2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2001,
4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
11 The command bindings of input events are recorded in data structures
12 called @dfn{keymaps}. Each entry in a keymap associates (or
13 @dfn{binds}) an individual event type, either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is
15 used to look up the next input event; this continues until a command
16 is found. The whole process is called @dfn{key lookup}.
19 * Key Sequences:: Key sequences as Lisp objects.
20 * Keymap Basics:: Basic concepts of keymaps.
21 * Format of Keymaps:: What a keymap looks like as a Lisp object.
22 * Creating Keymaps:: Functions to create and copy keymaps.
23 * Inheritance and Keymaps:: How one keymap can inherit the bindings
25 * Prefix Keys:: Defining a key with a keymap as its definition.
26 * Active Keymaps:: How Emacs searches the active keymaps
28 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
29 * Controlling Active Maps:: Each buffer has a local keymap
30 to override the standard (global) bindings.
31 A minor mode can also override them.
32 * Key Lookup:: Finding a key's binding in one keymap.
33 * Functions for Key Lookup:: How to request key lookup.
34 * Changing Key Bindings:: Redefining a key in a keymap.
35 * Remapping Commands:: A keymap can translate one command to another.
36 * Translation Keymaps:: Keymaps for translating sequences of events.
37 * Key Binding Commands:: Interactive interfaces for redefining keys.
38 * Scanning Keymaps:: Looking through all keymaps, for printing help.
39 * Menu Keymaps:: Defining a menu as a keymap.
43 @section Key Sequences
48 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
49 or more input events that form a unit. Input events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
51 The Emacs Lisp representation for a key sequence is a string or
52 vector. Unless otherwise stated, any Emacs Lisp function that accepts
53 a key sequence as an argument can handle both representations.
55 In the string representation, alphanumeric characters ordinarily
56 stand for themselves; for example, @code{"a"} represents @kbd{a}
57 and @code{"2"} represents @kbd{2}. Control character events are
58 prefixed by the substring @code{"\C-"}, and meta characters by
59 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
60 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
61 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
62 @code{"\d"} respectively. The string representation of a complete key
63 sequence is the concatenation of the string representations of the
64 constituent events; thus, @code{"\C-xl"} represents the key sequence
67 Key sequences containing function keys, mouse button events, or
68 non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
69 represented as strings; they have to be represented as vectors.
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
78 @defmac kbd keyseq-text
79 This macro converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should describe the key sequence using almost the same
82 syntax used in this manual. More precisely, it uses the same syntax
83 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
84 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
85 function key names with @samp{<@dots{}>}.
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
98 This macro is not meant for use with arguments that vary---only
99 with string constants.
103 @section Keymap Basics
105 @cindex binding of a key
107 @cindex undefined key
109 A keymap is a Lisp data structure that specifies @dfn{key bindings}
110 for various key sequences.
112 A single keymap directly specifies definitions for individual
113 events. When a key sequence consists of a single event, its binding
114 in a keymap is the keymap's definition for that event. The binding of
115 a longer key sequence is found by an iterative process: first find the
116 definition of the first event (which must itself be a keymap); then
117 find the second event's definition in that keymap, and so on until all
118 the events in the key sequence have been processed.
120 If the binding of a key sequence is a keymap, we call the key sequence
121 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
122 no more events can be added to it). If the binding is @code{nil},
123 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
124 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
125 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
126 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
129 The rule for finding the binding of a key sequence assumes that the
130 intermediate bindings (found for the events before the last) are all
131 keymaps; if this is not so, the sequence of events does not form a
132 unit---it is not really one key sequence. In other words, removing one
133 or more events from the end of any valid key sequence must always yield
134 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
135 @kbd{C-f} is not a prefix key, so a longer sequence starting with
136 @kbd{C-f} cannot be a key sequence.
138 The set of possible multi-event key sequences depends on the bindings
139 for prefix keys; therefore, it can be different for different keymaps,
140 and can change when bindings are changed. However, a one-event sequence
141 is always a key sequence, because it does not depend on any prefix keys
142 for its well-formedness.
144 At any time, several primary keymaps are @dfn{active}---that is, in
145 use for finding key bindings. These are the @dfn{global map}, which is
146 shared by all buffers; the @dfn{local keymap}, which is usually
147 associated with a specific major mode; and zero or more @dfn{minor mode
148 keymaps}, which belong to currently enabled minor modes. (Not all minor
149 modes have keymaps.) The local keymap bindings shadow (i.e., take
150 precedence over) the corresponding global bindings. The minor mode
151 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
154 @node Format of Keymaps
155 @section Format of Keymaps
156 @cindex format of keymaps
157 @cindex keymap format
159 @cindex sparse keymap
161 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
162 remaining elements of the list define the key bindings of the keymap.
163 A symbol whose function definition is a keymap is also a keymap. Use
164 the function @code{keymapp} (see below) to test whether an object is a
167 Several kinds of elements may appear in a keymap, after the symbol
168 @code{keymap} that begins it:
171 @item (@var{type} .@: @var{binding})
172 This specifies one binding, for events of type @var{type}. Each
173 ordinary binding applies to events of a particular @dfn{event type},
174 which is always a character or a symbol. @xref{Classifying Events}.
175 In this kind of binding, @var{binding} is a command.
177 @item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
178 This specifies a binding which is also a simple menu item that
179 displays as @var{item-name} in the menu. @var{cache}, if present,
180 caches certain information for display in the menu. @xref{Simple Menu
183 @item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
184 This is a simple menu item with help string @var{help-string}.
186 @item (@var{type} menu-item .@: @var{details})
187 This specifies a binding which is also an extended menu item. This
188 allows use of other features. @xref{Extended Menu Items}.
190 @item (t .@: @var{binding})
191 @cindex default key binding
192 This specifies a @dfn{default key binding}; any event not bound by other
193 elements of the keymap is given @var{binding} as its binding. Default
194 bindings allow a keymap to bind all possible event types without having
195 to enumerate all of them. A keymap that has a default binding
196 completely masks any lower-precedence keymap, except for events
197 explicitly bound to @code{nil} (see below).
199 @item @var{char-table}
200 If an element of a keymap is a char-table, it counts as holding
201 bindings for all character events with no modifier bits
202 (@pxref{modifier bits}): element @var{n} is the binding for the
203 character with code @var{n}. This is a compact way to record lots of
204 bindings. A keymap with such a char-table is called a @dfn{full
205 keymap}. Other keymaps are called @dfn{sparse keymaps}.
208 @cindex keymap prompt string
209 @cindex overall prompt string
210 @cindex prompt string of keymap
211 Aside from elements that specify bindings for keys, a keymap can also
212 have a string as an element. This is called the @dfn{overall prompt
213 string} and makes it possible to use the keymap as a menu.
214 @xref{Defining Menus}.
217 When the binding is @code{nil}, it doesn't constitute a definition
218 but it does take precedence over a default binding or a binding in the
219 parent keymap. On the other hand, a binding of @code{nil} does
220 @emph{not} override lower-precedence keymaps; thus, if the local map
221 gives a binding of @code{nil}, Emacs uses the binding from the
224 @cindex meta characters lookup
225 Keymaps do not directly record bindings for the meta characters.
226 Instead, meta characters are regarded for purposes of key lookup as
227 sequences of two characters, the first of which is @key{ESC} (or
228 whatever is currently the value of @code{meta-prefix-char}). Thus, the
229 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
230 global binding is found at the slot for @kbd{a} in @code{esc-map}
231 (@pxref{Prefix Keys}).
233 This conversion applies only to characters, not to function keys or
234 other input events; thus, @kbd{M-@key{end}} has nothing to do with
235 @kbd{@key{ESC} @key{end}}.
237 Here as an example is the local keymap for Lisp mode, a sparse
238 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
239 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
254 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
255 (24 . lisp-send-defun)
257 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
261 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
264 (127 . backward-delete-char-untabify)
268 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
270 (9 . lisp-indent-line))
274 @defun keymapp object
275 This function returns @code{t} if @var{object} is a keymap, @code{nil}
276 otherwise. More precisely, this function tests for a list whose
277 @sc{car} is @code{keymap}, or for a symbol whose function definition
278 satisfies @code{keymapp}.
286 (fset 'foo '(keymap))
291 (keymapp (current-global-map))
297 @node Creating Keymaps
298 @section Creating Keymaps
299 @cindex creating keymaps
301 Here we describe the functions for creating keymaps.
303 @defun make-sparse-keymap &optional prompt
304 This function creates and returns a new sparse keymap with no entries.
305 (A sparse keymap is the kind of keymap you usually want.) The new
306 keymap does not contain a char-table, unlike @code{make-keymap}, and
307 does not bind any events.
316 If you specify @var{prompt}, that becomes the overall prompt string
317 for the keymap. You should specify this only for menu keymaps
318 (@pxref{Defining Menus}). A keymap with an overall prompt string will
319 always present a mouse menu or a keyboard menu if it is active for
320 looking up the next input event. Don't specify an overall prompt string
321 for the main map of a major or minor mode, because that would cause
322 the command loop to present a keyboard menu every time.
325 @defun make-keymap &optional prompt
326 This function creates and returns a new full keymap. That keymap
327 contains a char-table (@pxref{Char-Tables}) with slots for all
328 characters without modifiers. The new keymap initially binds all
329 these characters to @code{nil}, and does not bind any other kind of
330 event. The argument @var{prompt} specifies a
331 prompt string, as in @code{make-sparse-keymap}.
336 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
340 A full keymap is more efficient than a sparse keymap when it holds
341 lots of bindings; for just a few, the sparse keymap is better.
344 @defun copy-keymap keymap
345 This function returns a copy of @var{keymap}. Any keymaps that
346 appear directly as bindings in @var{keymap} are also copied recursively,
347 and so on to any number of levels. However, recursive copying does not
348 take place when the definition of a character is a symbol whose function
349 definition is a keymap; the same symbol appears in the new copy.
354 (setq map (copy-keymap (current-local-map)))
358 ;; @r{(This implements meta characters.)}
360 (83 . center-paragraph)
362 (9 . tab-to-tab-stop))
366 (eq map (current-local-map))
370 (equal map (current-local-map))
376 @node Inheritance and Keymaps
377 @section Inheritance and Keymaps
378 @cindex keymap inheritance
379 @cindex inheriting a keymap's bindings
381 A keymap can inherit the bindings of another keymap, which we call the
382 @dfn{parent keymap}. Such a keymap looks like this:
385 (keymap @var{elements}@dots{} . @var{parent-keymap})
389 The effect is that this keymap inherits all the bindings of
390 @var{parent-keymap}, whatever they may be at the time a key is looked up,
391 but can add to them or override them with @var{elements}.
