it
1964 /* Next position at which to check the composition. */
1965 EMACS_INT stop_pos;
1966 /* ID number of the composition or glyph-string. If negative, we
1967 are not iterating over a composition now. */
1968 int id;
1969 /* If non-negative, character that triggers the automatic
1970 composition at `stop_pos', and this is an automatic compositoin.
1971 If negative, this is a static composition. This is set to -2
1972 temporarily if searching of composition reach a limit or a
1973 newline. */
1974 int ch;
1975 /* If this an automatic composition, how many characters to look back
1976 from the position where a character triggering the composition
1977 exists. */
1978 int lookback;
1979 /* If non-negative, number of glyphs of the glyph-string. */
1980 int nglyphs;
1981 /* Number of characters and bytes of the current grapheme cluster. */
1982 int nchars, nbytes;
1983 /* Indices of the glyphs for the current grapheme cluster. */
1984 int from, to;
1985 /* Width of the current grapheme cluster in units of pixels on a
1986 graphic display and in units of canonical characters on a
1987 terminal display. */
1988 int width;
1991 struct it
1993 /* The window in which we iterate over current_buffer (or a string). */
1994 Lisp_Object window;
1995 struct window *w;
1997 /* The window's frame. */
1998 struct frame *f;
2000 /* Method to use to load this structure with the next display element. */
2001 enum it_method method;
2003 /* The next position at which to check for face changes, invisible
2004 text, overlay strings, end of text etc., which see. */
2005 EMACS_INT stop_charpos;
2007 /* Previous stop position, i.e. the last one before the current
2008 iterator position in `current'. */
2009 EMACS_INT prev_stop;
2011 /* Last stop position iterated across whose bidi embedding level is
2012 equal to the current paragraph's base embedding level. */
2013 EMACS_INT base_level_stop;
2015 /* Maximum string or buffer position + 1. ZV when iterating over
2016 current_buffer. */
2017 EMACS_INT end_charpos;
2019 /* C string to iterate over. Non-null means get characters from
2020 this string, otherwise characters are read from current_buffer
2021 or it->string. */
2022 unsigned char *s;
2024 /* Number of characters in the string (s, or it->string) we iterate
2025 over. */
2026 int string_nchars;
2028 /* Start and end of a visible region; -1 if the region is not
2029 visible in the window. */
2030 EMACS_INT region_beg_charpos, region_end_charpos;
2032 /* Position at which redisplay end trigger functions should be run. */
2033 EMACS_INT redisplay_end_trigger_charpos;
2035 /* 1 means multibyte characters are enabled. */
2036 unsigned multibyte_p : 1;
2038 /* 1 means window has a mode line at its top. */
2039 unsigned header_line_p : 1;
2041 /* 1 means `string' is the value of a `display' property.
2042 Don't handle some `display' properties in these strings. */
2043 unsigned string_from_display_prop_p : 1;
2045 /* When METHOD == next_element_from_display_vector,
2046 this is 1 if we're doing an ellipsis. Otherwise meaningless. */
2047 unsigned ellipsis_p : 1;
2049 /* True means cursor shouldn't be displayed here. */
2050 unsigned avoid_cursor_p : 1;
2052 /* Display table in effect or null for none. */
2053 struct Lisp_Char_Table *dp;
2055 /* Current display table vector to return characters from and its
2056 end. dpvec null means we are not returning characters from a
2057 display table entry; current.dpvec_index gives the current index
2058 into dpvec. This same mechanism is also used to return
2059 characters from translated control characters, i.e. `\003' or
2060 `^C'. */
2061 Lisp_Object *dpvec, *dpend;
2063 /* Length in bytes of the char that filled dpvec. A value of zero
2064 means that no such character is involved. */
2065 int dpvec_char_len;
2067 /* Face id to use for all characters in display vector. -1 if unused. */
2068 int dpvec_face_id;
2070 /* Face id of the iterator saved in case a glyph from dpvec contains
2071 a face. The face is restored when all glyphs from dpvec have
2072 been delivered. */
2073 int saved_face_id;
2075 /* Vector of glyphs for control character translation. The pointer
2076 dpvec is set to ctl_chars when a control character is translated.
2077 This vector is also used for incomplete multibyte character
2078 translation (e.g \222\244). Such a character is at most 4 bytes,
2079 thus we need at most 16 bytes here. */
2080 Lisp_Object ctl_chars[16];
2082 /* Initial buffer or string position of the iterator, before skipping
2083 over display properties and invisible text. */
2084 struct display_pos start;
2086 /* Current buffer or string position of the iterator, including
2087 position in overlay strings etc. */
2088 struct display_pos current;
2090 /* Total number of overlay strings to process. This can be >
2091 OVERLAY_STRING_CHUNK_SIZE. */
2092 int n_overlay_strings;
2094 /* Vector of overlays to process. Overlay strings are processed
2095 OVERLAY_STRING_CHUNK_SIZE at a time. */
2096 #define OVERLAY_STRING_CHUNK_SIZE 16
2097 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
2099 /* For each overlay string, the overlay it came from. */
2100 Lisp_Object string_overlays[OVERLAY_STRING_CHUNK_SIZE];
2102 /* If non-nil, a Lisp string being processed. If
2103 current.overlay_string_index >= 0, this is an overlay string from
2104 pos. */
2105 Lisp_Object string;
2107 /* If non-nil, we are processing a string that came
2108 from a `display' property given by an overlay. */
2109 Lisp_Object from_overlay;
2111 /* Stack of saved values. New entries are pushed when we begin to
2112 process an overlay string or a string from a `glyph' property.
