2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1998, 1999
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/internals
7 @node GNU Emacs Internals, Standard Errors, Tips, Top
8 @comment node-name, next, previous, up
9 @appendix GNU Emacs Internals
11 This chapter describes how the runnable Emacs executable is dumped with
12 the preloaded Lisp libraries in it, how storage is allocated, and some
13 internal aspects of GNU Emacs that may be of interest to C programmers.
16 * Building Emacs:: How to the dumped Emacs is made.
17 * Pure Storage:: A kludge to make preloaded Lisp functions sharable.
18 * Garbage Collection:: Reclaiming space for Lisp objects no longer used.
19 * Memory Usage:: Info about total size of Lisp objects made so far.
20 * Writing Emacs Primitives:: Writing C code for Emacs.
21 * Object Internals:: Data formats of buffers, windows, processes.
25 @appendixsec Building Emacs
26 @cindex building Emacs
29 This section explains the steps involved in building the Emacs
30 executable. You don't have to know this material to build and install
31 Emacs, since the makefiles do all these things automatically. This
32 information is pertinent to Emacs maintenance.
34 Compilation of the C source files in the @file{src} directory
35 produces an executable file called @file{temacs}, also called a
36 @dfn{bare impure Emacs}. It contains the Emacs Lisp interpreter and I/O
37 routines, but not the editing commands.
39 @cindex @file{loadup.el}
40 The command @w{@samp{temacs -l loadup}} uses @file{temacs} to create
41 the real runnable Emacs executable. These arguments direct
42 @file{temacs} to evaluate the Lisp files specified in the file
43 @file{loadup.el}. These files set up the normal Emacs editing
44 environment, resulting in an Emacs that is still impure but no longer
47 It takes a substantial time to load the standard Lisp files. Luckily,
48 you don't have to do this each time you run Emacs; @file{temacs} can
49 dump out an executable program called @file{emacs} that has these files
50 preloaded. @file{emacs} starts more quickly because it does not need to
51 load the files. This is the Emacs executable that is normally
54 To create @file{emacs}, use the command @samp{temacs -batch -l loadup
55 dump}. The purpose of @samp{-batch} here is to prevent @file{temacs}
56 from trying to initialize any of its data on the terminal; this ensures
57 that the tables of terminal information are empty in the dumped Emacs.
58 The argument @samp{dump} tells @file{loadup.el} to dump a new executable
61 Some operating systems don't support dumping. On those systems, you
62 must start Emacs with the @samp{temacs -l loadup} command each time you
63 use it. This takes a substantial time, but since you need to start
64 Emacs once a day at most---or once a week if you never log out---the
65 extra time is not too severe a problem.
67 @cindex @file{site-load.el}
69 You can specify additional files to preload by writing a library named
70 @file{site-load.el} that loads them. You may need to add a definition
73 #define SITELOAD_PURESIZE_EXTRA @var{n}
77 to make @var{n} added bytes of pure space to hold the additional files.
78 (Try adding increments of 20000 until it is big enough.) However, the
79 advantage of preloading additional files decreases as machines get
80 faster. On modern machines, it is usually not advisable.
82 After @file{loadup.el} reads @file{site-load.el}, it finds the
83 documentation strings for primitive and preloaded functions (and
84 variables) in the file @file{etc/DOC} where they are stored, by calling
85 @code{Snarf-documentation} (@pxref{Accessing Documentation}).
87 @cindex @file{site-init.el}
88 You can specify other Lisp expressions to execute just before dumping
89 by putting them in a library named @file{site-init.el}. This file is
90 executed after the documentation strings are found.
92 If you want to preload function or variable definitions, there are
93 three ways you can do this and make their documentation strings
94 accessible when you subsequently run Emacs:
98 Arrange to scan these files when producing the @file{etc/DOC} file,
99 and load them with @file{site-load.el}.
102 Load the files with @file{site-init.el}, then copy the files into the
103 installation directory for Lisp files when you install Emacs.
106 Specify a non-@code{nil} value for
107 @code{byte-compile-dynamic-docstrings} as a local variable in each of these
108 files, and load them with either @file{site-load.el} or
109 @file{site-init.el}. (This method has the drawback that the
110 documentation strings take up space in Emacs all the time.)
113 It is not advisable to put anything in @file{site-load.el} or
114 @file{site-init.el} that would alter any of the features that users
115 expect in an ordinary unmodified Emacs. If you feel you must override
116 normal features for your site, do it with @file{default.el}, so that
117 users can override your changes if they wish. @xref{Startup Summary}.
119 @defun dump-emacs to-file from-file
121 This function dumps the current state of Emacs into an executable file
122 @var{to-file}. It takes symbols from @var{from-file} (this is normally
123 the executable file @file{temacs}).
125 If you want to use this function in an Emacs that was already dumped,
126 you must run Emacs with @samp{-batch}.
130 @appendixsec Pure Storage
133 Emacs Lisp uses two kinds of storage for user-created Lisp objects:
134 @dfn{normal storage} and @dfn{pure storage}. Normal storage is where
135 all the new data created during an Emacs session are kept; see the
136 following section for information on normal storage. Pure storage is
137 used for certain data in the preloaded standard Lisp files---data that
138 should never change during actual use of Emacs.