393 If you change the bindings in @var{parent-keymap} using
394 @code{define-key} or other key-binding functions, these changed
395 bindings are visible in the inheriting keymap, unless shadowed by the
396 bindings made by @var{elements}. The converse is not true: if you use
397 @code{define-key} to change bindings in the inheriting keymap, these
398 changes are recorded in @var{elements}, but have no effect on
401 The proper way to construct a keymap with a parent is to use
402 @code{set-keymap-parent}; if you have code that directly constructs a
403 keymap with a parent, please convert the program to use
404 @code{set-keymap-parent} instead.
406 @defun keymap-parent keymap
407 This returns the parent keymap of @var{keymap}. If @var{keymap}
408 has no parent, @code{keymap-parent} returns @code{nil}.
411 @defun set-keymap-parent keymap parent
412 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
413 @var{parent}. If @var{parent} is @code{nil}, this function gives
414 @var{keymap} no parent at all.
416 If @var{keymap} has submaps (bindings for prefix keys), they too receive
417 new parent keymaps that reflect what @var{parent} specifies for those
421 Here is an example showing how to make a keymap that inherits
422 from @code{text-mode-map}:
425 (let ((map (make-sparse-keymap)))
426 (set-keymap-parent map text-mode-map)
430 A non-sparse keymap can have a parent too, but this is not very
431 useful. A non-sparse keymap always specifies something as the binding
432 for every numeric character code without modifier bits, even if it is
433 @code{nil}, so these character's bindings are never inherited from
440 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
441 keymap defines what to do with key sequences that extend the prefix key.
442 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
443 also stored in the variable @code{ctl-x-map}. This keymap defines
444 bindings for key sequences starting with @kbd{C-x}.
446 Some of the standard Emacs prefix keys use keymaps that are
447 also found in Lisp variables:
453 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
454 the global definitions of all meta characters are actually found here.
455 This map is also the function definition of @code{ESC-prefix}.
459 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
463 @vindex mode-specific-map
464 @code{mode-specific-map} is the global keymap for the prefix key
465 @kbd{C-c}. This map is actually global, not mode-specific, but its name
466 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
467 (@code{display-bindings}), since the main use of this prefix key is for
468 mode-specific bindings.
473 @findex Control-X-prefix
474 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
475 This map is found via the function cell of the symbol
476 @code{Control-X-prefix}.
479 @cindex @kbd{C-x @key{RET}}
481 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
487 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
494 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
501 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
506 @vindex vc-prefix-map
507 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
512 @vindex facemenu-keymap
513 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
518 The other Emacs prefix keys are @kbd{M-g}, @kbd{C-x @@}, @kbd{C-x a i},
519 @kbd{C-x @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps
520 that have no special names.
523 The keymap binding of a prefix key is used for looking up the event
524 that follows the prefix key. (It may instead be a symbol whose function
525 definition is a keymap. The effect is the same, but the symbol serves
526 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
527 symbol @code{Control-X-prefix}, whose function cell holds the keymap
528 for @kbd{C-x} commands. (The same keymap is also the value of
531 Prefix key definitions can appear in any active keymap. The
532 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
533 keys appear in the global map, so these prefix keys are always
534 available. Major and minor modes can redefine a key as a prefix by
535 putting a prefix key definition for it in the local map or the minor
536 mode's map. @xref{Active Keymaps}.
538 If a key is defined as a prefix in more than one active map, then its
539 various definitions are in effect merged: the commands defined in the
540 minor mode keymaps come first, followed by those in the local map's
541 prefix definition, and then by those from the global map.
543 In the following example, we make @kbd{C-p} a prefix key in the local
544 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
545 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
546 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
551 (use-local-map (make-sparse-keymap))
555 (local-set-key "\C-p" ctl-x-map)
559 (key-binding "\C-p\C-f")
564 (key-binding "\C-p6")
569 @defun define-prefix-command symbol &optional mapvar prompt
570 @cindex prefix command
571 @anchor{Definition of define-prefix-command}
572 This function prepares @var{symbol} for use as a prefix key's binding:
573 it creates a sparse keymap and stores it as @var{symbol}'s function
574 definition. Subsequently binding a key sequence to @var{symbol} will
575 make that key sequence into a prefix key. The return value is @code{symbol}.
577 This function also sets @var{symbol} as a variable, with the keymap as
578 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
579 as a variable instead.
581 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
582 string for the keymap. The prompt string should be given for menu keymaps
583 (@pxref{Defining Menus}).
587 @section Active Keymaps
588 @cindex active keymap
589 @cindex global keymap
592 Emacs normally contains many keymaps; at any given time, just a few
593 of them are @dfn{active}, meaning that they participate in the
594 interpretation of user input. All the active keymaps are used
595 together to determine what command to execute when a key is entered.
597 Normally the active keymaps are the @code{keymap} property keymap,
598 the keymaps of any enabled minor modes, the current buffer's local
599 keymap, and the global keymap, in that order. Emacs searches for each
600 input key sequence in all these keymaps. @xref{Searching Keymaps},
601 for more details of this procedure.
603 When the key sequence starts with a mouse event (optionally preceded
604 by a symbolic prefix), the active keymaps are determined based on the
605 position in that event. If the event happened on a string embedded
606 with a @code{display}, @code{before-string}, or @code{after-string}
607 property (@pxref{Special Properties}), the non-@code{nil} map
608 properties of the string override those of the buffer (if the
609 underlying buffer text contains map properties in its text properties
610 or overlays, they are ignored).
612 The @dfn{global keymap} holds the bindings of keys that are defined
613 regardless of the current buffer, such as @kbd{C-f}. The variable
614 @code{global-map} holds this keymap, which is always active.
616 Each buffer may have another keymap, its @dfn{local keymap}, which
617 may contain new or overriding definitions for keys. The current
618 buffer's local keymap is always active except when
619 @code{overriding-local-map} overrides it. The @code{local-map} text
620 or overlay property can specify an alternative local keymap for certain
621 parts of the buffer; see @ref{Special Properties}.
623 Each minor mode can have a keymap; if it does, the keymap is active
624 when the minor mode is enabled. Modes for emulation can specify
625 additional active keymaps through the variable
626 @code{emulation-mode-map-alists}.
628 The highest precedence normal keymap comes from the @code{keymap}
629 text or overlay property. If that is non-@code{nil}, it is the first
630 keymap to be processed, in normal circumstances.
632 However, there are also special ways for programs to substitute
633 other keymaps for some of those. The variable
634 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
635 that replaces all the usual active keymaps except the global keymap.
636 Another way to do this is with @code{overriding-terminal-local-map};
637 it operates on a per-terminal basis. These variables are documented
640 @cindex major mode keymap
641 Since every buffer that uses the same major mode normally uses the
642 same local keymap, you can think of the keymap as local to the mode. A
643 change to the local keymap of a buffer (using @code{local-set-key}, for
644 example) is seen also in the other buffers that share that keymap.
646 The local keymaps that are used for Lisp mode and some other major
647 modes exist even if they have not yet been used. These local keymaps are
648 the values of variables such as @code{lisp-mode-map}. For most major
649 modes, which are less frequently used, the local keymap is constructed
650 only when the mode is used for the first time in a session.
652 The minibuffer has local keymaps, too; they contain various completion
653 and exit commands. @xref{Intro to Minibuffers}.
655 Emacs has other keymaps that are used in a different way---translating
656 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
658 @xref{Standard Keymaps}, for a list of standard keymaps.
660 @defun current-active-maps &optional olp position
661 This returns the list of active keymaps that would be used by the
662 command loop in the current circumstances to look up a key sequence.
663 Normally it ignores @code{overriding-local-map} and
664 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
665 then it pays attention to them. @var{position} can optionally be either
666 an event position as returned by @code{event-start} or a buffer
667 position, and may change the keymaps as described for
671 @defun key-binding key &optional accept-defaults no-remap position
672 This function returns the binding for @var{key} according to the
673 current active keymaps. The result is @code{nil} if @var{key} is
674 undefined in the keymaps.
676 The argument @var{accept-defaults} controls checking for default
677 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
679 When commands are remapped (@pxref{Remapping Commands}),
680 @code{key-binding} normally processes command remappings so as to
681 returns the remapped command that will actually be executed. However,
682 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
683 remappings and returns the binding directly specified for @var{key}.
685 If @var{key} starts with a mouse event (perhaps following a prefix
686 event), the maps to be consulted are determined based on the event's
687 position. Otherwise, they are determined based on the value of point.
688 However, you can override either of them by specifying @var{position}.
689 If @var{position} is non-@code{nil}, it should be either a buffer
690 position or an event position like the value of @code{event-start}.
691 Then the maps consulted are determined based on @var{position}.
693 An error is signaled if @var{key} is not a string or a vector.
697 (key-binding "\C-x\C-f")
703 @node Searching Keymaps
704 @section Searching the Active Keymaps
705 @cindex searching active keymaps for keys
707 After translation of event subsequences (@pxref{Translation
708 Keymaps}) Emacs looks for them in the active keymaps. Here is a
709 pseudo-Lisp description of the order and conditions for searching
713 (or (if overriding-terminal-local-map
714 (@var{find-in} overriding-terminal-local-map)
715 (if overriding-local-map
716 (@var{find-in} overriding-local-map)
717 (or (@var{find-in} (get-char-property (point) 'keymap))
718 (@var{find-in-any} emulation-mode-map-alists)
719 (@var{find-in-any} minor-mode-overriding-map-alist)
720 (@var{find-in-any} minor-mode-map-alist)
721 (if (get-text-property (point) 'local-map)
722 (@var{find-in} (get-char-property (point) 'local-map))
723 (@var{find-in} (current-local-map))))))
724 (@var{find-in} (current-global-map)))
728 The @var{find-in} and @var{find-in-any} are pseudo functions that
729 search in one keymap and in an alist of keymaps, respectively.
730 (Searching a single keymap for a binding is called @dfn{key lookup};
731 see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
732 or a symbolic prefix event followed by a mouse event, that event's
733 position is used instead of point and the current buffer. Mouse
734 events on an embedded string use non-@code{nil} text properties from
735 that string instead of the buffer.
