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[emacs.git] / src / fontset.h
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1 /* Header for fontset handler.
2 Copyright (C) 1995, 1997 Electrotechnical Laboratory, JAPAN.
3 Licensed to the Free Software Foundation.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #ifndef _FONTSET_H
23 #define _FONTSET_H
25 /* This data type is used for the font_table field of window system
26 depending data area (e.g. struct x_display_info on X window). */
28 struct font_info
30 /* Pointer to window system dependent font structure. On X window,
31 this value should be coerced to (XFontStruct *). */
32 void *font;
34 /* Index number of the font. */
35 int font_idx;
37 /* Name to be used to find the font. */
38 char *name;
40 /* Full name of the font given by a window system. */
41 char *full_name;
43 /* Charset of characters displayed by the font. */
44 int charset;
46 /* Maximum bound width over all existing characters of the font. On
47 X window, this is same as (font->max_bounds.width) */
48 int size;
50 /* Height of the font. On X window, this is same as (font->ascent
51 + font->descent). */
52 int height;
54 /* 1 iff we render characters at vartical center positions of lines. */
55 int vertical_centering;
57 /* Encodings of the font indexed by CHARSET. The value an integer
58 0, 1, 2, or 3:
59 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
60 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
61 2: code points 0x20A0..0x7FFF are used
62 3: code points 0xA020..0xFF7F are used
63 For instance, ASCII and Latin-1 characters may use the same font
64 but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
65 0xA0..0xFF).
67 If the value can't be decided from information of the font, we
68 consult `font-encoding-alist' to get of the corresponding charset
69 whose default value is defined in lisp/fontset.el. Since there's
70 no charset whose id is 1, we use encoding[1] to store the
71 encoding information decided by the font itself. */
72 unsigned char encoding[MAX_CHARSET + 1];
74 /* The baseline position of a font is normally `ascent' value of the
75 font. However, there exists many fonts which don't set `ascent'
76 an appropriate value to be used as baseline position. This is
77 typical in such ASCII fonts which are designed to be used with
78 Chinese, Japanese, Korean characters. When we use mixture of
79 such fonts and normal fonts (having correct `ascent' value), a
80 display line gets very ugly. Since we have no way to fix it
81 automatically, it is users responsibility to supply well designed
82 fonts or correct `ascent' value of fonts. But, the latter
83 requires heavy work (modifying all bitmap data in BDF files).
84 So, Emacs accepts a private font property
85 `_MULE_BASELINE_OFFSET'. If a font has this property, we
86 calculate the baseline position by subtracting the value from
87 `ascent'. In other words, the value indicates how many bits
88 higher we should draw a character of the font than normal ASCII
89 text for a better looking.
91 We also have to consider the fact that the concept of `baseline'
92 differs among languages to which each character belongs. For
93 instance, baseline should be at the bottom most position of all
94 glyphs for Chinese, Japanese, and Korean. But, many of existing
95 fonts for those characters doesn't have correct `ascent' values
96 because they are designed to be used with ASCII fonts. To
97 display characters of different language on the same line, the
98 best way will be to arrange them in the middle of the line. So,
99 in such a case, again, we utilize the font property
100 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
101 calculate baseline so that a character is arranged in the middle
102 of a line. */
104 int baseline_offset;
106 /* Non zero means a character should be composed at a position
107 relative to the height (or depth) of previous glyphs in the
108 following cases:
109 (1) The bottom of the character is higher than this value. In
110 this case, the character is drawn above the previous glyphs.
111 (2) The top of the character is lower than 0 (i.e. baseline
112 height). In this case, the character is drawn beneath the
113 previous glyphs.
115 This value is taken from a private font property
116 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
117 int relative_compose;
119 /* Non zero means an ascent value to be used for a character
120 registered in char-table `use-default-ascent'. */
121 int default_ascent;
123 /* CCL program to calculate code points of the font. */
124 struct ccl_program *font_encoder;
127 /* A value which may appear in the member encoding of struch font_info
128 indicating that a font itself doesn't tell which encoding to be
129 used. */
130 #define FONT_ENCODING_NOT_DECIDED 255
132 #define FONT_NOT_OPENED -1
133 #define FONT_NOT_FOUND -2
135 struct fontset_info
137 /* Name of the fontset. */
138 char *name;
140 /* Size of the fontset. This is the same as the size of ASCII font
141 of this fontset. */
142 int size;
144 /* Height of the tallest font in the fontset. */
145 int height;
147 /* Table of font name for each character set. */
148 char *fontname[MAX_CHARSET + 1];
150 /* Table of index numbers of fonts indexed by charset. If a font is
151 not yet loaded, the value is -1 (FONT_NOT_OPENED). If font
152 loading is failed, the value is -2 (FONT_NOT_FOUND). */
153 int font_indexes[MAX_CHARSET + 1];
156 /* This data type is used for the fontset_data field of struct frame. */
158 struct fontset_data
160 /* A table of pointers to all the fontsets. */
161 struct fontset_info **fontset_table;
163 /* The current capacity of fontset_table. */
164 int fontset_table_size;
166 /* The number of fontsets actually stored in fontset_table.
