1 ;;; color.el --- Color manipulation library -*- coding: utf-8; -*-
3 ;; Copyright (C) 2010-2011 Free Software Foundation, Inc.
5 ;; Authors: Julien Danjou <julien@danjou.info>
6 ;; Drew Adams <drew.adams@oracle.com>
7 ;; Keywords: lisp, faces, color, hex, rgb, hsv, hsl, cie-lab, background
9 ;; This file is part of GNU Emacs.
11 ;; GNU Emacs is free software: you can redistribute it and/or modify
12 ;; it under the terms of the GNU General Public License as published by
13 ;; the Free Software Foundation, either version 3 of the License, or
14 ;; (at your option) any later version.
16 ;; GNU Emacs is distributed in the hope that it will be useful,
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 ;; GNU General Public License for more details.
21 ;; You should have received a copy of the GNU General Public License
22 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
26 ;; This package provides functions for manipulating colors, including
27 ;; converting between color representations, computing color
28 ;; complements, and computing CIEDE2000 color distances.
30 ;; Supported color representations include RGB (red, green, blue), HSV
31 ;; (hue, saturation, value), HSL (hue, saturation, luminance), sRGB,
32 ;; CIE XYZ, and CIE L*a*b* color components.
41 (unless (boundp 'float-pi
)
42 (defconst float-pi
(* 4 (atan 1)) "The value of Pi (3.1415926...).")))
45 (defun color-name-to-rgb (color &optional frame
)
46 "Convert COLOR string to a list of normalized RGB components.
47 COLOR should be a color name (e.g. \"white\") or an RGB triplet
48 string (e.g. \"#ff12ec\").
50 Normally the return value is a list of three floating-point
51 numbers, (RED GREEN BLUE), each between 0.0 and 1.0 inclusive.
53 Optional arg FRAME specifies the frame where the color is to be
54 displayed. If FRAME is omitted or nil, use the selected frame.
55 If FRAME cannot display COLOR, return nil."
56 (mapcar (lambda (x) (/ x
65535.0)) (color-values color frame
)))
58 (defun color-rgb-to-hex (red green blue
)
59 "Return hexadecimal notation for the color RED GREEN BLUE.
60 RED GREEN BLUE must be numbers between 0.0 and 1.0 inclusive."
61 (format "#%02x%02x%02x"
62 (* red
255) (* green
255) (* blue
255)))
64 (defun color-complement (color-name)
65 "Return the color that is the complement of COLOR-NAME.
66 COLOR-NAME should be a string naming a color (e.g. \"white\"), or
67 a string specifying a color's RGB components (e.g. \"#ff12ec\")."
68 (let ((color (color-name-to-rgb color-name
)))
69 (list (- 1.0 (car color
))
71 (- 1.0 (caddr color
)))))
73 (defun color-gradient (start stop step-number
)
74 "Return a list with STEP-NUMBER colors from START to STOP.
75 The color list builds a color gradient starting at color START to
76 color STOP. It does not include the START and STOP color in the
78 (let* ((r (nth 0 start
))
81 (r-step (/ (- (nth 0 stop
) r
) (1+ step-number
)))
82 (g-step (/ (- (nth 1 stop
) g
) (1+ step-number
)))
83 (b-step (/ (- (nth 2 stop
) b
) (1+ step-number
)))
85 (dotimes (n step-number
)
86 (push (list (setq r
(+ r r-step
))
88 (setq b
(+ b b-step
)))
92 (defun color-complement-hex (color)
93 "Return the color that is the complement of COLOR, in hexadecimal format."
94 (apply 'color-rgb-to-hex
(color-complement color
)))
96 (defun color-rgb-to-hsv (red green blue
)
97 "Convert RED, GREEN, and BLUE color components to HSV.
98 RED, GREEN, and BLUE should each be numbers between 0.0 and 1.0,
99 inclusive. Return a list (HUE, SATURATION, VALUE), where HUE is
100 in radians and both SATURATION and VALUE are between 0.0 and 1.0,
102 (let* ((r (float red
))
107 (if (< (- max min
) 1e-8)
111 (cond ((and (= r g
) (= g b
)) 0)
114 (* 60 (/ (- g b
) (- max min
))))
117 (+ 360 (* 60 (/ (- g b
) (- max min
)))))
119 (+ 120 (* 60 (/ (- b r
) (- max min
)))))
121 (+ 240 (* 60 (/ (- r g
) (- max min
)))))))
123 (if (= max
0) 0 (- 1 (/ min max
)))
126 (defun color-rgb-to-hsl (red green blue
)
127 "Convert RED GREEN BLUE colors to their HSL representation.
