Include errno.h, string.h, unistd.h. Don't declare errno, strerror.
[emacs.git] / src / xmenu.c
blob1cdfe3a923bfa13f40f67f4f78cc8929b95ad826
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 1999 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 /* X pop-up deck-of-cards menu facility for gnuemacs.
23 * Written by Jon Arnold and Roman Budzianowski
24 * Mods and rewrite by Robert Krawitz
28 /* Modified by Fred Pierresteguy on December 93
29 to make the popup menus and menubar use the Xt. */
31 /* Rewritten for clarity and GC protection by rms in Feb 94. */
33 #include <config.h>
35 /* On 4.3 this loses if it comes after xterm.h. */
36 #include <signal.h>
38 #include <stdio.h>
39 #include "lisp.h"
40 #include "termhooks.h"
41 #include "frame.h"
42 #include "window.h"
43 #include "keyboard.h"
44 #include "blockinput.h"
45 #include "buffer.h"
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
51 #ifdef HAVE_X_WINDOWS
52 /* This may include sys/types.h, and that somehow loses
53 if this is not done before the other system files. */
54 #include "xterm.h"
55 #endif
57 /* Load sys/types.h if not already loaded.
58 In some systems loading it twice is suicidal. */
59 #ifndef makedev
60 #include <sys/types.h>
61 #endif
63 #include "dispextern.h"
65 #ifdef HAVE_X_WINDOWS
66 #undef HAVE_MULTILINGUAL_MENU
67 #ifdef USE_X_TOOLKIT
68 #include <X11/Xlib.h>
69 #include <X11/IntrinsicP.h>
70 #include <X11/CoreP.h>
71 #include <X11/StringDefs.h>
72 #include <X11/Shell.h>
73 #ifdef USE_LUCID
74 #include <X11/Xaw/Paned.h>
75 #endif /* USE_LUCID */
76 #include "../lwlib/lwlib.h"
77 #else /* not USE_X_TOOLKIT */
78 #include "../oldXMenu/XMenu.h"
79 #endif /* not USE_X_TOOLKIT */
80 #endif /* HAVE_X_WINDOWS */
82 #ifdef USE_MOTIF
83 #include <Xm/Xm.h> /* for LESSTIF_VERSION */
84 #endif
86 #define min(x,y) (((x) < (y)) ? (x) : (y))
87 #define max(x,y) (((x) > (y)) ? (x) : (y))
89 #ifndef TRUE
90 #define TRUE 1
91 #define FALSE 0
92 #endif /* no TRUE */
94 Lisp_Object Vmenu_updating_frame;
96 Lisp_Object Qdebug_on_next_call;
98 extern Lisp_Object Qmenu_bar;
99 extern Lisp_Object Qmouse_click, Qevent_kind;
101 extern Lisp_Object QCtoggle, QCradio;
103 extern Lisp_Object Voverriding_local_map;
104 extern Lisp_Object Voverriding_local_map_menu_flag;
106 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
108 extern Lisp_Object Qmenu_bar_update_hook;
110 #ifdef USE_X_TOOLKIT
111 extern void set_frame_menubar ();
112 extern void process_expose_from_menu ();
113 extern XtAppContext Xt_app_con;
115 static Lisp_Object xdialog_show ();
116 void popup_get_selection ();
117 #endif
119 #ifdef USE_X_TOOLKIT
121 /* Define HAVE_BOXES if meus can handle radio and toggle buttons. */
123 #define HAVE_BOXES 1
124 #endif
126 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
127 Lisp_Object, Lisp_Object, Lisp_Object,
128 Lisp_Object, Lisp_Object));
129 static Lisp_Object xmenu_show ();
130 static void keymap_panes ();
131 static void single_keymap_panes ();
132 static void single_menu_item ();
133 static void list_of_panes ();
134 static void list_of_items ();
136 /* This holds a Lisp vector that holds the results of decoding
137 the keymaps or alist-of-alists that specify a menu.
139 It describes the panes and items within the panes.
141 Each pane is described by 3 elements in the vector:
142 t, the pane name, the pane's prefix key.
143 Then follow the pane's items, with 5 elements per item:
144 the item string, the enable flag, the item's value,
145 the definition, and the equivalent keyboard key's description string.
147 In some cases, multiple levels of menus may be described.
148 A single vector slot containing nil indicates the start of a submenu.
149 A single vector slot containing lambda indicates the end of a submenu.
150 The submenu follows a menu item which is the way to reach the submenu.
152 A single vector slot containing quote indicates that the
153 following items should appear on the right of a dialog box.
155 Using a Lisp vector to hold this information while we decode it
156 takes care of protecting all the data from GC. */
158 #define MENU_ITEMS_PANE_NAME 1
159 #define MENU_ITEMS_PANE_PREFIX 2
160 #define MENU_ITEMS_PANE_LENGTH 3
162 enum menu_item_idx
164 MENU_ITEMS_ITEM_NAME = 0,
165 MENU_ITEMS_ITEM_ENABLE,
166 MENU_ITEMS_ITEM_VALUE,
167 MENU_ITEMS_ITEM_EQUIV_KEY,
168 MENU_ITEMS_ITEM_DEFINITION,
169 MENU_ITEMS_ITEM_TYPE,
170 MENU_ITEMS_ITEM_SELECTED,
171 MENU_ITEMS_ITEM_HELP,
172 MENU_ITEMS_ITEM_LENGTH
175 static Lisp_Object menu_items;
177 /* Number of slots currently allocated in menu_items. */
178 static int menu_items_allocated;
180 /* This is the index in menu_items of the first empty slot. */
181 static int menu_items_used;
183 /* The number of panes currently recorded in menu_items,
184 excluding those within submenus. */
185 static int menu_items_n_panes;
187 /* Current depth within submenus. */
188 static int menu_items_submenu_depth;
190 /* Flag which when set indicates a dialog or menu has been posted by
191 Xt on behalf of one of the widget sets. */
192 int popup_activated_flag;
194 static int next_menubar_widget_id;
196 /* This is set nonzero after the user activates the menu bar, and set
197 to zero again after the menu bars are redisplayed by prepare_menu_bar.
198 While it is nonzero, all calls to set_frame_menubar go deep.
200 I don't understand why this is needed, but it does seem to be
201 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
203 int pending_menu_activation;
205 #ifdef USE_X_TOOLKIT
207 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
209 static struct frame *
210 menubar_id_to_frame (id)
211 LWLIB_ID id;
213 Lisp_Object tail, frame;
214 FRAME_PTR f;
216 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
218 frame = XCAR (tail);
219 if (!GC_FRAMEP (frame))
220 continue;
221 f = XFRAME (frame);
222 if (!FRAME_WINDOW_P (f))
223 continue;
224 if (f->output_data.x->id == id)
225 return f;
227 return 0;
230 #endif
232 /* Initialize the menu_items structure if we haven't already done so.
233 Also mark it as currently empty. */
235 static void
236 init_menu_items ()
238 if (NILP (menu_items))
240 menu_items_allocated = 60;
241 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
244 menu_items_used = 0;
245 menu_items_n_panes = 0;
246 menu_items_submenu_depth = 0;
249 /* Call at the end of generating the data in menu_items.
250 This fills in the number of items in the last pane. */
252 static void
253 finish_menu_items ()
257 /* Call when finished using the data for the current menu
258 in menu_items. */
260 static void
261 discard_menu_items ()
263 /* Free the structure if it is especially large.
264 Otherwise, hold on to it, to save time. */
265 if (menu_items_allocated > 200)
267 menu_items = Qnil;
268 menu_items_allocated = 0;
272 /* Make the menu_items vector twice as large. */
274 static void
275 grow_menu_items ()
277 Lisp_Object old;
278 int old_size = menu_items_allocated;
279 old = menu_items;
281 menu_items_allocated *= 2;
282 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
283 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
284 old_size * sizeof (Lisp_Object));
287 /* Begin a submenu. */
289 static void
290 push_submenu_start ()
292 if (menu_items_used + 1 > menu_items_allocated)
293 grow_menu_items ();
295 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
296 menu_items_submenu_depth++;
299 /* End a submenu. */
301 static void
302 push_submenu_end ()
304 if (menu_items_used + 1 > menu_items_allocated)
305 grow_menu_items ();
307 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
308 menu_items_submenu_depth--;
311 /* Indicate boundary between left and right. */
313 static void
314 push_left_right_boundary ()
316 if (menu_items_used + 1 > menu_items_allocated)
317 grow_menu_items ();
319 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
322 /* Start a new menu pane in menu_items..
323 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
325 static void
326 push_menu_pane (name, prefix_vec)
327 Lisp_Object name, prefix_vec;
329 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
330 grow_menu_items ();
332 if (menu_items_submenu_depth == 0)
333 menu_items_n_panes++;
334 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
335 XVECTOR (menu_items)->contents[menu_items_used++] = name;
336 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
339 /* Push one menu item into the current pane. NAME is the string to
340 display. ENABLE if non-nil means this item can be selected. KEY
341 is the key generated by choosing this item, or nil if this item
342 doesn't really have a definition. DEF is the definition of this
343 item. EQUIV is the textual description of the keyboard equivalent
344 for this item (or nil if none). TYPE is the type of this menu
345 item, one of nil, `toggle' or `radio'. */
347 static void
348 push_menu_item (name, enable, key, def, equiv, type, selected, help)
349 Lisp_Object name, enable, key, def, equiv, type, selected, help;
351 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
352 grow_menu_items ();
354 XVECTOR (menu_items)->contents[menu_items_used++] = name;
355 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
356 XVECTOR (menu_items)->contents[menu_items_used++] = key;
357 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
358 XVECTOR (menu_items)->contents[menu_items_used++] = def;
359 XVECTOR (menu_items)->contents[menu_items_used++] = type;
360 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
361 XVECTOR (menu_items)->contents[menu_items_used++] = help;
364 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
365 and generate menu panes for them in menu_items.
