Fix etc/tutorials/TUTORIAL.he, again.
[emacs.git] / src / xdisp.c
bloba1e78f1129a7f5e0f2b6e0bb31f5cc7ebd74376e
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
350 static Lisp_Object Qfontification_functions;
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
356 /* Non-nil means don't actually do any redisplay. */
358 Lisp_Object Qinhibit_redisplay;
360 /* Names of text properties relevant for redisplay. */
362 Lisp_Object Qdisplay;
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
373 #ifdef HAVE_WINDOW_SYSTEM
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
406 /* Name of the face used to highlight trailing whitespace. */
408 static Lisp_Object Qtrailing_whitespace;
410 /* Name and number of the face used to highlight escape glyphs. */
412 static Lisp_Object Qescape_glyph;
414 /* Name and number of the face used to highlight non-breaking spaces. */
416 static Lisp_Object Qnobreak_space;
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
421 Lisp_Object Qimage;
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
434 bool noninteractive_need_newline;
436 /* Non-zero means print newline to message log before next message. */
438 static bool message_log_need_newline;
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
452 static struct text_pos this_line_start_pos;
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
457 static struct text_pos this_line_end_pos;
459 /* The vertical positions and the height of this line. */
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
468 static int this_line_start_x;
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
474 static struct text_pos this_line_min_pos;
476 /* Buffer that this_line_.* variables are referring to. */
478 static struct buffer *this_line_buffer;
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
493 Lisp_Object Qmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static bool overlay_arrow_seen;
499 /* Vector containing glyphs for an ellipsis `...'. */
501 static Lisp_Object default_invis_vector[3];
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
507 Lisp_Object echo_area_window;
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
514 static Lisp_Object Vmessage_stack;
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
519 static bool message_enable_multibyte;
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
527 int update_mode_lines;
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
536 int windows_or_buffers_changed;
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
541 static bool line_number_displayed;
543 /* The name of the *Messages* buffer, a string. */
545 static Lisp_Object Vmessages_buffer_name;
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
550 Lisp_Object echo_area_buffer[2];
552 /* The buffers referenced from echo_area_buffer. */
554 static Lisp_Object echo_buffer[2];
556 /* A vector saved used in with_area_buffer to reduce consing. */
558 static Lisp_Object Vwith_echo_area_save_vector;
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
563 static bool display_last_displayed_message_p;
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
568 static bool message_buf_print;
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
578 static bool message_cleared_p;
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
587 /* Ascent and height of the last line processed by move_it_to. */
589 static int last_height;
591 /* Non-zero if there's a help-echo in the echo area. */
593 bool help_echo_showing_p;
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
601 #define TEXT_PROP_DISTANCE_LIMIT 100
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
629 void
630 redisplay_other_windows (void)
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
636 void
637 wset_redisplay (struct window *w)
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
645 void
646 fset_redisplay (struct frame *f)
648 redisplay_other_windows ();
649 f->redisplay = true;
652 void
653 bset_redisplay (struct buffer *b)
655 int count = buffer_window_count (b);
656 if (count > 0)
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
668 void
669 bset_update_mode_line (struct buffer *b)
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
676 #ifdef GLYPH_DEBUG
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
681 bool trace_redisplay_p;
683 #endif /* GLYPH_DEBUG */
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
694 static Lisp_Object Qauto_hscroll_mode;
696 /* Buffer being redisplayed -- for redisplay_window_error. */
698 static struct buffer *displayed_buffer;
700 /* Value returned from text property handlers (see below). */
702 enum prop_handled
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
710 /* A description of text properties that redisplay is interested
711 in. */
713 struct props
715 /* The name of the property. */
716 Lisp_Object *name;
718 /* A unique index for the property. */
719 enum prop_idx idx;
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
733 /* Properties handled by iterators. */
735 static struct props it_props[] =
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
752 /* Enumeration returned by some move_it_.* functions internally. */
754 enum move_it_result
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
785 /* Similarly for the image cache. */
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
795 /* True while redisplay_internal is in progress. */
797 bool redisplaying_p;
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
810 /* Temporary variable for XTread_socket. */
812 Lisp_Object previous_help_echo_string;
814 /* Platform-independent portion of hourglass implementation. */
816 #ifdef HAVE_WINDOW_SYSTEM
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
825 #endif /* HAVE_WINDOW_SYSTEM */
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
840 #ifdef HAVE_WINDOW_SYSTEM
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
845 #endif /* HAVE_WINDOW_SYSTEM */
847 /* Function prototypes. */
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
861 static void handle_line_prefix (struct it *);
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
986 #ifdef HAVE_WINDOW_SYSTEM
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
999 #endif /* HAVE_WINDOW_SYSTEM */
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1015 This is the height of W minus the height of a mode line, if any. */
1018 window_text_bottom_y (struct window *w)
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1029 return height;
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1037 window_box_width (struct window *w, enum glyph_row_area area)
1039 int width = w->pixel_width;
1041 if (!w->pseudo_window_p)
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1065 window_box_height (struct window *w)
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1070 eassert (height >= 0);
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1081 if (WINDOW_WANTS_MODELINE_P (w))
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1117 int x;
1119 if (w->pseudo_window_p)
1120 return 0;
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1160 window_box_left (struct window *w, enum glyph_row_area area)
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1171 return x;
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1180 window_box_right (struct window *w, enum glyph_row_area area)
1182 return window_box_left (w, area) + window_box_width (w, area);
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 #ifdef HAVE_WINDOW_SYSTEM
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1229 #endif /* HAVE_WINDOW_SYSTEM */
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1239 line_bottom_y (struct it *it)
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1244 if (line_height == 0)
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1255 else
1257 struct glyph_row *row = it->glyph_row;
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1270 return line_top_y + line_height;
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1286 if (XBUFFER (w->contents) != current_buffer)
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1299 return result;
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1317 default_line_pixel_height (struct window *w)
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1337 if (addon >= 0)
1338 height += addon;
1341 else
1342 height += f->extra_line_spacing;
1345 return height;
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1353 if (CONSP (spec))
1355 while (CONSP (spec))
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1362 else if (VECTORP (spec))
1364 ptrdiff_t i;
1366 for (i = 0; i < ASIZE (spec); i++)
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1371 return Qnil;
1374 return spec;
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1391 return window_hscroll;
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1410 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1411 return visible_p;
1413 if (XBUFFER (w->contents) != current_buffer)
1415 old_buffer = current_buffer;
1416 set_buffer_internal_1 (XBUFFER (w->contents));
1419 SET_TEXT_POS_FROM_MARKER (top, w->start);
1420 /* Scrolling a minibuffer window via scroll bar when the echo area
1421 shows long text sometimes resets the minibuffer contents behind
1422 our backs. */
1423 if (CHARPOS (top) > ZV)
1424 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1426 /* Compute exact mode line heights. */
1427 if (WINDOW_WANTS_MODELINE_P (w))
1428 w->mode_line_height
1429 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1430 BVAR (current_buffer, mode_line_format));
1432 if (WINDOW_WANTS_HEADER_LINE_P (w))
1433 w->header_line_height
1434 = display_mode_line (w, HEADER_LINE_FACE_ID,
1435 BVAR (current_buffer, header_line_format));
1437 start_display (&it, w, top);
1438 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1439 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1441 if (charpos >= 0
1442 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1443 && IT_CHARPOS (it) >= charpos)
1444 /* When scanning backwards under bidi iteration, move_it_to
1445 stops at or _before_ CHARPOS, because it stops at or to
1446 the _right_ of the character at CHARPOS. */
1447 || (it.bidi_p && it.bidi_it.scan_dir == -1
1448 && IT_CHARPOS (it) <= charpos)))
1450 /* We have reached CHARPOS, or passed it. How the call to
1451 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1452 or covered by a display property, move_it_to stops at the end
1453 of the invisible text, to the right of CHARPOS. (ii) If
1454 CHARPOS is in a display vector, move_it_to stops on its last
1455 glyph. */
1456 int top_x = it.current_x;
1457 int top_y = it.current_y;
1458 /* Calling line_bottom_y may change it.method, it.position, etc. */
1459 enum it_method it_method = it.method;
1460 int bottom_y = (last_height = 0, line_bottom_y (&it));
1461 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1463 if (top_y < window_top_y)
1464 visible_p = bottom_y > window_top_y;
1465 else if (top_y < it.last_visible_y)
1466 visible_p = true;
1467 if (bottom_y >= it.last_visible_y
1468 && it.bidi_p && it.bidi_it.scan_dir == -1
1469 && IT_CHARPOS (it) < charpos)
1471 /* When the last line of the window is scanned backwards
1472 under bidi iteration, we could be duped into thinking
1473 that we have passed CHARPOS, when in fact move_it_to
1474 simply stopped short of CHARPOS because it reached
1475 last_visible_y. To see if that's what happened, we call
1476 move_it_to again with a slightly larger vertical limit,
1477 and see if it actually moved vertically; if it did, we
1478 didn't really reach CHARPOS, which is beyond window end. */
1479 struct it save_it = it;
1480 /* Why 10? because we don't know how many canonical lines
1481 will the height of the next line(s) be. So we guess. */
1482 int ten_more_lines = 10 * default_line_pixel_height (w);
1484 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1485 MOVE_TO_POS | MOVE_TO_Y);
1486 if (it.current_y > top_y)
1487 visible_p = 0;
1489 it = save_it;
1491 if (visible_p)
1493 if (it_method == GET_FROM_DISPLAY_VECTOR)
1495 /* We stopped on the last glyph of a display vector.