140 Pure storage is allocated only while @file{temacs} is loading the
141 standard preloaded Lisp libraries. In the file @file{emacs}, it is
142 marked as read-only (on operating systems that permit this), so that
143 the memory space can be shared by all the Emacs jobs running on the
144 machine at once. Pure storage is not expandable; a fixed amount is
145 allocated when Emacs is compiled, and if that is not sufficient for the
146 preloaded libraries, @file{temacs} crashes. If that happens, you must
147 increase the compilation parameter @code{PURESIZE} in the file
148 @file{src/puresize.h}. This normally won't happen unless you try to
149 preload additional libraries or add features to the standard ones.
151 @defun purecopy object
152 This function makes a copy in pure storage of @var{object}, and returns
153 it. It copies a string by simply making a new string with the same
154 characters in pure storage. It recursively copies the contents of
155 vectors and cons cells. It does not make copies of other objects such
156 as symbols, but just returns them unchanged. It signals an error if
157 asked to copy markers.
159 This function is a no-op except while Emacs is being built and dumped;
160 it is usually called only in the file @file{emacs/lisp/loaddefs.el}, but
161 a few packages call it just in case you decide to preload them.
164 @defvar pure-bytes-used
165 The value of this variable is the number of bytes of pure storage
166 allocated so far. Typically, in a dumped Emacs, this number is very
167 close to the total amount of pure storage available---if it were not,
168 we would preallocate less.
172 This variable determines whether @code{defun} should make a copy of the
173 function definition in pure storage. If it is non-@code{nil}, then the
174 function definition is copied into pure storage.
176 This flag is @code{t} while loading all of the basic functions for
177 building Emacs initially (allowing those functions to be sharable and
178 non-collectible). Dumping Emacs as an executable always writes
179 @code{nil} in this variable, regardless of the value it actually has
180 before and after dumping.
182 You should not change this flag in a running Emacs.
185 @node Garbage Collection
186 @appendixsec Garbage Collection
187 @cindex garbage collector
189 @cindex memory allocation
190 When a program creates a list or the user defines a new function (such
191 as by loading a library), that data is placed in normal storage. If
192 normal storage runs low, then Emacs asks the operating system to
193 allocate more memory in blocks of 1k bytes. Each block is used for one
194 type of Lisp object, so symbols, cons cells, markers, etc., are
195 segregated in distinct blocks in memory. (Vectors, long strings,
196 buffers and certain other editing types, which are fairly large, are
197 allocated in individual blocks, one per object, while small strings are
198 packed into blocks of 8k bytes.)
200 It is quite common to use some storage for a while, then release it by
201 (for example) killing a buffer or deleting the last pointer to an
202 object. Emacs provides a @dfn{garbage collector} to reclaim this
203 abandoned storage. (This name is traditional, but ``garbage recycler''
204 might be a more intuitive metaphor for this facility.)
206 The garbage collector operates by finding and marking all Lisp objects
207 that are still accessible to Lisp programs. To begin with, it assumes
208 all the symbols, their values and associated function definitions, and
209 any data presently on the stack, are accessible. Any objects that can
210 be reached indirectly through other accessible objects are also
213 When marking is finished, all objects still unmarked are garbage. No
214 matter what the Lisp program or the user does, it is impossible to refer
215 to them, since there is no longer a way to reach them. Their space
216 might as well be reused, since no one will miss them. The second
217 (``sweep'') phase of the garbage collector arranges to reuse them.
219 @c ??? Maybe add something describing weak hash tables here?
222 The sweep phase puts unused cons cells onto a @dfn{free list}
223 for future allocation; likewise for symbols and markers. It compacts
224 the accessible strings so they occupy fewer 8k blocks; then it frees the
225 other 8k blocks. Vectors, buffers, windows, and other large objects are
226 individually allocated and freed using @code{malloc} and @code{free}.
228 @cindex CL note---allocate more storage
230 @b{Common Lisp note:} Unlike other Lisps, GNU Emacs Lisp does not
231 call the garbage collector when the free list is empty. Instead, it
232 simply requests the operating system to allocate more storage, and
233 processing continues until @code{gc-cons-threshold} bytes have been
236 This means that you can make sure that the garbage collector will not
237 run during a certain portion of a Lisp program by calling the garbage
238 collector explicitly just before it (provided that portion of the
239 program does not use so much space as to force a second garbage
243 @deffn Command garbage-collect
244 This command runs a garbage collection, and returns information on
245 the amount of space in use. (Garbage collection can also occur
246 spontaneously if you use more than @code{gc-cons-threshold} bytes of
247 Lisp data since the previous garbage collection.)
249 @code{garbage-collect} returns a list containing the following
254 ((@var{used-conses} . @var{free-conses})
255 (@var{used-syms} . @var{free-syms})
257 (@var{used-miscs} . @var{free-miscs})
258 @var{used-string-chars}
259 @var{used-vector-slots}
260 (@var{used-floats} . @var{free-floats})
261 (@var{used-intervals} . @var{free-intervals})
262 (@var{used-strings} . @var{free-strings}))
270 @result{} ((106886 . 13184) (9769 . 0)
271 (7731 . 4651) 347543 121628
272 (31 . 94) (1273 . 168)
277 Here is a table explaining each element:
281 The number of cons cells in use.
284 The number of cons cells for which space has been obtained from the
285 operating system, but that are not currently being used.
288 The number of symbols in use.
291 The number of symbols for which space has been obtained from the
292 operating system, but that are not currently being used.
295 The number of miscellaneous objects in use. These include markers and
296 overlays, plus certain objects not visible to users.
