Fix display of overlay strings with faces after ellipsis (Bug#19307)
[emacs.git] / src / xdisp.c
blob6a1e3ee2dc244cc53bc8b69b19453b8b3af999ea
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2015 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
350 static Lisp_Object Qfontification_functions;
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
356 /* Non-nil means don't actually do any redisplay. */
358 Lisp_Object Qinhibit_redisplay;
360 /* Names of text properties relevant for redisplay. */
362 Lisp_Object Qdisplay;
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
373 #ifdef HAVE_WINDOW_SYSTEM
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
406 /* Name of the face used to highlight trailing whitespace. */
408 static Lisp_Object Qtrailing_whitespace;
410 /* Name and number of the face used to highlight escape glyphs. */
412 static Lisp_Object Qescape_glyph;
414 /* Name and number of the face used to highlight non-breaking spaces. */
416 static Lisp_Object Qnobreak_space;
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
421 Lisp_Object Qimage;
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
434 bool noninteractive_need_newline;
436 /* Non-zero means print newline to message log before next message. */
438 static bool message_log_need_newline;
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
452 static struct text_pos this_line_start_pos;
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
457 static struct text_pos this_line_end_pos;
459 /* The vertical positions and the height of this line. */
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
468 static int this_line_start_x;
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
474 static struct text_pos this_line_min_pos;
476 /* Buffer that this_line_.* variables are referring to. */
478 static struct buffer *this_line_buffer;
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
493 Lisp_Object Qmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static bool overlay_arrow_seen;
499 /* Vector containing glyphs for an ellipsis `...'. */
501 static Lisp_Object default_invis_vector[3];
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
507 Lisp_Object echo_area_window;
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
514 static Lisp_Object Vmessage_stack;
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
519 static bool message_enable_multibyte;
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
527 int update_mode_lines;
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
536 int windows_or_buffers_changed;
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
541 static bool line_number_displayed;
543 /* The name of the *Messages* buffer, a string. */
545 static Lisp_Object Vmessages_buffer_name;
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
550 Lisp_Object echo_area_buffer[2];
552 /* The buffers referenced from echo_area_buffer. */
554 static Lisp_Object echo_buffer[2];
556 /* A vector saved used in with_area_buffer to reduce consing. */
558 static Lisp_Object Vwith_echo_area_save_vector;
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
563 static bool display_last_displayed_message_p;
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
568 static bool message_buf_print;
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
578 static bool message_cleared_p;
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
587 /* Ascent and height of the last line processed by move_it_to. */
589 static int last_height;
591 /* Non-zero if there's a help-echo in the echo area. */
593 bool help_echo_showing_p;
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
601 #define TEXT_PROP_DISTANCE_LIMIT 100
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
629 void
630 redisplay_other_windows (void)
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
636 void
637 wset_redisplay (struct window *w)
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
645 void
646 fset_redisplay (struct frame *f)
648 redisplay_other_windows ();
649 f->redisplay = true;
652 void
653 bset_redisplay (struct buffer *b)
655 int count = buffer_window_count (b);
656 if (count > 0)
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
668 void
669 bset_update_mode_line (struct buffer *b)
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
676 #ifdef GLYPH_DEBUG
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
681 bool trace_redisplay_p;
683 #endif /* GLYPH_DEBUG */
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
694 static Lisp_Object Qauto_hscroll_mode;
696 /* Buffer being redisplayed -- for redisplay_window_error. */
698 static struct buffer *displayed_buffer;
700 /* Value returned from text property handlers (see below). */
702 enum prop_handled
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
710 /* A description of text properties that redisplay is interested
711 in. */
713 struct props
715 /* The name of the property. */
716 Lisp_Object *name;
718 /* A unique index for the property. */
719 enum prop_idx idx;
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
733 /* Properties handled by iterators. */
735 static struct props it_props[] =
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
752 /* Enumeration returned by some move_it_.* functions internally. */
754 enum move_it_result
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
785 /* Similarly for the image cache. */
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
795 /* True while redisplay_internal is in progress. */
797 bool redisplaying_p;
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
810 /* Temporary variable for XTread_socket. */
812 Lisp_Object previous_help_echo_string;
814 /* Platform-independent portion of hourglass implementation. */
816 #ifdef HAVE_WINDOW_SYSTEM
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
825 #endif /* HAVE_WINDOW_SYSTEM */
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
840 #ifdef HAVE_WINDOW_SYSTEM
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
845 #endif /* HAVE_WINDOW_SYSTEM */
847 /* Function prototypes. */
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
861 static void handle_line_prefix (struct it *);
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
986 #ifdef HAVE_WINDOW_SYSTEM
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
999 #endif /* HAVE_WINDOW_SYSTEM */
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1015 This is the height of W minus the height of a mode line, if any. */
1018 window_text_bottom_y (struct window *w)
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1027 return height;
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1035 window_box_width (struct window *w, enum glyph_row_area area)
1037 int width = w->pixel_width;
1039 if (!w->pseudo_window_p)
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1063 window_box_height (struct window *w)
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1068 eassert (height >= 0);
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1078 if (WINDOW_WANTS_MODELINE_P (w))
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1114 int x;
1116 if (w->pseudo_window_p)
1117 return 0;
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1157 window_box_left (struct window *w, enum glyph_row_area area)
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1168 return x;
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1177 window_box_right (struct window *w, enum glyph_row_area area)
1179 return window_box_left (w, area) + window_box_width (w, area);
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1207 #ifdef HAVE_WINDOW_SYSTEM
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1226 #endif /* HAVE_WINDOW_SYSTEM */
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1236 line_bottom_y (struct it *it)
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1241 if (line_height == 0)
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1252 else
1254 struct glyph_row *row = it->glyph_row;
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1267 return line_top_y + line_height;
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1283 if (XBUFFER (w->contents) != current_buffer)
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1296 return result;
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1314 default_line_pixel_height (struct window *w)
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1334 if (addon >= 0)
1335 height += addon;
1338 else
1339 height += f->extra_line_spacing;
1342 return height;
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1350 if (CONSP (spec))
1352 while (CONSP (spec))
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1359 else if (VECTORP (spec))
1361 ptrdiff_t i;
1363 for (i = 0; i < ASIZE (spec); i++)
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1368 return Qnil;
1371 return spec;
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1388 return window_hscroll;
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406 bool r2l = false;
1408 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1409 return visible_p;
1411 if (XBUFFER (w->contents) != current_buffer)
1413 old_buffer = current_buffer;
1414 set_buffer_internal_1 (XBUFFER (w->contents));
1417 SET_TEXT_POS_FROM_MARKER (top, w->start);
1418 /* Scrolling a minibuffer window via scroll bar when the echo area
1419 shows long text sometimes resets the minibuffer contents behind
1420 our backs. */
1421 if (CHARPOS (top) > ZV)
1422 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1424 /* Compute exact mode line heights. */
1425 if (WINDOW_WANTS_MODELINE_P (w))
1426 w->mode_line_height
1427 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1428 BVAR (current_buffer, mode_line_format));
1430 if (WINDOW_WANTS_HEADER_LINE_P (w))
1431 w->header_line_height
1432 = display_mode_line (w, HEADER_LINE_FACE_ID,
1433 BVAR (current_buffer, header_line_format));
1435 start_display (&it, w, top);
1436 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1437 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1439 if (charpos >= 0
1440 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1441 && IT_CHARPOS (it) >= charpos)
1442 /* When scanning backwards under bidi iteration, move_it_to
1443 stops at or _before_ CHARPOS, because it stops at or to
1444 the _right_ of the character at CHARPOS. */
1445 || (it.bidi_p && it.bidi_it.scan_dir == -1
1446 && IT_CHARPOS (it) <= charpos)))
1448 /* We have reached CHARPOS, or passed it. How the call to
1449 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1450 or covered by a display property, move_it_to stops at the end
1451 of the invisible text, to the right of CHARPOS. (ii) If
1452 CHARPOS is in a display vector, move_it_to stops on its last
1453 glyph. */
1454 int top_x = it.current_x;
1455 int top_y = it.current_y;
1456 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1457 int bottom_y;
1458 struct it save_it;
1459 void *save_it_data = NULL;
1461 /* Calling line_bottom_y may change it.method, it.position, etc. */
1462 SAVE_IT (save_it, it, save_it_data);
1463 last_height = 0;
1464 bottom_y = line_bottom_y (&it);
1465 if (top_y < window_top_y)
1466 visible_p = bottom_y > window_top_y;
1467 else if (top_y < it.last_visible_y)
1468 visible_p = 1;
1469 if (bottom_y >= it.last_visible_y
1470 && it.bidi_p && it.bidi_it.scan_dir == -1
1471 && IT_CHARPOS (it) < charpos)
1473 /* When the last line of the window is scanned backwards
1474 under bidi iteration, we could be duped into thinking
1475 that we have passed CHARPOS, when in fact move_it_to
1476 simply stopped short of CHARPOS because it reached
1477 last_visible_y. To see if that's what happened, we call
1478 move_it_to again with a slightly larger vertical limit,
1479 and see if it actually moved vertically; if it did, we
1480 didn't really reach CHARPOS, which is beyond window end. */
1481 /* Why 10? because we don't know how many canonical lines
1482 will the height of the next line(s) be. So we guess. */
1483 int ten_more_lines = 10 * default_line_pixel_height (w);
1485 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1486 MOVE_TO_POS | MOVE_TO_Y);
1487 if (it.current_y > top_y)
1488 visible_p = 0;
1491 RESTORE_IT (&it, &save_it, save_it_data);
1492 if (visible_p)
1494 if (it.method == GET_FROM_DISPLAY_VECTOR)
1496 /* We stopped on the last glyph of a display vector.
1497 Try and recompute. Hack alert! */
1498 if (charpos < 2 || top.charpos >= charpos)
1499 top_x = it.glyph_row->x;
1500 else
1502 struct it it2, it2_prev;
1503 /* The idea is to get to the previous buffer
1504 position, consume the character there, and use
1505 the pixel coordinates we get after that. But if
1506 the previous buffer position is also displayed
1507 from a display vector, we need to consume all of
1508 the glyphs from that display vector. */
1509 start_display (&it2, w, top);
1510 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1511 /* If we didn't get to CHARPOS - 1, there's some
1512 replacing display property at that position, and
1513 we stopped after it. That is exactly the place
1514 whose coordinates we want. */
1515 if (IT_CHARPOS (it2) != charpos - 1)
1516 it2_prev = it2;
1517 else
1519 /* Iterate until we get out of the display
1520 vector that displays the character at
1521 CHARPOS - 1. */
1522 do {
1523 get_next_display_element (&it2);
1524 PRODUCE_GLYPHS (&it2);
1525 it2_prev = it2;
1526 set_iterator_to_next (&it2, 1);
1527 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1528 && IT_CHARPOS (it2) < charpos);
1530 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1531 || it2_prev.current_x > it2_prev.last_visible_x)
1532 top_x = it.glyph_row->x;
1533 else
1535 top_x = it2_prev.current_x;
1536 top_y = it2_prev.current_y;
1540 else if (IT_CHARPOS (it) != charpos)
1542 Lisp_Object cpos = make_number (charpos);
1543 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1544 Lisp_Object string = string_from_display_spec (spec);
1545 struct text_pos tpos;
1546 int replacing_spec_p;
1547 bool newline_in_string
1548 = (STRINGP (string)
1549 && memchr (SDATA (string), '\n', SBYTES (string)));
1551 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1552 replacing_spec_p
1553 = (!NILP (spec)
1554 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1555 charpos, FRAME_WINDOW_P (it.f)));
1556 /* The tricky code below is needed because there's a
1557 discrepancy between move_it_to and how we set cursor
1558 when PT is at the beginning of a portion of text
1559 covered by a display property or an overlay with a
1560 display property, or the display line ends in a
1561 newline from a display string. move_it_to will stop
1562 _after_ such display strings, whereas
1563 set_cursor_from_row conspires with cursor_row_p to
1564 place the cursor on the first glyph produced from the
1565 display string. */
1567 /* We have overshoot PT because it is covered by a
1568 display property that replaces the text it covers.
1569 If the string includes embedded newlines, we are also
1570 in the wrong display line. Backtrack to the correct
1571 line, where the display property begins. */
1572 if (replacing_spec_p)
1574 Lisp_Object startpos, endpos;
1575 EMACS_INT start, end;
1576 struct it it3;
1577 int it3_moved;
1579 /* Find the first and the last buffer positions
1580 covered by the display string. */
1581 endpos =
1582 Fnext_single_char_property_change (cpos, Qdisplay,
1583 Qnil, Qnil);
1584 startpos =
1585 Fprevious_single_char_property_change (endpos, Qdisplay,
1586 Qnil, Qnil);
1587 start = XFASTINT (startpos);
1588 end = XFASTINT (endpos);
1589 /* Move to the last buffer position before the
1590 display property. */
1591 start_display (&it3, w, top);
1592 if (start > CHARPOS (top))
1593 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1594 /* Move forward one more line if the position before
1595 the display string is a newline or if it is the
1596 rightmost character on a line that is
1597 continued or word-wrapped. */
1598 if (it3.method == GET_FROM_BUFFER
1599 && (it3.c == '\n'
1600 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1601 move_it_by_lines (&it3, 1);
1602 else if (move_it_in_display_line_to (&it3, -1,
1603 it3.current_x
1604 + it3.pixel_width,
1605 MOVE_TO_X)
1606 == MOVE_LINE_CONTINUED)
1608 move_it_by_lines (&it3, 1);
1609 /* When we are under word-wrap, the #$@%!
1610 move_it_by_lines moves 2 lines, so we need to
1611 fix that up. */
1612 if (it3.line_wrap == WORD_WRAP)
1613 move_it_by_lines (&it3, -1);
1616 /* Record the vertical coordinate of the display
1617 line where we wound up. */
1618 top_y = it3.current_y;
1619 if (it3.bidi_p)
1621 /* When characters are reordered for display,
1622 the character displayed to the left of the
1623 display string could be _after_ the display
1624 property in the logical order. Use the
1625 smallest vertical position of these two. */
1626 start_display (&it3, w, top);
1627 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1628 if (it3.current_y < top_y)
1629 top_y = it3.current_y;
1631 /* Move from the top of the window to the beginning
1632 of the display line where the display string
1633 begins. */
1634 start_display (&it3, w, top);
1635 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1636 /* If it3_moved stays zero after the 'while' loop
1637 below, that means we already were at a newline
1638 before the loop (e.g., the display string begins
1639 with a newline), so we don't need to (and cannot)
1640 inspect the glyphs of it3.glyph_row, because
1641 PRODUCE_GLYPHS will not produce anything for a
1642 newline, and thus it3.glyph_row stays at its
1643 stale content it got at top of the window. */
1644 it3_moved = 0;
1645 /* Finally, advance the iterator until we hit the
1646 first display element whose character position is
1647 CHARPOS, or until the first newline from the
1648 display string, which signals the end of the
1649 display line. */
1650 while (get_next_display_element (&it3))
1652 PRODUCE_GLYPHS (&it3);
1653 if (IT_CHARPOS (it3) == charpos
1654 || ITERATOR_AT_END_OF_LINE_P (&it3))
1655 break;
1656 it3_moved = 1;
1657 set_iterator_to_next (&it3, 0);
1659 top_x = it3.current_x - it3.pixel_width;
1660 /* Normally, we would exit the above loop because we
1661 found the display element whose character
1662 position is CHARPOS. For the contingency that we
1663 didn't, and stopped at the first newline from the
1664 display string, move back over the glyphs
1665 produced from the string, until we find the
1666 rightmost glyph not from the string. */
1667 if (it3_moved
1668 && newline_in_string
1669 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1671 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1672 + it3.glyph_row->used[TEXT_AREA];
1674 while (EQ ((g - 1)->object, string))
1676 --g;
1677 top_x -= g->pixel_width;
1679 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1680 + it3.glyph_row->used[TEXT_AREA]);
1685 *x = top_x;
1686 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1687 *rtop = max (0, window_top_y - top_y);
1688 *rbot = max (0, bottom_y - it.last_visible_y);
1689 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1690 - max (top_y, window_top_y)));
1691 *vpos = it.vpos;
1692 if (it.bidi_it.paragraph_dir == R2L)
1693 r2l = true;
1696 else
1698 /* Either we were asked to provide info about WINDOW_END, or
1699 CHARPOS is in the partially visible glyph row at end of
1700 window. */
1701 struct it it2;
1702 void *it2data = NULL;
1704 SAVE_IT (it2, it, it2data);
1705 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1706 move_it_by_lines (&it, 1);
1707 if (charpos < IT_CHARPOS (it)
1708 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1710 visible_p = true;
1711 RESTORE_IT (&it2, &it2, it2data);
1712 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1713 *x = it2.current_x;
1714 *y = it2.current_y + it2.max_ascent - it2.ascent;
1715 *rtop = max (0, -it2.current_y);
1716 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1717 - it.last_visible_y));
1718 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1719 it.last_visible_y)
1720 - max (it2.current_y,
1721 WINDOW_HEADER_LINE_HEIGHT (w))));
1722 *vpos = it2.vpos;
1723 if (it2.bidi_it.paragraph_dir == R2L)
1724 r2l = true;
1726 else
1727 bidi_unshelve_cache (it2data, 1);
1729 bidi_unshelve_cache (itdata, 0);
1731 if (old_buffer)
1732 set_buffer_internal_1 (old_buffer);
1734 if (visible_p)
1736 if (w->hscroll > 0)
1737 *x -=
1738 window_hscroll_limited (w, WINDOW_XFRAME (w))
1739 * WINDOW_FRAME_COLUMN_WIDTH (w);
1740 /* For lines in an R2L paragraph, we need to mirror the X pixel
1741 coordinate wrt the text area. For the reasons, see the
1742 commentary in buffer_posn_from_coords and the explanation of
1743 the geometry used by the move_it_* functions at the end of
1744 the large commentary near the beginning of this file. */
1745 if (r2l)
1746 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1749 #if 0
1750 /* Debugging code. */
1751 if (visible_p)
1752 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1753 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1754 else
1755 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1756 #endif
1758 return visible_p;
1762 /* Return the next character from STR. Return in *LEN the length of
1763 the character. This is like STRING_CHAR_AND_LENGTH but never
1764 returns an invalid character. If we find one, we return a `?', but
1765 with the length of the invalid character. */
1767 static int
1768 string_char_and_length (const unsigned char *str, int *len)
1770 int c;
1772 c = STRING_CHAR_AND_LENGTH (str, *len);
1773 if (!CHAR_VALID_P (c))
1774 /* We may not change the length here because other places in Emacs
1775 don't use this function, i.e. they silently accept invalid
1776 characters. */
1777 c = '?';
1779 return c;
1784 /* Given a position POS containing a valid character and byte position
1785 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1787 static struct text_pos
1788 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1790 eassert (STRINGP (string) && nchars >= 0);
1792 if (STRING_MULTIBYTE (string))
1794 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1795 int len;
1797 while (nchars--)
1799 string_char_and_length (p, &len);
1800 p += len;
1801 CHARPOS (pos) += 1;
1802 BYTEPOS (pos) += len;
1805 else
1806 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1808 return pos;
1812 /* Value is the text position, i.e. character and byte position,
1813 for character position CHARPOS in STRING. */
1815 static struct text_pos
1816 string_pos (ptrdiff_t charpos, Lisp_Object string)
1818 struct text_pos pos;
1819 eassert (STRINGP (string));
1820 eassert (charpos >= 0);
1821 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1822 return pos;
1826 /* Value is a text position, i.e. character and byte position, for
1827 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1828 means recognize multibyte characters. */
1830 static struct text_pos
1831 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1833 struct text_pos pos;
1835 eassert (s != NULL);
1836 eassert (charpos >= 0);
1838 if (multibyte_p)
1840 int len;
1842 SET_TEXT_POS (pos, 0, 0);
1843 while (charpos--)
1845 string_char_and_length ((const unsigned char *) s, &len);
1846 s += len;
1847 CHARPOS (pos) += 1;
1848 BYTEPOS (pos) += len;
1851 else
1852 SET_TEXT_POS (pos, charpos, charpos);
1854 return pos;
1858 /* Value is the number of characters in C string S. MULTIBYTE_P
1859 non-zero means recognize multibyte characters. */
1861 static ptrdiff_t
1862 number_of_chars (const char *s, bool multibyte_p)
1864 ptrdiff_t nchars;
1866 if (multibyte_p)
1868 ptrdiff_t rest = strlen (s);
1869 int len;
1870 const unsigned char *p = (const unsigned char *) s;
1872 for (nchars = 0; rest > 0; ++nchars)
1874 string_char_and_length (p, &len);
1875 rest -= len, p += len;
1878 else
1879 nchars = strlen (s);
1881 return nchars;
1885 /* Compute byte position NEWPOS->bytepos corresponding to
1886 NEWPOS->charpos. POS is a known position in string STRING.
1887 NEWPOS->charpos must be >= POS.charpos. */
1889 static void
1890 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1892 eassert (STRINGP (string));
1893 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1895 if (STRING_MULTIBYTE (string))
1896 *newpos = string_pos_nchars_ahead (pos, string,
1897 CHARPOS (*newpos) - CHARPOS (pos));
1898 else
1899 BYTEPOS (*newpos) = CHARPOS (*newpos);
1902 /* EXPORT:
1903 Return an estimation of the pixel height of mode or header lines on
1904 frame F. FACE_ID specifies what line's height to estimate. */
1907 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1909 #ifdef HAVE_WINDOW_SYSTEM
1910 if (FRAME_WINDOW_P (f))
1912 int height = FONT_HEIGHT (FRAME_FONT (f));
1914 /* This function is called so early when Emacs starts that the face
1915 cache and mode line face are not yet initialized. */
1916 if (FRAME_FACE_CACHE (f))
1918 struct face *face = FACE_FROM_ID (f, face_id);
1919 if (face)
1921 if (face->font)
1922 height = FONT_HEIGHT (face->font);
1923 if (face->box_line_width > 0)
1924 height += 2 * face->box_line_width;
1928 return height;
1930 #endif
1932 return 1;
1935 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1936 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1937 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1938 not force the value into range. */
1940 void
1941 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1942 int *x, int *y, NativeRectangle *bounds, int noclip)
1945 #ifdef HAVE_WINDOW_SYSTEM
1946 if (FRAME_WINDOW_P (f))
1948 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1949 even for negative values. */
1950 if (pix_x < 0)
1951 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1952 if (pix_y < 0)
1953 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1955 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1956 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1958 if (bounds)
1959 STORE_NATIVE_RECT (*bounds,
1960 FRAME_COL_TO_PIXEL_X (f, pix_x),
1961 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1962 FRAME_COLUMN_WIDTH (f) - 1,
1963 FRAME_LINE_HEIGHT (f) - 1);
1965 /* PXW: Should we clip pixels before converting to columns/lines? */
1966 if (!noclip)
1968 if (pix_x < 0)
1969 pix_x = 0;
1970 else if (pix_x > FRAME_TOTAL_COLS (f))
1971 pix_x = FRAME_TOTAL_COLS (f);
1973 if (pix_y < 0)
1974 pix_y = 0;
1975 else if (pix_y > FRAME_LINES (f))
1976 pix_y = FRAME_LINES (f);
1979 #endif
1981 *x = pix_x;
1982 *y = pix_y;
1986 /* Find the glyph under window-relative coordinates X/Y in window W.
1987 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1988 strings. Return in *HPOS and *VPOS the row and column number of
1989 the glyph found. Return in *AREA the glyph area containing X.
1990 Value is a pointer to the glyph found or null if X/Y is not on
1991 text, or we can't tell because W's current matrix is not up to
1992 date. */
1994 static struct glyph *
1995 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1996 int *dx, int *dy, int *area)
1998 struct glyph *glyph, *end;
1999 struct glyph_row *row = NULL;
2000 int x0, i;
2002 /* Find row containing Y. Give up if some row is not enabled. */
2003 for (i = 0; i < w->current_matrix->nrows; ++i)
2005 row = MATRIX_ROW (w->current_matrix, i);
2006 if (!row->enabled_p)
2007 return NULL;
2008 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
2009 break;
2012 *vpos = i;
2013 *hpos = 0;
2015 /* Give up if Y is not in the window. */
2016 if (i == w->current_matrix->nrows)
2017 return NULL;
2019 /* Get the glyph area containing X. */
2020 if (w->pseudo_window_p)
2022 *area = TEXT_AREA;
2023 x0 = 0;
2025 else
2027 if (x < window_box_left_offset (w, TEXT_AREA))
2029 *area = LEFT_MARGIN_AREA;
2030 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2032 else if (x < window_box_right_offset (w, TEXT_AREA))
2034 *area = TEXT_AREA;
2035 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2037 else
2039 *area = RIGHT_MARGIN_AREA;
2040 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2044 /* Find glyph containing X. */
2045 glyph = row->glyphs[*area];
2046 end = glyph + row->used[*area];
2047 x -= x0;
2048 while (glyph < end && x >= glyph->pixel_width)
2050 x -= glyph->pixel_width;
2051 ++glyph;
2054 if (glyph == end)
2055 return NULL;
2057 if (dx)
2059 *dx = x;
2060 *dy = y - (row->y + row->ascent - glyph->ascent);
2063 *hpos = glyph - row->glyphs[*area];
2064 return glyph;
2067 /* Convert frame-relative x/y to coordinates relative to window W.
2068 Takes pseudo-windows into account. */
2070 static void
2071 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2073 if (w->pseudo_window_p)
2075 /* A pseudo-window is always full-width, and starts at the
2076 left edge of the frame, plus a frame border. */
2077 struct frame *f = XFRAME (w->frame);
2078 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2079 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2081 else
2083 *x -= WINDOW_LEFT_EDGE_X (w);
2084 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2088 #ifdef HAVE_WINDOW_SYSTEM
2090 /* EXPORT:
2091 Return in RECTS[] at most N clipping rectangles for glyph string S.
2092 Return the number of stored rectangles. */
2095 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2097 XRectangle r;
2099 if (n <= 0)
2100 return 0;
2102 if (s->row->full_width_p)
2104 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2105 r.x = WINDOW_LEFT_EDGE_X (s->w);
2106 if (s->row->mode_line_p)
2107 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2108 else
2109 r.width = WINDOW_PIXEL_WIDTH (s->w);
2111 /* Unless displaying a mode or menu bar line, which are always
2112 fully visible, clip to the visible part of the row. */
2113 if (s->w->pseudo_window_p)
2114 r.height = s->row->visible_height;
2115 else
2116 r.height = s->height;
2118 else
2120 /* This is a text line that may be partially visible. */
2121 r.x = window_box_left (s->w, s->area);
2122 r.width = window_box_width (s->w, s->area);
2123 r.height = s->row->visible_height;
2126 if (s->clip_head)
2127 if (r.x < s->clip_head->x)
2129 if (r.width >= s->clip_head->x - r.x)
2130 r.width -= s->clip_head->x - r.x;
2131 else
2132 r.width = 0;
2133 r.x = s->clip_head->x;
2135 if (s->clip_tail)
2136 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2138 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2139 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2140 else
2141 r.width = 0;
2144 /* If S draws overlapping rows, it's sufficient to use the top and
2145 bottom of the window for clipping because this glyph string
2146 intentionally draws over other lines. */
2147 if (s->for_overlaps)
2149 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2150 r.height = window_text_bottom_y (s->w) - r.y;
2152 /* Alas, the above simple strategy does not work for the
2153 environments with anti-aliased text: if the same text is
2154 drawn onto the same place multiple times, it gets thicker.
2155 If the overlap we are processing is for the erased cursor, we
2156 take the intersection with the rectangle of the cursor. */
2157 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2159 XRectangle rc, r_save = r;
2161 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2162 rc.y = s->w->phys_cursor.y;
2163 rc.width = s->w->phys_cursor_width;
2164 rc.height = s->w->phys_cursor_height;
2166 x_intersect_rectangles (&r_save, &rc, &r);
2169 else
2171 /* Don't use S->y for clipping because it doesn't take partially
2172 visible lines into account. For example, it can be negative for
2173 partially visible lines at the top of a window. */
2174 if (!s->row->full_width_p
2175 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2176 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2177 else
2178 r.y = max (0, s->row->y);
2181 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2183 /* If drawing the cursor, don't let glyph draw outside its
2184 advertised boundaries. Cleartype does this under some circumstances. */
2185 if (s->hl == DRAW_CURSOR)
2187 struct glyph *glyph = s->first_glyph;
2188 int height, max_y;
2190 if (s->x > r.x)
2192 r.width -= s->x - r.x;
2193 r.x = s->x;
2195 r.width = min (r.width, glyph->pixel_width);
2197 /* If r.y is below window bottom, ensure that we still see a cursor. */
2198 height = min (glyph->ascent + glyph->descent,
2199 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2200 max_y = window_text_bottom_y (s->w) - height;
2201 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2202 if (s->ybase - glyph->ascent > max_y)
2204 r.y = max_y;
2205 r.height = height;
2207 else
2209 /* Don't draw cursor glyph taller than our actual glyph. */
2210 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2211 if (height < r.height)
2213 max_y = r.y + r.height;
2214 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2215 r.height = min (max_y - r.y, height);
2220 if (s->row->clip)
2222 XRectangle r_save = r;
2224 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2225 r.width = 0;
2228 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2229 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2231 #ifdef CONVERT_FROM_XRECT
2232 CONVERT_FROM_XRECT (r, *rects);
2233 #else
2234 *rects = r;
2235 #endif
2236 return 1;
2238 else
2240 /* If we are processing overlapping and allowed to return
2241 multiple clipping rectangles, we exclude the row of the glyph
2242 string from the clipping rectangle. This is to avoid drawing
2243 the same text on the environment with anti-aliasing. */
2244 #ifdef CONVERT_FROM_XRECT
2245 XRectangle rs[2];
2246 #else
2247 XRectangle *rs = rects;
2248 #endif
2249 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2251 if (s->for_overlaps & OVERLAPS_PRED)
2253 rs[i] = r;
2254 if (r.y + r.height > row_y)
2256 if (r.y < row_y)
2257 rs[i].height = row_y - r.y;
2258 else
2259 rs[i].height = 0;
2261 i++;
2263 if (s->for_overlaps & OVERLAPS_SUCC)
2265 rs[i] = r;
2266 if (r.y < row_y + s->row->visible_height)
2268 if (r.y + r.height > row_y + s->row->visible_height)
2270 rs[i].y = row_y + s->row->visible_height;
2271 rs[i].height = r.y + r.height - rs[i].y;
2273 else
2274 rs[i].height = 0;
2276 i++;
2279 n = i;
2280 #ifdef CONVERT_FROM_XRECT
2281 for (i = 0; i < n; i++)
2282 CONVERT_FROM_XRECT (rs[i], rects[i]);
2283 #endif
2284 return n;
2288 /* EXPORT:
2289 Return in *NR the clipping rectangle for glyph string S. */
2291 void
2292 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2294 get_glyph_string_clip_rects (s, nr, 1);
2298 /* EXPORT:
2299 Return the position and height of the phys cursor in window W.
2300 Set w->phys_cursor_width to width of phys cursor.
2303 void
2304 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2305 struct glyph *glyph, int *xp, int *yp, int *heightp)
2307 struct frame *f = XFRAME (WINDOW_FRAME (w));
2308 int x, y, wd, h, h0, y0;
2310 /* Compute the width of the rectangle to draw. If on a stretch
2311 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2312 rectangle as wide as the glyph, but use a canonical character
2313 width instead. */
2314 wd = glyph->pixel_width - 1;
2315 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2316 wd++; /* Why? */
2317 #endif
2319 x = w->phys_cursor.x;
2320 if (x < 0)
2322 wd += x;
2323 x = 0;
2326 if (glyph->type == STRETCH_GLYPH
2327 && !x_stretch_cursor_p)
2328 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2329 w->phys_cursor_width = wd;
2331 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2333 /* If y is below window bottom, ensure that we still see a cursor. */
2334 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2336 h = max (h0, glyph->ascent + glyph->descent);
2337 h0 = min (h0, glyph->ascent + glyph->descent);
2339 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2340 if (y < y0)
2342 h = max (h - (y0 - y) + 1, h0);
2343 y = y0 - 1;
2345 else
2347 y0 = window_text_bottom_y (w) - h0;
2348 if (y > y0)
2350 h += y - y0;
2351 y = y0;
2355 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2356 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2357 *heightp = h;
2361 * Remember which glyph the mouse is over.
2364 void
2365 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2367 Lisp_Object window;
2368 struct window *w;
2369 struct glyph_row *r, *gr, *end_row;
2370 enum window_part part;
2371 enum glyph_row_area area;
2372 int x, y, width, height;
2374 /* Try to determine frame pixel position and size of the glyph under
2375 frame pixel coordinates X/Y on frame F. */
2377 if (window_resize_pixelwise)
2379 width = height = 1;
2380 goto virtual_glyph;
2382 else if (!f->glyphs_initialized_p
2383 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2384 NILP (window)))
2386 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2387 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2388 goto virtual_glyph;
2391 w = XWINDOW (window);
2392 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2393 height = WINDOW_FRAME_LINE_HEIGHT (w);
2395 x = window_relative_x_coord (w, part, gx);
2396 y = gy - WINDOW_TOP_EDGE_Y (w);
2398 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2399 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2401 if (w->pseudo_window_p)
2403 area = TEXT_AREA;
2404 part = ON_MODE_LINE; /* Don't adjust margin. */
2405 goto text_glyph;
2408 switch (part)
2410 case ON_LEFT_MARGIN:
2411 area = LEFT_MARGIN_AREA;
2412 goto text_glyph;
2414 case ON_RIGHT_MARGIN:
2415 area = RIGHT_MARGIN_AREA;
2416 goto text_glyph;
2418 case ON_HEADER_LINE:
2419 case ON_MODE_LINE:
2420 gr = (part == ON_HEADER_LINE
2421 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2422 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2423 gy = gr->y;
2424 area = TEXT_AREA;
2425 goto text_glyph_row_found;
2427 case ON_TEXT:
2428 area = TEXT_AREA;
2430 text_glyph:
2431 gr = 0; gy = 0;
2432 for (; r <= end_row && r->enabled_p; ++r)
2433 if (r->y + r->height > y)
2435 gr = r; gy = r->y;
2436 break;
2439 text_glyph_row_found:
2440 if (gr && gy <= y)
2442 struct glyph *g = gr->glyphs[area];
2443 struct glyph *end = g + gr->used[area];
2445 height = gr->height;
2446 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2447 if (gx + g->pixel_width > x)
2448 break;
2450 if (g < end)
2452 if (g->type == IMAGE_GLYPH)
2454 /* Don't remember when mouse is over image, as
2455 image may have hot-spots. */
2456 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2457 return;
2459 width = g->pixel_width;
2461 else
2463 /* Use nominal char spacing at end of line. */
2464 x -= gx;
2465 gx += (x / width) * width;
2468 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2470 gx += window_box_left_offset (w, area);
2471 /* Don't expand over the modeline to make sure the vertical
2472 drag cursor is shown early enough. */
2473 height = min (height,
2474 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2477 else
2479 /* Use nominal line height at end of window. */
2480 gx = (x / width) * width;
2481 y -= gy;
2482 gy += (y / height) * height;
2483 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2484 /* See comment above. */
2485 height = min (height,
2486 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2488 break;
2490 case ON_LEFT_FRINGE:
2491 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2492 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2493 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2494 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2495 goto row_glyph;
2497 case ON_RIGHT_FRINGE:
2498 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2499 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2500 : window_box_right_offset (w, TEXT_AREA));
2501 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2502 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2503 && !WINDOW_RIGHTMOST_P (w))
2504 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2505 /* Make sure the vertical border can get her own glyph to the
2506 right of the one we build here. */
2507 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2508 else
2509 width = WINDOW_PIXEL_WIDTH (w) - gx;
2510 else
2511 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2513 goto row_glyph;
2515 case ON_VERTICAL_BORDER:
2516 gx = WINDOW_PIXEL_WIDTH (w) - width;
2517 goto row_glyph;
2519 case ON_SCROLL_BAR:
2520 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2522 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2523 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2524 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2525 : 0)));
2526 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2528 row_glyph:
2529 gr = 0, gy = 0;
2530 for (; r <= end_row && r->enabled_p; ++r)
2531 if (r->y + r->height > y)
2533 gr = r; gy = r->y;
2534 break;
2537 if (gr && gy <= y)
2538 height = gr->height;
2539 else
2541 /* Use nominal line height at end of window. */
2542 y -= gy;
2543 gy += (y / height) * height;
2545 break;
2547 case ON_RIGHT_DIVIDER:
2548 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2549 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2550 gy = 0;
2551 /* The bottom divider prevails. */
2552 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2553 goto add_edge;;
2555 case ON_BOTTOM_DIVIDER:
2556 gx = 0;
2557 width = WINDOW_PIXEL_WIDTH (w);
2558 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2559 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2560 goto add_edge;
2562 default:
2564 virtual_glyph:
2565 /* If there is no glyph under the mouse, then we divide the screen
2566 into a grid of the smallest glyph in the frame, and use that
2567 as our "glyph". */
2569 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2570 round down even for negative values. */
2571 if (gx < 0)
2572 gx -= width - 1;
2573 if (gy < 0)
2574 gy -= height - 1;
2576 gx = (gx / width) * width;
2577 gy = (gy / height) * height;
2579 goto store_rect;
2582 add_edge:
2583 gx += WINDOW_LEFT_EDGE_X (w);
2584 gy += WINDOW_TOP_EDGE_Y (w);
2586 store_rect:
2587 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2589 /* Visible feedback for debugging. */
2590 #if 0
2591 #if HAVE_X_WINDOWS
2592 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2593 f->output_data.x->normal_gc,
2594 gx, gy, width, height);
2595 #endif
2596 #endif
2600 #endif /* HAVE_WINDOW_SYSTEM */
2602 static void
2603 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2605 eassert (w);
2606 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2607 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2608 w->window_end_vpos
2609 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2612 /***********************************************************************
2613 Lisp form evaluation
2614 ***********************************************************************/
2616 /* Error handler for safe_eval and safe_call. */
2618 static Lisp_Object
2619 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2621 add_to_log ("Error during redisplay: %S signaled %S",
2622 Flist (nargs, args), arg);
2623 return Qnil;
2626 /* Call function FUNC with the rest of NARGS - 1 arguments
2627 following. Return the result, or nil if something went
2628 wrong. Prevent redisplay during the evaluation. */
2630 static Lisp_Object
2631 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2633 Lisp_Object val;
2635 if (inhibit_eval_during_redisplay)
2636 val = Qnil;
2637 else
2639 ptrdiff_t i;
2640 ptrdiff_t count = SPECPDL_INDEX ();
2641 struct gcpro gcpro1;
2642 Lisp_Object *args = alloca (nargs * word_size);
2644 args[0] = func;
2645 for (i = 1; i < nargs; i++)
2646 args[i] = va_arg (ap, Lisp_Object);
2648 GCPRO1 (args[0]);
2649 gcpro1.nvars = nargs;
2650 specbind (Qinhibit_redisplay, Qt);
2651 if (inhibit_quit)
2652 specbind (Qinhibit_quit, Qt);
2653 /* Use Qt to ensure debugger does not run,
2654 so there is no possibility of wanting to redisplay. */
2655 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2656 safe_eval_handler);
2657 UNGCPRO;
2658 val = unbind_to (count, val);
2661 return val;
2664 Lisp_Object
2665 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2667 Lisp_Object retval;
2668 va_list ap;
2670 va_start (ap, func);
2671 retval = safe__call (false, nargs, func, ap);
2672 va_end (ap);
2673 return retval;
2676 /* Call function FN with one argument ARG.
2677 Return the result, or nil if something went wrong. */
2679 Lisp_Object
2680 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2682 return safe_call (2, fn, arg);
2685 static Lisp_Object
2686 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2688 Lisp_Object retval;
2689 va_list ap;
2691 va_start (ap, fn);
2692 retval = safe__call (inhibit_quit, 2, fn, ap);
2693 va_end (ap);
2694 return retval;
2697 static Lisp_Object Qeval;
2699 Lisp_Object
2700 safe_eval (Lisp_Object sexpr)
2702 return safe__call1 (false, Qeval, sexpr);
2705 static Lisp_Object
2706 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2708 return safe__call1 (inhibit_quit, Qeval, sexpr);
2711 /* Call function FN with two arguments ARG1 and ARG2.
2712 Return the result, or nil if something went wrong. */
2714 Lisp_Object
2715 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2717 return safe_call (3, fn, arg1, arg2);
2722 /***********************************************************************
2723 Debugging
2724 ***********************************************************************/
2726 #if 0
2728 /* Define CHECK_IT to perform sanity checks on iterators.
2729 This is for debugging. It is too slow to do unconditionally. */
2731 static void
2732 check_it (struct it *it)
2734 if (it->method == GET_FROM_STRING)
2736 eassert (STRINGP (it->string));
2737 eassert (IT_STRING_CHARPOS (*it) >= 0);
2739 else
2741 eassert (IT_STRING_CHARPOS (*it) < 0);
2742 if (it->method == GET_FROM_BUFFER)
2744 /* Check that character and byte positions agree. */
2745 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2749 if (it->dpvec)
2750 eassert (it->current.dpvec_index >= 0);
2751 else
2752 eassert (it->current.dpvec_index < 0);
2755 #define CHECK_IT(IT) check_it ((IT))
2757 #else /* not 0 */
2759 #define CHECK_IT(IT) (void) 0
2761 #endif /* not 0 */
2764 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2766 /* Check that the window end of window W is what we expect it
2767 to be---the last row in the current matrix displaying text. */
2769 static void
2770 check_window_end (struct window *w)
2772 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2774 struct glyph_row *row;
2775 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2776 !row->enabled_p
2777 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2778 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2782 #define CHECK_WINDOW_END(W) check_window_end ((W))
2784 #else
2786 #define CHECK_WINDOW_END(W) (void) 0
2788 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2790 /***********************************************************************
2791 Iterator initialization
2792 ***********************************************************************/
2794 /* Initialize IT for displaying current_buffer in window W, starting
2795 at character position CHARPOS. CHARPOS < 0 means that no buffer
2796 position is specified which is useful when the iterator is assigned
2797 a position later. BYTEPOS is the byte position corresponding to
2798 CHARPOS.
2800 If ROW is not null, calls to produce_glyphs with IT as parameter
2801 will produce glyphs in that row.
2803 BASE_FACE_ID is the id of a base face to use. It must be one of
2804 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2805 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2806 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2808 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2809 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2810 will be initialized to use the corresponding mode line glyph row of
2811 the desired matrix of W. */
2813 void
2814 init_iterator (struct it *it, struct window *w,
2815 ptrdiff_t charpos, ptrdiff_t bytepos,
2816 struct glyph_row *row, enum face_id base_face_id)
2818 enum face_id remapped_base_face_id = base_face_id;
2820 /* Some precondition checks. */
2821 eassert (w != NULL && it != NULL);
2822 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2823 && charpos <= ZV));
2825 /* If face attributes have been changed since the last redisplay,
2826 free realized faces now because they depend on face definitions
2827 that might have changed. Don't free faces while there might be
2828 desired matrices pending which reference these faces. */
2829 if (face_change_count && !inhibit_free_realized_faces)
2831 face_change_count = 0;
2832 free_all_realized_faces (Qnil);
2835 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2836 if (! NILP (Vface_remapping_alist))
2837 remapped_base_face_id
2838 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2840 /* Use one of the mode line rows of W's desired matrix if
2841 appropriate. */
2842 if (row == NULL)
2844 if (base_face_id == MODE_LINE_FACE_ID
2845 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2846 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2847 else if (base_face_id == HEADER_LINE_FACE_ID)
2848 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2851 /* Clear IT. */
2852 memset (it, 0, sizeof *it);
2853 it->current.overlay_string_index = -1;
2854 it->current.dpvec_index = -1;
2855 it->base_face_id = remapped_base_face_id;
2856 it->string = Qnil;
2857 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2858 it->paragraph_embedding = L2R;
2859 it->bidi_it.string.lstring = Qnil;
2860 it->bidi_it.string.s = NULL;
2861 it->bidi_it.string.bufpos = 0;
2862 it->bidi_it.w = w;
2864 /* The window in which we iterate over current_buffer: */
2865 XSETWINDOW (it->window, w);
2866 it->w = w;
2867 it->f = XFRAME (w->frame);
2869 it->cmp_it.id = -1;
2871 /* Extra space between lines (on window systems only). */
2872 if (base_face_id == DEFAULT_FACE_ID
2873 && FRAME_WINDOW_P (it->f))
2875 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2876 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2877 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2878 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2879 * FRAME_LINE_HEIGHT (it->f));
2880 else if (it->f->extra_line_spacing > 0)
2881 it->extra_line_spacing = it->f->extra_line_spacing;
2882 it->max_extra_line_spacing = 0;
2885 /* If realized faces have been removed, e.g. because of face
2886 attribute changes of named faces, recompute them. When running
2887 in batch mode, the face cache of the initial frame is null. If
2888 we happen to get called, make a dummy face cache. */
2889 if (FRAME_FACE_CACHE (it->f) == NULL)
2890 init_frame_faces (it->f);
2891 if (FRAME_FACE_CACHE (it->f)->used == 0)
2892 recompute_basic_faces (it->f);
2894 /* Current value of the `slice', `space-width', and 'height' properties. */
2895 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2896 it->space_width = Qnil;
2897 it->font_height = Qnil;
2898 it->override_ascent = -1;
2900 /* Are control characters displayed as `^C'? */
2901 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2903 /* -1 means everything between a CR and the following line end
2904 is invisible. >0 means lines indented more than this value are
2905 invisible. */
2906 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2907 ? (clip_to_bounds
2908 (-1, XINT (BVAR (current_buffer, selective_display)),
2909 PTRDIFF_MAX))
2910 : (!NILP (BVAR (current_buffer, selective_display))
2911 ? -1 : 0));
2912 it->selective_display_ellipsis_p
2913 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2915 /* Display table to use. */
2916 it->dp = window_display_table (w);
2918 /* Are multibyte characters enabled in current_buffer? */
2919 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2921 /* Get the position at which the redisplay_end_trigger hook should
2922 be run, if it is to be run at all. */
2923 if (MARKERP (w->redisplay_end_trigger)
2924 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2925 it->redisplay_end_trigger_charpos
2926 = marker_position (w->redisplay_end_trigger);
2927 else if (INTEGERP (w->redisplay_end_trigger))
2928 it->redisplay_end_trigger_charpos
2929 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2930 PTRDIFF_MAX);
2932 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2934 /* Are lines in the display truncated? */
2935 if (base_face_id != DEFAULT_FACE_ID
2936 || it->w->hscroll
2937 || (! WINDOW_FULL_WIDTH_P (it->w)
2938 && ((!NILP (Vtruncate_partial_width_windows)
2939 && !INTEGERP (Vtruncate_partial_width_windows))
2940 || (INTEGERP (Vtruncate_partial_width_windows)
2941 /* PXW: Shall we do something about this? */
2942 && (WINDOW_TOTAL_COLS (it->w)
2943 < XINT (Vtruncate_partial_width_windows))))))
2944 it->line_wrap = TRUNCATE;
2945 else if (NILP (BVAR (current_buffer, truncate_lines)))
2946 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2947 ? WINDOW_WRAP : WORD_WRAP;
2948 else
2949 it->line_wrap = TRUNCATE;
2951 /* Get dimensions of truncation and continuation glyphs. These are
2952 displayed as fringe bitmaps under X, but we need them for such
2953 frames when the fringes are turned off. But leave the dimensions
2954 zero for tooltip frames, as these glyphs look ugly there and also
2955 sabotage calculations of tooltip dimensions in x-show-tip. */
2956 #ifdef HAVE_WINDOW_SYSTEM
2957 if (!(FRAME_WINDOW_P (it->f)
2958 && FRAMEP (tip_frame)
2959 && it->f == XFRAME (tip_frame)))
2960 #endif
2962 if (it->line_wrap == TRUNCATE)
2964 /* We will need the truncation glyph. */
2965 eassert (it->glyph_row == NULL);
2966 produce_special_glyphs (it, IT_TRUNCATION);
2967 it->truncation_pixel_width = it->pixel_width;
2969 else
2971 /* We will need the continuation glyph. */
2972 eassert (it->glyph_row == NULL);
2973 produce_special_glyphs (it, IT_CONTINUATION);
2974 it->continuation_pixel_width = it->pixel_width;
2978 /* Reset these values to zero because the produce_special_glyphs
2979 above has changed them. */
2980 it->pixel_width = it->ascent = it->descent = 0;
2981 it->phys_ascent = it->phys_descent = 0;
2983 /* Set this after getting the dimensions of truncation and
2984 continuation glyphs, so that we don't produce glyphs when calling
2985 produce_special_glyphs, above. */
2986 it->glyph_row = row;
2987 it->area = TEXT_AREA;
2989 /* Forget any previous info about this row being reversed. */
2990 if (it->glyph_row)
2991 it->glyph_row->reversed_p = 0;
2993 /* Get the dimensions of the display area. The display area
2994 consists of the visible window area plus a horizontally scrolled
2995 part to the left of the window. All x-values are relative to the
2996 start of this total display area. */
2997 if (base_face_id != DEFAULT_FACE_ID)
2999 /* Mode lines, menu bar in terminal frames. */
3000 it->first_visible_x = 0;
3001 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
3003 else
3005 it->first_visible_x
3006 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
3007 it->last_visible_x = (it->first_visible_x
3008 + window_box_width (w, TEXT_AREA));
3010 /* If we truncate lines, leave room for the truncation glyph(s) at
3011 the right margin. Otherwise, leave room for the continuation
3012 glyph(s). Done only if the window has no right fringe. */
3013 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
3015 if (it->line_wrap == TRUNCATE)
3016 it->last_visible_x -= it->truncation_pixel_width;
3017 else
3018 it->last_visible_x -= it->continuation_pixel_width;
3021 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3022 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3025 /* Leave room for a border glyph. */
3026 if (!FRAME_WINDOW_P (it->f)
3027 && !WINDOW_RIGHTMOST_P (it->w))
3028 it->last_visible_x -= 1;
3030 it->last_visible_y = window_text_bottom_y (w);
3032 /* For mode lines and alike, arrange for the first glyph having a
3033 left box line if the face specifies a box. */
3034 if (base_face_id != DEFAULT_FACE_ID)
3036 struct face *face;
3038 it->face_id = remapped_base_face_id;
3040 /* If we have a boxed mode line, make the first character appear
3041 with a left box line. */
3042 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3043 if (face && face->box != FACE_NO_BOX)
3044 it->start_of_box_run_p = true;
3047 /* If a buffer position was specified, set the iterator there,
3048 getting overlays and face properties from that position. */
3049 if (charpos >= BUF_BEG (current_buffer))
3051 it->stop_charpos = charpos;
3052 it->end_charpos = ZV;
3053 eassert (charpos == BYTE_TO_CHAR (bytepos));
3054 IT_CHARPOS (*it) = charpos;
3055 IT_BYTEPOS (*it) = bytepos;
3057 /* We will rely on `reseat' to set this up properly, via
3058 handle_face_prop. */
3059 it->face_id = it->base_face_id;
3061 it->start = it->current;
3062 /* Do we need to reorder bidirectional text? Not if this is a
3063 unibyte buffer: by definition, none of the single-byte
3064 characters are strong R2L, so no reordering is needed. And
3065 bidi.c doesn't support unibyte buffers anyway. Also, don't
3066 reorder while we are loading loadup.el, since the tables of
3067 character properties needed for reordering are not yet
3068 available. */
3069 it->bidi_p =
3070 NILP (Vpurify_flag)
3071 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3072 && it->multibyte_p;
3074 /* If we are to reorder bidirectional text, init the bidi
3075 iterator. */
3076 if (it->bidi_p)
3078 /* Since we don't know at this point whether there will be
3079 any R2L lines in the window, we reserve space for
3080 truncation/continuation glyphs even if only the left
3081 fringe is absent. */
3082 if (base_face_id == DEFAULT_FACE_ID
3083 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
3084 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
3086 if (it->line_wrap == TRUNCATE)
3087 it->last_visible_x -= it->truncation_pixel_width;
3088 else
3089 it->last_visible_x -= it->continuation_pixel_width;
3091 /* Note the paragraph direction that this buffer wants to
3092 use. */
3093 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3094 Qleft_to_right))
3095 it->paragraph_embedding = L2R;
3096 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3097 Qright_to_left))
3098 it->paragraph_embedding = R2L;
3099 else
3100 it->paragraph_embedding = NEUTRAL_DIR;
3101 bidi_unshelve_cache (NULL, 0);
3102 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3103 &it->bidi_it);
3106 /* Compute faces etc. */
3107 reseat (it, it->current.pos, 1);
3110 CHECK_IT (it);
3114 /* Initialize IT for the display of window W with window start POS. */
3116 void
3117 start_display (struct it *it, struct window *w, struct text_pos pos)
3119 struct glyph_row *row;
3120 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3122 row = w->desired_matrix->rows + first_vpos;
3123 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3124 it->first_vpos = first_vpos;
3126 /* Don't reseat to previous visible line start if current start
3127 position is in a string or image. */
3128 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3130 int start_at_line_beg_p;
3131 int first_y = it->current_y;
3133 /* If window start is not at a line start, skip forward to POS to
3134 get the correct continuation lines width. */
3135 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3136 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3137 if (!start_at_line_beg_p)
3139 int new_x;
3141 reseat_at_previous_visible_line_start (it);
3142 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3144 new_x = it->current_x + it->pixel_width;
3146 /* If lines are continued, this line may end in the middle
3147 of a multi-glyph character (e.g. a control character
3148 displayed as \003, or in the middle of an overlay
3149 string). In this case move_it_to above will not have
3150 taken us to the start of the continuation line but to the
3151 end of the continued line. */
3152 if (it->current_x > 0
3153 && it->line_wrap != TRUNCATE /* Lines are continued. */
3154 && (/* And glyph doesn't fit on the line. */
3155 new_x > it->last_visible_x
3156 /* Or it fits exactly and we're on a window
3157 system frame. */
3158 || (new_x == it->last_visible_x
3159 && FRAME_WINDOW_P (it->f)
3160 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3161 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3162 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3164 if ((it->current.dpvec_index >= 0
3165 || it->current.overlay_string_index >= 0)
3166 /* If we are on a newline from a display vector or
3167 overlay string, then we are already at the end of
3168 a screen line; no need to go to the next line in
3169 that case, as this line is not really continued.
3170 (If we do go to the next line, C-e will not DTRT.) */
3171 && it->c != '\n')
3173 set_iterator_to_next (it, 1);
3174 move_it_in_display_line_to (it, -1, -1, 0);
3177 it->continuation_lines_width += it->current_x;
3179 /* If the character at POS is displayed via a display
3180 vector, move_it_to above stops at the final glyph of
3181 IT->dpvec. To make the caller redisplay that character
3182 again (a.k.a. start at POS), we need to reset the
3183 dpvec_index to the beginning of IT->dpvec. */
3184 else if (it->current.dpvec_index >= 0)
3185 it->current.dpvec_index = 0;
3187 /* We're starting a new display line, not affected by the
3188 height of the continued line, so clear the appropriate
3189 fields in the iterator structure. */
3190 it->max_ascent = it->max_descent = 0;
3191 it->max_phys_ascent = it->max_phys_descent = 0;
3193 it->current_y = first_y;
3194 it->vpos = 0;
3195 it->current_x = it->hpos = 0;
3201 /* Return 1 if POS is a position in ellipses displayed for invisible
3202 text. W is the window we display, for text property lookup. */
3204 static int
3205 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3207 Lisp_Object prop, window;
3208 int ellipses_p = 0;
3209 ptrdiff_t charpos = CHARPOS (pos->pos);
3211 /* If POS specifies a position in a display vector, this might
3212 be for an ellipsis displayed for invisible text. We won't
3213 get the iterator set up for delivering that ellipsis unless
3214 we make sure that it gets aware of the invisible text. */
3215 if (pos->dpvec_index >= 0
3216 && pos->overlay_string_index < 0
3217 && CHARPOS (pos->string_pos) < 0
3218 && charpos > BEGV
3219 && (XSETWINDOW (window, w),
3220 prop = Fget_char_property (make_number (charpos),
3221 Qinvisible, window),
3222 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3224 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3225 window);
3226 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3229 return ellipses_p;
3233 /* Initialize IT for stepping through current_buffer in window W,
3234 starting at position POS that includes overlay string and display
3235 vector/ control character translation position information. Value
3236 is zero if there are overlay strings with newlines at POS. */
3238 static int
3239 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3241 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3242 int i, overlay_strings_with_newlines = 0;
3244 /* If POS specifies a position in a display vector, this might
3245 be for an ellipsis displayed for invisible text. We won't
3246 get the iterator set up for delivering that ellipsis unless
3247 we make sure that it gets aware of the invisible text. */
3248 if (in_ellipses_for_invisible_text_p (pos, w))
3250 --charpos;
3251 bytepos = 0;
3254 /* Keep in mind: the call to reseat in init_iterator skips invisible
3255 text, so we might end up at a position different from POS. This
3256 is only a problem when POS is a row start after a newline and an
3257 overlay starts there with an after-string, and the overlay has an
3258 invisible property. Since we don't skip invisible text in
3259 display_line and elsewhere immediately after consuming the
3260 newline before the row start, such a POS will not be in a string,
3261 but the call to init_iterator below will move us to the
3262 after-string. */
3263 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3265 /* This only scans the current chunk -- it should scan all chunks.
3266 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3267 to 16 in 22.1 to make this a lesser problem. */
3268 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3270 const char *s = SSDATA (it->overlay_strings[i]);
3271 const char *e = s + SBYTES (it->overlay_strings[i]);
3273 while (s < e && *s != '\n')
3274 ++s;
3276 if (s < e)
3278 overlay_strings_with_newlines = 1;
3279 break;
3283 /* If position is within an overlay string, set up IT to the right
3284 overlay string. */
3285 if (pos->overlay_string_index >= 0)
3287 int relative_index;
3289 /* If the first overlay string happens to have a `display'
3290 property for an image, the iterator will be set up for that
3291 image, and we have to undo that setup first before we can
3292 correct the overlay string index. */
3293 if (it->method == GET_FROM_IMAGE)
3294 pop_it (it);
3296 /* We already have the first chunk of overlay strings in
3297 IT->overlay_strings. Load more until the one for
3298 pos->overlay_string_index is in IT->overlay_strings. */
3299 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3301 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3302 it->current.overlay_string_index = 0;
3303 while (n--)
3305 load_overlay_strings (it, 0);
3306 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3310 it->current.overlay_string_index = pos->overlay_string_index;
3311 relative_index = (it->current.overlay_string_index
3312 % OVERLAY_STRING_CHUNK_SIZE);
3313 it->string = it->overlay_strings[relative_index];
3314 eassert (STRINGP (it->string));
3315 it->current.string_pos = pos->string_pos;
3316 it->method = GET_FROM_STRING;
3317 it->end_charpos = SCHARS (it->string);
3318 /* Set up the bidi iterator for this overlay string. */
3319 if (it->bidi_p)
3321 it->bidi_it.string.lstring = it->string;
3322 it->bidi_it.string.s = NULL;
3323 it->bidi_it.string.schars = SCHARS (it->string);
3324 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3325 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3326 it->bidi_it.string.unibyte = !it->multibyte_p;
3327 it->bidi_it.w = it->w;
3328 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3329 FRAME_WINDOW_P (it->f), &it->bidi_it);
3331 /* Synchronize the state of the bidi iterator with
3332 pos->string_pos. For any string position other than
3333 zero, this will be done automagically when we resume
3334 iteration over the string and get_visually_first_element
3335 is called. But if string_pos is zero, and the string is
3336 to be reordered for display, we need to resync manually,
3337 since it could be that the iteration state recorded in
3338 pos ended at string_pos of 0 moving backwards in string. */
3339 if (CHARPOS (pos->string_pos) == 0)
3341 get_visually_first_element (it);
3342 if (IT_STRING_CHARPOS (*it) != 0)
3343 do {
3344 /* Paranoia. */
3345 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3346 bidi_move_to_visually_next (&it->bidi_it);
3347 } while (it->bidi_it.charpos != 0);
3349 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3350 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3354 if (CHARPOS (pos->string_pos) >= 0)
3356 /* Recorded position is not in an overlay string, but in another
3357 string. This can only be a string from a `display' property.
3358 IT should already be filled with that string. */
3359 it->current.string_pos = pos->string_pos;
3360 eassert (STRINGP (it->string));
3361 if (it->bidi_p)
3362 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3363 FRAME_WINDOW_P (it->f), &it->bidi_it);
3366 /* Restore position in display vector translations, control
3367 character translations or ellipses. */
3368 if (pos->dpvec_index >= 0)
3370 if (it->dpvec == NULL)
3371 get_next_display_element (it);
3372 eassert (it->dpvec && it->current.dpvec_index == 0);
3373 it->current.dpvec_index = pos->dpvec_index;
3376 CHECK_IT (it);
3377 return !overlay_strings_with_newlines;
3381 /* Initialize IT for stepping through current_buffer in window W
3382 starting at ROW->start. */
3384 static void
3385 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3387 init_from_display_pos (it, w, &row->start);
3388 it->start = row->start;
3389 it->continuation_lines_width = row->continuation_lines_width;
3390 CHECK_IT (it);
3394 /* Initialize IT for stepping through current_buffer in window W
3395 starting in the line following ROW, i.e. starting at ROW->end.
3396 Value is zero if there are overlay strings with newlines at ROW's
3397 end position. */
3399 static int
3400 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3402 int success = 0;
3404 if (init_from_display_pos (it, w, &row->end))
3406 if (row->continued_p)
3407 it->continuation_lines_width
3408 = row->continuation_lines_width + row->pixel_width;
3409 CHECK_IT (it);
3410 success = 1;
3413 return success;
3419 /***********************************************************************
3420 Text properties
3421 ***********************************************************************/
3423 /* Called when IT reaches IT->stop_charpos. Handle text property and
3424 overlay changes. Set IT->stop_charpos to the next position where
3425 to stop. */
3427 static void
3428 handle_stop (struct it *it)
3430 enum prop_handled handled;
3431 int handle_overlay_change_p;
3432 struct props *p;
3434 it->dpvec = NULL;
3435 it->current.dpvec_index = -1;
3436 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3437 it->ignore_overlay_strings_at_pos_p = 0;
3438 it->ellipsis_p = 0;
3440 /* Use face of preceding text for ellipsis (if invisible) */
3441 if (it->selective_display_ellipsis_p)
3442 it->saved_face_id = it->face_id;
3444 /* Here's the description of the semantics of, and the logic behind,
3445 the various HANDLED_* statuses:
3447 HANDLED_NORMALLY means the handler did its job, and the loop
3448 should proceed to calling the next handler in order.
3450 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3451 change in the properties and overlays at current position, so the
3452 loop should be restarted, to re-invoke the handlers that were
3453 already called. This happens when fontification-functions were
3454 called by handle_fontified_prop, and actually fontified
3455 something. Another case where HANDLED_RECOMPUTE_PROPS is
3456 returned is when we discover overlay strings that need to be
3457 displayed right away. The loop below will continue for as long
3458 as the status is HANDLED_RECOMPUTE_PROPS.
3460 HANDLED_RETURN means return immediately to the caller, to
3461 continue iteration without calling any further handlers. This is
3462 used when we need to act on some property right away, for example
3463 when we need to display the ellipsis or a replacing display
3464 property, such as display string or image.
3466 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3467 consumed, and the handler switched to the next overlay string.
3468 This signals the loop below to refrain from looking for more
3469 overlays before all the overlay strings of the current overlay
3470 are processed.
3472 Some of the handlers called by the loop push the iterator state
3473 onto the stack (see 'push_it'), and arrange for the iteration to
3474 continue with another object, such as an image, a display string,
3475 or an overlay string. In most such cases, it->stop_charpos is
3476 set to the first character of the string, so that when the
3477 iteration resumes, this function will immediately be called
3478 again, to examine the properties at the beginning of the string.
3480 When a display or overlay string is exhausted, the iterator state
3481 is popped (see 'pop_it'), and iteration continues with the
3482 previous object. Again, in many such cases this function is
3483 called again to find the next position where properties might
3484 change. */
3488 handled = HANDLED_NORMALLY;
3490 /* Call text property handlers. */
3491 for (p = it_props; p->handler; ++p)
3493 handled = p->handler (it);
3495 if (handled == HANDLED_RECOMPUTE_PROPS)
3496 break;
3497 else if (handled == HANDLED_RETURN)
3499 /* We still want to show before and after strings from
3500 overlays even if the actual buffer text is replaced. */
3501 if (!handle_overlay_change_p
3502 || it->sp > 1
3503 /* Don't call get_overlay_strings_1 if we already
3504 have overlay strings loaded, because doing so
3505 will load them again and push the iterator state
3506 onto the stack one more time, which is not
3507 expected by the rest of the code that processes
3508 overlay strings. */
3509 || (it->current.overlay_string_index < 0
3510 ? !get_overlay_strings_1 (it, 0, 0)
3511 : 0))
3513 if (it->ellipsis_p)
3514 setup_for_ellipsis (it, 0);
3515 /* When handling a display spec, we might load an
3516 empty string. In that case, discard it here. We
3517 used to discard it in handle_single_display_spec,
3518 but that causes get_overlay_strings_1, above, to
3519 ignore overlay strings that we must check. */
3520 if (STRINGP (it->string) && !SCHARS (it->string))
3521 pop_it (it);
3522 return;
3524 else if (STRINGP (it->string) && !SCHARS (it->string))
3525 pop_it (it);
3526 else
3528 it->ignore_overlay_strings_at_pos_p = true;
3529 it->string_from_display_prop_p = 0;
3530 it->from_disp_prop_p = 0;
3531 handle_overlay_change_p = 0;
3533 handled = HANDLED_RECOMPUTE_PROPS;
3534 break;
3536 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3537 handle_overlay_change_p = 0;
3540 if (handled != HANDLED_RECOMPUTE_PROPS)
3542 /* Don't check for overlay strings below when set to deliver
3543 characters from a display vector. */
3544 if (it->method == GET_FROM_DISPLAY_VECTOR)
3545 handle_overlay_change_p = 0;
3547 /* Handle overlay changes.
3548 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3549 if it finds overlays. */
3550 if (handle_overlay_change_p)
3551 handled = handle_overlay_change (it);
3554 if (it->ellipsis_p)
3556 setup_for_ellipsis (it, 0);
3557 break;
3560 while (handled == HANDLED_RECOMPUTE_PROPS);
3562 /* Determine where to stop next. */
3563 if (handled == HANDLED_NORMALLY)
3564 compute_stop_pos (it);
3568 /* Compute IT->stop_charpos from text property and overlay change
3569 information for IT's current position. */
3571 static void
3572 compute_stop_pos (struct it *it)
3574 register INTERVAL iv, next_iv;
3575 Lisp_Object object, limit, position;
3576 ptrdiff_t charpos, bytepos;
3578 if (STRINGP (it->string))
3580 /* Strings are usually short, so don't limit the search for
3581 properties. */
3582 it->stop_charpos = it->end_charpos;
3583 object = it->string;
3584 limit = Qnil;
3585 charpos = IT_STRING_CHARPOS (*it);
3586 bytepos = IT_STRING_BYTEPOS (*it);
3588 else
3590 ptrdiff_t pos;
3592 /* If end_charpos is out of range for some reason, such as a
3593 misbehaving display function, rationalize it (Bug#5984). */
3594 if (it->end_charpos > ZV)
3595 it->end_charpos = ZV;
3596 it->stop_charpos = it->end_charpos;
3598 /* If next overlay change is in front of the current stop pos
3599 (which is IT->end_charpos), stop there. Note: value of
3600 next_overlay_change is point-max if no overlay change
3601 follows. */
3602 charpos = IT_CHARPOS (*it);
3603 bytepos = IT_BYTEPOS (*it);
3604 pos = next_overlay_change (charpos);
3605 if (pos < it->stop_charpos)
3606 it->stop_charpos = pos;
3608 /* Set up variables for computing the stop position from text
3609 property changes. */
3610 XSETBUFFER (object, current_buffer);
3611 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3614 /* Get the interval containing IT's position. Value is a null
3615 interval if there isn't such an interval. */
3616 position = make_number (charpos);
3617 iv = validate_interval_range (object, &position, &position, 0);
3618 if (iv)
3620 Lisp_Object values_here[LAST_PROP_IDX];
3621 struct props *p;
3623 /* Get properties here. */
3624 for (p = it_props; p->handler; ++p)
3625 values_here[p->idx] = textget (iv->plist, *p->name);
3627 /* Look for an interval following iv that has different
3628 properties. */
3629 for (next_iv = next_interval (iv);
3630 (next_iv
3631 && (NILP (limit)
3632 || XFASTINT (limit) > next_iv->position));
3633 next_iv = next_interval (next_iv))
3635 for (p = it_props; p->handler; ++p)
3637 Lisp_Object new_value;
3639 new_value = textget (next_iv->plist, *p->name);
3640 if (!EQ (values_here[p->idx], new_value))
3641 break;
3644 if (p->handler)
3645 break;
3648 if (next_iv)
3650 if (INTEGERP (limit)
3651 && next_iv->position >= XFASTINT (limit))
3652 /* No text property change up to limit. */
3653 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3654 else
3655 /* Text properties change in next_iv. */
3656 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3660 if (it->cmp_it.id < 0)
3662 ptrdiff_t stoppos = it->end_charpos;
3664 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3665 stoppos = -1;
3666 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3667 stoppos, it->string);
3670 eassert (STRINGP (it->string)
3671 || (it->stop_charpos >= BEGV
3672 && it->stop_charpos >= IT_CHARPOS (*it)));
3676 /* Return the position of the next overlay change after POS in
3677 current_buffer. Value is point-max if no overlay change
3678 follows. This is like `next-overlay-change' but doesn't use
3679 xmalloc. */
3681 static ptrdiff_t
3682 next_overlay_change (ptrdiff_t pos)
3684 ptrdiff_t i, noverlays;
3685 ptrdiff_t endpos;
3686 Lisp_Object *overlays;
3688 /* Get all overlays at the given position. */
3689 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3691 /* If any of these overlays ends before endpos,
3692 use its ending point instead. */
3693 for (i = 0; i < noverlays; ++i)
3695 Lisp_Object oend;
3696 ptrdiff_t oendpos;
3698 oend = OVERLAY_END (overlays[i]);
3699 oendpos = OVERLAY_POSITION (oend);
3700 endpos = min (endpos, oendpos);
3703 return endpos;
3706 /* How many characters forward to search for a display property or
3707 display string. Searching too far forward makes the bidi display
3708 sluggish, especially in small windows. */
3709 #define MAX_DISP_SCAN 250
3711 /* Return the character position of a display string at or after
3712 position specified by POSITION. If no display string exists at or
3713 after POSITION, return ZV. A display string is either an overlay
3714 with `display' property whose value is a string, or a `display'
3715 text property whose value is a string. STRING is data about the
3716 string to iterate; if STRING->lstring is nil, we are iterating a
3717 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3718 on a GUI frame. DISP_PROP is set to zero if we searched
3719 MAX_DISP_SCAN characters forward without finding any display
3720 strings, non-zero otherwise. It is set to 2 if the display string
3721 uses any kind of `(space ...)' spec that will produce a stretch of
3722 white space in the text area. */
3723 ptrdiff_t
3724 compute_display_string_pos (struct text_pos *position,
3725 struct bidi_string_data *string,
3726 struct window *w,
3727 int frame_window_p, int *disp_prop)
3729 /* OBJECT = nil means current buffer. */
3730 Lisp_Object object, object1;
3731 Lisp_Object pos, spec, limpos;
3732 int string_p = (string && (STRINGP (string->lstring) || string->s));
3733 ptrdiff_t eob = string_p ? string->schars : ZV;
3734 ptrdiff_t begb = string_p ? 0 : BEGV;
3735 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3736 ptrdiff_t lim =
3737 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3738 struct text_pos tpos;
3739 int rv = 0;
3741 if (string && STRINGP (string->lstring))
3742 object1 = object = string->lstring;
3743 else if (w && !string_p)
3745 XSETWINDOW (object, w);
3746 object1 = Qnil;
3748 else
3749 object1 = object = Qnil;
3751 *disp_prop = 1;
3753 if (charpos >= eob
3754 /* We don't support display properties whose values are strings
3755 that have display string properties. */
3756 || string->from_disp_str
3757 /* C strings cannot have display properties. */
3758 || (string->s && !STRINGP (object)))
3760 *disp_prop = 0;
3761 return eob;
3764 /* If the character at CHARPOS is where the display string begins,
3765 return CHARPOS. */
3766 pos = make_number (charpos);
3767 if (STRINGP (object))
3768 bufpos = string->bufpos;
3769 else
3770 bufpos = charpos;
3771 tpos = *position;
3772 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3773 && (charpos <= begb
3774 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3775 object),
3776 spec))
3777 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3778 frame_window_p)))
3780 if (rv == 2)
3781 *disp_prop = 2;
3782 return charpos;
3785 /* Look forward for the first character with a `display' property
3786 that will replace the underlying text when displayed. */
3787 limpos = make_number (lim);
3788 do {
3789 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3790 CHARPOS (tpos) = XFASTINT (pos);
3791 if (CHARPOS (tpos) >= lim)
3793 *disp_prop = 0;
3794 break;
3796 if (STRINGP (object))
3797 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3798 else
3799 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3800 spec = Fget_char_property (pos, Qdisplay, object);
3801 if (!STRINGP (object))
3802 bufpos = CHARPOS (tpos);
3803 } while (NILP (spec)
3804 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3805 bufpos, frame_window_p)));
3806 if (rv == 2)
3807 *disp_prop = 2;
3809 return CHARPOS (tpos);
3812 /* Return the character position of the end of the display string that
3813 started at CHARPOS. If there's no display string at CHARPOS,
3814 return -1. A display string is either an overlay with `display'
3815 property whose value is a string or a `display' text property whose
3816 value is a string. */
3817 ptrdiff_t
3818 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3820 /* OBJECT = nil means current buffer. */
3821 Lisp_Object object =
3822 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3823 Lisp_Object pos = make_number (charpos);
3824 ptrdiff_t eob =
3825 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3827 if (charpos >= eob || (string->s && !STRINGP (object)))
3828 return eob;
3830 /* It could happen that the display property or overlay was removed
3831 since we found it in compute_display_string_pos above. One way
3832 this can happen is if JIT font-lock was called (through
3833 handle_fontified_prop), and jit-lock-functions remove text
3834 properties or overlays from the portion of buffer that includes
3835 CHARPOS. Muse mode is known to do that, for example. In this
3836 case, we return -1 to the caller, to signal that no display
3837 string is actually present at CHARPOS. See bidi_fetch_char for
3838 how this is handled.
3840 An alternative would be to never look for display properties past
3841 it->stop_charpos. But neither compute_display_string_pos nor
3842 bidi_fetch_char that calls it know or care where the next
3843 stop_charpos is. */
3844 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3845 return -1;
3847 /* Look forward for the first character where the `display' property
3848 changes. */
3849 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3851 return XFASTINT (pos);
3856 /***********************************************************************
3857 Fontification
3858 ***********************************************************************/
3860 /* Handle changes in the `fontified' property of the current buffer by
3861 calling hook functions from Qfontification_functions to fontify
3862 regions of text. */
3864 static enum prop_handled
3865 handle_fontified_prop (struct it *it)
3867 Lisp_Object prop, pos;
3868 enum prop_handled handled = HANDLED_NORMALLY;
3870 if (!NILP (Vmemory_full))
3871 return handled;
3873 /* Get the value of the `fontified' property at IT's current buffer
3874 position. (The `fontified' property doesn't have a special
3875 meaning in strings.) If the value is nil, call functions from
3876 Qfontification_functions. */
3877 if (!STRINGP (it->string)
3878 && it->s == NULL
3879 && !NILP (Vfontification_functions)
3880 && !NILP (Vrun_hooks)
3881 && (pos = make_number (IT_CHARPOS (*it)),
3882 prop = Fget_char_property (pos, Qfontified, Qnil),
3883 /* Ignore the special cased nil value always present at EOB since
3884 no amount of fontifying will be able to change it. */
3885 NILP (prop) && IT_CHARPOS (*it) < Z))
3887 ptrdiff_t count = SPECPDL_INDEX ();
3888 Lisp_Object val;
3889 struct buffer *obuf = current_buffer;
3890 ptrdiff_t begv = BEGV, zv = ZV;
3891 bool old_clip_changed = current_buffer->clip_changed;
3893 val = Vfontification_functions;
3894 specbind (Qfontification_functions, Qnil);
3896 eassert (it->end_charpos == ZV);
3898 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3899 safe_call1 (val, pos);
3900 else
3902 Lisp_Object fns, fn;
3903 struct gcpro gcpro1, gcpro2;
3905 fns = Qnil;
3906 GCPRO2 (val, fns);
3908 for (; CONSP (val); val = XCDR (val))
3910 fn = XCAR (val);
3912 if (EQ (fn, Qt))
3914 /* A value of t indicates this hook has a local
3915 binding; it means to run the global binding too.
3916 In a global value, t should not occur. If it
3917 does, we must ignore it to avoid an endless
3918 loop. */
3919 for (fns = Fdefault_value (Qfontification_functions);
3920 CONSP (fns);
3921 fns = XCDR (fns))
3923 fn = XCAR (fns);
3924 if (!EQ (fn, Qt))
3925 safe_call1 (fn, pos);
3928 else
3929 safe_call1 (fn, pos);
3932 UNGCPRO;
3935 unbind_to (count, Qnil);
3937 /* Fontification functions routinely call `save-restriction'.
3938 Normally, this tags clip_changed, which can confuse redisplay
3939 (see discussion in Bug#6671). Since we don't perform any
3940 special handling of fontification changes in the case where
3941 `save-restriction' isn't called, there's no point doing so in
3942 this case either. So, if the buffer's restrictions are
3943 actually left unchanged, reset clip_changed. */
3944 if (obuf == current_buffer)
3946 if (begv == BEGV && zv == ZV)
3947 current_buffer->clip_changed = old_clip_changed;
3949 /* There isn't much we can reasonably do to protect against
3950 misbehaving fontification, but here's a fig leaf. */
3951 else if (BUFFER_LIVE_P (obuf))
3952 set_buffer_internal_1 (obuf);
3954 /* The fontification code may have added/removed text.
3955 It could do even a lot worse, but let's at least protect against
3956 the most obvious case where only the text past `pos' gets changed',
3957 as is/was done in grep.el where some escapes sequences are turned
3958 into face properties (bug#7876). */
3959 it->end_charpos = ZV;
3961 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3962 something. This avoids an endless loop if they failed to
3963 fontify the text for which reason ever. */
3964 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3965 handled = HANDLED_RECOMPUTE_PROPS;
3968 return handled;
3973 /***********************************************************************
3974 Faces
3975 ***********************************************************************/
3977 /* Set up iterator IT from face properties at its current position.
3978 Called from handle_stop. */
3980 static enum prop_handled
3981 handle_face_prop (struct it *it)
3983 int new_face_id;
3984 ptrdiff_t next_stop;
3986 if (!STRINGP (it->string))
3988 new_face_id
3989 = face_at_buffer_position (it->w,
3990 IT_CHARPOS (*it),
3991 &next_stop,
3992 (IT_CHARPOS (*it)
3993 + TEXT_PROP_DISTANCE_LIMIT),
3994 0, it->base_face_id);
3996 /* Is this a start of a run of characters with box face?
3997 Caveat: this can be called for a freshly initialized
3998 iterator; face_id is -1 in this case. We know that the new
3999 face will not change until limit, i.e. if the new face has a
4000 box, all characters up to limit will have one. But, as
4001 usual, we don't know whether limit is really the end. */
4002 if (new_face_id != it->face_id)
4004 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4005 /* If it->face_id is -1, old_face below will be NULL, see
4006 the definition of FACE_FROM_ID. This will happen if this
4007 is the initial call that gets the face. */
4008 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4010 /* If the value of face_id of the iterator is -1, we have to
4011 look in front of IT's position and see whether there is a
4012 face there that's different from new_face_id. */
4013 if (!old_face && IT_CHARPOS (*it) > BEG)
4015 int prev_face_id = face_before_it_pos (it);
4017 old_face = FACE_FROM_ID (it->f, prev_face_id);
4020 /* If the new face has a box, but the old face does not,
4021 this is the start of a run of characters with box face,
4022 i.e. this character has a shadow on the left side. */
4023 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
4024 && (old_face == NULL || !old_face->box));
4025 it->face_box_p = new_face->box != FACE_NO_BOX;
4028 else
4030 int base_face_id;
4031 ptrdiff_t bufpos;
4032 int i;
4033 Lisp_Object from_overlay
4034 = (it->current.overlay_string_index >= 0
4035 ? it->string_overlays[it->current.overlay_string_index
4036 % OVERLAY_STRING_CHUNK_SIZE]
4037 : Qnil);
4039 /* See if we got to this string directly or indirectly from
4040 an overlay property. That includes the before-string or
4041 after-string of an overlay, strings in display properties
4042 provided by an overlay, their text properties, etc.
4044 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4045 if (! NILP (from_overlay))
4046 for (i = it->sp - 1; i >= 0; i--)
4048 if (it->stack[i].current.overlay_string_index >= 0)
4049 from_overlay
4050 = it->string_overlays[it->stack[i].current.overlay_string_index
4051 % OVERLAY_STRING_CHUNK_SIZE];
4052 else if (! NILP (it->stack[i].from_overlay))
4053 from_overlay = it->stack[i].from_overlay;
4055 if (!NILP (from_overlay))
4056 break;
4059 if (! NILP (from_overlay))
4061 bufpos = IT_CHARPOS (*it);
4062 /* For a string from an overlay, the base face depends
4063 only on text properties and ignores overlays. */
4064 base_face_id
4065 = face_for_overlay_string (it->w,
4066 IT_CHARPOS (*it),
4067 &next_stop,
4068 (IT_CHARPOS (*it)
4069 + TEXT_PROP_DISTANCE_LIMIT),
4071 from_overlay);
4073 else
4075 bufpos = 0;
4077 /* For strings from a `display' property, use the face at
4078 IT's current buffer position as the base face to merge
4079 with, so that overlay strings appear in the same face as
4080 surrounding text, unless they specify their own faces.
4081 For strings from wrap-prefix and line-prefix properties,
4082 use the default face, possibly remapped via
4083 Vface_remapping_alist. */
4084 /* Note that the fact that we use the face at _buffer_
4085 position means that a 'display' property on an overlay
4086 string will not inherit the face of that overlay string,
4087 but will instead revert to the face of buffer text
4088 covered by the overlay. This is visible, e.g., when the
4089 overlay specifies a box face, but neither the buffer nor
4090 the display string do. This sounds like a design bug,
4091 but Emacs always did that since v21.1, so changing that
4092 might be a big deal. */
4093 base_face_id = it->string_from_prefix_prop_p
4094 ? (!NILP (Vface_remapping_alist)
4095 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4096 : DEFAULT_FACE_ID)
4097 : underlying_face_id (it);
4100 new_face_id = face_at_string_position (it->w,
4101 it->string,
4102 IT_STRING_CHARPOS (*it),
4103 bufpos,
4104 &next_stop,
4105 base_face_id, 0);
4107 /* Is this a start of a run of characters with box? Caveat:
4108 this can be called for a freshly allocated iterator; face_id
4109 is -1 is this case. We know that the new face will not
4110 change until the next check pos, i.e. if the new face has a
4111 box, all characters up to that position will have a
4112 box. But, as usual, we don't know whether that position
4113 is really the end. */
4114 if (new_face_id != it->face_id)
4116 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4117 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4119 /* If new face has a box but old face hasn't, this is the
4120 start of a run of characters with box, i.e. it has a
4121 shadow on the left side. */
4122 it->start_of_box_run_p
4123 = new_face->box && (old_face == NULL || !old_face->box);
4124 it->face_box_p = new_face->box != FACE_NO_BOX;
4128 it->face_id = new_face_id;
4129 return HANDLED_NORMALLY;
4133 /* Return the ID of the face ``underlying'' IT's current position,
4134 which is in a string. If the iterator is associated with a
4135 buffer, return the face at IT's current buffer position.
4136 Otherwise, use the iterator's base_face_id. */
4138 static int
4139 underlying_face_id (struct it *it)
4141 int face_id = it->base_face_id, i;
4143 eassert (STRINGP (it->string));
4145 for (i = it->sp - 1; i >= 0; --i)
4146 if (NILP (it->stack[i].string))
4147 face_id = it->stack[i].face_id;
4149 return face_id;
4153 /* Compute the face one character before or after the current position
4154 of IT, in the visual order. BEFORE_P non-zero means get the face
4155 in front (to the left in L2R paragraphs, to the right in R2L
4156 paragraphs) of IT's screen position. Value is the ID of the face. */
4158 static int
4159 face_before_or_after_it_pos (struct it *it, int before_p)
4161 int face_id, limit;
4162 ptrdiff_t next_check_charpos;
4163 struct it it_copy;
4164 void *it_copy_data = NULL;
4166 eassert (it->s == NULL);
4168 if (STRINGP (it->string))
4170 ptrdiff_t bufpos, charpos;
4171 int base_face_id;
4173 /* No face change past the end of the string (for the case
4174 we are padding with spaces). No face change before the
4175 string start. */
4176 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4177 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4178 return it->face_id;
4180 if (!it->bidi_p)
4182 /* Set charpos to the position before or after IT's current
4183 position, in the logical order, which in the non-bidi
4184 case is the same as the visual order. */
4185 if (before_p)
4186 charpos = IT_STRING_CHARPOS (*it) - 1;
4187 else if (it->what == IT_COMPOSITION)
4188 /* For composition, we must check the character after the
4189 composition. */
4190 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4191 else
4192 charpos = IT_STRING_CHARPOS (*it) + 1;
4194 else
4196 if (before_p)
4198 /* With bidi iteration, the character before the current
4199 in the visual order cannot be found by simple
4200 iteration, because "reverse" reordering is not
4201 supported. Instead, we need to use the move_it_*
4202 family of functions. */
4203 /* Ignore face changes before the first visible
4204 character on this display line. */
4205 if (it->current_x <= it->first_visible_x)
4206 return it->face_id;
4207 SAVE_IT (it_copy, *it, it_copy_data);
4208 /* Implementation note: Since move_it_in_display_line
4209 works in the iterator geometry, and thinks the first
4210 character is always the leftmost, even in R2L lines,
4211 we don't need to distinguish between the R2L and L2R
4212 cases here. */
4213 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4214 it_copy.current_x - 1, MOVE_TO_X);
4215 charpos = IT_STRING_CHARPOS (it_copy);
4216 RESTORE_IT (it, it, it_copy_data);
4218 else
4220 /* Set charpos to the string position of the character
4221 that comes after IT's current position in the visual
4222 order. */
4223 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4225 it_copy = *it;
4226 while (n--)
4227 bidi_move_to_visually_next (&it_copy.bidi_it);
4229 charpos = it_copy.bidi_it.charpos;
4232 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4234 if (it->current.overlay_string_index >= 0)
4235 bufpos = IT_CHARPOS (*it);
4236 else
4237 bufpos = 0;
4239 base_face_id = underlying_face_id (it);
4241 /* Get the face for ASCII, or unibyte. */
4242 face_id = face_at_string_position (it->w,
4243 it->string,
4244 charpos,
4245 bufpos,
4246 &next_check_charpos,
4247 base_face_id, 0);
4249 /* Correct the face for charsets different from ASCII. Do it
4250 for the multibyte case only. The face returned above is
4251 suitable for unibyte text if IT->string is unibyte. */
4252 if (STRING_MULTIBYTE (it->string))
4254 struct text_pos pos1 = string_pos (charpos, it->string);
4255 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4256 int c, len;
4257 struct face *face = FACE_FROM_ID (it->f, face_id);
4259 c = string_char_and_length (p, &len);
4260 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4263 else
4265 struct text_pos pos;
4267 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4268 || (IT_CHARPOS (*it) <= BEGV && before_p))
4269 return it->face_id;
4271 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4272 pos = it->current.pos;
4274 if (!it->bidi_p)
4276 if (before_p)
4277 DEC_TEXT_POS (pos, it->multibyte_p);
4278 else
4280 if (it->what == IT_COMPOSITION)
4282 /* For composition, we must check the position after
4283 the composition. */
4284 pos.charpos += it->cmp_it.nchars;
4285 pos.bytepos += it->len;
4287 else
4288 INC_TEXT_POS (pos, it->multibyte_p);
4291 else
4293 if (before_p)
4295 /* With bidi iteration, the character before the current
4296 in the visual order cannot be found by simple
4297 iteration, because "reverse" reordering is not
4298 supported. Instead, we need to use the move_it_*
4299 family of functions. */
4300 /* Ignore face changes before the first visible
4301 character on this display line. */
4302 if (it->current_x <= it->first_visible_x)
4303 return it->face_id;
4304 SAVE_IT (it_copy, *it, it_copy_data);
4305 /* Implementation note: Since move_it_in_display_line
4306 works in the iterator geometry, and thinks the first
4307 character is always the leftmost, even in R2L lines,
4308 we don't need to distinguish between the R2L and L2R
4309 cases here. */
4310 move_it_in_display_line (&it_copy, ZV,
4311 it_copy.current_x - 1, MOVE_TO_X);
4312 pos = it_copy.current.pos;
4313 RESTORE_IT (it, it, it_copy_data);
4315 else
4317 /* Set charpos to the buffer position of the character
4318 that comes after IT's current position in the visual
4319 order. */
4320 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4322 it_copy = *it;
4323 while (n--)
4324 bidi_move_to_visually_next (&it_copy.bidi_it);
4326 SET_TEXT_POS (pos,
4327 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4330 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4332 /* Determine face for CHARSET_ASCII, or unibyte. */
4333 face_id = face_at_buffer_position (it->w,
4334 CHARPOS (pos),
4335 &next_check_charpos,
4336 limit, 0, -1);
4338 /* Correct the face for charsets different from ASCII. Do it
4339 for the multibyte case only. The face returned above is
4340 suitable for unibyte text if current_buffer is unibyte. */
4341 if (it->multibyte_p)
4343 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4344 struct face *face = FACE_FROM_ID (it->f, face_id);
4345 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4349 return face_id;
4354 /***********************************************************************
4355 Invisible text
4356 ***********************************************************************/
4358 /* Set up iterator IT from invisible properties at its current
4359 position. Called from handle_stop. */
4361 static enum prop_handled
4362 handle_invisible_prop (struct it *it)
4364 enum prop_handled handled = HANDLED_NORMALLY;
4365 int invis_p;
4366 Lisp_Object prop;
4368 if (STRINGP (it->string))
4370 Lisp_Object end_charpos, limit, charpos;
4372 /* Get the value of the invisible text property at the
4373 current position. Value will be nil if there is no such
4374 property. */
4375 charpos = make_number (IT_STRING_CHARPOS (*it));
4376 prop = Fget_text_property (charpos, Qinvisible, it->string);
4377 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4379 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4381 /* Record whether we have to display an ellipsis for the
4382 invisible text. */
4383 int display_ellipsis_p = (invis_p == 2);
4384 ptrdiff_t len, endpos;
4386 handled = HANDLED_RECOMPUTE_PROPS;
4388 /* Get the position at which the next visible text can be
4389 found in IT->string, if any. */
4390 endpos = len = SCHARS (it->string);
4391 XSETINT (limit, len);
4394 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4395 it->string, limit);
4396 if (INTEGERP (end_charpos))
4398 endpos = XFASTINT (end_charpos);
4399 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4400 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4401 if (invis_p == 2)
4402 display_ellipsis_p = true;
4405 while (invis_p && endpos < len);
4407 if (display_ellipsis_p)
4408 it->ellipsis_p = true;
4410 if (endpos < len)
4412 /* Text at END_CHARPOS is visible. Move IT there. */
4413 struct text_pos old;
4414 ptrdiff_t oldpos;
4416 old = it->current.string_pos;
4417 oldpos = CHARPOS (old);
4418 if (it->bidi_p)
4420 if (it->bidi_it.first_elt
4421 && it->bidi_it.charpos < SCHARS (it->string))
4422 bidi_paragraph_init (it->paragraph_embedding,
4423 &it->bidi_it, 1);
4424 /* Bidi-iterate out of the invisible text. */
4427 bidi_move_to_visually_next (&it->bidi_it);
4429 while (oldpos <= it->bidi_it.charpos
4430 && it->bidi_it.charpos < endpos);
4432 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4433 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4434 if (IT_CHARPOS (*it) >= endpos)
4435 it->prev_stop = endpos;
4437 else
4439 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4440 compute_string_pos (&it->current.string_pos, old, it->string);
4443 else
4445 /* The rest of the string is invisible. If this is an
4446 overlay string, proceed with the next overlay string
4447 or whatever comes and return a character from there. */
4448 if (it->current.overlay_string_index >= 0
4449 && !display_ellipsis_p)
4451 next_overlay_string (it);
4452 /* Don't check for overlay strings when we just
4453 finished processing them. */
4454 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4456 else
4458 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4459 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4464 else
4466 ptrdiff_t newpos, next_stop, start_charpos, tem;
4467 Lisp_Object pos, overlay;
4469 /* First of all, is there invisible text at this position? */
4470 tem = start_charpos = IT_CHARPOS (*it);
4471 pos = make_number (tem);
4472 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4473 &overlay);
4474 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4476 /* If we are on invisible text, skip over it. */
4477 if (invis_p && start_charpos < it->end_charpos)
4479 /* Record whether we have to display an ellipsis for the
4480 invisible text. */
4481 int display_ellipsis_p = invis_p == 2;
4483 handled = HANDLED_RECOMPUTE_PROPS;
4485 /* Loop skipping over invisible text. The loop is left at
4486 ZV or with IT on the first char being visible again. */
4489 /* Try to skip some invisible text. Return value is the
4490 position reached which can be equal to where we start
4491 if there is nothing invisible there. This skips both
4492 over invisible text properties and overlays with
4493 invisible property. */
4494 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4496 /* If we skipped nothing at all we weren't at invisible
4497 text in the first place. If everything to the end of
4498 the buffer was skipped, end the loop. */
4499 if (newpos == tem || newpos >= ZV)
4500 invis_p = 0;
4501 else
4503 /* We skipped some characters but not necessarily
4504 all there are. Check if we ended up on visible
4505 text. Fget_char_property returns the property of
4506 the char before the given position, i.e. if we
4507 get invis_p = 0, this means that the char at
4508 newpos is visible. */
4509 pos = make_number (newpos);
4510 prop = Fget_char_property (pos, Qinvisible, it->window);
4511 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4514 /* If we ended up on invisible text, proceed to
4515 skip starting with next_stop. */
4516 if (invis_p)
4517 tem = next_stop;
4519 /* If there are adjacent invisible texts, don't lose the
4520 second one's ellipsis. */
4521 if (invis_p == 2)
4522 display_ellipsis_p = true;
4524 while (invis_p);
4526 /* The position newpos is now either ZV or on visible text. */
4527 if (it->bidi_p)
4529 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4530 int on_newline
4531 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4532 int after_newline
4533 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4535 /* If the invisible text ends on a newline or on a
4536 character after a newline, we can avoid the costly,
4537 character by character, bidi iteration to NEWPOS, and
4538 instead simply reseat the iterator there. That's
4539 because all bidi reordering information is tossed at
4540 the newline. This is a big win for modes that hide
4541 complete lines, like Outline, Org, etc. */
4542 if (on_newline || after_newline)
4544 struct text_pos tpos;
4545 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4547 SET_TEXT_POS (tpos, newpos, bpos);
4548 reseat_1 (it, tpos, 0);
4549 /* If we reseat on a newline/ZV, we need to prep the
4550 bidi iterator for advancing to the next character
4551 after the newline/EOB, keeping the current paragraph
4552 direction (so that PRODUCE_GLYPHS does TRT wrt
4553 prepending/appending glyphs to a glyph row). */
4554 if (on_newline)
4556 it->bidi_it.first_elt = 0;
4557 it->bidi_it.paragraph_dir = pdir;
4558 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4559 it->bidi_it.nchars = 1;
4560 it->bidi_it.ch_len = 1;
4563 else /* Must use the slow method. */
4565 /* With bidi iteration, the region of invisible text
4566 could start and/or end in the middle of a
4567 non-base embedding level. Therefore, we need to
4568 skip invisible text using the bidi iterator,
4569 starting at IT's current position, until we find
4570 ourselves outside of the invisible text.
4571 Skipping invisible text _after_ bidi iteration
4572 avoids affecting the visual order of the
4573 displayed text when invisible properties are
4574 added or removed. */
4575 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4577 /* If we were `reseat'ed to a new paragraph,
4578 determine the paragraph base direction. We
4579 need to do it now because
4580 next_element_from_buffer may not have a
4581 chance to do it, if we are going to skip any
4582 text at the beginning, which resets the
4583 FIRST_ELT flag. */
4584 bidi_paragraph_init (it->paragraph_embedding,
4585 &it->bidi_it, 1);
4589 bidi_move_to_visually_next (&it->bidi_it);
4591 while (it->stop_charpos <= it->bidi_it.charpos
4592 && it->bidi_it.charpos < newpos);
4593 IT_CHARPOS (*it) = it->bidi_it.charpos;
4594 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4595 /* If we overstepped NEWPOS, record its position in
4596 the iterator, so that we skip invisible text if
4597 later the bidi iteration lands us in the
4598 invisible region again. */
4599 if (IT_CHARPOS (*it) >= newpos)
4600 it->prev_stop = newpos;
4603 else
4605 IT_CHARPOS (*it) = newpos;
4606 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4609 /* If there are before-strings at the start of invisible
4610 text, and the text is invisible because of a text
4611 property, arrange to show before-strings because 20.x did
4612 it that way. (If the text is invisible because of an
4613 overlay property instead of a text property, this is
4614 already handled in the overlay code.) */
4615 if (NILP (overlay)
4616 && get_overlay_strings (it, it->stop_charpos))
4618 handled = HANDLED_RECOMPUTE_PROPS;
4619 if (it->sp > 0)
4621 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4622 /* The call to get_overlay_strings above recomputes
4623 it->stop_charpos, but it only considers changes
4624 in properties and overlays beyond iterator's
4625 current position. This causes us to miss changes
4626 that happen exactly where the invisible property
4627 ended. So we play it safe here and force the
4628 iterator to check for potential stop positions
4629 immediately after the invisible text. Note that
4630 if get_overlay_strings returns non-zero, it
4631 normally also pushed the iterator stack, so we
4632 need to update the stop position in the slot
4633 below the current one. */
4634 it->stack[it->sp - 1].stop_charpos
4635 = CHARPOS (it->stack[it->sp - 1].current.pos);
4638 else if (display_ellipsis_p)
4640 /* Make sure that the glyphs of the ellipsis will get
4641 correct `charpos' values. If we would not update
4642 it->position here, the glyphs would belong to the
4643 last visible character _before_ the invisible
4644 text, which confuses `set_cursor_from_row'.
4646 We use the last invisible position instead of the
4647 first because this way the cursor is always drawn on
4648 the first "." of the ellipsis, whenever PT is inside
4649 the invisible text. Otherwise the cursor would be
4650 placed _after_ the ellipsis when the point is after the
4651 first invisible character. */
4652 if (!STRINGP (it->object))
4654 it->position.charpos = newpos - 1;
4655 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4657 it->ellipsis_p = true;
4658 /* Let the ellipsis display before
4659 considering any properties of the following char.
4660 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4661 handled = HANDLED_RETURN;
4666 return handled;
4670 /* Make iterator IT return `...' next.
4671 Replaces LEN characters from buffer. */
4673 static void
4674 setup_for_ellipsis (struct it *it, int len)
4676 /* Use the display table definition for `...'. Invalid glyphs
4677 will be handled by the method returning elements from dpvec. */
4678 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4680 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4681 it->dpvec = v->contents;
4682 it->dpend = v->contents + v->header.size;
4684 else
4686 /* Default `...'. */
4687 it->dpvec = default_invis_vector;
4688 it->dpend = default_invis_vector + 3;
4691 it->dpvec_char_len = len;
4692 it->current.dpvec_index = 0;
4693 it->dpvec_face_id = -1;
4695 /* Remember the current face id in case glyphs specify faces.
4696 IT's face is restored in set_iterator_to_next.
4697 saved_face_id was set to preceding char's face in handle_stop. */
4698 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4699 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4701 it->method = GET_FROM_DISPLAY_VECTOR;
4702 it->ellipsis_p = true;
4707 /***********************************************************************
4708 'display' property
4709 ***********************************************************************/
4711 /* Set up iterator IT from `display' property at its current position.
4712 Called from handle_stop.
4713 We return HANDLED_RETURN if some part of the display property
4714 overrides the display of the buffer text itself.
4715 Otherwise we return HANDLED_NORMALLY. */
4717 static enum prop_handled
4718 handle_display_prop (struct it *it)
4720 Lisp_Object propval, object, overlay;
4721 struct text_pos *position;
4722 ptrdiff_t bufpos;
4723 /* Nonzero if some property replaces the display of the text itself. */
4724 int display_replaced_p = 0;
4726 if (STRINGP (it->string))
4728 object = it->string;
4729 position = &it->current.string_pos;
4730 bufpos = CHARPOS (it->current.pos);
4732 else
4734 XSETWINDOW (object, it->w);
4735 position = &it->current.pos;
4736 bufpos = CHARPOS (*position);
4739 /* Reset those iterator values set from display property values. */
4740 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4741 it->space_width = Qnil;
4742 it->font_height = Qnil;
4743 it->voffset = 0;
4745 /* We don't support recursive `display' properties, i.e. string
4746 values that have a string `display' property, that have a string
4747 `display' property etc. */
4748 if (!it->string_from_display_prop_p)
4749 it->area = TEXT_AREA;
4751 propval = get_char_property_and_overlay (make_number (position->charpos),
4752 Qdisplay, object, &overlay);
4753 if (NILP (propval))
4754 return HANDLED_NORMALLY;
4755 /* Now OVERLAY is the overlay that gave us this property, or nil
4756 if it was a text property. */
4758 if (!STRINGP (it->string))
4759 object = it->w->contents;
4761 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4762 position, bufpos,
4763 FRAME_WINDOW_P (it->f));
4765 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4768 /* Subroutine of handle_display_prop. Returns non-zero if the display
4769 specification in SPEC is a replacing specification, i.e. it would
4770 replace the text covered by `display' property with something else,
4771 such as an image or a display string. If SPEC includes any kind or
4772 `(space ...) specification, the value is 2; this is used by
4773 compute_display_string_pos, which see.
4775 See handle_single_display_spec for documentation of arguments.
4776 frame_window_p is non-zero if the window being redisplayed is on a
4777 GUI frame; this argument is used only if IT is NULL, see below.
4779 IT can be NULL, if this is called by the bidi reordering code
4780 through compute_display_string_pos, which see. In that case, this
4781 function only examines SPEC, but does not otherwise "handle" it, in
4782 the sense that it doesn't set up members of IT from the display
4783 spec. */
4784 static int
4785 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4786 Lisp_Object overlay, struct text_pos *position,
4787 ptrdiff_t bufpos, int frame_window_p)
4789 int replacing_p = 0;
4790 int rv;
4792 if (CONSP (spec)
4793 /* Simple specifications. */
4794 && !EQ (XCAR (spec), Qimage)
4795 && !EQ (XCAR (spec), Qspace)
4796 && !EQ (XCAR (spec), Qwhen)
4797 && !EQ (XCAR (spec), Qslice)
4798 && !EQ (XCAR (spec), Qspace_width)
4799 && !EQ (XCAR (spec), Qheight)
4800 && !EQ (XCAR (spec), Qraise)
4801 /* Marginal area specifications. */
4802 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4803 && !EQ (XCAR (spec), Qleft_fringe)
4804 && !EQ (XCAR (spec), Qright_fringe)
4805 && !NILP (XCAR (spec)))
4807 for (; CONSP (spec); spec = XCDR (spec))
4809 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4810 overlay, position, bufpos,
4811 replacing_p, frame_window_p)))
4813 replacing_p = rv;
4814 /* If some text in a string is replaced, `position' no
4815 longer points to the position of `object'. */
4816 if (!it || STRINGP (object))
4817 break;
4821 else if (VECTORP (spec))
4823 ptrdiff_t i;
4824 for (i = 0; i < ASIZE (spec); ++i)
4825 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4826 overlay, position, bufpos,
4827 replacing_p, frame_window_p)))
4829 replacing_p = rv;
4830 /* If some text in a string is replaced, `position' no
4831 longer points to the position of `object'. */
4832 if (!it || STRINGP (object))
4833 break;
4836 else
4838 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4839 position, bufpos, 0,
4840 frame_window_p)))
4841 replacing_p = rv;
4844 return replacing_p;
4847 /* Value is the position of the end of the `display' property starting
4848 at START_POS in OBJECT. */
4850 static struct text_pos
4851 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4853 Lisp_Object end;
4854 struct text_pos end_pos;
4856 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4857 Qdisplay, object, Qnil);
4858 CHARPOS (end_pos) = XFASTINT (end);
4859 if (STRINGP (object))
4860 compute_string_pos (&end_pos, start_pos, it->string);
4861 else
4862 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4864 return end_pos;
4868 /* Set up IT from a single `display' property specification SPEC. OBJECT
4869 is the object in which the `display' property was found. *POSITION
4870 is the position in OBJECT at which the `display' property was found.
4871 BUFPOS is the buffer position of OBJECT (different from POSITION if
4872 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4873 previously saw a display specification which already replaced text
4874 display with something else, for example an image; we ignore such
4875 properties after the first one has been processed.
4877 OVERLAY is the overlay this `display' property came from,
4878 or nil if it was a text property.
4880 If SPEC is a `space' or `image' specification, and in some other
4881 cases too, set *POSITION to the position where the `display'
4882 property ends.
4884 If IT is NULL, only examine the property specification in SPEC, but
4885 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4886 is intended to be displayed in a window on a GUI frame.
4888 Value is non-zero if something was found which replaces the display
4889 of buffer or string text. */
4891 static int
4892 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4893 Lisp_Object overlay, struct text_pos *position,
4894 ptrdiff_t bufpos, int display_replaced_p,
4895 int frame_window_p)
4897 Lisp_Object form;
4898 Lisp_Object location, value;
4899 struct text_pos start_pos = *position;
4900 int valid_p;
4902 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4903 If the result is non-nil, use VALUE instead of SPEC. */
4904 form = Qt;
4905 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4907 spec = XCDR (spec);
4908 if (!CONSP (spec))
4909 return 0;
4910 form = XCAR (spec);
4911 spec = XCDR (spec);
4914 if (!NILP (form) && !EQ (form, Qt))
4916 ptrdiff_t count = SPECPDL_INDEX ();
4917 struct gcpro gcpro1;
4919 /* Bind `object' to the object having the `display' property, a
4920 buffer or string. Bind `position' to the position in the
4921 object where the property was found, and `buffer-position'
4922 to the current position in the buffer. */
4924 if (NILP (object))
4925 XSETBUFFER (object, current_buffer);
4926 specbind (Qobject, object);
4927 specbind (Qposition, make_number (CHARPOS (*position)));
4928 specbind (Qbuffer_position, make_number (bufpos));
4929 GCPRO1 (form);
4930 form = safe_eval (form);
4931 UNGCPRO;
4932 unbind_to (count, Qnil);
4935 if (NILP (form))
4936 return 0;
4938 /* Handle `(height HEIGHT)' specifications. */
4939 if (CONSP (spec)
4940 && EQ (XCAR (spec), Qheight)
4941 && CONSP (XCDR (spec)))
4943 if (it)
4945 if (!FRAME_WINDOW_P (it->f))
4946 return 0;
4948 it->font_height = XCAR (XCDR (spec));
4949 if (!NILP (it->font_height))
4951 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4952 int new_height = -1;
4954 if (CONSP (it->font_height)
4955 && (EQ (XCAR (it->font_height), Qplus)
4956 || EQ (XCAR (it->font_height), Qminus))
4957 && CONSP (XCDR (it->font_height))
4958 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4960 /* `(+ N)' or `(- N)' where N is an integer. */
4961 int steps = XINT (XCAR (XCDR (it->font_height)));
4962 if (EQ (XCAR (it->font_height), Qplus))
4963 steps = - steps;
4964 it->face_id = smaller_face (it->f, it->face_id, steps);
4966 else if (FUNCTIONP (it->font_height))
4968 /* Call function with current height as argument.
