2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
5 @setfilename ../info/positions
6 @node Positions, Markers, Frames, Top
8 @cindex position (in buffer)
10 A @dfn{position} is the index of a character in the text of a buffer.
11 More precisely, a position identifies the place between two characters
12 (or before the first character, or after the last character), so we can
13 speak of the character before or after a given position. However, we
14 often speak of the character ``at'' a position, meaning the character
17 Positions are usually represented as integers starting from 1, but can
18 also be represented as @dfn{markers}---special objects that relocate
19 automatically when text is inserted or deleted so they stay with the
20 surrounding characters. @xref{Markers}.
23 * Point:: The special position where editing takes place.
24 * Motion:: Changing point.
25 * Excursions:: Temporary motion and buffer changes.
26 * Narrowing:: Restricting editing to a portion of the buffer.
33 @dfn{Point} is a special buffer position used by many editing
34 commands, including the self-inserting typed characters and text
35 insertion functions. Other commands move point through the text
36 to allow editing and insertion at different places.
38 Like other positions, point designates a place between two characters
39 (or before the first character, or after the last character), rather
40 than a particular character. Many terminals display the cursor over the
41 character that immediately follows point; on such terminals, point is
42 actually before the character on which the cursor sits.
44 @cindex point with narrowing
45 The value of point is a number between 1 and the buffer size plus 1.
46 If narrowing is in effect (@pxref{Narrowing}), then point is constrained
47 to fall within the accessible portion of the buffer (possibly at one end
50 Each buffer has its own value of point, which is independent of the
51 value of point in other buffers. Each window also has a value of point,
52 which is independent of the value of point in other windows on the same
53 buffer. This is why point can have different values in various windows
54 that display the same buffer. When a buffer appears in only one window,
55 the buffer's point and the window's point normally have the same value,
56 so the distinction is rarely important. @xref{Window Point}, for more
60 @cindex current buffer position
61 This function returns the value of point in the current buffer,
74 This function returns the minimum accessible value of point in the
75 current buffer. This is normally 1, but if narrowing is in effect, it
76 is the position of the start of the region that you narrowed to.
81 This function returns the maximum accessible value of point in the
82 current buffer. This is @code{(1+ (buffer-size))}, unless narrowing is
83 in effect, in which case it is the position of the end of the region
84 that you narrowed to. (@xref{Narrowing}).
87 @defun buffer-end flag
88 This function returns @code{(point-min)} if @var{flag} is less than 1,
89 @code{(point-max)} otherwise. The argument @var{flag} must be a number.
93 This function returns the total number of characters in the current
94 buffer. In the absence of any narrowing (@pxref{Narrowing}),
95 @code{point-max} returns a value one larger than this.
112 Motion functions change the value of point, either relative to the
113 current value of point, relative to the beginning or end of the buffer,
114 or relative to the edges of the selected window. @xref{Point}.
117 * Character Motion:: Moving in terms of characters.
118 * Word Motion:: Moving in terms of words.
119 * Buffer End Motion:: Moving to the beginning or end of the buffer.
120 * Text Lines:: Moving in terms of lines of text.
121 * Screen Lines:: Moving in terms of lines as displayed.
122 * Vertical Motion:: Implementation of @code{next-line} and
123 @code{previous-line}.
124 * List Motion:: Moving by parsing lists and sexps.
125 * Skipping Characters:: Skipping characters belonging to a certain set.
128 @node Character Motion
129 @subsection Motion by Characters
131 These functions move point based on a count of characters.
132 @code{goto-char} is the fundamental primitive; the other functions use
135 @deffn Command goto-char position
136 This function sets point in the current buffer to the value
137 @var{position}. If @var{position} is less than 1, it moves point to the
138 beginning of the buffer. If @var{position} is greater than the length
139 of the buffer, it moves point to the end.
141 If narrowing is in effect, @var{position} still counts from the
142 beginning of the buffer, but point cannot go outside the accessible
143 portion. If @var{position} is out of range, @code{goto-char} moves
144 point to the beginning or the end of the accessible portion.
146 When this function is called interactively, @var{position} is the
147 numeric prefix argument, if provided; otherwise it is read from the
150 @code{goto-char} returns @var{position}.
