2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1998, 1999
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/internals
7 @node GNU Emacs Internals, Standard Errors, Tips, Top
8 @comment node-name, next, previous, up
9 @appendix GNU Emacs Internals
11 This chapter describes how the runnable Emacs executable is dumped with
12 the preloaded Lisp libraries in it, how storage is allocated, and some
13 internal aspects of GNU Emacs that may be of interest to C programmers.
16 * Building Emacs:: How to the dumped Emacs is made.
17 * Pure Storage:: A kludge to make preloaded Lisp functions sharable.
18 * Garbage Collection:: Reclaiming space for Lisp objects no longer used.
19 * Memory Usage:: Info about total size of Lisp objects made so far.
20 * Writing Emacs Primitives:: Writing C code for Emacs.
21 * Object Internals:: Data formats of buffers, windows, processes.
25 @appendixsec Building Emacs
26 @cindex building Emacs
29 This section explains the steps involved in building the Emacs
30 executable. You don't have to know this material to build and install
31 Emacs, since the makefiles do all these things automatically. This
32 information is pertinent to Emacs maintenance.
34 Compilation of the C source files in the @file{src} directory
35 produces an executable file called @file{temacs}, also called a
36 @dfn{bare impure Emacs}. It contains the Emacs Lisp interpreter and I/O
37 routines, but not the editing commands.
39 @cindex @file{loadup.el}
40 The command @w{@samp{temacs -l loadup}} uses @file{temacs} to create
41 the real runnable Emacs executable. These arguments direct
42 @file{temacs} to evaluate the Lisp files specified in the file
43 @file{loadup.el}. These files set up the normal Emacs editing
44 environment, resulting in an Emacs that is still impure but no longer
47 It takes a substantial time to load the standard Lisp files. Luckily,
48 you don't have to do this each time you run Emacs; @file{temacs} can
49 dump out an executable program called @file{emacs} that has these files
50 preloaded. @file{emacs} starts more quickly because it does not need to
51 load the files. This is the Emacs executable that is normally
54 To create @file{emacs}, use the command @samp{temacs -batch -l loadup
55 dump}. The purpose of @samp{-batch} here is to prevent @file{temacs}
56 from trying to initialize any of its data on the terminal; this ensures
57 that the tables of terminal information are empty in the dumped Emacs.
58 The argument @samp{dump} tells @file{loadup.el} to dump a new executable
61 Some operating systems don't support dumping. On those systems, you
62 must start Emacs with the @samp{temacs -l loadup} command each time you
63 use it. This takes a substantial time, but since you need to start
64 Emacs once a day at most---or once a week if you never log out---the
65 extra time is not too severe a problem.
67 @cindex @file{site-load.el}
69 You can specify additional files to preload by writing a library named
70 @file{site-load.el} that loads them. You may need to add a definition
73 #define SITELOAD_PURESIZE_EXTRA @var{n}
77 to make @var{n} added bytes of pure space to hold the additional files.
78 (Try adding increments of 20000 until it is big enough.) However, the
79 advantage of preloading additional files decreases as machines get
80 faster. On modern machines, it is usually not advisable.
82 After @file{loadup.el} reads @file{site-load.el}, it finds the
83 documentation strings for primitive and preloaded functions (and
84 variables) in the file @file{etc/DOC} where they are stored, by
85 calling @code{Snarf-documentation} (@pxref{Definition of
86 Snarf-documentation,, Accessing Documentation}).
88 @cindex @file{site-init.el}
89 You can specify other Lisp expressions to execute just before dumping
90 by putting them in a library named @file{site-init.el}. This file is
91 executed after the documentation strings are found.
93 If you want to preload function or variable definitions, there are
94 three ways you can do this and make their documentation strings
95 accessible when you subsequently run Emacs:
99 Arrange to scan these files when producing the @file{etc/DOC} file,
100 and load them with @file{site-load.el}.
103 Load the files with @file{site-init.el}, then copy the files into the
104 installation directory for Lisp files when you install Emacs.
107 Specify a non-@code{nil} value for
108 @code{byte-compile-dynamic-docstrings} as a local variable in each of these
109 files, and load them with either @file{site-load.el} or
110 @file{site-init.el}. (This method has the drawback that the
111 documentation strings take up space in Emacs all the time.)
114 It is not advisable to put anything in @file{site-load.el} or
115 @file{site-init.el} that would alter any of the features that users
116 expect in an ordinary unmodified Emacs. If you feel you must override
117 normal features for your site, do it with @file{default.el}, so that
118 users can override your changes if they wish. @xref{Startup Summary}.
120 @defun dump-emacs to-file from-file
122 This function dumps the current state of Emacs into an executable file
123 @var{to-file}. It takes symbols from @var{from-file} (this is normally
124 the executable file @file{temacs}).
126 If you want to use this function in an Emacs that was already dumped,
127 you must run Emacs with @samp{-batch}.
131 @appendixsec Pure Storage
134 Emacs Lisp uses two kinds of storage for user-created Lisp objects:
135 @dfn{normal storage} and @dfn{pure storage}. Normal storage is where
136 all the new data created during an Emacs session are kept; see the
137 following section for information on normal storage. Pure storage is
138 used for certain data in the preloaded standard Lisp files---data that
139 should never change during actual use of Emacs.