1496 Try and recompute. Hack alert! */
1497 if (charpos < 2 || top.charpos >= charpos)
1498 top_x = it.glyph_row->x;
1499 else
1501 struct it it2, it2_prev;
1502 /* The idea is to get to the previous buffer
1503 position, consume the character there, and use
1504 the pixel coordinates we get after that. But if
1505 the previous buffer position is also displayed
1506 from a display vector, we need to consume all of
1507 the glyphs from that display vector. */
1508 start_display (&it2, w, top);
1509 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1510 /* If we didn't get to CHARPOS - 1, there's some
1511 replacing display property at that position, and
1512 we stopped after it. That is exactly the place
1513 whose coordinates we want. */
1514 if (IT_CHARPOS (it2) != charpos - 1)
1515 it2_prev = it2;
1516 else
1518 /* Iterate until we get out of the display
1519 vector that displays the character at
1520 CHARPOS - 1. */
1521 do {
1522 get_next_display_element (&it2);
1523 PRODUCE_GLYPHS (&it2);
1524 it2_prev = it2;
1525 set_iterator_to_next (&it2, 1);
1526 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1527 && IT_CHARPOS (it2) < charpos);
1529 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1530 || it2_prev.current_x > it2_prev.last_visible_x)
1531 top_x = it.glyph_row->x;
1532 else
1534 top_x = it2_prev.current_x;
1535 top_y = it2_prev.current_y;
1539 else if (IT_CHARPOS (it) != charpos)
1541 Lisp_Object cpos = make_number (charpos);
1542 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1543 Lisp_Object string = string_from_display_spec (spec);
1544 struct text_pos tpos;
1545 int replacing_spec_p;
1546 bool newline_in_string
1547 = (STRINGP (string)
1548 && memchr (SDATA (string), '\n', SBYTES (string)));
1550 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1551 replacing_spec_p
1552 = (!NILP (spec)
1553 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1554 charpos, FRAME_WINDOW_P (it.f)));
1555 /* The tricky code below is needed because there's a
1556 discrepancy between move_it_to and how we set cursor
1557 when PT is at the beginning of a portion of text
1558 covered by a display property or an overlay with a
1559 display property, or the display line ends in a
1560 newline from a display string. move_it_to will stop
1561 _after_ such display strings, whereas
1562 set_cursor_from_row conspires with cursor_row_p to
1563 place the cursor on the first glyph produced from the
1564 display string. */
1566 /* We have overshoot PT because it is covered by a
1567 display property that replaces the text it covers.
1568 If the string includes embedded newlines, we are also
1569 in the wrong display line. Backtrack to the correct
1570 line, where the display property begins. */
1571 if (replacing_spec_p)
1573 Lisp_Object startpos, endpos;
1574 EMACS_INT start, end;
1575 struct it it3;
1576 int it3_moved;
1578 /* Find the first and the last buffer positions
1579 covered by the display string. */
1580 endpos =
1581 Fnext_single_char_property_change (cpos, Qdisplay,
1582 Qnil, Qnil);
1583 startpos =
1584 Fprevious_single_char_property_change (endpos, Qdisplay,
1585 Qnil, Qnil);
1586 start = XFASTINT (startpos);
1587 end = XFASTINT (endpos);
1588 /* Move to the last buffer position before the
1589 display property. */
1590 start_display (&it3, w, top);
1591 if (start > CHARPOS (top))
1592 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1593 /* Move forward one more line if the position before
1594 the display string is a newline or if it is the
1595 rightmost character on a line that is
1596 continued or word-wrapped. */
1597 if (it3.method == GET_FROM_BUFFER
1598 && (it3.c == '\n'
1599 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1600 move_it_by_lines (&it3, 1);
1601 else if (move_it_in_display_line_to (&it3, -1,
1602 it3.current_x
1603 + it3.pixel_width,
1604 MOVE_TO_X)
1605 == MOVE_LINE_CONTINUED)
1607 move_it_by_lines (&it3, 1);
1608 /* When we are under word-wrap, the #$@%!
1609 move_it_by_lines moves 2 lines, so we need to
1610 fix that up. */
1611 if (it3.line_wrap == WORD_WRAP)
1612 move_it_by_lines (&it3, -1);
1615 /* Record the vertical coordinate of the display
1616 line where we wound up. */
1617 top_y = it3.current_y;
1618 if (it3.bidi_p)
1620 /* When characters are reordered for display,
1621 the character displayed to the left of the
1622 display string could be _after_ the display
1623 property in the logical order. Use the
1624 smallest vertical position of these two. */
1625 start_display (&it3, w, top);
1626 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1627 if (it3.current_y < top_y)
1628 top_y = it3.current_y;
1630 /* Move from the top of the window to the beginning
1631 of the display line where the display string
1632 begins. */
1633 start_display (&it3, w, top);
1634 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1635 /* If it3_moved stays zero after the 'while' loop
1636 below, that means we already were at a newline
1637 before the loop (e.g., the display string begins
1638 with a newline), so we don't need to (and cannot)
1639 inspect the glyphs of it3.glyph_row, because
1640 PRODUCE_GLYPHS will not produce anything for a
1641 newline, and thus it3.glyph_row stays at its
1642 stale content it got at top of the window. */
1643 it3_moved = 0;
1644 /* Finally, advance the iterator until we hit the
1645 first display element whose character position is
1646 CHARPOS, or until the first newline from the
1647 display string, which signals the end of the
1648 display line. */
1649 while (get_next_display_element (&it3))
1651 PRODUCE_GLYPHS (&it3);
1652 if (IT_CHARPOS (it3) == charpos
1653 || ITERATOR_AT_END_OF_LINE_P (&it3))
1654 break;
1655 it3_moved = 1;
1656 set_iterator_to_next (&it3, 0);
1658 top_x = it3.current_x - it3.pixel_width;
1659 /* Normally, we would exit the above loop because we
1660 found the display element whose character
1661 position is CHARPOS. For the contingency that we
1662 didn't, and stopped at the first newline from the
1663 display string, move back over the glyphs
1664 produced from the string, until we find the
1665 rightmost glyph not from the string. */
1666 if (it3_moved
1667 && newline_in_string
1668 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1670 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1671 + it3.glyph_row->used[TEXT_AREA];
1673 while (EQ ((g - 1)->object, string))
1675 --g;
1676 top_x -= g->pixel_width;
1678 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1679 + it3.glyph_row->used[TEXT_AREA]);
1684 *x = top_x;
1685 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1686 *rtop = max (0, window_top_y - top_y);
1687 *rbot = max (0, bottom_y - it.last_visible_y);
1688 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1689 - max (top_y, window_top_y)));
1690 *vpos = it.vpos;
1693 else
1695 /* Either we were asked to provide info about WINDOW_END, or
1696 CHARPOS is in the partially visible glyph row at end of
1697 window. */
1698 struct it it2;
1699 void *it2data = NULL;
1701 SAVE_IT (it2, it, it2data);
1702 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1703 move_it_by_lines (&it, 1);
1704 if (charpos < IT_CHARPOS (it)
1705 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1707 visible_p = true;
1708 RESTORE_IT (&it2, &it2, it2data);
1709 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1710 *x = it2.current_x;
1711 *y = it2.current_y + it2.max_ascent - it2.ascent;
1712 *rtop = max (0, -it2.current_y);
1713 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1714 - it.last_visible_y));
1715 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1716 it.last_visible_y)
1717 - max (it2.current_y,
1718 WINDOW_HEADER_LINE_HEIGHT (w))));
1719 *vpos = it2.vpos;
1721 else
1722 bidi_unshelve_cache (it2data, 1);
1724 bidi_unshelve_cache (itdata, 0);
1726 if (old_buffer)
1727 set_buffer_internal_1 (old_buffer);
1729 if (visible_p && w->hscroll > 0)
1730 *x -=
1731 window_hscroll_limited (w, WINDOW_XFRAME (w))
1732 * WINDOW_FRAME_COLUMN_WIDTH (w);
1734 #if 0
1735 /* Debugging code. */
1736 if (visible_p)
1737 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1738 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1739 else
1740 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1741 #endif
1743 return visible_p;
1747 /* Return the next character from STR. Return in *LEN the length of
1748 the character. This is like STRING_CHAR_AND_LENGTH but never
1749 returns an invalid character. If we find one, we return a `?', but
1750 with the length of the invalid character. */
1752 static int
1753 string_char_and_length (const unsigned char *str, int *len)
1755 int c;
1757 c = STRING_CHAR_AND_LENGTH (str, *len);
1758 if (!CHAR_VALID_P (c))
1759 /* We may not change the length here because other places in Emacs
1760 don't use this function, i.e. they silently accept invalid
1761 characters. */
1762 c = '?';
1764 return c;
1769 /* Given a position POS containing a valid character and byte position
1770 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1772 static struct text_pos
1773 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1775 eassert (STRINGP (string) && nchars >= 0);
1777 if (STRING_MULTIBYTE (string))
1779 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1780 int len;
1782 while (nchars--)
1784 string_char_and_length (p, &len);
1785 p += len;
1786 CHARPOS (pos) += 1;
1787 BYTEPOS (pos) += len;
1790 else
1791 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1793 return pos;
1797 /* Value is the text position, i.e. character and byte position,
1798 for character position CHARPOS in STRING. */
1800 static struct text_pos
1801 string_pos (ptrdiff_t charpos, Lisp_Object string)
1803 struct text_pos pos;
1804 eassert (STRINGP (string));
1805 eassert (charpos >= 0);
1806 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1807 return pos;
1811 /* Value is a text position, i.e. character and byte position, for
1812 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1813 means recognize multibyte characters. */
1815 static struct text_pos
1816 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1818 struct text_pos pos;
1820 eassert (s != NULL);
1821 eassert (charpos >= 0);
1823 if (multibyte_p)
1825 int len;
1827 SET_TEXT_POS (pos, 0, 0);
1828 while (charpos--)
1830 string_char_and_length ((const unsigned char *) s, &len);
1831 s += len;
1832 CHARPOS (pos) += 1;
1833 BYTEPOS (pos) += len;
1836 else
1837 SET_TEXT_POS (pos, charpos, charpos);
1839 return pos;
1843 /* Value is the number of characters in C string S. MULTIBYTE_P
1844 non-zero means recognize multibyte characters. */
1846 static ptrdiff_t
1847 number_of_chars (const char *s, bool multibyte_p)
1849 ptrdiff_t nchars;
1851 if (multibyte_p)
1853 ptrdiff_t rest = strlen (s);
1854 int len;
1855 const unsigned char *p = (const unsigned char *) s;
1857 for (nchars = 0; rest > 0; ++nchars)
1859 string_char_and_length (p, &len);
1860 rest -= len, p += len;
1863 else
1864 nchars = strlen (s);
1866 return nchars;