128 RED, GREEN, and BLUE should each be numbers between 0.0 and 1.0,
131 Return a list (HUE, SATURATION, LUMINANCE), where HUE is in radians
132 and both SATURATION and LUMINANCE are between 0.0 and 1.0,
140 (l (/ (+ max min
) 2.0)))
142 (if (< (- max min
) 1e-8)
146 (+ (/ (- g b
) delta
) (if (< g b
) 6 0)))
148 (+ (/ (- b r
) delta
) 2))
150 (+ (/ (- r g
) delta
) 4)))
155 (/ delta
(- 2 (+ max min
)))
156 (/ delta
(+ max min
))))
159 (defun color-srgb-to-xyz (red green blue
)
160 "Convert RED GREEN BLUE colors from the sRGB color space to CIE XYZ.
161 RED, BLUE and GREEN must be between 0 and 1, inclusive."
162 (let ((r (if (<= red
0.04045)
164 (expt (/ (+ red
0.055) 1.055) 2.4)))
165 (g (if (<= green
0.04045)
167 (expt (/ (+ green
0.055) 1.055) 2.4)))
168 (b (if (<= blue
0.04045)
170 (expt (/ (+ blue
0.055) 1.055) 2.4))))
171 (list (+ (* 0.4124564 r
) (* 0.3575761 g
) (* 0.1804375 b
))
172 (+ (* 0.21266729 r
) (* 0.7151522 g
) (* 0.0721750 b
))
173 (+ (* 0.0193339 r
) (* 0.1191920 g
) (* 0.9503041 b
)))))
175 (defun color-xyz-to-srgb (X Y Z
)
176 "Convert CIE X Y Z colors to sRGB color space."
177 (let ((r (+ (* 3.2404542 X
) (* -
1.5371385 Y
) (* -
0.4985314 Z
)))
178 (g (+ (* -
0.9692660 X
) (* 1.8760108 Y
) (* 0.0415560 Z
)))
179 (b (+ (* 0.0556434 X
) (* -
0.2040259 Y
) (* 1.0572252 Z
))))
180 (list (if (<= r
0.0031308)
182 (- (* 1.055 (expt r
(/ 1 2.4))) 0.055))
185 (- (* 1.055 (expt g
(/ 1 2.4))) 0.055))
188 (- (* 1.055 (expt b
(/ 1 2.4))) 0.055)))))
190 (defconst color-d65-xyz
'(0.950455
1.0 1.088753)
191 "D65 white point in CIE XYZ.")
193 (defconst color-cie-ε
(/ 216 24389.0))
194 (defconst color-cie-κ
(/ 24389 27.0))
196 (defun color-xyz-to-lab (X Y Z
&optional white-point
)
197 "Convert CIE XYZ to CIE L*a*b*.
198 WHITE-POINT specifies the (X Y Z) white point for the
199 conversion. If omitted or nil, use `color-d65-xyz'."
200 (destructuring-bind (Xr Yr Zr
) (or white-point color-d65-xyz
)
204 (fx (if (> xr color-cie-ε
)
206 (/ (+ (* color-cie-κ xr
) 16) 116.0)))
207 (fy (if (> yr color-cie-ε
)
209 (/ (+ (* color-cie-κ yr
) 16) 116.0)))
210 (fz (if (> zr color-cie-ε
)
212 (/ (+ (* color-cie-κ zr
) 16) 116.0))))
214 (- (* 116 fy
) 16) ; L
215 (* 500 (- fx fy
)) ; a
216 (* 200 (- fy fz
)))))) ; b
218 (defun color-lab-to-xyz (L a b
&optional white-point
)
219 "Convert CIE L*a*b* to CIE XYZ.
220 WHITE-POINT specifies the (X Y Z) white point for the
221 conversion. If omitted or nil, use `color-d65-xyz'."
222 (destructuring-bind (Xr Yr Zr
) (or white-point color-d65-xyz
)
223 (let* ((fy (/ (+ L
16) 116.0))
224 (fz (- fy
(/ b
200.0)))
225 (fx (+ (/ a
500.0) fy
))
226 (xr (if (> (expt fx
3.0) color-cie-ε
)
228 (/ (- (* fx
116) 16) color-cie-κ
)))
229 (yr (if (> L
(* color-cie-κ color-cie-ε
))
230 (expt (/ (+ L
16) 116.0) 3.0)
232 (zr (if (> (expt fz
3) color-cie-ε
)
234 (/ (- (* 116 fz
) 16) color-cie-κ
))))
239 (defun color-srgb-to-lab (red green blue
)
240 "Convert RGB to CIE L*a*b*."
