* progmodes/gud.el (gud-find-file): Silence --without-x compilation.
[emacs.git] / src / dispnew.c
blob2b16e881c809bc067ce02ef5f0a496b71db98a99
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #define DISPEXTERN_INLINE EXTERN_INLINE
25 #include "sysstdio.h"
26 #include <unistd.h>
28 #include "lisp.h"
29 #include "termchar.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "character.h"
34 #include "buffer.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
46 #include "syssignal.h"
48 #ifdef HAVE_WINDOW_SYSTEM
49 #include TERM_HEADER
50 #endif /* HAVE_WINDOW_SYSTEM */
52 #include <errno.h>
54 #include <fpending.h>
55 #include <timespec.h>
57 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
58 #include <term.h> /* for tgetent */
59 #endif
61 #ifdef WINDOWSNT
62 #include "w32.h"
63 #endif
65 /* Structure to pass dimensions around. Used for character bounding
66 boxes, glyph matrix dimensions and alike. */
68 struct dim
70 int width;
71 int height;
75 /* Function prototypes. */
77 static void update_frame_line (struct frame *, int);
78 static int required_matrix_height (struct window *);
79 static int required_matrix_width (struct window *);
80 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
81 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
82 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
83 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
84 struct window *);
85 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
86 struct window *);
87 static void adjust_decode_mode_spec_buffer (struct frame *);
88 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
89 static void clear_window_matrices (struct window *, bool);
90 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
91 static int scrolling_window (struct window *, bool);
92 static bool update_window_line (struct window *, int, bool *);
93 static void mirror_make_current (struct window *, int);
94 #ifdef GLYPH_DEBUG
95 static void check_matrix_pointers (struct glyph_matrix *,
96 struct glyph_matrix *);
97 #endif
98 static void mirror_line_dance (struct window *, int, int, int *, char *);
99 static bool update_window_tree (struct window *, bool);
100 static bool update_window (struct window *, bool);
101 static bool update_frame_1 (struct frame *, bool, bool);
102 static bool scrolling (struct frame *);
103 static void set_window_cursor_after_update (struct window *);
104 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
105 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
107 /* True upon entry to redisplay means do not assume anything about
108 current contents of actual terminal frame; clear and redraw it. */
110 bool frame_garbaged;
112 /* True means last display completed. False means it was preempted. */
114 bool display_completed;
116 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
119 /* The currently selected frame. In a single-frame version, this
120 variable always equals the_only_frame. */
122 Lisp_Object selected_frame;
124 /* A frame which is not just a mini-buffer, or 0 if there are no such
125 frames. This is usually the most recent such frame that was
126 selected. In a single-frame version, this variable always holds
127 the address of the_only_frame. */
129 struct frame *last_nonminibuf_frame;
131 /* True means SIGWINCH happened when not safe. */
133 static bool delayed_size_change;
135 /* A glyph for a space. */
137 struct glyph space_glyph;
139 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
141 /* Counts of allocated structures. These counts serve to diagnose
142 memory leaks and double frees. */
144 static int glyph_matrix_count;
145 static int glyph_pool_count;
147 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
149 /* If non-null, the frame whose frame matrices are manipulated. If
150 null, window matrices are worked on. */
152 static struct frame *frame_matrix_frame;
154 /* Convert vpos and hpos from frame to window and vice versa.
155 This may only be used for terminal frames. */
157 #ifdef GLYPH_DEBUG
159 static int window_to_frame_vpos (struct window *, int);
160 static int window_to_frame_hpos (struct window *, int);
161 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
162 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
164 /* One element of the ring buffer containing redisplay history
165 information. */
167 struct redisplay_history
169 char trace[512 + 100];
172 /* The size of the history buffer. */
174 #define REDISPLAY_HISTORY_SIZE 30
176 /* The redisplay history buffer. */
178 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
180 /* Next free entry in redisplay_history. */
182 static int history_idx;
184 /* A tick that's incremented each time something is added to the
185 history. */
187 static uprintmax_t history_tick;
189 /* Add to the redisplay history how window W has been displayed.
190 MSG is a trace containing the information how W's glyph matrix
191 has been constructed. PAUSED_P means that the update
192 has been interrupted for pending input. */
194 static void
195 add_window_display_history (struct window *w, const char *msg, bool paused_p)
197 char *buf;
198 void *ptr = w;
200 if (history_idx >= REDISPLAY_HISTORY_SIZE)
201 history_idx = 0;
202 buf = redisplay_history[history_idx].trace;
203 ++history_idx;
205 snprintf (buf, sizeof redisplay_history[0].trace,
206 "%"pMu": window %p (`%s')%s\n%s",
207 history_tick++,
208 ptr,
209 ((BUFFERP (w->contents)
210 && STRINGP (BVAR (XBUFFER (w->contents), name)))
211 ? SSDATA (BVAR (XBUFFER (w->contents), name))
212 : "???"),
213 paused_p ? " ***paused***" : "",
214 msg);
218 /* Add to the redisplay history that frame F has been displayed.
219 PAUSED_P means that the update has been interrupted for
220 pending input. */
222 static void
223 add_frame_display_history (struct frame *f, bool paused_p)
225 char *buf;
226 void *ptr = f;
228 if (history_idx >= REDISPLAY_HISTORY_SIZE)
229 history_idx = 0;
230 buf = redisplay_history[history_idx].trace;
231 ++history_idx;
233 sprintf (buf, "%"pMu": update frame %p%s",
234 history_tick++,
235 ptr, paused_p ? " ***paused***" : "");
239 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
240 Sdump_redisplay_history, 0, 0, "",
241 doc: /* Dump redisplay history to stderr. */)
242 (void)
244 int i;
246 for (i = history_idx - 1; i != history_idx; --i)
248 if (i < 0)
249 i = REDISPLAY_HISTORY_SIZE - 1;
250 fprintf (stderr, "%s\n", redisplay_history[i].trace);
253 return Qnil;
257 #else /* not GLYPH_DEBUG */
259 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
260 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
262 #endif /* GLYPH_DEBUG */
265 #if (defined PROFILING \
266 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
267 && !HAVE___EXECUTABLE_START)
268 /* This function comes first in the Emacs executable and is used only
269 to estimate the text start for profiling. */
270 void
271 __executable_start (void)
273 emacs_abort ();
275 #endif
277 /***********************************************************************
278 Glyph Matrices
279 ***********************************************************************/
281 /* Allocate and return a glyph_matrix structure. POOL is the glyph
282 pool from which memory for the matrix should be allocated, or null
283 for window-based redisplay where no glyph pools are used. The
284 member `pool' of the glyph matrix structure returned is set to
285 POOL, the structure is otherwise zeroed. */
287 static struct glyph_matrix *
288 new_glyph_matrix (struct glyph_pool *pool)
290 struct glyph_matrix *result = xzalloc (sizeof *result);
292 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
293 /* Increment number of allocated matrices. This count is used
294 to detect memory leaks. */
295 ++glyph_matrix_count;
296 #endif
298 /* Set pool and return. */
299 result->pool = pool;
300 return result;
304 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
306 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
307 glyph_matrix_count is decremented when a matrix is freed. If the count
308 gets negative, more structures were freed than allocated, i.e. one matrix
309 was freed more than once or a bogus pointer was passed to this function.
311 If MATRIX->pool is null, this means that the matrix manages its own
312 glyph memory---this is done for matrices on X frames. Freeing the
313 matrix also frees the glyph memory in this case. */
315 static void
316 free_glyph_matrix (struct glyph_matrix *matrix)
318 if (matrix)
320 int i;
322 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
323 /* Detect the case that more matrices are freed than were
324 allocated. */
325 --glyph_matrix_count;
326 eassert (glyph_matrix_count >= 0);
327 #endif
329 /* Free glyph memory if MATRIX owns it. */
330 if (matrix->pool == NULL)
331 for (i = 0; i < matrix->rows_allocated; ++i)
332 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
334 /* Free row structures and the matrix itself. */
335 xfree (matrix->rows);
336 xfree (matrix);
341 /* Return the number of glyphs to reserve for a marginal area of
342 window W. TOTAL_GLYPHS is the number of glyphs in a complete
343 display line of window W. MARGIN gives the width of the marginal
344 area in canonical character units. */
346 static int
347 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
349 if (margin > 0)
351 int width = w->total_cols;
352 double d = max (0, margin);
353 d = min (width / 2 - 1, d);
354 return (int) ((double) total_glyphs / width * d);
356 return 0;
359 /* Return true if ROW's hash value is correct.
360 Optimized away if ENABLE_CHECKING is not defined. */
362 static bool
363 verify_row_hash (struct glyph_row *row)
365 return row->hash == row_hash (row);
368 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
369 window sizes.
371 W is null if the function is called for a frame glyph matrix.
372 Otherwise it is the window MATRIX is a member of. X and Y are the
373 indices of the first column and row of MATRIX within the frame
374 matrix, if such a matrix exists. They are zero for purely
375 window-based redisplay. DIM is the needed size of the matrix.
377 In window-based redisplay, where no frame matrices exist, glyph
378 matrices manage their own glyph storage. Otherwise, they allocate
379 storage from a common frame glyph pool which can be found in
380 MATRIX->pool.
382 The reason for this memory management strategy is to avoid complete
383 frame redraws if possible. When we allocate from a common pool, a
384 change of the location or size of a sub-matrix within the pool
385 requires a complete redisplay of the frame because we cannot easily
386 make sure that the current matrices of all windows still agree with
387 what is displayed on the screen. While this is usually fast, it
388 leads to screen flickering. */
390 static void
391 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
393 int i;
394 int new_rows;
395 bool marginal_areas_changed_p = 0;
396 bool header_line_changed_p = 0;
397 bool header_line_p = 0;
398 int left = -1, right = -1;
399 int window_width = -1, window_height = -1;
401 /* See if W had a header line that has disappeared now, or vice versa.
402 Get W's size. */
403 if (w)
405 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
407 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
408 header_line_changed_p = header_line_p != matrix->header_line_p;
410 matrix->header_line_p = header_line_p;
412 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
413 Do nothing if MATRIX' size, position, vscroll, and marginal areas
414 haven't changed. This optimization is important because preserving
415 the matrix means preventing redisplay. */
416 if (matrix->pool == NULL)
418 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
419 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
420 eassert (left >= 0 && right >= 0);
421 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
422 || right != matrix->right_margin_glyphs);
424 if (!marginal_areas_changed_p
425 && !XFRAME (w->frame)->fonts_changed
426 && !header_line_changed_p
427 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
428 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
429 && matrix->window_height == window_height
430 && matrix->window_vscroll == w->vscroll
431 && matrix->window_width == window_width)
432 return;
435 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
436 if (matrix->rows_allocated < dim.height)
438 int old_alloc = matrix->rows_allocated;
439 new_rows = dim.height - matrix->rows_allocated;
440 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
441 new_rows, INT_MAX, sizeof *matrix->rows);
442 memset (matrix->rows + old_alloc, 0,
443 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
445 else
446 new_rows = 0;
448 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
449 on a frame not using window-based redisplay. Set up pointers for
450 each row into the glyph pool. */
451 if (matrix->pool)
453 eassert (matrix->pool->glyphs);
455 if (w)
457 left = margin_glyphs_to_reserve (w, dim.width,
458 w->left_margin_cols);
459 right = margin_glyphs_to_reserve (w, dim.width,
460 w->right_margin_cols);
462 else
463 left = right = 0;
465 for (i = 0; i < dim.height; ++i)
467 struct glyph_row *row = &matrix->rows[i];
469 row->glyphs[LEFT_MARGIN_AREA]
470 = (matrix->pool->glyphs
471 + (y + i) * matrix->pool->ncolumns
472 + x);
474 if (w == NULL
475 || row == matrix->rows + dim.height - 1
476 || (row == matrix->rows && matrix->header_line_p))
478 row->glyphs[TEXT_AREA]
479 = row->glyphs[LEFT_MARGIN_AREA];
480 row->glyphs[RIGHT_MARGIN_AREA]
481 = row->glyphs[TEXT_AREA] + dim.width;
482 row->glyphs[LAST_AREA]
483 = row->glyphs[RIGHT_MARGIN_AREA];
485 else
487 row->glyphs[TEXT_AREA]
488 = row->glyphs[LEFT_MARGIN_AREA] + left;
489 row->glyphs[RIGHT_MARGIN_AREA]
490 = row->glyphs[TEXT_AREA] + dim.width - left - right;
491 row->glyphs[LAST_AREA]
492 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
496 matrix->left_margin_glyphs = left;
497 matrix->right_margin_glyphs = right;
499 else
501 /* If MATRIX->pool is null, MATRIX is responsible for managing
502 its own memory. It is a window matrix for window-based redisplay.
503 Allocate glyph memory from the heap. */
504 if (dim.width > matrix->matrix_w
505 || new_rows
506 || header_line_changed_p
507 || marginal_areas_changed_p)
509 struct glyph_row *row = matrix->rows;
510 struct glyph_row *end = row + matrix->rows_allocated;
512 while (row < end)
514 row->glyphs[LEFT_MARGIN_AREA]
515 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
516 dim.width, sizeof (struct glyph));
518 /* The mode line never has marginal areas. */
519 if (row == matrix->rows + dim.height - 1
520 || (row == matrix->rows && matrix->header_line_p))
522 row->glyphs[TEXT_AREA]
523 = row->glyphs[LEFT_MARGIN_AREA];
524 row->glyphs[RIGHT_MARGIN_AREA]
525 = row->glyphs[TEXT_AREA] + dim.width;
526 row->glyphs[LAST_AREA]
527 = row->glyphs[RIGHT_MARGIN_AREA];
529 else
531 row->glyphs[TEXT_AREA]
532 = row->glyphs[LEFT_MARGIN_AREA] + left;
533 row->glyphs[RIGHT_MARGIN_AREA]
534 = row->glyphs[TEXT_AREA] + dim.width - left - right;
535 row->glyphs[LAST_AREA]
536 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
538 ++row;
542 eassert (left >= 0 && right >= 0);
543 matrix->left_margin_glyphs = left;
544 matrix->right_margin_glyphs = right;
547 /* Number of rows to be used by MATRIX. */
548 matrix->nrows = dim.height;
549 eassert (matrix->nrows >= 0);
551 if (w)
553 if (matrix == w->current_matrix)
555 /* Mark rows in a current matrix of a window as not having
556 valid contents. It's important to not do this for
557 desired matrices. When Emacs starts, it may already be
558 building desired matrices when this function runs. */
559 if (window_width < 0)
560 window_width = window_box_width (w, -1);
562 /* Optimize the case that only the height has changed (C-x 2,
563 upper window). Invalidate all rows that are no longer part
564 of the window. */
565 if (!marginal_areas_changed_p
566 && !header_line_changed_p
567 && new_rows == 0
568 && dim.width == matrix->matrix_w
569 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
570 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
571 && matrix->window_width == window_width)
573 /* Find the last row in the window. */
574 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
575 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
577 ++i;
578 break;
581 /* Window end is invalid, if inside of the rows that
582 are invalidated below. */
583 if (w->window_end_vpos >= i)
584 w->window_end_valid = 0;
586 while (i < matrix->nrows)
587 matrix->rows[i++].enabled_p = 0;
589 else
591 for (i = 0; i < matrix->nrows; ++i)
592 matrix->rows[i].enabled_p = 0;
595 else if (matrix == w->desired_matrix)
597 /* Rows in desired matrices always have to be cleared;
598 redisplay expects this is the case when it runs, so it
599 had better be the case when we adjust matrices between
600 redisplays. */
601 for (i = 0; i < matrix->nrows; ++i)
602 matrix->rows[i].enabled_p = 0;
607 /* Remember last values to be able to optimize frame redraws. */
608 matrix->matrix_x = x;
609 matrix->matrix_y = y;
610 matrix->matrix_w = dim.width;
611 matrix->matrix_h = dim.height;
613 /* Record the top y location and height of W at the time the matrix
614 was last adjusted. This is used to optimize redisplay above. */
615 if (w)
617 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
618 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
619 matrix->window_height = window_height;
620 matrix->window_width = window_width;
621 matrix->window_vscroll = w->vscroll;
626 /* Reverse the contents of rows in MATRIX between START and END. The
627 contents of the row at END - 1 end up at START, END - 2 at START +
628 1 etc. This is part of the implementation of rotate_matrix (see
629 below). */
631 static void
632 reverse_rows (struct glyph_matrix *matrix, int start, int end)
634 int i, j;
636 for (i = start, j = end - 1; i < j; ++i, --j)
638 /* Non-ISO HP/UX compiler doesn't like auto struct
639 initialization. */
640 struct glyph_row temp;
641 temp = matrix->rows[i];
642 matrix->rows[i] = matrix->rows[j];
643 matrix->rows[j] = temp;
648 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
649 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
650 indices. (Note: this does not copy glyphs, only glyph pointers in
651 row structures are moved around).
653 The algorithm used for rotating the vector was, I believe, first
654 described by Kernighan. See the vector R as consisting of two
655 sub-vectors AB, where A has length BY for BY >= 0. The result
656 after rotating is then BA. Reverse both sub-vectors to get ArBr
657 and reverse the result to get (ArBr)r which is BA. Similar for
658 rotating right. */
660 void
661 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
663 if (by < 0)
665 /* Up (rotate left, i.e. towards lower indices). */
666 by = -by;
667 reverse_rows (matrix, first, first + by);
668 reverse_rows (matrix, first + by, last);
669 reverse_rows (matrix, first, last);
671 else if (by > 0)
673 /* Down (rotate right, i.e. towards higher indices). */
674 reverse_rows (matrix, last - by, last);
675 reverse_rows (matrix, first, last - by);
676 reverse_rows (matrix, first, last);
681 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
682 with indices START <= index < END. Increment positions by DELTA/
683 DELTA_BYTES. */
685 void
686 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
687 ptrdiff_t delta, ptrdiff_t delta_bytes)
689 /* Check that START and END are reasonable values. */
690 eassert (start >= 0 && start <= matrix->nrows);
691 eassert (end >= 0 && end <= matrix->nrows);
692 eassert (start <= end);
694 for (; start < end; ++start)
695 increment_row_positions (matrix->rows + start, delta, delta_bytes);
699 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
700 START and END are the row indices of the first and last + 1 row to clear. */
702 void
703 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
705 eassert (start <= end);
706 eassert (start >= 0 && start < matrix->nrows);
707 eassert (end >= 0 && end <= matrix->nrows);
709 for (; start < end; ++start)
710 matrix->rows[start].enabled_p = 0;
714 /* Clear MATRIX.
716 Empty all rows in MATRIX by clearing their enabled_p flags.
717 The function prepare_desired_row will eventually really clear a row
718 when it sees one with a false enabled_p flag.
720 Reset update hints to default values. The only update hint
721 currently present is the flag MATRIX->no_scrolling_p. */
723 void
724 clear_glyph_matrix (struct glyph_matrix *matrix)
726 if (matrix)
728 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
729 matrix->no_scrolling_p = 0;
734 /* Shift part of the glyph matrix MATRIX of window W up or down.
735 Increment y-positions in glyph rows between START and END by DY,
736 and recompute their visible height. */
738 void
739 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
741 int min_y, max_y;
743 eassert (start <= end);
744 eassert (start >= 0 && start < matrix->nrows);
745 eassert (end >= 0 && end <= matrix->nrows);
747 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
748 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
750 for (; start < end; ++start)
752 struct glyph_row *row = &matrix->rows[start];
754 row->y += dy;
755 row->visible_height = row->height;
757 if (row->y < min_y)
758 row->visible_height -= min_y - row->y;
759 if (row->y + row->height > max_y)
760 row->visible_height -= row->y + row->height - max_y;
761 if (row->fringe_bitmap_periodic_p)
762 row->redraw_fringe_bitmaps_p = 1;
767 /* Mark all rows in current matrices of frame F as invalid. Marking
768 invalid is done by setting enabled_p to zero for all rows in a
769 current matrix. */
771 void
772 clear_current_matrices (register struct frame *f)
774 /* Clear frame current matrix, if we have one. */
775 if (f->current_matrix)
776 clear_glyph_matrix (f->current_matrix);
778 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
779 /* Clear the matrix of the menu bar window, if such a window exists.
780 The menu bar window is currently used to display menus on X when
781 no toolkit support is compiled in. */
782 if (WINDOWP (f->menu_bar_window))
783 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
784 #endif
786 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
787 /* Clear the matrix of the tool-bar window, if any. */
788 if (WINDOWP (f->tool_bar_window))
789 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
790 #endif
792 /* Clear current window matrices. */
793 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
794 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
798 /* Clear out all display lines of F for a coming redisplay. */
800 void
801 clear_desired_matrices (register struct frame *f)
803 if (f->desired_matrix)
804 clear_glyph_matrix (f->desired_matrix);
806 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
807 if (WINDOWP (f->menu_bar_window))
808 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
809 #endif
811 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
812 if (WINDOWP (f->tool_bar_window))
813 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
814 #endif
816 /* Do it for window matrices. */
817 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
818 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
822 /* Clear matrices in window tree rooted in W. If DESIRED_P,
823 clear desired matrices, otherwise clear current matrices. */
825 static void
826 clear_window_matrices (struct window *w, bool desired_p)
828 while (w)
830 if (WINDOWP (w->contents))
831 clear_window_matrices (XWINDOW (w->contents), desired_p);
832 else
834 if (desired_p)
835 clear_glyph_matrix (w->desired_matrix);
836 else
838 clear_glyph_matrix (w->current_matrix);
839 w->window_end_valid = 0;
843 w = NILP (w->next) ? 0 : XWINDOW (w->next);
849 /***********************************************************************
850 Glyph Rows
852 See dispextern.h for an overall explanation of glyph rows.
853 ***********************************************************************/
855 /* Clear glyph row ROW. Do it in a way that makes it robust against
856 changes in the glyph_row structure, i.e. addition or removal of
857 structure members. */
859 static struct glyph_row null_row;
861 void
862 clear_glyph_row (struct glyph_row *row)
864 struct glyph *p[1 + LAST_AREA];
866 /* Save pointers. */
867 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
868 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
869 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
870 p[LAST_AREA] = row->glyphs[LAST_AREA];
872 /* Clear. */
873 *row = null_row;
875 /* Restore pointers. */
876 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
877 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
878 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
879 row->glyphs[LAST_AREA] = p[LAST_AREA];
881 #if 0 /* At some point, some bit-fields of struct glyph were not set,
882 which made glyphs unequal when compared with GLYPH_EQUAL_P.