153 @deffn Command forward-char &optional count
154 @c @kindex beginning-of-buffer
155 @c @kindex end-of-buffer
156 This function moves point @var{count} characters forward, towards the
157 end of the buffer (or backward, towards the beginning of the buffer, if
158 @var{count} is negative). If the function attempts to move point past
159 the beginning or end of the buffer (or the limits of the accessible
160 portion, when narrowing is in effect), an error is signaled with error
161 code @code{beginning-of-buffer} or @code{end-of-buffer}.
163 In an interactive call, @var{count} is the numeric prefix argument.
166 @deffn Command backward-char &optional count
167 This function moves point @var{count} characters backward, towards the
168 beginning of the buffer (or forward, towards the end of the buffer, if
169 @var{count} is negative). If the function attempts to move point past
170 the beginning or end of the buffer (or the limits of the accessible
171 portion, when narrowing is in effect), an error is signaled with error
172 code @code{beginning-of-buffer} or @code{end-of-buffer}.
174 In an interactive call, @var{count} is the numeric prefix argument.
178 @subsection Motion by Words
180 These functions for parsing words use the syntax table to decide
181 whether a given character is part of a word. @xref{Syntax Tables}.
183 @deffn Command forward-word count
184 This function moves point forward @var{count} words (or backward if
185 @var{count} is negative). Normally it returns @code{t}. If this motion
186 encounters the beginning or end of the buffer, or the limits of the
187 accessible portion when narrowing is in effect, point stops there
188 and the value is @code{nil}.
190 In an interactive call, @var{count} is set to the numeric prefix
194 @deffn Command backward-word count
195 This function is just like @code{forward-word}, except that it moves
196 backward until encountering the front of a word, rather than forward.
198 In an interactive call, @var{count} is set to the numeric prefix
201 This function is rarely used in programs, as it is more efficient to
202 call @code{forward-word} with a negative argument.
205 @defvar words-include-escapes
207 This variable affects the behavior of @code{forward-word} and everything
208 that uses it. If it is non-@code{nil}, then characters in the
209 ``escape'' and ``character quote'' syntax classes count as part of
210 words. Otherwise, they do not.
213 @node Buffer End Motion
214 @subsection Motion to an End of the Buffer
216 To move point to the beginning of the buffer, write:
220 (goto-char (point-min))
225 Likewise, to move to the end of the buffer, use:
229 (goto-char (point-max))
233 Here are two commands that users use to do these things. They are
234 documented here to warn you not to use them in Lisp programs, because
235 they set the mark and display messages in the echo area.
237 @deffn Command beginning-of-buffer &optional n
238 This function moves point to the beginning of the buffer (or the limits
239 of the accessible portion, when narrowing is in effect), setting the
240 mark at the previous position. If @var{n} is non-@code{nil}, then it
241 puts point @var{n} tenths of the way from the beginning of the buffer.
243 In an interactive call, @var{n} is the numeric prefix argument,
244 if provided; otherwise @var{n} defaults to @code{nil}.
246 Don't use this function in Lisp programs!
249 @deffn Command end-of-buffer &optional n
250 This function moves point to the end of the buffer (or the limits of
251 the accessible portion, when narrowing is in effect), setting the mark
252 at the previous position. If @var{n} is non-@code{nil}, then it puts
253 point @var{n} tenths of the way from the end of the buffer.
255 In an interactive call, @var{n} is the numeric prefix argument,
256 if provided; otherwise @var{n} defaults to @code{nil}.
258 Don't use this function in Lisp programs!
262 @subsection Motion by Text Lines
265 Text lines are portions of the buffer delimited by newline characters,
266 which are regarded as part of the previous line. The first text line
267 begins at the beginning of the buffer, and the last text line ends at
268 the end of the buffer whether or not the last character is a newline.
269 The division of the buffer into text lines is not affected by the width
270 of the window, by line continuation in display, or by how tabs and
271 control characters are displayed.
273 @deffn Command goto-line line
274 This function moves point to the front of the @var{line}th line,
275 counting from line 1 at beginning of the buffer. If @var{line} is less
276 than 1, it moves point to the beginning of the buffer. If @var{line} is
277 greater than the number of lines in the buffer, it moves point to the
278 end of the buffer---that is, the @emph{end of the last line} of the
279 buffer. This is the only case in which @code{goto-line} does not
280 necessarily move to the beginning of a line.