739 The function finally found may be remapped
740 (@pxref{Remapping Commands}).
743 @code{current-active-maps} returns a list of the
744 currently active keymaps at point.
747 When a match is found (@pxref{Key Lookup}), if the binding in the
748 keymap is a function, the search is over. However if the keymap entry
749 is a symbol with a value or a string, Emacs replaces the input key
750 sequences with the variable's value or the string, and restarts the
751 search of the active keymaps.
754 @node Controlling Active Maps
755 @section Controlling the Active Keymaps
758 This variable contains the default global keymap that maps Emacs
759 keyboard input to commands. The global keymap is normally this
760 keymap. The default global keymap is a full keymap that binds
761 @code{self-insert-command} to all of the printing characters.
763 It is normal practice to change the bindings in the global keymap, but you
764 should not assign this variable any value other than the keymap it starts
768 @defun current-global-map
769 This function returns the current global keymap. This is the same as
770 the value of @code{global-map} unless you change one or the other.
771 The return value is a reference, not a copy; if you use
772 @code{define-key} or other functions on it you will alter global
778 @result{} (keymap [set-mark-command beginning-of-line @dots{}
779 delete-backward-char])
784 @defun current-local-map
785 This function returns the current buffer's local keymap, or @code{nil}
786 if it has none. In the following example, the keymap for the
787 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
788 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
795 (10 . eval-print-last-sexp)
796 (9 . lisp-indent-line)
797 (127 . backward-delete-char-untabify)
807 @code{current-local-map} returns a reference to the local keymap, not
808 a copy of it; if you use @code{define-key} or other functions on it
809 you will alter local bindings.
811 @defun current-minor-mode-maps
812 This function returns a list of the keymaps of currently enabled minor modes.
815 @defun use-global-map keymap
816 This function makes @var{keymap} the new current global keymap. It
819 It is very unusual to change the global keymap.
822 @defun use-local-map keymap
823 This function makes @var{keymap} the new local keymap of the current
824 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
825 keymap. @code{use-local-map} returns @code{nil}. Most major mode
826 commands use this function.
830 @defvar minor-mode-map-alist
831 @anchor{Definition of minor-mode-map-alist}
832 This variable is an alist describing keymaps that may or may not be
833 active according to the values of certain variables. Its elements look
837 (@var{variable} . @var{keymap})
840 The keymap @var{keymap} is active whenever @var{variable} has a
841 non-@code{nil} value. Typically @var{variable} is the variable that
842 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
844 Note that elements of @code{minor-mode-map-alist} do not have the same
845 structure as elements of @code{minor-mode-alist}. The map must be the
846 @sc{cdr} of the element; a list with the map as the second element will
847 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
848 function definition is a keymap.
850 When more than one minor mode keymap is active, the earlier one in
851 @code{minor-mode-map-alist} takes priority. But you should design
852 minor modes so that they don't interfere with each other. If you do
853 this properly, the order will not matter.
855 See @ref{Keymaps and Minor Modes}, for more information about minor
856 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
860 @defvar minor-mode-overriding-map-alist
861 This variable allows major modes to override the key bindings for
862 particular minor modes. The elements of this alist look like the
863 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
866 If a variable appears as an element of
867 @code{minor-mode-overriding-map-alist}, the map specified by that
868 element totally replaces any map specified for the same variable in
869 @code{minor-mode-map-alist}.
871 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
875 @defvar overriding-local-map
876 If non-@code{nil}, this variable holds a keymap to use instead of the
877 buffer's local keymap, any text property or overlay keymaps, and any
878 minor mode keymaps. This keymap, if specified, overrides all other
879 maps that would have been active, except for the current global map.
882 @defvar overriding-terminal-local-map
883 If non-@code{nil}, this variable holds a keymap to use instead of
884 @code{overriding-local-map}, the buffer's local keymap, text property
885 or overlay keymaps, and all the minor mode keymaps.
887 This variable is always local to the current terminal and cannot be
888 buffer-local. @xref{Multiple Displays}. It is used to implement
889 incremental search mode.
892 @defvar overriding-local-map-menu-flag
893 If this variable is non-@code{nil}, the value of
894 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
895 affect the display of the menu bar. The default value is @code{nil}, so
896 those map variables have no effect on the menu bar.
898 Note that these two map variables do affect the execution of key
899 sequences entered using the menu bar, even if they do not affect the
900 menu bar display. So if a menu bar key sequence comes in, you should
901 clear the variables before looking up and executing that key sequence.
902 Modes that use the variables would typically do this anyway; normally
903 they respond to events that they do not handle by ``unreading'' them and
907 @defvar special-event-map
908 This variable holds a keymap for special events. If an event type has a
909 binding in this keymap, then it is special, and the binding for the
910 event is run directly by @code{read-event}. @xref{Special Events}.
913 @defvar emulation-mode-map-alists
914 This variable holds a list of keymap alists to use for emulations
915 modes. It is intended for modes or packages using multiple minor-mode
916 keymaps. Each element is a keymap alist which has the same format and
917 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
918 binding which is such an alist. The ``active'' keymaps in each alist
919 are used before @code{minor-mode-map-alist} and
920 @code{minor-mode-overriding-map-alist}.
928 @dfn{Key lookup} is the process of finding the binding of a key
929 sequence from a given keymap. The execution or use of the binding is
930 not part of key lookup.
932 Key lookup uses just the event type of each event in the key sequence;
933 the rest of the event is ignored. In fact, a key sequence used for key
934 lookup may designate a mouse event with just its types (a symbol)
935 instead of the entire event (a list). @xref{Input Events}. Such
936 a ``key sequence'' is insufficient for @code{command-execute} to run,
937 but it is sufficient for looking up or rebinding a key.
939 When the key sequence consists of multiple events, key lookup
940 processes the events sequentially: the binding of the first event is
941 found, and must be a keymap; then the second event's binding is found in
942 that keymap, and so on until all the events in the key sequence are used
943 up. (The binding thus found for the last event may or may not be a
944 keymap.) Thus, the process of key lookup is defined in terms of a
945 simpler process for looking up a single event in a keymap. How that is
946 done depends on the type of object associated with the event in that
949 Let's use the term @dfn{keymap entry} to describe the value found by
950 looking up an event type in a keymap. (This doesn't include the item
951 string and other extra elements in a keymap element for a menu item, because
952 @code{lookup-key} and other key lookup functions don't include them in
953 the returned value.) While any Lisp object may be stored in a keymap
954 as a keymap entry, not all make sense for key lookup. Here is a table
955 of the meaningful types of keymap entries:
959 @cindex @code{nil} in keymap
960 @code{nil} means that the events used so far in the lookup form an
961 undefined key. When a keymap fails to mention an event type at all, and
962 has no default binding, that is equivalent to a binding of @code{nil}
966 @cindex command in keymap
967 The events used so far in the lookup form a complete key,
968 and @var{command} is its binding. @xref{What Is a Function}.
971 @cindex string in keymap
972 The array (either a string or a vector) is a keyboard macro. The events
973 used so far in the lookup form a complete key, and the array is its
974 binding. See @ref{Keyboard Macros}, for more information.
977 @cindex keymap in keymap
978 The events used so far in the lookup form a prefix key. The next
979 event of the key sequence is looked up in @var{keymap}.
982 @cindex list in keymap
983 The meaning of a list depends on what it contains:
987 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
988 is a keymap, and is treated as a keymap (see above).
991 @cindex @code{lambda} in keymap
992 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
993 lambda expression. This is presumed to be a function, and is treated
994 as such (see above). In order to execute properly as a key binding,
995 this function must be a command---it must have an @code{interactive}
996 specification. @xref{Defining Commands}.
999 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1000 type, then this is an @dfn{indirect entry}:
1003 (@var{othermap} . @var{othertype})
1006 When key lookup encounters an indirect entry, it looks up instead the
1007 binding of @var{othertype} in @var{othermap} and uses that.
1009 This feature permits you to define one key as an alias for another key.
1010 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1011 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1012 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1016 @cindex symbol in keymap
1017 The function definition of @var{symbol} is used in place of
1018 @var{symbol}. If that too is a symbol, then this process is repeated,
1019 any number of times. Ultimately this should lead to an object that is
1020 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1021 keymap or a command, but indirect entries are not understood when found
1024 Note that keymaps and keyboard macros (strings and vectors) are not
1025 valid functions, so a symbol with a keymap, string, or vector as its
1026 function definition is invalid as a function. It is, however, valid as
1027 a key binding. If the definition is a keyboard macro, then the symbol
1028 is also valid as an argument to @code{command-execute}
1029 (@pxref{Interactive Call}).
1031 @cindex @code{undefined} in keymap
1032 The symbol @code{undefined} is worth special mention: it means to treat
1033 the key as undefined. Strictly speaking, the key is defined, and its
1034 binding is the command @code{undefined}; but that command does the same
1035 thing that is done automatically for an undefined key: it rings the bell
1036 (by calling @code{ding}) but does not signal an error.
1038 @cindex preventing prefix key
1039 @code{undefined} is used in local keymaps to override a global key
1040 binding and make the key ``undefined'' locally. A local binding of
1041 @code{nil} would fail to do this because it would not override the
1044 @item @var{anything else}
1045 If any other type of object is found, the events used so far in the
1046 lookup form a complete key, and the object is its binding, but the
1047 binding is not executable as a command.
1050 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1051 a symbol that leads to one of them, or an indirection or @code{nil}.
1052 Here is an example of a sparse keymap with two characters bound to
1053 commands and one bound to another keymap. This map is the normal value
1054 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1055 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1060 (keymap (9 . lisp-indent-line)
1061 (127 . backward-delete-char-untabify)
1062 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1066 @node Functions for Key Lookup
1067 @section Functions for Key Lookup
1069 Here are the functions and variables pertaining to key lookup.
1071 @defun lookup-key keymap key &optional accept-defaults
1072 This function returns the definition of @var{key} in @var{keymap}. All
1073 the other functions described in this chapter that look up keys use
1074 @code{lookup-key}. Here are examples:
1078 (lookup-key (current-global-map) "\C-x\C-f")
1082 (lookup-key (current-global-map) (kbd "C-x C-f"))
1086 (lookup-key (current-global-map) "\C-x\C-f12345")
1091 If the string or vector @var{key} is not a valid key sequence according
1092 to the prefix keys specified in @var{keymap}, it must be ``too long''
1093 and have extra events at the end that do not fit into a single key
1094 sequence. Then the value is a number, the number of events at the front
1095 of @var{key} that compose a complete key.