883 Redisplay outputs such glyphs, and flickering effects were
884 the result. This also depended on the contents of memory
885 returned by xmalloc. If flickering happens again, activate
886 the code below. If the flickering is gone with that, chances
887 are that the flickering has the same reason as here. */
888 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
889 #endif
893 /* Make ROW an empty, enabled row of canonical character height,
894 in window W starting at y-position Y. */
896 void
897 blank_row (struct window *w, struct glyph_row *row, int y)
899 int min_y, max_y;
901 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
902 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
904 clear_glyph_row (row);
905 row->y = y;
906 row->ascent = row->phys_ascent = 0;
907 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
908 row->visible_height = row->height;
910 if (row->y < min_y)
911 row->visible_height -= min_y - row->y;
912 if (row->y + row->height > max_y)
913 row->visible_height -= row->y + row->height - max_y;
915 row->enabled_p = 1;
919 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
920 are the amounts by which to change positions. Note that the first
921 glyph of the text area of a row can have a buffer position even if
922 the used count of the text area is zero. Such rows display line
923 ends. */
925 static void
926 increment_row_positions (struct glyph_row *row,
927 ptrdiff_t delta, ptrdiff_t delta_bytes)
929 int area, i;
931 /* Increment start and end positions. */
932 MATRIX_ROW_START_CHARPOS (row) += delta;
933 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
934 MATRIX_ROW_END_CHARPOS (row) += delta;
935 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
936 CHARPOS (row->start.pos) += delta;
937 BYTEPOS (row->start.pos) += delta_bytes;
938 CHARPOS (row->end.pos) += delta;
939 BYTEPOS (row->end.pos) += delta_bytes;
941 if (!row->enabled_p)
942 return;
944 /* Increment positions in glyphs. */
945 for (area = 0; area < LAST_AREA; ++area)
946 for (i = 0; i < row->used[area]; ++i)
947 if (BUFFERP (row->glyphs[area][i].object)
948 && row->glyphs[area][i].charpos > 0)
949 row->glyphs[area][i].charpos += delta;
951 /* Capture the case of rows displaying a line end. */
952 if (row->used[TEXT_AREA] == 0
953 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
954 row->glyphs[TEXT_AREA]->charpos += delta;
958 #if 0
959 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
960 contents, i.e. glyph structure contents are exchanged between A and
961 B without changing glyph pointers in A and B. */
963 static void
964 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
966 int area;
968 for (area = 0; area < LAST_AREA; ++area)
970 /* Number of glyphs to swap. */
971 int max_used = max (a->used[area], b->used[area]);
973 /* Start of glyphs in area of row A. */
974 struct glyph *glyph_a = a->glyphs[area];
976 /* End + 1 of glyphs in area of row A. */
977 struct glyph *glyph_a_end = a->glyphs[max_used];
979 /* Start of glyphs in area of row B. */
980 struct glyph *glyph_b = b->glyphs[area];
982 while (glyph_a < glyph_a_end)
984 /* Non-ISO HP/UX compiler doesn't like auto struct
985 initialization. */
986 struct glyph temp;
987 temp = *glyph_a;
988 *glyph_a = *glyph_b;
989 *glyph_b = temp;
990 ++glyph_a;
991 ++glyph_b;
996 #endif /* 0 */
998 /* Exchange pointers to glyph memory between glyph rows A and B. Also
999 exchange the used[] array and the hash values of the rows, because
1000 these should all go together for the row's hash value to be
1001 correct. */
1003 static void
1004 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1006 int i;
1007 unsigned hash_tem = a->hash;
1009 for (i = 0; i < LAST_AREA + 1; ++i)
1011 struct glyph *temp = a->glyphs[i];
1013 a->glyphs[i] = b->glyphs[i];
1014 b->glyphs[i] = temp;
1015 if (i < LAST_AREA)
1017 short used_tem = a->used[i];
1019 a->used[i] = b->used[i];
1020 b->used[i] = used_tem;
1023 a->hash = b->hash;
1024 b->hash = hash_tem;
1028 /* Copy glyph row structure FROM to glyph row structure TO, except
1029 that glyph pointers, the `used' counts, and the hash values in the
1030 structures are left unchanged. */
1032 static void
1033 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1035 struct glyph *pointers[1 + LAST_AREA];
1036 short used[LAST_AREA];
1037 unsigned hashval;
1039 /* Save glyph pointers of TO. */
1040 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1041 memcpy (used, to->used, sizeof to->used);
1042 hashval = to->hash;
1044 /* Do a structure assignment. */
1045 *to = *from;
1047 /* Restore original pointers of TO. */
1048 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1049 memcpy (to->used, used, sizeof to->used);
1050 to->hash = hashval;
1054 /* Assign glyph row FROM to glyph row TO. This works like a structure
1055 assignment TO = FROM, except that glyph pointers are not copied but
1056 exchanged between TO and FROM. Pointers must be exchanged to avoid
1057 a memory leak. */
1059 static void
1060 assign_row (struct glyph_row *to, struct glyph_row *from)
1062 swap_glyph_pointers (to, from);
1063 copy_row_except_pointers (to, from);
1067 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1068 a row in a window matrix, is a slice of the glyph memory of the
1069 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1070 is true if the glyph memory of WINDOW_ROW is part of the glyph
1071 memory of FRAME_ROW. */
1073 #ifdef GLYPH_DEBUG
1075 static bool
1076 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1078 struct glyph *window_glyph_start = window_row->glyphs[0];
1079 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1080 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1082 return (frame_glyph_start <= window_glyph_start
1083 && window_glyph_start < frame_glyph_end);
1086 #endif /* GLYPH_DEBUG */
1088 #if 0
1090 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1091 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1092 in WINDOW_MATRIX is found satisfying the condition. */
1094 static struct glyph_row *
1095 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1096 struct glyph_matrix *frame_matrix, int row)
1098 int i;
1100 eassert (row >= 0 && row < frame_matrix->nrows);
1102 for (i = 0; i < window_matrix->nrows; ++i)
1103 if (glyph_row_slice_p (window_matrix->rows + i,
1104 frame_matrix->rows + row))
1105 break;
1107 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1110 #endif /* 0 */
1112 /* Prepare ROW for display. Desired rows are cleared lazily,
1113 i.e. they are only marked as to be cleared by setting their
1114 enabled_p flag to zero. When a row is to be displayed, a prior
1115 call to this function really clears it. */
1117 void
1118 prepare_desired_row (struct glyph_row *row)
1120 if (!row->enabled_p)
1122 bool rp = row->reversed_p;
1124 clear_glyph_row (row);
1125 row->enabled_p = 1;
1126 row->reversed_p = rp;
1131 /* Return a hash code for glyph row ROW. */
1133 static int
1134 line_hash_code (struct glyph_row *row)
1136 int hash = 0;
1138 if (row->enabled_p)
1140 struct glyph *glyph = row->glyphs[TEXT_AREA];
1141 struct glyph *end = glyph + row->used[TEXT_AREA];
1143 while (glyph < end)
1145 int c = glyph->u.ch;
1146 int face_id = glyph->face_id;
1147 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1148 c -= SPACEGLYPH;
1149 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1150 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1151 ++glyph;
1154 if (hash == 0)
1155 hash = 1;
1158 return hash;
1162 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1163 the number of characters in the line. If must_write_spaces is
1164 zero, leading and trailing spaces are ignored. */
1166 static int
1167 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1169 struct glyph_row *row = matrix->rows + vpos;
1170 struct glyph *beg = row->glyphs[TEXT_AREA];
1171 struct glyph *end = beg + row->used[TEXT_AREA];
1172 int len;
1173 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1174 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1176 /* Ignore trailing and leading spaces if we can. */
1177 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1179 /* Skip from the end over trailing spaces. */
1180 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1181 --end;
1183 /* All blank line. */
1184 if (end == beg)
1185 return 0;
1187 /* Skip over leading spaces. */
1188 while (CHAR_GLYPH_SPACE_P (*beg))
1189 ++beg;
1192 /* If we don't have a glyph-table, each glyph is one character,
1193 so return the number of glyphs. */
1194 if (glyph_table_base == 0)
1195 len = end - beg;
1196 else
1198 /* Otherwise, scan the glyphs and accumulate their total length
1199 in LEN. */
1200 len = 0;
1201 while (beg < end)
1203 GLYPH g;
1205 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1207 if (GLYPH_INVALID_P (g)
1208 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1209 len += 1;
1210 else
1211 len += GLYPH_LENGTH (glyph_table_base, g);
1213 ++beg;
1217 return len;
1221 /* Return true if the glyph rows A and B have equal contents.
1222 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1224 static bool
1225 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1227 eassert (verify_row_hash (a));
1228 eassert (verify_row_hash (b));
1230 if (a == b)
1231 return 1;
1232 else if (a->hash != b->hash)
1233 return 0;
1234 else
1236 struct glyph *a_glyph, *b_glyph, *a_end;
1237 int area;
1239 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1240 return 0;
1242 /* Compare glyphs. */
1243 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1245 if (a->used[area] != b->used[area])
1246 return 0;
1248 a_glyph = a->glyphs[area];
1249 a_end = a_glyph + a->used[area];
1250 b_glyph = b->glyphs[area];
1252 while (a_glyph < a_end
1253 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1254 ++a_glyph, ++b_glyph;
1256 if (a_glyph != a_end)
1257 return 0;
1260 if (a->fill_line_p != b->fill_line_p
1261 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1262 || a->left_fringe_bitmap != b->left_fringe_bitmap
1263 || a->left_fringe_face_id != b->left_fringe_face_id
1264 || a->left_fringe_offset != b->left_fringe_offset
1265 || a->right_fringe_bitmap != b->right_fringe_bitmap
1266 || a->right_fringe_face_id != b->right_fringe_face_id
1267 || a->right_fringe_offset != b->right_fringe_offset
1268 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1269 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1270 || a->exact_window_width_line_p != b->exact_window_width_line_p
1271 || a->overlapped_p != b->overlapped_p
1272 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1273 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1274 || a->reversed_p != b->reversed_p
1275 /* Different partially visible characters on left margin. */
1276 || a->x != b->x
1277 /* Different height. */
1278 || a->ascent != b->ascent
1279 || a->phys_ascent != b->phys_ascent
1280 || a->phys_height != b->phys_height
1281 || a->visible_height != b->visible_height)
1282 return 0;
1285 return 1;
1290 /***********************************************************************
1291 Glyph Pool
1293 See dispextern.h for an overall explanation of glyph pools.
1294 ***********************************************************************/
1296 /* Allocate a glyph_pool structure. The structure returned is initialized
1297 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1298 variable glyph_pool_count is incremented for each pool allocated. */
1300 static struct glyph_pool *
1301 new_glyph_pool (void)
1303 struct glyph_pool *result = xzalloc (sizeof *result);
1305 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1306 /* For memory leak and double deletion checking. */
1307 ++glyph_pool_count;
1308 #endif
1310 return result;
1314 /* Free a glyph_pool structure POOL. The function may be called with
1315 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1316 global variable glyph_pool_count is decremented with every pool structure
1317 freed. If this count gets negative, more structures were freed than
1318 allocated, i.e. one structure must have been freed more than once or
1319 a bogus pointer was passed to free_glyph_pool. */
1321 static void
1322 free_glyph_pool (struct glyph_pool *pool)
1324 if (pool)
1326 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1327 /* More freed than allocated? */
1328 --glyph_pool_count;
1329 eassert (glyph_pool_count >= 0);
1330 #endif
1331 xfree (pool->glyphs);
1332 xfree (pool);
1337 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1338 columns we need. This function never shrinks a pool. The only
1339 case in which this would make sense, would be when a frame's size
1340 is changed from a large value to a smaller one. But, if someone
1341 does it once, we can expect that he will do it again.
1343 Return true if the pool changed in a way which makes
1344 re-adjusting window glyph matrices necessary. */
1346 static bool
1347 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1349 ptrdiff_t needed;
1350 bool changed_p;
1352 changed_p = (pool->glyphs == 0
1353 || matrix_dim.height != pool->nrows
1354 || matrix_dim.width != pool->ncolumns);
1356 /* Enlarge the glyph pool. */
1357 needed = matrix_dim.width;
1358 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1359 memory_full (SIZE_MAX);
1360 needed *= matrix_dim.height;
1361 if (needed > pool->nglyphs)
1363 ptrdiff_t old_nglyphs = pool->nglyphs;
1364 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1365 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1366 memset (pool->glyphs + old_nglyphs, 0,
1367 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1370 /* Remember the number of rows and columns because (a) we use them
1371 to do sanity checks, and (b) the number of columns determines
1372 where rows in the frame matrix start---this must be available to
1373 determine pointers to rows of window sub-matrices. */
1374 pool->nrows = matrix_dim.height;
1375 pool->ncolumns = matrix_dim.width;
1377 return changed_p;
1382 /***********************************************************************
1383 Debug Code
1384 ***********************************************************************/
1386 #ifdef GLYPH_DEBUG
1389 /* Flush standard output. This is sometimes useful to call from the debugger.
1390 XXX Maybe this should be changed to flush the current terminal instead of
1391 stdout.
1394 void flush_stdout (void) EXTERNALLY_VISIBLE;
1396 void
1397 flush_stdout (void)
1399 fflush (stdout);
1403 /* Check that no glyph pointers have been lost in MATRIX. If a
1404 pointer has been lost, e.g. by using a structure assignment between
1405 rows, at least one pointer must occur more than once in the rows of
1406 MATRIX. */
1408 void
1409 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1411 int i, j;
1413 for (i = 0; i < matrix->nrows; ++i)
1414 for (j = 0; j < matrix->nrows; ++j)
1415 eassert (i == j
1416 || (matrix->rows[i].glyphs[TEXT_AREA]
1417 != matrix->rows[j].glyphs[TEXT_AREA]));
1421 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1423 struct glyph_row *
1424 matrix_row (struct glyph_matrix *matrix, int row)
1426 eassert (matrix && matrix->rows);
1427 eassert (row >= 0 && row < matrix->nrows);
1429 /* That's really too slow for normal testing because this function
1430 is called almost everywhere. Although---it's still astonishingly
1431 fast, so it is valuable to have for debugging purposes. */
1432 #if 0
1433 check_matrix_pointer_lossage (matrix);
1434 #endif
1436 return matrix->rows + row;
1440 #if 0 /* This function makes invalid assumptions when text is
1441 partially invisible. But it might come handy for debugging
1442 nevertheless. */
1444 /* Check invariants that must hold for an up to date current matrix of
1445 window W. */
1447 static void
1448 check_matrix_invariants (struct window *w)
1450 struct glyph_matrix *matrix = w->current_matrix;
1451 int yb = window_text_bottom_y (w);
1452 struct glyph_row *row = matrix->rows;
1453 struct glyph_row *last_text_row = NULL;
1454 struct buffer *saved = current_buffer;
1455 struct buffer *buffer = XBUFFER (w->contents);
1456 int c;
1458 /* This can sometimes happen for a fresh window. */
1459 if (matrix->nrows < 2)
1460 return;
1462 set_buffer_temp (buffer);
1464 /* Note: last row is always reserved for the mode line. */
1465 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1466 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1468 struct glyph_row *next = row + 1;
1470 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1471 last_text_row = row;
1473 /* Check that character and byte positions are in sync. */
1474 eassert (MATRIX_ROW_START_BYTEPOS (row)
1475 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1476 eassert (BYTEPOS (row->start.pos)
1477 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1479 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1480 have such a position temporarily in case of a minibuffer
1481 displaying something like `[Sole completion]' at its end. */
1482 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1484 eassert (MATRIX_ROW_END_BYTEPOS (row)
1485 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1486 eassert (BYTEPOS (row->end.pos)
1487 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1490 /* Check that end position of `row' is equal to start position
1491 of next row. */
1492 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1494 eassert (MATRIX_ROW_END_CHARPOS (row)
1495 == MATRIX_ROW_START_CHARPOS (next));
1496 eassert (MATRIX_ROW_END_BYTEPOS (row)
1497 == MATRIX_ROW_START_BYTEPOS (next));
1498 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1499 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1501 row = next;
1504 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1505 eassert (w->desired_matrix->rows != NULL);
1506 set_buffer_temp (saved);
1509 #endif /* 0 */
1511 #endif /* GLYPH_DEBUG */
1515 /**********************************************************************
1516 Allocating/ Adjusting Glyph Matrices
1517 **********************************************************************/
1519 /* Allocate glyph matrices over a window tree for a frame-based
1520 redisplay
1522 X and Y are column/row within the frame glyph matrix where
1523 sub-matrices for the window tree rooted at WINDOW must be
1524 allocated. DIM_ONLY_P means that the caller of this
1525 function is only interested in the result matrix dimension, and
1526 matrix adjustments should not be performed.
1528 The function returns the total width/height of the sub-matrices of
1529 the window tree. If called on a frame root window, the computation
1530 will take the mini-buffer window into account.
1532 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1534 NEW_LEAF_MATRIX set if any window in the tree did not have a
1535 glyph matrices yet, and
1537 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1538 any window in the tree will be changed or have been changed (see
1539 DIM_ONLY_P)
1541 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1542 function.
1544 Windows are arranged into chains of windows on the same level
1545 through the next fields of window structures. Such a level can be
1546 either a sequence of horizontally adjacent windows from left to
1547 right, or a sequence of vertically adjacent windows from top to
1548 bottom. Each window in a horizontal sequence can be either a leaf
1549 window or a vertical sequence; a window in a vertical sequence can
1550 be either a leaf or a horizontal sequence. All windows in a
1551 horizontal sequence have the same height, and all windows in a
1552 vertical sequence have the same width.
1554 This function uses, for historical reasons, a more general
1555 algorithm to determine glyph matrix dimensions that would be
1556 necessary.
1558 The matrix height of a horizontal sequence is determined by the
1559 maximum height of any matrix in the sequence. The matrix width of
1560 a horizontal sequence is computed by adding up matrix widths of
1561 windows in the sequence.
1563 |<------- result width ------->|
1564 +---------+----------+---------+ ---
1565 | | | | |
1566 | | | |
1567 +---------+ | | result height
1568 | +---------+
1569 | | |
1570 +----------+ ---
1572 The matrix width of a vertical sequence is the maximum matrix width
1573 of any window in the sequence. Its height is computed by adding up
1574 matrix heights of windows in the sequence.