1870 /* Compute byte position NEWPOS->bytepos corresponding to
1871 NEWPOS->charpos. POS is a known position in string STRING.
1872 NEWPOS->charpos must be >= POS.charpos. */
1874 static void
1875 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1877 eassert (STRINGP (string));
1878 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1880 if (STRING_MULTIBYTE (string))
1881 *newpos = string_pos_nchars_ahead (pos, string,
1882 CHARPOS (*newpos) - CHARPOS (pos));
1883 else
1884 BYTEPOS (*newpos) = CHARPOS (*newpos);
1887 /* EXPORT:
1888 Return an estimation of the pixel height of mode or header lines on
1889 frame F. FACE_ID specifies what line's height to estimate. */
1892 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1894 #ifdef HAVE_WINDOW_SYSTEM
1895 if (FRAME_WINDOW_P (f))
1897 int height = FONT_HEIGHT (FRAME_FONT (f));
1899 /* This function is called so early when Emacs starts that the face
1900 cache and mode line face are not yet initialized. */
1901 if (FRAME_FACE_CACHE (f))
1903 struct face *face = FACE_FROM_ID (f, face_id);
1904 if (face)
1906 if (face->font)
1907 height = FONT_HEIGHT (face->font);
1908 if (face->box_line_width > 0)
1909 height += 2 * face->box_line_width;
1913 return height;
1915 #endif
1917 return 1;
1920 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1921 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1922 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1923 not force the value into range. */
1925 void
1926 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1927 int *x, int *y, NativeRectangle *bounds, int noclip)
1930 #ifdef HAVE_WINDOW_SYSTEM
1931 if (FRAME_WINDOW_P (f))
1933 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1934 even for negative values. */
1935 if (pix_x < 0)
1936 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1937 if (pix_y < 0)
1938 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1940 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1941 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1943 if (bounds)
1944 STORE_NATIVE_RECT (*bounds,
1945 FRAME_COL_TO_PIXEL_X (f, pix_x),
1946 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1947 FRAME_COLUMN_WIDTH (f) - 1,
1948 FRAME_LINE_HEIGHT (f) - 1);
1950 /* PXW: Should we clip pixels before converting to columns/lines? */
1951 if (!noclip)
1953 if (pix_x < 0)
1954 pix_x = 0;
1955 else if (pix_x > FRAME_TOTAL_COLS (f))
1956 pix_x = FRAME_TOTAL_COLS (f);
1958 if (pix_y < 0)
1959 pix_y = 0;
1960 else if (pix_y > FRAME_TOTAL_LINES (f))
1961 pix_y = FRAME_TOTAL_LINES (f);
1964 #endif
1966 *x = pix_x;
1967 *y = pix_y;
1971 /* Find the glyph under window-relative coordinates X/Y in window W.
1972 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1973 strings. Return in *HPOS and *VPOS the row and column number of
1974 the glyph found. Return in *AREA the glyph area containing X.
1975 Value is a pointer to the glyph found or null if X/Y is not on
1976 text, or we can't tell because W's current matrix is not up to
1977 date. */
1979 static struct glyph *
1980 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1981 int *dx, int *dy, int *area)
1983 struct glyph *glyph, *end;
1984 struct glyph_row *row = NULL;
1985 int x0, i;
1987 /* Find row containing Y. Give up if some row is not enabled. */
1988 for (i = 0; i < w->current_matrix->nrows; ++i)
1990 row = MATRIX_ROW (w->current_matrix, i);
1991 if (!row->enabled_p)
1992 return NULL;
1993 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1994 break;
1997 *vpos = i;
1998 *hpos = 0;
2000 /* Give up if Y is not in the window. */
2001 if (i == w->current_matrix->nrows)
2002 return NULL;
2004 /* Get the glyph area containing X. */
2005 if (w->pseudo_window_p)
2007 *area = TEXT_AREA;
2008 x0 = 0;
2010 else
2012 if (x < window_box_left_offset (w, TEXT_AREA))
2014 *area = LEFT_MARGIN_AREA;
2015 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2017 else if (x < window_box_right_offset (w, TEXT_AREA))
2019 *area = TEXT_AREA;
2020 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2022 else
2024 *area = RIGHT_MARGIN_AREA;
2025 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2029 /* Find glyph containing X. */
2030 glyph = row->glyphs[*area];
2031 end = glyph + row->used[*area];
2032 x -= x0;
2033 while (glyph < end && x >= glyph->pixel_width)
2035 x -= glyph->pixel_width;
2036 ++glyph;
2039 if (glyph == end)
2040 return NULL;
2042 if (dx)
2044 *dx = x;
2045 *dy = y - (row->y + row->ascent - glyph->ascent);
2048 *hpos = glyph - row->glyphs[*area];
2049 return glyph;
2052 /* Convert frame-relative x/y to coordinates relative to window W.
2053 Takes pseudo-windows into account. */
2055 static void
2056 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2058 if (w->pseudo_window_p)
2060 /* A pseudo-window is always full-width, and starts at the
2061 left edge of the frame, plus a frame border. */
2062 struct frame *f = XFRAME (w->frame);
2063 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2064 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2066 else
2068 *x -= WINDOW_LEFT_EDGE_X (w);
2069 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2073 #ifdef HAVE_WINDOW_SYSTEM
2075 /* EXPORT:
2076 Return in RECTS[] at most N clipping rectangles for glyph string S.
2077 Return the number of stored rectangles. */
2080 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2082 XRectangle r;
2084 if (n <= 0)
2085 return 0;
2087 if (s->row->full_width_p)
2089 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2090 r.x = WINDOW_LEFT_EDGE_X (s->w);
2091 if (s->row->mode_line_p)
2092 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2093 else
2094 r.width = WINDOW_PIXEL_WIDTH (s->w);
2096 /* Unless displaying a mode or menu bar line, which are always
2097 fully visible, clip to the visible part of the row. */
2098 if (s->w->pseudo_window_p)
2099 r.height = s->row->visible_height;
2100 else
2101 r.height = s->height;
2103 else
2105 /* This is a text line that may be partially visible. */
2106 r.x = window_box_left (s->w, s->area);
2107 r.width = window_box_width (s->w, s->area);
2108 r.height = s->row->visible_height;
2111 if (s->clip_head)
2112 if (r.x < s->clip_head->x)
2114 if (r.width >= s->clip_head->x - r.x)
2115 r.width -= s->clip_head->x - r.x;
2116 else
2117 r.width = 0;
2118 r.x = s->clip_head->x;
2120 if (s->clip_tail)
2121 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2123 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2124 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2125 else
2126 r.width = 0;
2129 /* If S draws overlapping rows, it's sufficient to use the top and
2130 bottom of the window for clipping because this glyph string
2131 intentionally draws over other lines. */
2132 if (s->for_overlaps)
2134 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2135 r.height = window_text_bottom_y (s->w) - r.y;
2137 /* Alas, the above simple strategy does not work for the
2138 environments with anti-aliased text: if the same text is
2139 drawn onto the same place multiple times, it gets thicker.