4969 Value is the new height. */
4970 Lisp_Object height;
4971 height = safe_call1 (it->font_height,
4972 face->lface[LFACE_HEIGHT_INDEX]);
4973 if (NUMBERP (height))
4974 new_height = XFLOATINT (height);
4976 else if (NUMBERP (it->font_height))
4978 /* Value is a multiple of the canonical char height. */
4979 struct face *f;
4981 f = FACE_FROM_ID (it->f,
4982 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4983 new_height = (XFLOATINT (it->font_height)
4984 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4986 else
4988 /* Evaluate IT->font_height with `height' bound to the
4989 current specified height to get the new height. */
4990 ptrdiff_t count = SPECPDL_INDEX ();
4992 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4993 value = safe_eval (it->font_height);
4994 unbind_to (count, Qnil);
4996 if (NUMBERP (value))
4997 new_height = XFLOATINT (value);
5000 if (new_height > 0)
5001 it->face_id = face_with_height (it->f, it->face_id, new_height);
5005 return 0;
5008 /* Handle `(space-width WIDTH)'. */
5009 if (CONSP (spec)
5010 && EQ (XCAR (spec), Qspace_width)
5011 && CONSP (XCDR (spec)))
5013 if (it)
5015 if (!FRAME_WINDOW_P (it->f))
5016 return 0;
5018 value = XCAR (XCDR (spec));
5019 if (NUMBERP (value) && XFLOATINT (value) > 0)
5020 it->space_width = value;
5023 return 0;
5026 /* Handle `(slice X Y WIDTH HEIGHT)'. */
5027 if (CONSP (spec)
5028 && EQ (XCAR (spec), Qslice))
5030 Lisp_Object tem;
5032 if (it)
5034 if (!FRAME_WINDOW_P (it->f))
5035 return 0;
5037 if (tem = XCDR (spec), CONSP (tem))
5039 it->slice.x = XCAR (tem);
5040 if (tem = XCDR (tem), CONSP (tem))
5042 it->slice.y = XCAR (tem);
5043 if (tem = XCDR (tem), CONSP (tem))
5045 it->slice.width = XCAR (tem);
5046 if (tem = XCDR (tem), CONSP (tem))
5047 it->slice.height = XCAR (tem);
5053 return 0;
5056 /* Handle `(raise FACTOR)'. */
5057 if (CONSP (spec)
5058 && EQ (XCAR (spec), Qraise)
5059 && CONSP (XCDR (spec)))
5061 if (it)
5063 if (!FRAME_WINDOW_P (it->f))
5064 return 0;
5066 #ifdef HAVE_WINDOW_SYSTEM
5067 value = XCAR (XCDR (spec));
5068 if (NUMBERP (value))
5070 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5071 it->voffset = - (XFLOATINT (value)
5072 * (FONT_HEIGHT (face->font)));
5074 #endif /* HAVE_WINDOW_SYSTEM */
5077 return 0;
5080 /* Don't handle the other kinds of display specifications
5081 inside a string that we got from a `display' property. */
5082 if (it && it->string_from_display_prop_p)
5083 return 0;
5085 /* Characters having this form of property are not displayed, so
5086 we have to find the end of the property. */
5087 if (it)
5089 start_pos = *position;
5090 *position = display_prop_end (it, object, start_pos);
5092 value = Qnil;
5094 /* Stop the scan at that end position--we assume that all
5095 text properties change there. */
5096 if (it)
5097 it->stop_charpos = position->charpos;
5099 /* Handle `(left-fringe BITMAP [FACE])'
5100 and `(right-fringe BITMAP [FACE])'. */
5101 if (CONSP (spec)
5102 && (EQ (XCAR (spec), Qleft_fringe)
5103 || EQ (XCAR (spec), Qright_fringe))
5104 && CONSP (XCDR (spec)))
5106 int fringe_bitmap;
5108 if (it)
5110 if (!FRAME_WINDOW_P (it->f))
5111 /* If we return here, POSITION has been advanced
5112 across the text with this property. */
5114 /* Synchronize the bidi iterator with POSITION. This is
5115 needed because we are not going to push the iterator
5116 on behalf of this display property, so there will be
5117 no pop_it call to do this synchronization for us. */
5118 if (it->bidi_p)
5120 it->position = *position;
5121 iterate_out_of_display_property (it);
5122 *position = it->position;
5124 /* If we were to display this fringe bitmap,
5125 next_element_from_image would have reset this flag.
5126 Do the same, to avoid affecting overlays that
5127 follow. */
5128 it->ignore_overlay_strings_at_pos_p = 0;
5129 return 1;
5132 else if (!frame_window_p)
5133 return 1;
5135 #ifdef HAVE_WINDOW_SYSTEM
5136 value = XCAR (XCDR (spec));
5137 if (!SYMBOLP (value)
5138 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5139 /* If we return here, POSITION has been advanced
5140 across the text with this property. */
5142 if (it && it->bidi_p)
5144 it->position = *position;
5145 iterate_out_of_display_property (it);
5146 *position = it->position;
5148 if (it)
5149 /* Reset this flag like next_element_from_image would. */
5150 it->ignore_overlay_strings_at_pos_p = 0;
5151 return 1;
5154 if (it)
5156 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5158 if (CONSP (XCDR (XCDR (spec))))
5160 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5161 int face_id2 = lookup_derived_face (it->f, face_name,
5162 FRINGE_FACE_ID, 0);
5163 if (face_id2 >= 0)
5164 face_id = face_id2;
5167 /* Save current settings of IT so that we can restore them
5168 when we are finished with the glyph property value. */
5169 push_it (it, position);
5171 it->area = TEXT_AREA;
5172 it->what = IT_IMAGE;
5173 it->image_id = -1; /* no image */
5174 it->position = start_pos;
5175 it->object = NILP (object) ? it->w->contents : object;
5176 it->method = GET_FROM_IMAGE;
5177 it->from_overlay = Qnil;
5178 it->face_id = face_id;
5179 it->from_disp_prop_p = true;
5181 /* Say that we haven't consumed the characters with
5182 `display' property yet. The call to pop_it in
5183 set_iterator_to_next will clean this up. */
5184 *position = start_pos;
5186 if (EQ (XCAR (spec), Qleft_fringe))
5188 it->left_user_fringe_bitmap = fringe_bitmap;
5189 it->left_user_fringe_face_id = face_id;
5191 else
5193 it->right_user_fringe_bitmap = fringe_bitmap;
5194 it->right_user_fringe_face_id = face_id;
5197 #endif /* HAVE_WINDOW_SYSTEM */
5198 return 1;
5201 /* Prepare to handle `((margin left-margin) ...)',
5202 `((margin right-margin) ...)' and `((margin nil) ...)'
5203 prefixes for display specifications. */
5204 location = Qunbound;
5205 if (CONSP (spec) && CONSP (XCAR (spec)))
5207 Lisp_Object tem;
5209 value = XCDR (spec);
5210 if (CONSP (value))
5211 value = XCAR (value);
5213 tem = XCAR (spec);
5214 if (EQ (XCAR (tem), Qmargin)
5215 && (tem = XCDR (tem),
5216 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5217 (NILP (tem)
5218 || EQ (tem, Qleft_margin)
5219 || EQ (tem, Qright_margin))))
5220 location = tem;
5223 if (EQ (location, Qunbound))
5225 location = Qnil;
5226 value = spec;
5229 /* After this point, VALUE is the property after any
5230 margin prefix has been stripped. It must be a string,
5231 an image specification, or `(space ...)'.
5233 LOCATION specifies where to display: `left-margin',
5234 `right-margin' or nil. */
5236 valid_p = (STRINGP (value)
5237 #ifdef HAVE_WINDOW_SYSTEM
5238 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5239 && valid_image_p (value))
5240 #endif /* not HAVE_WINDOW_SYSTEM */
5241 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5243 if (valid_p && !display_replaced_p)
5245 int retval = 1;
5247 if (!it)
5249 /* Callers need to know whether the display spec is any kind
5250 of `(space ...)' spec that is about to affect text-area
5251 display. */
5252 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5253 retval = 2;
5254 return retval;
5257 /* Save current settings of IT so that we can restore them
5258 when we are finished with the glyph property value. */
5259 push_it (it, position);
5260 it->from_overlay = overlay;
5261 it->from_disp_prop_p = true;
5263 if (NILP (location))
5264 it->area = TEXT_AREA;
5265 else if (EQ (location, Qleft_margin))
5266 it->area = LEFT_MARGIN_AREA;
5267 else
5268 it->area = RIGHT_MARGIN_AREA;
5270 if (STRINGP (value))
5272 it->string = value;
5273 it->multibyte_p = STRING_MULTIBYTE (it->string);
5274 it->current.overlay_string_index = -1;
5275 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5276 it->end_charpos = it->string_nchars = SCHARS (it->string);
5277 it->method = GET_FROM_STRING;
5278 it->stop_charpos = 0;
5279 it->prev_stop = 0;
5280 it->base_level_stop = 0;
5281 it->string_from_display_prop_p = true;
5282 /* Say that we haven't consumed the characters with
5283 `display' property yet. The call to pop_it in
5284 set_iterator_to_next will clean this up. */
5285 if (BUFFERP (object))
5286 *position = start_pos;
5288 /* Force paragraph direction to be that of the parent
5289 object. If the parent object's paragraph direction is
5290 not yet determined, default to L2R. */
5291 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5292 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5293 else
5294 it->paragraph_embedding = L2R;
5296 /* Set up the bidi iterator for this display string. */
5297 if (it->bidi_p)
5299 it->bidi_it.string.lstring = it->string;
5300 it->bidi_it.string.s = NULL;
5301 it->bidi_it.string.schars = it->end_charpos;
5302 it->bidi_it.string.bufpos = bufpos;
5303 it->bidi_it.string.from_disp_str = 1;
5304 it->bidi_it.string.unibyte = !it->multibyte_p;
5305 it->bidi_it.w = it->w;
5306 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5309 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5311 it->method = GET_FROM_STRETCH;
5312 it->object = value;
5313 *position = it->position = start_pos;
5314 retval = 1 + (it->area == TEXT_AREA);
5316 #ifdef HAVE_WINDOW_SYSTEM
5317 else
5319 it->what = IT_IMAGE;
5320 it->image_id = lookup_image (it->f, value);
5321 it->position = start_pos;
5322 it->object = NILP (object) ? it->w->contents : object;
5323 it->method = GET_FROM_IMAGE;
5325 /* Say that we haven't consumed the characters with
5326 `display' property yet. The call to pop_it in
5327 set_iterator_to_next will clean this up. */
5328 *position = start_pos;
5330 #endif /* HAVE_WINDOW_SYSTEM */
5332 return retval;
5335 /* Invalid property or property not supported. Restore
5336 POSITION to what it was before. */
5337 *position = start_pos;
5338 return 0;
5341 /* Check if PROP is a display property value whose text should be
5342 treated as intangible. OVERLAY is the overlay from which PROP
5343 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5344 specify the buffer position covered by PROP. */
5347 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5348 ptrdiff_t charpos, ptrdiff_t bytepos)
5350 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5351 struct text_pos position;
5353 SET_TEXT_POS (position, charpos, bytepos);
5354 return handle_display_spec (NULL, prop, Qnil, overlay,
5355 &position, charpos, frame_window_p);
5359 /* Return 1 if PROP is a display sub-property value containing STRING.
5361 Implementation note: this and the following function are really
5362 special cases of handle_display_spec and
5363 handle_single_display_spec, and should ideally use the same code.
5364 Until they do, these two pairs must be consistent and must be
5365 modified in sync. */
5367 static int
5368 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5370 if (EQ (string, prop))
5371 return 1;
5373 /* Skip over `when FORM'. */
5374 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5376 prop = XCDR (prop);
5377 if (!CONSP (prop))
5378 return 0;
5379 /* Actually, the condition following `when' should be eval'ed,
5380 like handle_single_display_spec does, and we should return
5381 zero if it evaluates to nil. However, this function is
5382 called only when the buffer was already displayed and some
5383 glyph in the glyph matrix was found to come from a display
5384 string. Therefore, the condition was already evaluated, and
5385 the result was non-nil, otherwise the display string wouldn't
5386 have been displayed and we would have never been called for
5387 this property. Thus, we can skip the evaluation and assume
5388 its result is non-nil. */
5389 prop = XCDR (prop);
5392 if (CONSP (prop))
5393 /* Skip over `margin LOCATION'. */
5394 if (EQ (XCAR (prop), Qmargin))
5396 prop = XCDR (prop);
5397 if (!CONSP (prop))
5398 return 0;
5400 prop = XCDR (prop);
5401 if (!CONSP (prop))
5402 return 0;
5405 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5409 /* Return 1 if STRING appears in the `display' property PROP. */
5411 static int
5412 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5414 if (CONSP (prop)
5415 && !EQ (XCAR (prop), Qwhen)
5416 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5418 /* A list of sub-properties. */
5419 while (CONSP (prop))
5421 if (single_display_spec_string_p (XCAR (prop), string))
5422 return 1;
5423 prop = XCDR (prop);
5426 else if (VECTORP (prop))
5428 /* A vector of sub-properties. */
5429 ptrdiff_t i;
5430 for (i = 0; i < ASIZE (prop); ++i)
5431 if (single_display_spec_string_p (AREF (prop, i), string))
5432 return 1;
5434 else
5435 return single_display_spec_string_p (prop, string);
5437 return 0;
5440 /* Look for STRING in overlays and text properties in the current
5441 buffer, between character positions FROM and TO (excluding TO).
5442 BACK_P non-zero means look back (in this case, TO is supposed to be
5443 less than FROM).
5444 Value is the first character position where STRING was found, or
5445 zero if it wasn't found before hitting TO.
5447 This function may only use code that doesn't eval because it is
5448 called asynchronously from note_mouse_highlight. */
5450 static ptrdiff_t
5451 string_buffer_position_lim (Lisp_Object string,
5452 ptrdiff_t from, ptrdiff_t to, int back_p)
5454 Lisp_Object limit, prop, pos;
5455 int found = 0;
5457 pos = make_number (max (from, BEGV));
5459 if (!back_p) /* looking forward */
5461 limit = make_number (min (to, ZV));
5462 while (!found && !EQ (pos, limit))
5464 prop = Fget_char_property (pos, Qdisplay, Qnil);
5465 if (!NILP (prop) && display_prop_string_p (prop, string))
5466 found = 1;
5467 else
5468 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5469 limit);
5472 else /* looking back */
5474 limit = make_number (max (to, BEGV));
5475 while (!found && !EQ (pos, limit))
5477 prop = Fget_char_property (pos, Qdisplay, Qnil);
5478 if (!NILP (prop) && display_prop_string_p (prop, string))
5479 found = 1;
5480 else
5481 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5482 limit);
5486 return found ? XINT (pos) : 0;
5489 /* Determine which buffer position in current buffer STRING comes from.
5490 AROUND_CHARPOS is an approximate position where it could come from.
5491 Value is the buffer position or 0 if it couldn't be determined.
5493 This function is necessary because we don't record buffer positions
5494 in glyphs generated from strings (to keep struct glyph small).
5495 This function may only use code that doesn't eval because it is
5496 called asynchronously from note_mouse_highlight. */
5498 static ptrdiff_t
5499 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5501 const int MAX_DISTANCE = 1000;
5502 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5503 around_charpos + MAX_DISTANCE,
5506 if (!found)
5507 found = string_buffer_position_lim (string, around_charpos,
5508 around_charpos - MAX_DISTANCE, 1);
5509 return found;
5514 /***********************************************************************
5515 `composition' property
5516 ***********************************************************************/
5518 /* Set up iterator IT from `composition' property at its current
5519 position. Called from handle_stop. */
5521 static enum prop_handled
5522 handle_composition_prop (struct it *it)
5524 Lisp_Object prop, string;
5525 ptrdiff_t pos, pos_byte, start, end;
5527 if (STRINGP (it->string))
5529 unsigned char *s;
5531 pos = IT_STRING_CHARPOS (*it);
5532 pos_byte = IT_STRING_BYTEPOS (*it);
5533 string = it->string;
5534 s = SDATA (string) + pos_byte;
5535 it->c = STRING_CHAR (s);
5537 else
5539 pos = IT_CHARPOS (*it);
5540 pos_byte = IT_BYTEPOS (*it);
5541 string = Qnil;
5542 it->c = FETCH_CHAR (pos_byte);
5545 /* If there's a valid composition and point is not inside of the
5546 composition (in the case that the composition is from the current
5547 buffer), draw a glyph composed from the composition components. */
5548 if (find_composition (pos, -1, &start, &end, &prop, string)
5549 && composition_valid_p (start, end, prop)
5550 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5552 if (start < pos)
5553 /* As we can't handle this situation (perhaps font-lock added
5554 a new composition), we just return here hoping that next
5555 redisplay will detect this composition much earlier. */
5556 return HANDLED_NORMALLY;
5557 if (start != pos)
5559 if (STRINGP (it->string))
5560 pos_byte = string_char_to_byte (it->string, start);
5561 else
5562 pos_byte = CHAR_TO_BYTE (start);
5564 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5565 prop, string);
5567 if (it->cmp_it.id >= 0)
5569 it->cmp_it.ch = -1;
5570 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5571 it->cmp_it.nglyphs = -1;
5575 return HANDLED_NORMALLY;
5580 /***********************************************************************
5581 Overlay strings
5582 ***********************************************************************/
5584 /* The following structure is used to record overlay strings for
5585 later sorting in load_overlay_strings. */
5587 struct overlay_entry
5589 Lisp_Object overlay;
5590 Lisp_Object string;
5591 EMACS_INT priority;
5592 int after_string_p;
5596 /* Set up iterator IT from overlay strings at its current position.
5597 Called from handle_stop. */
5599 static enum prop_handled
5600 handle_overlay_change (struct it *it)
5602 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5603 return HANDLED_RECOMPUTE_PROPS;
5604 else
5605 return HANDLED_NORMALLY;
5609 /* Set up the next overlay string for delivery by IT, if there is an
5610 overlay string to deliver. Called by set_iterator_to_next when the
5611 end of the current overlay string is reached. If there are more
5612 overlay strings to display, IT->string and
5613 IT->current.overlay_string_index are set appropriately here.
5614 Otherwise IT->string is set to nil. */
5616 static void
5617 next_overlay_string (struct it *it)
5619 ++it->current.overlay_string_index;
5620 if (it->current.overlay_string_index == it->n_overlay_strings)
5622 /* No more overlay strings. Restore IT's settings to what
5623 they were before overlay strings were processed, and
5624 continue to deliver from current_buffer. */
5626 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5627 pop_it (it);
5628 eassert (it->sp > 0
5629 || (NILP (it->string)
5630 && it->method == GET_FROM_BUFFER
5631 && it->stop_charpos >= BEGV
5632 && it->stop_charpos <= it->end_charpos));
5633 it->current.overlay_string_index = -1;
5634 it->n_overlay_strings = 0;
5635 it->overlay_strings_charpos = -1;
5636 /* If there's an empty display string on the stack, pop the
5637 stack, to resync the bidi iterator with IT's position. Such
5638 empty strings are pushed onto the stack in
5639 get_overlay_strings_1. */
5640 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5641 pop_it (it);
5643 /* If we're at the end of the buffer, record that we have
5644 processed the overlay strings there already, so that
5645 next_element_from_buffer doesn't try it again. */
5646 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5647 it->overlay_strings_at_end_processed_p = true;
5649 else
5651 /* There are more overlay strings to process. If
5652 IT->current.overlay_string_index has advanced to a position
5653 where we must load IT->overlay_strings with more strings, do
5654 it. We must load at the IT->overlay_strings_charpos where
5655 IT->n_overlay_strings was originally computed; when invisible
5656 text is present, this might not be IT_CHARPOS (Bug#7016). */
5657 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5659 if (it->current.overlay_string_index && i == 0)
5660 load_overlay_strings (it, it->overlay_strings_charpos);
5662 /* Initialize IT to deliver display elements from the overlay
5663 string. */
5664 it->string = it->overlay_strings[i];
5665 it->multibyte_p = STRING_MULTIBYTE (it->string);
5666 SET_TEXT_POS (it->current.string_pos, 0, 0);
5667 it->method = GET_FROM_STRING;
5668 it->stop_charpos = 0;
5669 it->end_charpos = SCHARS (it->string);
5670 if (it->cmp_it.stop_pos >= 0)
5671 it->cmp_it.stop_pos = 0;
5672 it->prev_stop = 0;
5673 it->base_level_stop = 0;
5675 /* Set up the bidi iterator for this overlay string. */
5676 if (it->bidi_p)
5678 it->bidi_it.string.lstring = it->string;
5679 it->bidi_it.string.s = NULL;
5680 it->bidi_it.string.schars = SCHARS (it->string);
5681 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5682 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5683 it->bidi_it.string.unibyte = !it->multibyte_p;
5684 it->bidi_it.w = it->w;
5685 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5689 CHECK_IT (it);
5693 /* Compare two overlay_entry structures E1 and E2. Used as a
5694 comparison function for qsort in load_overlay_strings. Overlay
5695 strings for the same position are sorted so that
5697 1. All after-strings come in front of before-strings, except
5698 when they come from the same overlay.
5700 2. Within after-strings, strings are sorted so that overlay strings
5701 from overlays with higher priorities come first.
5703 2. Within before-strings, strings are sorted so that overlay
5704 strings from overlays with higher priorities come last.
5706 Value is analogous to strcmp. */
5709 static int
5710 compare_overlay_entries (const void *e1, const void *e2)
5712 struct overlay_entry const *entry1 = e1;
5713 struct overlay_entry const *entry2 = e2;
5714 int result;
5716 if (entry1->after_string_p != entry2->after_string_p)
5718 /* Let after-strings appear in front of before-strings if
5719 they come from different overlays. */
5720 if (EQ (entry1->overlay, entry2->overlay))
5721 result = entry1->after_string_p ? 1 : -1;
5722 else
5723 result = entry1->after_string_p ? -1 : 1;
5725 else if (entry1->priority != entry2->priority)
5727 if (entry1->after_string_p)
5728 /* After-strings sorted in order of decreasing priority. */
5729 result = entry2->priority < entry1->priority ? -1 : 1;
5730 else
5731 /* Before-strings sorted in order of increasing priority. */
5732 result = entry1->priority < entry2->priority ? -1 : 1;
5734 else
5735 result = 0;
5737 return result;
5741 /* Load the vector IT->overlay_strings with overlay strings from IT's
5742 current buffer position, or from CHARPOS if that is > 0. Set
5743 IT->n_overlays to the total number of overlay strings found.
5745 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5746 a time. On entry into load_overlay_strings,
5747 IT->current.overlay_string_index gives the number of overlay
5748 strings that have already been loaded by previous calls to this
5749 function.
5751 IT->add_overlay_start contains an additional overlay start
5752 position to consider for taking overlay strings from, if non-zero.
5753 This position comes into play when the overlay has an `invisible'
5754 property, and both before and after-strings. When we've skipped to
5755 the end of the overlay, because of its `invisible' property, we
5756 nevertheless want its before-string to appear.
5757 IT->add_overlay_start will contain the overlay start position
5758 in this case.
5760 Overlay strings are sorted so that after-string strings come in
5761 front of before-string strings. Within before and after-strings,
5762 strings are sorted by overlay priority. See also function
5763 compare_overlay_entries. */
5765 static void
5766 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5768 Lisp_Object overlay, window, str, invisible;
5769 struct Lisp_Overlay *ov;
5770 ptrdiff_t start, end;
5771 ptrdiff_t size = 20;
5772 ptrdiff_t n = 0, i, j;
5773 int invis_p;
5774 struct overlay_entry *entries = alloca (size * sizeof *entries);
5775 USE_SAFE_ALLOCA;
5777 if (charpos <= 0)
5778 charpos = IT_CHARPOS (*it);
5780 /* Append the overlay string STRING of overlay OVERLAY to vector
5781 `entries' which has size `size' and currently contains `n'
5782 elements. AFTER_P non-zero means STRING is an after-string of
5783 OVERLAY. */
5784 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5785 do \
5787 Lisp_Object priority; \
5789 if (n == size) \
5791 struct overlay_entry *old = entries; \
5792 SAFE_NALLOCA (entries, 2, size); \
5793 memcpy (entries, old, size * sizeof *entries); \
5794 size *= 2; \
5797 entries[n].string = (STRING); \
5798 entries[n].overlay = (OVERLAY); \
5799 priority = Foverlay_get ((OVERLAY), Qpriority); \
5800 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5801 entries[n].after_string_p = (AFTER_P); \
5802 ++n; \
5804 while (0)
5806 /* Process overlay before the overlay center. */
5807 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5809 XSETMISC (overlay, ov);
5810 eassert (OVERLAYP (overlay));
5811 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5812 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5814 if (end < charpos)
5815 break;
5817 /* Skip this overlay if it doesn't start or end at IT's current
5818 position. */
5819 if (end != charpos && start != charpos)
5820 continue;
5822 /* Skip this overlay if it doesn't apply to IT->w. */
5823 window = Foverlay_get (overlay, Qwindow);
5824 if (WINDOWP (window) && XWINDOW (window) != it->w)
5825 continue;
5827 /* If the text ``under'' the overlay is invisible, both before-
5828 and after-strings from this overlay are visible; start and
5829 end position are indistinguishable. */
5830 invisible = Foverlay_get (overlay, Qinvisible);
5831 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5833 /* If overlay has a non-empty before-string, record it. */
5834 if ((start == charpos || (end == charpos && invis_p))
5835 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5836 && SCHARS (str))
5837 RECORD_OVERLAY_STRING (overlay, str, 0);
5839 /* If overlay has a non-empty after-string, record it. */
5840 if ((end == charpos || (start == charpos && invis_p))
5841 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5842 && SCHARS (str))
5843 RECORD_OVERLAY_STRING (overlay, str, 1);
5846 /* Process overlays after the overlay center. */
5847 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5849 XSETMISC (overlay, ov);
5850 eassert (OVERLAYP (overlay));
5851 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5852 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5854 if (start > charpos)
5855 break;
5857 /* Skip this overlay if it doesn't start or end at IT's current
5858 position. */
5859 if (end != charpos && start != charpos)
5860 continue;
5862 /* Skip this overlay if it doesn't apply to IT->w. */
5863 window = Foverlay_get (overlay, Qwindow);
5864 if (WINDOWP (window) && XWINDOW (window) != it->w)
5865 continue;
5867 /* If the text ``under'' the overlay is invisible, it has a zero
5868 dimension, and both before- and after-strings apply. */
5869 invisible = Foverlay_get (overlay, Qinvisible);
5870 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5872 /* If overlay has a non-empty before-string, record it. */
5873 if ((start == charpos || (end == charpos && invis_p))
5874 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5875 && SCHARS (str))
5876 RECORD_OVERLAY_STRING (overlay, str, 0);
5878 /* If overlay has a non-empty after-string, record it. */
5879 if ((end == charpos || (start == charpos && invis_p))
5880 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5881 && SCHARS (str))
5882 RECORD_OVERLAY_STRING (overlay, str, 1);
5885 #undef RECORD_OVERLAY_STRING
5887 /* Sort entries. */
5888 if (n > 1)
5889 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5891 /* Record number of overlay strings, and where we computed it. */
5892 it->n_overlay_strings = n;
5893 it->overlay_strings_charpos = charpos;
5895 /* IT->current.overlay_string_index is the number of overlay strings
5896 that have already been consumed by IT. Copy some of the
5897 remaining overlay strings to IT->overlay_strings. */
5898 i = 0;
5899 j = it->current.overlay_string_index;
5900 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5902 it->overlay_strings[i] = entries[j].string;
5903 it->string_overlays[i++] = entries[j++].overlay;
5906 CHECK_IT (it);
5907 SAFE_FREE ();
5911 /* Get the first chunk of overlay strings at IT's current buffer
5912 position, or at CHARPOS if that is > 0. Value is non-zero if at
5913 least one overlay string was found. */
5915 static int
5916 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5918 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5919 process. This fills IT->overlay_strings with strings, and sets
5920 IT->n_overlay_strings to the total number of strings to process.
5921 IT->pos.overlay_string_index has to be set temporarily to zero
5922 because load_overlay_strings needs this; it must be set to -1
5923 when no overlay strings are found because a zero value would
5924 indicate a position in the first overlay string. */
5925 it->current.overlay_string_index = 0;
5926 load_overlay_strings (it, charpos);
5928 /* If we found overlay strings, set up IT to deliver display
5929 elements from the first one. Otherwise set up IT to deliver
5930 from current_buffer. */
5931 if (it->n_overlay_strings)
5933 /* Make sure we know settings in current_buffer, so that we can
5934 restore meaningful values when we're done with the overlay
5935 strings. */
5936 if (compute_stop_p)
5937 compute_stop_pos (it);
5938 eassert (it->face_id >= 0);
5940 /* Save IT's settings. They are restored after all overlay
5941 strings have been processed. */
5942 eassert (!compute_stop_p || it->sp == 0);
5944 /* When called from handle_stop, there might be an empty display
5945 string loaded. In that case, don't bother saving it. But
5946 don't use this optimization with the bidi iterator, since we
5947 need the corresponding pop_it call to resync the bidi
5948 iterator's position with IT's position, after we are done
5949 with the overlay strings. (The corresponding call to pop_it
5950 in case of an empty display string is in
5951 next_overlay_string.) */
5952 if (!(!it->bidi_p
5953 && STRINGP (it->string) && !SCHARS (it->string)))
5954 push_it (it, NULL);
5956 /* Set up IT to deliver display elements from the first overlay
5957 string. */
5958 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5959 it->string = it->overlay_strings[0];
5960 it->from_overlay = Qnil;
5961 it->stop_charpos = 0;
5962 eassert (STRINGP (it->string));
5963 it->end_charpos = SCHARS (it->string);
5964 it->prev_stop = 0;
5965 it->base_level_stop = 0;
5966 it->multibyte_p = STRING_MULTIBYTE (it->string);
5967 it->method = GET_FROM_STRING;
5968 it->from_disp_prop_p = 0;
5970 /* Force paragraph direction to be that of the parent
5971 buffer. */
5972 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5973 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5974 else
5975 it->paragraph_embedding = L2R;
5977 /* Set up the bidi iterator for this overlay string. */
5978 if (it->bidi_p)
5980 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5982 it->bidi_it.string.lstring = it->string;
5983 it->bidi_it.string.s = NULL;
5984 it->bidi_it.string.schars = SCHARS (it->string);
5985 it->bidi_it.string.bufpos = pos;
5986 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5987 it->bidi_it.string.unibyte = !it->multibyte_p;
5988 it->bidi_it.w = it->w;
5989 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5991 return 1;
5994 it->current.overlay_string_index = -1;
5995 return 0;
5998 static int
5999 get_overlay_strings (struct it *it, ptrdiff_t charpos)
6001 it->string = Qnil;
6002 it->method = GET_FROM_BUFFER;
6004 (void) get_overlay_strings_1 (it, charpos, 1);
6006 CHECK_IT (it);
6008 /* Value is non-zero if we found at least one overlay string. */
6009 return STRINGP (it->string);
6014 /***********************************************************************
6015 Saving and restoring state
6016 ***********************************************************************/
6018 /* Save current settings of IT on IT->stack. Called, for example,
6019 before setting up IT for an overlay string, to be able to restore
6020 IT's settings to what they were after the overlay string has been
6021 processed. If POSITION is non-NULL, it is the position to save on
6022 the stack instead of IT->position. */
6024 static void
6025 push_it (struct it *it, struct text_pos *position)
6027 struct iterator_stack_entry *p;
6029 eassert (it->sp < IT_STACK_SIZE);
6030 p = it->stack + it->sp;
6032 p->stop_charpos = it->stop_charpos;
6033 p->prev_stop = it->prev_stop;
6034 p->base_level_stop = it->base_level_stop;
6035 p->cmp_it = it->cmp_it;
6036 eassert (it->face_id >= 0);
6037 p->face_id = it->face_id;
6038 p->string = it->string;
6039 p->method = it->method;
6040 p->from_overlay = it->from_overlay;
6041 switch (p->method)
6043 case GET_FROM_IMAGE:
6044 p->u.image.object = it->object;
6045 p->u.image.image_id = it->image_id;
6046 p->u.image.slice = it->slice;
6047 break;
6048 case GET_FROM_STRETCH:
6049 p->u.stretch.object = it->object;
6050 break;
6052 p->position = position ? *position : it->position;
6053 p->current = it->current;
6054 p->end_charpos = it->end_charpos;
6055 p->string_nchars = it->string_nchars;
6056 p->area = it->area;
6057 p->multibyte_p = it->multibyte_p;
6058 p->avoid_cursor_p = it->avoid_cursor_p;
6059 p->space_width = it->space_width;
6060 p->font_height = it->font_height;
6061 p->voffset = it->voffset;
6062 p->string_from_display_prop_p = it->string_from_display_prop_p;
6063 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6064 p->display_ellipsis_p = 0;
6065 p->line_wrap = it->line_wrap;
6066 p->bidi_p = it->bidi_p;
6067 p->paragraph_embedding = it->paragraph_embedding;
6068 p->from_disp_prop_p = it->from_disp_prop_p;
6069 ++it->sp;
6071 /* Save the state of the bidi iterator as well. */
6072 if (it->bidi_p)
6073 bidi_push_it (&it->bidi_it);
6076 static void
6077 iterate_out_of_display_property (struct it *it)
6079 int buffer_p = !STRINGP (it->string);
6080 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6081 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6083 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6085 /* Maybe initialize paragraph direction. If we are at the beginning
6086 of a new paragraph, next_element_from_buffer may not have a
6087 chance to do that. */
6088 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6089 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6090 /* prev_stop can be zero, so check against BEGV as well. */
6091 while (it->bidi_it.charpos >= bob
6092 && it->prev_stop <= it->bidi_it.charpos
6093 && it->bidi_it.charpos < CHARPOS (it->position)
6094 && it->bidi_it.charpos < eob)
6095 bidi_move_to_visually_next (&it->bidi_it);
6096 /* Record the stop_pos we just crossed, for when we cross it
6097 back, maybe. */
6098 if (it->bidi_it.charpos > CHARPOS (it->position))
6099 it->prev_stop = CHARPOS (it->position);
6100 /* If we ended up not where pop_it put us, resync IT's
6101 positional members with the bidi iterator. */
6102 if (it->bidi_it.charpos != CHARPOS (it->position))
6103 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6104 if (buffer_p)
6105 it->current.pos = it->position;
6106 else
6107 it->current.string_pos = it->position;
6110 /* Restore IT's settings from IT->stack. Called, for example, when no
6111 more overlay strings must be processed, and we return to delivering
6112 display elements from a buffer, or when the end of a string from a
6113 `display' property is reached and we return to delivering display
6114 elements from an overlay string, or from a buffer. */
6116 static void
6117 pop_it (struct it *it)
6119 struct iterator_stack_entry *p;
6120 int from_display_prop = it->from_disp_prop_p;
6122 eassert (it->sp > 0);
6123 --it->sp;
6124 p = it->stack + it->sp;
6125 it->stop_charpos = p->stop_charpos;
6126 it->prev_stop = p->prev_stop;
6127 it->base_level_stop = p->base_level_stop;
6128 it->cmp_it = p->cmp_it;
6129 it->face_id = p->face_id;
6130 it->current = p->current;
6131 it->position = p->position;
6132 it->string = p->string;
6133 it->from_overlay = p->from_overlay;
6134 if (NILP (it->string))
6135 SET_TEXT_POS (it->current.string_pos, -1, -1);
6136 it->method = p->method;
6137 switch (it->method)
6139 case GET_FROM_IMAGE:
6140 it->image_id = p->u.image.image_id;
6141 it->object = p->u.image.object;
6142 it->slice = p->u.image.slice;
6143 break;
6144 case GET_FROM_STRETCH:
6145 it->object = p->u.stretch.object;
6146 break;
6147 case GET_FROM_BUFFER:
6148 it->object = it->w->contents;
6149 break;
6150 case GET_FROM_STRING:
6152 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6154 /* Restore the face_box_p flag, since it could have been
6155 overwritten by the face of the object that we just finished
6156 displaying. */
6157 if (face)
6158 it->face_box_p = face->box != FACE_NO_BOX;
6159 it->object = it->string;
6161 break;
6162 case GET_FROM_DISPLAY_VECTOR:
6163 if (it->s)
6164 it->method = GET_FROM_C_STRING;
6165 else if (STRINGP (it->string))
6166 it->method = GET_FROM_STRING;
6167 else
6169 it->method = GET_FROM_BUFFER;
6170 it->object = it->w->contents;
6173 it->end_charpos = p->end_charpos;
6174 it->string_nchars = p->string_nchars;
6175 it->area = p->area;
6176 it->multibyte_p = p->multibyte_p;
6177 it->avoid_cursor_p = p->avoid_cursor_p;
6178 it->space_width = p->space_width;
6179 it->font_height = p->font_height;
6180 it->voffset = p->voffset;
6181 it->string_from_display_prop_p = p->string_from_display_prop_p;
6182 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6183 it->line_wrap = p->line_wrap;
6184 it->bidi_p = p->bidi_p;
6185 it->paragraph_embedding = p->paragraph_embedding;
6186 it->from_disp_prop_p = p->from_disp_prop_p;
6187 if (it->bidi_p)
6189 bidi_pop_it (&it->bidi_it);
6190 /* Bidi-iterate until we get out of the portion of text, if any,
6191 covered by a `display' text property or by an overlay with
6192 `display' property. (We cannot just jump there, because the
6193 internal coherency of the bidi iterator state can not be
6194 preserved across such jumps.) We also must determine the
6195 paragraph base direction if the overlay we just processed is
6196 at the beginning of a new paragraph. */
6197 if (from_display_prop
6198 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6199 iterate_out_of_display_property (it);
6201 eassert ((BUFFERP (it->object)
6202 && IT_CHARPOS (*it) == it->bidi_it.charpos
6203 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6204 || (STRINGP (it->object)
6205 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6206 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6207 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6213 /***********************************************************************
6214 Moving over lines
6215 ***********************************************************************/
6217 /* Set IT's current position to the previous line start. */
6219 static void
6220 back_to_previous_line_start (struct it *it)
6222 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6224 DEC_BOTH (cp, bp);
6225 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6229 /* Move IT to the next line start.
6231 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6232 we skipped over part of the text (as opposed to moving the iterator
6233 continuously over the text). Otherwise, don't change the value
6234 of *SKIPPED_P.
6236 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6237 iterator on the newline, if it was found.
6239 Newlines may come from buffer text, overlay strings, or strings
6240 displayed via the `display' property. That's the reason we can't
6241 simply use find_newline_no_quit.
6243 Note that this function may not skip over invisible text that is so
6244 because of text properties and immediately follows a newline. If
6245 it would, function reseat_at_next_visible_line_start, when called
6246 from set_iterator_to_next, would effectively make invisible
6247 characters following a newline part of the wrong glyph row, which
6248 leads to wrong cursor motion. */
6250 static int
6251 forward_to_next_line_start (struct it *it, int *skipped_p,
6252 struct bidi_it *bidi_it_prev)
6254 ptrdiff_t old_selective;
6255 int newline_found_p, n;
6256 const int MAX_NEWLINE_DISTANCE = 500;
6258 /* If already on a newline, just consume it to avoid unintended
6259 skipping over invisible text below. */
6260 if (it->what == IT_CHARACTER
6261 && it->c == '\n'
6262 && CHARPOS (it->position) == IT_CHARPOS (*it))
6264 if (it->bidi_p && bidi_it_prev)
6265 *bidi_it_prev = it->bidi_it;
6266 set_iterator_to_next (it, 0);
6267 it->c = 0;
6268 return 1;
6271 /* Don't handle selective display in the following. It's (a)
6272 unnecessary because it's done by the caller, and (b) leads to an
6273 infinite recursion because next_element_from_ellipsis indirectly
6274 calls this function. */
6275 old_selective = it->selective;
6276 it->selective = 0;
6278 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6279 from buffer text. */
6280 for (n = newline_found_p = 0;
6281 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6282 n += STRINGP (it->string) ? 0 : 1)
6284 if (!get_next_display_element (it))
6285 return 0;
6286 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6287 if (newline_found_p && it->bidi_p && bidi_it_prev)
6288 *bidi_it_prev = it->bidi_it;
6289 set_iterator_to_next (it, 0);
6292 /* If we didn't find a newline near enough, see if we can use a
6293 short-cut. */
6294 if (!newline_found_p)
6296 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6297 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6298 1, &bytepos);
6299 Lisp_Object pos;
6301 eassert (!STRINGP (it->string));
6303 /* If there isn't any `display' property in sight, and no
6304 overlays, we can just use the position of the newline in
6305 buffer text. */
6306 if (it->stop_charpos >= limit
6307 || ((pos = Fnext_single_property_change (make_number (start),
6308 Qdisplay, Qnil,
6309 make_number (limit)),
6310 NILP (pos))
6311 && next_overlay_change (start) == ZV))
6313 if (!it->bidi_p)
6315 IT_CHARPOS (*it) = limit;
6316 IT_BYTEPOS (*it) = bytepos;
6318 else
6320 struct bidi_it bprev;
6322 /* Help bidi.c avoid expensive searches for display
6323 properties and overlays, by telling it that there are
6324 none up to `limit'. */
6325 if (it->bidi_it.disp_pos < limit)
6327 it->bidi_it.disp_pos = limit;
6328 it->bidi_it.disp_prop = 0;
6330 do {
6331 bprev = it->bidi_it;
6332 bidi_move_to_visually_next (&it->bidi_it);
6333 } while (it->bidi_it.charpos != limit);
6334 IT_CHARPOS (*it) = limit;
6335 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6336 if (bidi_it_prev)
6337 *bidi_it_prev = bprev;
6339 *skipped_p = newline_found_p = true;
6341 else
6343 while (get_next_display_element (it)
6344 && !newline_found_p)
6346 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6347 if (newline_found_p && it->bidi_p && bidi_it_prev)
6348 *bidi_it_prev = it->bidi_it;
6349 set_iterator_to_next (it, 0);
6354 it->selective = old_selective;
6355 return newline_found_p;
6359 /* Set IT's current position to the previous visible line start. Skip
6360 invisible text that is so either due to text properties or due to
6361 selective display. Caution: this does not change IT->current_x and
6362 IT->hpos. */
6364 static void
6365 back_to_previous_visible_line_start (struct it *it)
6367 while (IT_CHARPOS (*it) > BEGV)
6369 back_to_previous_line_start (it);
6371 if (IT_CHARPOS (*it) <= BEGV)
6372 break;
6374 /* If selective > 0, then lines indented more than its value are
6375 invisible. */
6376 if (it->selective > 0
6377 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6378 it->selective))
6379 continue;
6381 /* Check the newline before point for invisibility. */
6383 Lisp_Object prop;
6384 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6385 Qinvisible, it->window);
6386 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6387 continue;
6390 if (IT_CHARPOS (*it) <= BEGV)
6391 break;
6394 struct it it2;
6395 void *it2data = NULL;
6396 ptrdiff_t pos;
6397 ptrdiff_t beg, end;
6398 Lisp_Object val, overlay;
6400 SAVE_IT (it2, *it, it2data);
6402 /* If newline is part of a composition, continue from start of composition */
6403 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6404 && beg < IT_CHARPOS (*it))
6405 goto replaced;
6407 /* If newline is replaced by a display property, find start of overlay
6408 or interval and continue search from that point. */
6409 pos = --IT_CHARPOS (it2);
6410 --IT_BYTEPOS (it2);
6411 it2.sp = 0;
6412 bidi_unshelve_cache (NULL, 0);
6413 it2.string_from_display_prop_p = 0;
6414 it2.from_disp_prop_p = 0;
6415 if (handle_display_prop (&it2) == HANDLED_RETURN
6416 && !NILP (val = get_char_property_and_overlay
6417 (make_number (pos), Qdisplay, Qnil, &overlay))
6418 && (OVERLAYP (overlay)
6419 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6420 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6422 RESTORE_IT (it, it, it2data);
6423 goto replaced;
6426 /* Newline is not replaced by anything -- so we are done. */
6427 RESTORE_IT (it, it, it2data);
6428 break;
6430 replaced:
6431 if (beg < BEGV)
6432 beg = BEGV;
6433 IT_CHARPOS (*it) = beg;
6434 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6438 it->continuation_lines_width = 0;
6440 eassert (IT_CHARPOS (*it) >= BEGV);
6441 eassert (IT_CHARPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 CHECK_IT (it);
6447 /* Reseat iterator IT at the previous visible line start. Skip
6448 invisible text that is so either due to text properties or due to
6449 selective display. At the end, update IT's overlay information,
6450 face information etc. */
6452 void
6453 reseat_at_previous_visible_line_start (struct it *it)
6455 back_to_previous_visible_line_start (it);
6456 reseat (it, it->current.pos, 1);
6457 CHECK_IT (it);
6461 /* Reseat iterator IT on the next visible line start in the current
6462 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6463 preceding the line start. Skip over invisible text that is so
6464 because of selective display. Compute faces, overlays etc at the
6465 new position. Note that this function does not skip over text that
6466 is invisible because of text properties. */
6468 static void
6469 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6471 int newline_found_p, skipped_p = 0;
6472 struct bidi_it bidi_it_prev;
6474 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6476 /* Skip over lines that are invisible because they are indented
6477 more than the value of IT->selective. */
6478 if (it->selective > 0)
6479 while (IT_CHARPOS (*it) < ZV
6480 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6481 it->selective))
6483 eassert (IT_BYTEPOS (*it) == BEGV
6484 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6485 newline_found_p =
6486 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6489 /* Position on the newline if that's what's requested. */
6490 if (on_newline_p && newline_found_p)
6492 if (STRINGP (it->string))
6494 if (IT_STRING_CHARPOS (*it) > 0)
6496 if (!it->bidi_p)
6498 --IT_STRING_CHARPOS (*it);
6499 --IT_STRING_BYTEPOS (*it);
6501 else
6503 /* We need to restore the bidi iterator to the state
6504 it had on the newline, and resync the IT's
6505 position with that. */
6506 it->bidi_it = bidi_it_prev;
6507 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6508 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6512 else if (IT_CHARPOS (*it) > BEGV)
6514 if (!it->bidi_p)
6516 --IT_CHARPOS (*it);
6517 --IT_BYTEPOS (*it);
6519 else
6521 /* We need to restore the bidi iterator to the state it
6522 had on the newline and resync IT with that. */
6523 it->bidi_it = bidi_it_prev;
6524 IT_CHARPOS (*it) = it->bidi_it.charpos;
6525 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6527 reseat (it, it->current.pos, 0);
6530 else if (skipped_p)
6531 reseat (it, it->current.pos, 0);
6533 CHECK_IT (it);
6538 /***********************************************************************
6539 Changing an iterator's position
6540 ***********************************************************************/
6542 /* Change IT's current position to POS in current_buffer. If FORCE_P
6543 is non-zero, always check for text properties at the new position.
6544 Otherwise, text properties are only looked up if POS >=
6545 IT->check_charpos of a property. */
6547 static void
6548 reseat (struct it *it, struct text_pos pos, int force_p)
6550 ptrdiff_t original_pos = IT_CHARPOS (*it);
6552 reseat_1 (it, pos, 0);
6554 /* Determine where to check text properties. Avoid doing it
6555 where possible because text property lookup is very expensive. */
6556 if (force_p
6557 || CHARPOS (pos) > it->stop_charpos
6558 || CHARPOS (pos) < original_pos)
6560 if (it->bidi_p)
6562 /* For bidi iteration, we need to prime prev_stop and
6563 base_level_stop with our best estimations. */
6564 /* Implementation note: Of course, POS is not necessarily a
6565 stop position, so assigning prev_pos to it is a lie; we
6566 should have called compute_stop_backwards. However, if
6567 the current buffer does not include any R2L characters,
6568 that call would be a waste of cycles, because the
6569 iterator will never move back, and thus never cross this
6570 "fake" stop position. So we delay that backward search
6571 until the time we really need it, in next_element_from_buffer. */
6572 if (CHARPOS (pos) != it->prev_stop)
6573 it->prev_stop = CHARPOS (pos);
6574 if (CHARPOS (pos) < it->base_level_stop)
6575 it->base_level_stop = 0; /* meaning it's unknown */
6576 handle_stop (it);
6578 else
6580 handle_stop (it);
6581 it->prev_stop = it->base_level_stop = 0;
6586 CHECK_IT (it);
6590 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6591 IT->stop_pos to POS, also. */
6593 static void
6594 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6596 /* Don't call this function when scanning a C string. */
6597 eassert (it->s == NULL);
6599 /* POS must be a reasonable value. */
6600 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6602 it->current.pos = it->position = pos;
6603 it->end_charpos = ZV;
6604 it->dpvec = NULL;
6605 it->current.dpvec_index = -1;
6606 it->current.overlay_string_index = -1;
6607 IT_STRING_CHARPOS (*it) = -1;
6608 IT_STRING_BYTEPOS (*it) = -1;
6609 it->string = Qnil;
6610 it->method = GET_FROM_BUFFER;
6611 it->object = it->w->contents;
6612 it->area = TEXT_AREA;
6613 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6614 it->sp = 0;
6615 it->string_from_display_prop_p = 0;
6616 it->string_from_prefix_prop_p = 0;
6618 it->from_disp_prop_p = 0;
6619 it->face_before_selective_p = 0;
6620 if (it->bidi_p)
6622 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6623 &it->bidi_it);
6624 bidi_unshelve_cache (NULL, 0);
6625 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6626 it->bidi_it.string.s = NULL;
6627 it->bidi_it.string.lstring = Qnil;
6628 it->bidi_it.string.bufpos = 0;
6629 it->bidi_it.string.from_disp_str = 0;
6630 it->bidi_it.string.unibyte = 0;
6631 it->bidi_it.w = it->w;
6634 if (set_stop_p)
6636 it->stop_charpos = CHARPOS (pos);
6637 it->base_level_stop = CHARPOS (pos);
6639 /* This make the information stored in it->cmp_it invalidate. */
6640 it->cmp_it.id = -1;
6644 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6645 If S is non-null, it is a C string to iterate over. Otherwise,
6646 STRING gives a Lisp string to iterate over.
6648 If PRECISION > 0, don't return more then PRECISION number of
6649 characters from the string.
6651 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6652 characters have been returned. FIELD_WIDTH < 0 means an infinite
6653 field width.
6655 MULTIBYTE = 0 means disable processing of multibyte characters,
6656 MULTIBYTE > 0 means enable it,
6657 MULTIBYTE < 0 means use IT->multibyte_p.
6659 IT must be initialized via a prior call to init_iterator before
6660 calling this function. */
6662 static void
6663 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6664 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6665 int multibyte)
6667 /* No text property checks performed by default, but see below. */
6668 it->stop_charpos = -1;
6670 /* Set iterator position and end position. */
6671 memset (&it->current, 0, sizeof it->current);
6672 it->current.overlay_string_index = -1;
6673 it->current.dpvec_index = -1;
6674 eassert (charpos >= 0);
6676 /* If STRING is specified, use its multibyteness, otherwise use the
6677 setting of MULTIBYTE, if specified. */
6678 if (multibyte >= 0)
6679 it->multibyte_p = multibyte > 0;
6681 /* Bidirectional reordering of strings is controlled by the default
6682 value of bidi-display-reordering. Don't try to reorder while
6683 loading loadup.el, as the necessary character property tables are
6684 not yet available. */
6685 it->bidi_p =
6686 NILP (Vpurify_flag)
6687 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6689 if (s == NULL)
6691 eassert (STRINGP (string));
6692 it->string = string;
6693 it->s = NULL;
6694 it->end_charpos = it->string_nchars = SCHARS (string);
6695 it->method = GET_FROM_STRING;
6696 it->current.string_pos = string_pos (charpos, string);
6698 if (it->bidi_p)
6700 it->bidi_it.string.lstring = string;
6701 it->bidi_it.string.s = NULL;
6702 it->bidi_it.string.schars = it->end_charpos;
6703 it->bidi_it.string.bufpos = 0;
6704 it->bidi_it.string.from_disp_str = 0;
6705 it->bidi_it.string.unibyte = !it->multibyte_p;
6706 it->bidi_it.w = it->w;
6707 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6708 FRAME_WINDOW_P (it->f), &it->bidi_it);
6711 else
6713 it->s = (const unsigned char *) s;
6714 it->string = Qnil;
6716 /* Note that we use IT->current.pos, not it->current.string_pos,
6717 for displaying C strings. */
6718 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6719 if (it->multibyte_p)
6721 it->current.pos = c_string_pos (charpos, s, 1);
6722 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6724 else
6726 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6727 it->end_charpos = it->string_nchars = strlen (s);
6730 if (it->bidi_p)
6732 it->bidi_it.string.lstring = Qnil;
6733 it->bidi_it.string.s = (const unsigned char *) s;
6734 it->bidi_it.string.schars = it->end_charpos;
6735 it->bidi_it.string.bufpos = 0;
6736 it->bidi_it.string.from_disp_str = 0;
6737 it->bidi_it.string.unibyte = !it->multibyte_p;
6738 it->bidi_it.w = it->w;
6739 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6740 &it->bidi_it);
6742 it->method = GET_FROM_C_STRING;
6745 /* PRECISION > 0 means don't return more than PRECISION characters
6746 from the string. */
6747 if (precision > 0 && it->end_charpos - charpos > precision)
6749 it->end_charpos = it->string_nchars = charpos + precision;
6750 if (it->bidi_p)
6751 it->bidi_it.string.schars = it->end_charpos;
6754 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6755 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6756 FIELD_WIDTH < 0 means infinite field width. This is useful for
6757 padding with `-' at the end of a mode line. */
6758 if (field_width < 0)
6759 field_width = INFINITY;
6760 /* Implementation note: We deliberately don't enlarge
6761 it->bidi_it.string.schars here to fit it->end_charpos, because
6762 the bidi iterator cannot produce characters out of thin air. */
6763 if (field_width > it->end_charpos - charpos)
6764 it->end_charpos = charpos + field_width;
6766 /* Use the standard display table for displaying strings. */
6767 if (DISP_TABLE_P (Vstandard_display_table))
6768 it->dp = XCHAR_TABLE (Vstandard_display_table);
6770 it->stop_charpos = charpos;
6771 it->prev_stop = charpos;
6772 it->base_level_stop = 0;
6773 if (it->bidi_p)
6775 it->bidi_it.first_elt = 1;
6776 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6777 it->bidi_it.disp_pos = -1;
6779 if (s == NULL && it->multibyte_p)
6781 ptrdiff_t endpos = SCHARS (it->string);
6782 if (endpos > it->end_charpos)
6783 endpos = it->end_charpos;
6784 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6785 it->string);
6787 CHECK_IT (it);
6792 /***********************************************************************
6793 Iteration
6794 ***********************************************************************/
6796 /* Map enum it_method value to corresponding next_element_from_* function. */
6798 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6800 next_element_from_buffer,
6801 next_element_from_display_vector,
6802 next_element_from_string,
6803 next_element_from_c_string,
6804 next_element_from_image,
6805 next_element_from_stretch
6808 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6811 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6812 (possibly with the following characters). */
6814 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6815 ((IT)->cmp_it.id >= 0 \
6816 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6817 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6818 END_CHARPOS, (IT)->w, \
6819 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6820 (IT)->string)))
6823 /* Lookup the char-table Vglyphless_char_display for character C (-1
6824 if we want information for no-font case), and return the display
6825 method symbol. By side-effect, update it->what and
6826 it->glyphless_method. This function is called from
6827 get_next_display_element for each character element, and from
6828 x_produce_glyphs when no suitable font was found. */
6830 Lisp_Object
6831 lookup_glyphless_char_display (int c, struct it *it)
6833 Lisp_Object glyphless_method = Qnil;
6835 if (CHAR_TABLE_P (Vglyphless_char_display)
6836 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6838 if (c >= 0)
6840 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6841 if (CONSP (glyphless_method))
6842 glyphless_method = FRAME_WINDOW_P (it->f)
6843 ? XCAR (glyphless_method)
6844 : XCDR (glyphless_method);
6846 else
6847 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6850 retry:
6851 if (NILP (glyphless_method))
6853 if (c >= 0)
6854 /* The default is to display the character by a proper font. */
6855 return Qnil;
6856 /* The default for the no-font case is to display an empty box. */
6857 glyphless_method = Qempty_box;
6859 if (EQ (glyphless_method, Qzero_width))
6861 if (c >= 0)
6862 return glyphless_method;
6863 /* This method can't be used for the no-font case. */
6864 glyphless_method = Qempty_box;
6866 if (EQ (glyphless_method, Qthin_space))
6867 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6868 else if (EQ (glyphless_method, Qempty_box))
6869 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6870 else if (EQ (glyphless_method, Qhex_code))
6871 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6872 else if (STRINGP (glyphless_method))
6873 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6874 else
6876 /* Invalid value. We use the default method. */
6877 glyphless_method = Qnil;
6878 goto retry;
6880 it->what = IT_GLYPHLESS;
6881 return glyphless_method;
6884 /* Merge escape glyph face and cache the result. */
6886 static struct frame *last_escape_glyph_frame = NULL;
6887 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6888 static int last_escape_glyph_merged_face_id = 0;
6890 static int
6891 merge_escape_glyph_face (struct it *it)
6893 int face_id;
6895 if (it->f == last_escape_glyph_frame
6896 && it->face_id == last_escape_glyph_face_id)
6897 face_id = last_escape_glyph_merged_face_id;
6898 else
6900 /* Merge the `escape-glyph' face into the current face. */
6901 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6902 last_escape_glyph_frame = it->f;
6903 last_escape_glyph_face_id = it->face_id;
6904 last_escape_glyph_merged_face_id = face_id;
6906 return face_id;
6909 /* Likewise for glyphless glyph face. */
6911 static struct frame *last_glyphless_glyph_frame = NULL;
6912 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6913 static int last_glyphless_glyph_merged_face_id = 0;
6916 merge_glyphless_glyph_face (struct it *it)
6918 int face_id;
6920 if (it->f == last_glyphless_glyph_frame
6921 && it->face_id == last_glyphless_glyph_face_id)
6922 face_id = last_glyphless_glyph_merged_face_id;
6923 else
6925 /* Merge the `glyphless-char' face into the current face. */
6926 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6927 last_glyphless_glyph_frame = it->f;
6928 last_glyphless_glyph_face_id = it->face_id;
6929 last_glyphless_glyph_merged_face_id = face_id;
6931 return face_id;
6934 /* Load IT's display element fields with information about the next
6935 display element from the current position of IT. Value is zero if
6936 end of buffer (or C string) is reached. */
6938 static int
6939 get_next_display_element (struct it *it)
6941 /* Non-zero means that we found a display element. Zero means that
6942 we hit the end of what we iterate over. Performance note: the
6943 function pointer `method' used here turns out to be faster than
6944 using a sequence of if-statements. */
6945 int success_p;
6947 get_next:
6948 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6950 if (it->what == IT_CHARACTER)
6952 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6953 and only if (a) the resolved directionality of that character
6954 is R..." */
6955 /* FIXME: Do we need an exception for characters from display
6956 tables? */
6957 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6958 it->c = bidi_mirror_char (it->c);
6959 /* Map via display table or translate control characters.
6960 IT->c, IT->len etc. have been set to the next character by
6961 the function call above. If we have a display table, and it
6962 contains an entry for IT->c, translate it. Don't do this if
6963 IT->c itself comes from a display table, otherwise we could
6964 end up in an infinite recursion. (An alternative could be to
6965 count the recursion depth of this function and signal an
6966 error when a certain maximum depth is reached.) Is it worth
6967 it? */
6968 if (success_p && it->dpvec == NULL)
6970 Lisp_Object dv;
6971 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6972 int nonascii_space_p = 0;
6973 int nonascii_hyphen_p = 0;
6974 int c = it->c; /* This is the character to display. */
6976 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6978 eassert (SINGLE_BYTE_CHAR_P (c));
6979 if (unibyte_display_via_language_environment)
6981 c = DECODE_CHAR (unibyte, c);
6982 if (c < 0)
6983 c = BYTE8_TO_CHAR (it->c);
6985 else
6986 c = BYTE8_TO_CHAR (it->c);
6989 if (it->dp
6990 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6991 VECTORP (dv)))
6993 struct Lisp_Vector *v = XVECTOR (dv);
6995 /* Return the first character from the display table
6996 entry, if not empty. If empty, don't display the
6997 current character. */
6998 if (v->header.size)
7000 it->dpvec_char_len = it->len;
7001 it->dpvec = v->contents;
7002 it->dpend = v->contents + v->header.size;
7003 it->current.dpvec_index = 0;
7004 it->dpvec_face_id = -1;
7005 it->saved_face_id = it->face_id;
7006 it->method = GET_FROM_DISPLAY_VECTOR;
7007 it->ellipsis_p = 0;
7009 else
7011 set_iterator_to_next (it, 0);
7013 goto get_next;
7016 if (! NILP (lookup_glyphless_char_display (c, it)))
7018 if (it->what == IT_GLYPHLESS)
7019 goto done;
7020 /* Don't display this character. */
7021 set_iterator_to_next (it, 0);
7022 goto get_next;
7025 /* If `nobreak-char-display' is non-nil, we display
7026 non-ASCII spaces and hyphens specially. */
7027 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7029 if (c == 0xA0)
7030 nonascii_space_p = true;
7031 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
7032 nonascii_hyphen_p = true;
7035 /* Translate control characters into `\003' or `^C' form.
7036 Control characters coming from a display table entry are
7037 currently not translated because we use IT->dpvec to hold
7038 the translation. This could easily be changed but I
7039 don't believe that it is worth doing.
7041 The characters handled by `nobreak-char-display' must be
7042 translated too.
7044 Non-printable characters and raw-byte characters are also
7045 translated to octal form. */
7046 if (((c < ' ' || c == 127) /* ASCII control chars. */
7047 ? (it->area != TEXT_AREA
7048 /* In mode line, treat \n, \t like other crl chars. */
7049 || (c != '\t'
7050 && it->glyph_row
7051 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7052 || (c != '\n' && c != '\t'))
7053 : (nonascii_space_p
7054 || nonascii_hyphen_p
7055 || CHAR_BYTE8_P (c)
7056 || ! CHAR_PRINTABLE_P (c))))
7058 /* C is a control character, non-ASCII space/hyphen,
7059 raw-byte, or a non-printable character which must be
7060 displayed either as '\003' or as `^C' where the '\\'
7061 and '^' can be defined in the display table. Fill
7062 IT->ctl_chars with glyphs for what we have to
7063 display. Then, set IT->dpvec to these glyphs. */
7064 Lisp_Object gc;
7065 int ctl_len;
7066 int face_id;
7067 int lface_id = 0;
7068 int escape_glyph;
7070 /* Handle control characters with ^. */
7072 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7074 int g;
7076 g = '^'; /* default glyph for Control */
7077 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7078 if (it->dp
7079 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7081 g = GLYPH_CODE_CHAR (gc);
7082 lface_id = GLYPH_CODE_FACE (gc);
7085 face_id = (lface_id
7086 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7087 : merge_escape_glyph_face (it));
7089 XSETINT (it->ctl_chars[0], g);
7090 XSETINT (it->ctl_chars[1], c ^ 0100);
7091 ctl_len = 2;
7092 goto display_control;
7095 /* Handle non-ascii space in the mode where it only gets
7096 highlighting. */
7098 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7100 /* Merge `nobreak-space' into the current face. */
7101 face_id = merge_faces (it->f, Qnobreak_space, 0,
7102 it->face_id);
7103 XSETINT (it->ctl_chars[0], ' ');
7104 ctl_len = 1;
7105 goto display_control;
7108 /* Handle sequences that start with the "escape glyph". */
7110 /* the default escape glyph is \. */
7111 escape_glyph = '\\';
7113 if (it->dp
7114 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7116 escape_glyph = GLYPH_CODE_CHAR (gc);
7117 lface_id = GLYPH_CODE_FACE (gc);
7120 face_id = (lface_id
7121 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7122 : merge_escape_glyph_face (it));
7124 /* Draw non-ASCII hyphen with just highlighting: */
7126 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7128 XSETINT (it->ctl_chars[0], '-');
7129 ctl_len = 1;
7130 goto display_control;
7133 /* Draw non-ASCII space/hyphen with escape glyph: */
7135 if (nonascii_space_p || nonascii_hyphen_p)
7137 XSETINT (it->ctl_chars[0], escape_glyph);
7138 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7139 ctl_len = 2;
7140 goto display_control;
7144 char str[10];
7145 int len, i;
7147 if (CHAR_BYTE8_P (c))
7148 /* Display \200 instead of \17777600. */
7149 c = CHAR_TO_BYTE8 (c);
7150 len = sprintf (str, "%03o", c);
7152 XSETINT (it->ctl_chars[0], escape_glyph);
7153 for (i = 0; i < len; i++)
7154 XSETINT (it->ctl_chars[i + 1], str[i]);
7155 ctl_len = len + 1;
7158 display_control:
7159 /* Set up IT->dpvec and return first character from it. */
7160 it->dpvec_char_len = it->len;
7161 it->dpvec = it->ctl_chars;
7162 it->dpend = it->dpvec + ctl_len;
7163 it->current.dpvec_index = 0;
7164 it->dpvec_face_id = face_id;
7165 it->saved_face_id = it->face_id;
7166 it->method = GET_FROM_DISPLAY_VECTOR;
7167 it->ellipsis_p = 0;
7168 goto get_next;
7170 it->char_to_display = c;
7172 else if (success_p)
7174 it->char_to_display = it->c;
7178 #ifdef HAVE_WINDOW_SYSTEM
7179 /* Adjust face id for a multibyte character. There are no multibyte
7180 character in unibyte text. */
7181 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7182 && it->multibyte_p
7183 && success_p
7184 && FRAME_WINDOW_P (it->f))
7186 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7188 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7190 /* Automatic composition with glyph-string. */
7191 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7193 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7195 else
7197 ptrdiff_t pos = (it->s ? -1
7198 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7199 : IT_CHARPOS (*it));
7200 int c;
7202 if (it->what == IT_CHARACTER)
7203 c = it->char_to_display;
7204 else
7206 struct composition *cmp = composition_table[it->cmp_it.id];
7207 int i;
7209 c = ' ';
7210 for (i = 0; i < cmp->glyph_len; i++)
7211 /* TAB in a composition means display glyphs with
7212 padding space on the left or right. */
7213 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7214 break;
7216 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7219 #endif /* HAVE_WINDOW_SYSTEM */
7221 done:
7222 /* Is this character the last one of a run of characters with
7223 box? If yes, set IT->end_of_box_run_p to 1. */
7224 if (it->face_box_p
7225 && it->s == NULL)
7227 if (it->method == GET_FROM_STRING && it->sp)
7229 int face_id = underlying_face_id (it);
7230 struct face *face = FACE_FROM_ID (it->f, face_id);
7232 if (face)
7234 if (face->box == FACE_NO_BOX)
7236 /* If the box comes from face properties in a
7237 display string, check faces in that string. */
7238 int string_face_id = face_after_it_pos (it);
7239 it->end_of_box_run_p
7240 = (FACE_FROM_ID (it->f, string_face_id)->box
7241 == FACE_NO_BOX);
7243 /* Otherwise, the box comes from the underlying face.
7244 If this is the last string character displayed, check
7245 the next buffer location. */
7246 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7247 /* n_overlay_strings is unreliable unless
7248 overlay_string_index is non-negative. */
7249 && ((it->current.overlay_string_index >= 0
7250 && (it->current.overlay_string_index
7251 == it->n_overlay_strings - 1))
7252 /* A string from display property. */
7253 || it->from_disp_prop_p))
7255 ptrdiff_t ignore;
7256 int next_face_id;
7257 struct text_pos pos = it->current.pos;
7259 /* For a string from a display property, the next
7260 buffer position is stored in the 'position'
7261 member of the iteration stack slot below the
7262 current one, see handle_single_display_spec. By
7263 contrast, it->current.pos was is not yet updated
7264 to point to that buffer position; that will
7265 happen in pop_it, after we finish displaying the
7266 current string. Note that we already checked
7267 above that it->sp is positive, so subtracting one
7268 from it is safe. */
7269 if (it->from_disp_prop_p)
7270 pos = (it->stack + it->sp - 1)->position;
7271 else
7272 INC_TEXT_POS (pos, it->multibyte_p);
7274 if (CHARPOS (pos) >= ZV)
7275 it->end_of_box_run_p = true;
7276 else
7278 next_face_id = face_at_buffer_position
7279 (it->w, CHARPOS (pos), &ignore,
7280 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7281 it->end_of_box_run_p
7282 = (FACE_FROM_ID (it->f, next_face_id)->box
7283 == FACE_NO_BOX);
7288 /* next_element_from_display_vector sets this flag according to
7289 faces of the display vector glyphs, see there. */
7290 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7292 int face_id = face_after_it_pos (it);
7293 it->end_of_box_run_p
7294 = (face_id != it->face_id
7295 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7298 /* If we reached the end of the object we've been iterating (e.g., a
7299 display string or an overlay string), and there's something on
7300 IT->stack, proceed with what's on the stack. It doesn't make
7301 sense to return zero if there's unprocessed stuff on the stack,
7302 because otherwise that stuff will never be displayed. */
7303 if (!success_p && it->sp > 0)
7305 set_iterator_to_next (it, 0);
7306 success_p = get_next_display_element (it);
7309 /* Value is 0 if end of buffer or string reached. */
7310 return success_p;
7314 /* Move IT to the next display element.
7316 RESEAT_P non-zero means if called on a newline in buffer text,
7317 skip to the next visible line start.
7319 Functions get_next_display_element and set_iterator_to_next are
7320 separate because I find this arrangement easier to handle than a
7321 get_next_display_element function that also increments IT's
7322 position. The way it is we can first look at an iterator's current
7323 display element, decide whether it fits on a line, and if it does,
7324 increment the iterator position. The other way around we probably
7325 would either need a flag indicating whether the iterator has to be
7326 incremented the next time, or we would have to implement a
7327 decrement position function which would not be easy to write. */
7329 void
7330 set_iterator_to_next (struct it *it, int reseat_p)
7332 /* Reset flags indicating start and end of a sequence of characters
7333 with box. Reset them at the start of this function because
7334 moving the iterator to a new position might set them. */
7335 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7337 switch (it->method)
7339 case GET_FROM_BUFFER:
7340 /* The current display element of IT is a character from
7341 current_buffer. Advance in the buffer, and maybe skip over
7342 invisible lines that are so because of selective display. */
7343 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7344 reseat_at_next_visible_line_start (it, 0);
7345 else if (it->cmp_it.id >= 0)
7347 /* We are currently getting glyphs from a composition. */
7348 if (! it->bidi_p)
7350 IT_CHARPOS (*it) += it->cmp_it.nchars;
7351 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7353 else
7355 int i;
7357 /* Update IT's char/byte positions to point to the first
7358 character of the next grapheme cluster, or to the
7359 character visually after the current composition. */
7360 for (i = 0; i < it->cmp_it.nchars; i++)
7361 bidi_move_to_visually_next (&it->bidi_it);
7362 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7363 IT_CHARPOS (*it) = it->bidi_it.charpos;
7366 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7367 && it->cmp_it.to < it->cmp_it.nglyphs)
7369 /* Composition created while scanning forward. Proceed
7370 to the next grapheme cluster. */
7371 it->cmp_it.from = it->cmp_it.to;
7373 else if ((it->bidi_p && it->cmp_it.reversed_p)
7374 && it->cmp_it.from > 0)
7376 /* Composition created while scanning backward. Proceed
7377 to the previous grapheme cluster. */
7378 it->cmp_it.to = it->cmp_it.from;
7380 else
7382 /* No more grapheme clusters in this composition.
7383 Find the next stop position. */
7384 ptrdiff_t stop = it->end_charpos;
7386 if (it->bidi_it.scan_dir < 0)
7387 /* Now we are scanning backward and don't know
7388 where to stop. */
7389 stop = -1;
7390 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7391 IT_BYTEPOS (*it), stop, Qnil);
7394 else
7396 eassert (it->len != 0);
7398 if (!it->bidi_p)
7400 IT_BYTEPOS (*it) += it->len;
7401 IT_CHARPOS (*it) += 1;
7403 else
7405 int prev_scan_dir = it->bidi_it.scan_dir;
7406 /* If this is a new paragraph, determine its base
7407 direction (a.k.a. its base embedding level). */
7408 if (it->bidi_it.new_paragraph)
7409 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7410 bidi_move_to_visually_next (&it->bidi_it);
7411 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7412 IT_CHARPOS (*it) = it->bidi_it.charpos;
7413 if (prev_scan_dir != it->bidi_it.scan_dir)
7415 /* As the scan direction was changed, we must
7416 re-compute the stop position for composition. */
7417 ptrdiff_t stop = it->end_charpos;
7418 if (it->bidi_it.scan_dir < 0)
7419 stop = -1;
7420 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7421 IT_BYTEPOS (*it), stop, Qnil);
7424 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7426 break;
7428 case GET_FROM_C_STRING:
7429 /* Current display element of IT is from a C string. */
7430 if (!it->bidi_p
7431 /* If the string position is beyond string's end, it means
7432 next_element_from_c_string is padding the string with
7433 blanks, in which case we bypass the bidi iterator,
7434 because it cannot deal with such virtual characters. */
7435 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7437 IT_BYTEPOS (*it) += it->len;
7438 IT_CHARPOS (*it) += 1;
7440 else
7442 bidi_move_to_visually_next (&it->bidi_it);
7443 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7444 IT_CHARPOS (*it) = it->bidi_it.charpos;
7446 break;
7448 case GET_FROM_DISPLAY_VECTOR:
7449 /* Current display element of IT is from a display table entry.
7450 Advance in the display table definition. Reset it to null if
7451 end reached, and continue with characters from buffers/
7452 strings. */
7453 ++it->current.dpvec_index;
7455 /* Restore face of the iterator to what they were before the
7456 display vector entry (these entries may contain faces). */
7457 it->face_id = it->saved_face_id;
7459 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7461 int recheck_faces = it->ellipsis_p;
7463 if (it->s)
7464 it->method = GET_FROM_C_STRING;
7465 else if (STRINGP (it->string))
7466 it->method = GET_FROM_STRING;
7467 else
7469 it->method = GET_FROM_BUFFER;
7470 it->object = it->w->contents;
7473 it->dpvec = NULL;
7474 it->current.dpvec_index = -1;
7476 /* Skip over characters which were displayed via IT->dpvec. */
7477 if (it->dpvec_char_len < 0)
7478 reseat_at_next_visible_line_start (it, 1);
7479 else if (it->dpvec_char_len > 0)
7481 if (it->method == GET_FROM_STRING
7482 && it->current.overlay_string_index >= 0
7483 && it->n_overlay_strings > 0)
7484 it->ignore_overlay_strings_at_pos_p = true;
7485 it->len = it->dpvec_char_len;
7486 set_iterator_to_next (it, reseat_p);
7489 /* Maybe recheck faces after display vector. */
7490 if (recheck_faces)
7492 if (it->method == GET_FROM_STRING)
7493 it->stop_charpos = IT_STRING_CHARPOS (*it);
7494 else
7495 it->stop_charpos = IT_CHARPOS (*it);
7498 break;
7500 case GET_FROM_STRING:
7501 /* Current display element is a character from a Lisp string. */
7502 eassert (it->s == NULL && STRINGP (it->string));
7503 /* Don't advance past string end. These conditions are true
7504 when set_iterator_to_next is called at the end of
7505 get_next_display_element, in which case the Lisp string is
7506 already exhausted, and all we want is pop the iterator
7507 stack. */
7508 if (it->current.overlay_string_index >= 0)
7510 /* This is an overlay string, so there's no padding with
7511 spaces, and the number of characters in the string is
7512 where the string ends. */
7513 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7514 goto consider_string_end;
7516 else
7518 /* Not an overlay string. There could be padding, so test
7519 against it->end_charpos. */
7520 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7521 goto consider_string_end;
7523 if (it->cmp_it.id >= 0)
7525 /* We are delivering display elements from a composition.
7526 Update the string position past the grapheme cluster
7527 we've just processed. */
7528 if (! it->bidi_p)
7530 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7531 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7533 else
7535 int i;
7537 for (i = 0; i < it->cmp_it.nchars; i++)
7538 bidi_move_to_visually_next (&it->bidi_it);
7539 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7540 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7543 /* Did we exhaust all the grapheme clusters of this
7544 composition? */
7545 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7546 && (it->cmp_it.to < it->cmp_it.nglyphs))
7548 /* Not all the grapheme clusters were processed yet;
7549 advance to the next cluster. */
7550 it->cmp_it.from = it->cmp_it.to;
7552 else if ((it->bidi_p && it->cmp_it.reversed_p)
7553 && it->cmp_it.from > 0)
7555 /* Likewise: advance to the next cluster, but going in
7556 the reverse direction. */
7557 it->cmp_it.to = it->cmp_it.from;
7559 else
7561 /* This composition was fully processed; find the next
7562 candidate place for checking for composed
7563 characters. */
7564 /* Always limit string searches to the string length;
7565 any padding spaces are not part of the string, and
7566 there cannot be any compositions in that padding. */
7567 ptrdiff_t stop = SCHARS (it->string);
7569 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7570 stop = -1;
7571 else if (it->end_charpos < stop)
7573 /* Cf. PRECISION in reseat_to_string: we might be
7574 limited in how many of the string characters we
7575 need to deliver. */
7576 stop = it->end_charpos;
7578 composition_compute_stop_pos (&it->cmp_it,
7579 IT_STRING_CHARPOS (*it),
7580 IT_STRING_BYTEPOS (*it), stop,
7581 it->string);
7584 else
7586 if (!it->bidi_p
7587 /* If the string position is beyond string's end, it
7588 means next_element_from_string is padding the string
7589 with blanks, in which case we bypass the bidi
7590 iterator, because it cannot deal with such virtual
7591 characters. */
7592 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7594 IT_STRING_BYTEPOS (*it) += it->len;
7595 IT_STRING_CHARPOS (*it) += 1;
7597 else
7599 int prev_scan_dir = it->bidi_it.scan_dir;
7601 bidi_move_to_visually_next (&it->bidi_it);
7602 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7603 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7604 /* If the scan direction changes, we may need to update
7605 the place where to check for composed characters. */
7606 if (prev_scan_dir != it->bidi_it.scan_dir)
7608 ptrdiff_t stop = SCHARS (it->string);
7610 if (it->bidi_it.scan_dir < 0)
7611 stop = -1;
7612 else if (it->end_charpos < stop)
7613 stop = it->end_charpos;
7615 composition_compute_stop_pos (&it->cmp_it,
7616 IT_STRING_CHARPOS (*it),
7617 IT_STRING_BYTEPOS (*it), stop,
7618 it->string);
7623 consider_string_end:
7625 if (it->current.overlay_string_index >= 0)
7627 /* IT->string is an overlay string. Advance to the
7628 next, if there is one. */
7629 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7631 it->ellipsis_p = 0;
7632 next_overlay_string (it);
7633 if (it->ellipsis_p)
7634 setup_for_ellipsis (it, 0);
7637 else
7639 /* IT->string is not an overlay string. If we reached
7640 its end, and there is something on IT->stack, proceed
7641 with what is on the stack. This can be either another
7642 string, this time an overlay string, or a buffer. */
7643 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7644 && it->sp > 0)
7646 pop_it (it);
7647 if (it->method == GET_FROM_STRING)
7648 goto consider_string_end;
7651 break;
7653 case GET_FROM_IMAGE:
7654 case GET_FROM_STRETCH:
7655 /* The position etc with which we have to proceed are on
7656 the stack. The position may be at the end of a string,
7657 if the `display' property takes up the whole string. */
7658 eassert (it->sp > 0);
7659 pop_it (it);
7660 if (it->method == GET_FROM_STRING)
7661 goto consider_string_end;
7662 break;
7664 default:
7665 /* There are no other methods defined, so this should be a bug. */
7666 emacs_abort ();
7669 eassert (it->method != GET_FROM_STRING
7670 || (STRINGP (it->string)
7671 && IT_STRING_CHARPOS (*it) >= 0));
7674 /* Load IT's display element fields with information about the next
7675 display element which comes from a display table entry or from the
7676 result of translating a control character to one of the forms `^C'
7677 or `\003'.
7679 IT->dpvec holds the glyphs to return as characters.
7680 IT->saved_face_id holds the face id before the display vector--it
7681 is restored into IT->face_id in set_iterator_to_next. */
7683 static int
7684 next_element_from_display_vector (struct it *it)
7686 Lisp_Object gc;
7687 int prev_face_id = it->face_id;
7688 int next_face_id;
7690 /* Precondition. */
7691 eassert (it->dpvec && it->current.dpvec_index >= 0);
7693 it->face_id = it->saved_face_id;
7695 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7696 That seemed totally bogus - so I changed it... */
7697 gc = it->dpvec[it->current.dpvec_index];
7699 if (GLYPH_CODE_P (gc))
7701 struct face *this_face, *prev_face, *next_face;
7703 it->c = GLYPH_CODE_CHAR (gc);
7704 it->len = CHAR_BYTES (it->c);
7706 /* The entry may contain a face id to use. Such a face id is
7707 the id of a Lisp face, not a realized face. A face id of
7708 zero means no face is specified. */
7709 if (it->dpvec_face_id >= 0)
7710 it->face_id = it->dpvec_face_id;
7711 else
7713 int lface_id = GLYPH_CODE_FACE (gc);
7714 if (lface_id > 0)
7715 it->face_id = merge_faces (it->f, Qt, lface_id,
7716 it->saved_face_id);
7719 /* Glyphs in the display vector could have the box face, so we
7720 need to set the related flags in the iterator, as
7721 appropriate. */
7722 this_face = FACE_FROM_ID (it->f, it->face_id);
7723 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7725 /* Is this character the first character of a box-face run? */
7726 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7727 && (!prev_face
7728 || prev_face->box == FACE_NO_BOX));
7730 /* For the last character of the box-face run, we need to look
7731 either at the next glyph from the display vector, or at the
7732 face we saw before the display vector. */
7733 next_face_id = it->saved_face_id;
7734 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7736 if (it->dpvec_face_id >= 0)
7737 next_face_id = it->dpvec_face_id;
7738 else
7740 int lface_id =
7741 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7743 if (lface_id > 0)
7744 next_face_id = merge_faces (it->f, Qt, lface_id,
7745 it->saved_face_id);
7748 next_face = FACE_FROM_ID (it->f, next_face_id);
7749 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7750 && (!next_face
7751 || next_face->box == FACE_NO_BOX));
7752 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7754 else
7755 /* Display table entry is invalid. Return a space. */
7756 it->c = ' ', it->len = 1;
7758 /* Don't change position and object of the iterator here. They are
7759 still the values of the character that had this display table
7760 entry or was translated, and that's what we want. */
7761 it->what = IT_CHARACTER;
7762 return 1;
7765 /* Get the first element of string/buffer in the visual order, after
7766 being reseated to a new position in a string or a buffer. */
7767 static void
7768 get_visually_first_element (struct it *it)
7770 int string_p = STRINGP (it->string) || it->s;
7771 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7772 ptrdiff_t bob = (string_p ? 0 : BEGV);
7774 if (STRINGP (it->string))
7776 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7777 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7779 else
7781 it->bidi_it.charpos = IT_CHARPOS (*it);
7782 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7785 if (it->bidi_it.charpos == eob)
7787 /* Nothing to do, but reset the FIRST_ELT flag, like
7788 bidi_paragraph_init does, because we are not going to
7789 call it. */
7790 it->bidi_it.first_elt = 0;
7792 else if (it->bidi_it.charpos == bob
7793 || (!string_p
7794 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7795 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7797 /* If we are at the beginning of a line/string, we can produce
7798 the next element right away. */
7799 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7800 bidi_move_to_visually_next (&it->bidi_it);
7802 else
7804 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7806 /* We need to prime the bidi iterator starting at the line's or
7807 string's beginning, before we will be able to produce the
7808 next element. */
7809 if (string_p)
7810 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7811 else
7812 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7813 IT_BYTEPOS (*it), -1,
7814 &it->bidi_it.bytepos);
7815 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7818 /* Now return to buffer/string position where we were asked
7819 to get the next display element, and produce that. */
7820 bidi_move_to_visually_next (&it->bidi_it);
7822 while (it->bidi_it.bytepos != orig_bytepos
7823 && it->bidi_it.charpos < eob);
7826 /* Adjust IT's position information to where we ended up. */
7827 if (STRINGP (it->string))
7829 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7830 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7832 else
7834 IT_CHARPOS (*it) = it->bidi_it.charpos;
7835 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7838 if (STRINGP (it->string) || !it->s)
7840 ptrdiff_t stop, charpos, bytepos;
7842 if (STRINGP (it->string))
7844 eassert (!it->s);
7845 stop = SCHARS (it->string);
7846 if (stop > it->end_charpos)
7847 stop = it->end_charpos;
7848 charpos = IT_STRING_CHARPOS (*it);
7849 bytepos = IT_STRING_BYTEPOS (*it);
7851 else
7853 stop = it->end_charpos;
7854 charpos = IT_CHARPOS (*it);
7855 bytepos = IT_BYTEPOS (*it);
7857 if (it->bidi_it.scan_dir < 0)
7858 stop = -1;
7859 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7860 it->string);
7864 /* Load IT with the next display element from Lisp string IT->string.
7865 IT->current.string_pos is the current position within the string.
7866 If IT->current.overlay_string_index >= 0, the Lisp string is an
7867 overlay string. */
7869 static int
7870 next_element_from_string (struct it *it)
7872 struct text_pos position;
7874 eassert (STRINGP (it->string));
7875 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7876 eassert (IT_STRING_CHARPOS (*it) >= 0);
7877 position = it->current.string_pos;
7879 /* With bidi reordering, the character to display might not be the
7880 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7881 that we were reseat()ed to a new string, whose paragraph
7882 direction is not known. */
7883 if (it->bidi_p && it->bidi_it.first_elt)
7885 get_visually_first_element (it);
7886 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7889 /* Time to check for invisible text? */
7890 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7892 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7894 if (!(!it->bidi_p
7895 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7896 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7898 /* With bidi non-linear iteration, we could find
7899 ourselves far beyond the last computed stop_charpos,
7900 with several other stop positions in between that we
7901 missed. Scan them all now, in buffer's logical
7902 order, until we find and handle the last stop_charpos
7903 that precedes our current position. */
7904 handle_stop_backwards (it, it->stop_charpos);
7905 return GET_NEXT_DISPLAY_ELEMENT (it);
7907 else
7909 if (it->bidi_p)
7911 /* Take note of the stop position we just moved
7912 across, for when we will move back across it. */
7913 it->prev_stop = it->stop_charpos;
7914 /* If we are at base paragraph embedding level, take
7915 note of the last stop position seen at this
7916 level. */
7917 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7918 it->base_level_stop = it->stop_charpos;
7920 handle_stop (it);
7922 /* Since a handler may have changed IT->method, we must
7923 recurse here. */
7924 return GET_NEXT_DISPLAY_ELEMENT (it);
7927 else if (it->bidi_p
7928 /* If we are before prev_stop, we may have overstepped
7929 on our way backwards a stop_pos, and if so, we need
7930 to handle that stop_pos. */
7931 && IT_STRING_CHARPOS (*it) < it->prev_stop
7932 /* We can sometimes back up for reasons that have nothing
7933 to do with bidi reordering. E.g., compositions. The
7934 code below is only needed when we are above the base
7935 embedding level, so test for that explicitly. */
7936 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7938 /* If we lost track of base_level_stop, we have no better
7939 place for handle_stop_backwards to start from than string
7940 beginning. This happens, e.g., when we were reseated to
7941 the previous screenful of text by vertical-motion. */
7942 if (it->base_level_stop <= 0
7943 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7944 it->base_level_stop = 0;
7945 handle_stop_backwards (it, it->base_level_stop);
7946 return GET_NEXT_DISPLAY_ELEMENT (it);
7950 if (it->current.overlay_string_index >= 0)
7952 /* Get the next character from an overlay string. In overlay
7953 strings, there is no field width or padding with spaces to
7954 do. */
7955 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7957 it->what = IT_EOB;
7958 return 0;
7960 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7961 IT_STRING_BYTEPOS (*it),
7962 it->bidi_it.scan_dir < 0
7963 ? -1
7964 : SCHARS (it->string))
7965 && next_element_from_composition (it))
7967 return 1;
7969 else if (STRING_MULTIBYTE (it->string))
7971 const unsigned char *s = (SDATA (it->string)
7972 + IT_STRING_BYTEPOS (*it));
7973 it->c = string_char_and_length (s, &it->len);
7975 else
7977 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7978 it->len = 1;
7981 else
7983 /* Get the next character from a Lisp string that is not an
7984 overlay string. Such strings come from the mode line, for
7985 example. We may have to pad with spaces, or truncate the
7986 string. See also next_element_from_c_string. */
7987 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7989 it->what = IT_EOB;
7990 return 0;
7992 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7994 /* Pad with spaces. */
7995 it->c = ' ', it->len = 1;
7996 CHARPOS (position) = BYTEPOS (position) = -1;
7998 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7999 IT_STRING_BYTEPOS (*it),
8000 it->bidi_it.scan_dir < 0
8001 ? -1
8002 : it->string_nchars)
8003 && next_element_from_composition (it))
8005 return 1;
8007 else if (STRING_MULTIBYTE (it->string))
8009 const unsigned char *s = (SDATA (it->string)
8010 + IT_STRING_BYTEPOS (*it));
8011 it->c = string_char_and_length (s, &it->len);
8013 else
8015 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8016 it->len = 1;
8020 /* Record what we have and where it came from. */
8021 it->what = IT_CHARACTER;
8022 it->object = it->string;
8023 it->position = position;
8024 return 1;
8028 /* Load IT with next display element from C string IT->s.
8029 IT->string_nchars is the maximum number of characters to return
8030 from the string. IT->end_charpos may be greater than
8031 IT->string_nchars when this function is called, in which case we
8032 may have to return padding spaces. Value is zero if end of string
8033 reached, including padding spaces. */
8035 static int
8036 next_element_from_c_string (struct it *it)
8038 bool success_p = true;
8040 eassert (it->s);
8041 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8042 it->what = IT_CHARACTER;
8043 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8044 it->object = Qnil;
8046 /* With bidi reordering, the character to display might not be the
8047 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8048 we were reseated to a new string, whose paragraph direction is
8049 not known. */
8050 if (it->bidi_p && it->bidi_it.first_elt)
8051 get_visually_first_element (it);
8053 /* IT's position can be greater than IT->string_nchars in case a
8054 field width or precision has been specified when the iterator was
8055 initialized. */
8056 if (IT_CHARPOS (*it) >= it->end_charpos)
8058 /* End of the game. */
8059 it->what = IT_EOB;
8060 success_p = 0;
8062 else if (IT_CHARPOS (*it) >= it->string_nchars)
8064 /* Pad with spaces. */
8065 it->c = ' ', it->len = 1;
8066 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8068 else if (it->multibyte_p)
8069 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8070 else
8071 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8073 return success_p;
8077 /* Set up IT to return characters from an ellipsis, if appropriate.
8078 The definition of the ellipsis glyphs may come from a display table
8079 entry. This function fills IT with the first glyph from the
8080 ellipsis if an ellipsis is to be displayed. */
8082 static int
8083 next_element_from_ellipsis (struct it *it)
8085 if (it->selective_display_ellipsis_p)
8086 setup_for_ellipsis (it, it->len);
8087 else
8089 /* The face at the current position may be different from the
8090 face we find after the invisible text. Remember what it
8091 was in IT->saved_face_id, and signal that it's there by
8092 setting face_before_selective_p. */
8093 it->saved_face_id = it->face_id;
8094 it->method = GET_FROM_BUFFER;
8095 it->object = it->w->contents;
8096 reseat_at_next_visible_line_start (it, 1);
8097 it->face_before_selective_p = true;
8100 return GET_NEXT_DISPLAY_ELEMENT (it);
8104 /* Deliver an image display element. The iterator IT is already
8105 filled with image information (done in handle_display_prop). Value
8106 is always 1. */
8109 static int
8110 next_element_from_image (struct it *it)
8112 it->what = IT_IMAGE;
8113 it->ignore_overlay_strings_at_pos_p = 0;
8114 return 1;
8118 /* Fill iterator IT with next display element from a stretch glyph
8119 property. IT->object is the value of the text property. Value is
8120 always 1. */
8122 static int
8123 next_element_from_stretch (struct it *it)
8125 it->what = IT_STRETCH;
8126 return 1;
8129 /* Scan backwards from IT's current position until we find a stop
8130 position, or until BEGV. This is called when we find ourself
8131 before both the last known prev_stop and base_level_stop while
8132 reordering bidirectional text. */
8134 static void
8135 compute_stop_pos_backwards (struct it *it)
8137 const int SCAN_BACK_LIMIT = 1000;
8138 struct text_pos pos;
8139 struct display_pos save_current = it->current;
8140 struct text_pos save_position = it->position;
8141 ptrdiff_t charpos = IT_CHARPOS (*it);
8142 ptrdiff_t where_we_are = charpos;
8143 ptrdiff_t save_stop_pos = it->stop_charpos;
8144 ptrdiff_t save_end_pos = it->end_charpos;
8146 eassert (NILP (it->string) && !it->s);
8147 eassert (it->bidi_p);
8148 it->bidi_p = 0;
8151 it->end_charpos = min (charpos + 1, ZV);
8152 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8153 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8154 reseat_1 (it, pos, 0);
8155 compute_stop_pos (it);
8156 /* We must advance forward, right? */
8157 if (it->stop_charpos <= charpos)
8158 emacs_abort ();
8160 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8162 if (it->stop_charpos <= where_we_are)
8163 it->prev_stop = it->stop_charpos;
8164 else
8165 it->prev_stop = BEGV;
8166 it->bidi_p = true;
8167 it->current = save_current;
8168 it->position = save_position;
8169 it->stop_charpos = save_stop_pos;
8170 it->end_charpos = save_end_pos;
8173 /* Scan forward from CHARPOS in the current buffer/string, until we
8174 find a stop position > current IT's position. Then handle the stop
8175 position before that. This is called when we bump into a stop
8176 position while reordering bidirectional text. CHARPOS should be
8177 the last previously processed stop_pos (or BEGV/0, if none were
8178 processed yet) whose position is less that IT's current
8179 position. */
8181 static void
8182 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8184 int bufp = !STRINGP (it->string);
8185 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8186 struct display_pos save_current = it->current;
8187 struct text_pos save_position = it->position;
8188 struct text_pos pos1;
8189 ptrdiff_t next_stop;
8191 /* Scan in strict logical order. */
8192 eassert (it->bidi_p);
8193 it->bidi_p = 0;
8196 it->prev_stop = charpos;
8197 if (bufp)
8199 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8200 reseat_1 (it, pos1, 0);
8202 else
8203 it->current.string_pos = string_pos (charpos, it->string);
8204 compute_stop_pos (it);
8205 /* We must advance forward, right? */
8206 if (it->stop_charpos <= it->prev_stop)
8207 emacs_abort ();
8208 charpos = it->stop_charpos;
8210 while (charpos <= where_we_are);
8212 it->bidi_p = true;
8213 it->current = save_current;
8214 it->position = save_position;
8215 next_stop = it->stop_charpos;
8216 it->stop_charpos = it->prev_stop;
8217 handle_stop (it);
8218 it->stop_charpos = next_stop;
8221 /* Load IT with the next display element from current_buffer. Value
8222 is zero if end of buffer reached. IT->stop_charpos is the next
8223 position at which to stop and check for text properties or buffer
8224 end. */
8226 static int
8227 next_element_from_buffer (struct it *it)
8229 bool success_p = true;
8231 eassert (IT_CHARPOS (*it) >= BEGV);
8232 eassert (NILP (it->string) && !it->s);
8233 eassert (!it->bidi_p
8234 || (EQ (it->bidi_it.string.lstring, Qnil)
8235 && it->bidi_it.string.s == NULL));
8237 /* With bidi reordering, the character to display might not be the
8238 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8239 we were reseat()ed to a new buffer position, which is potentially
8240 a different paragraph. */
8241 if (it->bidi_p && it->bidi_it.first_elt)
8243 get_visually_first_element (it);
8244 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8247 if (IT_CHARPOS (*it) >= it->stop_charpos)
8249 if (IT_CHARPOS (*it) >= it->end_charpos)
8251 int overlay_strings_follow_p;
8253 /* End of the game, except when overlay strings follow that
8254 haven't been returned yet. */
8255 if (it->overlay_strings_at_end_processed_p)
8256 overlay_strings_follow_p = 0;
8257 else
8259 it->overlay_strings_at_end_processed_p = true;
8260 overlay_strings_follow_p = get_overlay_strings (it, 0);
8263 if (overlay_strings_follow_p)
8264 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8265 else
8267 it->what = IT_EOB;
8268 it->position = it->current.pos;
8269 success_p = 0;
8272 else if (!(!it->bidi_p
8273 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8274 || IT_CHARPOS (*it) == it->stop_charpos))
8276 /* With bidi non-linear iteration, we could find ourselves
8277 far beyond the last computed stop_charpos, with several
8278 other stop positions in between that we missed. Scan
8279 them all now, in buffer's logical order, until we find
8280 and handle the last stop_charpos that precedes our
8281 current position. */
8282 handle_stop_backwards (it, it->stop_charpos);
8283 return GET_NEXT_DISPLAY_ELEMENT (it);
8285 else
8287 if (it->bidi_p)
8289 /* Take note of the stop position we just moved across,
8290 for when we will move back across it. */
8291 it->prev_stop = it->stop_charpos;
8292 /* If we are at base paragraph embedding level, take
8293 note of the last stop position seen at this
8294 level. */
8295 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8296 it->base_level_stop = it->stop_charpos;
8298 handle_stop (it);
8299 return GET_NEXT_DISPLAY_ELEMENT (it);
8302 else if (it->bidi_p
8303 /* If we are before prev_stop, we may have overstepped on
8304 our way backwards a stop_pos, and if so, we need to
8305 handle that stop_pos. */
8306 && IT_CHARPOS (*it) < it->prev_stop
8307 /* We can sometimes back up for reasons that have nothing
8308 to do with bidi reordering. E.g., compositions. The
8309 code below is only needed when we are above the base
8310 embedding level, so test for that explicitly. */
8311 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8313 if (it->base_level_stop <= 0
8314 || IT_CHARPOS (*it) < it->base_level_stop)
8316 /* If we lost track of base_level_stop, we need to find
8317 prev_stop by looking backwards. This happens, e.g., when
8318 we were reseated to the previous screenful of text by
8319 vertical-motion. */
8320 it->base_level_stop = BEGV;
8321 compute_stop_pos_backwards (it);
8322 handle_stop_backwards (it, it->prev_stop);
8324 else
8325 handle_stop_backwards (it, it->base_level_stop);
8326 return GET_NEXT_DISPLAY_ELEMENT (it);
8328 else
8330 /* No face changes, overlays etc. in sight, so just return a
8331 character from current_buffer. */
8332 unsigned char *p;
8333 ptrdiff_t stop;
8335 /* We moved to the next buffer position, so any info about
8336 previously seen overlays is no longer valid. */
8337 it->ignore_overlay_strings_at_pos_p = 0;
8339 /* Maybe run the redisplay end trigger hook. Performance note:
8340 This doesn't seem to cost measurable time. */
8341 if (it->redisplay_end_trigger_charpos
8342 && it->glyph_row
8343 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8344 run_redisplay_end_trigger_hook (it);
8346 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8347 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8348 stop)
8349 && next_element_from_composition (it))
8351 return 1;
8354 /* Get the next character, maybe multibyte. */
8355 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8356 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8357 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8358 else
8359 it->c = *p, it->len = 1;
8361 /* Record what we have and where it came from. */
8362 it->what = IT_CHARACTER;
8363 it->object = it->w->contents;
8364 it->position = it->current.pos;
8366 /* Normally we return the character found above, except when we
8367 really want to return an ellipsis for selective display. */
8368 if (it->selective)
8370 if (it->c == '\n')
8372 /* A value of selective > 0 means hide lines indented more
8373 than that number of columns. */
8374 if (it->selective > 0
8375 && IT_CHARPOS (*it) + 1 < ZV
8376 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8377 IT_BYTEPOS (*it) + 1,
8378 it->selective))
8380 success_p = next_element_from_ellipsis (it);
8381 it->dpvec_char_len = -1;
8384 else if (it->c == '\r' && it->selective == -1)
8386 /* A value of selective == -1 means that everything from the
8387 CR to the end of the line is invisible, with maybe an
8388 ellipsis displayed for it. */
8389 success_p = next_element_from_ellipsis (it);
8390 it->dpvec_char_len = -1;
8395 /* Value is zero if end of buffer reached. */
8396 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8397 return success_p;
8401 /* Run the redisplay end trigger hook for IT. */
8403 static void
8404 run_redisplay_end_trigger_hook (struct it *it)
8406 Lisp_Object args[3];
8408 /* IT->glyph_row should be non-null, i.e. we should be actually
8409 displaying something, or otherwise we should not run the hook. */
8410 eassert (it->glyph_row);
8412 /* Set up hook arguments. */
8413 args[0] = Qredisplay_end_trigger_functions;
8414 args[1] = it->window;
8415 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8416 it->redisplay_end_trigger_charpos = 0;
8418 /* Since we are *trying* to run these functions, don't try to run
8419 them again, even if they get an error. */
8420 wset_redisplay_end_trigger (it->w, Qnil);
8421 Frun_hook_with_args (3, args);
8423 /* Notice if it changed the face of the character we are on. */
8424 handle_face_prop (it);
8428 /* Deliver a composition display element. Unlike the other
8429 next_element_from_XXX, this function is not registered in the array
8430 get_next_element[]. It is called from next_element_from_buffer and
8431 next_element_from_string when necessary. */
8433 static int
8434 next_element_from_composition (struct it *it)
8436 it->what = IT_COMPOSITION;
8437 it->len = it->cmp_it.nbytes;
8438 if (STRINGP (it->string))
8440 if (it->c < 0)
8442 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8443 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8444 return 0;
8446 it->position = it->current.string_pos;
8447 it->object = it->string;
8448 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8449 IT_STRING_BYTEPOS (*it), it->string);
8451 else
8453 if (it->c < 0)
8455 IT_CHARPOS (*it) += it->cmp_it.nchars;
8456 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8457 if (it->bidi_p)
8459 if (it->bidi_it.new_paragraph)
8460 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8461 /* Resync the bidi iterator with IT's new position.
8462 FIXME: this doesn't support bidirectional text. */
8463 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8464 bidi_move_to_visually_next (&it->bidi_it);
8466 return 0;
8468 it->position = it->current.pos;
8469 it->object = it->w->contents;
8470 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8471 IT_BYTEPOS (*it), Qnil);
8473 return 1;
8478 /***********************************************************************
8479 Moving an iterator without producing glyphs
8480 ***********************************************************************/
8482 /* Check if iterator is at a position corresponding to a valid buffer
8483 position after some move_it_ call. */
8485 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8486 ((it)->method == GET_FROM_STRING \
8487 ? IT_STRING_CHARPOS (*it) == 0 \
8488 : 1)
8491 /* Move iterator IT to a specified buffer or X position within one
8492 line on the display without producing glyphs.
8494 OP should be a bit mask including some or all of these bits:
8495 MOVE_TO_X: Stop upon reaching x-position TO_X.
8496 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8497 Regardless of OP's value, stop upon reaching the end of the display line.
8499 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8500 This means, in particular, that TO_X includes window's horizontal
8501 scroll amount.
8503 The return value has several possible values that
8504 say what condition caused the scan to stop:
8506 MOVE_POS_MATCH_OR_ZV
8507 - when TO_POS or ZV was reached.
8509 MOVE_X_REACHED
8510 -when TO_X was reached before TO_POS or ZV were reached.
8512 MOVE_LINE_CONTINUED
8513 - when we reached the end of the display area and the line must
8514 be continued.
8516 MOVE_LINE_TRUNCATED
8517 - when we reached the end of the display area and the line is
8518 truncated.
8520 MOVE_NEWLINE_OR_CR
8521 - when we stopped at a line end, i.e. a newline or a CR and selective
8522 display is on. */
8524 static enum move_it_result
8525 move_it_in_display_line_to (struct it *it,
8526 ptrdiff_t to_charpos, int to_x,
8527 enum move_operation_enum op)
8529 enum move_it_result result = MOVE_UNDEFINED;
8530 struct glyph_row *saved_glyph_row;
8531 struct it wrap_it, atpos_it, atx_it, ppos_it;
8532 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8533 void *ppos_data = NULL;
8534 int may_wrap = 0;
8535 enum it_method prev_method = it->method;
8536 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8537 int saw_smaller_pos = prev_pos < to_charpos;
8539 /* Don't produce glyphs in produce_glyphs. */
8540 saved_glyph_row = it->glyph_row;
8541 it->glyph_row = NULL;
8543 /* Use wrap_it to save a copy of IT wherever a word wrap could
8544 occur. Use atpos_it to save a copy of IT at the desired buffer
8545 position, if found, so that we can scan ahead and check if the
8546 word later overshoots the window edge. Use atx_it similarly, for
8547 pixel positions. */
8548 wrap_it.sp = -1;
8549 atpos_it.sp = -1;
8550 atx_it.sp = -1;
8552 /* Use ppos_it under bidi reordering to save a copy of IT for the
8553 initial position. We restore that position in IT when we have
8554 scanned the entire display line without finding a match for
8555 TO_CHARPOS and all the character positions are greater than
8556 TO_CHARPOS. We then restart the scan from the initial position,
8557 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8558 the closest to TO_CHARPOS. */
8559 if (it->bidi_p)
8561 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8563 SAVE_IT (ppos_it, *it, ppos_data);
8564 closest_pos = IT_CHARPOS (*it);
8566 else
8567 closest_pos = ZV;
8570 #define BUFFER_POS_REACHED_P() \
8571 ((op & MOVE_TO_POS) != 0 \
8572 && BUFFERP (it->object) \
8573 && (IT_CHARPOS (*it) == to_charpos \
8574 || ((!it->bidi_p \
8575 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8576 && IT_CHARPOS (*it) > to_charpos) \
8577 || (it->what == IT_COMPOSITION \
8578 && ((IT_CHARPOS (*it) > to_charpos \
8579 && to_charpos >= it->cmp_it.charpos) \
8580 || (IT_CHARPOS (*it) < to_charpos \
8581 && to_charpos <= it->cmp_it.charpos)))) \
8582 && (it->method == GET_FROM_BUFFER \
8583 || (it->method == GET_FROM_DISPLAY_VECTOR \
8584 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8586 /* If there's a line-/wrap-prefix, handle it. */
8587 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8588 && it->current_y < it->last_visible_y)
8589 handle_line_prefix (it);
8591 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8592 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8594 while (1)
8596 int x, i, ascent = 0, descent = 0;
8598 /* Utility macro to reset an iterator with x, ascent, and descent. */
8599 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8600 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8601 (IT)->max_descent = descent)
8603 /* Stop if we move beyond TO_CHARPOS (after an image or a
8604 display string or stretch glyph). */
8605 if ((op & MOVE_TO_POS) != 0
8606 && BUFFERP (it->object)
8607 && it->method == GET_FROM_BUFFER
8608 && (((!it->bidi_p
8609 /* When the iterator is at base embedding level, we
8610 are guaranteed that characters are delivered for
8611 display in strictly increasing order of their
8612 buffer positions. */
8613 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8614 && IT_CHARPOS (*it) > to_charpos)
8615 || (it->bidi_p
8616 && (prev_method == GET_FROM_IMAGE
8617 || prev_method == GET_FROM_STRETCH
8618 || prev_method == GET_FROM_STRING)
8619 /* Passed TO_CHARPOS from left to right. */
8620 && ((prev_pos < to_charpos
8621 && IT_CHARPOS (*it) > to_charpos)
8622 /* Passed TO_CHARPOS from right to left. */
8623 || (prev_pos > to_charpos
8624 && IT_CHARPOS (*it) < to_charpos)))))
8626 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8628 result = MOVE_POS_MATCH_OR_ZV;
8629 break;
8631 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8632 /* If wrap_it is valid, the current position might be in a
8633 word that is wrapped. So, save the iterator in
8634 atpos_it and continue to see if wrapping happens. */
8635 SAVE_IT (atpos_it, *it, atpos_data);
8638 /* Stop when ZV reached.
8639 We used to stop here when TO_CHARPOS reached as well, but that is
8640 too soon if this glyph does not fit on this line. So we handle it
8641 explicitly below. */
8642 if (!get_next_display_element (it))
8644 result = MOVE_POS_MATCH_OR_ZV;
8645 break;
8648 if (it->line_wrap == TRUNCATE)
8650 if (BUFFER_POS_REACHED_P ())
8652 result = MOVE_POS_MATCH_OR_ZV;
8653 break;
8656 else
8658 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8660 if (IT_DISPLAYING_WHITESPACE (it))
8661 may_wrap = 1;
8662 else if (may_wrap)
8664 /* We have reached a glyph that follows one or more
8665 whitespace characters. If the position is
8666 already found, we are done. */
8667 if (atpos_it.sp >= 0)
8669 RESTORE_IT (it, &atpos_it, atpos_data);
8670 result = MOVE_POS_MATCH_OR_ZV;
8671 goto done;
8673 if (atx_it.sp >= 0)
8675 RESTORE_IT (it, &atx_it, atx_data);
8676 result = MOVE_X_REACHED;
8677 goto done;
8679 /* Otherwise, we can wrap here. */
8680 SAVE_IT (wrap_it, *it, wrap_data);
8681 may_wrap = 0;
8686 /* Remember the line height for the current line, in case
8687 the next element doesn't fit on the line. */
8688 ascent = it->max_ascent;
8689 descent = it->max_descent;
8691 /* The call to produce_glyphs will get the metrics of the
8692 display element IT is loaded with. Record the x-position
8693 before this display element, in case it doesn't fit on the
8694 line. */
8695 x = it->current_x;
8697 PRODUCE_GLYPHS (it);
8699 if (it->area != TEXT_AREA)
8701 prev_method = it->method;
8702 if (it->method == GET_FROM_BUFFER)
8703 prev_pos = IT_CHARPOS (*it);
8704 set_iterator_to_next (it, 1);
8705 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8706 SET_TEXT_POS (this_line_min_pos,
8707 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8708 if (it->bidi_p
8709 && (op & MOVE_TO_POS)
8710 && IT_CHARPOS (*it) > to_charpos
8711 && IT_CHARPOS (*it) < closest_pos)
8712 closest_pos = IT_CHARPOS (*it);
8713 continue;
8716 /* The number of glyphs we get back in IT->nglyphs will normally
8717 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8718 character on a terminal frame, or (iii) a line end. For the
8719 second case, IT->nglyphs - 1 padding glyphs will be present.