2113 Entries are popped when we return to deliver display elements
2114 from what we previously had. */
2115 struct iterator_stack_entry
2117 Lisp_Object string;
2118 int string_nchars;
2119 EMACS_INT end_charpos;
2120 EMACS_INT stop_charpos;
2121 EMACS_INT prev_stop;
2122 EMACS_INT base_level_stop;
2123 struct composition_it cmp_it;
2124 int face_id;
2126 /* Save values specific to a given method. */
2127 union {
2128 /* method == GET_FROM_IMAGE */
2129 struct {
2130 Lisp_Object object;
2131 struct it_slice slice;
2132 int image_id;
2133 } image;
2134 /* method == GET_FROM_COMPOSITION */
2135 struct {
2136 Lisp_Object object;
2137 } comp;
2138 /* method == GET_FROM_STRETCH */
2139 struct {
2140 Lisp_Object object;
2141 } stretch;
2142 } u;
2144 /* current text and display positions. */
2145 struct text_pos position;
2146 struct display_pos current;
2147 Lisp_Object from_overlay;
2148 enum glyph_row_area area;
2149 enum it_method method;
2150 unsigned multibyte_p : 1;
2151 unsigned string_from_display_prop_p : 1;
2152 unsigned display_ellipsis_p : 1;
2153 unsigned avoid_cursor_p : 1;
2154 enum line_wrap_method line_wrap;
2156 /* properties from display property that are reset by another display property. */
2157 short voffset;
2158 Lisp_Object space_width;
2159 Lisp_Object font_height;
2161 stack[IT_STACK_SIZE];
2163 /* Stack pointer. */
2164 int sp;
2166 /* -1 means selective display hides everything between a \r and the
2167 next newline; > 0 means hide lines indented more than that value. */
2168 int selective;
2170 /* An enumeration describing what the next display element is
2171 after a call to get_next_display_element. */
2172 enum display_element_type what;
2174 /* Face to use. */
2175 int face_id;
2177 /* Setting of buffer-local variable selective-display-ellipsis. */
2178 unsigned selective_display_ellipsis_p : 1;
2180 /* 1 means control characters are translated into the form `^C'
2181 where the `^' can be replaced by a display table entry. */
2182 unsigned ctl_arrow_p : 1;
2184 /* Non-zero means that the current face has a box. */
2185 unsigned face_box_p : 1;
2187 /* Non-null means that the current character is the first in a run
2188 of characters with box face. */
2189 unsigned start_of_box_run_p : 1;
2191 /* Non-zero means that the current character is the last in a run
2192 of characters with box face. */
2193 unsigned end_of_box_run_p : 1;
2195 /* 1 means overlay strings at end_charpos have been processed. */
2196 unsigned overlay_strings_at_end_processed_p : 1;
2198 /* 1 means to ignore overlay strings at current pos, as they have
2199 already been processed. */
2200 unsigned ignore_overlay_strings_at_pos_p : 1;
2202 /* 1 means the actual glyph is not available in the current
2203 system. */
2204 unsigned glyph_not_available_p : 1;
2206 /* 1 means the next line in display_line continues a character
2207 consisting of more than one glyph, and some glyphs of this
2208 character have been put on the previous line. */
2209 unsigned starts_in_middle_of_char_p : 1;
2211 /* If 1, saved_face_id contains the id of the face in front of text
2212 skipped due to selective display. */
2213 unsigned face_before_selective_p : 1;
2215 /* If 1, adjust current glyph so it does not increase current row
2216 descent/ascent (line-height property). Reset after this glyph. */
2217 unsigned constrain_row_ascent_descent_p : 1;
2219 enum line_wrap_method line_wrap;
2221 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
2222 MODE_LINE_FACE_ID, etc, depending on what we are displaying. */
2223 int base_face_id;
2225 /* If what == IT_CHARACTER, character and length in bytes. This is
2226 a character from a buffer or string. It may be different from
2227 the character displayed in case that
2228 unibyte_display_via_language_environment is set.
2230 If what == IT_COMPOSITION, the first component of a composition
2231 and length in bytes of the composition. */
2232 int c, len;
2234 /* If what == IT_COMPOSITION, iterator substructure for the
2235 composition. */
2236 struct composition_it cmp_it;
2238 /* The character to display, possibly translated to multibyte
2239 if unibyte_display_via_language_environment is set. This
2240 is set after produce_glyphs has been called. */
2241 int char_to_display;
2243 /* If what == IT_IMAGE, the id of the image to display. */
2244 int image_id;
2246 /* Values from `slice' property. */
2247 struct it_slice slice;
2249 /* Value of the `space-width' property, if any; nil if none. */
2250 Lisp_Object space_width;
2252 /* Computed from the value of the `raise' property. */
2253 short voffset;
2255 /* Number of columns per \t. */
2256 short tab_width;
2258 /* Value of the `height' property, if any; nil if none. */
2259 Lisp_Object font_height;
2261 /* Object and position where the current display element came from.
2262 Object can be a Lisp string in case the current display element
2263 comes from an overlay string, or it is buffer. It may also be nil
2264 during mode-line update. Position is a position in object. */
2265 Lisp_Object object;
2266 struct text_pos position;
2268 /* Width in pixels of truncation and continuation glyphs. */
2269 short truncation_pixel_width, continuation_pixel_width;
2271 /* First and last visible x-position in the display area. If window
2272 is hscrolled by n columns, first_visible_x == n * FRAME_COLUMN_WIDTH
2273 (f), and last_visible_x == pixel width of W + first_visible_x. */
2274 int first_visible_x, last_visible_x;
2276 /* Last visible y-position + 1 in the display area without a mode
2277 line, if the window has one. */
2278 int last_visible_y;
2280 /* Default amount of additional space in pixels between lines (for
2281 window systems only.) */
2282 int extra_line_spacing;
2284 /* Max extra line spacing added in this row. */
2285 int max_extra_line_spacing;
2287 /* Override font height information for this glyph.
2288 Used if override_ascent >= 0. Cleared after this glyph. */
2289 int override_ascent, override_descent, override_boff;
2291 /* If non-null, glyphs are produced in glyph_row with each call to
2292 produce_glyphs. */
2293 struct glyph_row *glyph_row;
2295 /* The area of glyph_row to which glyphs are added. */
2296 enum glyph_row_area area;
2298 /* Number of glyphs needed for the last character requested via
2299 produce_glyphs. This is 1 except for tabs. */
2300 int nglyphs;
2302 /* Width of the display element in pixels. Result of
2303 produce_glyphs. */
2304 int pixel_width;
2306 /* Current, maximum logical, and maximum physical line height
2307 information. Result of produce_glyphs. */
2308 int ascent, descent, max_ascent, max_descent;
2309 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
2311 /* Current x pixel position within the display line. This value
2312 does not include the width of continuation lines in front of the
2313 line. The value of current_x is automatically incremented by
2314 pixel_width with each call to produce_glyphs. */
2315 int current_x;
2317 /* Accumulated width of continuation lines. If > 0, this means we
2318 are currently in a continuation line. This is initially zero and
2319 incremented/reset by display_line, move_it_to etc. */
2320 int continuation_lines_width;
2322 /* Buffer position that ends the buffer text line being iterated.