167 fontset_table[n] is used and valid iff 0 <= n < n_fontsets.
168 0 <= n_fontsets <= fontset_table_size. */
169 int n_fontsets;
172 /* Forward declaration for prototypes. */
173 struct frame;
175 /* The following six are window system dependent functions.
176 Initialization routine of each window system should set appropriate
177 functions to these variables. For instance, in case of X window,
178 x_term_init does this. */
180 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
181 extern struct font_info *(*get_font_info_func) P_ ((struct frame *f,
182 int font_idx));
184 /* Return a list of font names which matches PATTERN. See the document of
185 `x-list-fonts' for more detail. */
186 extern Lisp_Object (*list_fonts_func) P_ ((struct frame *f,
187 Lisp_Object pattern,
188 int size,
189 int maxnames));
191 /* Load a font named NAME for frame F and return a pointer to the
192 information of the loaded font. If loading is failed, return -1. */
193 extern struct font_info *(*load_font_func) P_ ((struct frame *f,
194 char *name, int));
196 /* Return a pointer to struct font_info of a font named NAME for frame F.
197 If no such font is loaded, return NULL. */
198 extern struct font_info *(*query_font_func) P_ ((struct frame *f, char *name));
200 /* Additional function for setting fontset or changing fontset
201 contents of frame F. This function may change the coordinate of
202 the frame. */
203 extern void (*set_frame_fontset_func) P_ ((struct frame *f, Lisp_Object arg,
204 Lisp_Object oldval));
206 /* To find a CCL program, fs_load_font calls this function.
207 The argument is a pointer to the struct font_info.
208 This function set the memer `encoder' of the structure. */
209 extern void (*find_ccl_program_func) P_ ((struct font_info *));
211 /* Check if any window system is used now. */
212 extern void (*check_window_system_func) P_ ((void));
214 extern struct fontset_data *alloc_fontset_data P_ ((void));
215 extern void free_fontset_data P_ ((struct fontset_data *));
216 extern struct font_info *fs_load_font P_ ((struct frame *, struct font_info *,
217 int, char *, int));
218 extern int fs_query_fontset P_ ((struct frame *, char *));
219 extern int fs_register_fontset P_ ((struct frame *, Lisp_Object));
220 EXFUN (Fquery_fontset, 2);
221 extern Lisp_Object list_fontsets P_ ((struct frame *, Lisp_Object, int));
222 extern Lisp_Object Vglobal_fontset_alist;
223 struct frame;
224 int fs_query_fontset P_ ((struct frame *f, char *name));
226 extern Lisp_Object Qfontset;
227 extern Lisp_Object Vuse_default_ascent;
228 extern Lisp_Object Vignore_relative_composition;
229 extern Lisp_Object Valternate_fontname_alist;
230 extern Lisp_Object Vhighlight_wrong_size_font;
231 extern Lisp_Object Vclip_large_size_font;
232 extern Lisp_Object Vvertical_centering_font_regexp;
233 extern int font_idx_temp;
235 /* Load a font named FONTNAME for displaying CHARSET on frame F.
236 All fonts for frame F is stored in a table pointed by FONT_TABLE.
237 Return a pointer to the struct font_info of the loaded font.
238 If loading fails, return 0;
239 If FONTNAME is NULL, the name is taken from the information of FONTSET.
240 If FONTSET is given, try to load a font whose size matches that of
241 FONTSET, and, the font index is stored in the table for FONTSET. */
243 #define FS_LOAD_FONT(f, font_table, charset, fontname, fontset) \
244 (fontset >= 0 && fontset < FRAME_FONTSET_DATA (f)->n_fontsets \
245 && (font_idx_temp = (FRAME_FONTSET_DATA (f) \
246 ->fontset_table[fontset]->font_indexes[charset]), \
247 font_idx_temp >= 0) \
248 ? font_table + font_idx_temp \
249 : fs_load_font (f, font_table, charset, fontname, fontset))
251 extern Lisp_Object Vfontset_alias_alist;
252 extern Lisp_Object Vglobal_fontset_alist;
255 /* Return an immutable id for font_info FONT_INFO on frame F. The
256 reason for this macro is hat one cannot hold pointers to font_info
257 structures in other data structures, because the table is
258 reallocated in x_list_fonts. */
260 #define FONT_INFO_ID(F, FONT_INFO) \
261 (FONT_INFO) - (FRAME_X_DISPLAY_INFO ((F))->font_table)
263 /* Given a font_info id ID, return a pointer to the font_info
264 structure on frame F. If ID is invalid, return null. */
266 #define FONT_INFO_FROM_ID(F, ID) \
267 (((ID) >= 0 && (ID) < FRAME_X_DISPLAY_INFO ((F))->font_table_size) \
268 ? (FRAME_X_DISPLAY_INFO ((F))->font_table + (ID)) \
269 : 0)
271 #endif /* _FONTSET_H */