8720 (On X frames, there is only one glyph produced for a
8721 composite character.)
8723 The behavior implemented below means, for continuation lines,
8724 that as many spaces of a TAB as fit on the current line are
8725 displayed there. For terminal frames, as many glyphs of a
8726 multi-glyph character are displayed in the current line, too.
8727 This is what the old redisplay code did, and we keep it that
8728 way. Under X, the whole shape of a complex character must
8729 fit on the line or it will be completely displayed in the
8730 next line.
8732 Note that both for tabs and padding glyphs, all glyphs have
8733 the same width. */
8734 if (it->nglyphs)
8736 /* More than one glyph or glyph doesn't fit on line. All
8737 glyphs have the same width. */
8738 int single_glyph_width = it->pixel_width / it->nglyphs;
8739 int new_x;
8740 int x_before_this_char = x;
8741 int hpos_before_this_char = it->hpos;
8743 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8745 new_x = x + single_glyph_width;
8747 /* We want to leave anything reaching TO_X to the caller. */
8748 if ((op & MOVE_TO_X) && new_x > to_x)
8750 if (BUFFER_POS_REACHED_P ())
8752 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8753 goto buffer_pos_reached;
8754 if (atpos_it.sp < 0)
8756 SAVE_IT (atpos_it, *it, atpos_data);
8757 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8760 else
8762 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8764 it->current_x = x;
8765 result = MOVE_X_REACHED;
8766 break;
8768 if (atx_it.sp < 0)
8770 SAVE_IT (atx_it, *it, atx_data);
8771 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8776 if (/* Lines are continued. */
8777 it->line_wrap != TRUNCATE
8778 && (/* And glyph doesn't fit on the line. */
8779 new_x > it->last_visible_x
8780 /* Or it fits exactly and we're on a window
8781 system frame. */
8782 || (new_x == it->last_visible_x
8783 && FRAME_WINDOW_P (it->f)
8784 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8785 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8786 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8788 if (/* IT->hpos == 0 means the very first glyph
8789 doesn't fit on the line, e.g. a wide image. */
8790 it->hpos == 0
8791 || (new_x == it->last_visible_x
8792 && FRAME_WINDOW_P (it->f)))
8794 ++it->hpos;
8795 it->current_x = new_x;
8797 /* The character's last glyph just barely fits
8798 in this row. */
8799 if (i == it->nglyphs - 1)
8801 /* If this is the destination position,
8802 return a position *before* it in this row,
8803 now that we know it fits in this row. */
8804 if (BUFFER_POS_REACHED_P ())
8806 if (it->line_wrap != WORD_WRAP
8807 || wrap_it.sp < 0)
8809 it->hpos = hpos_before_this_char;
8810 it->current_x = x_before_this_char;
8811 result = MOVE_POS_MATCH_OR_ZV;
8812 break;
8814 if (it->line_wrap == WORD_WRAP
8815 && atpos_it.sp < 0)
8817 SAVE_IT (atpos_it, *it, atpos_data);
8818 atpos_it.current_x = x_before_this_char;
8819 atpos_it.hpos = hpos_before_this_char;
8823 prev_method = it->method;
8824 if (it->method == GET_FROM_BUFFER)
8825 prev_pos = IT_CHARPOS (*it);
8826 set_iterator_to_next (it, 1);
8827 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8828 SET_TEXT_POS (this_line_min_pos,
8829 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8830 /* On graphical terminals, newlines may
8831 "overflow" into the fringe if
8832 overflow-newline-into-fringe is non-nil.
8833 On text terminals, and on graphical
8834 terminals with no right margin, newlines
8835 may overflow into the last glyph on the
8836 display line.*/
8837 if (!FRAME_WINDOW_P (it->f)
8838 || ((it->bidi_p
8839 && it->bidi_it.paragraph_dir == R2L)
8840 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8841 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8842 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8844 if (!get_next_display_element (it))
8846 result = MOVE_POS_MATCH_OR_ZV;
8847 break;
8849 if (BUFFER_POS_REACHED_P ())
8851 if (ITERATOR_AT_END_OF_LINE_P (it))
8852 result = MOVE_POS_MATCH_OR_ZV;
8853 else
8854 result = MOVE_LINE_CONTINUED;
8855 break;
8857 if (ITERATOR_AT_END_OF_LINE_P (it)
8858 && (it->line_wrap != WORD_WRAP
8859 || wrap_it.sp < 0
8860 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8862 result = MOVE_NEWLINE_OR_CR;
8863 break;
8868 else
8869 IT_RESET_X_ASCENT_DESCENT (it);
8871 if (wrap_it.sp >= 0)
8873 RESTORE_IT (it, &wrap_it, wrap_data);
8874 atpos_it.sp = -1;
8875 atx_it.sp = -1;
8878 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8879 IT_CHARPOS (*it)));
8880 result = MOVE_LINE_CONTINUED;
8881 break;
8884 if (BUFFER_POS_REACHED_P ())
8886 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8887 goto buffer_pos_reached;
8888 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8890 SAVE_IT (atpos_it, *it, atpos_data);
8891 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8895 if (new_x > it->first_visible_x)
8897 /* Glyph is visible. Increment number of glyphs that
8898 would be displayed. */
8899 ++it->hpos;
8903 if (result != MOVE_UNDEFINED)
8904 break;
8906 else if (BUFFER_POS_REACHED_P ())
8908 buffer_pos_reached:
8909 IT_RESET_X_ASCENT_DESCENT (it);
8910 result = MOVE_POS_MATCH_OR_ZV;
8911 break;
8913 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8915 /* Stop when TO_X specified and reached. This check is
8916 necessary here because of lines consisting of a line end,
8917 only. The line end will not produce any glyphs and we
8918 would never get MOVE_X_REACHED. */
8919 eassert (it->nglyphs == 0);
8920 result = MOVE_X_REACHED;
8921 break;
8924 /* Is this a line end? If yes, we're done. */
8925 if (ITERATOR_AT_END_OF_LINE_P (it))
8927 /* If we are past TO_CHARPOS, but never saw any character
8928 positions smaller than TO_CHARPOS, return
8929 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8930 did. */
8931 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8933 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8935 if (closest_pos < ZV)
8937 RESTORE_IT (it, &ppos_it, ppos_data);
8938 /* Don't recurse if closest_pos is equal to
8939 to_charpos, since we have just tried that. */
8940 if (closest_pos != to_charpos)
8941 move_it_in_display_line_to (it, closest_pos, -1,
8942 MOVE_TO_POS);
8943 result = MOVE_POS_MATCH_OR_ZV;
8945 else
8946 goto buffer_pos_reached;
8948 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8949 && IT_CHARPOS (*it) > to_charpos)
8950 goto buffer_pos_reached;
8951 else
8952 result = MOVE_NEWLINE_OR_CR;
8954 else
8955 result = MOVE_NEWLINE_OR_CR;
8956 break;
8959 prev_method = it->method;
8960 if (it->method == GET_FROM_BUFFER)
8961 prev_pos = IT_CHARPOS (*it);
8962 /* The current display element has been consumed. Advance
8963 to the next. */
8964 set_iterator_to_next (it, 1);
8965 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8966 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8967 if (IT_CHARPOS (*it) < to_charpos)
8968 saw_smaller_pos = 1;
8969 if (it->bidi_p
8970 && (op & MOVE_TO_POS)
8971 && IT_CHARPOS (*it) >= to_charpos
8972 && IT_CHARPOS (*it) < closest_pos)
8973 closest_pos = IT_CHARPOS (*it);
8975 /* Stop if lines are truncated and IT's current x-position is
8976 past the right edge of the window now. */
8977 if (it->line_wrap == TRUNCATE
8978 && it->current_x >= it->last_visible_x)
8980 if (!FRAME_WINDOW_P (it->f)
8981 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8982 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8983 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8984 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8986 int at_eob_p = 0;
8988 if ((at_eob_p = !get_next_display_element (it))
8989 || BUFFER_POS_REACHED_P ()
8990 /* If we are past TO_CHARPOS, but never saw any
8991 character positions smaller than TO_CHARPOS,
8992 return MOVE_POS_MATCH_OR_ZV, like the
8993 unidirectional display did. */
8994 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8995 && !saw_smaller_pos
8996 && IT_CHARPOS (*it) > to_charpos))
8998 if (it->bidi_p
8999 && !BUFFER_POS_REACHED_P ()
9000 && !at_eob_p && closest_pos < ZV)
9002 RESTORE_IT (it, &ppos_it, ppos_data);
9003 if (closest_pos != to_charpos)
9004 move_it_in_display_line_to (it, closest_pos, -1,
9005 MOVE_TO_POS);
9007 result = MOVE_POS_MATCH_OR_ZV;
9008 break;
9010 if (ITERATOR_AT_END_OF_LINE_P (it))
9012 result = MOVE_NEWLINE_OR_CR;
9013 break;
9016 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9017 && !saw_smaller_pos
9018 && IT_CHARPOS (*it) > to_charpos)
9020 if (closest_pos < ZV)
9022 RESTORE_IT (it, &ppos_it, ppos_data);
9023 if (closest_pos != to_charpos)
9024 move_it_in_display_line_to (it, closest_pos, -1,
9025 MOVE_TO_POS);
9027 result = MOVE_POS_MATCH_OR_ZV;
9028 break;
9030 result = MOVE_LINE_TRUNCATED;
9031 break;
9033 #undef IT_RESET_X_ASCENT_DESCENT
9036 #undef BUFFER_POS_REACHED_P
9038 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9039 restore the saved iterator. */
9040 if (atpos_it.sp >= 0)
9041 RESTORE_IT (it, &atpos_it, atpos_data);
9042 else if (atx_it.sp >= 0)
9043 RESTORE_IT (it, &atx_it, atx_data);
9045 done:
9047 if (atpos_data)
9048 bidi_unshelve_cache (atpos_data, 1);
9049 if (atx_data)
9050 bidi_unshelve_cache (atx_data, 1);
9051 if (wrap_data)
9052 bidi_unshelve_cache (wrap_data, 1);
9053 if (ppos_data)
9054 bidi_unshelve_cache (ppos_data, 1);
9056 /* Restore the iterator settings altered at the beginning of this
9057 function. */
9058 it->glyph_row = saved_glyph_row;
9059 return result;
9062 /* For external use. */
9063 void
9064 move_it_in_display_line (struct it *it,
9065 ptrdiff_t to_charpos, int to_x,
9066 enum move_operation_enum op)
9068 if (it->line_wrap == WORD_WRAP
9069 && (op & MOVE_TO_X))
9071 struct it save_it;
9072 void *save_data = NULL;
9073 int skip;
9075 SAVE_IT (save_it, *it, save_data);
9076 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9077 /* When word-wrap is on, TO_X may lie past the end
9078 of a wrapped line. Then it->current is the
9079 character on the next line, so backtrack to the
9080 space before the wrap point. */
9081 if (skip == MOVE_LINE_CONTINUED)
9083 int prev_x = max (it->current_x - 1, 0);
9084 RESTORE_IT (it, &save_it, save_data);
9085 move_it_in_display_line_to
9086 (it, -1, prev_x, MOVE_TO_X);
9088 else
9089 bidi_unshelve_cache (save_data, 1);
9091 else
9092 move_it_in_display_line_to (it, to_charpos, to_x, op);
9096 /* Move IT forward until it satisfies one or more of the criteria in
9097 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9099 OP is a bit-mask that specifies where to stop, and in particular,
9100 which of those four position arguments makes a difference. See the
9101 description of enum move_operation_enum.
9103 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9104 screen line, this function will set IT to the next position that is
9105 displayed to the right of TO_CHARPOS on the screen.
9107 Return the maximum pixel length of any line scanned but never more
9108 than it.last_visible_x. */
9111 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9113 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9114 int line_height, line_start_x = 0, reached = 0;
9115 int max_current_x = 0;
9116 void *backup_data = NULL;
9118 for (;;)
9120 if (op & MOVE_TO_VPOS)
9122 /* If no TO_CHARPOS and no TO_X specified, stop at the
9123 start of the line TO_VPOS. */
9124 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9126 if (it->vpos == to_vpos)
9128 reached = 1;
9129 break;
9131 else
9132 skip = move_it_in_display_line_to (it, -1, -1, 0);
9134 else
9136 /* TO_VPOS >= 0 means stop at TO_X in the line at
9137 TO_VPOS, or at TO_POS, whichever comes first. */
9138 if (it->vpos == to_vpos)
9140 reached = 2;
9141 break;
9144 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9146 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9148 reached = 3;
9149 break;
9151 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9153 /* We have reached TO_X but not in the line we want. */
9154 skip = move_it_in_display_line_to (it, to_charpos,
9155 -1, MOVE_TO_POS);
9156 if (skip == MOVE_POS_MATCH_OR_ZV)
9158 reached = 4;
9159 break;
9164 else if (op & MOVE_TO_Y)
9166 struct it it_backup;
9168 if (it->line_wrap == WORD_WRAP)
9169 SAVE_IT (it_backup, *it, backup_data);
9171 /* TO_Y specified means stop at TO_X in the line containing
9172 TO_Y---or at TO_CHARPOS if this is reached first. The
9173 problem is that we can't really tell whether the line
9174 contains TO_Y before we have completely scanned it, and
9175 this may skip past TO_X. What we do is to first scan to
9176 TO_X.
9178 If TO_X is not specified, use a TO_X of zero. The reason
9179 is to make the outcome of this function more predictable.
9180 If we didn't use TO_X == 0, we would stop at the end of
9181 the line which is probably not what a caller would expect
9182 to happen. */
9183 skip = move_it_in_display_line_to
9184 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9185 (MOVE_TO_X | (op & MOVE_TO_POS)));
9187 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9188 if (skip == MOVE_POS_MATCH_OR_ZV)
9189 reached = 5;
9190 else if (skip == MOVE_X_REACHED)
9192 /* If TO_X was reached, we want to know whether TO_Y is
9193 in the line. We know this is the case if the already
9194 scanned glyphs make the line tall enough. Otherwise,
9195 we must check by scanning the rest of the line. */
9196 line_height = it->max_ascent + it->max_descent;
9197 if (to_y >= it->current_y
9198 && to_y < it->current_y + line_height)
9200 reached = 6;
9201 break;
9203 SAVE_IT (it_backup, *it, backup_data);
9204 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9205 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9206 op & MOVE_TO_POS);
9207 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9208 line_height = it->max_ascent + it->max_descent;
9209 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9211 if (to_y >= it->current_y
9212 && to_y < it->current_y + line_height)
9214 /* If TO_Y is in this line and TO_X was reached
9215 above, we scanned too far. We have to restore
9216 IT's settings to the ones before skipping. But
9217 keep the more accurate values of max_ascent and
9218 max_descent we've found while skipping the rest
9219 of the line, for the sake of callers, such as
9220 pos_visible_p, that need to know the line
9221 height. */
9222 int max_ascent = it->max_ascent;
9223 int max_descent = it->max_descent;
9225 RESTORE_IT (it, &it_backup, backup_data);
9226 it->max_ascent = max_ascent;
9227 it->max_descent = max_descent;
9228 reached = 6;
9230 else
9232 skip = skip2;
9233 if (skip == MOVE_POS_MATCH_OR_ZV)
9234 reached = 7;
9237 else
9239 /* Check whether TO_Y is in this line. */
9240 line_height = it->max_ascent + it->max_descent;
9241 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9243 if (to_y >= it->current_y
9244 && to_y < it->current_y + line_height)
9246 if (to_y > it->current_y)
9247 max_current_x = max (it->current_x, max_current_x);
9249 /* When word-wrap is on, TO_X may lie past the end
9250 of a wrapped line. Then it->current is the
9251 character on the next line, so backtrack to the
9252 space before the wrap point. */
9253 if (skip == MOVE_LINE_CONTINUED
9254 && it->line_wrap == WORD_WRAP)
9256 int prev_x = max (it->current_x - 1, 0);
9257 RESTORE_IT (it, &it_backup, backup_data);
9258 skip = move_it_in_display_line_to
9259 (it, -1, prev_x, MOVE_TO_X);
9262 reached = 6;
9266 if (reached)
9268 max_current_x = max (it->current_x, max_current_x);
9269 break;
9272 else if (BUFFERP (it->object)
9273 && (it->method == GET_FROM_BUFFER
9274 || it->method == GET_FROM_STRETCH)
9275 && IT_CHARPOS (*it) >= to_charpos
9276 /* Under bidi iteration, a call to set_iterator_to_next
9277 can scan far beyond to_charpos if the initial
9278 portion of the next line needs to be reordered. In
9279 that case, give move_it_in_display_line_to another
9280 chance below. */
9281 && !(it->bidi_p
9282 && it->bidi_it.scan_dir == -1))
9283 skip = MOVE_POS_MATCH_OR_ZV;
9284 else
9285 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9287 switch (skip)
9289 case MOVE_POS_MATCH_OR_ZV:
9290 max_current_x = max (it->current_x, max_current_x);
9291 reached = 8;
9292 goto out;
9294 case MOVE_NEWLINE_OR_CR:
9295 max_current_x = max (it->current_x, max_current_x);
9296 set_iterator_to_next (it, 1);
9297 it->continuation_lines_width = 0;
9298 break;
9300 case MOVE_LINE_TRUNCATED:
9301 max_current_x = it->last_visible_x;
9302 it->continuation_lines_width = 0;
9303 reseat_at_next_visible_line_start (it, 0);
9304 if ((op & MOVE_TO_POS) != 0
9305 && IT_CHARPOS (*it) > to_charpos)
9307 reached = 9;
9308 goto out;
9310 break;
9312 case MOVE_LINE_CONTINUED:
9313 max_current_x = it->last_visible_x;
9314 /* For continued lines ending in a tab, some of the glyphs
9315 associated with the tab are displayed on the current
9316 line. Since it->current_x does not include these glyphs,
9317 we use it->last_visible_x instead. */
9318 if (it->c == '\t')
9320 it->continuation_lines_width += it->last_visible_x;
9321 /* When moving by vpos, ensure that the iterator really
9322 advances to the next line (bug#847, bug#969). Fixme:
9323 do we need to do this in other circumstances? */
9324 if (it->current_x != it->last_visible_x
9325 && (op & MOVE_TO_VPOS)
9326 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9328 line_start_x = it->current_x + it->pixel_width
9329 - it->last_visible_x;
9330 if (FRAME_WINDOW_P (it->f))
9332 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9333 struct font *face_font = face->font;
9335 /* When display_line produces a continued line
9336 that ends in a TAB, it skips a tab stop that
9337 is closer than the font's space character
9338 width (see x_produce_glyphs where it produces
9339 the stretch glyph which represents a TAB).
9340 We need to reproduce the same logic here. */
9341 eassert (face_font);
9342 if (face_font)
9344 if (line_start_x < face_font->space_width)
9345 line_start_x
9346 += it->tab_width * face_font->space_width;
9349 set_iterator_to_next (it, 0);
9352 else
9353 it->continuation_lines_width += it->current_x;
9354 break;
9356 default:
9357 emacs_abort ();
9360 /* Reset/increment for the next run. */
9361 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9362 it->current_x = line_start_x;
9363 line_start_x = 0;
9364 it->hpos = 0;
9365 it->current_y += it->max_ascent + it->max_descent;
9366 ++it->vpos;
9367 last_height = it->max_ascent + it->max_descent;
9368 it->max_ascent = it->max_descent = 0;
9371 out:
9373 /* On text terminals, we may stop at the end of a line in the middle
9374 of a multi-character glyph. If the glyph itself is continued,
9375 i.e. it is actually displayed on the next line, don't treat this
9376 stopping point as valid; move to the next line instead (unless
9377 that brings us offscreen). */
9378 if (!FRAME_WINDOW_P (it->f)
9379 && op & MOVE_TO_POS
9380 && IT_CHARPOS (*it) == to_charpos
9381 && it->what == IT_CHARACTER
9382 && it->nglyphs > 1
9383 && it->line_wrap == WINDOW_WRAP
9384 && it->current_x == it->last_visible_x - 1
9385 && it->c != '\n'
9386 && it->c != '\t'
9387 && it->w->window_end_valid
9388 && it->vpos < it->w->window_end_vpos)
9390 it->continuation_lines_width += it->current_x;
9391 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9392 it->current_y += it->max_ascent + it->max_descent;
9393 ++it->vpos;
9394 last_height = it->max_ascent + it->max_descent;
9397 if (backup_data)
9398 bidi_unshelve_cache (backup_data, 1);
9400 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9402 return max_current_x;
9406 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9408 If DY > 0, move IT backward at least that many pixels. DY = 0
9409 means move IT backward to the preceding line start or BEGV. This
9410 function may move over more than DY pixels if IT->current_y - DY
9411 ends up in the middle of a line; in this case IT->current_y will be
9412 set to the top of the line moved to. */
9414 void
9415 move_it_vertically_backward (struct it *it, int dy)
9417 int nlines, h;
9418 struct it it2, it3;
9419 void *it2data = NULL, *it3data = NULL;
9420 ptrdiff_t start_pos;
9421 int nchars_per_row
9422 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9423 ptrdiff_t pos_limit;
9425 move_further_back:
9426 eassert (dy >= 0);
9428 start_pos = IT_CHARPOS (*it);
9430 /* Estimate how many newlines we must move back. */
9431 nlines = max (1, dy / default_line_pixel_height (it->w));
9432 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9433 pos_limit = BEGV;
9434 else
9435 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9437 /* Set the iterator's position that many lines back. But don't go
9438 back more than NLINES full screen lines -- this wins a day with
9439 buffers which have very long lines. */
9440 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9441 back_to_previous_visible_line_start (it);
9443 /* Reseat the iterator here. When moving backward, we don't want
9444 reseat to skip forward over invisible text, set up the iterator
9445 to deliver from overlay strings at the new position etc. So,
9446 use reseat_1 here. */
9447 reseat_1 (it, it->current.pos, 1);
9449 /* We are now surely at a line start. */
9450 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9451 reordering is in effect. */
9452 it->continuation_lines_width = 0;
9454 /* Move forward and see what y-distance we moved. First move to the
9455 start of the next line so that we get its height. We need this
9456 height to be able to tell whether we reached the specified
9457 y-distance. */
9458 SAVE_IT (it2, *it, it2data);
9459 it2.max_ascent = it2.max_descent = 0;
9462 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9463 MOVE_TO_POS | MOVE_TO_VPOS);
9465 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9466 /* If we are in a display string which starts at START_POS,
9467 and that display string includes a newline, and we are
9468 right after that newline (i.e. at the beginning of a
9469 display line), exit the loop, because otherwise we will
9470 infloop, since move_it_to will see that it is already at
9471 START_POS and will not move. */
9472 || (it2.method == GET_FROM_STRING
9473 && IT_CHARPOS (it2) == start_pos
9474 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9475 eassert (IT_CHARPOS (*it) >= BEGV);
9476 SAVE_IT (it3, it2, it3data);
9478 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9479 eassert (IT_CHARPOS (*it) >= BEGV);
9480 /* H is the actual vertical distance from the position in *IT
9481 and the starting position. */
9482 h = it2.current_y - it->current_y;
9483 /* NLINES is the distance in number of lines. */
9484 nlines = it2.vpos - it->vpos;
9486 /* Correct IT's y and vpos position
9487 so that they are relative to the starting point. */
9488 it->vpos -= nlines;
9489 it->current_y -= h;
9491 if (dy == 0)
9493 /* DY == 0 means move to the start of the screen line. The
9494 value of nlines is > 0 if continuation lines were involved,
9495 or if the original IT position was at start of a line. */
9496 RESTORE_IT (it, it, it2data);
9497 if (nlines > 0)
9498 move_it_by_lines (it, nlines);
9499 /* The above code moves us to some position NLINES down,
9500 usually to its first glyph (leftmost in an L2R line), but
9501 that's not necessarily the start of the line, under bidi
9502 reordering. We want to get to the character position
9503 that is immediately after the newline of the previous
9504 line. */
9505 if (it->bidi_p
9506 && !it->continuation_lines_width
9507 && !STRINGP (it->string)
9508 && IT_CHARPOS (*it) > BEGV
9509 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9511 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9513 DEC_BOTH (cp, bp);
9514 cp = find_newline_no_quit (cp, bp, -1, NULL);
9515 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9517 bidi_unshelve_cache (it3data, 1);
9519 else
9521 /* The y-position we try to reach, relative to *IT.
9522 Note that H has been subtracted in front of the if-statement. */
9523 int target_y = it->current_y + h - dy;
9524 int y0 = it3.current_y;
9525 int y1;
9526 int line_height;
9528 RESTORE_IT (&it3, &it3, it3data);
9529 y1 = line_bottom_y (&it3);
9530 line_height = y1 - y0;
9531 RESTORE_IT (it, it, it2data);
9532 /* If we did not reach target_y, try to move further backward if
9533 we can. If we moved too far backward, try to move forward. */
9534 if (target_y < it->current_y
9535 /* This is heuristic. In a window that's 3 lines high, with
9536 a line height of 13 pixels each, recentering with point
9537 on the bottom line will try to move -39/2 = 19 pixels
9538 backward. Try to avoid moving into the first line. */
9539 && (it->current_y - target_y
9540 > min (window_box_height (it->w), line_height * 2 / 3))
9541 && IT_CHARPOS (*it) > BEGV)
9543 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9544 target_y - it->current_y));
9545 dy = it->current_y - target_y;
9546 goto move_further_back;
9548 else if (target_y >= it->current_y + line_height
9549 && IT_CHARPOS (*it) < ZV)
9551 /* Should move forward by at least one line, maybe more.
9553 Note: Calling move_it_by_lines can be expensive on
9554 terminal frames, where compute_motion is used (via
9555 vmotion) to do the job, when there are very long lines
9556 and truncate-lines is nil. That's the reason for
9557 treating terminal frames specially here. */
9559 if (!FRAME_WINDOW_P (it->f))
9560 move_it_vertically (it, target_y - (it->current_y + line_height));
9561 else
9565 move_it_by_lines (it, 1);
9567 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9574 /* Move IT by a specified amount of pixel lines DY. DY negative means
9575 move backwards. DY = 0 means move to start of screen line. At the
9576 end, IT will be on the start of a screen line. */
9578 void
9579 move_it_vertically (struct it *it, int dy)
9581 if (dy <= 0)
9582 move_it_vertically_backward (it, -dy);
9583 else
9585 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9586 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9587 MOVE_TO_POS | MOVE_TO_Y);
9588 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9590 /* If buffer ends in ZV without a newline, move to the start of
9591 the line to satisfy the post-condition. */
9592 if (IT_CHARPOS (*it) == ZV
9593 && ZV > BEGV
9594 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9595 move_it_by_lines (it, 0);
9600 /* Move iterator IT past the end of the text line it is in. */
9602 void
9603 move_it_past_eol (struct it *it)
9605 enum move_it_result rc;
9607 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9608 if (rc == MOVE_NEWLINE_OR_CR)
9609 set_iterator_to_next (it, 0);
9613 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9614 negative means move up. DVPOS == 0 means move to the start of the
9615 screen line.
9617 Optimization idea: If we would know that IT->f doesn't use
9618 a face with proportional font, we could be faster for
9619 truncate-lines nil. */
9621 void
9622 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9625 /* The commented-out optimization uses vmotion on terminals. This
9626 gives bad results, because elements like it->what, on which
9627 callers such as pos_visible_p rely, aren't updated. */
9628 /* struct position pos;
9629 if (!FRAME_WINDOW_P (it->f))
9631 struct text_pos textpos;
9633 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9634 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9635 reseat (it, textpos, 1);
9636 it->vpos += pos.vpos;
9637 it->current_y += pos.vpos;
9639 else */
9641 if (dvpos == 0)
9643 /* DVPOS == 0 means move to the start of the screen line. */
9644 move_it_vertically_backward (it, 0);
9645 /* Let next call to line_bottom_y calculate real line height. */
9646 last_height = 0;
9648 else if (dvpos > 0)
9650 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9651 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9653 /* Only move to the next buffer position if we ended up in a
9654 string from display property, not in an overlay string
9655 (before-string or after-string). That is because the
9656 latter don't conceal the underlying buffer position, so
9657 we can ask to move the iterator to the exact position we
9658 are interested in. Note that, even if we are already at
9659 IT_CHARPOS (*it), the call below is not a no-op, as it
9660 will detect that we are at the end of the string, pop the
9661 iterator, and compute it->current_x and it->hpos
9662 correctly. */
9663 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9664 -1, -1, -1, MOVE_TO_POS);
9667 else
9669 struct it it2;
9670 void *it2data = NULL;
9671 ptrdiff_t start_charpos, i;
9672 int nchars_per_row
9673 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9674 bool hit_pos_limit = false;
9675 ptrdiff_t pos_limit;
9677 /* Start at the beginning of the screen line containing IT's
9678 position. This may actually move vertically backwards,
9679 in case of overlays, so adjust dvpos accordingly. */
9680 dvpos += it->vpos;
9681 move_it_vertically_backward (it, 0);
9682 dvpos -= it->vpos;
9684 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9685 screen lines, and reseat the iterator there. */
9686 start_charpos = IT_CHARPOS (*it);
9687 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9688 pos_limit = BEGV;
9689 else
9690 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9692 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9693 back_to_previous_visible_line_start (it);
9694 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9695 hit_pos_limit = true;
9696 reseat (it, it->current.pos, 1);
9698 /* Move further back if we end up in a string or an image. */
9699 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9701 /* First try to move to start of display line. */
9702 dvpos += it->vpos;
9703 move_it_vertically_backward (it, 0);
9704 dvpos -= it->vpos;
9705 if (IT_POS_VALID_AFTER_MOVE_P (it))
9706 break;
9707 /* If start of line is still in string or image,
9708 move further back. */
9709 back_to_previous_visible_line_start (it);
9710 reseat (it, it->current.pos, 1);
9711 dvpos--;
9714 it->current_x = it->hpos = 0;
9716 /* Above call may have moved too far if continuation lines
9717 are involved. Scan forward and see if it did. */
9718 SAVE_IT (it2, *it, it2data);
9719 it2.vpos = it2.current_y = 0;
9720 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9721 it->vpos -= it2.vpos;
9722 it->current_y -= it2.current_y;
9723 it->current_x = it->hpos = 0;
9725 /* If we moved too far back, move IT some lines forward. */
9726 if (it2.vpos > -dvpos)
9728 int delta = it2.vpos + dvpos;
9730 RESTORE_IT (&it2, &it2, it2data);
9731 SAVE_IT (it2, *it, it2data);
9732 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9733 /* Move back again if we got too far ahead. */
9734 if (IT_CHARPOS (*it) >= start_charpos)
9735 RESTORE_IT (it, &it2, it2data);
9736 else
9737 bidi_unshelve_cache (it2data, 1);
9739 else if (hit_pos_limit && pos_limit > BEGV
9740 && dvpos < 0 && it2.vpos < -dvpos)
9742 /* If we hit the limit, but still didn't make it far enough
9743 back, that means there's a display string with a newline
9744 covering a large chunk of text, and that caused
9745 back_to_previous_visible_line_start try to go too far.
9746 Punish those who commit such atrocities by going back
9747 until we've reached DVPOS, after lifting the limit, which
9748 could make it slow for very long lines. "If it hurts,
9749 don't do that!" */
9750 dvpos += it2.vpos;
9751 RESTORE_IT (it, it, it2data);
9752 for (i = -dvpos; i > 0; --i)
9754 back_to_previous_visible_line_start (it);
9755 it->vpos--;
9757 reseat_1 (it, it->current.pos, 1);
9759 else
9760 RESTORE_IT (it, it, it2data);
9764 /* Return true if IT points into the middle of a display vector. */
9766 bool
9767 in_display_vector_p (struct it *it)
9769 return (it->method == GET_FROM_DISPLAY_VECTOR
9770 && it->current.dpvec_index > 0
9771 && it->dpvec + it->current.dpvec_index != it->dpend);
9774 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9775 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9776 WINDOW must be a live window and defaults to the selected one. The
9777 return value is a cons of the maximum pixel-width of any text line and
9778 the maximum pixel-height of all text lines.
9780 The optional argument FROM, if non-nil, specifies the first text
9781 position and defaults to the minimum accessible position of the buffer.
9782 If FROM is t, use the minimum accessible position that is not a newline
9783 character. TO, if non-nil, specifies the last text position and
9784 defaults to the maximum accessible position of the buffer. If TO is t,
9785 use the maximum accessible position that is not a newline character.
9787 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9788 width that can be returned. X-LIMIT nil or omitted, means to use the
9789 pixel-width of WINDOW's body; use this if you do not intend to change
9790 the width of WINDOW. Use the maximum width WINDOW may assume if you
9791 intend to change WINDOW's width. In any case, text whose x-coordinate
9792 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9793 can take some time, it's always a good idea to make this argument as
9794 small as possible; in particular, if the buffer contains long lines that
9795 shall be truncated anyway.
9797 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9798 height that can be returned. Text lines whose y-coordinate is beyond
9799 Y-LIMIT are ignored. Since calculating the text height of a large
9800 buffer can take some time, it makes sense to specify this argument if
9801 the size of the buffer is unknown.
9803 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9804 include the height of the mode- or header-line of WINDOW in the return
9805 value. If it is either the symbol `mode-line' or `header-line', include
9806 only the height of that line, if present, in the return value. If t,
9807 include the height of both, if present, in the return value. */)
9808 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9809 Lisp_Object mode_and_header_line)
9811 struct window *w = decode_live_window (window);
9812 Lisp_Object buf;
9813 struct buffer *b;
9814 struct it it;
9815 struct buffer *old_buffer = NULL;
9816 ptrdiff_t start, end, pos;
9817 struct text_pos startp;
9818 void *itdata = NULL;
9819 int c, max_y = -1, x = 0, y = 0;
9821 buf = w->contents;
9822 CHECK_BUFFER (buf);
9823 b = XBUFFER (buf);
9825 if (b != current_buffer)
9827 old_buffer = current_buffer;
9828 set_buffer_internal (b);
9831 if (NILP (from))
9832 start = BEGV;
9833 else if (EQ (from, Qt))
9835 start = pos = BEGV;
9836 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9837 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9838 start = pos;
9839 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9840 start = pos;
9842 else
9844 CHECK_NUMBER_COERCE_MARKER (from);
9845 start = min (max (XINT (from), BEGV), ZV);
9848 if (NILP (to))
9849 end = ZV;
9850 else if (EQ (to, Qt))
9852 end = pos = ZV;
9853 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9854 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9855 end = pos;
9856 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9857 end = pos;
9859 else
9861 CHECK_NUMBER_COERCE_MARKER (to);
9862 end = max (start, min (XINT (to), ZV));
9865 if (!NILP (y_limit))
9867 CHECK_NUMBER (y_limit);
9868 max_y = min (XINT (y_limit), INT_MAX);
9871 itdata = bidi_shelve_cache ();
9872 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9873 start_display (&it, w, startp);
9875 if (NILP (x_limit))
9876 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9877 else
9879 CHECK_NUMBER (x_limit);
9880 it.last_visible_x = min (XINT (x_limit), INFINITY);
9881 /* Actually, we never want move_it_to stop at to_x. But to make
9882 sure that move_it_in_display_line_to always moves far enough,
9883 we set it to INT_MAX and specify MOVE_TO_X. */
9884 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9885 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9888 y = it.current_y + it.max_ascent + it.max_descent;
9890 if (!EQ (mode_and_header_line, Qheader_line)
9891 && !EQ (mode_and_header_line, Qt))
9892 /* Do not count the header-line which was counted automatically by
9893 start_display. */
9894 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9896 if (EQ (mode_and_header_line, Qmode_line)
9897 || EQ (mode_and_header_line, Qt))
9898 /* Do count the mode-line which is not included automatically by
9899 start_display. */
9900 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9902 bidi_unshelve_cache (itdata, 0);
9904 if (old_buffer)
9905 set_buffer_internal (old_buffer);
9907 return Fcons (make_number (x), make_number (y));
9910 /***********************************************************************
9911 Messages
9912 ***********************************************************************/
9915 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9916 to *Messages*. */
9918 void
9919 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9921 Lisp_Object args[3];
9922 Lisp_Object msg, fmt;
9923 char *buffer;
9924 ptrdiff_t len;
9925 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9926 USE_SAFE_ALLOCA;
9928 fmt = msg = Qnil;
9929 GCPRO4 (fmt, msg, arg1, arg2);
9931 args[0] = fmt = build_string (format);
9932 args[1] = arg1;
9933 args[2] = arg2;
9934 msg = Fformat (3, args);
9936 len = SBYTES (msg) + 1;
9937 buffer = SAFE_ALLOCA (len);
9938 memcpy (buffer, SDATA (msg), len);
9940 message_dolog (buffer, len - 1, 1, 0);
9941 SAFE_FREE ();
9943 UNGCPRO;
9947 /* Output a newline in the *Messages* buffer if "needs" one. */
9949 void
9950 message_log_maybe_newline (void)
9952 if (message_log_need_newline)
9953 message_dolog ("", 0, 1, 0);
9957 /* Add a string M of length NBYTES to the message log, optionally
9958 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9959 true, means interpret the contents of M as multibyte. This
9960 function calls low-level routines in order to bypass text property
9961 hooks, etc. which might not be safe to run.
9963 This may GC (insert may run before/after change hooks),
9964 so the buffer M must NOT point to a Lisp string. */
9966 void
9967 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9969 const unsigned char *msg = (const unsigned char *) m;
9971 if (!NILP (Vmemory_full))
9972 return;
9974 if (!NILP (Vmessage_log_max))
9976 struct buffer *oldbuf;
9977 Lisp_Object oldpoint, oldbegv, oldzv;
9978 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9979 ptrdiff_t point_at_end = 0;
9980 ptrdiff_t zv_at_end = 0;
9981 Lisp_Object old_deactivate_mark;
9982 struct gcpro gcpro1;
9984 old_deactivate_mark = Vdeactivate_mark;
9985 oldbuf = current_buffer;
9987 /* Ensure the Messages buffer exists, and switch to it.
9988 If we created it, set the major-mode. */
9990 int newbuffer = 0;
9991 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9993 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9995 if (newbuffer
9996 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9997 call0 (intern ("messages-buffer-mode"));
10000 bset_undo_list (current_buffer, Qt);
10001 bset_cache_long_scans (current_buffer, Qnil);
10003 oldpoint = message_dolog_marker1;
10004 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10005 oldbegv = message_dolog_marker2;
10006 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10007 oldzv = message_dolog_marker3;
10008 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10009 GCPRO1 (old_deactivate_mark);
10011 if (PT == Z)
10012 point_at_end = 1;
10013 if (ZV == Z)
10014 zv_at_end = 1;
10016 BEGV = BEG;
10017 BEGV_BYTE = BEG_BYTE;
10018 ZV = Z;
10019 ZV_BYTE = Z_BYTE;
10020 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10022 /* Insert the string--maybe converting multibyte to single byte
10023 or vice versa, so that all the text fits the buffer. */
10024 if (multibyte
10025 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10027 ptrdiff_t i;
10028 int c, char_bytes;
10029 char work[1];
10031 /* Convert a multibyte string to single-byte
10032 for the *Message* buffer. */
10033 for (i = 0; i < nbytes; i += char_bytes)
10035 c = string_char_and_length (msg + i, &char_bytes);
10036 work[0] = (ASCII_CHAR_P (c)
10038 : multibyte_char_to_unibyte (c));
10039 insert_1_both (work, 1, 1, 1, 0, 0);
10042 else if (! multibyte
10043 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10045 ptrdiff_t i;
10046 int c, char_bytes;
10047 unsigned char str[MAX_MULTIBYTE_LENGTH];
10048 /* Convert a single-byte string to multibyte
10049 for the *Message* buffer. */
10050 for (i = 0; i < nbytes; i++)
10052 c = msg[i];
10053 MAKE_CHAR_MULTIBYTE (c);
10054 char_bytes = CHAR_STRING (c, str);
10055 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10058 else if (nbytes)
10059 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10061 if (nlflag)
10063 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10064 printmax_t dups;
10066 insert_1_both ("\n", 1, 1, 1, 0, 0);
10068 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10069 this_bol = PT;
10070 this_bol_byte = PT_BYTE;
10072 /* See if this line duplicates the previous one.
10073 If so, combine duplicates. */
10074 if (this_bol > BEG)
10076 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10077 prev_bol = PT;
10078 prev_bol_byte = PT_BYTE;
10080 dups = message_log_check_duplicate (prev_bol_byte,
10081 this_bol_byte);
10082 if (dups)
10084 del_range_both (prev_bol, prev_bol_byte,
10085 this_bol, this_bol_byte, 0);
10086 if (dups > 1)
10088 char dupstr[sizeof " [ times]"
10089 + INT_STRLEN_BOUND (printmax_t)];
10091 /* If you change this format, don't forget to also
10092 change message_log_check_duplicate. */
10093 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10094 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10095 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10100 /* If we have more than the desired maximum number of lines
10101 in the *Messages* buffer now, delete the oldest ones.
10102 This is safe because we don't have undo in this buffer. */
10104 if (NATNUMP (Vmessage_log_max))
10106 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10107 -XFASTINT (Vmessage_log_max) - 1, 0);
10108 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10111 BEGV = marker_position (oldbegv);
10112 BEGV_BYTE = marker_byte_position (oldbegv);
10114 if (zv_at_end)
10116 ZV = Z;
10117 ZV_BYTE = Z_BYTE;
10119 else
10121 ZV = marker_position (oldzv);
10122 ZV_BYTE = marker_byte_position (oldzv);
10125 if (point_at_end)
10126 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10127 else
10128 /* We can't do Fgoto_char (oldpoint) because it will run some
10129 Lisp code. */
10130 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10131 marker_byte_position (oldpoint));
10133 UNGCPRO;
10134 unchain_marker (XMARKER (oldpoint));
10135 unchain_marker (XMARKER (oldbegv));
10136 unchain_marker (XMARKER (oldzv));
10138 /* We called insert_1_both above with its 5th argument (PREPARE)
10139 zero, which prevents insert_1_both from calling
10140 prepare_to_modify_buffer, which in turns prevents us from
10141 incrementing windows_or_buffers_changed even if *Messages* is
10142 shown in some window. So we must manually set
10143 windows_or_buffers_changed here to make up for that. */
10144 windows_or_buffers_changed = old_windows_or_buffers_changed;
10145 bset_redisplay (current_buffer);
10147 set_buffer_internal (oldbuf);
10149 message_log_need_newline = !nlflag;
10150 Vdeactivate_mark = old_deactivate_mark;
10155 /* We are at the end of the buffer after just having inserted a newline.
10156 (Note: We depend on the fact we won't be crossing the gap.)
10157 Check to see if the most recent message looks a lot like the previous one.
10158 Return 0 if different, 1 if the new one should just replace it, or a
10159 value N > 1 if we should also append " [N times]". */
10161 static intmax_t
10162 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10164 ptrdiff_t i;
10165 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10166 int seen_dots = 0;
10167 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10168 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10170 for (i = 0; i < len; i++)
10172 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10173 seen_dots = 1;
10174 if (p1[i] != p2[i])
10175 return seen_dots;
10177 p1 += len;
10178 if (*p1 == '\n')
10179 return 2;
10180 if (*p1++ == ' ' && *p1++ == '[')
10182 char *pend;
10183 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10184 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10185 return n + 1;
10187 return 0;
10191 /* Display an echo area message M with a specified length of NBYTES
10192 bytes. The string may include null characters. If M is not a
10193 string, clear out any existing message, and let the mini-buffer
10194 text show through.
10196 This function cancels echoing. */
10198 void
10199 message3 (Lisp_Object m)
10201 struct gcpro gcpro1;
10203 GCPRO1 (m);
10204 clear_message (true, true);
10205 cancel_echoing ();
10207 /* First flush out any partial line written with print. */
10208 message_log_maybe_newline ();
10209 if (STRINGP (m))
10211 ptrdiff_t nbytes = SBYTES (m);
10212 bool multibyte = STRING_MULTIBYTE (m);
10213 USE_SAFE_ALLOCA;
10214 char *buffer = SAFE_ALLOCA (nbytes);
10215 memcpy (buffer, SDATA (m), nbytes);
10216 message_dolog (buffer, nbytes, 1, multibyte);
10217 SAFE_FREE ();
10219 message3_nolog (m);
10221 UNGCPRO;
10225 /* The non-logging version of message3.
10226 This does not cancel echoing, because it is used for echoing.
10227 Perhaps we need to make a separate function for echoing
10228 and make this cancel echoing. */
10230 void
10231 message3_nolog (Lisp_Object m)
10233 struct frame *sf = SELECTED_FRAME ();
10235 if (FRAME_INITIAL_P (sf))
10237 if (noninteractive_need_newline)
10238 putc ('\n', stderr);
10239 noninteractive_need_newline = 0;
10240 if (STRINGP (m))
10242 Lisp_Object s = ENCODE_SYSTEM (m);
10244 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10246 if (cursor_in_echo_area == 0)
10247 fprintf (stderr, "\n");
10248 fflush (stderr);
10250 /* Error messages get reported properly by cmd_error, so this must be just an
10251 informative message; if the frame hasn't really been initialized yet, just
10252 toss it. */
10253 else if (INTERACTIVE && sf->glyphs_initialized_p)
10255 /* Get the frame containing the mini-buffer
10256 that the selected frame is using. */
10257 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10258 Lisp_Object frame = XWINDOW (mini_window)->frame;
10259 struct frame *f = XFRAME (frame);
10261 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10262 Fmake_frame_visible (frame);
10264 if (STRINGP (m) && SCHARS (m) > 0)
10266 set_message (m);
10267 if (minibuffer_auto_raise)
10268 Fraise_frame (frame);
10269 /* Assume we are not echoing.
10270 (If we are, echo_now will override this.) */
10271 echo_message_buffer = Qnil;
10273 else
10274 clear_message (true, true);
10276 do_pending_window_change (0);
10277 echo_area_display (1);
10278 do_pending_window_change (0);
10279 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10280 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10285 /* Display a null-terminated echo area message M. If M is 0, clear
10286 out any existing message, and let the mini-buffer text show through.
10288 The buffer M must continue to exist until after the echo area gets
10289 cleared or some other message gets displayed there. Do not pass
10290 text that is stored in a Lisp string. Do not pass text in a buffer
10291 that was alloca'd. */
10293 void
10294 message1 (const char *m)
10296 message3 (m ? build_unibyte_string (m) : Qnil);
10300 /* The non-logging counterpart of message1. */
10302 void
10303 message1_nolog (const char *m)
10305 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10308 /* Display a message M which contains a single %s
10309 which gets replaced with STRING. */
10311 void
10312 message_with_string (const char *m, Lisp_Object string, int log)
10314 CHECK_STRING (string);
10316 if (noninteractive)
10318 if (m)
10320 /* ENCODE_SYSTEM below can GC and/or relocate the Lisp
10321 String whose data pointer might be passed to us in M. So
10322 we use a local copy. */
10323 char *fmt = xstrdup (m);
10325 if (noninteractive_need_newline)
10326 putc ('\n', stderr);
10327 noninteractive_need_newline = 0;
10328 fprintf (stderr, fmt, SDATA (ENCODE_SYSTEM (string)));
10329 if (!cursor_in_echo_area)
10330 fprintf (stderr, "\n");
10331 fflush (stderr);
10332 xfree (fmt);
10335 else if (INTERACTIVE)
10337 /* The frame whose minibuffer we're going to display the message on.
10338 It may be larger than the selected frame, so we need
10339 to use its buffer, not the selected frame's buffer. */
10340 Lisp_Object mini_window;
10341 struct frame *f, *sf = SELECTED_FRAME ();
10343 /* Get the frame containing the minibuffer
10344 that the selected frame is using. */
10345 mini_window = FRAME_MINIBUF_WINDOW (sf);
10346 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10348 /* Error messages get reported properly by cmd_error, so this must be
10349 just an informative message; if the frame hasn't really been
10350 initialized yet, just toss it. */
10351 if (f->glyphs_initialized_p)
10353 Lisp_Object args[2], msg;
10354 struct gcpro gcpro1, gcpro2;
10356 args[0] = build_string (m);
10357 args[1] = msg = string;
10358 GCPRO2 (args[0], msg);
10359 gcpro1.nvars = 2;
10361 msg = Fformat (2, args);
10363 if (log)
10364 message3 (msg);
10365 else
10366 message3_nolog (msg);
10368 UNGCPRO;
10370 /* Print should start at the beginning of the message
10371 buffer next time. */
10372 message_buf_print = 0;
10378 /* Dump an informative message to the minibuf. If M is 0, clear out
10379 any existing message, and let the mini-buffer text show through. */
10381 static void
10382 vmessage (const char *m, va_list ap)
10384 if (noninteractive)
10386 if (m)
10388 if (noninteractive_need_newline)
10389 putc ('\n', stderr);
10390 noninteractive_need_newline = 0;
10391 vfprintf (stderr, m, ap);
10392 if (cursor_in_echo_area == 0)
10393 fprintf (stderr, "\n");
10394 fflush (stderr);
10397 else if (INTERACTIVE)
10399 /* The frame whose mini-buffer we're going to display the message
10400 on. It may be larger than the selected frame, so we need to
10401 use its buffer, not the selected frame's buffer. */
10402 Lisp_Object mini_window;
10403 struct frame *f, *sf = SELECTED_FRAME ();
10405 /* Get the frame containing the mini-buffer
10406 that the selected frame is using. */
10407 mini_window = FRAME_MINIBUF_WINDOW (sf);
10408 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10410 /* Error messages get reported properly by cmd_error, so this must be
10411 just an informative message; if the frame hasn't really been
10412 initialized yet, just toss it. */
10413 if (f->glyphs_initialized_p)
10415 if (m)
10417 ptrdiff_t len;
10418 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10419 char *message_buf = alloca (maxsize + 1);
10421 len = doprnt (message_buf, maxsize, m, 0, ap);
10423 message3 (make_string (message_buf, len));
10425 else
10426 message1 (0);
10428 /* Print should start at the beginning of the message
10429 buffer next time. */
10430 message_buf_print = 0;
10435 void
10436 message (const char *m, ...)
10438 va_list ap;
10439 va_start (ap, m);
10440 vmessage (m, ap);
10441 va_end (ap);
10445 #if 0
10446 /* The non-logging version of message. */
10448 void
10449 message_nolog (const char *m, ...)
10451 Lisp_Object old_log_max;
10452 va_list ap;
10453 va_start (ap, m);
10454 old_log_max = Vmessage_log_max;
10455 Vmessage_log_max = Qnil;
10456 vmessage (m, ap);
10457 Vmessage_log_max = old_log_max;
10458 va_end (ap);
10460 #endif
10463 /* Display the current message in the current mini-buffer. This is
10464 only called from error handlers in process.c, and is not time
10465 critical. */
10467 void
10468 update_echo_area (void)
10470 if (!NILP (echo_area_buffer[0]))
10472 Lisp_Object string;
10473 string = Fcurrent_message ();
10474 message3 (string);
10479 /* Make sure echo area buffers in `echo_buffers' are live.
10480 If they aren't, make new ones. */
10482 static void
10483 ensure_echo_area_buffers (void)
10485 int i;
10487 for (i = 0; i < 2; ++i)
10488 if (!BUFFERP (echo_buffer[i])
10489 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10491 char name[30];
10492 Lisp_Object old_buffer;
10493 int j;
10495 old_buffer = echo_buffer[i];
10496 echo_buffer[i] = Fget_buffer_create
10497 (make_formatted_string (name, " *Echo Area %d*", i));
10498 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10499 /* to force word wrap in echo area -
10500 it was decided to postpone this*/
10501 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10503 for (j = 0; j < 2; ++j)
10504 if (EQ (old_buffer, echo_area_buffer[j]))
10505 echo_area_buffer[j] = echo_buffer[i];
10510 /* Call FN with args A1..A2 with either the current or last displayed
10511 echo_area_buffer as current buffer.
10513 WHICH zero means use the current message buffer
10514 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10515 from echo_buffer[] and clear it.
10517 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10518 suitable buffer from echo_buffer[] and clear it.
10520 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10521 that the current message becomes the last displayed one, make
10522 choose a suitable buffer for echo_area_buffer[0], and clear it.
10524 Value is what FN returns. */
10526 static int
10527 with_echo_area_buffer (struct window *w, int which,
10528 int (*fn) (ptrdiff_t, Lisp_Object),
10529 ptrdiff_t a1, Lisp_Object a2)
10531 Lisp_Object buffer;
10532 int this_one, the_other, clear_buffer_p, rc;
10533 ptrdiff_t count = SPECPDL_INDEX ();
10535 /* If buffers aren't live, make new ones. */
10536 ensure_echo_area_buffers ();
10538 clear_buffer_p = 0;
10540 if (which == 0)
10541 this_one = 0, the_other = 1;
10542 else if (which > 0)
10543 this_one = 1, the_other = 0;
10544 else
10546 this_one = 0, the_other = 1;
10547 clear_buffer_p = true;
10549 /* We need a fresh one in case the current echo buffer equals
10550 the one containing the last displayed echo area message. */
10551 if (!NILP (echo_area_buffer[this_one])
10552 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10553 echo_area_buffer[this_one] = Qnil;
10556 /* Choose a suitable buffer from echo_buffer[] is we don't
10557 have one. */
10558 if (NILP (echo_area_buffer[this_one]))
10560 echo_area_buffer[this_one]
10561 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10562 ? echo_buffer[the_other]
10563 : echo_buffer[this_one]);
10564 clear_buffer_p = true;
10567 buffer = echo_area_buffer[this_one];
10569 /* Don't get confused by reusing the buffer used for echoing
10570 for a different purpose. */
10571 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10572 cancel_echoing ();
10574 record_unwind_protect (unwind_with_echo_area_buffer,
10575 with_echo_area_buffer_unwind_data (w));
10577 /* Make the echo area buffer current. Note that for display
10578 purposes, it is not necessary that the displayed window's buffer
10579 == current_buffer, except for text property lookup. So, let's
10580 only set that buffer temporarily here without doing a full
10581 Fset_window_buffer. We must also change w->pointm, though,
10582 because otherwise an assertions in unshow_buffer fails, and Emacs
10583 aborts. */
10584 set_buffer_internal_1 (XBUFFER (buffer));
10585 if (w)
10587 wset_buffer (w, buffer);
10588 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10591 bset_undo_list (current_buffer, Qt);
10592 bset_read_only (current_buffer, Qnil);
10593 specbind (Qinhibit_read_only, Qt);
10594 specbind (Qinhibit_modification_hooks, Qt);
10596 if (clear_buffer_p && Z > BEG)
10597 del_range (BEG, Z);
10599 eassert (BEGV >= BEG);
10600 eassert (ZV <= Z && ZV >= BEGV);
10602 rc = fn (a1, a2);
10604 eassert (BEGV >= BEG);
10605 eassert (ZV <= Z && ZV >= BEGV);
10607 unbind_to (count, Qnil);
10608 return rc;
10612 /* Save state that should be preserved around the call to the function
10613 FN called in with_echo_area_buffer. */
10615 static Lisp_Object
10616 with_echo_area_buffer_unwind_data (struct window *w)
10618 int i = 0;
10619 Lisp_Object vector, tmp;
10621 /* Reduce consing by keeping one vector in
10622 Vwith_echo_area_save_vector. */
10623 vector = Vwith_echo_area_save_vector;
10624 Vwith_echo_area_save_vector = Qnil;
10626 if (NILP (vector))
10627 vector = Fmake_vector (make_number (9), Qnil);
10629 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10630 ASET (vector, i, Vdeactivate_mark); ++i;
10631 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10633 if (w)
10635 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10636 ASET (vector, i, w->contents); ++i;
10637 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10638 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10639 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10640 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10642 else
10644 int end = i + 6;
10645 for (; i < end; ++i)
10646 ASET (vector, i, Qnil);
10649 eassert (i == ASIZE (vector));
10650 return vector;
10654 /* Restore global state from VECTOR which was created by
10655 with_echo_area_buffer_unwind_data. */
10657 static void
10658 unwind_with_echo_area_buffer (Lisp_Object vector)
10660 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10661 Vdeactivate_mark = AREF (vector, 1);
10662 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10664 if (WINDOWP (AREF (vector, 3)))
10666 struct window *w;
10667 Lisp_Object buffer;
10669 w = XWINDOW (AREF (vector, 3));
10670 buffer = AREF (vector, 4);
10672 wset_buffer (w, buffer);
10673 set_marker_both (w->pointm, buffer,
10674 XFASTINT (AREF (vector, 5)),
10675 XFASTINT (AREF (vector, 6)));
10676 set_marker_both (w->start, buffer,
10677 XFASTINT (AREF (vector, 7)),
10678 XFASTINT (AREF (vector, 8)));
10681 Vwith_echo_area_save_vector = vector;
10685 /* Set up the echo area for use by print functions. MULTIBYTE_P
10686 non-zero means we will print multibyte. */
10688 void
10689 setup_echo_area_for_printing (int multibyte_p)
10691 /* If we can't find an echo area any more, exit. */
10692 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10693 Fkill_emacs (Qnil);
10695 ensure_echo_area_buffers ();
10697 if (!message_buf_print)
10699 /* A message has been output since the last time we printed.
10700 Choose a fresh echo area buffer. */
10701 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10702 echo_area_buffer[0] = echo_buffer[1];
10703 else
10704 echo_area_buffer[0] = echo_buffer[0];
10706 /* Switch to that buffer and clear it. */
10707 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10708 bset_truncate_lines (current_buffer, Qnil);
10710 if (Z > BEG)
10712 ptrdiff_t count = SPECPDL_INDEX ();
10713 specbind (Qinhibit_read_only, Qt);
10714 /* Note that undo recording is always disabled. */
10715 del_range (BEG, Z);
10716 unbind_to (count, Qnil);
10718 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10720 /* Set up the buffer for the multibyteness we need. */
10721 if (multibyte_p
10722 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10723 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10725 /* Raise the frame containing the echo area. */
10726 if (minibuffer_auto_raise)
10728 struct frame *sf = SELECTED_FRAME ();
10729 Lisp_Object mini_window;
10730 mini_window = FRAME_MINIBUF_WINDOW (sf);
10731 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10734 message_log_maybe_newline ();
10735 message_buf_print = 1;
10737 else
10739 if (NILP (echo_area_buffer[0]))
10741 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10742 echo_area_buffer[0] = echo_buffer[1];
10743 else
10744 echo_area_buffer[0] = echo_buffer[0];
10747 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10749 /* Someone switched buffers between print requests. */
10750 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10751 bset_truncate_lines (current_buffer, Qnil);
10757 /* Display an echo area message in window W. Value is non-zero if W's
10758 height is changed. If display_last_displayed_message_p is
10759 non-zero, display the message that was last displayed, otherwise
10760 display the current message. */
10762 static int
10763 display_echo_area (struct window *w)
10765 int i, no_message_p, window_height_changed_p;
10767 /* Temporarily disable garbage collections while displaying the echo
10768 area. This is done because a GC can print a message itself.
10769 That message would modify the echo area buffer's contents while a
10770 redisplay of the buffer is going on, and seriously confuse
10771 redisplay. */
10772 ptrdiff_t count = inhibit_garbage_collection ();
10774 /* If there is no message, we must call display_echo_area_1
10775 nevertheless because it resizes the window. But we will have to
10776 reset the echo_area_buffer in question to nil at the end because
10777 with_echo_area_buffer will sets it to an empty buffer. */
10778 i = display_last_displayed_message_p ? 1 : 0;
10779 no_message_p = NILP (echo_area_buffer[i]);
10781 window_height_changed_p
10782 = with_echo_area_buffer (w, display_last_displayed_message_p,
10783 display_echo_area_1,
10784 (intptr_t) w, Qnil);
10786 if (no_message_p)
10787 echo_area_buffer[i] = Qnil;
10789 unbind_to (count, Qnil);
10790 return window_height_changed_p;
10794 /* Helper for display_echo_area. Display the current buffer which
10795 contains the current echo area message in window W, a mini-window,
10796 a pointer to which is passed in A1. A2..A4 are currently not used.
10797 Change the height of W so that all of the message is displayed.
10798 Value is non-zero if height of W was changed. */
10800 static int
10801 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10803 intptr_t i1 = a1;
10804 struct window *w = (struct window *) i1;
10805 Lisp_Object window;
10806 struct text_pos start;
10807 int window_height_changed_p = 0;
10809 /* Do this before displaying, so that we have a large enough glyph
10810 matrix for the display. If we can't get enough space for the
10811 whole text, display the last N lines. That works by setting w->start. */
10812 window_height_changed_p = resize_mini_window (w, 0);
10814 /* Use the starting position chosen by resize_mini_window. */
10815 SET_TEXT_POS_FROM_MARKER (start, w->start);
10817 /* Display. */
10818 clear_glyph_matrix (w->desired_matrix);
10819 XSETWINDOW (window, w);
10820 try_window (window, start, 0);
10822 return window_height_changed_p;
10826 /* Resize the echo area window to exactly the size needed for the
10827 currently displayed message, if there is one. If a mini-buffer
10828 is active, don't shrink it. */
10830 void
10831 resize_echo_area_exactly (void)
10833 if (BUFFERP (echo_area_buffer[0])
10834 && WINDOWP (echo_area_window))
10836 struct window *w = XWINDOW (echo_area_window);
10837 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10838 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10839 (intptr_t) w, resize_exactly);
10840 if (resized_p)
10842 windows_or_buffers_changed = 42;
10843 update_mode_lines = 30;
10844 redisplay_internal ();
10850 /* Callback function for with_echo_area_buffer, when used from
10851 resize_echo_area_exactly. A1 contains a pointer to the window to
10852 resize, EXACTLY non-nil means resize the mini-window exactly to the
10853 size of the text displayed. A3 and A4 are not used. Value is what
10854 resize_mini_window returns. */
10856 static int
10857 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10859 intptr_t i1 = a1;
10860 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10864 /* Resize mini-window W to fit the size of its contents. EXACT_P
10865 means size the window exactly to the size needed. Otherwise, it's
10866 only enlarged until W's buffer is empty.
10868 Set W->start to the right place to begin display. If the whole
10869 contents fit, start at the beginning. Otherwise, start so as
10870 to make the end of the contents appear. This is particularly
10871 important for y-or-n-p, but seems desirable generally.
10873 Value is non-zero if the window height has been changed. */
10876 resize_mini_window (struct window *w, int exact_p)
10878 struct frame *f = XFRAME (w->frame);
10879 int window_height_changed_p = 0;
10881 eassert (MINI_WINDOW_P (w));
10883 /* By default, start display at the beginning. */
10884 set_marker_both (w->start, w->contents,
10885 BUF_BEGV (XBUFFER (w->contents)),
10886 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10888 /* Don't resize windows while redisplaying a window; it would
10889 confuse redisplay functions when the size of the window they are
10890 displaying changes from under them. Such a resizing can happen,
10891 for instance, when which-func prints a long message while
10892 we are running fontification-functions. We're running these
10893 functions with safe_call which binds inhibit-redisplay to t. */
10894 if (!NILP (Vinhibit_redisplay))
10895 return 0;
10897 /* Nil means don't try to resize. */
10898 if (NILP (Vresize_mini_windows)
10899 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10900 return 0;
10902 if (!FRAME_MINIBUF_ONLY_P (f))
10904 struct it it;
10905 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10906 + WINDOW_PIXEL_HEIGHT (w));
10907 int unit = FRAME_LINE_HEIGHT (f);
10908 int height, max_height;
10909 struct text_pos start;
10910 struct buffer *old_current_buffer = NULL;
10912 if (current_buffer != XBUFFER (w->contents))
10914 old_current_buffer = current_buffer;
10915 set_buffer_internal (XBUFFER (w->contents));
10918 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10920 /* Compute the max. number of lines specified by the user. */
10921 if (FLOATP (Vmax_mini_window_height))
10922 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10923 else if (INTEGERP (Vmax_mini_window_height))
10924 max_height = XINT (Vmax_mini_window_height) * unit;
10925 else
10926 max_height = total_height / 4;
10928 /* Correct that max. height if it's bogus. */
10929 max_height = clip_to_bounds (unit, max_height, total_height);
10931 /* Find out the height of the text in the window. */
10932 if (it.line_wrap == TRUNCATE)
10933 height = unit;
10934 else
10936 last_height = 0;
10937 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10938 if (it.max_ascent == 0 && it.max_descent == 0)
10939 height = it.current_y + last_height;
10940 else
10941 height = it.current_y + it.max_ascent + it.max_descent;
10942 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10945 /* Compute a suitable window start. */
10946 if (height > max_height)
10948 height = (max_height / unit) * unit;
10949 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10950 move_it_vertically_backward (&it, height - unit);
10951 start = it.current.pos;
10953 else
10954 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10955 SET_MARKER_FROM_TEXT_POS (w->start, start);
10957 if (EQ (Vresize_mini_windows, Qgrow_only))
10959 /* Let it grow only, until we display an empty message, in which
10960 case the window shrinks again. */
10961 if (height > WINDOW_PIXEL_HEIGHT (w))
10963 int old_height = WINDOW_PIXEL_HEIGHT (w);
10965 FRAME_WINDOWS_FROZEN (f) = 1;
10966 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10967 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10969 else if (height < WINDOW_PIXEL_HEIGHT (w)
10970 && (exact_p || BEGV == ZV))
10972 int old_height = WINDOW_PIXEL_HEIGHT (w);
10974 FRAME_WINDOWS_FROZEN (f) = 0;
10975 shrink_mini_window (w, 1);
10976 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10979 else
10981 /* Always resize to exact size needed. */
10982 if (height > WINDOW_PIXEL_HEIGHT (w))
10984 int old_height = WINDOW_PIXEL_HEIGHT (w);
10986 FRAME_WINDOWS_FROZEN (f) = 1;
10987 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10988 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10990 else if (height < WINDOW_PIXEL_HEIGHT (w))
10992 int old_height = WINDOW_PIXEL_HEIGHT (w);
10994 FRAME_WINDOWS_FROZEN (f) = 0;
10995 shrink_mini_window (w, 1);
10997 if (height)
10999 FRAME_WINDOWS_FROZEN (f) = 1;
11000 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
11003 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11007 if (old_current_buffer)
11008 set_buffer_internal (old_current_buffer);
11011 return window_height_changed_p;
11015 /* Value is the current message, a string, or nil if there is no
11016 current message. */
11018 Lisp_Object
11019 current_message (void)
11021 Lisp_Object msg;
11023 if (!BUFFERP (echo_area_buffer[0]))
11024 msg = Qnil;
11025 else
11027 with_echo_area_buffer (0, 0, current_message_1,
11028 (intptr_t) &msg, Qnil);
11029 if (NILP (msg))
11030 echo_area_buffer[0] = Qnil;
11033 return msg;
11037 static int
11038 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11040 intptr_t i1 = a1;
11041 Lisp_Object *msg = (Lisp_Object *) i1;
11043 if (Z > BEG)
11044 *msg = make_buffer_string (BEG, Z, 1);
11045 else
11046 *msg = Qnil;
11047 return 0;
11051 /* Push the current message on Vmessage_stack for later restoration
11052 by restore_message. Value is non-zero if the current message isn't
11053 empty. This is a relatively infrequent operation, so it's not
11054 worth optimizing. */
11056 bool
11057 push_message (void)
11059 Lisp_Object msg = current_message ();
11060 Vmessage_stack = Fcons (msg, Vmessage_stack);
11061 return STRINGP (msg);
11065 /* Restore message display from the top of Vmessage_stack. */
11067 void
11068 restore_message (void)
11070 eassert (CONSP (Vmessage_stack));
11071 message3_nolog (XCAR (Vmessage_stack));
11075 /* Handler for unwind-protect calling pop_message. */
11077 void
11078 pop_message_unwind (void)
11080 /* Pop the top-most entry off Vmessage_stack. */
11081 eassert (CONSP (Vmessage_stack));
11082 Vmessage_stack = XCDR (Vmessage_stack);
11086 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11087 exits. If the stack is not empty, we have a missing pop_message
11088 somewhere. */
11090 void
11091 check_message_stack (void)
11093 if (!NILP (Vmessage_stack))
11094 emacs_abort ();
11098 /* Truncate to NCHARS what will be displayed in the echo area the next
11099 time we display it---but don't redisplay it now. */
11101 void
11102 truncate_echo_area (ptrdiff_t nchars)
11104 if (nchars == 0)
11105 echo_area_buffer[0] = Qnil;
11106 else if (!noninteractive
11107 && INTERACTIVE
11108 && !NILP (echo_area_buffer[0]))
11110 struct frame *sf = SELECTED_FRAME ();
11111 /* Error messages get reported properly by cmd_error, so this must be
11112 just an informative message; if the frame hasn't really been
11113 initialized yet, just toss it. */
11114 if (sf->glyphs_initialized_p)
11115 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11120 /* Helper function for truncate_echo_area. Truncate the current
11121 message to at most NCHARS characters. */
11123 static int
11124 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11126 if (BEG + nchars < Z)
11127 del_range (BEG + nchars, Z);
11128 if (Z == BEG)
11129 echo_area_buffer[0] = Qnil;
11130 return 0;
11133 /* Set the current message to STRING. */
11135 static void
11136 set_message (Lisp_Object string)
11138 eassert (STRINGP (string));
11140 message_enable_multibyte = STRING_MULTIBYTE (string);
11142 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11143 message_buf_print = 0;
11144 help_echo_showing_p = 0;
11146 if (STRINGP (Vdebug_on_message)
11147 && STRINGP (string)
11148 && fast_string_match (Vdebug_on_message, string) >= 0)
11149 call_debugger (list2 (Qerror, string));
11153 /* Helper function for set_message. First argument is ignored and second
11154 argument has the same meaning as for set_message.
11155 This function is called with the echo area buffer being current. */
11157 static int
11158 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11160 eassert (STRINGP (string));
11162 /* Change multibyteness of the echo buffer appropriately. */
11163 if (message_enable_multibyte
11164 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11165 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11167 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11168 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11169 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11171 /* Insert new message at BEG. */
11172 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11174 /* This function takes care of single/multibyte conversion.
11175 We just have to ensure that the echo area buffer has the right
11176 setting of enable_multibyte_characters. */
11177 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11179 return 0;
11183 /* Clear messages. CURRENT_P non-zero means clear the current
11184 message. LAST_DISPLAYED_P non-zero means clear the message
11185 last displayed. */
11187 void
11188 clear_message (bool current_p, bool last_displayed_p)
11190 if (current_p)
11192 echo_area_buffer[0] = Qnil;
11193 message_cleared_p = true;
11196 if (last_displayed_p)
11197 echo_area_buffer[1] = Qnil;
11199 message_buf_print = 0;
11202 /* Clear garbaged frames.
11204 This function is used where the old redisplay called
11205 redraw_garbaged_frames which in turn called redraw_frame which in
11206 turn called clear_frame. The call to clear_frame was a source of
11207 flickering. I believe a clear_frame is not necessary. It should
11208 suffice in the new redisplay to invalidate all current matrices,
11209 and ensure a complete redisplay of all windows. */
11211 static void
11212 clear_garbaged_frames (void)
11214 if (frame_garbaged)
11216 Lisp_Object tail, frame;
11218 FOR_EACH_FRAME (tail, frame)
11220 struct frame *f = XFRAME (frame);
11222 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11224 if (f->resized_p)
11225 redraw_frame (f);
11226 else
11227 clear_current_matrices (f);
11228 fset_redisplay (f);
11229 f->garbaged = false;
11230 f->resized_p = false;
11234 frame_garbaged = false;
11239 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11240 is non-zero update selected_frame. Value is non-zero if the
11241 mini-windows height has been changed. */
11243 static int
11244 echo_area_display (int update_frame_p)
11246 Lisp_Object mini_window;
11247 struct window *w;
11248 struct frame *f;
11249 int window_height_changed_p = 0;
11250 struct frame *sf = SELECTED_FRAME ();
11252 mini_window = FRAME_MINIBUF_WINDOW (sf);
11253 w = XWINDOW (mini_window);
11254 f = XFRAME (WINDOW_FRAME (w));
11256 /* Don't display if frame is invisible or not yet initialized. */
11257 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11258 return 0;
11260 #ifdef HAVE_WINDOW_SYSTEM
11261 /* When Emacs starts, selected_frame may be the initial terminal
11262 frame. If we let this through, a message would be displayed on
11263 the terminal. */
11264 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11265 return 0;
11266 #endif /* HAVE_WINDOW_SYSTEM */
11268 /* Redraw garbaged frames. */
11269 clear_garbaged_frames ();
11271 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11273 echo_area_window = mini_window;
11274 window_height_changed_p = display_echo_area (w);
11275 w->must_be_updated_p = true;
11277 /* Update the display, unless called from redisplay_internal.
11278 Also don't update the screen during redisplay itself. The
11279 update will happen at the end of redisplay, and an update
11280 here could cause confusion. */
11281 if (update_frame_p && !redisplaying_p)
11283 int n = 0;
11285 /* If the display update has been interrupted by pending
11286 input, update mode lines in the frame. Due to the
11287 pending input, it might have been that redisplay hasn't
11288 been called, so that mode lines above the echo area are
11289 garbaged. This looks odd, so we prevent it here. */
11290 if (!display_completed)
11291 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11293 if (window_height_changed_p
11294 /* Don't do this if Emacs is shutting down. Redisplay
11295 needs to run hooks. */
11296 && !NILP (Vrun_hooks))
11298 /* Must update other windows. Likewise as in other
11299 cases, don't let this update be interrupted by
11300 pending input. */
11301 ptrdiff_t count = SPECPDL_INDEX ();
11302 specbind (Qredisplay_dont_pause, Qt);
11303 windows_or_buffers_changed = 44;
11304 redisplay_internal ();
11305 unbind_to (count, Qnil);
11307 else if (FRAME_WINDOW_P (f) && n == 0)
11309 /* Window configuration is the same as before.
11310 Can do with a display update of the echo area,
11311 unless we displayed some mode lines. */
11312 update_single_window (w, 1);
11313 flush_frame (f);
11315 else
11316 update_frame (f, 1, 1);
11318 /* If cursor is in the echo area, make sure that the next
11319 redisplay displays the minibuffer, so that the cursor will
11320 be replaced with what the minibuffer wants. */
11321 if (cursor_in_echo_area)
11322 wset_redisplay (XWINDOW (mini_window));
11325 else if (!EQ (mini_window, selected_window))
11326 wset_redisplay (XWINDOW (mini_window));
11328 /* Last displayed message is now the current message. */
11329 echo_area_buffer[1] = echo_area_buffer[0];
11330 /* Inform read_char that we're not echoing. */
11331 echo_message_buffer = Qnil;
11333 /* Prevent redisplay optimization in redisplay_internal by resetting
11334 this_line_start_pos. This is done because the mini-buffer now
11335 displays the message instead of its buffer text. */
11336 if (EQ (mini_window, selected_window))
11337 CHARPOS (this_line_start_pos) = 0;
11339 return window_height_changed_p;
11342 /* Nonzero if W's buffer was changed but not saved. */
11344 static int
11345 window_buffer_changed (struct window *w)
11347 struct buffer *b = XBUFFER (w->contents);
11349 eassert (BUFFER_LIVE_P (b));
11351 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11354 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11356 static int
11357 mode_line_update_needed (struct window *w)
11359 return (w->column_number_displayed != -1
11360 && !(PT == w->last_point && !window_outdated (w))
11361 && (w->column_number_displayed != current_column ()));
11364 /* Nonzero if window start of W is frozen and may not be changed during
11365 redisplay. */
11367 static bool
11368 window_frozen_p (struct window *w)
11370 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11372 Lisp_Object window;
11374 XSETWINDOW (window, w);
11375 if (MINI_WINDOW_P (w))
11376 return 0;
11377 else if (EQ (window, selected_window))
11378 return 0;
11379 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11380 && EQ (window, Vminibuf_scroll_window))
11381 /* This special window can't be frozen too. */
11382 return 0;
11383 else
11384 return 1;
11386 return 0;
11389 /***********************************************************************
11390 Mode Lines and Frame Titles
11391 ***********************************************************************/
11393 /* A buffer for constructing non-propertized mode-line strings and
11394 frame titles in it; allocated from the heap in init_xdisp and
11395 resized as needed in store_mode_line_noprop_char. */
11397 static char *mode_line_noprop_buf;
11399 /* The buffer's end, and a current output position in it. */
11401 static char *mode_line_noprop_buf_end;
11402 static char *mode_line_noprop_ptr;
11404 #define MODE_LINE_NOPROP_LEN(start) \
11405 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11407 static enum {
11408 MODE_LINE_DISPLAY = 0,
11409 MODE_LINE_TITLE,
11410 MODE_LINE_NOPROP,
11411 MODE_LINE_STRING
11412 } mode_line_target;
11414 /* Alist that caches the results of :propertize.
11415 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11416 static Lisp_Object mode_line_proptrans_alist;
11418 /* List of strings making up the mode-line. */
11419 static Lisp_Object mode_line_string_list;
11421 /* Base face property when building propertized mode line string. */
11422 static Lisp_Object mode_line_string_face;
11423 static Lisp_Object mode_line_string_face_prop;
11426 /* Unwind data for mode line strings */
11428 static Lisp_Object Vmode_line_unwind_vector;
11430 static Lisp_Object
11431 format_mode_line_unwind_data (struct frame *target_frame,
11432 struct buffer *obuf,
11433 Lisp_Object owin,
11434 int save_proptrans)
11436 Lisp_Object vector, tmp;
11438 /* Reduce consing by keeping one vector in
11439 Vwith_echo_area_save_vector. */
11440 vector = Vmode_line_unwind_vector;
11441 Vmode_line_unwind_vector = Qnil;
11443 if (NILP (vector))
11444 vector = Fmake_vector (make_number (10), Qnil);
11446 ASET (vector, 0, make_number (mode_line_target));
11447 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11448 ASET (vector, 2, mode_line_string_list);
11449 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11450 ASET (vector, 4, mode_line_string_face);
11451 ASET (vector, 5, mode_line_string_face_prop);
11453 if (obuf)
11454 XSETBUFFER (tmp, obuf);
11455 else
11456 tmp = Qnil;
11457 ASET (vector, 6, tmp);
11458 ASET (vector, 7, owin);
11459 if (target_frame)
11461 /* Similarly to `with-selected-window', if the operation selects
11462 a window on another frame, we must restore that frame's
11463 selected window, and (for a tty) the top-frame. */
11464 ASET (vector, 8, target_frame->selected_window);
11465 if (FRAME_TERMCAP_P (target_frame))
11466 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11469 return vector;
11472 static void
11473 unwind_format_mode_line (Lisp_Object vector)
11475 Lisp_Object old_window = AREF (vector, 7);
11476 Lisp_Object target_frame_window = AREF (vector, 8);
11477 Lisp_Object old_top_frame = AREF (vector, 9);
11479 mode_line_target = XINT (AREF (vector, 0));
11480 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11481 mode_line_string_list = AREF (vector, 2);
11482 if (! EQ (AREF (vector, 3), Qt))
11483 mode_line_proptrans_alist = AREF (vector, 3);
11484 mode_line_string_face = AREF (vector, 4);
11485 mode_line_string_face_prop = AREF (vector, 5);
11487 /* Select window before buffer, since it may change the buffer. */
11488 if (!NILP (old_window))
11490 /* If the operation that we are unwinding had selected a window
11491 on a different frame, reset its frame-selected-window. For a
11492 text terminal, reset its top-frame if necessary. */
11493 if (!NILP (target_frame_window))
11495 Lisp_Object frame
11496 = WINDOW_FRAME (XWINDOW (target_frame_window));
11498 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11499 Fselect_window (target_frame_window, Qt);
11501 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11502 Fselect_frame (old_top_frame, Qt);
11505 Fselect_window (old_window, Qt);
11508 if (!NILP (AREF (vector, 6)))
11510 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11511 ASET (vector, 6, Qnil);
11514 Vmode_line_unwind_vector = vector;
11518 /* Store a single character C for the frame title in mode_line_noprop_buf.
11519 Re-allocate mode_line_noprop_buf if necessary. */
11521 static void
11522 store_mode_line_noprop_char (char c)
11524 /* If output position has reached the end of the allocated buffer,
11525 increase the buffer's size. */
11526 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11528 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11529 ptrdiff_t size = len;
11530 mode_line_noprop_buf =
11531 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11532 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11533 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11536 *mode_line_noprop_ptr++ = c;
11540 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11541 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11542 characters that yield more columns than PRECISION; PRECISION <= 0
11543 means copy the whole string. Pad with spaces until FIELD_WIDTH
11544 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11545 pad. Called from display_mode_element when it is used to build a
11546 frame title. */
11548 static int
11549 store_mode_line_noprop (const char *string, int field_width, int precision)
11551 const unsigned char *str = (const unsigned char *) string;
11552 int n = 0;
11553 ptrdiff_t dummy, nbytes;
11555 /* Copy at most PRECISION chars from STR. */
11556 nbytes = strlen (string);
11557 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11558 while (nbytes--)
11559 store_mode_line_noprop_char (*str++);
11561 /* Fill up with spaces until FIELD_WIDTH reached. */
11562 while (field_width > 0
11563 && n < field_width)
11565 store_mode_line_noprop_char (' ');
11566 ++n;
11569 return n;
11572 /***********************************************************************
11573 Frame Titles
11574 ***********************************************************************/
11576 #ifdef HAVE_WINDOW_SYSTEM
11578 /* Set the title of FRAME, if it has changed. The title format is
11579 Vicon_title_format if FRAME is iconified, otherwise it is
11580 frame_title_format. */
11582 static void
11583 x_consider_frame_title (Lisp_Object frame)
11585 struct frame *f = XFRAME (frame);
11587 if (FRAME_WINDOW_P (f)
11588 || FRAME_MINIBUF_ONLY_P (f)
11589 || f->explicit_name)
11591 /* Do we have more than one visible frame on this X display? */
11592 Lisp_Object tail, other_frame, fmt;
11593 ptrdiff_t title_start;
11594 char *title;
11595 ptrdiff_t len;
11596 struct it it;
11597 ptrdiff_t count = SPECPDL_INDEX ();
11599 FOR_EACH_FRAME (tail, other_frame)
11601 struct frame *tf = XFRAME (other_frame);
11603 if (tf != f
11604 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11605 && !FRAME_MINIBUF_ONLY_P (tf)
11606 && !EQ (other_frame, tip_frame)
11607 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11608 break;
11611 /* Set global variable indicating that multiple frames exist. */
11612 multiple_frames = CONSP (tail);
11614 /* Switch to the buffer of selected window of the frame. Set up
11615 mode_line_target so that display_mode_element will output into
11616 mode_line_noprop_buf; then display the title. */
11617 record_unwind_protect (unwind_format_mode_line,
11618 format_mode_line_unwind_data
11619 (f, current_buffer, selected_window, 0));
11621 Fselect_window (f->selected_window, Qt);
11622 set_buffer_internal_1
11623 (XBUFFER (XWINDOW (f->selected_window)->contents));
11624 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11626 mode_line_target = MODE_LINE_TITLE;
11627 title_start = MODE_LINE_NOPROP_LEN (0);
11628 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11629 NULL, DEFAULT_FACE_ID);
11630 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11631 len = MODE_LINE_NOPROP_LEN (title_start);
11632 title = mode_line_noprop_buf + title_start;
11633 unbind_to (count, Qnil);
11635 /* Set the title only if it's changed. This avoids consing in
11636 the common case where it hasn't. (If it turns out that we've
11637 already wasted too much time by walking through the list with
11638 display_mode_element, then we might need to optimize at a
11639 higher level than this.) */
11640 if (! STRINGP (f->name)
11641 || SBYTES (f->name) != len
11642 || memcmp (title, SDATA (f->name), len) != 0)
11643 x_implicitly_set_name (f, make_string (title, len), Qnil);
11647 #endif /* not HAVE_WINDOW_SYSTEM */
11650 /***********************************************************************
11651 Menu Bars
11652 ***********************************************************************/
11654 /* Non-zero if we will not redisplay all visible windows. */
11655 #define REDISPLAY_SOME_P() \
11656 ((windows_or_buffers_changed == 0 \
11657 || windows_or_buffers_changed == REDISPLAY_SOME) \
11658 && (update_mode_lines == 0 \
11659 || update_mode_lines == REDISPLAY_SOME))
11661 /* Prepare for redisplay by updating menu-bar item lists when
11662 appropriate. This can call eval. */
11664 static void
11665 prepare_menu_bars (void)
11667 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11668 bool some_windows = REDISPLAY_SOME_P ();
11669 struct gcpro gcpro1, gcpro2;
11670 Lisp_Object tooltip_frame;
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 tooltip_frame = tip_frame;
11674 #else
11675 tooltip_frame = Qnil;
11676 #endif
11678 if (FUNCTIONP (Vpre_redisplay_function))
11680 Lisp_Object windows = all_windows ? Qt : Qnil;
11681 if (all_windows && some_windows)
11683 Lisp_Object ws = window_list ();
11684 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11686 Lisp_Object this = XCAR (ws);
11687 struct window *w = XWINDOW (this);
11688 if (w->redisplay
11689 || XFRAME (w->frame)->redisplay
11690 || XBUFFER (w->contents)->text->redisplay)
11692 windows = Fcons (this, windows);
11696 safe__call1 (true, Vpre_redisplay_function, windows);
11699 /* Update all frame titles based on their buffer names, etc. We do
11700 this before the menu bars so that the buffer-menu will show the
11701 up-to-date frame titles. */
11702 #ifdef HAVE_WINDOW_SYSTEM
11703 if (all_windows)
11705 Lisp_Object tail, frame;
11707 FOR_EACH_FRAME (tail, frame)
11709 struct frame *f = XFRAME (frame);
11710 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11711 if (some_windows
11712 && !f->redisplay
11713 && !w->redisplay
11714 && !XBUFFER (w->contents)->text->redisplay)
11715 continue;
11717 if (!EQ (frame, tooltip_frame)
11718 && (FRAME_ICONIFIED_P (f)
11719 || FRAME_VISIBLE_P (f) == 1
11720 /* Exclude TTY frames that are obscured because they
11721 are not the top frame on their console. This is
11722 because x_consider_frame_title actually switches
11723 to the frame, which for TTY frames means it is
11724 marked as garbaged, and will be completely
11725 redrawn on the next redisplay cycle. This causes
11726 TTY frames to be completely redrawn, when there
11727 are more than one of them, even though nothing
11728 should be changed on display. */
11729 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11730 x_consider_frame_title (frame);
11733 #endif /* HAVE_WINDOW_SYSTEM */
11735 /* Update the menu bar item lists, if appropriate. This has to be
11736 done before any actual redisplay or generation of display lines. */
11738 if (all_windows)
11740 Lisp_Object tail, frame;
11741 ptrdiff_t count = SPECPDL_INDEX ();
11742 /* 1 means that update_menu_bar has run its hooks
11743 so any further calls to update_menu_bar shouldn't do so again. */
11744 int menu_bar_hooks_run = 0;
11746 record_unwind_save_match_data ();
11748 FOR_EACH_FRAME (tail, frame)
11750 struct frame *f = XFRAME (frame);
11751 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11753 /* Ignore tooltip frame. */
11754 if (EQ (frame, tooltip_frame))
11755 continue;
11757 if (some_windows
11758 && !f->redisplay
11759 && !w->redisplay
11760 && !XBUFFER (w->contents)->text->redisplay)
11761 continue;
11763 /* If a window on this frame changed size, report that to
11764 the user and clear the size-change flag. */
11765 if (FRAME_WINDOW_SIZES_CHANGED (f))
11767 Lisp_Object functions;
11769 /* Clear flag first in case we get an error below. */
11770 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11771 functions = Vwindow_size_change_functions;
11772 GCPRO2 (tail, functions);
11774 while (CONSP (functions))
11776 if (!EQ (XCAR (functions), Qt))
11777 call1 (XCAR (functions), frame);
11778 functions = XCDR (functions);
11780 UNGCPRO;
11783 GCPRO1 (tail);
11784 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11785 #ifdef HAVE_WINDOW_SYSTEM
11786 update_tool_bar (f, 0);
11787 #endif
11788 UNGCPRO;
11791 unbind_to (count, Qnil);
11793 else
11795 struct frame *sf = SELECTED_FRAME ();
11796 update_menu_bar (sf, 1, 0);
11797 #ifdef HAVE_WINDOW_SYSTEM
11798 update_tool_bar (sf, 1);
11799 #endif
11804 /* Update the menu bar item list for frame F. This has to be done
11805 before we start to fill in any display lines, because it can call
11806 eval.
11808 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11810 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11811 already ran the menu bar hooks for this redisplay, so there
11812 is no need to run them again. The return value is the
11813 updated value of this flag, to pass to the next call. */
11815 static int
11816 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11818 Lisp_Object window;
11819 register struct window *w;
11821 /* If called recursively during a menu update, do nothing. This can
11822 happen when, for instance, an activate-menubar-hook causes a
11823 redisplay. */
11824 if (inhibit_menubar_update)
11825 return hooks_run;
11827 window = FRAME_SELECTED_WINDOW (f);
11828 w = XWINDOW (window);
11830 if (FRAME_WINDOW_P (f)
11832 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11833 || defined (HAVE_NS) || defined (USE_GTK)
11834 FRAME_EXTERNAL_MENU_BAR (f)
11835 #else
11836 FRAME_MENU_BAR_LINES (f) > 0
11837 #endif
11838 : FRAME_MENU_BAR_LINES (f) > 0)
11840 /* If the user has switched buffers or windows, we need to
11841 recompute to reflect the new bindings. But we'll
11842 recompute when update_mode_lines is set too; that means
11843 that people can use force-mode-line-update to request
11844 that the menu bar be recomputed. The adverse effect on
11845 the rest of the redisplay algorithm is about the same as
11846 windows_or_buffers_changed anyway. */
11847 if (windows_or_buffers_changed
11848 /* This used to test w->update_mode_line, but we believe
11849 there is no need to recompute the menu in that case. */
11850 || update_mode_lines
11851 || window_buffer_changed (w))
11853 struct buffer *prev = current_buffer;
11854 ptrdiff_t count = SPECPDL_INDEX ();
11856 specbind (Qinhibit_menubar_update, Qt);
11858 set_buffer_internal_1 (XBUFFER (w->contents));
11859 if (save_match_data)
11860 record_unwind_save_match_data ();
11861 if (NILP (Voverriding_local_map_menu_flag))
11863 specbind (Qoverriding_terminal_local_map, Qnil);
11864 specbind (Qoverriding_local_map, Qnil);
11867 if (!hooks_run)
11869 /* Run the Lucid hook. */
11870 safe_run_hooks (Qactivate_menubar_hook);
11872 /* If it has changed current-menubar from previous value,
11873 really recompute the menu-bar from the value. */
11874 if (! NILP (Vlucid_menu_bar_dirty_flag))
11875 call0 (Qrecompute_lucid_menubar);
11877 safe_run_hooks (Qmenu_bar_update_hook);
11879 hooks_run = 1;
11882 XSETFRAME (Vmenu_updating_frame, f);
11883 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11885 /* Redisplay the menu bar in case we changed it. */
11886 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11887 || defined (HAVE_NS) || defined (USE_GTK)
11888 if (FRAME_WINDOW_P (f))
11890 #if defined (HAVE_NS)
11891 /* All frames on Mac OS share the same menubar. So only
11892 the selected frame should be allowed to set it. */
11893 if (f == SELECTED_FRAME ())
11894 #endif
11895 set_frame_menubar (f, 0, 0);
11897 else
11898 /* On a terminal screen, the menu bar is an ordinary screen
11899 line, and this makes it get updated. */
11900 w->update_mode_line = 1;
11901 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11902 /* In the non-toolkit version, the menu bar is an ordinary screen
11903 line, and this makes it get updated. */
11904 w->update_mode_line = 1;
11905 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11907 unbind_to (count, Qnil);
11908 set_buffer_internal_1 (prev);
11912 return hooks_run;
11915 /***********************************************************************
11916 Tool-bars
11917 ***********************************************************************/
11919 #ifdef HAVE_WINDOW_SYSTEM
11921 /* Tool-bar item index of the item on which a mouse button was pressed
11922 or -1. */
11924 int last_tool_bar_item;
11926 /* Select `frame' temporarily without running all the code in
11927 do_switch_frame.
11928 FIXME: Maybe do_switch_frame should be trimmed down similarly
11929 when `norecord' is set. */
11930 static void
11931 fast_set_selected_frame (Lisp_Object frame)
11933 if (!EQ (selected_frame, frame))
11935 selected_frame = frame;
11936 selected_window = XFRAME (frame)->selected_window;
11940 /* Update the tool-bar item list for frame F. This has to be done
11941 before we start to fill in any display lines. Called from
11942 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11943 and restore it here. */
11945 static void
11946 update_tool_bar (struct frame *f, int save_match_data)
11948 #if defined (USE_GTK) || defined (HAVE_NS)
11949 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11950 #else
11951 int do_update = (WINDOWP (f->tool_bar_window)
11952 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11953 #endif
11955 if (do_update)
11957 Lisp_Object window;
11958 struct window *w;
11960 window = FRAME_SELECTED_WINDOW (f);
11961 w = XWINDOW (window);
11963 /* If the user has switched buffers or windows, we need to
11964 recompute to reflect the new bindings. But we'll
11965 recompute when update_mode_lines is set too; that means
11966 that people can use force-mode-line-update to request
11967 that the menu bar be recomputed. The adverse effect on
11968 the rest of the redisplay algorithm is about the same as
11969 windows_or_buffers_changed anyway. */
11970 if (windows_or_buffers_changed
11971 || w->update_mode_line
11972 || update_mode_lines
11973 || window_buffer_changed (w))
11975 struct buffer *prev = current_buffer;
11976 ptrdiff_t count = SPECPDL_INDEX ();
11977 Lisp_Object frame, new_tool_bar;
11978 int new_n_tool_bar;
11979 struct gcpro gcpro1;
11981 /* Set current_buffer to the buffer of the selected
11982 window of the frame, so that we get the right local
11983 keymaps. */
11984 set_buffer_internal_1 (XBUFFER (w->contents));
11986 /* Save match data, if we must. */
11987 if (save_match_data)
11988 record_unwind_save_match_data ();
11990 /* Make sure that we don't accidentally use bogus keymaps. */
11991 if (NILP (Voverriding_local_map_menu_flag))
11993 specbind (Qoverriding_terminal_local_map, Qnil);
11994 specbind (Qoverriding_local_map, Qnil);
11997 GCPRO1 (new_tool_bar);
11999 /* We must temporarily set the selected frame to this frame
12000 before calling tool_bar_items, because the calculation of
12001 the tool-bar keymap uses the selected frame (see
12002 `tool-bar-make-keymap' in tool-bar.el). */
12003 eassert (EQ (selected_window,
12004 /* Since we only explicitly preserve selected_frame,
12005 check that selected_window would be redundant. */
12006 XFRAME (selected_frame)->selected_window));
12007 record_unwind_protect (fast_set_selected_frame, selected_frame);
12008 XSETFRAME (frame, f);
12009 fast_set_selected_frame (frame);
12011 /* Build desired tool-bar items from keymaps. */
12012 new_tool_bar
12013 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12014 &new_n_tool_bar);
12016 /* Redisplay the tool-bar if we changed it. */
12017 if (new_n_tool_bar != f->n_tool_bar_items
12018 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12020 /* Redisplay that happens asynchronously due to an expose event
12021 may access f->tool_bar_items. Make sure we update both
12022 variables within BLOCK_INPUT so no such event interrupts. */
12023 block_input ();
12024 fset_tool_bar_items (f, new_tool_bar);
12025 f->n_tool_bar_items = new_n_tool_bar;
12026 w->update_mode_line = 1;
12027 unblock_input ();
12030 UNGCPRO;
12032 unbind_to (count, Qnil);
12033 set_buffer_internal_1 (prev);
12038 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12040 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12041 F's desired tool-bar contents. F->tool_bar_items must have
12042 been set up previously by calling prepare_menu_bars. */
12044 static void
12045 build_desired_tool_bar_string (struct frame *f)
12047 int i, size, size_needed;
12048 struct gcpro gcpro1, gcpro2, gcpro3;
12049 Lisp_Object image, plist, props;
12051 image = plist = props = Qnil;
12052 GCPRO3 (image, plist, props);
12054 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12055 Otherwise, make a new string. */
12057 /* The size of the string we might be able to reuse. */
12058 size = (STRINGP (f->desired_tool_bar_string)
12059 ? SCHARS (f->desired_tool_bar_string)
12060 : 0);
12062 /* We need one space in the string for each image. */
12063 size_needed = f->n_tool_bar_items;
12065 /* Reuse f->desired_tool_bar_string, if possible. */
12066 if (size < size_needed || NILP (f->desired_tool_bar_string))
12067 fset_desired_tool_bar_string
12068 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12069 else
12071 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
12072 Fremove_text_properties (make_number (0), make_number (size),
12073 props, f->desired_tool_bar_string);
12076 /* Put a `display' property on the string for the images to display,
12077 put a `menu_item' property on tool-bar items with a value that
12078 is the index of the item in F's tool-bar item vector. */
12079 for (i = 0; i < f->n_tool_bar_items; ++i)
12081 #define PROP(IDX) \
12082 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12084 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12085 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12086 int hmargin, vmargin, relief, idx, end;
12088 /* If image is a vector, choose the image according to the
12089 button state. */
12090 image = PROP (TOOL_BAR_ITEM_IMAGES);
12091 if (VECTORP (image))
12093 if (enabled_p)
12094 idx = (selected_p
12095 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12096 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12097 else
12098 idx = (selected_p
12099 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12100 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12102 eassert (ASIZE (image) >= idx);
12103 image = AREF (image, idx);
12105 else
12106 idx = -1;
12108 /* Ignore invalid image specifications. */
12109 if (!valid_image_p (image))
12110 continue;
12112 /* Display the tool-bar button pressed, or depressed. */
12113 plist = Fcopy_sequence (XCDR (image));
12115 /* Compute margin and relief to draw. */
12116 relief = (tool_bar_button_relief >= 0
12117 ? tool_bar_button_relief
12118 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12119 hmargin = vmargin = relief;
12121 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12122 INT_MAX - max (hmargin, vmargin)))
12124 hmargin += XFASTINT (Vtool_bar_button_margin);
12125 vmargin += XFASTINT (Vtool_bar_button_margin);
12127 else if (CONSP (Vtool_bar_button_margin))
12129 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12130 INT_MAX - hmargin))
12131 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12133 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12134 INT_MAX - vmargin))
12135 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12138 if (auto_raise_tool_bar_buttons_p)
12140 /* Add a `:relief' property to the image spec if the item is
12141 selected. */
12142 if (selected_p)
12144 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12145 hmargin -= relief;
12146 vmargin -= relief;
12149 else
12151 /* If image is selected, display it pressed, i.e. with a
12152 negative relief. If it's not selected, display it with a
12153 raised relief. */
12154 plist = Fplist_put (plist, QCrelief,
12155 (selected_p
12156 ? make_number (-relief)
12157 : make_number (relief)));
12158 hmargin -= relief;
12159 vmargin -= relief;
12162 /* Put a margin around the image. */
12163 if (hmargin || vmargin)
12165 if (hmargin == vmargin)
12166 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12167 else
12168 plist = Fplist_put (plist, QCmargin,
12169 Fcons (make_number (hmargin),
12170 make_number (vmargin)));
12173 /* If button is not enabled, and we don't have special images
12174 for the disabled state, make the image appear disabled by
12175 applying an appropriate algorithm to it. */
12176 if (!enabled_p && idx < 0)
12177 plist = Fplist_put (plist, QCconversion, Qdisabled);
12179 /* Put a `display' text property on the string for the image to
12180 display. Put a `menu-item' property on the string that gives
12181 the start of this item's properties in the tool-bar items
12182 vector. */
12183 image = Fcons (Qimage, plist);
12184 props = list4 (Qdisplay, image,
12185 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12187 /* Let the last image hide all remaining spaces in the tool bar
12188 string. The string can be longer than needed when we reuse a
12189 previous string. */
12190 if (i + 1 == f->n_tool_bar_items)
12191 end = SCHARS (f->desired_tool_bar_string);
12192 else
12193 end = i + 1;
12194 Fadd_text_properties (make_number (i), make_number (end),
12195 props, f->desired_tool_bar_string);
12196 #undef PROP
12199 UNGCPRO;
12203 /* Display one line of the tool-bar of frame IT->f.
12205 HEIGHT specifies the desired height of the tool-bar line.
12206 If the actual height of the glyph row is less than HEIGHT, the
12207 row's height is increased to HEIGHT, and the icons are centered
12208 vertically in the new height.
12210 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12211 count a final empty row in case the tool-bar width exactly matches
12212 the window width.
12215 static void
12216 display_tool_bar_line (struct it *it, int height)
12218 struct glyph_row *row = it->glyph_row;
12219 int max_x = it->last_visible_x;
12220 struct glyph *last;
12222 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12223 clear_glyph_row (row);
12224 row->enabled_p = true;
12225 row->y = it->current_y;
12227 /* Note that this isn't made use of if the face hasn't a box,
12228 so there's no need to check the face here. */
12229 it->start_of_box_run_p = 1;
12231 while (it->current_x < max_x)
12233 int x, n_glyphs_before, i, nglyphs;
12234 struct it it_before;
12236 /* Get the next display element. */
12237 if (!get_next_display_element (it))
12239 /* Don't count empty row if we are counting needed tool-bar lines. */
12240 if (height < 0 && !it->hpos)
12241 return;
12242 break;
12245 /* Produce glyphs. */
12246 n_glyphs_before = row->used[TEXT_AREA];
12247 it_before = *it;
12249 PRODUCE_GLYPHS (it);
12251 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12252 i = 0;
12253 x = it_before.current_x;
12254 while (i < nglyphs)
12256 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12258 if (x + glyph->pixel_width > max_x)
12260 /* Glyph doesn't fit on line. Backtrack. */
12261 row->used[TEXT_AREA] = n_glyphs_before;
12262 *it = it_before;
12263 /* If this is the only glyph on this line, it will never fit on the
12264 tool-bar, so skip it. But ensure there is at least one glyph,
12265 so we don't accidentally disable the tool-bar. */
12266 if (n_glyphs_before == 0
12267 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12268 break;
12269 goto out;
12272 ++it->hpos;
12273 x += glyph->pixel_width;
12274 ++i;
12277 /* Stop at line end. */
12278 if (ITERATOR_AT_END_OF_LINE_P (it))
12279 break;
12281 set_iterator_to_next (it, 1);
12284 out:;
12286 row->displays_text_p = row->used[TEXT_AREA] != 0;
12288 /* Use default face for the border below the tool bar.
12290 FIXME: When auto-resize-tool-bars is grow-only, there is
12291 no additional border below the possibly empty tool-bar lines.
12292 So to make the extra empty lines look "normal", we have to
12293 use the tool-bar face for the border too. */
12294 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12295 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12296 it->face_id = DEFAULT_FACE_ID;
12298 extend_face_to_end_of_line (it);
12299 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12300 last->right_box_line_p = 1;
12301 if (last == row->glyphs[TEXT_AREA])
12302 last->left_box_line_p = 1;
12304 /* Make line the desired height and center it vertically. */
12305 if ((height -= it->max_ascent + it->max_descent) > 0)
12307 /* Don't add more than one line height. */
12308 height %= FRAME_LINE_HEIGHT (it->f);
12309 it->max_ascent += height / 2;
12310 it->max_descent += (height + 1) / 2;
12313 compute_line_metrics (it);
12315 /* If line is empty, make it occupy the rest of the tool-bar. */
12316 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12318 row->height = row->phys_height = it->last_visible_y - row->y;
12319 row->visible_height = row->height;
12320 row->ascent = row->phys_ascent = 0;
12321 row->extra_line_spacing = 0;
12324 row->full_width_p = 1;
12325 row->continued_p = 0;
12326 row->truncated_on_left_p = 0;
12327 row->truncated_on_right_p = 0;
12329 it->current_x = it->hpos = 0;
12330 it->current_y += row->height;
12331 ++it->vpos;
12332 ++it->glyph_row;
12336 /* Max tool-bar height. Basically, this is what makes all other windows
12337 disappear when the frame gets too small. Rethink this! */
12339 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12340 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12342 /* Value is the number of pixels needed to make all tool-bar items of
12343 frame F visible. The actual number of glyph rows needed is
12344 returned in *N_ROWS if non-NULL. */
12346 static int
12347 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12349 struct window *w = XWINDOW (f->tool_bar_window);
12350 struct it it;
12351 /* tool_bar_height is called from redisplay_tool_bar after building
12352 the desired matrix, so use (unused) mode-line row as temporary row to
12353 avoid destroying the first tool-bar row. */
12354 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12356 /* Initialize an iterator for iteration over
12357 F->desired_tool_bar_string in the tool-bar window of frame F. */
12358 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12359 it.first_visible_x = 0;
12360 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12361 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12362 it.paragraph_embedding = L2R;
12364 while (!ITERATOR_AT_END_P (&it))
12366 clear_glyph_row (temp_row);
12367 it.glyph_row = temp_row;
12368 display_tool_bar_line (&it, -1);
12370 clear_glyph_row (temp_row);
12372 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12373 if (n_rows)
12374 *n_rows = it.vpos > 0 ? it.vpos : -1;
12376 if (pixelwise)
12377 return it.current_y;
12378 else
12379 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12382 #endif /* !USE_GTK && !HAVE_NS */
12384 #if defined USE_GTK || defined HAVE_NS
12385 EXFUN (Ftool_bar_height, 2) ATTRIBUTE_CONST;
12386 EXFUN (Ftool_bar_lines_needed, 1) ATTRIBUTE_CONST;
12387 #endif
12389 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12390 0, 2, 0,
12391 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12392 If FRAME is nil or omitted, use the selected frame. Optional argument
12393 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12394 (Lisp_Object frame, Lisp_Object pixelwise)
12396 int height = 0;
12398 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12399 struct frame *f = decode_any_frame (frame);
12401 if (WINDOWP (f->tool_bar_window)
12402 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12404 update_tool_bar (f, 1);
12405 if (f->n_tool_bar_items)
12407 build_desired_tool_bar_string (f);
12408 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12411 #endif
12413 return make_number (height);
12417 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12418 height should be changed. */
12420 static int
12421 redisplay_tool_bar (struct frame *f)
12423 #if defined (USE_GTK) || defined (HAVE_NS)
12425 if (FRAME_EXTERNAL_TOOL_BAR (f))
12426 update_frame_tool_bar (f);
12427 return 0;
12429 #else /* !USE_GTK && !HAVE_NS */
12431 struct window *w;
12432 struct it it;
12433 struct glyph_row *row;
12435 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12436 do anything. This means you must start with tool-bar-lines
12437 non-zero to get the auto-sizing effect. Or in other words, you
12438 can turn off tool-bars by specifying tool-bar-lines zero. */
12439 if (!WINDOWP (f->tool_bar_window)
12440 || (w = XWINDOW (f->tool_bar_window),
12441 WINDOW_PIXEL_HEIGHT (w) == 0))
12442 return 0;
12444 /* Set up an iterator for the tool-bar window. */
12445 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12446 it.first_visible_x = 0;
12447 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12448 row = it.glyph_row;
12450 /* Build a string that represents the contents of the tool-bar. */
12451 build_desired_tool_bar_string (f);
12452 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12453 /* FIXME: This should be controlled by a user option. But it
12454 doesn't make sense to have an R2L tool bar if the menu bar cannot
12455 be drawn also R2L, and making the menu bar R2L is tricky due
12456 toolkit-specific code that implements it. If an R2L tool bar is
12457 ever supported, display_tool_bar_line should also be augmented to
12458 call unproduce_glyphs like display_line and display_string
12459 do. */
12460 it.paragraph_embedding = L2R;
12462 if (f->n_tool_bar_rows == 0)
12464 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12466 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12468 Lisp_Object frame;
12469 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12470 / FRAME_LINE_HEIGHT (f));
12472 XSETFRAME (frame, f);
12473 Fmodify_frame_parameters (frame,
12474 list1 (Fcons (Qtool_bar_lines,
12475 make_number (new_lines))));
12476 /* Always do that now. */
12477 clear_glyph_matrix (w->desired_matrix);
12478 f->fonts_changed = 1;
12479 return 1;
12483 /* Display as many lines as needed to display all tool-bar items. */
12485 if (f->n_tool_bar_rows > 0)
12487 int border, rows, height, extra;
12489 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12490 border = XINT (Vtool_bar_border);
12491 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12492 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12493 else if (EQ (Vtool_bar_border, Qborder_width))
12494 border = f->border_width;
12495 else
12496 border = 0;
12497 if (border < 0)
12498 border = 0;
12500 rows = f->n_tool_bar_rows;
12501 height = max (1, (it.last_visible_y - border) / rows);
12502 extra = it.last_visible_y - border - height * rows;
12504 while (it.current_y < it.last_visible_y)
12506 int h = 0;
12507 if (extra > 0 && rows-- > 0)
12509 h = (extra + rows - 1) / rows;
12510 extra -= h;
12512 display_tool_bar_line (&it, height + h);
12515 else
12517 while (it.current_y < it.last_visible_y)
12518 display_tool_bar_line (&it, 0);
12521 /* It doesn't make much sense to try scrolling in the tool-bar
12522 window, so don't do it. */
12523 w->desired_matrix->no_scrolling_p = 1;
12524 w->must_be_updated_p = 1;
12526 if (!NILP (Vauto_resize_tool_bars))
12528 /* Do we really allow the toolbar to occupy the whole frame? */
12529 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12530 int change_height_p = 0;
12532 /* If we couldn't display everything, change the tool-bar's
12533 height if there is room for more. */
12534 if (IT_STRING_CHARPOS (it) < it.end_charpos
12535 && it.current_y < max_tool_bar_height)
12536 change_height_p = 1;
12538 /* We subtract 1 because display_tool_bar_line advances the
12539 glyph_row pointer before returning to its caller. We want to
12540 examine the last glyph row produced by
12541 display_tool_bar_line. */
12542 row = it.glyph_row - 1;
12544 /* If there are blank lines at the end, except for a partially
12545 visible blank line at the end that is smaller than
12546 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12547 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12548 && row->height >= FRAME_LINE_HEIGHT (f))
12549 change_height_p = 1;
12551 /* If row displays tool-bar items, but is partially visible,
12552 change the tool-bar's height. */
12553 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12554 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12555 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12556 change_height_p = 1;
12558 /* Resize windows as needed by changing the `tool-bar-lines'
12559 frame parameter. */
12560 if (change_height_p)
12562 Lisp_Object frame;
12563 int nrows;
12564 int new_height = tool_bar_height (f, &nrows, 1);
12566 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12567 && !f->minimize_tool_bar_window_p)
12568 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12569 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12570 f->minimize_tool_bar_window_p = 0;
12572 if (change_height_p)
12574 /* Current size of the tool-bar window in canonical line
12575 units. */
12576 int old_lines = WINDOW_TOTAL_LINES (w);
12577 /* Required size of the tool-bar window in canonical
12578 line units. */
12579 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12580 / FRAME_LINE_HEIGHT (f));
12581 /* Maximum size of the tool-bar window in canonical line
12582 units that this frame can allow. */
12583 int max_lines =
12584 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12586 /* Don't try to change the tool-bar window size and set
12587 the fonts_changed flag unless really necessary. That
12588 flag causes redisplay to give up and retry
12589 redisplaying the frame from scratch, so setting it
12590 unnecessarily can lead to nasty redisplay loops. */
12591 if (new_lines <= max_lines
12592 && eabs (new_lines - old_lines) >= 1)
12594 XSETFRAME (frame, f);
12595 Fmodify_frame_parameters (frame,
12596 list1 (Fcons (Qtool_bar_lines,
12597 make_number (new_lines))));
12598 clear_glyph_matrix (w->desired_matrix);
12599 f->n_tool_bar_rows = nrows;
12600 f->fonts_changed = 1;
12601 return 1;
12607 f->minimize_tool_bar_window_p = 0;
12608 return 0;
12610 #endif /* USE_GTK || HAVE_NS */
12613 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12615 /* Get information about the tool-bar item which is displayed in GLYPH
12616 on frame F. Return in *PROP_IDX the index where tool-bar item
12617 properties start in F->tool_bar_items. Value is zero if
12618 GLYPH doesn't display a tool-bar item. */
12620 static int
12621 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12623 Lisp_Object prop;
12624 int success_p;
12625 int charpos;
12627 /* This function can be called asynchronously, which means we must
12628 exclude any possibility that Fget_text_property signals an
12629 error. */
12630 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12631 charpos = max (0, charpos);
12633 /* Get the text property `menu-item' at pos. The value of that
12634 property is the start index of this item's properties in
12635 F->tool_bar_items. */
12636 prop = Fget_text_property (make_number (charpos),
12637 Qmenu_item, f->current_tool_bar_string);
12638 if (INTEGERP (prop))
12640 *prop_idx = XINT (prop);
12641 success_p = 1;
12643 else
12644 success_p = 0;
12646 return success_p;
12650 /* Get information about the tool-bar item at position X/Y on frame F.