2323 This is normally the position after the newline at EOL. If this
2324 is the last line of the buffer and it doesn't have a newline,
2325 value is ZV/ZV_BYTE. Set and used only if IT->bidi_p, for
2326 setting the end position of glyph rows produced for continuation
2327 lines, see display_line. */
2328 struct text_pos eol_pos;
2330 /* Current y-position. Automatically incremented by the height of
2331 glyph_row in move_it_to and display_line. */
2332 int current_y;
2334 /* Vertical matrix position of first text line in window. */
2335 int first_vpos;
2337 /* Current vertical matrix position, or line number. Automatically
2338 incremented by move_it_to and display_line. */
2339 int vpos;
2341 /* Horizontal matrix position reached in move_it_in_display_line.
2342 Only set there, not in display_line. */
2343 int hpos;
2345 /* Left fringe bitmap number (enum fringe_bitmap_type). */
2346 unsigned left_user_fringe_bitmap : FRINGE_ID_BITS;
2348 /* Right fringe bitmap number (enum fringe_bitmap_type). */
2349 unsigned right_user_fringe_bitmap : FRINGE_ID_BITS;
2351 /* Face of the left fringe glyph. */
2352 unsigned left_user_fringe_face_id : FACE_ID_BITS;
2354 /* Face of the right fringe glyph. */
2355 unsigned right_user_fringe_face_id : FACE_ID_BITS;
2357 /* Non-zero means we need to reorder bidirectional text for display
2358 in the visual order. */
2359 int bidi_p;
2361 /* For iterating over bidirectional text. */
2362 struct bidi_it bidi_it;
2363 bidi_dir_t paragraph_embedding;
2367 /* Access to positions of iterator IT. */
2369 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
2370 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
2371 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
2372 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
2374 /* Test if IT has reached the end of its buffer or string. This will
2375 only work after get_next_display_element has been called. */
2377 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
2379 /* Non-zero means IT is at the end of a line. This is the case if it
2380 is either on a newline or on a carriage return and selective
2381 display hides the rest of the line. */
2383 #define ITERATOR_AT_END_OF_LINE_P(IT) \
2384 ((IT)->what == IT_CHARACTER \
2385 && ((IT)->c == '\n' \
2386 || ((IT)->c == '\r' && (IT)->selective)))
2388 /* Call produce_glyphs or FRAME_RIF->produce_glyphs, if set. Shortcut
2389 to avoid the function call overhead. */
2391 #define PRODUCE_GLYPHS(IT) \
2392 do { \
2393 extern int inhibit_free_realized_faces; \
2394 if ((IT)->glyph_row != NULL && (IT)->bidi_p) \
2396 if ((IT)->bidi_it.paragraph_dir == R2L) \
2397 (IT)->glyph_row->reversed_p = 1; \
2398 else \
2399 (IT)->glyph_row->reversed_p = 0; \
2401 if (FRAME_RIF ((IT)->f) != NULL) \
2402 FRAME_RIF ((IT)->f)->produce_glyphs ((IT)); \
2403 else \
2404 produce_glyphs ((IT)); \
2405 if ((IT)->glyph_row != NULL) \
2406 inhibit_free_realized_faces = 1; \
2407 } while (0)
2409 /* Bit-flags indicating what operation move_it_to should perform. */
2411 enum move_operation_enum
2413 /* Stop if specified x-position is reached. */
2414 MOVE_TO_X = 0x01,
2416 /* Stop if specified y-position is reached. */
2417 MOVE_TO_Y = 0x02,
2419 /* Stop if specified vpos is reached. */
2420 MOVE_TO_VPOS = 0x04,
2422 /* Stop if specified buffer or string position is reached. */
2423 MOVE_TO_POS = 0x08
2428 /***********************************************************************
2429 Window-based redisplay interface
2430 ***********************************************************************/
2432 /* Structure used to describe runs of lines that must be scrolled. */
2434 struct run
2436 /* Source and destination y pixel position. */
2437 int desired_y, current_y;
2439 /* Source and destination vpos in matrix. */
2440 int desired_vpos, current_vpos;
2442 /* Height in pixels, number of glyph rows. */
2443 int height, nrows;
2447 /* Handlers for setting frame parameters. */
2449 typedef void (*frame_parm_handler) P_ ((struct frame *, Lisp_Object, Lisp_Object));
2452 /* Structure holding system-dependent interface functions needed
2453 for window-based redisplay. */
2455 struct redisplay_interface
2457 /* Handlers for setting frame parameters. */
2458 frame_parm_handler *frame_parm_handlers;
2460 /* Produce glyphs/get display metrics for the display element IT is
2461 loaded with. */
2462 void (*produce_glyphs) P_ ((struct it *it));
2464 /* Write or insert LEN glyphs from STRING at the nominal output
2465 position. */
2466 void (*write_glyphs) P_ ((struct glyph *string, int len));
2467 void (*insert_glyphs) P_ ((struct glyph *start, int len));
2469 /* Clear from nominal output position to X. X < 0 means clear
2470 to right end of display. */
2471 void (*clear_end_of_line) P_ ((int x));
2473 /* Function to call to scroll the display as described by RUN on
2474 window W. */
2475 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
2477 /* Function to call after a line in a display has been completely
2478 updated. Used to draw truncation marks and alike. DESIRED_ROW
2479 is the desired row which has been updated. */
2480 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
2482 /* Function to call before beginning to update window W in
2483 window-based redisplay. */
2484 void (*update_window_begin_hook) P_ ((struct window *w));
2486 /* Function to call after window W has been updated in window-based
2487 redisplay. CURSOR_ON_P non-zero means switch cursor on.
2488 MOUSE_FACE_OVERWRITTEN_P non-zero means that some lines in W
2489 that contained glyphs in mouse-face were overwritten, so we
2490 have to update the mouse highlight. */
2491 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p,
2492 int mouse_face_overwritten_p));
2494 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
2495 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
2496 are window-relative pixel positions. */
2497 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
2499 /* Flush the display of frame F. For X, this is XFlush. */
2500 void (*flush_display) P_ ((struct frame *f));
2502 /* Flush the display of frame F if non-NULL. This is called
2503 during redisplay, and should be NULL on systems which flushes
2504 automatically before reading input. */
2505 void (*flush_display_optional) P_ ((struct frame *f));
2507 /* Clear the mouse hightlight in window W, if there is any. */
2508 void (*clear_window_mouse_face) P_ ((struct window *w));
2510 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
2511 frame F. */
2512 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
2513 int *left, int *right));
2515 /* Fix the display of AREA of ROW in window W for overlapping rows.