2140 If the overlap we are processing is for the erased cursor, we
2141 take the intersection with the rectangle of the cursor. */
2142 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2144 XRectangle rc, r_save = r;
2146 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2147 rc.y = s->w->phys_cursor.y;
2148 rc.width = s->w->phys_cursor_width;
2149 rc.height = s->w->phys_cursor_height;
2151 x_intersect_rectangles (&r_save, &rc, &r);
2154 else
2156 /* Don't use S->y for clipping because it doesn't take partially
2157 visible lines into account. For example, it can be negative for
2158 partially visible lines at the top of a window. */
2159 if (!s->row->full_width_p
2160 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2161 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2162 else
2163 r.y = max (0, s->row->y);
2166 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2168 /* If drawing the cursor, don't let glyph draw outside its
2169 advertised boundaries. Cleartype does this under some circumstances. */
2170 if (s->hl == DRAW_CURSOR)
2172 struct glyph *glyph = s->first_glyph;
2173 int height, max_y;
2175 if (s->x > r.x)
2177 r.width -= s->x - r.x;
2178 r.x = s->x;
2180 r.width = min (r.width, glyph->pixel_width);
2182 /* If r.y is below window bottom, ensure that we still see a cursor. */
2183 height = min (glyph->ascent + glyph->descent,
2184 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2185 max_y = window_text_bottom_y (s->w) - height;
2186 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2187 if (s->ybase - glyph->ascent > max_y)
2189 r.y = max_y;
2190 r.height = height;
2192 else
2194 /* Don't draw cursor glyph taller than our actual glyph. */
2195 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2196 if (height < r.height)
2198 max_y = r.y + r.height;
2199 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2200 r.height = min (max_y - r.y, height);
2205 if (s->row->clip)
2207 XRectangle r_save = r;
2209 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2210 r.width = 0;
2213 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2214 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2216 #ifdef CONVERT_FROM_XRECT
2217 CONVERT_FROM_XRECT (r, *rects);
2218 #else
2219 *rects = r;
2220 #endif
2221 return 1;
2223 else
2225 /* If we are processing overlapping and allowed to return
2226 multiple clipping rectangles, we exclude the row of the glyph
2227 string from the clipping rectangle. This is to avoid drawing
2228 the same text on the environment with anti-aliasing. */
2229 #ifdef CONVERT_FROM_XRECT
2230 XRectangle rs[2];
2231 #else
2232 XRectangle *rs = rects;
2233 #endif
2234 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2236 if (s->for_overlaps & OVERLAPS_PRED)
2238 rs[i] = r;
2239 if (r.y + r.height > row_y)
2241 if (r.y < row_y)
2242 rs[i].height = row_y - r.y;
2243 else
2244 rs[i].height = 0;
2246 i++;
2248 if (s->for_overlaps & OVERLAPS_SUCC)
2250 rs[i] = r;
2251 if (r.y < row_y + s->row->visible_height)
2253 if (r.y + r.height > row_y + s->row->visible_height)
2255 rs[i].y = row_y + s->row->visible_height;
2256 rs[i].height = r.y + r.height - rs[i].y;
2258 else
2259 rs[i].height = 0;
2261 i++;
2264 n = i;
2265 #ifdef CONVERT_FROM_XRECT
2266 for (i = 0; i < n; i++)
2267 CONVERT_FROM_XRECT (rs[i], rects[i]);
2268 #endif
2269 return n;
2273 /* EXPORT:
2274 Return in *NR the clipping rectangle for glyph string S. */
2276 void
2277 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2279 get_glyph_string_clip_rects (s, nr, 1);
2283 /* EXPORT:
2284 Return the position and height of the phys cursor in window W.
2285 Set w->phys_cursor_width to width of phys cursor.
2288 void
2289 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2290 struct glyph *glyph, int *xp, int *yp, int *heightp)
2292 struct frame *f = XFRAME (WINDOW_FRAME (w));
2293 int x, y, wd, h, h0, y0;
2295 /* Compute the width of the rectangle to draw. If on a stretch
2296 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2297 rectangle as wide as the glyph, but use a canonical character
2298 width instead. */
2299 wd = glyph->pixel_width - 1;
2300 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2301 wd++; /* Why? */
2302 #endif
2304 x = w->phys_cursor.x;
2305 if (x < 0)
2307 wd += x;
2308 x = 0;
2311 if (glyph->type == STRETCH_GLYPH
2312 && !x_stretch_cursor_p)
2313 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2314 w->phys_cursor_width = wd;
2316 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2318 /* If y is below window bottom, ensure that we still see a cursor. */
2319 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2321 h = max (h0, glyph->ascent + glyph->descent);
2322 h0 = min (h0, glyph->ascent + glyph->descent);
2324 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2325 if (y < y0)
2327 h = max (h - (y0 - y) + 1, h0);
2328 y = y0 - 1;
2330 else
2332 y0 = window_text_bottom_y (w) - h0;
2333 if (y > y0)
2335 h += y - y0;
2336 y = y0;
2340 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2341 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2342 *heightp = h;
2346 * Remember which glyph the mouse is over.
2349 void
2350 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2352 Lisp_Object window;
2353 struct window *w;
2354 struct glyph_row *r, *gr, *end_row;
2355 enum window_part part;
2356 enum glyph_row_area area;
2357 int x, y, width, height;
2359 /* Try to determine frame pixel position and size of the glyph under
2360 frame pixel coordinates X/Y on frame F. */
2362 if (window_resize_pixelwise)
2364 width = height = 1;
2365 goto virtual_glyph;
2367 else if (!f->glyphs_initialized_p
2368 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2369 NILP (window)))
2371 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2372 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2373 goto virtual_glyph;
2376 w = XWINDOW (window);
2377 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2378 height = WINDOW_FRAME_LINE_HEIGHT (w);
2380 x = window_relative_x_coord (w, part, gx);
2381 y = gy - WINDOW_TOP_EDGE_Y (w);
2383 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2384 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2386 if (w->pseudo_window_p)
2388 area = TEXT_AREA;
2389 part = ON_MODE_LINE; /* Don't adjust margin. */
2390 goto text_glyph;
2393 switch (part)
2395 case ON_LEFT_MARGIN:
2396 area = LEFT_MARGIN_AREA;
2397 goto text_glyph;
2399 case ON_RIGHT_MARGIN:
2400 area = RIGHT_MARGIN_AREA;
2401 goto text_glyph;
2403 case ON_HEADER_LINE:
2404 case ON_MODE_LINE:
2405 gr = (part == ON_HEADER_LINE
2406 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2407 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2408 gy = gr->y;
2409 area = TEXT_AREA;
2410 goto text_glyph_row_found;
2412 case ON_TEXT:
2413 area = TEXT_AREA;
2415 text_glyph:
2416 gr = 0; gy = 0;
2417 for (; r <= end_row && r->enabled_p; ++r)
2418 if (r->y + r->height > y)
2420 gr = r; gy = r->y;
2421 break;
2424 text_glyph_row_found:
2425 if (gr && gy <= y)
2427 struct glyph *g = gr->glyphs[area];
2428 struct glyph *end = g + gr->used[area];
2430 height = gr->height;
2431 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2432 if (gx + g->pixel_width > x)
2433 break;
2435 if (g < end)
2437 if (g->type == IMAGE_GLYPH)
2439 /* Don't remember when mouse is over image, as
2440 image may have hot-spots. */
2441 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2442 return;
2444 width = g->pixel_width;
2446 else
2448 /* Use nominal char spacing at end of line. */
2449 x -= gx;
2450 gx += (x / width) * width;
2453 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2455 gx += window_box_left_offset (w, area);
2456 /* Don't expand over the modeline to make sure the vertical
2457 drag cursor is shown early enough. */
2458 height = min (height,
2459 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2462 else
2464 /* Use nominal line height at end of window. */
2465 gx = (x / width) * width;
2466 y -= gy;
2467 gy += (y / height) * height;
2468 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2469 /* See comment above. */
2470 height = min (height,
2471 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2473 break;
2475 case ON_LEFT_FRINGE:
2476 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2477 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2478 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2479 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2480 goto row_glyph;
2482 case ON_RIGHT_FRINGE:
2483 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2484 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2485 : window_box_right_offset (w, TEXT_AREA));
2486 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2487 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2488 && !WINDOW_RIGHTMOST_P (w))
2489 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2490 /* Make sure the vertical border can get her own glyph to the
2491 right of the one we build here. */
2492 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2493 else
2494 width = WINDOW_PIXEL_WIDTH (w) - gx;
2495 else
2496 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2498 goto row_glyph;
2500 case ON_VERTICAL_BORDER:
2501 gx = WINDOW_PIXEL_WIDTH (w) - width;
2502 goto row_glyph;
2504 case ON_VERTICAL_SCROLL_BAR:
2505 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2507 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2508 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2509 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2510 : 0)));
2511 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2513 row_glyph:
2514 gr = 0, gy = 0;
2515 for (; r <= end_row && r->enabled_p; ++r)
2516 if (r->y + r->height > y)
2518 gr = r; gy = r->y;
2519 break;
2522 if (gr && gy <= y)
2523 height = gr->height;
2524 else
2526 /* Use nominal line height at end of window. */
2527 y -= gy;
2528 gy += (y / height) * height;
2530 break;
2532 case ON_RIGHT_DIVIDER:
2533 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2534 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2535 gy = 0;
2536 /* The bottom divider prevails. */
2537 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 goto add_edge;;
2540 case ON_BOTTOM_DIVIDER:
2541 gx = 0;
2542 width = WINDOW_PIXEL_WIDTH (w);
2543 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2544 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2545 goto add_edge;
2547 default:
2549 virtual_glyph:
2550 /* If there is no glyph under the mouse, then we divide the screen
2551 into a grid of the smallest glyph in the frame, and use that
2552 as our "glyph". */
2554 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2555 round down even for negative values. */
2556 if (gx < 0)
2557 gx -= width - 1;
2558 if (gy < 0)
2559 gy -= height - 1;
2561 gx = (gx / width) * width;
2562 gy = (gy / height) * height;
2564 goto store_rect;
2567 add_edge:
2568 gx += WINDOW_LEFT_EDGE_X (w);
2569 gy += WINDOW_TOP_EDGE_Y (w);
2571 store_rect:
2572 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2574 /* Visible feedback for debugging. */
2575 #if 0
2576 #if HAVE_X_WINDOWS
2577 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2578 f->output_data.x->normal_gc,
2579 gx, gy, width, height);
2580 #endif
2581 #endif
2585 #endif /* HAVE_WINDOW_SYSTEM */
2587 static void
2588 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2590 eassert (w);
2591 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2592 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2593 w->window_end_vpos
2594 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2597 /***********************************************************************
2598 Lisp form evaluation
2599 ***********************************************************************/
2601 /* Error handler for safe_eval and safe_call. */
2603 static Lisp_Object
2604 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2606 add_to_log ("Error during redisplay: %S signaled %S",
2607 Flist (nargs, args), arg);
2608 return Qnil;
2611 /* Call function FUNC with the rest of NARGS - 1 arguments
2612 following. Return the result, or nil if something went
2613 wrong. Prevent redisplay during the evaluation. */
2615 static Lisp_Object
2616 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2618 Lisp_Object val;
2620 if (inhibit_eval_during_redisplay)
2621 val = Qnil;
2622 else
2624 ptrdiff_t i;
2625 ptrdiff_t count = SPECPDL_INDEX ();
2626 struct gcpro gcpro1;
2627 Lisp_Object *args = alloca (nargs * word_size);
2629 args[0] = func;
2630 for (i = 1; i < nargs; i++)
2631 args[i] = va_arg (ap, Lisp_Object);
2633 GCPRO1 (args[0]);
2634 gcpro1.nvars = nargs;
2635 specbind (Qinhibit_redisplay, Qt);
2636 if (inhibit_quit)
2637 specbind (Qinhibit_quit, Qt);
2638 /* Use Qt to ensure debugger does not run,
2639 so there is no possibility of wanting to redisplay. */
2640 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2641 safe_eval_handler);
2642 UNGCPRO;
2643 val = unbind_to (count, val);
2646 return val;
2649 Lisp_Object
2650 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2652 Lisp_Object retval;
2653 va_list ap;
2655 va_start (ap, func);
2656 retval = safe__call (false, nargs, func, ap);
2657 va_end (ap);
2658 return retval;
2661 /* Call function FN with one argument ARG.
2662 Return the result, or nil if something went wrong. */
2664 Lisp_Object
2665 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2667 return safe_call (2, fn, arg);
2670 static Lisp_Object
2671 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2673 Lisp_Object retval;
2674 va_list ap;
2676 va_start (ap, fn);
2677 retval = safe__call (inhibit_quit, 2, fn, ap);
2678 va_end (ap);
2679 return retval;
2682 static Lisp_Object Qeval;
2684 Lisp_Object
2685 safe_eval (Lisp_Object sexpr)
2687 return safe__call1 (false, Qeval, sexpr);
2690 static Lisp_Object
2691 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2693 return safe__call1 (inhibit_quit, Qeval, sexpr);
2696 /* Call function FN with two arguments ARG1 and ARG2.
2697 Return the result, or nil if something went wrong. */
2699 Lisp_Object
2700 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2702 return safe_call (3, fn, arg1, arg2);
2707 /***********************************************************************
2708 Debugging
2709 ***********************************************************************/
2711 #if 0
2713 /* Define CHECK_IT to perform sanity checks on iterators.
2714 This is for debugging. It is too slow to do unconditionally. */
2716 static void
2717 check_it (struct it *it)
2719 if (it->method == GET_FROM_STRING)
2721 eassert (STRINGP (it->string));
2722 eassert (IT_STRING_CHARPOS (*it) >= 0);
2724 else
2726 eassert (IT_STRING_CHARPOS (*it) < 0);
2727 if (it->method == GET_FROM_BUFFER)
2729 /* Check that character and byte positions agree. */
2730 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2734 if (it->dpvec)
2735 eassert (it->current.dpvec_index >= 0);
2736 else
2737 eassert (it->current.dpvec_index < 0);
2740 #define CHECK_IT(IT) check_it ((IT))
2742 #else /* not 0 */
2744 #define CHECK_IT(IT) (void) 0
2746 #endif /* not 0 */
2749 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2751 /* Check that the window end of window W is what we expect it
2752 to be---the last row in the current matrix displaying text. */
2754 static void
2755 check_window_end (struct window *w)
2757 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2759 struct glyph_row *row;
2760 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2761 !row->enabled_p
2762 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2763 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2767 #define CHECK_WINDOW_END(W) check_window_end ((W))
2769 #else
2771 #define CHECK_WINDOW_END(W) (void) 0
2773 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2775 /***********************************************************************
2776 Iterator initialization
2777 ***********************************************************************/
2779 /* Initialize IT for displaying current_buffer in window W, starting
2780 at character position CHARPOS. CHARPOS < 0 means that no buffer
2781 position is specified which is useful when the iterator is assigned
2782 a position later. BYTEPOS is the byte position corresponding to
2783 CHARPOS.
2785 If ROW is not null, calls to produce_glyphs with IT as parameter
2786 will produce glyphs in that row.