1098 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1099 considers default bindings as well as bindings for the specific events
1100 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1101 the specific sequence @var{key}, ignoring default bindings except when
1102 you explicitly ask about them. (To do this, supply @code{t} as an
1103 element of @var{key}; see @ref{Format of Keymaps}.)
1105 If @var{key} contains a meta character (not a function key), that
1106 character is implicitly replaced by a two-character sequence: the value
1107 of @code{meta-prefix-char}, followed by the corresponding non-meta
1108 character. Thus, the first example below is handled by conversion into
1113 (lookup-key (current-global-map) "\M-f")
1114 @result{} forward-word
1117 (lookup-key (current-global-map) "\ef")
1118 @result{} forward-word
1122 Unlike @code{read-key-sequence}, this function does not modify the
1123 specified events in ways that discard information (@pxref{Key Sequence
1124 Input}). In particular, it does not convert letters to lower case and
1125 it does not change drag events to clicks.
1128 @deffn Command undefined
1129 Used in keymaps to undefine keys. It calls @code{ding}, but does
1133 @defun local-key-binding key &optional accept-defaults
1134 This function returns the binding for @var{key} in the current
1135 local keymap, or @code{nil} if it is undefined there.
1138 The argument @var{accept-defaults} controls checking for default bindings,
1139 as in @code{lookup-key} (above).
1142 @defun global-key-binding key &optional accept-defaults
1143 This function returns the binding for command @var{key} in the
1144 current global keymap, or @code{nil} if it is undefined there.
1147 The argument @var{accept-defaults} controls checking for default bindings,
1148 as in @code{lookup-key} (above).
1152 @defun minor-mode-key-binding key &optional accept-defaults
1153 This function returns a list of all the active minor mode bindings of
1154 @var{key}. More precisely, it returns an alist of pairs
1155 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1156 variable that enables the minor mode, and @var{binding} is @var{key}'s
1157 binding in that mode. If @var{key} has no minor-mode bindings, the
1158 value is @code{nil}.
1160 If the first binding found is not a prefix definition (a keymap or a
1161 symbol defined as a keymap), all subsequent bindings from other minor
1162 modes are omitted, since they would be completely shadowed. Similarly,
1163 the list omits non-prefix bindings that follow prefix bindings.
1165 The argument @var{accept-defaults} controls checking for default
1166 bindings, as in @code{lookup-key} (above).
1169 @defvar meta-prefix-char
1171 This variable is the meta-prefix character code. It is used for
1172 translating a meta character to a two-character sequence so it can be
1173 looked up in a keymap. For useful results, the value should be a
1174 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1175 the @acronym{ASCII} code for @key{ESC}.
1177 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1178 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1179 as the @code{backward-word} command. However, if you were to set
1180 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1181 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1182 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1183 illustration of what would happen:
1187 meta-prefix-char ; @r{The default value.}
1191 (key-binding "\M-b")
1192 @result{} backward-word
1195 ?\C-x ; @r{The print representation}
1196 @result{} 24 ; @r{of a character.}
1199 (setq meta-prefix-char 24)
1203 (key-binding "\M-b")
1204 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1205 ; @r{like typing @kbd{C-x b}.}
1207 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1208 @result{} 27 ; @r{Restore the default value!}
1212 This translation of one event into two happens only for characters, not
1213 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1214 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1217 @node Changing Key Bindings
1218 @section Changing Key Bindings
1219 @cindex changing key bindings
1222 The way to rebind a key is to change its entry in a keymap. If you
1223 change a binding in the global keymap, the change is effective in all
1224 buffers (though it has no direct effect in buffers that shadow the
1225 global binding with a local one). If you change the current buffer's
1226 local map, that usually affects all buffers using the same major mode.
1227 The @code{global-set-key} and @code{local-set-key} functions are
1228 convenient interfaces for these operations (@pxref{Key Binding
1229 Commands}). You can also use @code{define-key}, a more general
1230 function; then you must specify explicitly the map to change.
1232 When choosing the key sequences for Lisp programs to rebind, please
1233 follow the Emacs conventions for use of various keys (@pxref{Key
1234 Binding Conventions}).
1236 @cindex meta character key constants
1237 @cindex control character key constants
1238 In writing the key sequence to rebind, it is good to use the special
1239 escape sequences for control and meta characters (@pxref{String Type}).
1240 The syntax @samp{\C-} means that the following character is a control
1241 character and @samp{\M-} means that the following character is a meta
1242 character. Thus, the string @code{"\M-x"} is read as containing a
1243 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1244 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1245 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1246 vectors, as well as others that aren't allowed in strings; one example
1247 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1249 The key definition and lookup functions accept an alternate syntax for
1250 event types in a key sequence that is a vector: you can use a list
1251 containing modifier names plus one base event (a character or function
1252 key name). For example, @code{(control ?a)} is equivalent to
1253 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1254 @code{C-H-left}. One advantage of such lists is that the precise
1255 numeric codes for the modifier bits don't appear in compiled files.
1257 The functions below signal an error if @var{keymap} is not a keymap,
1258 or if @var{key} is not a string or vector representing a key sequence.
1259 You can use event types (symbols) as shorthand for events that are
1260 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1261 way to specify the key sequence.
1263 @defun define-key keymap key binding
1264 This function sets the binding for @var{key} in @var{keymap}. (If
1265 @var{key} is more than one event long, the change is actually made
1266 in another keymap reached from @var{keymap}.) The argument
1267 @var{binding} can be any Lisp object, but only certain types are
1268 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1269 The value returned by @code{define-key} is @var{binding}.
1271 If @var{key} is @code{[t]}, this sets the default binding in
1272 @var{keymap}. When an event has no binding of its own, the Emacs
1273 command loop uses the keymap's default binding, if there is one.
1275 @cindex invalid prefix key error
1276 @cindex key sequence error
1277 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1278 or undefined; otherwise an error is signaled. If some prefix of
1279 @var{key} is undefined, then @code{define-key} defines it as a prefix
1280 key so that the rest of @var{key} can be defined as specified.
1282 If there was previously no binding for @var{key} in @var{keymap}, the
1283 new binding is added at the beginning of @var{keymap}. The order of
1284 bindings in a keymap makes no difference for keyboard input, but it
1285 does matter for menu keymaps (@pxref{Menu Keymaps}).
1288 This example creates a sparse keymap and makes a number of
1293 (setq map (make-sparse-keymap))
1297 (define-key map "\C-f" 'forward-char)
1298 @result{} forward-char
1302 @result{} (keymap (6 . forward-char))
1306 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1307 (define-key map (kbd "C-x f") 'forward-word)
1308 @result{} forward-word
1313 (24 keymap ; @kbd{C-x}
1314 (102 . forward-word)) ; @kbd{f}
1315 (6 . forward-char)) ; @kbd{C-f}
1319 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1320 (define-key map (kbd "C-p") ctl-x-map)
1322 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1326 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1327 (define-key map (kbd "C-p C-f") 'foo)
1332 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1333 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1335 (102 . forward-word))
1341 Note that storing a new binding for @kbd{C-p C-f} actually works by
1342 changing an entry in @code{ctl-x-map}, and this has the effect of
1343 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1346 The function @code{substitute-key-definition} scans a keymap for
1347 keys that have a certain binding and rebinds them with a different
1348 binding. Another feature which is cleaner and can often produce the
1349 same results to remap one command into another (@pxref{Remapping
1352 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1353 @cindex replace bindings
1354 This function replaces @var{olddef} with @var{newdef} for any keys in
1355 @var{keymap} that were bound to @var{olddef}. In other words,
1356 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1357 function returns @code{nil}.
1359 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1364 (substitute-key-definition
1365 'find-file 'find-file-read-only (current-global-map))
1370 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1371 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1372 which keys to rebind. The rebindings still happen in @var{keymap}, not
1373 in @var{oldmap}. Thus, you can change one map under the control of the
1374 bindings in another. For example,
1377 (substitute-key-definition
1378 'delete-backward-char 'my-funny-delete
1383 puts the special deletion command in @code{my-map} for whichever keys
1384 are globally bound to the standard deletion command.
1386 Here is an example showing a keymap before and after substitution:
1394 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1398 (substitute-key-definition 'olddef-1 'newdef map)
1403 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1408 @defun suppress-keymap keymap &optional nodigits
1409 @cindex @code{self-insert-command} override
1410 This function changes the contents of the full keymap @var{keymap} by
1411 remapping @code{self-insert-command} to the command @code{undefined}
1412 (@pxref{Remapping Commands}). This has the effect of undefining all
1413 printing characters, thus making ordinary insertion of text impossible.
1414 @code{suppress-keymap} returns @code{nil}.
1416 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1417 digits to run @code{digit-argument}, and @kbd{-} to run
1418 @code{negative-argument}. Otherwise it makes them undefined like the
1419 rest of the printing characters.
1421 @cindex yank suppression
1422 @cindex @code{quoted-insert} suppression
1423 The @code{suppress-keymap} function does not make it impossible to
1424 modify a buffer, as it does not suppress commands such as @code{yank}
1425 and @code{quoted-insert}. To prevent any modification of a buffer, make
1426 it read-only (@pxref{Read Only Buffers}).
1428 Since this function modifies @var{keymap}, you would normally use it
1429 on a newly created keymap. Operating on an existing keymap
1430 that is used for some other purpose is likely to cause trouble; for
1431 example, suppressing @code{global-map} would make it impossible to use
1434 Most often, @code{suppress-keymap} is used to initialize local
1435 keymaps of modes such as Rmail and Dired where insertion of text is not
1436 desirable and the buffer is read-only. Here is an example taken from
1437 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1438 Dired mode is set up:
1442 (setq dired-mode-map (make-keymap))
1443 (suppress-keymap dired-mode-map)
1444 (define-key dired-mode-map "r" 'dired-rename-file)
1445 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1446 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1447 (define-key dired-mode-map "v" 'dired-view-file)
1448 (define-key dired-mode-map "e" 'dired-find-file)
1449 (define-key dired-mode-map "f" 'dired-find-file)
1455 @node Remapping Commands
1456 @section Remapping Commands
1457 @cindex remapping commands
1459 A special kind of key binding, using a special ``key sequence''
1460 which includes a command name, has the effect of @dfn{remapping} that
1461 command into another. Here's how it works. You make a key binding
1462 for a key sequence that starts with the dummy event @code{remap},
1463 followed by the command name you want to remap. Specify the remapped
1464 definition as the definition in this binding. The remapped definition
1465 is usually a command name, but it can be any valid definition for
1468 Here's an example. Suppose that My mode uses special commands
1469 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1470 instead of @code{kill-line} and @code{kill-word}. It can establish
1471 this by making these two command-remapping bindings in its keymap:
1474 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1475 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1478 Whenever @code{my-mode-map} is an active keymap, if the user types
1479 @kbd{C-k}, Emacs will find the standard global binding of
1480 @code{kill-line} (assuming nobody has changed it). But
1481 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1482 so instead of running @code{kill-line}, Emacs runs
1483 @code{my-kill-line}.