12651 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12652 the current matrix of the tool-bar window of F, or NULL if not
12653 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12654 item in F->tool_bar_items. Value is
12656 -1 if X/Y is not on a tool-bar item
12657 0 if X/Y is on the same item that was highlighted before.
12658 1 otherwise. */
12660 static int
12661 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12662 int *hpos, int *vpos, int *prop_idx)
12664 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12665 struct window *w = XWINDOW (f->tool_bar_window);
12666 int area;
12668 /* Find the glyph under X/Y. */
12669 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12670 if (*glyph == NULL)
12671 return -1;
12673 /* Get the start of this tool-bar item's properties in
12674 f->tool_bar_items. */
12675 if (!tool_bar_item_info (f, *glyph, prop_idx))
12676 return -1;
12678 /* Is mouse on the highlighted item? */
12679 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12680 && *vpos >= hlinfo->mouse_face_beg_row
12681 && *vpos <= hlinfo->mouse_face_end_row
12682 && (*vpos > hlinfo->mouse_face_beg_row
12683 || *hpos >= hlinfo->mouse_face_beg_col)
12684 && (*vpos < hlinfo->mouse_face_end_row
12685 || *hpos < hlinfo->mouse_face_end_col
12686 || hlinfo->mouse_face_past_end))
12687 return 0;
12689 return 1;
12693 /* EXPORT:
12694 Handle mouse button event on the tool-bar of frame F, at
12695 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12696 0 for button release. MODIFIERS is event modifiers for button
12697 release. */
12699 void
12700 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12701 int modifiers)
12703 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12704 struct window *w = XWINDOW (f->tool_bar_window);
12705 int hpos, vpos, prop_idx;
12706 struct glyph *glyph;
12707 Lisp_Object enabled_p;
12708 int ts;
12710 /* If not on the highlighted tool-bar item, and mouse-highlight is
12711 non-nil, return. This is so we generate the tool-bar button
12712 click only when the mouse button is released on the same item as
12713 where it was pressed. However, when mouse-highlight is disabled,
12714 generate the click when the button is released regardless of the
12715 highlight, since tool-bar items are not highlighted in that
12716 case. */
12717 frame_to_window_pixel_xy (w, &x, &y);
12718 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12719 if (ts == -1
12720 || (ts != 0 && !NILP (Vmouse_highlight)))
12721 return;
12723 /* When mouse-highlight is off, generate the click for the item
12724 where the button was pressed, disregarding where it was
12725 released. */
12726 if (NILP (Vmouse_highlight) && !down_p)
12727 prop_idx = last_tool_bar_item;
12729 /* If item is disabled, do nothing. */
12730 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12731 if (NILP (enabled_p))
12732 return;
12734 if (down_p)
12736 /* Show item in pressed state. */
12737 if (!NILP (Vmouse_highlight))
12738 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12739 last_tool_bar_item = prop_idx;
12741 else
12743 Lisp_Object key, frame;
12744 struct input_event event;
12745 EVENT_INIT (event);
12747 /* Show item in released state. */
12748 if (!NILP (Vmouse_highlight))
12749 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12751 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12753 XSETFRAME (frame, f);
12754 event.kind = TOOL_BAR_EVENT;
12755 event.frame_or_window = frame;
12756 event.arg = frame;
12757 kbd_buffer_store_event (&event);
12759 event.kind = TOOL_BAR_EVENT;
12760 event.frame_or_window = frame;
12761 event.arg = key;
12762 event.modifiers = modifiers;
12763 kbd_buffer_store_event (&event);
12764 last_tool_bar_item = -1;
12769 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12770 tool-bar window-relative coordinates X/Y. Called from
12771 note_mouse_highlight. */
12773 static void
12774 note_tool_bar_highlight (struct frame *f, int x, int y)
12776 Lisp_Object window = f->tool_bar_window;
12777 struct window *w = XWINDOW (window);
12778 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12779 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12780 int hpos, vpos;
12781 struct glyph *glyph;
12782 struct glyph_row *row;
12783 int i;
12784 Lisp_Object enabled_p;
12785 int prop_idx;
12786 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12787 int mouse_down_p, rc;
12789 /* Function note_mouse_highlight is called with negative X/Y
12790 values when mouse moves outside of the frame. */
12791 if (x <= 0 || y <= 0)
12793 clear_mouse_face (hlinfo);
12794 return;
12797 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12798 if (rc < 0)
12800 /* Not on tool-bar item. */
12801 clear_mouse_face (hlinfo);
12802 return;
12804 else if (rc == 0)
12805 /* On same tool-bar item as before. */
12806 goto set_help_echo;
12808 clear_mouse_face (hlinfo);
12810 /* Mouse is down, but on different tool-bar item? */
12811 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12812 && f == dpyinfo->last_mouse_frame);
12814 if (mouse_down_p
12815 && last_tool_bar_item != prop_idx)
12816 return;
12818 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12820 /* If tool-bar item is not enabled, don't highlight it. */
12821 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12822 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12824 /* Compute the x-position of the glyph. In front and past the
12825 image is a space. We include this in the highlighted area. */
12826 row = MATRIX_ROW (w->current_matrix, vpos);
12827 for (i = x = 0; i < hpos; ++i)
12828 x += row->glyphs[TEXT_AREA][i].pixel_width;
12830 /* Record this as the current active region. */
12831 hlinfo->mouse_face_beg_col = hpos;
12832 hlinfo->mouse_face_beg_row = vpos;
12833 hlinfo->mouse_face_beg_x = x;
12834 hlinfo->mouse_face_past_end = 0;
12836 hlinfo->mouse_face_end_col = hpos + 1;
12837 hlinfo->mouse_face_end_row = vpos;
12838 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12839 hlinfo->mouse_face_window = window;
12840 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12842 /* Display it as active. */
12843 show_mouse_face (hlinfo, draw);
12846 set_help_echo:
12848 /* Set help_echo_string to a help string to display for this tool-bar item.
12849 XTread_socket does the rest. */
12850 help_echo_object = help_echo_window = Qnil;
12851 help_echo_pos = -1;
12852 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12853 if (NILP (help_echo_string))
12854 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12857 #endif /* !USE_GTK && !HAVE_NS */
12859 #endif /* HAVE_WINDOW_SYSTEM */
12863 /************************************************************************
12864 Horizontal scrolling
12865 ************************************************************************/
12867 static int hscroll_window_tree (Lisp_Object);
12868 static int hscroll_windows (Lisp_Object);
12870 /* For all leaf windows in the window tree rooted at WINDOW, set their
12871 hscroll value so that PT is (i) visible in the window, and (ii) so
12872 that it is not within a certain margin at the window's left and
12873 right border. Value is non-zero if any window's hscroll has been
12874 changed. */
12876 static int
12877 hscroll_window_tree (Lisp_Object window)
12879 int hscrolled_p = 0;
12880 int hscroll_relative_p = FLOATP (Vhscroll_step);
12881 int hscroll_step_abs = 0;
12882 double hscroll_step_rel = 0;
12884 if (hscroll_relative_p)
12886 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12887 if (hscroll_step_rel < 0)
12889 hscroll_relative_p = 0;
12890 hscroll_step_abs = 0;
12893 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12895 hscroll_step_abs = XINT (Vhscroll_step);
12896 if (hscroll_step_abs < 0)
12897 hscroll_step_abs = 0;
12899 else
12900 hscroll_step_abs = 0;
12902 while (WINDOWP (window))
12904 struct window *w = XWINDOW (window);
12906 if (WINDOWP (w->contents))
12907 hscrolled_p |= hscroll_window_tree (w->contents);
12908 else if (w->cursor.vpos >= 0)
12910 int h_margin;
12911 int text_area_width;
12912 struct glyph_row *cursor_row;
12913 struct glyph_row *bottom_row;
12914 int row_r2l_p;
12916 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12917 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12918 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12919 else
12920 cursor_row = bottom_row - 1;
12922 if (!cursor_row->enabled_p)
12924 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12925 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12926 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12927 else
12928 cursor_row = bottom_row - 1;
12930 row_r2l_p = cursor_row->reversed_p;
12932 text_area_width = window_box_width (w, TEXT_AREA);
12934 /* Scroll when cursor is inside this scroll margin. */
12935 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12937 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12938 /* In some pathological cases, like restoring a window
12939 configuration into a frame that is much smaller than
12940 the one from which the configuration was saved, we
12941 get glyph rows whose start and end have zero buffer
12942 positions, which we cannot handle below. Just skip
12943 such windows. */
12944 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12945 /* For left-to-right rows, hscroll when cursor is either
12946 (i) inside the right hscroll margin, or (ii) if it is
12947 inside the left margin and the window is already
12948 hscrolled. */
12949 && ((!row_r2l_p
12950 && ((w->hscroll
12951 && w->cursor.x <= h_margin)
12952 || (cursor_row->enabled_p
12953 && cursor_row->truncated_on_right_p
12954 && (w->cursor.x >= text_area_width - h_margin))))
12955 /* For right-to-left rows, the logic is similar,
12956 except that rules for scrolling to left and right
12957 are reversed. E.g., if cursor.x <= h_margin, we
12958 need to hscroll "to the right" unconditionally,
12959 and that will scroll the screen to the left so as
12960 to reveal the next portion of the row. */
12961 || (row_r2l_p
12962 && ((cursor_row->enabled_p
12963 /* FIXME: It is confusing to set the
12964 truncated_on_right_p flag when R2L rows
12965 are actually truncated on the left. */
12966 && cursor_row->truncated_on_right_p
12967 && w->cursor.x <= h_margin)
12968 || (w->hscroll
12969 && (w->cursor.x >= text_area_width - h_margin))))))
12971 struct it it;
12972 ptrdiff_t hscroll;
12973 struct buffer *saved_current_buffer;
12974 ptrdiff_t pt;
12975 int wanted_x;
12977 /* Find point in a display of infinite width. */
12978 saved_current_buffer = current_buffer;
12979 current_buffer = XBUFFER (w->contents);
12981 if (w == XWINDOW (selected_window))
12982 pt = PT;
12983 else
12984 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12986 /* Move iterator to pt starting at cursor_row->start in
12987 a line with infinite width. */
12988 init_to_row_start (&it, w, cursor_row);
12989 it.last_visible_x = INFINITY;
12990 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12991 current_buffer = saved_current_buffer;
12993 /* Position cursor in window. */
12994 if (!hscroll_relative_p && hscroll_step_abs == 0)
12995 hscroll = max (0, (it.current_x
12996 - (ITERATOR_AT_END_OF_LINE_P (&it)
12997 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12998 : (text_area_width / 2))))
12999 / FRAME_COLUMN_WIDTH (it.f);
13000 else if ((!row_r2l_p
13001 && w->cursor.x >= text_area_width - h_margin)
13002 || (row_r2l_p && w->cursor.x <= h_margin))
13004 if (hscroll_relative_p)
13005 wanted_x = text_area_width * (1 - hscroll_step_rel)
13006 - h_margin;
13007 else
13008 wanted_x = text_area_width
13009 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13010 - h_margin;
13011 hscroll
13012 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13014 else
13016 if (hscroll_relative_p)
13017 wanted_x = text_area_width * hscroll_step_rel
13018 + h_margin;
13019 else
13020 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13021 + h_margin;
13022 hscroll
13023 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13025 hscroll = max (hscroll, w->min_hscroll);
13027 /* Don't prevent redisplay optimizations if hscroll
13028 hasn't changed, as it will unnecessarily slow down
13029 redisplay. */
13030 if (w->hscroll != hscroll)
13032 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
13033 w->hscroll = hscroll;
13034 hscrolled_p = 1;
13039 window = w->next;
13042 /* Value is non-zero if hscroll of any leaf window has been changed. */
13043 return hscrolled_p;
13047 /* Set hscroll so that cursor is visible and not inside horizontal
13048 scroll margins for all windows in the tree rooted at WINDOW. See
13049 also hscroll_window_tree above. Value is non-zero if any window's
13050 hscroll has been changed. If it has, desired matrices on the frame
13051 of WINDOW are cleared. */
13053 static int
13054 hscroll_windows (Lisp_Object window)
13056 int hscrolled_p = hscroll_window_tree (window);
13057 if (hscrolled_p)
13058 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13059 return hscrolled_p;
13064 /************************************************************************
13065 Redisplay
13066 ************************************************************************/
13068 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13069 to a non-zero value. This is sometimes handy to have in a debugger
13070 session. */
13072 #ifdef GLYPH_DEBUG
13074 /* First and last unchanged row for try_window_id. */
13076 static int debug_first_unchanged_at_end_vpos;
13077 static int debug_last_unchanged_at_beg_vpos;
13079 /* Delta vpos and y. */
13081 static int debug_dvpos, debug_dy;
13083 /* Delta in characters and bytes for try_window_id. */
13085 static ptrdiff_t debug_delta, debug_delta_bytes;
13087 /* Values of window_end_pos and window_end_vpos at the end of
13088 try_window_id. */
13090 static ptrdiff_t debug_end_vpos;
13092 /* Append a string to W->desired_matrix->method. FMT is a printf
13093 format string. If trace_redisplay_p is true also printf the
13094 resulting string to stderr. */
13096 static void debug_method_add (struct window *, char const *, ...)
13097 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13099 static void
13100 debug_method_add (struct window *w, char const *fmt, ...)
13102 void *ptr = w;
13103 char *method = w->desired_matrix->method;
13104 int len = strlen (method);
13105 int size = sizeof w->desired_matrix->method;
13106 int remaining = size - len - 1;
13107 va_list ap;
13109 if (len && remaining)
13111 method[len] = '|';
13112 --remaining, ++len;
13115 va_start (ap, fmt);
13116 vsnprintf (method + len, remaining + 1, fmt, ap);
13117 va_end (ap);
13119 if (trace_redisplay_p)
13120 fprintf (stderr, "%p (%s): %s\n",
13121 ptr,
13122 ((BUFFERP (w->contents)
13123 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13124 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13125 : "no buffer"),
13126 method + len);
13129 #endif /* GLYPH_DEBUG */
13132 /* Value is non-zero if all changes in window W, which displays
13133 current_buffer, are in the text between START and END. START is a
13134 buffer position, END is given as a distance from Z. Used in
13135 redisplay_internal for display optimization. */
13137 static int
13138 text_outside_line_unchanged_p (struct window *w,
13139 ptrdiff_t start, ptrdiff_t end)
13141 int unchanged_p = 1;
13143 /* If text or overlays have changed, see where. */
13144 if (window_outdated (w))
13146 /* Gap in the line? */
13147 if (GPT < start || Z - GPT < end)
13148 unchanged_p = 0;
13150 /* Changes start in front of the line, or end after it? */
13151 if (unchanged_p
13152 && (BEG_UNCHANGED < start - 1
13153 || END_UNCHANGED < end))
13154 unchanged_p = 0;
13156 /* If selective display, can't optimize if changes start at the
13157 beginning of the line. */
13158 if (unchanged_p
13159 && INTEGERP (BVAR (current_buffer, selective_display))
13160 && XINT (BVAR (current_buffer, selective_display)) > 0
13161 && (BEG_UNCHANGED < start || GPT <= start))
13162 unchanged_p = 0;
13164 /* If there are overlays at the start or end of the line, these
13165 may have overlay strings with newlines in them. A change at
13166 START, for instance, may actually concern the display of such
13167 overlay strings as well, and they are displayed on different
13168 lines. So, quickly rule out this case. (For the future, it
13169 might be desirable to implement something more telling than
13170 just BEG/END_UNCHANGED.) */
13171 if (unchanged_p)
13173 if (BEG + BEG_UNCHANGED == start
13174 && overlay_touches_p (start))
13175 unchanged_p = 0;
13176 if (END_UNCHANGED == end
13177 && overlay_touches_p (Z - end))
13178 unchanged_p = 0;
13181 /* Under bidi reordering, adding or deleting a character in the
13182 beginning of a paragraph, before the first strong directional
13183 character, can change the base direction of the paragraph (unless
13184 the buffer specifies a fixed paragraph direction), which will
13185 require to redisplay the whole paragraph. It might be worthwhile
13186 to find the paragraph limits and widen the range of redisplayed
13187 lines to that, but for now just give up this optimization. */
13188 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13189 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13190 unchanged_p = 0;
13193 return unchanged_p;
13197 /* Do a frame update, taking possible shortcuts into account. This is
13198 the main external entry point for redisplay.
13200 If the last redisplay displayed an echo area message and that message
13201 is no longer requested, we clear the echo area or bring back the
13202 mini-buffer if that is in use. */
13204 void
13205 redisplay (void)
13207 redisplay_internal ();
13211 static Lisp_Object
13212 overlay_arrow_string_or_property (Lisp_Object var)
13214 Lisp_Object val;
13216 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13217 return val;
13219 return Voverlay_arrow_string;
13222 /* Return 1 if there are any overlay-arrows in current_buffer. */
13223 static int
13224 overlay_arrow_in_current_buffer_p (void)
13226 Lisp_Object vlist;
13228 for (vlist = Voverlay_arrow_variable_list;
13229 CONSP (vlist);
13230 vlist = XCDR (vlist))
13232 Lisp_Object var = XCAR (vlist);
13233 Lisp_Object val;
13235 if (!SYMBOLP (var))
13236 continue;
13237 val = find_symbol_value (var);
13238 if (MARKERP (val)
13239 && current_buffer == XMARKER (val)->buffer)
13240 return 1;
13242 return 0;
13246 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13247 has changed. */
13249 static int
13250 overlay_arrows_changed_p (void)
13252 Lisp_Object vlist;
13254 for (vlist = Voverlay_arrow_variable_list;
13255 CONSP (vlist);
13256 vlist = XCDR (vlist))
13258 Lisp_Object var = XCAR (vlist);
13259 Lisp_Object val, pstr;
13261 if (!SYMBOLP (var))
13262 continue;
13263 val = find_symbol_value (var);
13264 if (!MARKERP (val))
13265 continue;
13266 if (! EQ (COERCE_MARKER (val),
13267 Fget (var, Qlast_arrow_position))
13268 || ! (pstr = overlay_arrow_string_or_property (var),
13269 EQ (pstr, Fget (var, Qlast_arrow_string))))
13270 return 1;
13272 return 0;
13275 /* Mark overlay arrows to be updated on next redisplay. */
13277 static void
13278 update_overlay_arrows (int up_to_date)
13280 Lisp_Object vlist;
13282 for (vlist = Voverlay_arrow_variable_list;
13283 CONSP (vlist);
13284 vlist = XCDR (vlist))
13286 Lisp_Object var = XCAR (vlist);
13288 if (!SYMBOLP (var))
13289 continue;
13291 if (up_to_date > 0)
13293 Lisp_Object val = find_symbol_value (var);
13294 Fput (var, Qlast_arrow_position,
13295 COERCE_MARKER (val));
13296 Fput (var, Qlast_arrow_string,
13297 overlay_arrow_string_or_property (var));
13299 else if (up_to_date < 0
13300 || !NILP (Fget (var, Qlast_arrow_position)))
13302 Fput (var, Qlast_arrow_position, Qt);
13303 Fput (var, Qlast_arrow_string, Qt);
13309 /* Return overlay arrow string to display at row.
13310 Return integer (bitmap number) for arrow bitmap in left fringe.
13311 Return nil if no overlay arrow. */
13313 static Lisp_Object
13314 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13316 Lisp_Object vlist;
13318 for (vlist = Voverlay_arrow_variable_list;
13319 CONSP (vlist);
13320 vlist = XCDR (vlist))
13322 Lisp_Object var = XCAR (vlist);
13323 Lisp_Object val;
13325 if (!SYMBOLP (var))
13326 continue;
13328 val = find_symbol_value (var);
13330 if (MARKERP (val)
13331 && current_buffer == XMARKER (val)->buffer
13332 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13334 if (FRAME_WINDOW_P (it->f)
13335 /* FIXME: if ROW->reversed_p is set, this should test
13336 the right fringe, not the left one. */
13337 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13339 #ifdef HAVE_WINDOW_SYSTEM
13340 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13342 int fringe_bitmap;
13343 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13344 return make_number (fringe_bitmap);
13346 #endif
13347 return make_number (-1); /* Use default arrow bitmap. */
13349 return overlay_arrow_string_or_property (var);
13353 return Qnil;
13356 /* Return 1 if point moved out of or into a composition. Otherwise
13357 return 0. PREV_BUF and PREV_PT are the last point buffer and
13358 position. BUF and PT are the current point buffer and position. */
13360 static int
13361 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13362 struct buffer *buf, ptrdiff_t pt)
13364 ptrdiff_t start, end;
13365 Lisp_Object prop;
13366 Lisp_Object buffer;
13368 XSETBUFFER (buffer, buf);
13369 /* Check a composition at the last point if point moved within the
13370 same buffer. */
13371 if (prev_buf == buf)
13373 if (prev_pt == pt)
13374 /* Point didn't move. */
13375 return 0;
13377 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13378 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13379 && composition_valid_p (start, end, prop)
13380 && start < prev_pt && end > prev_pt)
13381 /* The last point was within the composition. Return 1 iff
13382 point moved out of the composition. */
13383 return (pt <= start || pt >= end);
13386 /* Check a composition at the current point. */
13387 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13388 && find_composition (pt, -1, &start, &end, &prop, buffer)
13389 && composition_valid_p (start, end, prop)
13390 && start < pt && end > pt);
13393 /* Reconsider the clip changes of buffer which is displayed in W. */
13395 static void
13396 reconsider_clip_changes (struct window *w)
13398 struct buffer *b = XBUFFER (w->contents);
13400 if (b->clip_changed
13401 && w->window_end_valid
13402 && w->current_matrix->buffer == b
13403 && w->current_matrix->zv == BUF_ZV (b)
13404 && w->current_matrix->begv == BUF_BEGV (b))
13405 b->clip_changed = 0;
13407 /* If display wasn't paused, and W is not a tool bar window, see if
13408 point has been moved into or out of a composition. In that case,
13409 we set b->clip_changed to 1 to force updating the screen. If
13410 b->clip_changed has already been set to 1, we can skip this
13411 check. */
13412 if (!b->clip_changed && w->window_end_valid)
13414 ptrdiff_t pt = (w == XWINDOW (selected_window)
13415 ? PT : marker_position (w->pointm));
13417 if ((w->current_matrix->buffer != b || pt != w->last_point)
13418 && check_point_in_composition (w->current_matrix->buffer,
13419 w->last_point, b, pt))
13420 b->clip_changed = 1;
13424 static void
13425 propagate_buffer_redisplay (void)
13426 { /* Resetting b->text->redisplay is problematic!
13427 We can't just reset it in the case that some window that displays
13428 it has not been redisplayed; and such a window can stay
13429 unredisplayed for a long time if it's currently invisible.
13430 But we do want to reset it at the end of redisplay otherwise
13431 its displayed windows will keep being redisplayed over and over
13432 again.
13433 So we copy all b->text->redisplay flags up to their windows here,
13434 such that mark_window_display_accurate can safely reset
13435 b->text->redisplay. */
13436 Lisp_Object ws = window_list ();
13437 for (; CONSP (ws); ws = XCDR (ws))
13439 struct window *thisw = XWINDOW (XCAR (ws));
13440 struct buffer *thisb = XBUFFER (thisw->contents);
13441 if (thisb->text->redisplay)
13442 thisw->redisplay = true;
13446 #define STOP_POLLING \
13447 do { if (! polling_stopped_here) stop_polling (); \
13448 polling_stopped_here = 1; } while (0)
13450 #define RESUME_POLLING \
13451 do { if (polling_stopped_here) start_polling (); \
13452 polling_stopped_here = 0; } while (0)
13455 /* Perhaps in the future avoid recentering windows if it
13456 is not necessary; currently that causes some problems. */
13458 static void
13459 redisplay_internal (void)
13461 struct window *w = XWINDOW (selected_window);
13462 struct window *sw;
13463 struct frame *fr;
13464 int pending;
13465 bool must_finish = 0, match_p;
13466 struct text_pos tlbufpos, tlendpos;
13467 int number_of_visible_frames;
13468 ptrdiff_t count;
13469 struct frame *sf;
13470 int polling_stopped_here = 0;
13471 Lisp_Object tail, frame;
13473 /* True means redisplay has to consider all windows on all
13474 frames. False, only selected_window is considered. */
13475 bool consider_all_windows_p;
13477 /* True means redisplay has to redisplay the miniwindow. */
13478 bool update_miniwindow_p = false;
13480 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13482 /* No redisplay if running in batch mode or frame is not yet fully
13483 initialized, or redisplay is explicitly turned off by setting
13484 Vinhibit_redisplay. */
13485 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13486 || !NILP (Vinhibit_redisplay))
13487 return;
13489 /* Don't examine these until after testing Vinhibit_redisplay.
13490 When Emacs is shutting down, perhaps because its connection to
13491 X has dropped, we should not look at them at all. */
13492 fr = XFRAME (w->frame);
13493 sf = SELECTED_FRAME ();
13495 if (!fr->glyphs_initialized_p)
13496 return;
13498 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13499 if (popup_activated ())
13500 return;
13501 #endif
13503 /* I don't think this happens but let's be paranoid. */
13504 if (redisplaying_p)
13505 return;
13507 /* Record a function that clears redisplaying_p
13508 when we leave this function. */
13509 count = SPECPDL_INDEX ();
13510 record_unwind_protect_void (unwind_redisplay);
13511 redisplaying_p = 1;
13512 specbind (Qinhibit_free_realized_faces, Qnil);
13514 /* Record this function, so it appears on the profiler's backtraces. */
13515 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13517 FOR_EACH_FRAME (tail, frame)
13518 XFRAME (frame)->already_hscrolled_p = 0;
13520 retry:
13521 /* Remember the currently selected window. */
13522 sw = w;
13524 pending = 0;
13525 last_escape_glyph_frame = NULL;
13526 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13527 last_glyphless_glyph_frame = NULL;
13528 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13530 /* If face_change_count is non-zero, init_iterator will free all
13531 realized faces, which includes the faces referenced from current
13532 matrices. So, we can't reuse current matrices in this case. */
13533 if (face_change_count)
13534 windows_or_buffers_changed = 47;
13536 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13537 && FRAME_TTY (sf)->previous_frame != sf)
13539 /* Since frames on a single ASCII terminal share the same
13540 display area, displaying a different frame means redisplay
13541 the whole thing. */
13542 SET_FRAME_GARBAGED (sf);
13543 #ifndef DOS_NT
13544 set_tty_color_mode (FRAME_TTY (sf), sf);
13545 #endif
13546 FRAME_TTY (sf)->previous_frame = sf;
13549 /* Set the visible flags for all frames. Do this before checking for
13550 resized or garbaged frames; they want to know if their frames are
13551 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13552 number_of_visible_frames = 0;
13554 FOR_EACH_FRAME (tail, frame)
13556 struct frame *f = XFRAME (frame);
13558 if (FRAME_VISIBLE_P (f))
13560 ++number_of_visible_frames;
13561 /* Adjust matrices for visible frames only. */
13562 if (f->fonts_changed)
13564 adjust_frame_glyphs (f);
13565 f->fonts_changed = 0;
13567 /* If cursor type has been changed on the frame
13568 other than selected, consider all frames. */
13569 if (f != sf && f->cursor_type_changed)
13570 update_mode_lines = 31;
13572 clear_desired_matrices (f);
13575 /* Notice any pending interrupt request to change frame size. */
13576 do_pending_window_change (1);
13578 /* do_pending_window_change could change the selected_window due to
13579 frame resizing which makes the selected window too small. */
13580 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13581 sw = w;
13583 /* Clear frames marked as garbaged. */
13584 clear_garbaged_frames ();
13586 /* Build menubar and tool-bar items. */
13587 if (NILP (Vmemory_full))
13588 prepare_menu_bars ();
13590 reconsider_clip_changes (w);
13592 /* In most cases selected window displays current buffer. */
13593 match_p = XBUFFER (w->contents) == current_buffer;
13594 if (match_p)
13596 /* Detect case that we need to write or remove a star in the mode line. */
13597 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13598 w->update_mode_line = 1;
13600 if (mode_line_update_needed (w))
13601 w->update_mode_line = 1;
13603 /* If reconsider_clip_changes above decided that the narrowing
13604 in the current buffer changed, make sure all other windows
13605 showing that buffer will be redisplayed. */
13606 if (current_buffer->clip_changed)
13607 bset_update_mode_line (current_buffer);
13610 /* Normally the message* functions will have already displayed and
13611 updated the echo area, but the frame may have been trashed, or
13612 the update may have been preempted, so display the echo area
13613 again here. Checking message_cleared_p captures the case that
13614 the echo area should be cleared. */
13615 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13616 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13617 || (message_cleared_p
13618 && minibuf_level == 0
13619 /* If the mini-window is currently selected, this means the
13620 echo-area doesn't show through. */
13621 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13623 int window_height_changed_p = echo_area_display (0);
13625 if (message_cleared_p)
13626 update_miniwindow_p = true;
13628 must_finish = 1;
13630 /* If we don't display the current message, don't clear the
13631 message_cleared_p flag, because, if we did, we wouldn't clear
13632 the echo area in the next redisplay which doesn't preserve
13633 the echo area. */
13634 if (!display_last_displayed_message_p)
13635 message_cleared_p = 0;
13637 if (window_height_changed_p)
13639 windows_or_buffers_changed = 50;
13641 /* If window configuration was changed, frames may have been
13642 marked garbaged. Clear them or we will experience
13643 surprises wrt scrolling. */
13644 clear_garbaged_frames ();
13647 else if (EQ (selected_window, minibuf_window)
13648 && (current_buffer->clip_changed || window_outdated (w))
13649 && resize_mini_window (w, 0))
13651 /* Resized active mini-window to fit the size of what it is
13652 showing if its contents might have changed. */
13653 must_finish = 1;
13655 /* If window configuration was changed, frames may have been
13656 marked garbaged. Clear them or we will experience
13657 surprises wrt scrolling. */
13658 clear_garbaged_frames ();
13661 if (windows_or_buffers_changed && !update_mode_lines)
13662 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13663 only the windows's contents needs to be refreshed, or whether the
13664 mode-lines also need a refresh. */
13665 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13666 ? REDISPLAY_SOME : 32);
13668 /* If specs for an arrow have changed, do thorough redisplay
13669 to ensure we remove any arrow that should no longer exist. */
13670 if (overlay_arrows_changed_p ())
13671 /* Apparently, this is the only case where we update other windows,
13672 without updating other mode-lines. */
13673 windows_or_buffers_changed = 49;
13675 consider_all_windows_p = (update_mode_lines
13676 || windows_or_buffers_changed);
13678 #define AINC(a,i) \
13679 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13680 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13682 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13683 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13685 /* Optimize the case that only the line containing the cursor in the
13686 selected window has changed. Variables starting with this_ are
13687 set in display_line and record information about the line
13688 containing the cursor. */
13689 tlbufpos = this_line_start_pos;
13690 tlendpos = this_line_end_pos;
13691 if (!consider_all_windows_p
13692 && CHARPOS (tlbufpos) > 0
13693 && !w->update_mode_line
13694 && !current_buffer->clip_changed
13695 && !current_buffer->prevent_redisplay_optimizations_p
13696 && FRAME_VISIBLE_P (XFRAME (w->frame))
13697 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13698 && !XFRAME (w->frame)->cursor_type_changed
13699 /* Make sure recorded data applies to current buffer, etc. */
13700 && this_line_buffer == current_buffer
13701 && match_p
13702 && !w->force_start
13703 && !w->optional_new_start
13704 /* Point must be on the line that we have info recorded about. */
13705 && PT >= CHARPOS (tlbufpos)
13706 && PT <= Z - CHARPOS (tlendpos)
13707 /* All text outside that line, including its final newline,
13708 must be unchanged. */
13709 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13710 CHARPOS (tlendpos)))
13712 if (CHARPOS (tlbufpos) > BEGV
13713 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13714 && (CHARPOS (tlbufpos) == ZV
13715 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13716 /* Former continuation line has disappeared by becoming empty. */
13717 goto cancel;
13718 else if (window_outdated (w) || MINI_WINDOW_P (w))
13720 /* We have to handle the case of continuation around a
13721 wide-column character (see the comment in indent.c around
13722 line 1340).
13724 For instance, in the following case:
13726 -------- Insert --------
13727 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13728 J_I_ ==> J_I_ `^^' are cursors.
13729 ^^ ^^
13730 -------- --------
13732 As we have to redraw the line above, we cannot use this
13733 optimization. */
13735 struct it it;
13736 int line_height_before = this_line_pixel_height;
13738 /* Note that start_display will handle the case that the
13739 line starting at tlbufpos is a continuation line. */
13740 start_display (&it, w, tlbufpos);
13742 /* Implementation note: It this still necessary? */
13743 if (it.current_x != this_line_start_x)
13744 goto cancel;
13746 TRACE ((stderr, "trying display optimization 1\n"));
13747 w->cursor.vpos = -1;
13748 overlay_arrow_seen = 0;
13749 it.vpos = this_line_vpos;
13750 it.current_y = this_line_y;
13751 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13752 display_line (&it);
13754 /* If line contains point, is not continued,
13755 and ends at same distance from eob as before, we win. */
13756 if (w->cursor.vpos >= 0
13757 /* Line is not continued, otherwise this_line_start_pos
13758 would have been set to 0 in display_line. */
13759 && CHARPOS (this_line_start_pos)
13760 /* Line ends as before. */
13761 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13762 /* Line has same height as before. Otherwise other lines
13763 would have to be shifted up or down. */
13764 && this_line_pixel_height == line_height_before)
13766 /* If this is not the window's last line, we must adjust
13767 the charstarts of the lines below. */
13768 if (it.current_y < it.last_visible_y)
13770 struct glyph_row *row
13771 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13772 ptrdiff_t delta, delta_bytes;
13774 /* We used to distinguish between two cases here,
13775 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13776 when the line ends in a newline or the end of the
13777 buffer's accessible portion. But both cases did
13778 the same, so they were collapsed. */
13779 delta = (Z
13780 - CHARPOS (tlendpos)
13781 - MATRIX_ROW_START_CHARPOS (row));
13782 delta_bytes = (Z_BYTE
13783 - BYTEPOS (tlendpos)
13784 - MATRIX_ROW_START_BYTEPOS (row));
13786 increment_matrix_positions (w->current_matrix,
13787 this_line_vpos + 1,
13788 w->current_matrix->nrows,
13789 delta, delta_bytes);
13792 /* If this row displays text now but previously didn't,
13793 or vice versa, w->window_end_vpos may have to be
13794 adjusted. */
13795 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13797 if (w->window_end_vpos < this_line_vpos)
13798 w->window_end_vpos = this_line_vpos;
13800 else if (w->window_end_vpos == this_line_vpos
13801 && this_line_vpos > 0)
13802 w->window_end_vpos = this_line_vpos - 1;
13803 w->window_end_valid = 0;
13805 /* Update hint: No need to try to scroll in update_window. */
13806 w->desired_matrix->no_scrolling_p = 1;
13808 #ifdef GLYPH_DEBUG
13809 *w->desired_matrix->method = 0;
13810 debug_method_add (w, "optimization 1");
13811 #endif
13812 #ifdef HAVE_WINDOW_SYSTEM
13813 update_window_fringes (w, 0);
13814 #endif
13815 goto update;
13817 else
13818 goto cancel;
13820 else if (/* Cursor position hasn't changed. */
13821 PT == w->last_point
13822 /* Make sure the cursor was last displayed
13823 in this window. Otherwise we have to reposition it. */
13825 /* PXW: Must be converted to pixels, probably. */
13826 && 0 <= w->cursor.vpos
13827 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13829 if (!must_finish)
13831 do_pending_window_change (1);
13832 /* If selected_window changed, redisplay again. */
13833 if (WINDOWP (selected_window)
13834 && (w = XWINDOW (selected_window)) != sw)
13835 goto retry;
13837 /* We used to always goto end_of_redisplay here, but this
13838 isn't enough if we have a blinking cursor. */
13839 if (w->cursor_off_p == w->last_cursor_off_p)
13840 goto end_of_redisplay;
13842 goto update;
13844 /* If highlighting the region, or if the cursor is in the echo area,
13845 then we can't just move the cursor. */
13846 else if (NILP (Vshow_trailing_whitespace)
13847 && !cursor_in_echo_area)
13849 struct it it;
13850 struct glyph_row *row;
13852 /* Skip from tlbufpos to PT and see where it is. Note that
13853 PT may be in invisible text. If so, we will end at the
13854 next visible position. */
13855 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13856 NULL, DEFAULT_FACE_ID);
13857 it.current_x = this_line_start_x;
13858 it.current_y = this_line_y;
13859 it.vpos = this_line_vpos;
13861 /* The call to move_it_to stops in front of PT, but
13862 moves over before-strings. */
13863 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13865 if (it.vpos == this_line_vpos
13866 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13867 row->enabled_p))
13869 eassert (this_line_vpos == it.vpos);
13870 eassert (this_line_y == it.current_y);
13871 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13872 #ifdef GLYPH_DEBUG
13873 *w->desired_matrix->method = 0;
13874 debug_method_add (w, "optimization 3");
13875 #endif
13876 goto update;
13878 else
13879 goto cancel;
13882 cancel:
13883 /* Text changed drastically or point moved off of line. */
13884 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13887 CHARPOS (this_line_start_pos) = 0;
13888 ++clear_face_cache_count;
13889 #ifdef HAVE_WINDOW_SYSTEM
13890 ++clear_image_cache_count;
13891 #endif
13893 /* Build desired matrices, and update the display. If
13894 consider_all_windows_p is non-zero, do it for all windows on all
13895 frames. Otherwise do it for selected_window, only. */
13897 if (consider_all_windows_p)
13899 FOR_EACH_FRAME (tail, frame)
13900 XFRAME (frame)->updated_p = 0;
13902 propagate_buffer_redisplay ();
13904 FOR_EACH_FRAME (tail, frame)
13906 struct frame *f = XFRAME (frame);
13908 /* We don't have to do anything for unselected terminal
13909 frames. */
13910 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13911 && !EQ (FRAME_TTY (f)->top_frame, frame))
13912 continue;
13914 retry_frame:
13916 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13918 bool gcscrollbars
13919 /* Only GC scrollbars when we redisplay the whole frame. */
13920 = f->redisplay || !REDISPLAY_SOME_P ();
13921 /* Mark all the scroll bars to be removed; we'll redeem
13922 the ones we want when we redisplay their windows. */
13923 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13924 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13926 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13927 redisplay_windows (FRAME_ROOT_WINDOW (f));
13928 /* Remember that the invisible frames need to be redisplayed next
13929 time they're visible. */
13930 else if (!REDISPLAY_SOME_P ())
13931 f->redisplay = true;
13933 /* The X error handler may have deleted that frame. */
13934 if (!FRAME_LIVE_P (f))
13935 continue;
13937 /* Any scroll bars which redisplay_windows should have
13938 nuked should now go away. */
13939 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13940 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13942 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13944 /* If fonts changed on visible frame, display again. */
13945 if (f->fonts_changed)
13947 adjust_frame_glyphs (f);
13948 f->fonts_changed = 0;
13949 goto retry_frame;
13952 /* See if we have to hscroll. */
13953 if (!f->already_hscrolled_p)
13955 f->already_hscrolled_p = 1;
13956 if (hscroll_windows (f->root_window))
13957 goto retry_frame;
13960 /* Prevent various kinds of signals during display
13961 update. stdio is not robust about handling
13962 signals, which can cause an apparent I/O error. */
13963 if (interrupt_input)
13964 unrequest_sigio ();
13965 STOP_POLLING;
13967 pending |= update_frame (f, 0, 0);
13968 f->cursor_type_changed = 0;
13969 f->updated_p = 1;
13974 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13976 if (!pending)
13978 /* Do the mark_window_display_accurate after all windows have
13979 been redisplayed because this call resets flags in buffers
13980 which are needed for proper redisplay. */
13981 FOR_EACH_FRAME (tail, frame)
13983 struct frame *f = XFRAME (frame);
13984 if (f->updated_p)
13986 f->redisplay = false;
13987 mark_window_display_accurate (f->root_window, 1);
13988 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13989 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13994 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13996 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13997 struct frame *mini_frame;
13999 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14000 /* Use list_of_error, not Qerror, so that
14001 we catch only errors and don't run the debugger. */
14002 internal_condition_case_1 (redisplay_window_1, selected_window,
14003 list_of_error,
14004 redisplay_window_error);
14005 if (update_miniwindow_p)
14006 internal_condition_case_1 (redisplay_window_1, mini_window,
14007 list_of_error,
14008 redisplay_window_error);
14010 /* Compare desired and current matrices, perform output. */
14012 update:
14013 /* If fonts changed, display again. */
14014 if (sf->fonts_changed)
14015 goto retry;
14017 /* Prevent various kinds of signals during display update.
14018 stdio is not robust about handling signals,
14019 which can cause an apparent I/O error. */
14020 if (interrupt_input)
14021 unrequest_sigio ();
14022 STOP_POLLING;
14024 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14026 if (hscroll_windows (selected_window))
14027 goto retry;
14029 XWINDOW (selected_window)->must_be_updated_p = true;
14030 pending = update_frame (sf, 0, 0);
14031 sf->cursor_type_changed = 0;
14034 /* We may have called echo_area_display at the top of this
14035 function. If the echo area is on another frame, that may
14036 have put text on a frame other than the selected one, so the
14037 above call to update_frame would not have caught it. Catch
14038 it here. */
14039 mini_window = FRAME_MINIBUF_WINDOW (sf);
14040 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14042 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14044 XWINDOW (mini_window)->must_be_updated_p = true;
14045 pending |= update_frame (mini_frame, 0, 0);
14046 mini_frame->cursor_type_changed = 0;
14047 if (!pending && hscroll_windows (mini_window))
14048 goto retry;
14052 /* If display was paused because of pending input, make sure we do a
14053 thorough update the next time. */
14054 if (pending)
14056 /* Prevent the optimization at the beginning of
14057 redisplay_internal that tries a single-line update of the
14058 line containing the cursor in the selected window. */
14059 CHARPOS (this_line_start_pos) = 0;
14061 /* Let the overlay arrow be updated the next time. */
14062 update_overlay_arrows (0);
14064 /* If we pause after scrolling, some rows in the current
14065 matrices of some windows are not valid. */
14066 if (!WINDOW_FULL_WIDTH_P (w)
14067 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14068 update_mode_lines = 36;
14070 else
14072 if (!consider_all_windows_p)
14074 /* This has already been done above if
14075 consider_all_windows_p is set. */
14076 if (XBUFFER (w->contents)->text->redisplay
14077 && buffer_window_count (XBUFFER (w->contents)) > 1)
14078 /* This can happen if b->text->redisplay was set during
14079 jit-lock. */
14080 propagate_buffer_redisplay ();
14081 mark_window_display_accurate_1 (w, 1);
14083 /* Say overlay arrows are up to date. */
14084 update_overlay_arrows (1);
14086 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14087 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14090 update_mode_lines = 0;
14091 windows_or_buffers_changed = 0;
14094 /* Start SIGIO interrupts coming again. Having them off during the
14095 code above makes it less likely one will discard output, but not
14096 impossible, since there might be stuff in the system buffer here.
14097 But it is much hairier to try to do anything about that. */
14098 if (interrupt_input)
14099 request_sigio ();
14100 RESUME_POLLING;
14102 /* If a frame has become visible which was not before, redisplay
14103 again, so that we display it. Expose events for such a frame
14104 (which it gets when becoming visible) don't call the parts of
14105 redisplay constructing glyphs, so simply exposing a frame won't
14106 display anything in this case. So, we have to display these
14107 frames here explicitly. */
14108 if (!pending)
14110 int new_count = 0;
14112 FOR_EACH_FRAME (tail, frame)
14114 if (XFRAME (frame)->visible)
14115 new_count++;
14118 if (new_count != number_of_visible_frames)
14119 windows_or_buffers_changed = 52;
14122 /* Change frame size now if a change is pending. */
14123 do_pending_window_change (1);
14125 /* If we just did a pending size change, or have additional
14126 visible frames, or selected_window changed, redisplay again. */
14127 if ((windows_or_buffers_changed && !pending)
14128 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14129 goto retry;
14131 /* Clear the face and image caches.
14133 We used to do this only if consider_all_windows_p. But the cache
14134 needs to be cleared if a timer creates images in the current
14135 buffer (e.g. the test case in Bug#6230). */
14137 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14139 clear_face_cache (0);
14140 clear_face_cache_count = 0;
14143 #ifdef HAVE_WINDOW_SYSTEM
14144 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14146 clear_image_caches (Qnil);
14147 clear_image_cache_count = 0;
14149 #endif /* HAVE_WINDOW_SYSTEM */
14151 end_of_redisplay:
14152 #ifdef HAVE_NS
14153 ns_set_doc_edited ();
14154 #endif
14155 if (interrupt_input && interrupts_deferred)
14156 request_sigio ();
14158 unbind_to (count, Qnil);
14159 RESUME_POLLING;
14163 /* Redisplay, but leave alone any recent echo area message unless
14164 another message has been requested in its place.
14166 This is useful in situations where you need to redisplay but no
14167 user action has occurred, making it inappropriate for the message
14168 area to be cleared. See tracking_off and
14169 wait_reading_process_output for examples of these situations.
14171 FROM_WHERE is an integer saying from where this function was
14172 called. This is useful for debugging. */
14174 void
14175 redisplay_preserve_echo_area (int from_where)
14177 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14179 if (!NILP (echo_area_buffer[1]))
14181 /* We have a previously displayed message, but no current
14182 message. Redisplay the previous message. */
14183 display_last_displayed_message_p = 1;
14184 redisplay_internal ();
14185 display_last_displayed_message_p = 0;
14187 else
14188 redisplay_internal ();
14190 flush_frame (SELECTED_FRAME ());
14194 /* Function registered with record_unwind_protect in redisplay_internal. */
14196 static void
14197 unwind_redisplay (void)
14199 redisplaying_p = 0;
14203 /* Mark the display of leaf window W as accurate or inaccurate.
14204 If ACCURATE_P is non-zero mark display of W as accurate. If
14205 ACCURATE_P is zero, arrange for W to be redisplayed the next
14206 time redisplay_internal is called. */
14208 static void
14209 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14211 struct buffer *b = XBUFFER (w->contents);
14213 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14214 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14215 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14217 if (accurate_p)
14219 b->clip_changed = false;
14220 b->prevent_redisplay_optimizations_p = false;
14221 eassert (buffer_window_count (b) > 0);
14222 /* Resetting b->text->redisplay is problematic!
14223 In order to make it safer to do it here, redisplay_internal must
14224 have copied all b->text->redisplay to their respective windows. */
14225 b->text->redisplay = false;
14227 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14228 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14229 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14230 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14232 w->current_matrix->buffer = b;
14233 w->current_matrix->begv = BUF_BEGV (b);
14234 w->current_matrix->zv = BUF_ZV (b);
14236 w->last_cursor_vpos = w->cursor.vpos;
14237 w->last_cursor_off_p = w->cursor_off_p;
14239 if (w == XWINDOW (selected_window))
14240 w->last_point = BUF_PT (b);
14241 else
14242 w->last_point = marker_position (w->pointm);
14244 w->window_end_valid = true;
14245 w->update_mode_line = false;
14248 w->redisplay = !accurate_p;
14252 /* Mark the display of windows in the window tree rooted at WINDOW as
14253 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14254 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14255 be redisplayed the next time redisplay_internal is called. */
14257 void
14258 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14260 struct window *w;
14262 for (; !NILP (window); window = w->next)
14264 w = XWINDOW (window);
14265 if (WINDOWP (w->contents))
14266 mark_window_display_accurate (w->contents, accurate_p);
14267 else
14268 mark_window_display_accurate_1 (w, accurate_p);
14271 if (accurate_p)
14272 update_overlay_arrows (1);
14273 else
14274 /* Force a thorough redisplay the next time by setting
14275 last_arrow_position and last_arrow_string to t, which is
14276 unequal to any useful value of Voverlay_arrow_... */
14277 update_overlay_arrows (-1);
14281 /* Return value in display table DP (Lisp_Char_Table *) for character
14282 C. Since a display table doesn't have any parent, we don't have to
14283 follow parent. Do not call this function directly but use the
14284 macro DISP_CHAR_VECTOR. */
14286 Lisp_Object
14287 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14289 Lisp_Object val;
14291 if (ASCII_CHAR_P (c))
14293 val = dp->ascii;
14294 if (SUB_CHAR_TABLE_P (val))
14295 val = XSUB_CHAR_TABLE (val)->contents[c];
14297 else
14299 Lisp_Object table;
14301 XSETCHAR_TABLE (table, dp);
14302 val = char_table_ref (table, c);
14304 if (NILP (val))
14305 val = dp->defalt;
14306 return val;
14311 /***********************************************************************
14312 Window Redisplay
14313 ***********************************************************************/
14315 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14317 static void
14318 redisplay_windows (Lisp_Object window)
14320 while (!NILP (window))
14322 struct window *w = XWINDOW (window);
14324 if (WINDOWP (w->contents))
14325 redisplay_windows (w->contents);
14326 else if (BUFFERP (w->contents))
14328 displayed_buffer = XBUFFER (w->contents);
14329 /* Use list_of_error, not Qerror, so that
14330 we catch only errors and don't run the debugger. */
14331 internal_condition_case_1 (redisplay_window_0, window,
14332 list_of_error,
14333 redisplay_window_error);
14336 window = w->next;
14340 static Lisp_Object
14341 redisplay_window_error (Lisp_Object ignore)
14343 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14344 return Qnil;
14347 static Lisp_Object
14348 redisplay_window_0 (Lisp_Object window)
14350 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14351 redisplay_window (window, false);
14352 return Qnil;
14355 static Lisp_Object
14356 redisplay_window_1 (Lisp_Object window)
14358 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14359 redisplay_window (window, true);
14360 return Qnil;
14364 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14365 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14366 which positions recorded in ROW differ from current buffer
14367 positions.
14369 Return 0 if cursor is not on this row, 1 otherwise. */
14371 static int
14372 set_cursor_from_row (struct window *w, struct glyph_row *row,
14373 struct glyph_matrix *matrix,
14374 ptrdiff_t delta, ptrdiff_t delta_bytes,
14375 int dy, int dvpos)
14377 struct glyph *glyph = row->glyphs[TEXT_AREA];
14378 struct glyph *end = glyph + row->used[TEXT_AREA];
14379 struct glyph *cursor = NULL;
14380 /* The last known character position in row. */
14381 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14382 int x = row->x;
14383 ptrdiff_t pt_old = PT - delta;
14384 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14385 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14386 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14387 /* A glyph beyond the edge of TEXT_AREA which we should never
14388 touch. */
14389 struct glyph *glyphs_end = end;
14390 /* Non-zero means we've found a match for cursor position, but that
14391 glyph has the avoid_cursor_p flag set. */
14392 int match_with_avoid_cursor = 0;
14393 /* Non-zero means we've seen at least one glyph that came from a
14394 display string. */
14395 int string_seen = 0;
14396 /* Largest and smallest buffer positions seen so far during scan of
14397 glyph row. */
14398 ptrdiff_t bpos_max = pos_before;
14399 ptrdiff_t bpos_min = pos_after;
14400 /* Last buffer position covered by an overlay string with an integer
14401 `cursor' property. */
14402 ptrdiff_t bpos_covered = 0;
14403 /* Non-zero means the display string on which to display the cursor
14404 comes from a text property, not from an overlay. */
14405 int string_from_text_prop = 0;
14407 /* Don't even try doing anything if called for a mode-line or
14408 header-line row, since the rest of the code isn't prepared to
14409 deal with such calamities. */
14410 eassert (!row->mode_line_p);
14411 if (row->mode_line_p)
14412 return 0;
14414 /* Skip over glyphs not having an object at the start and the end of
14415 the row. These are special glyphs like truncation marks on
14416 terminal frames. */
14417 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14419 if (!row->reversed_p)
14421 while (glyph < end
14422 && INTEGERP (glyph->object)
14423 && glyph->charpos < 0)
14425 x += glyph->pixel_width;
14426 ++glyph;
14428 while (end > glyph
14429 && INTEGERP ((end - 1)->object)
14430 /* CHARPOS is zero for blanks and stretch glyphs
14431 inserted by extend_face_to_end_of_line. */
14432 && (end - 1)->charpos <= 0)
14433 --end;
14434 glyph_before = glyph - 1;
14435 glyph_after = end;
14437 else
14439 struct glyph *g;
14441 /* If the glyph row is reversed, we need to process it from back
14442 to front, so swap the edge pointers. */
14443 glyphs_end = end = glyph - 1;
14444 glyph += row->used[TEXT_AREA] - 1;
14446 while (glyph > end + 1
14447 && INTEGERP (glyph->object)
14448 && glyph->charpos < 0)
14450 --glyph;
14451 x -= glyph->pixel_width;
14453 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14454 --glyph;
14455 /* By default, in reversed rows we put the cursor on the
14456 rightmost (first in the reading order) glyph. */
14457 for (g = end + 1; g < glyph; g++)
14458 x += g->pixel_width;
14459 while (end < glyph
14460 && INTEGERP ((end + 1)->object)
14461 && (end + 1)->charpos <= 0)
14462 ++end;
14463 glyph_before = glyph + 1;
14464 glyph_after = end;
14467 else if (row->reversed_p)
14469 /* In R2L rows that don't display text, put the cursor on the
14470 rightmost glyph. Case in point: an empty last line that is
14471 part of an R2L paragraph. */
14472 cursor = end - 1;
14473 /* Avoid placing the cursor on the last glyph of the row, where
14474 on terminal frames we hold the vertical border between
14475 adjacent windows. */
14476 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14477 && !WINDOW_RIGHTMOST_P (w)
14478 && cursor == row->glyphs[LAST_AREA] - 1)
14479 cursor--;
14480 x = -1; /* will be computed below, at label compute_x */
14483 /* Step 1: Try to find the glyph whose character position
14484 corresponds to point. If that's not possible, find 2 glyphs
14485 whose character positions are the closest to point, one before
14486 point, the other after it. */
14487 if (!row->reversed_p)
14488 while (/* not marched to end of glyph row */
14489 glyph < end
14490 /* glyph was not inserted by redisplay for internal purposes */
14491 && !INTEGERP (glyph->object))
14493 if (BUFFERP (glyph->object))
14495 ptrdiff_t dpos = glyph->charpos - pt_old;
14497 if (glyph->charpos > bpos_max)
14498 bpos_max = glyph->charpos;
14499 if (glyph->charpos < bpos_min)
14500 bpos_min = glyph->charpos;
14501 if (!glyph->avoid_cursor_p)
14503 /* If we hit point, we've found the glyph on which to
14504 display the cursor. */
14505 if (dpos == 0)
14507 match_with_avoid_cursor = 0;
14508 break;
14510 /* See if we've found a better approximation to
14511 POS_BEFORE or to POS_AFTER. */
14512 if (0 > dpos && dpos > pos_before - pt_old)
14514 pos_before = glyph->charpos;
14515 glyph_before = glyph;
14517 else if (0 < dpos && dpos < pos_after - pt_old)
14519 pos_after = glyph->charpos;
14520 glyph_after = glyph;
14523 else if (dpos == 0)
14524 match_with_avoid_cursor = 1;
14526 else if (STRINGP (glyph->object))
14528 Lisp_Object chprop;
14529 ptrdiff_t glyph_pos = glyph->charpos;
14531 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14532 glyph->object);
14533 if (!NILP (chprop))
14535 /* If the string came from a `display' text property,
14536 look up the buffer position of that property and
14537 use that position to update bpos_max, as if we
14538 actually saw such a position in one of the row's
14539 glyphs. This helps with supporting integer values
14540 of `cursor' property on the display string in
14541 situations where most or all of the row's buffer
14542 text is completely covered by display properties,
14543 so that no glyph with valid buffer positions is
14544 ever seen in the row. */
14545 ptrdiff_t prop_pos =
14546 string_buffer_position_lim (glyph->object, pos_before,
14547 pos_after, 0);
14549 if (prop_pos >= pos_before)
14550 bpos_max = prop_pos;
14552 if (INTEGERP (chprop))
14554 bpos_covered = bpos_max + XINT (chprop);
14555 /* If the `cursor' property covers buffer positions up
14556 to and including point, we should display cursor on
14557 this glyph. Note that, if a `cursor' property on one
14558 of the string's characters has an integer value, we
14559 will break out of the loop below _before_ we get to
14560 the position match above. IOW, integer values of
14561 the `cursor' property override the "exact match for
14562 point" strategy of positioning the cursor. */
14563 /* Implementation note: bpos_max == pt_old when, e.g.,
14564 we are in an empty line, where bpos_max is set to
14565 MATRIX_ROW_START_CHARPOS, see above. */
14566 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14568 cursor = glyph;
14569 break;
14573 string_seen = 1;
14575 x += glyph->pixel_width;
14576 ++glyph;
14578 else if (glyph > end) /* row is reversed */
14579 while (!INTEGERP (glyph->object))
14581 if (BUFFERP (glyph->object))
14583 ptrdiff_t dpos = glyph->charpos - pt_old;
14585 if (glyph->charpos > bpos_max)
14586 bpos_max = glyph->charpos;
14587 if (glyph->charpos < bpos_min)
14588 bpos_min = glyph->charpos;
14589 if (!glyph->avoid_cursor_p)
14591 if (dpos == 0)
14593 match_with_avoid_cursor = 0;
14594 break;
14596 if (0 > dpos && dpos > pos_before - pt_old)
14598 pos_before = glyph->charpos;
14599 glyph_before = glyph;
14601 else if (0 < dpos && dpos < pos_after - pt_old)
14603 pos_after = glyph->charpos;
14604 glyph_after = glyph;
14607 else if (dpos == 0)
14608 match_with_avoid_cursor = 1;
14610 else if (STRINGP (glyph->object))
14612 Lisp_Object chprop;
14613 ptrdiff_t glyph_pos = glyph->charpos;
14615 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14616 glyph->object);
14617 if (!NILP (chprop))
14619 ptrdiff_t prop_pos =
14620 string_buffer_position_lim (glyph->object, pos_before,
14621 pos_after, 0);
14623 if (prop_pos >= pos_before)
14624 bpos_max = prop_pos;
14626 if (INTEGERP (chprop))
14628 bpos_covered = bpos_max + XINT (chprop);
14629 /* If the `cursor' property covers buffer positions up
14630 to and including point, we should display cursor on
14631 this glyph. */
14632 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14634 cursor = glyph;
14635 break;
14638 string_seen = 1;
14640 --glyph;
14641 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14643 x--; /* can't use any pixel_width */
14644 break;
14646 x -= glyph->pixel_width;
14649 /* Step 2: If we didn't find an exact match for point, we need to
14650 look for a proper place to put the cursor among glyphs between
14651 GLYPH_BEFORE and GLYPH_AFTER. */
14652 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14653 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14654 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14656 /* An empty line has a single glyph whose OBJECT is zero and
14657 whose CHARPOS is the position of a newline on that line.
14658 Note that on a TTY, there are more glyphs after that, which
14659 were produced by extend_face_to_end_of_line, but their
14660 CHARPOS is zero or negative. */
14661 int empty_line_p =
14662 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14663 && INTEGERP (glyph->object) && glyph->charpos > 0
14664 /* On a TTY, continued and truncated rows also have a glyph at
14665 their end whose OBJECT is zero and whose CHARPOS is
14666 positive (the continuation and truncation glyphs), but such
14667 rows are obviously not "empty". */
14668 && !(row->continued_p || row->truncated_on_right_p);
14670 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14672 ptrdiff_t ellipsis_pos;
14674 /* Scan back over the ellipsis glyphs. */
14675 if (!row->reversed_p)
14677 ellipsis_pos = (glyph - 1)->charpos;
14678 while (glyph > row->glyphs[TEXT_AREA]
14679 && (glyph - 1)->charpos == ellipsis_pos)
14680 glyph--, x -= glyph->pixel_width;
14681 /* That loop always goes one position too far, including
14682 the glyph before the ellipsis. So scan forward over
14683 that one. */
14684 x += glyph->pixel_width;
14685 glyph++;
14687 else /* row is reversed */
14689 ellipsis_pos = (glyph + 1)->charpos;
14690 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14691 && (glyph + 1)->charpos == ellipsis_pos)
14692 glyph++, x += glyph->pixel_width;
14693 x -= glyph->pixel_width;
14694 glyph--;
14697 else if (match_with_avoid_cursor)
14699 cursor = glyph_after;
14700 x = -1;
14702 else if (string_seen)
14704 int incr = row->reversed_p ? -1 : +1;
14706 /* Need to find the glyph that came out of a string which is
14707 present at point. That glyph is somewhere between
14708 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14709 positioned between POS_BEFORE and POS_AFTER in the
14710 buffer. */
14711 struct glyph *start, *stop;
14712 ptrdiff_t pos = pos_before;
14714 x = -1;
14716 /* If the row ends in a newline from a display string,
14717 reordering could have moved the glyphs belonging to the
14718 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14719 in this case we extend the search to the last glyph in
14720 the row that was not inserted by redisplay. */
14721 if (row->ends_in_newline_from_string_p)
14723 glyph_after = end;
14724 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14727 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14728 correspond to POS_BEFORE and POS_AFTER, respectively. We
14729 need START and STOP in the order that corresponds to the
14730 row's direction as given by its reversed_p flag. If the
14731 directionality of characters between POS_BEFORE and
14732 POS_AFTER is the opposite of the row's base direction,
14733 these characters will have been reordered for display,
14734 and we need to reverse START and STOP. */
14735 if (!row->reversed_p)
14737 start = min (glyph_before, glyph_after);
14738 stop = max (glyph_before, glyph_after);
14740 else
14742 start = max (glyph_before, glyph_after);
14743 stop = min (glyph_before, glyph_after);
14745 for (glyph = start + incr;
14746 row->reversed_p ? glyph > stop : glyph < stop; )
14749 /* Any glyphs that come from the buffer are here because
14750 of bidi reordering. Skip them, and only pay
14751 attention to glyphs that came from some string. */
14752 if (STRINGP (glyph->object))
14754 Lisp_Object str;
14755 ptrdiff_t tem;
14756 /* If the display property covers the newline, we
14757 need to search for it one position farther. */
14758 ptrdiff_t lim = pos_after
14759 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14761 string_from_text_prop = 0;
14762 str = glyph->object;
14763 tem = string_buffer_position_lim (str, pos, lim, 0);
14764 if (tem == 0 /* from overlay */
14765 || pos <= tem)
14767 /* If the string from which this glyph came is
14768 found in the buffer at point, or at position
14769 that is closer to point than pos_after, then
14770 we've found the glyph we've been looking for.
14771 If it comes from an overlay (tem == 0), and
14772 it has the `cursor' property on one of its
14773 glyphs, record that glyph as a candidate for
14774 displaying the cursor. (As in the
14775 unidirectional version, we will display the
14776 cursor on the last candidate we find.) */
14777 if (tem == 0
14778 || tem == pt_old
14779 || (tem - pt_old > 0 && tem < pos_after))
14781 /* The glyphs from this string could have
14782 been reordered. Find the one with the
14783 smallest string position. Or there could
14784 be a character in the string with the
14785 `cursor' property, which means display
14786 cursor on that character's glyph. */
14787 ptrdiff_t strpos = glyph->charpos;
14789 if (tem)
14791 cursor = glyph;
14792 string_from_text_prop = 1;
14794 for ( ;
14795 (row->reversed_p ? glyph > stop : glyph < stop)
14796 && EQ (glyph->object, str);
14797 glyph += incr)
14799 Lisp_Object cprop;
14800 ptrdiff_t gpos = glyph->charpos;
14802 cprop = Fget_char_property (make_number (gpos),
14803 Qcursor,
14804 glyph->object);
14805 if (!NILP (cprop))
14807 cursor = glyph;
14808 break;
14810 if (tem && glyph->charpos < strpos)
14812 strpos = glyph->charpos;
14813 cursor = glyph;
14817 if (tem == pt_old
14818 || (tem - pt_old > 0 && tem < pos_after))
14819 goto compute_x;
14821 if (tem)
14822 pos = tem + 1; /* don't find previous instances */
14824 /* This string is not what we want; skip all of the
14825 glyphs that came from it. */
14826 while ((row->reversed_p ? glyph > stop : glyph < stop)
14827 && EQ (glyph->object, str))
14828 glyph += incr;
14830 else
14831 glyph += incr;
14834 /* If we reached the end of the line, and END was from a string,
14835 the cursor is not on this line. */
14836 if (cursor == NULL
14837 && (row->reversed_p ? glyph <= end : glyph >= end)
14838 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14839 && STRINGP (end->object)
14840 && row->continued_p)
14841 return 0;
14843 /* A truncated row may not include PT among its character positions.
14844 Setting the cursor inside the scroll margin will trigger
14845 recalculation of hscroll in hscroll_window_tree. But if a
14846 display string covers point, defer to the string-handling
14847 code below to figure this out. */
14848 else if (row->truncated_on_left_p && pt_old < bpos_min)
14850 cursor = glyph_before;
14851 x = -1;
14853 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14854 /* Zero-width characters produce no glyphs. */
14855 || (!empty_line_p
14856 && (row->reversed_p
14857 ? glyph_after > glyphs_end
14858 : glyph_after < glyphs_end)))
14860 cursor = glyph_after;
14861 x = -1;
14865 compute_x:
14866 if (cursor != NULL)
14867 glyph = cursor;
14868 else if (glyph == glyphs_end
14869 && pos_before == pos_after
14870 && STRINGP ((row->reversed_p
14871 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14872 : row->glyphs[TEXT_AREA])->object))
14874 /* If all the glyphs of this row came from strings, put the
14875 cursor on the first glyph of the row. This avoids having the
14876 cursor outside of the text area in this very rare and hard
14877 use case. */
14878 glyph =
14879 row->reversed_p
14880 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14881 : row->glyphs[TEXT_AREA];
14883 if (x < 0)
14885 struct glyph *g;
14887 /* Need to compute x that corresponds to GLYPH. */
14888 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14890 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14891 emacs_abort ();
14892 x += g->pixel_width;
14896 /* ROW could be part of a continued line, which, under bidi
14897 reordering, might have other rows whose start and end charpos
14898 occlude point. Only set w->cursor if we found a better
14899 approximation to the cursor position than we have from previously
14900 examined candidate rows belonging to the same continued line. */
14901 if (/* We already have a candidate row. */
14902 w->cursor.vpos >= 0
14903 /* That candidate is not the row we are processing. */
14904 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14905 /* Make sure cursor.vpos specifies a row whose start and end
14906 charpos occlude point, and it is valid candidate for being a
14907 cursor-row. This is because some callers of this function
14908 leave cursor.vpos at the row where the cursor was displayed
14909 during the last redisplay cycle. */
14910 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14911 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14912 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14914 struct glyph *g1
14915 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14917 /* Don't consider glyphs that are outside TEXT_AREA. */
14918 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14919 return 0;
14920 /* Keep the candidate whose buffer position is the closest to
14921 point or has the `cursor' property. */
14922 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14923 w->cursor.hpos >= 0
14924 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14925 && ((BUFFERP (g1->object)
14926 && (g1->charpos == pt_old /* An exact match always wins. */
14927 || (BUFFERP (glyph->object)
14928 && eabs (g1->charpos - pt_old)
14929 < eabs (glyph->charpos - pt_old))))
14930 /* Previous candidate is a glyph from a string that has
14931 a non-nil `cursor' property. */
14932 || (STRINGP (g1->object)
14933 && (!NILP (Fget_char_property (make_number (g1->charpos),
14934 Qcursor, g1->object))
14935 /* Previous candidate is from the same display
14936 string as this one, and the display string
14937 came from a text property. */
14938 || (EQ (g1->object, glyph->object)
14939 && string_from_text_prop)
14940 /* this candidate is from newline and its
14941 position is not an exact match */
14942 || (INTEGERP (glyph->object)
14943 && glyph->charpos != pt_old)))))
14944 return 0;
14945 /* If this candidate gives an exact match, use that. */
14946 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14947 /* If this candidate is a glyph created for the
14948 terminating newline of a line, and point is on that
14949 newline, it wins because it's an exact match. */
14950 || (!row->continued_p
14951 && INTEGERP (glyph->object)
14952 && glyph->charpos == 0
14953 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14954 /* Otherwise, keep the candidate that comes from a row
14955 spanning less buffer positions. This may win when one or
14956 both candidate positions are on glyphs that came from
14957 display strings, for which we cannot compare buffer
14958 positions. */
14959 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14960 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14961 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14962 return 0;
14964 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14965 w->cursor.x = x;
14966 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14967 w->cursor.y = row->y + dy;
14969 if (w == XWINDOW (selected_window))
14971 if (!row->continued_p
14972 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14973 && row->x == 0)
14975 this_line_buffer = XBUFFER (w->contents);
14977 CHARPOS (this_line_start_pos)
14978 = MATRIX_ROW_START_CHARPOS (row) + delta;
14979 BYTEPOS (this_line_start_pos)
14980 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14982 CHARPOS (this_line_end_pos)
14983 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14984 BYTEPOS (this_line_end_pos)
14985 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14987 this_line_y = w->cursor.y;
14988 this_line_pixel_height = row->height;
14989 this_line_vpos = w->cursor.vpos;
14990 this_line_start_x = row->x;
14992 else
14993 CHARPOS (this_line_start_pos) = 0;
14996 return 1;
15000 /* Run window scroll functions, if any, for WINDOW with new window
15001 start STARTP. Sets the window start of WINDOW to that position.
15003 We assume that the window's buffer is really current. */
15005 static struct text_pos
15006 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15008 struct window *w = XWINDOW (window);
15009 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15011 eassert (current_buffer == XBUFFER (w->contents));
15013 if (!NILP (Vwindow_scroll_functions))
15015 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15016 make_number (CHARPOS (startp)));
15017 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15018 /* In case the hook functions switch buffers. */
15019 set_buffer_internal (XBUFFER (w->contents));
15022 return startp;
15026 /* Make sure the line containing the cursor is fully visible.
15027 A value of 1 means there is nothing to be done.
15028 (Either the line is fully visible, or it cannot be made so,
15029 or we cannot tell.)
15031 If FORCE_P is non-zero, return 0 even if partial visible cursor row
15032 is higher than window.
15034 If CURRENT_MATRIX_P is non-zero, use the information from the
15035 window's current glyph matrix; otherwise use the desired glyph
15036 matrix.
15038 A value of 0 means the caller should do scrolling
15039 as if point had gone off the screen. */
15041 static int
15042 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
15044 struct glyph_matrix *matrix;
15045 struct glyph_row *row;
15046 int window_height;
15048 if (!make_cursor_line_fully_visible_p)
15049 return 1;
15051 /* It's not always possible to find the cursor, e.g, when a window
15052 is full of overlay strings. Don't do anything in that case. */
15053 if (w->cursor.vpos < 0)
15054 return 1;
15056 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15057 row = MATRIX_ROW (matrix, w->cursor.vpos);
15059 /* If the cursor row is not partially visible, there's nothing to do. */
15060 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15061 return 1;
15063 /* If the row the cursor is in is taller than the window's height,
15064 it's not clear what to do, so do nothing. */
15065 window_height = window_box_height (w);
15066 if (row->height >= window_height)
15068 if (!force_p || MINI_WINDOW_P (w)
15069 || w->vscroll || w->cursor.vpos == 0)
15070 return 1;
15072 return 0;
15076 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15077 non-zero means only WINDOW is redisplayed in redisplay_internal.
15078 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15079 in redisplay_window to bring a partially visible line into view in
15080 the case that only the cursor has moved.
15082 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15083 last screen line's vertical height extends past the end of the screen.
15085 Value is
15087 1 if scrolling succeeded
15089 0 if scrolling didn't find point.
15091 -1 if new fonts have been loaded so that we must interrupt
15092 redisplay, adjust glyph matrices, and try again. */
15094 enum
15096 SCROLLING_SUCCESS,
15097 SCROLLING_FAILED,
15098 SCROLLING_NEED_LARGER_MATRICES
15101 /* If scroll-conservatively is more than this, never recenter.
15103 If you change this, don't forget to update the doc string of
15104 `scroll-conservatively' and the Emacs manual. */
15105 #define SCROLL_LIMIT 100
15107 static int
15108 try_scrolling (Lisp_Object window, int just_this_one_p,
15109 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15110 int temp_scroll_step, int last_line_misfit)
15112 struct window *w = XWINDOW (window);
15113 struct frame *f = XFRAME (w->frame);
15114 struct text_pos pos, startp;
15115 struct it it;
15116 int this_scroll_margin, scroll_max, rc, height;
15117 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15118 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15119 Lisp_Object aggressive;
15120 /* We will never try scrolling more than this number of lines. */
15121 int scroll_limit = SCROLL_LIMIT;
15122 int frame_line_height = default_line_pixel_height (w);
15123 int window_total_lines
15124 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15126 #ifdef GLYPH_DEBUG
15127 debug_method_add (w, "try_scrolling");
15128 #endif
15130 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15132 /* Compute scroll margin height in pixels. We scroll when point is
15133 within this distance from the top or bottom of the window. */
15134 if (scroll_margin > 0)
15135 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15136 * frame_line_height;
15137 else
15138 this_scroll_margin = 0;
15140 /* Force arg_scroll_conservatively to have a reasonable value, to
15141 avoid scrolling too far away with slow move_it_* functions. Note
15142 that the user can supply scroll-conservatively equal to
15143 `most-positive-fixnum', which can be larger than INT_MAX. */
15144 if (arg_scroll_conservatively > scroll_limit)
15146 arg_scroll_conservatively = scroll_limit + 1;
15147 scroll_max = scroll_limit * frame_line_height;
15149 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15150 /* Compute how much we should try to scroll maximally to bring
15151 point into view. */
15152 scroll_max = (max (scroll_step,
15153 max (arg_scroll_conservatively, temp_scroll_step))
15154 * frame_line_height);
15155 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15156 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15157 /* We're trying to scroll because of aggressive scrolling but no
15158 scroll_step is set. Choose an arbitrary one. */
15159 scroll_max = 10 * frame_line_height;
15160 else
15161 scroll_max = 0;
15163 too_near_end:
15165 /* Decide whether to scroll down. */
15166 if (PT > CHARPOS (startp))
15168 int scroll_margin_y;
15170 /* Compute the pixel ypos of the scroll margin, then move IT to
15171 either that ypos or PT, whichever comes first. */
15172 start_display (&it, w, startp);
15173 scroll_margin_y = it.last_visible_y - this_scroll_margin
15174 - frame_line_height * extra_scroll_margin_lines;
15175 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15176 (MOVE_TO_POS | MOVE_TO_Y));
15178 if (PT > CHARPOS (it.current.pos))
15180 int y0 = line_bottom_y (&it);
15181 /* Compute how many pixels below window bottom to stop searching
15182 for PT. This avoids costly search for PT that is far away if
15183 the user limited scrolling by a small number of lines, but
15184 always finds PT if scroll_conservatively is set to a large
15185 number, such as most-positive-fixnum. */
15186 int slack = max (scroll_max, 10 * frame_line_height);
15187 int y_to_move = it.last_visible_y + slack;
15189 /* Compute the distance from the scroll margin to PT or to
15190 the scroll limit, whichever comes first. This should
15191 include the height of the cursor line, to make that line
15192 fully visible. */
15193 move_it_to (&it, PT, -1, y_to_move,
15194 -1, MOVE_TO_POS | MOVE_TO_Y);
15195 dy = line_bottom_y (&it) - y0;
15197 if (dy > scroll_max)
15198 return SCROLLING_FAILED;
15200 if (dy > 0)
15201 scroll_down_p = 1;
15205 if (scroll_down_p)
15207 /* Point is in or below the bottom scroll margin, so move the
15208 window start down. If scrolling conservatively, move it just
15209 enough down to make point visible. If scroll_step is set,
15210 move it down by scroll_step. */
15211 if (arg_scroll_conservatively)
15212 amount_to_scroll
15213 = min (max (dy, frame_line_height),
15214 frame_line_height * arg_scroll_conservatively);
15215 else if (scroll_step || temp_scroll_step)
15216 amount_to_scroll = scroll_max;
15217 else
15219 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15220 height = WINDOW_BOX_TEXT_HEIGHT (w);
15221 if (NUMBERP (aggressive))
15223 double float_amount = XFLOATINT (aggressive) * height;
15224 int aggressive_scroll = float_amount;
15225 if (aggressive_scroll == 0 && float_amount > 0)
15226 aggressive_scroll = 1;
15227 /* Don't let point enter the scroll margin near top of
15228 the window. This could happen if the value of
15229 scroll_up_aggressively is too large and there are
15230 non-zero margins, because scroll_up_aggressively
15231 means put point that fraction of window height
15232 _from_the_bottom_margin_. */
15233 if (aggressive_scroll + 2*this_scroll_margin > height)
15234 aggressive_scroll = height - 2*this_scroll_margin;
15235 amount_to_scroll = dy + aggressive_scroll;
15239 if (amount_to_scroll <= 0)
15240 return SCROLLING_FAILED;
15242 start_display (&it, w, startp);
15243 if (arg_scroll_conservatively <= scroll_limit)
15244 move_it_vertically (&it, amount_to_scroll);
15245 else
15247 /* Extra precision for users who set scroll-conservatively
15248 to a large number: make sure the amount we scroll
15249 the window start is never less than amount_to_scroll,
15250 which was computed as distance from window bottom to
15251 point. This matters when lines at window top and lines
15252 below window bottom have different height. */
15253 struct it it1;
15254 void *it1data = NULL;
15255 /* We use a temporary it1 because line_bottom_y can modify
15256 its argument, if it moves one line down; see there. */
15257 int start_y;
15259 SAVE_IT (it1, it, it1data);
15260 start_y = line_bottom_y (&it1);
15261 do {
15262 RESTORE_IT (&it, &it, it1data);
15263 move_it_by_lines (&it, 1);
15264 SAVE_IT (it1, it, it1data);
15265 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15268 /* If STARTP is unchanged, move it down another screen line. */
15269 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15270 move_it_by_lines (&it, 1);
15271 startp = it.current.pos;
15273 else
15275 struct text_pos scroll_margin_pos = startp;
15276 int y_offset = 0;
15278 /* See if point is inside the scroll margin at the top of the
15279 window. */
15280 if (this_scroll_margin)
15282 int y_start;
15284 start_display (&it, w, startp);
15285 y_start = it.current_y;
15286 move_it_vertically (&it, this_scroll_margin);
15287 scroll_margin_pos = it.current.pos;
15288 /* If we didn't move enough before hitting ZV, request
15289 additional amount of scroll, to move point out of the
15290 scroll margin. */
15291 if (IT_CHARPOS (it) == ZV
15292 && it.current_y - y_start < this_scroll_margin)
15293 y_offset = this_scroll_margin - (it.current_y - y_start);
15296 if (PT < CHARPOS (scroll_margin_pos))
15298 /* Point is in the scroll margin at the top of the window or
15299 above what is displayed in the window. */
15300 int y0, y_to_move;
15302 /* Compute the vertical distance from PT to the scroll
15303 margin position. Move as far as scroll_max allows, or
15304 one screenful, or 10 screen lines, whichever is largest.
15305 Give up if distance is greater than scroll_max or if we
15306 didn't reach the scroll margin position. */
15307 SET_TEXT_POS (pos, PT, PT_BYTE);
15308 start_display (&it, w, pos);
15309 y0 = it.current_y;
15310 y_to_move = max (it.last_visible_y,
15311 max (scroll_max, 10 * frame_line_height));
15312 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15313 y_to_move, -1,
15314 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15315 dy = it.current_y - y0;
15316 if (dy > scroll_max
15317 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15318 return SCROLLING_FAILED;
15320 /* Additional scroll for when ZV was too close to point. */
15321 dy += y_offset;
15323 /* Compute new window start. */
15324 start_display (&it, w, startp);
15326 if (arg_scroll_conservatively)
15327 amount_to_scroll = max (dy, frame_line_height *
15328 max (scroll_step, temp_scroll_step));
15329 else if (scroll_step || temp_scroll_step)
15330 amount_to_scroll = scroll_max;
15331 else
15333 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15334 height = WINDOW_BOX_TEXT_HEIGHT (w);
15335 if (NUMBERP (aggressive))
15337 double float_amount = XFLOATINT (aggressive) * height;
15338 int aggressive_scroll = float_amount;
15339 if (aggressive_scroll == 0 && float_amount > 0)
15340 aggressive_scroll = 1;
15341 /* Don't let point enter the scroll margin near
15342 bottom of the window, if the value of
15343 scroll_down_aggressively happens to be too
15344 large. */
15345 if (aggressive_scroll + 2*this_scroll_margin > height)
15346 aggressive_scroll = height - 2*this_scroll_margin;
15347 amount_to_scroll = dy + aggressive_scroll;
15351 if (amount_to_scroll <= 0)
15352 return SCROLLING_FAILED;
15354 move_it_vertically_backward (&it, amount_to_scroll);
15355 startp = it.current.pos;
15359 /* Run window scroll functions. */
15360 startp = run_window_scroll_functions (window, startp);
15362 /* Display the window. Give up if new fonts are loaded, or if point
15363 doesn't appear. */
15364 if (!try_window (window, startp, 0))
15365 rc = SCROLLING_NEED_LARGER_MATRICES;
15366 else if (w->cursor.vpos < 0)
15368 clear_glyph_matrix (w->desired_matrix);
15369 rc = SCROLLING_FAILED;
15371 else
15373 /* Maybe forget recorded base line for line number display. */
15374 if (!just_this_one_p
15375 || current_buffer->clip_changed
15376 || BEG_UNCHANGED < CHARPOS (startp))
15377 w->base_line_number = 0;
15379 /* If cursor ends up on a partially visible line,
15380 treat that as being off the bottom of the screen. */
15381 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15382 /* It's possible that the cursor is on the first line of the
15383 buffer, which is partially obscured due to a vscroll
15384 (Bug#7537). In that case, avoid looping forever. */
15385 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15387 clear_glyph_matrix (w->desired_matrix);
15388 ++extra_scroll_margin_lines;
15389 goto too_near_end;
15391 rc = SCROLLING_SUCCESS;
15394 return rc;
15398 /* Compute a suitable window start for window W if display of W starts
15399 on a continuation line. Value is non-zero if a new window start
15400 was computed.
15402 The new window start will be computed, based on W's width, starting
15403 from the start of the continued line. It is the start of the
15404 screen line with the minimum distance from the old start W->start. */
15406 static int
15407 compute_window_start_on_continuation_line (struct window *w)
15409 struct text_pos pos, start_pos;
15410 int window_start_changed_p = 0;
15412 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15414 /* If window start is on a continuation line... Window start may be
15415 < BEGV in case there's invisible text at the start of the
15416 buffer (M-x rmail, for example). */
15417 if (CHARPOS (start_pos) > BEGV
15418 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15420 struct it it;
15421 struct glyph_row *row;
15423 /* Handle the case that the window start is out of range. */
15424 if (CHARPOS (start_pos) < BEGV)
15425 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15426 else if (CHARPOS (start_pos) > ZV)
15427 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15429 /* Find the start of the continued line. This should be fast
15430 because find_newline is fast (newline cache). */
15431 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15432 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15433 row, DEFAULT_FACE_ID);
15434 reseat_at_previous_visible_line_start (&it);
15436 /* If the line start is "too far" away from the window start,
15437 say it takes too much time to compute a new window start. */
15438 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15439 /* PXW: Do we need upper bounds here? */
15440 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15442 int min_distance, distance;
15444 /* Move forward by display lines to find the new window
15445 start. If window width was enlarged, the new start can
15446 be expected to be > the old start. If window width was
15447 decreased, the new window start will be < the old start.
15448 So, we're looking for the display line start with the
15449 minimum distance from the old window start. */
15450 pos = it.current.pos;
15451 min_distance = INFINITY;
15452 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15453 distance < min_distance)
15455 min_distance = distance;
15456 pos = it.current.pos;
15457 if (it.line_wrap == WORD_WRAP)
15459 /* Under WORD_WRAP, move_it_by_lines is likely to
15460 overshoot and stop not at the first, but the
15461 second character from the left margin. So in
15462 that case, we need a more tight control on the X
15463 coordinate of the iterator than move_it_by_lines
15464 promises in its contract. The method is to first
15465 go to the last (rightmost) visible character of a
15466 line, then move to the leftmost character on the
15467 next line in a separate call. */
15468 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15469 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15470 move_it_to (&it, ZV, 0,
15471 it.current_y + it.max_ascent + it.max_descent, -1,
15472 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15474 else
15475 move_it_by_lines (&it, 1);
15478 /* Set the window start there. */
15479 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15480 window_start_changed_p = 1;
15484 return window_start_changed_p;
15488 /* Try cursor movement in case text has not changed in window WINDOW,
15489 with window start STARTP. Value is
15491 CURSOR_MOVEMENT_SUCCESS if successful
15493 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15495 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15496 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15497 we want to scroll as if scroll-step were set to 1. See the code.
15499 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15500 which case we have to abort this redisplay, and adjust matrices
15501 first. */
15503 enum
15505 CURSOR_MOVEMENT_SUCCESS,
15506 CURSOR_MOVEMENT_CANNOT_BE_USED,
15507 CURSOR_MOVEMENT_MUST_SCROLL,
15508 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15511 static int
15512 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15514 struct window *w = XWINDOW (window);
15515 struct frame *f = XFRAME (w->frame);
15516 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15518 #ifdef GLYPH_DEBUG
15519 if (inhibit_try_cursor_movement)
15520 return rc;
15521 #endif
15523 /* Previously, there was a check for Lisp integer in the
15524 if-statement below. Now, this field is converted to
15525 ptrdiff_t, thus zero means invalid position in a buffer. */
15526 eassert (w->last_point > 0);
15527 /* Likewise there was a check whether window_end_vpos is nil or larger
15528 than the window. Now window_end_vpos is int and so never nil, but
15529 let's leave eassert to check whether it fits in the window. */
15530 eassert (!w->window_end_valid
15531 || w->window_end_vpos < w->current_matrix->nrows);
15533 /* Handle case where text has not changed, only point, and it has
15534 not moved off the frame. */
15535 if (/* Point may be in this window. */
15536 PT >= CHARPOS (startp)
15537 /* Selective display hasn't changed. */
15538 && !current_buffer->clip_changed
15539 /* Function force-mode-line-update is used to force a thorough
15540 redisplay. It sets either windows_or_buffers_changed or
15541 update_mode_lines. So don't take a shortcut here for these
15542 cases. */
15543 && !update_mode_lines
15544 && !windows_or_buffers_changed
15545 && !f->cursor_type_changed
15546 && NILP (Vshow_trailing_whitespace)
15547 /* This code is not used for mini-buffer for the sake of the case
15548 of redisplaying to replace an echo area message; since in
15549 that case the mini-buffer contents per se are usually
15550 unchanged. This code is of no real use in the mini-buffer
15551 since the handling of this_line_start_pos, etc., in redisplay
15552 handles the same cases. */
15553 && !EQ (window, minibuf_window)
15554 && (FRAME_WINDOW_P (f)
15555 || !overlay_arrow_in_current_buffer_p ()))
15557 int this_scroll_margin, top_scroll_margin;
15558 struct glyph_row *row = NULL;
15559 int frame_line_height = default_line_pixel_height (w);
15560 int window_total_lines
15561 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15563 #ifdef GLYPH_DEBUG
15564 debug_method_add (w, "cursor movement");
15565 #endif
15567 /* Scroll if point within this distance from the top or bottom
15568 of the window. This is a pixel value. */
15569 if (scroll_margin > 0)
15571 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15572 this_scroll_margin *= frame_line_height;
15574 else
15575 this_scroll_margin = 0;
15577 top_scroll_margin = this_scroll_margin;
15578 if (WINDOW_WANTS_HEADER_LINE_P (w))
15579 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15581 /* Start with the row the cursor was displayed during the last
15582 not paused redisplay. Give up if that row is not valid. */
15583 if (w->last_cursor_vpos < 0
15584 || w->last_cursor_vpos >= w->current_matrix->nrows)
15585 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15586 else
15588 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15589 if (row->mode_line_p)
15590 ++row;
15591 if (!row->enabled_p)
15592 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15595 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15597 int scroll_p = 0, must_scroll = 0;
15598 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15600 if (PT > w->last_point)
15602 /* Point has moved forward. */
15603 while (MATRIX_ROW_END_CHARPOS (row) < PT
15604 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15606 eassert (row->enabled_p);
15607 ++row;
15610 /* If the end position of a row equals the start
15611 position of the next row, and PT is at that position,
15612 we would rather display cursor in the next line. */
15613 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15614 && MATRIX_ROW_END_CHARPOS (row) == PT
15615 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15616 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15617 && !cursor_row_p (row))
15618 ++row;
15620 /* If within the scroll margin, scroll. Note that
15621 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15622 the next line would be drawn, and that
15623 this_scroll_margin can be zero. */
15624 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15625 || PT > MATRIX_ROW_END_CHARPOS (row)
15626 /* Line is completely visible last line in window
15627 and PT is to be set in the next line. */
15628 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15629 && PT == MATRIX_ROW_END_CHARPOS (row)
15630 && !row->ends_at_zv_p
15631 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15632 scroll_p = 1;
15634 else if (PT < w->last_point)
15636 /* Cursor has to be moved backward. Note that PT >=
15637 CHARPOS (startp) because of the outer if-statement. */
15638 while (!row->mode_line_p
15639 && (MATRIX_ROW_START_CHARPOS (row) > PT
15640 || (MATRIX_ROW_START_CHARPOS (row) == PT
15641 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15642 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15643 row > w->current_matrix->rows
15644 && (row-1)->ends_in_newline_from_string_p))))
15645 && (row->y > top_scroll_margin
15646 || CHARPOS (startp) == BEGV))
15648 eassert (row->enabled_p);
15649 --row;
15652 /* Consider the following case: Window starts at BEGV,
15653 there is invisible, intangible text at BEGV, so that
15654 display starts at some point START > BEGV. It can
15655 happen that we are called with PT somewhere between
15656 BEGV and START. Try to handle that case. */
15657 if (row < w->current_matrix->rows
15658 || row->mode_line_p)
15660 row = w->current_matrix->rows;
15661 if (row->mode_line_p)
15662 ++row;
15665 /* Due to newlines in overlay strings, we may have to
15666 skip forward over overlay strings. */
15667 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15668 && MATRIX_ROW_END_CHARPOS (row) == PT
15669 && !cursor_row_p (row))
15670 ++row;
15672 /* If within the scroll margin, scroll. */
15673 if (row->y < top_scroll_margin
15674 && CHARPOS (startp) != BEGV)
15675 scroll_p = 1;
15677 else
15679 /* Cursor did not move. So don't scroll even if cursor line
15680 is partially visible, as it was so before. */
15681 rc = CURSOR_MOVEMENT_SUCCESS;
15684 if (PT < MATRIX_ROW_START_CHARPOS (row)
15685 || PT > MATRIX_ROW_END_CHARPOS (row))
15687 /* if PT is not in the glyph row, give up. */
15688 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15689 must_scroll = 1;
15691 else if (rc != CURSOR_MOVEMENT_SUCCESS
15692 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15694 struct glyph_row *row1;
15696 /* If rows are bidi-reordered and point moved, back up
15697 until we find a row that does not belong to a
15698 continuation line. This is because we must consider
15699 all rows of a continued line as candidates for the
15700 new cursor positioning, since row start and end
15701 positions change non-linearly with vertical position
15702 in such rows. */
15703 /* FIXME: Revisit this when glyph ``spilling'' in
15704 continuation lines' rows is implemented for
15705 bidi-reordered rows. */
15706 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15707 MATRIX_ROW_CONTINUATION_LINE_P (row);
15708 --row)
15710 /* If we hit the beginning of the displayed portion
15711 without finding the first row of a continued
15712 line, give up. */
15713 if (row <= row1)
15715 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15716 break;
15718 eassert (row->enabled_p);
15721 if (must_scroll)
15723 else if (rc != CURSOR_MOVEMENT_SUCCESS
15724 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15725 /* Make sure this isn't a header line by any chance, since
15726 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15727 && !row->mode_line_p
15728 && make_cursor_line_fully_visible_p)
15730 if (PT == MATRIX_ROW_END_CHARPOS (row)
15731 && !row->ends_at_zv_p
15732 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15733 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15734 else if (row->height > window_box_height (w))
15736 /* If we end up in a partially visible line, let's
15737 make it fully visible, except when it's taller
15738 than the window, in which case we can't do much
15739 about it. */
15740 *scroll_step = 1;
15741 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15743 else
15745 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15746 if (!cursor_row_fully_visible_p (w, 0, 1))
15747 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15748 else
15749 rc = CURSOR_MOVEMENT_SUCCESS;
15752 else if (scroll_p)
15753 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15754 else if (rc != CURSOR_MOVEMENT_SUCCESS
15755 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15757 /* With bidi-reordered rows, there could be more than
15758 one candidate row whose start and end positions
15759 occlude point. We need to let set_cursor_from_row
15760 find the best candidate. */
15761 /* FIXME: Revisit this when glyph ``spilling'' in
15762 continuation lines' rows is implemented for
15763 bidi-reordered rows. */
15764 int rv = 0;
15768 int at_zv_p = 0, exact_match_p = 0;
15770 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15771 && PT <= MATRIX_ROW_END_CHARPOS (row)
15772 && cursor_row_p (row))
15773 rv |= set_cursor_from_row (w, row, w->current_matrix,
15774 0, 0, 0, 0);
15775 /* As soon as we've found the exact match for point,
15776 or the first suitable row whose ends_at_zv_p flag
15777 is set, we are done. */
15778 if (rv)
15780 at_zv_p = MATRIX_ROW (w->current_matrix,
15781 w->cursor.vpos)->ends_at_zv_p;
15782 if (!at_zv_p
15783 && w->cursor.hpos >= 0
15784 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15785 w->cursor.vpos))
15787 struct glyph_row *candidate =
15788 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15789 struct glyph *g =
15790 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15791 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15793 exact_match_p =
15794 (BUFFERP (g->object) && g->charpos == PT)
15795 || (INTEGERP (g->object)
15796 && (g->charpos == PT
15797 || (g->charpos == 0 && endpos - 1 == PT)));
15799 if (at_zv_p || exact_match_p)
15801 rc = CURSOR_MOVEMENT_SUCCESS;
15802 break;
15805 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15806 break;
15807 ++row;
15809 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15810 || row->continued_p)
15811 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15812 || (MATRIX_ROW_START_CHARPOS (row) == PT
15813 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15814 /* If we didn't find any candidate rows, or exited the
15815 loop before all the candidates were examined, signal
15816 to the caller that this method failed. */
15817 if (rc != CURSOR_MOVEMENT_SUCCESS
15818 && !(rv
15819 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15820 && !row->continued_p))
15821 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15822 else if (rv)
15823 rc = CURSOR_MOVEMENT_SUCCESS;
15825 else
15829 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15831 rc = CURSOR_MOVEMENT_SUCCESS;
15832 break;
15834 ++row;
15836 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15837 && MATRIX_ROW_START_CHARPOS (row) == PT
15838 && cursor_row_p (row));
15843 return rc;
15846 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15847 static
15848 #endif
15849 void
15850 set_vertical_scroll_bar (struct window *w)
15852 ptrdiff_t start, end, whole;
15854 /* Calculate the start and end positions for the current window.
15855 At some point, it would be nice to choose between scrollbars
15856 which reflect the whole buffer size, with special markers
15857 indicating narrowing, and scrollbars which reflect only the
15858 visible region.
15860 Note that mini-buffers sometimes aren't displaying any text. */
15861 if (!MINI_WINDOW_P (w)
15862 || (w == XWINDOW (minibuf_window)
15863 && NILP (echo_area_buffer[0])))
15865 struct buffer *buf = XBUFFER (w->contents);
15866 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15867 start = marker_position (w->start) - BUF_BEGV (buf);
15868 /* I don't think this is guaranteed to be right. For the
15869 moment, we'll pretend it is. */
15870 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15872 if (end < start)
15873 end = start;
15874 if (whole < (end - start))
15875 whole = end - start;
15877 else
15878 start = end = whole = 0;
15880 /* Indicate what this scroll bar ought to be displaying now. */
15881 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15882 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15883 (w, end - start, whole, start);
15887 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15888 selected_window is redisplayed.
15890 We can return without actually redisplaying the window if fonts has been
15891 changed on window's frame. In that case, redisplay_internal will retry.
15893 As one of the important parts of redisplaying a window, we need to
15894 decide whether the previous window-start position (stored in the
15895 window's w->start marker position) is still valid, and if it isn't,
15896 recompute it. Some details about that:
15898 . The previous window-start could be in a continuation line, in
15899 which case we need to recompute it when the window width
15900 changes. See compute_window_start_on_continuation_line and its
15901 call below.
15903 . The text that changed since last redisplay could include the
15904 previous window-start position. In that case, we try to salvage
15905 what we can from the current glyph matrix by calling
15906 try_scrolling, which see.
15908 . Some Emacs command could force us to use a specific window-start
15909 position by setting the window's force_start flag, or gently
15910 propose doing that by setting the window's optional_new_start
15911 flag. In these cases, we try using the specified start point if
15912 that succeeds (i.e. the window desired matrix is successfully
15913 recomputed, and point location is within the window). In case
15914 of optional_new_start, we first check if the specified start
15915 position is feasible, i.e. if it will allow point to be
15916 displayed in the window. If using the specified start point
15917 fails, e.g., if new fonts are needed to be loaded, we abort the
15918 redisplay cycle and leave it up to the next cycle to figure out
15919 things.
15921 . Note that the window's force_start flag is sometimes set by
15922 redisplay itself, when it decides that the previous window start
15923 point is fine and should be kept. Search for "goto force_start"
15924 below to see the details. Like the values of window-start
15925 specified outside of redisplay, these internally-deduced values
15926 are tested for feasibility, and ignored if found to be
15927 unfeasible.
15929 . Note that the function try_window, used to completely redisplay
15930 a window, accepts the window's start point as its argument.
15931 This is used several times in the redisplay code to control
15932 where the window start will be, according to user options such
15933 as scroll-conservatively, and also to ensure the screen line
15934 showing point will be fully (as opposed to partially) visible on
15935 display. */
15937 static void
15938 redisplay_window (Lisp_Object window, bool just_this_one_p)
15940 struct window *w = XWINDOW (window);
15941 struct frame *f = XFRAME (w->frame);
15942 struct buffer *buffer = XBUFFER (w->contents);
15943 struct buffer *old = current_buffer;
15944 struct text_pos lpoint, opoint, startp;
15945 int update_mode_line;
15946 int tem;
15947 struct it it;
15948 /* Record it now because it's overwritten. */
15949 bool current_matrix_up_to_date_p = false;
15950 bool used_current_matrix_p = false;
15951 /* This is less strict than current_matrix_up_to_date_p.
15952 It indicates that the buffer contents and narrowing are unchanged. */
15953 bool buffer_unchanged_p = false;
15954 int temp_scroll_step = 0;
15955 ptrdiff_t count = SPECPDL_INDEX ();
15956 int rc;
15957 int centering_position = -1;
15958 int last_line_misfit = 0;
15959 ptrdiff_t beg_unchanged, end_unchanged;
15960 int frame_line_height;
15962 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15963 opoint = lpoint;
15965 #ifdef GLYPH_DEBUG
15966 *w->desired_matrix->method = 0;
15967 #endif
15969 if (!just_this_one_p
15970 && REDISPLAY_SOME_P ()
15971 && !w->redisplay
15972 && !w->update_mode_line
15973 && !f->redisplay
15974 && !buffer->text->redisplay
15975 && BUF_PT (buffer) == w->last_point)
15976 return;
15978 /* Make sure that both W's markers are valid. */
15979 eassert (XMARKER (w->start)->buffer == buffer);
15980 eassert (XMARKER (w->pointm)->buffer == buffer);
15982 /* We come here again if we need to run window-text-change-functions
15983 below. */
15984 restart:
15985 reconsider_clip_changes (w);
15986 frame_line_height = default_line_pixel_height (w);
15988 /* Has the mode line to be updated? */
15989 update_mode_line = (w->update_mode_line
15990 || update_mode_lines
15991 || buffer->clip_changed
15992 || buffer->prevent_redisplay_optimizations_p);
15994 if (!just_this_one_p)
15995 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15996 cleverly elsewhere. */
15997 w->must_be_updated_p = true;
15999 if (MINI_WINDOW_P (w))
16001 if (w == XWINDOW (echo_area_window)
16002 && !NILP (echo_area_buffer[0]))
16004 if (update_mode_line)
16005 /* We may have to update a tty frame's menu bar or a
16006 tool-bar. Example `M-x C-h C-h C-g'. */
16007 goto finish_menu_bars;
16008 else
16009 /* We've already displayed the echo area glyphs in this window. */
16010 goto finish_scroll_bars;
16012 else if ((w != XWINDOW (minibuf_window)
16013 || minibuf_level == 0)
16014 /* When buffer is nonempty, redisplay window normally. */
16015 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16016 /* Quail displays non-mini buffers in minibuffer window.
16017 In that case, redisplay the window normally. */
16018 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16020 /* W is a mini-buffer window, but it's not active, so clear
16021 it. */
16022 int yb = window_text_bottom_y (w);
16023 struct glyph_row *row;
16024 int y;
16026 for (y = 0, row = w->desired_matrix->rows;
16027 y < yb;
16028 y += row->height, ++row)
16029 blank_row (w, row, y);
16030 goto finish_scroll_bars;
16033 clear_glyph_matrix (w->desired_matrix);
16036 /* Otherwise set up data on this window; select its buffer and point
16037 value. */
16038 /* Really select the buffer, for the sake of buffer-local
16039 variables. */
16040 set_buffer_internal_1 (XBUFFER (w->contents));
16042 current_matrix_up_to_date_p
16043 = (w->window_end_valid
16044 && !current_buffer->clip_changed
16045 && !current_buffer->prevent_redisplay_optimizations_p
16046 && !window_outdated (w));
16048 /* Run the window-text-change-functions
16049 if it is possible that the text on the screen has changed
16050 (either due to modification of the text, or any other reason). */
16051 if (!current_matrix_up_to_date_p
16052 && !NILP (Vwindow_text_change_functions))
16054 safe_run_hooks (Qwindow_text_change_functions);
16055 goto restart;
16058 beg_unchanged = BEG_UNCHANGED;
16059 end_unchanged = END_UNCHANGED;
16061 SET_TEXT_POS (opoint, PT, PT_BYTE);
16063 specbind (Qinhibit_point_motion_hooks, Qt);
16065 buffer_unchanged_p
16066 = (w->window_end_valid
16067 && !current_buffer->clip_changed
16068 && !window_outdated (w));
16070 /* When windows_or_buffers_changed is non-zero, we can't rely
16071 on the window end being valid, so set it to zero there. */
16072 if (windows_or_buffers_changed)
16074 /* If window starts on a continuation line, maybe adjust the
16075 window start in case the window's width changed. */
16076 if (XMARKER (w->start)->buffer == current_buffer)
16077 compute_window_start_on_continuation_line (w);
16079 w->window_end_valid = false;
16080 /* If so, we also can't rely on current matrix
16081 and should not fool try_cursor_movement below. */
16082 current_matrix_up_to_date_p = false;
16085 /* Some sanity checks. */
16086 CHECK_WINDOW_END (w);
16087 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16088 emacs_abort ();
16089 if (BYTEPOS (opoint) < CHARPOS (opoint))
16090 emacs_abort ();
16092 if (mode_line_update_needed (w))
16093 update_mode_line = 1;
16095 /* Point refers normally to the selected window. For any other
16096 window, set up appropriate value. */
16097 if (!EQ (window, selected_window))
16099 ptrdiff_t new_pt = marker_position (w->pointm);
16100 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16101 if (new_pt < BEGV)
16103 new_pt = BEGV;
16104 new_pt_byte = BEGV_BYTE;
16105 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16107 else if (new_pt > (ZV - 1))
16109 new_pt = ZV;
16110 new_pt_byte = ZV_BYTE;
16111 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16114 /* We don't use SET_PT so that the point-motion hooks don't run. */
16115 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16118 /* If any of the character widths specified in the display table
16119 have changed, invalidate the width run cache. It's true that
16120 this may be a bit late to catch such changes, but the rest of
16121 redisplay goes (non-fatally) haywire when the display table is
16122 changed, so why should we worry about doing any better? */
16123 if (current_buffer->width_run_cache
16124 || (current_buffer->base_buffer
16125 && current_buffer->base_buffer->width_run_cache))
16127 struct Lisp_Char_Table *disptab = buffer_display_table ();
16129 if (! disptab_matches_widthtab
16130 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16132 struct buffer *buf = current_buffer;
16134 if (buf->base_buffer)
16135 buf = buf->base_buffer;
16136 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16137 recompute_width_table (current_buffer, disptab);
16141 /* If window-start is screwed up, choose a new one. */
16142 if (XMARKER (w->start)->buffer != current_buffer)
16143 goto recenter;
16145 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16147 /* If someone specified a new starting point but did not insist,
16148 check whether it can be used. */
16149 if ((w->optional_new_start || window_frozen_p (w))
16150 && CHARPOS (startp) >= BEGV
16151 && CHARPOS (startp) <= ZV)
16153 ptrdiff_t it_charpos;
16155 w->optional_new_start = 0;
16156 start_display (&it, w, startp);
16157 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16158 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16159 /* Record IT's position now, since line_bottom_y might change
16160 that. */
16161 it_charpos = IT_CHARPOS (it);
16162 /* Make sure we set the force_start flag only if the cursor row
16163 will be fully visible. Otherwise, the code under force_start
16164 label below will try to move point back into view, which is
16165 not what the code which sets optional_new_start wants. */
16166 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16167 && !w->force_start)
16169 if (it_charpos == PT)
16170 w->force_start = 1;
16171 /* IT may overshoot PT if text at PT is invisible. */
16172 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16173 w->force_start = 1;
16174 #ifdef GLYPH_DEBUG
16175 if (w->force_start)
16177 if (window_frozen_p (w))
16178 debug_method_add (w, "set force_start from frozen window start");
16179 else
16180 debug_method_add (w, "set force_start from optional_new_start");
16182 #endif
16186 force_start:
16188 /* Handle case where place to start displaying has been specified,
16189 unless the specified location is outside the accessible range. */
16190 if (w->force_start)
16192 /* We set this later on if we have to adjust point. */
16193 int new_vpos = -1;
16195 w->force_start = 0;
16196 w->vscroll = 0;
16197 w->window_end_valid = 0;
16199 /* Forget any recorded base line for line number display. */
16200 if (!buffer_unchanged_p)
16201 w->base_line_number = 0;
16203 /* Redisplay the mode line. Select the buffer properly for that.