299 The number of miscellaneous objects for which space has been obtained
300 from the operating system, but that are not currently being used.
302 @item used-string-chars
303 The total size of all strings, in characters.
305 @item used-vector-slots
306 The total number of elements of existing vectors.
310 The number of floats in use.
314 The number of floats for which space has been obtained from the
315 operating system, but that are not currently being used.
318 The number of intervals in use. Intervals are an internal
319 data structure used for representing text properties.
322 The number of intervals for which space has been obtained
323 from the operating system, but that are not currently being used.
326 The number of strings in use.
329 The number of string headers for which the space was obtained from the
330 operating system, but which are currently not in use. (A string
331 object consists of a header and the storage for the string text
332 itself; the latter is only allocated when the string is created.)
336 @defopt garbage-collection-messages
337 If this variable is non-@code{nil}, Emacs displays a message at the
338 beginning and end of garbage collection. The default value is
339 @code{nil}, meaning there are no such messages.
342 @defopt gc-cons-threshold
343 The value of this variable is the number of bytes of storage that must
344 be allocated for Lisp objects after one garbage collection in order to
345 trigger another garbage collection. A cons cell counts as eight bytes,
346 a string as one byte per character plus a few bytes of overhead, and so
347 on; space allocated to the contents of buffers does not count. Note
348 that the subsequent garbage collection does not happen immediately when
349 the threshold is exhausted, but only the next time the Lisp evaluator is
352 The initial threshold value is 400,000. If you specify a larger
353 value, garbage collection will happen less often. This reduces the
354 amount of time spent garbage collecting, but increases total memory use.
355 You may want to do this when running a program that creates lots of
358 You can make collections more frequent by specifying a smaller value,
359 down to 10,000. A value less than 10,000 will remain in effect only
360 until the subsequent garbage collection, at which time
361 @code{garbage-collect} will set the threshold back to 10,000.
364 The value return by @code{garbage-collect} describes the amount of
365 memory used by Lisp data, broken down by data type. By contrast, the
366 function @code{memory-limit} provides information on the total amount of
367 memory Emacs is currently using.
371 This function returns the address of the last byte Emacs has allocated,
372 divided by 1024. We divide the value by 1024 to make sure it fits in a
375 You can use this to get a general idea of how your actions affect the
380 @section Memory Usage
382 These functions and variables give information about the total amount
383 of memory allocation that Emacs has done, broken down by data type.
384 Note the difference between these and the values returned by
385 @code{(garbage-collect)}; those count objects that currently exist, but
386 these count the number or size of all allocations, including those for
387 objects that have since been freed.
389 @defvar cons-cells-consed
390 The total number of cons cells that have been allocated so far
391 in this Emacs session.
394 @defvar floats-consed
395 The total number of floats that have been allocated so far
396 in this Emacs session.
399 @defvar vector-cells-consed
400 The total number of vector cells that have been allocated so far
401 in this Emacs session.
404 @defvar symbols-consed
405 The total number of symbols that have been allocated so far
406 in this Emacs session.
409 @defvar string-chars-consed
410 The total number of string characters that have been allocated so far
411 in this Emacs session.
414 @defvar misc-objects-consed
415 The total number of miscellaneous objects that have been allocated so
416 far in this Emacs session. These include markers and overlays, plus
417 certain objects not visible to users.
420 @defvar intervals-consed
421 The total number of intervals that have been allocated so far
422 in this Emacs session.
425 @defvar strings-consed
426 The total number of strings that have been allocated so far in this
430 @node Writing Emacs Primitives
431 @appendixsec Writing Emacs Primitives
432 @cindex primitive function internals
434 Lisp primitives are Lisp functions implemented in C. The details of
435 interfacing the C function so that Lisp can call it are handled by a few
436 C macros. The only way to really understand how to write new C code is
437 to read the source, but we can explain some things here.
439 An example of a special form is the definition of @code{or}, from
440 @file{eval.c}. (An ordinary function would have the same general
443 @cindex garbage collection protection
446 DEFUN ("or", For, Sor, 0, UNEVALLED, 0,
447 doc: /* Eval args until one of them yields non-nil, then return that value.
448 The remaining args are not evalled at all.
449 If all args return nil, return nil.
452 usage: (or CONDITIONS ...) */)
456 register Lisp_Object val;
457 Lisp_Object args_left;
472 val = Feval (Fcar (args_left));
475 args_left = Fcdr (args_left);
477 while (!NILP (args_left));
487 Let's start with a precise explanation of the arguments to the
488 @code{DEFUN} macro. Here is a template for them:
491 DEFUN (@var{lname}, @var{fname}, @var{sname}, @var{min}, @var{max}, @var{interactive}, @var{doc})
496 This is the name of the Lisp symbol to define as the function name; in
497 the example above, it is @code{or}.
500 This is the C function name for this function. This is
501 the name that is used in C code for calling the function. The name is,
502 by convention, @samp{F} prepended to the Lisp name, with all dashes
503 (@samp{-}) in the Lisp name changed to underscores. Thus, to call this
504 function from C code, call @code{For}. Remember that the arguments must
505 be of type @code{Lisp_Object}; various macros and functions for creating
506 values of type @code{Lisp_Object} are declared in the file
510 This is a C variable name to use for a structure that holds the data for
511 the subr object that represents the function in Lisp. This structure
512 conveys the Lisp symbol name to the initialization routine that will
513 create the symbol and store the subr object as its definition. By
514 convention, this name is always @var{fname} with @samp{F} replaced with
518 This is the minimum number of arguments that the function requires. The
519 function @code{or} allows a minimum of zero arguments.