1576 |<---- result width -->|
1577 +---------+ ---
1578 | | |
1579 | | |
1580 +---------+--+ |
1581 | | |
1582 | | result height
1584 +------------+---------+ |
1585 | | |
1586 | | |
1587 +------------+---------+ --- */
1589 /* Bit indicating that a new matrix will be allocated or has been
1590 allocated. */
1592 #define NEW_LEAF_MATRIX (1 << 0)
1594 /* Bit indicating that a matrix will or has changed its location or
1595 size. */
1597 #define CHANGED_LEAF_MATRIX (1 << 1)
1599 static struct dim
1600 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1601 bool dim_only_p, int *window_change_flags)
1603 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1604 int x0 = x, y0 = y;
1605 int wmax = 0, hmax = 0;
1606 struct dim total;
1607 struct dim dim;
1608 struct window *w;
1609 bool in_horz_combination_p;
1611 /* What combination is WINDOW part of? Compute this once since the
1612 result is the same for all windows in the `next' chain. The
1613 special case of a root window (parent equal to nil) is treated
1614 like a vertical combination because a root window's `next'
1615 points to the mini-buffer window, if any, which is arranged
1616 vertically below other windows. */
1617 in_horz_combination_p
1618 = (!NILP (XWINDOW (window)->parent)
1619 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1621 /* For WINDOW and all windows on the same level. */
1624 w = XWINDOW (window);
1626 /* Get the dimension of the window sub-matrix for W, depending
1627 on whether this is a combination or a leaf window. */
1628 if (WINDOWP (w->contents))
1629 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1630 dim_only_p,
1631 window_change_flags);
1632 else
1634 /* If not already done, allocate sub-matrix structures. */
1635 if (w->desired_matrix == NULL)
1637 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1638 w->current_matrix = new_glyph_matrix (f->current_pool);
1639 *window_change_flags |= NEW_LEAF_MATRIX;
1642 /* Width and height MUST be chosen so that there are no
1643 holes in the frame matrix. */
1644 dim.width = required_matrix_width (w);
1645 dim.height = required_matrix_height (w);
1647 /* Will matrix be re-allocated? */
1648 if (x != w->desired_matrix->matrix_x
1649 || y != w->desired_matrix->matrix_y
1650 || dim.width != w->desired_matrix->matrix_w
1651 || dim.height != w->desired_matrix->matrix_h
1652 || (margin_glyphs_to_reserve (w, dim.width,
1653 w->left_margin_cols)
1654 != w->desired_matrix->left_margin_glyphs)
1655 || (margin_glyphs_to_reserve (w, dim.width,
1656 w->right_margin_cols)
1657 != w->desired_matrix->right_margin_glyphs))
1658 *window_change_flags |= CHANGED_LEAF_MATRIX;
1660 /* Actually change matrices, if allowed. Do not consider
1661 CHANGED_LEAF_MATRIX computed above here because the pool
1662 may have been changed which we don't now here. We trust
1663 that we only will be called with DIM_ONLY_P when
1664 necessary. */
1665 if (!dim_only_p)
1667 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1668 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1672 /* If we are part of a horizontal combination, advance x for
1673 windows to the right of W; otherwise advance y for windows
1674 below W. */
1675 if (in_horz_combination_p)
1676 x += dim.width;
1677 else
1678 y += dim.height;
1680 /* Remember maximum glyph matrix dimensions. */
1681 wmax = max (wmax, dim.width);
1682 hmax = max (hmax, dim.height);
1684 /* Next window on same level. */
1685 window = w->next;
1687 while (!NILP (window));
1689 /* Set `total' to the total glyph matrix dimension of this window
1690 level. In a vertical combination, the width is the width of the
1691 widest window; the height is the y we finally reached, corrected
1692 by the y we started with. In a horizontal combination, the total
1693 height is the height of the tallest window, and the width is the
1694 x we finally reached, corrected by the x we started with. */
1695 if (in_horz_combination_p)
1697 total.width = x - x0;
1698 total.height = hmax;
1700 else
1702 total.width = wmax;
1703 total.height = y - y0;
1706 return total;
1710 /* Return the required height of glyph matrices for window W. */
1712 static int
1713 required_matrix_height (struct window *w)
1715 #ifdef HAVE_WINDOW_SYSTEM
1716 struct frame *f = XFRAME (w->frame);
1718 if (FRAME_WINDOW_P (f))
1720 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1721 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1722 return (((window_pixel_height + ch_height - 1)
1723 / ch_height) * w->nrows_scale_factor
1724 /* One partially visible line at the top and
1725 bottom of the window. */
1727 /* 2 for header and mode line. */
1728 + 2);
1730 #endif /* HAVE_WINDOW_SYSTEM */
1732 return WINDOW_TOTAL_LINES (w);
1736 /* Return the required width of glyph matrices for window W. */
1738 static int
1739 required_matrix_width (struct window *w)
1741 #ifdef HAVE_WINDOW_SYSTEM
1742 struct frame *f = XFRAME (w->frame);
1743 if (FRAME_WINDOW_P (f))
1745 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1746 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1748 /* Compute number of glyphs needed in a glyph row. */
1749 return (((window_pixel_width + ch_width - 1)
1750 / ch_width) * w->ncols_scale_factor
1751 /* 2 partially visible columns in the text area. */
1753 /* One partially visible column at the right
1754 edge of each marginal area. */
1755 + 1 + 1);
1757 #endif /* HAVE_WINDOW_SYSTEM */
1759 return w->total_cols;
1763 /* Allocate window matrices for window-based redisplay. W is the
1764 window whose matrices must be allocated/reallocated. */
1766 static void
1767 allocate_matrices_for_window_redisplay (struct window *w)
1769 while (w)
1771 if (WINDOWP (w->contents))
1772 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1773 else
1775 /* W is a leaf window. */
1776 struct dim dim;
1778 /* If matrices are not yet allocated, allocate them now. */
1779 if (w->desired_matrix == NULL)
1781 w->desired_matrix = new_glyph_matrix (NULL);
1782 w->current_matrix = new_glyph_matrix (NULL);
1785 dim.width = required_matrix_width (w);
1786 dim.height = required_matrix_height (w);
1787 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1788 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1791 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1795 /* Allocate/reallocate glyph matrices of a single frame F.
1796 This function must be called when a new frame is created,
1797 its size changes, or its window configuration changes. */
1799 void
1800 adjust_frame_glyphs (struct frame *f)
1802 /* Block input so that expose events and other events that access
1803 glyph matrices are not processed while we are changing them. */
1804 block_input ();
1806 if (FRAME_WINDOW_P (f))
1807 adjust_frame_glyphs_for_window_redisplay (f);
1808 else
1809 adjust_frame_glyphs_for_frame_redisplay (f);
1811 /* Don't forget the buffer for decode_mode_spec. */
1812 adjust_decode_mode_spec_buffer (f);
1814 f->glyphs_initialized_p = 1;
1816 unblock_input ();
1819 /* Return true if any window in the tree has nonzero window margins. See
1820 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1821 static bool
1822 showing_window_margins_p (struct window *w)
1824 while (w)
1826 if (WINDOWP (w->contents))
1828 if (showing_window_margins_p (XWINDOW (w->contents)))
1829 return 1;
1831 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1832 return 1;
1834 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1836 return 0;
1840 /* In the window tree with root W, build current matrices of leaf
1841 windows from the frame's current matrix. */
1843 static void
1844 fake_current_matrices (Lisp_Object window)
1846 struct window *w;
1848 for (; !NILP (window); window = w->next)
1850 w = XWINDOW (window);
1852 if (WINDOWP (w->contents))
1853 fake_current_matrices (w->contents);
1854 else
1856 int i;
1857 struct frame *f = XFRAME (w->frame);
1858 struct glyph_matrix *m = w->current_matrix;
1859 struct glyph_matrix *fm = f->current_matrix;
1861 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1862 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1864 for (i = 0; i < m->matrix_h; ++i)
1866 struct glyph_row *r = m->rows + i;
1867 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1869 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1870 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1872 r->enabled_p = fr->enabled_p;
1873 if (r->enabled_p)
1875 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1876 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1877 r->used[TEXT_AREA] = (m->matrix_w
1878 - r->used[LEFT_MARGIN_AREA]
1879 - r->used[RIGHT_MARGIN_AREA]);
1880 r->mode_line_p = 0;
1888 /* Save away the contents of frame F's current frame matrix. Value is
1889 a glyph matrix holding the contents of F's current frame matrix. */
1891 static struct glyph_matrix *
1892 save_current_matrix (struct frame *f)
1894 int i;
1895 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1896 saved->nrows = f->current_matrix->nrows;
1897 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1899 for (i = 0; i < saved->nrows; ++i)
1901 struct glyph_row *from = f->current_matrix->rows + i;
1902 struct glyph_row *to = saved->rows + i;
1903 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1904 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1905 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1906 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1909 return saved;
1913 /* Restore the contents of frame F's current frame matrix from SAVED,
1914 and free memory associated with SAVED. */
1916 static void
1917 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1919 int i;
1921 for (i = 0; i < saved->nrows; ++i)
1923 struct glyph_row *from = saved->rows + i;
1924 struct glyph_row *to = f->current_matrix->rows + i;
1925 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1926 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1927 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1928 xfree (from->glyphs[TEXT_AREA]);
1931 xfree (saved->rows);
1932 xfree (saved);
1937 /* Allocate/reallocate glyph matrices of a single frame F for
1938 frame-based redisplay. */
1940 static void
1941 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1943 struct dim matrix_dim;
1944 bool pool_changed_p;
1945 int window_change_flags;
1946 int top_window_y;
1948 if (!FRAME_LIVE_P (f))
1949 return;
1951 top_window_y = FRAME_TOP_MARGIN (f);
1953 /* Allocate glyph pool structures if not already done. */
1954 if (f->desired_pool == NULL)
1956 f->desired_pool = new_glyph_pool ();
1957 f->current_pool = new_glyph_pool ();
1960 /* Allocate frames matrix structures if needed. */
1961 if (f->desired_matrix == NULL)
1963 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1964 f->current_matrix = new_glyph_matrix (f->current_pool);
1967 /* Compute window glyph matrices. (This takes the mini-buffer
1968 window into account). The result is the size of the frame glyph
1969 matrix needed. The variable window_change_flags is set to a bit
1970 mask indicating whether new matrices will be allocated or
1971 existing matrices change their size or location within the frame
1972 matrix. */
1973 window_change_flags = 0;
1974 matrix_dim
1975 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1976 0, top_window_y,
1978 &window_change_flags);
1980 /* Add in menu bar lines, if any. */
1981 matrix_dim.height += top_window_y;
1983 /* Enlarge pools as necessary. */
1984 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1985 realloc_glyph_pool (f->current_pool, matrix_dim);
1987 /* Set up glyph pointers within window matrices. Do this only if
1988 absolutely necessary since it requires a frame redraw. */
1989 if (pool_changed_p || window_change_flags)
1991 /* Do it for window matrices. */
1992 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1993 0, top_window_y, 0,
1994 &window_change_flags);
1996 /* Size of frame matrices must equal size of frame. Note
1997 that we are called for X frames with window widths NOT equal
1998 to the frame width (from CHANGE_FRAME_SIZE_1). */
1999 eassert (matrix_dim.width == FRAME_COLS (f)
2000 && matrix_dim.height == FRAME_LINES (f));
2002 /* Pointers to glyph memory in glyph rows are exchanged during
2003 the update phase of redisplay, which means in general that a
2004 frame's current matrix consists of pointers into both the
2005 desired and current glyph pool of the frame. Adjusting a
2006 matrix sets the frame matrix up so that pointers are all into
2007 the same pool. If we want to preserve glyph contents of the
2008 current matrix over a call to adjust_glyph_matrix, we must
2009 make a copy of the current glyphs, and restore the current
2010 matrix' contents from that copy. */
2011 if (display_completed
2012 && !FRAME_GARBAGED_P (f)
2013 && matrix_dim.width == f->current_matrix->matrix_w
2014 && matrix_dim.height == f->current_matrix->matrix_h
2015 /* For some reason, the frame glyph matrix gets corrupted if
2016 any of the windows contain margins. I haven't been able
2017 to hunt down the reason, but for the moment this prevents
2018 the problem from manifesting. -- cyd */
2019 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2021 struct glyph_matrix *copy = save_current_matrix (f);
2022 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2023 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2024 restore_current_matrix (f, copy);
2025 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2027 else
2029 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2030 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2031 SET_FRAME_GARBAGED (f);
2037 /* Allocate/reallocate glyph matrices of a single frame F for
2038 window-based redisplay. */
2040 static void
2041 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2043 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2045 /* Allocate/reallocate window matrices. */
2046 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2048 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2049 /* Allocate/ reallocate matrices of the dummy window used to display
2050 the menu bar under X when no X toolkit support is available. */
2052 /* Allocate a dummy window if not already done. */
2053 struct window *w;
2054 if (NILP (f->menu_bar_window))
2056 Lisp_Object frame;
2057 fset_menu_bar_window (f, make_window ());
2058 w = XWINDOW (f->menu_bar_window);
2059 XSETFRAME (frame, f);
2060 wset_frame (w, frame);
2061 w->pseudo_window_p = 1;
2063 else
2064 w = XWINDOW (f->menu_bar_window);
2066 /* Set window dimensions to frame dimensions and allocate or
2067 adjust glyph matrices of W. */
2068 w->top_line = 0;
2069 w->left_col = 0;
2070 w->total_lines = FRAME_MENU_BAR_LINES (f);
2071 w->total_cols = FRAME_TOTAL_COLS (f);
2072 allocate_matrices_for_window_redisplay (w);
2074 #endif
2076 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2078 /* Allocate/ reallocate matrices of the tool bar window. If we
2079 don't have a tool bar window yet, make one. */
2080 struct window *w;
2081 if (NILP (f->tool_bar_window))
2083 Lisp_Object frame;
2084 fset_tool_bar_window (f, make_window ());
2085 w = XWINDOW (f->tool_bar_window);
2086 XSETFRAME (frame, f);
2087 wset_frame (w, frame);
2088 w->pseudo_window_p = 1;
2090 else
2091 w = XWINDOW (f->tool_bar_window);
2093 w->top_line = FRAME_MENU_BAR_LINES (f);
2094 w->left_col = 0;
2095 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2096 w->total_cols = FRAME_TOTAL_COLS (f);
2097 allocate_matrices_for_window_redisplay (w);
2099 #endif
2103 /* Re-allocate buffer for decode_mode_spec on frame F. */
2105 static void
2106 adjust_decode_mode_spec_buffer (struct frame *f)
2108 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2109 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2114 /**********************************************************************
2115 Freeing Glyph Matrices
2116 **********************************************************************/
2118 /* Free glyph memory for a frame F. F may be null. This function can
2119 be called for the same frame more than once. The root window of
2120 F may be nil when this function is called. This is the case when
2121 the function is called when F is destroyed. */
2123 void
2124 free_glyphs (struct frame *f)
2126 if (f && f->glyphs_initialized_p)
2128 /* Block interrupt input so that we don't get surprised by an X
2129 event while we're in an inconsistent state. */
2130 block_input ();
2131 f->glyphs_initialized_p = 0;
2133 /* Release window sub-matrices. */
2134 if (!NILP (f->root_window))
2135 free_window_matrices (XWINDOW (f->root_window));
2137 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2138 /* Free the dummy window for menu bars without X toolkit and its
2139 glyph matrices. */
2140 if (!NILP (f->menu_bar_window))
2142 struct window *w = XWINDOW (f->menu_bar_window);
2143 free_glyph_matrix (w->desired_matrix);
2144 free_glyph_matrix (w->current_matrix);
2145 w->desired_matrix = w->current_matrix = NULL;
2146 fset_menu_bar_window (f, Qnil);
2148 #endif
2150 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2151 /* Free the tool bar window and its glyph matrices. */
2152 if (!NILP (f->tool_bar_window))
2154 struct window *w = XWINDOW (f->tool_bar_window);
2155 free_glyph_matrix (w->desired_matrix);
2156 free_glyph_matrix (w->current_matrix);
2157 w->desired_matrix = w->current_matrix = NULL;
2158 fset_tool_bar_window (f, Qnil);
2160 #endif
2162 /* Release frame glyph matrices. Reset fields to zero in
2163 case we are called a second time. */
2164 if (f->desired_matrix)
2166 free_glyph_matrix (f->desired_matrix);
2167 free_glyph_matrix (f->current_matrix);
2168 f->desired_matrix = f->current_matrix = NULL;
2171 /* Release glyph pools. */
2172 if (f->desired_pool)
2174 free_glyph_pool (f->desired_pool);
2175 free_glyph_pool (f->current_pool);
2176 f->desired_pool = f->current_pool = NULL;
2179 unblock_input ();
2184 /* Free glyph sub-matrices in the window tree rooted at W. This
2185 function may be called with a null pointer, and it may be called on
2186 the same tree more than once. */
2188 void
2189 free_window_matrices (struct window *w)
2191 while (w)
2193 if (WINDOWP (w->contents))
2194 free_window_matrices (XWINDOW (w->contents));
2195 else
2197 /* This is a leaf window. Free its memory and reset fields
2198 to zero in case this function is called a second time for
2199 W. */
2200 free_glyph_matrix (w->current_matrix);
2201 free_glyph_matrix (w->desired_matrix);
2202 w->current_matrix = w->desired_matrix = NULL;
2205 /* Next window on same level. */
2206 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2211 /* Check glyph memory leaks. This function is called from
2212 shut_down_emacs. Note that frames are not destroyed when Emacs
2213 exits. We therefore free all glyph memory for all active frames
2214 explicitly and check that nothing is left allocated. */
2216 void
2217 check_glyph_memory (void)
2219 Lisp_Object tail, frame;
2221 /* Free glyph memory for all frames. */
2222 FOR_EACH_FRAME (tail, frame)
2223 free_glyphs (XFRAME (frame));
2225 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2226 /* Check that nothing is left allocated. */
2227 eassert (glyph_matrix_count == 0);
2228 eassert (glyph_pool_count == 0);
2229 #endif
2234 /**********************************************************************
2235 Building a Frame Matrix
2236 **********************************************************************/
2238 /* Most of the redisplay code works on glyph matrices attached to
2239 windows. This is a good solution most of the time, but it is not
2240 suitable for terminal code. Terminal output functions cannot rely
2241 on being able to set an arbitrary terminal window. Instead they
2242 must be provided with a view of the whole frame, i.e. the whole
2243 screen. We build such a view by constructing a frame matrix from
2244 window matrices in this section.
2246 Windows that must be updated have their must_be_updated_p flag set.
2247 For all such windows, their desired matrix is made part of the
2248 desired frame matrix. For other windows, their current matrix is
2249 made part of the desired frame matrix.
2251 +-----------------+----------------+
2252 | desired | desired |
2253 | | |
2254 +-----------------+----------------+
2255 | current |
2257 +----------------------------------+
2259 Desired window matrices can be made part of the frame matrix in a
2260 cheap way: We exploit the fact that the desired frame matrix and
2261 desired window matrices share their glyph memory. This is not
2262 possible for current window matrices. Their glyphs are copied to
2263 the desired frame matrix. The latter is equivalent to
2264 preserve_other_columns in the old redisplay.
2266 Used glyphs counters for frame matrix rows are the result of adding
2267 up glyph lengths of the window matrices. A line in the frame
2268 matrix is enabled, if a corresponding line in a window matrix is
2269 enabled.
2271 After building the desired frame matrix, it will be passed to
2272 terminal code, which will manipulate both the desired and current
2273 frame matrix. Changes applied to the frame's current matrix have
2274 to be visible in current window matrices afterwards, of course.
2276 This problem is solved like this:
2278 1. Window and frame matrices share glyphs. Window matrices are
2279 constructed in a way that their glyph contents ARE the glyph
2280 contents needed in a frame matrix. Thus, any modification of
2281 glyphs done in terminal code will be reflected in window matrices
2282 automatically.
2284 2. Exchanges of rows in a frame matrix done by terminal code are
2285 intercepted by hook functions so that corresponding row operations
2286 on window matrices can be performed. This is necessary because we
2287 use pointers to glyphs in glyph row structures. To satisfy the
2288 assumption of point 1 above that glyphs are updated implicitly in
2289 window matrices when they are manipulated via the frame matrix,
2290 window and frame matrix must of course agree where to find the
2291 glyphs for their rows. Possible manipulations that must be
2292 mirrored are assignments of rows of the desired frame matrix to the
2293 current frame matrix and scrolling the current frame matrix. */
2295 /* Build frame F's desired matrix from window matrices. Only windows
2296 which have the flag must_be_updated_p set have to be updated. Menu
2297 bar lines of a frame are not covered by window matrices, so make
2298 sure not to touch them in this function. */
2300 static void
2301 build_frame_matrix (struct frame *f)
2303 int i;
2305 /* F must have a frame matrix when this function is called. */
2306 eassert (!FRAME_WINDOW_P (f));
2308 /* Clear all rows in the frame matrix covered by window matrices.
2309 Menu bar lines are not covered by windows. */
2310 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2311 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2313 /* Build the matrix by walking the window tree. */
2314 build_frame_matrix_from_window_tree (f->desired_matrix,
2315 XWINDOW (FRAME_ROOT_WINDOW (f)));
2319 /* Walk a window tree, building a frame matrix MATRIX from window
2320 matrices. W is the root of a window tree. */
2322 static void
2323 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2325 while (w)
2327 if (WINDOWP (w->contents))
2328 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2329 else
2330 build_frame_matrix_from_leaf_window (matrix, w);
2332 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2337 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2338 desired frame matrix built. W is a leaf window whose desired or
2339 current matrix is to be added to FRAME_MATRIX. W's flag
2340 must_be_updated_p determines which matrix it contributes to
2341 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2342 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2343 Adding a desired matrix means setting up used counters and such in
2344 frame rows, while adding a current window matrix to FRAME_MATRIX
2345 means copying glyphs. The latter case corresponds to
2346 preserve_other_columns in the old redisplay. */
2348 static void
2349 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2351 struct glyph_matrix *window_matrix;
2352 int window_y, frame_y;
2353 /* If non-zero, a glyph to insert at the right border of W. */
2354 GLYPH right_border_glyph;
2356 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2358 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2359 if (w->must_be_updated_p)
2361 window_matrix = w->desired_matrix;
2363 /* Decide whether we want to add a vertical border glyph. */
2364 if (!WINDOW_RIGHTMOST_P (w))
2366 struct Lisp_Char_Table *dp = window_display_table (w);
2367 Lisp_Object gc;
2369 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2370 if (dp
2371 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2373 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2374 spec_glyph_lookup_face (w, &right_border_glyph);
2377 if (GLYPH_FACE (right_border_glyph) <= 0)
2378 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2381 else
2382 window_matrix = w->current_matrix;
2384 /* For all rows in the window matrix and corresponding rows in the
2385 frame matrix. */
2386 window_y = 0;
2387 frame_y = window_matrix->matrix_y;
2388 while (window_y < window_matrix->nrows)
2390 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2391 struct glyph_row *window_row = window_matrix->rows + window_y;
2392 bool current_row_p = window_matrix == w->current_matrix;
2394 /* Fill up the frame row with spaces up to the left margin of the
2395 window row. */
2396 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2398 /* Fill up areas in the window matrix row with spaces. */
2399 fill_up_glyph_row_with_spaces (window_row);
2401 /* If only part of W's desired matrix has been built, and
2402 window_row wasn't displayed, use the corresponding current
2403 row instead. */
2404 if (window_matrix == w->desired_matrix
2405 && !window_row->enabled_p)
2407 window_row = w->current_matrix->rows + window_y;
2408 current_row_p = 1;
2411 if (current_row_p)
2413 /* Copy window row to frame row. */
2414 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2415 window_row->glyphs[0],
2416 window_matrix->matrix_w * sizeof (struct glyph));
2418 else
2420 eassert (window_row->enabled_p);
2422 /* Only when a desired row has been displayed, we want
2423 the corresponding frame row to be updated. */
2424 frame_row->enabled_p = 1;
2426 /* Maybe insert a vertical border between horizontally adjacent
2427 windows. */
2428 if (GLYPH_CHAR (right_border_glyph) != 0)
2430 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2431 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2434 #ifdef GLYPH_DEBUG
2435 /* Window row window_y must be a slice of frame row
2436 frame_y. */
2437 eassert (glyph_row_slice_p (window_row, frame_row));
2439 /* If rows are in sync, we don't have to copy glyphs because
2440 frame and window share glyphs. */
2442 strcpy (w->current_matrix->method, w->desired_matrix->method);
2443 add_window_display_history (w, w->current_matrix->method, 0);
2444 #endif
2447 /* Set number of used glyphs in the frame matrix. Since we fill
2448 up with spaces, and visit leaf windows from left to right it
2449 can be done simply. */
2450 frame_row->used[TEXT_AREA]
2451 = window_matrix->matrix_x + window_matrix->matrix_w;
2453 /* Next row. */
2454 ++window_y;
2455 ++frame_y;
2459 /* Given a user-specified glyph, possibly including a Lisp-level face
2460 ID, return a glyph that has a realized face ID.
2461 This is used for glyphs displayed specially and not part of the text;
2462 for instance, vertical separators, truncation markers, etc. */
2464 void
2465 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2467 int lface_id = GLYPH_FACE (*glyph);
2468 /* Convert the glyph's specified face to a realized (cache) face. */
2469 if (lface_id > 0)
2471 int face_id = merge_faces (XFRAME (w->frame),
2472 Qt, lface_id, DEFAULT_FACE_ID);
2473 SET_GLYPH_FACE (*glyph, face_id);
2477 /* Add spaces to a glyph row ROW in a window matrix.
