Don't purify in Fmake_byte_code.
[emacs.git] / src / dispnew.c
bloba23f2b9a9594a2a081ab3f844f481bab67232b15
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 #include <config.h>
21 #include <signal.h>
22 #include <stdio.h>
23 #include <ctype.h>
24 #include <setjmp.h>
25 #include <unistd.h>
27 #include "lisp.h"
28 #include "termchar.h"
29 #include "termopts.h"
30 /* cm.h must come after dispextern.h on Windows. */
31 #include "dispextern.h"
32 #include "cm.h"
33 #include "buffer.h"
34 #include "character.h"
35 #include "keyboard.h"
36 #include "frame.h"
37 #include "termhooks.h"
38 #include "window.h"
39 #include "commands.h"
40 #include "disptab.h"
41 #include "indent.h"
42 #include "intervals.h"
43 #include "blockinput.h"
44 #include "process.h"
46 #include "syssignal.h"
48 #ifdef HAVE_X_WINDOWS
49 #include "xterm.h"
50 #endif /* HAVE_X_WINDOWS */
52 #ifdef HAVE_NTGUI
53 #include "w32term.h"
54 #endif /* HAVE_NTGUI */
56 #ifdef HAVE_NS
57 #include "nsterm.h"
58 #endif
60 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
62 #include "systime.h"
63 #include <errno.h>
65 /* Get number of chars of output now in the buffer of a stdio stream.
66 This ought to be built in stdio, but it isn't. Some s- files
67 override this because their stdio internals differ. */
69 #ifdef __GNU_LIBRARY__
71 /* The s- file might have overridden the definition with one that
72 works for the system's C library. But we are using the GNU C
73 library, so this is the right definition for every system. */
75 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
76 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
77 #else
78 #undef PENDING_OUTPUT_COUNT
79 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
80 #endif
81 #else /* not __GNU_LIBRARY__ */
82 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
83 #include <stdio_ext.h>
84 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
85 #endif
86 #ifndef PENDING_OUTPUT_COUNT
87 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
88 #endif
89 #endif /* not __GNU_LIBRARY__ */
91 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
92 #include <term.h> /* for tgetent */
93 #endif
95 /* Structure to pass dimensions around. Used for character bounding
96 boxes, glyph matrix dimensions and alike. */
98 struct dim
100 int width;
101 int height;
105 /* Function prototypes. */
107 static void update_frame_line (struct frame *, int);
108 static int required_matrix_height (struct window *);
109 static int required_matrix_width (struct window *);
110 static void adjust_frame_glyphs (struct frame *);
111 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
112 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
113 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
114 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
115 struct window *);
116 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
117 struct window *);
118 static void adjust_frame_message_buffer (struct frame *);
119 static void adjust_decode_mode_spec_buffer (struct frame *);
120 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
121 static void clear_window_matrices (struct window *, int);
122 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
123 static int scrolling_window (struct window *, int);
124 static int update_window_line (struct window *, int, int *);
125 static void mirror_make_current (struct window *, int);
126 #if GLYPH_DEBUG
127 static void check_matrix_pointers (struct glyph_matrix *,
128 struct glyph_matrix *);
129 #endif
130 static void mirror_line_dance (struct window *, int, int, int *, char *);
131 static int update_window_tree (struct window *, int);
132 static int update_window (struct window *, int);
133 static int update_frame_1 (struct frame *, int, int);
134 static int scrolling (struct frame *);
135 static void set_window_cursor_after_update (struct window *);
136 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
137 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
140 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
141 are supported, so we can check for input during redisplay at
142 regular intervals. */
143 #ifdef EMACS_HAS_USECS
144 #define PERIODIC_PREEMPTION_CHECKING 1
145 #else
146 #define PERIODIC_PREEMPTION_CHECKING 0
147 #endif
149 #if PERIODIC_PREEMPTION_CHECKING
151 /* Redisplay preemption timers. */
153 static EMACS_TIME preemption_period;
154 static EMACS_TIME preemption_next_check;
156 #endif
158 /* Nonzero upon entry to redisplay means do not assume anything about
159 current contents of actual terminal frame; clear and redraw it. */
161 int frame_garbaged;
163 /* Nonzero means last display completed. Zero means it was preempted. */
165 int display_completed;
167 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
170 /* The currently selected frame. In a single-frame version, this
171 variable always equals the_only_frame. */
173 Lisp_Object selected_frame;
175 /* A frame which is not just a mini-buffer, or 0 if there are no such
176 frames. This is usually the most recent such frame that was
177 selected. In a single-frame version, this variable always holds
178 the address of the_only_frame. */
180 struct frame *last_nonminibuf_frame;
182 /* 1 means SIGWINCH happened when not safe. */
184 static int delayed_size_change;
186 /* 1 means glyph initialization has been completed at startup. */
188 static int glyphs_initialized_initially_p;
190 /* Updated window if != 0. Set by update_window. */
192 struct window *updated_window;
194 /* Glyph row updated in update_window_line, and area that is updated. */
196 struct glyph_row *updated_row;
197 int updated_area;
199 /* A glyph for a space. */
201 struct glyph space_glyph;
203 /* Counts of allocated structures. These counts serve to diagnose
204 memory leaks and double frees. */
206 static int glyph_matrix_count;
207 static int glyph_pool_count;
209 /* If non-null, the frame whose frame matrices are manipulated. If
210 null, window matrices are worked on. */
212 static struct frame *frame_matrix_frame;
214 /* Non-zero means that fonts have been loaded since the last glyph
215 matrix adjustments. Redisplay must stop, and glyph matrices must
216 be adjusted when this flag becomes non-zero during display. The
217 reason fonts can be loaded so late is that fonts of fontsets are
218 loaded on demand. Another reason is that a line contains many
219 characters displayed by zero width or very narrow glyphs of
220 variable-width fonts. */
222 int fonts_changed_p;
224 /* Convert vpos and hpos from frame to window and vice versa.
225 This may only be used for terminal frames. */
227 #if GLYPH_DEBUG
229 static int window_to_frame_vpos (struct window *, int);
230 static int window_to_frame_hpos (struct window *, int);
231 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
232 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
234 /* One element of the ring buffer containing redisplay history
235 information. */
237 struct redisplay_history
239 char trace[512 + 100];
242 /* The size of the history buffer. */
244 #define REDISPLAY_HISTORY_SIZE 30
246 /* The redisplay history buffer. */
248 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
250 /* Next free entry in redisplay_history. */
252 static int history_idx;
254 /* A tick that's incremented each time something is added to the
255 history. */
257 static uprintmax_t history_tick;
259 static void add_frame_display_history (struct frame *, int);
261 /* Add to the redisplay history how window W has been displayed.
262 MSG is a trace containing the information how W's glyph matrix
263 has been constructed. PAUSED_P non-zero means that the update
264 has been interrupted for pending input. */
266 static void
267 add_window_display_history (struct window *w, const char *msg, int paused_p)
269 char *buf;
271 if (history_idx >= REDISPLAY_HISTORY_SIZE)
272 history_idx = 0;
273 buf = redisplay_history[history_idx].trace;
274 ++history_idx;
276 snprintf (buf, sizeof redisplay_history[0].trace,
277 "%"pMu": window %p (`%s')%s\n%s",
278 history_tick++,
280 ((BUFFERP (w->buffer)
281 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
282 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
283 : "???"),
284 paused_p ? " ***paused***" : "",
285 msg);
289 /* Add to the redisplay history that frame F has been displayed.
290 PAUSED_P non-zero means that the update has been interrupted for
291 pending input. */
293 static void
294 add_frame_display_history (struct frame *f, int paused_p)
296 char *buf;
298 if (history_idx >= REDISPLAY_HISTORY_SIZE)
299 history_idx = 0;
300 buf = redisplay_history[history_idx].trace;
301 ++history_idx;
303 sprintf (buf, "%"pMu": update frame %p%s",
304 history_tick++,
305 f, paused_p ? " ***paused***" : "");
309 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
310 Sdump_redisplay_history, 0, 0, "",
311 doc: /* Dump redisplay history to stderr. */)
312 (void)
314 int i;
316 for (i = history_idx - 1; i != history_idx; --i)
318 if (i < 0)
319 i = REDISPLAY_HISTORY_SIZE - 1;
320 fprintf (stderr, "%s\n", redisplay_history[i].trace);
323 return Qnil;
327 #else /* GLYPH_DEBUG == 0 */
329 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
330 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
332 #endif /* GLYPH_DEBUG == 0 */
335 #if (defined PROFILING \
336 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
337 && !HAVE___EXECUTABLE_START)
338 /* This function comes first in the Emacs executable and is used only
339 to estimate the text start for profiling. */
340 void
341 __executable_start (void)
343 abort ();
345 #endif
347 /***********************************************************************
348 Glyph Matrices
349 ***********************************************************************/
351 /* Allocate and return a glyph_matrix structure. POOL is the glyph
352 pool from which memory for the matrix should be allocated, or null
353 for window-based redisplay where no glyph pools are used. The
354 member `pool' of the glyph matrix structure returned is set to
355 POOL, the structure is otherwise zeroed. */
357 static struct glyph_matrix *
358 new_glyph_matrix (struct glyph_pool *pool)
360 struct glyph_matrix *result;
362 /* Allocate and clear. */
363 result = (struct glyph_matrix *) xmalloc (sizeof *result);
364 memset (result, 0, sizeof *result);
366 /* Increment number of allocated matrices. This count is used
367 to detect memory leaks. */
368 ++glyph_matrix_count;
370 /* Set pool and return. */
371 result->pool = pool;
372 return result;
376 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
378 The global counter glyph_matrix_count is decremented when a matrix
379 is freed. If the count gets negative, more structures were freed
380 than allocated, i.e. one matrix was freed more than once or a bogus
381 pointer was passed to this function.
383 If MATRIX->pool is null, this means that the matrix manages its own
384 glyph memory---this is done for matrices on X frames. Freeing the
385 matrix also frees the glyph memory in this case. */
387 static void
388 free_glyph_matrix (struct glyph_matrix *matrix)
390 if (matrix)
392 int i;
394 /* Detect the case that more matrices are freed than were
395 allocated. */
396 if (--glyph_matrix_count < 0)
397 abort ();
399 /* Free glyph memory if MATRIX owns it. */
400 if (matrix->pool == NULL)
401 for (i = 0; i < matrix->rows_allocated; ++i)
402 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
404 /* Free row structures and the matrix itself. */
405 xfree (matrix->rows);
406 xfree (matrix);
411 /* Return the number of glyphs to reserve for a marginal area of
412 window W. TOTAL_GLYPHS is the number of glyphs in a complete
413 display line of window W. MARGIN gives the width of the marginal
414 area in canonical character units. MARGIN should be an integer
415 or a float. */
417 static int
418 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
420 int n;
422 if (NUMBERP (margin))
424 int width = XFASTINT (w->total_cols);
425 double d = max (0, XFLOATINT (margin));
426 d = min (width / 2 - 1, d);
427 n = (int) ((double) total_glyphs / width * d);
429 else
430 n = 0;
432 return n;
435 #if XASSERTS
436 /* Return non-zero if ROW's hash value is correct, zero if not. */
438 verify_row_hash (struct glyph_row *row)
440 return row->hash == row_hash (row);
442 #endif
444 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
445 window sizes.
447 W is null if the function is called for a frame glyph matrix.
448 Otherwise it is the window MATRIX is a member of. X and Y are the
449 indices of the first column and row of MATRIX within the frame
450 matrix, if such a matrix exists. They are zero for purely
451 window-based redisplay. DIM is the needed size of the matrix.
453 In window-based redisplay, where no frame matrices exist, glyph
454 matrices manage their own glyph storage. Otherwise, they allocate
455 storage from a common frame glyph pool which can be found in
456 MATRIX->pool.
458 The reason for this memory management strategy is to avoid complete
459 frame redraws if possible. When we allocate from a common pool, a
460 change of the location or size of a sub-matrix within the pool
461 requires a complete redisplay of the frame because we cannot easily
462 make sure that the current matrices of all windows still agree with
463 what is displayed on the screen. While this is usually fast, it
464 leads to screen flickering. */
466 static void
467 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
469 int i;
470 int new_rows;
471 int marginal_areas_changed_p = 0;
472 int header_line_changed_p = 0;
473 int header_line_p = 0;
474 int left = -1, right = -1;
475 int window_width = -1, window_height = -1;
477 /* See if W had a header line that has disappeared now, or vice versa.
478 Get W's size. */
479 if (w)
481 window_box (w, -1, 0, 0, &window_width, &window_height);
483 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
484 header_line_changed_p = header_line_p != matrix->header_line_p;
486 matrix->header_line_p = header_line_p;
488 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
489 Do nothing if MATRIX' size, position, vscroll, and marginal areas
490 haven't changed. This optimization is important because preserving
491 the matrix means preventing redisplay. */
492 if (matrix->pool == NULL)
494 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
495 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
496 xassert (left >= 0 && right >= 0);
497 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
498 || right != matrix->right_margin_glyphs);
500 if (!marginal_areas_changed_p
501 && !fonts_changed_p
502 && !header_line_changed_p
503 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
504 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
505 && matrix->window_height == window_height
506 && matrix->window_vscroll == w->vscroll
507 && matrix->window_width == window_width)
508 return;
511 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
512 if (matrix->rows_allocated < dim.height)
514 int old_alloc = matrix->rows_allocated;
515 new_rows = dim.height - matrix->rows_allocated;
516 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
517 new_rows, INT_MAX, sizeof *matrix->rows);
518 memset (matrix->rows + old_alloc, 0,
519 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
521 else
522 new_rows = 0;
524 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
525 on a frame not using window-based redisplay. Set up pointers for
526 each row into the glyph pool. */
527 if (matrix->pool)
529 xassert (matrix->pool->glyphs);
531 if (w)
533 left = margin_glyphs_to_reserve (w, dim.width,
534 w->left_margin_cols);
535 right = margin_glyphs_to_reserve (w, dim.width,
536 w->right_margin_cols);
538 else
539 left = right = 0;
541 for (i = 0; i < dim.height; ++i)
543 struct glyph_row *row = &matrix->rows[i];
545 row->glyphs[LEFT_MARGIN_AREA]
546 = (matrix->pool->glyphs
547 + (y + i) * matrix->pool->ncolumns
548 + x);
550 if (w == NULL
551 || row == matrix->rows + dim.height - 1
552 || (row == matrix->rows && matrix->header_line_p))
554 row->glyphs[TEXT_AREA]
555 = row->glyphs[LEFT_MARGIN_AREA];
556 row->glyphs[RIGHT_MARGIN_AREA]
557 = row->glyphs[TEXT_AREA] + dim.width;
558 row->glyphs[LAST_AREA]
559 = row->glyphs[RIGHT_MARGIN_AREA];
561 else
563 row->glyphs[TEXT_AREA]
564 = row->glyphs[LEFT_MARGIN_AREA] + left;
565 row->glyphs[RIGHT_MARGIN_AREA]
566 = row->glyphs[TEXT_AREA] + dim.width - left - right;
567 row->glyphs[LAST_AREA]
568 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
572 matrix->left_margin_glyphs = left;
573 matrix->right_margin_glyphs = right;
575 else
577 /* If MATRIX->pool is null, MATRIX is responsible for managing
578 its own memory. It is a window matrix for window-based redisplay.
579 Allocate glyph memory from the heap. */
580 if (dim.width > matrix->matrix_w
581 || new_rows
582 || header_line_changed_p
583 || marginal_areas_changed_p)
585 struct glyph_row *row = matrix->rows;
586 struct glyph_row *end = row + matrix->rows_allocated;
588 while (row < end)
590 row->glyphs[LEFT_MARGIN_AREA]
591 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
592 dim.width, sizeof (struct glyph));
594 /* The mode line never has marginal areas. */
595 if (row == matrix->rows + dim.height - 1
596 || (row == matrix->rows && matrix->header_line_p))
598 row->glyphs[TEXT_AREA]
599 = row->glyphs[LEFT_MARGIN_AREA];
600 row->glyphs[RIGHT_MARGIN_AREA]
601 = row->glyphs[TEXT_AREA] + dim.width;
602 row->glyphs[LAST_AREA]
603 = row->glyphs[RIGHT_MARGIN_AREA];
605 else
607 row->glyphs[TEXT_AREA]
608 = row->glyphs[LEFT_MARGIN_AREA] + left;
609 row->glyphs[RIGHT_MARGIN_AREA]
610 = row->glyphs[TEXT_AREA] + dim.width - left - right;
611 row->glyphs[LAST_AREA]
612 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
614 ++row;
618 xassert (left >= 0 && right >= 0);
619 matrix->left_margin_glyphs = left;
620 matrix->right_margin_glyphs = right;
623 /* Number of rows to be used by MATRIX. */
624 matrix->nrows = dim.height;
625 xassert (matrix->nrows >= 0);
627 if (w)
629 if (matrix == w->current_matrix)
631 /* Mark rows in a current matrix of a window as not having
632 valid contents. It's important to not do this for
633 desired matrices. When Emacs starts, it may already be
634 building desired matrices when this function runs. */
635 if (window_width < 0)
636 window_width = window_box_width (w, -1);
638 /* Optimize the case that only the height has changed (C-x 2,
639 upper window). Invalidate all rows that are no longer part
640 of the window. */
641 if (!marginal_areas_changed_p
642 && !header_line_changed_p
643 && new_rows == 0
644 && dim.width == matrix->matrix_w
645 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
646 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
647 && matrix->window_width == window_width)
649 /* Find the last row in the window. */
650 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
651 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
653 ++i;
654 break;
657 /* Window end is invalid, if inside of the rows that
658 are invalidated below. */
659 if (INTEGERP (w->window_end_vpos)
660 && XFASTINT (w->window_end_vpos) >= i)
661 w->window_end_valid = Qnil;
663 while (i < matrix->nrows)
664 matrix->rows[i++].enabled_p = 0;
666 else
668 for (i = 0; i < matrix->nrows; ++i)
669 matrix->rows[i].enabled_p = 0;
672 else if (matrix == w->desired_matrix)
674 /* Rows in desired matrices always have to be cleared;
675 redisplay expects this is the case when it runs, so it
676 had better be the case when we adjust matrices between
677 redisplays. */
678 for (i = 0; i < matrix->nrows; ++i)
679 matrix->rows[i].enabled_p = 0;
684 /* Remember last values to be able to optimize frame redraws. */
685 matrix->matrix_x = x;
686 matrix->matrix_y = y;
687 matrix->matrix_w = dim.width;
688 matrix->matrix_h = dim.height;
690 /* Record the top y location and height of W at the time the matrix
691 was last adjusted. This is used to optimize redisplay above. */
692 if (w)
694 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
695 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
696 matrix->window_height = window_height;
697 matrix->window_width = window_width;
698 matrix->window_vscroll = w->vscroll;
703 /* Reverse the contents of rows in MATRIX between START and END. The
704 contents of the row at END - 1 end up at START, END - 2 at START +
705 1 etc. This is part of the implementation of rotate_matrix (see
706 below). */
708 static void
709 reverse_rows (struct glyph_matrix *matrix, int start, int end)
711 int i, j;
713 for (i = start, j = end - 1; i < j; ++i, --j)
715 /* Non-ISO HP/UX compiler doesn't like auto struct
716 initialization. */
717 struct glyph_row temp;
718 temp = matrix->rows[i];
719 matrix->rows[i] = matrix->rows[j];
720 matrix->rows[j] = temp;
725 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
726 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
727 indices. (Note: this does not copy glyphs, only glyph pointers in
728 row structures are moved around).
730 The algorithm used for rotating the vector was, I believe, first
731 described by Kernighan. See the vector R as consisting of two
732 sub-vectors AB, where A has length BY for BY >= 0. The result
733 after rotating is then BA. Reverse both sub-vectors to get ArBr
734 and reverse the result to get (ArBr)r which is BA. Similar for
735 rotating right. */
737 void
738 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
740 if (by < 0)
742 /* Up (rotate left, i.e. towards lower indices). */
743 by = -by;
744 reverse_rows (matrix, first, first + by);
745 reverse_rows (matrix, first + by, last);
746 reverse_rows (matrix, first, last);
748 else if (by > 0)
750 /* Down (rotate right, i.e. towards higher indices). */
751 reverse_rows (matrix, last - by, last);
752 reverse_rows (matrix, first, last - by);
753 reverse_rows (matrix, first, last);
758 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
759 with indices START <= index < END. Increment positions by DELTA/
760 DELTA_BYTES. */
762 void
763 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
764 ptrdiff_t delta, ptrdiff_t delta_bytes)
766 /* Check that START and END are reasonable values. */
767 xassert (start >= 0 && start <= matrix->nrows);
768 xassert (end >= 0 && end <= matrix->nrows);
769 xassert (start <= end);
771 for (; start < end; ++start)
772 increment_row_positions (matrix->rows + start, delta, delta_bytes);
776 /* Enable a range of rows in glyph matrix MATRIX. START and END are
777 the row indices of the first and last + 1 row to enable. If
778 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
780 void
781 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
783 xassert (start <= end);
784 xassert (start >= 0 && start < matrix->nrows);
785 xassert (end >= 0 && end <= matrix->nrows);
787 for (; start < end; ++start)
788 matrix->rows[start].enabled_p = enabled_p != 0;
792 /* Clear MATRIX.
794 This empties all rows in MATRIX by setting the enabled_p flag for
795 all rows of the matrix to zero. The function prepare_desired_row
796 will eventually really clear a row when it sees one with a zero
797 enabled_p flag.
799 Resets update hints to defaults value. The only update hint
800 currently present is the flag MATRIX->no_scrolling_p. */
802 void
803 clear_glyph_matrix (struct glyph_matrix *matrix)
805 if (matrix)
807 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
808 matrix->no_scrolling_p = 0;
813 /* Shift part of the glyph matrix MATRIX of window W up or down.
814 Increment y-positions in glyph rows between START and END by DY,
815 and recompute their visible height. */
817 void
818 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
820 int min_y, max_y;
822 xassert (start <= end);
823 xassert (start >= 0 && start < matrix->nrows);
824 xassert (end >= 0 && end <= matrix->nrows);
826 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
827 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
829 for (; start < end; ++start)
831 struct glyph_row *row = &matrix->rows[start];
833 row->y += dy;
834 row->visible_height = row->height;
836 if (row->y < min_y)
837 row->visible_height -= min_y - row->y;
838 if (row->y + row->height > max_y)
839 row->visible_height -= row->y + row->height - max_y;
840 if (row->fringe_bitmap_periodic_p)
841 row->redraw_fringe_bitmaps_p = 1;
846 /* Mark all rows in current matrices of frame F as invalid. Marking
847 invalid is done by setting enabled_p to zero for all rows in a
848 current matrix. */
850 void
851 clear_current_matrices (register struct frame *f)
853 /* Clear frame current matrix, if we have one. */
854 if (f->current_matrix)
855 clear_glyph_matrix (f->current_matrix);
857 /* Clear the matrix of the menu bar window, if such a window exists.