2516 This function is called from redraw_overlapping_rows after
2517 desired rows have been made current. */
2518 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
2519 enum glyph_row_area area, int));
2521 #ifdef HAVE_WINDOW_SYSTEM
2523 /* Draw a fringe bitmap in window W of row ROW using parameters P. */
2524 void (*draw_fringe_bitmap) P_ ((struct window *w, struct glyph_row *row,
2525 struct draw_fringe_bitmap_params *p));
2527 /* Define and destroy fringe bitmap no. WHICH. */
2528 void (*define_fringe_bitmap) P_ ((int which, unsigned short *bits,
2529 int h, int wd));
2530 void (*destroy_fringe_bitmap) P_ ((int which));
2532 /* Compute left and right overhang of glyph string S.
2533 A NULL pointer if platform does not support this. */
2534 void (*compute_glyph_string_overhangs) P_ ((struct glyph_string *s));
2536 /* Draw a glyph string S. */
2537 void (*draw_glyph_string) P_ ((struct glyph_string *s));
2539 /* Define cursor CURSOR on frame F. */
2540 void (*define_frame_cursor) P_ ((struct frame *f, Cursor cursor));
2542 /* Clear the area at (X,Y,WIDTH,HEIGHT) of frame F. */
2543 void (*clear_frame_area) P_ ((struct frame *f, int x, int y,
2544 int width, int height));
2546 /* Draw specified cursor CURSOR_TYPE of width CURSOR_WIDTH
2547 at row GLYPH_ROW on window W if ON_P is 1. If ON_P is
2548 0, don't draw cursor. If ACTIVE_P is 1, system caret
2549 should track this cursor (when applicable). */
2550 void (*draw_window_cursor) P_ ((struct window *w,
2551 struct glyph_row *glyph_row,
2552 int x, int y,
2553 int cursor_type, int cursor_width,
2554 int on_p, int active_p));
2556 /* Draw vertical border for window W from (X,Y0) to (X,Y1). */
2557 void (*draw_vertical_window_border) P_ ((struct window *w,
2558 int x, int y0, int y1));
2560 /* Shift display of frame F to make room for inserted glyphs.
2561 The area at pixel (X,Y) of width WIDTH and height HEIGHT is
2562 shifted right by SHIFT_BY pixels. */
2563 void (*shift_glyphs_for_insert) P_ ((struct frame *f,
2564 int x, int y, int width,
2565 int height, int shift_by));
2567 #endif /* HAVE_WINDOW_SYSTEM */
2571 /***********************************************************************
2572 Images
2573 ***********************************************************************/
2575 #ifdef HAVE_WINDOW_SYSTEM
2577 /* Structure forward declarations. */
2579 struct image;
2582 /* Each image format (JPEG, TIFF, ...) supported is described by
2583 a structure of the type below. */
2585 struct image_type
2587 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
2588 Lisp_Object *type;
2590 /* Check that SPEC is a valid image specification for the given
2591 image type. Value is non-zero if SPEC is valid. */
2592 int (* valid_p) P_ ((Lisp_Object spec));
2594 /* Load IMG which is used on frame F from information contained in
2595 IMG->spec. Value is non-zero if successful. */
2596 int (* load) P_ ((struct frame *f, struct image *img));
2598 /* Free resources of image IMG which is used on frame F. */
2599 void (* free) P_ ((struct frame *f, struct image *img));
2601 /* Next in list of all supported image types. */
2602 struct image_type *next;
2606 /* Structure describing an image. Specific image formats like XBM are
2607 converted into this form, so that display only has to deal with
2608 this type of image. */
2610 struct image
2612 /* The time in seconds at which the image was last displayed. Set
2613 in prepare_image_for_display. */
2614 unsigned long timestamp;
2616 /* Pixmaps of the image. */
2617 Pixmap pixmap, mask;
2619 /* Colors allocated for this image, if any. Allocated via xmalloc. */
2620 unsigned long *colors;
2621 int ncolors;
2623 /* A single `background color' for this image, for the use of anyone that
2624 cares about such a thing. Only valid if the `background_valid' field
2625 is true. This should generally be accessed by calling the accessor
2626 macro `IMAGE_BACKGROUND', which will heuristically calculate a value
2627 if necessary. */
2628 unsigned long background;
2630 /* Foreground and background colors of the frame on which the image
2631 is created. */
2632 unsigned long frame_foreground, frame_background;
2634 /* True if this image has a `transparent' background -- that is, is
2635 uses an image mask. The accessor macro for this is
2636 `IMAGE_BACKGROUND_TRANSPARENT'. */
2637 unsigned background_transparent : 1;
2639 /* True if the `background' and `background_transparent' fields are
2640 valid, respectively. */
2641 unsigned background_valid : 1, background_transparent_valid : 1;
2643 /* Width and height of the image. */
2644 int width, height;
2646 /* These values are used for the rectangles displayed for images
2647 that can't be loaded. */
2648 #define DEFAULT_IMAGE_WIDTH 30
2649 #define DEFAULT_IMAGE_HEIGHT 30
2651 /* Top/left and bottom/right corner pixel of actual image data.
2652 Used by four_corners_best to consider the real image data,
2653 rather than looking at the optional image margin. */
2654 int corners[4];
2655 #define TOP_CORNER 0
2656 #define LEFT_CORNER 1
2657 #define BOT_CORNER 2
2658 #define RIGHT_CORNER 3
2660 /* Percent of image height used as ascent. A value of
2661 CENTERED_IMAGE_ASCENT means draw the image centered on the
2662 line. */
2663 int ascent;
2664 #define DEFAULT_IMAGE_ASCENT 50
2665 #define CENTERED_IMAGE_ASCENT -1
2667 /* Lisp specification of this image. */
2668 Lisp_Object spec;
2670 /* List of "references" followed to build the image.