2788 BASE_FACE_ID is the id of a base face to use. It must be one of
2789 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2790 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2791 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2793 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2794 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2795 will be initialized to use the corresponding mode line glyph row of
2796 the desired matrix of W. */
2798 void
2799 init_iterator (struct it *it, struct window *w,
2800 ptrdiff_t charpos, ptrdiff_t bytepos,
2801 struct glyph_row *row, enum face_id base_face_id)
2803 enum face_id remapped_base_face_id = base_face_id;
2805 /* Some precondition checks. */
2806 eassert (w != NULL && it != NULL);
2807 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2808 && charpos <= ZV));
2810 /* If face attributes have been changed since the last redisplay,
2811 free realized faces now because they depend on face definitions
2812 that might have changed. Don't free faces while there might be
2813 desired matrices pending which reference these faces. */
2814 if (face_change_count && !inhibit_free_realized_faces)
2816 face_change_count = 0;
2817 free_all_realized_faces (Qnil);
2820 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2821 if (! NILP (Vface_remapping_alist))
2822 remapped_base_face_id
2823 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2825 /* Use one of the mode line rows of W's desired matrix if
2826 appropriate. */
2827 if (row == NULL)
2829 if (base_face_id == MODE_LINE_FACE_ID
2830 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2831 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2832 else if (base_face_id == HEADER_LINE_FACE_ID)
2833 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2836 /* Clear IT. */
2837 memset (it, 0, sizeof *it);
2838 it->current.overlay_string_index = -1;
2839 it->current.dpvec_index = -1;
2840 it->base_face_id = remapped_base_face_id;
2841 it->string = Qnil;
2842 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2843 it->paragraph_embedding = L2R;
2844 it->bidi_it.string.lstring = Qnil;
2845 it->bidi_it.string.s = NULL;
2846 it->bidi_it.string.bufpos = 0;
2847 it->bidi_it.w = w;
2849 /* The window in which we iterate over current_buffer: */
2850 XSETWINDOW (it->window, w);
2851 it->w = w;
2852 it->f = XFRAME (w->frame);
2854 it->cmp_it.id = -1;
2856 /* Extra space between lines (on window systems only). */
2857 if (base_face_id == DEFAULT_FACE_ID
2858 && FRAME_WINDOW_P (it->f))
2860 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2861 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2862 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2864 * FRAME_LINE_HEIGHT (it->f));
2865 else if (it->f->extra_line_spacing > 0)
2866 it->extra_line_spacing = it->f->extra_line_spacing;
2867 it->max_extra_line_spacing = 0;
2870 /* If realized faces have been removed, e.g. because of face
2871 attribute changes of named faces, recompute them. When running
2872 in batch mode, the face cache of the initial frame is null. If
2873 we happen to get called, make a dummy face cache. */
2874 if (FRAME_FACE_CACHE (it->f) == NULL)
2875 init_frame_faces (it->f);
2876 if (FRAME_FACE_CACHE (it->f)->used == 0)
2877 recompute_basic_faces (it->f);
2879 /* Current value of the `slice', `space-width', and 'height' properties. */
2880 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2881 it->space_width = Qnil;
2882 it->font_height = Qnil;
2883 it->override_ascent = -1;
2885 /* Are control characters displayed as `^C'? */
2886 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2888 /* -1 means everything between a CR and the following line end
2889 is invisible. >0 means lines indented more than this value are
2890 invisible. */
2891 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2892 ? (clip_to_bounds
2893 (-1, XINT (BVAR (current_buffer, selective_display)),
2894 PTRDIFF_MAX))
2895 : (!NILP (BVAR (current_buffer, selective_display))
2896 ? -1 : 0));
2897 it->selective_display_ellipsis_p
2898 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2900 /* Display table to use. */
2901 it->dp = window_display_table (w);
2903 /* Are multibyte characters enabled in current_buffer? */
2904 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2906 /* Get the position at which the redisplay_end_trigger hook should
2907 be run, if it is to be run at all. */
2908 if (MARKERP (w->redisplay_end_trigger)
2909 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2910 it->redisplay_end_trigger_charpos
2911 = marker_position (w->redisplay_end_trigger);
2912 else if (INTEGERP (w->redisplay_end_trigger))
2913 it->redisplay_end_trigger_charpos
2914 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2915 PTRDIFF_MAX);
2917 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2919 /* Are lines in the display truncated? */
2920 if (base_face_id != DEFAULT_FACE_ID
2921 || it->w->hscroll
2922 || (! WINDOW_FULL_WIDTH_P (it->w)
2923 && ((!NILP (Vtruncate_partial_width_windows)
2924 && !INTEGERP (Vtruncate_partial_width_windows))
2925 || (INTEGERP (Vtruncate_partial_width_windows)
2926 /* PXW: Shall we do something about this? */
2927 && (WINDOW_TOTAL_COLS (it->w)
2928 < XINT (Vtruncate_partial_width_windows))))))
2929 it->line_wrap = TRUNCATE;
2930 else if (NILP (BVAR (current_buffer, truncate_lines)))
2931 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2932 ? WINDOW_WRAP : WORD_WRAP;
2933 else
2934 it->line_wrap = TRUNCATE;
2936 /* Get dimensions of truncation and continuation glyphs. These are
2937 displayed as fringe bitmaps under X, but we need them for such
2938 frames when the fringes are turned off. But leave the dimensions
2939 zero for tooltip frames, as these glyphs look ugly there and also
2940 sabotage calculations of tooltip dimensions in x-show-tip. */
2941 #ifdef HAVE_WINDOW_SYSTEM
2942 if (!(FRAME_WINDOW_P (it->f)
2943 && FRAMEP (tip_frame)
2944 && it->f == XFRAME (tip_frame)))
2945 #endif
2947 if (it->line_wrap == TRUNCATE)
2949 /* We will need the truncation glyph. */
2950 eassert (it->glyph_row == NULL);
2951 produce_special_glyphs (it, IT_TRUNCATION);
2952 it->truncation_pixel_width = it->pixel_width;
2954 else
2956 /* We will need the continuation glyph. */
2957 eassert (it->glyph_row == NULL);
2958 produce_special_glyphs (it, IT_CONTINUATION);
2959 it->continuation_pixel_width = it->pixel_width;
2963 /* Reset these values to zero because the produce_special_glyphs
2964 above has changed them. */
2965 it->pixel_width = it->ascent = it->descent = 0;
2966 it->phys_ascent = it->phys_descent = 0;
2968 /* Set this after getting the dimensions of truncation and
2969 continuation glyphs, so that we don't produce glyphs when calling
2970 produce_special_glyphs, above. */
2971 it->glyph_row = row;
2972 it->area = TEXT_AREA;
2974 /* Get the dimensions of the display area. The display area
2975 consists of the visible window area plus a horizontally scrolled
2976 part to the left of the window. All x-values are relative to the
2977 start of this total display area. */
2978 if (base_face_id != DEFAULT_FACE_ID)
2980 /* Mode lines, menu bar in terminal frames. */
2981 it->first_visible_x = 0;
2982 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2984 else
2986 it->first_visible_x
2987 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2988 it->last_visible_x = (it->first_visible_x
2989 + window_box_width (w, TEXT_AREA));
2991 /* If we truncate lines, leave room for the truncation glyph(s) at
2992 the right margin. Otherwise, leave room for the continuation
2993 glyph(s). Done only if the window has no fringes. Since we
2994 don't know at this point whether there will be any R2L lines in
2995 the window, we reserve space for truncation/continuation glyphs
2996 even if only one of the fringes is absent. */
2997 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2998 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
3000 if (it->line_wrap == TRUNCATE)
3001 it->last_visible_x -= it->truncation_pixel_width;
3002 else
3003 it->last_visible_x -= it->continuation_pixel_width;
3006 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3007 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3010 /* Leave room for a border glyph. */
3011 if (!FRAME_WINDOW_P (it->f)
3012 && !WINDOW_RIGHTMOST_P (it->w))
3013 it->last_visible_x -= 1;
3015 it->last_visible_y = window_text_bottom_y (w);
3017 /* For mode lines and alike, arrange for the first glyph having a
3018 left box line if the face specifies a box. */
3019 if (base_face_id != DEFAULT_FACE_ID)
3021 struct face *face;
3023 it->face_id = remapped_base_face_id;
3025 /* If we have a boxed mode line, make the first character appear
3026 with a left box line. */
3027 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3028 if (face && face->box != FACE_NO_BOX)
3029 it->start_of_box_run_p = true;
3032 /* If a buffer position was specified, set the iterator there,
3033 getting overlays and face properties from that position. */
3034 if (charpos >= BUF_BEG (current_buffer))
3036 it->stop_charpos = charpos;
3037 it->end_charpos = ZV;
3038 eassert (charpos == BYTE_TO_CHAR (bytepos));
3039 IT_CHARPOS (*it) = charpos;
3040 IT_BYTEPOS (*it) = bytepos;
3042 /* We will rely on `reseat' to set this up properly, via
3043 handle_face_prop. */
3044 it->face_id = it->base_face_id;
3046 it->start = it->current;
3047 /* Do we need to reorder bidirectional text? Not if this is a
3048 unibyte buffer: by definition, none of the single-byte
3049 characters are strong R2L, so no reordering is needed. And
3050 bidi.c doesn't support unibyte buffers anyway. Also, don't
3051 reorder while we are loading loadup.el, since the tables of
3052 character properties needed for reordering are not yet
3053 available. */
3054 it->bidi_p =
3055 NILP (Vpurify_flag)
3056 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3057 && it->multibyte_p;
3059 /* If we are to reorder bidirectional text, init the bidi
3060 iterator. */
3061 if (it->bidi_p)
3063 /* Note the paragraph direction that this buffer wants to
3064 use. */
3065 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3066 Qleft_to_right))
3067 it->paragraph_embedding = L2R;
3068 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3069 Qright_to_left))
3070 it->paragraph_embedding = R2L;
3071 else
3072 it->paragraph_embedding = NEUTRAL_DIR;
3073 bidi_unshelve_cache (NULL, 0);
3074 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3075 &it->bidi_it);
3078 /* Compute faces etc. */
3079 reseat (it, it->current.pos, 1);
3082 CHECK_IT (it);
3086 /* Initialize IT for the display of window W with window start POS. */
3088 void
3089 start_display (struct it *it, struct window *w, struct text_pos pos)
3091 struct glyph_row *row;
3092 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3094 row = w->desired_matrix->rows + first_vpos;
3095 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3096 it->first_vpos = first_vpos;
3098 /* Don't reseat to previous visible line start if current start
3099 position is in a string or image. */
3100 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3102 int start_at_line_beg_p;
3103 int first_y = it->current_y;
3105 /* If window start is not at a line start, skip forward to POS to
3106 get the correct continuation lines width. */
3107 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3108 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3109 if (!start_at_line_beg_p)
3111 int new_x;
3113 reseat_at_previous_visible_line_start (it);
3114 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3116 new_x = it->current_x + it->pixel_width;
3118 /* If lines are continued, this line may end in the middle
3119 of a multi-glyph character (e.g. a control character
3120 displayed as \003, or in the middle of an overlay
3121 string). In this case move_it_to above will not have
3122 taken us to the start of the continuation line but to the
3123 end of the continued line. */
3124 if (it->current_x > 0
3125 && it->line_wrap != TRUNCATE /* Lines are continued. */
3126 && (/* And glyph doesn't fit on the line. */
3127 new_x > it->last_visible_x
3128 /* Or it fits exactly and we're on a window
3129 system frame. */
3130 || (new_x == it->last_visible_x
3131 && FRAME_WINDOW_P (it->f)
3132 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3133 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3134 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3136 if ((it->current.dpvec_index >= 0
3137 || it->current.overlay_string_index >= 0)
3138 /* If we are on a newline from a display vector or
3139 overlay string, then we are already at the end of
3140 a screen line; no need to go to the next line in
3141 that case, as this line is not really continued.