858 The menu bar window is currently used to display menus on X when
859 no toolkit support is compiled in. */
860 if (WINDOWP (f->menu_bar_window))
861 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
863 /* Clear the matrix of the tool-bar window, if any. */
864 if (WINDOWP (f->tool_bar_window))
865 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
867 /* Clear current window matrices. */
868 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
869 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
873 /* Clear out all display lines of F for a coming redisplay. */
875 void
876 clear_desired_matrices (register struct frame *f)
878 if (f->desired_matrix)
879 clear_glyph_matrix (f->desired_matrix);
881 if (WINDOWP (f->menu_bar_window))
882 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
884 if (WINDOWP (f->tool_bar_window))
885 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
887 /* Do it for window matrices. */
888 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
889 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
893 /* Clear matrices in window tree rooted in W. If DESIRED_P is
894 non-zero clear desired matrices, otherwise clear current matrices. */
896 static void
897 clear_window_matrices (struct window *w, int desired_p)
899 while (w)
901 if (!NILP (w->hchild))
903 xassert (WINDOWP (w->hchild));
904 clear_window_matrices (XWINDOW (w->hchild), desired_p);
906 else if (!NILP (w->vchild))
908 xassert (WINDOWP (w->vchild));
909 clear_window_matrices (XWINDOW (w->vchild), desired_p);
911 else
913 if (desired_p)
914 clear_glyph_matrix (w->desired_matrix);
915 else
917 clear_glyph_matrix (w->current_matrix);
918 w->window_end_valid = Qnil;
922 w = NILP (w->next) ? 0 : XWINDOW (w->next);
928 /***********************************************************************
929 Glyph Rows
931 See dispextern.h for an overall explanation of glyph rows.
932 ***********************************************************************/
934 /* Clear glyph row ROW. Do it in a way that makes it robust against
935 changes in the glyph_row structure, i.e. addition or removal of
936 structure members. */
938 static struct glyph_row null_row;
940 void
941 clear_glyph_row (struct glyph_row *row)
943 struct glyph *p[1 + LAST_AREA];
945 /* Save pointers. */
946 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
947 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
948 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
949 p[LAST_AREA] = row->glyphs[LAST_AREA];
951 /* Clear. */
952 *row = null_row;
954 /* Restore pointers. */
955 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
956 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
957 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
958 row->glyphs[LAST_AREA] = p[LAST_AREA];
960 #if 0 /* At some point, some bit-fields of struct glyph were not set,
961 which made glyphs unequal when compared with GLYPH_EQUAL_P.
962 Redisplay outputs such glyphs, and flickering effects were
963 the result. This also depended on the contents of memory
964 returned by xmalloc. If flickering happens again, activate
965 the code below. If the flickering is gone with that, chances
966 are that the flickering has the same reason as here. */
967 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
968 #endif
972 /* Make ROW an empty, enabled row of canonical character height,
973 in window W starting at y-position Y. */
975 void
976 blank_row (struct window *w, struct glyph_row *row, int y)
978 int min_y, max_y;
980 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
981 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
983 clear_glyph_row (row);
984 row->y = y;
985 row->ascent = row->phys_ascent = 0;
986 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
987 row->visible_height = row->height;
989 if (row->y < min_y)
990 row->visible_height -= min_y - row->y;
991 if (row->y + row->height > max_y)
992 row->visible_height -= row->y + row->height - max_y;
994 row->enabled_p = 1;
998 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
999 are the amounts by which to change positions. Note that the first
1000 glyph of the text area of a row can have a buffer position even if
1001 the used count of the text area is zero. Such rows display line
1002 ends. */
1004 static void
1005 increment_row_positions (struct glyph_row *row,
1006 ptrdiff_t delta, ptrdiff_t delta_bytes)
1008 int area, i;
1010 /* Increment start and end positions. */
1011 MATRIX_ROW_START_CHARPOS (row) += delta;
1012 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1013 MATRIX_ROW_END_CHARPOS (row) += delta;
1014 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1015 CHARPOS (row->start.pos) += delta;
1016 BYTEPOS (row->start.pos) += delta_bytes;
1017 CHARPOS (row->end.pos) += delta;
1018 BYTEPOS (row->end.pos) += delta_bytes;
1020 if (!row->enabled_p)
1021 return;
1023 /* Increment positions in glyphs. */
1024 for (area = 0; area < LAST_AREA; ++area)
1025 for (i = 0; i < row->used[area]; ++i)
1026 if (BUFFERP (row->glyphs[area][i].object)
1027 && row->glyphs[area][i].charpos > 0)
1028 row->glyphs[area][i].charpos += delta;
1030 /* Capture the case of rows displaying a line end. */
1031 if (row->used[TEXT_AREA] == 0
1032 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1033 row->glyphs[TEXT_AREA]->charpos += delta;
1037 #if 0
1038 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1039 contents, i.e. glyph structure contents are exchanged between A and
1040 B without changing glyph pointers in A and B. */
1042 static void
1043 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
1045 int area;
1047 for (area = 0; area < LAST_AREA; ++area)
1049 /* Number of glyphs to swap. */
1050 int max_used = max (a->used[area], b->used[area]);
1052 /* Start of glyphs in area of row A. */
1053 struct glyph *glyph_a = a->glyphs[area];
1055 /* End + 1 of glyphs in area of row A. */
1056 struct glyph *glyph_a_end = a->glyphs[max_used];
1058 /* Start of glyphs in area of row B. */
1059 struct glyph *glyph_b = b->glyphs[area];
1061 while (glyph_a < glyph_a_end)
1063 /* Non-ISO HP/UX compiler doesn't like auto struct
1064 initialization. */
1065 struct glyph temp;
1066 temp = *glyph_a;
1067 *glyph_a = *glyph_b;
1068 *glyph_b = temp;
1069 ++glyph_a;
1070 ++glyph_b;
1075 #endif /* 0 */
1077 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1078 exchange the used[] array and the hash values of the rows, because
1079 these should all go together for the row's hash value to be
1080 correct. */
1082 static inline void
1083 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1085 int i;
1086 unsigned hash_tem = a->hash;
1088 for (i = 0; i < LAST_AREA + 1; ++i)
1090 struct glyph *temp = a->glyphs[i];
1092 a->glyphs[i] = b->glyphs[i];
1093 b->glyphs[i] = temp;
1094 if (i < LAST_AREA)
1096 short used_tem = a->used[i];
1098 a->used[i] = b->used[i];
1099 b->used[i] = used_tem;
1102 a->hash = b->hash;
1103 b->hash = hash_tem;
1107 /* Copy glyph row structure FROM to glyph row structure TO, except
1108 that glyph pointers, the `used' counts, and the hash values in the
1109 structures are left unchanged. */
1111 static inline void
1112 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1114 struct glyph *pointers[1 + LAST_AREA];
1115 short used[LAST_AREA];
1116 unsigned hashval;
1118 /* Save glyph pointers of TO. */
1119 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1120 memcpy (used, to->used, sizeof to->used);
1121 hashval = to->hash;
1123 /* Do a structure assignment. */
1124 *to = *from;
1126 /* Restore original pointers of TO. */
1127 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1128 memcpy (to->used, used, sizeof to->used);
1129 to->hash = hashval;
1133 /* Assign glyph row FROM to glyph row TO. This works like a structure
1134 assignment TO = FROM, except that glyph pointers are not copied but
1135 exchanged between TO and FROM. Pointers must be exchanged to avoid
1136 a memory leak. */
1138 static inline void
1139 assign_row (struct glyph_row *to, struct glyph_row *from)
1141 swap_glyph_pointers (to, from);
1142 copy_row_except_pointers (to, from);
1146 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1147 a row in a window matrix, is a slice of the glyph memory of the
1148 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1149 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1150 memory of FRAME_ROW. */
1152 #if GLYPH_DEBUG
1154 static int
1155 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1157 struct glyph *window_glyph_start = window_row->glyphs[0];
1158 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1159 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1161 return (frame_glyph_start <= window_glyph_start
1162 && window_glyph_start < frame_glyph_end);
1165 #endif /* GLYPH_DEBUG */
1167 #if 0
1169 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1170 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1171 in WINDOW_MATRIX is found satisfying the condition. */
1173 static struct glyph_row *
1174 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1175 struct glyph_matrix *frame_matrix, int row)
1177 int i;
1179 xassert (row >= 0 && row < frame_matrix->nrows);
1181 for (i = 0; i < window_matrix->nrows; ++i)
1182 if (glyph_row_slice_p (window_matrix->rows + i,
1183 frame_matrix->rows + row))
1184 break;
1186 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1189 #endif /* 0 */
1191 /* Prepare ROW for display. Desired rows are cleared lazily,
1192 i.e. they are only marked as to be cleared by setting their
1193 enabled_p flag to zero. When a row is to be displayed, a prior
1194 call to this function really clears it. */
1196 void
1197 prepare_desired_row (struct glyph_row *row)
1199 if (!row->enabled_p)
1201 int rp = row->reversed_p;
1203 clear_glyph_row (row);
1204 row->enabled_p = 1;
1205 row->reversed_p = rp;
1210 /* Return a hash code for glyph row ROW. */
1212 static int
1213 line_hash_code (struct glyph_row *row)
1215 int hash = 0;
1217 if (row->enabled_p)
1219 struct glyph *glyph = row->glyphs[TEXT_AREA];
1220 struct glyph *end = glyph + row->used[TEXT_AREA];
1222 while (glyph < end)
1224 int c = glyph->u.ch;
1225 int face_id = glyph->face_id;
1226 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1227 c -= SPACEGLYPH;
1228 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1229 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1230 ++glyph;
1233 if (hash == 0)
1234 hash = 1;
1237 return hash;
1241 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1242 the number of characters in the line. If must_write_spaces is
1243 zero, leading and trailing spaces are ignored. */
1245 static int
1246 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1248 struct glyph_row *row = matrix->rows + vpos;
1249 struct glyph *beg = row->glyphs[TEXT_AREA];
1250 struct glyph *end = beg + row->used[TEXT_AREA];
1251 int len;
1252 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1253 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1255 /* Ignore trailing and leading spaces if we can. */
1256 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1258 /* Skip from the end over trailing spaces. */
1259 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1260 --end;
1262 /* All blank line. */
1263 if (end == beg)
1264 return 0;
1266 /* Skip over leading spaces. */
1267 while (CHAR_GLYPH_SPACE_P (*beg))
1268 ++beg;
1271 /* If we don't have a glyph-table, each glyph is one character,
1272 so return the number of glyphs. */
1273 if (glyph_table_base == 0)
1274 len = end - beg;
1275 else
1277 /* Otherwise, scan the glyphs and accumulate their total length
1278 in LEN. */
1279 len = 0;
1280 while (beg < end)
1282 GLYPH g;
1284 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1286 if (GLYPH_INVALID_P (g)
1287 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1288 len += 1;
1289 else
1290 len += GLYPH_LENGTH (glyph_table_base, g);
1292 ++beg;
1296 return len;
1300 /* Test two glyph rows A and B for equality. Value is non-zero if A
1301 and B have equal contents. MOUSE_FACE_P non-zero means compare the
1302 mouse_face_p flags of A and B, too. */
1304 static inline int
1305 row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1307 xassert (verify_row_hash (a));
1308 xassert (verify_row_hash (b));
1310 if (a == b)
1311 return 1;
1312 else if (a->hash != b->hash)
1313 return 0;
1314 else
1316 struct glyph *a_glyph, *b_glyph, *a_end;
1317 int area;
1319 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1320 return 0;
1322 /* Compare glyphs. */
1323 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1325 if (a->used[area] != b->used[area])
1326 return 0;
1328 a_glyph = a->glyphs[area];
1329 a_end = a_glyph + a->used[area];
1330 b_glyph = b->glyphs[area];
1332 while (a_glyph < a_end
1333 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1334 ++a_glyph, ++b_glyph;
1336 if (a_glyph != a_end)
1337 return 0;
1340 if (a->fill_line_p != b->fill_line_p
1341 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1342 || a->left_fringe_bitmap != b->left_fringe_bitmap
1343 || a->left_fringe_face_id != b->left_fringe_face_id
1344 || a->left_fringe_offset != b->left_fringe_offset
1345 || a->right_fringe_bitmap != b->right_fringe_bitmap
1346 || a->right_fringe_face_id != b->right_fringe_face_id
1347 || a->right_fringe_offset != b->right_fringe_offset
1348 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1349 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1350 || a->exact_window_width_line_p != b->exact_window_width_line_p
1351 || a->overlapped_p != b->overlapped_p
1352 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1353 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1354 || a->reversed_p != b->reversed_p
1355 /* Different partially visible characters on left margin. */
1356 || a->x != b->x
1357 /* Different height. */
1358 || a->ascent != b->ascent
1359 || a->phys_ascent != b->phys_ascent
1360 || a->phys_height != b->phys_height
1361 || a->visible_height != b->visible_height)
1362 return 0;
1365 return 1;
1370 /***********************************************************************
1371 Glyph Pool
1373 See dispextern.h for an overall explanation of glyph pools.
1374 ***********************************************************************/
1376 /* Allocate a glyph_pool structure. The structure returned is
1377 initialized with zeros. The global variable glyph_pool_count is
1378 incremented for each pool allocated. */
1380 static struct glyph_pool *
1381 new_glyph_pool (void)
1383 struct glyph_pool *result;
1385 /* Allocate a new glyph_pool and clear it. */
1386 result = (struct glyph_pool *) xmalloc (sizeof *result);
1387 memset (result, 0, sizeof *result);
1389 /* For memory leak and double deletion checking. */
1390 ++glyph_pool_count;
1392 return result;
1396 /* Free a glyph_pool structure POOL. The function may be called with
1397 a null POOL pointer. The global variable glyph_pool_count is
1398 decremented with every pool structure freed. If this count gets
1399 negative, more structures were freed than allocated, i.e. one
1400 structure must have been freed more than once or a bogus pointer
1401 was passed to free_glyph_pool. */
1403 static void
1404 free_glyph_pool (struct glyph_pool *pool)
1406 if (pool)
1408 /* More freed than allocated? */
1409 --glyph_pool_count;
1410 xassert (glyph_pool_count >= 0);
1412 xfree (pool->glyphs);
1413 xfree (pool);
1418 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1419 columns we need. This function never shrinks a pool. The only
1420 case in which this would make sense, would be when a frame's size
1421 is changed from a large value to a smaller one. But, if someone
1422 does it once, we can expect that he will do it again.
1424 Value is non-zero if the pool changed in a way which makes
1425 re-adjusting window glyph matrices necessary. */
1427 static int
1428 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1430 ptrdiff_t needed;
1431 int changed_p;
1433 changed_p = (pool->glyphs == 0
1434 || matrix_dim.height != pool->nrows
1435 || matrix_dim.width != pool->ncolumns);
1437 /* Enlarge the glyph pool. */
1438 needed = matrix_dim.width;
1439 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1440 memory_full (SIZE_MAX);
1441 needed *= matrix_dim.height;
1442 if (needed > pool->nglyphs)
1444 ptrdiff_t old_nglyphs = pool->nglyphs;
1445 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1446 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1447 memset (pool->glyphs + old_nglyphs, 0,
1448 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1451 /* Remember the number of rows and columns because (a) we use them
1452 to do sanity checks, and (b) the number of columns determines
1453 where rows in the frame matrix start---this must be available to
1454 determine pointers to rows of window sub-matrices. */
1455 pool->nrows = matrix_dim.height;
1456 pool->ncolumns = matrix_dim.width;
1458 return changed_p;
1463 /***********************************************************************
1464 Debug Code
1465 ***********************************************************************/
1467 #if GLYPH_DEBUG
1470 /* Flush standard output. This is sometimes useful to call from the debugger.
1471 XXX Maybe this should be changed to flush the current terminal instead of
1472 stdout.
1475 void flush_stdout (void) EXTERNALLY_VISIBLE;
1477 void
1478 flush_stdout (void)
1480 fflush (stdout);
1484 /* Check that no glyph pointers have been lost in MATRIX. If a
1485 pointer has been lost, e.g. by using a structure assignment between
1486 rows, at least one pointer must occur more than once in the rows of
1487 MATRIX. */
1489 void
1490 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1492 int i, j;
1494 for (i = 0; i < matrix->nrows; ++i)
1495 for (j = 0; j < matrix->nrows; ++j)
1496 xassert (i == j
1497 || (matrix->rows[i].glyphs[TEXT_AREA]
1498 != matrix->rows[j].glyphs[TEXT_AREA]));
1502 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1504 struct glyph_row *
1505 matrix_row (struct glyph_matrix *matrix, int row)
1507 xassert (matrix && matrix->rows);
1508 xassert (row >= 0 && row < matrix->nrows);
1510 /* That's really too slow for normal testing because this function
1511 is called almost everywhere. Although---it's still astonishingly
1512 fast, so it is valuable to have for debugging purposes. */
1513 #if 0
1514 check_matrix_pointer_lossage (matrix);
1515 #endif
1517 return matrix->rows + row;
1521 #if 0 /* This function makes invalid assumptions when text is
1522 partially invisible. But it might come handy for debugging
1523 nevertheless. */
1525 /* Check invariants that must hold for an up to date current matrix of
1526 window W. */
1528 static void
1529 check_matrix_invariants (struct window *w)
1531 struct glyph_matrix *matrix = w->current_matrix;
1532 int yb = window_text_bottom_y (w);
1533 struct glyph_row *row = matrix->rows;
1534 struct glyph_row *last_text_row = NULL;
1535 struct buffer *saved = current_buffer;
1536 struct buffer *buffer = XBUFFER (w->buffer);
1537 int c;
1539 /* This can sometimes happen for a fresh window. */
1540 if (matrix->nrows < 2)
1541 return;
1543 set_buffer_temp (buffer);
1545 /* Note: last row is always reserved for the mode line. */
1546 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1547 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1549 struct glyph_row *next = row + 1;
1551 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1552 last_text_row = row;
1554 /* Check that character and byte positions are in sync. */
1555 xassert (MATRIX_ROW_START_BYTEPOS (row)
1556 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1557 xassert (BYTEPOS (row->start.pos)
1558 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1560 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1561 have such a position temporarily in case of a minibuffer
1562 displaying something like `[Sole completion]' at its end. */
1563 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1565 xassert (MATRIX_ROW_END_BYTEPOS (row)
1566 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1567 xassert (BYTEPOS (row->end.pos)
1568 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1571 /* Check that end position of `row' is equal to start position
1572 of next row. */
1573 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1575 xassert (MATRIX_ROW_END_CHARPOS (row)
1576 == MATRIX_ROW_START_CHARPOS (next));
1577 xassert (MATRIX_ROW_END_BYTEPOS (row)
1578 == MATRIX_ROW_START_BYTEPOS (next));
1579 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1580 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1582 row = next;
1585 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1586 xassert (w->desired_matrix->rows != NULL);
1587 set_buffer_temp (saved);
1590 #endif /* 0 */
1592 #endif /* GLYPH_DEBUG != 0 */
1596 /**********************************************************************
1597 Allocating/ Adjusting Glyph Matrices
1598 **********************************************************************/
1600 /* Allocate glyph matrices over a window tree for a frame-based
1601 redisplay
1603 X and Y are column/row within the frame glyph matrix where
1604 sub-matrices for the window tree rooted at WINDOW must be
1605 allocated. DIM_ONLY_P non-zero means that the caller of this
1606 function is only interested in the result matrix dimension, and
1607 matrix adjustments should not be performed.
1609 The function returns the total width/height of the sub-matrices of
1610 the window tree. If called on a frame root window, the computation
1611 will take the mini-buffer window into account.
1613 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1615 NEW_LEAF_MATRIX set if any window in the tree did not have a
1616 glyph matrices yet, and
1618 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1619 any window in the tree will be changed or have been changed (see
1620 DIM_ONLY_P)
1622 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1623 function.
1625 Windows are arranged into chains of windows on the same level
1626 through the next fields of window structures. Such a level can be
1627 either a sequence of horizontally adjacent windows from left to
1628 right, or a sequence of vertically adjacent windows from top to
1629 bottom. Each window in a horizontal sequence can be either a leaf
1630 window or a vertical sequence; a window in a vertical sequence can
1631 be either a leaf or a horizontal sequence. All windows in a
1632 horizontal sequence have the same height, and all windows in a
1633 vertical sequence have the same width.
1635 This function uses, for historical reasons, a more general
1636 algorithm to determine glyph matrix dimensions that would be
1637 necessary.
1639 The matrix height of a horizontal sequence is determined by the
1640 maximum height of any matrix in the sequence. The matrix width of
1641 a horizontal sequence is computed by adding up matrix widths of
1642 windows in the sequence.
1644 |<------- result width ------->|
1645 +---------+----------+---------+ ---
1646 | | | | |
1647 | | | |
1648 +---------+ | | result height
1649 | +---------+
1650 | | |
1651 +----------+ ---
1653 The matrix width of a vertical sequence is the maximum matrix width
1654 of any window in the sequence. Its height is computed by adding up
1655 matrix heights of windows in the sequence.