16204 Also, run the hook window-scroll-functions
16205 because we have scrolled. */
16206 /* Note, we do this after clearing force_start because
16207 if there's an error, it is better to forget about force_start
16208 than to get into an infinite loop calling the hook functions
16209 and having them get more errors. */
16210 if (!update_mode_line
16211 || ! NILP (Vwindow_scroll_functions))
16213 update_mode_line = 1;
16214 w->update_mode_line = 1;
16215 startp = run_window_scroll_functions (window, startp);
16218 if (CHARPOS (startp) < BEGV)
16219 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16220 else if (CHARPOS (startp) > ZV)
16221 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16223 /* Redisplay, then check if cursor has been set during the
16224 redisplay. Give up if new fonts were loaded. */
16225 /* We used to issue a CHECK_MARGINS argument to try_window here,
16226 but this causes scrolling to fail when point begins inside
16227 the scroll margin (bug#148) -- cyd */
16228 if (!try_window (window, startp, 0))
16230 w->force_start = 1;
16231 clear_glyph_matrix (w->desired_matrix);
16232 goto need_larger_matrices;
16235 if (w->cursor.vpos < 0)
16237 /* If point does not appear, try to move point so it does
16238 appear. The desired matrix has been built above, so we
16239 can use it here. */
16240 new_vpos = window_box_height (w) / 2;
16243 if (!cursor_row_fully_visible_p (w, 0, 0))
16245 /* Point does appear, but on a line partly visible at end of window.
16246 Move it back to a fully-visible line. */
16247 new_vpos = window_box_height (w);
16248 /* But if window_box_height suggests a Y coordinate that is
16249 not less than we already have, that line will clearly not
16250 be fully visible, so give up and scroll the display.
16251 This can happen when the default face uses a font whose
16252 dimensions are different from the frame's default
16253 font. */
16254 if (new_vpos >= w->cursor.y)
16256 w->cursor.vpos = -1;
16257 clear_glyph_matrix (w->desired_matrix);
16258 goto try_to_scroll;
16261 else if (w->cursor.vpos >= 0)
16263 /* Some people insist on not letting point enter the scroll
16264 margin, even though this part handles windows that didn't
16265 scroll at all. */
16266 int window_total_lines
16267 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16268 int margin = min (scroll_margin, window_total_lines / 4);
16269 int pixel_margin = margin * frame_line_height;
16270 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16272 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16273 below, which finds the row to move point to, advances by
16274 the Y coordinate of the _next_ row, see the definition of
16275 MATRIX_ROW_BOTTOM_Y. */
16276 if (w->cursor.vpos < margin + header_line)
16278 w->cursor.vpos = -1;
16279 clear_glyph_matrix (w->desired_matrix);
16280 goto try_to_scroll;
16282 else
16284 int window_height = window_box_height (w);
16286 if (header_line)
16287 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16288 if (w->cursor.y >= window_height - pixel_margin)
16290 w->cursor.vpos = -1;
16291 clear_glyph_matrix (w->desired_matrix);
16292 goto try_to_scroll;
16297 /* If we need to move point for either of the above reasons,
16298 now actually do it. */
16299 if (new_vpos >= 0)
16301 struct glyph_row *row;
16303 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16304 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16305 ++row;
16307 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16308 MATRIX_ROW_START_BYTEPOS (row));
16310 if (w != XWINDOW (selected_window))
16311 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16312 else if (current_buffer == old)
16313 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16315 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16317 /* Re-run pre-redisplay-function so it can update the region
16318 according to the new position of point. */
16319 /* Other than the cursor, w's redisplay is done so we can set its
16320 redisplay to false. Also the buffer's redisplay can be set to
16321 false, since propagate_buffer_redisplay should have already
16322 propagated its info to `w' anyway. */
16323 w->redisplay = false;
16324 XBUFFER (w->contents)->text->redisplay = false;
16325 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16327 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16329 /* pre-redisplay-function made changes (e.g. move the region)
16330 that require another round of redisplay. */
16331 clear_glyph_matrix (w->desired_matrix);
16332 if (!try_window (window, startp, 0))
16333 goto need_larger_matrices;
16336 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, 0, 0))
16338 clear_glyph_matrix (w->desired_matrix);
16339 goto try_to_scroll;
16342 #ifdef GLYPH_DEBUG
16343 debug_method_add (w, "forced window start");
16344 #endif
16345 goto done;
16348 /* Handle case where text has not changed, only point, and it has
16349 not moved off the frame, and we are not retrying after hscroll.
16350 (current_matrix_up_to_date_p is nonzero when retrying.) */
16351 if (current_matrix_up_to_date_p
16352 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16353 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16355 switch (rc)
16357 case CURSOR_MOVEMENT_SUCCESS:
16358 used_current_matrix_p = 1;
16359 goto done;
16361 case CURSOR_MOVEMENT_MUST_SCROLL:
16362 goto try_to_scroll;
16364 default:
16365 emacs_abort ();
16368 /* If current starting point was originally the beginning of a line
16369 but no longer is, find a new starting point. */
16370 else if (w->start_at_line_beg
16371 && !(CHARPOS (startp) <= BEGV
16372 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16374 #ifdef GLYPH_DEBUG
16375 debug_method_add (w, "recenter 1");
16376 #endif
16377 goto recenter;
16380 /* Try scrolling with try_window_id. Value is > 0 if update has
16381 been done, it is -1 if we know that the same window start will
16382 not work. It is 0 if unsuccessful for some other reason. */
16383 else if ((tem = try_window_id (w)) != 0)
16385 #ifdef GLYPH_DEBUG
16386 debug_method_add (w, "try_window_id %d", tem);
16387 #endif
16389 if (f->fonts_changed)
16390 goto need_larger_matrices;
16391 if (tem > 0)
16392 goto done;
16394 /* Otherwise try_window_id has returned -1 which means that we
16395 don't want the alternative below this comment to execute. */
16397 else if (CHARPOS (startp) >= BEGV
16398 && CHARPOS (startp) <= ZV
16399 && PT >= CHARPOS (startp)
16400 && (CHARPOS (startp) < ZV
16401 /* Avoid starting at end of buffer. */
16402 || CHARPOS (startp) == BEGV
16403 || !window_outdated (w)))
16405 int d1, d2, d5, d6;
16406 int rtop, rbot;
16408 /* If first window line is a continuation line, and window start
16409 is inside the modified region, but the first change is before
16410 current window start, we must select a new window start.
16412 However, if this is the result of a down-mouse event (e.g. by
16413 extending the mouse-drag-overlay), we don't want to select a
16414 new window start, since that would change the position under
16415 the mouse, resulting in an unwanted mouse-movement rather
16416 than a simple mouse-click. */
16417 if (!w->start_at_line_beg
16418 && NILP (do_mouse_tracking)
16419 && CHARPOS (startp) > BEGV
16420 && CHARPOS (startp) > BEG + beg_unchanged
16421 && CHARPOS (startp) <= Z - end_unchanged
16422 /* Even if w->start_at_line_beg is nil, a new window may
16423 start at a line_beg, since that's how set_buffer_window
16424 sets it. So, we need to check the return value of
16425 compute_window_start_on_continuation_line. (See also
16426 bug#197). */
16427 && XMARKER (w->start)->buffer == current_buffer
16428 && compute_window_start_on_continuation_line (w)
16429 /* It doesn't make sense to force the window start like we
16430 do at label force_start if it is already known that point
16431 will not be fully visible in the resulting window, because
16432 doing so will move point from its correct position
16433 instead of scrolling the window to bring point into view.
16434 See bug#9324. */
16435 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16436 /* A very tall row could need more than the window height,
16437 in which case we accept that it is partially visible. */
16438 && (rtop != 0) == (rbot != 0))
16440 w->force_start = 1;
16441 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16442 #ifdef GLYPH_DEBUG
16443 debug_method_add (w, "recomputed window start in continuation line");
16444 #endif
16445 goto force_start;
16448 #ifdef GLYPH_DEBUG
16449 debug_method_add (w, "same window start");
16450 #endif
16452 /* Try to redisplay starting at same place as before.
16453 If point has not moved off frame, accept the results. */
16454 if (!current_matrix_up_to_date_p
16455 /* Don't use try_window_reusing_current_matrix in this case
16456 because a window scroll function can have changed the
16457 buffer. */
16458 || !NILP (Vwindow_scroll_functions)
16459 || MINI_WINDOW_P (w)
16460 || !(used_current_matrix_p
16461 = try_window_reusing_current_matrix (w)))
16463 IF_DEBUG (debug_method_add (w, "1"));
16464 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16465 /* -1 means we need to scroll.
16466 0 means we need new matrices, but fonts_changed
16467 is set in that case, so we will detect it below. */
16468 goto try_to_scroll;
16471 if (f->fonts_changed)
16472 goto need_larger_matrices;
16474 if (w->cursor.vpos >= 0)
16476 if (!just_this_one_p
16477 || current_buffer->clip_changed
16478 || BEG_UNCHANGED < CHARPOS (startp))
16479 /* Forget any recorded base line for line number display. */
16480 w->base_line_number = 0;
16482 if (!cursor_row_fully_visible_p (w, 1, 0))
16484 clear_glyph_matrix (w->desired_matrix);
16485 last_line_misfit = 1;
16487 /* Drop through and scroll. */
16488 else
16489 goto done;
16491 else
16492 clear_glyph_matrix (w->desired_matrix);
16495 try_to_scroll:
16497 /* Redisplay the mode line. Select the buffer properly for that. */
16498 if (!update_mode_line)
16500 update_mode_line = 1;
16501 w->update_mode_line = 1;
16504 /* Try to scroll by specified few lines. */
16505 if ((scroll_conservatively
16506 || emacs_scroll_step
16507 || temp_scroll_step
16508 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16509 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16510 && CHARPOS (startp) >= BEGV
16511 && CHARPOS (startp) <= ZV)
16513 /* The function returns -1 if new fonts were loaded, 1 if
16514 successful, 0 if not successful. */
16515 int ss = try_scrolling (window, just_this_one_p,
16516 scroll_conservatively,
16517 emacs_scroll_step,
16518 temp_scroll_step, last_line_misfit);
16519 switch (ss)
16521 case SCROLLING_SUCCESS:
16522 goto done;
16524 case SCROLLING_NEED_LARGER_MATRICES:
16525 goto need_larger_matrices;
16527 case SCROLLING_FAILED:
16528 break;
16530 default:
16531 emacs_abort ();
16535 /* Finally, just choose a place to start which positions point
16536 according to user preferences. */
16538 recenter:
16540 #ifdef GLYPH_DEBUG
16541 debug_method_add (w, "recenter");
16542 #endif
16544 /* Forget any previously recorded base line for line number display. */
16545 if (!buffer_unchanged_p)
16546 w->base_line_number = 0;
16548 /* Determine the window start relative to point. */
16549 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16550 it.current_y = it.last_visible_y;
16551 if (centering_position < 0)
16553 int window_total_lines
16554 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16555 int margin =
16556 scroll_margin > 0
16557 ? min (scroll_margin, window_total_lines / 4)
16558 : 0;
16559 ptrdiff_t margin_pos = CHARPOS (startp);
16560 Lisp_Object aggressive;
16561 int scrolling_up;
16563 /* If there is a scroll margin at the top of the window, find
16564 its character position. */
16565 if (margin
16566 /* Cannot call start_display if startp is not in the
16567 accessible region of the buffer. This can happen when we
16568 have just switched to a different buffer and/or changed
16569 its restriction. In that case, startp is initialized to
16570 the character position 1 (BEGV) because we did not yet
16571 have chance to display the buffer even once. */
16572 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16574 struct it it1;
16575 void *it1data = NULL;
16577 SAVE_IT (it1, it, it1data);
16578 start_display (&it1, w, startp);
16579 move_it_vertically (&it1, margin * frame_line_height);
16580 margin_pos = IT_CHARPOS (it1);
16581 RESTORE_IT (&it, &it, it1data);
16583 scrolling_up = PT > margin_pos;
16584 aggressive =
16585 scrolling_up
16586 ? BVAR (current_buffer, scroll_up_aggressively)
16587 : BVAR (current_buffer, scroll_down_aggressively);
16589 if (!MINI_WINDOW_P (w)
16590 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16592 int pt_offset = 0;
16594 /* Setting scroll-conservatively overrides
16595 scroll-*-aggressively. */
16596 if (!scroll_conservatively && NUMBERP (aggressive))
16598 double float_amount = XFLOATINT (aggressive);
16600 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16601 if (pt_offset == 0 && float_amount > 0)
16602 pt_offset = 1;
16603 if (pt_offset && margin > 0)
16604 margin -= 1;
16606 /* Compute how much to move the window start backward from
16607 point so that point will be displayed where the user
16608 wants it. */
16609 if (scrolling_up)
16611 centering_position = it.last_visible_y;
16612 if (pt_offset)
16613 centering_position -= pt_offset;
16614 centering_position -=
16615 frame_line_height * (1 + margin + (last_line_misfit != 0))
16616 + WINDOW_HEADER_LINE_HEIGHT (w);
16617 /* Don't let point enter the scroll margin near top of
16618 the window. */
16619 if (centering_position < margin * frame_line_height)
16620 centering_position = margin * frame_line_height;
16622 else
16623 centering_position = margin * frame_line_height + pt_offset;
16625 else
16626 /* Set the window start half the height of the window backward
16627 from point. */
16628 centering_position = window_box_height (w) / 2;
16630 move_it_vertically_backward (&it, centering_position);
16632 eassert (IT_CHARPOS (it) >= BEGV);
16634 /* The function move_it_vertically_backward may move over more
16635 than the specified y-distance. If it->w is small, e.g. a
16636 mini-buffer window, we may end up in front of the window's
16637 display area. Start displaying at the start of the line
16638 containing PT in this case. */
16639 if (it.current_y <= 0)
16641 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16642 move_it_vertically_backward (&it, 0);
16643 it.current_y = 0;
16646 it.current_x = it.hpos = 0;
16648 /* Set the window start position here explicitly, to avoid an
16649 infinite loop in case the functions in window-scroll-functions
16650 get errors. */
16651 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16653 /* Run scroll hooks. */
16654 startp = run_window_scroll_functions (window, it.current.pos);
16656 /* Redisplay the window. */
16657 if (!current_matrix_up_to_date_p
16658 || windows_or_buffers_changed
16659 || f->cursor_type_changed
16660 /* Don't use try_window_reusing_current_matrix in this case
16661 because it can have changed the buffer. */
16662 || !NILP (Vwindow_scroll_functions)
16663 || !just_this_one_p
16664 || MINI_WINDOW_P (w)
16665 || !(used_current_matrix_p
16666 = try_window_reusing_current_matrix (w)))
16667 try_window (window, startp, 0);
16669 /* If new fonts have been loaded (due to fontsets), give up. We
16670 have to start a new redisplay since we need to re-adjust glyph
16671 matrices. */
16672 if (f->fonts_changed)
16673 goto need_larger_matrices;
16675 /* If cursor did not appear assume that the middle of the window is
16676 in the first line of the window. Do it again with the next line.
16677 (Imagine a window of height 100, displaying two lines of height
16678 60. Moving back 50 from it->last_visible_y will end in the first
16679 line.) */
16680 if (w->cursor.vpos < 0)
16682 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16684 clear_glyph_matrix (w->desired_matrix);
16685 move_it_by_lines (&it, 1);
16686 try_window (window, it.current.pos, 0);
16688 else if (PT < IT_CHARPOS (it))
16690 clear_glyph_matrix (w->desired_matrix);
16691 move_it_by_lines (&it, -1);
16692 try_window (window, it.current.pos, 0);
16694 else
16696 /* Not much we can do about it. */
16700 /* Consider the following case: Window starts at BEGV, there is
16701 invisible, intangible text at BEGV, so that display starts at
16702 some point START > BEGV. It can happen that we are called with
16703 PT somewhere between BEGV and START. Try to handle that case,
16704 and similar ones. */
16705 if (w->cursor.vpos < 0)
16707 /* First, try locating the proper glyph row for PT. */
16708 struct glyph_row *row =
16709 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16711 /* Sometimes point is at the beginning of invisible text that is
16712 before the 1st character displayed in the row. In that case,
16713 row_containing_pos fails to find the row, because no glyphs
16714 with appropriate buffer positions are present in the row.
16715 Therefore, we next try to find the row which shows the 1st
16716 position after the invisible text. */
16717 if (!row)
16719 Lisp_Object val =
16720 get_char_property_and_overlay (make_number (PT), Qinvisible,
16721 Qnil, NULL);
16723 if (TEXT_PROP_MEANS_INVISIBLE (val))
16725 ptrdiff_t alt_pos;
16726 Lisp_Object invis_end =
16727 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16728 Qnil, Qnil);
16730 if (NATNUMP (invis_end))
16731 alt_pos = XFASTINT (invis_end);
16732 else
16733 alt_pos = ZV;
16734 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16735 NULL, 0);
16738 /* Finally, fall back on the first row of the window after the
16739 header line (if any). This is slightly better than not
16740 displaying the cursor at all. */
16741 if (!row)
16743 row = w->current_matrix->rows;
16744 if (row->mode_line_p)
16745 ++row;
16747 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16750 if (!cursor_row_fully_visible_p (w, 0, 0))
16752 /* If vscroll is enabled, disable it and try again. */
16753 if (w->vscroll)
16755 w->vscroll = 0;
16756 clear_glyph_matrix (w->desired_matrix);
16757 goto recenter;
16760 /* Users who set scroll-conservatively to a large number want
16761 point just above/below the scroll margin. If we ended up
16762 with point's row partially visible, move the window start to
16763 make that row fully visible and out of the margin. */
16764 if (scroll_conservatively > SCROLL_LIMIT)
16766 int window_total_lines
16767 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16768 int margin =
16769 scroll_margin > 0
16770 ? min (scroll_margin, window_total_lines / 4)
16771 : 0;
16772 int move_down = w->cursor.vpos >= window_total_lines / 2;
16774 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16775 clear_glyph_matrix (w->desired_matrix);
16776 if (1 == try_window (window, it.current.pos,
16777 TRY_WINDOW_CHECK_MARGINS))
16778 goto done;
16781 /* If centering point failed to make the whole line visible,
16782 put point at the top instead. That has to make the whole line
16783 visible, if it can be done. */
16784 if (centering_position == 0)
16785 goto done;
16787 clear_glyph_matrix (w->desired_matrix);
16788 centering_position = 0;
16789 goto recenter;
16792 done:
16794 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16795 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16796 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16798 /* Display the mode line, if we must. */
16799 if ((update_mode_line
16800 /* If window not full width, must redo its mode line
16801 if (a) the window to its side is being redone and
16802 (b) we do a frame-based redisplay. This is a consequence
16803 of how inverted lines are drawn in frame-based redisplay. */
16804 || (!just_this_one_p
16805 && !FRAME_WINDOW_P (f)
16806 && !WINDOW_FULL_WIDTH_P (w))
16807 /* Line number to display. */
16808 || w->base_line_pos > 0
16809 /* Column number is displayed and different from the one displayed. */
16810 || (w->column_number_displayed != -1
16811 && (w->column_number_displayed != current_column ())))
16812 /* This means that the window has a mode line. */
16813 && (WINDOW_WANTS_MODELINE_P (w)
16814 || WINDOW_WANTS_HEADER_LINE_P (w)))
16817 display_mode_lines (w);
16819 /* If mode line height has changed, arrange for a thorough
16820 immediate redisplay using the correct mode line height. */
16821 if (WINDOW_WANTS_MODELINE_P (w)
16822 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16824 f->fonts_changed = 1;
16825 w->mode_line_height = -1;
16826 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16827 = DESIRED_MODE_LINE_HEIGHT (w);
16830 /* If header line height has changed, arrange for a thorough
16831 immediate redisplay using the correct header line height. */
16832 if (WINDOW_WANTS_HEADER_LINE_P (w)
16833 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16835 f->fonts_changed = 1;
16836 w->header_line_height = -1;
16837 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16838 = DESIRED_HEADER_LINE_HEIGHT (w);
16841 if (f->fonts_changed)
16842 goto need_larger_matrices;
16845 if (!line_number_displayed && w->base_line_pos != -1)
16847 w->base_line_pos = 0;
16848 w->base_line_number = 0;
16851 finish_menu_bars:
16853 /* When we reach a frame's selected window, redo the frame's menu bar. */
16854 if (update_mode_line
16855 && EQ (FRAME_SELECTED_WINDOW (f), window))
16857 int redisplay_menu_p = 0;
16859 if (FRAME_WINDOW_P (f))
16861 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16862 || defined (HAVE_NS) || defined (USE_GTK)
16863 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16864 #else
16865 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16866 #endif
16868 else
16869 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16871 if (redisplay_menu_p)
16872 display_menu_bar (w);
16874 #ifdef HAVE_WINDOW_SYSTEM
16875 if (FRAME_WINDOW_P (f))
16877 #if defined (USE_GTK) || defined (HAVE_NS)
16878 if (FRAME_EXTERNAL_TOOL_BAR (f))
16879 redisplay_tool_bar (f);
16880 #else
16881 if (WINDOWP (f->tool_bar_window)
16882 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16883 || !NILP (Vauto_resize_tool_bars))
16884 && redisplay_tool_bar (f))
16885 ignore_mouse_drag_p = 1;
16886 #endif
16888 #endif
16891 #ifdef HAVE_WINDOW_SYSTEM
16892 if (FRAME_WINDOW_P (f)
16893 && update_window_fringes (w, (just_this_one_p
16894 || (!used_current_matrix_p && !overlay_arrow_seen)
16895 || w->pseudo_window_p)))
16897 update_begin (f);
16898 block_input ();
16899 if (draw_window_fringes (w, 1))
16901 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16902 x_draw_right_divider (w);
16903 else
16904 x_draw_vertical_border (w);
16906 unblock_input ();
16907 update_end (f);
16910 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16911 x_draw_bottom_divider (w);
16912 #endif /* HAVE_WINDOW_SYSTEM */
16914 /* We go to this label, with fonts_changed set, if it is
16915 necessary to try again using larger glyph matrices.
16916 We have to redeem the scroll bar even in this case,
16917 because the loop in redisplay_internal expects that. */
16918 need_larger_matrices:
16920 finish_scroll_bars:
16922 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16924 /* Set the thumb's position and size. */
16925 set_vertical_scroll_bar (w);
16927 /* Note that we actually used the scroll bar attached to this
16928 window, so it shouldn't be deleted at the end of redisplay. */
16929 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16930 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16933 /* Restore current_buffer and value of point in it. The window
16934 update may have changed the buffer, so first make sure `opoint'
16935 is still valid (Bug#6177). */
16936 if (CHARPOS (opoint) < BEGV)
16937 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16938 else if (CHARPOS (opoint) > ZV)
16939 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16940 else
16941 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16943 set_buffer_internal_1 (old);
16944 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16945 shorter. This can be caused by log truncation in *Messages*. */
16946 if (CHARPOS (lpoint) <= ZV)
16947 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16949 unbind_to (count, Qnil);
16953 /* Build the complete desired matrix of WINDOW with a window start
16954 buffer position POS.
16956 Value is 1 if successful. It is zero if fonts were loaded during
16957 redisplay which makes re-adjusting glyph matrices necessary, and -1
16958 if point would appear in the scroll margins.
16959 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16960 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16961 set in FLAGS.) */
16964 try_window (Lisp_Object window, struct text_pos pos, int flags)
16966 struct window *w = XWINDOW (window);
16967 struct it it;
16968 struct glyph_row *last_text_row = NULL;
16969 struct frame *f = XFRAME (w->frame);
16970 int frame_line_height = default_line_pixel_height (w);
16972 /* Make POS the new window start. */
16973 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16975 /* Mark cursor position as unknown. No overlay arrow seen. */
16976 w->cursor.vpos = -1;
16977 overlay_arrow_seen = 0;
16979 /* Initialize iterator and info to start at POS. */
16980 start_display (&it, w, pos);
16982 /* Display all lines of W. */
16983 while (it.current_y < it.last_visible_y)
16985 if (display_line (&it))
16986 last_text_row = it.glyph_row - 1;
16987 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16988 return 0;
16991 /* Don't let the cursor end in the scroll margins. */
16992 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16993 && !MINI_WINDOW_P (w))
16995 int this_scroll_margin;
16996 int window_total_lines
16997 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16999 if (scroll_margin > 0)
17001 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17002 this_scroll_margin *= frame_line_height;
17004 else
17005 this_scroll_margin = 0;
17007 if ((w->cursor.y >= 0 /* not vscrolled */
17008 && w->cursor.y < this_scroll_margin
17009 && CHARPOS (pos) > BEGV
17010 && IT_CHARPOS (it) < ZV)
17011 /* rms: considering make_cursor_line_fully_visible_p here
17012 seems to give wrong results. We don't want to recenter
17013 when the last line is partly visible, we want to allow
17014 that case to be handled in the usual way. */
17015 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17017 w->cursor.vpos = -1;
17018 clear_glyph_matrix (w->desired_matrix);
17019 return -1;
17023 /* If bottom moved off end of frame, change mode line percentage. */
17024 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17025 w->update_mode_line = 1;
17027 /* Set window_end_pos to the offset of the last character displayed
17028 on the window from the end of current_buffer. Set
17029 window_end_vpos to its row number. */
17030 if (last_text_row)
17032 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17033 adjust_window_ends (w, last_text_row, 0);
17034 eassert
17035 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17036 w->window_end_vpos)));
17038 else
17040 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17041 w->window_end_pos = Z - ZV;
17042 w->window_end_vpos = 0;
17045 /* But that is not valid info until redisplay finishes. */
17046 w->window_end_valid = 0;
17047 return 1;
17052 /************************************************************************
17053 Window redisplay reusing current matrix when buffer has not changed
17054 ************************************************************************/
17056 /* Try redisplay of window W showing an unchanged buffer with a
17057 different window start than the last time it was displayed by
17058 reusing its current matrix. Value is non-zero if successful.
17059 W->start is the new window start. */
17061 static int
17062 try_window_reusing_current_matrix (struct window *w)
17064 struct frame *f = XFRAME (w->frame);
17065 struct glyph_row *bottom_row;
17066 struct it it;
17067 struct run run;
17068 struct text_pos start, new_start;
17069 int nrows_scrolled, i;
17070 struct glyph_row *last_text_row;
17071 struct glyph_row *last_reused_text_row;
17072 struct glyph_row *start_row;
17073 int start_vpos, min_y, max_y;
17075 #ifdef GLYPH_DEBUG
17076 if (inhibit_try_window_reusing)
17077 return 0;
17078 #endif
17080 if (/* This function doesn't handle terminal frames. */
17081 !FRAME_WINDOW_P (f)
17082 /* Don't try to reuse the display if windows have been split
17083 or such. */
17084 || windows_or_buffers_changed
17085 || f->cursor_type_changed)
17086 return 0;
17088 /* Can't do this if showing trailing whitespace. */
17089 if (!NILP (Vshow_trailing_whitespace))
17090 return 0;
17092 /* If top-line visibility has changed, give up. */
17093 if (WINDOW_WANTS_HEADER_LINE_P (w)
17094 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17095 return 0;
17097 /* Give up if old or new display is scrolled vertically. We could
17098 make this function handle this, but right now it doesn't. */
17099 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17100 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17101 return 0;
17103 /* The variable new_start now holds the new window start. The old
17104 start `start' can be determined from the current matrix. */
17105 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17106 start = start_row->minpos;
17107 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17109 /* Clear the desired matrix for the display below. */
17110 clear_glyph_matrix (w->desired_matrix);
17112 if (CHARPOS (new_start) <= CHARPOS (start))
17114 /* Don't use this method if the display starts with an ellipsis
17115 displayed for invisible text. It's not easy to handle that case
17116 below, and it's certainly not worth the effort since this is
17117 not a frequent case. */
17118 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17119 return 0;
17121 IF_DEBUG (debug_method_add (w, "twu1"));
17123 /* Display up to a row that can be reused. The variable
17124 last_text_row is set to the last row displayed that displays
17125 text. Note that it.vpos == 0 if or if not there is a
17126 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17127 start_display (&it, w, new_start);
17128 w->cursor.vpos = -1;
17129 last_text_row = last_reused_text_row = NULL;
17131 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17133 /* If we have reached into the characters in the START row,
17134 that means the line boundaries have changed. So we
17135 can't start copying with the row START. Maybe it will
17136 work to start copying with the following row. */
17137 while (IT_CHARPOS (it) > CHARPOS (start))
17139 /* Advance to the next row as the "start". */
17140 start_row++;
17141 start = start_row->minpos;
17142 /* If there are no more rows to try, or just one, give up. */
17143 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17144 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17145 || CHARPOS (start) == ZV)
17147 clear_glyph_matrix (w->desired_matrix);
17148 return 0;
17151 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17153 /* If we have reached alignment, we can copy the rest of the
17154 rows. */
17155 if (IT_CHARPOS (it) == CHARPOS (start)
17156 /* Don't accept "alignment" inside a display vector,
17157 since start_row could have started in the middle of
17158 that same display vector (thus their character
17159 positions match), and we have no way of telling if
17160 that is the case. */
17161 && it.current.dpvec_index < 0)
17162 break;
17164 if (display_line (&it))
17165 last_text_row = it.glyph_row - 1;
17169 /* A value of current_y < last_visible_y means that we stopped
17170 at the previous window start, which in turn means that we
17171 have at least one reusable row. */
17172 if (it.current_y < it.last_visible_y)
17174 struct glyph_row *row;
17176 /* IT.vpos always starts from 0; it counts text lines. */
17177 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17179 /* Find PT if not already found in the lines displayed. */
17180 if (w->cursor.vpos < 0)
17182 int dy = it.current_y - start_row->y;
17184 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17185 row = row_containing_pos (w, PT, row, NULL, dy);
17186 if (row)
17187 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17188 dy, nrows_scrolled);
17189 else
17191 clear_glyph_matrix (w->desired_matrix);
17192 return 0;
17196 /* Scroll the display. Do it before the current matrix is
17197 changed. The problem here is that update has not yet
17198 run, i.e. part of the current matrix is not up to date.
17199 scroll_run_hook will clear the cursor, and use the
17200 current matrix to get the height of the row the cursor is
17201 in. */
17202 run.current_y = start_row->y;
17203 run.desired_y = it.current_y;
17204 run.height = it.last_visible_y - it.current_y;
17206 if (run.height > 0 && run.current_y != run.desired_y)
17208 update_begin (f);
17209 FRAME_RIF (f)->update_window_begin_hook (w);
17210 FRAME_RIF (f)->clear_window_mouse_face (w);
17211 FRAME_RIF (f)->scroll_run_hook (w, &run);
17212 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17213 update_end (f);
17216 /* Shift current matrix down by nrows_scrolled lines. */
17217 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17218 rotate_matrix (w->current_matrix,
17219 start_vpos,
17220 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17221 nrows_scrolled);
17223 /* Disable lines that must be updated. */
17224 for (i = 0; i < nrows_scrolled; ++i)
17225 (start_row + i)->enabled_p = false;
17227 /* Re-compute Y positions. */
17228 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17229 max_y = it.last_visible_y;
17230 for (row = start_row + nrows_scrolled;
17231 row < bottom_row;
17232 ++row)
17234 row->y = it.current_y;
17235 row->visible_height = row->height;
17237 if (row->y < min_y)
17238 row->visible_height -= min_y - row->y;
17239 if (row->y + row->height > max_y)
17240 row->visible_height -= row->y + row->height - max_y;
17241 if (row->fringe_bitmap_periodic_p)
17242 row->redraw_fringe_bitmaps_p = 1;
17244 it.current_y += row->height;
17246 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17247 last_reused_text_row = row;
17248 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17249 break;
17252 /* Disable lines in the current matrix which are now
17253 below the window. */
17254 for (++row; row < bottom_row; ++row)
17255 row->enabled_p = row->mode_line_p = 0;
17258 /* Update window_end_pos etc.; last_reused_text_row is the last
17259 reused row from the current matrix containing text, if any.
17260 The value of last_text_row is the last displayed line
17261 containing text. */
17262 if (last_reused_text_row)
17263 adjust_window_ends (w, last_reused_text_row, 1);
17264 else if (last_text_row)
17265 adjust_window_ends (w, last_text_row, 0);
17266 else
17268 /* This window must be completely empty. */
17269 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17270 w->window_end_pos = Z - ZV;
17271 w->window_end_vpos = 0;
17273 w->window_end_valid = 0;
17275 /* Update hint: don't try scrolling again in update_window. */
17276 w->desired_matrix->no_scrolling_p = 1;
17278 #ifdef GLYPH_DEBUG
17279 debug_method_add (w, "try_window_reusing_current_matrix 1");
17280 #endif
17281 return 1;
17283 else if (CHARPOS (new_start) > CHARPOS (start))
17285 struct glyph_row *pt_row, *row;
17286 struct glyph_row *first_reusable_row;
17287 struct glyph_row *first_row_to_display;
17288 int dy;
17289 int yb = window_text_bottom_y (w);
17291 /* Find the row starting at new_start, if there is one. Don't
17292 reuse a partially visible line at the end. */
17293 first_reusable_row = start_row;
17294 while (first_reusable_row->enabled_p
17295 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17296 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17297 < CHARPOS (new_start)))
17298 ++first_reusable_row;
17300 /* Give up if there is no row to reuse. */
17301 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17302 || !first_reusable_row->enabled_p
17303 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17304 != CHARPOS (new_start)))
17305 return 0;
17307 /* We can reuse fully visible rows beginning with
17308 first_reusable_row to the end of the window. Set
17309 first_row_to_display to the first row that cannot be reused.
17310 Set pt_row to the row containing point, if there is any. */
17311 pt_row = NULL;
17312 for (first_row_to_display = first_reusable_row;
17313 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17314 ++first_row_to_display)
17316 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17317 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17318 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17319 && first_row_to_display->ends_at_zv_p
17320 && pt_row == NULL)))
17321 pt_row = first_row_to_display;
17324 /* Start displaying at the start of first_row_to_display. */
17325 eassert (first_row_to_display->y < yb);
17326 init_to_row_start (&it, w, first_row_to_display);
17328 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17329 - start_vpos);
17330 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17331 - nrows_scrolled);
17332 it.current_y = (first_row_to_display->y - first_reusable_row->y
17333 + WINDOW_HEADER_LINE_HEIGHT (w));
17335 /* Display lines beginning with first_row_to_display in the
17336 desired matrix. Set last_text_row to the last row displayed
17337 that displays text. */
17338 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17339 if (pt_row == NULL)
17340 w->cursor.vpos = -1;
17341 last_text_row = NULL;
17342 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17343 if (display_line (&it))
17344 last_text_row = it.glyph_row - 1;
17346 /* If point is in a reused row, adjust y and vpos of the cursor
17347 position. */
17348 if (pt_row)
17350 w->cursor.vpos -= nrows_scrolled;
17351 w->cursor.y -= first_reusable_row->y - start_row->y;
17354 /* Give up if point isn't in a row displayed or reused. (This
17355 also handles the case where w->cursor.vpos < nrows_scrolled
17356 after the calls to display_line, which can happen with scroll
17357 margins. See bug#1295.) */
17358 if (w->cursor.vpos < 0)
17360 clear_glyph_matrix (w->desired_matrix);
17361 return 0;
17364 /* Scroll the display. */
17365 run.current_y = first_reusable_row->y;
17366 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17367 run.height = it.last_visible_y - run.current_y;
17368 dy = run.current_y - run.desired_y;
17370 if (run.height)
17372 update_begin (f);
17373 FRAME_RIF (f)->update_window_begin_hook (w);
17374 FRAME_RIF (f)->clear_window_mouse_face (w);
17375 FRAME_RIF (f)->scroll_run_hook (w, &run);
17376 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17377 update_end (f);
17380 /* Adjust Y positions of reused rows. */
17381 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17382 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17383 max_y = it.last_visible_y;
17384 for (row = first_reusable_row; row < first_row_to_display; ++row)
17386 row->y -= dy;
17387 row->visible_height = row->height;
17388 if (row->y < min_y)
17389 row->visible_height -= min_y - row->y;
17390 if (row->y + row->height > max_y)
17391 row->visible_height -= row->y + row->height - max_y;
17392 if (row->fringe_bitmap_periodic_p)
17393 row->redraw_fringe_bitmaps_p = 1;
17396 /* Scroll the current matrix. */
17397 eassert (nrows_scrolled > 0);
17398 rotate_matrix (w->current_matrix,
17399 start_vpos,
17400 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17401 -nrows_scrolled);
17403 /* Disable rows not reused. */
17404 for (row -= nrows_scrolled; row < bottom_row; ++row)
17405 row->enabled_p = false;
17407 /* Point may have moved to a different line, so we cannot assume that
17408 the previous cursor position is valid; locate the correct row. */
17409 if (pt_row)
17411 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17412 row < bottom_row
17413 && PT >= MATRIX_ROW_END_CHARPOS (row)
17414 && !row->ends_at_zv_p;
17415 row++)
17417 w->cursor.vpos++;
17418 w->cursor.y = row->y;
17420 if (row < bottom_row)
17422 /* Can't simply scan the row for point with
17423 bidi-reordered glyph rows. Let set_cursor_from_row
17424 figure out where to put the cursor, and if it fails,
17425 give up. */
17426 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17428 if (!set_cursor_from_row (w, row, w->current_matrix,
17429 0, 0, 0, 0))
17431 clear_glyph_matrix (w->desired_matrix);
17432 return 0;
17435 else
17437 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17438 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17440 for (; glyph < end
17441 && (!BUFFERP (glyph->object)
17442 || glyph->charpos < PT);
17443 glyph++)
17445 w->cursor.hpos++;
17446 w->cursor.x += glyph->pixel_width;
17452 /* Adjust window end. A null value of last_text_row means that
17453 the window end is in reused rows which in turn means that
17454 only its vpos can have changed. */
17455 if (last_text_row)
17456 adjust_window_ends (w, last_text_row, 0);
17457 else
17458 w->window_end_vpos -= nrows_scrolled;
17460 w->window_end_valid = 0;
17461 w->desired_matrix->no_scrolling_p = 1;
17463 #ifdef GLYPH_DEBUG
17464 debug_method_add (w, "try_window_reusing_current_matrix 2");
17465 #endif
17466 return 1;
17469 return 0;
17474 /************************************************************************
17475 Window redisplay reusing current matrix when buffer has changed
17476 ************************************************************************/
17478 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17479 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17480 ptrdiff_t *, ptrdiff_t *);
17481 static struct glyph_row *
17482 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17483 struct glyph_row *);
17486 /* Return the last row in MATRIX displaying text. If row START is
17487 non-null, start searching with that row. IT gives the dimensions
17488 of the display. Value is null if matrix is empty; otherwise it is
17489 a pointer to the row found. */
17491 static struct glyph_row *
17492 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17493 struct glyph_row *start)
17495 struct glyph_row *row, *row_found;
17497 /* Set row_found to the last row in IT->w's current matrix
17498 displaying text. The loop looks funny but think of partially
17499 visible lines. */
17500 row_found = NULL;
17501 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17502 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17504 eassert (row->enabled_p);
17505 row_found = row;
17506 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17507 break;
17508 ++row;
17511 return row_found;
17515 /* Return the last row in the current matrix of W that is not affected
17516 by changes at the start of current_buffer that occurred since W's
17517 current matrix was built. Value is null if no such row exists.
17519 BEG_UNCHANGED us the number of characters unchanged at the start of
17520 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17521 first changed character in current_buffer. Characters at positions <
17522 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17523 when the current matrix was built. */
17525 static struct glyph_row *
17526 find_last_unchanged_at_beg_row (struct window *w)
17528 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17529 struct glyph_row *row;
17530 struct glyph_row *row_found = NULL;
17531 int yb = window_text_bottom_y (w);
17533 /* Find the last row displaying unchanged text. */
17534 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17535 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17536 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17537 ++row)
17539 if (/* If row ends before first_changed_pos, it is unchanged,
17540 except in some case. */
17541 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17542 /* When row ends in ZV and we write at ZV it is not
17543 unchanged. */
17544 && !row->ends_at_zv_p
17545 /* When first_changed_pos is the end of a continued line,
17546 row is not unchanged because it may be no longer
17547 continued. */
17548 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17549 && (row->continued_p
17550 || row->exact_window_width_line_p))
17551 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17552 needs to be recomputed, so don't consider this row as
17553 unchanged. This happens when the last line was
17554 bidi-reordered and was killed immediately before this
17555 redisplay cycle. In that case, ROW->end stores the
17556 buffer position of the first visual-order character of
17557 the killed text, which is now beyond ZV. */
17558 && CHARPOS (row->end.pos) <= ZV)
17559 row_found = row;
17561 /* Stop if last visible row. */
17562 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17563 break;
17566 return row_found;
17570 /* Find the first glyph row in the current matrix of W that is not
17571 affected by changes at the end of current_buffer since the
17572 time W's current matrix was built.
17574 Return in *DELTA the number of chars by which buffer positions in
17575 unchanged text at the end of current_buffer must be adjusted.
17577 Return in *DELTA_BYTES the corresponding number of bytes.
17579 Value is null if no such row exists, i.e. all rows are affected by
17580 changes. */
17582 static struct glyph_row *
17583 find_first_unchanged_at_end_row (struct window *w,
17584 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17586 struct glyph_row *row;
17587 struct glyph_row *row_found = NULL;
17589 *delta = *delta_bytes = 0;
17591 /* Display must not have been paused, otherwise the current matrix
17592 is not up to date. */
17593 eassert (w->window_end_valid);
17595 /* A value of window_end_pos >= END_UNCHANGED means that the window
17596 end is in the range of changed text. If so, there is no
17597 unchanged row at the end of W's current matrix. */
17598 if (w->window_end_pos >= END_UNCHANGED)
17599 return NULL;
17601 /* Set row to the last row in W's current matrix displaying text. */
17602 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17604 /* If matrix is entirely empty, no unchanged row exists. */
17605 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17607 /* The value of row is the last glyph row in the matrix having a
17608 meaningful buffer position in it. The end position of row
17609 corresponds to window_end_pos. This allows us to translate
17610 buffer positions in the current matrix to current buffer
17611 positions for characters not in changed text. */
17612 ptrdiff_t Z_old =
17613 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17614 ptrdiff_t Z_BYTE_old =
17615 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17616 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17617 struct glyph_row *first_text_row
17618 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17620 *delta = Z - Z_old;
17621 *delta_bytes = Z_BYTE - Z_BYTE_old;
17623 /* Set last_unchanged_pos to the buffer position of the last
17624 character in the buffer that has not been changed. Z is the
17625 index + 1 of the last character in current_buffer, i.e. by
17626 subtracting END_UNCHANGED we get the index of the last
17627 unchanged character, and we have to add BEG to get its buffer
17628 position. */
17629 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17630 last_unchanged_pos_old = last_unchanged_pos - *delta;
17632 /* Search backward from ROW for a row displaying a line that
17633 starts at a minimum position >= last_unchanged_pos_old. */
17634 for (; row > first_text_row; --row)
17636 /* This used to abort, but it can happen.
17637 It is ok to just stop the search instead here. KFS. */
17638 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17639 break;
17641 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17642 row_found = row;
17646 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17648 return row_found;
17652 /* Make sure that glyph rows in the current matrix of window W
17653 reference the same glyph memory as corresponding rows in the
17654 frame's frame matrix. This function is called after scrolling W's
17655 current matrix on a terminal frame in try_window_id and
17656 try_window_reusing_current_matrix. */
17658 static void
17659 sync_frame_with_window_matrix_rows (struct window *w)
17661 struct frame *f = XFRAME (w->frame);
17662 struct glyph_row *window_row, *window_row_end, *frame_row;
17664 /* Preconditions: W must be a leaf window and full-width. Its frame
17665 must have a frame matrix. */
17666 eassert (BUFFERP (w->contents));
17667 eassert (WINDOW_FULL_WIDTH_P (w));
17668 eassert (!FRAME_WINDOW_P (f));
17670 /* If W is a full-width window, glyph pointers in W's current matrix
17671 have, by definition, to be the same as glyph pointers in the
17672 corresponding frame matrix. Note that frame matrices have no
17673 marginal areas (see build_frame_matrix). */
17674 window_row = w->current_matrix->rows;
17675 window_row_end = window_row + w->current_matrix->nrows;
17676 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17677 while (window_row < window_row_end)
17679 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17680 struct glyph *end = window_row->glyphs[LAST_AREA];
17682 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17683 frame_row->glyphs[TEXT_AREA] = start;
17684 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17685 frame_row->glyphs[LAST_AREA] = end;
17687 /* Disable frame rows whose corresponding window rows have
17688 been disabled in try_window_id. */
17689 if (!window_row->enabled_p)
17690 frame_row->enabled_p = false;
17692 ++window_row, ++frame_row;
17697 /* Find the glyph row in window W containing CHARPOS. Consider all
17698 rows between START and END (not inclusive). END null means search
17699 all rows to the end of the display area of W. Value is the row
17700 containing CHARPOS or null. */
17702 struct glyph_row *
17703 row_containing_pos (struct window *w, ptrdiff_t charpos,
17704 struct glyph_row *start, struct glyph_row *end, int dy)
17706 struct glyph_row *row = start;
17707 struct glyph_row *best_row = NULL;
17708 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17709 int last_y;
17711 /* If we happen to start on a header-line, skip that. */
17712 if (row->mode_line_p)
17713 ++row;
17715 if ((end && row >= end) || !row->enabled_p)
17716 return NULL;
17718 last_y = window_text_bottom_y (w) - dy;
17720 while (1)
17722 /* Give up if we have gone too far. */
17723 if (end && row >= end)
17724 return NULL;
17725 /* This formerly returned if they were equal.
17726 I think that both quantities are of a "last plus one" type;
17727 if so, when they are equal, the row is within the screen. -- rms. */
17728 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17729 return NULL;
17731 /* If it is in this row, return this row. */
17732 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17733 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17734 /* The end position of a row equals the start
17735 position of the next row. If CHARPOS is there, we
17736 would rather consider it displayed in the next
17737 line, except when this line ends in ZV. */
17738 && !row_for_charpos_p (row, charpos)))
17739 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17741 struct glyph *g;
17743 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17744 || (!best_row && !row->continued_p))
17745 return row;
17746 /* In bidi-reordered rows, there could be several rows whose
17747 edges surround CHARPOS, all of these rows belonging to
17748 the same continued line. We need to find the row which
17749 fits CHARPOS the best. */
17750 for (g = row->glyphs[TEXT_AREA];
17751 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17752 g++)
17754 if (!STRINGP (g->object))
17756 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17758 mindif = eabs (g->charpos - charpos);
17759 best_row = row;
17760 /* Exact match always wins. */
17761 if (mindif == 0)
17762 return best_row;
17767 else if (best_row && !row->continued_p)
17768 return best_row;
17769 ++row;
17774 /* Try to redisplay window W by reusing its existing display. W's
17775 current matrix must be up to date when this function is called,
17776 i.e. window_end_valid must be nonzero.
17778 Value is
17780 >= 1 if successful, i.e. display has been updated
17781 specifically:
17782 1 means the changes were in front of a newline that precedes
17783 the window start, and the whole current matrix was reused
17784 2 means the changes were after the last position displayed
17785 in the window, and the whole current matrix was reused
17786 3 means portions of the current matrix were reused, while
17787 some of the screen lines were redrawn
17788 -1 if redisplay with same window start is known not to succeed
17789 0 if otherwise unsuccessful
17791 The following steps are performed:
17793 1. Find the last row in the current matrix of W that is not
17794 affected by changes at the start of current_buffer. If no such row
17795 is found, give up.
17797 2. Find the first row in W's current matrix that is not affected by
17798 changes at the end of current_buffer. Maybe there is no such row.
17800 3. Display lines beginning with the row + 1 found in step 1 to the
17801 row found in step 2 or, if step 2 didn't find a row, to the end of
17802 the window.
17804 4. If cursor is not known to appear on the window, give up.
17806 5. If display stopped at the row found in step 2, scroll the
17807 display and current matrix as needed.
17809 6. Maybe display some lines at the end of W, if we must. This can
17810 happen under various circumstances, like a partially visible line
17811 becoming fully visible, or because newly displayed lines are displayed
17812 in smaller font sizes.
17814 7. Update W's window end information. */
17816 static int
17817 try_window_id (struct window *w)
17819 struct frame *f = XFRAME (w->frame);
17820 struct glyph_matrix *current_matrix = w->current_matrix;
17821 struct glyph_matrix *desired_matrix = w->desired_matrix;
17822 struct glyph_row *last_unchanged_at_beg_row;
17823 struct glyph_row *first_unchanged_at_end_row;
17824 struct glyph_row *row;
17825 struct glyph_row *bottom_row;
17826 int bottom_vpos;
17827 struct it it;
17828 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17829 int dvpos, dy;
17830 struct text_pos start_pos;
17831 struct run run;
17832 int first_unchanged_at_end_vpos = 0;
17833 struct glyph_row *last_text_row, *last_text_row_at_end;
17834 struct text_pos start;
17835 ptrdiff_t first_changed_charpos, last_changed_charpos;
17837 #ifdef GLYPH_DEBUG
17838 if (inhibit_try_window_id)
17839 return 0;
17840 #endif
17842 /* This is handy for debugging. */
17843 #if 0
17844 #define GIVE_UP(X) \
17845 do { \
17846 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17847 return 0; \
17848 } while (0)
17849 #else
17850 #define GIVE_UP(X) return 0
17851 #endif
17853 SET_TEXT_POS_FROM_MARKER (start, w->start);
17855 /* Don't use this for mini-windows because these can show
17856 messages and mini-buffers, and we don't handle that here. */
17857 if (MINI_WINDOW_P (w))
17858 GIVE_UP (1);
17860 /* This flag is used to prevent redisplay optimizations. */
17861 if (windows_or_buffers_changed || f->cursor_type_changed)
17862 GIVE_UP (2);
17864 /* This function's optimizations cannot be used if overlays have
17865 changed in the buffer displayed by the window, so give up if they
17866 have. */
17867 if (w->last_overlay_modified != OVERLAY_MODIFF)
17868 GIVE_UP (21);
17870 /* Verify that narrowing has not changed.
17871 Also verify that we were not told to prevent redisplay optimizations.
17872 It would be nice to further
17873 reduce the number of cases where this prevents try_window_id. */
17874 if (current_buffer->clip_changed
17875 || current_buffer->prevent_redisplay_optimizations_p)
17876 GIVE_UP (3);
17878 /* Window must either use window-based redisplay or be full width. */
17879 if (!FRAME_WINDOW_P (f)
17880 && (!FRAME_LINE_INS_DEL_OK (f)
17881 || !WINDOW_FULL_WIDTH_P (w)))
17882 GIVE_UP (4);
17884 /* Give up if point is known NOT to appear in W. */
17885 if (PT < CHARPOS (start))
17886 GIVE_UP (5);
17888 /* Another way to prevent redisplay optimizations. */
17889 if (w->last_modified == 0)
17890 GIVE_UP (6);
17892 /* Verify that window is not hscrolled. */
17893 if (w->hscroll != 0)
17894 GIVE_UP (7);
17896 /* Verify that display wasn't paused. */
17897 if (!w->window_end_valid)
17898 GIVE_UP (8);
17900 /* Likewise if highlighting trailing whitespace. */
17901 if (!NILP (Vshow_trailing_whitespace))
17902 GIVE_UP (11);
17904 /* Can't use this if overlay arrow position and/or string have
17905 changed. */
17906 if (overlay_arrows_changed_p ())
17907 GIVE_UP (12);
17909 /* When word-wrap is on, adding a space to the first word of a
17910 wrapped line can change the wrap position, altering the line
17911 above it. It might be worthwhile to handle this more
17912 intelligently, but for now just redisplay from scratch. */
17913 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17914 GIVE_UP (21);
17916 /* Under bidi reordering, adding or deleting a character in the
17917 beginning of a paragraph, before the first strong directional
17918 character, can change the base direction of the paragraph (unless
17919 the buffer specifies a fixed paragraph direction), which will
17920 require to redisplay the whole paragraph. It might be worthwhile
17921 to find the paragraph limits and widen the range of redisplayed
17922 lines to that, but for now just give up this optimization and
17923 redisplay from scratch. */
17924 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17925 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17926 GIVE_UP (22);
17928 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17929 only if buffer has really changed. The reason is that the gap is
17930 initially at Z for freshly visited files. The code below would
17931 set end_unchanged to 0 in that case. */
17932 if (MODIFF > SAVE_MODIFF
17933 /* This seems to happen sometimes after saving a buffer. */
17934 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17936 if (GPT - BEG < BEG_UNCHANGED)
17937 BEG_UNCHANGED = GPT - BEG;
17938 if (Z - GPT < END_UNCHANGED)
17939 END_UNCHANGED = Z - GPT;
17942 /* The position of the first and last character that has been changed. */
17943 first_changed_charpos = BEG + BEG_UNCHANGED;
17944 last_changed_charpos = Z - END_UNCHANGED;
17946 /* If window starts after a line end, and the last change is in
17947 front of that newline, then changes don't affect the display.
17948 This case happens with stealth-fontification. Note that although
17949 the display is unchanged, glyph positions in the matrix have to
17950 be adjusted, of course. */
17951 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17952 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17953 && ((last_changed_charpos < CHARPOS (start)
17954 && CHARPOS (start) == BEGV)
17955 || (last_changed_charpos < CHARPOS (start) - 1
17956 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17958 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17959 struct glyph_row *r0;
17961 /* Compute how many chars/bytes have been added to or removed
17962 from the buffer. */
17963 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17964 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17965 Z_delta = Z - Z_old;
17966 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17968 /* Give up if PT is not in the window. Note that it already has
17969 been checked at the start of try_window_id that PT is not in
17970 front of the window start. */
17971 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17972 GIVE_UP (13);
17974 /* If window start is unchanged, we can reuse the whole matrix
17975 as is, after adjusting glyph positions. No need to compute
17976 the window end again, since its offset from Z hasn't changed. */
17977 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17978 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17979 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17980 /* PT must not be in a partially visible line. */
17981 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17982 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17984 /* Adjust positions in the glyph matrix. */
17985 if (Z_delta || Z_delta_bytes)
17987 struct glyph_row *r1
17988 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17989 increment_matrix_positions (w->current_matrix,
17990 MATRIX_ROW_VPOS (r0, current_matrix),
17991 MATRIX_ROW_VPOS (r1, current_matrix),
17992 Z_delta, Z_delta_bytes);
17995 /* Set the cursor. */
17996 row = row_containing_pos (w, PT, r0, NULL, 0);
17997 if (row)
17998 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17999 return 1;
18003 /* Handle the case that changes are all below what is displayed in
18004 the window, and that PT is in the window. This shortcut cannot
18005 be taken if ZV is visible in the window, and text has been added
18006 there that is visible in the window. */
18007 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18008 /* ZV is not visible in the window, or there are no
18009 changes at ZV, actually. */
18010 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18011 || first_changed_charpos == last_changed_charpos))
18013 struct glyph_row *r0;
18015 /* Give up if PT is not in the window. Note that it already has
18016 been checked at the start of try_window_id that PT is not in
18017 front of the window start. */
18018 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18019 GIVE_UP (14);
18021 /* If window start is unchanged, we can reuse the whole matrix
18022 as is, without changing glyph positions since no text has
18023 been added/removed in front of the window end. */
18024 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18025 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18026 /* PT must not be in a partially visible line. */
18027 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18028 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18030 /* We have to compute the window end anew since text
18031 could have been added/removed after it. */
18032 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18033 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18035 /* Set the cursor. */
18036 row = row_containing_pos (w, PT, r0, NULL, 0);
18037 if (row)
18038 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18039 return 2;
18043 /* Give up if window start is in the changed area.
18045 The condition used to read
18047 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18049 but why that was tested escapes me at the moment. */
18050 if (CHARPOS (start) >= first_changed_charpos
18051 && CHARPOS (start) <= last_changed_charpos)
18052 GIVE_UP (15);
18054 /* Check that window start agrees with the start of the first glyph
18055 row in its current matrix. Check this after we know the window
18056 start is not in changed text, otherwise positions would not be
18057 comparable. */
18058 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18059 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18060 GIVE_UP (16);
18062 /* Give up if the window ends in strings. Overlay strings
18063 at the end are difficult to handle, so don't try. */
18064 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18065 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18066 GIVE_UP (20);
18068 /* Compute the position at which we have to start displaying new
18069 lines. Some of the lines at the top of the window might be
18070 reusable because they are not displaying changed text. Find the
18071 last row in W's current matrix not affected by changes at the
18072 start of current_buffer. Value is null if changes start in the
18073 first line of window. */
18074 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18075 if (last_unchanged_at_beg_row)
18077 /* Avoid starting to display in the middle of a character, a TAB
18078 for instance. This is easier than to set up the iterator
18079 exactly, and it's not a frequent case, so the additional
18080 effort wouldn't really pay off. */
18081 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18082 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18083 && last_unchanged_at_beg_row > w->current_matrix->rows)
18084 --last_unchanged_at_beg_row;
18086 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18087 GIVE_UP (17);
18089 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18090 GIVE_UP (18);
18091 start_pos = it.current.pos;
18093 /* Start displaying new lines in the desired matrix at the same
18094 vpos we would use in the current matrix, i.e. below
18095 last_unchanged_at_beg_row. */
18096 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18097 current_matrix);
18098 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18099 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18101 eassert (it.hpos == 0 && it.current_x == 0);
18103 else
18105 /* There are no reusable lines at the start of the window.
18106 Start displaying in the first text line. */
18107 start_display (&it, w, start);
18108 it.vpos = it.first_vpos;
18109 start_pos = it.current.pos;
18112 /* Find the first row that is not affected by changes at the end of
18113 the buffer. Value will be null if there is no unchanged row, in
18114 which case we must redisplay to the end of the window. delta
18115 will be set to the value by which buffer positions beginning with
18116 first_unchanged_at_end_row have to be adjusted due to text
18117 changes. */
18118 first_unchanged_at_end_row
18119 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18120 IF_DEBUG (debug_delta = delta);
18121 IF_DEBUG (debug_delta_bytes = delta_bytes);
18123 /* Set stop_pos to the buffer position up to which we will have to
18124 display new lines. If first_unchanged_at_end_row != NULL, this
18125 is the buffer position of the start of the line displayed in that
18126 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18127 that we don't stop at a buffer position. */
18128 stop_pos = 0;
18129 if (first_unchanged_at_end_row)
18131 eassert (last_unchanged_at_beg_row == NULL
18132 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18134 /* If this is a continuation line, move forward to the next one
18135 that isn't. Changes in lines above affect this line.
18136 Caution: this may move first_unchanged_at_end_row to a row
18137 not displaying text. */
18138 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18139 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18140 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18141 < it.last_visible_y))
18142 ++first_unchanged_at_end_row;
18144 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18145 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18146 >= it.last_visible_y))
18147 first_unchanged_at_end_row = NULL;
18148 else
18150 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18151 + delta);
18152 first_unchanged_at_end_vpos
18153 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18154 eassert (stop_pos >= Z - END_UNCHANGED);
18157 else if (last_unchanged_at_beg_row == NULL)
18158 GIVE_UP (19);
18161 #ifdef GLYPH_DEBUG
18163 /* Either there is no unchanged row at the end, or the one we have
18164 now displays text. This is a necessary condition for the window
18165 end pos calculation at the end of this function. */
18166 eassert (first_unchanged_at_end_row == NULL
18167 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18169 debug_last_unchanged_at_beg_vpos
18170 = (last_unchanged_at_beg_row
18171 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18172 : -1);
18173 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18175 #endif /* GLYPH_DEBUG */
18178 /* Display new lines. Set last_text_row to the last new line
18179 displayed which has text on it, i.e. might end up as being the
18180 line where the window_end_vpos is. */
18181 w->cursor.vpos = -1;
18182 last_text_row = NULL;
18183 overlay_arrow_seen = 0;
18184 while (it.current_y < it.last_visible_y
18185 && !f->fonts_changed
18186 && (first_unchanged_at_end_row == NULL
18187 || IT_CHARPOS (it) < stop_pos))
18189 if (display_line (&it))
18190 last_text_row = it.glyph_row - 1;
18193 if (f->fonts_changed)
18194 return -1;
18196 /* The redisplay iterations in display_line above could have
18197 triggered font-lock, which could have done something that
18198 invalidates IT->w window's end-point information, on which we
18199 rely below. E.g., one package, which will remain unnamed, used
18200 to install a font-lock-fontify-region-function that called
18201 bury-buffer, whose side effect is to switch the buffer displayed
18202 by IT->w, and that predictably resets IT->w's window_end_valid
18203 flag, which we already tested at the entry to this function.
18204 Amply punish such packages/modes by giving up on this
18205 optimization in those cases. */
18206 if (!w->window_end_valid)
18208 clear_glyph_matrix (w->desired_matrix);
18209 return -1;
18212 /* Compute differences in buffer positions, y-positions etc. for
18213 lines reused at the bottom of the window. Compute what we can
18214 scroll. */
18215 if (first_unchanged_at_end_row
18216 /* No lines reused because we displayed everything up to the
18217 bottom of the window. */
18218 && it.current_y < it.last_visible_y)
18220 dvpos = (it.vpos
18221 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18222 current_matrix));
18223 dy = it.current_y - first_unchanged_at_end_row->y;
18224 run.current_y = first_unchanged_at_end_row->y;
18225 run.desired_y = run.current_y + dy;
18226 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18228 else
18230 delta = delta_bytes = dvpos = dy
18231 = run.current_y = run.desired_y = run.height = 0;
18232 first_unchanged_at_end_row = NULL;
18234 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18237 /* Find the cursor if not already found. We have to decide whether
18238 PT will appear on this window (it sometimes doesn't, but this is
18239 not a very frequent case.) This decision has to be made before
18240 the current matrix is altered. A value of cursor.vpos < 0 means
18241 that PT is either in one of the lines beginning at
18242 first_unchanged_at_end_row or below the window. Don't care for
18243 lines that might be displayed later at the window end; as
18244 mentioned, this is not a frequent case. */
18245 if (w->cursor.vpos < 0)
18247 /* Cursor in unchanged rows at the top? */
18248 if (PT < CHARPOS (start_pos)
18249 && last_unchanged_at_beg_row)
18251 row = row_containing_pos (w, PT,
18252 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18253 last_unchanged_at_beg_row + 1, 0);
18254 if (row)
18255 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18258 /* Start from first_unchanged_at_end_row looking for PT. */
18259 else if (first_unchanged_at_end_row)
18261 row = row_containing_pos (w, PT - delta,
18262 first_unchanged_at_end_row, NULL, 0);
18263 if (row)
18264 set_cursor_from_row (w, row, w->current_matrix, delta,
18265 delta_bytes, dy, dvpos);
18268 /* Give up if cursor was not found. */
18269 if (w->cursor.vpos < 0)
18271 clear_glyph_matrix (w->desired_matrix);
18272 return -1;
18276 /* Don't let the cursor end in the scroll margins. */
18278 int this_scroll_margin, cursor_height;
18279 int frame_line_height = default_line_pixel_height (w);
18280 int window_total_lines
18281 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18283 this_scroll_margin =
18284 max (0, min (scroll_margin, window_total_lines / 4));
18285 this_scroll_margin *= frame_line_height;
18286 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18288 if ((w->cursor.y < this_scroll_margin
18289 && CHARPOS (start) > BEGV)
18290 /* Old redisplay didn't take scroll margin into account at the bottom,
18291 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18292 || (w->cursor.y + (make_cursor_line_fully_visible_p
18293 ? cursor_height + this_scroll_margin
18294 : 1)) > it.last_visible_y)
18296 w->cursor.vpos = -1;
18297 clear_glyph_matrix (w->desired_matrix);
18298 return -1;
18302 /* Scroll the display. Do it before changing the current matrix so
18303 that xterm.c doesn't get confused about where the cursor glyph is
18304 found. */
18305 if (dy && run.height)
18307 update_begin (f);
18309 if (FRAME_WINDOW_P (f))
18311 FRAME_RIF (f)->update_window_begin_hook (w);
18312 FRAME_RIF (f)->clear_window_mouse_face (w);
18313 FRAME_RIF (f)->scroll_run_hook (w, &run);
18314 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18316 else
18318 /* Terminal frame. In this case, dvpos gives the number of
18319 lines to scroll by; dvpos < 0 means scroll up. */
18320 int from_vpos
18321 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18322 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18323 int end = (WINDOW_TOP_EDGE_LINE (w)
18324 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18325 + window_internal_height (w));
18327 #if defined (HAVE_GPM) || defined (MSDOS)
18328 x_clear_window_mouse_face (w);
18329 #endif
18330 /* Perform the operation on the screen. */
18331 if (dvpos > 0)
18333 /* Scroll last_unchanged_at_beg_row to the end of the
18334 window down dvpos lines. */
18335 set_terminal_window (f, end);
18337 /* On dumb terminals delete dvpos lines at the end
18338 before inserting dvpos empty lines. */
18339 if (!FRAME_SCROLL_REGION_OK (f))
18340 ins_del_lines (f, end - dvpos, -dvpos);
18342 /* Insert dvpos empty lines in front of
18343 last_unchanged_at_beg_row. */
18344 ins_del_lines (f, from, dvpos);
18346 else if (dvpos < 0)
18348 /* Scroll up last_unchanged_at_beg_vpos to the end of
18349 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18350 set_terminal_window (f, end);
18352 /* Delete dvpos lines in front of
18353 last_unchanged_at_beg_vpos. ins_del_lines will set
18354 the cursor to the given vpos and emit |dvpos| delete
18355 line sequences. */
18356 ins_del_lines (f, from + dvpos, dvpos);
18358 /* On a dumb terminal insert dvpos empty lines at the
18359 end. */
18360 if (!FRAME_SCROLL_REGION_OK (f))
18361 ins_del_lines (f, end + dvpos, -dvpos);
18364 set_terminal_window (f, 0);
18367 update_end (f);
18370 /* Shift reused rows of the current matrix to the right position.
18371 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18372 text. */
18373 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18374 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18375 if (dvpos < 0)
18377 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18378 bottom_vpos, dvpos);
18379 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18380 bottom_vpos);
18382 else if (dvpos > 0)
18384 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18385 bottom_vpos, dvpos);
18386 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18387 first_unchanged_at_end_vpos + dvpos);
18390 /* For frame-based redisplay, make sure that current frame and window
18391 matrix are in sync with respect to glyph memory. */
18392 if (!FRAME_WINDOW_P (f))
18393 sync_frame_with_window_matrix_rows (w);
18395 /* Adjust buffer positions in reused rows. */
18396 if (delta || delta_bytes)
18397 increment_matrix_positions (current_matrix,
18398 first_unchanged_at_end_vpos + dvpos,
18399 bottom_vpos, delta, delta_bytes);
18401 /* Adjust Y positions. */
18402 if (dy)
18403 shift_glyph_matrix (w, current_matrix,
18404 first_unchanged_at_end_vpos + dvpos,
18405 bottom_vpos, dy);
18407 if (first_unchanged_at_end_row)
18409 first_unchanged_at_end_row += dvpos;
18410 if (first_unchanged_at_end_row->y >= it.last_visible_y
18411 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18412 first_unchanged_at_end_row = NULL;
18415 /* If scrolling up, there may be some lines to display at the end of
18416 the window. */
18417 last_text_row_at_end = NULL;
18418 if (dy < 0)
18420 /* Scrolling up can leave for example a partially visible line
18421 at the end of the window to be redisplayed. */
18422 /* Set last_row to the glyph row in the current matrix where the
18423 window end line is found. It has been moved up or down in
18424 the matrix by dvpos. */
18425 int last_vpos = w->window_end_vpos + dvpos;
18426 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18428 /* If last_row is the window end line, it should display text. */
18429 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18431 /* If window end line was partially visible before, begin
18432 displaying at that line. Otherwise begin displaying with the
18433 line following it. */
18434 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18436 init_to_row_start (&it, w, last_row);
18437 it.vpos = last_vpos;
18438 it.current_y = last_row->y;
18440 else
18442 init_to_row_end (&it, w, last_row);
18443 it.vpos = 1 + last_vpos;
18444 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18445 ++last_row;
18448 /* We may start in a continuation line. If so, we have to
18449 get the right continuation_lines_width and current_x. */
18450 it.continuation_lines_width = last_row->continuation_lines_width;
18451 it.hpos = it.current_x = 0;
18453 /* Display the rest of the lines at the window end. */
18454 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18455 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18457 /* Is it always sure that the display agrees with lines in
18458 the current matrix? I don't think so, so we mark rows
18459 displayed invalid in the current matrix by setting their
18460 enabled_p flag to zero. */
18461 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18462 if (display_line (&it))
18463 last_text_row_at_end = it.glyph_row - 1;
18467 /* Update window_end_pos and window_end_vpos. */
18468 if (first_unchanged_at_end_row && !last_text_row_at_end)
18470 /* Window end line if one of the preserved rows from the current
18471 matrix. Set row to the last row displaying text in current
18472 matrix starting at first_unchanged_at_end_row, after
18473 scrolling. */
18474 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18475 row = find_last_row_displaying_text (w->current_matrix, &it,
18476 first_unchanged_at_end_row);
18477 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18478 adjust_window_ends (w, row, 1);
18479 eassert (w->window_end_bytepos >= 0);
18480 IF_DEBUG (debug_method_add (w, "A"));
18482 else if (last_text_row_at_end)
18484 adjust_window_ends (w, last_text_row_at_end, 0);
18485 eassert (w->window_end_bytepos >= 0);
18486 IF_DEBUG (debug_method_add (w, "B"));
18488 else if (last_text_row)
18490 /* We have displayed either to the end of the window or at the
18491 end of the window, i.e. the last row with text is to be found
18492 in the desired matrix. */
18493 adjust_window_ends (w, last_text_row, 0);
18494 eassert (w->window_end_bytepos >= 0);
18496 else if (first_unchanged_at_end_row == NULL
18497 && last_text_row == NULL
18498 && last_text_row_at_end == NULL)
18500 /* Displayed to end of window, but no line containing text was
18501 displayed. Lines were deleted at the end of the window. */
18502 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18503 int vpos = w->window_end_vpos;
18504 struct glyph_row *current_row = current_matrix->rows + vpos;
18505 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18507 for (row = NULL;
18508 row == NULL && vpos >= first_vpos;
18509 --vpos, --current_row, --desired_row)
18511 if (desired_row->enabled_p)
18513 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18514 row = desired_row;
18516 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18517 row = current_row;
18520 eassert (row != NULL);
18521 w->window_end_vpos = vpos + 1;
18522 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18523 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18524 eassert (w->window_end_bytepos >= 0);
18525 IF_DEBUG (debug_method_add (w, "C"));
18527 else
18528 emacs_abort ();
18530 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18531 debug_end_vpos = w->window_end_vpos));
18533 /* Record that display has not been completed. */
18534 w->window_end_valid = 0;
18535 w->desired_matrix->no_scrolling_p = 1;
18536 return 3;
18538 #undef GIVE_UP
18543 /***********************************************************************
18544 More debugging support
18545 ***********************************************************************/
18547 #ifdef GLYPH_DEBUG
18549 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18550 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18551 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18554 /* Dump the contents of glyph matrix MATRIX on stderr.
18556 GLYPHS 0 means don't show glyph contents.
18557 GLYPHS 1 means show glyphs in short form
18558 GLYPHS > 1 means show glyphs in long form. */
18560 void
18561 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18563 int i;
18564 for (i = 0; i < matrix->nrows; ++i)
18565 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18569 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18570 the glyph row and area where the glyph comes from. */
18572 void
18573 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18575 if (glyph->type == CHAR_GLYPH
18576 || glyph->type == GLYPHLESS_GLYPH)
18578 fprintf (stderr,
18579 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18580 glyph - row->glyphs[TEXT_AREA],
18581 (glyph->type == CHAR_GLYPH
18582 ? 'C'
18583 : 'G'),
18584 glyph->charpos,
18585 (BUFFERP (glyph->object)
18586 ? 'B'
18587 : (STRINGP (glyph->object)
18588 ? 'S'
18589 : (INTEGERP (glyph->object)
18590 ? '0'
18591 : '-'))),
18592 glyph->pixel_width,
18593 glyph->u.ch,
18594 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18595 ? glyph->u.ch
18596 : '.'),
18597 glyph->face_id,
18598 glyph->left_box_line_p,
18599 glyph->right_box_line_p);
18601 else if (glyph->type == STRETCH_GLYPH)
18603 fprintf (stderr,
18604 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18605 glyph - row->glyphs[TEXT_AREA],
18606 'S',
18607 glyph->charpos,
18608 (BUFFERP (glyph->object)
18609 ? 'B'
18610 : (STRINGP (glyph->object)
18611 ? 'S'
18612 : (INTEGERP (glyph->object)
18613 ? '0'
18614 : '-'))),
18615 glyph->pixel_width,
18617 ' ',
18618 glyph->face_id,
18619 glyph->left_box_line_p,
18620 glyph->right_box_line_p);
18622 else if (glyph->type == IMAGE_GLYPH)
18624 fprintf (stderr,
18625 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18626 glyph - row->glyphs[TEXT_AREA],
18627 'I',
18628 glyph->charpos,
18629 (BUFFERP (glyph->object)
18630 ? 'B'
18631 : (STRINGP (glyph->object)
18632 ? 'S'
18633 : (INTEGERP (glyph->object)
18634 ? '0'
18635 : '-'))),
18636 glyph->pixel_width,
18637 glyph->u.img_id,
18638 '.',
18639 glyph->face_id,
18640 glyph->left_box_line_p,
18641 glyph->right_box_line_p);
18643 else if (glyph->type == COMPOSITE_GLYPH)
18645 fprintf (stderr,
18646 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18647 glyph - row->glyphs[TEXT_AREA],
18648 '+',
18649 glyph->charpos,
18650 (BUFFERP (glyph->object)
18651 ? 'B'
18652 : (STRINGP (glyph->object)
18653 ? 'S'
18654 : (INTEGERP (glyph->object)
18655 ? '0'
18656 : '-'))),
18657 glyph->pixel_width,
18658 glyph->u.cmp.id);
18659 if (glyph->u.cmp.automatic)
18660 fprintf (stderr,
18661 "[%d-%d]",
18662 glyph->slice.cmp.from, glyph->slice.cmp.to);
18663 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18664 glyph->face_id,
18665 glyph->left_box_line_p,
18666 glyph->right_box_line_p);
18671 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18672 GLYPHS 0 means don't show glyph contents.
18673 GLYPHS 1 means show glyphs in short form
18674 GLYPHS > 1 means show glyphs in long form. */
18676 void
18677 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18679 if (glyphs != 1)
18681 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18682 fprintf (stderr, "==============================================================================\n");
18684 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18685 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18686 vpos,
18687 MATRIX_ROW_START_CHARPOS (row),
18688 MATRIX_ROW_END_CHARPOS (row),
18689 row->used[TEXT_AREA],
18690 row->contains_overlapping_glyphs_p,
18691 row->enabled_p,
18692 row->truncated_on_left_p,
18693 row->truncated_on_right_p,
18694 row->continued_p,
18695 MATRIX_ROW_CONTINUATION_LINE_P (row),
18696 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18697 row->ends_at_zv_p,
18698 row->fill_line_p,
18699 row->ends_in_middle_of_char_p,
18700 row->starts_in_middle_of_char_p,
18701 row->mouse_face_p,
18702 row->x,
18703 row->y,
18704 row->pixel_width,
18705 row->height,
18706 row->visible_height,
18707 row->ascent,
18708 row->phys_ascent);
18709 /* The next 3 lines should align to "Start" in the header. */
18710 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18711 row->end.overlay_string_index,
18712 row->continuation_lines_width);
18713 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18714 CHARPOS (row->start.string_pos),
18715 CHARPOS (row->end.string_pos));
18716 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18717 row->end.dpvec_index);
18720 if (glyphs > 1)
18722 int area;
18724 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18726 struct glyph *glyph = row->glyphs[area];
18727 struct glyph *glyph_end = glyph + row->used[area];
18729 /* Glyph for a line end in text. */
18730 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18731 ++glyph_end;
18733 if (glyph < glyph_end)
18734 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18736 for (; glyph < glyph_end; ++glyph)
18737 dump_glyph (row, glyph, area);
18740 else if (glyphs == 1)
18742 int area;
18744 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18746 char *s = alloca (row->used[area] + 4);
18747 int i;
18749 for (i = 0; i < row->used[area]; ++i)
18751 struct glyph *glyph = row->glyphs[area] + i;
18752 if (i == row->used[area] - 1
18753 && area == TEXT_AREA
18754 && INTEGERP (glyph->object)
18755 && glyph->type == CHAR_GLYPH
18756 && glyph->u.ch == ' ')
18758 strcpy (&s[i], "[\\n]");
18759 i += 4;
18761 else if (glyph->type == CHAR_GLYPH
18762 && glyph->u.ch < 0x80
18763 && glyph->u.ch >= ' ')
18764 s[i] = glyph->u.ch;
18765 else
18766 s[i] = '.';
18769 s[i] = '\0';
18770 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18776 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18777 Sdump_glyph_matrix, 0, 1, "p",
18778 doc: /* Dump the current matrix of the selected window to stderr.
18779 Shows contents of glyph row structures. With non-nil
18780 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18781 glyphs in short form, otherwise show glyphs in long form.
18783 Interactively, no argument means show glyphs in short form;
18784 with numeric argument, its value is passed as the GLYPHS flag. */)
18785 (Lisp_Object glyphs)
18787 struct window *w = XWINDOW (selected_window);
18788 struct buffer *buffer = XBUFFER (w->contents);
18790 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18791 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18792 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18793 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18794 fprintf (stderr, "=============================================\n");
18795 dump_glyph_matrix (w->current_matrix,
18796 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18797 return Qnil;
18801 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18802 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
18803 Only text-mode frames have frame glyph matrices. */)
18804 (void)
18806 struct frame *f = XFRAME (selected_frame);
18808 if (f->current_matrix)
18809 dump_glyph_matrix (f->current_matrix, 1);
18810 else
18811 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
18812 return Qnil;
18816 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18817 doc: /* Dump glyph row ROW to stderr.
18818 GLYPH 0 means don't dump glyphs.
18819 GLYPH 1 means dump glyphs in short form.
18820 GLYPH > 1 or omitted means dump glyphs in long form. */)
18821 (Lisp_Object row, Lisp_Object glyphs)
18823 struct glyph_matrix *matrix;
18824 EMACS_INT vpos;
18826 CHECK_NUMBER (row);
18827 matrix = XWINDOW (selected_window)->current_matrix;
18828 vpos = XINT (row);
18829 if (vpos >= 0 && vpos < matrix->nrows)
18830 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18831 vpos,
18832 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18833 return Qnil;
18837 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18838 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18839 GLYPH 0 means don't dump glyphs.
18840 GLYPH 1 means dump glyphs in short form.
18841 GLYPH > 1 or omitted means dump glyphs in long form.
18843 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18844 do nothing. */)
18845 (Lisp_Object row, Lisp_Object glyphs)
18847 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18848 struct frame *sf = SELECTED_FRAME ();
18849 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18850 EMACS_INT vpos;
18852 CHECK_NUMBER (row);
18853 vpos = XINT (row);
18854 if (vpos >= 0 && vpos < m->nrows)
18855 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18856 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18857 #endif
18858 return Qnil;
18862 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18863 doc: /* Toggle tracing of redisplay.
18864 With ARG, turn tracing on if and only if ARG is positive. */)
18865 (Lisp_Object arg)
18867 if (NILP (arg))
18868 trace_redisplay_p = !trace_redisplay_p;
18869 else
18871 arg = Fprefix_numeric_value (arg);
18872 trace_redisplay_p = XINT (arg) > 0;
18875 return Qnil;
18879 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18880 doc: /* Like `format', but print result to stderr.
18881 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18882 (ptrdiff_t nargs, Lisp_Object *args)
18884 Lisp_Object s = Fformat (nargs, args);
18885 fprintf (stderr, "%s", SDATA (s));
18886 return Qnil;
18889 #endif /* GLYPH_DEBUG */
18893 /***********************************************************************
18894 Building Desired Matrix Rows
18895 ***********************************************************************/
18897 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18898 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18900 static struct glyph_row *
18901 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18903 struct frame *f = XFRAME (WINDOW_FRAME (w));
18904 struct buffer *buffer = XBUFFER (w->contents);
18905 struct buffer *old = current_buffer;
18906 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18907 int arrow_len = SCHARS (overlay_arrow_string);
18908 const unsigned char *arrow_end = arrow_string + arrow_len;
18909 const unsigned char *p;
18910 struct it it;
18911 bool multibyte_p;
18912 int n_glyphs_before;
18914 set_buffer_temp (buffer);
18915 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18916 it.glyph_row->used[TEXT_AREA] = 0;
18917 SET_TEXT_POS (it.position, 0, 0);
18919 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18920 p = arrow_string;
18921 while (p < arrow_end)
18923 Lisp_Object face, ilisp;
18925 /* Get the next character. */
18926 if (multibyte_p)
18927 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18928 else
18930 it.c = it.char_to_display = *p, it.len = 1;
18931 if (! ASCII_CHAR_P (it.c))
18932 it.char_to_display = BYTE8_TO_CHAR (it.c);
18934 p += it.len;
18936 /* Get its face. */
18937 ilisp = make_number (p - arrow_string);
18938 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18939 it.face_id = compute_char_face (f, it.char_to_display, face);
18941 /* Compute its width, get its glyphs. */
18942 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18943 SET_TEXT_POS (it.position, -1, -1);
18944 PRODUCE_GLYPHS (&it);
18946 /* If this character doesn't fit any more in the line, we have
18947 to remove some glyphs. */
18948 if (it.current_x > it.last_visible_x)
18950 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18951 break;
18955 set_buffer_temp (old);
18956 return it.glyph_row;
18960 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18961 glyphs to insert is determined by produce_special_glyphs. */
18963 static void
18964 insert_left_trunc_glyphs (struct it *it)
18966 struct it truncate_it;
18967 struct glyph *from, *end, *to, *toend;
18969 eassert (!FRAME_WINDOW_P (it->f)
18970 || (!it->glyph_row->reversed_p
18971 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18972 || (it->glyph_row->reversed_p
18973 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18975 /* Get the truncation glyphs. */
18976 truncate_it = *it;
18977 truncate_it.current_x = 0;
18978 truncate_it.face_id = DEFAULT_FACE_ID;
18979 truncate_it.glyph_row = &scratch_glyph_row;
18980 truncate_it.area = TEXT_AREA;
18981 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18982 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18983 truncate_it.object = make_number (0);
18984 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18986 /* Overwrite glyphs from IT with truncation glyphs. */
18987 if (!it->glyph_row->reversed_p)
18989 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18991 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18992 end = from + tused;
18993 to = it->glyph_row->glyphs[TEXT_AREA];
18994 toend = to + it->glyph_row->used[TEXT_AREA];
18995 if (FRAME_WINDOW_P (it->f))
18997 /* On GUI frames, when variable-size fonts are displayed,
18998 the truncation glyphs may need more pixels than the row's
18999 glyphs they overwrite. We overwrite more glyphs to free
19000 enough screen real estate, and enlarge the stretch glyph
19001 on the right (see display_line), if there is one, to
19002 preserve the screen position of the truncation glyphs on
19003 the right. */
19004 int w = 0;
19005 struct glyph *g = to;
19006 short used;
19008 /* The first glyph could be partially visible, in which case
19009 it->glyph_row->x will be negative. But we want the left
19010 truncation glyphs to be aligned at the left margin of the
19011 window, so we override the x coordinate at which the row
19012 will begin. */
19013 it->glyph_row->x = 0;
19014 while (g < toend && w < it->truncation_pixel_width)
19016 w += g->pixel_width;
19017 ++g;
19019 if (g - to - tused > 0)
19021 memmove (to + tused, g, (toend - g) * sizeof(*g));
19022 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19024 used = it->glyph_row->used[TEXT_AREA];
19025 if (it->glyph_row->truncated_on_right_p
19026 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19027 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19028 == STRETCH_GLYPH)
19030 int extra = w - it->truncation_pixel_width;
19032 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19036 while (from < end)
19037 *to++ = *from++;
19039 /* There may be padding glyphs left over. Overwrite them too. */
19040 if (!FRAME_WINDOW_P (it->f))
19042 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19044 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19045 while (from < end)
19046 *to++ = *from++;
19050 if (to > toend)
19051 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19053 else
19055 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19057 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19058 that back to front. */
19059 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19060 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19061 toend = it->glyph_row->glyphs[TEXT_AREA];
19062 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19063 if (FRAME_WINDOW_P (it->f))
19065 int w = 0;
19066 struct glyph *g = to;
19068 while (g >= toend && w < it->truncation_pixel_width)
19070 w += g->pixel_width;
19071 --g;
19073 if (to - g - tused > 0)
19074 to = g + tused;
19075 if (it->glyph_row->truncated_on_right_p
19076 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19077 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19079 int extra = w - it->truncation_pixel_width;
19081 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19085 while (from >= end && to >= toend)
19086 *to-- = *from--;
19087 if (!FRAME_WINDOW_P (it->f))
19089 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19091 from =
19092 truncate_it.glyph_row->glyphs[TEXT_AREA]
19093 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19094 while (from >= end && to >= toend)
19095 *to-- = *from--;
19098 if (from >= end)
19100 /* Need to free some room before prepending additional
19101 glyphs. */
19102 int move_by = from - end + 1;
19103 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19104 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19106 for ( ; g >= g0; g--)
19107 g[move_by] = *g;
19108 while (from >= end)
19109 *to-- = *from--;
19110 it->glyph_row->used[TEXT_AREA] += move_by;
19115 /* Compute the hash code for ROW. */
19116 unsigned
19117 row_hash (struct glyph_row *row)
19119 int area, k;
19120 unsigned hashval = 0;
19122 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19123 for (k = 0; k < row->used[area]; ++k)
19124 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19125 + row->glyphs[area][k].u.val
19126 + row->glyphs[area][k].face_id
19127 + row->glyphs[area][k].padding_p
19128 + (row->glyphs[area][k].type << 2));
19130 return hashval;
19133 /* Compute the pixel height and width of IT->glyph_row.
19135 Most of the time, ascent and height of a display line will be equal
19136 to the max_ascent and max_height values of the display iterator
19137 structure. This is not the case if
19139 1. We hit ZV without displaying anything. In this case, max_ascent
19140 and max_height will be zero.
19142 2. We have some glyphs that don't contribute to the line height.
19143 (The glyph row flag contributes_to_line_height_p is for future
19144 pixmap extensions).
19146 The first case is easily covered by using default values because in
19147 these cases, the line height does not really matter, except that it
19148 must not be zero. */
19150 static void
19151 compute_line_metrics (struct it *it)
19153 struct glyph_row *row = it->glyph_row;
19155 if (FRAME_WINDOW_P (it->f))
19157 int i, min_y, max_y;
19159 /* The line may consist of one space only, that was added to
19160 place the cursor on it. If so, the row's height hasn't been
19161 computed yet. */
19162 if (row->height == 0)
19164 if (it->max_ascent + it->max_descent == 0)
19165 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19166 row->ascent = it->max_ascent;
19167 row->height = it->max_ascent + it->max_descent;
19168 row->phys_ascent = it->max_phys_ascent;
19169 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19170 row->extra_line_spacing = it->max_extra_line_spacing;
19173 /* Compute the width of this line. */
19174 row->pixel_width = row->x;
19175 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19176 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19178 eassert (row->pixel_width >= 0);
19179 eassert (row->ascent >= 0 && row->height > 0);
19181 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19182 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19184 /* If first line's physical ascent is larger than its logical
19185 ascent, use the physical ascent, and make the row taller.
19186 This makes accented characters fully visible. */
19187 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19188 && row->phys_ascent > row->ascent)
19190 row->height += row->phys_ascent - row->ascent;
19191 row->ascent = row->phys_ascent;
19194 /* Compute how much of the line is visible. */
19195 row->visible_height = row->height;
19197 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19198 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19200 if (row->y < min_y)
19201 row->visible_height -= min_y - row->y;
19202 if (row->y + row->height > max_y)
19203 row->visible_height -= row->y + row->height - max_y;
19205 else
19207 row->pixel_width = row->used[TEXT_AREA];
19208 if (row->continued_p)
19209 row->pixel_width -= it->continuation_pixel_width;
19210 else if (row->truncated_on_right_p)
19211 row->pixel_width -= it->truncation_pixel_width;
19212 row->ascent = row->phys_ascent = 0;
19213 row->height = row->phys_height = row->visible_height = 1;
19214 row->extra_line_spacing = 0;
19217 /* Compute a hash code for this row. */
19218 row->hash = row_hash (row);
19220 it->max_ascent = it->max_descent = 0;
19221 it->max_phys_ascent = it->max_phys_descent = 0;
19225 /* Append one space to the glyph row of iterator IT if doing a
19226 window-based redisplay. The space has the same face as
19227 IT->face_id. Value is non-zero if a space was added.
19229 This function is called to make sure that there is always one glyph
19230 at the end of a glyph row that the cursor can be set on under
19231 window-systems. (If there weren't such a glyph we would not know
19232 how wide and tall a box cursor should be displayed).
19234 At the same time this space let's a nicely handle clearing to the
19235 end of the line if the row ends in italic text. */
19237 static int
19238 append_space_for_newline (struct it *it, int default_face_p)
19240 if (FRAME_WINDOW_P (it->f))
19242 int n = it->glyph_row->used[TEXT_AREA];
19244 if (it->glyph_row->glyphs[TEXT_AREA] + n
19245 < it->glyph_row->glyphs[1 + TEXT_AREA])
19247 /* Save some values that must not be changed.
19248 Must save IT->c and IT->len because otherwise
19249 ITERATOR_AT_END_P wouldn't work anymore after
19250 append_space_for_newline has been called. */
19251 enum display_element_type saved_what = it->what;
19252 int saved_c = it->c, saved_len = it->len;
19253 int saved_char_to_display = it->char_to_display;
19254 int saved_x = it->current_x;
19255 int saved_face_id = it->face_id;
19256 int saved_box_end = it->end_of_box_run_p;
19257 struct text_pos saved_pos;
19258 Lisp_Object saved_object;
19259 struct face *face;
19261 saved_object = it->object;
19262 saved_pos = it->position;
19264 it->what = IT_CHARACTER;
19265 memset (&it->position, 0, sizeof it->position);
19266 it->object = make_number (0);
19267 it->c = it->char_to_display = ' ';
19268 it->len = 1;
19270 /* If the default face was remapped, be sure to use the
19271 remapped face for the appended newline. */
19272 if (default_face_p)
19273 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19274 else if (it->face_before_selective_p)
19275 it->face_id = it->saved_face_id;
19276 face = FACE_FROM_ID (it->f, it->face_id);
19277 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19278 /* In R2L rows, we will prepend a stretch glyph that will
19279 have the end_of_box_run_p flag set for it, so there's no
19280 need for the appended newline glyph to have that flag
19281 set. */
19282 if (it->glyph_row->reversed_p
19283 /* But if the appended newline glyph goes all the way to
19284 the end of the row, there will be no stretch glyph,
19285 so leave the box flag set. */
19286 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19287 it->end_of_box_run_p = 0;
19289 PRODUCE_GLYPHS (it);
19291 it->override_ascent = -1;
19292 it->constrain_row_ascent_descent_p = 0;
19293 it->current_x = saved_x;
19294 it->object = saved_object;
19295 it->position = saved_pos;
19296 it->what = saved_what;
19297 it->face_id = saved_face_id;
19298 it->len = saved_len;
19299 it->c = saved_c;
19300 it->char_to_display = saved_char_to_display;
19301 it->end_of_box_run_p = saved_box_end;
19302 return 1;
19306 return 0;
19310 /* Extend the face of the last glyph in the text area of IT->glyph_row
19311 to the end of the display line. Called from display_line. If the
19312 glyph row is empty, add a space glyph to it so that we know the
19313 face to draw. Set the glyph row flag fill_line_p. If the glyph
19314 row is R2L, prepend a stretch glyph to cover the empty space to the
19315 left of the leftmost glyph. */
19317 static void
19318 extend_face_to_end_of_line (struct it *it)
19320 struct face *face, *default_face;
19321 struct frame *f = it->f;
19323 /* If line is already filled, do nothing. Non window-system frames
19324 get a grace of one more ``pixel'' because their characters are
19325 1-``pixel'' wide, so they hit the equality too early. This grace
19326 is needed only for R2L rows that are not continued, to produce
19327 one extra blank where we could display the cursor. */
19328 if ((it->current_x >= it->last_visible_x
19329 + (!FRAME_WINDOW_P (f)
19330 && it->glyph_row->reversed_p
19331 && !it->glyph_row->continued_p))
19332 /* If the window has display margins, we will need to extend
19333 their face even if the text area is filled. */
19334 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19335 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19336 return;
19338 /* The default face, possibly remapped. */
19339 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19341 /* Face extension extends the background and box of IT->face_id
19342 to the end of the line. If the background equals the background
19343 of the frame, we don't have to do anything. */
19344 if (it->face_before_selective_p)
19345 face = FACE_FROM_ID (f, it->saved_face_id);
19346 else
19347 face = FACE_FROM_ID (f, it->face_id);
19349 if (FRAME_WINDOW_P (f)
19350 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19351 && face->box == FACE_NO_BOX
19352 && face->background == FRAME_BACKGROUND_PIXEL (f)
19353 #ifdef HAVE_WINDOW_SYSTEM
19354 && !face->stipple
19355 #endif
19356 && !it->glyph_row->reversed_p)
19357 return;
19359 /* Set the glyph row flag indicating that the face of the last glyph
19360 in the text area has to be drawn to the end of the text area. */
19361 it->glyph_row->fill_line_p = 1;
19363 /* If current character of IT is not ASCII, make sure we have the
19364 ASCII face. This will be automatically undone the next time
19365 get_next_display_element returns a multibyte character. Note
19366 that the character will always be single byte in unibyte
19367 text. */
19368 if (!ASCII_CHAR_P (it->c))
19370 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19373 if (FRAME_WINDOW_P (f))
19375 /* If the row is empty, add a space with the current face of IT,
19376 so that we know which face to draw. */
19377 if (it->glyph_row->used[TEXT_AREA] == 0)
19379 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19380 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19381 it->glyph_row->used[TEXT_AREA] = 1;
19383 /* Mode line and the header line don't have margins, and
19384 likewise the frame's tool-bar window, if there is any. */
19385 if (!(it->glyph_row->mode_line_p
19386 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19387 || (WINDOWP (f->tool_bar_window)
19388 && it->w == XWINDOW (f->tool_bar_window))
19389 #endif
19392 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19393 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19395 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19396 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19397 default_face->id;
19398 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19400 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19401 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19403 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19404 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19405 default_face->id;
19406 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19409 #ifdef HAVE_WINDOW_SYSTEM
19410 if (it->glyph_row->reversed_p)
19412 /* Prepend a stretch glyph to the row, such that the
19413 rightmost glyph will be drawn flushed all the way to the
19414 right margin of the window. The stretch glyph that will
19415 occupy the empty space, if any, to the left of the
19416 glyphs. */
19417 struct font *font = face->font ? face->font : FRAME_FONT (f);
19418 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19419 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19420 struct glyph *g;
19421 int row_width, stretch_ascent, stretch_width;
19422 struct text_pos saved_pos;
19423 int saved_face_id, saved_avoid_cursor, saved_box_start;
19425 for (row_width = 0, g = row_start; g < row_end; g++)
19426 row_width += g->pixel_width;
19428 /* FIXME: There are various minor display glitches in R2L
19429 rows when only one of the fringes is missing. The
19430 strange condition below produces the least bad effect. */
19431 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19432 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19433 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19434 stretch_width = window_box_width (it->w, TEXT_AREA);
19435 else
19436 stretch_width = it->last_visible_x - it->first_visible_x;
19437 stretch_width -= row_width;
19439 if (stretch_width > 0)
19441 stretch_ascent =
19442 (((it->ascent + it->descent)
19443 * FONT_BASE (font)) / FONT_HEIGHT (font));
19444 saved_pos = it->position;
19445 memset (&it->position, 0, sizeof it->position);
19446 saved_avoid_cursor = it->avoid_cursor_p;
19447 it->avoid_cursor_p = 1;
19448 saved_face_id = it->face_id;
19449 saved_box_start = it->start_of_box_run_p;
19450 /* The last row's stretch glyph should get the default
19451 face, to avoid painting the rest of the window with
19452 the region face, if the region ends at ZV. */
19453 if (it->glyph_row->ends_at_zv_p)
19454 it->face_id = default_face->id;
19455 else
19456 it->face_id = face->id;
19457 it->start_of_box_run_p = 0;
19458 append_stretch_glyph (it, make_number (0), stretch_width,
19459 it->ascent + it->descent, stretch_ascent);
19460 it->position = saved_pos;
19461 it->avoid_cursor_p = saved_avoid_cursor;
19462 it->face_id = saved_face_id;
19463 it->start_of_box_run_p = saved_box_start;
19465 /* If stretch_width comes out negative, it means that the
19466 last glyph is only partially visible. In R2L rows, we
19467 want the leftmost glyph to be partially visible, so we
19468 need to give the row the corresponding left offset. */
19469 if (stretch_width < 0)
19470 it->glyph_row->x = stretch_width;
19472 #endif /* HAVE_WINDOW_SYSTEM */
19474 else
19476 /* Save some values that must not be changed. */
19477 int saved_x = it->current_x;
19478 struct text_pos saved_pos;
19479 Lisp_Object saved_object;
19480 enum display_element_type saved_what = it->what;
19481 int saved_face_id = it->face_id;
19483 saved_object = it->object;
19484 saved_pos = it->position;
19486 it->what = IT_CHARACTER;
19487 memset (&it->position, 0, sizeof it->position);
19488 it->object = make_number (0);
19489 it->c = it->char_to_display = ' ';
19490 it->len = 1;
19492 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19493 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19494 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19495 && !it->glyph_row->mode_line_p
19496 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19498 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19499 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19501 for (it->current_x = 0; g < e; g++)
19502 it->current_x += g->pixel_width;
19504 it->area = LEFT_MARGIN_AREA;
19505 it->face_id = default_face->id;
19506 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19507 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19509 PRODUCE_GLYPHS (it);
19510 /* term.c:produce_glyphs advances it->current_x only for
19511 TEXT_AREA. */
19512 it->current_x += it->pixel_width;
19515 it->current_x = saved_x;
19516 it->area = TEXT_AREA;
19519 /* The last row's blank glyphs should get the default face, to
19520 avoid painting the rest of the window with the region face,
19521 if the region ends at ZV. */
19522 if (it->glyph_row->ends_at_zv_p)
19523 it->face_id = default_face->id;
19524 else
19525 it->face_id = face->id;
19526 PRODUCE_GLYPHS (it);
19528 while (it->current_x <= it->last_visible_x)
19529 PRODUCE_GLYPHS (it);
19531 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19532 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19533 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19534 && !it->glyph_row->mode_line_p
19535 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19537 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19538 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19540 for ( ; g < e; g++)
19541 it->current_x += g->pixel_width;
19543 it->area = RIGHT_MARGIN_AREA;
19544 it->face_id = default_face->id;
19545 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19546 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19548 PRODUCE_GLYPHS (it);
19549 it->current_x += it->pixel_width;
19552 it->area = TEXT_AREA;
19555 /* Don't count these blanks really. It would let us insert a left
19556 truncation glyph below and make us set the cursor on them, maybe. */
19557 it->current_x = saved_x;
19558 it->object = saved_object;
19559 it->position = saved_pos;
19560 it->what = saved_what;
19561 it->face_id = saved_face_id;
19566 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19567 trailing whitespace. */
19569 static int
19570 trailing_whitespace_p (ptrdiff_t charpos)
19572 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19573 int c = 0;
19575 while (bytepos < ZV_BYTE
19576 && (c = FETCH_CHAR (bytepos),
19577 c == ' ' || c == '\t'))
19578 ++bytepos;
19580 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19582 if (bytepos != PT_BYTE)
19583 return 1;
19585 return 0;
19589 /* Highlight trailing whitespace, if any, in ROW. */
19591 static void
19592 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19594 int used = row->used[TEXT_AREA];
19596 if (used)
19598 struct glyph *start = row->glyphs[TEXT_AREA];
19599 struct glyph *glyph = start + used - 1;
19601 if (row->reversed_p)
19603 /* Right-to-left rows need to be processed in the opposite
19604 direction, so swap the edge pointers. */
19605 glyph = start;
19606 start = row->glyphs[TEXT_AREA] + used - 1;
19609 /* Skip over glyphs inserted to display the cursor at the
19610 end of a line, for extending the face of the last glyph
19611 to the end of the line on terminals, and for truncation
19612 and continuation glyphs. */
19613 if (!row->reversed_p)
19615 while (glyph >= start
19616 && glyph->type == CHAR_GLYPH
19617 && INTEGERP (glyph->object))
19618 --glyph;
19620 else
19622 while (glyph <= start
19623 && glyph->type == CHAR_GLYPH
19624 && INTEGERP (glyph->object))
19625 ++glyph;
19628 /* If last glyph is a space or stretch, and it's trailing
19629 whitespace, set the face of all trailing whitespace glyphs in
19630 IT->glyph_row to `trailing-whitespace'. */
19631 if ((row->reversed_p ? glyph <= start : glyph >= start)
19632 && BUFFERP (glyph->object)
19633 && (glyph->type == STRETCH_GLYPH
19634 || (glyph->type == CHAR_GLYPH
19635 && glyph->u.ch == ' '))
19636 && trailing_whitespace_p (glyph->charpos))
19638 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19639 if (face_id < 0)
19640 return;
19642 if (!row->reversed_p)
19644 while (glyph >= start
19645 && BUFFERP (glyph->object)
19646 && (glyph->type == STRETCH_GLYPH
19647 || (glyph->type == CHAR_GLYPH
19648 && glyph->u.ch == ' ')))
19649 (glyph--)->face_id = face_id;
19651 else
19653 while (glyph <= start
19654 && BUFFERP (glyph->object)
19655 && (glyph->type == STRETCH_GLYPH
19656 || (glyph->type == CHAR_GLYPH
19657 && glyph->u.ch == ' ')))
19658 (glyph++)->face_id = face_id;
19665 /* Value is non-zero if glyph row ROW should be
19666 considered to hold the buffer position CHARPOS. */
19668 static int
19669 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19671 int result = 1;
19673 if (charpos == CHARPOS (row->end.pos)
19674 || charpos == MATRIX_ROW_END_CHARPOS (row))
19676 /* Suppose the row ends on a string.
19677 Unless the row is continued, that means it ends on a newline
19678 in the string. If it's anything other than a display string
19679 (e.g., a before-string from an overlay), we don't want the
19680 cursor there. (This heuristic seems to give the optimal
19681 behavior for the various types of multi-line strings.)
19682 One exception: if the string has `cursor' property on one of
19683 its characters, we _do_ want the cursor there. */
19684 if (CHARPOS (row->end.string_pos) >= 0)
19686 if (row->continued_p)
19687 result = 1;
19688 else
19690 /* Check for `display' property. */
19691 struct glyph *beg = row->glyphs[TEXT_AREA];
19692 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19693 struct glyph *glyph;
19695 result = 0;
19696 for (glyph = end; glyph >= beg; --glyph)
19697 if (STRINGP (glyph->object))
19699 Lisp_Object prop
19700 = Fget_char_property (make_number (charpos),
19701 Qdisplay, Qnil);
19702 result =
19703 (!NILP (prop)
19704 && display_prop_string_p (prop, glyph->object));
19705 /* If there's a `cursor' property on one of the
19706 string's characters, this row is a cursor row,
19707 even though this is not a display string. */
19708 if (!result)
19710 Lisp_Object s = glyph->object;
19712 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19714 ptrdiff_t gpos = glyph->charpos;
19716 if (!NILP (Fget_char_property (make_number (gpos),
19717 Qcursor, s)))
19719 result = 1;
19720 break;
19724 break;
19728 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19730 /* If the row ends in middle of a real character,
19731 and the line is continued, we want the cursor here.