522 This is the maximum number of arguments that the function accepts, if
523 there is a fixed maximum. Alternatively, it can be @code{UNEVALLED},
524 indicating a special form that receives unevaluated arguments, or
525 @code{MANY}, indicating an unlimited number of evaluated arguments (the
526 equivalent of @code{&rest}). Both @code{UNEVALLED} and @code{MANY} are
527 macros. If @var{max} is a number, it may not be less than @var{min} and
528 it may not be greater than seven.
531 This is an interactive specification, a string such as might be used as
532 the argument of @code{interactive} in a Lisp function. In the case of
533 @code{or}, it is 0 (a null pointer), indicating that @code{or} cannot be
534 called interactively. A value of @code{""} indicates a function that
535 should receive no arguments when called interactively.
538 This is the documentation string. It uses C comment syntax rather
539 than C string syntax because comment syntax requires nothing special
540 to include multiple lines. The @samp{doc:} identifies the comment
541 that follows as the documentation string. The @samp{/*} and @samp{*/}
542 delimiters that begin and end the comment are not part of the
543 documentation string.
545 If the last line of the documentation string begins with the keyword
546 @samp{usage:}, the rest of the line is treated as the argument list
547 for documentation purposes. This way, you can use different argument
548 names in the documentation string from the ones used in the C code.
550 All the usual rules for documentation strings in Lisp code
551 (@pxref{Documentation Tips}) apply to C code documentation strings
555 After the call to the @code{DEFUN} macro, you must write the argument
556 name list that every C function must have, followed by ordinary C
557 declarations for the arguments. For a function with a fixed maximum
558 number of arguments, declare a C argument for each Lisp argument, and
559 give them all type @code{Lisp_Object}. When a Lisp function has no
560 upper limit on the number of arguments, its implementation in C actually
561 receives exactly two arguments: the first is the number of Lisp
562 arguments, and the second is the address of a block containing their
563 values. They have types @code{int} and @w{@code{Lisp_Object *}}.
565 Within the function @code{For} itself, note the use of the macros
566 @code{GCPRO1} and @code{UNGCPRO}. @code{GCPRO1} is used to ``protect''
567 a variable from garbage collection---to inform the garbage collector that
568 it must look in that variable and regard its contents as an accessible
569 object. This is necessary whenever you call @code{Feval} or anything
570 that can directly or indirectly call @code{Feval}. At such a time, any
571 Lisp object that you intend to refer to again must be protected somehow.
572 @code{UNGCPRO} cancels the protection of the variables that are
573 protected in the current function. It is necessary to do this explicitly.
575 For most data types, it suffices to protect at least one pointer to
576 the object; as long as the object is not recycled, all pointers to it
577 remain valid. This is not so for strings, because the garbage collector
578 can move them. When the garbage collector moves a string, it relocates
579 all the pointers it knows about; any other pointers become invalid.
580 Therefore, you must protect all pointers to strings across any point
581 where garbage collection may be possible.
583 The macro @code{GCPRO1} protects just one local variable. If you want
584 to protect two, use @code{GCPRO2} instead; repeating @code{GCPRO1} will
585 not work. Macros @code{GCPRO3} and @code{GCPRO4} also exist.
587 These macros implicitly use local variables such as @code{gcpro1}; you
588 must declare these explicitly, with type @code{struct gcpro}. Thus, if
589 you use @code{GCPRO2}, you must declare @code{gcpro1} and @code{gcpro2}.
590 Alas, we can't explain all the tricky details here.
592 You must not use C initializers for static or global variables unless
593 the variables are never written once Emacs is dumped. These variables
594 with initializers are allocated in an area of memory that becomes
595 read-only (on certain operating systems) as a result of dumping Emacs.
598 Do not use static variables within functions---place all static
599 variables at top level in the file. This is necessary because Emacs on
600 some operating systems defines the keyword @code{static} as a null
601 macro. (This definition is used because those systems put all variables
602 declared static in a place that becomes read-only after dumping, whether
603 they have initializers or not.)
605 Defining the C function is not enough to make a Lisp primitive
606 available; you must also create the Lisp symbol for the primitive and
607 store a suitable subr object in its function cell. The code looks like
611 defsubr (&@var{subr-structure-name});
615 Here @var{subr-structure-name} is the name you used as the third
616 argument to @code{DEFUN}.
618 If you add a new primitive to a file that already has Lisp primitives
619 defined in it, find the function (near the end of the file) named
620 @code{syms_of_@var{something}}, and add the call to @code{defsubr}
621 there. If the file doesn't have this function, or if you create a new
622 file, add to it a @code{syms_of_@var{filename}} (e.g.,
623 @code{syms_of_myfile}). Then find the spot in @file{emacs.c} where all
624 of these functions are called, and add a call to
625 @code{syms_of_@var{filename}} there.
627 @vindex byte-boolean-vars
628 The function @code{syms_of_@var{filename}} is also the place to define
629 any C variables that are to be visible as Lisp variables.
630 @code{DEFVAR_LISP} makes a C variable of type @code{Lisp_Object} visible
631 in Lisp. @code{DEFVAR_INT} makes a C variable of type @code{int}
632 visible in Lisp with a value that is always an integer.