2479 Each row has the form:
2481 +---------+-----------------------------+------------+
2482 | left | text | right |
2483 +---------+-----------------------------+------------+
2485 Left and right marginal areas are optional. This function adds
2486 spaces to areas so that there are no empty holes between areas.
2487 In other words: If the right area is not empty, the text area
2488 is filled up with spaces up to the right area. If the text area
2489 is not empty, the left area is filled up.
2491 To be called for frame-based redisplay, only. */
2493 static void
2494 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2496 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2497 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2498 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2502 /* Fill area AREA of glyph row ROW with spaces. To be called for
2503 frame-based redisplay only. */
2505 static void
2506 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2508 if (row->glyphs[area] < row->glyphs[area + 1])
2510 struct glyph *end = row->glyphs[area + 1];
2511 struct glyph *text = row->glyphs[area] + row->used[area];
2513 while (text < end)
2514 *text++ = space_glyph;
2515 row->used[area] = text - row->glyphs[area];
2520 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2521 reached. In frame matrices only one area, TEXT_AREA, is used. */
2523 static void
2524 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2526 int i = row->used[TEXT_AREA];
2527 struct glyph *glyph = row->glyphs[TEXT_AREA];
2529 while (i < upto)
2530 glyph[i++] = space_glyph;
2532 row->used[TEXT_AREA] = i;
2537 /**********************************************************************
2538 Mirroring operations on frame matrices in window matrices
2539 **********************************************************************/
2541 /* Set frame being updated via frame-based redisplay to F. This
2542 function must be called before updates to make explicit that we are
2543 working on frame matrices or not. */
2545 static void
2546 set_frame_matrix_frame (struct frame *f)
2548 frame_matrix_frame = f;
2552 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2553 DESIRED_MATRIX is the desired matrix corresponding to
2554 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2555 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2556 frame_matrix_frame is non-null, this indicates that the exchange is
2557 done in frame matrices, and that we have to perform analogous
2558 operations in window matrices of frame_matrix_frame. */
2560 static void
2561 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2563 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2564 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2565 bool mouse_face_p = current_row->mouse_face_p;
2567 /* Do current_row = desired_row. This exchanges glyph pointers
2568 between both rows, and does a structure assignment otherwise. */
2569 assign_row (current_row, desired_row);
2571 /* Enable current_row to mark it as valid. */
2572 current_row->enabled_p = 1;
2573 current_row->mouse_face_p = mouse_face_p;
2575 /* If we are called on frame matrices, perform analogous operations
2576 for window matrices. */
2577 if (frame_matrix_frame)
2578 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2582 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2583 W's frame which has been made current (by swapping pointers between
2584 current and desired matrix). Perform analogous operations in the
2585 matrices of leaf windows in the window tree rooted at W. */
2587 static void
2588 mirror_make_current (struct window *w, int frame_row)
2590 while (w)
2592 if (WINDOWP (w->contents))
2593 mirror_make_current (XWINDOW (w->contents), frame_row);
2594 else
2596 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2597 here because the checks performed in debug mode there
2598 will not allow the conversion. */
2599 int row = frame_row - w->desired_matrix->matrix_y;
2601 /* If FRAME_ROW is within W, assign the desired row to the
2602 current row (exchanging glyph pointers). */
2603 if (row >= 0 && row < w->desired_matrix->matrix_h)
2605 struct glyph_row *current_row
2606 = MATRIX_ROW (w->current_matrix, row);
2607 struct glyph_row *desired_row
2608 = MATRIX_ROW (w->desired_matrix, row);
2610 if (desired_row->enabled_p)
2611 assign_row (current_row, desired_row);
2612 else
2613 swap_glyph_pointers (desired_row, current_row);
2614 current_row->enabled_p = 1;
2616 /* Set the Y coordinate of the mode/header line's row.
2617 It is needed in draw_row_with_mouse_face to find the
2618 screen coordinates. (Window-based redisplay sets
2619 this in update_window, but no one seems to do that
2620 for frame-based redisplay.) */
2621 if (current_row->mode_line_p)
2622 current_row->y = row;
2626 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2631 /* Perform row dance after scrolling. We are working on the range of
2632 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2633 including) in MATRIX. COPY_FROM is a vector containing, for each
2634 row I in the range 0 <= I < NLINES, the index of the original line
2635 to move to I. This index is relative to the row range, i.e. 0 <=
2636 index < NLINES. RETAINED_P is a vector containing zero for each
2637 row 0 <= I < NLINES which is empty.
2639 This function is called from do_scrolling and do_direct_scrolling. */
2641 void
2642 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2643 int *copy_from, char *retained_p)
2645 /* A copy of original rows. */
2646 struct glyph_row *old_rows;
2648 /* Rows to assign to. */
2649 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2651 int i;
2653 /* Make a copy of the original rows. */
2654 old_rows = alloca (nlines * sizeof *old_rows);
2655 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2657 /* Assign new rows, maybe clear lines. */
2658 for (i = 0; i < nlines; ++i)
2660 bool enabled_before_p = new_rows[i].enabled_p;
2662 eassert (i + unchanged_at_top < matrix->nrows);
2663 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2664 new_rows[i] = old_rows[copy_from[i]];
2665 new_rows[i].enabled_p = enabled_before_p;
2667 /* RETAINED_P is zero for empty lines. */
2668 if (!retained_p[copy_from[i]])
2669 new_rows[i].enabled_p = 0;
2672 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2673 if (frame_matrix_frame)
2674 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2675 unchanged_at_top, nlines, copy_from, retained_p);
2679 /* Synchronize glyph pointers in the current matrix of window W with
2680 the current frame matrix. */
2682 static void
2683 sync_window_with_frame_matrix_rows (struct window *w)
2685 struct frame *f = XFRAME (w->frame);
2686 struct glyph_row *window_row, *window_row_end, *frame_row;
2687 int left, right, x, width;
2689 /* Preconditions: W must be a live window on a tty frame. */
2690 eassert (BUFFERP (w->contents));
2691 eassert (!FRAME_WINDOW_P (f));
2693 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2694 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2695 x = w->current_matrix->matrix_x;
2696 width = w->current_matrix->matrix_w;
2698 window_row = w->current_matrix->rows;
2699 window_row_end = window_row + w->current_matrix->nrows;
2700 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2702 for (; window_row < window_row_end; ++window_row, ++frame_row)
2704 window_row->glyphs[LEFT_MARGIN_AREA]
2705 = frame_row->glyphs[0] + x;
2706 window_row->glyphs[TEXT_AREA]
2707 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2708 window_row->glyphs[LAST_AREA]
2709 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2710 window_row->glyphs[RIGHT_MARGIN_AREA]
2711 = window_row->glyphs[LAST_AREA] - right;
2716 /* Return the window in the window tree rooted in W containing frame
2717 row ROW. Value is null if none is found. */
2719 static struct window *
2720 frame_row_to_window (struct window *w, int row)
2722 struct window *found = NULL;
2724 while (w && !found)
2726 if (WINDOWP (w->contents))
2727 found = frame_row_to_window (XWINDOW (w->contents), row);
2728 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2729 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2730 found = w;
2732 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2735 return found;
2739 /* Perform a line dance in the window tree rooted at W, after
2740 scrolling a frame matrix in mirrored_line_dance.
2742 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2743 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2744 COPY_FROM is a vector containing, for each row I in the range 0 <=
2745 I < NLINES, the index of the original line to move to I. This
2746 index is relative to the row range, i.e. 0 <= index < NLINES.
2747 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2748 which is empty. */
2750 static void
2751 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2753 while (w)
2755 if (WINDOWP (w->contents))
2756 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2757 nlines, copy_from, retained_p);
2758 else
2760 /* W is a leaf window, and we are working on its current
2761 matrix m. */
2762 struct glyph_matrix *m = w->current_matrix;
2763 int i;
2764 bool sync_p = 0;
2765 struct glyph_row *old_rows;
2767 /* Make a copy of the original rows of matrix m. */
2768 old_rows = alloca (m->nrows * sizeof *old_rows);
2769 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2771 for (i = 0; i < nlines; ++i)
2773 /* Frame relative line assigned to. */
2774 int frame_to = i + unchanged_at_top;
2776 /* Frame relative line assigned. */
2777 int frame_from = copy_from[i] + unchanged_at_top;
2779 /* Window relative line assigned to. */
2780 int window_to = frame_to - m->matrix_y;
2782 /* Window relative line assigned. */
2783 int window_from = frame_from - m->matrix_y;
2785 /* Is assigned line inside window? */
2786 bool from_inside_window_p
2787 = window_from >= 0 && window_from < m->matrix_h;
2789 /* Is assigned to line inside window? */
2790 bool to_inside_window_p
2791 = window_to >= 0 && window_to < m->matrix_h;
2793 if (from_inside_window_p && to_inside_window_p)
2795 /* Do the assignment. The enabled_p flag is saved
2796 over the assignment because the old redisplay did
2797 that. */
2798 bool enabled_before_p = m->rows[window_to].enabled_p;
2799 m->rows[window_to] = old_rows[window_from];
2800 m->rows[window_to].enabled_p = enabled_before_p;
2802 /* If frame line is empty, window line is empty, too. */
2803 if (!retained_p[copy_from[i]])
2804 m->rows[window_to].enabled_p = 0;
2806 else if (to_inside_window_p)
2808 /* A copy between windows. This is an infrequent
2809 case not worth optimizing. */
2810 struct frame *f = XFRAME (w->frame);
2811 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2812 struct window *w2;
2813 struct glyph_matrix *m2;
2814 int m2_from;
2816 w2 = frame_row_to_window (root, frame_from);
2817 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2818 -nw', FROM_FRAME sometimes has no associated window.
2819 This check avoids a segfault if W2 is null. */
2820 if (w2)
2822 m2 = w2->current_matrix;
2823 m2_from = frame_from - m2->matrix_y;
2824 copy_row_except_pointers (m->rows + window_to,
2825 m2->rows + m2_from);
2827 /* If frame line is empty, window line is empty, too. */
2828 if (!retained_p[copy_from[i]])
2829 m->rows[window_to].enabled_p = 0;
2831 sync_p = 1;
2833 else if (from_inside_window_p)
2834 sync_p = 1;
2837 /* If there was a copy between windows, make sure glyph
2838 pointers are in sync with the frame matrix. */
2839 if (sync_p)
2840 sync_window_with_frame_matrix_rows (w);
2842 /* Check that no pointers are lost. */
2843 CHECK_MATRIX (m);
2846 /* Next window on same level. */
2847 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2852 #ifdef GLYPH_DEBUG
2854 /* Check that window and frame matrices agree about their
2855 understanding where glyphs of the rows are to find. For each
2856 window in the window tree rooted at W, check that rows in the
2857 matrices of leaf window agree with their frame matrices about
2858 glyph pointers. */
2860 static void
2861 check_window_matrix_pointers (struct window *w)
2863 while (w)
2865 if (WINDOWP (w->contents))
2866 check_window_matrix_pointers (XWINDOW (w->contents));
2867 else
2869 struct frame *f = XFRAME (w->frame);
2870 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2871 check_matrix_pointers (w->current_matrix, f->current_matrix);
2874 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2879 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2880 a window and FRAME_MATRIX is the corresponding frame matrix. For
2881 each row in WINDOW_MATRIX check that it's a slice of the
2882 corresponding frame row. If it isn't, abort. */
2884 static void
2885 check_matrix_pointers (struct glyph_matrix *window_matrix,
2886 struct glyph_matrix *frame_matrix)
2888 /* Row number in WINDOW_MATRIX. */
2889 int i = 0;
2891 /* Row number corresponding to I in FRAME_MATRIX. */
2892 int j = window_matrix->matrix_y;
2894 /* For all rows check that the row in the window matrix is a
2895 slice of the row in the frame matrix. If it isn't we didn't
2896 mirror an operation on the frame matrix correctly. */
2897 while (i < window_matrix->nrows)
2899 if (!glyph_row_slice_p (window_matrix->rows + i,
2900 frame_matrix->rows + j))
2901 emacs_abort ();
2902 ++i, ++j;
2906 #endif /* GLYPH_DEBUG */
2910 /**********************************************************************
2911 VPOS and HPOS translations
2912 **********************************************************************/
2914 #ifdef GLYPH_DEBUG
2916 /* Translate vertical position VPOS which is relative to window W to a
2917 vertical position relative to W's frame. */
2919 static int
2920 window_to_frame_vpos (struct window *w, int vpos)
2922 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2923 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2924 vpos += WINDOW_TOP_EDGE_LINE (w);
2925 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2926 return vpos;
2930 /* Translate horizontal position HPOS which is relative to window W to
2931 a horizontal position relative to W's frame. */
2933 static int
2934 window_to_frame_hpos (struct window *w, int hpos)
2936 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2937 hpos += WINDOW_LEFT_EDGE_COL (w);
2938 return hpos;
2941 #endif /* GLYPH_DEBUG */
2945 /**********************************************************************
2946 Redrawing Frames
2947 **********************************************************************/
2949 /* Redraw frame F. */
2951 void
2952 redraw_frame (struct frame *f)
2954 /* Error if F has no glyphs. */
2955 eassert (f->glyphs_initialized_p);
2956 update_begin (f);
2957 #ifdef MSDOS
2958 if (FRAME_MSDOS_P (f))
2959 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2960 #endif
2961 clear_frame (f);
2962 clear_current_matrices (f);
2963 update_end (f);
2964 if (FRAME_TERMCAP_P (f))
2965 fflush (FRAME_TTY (f)->output);
2966 windows_or_buffers_changed++;
2967 /* Mark all windows as inaccurate, so that every window will have
2968 its redisplay done. */
2969 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2970 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2971 f->garbaged = 0;
2974 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2975 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2976 If FRAME is omitted or nil, the selected frame is used. */)
2977 (Lisp_Object frame)
2979 redraw_frame (decode_live_frame (frame));
2980 return Qnil;
2983 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2984 doc: /* Clear and redisplay all visible frames. */)
2985 (void)
2987 Lisp_Object tail, frame;
2989 FOR_EACH_FRAME (tail, frame)
2990 if (FRAME_VISIBLE_P (XFRAME (frame)))
2991 redraw_frame (XFRAME (frame));
2993 return Qnil;
2998 /***********************************************************************
2999 Frame Update
3000 ***********************************************************************/
3002 /* Update frame F based on the data in desired matrices.
3004 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3005 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3007 Value is true if redisplay was stopped due to pending input. */
3009 bool
3010 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3012 /* True means display has been paused because of pending input. */
3013 bool paused_p;
3014 struct window *root_window = XWINDOW (f->root_window);
3016 if (redisplay_dont_pause)
3017 force_p = 1;
3018 else if (!force_p && detect_input_pending_ignore_squeezables ())
3020 paused_p = 1;
3021 goto do_pause;
3024 if (FRAME_WINDOW_P (f))
3026 /* We are working on window matrix basis. All windows whose
3027 flag must_be_updated_p is set have to be updated. */
3029 /* Record that we are not working on frame matrices. */
3030 set_frame_matrix_frame (NULL);
3032 /* Update all windows in the window tree of F, maybe stopping
3033 when pending input is detected. */
3034 update_begin (f);
3036 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3037 /* Update the menu bar on X frames that don't have toolkit
3038 support. */
3039 if (WINDOWP (f->menu_bar_window))
3040 update_window (XWINDOW (f->menu_bar_window), 1);
3041 #endif
3043 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3044 /* Update the tool-bar window, if present. */
3045 if (WINDOWP (f->tool_bar_window))
3047 struct window *w = XWINDOW (f->tool_bar_window);
3049 /* Update tool-bar window. */
3050 if (w->must_be_updated_p)
3052 Lisp_Object tem;
3054 update_window (w, 1);
3055 w->must_be_updated_p = 0;
3057 /* Swap tool-bar strings. We swap because we want to
3058 reuse strings. */
3059 tem = f->current_tool_bar_string;
3060 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3061 fset_desired_tool_bar_string (f, tem);
3064 #endif
3066 /* Update windows. */
3067 paused_p = update_window_tree (root_window, force_p);
3068 update_end (f);
3070 else
3072 /* We are working on frame matrix basis. Set the frame on whose
3073 frame matrix we operate. */
3074 set_frame_matrix_frame (f);
3076 /* Build F's desired matrix from window matrices. */
3077 build_frame_matrix (f);
3079 /* Update the display */
3080 update_begin (f);
3081 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3082 update_end (f);
3084 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3086 if (FRAME_TTY (f)->termscript)
3087 fflush (FRAME_TTY (f)->termscript);
3088 if (FRAME_TERMCAP_P (f))
3089 fflush (FRAME_TTY (f)->output);
3092 /* Check window matrices for lost pointers. */
3093 #ifdef GLYPH_DEBUG
3094 check_window_matrix_pointers (root_window);
3095 add_frame_display_history (f, paused_p);
3096 #endif
3099 do_pause:
3100 /* Reset flags indicating that a window should be updated. */
3101 set_window_update_flags (root_window, 0);
3103 display_completed = !paused_p;
3104 return paused_p;
3109 /************************************************************************
3110 Window-based updates
3111 ************************************************************************/
3113 /* Perform updates in window tree rooted at W.
3114 If FORCE_P, don't stop updating if input is pending. */
3116 static bool
3117 update_window_tree (struct window *w, bool force_p)
3119 bool paused_p = 0;
3121 while (w && !paused_p)
3123 if (WINDOWP (w->contents))
3124 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3125 else if (w->must_be_updated_p)
3126 paused_p |= update_window (w, force_p);
3128 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3131 return paused_p;
3135 /* Update window W if its flag must_be_updated_p is set.