1485 Remapping only works through a single level. In other words,
1488 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1489 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1493 does not have the effect of remapping @code{kill-line} into
1494 @code{my-other-kill-line}. If an ordinary key binding specifies
1495 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1496 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1497 remap it to @code{my-other-kill-line}.
1499 @defun command-remapping command &optional position keymaps
1500 This function returns the remapping for @var{command} (a symbol),
1501 given the current active keymaps. If @var{command} is not remapped
1502 (which is the usual situation), or not a symbol, the function returns
1503 @code{nil}. @code{position} can optionally specify a buffer position
1504 or an event position to determine the keymaps to use, as in
1507 If the optional argument @code{keymaps} is non-@code{nil}, it
1508 specifies a list of keymaps to search in. This argument is ignored if
1509 @code{position} is non-@code{nil}.
1512 @node Translation Keymaps
1513 @section Keymaps for Translating Sequences of Events
1514 @cindex keymaps for translating events
1516 This section describes keymaps that are used during reading a key
1517 sequence, to translate certain event sequences into others.
1518 @code{read-key-sequence} checks every subsequence of the key sequence
1519 being read, as it is read, against @code{input-decode-map}, then
1520 @code{function-key-map}, and then against @code{key-translation-map}.
1522 @defvar input-decode-map
1523 This variable holds a keymap that describes the character sequences sent
1524 by function keys on an ordinary character terminal. This keymap has the
1525 same structure as other keymaps, but is used differently: it specifies
1526 translations to make while reading key sequences, rather than bindings
1529 If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
1530 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1531 key sequence, it is replaced with the events in @var{v}.
1533 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1534 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1535 that sequence of events into the single event @code{pf1}. We accomplish
1536 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1537 @code{input-decode-map}, when using a VT100.
1539 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1540 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1541 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1544 The value of @code{input-decode-map} is usually set up automatically
1545 according to the terminal's Terminfo or Termcap entry, but sometimes
1546 those need help from terminal-specific Lisp files. Emacs comes with
1547 terminal-specific files for many common terminals; their main purpose is
1548 to make entries in @code{input-decode-map} beyond those that can be
1549 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1552 @defvar function-key-map
1553 This variable holds a keymap similar to @code{input-decode-map} except
1554 that it describes key sequences which should be translated to
1555 alternative interpretations that are usually preferred. It applies
1556 after @code{input-decode-map} and before @code{key-translation-map}.
1558 Entries in @code{function-key-map} are ignored if they conflict with
1559 bindings made in the minor mode, local, or global keymaps. I.e.
1560 the remapping only applies if the original key sequence would
1561 otherwise not have any binding.
1564 @defvar key-translation-map
1565 This variable is another keymap used just like @code{input-decode-map}
1566 to translate input events into other events. It differs from
1567 @code{input-decode-map} in that it goes to work after
1568 @code{function-key-map} is finished rather than before; it receives
1569 the results of translation by @code{function-key-map}.
1571 Just like @code{input-decode-map}, but unlike @code{function-key-map},
1572 this keymap is applied regardless of whether the input key-sequence
1573 has a normal binding. Note however that actual key bindings can have
1574 an effect on @code{key-translation-map}, even though they are
1575 overridden by it. Indeed, actual key bindings override
1576 @code{function-key-map} and thus may alter the key sequence that
1577 @code{key-translation-map} receives. Clearly, it is better to avoid
1578 this type of situation.
1580 The intent of @code{key-translation-map} is for users to map one
1581 character set to another, including ordinary characters normally bound
1582 to @code{self-insert-command}.
1585 @cindex key translation function
1586 You can use @code{input-decode-map}, @code{function-key-map}, or
1587 @code{key-translation-map} for
1588 more than simple aliases, by using a function, instead of a key
1589 sequence, as the ``translation'' of a key. Then this function is called
1590 to compute the translation of that key.
1592 The key translation function receives one argument, which is the prompt
1593 that was specified in @code{read-key-sequence}---or @code{nil} if the
1594 key sequence is being read by the editor command loop. In most cases
1595 you can ignore the prompt value.
1597 If the function reads input itself, it can have the effect of altering
1598 the event that follows. For example, here's how to define @kbd{C-c h}
1599 to turn the character that follows into a Hyper character:
1603 (defun hyperify (prompt)
1604 (let ((e (read-event)))
1605 (vector (if (numberp e)
1606 (logior (lsh 1 24) e)
1607 (if (memq 'hyper (event-modifiers e))
1609 (add-event-modifier "H-" e))))))
1611 (defun add-event-modifier (string e)
1612 (let ((symbol (if (symbolp e) e (car e))))
1613 (setq symbol (intern (concat string
1614 (symbol-name symbol))))
1619 (cons symbol (cdr e)))))
1621 (define-key function-key-map "\C-ch" 'hyperify)
1625 If you have enabled keyboard character set decoding using
1626 @code{set-keyboard-coding-system}, decoding is done after the
1627 translations listed above. @xref{Terminal I/O Encoding}. However, in
1628 future Emacs versions, character set decoding may be done at an
1631 @node Key Binding Commands
1632 @section Commands for Binding Keys
1634 This section describes some convenient interactive interfaces for
1635 changing key bindings. They work by calling @code{define-key}.
1637 People often use @code{global-set-key} in their init files
1638 (@pxref{Init File}) for simple customization. For example,
1641 (global-set-key (kbd "C-x C-\\") 'next-line)
1648 (global-set-key [?\C-x ?\C-\\] 'next-line)
1655 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1659 redefines @kbd{C-x C-\} to move down a line.
1662 (global-set-key [M-mouse-1] 'mouse-set-point)
1666 redefines the first (leftmost) mouse button, entered with the Meta key, to
1667 set point where you click.
1669 @cindex non-@acronym{ASCII} text in keybindings
1670 Be careful when using non-@acronym{ASCII} text characters in Lisp
1671 specifications of keys to bind. If these are read as multibyte text, as
1672 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1673 must type the keys as multibyte too. For instance, if you use this:
1676 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1683 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1687 and your language environment is multibyte Latin-1, these commands
1688 actually bind the multibyte character with code 2294, not the unibyte
1689 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1690 binding, you need to enter the multibyte Latin-1 character as keyboard
1691 input. One way to do this is by using an appropriate input method
1692 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1694 If you want to use a unibyte character in the key binding, you can
1695 construct the key sequence string using @code{multibyte-char-to-unibyte}
1696 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1698 @deffn Command global-set-key key binding
1699 This function sets the binding of @var{key} in the current global map
1704 (global-set-key @var{key} @var{binding})
1706 (define-key (current-global-map) @var{key} @var{binding})
1711 @deffn Command global-unset-key key
1712 @cindex unbinding keys
1713 This function removes the binding of @var{key} from the current
1716 One use of this function is in preparation for defining a longer key
1717 that uses @var{key} as a prefix---which would not be allowed if
1718 @var{key} has a non-prefix binding. For example:
1722 (global-unset-key "\C-l")
1726 (global-set-key "\C-l\C-l" 'redraw-display)
1731 This function is implemented simply using @code{define-key}:
1735 (global-unset-key @var{key})
1737 (define-key (current-global-map) @var{key} nil)
1742 @deffn Command local-set-key key binding
1743 This function sets the binding of @var{key} in the current local
1744 keymap to @var{binding}.
1748 (local-set-key @var{key} @var{binding})
1750 (define-key (current-local-map) @var{key} @var{binding})
1755 @deffn Command local-unset-key key
1756 This function removes the binding of @var{key} from the current
1761 (local-unset-key @var{key})
1763 (define-key (current-local-map) @var{key} nil)
1768 @node Scanning Keymaps
1769 @section Scanning Keymaps
1771 This section describes functions used to scan all the current keymaps
1772 for the sake of printing help information.
1774 @defun accessible-keymaps keymap &optional prefix
1775 This function returns a list of all the keymaps that can be reached (via
1776 zero or more prefix keys) from @var{keymap}. The value is an
1777 association list with elements of the form @code{(@var{key} .@:
1778 @var{map})}, where @var{key} is a prefix key whose definition in
1779 @var{keymap} is @var{map}.
1781 The elements of the alist are ordered so that the @var{key} increases
1782 in length. The first element is always @code{([] .@: @var{keymap})},
1783 because the specified keymap is accessible from itself with a prefix of
1786 If @var{prefix} is given, it should be a prefix key sequence; then
1787 @code{accessible-keymaps} includes only the submaps whose prefixes start
1788 with @var{prefix}. These elements look just as they do in the value of
1789 @code{(accessible-keymaps)}; the only difference is that some elements
1792 In the example below, the returned alist indicates that the key
1793 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1794 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1799 (accessible-keymaps (current-local-map))
1800 @result{}(([] keymap
1801 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1802 (83 . center-paragraph)
1803 (115 . center-line))
1804 (9 . tab-to-tab-stop))
1809 (83 . center-paragraph)
1814 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1815 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1816 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1817 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1818 several dummy events used as prefixes for mouse actions in special parts
1823 (accessible-keymaps (current-global-map))
1824 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1825 delete-backward-char])
1828 ("^H" keymap (118 . describe-variable) @dots{}
1829 (8 . help-for-help))
1832 ("^X" keymap [x-flush-mouse-queue @dots{}
1833 backward-kill-sentence])
1836 ("^[" keymap [mark-sexp backward-sexp @dots{}
1837 backward-kill-word])
1839 ("^X4" keymap (15 . display-buffer) @dots{})
1842 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1847 These are not all the keymaps you would see in actuality.
1850 @defun map-keymap function keymap
1851 The function @code{map-keymap} calls @var{function} once
1852 for each binding in @var{keymap}. It passes two arguments,
1853 the event type and the value of the binding. If @var{keymap}
1854 has a parent, the parent's bindings are included as well.