1657 |<---- result width -->|
1658 +---------+ ---
1659 | | |
1660 | | |
1661 +---------+--+ |
1662 | | |
1663 | | result height
1665 +------------+---------+ |
1666 | | |
1667 | | |
1668 +------------+---------+ --- */
1670 /* Bit indicating that a new matrix will be allocated or has been
1671 allocated. */
1673 #define NEW_LEAF_MATRIX (1 << 0)
1675 /* Bit indicating that a matrix will or has changed its location or
1676 size. */
1678 #define CHANGED_LEAF_MATRIX (1 << 1)
1680 static struct dim
1681 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1682 int dim_only_p, int *window_change_flags)
1684 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1685 int x0 = x, y0 = y;
1686 int wmax = 0, hmax = 0;
1687 struct dim total;
1688 struct dim dim;
1689 struct window *w;
1690 int in_horz_combination_p;
1692 /* What combination is WINDOW part of? Compute this once since the
1693 result is the same for all windows in the `next' chain. The
1694 special case of a root window (parent equal to nil) is treated
1695 like a vertical combination because a root window's `next'
1696 points to the mini-buffer window, if any, which is arranged
1697 vertically below other windows. */
1698 in_horz_combination_p
1699 = (!NILP (XWINDOW (window)->parent)
1700 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1702 /* For WINDOW and all windows on the same level. */
1705 w = XWINDOW (window);
1707 /* Get the dimension of the window sub-matrix for W, depending
1708 on whether this is a combination or a leaf window. */
1709 if (!NILP (w->hchild))
1710 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1711 dim_only_p,
1712 window_change_flags);
1713 else if (!NILP (w->vchild))
1714 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1715 dim_only_p,
1716 window_change_flags);
1717 else
1719 /* If not already done, allocate sub-matrix structures. */
1720 if (w->desired_matrix == NULL)
1722 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1723 w->current_matrix = new_glyph_matrix (f->current_pool);
1724 *window_change_flags |= NEW_LEAF_MATRIX;
1727 /* Width and height MUST be chosen so that there are no
1728 holes in the frame matrix. */
1729 dim.width = required_matrix_width (w);
1730 dim.height = required_matrix_height (w);
1732 /* Will matrix be re-allocated? */
1733 if (x != w->desired_matrix->matrix_x
1734 || y != w->desired_matrix->matrix_y
1735 || dim.width != w->desired_matrix->matrix_w
1736 || dim.height != w->desired_matrix->matrix_h
1737 || (margin_glyphs_to_reserve (w, dim.width,
1738 w->left_margin_cols)
1739 != w->desired_matrix->left_margin_glyphs)
1740 || (margin_glyphs_to_reserve (w, dim.width,
1741 w->right_margin_cols)
1742 != w->desired_matrix->right_margin_glyphs))
1743 *window_change_flags |= CHANGED_LEAF_MATRIX;
1745 /* Actually change matrices, if allowed. Do not consider
1746 CHANGED_LEAF_MATRIX computed above here because the pool
1747 may have been changed which we don't now here. We trust
1748 that we only will be called with DIM_ONLY_P != 0 when
1749 necessary. */
1750 if (!dim_only_p)
1752 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1753 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1757 /* If we are part of a horizontal combination, advance x for
1758 windows to the right of W; otherwise advance y for windows
1759 below W. */
1760 if (in_horz_combination_p)
1761 x += dim.width;
1762 else
1763 y += dim.height;
1765 /* Remember maximum glyph matrix dimensions. */
1766 wmax = max (wmax, dim.width);
1767 hmax = max (hmax, dim.height);
1769 /* Next window on same level. */
1770 window = w->next;
1772 while (!NILP (window));
1774 /* Set `total' to the total glyph matrix dimension of this window
1775 level. In a vertical combination, the width is the width of the
1776 widest window; the height is the y we finally reached, corrected
1777 by the y we started with. In a horizontal combination, the total
1778 height is the height of the tallest window, and the width is the
1779 x we finally reached, corrected by the x we started with. */
1780 if (in_horz_combination_p)
1782 total.width = x - x0;
1783 total.height = hmax;
1785 else
1787 total.width = wmax;
1788 total.height = y - y0;
1791 return total;
1795 /* Return the required height of glyph matrices for window W. */
1797 static int
1798 required_matrix_height (struct window *w)
1800 #ifdef HAVE_WINDOW_SYSTEM
1801 struct frame *f = XFRAME (w->frame);
1803 if (FRAME_WINDOW_P (f))
1805 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1806 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1807 return (((window_pixel_height + ch_height - 1)
1808 / ch_height) * w->nrows_scale_factor
1809 /* One partially visible line at the top and
1810 bottom of the window. */
1812 /* 2 for header and mode line. */
1813 + 2);
1815 #endif /* HAVE_WINDOW_SYSTEM */
1817 return WINDOW_TOTAL_LINES (w);
1821 /* Return the required width of glyph matrices for window W. */
1823 static int
1824 required_matrix_width (struct window *w)
1826 #ifdef HAVE_WINDOW_SYSTEM
1827 struct frame *f = XFRAME (w->frame);
1828 if (FRAME_WINDOW_P (f))
1830 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1831 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1833 /* Compute number of glyphs needed in a glyph row. */
1834 return (((window_pixel_width + ch_width - 1)
1835 / ch_width) * w->ncols_scale_factor
1836 /* 2 partially visible columns in the text area. */
1838 /* One partially visible column at the right
1839 edge of each marginal area. */
1840 + 1 + 1);
1842 #endif /* HAVE_WINDOW_SYSTEM */
1844 return XINT (w->total_cols);
1848 /* Allocate window matrices for window-based redisplay. W is the
1849 window whose matrices must be allocated/reallocated. */
1851 static void
1852 allocate_matrices_for_window_redisplay (struct window *w)
1854 while (w)
1856 if (!NILP (w->vchild))
1857 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1858 else if (!NILP (w->hchild))
1859 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1860 else
1862 /* W is a leaf window. */
1863 struct dim dim;
1865 /* If matrices are not yet allocated, allocate them now. */
1866 if (w->desired_matrix == NULL)
1868 w->desired_matrix = new_glyph_matrix (NULL);
1869 w->current_matrix = new_glyph_matrix (NULL);
1872 dim.width = required_matrix_width (w);
1873 dim.height = required_matrix_height (w);
1874 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1875 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1878 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1883 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1884 do it for all frames; otherwise do it just for the given frame.
1885 This function must be called when a new frame is created, its size
1886 changes, or its window configuration changes. */
1888 void
1889 adjust_glyphs (struct frame *f)
1891 /* Block input so that expose events and other events that access
1892 glyph matrices are not processed while we are changing them. */
1893 BLOCK_INPUT;
1895 if (f)
1896 adjust_frame_glyphs (f);
1897 else
1899 Lisp_Object tail, lisp_frame;
1901 FOR_EACH_FRAME (tail, lisp_frame)
1902 adjust_frame_glyphs (XFRAME (lisp_frame));
1905 UNBLOCK_INPUT;
1909 /* Adjust frame glyphs when Emacs is initialized.
1911 To be called from init_display.
1913 We need a glyph matrix because redraw will happen soon.
1914 Unfortunately, window sizes on selected_frame are not yet set to
1915 meaningful values. I believe we can assume that there are only two
1916 windows on the frame---the mini-buffer and the root window. Frame
1917 height and width seem to be correct so far. So, set the sizes of
1918 windows to estimated values. */
1920 static void
1921 adjust_frame_glyphs_initially (void)
1923 struct frame *sf = SELECTED_FRAME ();
1924 struct window *root = XWINDOW (sf->root_window);
1925 struct window *mini = XWINDOW (root->next);
1926 int frame_lines = FRAME_LINES (sf);
1927 int frame_cols = FRAME_COLS (sf);
1928 int top_margin = FRAME_TOP_MARGIN (sf);
1930 /* Do it for the root window. */
1931 XSETFASTINT (root->top_line, top_margin);
1932 XSETFASTINT (root->total_lines, frame_lines - 1 - top_margin);
1933 XSETFASTINT (root->total_cols, frame_cols);
1935 /* Do it for the mini-buffer window. */
1936 XSETFASTINT (mini->top_line, frame_lines - 1);
1937 XSETFASTINT (mini->total_lines, 1);
1938 XSETFASTINT (mini->total_cols, frame_cols);
1940 adjust_frame_glyphs (sf);
1941 glyphs_initialized_initially_p = 1;
1945 /* Allocate/reallocate glyph matrices of a single frame F. */
1947 static void
1948 adjust_frame_glyphs (struct frame *f)
1950 if (FRAME_WINDOW_P (f))
1951 adjust_frame_glyphs_for_window_redisplay (f);
1952 else
1953 adjust_frame_glyphs_for_frame_redisplay (f);
1955 /* Don't forget the message buffer and the buffer for
1956 decode_mode_spec. */
1957 adjust_frame_message_buffer (f);
1958 adjust_decode_mode_spec_buffer (f);
1960 f->glyphs_initialized_p = 1;
1963 /* Return 1 if any window in the tree has nonzero window margins. See
1964 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1965 static int
1966 showing_window_margins_p (struct window *w)
1968 while (w)
1970 if (!NILP (w->hchild))
1972 if (showing_window_margins_p (XWINDOW (w->hchild)))
1973 return 1;
1975 else if (!NILP (w->vchild))
1977 if (showing_window_margins_p (XWINDOW (w->vchild)))
1978 return 1;
1980 else if (!NILP (w->left_margin_cols)
1981 || !NILP (w->right_margin_cols))
1982 return 1;
1984 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1986 return 0;
1990 /* In the window tree with root W, build current matrices of leaf
1991 windows from the frame's current matrix. */
1993 static void
1994 fake_current_matrices (Lisp_Object window)
1996 struct window *w;
1998 for (; !NILP (window); window = w->next)
2000 w = XWINDOW (window);
2002 if (!NILP (w->hchild))
2003 fake_current_matrices (w->hchild);
2004 else if (!NILP (w->vchild))
2005 fake_current_matrices (w->vchild);
2006 else
2008 int i;
2009 struct frame *f = XFRAME (w->frame);
2010 struct glyph_matrix *m = w->current_matrix;
2011 struct glyph_matrix *fm = f->current_matrix;
2013 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2014 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2016 for (i = 0; i < m->matrix_h; ++i)
2018 struct glyph_row *r = m->rows + i;
2019 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2021 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2022 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2024 r->enabled_p = fr->enabled_p;
2025 if (r->enabled_p)
2027 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2028 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2029 r->used[TEXT_AREA] = (m->matrix_w
2030 - r->used[LEFT_MARGIN_AREA]
2031 - r->used[RIGHT_MARGIN_AREA]);
2032 r->mode_line_p = 0;
2040 /* Save away the contents of frame F's current frame matrix. Value is
2041 a glyph matrix holding the contents of F's current frame matrix. */
2043 static struct glyph_matrix *
2044 save_current_matrix (struct frame *f)
2046 int i;
2047 struct glyph_matrix *saved;
2049 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2050 memset (saved, 0, sizeof *saved);
2051 saved->nrows = f->current_matrix->nrows;
2052 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2053 * sizeof *saved->rows);
2054 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2056 for (i = 0; i < saved->nrows; ++i)
2058 struct glyph_row *from = f->current_matrix->rows + i;
2059 struct glyph_row *to = saved->rows + i;
2060 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2061 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2062 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2063 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2066 return saved;
2070 /* Restore the contents of frame F's current frame matrix from SAVED,
2071 and free memory associated with SAVED. */
2073 static void
2074 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2076 int i;
2078 for (i = 0; i < saved->nrows; ++i)
2080 struct glyph_row *from = saved->rows + i;
2081 struct glyph_row *to = f->current_matrix->rows + i;
2082 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2083 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2084 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2085 xfree (from->glyphs[TEXT_AREA]);
2088 xfree (saved->rows);
2089 xfree (saved);
2094 /* Allocate/reallocate glyph matrices of a single frame F for
2095 frame-based redisplay. */
2097 static void
2098 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2100 struct dim matrix_dim;
2101 int pool_changed_p;
2102 int window_change_flags;
2103 int top_window_y;
2105 if (!FRAME_LIVE_P (f))
2106 return;
2108 top_window_y = FRAME_TOP_MARGIN (f);
2110 /* Allocate glyph pool structures if not already done. */
2111 if (f->desired_pool == NULL)
2113 f->desired_pool = new_glyph_pool ();
2114 f->current_pool = new_glyph_pool ();
2117 /* Allocate frames matrix structures if needed. */
2118 if (f->desired_matrix == NULL)
2120 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2121 f->current_matrix = new_glyph_matrix (f->current_pool);
2124 /* Compute window glyph matrices. (This takes the mini-buffer
2125 window into account). The result is the size of the frame glyph
2126 matrix needed. The variable window_change_flags is set to a bit
2127 mask indicating whether new matrices will be allocated or
2128 existing matrices change their size or location within the frame
2129 matrix. */
2130 window_change_flags = 0;
2131 matrix_dim
2132 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2133 0, top_window_y,
2135 &window_change_flags);
2137 /* Add in menu bar lines, if any. */
2138 matrix_dim.height += top_window_y;
2140 /* Enlarge pools as necessary. */
2141 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2142 realloc_glyph_pool (f->current_pool, matrix_dim);
2144 /* Set up glyph pointers within window matrices. Do this only if
2145 absolutely necessary since it requires a frame redraw. */
2146 if (pool_changed_p || window_change_flags)
2148 /* Do it for window matrices. */
2149 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2150 0, top_window_y, 0,
2151 &window_change_flags);
2153 /* Size of frame matrices must equal size of frame. Note
2154 that we are called for X frames with window widths NOT equal
2155 to the frame width (from CHANGE_FRAME_SIZE_1). */
2156 xassert (matrix_dim.width == FRAME_COLS (f)
2157 && matrix_dim.height == FRAME_LINES (f));
2159 /* Pointers to glyph memory in glyph rows are exchanged during
2160 the update phase of redisplay, which means in general that a
2161 frame's current matrix consists of pointers into both the
2162 desired and current glyph pool of the frame. Adjusting a
2163 matrix sets the frame matrix up so that pointers are all into
2164 the same pool. If we want to preserve glyph contents of the
2165 current matrix over a call to adjust_glyph_matrix, we must
2166 make a copy of the current glyphs, and restore the current
2167 matrix' contents from that copy. */
2168 if (display_completed
2169 && !FRAME_GARBAGED_P (f)
2170 && matrix_dim.width == f->current_matrix->matrix_w
2171 && matrix_dim.height == f->current_matrix->matrix_h
2172 /* For some reason, the frame glyph matrix gets corrupted if
2173 any of the windows contain margins. I haven't been able
2174 to hunt down the reason, but for the moment this prevents
2175 the problem from manifesting. -- cyd */
2176 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2178 struct glyph_matrix *copy = save_current_matrix (f);
2179 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2180 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2181 restore_current_matrix (f, copy);
2182 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2184 else
2186 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2187 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2188 SET_FRAME_GARBAGED (f);
2194 /* Allocate/reallocate glyph matrices of a single frame F for
2195 window-based redisplay. */
2197 static void
2198 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2200 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2202 /* Allocate/reallocate window matrices. */
2203 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2205 #ifdef HAVE_X_WINDOWS
2206 /* Allocate/ reallocate matrices of the dummy window used to display
2207 the menu bar under X when no X toolkit support is available. */
2208 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2210 /* Allocate a dummy window if not already done. */
2211 struct window *w;
2212 if (NILP (f->menu_bar_window))
2214 f->menu_bar_window = make_window ();
2215 w = XWINDOW (f->menu_bar_window);
2216 XSETFRAME (w->frame, f);
2217 w->pseudo_window_p = 1;
2219 else
2220 w = XWINDOW (f->menu_bar_window);
2222 /* Set window dimensions to frame dimensions and allocate or
2223 adjust glyph matrices of W. */
2224 XSETFASTINT (w->top_line, 0);
2225 XSETFASTINT (w->left_col, 0);
2226 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2227 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2228 allocate_matrices_for_window_redisplay (w);
2230 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2231 #endif /* HAVE_X_WINDOWS */
2233 #ifndef USE_GTK
2235 /* Allocate/ reallocate matrices of the tool bar window. If we
2236 don't have a tool bar window yet, make one. */
2237 struct window *w;
2238 if (NILP (f->tool_bar_window))
2240 f->tool_bar_window = make_window ();
2241 w = XWINDOW (f->tool_bar_window);
2242 XSETFRAME (w->frame, f);
2243 w->pseudo_window_p = 1;
2245 else
2246 w = XWINDOW (f->tool_bar_window);
2248 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2249 XSETFASTINT (w->left_col, 0);
2250 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2251 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2252 allocate_matrices_for_window_redisplay (w);
2254 #endif
2258 /* Adjust/ allocate message buffer of frame F.
2260 Note that the message buffer is never freed. Since I could not
2261 find a free in 19.34, I assume that freeing it would be
2262 problematic in some way and don't do it either.
2264 (Implementation note: It should be checked if we can free it
2265 eventually without causing trouble). */
2267 static void
2268 adjust_frame_message_buffer (struct frame *f)
2270 ptrdiff_t size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2272 if (FRAME_MESSAGE_BUF (f))
2274 char *buffer = FRAME_MESSAGE_BUF (f);
2275 char *new_buffer = (char *) xrealloc (buffer, size);
2276 FRAME_MESSAGE_BUF (f) = new_buffer;
2278 else
2279 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2283 /* Re-allocate buffer for decode_mode_spec on frame F. */
2285 static void
2286 adjust_decode_mode_spec_buffer (struct frame *f)
2288 f->decode_mode_spec_buffer
2289 = (char *) xrealloc (f->decode_mode_spec_buffer,
2290 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2295 /**********************************************************************
2296 Freeing Glyph Matrices
2297 **********************************************************************/
2299 /* Free glyph memory for a frame F. F may be null. This function can
2300 be called for the same frame more than once. The root window of
2301 F may be nil when this function is called. This is the case when
2302 the function is called when F is destroyed. */
2304 void
2305 free_glyphs (struct frame *f)
2307 if (f && f->glyphs_initialized_p)
2309 /* Block interrupt input so that we don't get surprised by an X
2310 event while we're in an inconsistent state. */
2311 BLOCK_INPUT;
2312 f->glyphs_initialized_p = 0;
2314 /* Release window sub-matrices. */
2315 if (!NILP (f->root_window))
2316 free_window_matrices (XWINDOW (f->root_window));
2318 /* Free the dummy window for menu bars without X toolkit and its
2319 glyph matrices. */
2320 if (!NILP (f->menu_bar_window))
2322 struct window *w = XWINDOW (f->menu_bar_window);
2323 free_glyph_matrix (w->desired_matrix);
2324 free_glyph_matrix (w->current_matrix);
2325 w->desired_matrix = w->current_matrix = NULL;
2326 f->menu_bar_window = Qnil;
2329 /* Free the tool bar window and its glyph matrices. */
2330 if (!NILP (f->tool_bar_window))
2332 struct window *w = XWINDOW (f->tool_bar_window);
2333 free_glyph_matrix (w->desired_matrix);
2334 free_glyph_matrix (w->current_matrix);
2335 w->desired_matrix = w->current_matrix = NULL;
2336 f->tool_bar_window = Qnil;
2339 /* Release frame glyph matrices. Reset fields to zero in
2340 case we are called a second time. */
2341 if (f->desired_matrix)
2343 free_glyph_matrix (f->desired_matrix);
2344 free_glyph_matrix (f->current_matrix);
2345 f->desired_matrix = f->current_matrix = NULL;
2348 /* Release glyph pools. */
2349 if (f->desired_pool)
2351 free_glyph_pool (f->desired_pool);
2352 free_glyph_pool (f->current_pool);
2353 f->desired_pool = f->current_pool = NULL;
2356 UNBLOCK_INPUT;
2361 /* Free glyph sub-matrices in the window tree rooted at W. This
2362 function may be called with a null pointer, and it may be called on
2363 the same tree more than once. */
2365 void
2366 free_window_matrices (struct window *w)
2368 while (w)
2370 if (!NILP (w->hchild))
2371 free_window_matrices (XWINDOW (w->hchild));
2372 else if (!NILP (w->vchild))
2373 free_window_matrices (XWINDOW (w->vchild));
2374 else
2376 /* This is a leaf window. Free its memory and reset fields
2377 to zero in case this function is called a second time for
2378 W. */
2379 free_glyph_matrix (w->current_matrix);
2380 free_glyph_matrix (w->desired_matrix);
2381 w->current_matrix = w->desired_matrix = NULL;
2384 /* Next window on same level. */
2385 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2390 /* Check glyph memory leaks. This function is called from
2391 shut_down_emacs. Note that frames are not destroyed when Emacs
2392 exits. We therefore free all glyph memory for all active frames
2393 explicitly and check that nothing is left allocated. */
2395 void
2396 check_glyph_memory (void)
2398 Lisp_Object tail, frame;
2400 /* Free glyph memory for all frames. */
2401 FOR_EACH_FRAME (tail, frame)
2402 free_glyphs (XFRAME (frame));
2404 /* Check that nothing is left allocated. */
2405 if (glyph_matrix_count)
2406 abort ();
2407 if (glyph_pool_count)
2408 abort ();
2413 /**********************************************************************
2414 Building a Frame Matrix
2415 **********************************************************************/
2417 /* Most of the redisplay code works on glyph matrices attached to
2418 windows. This is a good solution most of the time, but it is not
2419 suitable for terminal code. Terminal output functions cannot rely
2420 on being able to set an arbitrary terminal window. Instead they
2421 must be provided with a view of the whole frame, i.e. the whole
2422 screen. We build such a view by constructing a frame matrix from
2423 window matrices in this section.
2425 Windows that must be updated have their must_be_update_p flag set.
2426 For all such windows, their desired matrix is made part of the
2427 desired frame matrix. For other windows, their current matrix is
2428 made part of the desired frame matrix.
2430 +-----------------+----------------+
2431 | desired | desired |
2432 | | |
2433 +-----------------+----------------+
2434 | current |
2436 +----------------------------------+
2438 Desired window matrices can be made part of the frame matrix in a
2439 cheap way: We exploit the fact that the desired frame matrix and
2440 desired window matrices share their glyph memory. This is not
2441 possible for current window matrices. Their glyphs are copied to
2442 the desired frame matrix. The latter is equivalent to
2443 preserve_other_columns in the old redisplay.
2445 Used glyphs counters for frame matrix rows are the result of adding
2446 up glyph lengths of the window matrices. A line in the frame
2447 matrix is enabled, if a corresponding line in a window matrix is
2448 enabled.
2450 After building the desired frame matrix, it will be passed to
2451 terminal code, which will manipulate both the desired and current
2452 frame matrix. Changes applied to the frame's current matrix have
2453 to be visible in current window matrices afterwards, of course.
2455 This problem is solved like this:
2457 1. Window and frame matrices share glyphs. Window matrices are
2458 constructed in a way that their glyph contents ARE the glyph
2459 contents needed in a frame matrix. Thus, any modification of
2460 glyphs done in terminal code will be reflected in window matrices
2461 automatically.
2463 2. Exchanges of rows in a frame matrix done by terminal code are
2464 intercepted by hook functions so that corresponding row operations
2465 on window matrices can be performed. This is necessary because we
2466 use pointers to glyphs in glyph row structures. To satisfy the
2467 assumption of point 1 above that glyphs are updated implicitly in
2468 window matrices when they are manipulated via the frame matrix,
2469 window and frame matrix must of course agree where to find the
2470 glyphs for their rows. Possible manipulations that must be
2471 mirrored are assignments of rows of the desired frame matrix to the
2472 current frame matrix and scrolling the current frame matrix. */
2474 /* Build frame F's desired matrix from window matrices. Only windows
2475 which have the flag must_be_updated_p set have to be updated. Menu
2476 bar lines of a frame are not covered by window matrices, so make
2477 sure not to touch them in this function. */
2479 static void
2480 build_frame_matrix (struct frame *f)
2482 int i;
2484 /* F must have a frame matrix when this function is called. */
2485 xassert (!FRAME_WINDOW_P (f));
2487 /* Clear all rows in the frame matrix covered by window matrices.