241 (apply 'color-xyz-to-lab
(color-srgb-to-xyz red green blue
)))
243 (defun color-lab-to-srgb (L a b
)
244 "Convert CIE L*a*b* to RGB."
245 (apply 'color-xyz-to-srgb
(color-lab-to-xyz L a b
)))
247 (defun color-cie-de2000 (color1 color2
&optional kL kC kH
)
248 "Return the CIEDE2000 color distance between COLOR1 and COLOR2.
249 Both COLOR1 and COLOR2 should be in CIE L*a*b* format, as
250 returned by `color-srgb-to-lab' or `color-xyz-to-lab'."
251 (destructuring-bind (L₁ a₁ b₁
) color1
252 (destructuring-bind (L₂ a₂ b₂
) color2
253 (let* ((kL (or kL
1))
256 (C₁
(sqrt (+ (expt a₁
2.0) (expt b₁
2.0))))
257 (C₂
(sqrt (+ (expt a₂
2.0) (expt b₂
2.0))))
258 (C̄
(/ (+ C₁ C₂
) 2.0))
259 (G (* 0.5 (- 1 (sqrt (/ (expt C̄
7.0) (+ (expt C̄
7.0) (expt 25 7.0)))))))
262 (C′₁
(sqrt (+ (expt a′₁
2.0) (expt b₁
2.0))))
263 (C′₂
(sqrt (+ (expt a′₂
2.0) (expt b₂
2.0))))
264 (h′₁
(if (and (= b₁
0) (= a′₁
0))
266 (let ((v (atan b₁ a′₁
)))
270 (h′₂
(if (and (= b₂
0) (= a′₂
0))
272 (let ((v (atan b₂ a′₂
)))
278 (Δh′
(cond ((= (* C′₁ C′₂
) 0)
280 ((<= (abs (- h′₂ h′₁
)) float-pi
)
282 ((> (- h′₂ h′₁
) float-pi
)
283 (- (- h′₂ h′₁
) (* 2 float-pi
)))
284 ((< (- h′₂ h′₁
) (- float-pi
))
285 (+ (- h′₂ h′₁
) (* 2 float-pi
)))))
286 (ΔH′
(* 2 (sqrt (* C′₁ C′₂
)) (sin (/ Δh′
2.0))))
287 (L̄′
(/ (+ L₁ L₂
) 2.0))
288 (C̄′
(/ (+ C′₁ C′₂
) 2.0))
289 (h̄′
(cond ((= (* C′₁ C′₂
) 0)
291 ((<= (abs (- h′₁ h′₂
)) float-pi
)
293 ((< (+ h′₁ h′₂
) (* 2 float-pi
))
294 (/ (+ h′₁ h′₂
(* 2 float-pi
)) 2.0))
295 ((>= (+ h′₁ h′₂
) (* 2 float-pi
))
296 (/ (+ h′₁ h′₂
(* -
2 float-pi
)) 2.0))))
298 (- (* 0.17 (cos (- h̄′
(degrees-to-radians 30)))))
299 (* 0.24 (cos (* h̄′
2)))
300 (* 0.32 (cos (+ (* h̄′
3) (degrees-to-radians 6))))
301 (- (* 0.20 (cos (- (* h̄′
4) (degrees-to-radians 63)))))))
302 (Δθ
(* (degrees-to-radians 30) (exp (- (expt (/ (- h̄′
(degrees-to-radians 275)) (degrees-to-radians 25)) 2.0)))))
303 (Rc (* 2 (sqrt (/ (expt C̄′
7.0) (+ (expt C̄′
7.0) (expt 25.0 7.0))))))
304 (Sl (+ 1 (/ (* 0.015 (expt (- L̄′
50) 2.0)) (sqrt (+ 20 (expt (- L̄′
50) 2.0))))))
305 (Sc (+ 1 (* C̄′
0.045)))
306 (Sh (+ 1 (* 0.015 C̄′ T
)))
307 (Rt (- (* (sin (* Δθ
2)) Rc
))))
308 (sqrt (+ (expt (/ ΔL′
(* Sl kL
)) 2.0)
309 (expt (/ ΔC′
(* Sc kC
)) 2.0)
310 (expt (/ ΔH′
(* Sh kH
)) 2.0)
311 (* Rt
(/ ΔC′
(* Sc kC
)) (/ ΔH′
(* Sh kH
)))))))))
315 ;;; color.el ends here