3142 (If we do go to the next line, C-e will not DTRT.) */
3143 && it->c != '\n')
3145 set_iterator_to_next (it, 1);
3146 move_it_in_display_line_to (it, -1, -1, 0);
3149 it->continuation_lines_width += it->current_x;
3151 /* If the character at POS is displayed via a display
3152 vector, move_it_to above stops at the final glyph of
3153 IT->dpvec. To make the caller redisplay that character
3154 again (a.k.a. start at POS), we need to reset the
3155 dpvec_index to the beginning of IT->dpvec. */
3156 else if (it->current.dpvec_index >= 0)
3157 it->current.dpvec_index = 0;
3159 /* We're starting a new display line, not affected by the
3160 height of the continued line, so clear the appropriate
3161 fields in the iterator structure. */
3162 it->max_ascent = it->max_descent = 0;
3163 it->max_phys_ascent = it->max_phys_descent = 0;
3165 it->current_y = first_y;
3166 it->vpos = 0;
3167 it->current_x = it->hpos = 0;
3173 /* Return 1 if POS is a position in ellipses displayed for invisible
3174 text. W is the window we display, for text property lookup. */
3176 static int
3177 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3179 Lisp_Object prop, window;
3180 int ellipses_p = 0;
3181 ptrdiff_t charpos = CHARPOS (pos->pos);
3183 /* If POS specifies a position in a display vector, this might
3184 be for an ellipsis displayed for invisible text. We won't
3185 get the iterator set up for delivering that ellipsis unless
3186 we make sure that it gets aware of the invisible text. */
3187 if (pos->dpvec_index >= 0
3188 && pos->overlay_string_index < 0
3189 && CHARPOS (pos->string_pos) < 0
3190 && charpos > BEGV
3191 && (XSETWINDOW (window, w),
3192 prop = Fget_char_property (make_number (charpos),
3193 Qinvisible, window),
3194 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3196 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3197 window);
3198 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3201 return ellipses_p;
3205 /* Initialize IT for stepping through current_buffer in window W,
3206 starting at position POS that includes overlay string and display
3207 vector/ control character translation position information. Value
3208 is zero if there are overlay strings with newlines at POS. */
3210 static int
3211 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3213 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3214 int i, overlay_strings_with_newlines = 0;
3216 /* If POS specifies a position in a display vector, this might
3217 be for an ellipsis displayed for invisible text. We won't
3218 get the iterator set up for delivering that ellipsis unless
3219 we make sure that it gets aware of the invisible text. */
3220 if (in_ellipses_for_invisible_text_p (pos, w))
3222 --charpos;
3223 bytepos = 0;
3226 /* Keep in mind: the call to reseat in init_iterator skips invisible
3227 text, so we might end up at a position different from POS. This
3228 is only a problem when POS is a row start after a newline and an
3229 overlay starts there with an after-string, and the overlay has an
3230 invisible property. Since we don't skip invisible text in
3231 display_line and elsewhere immediately after consuming the
3232 newline before the row start, such a POS will not be in a string,
3233 but the call to init_iterator below will move us to the
3234 after-string. */
3235 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3237 /* This only scans the current chunk -- it should scan all chunks.
3238 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3239 to 16 in 22.1 to make this a lesser problem. */
3240 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3242 const char *s = SSDATA (it->overlay_strings[i]);
3243 const char *e = s + SBYTES (it->overlay_strings[i]);
3245 while (s < e && *s != '\n')
3246 ++s;
3248 if (s < e)
3250 overlay_strings_with_newlines = 1;
3251 break;
3255 /* If position is within an overlay string, set up IT to the right
3256 overlay string. */
3257 if (pos->overlay_string_index >= 0)
3259 int relative_index;
3261 /* If the first overlay string happens to have a `display'
3262 property for an image, the iterator will be set up for that
3263 image, and we have to undo that setup first before we can
3264 correct the overlay string index. */
3265 if (it->method == GET_FROM_IMAGE)
3266 pop_it (it);
3268 /* We already have the first chunk of overlay strings in
3269 IT->overlay_strings. Load more until the one for
3270 pos->overlay_string_index is in IT->overlay_strings. */
3271 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3273 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3274 it->current.overlay_string_index = 0;
3275 while (n--)
3277 load_overlay_strings (it, 0);
3278 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3282 it->current.overlay_string_index = pos->overlay_string_index;
3283 relative_index = (it->current.overlay_string_index
3284 % OVERLAY_STRING_CHUNK_SIZE);
3285 it->string = it->overlay_strings[relative_index];
3286 eassert (STRINGP (it->string));
3287 it->current.string_pos = pos->string_pos;
3288 it->method = GET_FROM_STRING;
3289 it->end_charpos = SCHARS (it->string);
3290 /* Set up the bidi iterator for this overlay string. */
3291 if (it->bidi_p)
3293 it->bidi_it.string.lstring = it->string;
3294 it->bidi_it.string.s = NULL;
3295 it->bidi_it.string.schars = SCHARS (it->string);
3296 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3297 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3298 it->bidi_it.string.unibyte = !it->multibyte_p;
3299 it->bidi_it.w = it->w;
3300 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3301 FRAME_WINDOW_P (it->f), &it->bidi_it);
3303 /* Synchronize the state of the bidi iterator with
3304 pos->string_pos. For any string position other than
3305 zero, this will be done automagically when we resume
3306 iteration over the string and get_visually_first_element
3307 is called. But if string_pos is zero, and the string is
3308 to be reordered for display, we need to resync manually,
3309 since it could be that the iteration state recorded in
3310 pos ended at string_pos of 0 moving backwards in string. */
3311 if (CHARPOS (pos->string_pos) == 0)
3313 get_visually_first_element (it);
3314 if (IT_STRING_CHARPOS (*it) != 0)
3315 do {
3316 /* Paranoia. */
3317 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3318 bidi_move_to_visually_next (&it->bidi_it);
3319 } while (it->bidi_it.charpos != 0);
3321 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3322 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3326 if (CHARPOS (pos->string_pos) >= 0)
3328 /* Recorded position is not in an overlay string, but in another
3329 string. This can only be a string from a `display' property.
3330 IT should already be filled with that string. */
3331 it->current.string_pos = pos->string_pos;
3332 eassert (STRINGP (it->string));
3333 if (it->bidi_p)
3334 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3335 FRAME_WINDOW_P (it->f), &it->bidi_it);
3338 /* Restore position in display vector translations, control
3339 character translations or ellipses. */
3340 if (pos->dpvec_index >= 0)
3342 if (it->dpvec == NULL)
3343 get_next_display_element (it);
3344 eassert (it->dpvec && it->current.dpvec_index == 0);
3345 it->current.dpvec_index = pos->dpvec_index;
3348 CHECK_IT (it);
3349 return !overlay_strings_with_newlines;
3353 /* Initialize IT for stepping through current_buffer in window W
3354 starting at ROW->start. */
3356 static void
3357 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3359 init_from_display_pos (it, w, &row->start);
3360 it->start = row->start;
3361 it->continuation_lines_width = row->continuation_lines_width;
3362 CHECK_IT (it);
3366 /* Initialize IT for stepping through current_buffer in window W
3367 starting in the line following ROW, i.e. starting at ROW->end.