366 If NOTREAL is nonzero,
367 don't bother really computing whether an item is enabled. */
369 static void
370 keymap_panes (keymaps, nmaps, notreal)
371 Lisp_Object *keymaps;
372 int nmaps;
373 int notreal;
375 int mapno;
377 init_menu_items ();
379 /* Loop over the given keymaps, making a pane for each map.
380 But don't make a pane that is empty--ignore that map instead.
381 P is the number of panes we have made so far. */
382 for (mapno = 0; mapno < nmaps; mapno++)
383 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal, 10);
385 finish_menu_items ();
388 /* This is a recursive subroutine of keymap_panes.
389 It handles one keymap, KEYMAP.
390 The other arguments are passed along
391 or point to local variables of the previous function.
392 If NOTREAL is nonzero, only check for equivalent key bindings, don't
393 evaluate expressions in menu items and don't make any menu.
395 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
397 static void
398 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
399 Lisp_Object keymap;
400 Lisp_Object pane_name;
401 Lisp_Object prefix;
402 int notreal;
403 int maxdepth;
405 Lisp_Object pending_maps = Qnil;
406 Lisp_Object tail, item;
407 struct gcpro gcpro1, gcpro2;
408 int notbuttons = 0;
410 if (maxdepth <= 0)
411 return;
413 push_menu_pane (pane_name, prefix);
415 #ifndef HAVE_BOXES
416 /* Remember index for first item in this pane so we can go back and
417 add a prefix when (if) we see the first button. After that, notbuttons
418 is set to 0, to mark that we have seen a button and all non button
419 items need a prefix. */
420 notbuttons = menu_items_used;
421 #endif
423 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
425 GCPRO2 (keymap, pending_maps);
426 /* Look at each key binding, and if it is a menu item add it
427 to this menu. */
428 item = XCAR (tail);
429 if (CONSP (item))
430 single_menu_item (XCAR (item), XCDR (item),
431 &pending_maps, notreal, maxdepth, &notbuttons);
432 else if (VECTORP (item))
434 /* Loop over the char values represented in the vector. */
435 int len = XVECTOR (item)->size;
436 int c;
437 for (c = 0; c < len; c++)
439 Lisp_Object character;
440 XSETFASTINT (character, c);
441 single_menu_item (character, XVECTOR (item)->contents[c],
442 &pending_maps, notreal, maxdepth, &notbuttons);
445 UNGCPRO;
448 /* Process now any submenus which want to be panes at this level. */
449 while (!NILP (pending_maps))
451 Lisp_Object elt, eltcdr, string;
452 elt = Fcar (pending_maps);
453 eltcdr = XCDR (elt);
454 string = XCAR (eltcdr);
455 /* We no longer discard the @ from the beginning of the string here.
456 Instead, we do this in xmenu_show. */
457 single_keymap_panes (Fcar (elt), string,
458 XCDR (eltcdr), notreal, maxdepth - 1);
459 pending_maps = Fcdr (pending_maps);
463 /* This is a subroutine of single_keymap_panes that handles one
464 keymap entry.
465 KEY is a key in a keymap and ITEM is its binding.
466 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
467 separate panes.
468 If NOTREAL is nonzero, only check for equivalent key bindings, don't
469 evaluate expressions in menu items and don't make any menu.
470 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
471 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
472 buttons. It points to variable notbuttons in single_keymap_panes,
473 which keeps track of if we have seen a button in this menu or not. */
475 static void
476 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
477 notbuttons_ptr)
478 Lisp_Object key, item;
479 Lisp_Object *pending_maps_ptr;
480 int maxdepth, notreal;
481 int *notbuttons_ptr;
483 Lisp_Object map, item_string, enabled;
484 struct gcpro gcpro1, gcpro2;
485 int res;
487 /* Parse the menu item and leave the result in item_properties. */
488 GCPRO2 (key, item);
489 res = parse_menu_item (item, notreal, 0);
490 UNGCPRO;
491 if (!res)
492 return; /* Not a menu item. */
494 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
496 if (notreal)
498 /* We don't want to make a menu, just traverse the keymaps to
499 precompute equivalent key bindings. */
500 if (!NILP (map))
501 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
502 return;
505 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
506 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
508 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
510 if (!NILP (enabled))
511 /* An enabled separate pane. Remember this to handle it later. */
512 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
513 *pending_maps_ptr);
514 return;
517 #ifndef HAVE_BOXES
518 /* Simulate radio buttons and toggle boxes by putting a prefix in
519 front of them. */
521 Lisp_Object prefix = Qnil;
522 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
523 if (!NILP (type))
525 Lisp_Object selected
526 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
528 if (*notbuttons_ptr)
529 /* The first button. Line up previous items in this menu. */
531 int index = *notbuttons_ptr; /* Index for first item this menu. */
532 int submenu = 0;
533 Lisp_Object tem;
534 while (index < menu_items_used)
537 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
538 if (NILP (tem))
540 index++;
541 submenu++; /* Skip sub menu. */
543 else if (EQ (tem, Qlambda))
545 index++;
546 submenu--; /* End sub menu. */
548 else if (EQ (tem, Qt))
549 index += 3; /* Skip new pane marker. */
550 else if (EQ (tem, Qquote))
551 index++; /* Skip a left, right divider. */
552 else
554 if (!submenu && XSTRING (tem)->data[0] != '\0'
555 && XSTRING (tem)->data[0] != '-')
556 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
557 = concat2 (build_string (" "), tem);
558 index += MENU_ITEMS_ITEM_LENGTH;
561 *notbuttons_ptr = 0;
564 /* Calculate prefix, if any, for this item. */
565 if (EQ (type, QCtoggle))
566 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
567 else if (EQ (type, QCradio))
568 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
570 /* Not a button. If we have earlier buttons, then we need a prefix. */
571 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
572 && XSTRING (item_string)->data[0] != '-')
573 prefix = build_string (" ");
575 if (!NILP (prefix))
576 item_string = concat2 (prefix, item_string);
578 #endif /* not HAVE_BOXES */
580 #ifndef USE_X_TOOLKIT
581 if (!NILP(map))
582 /* Indicate visually that this is a submenu. */
583 item_string = concat2 (item_string, build_string (" >"));
584 #endif
586 push_menu_item (item_string, enabled, key,
587 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
588 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
589 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
593 #ifdef USE_X_TOOLKIT
594 /* Display a submenu using the toolkit. */
595 if (! (NILP (map) || NILP (enabled)))
597 push_submenu_start ();
598 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
599 push_submenu_end ();
601 #endif
604 /* Push all the panes and items of a menu described by the
605 alist-of-alists MENU.
606 This handles old-fashioned calls to x-popup-menu. */
608 static void
609 list_of_panes (menu)
610 Lisp_Object menu;
612 Lisp_Object tail;
614 init_menu_items ();
616 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
618 Lisp_Object elt, pane_name, pane_data;
619 elt = Fcar (tail);
620 pane_name = Fcar (elt);
621 CHECK_STRING (pane_name, 0);
622 push_menu_pane (pane_name, Qnil);
623 pane_data = Fcdr (elt);
624 CHECK_CONS (pane_data, 0);
625 list_of_items (pane_data);
628 finish_menu_items ();
631 /* Push the items in a single pane defined by the alist PANE. */
633 static void
634 list_of_items (pane)
635 Lisp_Object pane;
637 Lisp_Object tail, item, item1;
639 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
641 item = Fcar (tail);
642 if (STRINGP (item))
643 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
644 else if (NILP (item))
645 push_left_right_boundary ();
646 else
648 CHECK_CONS (item, 0);
649 item1 = Fcar (item);
650 CHECK_STRING (item1, 1);
651 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
656 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
657 "Pop up a deck-of-cards menu and return user's selection.\n\
658 POSITION is a position specification. This is either a mouse button event\n\
659 or a list ((XOFFSET YOFFSET) WINDOW)\n\
660 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
661 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
662 This controls the position of the center of the first line\n\
663 in the first pane of the menu, not the top left of the menu as a whole.\n\
664 If POSITION is t, it means to use the current mouse position.\n\
666 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
667 The menu items come from key bindings that have a menu string as well as\n\
668 a definition; actually, the \"definition\" in such a key binding looks like\n\
669 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
670 the keymap as a top-level element.\n\n\
671 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
672 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
674 You can also use a list of keymaps as MENU.\n\
675 Then each keymap makes a separate pane.\n\
676 When MENU is a keymap or a list of keymaps, the return value\n\
677 is a list of events.\n\n\
679 Alternatively, you can specify a menu of multiple panes\n\
680 with a list of the form (TITLE PANE1 PANE2...),\n\
681 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
682 Each ITEM is normally a cons cell (STRING . VALUE);\n\
683 but a string can appear as an item--that makes a nonselectable line\n\
684 in the menu.\n\
685 With this form of menu, the return value is VALUE from the chosen item.\n\
687 If POSITION is nil, don't display the menu at all, just precalculate the\n\
688 cached information about equivalent key sequences.")