141 Pure storage is allocated only while @file{temacs} is loading the
142 standard preloaded Lisp libraries. In the file @file{emacs}, it is
143 marked as read-only (on operating systems that permit this), so that
144 the memory space can be shared by all the Emacs jobs running on the
145 machine at once. Pure storage is not expandable; a fixed amount is
146 allocated when Emacs is compiled, and if that is not sufficient for the
147 preloaded libraries, @file{temacs} crashes. If that happens, you must
148 increase the compilation parameter @code{PURESIZE} in the file
149 @file{src/puresize.h}. This normally won't happen unless you try to
150 preload additional libraries or add features to the standard ones.
152 @defun purecopy object
153 This function makes a copy in pure storage of @var{object}, and returns
154 it. It copies a string by simply making a new string with the same
155 characters, but without text properties, in pure storage. It
156 recursively copies the contents of vectors and cons cells. It does
157 not make copies of other objects such as symbols, but just returns
158 them unchanged. It signals an error if asked to copy markers.
160 This function is a no-op except while Emacs is being built and dumped;
161 it is usually called only in the file @file{emacs/lisp/loaddefs.el}, but
162 a few packages call it just in case you decide to preload them.
165 @defvar pure-bytes-used
166 The value of this variable is the number of bytes of pure storage
167 allocated so far. Typically, in a dumped Emacs, this number is very
168 close to the total amount of pure storage available---if it were not,
169 we would preallocate less.
173 This variable determines whether @code{defun} should make a copy of the
174 function definition in pure storage. If it is non-@code{nil}, then the
175 function definition is copied into pure storage.
177 This flag is @code{t} while loading all of the basic functions for
178 building Emacs initially (allowing those functions to be sharable and
179 non-collectible). Dumping Emacs as an executable always writes
180 @code{nil} in this variable, regardless of the value it actually has
181 before and after dumping.
183 You should not change this flag in a running Emacs.
186 @node Garbage Collection
187 @appendixsec Garbage Collection
188 @cindex garbage collector
190 @cindex memory allocation
191 When a program creates a list or the user defines a new function (such
192 as by loading a library), that data is placed in normal storage. If
193 normal storage runs low, then Emacs asks the operating system to
194 allocate more memory in blocks of 1k bytes. Each block is used for one
195 type of Lisp object, so symbols, cons cells, markers, etc., are
196 segregated in distinct blocks in memory. (Vectors, long strings,
197 buffers and certain other editing types, which are fairly large, are
198 allocated in individual blocks, one per object, while small strings are
199 packed into blocks of 8k bytes.)
201 It is quite common to use some storage for a while, then release it by
202 (for example) killing a buffer or deleting the last pointer to an
203 object. Emacs provides a @dfn{garbage collector} to reclaim this
204 abandoned storage. (This name is traditional, but ``garbage recycler''
205 might be a more intuitive metaphor for this facility.)
207 The garbage collector operates by finding and marking all Lisp objects
208 that are still accessible to Lisp programs. To begin with, it assumes
209 all the symbols, their values and associated function definitions, and
210 any data presently on the stack, are accessible. Any objects that can
211 be reached indirectly through other accessible objects are also
214 When marking is finished, all objects still unmarked are garbage. No
215 matter what the Lisp program or the user does, it is impossible to refer
216 to them, since there is no longer a way to reach them. Their space
217 might as well be reused, since no one will miss them. The second
218 (``sweep'') phase of the garbage collector arranges to reuse them.
220 @c ??? Maybe add something describing weak hash tables here?
223 The sweep phase puts unused cons cells onto a @dfn{free list}
224 for future allocation; likewise for symbols and markers. It compacts
225 the accessible strings so they occupy fewer 8k blocks; then it frees the
226 other 8k blocks. Vectors, buffers, windows, and other large objects are
227 individually allocated and freed using @code{malloc} and @code{free}.
229 @cindex CL note---allocate more storage
231 @b{Common Lisp note:} Unlike other Lisps, GNU Emacs Lisp does not
232 call the garbage collector when the free list is empty. Instead, it
233 simply requests the operating system to allocate more storage, and
234 processing continues until @code{gc-cons-threshold} bytes have been
237 This means that you can make sure that the garbage collector will not
238 run during a certain portion of a Lisp program by calling the garbage
239 collector explicitly just before it (provided that portion of the
240 program does not use so much space as to force a second garbage
244 @deffn Command garbage-collect
245 This command runs a garbage collection, and returns information on
246 the amount of space in use. (Garbage collection can also occur
247 spontaneously if you use more than @code{gc-cons-threshold} bytes of
248 Lisp data since the previous garbage collection.)
250 @code{garbage-collect} returns a list containing the following
255 ((@var{used-conses} . @var{free-conses})
256 (@var{used-syms} . @var{free-syms})
258 (@var{used-miscs} . @var{free-miscs})
259 @var{used-string-chars}
260 @var{used-vector-slots}
261 (@var{used-floats} . @var{free-floats})
262 (@var{used-intervals} . @var{free-intervals})
263 (@var{used-strings} . @var{free-strings}))
271 @result{} ((106886 . 13184) (9769 . 0)
272 (7731 . 4651) 347543 121628
273 (31 . 94) (1273 . 168)
278 Here is a table explaining each element:
282 The number of cons cells in use.
285 The number of cons cells for which space has been obtained from the
286 operating system, but that are not currently being used.
289 The number of symbols in use.
292 The number of symbols for which space has been obtained from the
293 operating system, but that are not currently being used.
296 The number of miscellaneous objects in use. These include markers and
297 overlays, plus certain objects not visible to users.
300 The number of miscellaneous objects for which space has been obtained
301 from the operating system, but that are not currently being used.
303 @item used-string-chars
304 The total size of all strings, in characters.
306 @item used-vector-slots
307 The total number of elements of existing vectors.
311 The number of floats in use.
315 The number of floats for which space has been obtained from the
316 operating system, but that are not currently being used.