282 If narrowing is in effect, then @var{line} still counts from the
283 beginning of the buffer, but point cannot go outside the accessible
284 portion. So @code{goto-line} moves point to the beginning or end of the
285 accessible portion, if the line number specifies an inaccessible
288 The return value of @code{goto-line} is the difference between
289 @var{line} and the line number of the line to which point actually was
290 able to move (in the full buffer, before taking account of narrowing).
291 Thus, the value is positive if the scan encounters the real end of the
292 buffer. The value is zero if scan encounters the end of the accessible
293 portion but not the real end of the buffer.
295 In an interactive call, @var{line} is the numeric prefix argument if
296 one has been provided. Otherwise @var{line} is read in the minibuffer.
299 @deffn Command beginning-of-line &optional count
300 This function moves point to the beginning of the current line. With an
301 argument @var{count} not @code{nil} or 1, it moves forward
302 @var{count}@minus{}1 lines and then to the beginning of the line.
304 If this function reaches the end of the buffer (or of the accessible
305 portion, if narrowing is in effect), it positions point there. No error
309 @deffn Command end-of-line &optional count
310 This function moves point to the end of the current line. With an
311 argument @var{count} not @code{nil} or 1, it moves forward
312 @var{count}@minus{}1 lines and then to the end of the line.
314 If this function reaches the end of the buffer (or of the accessible
315 portion, if narrowing is in effect), it positions point there. No error
319 @deffn Command forward-line &optional count
320 @cindex beginning of line
321 This function moves point forward @var{count} lines, to the beginning of
322 the line. If @var{count} is negative, it moves point
323 @minus{}@var{count} lines backward, to the beginning of a line. If
324 @var{count} is zero, it moves point to the beginning of the current
327 If @code{forward-line} encounters the beginning or end of the buffer (or
328 of the accessible portion) before finding that many lines, it sets point
329 there. No error is signaled.
331 @code{forward-line} returns the difference between @var{count} and the
332 number of lines actually moved. If you attempt to move down five lines
333 from the beginning of a buffer that has only three lines, point stops at
334 the end of the last line, and the value will be 2.
336 In an interactive call, @var{count} is the numeric prefix argument.
339 @defun count-lines start end
340 @cindex lines in region
341 This function returns the number of lines between the positions
342 @var{start} and @var{end} in the current buffer. If @var{start} and
343 @var{end} are equal, then it returns 0. Otherwise it returns at least
344 1, even if @var{start} and @var{end} are on the same line. This is
345 because the text between them, considered in isolation, must contain at
346 least one line unless it is empty.
348 Here is an example of using @code{count-lines}:
352 (defun current-line ()
353 "Return the vertical position of point@dots{}"
354 (+ (count-lines (window-start) (point))
355 (if (= (current-column) 0) 1 0)
363 The @code{previous-line} and @code{next-line} commands are functions
364 that should not be used in programs. They are for users and are
365 mentioned here only for completeness.
367 @deffn Command previous-line count
369 This function moves point up @var{count} lines (down if @var{count}
370 is negative). In moving, it attempts to keep point in the ``goal column''
371 (normally the same column that it was at the beginning of the move).
373 If there is no character in the target line exactly under the current
374 column, point is positioned after the character in that line which
375 spans this column, or at the end of the line if it is not long enough.
377 If it attempts to move beyond the top or bottom of the buffer (or clipped
378 region), then point is positioned in the goal column in the top or
379 bottom line. No error is signaled.
381 In an interactive call, @var{count} will be the numeric
384 The command @code{set-goal-column} can be used to create a semipermanent
385 goal column to which this command always moves. Then it does not try to
388 If you are thinking of using this in a Lisp program, consider using
389 @code{forward-line} with a negative argument instead. It is usually easier
390 to use and more reliable (no dependence on goal column, etc.).
393 @deffn Command next-line count
394 This function moves point down @var{count} lines (up if @var{count}
395 is negative). In moving, it attempts to keep point in the ``goal column''
396 (normally the same column that it was at the beginning of the move).
398 If there is no character in the target line exactly under the current
399 column, point is positioned after the character in that line which
400 spans this column, or at the end of the line if it is not long enough.
402 If it attempts to move beyond the top or bottom of the buffer (or clipped
403 region), then point is positioned in the goal column in the top or
404 bottom line. No error is signaled.
406 In the case where the @var{count} is 1, and point is on the last
407 line of the buffer (or clipped region), a new empty line is inserted at the
408 end of the buffer (or clipped region) and point moved there.