2488 Menu bar lines are not covered by windows. */
2489 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2490 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2492 /* Build the matrix by walking the window tree. */
2493 build_frame_matrix_from_window_tree (f->desired_matrix,
2494 XWINDOW (FRAME_ROOT_WINDOW (f)));
2498 /* Walk a window tree, building a frame matrix MATRIX from window
2499 matrices. W is the root of a window tree. */
2501 static void
2502 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2504 while (w)
2506 if (!NILP (w->hchild))
2507 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2508 else if (!NILP (w->vchild))
2509 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2510 else
2511 build_frame_matrix_from_leaf_window (matrix, w);
2513 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2518 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2519 desired frame matrix built. W is a leaf window whose desired or
2520 current matrix is to be added to FRAME_MATRIX. W's flag
2521 must_be_updated_p determines which matrix it contributes to
2522 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2523 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2524 Adding a desired matrix means setting up used counters and such in
2525 frame rows, while adding a current window matrix to FRAME_MATRIX
2526 means copying glyphs. The latter case corresponds to
2527 preserve_other_columns in the old redisplay. */
2529 static void
2530 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2532 struct glyph_matrix *window_matrix;
2533 int window_y, frame_y;
2534 /* If non-zero, a glyph to insert at the right border of W. */
2535 GLYPH right_border_glyph;
2537 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2539 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2540 if (w->must_be_updated_p)
2542 window_matrix = w->desired_matrix;
2544 /* Decide whether we want to add a vertical border glyph. */
2545 if (!WINDOW_RIGHTMOST_P (w))
2547 struct Lisp_Char_Table *dp = window_display_table (w);
2548 Lisp_Object gc;
2550 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2551 if (dp
2552 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2554 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2555 spec_glyph_lookup_face (w, &right_border_glyph);
2558 if (GLYPH_FACE (right_border_glyph) <= 0)
2559 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2562 else
2563 window_matrix = w->current_matrix;
2565 /* For all rows in the window matrix and corresponding rows in the
2566 frame matrix. */
2567 window_y = 0;
2568 frame_y = window_matrix->matrix_y;
2569 while (window_y < window_matrix->nrows)
2571 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2572 struct glyph_row *window_row = window_matrix->rows + window_y;
2573 int current_row_p = window_matrix == w->current_matrix;
2575 /* Fill up the frame row with spaces up to the left margin of the
2576 window row. */
2577 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2579 /* Fill up areas in the window matrix row with spaces. */
2580 fill_up_glyph_row_with_spaces (window_row);
2582 /* If only part of W's desired matrix has been built, and
2583 window_row wasn't displayed, use the corresponding current
2584 row instead. */
2585 if (window_matrix == w->desired_matrix
2586 && !window_row->enabled_p)
2588 window_row = w->current_matrix->rows + window_y;
2589 current_row_p = 1;
2592 if (current_row_p)
2594 /* Copy window row to frame row. */
2595 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2596 window_row->glyphs[0],
2597 window_matrix->matrix_w * sizeof (struct glyph));
2599 else
2601 xassert (window_row->enabled_p);
2603 /* Only when a desired row has been displayed, we want
2604 the corresponding frame row to be updated. */
2605 frame_row->enabled_p = 1;
2607 /* Maybe insert a vertical border between horizontally adjacent
2608 windows. */
2609 if (GLYPH_CHAR (right_border_glyph) != 0)
2611 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2612 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2615 #if GLYPH_DEBUG
2616 /* Window row window_y must be a slice of frame row
2617 frame_y. */
2618 xassert (glyph_row_slice_p (window_row, frame_row));
2620 /* If rows are in sync, we don't have to copy glyphs because
2621 frame and window share glyphs. */
2623 strcpy (w->current_matrix->method, w->desired_matrix->method);
2624 add_window_display_history (w, w->current_matrix->method, 0);
2625 #endif
2628 /* Set number of used glyphs in the frame matrix. Since we fill
2629 up with spaces, and visit leaf windows from left to right it
2630 can be done simply. */
2631 frame_row->used[TEXT_AREA]
2632 = window_matrix->matrix_x + window_matrix->matrix_w;
2634 /* Next row. */
2635 ++window_y;
2636 ++frame_y;
2640 /* Given a user-specified glyph, possibly including a Lisp-level face
2641 ID, return a glyph that has a realized face ID.
2642 This is used for glyphs displayed specially and not part of the text;
2643 for instance, vertical separators, truncation markers, etc. */
2645 void
2646 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2648 int lface_id = GLYPH_FACE (*glyph);
2649 /* Convert the glyph's specified face to a realized (cache) face. */
2650 if (lface_id > 0)
2652 int face_id = merge_faces (XFRAME (w->frame),
2653 Qt, lface_id, DEFAULT_FACE_ID);
2654 SET_GLYPH_FACE (*glyph, face_id);
2658 /* Add spaces to a glyph row ROW in a window matrix.
2660 Each row has the form:
2662 +---------+-----------------------------+------------+
2663 | left | text | right |
2664 +---------+-----------------------------+------------+
2666 Left and right marginal areas are optional. This function adds
2667 spaces to areas so that there are no empty holes between areas.
2668 In other words: If the right area is not empty, the text area
2669 is filled up with spaces up to the right area. If the text area
2670 is not empty, the left area is filled up.
2672 To be called for frame-based redisplay, only. */
2674 static void
2675 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2677 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2678 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2679 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2683 /* Fill area AREA of glyph row ROW with spaces. To be called for
2684 frame-based redisplay only. */
2686 static void
2687 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2689 if (row->glyphs[area] < row->glyphs[area + 1])
2691 struct glyph *end = row->glyphs[area + 1];
2692 struct glyph *text = row->glyphs[area] + row->used[area];
2694 while (text < end)
2695 *text++ = space_glyph;
2696 row->used[area] = text - row->glyphs[area];
2701 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2702 reached. In frame matrices only one area, TEXT_AREA, is used. */
2704 static void
2705 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2707 int i = row->used[TEXT_AREA];
2708 struct glyph *glyph = row->glyphs[TEXT_AREA];
2710 while (i < upto)
2711 glyph[i++] = space_glyph;
2713 row->used[TEXT_AREA] = i;
2718 /**********************************************************************
2719 Mirroring operations on frame matrices in window matrices
2720 **********************************************************************/
2722 /* Set frame being updated via frame-based redisplay to F. This
2723 function must be called before updates to make explicit that we are
2724 working on frame matrices or not. */
2726 static inline void
2727 set_frame_matrix_frame (struct frame *f)
2729 frame_matrix_frame = f;
2733 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2734 DESIRED_MATRIX is the desired matrix corresponding to
2735 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2736 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2737 frame_matrix_frame is non-null, this indicates that the exchange is
2738 done in frame matrices, and that we have to perform analogous
2739 operations in window matrices of frame_matrix_frame. */
2741 static inline void
2742 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2744 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2745 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2746 int mouse_face_p = current_row->mouse_face_p;
2748 /* Do current_row = desired_row. This exchanges glyph pointers
2749 between both rows, and does a structure assignment otherwise. */
2750 assign_row (current_row, desired_row);
2752 /* Enable current_row to mark it as valid. */
2753 current_row->enabled_p = 1;
2754 current_row->mouse_face_p = mouse_face_p;
2756 /* If we are called on frame matrices, perform analogous operations
2757 for window matrices. */
2758 if (frame_matrix_frame)
2759 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2763 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2764 W's frame which has been made current (by swapping pointers between
2765 current and desired matrix). Perform analogous operations in the
2766 matrices of leaf windows in the window tree rooted at W. */
2768 static void
2769 mirror_make_current (struct window *w, int frame_row)
2771 while (w)
2773 if (!NILP (w->hchild))
2774 mirror_make_current (XWINDOW (w->hchild), frame_row);
2775 else if (!NILP (w->vchild))
2776 mirror_make_current (XWINDOW (w->vchild), frame_row);
2777 else
2779 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2780 here because the checks performed in debug mode there
2781 will not allow the conversion. */
2782 int row = frame_row - w->desired_matrix->matrix_y;
2784 /* If FRAME_ROW is within W, assign the desired row to the
2785 current row (exchanging glyph pointers). */
2786 if (row >= 0 && row < w->desired_matrix->matrix_h)
2788 struct glyph_row *current_row
2789 = MATRIX_ROW (w->current_matrix, row);
2790 struct glyph_row *desired_row
2791 = MATRIX_ROW (w->desired_matrix, row);
2793 if (desired_row->enabled_p)
2794 assign_row (current_row, desired_row);
2795 else
2796 swap_glyph_pointers (desired_row, current_row);
2797 current_row->enabled_p = 1;
2799 /* Set the Y coordinate of the mode/header line's row.
2800 It is needed in draw_row_with_mouse_face to find the
2801 screen coordinates. (Window-based redisplay sets
2802 this in update_window, but no one seems to do that
2803 for frame-based redisplay.) */
2804 if (current_row->mode_line_p)
2805 current_row->y = row;
2809 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2814 /* Perform row dance after scrolling. We are working on the range of
2815 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2816 including) in MATRIX. COPY_FROM is a vector containing, for each
2817 row I in the range 0 <= I < NLINES, the index of the original line
2818 to move to I. This index is relative to the row range, i.e. 0 <=
2819 index < NLINES. RETAINED_P is a vector containing zero for each
2820 row 0 <= I < NLINES which is empty.
2822 This function is called from do_scrolling and do_direct_scrolling. */
2824 void
2825 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2826 int *copy_from, char *retained_p)
2828 /* A copy of original rows. */
2829 struct glyph_row *old_rows;
2831 /* Rows to assign to. */
2832 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2834 int i;
2836 /* Make a copy of the original rows. */
2837 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2838 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2840 /* Assign new rows, maybe clear lines. */
2841 for (i = 0; i < nlines; ++i)
2843 int enabled_before_p = new_rows[i].enabled_p;
2845 xassert (i + unchanged_at_top < matrix->nrows);
2846 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2847 new_rows[i] = old_rows[copy_from[i]];
2848 new_rows[i].enabled_p = enabled_before_p;
2850 /* RETAINED_P is zero for empty lines. */
2851 if (!retained_p[copy_from[i]])
2852 new_rows[i].enabled_p = 0;
2855 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2856 if (frame_matrix_frame)
2857 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2858 unchanged_at_top, nlines, copy_from, retained_p);
2862 /* Synchronize glyph pointers in the current matrix of window W with
2863 the current frame matrix. */
2865 static void
2866 sync_window_with_frame_matrix_rows (struct window *w)
2868 struct frame *f = XFRAME (w->frame);
2869 struct glyph_row *window_row, *window_row_end, *frame_row;
2870 int left, right, x, width;
2872 /* Preconditions: W must be a leaf window on a tty frame. */
2873 xassert (NILP (w->hchild) && NILP (w->vchild));
2874 xassert (!FRAME_WINDOW_P (f));
2876 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2877 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2878 x = w->current_matrix->matrix_x;
2879 width = w->current_matrix->matrix_w;
2881 window_row = w->current_matrix->rows;
2882 window_row_end = window_row + w->current_matrix->nrows;
2883 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2885 for (; window_row < window_row_end; ++window_row, ++frame_row)
2887 window_row->glyphs[LEFT_MARGIN_AREA]
2888 = frame_row->glyphs[0] + x;
2889 window_row->glyphs[TEXT_AREA]
2890 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2891 window_row->glyphs[LAST_AREA]
2892 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2893 window_row->glyphs[RIGHT_MARGIN_AREA]
2894 = window_row->glyphs[LAST_AREA] - right;
2899 /* Return the window in the window tree rooted in W containing frame
2900 row ROW. Value is null if none is found. */
2902 static struct window *
2903 frame_row_to_window (struct window *w, int row)
2905 struct window *found = NULL;
2907 while (w && !found)
2909 if (!NILP (w->hchild))
2910 found = frame_row_to_window (XWINDOW (w->hchild), row);
2911 else if (!NILP (w->vchild))
2912 found = frame_row_to_window (XWINDOW (w->vchild), row);
2913 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2914 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2915 found = w;
2917 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2920 return found;
2924 /* Perform a line dance in the window tree rooted at W, after
2925 scrolling a frame matrix in mirrored_line_dance.
2927 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2928 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2929 COPY_FROM is a vector containing, for each row I in the range 0 <=
2930 I < NLINES, the index of the original line to move to I. This
2931 index is relative to the row range, i.e. 0 <= index < NLINES.
2932 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2933 which is empty. */
2935 static void
2936 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2938 while (w)
2940 if (!NILP (w->hchild))
2941 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2942 nlines, copy_from, retained_p);
2943 else if (!NILP (w->vchild))
2944 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2945 nlines, copy_from, retained_p);
2946 else
2948 /* W is a leaf window, and we are working on its current
2949 matrix m. */
2950 struct glyph_matrix *m = w->current_matrix;
2951 int i, sync_p = 0;
2952 struct glyph_row *old_rows;
2954 /* Make a copy of the original rows of matrix m. */
2955 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2956 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2958 for (i = 0; i < nlines; ++i)
2960 /* Frame relative line assigned to. */
2961 int frame_to = i + unchanged_at_top;
2963 /* Frame relative line assigned. */
2964 int frame_from = copy_from[i] + unchanged_at_top;
2966 /* Window relative line assigned to. */
2967 int window_to = frame_to - m->matrix_y;
2969 /* Window relative line assigned. */
2970 int window_from = frame_from - m->matrix_y;
2972 /* Is assigned line inside window? */
2973 int from_inside_window_p
2974 = window_from >= 0 && window_from < m->matrix_h;
2976 /* Is assigned to line inside window? */
2977 int to_inside_window_p
2978 = window_to >= 0 && window_to < m->matrix_h;
2980 if (from_inside_window_p && to_inside_window_p)
2982 /* Enabled setting before assignment. */
2983 int enabled_before_p;
2985 /* Do the assignment. The enabled_p flag is saved
2986 over the assignment because the old redisplay did
2987 that. */
2988 enabled_before_p = m->rows[window_to].enabled_p;
2989 m->rows[window_to] = old_rows[window_from];
2990 m->rows[window_to].enabled_p = enabled_before_p;
2992 /* If frame line is empty, window line is empty, too. */
2993 if (!retained_p[copy_from[i]])
2994 m->rows[window_to].enabled_p = 0;
2996 else if (to_inside_window_p)
2998 /* A copy between windows. This is an infrequent
2999 case not worth optimizing. */
3000 struct frame *f = XFRAME (w->frame);
3001 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3002 struct window *w2;
3003 struct glyph_matrix *m2;
3004 int m2_from;
3006 w2 = frame_row_to_window (root, frame_from);
3007 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3008 -nw', FROM_FRAME sometimes has no associated window.
3009 This check avoids a segfault if W2 is null. */
3010 if (w2)
3012 m2 = w2->current_matrix;
3013 m2_from = frame_from - m2->matrix_y;
3014 copy_row_except_pointers (m->rows + window_to,
3015 m2->rows + m2_from);
3017 /* If frame line is empty, window line is empty, too. */
3018 if (!retained_p[copy_from[i]])
3019 m->rows[window_to].enabled_p = 0;
3021 sync_p = 1;
3023 else if (from_inside_window_p)
3024 sync_p = 1;
3027 /* If there was a copy between windows, make sure glyph
3028 pointers are in sync with the frame matrix. */
3029 if (sync_p)
3030 sync_window_with_frame_matrix_rows (w);
3032 /* Check that no pointers are lost. */
3033 CHECK_MATRIX (m);
3036 /* Next window on same level. */
3037 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3042 #if GLYPH_DEBUG
3044 /* Check that window and frame matrices agree about their
3045 understanding where glyphs of the rows are to find. For each
3046 window in the window tree rooted at W, check that rows in the
3047 matrices of leaf window agree with their frame matrices about
3048 glyph pointers. */
3050 static void
3051 check_window_matrix_pointers (struct window *w)
3053 while (w)
3055 if (!NILP (w->hchild))
3056 check_window_matrix_pointers (XWINDOW (w->hchild));
3057 else if (!NILP (w->vchild))
3058 check_window_matrix_pointers (XWINDOW (w->vchild));
3059 else
3061 struct frame *f = XFRAME (w->frame);
3062 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3063 check_matrix_pointers (w->current_matrix, f->current_matrix);
3066 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3071 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3072 a window and FRAME_MATRIX is the corresponding frame matrix. For
3073 each row in WINDOW_MATRIX check that it's a slice of the
3074 corresponding frame row. If it isn't, abort. */
3076 static void
3077 check_matrix_pointers (struct glyph_matrix *window_matrix,
3078 struct glyph_matrix *frame_matrix)
3080 /* Row number in WINDOW_MATRIX. */
3081 int i = 0;
3083 /* Row number corresponding to I in FRAME_MATRIX. */
3084 int j = window_matrix->matrix_y;
3086 /* For all rows check that the row in the window matrix is a
3087 slice of the row in the frame matrix. If it isn't we didn't
3088 mirror an operation on the frame matrix correctly. */
3089 while (i < window_matrix->nrows)
3091 if (!glyph_row_slice_p (window_matrix->rows + i,
3092 frame_matrix->rows + j))
3093 abort ();
3094 ++i, ++j;
3098 #endif /* GLYPH_DEBUG != 0 */
3102 /**********************************************************************
3103 VPOS and HPOS translations
3104 **********************************************************************/
3106 #if GLYPH_DEBUG
3108 /* Translate vertical position VPOS which is relative to window W to a
3109 vertical position relative to W's frame. */
3111 static int
3112 window_to_frame_vpos (struct window *w, int vpos)
3114 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3115 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3116 vpos += WINDOW_TOP_EDGE_LINE (w);
3117 xassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3118 return vpos;
3122 /* Translate horizontal position HPOS which is relative to window W to
3123 a horizontal position relative to W's frame. */
3125 static int
3126 window_to_frame_hpos (struct window *w, int hpos)
3128 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3129 hpos += WINDOW_LEFT_EDGE_COL (w);
3130 return hpos;
3133 #endif /* GLYPH_DEBUG */
3137 /**********************************************************************
3138 Redrawing Frames
3139 **********************************************************************/
3141 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3142 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3143 (Lisp_Object frame)
3145 struct frame *f;
3147 CHECK_LIVE_FRAME (frame);
3148 f = XFRAME (frame);
3150 /* Ignore redraw requests, if frame has no glyphs yet.
3151 (Implementation note: It still has to be checked why we are
3152 called so early here). */
3153 if (!glyphs_initialized_initially_p)
3154 return Qnil;
3156 update_begin (f);
3157 #ifdef MSDOS
3158 if (FRAME_MSDOS_P (f))
3159 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3160 #endif
3161 clear_frame (f);
3162 clear_current_matrices (f);
3163 update_end (f);
3164 if (FRAME_TERMCAP_P (f))
3165 fflush (FRAME_TTY (f)->output);
3166 windows_or_buffers_changed++;
3167 /* Mark all windows as inaccurate, so that every window will have
3168 its redisplay done. */
3169 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3170 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3171 f->garbaged = 0;
3172 return Qnil;
3176 /* Redraw frame F. This is nothing more than a call to the Lisp
3177 function redraw-frame. */
3179 void
3180 redraw_frame (struct frame *f)
3182 Lisp_Object frame;
3183 XSETFRAME (frame, f);
3184 Fredraw_frame (frame);
3188 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3189 doc: /* Clear and redisplay all visible frames. */)
3190 (void)
3192 Lisp_Object tail, frame;
3194 FOR_EACH_FRAME (tail, frame)
3195 if (FRAME_VISIBLE_P (XFRAME (frame)))
3196 Fredraw_frame (frame);
3198 return Qnil;
3203 /***********************************************************************
3204 Frame Update
3205 ***********************************************************************/
3207 /* Update frame F based on the data in desired matrices.
3209 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3210 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3211 scrolling.
3213 Value is non-zero if redisplay was stopped due to pending input. */
3216 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3218 /* 1 means display has been paused because of pending input. */
3219 int paused_p;
3220 struct window *root_window = XWINDOW (f->root_window);
3222 if (redisplay_dont_pause)
3223 force_p = 1;
3224 #if PERIODIC_PREEMPTION_CHECKING
3225 else if (NILP (Vredisplay_preemption_period))
3226 force_p = 1;
3227 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3229 EMACS_TIME tm;
3230 double p = XFLOATINT (Vredisplay_preemption_period);
3231 int sec, usec;
3233 if (detect_input_pending_ignore_squeezables ())
3235 paused_p = 1;
3236 goto do_pause;
3239 sec = (int) p;
3240 usec = (p - sec) * 1000000;
3242 EMACS_GET_TIME (tm);
3243 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3244 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3246 #endif
3248 if (FRAME_WINDOW_P (f))
3250 /* We are working on window matrix basis. All windows whose
3251 flag must_be_updated_p is set have to be updated. */
3253 /* Record that we are not working on frame matrices. */
3254 set_frame_matrix_frame (NULL);
3256 /* Update all windows in the window tree of F, maybe stopping
3257 when pending input is detected. */
3258 update_begin (f);
3260 /* Update the menu bar on X frames that don't have toolkit
3261 support. */
3262 if (WINDOWP (f->menu_bar_window))
3263 update_window (XWINDOW (f->menu_bar_window), 1);
3265 /* Update the tool-bar window, if present. */
3266 if (WINDOWP (f->tool_bar_window))
3268 struct window *w = XWINDOW (f->tool_bar_window);
3270 /* Update tool-bar window. */
3271 if (w->must_be_updated_p)
3273 Lisp_Object tem;
3275 update_window (w, 1);
3276 w->must_be_updated_p = 0;
3278 /* Swap tool-bar strings. We swap because we want to
3279 reuse strings. */
3280 tem = f->current_tool_bar_string;
3281 f->current_tool_bar_string = f->desired_tool_bar_string;
3282 f->desired_tool_bar_string = tem;
3287 /* Update windows. */
3288 paused_p = update_window_tree (root_window, force_p);
3289 update_end (f);
3291 /* This flush is a performance bottleneck under X,
3292 and it doesn't seem to be necessary anyway (in general).