689 (position, menu)
690 Lisp_Object position, menu;
692 Lisp_Object keymap, tem;
693 int xpos, ypos;
694 Lisp_Object title;
695 char *error_name;
696 Lisp_Object selection;
697 FRAME_PTR f;
698 Lisp_Object x, y, window;
699 int keymaps = 0;
700 int for_click = 0;
701 struct gcpro gcpro1;
703 #ifdef HAVE_MENUS
704 if (! NILP (position))
706 check_x ();
708 /* Decode the first argument: find the window and the coordinates. */
709 if (EQ (position, Qt)
710 || (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
712 /* Use the mouse's current position. */
713 FRAME_PTR new_f = SELECTED_FRAME ();
714 Lisp_Object bar_window;
715 enum scroll_bar_part part;
716 unsigned long time;
718 if (mouse_position_hook)
719 (*mouse_position_hook) (&new_f, 1, &bar_window,
720 &part, &x, &y, &time);
721 if (new_f != 0)
722 XSETFRAME (window, new_f);
723 else
725 window = selected_window;
726 XSETFASTINT (x, 0);
727 XSETFASTINT (y, 0);
730 else
732 tem = Fcar (position);
733 if (CONSP (tem))
735 window = Fcar (Fcdr (position));
736 x = Fcar (tem);
737 y = Fcar (Fcdr (tem));
739 else
741 for_click = 1;
742 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
743 window = Fcar (tem); /* POSN_WINDOW (tem) */
744 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
745 x = Fcar (tem);
746 y = Fcdr (tem);
750 CHECK_NUMBER (x, 0);
751 CHECK_NUMBER (y, 0);
753 /* Decode where to put the menu. */
755 if (FRAMEP (window))
757 f = XFRAME (window);
758 xpos = 0;
759 ypos = 0;
761 else if (WINDOWP (window))
763 CHECK_LIVE_WINDOW (window, 0);
764 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
766 xpos = (FONT_WIDTH (f->output_data.x->font)
767 * XFASTINT (XWINDOW (window)->left));
768 ypos = (f->output_data.x->line_height
769 * XFASTINT (XWINDOW (window)->top));
771 else
772 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
773 but I don't want to make one now. */
774 CHECK_WINDOW (window, 0);
776 xpos += XINT (x);
777 ypos += XINT (y);
779 XSETFRAME (Vmenu_updating_frame, f);
781 Vmenu_updating_frame = Qnil;
782 #endif /* HAVE_MENUS */
784 title = Qnil;
785 GCPRO1 (title);
787 /* Decode the menu items from what was specified. */
789 keymap = Fkeymapp (menu);
790 tem = Qnil;
791 if (CONSP (menu))
792 tem = Fkeymapp (Fcar (menu));
793 if (!NILP (keymap))
795 /* We were given a keymap. Extract menu info from the keymap. */
796 Lisp_Object prompt;
797 keymap = get_keymap (menu);
799 /* Extract the detailed info to make one pane. */
800 keymap_panes (&menu, 1, NILP (position));
802 /* Search for a string appearing directly as an element of the keymap.
803 That string is the title of the menu. */
804 prompt = map_prompt (keymap);
805 if (NILP (title) && !NILP (prompt))
806 title = prompt;
808 /* Make that be the pane title of the first pane. */
809 if (!NILP (prompt) && menu_items_n_panes >= 0)
810 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
812 keymaps = 1;
814 else if (!NILP (tem))
816 /* We were given a list of keymaps. */
817 int nmaps = XFASTINT (Flength (menu));
818 Lisp_Object *maps
819 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
820 int i;
822 title = Qnil;
824 /* The first keymap that has a prompt string
825 supplies the menu title. */
826 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
828 Lisp_Object prompt;
830 maps[i++] = keymap = get_keymap (Fcar (tem));
832 prompt = map_prompt (keymap);
833 if (NILP (title) && !NILP (prompt))
834 title = prompt;
837 /* Extract the detailed info to make one pane. */
838 keymap_panes (maps, nmaps, NILP (position));
840 /* Make the title be the pane title of the first pane. */
841 if (!NILP (title) && menu_items_n_panes >= 0)
842 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
844 keymaps = 1;
846 else
848 /* We were given an old-fashioned menu. */
849 title = Fcar (menu);
850 CHECK_STRING (title, 1);
852 list_of_panes (Fcdr (menu));
854 keymaps = 0;
857 if (NILP (position))
859 discard_menu_items ();
860 UNGCPRO;
861 return Qnil;
864 #ifdef HAVE_MENUS
865 /* Display them in a menu. */
866 BLOCK_INPUT;
868 selection = xmenu_show (f, xpos, ypos, for_click,
869 keymaps, title, &error_name);
870 UNBLOCK_INPUT;
872 discard_menu_items ();
874 UNGCPRO;
875 #endif /* HAVE_MENUS */
877 if (error_name) error (error_name);
878 return selection;
881 #ifdef HAVE_MENUS
883 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
884 "Pop up a dialog box and return user's selection.\n\
885 POSITION specifies which frame to use.\n\
886 This is normally a mouse button event or a window or frame.\n\
887 If POSITION is t, it means to use the frame the mouse is on.\n\
888 The dialog box appears in the middle of the specified frame.\n\
890 CONTENTS specifies the alternatives to display in the dialog box.\n\
891 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
892 Each ITEM is a cons cell (STRING . VALUE).\n\
893 The return value is VALUE from the chosen item.\n\n\
894 An ITEM may also be just a string--that makes a nonselectable item.\n\
895 An ITEM may also be nil--that means to put all preceding items\n\
896 on the left of the dialog box and all following items on the right.\n\
897 \(By default, approximately half appear on each side.)")
898 (position, contents)
899 Lisp_Object position, contents;
901 FRAME_PTR f;
902 Lisp_Object window;
904 check_x ();
906 /* Decode the first argument: find the window or frame to use. */
907 if (EQ (position, Qt)
908 || (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
910 #if 0 /* Using the frame the mouse is on may not be right. */
911 /* Use the mouse's current position. */
912 FRAME_PTR new_f = SELECTED_FRAME ();
913 Lisp_Object bar_window;
914 int part;
915 unsigned long time;
916 Lisp_Object x, y;
918 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
920 if (new_f != 0)
921 XSETFRAME (window, new_f);
922 else
923 window = selected_window;
924 #endif
925 window = selected_window;
927 else if (CONSP (position))
929 Lisp_Object tem;
930 tem = Fcar (position);
931 if (CONSP (tem))
932 window = Fcar (Fcdr (position));
933 else
935 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
936 window = Fcar (tem); /* POSN_WINDOW (tem) */
939 else if (WINDOWP (position) || FRAMEP (position))
940 window = position;
941 else
942 window = Qnil;
944 /* Decode where to put the menu. */
946 if (FRAMEP (window))
947 f = XFRAME (window);
948 else if (WINDOWP (window))
950 CHECK_LIVE_WINDOW (window, 0);
951 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
953 else
954 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
955 but I don't want to make one now. */
956 CHECK_WINDOW (window, 0);
958 #ifndef USE_X_TOOLKIT
959 /* Display a menu with these alternatives
960 in the middle of frame F. */
962 Lisp_Object x, y, frame, newpos;
963 XSETFRAME (frame, f);
964 XSETINT (x, x_pixel_width (f) / 2);
965 XSETINT (y, x_pixel_height (f) / 2);
966 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
968 return Fx_popup_menu (newpos,
969 Fcons (Fcar (contents), Fcons (contents, Qnil)));
971 #else
973 Lisp_Object title;
974 char *error_name;
975 Lisp_Object selection;
977 /* Decode the dialog items from what was specified. */
978 title = Fcar (contents);
979 CHECK_STRING (title, 1);
981 list_of_panes (Fcons (contents, Qnil));
983 /* Display them in a dialog box. */
984 BLOCK_INPUT;
985 selection = xdialog_show (f, 0, title, &error_name);
986 UNBLOCK_INPUT;
988 discard_menu_items ();
990 if (error_name) error (error_name);
991 return selection;
993 #endif
996 #ifdef USE_X_TOOLKIT
998 /* Loop in Xt until the menu pulldown or dialog popup has been
999 popped down (deactivated). This is used for x-popup-menu
1000 and x-popup-dialog; it is not used for the menu bar any more.
1002 NOTE: All calls to popup_get_selection should be protected
1003 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1005 void
1006 popup_get_selection (initial_event, dpyinfo, id)
1007 XEvent *initial_event;
1008 struct x_display_info *dpyinfo;
1009 LWLIB_ID id;
1011 XEvent event;
1013 /* Define a queue to save up for later unreading
1014 all X events that don't pertain to the menu. */
1015 struct event_queue
1017 XEvent event;
1018 struct event_queue *next;
1021 struct event_queue *queue = NULL;
1022 struct event_queue *queue_tmp;
1024 if (initial_event)
1025 event = *initial_event;
1026 else
1027 XtAppNextEvent (Xt_app_con, &event);
1029 while (1)
1031 /* Handle expose events for editor frames right away. */
1032 if (event.type == Expose)
1033 process_expose_from_menu (event);
1034 /* Make sure we don't consider buttons grabbed after menu goes.
1035 And make sure to deactivate for any ButtonRelease,
1036 even if XtDispatchEvent doesn't do that. */
1037 else if (event.type == ButtonRelease
1038 && dpyinfo->display == event.xbutton.display)
1040 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1041 popup_activated_flag = 0;
1042 #ifdef USE_MOTIF /* Pretending that the event came from a
1043 Btn1Down seems the only way to convince Motif to
1044 activate its callbacks; setting the XmNmenuPost
1045 isn't working. --marcus@sysc.pdx.edu. */
1046 event.xbutton.button = 1;
1047 #endif
1049 /* If the user presses a key, deactivate the menu.
1050 The user is likely to do that if we get wedged. */
1051 else if (event.type == KeyPress
1052 && dpyinfo->display == event.xbutton.display)
1054 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1055 if (!IsModifierKey (keysym))
1057 popup_activated_flag = 0;
1058 break;
1061 /* Button presses outside the menu also pop it down. */
1062 else if (event.type == ButtonPress
1063 && event.xany.display == dpyinfo->display
1064 && x_any_window_to_frame (dpyinfo, event.xany.window))
1066 popup_activated_flag = 0;
1067 break;
1070 /* Queue all events not for this popup,
1071 except for Expose, which we've already handled, and ButtonRelease.
1072 Note that the X window is associated with the frame if this
1073 is a menu bar popup, but not if it's a dialog box. So we use
1074 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1075 if (event.type != Expose
1076 && !(event.type == ButtonRelease
1077 && dpyinfo->display == event.xbutton.display)
1078 && (event.xany.display != dpyinfo->display
1079 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1081 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1083 if (queue_tmp != NULL)
1085 queue_tmp->event = event;
1086 queue_tmp->next = queue;
1087 queue = queue_tmp;
1090 else
1091 XtDispatchEvent (&event);
1093 if (!popup_activated ())
1094 break;
1095 XtAppNextEvent (Xt_app_con, &event);
1098 /* Unread any events that we got but did not handle. */
1099 while (queue != NULL)
1101 queue_tmp = queue;
1102 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1103 queue = queue_tmp->next;
1104 free ((char *)queue_tmp);
1105 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1106 interrupt_input_pending = 1;
1110 /* Activate the menu bar of frame F.