410 In an interactive call, @var{count} will be the numeric
413 The command @code{set-goal-column} can be used to create a semipermanent
414 goal column to which this command always moves. Then it does not try to
417 If you are thinking of using this in a Lisp program, consider using
418 @code{forward-line} instead. It is usually easier
419 to use and more reliable (no dependence on goal column, etc.).
425 Also see the functions @code{bolp} and @code{eolp} in @ref{Near Point}.
426 These functions do not move point, but test whether it is already at the
427 beginning or end of a line.
430 @subsection Motion by Screen Lines
432 The line functions in the previous section count text lines, delimited
433 only by newline characters. By contrast, these functions count screen
434 lines, which are defined by the way the text appears on the screen. A
435 text line is a single screen line if it is short enough to fit the width
436 of the selected window, but otherwise it may occupy several screen
439 In some cases, text lines are truncated on the screen rather than
440 continued onto additional screen lines. In these cases,
441 @code{vertical-motion} moves point much like @code{forward-line}.
444 Because the width of a given string depends on the flags that control
445 the appearance of certain characters, @code{vertical-motion} behaves
446 differently, for a given piece of text, depending on the buffer it is
447 in, and even on the selected window (because the width, the truncation
448 flag, and display table may vary between windows). @xref{Usual
451 @defun vertical-motion count &optional window
452 This function moves point to the start of the screen line @var{count}
453 screen lines down from the screen line containing point. If @var{count}
454 is negative, it moves up instead.
456 @code{vertical-motion} returns the number of lines moved. The value may
457 be less in absolute value than @var{count} if the beginning or end of
458 the buffer was reached.
460 The window @var{window} is used for obtaining parameters such as the
461 width, the horizontal scrolling, and the display table. But
462 @code{vertical-motion} always operates on the current buffer, even if
463 @var{window} currently displays some other buffer.
466 @deffn Command move-to-window-line count
467 This function moves point with respect to the text currently displayed
468 in the selected window. It moves point to the beginning of the screen
469 line @var{count} screen lines from the top of the window. If
470 @var{count} is negative, that specifies a position
471 @w{@minus{}@var{count}} lines from the bottom (or the last line of the
472 buffer, if the buffer ends above the specified screen position).
474 If @var{count} is @code{nil}, then point moves to the beginning of the
475 line in the middle of the window. If the absolute value of @var{count}
476 is greater than the size of the window, then point moves to the place
477 that would appear on that screen line if the window were tall enough.
478 This will probably cause the next redisplay to scroll to bring that
479 location onto the screen.
481 In an interactive call, @var{count} is the numeric prefix argument.
483 The value returned is the window line number point has moved to, with
484 the top line in the window numbered 0.
487 @defun compute-motion from frompos to topos width offsets window
488 This function scans the current buffer, calculating screen positions.
489 It scans the buffer forward from position @var{from}, assuming that is
490 at screen coordinates @var{frompos}, to position @var{to} or coordinates
491 @var{topos}, whichever comes first. It returns the ending buffer
492 position and screen coordinates.
494 The coordinate arguments @var{frompos} and @var{topos} are cons cells of
495 the form @code{(@var{hpos} . @var{vpos})}.
497 The argument @var{width} is the number of columns available to display
498 text; this affects handling of continuation lines. Use the value
499 returned by @code{window-width} for the window of your choice.
501 The argument @var{offsets} is either @code{nil} or a cons cell of the
502 form @code{(@var{hscroll} . @var{tab-offset})}. Here @var{hscroll} is
503 the number of columns not being displayed at the left margin; most
504 callers get this from @code{window-hscroll}. Meanwhile,
505 @var{tab-offset} is the offset between column numbers on the screen and
506 column numbers in the buffer. This can be nonzero in a continuation
507 line, when the previous screen lines' widths do not add up to a multiple
508 of @code{tab-width}. It is always zero in a non-continuation line.
510 The window @var{window} serves only to specify which display table to
511 use. @code{compute-motion} always operates on the current buffer,
512 regardless of what buffer is displayed in @var{window}.
514 The return value is a list of five elements:
517 (@var{pos} @var{vpos} @var{hpos} @var{prevhpos} @var{contin})
521 Here @var{pos} is the buffer position where the scan stopped, @var{vpos}
522 is the vertical screen position, and @var{hpos} is the horizontal screen
525 The result @var{prevhpos} is the horizontal position one character back
526 from @var{pos}. The result @var{contin} is @code{t} if the last line
527 was continued after (or within) the previous character.