319 The number of intervals in use. Intervals are an internal
320 data structure used for representing text properties.
323 The number of intervals for which space has been obtained
324 from the operating system, but that are not currently being used.
327 The number of strings in use.
330 The number of string headers for which the space was obtained from the
331 operating system, but which are currently not in use. (A string
332 object consists of a header and the storage for the string text
333 itself; the latter is only allocated when the string is created.)
337 @defopt garbage-collection-messages
338 If this variable is non-@code{nil}, Emacs displays a message at the
339 beginning and end of garbage collection. The default value is
340 @code{nil}, meaning there are no such messages.
344 This is a normal hook that is run at the end of garbage collection.
345 Garbage collection is inhibited while the hook functions run, so be
346 careful writing them.
349 @defopt gc-cons-threshold
350 The value of this variable is the number of bytes of storage that must
351 be allocated for Lisp objects after one garbage collection in order to
352 trigger another garbage collection. A cons cell counts as eight bytes,
353 a string as one byte per character plus a few bytes of overhead, and so
354 on; space allocated to the contents of buffers does not count. Note
355 that the subsequent garbage collection does not happen immediately when
356 the threshold is exhausted, but only the next time the Lisp evaluator is
359 The initial threshold value is 400,000. If you specify a larger
360 value, garbage collection will happen less often. This reduces the
361 amount of time spent garbage collecting, but increases total memory use.
362 You may want to do this when running a program that creates lots of
365 You can make collections more frequent by specifying a smaller value,
366 down to 10,000. A value less than 10,000 will remain in effect only
367 until the subsequent garbage collection, at which time
368 @code{garbage-collect} will set the threshold back to 10,000.
371 The value returned by @code{garbage-collect} describes the amount of
372 memory used by Lisp data, broken down by data type. By contrast, the
373 function @code{memory-limit} provides information on the total amount of
374 memory Emacs is currently using.
378 This function returns the address of the last byte Emacs has allocated,
379 divided by 1024. We divide the value by 1024 to make sure it fits in a
382 You can use this to get a general idea of how your actions affect the
386 @defun memory-use-counts
387 This returns a list of numbers that count the number of objects
388 created in this Emacs session. Each of these counters increments for
389 a certain kind of object. See the documentation string for details.
393 This variable contains the total number of garbage collections
394 done so far in this Emacs session.
398 This variable contains the total number of seconds of elapsed time
399 during garbage collection so far in this Emacs session, as a floating
404 @section Memory Usage
406 These functions and variables give information about the total amount
407 of memory allocation that Emacs has done, broken down by data type.
408 Note the difference between these and the values returned by
409 @code{(garbage-collect)}; those count objects that currently exist, but
410 these count the number or size of all allocations, including those for
411 objects that have since been freed.
413 @defvar cons-cells-consed
414 The total number of cons cells that have been allocated so far
415 in this Emacs session.
418 @defvar floats-consed
419 The total number of floats that have been allocated so far
420 in this Emacs session.
423 @defvar vector-cells-consed
424 The total number of vector cells that have been allocated so far
425 in this Emacs session.
428 @defvar symbols-consed
429 The total number of symbols that have been allocated so far
430 in this Emacs session.
433 @defvar string-chars-consed
434 The total number of string characters that have been allocated so far
435 in this Emacs session.
438 @defvar misc-objects-consed
439 The total number of miscellaneous objects that have been allocated so
440 far in this Emacs session. These include markers and overlays, plus
441 certain objects not visible to users.
444 @defvar intervals-consed
445 The total number of intervals that have been allocated so far
446 in this Emacs session.
449 @defvar strings-consed
450 The total number of strings that have been allocated so far in this
454 @node Writing Emacs Primitives
455 @appendixsec Writing Emacs Primitives
456 @cindex primitive function internals
458 Lisp primitives are Lisp functions implemented in C. The details of
459 interfacing the C function so that Lisp can call it are handled by a few
460 C macros. The only way to really understand how to write new C code is
461 to read the source, but we can explain some things here.
463 An example of a special form is the definition of @code{or}, from
464 @file{eval.c}. (An ordinary function would have the same general
467 @cindex garbage collection protection
470 DEFUN ("or", For, Sor, 0, UNEVALLED, 0,
471 doc: /* Eval args until one of them yields non-nil, then return that value.
472 The remaining args are not evalled at all.
473 If all args return nil, return nil.
476 usage: (or CONDITIONS ...) */)
480 register Lisp_Object val;
481 Lisp_Object args_left;
496 val = Feval (Fcar (args_left));
499 args_left = Fcdr (args_left);
501 while (!NILP (args_left));
511 Let's start with a precise explanation of the arguments to the
512 @code{DEFUN} macro. Here is a template for them:
515 DEFUN (@var{lname}, @var{fname}, @var{sname}, @var{min}, @var{max}, @var{interactive}, @var{doc})
520 This is the name of the Lisp symbol to define as the function name; in
521 the example above, it is @code{or}.
524 This is the C function name for this function. This is
525 the name that is used in C code for calling the function. The name is,
526 by convention, @samp{F} prepended to the Lisp name, with all dashes
527 (@samp{-}) in the Lisp name changed to underscores. Thus, to call this
528 function from C code, call @code{For}. Remember that the arguments must
529 be of type @code{Lisp_Object}; various macros and functions for creating
530 values of type @code{Lisp_Object} are declared in the file
534 This is a C variable name to use for a structure that holds the data for
535 the subr object that represents the function in Lisp. This structure
536 conveys the Lisp symbol name to the initialization routine that will
537 create the symbol and store the subr object as its definition. By
538 convention, this name is always @var{fname} with @samp{F} replaced with
542 This is the minimum number of arguments that the function requires. The
543 function @code{or} allows a minimum of zero arguments.