1855 This works recursively: if the parent has itself a parent, then the
1856 grandparent's bindings are also included and so on.
1858 This function is the cleanest way to examine all the bindings
1862 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1863 This function is a subroutine used by the @code{where-is} command
1864 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1865 of all key sequences (of any length) that are bound to @var{command} in a
1868 The argument @var{command} can be any object; it is compared with all
1869 keymap entries using @code{eq}.
1871 If @var{keymap} is @code{nil}, then the maps used are the current active
1872 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1873 its value is @code{nil}). If @var{keymap} is a keymap, then the
1874 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1875 is a list of keymaps, only those keymaps are searched.
1877 Usually it's best to use @code{overriding-local-map} as the expression
1878 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1879 keymaps that are active. To search only the global map, pass
1880 @code{(keymap)} (an empty keymap) as @var{keymap}.
1882 If @var{firstonly} is @code{non-ascii}, then the value is a single
1883 vector representing the first key sequence found, rather than a list of
1884 all possible key sequences. If @var{firstonly} is @code{t}, then the
1885 value is the first key sequence, except that key sequences consisting
1886 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1887 characters) are preferred to all other key sequences and that the
1888 return value can never be a menu binding.
1890 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1891 follow indirect keymap bindings. This makes it possible to search for
1892 an indirect definition itself.
1894 When command remapping is in effect (@pxref{Remapping Commands}),
1895 @code{where-is-internal} figures out when a command will be run due to
1896 remapping and reports keys accordingly. It also returns @code{nil} if
1897 @var{command} won't really be run because it has been remapped to some
1898 other command. However, if @var{no-remap} is non-@code{nil}.
1899 @code{where-is-internal} ignores remappings.
1903 (where-is-internal 'describe-function)
1904 @result{} ([8 102] [f1 102] [help 102]
1905 [menu-bar help-menu describe describe-function])
1910 @deffn Command describe-bindings &optional prefix buffer-or-name
1911 This function creates a listing of all current key bindings, and
1912 displays it in a buffer named @samp{*Help*}. The text is grouped by
1913 modes---minor modes first, then the major mode, then global bindings.
1915 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1916 listing includes only keys that start with @var{prefix}.
1918 The listing describes meta characters as @key{ESC} followed by the
1919 corresponding non-meta character.
1921 When several characters with consecutive @acronym{ASCII} codes have the
1922 same definition, they are shown together, as
1923 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1924 know the @acronym{ASCII} codes to understand which characters this means.
1925 For example, in the default global map, the characters @samp{@key{SPC}
1926 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1927 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1928 the normal printing characters, (e.g., letters, digits, punctuation,
1929 etc.@:); all these characters are bound to @code{self-insert-command}.
1931 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1932 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1933 instead of the current buffer's.
1937 @section Menu Keymaps
1938 @cindex menu keymaps
1940 A keymap can operate as a menu as well as defining bindings for
1941 keyboard keys and mouse buttons. Menus are usually actuated with the
1942 mouse, but they can function with the keyboard also. If a menu keymap
1943 is active for the next input event, that activates the keyboard menu
1947 * Defining Menus:: How to make a keymap that defines a menu.
1948 * Mouse Menus:: How users actuate the menu with the mouse.
1949 * Keyboard Menus:: How users actuate the menu with the keyboard.
1950 * Menu Example:: Making a simple menu.
1951 * Menu Bar:: How to customize the menu bar.
1952 * Tool Bar:: A tool bar is a row of images.
1953 * Modifying Menus:: How to add new items to a menu.
1956 @node Defining Menus
1957 @subsection Defining Menus
1958 @cindex defining menus
1959 @cindex menu prompt string
1960 @cindex prompt string (of menu)
1962 A keymap acts as a menu if it has an @dfn{overall prompt string},
1963 which is a string that appears as an element of the keymap.
1964 (@xref{Format of Keymaps}.) The string should describe the purpose of
1965 the menu's commands. Emacs displays the overall prompt string as the
1966 menu title in some cases, depending on the toolkit (if any) used for
1967 displaying menus.@footnote{It is required for menus which do not use a
1968 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1969 overall prompt string.
1971 The easiest way to construct a keymap with a prompt string is to
1972 specify the string as an argument when you call @code{make-keymap},
1973 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1974 @code{define-prefix-command} (@pxref{Definition of
1975 define-prefix-command}). If you do not want the keymap to operate as
1976 a menu, don't specify a prompt string for it.
1978 @defun keymap-prompt keymap
1979 This function returns the overall prompt string of @var{keymap},
1980 or @code{nil} if it has none.
1983 The menu's items are the bindings in the keymap. Each binding
1984 associates an event type to a definition, but the event types have no
1985 significance for the menu appearance. (Usually we use pseudo-events,
1986 symbols that the keyboard cannot generate, as the event types for menu
1987 item bindings.) The menu is generated entirely from the bindings that
1988 correspond in the keymap to these events.
1990 The order of items in the menu is the same as the order of bindings in
1991 the keymap. Since @code{define-key} puts new bindings at the front, you
1992 should define the menu items starting at the bottom of the menu and
1993 moving to the top, if you care about the order. When you add an item to
1994 an existing menu, you can specify its position in the menu using
1995 @code{define-key-after} (@pxref{Modifying Menus}).
1998 * Simple Menu Items:: A simple kind of menu key binding,
1999 limited in capabilities.
2000 * Extended Menu Items:: More powerful menu item definitions
2001 let you specify keywords to enable
2003 * Menu Separators:: Drawing a horizontal line through a menu.
2004 * Alias Menu Items:: Using command aliases in menu items.
2007 @node Simple Menu Items
2008 @subsubsection Simple Menu Items
2010 The simpler (and original) way to define a menu item is to bind some
2011 event type (it doesn't matter what event type) to a binding like this:
2014 (@var{item-string} . @var{real-binding})
2018 The @sc{car}, @var{item-string}, is the string to be displayed in the
2019 menu. It should be short---preferably one to three words. It should
2020 describe the action of the command it corresponds to. Note that it is
2021 not generally possible to display non-@acronym{ASCII} text in menus. It will
2022 work for keyboard menus and will work to a large extent when Emacs is
2023 built with the Gtk+ toolkit.@footnote{In this case, the text is first
2024 encoded using the @code{utf-8} coding system and then rendered by the
2025 toolkit as it sees fit.}
2027 You can also supply a second string, called the help string, as follows:
2030 (@var{item-string} @var{help} . @var{real-binding})
2034 @var{help} specifies a ``help-echo'' string to display while the mouse
2035 is on that item in the same way as @code{help-echo} text properties
2036 (@pxref{Help display}).
2038 As far as @code{define-key} is concerned, @var{item-string} and
2039 @var{help-string} are part of the event's binding. However,
2040 @code{lookup-key} returns just @var{real-binding}, and only
2041 @var{real-binding} is used for executing the key.
2043 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2044 the menu but cannot be selected.
2046 If @var{real-binding} is a symbol and has a non-@code{nil}
2047 @code{menu-enable} property, that property is an expression that
2048 controls whether the menu item is enabled. Every time the keymap is
2049 used to display a menu, Emacs evaluates the expression, and it enables
2050 the menu item only if the expression's value is non-@code{nil}. When a
2051 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2054 The menu bar does not recalculate which items are enabled every time you
2055 look at a menu. This is because the X toolkit requires the whole tree
2056 of menus in advance. To force recalculation of the menu bar, call
2057 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2059 You've probably noticed that menu items show the equivalent keyboard key
2060 sequence (if any) to invoke the same command. To save time on
2061 recalculation, menu display caches this information in a sublist in the
2064 @c This line is not too long--rms.
2066 (@var{item-string} @r{[}@var{help}@r{]} (@var{key-binding-data}) . @var{real-binding})
2070 Don't put these sublists in the menu item yourself; menu display
2071 calculates them automatically. Don't mention keyboard equivalents in
2072 the item strings themselves, since that is redundant.
2074 @node Extended Menu Items
2075 @subsubsection Extended Menu Items
2078 An extended-format menu item is a more flexible and also cleaner
2079 alternative to the simple format. You define an event type with a
2080 binding that's a list starting with the symbol @code{menu-item}.
2081 For a non-selectable string, the binding looks like this:
2084 (menu-item @var{item-name})
2088 A string starting with two or more dashes specifies a separator line;
2089 see @ref{Menu Separators}.
2091 To define a real menu item which can be selected, the extended format
2092 binding looks like this:
2095 (menu-item @var{item-name} @var{real-binding}
2096 . @var{item-property-list})
2100 Here, @var{item-name} is an expression which evaluates to the menu item
2101 string. Thus, the string need not be a constant. The third element,
2102 @var{real-binding}, is the command to execute. The tail of the list,
2103 @var{item-property-list}, has the form of a property list which contains
2106 When an equivalent keyboard key binding is cached, the extended menu
2107 item binding looks like this:
2110 (menu-item @var{item-name} @var{real-binding} (@var{key-binding-data})
2111 . @var{item-property-list})
2114 Here is a table of the properties that are supported:
2117 @item :enable @var{form}
2118 The result of evaluating @var{form} determines whether the item is
2119 enabled (non-@code{nil} means yes). If the item is not enabled,
2120 you can't really click on it.
2122 @item :visible @var{form}
2123 The result of evaluating @var{form} determines whether the item should
2124 actually appear in the menu (non-@code{nil} means yes). If the item
2125 does not appear, then the menu is displayed as if this item were
2128 @item :help @var{help}
2129 The value of this property, @var{help}, specifies a ``help-echo'' string
2130 to display while the mouse is on that item. This is displayed in the
2131 same way as @code{help-echo} text properties (@pxref{Help display}).
2132 Note that this must be a constant string, unlike the @code{help-echo}
2133 property for text and overlays.
2135 @item :button (@var{type} . @var{selected})
2136 This property provides a way to define radio buttons and toggle buttons.
2137 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2138 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2139 result of evaluating it says whether this button is currently selected.
2141 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2142 according to the value of @var{selected}. The command itself should
2143 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2144 and to @code{nil} if it is @code{t}. Here is how the menu item
2145 to toggle the @code{debug-on-error} flag is defined:
2148 (menu-item "Debug on Error" toggle-debug-on-error
2150 . (and (boundp 'debug-on-error)
2155 This works because @code{toggle-debug-on-error} is defined as a command
2156 which toggles the variable @code{debug-on-error}.