2671 Typically will just contain the name of the image file.
2672 Used to allow fine-grained cache flushing. */
2673 Lisp_Object dependencies;
2675 /* Relief to draw around the image. */
2676 int relief;
2678 /* Optional margins around the image. This includes the relief. */
2679 int hmargin, vmargin;
2681 /* Reference to the type of the image. */
2682 struct image_type *type;
2684 /* 1 means that loading the image failed. Don't try again. */
2685 unsigned load_failed_p;
2687 /* A place for image types to store additional data. The member
2688 data.lisp_val is marked during GC, so it's safe to store Lisp data
2689 there. Image types should free this data when their `free'
2690 function is called. */
2691 struct
2693 int int_val;
2694 void *ptr_val;
2695 Lisp_Object lisp_val;
2696 } data;
2698 /* Hash value of image specification to speed up comparisons. */
2699 unsigned hash;
2701 /* Image id of this image. */
2702 int id;
2704 /* Hash collision chain. */
2705 struct image *next, *prev;
2709 /* Cache of images. Each frame has a cache. X frames with the same
2710 x_display_info share their caches. */
2712 struct image_cache
2714 /* Hash table of images. */
2715 struct image **buckets;
2717 /* Vector mapping image ids to images. */
2718 struct image **images;
2720 /* Allocated size of `images'. */
2721 unsigned size;
2723 /* Number of images in the cache. */
2724 unsigned used;
2726 /* Reference count (number of frames sharing this cache). */
2727 int refcount;
2731 /* Value is a pointer to the image with id ID on frame F, or null if
2732 no image with that id exists. */
2734 #define IMAGE_FROM_ID(F, ID) \
2735 (((ID) >= 0 && (ID) < (FRAME_IMAGE_CACHE (F)->used)) \
2736 ? FRAME_IMAGE_CACHE (F)->images[ID] \
2737 : NULL)
2739 /* Size of bucket vector of image caches. Should be prime. */
2741 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2743 #endif /* HAVE_WINDOW_SYSTEM */
2747 /***********************************************************************
2748 Tool-bars
2749 ***********************************************************************/
2751 /* Enumeration defining where to find tool-bar item information in
2752 tool-bar items vectors stored with frames. Each tool-bar item
2753 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2755 enum tool_bar_item_idx
2757 /* The key of the tool-bar item. Used to remove items when a binding
2758 for `undefined' is found. */
2759 TOOL_BAR_ITEM_KEY,
2761 /* Non-nil if item is enabled. */
2762 TOOL_BAR_ITEM_ENABLED_P,
2764 /* Non-nil if item is selected (pressed). */
2765 TOOL_BAR_ITEM_SELECTED_P,
2767 /* Caption. */
2768 TOOL_BAR_ITEM_CAPTION,
2770 /* Image(s) to display. This is either a single image specification
2771 or a vector of specifications. */
2772 TOOL_BAR_ITEM_IMAGES,
2774 /* The binding. */
2775 TOOL_BAR_ITEM_BINDING,
2777 /* Button type. One of nil, `:radio' or `:toggle'. */
2778 TOOL_BAR_ITEM_TYPE,
2780 /* Help string. */
2781 TOOL_BAR_ITEM_HELP,
2783 /* Icon file name of right to left image when an RTL locale is used. */
2784 TOOL_BAR_ITEM_RTL_IMAGE,
2786 /* Sentinel = number of slots in tool_bar_items occupied by one
2787 tool-bar item. */
2788 TOOL_BAR_ITEM_NSLOTS
2792 /* An enumeration for the different images that can be specified
2793 for a tool-bar item. */
2795 enum tool_bar_item_image
2797 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2798 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2799 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2800 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2803 /* Margin around tool-bar buttons in pixels. */
2805 extern Lisp_Object Vtool_bar_button_margin;
2807 /* Thickness of relief to draw around tool-bar buttons. */
2809 extern EMACS_INT tool_bar_button_relief;
2811 /* Default values of the above variables. */
2813 #define DEFAULT_TOOL_BAR_BUTTON_MARGIN 4
2814 #define DEFAULT_TOOL_BAR_BUTTON_RELIEF 1
2816 /* The height in pixels of the default tool-bar images. */
2818 #define DEFAULT_TOOL_BAR_IMAGE_HEIGHT 24
2821 /***********************************************************************
2822 Terminal Capabilities
2823 ***********************************************************************/
2825 /* Each of these is a bit representing a terminal `capability' (bold,
2826 inverse, etc). They are or'd together to specify the set of
2827 capabilities being queried for when calling `tty_capable_p' (which
2828 returns true if the terminal supports all of them). */
2830 #define TTY_CAP_INVERSE 0x01
2831 #define TTY_CAP_UNDERLINE 0x02
2832 #define TTY_CAP_BOLD 0x04
2833 #define TTY_CAP_DIM 0x08
2834 #define TTY_CAP_BLINK 0x10
2835 #define TTY_CAP_ALT_CHARSET 0x20
2838 /***********************************************************************
2839 Function Prototypes
2840 ***********************************************************************/
2842 /* Defined in bidi.c */
2844 extern void bidi_init_it P_ ((EMACS_INT, EMACS_INT, struct bidi_it *));
2845 extern void bidi_get_next_char_visually P_ ((struct bidi_it *));
2846 extern void bidi_paragraph_init P_ ((bidi_dir_t, struct bidi_it *));
2847 extern int bidi_mirror_char P_ ((int));
2849 /* Defined in xdisp.c */
2851 struct glyph_row *row_containing_pos P_ ((struct window *, int,
2852 struct glyph_row *,
2853 struct glyph_row *, int));
2854 EMACS_INT string_buffer_position P_ ((struct window *, Lisp_Object,
2855 EMACS_INT));
2856 int line_bottom_y P_ ((struct it *));
2857 int display_prop_intangible_p P_ ((Lisp_Object));
2858 void resize_echo_area_exactly P_ ((void));
2859 int resize_mini_window P_ ((struct window *, int));
2860 int try_window P_ ((Lisp_Object, struct text_pos, int));
2861 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2862 int window_box_height P_ ((struct window *));
2863 int window_text_bottom_y P_ ((struct window *));
2864 int window_box_width P_ ((struct window *, int));
2865 int window_box_left P_ ((struct window *, int));
2866 int window_box_left_offset P_ ((struct window *, int));