1111 This is called from keyboard.c when it gets the
1112 menu_bar_activate_event out of the Emacs event queue.
1114 To activate the menu bar, we use the X button-press event
1115 that was saved in saved_menu_event.
1116 That makes the toolkit do its thing.
1118 But first we recompute the menu bar contents (the whole tree).
1120 The reason for saving the button event until here, instead of
1121 passing it to the toolkit right away, is that we can safely
1122 execute Lisp code. */
1124 void
1125 x_activate_menubar (f)
1126 FRAME_PTR f;
1128 if (!f->output_data.x->saved_menu_event->type)
1129 return;
1131 set_frame_menubar (f, 0, 1);
1132 BLOCK_INPUT;
1133 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1134 UNBLOCK_INPUT;
1135 #ifdef USE_MOTIF
1136 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1137 pending_menu_activation = 1;
1138 #endif
1140 /* Ignore this if we get it a second time. */
1141 f->output_data.x->saved_menu_event->type = 0;
1144 /* Detect if a dialog or menu has been posted. */
1147 popup_activated ()
1149 return popup_activated_flag;
1152 /* This callback is invoked when the user selects a menubar cascade
1153 pushbutton, but before the pulldown menu is posted. */
1155 static void
1156 popup_activate_callback (widget, id, client_data)
1157 Widget widget;
1158 LWLIB_ID id;
1159 XtPointer client_data;
1161 #ifdef USE_MOTIF
1162 ++popup_activated_flag;
1163 #else
1164 popup_activated_flag = 1;
1165 #endif
1168 /* This callback is invoked when a dialog or menu is finished being
1169 used and has been unposted. */
1171 static void
1172 popup_deactivate_callback (widget, id, client_data)
1173 Widget widget;
1174 LWLIB_ID id;
1175 XtPointer client_data;
1177 #ifdef USE_MOTIF
1178 --popup_activated_flag;
1179 #else
1180 popup_activated_flag = 0;
1181 #endif
1184 /* Lwlib callback called when menu items are highlighted/unhighlighted
1185 while moving the mouse over them. WIDGET is the menu bar or menu
1186 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1187 the widget_value structure for the menu item, or null in case of
1188 unhighlighting. */
1190 void
1191 menu_highlight_callback (widget, id, call_data)
1192 Widget widget;
1193 LWLIB_ID id;
1194 void *call_data;
1196 widget_value *wv = (widget_value *) call_data;
1197 struct frame *f;
1198 Lisp_Object frame, help;
1199 struct input_event buf;
1201 /* Determine the frame for the help event. */
1202 f = menubar_id_to_frame (id);
1203 if (f)
1204 XSETFRAME (frame, f);
1205 else
1207 /* WIDGET is the popup menu. It's parent is the frame's
1208 widget. See which frame that is. */
1209 Widget frame_widget = XtParent (widget);
1210 Lisp_Object tail;
1212 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1214 frame = XCAR (tail);
1215 if (GC_FRAMEP (frame)
1216 && (f = XFRAME (frame),
1217 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1218 break;
1222 /* Store the help event. */
1223 help = wv && wv->help ? build_string (wv->help) : Qnil;
1224 buf.kind = HELP_EVENT;
1225 buf.frame_or_window = Fcons (frame, help);
1226 kbd_buffer_store_event (&buf);
1229 /* This callback is called from the menu bar pulldown menu
1230 when the user makes a selection.
1231 Figure out what the user chose
1232 and put the appropriate events into the keyboard buffer. */
1234 static void
1235 menubar_selection_callback (widget, id, client_data)
1236 Widget widget;
1237 LWLIB_ID id;
1238 XtPointer client_data;
1240 Lisp_Object prefix, entry;
1241 FRAME_PTR f = menubar_id_to_frame (id);
1242 Lisp_Object vector;
1243 Lisp_Object *subprefix_stack;
1244 int submenu_depth = 0;
1245 int i;
1247 if (!f)
1248 return;
1249 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1250 vector = f->menu_bar_vector;
1251 prefix = Qnil;
1252 i = 0;
1253 while (i < f->menu_bar_items_used)
1255 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1257 subprefix_stack[submenu_depth++] = prefix;
1258 prefix = entry;
1259 i++;
1261 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1263 prefix = subprefix_stack[--submenu_depth];
1264 i++;
1266 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1268 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1269 i += MENU_ITEMS_PANE_LENGTH;
1271 else
1273 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1274 /* The EMACS_INT cast avoids a warning. There's no problem
1275 as long as pointers have enough bits to hold small integers. */
1276 if ((int) (EMACS_INT) client_data == i)
1278 int j;
1279 struct input_event buf;
1280 Lisp_Object frame;
1282 XSETFRAME (frame, f);
1283 buf.kind = menu_bar_event;
1284 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1285 kbd_buffer_store_event (&buf);
1287 for (j = 0; j < submenu_depth; j++)
1288 if (!NILP (subprefix_stack[j]))
1290 buf.kind = menu_bar_event;
1291 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1292 kbd_buffer_store_event (&buf);
1295 if (!NILP (prefix))
1297 buf.kind = menu_bar_event;
1298 buf.frame_or_window = Fcons (frame, prefix);
1299 kbd_buffer_store_event (&buf);
1302 buf.kind = menu_bar_event;
1303 buf.frame_or_window = Fcons (frame, entry);
1304 kbd_buffer_store_event (&buf);
1306 return;
1308 i += MENU_ITEMS_ITEM_LENGTH;
1313 /* Allocate a widget_value, blocking input. */
1315 widget_value *
1316 xmalloc_widget_value ()
1318 widget_value *value;
1320 BLOCK_INPUT;
1321 value = malloc_widget_value ();
1322 UNBLOCK_INPUT;
1324 return value;
1327 /* This recursively calls free_widget_value on the tree of widgets.
1328 It must free all data that was malloc'ed for these widget_values.
1329 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1330 must be left alone. */
1332 void
1333 free_menubar_widget_value_tree (wv)
1334 widget_value *wv;
1336 if (! wv) return;
1338 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1340 if (wv->contents && (wv->contents != (widget_value*)1))
1342 free_menubar_widget_value_tree (wv->contents);
1343 wv->contents = (widget_value *) 0xDEADBEEF;
1345 if (wv->next)
1347 free_menubar_widget_value_tree (wv->next);
1348 wv->next = (widget_value *) 0xDEADBEEF;
1350 BLOCK_INPUT;
1351 free_widget_value (wv);
1352 UNBLOCK_INPUT;
1355 /* Return a tree of widget_value structures for a menu bar item
1356 whose event type is ITEM_KEY (with string ITEM_NAME)
1357 and whose contents come from the list of keymaps MAPS. */
1359 static widget_value *
1360 single_submenu (item_key, item_name, maps)
1361 Lisp_Object item_key, item_name, maps;
1363 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1364 int i;
1365 int submenu_depth = 0;
1366 Lisp_Object length;
1367 int len;
1368 Lisp_Object *mapvec;
1369 widget_value **submenu_stack;
1370 int previous_items = menu_items_used;
1371 int top_level_items = 0;
1373 length = Flength (maps);
1374 len = XINT (length);
1376 /* Convert the list MAPS into a vector MAPVEC. */
1377 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1378 for (i = 0; i < len; i++)
1380 mapvec[i] = Fcar (maps);
1381 maps = Fcdr (maps);
1384 menu_items_n_panes = 0;
1386 /* Loop over the given keymaps, making a pane for each map.
1387 But don't make a pane that is empty--ignore that map instead. */
1388 for (i = 0; i < len; i++)
1390 if (SYMBOLP (mapvec[i])
1391 || (CONSP (mapvec[i])
1392 && NILP (Fkeymapp (mapvec[i]))))
1394 /* Here we have a command at top level in the menu bar
1395 as opposed to a submenu. */
1396 top_level_items = 1;
1397 push_menu_pane (Qnil, Qnil);
1398 push_menu_item (item_name, Qt, item_key, mapvec[i],
1399 Qnil, Qnil, Qnil, Qnil);
1401 else
1402 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1405 /* Create a tree of widget_value objects
1406 representing the panes and their items. */
1408 submenu_stack
1409 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1410 wv = xmalloc_widget_value ();
1411 wv->name = "menu";
1412 wv->value = 0;
1413 wv->enabled = 1;
1414 wv->button_type = BUTTON_TYPE_NONE;
1415 first_wv = wv;
1416 save_wv = 0;
1417 prev_wv = 0;
1419 /* Loop over all panes and items made during this call
1420 and construct a tree of widget_value objects.
1421 Ignore the panes and items made by previous calls to
1422 single_submenu, even though those are also in menu_items. */
1423 i = previous_items;
1424 while (i < menu_items_used)
1426 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1428 submenu_stack[submenu_depth++] = save_wv;
1429 save_wv = prev_wv;
1430 prev_wv = 0;
1431 i++;
1433 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1435 prev_wv = save_wv;
1436 save_wv = submenu_stack[--submenu_depth];
1437 i++;
1439 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1440 && submenu_depth != 0)
1441 i += MENU_ITEMS_PANE_LENGTH;
1442 /* Ignore a nil in the item list.