3293 It is necessary when resizing the window with the mouse, or
3294 at least the fringes are not redrawn in a timely manner. ++kfs */
3295 if (f->force_flush_display_p)
3297 FRAME_RIF (f)->flush_display (f);
3298 f->force_flush_display_p = 0;
3301 else
3303 /* We are working on frame matrix basis. Set the frame on whose
3304 frame matrix we operate. */
3305 set_frame_matrix_frame (f);
3307 /* Build F's desired matrix from window matrices. */
3308 build_frame_matrix (f);
3310 /* Update the display */
3311 update_begin (f);
3312 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3313 update_end (f);
3315 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3317 if (FRAME_TTY (f)->termscript)
3318 fflush (FRAME_TTY (f)->termscript);
3319 if (FRAME_TERMCAP_P (f))
3320 fflush (FRAME_TTY (f)->output);
3323 /* Check window matrices for lost pointers. */
3324 #if GLYPH_DEBUG
3325 check_window_matrix_pointers (root_window);
3326 add_frame_display_history (f, paused_p);
3327 #endif
3330 #if PERIODIC_PREEMPTION_CHECKING
3331 do_pause:
3332 #endif
3333 /* Reset flags indicating that a window should be updated. */
3334 set_window_update_flags (root_window, 0);
3336 display_completed = !paused_p;
3337 return paused_p;
3342 /************************************************************************
3343 Window-based updates
3344 ************************************************************************/
3346 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3347 don't stop updating when input is pending. */
3349 static int
3350 update_window_tree (struct window *w, int force_p)
3352 int paused_p = 0;
3354 while (w && !paused_p)
3356 if (!NILP (w->hchild))
3357 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3358 else if (!NILP (w->vchild))
3359 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3360 else if (w->must_be_updated_p)
3361 paused_p |= update_window (w, force_p);
3363 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3366 return paused_p;
3370 /* Update window W if its flag must_be_updated_p is non-zero. If
3371 FORCE_P is non-zero, don't stop updating if input is pending. */
3373 void
3374 update_single_window (struct window *w, int force_p)
3376 if (w->must_be_updated_p)
3378 struct frame *f = XFRAME (WINDOW_FRAME (w));
3380 /* Record that this is not a frame-based redisplay. */
3381 set_frame_matrix_frame (NULL);
3383 if (redisplay_dont_pause)
3384 force_p = 1;
3385 #if PERIODIC_PREEMPTION_CHECKING
3386 else if (NILP (Vredisplay_preemption_period))
3387 force_p = 1;
3388 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3390 EMACS_TIME tm;
3391 double p = XFLOATINT (Vredisplay_preemption_period);
3392 int sec, usec;
3394 sec = (int) p;
3395 usec = (p - sec) * 1000000;
3397 EMACS_GET_TIME (tm);
3398 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3399 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3401 #endif
3403 /* Update W. */
3404 update_begin (f);
3405 update_window (w, force_p);
3406 update_end (f);
3408 /* Reset flag in W. */
3409 w->must_be_updated_p = 0;
3413 #ifdef HAVE_WINDOW_SYSTEM
3415 /* Redraw lines from the current matrix of window W that are
3416 overlapped by other rows. YB is bottom-most y-position in W. */
3418 static void
3419 redraw_overlapped_rows (struct window *w, int yb)
3421 int i;
3422 struct frame *f = XFRAME (WINDOW_FRAME (w));
3424 /* If rows overlapping others have been changed, the rows being
3425 overlapped have to be redrawn. This won't draw lines that have
3426 already been drawn in update_window_line because overlapped_p in
3427 desired rows is 0, so after row assignment overlapped_p in
3428 current rows is 0. */
3429 for (i = 0; i < w->current_matrix->nrows; ++i)
3431 struct glyph_row *row = w->current_matrix->rows + i;
3433 if (!row->enabled_p)
3434 break;
3435 else if (row->mode_line_p)
3436 continue;
3438 if (row->overlapped_p)
3440 enum glyph_row_area area;
3442 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3444 updated_row = row;
3445 updated_area = area;
3446 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3447 area == TEXT_AREA ? row->x : 0);
3448 if (row->used[area])
3449 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3450 row->used[area]);
3451 FRAME_RIF (f)->clear_end_of_line (-1);
3454 row->overlapped_p = 0;
3457 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3458 break;
3463 /* Redraw lines from the current matrix of window W that overlap
3464 others. YB is bottom-most y-position in W. */
3466 static void
3467 redraw_overlapping_rows (struct window *w, int yb)
3469 int i, bottom_y;
3470 struct glyph_row *row;
3471 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3473 for (i = 0; i < w->current_matrix->nrows; ++i)
3475 row = w->current_matrix->rows + i;
3477 if (!row->enabled_p)
3478 break;
3479 else if (row->mode_line_p)
3480 continue;
3482 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3484 if (row->overlapping_p)
3486 int overlaps = 0;
3488 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3489 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3490 overlaps |= OVERLAPS_PRED;
3491 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3492 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3493 overlaps |= OVERLAPS_SUCC;
3495 if (overlaps)
3497 if (row->used[LEFT_MARGIN_AREA])
3498 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3500 if (row->used[TEXT_AREA])
3501 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3503 if (row->used[RIGHT_MARGIN_AREA])
3504 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3506 /* Record in neighbor rows that ROW overwrites part of
3507 their display. */
3508 if (overlaps & OVERLAPS_PRED)
3509 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3510 if (overlaps & OVERLAPS_SUCC)
3511 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3515 if (bottom_y >= yb)
3516 break;
3520 #endif /* HAVE_WINDOW_SYSTEM */
3523 #if defined GLYPH_DEBUG && 0
3525 /* Check that no row in the current matrix of window W is enabled
3526 which is below what's displayed in the window. */
3528 static void
3529 check_current_matrix_flags (struct window *w)
3531 int last_seen_p = 0;
3532 int i, yb = window_text_bottom_y (w);
3534 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3536 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3537 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3538 last_seen_p = 1;
3539 else if (last_seen_p && row->enabled_p)
3540 abort ();
3544 #endif /* GLYPH_DEBUG */
3547 /* Update display of window W. FORCE_P non-zero means that we should
3548 not stop when detecting pending input. */
3550 static int
3551 update_window (struct window *w, int force_p)
3553 struct glyph_matrix *desired_matrix = w->desired_matrix;
3554 int paused_p;
3555 #if !PERIODIC_PREEMPTION_CHECKING
3556 int preempt_count = baud_rate / 2400 + 1;
3557 #endif
3558 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3559 #if GLYPH_DEBUG
3560 /* Check that W's frame doesn't have glyph matrices. */
3561 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3562 #endif
3564 /* Check pending input the first time so that we can quickly return. */
3565 #if !PERIODIC_PREEMPTION_CHECKING
3566 if (!force_p)
3567 detect_input_pending_ignore_squeezables ();
3568 #endif
3570 /* If forced to complete the update, or if no input is pending, do
3571 the update. */
3572 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3574 struct glyph_row *row, *end;
3575 struct glyph_row *mode_line_row;
3576 struct glyph_row *header_line_row;
3577 int yb, changed_p = 0, mouse_face_overwritten_p = 0;
3578 #if ! PERIODIC_PREEMPTION_CHECKING
3579 int n_updated = 0;
3580 #endif
3582 rif->update_window_begin_hook (w);
3583 yb = window_text_bottom_y (w);
3584 row = desired_matrix->rows;
3585 end = row + desired_matrix->nrows - 1;
3587 /* Take note of the header line, if there is one. We will
3588 update it below, after updating all of the window's lines. */
3589 if (row->mode_line_p)
3591 header_line_row = row;
3592 ++row;
3594 else
3595 header_line_row = NULL;
3597 /* Update the mode line, if necessary. */
3598 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3599 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3601 mode_line_row->y = yb;
3602 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3603 desired_matrix),
3604 &mouse_face_overwritten_p);
3607 /* Find first enabled row. Optimizations in redisplay_internal
3608 may lead to an update with only one row enabled. There may
3609 be also completely empty matrices. */
3610 while (row < end && !row->enabled_p)
3611 ++row;
3613 /* Try reusing part of the display by copying. */
3614 if (row < end && !desired_matrix->no_scrolling_p)
3616 int rc = scrolling_window (w, header_line_row != NULL);
3617 if (rc < 0)
3619 /* All rows were found to be equal. */
3620 paused_p = 0;
3621 goto set_cursor;
3623 else if (rc > 0)
3625 /* We've scrolled the display. */
3626 force_p = 1;
3627 changed_p = 1;
3631 /* Update the rest of the lines. */
3632 for (; row < end && (force_p || !input_pending); ++row)
3633 /* scrolling_window resets the enabled_p flag of the rows it
3634 reuses from current_matrix. */
3635 if (row->enabled_p)
3637 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3638 int i;
3640 /* We'll have to play a little bit with when to
3641 detect_input_pending. If it's done too often,
3642 scrolling large windows with repeated scroll-up
3643 commands will too quickly pause redisplay. */
3644 #if PERIODIC_PREEMPTION_CHECKING
3645 if (!force_p)
3647 EMACS_TIME tm, dif;
3648 EMACS_GET_TIME (tm);
3649 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3650 if (EMACS_TIME_NEG_P (dif))
3652 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3653 if (detect_input_pending_ignore_squeezables ())
3654 break;
3657 #else
3658 if (!force_p && ++n_updated % preempt_count == 0)
3659 detect_input_pending_ignore_squeezables ();
3660 #endif
3661 changed_p |= update_window_line (w, vpos,
3662 &mouse_face_overwritten_p);
3664 /* Mark all rows below the last visible one in the current
3665 matrix as invalid. This is necessary because of
3666 variable line heights. Consider the case of three
3667 successive redisplays, where the first displays 5
3668 lines, the second 3 lines, and the third 5 lines again.
3669 If the second redisplay wouldn't mark rows in the
3670 current matrix invalid, the third redisplay might be
3671 tempted to optimize redisplay based on lines displayed
3672 in the first redisplay. */
3673 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3674 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3675 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3678 /* Was display preempted? */
3679 paused_p = row < end;
3681 set_cursor:
3683 /* Update the header line after scrolling because a new header
3684 line would otherwise overwrite lines at the top of the window
3685 that can be scrolled. */
3686 if (header_line_row && header_line_row->enabled_p)
3688 header_line_row->y = 0;
3689 update_window_line (w, 0, &mouse_face_overwritten_p);
3692 /* Fix the appearance of overlapping/overlapped rows. */
3693 if (!paused_p && !w->pseudo_window_p)
3695 #ifdef HAVE_WINDOW_SYSTEM
3696 if (changed_p && rif->fix_overlapping_area)
3698 redraw_overlapped_rows (w, yb);
3699 redraw_overlapping_rows (w, yb);
3701 #endif
3703 /* Make cursor visible at cursor position of W. */
3704 set_window_cursor_after_update (w);
3706 #if 0 /* Check that current matrix invariants are satisfied. This is
3707 for debugging only. See the comment of check_matrix_invariants. */
3708 IF_DEBUG (check_matrix_invariants (w));
3709 #endif
3712 #if GLYPH_DEBUG
3713 /* Remember the redisplay method used to display the matrix. */
3714 strcpy (w->current_matrix->method, w->desired_matrix->method);
3715 #endif
3717 #ifdef HAVE_WINDOW_SYSTEM
3718 update_window_fringes (w, 0);
3719 #endif
3721 /* End the update of window W. Don't set the cursor if we
3722 paused updating the display because in this case,
3723 set_window_cursor_after_update hasn't been called, and
3724 output_cursor doesn't contain the cursor location. */
3725 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3727 else
3728 paused_p = 1;
3730 #if GLYPH_DEBUG
3731 /* check_current_matrix_flags (w); */
3732 add_window_display_history (w, w->current_matrix->method, paused_p);
3733 #endif
3735 clear_glyph_matrix (desired_matrix);
3737 return paused_p;
3741 /* Update the display of area AREA in window W, row number VPOS.
3742 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3744 static void
3745 update_marginal_area (struct window *w, int area, int vpos)
3747 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3748 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3750 /* Let functions in xterm.c know what area subsequent X positions
3751 will be relative to. */
3752 updated_area = area;
3754 /* Set cursor to start of glyphs, write them, and clear to the end
3755 of the area. I don't think that something more sophisticated is
3756 necessary here, since marginal areas will not be the default. */
3757 rif->cursor_to (vpos, 0, desired_row->y, 0);
3758 if (desired_row->used[area])
3759 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3760 rif->clear_end_of_line (-1);
3764 /* Update the display of the text area of row VPOS in window W.
3765 Value is non-zero if display has changed. */
3767 static int
3768 update_text_area (struct window *w, int vpos)
3770 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3771 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3772 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3773 int changed_p = 0;
3775 /* Let functions in xterm.c know what area subsequent X positions
3776 will be relative to. */
3777 updated_area = TEXT_AREA;
3779 /* If rows are at different X or Y, or rows have different height,
3780 or the current row is marked invalid, write the entire line. */
3781 if (!current_row->enabled_p
3782 || desired_row->y != current_row->y
3783 || desired_row->ascent != current_row->ascent
3784 || desired_row->phys_ascent != current_row->phys_ascent
3785 || desired_row->phys_height != current_row->phys_height
3786 || desired_row->visible_height != current_row->visible_height
3787 || current_row->overlapped_p
3788 /* This next line is necessary for correctly redrawing
3789 mouse-face areas after scrolling and other operations.
3790 However, it causes excessive flickering when mouse is moved
3791 across the mode line. Luckily, turning it off for the mode
3792 line doesn't seem to hurt anything. -- cyd.
3793 But it is still needed for the header line. -- kfs. */
3794 || (current_row->mouse_face_p
3795 && !(current_row->mode_line_p && vpos > 0))
3796 || current_row->x != desired_row->x)
3798 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3800 if (desired_row->used[TEXT_AREA])
3801 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3802 desired_row->used[TEXT_AREA]);
3804 /* Clear to end of window. */
3805 rif->clear_end_of_line (-1);
3806 changed_p = 1;
3808 /* This erases the cursor. We do this here because
3809 notice_overwritten_cursor cannot easily check this, which
3810 might indicate that the whole functionality of
3811 notice_overwritten_cursor would better be implemented here.
3812 On the other hand, we need notice_overwritten_cursor as long
3813 as mouse highlighting is done asynchronously outside of
3814 redisplay. */
3815 if (vpos == w->phys_cursor.vpos)
3816 w->phys_cursor_on_p = 0;
3818 else
3820 int stop, i, x;
3821 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3822 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3823 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3824 int desired_stop_pos = desired_row->used[TEXT_AREA];
3825 int abort_skipping = 0;
3827 /* If the desired row extends its face to the text area end, and
3828 unless the current row also does so at the same position,
3829 make sure we write at least one glyph, so that the face
3830 extension actually takes place. */
3831 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3832 && (desired_stop_pos < current_row->used[TEXT_AREA]
3833 || (desired_stop_pos == current_row->used[TEXT_AREA]
3834 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3835 --desired_stop_pos;
3837 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3838 i = 0;
3839 x = desired_row->x;
3841 /* Loop over glyphs that current and desired row may have
3842 in common. */
3843 while (i < stop)
3845 int can_skip_p = !abort_skipping;
3847 /* Skip over glyphs that both rows have in common. These
3848 don't have to be written. We can't skip if the last
3849 current glyph overlaps the glyph to its right. For
3850 example, consider a current row of `if ' with the `f' in
3851 Courier bold so that it overlaps the ` ' to its right.
3852 If the desired row is ` ', we would skip over the space
3853 after the `if' and there would remain a pixel from the
3854 `f' on the screen. */
3855 if (overlapping_glyphs_p && i > 0)
3857 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3858 int left, right;
3860 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3861 &left, &right);
3862 can_skip_p = (right == 0 && !abort_skipping);
3865 if (can_skip_p)
3867 int start_hpos = i;
3869 while (i < stop
3870 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3872 x += desired_glyph->pixel_width;
3873 ++desired_glyph, ++current_glyph, ++i;
3876 /* Consider the case that the current row contains "xxx
3877 ppp ggg" in italic Courier font, and the desired row
3878 is "xxx ggg". The character `p' has lbearing, `g'
3879 has not. The loop above will stop in front of the
3880 first `p' in the current row. If we would start
3881 writing glyphs there, we wouldn't erase the lbearing
3882 of the `p'. The rest of the lbearing problem is then
3883 taken care of by draw_glyphs. */
3884 if (overlapping_glyphs_p
3885 && i > 0
3886 && i < current_row->used[TEXT_AREA]
3887 && (current_row->used[TEXT_AREA]
3888 != desired_row->used[TEXT_AREA]))
3890 int left, right;
3892 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3893 &left, &right);
3894 while (left > 0 && i > 0)
3896 --i, --desired_glyph, --current_glyph;
3897 x -= desired_glyph->pixel_width;
3898 left -= desired_glyph->pixel_width;
3901 /* Abort the skipping algorithm if we end up before
3902 our starting point, to avoid looping (bug#1070).
3903 This can happen when the lbearing is larger than
3904 the pixel width. */
3905 abort_skipping = (i < start_hpos);
3909 /* Try to avoid writing the entire rest of the desired row
3910 by looking for a resync point. This mainly prevents
3911 mode line flickering in the case the mode line is in
3912 fixed-pitch font, which it usually will be. */
3913 if (i < desired_row->used[TEXT_AREA])
3915 int start_x = x, start_hpos = i;
3916 struct glyph *start = desired_glyph;
3917 int current_x = x;
3918 int skip_first_p = !can_skip_p;
3920 /* Find the next glyph that's equal again. */
3921 while (i < stop
3922 && (skip_first_p
3923 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3924 && x == current_x)
3926 x += desired_glyph->pixel_width;
3927 current_x += current_glyph->pixel_width;
3928 ++desired_glyph, ++current_glyph, ++i;
3929 skip_first_p = 0;
3932 if (i == start_hpos || x != current_x)
3934 i = start_hpos;
3935 x = start_x;
3936 desired_glyph = start;
3937 break;
3940 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3941 rif->write_glyphs (start, i - start_hpos);
3942 changed_p = 1;
3946 /* Write the rest. */
3947 if (i < desired_row->used[TEXT_AREA])
3949 rif->cursor_to (vpos, i, desired_row->y, x);
3950 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3951 changed_p = 1;
3954 /* Maybe clear to end of line. */
3955 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3957 /* If new row extends to the end of the text area, nothing
3958 has to be cleared, if and only if we did a write_glyphs
3959 above. This is made sure by setting desired_stop_pos
3960 appropriately above. */
3961 xassert (i < desired_row->used[TEXT_AREA]
3962 || ((desired_row->used[TEXT_AREA]
3963 == current_row->used[TEXT_AREA])
3964 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3966 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3968 /* If old row extends to the end of the text area, clear. */
3969 if (i >= desired_row->used[TEXT_AREA])
3970 rif->cursor_to (vpos, i, desired_row->y,
3971 desired_row->pixel_width);
3972 rif->clear_end_of_line (-1);
3973 changed_p = 1;
3975 else if (desired_row->pixel_width < current_row->pixel_width)
3977 /* Otherwise clear to the end of the old row. Everything
3978 after that position should be clear already. */
3979 int xlim;
3981 if (i >= desired_row->used[TEXT_AREA])
3982 rif->cursor_to (vpos, i, desired_row->y,
3983 desired_row->pixel_width);
3985 /* If cursor is displayed at the end of the line, make sure
3986 it's cleared. Nowadays we don't have a phys_cursor_glyph
3987 with which to erase the cursor (because this method
3988 doesn't work with lbearing/rbearing), so we must do it
3989 this way. */
3990 if (vpos == w->phys_cursor.vpos
3991 && (desired_row->reversed_p
3992 ? (w->phys_cursor.hpos < 0)
3993 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3995 w->phys_cursor_on_p = 0;
3996 xlim = -1;
3998 else
3999 xlim = current_row->pixel_width;
4000 rif->clear_end_of_line (xlim);
4001 changed_p = 1;
4005 return changed_p;
4009 /* Update row VPOS in window W. Value is non-zero if display has been
4010 changed. */
4012 static int
4013 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4015 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4016 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4017 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4018 int changed_p = 0;
4020 /* Set the row being updated. This is important to let xterm.c
4021 know what line height values are in effect. */
4022 updated_row = desired_row;
4024 /* A row can be completely invisible in case a desired matrix was
4025 built with a vscroll and then make_cursor_line_fully_visible shifts
4026 the matrix. Make sure to make such rows current anyway, since
4027 we need the correct y-position, for example, in the current matrix. */
4028 if (desired_row->mode_line_p
4029 || desired_row->visible_height > 0)
4031 xassert (desired_row->enabled_p);
4033 /* Update display of the left margin area, if there is one. */
4034 if (!desired_row->full_width_p
4035 && !NILP (w->left_margin_cols))
4037 changed_p = 1;
4038 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4041 /* Update the display of the text area. */
4042 if (update_text_area (w, vpos))
4044 changed_p = 1;
4045 if (current_row->mouse_face_p)
4046 *mouse_face_overwritten_p = 1;
4049 /* Update display of the right margin area, if there is one. */
4050 if (!desired_row->full_width_p
4051 && !NILP (w->right_margin_cols))
4053 changed_p = 1;
4054 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4057 /* Draw truncation marks etc. */
4058 if (!current_row->enabled_p
4059 || desired_row->y != current_row->y
4060 || desired_row->visible_height != current_row->visible_height
4061 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4062 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4063 || current_row->redraw_fringe_bitmaps_p
4064 || desired_row->mode_line_p != current_row->mode_line_p
4065 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4066 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4067 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4068 rif->after_update_window_line_hook (desired_row);
4071 /* Update current_row from desired_row. */
4072 make_current (w->desired_matrix, w->current_matrix, vpos);
4073 updated_row = NULL;
4074 return changed_p;
4078 /* Set the cursor after an update of window W. This function may only
4079 be called from update_window. */
4081 static void
4082 set_window_cursor_after_update (struct window *w)
4084 struct frame *f = XFRAME (w->frame);
4085 struct redisplay_interface *rif = FRAME_RIF (f);
4086 int cx, cy, vpos, hpos;
4088 /* Not intended for frame matrix updates. */
4089 xassert (FRAME_WINDOW_P (f));
4091 if (cursor_in_echo_area
4092 && !NILP (echo_area_buffer[0])
4093 /* If we are showing a message instead of the mini-buffer,
4094 show the cursor for the message instead. */
4095 && XWINDOW (minibuf_window) == w
4096 && EQ (minibuf_window, echo_area_window)
4097 /* These cases apply only to the frame that contains
4098 the active mini-buffer window. */
4099 && FRAME_HAS_MINIBUF_P (f)
4100 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4102 cx = cy = vpos = hpos = 0;
4104 if (cursor_in_echo_area >= 0)
4106 /* If the mini-buffer is several lines high, find the last
4107 line that has any text on it. Note: either all lines
4108 are enabled or none. Otherwise we wouldn't be able to
4109 determine Y. */
4110 struct glyph_row *row, *last_row;
4111 struct glyph *glyph;
4112 int yb = window_text_bottom_y (w);
4114 last_row = NULL;
4115 row = w->current_matrix->rows;
4116 while (row->enabled_p
4117 && (last_row == NULL
4118 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4120 if (row->used[TEXT_AREA]
4121 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4122 last_row = row;
4123 ++row;
4126 if (last_row)
4128 struct glyph *start = last_row->glyphs[TEXT_AREA];
4129 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4131 while (last > start && last->charpos < 0)
4132 --last;
4134 for (glyph = start; glyph < last; ++glyph)
4136 cx += glyph->pixel_width;
4137 ++hpos;
4140 cy = last_row->y;
4141 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4145 else
4147 cx = w->cursor.x;
4148 cy = w->cursor.y;
4149 hpos = w->cursor.hpos;
4150 vpos = w->cursor.vpos;
4153 /* Window cursor can be out of sync for horizontally split windows. */
4154 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4155 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4156 vpos = max (0, vpos);
4157 vpos = min (w->current_matrix->nrows - 1, vpos);
4158 rif->cursor_to (vpos, hpos, cy, cx);
4162 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4163 tree rooted at W. */
4165 void
4166 set_window_update_flags (struct window *w, int on_p)
4168 while (w)
4170 if (!NILP (w->hchild))
4171 set_window_update_flags (XWINDOW (w->hchild), on_p);
4172 else if (!NILP (w->vchild))
4173 set_window_update_flags (XWINDOW (w->vchild), on_p);
4174 else
4175 w->must_be_updated_p = on_p;
4177 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4183 /***********************************************************************
4184 Window-Based Scrolling
4185 ***********************************************************************/
4187 /* Structure describing rows in scrolling_window. */
4189 struct row_entry
4191 /* Number of occurrences of this row in desired and current matrix. */
4192 int old_uses, new_uses;
4194 /* Vpos of row in new matrix. */
4195 int new_line_number;
4197 /* Bucket index of this row_entry in the hash table row_table. */
4198 ptrdiff_t bucket;
4200 /* The row described by this entry. */
4201 struct glyph_row *row;
4203 /* Hash collision chain. */
4204 struct row_entry *next;
4207 /* A pool to allocate row_entry structures from, and the size of the
4208 pool. The pool is reallocated in scrolling_window when we find
4209 that we need a larger one. */
4211 static struct row_entry *row_entry_pool;
4212 static ptrdiff_t row_entry_pool_size;
4214 /* Index of next free entry in row_entry_pool. */
4216 static ptrdiff_t row_entry_idx;
4218 /* The hash table used during scrolling, and the table's size. This
4219 table is used to quickly identify equal rows in the desired and
4220 current matrix. */
4222 static struct row_entry **row_table;
4223 static ptrdiff_t row_table_size;
4225 /* Vectors of pointers to row_entry structures belonging to the
4226 current and desired matrix, and the size of the vectors. */
4228 static struct row_entry **old_lines, **new_lines;
4229 static ptrdiff_t old_lines_size, new_lines_size;
4231 /* A pool to allocate run structures from, and its size. */
4233 static struct run *run_pool;
4234 static ptrdiff_t runs_size;
4236 /* A vector of runs of lines found during scrolling. */
4238 static struct run **runs;
4240 /* Add glyph row ROW to the scrolling hash table. */
4242 static inline struct row_entry *
4243 add_row_entry (struct glyph_row *row)
4245 struct row_entry *entry;
4246 ptrdiff_t i = row->hash % row_table_size;
4248 entry = row_table[i];
4249 xassert (entry || verify_row_hash (row));
4250 while (entry && !row_equal_p (entry->row, row, 1))
4251 entry = entry->next;
4253 if (entry == NULL)
4255 entry = row_entry_pool + row_entry_idx++;
4256 entry->row = row;
4257 entry->old_uses = entry->new_uses = 0;
4258 entry->new_line_number = 0;
4259 entry->bucket = i;
4260 entry->next = row_table[i];
4261 row_table[i] = entry;
4264 return entry;
4268 /* Try to reuse part of the current display of W by scrolling lines.