3136 If FORCE_P, don't stop updating if input is pending. */
3138 void
3139 update_single_window (struct window *w, bool force_p)
3141 if (w->must_be_updated_p)
3143 struct frame *f = XFRAME (WINDOW_FRAME (w));
3145 /* Record that this is not a frame-based redisplay. */
3146 set_frame_matrix_frame (NULL);
3148 if (redisplay_dont_pause)
3149 force_p = 1;
3151 /* Update W. */
3152 update_begin (f);
3153 update_window (w, force_p);
3154 update_end (f);
3156 /* Reset flag in W. */
3157 w->must_be_updated_p = 0;
3161 #ifdef HAVE_WINDOW_SYSTEM
3163 /* Redraw lines from the current matrix of window W that are
3164 overlapped by other rows. YB is bottom-most y-position in W. */
3166 static void
3167 redraw_overlapped_rows (struct window *w, int yb)
3169 int i;
3170 struct frame *f = XFRAME (WINDOW_FRAME (w));
3172 /* If rows overlapping others have been changed, the rows being
3173 overlapped have to be redrawn. This won't draw lines that have
3174 already been drawn in update_window_line because overlapped_p in
3175 desired rows is 0, so after row assignment overlapped_p in
3176 current rows is 0. */
3177 for (i = 0; i < w->current_matrix->nrows; ++i)
3179 struct glyph_row *row = w->current_matrix->rows + i;
3181 if (!row->enabled_p)
3182 break;
3183 else if (row->mode_line_p)
3184 continue;
3186 if (row->overlapped_p)
3188 enum glyph_row_area area;
3190 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3192 output_cursor_to (w, i, 0, row->y,
3193 area == TEXT_AREA ? row->x : 0);
3194 if (row->used[area])
3195 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3196 area, row->used[area]);
3197 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3200 row->overlapped_p = 0;
3203 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3204 break;
3209 /* Redraw lines from the current matrix of window W that overlap
3210 others. YB is bottom-most y-position in W. */
3212 static void
3213 redraw_overlapping_rows (struct window *w, int yb)
3215 int i, bottom_y;
3216 struct glyph_row *row;
3217 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3219 for (i = 0; i < w->current_matrix->nrows; ++i)
3221 row = w->current_matrix->rows + i;
3223 if (!row->enabled_p)
3224 break;
3225 else if (row->mode_line_p)
3226 continue;
3228 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3230 if (row->overlapping_p)
3232 int overlaps = 0;
3234 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3235 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3236 overlaps |= OVERLAPS_PRED;
3237 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3238 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3239 overlaps |= OVERLAPS_SUCC;
3241 if (overlaps)
3243 if (row->used[LEFT_MARGIN_AREA])
3244 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3246 if (row->used[TEXT_AREA])
3247 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3249 if (row->used[RIGHT_MARGIN_AREA])
3250 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3252 /* Record in neighbor rows that ROW overwrites part of
3253 their display. */
3254 if (overlaps & OVERLAPS_PRED)
3255 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3256 if (overlaps & OVERLAPS_SUCC)
3257 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3261 if (bottom_y >= yb)
3262 break;
3266 #endif /* HAVE_WINDOW_SYSTEM */
3269 #if defined GLYPH_DEBUG && 0
3271 /* Check that no row in the current matrix of window W is enabled
3272 which is below what's displayed in the window. */
3274 static void
3275 check_current_matrix_flags (struct window *w)
3277 bool last_seen_p = 0;
3278 int i, yb = window_text_bottom_y (w);
3280 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3282 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3283 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3284 last_seen_p = 1;
3285 else if (last_seen_p && row->enabled_p)
3286 emacs_abort ();
3290 #endif /* GLYPH_DEBUG */
3293 /* Update display of window W.
3294 If FORCE_P, don't stop updating when input is pending. */
3296 static bool
3297 update_window (struct window *w, bool force_p)
3299 struct glyph_matrix *desired_matrix = w->desired_matrix;
3300 bool paused_p;
3301 int preempt_count = baud_rate / 2400 + 1;
3302 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3303 #ifdef GLYPH_DEBUG
3304 /* Check that W's frame doesn't have glyph matrices. */
3305 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3306 #endif
3308 /* Check pending input the first time so that we can quickly return. */
3309 if (!force_p)
3310 detect_input_pending_ignore_squeezables ();
3312 /* If forced to complete the update, or if no input is pending, do
3313 the update. */
3314 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3316 struct glyph_row *row, *end;
3317 struct glyph_row *mode_line_row;
3318 struct glyph_row *header_line_row;
3319 int yb;
3320 bool changed_p = 0, mouse_face_overwritten_p = 0;
3321 int n_updated = 0;
3323 rif->update_window_begin_hook (w);
3324 yb = window_text_bottom_y (w);
3325 row = MATRIX_ROW (desired_matrix, 0);
3326 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3328 /* Take note of the header line, if there is one. We will
3329 update it below, after updating all of the window's lines. */
3330 if (row->mode_line_p)
3332 header_line_row = row;
3333 ++row;
3335 else
3336 header_line_row = NULL;
3338 /* Update the mode line, if necessary. */
3339 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3340 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3342 mode_line_row->y = yb;
3343 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3344 desired_matrix),
3345 &mouse_face_overwritten_p);
3348 /* Find first enabled row. Optimizations in redisplay_internal
3349 may lead to an update with only one row enabled. There may
3350 be also completely empty matrices. */
3351 while (row < end && !row->enabled_p)
3352 ++row;
3354 /* Try reusing part of the display by copying. */
3355 if (row < end && !desired_matrix->no_scrolling_p)
3357 int rc = scrolling_window (w, header_line_row != NULL);
3358 if (rc < 0)
3360 /* All rows were found to be equal. */
3361 paused_p = 0;
3362 goto set_cursor;
3364 else if (rc > 0)
3366 /* We've scrolled the display. */
3367 force_p = 1;
3368 changed_p = 1;
3372 /* Update the rest of the lines. */
3373 for (; row < end && (force_p || !input_pending); ++row)
3374 /* scrolling_window resets the enabled_p flag of the rows it
3375 reuses from current_matrix. */
3376 if (row->enabled_p)
3378 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3379 int i;
3381 /* We'll have to play a little bit with when to
3382 detect_input_pending. If it's done too often,
3383 scrolling large windows with repeated scroll-up
3384 commands will too quickly pause redisplay. */
3385 if (!force_p && ++n_updated % preempt_count == 0)
3386 detect_input_pending_ignore_squeezables ();
3387 changed_p |= update_window_line (w, vpos,
3388 &mouse_face_overwritten_p);
3390 /* Mark all rows below the last visible one in the current
3391 matrix as invalid. This is necessary because of
3392 variable line heights. Consider the case of three
3393 successive redisplays, where the first displays 5
3394 lines, the second 3 lines, and the third 5 lines again.
3395 If the second redisplay wouldn't mark rows in the
3396 current matrix invalid, the third redisplay might be
3397 tempted to optimize redisplay based on lines displayed
3398 in the first redisplay. */
3399 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3400 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3401 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3404 /* Was display preempted? */
3405 paused_p = row < end;
3407 set_cursor:
3409 /* Update the header line after scrolling because a new header
3410 line would otherwise overwrite lines at the top of the window
3411 that can be scrolled. */
3412 if (header_line_row && header_line_row->enabled_p)
3414 header_line_row->y = 0;
3415 update_window_line (w, 0, &mouse_face_overwritten_p);
3418 /* Fix the appearance of overlapping/overlapped rows. */
3419 if (!paused_p && !w->pseudo_window_p)
3421 #ifdef HAVE_WINDOW_SYSTEM
3422 if (changed_p && rif->fix_overlapping_area)
3424 redraw_overlapped_rows (w, yb);
3425 redraw_overlapping_rows (w, yb);
3427 #endif
3429 /* Make cursor visible at cursor position of W. */
3430 set_window_cursor_after_update (w);
3432 #if 0 /* Check that current matrix invariants are satisfied. This is
3433 for debugging only. See the comment of check_matrix_invariants. */
3434 IF_DEBUG (check_matrix_invariants (w));
3435 #endif
3438 #ifdef GLYPH_DEBUG
3439 /* Remember the redisplay method used to display the matrix. */
3440 strcpy (w->current_matrix->method, w->desired_matrix->method);
3441 #endif
3443 #ifdef HAVE_WINDOW_SYSTEM
3444 update_window_fringes (w, 0);
3445 #endif
3447 /* End the update of window W. Don't set the cursor if we
3448 paused updating the display because in this case,
3449 set_window_cursor_after_update hasn't been called, and
3450 W->output_cursor doesn't contain the cursor location. */
3451 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3453 else
3454 paused_p = 1;
3456 #ifdef GLYPH_DEBUG
3457 /* check_current_matrix_flags (w); */
3458 add_window_display_history (w, w->current_matrix->method, paused_p);
3459 #endif
3461 clear_glyph_matrix (desired_matrix);
3463 return paused_p;
3467 /* Update the display of area AREA in window W, row number VPOS.
3468 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3470 static void
3471 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3472 enum glyph_row_area area, int vpos)
3474 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3475 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3477 /* Set cursor to start of glyphs, write them, and clear to the end
3478 of the area. I don't think that something more sophisticated is
3479 necessary here, since marginal areas will not be the default. */
3480 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3481 if (desired_row->used[area])
3482 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3483 area, desired_row->used[area]);
3484 rif->clear_end_of_line (w, updated_row, area, -1);
3488 /* Update the display of the text area of row VPOS in window W.
3489 Value is true if display has changed. */
3491 static bool
3492 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3494 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3495 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3496 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3497 bool changed_p = 0;
3499 /* If rows are at different X or Y, or rows have different height,
3500 or the current row is marked invalid, write the entire line. */
3501 if (!current_row->enabled_p
3502 || desired_row->y != current_row->y
3503 || desired_row->ascent != current_row->ascent
3504 || desired_row->phys_ascent != current_row->phys_ascent
3505 || desired_row->phys_height != current_row->phys_height
3506 || desired_row->visible_height != current_row->visible_height
3507 || current_row->overlapped_p
3508 /* This next line is necessary for correctly redrawing
3509 mouse-face areas after scrolling and other operations.
3510 However, it causes excessive flickering when mouse is moved
3511 across the mode line. Luckily, turning it off for the mode
3512 line doesn't seem to hurt anything. -- cyd.
3513 But it is still needed for the header line. -- kfs. */
3514 || (current_row->mouse_face_p
3515 && !(current_row->mode_line_p && vpos > 0))
3516 || current_row->x != desired_row->x)
3518 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3520 if (desired_row->used[TEXT_AREA])
3521 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3522 TEXT_AREA, desired_row->used[TEXT_AREA]);
3524 /* Clear to end of window. */
3525 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3526 changed_p = 1;
3528 /* This erases the cursor. We do this here because
3529 notice_overwritten_cursor cannot easily check this, which
3530 might indicate that the whole functionality of
3531 notice_overwritten_cursor would better be implemented here.
3532 On the other hand, we need notice_overwritten_cursor as long
3533 as mouse highlighting is done asynchronously outside of
3534 redisplay. */
3535 if (vpos == w->phys_cursor.vpos)
3536 w->phys_cursor_on_p = 0;
3538 else
3540 int stop, i, x;
3541 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3542 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3543 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3544 int desired_stop_pos = desired_row->used[TEXT_AREA];
3545 bool abort_skipping = 0;
3547 /* If the desired row extends its face to the text area end, and
3548 unless the current row also does so at the same position,
3549 make sure we write at least one glyph, so that the face
3550 extension actually takes place. */
3551 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3552 && (desired_stop_pos < current_row->used[TEXT_AREA]
3553 || (desired_stop_pos == current_row->used[TEXT_AREA]
3554 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3555 --desired_stop_pos;
3557 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3558 i = 0;
3559 x = desired_row->x;
3561 /* Loop over glyphs that current and desired row may have
3562 in common. */
3563 while (i < stop)
3565 bool can_skip_p = !abort_skipping;
3567 /* Skip over glyphs that both rows have in common. These
3568 don't have to be written. We can't skip if the last
3569 current glyph overlaps the glyph to its right. For
3570 example, consider a current row of `if ' with the `f' in
3571 Courier bold so that it overlaps the ` ' to its right.
3572 If the desired row is ` ', we would skip over the space
3573 after the `if' and there would remain a pixel from the
3574 `f' on the screen. */
3575 if (overlapping_glyphs_p && i > 0)
3577 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3578 int left, right;
3580 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3581 &left, &right);
3582 can_skip_p = (right == 0 && !abort_skipping);
3585 if (can_skip_p)
3587 int start_hpos = i;
3589 while (i < stop
3590 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3592 x += desired_glyph->pixel_width;
3593 ++desired_glyph, ++current_glyph, ++i;
3596 /* Consider the case that the current row contains "xxx
3597 ppp ggg" in italic Courier font, and the desired row
3598 is "xxx ggg". The character `p' has lbearing, `g'
3599 has not. The loop above will stop in front of the
3600 first `p' in the current row. If we would start
3601 writing glyphs there, we wouldn't erase the lbearing
3602 of the `p'. The rest of the lbearing problem is then
3603 taken care of by draw_glyphs. */
3604 if (overlapping_glyphs_p
3605 && i > 0
3606 && i < current_row->used[TEXT_AREA]
3607 && (current_row->used[TEXT_AREA]
3608 != desired_row->used[TEXT_AREA]))
3610 int left, right;
3612 rif->get_glyph_overhangs (current_glyph,
3613 XFRAME (w->frame),
3614 &left, &right);
3615 while (left > 0 && i > 0)
3617 --i, --desired_glyph, --current_glyph;
3618 x -= desired_glyph->pixel_width;
3619 left -= desired_glyph->pixel_width;
3622 /* Abort the skipping algorithm if we end up before
3623 our starting point, to avoid looping (bug#1070).
3624 This can happen when the lbearing is larger than
3625 the pixel width. */
3626 abort_skipping = (i < start_hpos);
3630 /* Try to avoid writing the entire rest of the desired row
3631 by looking for a resync point. This mainly prevents
3632 mode line flickering in the case the mode line is in
3633 fixed-pitch font, which it usually will be. */
3634 if (i < desired_row->used[TEXT_AREA])
3636 int start_x = x, start_hpos = i;
3637 struct glyph *start = desired_glyph;
3638 int current_x = x;
3639 bool skip_first_p = !can_skip_p;
3641 /* Find the next glyph that's equal again. */
3642 while (i < stop
3643 && (skip_first_p
3644 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3645 && x == current_x)
3647 x += desired_glyph->pixel_width;
3648 current_x += current_glyph->pixel_width;
3649 ++desired_glyph, ++current_glyph, ++i;
3650 skip_first_p = 0;
3653 if (i == start_hpos || x != current_x)
3655 i = start_hpos;
3656 x = start_x;
3657 desired_glyph = start;
3658 break;
3661 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3662 rif->write_glyphs (w, updated_row, start,
3663 TEXT_AREA, i - start_hpos);
3664 changed_p = 1;
3668 /* Write the rest. */
3669 if (i < desired_row->used[TEXT_AREA])
3671 output_cursor_to (w, vpos, i, desired_row->y, x);
3672 rif->write_glyphs (w, updated_row, desired_glyph,
3673 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3674 changed_p = 1;
3677 /* Maybe clear to end of line. */
3678 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3680 /* If new row extends to the end of the text area, nothing
3681 has to be cleared, if and only if we did a write_glyphs
3682 above. This is made sure by setting desired_stop_pos
3683 appropriately above. */
3684 eassert (i < desired_row->used[TEXT_AREA]
3685 || ((desired_row->used[TEXT_AREA]
3686 == current_row->used[TEXT_AREA])
3687 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3689 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3691 /* If old row extends to the end of the text area, clear. */
3692 if (i >= desired_row->used[TEXT_AREA])
3693 output_cursor_to (w, vpos, i, desired_row->y,
3694 desired_row->pixel_width);
3695 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3696 changed_p = 1;
3698 else if (desired_row->pixel_width < current_row->pixel_width)
3700 /* Otherwise clear to the end of the old row. Everything
3701 after that position should be clear already. */
3702 int xlim;
3704 if (i >= desired_row->used[TEXT_AREA])
3705 output_cursor_to (w, vpos, i, desired_row->y,
3706 desired_row->pixel_width);
3708 /* If cursor is displayed at the end of the line, make sure
3709 it's cleared. Nowadays we don't have a phys_cursor_glyph
3710 with which to erase the cursor (because this method
3711 doesn't work with lbearing/rbearing), so we must do it
3712 this way. */
3713 if (vpos == w->phys_cursor.vpos
3714 && (desired_row->reversed_p
3715 ? (w->phys_cursor.hpos < 0)
3716 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3718 w->phys_cursor_on_p = 0;
3719 xlim = -1;
3721 else
3722 xlim = current_row->pixel_width;
3723 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3724 changed_p = 1;
3728 return changed_p;
3732 /* Update row VPOS in window W. Value is true if display has been changed. */
3734 static bool
3735 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3737 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3738 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3739 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3740 bool changed_p = 0;
3742 /* A row can be completely invisible in case a desired matrix was
3743 built with a vscroll and then make_cursor_line_fully_visible shifts
3744 the matrix. Make sure to make such rows current anyway, since
3745 we need the correct y-position, for example, in the current matrix. */
3746 if (desired_row->mode_line_p
3747 || desired_row->visible_height > 0)
3749 eassert (desired_row->enabled_p);
3751 /* Update display of the left margin area, if there is one. */
3752 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3754 changed_p = 1;
3755 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3756 /* Setting this flag will ensure the vertical border, if
3757 any, between this window and the one on its left will be
3758 redrawn. This is necessary because updating the left
3759 margin area can potentially draw over the border. */
3760 current_row->redraw_fringe_bitmaps_p = 1;
3763 /* Update the display of the text area. */
3764 if (update_text_area (w, desired_row, vpos))
3766 changed_p = 1;
3767 if (current_row->mouse_face_p)
3768 *mouse_face_overwritten_p = 1;
3771 /* Update display of the right margin area, if there is one. */
3772 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3774 changed_p = 1;
3775 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3778 /* Draw truncation marks etc. */
3779 if (!current_row->enabled_p
3780 || desired_row->y != current_row->y
3781 || desired_row->visible_height != current_row->visible_height
3782 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3783 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3784 || current_row->redraw_fringe_bitmaps_p
3785 || desired_row->mode_line_p != current_row->mode_line_p
3786 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3787 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3788 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3789 rif->after_update_window_line_hook (w, desired_row);
3792 /* Update current_row from desired_row. */
3793 make_current (w->desired_matrix, w->current_matrix, vpos);
3794 return changed_p;
3798 /* Set the cursor after an update of window W. This function may only
3799 be called from update_window. */
3801 static void
3802 set_window_cursor_after_update (struct window *w)
3804 struct frame *f = XFRAME (w->frame);
3805 int cx, cy, vpos, hpos;
3807 /* Not intended for frame matrix updates. */
3808 eassert (FRAME_WINDOW_P (f));
3810 if (cursor_in_echo_area
3811 && !NILP (echo_area_buffer[0])
3812 /* If we are showing a message instead of the mini-buffer,
3813 show the cursor for the message instead. */
3814 && XWINDOW (minibuf_window) == w
3815 && EQ (minibuf_window, echo_area_window)
3816 /* These cases apply only to the frame that contains
3817 the active mini-buffer window. */
3818 && FRAME_HAS_MINIBUF_P (f)
3819 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3821 cx = cy = vpos = hpos = 0;
3823 if (cursor_in_echo_area >= 0)
3825 /* If the mini-buffer is several lines high, find the last
3826 line that has any text on it. Note: either all lines
3827 are enabled or none. Otherwise we wouldn't be able to
3828 determine Y. */
3829 struct glyph_row *row, *last_row;
3830 struct glyph *glyph;
3831 int yb = window_text_bottom_y (w);
3833 last_row = NULL;
3834 row = w->current_matrix->rows;
3835 while (row->enabled_p
3836 && (last_row == NULL
3837 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3839 if (row->used[TEXT_AREA]
3840 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3841 last_row = row;
3842 ++row;
3845 if (last_row)
3847 struct glyph *start = last_row->glyphs[TEXT_AREA];
3848 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3850 while (last > start && last->charpos < 0)
3851 --last;
3853 for (glyph = start; glyph < last; ++glyph)
3855 cx += glyph->pixel_width;
3856 ++hpos;
3859 cy = last_row->y;
3860 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3864 else
3866 cx = w->cursor.x;
3867 cy = w->cursor.y;
3868 hpos = w->cursor.hpos;
3869 vpos = w->cursor.vpos;
3872 /* Window cursor can be out of sync for horizontally split windows.
3873 Horizontal position is -1 when cursor is on the left fringe. */
3874 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3875 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3876 output_cursor_to (w, vpos, hpos, cy, cx);
3880 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3881 tree rooted at W. */
3883 void
3884 set_window_update_flags (struct window *w, bool on_p)
3886 while (w)
3888 if (WINDOWP (w->contents))
3889 set_window_update_flags (XWINDOW (w->contents), on_p);
3890 else
3891 w->must_be_updated_p = on_p;
3893 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3899 /***********************************************************************
3900 Window-Based Scrolling
3901 ***********************************************************************/
3903 /* Structure describing rows in scrolling_window. */
3905 struct row_entry
3907 /* Number of occurrences of this row in desired and current matrix. */
3908 int old_uses, new_uses;
3910 /* Vpos of row in new matrix. */
3911 int new_line_number;
3913 /* Bucket index of this row_entry in the hash table row_table. */
3914 ptrdiff_t bucket;
3916 /* The row described by this entry. */
3917 struct glyph_row *row;
3919 /* Hash collision chain. */
3920 struct row_entry *next;
3923 /* A pool to allocate row_entry structures from, and the size of the
3924 pool. The pool is reallocated in scrolling_window when we find
3925 that we need a larger one. */
3927 static struct row_entry *row_entry_pool;
3928 static ptrdiff_t row_entry_pool_size;
3930 /* Index of next free entry in row_entry_pool. */
3932 static ptrdiff_t row_entry_idx;
3934 /* The hash table used during scrolling, and the table's size. This
3935 table is used to quickly identify equal rows in the desired and
3936 current matrix. */
3938 static struct row_entry **row_table;
3939 static ptrdiff_t row_table_size;
3941 /* Vectors of pointers to row_entry structures belonging to the
3942 current and desired matrix, and the size of the vectors. */
3944 static struct row_entry **old_lines, **new_lines;
3945 static ptrdiff_t old_lines_size, new_lines_size;
3947 /* A pool to allocate run structures from, and its size. */
3949 static struct run *run_pool;
3950 static ptrdiff_t runs_size;
3952 /* A vector of runs of lines found during scrolling. */
3954 static struct run **runs;
3956 /* Add glyph row ROW to the scrolling hash table. */
3958 static struct row_entry *
3959 add_row_entry (struct glyph_row *row)
3961 struct row_entry *entry;
3962 ptrdiff_t i = row->hash % row_table_size;
3964 entry = row_table[i];
3965 eassert (entry || verify_row_hash (row));
3966 while (entry && !row_equal_p (entry->row, row, 1))
3967 entry = entry->next;
3969 if (entry == NULL)
3971 entry = row_entry_pool + row_entry_idx++;
3972 entry->row = row;
3973 entry->old_uses = entry->new_uses = 0;
3974 entry->new_line_number = 0;
3975 entry->bucket = i;
3976 entry->next = row_table[i];
3977 row_table[i] = entry;
3980 return entry;
3984 /* Try to reuse part of the current display of W by scrolling lines.