19732 That's because CHARPOS (ROW->end.pos) would equal
19733 PT if PT is before the character. */
19734 if (!row->ends_in_ellipsis_p)
19735 result = row->continued_p;
19736 else
19737 /* If the row ends in an ellipsis, then
19738 CHARPOS (ROW->end.pos) will equal point after the
19739 invisible text. We want that position to be displayed
19740 after the ellipsis. */
19741 result = 0;
19743 /* If the row ends at ZV, display the cursor at the end of that
19744 row instead of at the start of the row below. */
19745 else if (row->ends_at_zv_p)
19746 result = 1;
19747 else
19748 result = 0;
19751 return result;
19754 /* Value is non-zero if glyph row ROW should be
19755 used to hold the cursor. */
19757 static int
19758 cursor_row_p (struct glyph_row *row)
19760 return row_for_charpos_p (row, PT);
19765 /* Push the property PROP so that it will be rendered at the current
19766 position in IT. Return 1 if PROP was successfully pushed, 0
19767 otherwise. Called from handle_line_prefix to handle the
19768 `line-prefix' and `wrap-prefix' properties. */
19770 static int
19771 push_prefix_prop (struct it *it, Lisp_Object prop)
19773 struct text_pos pos =
19774 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19776 eassert (it->method == GET_FROM_BUFFER
19777 || it->method == GET_FROM_DISPLAY_VECTOR
19778 || it->method == GET_FROM_STRING);
19780 /* We need to save the current buffer/string position, so it will be
19781 restored by pop_it, because iterate_out_of_display_property
19782 depends on that being set correctly, but some situations leave
19783 it->position not yet set when this function is called. */
19784 push_it (it, &pos);
19786 if (STRINGP (prop))
19788 if (SCHARS (prop) == 0)
19790 pop_it (it);
19791 return 0;
19794 it->string = prop;
19795 it->string_from_prefix_prop_p = 1;
19796 it->multibyte_p = STRING_MULTIBYTE (it->string);
19797 it->current.overlay_string_index = -1;
19798 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19799 it->end_charpos = it->string_nchars = SCHARS (it->string);
19800 it->method = GET_FROM_STRING;
19801 it->stop_charpos = 0;
19802 it->prev_stop = 0;
19803 it->base_level_stop = 0;
19805 /* Force paragraph direction to be that of the parent
19806 buffer/string. */
19807 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19808 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19809 else
19810 it->paragraph_embedding = L2R;
19812 /* Set up the bidi iterator for this display string. */
19813 if (it->bidi_p)
19815 it->bidi_it.string.lstring = it->string;
19816 it->bidi_it.string.s = NULL;
19817 it->bidi_it.string.schars = it->end_charpos;
19818 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19819 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19820 it->bidi_it.string.unibyte = !it->multibyte_p;
19821 it->bidi_it.w = it->w;
19822 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19825 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19827 it->method = GET_FROM_STRETCH;
19828 it->object = prop;
19830 #ifdef HAVE_WINDOW_SYSTEM
19831 else if (IMAGEP (prop))
19833 it->what = IT_IMAGE;
19834 it->image_id = lookup_image (it->f, prop);
19835 it->method = GET_FROM_IMAGE;
19837 #endif /* HAVE_WINDOW_SYSTEM */
19838 else
19840 pop_it (it); /* bogus display property, give up */
19841 return 0;
19844 return 1;
19847 /* Return the character-property PROP at the current position in IT. */
19849 static Lisp_Object
19850 get_it_property (struct it *it, Lisp_Object prop)
19852 Lisp_Object position, object = it->object;
19854 if (STRINGP (object))
19855 position = make_number (IT_STRING_CHARPOS (*it));
19856 else if (BUFFERP (object))
19858 position = make_number (IT_CHARPOS (*it));
19859 object = it->window;
19861 else
19862 return Qnil;
19864 return Fget_char_property (position, prop, object);
19867 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19869 static void
19870 handle_line_prefix (struct it *it)
19872 Lisp_Object prefix;
19874 if (it->continuation_lines_width > 0)
19876 prefix = get_it_property (it, Qwrap_prefix);
19877 if (NILP (prefix))
19878 prefix = Vwrap_prefix;
19880 else
19882 prefix = get_it_property (it, Qline_prefix);
19883 if (NILP (prefix))
19884 prefix = Vline_prefix;
19886 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19888 /* If the prefix is wider than the window, and we try to wrap
19889 it, it would acquire its own wrap prefix, and so on till the
19890 iterator stack overflows. So, don't wrap the prefix. */
19891 it->line_wrap = TRUNCATE;
19892 it->avoid_cursor_p = 1;
19898 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19899 only for R2L lines from display_line and display_string, when they
19900 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19901 the line/string needs to be continued on the next glyph row. */
19902 static void
19903 unproduce_glyphs (struct it *it, int n)
19905 struct glyph *glyph, *end;
19907 eassert (it->glyph_row);
19908 eassert (it->glyph_row->reversed_p);
19909 eassert (it->area == TEXT_AREA);
19910 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19912 if (n > it->glyph_row->used[TEXT_AREA])
19913 n = it->glyph_row->used[TEXT_AREA];
19914 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19915 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19916 for ( ; glyph < end; glyph++)
19917 glyph[-n] = *glyph;
19920 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19921 and ROW->maxpos. */
19922 static void
19923 find_row_edges (struct it *it, struct glyph_row *row,
19924 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19925 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19927 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19928 lines' rows is implemented for bidi-reordered rows. */
19930 /* ROW->minpos is the value of min_pos, the minimal buffer position
19931 we have in ROW, or ROW->start.pos if that is smaller. */
19932 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19933 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19934 else
19935 /* We didn't find buffer positions smaller than ROW->start, or
19936 didn't find _any_ valid buffer positions in any of the glyphs,
19937 so we must trust the iterator's computed positions. */
19938 row->minpos = row->start.pos;
19939 if (max_pos <= 0)
19941 max_pos = CHARPOS (it->current.pos);
19942 max_bpos = BYTEPOS (it->current.pos);
19945 /* Here are the various use-cases for ending the row, and the
19946 corresponding values for ROW->maxpos:
19948 Line ends in a newline from buffer eol_pos + 1
19949 Line is continued from buffer max_pos + 1
19950 Line is truncated on right it->current.pos
19951 Line ends in a newline from string max_pos + 1(*)
19952 (*) + 1 only when line ends in a forward scan
19953 Line is continued from string max_pos
19954 Line is continued from display vector max_pos
19955 Line is entirely from a string min_pos == max_pos
19956 Line is entirely from a display vector min_pos == max_pos
19957 Line that ends at ZV ZV
19959 If you discover other use-cases, please add them here as
19960 appropriate. */
19961 if (row->ends_at_zv_p)
19962 row->maxpos = it->current.pos;
19963 else if (row->used[TEXT_AREA])
19965 int seen_this_string = 0;
19966 struct glyph_row *r1 = row - 1;
19968 /* Did we see the same display string on the previous row? */
19969 if (STRINGP (it->object)
19970 /* this is not the first row */
19971 && row > it->w->desired_matrix->rows
19972 /* previous row is not the header line */
19973 && !r1->mode_line_p
19974 /* previous row also ends in a newline from a string */
19975 && r1->ends_in_newline_from_string_p)
19977 struct glyph *start, *end;
19979 /* Search for the last glyph of the previous row that came
19980 from buffer or string. Depending on whether the row is
19981 L2R or R2L, we need to process it front to back or the
19982 other way round. */
19983 if (!r1->reversed_p)
19985 start = r1->glyphs[TEXT_AREA];
19986 end = start + r1->used[TEXT_AREA];
19987 /* Glyphs inserted by redisplay have an integer (zero)
19988 as their object. */
19989 while (end > start
19990 && INTEGERP ((end - 1)->object)
19991 && (end - 1)->charpos <= 0)
19992 --end;
19993 if (end > start)
19995 if (EQ ((end - 1)->object, it->object))
19996 seen_this_string = 1;
19998 else
19999 /* If all the glyphs of the previous row were inserted
20000 by redisplay, it means the previous row was
20001 produced from a single newline, which is only
20002 possible if that newline came from the same string
20003 as the one which produced this ROW. */
20004 seen_this_string = 1;
20006 else
20008 end = r1->glyphs[TEXT_AREA] - 1;
20009 start = end + r1->used[TEXT_AREA];
20010 while (end < start
20011 && INTEGERP ((end + 1)->object)
20012 && (end + 1)->charpos <= 0)
20013 ++end;
20014 if (end < start)
20016 if (EQ ((end + 1)->object, it->object))
20017 seen_this_string = 1;
20019 else
20020 seen_this_string = 1;
20023 /* Take note of each display string that covers a newline only
20024 once, the first time we see it. This is for when a display
20025 string includes more than one newline in it. */
20026 if (row->ends_in_newline_from_string_p && !seen_this_string)
20028 /* If we were scanning the buffer forward when we displayed
20029 the string, we want to account for at least one buffer
20030 position that belongs to this row (position covered by
20031 the display string), so that cursor positioning will
20032 consider this row as a candidate when point is at the end
20033 of the visual line represented by this row. This is not
20034 required when scanning back, because max_pos will already
20035 have a much larger value. */
20036 if (CHARPOS (row->end.pos) > max_pos)
20037 INC_BOTH (max_pos, max_bpos);
20038 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20040 else if (CHARPOS (it->eol_pos) > 0)
20041 SET_TEXT_POS (row->maxpos,
20042 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20043 else if (row->continued_p)
20045 /* If max_pos is different from IT's current position, it
20046 means IT->method does not belong to the display element
20047 at max_pos. However, it also means that the display
20048 element at max_pos was displayed in its entirety on this
20049 line, which is equivalent to saying that the next line
20050 starts at the next buffer position. */
20051 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20052 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20053 else
20055 INC_BOTH (max_pos, max_bpos);
20056 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20059 else if (row->truncated_on_right_p)
20060 /* display_line already called reseat_at_next_visible_line_start,
20061 which puts the iterator at the beginning of the next line, in
20062 the logical order. */
20063 row->maxpos = it->current.pos;
20064 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20065 /* A line that is entirely from a string/image/stretch... */
20066 row->maxpos = row->minpos;
20067 else
20068 emacs_abort ();
20070 else
20071 row->maxpos = it->current.pos;
20074 /* Construct the glyph row IT->glyph_row in the desired matrix of
20075 IT->w from text at the current position of IT. See dispextern.h
20076 for an overview of struct it. Value is non-zero if
20077 IT->glyph_row displays text, as opposed to a line displaying ZV
20078 only. */
20080 static int
20081 display_line (struct it *it)
20083 struct glyph_row *row = it->glyph_row;
20084 Lisp_Object overlay_arrow_string;
20085 struct it wrap_it;
20086 void *wrap_data = NULL;
20087 int may_wrap = 0, wrap_x IF_LINT (= 0);
20088 int wrap_row_used = -1;
20089 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20090 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20091 int wrap_row_extra_line_spacing IF_LINT (= 0);
20092 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20093 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20094 int cvpos;
20095 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20096 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20097 bool pending_handle_line_prefix = false;
20099 /* We always start displaying at hpos zero even if hscrolled. */
20100 eassert (it->hpos == 0 && it->current_x == 0);
20102 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20103 >= it->w->desired_matrix->nrows)
20105 it->w->nrows_scale_factor++;
20106 it->f->fonts_changed = 1;
20107 return 0;
20110 /* Clear the result glyph row and enable it. */
20111 prepare_desired_row (it->w, row, false);
20113 row->y = it->current_y;
20114 row->start = it->start;
20115 row->continuation_lines_width = it->continuation_lines_width;
20116 row->displays_text_p = 1;
20117 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20118 it->starts_in_middle_of_char_p = 0;
20120 /* Arrange the overlays nicely for our purposes. Usually, we call
20121 display_line on only one line at a time, in which case this
20122 can't really hurt too much, or we call it on lines which appear
20123 one after another in the buffer, in which case all calls to
20124 recenter_overlay_lists but the first will be pretty cheap. */
20125 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20127 /* Move over display elements that are not visible because we are
20128 hscrolled. This may stop at an x-position < IT->first_visible_x
20129 if the first glyph is partially visible or if we hit a line end. */
20130 if (it->current_x < it->first_visible_x)
20132 enum move_it_result move_result;
20134 this_line_min_pos = row->start.pos;
20135 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20136 MOVE_TO_POS | MOVE_TO_X);
20137 /* If we are under a large hscroll, move_it_in_display_line_to
20138 could hit the end of the line without reaching
20139 it->first_visible_x. Pretend that we did reach it. This is
20140 especially important on a TTY, where we will call
20141 extend_face_to_end_of_line, which needs to know how many
20142 blank glyphs to produce. */
20143 if (it->current_x < it->first_visible_x
20144 && (move_result == MOVE_NEWLINE_OR_CR
20145 || move_result == MOVE_POS_MATCH_OR_ZV))
20146 it->current_x = it->first_visible_x;
20148 /* Record the smallest positions seen while we moved over
20149 display elements that are not visible. This is needed by
20150 redisplay_internal for optimizing the case where the cursor
20151 stays inside the same line. The rest of this function only
20152 considers positions that are actually displayed, so
20153 RECORD_MAX_MIN_POS will not otherwise record positions that
20154 are hscrolled to the left of the left edge of the window. */
20155 min_pos = CHARPOS (this_line_min_pos);
20156 min_bpos = BYTEPOS (this_line_min_pos);
20158 else if (it->area == TEXT_AREA)
20160 /* We only do this when not calling move_it_in_display_line_to
20161 above, because that function calls itself handle_line_prefix. */
20162 handle_line_prefix (it);
20164 else
20166 /* Line-prefix and wrap-prefix are always displayed in the text
20167 area. But if this is the first call to display_line after
20168 init_iterator, the iterator might have been set up to write
20169 into a marginal area, e.g. if the line begins with some
20170 display property that writes to the margins. So we need to
20171 wait with the call to handle_line_prefix until whatever
20172 writes to the margin has done its job. */
20173 pending_handle_line_prefix = true;
20176 /* Get the initial row height. This is either the height of the
20177 text hscrolled, if there is any, or zero. */
20178 row->ascent = it->max_ascent;
20179 row->height = it->max_ascent + it->max_descent;
20180 row->phys_ascent = it->max_phys_ascent;
20181 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20182 row->extra_line_spacing = it->max_extra_line_spacing;
20184 /* Utility macro to record max and min buffer positions seen until now. */
20185 #define RECORD_MAX_MIN_POS(IT) \
20186 do \
20188 int composition_p = !STRINGP ((IT)->string) \
20189 && ((IT)->what == IT_COMPOSITION); \
20190 ptrdiff_t current_pos = \
20191 composition_p ? (IT)->cmp_it.charpos \
20192 : IT_CHARPOS (*(IT)); \
20193 ptrdiff_t current_bpos = \
20194 composition_p ? CHAR_TO_BYTE (current_pos) \
20195 : IT_BYTEPOS (*(IT)); \
20196 if (current_pos < min_pos) \
20198 min_pos = current_pos; \
20199 min_bpos = current_bpos; \
20201 if (IT_CHARPOS (*it) > max_pos) \
20203 max_pos = IT_CHARPOS (*it); \
20204 max_bpos = IT_BYTEPOS (*it); \
20207 while (0)
20209 /* Loop generating characters. The loop is left with IT on the next
20210 character to display. */
20211 while (1)
20213 int n_glyphs_before, hpos_before, x_before;
20214 int x, nglyphs;
20215 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20217 /* Retrieve the next thing to display. Value is zero if end of
20218 buffer reached. */
20219 if (!get_next_display_element (it))
20221 /* Maybe add a space at the end of this line that is used to
20222 display the cursor there under X. Set the charpos of the
20223 first glyph of blank lines not corresponding to any text
20224 to -1. */
20225 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20226 row->exact_window_width_line_p = 1;
20227 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20228 || row->used[TEXT_AREA] == 0)
20230 row->glyphs[TEXT_AREA]->charpos = -1;
20231 row->displays_text_p = 0;
20233 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20234 && (!MINI_WINDOW_P (it->w)
20235 || (minibuf_level && EQ (it->window, minibuf_window))))
20236 row->indicate_empty_line_p = 1;
20239 it->continuation_lines_width = 0;
20240 row->ends_at_zv_p = 1;
20241 /* A row that displays right-to-left text must always have
20242 its last face extended all the way to the end of line,
20243 even if this row ends in ZV, because we still write to
20244 the screen left to right. We also need to extend the
20245 last face if the default face is remapped to some
20246 different face, otherwise the functions that clear
20247 portions of the screen will clear with the default face's
20248 background color. */
20249 if (row->reversed_p
20250 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20251 extend_face_to_end_of_line (it);
20252 break;
20255 /* Now, get the metrics of what we want to display. This also
20256 generates glyphs in `row' (which is IT->glyph_row). */
20257 n_glyphs_before = row->used[TEXT_AREA];
20258 x = it->current_x;
20260 /* Remember the line height so far in case the next element doesn't
20261 fit on the line. */
20262 if (it->line_wrap != TRUNCATE)
20264 ascent = it->max_ascent;
20265 descent = it->max_descent;
20266 phys_ascent = it->max_phys_ascent;
20267 phys_descent = it->max_phys_descent;
20269 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20271 if (IT_DISPLAYING_WHITESPACE (it))
20272 may_wrap = 1;
20273 else if (may_wrap)
20275 SAVE_IT (wrap_it, *it, wrap_data);
20276 wrap_x = x;
20277 wrap_row_used = row->used[TEXT_AREA];
20278 wrap_row_ascent = row->ascent;
20279 wrap_row_height = row->height;
20280 wrap_row_phys_ascent = row->phys_ascent;
20281 wrap_row_phys_height = row->phys_height;
20282 wrap_row_extra_line_spacing = row->extra_line_spacing;
20283 wrap_row_min_pos = min_pos;
20284 wrap_row_min_bpos = min_bpos;
20285 wrap_row_max_pos = max_pos;
20286 wrap_row_max_bpos = max_bpos;
20287 may_wrap = 0;
20292 PRODUCE_GLYPHS (it);
20294 /* If this display element was in marginal areas, continue with
20295 the next one. */
20296 if (it->area != TEXT_AREA)
20298 row->ascent = max (row->ascent, it->max_ascent);
20299 row->height = max (row->height, it->max_ascent + it->max_descent);
20300 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20301 row->phys_height = max (row->phys_height,
20302 it->max_phys_ascent + it->max_phys_descent);
20303 row->extra_line_spacing = max (row->extra_line_spacing,
20304 it->max_extra_line_spacing);
20305 set_iterator_to_next (it, 1);
20306 /* If we didn't handle the line/wrap prefix above, and the
20307 call to set_iterator_to_next just switched to TEXT_AREA,
20308 process the prefix now. */
20309 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20311 pending_handle_line_prefix = false;
20312 handle_line_prefix (it);
20314 continue;
20317 /* Does the display element fit on the line? If we truncate
20318 lines, we should draw past the right edge of the window. If
20319 we don't truncate, we want to stop so that we can display the
20320 continuation glyph before the right margin. If lines are
20321 continued, there are two possible strategies for characters
20322 resulting in more than 1 glyph (e.g. tabs): Display as many
20323 glyphs as possible in this line and leave the rest for the
20324 continuation line, or display the whole element in the next
20325 line. Original redisplay did the former, so we do it also. */
20326 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20327 hpos_before = it->hpos;
20328 x_before = x;
20330 if (/* Not a newline. */
20331 nglyphs > 0
20332 /* Glyphs produced fit entirely in the line. */
20333 && it->current_x < it->last_visible_x)
20335 it->hpos += nglyphs;
20336 row->ascent = max (row->ascent, it->max_ascent);
20337 row->height = max (row->height, it->max_ascent + it->max_descent);
20338 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20339 row->phys_height = max (row->phys_height,
20340 it->max_phys_ascent + it->max_phys_descent);
20341 row->extra_line_spacing = max (row->extra_line_spacing,
20342 it->max_extra_line_spacing);
20343 if (it->current_x - it->pixel_width < it->first_visible_x
20344 /* In R2L rows, we arrange in extend_face_to_end_of_line
20345 to add a right offset to the line, by a suitable
20346 change to the stretch glyph that is the leftmost
20347 glyph of the line. */
20348 && !row->reversed_p)
20349 row->x = x - it->first_visible_x;
20350 /* Record the maximum and minimum buffer positions seen so
20351 far in glyphs that will be displayed by this row. */
20352 if (it->bidi_p)
20353 RECORD_MAX_MIN_POS (it);
20355 else
20357 int i, new_x;
20358 struct glyph *glyph;
20360 for (i = 0; i < nglyphs; ++i, x = new_x)
20362 /* Identify the glyphs added by the last call to
20363 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20364 the previous glyphs. */
20365 if (!row->reversed_p)
20366 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20367 else
20368 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20369 new_x = x + glyph->pixel_width;
20371 if (/* Lines are continued. */
20372 it->line_wrap != TRUNCATE
20373 && (/* Glyph doesn't fit on the line. */
20374 new_x > it->last_visible_x
20375 /* Or it fits exactly on a window system frame. */
20376 || (new_x == it->last_visible_x
20377 && FRAME_WINDOW_P (it->f)
20378 && (row->reversed_p
20379 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20380 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20382 /* End of a continued line. */
20384 if (it->hpos == 0
20385 || (new_x == it->last_visible_x
20386 && FRAME_WINDOW_P (it->f)
20387 && (row->reversed_p
20388 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20389 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20391 /* Current glyph is the only one on the line or
20392 fits exactly on the line. We must continue
20393 the line because we can't draw the cursor
20394 after the glyph. */
20395 row->continued_p = 1;
20396 it->current_x = new_x;
20397 it->continuation_lines_width += new_x;
20398 ++it->hpos;
20399 if (i == nglyphs - 1)
20401 /* If line-wrap is on, check if a previous
20402 wrap point was found. */
20403 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20404 && wrap_row_used > 0
20405 /* Even if there is a previous wrap
20406 point, continue the line here as
20407 usual, if (i) the previous character
20408 was a space or tab AND (ii) the
20409 current character is not. */
20410 && (!may_wrap
20411 || IT_DISPLAYING_WHITESPACE (it)))
20412 goto back_to_wrap;
20414 /* Record the maximum and minimum buffer
20415 positions seen so far in glyphs that will be
20416 displayed by this row. */
20417 if (it->bidi_p)
20418 RECORD_MAX_MIN_POS (it);
20419 set_iterator_to_next (it, 1);
20420 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20422 if (!get_next_display_element (it))
20424 row->exact_window_width_line_p = 1;
20425 it->continuation_lines_width = 0;
20426 row->continued_p = 0;
20427 row->ends_at_zv_p = 1;
20429 else if (ITERATOR_AT_END_OF_LINE_P (it))
20431 row->continued_p = 0;
20432 row->exact_window_width_line_p = 1;
20434 /* If line-wrap is on, check if a
20435 previous wrap point was found. */
20436 else if (wrap_row_used > 0
20437 /* Even if there is a previous wrap
20438 point, continue the line here as
20439 usual, if (i) the previous character
20440 was a space or tab AND (ii) the
20441 current character is not. */
20442 && (!may_wrap
20443 || IT_DISPLAYING_WHITESPACE (it)))
20444 goto back_to_wrap;
20448 else if (it->bidi_p)
20449 RECORD_MAX_MIN_POS (it);
20450 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20451 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20452 extend_face_to_end_of_line (it);
20454 else if (CHAR_GLYPH_PADDING_P (*glyph)
20455 && !FRAME_WINDOW_P (it->f))
20457 /* A padding glyph that doesn't fit on this line.
20458 This means the whole character doesn't fit
20459 on the line. */
20460 if (row->reversed_p)
20461 unproduce_glyphs (it, row->used[TEXT_AREA]
20462 - n_glyphs_before);
20463 row->used[TEXT_AREA] = n_glyphs_before;
20465 /* Fill the rest of the row with continuation
20466 glyphs like in 20.x. */
20467 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20468 < row->glyphs[1 + TEXT_AREA])
20469 produce_special_glyphs (it, IT_CONTINUATION);
20471 row->continued_p = 1;
20472 it->current_x = x_before;
20473 it->continuation_lines_width += x_before;
20475 /* Restore the height to what it was before the
20476 element not fitting on the line. */
20477 it->max_ascent = ascent;
20478 it->max_descent = descent;
20479 it->max_phys_ascent = phys_ascent;
20480 it->max_phys_descent = phys_descent;
20481 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20482 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20483 extend_face_to_end_of_line (it);
20485 else if (wrap_row_used > 0)
20487 back_to_wrap:
20488 if (row->reversed_p)
20489 unproduce_glyphs (it,
20490 row->used[TEXT_AREA] - wrap_row_used);
20491 RESTORE_IT (it, &wrap_it, wrap_data);
20492 it->continuation_lines_width += wrap_x;
20493 row->used[TEXT_AREA] = wrap_row_used;
20494 row->ascent = wrap_row_ascent;
20495 row->height = wrap_row_height;
20496 row->phys_ascent = wrap_row_phys_ascent;
20497 row->phys_height = wrap_row_phys_height;
20498 row->extra_line_spacing = wrap_row_extra_line_spacing;
20499 min_pos = wrap_row_min_pos;
20500 min_bpos = wrap_row_min_bpos;
20501 max_pos = wrap_row_max_pos;
20502 max_bpos = wrap_row_max_bpos;
20503 row->continued_p = 1;
20504 row->ends_at_zv_p = 0;
20505 row->exact_window_width_line_p = 0;
20506 it->continuation_lines_width += x;
20508 /* Make sure that a non-default face is extended
20509 up to the right margin of the window. */
20510 extend_face_to_end_of_line (it);
20512 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20514 /* A TAB that extends past the right edge of the
20515 window. This produces a single glyph on
20516 window system frames. We leave the glyph in
20517 this row and let it fill the row, but don't
20518 consume the TAB. */
20519 if ((row->reversed_p
20520 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20521 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20522 produce_special_glyphs (it, IT_CONTINUATION);
20523 it->continuation_lines_width += it->last_visible_x;
20524 row->ends_in_middle_of_char_p = 1;
20525 row->continued_p = 1;
20526 glyph->pixel_width = it->last_visible_x - x;
20527 it->starts_in_middle_of_char_p = 1;
20528 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20529 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20530 extend_face_to_end_of_line (it);
20532 else
20534 /* Something other than a TAB that draws past
20535 the right edge of the window. Restore
20536 positions to values before the element. */
20537 if (row->reversed_p)
20538 unproduce_glyphs (it, row->used[TEXT_AREA]
20539 - (n_glyphs_before + i));
20540 row->used[TEXT_AREA] = n_glyphs_before + i;
20542 /* Display continuation glyphs. */
20543 it->current_x = x_before;
20544 it->continuation_lines_width += x;
20545 if (!FRAME_WINDOW_P (it->f)
20546 || (row->reversed_p
20547 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20548 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20549 produce_special_glyphs (it, IT_CONTINUATION);
20550 row->continued_p = 1;
20552 extend_face_to_end_of_line (it);
20554 if (nglyphs > 1 && i > 0)
20556 row->ends_in_middle_of_char_p = 1;
20557 it->starts_in_middle_of_char_p = 1;
20560 /* Restore the height to what it was before the
20561 element not fitting on the line. */
20562 it->max_ascent = ascent;
20563 it->max_descent = descent;
20564 it->max_phys_ascent = phys_ascent;
20565 it->max_phys_descent = phys_descent;
20568 break;
20570 else if (new_x > it->first_visible_x)
20572 /* Increment number of glyphs actually displayed. */
20573 ++it->hpos;
20575 /* Record the maximum and minimum buffer positions
20576 seen so far in glyphs that will be displayed by
20577 this row. */
20578 if (it->bidi_p)
20579 RECORD_MAX_MIN_POS (it);
20581 if (x < it->first_visible_x && !row->reversed_p)
20582 /* Glyph is partially visible, i.e. row starts at
20583 negative X position. Don't do that in R2L
20584 rows, where we arrange to add a right offset to
20585 the line in extend_face_to_end_of_line, by a
20586 suitable change to the stretch glyph that is
20587 the leftmost glyph of the line. */
20588 row->x = x - it->first_visible_x;
20589 /* When the last glyph of an R2L row only fits
20590 partially on the line, we need to set row->x to a
20591 negative offset, so that the leftmost glyph is
20592 the one that is partially visible. But if we are
20593 going to produce the truncation glyph, this will
20594 be taken care of in produce_special_glyphs. */
20595 if (row->reversed_p
20596 && new_x > it->last_visible_x
20597 && !(it->line_wrap == TRUNCATE
20598 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20600 eassert (FRAME_WINDOW_P (it->f));
20601 row->x = it->last_visible_x - new_x;
20604 else
20606 /* Glyph is completely off the left margin of the
20607 window. This should not happen because of the
20608 move_it_in_display_line at the start of this
20609 function, unless the text display area of the
20610 window is empty. */
20611 eassert (it->first_visible_x <= it->last_visible_x);
20614 /* Even if this display element produced no glyphs at all,
20615 we want to record its position. */
20616 if (it->bidi_p && nglyphs == 0)
20617 RECORD_MAX_MIN_POS (it);
20619 row->ascent = max (row->ascent, it->max_ascent);
20620 row->height = max (row->height, it->max_ascent + it->max_descent);
20621 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20622 row->phys_height = max (row->phys_height,
20623 it->max_phys_ascent + it->max_phys_descent);
20624 row->extra_line_spacing = max (row->extra_line_spacing,
20625 it->max_extra_line_spacing);
20627 /* End of this display line if row is continued. */
20628 if (row->continued_p || row->ends_at_zv_p)
20629 break;
20632 at_end_of_line:
20633 /* Is this a line end? If yes, we're also done, after making
20634 sure that a non-default face is extended up to the right
20635 margin of the window. */
20636 if (ITERATOR_AT_END_OF_LINE_P (it))
20638 int used_before = row->used[TEXT_AREA];
20640 row->ends_in_newline_from_string_p = STRINGP (it->object);
20642 /* Add a space at the end of the line that is used to
20643 display the cursor there. */
20644 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20645 append_space_for_newline (it, 0);
20647 /* Extend the face to the end of the line. */
20648 extend_face_to_end_of_line (it);
20650 /* Make sure we have the position. */
20651 if (used_before == 0)
20652 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20654 /* Record the position of the newline, for use in
20655 find_row_edges. */
20656 it->eol_pos = it->current.pos;
20658 /* Consume the line end. This skips over invisible lines. */
20659 set_iterator_to_next (it, 1);
20660 it->continuation_lines_width = 0;
20661 break;
20664 /* Proceed with next display element. Note that this skips
20665 over lines invisible because of selective display. */
20666 set_iterator_to_next (it, 1);
20668 /* If we truncate lines, we are done when the last displayed
20669 glyphs reach past the right margin of the window. */
20670 if (it->line_wrap == TRUNCATE
20671 && ((FRAME_WINDOW_P (it->f)
20672 /* Images are preprocessed in produce_image_glyph such
20673 that they are cropped at the right edge of the
20674 window, so an image glyph will always end exactly at
20675 last_visible_x, even if there's no right fringe. */
20676 && ((row->reversed_p
20677 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20678 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
20679 || it->what == IT_IMAGE))
20680 ? (it->current_x >= it->last_visible_x)
20681 : (it->current_x > it->last_visible_x)))
20683 /* Maybe add truncation glyphs. */
20684 if (!FRAME_WINDOW_P (it->f)
20685 || (row->reversed_p
20686 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20687 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20689 int i, n;
20691 if (!row->reversed_p)
20693 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20694 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20695 break;
20697 else
20699 for (i = 0; i < row->used[TEXT_AREA]; i++)
20700 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20701 break;
20702 /* Remove any padding glyphs at the front of ROW, to
20703 make room for the truncation glyphs we will be
20704 adding below. The loop below always inserts at
20705 least one truncation glyph, so also remove the
20706 last glyph added to ROW. */
20707 unproduce_glyphs (it, i + 1);
20708 /* Adjust i for the loop below. */
20709 i = row->used[TEXT_AREA] - (i + 1);
20712 /* produce_special_glyphs overwrites the last glyph, so
20713 we don't want that if we want to keep that last
20714 glyph, which means it's an image. */
20715 if (it->current_x > it->last_visible_x)
20717 it->current_x = x_before;
20718 if (!FRAME_WINDOW_P (it->f))
20720 for (n = row->used[TEXT_AREA]; i < n; ++i)
20722 row->used[TEXT_AREA] = i;
20723 produce_special_glyphs (it, IT_TRUNCATION);
20726 else
20728 row->used[TEXT_AREA] = i;
20729 produce_special_glyphs (it, IT_TRUNCATION);
20731 it->hpos = hpos_before;
20734 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20736 /* Don't truncate if we can overflow newline into fringe. */
20737 if (!get_next_display_element (it))
20739 it->continuation_lines_width = 0;
20740 row->ends_at_zv_p = 1;
20741 row->exact_window_width_line_p = 1;
20742 break;
20744 if (ITERATOR_AT_END_OF_LINE_P (it))
20746 row->exact_window_width_line_p = 1;
20747 goto at_end_of_line;
20749 it->current_x = x_before;
20750 it->hpos = hpos_before;
20753 row->truncated_on_right_p = 1;
20754 it->continuation_lines_width = 0;
20755 reseat_at_next_visible_line_start (it, 0);
20756 /* We insist below that IT's position be at ZV because in
20757 bidi-reordered lines the character at visible line start
20758 might not be the character that follows the newline in
20759 the logical order. */
20760 if (IT_BYTEPOS (*it) > BEG_BYTE)
20761 row->ends_at_zv_p =
20762 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20763 else
20764 row->ends_at_zv_p = false;
20765 break;
20769 if (wrap_data)
20770 bidi_unshelve_cache (wrap_data, 1);
20772 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20773 at the left window margin. */
20774 if (it->first_visible_x
20775 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20777 if (!FRAME_WINDOW_P (it->f)
20778 || (((row->reversed_p
20779 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20780 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20781 /* Don't let insert_left_trunc_glyphs overwrite the
20782 first glyph of the row if it is an image. */
20783 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20784 insert_left_trunc_glyphs (it);
20785 row->truncated_on_left_p = 1;
20788 /* Remember the position at which this line ends.
20790 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20791 cannot be before the call to find_row_edges below, since that is
20792 where these positions are determined. */
20793 row->end = it->current;
20794 if (!it->bidi_p)
20796 row->minpos = row->start.pos;
20797 row->maxpos = row->end.pos;
20799 else
20801 /* ROW->minpos and ROW->maxpos must be the smallest and
20802 `1 + the largest' buffer positions in ROW. But if ROW was
20803 bidi-reordered, these two positions can be anywhere in the
20804 row, so we must determine them now. */
20805 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20808 /* If the start of this line is the overlay arrow-position, then
20809 mark this glyph row as the one containing the overlay arrow.
20810 This is clearly a mess with variable size fonts. It would be
20811 better to let it be displayed like cursors under X. */
20812 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20813 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20814 !NILP (overlay_arrow_string)))
20816 /* Overlay arrow in window redisplay is a fringe bitmap. */
20817 if (STRINGP (overlay_arrow_string))
20819 struct glyph_row *arrow_row
20820 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20821 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20822 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20823 struct glyph *p = row->glyphs[TEXT_AREA];
20824 struct glyph *p2, *end;
20826 /* Copy the arrow glyphs. */
20827 while (glyph < arrow_end)
20828 *p++ = *glyph++;
20830 /* Throw away padding glyphs. */
20831 p2 = p;
20832 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20833 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20834 ++p2;
20835 if (p2 > p)
20837 while (p2 < end)
20838 *p++ = *p2++;
20839 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20842 else
20844 eassert (INTEGERP (overlay_arrow_string));
20845 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20847 overlay_arrow_seen = 1;
20850 /* Highlight trailing whitespace. */
20851 if (!NILP (Vshow_trailing_whitespace))
20852 highlight_trailing_whitespace (it->f, it->glyph_row);
20854 /* Compute pixel dimensions of this line. */
20855 compute_line_metrics (it);
20857 /* Implementation note: No changes in the glyphs of ROW or in their
20858 faces can be done past this point, because compute_line_metrics
20859 computes ROW's hash value and stores it within the glyph_row
20860 structure. */
20862 /* Record whether this row ends inside an ellipsis. */
20863 row->ends_in_ellipsis_p
20864 = (it->method == GET_FROM_DISPLAY_VECTOR
20865 && it->ellipsis_p);
20867 /* Save fringe bitmaps in this row. */
20868 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20869 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20870 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20871 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20873 it->left_user_fringe_bitmap = 0;
20874 it->left_user_fringe_face_id = 0;
20875 it->right_user_fringe_bitmap = 0;
20876 it->right_user_fringe_face_id = 0;
20878 /* Maybe set the cursor. */
20879 cvpos = it->w->cursor.vpos;
20880 if ((cvpos < 0
20881 /* In bidi-reordered rows, keep checking for proper cursor
20882 position even if one has been found already, because buffer
20883 positions in such rows change non-linearly with ROW->VPOS,
20884 when a line is continued. One exception: when we are at ZV,
20885 display cursor on the first suitable glyph row, since all
20886 the empty rows after that also have their position set to ZV. */
20887 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20888 lines' rows is implemented for bidi-reordered rows. */
20889 || (it->bidi_p
20890 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20891 && PT >= MATRIX_ROW_START_CHARPOS (row)
20892 && PT <= MATRIX_ROW_END_CHARPOS (row)
20893 && cursor_row_p (row))
20894 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20896 /* Prepare for the next line. This line starts horizontally at (X
20897 HPOS) = (0 0). Vertical positions are incremented. As a
20898 convenience for the caller, IT->glyph_row is set to the next
20899 row to be used. */
20900 it->current_x = it->hpos = 0;
20901 it->current_y += row->height;
20902 SET_TEXT_POS (it->eol_pos, 0, 0);
20903 ++it->vpos;
20904 ++it->glyph_row;
20905 /* The next row should by default use the same value of the
20906 reversed_p flag as this one. set_iterator_to_next decides when
20907 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20908 the flag accordingly. */
20909 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20910 it->glyph_row->reversed_p = row->reversed_p;
20911 it->start = row->end;
20912 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20914 #undef RECORD_MAX_MIN_POS
20917 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20918 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20919 doc: /* Return paragraph direction at point in BUFFER.
20920 Value is either `left-to-right' or `right-to-left'.
20921 If BUFFER is omitted or nil, it defaults to the current buffer.
20923 Paragraph direction determines how the text in the paragraph is displayed.
20924 In left-to-right paragraphs, text begins at the left margin of the window
20925 and the reading direction is generally left to right. In right-to-left
20926 paragraphs, text begins at the right margin and is read from right to left.
20928 See also `bidi-paragraph-direction'. */)
20929 (Lisp_Object buffer)
20931 struct buffer *buf = current_buffer;
20932 struct buffer *old = buf;
20934 if (! NILP (buffer))
20936 CHECK_BUFFER (buffer);
20937 buf = XBUFFER (buffer);
20940 if (NILP (BVAR (buf, bidi_display_reordering))
20941 || NILP (BVAR (buf, enable_multibyte_characters))
20942 /* When we are loading loadup.el, the character property tables
20943 needed for bidi iteration are not yet available. */
20944 || !NILP (Vpurify_flag))
20945 return Qleft_to_right;
20946 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20947 return BVAR (buf, bidi_paragraph_direction);
20948 else
20950 /* Determine the direction from buffer text. We could try to
20951 use current_matrix if it is up to date, but this seems fast
20952 enough as it is. */
20953 struct bidi_it itb;
20954 ptrdiff_t pos = BUF_PT (buf);
20955 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20956 int c;
20957 void *itb_data = bidi_shelve_cache ();
20959 set_buffer_temp (buf);
20960 /* bidi_paragraph_init finds the base direction of the paragraph
20961 by searching forward from paragraph start. We need the base
20962 direction of the current or _previous_ paragraph, so we need
20963 to make sure we are within that paragraph. To that end, find
20964 the previous non-empty line. */
20965 if (pos >= ZV && pos > BEGV)
20966 DEC_BOTH (pos, bytepos);
20967 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20968 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20970 while ((c = FETCH_BYTE (bytepos)) == '\n'
20971 || c == ' ' || c == '\t' || c == '\f')
20973 if (bytepos <= BEGV_BYTE)
20974 break;
20975 bytepos--;
20976 pos--;
20978 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20979 bytepos--;
20981 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20982 itb.paragraph_dir = NEUTRAL_DIR;
20983 itb.string.s = NULL;
20984 itb.string.lstring = Qnil;
20985 itb.string.bufpos = 0;
20986 itb.string.from_disp_str = 0;
20987 itb.string.unibyte = 0;
20988 /* We have no window to use here for ignoring window-specific
20989 overlays. Using NULL for window pointer will cause
20990 compute_display_string_pos to use the current buffer. */
20991 itb.w = NULL;
20992 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20993 bidi_unshelve_cache (itb_data, 0);
20994 set_buffer_temp (old);
20995 switch (itb.paragraph_dir)
20997 case L2R:
20998 return Qleft_to_right;
20999 break;
21000 case R2L:
21001 return Qright_to_left;
21002 break;
21003 default:
21004 emacs_abort ();
21009 DEFUN ("move-point-visually", Fmove_point_visually,
21010 Smove_point_visually, 1, 1, 0,
21011 doc: /* Move point in the visual order in the specified DIRECTION.
21012 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21013 left.
21015 Value is the new character position of point. */)
21016 (Lisp_Object direction)
21018 struct window *w = XWINDOW (selected_window);
21019 struct buffer *b = XBUFFER (w->contents);
21020 struct glyph_row *row;
21021 int dir;
21022 Lisp_Object paragraph_dir;
21024 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21025 (!(ROW)->continued_p \
21026 && INTEGERP ((GLYPH)->object) \
21027 && (GLYPH)->type == CHAR_GLYPH \
21028 && (GLYPH)->u.ch == ' ' \
21029 && (GLYPH)->charpos >= 0 \
21030 && !(GLYPH)->avoid_cursor_p)
21032 CHECK_NUMBER (direction);
21033 dir = XINT (direction);
21034 if (dir > 0)
21035 dir = 1;
21036 else
21037 dir = -1;
21039 /* If current matrix is up-to-date, we can use the information
21040 recorded in the glyphs, at least as long as the goal is on the
21041 screen. */
21042 if (w->window_end_valid
21043 && !windows_or_buffers_changed
21044 && b
21045 && !b->clip_changed
21046 && !b->prevent_redisplay_optimizations_p
21047 && !window_outdated (w)
21048 /* We rely below on the cursor coordinates to be up to date, but
21049 we cannot trust them if some command moved point since the
21050 last complete redisplay. */
21051 && w->last_point == BUF_PT (b)
21052 && w->cursor.vpos >= 0
21053 && w->cursor.vpos < w->current_matrix->nrows
21054 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21056 struct glyph *g = row->glyphs[TEXT_AREA];
21057 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21058 struct glyph *gpt = g + w->cursor.hpos;
21060 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21062 if (BUFFERP (g->object) && g->charpos != PT)
21064 SET_PT (g->charpos);
21065 w->cursor.vpos = -1;
21066 return make_number (PT);
21068 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
21070 ptrdiff_t new_pos;
21072 if (BUFFERP (gpt->object))
21074 new_pos = PT;
21075 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21076 new_pos += (row->reversed_p ? -dir : dir);
21077 else
21078 new_pos -= (row->reversed_p ? -dir : dir);;
21080 else if (BUFFERP (g->object))
21081 new_pos = g->charpos;
21082 else
21083 break;
21084 SET_PT (new_pos);
21085 w->cursor.vpos = -1;
21086 return make_number (PT);
21088 else if (ROW_GLYPH_NEWLINE_P (row, g))
21090 /* Glyphs inserted at the end of a non-empty line for
21091 positioning the cursor have zero charpos, so we must
21092 deduce the value of point by other means. */
21093 if (g->charpos > 0)
21094 SET_PT (g->charpos);
21095 else if (row->ends_at_zv_p && PT != ZV)
21096 SET_PT (ZV);
21097 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21098 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21099 else
21100 break;
21101 w->cursor.vpos = -1;
21102 return make_number (PT);
21105 if (g == e || INTEGERP (g->object))
21107 if (row->truncated_on_left_p || row->truncated_on_right_p)
21108 goto simulate_display;
21109 if (!row->reversed_p)
21110 row += dir;
21111 else
21112 row -= dir;
21113 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21114 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21115 goto simulate_display;
21117 if (dir > 0)
21119 if (row->reversed_p && !row->continued_p)
21121 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21122 w->cursor.vpos = -1;
21123 return make_number (PT);
21125 g = row->glyphs[TEXT_AREA];
21126 e = g + row->used[TEXT_AREA];
21127 for ( ; g < e; g++)
21129 if (BUFFERP (g->object)
21130 /* Empty lines have only one glyph, which stands
21131 for the newline, and whose charpos is the
21132 buffer position of the newline. */
21133 || ROW_GLYPH_NEWLINE_P (row, g)
21134 /* When the buffer ends in a newline, the line at
21135 EOB also has one glyph, but its charpos is -1. */
21136 || (row->ends_at_zv_p
21137 && !row->reversed_p
21138 && INTEGERP (g->object)
21139 && g->type == CHAR_GLYPH
21140 && g->u.ch == ' '))
21142 if (g->charpos > 0)
21143 SET_PT (g->charpos);
21144 else if (!row->reversed_p
21145 && row->ends_at_zv_p
21146 && PT != ZV)
21147 SET_PT (ZV);
21148 else
21149 continue;
21150 w->cursor.vpos = -1;
21151 return make_number (PT);
21155 else
21157 if (!row->reversed_p && !row->continued_p)
21159 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21160 w->cursor.vpos = -1;
21161 return make_number (PT);
21163 e = row->glyphs[TEXT_AREA];
21164 g = e + row->used[TEXT_AREA] - 1;
21165 for ( ; g >= e; g--)
21167 if (BUFFERP (g->object)
21168 || (ROW_GLYPH_NEWLINE_P (row, g)
21169 && g->charpos > 0)
21170 /* Empty R2L lines on GUI frames have the buffer
21171 position of the newline stored in the stretch
21172 glyph. */
21173 || g->type == STRETCH_GLYPH
21174 || (row->ends_at_zv_p
21175 && row->reversed_p
21176 && INTEGERP (g->object)
21177 && g->type == CHAR_GLYPH
21178 && g->u.ch == ' '))
21180 if (g->charpos > 0)
21181 SET_PT (g->charpos);
21182 else if (row->reversed_p
21183 && row->ends_at_zv_p
21184 && PT != ZV)
21185 SET_PT (ZV);
21186 else
21187 continue;
21188 w->cursor.vpos = -1;
21189 return make_number (PT);
21196 simulate_display:
21198 /* If we wind up here, we failed to move by using the glyphs, so we
21199 need to simulate display instead. */
21201 if (b)
21202 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21203 else
21204 paragraph_dir = Qleft_to_right;
21205 if (EQ (paragraph_dir, Qright_to_left))
21206 dir = -dir;
21207 if (PT <= BEGV && dir < 0)
21208 xsignal0 (Qbeginning_of_buffer);
21209 else if (PT >= ZV && dir > 0)
21210 xsignal0 (Qend_of_buffer);
21211 else
21213 struct text_pos pt;
21214 struct it it;
21215 int pt_x, target_x, pixel_width, pt_vpos;
21216 bool at_eol_p;
21217 bool overshoot_expected = false;
21218 bool target_is_eol_p = false;
21220 /* Setup the arena. */
21221 SET_TEXT_POS (pt, PT, PT_BYTE);
21222 start_display (&it, w, pt);
21224 if (it.cmp_it.id < 0
21225 && it.method == GET_FROM_STRING
21226 && it.area == TEXT_AREA
21227 && it.string_from_display_prop_p
21228 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21229 overshoot_expected = true;
21231 /* Find the X coordinate of point. We start from the beginning
21232 of this or previous line to make sure we are before point in
21233 the logical order (since the move_it_* functions can only
21234 move forward). */
21235 reseat:
21236 reseat_at_previous_visible_line_start (&it);
21237 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21238 if (IT_CHARPOS (it) != PT)
21240 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21241 -1, -1, -1, MOVE_TO_POS);
21242 /* If we missed point because the character there is
21243 displayed out of a display vector that has more than one
21244 glyph, retry expecting overshoot. */
21245 if (it.method == GET_FROM_DISPLAY_VECTOR
21246 && it.current.dpvec_index > 0
21247 && !overshoot_expected)
21249 overshoot_expected = true;
21250 goto reseat;
21252 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21253 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21255 pt_x = it.current_x;
21256 pt_vpos = it.vpos;
21257 if (dir > 0 || overshoot_expected)
21259 struct glyph_row *row = it.glyph_row;
21261 /* When point is at beginning of line, we don't have
21262 information about the glyph there loaded into struct
21263 it. Calling get_next_display_element fixes that. */
21264 if (pt_x == 0)
21265 get_next_display_element (&it);
21266 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21267 it.glyph_row = NULL;
21268 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21269 it.glyph_row = row;
21270 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21271 it, lest it will become out of sync with it's buffer
21272 position. */
21273 it.current_x = pt_x;
21275 else
21276 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21277 pixel_width = it.pixel_width;
21278 if (overshoot_expected && at_eol_p)
21279 pixel_width = 0;
21280 else if (pixel_width <= 0)
21281 pixel_width = 1;
21283 /* If there's a display string (or something similar) at point,
21284 we are actually at the glyph to the left of point, so we need
21285 to correct the X coordinate. */
21286 if (overshoot_expected)
21288 if (it.bidi_p)
21289 pt_x += pixel_width * it.bidi_it.scan_dir;
21290 else
21291 pt_x += pixel_width;
21294 /* Compute target X coordinate, either to the left or to the
21295 right of point. On TTY frames, all characters have the same
21296 pixel width of 1, so we can use that. On GUI frames we don't
21297 have an easy way of getting at the pixel width of the
21298 character to the left of point, so we use a different method
21299 of getting to that place. */
21300 if (dir > 0)
21301 target_x = pt_x + pixel_width;
21302 else
21303 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21305 /* Target X coordinate could be one line above or below the line
21306 of point, in which case we need to adjust the target X
21307 coordinate. Also, if moving to the left, we need to begin at
21308 the left edge of the point's screen line. */
21309 if (dir < 0)
21311 if (pt_x > 0)
21313 start_display (&it, w, pt);
21314 reseat_at_previous_visible_line_start (&it);
21315 it.current_x = it.current_y = it.hpos = 0;
21316 if (pt_vpos != 0)
21317 move_it_by_lines (&it, pt_vpos);
21319 else
21321 move_it_by_lines (&it, -1);
21322 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21323 target_is_eol_p = true;
21324 /* Under word-wrap, we don't know the x coordinate of
21325 the last character displayed on the previous line,
21326 which immediately precedes the wrap point. To find
21327 out its x coordinate, we try moving to the right
21328 margin of the window, which will stop at the wrap
21329 point, and then reset target_x to point at the
21330 character that precedes the wrap point. This is not
21331 needed on GUI frames, because (see below) there we
21332 move from the left margin one grapheme cluster at a
21333 time, and stop when we hit the wrap point. */
21334 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21336 void *it_data = NULL;
21337 struct it it2;
21339 SAVE_IT (it2, it, it_data);
21340 move_it_in_display_line_to (&it, ZV, target_x,
21341 MOVE_TO_POS | MOVE_TO_X);
21342 /* If we arrived at target_x, that _is_ the last
21343 character on the previous line. */
21344 if (it.current_x != target_x)
21345 target_x = it.current_x - 1;
21346 RESTORE_IT (&it, &it2, it_data);
21350 else
21352 if (at_eol_p
21353 || (target_x >= it.last_visible_x
21354 && it.line_wrap != TRUNCATE))
21356 if (pt_x > 0)
21357 move_it_by_lines (&it, 0);
21358 move_it_by_lines (&it, 1);
21359 target_x = 0;
21363 /* Move to the target X coordinate. */
21364 #ifdef HAVE_WINDOW_SYSTEM
21365 /* On GUI frames, as we don't know the X coordinate of the
21366 character to the left of point, moving point to the left
21367 requires walking, one grapheme cluster at a time, until we
21368 find ourself at a place immediately to the left of the
21369 character at point. */
21370 if (FRAME_WINDOW_P (it.f) && dir < 0)
21372 struct text_pos new_pos;
21373 enum move_it_result rc = MOVE_X_REACHED;
21375 if (it.current_x == 0)
21376 get_next_display_element (&it);
21377 if (it.what == IT_COMPOSITION)
21379 new_pos.charpos = it.cmp_it.charpos;
21380 new_pos.bytepos = -1;
21382 else
21383 new_pos = it.current.pos;
21385 while (it.current_x + it.pixel_width <= target_x
21386 && (rc == MOVE_X_REACHED
21387 /* Under word-wrap, move_it_in_display_line_to
21388 stops at correct coordinates, but sometimes
21389 returns MOVE_POS_MATCH_OR_ZV. */
21390 || (it.line_wrap == WORD_WRAP
21391 && rc == MOVE_POS_MATCH_OR_ZV)))
21393 int new_x = it.current_x + it.pixel_width;
21395 /* For composed characters, we want the position of the
21396 first character in the grapheme cluster (usually, the
21397 composition's base character), whereas it.current
21398 might give us the position of the _last_ one, e.g. if
21399 the composition is rendered in reverse due to bidi
21400 reordering. */
21401 if (it.what == IT_COMPOSITION)
21403 new_pos.charpos = it.cmp_it.charpos;
21404 new_pos.bytepos = -1;
21406 else
21407 new_pos = it.current.pos;
21408 if (new_x == it.current_x)
21409 new_x++;
21410 rc = move_it_in_display_line_to (&it, ZV, new_x,
21411 MOVE_TO_POS | MOVE_TO_X);
21412 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21413 break;
21415 /* The previous position we saw in the loop is the one we
21416 want. */
21417 if (new_pos.bytepos == -1)
21418 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21419 it.current.pos = new_pos;
21421 else
21422 #endif
21423 if (it.current_x != target_x)
21424 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21426 /* When lines are truncated, the above loop will stop at the
21427 window edge. But we want to get to the end of line, even if
21428 it is beyond the window edge; automatic hscroll will then
21429 scroll the window to show point as appropriate. */
21430 if (target_is_eol_p && it.line_wrap == TRUNCATE
21431 && get_next_display_element (&it))
21433 struct text_pos new_pos = it.current.pos;
21435 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21437 set_iterator_to_next (&it, 0);
21438 if (it.method == GET_FROM_BUFFER)
21439 new_pos = it.current.pos;
21440 if (!get_next_display_element (&it))
21441 break;
21444 it.current.pos = new_pos;
21447 /* If we ended up in a display string that covers point, move to
21448 buffer position to the right in the visual order. */
21449 if (dir > 0)
21451 while (IT_CHARPOS (it) == PT)
21453 set_iterator_to_next (&it, 0);
21454 if (!get_next_display_element (&it))
21455 break;
21459 /* Move point to that position. */
21460 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21463 return make_number (PT);
21465 #undef ROW_GLYPH_NEWLINE_P
21469 /***********************************************************************
21470 Menu Bar
21471 ***********************************************************************/
21473 /* Redisplay the menu bar in the frame for window W.
21475 The menu bar of X frames that don't have X toolkit support is
21476 displayed in a special window W->frame->menu_bar_window.
21478 The menu bar of terminal frames is treated specially as far as
21479 glyph matrices are concerned. Menu bar lines are not part of
21480 windows, so the update is done directly on the frame matrix rows
21481 for the menu bar. */
21483 static void
21484 display_menu_bar (struct window *w)
21486 struct frame *f = XFRAME (WINDOW_FRAME (w));
21487 struct it it;
21488 Lisp_Object items;
21489 int i;
21491 /* Don't do all this for graphical frames. */
21492 #ifdef HAVE_NTGUI
21493 if (FRAME_W32_P (f))
21494 return;
21495 #endif
21496 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21497 if (FRAME_X_P (f))
21498 return;
21499 #endif
21501 #ifdef HAVE_NS
21502 if (FRAME_NS_P (f))
21503 return;
21504 #endif /* HAVE_NS */
21506 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21507 eassert (!FRAME_WINDOW_P (f));
21508 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21509 it.first_visible_x = 0;
21510 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21511 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21512 if (FRAME_WINDOW_P (f))
21514 /* Menu bar lines are displayed in the desired matrix of the
21515 dummy window menu_bar_window. */
21516 struct window *menu_w;
21517 menu_w = XWINDOW (f->menu_bar_window);
21518 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21519 MENU_FACE_ID);
21520 it.first_visible_x = 0;
21521 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21523 else
21524 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21526 /* This is a TTY frame, i.e. character hpos/vpos are used as
21527 pixel x/y. */
21528 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21529 MENU_FACE_ID);
21530 it.first_visible_x = 0;
21531 it.last_visible_x = FRAME_COLS (f);
21534 /* FIXME: This should be controlled by a user option. See the
21535 comments in redisplay_tool_bar and display_mode_line about
21536 this. */
21537 it.paragraph_embedding = L2R;
21539 /* Clear all rows of the menu bar. */
21540 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21542 struct glyph_row *row = it.glyph_row + i;
21543 clear_glyph_row (row);
21544 row->enabled_p = true;
21545 row->full_width_p = 1;
21548 /* Display all items of the menu bar. */
21549 items = FRAME_MENU_BAR_ITEMS (it.f);
21550 for (i = 0; i < ASIZE (items); i += 4)
21552 Lisp_Object string;
21554 /* Stop at nil string. */
21555 string = AREF (items, i + 1);
21556 if (NILP (string))
21557 break;
21559 /* Remember where item was displayed. */
21560 ASET (items, i + 3, make_number (it.hpos));
21562 /* Display the item, pad with one space. */
21563 if (it.current_x < it.last_visible_x)
21564 display_string (NULL, string, Qnil, 0, 0, &it,
21565 SCHARS (string) + 1, 0, 0, -1);
21568 /* Fill out the line with spaces. */
21569 if (it.current_x < it.last_visible_x)
21570 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21572 /* Compute the total height of the lines. */
21573 compute_line_metrics (&it);
21576 /* Deep copy of a glyph row, including the glyphs. */
21577 static void
21578 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21580 struct glyph *pointers[1 + LAST_AREA];
21581 int to_used = to->used[TEXT_AREA];
21583 /* Save glyph pointers of TO. */
21584 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21586 /* Do a structure assignment. */
21587 *to = *from;
21589 /* Restore original glyph pointers of TO. */
21590 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21592 /* Copy the glyphs. */
21593 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21594 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21596 /* If we filled only part of the TO row, fill the rest with
21597 space_glyph (which will display as empty space). */
21598 if (to_used > from->used[TEXT_AREA])
21599 fill_up_frame_row_with_spaces (to, to_used);
21602 /* Display one menu item on a TTY, by overwriting the glyphs in the
21603 frame F's desired glyph matrix with glyphs produced from the menu
21604 item text. Called from term.c to display TTY drop-down menus one
21605 item at a time.
21607 ITEM_TEXT is the menu item text as a C string.
21609 FACE_ID is the face ID to be used for this menu item. FACE_ID
21610 could specify one of 3 faces: a face for an enabled item, a face
21611 for a disabled item, or a face for a selected item.
21613 X and Y are coordinates of the first glyph in the frame's desired
21614 matrix to be overwritten by the menu item. Since this is a TTY, Y
21615 is the zero-based number of the glyph row and X is the zero-based
21616 glyph number in the row, starting from left, where to start
21617 displaying the item.
21619 SUBMENU non-zero means this menu item drops down a submenu, which
21620 should be indicated by displaying a proper visual cue after the
21621 item text. */
21623 void
21624 display_tty_menu_item (const char *item_text, int width, int face_id,
21625 int x, int y, int submenu)
21627 struct it it;
21628 struct frame *f = SELECTED_FRAME ();
21629 struct window *w = XWINDOW (f->selected_window);
21630 int saved_used, saved_truncated, saved_width, saved_reversed;
21631 struct glyph_row *row;
21632 size_t item_len = strlen (item_text);
21634 eassert (FRAME_TERMCAP_P (f));
21636 /* Don't write beyond the matrix's last row. This can happen for
21637 TTY screens that are not high enough to show the entire menu.
21638 (This is actually a bit of defensive programming, as
21639 tty_menu_display already limits the number of menu items to one
21640 less than the number of screen lines.) */
21641 if (y >= f->desired_matrix->nrows)
21642 return;
21644 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21645 it.first_visible_x = 0;
21646 it.last_visible_x = FRAME_COLS (f) - 1;
21647 row = it.glyph_row;
21648 /* Start with the row contents from the current matrix. */
21649 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21650 saved_width = row->full_width_p;
21651 row->full_width_p = 1;
21652 saved_reversed = row->reversed_p;
21653 row->reversed_p = 0;
21654 row->enabled_p = true;
21656 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21657 desired face. */
21658 eassert (x < f->desired_matrix->matrix_w);
21659 it.current_x = it.hpos = x;
21660 it.current_y = it.vpos = y;
21661 saved_used = row->used[TEXT_AREA];
21662 saved_truncated = row->truncated_on_right_p;
21663 row->used[TEXT_AREA] = x;
21664 it.face_id = face_id;
21665 it.line_wrap = TRUNCATE;
21667 /* FIXME: This should be controlled by a user option. See the
21668 comments in redisplay_tool_bar and display_mode_line about this.
21669 Also, if paragraph_embedding could ever be R2L, changes will be
21670 needed to avoid shifting to the right the row characters in
21671 term.c:append_glyph. */
21672 it.paragraph_embedding = L2R;
21674 /* Pad with a space on the left. */
21675 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21676 width--;
21677 /* Display the menu item, pad with spaces to WIDTH. */
21678 if (submenu)
21680 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21681 item_len, 0, FRAME_COLS (f) - 1, -1);
21682 width -= item_len;
21683 /* Indicate with " >" that there's a submenu. */
21684 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21685 FRAME_COLS (f) - 1, -1);
21687 else
21688 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21689 width, 0, FRAME_COLS (f) - 1, -1);
21691 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21692 row->truncated_on_right_p = saved_truncated;
21693 row->hash = row_hash (row);
21694 row->full_width_p = saved_width;
21695 row->reversed_p = saved_reversed;
21698 /***********************************************************************
21699 Mode Line
21700 ***********************************************************************/
21702 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21703 FORCE is non-zero, redisplay mode lines unconditionally.
21704 Otherwise, redisplay only mode lines that are garbaged. Value is
21705 the number of windows whose mode lines were redisplayed. */
21707 static int
21708 redisplay_mode_lines (Lisp_Object window, bool force)
21710 int nwindows = 0;
21712 while (!NILP (window))
21714 struct window *w = XWINDOW (window);
21716 if (WINDOWP (w->contents))
21717 nwindows += redisplay_mode_lines (w->contents, force);
21718 else if (force
21719 || FRAME_GARBAGED_P (XFRAME (w->frame))
21720 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21722 struct text_pos lpoint;
21723 struct buffer *old = current_buffer;
21725 /* Set the window's buffer for the mode line display. */
21726 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21727 set_buffer_internal_1 (XBUFFER (w->contents));
21729 /* Point refers normally to the selected window. For any
21730 other window, set up appropriate value. */
21731 if (!EQ (window, selected_window))
21733 struct text_pos pt;
21735 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21736 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21739 /* Display mode lines. */
21740 clear_glyph_matrix (w->desired_matrix);
21741 if (display_mode_lines (w))
21742 ++nwindows;
21744 /* Restore old settings. */
21745 set_buffer_internal_1 (old);
21746 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21749 window = w->next;
21752 return nwindows;
21756 /* Display the mode and/or header line of window W. Value is the
21757 sum number of mode lines and header lines displayed. */
21759 static int
21760 display_mode_lines (struct window *w)
21762 Lisp_Object old_selected_window = selected_window;
21763 Lisp_Object old_selected_frame = selected_frame;
21764 Lisp_Object new_frame = w->frame;
21765 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21766 int n = 0;
21768 selected_frame = new_frame;
21769 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21770 or window's point, then we'd need select_window_1 here as well. */
21771 XSETWINDOW (selected_window, w);
21772 XFRAME (new_frame)->selected_window = selected_window;
21774 /* These will be set while the mode line specs are processed. */
21775 line_number_displayed = 0;
21776 w->column_number_displayed = -1;
21778 if (WINDOW_WANTS_MODELINE_P (w))
21780 struct window *sel_w = XWINDOW (old_selected_window);
21782 /* Select mode line face based on the real selected window. */
21783 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21784 BVAR (current_buffer, mode_line_format));
21785 ++n;
21788 if (WINDOW_WANTS_HEADER_LINE_P (w))
21790 display_mode_line (w, HEADER_LINE_FACE_ID,
21791 BVAR (current_buffer, header_line_format));
21792 ++n;
21795 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21796 selected_frame = old_selected_frame;
21797 selected_window = old_selected_window;
21798 if (n > 0)
21799 w->must_be_updated_p = true;
21800 return n;
21804 /* Display mode or header line of window W. FACE_ID specifies which
21805 line to display; it is either MODE_LINE_FACE_ID or
21806 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21807 display. Value is the pixel height of the mode/header line
21808 displayed. */
21810 static int
21811 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21813 struct it it;
21814 struct face *face;
21815 ptrdiff_t count = SPECPDL_INDEX ();
21817 init_iterator (&it, w, -1, -1, NULL, face_id);
21818 /* Don't extend on a previously drawn mode-line.
21819 This may happen if called from pos_visible_p. */
21820 it.glyph_row->enabled_p = false;
21821 prepare_desired_row (w, it.glyph_row, true);
21823 it.glyph_row->mode_line_p = 1;
21825 /* FIXME: This should be controlled by a user option. But
21826 supporting such an option is not trivial, since the mode line is
21827 made up of many separate strings. */
21828 it.paragraph_embedding = L2R;
21830 record_unwind_protect (unwind_format_mode_line,
21831 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21833 mode_line_target = MODE_LINE_DISPLAY;
21835 /* Temporarily make frame's keyboard the current kboard so that
21836 kboard-local variables in the mode_line_format will get the right
21837 values. */
21838 push_kboard (FRAME_KBOARD (it.f));
21839 record_unwind_save_match_data ();
21840 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21841 pop_kboard ();
21843 unbind_to (count, Qnil);
21845 /* Fill up with spaces. */
21846 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21848 compute_line_metrics (&it);
21849 it.glyph_row->full_width_p = 1;
21850 it.glyph_row->continued_p = 0;
21851 it.glyph_row->truncated_on_left_p = 0;
21852 it.glyph_row->truncated_on_right_p = 0;
21854 /* Make a 3D mode-line have a shadow at its right end. */
21855 face = FACE_FROM_ID (it.f, face_id);
21856 extend_face_to_end_of_line (&it);
21857 if (face->box != FACE_NO_BOX)
21859 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21860 + it.glyph_row->used[TEXT_AREA] - 1);
21861 last->right_box_line_p = 1;
21864 return it.glyph_row->height;
21867 /* Move element ELT in LIST to the front of LIST.
21868 Return the updated list. */
21870 static Lisp_Object
21871 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21873 register Lisp_Object tail, prev;
21874 register Lisp_Object tem;
21876 tail = list;
21877 prev = Qnil;
21878 while (CONSP (tail))
21880 tem = XCAR (tail);
21882 if (EQ (elt, tem))
21884 /* Splice out the link TAIL. */
21885 if (NILP (prev))
21886 list = XCDR (tail);
21887 else
21888 Fsetcdr (prev, XCDR (tail));
21890 /* Now make it the first. */
21891 Fsetcdr (tail, list);
21892 return tail;
21894 else
21895 prev = tail;
21896 tail = XCDR (tail);
21897 QUIT;
21900 /* Not found--return unchanged LIST. */
21901 return list;
21904 /* Contribute ELT to the mode line for window IT->w. How it
21905 translates into text depends on its data type.
21907 IT describes the display environment in which we display, as usual.
21909 DEPTH is the depth in recursion. It is used to prevent
21910 infinite recursion here.
21912 FIELD_WIDTH is the number of characters the display of ELT should
21913 occupy in the mode line, and PRECISION is the maximum number of
21914 characters to display from ELT's representation. See
21915 display_string for details.
21917 Returns the hpos of the end of the text generated by ELT.
21919 PROPS is a property list to add to any string we encounter.
21921 If RISKY is nonzero, remove (disregard) any properties in any string
21922 we encounter, and ignore :eval and :propertize.
21924 The global variable `mode_line_target' determines whether the
21925 output is passed to `store_mode_line_noprop',
21926 `store_mode_line_string', or `display_string'. */
21928 static int
21929 display_mode_element (struct it *it, int depth, int field_width, int precision,
21930 Lisp_Object elt, Lisp_Object props, int risky)
21932 int n = 0, field, prec;
21933 int literal = 0;
21935 tail_recurse:
21936 if (depth > 100)
21937 elt = build_string ("*too-deep*");
21939 depth++;
21941 switch (XTYPE (elt))
21943 case Lisp_String:
21945 /* A string: output it and check for %-constructs within it. */
21946 unsigned char c;
21947 ptrdiff_t offset = 0;
21949 if (SCHARS (elt) > 0
21950 && (!NILP (props) || risky))
21952 Lisp_Object oprops, aelt;
21953 oprops = Ftext_properties_at (make_number (0), elt);
21955 /* If the starting string's properties are not what
21956 we want, translate the string. Also, if the string
21957 is risky, do that anyway. */
21959 if (NILP (Fequal (props, oprops)) || risky)
21961 /* If the starting string has properties,
21962 merge the specified ones onto the existing ones. */
21963 if (! NILP (oprops) && !risky)
21965 Lisp_Object tem;
21967 oprops = Fcopy_sequence (oprops);
21968 tem = props;
21969 while (CONSP (tem))
21971 oprops = Fplist_put (oprops, XCAR (tem),
21972 XCAR (XCDR (tem)));
21973 tem = XCDR (XCDR (tem));
21975 props = oprops;
21978 aelt = Fassoc (elt, mode_line_proptrans_alist);
21979 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21981 /* AELT is what we want. Move it to the front
21982 without consing. */
21983 elt = XCAR (aelt);
21984 mode_line_proptrans_alist
21985 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21987 else
21989 Lisp_Object tem;
21991 /* If AELT has the wrong props, it is useless.
21992 so get rid of it. */
21993 if (! NILP (aelt))
21994 mode_line_proptrans_alist
21995 = Fdelq (aelt, mode_line_proptrans_alist);
21997 elt = Fcopy_sequence (elt);
21998 Fset_text_properties (make_number (0), Flength (elt),
21999 props, elt);
22000 /* Add this item to mode_line_proptrans_alist. */
22001 mode_line_proptrans_alist
22002 = Fcons (Fcons (elt, props),
22003 mode_line_proptrans_alist);
22004 /* Truncate mode_line_proptrans_alist
22005 to at most 50 elements. */
22006 tem = Fnthcdr (make_number (50),
22007 mode_line_proptrans_alist);
22008 if (! NILP (tem))
22009 XSETCDR (tem, Qnil);
22014 offset = 0;
22016 if (literal)
22018 prec = precision - n;
22019 switch (mode_line_target)
22021 case MODE_LINE_NOPROP:
22022 case MODE_LINE_TITLE:
22023 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22024 break;
22025 case MODE_LINE_STRING:
22026 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22027 break;
22028 case MODE_LINE_DISPLAY:
22029 n += display_string (NULL, elt, Qnil, 0, 0, it,
22030 0, prec, 0, STRING_MULTIBYTE (elt));
22031 break;
22034 break;
22037 /* Handle the non-literal case. */
22039 while ((precision <= 0 || n < precision)
22040 && SREF (elt, offset) != 0
22041 && (mode_line_target != MODE_LINE_DISPLAY
22042 || it->current_x < it->last_visible_x))
22044 ptrdiff_t last_offset = offset;
22046 /* Advance to end of string or next format specifier. */
22047 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22050 if (offset - 1 != last_offset)
22052 ptrdiff_t nchars, nbytes;
22054 /* Output to end of string or up to '%'. Field width
22055 is length of string. Don't output more than
22056 PRECISION allows us. */
22057 offset--;
22059 prec = c_string_width (SDATA (elt) + last_offset,
22060 offset - last_offset, precision - n,
22061 &nchars, &nbytes);
22063 switch (mode_line_target)
22065 case MODE_LINE_NOPROP:
22066 case MODE_LINE_TITLE:
22067 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22068 break;
22069 case MODE_LINE_STRING:
22071 ptrdiff_t bytepos = last_offset;
22072 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22073 ptrdiff_t endpos = (precision <= 0
22074 ? string_byte_to_char (elt, offset)
22075 : charpos + nchars);
22077 n += store_mode_line_string (NULL,
22078 Fsubstring (elt, make_number (charpos),
22079 make_number (endpos)),
22080 0, 0, 0, Qnil);
22082 break;
22083 case MODE_LINE_DISPLAY:
22085 ptrdiff_t bytepos = last_offset;
22086 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22088 if (precision <= 0)
22089 nchars = string_byte_to_char (elt, offset) - charpos;
22090 n += display_string (NULL, elt, Qnil, 0, charpos,
22091 it, 0, nchars, 0,
22092 STRING_MULTIBYTE (elt));
22094 break;
22097 else /* c == '%' */
22099 ptrdiff_t percent_position = offset;
22101 /* Get the specified minimum width. Zero means
22102 don't pad. */
22103 field = 0;
22104 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22105 field = field * 10 + c - '0';
22107 /* Don't pad beyond the total padding allowed. */
22108 if (field_width - n > 0 && field > field_width - n)
22109 field = field_width - n;
22111 /* Note that either PRECISION <= 0 or N < PRECISION. */
22112 prec = precision - n;
22114 if (c == 'M')
22115 n += display_mode_element (it, depth, field, prec,
22116 Vglobal_mode_string, props,
22117 risky);
22118 else if (c != 0)
22120 bool multibyte;
22121 ptrdiff_t bytepos, charpos;
22122 const char *spec;
22123 Lisp_Object string;
22125 bytepos = percent_position;
22126 charpos = (STRING_MULTIBYTE (elt)
22127 ? string_byte_to_char (elt, bytepos)
22128 : bytepos);
22129 spec = decode_mode_spec (it->w, c, field, &string);
22130 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22132 switch (mode_line_target)
22134 case MODE_LINE_NOPROP:
22135 case MODE_LINE_TITLE:
22136 n += store_mode_line_noprop (spec, field, prec);
22137 break;
22138 case MODE_LINE_STRING:
22140 Lisp_Object tem = build_string (spec);
22141 props = Ftext_properties_at (make_number (charpos), elt);
22142 /* Should only keep face property in props */
22143 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22145 break;
22146 case MODE_LINE_DISPLAY:
22148 int nglyphs_before, nwritten;
22150 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22151 nwritten = display_string (spec, string, elt,
22152 charpos, 0, it,
22153 field, prec, 0,
22154 multibyte);
22156 /* Assign to the glyphs written above the
22157 string where the `%x' came from, position
22158 of the `%'. */
22159 if (nwritten > 0)
22161 struct glyph *glyph
22162 = (it->glyph_row->glyphs[TEXT_AREA]
22163 + nglyphs_before);
22164 int i;
22166 for (i = 0; i < nwritten; ++i)
22168 glyph[i].object = elt;
22169 glyph[i].charpos = charpos;
22172 n += nwritten;
22175 break;
22178 else /* c == 0 */
22179 break;
22183 break;
22185 case Lisp_Symbol:
22186 /* A symbol: process the value of the symbol recursively
22187 as if it appeared here directly. Avoid error if symbol void.
22188 Special case: if value of symbol is a string, output the string
22189 literally. */
22191 register Lisp_Object tem;
22193 /* If the variable is not marked as risky to set
22194 then its contents are risky to use. */
22195 if (NILP (Fget (elt, Qrisky_local_variable)))
22196 risky = 1;
22198 tem = Fboundp (elt);
22199 if (!NILP (tem))
22201 tem = Fsymbol_value (elt);
22202 /* If value is a string, output that string literally:
22203 don't check for % within it. */
22204 if (STRINGP (tem))
22205 literal = 1;
22207 if (!EQ (tem, elt))
22209 /* Give up right away for nil or t. */
22210 elt = tem;
22211 goto tail_recurse;
22215 break;
22217 case Lisp_Cons:
22219 register Lisp_Object car, tem;
22221 /* A cons cell: five distinct cases.
22222 If first element is :eval or :propertize, do something special.
22223 If first element is a string or a cons, process all the elements
22224 and effectively concatenate them.
22225 If first element is a negative number, truncate displaying cdr to
22226 at most that many characters. If positive, pad (with spaces)
22227 to at least that many characters.
22228 If first element is a symbol, process the cadr or caddr recursively
22229 according to whether the symbol's value is non-nil or nil. */
22230 car = XCAR (elt);
22231 if (EQ (car, QCeval))
22233 /* An element of the form (:eval FORM) means evaluate FORM
22234 and use the result as mode line elements. */
22236 if (risky)
22237 break;
22239 if (CONSP (XCDR (elt)))
22241 Lisp_Object spec;
22242 spec = safe__eval (true, XCAR (XCDR (elt)));
22243 n += display_mode_element (it, depth, field_width - n,
22244 precision - n, spec, props,
22245 risky);
22248 else if (EQ (car, QCpropertize))
22250 /* An element of the form (:propertize ELT PROPS...)
22251 means display ELT but applying properties PROPS. */
22253 if (risky)
22254 break;
22256 if (CONSP (XCDR (elt)))
22257 n += display_mode_element (it, depth, field_width - n,
22258 precision - n, XCAR (XCDR (elt)),
22259 XCDR (XCDR (elt)), risky);
22261 else if (SYMBOLP (car))
22263 tem = Fboundp (car);
22264 elt = XCDR (elt);
22265 if (!CONSP (elt))
22266 goto invalid;
22267 /* elt is now the cdr, and we know it is a cons cell.
22268 Use its car if CAR has a non-nil value. */
22269 if (!NILP (tem))
22271 tem = Fsymbol_value (car);
22272 if (!NILP (tem))
22274 elt = XCAR (elt);
22275 goto tail_recurse;
22278 /* Symbol's value is nil (or symbol is unbound)
22279 Get the cddr of the original list
22280 and if possible find the caddr and use that. */
22281 elt = XCDR (elt);
22282 if (NILP (elt))
22283 break;
22284 else if (!CONSP (elt))
22285 goto invalid;
22286 elt = XCAR (elt);
22287 goto tail_recurse;
22289 else if (INTEGERP (car))
22291 register int lim = XINT (car);
22292 elt = XCDR (elt);
22293 if (lim < 0)
22295 /* Negative int means reduce maximum width. */
22296 if (precision <= 0)
22297 precision = -lim;
22298 else
22299 precision = min (precision, -lim);
22301 else if (lim > 0)
22303 /* Padding specified. Don't let it be more than
22304 current maximum. */
22305 if (precision > 0)
22306 lim = min (precision, lim);
22308 /* If that's more padding than already wanted, queue it.
22309 But don't reduce padding already specified even if
22310 that is beyond the current truncation point. */
22311 field_width = max (lim, field_width);
22313 goto tail_recurse;
22315 else if (STRINGP (car) || CONSP (car))
22317 Lisp_Object halftail = elt;
22318 int len = 0;
22320 while (CONSP (elt)
22321 && (precision <= 0 || n < precision))
22323 n += display_mode_element (it, depth,
22324 /* Do padding only after the last
22325 element in the list. */
22326 (! CONSP (XCDR (elt))
22327 ? field_width - n
22328 : 0),
22329 precision - n, XCAR (elt),
22330 props, risky);
22331 elt = XCDR (elt);
22332 len++;
22333 if ((len & 1) == 0)
22334 halftail = XCDR (halftail);
22335 /* Check for cycle. */
22336 if (EQ (halftail, elt))
22337 break;
22341 break;
22343 default:
22344 invalid:
22345 elt = build_string ("*invalid*");
22346 goto tail_recurse;
22349 /* Pad to FIELD_WIDTH. */
22350 if (field_width > 0 && n < field_width)
22352 switch (mode_line_target)
22354 case MODE_LINE_NOPROP:
22355 case MODE_LINE_TITLE:
22356 n += store_mode_line_noprop ("", field_width - n, 0);
22357 break;
22358 case MODE_LINE_STRING:
22359 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22360 break;
22361 case MODE_LINE_DISPLAY:
22362 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22363 0, 0, 0);
22364 break;
22368 return n;
22371 /* Store a mode-line string element in mode_line_string_list.
22373 If STRING is non-null, display that C string. Otherwise, the Lisp
22374 string LISP_STRING is displayed.
22376 FIELD_WIDTH is the minimum number of output glyphs to produce.
22377 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22378 with spaces. FIELD_WIDTH <= 0 means don't pad.
22380 PRECISION is the maximum number of characters to output from
22381 STRING. PRECISION <= 0 means don't truncate the string.
22383 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22384 properties to the string.
22386 PROPS are the properties to add to the string.
22387 The mode_line_string_face face property is always added to the string.
22390 static int
22391 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22392 int field_width, int precision, Lisp_Object props)
22394 ptrdiff_t len;
22395 int n = 0;
22397 if (string != NULL)
22399 len = strlen (string);
22400 if (precision > 0 && len > precision)
22401 len = precision;
22402 lisp_string = make_string (string, len);
22403 if (NILP (props))
22404 props = mode_line_string_face_prop;
22405 else if (!NILP (mode_line_string_face))
22407 Lisp_Object face = Fplist_get (props, Qface);
22408 props = Fcopy_sequence (props);
22409 if (NILP (face))
22410 face = mode_line_string_face;
22411 else
22412 face = list2 (face, mode_line_string_face);
22413 props = Fplist_put (props, Qface, face);
22415 Fadd_text_properties (make_number (0), make_number (len),
22416 props, lisp_string);
22418 else
22420 len = XFASTINT (Flength (lisp_string));
22421 if (precision > 0 && len > precision)
22423 len = precision;
22424 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22425 precision = -1;
22427 if (!NILP (mode_line_string_face))
22429 Lisp_Object face;
22430 if (NILP (props))
22431 props = Ftext_properties_at (make_number (0), lisp_string);
22432 face = Fplist_get (props, Qface);
22433 if (NILP (face))
22434 face = mode_line_string_face;
22435 else
22436 face = list2 (face, mode_line_string_face);
22437 props = list2 (Qface, face);
22438 if (copy_string)
22439 lisp_string = Fcopy_sequence (lisp_string);
22441 if (!NILP (props))
22442 Fadd_text_properties (make_number (0), make_number (len),
22443 props, lisp_string);
22446 if (len > 0)
22448 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22449 n += len;
22452 if (field_width > len)
22454 field_width -= len;
22455 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22456 if (!NILP (props))
22457 Fadd_text_properties (make_number (0), make_number (field_width),
22458 props, lisp_string);
22459 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22460 n += field_width;
22463 return n;
22467 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22468 1, 4, 0,
22469 doc: /* Format a string out of a mode line format specification.
22470 First arg FORMAT specifies the mode line format (see `mode-line-format'
22471 for details) to use.
22473 By default, the format is evaluated for the currently selected window.
22475 Optional second arg FACE specifies the face property to put on all
22476 characters for which no face is specified. The value nil means the
22477 default face. The value t means whatever face the window's mode line
22478 currently uses (either `mode-line' or `mode-line-inactive',
22479 depending on whether the window is the selected window or not).
22480 An integer value means the value string has no text
22481 properties.
22483 Optional third and fourth args WINDOW and BUFFER specify the window
22484 and buffer to use as the context for the formatting (defaults
22485 are the selected window and the WINDOW's buffer). */)
22486 (Lisp_Object format, Lisp_Object face,
22487 Lisp_Object window, Lisp_Object buffer)
22489 struct it it;
22490 int len;
22491 struct window *w;
22492 struct buffer *old_buffer = NULL;
22493 int face_id;
22494 int no_props = INTEGERP (face);
22495 ptrdiff_t count = SPECPDL_INDEX ();
22496 Lisp_Object str;
22497 int string_start = 0;
22499 w = decode_any_window (window);
22500 XSETWINDOW (window, w);
22502 if (NILP (buffer))
22503 buffer = w->contents;
22504 CHECK_BUFFER (buffer);
22506 /* Make formatting the modeline a non-op when noninteractive, otherwise
22507 there will be problems later caused by a partially initialized frame. */
22508 if (NILP (format) || noninteractive)
22509 return empty_unibyte_string;
22511 if (no_props)
22512 face = Qnil;
22514 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22515 : EQ (face, Qt) ? (EQ (window, selected_window)
22516 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22517 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22518 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22519 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22520 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22521 : DEFAULT_FACE_ID;
22523 old_buffer = current_buffer;
22525 /* Save things including mode_line_proptrans_alist,
22526 and set that to nil so that we don't alter the outer value. */
22527 record_unwind_protect (unwind_format_mode_line,
22528 format_mode_line_unwind_data
22529 (XFRAME (WINDOW_FRAME (w)),
22530 old_buffer, selected_window, 1));
22531 mode_line_proptrans_alist = Qnil;
22533 Fselect_window (window, Qt);
22534 set_buffer_internal_1 (XBUFFER (buffer));
22536 init_iterator (&it, w, -1, -1, NULL, face_id);
22538 if (no_props)
22540 mode_line_target = MODE_LINE_NOPROP;
22541 mode_line_string_face_prop = Qnil;
22542 mode_line_string_list = Qnil;
22543 string_start = MODE_LINE_NOPROP_LEN (0);
22545 else
22547 mode_line_target = MODE_LINE_STRING;
22548 mode_line_string_list = Qnil;
22549 mode_line_string_face = face;
22550 mode_line_string_face_prop
22551 = NILP (face) ? Qnil : list2 (Qface, face);
22554 push_kboard (FRAME_KBOARD (it.f));
22555 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22556 pop_kboard ();
22558 if (no_props)
22560 len = MODE_LINE_NOPROP_LEN (string_start);
22561 str = make_string (mode_line_noprop_buf + string_start, len);
22563 else
22565 mode_line_string_list = Fnreverse (mode_line_string_list);
22566 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22567 empty_unibyte_string);
22570 unbind_to (count, Qnil);
22571 return str;
22574 /* Write a null-terminated, right justified decimal representation of
22575 the positive integer D to BUF using a minimal field width WIDTH. */
22577 static void
22578 pint2str (register char *buf, register int width, register ptrdiff_t d)
22580 register char *p = buf;
22582 if (d <= 0)
22583 *p++ = '0';
22584 else
22586 while (d > 0)
22588 *p++ = d % 10 + '0';
22589 d /= 10;
22593 for (width -= (int) (p - buf); width > 0; --width)
22594 *p++ = ' ';
22595 *p-- = '\0';
22596 while (p > buf)
22598 d = *buf;
22599 *buf++ = *p;
22600 *p-- = d;
22604 /* Write a null-terminated, right justified decimal and "human
22605 readable" representation of the nonnegative integer D to BUF using
22606 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22608 static const char power_letter[] =
22610 0, /* no letter */
22611 'k', /* kilo */
22612 'M', /* mega */
22613 'G', /* giga */
22614 'T', /* tera */
22615 'P', /* peta */
22616 'E', /* exa */
22617 'Z', /* zetta */
22618 'Y' /* yotta */
22621 static void
22622 pint2hrstr (char *buf, int width, ptrdiff_t d)
22624 /* We aim to represent the nonnegative integer D as
22625 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22626 ptrdiff_t quotient = d;
22627 int remainder = 0;
22628 /* -1 means: do not use TENTHS. */
22629 int tenths = -1;
22630 int exponent = 0;
22632 /* Length of QUOTIENT.TENTHS as a string. */
22633 int length;
22635 char * psuffix;
22636 char * p;
22638 if (quotient >= 1000)
22640 /* Scale to the appropriate EXPONENT. */
22643 remainder = quotient % 1000;
22644 quotient /= 1000;
22645 exponent++;
22647 while (quotient >= 1000);
22649 /* Round to nearest and decide whether to use TENTHS or not. */
22650 if (quotient <= 9)
22652 tenths = remainder / 100;
22653 if (remainder % 100 >= 50)
22655 if (tenths < 9)
22656 tenths++;
22657 else
22659 quotient++;
22660 if (quotient == 10)
22661 tenths = -1;
22662 else
22663 tenths = 0;
22667 else
22668 if (remainder >= 500)
22670 if (quotient < 999)
22671 quotient++;
22672 else
22674 quotient = 1;
22675 exponent++;
22676 tenths = 0;
22681 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22682 if (tenths == -1 && quotient <= 99)
22683 if (quotient <= 9)
22684 length = 1;
22685 else
22686 length = 2;
22687 else
22688 length = 3;
22689 p = psuffix = buf + max (width, length);
22691 /* Print EXPONENT. */
22692 *psuffix++ = power_letter[exponent];
22693 *psuffix = '\0';
22695 /* Print TENTHS. */
22696 if (tenths >= 0)
22698 *--p = '0' + tenths;
22699 *--p = '.';
22702 /* Print QUOTIENT. */
22705 int digit = quotient % 10;
22706 *--p = '0' + digit;
22708 while ((quotient /= 10) != 0);
22710 /* Print leading spaces. */
22711 while (buf < p)
22712 *--p = ' ';
22715 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22716 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22717 type of CODING_SYSTEM. Return updated pointer into BUF. */
22719 static unsigned char invalid_eol_type[] = "(*invalid*)";
22721 static char *
22722 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22724 Lisp_Object val;
22725 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22726 const unsigned char *eol_str;
22727 int eol_str_len;
22728 /* The EOL conversion we are using. */
22729 Lisp_Object eoltype;
22731 val = CODING_SYSTEM_SPEC (coding_system);
22732 eoltype = Qnil;
22734 if (!VECTORP (val)) /* Not yet decided. */
22736 *buf++ = multibyte ? '-' : ' ';
22737 if (eol_flag)
22738 eoltype = eol_mnemonic_undecided;
22739 /* Don't mention EOL conversion if it isn't decided. */
22741 else
22743 Lisp_Object attrs;
22744 Lisp_Object eolvalue;
22746 attrs = AREF (val, 0);
22747 eolvalue = AREF (val, 2);
22749 *buf++ = multibyte
22750 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22751 : ' ';
22753 if (eol_flag)
22755 /* The EOL conversion that is normal on this system. */
22757 if (NILP (eolvalue)) /* Not yet decided. */
22758 eoltype = eol_mnemonic_undecided;
22759 else if (VECTORP (eolvalue)) /* Not yet decided. */
22760 eoltype = eol_mnemonic_undecided;
22761 else /* eolvalue is Qunix, Qdos, or Qmac. */
22762 eoltype = (EQ (eolvalue, Qunix)
22763 ? eol_mnemonic_unix
22764 : (EQ (eolvalue, Qdos) == 1
22765 ? eol_mnemonic_dos : eol_mnemonic_mac));
22769 if (eol_flag)
22771 /* Mention the EOL conversion if it is not the usual one. */
22772 if (STRINGP (eoltype))
22774 eol_str = SDATA (eoltype);
22775 eol_str_len = SBYTES (eoltype);
22777 else if (CHARACTERP (eoltype))
22779 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22780 int c = XFASTINT (eoltype);
22781 eol_str_len = CHAR_STRING (c, tmp);
22782 eol_str = tmp;
22784 else
22786 eol_str = invalid_eol_type;
22787 eol_str_len = sizeof (invalid_eol_type) - 1;
22789 memcpy (buf, eol_str, eol_str_len);
22790 buf += eol_str_len;
22793 return buf;
22796 /* Return a string for the output of a mode line %-spec for window W,
22797 generated by character C. FIELD_WIDTH > 0 means pad the string
22798 returned with spaces to that value. Return a Lisp string in
22799 *STRING if the resulting string is taken from that Lisp string.
22801 Note we operate on the current buffer for most purposes. */
22803 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22805 static const char *
22806 decode_mode_spec (struct window *w, register int c, int field_width,
22807 Lisp_Object *string)
22809 Lisp_Object obj;
22810 struct frame *f = XFRAME (WINDOW_FRAME (w));
22811 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22812 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22813 produce strings from numerical values, so limit preposterously
22814 large values of FIELD_WIDTH to avoid overrunning the buffer's
22815 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22816 bytes plus the terminating null. */
22817 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22818 struct buffer *b = current_buffer;
22820 obj = Qnil;
22821 *string = Qnil;
22823 switch (c)
22825 case '*':
22826 if (!NILP (BVAR (b, read_only)))
22827 return "%";
22828 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22829 return "*";
22830 return "-";
22832 case '+':
22833 /* This differs from %* only for a modified read-only buffer. */
22834 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22835 return "*";
22836 if (!NILP (BVAR (b, read_only)))
22837 return "%";
22838 return "-";
22840 case '&':
22841 /* This differs from %* in ignoring read-only-ness. */
22842 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22843 return "*";
22844 return "-";
22846 case '%':
22847 return "%";
22849 case '[':
22851 int i;
22852 char *p;
22854 if (command_loop_level > 5)
22855 return "[[[... ";
22856 p = decode_mode_spec_buf;
22857 for (i = 0; i < command_loop_level; i++)
22858 *p++ = '[';
22859 *p = 0;
22860 return decode_mode_spec_buf;
22863 case ']':
22865 int i;
22866 char *p;
22868 if (command_loop_level > 5)
22869 return " ...]]]";
22870 p = decode_mode_spec_buf;
22871 for (i = 0; i < command_loop_level; i++)
22872 *p++ = ']';
22873 *p = 0;
22874 return decode_mode_spec_buf;
22877 case '-':
22879 register int i;
22881 /* Let lots_of_dashes be a string of infinite length. */
22882 if (mode_line_target == MODE_LINE_NOPROP
22883 || mode_line_target == MODE_LINE_STRING)
22884 return "--";
22885 if (field_width <= 0
22886 || field_width > sizeof (lots_of_dashes))
22888 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22889 decode_mode_spec_buf[i] = '-';
22890 decode_mode_spec_buf[i] = '\0';
22891 return decode_mode_spec_buf;
22893 else
22894 return lots_of_dashes;
22897 case 'b':
22898 obj = BVAR (b, name);
22899 break;
22901 case 'c':
22902 /* %c and %l are ignored in `frame-title-format'.
22903 (In redisplay_internal, the frame title is drawn _before_ the
22904 windows are updated, so the stuff which depends on actual
22905 window contents (such as %l) may fail to render properly, or
22906 even crash emacs.) */
22907 if (mode_line_target == MODE_LINE_TITLE)
22908 return "";
22909 else
22911 ptrdiff_t col = current_column ();
22912 w->column_number_displayed = col;
22913 pint2str (decode_mode_spec_buf, width, col);
22914 return decode_mode_spec_buf;
22917 case 'e':
22918 #ifndef SYSTEM_MALLOC
22920 if (NILP (Vmemory_full))
22921 return "";
22922 else
22923 return "!MEM FULL! ";
22925 #else
22926 return "";
22927 #endif
22929 case 'F':
22930 /* %F displays the frame name. */
22931 if (!NILP (f->title))
22932 return SSDATA (f->title);
22933 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22934 return SSDATA (f->name);
22935 return "Emacs";
22937 case 'f':
22938 obj = BVAR (b, filename);
22939 break;
22941 case 'i':
22943 ptrdiff_t size = ZV - BEGV;
22944 pint2str (decode_mode_spec_buf, width, size);
22945 return decode_mode_spec_buf;
22948 case 'I':
22950 ptrdiff_t size = ZV - BEGV;
22951 pint2hrstr (decode_mode_spec_buf, width, size);
22952 return decode_mode_spec_buf;
22955 case 'l':
22957 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22958 ptrdiff_t topline, nlines, height;
22959 ptrdiff_t junk;
22961 /* %c and %l are ignored in `frame-title-format'. */
22962 if (mode_line_target == MODE_LINE_TITLE)
22963 return "";
22965 startpos = marker_position (w->start);
22966 startpos_byte = marker_byte_position (w->start);
22967 height = WINDOW_TOTAL_LINES (w);
22969 /* If we decided that this buffer isn't suitable for line numbers,
22970 don't forget that too fast. */
22971 if (w->base_line_pos == -1)
22972 goto no_value;
22974 /* If the buffer is very big, don't waste time. */
22975 if (INTEGERP (Vline_number_display_limit)
22976 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22978 w->base_line_pos = 0;
22979 w->base_line_number = 0;
22980 goto no_value;
22983 if (w->base_line_number > 0
22984 && w->base_line_pos > 0
22985 && w->base_line_pos <= startpos)
22987 line = w->base_line_number;
22988 linepos = w->base_line_pos;
22989 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22991 else
22993 line = 1;
22994 linepos = BUF_BEGV (b);
22995 linepos_byte = BUF_BEGV_BYTE (b);
22998 /* Count lines from base line to window start position. */
22999 nlines = display_count_lines (linepos_byte,
23000 startpos_byte,
23001 startpos, &junk);
23003 topline = nlines + line;
23005 /* Determine a new base line, if the old one is too close
23006 or too far away, or if we did not have one.
23007 "Too close" means it's plausible a scroll-down would
23008 go back past it. */
23009 if (startpos == BUF_BEGV (b))
23011 w->base_line_number = topline;
23012 w->base_line_pos = BUF_BEGV (b);
23014 else if (nlines < height + 25 || nlines > height * 3 + 50
23015 || linepos == BUF_BEGV (b))
23017 ptrdiff_t limit = BUF_BEGV (b);
23018 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23019 ptrdiff_t position;
23020 ptrdiff_t distance =
23021 (height * 2 + 30) * line_number_display_limit_width;
23023 if (startpos - distance > limit)
23025 limit = startpos - distance;
23026 limit_byte = CHAR_TO_BYTE (limit);
23029 nlines = display_count_lines (startpos_byte,
23030 limit_byte,
23031 - (height * 2 + 30),
23032 &position);
23033 /* If we couldn't find the lines we wanted within
23034 line_number_display_limit_width chars per line,
23035 give up on line numbers for this window. */
23036 if (position == limit_byte && limit == startpos - distance)
23038 w->base_line_pos = -1;
23039 w->base_line_number = 0;
23040 goto no_value;
23043 w->base_line_number = topline - nlines;
23044 w->base_line_pos = BYTE_TO_CHAR (position);
23047 /* Now count lines from the start pos to point. */
23048 nlines = display_count_lines (startpos_byte,
23049 PT_BYTE, PT, &junk);
23051 /* Record that we did display the line number. */
23052 line_number_displayed = 1;
23054 /* Make the string to show. */
23055 pint2str (decode_mode_spec_buf, width, topline + nlines);
23056 return decode_mode_spec_buf;
23057 no_value:
23059 char* p = decode_mode_spec_buf;
23060 int pad = width - 2;
23061 while (pad-- > 0)
23062 *p++ = ' ';
23063 *p++ = '?';
23064 *p++ = '?';
23065 *p = '\0';
23066 return decode_mode_spec_buf;
23069 break;
23071 case 'm':
23072 obj = BVAR (b, mode_name);
23073 break;
23075 case 'n':
23076 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23077 return " Narrow";
23078 break;
23080 case 'p':
23082 ptrdiff_t pos = marker_position (w->start);
23083 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23085 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23087 if (pos <= BUF_BEGV (b))
23088 return "All";
23089 else
23090 return "Bottom";
23092 else if (pos <= BUF_BEGV (b))
23093 return "Top";
23094 else
23096 if (total > 1000000)
23097 /* Do it differently for a large value, to avoid overflow. */
23098 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23099 else
23100 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23101 /* We can't normally display a 3-digit number,
23102 so get us a 2-digit number that is close. */
23103 if (total == 100)
23104 total = 99;
23105 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23106 return decode_mode_spec_buf;
23110 /* Display percentage of size above the bottom of the screen. */
23111 case 'P':
23113 ptrdiff_t toppos = marker_position (w->start);
23114 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23115 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23117 if (botpos >= BUF_ZV (b))
23119 if (toppos <= BUF_BEGV (b))
23120 return "All";
23121 else
23122 return "Bottom";
23124 else
23126 if (total > 1000000)
23127 /* Do it differently for a large value, to avoid overflow. */
23128 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23129 else
23130 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23131 /* We can't normally display a 3-digit number,
23132 so get us a 2-digit number that is close. */
23133 if (total == 100)
23134 total = 99;
23135 if (toppos <= BUF_BEGV (b))
23136 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23137 else
23138 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23139 return decode_mode_spec_buf;
23143 case 's':
23144 /* status of process */
23145 obj = Fget_buffer_process (Fcurrent_buffer ());
23146 if (NILP (obj))
23147 return "no process";
23148 #ifndef MSDOS
23149 obj = Fsymbol_name (Fprocess_status (obj));
23150 #endif
23151 break;
23153 case '@':
23155 ptrdiff_t count = inhibit_garbage_collection ();
23156 Lisp_Object curdir = BVAR (current_buffer, directory);
23157 Lisp_Object val = Qnil;
23159 if (STRINGP (curdir))
23160 val = call1 (intern ("file-remote-p"), curdir);
23162 unbind_to (count, Qnil);
23164 if (NILP (val))
23165 return "-";
23166 else
23167 return "@";
23170 case 'z':
23171 /* coding-system (not including end-of-line format) */
23172 case 'Z':
23173 /* coding-system (including end-of-line type) */
23175 int eol_flag = (c == 'Z');
23176 char *p = decode_mode_spec_buf;
23178 if (! FRAME_WINDOW_P (f))
23180 /* No need to mention EOL here--the terminal never needs
23181 to do EOL conversion. */
23182 p = decode_mode_spec_coding (CODING_ID_NAME
23183 (FRAME_KEYBOARD_CODING (f)->id),
23184 p, 0);
23185 p = decode_mode_spec_coding (CODING_ID_NAME
23186 (FRAME_TERMINAL_CODING (f)->id),
23187 p, 0);
23189 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23190 p, eol_flag);
23192 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23193 #ifdef subprocesses
23194 obj = Fget_buffer_process (Fcurrent_buffer ());
23195 if (PROCESSP (obj))
23197 p = decode_mode_spec_coding
23198 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23199 p = decode_mode_spec_coding
23200 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23202 #endif /* subprocesses */
23203 #endif /* 0 */
23204 *p = 0;
23205 return decode_mode_spec_buf;
23209 if (STRINGP (obj))
23211 *string = obj;
23212 return SSDATA (obj);
23214 else
23215 return "";
23219 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23220 means count lines back from START_BYTE. But don't go beyond
23221 LIMIT_BYTE. Return the number of lines thus found (always
23222 nonnegative).
23224 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23225 either the position COUNT lines after/before START_BYTE, if we
23226 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23227 COUNT lines. */
23229 static ptrdiff_t
23230 display_count_lines (ptrdiff_t start_byte,
23231 ptrdiff_t limit_byte, ptrdiff_t count,
23232 ptrdiff_t *byte_pos_ptr)
23234 register unsigned char *cursor;
23235 unsigned char *base;
23237 register ptrdiff_t ceiling;
23238 register unsigned char *ceiling_addr;
23239 ptrdiff_t orig_count = count;
23241 /* If we are not in selective display mode,
23242 check only for newlines. */
23243 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23244 && !INTEGERP (BVAR (current_buffer, selective_display)));
23246 if (count > 0)
23248 while (start_byte < limit_byte)
23250 ceiling = BUFFER_CEILING_OF (start_byte);
23251 ceiling = min (limit_byte - 1, ceiling);
23252 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23253 base = (cursor = BYTE_POS_ADDR (start_byte));
23257 if (selective_display)
23259 while (*cursor != '\n' && *cursor != 015
23260 && ++cursor != ceiling_addr)
23261 continue;
23262 if (cursor == ceiling_addr)
23263 break;
23265 else
23267 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23268 if (! cursor)
23269 break;
23272 cursor++;
23274 if (--count == 0)
23276 start_byte += cursor - base;
23277 *byte_pos_ptr = start_byte;
23278 return orig_count;
23281 while (cursor < ceiling_addr);
23283 start_byte += ceiling_addr - base;
23286 else
23288 while (start_byte > limit_byte)
23290 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23291 ceiling = max (limit_byte, ceiling);
23292 ceiling_addr = BYTE_POS_ADDR (ceiling);
23293 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23294 while (1)
23296 if (selective_display)
23298 while (--cursor >= ceiling_addr
23299 && *cursor != '\n' && *cursor != 015)
23300 continue;
23301 if (cursor < ceiling_addr)
23302 break;
23304 else
23306 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23307 if (! cursor)
23308 break;
23311 if (++count == 0)
23313 start_byte += cursor - base + 1;
23314 *byte_pos_ptr = start_byte;
23315 /* When scanning backwards, we should
23316 not count the newline posterior to which we stop. */
23317 return - orig_count - 1;
23320 start_byte += ceiling_addr - base;
23324 *byte_pos_ptr = limit_byte;
23326 if (count < 0)
23327 return - orig_count + count;
23328 return orig_count - count;
23334 /***********************************************************************
23335 Displaying strings
23336 ***********************************************************************/
23338 /* Display a NUL-terminated string, starting with index START.
23340 If STRING is non-null, display that C string. Otherwise, the Lisp
23341 string LISP_STRING is displayed. There's a case that STRING is
23342 non-null and LISP_STRING is not nil. It means STRING is a string
23343 data of LISP_STRING. In that case, we display LISP_STRING while
23344 ignoring its text properties.
23346 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23347 FACE_STRING. Display STRING or LISP_STRING with the face at
23348 FACE_STRING_POS in FACE_STRING:
23350 Display the string in the environment given by IT, but use the
23351 standard display table, temporarily.
23353 FIELD_WIDTH is the minimum number of output glyphs to produce.
23354 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23355 with spaces. If STRING has more characters, more than FIELD_WIDTH
23356 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23358 PRECISION is the maximum number of characters to output from
23359 STRING. PRECISION < 0 means don't truncate the string.
23361 This is roughly equivalent to printf format specifiers:
23363 FIELD_WIDTH PRECISION PRINTF
23364 ----------------------------------------
23365 -1 -1 %s
23366 -1 10 %.10s
23367 10 -1 %10s
23368 20 10 %20.10s
23370 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23371 display them, and < 0 means obey the current buffer's value of
23372 enable_multibyte_characters.
23374 Value is the number of columns displayed. */
23376 static int
23377 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23378 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23379 int field_width, int precision, int max_x, int multibyte)
23381 int hpos_at_start = it->hpos;
23382 int saved_face_id = it->face_id;
23383 struct glyph_row *row = it->glyph_row;
23384 ptrdiff_t it_charpos;
23386 /* Initialize the iterator IT for iteration over STRING beginning
23387 with index START. */
23388 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23389 precision, field_width, multibyte);
23390 if (string && STRINGP (lisp_string))
23391 /* LISP_STRING is the one returned by decode_mode_spec. We should
23392 ignore its text properties. */
23393 it->stop_charpos = it->end_charpos;
23395 /* If displaying STRING, set up the face of the iterator from
23396 FACE_STRING, if that's given. */
23397 if (STRINGP (face_string))
23399 ptrdiff_t endptr;
23400 struct face *face;
23402 it->face_id
23403 = face_at_string_position (it->w, face_string, face_string_pos,
23404 0, &endptr, it->base_face_id, 0);
23405 face = FACE_FROM_ID (it->f, it->face_id);
23406 it->face_box_p = face->box != FACE_NO_BOX;
23409 /* Set max_x to the maximum allowed X position. Don't let it go
23410 beyond the right edge of the window. */
23411 if (max_x <= 0)
23412 max_x = it->last_visible_x;
23413 else
23414 max_x = min (max_x, it->last_visible_x);
23416 /* Skip over display elements that are not visible. because IT->w is
23417 hscrolled. */
23418 if (it->current_x < it->first_visible_x)
23419 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23420 MOVE_TO_POS | MOVE_TO_X);
23422 row->ascent = it->max_ascent;
23423 row->height = it->max_ascent + it->max_descent;
23424 row->phys_ascent = it->max_phys_ascent;
23425 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23426 row->extra_line_spacing = it->max_extra_line_spacing;
23428 if (STRINGP (it->string))
23429 it_charpos = IT_STRING_CHARPOS (*it);
23430 else
23431 it_charpos = IT_CHARPOS (*it);
23433 /* This condition is for the case that we are called with current_x
23434 past last_visible_x. */
23435 while (it->current_x < max_x)
23437 int x_before, x, n_glyphs_before, i, nglyphs;
23439 /* Get the next display element. */
23440 if (!get_next_display_element (it))
23441 break;
23443 /* Produce glyphs. */
23444 x_before = it->current_x;
23445 n_glyphs_before = row->used[TEXT_AREA];
23446 PRODUCE_GLYPHS (it);
23448 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23449 i = 0;
23450 x = x_before;
23451 while (i < nglyphs)
23453 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23455 if (it->line_wrap != TRUNCATE
23456 && x + glyph->pixel_width > max_x)
23458 /* End of continued line or max_x reached. */
23459 if (CHAR_GLYPH_PADDING_P (*glyph))
23461 /* A wide character is unbreakable. */
23462 if (row->reversed_p)
23463 unproduce_glyphs (it, row->used[TEXT_AREA]
23464 - n_glyphs_before);
23465 row->used[TEXT_AREA] = n_glyphs_before;
23466 it->current_x = x_before;
23468 else
23470 if (row->reversed_p)
23471 unproduce_glyphs (it, row->used[TEXT_AREA]
23472 - (n_glyphs_before + i));
23473 row->used[TEXT_AREA] = n_glyphs_before + i;
23474 it->current_x = x;
23476 break;
23478 else if (x + glyph->pixel_width >= it->first_visible_x)
23480 /* Glyph is at least partially visible. */
23481 ++it->hpos;
23482 if (x < it->first_visible_x)
23483 row->x = x - it->first_visible_x;
23485 else
23487 /* Glyph is off the left margin of the display area.
23488 Should not happen. */
23489 emacs_abort ();
23492 row->ascent = max (row->ascent, it->max_ascent);
23493 row->height = max (row->height, it->max_ascent + it->max_descent);
23494 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23495 row->phys_height = max (row->phys_height,
23496 it->max_phys_ascent + it->max_phys_descent);
23497 row->extra_line_spacing = max (row->extra_line_spacing,
23498 it->max_extra_line_spacing);
23499 x += glyph->pixel_width;
23500 ++i;
23503 /* Stop if max_x reached. */
23504 if (i < nglyphs)
23505 break;
23507 /* Stop at line ends. */
23508 if (ITERATOR_AT_END_OF_LINE_P (it))
23510 it->continuation_lines_width = 0;
23511 break;
23514 set_iterator_to_next (it, 1);
23515 if (STRINGP (it->string))
23516 it_charpos = IT_STRING_CHARPOS (*it);
23517 else
23518 it_charpos = IT_CHARPOS (*it);
23520 /* Stop if truncating at the right edge. */
23521 if (it->line_wrap == TRUNCATE
23522 && it->current_x >= it->last_visible_x)
23524 /* Add truncation mark, but don't do it if the line is
23525 truncated at a padding space. */
23526 if (it_charpos < it->string_nchars)
23528 if (!FRAME_WINDOW_P (it->f))
23530 int ii, n;
23532 if (it->current_x > it->last_visible_x)
23534 if (!row->reversed_p)
23536 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23537 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23538 break;
23540 else
23542 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23543 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23544 break;
23545 unproduce_glyphs (it, ii + 1);
23546 ii = row->used[TEXT_AREA] - (ii + 1);
23548 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23550 row->used[TEXT_AREA] = ii;
23551 produce_special_glyphs (it, IT_TRUNCATION);
23554 produce_special_glyphs (it, IT_TRUNCATION);
23556 row->truncated_on_right_p = 1;
23558 break;
23562 /* Maybe insert a truncation at the left. */
23563 if (it->first_visible_x
23564 && it_charpos > 0)
23566 if (!FRAME_WINDOW_P (it->f)
23567 || (row->reversed_p
23568 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23569 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23570 insert_left_trunc_glyphs (it);
23571 row->truncated_on_left_p = 1;
23574 it->face_id = saved_face_id;
23576 /* Value is number of columns displayed. */
23577 return it->hpos - hpos_at_start;
23582 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23583 appears as an element of LIST or as the car of an element of LIST.