1443 It's meaningful only for dialog boxes. */
1444 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1445 i += 1;
1446 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1448 /* Create a new pane. */
1449 Lisp_Object pane_name, prefix;
1450 char *pane_string;
1451 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1452 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1453 #ifndef HAVE_MULTILINGUAL_MENU
1454 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1455 pane_name = string_make_unibyte (pane_name);
1456 #endif
1457 pane_string = (NILP (pane_name)
1458 ? "" : (char *) XSTRING (pane_name)->data);
1459 /* If there is just one top-level pane, put all its items directly
1460 under the top-level menu. */
1461 if (menu_items_n_panes == 1)
1462 pane_string = "";
1464 /* If the pane has a meaningful name,
1465 make the pane a top-level menu item
1466 with its items as a submenu beneath it. */
1467 if (strcmp (pane_string, ""))
1469 wv = xmalloc_widget_value ();
1470 if (save_wv)
1471 save_wv->next = wv;
1472 else
1473 first_wv->contents = wv;
1474 wv->name = pane_string;
1475 /* Ignore the @ that means "separate pane".
1476 This is a kludge, but this isn't worth more time. */
1477 if (!NILP (prefix) && wv->name[0] == '@')
1478 wv->name++;
1479 wv->value = 0;
1480 wv->enabled = 1;
1481 wv->button_type = BUTTON_TYPE_NONE;
1483 save_wv = wv;
1484 prev_wv = 0;
1485 i += MENU_ITEMS_PANE_LENGTH;
1487 else
1489 /* Create a new item within current pane. */
1490 Lisp_Object item_name, enable, descrip, def, type, selected;
1491 Lisp_Object help;
1493 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1494 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1495 descrip
1496 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1497 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1498 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1499 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1500 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1502 #ifndef HAVE_MULTILINGUAL_MENU
1503 if (STRING_MULTIBYTE (item_name))
1504 item_name = string_make_unibyte (item_name);
1505 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1506 descrip = string_make_unibyte (descrip);
1507 #endif
1509 wv = xmalloc_widget_value ();
1510 if (prev_wv)
1511 prev_wv->next = wv;
1512 else
1513 save_wv->contents = wv;
1515 wv->name = (char *) XSTRING (item_name)->data;
1516 if (!NILP (descrip))
1517 wv->key = (char *) XSTRING (descrip)->data;
1518 wv->value = 0;
1519 /* The EMACS_INT cast avoids a warning. There's no problem
1520 as long as pointers have enough bits to hold small integers. */
1521 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1522 wv->enabled = !NILP (enable);
1524 if (NILP (type))
1525 wv->button_type = BUTTON_TYPE_NONE;
1526 else if (EQ (type, QCradio))
1527 wv->button_type = BUTTON_TYPE_RADIO;
1528 else if (EQ (type, QCtoggle))
1529 wv->button_type = BUTTON_TYPE_TOGGLE;
1530 else
1531 abort ();
1533 wv->selected = !NILP (selected);
1534 if (STRINGP (help))
1535 wv->help = XSTRING (help)->data;
1537 prev_wv = wv;
1539 i += MENU_ITEMS_ITEM_LENGTH;
1543 /* If we have just one "menu item"
1544 that was originally a button, return it by itself. */
1545 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1547 wv = first_wv->contents;
1548 free_widget_value (first_wv);
1549 return wv;
1552 return first_wv;
1555 extern void EmacsFrameSetCharSize ();
1557 /* Recompute all the widgets of frame F, when the menu bar
1558 has been changed. */
1560 static void
1561 update_frame_menubar (f)
1562 FRAME_PTR f;
1564 struct x_output *x = f->output_data.x;
1565 int columns, rows;
1566 int menubar_changed;
1568 /* We assume the menubar contents has changed if the global flag is set,
1569 or if the current buffer has changed, or if the menubar has never
1570 been updated before.
1572 menubar_changed = (x->menubar_widget
1573 && !XtIsManaged (x->menubar_widget));
1575 if (! (menubar_changed))
1576 return;
1578 BLOCK_INPUT;
1579 /* Save the size of the frame because the pane widget doesn't accept to
1580 resize itself. So force it. */
1581 columns = f->width;
1582 rows = f->height;
1584 /* Do the voodoo which means "I'm changing lots of things, don't try to
1585 refigure sizes until I'm done." */
1586 lw_refigure_widget (x->column_widget, False);
1588 /* the order in which children are managed is the top to
1589 bottom order in which they are displayed in the paned window.
1590 First, remove the text-area widget.
1592 XtUnmanageChild (x->edit_widget);
1594 /* remove the menubar that is there now, and put up the menubar that
1595 should be there.
1597 if (menubar_changed)
1599 XtManageChild (x->menubar_widget);
1600 XtMapWidget (x->menubar_widget);
1601 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1604 /* Re-manage the text-area widget, and then thrash the sizes. */
1605 XtManageChild (x->edit_widget);
1606 x_set_menu_resources_from_menu_face (f, x->menubar_widget);
1607 lw_refigure_widget (x->column_widget, True);
1609 /* Force the pane widget to resize itself with the right values. */
1610 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1611 UNBLOCK_INPUT;
1614 /* Set the contents of the menubar widgets of frame F.
1615 The argument FIRST_TIME is currently ignored;
1616 it is set the first time this is called, from initialize_frame_menubar. */
1618 void
1619 set_frame_menubar (f, first_time, deep_p)
1620 FRAME_PTR f;
1621 int first_time;
1622 int deep_p;
1624 Widget menubar_widget = f->output_data.x->menubar_widget;
1625 Lisp_Object items;
1626 widget_value *wv, *first_wv, *prev_wv = 0;
1627 int i;
1628 LWLIB_ID id;
1630 XSETFRAME (Vmenu_updating_frame, f);
1632 if (f->output_data.x->id == 0)
1633 f->output_data.x->id = next_menubar_widget_id++;
1634 id = f->output_data.x->id;
1636 if (! menubar_widget)
1637 deep_p = 1;
1638 else if (pending_menu_activation && !deep_p)
1639 deep_p = 1;
1640 /* Make the first call for any given frame always go deep. */
1641 else if (!f->output_data.x->saved_menu_event && !deep_p)
1643 deep_p = 1;
1644 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1645 f->output_data.x->saved_menu_event->type = 0;
1648 wv = xmalloc_widget_value ();
1649 wv->name = "menubar";
1650 wv->value = 0;
1651 wv->enabled = 1;
1652 wv->button_type = BUTTON_TYPE_NONE;
1653 first_wv = wv;
1655 if (deep_p)
1657 /* Make a widget-value tree representing the entire menu trees. */
1659 struct buffer *prev = current_buffer;
1660 Lisp_Object buffer;
1661 int specpdl_count = specpdl_ptr - specpdl;
1662 int previous_menu_items_used = f->menu_bar_items_used;
1663 Lisp_Object *previous_items
1664 = (Lisp_Object *) alloca (previous_menu_items_used
1665 * sizeof (Lisp_Object));
1667 /* If we are making a new widget, its contents are empty,
1668 do always reinitialize them. */
1669 if (! menubar_widget)
1670 previous_menu_items_used = 0;
1672 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1673 specbind (Qinhibit_quit, Qt);
1674 /* Don't let the debugger step into this code
1675 because it is not reentrant. */
1676 specbind (Qdebug_on_next_call, Qnil);
1678 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1679 if (NILP (Voverriding_local_map_menu_flag))
1681 specbind (Qoverriding_terminal_local_map, Qnil);
1682 specbind (Qoverriding_local_map, Qnil);
1685 set_buffer_internal_1 (XBUFFER (buffer));
1687 /* Run the Lucid hook. */
1688 call1 (Vrun_hooks, Qactivate_menubar_hook);
1689 /* If it has changed current-menubar from previous value,
1690 really recompute the menubar from the value. */
1691 if (! NILP (Vlucid_menu_bar_dirty_flag))
1692 call0 (Qrecompute_lucid_menubar);
1693 safe_run_hooks (Qmenu_bar_update_hook);
1694 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1696 items = FRAME_MENU_BAR_ITEMS (f);
1698 inhibit_garbage_collection ();
1700 /* Save the frame's previous menu bar contents data. */
1701 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1702 previous_menu_items_used * sizeof (Lisp_Object));
1704 /* Fill in the current menu bar contents. */
1705 menu_items = f->menu_bar_vector;
1706 menu_items_allocated = XVECTOR (menu_items)->size;
1707 init_menu_items ();
1708 for (i = 0; i < XVECTOR (items)->size; i += 4)
1710 Lisp_Object key, string, maps;
1712 key = XVECTOR (items)->contents[i];
1713 string = XVECTOR (items)->contents[i + 1];
1714 maps = XVECTOR (items)->contents[i + 2];
1715 if (NILP (string))
1716 break;
1718 wv = single_submenu (key, string, maps);
1719 if (prev_wv)
1720 prev_wv->next = wv;
1721 else
1722 first_wv->contents = wv;
1723 /* Don't set wv->name here; GC during the loop might relocate it. */
1724 wv->enabled = 1;
1725 wv->button_type = BUTTON_TYPE_NONE;
1726 prev_wv = wv;
1729 finish_menu_items ();
1731 set_buffer_internal_1 (prev);
1732 unbind_to (specpdl_count, Qnil);
1734 /* If there has been no change in the Lisp-level contents
1735 of the menu bar, skip redisplaying it. Just exit. */
1737 for (i = 0; i < previous_menu_items_used; i++)
1738 if (menu_items_used == i
1739 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1740 break;
1741 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1743 free_menubar_widget_value_tree (first_wv);
1744 menu_items = Qnil;
1746 return;
1749 /* Now GC cannot happen during the lifetime of the widget_value,
1750 so it's safe to store data from a Lisp_String. */
1751 wv = first_wv->contents;
1752 for (i = 0; i < XVECTOR (items)->size; i += 4)
1754 Lisp_Object string;
1755 string = XVECTOR (items)->contents[i + 1];
1756 if (NILP (string))
1757 break;
1758 wv->name = (char *) XSTRING (string)->data;
1759 wv = wv->next;
1762 f->menu_bar_vector = menu_items;
1763 f->menu_bar_items_used = menu_items_used;
1764 menu_items = Qnil;
1766 else
1768 /* Make a widget-value tree containing
1769 just the top level menu bar strings. */
1771 items = FRAME_MENU_BAR_ITEMS (f);
1772 for (i = 0; i < XVECTOR (items)->size; i += 4)
1774 Lisp_Object string;
1776 string = XVECTOR (items)->contents[i + 1];
1777 if (NILP (string))
1778 break;
1780 wv = xmalloc_widget_value ();
1781 wv->name = (char *) XSTRING (string)->data;
1782 wv->value = 0;
1783 wv->enabled = 1;
1784 wv->button_type = BUTTON_TYPE_NONE;
1785 /* This prevents lwlib from assuming this
1786 menu item is really supposed to be empty. */
1787 /* The EMACS_INT cast avoids a warning.