2158 @dfn{Radio buttons} are a group of menu items, in which at any time one
2159 and only one is ``selected.'' There should be a variable whose value
2160 says which one is selected at any time. The @var{selected} form for
2161 each radio button in the group should check whether the variable has the
2162 right value for selecting that button. Clicking on the button should
2163 set the variable so that the button you clicked on becomes selected.
2165 @item :key-sequence @var{key-sequence}
2166 This property specifies which key sequence is likely to be bound to the
2167 same command invoked by this menu item. If you specify the right key
2168 sequence, that makes preparing the menu for display run much faster.
2170 If you specify the wrong key sequence, it has no effect; before Emacs
2171 displays @var{key-sequence} in the menu, it verifies that
2172 @var{key-sequence} is really equivalent to this menu item.
2174 @item :key-sequence nil
2175 This property indicates that there is normally no key binding which is
2176 equivalent to this menu item. Using this property saves time in
2177 preparing the menu for display, because Emacs does not need to search
2178 the keymaps for a keyboard equivalent for this menu item.
2180 However, if the user has rebound this item's definition to a key
2181 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2184 @item :keys @var{string}
2185 This property specifies that @var{string} is the string to display
2186 as the keyboard equivalent for this menu item. You can use
2187 the @samp{\\[...]} documentation construct in @var{string}.
2189 @item :filter @var{filter-fn}
2190 This property provides a way to compute the menu item dynamically.
2191 The property value @var{filter-fn} should be a function of one argument;
2192 when it is called, its argument will be @var{real-binding}. The
2193 function should return the binding to use instead.
2195 Emacs can call this function at any time that it does redisplay or
2196 operates on menu data structures, so you should write it so it can
2197 safely be called at any time.
2200 @node Menu Separators
2201 @subsubsection Menu Separators
2202 @cindex menu separators
2204 A menu separator is a kind of menu item that doesn't display any
2205 text---instead, it divides the menu into subparts with a horizontal line.
2206 A separator looks like this in the menu keymap:
2209 (menu-item @var{separator-type})
2213 where @var{separator-type} is a string starting with two or more dashes.
2215 In the simplest case, @var{separator-type} consists of only dashes.
2216 That specifies the default kind of separator. (For compatibility,
2217 @code{""} and @code{-} also count as separators.)
2219 Certain other values of @var{separator-type} specify a different
2220 style of separator. Here is a table of them:
2225 An extra vertical space, with no actual line.
2227 @item "--single-line"
2228 A single line in the menu's foreground color.
2230 @item "--double-line"
2231 A double line in the menu's foreground color.
2233 @item "--single-dashed-line"
2234 A single dashed line in the menu's foreground color.
2236 @item "--double-dashed-line"
2237 A double dashed line in the menu's foreground color.
2239 @item "--shadow-etched-in"
2240 A single line with a 3D sunken appearance. This is the default,
2241 used separators consisting of dashes only.
2243 @item "--shadow-etched-out"
2244 A single line with a 3D raised appearance.
2246 @item "--shadow-etched-in-dash"
2247 A single dashed line with a 3D sunken appearance.
2249 @item "--shadow-etched-out-dash"
2250 A single dashed line with a 3D raised appearance.
2252 @item "--shadow-double-etched-in"
2253 Two lines with a 3D sunken appearance.
2255 @item "--shadow-double-etched-out"
2256 Two lines with a 3D raised appearance.
2258 @item "--shadow-double-etched-in-dash"
2259 Two dashed lines with a 3D sunken appearance.
2261 @item "--shadow-double-etched-out-dash"
2262 Two dashed lines with a 3D raised appearance.
2265 You can also give these names in another style, adding a colon after
2266 the double-dash and replacing each single dash with capitalization of
2267 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2268 @code{"--single-line"}.
2270 Some systems and display toolkits don't really handle all of these
2271 separator types. If you use a type that isn't supported, the menu
2272 displays a similar kind of separator that is supported.
2274 @node Alias Menu Items
2275 @subsubsection Alias Menu Items
2277 Sometimes it is useful to make menu items that use the ``same''
2278 command but with different enable conditions. The best way to do this
2279 in Emacs now is with extended menu items; before that feature existed,
2280 it could be done by defining alias commands and using them in menu
2281 items. Here's an example that makes two aliases for
2282 @code{toggle-read-only} and gives them different enable conditions:
2285 (defalias 'make-read-only 'toggle-read-only)
2286 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2287 (defalias 'make-writable 'toggle-read-only)
2288 (put 'make-writable 'menu-enable 'buffer-read-only)
2291 When using aliases in menus, often it is useful to display the
2292 equivalent key bindings for the ``real'' command name, not the aliases
2293 (which typically don't have any key bindings except for the menu
2294 itself). To request this, give the alias symbol a non-@code{nil}
2295 @code{menu-alias} property. Thus,
2298 (put 'make-read-only 'menu-alias t)
2299 (put 'make-writable 'menu-alias t)
2303 causes menu items for @code{make-read-only} and @code{make-writable} to
2304 show the keyboard bindings for @code{toggle-read-only}.
2307 @subsection Menus and the Mouse
2309 The usual way to make a menu keymap produce a menu is to make it the
2310 definition of a prefix key. (A Lisp program can explicitly pop up a
2311 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2313 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2314 by popping up a visible menu, so that the user can select a choice with
2315 the mouse. When the user clicks on a menu item, the event generated is
2316 whatever character or symbol has the binding that brought about that
2317 menu item. (A menu item may generate a series of events if the menu has
2318 multiple levels or comes from the menu bar.)
2320 It's often best to use a button-down event to trigger the menu. Then
2321 the user can select a menu item by releasing the button.
2323 A single keymap can appear as multiple menu panes, if you explicitly
2324 arrange for this. The way to do this is to make a keymap for each pane,
2325 then create a binding for each of those maps in the main keymap of the
2326 menu. Give each of these bindings an item string that starts with
2327 @samp{@@}. The rest of the item string becomes the name of the pane.
2328 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2329 bindings with @samp{@@}-less item strings are grouped into one pane,
2330 which appears along with the other panes explicitly created for the
2333 X toolkit menus don't have panes; instead, they can have submenus.
2334 Every nested keymap becomes a submenu, whether the item string starts
2335 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2336 special about @samp{@@} at the beginning of an item string is that the
2337 @samp{@@} doesn't appear in the menu item.
2339 Multiple keymaps that define the same menu prefix key produce
2340 separate panes or separate submenus.
2342 @node Keyboard Menus
2343 @subsection Menus and the Keyboard
2345 When a prefix key ending with a keyboard event (a character or
2346 function key) has a definition that is a menu keymap, the keymap
2347 operates as a keyboard menu; the user specifies the next event by
2348 choosing a menu item with the keyboard.
2350 Emacs displays the keyboard menu with the map's overall prompt
2351 string, followed by the alternatives (the item strings of the map's
2352 bindings), in the echo area. If the bindings don't all fit at once,
2353 the user can type @key{SPC} to see the next line of alternatives.
2354 Successive uses of @key{SPC} eventually get to the end of the menu and
2355 then cycle around to the beginning. (The variable
2356 @code{menu-prompt-more-char} specifies which character is used for
2357 this; @key{SPC} is the default.)
2359 When the user has found the desired alternative from the menu, he or
2360 she should type the corresponding character---the one whose binding is
2364 In a menu intended for keyboard use, each menu item must clearly
2365 indicate what character to type. The best convention to use is to make
2366 the character the first letter of the item string---that is something
2367 users will understand without being told. We plan to change this; by
2368 the time you read this manual, keyboard menus may explicitly name the
2369 key for each alternative.
2372 This way of using menus in an Emacs-like editor was inspired by the
2375 @defvar menu-prompt-more-char
2376 This variable specifies the character to use to ask to see
2377 the next line of a menu. Its initial value is 32, the code
2382 @subsection Menu Example
2383 @cindex menu definition example
2385 Here is a complete example of defining a menu keymap. It is the
2386 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2387 the menu bar, and it uses the extended menu item format
2388 (@pxref{Extended Menu Items}). First we create the keymap, and give
2392 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2396 Next we define the menu items:
2399 (define-key menu-bar-replace-menu [tags-repl-continue]
2400 '(menu-item "Continue Replace" tags-loop-continue
2401 :help "Continue last tags replace operation"))
2402 (define-key menu-bar-replace-menu [tags-repl]
2403 '(menu-item "Replace in tagged files" tags-query-replace
2404 :help "Interactively replace a regexp in all tagged files"))
2405 (define-key menu-bar-replace-menu [separator-replace-tags]
2411 Note the symbols which the bindings are ``made for''; these appear
2412 inside square brackets, in the key sequence being defined. In some
2413 cases, this symbol is the same as the command name; sometimes it is
2414 different. These symbols are treated as ``function keys,'' but they are
2415 not real function keys on the keyboard. They do not affect the
2416 functioning of the menu itself, but they are ``echoed'' in the echo area
2417 when the user selects from the menu, and they appear in the output of
2418 @code{where-is} and @code{apropos}.
2420 The menu in this example is intended for use with the mouse. If a
2421 menu is intended for use with the keyboard, that is, if it is bound to
2422 a key sequence ending with a keyboard event, then the menu items
2423 should be bound to characters or ``real'' function keys, that can be
2424 typed with the keyboard.
2426 The binding whose definition is @code{("--")} is a separator line.
2427 Like a real menu item, the separator has a key symbol, in this case
2428 @code{separator-replace-tags}. If one menu has two separators, they
2429 must have two different key symbols.
2431 Here is how we make this menu appear as an item in the parent menu:
2434 (define-key menu-bar-edit-menu [replace]
2435 (list 'menu-item "Replace" menu-bar-replace-menu))
2439 Note that this incorporates the submenu keymap, which is the value of
2440 the variable @code{menu-bar-replace-menu}, rather than the symbol
2441 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2442 menu item would be meaningless because @code{menu-bar-replace-menu} is
2445 If you wanted to attach the same replace menu to a mouse click, you
2449 (define-key global-map [C-S-down-mouse-1]
2450 menu-bar-replace-menu)
2454 @subsection The Menu Bar
2457 Most window systems allow each frame to have a @dfn{menu bar}---a
2458 permanently displayed menu stretching horizontally across the top of the
2459 frame. The items of the menu bar are the subcommands of the fake
2460 ``function key'' @code{menu-bar}, as defined in the active keymaps.