546 This is the maximum number of arguments that the function accepts, if
547 there is a fixed maximum. Alternatively, it can be @code{UNEVALLED},
548 indicating a special form that receives unevaluated arguments, or
549 @code{MANY}, indicating an unlimited number of evaluated arguments (the
550 equivalent of @code{&rest}). Both @code{UNEVALLED} and @code{MANY} are
551 macros. If @var{max} is a number, it may not be less than @var{min} and
552 it may not be greater than seven.
555 This is an interactive specification, a string such as might be used as
556 the argument of @code{interactive} in a Lisp function. In the case of
557 @code{or}, it is 0 (a null pointer), indicating that @code{or} cannot be
558 called interactively. A value of @code{""} indicates a function that
559 should receive no arguments when called interactively.
562 This is the documentation string. It uses C comment syntax rather
563 than C string syntax because comment syntax requires nothing special
564 to include multiple lines. The @samp{doc:} identifies the comment
565 that follows as the documentation string. The @samp{/*} and @samp{*/}
566 delimiters that begin and end the comment are not part of the
567 documentation string.
569 If the last line of the documentation string begins with the keyword
570 @samp{usage:}, the rest of the line is treated as the argument list
571 for documentation purposes. This way, you can use different argument
572 names in the documentation string from the ones used in the C code.
573 @samp{usage:} is required if the function has an unlimited number of
576 All the usual rules for documentation strings in Lisp code
577 (@pxref{Documentation Tips}) apply to C code documentation strings
581 After the call to the @code{DEFUN} macro, you must write the argument
582 name list that every C function must have, followed by ordinary C
583 declarations for the arguments. For a function with a fixed maximum
584 number of arguments, declare a C argument for each Lisp argument, and
585 give them all type @code{Lisp_Object}. When a Lisp function has no
586 upper limit on the number of arguments, its implementation in C actually
587 receives exactly two arguments: the first is the number of Lisp
588 arguments, and the second is the address of a block containing their
589 values. They have types @code{int} and @w{@code{Lisp_Object *}}.
591 Within the function @code{For} itself, note the use of the macros
592 @code{GCPRO1} and @code{UNGCPRO}. @code{GCPRO1} is used to ``protect''
593 a variable from garbage collection---to inform the garbage collector that
594 it must look in that variable and regard its contents as an accessible
595 object. This is necessary whenever you call @code{Feval} or anything
596 that can directly or indirectly call @code{Feval}. At such a time, any
597 Lisp object that you intend to refer to again must be protected somehow.
598 @code{UNGCPRO} cancels the protection of the variables that are
599 protected in the current function. It is necessary to do this explicitly.
601 It suffices to ensure that at least one pointer to each object is
602 GC-protected; as long as the object is not recycled, all pointers to
603 it remain valid. So if you are sure that a local variable points to
604 an object that will be preserved by some other pointer, that local
605 variable does not need a @code{GCPRO}. (Formerly, strings were an
606 exception to this rule; in older Emacs versions, every pointer to a
607 string needed to be marked by GC.)
609 The macro @code{GCPRO1} protects just one local variable. If you
610 want to protect two, use @code{GCPRO2} instead; repeating
611 @code{GCPRO1} will not work. Macros, @code{GCPRO3}, @code{GCPRO4},
612 @code{GCPRO5}, and @code{GCPRO6} also exist. These macros implicitly
613 use local variables such as @code{gcpro1}; you must declare these
614 explicitly, with type @code{struct gcpro}. Thus, if you use
615 @code{GCPRO2}, you must declare @code{gcpro1} and @code{gcpro2}.
616 Alas, we can't explain all the tricky details here.
618 Built-in functions that take a variable number of arguments actually
619 accept two arguments at the C level: the number of Lisp arguments, and
620 a @code{Lisp_Object *} pointer to a C vector containing those Lisp
621 arguments. This C vector may be part of a Lisp vector, but it need
622 not be. The responsibility for using @code{GCPRO} to protect the Lisp
623 arguments from GC if necessary rests with the caller in this case,
624 since the caller allocated or found the storage for them.
626 You must not use C initializers for static or global variables unless
627 the variables are never written once Emacs is dumped. These variables
628 with initializers are allocated in an area of memory that becomes
629 read-only (on certain operating systems) as a result of dumping Emacs.
632 Do not use static variables within functions---place all static
633 variables at top level in the file. This is necessary because Emacs on
634 some operating systems defines the keyword @code{static} as a null
635 macro. (This definition is used because those systems put all variables
636 declared static in a place that becomes read-only after dumping, whether
637 they have initializers or not.)
639 Defining the C function is not enough to make a Lisp primitive
640 available; you must also create the Lisp symbol for the primitive and
641 store a suitable subr object in its function cell. The code looks like
645 defsubr (&@var{subr-structure-name});
649 Here @var{subr-structure-name} is the name you used as the third
650 argument to @code{DEFUN}.
652 If you add a new primitive to a file that already has Lisp primitives
653 defined in it, find the function (near the end of the file) named
654 @code{syms_of_@var{something}}, and add the call to @code{defsubr}
655 there. If the file doesn't have this function, or if you create a new
656 file, add to it a @code{syms_of_@var{filename}} (e.g.,
657 @code{syms_of_myfile}). Then find the spot in @file{emacs.c} where all
658 of these functions are called, and add a call to
659 @code{syms_of_@var{filename}} there.