3985 HEADER_LINE_P means W has a header line.
3987 The algorithm is taken from Communications of the ACM, Apr78 "A
3988 Technique for Isolating Differences Between Files." It should take
3989 O(N) time.
3991 A short outline of the steps of the algorithm
3993 1. Skip lines equal at the start and end of both matrices.
3995 2. Enter rows in the current and desired matrix into a symbol
3996 table, counting how often they appear in both matrices.
3998 3. Rows that appear exactly once in both matrices serve as anchors,
3999 i.e. we assume that such lines are likely to have been moved.
4001 4. Starting from anchor lines, extend regions to be scrolled both
4002 forward and backward.
4004 Value is
4006 -1 if all rows were found to be equal.
4007 0 to indicate that we did not scroll the display, or
4008 1 if we did scroll. */
4010 static int
4011 scrolling_window (struct window *w, bool header_line_p)
4013 struct glyph_matrix *desired_matrix = w->desired_matrix;
4014 struct glyph_matrix *current_matrix = w->current_matrix;
4015 int yb = window_text_bottom_y (w);
4016 ptrdiff_t i;
4017 int j, first_old, first_new, last_old, last_new;
4018 int nruns, run_idx;
4019 ptrdiff_t n;
4020 struct row_entry *entry;
4021 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4023 /* Skip over rows equal at the start. */
4024 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4026 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4027 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4029 if (c->enabled_p
4030 && d->enabled_p
4031 && !d->redraw_fringe_bitmaps_p
4032 && c->y == d->y
4033 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4034 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4035 && row_equal_p (c, d, 1))
4037 assign_row (c, d);
4038 d->enabled_p = 0;
4040 else
4041 break;
4044 /* Give up if some rows in the desired matrix are not enabled. */
4045 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4046 return -1;
4048 first_old = first_new = i;
4050 /* Set last_new to the index + 1 of the row that reaches the
4051 bottom boundary in the desired matrix. Give up if we find a
4052 disabled row before we reach the bottom boundary. */
4053 i = first_new + 1;
4054 while (i < desired_matrix->nrows - 1)
4056 int bottom;
4058 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4059 return 0;
4060 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4061 if (bottom <= yb)
4062 ++i;
4063 if (bottom >= yb)
4064 break;
4067 last_new = i;
4069 /* Set last_old to the index + 1 of the row that reaches the bottom
4070 boundary in the current matrix. We don't look at the enabled
4071 flag here because we plan to reuse part of the display even if
4072 other parts are disabled. */
4073 i = first_old + 1;
4074 while (i < current_matrix->nrows - 1)
4076 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4077 if (bottom <= yb)
4078 ++i;
4079 if (bottom >= yb)
4080 break;
4083 last_old = i;
4085 /* Skip over rows equal at the bottom. */
4086 i = last_new;
4087 j = last_old;
4088 while (i - 1 > first_new
4089 && j - 1 > first_old
4090 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4091 && (MATRIX_ROW (current_matrix, j - 1)->y
4092 == MATRIX_ROW (desired_matrix, i - 1)->y)
4093 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4094 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4095 MATRIX_ROW (current_matrix, j - 1), 1))
4096 --i, --j;
4097 last_new = i;
4098 last_old = j;
4100 /* Nothing to do if all rows are equal. */
4101 if (last_new == first_new)
4102 return 0;
4104 /* Check for integer overflow in size calculation.
4106 If next_almost_prime checks (N) for divisibility by 2..10, then
4107 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4108 So, set next_almost_prime_increment_max to 10.
4110 It's just a coincidence that next_almost_prime_increment_max ==
4111 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4112 13, then next_almost_prime_increment_max would be 14, e.g.,
4113 because next_almost_prime (113) would be 127. */
4115 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4116 enum { next_almost_prime_increment_max = 10 };
4117 ptrdiff_t row_table_max =
4118 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4119 - next_almost_prime_increment_max);
4120 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4121 if (current_nrows_max < current_matrix->nrows)
4122 memory_full (SIZE_MAX);
4125 /* Reallocate vectors, tables etc. if necessary. */
4127 if (current_matrix->nrows > old_lines_size)
4128 old_lines = xpalloc (old_lines, &old_lines_size,
4129 current_matrix->nrows - old_lines_size,
4130 INT_MAX, sizeof *old_lines);
4132 if (desired_matrix->nrows > new_lines_size)
4133 new_lines = xpalloc (new_lines, &new_lines_size,
4134 desired_matrix->nrows - new_lines_size,
4135 INT_MAX, sizeof *new_lines);
4137 n = desired_matrix->nrows;
4138 n += current_matrix->nrows;
4139 if (row_table_size < 3 * n)
4141 ptrdiff_t size = next_almost_prime (3 * n);
4142 row_table = xnrealloc (row_table, size, sizeof *row_table);
4143 row_table_size = size;
4144 memset (row_table, 0, size * sizeof *row_table);
4147 if (n > row_entry_pool_size)
4148 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4149 n - row_entry_pool_size,
4150 -1, sizeof *row_entry_pool);
4152 if (desired_matrix->nrows > runs_size)
4154 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4155 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4156 runs_size = desired_matrix->nrows;
4159 nruns = run_idx = 0;
4160 row_entry_idx = 0;
4162 /* Add rows from the current and desired matrix to the hash table
4163 row_hash_table to be able to find equal ones quickly. */
4165 for (i = first_old; i < last_old; ++i)
4167 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4169 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4170 old_lines[i] = entry;
4171 ++entry->old_uses;
4173 else
4174 old_lines[i] = NULL;
4177 for (i = first_new; i < last_new; ++i)
4179 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4180 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4181 ++entry->new_uses;
4182 entry->new_line_number = i;
4183 new_lines[i] = entry;
4186 /* Identify moves based on lines that are unique and equal
4187 in both matrices. */
4188 for (i = first_old; i < last_old;)
4189 if (old_lines[i]
4190 && old_lines[i]->old_uses == 1
4191 && old_lines[i]->new_uses == 1)
4193 int p, q;
4194 int new_line = old_lines[i]->new_line_number;
4195 struct run *run = run_pool + run_idx++;
4197 /* Record move. */
4198 run->current_vpos = i;
4199 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4200 run->desired_vpos = new_line;
4201 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4202 run->nrows = 1;
4203 run->height = MATRIX_ROW (current_matrix, i)->height;
4205 /* Extend backward. */
4206 p = i - 1;
4207 q = new_line - 1;
4208 while (p > first_old
4209 && q > first_new
4210 && old_lines[p] == new_lines[q])
4212 int h = MATRIX_ROW (current_matrix, p)->height;
4213 --run->current_vpos;
4214 --run->desired_vpos;
4215 ++run->nrows;
4216 run->height += h;
4217 run->desired_y -= h;
4218 run->current_y -= h;
4219 --p, --q;
4222 /* Extend forward. */
4223 p = i + 1;
4224 q = new_line + 1;
4225 while (p < last_old
4226 && q < last_new
4227 && old_lines[p] == new_lines[q])
4229 int h = MATRIX_ROW (current_matrix, p)->height;
4230 ++run->nrows;
4231 run->height += h;
4232 ++p, ++q;
4235 /* Insert run into list of all runs. Order runs by copied
4236 pixel lines. Note that we record runs that don't have to
4237 be copied because they are already in place. This is done
4238 because we can avoid calling update_window_line in this
4239 case. */
4240 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4242 for (q = nruns; q > p; --q)
4243 runs[q] = runs[q - 1];
4244 runs[p] = run;
4245 ++nruns;
4247 i += run->nrows;
4249 else
4250 ++i;
4252 /* Do the moves. Do it in a way that we don't overwrite something
4253 we want to copy later on. This is not solvable in general
4254 because there is only one display and we don't have a way to
4255 exchange areas on this display. Example:
4257 +-----------+ +-----------+
4258 | A | | B |
4259 +-----------+ --> +-----------+
4260 | B | | A |
4261 +-----------+ +-----------+
4263 Instead, prefer bigger moves, and invalidate moves that would
4264 copy from where we copied to. */
4266 for (i = 0; i < nruns; ++i)
4267 if (runs[i]->nrows > 0)
4269 struct run *r = runs[i];
4271 /* Copy on the display. */
4272 if (r->current_y != r->desired_y)
4274 rif->clear_window_mouse_face (w);
4275 rif->scroll_run_hook (w, r);
4278 /* Truncate runs that copy to where we copied to, and
4279 invalidate runs that copy from where we copied to. */
4280 for (j = nruns - 1; j > i; --j)
4282 struct run *p = runs[j];
4283 bool truncated_p = 0;
4285 if (p->nrows > 0
4286 && p->desired_y < r->desired_y + r->height
4287 && p->desired_y + p->height > r->desired_y)
4289 if (p->desired_y < r->desired_y)
4291 p->nrows = r->desired_vpos - p->desired_vpos;
4292 p->height = r->desired_y - p->desired_y;
4293 truncated_p = 1;
4295 else
4297 int nrows_copied = (r->desired_vpos + r->nrows
4298 - p->desired_vpos);
4300 if (p->nrows <= nrows_copied)
4301 p->nrows = 0;
4302 else
4304 int height_copied = (r->desired_y + r->height
4305 - p->desired_y);
4307 p->current_vpos += nrows_copied;
4308 p->desired_vpos += nrows_copied;
4309 p->nrows -= nrows_copied;
4310 p->current_y += height_copied;
4311 p->desired_y += height_copied;
4312 p->height -= height_copied;
4313 truncated_p = 1;
4318 if (r->current_y != r->desired_y
4319 /* The condition below is equivalent to
4320 ((p->current_y >= r->desired_y
4321 && p->current_y < r->desired_y + r->height)
4322 || (p->current_y + p->height > r->desired_y
4323 && (p->current_y + p->height
4324 <= r->desired_y + r->height)))
4325 because we have 0 < p->height <= r->height. */
4326 && p->current_y < r->desired_y + r->height
4327 && p->current_y + p->height > r->desired_y)
4328 p->nrows = 0;
4330 /* Reorder runs by copied pixel lines if truncated. */
4331 if (truncated_p && p->nrows > 0)
4333 int k = nruns - 1;
4335 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4336 k--;
4337 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4338 runs[k] = p;
4342 /* Assign matrix rows. */
4343 for (j = 0; j < r->nrows; ++j)
4345 struct glyph_row *from, *to;
4346 bool to_overlapped_p;
4348 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4349 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4350 to_overlapped_p = to->overlapped_p;
4351 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4352 assign_row (to, from);
4353 /* The above `assign_row' actually does swap, so if we had
4354 an overlap in the copy destination of two runs, then
4355 the second run would assign a previously disabled bogus
4356 row. But thanks to the truncation code in the
4357 preceding for-loop, we no longer have such an overlap,
4358 and thus the assigned row should always be enabled. */
4359 eassert (to->enabled_p);
4360 from->enabled_p = 0;
4361 to->overlapped_p = to_overlapped_p;
4365 /* Clear the hash table, for the next time. */
4366 for (i = 0; i < row_entry_idx; ++i)
4367 row_table[row_entry_pool[i].bucket] = NULL;
4369 /* Value is 1 to indicate that we scrolled the display. */
4370 return nruns > 0;
4375 /************************************************************************
4376 Frame-Based Updates
4377 ************************************************************************/
4379 /* Update the desired frame matrix of frame F.
4381 FORCE_P means that the update should not be stopped by pending input.
4382 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4384 Value is true if update was stopped due to pending input. */
4386 static bool
4387 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4389 /* Frame matrices to work on. */
4390 struct glyph_matrix *current_matrix = f->current_matrix;
4391 struct glyph_matrix *desired_matrix = f->desired_matrix;
4392 int i;
4393 bool pause_p;
4394 int preempt_count = baud_rate / 2400 + 1;
4396 eassert (current_matrix && desired_matrix);
4398 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4399 calculate_costs (f);
4401 if (preempt_count <= 0)
4402 preempt_count = 1;
4404 if (!force_p && detect_input_pending_ignore_squeezables ())
4406 pause_p = 1;
4407 goto do_pause;
4410 /* If we cannot insert/delete lines, it's no use trying it. */
4411 if (!FRAME_LINE_INS_DEL_OK (f))
4412 inhibit_id_p = 1;
4414 /* See if any of the desired lines are enabled; don't compute for
4415 i/d line if just want cursor motion. */
4416 for (i = 0; i < desired_matrix->nrows; i++)
4417 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4418 break;
4420 /* Try doing i/d line, if not yet inhibited. */
4421 if (!inhibit_id_p && i < desired_matrix->nrows)
4422 force_p |= scrolling (f);
4424 /* Update the individual lines as needed. Do bottom line first. */
4425 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4426 update_frame_line (f, desired_matrix->nrows - 1);
4428 /* Now update the rest of the lines. */
4429 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4431 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4433 if (FRAME_TERMCAP_P (f))
4435 /* Flush out every so many lines.
4436 Also flush out if likely to have more than 1k buffered
4437 otherwise. I'm told that some telnet connections get
4438 really screwed by more than 1k output at once. */
4439 FILE *display_output = FRAME_TTY (f)->output;
4440 if (display_output)
4442 ptrdiff_t outq = __fpending (display_output);
4443 if (outq > 900
4444 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4445 fflush (display_output);
4449 if (!force_p && (i - 1) % preempt_count == 0)
4450 detect_input_pending_ignore_squeezables ();
4452 update_frame_line (f, i);
4456 lint_assume (0 <= FRAME_LINES (f));
4457 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4459 /* Now just clean up termcap drivers and set cursor, etc. */
4460 if (!pause_p)
4462 if ((cursor_in_echo_area
4463 /* If we are showing a message instead of the mini-buffer,
4464 show the cursor for the message instead of for the
4465 (now hidden) mini-buffer contents. */
4466 || (EQ (minibuf_window, selected_window)
4467 && EQ (minibuf_window, echo_area_window)
4468 && !NILP (echo_area_buffer[0])))
4469 /* These cases apply only to the frame that contains
4470 the active mini-buffer window. */
4471 && FRAME_HAS_MINIBUF_P (f)
4472 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4474 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4475 int row, col;
4477 if (cursor_in_echo_area < 0)
4479 /* Negative value of cursor_in_echo_area means put
4480 cursor at beginning of line. */
4481 row = top;
4482 col = 0;
4484 else
4486 /* Positive value of cursor_in_echo_area means put
4487 cursor at the end of the prompt. If the mini-buffer
4488 is several lines high, find the last line that has
4489 any text on it. */
4490 row = FRAME_LINES (f);
4493 --row;
4494 col = 0;
4496 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4498 /* Frame rows are filled up with spaces that
4499 must be ignored here. */
4500 struct glyph_row *r = MATRIX_ROW (current_matrix,
4501 row);
4502 struct glyph *start = r->glyphs[TEXT_AREA];
4503 struct glyph *last = start + r->used[TEXT_AREA];
4505 while (last > start
4506 && (last - 1)->charpos < 0)
4507 --last;
4509 col = last - start;
4512 while (row > top && col == 0);
4514 /* Make sure COL is not out of range. */
4515 if (col >= FRAME_CURSOR_X_LIMIT (f))
4517 /* If we have another row, advance cursor into it. */
4518 if (row < FRAME_LINES (f) - 1)
4520 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4521 row++;
4523 /* Otherwise move it back in range. */
4524 else
4525 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4529 cursor_to (f, row, col);
4531 else
4533 /* We have only one cursor on terminal frames. Use it to
4534 display the cursor of the selected window. */
4535 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4536 if (w->cursor.vpos >= 0
4537 /* The cursor vpos may be temporarily out of bounds
4538 in the following situation: There is one window,
4539 with the cursor in the lower half of it. The window
4540 is split, and a message causes a redisplay before
4541 a new cursor position has been computed. */
4542 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4544 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4545 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4547 x += max (0, w->left_margin_cols);
4548 cursor_to (f, y, x);
4553 do_pause:
4555 clear_desired_matrices (f);
4556 return pause_p;
4560 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4562 static bool
4563 scrolling (struct frame *frame)
4565 int unchanged_at_top, unchanged_at_bottom;
4566 int window_size;
4567 int changed_lines;
4568 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4569 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4570 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4571 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4572 register int i;
4573 int free_at_end_vpos = FRAME_LINES (frame);
4574 struct glyph_matrix *current_matrix = frame->current_matrix;
4575 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4577 if (!current_matrix)
4578 emacs_abort ();
4580 /* Compute hash codes of all the lines. Also calculate number of
4581 changed lines, number of unchanged lines at the beginning, and
4582 number of unchanged lines at the end. */
4583 changed_lines = 0;
4584 unchanged_at_top = 0;
4585 unchanged_at_bottom = FRAME_LINES (frame);
4586 for (i = 0; i < FRAME_LINES (frame); i++)
4588 /* Give up on this scrolling if some old lines are not enabled. */
4589 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4590 return 0;
4591 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4592 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4594 /* This line cannot be redrawn, so don't let scrolling mess it. */
4595 new_hash[i] = old_hash[i];
4596 #define INFINITY 1000000 /* Taken from scroll.c */
4597 draw_cost[i] = INFINITY;
4599 else
4601 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4602 draw_cost[i] = line_draw_cost (desired_matrix, i);
4605 if (old_hash[i] != new_hash[i])
4607 changed_lines++;
4608 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4610 else if (i == unchanged_at_top)
4611 unchanged_at_top++;
4612 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4615 /* If changed lines are few, don't allow preemption, don't scroll. */
4616 if ((!FRAME_SCROLL_REGION_OK (frame)
4617 && changed_lines < baud_rate / 2400)
4618 || unchanged_at_bottom == FRAME_LINES (frame))
4619 return 1;
4621 window_size = (FRAME_LINES (frame) - unchanged_at_top
4622 - unchanged_at_bottom);
4624 if (FRAME_SCROLL_REGION_OK (frame))
4625 free_at_end_vpos -= unchanged_at_bottom;
4626 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4627 free_at_end_vpos = -1;
4629 /* If large window, fast terminal and few lines in common between
4630 current frame and desired frame, don't bother with i/d calc. */
4631 if (!FRAME_SCROLL_REGION_OK (frame)
4632 && window_size >= 18 && baud_rate > 2400
4633 && (window_size >=
4634 10 * scrolling_max_lines_saved (unchanged_at_top,
4635 FRAME_LINES (frame) - unchanged_at_bottom,
4636 old_hash, new_hash, draw_cost)))
4637 return 0;
4639 if (window_size < 2)
4640 return 0;
4642 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4643 draw_cost + unchanged_at_top - 1,
4644 old_draw_cost + unchanged_at_top - 1,
4645 old_hash + unchanged_at_top - 1,
4646 new_hash + unchanged_at_top - 1,
4647 free_at_end_vpos - unchanged_at_top);
4649 return 0;
4653 /* Count the number of blanks at the start of the vector of glyphs R
4654 which is LEN glyphs long. */
4656 static int
4657 count_blanks (struct glyph *r, int len)
4659 int i;
4661 for (i = 0; i < len; ++i)
4662 if (!CHAR_GLYPH_SPACE_P (r[i]))
4663 break;
4665 return i;
4669 /* Count the number of glyphs in common at the start of the glyph
4670 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4671 of STR2. Value is the number of equal glyphs equal at the start. */
4673 static int
4674 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4676 struct glyph *p1 = str1;
4677 struct glyph *p2 = str2;
4679 while (p1 < end1
4680 && p2 < end2
4681 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4682 ++p1, ++p2;
4684 return p1 - str1;
4688 /* Char insertion/deletion cost vector, from term.c */
4690 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4693 /* Perform a frame-based update on line VPOS in frame FRAME. */
4695 static void
4696 update_frame_line (struct frame *f, int vpos)
4698 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4699 int tem;
4700 int osp, nsp, begmatch, endmatch, olen, nlen;
4701 struct glyph_matrix *current_matrix = f->current_matrix;
4702 struct glyph_matrix *desired_matrix = f->desired_matrix;
4703 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4704 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4705 bool must_write_whole_line_p;
4706 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4707 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4708 != FACE_TTY_DEFAULT_BG_COLOR);
4710 if (colored_spaces_p)
4711 write_spaces_p = 1;
4713 /* Current row not enabled means it has unknown contents. We must
4714 write the whole desired line in that case. */
4715 must_write_whole_line_p = !current_row->enabled_p;
4716 if (must_write_whole_line_p)
4718 obody = 0;
4719 olen = 0;
4721 else
4723 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4724 olen = current_row->used[TEXT_AREA];
4726 /* Ignore trailing spaces, if we can. */
4727 if (!write_spaces_p)
4728 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4729 olen--;
4732 current_row->enabled_p = 1;
4733 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4735 /* If desired line is empty, just clear the line. */
4736 if (!desired_row->enabled_p)
4738 nlen = 0;
4739 goto just_erase;
4742 nbody = desired_row->glyphs[TEXT_AREA];
4743 nlen = desired_row->used[TEXT_AREA];
4744 nend = nbody + nlen;
4746 /* If display line has unknown contents, write the whole line. */
4747 if (must_write_whole_line_p)
4749 /* Ignore spaces at the end, if we can. */
4750 if (!write_spaces_p)
4751 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4752 --nlen;
4754 /* Write the contents of the desired line. */
4755 if (nlen)
4757 cursor_to (f, vpos, 0);
4758 write_glyphs (f, nbody, nlen);
4761 /* Don't call clear_end_of_line if we already wrote the whole
4762 line. The cursor will not be at the right margin in that
4763 case but in the line below. */
4764 if (nlen < FRAME_TOTAL_COLS (f))
4766 cursor_to (f, vpos, nlen);
4767 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4769 else
4770 /* Make sure we are in the right row, otherwise cursor movement
4771 with cmgoto might use `ch' in the wrong row. */
4772 cursor_to (f, vpos, 0);
4774 make_current (desired_matrix, current_matrix, vpos);
4775 return;
4778 /* Pretend trailing spaces are not there at all,
4779 unless for one reason or another we must write all spaces. */
4780 if (!write_spaces_p)
4781 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4782 nlen--;
4784 /* If there's no i/d char, quickly do the best we can without it. */
4785 if (!FRAME_CHAR_INS_DEL_OK (f))
4787 int i, j;
4789 /* Find the first glyph in desired row that doesn't agree with
4790 a glyph in the current row, and write the rest from there on. */
4791 for (i = 0; i < nlen; i++)
4793 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4795 /* Find the end of the run of different glyphs. */
4796 j = i + 1;
4797 while (j < nlen
4798 && (j >= olen
4799 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4800 || CHAR_GLYPH_PADDING_P (nbody[j])))
4801 ++j;
4803 /* Output this run of non-matching chars. */
4804 cursor_to (f, vpos, i);
4805 write_glyphs (f, nbody + i, j - i);
4806 i = j - 1;
4808 /* Now find the next non-match. */
4812 /* Clear the rest of the line, or the non-clear part of it. */
4813 if (olen > nlen)
4815 cursor_to (f, vpos, nlen);
4816 clear_end_of_line (f, olen);
4819 /* Make current row = desired row. */
4820 make_current (desired_matrix, current_matrix, vpos);
4821 return;
4824 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4825 characters in a row. */
4827 if (!olen)
4829 /* If current line is blank, skip over initial spaces, if
4830 possible, and write the rest. */
4831 if (write_spaces_p)
4832 nsp = 0;
4833 else
4834 nsp = count_blanks (nbody, nlen);
4836 if (nlen > nsp)
4838 cursor_to (f, vpos, nsp);
4839 write_glyphs (f, nbody + nsp, nlen - nsp);
4842 /* Exchange contents between current_frame and new_frame. */
4843 make_current (desired_matrix, current_matrix, vpos);
4844 return;
4847 /* Compute number of leading blanks in old and new contents. */
4848 osp = count_blanks (obody, olen);
4849 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4851 /* Compute number of matching chars starting with first non-blank. */
4852 begmatch = count_match (obody + osp, obody + olen,
4853 nbody + nsp, nbody + nlen);
4855 /* Spaces in new match implicit space past the end of old. */
4856 /* A bug causing this to be a no-op was fixed in 18.29. */
4857 if (!write_spaces_p && osp + begmatch == olen)
4859 np1 = nbody + nsp;
4860 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4861 ++begmatch;
4864 /* Avoid doing insert/delete char
4865 just cause number of leading spaces differs
4866 when the following text does not match. */
4867 if (begmatch == 0 && osp != nsp)
4868 osp = nsp = min (osp, nsp);
4870 /* Find matching characters at end of line */
4871 op1 = obody + olen;
4872 np1 = nbody + nlen;
4873 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4874 while (op1 > op2
4875 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4877 op1--;
4878 np1--;
4880 endmatch = obody + olen - op1;
4882 /* tem gets the distance to insert or delete.