23584 If PROPVAL is a list, compare each element against LIST in that
23585 way, and return 1/2 if any element of PROPVAL is found in LIST.
23586 Otherwise return 0. This function cannot quit.
23587 The return value is 2 if the text is invisible but with an ellipsis
23588 and 1 if it's invisible and without an ellipsis. */
23591 invisible_p (register Lisp_Object propval, Lisp_Object list)
23593 register Lisp_Object tail, proptail;
23595 for (tail = list; CONSP (tail); tail = XCDR (tail))
23597 register Lisp_Object tem;
23598 tem = XCAR (tail);
23599 if (EQ (propval, tem))
23600 return 1;
23601 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23602 return NILP (XCDR (tem)) ? 1 : 2;
23605 if (CONSP (propval))
23607 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23609 Lisp_Object propelt;
23610 propelt = XCAR (proptail);
23611 for (tail = list; CONSP (tail); tail = XCDR (tail))
23613 register Lisp_Object tem;
23614 tem = XCAR (tail);
23615 if (EQ (propelt, tem))
23616 return 1;
23617 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23618 return NILP (XCDR (tem)) ? 1 : 2;
23623 return 0;
23626 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23627 doc: /* Non-nil if the property makes the text invisible.
23628 POS-OR-PROP can be a marker or number, in which case it is taken to be
23629 a position in the current buffer and the value of the `invisible' property
23630 is checked; or it can be some other value, which is then presumed to be the
23631 value of the `invisible' property of the text of interest.
23632 The non-nil value returned can be t for truly invisible text or something
23633 else if the text is replaced by an ellipsis. */)
23634 (Lisp_Object pos_or_prop)
23636 Lisp_Object prop
23637 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23638 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23639 : pos_or_prop);
23640 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23641 return (invis == 0 ? Qnil
23642 : invis == 1 ? Qt
23643 : make_number (invis));
23646 /* Calculate a width or height in pixels from a specification using
23647 the following elements:
23649 SPEC ::=
23650 NUM - a (fractional) multiple of the default font width/height
23651 (NUM) - specifies exactly NUM pixels
23652 UNIT - a fixed number of pixels, see below.
23653 ELEMENT - size of a display element in pixels, see below.
23654 (NUM . SPEC) - equals NUM * SPEC
23655 (+ SPEC SPEC ...) - add pixel values
23656 (- SPEC SPEC ...) - subtract pixel values
23657 (- SPEC) - negate pixel value
23659 NUM ::=
23660 INT or FLOAT - a number constant
23661 SYMBOL - use symbol's (buffer local) variable binding.
23663 UNIT ::=
23664 in - pixels per inch *)
23665 mm - pixels per 1/1000 meter *)
23666 cm - pixels per 1/100 meter *)
23667 width - width of current font in pixels.
23668 height - height of current font in pixels.
23670 *) using the ratio(s) defined in display-pixels-per-inch.
23672 ELEMENT ::=
23674 left-fringe - left fringe width in pixels
23675 right-fringe - right fringe width in pixels
23677 left-margin - left margin width in pixels
23678 right-margin - right margin width in pixels
23680 scroll-bar - scroll-bar area width in pixels
23682 Examples:
23684 Pixels corresponding to 5 inches:
23685 (5 . in)
23687 Total width of non-text areas on left side of window (if scroll-bar is on left):
23688 '(space :width (+ left-fringe left-margin scroll-bar))
23690 Align to first text column (in header line):
23691 '(space :align-to 0)
23693 Align to middle of text area minus half the width of variable `my-image'
23694 containing a loaded image:
23695 '(space :align-to (0.5 . (- text my-image)))
23697 Width of left margin minus width of 1 character in the default font:
23698 '(space :width (- left-margin 1))
23700 Width of left margin minus width of 2 characters in the current font:
23701 '(space :width (- left-margin (2 . width)))
23703 Center 1 character over left-margin (in header line):
23704 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23706 Different ways to express width of left fringe plus left margin minus one pixel:
23707 '(space :width (- (+ left-fringe left-margin) (1)))
23708 '(space :width (+ left-fringe left-margin (- (1))))
23709 '(space :width (+ left-fringe left-margin (-1)))
23713 static int
23714 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23715 struct font *font, int width_p, int *align_to)
23717 double pixels;
23719 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23720 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23722 if (NILP (prop))
23723 return OK_PIXELS (0);
23725 eassert (FRAME_LIVE_P (it->f));
23727 if (SYMBOLP (prop))
23729 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23731 char *unit = SSDATA (SYMBOL_NAME (prop));
23733 if (unit[0] == 'i' && unit[1] == 'n')
23734 pixels = 1.0;
23735 else if (unit[0] == 'm' && unit[1] == 'm')
23736 pixels = 25.4;
23737 else if (unit[0] == 'c' && unit[1] == 'm')
23738 pixels = 2.54;
23739 else
23740 pixels = 0;
23741 if (pixels > 0)
23743 double ppi = (width_p ? FRAME_RES_X (it->f)
23744 : FRAME_RES_Y (it->f));
23746 if (ppi > 0)
23747 return OK_PIXELS (ppi / pixels);
23748 return 0;
23752 #ifdef HAVE_WINDOW_SYSTEM
23753 if (EQ (prop, Qheight))
23754 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23755 if (EQ (prop, Qwidth))
23756 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23757 #else
23758 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23759 return OK_PIXELS (1);
23760 #endif
23762 if (EQ (prop, Qtext))
23763 return OK_PIXELS (width_p
23764 ? window_box_width (it->w, TEXT_AREA)
23765 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23767 if (align_to && *align_to < 0)
23769 *res = 0;
23770 if (EQ (prop, Qleft))
23771 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23772 if (EQ (prop, Qright))
23773 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23774 if (EQ (prop, Qcenter))
23775 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23776 + window_box_width (it->w, TEXT_AREA) / 2);
23777 if (EQ (prop, Qleft_fringe))
23778 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23779 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23780 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23781 if (EQ (prop, Qright_fringe))
23782 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23783 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23784 : window_box_right_offset (it->w, TEXT_AREA));
23785 if (EQ (prop, Qleft_margin))
23786 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23787 if (EQ (prop, Qright_margin))
23788 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23789 if (EQ (prop, Qscroll_bar))
23790 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23792 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23793 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23794 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23795 : 0)));
23797 else
23799 if (EQ (prop, Qleft_fringe))
23800 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23801 if (EQ (prop, Qright_fringe))
23802 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23803 if (EQ (prop, Qleft_margin))
23804 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23805 if (EQ (prop, Qright_margin))
23806 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23807 if (EQ (prop, Qscroll_bar))
23808 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23811 prop = buffer_local_value_1 (prop, it->w->contents);
23812 if (EQ (prop, Qunbound))
23813 prop = Qnil;
23816 if (INTEGERP (prop) || FLOATP (prop))
23818 int base_unit = (width_p
23819 ? FRAME_COLUMN_WIDTH (it->f)
23820 : FRAME_LINE_HEIGHT (it->f));
23821 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23824 if (CONSP (prop))
23826 Lisp_Object car = XCAR (prop);
23827 Lisp_Object cdr = XCDR (prop);
23829 if (SYMBOLP (car))
23831 #ifdef HAVE_WINDOW_SYSTEM
23832 if (FRAME_WINDOW_P (it->f)
23833 && valid_image_p (prop))
23835 ptrdiff_t id = lookup_image (it->f, prop);
23836 struct image *img = IMAGE_FROM_ID (it->f, id);
23838 return OK_PIXELS (width_p ? img->width : img->height);
23840 #endif
23841 if (EQ (car, Qplus) || EQ (car, Qminus))
23843 int first = 1;
23844 double px;
23846 pixels = 0;
23847 while (CONSP (cdr))
23849 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23850 font, width_p, align_to))
23851 return 0;
23852 if (first)
23853 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23854 else
23855 pixels += px;
23856 cdr = XCDR (cdr);
23858 if (EQ (car, Qminus))
23859 pixels = -pixels;
23860 return OK_PIXELS (pixels);
23863 car = buffer_local_value_1 (car, it->w->contents);
23864 if (EQ (car, Qunbound))
23865 car = Qnil;
23868 if (INTEGERP (car) || FLOATP (car))
23870 double fact;
23871 pixels = XFLOATINT (car);
23872 if (NILP (cdr))
23873 return OK_PIXELS (pixels);
23874 if (calc_pixel_width_or_height (&fact, it, cdr,
23875 font, width_p, align_to))
23876 return OK_PIXELS (pixels * fact);
23877 return 0;
23880 return 0;
23883 return 0;
23887 /***********************************************************************
23888 Glyph Display
23889 ***********************************************************************/
23891 #ifdef HAVE_WINDOW_SYSTEM
23893 #ifdef GLYPH_DEBUG
23895 void
23896 dump_glyph_string (struct glyph_string *s)
23898 fprintf (stderr, "glyph string\n");
23899 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23900 s->x, s->y, s->width, s->height);
23901 fprintf (stderr, " ybase = %d\n", s->ybase);
23902 fprintf (stderr, " hl = %d\n", s->hl);
23903 fprintf (stderr, " left overhang = %d, right = %d\n",
23904 s->left_overhang, s->right_overhang);
23905 fprintf (stderr, " nchars = %d\n", s->nchars);
23906 fprintf (stderr, " extends to end of line = %d\n",
23907 s->extends_to_end_of_line_p);
23908 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23909 fprintf (stderr, " bg width = %d\n", s->background_width);
23912 #endif /* GLYPH_DEBUG */
23914 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23915 of XChar2b structures for S; it can't be allocated in
23916 init_glyph_string because it must be allocated via `alloca'. W
23917 is the window on which S is drawn. ROW and AREA are the glyph row
23918 and area within the row from which S is constructed. START is the
23919 index of the first glyph structure covered by S. HL is a
23920 face-override for drawing S. */
23922 #ifdef HAVE_NTGUI
23923 #define OPTIONAL_HDC(hdc) HDC hdc,
23924 #define DECLARE_HDC(hdc) HDC hdc;
23925 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23926 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23927 #endif
23929 #ifndef OPTIONAL_HDC
23930 #define OPTIONAL_HDC(hdc)
23931 #define DECLARE_HDC(hdc)
23932 #define ALLOCATE_HDC(hdc, f)
23933 #define RELEASE_HDC(hdc, f)
23934 #endif
23936 static void
23937 init_glyph_string (struct glyph_string *s,
23938 OPTIONAL_HDC (hdc)
23939 XChar2b *char2b, struct window *w, struct glyph_row *row,
23940 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23942 memset (s, 0, sizeof *s);
23943 s->w = w;
23944 s->f = XFRAME (w->frame);
23945 #ifdef HAVE_NTGUI
23946 s->hdc = hdc;
23947 #endif
23948 s->display = FRAME_X_DISPLAY (s->f);
23949 s->window = FRAME_X_WINDOW (s->f);
23950 s->char2b = char2b;
23951 s->hl = hl;
23952 s->row = row;
23953 s->area = area;
23954 s->first_glyph = row->glyphs[area] + start;
23955 s->height = row->height;
23956 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23957 s->ybase = s->y + row->ascent;
23961 /* Append the list of glyph strings with head H and tail T to the list
23962 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23964 static void
23965 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23966 struct glyph_string *h, struct glyph_string *t)
23968 if (h)
23970 if (*head)
23971 (*tail)->next = h;
23972 else
23973 *head = h;
23974 h->prev = *tail;
23975 *tail = t;
23980 /* Prepend the list of glyph strings with head H and tail T to the
23981 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23982 result. */
23984 static void
23985 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23986 struct glyph_string *h, struct glyph_string *t)
23988 if (h)
23990 if (*head)
23991 (*head)->prev = t;
23992 else
23993 *tail = t;
23994 t->next = *head;
23995 *head = h;
24000 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24001 Set *HEAD and *TAIL to the resulting list. */
24003 static void
24004 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24005 struct glyph_string *s)
24007 s->next = s->prev = NULL;
24008 append_glyph_string_lists (head, tail, s, s);
24012 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24013 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
24014 make sure that X resources for the face returned are allocated.
24015 Value is a pointer to a realized face that is ready for display if
24016 DISPLAY_P is non-zero. */
24018 static struct face *
24019 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24020 XChar2b *char2b, int display_p)
24022 struct face *face = FACE_FROM_ID (f, face_id);
24023 unsigned code = 0;
24025 if (face->font)
24027 code = face->font->driver->encode_char (face->font, c);
24029 if (code == FONT_INVALID_CODE)
24030 code = 0;
24032 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24034 /* Make sure X resources of the face are allocated. */
24035 #ifdef HAVE_X_WINDOWS
24036 if (display_p)
24037 #endif
24039 eassert (face != NULL);
24040 PREPARE_FACE_FOR_DISPLAY (f, face);
24043 return face;
24047 /* Get face and two-byte form of character glyph GLYPH on frame F.
24048 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24049 a pointer to a realized face that is ready for display. */
24051 static struct face *
24052 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24053 XChar2b *char2b, int *two_byte_p)
24055 struct face *face;
24056 unsigned code = 0;
24058 eassert (glyph->type == CHAR_GLYPH);
24059 face = FACE_FROM_ID (f, glyph->face_id);
24061 /* Make sure X resources of the face are allocated. */
24062 eassert (face != NULL);
24063 PREPARE_FACE_FOR_DISPLAY (f, face);
24065 if (two_byte_p)
24066 *two_byte_p = 0;
24068 if (face->font)
24070 if (CHAR_BYTE8_P (glyph->u.ch))
24071 code = CHAR_TO_BYTE8 (glyph->u.ch);
24072 else
24073 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24075 if (code == FONT_INVALID_CODE)
24076 code = 0;
24079 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24080 return face;
24084 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24085 Return 1 if FONT has a glyph for C, otherwise return 0. */
24087 static int
24088 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24090 unsigned code;
24092 if (CHAR_BYTE8_P (c))
24093 code = CHAR_TO_BYTE8 (c);
24094 else
24095 code = font->driver->encode_char (font, c);
24097 if (code == FONT_INVALID_CODE)
24098 return 0;
24099 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24100 return 1;
24104 /* Fill glyph string S with composition components specified by S->cmp.
24106 BASE_FACE is the base face of the composition.
24107 S->cmp_from is the index of the first component for S.
24109 OVERLAPS non-zero means S should draw the foreground only, and use
24110 its physical height for clipping. See also draw_glyphs.
24112 Value is the index of a component not in S. */
24114 static int
24115 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24116 int overlaps)
24118 int i;
24119 /* For all glyphs of this composition, starting at the offset
24120 S->cmp_from, until we reach the end of the definition or encounter a
24121 glyph that requires the different face, add it to S. */
24122 struct face *face;
24124 eassert (s);
24126 s->for_overlaps = overlaps;
24127 s->face = NULL;
24128 s->font = NULL;
24129 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24131 int c = COMPOSITION_GLYPH (s->cmp, i);
24133 /* TAB in a composition means display glyphs with padding space
24134 on the left or right. */
24135 if (c != '\t')
24137 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24138 -1, Qnil);
24140 face = get_char_face_and_encoding (s->f, c, face_id,
24141 s->char2b + i, 1);
24142 if (face)
24144 if (! s->face)
24146 s->face = face;
24147 s->font = s->face->font;
24149 else if (s->face != face)
24150 break;
24153 ++s->nchars;
24155 s->cmp_to = i;
24157 if (s->face == NULL)
24159 s->face = base_face->ascii_face;
24160 s->font = s->face->font;
24163 /* All glyph strings for the same composition has the same width,
24164 i.e. the width set for the first component of the composition. */
24165 s->width = s->first_glyph->pixel_width;
24167 /* If the specified font could not be loaded, use the frame's
24168 default font, but record the fact that we couldn't load it in
24169 the glyph string so that we can draw rectangles for the
24170 characters of the glyph string. */
24171 if (s->font == NULL)
24173 s->font_not_found_p = 1;
24174 s->font = FRAME_FONT (s->f);
24177 /* Adjust base line for subscript/superscript text. */
24178 s->ybase += s->first_glyph->voffset;
24180 /* This glyph string must always be drawn with 16-bit functions. */
24181 s->two_byte_p = 1;
24183 return s->cmp_to;
24186 static int
24187 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24188 int start, int end, int overlaps)
24190 struct glyph *glyph, *last;
24191 Lisp_Object lgstring;
24192 int i;
24194 s->for_overlaps = overlaps;
24195 glyph = s->row->glyphs[s->area] + start;
24196 last = s->row->glyphs[s->area] + end;
24197 s->cmp_id = glyph->u.cmp.id;
24198 s->cmp_from = glyph->slice.cmp.from;
24199 s->cmp_to = glyph->slice.cmp.to + 1;
24200 s->face = FACE_FROM_ID (s->f, face_id);
24201 lgstring = composition_gstring_from_id (s->cmp_id);
24202 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24203 glyph++;
24204 while (glyph < last
24205 && glyph->u.cmp.automatic
24206 && glyph->u.cmp.id == s->cmp_id
24207 && s->cmp_to == glyph->slice.cmp.from)
24208 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24210 for (i = s->cmp_from; i < s->cmp_to; i++)
24212 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24213 unsigned code = LGLYPH_CODE (lglyph);
24215 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24217 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24218 return glyph - s->row->glyphs[s->area];
24222 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24223 See the comment of fill_glyph_string for arguments.
24224 Value is the index of the first glyph not in S. */
24227 static int
24228 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24229 int start, int end, int overlaps)
24231 struct glyph *glyph, *last;
24232 int voffset;
24234 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24235 s->for_overlaps = overlaps;
24236 glyph = s->row->glyphs[s->area] + start;
24237 last = s->row->glyphs[s->area] + end;
24238 voffset = glyph->voffset;
24239 s->face = FACE_FROM_ID (s->f, face_id);
24240 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24241 s->nchars = 1;
24242 s->width = glyph->pixel_width;
24243 glyph++;
24244 while (glyph < last
24245 && glyph->type == GLYPHLESS_GLYPH
24246 && glyph->voffset == voffset
24247 && glyph->face_id == face_id)
24249 s->nchars++;
24250 s->width += glyph->pixel_width;
24251 glyph++;
24253 s->ybase += voffset;
24254 return glyph - s->row->glyphs[s->area];
24258 /* Fill glyph string S from a sequence of character glyphs.
24260 FACE_ID is the face id of the string. START is the index of the
24261 first glyph to consider, END is the index of the last + 1.
24262 OVERLAPS non-zero means S should draw the foreground only, and use
24263 its physical height for clipping. See also draw_glyphs.
24265 Value is the index of the first glyph not in S. */
24267 static int
24268 fill_glyph_string (struct glyph_string *s, int face_id,
24269 int start, int end, int overlaps)
24271 struct glyph *glyph, *last;
24272 int voffset;
24273 int glyph_not_available_p;
24275 eassert (s->f == XFRAME (s->w->frame));
24276 eassert (s->nchars == 0);
24277 eassert (start >= 0 && end > start);
24279 s->for_overlaps = overlaps;
24280 glyph = s->row->glyphs[s->area] + start;
24281 last = s->row->glyphs[s->area] + end;
24282 voffset = glyph->voffset;
24283 s->padding_p = glyph->padding_p;
24284 glyph_not_available_p = glyph->glyph_not_available_p;
24286 while (glyph < last
24287 && glyph->type == CHAR_GLYPH
24288 && glyph->voffset == voffset
24289 /* Same face id implies same font, nowadays. */
24290 && glyph->face_id == face_id
24291 && glyph->glyph_not_available_p == glyph_not_available_p)
24293 int two_byte_p;
24295 s->face = get_glyph_face_and_encoding (s->f, glyph,
24296 s->char2b + s->nchars,
24297 &two_byte_p);
24298 s->two_byte_p = two_byte_p;
24299 ++s->nchars;
24300 eassert (s->nchars <= end - start);
24301 s->width += glyph->pixel_width;
24302 if (glyph++->padding_p != s->padding_p)
24303 break;
24306 s->font = s->face->font;
24308 /* If the specified font could not be loaded, use the frame's font,
24309 but record the fact that we couldn't load it in
24310 S->font_not_found_p so that we can draw rectangles for the
24311 characters of the glyph string. */
24312 if (s->font == NULL || glyph_not_available_p)
24314 s->font_not_found_p = 1;
24315 s->font = FRAME_FONT (s->f);
24318 /* Adjust base line for subscript/superscript text. */
24319 s->ybase += voffset;
24321 eassert (s->face && s->face->gc);
24322 return glyph - s->row->glyphs[s->area];
24326 /* Fill glyph string S from image glyph S->first_glyph. */
24328 static void
24329 fill_image_glyph_string (struct glyph_string *s)
24331 eassert (s->first_glyph->type == IMAGE_GLYPH);
24332 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24333 eassert (s->img);
24334 s->slice = s->first_glyph->slice.img;
24335 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24336 s->font = s->face->font;
24337 s->width = s->first_glyph->pixel_width;
24339 /* Adjust base line for subscript/superscript text. */
24340 s->ybase += s->first_glyph->voffset;
24344 /* Fill glyph string S from a sequence of stretch glyphs.
24346 START is the index of the first glyph to consider,
24347 END is the index of the last + 1.
24349 Value is the index of the first glyph not in S. */
24351 static int
24352 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24354 struct glyph *glyph, *last;
24355 int voffset, face_id;
24357 eassert (s->first_glyph->type == STRETCH_GLYPH);
24359 glyph = s->row->glyphs[s->area] + start;
24360 last = s->row->glyphs[s->area] + end;
24361 face_id = glyph->face_id;
24362 s->face = FACE_FROM_ID (s->f, face_id);
24363 s->font = s->face->font;
24364 s->width = glyph->pixel_width;
24365 s->nchars = 1;
24366 voffset = glyph->voffset;
24368 for (++glyph;
24369 (glyph < last
24370 && glyph->type == STRETCH_GLYPH
24371 && glyph->voffset == voffset
24372 && glyph->face_id == face_id);
24373 ++glyph)
24374 s->width += glyph->pixel_width;
24376 /* Adjust base line for subscript/superscript text. */
24377 s->ybase += voffset;
24379 /* The case that face->gc == 0 is handled when drawing the glyph
24380 string by calling PREPARE_FACE_FOR_DISPLAY. */
24381 eassert (s->face);
24382 return glyph - s->row->glyphs[s->area];
24385 static struct font_metrics *
24386 get_per_char_metric (struct font *font, XChar2b *char2b)
24388 static struct font_metrics metrics;
24389 unsigned code;
24391 if (! font)
24392 return NULL;
24393 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24394 if (code == FONT_INVALID_CODE)
24395 return NULL;
24396 font->driver->text_extents (font, &code, 1, &metrics);
24397 return &metrics;
24400 /* EXPORT for RIF:
24401 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24402 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24403 assumed to be zero. */
24405 void
24406 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24408 *left = *right = 0;
24410 if (glyph->type == CHAR_GLYPH)
24412 struct face *face;
24413 XChar2b char2b;
24414 struct font_metrics *pcm;
24416 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24417 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24419 if (pcm->rbearing > pcm->width)
24420 *right = pcm->rbearing - pcm->width;
24421 if (pcm->lbearing < 0)
24422 *left = -pcm->lbearing;
24425 else if (glyph->type == COMPOSITE_GLYPH)
24427 if (! glyph->u.cmp.automatic)
24429 struct composition *cmp = composition_table[glyph->u.cmp.id];
24431 if (cmp->rbearing > cmp->pixel_width)
24432 *right = cmp->rbearing - cmp->pixel_width;
24433 if (cmp->lbearing < 0)
24434 *left = - cmp->lbearing;
24436 else
24438 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24439 struct font_metrics metrics;
24441 composition_gstring_width (gstring, glyph->slice.cmp.from,
24442 glyph->slice.cmp.to + 1, &metrics);
24443 if (metrics.rbearing > metrics.width)
24444 *right = metrics.rbearing - metrics.width;
24445 if (metrics.lbearing < 0)
24446 *left = - metrics.lbearing;
24452 /* Return the index of the first glyph preceding glyph string S that
24453 is overwritten by S because of S's left overhang. Value is -1
24454 if no glyphs are overwritten. */
24456 static int
24457 left_overwritten (struct glyph_string *s)
24459 int k;
24461 if (s->left_overhang)
24463 int x = 0, i;
24464 struct glyph *glyphs = s->row->glyphs[s->area];
24465 int first = s->first_glyph - glyphs;
24467 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24468 x -= glyphs[i].pixel_width;
24470 k = i + 1;
24472 else
24473 k = -1;
24475 return k;
24479 /* Return the index of the first glyph preceding glyph string S that
24480 is overwriting S because of its right overhang. Value is -1 if no
24481 glyph in front of S overwrites S. */
24483 static int
24484 left_overwriting (struct glyph_string *s)
24486 int i, k, x;
24487 struct glyph *glyphs = s->row->glyphs[s->area];
24488 int first = s->first_glyph - glyphs;
24490 k = -1;
24491 x = 0;
24492 for (i = first - 1; i >= 0; --i)
24494 int left, right;
24495 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24496 if (x + right > 0)
24497 k = i;
24498 x -= glyphs[i].pixel_width;
24501 return k;
24505 /* Return the index of the last glyph following glyph string S that is
24506 overwritten by S because of S's right overhang. Value is -1 if
24507 no such glyph is found. */
24509 static int
24510 right_overwritten (struct glyph_string *s)
24512 int k = -1;
24514 if (s->right_overhang)
24516 int x = 0, i;
24517 struct glyph *glyphs = s->row->glyphs[s->area];
24518 int first = (s->first_glyph - glyphs
24519 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24520 int end = s->row->used[s->area];
24522 for (i = first; i < end && s->right_overhang > x; ++i)
24523 x += glyphs[i].pixel_width;
24525 k = i;
24528 return k;
24532 /* Return the index of the last glyph following glyph string S that
24533 overwrites S because of its left overhang. Value is negative
24534 if no such glyph is found. */
24536 static int
24537 right_overwriting (struct glyph_string *s)
24539 int i, k, x;
24540 int end = s->row->used[s->area];
24541 struct glyph *glyphs = s->row->glyphs[s->area];
24542 int first = (s->first_glyph - glyphs
24543 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24545 k = -1;
24546 x = 0;
24547 for (i = first; i < end; ++i)
24549 int left, right;
24550 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24551 if (x - left < 0)
24552 k = i;
24553 x += glyphs[i].pixel_width;
24556 return k;
24560 /* Set background width of glyph string S. START is the index of the
24561 first glyph following S. LAST_X is the right-most x-position + 1
24562 in the drawing area. */
24564 static void
24565 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24567 /* If the face of this glyph string has to be drawn to the end of
24568 the drawing area, set S->extends_to_end_of_line_p. */
24570 if (start == s->row->used[s->area]
24571 && ((s->row->fill_line_p
24572 && (s->hl == DRAW_NORMAL_TEXT
24573 || s->hl == DRAW_IMAGE_RAISED
24574 || s->hl == DRAW_IMAGE_SUNKEN))
24575 || s->hl == DRAW_MOUSE_FACE))
24576 s->extends_to_end_of_line_p = 1;
24578 /* If S extends its face to the end of the line, set its
24579 background_width to the distance to the right edge of the drawing
24580 area. */
24581 if (s->extends_to_end_of_line_p)
24582 s->background_width = last_x - s->x + 1;
24583 else
24584 s->background_width = s->width;
24588 /* Compute overhangs and x-positions for glyph string S and its
24589 predecessors, or successors. X is the starting x-position for S.
24590 BACKWARD_P non-zero means process predecessors. */
24592 static void
24593 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24595 if (backward_p)
24597 while (s)
24599 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24600 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24601 x -= s->width;
24602 s->x = x;
24603 s = s->prev;
24606 else
24608 while (s)
24610 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24611 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24612 s->x = x;
24613 x += s->width;
24614 s = s->next;
24621 /* The following macros are only called from draw_glyphs below.
24622 They reference the following parameters of that function directly:
24623 `w', `row', `area', and `overlap_p'
24624 as well as the following local variables:
24625 `s', `f', and `hdc' (in W32) */
24627 #ifdef HAVE_NTGUI
24628 /* On W32, silently add local `hdc' variable to argument list of
24629 init_glyph_string. */
24630 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24631 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24632 #else
24633 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24634 init_glyph_string (s, char2b, w, row, area, start, hl)
24635 #endif
24637 /* Add a glyph string for a stretch glyph to the list of strings
24638 between HEAD and TAIL. START is the index of the stretch glyph in
24639 row area AREA of glyph row ROW. END is the index of the last glyph
24640 in that glyph row area. X is the current output position assigned
24641 to the new glyph string constructed. HL overrides that face of the
24642 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24643 is the right-most x-position of the drawing area. */
24645 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24646 and below -- keep them on one line. */
24647 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24648 do \
24650 s = alloca (sizeof *s); \
24651 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24652 START = fill_stretch_glyph_string (s, START, END); \
24653 append_glyph_string (&HEAD, &TAIL, s); \
24654 s->x = (X); \
24656 while (0)
24659 /* Add a glyph string for an image glyph to the list of strings
24660 between HEAD and TAIL. START is the index of the image glyph in
24661 row area AREA of glyph row ROW. END is the index of the last glyph
24662 in that glyph row area. X is the current output position assigned
24663 to the new glyph string constructed. HL overrides that face of the
24664 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24665 is the right-most x-position of the drawing area. */
24667 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24668 do \
24670 s = alloca (sizeof *s); \
24671 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24672 fill_image_glyph_string (s); \
24673 append_glyph_string (&HEAD, &TAIL, s); \
24674 ++START; \
24675 s->x = (X); \
24677 while (0)
24680 /* Add a glyph string for a sequence of character glyphs to the list
24681 of strings between HEAD and TAIL. START is the index of the first
24682 glyph in row area AREA of glyph row ROW that is part of the new
24683 glyph string. END is the index of the last glyph in that glyph row
24684 area. X is the current output position assigned to the new glyph
24685 string constructed. HL overrides that face of the glyph; e.g. it
24686 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24687 right-most x-position of the drawing area. */
24689 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24690 do \
24692 int face_id; \
24693 XChar2b *char2b; \
24695 face_id = (row)->glyphs[area][START].face_id; \
24697 s = alloca (sizeof *s); \
24698 char2b = alloca ((END - START) * sizeof *char2b); \
24699 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24700 append_glyph_string (&HEAD, &TAIL, s); \
24701 s->x = (X); \
24702 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24704 while (0)
24707 /* Add a glyph string for a composite sequence to the list of strings
24708 between HEAD and TAIL. START is the index of the first glyph in
24709 row area AREA of glyph row ROW that is part of the new glyph
24710 string. END is the index of the last glyph in that glyph row area.
24711 X is the current output position assigned to the new glyph string
24712 constructed. HL overrides that face of the glyph; e.g. it is
24713 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24714 x-position of the drawing area. */
24716 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24717 do { \
24718 int face_id = (row)->glyphs[area][START].face_id; \
24719 struct face *base_face = FACE_FROM_ID (f, face_id); \
24720 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24721 struct composition *cmp = composition_table[cmp_id]; \
24722 XChar2b *char2b; \
24723 struct glyph_string *first_s = NULL; \
24724 int n; \
24726 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24728 /* Make glyph_strings for each glyph sequence that is drawable by \
24729 the same face, and append them to HEAD/TAIL. */ \
24730 for (n = 0; n < cmp->glyph_len;) \
24732 s = alloca (sizeof *s); \
24733 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24734 append_glyph_string (&(HEAD), &(TAIL), s); \
24735 s->cmp = cmp; \
24736 s->cmp_from = n; \
24737 s->x = (X); \
24738 if (n == 0) \
24739 first_s = s; \
24740 n = fill_composite_glyph_string (s, base_face, overlaps); \
24743 ++START; \
24744 s = first_s; \
24745 } while (0)
24748 /* Add a glyph string for a glyph-string sequence to the list of strings
24749 between HEAD and TAIL. */
24751 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24752 do { \
24753 int face_id; \
24754 XChar2b *char2b; \
24755 Lisp_Object gstring; \
24757 face_id = (row)->glyphs[area][START].face_id; \
24758 gstring = (composition_gstring_from_id \
24759 ((row)->glyphs[area][START].u.cmp.id)); \
24760 s = alloca (sizeof *s); \
24761 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24762 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24763 append_glyph_string (&(HEAD), &(TAIL), s); \
24764 s->x = (X); \
24765 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24766 } while (0)
24769 /* Add a glyph string for a sequence of glyphless character's glyphs
24770 to the list of strings between HEAD and TAIL. The meanings of
24771 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24773 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24774 do \
24776 int face_id; \
24778 face_id = (row)->glyphs[area][START].face_id; \
24780 s = alloca (sizeof *s); \
24781 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24782 append_glyph_string (&HEAD, &TAIL, s); \
24783 s->x = (X); \
24784 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24785 overlaps); \
24787 while (0)
24790 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24791 of AREA of glyph row ROW on window W between indices START and END.
24792 HL overrides the face for drawing glyph strings, e.g. it is
24793 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24794 x-positions of the drawing area.
24796 This is an ugly monster macro construct because we must use alloca
24797 to allocate glyph strings (because draw_glyphs can be called
24798 asynchronously). */
24800 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24801 do \
24803 HEAD = TAIL = NULL; \
24804 while (START < END) \
24806 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24807 switch (first_glyph->type) \
24809 case CHAR_GLYPH: \
24810 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24811 HL, X, LAST_X); \
24812 break; \
24814 case COMPOSITE_GLYPH: \
24815 if (first_glyph->u.cmp.automatic) \
24816 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24817 HL, X, LAST_X); \
24818 else \
24819 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24820 HL, X, LAST_X); \
24821 break; \
24823 case STRETCH_GLYPH: \
24824 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24825 HL, X, LAST_X); \
24826 break; \
24828 case IMAGE_GLYPH: \
24829 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24830 HL, X, LAST_X); \
24831 break; \
24833 case GLYPHLESS_GLYPH: \
24834 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24835 HL, X, LAST_X); \
24836 break; \
24838 default: \
24839 emacs_abort (); \
24842 if (s) \
24844 set_glyph_string_background_width (s, START, LAST_X); \
24845 (X) += s->width; \
24848 } while (0)
24851 /* Draw glyphs between START and END in AREA of ROW on window W,
24852 starting at x-position X. X is relative to AREA in W. HL is a
24853 face-override with the following meaning:
24855 DRAW_NORMAL_TEXT draw normally
24856 DRAW_CURSOR draw in cursor face
24857 DRAW_MOUSE_FACE draw in mouse face.
24858 DRAW_INVERSE_VIDEO draw in mode line face
24859 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24860 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24862 If OVERLAPS is non-zero, draw only the foreground of characters and
24863 clip to the physical height of ROW. Non-zero value also defines
24864 the overlapping part to be drawn:
24866 OVERLAPS_PRED overlap with preceding rows
24867 OVERLAPS_SUCC overlap with succeeding rows
24868 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24869 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24871 Value is the x-position reached, relative to AREA of W. */
24873 static int
24874 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24875 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24876 enum draw_glyphs_face hl, int overlaps)
24878 struct glyph_string *head, *tail;
24879 struct glyph_string *s;
24880 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24881 int i, j, x_reached, last_x, area_left = 0;
24882 struct frame *f = XFRAME (WINDOW_FRAME (w));
24883 DECLARE_HDC (hdc);
24885 ALLOCATE_HDC (hdc, f);
24887 /* Let's rather be paranoid than getting a SEGV. */
24888 end = min (end, row->used[area]);
24889 start = clip_to_bounds (0, start, end);
24891 /* Translate X to frame coordinates. Set last_x to the right
24892 end of the drawing area. */
24893 if (row->full_width_p)
24895 /* X is relative to the left edge of W, without scroll bars
24896 or fringes. */
24897 area_left = WINDOW_LEFT_EDGE_X (w);
24898 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24899 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24901 else
24903 area_left = window_box_left (w, area);
24904 last_x = area_left + window_box_width (w, area);
24906 x += area_left;
24908 /* Build a doubly-linked list of glyph_string structures between
24909 head and tail from what we have to draw. Note that the macro
24910 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24911 the reason we use a separate variable `i'. */
24912 i = start;
24913 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24914 if (tail)
24915 x_reached = tail->x + tail->background_width;
24916 else
24917 x_reached = x;
24919 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24920 the row, redraw some glyphs in front or following the glyph
24921 strings built above. */
24922 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24924 struct glyph_string *h, *t;
24925 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24926 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24927 int check_mouse_face = 0;
24928 int dummy_x = 0;
24930 /* If mouse highlighting is on, we may need to draw adjacent
24931 glyphs using mouse-face highlighting. */
24932 if (area == TEXT_AREA && row->mouse_face_p
24933 && hlinfo->mouse_face_beg_row >= 0
24934 && hlinfo->mouse_face_end_row >= 0)
24936 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24938 if (row_vpos >= hlinfo->mouse_face_beg_row
24939 && row_vpos <= hlinfo->mouse_face_end_row)
24941 check_mouse_face = 1;
24942 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24943 ? hlinfo->mouse_face_beg_col : 0;
24944 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24945 ? hlinfo->mouse_face_end_col
24946 : row->used[TEXT_AREA];
24950 /* Compute overhangs for all glyph strings. */
24951 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24952 for (s = head; s; s = s->next)
24953 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24955 /* Prepend glyph strings for glyphs in front of the first glyph
24956 string that are overwritten because of the first glyph
24957 string's left overhang. The background of all strings
24958 prepended must be drawn because the first glyph string
24959 draws over it. */
24960 i = left_overwritten (head);
24961 if (i >= 0)
24963 enum draw_glyphs_face overlap_hl;
24965 /* If this row contains mouse highlighting, attempt to draw
24966 the overlapped glyphs with the correct highlight. This
24967 code fails if the overlap encompasses more than one glyph
24968 and mouse-highlight spans only some of these glyphs.
24969 However, making it work perfectly involves a lot more
24970 code, and I don't know if the pathological case occurs in
24971 practice, so we'll stick to this for now. --- cyd */
24972 if (check_mouse_face
24973 && mouse_beg_col < start && mouse_end_col > i)
24974 overlap_hl = DRAW_MOUSE_FACE;
24975 else
24976 overlap_hl = DRAW_NORMAL_TEXT;
24978 if (hl != overlap_hl)
24979 clip_head = head;
24980 j = i;
24981 BUILD_GLYPH_STRINGS (j, start, h, t,
24982 overlap_hl, dummy_x, last_x);
24983 start = i;
24984 compute_overhangs_and_x (t, head->x, 1);
24985 prepend_glyph_string_lists (&head, &tail, h, t);
24986 if (clip_head == NULL)
24987 clip_head = head;
24990 /* Prepend glyph strings for glyphs in front of the first glyph
24991 string that overwrite that glyph string because of their
24992 right overhang. For these strings, only the foreground must
24993 be drawn, because it draws over the glyph string at `head'.
24994 The background must not be drawn because this would overwrite
24995 right overhangs of preceding glyphs for which no glyph
24996 strings exist. */
24997 i = left_overwriting (head);
24998 if (i >= 0)
25000 enum draw_glyphs_face overlap_hl;
25002 if (check_mouse_face
25003 && mouse_beg_col < start && mouse_end_col > i)
25004 overlap_hl = DRAW_MOUSE_FACE;
25005 else
25006 overlap_hl = DRAW_NORMAL_TEXT;
25008 if (hl == overlap_hl || clip_head == NULL)
25009 clip_head = head;
25010 BUILD_GLYPH_STRINGS (i, start, h, t,
25011 overlap_hl, dummy_x, last_x);
25012 for (s = h; s; s = s->next)
25013 s->background_filled_p = 1;
25014 compute_overhangs_and_x (t, head->x, 1);
25015 prepend_glyph_string_lists (&head, &tail, h, t);
25018 /* Append glyphs strings for glyphs following the last glyph
25019 string tail that are overwritten by tail. The background of
25020 these strings has to be drawn because tail's foreground draws
25021 over it. */
25022 i = right_overwritten (tail);
25023 if (i >= 0)
25025 enum draw_glyphs_face overlap_hl;
25027 if (check_mouse_face
25028 && mouse_beg_col < i && mouse_end_col > end)
25029 overlap_hl = DRAW_MOUSE_FACE;
25030 else
25031 overlap_hl = DRAW_NORMAL_TEXT;
25033 if (hl != overlap_hl)
25034 clip_tail = tail;
25035 BUILD_GLYPH_STRINGS (end, i, h, t,
25036 overlap_hl, x, last_x);
25037 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25038 we don't have `end = i;' here. */
25039 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25040 append_glyph_string_lists (&head, &tail, h, t);
25041 if (clip_tail == NULL)
25042 clip_tail = tail;
25045 /* Append glyph strings for glyphs following the last glyph
25046 string tail that overwrite tail. The foreground of such
25047 glyphs has to be drawn because it writes into the background
25048 of tail. The background must not be drawn because it could
25049 paint over the foreground of following glyphs. */
25050 i = right_overwriting (tail);
25051 if (i >= 0)
25053 enum draw_glyphs_face overlap_hl;
25054 if (check_mouse_face
25055 && mouse_beg_col < i && mouse_end_col > end)
25056 overlap_hl = DRAW_MOUSE_FACE;
25057 else
25058 overlap_hl = DRAW_NORMAL_TEXT;
25060 if (hl == overlap_hl || clip_tail == NULL)
25061 clip_tail = tail;
25062 i++; /* We must include the Ith glyph. */
25063 BUILD_GLYPH_STRINGS (end, i, h, t,
25064 overlap_hl, x, last_x);
25065 for (s = h; s; s = s->next)
25066 s->background_filled_p = 1;
25067 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25068 append_glyph_string_lists (&head, &tail, h, t);
25070 if (clip_head || clip_tail)
25071 for (s = head; s; s = s->next)
25073 s->clip_head = clip_head;
25074 s->clip_tail = clip_tail;
25078 /* Draw all strings. */
25079 for (s = head; s; s = s->next)
25080 FRAME_RIF (f)->draw_glyph_string (s);
25082 #ifndef HAVE_NS
25083 /* When focus a sole frame and move horizontally, this sets on_p to 0
25084 causing a failure to erase prev cursor position. */
25085 if (area == TEXT_AREA
25086 && !row->full_width_p
25087 /* When drawing overlapping rows, only the glyph strings'
25088 foreground is drawn, which doesn't erase a cursor
25089 completely. */
25090 && !overlaps)
25092 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25093 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25094 : (tail ? tail->x + tail->background_width : x));
25095 x0 -= area_left;
25096 x1 -= area_left;
25098 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25099 row->y, MATRIX_ROW_BOTTOM_Y (row));
25101 #endif
25103 /* Value is the x-position up to which drawn, relative to AREA of W.
25104 This doesn't include parts drawn because of overhangs. */
25105 if (row->full_width_p)
25106 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25107 else
25108 x_reached -= area_left;
25110 RELEASE_HDC (hdc, f);
25112 return x_reached;
25115 /* Expand row matrix if too narrow. Don't expand if area
25116 is not present. */
25118 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25120 if (!it->f->fonts_changed \
25121 && (it->glyph_row->glyphs[area] \
25122 < it->glyph_row->glyphs[area + 1])) \
25124 it->w->ncols_scale_factor++; \
25125 it->f->fonts_changed = 1; \
25129 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25130 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25132 static void
25133 append_glyph (struct it *it)
25135 struct glyph *glyph;
25136 enum glyph_row_area area = it->area;
25138 eassert (it->glyph_row);
25139 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25141 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25142 if (glyph < it->glyph_row->glyphs[area + 1])
25144 /* If the glyph row is reversed, we need to prepend the glyph
25145 rather than append it. */
25146 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25148 struct glyph *g;
25150 /* Make room for the additional glyph. */
25151 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25152 g[1] = *g;
25153 glyph = it->glyph_row->glyphs[area];
25155 glyph->charpos = CHARPOS (it->position);
25156 glyph->object = it->object;
25157 if (it->pixel_width > 0)
25159 glyph->pixel_width = it->pixel_width;
25160 glyph->padding_p = 0;
25162 else
25164 /* Assure at least 1-pixel width. Otherwise, cursor can't
25165 be displayed correctly. */
25166 glyph->pixel_width = 1;
25167 glyph->padding_p = 1;
25169 glyph->ascent = it->ascent;
25170 glyph->descent = it->descent;
25171 glyph->voffset = it->voffset;
25172 glyph->type = CHAR_GLYPH;
25173 glyph->avoid_cursor_p = it->avoid_cursor_p;
25174 glyph->multibyte_p = it->multibyte_p;
25175 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25177 /* In R2L rows, the left and the right box edges need to be
25178 drawn in reverse direction. */
25179 glyph->right_box_line_p = it->start_of_box_run_p;
25180 glyph->left_box_line_p = it->end_of_box_run_p;
25182 else
25184 glyph->left_box_line_p = it->start_of_box_run_p;
25185 glyph->right_box_line_p = it->end_of_box_run_p;
25187 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25188 || it->phys_descent > it->descent);
25189 glyph->glyph_not_available_p = it->glyph_not_available_p;
25190 glyph->face_id = it->face_id;
25191 glyph->u.ch = it->char_to_display;
25192 glyph->slice.img = null_glyph_slice;
25193 glyph->font_type = FONT_TYPE_UNKNOWN;
25194 if (it->bidi_p)
25196 glyph->resolved_level = it->bidi_it.resolved_level;
25197 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25198 emacs_abort ();
25199 glyph->bidi_type = it->bidi_it.type;
25201 else
25203 glyph->resolved_level = 0;
25204 glyph->bidi_type = UNKNOWN_BT;
25206 ++it->glyph_row->used[area];
25208 else
25209 IT_EXPAND_MATRIX_WIDTH (it, area);
25212 /* Store one glyph for the composition IT->cmp_it.id in
25213 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25214 non-null. */
25216 static void
25217 append_composite_glyph (struct it *it)
25219 struct glyph *glyph;
25220 enum glyph_row_area area = it->area;
25222 eassert (it->glyph_row);
25224 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25225 if (glyph < it->glyph_row->glyphs[area + 1])
25227 /* If the glyph row is reversed, we need to prepend the glyph
25228 rather than append it. */
25229 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25231 struct glyph *g;
25233 /* Make room for the new glyph. */
25234 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25235 g[1] = *g;
25236 glyph = it->glyph_row->glyphs[it->area];
25238 glyph->charpos = it->cmp_it.charpos;
25239 glyph->object = it->object;
25240 glyph->pixel_width = it->pixel_width;
25241 glyph->ascent = it->ascent;
25242 glyph->descent = it->descent;
25243 glyph->voffset = it->voffset;
25244 glyph->type = COMPOSITE_GLYPH;
25245 if (it->cmp_it.ch < 0)
25247 glyph->u.cmp.automatic = 0;
25248 glyph->u.cmp.id = it->cmp_it.id;
25249 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25251 else
25253 glyph->u.cmp.automatic = 1;
25254 glyph->u.cmp.id = it->cmp_it.id;
25255 glyph->slice.cmp.from = it->cmp_it.from;
25256 glyph->slice.cmp.to = it->cmp_it.to - 1;
25258 glyph->avoid_cursor_p = it->avoid_cursor_p;
25259 glyph->multibyte_p = it->multibyte_p;
25260 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25262 /* In R2L rows, the left and the right box edges need to be
25263 drawn in reverse direction. */
25264 glyph->right_box_line_p = it->start_of_box_run_p;
25265 glyph->left_box_line_p = it->end_of_box_run_p;
25267 else
25269 glyph->left_box_line_p = it->start_of_box_run_p;
25270 glyph->right_box_line_p = it->end_of_box_run_p;
25272 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25273 || it->phys_descent > it->descent);
25274 glyph->padding_p = 0;
25275 glyph->glyph_not_available_p = 0;
25276 glyph->face_id = it->face_id;
25277 glyph->font_type = FONT_TYPE_UNKNOWN;
25278 if (it->bidi_p)
25280 glyph->resolved_level = it->bidi_it.resolved_level;
25281 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25282 emacs_abort ();
25283 glyph->bidi_type = it->bidi_it.type;
25285 ++it->glyph_row->used[area];
25287 else
25288 IT_EXPAND_MATRIX_WIDTH (it, area);
25292 /* Change IT->ascent and IT->height according to the setting of
25293 IT->voffset. */
25295 static void
25296 take_vertical_position_into_account (struct it *it)
25298 if (it->voffset)
25300 if (it->voffset < 0)
25301 /* Increase the ascent so that we can display the text higher
25302 in the line. */
25303 it->ascent -= it->voffset;
25304 else
25305 /* Increase the descent so that we can display the text lower
25306 in the line. */
25307 it->descent += it->voffset;
25312 /* Produce glyphs/get display metrics for the image IT is loaded with.
25313 See the description of struct display_iterator in dispextern.h for
25314 an overview of struct display_iterator. */
25316 static void
25317 produce_image_glyph (struct it *it)
25319 struct image *img;
25320 struct face *face;
25321 int glyph_ascent, crop;
25322 struct glyph_slice slice;
25324 eassert (it->what == IT_IMAGE);
25326 face = FACE_FROM_ID (it->f, it->face_id);
25327 eassert (face);
25328 /* Make sure X resources of the face is loaded. */
25329 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25331 if (it->image_id < 0)
25333 /* Fringe bitmap. */
25334 it->ascent = it->phys_ascent = 0;
25335 it->descent = it->phys_descent = 0;
25336 it->pixel_width = 0;
25337 it->nglyphs = 0;
25338 return;
25341 img = IMAGE_FROM_ID (it->f, it->image_id);
25342 eassert (img);
25343 /* Make sure X resources of the image is loaded. */
25344 prepare_image_for_display (it->f, img);
25346 slice.x = slice.y = 0;
25347 slice.width = img->width;
25348 slice.height = img->height;
25350 if (INTEGERP (it->slice.x))
25351 slice.x = XINT (it->slice.x);
25352 else if (FLOATP (it->slice.x))
25353 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25355 if (INTEGERP (it->slice.y))
25356 slice.y = XINT (it->slice.y);
25357 else if (FLOATP (it->slice.y))
25358 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25360 if (INTEGERP (it->slice.width))
25361 slice.width = XINT (it->slice.width);
25362 else if (FLOATP (it->slice.width))
25363 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25365 if (INTEGERP (it->slice.height))
25366 slice.height = XINT (it->slice.height);
25367 else if (FLOATP (it->slice.height))
25368 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25370 if (slice.x >= img->width)
25371 slice.x = img->width;
25372 if (slice.y >= img->height)
25373 slice.y = img->height;
25374 if (slice.x + slice.width >= img->width)
25375 slice.width = img->width - slice.x;
25376 if (slice.y + slice.height > img->height)
25377 slice.height = img->height - slice.y;
25379 if (slice.width == 0 || slice.height == 0)
25380 return;
25382 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25384 it->descent = slice.height - glyph_ascent;
25385 if (slice.y == 0)
25386 it->descent += img->vmargin;
25387 if (slice.y + slice.height == img->height)
25388 it->descent += img->vmargin;
25389 it->phys_descent = it->descent;
25391 it->pixel_width = slice.width;
25392 if (slice.x == 0)
25393 it->pixel_width += img->hmargin;
25394 if (slice.x + slice.width == img->width)
25395 it->pixel_width += img->hmargin;
25397 /* It's quite possible for images to have an ascent greater than
25398 their height, so don't get confused in that case. */
25399 if (it->descent < 0)
25400 it->descent = 0;
25402 it->nglyphs = 1;
25404 if (face->box != FACE_NO_BOX)
25406 if (face->box_line_width > 0)
25408 if (slice.y == 0)
25409 it->ascent += face->box_line_width;
25410 if (slice.y + slice.height == img->height)
25411 it->descent += face->box_line_width;
25414 if (it->start_of_box_run_p && slice.x == 0)
25415 it->pixel_width += eabs (face->box_line_width);
25416 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25417 it->pixel_width += eabs (face->box_line_width);
25420 take_vertical_position_into_account (it);
25422 /* Automatically crop wide image glyphs at right edge so we can
25423 draw the cursor on same display row. */
25424 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25425 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25427 it->pixel_width -= crop;
25428 slice.width -= crop;
25431 if (it->glyph_row)
25433 struct glyph *glyph;
25434 enum glyph_row_area area = it->area;
25436 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25437 if (it->glyph_row->reversed_p)
25439 struct glyph *g;
25441 /* Make room for the new glyph. */
25442 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25443 g[1] = *g;
25444 glyph = it->glyph_row->glyphs[it->area];
25446 if (glyph < it->glyph_row->glyphs[area + 1])
25448 glyph->charpos = CHARPOS (it->position);
25449 glyph->object = it->object;
25450 glyph->pixel_width = it->pixel_width;
25451 glyph->ascent = glyph_ascent;
25452 glyph->descent = it->descent;
25453 glyph->voffset = it->voffset;
25454 glyph->type = IMAGE_GLYPH;
25455 glyph->avoid_cursor_p = it->avoid_cursor_p;
25456 glyph->multibyte_p = it->multibyte_p;
25457 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25459 /* In R2L rows, the left and the right box edges need to be
25460 drawn in reverse direction. */
25461 glyph->right_box_line_p = it->start_of_box_run_p;
25462 glyph->left_box_line_p = it->end_of_box_run_p;
25464 else
25466 glyph->left_box_line_p = it->start_of_box_run_p;
25467 glyph->right_box_line_p = it->end_of_box_run_p;
25469 glyph->overlaps_vertically_p = 0;
25470 glyph->padding_p = 0;
25471 glyph->glyph_not_available_p = 0;
25472 glyph->face_id = it->face_id;
25473 glyph->u.img_id = img->id;
25474 glyph->slice.img = slice;
25475 glyph->font_type = FONT_TYPE_UNKNOWN;
25476 if (it->bidi_p)
25478 glyph->resolved_level = it->bidi_it.resolved_level;
25479 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25480 emacs_abort ();
25481 glyph->bidi_type = it->bidi_it.type;
25483 ++it->glyph_row->used[area];
25485 else
25486 IT_EXPAND_MATRIX_WIDTH (it, area);
25491 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25492 of the glyph, WIDTH and HEIGHT are the width and height of the
25493 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25495 static void
25496 append_stretch_glyph (struct it *it, Lisp_Object object,
25497 int width, int height, int ascent)
25499 struct glyph *glyph;
25500 enum glyph_row_area area = it->area;
25502 eassert (ascent >= 0 && ascent <= height);
25504 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25505 if (glyph < it->glyph_row->glyphs[area + 1])
25507 /* If the glyph row is reversed, we need to prepend the glyph
25508 rather than append it. */
25509 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25511 struct glyph *g;
25513 /* Make room for the additional glyph. */
25514 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25515 g[1] = *g;
25516 glyph = it->glyph_row->glyphs[area];
25518 /* Decrease the width of the first glyph of the row that
25519 begins before first_visible_x (e.g., due to hscroll).
25520 This is so the overall width of the row becomes smaller
25521 by the scroll amount, and the stretch glyph appended by
25522 extend_face_to_end_of_line will be wider, to shift the
25523 row glyphs to the right. (In L2R rows, the corresponding
25524 left-shift effect is accomplished by setting row->x to a
25525 negative value, which won't work with R2L rows.)
25527 This must leave us with a positive value of WIDTH, since
25528 otherwise the call to move_it_in_display_line_to at the
25529 beginning of display_line would have got past the entire
25530 first glyph, and then it->current_x would have been
25531 greater or equal to it->first_visible_x. */
25532 if (it->current_x < it->first_visible_x)
25533 width -= it->first_visible_x - it->current_x;
25534 eassert (width > 0);
25536 glyph->charpos = CHARPOS (it->position);
25537 glyph->object = object;
25538 glyph->pixel_width = width;
25539 glyph->ascent = ascent;
25540 glyph->descent = height - ascent;
25541 glyph->voffset = it->voffset;
25542 glyph->type = STRETCH_GLYPH;
25543 glyph->avoid_cursor_p = it->avoid_cursor_p;
25544 glyph->multibyte_p = it->multibyte_p;
25545 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25547 /* In R2L rows, the left and the right box edges need to be
25548 drawn in reverse direction. */
25549 glyph->right_box_line_p = it->start_of_box_run_p;
25550 glyph->left_box_line_p = it->end_of_box_run_p;
25552 else
25554 glyph->left_box_line_p = it->start_of_box_run_p;
25555 glyph->right_box_line_p = it->end_of_box_run_p;
25557 glyph->overlaps_vertically_p = 0;
25558 glyph->padding_p = 0;
25559 glyph->glyph_not_available_p = 0;
25560 glyph->face_id = it->face_id;
25561 glyph->u.stretch.ascent = ascent;
25562 glyph->u.stretch.height = height;
25563 glyph->slice.img = null_glyph_slice;
25564 glyph->font_type = FONT_TYPE_UNKNOWN;
25565 if (it->bidi_p)
25567 glyph->resolved_level = it->bidi_it.resolved_level;
25568 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25569 emacs_abort ();
25570 glyph->bidi_type = it->bidi_it.type;
25572 else
25574 glyph->resolved_level = 0;
25575 glyph->bidi_type = UNKNOWN_BT;
25577 ++it->glyph_row->used[area];
25579 else
25580 IT_EXPAND_MATRIX_WIDTH (it, area);
25583 #endif /* HAVE_WINDOW_SYSTEM */
25585 /* Produce a stretch glyph for iterator IT. IT->object is the value
25586 of the glyph property displayed. The value must be a list
25587 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25588 being recognized:
25590 1. `:width WIDTH' specifies that the space should be WIDTH *
25591 canonical char width wide. WIDTH may be an integer or floating
25592 point number.
25594 2. `:relative-width FACTOR' specifies that the width of the stretch
25595 should be computed from the width of the first character having the
25596 `glyph' property, and should be FACTOR times that width.
25598 3. `:align-to HPOS' specifies that the space should be wide enough
25599 to reach HPOS, a value in canonical character units.
25601 Exactly one of the above pairs must be present.
25603 4. `:height HEIGHT' specifies that the height of the stretch produced
25604 should be HEIGHT, measured in canonical character units.
25606 5. `:relative-height FACTOR' specifies that the height of the
25607 stretch should be FACTOR times the height of the characters having
25608 the glyph property.
25610 Either none or exactly one of 4 or 5 must be present.
25612 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25613 of the stretch should be used for the ascent of the stretch.
25614 ASCENT must be in the range 0 <= ASCENT <= 100. */
25616 void
25617 produce_stretch_glyph (struct it *it)
25619 /* (space :width WIDTH :height HEIGHT ...) */
25620 Lisp_Object prop, plist;
25621 int width = 0, height = 0, align_to = -1;
25622 int zero_width_ok_p = 0;
25623 double tem;
25624 struct font *font = NULL;
25626 #ifdef HAVE_WINDOW_SYSTEM
25627 int ascent = 0;
25628 int zero_height_ok_p = 0;
25630 if (FRAME_WINDOW_P (it->f))
25632 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25633 font = face->font ? face->font : FRAME_FONT (it->f);
25634 PREPARE_FACE_FOR_DISPLAY (it->f, face);
25636 #endif
25638 /* List should start with `space'. */
25639 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25640 plist = XCDR (it->object);
25642 /* Compute the width of the stretch. */
25643 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25644 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25646 /* Absolute width `:width WIDTH' specified and valid. */
25647 zero_width_ok_p = 1;
25648 width = (int)tem;
25650 #ifdef HAVE_WINDOW_SYSTEM
25651 else if (FRAME_WINDOW_P (it->f)
25652 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25654 /* Relative width `:relative-width FACTOR' specified and valid.
25655 Compute the width of the characters having the `glyph'
25656 property. */
25657 struct it it2;
25658 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25660 it2 = *it;
25661 if (it->multibyte_p)
25662 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25663 else
25665 it2.c = it2.char_to_display = *p, it2.len = 1;
25666 if (! ASCII_CHAR_P (it2.c))
25667 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25670 it2.glyph_row = NULL;
25671 it2.what = IT_CHARACTER;
25672 x_produce_glyphs (&it2);
25673 width = NUMVAL (prop) * it2.pixel_width;
25675 #endif /* HAVE_WINDOW_SYSTEM */
25676 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25677 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25679 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25680 align_to = (align_to < 0
25682 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25683 else if (align_to < 0)
25684 align_to = window_box_left_offset (it->w, TEXT_AREA);
25685 width = max (0, (int)tem + align_to - it->current_x);
25686 zero_width_ok_p = 1;
25688 else
25689 /* Nothing specified -> width defaults to canonical char width. */
25690 width = FRAME_COLUMN_WIDTH (it->f);
25692 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25693 width = 1;
25695 #ifdef HAVE_WINDOW_SYSTEM
25696 /* Compute height. */
25697 if (FRAME_WINDOW_P (it->f))
25699 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25700 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25702 height = (int)tem;
25703 zero_height_ok_p = 1;
25705 else if (prop = Fplist_get (plist, QCrelative_height),
25706 NUMVAL (prop) > 0)
25707 height = FONT_HEIGHT (font) * NUMVAL (prop);
25708 else
25709 height = FONT_HEIGHT (font);
25711 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25712 height = 1;
25714 /* Compute percentage of height used for ascent. If
25715 `:ascent ASCENT' is present and valid, use that. Otherwise,
25716 derive the ascent from the font in use. */
25717 if (prop = Fplist_get (plist, QCascent),
25718 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25719 ascent = height * NUMVAL (prop) / 100.0;
25720 else if (!NILP (prop)
25721 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25722 ascent = min (max (0, (int)tem), height);
25723 else
25724 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25726 else
25727 #endif /* HAVE_WINDOW_SYSTEM */
25728 height = 1;
25730 if (width > 0 && it->line_wrap != TRUNCATE
25731 && it->current_x + width > it->last_visible_x)
25733 width = it->last_visible_x - it->current_x;
25734 #ifdef HAVE_WINDOW_SYSTEM
25735 /* Subtract one more pixel from the stretch width, but only on
25736 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25737 width -= FRAME_WINDOW_P (it->f);
25738 #endif
25741 if (width > 0 && height > 0 && it->glyph_row)
25743 Lisp_Object o_object = it->object;
25744 Lisp_Object object = it->stack[it->sp - 1].string;
25745 int n = width;
25747 if (!STRINGP (object))
25748 object = it->w->contents;
25749 #ifdef HAVE_WINDOW_SYSTEM
25750 if (FRAME_WINDOW_P (it->f))
25751 append_stretch_glyph (it, object, width, height, ascent);
25752 else
25753 #endif
25755 it->object = object;
25756 it->char_to_display = ' ';
25757 it->pixel_width = it->len = 1;
25758 while (n--)
25759 tty_append_glyph (it);
25760 it->object = o_object;
25764 it->pixel_width = width;
25765 #ifdef HAVE_WINDOW_SYSTEM
25766 if (FRAME_WINDOW_P (it->f))
25768 it->ascent = it->phys_ascent = ascent;
25769 it->descent = it->phys_descent = height - it->ascent;
25770 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25771 take_vertical_position_into_account (it);
25773 else
25774 #endif
25775 it->nglyphs = width;
25778 /* Get information about special display element WHAT in an
25779 environment described by IT. WHAT is one of IT_TRUNCATION or
25780 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25781 non-null glyph_row member. This function ensures that fields like
25782 face_id, c, len of IT are left untouched. */
25784 static void
25785 produce_special_glyphs (struct it *it, enum display_element_type what)
25787 struct it temp_it;
25788 Lisp_Object gc;
25789 GLYPH glyph;
25791 temp_it = *it;
25792 temp_it.object = make_number (0);
25793 memset (&temp_it.current, 0, sizeof temp_it.current);
25795 if (what == IT_CONTINUATION)
25797 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25798 if (it->bidi_it.paragraph_dir == R2L)
25799 SET_GLYPH_FROM_CHAR (glyph, '/');
25800 else
25801 SET_GLYPH_FROM_CHAR (glyph, '\\');
25802 if (it->dp
25803 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25805 /* FIXME: Should we mirror GC for R2L lines? */
25806 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25807 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25810 else if (what == IT_TRUNCATION)
25812 /* Truncation glyph. */
25813 SET_GLYPH_FROM_CHAR (glyph, '$');
25814 if (it->dp
25815 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25817 /* FIXME: Should we mirror GC for R2L lines? */
25818 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25819 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25822 else
25823 emacs_abort ();
25825 #ifdef HAVE_WINDOW_SYSTEM
25826 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25827 is turned off, we precede the truncation/continuation glyphs by a
25828 stretch glyph whose width is computed such that these special
25829 glyphs are aligned at the window margin, even when very different
25830 fonts are used in different glyph rows. */
25831 if (FRAME_WINDOW_P (temp_it.f)
25832 /* init_iterator calls this with it->glyph_row == NULL, and it
25833 wants only the pixel width of the truncation/continuation
25834 glyphs. */
25835 && temp_it.glyph_row
25836 /* insert_left_trunc_glyphs calls us at the beginning of the
25837 row, and it has its own calculation of the stretch glyph
25838 width. */
25839 && temp_it.glyph_row->used[TEXT_AREA] > 0
25840 && (temp_it.glyph_row->reversed_p
25841 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25842 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25844 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25846 if (stretch_width > 0)
25848 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25849 struct font *font =
25850 face->font ? face->font : FRAME_FONT (temp_it.f);
25851 int stretch_ascent =
25852 (((temp_it.ascent + temp_it.descent)
25853 * FONT_BASE (font)) / FONT_HEIGHT (font));
25855 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25856 temp_it.ascent + temp_it.descent,
25857 stretch_ascent);
25860 #endif
25862 temp_it.dp = NULL;
25863 temp_it.what = IT_CHARACTER;
25864 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25865 temp_it.face_id = GLYPH_FACE (glyph);
25866 temp_it.len = CHAR_BYTES (temp_it.c);
25868 PRODUCE_GLYPHS (&temp_it);
25869 it->pixel_width = temp_it.pixel_width;
25870 it->nglyphs = temp_it.nglyphs;
25873 #ifdef HAVE_WINDOW_SYSTEM
25875 /* Calculate line-height and line-spacing properties.
25876 An integer value specifies explicit pixel value.
25877 A float value specifies relative value to current face height.
25878 A cons (float . face-name) specifies relative value to
25879 height of specified face font.
25881 Returns height in pixels, or nil. */
25884 static Lisp_Object
25885 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25886 int boff, int override)
25888 Lisp_Object face_name = Qnil;
25889 int ascent, descent, height;
25891 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25892 return val;
25894 if (CONSP (val))
25896 face_name = XCAR (val);
25897 val = XCDR (val);
25898 if (!NUMBERP (val))
25899 val = make_number (1);
25900 if (NILP (face_name))
25902 height = it->ascent + it->descent;
25903 goto scale;
25907 if (NILP (face_name))
25909 font = FRAME_FONT (it->f);
25910 boff = FRAME_BASELINE_OFFSET (it->f);
25912 else if (EQ (face_name, Qt))
25914 override = 0;
25916 else
25918 int face_id;
25919 struct face *face;
25921 face_id = lookup_named_face (it->f, face_name, 0);
25922 if (face_id < 0)
25923 return make_number (-1);
25925 face = FACE_FROM_ID (it->f, face_id);
25926 font = face->font;
25927 if (font == NULL)
25928 return make_number (-1);
25929 boff = font->baseline_offset;
25930 if (font->vertical_centering)
25931 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25934 ascent = FONT_BASE (font) + boff;
25935 descent = FONT_DESCENT (font) - boff;
25937 if (override)
25939 it->override_ascent = ascent;
25940 it->override_descent = descent;
25941 it->override_boff = boff;
25944 height = ascent + descent;
25946 scale:
25947 if (FLOATP (val))
25948 height = (int)(XFLOAT_DATA (val) * height);
25949 else if (INTEGERP (val))
25950 height *= XINT (val);
25952 return make_number (height);
25956 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25957 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25958 and only if this is for a character for which no font was found.
25960 If the display method (it->glyphless_method) is
25961 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25962 length of the acronym or the hexadecimal string, UPPER_XOFF and
25963 UPPER_YOFF are pixel offsets for the upper part of the string,
25964 LOWER_XOFF and LOWER_YOFF are for the lower part.
25966 For the other display methods, LEN through LOWER_YOFF are zero. */
25968 static void
25969 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25970 short upper_xoff, short upper_yoff,
25971 short lower_xoff, short lower_yoff)
25973 struct glyph *glyph;
25974 enum glyph_row_area area = it->area;
25976 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25977 if (glyph < it->glyph_row->glyphs[area + 1])
25979 /* If the glyph row is reversed, we need to prepend the glyph
25980 rather than append it. */
25981 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25983 struct glyph *g;
25985 /* Make room for the additional glyph. */
25986 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25987 g[1] = *g;
25988 glyph = it->glyph_row->glyphs[area];
25990 glyph->charpos = CHARPOS (it->position);
25991 glyph->object = it->object;
25992 glyph->pixel_width = it->pixel_width;
25993 glyph->ascent = it->ascent;
25994 glyph->descent = it->descent;
25995 glyph->voffset = it->voffset;
25996 glyph->type = GLYPHLESS_GLYPH;
25997 glyph->u.glyphless.method = it->glyphless_method;
25998 glyph->u.glyphless.for_no_font = for_no_font;
25999 glyph->u.glyphless.len = len;
26000 glyph->u.glyphless.ch = it->c;
26001 glyph->slice.glyphless.upper_xoff = upper_xoff;
26002 glyph->slice.glyphless.upper_yoff = upper_yoff;
26003 glyph->slice.glyphless.lower_xoff = lower_xoff;
26004 glyph->slice.glyphless.lower_yoff = lower_yoff;
26005 glyph->avoid_cursor_p = it->avoid_cursor_p;
26006 glyph->multibyte_p = it->multibyte_p;
26007 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26009 /* In R2L rows, the left and the right box edges need to be
26010 drawn in reverse direction. */
26011 glyph->right_box_line_p = it->start_of_box_run_p;
26012 glyph->left_box_line_p = it->end_of_box_run_p;
26014 else
26016 glyph->left_box_line_p = it->start_of_box_run_p;
26017 glyph->right_box_line_p = it->end_of_box_run_p;
26019 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26020 || it->phys_descent > it->descent);
26021 glyph->padding_p = 0;
26022 glyph->glyph_not_available_p = 0;
26023 glyph->face_id = face_id;
26024 glyph->font_type = FONT_TYPE_UNKNOWN;
26025 if (it->bidi_p)
26027 glyph->resolved_level = it->bidi_it.resolved_level;
26028 if ((it->bidi_it.type & 7) != it->bidi_it.type)
26029 emacs_abort ();
26030 glyph->bidi_type = it->bidi_it.type;
26032 ++it->glyph_row->used[area];
26034 else
26035 IT_EXPAND_MATRIX_WIDTH (it, area);
26039 /* Produce a glyph for a glyphless character for iterator IT.
26040 IT->glyphless_method specifies which method to use for displaying
26041 the character. See the description of enum
26042 glyphless_display_method in dispextern.h for the detail.
26044 FOR_NO_FONT is nonzero if and only if this is for a character for
26045 which no font was found. ACRONYM, if non-nil, is an acronym string
26046 for the character. */
26048 static void
26049 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26051 int face_id;
26052 struct face *face;
26053 struct font *font;
26054 int base_width, base_height, width, height;
26055 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26056 int len;
26058 /* Get the metrics of the base font. We always refer to the current
26059 ASCII face. */
26060 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26061 font = face->font ? face->font : FRAME_FONT (it->f);
26062 it->ascent = FONT_BASE (font) + font->baseline_offset;
26063 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26064 base_height = it->ascent + it->descent;
26065 base_width = font->average_width;
26067 face_id = merge_glyphless_glyph_face (it);
26069 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26071 it->pixel_width = THIN_SPACE_WIDTH;
26072 len = 0;
26073 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26075 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26077 width = CHAR_WIDTH (it->c);
26078 if (width == 0)
26079 width = 1;
26080 else if (width > 4)
26081 width = 4;
26082 it->pixel_width = base_width * width;
26083 len = 0;
26084 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26086 else
26088 char buf[7];
26089 const char *str;
26090 unsigned int code[6];
26091 int upper_len;
26092 int ascent, descent;
26093 struct font_metrics metrics_upper, metrics_lower;
26095 face = FACE_FROM_ID (it->f, face_id);
26096 font = face->font ? face->font : FRAME_FONT (it->f);
26097 PREPARE_FACE_FOR_DISPLAY (it->f, face);
26099 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26101 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26102 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26103 if (CONSP (acronym))
26104 acronym = XCAR (acronym);
26105 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26107 else
26109 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26110 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26111 str = buf;
26113 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
26114 code[len] = font->driver->encode_char (font, str[len]);
26115 upper_len = (len + 1) / 2;
26116 font->driver->text_extents (font, code, upper_len,
26117 &metrics_upper);
26118 font->driver->text_extents (font, code + upper_len, len - upper_len,
26119 &metrics_lower);
26123 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26124 width = max (metrics_upper.width, metrics_lower.width) + 4;
26125 upper_xoff = upper_yoff = 2; /* the typical case */
26126 if (base_width >= width)
26128 /* Align the upper to the left, the lower to the right. */
26129 it->pixel_width = base_width;
26130 lower_xoff = base_width - 2 - metrics_lower.width;
26132 else
26134 /* Center the shorter one. */
26135 it->pixel_width = width;
26136 if (metrics_upper.width >= metrics_lower.width)
26137 lower_xoff = (width - metrics_lower.width) / 2;
26138 else
26140 /* FIXME: This code doesn't look right. It formerly was
26141 missing the "lower_xoff = 0;", which couldn't have
26142 been right since it left lower_xoff uninitialized. */
26143 lower_xoff = 0;
26144 upper_xoff = (width - metrics_upper.width) / 2;
26148 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26149 top, bottom, and between upper and lower strings. */
26150 height = (metrics_upper.ascent + metrics_upper.descent
26151 + metrics_lower.ascent + metrics_lower.descent) + 5;
26152 /* Center vertically.
26153 H:base_height, D:base_descent
26154 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26156 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26157 descent = D - H/2 + h/2;
26158 lower_yoff = descent - 2 - ld;
26159 upper_yoff = lower_yoff - la - 1 - ud; */
26160 ascent = - (it->descent - (base_height + height + 1) / 2);
26161 descent = it->descent - (base_height - height) / 2;
26162 lower_yoff = descent - 2 - metrics_lower.descent;
26163 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26164 - metrics_upper.descent);
26165 /* Don't make the height shorter than the base height. */
26166 if (height > base_height)
26168 it->ascent = ascent;
26169 it->descent = descent;
26173 it->phys_ascent = it->ascent;
26174 it->phys_descent = it->descent;
26175 if (it->glyph_row)
26176 append_glyphless_glyph (it, face_id, for_no_font, len,
26177 upper_xoff, upper_yoff,
26178 lower_xoff, lower_yoff);
26179 it->nglyphs = 1;
26180 take_vertical_position_into_account (it);
26184 /* RIF:
26185 Produce glyphs/get display metrics for the display element IT is
26186 loaded with. See the description of struct it in dispextern.h
26187 for an overview of struct it. */
26189 void
26190 x_produce_glyphs (struct it *it)
26192 int extra_line_spacing = it->extra_line_spacing;
26194 it->glyph_not_available_p = 0;
26196 if (it->what == IT_CHARACTER)
26198 XChar2b char2b;
26199 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26200 struct font *font = face->font;
26201 struct font_metrics *pcm = NULL;
26202 int boff; /* Baseline offset. */
26204 if (font == NULL)
26206 /* When no suitable font is found, display this character by
26207 the method specified in the first extra slot of
26208 Vglyphless_char_display. */
26209 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26211 eassert (it->what == IT_GLYPHLESS);
26212 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26213 goto done;
26216 boff = font->baseline_offset;
26217 if (font->vertical_centering)
26218 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26220 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26222 int stretched_p;
26224 it->nglyphs = 1;
26226 if (it->override_ascent >= 0)
26228 it->ascent = it->override_ascent;
26229 it->descent = it->override_descent;
26230 boff = it->override_boff;
26232 else
26234 it->ascent = FONT_BASE (font) + boff;
26235 it->descent = FONT_DESCENT (font) - boff;
26238 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26240 pcm = get_per_char_metric (font, &char2b);
26241 if (pcm->width == 0
26242 && pcm->rbearing == 0 && pcm->lbearing == 0)
26243 pcm = NULL;
26246 if (pcm)
26248 it->phys_ascent = pcm->ascent + boff;
26249 it->phys_descent = pcm->descent - boff;
26250 it->pixel_width = pcm->width;
26252 else
26254 it->glyph_not_available_p = 1;
26255 it->phys_ascent = it->ascent;
26256 it->phys_descent = it->descent;
26257 it->pixel_width = font->space_width;
26260 if (it->constrain_row_ascent_descent_p)
26262 if (it->descent > it->max_descent)
26264 it->ascent += it->descent - it->max_descent;
26265 it->descent = it->max_descent;
26267 if (it->ascent > it->max_ascent)
26269 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26270 it->ascent = it->max_ascent;
26272 it->phys_ascent = min (it->phys_ascent, it->ascent);
26273 it->phys_descent = min (it->phys_descent, it->descent);
26274 extra_line_spacing = 0;
26277 /* If this is a space inside a region of text with
26278 `space-width' property, change its width. */
26279 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26280 if (stretched_p)
26281 it->pixel_width *= XFLOATINT (it->space_width);
26283 /* If face has a box, add the box thickness to the character
26284 height. If character has a box line to the left and/or
26285 right, add the box line width to the character's width. */
26286 if (face->box != FACE_NO_BOX)
26288 int thick = face->box_line_width;
26290 if (thick > 0)
26292 it->ascent += thick;
26293 it->descent += thick;
26295 else
26296 thick = -thick;
26298 if (it->start_of_box_run_p)
26299 it->pixel_width += thick;
26300 if (it->end_of_box_run_p)
26301 it->pixel_width += thick;
26304 /* If face has an overline, add the height of the overline
26305 (1 pixel) and a 1 pixel margin to the character height. */
26306 if (face->overline_p)
26307 it->ascent += overline_margin;
26309 if (it->constrain_row_ascent_descent_p)
26311 if (it->ascent > it->max_ascent)
26312 it->ascent = it->max_ascent;
26313 if (it->descent > it->max_descent)
26314 it->descent = it->max_descent;
26317 take_vertical_position_into_account (it);
26319 /* If we have to actually produce glyphs, do it. */
26320 if (it->glyph_row)
26322 if (stretched_p)
26324 /* Translate a space with a `space-width' property
26325 into a stretch glyph. */
26326 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26327 / FONT_HEIGHT (font));
26328 append_stretch_glyph (it, it->object, it->pixel_width,
26329 it->ascent + it->descent, ascent);
26331 else
26332 append_glyph (it);
26334 /* If characters with lbearing or rbearing are displayed
26335 in this line, record that fact in a flag of the
26336 glyph row. This is used to optimize X output code. */
26337 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26338 it->glyph_row->contains_overlapping_glyphs_p = 1;
26340 if (! stretched_p && it->pixel_width == 0)
26341 /* We assure that all visible glyphs have at least 1-pixel
26342 width. */
26343 it->pixel_width = 1;
26345 else if (it->char_to_display == '\n')
26347 /* A newline has no width, but we need the height of the
26348 line. But if previous part of the line sets a height,
26349 don't increase that height. */
26351 Lisp_Object height;
26352 Lisp_Object total_height = Qnil;
26354 it->override_ascent = -1;
26355 it->pixel_width = 0;
26356 it->nglyphs = 0;
26358 height = get_it_property (it, Qline_height);
26359 /* Split (line-height total-height) list. */
26360 if (CONSP (height)
26361 && CONSP (XCDR (height))
26362 && NILP (XCDR (XCDR (height))))
26364 total_height = XCAR (XCDR (height));
26365 height = XCAR (height);
26367 height = calc_line_height_property (it, height, font, boff, 1);
26369 if (it->override_ascent >= 0)
26371 it->ascent = it->override_ascent;
26372 it->descent = it->override_descent;
26373 boff = it->override_boff;
26375 else
26377 it->ascent = FONT_BASE (font) + boff;
26378 it->descent = FONT_DESCENT (font) - boff;
26381 if (EQ (height, Qt))
26383 if (it->descent > it->max_descent)
26385 it->ascent += it->descent - it->max_descent;
26386 it->descent = it->max_descent;
26388 if (it->ascent > it->max_ascent)
26390 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26391 it->ascent = it->max_ascent;
26393 it->phys_ascent = min (it->phys_ascent, it->ascent);
26394 it->phys_descent = min (it->phys_descent, it->descent);
26395 it->constrain_row_ascent_descent_p = 1;
26396 extra_line_spacing = 0;
26398 else
26400 Lisp_Object spacing;
26402 it->phys_ascent = it->ascent;
26403 it->phys_descent = it->descent;
26405 if ((it->max_ascent > 0 || it->max_descent > 0)
26406 && face->box != FACE_NO_BOX
26407 && face->box_line_width > 0)
26409 it->ascent += face->box_line_width;
26410 it->descent += face->box_line_width;
26412 if (!NILP (height)
26413 && XINT (height) > it->ascent + it->descent)
26414 it->ascent = XINT (height) - it->descent;
26416 if (!NILP (total_height))
26417 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26418 else
26420 spacing = get_it_property (it, Qline_spacing);
26421 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26423 if (INTEGERP (spacing))
26425 extra_line_spacing = XINT (spacing);
26426 if (!NILP (total_height))
26427 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26431 else /* i.e. (it->char_to_display == '\t') */
26433 if (font->space_width > 0)
26435 int tab_width = it->tab_width * font->space_width;
26436 int x = it->current_x + it->continuation_lines_width;
26437 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26439 /* If the distance from the current position to the next tab
26440 stop is less than a space character width, use the
26441 tab stop after that. */
26442 if (next_tab_x - x < font->space_width)
26443 next_tab_x += tab_width;
26445 it->pixel_width = next_tab_x - x;
26446 it->nglyphs = 1;
26447 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26448 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26450 if (it->glyph_row)
26452 append_stretch_glyph (it, it->object, it->pixel_width,
26453 it->ascent + it->descent, it->ascent);
26456 else
26458 it->pixel_width = 0;
26459 it->nglyphs = 1;
26463 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26465 /* A static composition.
26467 Note: A composition is represented as one glyph in the
26468 glyph matrix. There are no padding glyphs.
26470 Important note: pixel_width, ascent, and descent are the
26471 values of what is drawn by draw_glyphs (i.e. the values of
26472 the overall glyphs composed). */
26473 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26474 int boff; /* baseline offset */
26475 struct composition *cmp = composition_table[it->cmp_it.id];
26476 int glyph_len = cmp->glyph_len;
26477 struct font *font = face->font;
26479 it->nglyphs = 1;
26481 /* If we have not yet calculated pixel size data of glyphs of
26482 the composition for the current face font, calculate them
26483 now. Theoretically, we have to check all fonts for the
26484 glyphs, but that requires much time and memory space. So,
26485 here we check only the font of the first glyph. This may
26486 lead to incorrect display, but it's very rare, and C-l
26487 (recenter-top-bottom) can correct the display anyway. */
26488 if (! cmp->font || cmp->font != font)
26490 /* Ascent and descent of the font of the first character
26491 of this composition (adjusted by baseline offset).
26492 Ascent and descent of overall glyphs should not be less
26493 than these, respectively. */
26494 int font_ascent, font_descent, font_height;
26495 /* Bounding box of the overall glyphs. */
26496 int leftmost, rightmost, lowest, highest;
26497 int lbearing, rbearing;
26498 int i, width, ascent, descent;
26499 int left_padded = 0, right_padded = 0;
26500 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26501 XChar2b char2b;
26502 struct font_metrics *pcm;
26503 int font_not_found_p;
26504 ptrdiff_t pos;
26506 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26507 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26508 break;
26509 if (glyph_len < cmp->glyph_len)
26510 right_padded = 1;
26511 for (i = 0; i < glyph_len; i++)
26513 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26514 break;
26515 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26517 if (i > 0)
26518 left_padded = 1;
26520 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26521 : IT_CHARPOS (*it));
26522 /* If no suitable font is found, use the default font. */
26523 font_not_found_p = font == NULL;
26524 if (font_not_found_p)
26526 face = face->ascii_face;
26527 font = face->font;
26529 boff = font->baseline_offset;
26530 if (font->vertical_centering)
26531 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26532 font_ascent = FONT_BASE (font) + boff;
26533 font_descent = FONT_DESCENT (font) - boff;
26534 font_height = FONT_HEIGHT (font);
26536 cmp->font = font;
26538 pcm = NULL;
26539 if (! font_not_found_p)
26541 get_char_face_and_encoding (it->f, c, it->face_id,
26542 &char2b, 0);
26543 pcm = get_per_char_metric (font, &char2b);
26546 /* Initialize the bounding box. */
26547 if (pcm)
26549 width = cmp->glyph_len > 0 ? pcm->width : 0;
26550 ascent = pcm->ascent;
26551 descent = pcm->descent;
26552 lbearing = pcm->lbearing;
26553 rbearing = pcm->rbearing;
26555 else
26557 width = cmp->glyph_len > 0 ? font->space_width : 0;
26558 ascent = FONT_BASE (font);
26559 descent = FONT_DESCENT (font);
26560 lbearing = 0;
26561 rbearing = width;
26564 rightmost = width;
26565 leftmost = 0;
26566 lowest = - descent + boff;
26567 highest = ascent + boff;
26569 if (! font_not_found_p
26570 && font->default_ascent
26571 && CHAR_TABLE_P (Vuse_default_ascent)
26572 && !NILP (Faref (Vuse_default_ascent,
26573 make_number (it->char_to_display))))
26574 highest = font->default_ascent + boff;
26576 /* Draw the first glyph at the normal position. It may be
26577 shifted to right later if some other glyphs are drawn
26578 at the left. */
26579 cmp->offsets[i * 2] = 0;
26580 cmp->offsets[i * 2 + 1] = boff;
26581 cmp->lbearing = lbearing;
26582 cmp->rbearing = rbearing;
26584 /* Set cmp->offsets for the remaining glyphs. */
26585 for (i++; i < glyph_len; i++)
26587 int left, right, btm, top;
26588 int ch = COMPOSITION_GLYPH (cmp, i);
26589 int face_id;
26590 struct face *this_face;
26592 if (ch == '\t')
26593 ch = ' ';
26594 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26595 this_face = FACE_FROM_ID (it->f, face_id);
26596 font = this_face->font;
26598 if (font == NULL)
26599 pcm = NULL;
26600 else
26602 get_char_face_and_encoding (it->f, ch, face_id,
26603 &char2b, 0);
26604 pcm = get_per_char_metric (font, &char2b);
26606 if (! pcm)
26607 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26608 else
26610 width = pcm->width;
26611 ascent = pcm->ascent;
26612 descent = pcm->descent;
26613 lbearing = pcm->lbearing;
26614 rbearing = pcm->rbearing;
26615 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26617 /* Relative composition with or without
26618 alternate chars. */
26619 left = (leftmost + rightmost - width) / 2;
26620 btm = - descent + boff;
26621 if (font->relative_compose
26622 && (! CHAR_TABLE_P (Vignore_relative_composition)
26623 || NILP (Faref (Vignore_relative_composition,
26624 make_number (ch)))))
26627 if (- descent >= font->relative_compose)
26628 /* One extra pixel between two glyphs. */
26629 btm = highest + 1;
26630 else if (ascent <= 0)
26631 /* One extra pixel between two glyphs. */
26632 btm = lowest - 1 - ascent - descent;
26635 else
26637 /* A composition rule is specified by an integer
26638 value that encodes global and new reference
26639 points (GREF and NREF). GREF and NREF are
26640 specified by numbers as below:
26642 0---1---2 -- ascent
26646 9--10--11 -- center
26648 ---3---4---5--- baseline
26650 6---7---8 -- descent
26652 int rule = COMPOSITION_RULE (cmp, i);
26653 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26655 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26656 grefx = gref % 3, nrefx = nref % 3;
26657 grefy = gref / 3, nrefy = nref / 3;
26658 if (xoff)
26659 xoff = font_height * (xoff - 128) / 256;
26660 if (yoff)
26661 yoff = font_height * (yoff - 128) / 256;
26663 left = (leftmost
26664 + grefx * (rightmost - leftmost) / 2
26665 - nrefx * width / 2
26666 + xoff);
26668 btm = ((grefy == 0 ? highest
26669 : grefy == 1 ? 0
26670 : grefy == 2 ? lowest
26671 : (highest + lowest) / 2)
26672 - (nrefy == 0 ? ascent + descent
26673 : nrefy == 1 ? descent - boff
26674 : nrefy == 2 ? 0
26675 : (ascent + descent) / 2)
26676 + yoff);
26679 cmp->offsets[i * 2] = left;
26680 cmp->offsets[i * 2 + 1] = btm + descent;
26682 /* Update the bounding box of the overall glyphs. */
26683 if (width > 0)
26685 right = left + width;
26686 if (left < leftmost)
26687 leftmost = left;
26688 if (right > rightmost)
26689 rightmost = right;
26691 top = btm + descent + ascent;
26692 if (top > highest)
26693 highest = top;
26694 if (btm < lowest)
26695 lowest = btm;
26697 if (cmp->lbearing > left + lbearing)
26698 cmp->lbearing = left + lbearing;
26699 if (cmp->rbearing < left + rbearing)
26700 cmp->rbearing = left + rbearing;
26704 /* If there are glyphs whose x-offsets are negative,
26705 shift all glyphs to the right and make all x-offsets
26706 non-negative. */
26707 if (leftmost < 0)
26709 for (i = 0; i < cmp->glyph_len; i++)
26710 cmp->offsets[i * 2] -= leftmost;
26711 rightmost -= leftmost;
26712 cmp->lbearing -= leftmost;
26713 cmp->rbearing -= leftmost;
26716 if (left_padded && cmp->lbearing < 0)
26718 for (i = 0; i < cmp->glyph_len; i++)
26719 cmp->offsets[i * 2] -= cmp->lbearing;
26720 rightmost -= cmp->lbearing;
26721 cmp->rbearing -= cmp->lbearing;
26722 cmp->lbearing = 0;
26724 if (right_padded && rightmost < cmp->rbearing)
26726 rightmost = cmp->rbearing;
26729 cmp->pixel_width = rightmost;
26730 cmp->ascent = highest;
26731 cmp->descent = - lowest;
26732 if (cmp->ascent < font_ascent)
26733 cmp->ascent = font_ascent;
26734 if (cmp->descent < font_descent)
26735 cmp->descent = font_descent;
26738 if (it->glyph_row
26739 && (cmp->lbearing < 0
26740 || cmp->rbearing > cmp->pixel_width))
26741 it->glyph_row->contains_overlapping_glyphs_p = 1;
26743 it->pixel_width = cmp->pixel_width;
26744 it->ascent = it->phys_ascent = cmp->ascent;
26745 it->descent = it->phys_descent = cmp->descent;
26746 if (face->box != FACE_NO_BOX)
26748 int thick = face->box_line_width;
26750 if (thick > 0)
26752 it->ascent += thick;
26753 it->descent += thick;
26755 else
26756 thick = - thick;
26758 if (it->start_of_box_run_p)
26759 it->pixel_width += thick;
26760 if (it->end_of_box_run_p)
26761 it->pixel_width += thick;
26764 /* If face has an overline, add the height of the overline
26765 (1 pixel) and a 1 pixel margin to the character height. */
26766 if (face->overline_p)
26767 it->ascent += overline_margin;
26769 take_vertical_position_into_account (it);
26770 if (it->ascent < 0)
26771 it->ascent = 0;
26772 if (it->descent < 0)
26773 it->descent = 0;
26775 if (it->glyph_row && cmp->glyph_len > 0)
26776 append_composite_glyph (it);
26778 else if (it->what == IT_COMPOSITION)
26780 /* A dynamic (automatic) composition. */
26781 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26782 Lisp_Object gstring;
26783 struct font_metrics metrics;
26785 it->nglyphs = 1;
26787 gstring = composition_gstring_from_id (it->cmp_it.id);
26788 it->pixel_width
26789 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26790 &metrics);
26791 if (it->glyph_row
26792 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26793 it->glyph_row->contains_overlapping_glyphs_p = 1;
26794 it->ascent = it->phys_ascent = metrics.ascent;
26795 it->descent = it->phys_descent = metrics.descent;
26796 if (face->box != FACE_NO_BOX)
26798 int thick = face->box_line_width;
26800 if (thick > 0)
26802 it->ascent += thick;
26803 it->descent += thick;
26805 else
26806 thick = - thick;
26808 if (it->start_of_box_run_p)
26809 it->pixel_width += thick;
26810 if (it->end_of_box_run_p)
26811 it->pixel_width += thick;
26813 /* If face has an overline, add the height of the overline
26814 (1 pixel) and a 1 pixel margin to the character height. */
26815 if (face->overline_p)
26816 it->ascent += overline_margin;
26817 take_vertical_position_into_account (it);
26818 if (it->ascent < 0)
26819 it->ascent = 0;
26820 if (it->descent < 0)
26821 it->descent = 0;
26823 if (it->glyph_row)
26824 append_composite_glyph (it);
26826 else if (it->what == IT_GLYPHLESS)
26827 produce_glyphless_glyph (it, 0, Qnil);
26828 else if (it->what == IT_IMAGE)
26829 produce_image_glyph (it);
26830 else if (it->what == IT_STRETCH)
26831 produce_stretch_glyph (it);
26833 done:
26834 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26835 because this isn't true for images with `:ascent 100'. */
26836 eassert (it->ascent >= 0 && it->descent >= 0);
26837 if (it->area == TEXT_AREA)
26838 it->current_x += it->pixel_width;
26840 if (extra_line_spacing > 0)
26842 it->descent += extra_line_spacing;
26843 if (extra_line_spacing > it->max_extra_line_spacing)
26844 it->max_extra_line_spacing = extra_line_spacing;
26847 it->max_ascent = max (it->max_ascent, it->ascent);
26848 it->max_descent = max (it->max_descent, it->descent);
26849 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26850 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26853 /* EXPORT for RIF:
26854 Output LEN glyphs starting at START at the nominal cursor position.
26855 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26856 being updated, and UPDATED_AREA is the area of that row being updated. */
26858 void
26859 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26860 struct glyph *start, enum glyph_row_area updated_area, int len)
26862 int x, hpos, chpos = w->phys_cursor.hpos;
26864 eassert (updated_row);
26865 /* When the window is hscrolled, cursor hpos can legitimately be out
26866 of bounds, but we draw the cursor at the corresponding window
26867 margin in that case. */
26868 if (!updated_row->reversed_p && chpos < 0)
26869 chpos = 0;
26870 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26871 chpos = updated_row->used[TEXT_AREA] - 1;
26873 block_input ();
26875 /* Write glyphs. */
26877 hpos = start - updated_row->glyphs[updated_area];
26878 x = draw_glyphs (w, w->output_cursor.x,
26879 updated_row, updated_area,
26880 hpos, hpos + len,
26881 DRAW_NORMAL_TEXT, 0);
26883 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26884 if (updated_area == TEXT_AREA
26885 && w->phys_cursor_on_p
26886 && w->phys_cursor.vpos == w->output_cursor.vpos
26887 && chpos >= hpos
26888 && chpos < hpos + len)
26889 w->phys_cursor_on_p = 0;
26891 unblock_input ();
26893 /* Advance the output cursor. */
26894 w->output_cursor.hpos += len;
26895 w->output_cursor.x = x;
26899 /* EXPORT for RIF:
26900 Insert LEN glyphs from START at the nominal cursor position. */
26902 void
26903 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26904 struct glyph *start, enum glyph_row_area updated_area, int len)
26906 struct frame *f;
26907 int line_height, shift_by_width, shifted_region_width;
26908 struct glyph_row *row;
26909 struct glyph *glyph;
26910 int frame_x, frame_y;
26911 ptrdiff_t hpos;
26913 eassert (updated_row);
26914 block_input ();
26915 f = XFRAME (WINDOW_FRAME (w));
26917 /* Get the height of the line we are in. */
26918 row = updated_row;
26919 line_height = row->height;
26921 /* Get the width of the glyphs to insert. */
26922 shift_by_width = 0;
26923 for (glyph = start; glyph < start + len; ++glyph)
26924 shift_by_width += glyph->pixel_width;
26926 /* Get the width of the region to shift right. */
26927 shifted_region_width = (window_box_width (w, updated_area)
26928 - w->output_cursor.x
26929 - shift_by_width);
26931 /* Shift right. */
26932 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26933 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26935 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26936 line_height, shift_by_width);
26938 /* Write the glyphs. */
26939 hpos = start - row->glyphs[updated_area];
26940 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26941 hpos, hpos + len,
26942 DRAW_NORMAL_TEXT, 0);
26944 /* Advance the output cursor. */
26945 w->output_cursor.hpos += len;
26946 w->output_cursor.x += shift_by_width;
26947 unblock_input ();
26951 /* EXPORT for RIF:
26952 Erase the current text line from the nominal cursor position
26953 (inclusive) to pixel column TO_X (exclusive). The idea is that
26954 everything from TO_X onward is already erased.
26956 TO_X is a pixel position relative to UPDATED_AREA of currently
26957 updated window W. TO_X == -1 means clear to the end of this area. */
26959 void
26960 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26961 enum glyph_row_area updated_area, int to_x)
26963 struct frame *f;
26964 int max_x, min_y, max_y;
26965 int from_x, from_y, to_y;
26967 eassert (updated_row);
26968 f = XFRAME (w->frame);
26970 if (updated_row->full_width_p)
26971 max_x = (WINDOW_PIXEL_WIDTH (w)
26972 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26973 else
26974 max_x = window_box_width (w, updated_area);
26975 max_y = window_text_bottom_y (w);
26977 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26978 of window. For TO_X > 0, truncate to end of drawing area. */
26979 if (to_x == 0)
26980 return;
26981 else if (to_x < 0)
26982 to_x = max_x;
26983 else
26984 to_x = min (to_x, max_x);
26986 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26988 /* Notice if the cursor will be cleared by this operation. */
26989 if (!updated_row->full_width_p)
26990 notice_overwritten_cursor (w, updated_area,
26991 w->output_cursor.x, -1,
26992 updated_row->y,
26993 MATRIX_ROW_BOTTOM_Y (updated_row));
26995 from_x = w->output_cursor.x;
26997 /* Translate to frame coordinates. */
26998 if (updated_row->full_width_p)
27000 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27001 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27003 else
27005 int area_left = window_box_left (w, updated_area);
27006 from_x += area_left;
27007 to_x += area_left;
27010 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27011 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27012 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27014 /* Prevent inadvertently clearing to end of the X window. */
27015 if (to_x > from_x && to_y > from_y)
27017 block_input ();
27018 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27019 to_x - from_x, to_y - from_y);
27020 unblock_input ();
27024 #endif /* HAVE_WINDOW_SYSTEM */
27028 /***********************************************************************
27029 Cursor types
27030 ***********************************************************************/
27032 /* Value is the internal representation of the specified cursor type
27033 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27034 of the bar cursor. */
27036 static enum text_cursor_kinds
27037 get_specified_cursor_type (Lisp_Object arg, int *width)
27039 enum text_cursor_kinds type;
27041 if (NILP (arg))
27042 return NO_CURSOR;
27044 if (EQ (arg, Qbox))
27045 return FILLED_BOX_CURSOR;
27047 if (EQ (arg, Qhollow))
27048 return HOLLOW_BOX_CURSOR;
27050 if (EQ (arg, Qbar))
27052 *width = 2;
27053 return BAR_CURSOR;
27056 if (CONSP (arg)
27057 && EQ (XCAR (arg), Qbar)
27058 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27060 *width = XINT (XCDR (arg));
27061 return BAR_CURSOR;
27064 if (EQ (arg, Qhbar))
27066 *width = 2;
27067 return HBAR_CURSOR;
27070 if (CONSP (arg)
27071 && EQ (XCAR (arg), Qhbar)
27072 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27074 *width = XINT (XCDR (arg));
27075 return HBAR_CURSOR;
27078 /* Treat anything unknown as "hollow box cursor".
27079 It was bad to signal an error; people have trouble fixing
27080 .Xdefaults with Emacs, when it has something bad in it. */
27081 type = HOLLOW_BOX_CURSOR;
27083 return type;
27086 /* Set the default cursor types for specified frame. */
27087 void
27088 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27090 int width = 1;
27091 Lisp_Object tem;
27093 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27094 FRAME_CURSOR_WIDTH (f) = width;
27096 /* By default, set up the blink-off state depending on the on-state. */
27098 tem = Fassoc (arg, Vblink_cursor_alist);
27099 if (!NILP (tem))
27101 FRAME_BLINK_OFF_CURSOR (f)
27102 = get_specified_cursor_type (XCDR (tem), &width);
27103 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27105 else
27106 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27108 /* Make sure the cursor gets redrawn. */
27109 f->cursor_type_changed = 1;
27113 #ifdef HAVE_WINDOW_SYSTEM
27115 /* Return the cursor we want to be displayed in window W. Return
27116 width of bar/hbar cursor through WIDTH arg. Return with
27117 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27118 (i.e. if the `system caret' should track this cursor).
27120 In a mini-buffer window, we want the cursor only to appear if we
27121 are reading input from this window. For the selected window, we
27122 want the cursor type given by the frame parameter or buffer local
27123 setting of cursor-type. If explicitly marked off, draw no cursor.
27124 In all other cases, we want a hollow box cursor. */
27126 static enum text_cursor_kinds
27127 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27128 int *active_cursor)
27130 struct frame *f = XFRAME (w->frame);
27131 struct buffer *b = XBUFFER (w->contents);
27132 int cursor_type = DEFAULT_CURSOR;
27133 Lisp_Object alt_cursor;
27134 int non_selected = 0;
27136 *active_cursor = 1;
27138 /* Echo area */
27139 if (cursor_in_echo_area
27140 && FRAME_HAS_MINIBUF_P (f)
27141 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27143 if (w == XWINDOW (echo_area_window))
27145 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27147 *width = FRAME_CURSOR_WIDTH (f);
27148 return FRAME_DESIRED_CURSOR (f);
27150 else
27151 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27154 *active_cursor = 0;
27155 non_selected = 1;
27158 /* Detect a nonselected window or nonselected frame. */
27159 else if (w != XWINDOW (f->selected_window)
27160 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27162 *active_cursor = 0;
27164 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27165 return NO_CURSOR;
27167 non_selected = 1;
27170 /* Never display a cursor in a window in which cursor-type is nil. */
27171 if (NILP (BVAR (b, cursor_type)))
27172 return NO_CURSOR;
27174 /* Get the normal cursor type for this window. */
27175 if (EQ (BVAR (b, cursor_type), Qt))
27177 cursor_type = FRAME_DESIRED_CURSOR (f);
27178 *width = FRAME_CURSOR_WIDTH (f);
27180 else
27181 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27183 /* Use cursor-in-non-selected-windows instead
27184 for non-selected window or frame. */
27185 if (non_selected)
27187 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27188 if (!EQ (Qt, alt_cursor))
27189 return get_specified_cursor_type (alt_cursor, width);
27190 /* t means modify the normal cursor type. */
27191 if (cursor_type == FILLED_BOX_CURSOR)
27192 cursor_type = HOLLOW_BOX_CURSOR;
27193 else if (cursor_type == BAR_CURSOR && *width > 1)
27194 --*width;
27195 return cursor_type;
27198 /* Use normal cursor if not blinked off. */
27199 if (!w->cursor_off_p)
27201 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27203 if (cursor_type == FILLED_BOX_CURSOR)
27205 /* Using a block cursor on large images can be very annoying.
27206 So use a hollow cursor for "large" images.
27207 If image is not transparent (no mask), also use hollow cursor. */
27208 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27209 if (img != NULL && IMAGEP (img->spec))
27211 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27212 where N = size of default frame font size.
27213 This should cover most of the "tiny" icons people may use. */
27214 if (!img->mask
27215 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27216 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27217 cursor_type = HOLLOW_BOX_CURSOR;
27220 else if (cursor_type != NO_CURSOR)
27222 /* Display current only supports BOX and HOLLOW cursors for images.
27223 So for now, unconditionally use a HOLLOW cursor when cursor is
27224 not a solid box cursor. */
27225 cursor_type = HOLLOW_BOX_CURSOR;
27228 return cursor_type;
27231 /* Cursor is blinked off, so determine how to "toggle" it. */
27233 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27234 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27235 return get_specified_cursor_type (XCDR (alt_cursor), width);
27237 /* Then see if frame has specified a specific blink off cursor type. */
27238 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27240 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27241 return FRAME_BLINK_OFF_CURSOR (f);
27244 #if 0
27245 /* Some people liked having a permanently visible blinking cursor,
27246 while others had very strong opinions against it. So it was
27247 decided to remove it. KFS 2003-09-03 */
27249 /* Finally perform built-in cursor blinking:
27250 filled box <-> hollow box
27251 wide [h]bar <-> narrow [h]bar
27252 narrow [h]bar <-> no cursor
27253 other type <-> no cursor */
27255 if (cursor_type == FILLED_BOX_CURSOR)
27256 return HOLLOW_BOX_CURSOR;
27258 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27260 *width = 1;
27261 return cursor_type;
27263 #endif
27265 return NO_CURSOR;
27269 /* Notice when the text cursor of window W has been completely
27270 overwritten by a drawing operation that outputs glyphs in AREA
27271 starting at X0 and ending at X1 in the line starting at Y0 and
27272 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27273 the rest of the line after X0 has been written. Y coordinates
27274 are window-relative. */
27276 static void
27277 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27278 int x0, int x1, int y0, int y1)
27280 int cx0, cx1, cy0, cy1;
27281 struct glyph_row *row;
27283 if (!w->phys_cursor_on_p)
27284 return;
27285 if (area != TEXT_AREA)
27286 return;
27288 if (w->phys_cursor.vpos < 0
27289 || w->phys_cursor.vpos >= w->current_matrix->nrows
27290 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27291 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27292 return;
27294 if (row->cursor_in_fringe_p)
27296 row->cursor_in_fringe_p = 0;
27297 draw_fringe_bitmap (w, row, row->reversed_p);
27298 w->phys_cursor_on_p = 0;
27299 return;
27302 cx0 = w->phys_cursor.x;
27303 cx1 = cx0 + w->phys_cursor_width;
27304 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27305 return;
27307 /* The cursor image will be completely removed from the
27308 screen if the output area intersects the cursor area in
27309 y-direction. When we draw in [y0 y1[, and some part of
27310 the cursor is at y < y0, that part must have been drawn
27311 before. When scrolling, the cursor is erased before
27312 actually scrolling, so we don't come here. When not
27313 scrolling, the rows above the old cursor row must have
27314 changed, and in this case these rows must have written
27315 over the cursor image.
27317 Likewise if part of the cursor is below y1, with the
27318 exception of the cursor being in the first blank row at
27319 the buffer and window end because update_text_area
27320 doesn't draw that row. (Except when it does, but
27321 that's handled in update_text_area.) */
27323 cy0 = w->phys_cursor.y;
27324 cy1 = cy0 + w->phys_cursor_height;
27325 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27326 return;
27328 w->phys_cursor_on_p = 0;
27331 #endif /* HAVE_WINDOW_SYSTEM */
27334 /************************************************************************
27335 Mouse Face
27336 ************************************************************************/
27338 #ifdef HAVE_WINDOW_SYSTEM
27340 /* EXPORT for RIF:
27341 Fix the display of area AREA of overlapping row ROW in window W
27342 with respect to the overlapping part OVERLAPS. */
27344 void
27345 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27346 enum glyph_row_area area, int overlaps)
27348 int i, x;
27350 block_input ();
27352 x = 0;
27353 for (i = 0; i < row->used[area];)
27355 if (row->glyphs[area][i].overlaps_vertically_p)
27357 int start = i, start_x = x;
27361 x += row->glyphs[area][i].pixel_width;
27362 ++i;
27364 while (i < row->used[area]
27365 && row->glyphs[area][i].overlaps_vertically_p);
27367 draw_glyphs (w, start_x, row, area,
27368 start, i,
27369 DRAW_NORMAL_TEXT, overlaps);
27371 else
27373 x += row->glyphs[area][i].pixel_width;
27374 ++i;
27378 unblock_input ();
27382 /* EXPORT:
27383 Draw the cursor glyph of window W in glyph row ROW. See the
27384 comment of draw_glyphs for the meaning of HL. */
27386 void
27387 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27388 enum draw_glyphs_face hl)
27390 /* If cursor hpos is out of bounds, don't draw garbage. This can
27391 happen in mini-buffer windows when switching between echo area
27392 glyphs and mini-buffer. */
27393 if ((row->reversed_p
27394 ? (w->phys_cursor.hpos >= 0)
27395 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27397 int on_p = w->phys_cursor_on_p;
27398 int x1;
27399 int hpos = w->phys_cursor.hpos;
27401 /* When the window is hscrolled, cursor hpos can legitimately be
27402 out of bounds, but we draw the cursor at the corresponding
27403 window margin in that case. */
27404 if (!row->reversed_p && hpos < 0)
27405 hpos = 0;
27406 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27407 hpos = row->used[TEXT_AREA] - 1;
27409 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27410 hl, 0);
27411 w->phys_cursor_on_p = on_p;
27413 if (hl == DRAW_CURSOR)
27414 w->phys_cursor_width = x1 - w->phys_cursor.x;
27415 /* When we erase the cursor, and ROW is overlapped by other
27416 rows, make sure that these overlapping parts of other rows
27417 are redrawn. */
27418 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27420 w->phys_cursor_width = x1 - w->phys_cursor.x;
27422 if (row > w->current_matrix->rows
27423 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27424 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27425 OVERLAPS_ERASED_CURSOR);
27427 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27428 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27429 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27430 OVERLAPS_ERASED_CURSOR);
27436 /* Erase the image of a cursor of window W from the screen. */
27438 #ifndef HAVE_NTGUI
27439 static
27440 #endif
27441 void
27442 erase_phys_cursor (struct window *w)
27444 struct frame *f = XFRAME (w->frame);
27445 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27446 int hpos = w->phys_cursor.hpos;
27447 int vpos = w->phys_cursor.vpos;
27448 int mouse_face_here_p = 0;
27449 struct glyph_matrix *active_glyphs = w->current_matrix;
27450 struct glyph_row *cursor_row;
27451 struct glyph *cursor_glyph;
27452 enum draw_glyphs_face hl;
27454 /* No cursor displayed or row invalidated => nothing to do on the
27455 screen. */
27456 if (w->phys_cursor_type == NO_CURSOR)
27457 goto mark_cursor_off;
27459 /* VPOS >= active_glyphs->nrows means that window has been resized.