1788 This value just has to be different from small integers. */
1789 wv->call_data = (void *) (EMACS_INT) (-1);
1791 if (prev_wv)
1792 prev_wv->next = wv;
1793 else
1794 first_wv->contents = wv;
1795 prev_wv = wv;
1798 /* Forget what we thought we knew about what is in the
1799 detailed contents of the menu bar menus.
1800 Changing the top level always destroys the contents. */
1801 f->menu_bar_items_used = 0;
1804 /* Create or update the menu bar widget. */
1806 BLOCK_INPUT;
1808 if (menubar_widget)
1810 /* Disable resizing (done for Motif!) */
1811 lw_allow_resizing (f->output_data.x->widget, False);
1813 /* The third arg is DEEP_P, which says to consider the entire
1814 menu trees we supply, rather than just the menu bar item names. */
1815 lw_modify_all_widgets (id, first_wv, deep_p);
1817 /* Re-enable the edit widget to resize. */
1818 lw_allow_resizing (f->output_data.x->widget, True);
1820 else
1822 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1823 f->output_data.x->column_widget,
1825 popup_activate_callback,
1826 menubar_selection_callback,
1827 popup_deactivate_callback,
1828 menu_highlight_callback);
1829 f->output_data.x->menubar_widget = menubar_widget;
1833 int menubar_size
1834 = (f->output_data.x->menubar_widget
1835 ? (f->output_data.x->menubar_widget->core.height
1836 + f->output_data.x->menubar_widget->core.border_width)
1837 : 0);
1839 #if 0 /* Experimentally, we now get the right results
1840 for -geometry -0-0 without this. 24 Aug 96, rms. */
1841 #ifdef USE_LUCID
1842 if (FRAME_EXTERNAL_MENU_BAR (f))
1844 Dimension ibw = 0;
1845 XtVaGetValues (f->output_data.x->column_widget,
1846 XtNinternalBorderWidth, &ibw, NULL);
1847 menubar_size += ibw;
1849 #endif /* USE_LUCID */
1850 #endif /* 0 */
1852 f->output_data.x->menubar_height = menubar_size;
1855 free_menubar_widget_value_tree (first_wv);
1856 update_frame_menubar (f);
1858 UNBLOCK_INPUT;
1861 /* Called from Fx_create_frame to create the initial menubar of a frame
1862 before it is mapped, so that the window is mapped with the menubar already
1863 there instead of us tacking it on later and thrashing the window after it
1864 is visible. */
1866 void
1867 initialize_frame_menubar (f)
1868 FRAME_PTR f;
1870 /* This function is called before the first chance to redisplay
1871 the frame. It has to be, so the frame will have the right size. */
1872 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1873 set_frame_menubar (f, 1, 1);
1876 /* Get rid of the menu bar of frame F, and free its storage.
1877 This is used when deleting a frame, and when turning off the menu bar. */
1879 void
1880 free_frame_menubar (f)
1881 FRAME_PTR f;
1883 Widget menubar_widget;
1885 menubar_widget = f->output_data.x->menubar_widget;
1887 f->output_data.x->menubar_height = 0;
1889 if (menubar_widget)
1891 BLOCK_INPUT;
1892 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1893 UNBLOCK_INPUT;
1897 #endif /* USE_X_TOOLKIT */
1899 /* xmenu_show actually displays a menu using the panes and items in menu_items
1900 and returns the value selected from it.
1901 There are two versions of xmenu_show, one for Xt and one for Xlib.
1902 Both assume input is blocked by the caller. */
1904 /* F is the frame the menu is for.
1905 X and Y are the frame-relative specified position,
1906 relative to the inside upper left corner of the frame F.
1907 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1908 KEYMAPS is 1 if this menu was specified with keymaps;
1909 in that case, we return a list containing the chosen item's value
1910 and perhaps also the pane's prefix.
1911 TITLE is the specified menu title.
1912 ERROR is a place to store an error message string in case of failure.
1913 (We return nil on failure, but the value doesn't actually matter.) */
1915 #ifdef USE_X_TOOLKIT
1917 /* We need a unique id for each widget handled by the Lucid Widget
1918 library.
1920 For the main windows, and popup menus, we use this counter,
1921 which we increment each time after use. This starts from 1<<16.
1923 For menu bars, we use numbers starting at 0, counted in
1924 next_menubar_widget_id. */
1925 LWLIB_ID widget_id_tick;
1927 static Lisp_Object *volatile menu_item_selection;
1929 static void
1930 popup_selection_callback (widget, id, client_data)
1931 Widget widget;
1932 LWLIB_ID id;
1933 XtPointer client_data;
1935 menu_item_selection = (Lisp_Object *) client_data;
1938 static Lisp_Object
1939 xmenu_show (f, x, y, for_click, keymaps, title, error)
1940 FRAME_PTR f;
1941 int x;
1942 int y;
1943 int for_click;
1944 int keymaps;
1945 Lisp_Object title;
1946 char **error;
1948 int i;
1949 LWLIB_ID menu_id;
1950 Widget menu;
1951 Arg av[2];
1952 int ac = 0;
1953 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1954 widget_value **submenu_stack
1955 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1956 Lisp_Object *subprefix_stack
1957 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1958 int submenu_depth = 0;
1959 XButtonPressedEvent dummy;
1961 int first_pane;
1963 *error = NULL;
1965 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1967 *error = "Empty menu";
1968 return Qnil;
1971 /* Create a tree of widget_value objects
1972 representing the panes and their items. */
1973 wv = xmalloc_widget_value ();
1974 wv->name = "menu";
1975 wv->value = 0;
1976 wv->enabled = 1;
1977 wv->button_type = BUTTON_TYPE_NONE;
1978 first_wv = wv;
1979 first_pane = 1;
1981 /* Loop over all panes and items, filling in the tree. */
1982 i = 0;
1983 while (i < menu_items_used)
1985 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1987 submenu_stack[submenu_depth++] = save_wv;
1988 save_wv = prev_wv;
1989 prev_wv = 0;
1990 first_pane = 1;
1991 i++;
1993 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1995 prev_wv = save_wv;
1996 save_wv = submenu_stack[--submenu_depth];
1997 first_pane = 0;
1998 i++;
2000 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
2001 && submenu_depth != 0)
2002 i += MENU_ITEMS_PANE_LENGTH;
2003 /* Ignore a nil in the item list.
2004 It's meaningful only for dialog boxes. */
2005 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2006 i += 1;
2007 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2009 /* Create a new pane. */
2010 Lisp_Object pane_name, prefix;
2011 char *pane_string;
2012 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2013 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2014 #ifndef HAVE_MULTILINGUAL_MENU
2015 if (!NILP (pane_name) && STRING_MULTIBYTE (pane_name))
2016 pane_name = string_make_unibyte (pane_name);
2017 #endif
2018 pane_string = (NILP (pane_name)
2019 ? "" : (char *) XSTRING (pane_name)->data);
2020 /* If there is just one top-level pane, put all its items directly
2021 under the top-level menu. */
2022 if (menu_items_n_panes == 1)
2023 pane_string = "";
2025 /* If the pane has a meaningful name,
2026 make the pane a top-level menu item
2027 with its items as a submenu beneath it. */
2028 if (!keymaps && strcmp (pane_string, ""))
2030 wv = xmalloc_widget_value ();
2031 if (save_wv)
2032 save_wv->next = wv;
2033 else
2034 first_wv->contents = wv;
2035 wv->name = pane_string;
2036 if (keymaps && !NILP (prefix))
2037 wv->name++;
2038 wv->value = 0;
2039 wv->enabled = 1;
2040 wv->button_type = BUTTON_TYPE_NONE;
2041 save_wv = wv;
2042 prev_wv = 0;
2044 else if (first_pane)
2046 save_wv = wv;
2047 prev_wv = 0;
2049 first_pane = 0;
2050 i += MENU_ITEMS_PANE_LENGTH;
2052 else
2054 /* Create a new item within current pane. */
2055 Lisp_Object item_name, enable, descrip, def, type, selected;
2056 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2057 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2058 descrip
2059 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2060 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
2061 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
2062 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
2064 #ifndef HAVE_MULTILINGUAL_MENU
2065 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2066 item_name = string_make_unibyte (item_name);
2067 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2068 item_name = string_make_unibyte (descrip);
2069 #endif
2071 wv = xmalloc_widget_value ();
2072 if (prev_wv)
2073 prev_wv->next = wv;
2074 else
2075 save_wv->contents = wv;
2076 wv->name = (char *) XSTRING (item_name)->data;
2077 if (!NILP (descrip))
2078 wv->key = (char *) XSTRING (descrip)->data;
2079 wv->value = 0;
2080 /* If this item has a null value,
2081 make the call_data null so that it won't display a box
2082 when the mouse is on it. */
2083 wv->call_data
2084 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2085 wv->enabled = !NILP (enable);
2087 if (NILP (type))
2088 wv->button_type = BUTTON_TYPE_NONE;
2089 else if (EQ (type, QCtoggle))
2090 wv->button_type = BUTTON_TYPE_TOGGLE;
2091 else if (EQ (type, QCradio))
2092 wv->button_type = BUTTON_TYPE_RADIO;
2093 else
2094 abort ();
2096 wv->selected = !NILP (selected);
2098 prev_wv = wv;
2100 i += MENU_ITEMS_ITEM_LENGTH;
2104 /* Deal with the title, if it is non-nil. */
2105 if (!NILP (title))
2107 widget_value *wv_title = xmalloc_widget_value ();
2108 widget_value *wv_sep1 = xmalloc_widget_value ();
2109 widget_value *wv_sep2 = xmalloc_widget_value ();
2111 wv_sep2->name = "--";
2112 wv_sep2->next = first_wv->contents;
2114 wv_sep1->name = "--";
2115 wv_sep1->next = wv_sep2;
2117 #ifndef HAVE_MULTILINGUAL_MENU
2118 if (STRING_MULTIBYTE (title))
2119 title = string_make_unibyte (title);
2120 #endif
2121 wv_title->name = (char *) XSTRING (title)->data;
2122 wv_title->enabled = True;
2123 wv_title->button_type = BUTTON_TYPE_NONE;