633 @code{DEFVAR_BOOL} makes a C variable of type @code{int} visible in Lisp
634 with a value that is either @code{t} or @code{nil}. Note that variables
635 defined with @code{DEFVAR_BOOL} are automatically added to the list
636 @code{byte-boolean-vars} used by the byte compiler.
638 If you define a file-scope C variable of type @code{Lisp_Object},
639 you must protect it from garbage-collection by calling @code{staticpro}
640 in @code{syms_of_@var{filename}}, like this:
643 staticpro (&@var{variable});
646 Here is another example function, with more complicated arguments.
647 This comes from the code in @file{window.c}, and it demonstrates the use
648 of macros and functions to manipulate Lisp objects.
652 DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
653 Scoordinates_in_window_p, 2, 2,
654 "xSpecify coordinate pair: \nXExpression which evals to window: ",
655 "Return non-nil if COORDINATES is in WINDOW.\n\
656 COORDINATES is a cons of the form (X . Y), X and Y being distances\n\
660 If they are on the border between WINDOW and its right sibling,\n\
661 `vertical-line' is returned.")
662 (coordinates, window)
663 register Lisp_Object coordinates, window;
669 CHECK_LIVE_WINDOW (window, 0);
670 CHECK_CONS (coordinates, 1);
671 x = XINT (Fcar (coordinates));
672 y = XINT (Fcdr (coordinates));
676 switch (coordinates_in_window (XWINDOW (window), &x, &y))
678 case 0: /* NOT in window at all. */
683 case 1: /* In text part of window. */
684 return Fcons (make_number (x), make_number (y));
688 case 2: /* In mode line of window. */
693 case 3: /* On right border of window. */
694 return Qvertical_line;
705 Note that C code cannot call functions by name unless they are defined
706 in C. The way to call a function written in Lisp is to use
707 @code{Ffuncall}, which embodies the Lisp function @code{funcall}. Since
708 the Lisp function @code{funcall} accepts an unlimited number of
709 arguments, in C it takes two: the number of Lisp-level arguments, and a
710 one-dimensional array containing their values. The first Lisp-level
711 argument is the Lisp function to call, and the rest are the arguments to
712 pass to it. Since @code{Ffuncall} can call the evaluator, you must
713 protect pointers from garbage collection around the call to
716 The C functions @code{call0}, @code{call1}, @code{call2}, and so on,
717 provide handy ways to call a Lisp function conveniently with a fixed
718 number of arguments. They work by calling @code{Ffuncall}.
720 @file{eval.c} is a very good file to look through for examples;
721 @file{lisp.h} contains the definitions for some important macros and
724 If you define a function which is side-effect free, update the code in
725 @file{byte-opt.el} which binds @code{side-effect-free-fns} and
726 @code{side-effect-and-error-free-fns} to include it. This will help the
729 @node Object Internals
730 @appendixsec Object Internals
731 @cindex object internals
733 GNU Emacs Lisp manipulates many different types of data. The actual
734 data are stored in a heap and the only access that programs have to it
735 is through pointers. Pointers are thirty-two bits wide in most
736 implementations. Depending on the operating system and type of machine
737 for which you compile Emacs, twenty-eight bits are used to address the
738 object, and the remaining four bits are used for a GC mark bit and the
739 tag that identifies the object's type.
741 Because Lisp objects are represented as tagged pointers, it is always
742 possible to determine the Lisp data type of any object. The C data type
743 @code{Lisp_Object} can hold any Lisp object of any data type. Ordinary
744 variables have type @code{Lisp_Object}, which means they can hold any
745 type of Lisp value; you can determine the actual data type only at run
746 time. The same is true for function arguments; if you want a function
747 to accept only a certain type of argument, you must check the type
748 explicitly using a suitable predicate (@pxref{Type Predicates}).
749 @cindex type checking internals
752 * Buffer Internals:: Components of a buffer structure.
753 * Window Internals:: Components of a window structure.
754 * Process Internals:: Components of a process structure.
757 @node Buffer Internals
758 @appendixsubsec Buffer Internals
759 @cindex internals, of buffer
760 @cindex buffer internals
762 Buffers contain fields not directly accessible by the Lisp programmer.
763 We describe them here, naming them by the names used in the C code.
764 Many are accessible indirectly in Lisp programs via Lisp primitives.
766 Two structures are used to represent buffers in C. The
767 @code{buffer_text} structure contains fields describing the text of a
768 buffer; the @code{buffer} structure holds other fields. In the case
769 of indirect buffers, two or more @code{buffer} structures reference
770 the same @code{buffer_text} structure.
772 Here is a list of the @code{struct buffer_text} fields:
776 This field contains the actual address of the buffer contents.
779 This holds the character position of the gap in the buffer.
782 This field contains the character position of the end of the buffer
786 Contains the byte position of the gap.
789 Holds the byte position of the end of the buffer text.
792 Contains the size of buffer's gap.
795 This field counts buffer-modification events for this buffer. It is
796 incremented for each such event, and never otherwise changed.
799 Contains the previous value of @code{modiff}, as of the last time a
800 buffer was visited or saved in a file.
803 Counts modifications to overlays analogous to @code{modiff}.
806 Holds the number of characters at the start of the text that are known
807 to be unchanged since the last redisplay that finished.
810 Holds the number of characters at the end of the text that are known to
811 be unchanged since the last redisplay that finished.