529 For example, to find the buffer position of column @var{col} of line
530 @var{line} of a certain window, pass the window's display start location
531 as @var{from} and the window's upper-left coordinates as @var{frompos}.
532 Pass the buffer's @code{(point-max)} as @var{to}, to limit the scan to
533 the end of the accessible portion of the buffer, and pass @var{line} and
534 @var{col} as @var{topos}. Here's a function that does this:
537 (defun coordinates-of-position (col line)
538 (car (compute-motion (window-start)
543 (cons (window-hscroll) 0)
547 When you use @code{compute-motion} for the minibuffer, you need to use
548 @code{minibuffer-prompt-width} to get the horizontal position of the
549 beginning of the first screen line. @xref{Minibuffer Misc}.
552 @node Vertical Motion
553 @comment node-name, next, previous, up
554 @subsection The User-Level Vertical Motion Commands
556 @cindex vertical text line motion
558 @findex previous-line
560 A goal column is useful if you want to edit text such as a table in
561 which you want to move point to a certain column on each line. The goal
562 column affects the vertical text line motion commands, @code{next-line}
563 and @code{previous-line}. @xref{Basic,, Basic Editing Commands, emacs,
564 The GNU Emacs Manual}.
567 This variable holds an explicitly specified goal column for vertical
568 line motion commands. If it is an integer, it specifies a column, and
569 these commands try to move to that column on each line. If it is
570 @code{nil}, then the commands set their own goal columns. Any other
574 @defvar temporary-goal-column
575 This variable holds the temporary goal column during a sequence of
576 consecutive vertical line motion commands. It is overridden by
577 @code{goal-column} if that is non-@code{nil}. It is set each time a
578 vertical motion command is invoked, unless the previous command was also
579 a vertical motion command.
583 This variable controls how the vertical line motion commands operate
584 when starting at the end of a line. If @code{track-eol} is
585 non-@code{nil}, then vertical motion starting at the end of a line will
586 keep to the ends of lines (instead of keeping to a particular column).
587 This means moving to the end of each line moved onto. The value of
588 @code{track-eol} has no effect if point is not at the end of a line when
589 the first vertical motion command is given.
591 @code{track-eol} has its effect by telling line motion commands to set
592 @code{temporary-goal-column} to 9999 instead of to the current column.
596 @comment node-name, next, previous, up
597 @subsection Moving over Balanced Expressions
599 @cindex Lisp expression motion
602 Here are several functions concerned with balanced-parenthesis
603 expressions (also called @dfn{sexps} in connection with moving across
604 them in Emacs). The syntax table controls how these functions interpret
605 various characters; see @ref{Syntax Tables}. @xref{Parsing
606 Expressions}, for lower-level primitives for scanning sexps or parts of
607 sexps. For user-level commands, see @ref{Lists and Sexps,,, emacs, GNU
610 @deffn Command forward-list arg
611 This function moves forward across @var{arg} balanced groups of
612 parentheses. (Other syntactic entities such as words or paired string
616 @deffn Command backward-list arg
617 This function moves backward across @var{arg} balanced groups of
618 parentheses. (Other syntactic entities such as words or paired string
622 @deffn Command up-list arg
623 This function moves forward out of @var{arg} levels of parentheses.
624 A negative argument means move backward but still to a less deep spot.
627 @deffn Command down-list arg
628 This function moves forward into @var{arg} levels of parentheses. A
629 negative argument means move backward but still go
630 deeper in parentheses (@minus{}@var{arg} levels).
633 @deffn Command forward-sexp arg
634 This function moves forward across @var{arg} balanced expressions.
635 Balanced expressions include both those delimited by parentheses and
636 other kinds, such as words and string constants. For example,
640 ---------- Buffer: foo ----------
641 (concat@point{} "foo " (car x) y z)
642 ---------- Buffer: foo ----------
649 ---------- Buffer: foo ----------
650 (concat "foo " (car x) y@point{} z)
651 ---------- Buffer: foo ----------
656 @deffn Command backward-sexp arg
657 This function moves backward across @var{arg} balanced expressions.
660 @deffn Command beginning-of-defun arg
661 This function moves back to the @var{arg}th beginning of a defun. If
662 @var{arg} is negative, this actually moves forward, but it still moves
663 to the beginning of a defun, not to the end of one.