4269 HEADER_LINE_P non-zero means W has a header line.
4271 The algorithm is taken from Communications of the ACM, Apr78 "A
4272 Technique for Isolating Differences Between Files." It should take
4273 O(N) time.
4275 A short outline of the steps of the algorithm
4277 1. Skip lines equal at the start and end of both matrices.
4279 2. Enter rows in the current and desired matrix into a symbol
4280 table, counting how often they appear in both matrices.
4282 3. Rows that appear exactly once in both matrices serve as anchors,
4283 i.e. we assume that such lines are likely to have been moved.
4285 4. Starting from anchor lines, extend regions to be scrolled both
4286 forward and backward.
4288 Value is
4290 -1 if all rows were found to be equal.
4291 0 to indicate that we did not scroll the display, or
4292 1 if we did scroll. */
4294 static int
4295 scrolling_window (struct window *w, int header_line_p)
4297 struct glyph_matrix *desired_matrix = w->desired_matrix;
4298 struct glyph_matrix *current_matrix = w->current_matrix;
4299 int yb = window_text_bottom_y (w);
4300 ptrdiff_t i;
4301 int j, first_old, first_new, last_old, last_new;
4302 int nruns, run_idx;
4303 ptrdiff_t n;
4304 struct row_entry *entry;
4305 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4307 /* Skip over rows equal at the start. */
4308 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4310 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4311 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4313 if (c->enabled_p
4314 && d->enabled_p
4315 && !d->redraw_fringe_bitmaps_p
4316 && c->y == d->y
4317 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4318 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4319 && row_equal_p (c, d, 1))
4321 assign_row (c, d);
4322 d->enabled_p = 0;
4324 else
4325 break;
4328 /* Give up if some rows in the desired matrix are not enabled. */
4329 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4330 return -1;
4332 first_old = first_new = i;
4334 /* Set last_new to the index + 1 of the row that reaches the
4335 bottom boundary in the desired matrix. Give up if we find a
4336 disabled row before we reach the bottom boundary. */
4337 i = first_new + 1;
4338 while (i < desired_matrix->nrows - 1)
4340 int bottom;
4342 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4343 return 0;
4344 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4345 if (bottom <= yb)
4346 ++i;
4347 if (bottom >= yb)
4348 break;
4351 last_new = i;
4353 /* Set last_old to the index + 1 of the row that reaches the bottom
4354 boundary in the current matrix. We don't look at the enabled
4355 flag here because we plan to reuse part of the display even if
4356 other parts are disabled. */
4357 i = first_old + 1;
4358 while (i < current_matrix->nrows - 1)
4360 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4361 if (bottom <= yb)
4362 ++i;
4363 if (bottom >= yb)
4364 break;
4367 last_old = i;
4369 /* Skip over rows equal at the bottom. */
4370 i = last_new;
4371 j = last_old;
4372 while (i - 1 > first_new
4373 && j - 1 > first_old
4374 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4375 && (MATRIX_ROW (current_matrix, j - 1)->y
4376 == MATRIX_ROW (desired_matrix, i - 1)->y)
4377 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4378 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4379 MATRIX_ROW (current_matrix, j - 1), 1))
4380 --i, --j;
4381 last_new = i;
4382 last_old = j;
4384 /* Nothing to do if all rows are equal. */
4385 if (last_new == first_new)
4386 return 0;
4388 /* Check for integer overflow in size calculation.
4390 If next_almost_prime checks (N) for divisibility by 2..10, then
4391 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4392 So, set next_almost_prime_increment_max to 10.
4394 It's just a coincidence that next_almost_prime_increment_max ==
4395 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4396 13, then next_almost_prime_increment_max would be 14, e.g.,
4397 because next_almost_prime (113) would be 127. */
4399 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4400 enum { next_almost_prime_increment_max = 10 };
4401 ptrdiff_t row_table_max =
4402 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4403 - next_almost_prime_increment_max);
4404 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4405 if (current_nrows_max < current_matrix->nrows)
4406 memory_full (SIZE_MAX);
4409 /* Reallocate vectors, tables etc. if necessary. */
4411 if (current_matrix->nrows > old_lines_size)
4412 old_lines = xpalloc (old_lines, &old_lines_size,
4413 current_matrix->nrows - old_lines_size,
4414 INT_MAX, sizeof *old_lines);
4416 if (desired_matrix->nrows > new_lines_size)
4417 new_lines = xpalloc (new_lines, &new_lines_size,
4418 desired_matrix->nrows - new_lines_size,
4419 INT_MAX, sizeof *new_lines);
4421 n = desired_matrix->nrows;
4422 n += current_matrix->nrows;
4423 if (row_table_size < 3 * n)
4425 ptrdiff_t size = next_almost_prime (3 * n);
4426 row_table = xnrealloc (row_table, size, sizeof *row_table);
4427 row_table_size = size;
4428 memset (row_table, 0, size * sizeof *row_table);
4431 if (n > row_entry_pool_size)
4432 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4433 n - row_entry_pool_size,
4434 -1, sizeof *row_entry_pool);
4436 if (desired_matrix->nrows > runs_size)
4438 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4439 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4440 runs_size = desired_matrix->nrows;
4443 nruns = run_idx = 0;
4444 row_entry_idx = 0;
4446 /* Add rows from the current and desired matrix to the hash table
4447 row_hash_table to be able to find equal ones quickly. */
4449 for (i = first_old; i < last_old; ++i)
4451 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4453 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4454 old_lines[i] = entry;
4455 ++entry->old_uses;
4457 else
4458 old_lines[i] = NULL;
4461 for (i = first_new; i < last_new; ++i)
4463 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4464 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4465 ++entry->new_uses;
4466 entry->new_line_number = i;
4467 new_lines[i] = entry;
4470 /* Identify moves based on lines that are unique and equal
4471 in both matrices. */
4472 for (i = first_old; i < last_old;)
4473 if (old_lines[i]
4474 && old_lines[i]->old_uses == 1
4475 && old_lines[i]->new_uses == 1)
4477 int p, q;
4478 int new_line = old_lines[i]->new_line_number;
4479 struct run *run = run_pool + run_idx++;
4481 /* Record move. */
4482 run->current_vpos = i;
4483 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4484 run->desired_vpos = new_line;
4485 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4486 run->nrows = 1;
4487 run->height = MATRIX_ROW (current_matrix, i)->height;
4489 /* Extend backward. */
4490 p = i - 1;
4491 q = new_line - 1;
4492 while (p > first_old
4493 && q > first_new
4494 && old_lines[p] == new_lines[q])
4496 int h = MATRIX_ROW (current_matrix, p)->height;
4497 --run->current_vpos;
4498 --run->desired_vpos;
4499 ++run->nrows;
4500 run->height += h;
4501 run->desired_y -= h;
4502 run->current_y -= h;
4503 --p, --q;
4506 /* Extend forward. */
4507 p = i + 1;
4508 q = new_line + 1;
4509 while (p < last_old
4510 && q < last_new
4511 && old_lines[p] == new_lines[q])
4513 int h = MATRIX_ROW (current_matrix, p)->height;
4514 ++run->nrows;
4515 run->height += h;
4516 ++p, ++q;
4519 /* Insert run into list of all runs. Order runs by copied
4520 pixel lines. Note that we record runs that don't have to
4521 be copied because they are already in place. This is done
4522 because we can avoid calling update_window_line in this
4523 case. */
4524 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4526 for (q = nruns; q > p; --q)
4527 runs[q] = runs[q - 1];
4528 runs[p] = run;
4529 ++nruns;
4531 i += run->nrows;
4533 else
4534 ++i;
4536 /* Do the moves. Do it in a way that we don't overwrite something
4537 we want to copy later on. This is not solvable in general
4538 because there is only one display and we don't have a way to
4539 exchange areas on this display. Example:
4541 +-----------+ +-----------+
4542 | A | | B |
4543 +-----------+ --> +-----------+
4544 | B | | A |
4545 +-----------+ +-----------+
4547 Instead, prefer bigger moves, and invalidate moves that would
4548 copy from where we copied to. */
4550 for (i = 0; i < nruns; ++i)
4551 if (runs[i]->nrows > 0)
4553 struct run *r = runs[i];
4555 /* Copy on the display. */
4556 if (r->current_y != r->desired_y)
4558 rif->clear_window_mouse_face (w);
4559 rif->scroll_run_hook (w, r);
4562 /* Truncate runs that copy to where we copied to, and
4563 invalidate runs that copy from where we copied to. */
4564 for (j = nruns - 1; j > i; --j)
4566 struct run *p = runs[j];
4567 int truncated_p = 0;
4569 if (p->nrows > 0
4570 && p->desired_y < r->desired_y + r->height
4571 && p->desired_y + p->height > r->desired_y)
4573 if (p->desired_y < r->desired_y)
4575 p->nrows = r->desired_vpos - p->desired_vpos;
4576 p->height = r->desired_y - p->desired_y;
4577 truncated_p = 1;
4579 else
4581 int nrows_copied = (r->desired_vpos + r->nrows
4582 - p->desired_vpos);
4584 if (p->nrows <= nrows_copied)
4585 p->nrows = 0;
4586 else
4588 int height_copied = (r->desired_y + r->height
4589 - p->desired_y);
4591 p->current_vpos += nrows_copied;
4592 p->desired_vpos += nrows_copied;
4593 p->nrows -= nrows_copied;
4594 p->current_y += height_copied;
4595 p->desired_y += height_copied;
4596 p->height -= height_copied;
4597 truncated_p = 1;
4602 if (r->current_y != r->desired_y
4603 /* The condition below is equivalent to
4604 ((p->current_y >= r->desired_y
4605 && p->current_y < r->desired_y + r->height)
4606 || (p->current_y + p->height > r->desired_y
4607 && (p->current_y + p->height
4608 <= r->desired_y + r->height)))
4609 because we have 0 < p->height <= r->height. */
4610 && p->current_y < r->desired_y + r->height
4611 && p->current_y + p->height > r->desired_y)
4612 p->nrows = 0;
4614 /* Reorder runs by copied pixel lines if truncated. */
4615 if (truncated_p && p->nrows > 0)
4617 int k = nruns - 1;
4619 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4620 k--;
4621 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4622 runs[k] = p;
4626 /* Assign matrix rows. */
4627 for (j = 0; j < r->nrows; ++j)
4629 struct glyph_row *from, *to;
4630 int to_overlapped_p;
4632 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4633 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4634 to_overlapped_p = to->overlapped_p;
4635 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4636 assign_row (to, from);
4637 /* The above `assign_row' actually does swap, so if we had
4638 an overlap in the copy destination of two runs, then
4639 the second run would assign a previously disabled bogus
4640 row. But thanks to the truncation code in the
4641 preceding for-loop, we no longer have such an overlap,
4642 and thus the assigned row should always be enabled. */
4643 xassert (to->enabled_p);
4644 from->enabled_p = 0;
4645 to->overlapped_p = to_overlapped_p;
4649 /* Clear the hash table, for the next time. */
4650 for (i = 0; i < row_entry_idx; ++i)
4651 row_table[row_entry_pool[i].bucket] = NULL;
4653 /* Value is 1 to indicate that we scrolled the display. */
4654 return 0 < nruns;
4659 /************************************************************************
4660 Frame-Based Updates
4661 ************************************************************************/
4663 /* Update the desired frame matrix of frame F.
4665 FORCE_P non-zero means that the update should not be stopped by
4666 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4667 should not be tried.
4669 Value is non-zero if update was stopped due to pending input. */
4671 static int
4672 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4674 /* Frame matrices to work on. */
4675 struct glyph_matrix *current_matrix = f->current_matrix;
4676 struct glyph_matrix *desired_matrix = f->desired_matrix;
4677 int i;
4678 int pause_p;
4679 int preempt_count = baud_rate / 2400 + 1;
4681 xassert (current_matrix && desired_matrix);
4683 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4684 calculate_costs (f);
4686 if (preempt_count <= 0)
4687 preempt_count = 1;
4689 #if !PERIODIC_PREEMPTION_CHECKING
4690 if (!force_p && detect_input_pending_ignore_squeezables ())
4692 pause_p = 1;
4693 goto do_pause;
4695 #endif
4697 /* If we cannot insert/delete lines, it's no use trying it. */
4698 if (!FRAME_LINE_INS_DEL_OK (f))
4699 inhibit_id_p = 1;
4701 /* See if any of the desired lines are enabled; don't compute for
4702 i/d line if just want cursor motion. */
4703 for (i = 0; i < desired_matrix->nrows; i++)
4704 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4705 break;
4707 /* Try doing i/d line, if not yet inhibited. */
4708 if (!inhibit_id_p && i < desired_matrix->nrows)
4709 force_p |= scrolling (f);
4711 /* Update the individual lines as needed. Do bottom line first. */
4712 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4713 update_frame_line (f, desired_matrix->nrows - 1);
4715 /* Now update the rest of the lines. */
4716 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4718 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4720 if (FRAME_TERMCAP_P (f))
4722 /* Flush out every so many lines.
4723 Also flush out if likely to have more than 1k buffered
4724 otherwise. I'm told that some telnet connections get
4725 really screwed by more than 1k output at once. */
4726 FILE *display_output = FRAME_TTY (f)->output;
4727 if (display_output)
4729 int outq = PENDING_OUTPUT_COUNT (display_output);
4730 if (outq > 900
4731 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4733 fflush (display_output);
4734 if (preempt_count == 1)
4736 #ifdef EMACS_OUTQSIZE
4737 if (EMACS_OUTQSIZE (0, &outq) < 0)
4738 /* Probably not a tty. Ignore the error and reset
4739 the outq count. */
4740 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4741 #endif
4742 outq *= 10;
4743 if (baud_rate <= outq && baud_rate > 0)
4744 sleep (outq / baud_rate);
4750 #if PERIODIC_PREEMPTION_CHECKING
4751 if (!force_p)
4753 EMACS_TIME tm, dif;
4754 EMACS_GET_TIME (tm);
4755 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4756 if (EMACS_TIME_NEG_P (dif))
4758 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4759 if (detect_input_pending_ignore_squeezables ())
4760 break;
4763 #else
4764 if (!force_p && (i - 1) % preempt_count == 0)
4765 detect_input_pending_ignore_squeezables ();
4766 #endif
4768 update_frame_line (f, i);
4772 pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
4774 /* Now just clean up termcap drivers and set cursor, etc. */
4775 if (!pause_p)
4777 if ((cursor_in_echo_area
4778 /* If we are showing a message instead of the mini-buffer,
4779 show the cursor for the message instead of for the
4780 (now hidden) mini-buffer contents. */
4781 || (EQ (minibuf_window, selected_window)
4782 && EQ (minibuf_window, echo_area_window)
4783 && !NILP (echo_area_buffer[0])))
4784 /* These cases apply only to the frame that contains
4785 the active mini-buffer window. */
4786 && FRAME_HAS_MINIBUF_P (f)
4787 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4789 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4790 int row, col;
4792 if (cursor_in_echo_area < 0)
4794 /* Negative value of cursor_in_echo_area means put
4795 cursor at beginning of line. */
4796 row = top;
4797 col = 0;
4799 else
4801 /* Positive value of cursor_in_echo_area means put
4802 cursor at the end of the prompt. If the mini-buffer
4803 is several lines high, find the last line that has
4804 any text on it. */
4805 row = FRAME_LINES (f);
4808 --row;
4809 col = 0;
4811 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4813 /* Frame rows are filled up with spaces that
4814 must be ignored here. */
4815 struct glyph_row *r = MATRIX_ROW (current_matrix,
4816 row);
4817 struct glyph *start = r->glyphs[TEXT_AREA];
4818 struct glyph *last = start + r->used[TEXT_AREA];
4820 while (last > start
4821 && (last - 1)->charpos < 0)
4822 --last;
4824 col = last - start;
4827 while (row > top && col == 0);
4829 /* Make sure COL is not out of range. */
4830 if (col >= FRAME_CURSOR_X_LIMIT (f))
4832 /* If we have another row, advance cursor into it. */
4833 if (row < FRAME_LINES (f) - 1)
4835 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4836 row++;
4838 /* Otherwise move it back in range. */
4839 else
4840 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4844 cursor_to (f, row, col);
4846 else
4848 /* We have only one cursor on terminal frames. Use it to
4849 display the cursor of the selected window. */
4850 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4851 if (w->cursor.vpos >= 0
4852 /* The cursor vpos may be temporarily out of bounds
4853 in the following situation: There is one window,
4854 with the cursor in the lower half of it. The window
4855 is split, and a message causes a redisplay before
4856 a new cursor position has been computed. */
4857 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4859 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4860 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4862 if (INTEGERP (w->left_margin_cols))
4863 x += XFASTINT (w->left_margin_cols);
4865 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4866 cursor_to (f, y, x);
4871 #if !PERIODIC_PREEMPTION_CHECKING
4872 do_pause:
4873 #endif
4875 clear_desired_matrices (f);
4876 return pause_p;
4880 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4882 static int
4883 scrolling (struct frame *frame)
4885 int unchanged_at_top, unchanged_at_bottom;
4886 int window_size;
4887 int changed_lines;
4888 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4889 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4890 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4891 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4892 register int i;
4893 int free_at_end_vpos = FRAME_LINES (frame);
4894 struct glyph_matrix *current_matrix = frame->current_matrix;
4895 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4897 if (!current_matrix)
4898 abort ();
4900 /* Compute hash codes of all the lines. Also calculate number of
4901 changed lines, number of unchanged lines at the beginning, and
4902 number of unchanged lines at the end. */
4903 changed_lines = 0;
4904 unchanged_at_top = 0;
4905 unchanged_at_bottom = FRAME_LINES (frame);
4906 for (i = 0; i < FRAME_LINES (frame); i++)
4908 /* Give up on this scrolling if some old lines are not enabled. */
4909 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4910 return 0;
4911 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4912 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4914 /* This line cannot be redrawn, so don't let scrolling mess it. */
4915 new_hash[i] = old_hash[i];
4916 #define INFINITY 1000000 /* Taken from scroll.c */
4917 draw_cost[i] = INFINITY;
4919 else
4921 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4922 draw_cost[i] = line_draw_cost (desired_matrix, i);
4925 if (old_hash[i] != new_hash[i])
4927 changed_lines++;
4928 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4930 else if (i == unchanged_at_top)
4931 unchanged_at_top++;
4932 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4935 /* If changed lines are few, don't allow preemption, don't scroll. */
4936 if ((!FRAME_SCROLL_REGION_OK (frame)
4937 && changed_lines < baud_rate / 2400)
4938 || unchanged_at_bottom == FRAME_LINES (frame))
4939 return 1;
4941 window_size = (FRAME_LINES (frame) - unchanged_at_top
4942 - unchanged_at_bottom);
4944 if (FRAME_SCROLL_REGION_OK (frame))
4945 free_at_end_vpos -= unchanged_at_bottom;
4946 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4947 free_at_end_vpos = -1;
4949 /* If large window, fast terminal and few lines in common between
4950 current frame and desired frame, don't bother with i/d calc. */
4951 if (!FRAME_SCROLL_REGION_OK (frame)
4952 && window_size >= 18 && baud_rate > 2400
4953 && (window_size >=
4954 10 * scrolling_max_lines_saved (unchanged_at_top,
4955 FRAME_LINES (frame) - unchanged_at_bottom,
4956 old_hash, new_hash, draw_cost)))
4957 return 0;
4959 if (window_size < 2)
4960 return 0;
4962 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4963 draw_cost + unchanged_at_top - 1,
4964 old_draw_cost + unchanged_at_top - 1,
4965 old_hash + unchanged_at_top - 1,
4966 new_hash + unchanged_at_top - 1,
4967 free_at_end_vpos - unchanged_at_top);
4969 return 0;
4973 /* Count the number of blanks at the start of the vector of glyphs R
4974 which is LEN glyphs long. */
4976 static int
4977 count_blanks (struct glyph *r, int len)
4979 int i;
4981 for (i = 0; i < len; ++i)
4982 if (!CHAR_GLYPH_SPACE_P (r[i]))
4983 break;
4985 return i;
4989 /* Count the number of glyphs in common at the start of the glyph
4990 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4991 of STR2. Value is the number of equal glyphs equal at the start. */
4993 static int
4994 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4996 struct glyph *p1 = str1;
4997 struct glyph *p2 = str2;
4999 while (p1 < end1
5000 && p2 < end2
5001 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5002 ++p1, ++p2;
5004 return p1 - str1;
5008 /* Char insertion/deletion cost vector, from term.c */
5010 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
5013 /* Perform a frame-based update on line VPOS in frame FRAME. */
5015 static void
5016 update_frame_line (struct frame *f, int vpos)
5018 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5019 int tem;
5020 int osp, nsp, begmatch, endmatch, olen, nlen;
5021 struct glyph_matrix *current_matrix = f->current_matrix;
5022 struct glyph_matrix *desired_matrix = f->desired_matrix;
5023 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5024 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5025 int must_write_whole_line_p;
5026 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5027 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5028 != FACE_TTY_DEFAULT_BG_COLOR);
5030 if (colored_spaces_p)
5031 write_spaces_p = 1;
5033 /* Current row not enabled means it has unknown contents. We must
5034 write the whole desired line in that case. */
5035 must_write_whole_line_p = !current_row->enabled_p;
5036 if (must_write_whole_line_p)
5038 obody = 0;
5039 olen = 0;
5041 else
5043 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5044 olen = current_row->used[TEXT_AREA];
5046 /* Ignore trailing spaces, if we can. */
5047 if (!write_spaces_p)
5048 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5049 olen--;
5052 current_row->enabled_p = 1;
5053 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5055 /* If desired line is empty, just clear the line. */
5056 if (!desired_row->enabled_p)
5058 nlen = 0;
5059 goto just_erase;
5062 nbody = desired_row->glyphs[TEXT_AREA];
5063 nlen = desired_row->used[TEXT_AREA];
5064 nend = nbody + nlen;
5066 /* If display line has unknown contents, write the whole line. */
5067 if (must_write_whole_line_p)
5069 /* Ignore spaces at the end, if we can. */
5070 if (!write_spaces_p)
5071 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5072 --nlen;
5074 /* Write the contents of the desired line. */
5075 if (nlen)
5077 cursor_to (f, vpos, 0);
5078 write_glyphs (f, nbody, nlen);
5081 /* Don't call clear_end_of_line if we already wrote the whole
5082 line. The cursor will not be at the right margin in that
5083 case but in the line below. */
5084 if (nlen < FRAME_TOTAL_COLS (f))
5086 cursor_to (f, vpos, nlen);
5087 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5089 else
5090 /* Make sure we are in the right row, otherwise cursor movement
5091 with cmgoto might use `ch' in the wrong row. */
5092 cursor_to (f, vpos, 0);
5094 make_current (desired_matrix, current_matrix, vpos);
5095 return;
5098 /* Pretend trailing spaces are not there at all,
5099 unless for one reason or another we must write all spaces. */
5100 if (!write_spaces_p)
5101 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5102 nlen--;
5104 /* If there's no i/d char, quickly do the best we can without it. */
5105 if (!FRAME_CHAR_INS_DEL_OK (f))
5107 int i, j;
5109 /* Find the first glyph in desired row that doesn't agree with
5110 a glyph in the current row, and write the rest from there on. */
5111 for (i = 0; i < nlen; i++)
5113 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5115 /* Find the end of the run of different glyphs. */
5116 j = i + 1;
5117 while (j < nlen
5118 && (j >= olen
5119 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5120 || CHAR_GLYPH_PADDING_P (nbody[j])))
5121 ++j;
5123 /* Output this run of non-matching chars. */
5124 cursor_to (f, vpos, i);
5125 write_glyphs (f, nbody + i, j - i);
5126 i = j - 1;
5128 /* Now find the next non-match. */
5132 /* Clear the rest of the line, or the non-clear part of it. */
5133 if (olen > nlen)
5135 cursor_to (f, vpos, nlen);
5136 clear_end_of_line (f, olen);
5139 /* Make current row = desired row. */
5140 make_current (desired_matrix, current_matrix, vpos);
5141 return;
5144 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5145 characters in a row. */
5147 if (!olen)
5149 /* If current line is blank, skip over initial spaces, if
5150 possible, and write the rest. */
5151 if (write_spaces_p)
5152 nsp = 0;
5153 else
5154 nsp = count_blanks (nbody, nlen);
5156 if (nlen > nsp)
5158 cursor_to (f, vpos, nsp);
5159 write_glyphs (f, nbody + nsp, nlen - nsp);
5162 /* Exchange contents between current_frame and new_frame. */
5163 make_current (desired_matrix, current_matrix, vpos);
5164 return;
5167 /* Compute number of leading blanks in old and new contents. */
5168 osp = count_blanks (obody, olen);
5169 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5171 /* Compute number of matching chars starting with first non-blank. */
5172 begmatch = count_match (obody + osp, obody + olen,
5173 nbody + nsp, nbody + nlen);
5175 /* Spaces in new match implicit space past the end of old. */
5176 /* A bug causing this to be a no-op was fixed in 18.29. */
5177 if (!write_spaces_p && osp + begmatch == olen)
5179 np1 = nbody + nsp;
5180 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5181 ++begmatch;
5184 /* Avoid doing insert/delete char
5185 just cause number of leading spaces differs
5186 when the following text does not match. */
5187 if (begmatch == 0 && osp != nsp)
5188 osp = nsp = min (osp, nsp);
5190 /* Find matching characters at end of line */
5191 op1 = obody + olen;
5192 np1 = nbody + nlen;
5193 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5194 while (op1 > op2
5195 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5197 op1--;
5198 np1--;
5200 endmatch = obody + olen - op1;
5202 /* tem gets the distance to insert or delete.