2867 int window_box_right P_ ((struct window *, int));
2868 int window_box_right_offset P_ ((struct window *, int));
2869 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2870 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2871 void pixel_to_glyph_coords P_ ((struct frame *, int, int, int *, int *,
2872 NativeRectangle *, int));
2873 int glyph_to_pixel_coords P_ ((struct window *, int, int, int *, int *));
2874 void remember_mouse_glyph P_ ((struct frame *, int, int, NativeRectangle *));
2876 void mark_window_display_accurate P_ ((Lisp_Object, int));
2877 void redisplay_preserve_echo_area P_ ((int));
2878 int set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2879 struct glyph_matrix *, int, int, int, int));
2880 void init_iterator P_ ((struct it *, struct window *, int,
2881 int, struct glyph_row *, enum face_id));
2882 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2883 struct glyph_row *));
2884 int get_next_display_element P_ ((struct it *));
2885 void set_iterator_to_next P_ ((struct it *, int));
2886 void start_display P_ ((struct it *, struct window *, struct text_pos));
2887 void move_it_to P_ ((struct it *, int, int, int, int, int));
2888 void move_it_vertically P_ ((struct it *, int));
2889 void move_it_vertically_backward P_ ((struct it *, int));
2890 void move_it_by_lines P_ ((struct it *, int, int));
2891 void move_it_past_eol P_ ((struct it *));
2892 void move_it_in_display_line (struct it *it,
2893 EMACS_INT to_charpos, int to_x,
2894 enum move_operation_enum op);
2895 int in_display_vector_p P_ ((struct it *));
2896 int frame_mode_line_height P_ ((struct frame *));
2897 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2898 extern Lisp_Object Qtool_bar;
2899 extern Lisp_Object Vshow_trailing_whitespace;
2900 extern int mode_line_in_non_selected_windows;
2901 extern int redisplaying_p;
2902 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2903 extern int help_echo_showing_p;
2904 extern int current_mode_line_height, current_header_line_height;
2905 extern Lisp_Object help_echo_string, help_echo_window;
2906 extern Lisp_Object help_echo_object, previous_help_echo_string;
2907 extern int help_echo_pos;
2908 extern struct frame *last_mouse_frame;
2909 extern int last_tool_bar_item;
2910 extern Lisp_Object Vmouse_autoselect_window;
2911 extern int unibyte_display_via_language_environment;
2912 extern EMACS_INT underline_minimum_offset;
2914 extern void reseat_at_previous_visible_line_start P_ ((struct it *));
2916 extern int calc_pixel_width_or_height P_ ((double *, struct it *, Lisp_Object,
2917 struct font *, int, int *));
2919 #ifdef HAVE_WINDOW_SYSTEM
2921 #if GLYPH_DEBUG
2922 extern void dump_glyph_string P_ ((struct glyph_string *));
2923 #endif
2925 extern void x_get_glyph_overhangs P_ ((struct glyph *, struct frame *,
2926 int *, int *));
2927 extern void x_produce_glyphs P_ ((struct it *));
2929 extern void x_write_glyphs P_ ((struct glyph *, int));
2930 extern void x_insert_glyphs P_ ((struct glyph *, int len));
2931 extern void x_clear_end_of_line P_ ((int));
2933 extern int x_stretch_cursor_p;
2934 extern struct cursor_pos output_cursor;
2936 extern void x_fix_overlapping_area P_ ((struct window *, struct glyph_row *,
2937 enum glyph_row_area, int));
2938 extern void draw_phys_cursor_glyph P_ ((struct window *,
2939 struct glyph_row *,
2940 enum draw_glyphs_face));
2941 extern void get_phys_cursor_geometry P_ ((struct window *, struct glyph_row *,
2942 struct glyph *, int *, int *, int *));
2943 extern void erase_phys_cursor P_ ((struct window *));
2944 extern void display_and_set_cursor P_ ((struct window *,
2945 int, int, int, int, int));
2947 extern void set_output_cursor P_ ((struct cursor_pos *));
2948 extern void x_cursor_to P_ ((int, int, int, int));
2950 extern void x_update_cursor P_ ((struct frame *, int));
2951 extern void x_clear_cursor P_ ((struct window *));
2952 extern void x_draw_vertical_border P_ ((struct window *w));
2954 extern void frame_to_window_pixel_xy P_ ((struct window *, int *, int *));
2955 extern int get_glyph_string_clip_rects P_ ((struct glyph_string *,
2956 NativeRectangle *, int));
2957 extern void get_glyph_string_clip_rect P_ ((struct glyph_string *,
2958 NativeRectangle *nr));
2959 extern Lisp_Object find_hot_spot P_ ((Lisp_Object, int, int));
2960 extern void note_mouse_highlight P_ ((struct frame *, int, int));
2961 extern void x_clear_window_mouse_face P_ ((struct window *));
2962 extern void cancel_mouse_face P_ ((struct frame *));
2964 extern void handle_tool_bar_click P_ ((struct frame *,
2965 int, int, int, unsigned int));
2967 /* msdos.c defines its own versions of these functions. */
2968 extern int clear_mouse_face P_ ((Display_Info *));
2969 extern void show_mouse_face P_ ((Display_Info *, enum draw_glyphs_face));
2970 extern int cursor_in_mouse_face_p P_ ((struct window *w));
2972 extern void expose_frame P_ ((struct frame *, int, int, int, int));
2973 extern int x_intersect_rectangles P_ ((XRectangle *, XRectangle *,
2974 XRectangle *));
2975 #endif
2977 /* Defined in fringe.c */
2979 int lookup_fringe_bitmap (Lisp_Object);
2980 void draw_fringe_bitmap P_ ((struct window *, struct glyph_row *, int));
2981 void draw_row_fringe_bitmaps P_ ((struct window *, struct glyph_row *));
2982 int draw_window_fringes P_ ((struct window *, int));
2983 int update_window_fringes P_ ((struct window *, int));
2984 void compute_fringe_widths P_ ((struct frame *, int));
2986 #ifdef WINDOWSNT
2987 void w32_init_fringe P_ ((struct redisplay_interface *));
2988 void w32_reset_fringes P_ ((void));
2989 #endif
2990 /* Defined in image.c */
2992 #ifdef HAVE_WINDOW_SYSTEM
2994 extern int x_bitmap_height P_ ((struct frame *, int));
2995 extern int x_bitmap_width P_ ((struct frame *, int));
2996 extern int x_bitmap_pixmap P_ ((struct frame *, int));
2997 extern void x_reference_bitmap P_ ((struct frame *, int));
2998 extern int x_create_bitmap_from_data P_ ((struct frame *, char *,