661 @anchor{Defining Lisp variables in C}
662 @vindex byte-boolean-vars
663 The function @code{syms_of_@var{filename}} is also the place to define
664 any C variables that are to be visible as Lisp variables.
665 @code{DEFVAR_LISP} makes a C variable of type @code{Lisp_Object} visible
666 in Lisp. @code{DEFVAR_INT} makes a C variable of type @code{int}
667 visible in Lisp with a value that is always an integer.
668 @code{DEFVAR_BOOL} makes a C variable of type @code{int} visible in Lisp
669 with a value that is either @code{t} or @code{nil}. Note that variables
670 defined with @code{DEFVAR_BOOL} are automatically added to the list
671 @code{byte-boolean-vars} used by the byte compiler.
673 If you define a file-scope C variable of type @code{Lisp_Object},
674 you must protect it from garbage-collection by calling @code{staticpro}
675 in @code{syms_of_@var{filename}}, like this:
678 staticpro (&@var{variable});
681 Here is another example function, with more complicated arguments.
682 This comes from the code in @file{window.c}, and it demonstrates the use
683 of macros and functions to manipulate Lisp objects.
687 DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
688 Scoordinates_in_window_p, 2, 2,
689 "xSpecify coordinate pair: \nXExpression which evals to window: ",
690 "Return non-nil if COORDINATES is in WINDOW.\n\
691 COORDINATES is a cons of the form (X . Y), X and Y being distances\n\
695 If they are on the border between WINDOW and its right sibling,\n\
696 `vertical-line' is returned.")
697 (coordinates, window)
698 register Lisp_Object coordinates, window;
704 CHECK_LIVE_WINDOW (window, 0);
705 CHECK_CONS (coordinates, 1);
706 x = XINT (Fcar (coordinates));
707 y = XINT (Fcdr (coordinates));
711 switch (coordinates_in_window (XWINDOW (window), &x, &y))
713 case 0: /* NOT in window at all. */
718 case 1: /* In text part of window. */
719 return Fcons (make_number (x), make_number (y));
723 case 2: /* In mode line of window. */
728 case 3: /* On right border of window. */
729 return Qvertical_line;
740 Note that C code cannot call functions by name unless they are defined
741 in C. The way to call a function written in Lisp is to use
742 @code{Ffuncall}, which embodies the Lisp function @code{funcall}. Since
743 the Lisp function @code{funcall} accepts an unlimited number of
744 arguments, in C it takes two: the number of Lisp-level arguments, and a
745 one-dimensional array containing their values. The first Lisp-level
746 argument is the Lisp function to call, and the rest are the arguments to
747 pass to it. Since @code{Ffuncall} can call the evaluator, you must
748 protect pointers from garbage collection around the call to
751 The C functions @code{call0}, @code{call1}, @code{call2}, and so on,
752 provide handy ways to call a Lisp function conveniently with a fixed
753 number of arguments. They work by calling @code{Ffuncall}.
755 @file{eval.c} is a very good file to look through for examples;
756 @file{lisp.h} contains the definitions for some important macros and
759 If you define a function which is side-effect free, update the code
760 in @file{byte-opt.el} which binds @code{side-effect-free-fns} and
761 @code{side-effect-and-error-free-fns} so that the compiler optimizer
764 @node Object Internals
765 @appendixsec Object Internals
766 @cindex object internals
768 GNU Emacs Lisp manipulates many different types of data. The actual
769 data are stored in a heap and the only access that programs have to it
770 is through pointers. Pointers are thirty-two bits wide in most
771 implementations. Depending on the operating system and type of machine
772 for which you compile Emacs, twenty-nine bits are used to address the
773 object, and the remaining three bits are used for the tag that
774 identifies the object's type.
776 Because Lisp objects are represented as tagged pointers, it is always
777 possible to determine the Lisp data type of any object. The C data type
778 @code{Lisp_Object} can hold any Lisp object of any data type. Ordinary
779 variables have type @code{Lisp_Object}, which means they can hold any
780 type of Lisp value; you can determine the actual data type only at run
781 time. The same is true for function arguments; if you want a function
782 to accept only a certain type of argument, you must check the type
783 explicitly using a suitable predicate (@pxref{Type Predicates}).
784 @cindex type checking internals
787 * Buffer Internals:: Components of a buffer structure.
788 * Window Internals:: Components of a window structure.
789 * Process Internals:: Components of a process structure.
792 @node Buffer Internals
793 @appendixsubsec Buffer Internals
794 @cindex internals, of buffer
795 @cindex buffer internals
797 Buffers contain fields not directly accessible by the Lisp programmer.
798 We describe them here, naming them by the names used in the C code.
799 Many are accessible indirectly in Lisp programs via Lisp primitives.
801 Two structures are used to represent buffers in C. The
802 @code{buffer_text} structure contains fields describing the text of a
803 buffer; the @code{buffer} structure holds other fields. In the case
804 of indirect buffers, two or more @code{buffer} structures reference
805 the same @code{buffer_text} structure.
807 Here is a list of the @code{struct buffer_text} fields:
811 This field contains the actual address of the buffer contents.
814 This holds the character position of the gap in the buffer.
818 This field contains the character position of the end of the buffer
822 Contains the byte position of the gap.
825 Holds the byte position of the end of the buffer text.
828 Contains the size of buffer's gap. @xref{Buffer Gap}.
831 This field counts buffer-modification events for this buffer. It is
832 incremented for each such event, and never otherwise changed.
835 Contains the previous value of @code{modiff}, as of the last time a
836 buffer was visited or saved in a file.