27460 Don't bother to erase the cursor. */
27461 if (vpos >= active_glyphs->nrows)
27462 goto mark_cursor_off;
27464 /* If row containing cursor is marked invalid, there is nothing we
27465 can do. */
27466 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27467 if (!cursor_row->enabled_p)
27468 goto mark_cursor_off;
27470 /* If line spacing is > 0, old cursor may only be partially visible in
27471 window after split-window. So adjust visible height. */
27472 cursor_row->visible_height = min (cursor_row->visible_height,
27473 window_text_bottom_y (w) - cursor_row->y);
27475 /* If row is completely invisible, don't attempt to delete a cursor which
27476 isn't there. This can happen if cursor is at top of a window, and
27477 we switch to a buffer with a header line in that window. */
27478 if (cursor_row->visible_height <= 0)
27479 goto mark_cursor_off;
27481 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27482 if (cursor_row->cursor_in_fringe_p)
27484 cursor_row->cursor_in_fringe_p = 0;
27485 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27486 goto mark_cursor_off;
27489 /* This can happen when the new row is shorter than the old one.
27490 In this case, either draw_glyphs or clear_end_of_line
27491 should have cleared the cursor. Note that we wouldn't be
27492 able to erase the cursor in this case because we don't have a
27493 cursor glyph at hand. */
27494 if ((cursor_row->reversed_p
27495 ? (w->phys_cursor.hpos < 0)
27496 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27497 goto mark_cursor_off;
27499 /* When the window is hscrolled, cursor hpos can legitimately be out
27500 of bounds, but we draw the cursor at the corresponding window
27501 margin in that case. */
27502 if (!cursor_row->reversed_p && hpos < 0)
27503 hpos = 0;
27504 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27505 hpos = cursor_row->used[TEXT_AREA] - 1;
27507 /* If the cursor is in the mouse face area, redisplay that when
27508 we clear the cursor. */
27509 if (! NILP (hlinfo->mouse_face_window)
27510 && coords_in_mouse_face_p (w, hpos, vpos)
27511 /* Don't redraw the cursor's spot in mouse face if it is at the
27512 end of a line (on a newline). The cursor appears there, but
27513 mouse highlighting does not. */
27514 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27515 mouse_face_here_p = 1;
27517 /* Maybe clear the display under the cursor. */
27518 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27520 int x, y;
27521 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27522 int width;
27524 cursor_glyph = get_phys_cursor_glyph (w);
27525 if (cursor_glyph == NULL)
27526 goto mark_cursor_off;
27528 width = cursor_glyph->pixel_width;
27529 x = w->phys_cursor.x;
27530 if (x < 0)
27532 width += x;
27533 x = 0;
27535 width = min (width, window_box_width (w, TEXT_AREA) - x);
27536 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27537 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27539 if (width > 0)
27540 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27543 /* Erase the cursor by redrawing the character underneath it. */
27544 if (mouse_face_here_p)
27545 hl = DRAW_MOUSE_FACE;
27546 else
27547 hl = DRAW_NORMAL_TEXT;
27548 draw_phys_cursor_glyph (w, cursor_row, hl);
27550 mark_cursor_off:
27551 w->phys_cursor_on_p = 0;
27552 w->phys_cursor_type = NO_CURSOR;
27556 /* EXPORT:
27557 Display or clear cursor of window W. If ON is zero, clear the
27558 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27559 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27561 void
27562 display_and_set_cursor (struct window *w, bool on,
27563 int hpos, int vpos, int x, int y)
27565 struct frame *f = XFRAME (w->frame);
27566 int new_cursor_type;
27567 int new_cursor_width;
27568 int active_cursor;
27569 struct glyph_row *glyph_row;
27570 struct glyph *glyph;
27572 /* This is pointless on invisible frames, and dangerous on garbaged
27573 windows and frames; in the latter case, the frame or window may
27574 be in the midst of changing its size, and x and y may be off the
27575 window. */
27576 if (! FRAME_VISIBLE_P (f)
27577 || FRAME_GARBAGED_P (f)
27578 || vpos >= w->current_matrix->nrows
27579 || hpos >= w->current_matrix->matrix_w)
27580 return;
27582 /* If cursor is off and we want it off, return quickly. */
27583 if (!on && !w->phys_cursor_on_p)
27584 return;
27586 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27587 /* If cursor row is not enabled, we don't really know where to
27588 display the cursor. */
27589 if (!glyph_row->enabled_p)
27591 w->phys_cursor_on_p = 0;
27592 return;
27595 glyph = NULL;
27596 if (!glyph_row->exact_window_width_line_p
27597 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27598 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27600 eassert (input_blocked_p ());
27602 /* Set new_cursor_type to the cursor we want to be displayed. */
27603 new_cursor_type = get_window_cursor_type (w, glyph,
27604 &new_cursor_width, &active_cursor);
27606 /* If cursor is currently being shown and we don't want it to be or
27607 it is in the wrong place, or the cursor type is not what we want,
27608 erase it. */
27609 if (w->phys_cursor_on_p
27610 && (!on
27611 || w->phys_cursor.x != x
27612 || w->phys_cursor.y != y
27613 /* HPOS can be negative in R2L rows whose
27614 exact_window_width_line_p flag is set (i.e. their newline
27615 would "overflow into the fringe"). */
27616 || hpos < 0
27617 || new_cursor_type != w->phys_cursor_type
27618 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27619 && new_cursor_width != w->phys_cursor_width)))
27620 erase_phys_cursor (w);
27622 /* Don't check phys_cursor_on_p here because that flag is only set
27623 to zero in some cases where we know that the cursor has been
27624 completely erased, to avoid the extra work of erasing the cursor
27625 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27626 still not be visible, or it has only been partly erased. */
27627 if (on)
27629 w->phys_cursor_ascent = glyph_row->ascent;
27630 w->phys_cursor_height = glyph_row->height;
27632 /* Set phys_cursor_.* before x_draw_.* is called because some
27633 of them may need the information. */
27634 w->phys_cursor.x = x;
27635 w->phys_cursor.y = glyph_row->y;
27636 w->phys_cursor.hpos = hpos;
27637 w->phys_cursor.vpos = vpos;
27640 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27641 new_cursor_type, new_cursor_width,
27642 on, active_cursor);
27646 /* Switch the display of W's cursor on or off, according to the value
27647 of ON. */
27649 static void
27650 update_window_cursor (struct window *w, bool on)
27652 /* Don't update cursor in windows whose frame is in the process
27653 of being deleted. */
27654 if (w->current_matrix)
27656 int hpos = w->phys_cursor.hpos;
27657 int vpos = w->phys_cursor.vpos;
27658 struct glyph_row *row;
27660 if (vpos >= w->current_matrix->nrows
27661 || hpos >= w->current_matrix->matrix_w)
27662 return;
27664 row = MATRIX_ROW (w->current_matrix, vpos);
27666 /* When the window is hscrolled, cursor hpos can legitimately be
27667 out of bounds, but we draw the cursor at the corresponding
27668 window margin in that case. */
27669 if (!row->reversed_p && hpos < 0)
27670 hpos = 0;
27671 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27672 hpos = row->used[TEXT_AREA] - 1;
27674 block_input ();
27675 display_and_set_cursor (w, on, hpos, vpos,
27676 w->phys_cursor.x, w->phys_cursor.y);
27677 unblock_input ();
27682 /* Call update_window_cursor with parameter ON_P on all leaf windows
27683 in the window tree rooted at W. */
27685 static void
27686 update_cursor_in_window_tree (struct window *w, bool on_p)
27688 while (w)
27690 if (WINDOWP (w->contents))
27691 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27692 else
27693 update_window_cursor (w, on_p);
27695 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27700 /* EXPORT:
27701 Display the cursor on window W, or clear it, according to ON_P.
27702 Don't change the cursor's position. */
27704 void
27705 x_update_cursor (struct frame *f, bool on_p)
27707 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27711 /* EXPORT:
27712 Clear the cursor of window W to background color, and mark the
27713 cursor as not shown. This is used when the text where the cursor
27714 is about to be rewritten. */
27716 void
27717 x_clear_cursor (struct window *w)
27719 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27720 update_window_cursor (w, 0);
27723 #endif /* HAVE_WINDOW_SYSTEM */
27725 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27726 and MSDOS. */
27727 static void
27728 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27729 int start_hpos, int end_hpos,
27730 enum draw_glyphs_face draw)
27732 #ifdef HAVE_WINDOW_SYSTEM
27733 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27735 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27736 return;
27738 #endif
27739 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27740 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27741 #endif
27744 /* Display the active region described by mouse_face_* according to DRAW. */
27746 static void
27747 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27749 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27750 struct frame *f = XFRAME (WINDOW_FRAME (w));
27752 if (/* If window is in the process of being destroyed, don't bother
27753 to do anything. */
27754 w->current_matrix != NULL
27755 /* Don't update mouse highlight if hidden. */
27756 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27757 /* Recognize when we are called to operate on rows that don't exist
27758 anymore. This can happen when a window is split. */
27759 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27761 int phys_cursor_on_p = w->phys_cursor_on_p;
27762 struct glyph_row *row, *first, *last;
27764 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27765 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27767 for (row = first; row <= last && row->enabled_p; ++row)
27769 int start_hpos, end_hpos, start_x;
27771 /* For all but the first row, the highlight starts at column 0. */
27772 if (row == first)
27774 /* R2L rows have BEG and END in reversed order, but the
27775 screen drawing geometry is always left to right. So
27776 we need to mirror the beginning and end of the
27777 highlighted area in R2L rows. */
27778 if (!row->reversed_p)
27780 start_hpos = hlinfo->mouse_face_beg_col;
27781 start_x = hlinfo->mouse_face_beg_x;
27783 else if (row == last)
27785 start_hpos = hlinfo->mouse_face_end_col;
27786 start_x = hlinfo->mouse_face_end_x;
27788 else
27790 start_hpos = 0;
27791 start_x = 0;
27794 else if (row->reversed_p && row == last)
27796 start_hpos = hlinfo->mouse_face_end_col;
27797 start_x = hlinfo->mouse_face_end_x;
27799 else
27801 start_hpos = 0;
27802 start_x = 0;
27805 if (row == last)
27807 if (!row->reversed_p)
27808 end_hpos = hlinfo->mouse_face_end_col;
27809 else if (row == first)
27810 end_hpos = hlinfo->mouse_face_beg_col;
27811 else
27813 end_hpos = row->used[TEXT_AREA];
27814 if (draw == DRAW_NORMAL_TEXT)
27815 row->fill_line_p = 1; /* Clear to end of line */
27818 else if (row->reversed_p && row == first)
27819 end_hpos = hlinfo->mouse_face_beg_col;
27820 else
27822 end_hpos = row->used[TEXT_AREA];
27823 if (draw == DRAW_NORMAL_TEXT)
27824 row->fill_line_p = 1; /* Clear to end of line */
27827 if (end_hpos > start_hpos)
27829 draw_row_with_mouse_face (w, start_x, row,
27830 start_hpos, end_hpos, draw);
27832 row->mouse_face_p
27833 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27837 #ifdef HAVE_WINDOW_SYSTEM
27838 /* When we've written over the cursor, arrange for it to
27839 be displayed again. */
27840 if (FRAME_WINDOW_P (f)
27841 && phys_cursor_on_p && !w->phys_cursor_on_p)
27843 int hpos = w->phys_cursor.hpos;
27845 /* When the window is hscrolled, cursor hpos can legitimately be
27846 out of bounds, but we draw the cursor at the corresponding
27847 window margin in that case. */
27848 if (!row->reversed_p && hpos < 0)
27849 hpos = 0;
27850 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27851 hpos = row->used[TEXT_AREA] - 1;
27853 block_input ();
27854 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27855 w->phys_cursor.x, w->phys_cursor.y);
27856 unblock_input ();
27858 #endif /* HAVE_WINDOW_SYSTEM */
27861 #ifdef HAVE_WINDOW_SYSTEM
27862 /* Change the mouse cursor. */
27863 if (FRAME_WINDOW_P (f))
27865 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27866 if (draw == DRAW_NORMAL_TEXT
27867 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27868 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27869 else
27870 #endif
27871 if (draw == DRAW_MOUSE_FACE)
27872 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27873 else
27874 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27876 #endif /* HAVE_WINDOW_SYSTEM */
27879 /* EXPORT:
27880 Clear out the mouse-highlighted active region.
27881 Redraw it un-highlighted first. Value is non-zero if mouse
27882 face was actually drawn unhighlighted. */
27885 clear_mouse_face (Mouse_HLInfo *hlinfo)
27887 int cleared = 0;
27889 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27891 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27892 cleared = 1;
27895 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27896 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27897 hlinfo->mouse_face_window = Qnil;
27898 hlinfo->mouse_face_overlay = Qnil;
27899 return cleared;
27902 /* Return true if the coordinates HPOS and VPOS on windows W are
27903 within the mouse face on that window. */
27904 static bool
27905 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27907 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27909 /* Quickly resolve the easy cases. */
27910 if (!(WINDOWP (hlinfo->mouse_face_window)
27911 && XWINDOW (hlinfo->mouse_face_window) == w))
27912 return false;
27913 if (vpos < hlinfo->mouse_face_beg_row
27914 || vpos > hlinfo->mouse_face_end_row)
27915 return false;
27916 if (vpos > hlinfo->mouse_face_beg_row
27917 && vpos < hlinfo->mouse_face_end_row)
27918 return true;
27920 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27922 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27924 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27925 return true;
27927 else if ((vpos == hlinfo->mouse_face_beg_row
27928 && hpos >= hlinfo->mouse_face_beg_col)
27929 || (vpos == hlinfo->mouse_face_end_row
27930 && hpos < hlinfo->mouse_face_end_col))
27931 return true;
27933 else
27935 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27937 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27938 return true;
27940 else if ((vpos == hlinfo->mouse_face_beg_row
27941 && hpos <= hlinfo->mouse_face_beg_col)
27942 || (vpos == hlinfo->mouse_face_end_row
27943 && hpos > hlinfo->mouse_face_end_col))
27944 return true;
27946 return false;
27950 /* EXPORT:
27951 True if physical cursor of window W is within mouse face. */
27953 bool
27954 cursor_in_mouse_face_p (struct window *w)
27956 int hpos = w->phys_cursor.hpos;
27957 int vpos = w->phys_cursor.vpos;
27958 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27960 /* When the window is hscrolled, cursor hpos can legitimately be out
27961 of bounds, but we draw the cursor at the corresponding window
27962 margin in that case. */
27963 if (!row->reversed_p && hpos < 0)
27964 hpos = 0;
27965 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27966 hpos = row->used[TEXT_AREA] - 1;
27968 return coords_in_mouse_face_p (w, hpos, vpos);
27973 /* Find the glyph rows START_ROW and END_ROW of window W that display
27974 characters between buffer positions START_CHARPOS and END_CHARPOS
27975 (excluding END_CHARPOS). DISP_STRING is a display string that
27976 covers these buffer positions. This is similar to
27977 row_containing_pos, but is more accurate when bidi reordering makes
27978 buffer positions change non-linearly with glyph rows. */
27979 static void
27980 rows_from_pos_range (struct window *w,
27981 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27982 Lisp_Object disp_string,
27983 struct glyph_row **start, struct glyph_row **end)
27985 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27986 int last_y = window_text_bottom_y (w);
27987 struct glyph_row *row;
27989 *start = NULL;
27990 *end = NULL;
27992 while (!first->enabled_p
27993 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27994 first++;
27996 /* Find the START row. */
27997 for (row = first;
27998 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27999 row++)
28001 /* A row can potentially be the START row if the range of the
28002 characters it displays intersects the range
28003 [START_CHARPOS..END_CHARPOS). */
28004 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28005 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28006 /* See the commentary in row_containing_pos, for the
28007 explanation of the complicated way to check whether
28008 some position is beyond the end of the characters
28009 displayed by a row. */
28010 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28011 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28012 && !row->ends_at_zv_p
28013 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28014 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28015 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28016 && !row->ends_at_zv_p
28017 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28019 /* Found a candidate row. Now make sure at least one of the
28020 glyphs it displays has a charpos from the range
28021 [START_CHARPOS..END_CHARPOS).
28023 This is not obvious because bidi reordering could make
28024 buffer positions of a row be 1,2,3,102,101,100, and if we
28025 want to highlight characters in [50..60), we don't want
28026 this row, even though [50..60) does intersect [1..103),
28027 the range of character positions given by the row's start
28028 and end positions. */
28029 struct glyph *g = row->glyphs[TEXT_AREA];
28030 struct glyph *e = g + row->used[TEXT_AREA];
28032 while (g < e)
28034 if (((BUFFERP (g->object) || INTEGERP (g->object))
28035 && start_charpos <= g->charpos && g->charpos < end_charpos)
28036 /* A glyph that comes from DISP_STRING is by
28037 definition to be highlighted. */
28038 || EQ (g->object, disp_string))
28039 *start = row;
28040 g++;
28042 if (*start)
28043 break;
28047 /* Find the END row. */
28048 if (!*start
28049 /* If the last row is partially visible, start looking for END
28050 from that row, instead of starting from FIRST. */
28051 && !(row->enabled_p
28052 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28053 row = first;
28054 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28056 struct glyph_row *next = row + 1;
28057 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28059 if (!next->enabled_p
28060 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28061 /* The first row >= START whose range of displayed characters
28062 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28063 is the row END + 1. */
28064 || (start_charpos < next_start
28065 && end_charpos < next_start)
28066 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28067 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28068 && !next->ends_at_zv_p
28069 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28070 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28071 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28072 && !next->ends_at_zv_p
28073 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28075 *end = row;
28076 break;
28078 else
28080 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28081 but none of the characters it displays are in the range, it is
28082 also END + 1. */
28083 struct glyph *g = next->glyphs[TEXT_AREA];
28084 struct glyph *s = g;
28085 struct glyph *e = g + next->used[TEXT_AREA];
28087 while (g < e)
28089 if (((BUFFERP (g->object) || INTEGERP (g->object))
28090 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28091 /* If the buffer position of the first glyph in
28092 the row is equal to END_CHARPOS, it means
28093 the last character to be highlighted is the
28094 newline of ROW, and we must consider NEXT as
28095 END, not END+1. */
28096 || (((!next->reversed_p && g == s)
28097 || (next->reversed_p && g == e - 1))
28098 && (g->charpos == end_charpos
28099 /* Special case for when NEXT is an
28100 empty line at ZV. */
28101 || (g->charpos == -1
28102 && !row->ends_at_zv_p
28103 && next_start == end_charpos)))))
28104 /* A glyph that comes from DISP_STRING is by
28105 definition to be highlighted. */
28106 || EQ (g->object, disp_string))
28107 break;
28108 g++;
28110 if (g == e)
28112 *end = row;
28113 break;
28115 /* The first row that ends at ZV must be the last to be
28116 highlighted. */
28117 else if (next->ends_at_zv_p)
28119 *end = next;
28120 break;
28126 /* This function sets the mouse_face_* elements of HLINFO, assuming
28127 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28128 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28129 for the overlay or run of text properties specifying the mouse
28130 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28131 before-string and after-string that must also be highlighted.
28132 DISP_STRING, if non-nil, is a display string that may cover some
28133 or all of the highlighted text. */
28135 static void
28136 mouse_face_from_buffer_pos (Lisp_Object window,
28137 Mouse_HLInfo *hlinfo,
28138 ptrdiff_t mouse_charpos,
28139 ptrdiff_t start_charpos,
28140 ptrdiff_t end_charpos,
28141 Lisp_Object before_string,
28142 Lisp_Object after_string,
28143 Lisp_Object disp_string)
28145 struct window *w = XWINDOW (window);
28146 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28147 struct glyph_row *r1, *r2;
28148 struct glyph *glyph, *end;
28149 ptrdiff_t ignore, pos;
28150 int x;
28152 eassert (NILP (disp_string) || STRINGP (disp_string));
28153 eassert (NILP (before_string) || STRINGP (before_string));
28154 eassert (NILP (after_string) || STRINGP (after_string));
28156 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28157 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28158 if (r1 == NULL)
28159 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28160 /* If the before-string or display-string contains newlines,
28161 rows_from_pos_range skips to its last row. Move back. */
28162 if (!NILP (before_string) || !NILP (disp_string))
28164 struct glyph_row *prev;
28165 while ((prev = r1 - 1, prev >= first)
28166 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28167 && prev->used[TEXT_AREA] > 0)
28169 struct glyph *beg = prev->glyphs[TEXT_AREA];
28170 glyph = beg + prev->used[TEXT_AREA];
28171 while (--glyph >= beg && INTEGERP (glyph->object));
28172 if (glyph < beg
28173 || !(EQ (glyph->object, before_string)
28174 || EQ (glyph->object, disp_string)))
28175 break;
28176 r1 = prev;
28179 if (r2 == NULL)
28181 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28182 hlinfo->mouse_face_past_end = 1;
28184 else if (!NILP (after_string))
28186 /* If the after-string has newlines, advance to its last row. */
28187 struct glyph_row *next;
28188 struct glyph_row *last
28189 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28191 for (next = r2 + 1;
28192 next <= last
28193 && next->used[TEXT_AREA] > 0
28194 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28195 ++next)
28196 r2 = next;
28198 /* The rest of the display engine assumes that mouse_face_beg_row is
28199 either above mouse_face_end_row or identical to it. But with
28200 bidi-reordered continued lines, the row for START_CHARPOS could
28201 be below the row for END_CHARPOS. If so, swap the rows and store
28202 them in correct order. */
28203 if (r1->y > r2->y)
28205 struct glyph_row *tem = r2;
28207 r2 = r1;
28208 r1 = tem;
28211 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28212 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28214 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28215 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28216 could be anywhere in the row and in any order. The strategy
28217 below is to find the leftmost and the rightmost glyph that
28218 belongs to either of these 3 strings, or whose position is
28219 between START_CHARPOS and END_CHARPOS, and highlight all the
28220 glyphs between those two. This may cover more than just the text
28221 between START_CHARPOS and END_CHARPOS if the range of characters
28222 strides the bidi level boundary, e.g. if the beginning is in R2L
28223 text while the end is in L2R text or vice versa. */
28224 if (!r1->reversed_p)
28226 /* This row is in a left to right paragraph. Scan it left to
28227 right. */
28228 glyph = r1->glyphs[TEXT_AREA];
28229 end = glyph + r1->used[TEXT_AREA];
28230 x = r1->x;
28232 /* Skip truncation glyphs at the start of the glyph row. */
28233 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28234 for (; glyph < end
28235 && INTEGERP (glyph->object)
28236 && glyph->charpos < 0;
28237 ++glyph)
28238 x += glyph->pixel_width;
28240 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28241 or DISP_STRING, and the first glyph from buffer whose
28242 position is between START_CHARPOS and END_CHARPOS. */
28243 for (; glyph < end
28244 && !INTEGERP (glyph->object)
28245 && !EQ (glyph->object, disp_string)
28246 && !(BUFFERP (glyph->object)
28247 && (glyph->charpos >= start_charpos
28248 && glyph->charpos < end_charpos));
28249 ++glyph)
28251 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28252 are present at buffer positions between START_CHARPOS and
28253 END_CHARPOS, or if they come from an overlay. */
28254 if (EQ (glyph->object, before_string))
28256 pos = string_buffer_position (before_string,
28257 start_charpos);
28258 /* If pos == 0, it means before_string came from an
28259 overlay, not from a buffer position. */
28260 if (!pos || (pos >= start_charpos && pos < end_charpos))
28261 break;
28263 else if (EQ (glyph->object, after_string))
28265 pos = string_buffer_position (after_string, end_charpos);
28266 if (!pos || (pos >= start_charpos && pos < end_charpos))
28267 break;
28269 x += glyph->pixel_width;
28271 hlinfo->mouse_face_beg_x = x;
28272 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28274 else
28276 /* This row is in a right to left paragraph. Scan it right to
28277 left. */
28278 struct glyph *g;
28280 end = r1->glyphs[TEXT_AREA] - 1;
28281 glyph = end + r1->used[TEXT_AREA];
28283 /* Skip truncation glyphs at the start of the glyph row. */
28284 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28285 for (; glyph > end
28286 && INTEGERP (glyph->object)
28287 && glyph->charpos < 0;
28288 --glyph)
28291 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28292 or DISP_STRING, and the first glyph from buffer whose
28293 position is between START_CHARPOS and END_CHARPOS. */
28294 for (; glyph > end
28295 && !INTEGERP (glyph->object)
28296 && !EQ (glyph->object, disp_string)
28297 && !(BUFFERP (glyph->object)
28298 && (glyph->charpos >= start_charpos
28299 && glyph->charpos < end_charpos));
28300 --glyph)
28302 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28303 are present at buffer positions between START_CHARPOS and
28304 END_CHARPOS, or if they come from an overlay. */
28305 if (EQ (glyph->object, before_string))
28307 pos = string_buffer_position (before_string, start_charpos);
28308 /* If pos == 0, it means before_string came from an
28309 overlay, not from a buffer position. */
28310 if (!pos || (pos >= start_charpos && pos < end_charpos))
28311 break;
28313 else if (EQ (glyph->object, after_string))
28315 pos = string_buffer_position (after_string, end_charpos);
28316 if (!pos || (pos >= start_charpos && pos < end_charpos))
28317 break;
28321 glyph++; /* first glyph to the right of the highlighted area */
28322 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28323 x += g->pixel_width;
28324 hlinfo->mouse_face_beg_x = x;
28325 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28328 /* If the highlight ends in a different row, compute GLYPH and END
28329 for the end row. Otherwise, reuse the values computed above for
28330 the row where the highlight begins. */
28331 if (r2 != r1)
28333 if (!r2->reversed_p)
28335 glyph = r2->glyphs[TEXT_AREA];
28336 end = glyph + r2->used[TEXT_AREA];
28337 x = r2->x;
28339 else
28341 end = r2->glyphs[TEXT_AREA] - 1;
28342 glyph = end + r2->used[TEXT_AREA];
28346 if (!r2->reversed_p)
28348 /* Skip truncation and continuation glyphs near the end of the
28349 row, and also blanks and stretch glyphs inserted by
28350 extend_face_to_end_of_line. */
28351 while (end > glyph
28352 && INTEGERP ((end - 1)->object))
28353 --end;
28354 /* Scan the rest of the glyph row from the end, looking for the
28355 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28356 DISP_STRING, or whose position is between START_CHARPOS
28357 and END_CHARPOS */
28358 for (--end;
28359 end > glyph
28360 && !INTEGERP (end->object)
28361 && !EQ (end->object, disp_string)
28362 && !(BUFFERP (end->object)
28363 && (end->charpos >= start_charpos
28364 && end->charpos < end_charpos));
28365 --end)
28367 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28368 are present at buffer positions between START_CHARPOS and
28369 END_CHARPOS, or if they come from an overlay. */
28370 if (EQ (end->object, before_string))
28372 pos = string_buffer_position (before_string, start_charpos);
28373 if (!pos || (pos >= start_charpos && pos < end_charpos))
28374 break;
28376 else if (EQ (end->object, after_string))
28378 pos = string_buffer_position (after_string, end_charpos);
28379 if (!pos || (pos >= start_charpos && pos < end_charpos))
28380 break;
28383 /* Find the X coordinate of the last glyph to be highlighted. */
28384 for (; glyph <= end; ++glyph)
28385 x += glyph->pixel_width;
28387 hlinfo->mouse_face_end_x = x;
28388 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28390 else
28392 /* Skip truncation and continuation glyphs near the end of the
28393 row, and also blanks and stretch glyphs inserted by
28394 extend_face_to_end_of_line. */
28395 x = r2->x;
28396 end++;
28397 while (end < glyph
28398 && INTEGERP (end->object))
28400 x += end->pixel_width;
28401 ++end;
28403 /* Scan the rest of the glyph row from the end, looking for the
28404 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28405 DISP_STRING, or whose position is between START_CHARPOS
28406 and END_CHARPOS */
28407 for ( ;
28408 end < glyph
28409 && !INTEGERP (end->object)
28410 && !EQ (end->object, disp_string)
28411 && !(BUFFERP (end->object)
28412 && (end->charpos >= start_charpos
28413 && end->charpos < end_charpos));
28414 ++end)
28416 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28417 are present at buffer positions between START_CHARPOS and
28418 END_CHARPOS, or if they come from an overlay. */
28419 if (EQ (end->object, before_string))
28421 pos = string_buffer_position (before_string, start_charpos);
28422 if (!pos || (pos >= start_charpos && pos < end_charpos))
28423 break;
28425 else if (EQ (end->object, after_string))
28427 pos = string_buffer_position (after_string, end_charpos);
28428 if (!pos || (pos >= start_charpos && pos < end_charpos))
28429 break;
28431 x += end->pixel_width;
28433 /* If we exited the above loop because we arrived at the last
28434 glyph of the row, and its buffer position is still not in
28435 range, it means the last character in range is the preceding
28436 newline. Bump the end column and x values to get past the
28437 last glyph. */
28438 if (end == glyph
28439 && BUFFERP (end->object)
28440 && (end->charpos < start_charpos
28441 || end->charpos >= end_charpos))
28443 x += end->pixel_width;
28444 ++end;
28446 hlinfo->mouse_face_end_x = x;
28447 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28450 hlinfo->mouse_face_window = window;
28451 hlinfo->mouse_face_face_id
28452 = face_at_buffer_position (w, mouse_charpos, &ignore,
28453 mouse_charpos + 1,
28454 !hlinfo->mouse_face_hidden, -1);
28455 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28458 /* The following function is not used anymore (replaced with
28459 mouse_face_from_string_pos), but I leave it here for the time
28460 being, in case someone would. */
28462 #if 0 /* not used */
28464 /* Find the position of the glyph for position POS in OBJECT in
28465 window W's current matrix, and return in *X, *Y the pixel
28466 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28468 RIGHT_P non-zero means return the position of the right edge of the
28469 glyph, RIGHT_P zero means return the left edge position.
28471 If no glyph for POS exists in the matrix, return the position of
28472 the glyph with the next smaller position that is in the matrix, if
28473 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28474 exists in the matrix, return the position of the glyph with the
28475 next larger position in OBJECT.
28477 Value is non-zero if a glyph was found. */
28479 static int
28480 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28481 int *hpos, int *vpos, int *x, int *y, int right_p)
28483 int yb = window_text_bottom_y (w);
28484 struct glyph_row *r;
28485 struct glyph *best_glyph = NULL;
28486 struct glyph_row *best_row = NULL;
28487 int best_x = 0;
28489 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28490 r->enabled_p && r->y < yb;
28491 ++r)
28493 struct glyph *g = r->glyphs[TEXT_AREA];
28494 struct glyph *e = g + r->used[TEXT_AREA];
28495 int gx;
28497 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28498 if (EQ (g->object, object))
28500 if (g->charpos == pos)
28502 best_glyph = g;
28503 best_x = gx;
28504 best_row = r;
28505 goto found;
28507 else if (best_glyph == NULL
28508 || ((eabs (g->charpos - pos)
28509 < eabs (best_glyph->charpos - pos))
28510 && (right_p
28511 ? g->charpos < pos
28512 : g->charpos > pos)))
28514 best_glyph = g;
28515 best_x = gx;
28516 best_row = r;
28521 found:
28523 if (best_glyph)
28525 *x = best_x;
28526 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28528 if (right_p)
28530 *x += best_glyph->pixel_width;
28531 ++*hpos;
28534 *y = best_row->y;
28535 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28538 return best_glyph != NULL;
28540 #endif /* not used */
28542 /* Find the positions of the first and the last glyphs in window W's
28543 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28544 (assumed to be a string), and return in HLINFO's mouse_face_*
28545 members the pixel and column/row coordinates of those glyphs. */
28547 static void
28548 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28549 Lisp_Object object,
28550 ptrdiff_t startpos, ptrdiff_t endpos)
28552 int yb = window_text_bottom_y (w);
28553 struct glyph_row *r;
28554 struct glyph *g, *e;
28555 int gx;
28556 int found = 0;
28558 /* Find the glyph row with at least one position in the range
28559 [STARTPOS..ENDPOS), and the first glyph in that row whose
28560 position belongs to that range. */
28561 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28562 r->enabled_p && r->y < yb;
28563 ++r)
28565 if (!r->reversed_p)
28567 g = r->glyphs[TEXT_AREA];
28568 e = g + r->used[TEXT_AREA];
28569 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28570 if (EQ (g->object, object)
28571 && startpos <= g->charpos && g->charpos < endpos)
28573 hlinfo->mouse_face_beg_row
28574 = MATRIX_ROW_VPOS (r, w->current_matrix);
28575 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28576 hlinfo->mouse_face_beg_x = gx;
28577 found = 1;
28578 break;
28581 else
28583 struct glyph *g1;
28585 e = r->glyphs[TEXT_AREA];
28586 g = e + r->used[TEXT_AREA];
28587 for ( ; g > e; --g)
28588 if (EQ ((g-1)->object, object)
28589 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28591 hlinfo->mouse_face_beg_row
28592 = MATRIX_ROW_VPOS (r, w->current_matrix);
28593 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28594 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28595 gx += g1->pixel_width;
28596 hlinfo->mouse_face_beg_x = gx;
28597 found = 1;
28598 break;
28601 if (found)
28602 break;
28605 if (!found)
28606 return;
28608 /* Starting with the next row, look for the first row which does NOT
28609 include any glyphs whose positions are in the range. */
28610 for (++r; r->enabled_p && r->y < yb; ++r)
28612 g = r->glyphs[TEXT_AREA];
28613 e = g + r->used[TEXT_AREA];
28614 found = 0;
28615 for ( ; g < e; ++g)
28616 if (EQ (g->object, object)
28617 && startpos <= g->charpos && g->charpos < endpos)
28619 found = 1;
28620 break;
28622 if (!found)
28623 break;
28626 /* The highlighted region ends on the previous row. */
28627 r--;
28629 /* Set the end row. */
28630 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28632 /* Compute and set the end column and the end column's horizontal
28633 pixel coordinate. */
28634 if (!r->reversed_p)
28636 g = r->glyphs[TEXT_AREA];
28637 e = g + r->used[TEXT_AREA];
28638 for ( ; e > g; --e)
28639 if (EQ ((e-1)->object, object)
28640 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28641 break;
28642 hlinfo->mouse_face_end_col = e - g;
28644 for (gx = r->x; g < e; ++g)
28645 gx += g->pixel_width;
28646 hlinfo->mouse_face_end_x = gx;
28648 else
28650 e = r->glyphs[TEXT_AREA];
28651 g = e + r->used[TEXT_AREA];
28652 for (gx = r->x ; e < g; ++e)
28654 if (EQ (e->object, object)
28655 && startpos <= e->charpos && e->charpos < endpos)
28656 break;
28657 gx += e->pixel_width;
28659 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28660 hlinfo->mouse_face_end_x = gx;
28664 #ifdef HAVE_WINDOW_SYSTEM
28666 /* See if position X, Y is within a hot-spot of an image. */
28668 static int
28669 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28671 if (!CONSP (hot_spot))
28672 return 0;
28674 if (EQ (XCAR (hot_spot), Qrect))
28676 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28677 Lisp_Object rect = XCDR (hot_spot);
28678 Lisp_Object tem;
28679 if (!CONSP (rect))
28680 return 0;
28681 if (!CONSP (XCAR (rect)))
28682 return 0;
28683 if (!CONSP (XCDR (rect)))
28684 return 0;
28685 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28686 return 0;
28687 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28688 return 0;
28689 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28690 return 0;
28691 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28692 return 0;
28693 return 1;
28695 else if (EQ (XCAR (hot_spot), Qcircle))
28697 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28698 Lisp_Object circ = XCDR (hot_spot);
28699 Lisp_Object lr, lx0, ly0;
28700 if (CONSP (circ)
28701 && CONSP (XCAR (circ))
28702 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28703 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28704 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28706 double r = XFLOATINT (lr);
28707 double dx = XINT (lx0) - x;
28708 double dy = XINT (ly0) - y;
28709 return (dx * dx + dy * dy <= r * r);
28712 else if (EQ (XCAR (hot_spot), Qpoly))
28714 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28715 if (VECTORP (XCDR (hot_spot)))
28717 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28718 Lisp_Object *poly = v->contents;
28719 ptrdiff_t n = v->header.size;
28720 ptrdiff_t i;
28721 int inside = 0;
28722 Lisp_Object lx, ly;
28723 int x0, y0;
28725 /* Need an even number of coordinates, and at least 3 edges. */
28726 if (n < 6 || n & 1)
28727 return 0;
28729 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28730 If count is odd, we are inside polygon. Pixels on edges
28731 may or may not be included depending on actual geometry of the
28732 polygon. */
28733 if ((lx = poly[n-2], !INTEGERP (lx))
28734 || (ly = poly[n-1], !INTEGERP (lx)))
28735 return 0;
28736 x0 = XINT (lx), y0 = XINT (ly);
28737 for (i = 0; i < n; i += 2)
28739 int x1 = x0, y1 = y0;
28740 if ((lx = poly[i], !INTEGERP (lx))
28741 || (ly = poly[i+1], !INTEGERP (ly)))
28742 return 0;
28743 x0 = XINT (lx), y0 = XINT (ly);
28745 /* Does this segment cross the X line? */
28746 if (x0 >= x)
28748 if (x1 >= x)
28749 continue;
28751 else if (x1 < x)
28752 continue;
28753 if (y > y0 && y > y1)
28754 continue;
28755 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28756 inside = !inside;
28758 return inside;
28761 return 0;
28764 Lisp_Object
28765 find_hot_spot (Lisp_Object map, int x, int y)
28767 while (CONSP (map))
28769 if (CONSP (XCAR (map))
28770 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28771 return XCAR (map);
28772 map = XCDR (map);
28775 return Qnil;
28778 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28779 3, 3, 0,
28780 doc: /* Lookup in image map MAP coordinates X and Y.
28781 An image map is an alist where each element has the format (AREA ID PLIST).
28782 An AREA is specified as either a rectangle, a circle, or a polygon:
28783 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28784 pixel coordinates of the upper left and bottom right corners.
28785 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28786 and the radius of the circle; r may be a float or integer.
28787 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28788 vector describes one corner in the polygon.
28789 Returns the alist element for the first matching AREA in MAP. */)
28790 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28792 if (NILP (map))
28793 return Qnil;
28795 CHECK_NUMBER (x);
28796 CHECK_NUMBER (y);
28798 return find_hot_spot (map,
28799 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28800 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28804 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28805 static void
28806 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28808 /* Do not change cursor shape while dragging mouse. */
28809 if (!NILP (do_mouse_tracking))
28810 return;
28812 if (!NILP (pointer))
28814 if (EQ (pointer, Qarrow))
28815 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28816 else if (EQ (pointer, Qhand))
28817 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28818 else if (EQ (pointer, Qtext))
28819 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28820 else if (EQ (pointer, intern ("hdrag")))
28821 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28822 else if (EQ (pointer, intern ("nhdrag")))
28823 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28824 #ifdef HAVE_X_WINDOWS
28825 else if (EQ (pointer, intern ("vdrag")))
28826 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28827 #endif
28828 else if (EQ (pointer, intern ("hourglass")))
28829 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28830 else if (EQ (pointer, Qmodeline))
28831 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28832 else
28833 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28836 if (cursor != No_Cursor)
28837 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28840 #endif /* HAVE_WINDOW_SYSTEM */
28842 /* Take proper action when mouse has moved to the mode or header line
28843 or marginal area AREA of window W, x-position X and y-position Y.
28844 X is relative to the start of the text display area of W, so the
28845 width of bitmap areas and scroll bars must be subtracted to get a
28846 position relative to the start of the mode line. */
28848 static void
28849 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28850 enum window_part area)
28852 struct window *w = XWINDOW (window);
28853 struct frame *f = XFRAME (w->frame);
28854 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28855 #ifdef HAVE_WINDOW_SYSTEM
28856 Display_Info *dpyinfo;
28857 #endif
28858 Cursor cursor = No_Cursor;
28859 Lisp_Object pointer = Qnil;
28860 int dx, dy, width, height;
28861 ptrdiff_t charpos;
28862 Lisp_Object string, object = Qnil;
28863 Lisp_Object pos IF_LINT (= Qnil), help;
28865 Lisp_Object mouse_face;
28866 int original_x_pixel = x;
28867 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28868 struct glyph_row *row IF_LINT (= 0);
28870 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28872 int x0;
28873 struct glyph *end;
28875 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28876 returns them in row/column units! */
28877 string = mode_line_string (w, area, &x, &y, &charpos,
28878 &object, &dx, &dy, &width, &height);
28880 row = (area == ON_MODE_LINE
28881 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28882 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28884 /* Find the glyph under the mouse pointer. */
28885 if (row->mode_line_p && row->enabled_p)
28887 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28888 end = glyph + row->used[TEXT_AREA];
28890 for (x0 = original_x_pixel;
28891 glyph < end && x0 >= glyph->pixel_width;
28892 ++glyph)
28893 x0 -= glyph->pixel_width;
28895 if (glyph >= end)
28896 glyph = NULL;
28899 else
28901 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28902 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28903 returns them in row/column units! */
28904 string = marginal_area_string (w, area, &x, &y, &charpos,
28905 &object, &dx, &dy, &width, &height);
28908 help = Qnil;
28910 #ifdef HAVE_WINDOW_SYSTEM
28911 if (IMAGEP (object))
28913 Lisp_Object image_map, hotspot;
28914 if ((image_map = Fplist_get (XCDR (object), QCmap),
28915 !NILP (image_map))
28916 && (hotspot = find_hot_spot (image_map, dx, dy),
28917 CONSP (hotspot))
28918 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28920 Lisp_Object plist;
28922 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28923 If so, we could look for mouse-enter, mouse-leave
28924 properties in PLIST (and do something...). */
28925 hotspot = XCDR (hotspot);
28926 if (CONSP (hotspot)
28927 && (plist = XCAR (hotspot), CONSP (plist)))
28929 pointer = Fplist_get (plist, Qpointer);
28930 if (NILP (pointer))
28931 pointer = Qhand;
28932 help = Fplist_get (plist, Qhelp_echo);
28933 if (!NILP (help))
28935 help_echo_string = help;
28936 XSETWINDOW (help_echo_window, w);
28937 help_echo_object = w->contents;
28938 help_echo_pos = charpos;
28942 if (NILP (pointer))
28943 pointer = Fplist_get (XCDR (object), QCpointer);
28945 #endif /* HAVE_WINDOW_SYSTEM */
28947 if (STRINGP (string))
28948 pos = make_number (charpos);
28950 /* Set the help text and mouse pointer. If the mouse is on a part
28951 of the mode line without any text (e.g. past the right edge of
28952 the mode line text), use the default help text and pointer. */
28953 if (STRINGP (string) || area == ON_MODE_LINE)
28955 /* Arrange to display the help by setting the global variables
28956 help_echo_string, help_echo_object, and help_echo_pos. */
28957 if (NILP (help))
28959 if (STRINGP (string))
28960 help = Fget_text_property (pos, Qhelp_echo, string);
28962 if (!NILP (help))
28964 help_echo_string = help;
28965 XSETWINDOW (help_echo_window, w);
28966 help_echo_object = string;
28967 help_echo_pos = charpos;
28969 else if (area == ON_MODE_LINE)
28971 Lisp_Object default_help
28972 = buffer_local_value_1 (Qmode_line_default_help_echo,
28973 w->contents);
28975 if (STRINGP (default_help))
28977 help_echo_string = default_help;
28978 XSETWINDOW (help_echo_window, w);
28979 help_echo_object = Qnil;
28980 help_echo_pos = -1;
28985 #ifdef HAVE_WINDOW_SYSTEM
28986 /* Change the mouse pointer according to what is under it. */
28987 if (FRAME_WINDOW_P (f))
28989 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28990 || minibuf_level
28991 || NILP (Vresize_mini_windows));
28993 dpyinfo = FRAME_DISPLAY_INFO (f);
28994 if (STRINGP (string))
28996 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28998 if (NILP (pointer))
28999 pointer = Fget_text_property (pos, Qpointer, string);
29001 /* Change the mouse pointer according to what is under X/Y. */
29002 if (NILP (pointer)
29003 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29005 Lisp_Object map;
29006 map = Fget_text_property (pos, Qlocal_map, string);
29007 if (!KEYMAPP (map))
29008 map = Fget_text_property (pos, Qkeymap, string);
29009 if (!KEYMAPP (map) && draggable)
29010 cursor = dpyinfo->vertical_scroll_bar_cursor;
29013 else if (draggable)
29014 /* Default mode-line pointer. */
29015 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29017 #endif
29020 /* Change the mouse face according to what is under X/Y. */
29021 if (STRINGP (string))
29023 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29024 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29025 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29026 && glyph)
29028 Lisp_Object b, e;
29030 struct glyph * tmp_glyph;
29032 int gpos;
29033 int gseq_length;
29034 int total_pixel_width;
29035 ptrdiff_t begpos, endpos, ignore;
29037 int vpos, hpos;
29039 b = Fprevious_single_property_change (make_number (charpos + 1),
29040 Qmouse_face, string, Qnil);
29041 if (NILP (b))
29042 begpos = 0;
29043 else
29044 begpos = XINT (b);
29046 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29047 if (NILP (e))
29048 endpos = SCHARS (string);
29049 else
29050 endpos = XINT (e);
29052 /* Calculate the glyph position GPOS of GLYPH in the
29053 displayed string, relative to the beginning of the
29054 highlighted part of the string.
29056 Note: GPOS is different from CHARPOS. CHARPOS is the
29057 position of GLYPH in the internal string object. A mode
29058 line string format has structures which are converted to
29059 a flattened string by the Emacs Lisp interpreter. The
29060 internal string is an element of those structures. The
29061 displayed string is the flattened string. */
29062 tmp_glyph = row_start_glyph;
29063 while (tmp_glyph < glyph
29064 && (!(EQ (tmp_glyph->object, glyph->object)
29065 && begpos <= tmp_glyph->charpos
29066 && tmp_glyph->charpos < endpos)))
29067 tmp_glyph++;
29068 gpos = glyph - tmp_glyph;
29070 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29071 the highlighted part of the displayed string to which
29072 GLYPH belongs. Note: GSEQ_LENGTH is different from
29073 SCHARS (STRING), because the latter returns the length of
29074 the internal string. */
29075 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29076 tmp_glyph > glyph
29077 && (!(EQ (tmp_glyph->object, glyph->object)
29078 && begpos <= tmp_glyph->charpos
29079 && tmp_glyph->charpos < endpos));
29080 tmp_glyph--)
29082 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29084 /* Calculate the total pixel width of all the glyphs between
29085 the beginning of the highlighted area and GLYPH. */
29086 total_pixel_width = 0;
29087 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29088 total_pixel_width += tmp_glyph->pixel_width;
29090 /* Pre calculation of re-rendering position. Note: X is in
29091 column units here, after the call to mode_line_string or
29092 marginal_area_string. */
29093 hpos = x - gpos;
29094 vpos = (area == ON_MODE_LINE
29095 ? (w->current_matrix)->nrows - 1
29096 : 0);
29098 /* If GLYPH's position is included in the region that is
29099 already drawn in mouse face, we have nothing to do. */
29100 if ( EQ (window, hlinfo->mouse_face_window)
29101 && (!row->reversed_p
29102 ? (hlinfo->mouse_face_beg_col <= hpos
29103 && hpos < hlinfo->mouse_face_end_col)
29104 /* In R2L rows we swap BEG and END, see below. */
29105 : (hlinfo->mouse_face_end_col <= hpos
29106 && hpos < hlinfo->mouse_face_beg_col))
29107 && hlinfo->mouse_face_beg_row == vpos )
29108 return;
29110 if (clear_mouse_face (hlinfo))
29111 cursor = No_Cursor;
29113 if (!row->reversed_p)
29115 hlinfo->mouse_face_beg_col = hpos;
29116 hlinfo->mouse_face_beg_x = original_x_pixel
29117 - (total_pixel_width + dx);
29118 hlinfo->mouse_face_end_col = hpos + gseq_length;
29119 hlinfo->mouse_face_end_x = 0;
29121 else
29123 /* In R2L rows, show_mouse_face expects BEG and END
29124 coordinates to be swapped. */
29125 hlinfo->mouse_face_end_col = hpos;
29126 hlinfo->mouse_face_end_x = original_x_pixel
29127 - (total_pixel_width + dx);
29128 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29129 hlinfo->mouse_face_beg_x = 0;
29132 hlinfo->mouse_face_beg_row = vpos;
29133 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29134 hlinfo->mouse_face_past_end = 0;
29135 hlinfo->mouse_face_window = window;
29137 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29138 charpos,
29139 0, &ignore,
29140 glyph->face_id,
29142 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29144 if (NILP (pointer))
29145 pointer = Qhand;
29147 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29148 clear_mouse_face (hlinfo);
29150 #ifdef HAVE_WINDOW_SYSTEM
29151 if (FRAME_WINDOW_P (f))
29152 define_frame_cursor1 (f, cursor, pointer);
29153 #endif
29157 /* EXPORT:
29158 Take proper action when the mouse has moved to position X, Y on
29159 frame F with regards to highlighting portions of display that have
29160 mouse-face properties. Also de-highlight portions of display where
29161 the mouse was before, set the mouse pointer shape as appropriate
29162 for the mouse coordinates, and activate help echo (tooltips).
29163 X and Y can be negative or out of range. */
29165 void
29166 note_mouse_highlight (struct frame *f, int x, int y)
29168 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29169 enum window_part part = ON_NOTHING;
29170 Lisp_Object window;
29171 struct window *w;
29172 Cursor cursor = No_Cursor;
29173 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29174 struct buffer *b;
29176 /* When a menu is active, don't highlight because this looks odd. */
29177 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29178 if (popup_activated ())
29179 return;
29180 #endif
29182 if (!f->glyphs_initialized_p
29183 || f->pointer_invisible)
29184 return;
29186 hlinfo->mouse_face_mouse_x = x;
29187 hlinfo->mouse_face_mouse_y = y;
29188 hlinfo->mouse_face_mouse_frame = f;
29190 if (hlinfo->mouse_face_defer)
29191 return;
29193 /* Which window is that in? */
29194 window = window_from_coordinates (f, x, y, &part, 1);
29196 /* If displaying active text in another window, clear that. */
29197 if (! EQ (window, hlinfo->mouse_face_window)
29198 /* Also clear if we move out of text area in same window. */
29199 || (!NILP (hlinfo->mouse_face_window)
29200 && !NILP (window)
29201 && part != ON_TEXT
29202 && part != ON_MODE_LINE
29203 && part != ON_HEADER_LINE))
29204 clear_mouse_face (hlinfo);
29206 /* Not on a window -> return. */
29207 if (!WINDOWP (window))
29208 return;
29210 /* Reset help_echo_string. It will get recomputed below. */
29211 help_echo_string = Qnil;
29213 /* Convert to window-relative pixel coordinates. */
29214 w = XWINDOW (window);
29215 frame_to_window_pixel_xy (w, &x, &y);
29217 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29218 /* Handle tool-bar window differently since it doesn't display a
29219 buffer. */
29220 if (EQ (window, f->tool_bar_window))
29222 note_tool_bar_highlight (f, x, y);
29223 return;
29225 #endif
29227 /* Mouse is on the mode, header line or margin? */
29228 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29229 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29231 note_mode_line_or_margin_highlight (window, x, y, part);
29233 #ifdef HAVE_WINDOW_SYSTEM
29234 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29236 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29237 /* Show non-text cursor (Bug#16647). */
29238 goto set_cursor;
29240 else
29241 #endif
29242 return;
29245 #ifdef HAVE_WINDOW_SYSTEM
29246 if (part == ON_VERTICAL_BORDER)
29248 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29249 help_echo_string = build_string ("drag-mouse-1: resize");
29251 else if (part == ON_RIGHT_DIVIDER)
29253 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29254 help_echo_string = build_string ("drag-mouse-1: resize");
29256 else if (part == ON_BOTTOM_DIVIDER)
29257 if (! WINDOW_BOTTOMMOST_P (w)
29258 || minibuf_level
29259 || NILP (Vresize_mini_windows))
29261 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29262 help_echo_string = build_string ("drag-mouse-1: resize");
29264 else
29265 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29266 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29267 || part == ON_SCROLL_BAR)
29268 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29269 else
29270 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29271 #endif
29273 /* Are we in a window whose display is up to date?
29274 And verify the buffer's text has not changed. */
29275 b = XBUFFER (w->contents);
29276 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29278 int hpos, vpos, dx, dy, area = LAST_AREA;
29279 ptrdiff_t pos;
29280 struct glyph *glyph;
29281 Lisp_Object object;
29282 Lisp_Object mouse_face = Qnil, position;
29283 Lisp_Object *overlay_vec = NULL;
29284 ptrdiff_t i, noverlays;
29285 struct buffer *obuf;
29286 ptrdiff_t obegv, ozv;
29287 int same_region;
29289 /* Find the glyph under X/Y. */
29290 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29292 #ifdef HAVE_WINDOW_SYSTEM
29293 /* Look for :pointer property on image. */
29294 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29296 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29297 if (img != NULL && IMAGEP (img->spec))
29299 Lisp_Object image_map, hotspot;
29300 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29301 !NILP (image_map))
29302 && (hotspot = find_hot_spot (image_map,
29303 glyph->slice.img.x + dx,
29304 glyph->slice.img.y + dy),
29305 CONSP (hotspot))
29306 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29308 Lisp_Object plist;
29310 /* Could check XCAR (hotspot) to see if we enter/leave
29311 this hot-spot.
29312 If so, we could look for mouse-enter, mouse-leave
29313 properties in PLIST (and do something...). */
29314 hotspot = XCDR (hotspot);
29315 if (CONSP (hotspot)
29316 && (plist = XCAR (hotspot), CONSP (plist)))
29318 pointer = Fplist_get (plist, Qpointer);
29319 if (NILP (pointer))
29320 pointer = Qhand;
29321 help_echo_string = Fplist_get (plist, Qhelp_echo);
29322 if (!NILP (help_echo_string))
29324 help_echo_window = window;
29325 help_echo_object = glyph->object;
29326 help_echo_pos = glyph->charpos;
29330 if (NILP (pointer))
29331 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29334 #endif /* HAVE_WINDOW_SYSTEM */
29336 /* Clear mouse face if X/Y not over text. */
29337 if (glyph == NULL
29338 || area != TEXT_AREA
29339 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29340 /* Glyph's OBJECT is an integer for glyphs inserted by the
29341 display engine for its internal purposes, like truncation
29342 and continuation glyphs and blanks beyond the end of
29343 line's text on text terminals. If we are over such a
29344 glyph, we are not over any text. */
29345 || INTEGERP (glyph->object)
29346 /* R2L rows have a stretch glyph at their front, which
29347 stands for no text, whereas L2R rows have no glyphs at
29348 all beyond the end of text. Treat such stretch glyphs
29349 like we do with NULL glyphs in L2R rows. */
29350 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29351 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29352 && glyph->type == STRETCH_GLYPH
29353 && glyph->avoid_cursor_p))
29355 if (clear_mouse_face (hlinfo))
29356 cursor = No_Cursor;
29357 #ifdef HAVE_WINDOW_SYSTEM
29358 if (FRAME_WINDOW_P (f) && NILP (pointer))
29360 if (area != TEXT_AREA)
29361 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29362 else
29363 pointer = Vvoid_text_area_pointer;
29365 #endif
29366 goto set_cursor;
29369 pos = glyph->charpos;
29370 object = glyph->object;
29371 if (!STRINGP (object) && !BUFFERP (object))
29372 goto set_cursor;
29374 /* If we get an out-of-range value, return now; avoid an error. */
29375 if (BUFFERP (object) && pos > BUF_Z (b))
29376 goto set_cursor;
29378 /* Make the window's buffer temporarily current for
29379 overlays_at and compute_char_face. */
29380 obuf = current_buffer;
29381 current_buffer = b;
29382 obegv = BEGV;
29383 ozv = ZV;
29384 BEGV = BEG;
29385 ZV = Z;
29387 /* Is this char mouse-active or does it have help-echo? */
29388 position = make_number (pos);
29390 if (BUFFERP (object))
29392 /* Put all the overlays we want in a vector in overlay_vec. */
29393 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29394 /* Sort overlays into increasing priority order. */
29395 noverlays = sort_overlays (overlay_vec, noverlays, w);
29397 else
29398 noverlays = 0;
29400 if (NILP (Vmouse_highlight))
29402 clear_mouse_face (hlinfo);
29403 goto check_help_echo;
29406 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29408 if (same_region)
29409 cursor = No_Cursor;
29411 /* Check mouse-face highlighting. */
29412 if (! same_region
29413 /* If there exists an overlay with mouse-face overlapping
29414 the one we are currently highlighting, we have to
29415 check if we enter the overlapping overlay, and then
29416 highlight only that. */
29417 || (OVERLAYP (hlinfo->mouse_face_overlay)
29418 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29420 /* Find the highest priority overlay with a mouse-face. */
29421 Lisp_Object overlay = Qnil;
29422 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29424 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29425 if (!NILP (mouse_face))
29426 overlay = overlay_vec[i];
29429 /* If we're highlighting the same overlay as before, there's
29430 no need to do that again. */
29431 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29432 goto check_help_echo;
29433 hlinfo->mouse_face_overlay = overlay;
29435 /* Clear the display of the old active region, if any. */
29436 if (clear_mouse_face (hlinfo))
29437 cursor = No_Cursor;
29439 /* If no overlay applies, get a text property. */
29440 if (NILP (overlay))
29441 mouse_face = Fget_text_property (position, Qmouse_face, object);
29443 /* Next, compute the bounds of the mouse highlighting and
29444 display it. */
29445 if (!NILP (mouse_face) && STRINGP (object))
29447 /* The mouse-highlighting comes from a display string
29448 with a mouse-face. */
29449 Lisp_Object s, e;
29450 ptrdiff_t ignore;
29452 s = Fprevious_single_property_change
29453 (make_number (pos + 1), Qmouse_face, object, Qnil);
29454 e = Fnext_single_property_change
29455 (position, Qmouse_face, object, Qnil);
29456 if (NILP (s))
29457 s = make_number (0);
29458 if (NILP (e))
29459 e = make_number (SCHARS (object));
29460 mouse_face_from_string_pos (w, hlinfo, object,
29461 XINT (s), XINT (e));
29462 hlinfo->mouse_face_past_end = 0;
29463 hlinfo->mouse_face_window = window;
29464 hlinfo->mouse_face_face_id
29465 = face_at_string_position (w, object, pos, 0, &ignore,
29466 glyph->face_id, 1);
29467 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29468 cursor = No_Cursor;
29470 else
29472 /* The mouse-highlighting, if any, comes from an overlay
29473 or text property in the buffer. */
29474 Lisp_Object buffer IF_LINT (= Qnil);
29475 Lisp_Object disp_string IF_LINT (= Qnil);
29477 if (STRINGP (object))
29479 /* If we are on a display string with no mouse-face,
29480 check if the text under it has one. */
29481 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29482 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29483 pos = string_buffer_position (object, start);
29484 if (pos > 0)
29486 mouse_face = get_char_property_and_overlay
29487 (make_number (pos), Qmouse_face, w->contents, &overlay);
29488 buffer = w->contents;
29489 disp_string = object;
29492 else
29494 buffer = object;
29495 disp_string = Qnil;
29498 if (!NILP (mouse_face))
29500 Lisp_Object before, after;
29501 Lisp_Object before_string, after_string;
29502 /* To correctly find the limits of mouse highlight
29503 in a bidi-reordered buffer, we must not use the
29504 optimization of limiting the search in
29505 previous-single-property-change and
29506 next-single-property-change, because
29507 rows_from_pos_range needs the real start and end
29508 positions to DTRT in this case. That's because
29509 the first row visible in a window does not
29510 necessarily display the character whose position
29511 is the smallest. */
29512 Lisp_Object lim1
29513 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29514 ? Fmarker_position (w->start)
29515 : Qnil;
29516 Lisp_Object lim2
29517 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29518 ? make_number (BUF_Z (XBUFFER (buffer))
29519 - w->window_end_pos)
29520 : Qnil;
29522 if (NILP (overlay))
29524 /* Handle the text property case. */
29525 before = Fprevious_single_property_change
29526 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29527 after = Fnext_single_property_change
29528 (make_number (pos), Qmouse_face, buffer, lim2);
29529 before_string = after_string = Qnil;
29531 else
29533 /* Handle the overlay case. */
29534 before = Foverlay_start (overlay);
29535 after = Foverlay_end (overlay);
29536 before_string = Foverlay_get (overlay, Qbefore_string);
29537 after_string = Foverlay_get (overlay, Qafter_string);
29539 if (!STRINGP (before_string)) before_string = Qnil;
29540 if (!STRINGP (after_string)) after_string = Qnil;
29543 mouse_face_from_buffer_pos (window, hlinfo, pos,
29544 NILP (before)
29546 : XFASTINT (before),
29547 NILP (after)
29548 ? BUF_Z (XBUFFER (buffer))
29549 : XFASTINT (after),
29550 before_string, after_string,
29551 disp_string);
29552 cursor = No_Cursor;
29557 check_help_echo:
29559 /* Look for a `help-echo' property. */
29560 if (NILP (help_echo_string)) {
29561 Lisp_Object help, overlay;
29563 /* Check overlays first. */
29564 help = overlay = Qnil;
29565 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29567 overlay = overlay_vec[i];
29568 help = Foverlay_get (overlay, Qhelp_echo);
29571 if (!NILP (help))
29573 help_echo_string = help;
29574 help_echo_window = window;
29575 help_echo_object = overlay;
29576 help_echo_pos = pos;
29578 else
29580 Lisp_Object obj = glyph->object;
29581 ptrdiff_t charpos = glyph->charpos;
29583 /* Try text properties. */
29584 if (STRINGP (obj)
29585 && charpos >= 0
29586 && charpos < SCHARS (obj))
29588 help = Fget_text_property (make_number (charpos),
29589 Qhelp_echo, obj);
29590 if (NILP (help))
29592 /* If the string itself doesn't specify a help-echo,
29593 see if the buffer text ``under'' it does. */
29594 struct glyph_row *r
29595 = MATRIX_ROW (w->current_matrix, vpos);
29596 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29597 ptrdiff_t p = string_buffer_position (obj, start);
29598 if (p > 0)
29600 help = Fget_char_property (make_number (p),
29601 Qhelp_echo, w->contents);
29602 if (!NILP (help))
29604 charpos = p;
29605 obj = w->contents;
29610 else if (BUFFERP (obj)
29611 && charpos >= BEGV
29612 && charpos < ZV)
29613 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29614 obj);
29616 if (!NILP (help))
29618 help_echo_string = help;
29619 help_echo_window = window;
29620 help_echo_object = obj;
29621 help_echo_pos = charpos;
29626 #ifdef HAVE_WINDOW_SYSTEM
29627 /* Look for a `pointer' property. */
29628 if (FRAME_WINDOW_P (f) && NILP (pointer))
29630 /* Check overlays first. */
29631 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29632 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29634 if (NILP (pointer))
29636 Lisp_Object obj = glyph->object;
29637 ptrdiff_t charpos = glyph->charpos;
29639 /* Try text properties. */
29640 if (STRINGP (obj)
29641 && charpos >= 0
29642 && charpos < SCHARS (obj))
29644 pointer = Fget_text_property (make_number (charpos),
29645 Qpointer, obj);
29646 if (NILP (pointer))
29648 /* If the string itself doesn't specify a pointer,
29649 see if the buffer text ``under'' it does. */
29650 struct glyph_row *r
29651 = MATRIX_ROW (w->current_matrix, vpos);
29652 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29653 ptrdiff_t p = string_buffer_position (obj, start);
29654 if (p > 0)
29655 pointer = Fget_char_property (make_number (p),
29656 Qpointer, w->contents);
29659 else if (BUFFERP (obj)
29660 && charpos >= BEGV
29661 && charpos < ZV)
29662 pointer = Fget_text_property (make_number (charpos),
29663 Qpointer, obj);
29666 #endif /* HAVE_WINDOW_SYSTEM */
29668 BEGV = obegv;
29669 ZV = ozv;
29670 current_buffer = obuf;
29673 set_cursor:
29675 #ifdef HAVE_WINDOW_SYSTEM
29676 if (FRAME_WINDOW_P (f))
29677 define_frame_cursor1 (f, cursor, pointer);
29678 #else
29679 /* This is here to prevent a compiler error, about "label at end of
29680 compound statement". */
29681 return;
29682 #endif
29686 /* EXPORT for RIF:
29687 Clear any mouse-face on window W. This function is part of the
29688 redisplay interface, and is called from try_window_id and similar
29689 functions to ensure the mouse-highlight is off. */
29691 void
29692 x_clear_window_mouse_face (struct window *w)
29694 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29695 Lisp_Object window;
29697 block_input ();
29698 XSETWINDOW (window, w);
29699 if (EQ (window, hlinfo->mouse_face_window))
29700 clear_mouse_face (hlinfo);
29701 unblock_input ();
29705 /* EXPORT:
29706 Just discard the mouse face information for frame F, if any.
29707 This is used when the size of F is changed. */
29709 void
29710 cancel_mouse_face (struct frame *f)
29712 Lisp_Object window;
29713 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29715 window = hlinfo->mouse_face_window;
29716 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29717 reset_mouse_highlight (hlinfo);
29722 /***********************************************************************
29723 Exposure Events
29724 ***********************************************************************/
29726 #ifdef HAVE_WINDOW_SYSTEM
29728 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29729 which intersects rectangle R. R is in window-relative coordinates. */
29731 static void
29732 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29733 enum glyph_row_area area)
29735 struct glyph *first = row->glyphs[area];
29736 struct glyph *end = row->glyphs[area] + row->used[area];
29737 struct glyph *last;
29738 int first_x, start_x, x;
29740 if (area == TEXT_AREA && row->fill_line_p)
29741 /* If row extends face to end of line write the whole line. */
29742 draw_glyphs (w, 0, row, area,
29743 0, row->used[area],
29744 DRAW_NORMAL_TEXT, 0);
29745 else
29747 /* Set START_X to the window-relative start position for drawing glyphs of
29748 AREA. The first glyph of the text area can be partially visible.
29749 The first glyphs of other areas cannot. */
29750 start_x = window_box_left_offset (w, area);
29751 x = start_x;
29752 if (area == TEXT_AREA)
29753 x += row->x;
29755 /* Find the first glyph that must be redrawn. */
29756 while (first < end
29757 && x + first->pixel_width < r->x)
29759 x += first->pixel_width;
29760 ++first;
29763 /* Find the last one. */
29764 last = first;
29765 first_x = x;
29766 while (last < end
29767 && x < r->x + r->width)
29769 x += last->pixel_width;
29770 ++last;
29773 /* Repaint. */
29774 if (last > first)
29775 draw_glyphs (w, first_x - start_x, row, area,
29776 first - row->glyphs[area], last - row->glyphs[area],
29777 DRAW_NORMAL_TEXT, 0);
29782 /* Redraw the parts of the glyph row ROW on window W intersecting
29783 rectangle R. R is in window-relative coordinates. Value is
29784 non-zero if mouse-face was overwritten. */
29786 static int
29787 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29789 eassert (row->enabled_p);
29791 if (row->mode_line_p || w->pseudo_window_p)
29792 draw_glyphs (w, 0, row, TEXT_AREA,
29793 0, row->used[TEXT_AREA],
29794 DRAW_NORMAL_TEXT, 0);
29795 else
29797 if (row->used[LEFT_MARGIN_AREA])
29798 expose_area (w, row, r, LEFT_MARGIN_AREA);
29799 if (row->used[TEXT_AREA])
29800 expose_area (w, row, r, TEXT_AREA);
29801 if (row->used[RIGHT_MARGIN_AREA])
29802 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29803 draw_row_fringe_bitmaps (w, row);
29806 return row->mouse_face_p;
29810 /* Redraw those parts of glyphs rows during expose event handling that
29811 overlap other rows. Redrawing of an exposed line writes over parts
29812 of lines overlapping that exposed line; this function fixes that.
29814 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29815 row in W's current matrix that is exposed and overlaps other rows.
29816 LAST_OVERLAPPING_ROW is the last such row. */
29818 static void
29819 expose_overlaps (struct window *w,
29820 struct glyph_row *first_overlapping_row,
29821 struct glyph_row *last_overlapping_row,
29822 XRectangle *r)
29824 struct glyph_row *row;
29826 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29827 if (row->overlapping_p)
29829 eassert (row->enabled_p && !row->mode_line_p);
29831 row->clip = r;
29832 if (row->used[LEFT_MARGIN_AREA])
29833 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29835 if (row->used[TEXT_AREA])
29836 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29838 if (row->used[RIGHT_MARGIN_AREA])
29839 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29840 row->clip = NULL;
29845 /* Return non-zero if W's cursor intersects rectangle R. */
29847 static int
29848 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29850 XRectangle cr, result;
29851 struct glyph *cursor_glyph;
29852 struct glyph_row *row;
29854 if (w->phys_cursor.vpos >= 0
29855 && w->phys_cursor.vpos < w->current_matrix->nrows
29856 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29857 row->enabled_p)
29858 && row->cursor_in_fringe_p)
29860 /* Cursor is in the fringe. */
29861 cr.x = window_box_right_offset (w,
29862 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29863 ? RIGHT_MARGIN_AREA
29864 : TEXT_AREA));
29865 cr.y = row->y;
29866 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29867 cr.height = row->height;
29868 return x_intersect_rectangles (&cr, r, &result);
29871 cursor_glyph = get_phys_cursor_glyph (w);
29872 if (cursor_glyph)
29874 /* r is relative to W's box, but w->phys_cursor.x is relative
29875 to left edge of W's TEXT area. Adjust it. */
29876 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29877 cr.y = w->phys_cursor.y;
29878 cr.width = cursor_glyph->pixel_width;
29879 cr.height = w->phys_cursor_height;
29880 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29881 I assume the effect is the same -- and this is portable. */
29882 return x_intersect_rectangles (&cr, r, &result);
29884 /* If we don't understand the format, pretend we're not in the hot-spot. */
29885 return 0;
29889 /* EXPORT:
29890 Draw a vertical window border to the right of window W if W doesn't
29891 have vertical scroll bars. */
29893 void
29894 x_draw_vertical_border (struct window *w)
29896 struct frame *f = XFRAME (WINDOW_FRAME (w));
29898 /* We could do better, if we knew what type of scroll-bar the adjacent
29899 windows (on either side) have... But we don't :-(
29900 However, I think this works ok. ++KFS 2003-04-25 */
29902 /* Redraw borders between horizontally adjacent windows. Don't
29903 do it for frames with vertical scroll bars because either the
29904 right scroll bar of a window, or the left scroll bar of its
29905 neighbor will suffice as a border. */
29906 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29907 return;
29909 /* Note: It is necessary to redraw both the left and the right
29910 borders, for when only this single window W is being
29911 redisplayed. */
29912 if (!WINDOW_RIGHTMOST_P (w)
29913 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29915 int x0, x1, y0, y1;
29917 window_box_edges (w, &x0, &y0, &x1, &y1);
29918 y1 -= 1;
29920 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29921 x1 -= 1;
29923 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29926 if (!WINDOW_LEFTMOST_P (w)
29927 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29929 int x0, x1, y0, y1;
29931 window_box_edges (w, &x0, &y0, &x1, &y1);
29932 y1 -= 1;
29934 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29935 x0 -= 1;
29937 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29942 /* Draw window dividers for window W. */
29944 void
29945 x_draw_right_divider (struct window *w)
29947 struct frame *f = WINDOW_XFRAME (w);
29949 if (w->mini || w->pseudo_window_p)
29950 return;
29951 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29953 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29954 int x1 = WINDOW_RIGHT_EDGE_X (w);
29955 int y0 = WINDOW_TOP_EDGE_Y (w);
29956 /* The bottom divider prevails. */
29957 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29959 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29963 static void
29964 x_draw_bottom_divider (struct window *w)
29966 struct frame *f = XFRAME (WINDOW_FRAME (w));
29968 if (w->mini || w->pseudo_window_p)
29969 return;
29970 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29972 int x0 = WINDOW_LEFT_EDGE_X (w);
29973 int x1 = WINDOW_RIGHT_EDGE_X (w);
29974 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29975 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29977 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29981 /* Redraw the part of window W intersection rectangle FR. Pixel
29982 coordinates in FR are frame-relative. Call this function with
29983 input blocked. Value is non-zero if the exposure overwrites
29984 mouse-face. */
29986 static int
29987 expose_window (struct window *w, XRectangle *fr)
29989 struct frame *f = XFRAME (w->frame);
29990 XRectangle wr, r;
29991 int mouse_face_overwritten_p = 0;
29993 /* If window is not yet fully initialized, do nothing. This can
29994 happen when toolkit scroll bars are used and a window is split.
29995 Reconfiguring the scroll bar will generate an expose for a newly
29996 created window. */
29997 if (w->current_matrix == NULL)
29998 return 0;
30000 /* When we're currently updating the window, display and current
30001 matrix usually don't agree. Arrange for a thorough display
30002 later. */
30003 if (w->must_be_updated_p)
30005 SET_FRAME_GARBAGED (f);
30006 return 0;
30009 /* Frame-relative pixel rectangle of W. */
30010 wr.x = WINDOW_LEFT_EDGE_X (w);
30011 wr.y = WINDOW_TOP_EDGE_Y (w);
30012 wr.width = WINDOW_PIXEL_WIDTH (w);
30013 wr.height = WINDOW_PIXEL_HEIGHT (w);
30015 if (x_intersect_rectangles (fr, &wr, &r))
30017 int yb = window_text_bottom_y (w);
30018 struct glyph_row *row;
30019 int cursor_cleared_p, phys_cursor_on_p;
30020 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30022 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30023 r.x, r.y, r.width, r.height));
30025 /* Convert to window coordinates. */
30026 r.x -= WINDOW_LEFT_EDGE_X (w);
30027 r.y -= WINDOW_TOP_EDGE_Y (w);
30029 /* Turn off the cursor. */
30030 if (!w->pseudo_window_p
30031 && phys_cursor_in_rect_p (w, &r))
30033 x_clear_cursor (w);
30034 cursor_cleared_p = 1;
30036 else
30037 cursor_cleared_p = 0;
30039 /* If the row containing the cursor extends face to end of line,
30040 then expose_area might overwrite the cursor outside the
30041 rectangle and thus notice_overwritten_cursor might clear
30042 w->phys_cursor_on_p. We remember the original value and
30043 check later if it is changed. */
30044 phys_cursor_on_p = w->phys_cursor_on_p;
30046 /* Update lines intersecting rectangle R. */
30047 first_overlapping_row = last_overlapping_row = NULL;
30048 for (row = w->current_matrix->rows;
30049 row->enabled_p;
30050 ++row)
30052 int y0 = row->y;
30053 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30055 if ((y0 >= r.y && y0 < r.y + r.height)
30056 || (y1 > r.y && y1 < r.y + r.height)
30057 || (r.y >= y0 && r.y < y1)
30058 || (r.y + r.height > y0 && r.y + r.height < y1))
30060 /* A header line may be overlapping, but there is no need
30061 to fix overlapping areas for them. KFS 2005-02-12 */
30062 if (row->overlapping_p && !row->mode_line_p)
30064 if (first_overlapping_row == NULL)
30065 first_overlapping_row = row;
30066 last_overlapping_row = row;
30069 row->clip = fr;
30070 if (expose_line (w, row, &r))
30071 mouse_face_overwritten_p = 1;
30072 row->clip = NULL;
30074 else if (row->overlapping_p)
30076 /* We must redraw a row overlapping the exposed area. */
30077 if (y0 < r.y
30078 ? y0 + row->phys_height > r.y
30079 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30081 if (first_overlapping_row == NULL)
30082 first_overlapping_row = row;
30083 last_overlapping_row = row;
30087 if (y1 >= yb)
30088 break;
30091 /* Display the mode line if there is one. */
30092 if (WINDOW_WANTS_MODELINE_P (w)
30093 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30094 row->enabled_p)
30095 && row->y < r.y + r.height)
30097 if (expose_line (w, row, &r))
30098 mouse_face_overwritten_p = 1;
30101 if (!w->pseudo_window_p)
30103 /* Fix the display of overlapping rows. */
30104 if (first_overlapping_row)
30105 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30106 fr);
30108 /* Draw border between windows. */
30109 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30110 x_draw_right_divider (w);
30111 else
30112 x_draw_vertical_border (w);
30114 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30115 x_draw_bottom_divider (w);
30117 /* Turn the cursor on again. */
30118 if (cursor_cleared_p
30119 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30120 update_window_cursor (w, 1);
30124 return mouse_face_overwritten_p;
30129 /* Redraw (parts) of all windows in the window tree rooted at W that
30130 intersect R. R contains frame pixel coordinates. Value is
30131 non-zero if the exposure overwrites mouse-face. */
30133 static int
30134 expose_window_tree (struct window *w, XRectangle *r)
30136 struct frame *f = XFRAME (w->frame);
30137 int mouse_face_overwritten_p = 0;
30139 while (w && !FRAME_GARBAGED_P (f))
30141 if (WINDOWP (w->contents))
30142 mouse_face_overwritten_p
30143 |= expose_window_tree (XWINDOW (w->contents), r);
30144 else
30145 mouse_face_overwritten_p |= expose_window (w, r);
30147 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30150 return mouse_face_overwritten_p;
30154 /* EXPORT:
30155 Redisplay an exposed area of frame F. X and Y are the upper-left
30156 corner of the exposed rectangle. W and H are width and height of
30157 the exposed area. All are pixel values. W or H zero means redraw
30158 the entire frame. */
30160 void
30161 expose_frame (struct frame *f, int x, int y, int w, int h)
30163 XRectangle r;
30164 int mouse_face_overwritten_p = 0;
30166 TRACE ((stderr, "expose_frame "));
30168 /* No need to redraw if frame will be redrawn soon. */
30169 if (FRAME_GARBAGED_P (f))
30171 TRACE ((stderr, " garbaged\n"));
30172 return;
30175 /* If basic faces haven't been realized yet, there is no point in
30176 trying to redraw anything. This can happen when we get an expose
30177 event while Emacs is starting, e.g. by moving another window. */
30178 if (FRAME_FACE_CACHE (f) == NULL
30179 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30181 TRACE ((stderr, " no faces\n"));
30182 return;
30185 if (w == 0 || h == 0)
30187 r.x = r.y = 0;
30188 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
30189 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
30191 else
30193 r.x = x;
30194 r.y = y;
30195 r.width = w;
30196 r.height = h;
30199 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30200 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30202 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30203 if (WINDOWP (f->tool_bar_window))
30204 mouse_face_overwritten_p
30205 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30206 #endif
30208 #ifdef HAVE_X_WINDOWS
30209 #ifndef MSDOS
30210 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30211 if (WINDOWP (f->menu_bar_window))
30212 mouse_face_overwritten_p
30213 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30214 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30215 #endif
30216 #endif
30218 /* Some window managers support a focus-follows-mouse style with
30219 delayed raising of frames. Imagine a partially obscured frame,
30220 and moving the mouse into partially obscured mouse-face on that
30221 frame. The visible part of the mouse-face will be highlighted,
30222 then the WM raises the obscured frame. With at least one WM, KDE
30223 2.1, Emacs is not getting any event for the raising of the frame
30224 (even tried with SubstructureRedirectMask), only Expose events.
30225 These expose events will draw text normally, i.e. not
30226 highlighted. Which means we must redo the highlight here.
30227 Subsume it under ``we love X''. --gerd 2001-08-15 */
30228 /* Included in Windows version because Windows most likely does not
30229 do the right thing if any third party tool offers
30230 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30231 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30233 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30234 if (f == hlinfo->mouse_face_mouse_frame)
30236 int mouse_x = hlinfo->mouse_face_mouse_x;
30237 int mouse_y = hlinfo->mouse_face_mouse_y;
30238 clear_mouse_face (hlinfo);
30239 note_mouse_highlight (f, mouse_x, mouse_y);
30245 /* EXPORT:
30246 Determine the intersection of two rectangles R1 and R2. Return
30247 the intersection in *RESULT. Value is non-zero if RESULT is not
30248 empty. */
30251 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30253 XRectangle *left, *right;
30254 XRectangle *upper, *lower;
30255 int intersection_p = 0;
30257 /* Rearrange so that R1 is the left-most rectangle. */
30258 if (r1->x < r2->x)
30259 left = r1, right = r2;
30260 else
30261 left = r2, right = r1;
30263 /* X0 of the intersection is right.x0, if this is inside R1,
30264 otherwise there is no intersection. */
30265 if (right->x <= left->x + left->width)
30267 result->x = right->x;
30269 /* The right end of the intersection is the minimum of
30270 the right ends of left and right. */
30271 result->width = (min (left->x + left->width, right->x + right->width)
30272 - result->x);
30274 /* Same game for Y. */
30275 if (r1->y < r2->y)
30276 upper = r1, lower = r2;
30277 else
30278 upper = r2, lower = r1;
30280 /* The upper end of the intersection is lower.y0, if this is inside
30281 of upper. Otherwise, there is no intersection. */
30282 if (lower->y <= upper->y + upper->height)
30284 result->y = lower->y;
30286 /* The lower end of the intersection is the minimum of the lower
30287 ends of upper and lower. */
30288 result->height = (min (lower->y + lower->height,
30289 upper->y + upper->height)
30290 - result->y);
30291 intersection_p = 1;
30295 return intersection_p;
30298 #endif /* HAVE_WINDOW_SYSTEM */
30301 /***********************************************************************
30302 Initialization
30303 ***********************************************************************/
30305 void
30306 syms_of_xdisp (void)
30308 Vwith_echo_area_save_vector = Qnil;
30309 staticpro (&Vwith_echo_area_save_vector);
30311 Vmessage_stack = Qnil;
30312 staticpro (&Vmessage_stack);
30314 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30315 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30317 message_dolog_marker1 = Fmake_marker ();
30318 staticpro (&message_dolog_marker1);
30319 message_dolog_marker2 = Fmake_marker ();
30320 staticpro (&message_dolog_marker2);
30321 message_dolog_marker3 = Fmake_marker ();
30322 staticpro (&message_dolog_marker3);
30324 #ifdef GLYPH_DEBUG
30325 defsubr (&Sdump_frame_glyph_matrix);
30326 defsubr (&Sdump_glyph_matrix);
30327 defsubr (&Sdump_glyph_row);
30328 defsubr (&Sdump_tool_bar_row);
30329 defsubr (&Strace_redisplay);
30330 defsubr (&Strace_to_stderr);
30331 #endif
30332 #ifdef HAVE_WINDOW_SYSTEM
30333 defsubr (&Stool_bar_height);
30334 defsubr (&Slookup_image_map);
30335 #endif
30336 defsubr (&Sline_pixel_height);
30337 defsubr (&Sformat_mode_line);
30338 defsubr (&Sinvisible_p);
30339 defsubr (&Scurrent_bidi_paragraph_direction);
30340 defsubr (&Swindow_text_pixel_size);
30341 defsubr (&Smove_point_visually);
30343 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30344 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30345 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30346 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30347 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30348 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30349 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30350 DEFSYM (Qeval, "eval");
30351 DEFSYM (QCdata, ":data");
30352 DEFSYM (Qdisplay, "display");
30353 DEFSYM (Qspace_width, "space-width");
30354 DEFSYM (Qraise, "raise");
30355 DEFSYM (Qslice, "slice");
30356 DEFSYM (Qspace, "space");
30357 DEFSYM (Qmargin, "margin");
30358 DEFSYM (Qpointer, "pointer");
30359 DEFSYM (Qleft_margin, "left-margin");
30360 DEFSYM (Qright_margin, "right-margin");
30361 DEFSYM (Qcenter, "center");
30362 DEFSYM (Qline_height, "line-height");
30363 DEFSYM (QCalign_to, ":align-to");
30364 DEFSYM (QCrelative_width, ":relative-width");
30365 DEFSYM (QCrelative_height, ":relative-height");
30366 DEFSYM (QCeval, ":eval");
30367 DEFSYM (QCpropertize, ":propertize");
30368 DEFSYM (QCfile, ":file");
30369 DEFSYM (Qfontified, "fontified");
30370 DEFSYM (Qfontification_functions, "fontification-functions");
30371 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30372 DEFSYM (Qescape_glyph, "escape-glyph");
30373 DEFSYM (Qnobreak_space, "nobreak-space");
30374 DEFSYM (Qimage, "image");
30375 DEFSYM (Qtext, "text");
30376 DEFSYM (Qboth, "both");
30377 DEFSYM (Qboth_horiz, "both-horiz");
30378 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30379 DEFSYM (QCmap, ":map");
30380 DEFSYM (QCpointer, ":pointer");
30381 DEFSYM (Qrect, "rect");
30382 DEFSYM (Qcircle, "circle");
30383 DEFSYM (Qpoly, "poly");
30384 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30385 DEFSYM (Qgrow_only, "grow-only");
30386 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30387 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30388 DEFSYM (Qposition, "position");
30389 DEFSYM (Qbuffer_position, "buffer-position");
30390 DEFSYM (Qobject, "object");
30391 DEFSYM (Qbar, "bar");
30392 DEFSYM (Qhbar, "hbar");
30393 DEFSYM (Qbox, "box");
30394 DEFSYM (Qhollow, "hollow");
30395 DEFSYM (Qhand, "hand");
30396 DEFSYM (Qarrow, "arrow");
30397 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30399 list_of_error = list1 (list2 (intern_c_string ("error"),
30400 intern_c_string ("void-variable")));
30401 staticpro (&list_of_error);
30403 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30404 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30405 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30406 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30408 echo_buffer[0] = echo_buffer[1] = Qnil;
30409 staticpro (&echo_buffer[0]);
30410 staticpro (&echo_buffer[1]);
30412 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30413 staticpro (&echo_area_buffer[0]);
30414 staticpro (&echo_area_buffer[1]);
30416 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30417 staticpro (&Vmessages_buffer_name);
30419 mode_line_proptrans_alist = Qnil;
30420 staticpro (&mode_line_proptrans_alist);
30421 mode_line_string_list = Qnil;
30422 staticpro (&mode_line_string_list);
30423 mode_line_string_face = Qnil;
30424 staticpro (&mode_line_string_face);
30425 mode_line_string_face_prop = Qnil;
30426 staticpro (&mode_line_string_face_prop);
30427 Vmode_line_unwind_vector = Qnil;
30428 staticpro (&Vmode_line_unwind_vector);
30430 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30432 help_echo_string = Qnil;
30433 staticpro (&help_echo_string);
30434 help_echo_object = Qnil;
30435 staticpro (&help_echo_object);
30436 help_echo_window = Qnil;
30437 staticpro (&help_echo_window);
30438 previous_help_echo_string = Qnil;
30439 staticpro (&previous_help_echo_string);
30440 help_echo_pos = -1;
30442 DEFSYM (Qright_to_left, "right-to-left");
30443 DEFSYM (Qleft_to_right, "left-to-right");
30445 #ifdef HAVE_WINDOW_SYSTEM
30446 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30447 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30448 For example, if a block cursor is over a tab, it will be drawn as
30449 wide as that tab on the display. */);
30450 x_stretch_cursor_p = 0;
30451 #endif
30453 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30454 doc: /* Non-nil means highlight trailing whitespace.
30455 The face used for trailing whitespace is `trailing-whitespace'. */);
30456 Vshow_trailing_whitespace = Qnil;
30458 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30459 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30460 If the value is t, Emacs highlights non-ASCII chars which have the
30461 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30462 or `escape-glyph' face respectively.
30464 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30465 U+2011 (non-breaking hyphen) are affected.
30467 Any other non-nil value means to display these characters as a escape
30468 glyph followed by an ordinary space or hyphen.
30470 A value of nil means no special handling of these characters. */);
30471 Vnobreak_char_display = Qt;
30473 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30474 doc: /* The pointer shape to show in void text areas.
30475 A value of nil means to show the text pointer. Other options are `arrow',
30476 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30477 Vvoid_text_area_pointer = Qarrow;
30479 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30480 doc: /* Non-nil means don't actually do any redisplay.
30481 This is used for internal purposes. */);
30482 Vinhibit_redisplay = Qnil;
30484 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30485 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30486 Vglobal_mode_string = Qnil;
30488 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30489 doc: /* Marker for where to display an arrow on top of the buffer text.
30490 This must be the beginning of a line in order to work.
30491 See also `overlay-arrow-string'. */);
30492 Voverlay_arrow_position = Qnil;
30494 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30495 doc: /* String to display as an arrow in non-window frames.
30496 See also `overlay-arrow-position'. */);
30497 Voverlay_arrow_string = build_pure_c_string ("=>");
30499 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30500 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30501 The symbols on this list are examined during redisplay to determine
30502 where to display overlay arrows. */);
30503 Voverlay_arrow_variable_list
30504 = list1 (intern_c_string ("overlay-arrow-position"));
30506 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30507 doc: /* The number of lines to try scrolling a window by when point moves out.
30508 If that fails to bring point back on frame, point is centered instead.
30509 If this is zero, point is always centered after it moves off frame.
30510 If you want scrolling to always be a line at a time, you should set
30511 `scroll-conservatively' to a large value rather than set this to 1. */);
30513 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30514 doc: /* Scroll up to this many lines, to bring point back on screen.
30515 If point moves off-screen, redisplay will scroll by up to
30516 `scroll-conservatively' lines in order to bring point just barely
30517 onto the screen again. If that cannot be done, then redisplay
30518 recenters point as usual.
30520 If the value is greater than 100, redisplay will never recenter point,
30521 but will always scroll just enough text to bring point into view, even
30522 if you move far away.
30524 A value of zero means always recenter point if it moves off screen. */);
30525 scroll_conservatively = 0;
30527 DEFVAR_INT ("scroll-margin", scroll_margin,
30528 doc: /* Number of lines of margin at the top and bottom of a window.
30529 Recenter the window whenever point gets within this many lines
30530 of the top or bottom of the window. */);
30531 scroll_margin = 0;
30533 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30534 doc: /* Pixels per inch value for non-window system displays.
30535 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30536 Vdisplay_pixels_per_inch = make_float (72.0);
30538 #ifdef GLYPH_DEBUG
30539 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30540 #endif
30542 DEFVAR_LISP ("truncate-partial-width-windows",
30543 Vtruncate_partial_width_windows,
30544 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30545 For an integer value, truncate lines in each window narrower than the
30546 full frame width, provided the window width is less than that integer;
30547 otherwise, respect the value of `truncate-lines'.
30549 For any other non-nil value, truncate lines in all windows that do
30550 not span the full frame width.
30552 A value of nil means to respect the value of `truncate-lines'.
30554 If `word-wrap' is enabled, you might want to reduce this. */);
30555 Vtruncate_partial_width_windows = make_number (50);
30557 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30558 doc: /* Maximum buffer size for which line number should be displayed.
30559 If the buffer is bigger than this, the line number does not appear
30560 in the mode line. A value of nil means no limit. */);
30561 Vline_number_display_limit = Qnil;
30563 DEFVAR_INT ("line-number-display-limit-width",
30564 line_number_display_limit_width,
30565 doc: /* Maximum line width (in characters) for line number display.
30566 If the average length of the lines near point is bigger than this, then the
30567 line number may be omitted from the mode line. */);
30568 line_number_display_limit_width = 200;
30570 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30571 doc: /* Non-nil means highlight region even in nonselected windows. */);
30572 highlight_nonselected_windows = 0;
30574 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30575 doc: /* Non-nil if more than one frame is visible on this display.
30576 Minibuffer-only frames don't count, but iconified frames do.
30577 This variable is not guaranteed to be accurate except while processing
30578 `frame-title-format' and `icon-title-format'. */);
30580 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30581 doc: /* Template for displaying the title bar of visible frames.
30582 \(Assuming the window manager supports this feature.)
30584 This variable has the same structure as `mode-line-format', except that
30585 the %c and %l constructs are ignored. It is used only on frames for
30586 which no explicit name has been set \(see `modify-frame-parameters'). */);
30588 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30589 doc: /* Template for displaying the title bar of an iconified frame.
30590 \(Assuming the window manager supports this feature.)
30591 This variable has the same structure as `mode-line-format' (which see),
30592 and is used only on frames for which no explicit name has been set
30593 \(see `modify-frame-parameters'). */);
30594 Vicon_title_format
30595 = Vframe_title_format
30596 = listn (CONSTYPE_PURE, 3,
30597 intern_c_string ("multiple-frames"),
30598 build_pure_c_string ("%b"),
30599 listn (CONSTYPE_PURE, 4,
30600 empty_unibyte_string,
30601 intern_c_string ("invocation-name"),
30602 build_pure_c_string ("@"),
30603 intern_c_string ("system-name")));
30605 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30606 doc: /* Maximum number of lines to keep in the message log buffer.
30607 If nil, disable message logging. If t, log messages but don't truncate
30608 the buffer when it becomes large. */);
30609 Vmessage_log_max = make_number (1000);
30611 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30612 doc: /* Functions called before redisplay, if window sizes have changed.
30613 The value should be a list of functions that take one argument.
30614 Just before redisplay, for each frame, if any of its windows have changed
30615 size since the last redisplay, or have been split or deleted,
30616 all the functions in the list are called, with the frame as argument. */);
30617 Vwindow_size_change_functions = Qnil;
30619 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30620 doc: /* List of functions to call before redisplaying a window with scrolling.
30621 Each function is called with two arguments, the window and its new
30622 display-start position. Note that these functions are also called by
30623 `set-window-buffer'. Also note that the value of `window-end' is not
30624 valid when these functions are called.
30626 Warning: Do not use this feature to alter the way the window
30627 is scrolled. It is not designed for that, and such use probably won't
30628 work. */);
30629 Vwindow_scroll_functions = Qnil;
30631 DEFVAR_LISP ("window-text-change-functions",
30632 Vwindow_text_change_functions,
30633 doc: /* Functions to call in redisplay when text in the window might change. */);
30634 Vwindow_text_change_functions = Qnil;
30636 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30637 doc: /* Functions called when redisplay of a window reaches the end trigger.
30638 Each function is called with two arguments, the window and the end trigger value.
30639 See `set-window-redisplay-end-trigger'. */);
30640 Vredisplay_end_trigger_functions = Qnil;
30642 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30643 doc: /* Non-nil means autoselect window with mouse pointer.
30644 If nil, do not autoselect windows.
30645 A positive number means delay autoselection by that many seconds: a
30646 window is autoselected only after the mouse has remained in that
30647 window for the duration of the delay.
30648 A negative number has a similar effect, but causes windows to be
30649 autoselected only after the mouse has stopped moving. \(Because of
30650 the way Emacs compares mouse events, you will occasionally wait twice
30651 that time before the window gets selected.\)
30652 Any other value means to autoselect window instantaneously when the
30653 mouse pointer enters it.
30655 Autoselection selects the minibuffer only if it is active, and never
30656 unselects the minibuffer if it is active.
30658 When customizing this variable make sure that the actual value of
30659 `focus-follows-mouse' matches the behavior of your window manager. */);
30660 Vmouse_autoselect_window = Qnil;
30662 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30663 doc: /* Non-nil means automatically resize tool-bars.
30664 This dynamically changes the tool-bar's height to the minimum height
30665 that is needed to make all tool-bar items visible.
30666 If value is `grow-only', the tool-bar's height is only increased
30667 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30668 Vauto_resize_tool_bars = Qt;
30670 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30671 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30672 auto_raise_tool_bar_buttons_p = 1;
30674 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30675 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30676 make_cursor_line_fully_visible_p = 1;
30678 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30679 doc: /* Border below tool-bar in pixels.
30680 If an integer, use it as the height of the border.
30681 If it is one of `internal-border-width' or `border-width', use the
30682 value of the corresponding frame parameter.
30683 Otherwise, no border is added below the tool-bar. */);
30684 Vtool_bar_border = Qinternal_border_width;
30686 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30687 doc: /* Margin around tool-bar buttons in pixels.
30688 If an integer, use that for both horizontal and vertical margins.
30689 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30690 HORZ specifying the horizontal margin, and VERT specifying the
30691 vertical margin. */);
30692 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30694 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30695 doc: /* Relief thickness of tool-bar buttons. */);
30696 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30698 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30699 doc: /* Tool bar style to use.
30700 It can be one of
30701 image - show images only
30702 text - show text only
30703 both - show both, text below image
30704 both-horiz - show text to the right of the image
30705 text-image-horiz - show text to the left of the image
30706 any other - use system default or image if no system default.
30708 This variable only affects the GTK+ toolkit version of Emacs. */);
30709 Vtool_bar_style = Qnil;
30711 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30712 doc: /* Maximum number of characters a label can have to be shown.
30713 The tool bar style must also show labels for this to have any effect, see
30714 `tool-bar-style'. */);
30715 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30717 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30718 doc: /* List of functions to call to fontify regions of text.
30719 Each function is called with one argument POS. Functions must
30720 fontify a region starting at POS in the current buffer, and give
30721 fontified regions the property `fontified'. */);
30722 Vfontification_functions = Qnil;
30723 Fmake_variable_buffer_local (Qfontification_functions);
30725 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30726 unibyte_display_via_language_environment,
30727 doc: /* Non-nil means display unibyte text according to language environment.
30728 Specifically, this means that raw bytes in the range 160-255 decimal
30729 are displayed by converting them to the equivalent multibyte characters
30730 according to the current language environment. As a result, they are
30731 displayed according to the current fontset.
30733 Note that this variable affects only how these bytes are displayed,
30734 but does not change the fact they are interpreted as raw bytes. */);
30735 unibyte_display_via_language_environment = 0;
30737 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30738 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30739 If a float, it specifies a fraction of the mini-window frame's height.
30740 If an integer, it specifies a number of lines. */);
30741 Vmax_mini_window_height = make_float (0.25);
30743 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30744 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30745 A value of nil means don't automatically resize mini-windows.
30746 A value of t means resize them to fit the text displayed in them.
30747 A value of `grow-only', the default, means let mini-windows grow only;
30748 they return to their normal size when the minibuffer is closed, or the
30749 echo area becomes empty. */);
30750 Vresize_mini_windows = Qgrow_only;
30752 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30753 doc: /* Alist specifying how to blink the cursor off.
30754 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30755 `cursor-type' frame-parameter or variable equals ON-STATE,
30756 comparing using `equal', Emacs uses OFF-STATE to specify
30757 how to blink it off. ON-STATE and OFF-STATE are values for
30758 the `cursor-type' frame parameter.
30760 If a frame's ON-STATE has no entry in this list,
30761 the frame's other specifications determine how to blink the cursor off. */);
30762 Vblink_cursor_alist = Qnil;
30764 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30765 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30766 If non-nil, windows are automatically scrolled horizontally to make
30767 point visible. */);
30768 automatic_hscrolling_p = 1;
30769 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30771 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30772 doc: /* How many columns away from the window edge point is allowed to get
30773 before automatic hscrolling will horizontally scroll the window. */);
30774 hscroll_margin = 5;
30776 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30777 doc: /* How many columns to scroll the window when point gets too close to the edge.
30778 When point is less than `hscroll-margin' columns from the window
30779 edge, automatic hscrolling will scroll the window by the amount of columns
30780 determined by this variable. If its value is a positive integer, scroll that
30781 many columns. If it's a positive floating-point number, it specifies the
30782 fraction of the window's width to scroll. If it's nil or zero, point will be
30783 centered horizontally after the scroll. Any other value, including negative
30784 numbers, are treated as if the value were zero.
30786 Automatic hscrolling always moves point outside the scroll margin, so if
30787 point was more than scroll step columns inside the margin, the window will
30788 scroll more than the value given by the scroll step.
30790 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30791 and `scroll-right' overrides this variable's effect. */);
30792 Vhscroll_step = make_number (0);
30794 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30795 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30796 Bind this around calls to `message' to let it take effect. */);
30797 message_truncate_lines = 0;
30799 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30800 doc: /* Normal hook run to update the menu bar definitions.
30801 Redisplay runs this hook before it redisplays the menu bar.
30802 This is used to update menus such as Buffers, whose contents depend on
30803 various data. */);
30804 Vmenu_bar_update_hook = Qnil;
30806 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30807 doc: /* Frame for which we are updating a menu.
30808 The enable predicate for a menu binding should check this variable. */);
30809 Vmenu_updating_frame = Qnil;
30811 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30812 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30813 inhibit_menubar_update = 0;
30815 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30816 doc: /* Prefix prepended to all continuation lines at display time.
30817 The value may be a string, an image, or a stretch-glyph; it is
30818 interpreted in the same way as the value of a `display' text property.
30820 This variable is overridden by any `wrap-prefix' text or overlay
30821 property.
30823 To add a prefix to non-continuation lines, use `line-prefix'. */);
30824 Vwrap_prefix = Qnil;
30825 DEFSYM (Qwrap_prefix, "wrap-prefix");
30826 Fmake_variable_buffer_local (Qwrap_prefix);
30828 DEFVAR_LISP ("line-prefix", Vline_prefix,
30829 doc: /* Prefix prepended to all non-continuation lines at display time.
30830 The value may be a string, an image, or a stretch-glyph; it is
30831 interpreted in the same way as the value of a `display' text property.
30833 This variable is overridden by any `line-prefix' text or overlay
30834 property.
30836 To add a prefix to continuation lines, use `wrap-prefix'. */);
30837 Vline_prefix = Qnil;
30838 DEFSYM (Qline_prefix, "line-prefix");
30839 Fmake_variable_buffer_local (Qline_prefix);
30841 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30842 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30843 inhibit_eval_during_redisplay = 0;
30845 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30846 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30847 inhibit_free_realized_faces = 0;
30849 #ifdef GLYPH_DEBUG
30850 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30851 doc: /* Inhibit try_window_id display optimization. */);
30852 inhibit_try_window_id = 0;
30854 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30855 doc: /* Inhibit try_window_reusing display optimization. */);
30856 inhibit_try_window_reusing = 0;
30858 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30859 doc: /* Inhibit try_cursor_movement display optimization. */);
30860 inhibit_try_cursor_movement = 0;
30861 #endif /* GLYPH_DEBUG */
30863 DEFVAR_INT ("overline-margin", overline_margin,
30864 doc: /* Space between overline and text, in pixels.
30865 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30866 margin to the character height. */);
30867 overline_margin = 2;
30869 DEFVAR_INT ("underline-minimum-offset",
30870 underline_minimum_offset,
30871 doc: /* Minimum distance between baseline and underline.
30872 This can improve legibility of underlined text at small font sizes,
30873 particularly when using variable `x-use-underline-position-properties'
30874 with fonts that specify an UNDERLINE_POSITION relatively close to the
30875 baseline. The default value is 1. */);
30876 underline_minimum_offset = 1;
30878 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30879 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30880 This feature only works when on a window system that can change
30881 cursor shapes. */);
30882 display_hourglass_p = 1;
30884 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30885 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30886 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30888 #ifdef HAVE_WINDOW_SYSTEM
30889 hourglass_atimer = NULL;
30890 hourglass_shown_p = 0;
30891 #endif /* HAVE_WINDOW_SYSTEM */
30893 DEFSYM (Qglyphless_char, "glyphless-char");
30894 DEFSYM (Qhex_code, "hex-code");
30895 DEFSYM (Qempty_box, "empty-box");
30896 DEFSYM (Qthin_space, "thin-space");
30897 DEFSYM (Qzero_width, "zero-width");
30899 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30900 doc: /* Function run just before redisplay.
30901 It is called with one argument, which is the set of windows that are to
30902 be redisplayed. This set can be nil (meaning, only the selected window),
30903 or t (meaning all windows). */);
30904 Vpre_redisplay_function = intern ("ignore");
30906 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30907 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30909 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30910 doc: /* Char-table defining glyphless characters.
30911 Each element, if non-nil, should be one of the following:
30912 an ASCII acronym string: display this string in a box
30913 `hex-code': display the hexadecimal code of a character in a box
30914 `empty-box': display as an empty box
30915 `thin-space': display as 1-pixel width space
30916 `zero-width': don't display
30917 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30918 display method for graphical terminals and text terminals respectively.
30919 GRAPHICAL and TEXT should each have one of the values listed above.
30921 The char-table has one extra slot to control the display of a character for
30922 which no font is found. This slot only takes effect on graphical terminals.
30923 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30924 `thin-space'. The default is `empty-box'.
30926 If a character has a non-nil entry in an active display table, the
30927 display table takes effect; in this case, Emacs does not consult
30928 `glyphless-char-display' at all. */);
30929 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30930 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30931 Qempty_box);
30933 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30934 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30935 Vdebug_on_message = Qnil;
30937 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30938 doc: /* */);
30939 Vredisplay__all_windows_cause
30940 = Fmake_vector (make_number (100), make_number (0));
30942 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30943 doc: /* */);
30944 Vredisplay__mode_lines_cause
30945 = Fmake_vector (make_number (100), make_number (0));
30949 /* Initialize this module when Emacs starts. */
30951 void
30952 init_xdisp (void)
30954 CHARPOS (this_line_start_pos) = 0;
30956 if (!noninteractive)
30958 struct window *m = XWINDOW (minibuf_window);
30959 Lisp_Object frame = m->frame;
30960 struct frame *f = XFRAME (frame);
30961 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30962 struct window *r = XWINDOW (root);
30963 int i;
30965 echo_area_window = minibuf_window;
30967 r->top_line = FRAME_TOP_MARGIN (f);
30968 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30969 r->total_cols = FRAME_COLS (f);
30970 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30971 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30972 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30974 m->top_line = FRAME_LINES (f) - 1;
30975 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30976 m->total_cols = FRAME_COLS (f);
30977 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30978 m->total_lines = 1;
30979 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30981 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30982 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30983 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30985 /* The default ellipsis glyphs `...'. */
30986 for (i = 0; i < 3; ++i)
30987 default_invis_vector[i] = make_number ('.');
30991 /* Allocate the buffer for frame titles.
30992 Also used for `format-mode-line'. */
30993 int size = 100;
30994 mode_line_noprop_buf = xmalloc (size);
30995 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30996 mode_line_noprop_ptr = mode_line_noprop_buf;
30997 mode_line_target = MODE_LINE_DISPLAY;
31000 help_echo_showing_p = 0;
31003 #ifdef HAVE_WINDOW_SYSTEM
31005 /* Platform-independent portion of hourglass implementation. */
31007 /* Cancel a currently active hourglass timer, and start a new one. */
31008 void
31009 start_hourglass (void)
31011 struct timespec delay;
31013 cancel_hourglass ();
31015 if (INTEGERP (Vhourglass_delay)
31016 && XINT (Vhourglass_delay) > 0)
31017 delay = make_timespec (min (XINT (Vhourglass_delay),
31018 TYPE_MAXIMUM (time_t)),
31020 else if (FLOATP (Vhourglass_delay)
31021 && XFLOAT_DATA (Vhourglass_delay) > 0)
31022 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31023 else
31024 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31026 #ifdef HAVE_NTGUI
31028 extern void w32_note_current_window (void);
31029 w32_note_current_window ();
31031 #endif /* HAVE_NTGUI */
31033 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31034 show_hourglass, NULL);
31038 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31039 shown. */
31040 void
31041 cancel_hourglass (void)
31043 if (hourglass_atimer)
31045 cancel_atimer (hourglass_atimer);
31046 hourglass_atimer = NULL;
31049 if (hourglass_shown_p)
31050 hide_hourglass ();
31053 #endif /* HAVE_WINDOW_SYSTEM */