4883 endmatch is how many characters we save by doing so.
4884 Is it worth it? */
4886 tem = (nlen - nsp) - (olen - osp);
4887 if (endmatch && tem
4888 && (!FRAME_CHAR_INS_DEL_OK (f)
4889 || endmatch <= char_ins_del_cost (f)[tem]))
4890 endmatch = 0;
4892 /* nsp - osp is the distance to insert or delete.
4893 If that is nonzero, begmatch is known to be nonzero also.
4894 begmatch + endmatch is how much we save by doing the ins/del.
4895 Is it worth it? */
4897 if (nsp != osp
4898 && (!FRAME_CHAR_INS_DEL_OK (f)
4899 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4901 begmatch = 0;
4902 endmatch = 0;
4903 osp = nsp = min (osp, nsp);
4906 /* Now go through the line, inserting, writing and
4907 deleting as appropriate. */
4909 if (osp > nsp)
4911 cursor_to (f, vpos, nsp);
4912 delete_glyphs (f, osp - nsp);
4914 else if (nsp > osp)
4916 /* If going to delete chars later in line
4917 and insert earlier in the line,
4918 must delete first to avoid losing data in the insert */
4919 if (endmatch && nlen < olen + nsp - osp)
4921 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4922 delete_glyphs (f, olen + nsp - osp - nlen);
4923 olen = nlen - (nsp - osp);
4925 cursor_to (f, vpos, osp);
4926 insert_glyphs (f, 0, nsp - osp);
4928 olen += nsp - osp;
4930 tem = nsp + begmatch + endmatch;
4931 if (nlen != tem || olen != tem)
4933 if (!endmatch || nlen == olen)
4935 /* If new text being written reaches right margin, there is
4936 no need to do clear-to-eol at the end of this function
4937 (and it would not be safe, since cursor is not going to
4938 be "at the margin" after the text is done). */
4939 if (nlen == FRAME_TOTAL_COLS (f))
4940 olen = 0;
4942 /* Function write_glyphs is prepared to do nothing
4943 if passed a length <= 0. Check it here to avoid
4944 unnecessary cursor movement. */
4945 if (nlen - tem > 0)
4947 cursor_to (f, vpos, nsp + begmatch);
4948 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4951 else if (nlen > olen)
4953 /* Here, we used to have the following simple code:
4954 ----------------------------------------
4955 write_glyphs (nbody + nsp + begmatch, olen - tem);
4956 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4957 ----------------------------------------
4958 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4959 is a padding glyph. */
4960 int out = olen - tem; /* Columns to be overwritten originally. */
4961 int del;
4963 cursor_to (f, vpos, nsp + begmatch);
4965 /* Calculate columns we can actually overwrite. */
4966 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4967 out--;
4968 write_glyphs (f, nbody + nsp + begmatch, out);
4970 /* If we left columns to be overwritten, we must delete them. */
4971 del = olen - tem - out;
4972 if (del > 0)
4973 delete_glyphs (f, del);
4975 /* At last, we insert columns not yet written out. */
4976 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
4977 olen = nlen;
4979 else if (olen > nlen)
4981 cursor_to (f, vpos, nsp + begmatch);
4982 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4983 delete_glyphs (f, olen - nlen);
4984 olen = nlen;
4988 just_erase:
4989 /* If any unerased characters remain after the new line, erase them. */
4990 if (olen > nlen)
4992 cursor_to (f, vpos, nlen);
4993 clear_end_of_line (f, olen);
4996 /* Exchange contents between current_frame and new_frame. */
4997 make_current (desired_matrix, current_matrix, vpos);
5002 /***********************************************************************
5003 X/Y Position -> Buffer Position
5004 ***********************************************************************/
5006 /* Determine what's under window-relative pixel position (*X, *Y).
5007 Return the OBJECT (string or buffer) that's there.
5008 Return in *POS the position in that object.
5009 Adjust *X and *Y to character positions.
5010 Return in *DX and *DY the pixel coordinates of the click,
5011 relative to the top left corner of OBJECT, or relative to
5012 the top left corner of the character glyph at (*X, *Y)
5013 if OBJECT is nil.
5014 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5015 if the coordinates point to an empty area of the display. */
5017 Lisp_Object
5018 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5020 struct it it;
5021 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5022 struct text_pos startp;
5023 Lisp_Object string;
5024 struct glyph_row *row;
5025 #ifdef HAVE_WINDOW_SYSTEM
5026 struct image *img = 0;
5027 #endif
5028 int x0, x1, to_x;
5029 void *itdata = NULL;
5031 /* We used to set current_buffer directly here, but that does the
5032 wrong thing with `face-remapping-alist' (bug#2044). */
5033 Fset_buffer (w->contents);
5034 itdata = bidi_shelve_cache ();
5035 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5036 start_display (&it, w, startp);
5037 /* start_display takes into account the header-line row, but IT's
5038 vpos still counts from the glyph row that includes the window's
5039 start position. Adjust for a possible header-line row. */
5040 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5042 x0 = *x;
5044 /* First, move to the beginning of the row corresponding to *Y. We
5045 need to be in that row to get the correct value of base paragraph
5046 direction for the text at (*X, *Y). */
5047 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5049 /* TO_X is the pixel position that the iterator will compute for the
5050 glyph at *X. We add it.first_visible_x because iterator
5051 positions include the hscroll. */
5052 to_x = x0 + it.first_visible_x;
5053 if (it.bidi_it.paragraph_dir == R2L)
5054 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5055 text area. This is because the iterator, even in R2L
5056 paragraphs, delivers glyphs as if they started at the left
5057 margin of the window. (When we actually produce glyphs for
5058 display, we reverse their order in PRODUCE_GLYPHS, but the
5059 iterator doesn't know about that.) The following line adjusts
5060 the pixel position to the iterator geometry, which is what
5061 move_it_* routines use. (The -1 is because in a window whose
5062 text-area width is W, the rightmost pixel position is W-1, and
5063 it should be mirrored into zero pixel position.) */
5064 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5066 /* Now move horizontally in the row to the glyph under *X. Second
5067 argument is ZV to prevent move_it_in_display_line from matching
5068 based on buffer positions. */
5069 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5070 bidi_unshelve_cache (itdata, 0);
5072 Fset_buffer (old_current_buffer);
5074 *dx = x0 + it.first_visible_x - it.current_x;
5075 *dy = *y - it.current_y;
5077 string = w->contents;
5078 if (STRINGP (it.string))
5079 string = it.string;
5080 *pos = it.current;
5081 if (it.what == IT_COMPOSITION
5082 && it.cmp_it.nchars > 1
5083 && it.cmp_it.reversed_p)
5085 /* The current display element is a grapheme cluster in a
5086 composition. In that case, we need the position of the first
5087 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5088 it.current points to the last character of the cluster, thus
5089 we must move back to the first character of the same
5090 cluster. */
5091 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5092 if (STRINGP (it.string))
5093 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5094 else
5095 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5096 CHARPOS (pos->pos));
5099 #ifdef HAVE_WINDOW_SYSTEM
5100 if (it.what == IT_IMAGE)
5102 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5103 && !NILP (img->spec))
5104 *object = img->spec;
5106 #endif
5108 if (it.vpos < w->current_matrix->nrows
5109 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5110 row->enabled_p))
5112 if (it.hpos < row->used[TEXT_AREA])
5114 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5115 #ifdef HAVE_WINDOW_SYSTEM
5116 if (img)
5118 *dy -= row->ascent - glyph->ascent;
5119 *dx += glyph->slice.img.x;
5120 *dy += glyph->slice.img.y;
5121 /* Image slices positions are still relative to the entire image */
5122 *width = img->width;
5123 *height = img->height;
5125 else
5126 #endif
5128 *width = glyph->pixel_width;
5129 *height = glyph->ascent + glyph->descent;
5132 else
5134 *width = 0;
5135 *height = row->height;
5138 else
5140 *width = *height = 0;
5143 /* Add extra (default width) columns if clicked after EOL. */
5144 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5145 if (x0 > x1)
5146 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5148 *x = it.hpos;
5149 *y = it.vpos;
5151 return string;
5155 /* Value is the string under window-relative coordinates X/Y in the
5156 mode line or header line (PART says which) of window W, or nil if none.
5157 *CHARPOS is set to the position in the string returned. */
5159 Lisp_Object
5160 mode_line_string (struct window *w, enum window_part part,
5161 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5162 int *dx, int *dy, int *width, int *height)
5164 struct glyph_row *row;
5165 struct glyph *glyph, *end;
5166 int x0, y0;
5167 Lisp_Object string = Qnil;
5169 if (part == ON_MODE_LINE)
5170 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5171 else
5172 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5173 y0 = *y - row->y;
5174 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5176 if (row->mode_line_p && row->enabled_p)
5178 /* Find the glyph under X. If we find one with a string object,
5179 it's the one we were looking for. */
5180 glyph = row->glyphs[TEXT_AREA];
5181 end = glyph + row->used[TEXT_AREA];
5182 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5183 x0 -= glyph->pixel_width;
5184 *x = glyph - row->glyphs[TEXT_AREA];
5185 if (glyph < end)
5187 string = glyph->object;
5188 *charpos = glyph->charpos;
5189 *width = glyph->pixel_width;
5190 *height = glyph->ascent + glyph->descent;
5191 #ifdef HAVE_WINDOW_SYSTEM
5192 if (glyph->type == IMAGE_GLYPH)
5194 struct image *img;
5195 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5196 if (img != NULL)
5197 *object = img->spec;
5198 y0 -= row->ascent - glyph->ascent;
5200 #endif
5202 else
5204 /* Add extra (default width) columns if clicked after EOL. */
5205 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5206 *width = 0;
5207 *height = row->height;
5210 else
5212 *x = 0;
5213 x0 = 0;
5214 *width = *height = 0;
5217 *dx = x0;
5218 *dy = y0;
5220 return string;
5224 /* Value is the string under window-relative coordinates X/Y in either
5225 marginal area, or nil if none. *CHARPOS is set to the position in
5226 the string returned. */
5228 Lisp_Object
5229 marginal_area_string (struct window *w, enum window_part part,
5230 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5231 int *dx, int *dy, int *width, int *height)
5233 struct glyph_row *row = w->current_matrix->rows;
5234 struct glyph *glyph, *end;
5235 int x0, y0, i, wy = *y;
5236 int area;
5237 Lisp_Object string = Qnil;
5239 if (part == ON_LEFT_MARGIN)
5240 area = LEFT_MARGIN_AREA;
5241 else if (part == ON_RIGHT_MARGIN)
5242 area = RIGHT_MARGIN_AREA;
5243 else
5244 emacs_abort ();
5246 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5247 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5248 break;
5249 y0 = *y - row->y;
5250 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5252 if (row->enabled_p)
5254 /* Find the glyph under X. If we find one with a string object,
5255 it's the one we were looking for. */
5256 if (area == RIGHT_MARGIN_AREA)
5257 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5258 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5259 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5260 + window_box_width (w, LEFT_MARGIN_AREA)
5261 + window_box_width (w, TEXT_AREA));
5262 else
5263 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5264 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5265 : 0);
5267 glyph = row->glyphs[area];
5268 end = glyph + row->used[area];
5269 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5270 x0 -= glyph->pixel_width;
5271 *x = glyph - row->glyphs[area];
5272 if (glyph < end)
5274 string = glyph->object;
5275 *charpos = glyph->charpos;
5276 *width = glyph->pixel_width;
5277 *height = glyph->ascent + glyph->descent;
5278 #ifdef HAVE_WINDOW_SYSTEM
5279 if (glyph->type == IMAGE_GLYPH)
5281 struct image *img;
5282 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5283 if (img != NULL)
5284 *object = img->spec;
5285 y0 -= row->ascent - glyph->ascent;
5286 x0 += glyph->slice.img.x;
5287 y0 += glyph->slice.img.y;
5289 #endif
5291 else
5293 /* Add extra (default width) columns if clicked after EOL. */
5294 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5295 *width = 0;
5296 *height = row->height;
5299 else
5301 x0 = 0;
5302 *x = 0;
5303 *width = *height = 0;
5306 *dx = x0;
5307 *dy = y0;
5309 return string;
5313 /***********************************************************************
5314 Changing Frame Sizes
5315 ***********************************************************************/
5317 #ifdef SIGWINCH
5319 static void deliver_window_change_signal (int);
5321 static void
5322 handle_window_change_signal (int sig)
5324 int width, height;
5325 struct tty_display_info *tty;
5327 /* The frame size change obviously applies to a single
5328 termcap-controlled terminal, but we can't decide which.
5329 Therefore, we resize the frames corresponding to each tty.
5331 for (tty = tty_list; tty; tty = tty->next) {
5333 if (! tty->term_initted)
5334 continue;
5336 /* Suspended tty frames have tty->input == NULL avoid trying to
5337 use it. */
5338 if (!tty->input)
5339 continue;
5341 get_tty_size (fileno (tty->input), &width, &height);
5343 if (width > 5 && height > 2) {
5344 Lisp_Object tail, frame;
5346 FOR_EACH_FRAME (tail, frame)
5347 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5348 /* Record the new sizes, but don't reallocate the data
5349 structures now. Let that be done later outside of the
5350 signal handler. */
5351 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5356 static void
5357 deliver_window_change_signal (int sig)
5359 deliver_process_signal (sig, handle_window_change_signal);
5361 #endif /* SIGWINCH */
5364 /* Do any change in frame size that was requested by a signal.
5365 SAFE means this function is called from a place where it is
5366 safe to change frame sizes while a redisplay is in progress. */
5368 void
5369 do_pending_window_change (bool safe)
5371 /* If window change signal handler should have run before, run it now. */
5372 if (redisplaying_p && !safe)
5373 return;
5375 while (delayed_size_change)
5377 Lisp_Object tail, frame;
5379 delayed_size_change = 0;
5381 FOR_EACH_FRAME (tail, frame)
5383 struct frame *f = XFRAME (frame);
5385 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5386 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5387 0, 0, safe);
5393 /* Change the frame height and/or width. Values may be given as zero to
5394 indicate no change is to take place.
5396 If DELAY, assume we're being called from a signal handler, and
5397 queue the change for later - perhaps the next redisplay.
5398 Since this tries to resize windows, we can't call it
5399 from a signal handler.
5401 SAFE means this function is called from a place where it's
5402 safe to change frame sizes while a redisplay is in progress. */
5404 void
5405 change_frame_size (struct frame *f, int newheight, int newwidth,
5406 bool pretend, bool delay, bool safe)
5408 Lisp_Object tail, frame;
5410 if (FRAME_MSDOS_P (f))
5412 /* On MS-DOS, all frames use the same screen, so a change in
5413 size affects all frames. Termcap now supports multiple
5414 ttys. */
5415 FOR_EACH_FRAME (tail, frame)
5416 if (! FRAME_WINDOW_P (XFRAME (frame)))
5417 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5418 pretend, delay, safe);
5420 else
5421 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5424 static void
5425 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5426 bool pretend, bool delay, bool safe)
5428 int new_frame_total_cols;
5429 ptrdiff_t count = SPECPDL_INDEX ();
5431 /* If we can't deal with the change now, queue it for later. */
5432 if (delay || (redisplaying_p && !safe))
5434 f->new_text_lines = newheight;
5435 f->new_text_cols = newwidth;
5436 delayed_size_change = 1;
5437 return;
5440 /* This size-change overrides any pending one for this frame. */
5441 f->new_text_lines = 0;
5442 f->new_text_cols = 0;
5444 /* If an argument is zero, set it to the current value. */
5445 if (newheight == 0)
5446 newheight = FRAME_LINES (f);
5447 if (newwidth == 0)
5448 newwidth = FRAME_COLS (f);
5450 /* Compute width of windows in F. */
5451 /* Round up to the smallest acceptable size. */
5452 check_frame_size (f, &newheight, &newwidth);
5454 /* This is the width of the frame with vertical scroll bars and fringe
5455 columns. Do this after rounding - see discussion of bug#9723. */
5456 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5458 /* If we're not changing the frame size, quit now. */
5459 /* Frame width may be unchanged but the text portion may change, for
5460 example, fullscreen and remove/add scroll bar. */
5461 if (newheight == FRAME_LINES (f)
5462 /* Text portion unchanged? */
5463 && newwidth == FRAME_COLS (f)
5464 /* Frame width unchanged? */
5465 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5466 return;
5468 block_input ();
5470 #ifdef MSDOS
5471 /* We only can set screen dimensions to certain values supported
5472 by our video hardware. Try to find the smallest size greater
5473 or equal to the requested dimensions. */
5474 dos_set_window_size (&newheight, &newwidth);
5475 #endif
5477 if (newheight != FRAME_LINES (f))
5479 resize_frame_windows (f, newheight, 0);
5481 /* MSDOS frames cannot PRETEND, as they change frame size by
5482 manipulating video hardware. */
5483 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5484 FrameRows (FRAME_TTY (f)) = newheight;
5487 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5489 resize_frame_windows (f, new_frame_total_cols, 1);
5491 /* MSDOS frames cannot PRETEND, as they change frame size by
5492 manipulating video hardware. */
5493 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5494 FrameCols (FRAME_TTY (f)) = newwidth;
5496 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5497 if (WINDOWP (f->tool_bar_window))
5498 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5499 #endif
5502 FRAME_LINES (f) = newheight;
5503 SET_FRAME_COLS (f, newwidth);
5506 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5507 int text_area_x, text_area_y, text_area_width, text_area_height;
5509 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5510 &text_area_height);
5511 if (w->cursor.x >= text_area_x + text_area_width)
5512 w->cursor.hpos = w->cursor.x = 0;
5513 if (w->cursor.y >= text_area_y + text_area_height)
5514 w->cursor.vpos = w->cursor.y = 0;
5517 adjust_frame_glyphs (f);
5518 calculate_costs (f);
5519 SET_FRAME_GARBAGED (f);
5520 f->resized_p = 1;
5522 unblock_input ();
5524 record_unwind_current_buffer ();
5526 run_window_configuration_change_hook (f);
5528 unbind_to (count, Qnil);
5533 /***********************************************************************
5534 Terminal Related Lisp Functions
5535 ***********************************************************************/
5537 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5538 1, 1, "FOpen termscript file: ",
5539 doc: /* Start writing all terminal output to FILE as well as the terminal.