5203 endmatch is how many characters we save by doing so.
5204 Is it worth it? */
5206 tem = (nlen - nsp) - (olen - osp);
5207 if (endmatch && tem
5208 && (!FRAME_CHAR_INS_DEL_OK (f)
5209 || endmatch <= char_ins_del_cost (f)[tem]))
5210 endmatch = 0;
5212 /* nsp - osp is the distance to insert or delete.
5213 If that is nonzero, begmatch is known to be nonzero also.
5214 begmatch + endmatch is how much we save by doing the ins/del.
5215 Is it worth it? */
5217 if (nsp != osp
5218 && (!FRAME_CHAR_INS_DEL_OK (f)
5219 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5221 begmatch = 0;
5222 endmatch = 0;
5223 osp = nsp = min (osp, nsp);
5226 /* Now go through the line, inserting, writing and
5227 deleting as appropriate. */
5229 if (osp > nsp)
5231 cursor_to (f, vpos, nsp);
5232 delete_glyphs (f, osp - nsp);
5234 else if (nsp > osp)
5236 /* If going to delete chars later in line
5237 and insert earlier in the line,
5238 must delete first to avoid losing data in the insert */
5239 if (endmatch && nlen < olen + nsp - osp)
5241 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5242 delete_glyphs (f, olen + nsp - osp - nlen);
5243 olen = nlen - (nsp - osp);
5245 cursor_to (f, vpos, osp);
5246 insert_glyphs (f, 0, nsp - osp);
5248 olen += nsp - osp;
5250 tem = nsp + begmatch + endmatch;
5251 if (nlen != tem || olen != tem)
5253 if (!endmatch || nlen == olen)
5255 /* If new text being written reaches right margin, there is
5256 no need to do clear-to-eol at the end of this function
5257 (and it would not be safe, since cursor is not going to
5258 be "at the margin" after the text is done). */
5259 if (nlen == FRAME_TOTAL_COLS (f))
5260 olen = 0;
5262 /* Function write_glyphs is prepared to do nothing
5263 if passed a length <= 0. Check it here to avoid
5264 unnecessary cursor movement. */
5265 if (nlen - tem > 0)
5267 cursor_to (f, vpos, nsp + begmatch);
5268 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5271 else if (nlen > olen)
5273 /* Here, we used to have the following simple code:
5274 ----------------------------------------
5275 write_glyphs (nbody + nsp + begmatch, olen - tem);
5276 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5277 ----------------------------------------
5278 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5279 is a padding glyph. */
5280 int out = olen - tem; /* Columns to be overwritten originally. */
5281 int del;
5283 cursor_to (f, vpos, nsp + begmatch);
5285 /* Calculate columns we can actually overwrite. */
5286 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5287 out--;
5288 write_glyphs (f, nbody + nsp + begmatch, out);
5290 /* If we left columns to be overwritten, we must delete them. */
5291 del = olen - tem - out;
5292 if (del > 0)
5293 delete_glyphs (f, del);
5295 /* At last, we insert columns not yet written out. */
5296 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5297 olen = nlen;
5299 else if (olen > nlen)
5301 cursor_to (f, vpos, nsp + begmatch);
5302 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5303 delete_glyphs (f, olen - nlen);
5304 olen = nlen;
5308 just_erase:
5309 /* If any unerased characters remain after the new line, erase them. */
5310 if (olen > nlen)
5312 cursor_to (f, vpos, nlen);
5313 clear_end_of_line (f, olen);
5316 /* Exchange contents between current_frame and new_frame. */
5317 make_current (desired_matrix, current_matrix, vpos);
5322 /***********************************************************************
5323 X/Y Position -> Buffer Position
5324 ***********************************************************************/
5326 /* Determine what's under window-relative pixel position (*X, *Y).
5327 Return the OBJECT (string or buffer) that's there.
5328 Return in *POS the position in that object.
5329 Adjust *X and *Y to character positions.
5330 Return in *DX and *DY the pixel coordinates of the click,
5331 relative to the top left corner of OBJECT, or relative to
5332 the top left corner of the character glyph at (*X, *Y)
5333 if OBJECT is nil.
5334 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5335 if the coordinates point to an empty area of the display. */
5337 Lisp_Object
5338 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5340 struct it it;
5341 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5342 struct text_pos startp;
5343 Lisp_Object string;
5344 struct glyph_row *row;
5345 #ifdef HAVE_WINDOW_SYSTEM
5346 struct image *img = 0;
5347 #endif
5348 int x0, x1, to_x;
5349 void *itdata = NULL;
5351 /* We used to set current_buffer directly here, but that does the
5352 wrong thing with `face-remapping-alist' (bug#2044). */
5353 Fset_buffer (w->buffer);
5354 itdata = bidi_shelve_cache ();
5355 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5356 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5357 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5358 start_display (&it, w, startp);
5359 /* start_display takes into account the header-line row, but IT's
5360 vpos still counts from the glyph row that includes the window's
5361 start position. Adjust for a possible header-line row. */
5362 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
5364 x0 = *x;
5366 /* First, move to the beginning of the row corresponding to *Y. We
5367 need to be in that row to get the correct value of base paragraph
5368 direction for the text at (*X, *Y). */
5369 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5371 /* TO_X is the pixel position that the iterator will compute for the
5372 glyph at *X. We add it.first_visible_x because iterator
5373 positions include the hscroll. */
5374 to_x = x0 + it.first_visible_x;
5375 if (it.bidi_it.paragraph_dir == R2L)
5376 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5377 text area. This is because the iterator, even in R2L
5378 paragraphs, delivers glyphs as if they started at the left
5379 margin of the window. (When we actually produce glyphs for
5380 display, we reverse their order in PRODUCE_GLYPHS, but the
5381 iterator doesn't know about that.) The following line adjusts
5382 the pixel position to the iterator geometry, which is what
5383 move_it_* routines use. (The -1 is because in a window whose
5384 text-area width is W, the rightmost pixel position is W-1, and
5385 it should be mirrored into zero pixel position.) */
5386 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5388 /* Now move horizontally in the row to the glyph under *X. Second
5389 argument is ZV to prevent move_it_in_display_line from matching
5390 based on buffer positions. */
5391 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5392 bidi_unshelve_cache (itdata, 0);
5394 Fset_buffer (old_current_buffer);
5396 *dx = x0 + it.first_visible_x - it.current_x;
5397 *dy = *y - it.current_y;
5399 string = w->buffer;
5400 if (STRINGP (it.string))
5401 string = it.string;
5402 *pos = it.current;
5403 if (it.what == IT_COMPOSITION
5404 && it.cmp_it.nchars > 1
5405 && it.cmp_it.reversed_p)
5407 /* The current display element is a grapheme cluster in a
5408 composition. In that case, we need the position of the first
5409 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5410 it.current points to the last character of the cluster, thus
5411 we must move back to the first character of the same
5412 cluster. */
5413 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5414 if (STRINGP (it.string))
5415 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5416 else
5417 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5418 CHARPOS (pos->pos));
5421 #ifdef HAVE_WINDOW_SYSTEM
5422 if (it.what == IT_IMAGE)
5424 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5425 && !NILP (img->spec))
5426 *object = img->spec;
5428 #endif
5430 if (it.vpos < w->current_matrix->nrows
5431 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5432 row->enabled_p))
5434 if (it.hpos < row->used[TEXT_AREA])
5436 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5437 #ifdef HAVE_WINDOW_SYSTEM
5438 if (img)
5440 *dy -= row->ascent - glyph->ascent;
5441 *dx += glyph->slice.img.x;
5442 *dy += glyph->slice.img.y;
5443 /* Image slices positions are still relative to the entire image */
5444 *width = img->width;
5445 *height = img->height;
5447 else
5448 #endif
5450 *width = glyph->pixel_width;
5451 *height = glyph->ascent + glyph->descent;
5454 else
5456 *width = 0;
5457 *height = row->height;
5460 else
5462 *width = *height = 0;
5465 /* Add extra (default width) columns if clicked after EOL. */
5466 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5467 if (x0 > x1)
5468 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5470 *x = it.hpos;
5471 *y = it.vpos;
5473 return string;
5477 /* Value is the string under window-relative coordinates X/Y in the
5478 mode line or header line (PART says which) of window W, or nil if none.
5479 *CHARPOS is set to the position in the string returned. */
5481 Lisp_Object
5482 mode_line_string (struct window *w, enum window_part part,
5483 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5484 int *dx, int *dy, int *width, int *height)
5486 struct glyph_row *row;
5487 struct glyph *glyph, *end;
5488 int x0, y0;
5489 Lisp_Object string = Qnil;
5491 if (part == ON_MODE_LINE)
5492 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5493 else
5494 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5495 y0 = *y - row->y;
5496 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5498 if (row->mode_line_p && row->enabled_p)
5500 /* Find the glyph under X. If we find one with a string object,
5501 it's the one we were looking for. */
5502 glyph = row->glyphs[TEXT_AREA];
5503 end = glyph + row->used[TEXT_AREA];
5504 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5505 x0 -= glyph->pixel_width;
5506 *x = glyph - row->glyphs[TEXT_AREA];
5507 if (glyph < end)
5509 string = glyph->object;
5510 *charpos = glyph->charpos;
5511 *width = glyph->pixel_width;
5512 *height = glyph->ascent + glyph->descent;
5513 #ifdef HAVE_WINDOW_SYSTEM
5514 if (glyph->type == IMAGE_GLYPH)
5516 struct image *img;
5517 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5518 if (img != NULL)
5519 *object = img->spec;
5520 y0 -= row->ascent - glyph->ascent;
5522 #endif
5524 else
5526 /* Add extra (default width) columns if clicked after EOL. */
5527 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5528 *width = 0;
5529 *height = row->height;
5532 else
5534 *x = 0;
5535 x0 = 0;
5536 *width = *height = 0;
5539 *dx = x0;
5540 *dy = y0;
5542 return string;
5546 /* Value is the string under window-relative coordinates X/Y in either
5547 marginal area, or nil if none. *CHARPOS is set to the position in
5548 the string returned. */
5550 Lisp_Object
5551 marginal_area_string (struct window *w, enum window_part part,
5552 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5553 int *dx, int *dy, int *width, int *height)
5555 struct glyph_row *row = w->current_matrix->rows;
5556 struct glyph *glyph, *end;
5557 int x0, y0, i, wy = *y;
5558 int area;
5559 Lisp_Object string = Qnil;
5561 if (part == ON_LEFT_MARGIN)
5562 area = LEFT_MARGIN_AREA;
5563 else if (part == ON_RIGHT_MARGIN)
5564 area = RIGHT_MARGIN_AREA;
5565 else
5566 abort ();
5568 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5569 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5570 break;
5571 y0 = *y - row->y;
5572 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5574 if (row->enabled_p)
5576 /* Find the glyph under X. If we find one with a string object,
5577 it's the one we were looking for. */
5578 if (area == RIGHT_MARGIN_AREA)
5579 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5580 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5581 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5582 + window_box_width (w, LEFT_MARGIN_AREA)
5583 + window_box_width (w, TEXT_AREA));
5584 else
5585 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5586 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5587 : 0);
5589 glyph = row->glyphs[area];
5590 end = glyph + row->used[area];
5591 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5592 x0 -= glyph->pixel_width;
5593 *x = glyph - row->glyphs[area];
5594 if (glyph < end)
5596 string = glyph->object;
5597 *charpos = glyph->charpos;
5598 *width = glyph->pixel_width;
5599 *height = glyph->ascent + glyph->descent;
5600 #ifdef HAVE_WINDOW_SYSTEM
5601 if (glyph->type == IMAGE_GLYPH)
5603 struct image *img;
5604 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5605 if (img != NULL)
5606 *object = img->spec;
5607 y0 -= row->ascent - glyph->ascent;
5608 x0 += glyph->slice.img.x;
5609 y0 += glyph->slice.img.y;
5611 #endif
5613 else
5615 /* Add extra (default width) columns if clicked after EOL. */
5616 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5617 *width = 0;
5618 *height = row->height;
5621 else
5623 x0 = 0;
5624 *x = 0;
5625 *width = *height = 0;
5628 *dx = x0;
5629 *dy = y0;
5631 return string;
5635 /***********************************************************************
5636 Changing Frame Sizes
5637 ***********************************************************************/
5639 #ifdef SIGWINCH
5641 static void
5642 window_change_signal (int signalnum) /* If we don't have an argument, */
5643 /* some compilers complain in signal calls. */
5645 int width, height;
5646 int old_errno = errno;
5648 struct tty_display_info *tty;
5650 signal (SIGWINCH, window_change_signal);
5651 SIGNAL_THREAD_CHECK (signalnum);
5653 /* The frame size change obviously applies to a single
5654 termcap-controlled terminal, but we can't decide which.
5655 Therefore, we resize the frames corresponding to each tty.
5657 for (tty = tty_list; tty; tty = tty->next) {
5659 if (! tty->term_initted)
5660 continue;
5662 /* Suspended tty frames have tty->input == NULL avoid trying to
5663 use it. */
5664 if (!tty->input)
5665 continue;
5667 get_tty_size (fileno (tty->input), &width, &height);
5669 if (width > 5 && height > 2) {
5670 Lisp_Object tail, frame;
5672 FOR_EACH_FRAME (tail, frame)
5673 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5674 /* Record the new sizes, but don't reallocate the data
5675 structures now. Let that be done later outside of the
5676 signal handler. */
5677 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5681 errno = old_errno;
5683 #endif /* SIGWINCH */
5686 /* Do any change in frame size that was requested by a signal. SAFE
5687 non-zero means this function is called from a place where it is
5688 safe to change frame sizes while a redisplay is in progress. */
5690 void
5691 do_pending_window_change (int safe)
5693 /* If window_change_signal should have run before, run it now. */
5694 if (redisplaying_p && !safe)
5695 return;
5697 while (delayed_size_change)
5699 Lisp_Object tail, frame;
5701 delayed_size_change = 0;
5703 FOR_EACH_FRAME (tail, frame)
5705 struct frame *f = XFRAME (frame);
5707 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5708 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5709 0, 0, safe);
5715 /* Change the frame height and/or width. Values may be given as zero to
5716 indicate no change is to take place.
5718 If DELAY is non-zero, then assume we're being called from a signal
5719 handler, and queue the change for later - perhaps the next
5720 redisplay. Since this tries to resize windows, we can't call it
5721 from a signal handler.
5723 SAFE non-zero means this function is called from a place where it's
5724 safe to change frame sizes while a redisplay is in progress. */
5726 void
5727 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5729 Lisp_Object tail, frame;
5731 if (FRAME_MSDOS_P (f))
5733 /* On MS-DOS, all frames use the same screen, so a change in
5734 size affects all frames. Termcap now supports multiple
5735 ttys. */
5736 FOR_EACH_FRAME (tail, frame)
5737 if (! FRAME_WINDOW_P (XFRAME (frame)))
5738 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5739 pretend, delay, safe);
5741 else
5742 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5745 static void
5746 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5748 int new_frame_total_cols;
5749 ptrdiff_t count = SPECPDL_INDEX ();
5751 /* If we can't deal with the change now, queue it for later. */
5752 if (delay || (redisplaying_p && !safe))
5754 f->new_text_lines = newheight;
5755 f->new_text_cols = newwidth;
5756 delayed_size_change = 1;
5757 return;
5760 /* This size-change overrides any pending one for this frame. */
5761 f->new_text_lines = 0;
5762 f->new_text_cols = 0;
5764 /* If an argument is zero, set it to the current value. */
5765 if (newheight == 0)
5766 newheight = FRAME_LINES (f);
5767 if (newwidth == 0)
5768 newwidth = FRAME_COLS (f);
5770 /* Compute width of windows in F. */
5771 /* Round up to the smallest acceptable size. */
5772 check_frame_size (f, &newheight, &newwidth);
5774 /* This is the width of the frame with vertical scroll bars and fringe
5775 columns. Do this after rounding - see discussion of bug#9723. */
5776 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5778 /* If we're not changing the frame size, quit now. */
5779 /* Frame width may be unchanged but the text portion may change, for
5780 example, fullscreen and remove/add scroll bar. */
5781 if (newheight == FRAME_LINES (f)
5782 /* Text portion unchanged? */
5783 && newwidth == FRAME_COLS (f)
5784 /* Frame width unchanged? */
5785 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5786 return;
5788 BLOCK_INPUT;
5790 #ifdef MSDOS
5791 /* We only can set screen dimensions to certain values supported
5792 by our video hardware. Try to find the smallest size greater
5793 or equal to the requested dimensions. */
5794 dos_set_window_size (&newheight, &newwidth);
5795 #endif
5797 if (newheight != FRAME_LINES (f))
5799 resize_frame_windows (f, newheight, 0);
5801 /* MSDOS frames cannot PRETEND, as they change frame size by
5802 manipulating video hardware. */
5803 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5804 FrameRows (FRAME_TTY (f)) = newheight;
5807 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5809 resize_frame_windows (f, new_frame_total_cols, 1);
5811 /* MSDOS frames cannot PRETEND, as they change frame size by
5812 manipulating video hardware. */
5813 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5814 FrameCols (FRAME_TTY (f)) = newwidth;
5816 if (WINDOWP (f->tool_bar_window))
5817 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5820 FRAME_LINES (f) = newheight;
5821 SET_FRAME_COLS (f, newwidth);
5824 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5825 int text_area_x, text_area_y, text_area_width, text_area_height;
5827 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5828 &text_area_height);
5829 if (w->cursor.x >= text_area_x + text_area_width)
5830 w->cursor.hpos = w->cursor.x = 0;
5831 if (w->cursor.y >= text_area_y + text_area_height)
5832 w->cursor.vpos = w->cursor.y = 0;
5835 adjust_glyphs (f);
5836 calculate_costs (f);
5837 SET_FRAME_GARBAGED (f);
5838 f->resized_p = 1;
5840 UNBLOCK_INPUT;
5842 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5844 run_window_configuration_change_hook (f);
5846 unbind_to (count, Qnil);
5851 /***********************************************************************
5852 Terminal Related Lisp Functions
5853 ***********************************************************************/
5855 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5856 1, 1, "FOpen termscript file: ",
5857 doc: /* Start writing all terminal output to FILE as well as the terminal.