2124 wv_title->next = wv_sep1;
2125 first_wv->contents = wv_title;
2128 /* Actually create the menu. */
2129 menu_id = widget_id_tick++;
2130 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2131 f->output_data.x->widget, 1, 0,
2132 popup_selection_callback,
2133 popup_deactivate_callback,
2134 menu_highlight_callback);
2136 /* Adjust coordinates to relative to the outer (window manager) window. */
2138 Window child;
2139 int win_x = 0, win_y = 0;
2141 /* Find the position of the outside upper-left corner of
2142 the inner window, with respect to the outer window. */
2143 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2145 BLOCK_INPUT;
2146 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2148 /* From-window, to-window. */
2149 f->output_data.x->window_desc,
2150 f->output_data.x->parent_desc,
2152 /* From-position, to-position. */
2153 0, 0, &win_x, &win_y,
2155 /* Child of window. */
2156 &child);
2157 UNBLOCK_INPUT;
2158 x += win_x;
2159 y += win_y;
2163 /* Adjust coordinates to be root-window-relative. */
2164 x += f->output_data.x->left_pos;
2165 y += f->output_data.x->top_pos;
2167 dummy.type = ButtonPress;
2168 dummy.serial = 0;
2169 dummy.send_event = 0;
2170 dummy.display = FRAME_X_DISPLAY (f);
2171 dummy.time = CurrentTime;
2172 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2173 dummy.window = dummy.root;
2174 dummy.subwindow = dummy.root;
2175 dummy.x_root = x;
2176 dummy.y_root = y;
2177 dummy.x = x;
2178 dummy.y = y;
2179 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2180 dummy.button = 0;
2181 for (i = 0; i < 5; i++)
2182 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2183 dummy.button = i;
2185 /* Don't allow any geometry request from the user. */
2186 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2187 XtSetValues (menu, av, ac);
2189 /* Free the widget_value objects we used to specify the contents. */
2190 free_menubar_widget_value_tree (first_wv);
2192 /* No selection has been chosen yet. */
2193 menu_item_selection = 0;
2195 /* Display the menu. */
2196 lw_popup_menu (menu, (XEvent *) &dummy);
2197 x_set_menu_resources_from_menu_face (f, menu);
2198 popup_activated_flag = 1;
2200 /* Process events that apply to the menu. */
2201 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2203 #ifdef LESSTIF_VERSION
2204 /* Nov 1998: For an unknown reason a button grab remains active
2205 after the popup menu has gone. */
2206 XUngrabButton (XtDisplay (f->output_data.x->widget),
2207 AnyButton, AnyModifier,
2208 XtWindow (f->output_data.x->widget));
2209 XUngrabButton (XtDisplay (f->output_data.x->edit_widget),
2210 AnyButton, AnyModifier,
2211 XtWindow (f->output_data.x->edit_widget));
2212 #endif /* LESSTIF_VERSION */
2214 /* fp turned off the following statement and wrote a comment
2215 that it is unnecessary--that the menu has already disappeared.
2216 Nowadays the menu disappears ok, all right, but
2217 we need to delete the widgets or multiple ones will pile up. */
2218 lw_destroy_all_widgets (menu_id);
2220 /* Find the selected item, and its pane, to return
2221 the proper value. */
2222 if (menu_item_selection != 0)
2224 Lisp_Object prefix, entry;
2226 prefix = Qnil;
2227 i = 0;
2228 while (i < menu_items_used)
2230 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2232 subprefix_stack[submenu_depth++] = prefix;
2233 prefix = entry;
2234 i++;
2236 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2238 prefix = subprefix_stack[--submenu_depth];
2239 i++;
2241 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2243 prefix
2244 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2245 i += MENU_ITEMS_PANE_LENGTH;
2247 /* Ignore a nil in the item list.
2248 It's meaningful only for dialog boxes. */
2249 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2250 i += 1;
2251 else
2253 entry
2254 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2255 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2257 if (keymaps != 0)
2259 int j;
2261 entry = Fcons (entry, Qnil);
2262 if (!NILP (prefix))
2263 entry = Fcons (prefix, entry);
2264 for (j = submenu_depth - 1; j >= 0; j--)
2265 if (!NILP (subprefix_stack[j]))
2266 entry = Fcons (subprefix_stack[j], entry);
2268 return entry;
2270 i += MENU_ITEMS_ITEM_LENGTH;
2275 return Qnil;
2278 static void
2279 dialog_selection_callback (widget, id, client_data)
2280 Widget widget;
2281 LWLIB_ID id;
2282 XtPointer client_data;
2284 /* The EMACS_INT cast avoids a warning. There's no problem
2285 as long as pointers have enough bits to hold small integers. */
2286 if ((int) (EMACS_INT) client_data != -1)
2287 menu_item_selection = (Lisp_Object *) client_data;
2288 BLOCK_INPUT;
2289 lw_destroy_all_widgets (id);
2290 UNBLOCK_INPUT;
2291 popup_activated_flag = 0;
2294 static char * button_names [] = {
2295 "button1", "button2", "button3", "button4", "button5",
2296 "button6", "button7", "button8", "button9", "button10" };
2298 static Lisp_Object
2299 xdialog_show (f, keymaps, title, error)
2300 FRAME_PTR f;
2301 int keymaps;
2302 Lisp_Object title;
2303 char **error;
2305 int i, nb_buttons=0;
2306 LWLIB_ID dialog_id;
2307 Widget menu;
2308 char dialog_name[6];
2310 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2312 /* Number of elements seen so far, before boundary. */
2313 int left_count = 0;
2314 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2315 int boundary_seen = 0;
2317 *error = NULL;
2319 if (menu_items_n_panes > 1)
2321 *error = "Multiple panes in dialog box";
2322 return Qnil;
2325 /* Create a tree of widget_value objects
2326 representing the text label and buttons. */
2328 Lisp_Object pane_name, prefix;
2329 char *pane_string;
2330 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2331 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2332 pane_string = (NILP (pane_name)
2333 ? "" : (char *) XSTRING (pane_name)->data);
2334 prev_wv = xmalloc_widget_value ();
2335 prev_wv->value = pane_string;
2336 if (keymaps && !NILP (prefix))
2337 prev_wv->name++;
2338 prev_wv->enabled = 1;
2339 prev_wv->name = "message";
2340 first_wv = prev_wv;
2342 /* Loop over all panes and items, filling in the tree. */
2343 i = MENU_ITEMS_PANE_LENGTH;
2344 while (i < menu_items_used)
2347 /* Create a new item within current pane. */
2348 Lisp_Object item_name, enable, descrip;
2349 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2350 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2351 descrip
2352 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2354 if (NILP (item_name))
2356 free_menubar_widget_value_tree (first_wv);
2357 *error = "Submenu in dialog items";
2358 return Qnil;
2360 if (EQ (item_name, Qquote))
2362 /* This is the boundary between left-side elts
2363 and right-side elts. Stop incrementing right_count. */
2364 boundary_seen = 1;
2365 i++;
2366 continue;
2368 if (nb_buttons >= 9)
2370 free_menubar_widget_value_tree (first_wv);
2371 *error = "Too many dialog items";
2372 return Qnil;
2375 wv = xmalloc_widget_value ();
2376 prev_wv->next = wv;
2377 wv->name = (char *) button_names[nb_buttons];
2378 if (!NILP (descrip))
2379 wv->key = (char *) XSTRING (descrip)->data;
2380 wv->value = (char *) XSTRING (item_name)->data;
2381 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2382 wv->enabled = !NILP (enable);
2383 prev_wv = wv;
2385 if (! boundary_seen)
2386 left_count++;
2388 nb_buttons++;
2389 i += MENU_ITEMS_ITEM_LENGTH;
2392 /* If the boundary was not specified,
2393 by default put half on the left and half on the right. */
2394 if (! boundary_seen)
2395 left_count = nb_buttons - nb_buttons / 2;
2397 wv = xmalloc_widget_value ();
2398 wv->name = dialog_name;
2400 /* Dialog boxes use a really stupid name encoding
2401 which specifies how many buttons to use
2402 and how many buttons are on the right.
2403 The Q means something also. */
2404 dialog_name[0] = 'Q';
2405 dialog_name[1] = '0' + nb_buttons;
2406 dialog_name[2] = 'B';
2407 dialog_name[3] = 'R';
2408 /* Number of buttons to put on the right. */
2409 dialog_name[4] = '0' + nb_buttons - left_count;
2410 dialog_name[5] = 0;
2411 wv->contents = first_wv;
2412 first_wv = wv;
2415 /* Actually create the dialog. */
2416 dialog_id = widget_id_tick++;
2417 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2418 f->output_data.x->widget, 1, 0,
2419 dialog_selection_callback, 0, 0);
2420 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2421 /* Free the widget_value objects we used to specify the contents. */
2422 free_menubar_widget_value_tree (first_wv);
2424 /* No selection has been chosen yet. */
2425 menu_item_selection = 0;
2427 /* Display the menu. */
2428 lw_pop_up_all_widgets (dialog_id);
2429 popup_activated_flag = 1;
2431 /* Process events that apply to the menu. */
2432 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2434 lw_destroy_all_widgets (dialog_id);
2436 /* Find the selected item, and its pane, to return
2437 the proper value. */
2438 if (menu_item_selection != 0)
2440 Lisp_Object prefix;
2442 prefix = Qnil;
2443 i = 0;
2444 while (i < menu_items_used)
2446 Lisp_Object entry;
2448 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2450 prefix
2451 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2452 i += MENU_ITEMS_PANE_LENGTH;
2454 else
2456 entry
2457 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2458 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2460 if (keymaps != 0)
2462 entry = Fcons (entry, Qnil);
2463 if (!NILP (prefix))
2464 entry = Fcons (prefix, entry);
2466 return entry;
2468 i += MENU_ITEMS_ITEM_LENGTH;
2473 return Qnil;
2475 #else /* not USE_X_TOOLKIT */
2477 /* The frame of the last activated non-toolkit menu bar.