5540 FILE = nil means just close any termscript file currently open. */)
5541 (Lisp_Object file)
5543 struct tty_display_info *tty;
5545 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5546 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5547 error ("Current frame is not on a tty device");
5549 tty = CURTTY ();
5551 if (tty->termscript != 0)
5553 block_input ();
5554 fclose (tty->termscript);
5555 tty->termscript = 0;
5556 unblock_input ();
5559 if (! NILP (file))
5561 file = Fexpand_file_name (file, Qnil);
5562 tty->termscript = emacs_fopen (SSDATA (file), "w");
5563 if (tty->termscript == 0)
5564 report_file_error ("Opening termscript", file);
5566 return Qnil;
5570 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5571 Ssend_string_to_terminal, 1, 2, 0,
5572 doc: /* Send STRING to the terminal without alteration.
5573 Control characters in STRING will have terminal-dependent effects.
5575 Optional parameter TERMINAL specifies the tty terminal device to use.
5576 It may be a terminal object, a frame, or nil for the terminal used by
5577 the currently selected frame. In batch mode, STRING is sent to stdout
5578 when TERMINAL is nil. */)
5579 (Lisp_Object string, Lisp_Object terminal)
5581 struct terminal *t = get_terminal (terminal, 1);
5582 FILE *out;
5584 /* ??? Perhaps we should do something special for multibyte strings here. */
5585 CHECK_STRING (string);
5586 block_input ();
5588 if (!t)
5589 error ("Unknown terminal device");
5591 if (t->type == output_initial)
5592 out = stdout;
5593 else if (t->type != output_termcap && t->type != output_msdos_raw)
5594 error ("Device %d is not a termcap terminal device", t->id);
5595 else
5597 struct tty_display_info *tty = t->display_info.tty;
5599 if (! tty->output)
5600 error ("Terminal is currently suspended");
5602 if (tty->termscript)
5604 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5605 fflush (tty->termscript);
5607 out = tty->output;
5609 fwrite (SDATA (string), 1, SBYTES (string), out);
5610 fflush (out);
5611 unblock_input ();
5612 return Qnil;
5616 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5617 doc: /* Beep, or flash the screen.
5618 Also, unless an argument is given,
5619 terminate any keyboard macro currently executing. */)
5620 (Lisp_Object arg)
5622 if (!NILP (arg))
5624 if (noninteractive)
5625 putchar (07);
5626 else
5627 ring_bell (XFRAME (selected_frame));
5629 else
5630 bitch_at_user ();
5632 return Qnil;
5635 void
5636 bitch_at_user (void)
5638 if (noninteractive)
5639 putchar (07);
5640 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5642 const char *msg
5643 = "Keyboard macro terminated by a command ringing the bell";
5644 Fsignal (Quser_error, list1 (build_string (msg)));
5646 else
5647 ring_bell (XFRAME (selected_frame));
5652 /***********************************************************************
5653 Sleeping, Waiting
5654 ***********************************************************************/
5656 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5657 doc: /* Pause, without updating display, for SECONDS seconds.
5658 SECONDS may be a floating-point value, meaning that you can wait for a
5659 fraction of a second. Optional second arg MILLISECONDS specifies an
5660 additional wait period, in milliseconds; this is for backwards compatibility.
5661 \(Not all operating systems support waiting for a fraction of a second.) */)
5662 (Lisp_Object seconds, Lisp_Object milliseconds)
5664 double duration = extract_float (seconds);
5666 if (!NILP (milliseconds))
5668 CHECK_NUMBER (milliseconds);
5669 duration += XINT (milliseconds) / 1000.0;
5672 if (duration > 0)
5674 struct timespec t = dtotimespec (duration);
5675 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5676 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5679 return Qnil;
5683 /* This is just like wait_reading_process_output, except that
5684 it does redisplay.
5686 TIMEOUT is number of seconds to wait (float or integer),
5687 or t to wait forever.
5688 READING is true if reading input.
5689 If DISPLAY_OPTION is >0 display process output while waiting.
5690 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5693 Lisp_Object
5694 sit_for (Lisp_Object timeout, bool reading, int display_option)
5696 intmax_t sec;
5697 int nsec;
5698 bool do_display = display_option > 0;
5700 swallow_events (do_display);
5702 if ((detect_input_pending_run_timers (do_display))
5703 || !NILP (Vexecuting_kbd_macro))
5704 return Qnil;
5706 if (display_option > 1)
5707 redisplay_preserve_echo_area (2);
5709 if (INTEGERP (timeout))
5711 sec = XINT (timeout);
5712 if (sec <= 0)
5713 return Qt;
5714 nsec = 0;
5716 else if (FLOATP (timeout))
5718 double seconds = XFLOAT_DATA (timeout);
5719 if (! (0 < seconds))
5720 return Qt;
5721 else
5723 struct timespec t = dtotimespec (seconds);
5724 sec = min (t.tv_sec, WAIT_READING_MAX);
5725 nsec = t.tv_nsec;
5728 else if (EQ (timeout, Qt))
5730 sec = 0;
5731 nsec = 0;
5733 else
5734 wrong_type_argument (Qnumberp, timeout);
5737 #ifdef USABLE_SIGIO
5738 gobble_input ();
5739 #endif
5741 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5742 Qnil, NULL, 0);
5744 return detect_input_pending () ? Qnil : Qt;
5748 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5749 doc: /* Perform redisplay.
5750 Optional arg FORCE, if non-nil, prevents redisplay from being
5751 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5752 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5753 preempted by arriving input, so FORCE does nothing.
5755 Return t if redisplay was performed, nil if redisplay was preempted
5756 immediately by pending input. */)
5757 (Lisp_Object force)
5759 ptrdiff_t count;
5761 swallow_events (1);
5762 if ((detect_input_pending_run_timers (1)
5763 && NILP (force) && !redisplay_dont_pause)
5764 || !NILP (Vexecuting_kbd_macro))
5765 return Qnil;
5767 count = SPECPDL_INDEX ();
5768 if (!NILP (force) && !redisplay_dont_pause)
5769 specbind (Qredisplay_dont_pause, Qt);
5770 redisplay_preserve_echo_area (2);
5771 unbind_to (count, Qnil);
5772 return Qt;
5777 /***********************************************************************
5778 Other Lisp Functions
5779 ***********************************************************************/
5781 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5782 session's frames, frame names, buffers, buffer-read-only flags, and
5783 buffer-modified-flags. */
5785 static Lisp_Object frame_and_buffer_state;
5788 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5789 Sframe_or_buffer_changed_p, 0, 1, 0,
5790 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5791 VARIABLE is a variable name whose value is either nil or a state vector
5792 that will be updated to contain all frames and buffers,
5793 aside from buffers whose names start with space,
5794 along with the buffers' read-only and modified flags. This allows a fast
5795 check to see whether buffer menus might need to be recomputed.
5796 If this function returns non-nil, it updates the internal vector to reflect
5797 the current state.
5799 If VARIABLE is nil, an internal variable is used. Users should not
5800 pass nil for VARIABLE. */)
5801 (Lisp_Object variable)
5803 Lisp_Object state, tail, frame, buf;
5804 ptrdiff_t n, idx;
5806 if (! NILP (variable))
5808 CHECK_SYMBOL (variable);
5809 state = Fsymbol_value (variable);
5810 if (! VECTORP (state))
5811 goto changed;
5813 else
5814 state = frame_and_buffer_state;
5816 idx = 0;
5817 FOR_EACH_FRAME (tail, frame)
5819 if (idx == ASIZE (state))
5820 goto changed;
5821 if (!EQ (AREF (state, idx++), frame))
5822 goto changed;
5823 if (idx == ASIZE (state))
5824 goto changed;
5825 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5826 goto changed;
5828 /* Check that the buffer info matches. */
5829 FOR_EACH_LIVE_BUFFER (tail, buf)
5831 /* Ignore buffers that aren't included in buffer lists. */
5832 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5833 continue;
5834 if (idx == ASIZE (state))
5835 goto changed;
5836 if (!EQ (AREF (state, idx++), buf))
5837 goto changed;
5838 if (idx == ASIZE (state))
5839 goto changed;
5840 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5841 goto changed;
5842 if (idx == ASIZE (state))
5843 goto changed;
5844 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5845 goto changed;
5847 if (idx == ASIZE (state))
5848 goto changed;
5849 /* Detect deletion of a buffer at the end of the list. */
5850 if (EQ (AREF (state, idx), Qlambda))
5851 return Qnil;
5853 /* Come here if we decide the data has changed. */
5854 changed:
5855 /* Count the size we will need.
5856 Start with 1 so there is room for at least one lambda at the end. */
5857 n = 1;
5858 FOR_EACH_FRAME (tail, frame)
5859 n += 2;
5860 FOR_EACH_LIVE_BUFFER (tail, buf)
5861 n += 3;
5862 /* Reallocate the vector if data has grown to need it,
5863 or if it has shrunk a lot. */
5864 if (! VECTORP (state)
5865 || n > ASIZE (state)
5866 || n + 20 < ASIZE (state) / 2)
5867 /* Add 20 extra so we grow it less often. */
5869 state = Fmake_vector (make_number (n + 20), Qlambda);
5870 if (! NILP (variable))
5871 Fset (variable, state);
5872 else
5873 frame_and_buffer_state = state;
5876 /* Record the new data in the (possibly reallocated) vector. */
5877 idx = 0;
5878 FOR_EACH_FRAME (tail, frame)
5880 ASET (state, idx, frame);
5881 idx++;
5882 ASET (state, idx, XFRAME (frame)->name);
5883 idx++;
5885 FOR_EACH_LIVE_BUFFER (tail, buf)
5887 /* Ignore buffers that aren't included in buffer lists. */
5888 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5889 continue;
5890 ASET (state, idx, buf);
5891 idx++;
5892 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5893 idx++;
5894 ASET (state, idx, Fbuffer_modified_p (buf));
5895 idx++;
5897 /* Fill up the vector with lambdas (always at least one). */
5898 ASET (state, idx, Qlambda);
5899 idx++;
5900 while (idx < ASIZE (state))
5902 ASET (state, idx, Qlambda);
5903 idx++;
5905 /* Make sure we didn't overflow the vector. */
5906 eassert (idx <= ASIZE (state));
5907 return Qt;
5912 /***********************************************************************
5913 Initialization
5914 ***********************************************************************/
5916 /* Initialization done when Emacs fork is started, before doing stty.
5917 Determine terminal type and set terminal_driver. Then invoke its
5918 decoding routine to set up variables in the terminal package. */
5920 void
5921 init_display (void)
5923 char *terminal_type;
5925 /* Construct the space glyph. */
5926 space_glyph.type = CHAR_GLYPH;
5927 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5928 space_glyph.charpos = -1;
5930 inverse_video = 0;
5931 cursor_in_echo_area = 0;
5933 /* Now is the time to initialize this; it's used by init_sys_modes
5934 during startup. */
5935 Vinitial_window_system = Qnil;
5937 /* SIGWINCH needs to be handled no matter what display we start
5938 with. Otherwise newly opened tty frames will not resize
5939 automatically. */
5940 #ifdef SIGWINCH
5941 #ifndef CANNOT_DUMP
5942 if (initialized)
5943 #endif /* CANNOT_DUMP */
5945 struct sigaction action;
5946 emacs_sigaction_init (&action, deliver_window_change_signal);
5947 sigaction (SIGWINCH, &action, 0);
5949 #endif /* SIGWINCH */
5951 /* If running as a daemon, no need to initialize any frames/terminal. */
5952 if (IS_DAEMON)
5953 return;
5955 /* If the user wants to use a window system, we shouldn't bother
5956 initializing the terminal. This is especially important when the
5957 terminal is so dumb that emacs gives up before and doesn't bother
5958 using the window system.
5960 If the DISPLAY environment variable is set and nonempty,
5961 try to use X, and die with an error message if that doesn't work. */
5963 #ifdef HAVE_X_WINDOWS
5964 if (! inhibit_window_system && ! display_arg)
5966 char *display;
5967 display = getenv ("DISPLAY");
5968 display_arg = (display != 0 && *display != 0);
5970 if (display_arg && !x_display_ok (display))
5972 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5973 display);
5974 inhibit_window_system = 1;
5978 if (!inhibit_window_system && display_arg)
5980 Vinitial_window_system = Qx;
5981 #ifdef HAVE_X11
5982 Vwindow_system_version = make_number (11);
5983 #endif
5984 #ifdef USE_NCURSES
5985 /* In some versions of ncurses,
5986 tputs crashes if we have not called tgetent.
5987 So call tgetent. */
5988 { char b[2044]; tgetent (b, "xterm");}
5989 #endif
5990 return;
5992 #endif /* HAVE_X_WINDOWS */
5994 #ifdef HAVE_NTGUI
5995 if (!inhibit_window_system)
5997 Vinitial_window_system = Qw32;
5998 Vwindow_system_version = make_number (1);
5999 return;
6001 #endif /* HAVE_NTGUI */
6003 #ifdef HAVE_NS
6004 if (!inhibit_window_system
6005 #ifndef CANNOT_DUMP
6006 && initialized
6007 #endif
6010 Vinitial_window_system = Qns;
6011 Vwindow_system_version = make_number (10);
6012 return;
6014 #endif
6016 /* If no window system has been specified, try to use the terminal. */
6017 if (! isatty (0))
6018 fatal ("standard input is not a tty");
6020 #ifdef WINDOWSNT
6021 terminal_type = "w32console";
6022 #else
6023 terminal_type = getenv ("TERM");
6024 #endif
6025 if (!terminal_type)
6027 #ifdef HAVE_WINDOW_SYSTEM
6028 if (! inhibit_window_system)
6029 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6030 else
6031 #endif /* HAVE_WINDOW_SYSTEM */
6032 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6033 exit (1);
6037 struct terminal *t;
6038 struct frame *f = XFRAME (selected_frame);
6040 init_foreground_group ();
6042 /* Open a display on the controlling tty. */
6043 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6045 /* Convert the initial frame to use the new display. */
6046 if (f->output_method != output_initial)
6047 emacs_abort ();
6048 f->output_method = t->type;
6049 f->terminal = t;
6051 t->reference_count++;
6052 #ifdef MSDOS
6053 f->output_data.tty->display_info = &the_only_display_info;
6054 #else
6055 if (f->output_method == output_termcap)
6056 create_tty_output (f);
6057 #endif
6058 t->display_info.tty->top_frame = selected_frame;
6059 change_frame_size (XFRAME (selected_frame),
6060 FrameRows (t->display_info.tty),
6061 FrameCols (t->display_info.tty), 0, 0, 1);
6063 /* Delete the initial terminal. */
6064 if (--initial_terminal->reference_count == 0
6065 && initial_terminal->delete_terminal_hook)
6066 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6068 /* Update frame parameters to reflect the new type. */
6069 Fmodify_frame_parameters
6070 (selected_frame, list1 (Fcons (Qtty_type,
6071 Ftty_type (selected_frame))));
6072 if (t->display_info.tty->name)
6073 Fmodify_frame_parameters
6074 (selected_frame,
6075 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6076 else
6077 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6081 struct frame *sf = SELECTED_FRAME ();
6082 int width = FRAME_TOTAL_COLS (sf);
6083 int height = FRAME_LINES (sf);
6085 /* If these sizes are so big they cause overflow, just ignore the
6086 change. It's not clear what better we could do. The rest of
6087 the code assumes that (width + 2) * height * sizeof (struct glyph)
6088 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6089 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6090 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6091 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6092 < (width + 2) * height))
6093 fatal ("screen size %dx%d too big", width, height);
6096 calculate_costs (XFRAME (selected_frame));
6098 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6099 if (initialized
6100 && !noninteractive
6101 && NILP (Vinitial_window_system))
6103 /* For the initial frame, we don't have any way of knowing what
6104 are the foreground and background colors of the terminal. */
6105 struct frame *sf = SELECTED_FRAME ();
6107 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6108 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6109 call0 (intern ("tty-set-up-initial-frame-faces"));
6115 /***********************************************************************
6116 Blinking cursor
6117 ***********************************************************************/
6119 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6120 Sinternal_show_cursor, 2, 2, 0,
6121 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6122 WINDOW nil means use the selected window. SHOW non-nil means
6123 show a cursor in WINDOW in the next redisplay. SHOW nil means
6124 don't show a cursor. */)
6125 (Lisp_Object window, Lisp_Object show)
6127 /* Don't change cursor state while redisplaying. This could confuse
6128 output routines. */
6129 if (!redisplaying_p)
6130 decode_any_window (window)->cursor_off_p = NILP (show);
6131 return Qnil;
6135 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6136 Sinternal_show_cursor_p, 0, 1, 0,
6137 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6138 WINDOW nil or omitted means report on the selected window. */)
6139 (Lisp_Object window)
6141 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6144 /***********************************************************************
6145 Initialization
6146 ***********************************************************************/
6148 void
6149 syms_of_display (void)
6151 defsubr (&Sredraw_frame);
6152 defsubr (&Sredraw_display);
6153 defsubr (&Sframe_or_buffer_changed_p);
6154 defsubr (&Sopen_termscript);
6155 defsubr (&Sding);
6156 defsubr (&Sredisplay);
6157 defsubr (&Ssleep_for);
6158 defsubr (&Ssend_string_to_terminal);
6159 defsubr (&Sinternal_show_cursor);
6160 defsubr (&Sinternal_show_cursor_p);
6162 #ifdef GLYPH_DEBUG
6163 defsubr (&Sdump_redisplay_history);
6164 #endif
6166 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6167 staticpro (&frame_and_buffer_state);
6169 DEFSYM (Qdisplay_table, "display-table");
6170 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6172 DEFVAR_INT ("baud-rate", baud_rate,
6173 doc: /* The output baud rate of the terminal.
6174 On most systems, changing this value will affect the amount of padding
6175 and the other strategic decisions made during redisplay. */);
6177 DEFVAR_BOOL ("inverse-video", inverse_video,
6178 doc: /* Non-nil means invert the entire frame display.
6179 This means everything is in inverse video which otherwise would not be. */);
6181 DEFVAR_BOOL ("visible-bell", visible_bell,
6182 doc: /* Non-nil means try to flash the frame to represent a bell.
6184 See also `ring-bell-function'. */);
6186 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6187 doc: /* Non-nil means no need to redraw entire frame after suspending.
6188 A non-nil value is useful if the terminal can automatically preserve
6189 Emacs's frame display when you reenter Emacs.
6190 It is up to you to set this variable if your terminal can do that. */);
6192 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6193 doc: /* Name of the window system that Emacs uses for the first frame.
6194 The value is a symbol:
6195 nil for a termcap frame (a character-only terminal),
6196 'x' for an Emacs frame that is really an X window,
6197 'w32' for an Emacs frame that is a window on MS-Windows display,
6198 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6199 'pc' for a direct-write MS-DOS frame.
6201 Use of this variable as a boolean is deprecated. Instead,
6202 use `display-graphic-p' or any of the other `display-*-p'
6203 predicates which report frame's specific UI-related capabilities. */);
6205 DEFVAR_KBOARD ("window-system", Vwindow_system,
6206 doc: /* Name of window system through which the selected frame is displayed.
6207 The value is a symbol:
6208 nil for a termcap frame (a character-only terminal),
6209 'x' for an Emacs frame that is really an X window,
6210 'w32' for an Emacs frame that is a window on MS-Windows display,
6211 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6212 'pc' for a direct-write MS-DOS frame.
6214 Use of this variable as a boolean is deprecated. Instead,
6215 use `display-graphic-p' or any of the other `display-*-p'
6216 predicates which report frame's specific UI-related capabilities. */);
6218 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6219 doc: /* The version number of the window system in use.
6220 For X windows, this is 11. */);
6222 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6223 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6225 DEFVAR_LISP ("glyph-table", Vglyph_table,
6226 doc: /* Table defining how to output a glyph code to the frame.
6227 If not nil, this is a vector indexed by glyph code to define the glyph.
6228 Each element can be:
6229 integer: a glyph code which this glyph is an alias for.
6230 string: output this glyph using that string (not impl. in X windows).
6231 nil: this glyph mod 524288 is the code of a character to output,
6232 and this glyph / 524288 is the face number (see `face-id') to use
6233 while outputting it. */);
6234 Vglyph_table = Qnil;
6236 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6237 doc: /* Display table to use for buffers that specify none.
6238 See `buffer-display-table' for more information. */);
6239 Vstandard_display_table = Qnil;
6241 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6242 doc: /* Non-nil means display update isn't paused when input is detected. */);
6243 redisplay_dont_pause = 1;
6245 #ifdef CANNOT_DUMP
6246 if (noninteractive)
6247 #endif
6249 Vinitial_window_system = Qnil;
6250 Vwindow_system_version = Qnil;