839 Counts modifications to overlays analogous to @code{modiff}.
842 Holds the number of characters at the start of the text that are known
843 to be unchanged since the last redisplay that finished.
846 Holds the number of characters at the end of the text that are known to
847 be unchanged since the last redisplay that finished.
849 @item unchanged_modified
850 Contains the value of @code{modiff} at the time of the last redisplay
851 that finished. If this value matches @code{modiff},
852 @code{beg_unchanged} and @code{end_unchanged} contain no useful
855 @item overlay_unchanged_modified
856 Contains the value of @code{overlay_modiff} at the time of the last
857 redisplay that finished. If this value matches @code{overlay_modiff},
858 @code{beg_unchanged} and @code{end_unchanged} contain no useful
862 The markers that refer to this buffer. This is actually a single
863 marker, and successive elements in its marker @code{chain} are the other
864 markers referring to this buffer text.
867 Contains the interval tree which records the text properties of this
871 The fields of @code{struct buffer} are:
875 Points to the next buffer, in the chain of all buffers including killed
876 buffers. This chain is used only for garbage collection, in order to
877 collect killed buffers properly. Note that vectors, and most kinds of
878 objects allocated as vectors, are all on one chain, but buffers are on a
879 separate chain of their own.
882 This is a @code{struct buffer_text} structure. In an ordinary buffer,
883 it holds the buffer contents. In indirect buffers, this field is not
887 This points to the @code{buffer_text} structure that is used for this
888 buffer. In an ordinary buffer, this is the @code{own_text} field above.
889 In an indirect buffer, this is the @code{own_text} field of the base
893 Contains the character position of point in a buffer.
896 Contains the byte position of point in a buffer.
899 This field contains the character position of the beginning of the
900 accessible range of text in the buffer.
903 This field contains the byte position of the beginning of the
904 accessible range of text in the buffer.
907 This field contains the character position of the end of the
908 accessible range of text in the buffer.
911 This field contains the byte position of the end of the
912 accessible range of text in the buffer.
915 In an indirect buffer, this points to the base buffer. In an ordinary
918 @item local_var_flags
919 This field contains flags indicating that certain variables are local in
920 this buffer. Such variables are declared in the C code using
921 @code{DEFVAR_PER_BUFFER}, and their buffer-local bindings are stored in
922 fields in the buffer structure itself. (Some of these fields are
923 described in this table.)
926 This field contains the modification time of the visited file. It is
927 set when the file is written or read. Before writing the buffer into a
928 file, this field is compared to the modification time of the file to see
929 if the file has changed on disk. @xref{Buffer Modification}.
931 @item auto_save_modified
932 This field contains the time when the buffer was last auto-saved.
934 @item auto_save_failure_time
935 The time at which we detected a failure to auto-save, or -1 if we didn't
938 @item last_window_start
939 This field contains the @code{window-start} position in the buffer as of
940 the last time the buffer was displayed in a window.
943 This flag is set when narrowing changes in a buffer.
945 @item prevent_redisplay_optimizations_p
946 this flag indicates that redisplay optimizations should not be used
947 to display this buffer.
950 This field points to the buffer's undo list. @xref{Undo}.
953 The buffer name is a string that names the buffer. It is guaranteed to
954 be unique. @xref{Buffer Names}.
957 The name of the file visited in this buffer, or @code{nil}.
960 The directory for expanding relative file names.
963 Length of the file this buffer is visiting, when last read or saved.
964 This and other fields concerned with saving are not kept in the
965 @code{buffer_text} structure because indirect buffers are never saved.
967 @item auto_save_file_name
968 File name used for auto-saving this buffer. This is not in the
969 @code{buffer_text} because it's not used in indirect buffers at all.
972 Non-@code{nil} means this buffer is read-only.
975 This field contains the mark for the buffer. The mark is a marker,
976 hence it is also included on the list @code{markers}. @xref{The Mark}.
978 @item local_var_alist
979 This field contains the association list describing the buffer-local
980 variable bindings of this buffer, not including the built-in
981 buffer-local bindings that have special slots in the buffer object.
982 (Those slots are omitted from this table.) @xref{Buffer-Local
986 Symbol naming the major mode of this buffer, e.g., @code{lisp-mode}.
989 Pretty name of major mode, e.g., @code{"Lisp"}.
991 @item mode_line_format
992 Mode line element that controls the format of the mode line. If this
993 is @code{nil}, no mode line will be displayed.
995 @item header_line_format
996 This field is analoguous to @code{mode_line_format} for the mode
997 line displayed at the top of windows.
1000 This field holds the buffer's local keymap. @xref{Keymaps}.
1003 This buffer's local abbrevs.
1006 This field contains the syntax table for the buffer. @xref{Syntax Tables}.
1008 @item category_table
1009 This field contains the category table for the buffer.
1011 @item case_fold_search
1012 The value of @code{case-fold-search} in this buffer.
1015 The value of @code{tab-width} in this buffer.
1018 The value of @code{fill-column} in this buffer.
1021 The value of @code{left-margin} in this buffer.
1023 @item auto_fill_function
1024 The value of @code{auto-fill-function} in this buffer.
1026 @item downcase_table
1027 This field contains the conversion table for converting text to lower case.
1031 This field contains the conversion table for converting text to upper case.
1034 @item case_canon_table
1035 This field contains the conversion table for canonicalizing text for
1036 case-folding search. @xref{Case Tables}.