2478 Used to generate menu help events. */
2480 static struct frame *menu_help_frame;
2483 /* Show help HELP_STRING, or clear help if HELP_STRING is null. This
2484 cannot be done with generating a HELP_EVENT because XMenuActivate
2485 contains a loop that doesn't let Emacs process keyboard events. */
2487 static void
2488 menu_help_callback (help_string)
2489 char *help_string;
2491 Lisp_Object msg;
2492 extern Lisp_Object Vshow_help_function;
2493 struct gcpro gcpro1;
2495 msg = help_string ? build_string (help_string) : Qnil;
2496 GCPRO1 (msg);
2498 if (!NILP (Vshow_help_function))
2499 call1 (Vshow_help_function, msg);
2500 else if (!MINI_WINDOW_P (XWINDOW (selected_window)))
2502 if (STRINGP (msg))
2503 message3_nolog (msg, XSTRING (msg)->size, STRING_MULTIBYTE (msg));
2504 else
2505 message (0);
2508 UNGCPRO;
2512 static Lisp_Object
2513 xmenu_show (f, x, y, for_click, keymaps, title, error)
2514 FRAME_PTR f;
2515 int x, y;
2516 int for_click;
2517 int keymaps;
2518 Lisp_Object title;
2519 char **error;
2521 Window root;
2522 XMenu *menu;
2523 int pane, selidx, lpane, status;
2524 Lisp_Object entry, pane_prefix;
2525 char *datap;
2526 int ulx, uly, width, height;
2527 int dispwidth, dispheight;
2528 int i, j;
2529 int maxwidth;
2530 int dummy_int;
2531 unsigned int dummy_uint;
2533 *error = 0;
2534 if (menu_items_n_panes == 0)
2535 return Qnil;
2537 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2539 *error = "Empty menu";
2540 return Qnil;
2543 /* Figure out which root window F is on. */
2544 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2545 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2546 &dummy_uint, &dummy_uint);
2548 /* Make the menu on that window. */
2549 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2550 if (menu == NULL)
2552 *error = "Can't create menu";
2553 return Qnil;
2556 #ifdef HAVE_X_WINDOWS
2557 /* Adjust coordinates to relative to the outer (window manager) window. */
2559 Window child;
2560 int win_x = 0, win_y = 0;
2562 /* Find the position of the outside upper-left corner of
2563 the inner window, with respect to the outer window. */
2564 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2566 BLOCK_INPUT;
2567 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2569 /* From-window, to-window. */
2570 f->output_data.x->window_desc,
2571 f->output_data.x->parent_desc,
2573 /* From-position, to-position. */
2574 0, 0, &win_x, &win_y,
2576 /* Child of window. */
2577 &child);
2578 UNBLOCK_INPUT;
2579 x += win_x;
2580 y += win_y;
2583 #endif /* HAVE_X_WINDOWS */
2585 /* Adjust coordinates to be root-window-relative. */
2586 x += f->output_data.x->left_pos;
2587 y += f->output_data.x->top_pos;
2589 /* Create all the necessary panes and their items. */
2590 i = 0;
2591 while (i < menu_items_used)
2593 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2595 /* Create a new pane. */
2596 Lisp_Object pane_name, prefix;
2597 char *pane_string;
2599 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2600 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2601 pane_string = (NILP (pane_name)
2602 ? "" : (char *) XSTRING (pane_name)->data);
2603 if (keymaps && !NILP (prefix))
2604 pane_string++;
2606 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2607 if (lpane == XM_FAILURE)
2609 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2610 *error = "Can't create pane";
2611 return Qnil;
2613 i += MENU_ITEMS_PANE_LENGTH;
2615 /* Find the width of the widest item in this pane. */
2616 maxwidth = 0;
2617 j = i;
2618 while (j < menu_items_used)
2620 Lisp_Object item;
2621 item = XVECTOR (menu_items)->contents[j];
2622 if (EQ (item, Qt))
2623 break;
2624 if (NILP (item))
2626 j++;
2627 continue;
2629 width = STRING_BYTES (XSTRING (item));
2630 if (width > maxwidth)
2631 maxwidth = width;
2633 j += MENU_ITEMS_ITEM_LENGTH;
2636 /* Ignore a nil in the item list.
2637 It's meaningful only for dialog boxes. */
2638 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2639 i += 1;
2640 else
2642 /* Create a new item within current pane. */
2643 Lisp_Object item_name, enable, descrip, help;
2644 unsigned char *item_data;
2645 char *help_string;
2647 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2648 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2649 descrip
2650 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2651 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2652 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2654 if (!NILP (descrip))
2656 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2657 #ifdef C_ALLOCA
2658 Lisp_Object spacer;
2659 spacer = Fmake_string (make_number (gap), make_number (' '));
2660 item_name = concat2 (item_name, spacer);
2661 item_name = concat2 (item_name, descrip);
2662 item_data = XSTRING (item_name)->data;
2663 #else
2664 /* if alloca is fast, use that to make the space,
2665 to reduce gc needs. */
2666 item_data
2667 = (unsigned char *) alloca (maxwidth
2668 + STRING_BYTES (XSTRING (descrip)) + 1);
2669 bcopy (XSTRING (item_name)->data, item_data,
2670 STRING_BYTES (XSTRING (item_name)));
2671 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2672 item_data[j] = ' ';
2673 bcopy (XSTRING (descrip)->data, item_data + j,
2674 STRING_BYTES (XSTRING (descrip)));
2675 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2676 #endif
2678 else
2679 item_data = XSTRING (item_name)->data;
2681 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2682 menu, lpane, 0, item_data,
2683 !NILP (enable), help_string)
2684 == XM_FAILURE)
2686 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2687 *error = "Can't add selection to menu";
2688 return Qnil;
2690 i += MENU_ITEMS_ITEM_LENGTH;
2694 /* All set and ready to fly. */
2695 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2696 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2697 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2698 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2699 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2700 x = min (x, dispwidth);
2701 y = min (y, dispheight);
2702 x = max (x, 1);
2703 y = max (y, 1);
2704 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2705 &ulx, &uly, &width, &height);
2706 if (ulx+width > dispwidth)
2708 x -= (ulx + width) - dispwidth;
2709 ulx = dispwidth - width;
2711 if (uly+height > dispheight)
2713 y -= (uly + height) - dispheight;
2714 uly = dispheight - height;
2716 if (ulx < 0) x -= ulx;
2717 if (uly < 0) y -= uly;
2719 XMenuSetAEQ (menu, TRUE);
2720 XMenuSetFreeze (menu, TRUE);
2721 pane = selidx = 0;
2723 /* Help display under X won't work because XMenuActivate contains
2724 a loop that doesn't give Emacs a chance to process it. */
2725 menu_help_frame = f;
2726 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2727 x, y, ButtonReleaseMask, &datap,
2728 menu_help_callback);
2731 #ifdef HAVE_X_WINDOWS
2732 /* Assume the mouse has moved out of the X window.
2733 If it has actually moved in, we will get an EnterNotify. */
2734 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2735 #endif
2737 switch (status)
2739 case XM_SUCCESS:
2740 #ifdef XDEBUG
2741 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2742 #endif
2744 /* Find the item number SELIDX in pane number PANE. */
2745 i = 0;
2746 while (i < menu_items_used)
2748 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2750 if (pane == 0)
2751 pane_prefix
2752 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2753 pane--;
2754 i += MENU_ITEMS_PANE_LENGTH;
2756 else
2758 if (pane == -1)
2760 if (selidx == 0)
2762 entry
2763 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2764 if (keymaps != 0)
2766 entry = Fcons (entry, Qnil);
2767 if (!NILP (pane_prefix))
2768 entry = Fcons (pane_prefix, entry);
2770 break;
2772 selidx--;
2774 i += MENU_ITEMS_ITEM_LENGTH;
2777 break;
2779 case XM_FAILURE:
2780 *error = "Can't activate menu";
2781 case XM_IA_SELECT:
2782 case XM_NO_SELECT:
2783 entry = Qnil;
2784 break;
2786 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2788 #ifdef HAVE_X_WINDOWS
2789 /* State that no mouse buttons are now held.
2790 (The oldXMenu code doesn't track this info for us.)
2791 That is not necessarily true, but the fiction leads to reasonable
2792 results, and it is a pain to ask which are actually held now. */
2793 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2794 #endif
2796 return entry;
2799 #endif /* not USE_X_TOOLKIT */
2801 #endif /* HAVE_MENUS */
2803 void
2804 syms_of_xmenu ()
2806 staticpro (&menu_items);
2807 menu_items = Qnil;
2809 Qdebug_on_next_call = intern ("debug-on-next-call");
2810 staticpro (&Qdebug_on_next_call);
2812 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2813 "Frame for which we are updating a menu.\n\
2814 The enable predicate for a menu command should check this variable.");
2815 Vmenu_updating_frame = Qnil;
2817 #ifdef USE_X_TOOLKIT
2818 widget_id_tick = (1<<16);
2819 next_menubar_widget_id = 1;
2820 #endif
2822 defsubr (&Sx_popup_menu);
2823 #ifdef HAVE_MENUS
2824 defsubr (&Sx_popup_dialog);
2825 #endif