5858 FILE = nil means just close any termscript file currently open. */)
5859 (Lisp_Object file)
5861 struct tty_display_info *tty;
5863 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5864 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5865 error ("Current frame is not on a tty device");
5867 tty = CURTTY ();
5869 if (tty->termscript != 0)
5871 BLOCK_INPUT;
5872 fclose (tty->termscript);
5873 UNBLOCK_INPUT;
5875 tty->termscript = 0;
5877 if (! NILP (file))
5879 file = Fexpand_file_name (file, Qnil);
5880 tty->termscript = fopen (SSDATA (file), "w");
5881 if (tty->termscript == 0)
5882 report_file_error ("Opening termscript", Fcons (file, Qnil));
5884 return Qnil;
5888 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5889 Ssend_string_to_terminal, 1, 2, 0,
5890 doc: /* Send STRING to the terminal without alteration.
5891 Control characters in STRING will have terminal-dependent effects.
5893 Optional parameter TERMINAL specifies the tty terminal device to use.
5894 It may be a terminal object, a frame, or nil for the terminal used by
5895 the currently selected frame. In batch mode, STRING is sent to stdout
5896 when TERMINAL is nil. */)
5897 (Lisp_Object string, Lisp_Object terminal)
5899 struct terminal *t = get_terminal (terminal, 1);
5900 FILE *out;
5902 /* ??? Perhaps we should do something special for multibyte strings here. */
5903 CHECK_STRING (string);
5904 BLOCK_INPUT;
5906 if (!t)
5907 error ("Unknown terminal device");
5909 if (t->type == output_initial)
5910 out = stdout;
5911 else if (t->type != output_termcap && t->type != output_msdos_raw)
5912 error ("Device %d is not a termcap terminal device", t->id);
5913 else
5915 struct tty_display_info *tty = t->display_info.tty;
5917 if (! tty->output)
5918 error ("Terminal is currently suspended");
5920 if (tty->termscript)
5922 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5923 fflush (tty->termscript);
5925 out = tty->output;
5927 fwrite (SDATA (string), 1, SBYTES (string), out);
5928 fflush (out);
5929 UNBLOCK_INPUT;
5930 return Qnil;
5934 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5935 doc: /* Beep, or flash the screen.
5936 Also, unless an argument is given,
5937 terminate any keyboard macro currently executing. */)
5938 (Lisp_Object arg)
5940 if (!NILP (arg))
5942 if (noninteractive)
5943 putchar (07);
5944 else
5945 ring_bell (XFRAME (selected_frame));
5947 else
5948 bitch_at_user ();
5950 return Qnil;
5953 void
5954 bitch_at_user (void)
5956 if (noninteractive)
5957 putchar (07);
5958 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5959 error ("Keyboard macro terminated by a command ringing the bell");
5960 else
5961 ring_bell (XFRAME (selected_frame));
5966 /***********************************************************************
5967 Sleeping, Waiting
5968 ***********************************************************************/
5970 /* Convert a positive value DURATION to a seconds count *PSEC plus a
5971 microseconds count *PUSEC, rounding up. On overflow return the
5972 maximal value. */
5973 void
5974 duration_to_sec_usec (double duration, int *psec, int *pusec)
5976 int MILLION = 1000000;
5977 int sec = INT_MAX, usec = MILLION - 1;
5979 if (duration < INT_MAX + 1.0)
5981 int s = duration;
5982 double usdouble = (duration - s) * MILLION;
5983 int usfloor = usdouble;
5984 int usceil = usfloor + (usfloor < usdouble);
5986 if (usceil < MILLION)
5988 sec = s;
5989 usec = usceil;
5991 else if (sec < INT_MAX)
5993 sec = s + 1;
5994 usec = 0;
5998 *psec = sec;
5999 *pusec = usec;
6002 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6003 doc: /* Pause, without updating display, for SECONDS seconds.
6004 SECONDS may be a floating-point value, meaning that you can wait for a
6005 fraction of a second. Optional second arg MILLISECONDS specifies an
6006 additional wait period, in milliseconds; this may be useful if your
6007 Emacs was built without floating point support.
6008 \(Not all operating systems support waiting for a fraction of a second.) */)
6009 (Lisp_Object seconds, Lisp_Object milliseconds)
6011 int sec, usec;
6012 double duration = extract_float (seconds);
6014 if (!NILP (milliseconds))
6016 CHECK_NUMBER (milliseconds);
6017 duration += XINT (milliseconds) / 1000.0;
6020 if (! (0 < duration))
6021 return Qnil;
6023 duration_to_sec_usec (duration, &sec, &usec);
6025 #ifndef EMACS_HAS_USECS
6026 if (sec == 0 && usec != 0)
6027 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6028 #endif
6030 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6032 return Qnil;
6036 /* This is just like wait_reading_process_output, except that
6037 it does redisplay.
6039 TIMEOUT is number of seconds to wait (float or integer),
6040 or t to wait forever.
6041 READING is 1 if reading input.
6042 If DO_DISPLAY is >0 display process output while waiting.
6043 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6046 Lisp_Object
6047 sit_for (Lisp_Object timeout, int reading, int do_display)
6049 int sec, usec;
6051 swallow_events (do_display);
6053 if ((detect_input_pending_run_timers (do_display))
6054 || !NILP (Vexecuting_kbd_macro))
6055 return Qnil;
6057 if (do_display >= 2)
6058 redisplay_preserve_echo_area (2);
6060 if (EQ (timeout, Qt))
6062 sec = 0;
6063 usec = 0;
6065 else
6067 double duration = extract_float (timeout);
6069 if (! (0 < duration))
6070 return Qt;
6072 duration_to_sec_usec (duration, &sec, &usec);
6075 #ifdef SIGIO
6076 gobble_input (0);
6077 #endif
6079 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6080 Qnil, NULL, 0);
6082 return detect_input_pending () ? Qnil : Qt;
6086 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6087 doc: /* Perform redisplay.
6088 Optional arg FORCE, if non-nil, prevents redisplay from being
6089 preempted by arriving input, even if `redisplay-dont-pause' is nil.
6090 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
6091 preempted by arriving input, so FORCE does nothing.
6093 Return t if redisplay was performed, nil if redisplay was preempted
6094 immediately by pending input. */)
6095 (Lisp_Object force)
6097 ptrdiff_t count;
6099 swallow_events (1);
6100 if ((detect_input_pending_run_timers (1)
6101 && NILP (force) && !redisplay_dont_pause)
6102 || !NILP (Vexecuting_kbd_macro))
6103 return Qnil;
6105 count = SPECPDL_INDEX ();
6106 if (!NILP (force) && !redisplay_dont_pause)
6107 specbind (Qredisplay_dont_pause, Qt);
6108 redisplay_preserve_echo_area (2);
6109 unbind_to (count, Qnil);
6110 return Qt;
6115 /***********************************************************************
6116 Other Lisp Functions
6117 ***********************************************************************/
6119 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6120 session's frames, frame names, buffers, buffer-read-only flags, and
6121 buffer-modified-flags. */
6123 static Lisp_Object frame_and_buffer_state;
6126 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6127 Sframe_or_buffer_changed_p, 0, 1, 0,
6128 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6129 VARIABLE is a variable name whose value is either nil or a state vector
6130 that will be updated to contain all frames and buffers,
6131 aside from buffers whose names start with space,
6132 along with the buffers' read-only and modified flags. This allows a fast
6133 check to see whether buffer menus might need to be recomputed.
6134 If this function returns non-nil, it updates the internal vector to reflect
6135 the current state.
6137 If VARIABLE is nil, an internal variable is used. Users should not
6138 pass nil for VARIABLE. */)
6139 (Lisp_Object variable)
6141 Lisp_Object state, tail, frame, buf;
6142 Lisp_Object *vecp, *end;
6143 ptrdiff_t n;
6145 if (! NILP (variable))
6147 CHECK_SYMBOL (variable);
6148 state = Fsymbol_value (variable);
6149 if (! VECTORP (state))
6150 goto changed;
6152 else
6153 state = frame_and_buffer_state;
6155 vecp = XVECTOR (state)->contents;
6156 end = vecp + ASIZE (state);
6158 FOR_EACH_FRAME (tail, frame)
6160 if (vecp == end)
6161 goto changed;
6162 if (!EQ (*vecp++, frame))
6163 goto changed;
6164 if (vecp == end)
6165 goto changed;
6166 if (!EQ (*vecp++, XFRAME (frame)->name))
6167 goto changed;
6169 /* Check that the buffer info matches. */
6170 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6172 buf = XCDR (XCAR (tail));
6173 /* Ignore buffers that aren't included in buffer lists. */
6174 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6175 continue;
6176 if (vecp == end)
6177 goto changed;
6178 if (!EQ (*vecp++, buf))
6179 goto changed;
6180 if (vecp == end)
6181 goto changed;
6182 if (!EQ (*vecp++, BVAR (XBUFFER (buf), read_only)))
6183 goto changed;
6184 if (vecp == end)
6185 goto changed;
6186 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6187 goto changed;
6189 if (vecp == end)
6190 goto changed;
6191 /* Detect deletion of a buffer at the end of the list. */
6192 if (EQ (*vecp, Qlambda))
6193 return Qnil;
6195 /* Come here if we decide the data has changed. */
6196 changed:
6197 /* Count the size we will need.
6198 Start with 1 so there is room for at least one lambda at the end. */
6199 n = 1;
6200 FOR_EACH_FRAME (tail, frame)
6201 n += 2;
6202 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6203 n += 3;
6204 /* Reallocate the vector if data has grown to need it,
6205 or if it has shrunk a lot. */
6206 if (! VECTORP (state)
6207 || n > ASIZE (state)
6208 || n + 20 < ASIZE (state) / 2)
6209 /* Add 20 extra so we grow it less often. */
6211 state = Fmake_vector (make_number (n + 20), Qlambda);
6212 if (! NILP (variable))
6213 Fset (variable, state);
6214 else
6215 frame_and_buffer_state = state;
6218 /* Record the new data in the (possibly reallocated) vector. */
6219 vecp = XVECTOR (state)->contents;
6220 FOR_EACH_FRAME (tail, frame)
6222 *vecp++ = frame;
6223 *vecp++ = XFRAME (frame)->name;
6225 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6227 buf = XCDR (XCAR (tail));
6228 /* Ignore buffers that aren't included in buffer lists. */
6229 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6230 continue;
6231 *vecp++ = buf;
6232 *vecp++ = BVAR (XBUFFER (buf), read_only);
6233 *vecp++ = Fbuffer_modified_p (buf);
6235 /* Fill up the vector with lambdas (always at least one). */
6236 *vecp++ = Qlambda;
6237 while (vecp - XVECTOR (state)->contents
6238 < ASIZE (state))
6239 *vecp++ = Qlambda;
6240 /* Make sure we didn't overflow the vector. */
6241 if (vecp - XVECTOR (state)->contents
6242 > ASIZE (state))
6243 abort ();
6244 return Qt;
6249 /***********************************************************************
6250 Initialization
6251 ***********************************************************************/
6253 /* Initialization done when Emacs fork is started, before doing stty.
6254 Determine terminal type and set terminal_driver. Then invoke its
6255 decoding routine to set up variables in the terminal package. */
6257 void
6258 init_display (void)
6260 char *terminal_type;
6262 /* Construct the space glyph. */
6263 space_glyph.type = CHAR_GLYPH;
6264 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6265 space_glyph.charpos = -1;
6267 inverse_video = 0;
6268 cursor_in_echo_area = 0;
6269 terminal_type = (char *) 0;
6271 /* Now is the time to initialize this; it's used by init_sys_modes
6272 during startup. */
6273 Vinitial_window_system = Qnil;
6275 /* SIGWINCH needs to be handled no matter what display we start
6276 with. Otherwise newly opened tty frames will not resize
6277 automatically. */
6278 #ifdef SIGWINCH
6279 #ifndef CANNOT_DUMP
6280 if (initialized)
6281 #endif /* CANNOT_DUMP */
6282 signal (SIGWINCH, window_change_signal);
6283 #endif /* SIGWINCH */
6285 /* If running as a daemon, no need to initialize any frames/terminal. */
6286 if (IS_DAEMON)
6287 return;
6289 /* If the user wants to use a window system, we shouldn't bother
6290 initializing the terminal. This is especially important when the
6291 terminal is so dumb that emacs gives up before and doesn't bother
6292 using the window system.
6294 If the DISPLAY environment variable is set and nonempty,
6295 try to use X, and die with an error message if that doesn't work. */
6297 #ifdef HAVE_X_WINDOWS
6298 if (! inhibit_window_system && ! display_arg)
6300 char *display;
6301 display = getenv ("DISPLAY");
6302 display_arg = (display != 0 && *display != 0);
6304 if (display_arg && !x_display_ok (display))
6306 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6307 display);
6308 inhibit_window_system = 1;
6312 if (!inhibit_window_system && display_arg)
6314 Vinitial_window_system = Qx;
6315 #ifdef HAVE_X11
6316 Vwindow_system_version = make_number (11);
6317 #endif
6318 #ifdef GNU_LINUX
6319 /* In some versions of ncurses,
6320 tputs crashes if we have not called tgetent.
6321 So call tgetent. */
6322 { char b[2044]; tgetent (b, "xterm");}
6323 #endif
6324 adjust_frame_glyphs_initially ();
6325 return;
6327 #endif /* HAVE_X_WINDOWS */
6329 #ifdef HAVE_NTGUI
6330 if (!inhibit_window_system)
6332 Vinitial_window_system = Qw32;
6333 Vwindow_system_version = make_number (1);
6334 adjust_frame_glyphs_initially ();
6335 return;
6337 #endif /* HAVE_NTGUI */
6339 #ifdef HAVE_NS
6340 if (!inhibit_window_system
6341 #ifndef CANNOT_DUMP
6342 && initialized
6343 #endif
6346 Vinitial_window_system = Qns;
6347 Vwindow_system_version = make_number (10);
6348 adjust_frame_glyphs_initially ();
6349 return;
6351 #endif
6353 /* If no window system has been specified, try to use the terminal. */
6354 if (! isatty (0))
6356 fatal ("standard input is not a tty");
6357 exit (1);
6360 #ifdef WINDOWSNT
6361 terminal_type = "w32console";
6362 #else
6363 /* Look at the TERM variable. */
6364 terminal_type = (char *) getenv ("TERM");
6365 #endif
6366 if (!terminal_type)
6368 #ifdef HAVE_WINDOW_SYSTEM
6369 if (! inhibit_window_system)
6370 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6371 else
6372 #endif /* HAVE_WINDOW_SYSTEM */
6373 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6374 exit (1);
6378 struct terminal *t;
6379 struct frame *f = XFRAME (selected_frame);
6381 /* Open a display on the controlling tty. */
6382 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6384 /* Convert the initial frame to use the new display. */
6385 if (f->output_method != output_initial)
6386 abort ();
6387 f->output_method = t->type;
6388 f->terminal = t;
6390 t->reference_count++;
6391 #ifdef MSDOS
6392 f->output_data.tty->display_info = &the_only_display_info;
6393 #else
6394 if (f->output_method == output_termcap)
6395 create_tty_output (f);
6396 #endif
6397 t->display_info.tty->top_frame = selected_frame;
6398 change_frame_size (XFRAME (selected_frame),
6399 FrameRows (t->display_info.tty),
6400 FrameCols (t->display_info.tty), 0, 0, 1);
6402 /* Delete the initial terminal. */
6403 if (--initial_terminal->reference_count == 0
6404 && initial_terminal->delete_terminal_hook)
6405 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6407 /* Update frame parameters to reflect the new type. */
6408 Fmodify_frame_parameters
6409 (selected_frame, Fcons (Fcons (Qtty_type,
6410 Ftty_type (selected_frame)), Qnil));
6411 if (t->display_info.tty->name)
6412 Fmodify_frame_parameters (selected_frame,
6413 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6414 Qnil));
6415 else
6416 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6417 Qnil));
6421 struct frame *sf = SELECTED_FRAME ();
6422 int width = FRAME_TOTAL_COLS (sf);
6423 int height = FRAME_LINES (sf);
6425 /* If these sizes are so big they cause overflow, just ignore the
6426 change. It's not clear what better we could do. The rest of
6427 the code assumes that (width + 2) * height * sizeof (struct glyph)
6428 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6429 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6430 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6431 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6432 < (width + 2) * height))
6433 fatal ("screen size %dx%d too big", width, height);
6436 adjust_frame_glyphs_initially ();
6437 calculate_costs (XFRAME (selected_frame));
6439 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6440 if (initialized
6441 && !noninteractive
6442 && NILP (Vinitial_window_system))
6444 /* For the initial frame, we don't have any way of knowing what
6445 are the foreground and background colors of the terminal. */
6446 struct frame *sf = SELECTED_FRAME ();
6448 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6449 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6450 call0 (intern ("tty-set-up-initial-frame-faces"));
6456 /***********************************************************************
6457 Blinking cursor
6458 ***********************************************************************/
6460 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6461 Sinternal_show_cursor, 2, 2, 0,
6462 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6463 WINDOW nil means use the selected window. SHOW non-nil means
6464 show a cursor in WINDOW in the next redisplay. SHOW nil means
6465 don't show a cursor. */)
6466 (Lisp_Object window, Lisp_Object show)
6468 /* Don't change cursor state while redisplaying. This could confuse
6469 output routines. */
6470 if (!redisplaying_p)
6472 if (NILP (window))
6473 window = selected_window;
6474 else
6475 CHECK_WINDOW (window);
6477 XWINDOW (window)->cursor_off_p = NILP (show);
6480 return Qnil;
6484 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6485 Sinternal_show_cursor_p, 0, 1, 0,
6486 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6487 WINDOW nil or omitted means report on the selected window. */)
6488 (Lisp_Object window)
6490 struct window *w;
6492 if (NILP (window))
6493 window = selected_window;
6494 else
6495 CHECK_WINDOW (window);
6497 w = XWINDOW (window);
6498 return w->cursor_off_p ? Qnil : Qt;
6501 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6502 Slast_nonminibuf_frame, 0, 0, 0,
6503 doc: /* Value is last nonminibuffer frame. */)
6504 (void)
6506 Lisp_Object frame = Qnil;
6508 if (last_nonminibuf_frame)
6509 XSETFRAME (frame, last_nonminibuf_frame);
6511 return frame;
6514 /***********************************************************************
6515 Initialization
6516 ***********************************************************************/
6518 void
6519 syms_of_display (void)
6521 defsubr (&Sredraw_frame);
6522 defsubr (&Sredraw_display);
6523 defsubr (&Sframe_or_buffer_changed_p);
6524 defsubr (&Sopen_termscript);
6525 defsubr (&Sding);
6526 defsubr (&Sredisplay);
6527 defsubr (&Ssleep_for);
6528 defsubr (&Ssend_string_to_terminal);
6529 defsubr (&Sinternal_show_cursor);
6530 defsubr (&Sinternal_show_cursor_p);
6531 defsubr (&Slast_nonminibuf_frame);
6533 #if GLYPH_DEBUG
6534 defsubr (&Sdump_redisplay_history);
6535 #endif
6537 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6538 staticpro (&frame_and_buffer_state);
6540 DEFSYM (Qdisplay_table, "display-table");
6541 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6543 DEFVAR_INT ("baud-rate", baud_rate,
6544 doc: /* The output baud rate of the terminal.
6545 On most systems, changing this value will affect the amount of padding
6546 and the other strategic decisions made during redisplay. */);
6548 DEFVAR_BOOL ("inverse-video", inverse_video,
6549 doc: /* Non-nil means invert the entire frame display.
6550 This means everything is in inverse video which otherwise would not be. */);
6552 DEFVAR_BOOL ("visible-bell", visible_bell,
6553 doc: /* Non-nil means try to flash the frame to represent a bell.
6555 See also `ring-bell-function'. */);
6557 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6558 doc: /* Non-nil means no need to redraw entire frame after suspending.
6559 A non-nil value is useful if the terminal can automatically preserve
6560 Emacs's frame display when you reenter Emacs.
6561 It is up to you to set this variable if your terminal can do that. */);
6563 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6564 doc: /* Name of the window system that Emacs uses for the first frame.
6565 The value is a symbol:
6566 nil for a termcap frame (a character-only terminal),
6567 'x' for an Emacs frame that is really an X window,
6568 'w32' for an Emacs frame that is a window on MS-Windows display,
6569 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6570 'pc' for a direct-write MS-DOS frame.
6572 Use of this variable as a boolean is deprecated. Instead,
6573 use `display-graphic-p' or any of the other `display-*-p'
6574 predicates which report frame's specific UI-related capabilities. */);
6576 DEFVAR_KBOARD ("window-system", Vwindow_system,
6577 doc: /* Name of window system through which the selected frame is displayed.
6578 The value is a symbol:
6579 nil for a termcap frame (a character-only terminal),
6580 'x' for an Emacs frame that is really an X window,
6581 'w32' for an Emacs frame that is a window on MS-Windows display,
6582 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6583 'pc' for a direct-write MS-DOS frame.
6585 Use of this variable as a boolean is deprecated. Instead,
6586 use `display-graphic-p' or any of the other `display-*-p'
6587 predicates which report frame's specific UI-related capabilities. */);
6589 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6590 doc: /* The version number of the window system in use.
6591 For X windows, this is 11. */);
6593 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6594 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6596 DEFVAR_LISP ("glyph-table", Vglyph_table,
6597 doc: /* Table defining how to output a glyph code to the frame.
6598 If not nil, this is a vector indexed by glyph code to define the glyph.
6599 Each element can be:
6600 integer: a glyph code which this glyph is an alias for.
6601 string: output this glyph using that string (not impl. in X windows).
6602 nil: this glyph mod 524288 is the code of a character to output,
6603 and this glyph / 524288 is the face number (see `face-id') to use
6604 while outputting it. */);
6605 Vglyph_table = Qnil;
6607 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6608 doc: /* Display table to use for buffers that specify none.
6609 See `buffer-display-table' for more information. */);
6610 Vstandard_display_table = Qnil;
6612 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6613 doc: /* Non-nil means display update isn't paused when input is detected. */);
6614 redisplay_dont_pause = 1;
6616 #if PERIODIC_PREEMPTION_CHECKING
6617 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6618 doc: /* Period in seconds between checking for input during redisplay.
6619 This has an effect only if `redisplay-dont-pause' is nil; in that
6620 case, arriving input preempts redisplay until the input is processed.
6621 If the value is nil, redisplay is never preempted. */);
6622 Vredisplay_preemption_period = make_float (0.10);
6623 #endif
6625 #ifdef CANNOT_DUMP
6626 if (noninteractive)
6627 #endif
6629 Vinitial_window_system = Qnil;
6630 Vwindow_system_version = Qnil;