1038 @item case_eqv_table
1039 This field contains the equivalence table for case-folding search.
1042 @item truncate_lines
1043 The value of @code{truncate-lines} in this buffer.
1046 The value of @code{ctl-arrow} in this buffer.
1048 @item selective_display
1049 The value of @code{selective-display} in this buffer.
1051 @item selective_display_ellipsis
1052 The value of @code{selective-display-ellipsis} in this buffer.
1055 An alist of the minor modes of this buffer.
1057 @item overwrite_mode
1058 The value of @code{overwrite_mode} in this buffer.
1061 The value of @code{abbrev-mode} in this buffer.
1064 This field contains the buffer's display table, or @code{nil} if it doesn't
1065 have one. @xref{Display Tables}.
1068 This field contains the time when the buffer was last saved, as an integer.
1069 @xref{Buffer Modification}.
1072 This field is non-@code{nil} if the buffer's mark is active.
1074 @item overlays_before
1075 This field holds a list of the overlays in this buffer that end at or
1076 before the current overlay center position. They are sorted in order of
1077 decreasing end position.
1079 @item overlays_after
1080 This field holds a list of the overlays in this buffer that end after
1081 the current overlay center position. They are sorted in order of
1082 increasing beginning position.
1084 @item overlay_center
1085 This field holds the current overlay center position. @xref{Overlays}.
1087 @item enable_multibyte_characters
1088 This field holds the buffer's local value of
1089 @code{enable-multibyte-characters}---either @code{t} or @code{nil}.
1091 @item buffer_file_coding_system
1092 The value of @code{buffer-file-coding-system} in this buffer.
1095 The value of @code{buffer-file-format} in this buffer.
1098 In an indirect buffer, or a buffer that is the base of an indirect
1099 buffer, this holds a marker that records point for this buffer when the
1100 buffer is not current.
1103 In an indirect buffer, or a buffer that is the base of an indirect
1104 buffer, this holds a marker that records @code{begv} for this buffer
1105 when the buffer is not current.
1108 In an indirect buffer, or a buffer that is the base of an indirect
1109 buffer, this holds a marker that records @code{zv} for this buffer when
1110 the buffer is not current.
1113 The truename of the visited file, or @code{nil}.
1115 @item invisibility_spec
1116 The value of @code{buffer-invisibility-spec} in this buffer.
1118 @item last_selected_window
1119 This is the last window that was selected with this buffer in it, or @code{nil}
1120 if that window no longer displays this buffer.
1123 This field is incremented each time the buffer is displayed in a window.
1125 @item left_margin_width
1126 The value of @code{left-margin-width} in this buffer.
1128 @item right_margin_width
1129 The value of @code{right-margin-width} in this buffer.
1131 @item indicate_empty_lines
1132 Non-@code{nil} means indicate empty lines (lines with no text) with a
1133 small bitmap in the fringe, when using a window system that can do it.
1136 This holds a time stamp that is updated each time this buffer is
1137 displayed in a window.
1139 @item scroll_up_aggressively
1140 The value of @code{scroll-up-aggressively} in this buffer.
1142 @item scroll_down_aggressively
1143 The value of @code{scroll-down-aggressively} in this buffer.
1146 @node Window Internals
1147 @appendixsubsec Window Internals
1148 @cindex internals, of window
1149 @cindex window internals
1151 Windows have the following accessible fields:
1155 The frame that this window is on.
1158 Non-@code{nil} if this window is a minibuffer window.
1161 Internally, Emacs arranges windows in a tree; each group of siblings has
1162 a parent window whose area includes all the siblings. This field points
1163 to a window's parent.
1165 Parent windows do not display buffers, and play little role in display
1166 except to shape their child windows. Emacs Lisp programs usually have
1167 no access to the parent windows; they operate on the windows at the
1168 leaves of the tree, which actually display buffers.
1170 The following four fields also describe the window tree structure.
1173 In a window subdivided horizontally by child windows, the leftmost child.
1174 Otherwise, @code{nil}.
1177 In a window subdivided vertically by child windows, the topmost child.
1178 Otherwise, @code{nil}.
1181 The next sibling of this window. It is @code{nil} in a window that is
1182 the rightmost or bottommost of a group of siblings.
1185 The previous sibling of this window. It is @code{nil} in a window that
1186 is the leftmost or topmost of a group of siblings.
1189 This is the left-hand edge of the window, measured in columns. (The
1190 leftmost column on the screen is @w{column 0}.)
1193 This is the top edge of the window, measured in lines. (The top line on
1194 the screen is @w{line 0}.)
1197 The height of the window, measured in lines.
1200 The width of the window, measured in columns. This width includes the
1201 scroll bar and fringes, and/or the separator line on the right of the
1205 The buffer that the window is displaying. This may change often during
1206 the life of the window.
1209 The position in the buffer that is the first character to be displayed
1213 @cindex window point internals
1214 This is the value of point in the current buffer when this window is
1215 selected; when it is not selected, it retains its previous value.
1218 If this flag is non-@code{nil}, it says that the window has been
1219 scrolled explicitly by the Lisp program. This affects what the next
1220 redisplay does if point is off the screen: instead of scrolling the
1221 window to show the text around point, it moves point to a location that
1224 @item frozen_window_start_p
1225 This field is set temporarily to 1 to indicate to redisplay that
1226 @code{start} of this window should not be changed, even if point
1229 @item start_at_line_beg
1230 Non-@code{nil} means current value of @code{start} was the beginning of a line
1234 Non-@code{nil} means don't delete this window for becoming ``too small''.
1236 @item height_fixed_p
1237 This field is temporarily set to 1 to fix the height of the selected
1238 window when the echo area is resized.
1241 This is the last time that the window was selected. The function
1242 @code{get-lru-window} uses this field.