813 @item unchanged_modified
814 Contains the value of @code{modiff} at the time of the last redisplay
815 that finished. If this value matches @code{modiff},
816 @code{beg_unchanged} and @code{end_unchanged} contain no useful
819 @item overlay_unchanged_modified
820 Contains the value of @code{overlay_modiff} at the time of the last
821 redisplay that finished. If this value matches @code{overlay_modiff},
822 @code{beg_unchanged} and @code{end_unchanged} contain no useful
826 The markers that refer to this buffer. This is actually a single
827 marker, and successive elements in its marker @code{chain} are the other
828 markers referring to this buffer text.
831 Contains the interval tree which records the text properties of this
835 The fields of @code{struct buffer} are:
839 Points to the next buffer, in the chain of all buffers including killed
840 buffers. This chain is used only for garbage collection, in order to
841 collect killed buffers properly. Note that vectors, and most kinds of
842 objects allocated as vectors, are all on one chain, but buffers are on a
843 separate chain of their own.
846 This is a @code{struct buffer_text} structure. In an ordinary buffer,
847 it holds the buffer contents. In indirect buffers, this field is not
851 This points to the @code{buffer_text} structure that is used for this
852 buffer. In an ordinary buffer, this is the @code{own_text} field above.
853 In an indirect buffer, this is the @code{own_text} field of the base
857 Contains the character position of point in a buffer.
860 Contains the byte position of point in a buffer.
863 This field contains the character position of the beginning of the
864 accessible range of text in the buffer.
867 This field contains the byte position of the beginning of the
868 accessible range of text in the buffer.
871 This field contains the character position of the end of the
872 accessible range of text in the buffer.
875 This field contains the byte position of the end of the
876 accessible range of text in the buffer.
879 In an indirect buffer, this points to the base buffer. In an ordinary
882 @item local_var_flags
883 This field contains flags indicating that certain variables are local in
884 this buffer. Such variables are declared in the C code using
885 @code{DEFVAR_PER_BUFFER}, and their buffer-local bindings are stored in
886 fields in the buffer structure itself. (Some of these fields are
887 described in this table.)
890 This field contains the modification time of the visited file. It is
891 set when the file is written or read. Before writing the buffer into a
892 file, this field is compared to the modification time of the file to see
893 if the file has changed on disk. @xref{Buffer Modification}.
895 @item auto_save_modified
896 This field contains the time when the buffer was last auto-saved.
898 @item auto_save_failure_time
899 The time at which we detected a failure to auto-save, or -1 if we didn't
902 @item last_window_start
903 This field contains the @code{window-start} position in the buffer as of
904 the last time the buffer was displayed in a window.
907 This flag is set when narrowing changes in a buffer.
909 @item prevent_redisplay_optimizations_p
910 this flag indicates that redisplay optimizations should not be used
911 to display this buffer.
914 This field points to the buffer's undo list. @xref{Undo}.
917 The buffer name is a string that names the buffer. It is guaranteed to
918 be unique. @xref{Buffer Names}.
921 The name of the file visited in this buffer, or @code{nil}.
924 The directory for expanding relative file names.
927 Length of the file this buffer is visiting, when last read or saved.
928 This and other fields concerned with saving are not kept in the
929 @code{buffer_text} structure because indirect buffers are never saved.
931 @item auto_save_file_name
932 File name used for auto-saving this buffer. This is not in the
933 @code{buffer_text} because it's not used in indirect buffers at all.
936 Non-@code{nil} means this buffer is read-only.
939 This field contains the mark for the buffer. The mark is a marker,
940 hence it is also included on the list @code{markers}. @xref{The Mark}.
942 @item local_var_alist
943 This field contains the association list describing the buffer-local
944 variable bindings of this buffer, not including the built-in
945 buffer-local bindings that have special slots in the buffer object.
946 (Those slots are omitted from this table.) @xref{Buffer-Local
950 Symbol naming the major mode of this buffer, e.g., @code{lisp-mode}.
953 Pretty name of major mode, e.g., @code{"Lisp"}.
955 @item mode_line_format
956 Mode line element that controls the format of the mode line. If this
957 is @code{nil}, no mode line will be displayed.
959 @item header_line_format
960 This field is analoguous to @code{mode_line_format} for the mode
961 line displayed at the top of windows.
964 This field holds the buffer's local keymap. @xref{Keymaps}.
967 This buffer's local abbrevs.
970 This field contains the syntax table for the buffer. @xref{Syntax Tables}.
973 This field contains the category table for the buffer.
975 @item case_fold_search
976 The value of @code{case-fold-search} in this buffer.
979 The value of @code{tab-width} in this buffer.
982 The value of @code{fill-column} in this buffer.
985 The value of @code{left-margin} in this buffer.
987 @item auto_fill_function
988 The value of @code{auto-fill-function} in this buffer.
991 This field contains the conversion table for converting text to lower case.
995 This field contains the conversion table for converting text to upper case.
998 @item case_canon_table
999 This field contains the conversion table for canonicalizing text for
1000 case-folding search. @xref{Case Tables}.
1002 @item case_eqv_table
1003 This field contains the equivalence table for case-folding search.
1006 @item truncate_lines
1007 The value of @code{truncate-lines} in this buffer.
1010 The value of @code{ctl-arrow} in this buffer.
1012 @item selective_display
1013 The value of @code{selective-display} in this buffer.
1015 @item selective_display_ellipsis
1016 The value of @code{selective-display-ellipsis} in this buffer.
1019 An alist of the minor modes of this buffer.
1021 @item overwrite_mode
1022 The value of @code{overwrite_mode} in this buffer.
1025 The value of @code{abbrev-mode} in this buffer.
1028 This field contains the buffer's display table, or @code{nil} if it doesn't
1029 have one. @xref{Display Tables}.