2999 unsigned int, unsigned int));
3000 extern int x_create_bitmap_from_file P_ ((struct frame *, Lisp_Object));
3001 #if defined (HAVE_XPM) && defined (HAVE_X_WINDOWS)
3002 extern int x_create_bitmap_from_xpm_data P_ ((struct frame *f, char **bits));
3003 #endif
3004 #ifndef x_destroy_bitmap
3005 extern void x_destroy_bitmap P_ ((struct frame *, int));
3006 #endif
3007 extern void x_destroy_all_bitmaps P_ ((Display_Info *));
3008 extern int x_create_bitmap_mask P_ ((struct frame * , int));
3009 extern Lisp_Object x_find_image_file P_ ((Lisp_Object));
3011 void x_kill_gs_process P_ ((Pixmap, struct frame *));
3012 struct image_cache *make_image_cache P_ ((void));
3013 void free_image_cache P_ ((struct frame *));
3014 void clear_image_caches P_ ((Lisp_Object));
3015 void mark_image_cache P_ ((struct image_cache *));
3016 int valid_image_p P_ ((Lisp_Object));
3017 void prepare_image_for_display P_ ((struct frame *, struct image *));
3018 int lookup_image P_ ((struct frame *, Lisp_Object));
3020 unsigned long image_background P_ ((struct image *, struct frame *,
3021 XImagePtr_or_DC ximg));
3022 int image_background_transparent P_ ((struct image *, struct frame *,
3023 XImagePtr_or_DC mask));
3025 int image_ascent P_ ((struct image *, struct face *, struct glyph_slice *));
3027 #endif
3029 /* Defined in sysdep.c */
3031 void get_tty_size P_ ((int, int *, int *));
3032 void request_sigio P_ ((void));
3033 void unrequest_sigio P_ ((void));
3034 int tabs_safe_p P_ ((int));
3035 void init_baud_rate P_ ((int));
3036 void init_sigio P_ ((int));
3038 /* Defined in xfaces.c */
3040 #ifdef HAVE_X_WINDOWS
3041 void x_free_colors P_ ((struct frame *, unsigned long *, int));
3042 #endif
3044 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
3045 Lisp_Object));
3046 Lisp_Object tty_color_name P_ ((struct frame *, int));
3047 void clear_face_cache P_ ((int));
3048 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
3049 enum lface_attribute_index));
3050 void unload_color P_ ((struct frame *, unsigned long));
3051 char *choose_face_font P_ ((struct frame *, Lisp_Object *, Lisp_Object,
3052 int *));
3053 int ascii_face_of_lisp_face P_ ((struct frame *, int));
3054 void prepare_face_for_display P_ ((struct frame *, struct face *));
3055 int xstrcasecmp P_ ((const unsigned char *, const unsigned char *));
3056 int lookup_face P_ ((struct frame *, Lisp_Object *));
3057 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
3058 int lookup_basic_face P_ ((struct frame *, int));
3059 int smaller_face P_ ((struct frame *, int, int));
3060 int face_with_height P_ ((struct frame *, int, int));
3061 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
3062 void init_frame_faces P_ ((struct frame *));
3063 void free_frame_faces P_ ((struct frame *));
3064 void recompute_basic_faces P_ ((struct frame *));
3065 int face_at_buffer_position P_ ((struct window *w, EMACS_INT pos,
3066 EMACS_INT region_beg, EMACS_INT region_end,
3067 EMACS_INT *endptr, EMACS_INT limit,
3068 int mouse, int base_face_id));
3069 int face_for_overlay_string P_ ((struct window *w, EMACS_INT pos,
3070 EMACS_INT region_beg, EMACS_INT region_end,
3071 EMACS_INT *endptr, EMACS_INT limit,
3072 int mouse, Lisp_Object overlay));
3073 int face_at_string_position P_ ((struct window *w, Lisp_Object string,
3074 EMACS_INT pos, EMACS_INT bufpos,
3075 EMACS_INT region_beg, EMACS_INT region_end,
3076 EMACS_INT *endptr, enum face_id, int mouse));
3077 int merge_faces P_ ((struct frame *, Lisp_Object, int, int));
3078 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
3079 void free_all_realized_faces P_ ((Lisp_Object));
3080 void free_realized_face P_ ((struct frame *, struct face *));
3081 extern Lisp_Object Qforeground_color, Qbackground_color;
3082 extern Lisp_Object Qframe_set_background_mode;
3083 extern char unspecified_fg[], unspecified_bg[];
3085 extern Lisp_Object Vface_remapping_alist;
3087 /* Defined in xfns.c */
3089 #ifdef HAVE_X_WINDOWS
3090 void gamma_correct P_ ((struct frame *, XColor *));
3091 #endif
3092 #ifdef WINDOWSNT
3093 void gamma_correct P_ ((struct frame *, COLORREF *));
3094 #endif
3096 #ifdef HAVE_WINDOW_SYSTEM
3098 int x_screen_planes P_ ((struct frame *));
3099 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
3101 extern Lisp_Object tip_frame;
3102 extern Window tip_window;
3103 EXFUN (Fx_show_tip, 6);
3104 EXFUN (Fx_hide_tip, 0);
3105 extern void start_hourglass P_ ((void));
3106 extern void cancel_hourglass P_ ((void));
3107 extern int hourglass_started P_ ((void));
3108 extern int display_hourglass_p;
3109 extern int hourglass_shown_p;
3110 struct atimer; /* Defined in atimer.h. */
3111 /* If non-null, an asynchronous timer that, when it expires, displays
3112 an hourglass cursor on all frames. */
3113 extern struct atimer *hourglass_atimer;
3115 /* Each GUI implements these. FIXME: move into RIF. */
3116 extern void show_hourglass P_ ((struct atimer *));
3117 extern void hide_hourglass P_ ((void));
3119 /* Returns the background color of IMG, calculating one heuristically if
3120 necessary. If non-zero, XIMG is an existing XImage object to use for
3121 the heuristic. */
3123 #define IMAGE_BACKGROUND(img, f, ximg) \
3124 ((img)->background_valid \
3125 ? (img)->background \
3126 : image_background (img, f, ximg))
3128 /* Returns true if IMG has a `transparent' background, using heuristics
3129 to decide if necessary. If non-zero, MASK is an existing XImage
3130 object to use for the heuristic. */
3132 #define IMAGE_BACKGROUND_TRANSPARENT(img, f, mask) \
3133 ((img)->background_transparent_valid \
3134 ? (img)->background_transparent \
3135 : image_background_transparent (img, f, mask))
3137 #endif /* HAVE_WINDOW_SYSTEM */
3140 /* Defined in xmenu.c */
3142 int popup_activated P_ ((void));
3144 /* Defined in dispnew.c */
3146 extern int inverse_video;
3147 extern int required_matrix_width P_ ((struct window *));
3148 extern int required_matrix_height P_ ((struct window *));