666 @deffn Command end-of-defun arg
667 This function moves forward to the @var{arg}th end of a defun. If
668 @var{arg} is negative, this actually moves backward, but it still moves
669 to the end of a defun, not to the beginning of one.
672 @defopt defun-prompt-regexp
673 If non-@code{nil}, this variable holds a regular expression that
674 specifies what text can appear before the open-parenthesis that starts a
675 defun. That is to say, a defun begins on a line that starts with a
676 match for this regular expression, followed by a character with
677 open-parenthesis syntax.
680 @node Skipping Characters
681 @comment node-name, next, previous, up
682 @subsection Skipping Characters
683 @cindex skipping characters
685 The following two functions move point over a specified set of
686 characters. For example, they are often used to skip whitespace. For
687 related functions, see @ref{Motion and Syntax}.
689 @defun skip-chars-forward character-set &optional limit
690 This function moves point in the current buffer forward, skipping over a
691 given set of characters. It examines the character following point,
692 then advances point if the character matches @var{character-set}. This
693 continues until it reaches a character that does not match. The
694 function returns @code{nil}.
696 The argument @var{character-set} is like the inside of a
697 @samp{[@dots{}]} in a regular expression except that @samp{]} is never
698 special and @samp{\} quotes @samp{^}, @samp{-} or @samp{\}. Thus,
699 @code{"a-zA-Z"} skips over all letters, stopping before the first
700 nonletter, and @code{"^a-zA-Z}" skips nonletters stopping before the
701 first letter. @xref{Regular Expressions}.
703 If @var{limit} is supplied (it must be a number or a marker), it
704 specifies the maximum position in the buffer that point can be skipped
705 to. Point will stop at or before @var{limit}.
707 In the following example, point is initially located directly before the
708 @samp{T}. After the form is evaluated, point is located at the end of
709 that line (between the @samp{t} of @samp{hat} and the newline). The
710 function skips all letters and spaces, but not newlines.
714 ---------- Buffer: foo ----------
715 I read "@point{}The cat in the hat
717 ---------- Buffer: foo ----------
721 (skip-chars-forward "a-zA-Z ")
724 ---------- Buffer: foo ----------
725 I read "The cat in the hat@point{}
727 ---------- Buffer: foo ----------
732 @defun skip-chars-backward character-set &optional limit
733 This function moves point backward, skipping characters that match
734 @var{character-set}, until @var{limit}. It just like
735 @code{skip-chars-forward} except for the direction of motion.
742 It is often useful to move point ``temporarily'' within a localized
743 portion of the program, or to switch buffers temporarily. This is
744 called an @dfn{excursion}, and it is done with the @code{save-excursion}
745 special form. This construct saves the current buffer and its values of
746 point and the mark so they can be restored after the completion of the
749 The forms for saving and restoring the configuration of windows are
750 described elsewhere (see @ref{Window Configurations}, and @pxref{Frame
753 @defspec save-excursion forms@dots{}
754 @cindex mark excursion
755 @cindex point excursion
756 @cindex current buffer excursion
757 The @code{save-excursion} special form saves the identity of the current
758 buffer and the values of point and the mark in it, evaluates
759 @var{forms}, and finally restores the buffer and its saved values of
760 point and the mark. All three saved values are restored even in case of
761 an abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
763 The @code{save-excursion} special form is the standard way to switch
764 buffers or move point within one part of a program and avoid affecting
765 the rest of the program. It is used more than 500 times in the Lisp
768 @code{save-excursion} does not save the values of point and the mark for
769 other buffers, so changes in other buffers remain in effect after
770 @code{save-excursion} exits.
772 @cindex window excursions
773 Likewise, @code{save-excursion} does not restore window-buffer
774 correspondences altered by functions such as @code{switch-to-buffer}.
775 One way to restore these correspondences, and the selected window, is to
776 use @code{save-window-excursion} inside @code{save-excursion}
777 (@pxref{Window Configurations}).
779 The value returned by @code{save-excursion} is the result of the last of
780 @var{forms}, or @code{nil} if no @var{forms} are given.