1032 This field contains the time when the buffer was last saved, as an integer.
1033 @xref{Buffer Modification}.
1036 This field is non-@code{nil} if the buffer's mark is active.
1038 @item overlays_before
1039 This field holds a list of the overlays in this buffer that end at or
1040 before the current overlay center position. They are sorted in order of
1041 decreasing end position.
1043 @item overlays_after
1044 This field holds a list of the overlays in this buffer that end after
1045 the current overlay center position. They are sorted in order of
1046 increasing beginning position.
1048 @item overlay_center
1049 This field holds the current overlay center position. @xref{Overlays}.
1051 @item enable_multibyte_characters
1052 This field holds the buffer's local value of
1053 @code{enable-multibyte-characters}---either @code{t} or @code{nil}.
1055 @item buffer_file_coding_system
1056 The value of @code{buffer-file-coding-system} in this buffer.
1059 The value of @code{buffer-file-format} in this buffer.
1062 In an indirect buffer, or a buffer that is the base of an indirect
1063 buffer, this holds a marker that records point for this buffer when the
1064 buffer is not current.
1067 In an indirect buffer, or a buffer that is the base of an indirect
1068 buffer, this holds a marker that records @code{begv} for this buffer
1069 when the buffer is not current.
1072 In an indirect buffer, or a buffer that is the base of an indirect
1073 buffer, this holds a marker that records @code{zv} for this buffer when
1074 the buffer is not current.
1077 The truename of the visited file, or @code{nil}.
1079 @item invisibility_spec
1080 The value of @code{buffer-invisibility-spec} in this buffer.
1082 @item last_selected_window
1083 This is the last window that was selected with this buffer in it, or @code{nil}
1084 if that window no longer displays this buffer.
1087 This field is incremented each time the buffer is displayed in a window.
1089 @item left_margin_width
1090 The value of @code{left-margin-width} in this buffer.
1092 @item right_margin_width
1093 The value of @code{right-margin-width} in this buffer.
1095 @item indicate_empty_lines
1096 Non-@code{nil} means indicate empty lines (lines with no text) with a
1097 small bitmap in the fringe, when using a window system that can do it.
1100 This holds a time stamp that is updated each time this buffer is
1101 displayed in a window.
1103 @item scroll_up_aggressively
1104 The value of @code{scroll-up-aggressively} in this buffer.
1106 @item scroll_down_aggressively
1107 The value of @code{scroll-down-aggressively} in this buffer.
1110 @node Window Internals
1111 @appendixsubsec Window Internals
1112 @cindex internals, of window
1113 @cindex window internals
1115 Windows have the following accessible fields:
1119 The frame that this window is on.
1122 Non-@code{nil} if this window is a minibuffer window.
1125 Internally, Emacs arranges windows in a tree; each group of siblings has
1126 a parent window whose area includes all the siblings. This field points
1127 to a window's parent.
1129 Parent windows do not display buffers, and play little role in display
1130 except to shape their child windows. Emacs Lisp programs usually have
1131 no access to the parent windows; they operate on the windows at the
1132 leaves of the tree, which actually display buffers.
1134 The following four fields also describe the window tree structure.
1137 In a window subdivided horizontally by child windows, the leftmost child.
1138 Otherwise, @code{nil}.
1141 In a window subdivided vertically by child windows, the topmost child.
1142 Otherwise, @code{nil}.
1145 The next sibling of this window. It is @code{nil} in a window that is
1146 the rightmost or bottommost of a group of siblings.
1149 The previous sibling of this window. It is @code{nil} in a window that
1150 is the leftmost or topmost of a group of siblings.
1153 This is the left-hand edge of the window, measured in columns. (The
1154 leftmost column on the screen is @w{column 0}.)
1157 This is the top edge of the window, measured in lines. (The top line on
1158 the screen is @w{line 0}.)
1161 The height of the window, measured in lines.
1164 The width of the window, measured in columns. This width includes the
1165 scroll bar and fringes, and/or the separator line on the right of the
1169 The buffer that the window is displaying. This may change often during
1170 the life of the window.
1173 The position in the buffer that is the first character to be displayed
1177 @cindex window point internals
1178 This is the value of point in the current buffer when this window is
1179 selected; when it is not selected, it retains its previous value.
1182 If this flag is non-@code{nil}, it says that the window has been
1183 scrolled explicitly by the Lisp program. This affects what the next
1184 redisplay does if point is off the screen: instead of scrolling the
1185 window to show the text around point, it moves point to a location that
1188 @item frozen_window_start_p
1189 This field is set temporarily to 1 to indicate to redisplay that
1190 @code{start} of this window should not be changed, even if point
1193 @item start_at_line_beg
1194 Non-@code{nil} means current value of @code{start} was the beginning of a line
1198 Non-@code{nil} means don't delete this window for becoming ``too small''.
1200 @item height_fixed_p
1201 This field is temporarily set to 1 to fix the height of the selected
1202 window when the echo area is resized.
1205 This is the last time that the window was selected. The function
1206 @code{get-lru-window} uses this field.