3149 extern Lisp_Object buffer_posn_from_coords P_ ((struct window *,
3150 int *, int *,
3151 struct display_pos *,
3152 Lisp_Object *,
3153 int *, int *, int *, int *));
3154 extern Lisp_Object mode_line_string P_ ((struct window *, enum window_part,
3155 int *, int *, int *,
3156 Lisp_Object *,
3157 int *, int *, int *, int *));
3158 extern Lisp_Object marginal_area_string P_ ((struct window *, enum window_part,
3159 int *, int *, int *,
3160 Lisp_Object *,
3161 int *, int *, int *, int *));
3162 extern void redraw_frame P_ ((struct frame *));
3163 extern void redraw_garbaged_frames P_ ((void));
3164 extern void cancel_line P_ ((int, struct frame *));
3165 extern void init_desired_glyphs P_ ((struct frame *));
3166 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
3167 extern int update_frame P_ ((struct frame *, int, int));
3168 extern int scrolling P_ ((struct frame *));
3169 extern void bitch_at_user P_ ((void));
3170 void adjust_glyphs P_ ((struct frame *));
3171 void free_glyphs P_ ((struct frame *));
3172 void free_window_matrices P_ ((struct window *));
3173 void check_glyph_memory P_ ((void));
3174 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
3175 void clear_glyph_matrix P_ ((struct glyph_matrix *));
3176 void clear_current_matrices P_ ((struct frame *f));
3177 void clear_desired_matrices P_ ((struct frame *));
3178 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
3179 int, int, int));
3180 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
3181 void increment_matrix_positions P_ ((struct glyph_matrix *,
3182 int, int, int, int));
3183 void blank_row P_ ((struct window *, struct glyph_row *, int));
3184 void increment_row_positions P_ ((struct glyph_row *, int, int));
3185 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
3186 void clear_glyph_row P_ ((struct glyph_row *));
3187 void prepare_desired_row P_ ((struct glyph_row *));
3188 int line_hash_code P_ ((struct glyph_row *));
3189 void set_window_update_flags P_ ((struct window *, int));
3190 void redraw_frame P_ ((struct frame *));
3191 void redraw_garbaged_frames P_ ((void));
3192 int scroll_cost P_ ((struct frame *, int, int, int));
3193 int update_frame P_ ((struct frame *, int, int));
3194 void update_single_window P_ ((struct window *, int));
3195 int scrolling P_ ((struct frame *));
3196 void do_pending_window_change P_ ((int));
3197 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
3198 void bitch_at_user P_ ((void));
3199 void init_display P_ ((void));
3200 void syms_of_display P_ ((void));
3201 extern Lisp_Object Qredisplay_dont_pause;
3202 void spec_glyph_lookup_face P_ ((struct window *, GLYPH *));
3204 /* Defined in terminal.c */
3206 extern void ring_bell P_ ((struct frame *));
3207 extern void update_begin P_ ((struct frame *));
3208 extern void update_end P_ ((struct frame *));
3209 extern void set_terminal_window P_ ((struct frame *, int));
3210 extern void cursor_to P_ ((struct frame *, int, int));
3211 extern void raw_cursor_to P_ ((struct frame *, int, int));
3212 extern void clear_to_end P_ ((struct frame *));
3213 extern void clear_frame P_ ((struct frame *));
3214 extern void clear_end_of_line P_ ((struct frame *, int));
3215 extern void write_glyphs P_ ((struct frame *, struct glyph *, int));
3216 extern void insert_glyphs P_ ((struct frame *, struct glyph *, int));
3217 extern void delete_glyphs P_ ((struct frame *, int));
3218 extern void ins_del_lines P_ ((struct frame *, int, int));
3220 extern struct terminal *init_initial_terminal P_ ((void));
3223 /* Defined in term.c */
3225 extern void tty_set_terminal_modes P_ ((struct terminal *));
3226 extern void tty_reset_terminal_modes P_ ((struct terminal *));
3227 extern void tty_turn_off_insert P_ ((struct tty_display_info *));
3228 extern void tty_turn_off_highlight P_ ((struct tty_display_info *));
3229 extern int string_cost P_ ((char *));
3230 extern int per_line_cost P_ ((char *));
3231 extern void calculate_costs P_ ((struct frame *));
3232 extern void produce_glyphs P_ ((struct it *));
3233 extern void produce_special_glyphs P_ ((struct it *, enum display_element_type));
3234 extern int tty_capable_p P_ ((struct tty_display_info *, unsigned, unsigned long, unsigned long));
3235 extern void set_tty_color_mode (struct tty_display_info *, struct frame *);
3236 extern struct terminal *get_tty_terminal P_ ((Lisp_Object, int));
3237 extern struct terminal *get_named_tty P_ ((char *));
3238 EXFUN (Ftty_type, 1);
3239 extern void create_tty_output P_ ((struct frame *));
3240 extern struct terminal *init_tty P_ ((char *, char *, int));
3243 /* Defined in scroll.c */
3245 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
3246 extern int scroll_cost P_ ((struct frame *, int, int, int));
3247 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
3248 char *, char *, char *,
3249 char *, char *, int));
3250 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
3251 int *, int));
3253 /* Defined in frame.c */
3255 #ifdef HAVE_WINDOW_SYSTEM
3257 /* Types we might convert a resource string into. */
3258 enum resource_types
3260 RES_TYPE_NUMBER,
3261 RES_TYPE_FLOAT,
3262 RES_TYPE_BOOLEAN,
3263 RES_TYPE_STRING,
3264 RES_TYPE_SYMBOL,
3265 RES_TYPE_BOOLEAN_NUMBER
3268 extern Lisp_Object x_get_arg P_ ((Display_Info *, Lisp_Object,
3269 Lisp_Object, char *, char *class,
3270 enum resource_types));
3271 extern Lisp_Object x_frame_get_arg P_ ((struct frame *, Lisp_Object,
3272 Lisp_Object, char *, char *,
3273 enum resource_types));
3274 extern Lisp_Object x_frame_get_and_record_arg P_ ((
3275 struct frame *, Lisp_Object,
3276 Lisp_Object, char *, char *,
3277 enum resource_types));
3278 extern Lisp_Object x_default_parameter P_ ((struct frame *, Lisp_Object,
3279 Lisp_Object, Lisp_Object,
3280 char *, char *,
3281 enum resource_types));
3283 #endif /* HAVE_WINDOW_SYSTEM */
3285 #endif /* not DISPEXTERN_H_INCLUDED */
3287 /* arch-tag: c65c475f-1c1e-4534-8795-990b8509fd65
3288 (do not change this comment) */