787 (let ((old-buf (current-buffer))
788 (old-pnt (point-marker))
789 (old-mark (copy-marker (mark-marker))))
794 (set-marker (mark-marker) old-mark)))
802 @cindex restriction (in a buffer)
803 @cindex accessible portion (of a buffer)
805 @dfn{Narrowing} means limiting the text addressable by Emacs editing
806 commands to a limited range of characters in a buffer. The text that
807 remains addressable is called the @dfn{accessible portion} of the
810 Narrowing is specified with two buffer positions which become the
811 beginning and end of the accessible portion. For most editing commands
812 and most Emacs primitives, these positions replace the values of the
813 beginning and end of the buffer. While narrowing is in effect, no text
814 outside the accessible portion is displayed, and point cannot move
815 outside the accessible portion.
817 Values such as positions or line numbers, which usually count from the
818 beginning of the buffer, do so despite narrowing, but the functions
819 which use them refuse to operate on text that is inaccessible.
821 The commands for saving buffers are unaffected by narrowing; they save
822 the entire buffer regardless of any narrowing.
824 @deffn Command narrow-to-region start end
825 This function sets the accessible portion of the current buffer to start
826 at @var{start} and end at @var{end}. Both arguments should be character
829 In an interactive call, @var{start} and @var{end} are set to the bounds
830 of the current region (point and the mark, with the smallest first).
833 @deffn Command narrow-to-page move-count
834 This function sets the accessible portion of the current buffer to
835 include just the current page. An optional first argument
836 @var{move-count} non-@code{nil} means to move forward or backward by
837 @var{move-count} pages and then narrow. The variable
838 @code{page-delimiter} specifies where pages start and end
839 (@pxref{Standard Regexps}).
841 In an interactive call, @var{move-count} is set to the numeric prefix
847 This function cancels any narrowing in the current buffer, so that the
848 entire contents are accessible. This is called @dfn{widening}.
849 It is equivalent to the following expression:
852 (narrow-to-region 1 (1+ (buffer-size)))
856 @defspec save-restriction body@dots{}
857 This special form saves the current bounds of the accessible portion,
858 evaluates the @var{body} forms, and finally restores the saved bounds,
859 thus restoring the same state of narrowing (or absence thereof) formerly
860 in effect. The state of narrowing is restored even in the event of an
861 abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
862 Therefore, this construct is a clean way to narrow a buffer temporarily.
864 The value returned by @code{save-restriction} is that returned by the
865 last form in @var{body}, or @code{nil} if no body forms were given.
867 @c Wordy to avoid overfull hbox. --rjc 16mar92
868 @strong{Caution:} it is easy to make a mistake when using the
869 @code{save-restriction} construct. Read the entire description here
872 If @var{body} changes the current buffer, @code{save-restriction} still
873 restores the restrictions on the original buffer (the buffer whose
874 restructions it saved from), but it does not restore the identity of the
877 @code{save-restriction} does @emph{not} restore point and the mark; use
878 @code{save-excursion} for that. If you use both @code{save-restriction}
879 and @code{save-excursion} together, @code{save-excursion} should come
880 first (on the outside). Otherwise, the old point value would be
881 restored with temporary narrowing still in effect. If the old point
882 value were outside the limits of the temporary narrowing, this would
883 fail to restore it accurately.
885 The @code{save-restriction} special form records the values of the
886 beginning and end of the accessible portion as distances from the
887 beginning and end of the buffer. In other words, it records the amount
888 of inaccessible text before and after the accessible portion.
890 This method yields correct results if @var{body} does further narrowing.
891 However, @code{save-restriction} can become confused if the body widens
892 and then make changes outside the range of the saved narrowing. When
893 this is what you want to do, @code{save-restriction} is not the right
894 tool for the job. Here is what you must use instead:
898 (let ((beg (point-min-marker))
899 (end (point-max-marker)))
903 (set-buffer (marker-buffer beg))
904 (narrow-to-region beg end))))
908 Here is a simple example of correct use of @code{save-restriction}:
912 ---------- Buffer: foo ----------
913 This is the contents of foo
914 This is the contents of foo
915 This is the contents of foo@point{}
916 ---------- Buffer: foo ----------
924 (narrow-to-region 1 (point))
925 (goto-char (point-min))
926 (replace-string "foo" "bar")))
928 ---------- Buffer: foo ----------
929 This is the contents of bar
930 This is the contents of bar
931 This is the contents of foo@point{}
932 ---------- Buffer: foo ----------