1208 @item sequence_number
1209 A unique number assigned to this window when it was created.
1212 The @code{modiff} field of the window's buffer, as of the last time
1213 a redisplay completed in this window.
1215 @item last_overlay_modified
1216 The @code{overlay_modiff} field of the window's buffer, as of the last
1217 time a redisplay completed in this window.
1220 The buffer's value of point, as of the last time a redisplay completed
1224 A non-@code{nil} value means the window's buffer was ``modified'' when the
1225 window was last updated.
1227 @item vertical_scroll_bar
1228 This window's vertical scroll bar.
1230 @item left_margin_width
1231 The width of the left margin in this window, or @code{nil} not to
1232 specify it (in which case the buffer's value of @code{left-margin-width}
1235 @item right_margin_width
1236 Likewise for the right margin.
1244 @item window_end_pos
1245 This is computed as @code{z} minus the buffer position of the last glyph
1246 in the current matrix of the window. The value is only valid if
1247 @code{window_end_valid} is not @code{nil}.
1249 @item window_end_bytepos
1250 The byte position corresponding to @code{window_end_pos}.
1252 @item window_end_vpos
1253 The window-relative vertical position of the line containing
1254 @code{window_end_pos}.
1256 @item window_end_valid
1257 This field is set to a non-@code{nil} value if @code{window_end_pos} is truly
1258 valid. This is @code{nil} if nontrivial redisplay is preempted since in that
1259 case the display that @code{window_end_pos} was computed for did not get
1262 @item redisplay_end_trigger
1263 If redisplay in this window goes beyond this buffer position, it runs
1264 run the @code{redisplay-end-trigger-hook}.
1269 ??? Are temporary storage areas.
1273 A structure describing where the cursor is in this window.
1276 The value of @code{cursor} as of the last redisplay that finished.
1279 A structure describing where the cursor of this window physically is.
1281 @item phys_cursor_type
1282 The type of cursor that was last displayed on this window.
1284 @item phys_cursor_on_p
1285 This field is non-zero if the cursor is physically on.
1288 Non-zero means the cursor in this window is logically on.
1290 @item last_cursor_off_p
1291 This field contains the value of @code{cursor_off_p} as of the time of
1294 @item must_be_updated_p
1295 This is set to 1 during redisplay when this window must be updated.
1298 This is the number of columns that the display in the window is scrolled
1299 horizontally to the left. Normally, this is 0.
1302 Vertical scroll amount, in pixels. Normally, this is 0.
1305 Non-@code{nil} if this window is dedicated to its buffer.
1308 The window's display table, or @code{nil} if none is specified for it.
1310 @item update_mode_line
1311 Non-@code{nil} means this window's mode line needs to be updated.
1313 @item base_line_number
1314 The line number of a certain position in the buffer, or @code{nil}.
1315 This is used for displaying the line number of point in the mode line.
1318 The position in the buffer for which the line number is known, or
1319 @code{nil} meaning none is known.
1321 @item region_showing
1322 If the region (or part of it) is highlighted in this window, this field
1323 holds the mark position that made one end of that region. Otherwise,
1324 this field is @code{nil}.
1326 @item column_number_displayed
1327 The column number currently displayed in this window's mode line, or @code{nil}
1328 if column numbers are not being displayed.
1330 @item current_matrix
1331 A glyph matrix describing the current display of this window.
1333 @item desired_matrix
1334 A glyph matrix describing the desired display of this window.
1337 @node Process Internals
1338 @appendixsubsec Process Internals
1339 @cindex internals, of process
1340 @cindex process internals
1342 The fields of a process are:
1346 A string, the name of the process.
1349 A list containing the command arguments that were used to start this
1353 A function used to accept output from the process instead of a buffer,
1357 A function called whenever the process receives a signal, or @code{nil}.
1360 The associated buffer of the process.
1363 An integer, the Unix process @sc{id}.
1366 A flag, non-@code{nil} if this is really a child process.
1367 It is @code{nil} for a network connection.
1370 A marker indicating the position of the end of the last output from this
1371 process inserted into the buffer. This is often but not always the end
1374 @item kill_without_query
1375 If this is non-@code{nil}, killing Emacs while this process is still
1376 running does not ask for confirmation about killing the process.
1378 @item raw_status_low
1379 @itemx raw_status_high
1380 These two fields record 16 bits each of the process status returned by
1381 the @code{wait} system call.
1384 The process status, as @code{process-status} should return it.
1388 If these two fields are not equal, a change in the status of the process
1389 needs to be reported, either by running the sentinel or by inserting a
1390 message in the process buffer.
1393 Non-@code{nil} if communication with the subprocess uses a @sc{pty};
1394 @code{nil} if it uses a pipe.
1397 The file descriptor for input from the process.
1400 The file descriptor for output to the process.
1403 The file descriptor for the terminal that the subprocess is using. (On
1404 some systems, there is no need to record this, so the value is
1408 The name of the terminal that the subprocess is using,
1409 or @code{nil} if it is using pipes.
1411 @item decode_coding_system
1412 Coding-system for decoding the input from this process.
1415 A working buffer for decoding.
1417 @item decoding_carryover
1418 Size of carryover in decoding.
1420 @item encode_coding_system
1421 Coding-system for encoding the output to this process.
1424 A working buffer for enecoding.
1426 @item encoding_carryover
1427 Size of carryover in encoding.
1429 @item inherit_coding_system_flag
1430 Flag to set @code{coding-system} of the process buffer from the
1431 coding system used to decode process output.