2462 To add an item to the menu bar, invent a fake ``function key'' of your
2463 own (let's call it @var{key}), and make a binding for the key sequence
2464 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2465 so that pressing a button on the menu bar item leads to another menu.
2467 When more than one active keymap defines the same fake function key
2468 for the menu bar, the item appears just once. If the user clicks on
2469 that menu bar item, it brings up a single, combined menu containing
2470 all the subcommands of that item---the global subcommands, the local
2471 subcommands, and the minor mode subcommands.
2473 The variable @code{overriding-local-map} is normally ignored when
2474 determining the menu bar contents. That is, the menu bar is computed
2475 from the keymaps that would be active if @code{overriding-local-map}
2476 were @code{nil}. @xref{Active Keymaps}.
2478 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2479 parameter must be greater than zero. Emacs uses just one line for the
2480 menu bar itself; if you specify more than one line, the other lines
2481 serve to separate the menu bar from the windows in the frame. We
2482 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Layout
2485 Here's an example of setting up a menu bar item:
2489 (modify-frame-parameters (selected-frame)
2490 '((menu-bar-lines . 2)))
2494 ;; @r{Make a menu keymap (with a prompt string)}
2495 ;; @r{and make it the menu bar item's definition.}
2496 (define-key global-map [menu-bar words]
2497 (cons "Words" (make-sparse-keymap "Words")))
2501 ;; @r{Define specific subcommands in this menu.}
2502 (define-key global-map
2503 [menu-bar words forward]
2504 '("Forward word" . forward-word))
2507 (define-key global-map
2508 [menu-bar words backward]
2509 '("Backward word" . backward-word))
2513 A local keymap can cancel a menu bar item made by the global keymap by
2514 rebinding the same fake function key with @code{undefined} as the
2515 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2519 (define-key dired-mode-map [menu-bar edit] 'undefined)
2523 @code{edit} is the fake function key used by the global map for the
2524 @samp{Edit} menu bar item. The main reason to suppress a global
2525 menu bar item is to regain space for mode-specific items.
2527 @defvar menu-bar-final-items
2528 Normally the menu bar shows global items followed by items defined by the
2531 This variable holds a list of fake function keys for items to display at
2532 the end of the menu bar rather than in normal sequence. The default
2533 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2534 at the end of the menu bar, following local menu items.
2537 @defvar menu-bar-update-hook
2538 This normal hook is run by redisplay to update the menu bar contents,
2539 before redisplaying the menu bar. You can use it to update submenus
2540 whose contents should vary. Since this hook is run frequently, we
2541 advise you to ensure that the functions it calls do not take much time
2546 @subsection Tool bars
2549 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2550 commands when you click on them---in effect, a kind of graphical menu
2553 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2554 controls how many lines' worth of height to reserve for the tool bar. A
2555 zero value suppresses the tool bar. If the value is nonzero, and
2556 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2557 contracts automatically as needed to hold the specified contents.
2559 If the value of @code{auto-resize-tool-bars} is @code{grow-only},
2560 the tool bar expands automatically, but does not contract automatically.
2561 To contract the tool bar, the user has to redraw the frame by entering
2564 The tool bar contents are controlled by a menu keymap attached to a
2565 fake ``function key'' called @code{tool-bar} (much like the way the menu
2566 bar is controlled). So you define a tool bar item using
2567 @code{define-key}, like this:
2570 (define-key global-map [tool-bar @var{key}] @var{item})
2574 where @var{key} is a fake ``function key'' to distinguish this item from
2575 other items, and @var{item} is a menu item key binding (@pxref{Extended
2576 Menu Items}), which says how to display this item and how it behaves.
2578 The usual menu keymap item properties, @code{:visible},
2579 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2580 tool bar bindings and have their normal meanings. The @var{real-binding}
2581 in the item must be a command, not a keymap; in other words, it does not
2582 work to define a tool bar icon as a prefix key.
2584 The @code{:help} property specifies a ``help-echo'' string to display
2585 while the mouse is on that item. This is displayed in the same way as
2586 @code{help-echo} text properties (@pxref{Help display}).
2588 In addition, you should use the @code{:image} property;
2589 this is how you specify the image to display in the tool bar:
2592 @item :image @var{image}
2593 @var{images} is either a single image specification or a vector of four
2594 image specifications. If you use a vector of four,
2595 one of them is used, depending on circumstances:
2599 Used when the item is enabled and selected.
2601 Used when the item is enabled and deselected.
2603 Used when the item is disabled and selected.
2605 Used when the item is disabled and deselected.
2609 If @var{image} is a single image specification, Emacs draws the tool bar
2610 button in disabled state by applying an edge-detection algorithm to the
2613 The @code{:rtl} property specifies an alternative image to use for
2614 right-to-left languages. Only the Gtk+ version of Emacs supports this
2617 The default tool bar is defined so that items specific to editing do not
2618 appear for major modes whose command symbol has a @code{mode-class}
2619 property of @code{special} (@pxref{Major Mode Conventions}). Major
2620 modes may add items to the global bar by binding @code{[tool-bar
2621 @var{foo}]} in their local map. It makes sense for some major modes to
2622 replace the default tool bar items completely, since not many can be
2623 accommodated conveniently, and the default bindings make this easy by
2624 using an indirection through @code{tool-bar-map}.
2626 @defvar tool-bar-map
2627 By default, the global map binds @code{[tool-bar]} as follows:
2629 (global-set-key [tool-bar]
2630 '(menu-item "tool bar" ignore
2631 :filter (lambda (ignore) tool-bar-map)))
2634 Thus the tool bar map is derived dynamically from the value of variable
2635 @code{tool-bar-map} and you should normally adjust the default (global)
2636 tool bar by changing that map. Major modes may replace the global bar
2637 completely by making @code{tool-bar-map} buffer-local and set to a
2638 keymap containing only the desired items. Info mode provides an
2642 There are two convenience functions for defining tool bar items, as
2645 @defun tool-bar-add-item icon def key &rest props
2646 This function adds an item to the tool bar by modifying
2647 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2648 is the base name of an XPM, XBM or PBM image file to be located by
2649 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2650 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2651 on a color display. On a monochrome display, the search order is
2652 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2653 command @var{def}, and @var{key} is the fake function key symbol in the
2654 prefix keymap. The remaining arguments @var{props} are additional
2655 property list elements to add to the menu item specification.
2657 To define items in some local map, bind @code{tool-bar-map} with
2658 @code{let} around calls of this function:
2660 (defvar foo-tool-bar-map
2661 (let ((tool-bar-map (make-sparse-keymap)))
2662 (tool-bar-add-item @dots{})
2668 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2669 This function is a convenience for defining tool bar items which are
2670 consistent with existing menu bar bindings. The binding of
2671 @var{command} is looked up in the menu bar in @var{map} (default
2672 @code{global-map}) and modified to add an image specification for
2673 @var{icon}, which is found in the same way as by
2674 @code{tool-bar-add-item}. The resulting binding is then placed in
2675 @code{tool-bar-map}, so use this function only for global tool bar
2678 @var{map} must contain an appropriate keymap bound to
2679 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2680 property list elements to add to the menu item specification.
2683 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2684 This function is used for making non-global tool bar items. Use it
2685 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2686 specifies the local map to make the definition in. The argument
2687 @var{from-map} is like the @var{map} argument of
2688 @code{tool-bar-add-item-from-menu}.
2691 @defvar auto-resize-tool-bar
2692 If this variable is non-@code{nil}, the tool bar automatically resizes to
2693 show all defined tool bar items---but not larger than a quarter of the
2696 If the value is @code{grow-only}, the tool bar expands automatically,
2697 but does not contract automatically. To contract the tool bar, the
2698 user has to redraw the frame by entering @kbd{C-l}.
2701 @defvar auto-raise-tool-bar-buttons
2702 If this variable is non-@code{nil}, tool bar items display
2703 in raised form when the mouse moves over them.
2706 @defvar tool-bar-button-margin
2707 This variable specifies an extra margin to add around tool bar items.
2708 The value is an integer, a number of pixels. The default is 4.
2711 @defvar tool-bar-button-relief
2712 This variable specifies the shadow width for tool bar items.
2713 The value is an integer, a number of pixels. The default is 1.
2716 @defvar tool-bar-border
2717 This variable specifies the height of the border drawn below the tool
2718 bar area. An integer value specifies height as a number of pixels.
2719 If the value is one of @code{internal-border-width} (the default) or
2720 @code{border-width}, the tool bar border height corresponds to the
2721 corresponding frame parameter.
2724 You can define a special meaning for clicking on a tool bar item with
2725 the shift, control, meta, etc., modifiers. You do this by setting up
2726 additional items that relate to the original item through the fake
2727 function keys. Specifically, the additional items should use the
2728 modified versions of the same fake function key used to name the
2731 Thus, if the original item was defined this way,
2734 (define-key global-map [tool-bar shell]
2735 '(menu-item "Shell" shell
2736 :image (image :type xpm :file "shell.xpm")))
2740 then here is how you can define clicking on the same tool bar image with
2744 (define-key global-map [tool-bar S-shell] 'some-command)
2747 @xref{Function Keys}, for more information about how to add modifiers to
2750 @node Modifying Menus
2751 @subsection Modifying Menus
2753 When you insert a new item in an existing menu, you probably want to
2754 put it in a particular place among the menu's existing items. If you
2755 use @code{define-key} to add the item, it normally goes at the front of
2756 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2758 @defun define-key-after map key binding &optional after
2759 Define a binding in @var{map} for @var{key}, with value @var{binding},
2760 just like @code{define-key}, but position the binding in @var{map} after
2761 the binding for the event @var{after}. The argument @var{key} should be
2762 of length one---a vector or string with just one element. But
2763 @var{after} should be a single event type---a symbol or a character, not
2764 a sequence. The new binding goes after the binding for @var{after}. If
2765 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2766 the end of the keymap. However, new bindings are added before any
2772 (define-key-after my-menu [drink]
2773 '("Drink" . drink-command) 'eat)
2777 makes a binding for the fake function key @key{DRINK} and puts it
2778 right after the binding for @key{EAT}.
2780 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2781 menu of Shell mode, after the item @code{break}:
2785 (lookup-key shell-mode-map [menu-bar signals])
2786 [work] '("Work" . work-command) 'break)
2791 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794