1244 @item sequence_number
1245 A unique number assigned to this window when it was created.
1248 The @code{modiff} field of the window's buffer, as of the last time
1249 a redisplay completed in this window.
1251 @item last_overlay_modified
1252 The @code{overlay_modiff} field of the window's buffer, as of the last
1253 time a redisplay completed in this window.
1256 The buffer's value of point, as of the last time a redisplay completed
1260 A non-@code{nil} value means the window's buffer was ``modified'' when the
1261 window was last updated.
1263 @item vertical_scroll_bar
1264 This window's vertical scroll bar.
1266 @item left_margin_width
1267 The width of the left margin in this window, or @code{nil} not to
1268 specify it (in which case the buffer's value of @code{left-margin-width}
1271 @item right_margin_width
1272 Likewise for the right margin.
1280 @item window_end_pos
1281 This is computed as @code{z} minus the buffer position of the last glyph
1282 in the current matrix of the window. The value is only valid if
1283 @code{window_end_valid} is not @code{nil}.
1285 @item window_end_bytepos
1286 The byte position corresponding to @code{window_end_pos}.
1288 @item window_end_vpos
1289 The window-relative vertical position of the line containing
1290 @code{window_end_pos}.
1292 @item window_end_valid
1293 This field is set to a non-@code{nil} value if @code{window_end_pos} is truly
1294 valid. This is @code{nil} if nontrivial redisplay is preempted since in that
1295 case the display that @code{window_end_pos} was computed for did not get
1298 @item redisplay_end_trigger
1299 If redisplay in this window goes beyond this buffer position, it runs
1300 run the @code{redisplay-end-trigger-hook}.
1305 ??? Are temporary storage areas.
1309 A structure describing where the cursor is in this window.
1312 The value of @code{cursor} as of the last redisplay that finished.
1315 A structure describing where the cursor of this window physically is.
1317 @item phys_cursor_type
1318 The type of cursor that was last displayed on this window.
1320 @item phys_cursor_on_p
1321 This field is non-zero if the cursor is physically on.
1324 Non-zero means the cursor in this window is logically on.
1326 @item last_cursor_off_p
1327 This field contains the value of @code{cursor_off_p} as of the time of
1330 @item must_be_updated_p
1331 This is set to 1 during redisplay when this window must be updated.
1334 This is the number of columns that the display in the window is scrolled
1335 horizontally to the left. Normally, this is 0.
1338 Vertical scroll amount, in pixels. Normally, this is 0.
1341 Non-@code{nil} if this window is dedicated to its buffer.
1344 The window's display table, or @code{nil} if none is specified for it.
1346 @item update_mode_line
1347 Non-@code{nil} means this window's mode line needs to be updated.
1349 @item base_line_number
1350 The line number of a certain position in the buffer, or @code{nil}.
1351 This is used for displaying the line number of point in the mode line.
1354 The position in the buffer for which the line number is known, or
1355 @code{nil} meaning none is known.
1357 @item region_showing
1358 If the region (or part of it) is highlighted in this window, this field
1359 holds the mark position that made one end of that region. Otherwise,
1360 this field is @code{nil}.
1362 @item column_number_displayed
1363 The column number currently displayed in this window's mode line, or @code{nil}
1364 if column numbers are not being displayed.
1366 @item current_matrix
1367 A glyph matrix describing the current display of this window.
1369 @item desired_matrix
1370 A glyph matrix describing the desired display of this window.
1373 @node Process Internals
1374 @appendixsubsec Process Internals
1375 @cindex internals, of process
1376 @cindex process internals
1378 The fields of a process are:
1382 A string, the name of the process.
1385 A list containing the command arguments that were used to start this
1389 A function used to accept output from the process instead of a buffer,
1393 A function called whenever the process receives a signal, or @code{nil}.
1396 The associated buffer of the process.
1399 An integer, the Unix process @acronym{ID}.
1402 A flag, non-@code{nil} if this is really a child process.
1403 It is @code{nil} for a network connection.
1406 A marker indicating the position of the end of the last output from this
1407 process inserted into the buffer. This is often but not always the end
1410 @item kill_without_query
1411 If this is non-@code{nil}, killing Emacs while this process is still
1412 running does not ask for confirmation about killing the process.
1414 @item raw_status_low
1415 @itemx raw_status_high
1416 These two fields record 16 bits each of the process status returned by
1417 the @code{wait} system call.
1420 The process status, as @code{process-status} should return it.
1424 If these two fields are not equal, a change in the status of the process
1425 needs to be reported, either by running the sentinel or by inserting a
1426 message in the process buffer.
1429 Non-@code{nil} if communication with the subprocess uses a @acronym{PTY};
1430 @code{nil} if it uses a pipe.
1433 The file descriptor for input from the process.
1436 The file descriptor for output to the process.
1439 The file descriptor for the terminal that the subprocess is using. (On
1440 some systems, there is no need to record this, so the value is
1444 The name of the terminal that the subprocess is using,
1445 or @code{nil} if it is using pipes.
1447 @item decode_coding_system
1448 Coding-system for decoding the input from this process.
1451 A working buffer for decoding.
1453 @item decoding_carryover
1454 Size of carryover in decoding.
1456 @item encode_coding_system
1457 Coding-system for encoding the output to this process.
1460 A working buffer for encoding.
1462 @item encoding_carryover
1463 Size of carryover in encoding.
1465 @item inherit_coding_system_flag
1466 Flag to set @code{coding-system} of the process buffer from the
1467 coding system used to decode process output.
1471 arch-tag: 4b2c33bc-d7e4-43f5-bc20-27c0db52a53e