3368 Value is zero if there are overlay strings with newlines at ROW's
3369 end position. */
3371 static int
3372 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3374 int success = 0;
3376 if (init_from_display_pos (it, w, &row->end))
3378 if (row->continued_p)
3379 it->continuation_lines_width
3380 = row->continuation_lines_width + row->pixel_width;
3381 CHECK_IT (it);
3382 success = 1;
3385 return success;
3391 /***********************************************************************
3392 Text properties
3393 ***********************************************************************/
3395 /* Called when IT reaches IT->stop_charpos. Handle text property and
3396 overlay changes. Set IT->stop_charpos to the next position where
3397 to stop. */
3399 static void
3400 handle_stop (struct it *it)
3402 enum prop_handled handled;
3403 int handle_overlay_change_p;
3404 struct props *p;
3406 it->dpvec = NULL;
3407 it->current.dpvec_index = -1;
3408 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3409 it->ignore_overlay_strings_at_pos_p = 0;
3410 it->ellipsis_p = 0;
3412 /* Use face of preceding text for ellipsis (if invisible) */
3413 if (it->selective_display_ellipsis_p)
3414 it->saved_face_id = it->face_id;
3418 handled = HANDLED_NORMALLY;
3420 /* Call text property handlers. */
3421 for (p = it_props; p->handler; ++p)
3423 handled = p->handler (it);
3425 if (handled == HANDLED_RECOMPUTE_PROPS)
3426 break;
3427 else if (handled == HANDLED_RETURN)
3429 /* We still want to show before and after strings from
3430 overlays even if the actual buffer text is replaced. */
3431 if (!handle_overlay_change_p
3432 || it->sp > 1
3433 /* Don't call get_overlay_strings_1 if we already
3434 have overlay strings loaded, because doing so
3435 will load them again and push the iterator state
3436 onto the stack one more time, which is not
3437 expected by the rest of the code that processes
3438 overlay strings. */
3439 || (it->current.overlay_string_index < 0
3440 ? !get_overlay_strings_1 (it, 0, 0)
3441 : 0))
3443 if (it->ellipsis_p)
3444 setup_for_ellipsis (it, 0);
3445 /* When handling a display spec, we might load an
3446 empty string. In that case, discard it here. We
3447 used to discard it in handle_single_display_spec,
3448 but that causes get_overlay_strings_1, above, to
3449 ignore overlay strings that we must check. */
3450 if (STRINGP (it->string) && !SCHARS (it->string))
3451 pop_it (it);
3452 return;
3454 else if (STRINGP (it->string) && !SCHARS (it->string))
3455 pop_it (it);
3456 else
3458 it->ignore_overlay_strings_at_pos_p = true;
3459 it->string_from_display_prop_p = 0;
3460 it->from_disp_prop_p = 0;
3461 handle_overlay_change_p = 0;
3463 handled = HANDLED_RECOMPUTE_PROPS;
3464 break;
3466 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3467 handle_overlay_change_p = 0;
3470 if (handled != HANDLED_RECOMPUTE_PROPS)
3472 /* Don't check for overlay strings below when set to deliver
3473 characters from a display vector. */
3474 if (it->method == GET_FROM_DISPLAY_VECTOR)
3475 handle_overlay_change_p = 0;
3477 /* Handle overlay changes.
3478 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3479 if it finds overlays. */
3480 if (handle_overlay_change_p)
3481 handled = handle_overlay_change (it);
3484 if (it->ellipsis_p)
3486 setup_for_ellipsis (it, 0);
3487 break;
3490 while (handled == HANDLED_RECOMPUTE_PROPS);
3492 /* Determine where to stop next. */
3493 if (handled == HANDLED_NORMALLY)
3494 compute_stop_pos (it);
3498 /* Compute IT->stop_charpos from text property and overlay change
3499 information for IT's current position. */
3501 static void
3502 compute_stop_pos (struct it *it)
3504 register INTERVAL iv, next_iv;
3505 Lisp_Object object, limit, position;
3506 ptrdiff_t charpos, bytepos;
3508 if (STRINGP (it->string))
3510 /* Strings are usually short, so don't limit the search for
3511 properties. */
3512 it->stop_charpos = it->end_charpos;
3513 object = it->string;
3514 limit = Qnil;
3515 charpos = IT_STRING_CHARPOS (*it);
3516 bytepos = IT_STRING_BYTEPOS (*it);
3518 else
3520 ptrdiff_t pos;
3522 /* If end_charpos is out of range for some reason, such as a
3523 misbehaving display function, rationalize it (Bug#5984). */
3524 if (it->end_charpos > ZV)
3525 it->end_charpos = ZV;
3526 it->stop_charpos = it->end_charpos;
3528 /* If next overlay change is in front of the current stop pos
3529 (which is IT->end_charpos), stop there. Note: value of
3530 next_overlay_change is point-max if no overlay change
3531 follows. */
3532 charpos = IT_CHARPOS (*it);
3533 bytepos = IT_BYTEPOS (*it);
3534 pos = next_overlay_change (charpos);
3535 if (pos < it->stop_charpos)
3536 it->stop_charpos = pos;
3538 /* Set up variables for computing the stop position from text
3539 property changes. */
3540 XSETBUFFER (object, current_buffer);
3541 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3544 /* Get the interval containing IT's position. Value is a null
3545 interval if there isn't such an interval. */
3546 position = make_number (charpos);
3547 iv = validate_interval_range (object, &position, &position, 0);
3548 if (iv)
3550 Lisp_Object values_here[LAST_PROP_IDX];
3551 struct props *p;
3553 /* Get properties here. */
3554 for (p = it_props; p->handler; ++p)
3555 values_here[p->idx] = textget (iv->plist, *p->name);
3557 /* Look for an interval following iv that has different
3558 properties. */
3559 for (next_iv = next_interval (iv);
3560 (next_iv
3561 && (NILP (limit)
3562 || XFASTINT (limit) > next_iv->position));
3563 next_iv = next_interval (next_iv))
3565 for (p = it_props; p->handler; ++p)
3567 Lisp_Object new_value;
3569 new_value = textget (next_iv->plist, *p->name);
3570 if (!EQ (values_here[p->idx], new_value))
3571 break;
3574 if (p->handler)
3575 break;
3578 if (next_iv)
3580 if (INTEGERP (limit)
3581 && next_iv->position >= XFASTINT (limit))
3582 /* No text property change up to limit. */
3583 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3584 else
3585 /* Text properties change in next_iv. */
3586 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3590 if (it->cmp_it.id < 0)
3592 ptrdiff_t stoppos = it->end_charpos;
3594 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3595 stoppos = -1;
3596 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3597 stoppos, it->string);
3600 eassert (STRINGP (it->string)
3601 || (it->stop_charpos >= BEGV
3602 && it->stop_charpos >= IT_CHARPOS (*it)));
3606 /* Return the position of the next overlay change after POS in
3607 current_buffer. Value is point-max if no overlay change
3608 follows. This is like `next-overlay-change' but doesn't use
3609 xmalloc. */
3611 static ptrdiff_t
3612 next_overlay_change (ptrdiff_t pos)
3614 ptrdiff_t i, noverlays;
3615 ptrdiff_t endpos;
3616 Lisp_Object *overlays;
3618 /* Get all overlays at the given position. */
3619 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3621 /* If any of these overlays ends before endpos,
3622 use its ending point instead. */
3623 for (i = 0; i < noverlays; ++i)
3625 Lisp_Object oend;
3626 ptrdiff_t oendpos;
3628 oend = OVERLAY_END (overlays[i]);
3629 oendpos = OVERLAY_POSITION (oend);
3630 endpos = min (endpos, oendpos);
3633 return endpos;
3636 /* How many characters forward to search for a display property or
3637 display string. Searching too far forward makes the bidi display
3638 sluggish, especially in small windows. */
3639 #define MAX_DISP_SCAN 250
3641 /* Return the character position of a display string at or after
3642 position specified by POSITION. If no display string exists at or
3643 after POSITION, return ZV. A display string is either an overlay
3644 with `display' property whose value is a string, or a `display'
3645 text property whose value is a string. STRING is data about the
3646 string to iterate; if STRING->lstring is nil, we are iterating a
3647 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3648 on a GUI frame. DISP_PROP is set to zero if we searched
3649 MAX_DISP_SCAN characters forward without finding any display
3650 strings, non-zero otherwise. It is set to 2 if the display string
3651 uses any kind of `(space ...)' spec that will produce a stretch of
3652 white space in the text area. */
3653 ptrdiff_t
3654 compute_display_string_pos (struct text_pos *position,
3655 struct bidi_string_data *string,
3656 struct window *w,
3657 int frame_window_p, int *disp_prop)
3659 /* OBJECT = nil means current buffer. */
3660 Lisp_Object object, object1;
3661 Lisp_Object pos, spec, limpos;
3662 int string_p = (string && (STRINGP (string->lstring) || string->s));
3663 ptrdiff_t eob = string_p ? string->schars : ZV;
3664 ptrdiff_t begb = string_p ? 0 : BEGV;
3665 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3666 ptrdiff_t lim =
3667 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3668 struct text_pos tpos;
3669 int rv = 0;
3671 if (string && STRINGP (string->lstring))
3672 object1 = object = string->lstring;
3673 else if (w && !string_p)
3675 XSETWINDOW (object, w);
3676 object1 = Qnil;
3678 else
3679 object1 = object = Qnil;
3681 *disp_prop = 1;
3683 if (charpos >= eob
3684 /* We don't support display properties whose values are strings
3685 that have display string properties. */
3686 || string->from_disp_str
3687 /* C strings cannot have display properties. */
3688 || (string->s && !STRINGP (object)))
3690 *disp_prop = 0;
3691 return eob;
3694 /* If the character at CHARPOS is where the display string begins,
3695 return CHARPOS. */
3696 pos = make_number (charpos);
3697 if (STRINGP (object))
3698 bufpos = string->bufpos;
3699 else
3700 bufpos = charpos;
3701 tpos = *position;
3702 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3703 && (charpos <= begb
3704 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3705 object),
3706 spec))
3707 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3708 frame_window_p)))
3710 if (rv == 2)
3711 *disp_prop = 2;
3712 return charpos;
3715 /* Look forward for the first character with a `display' property
3716 that will replace the underlying text when displayed. */
3717 limpos = make_number (lim);
3718 do {
3719 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3720 CHARPOS (tpos) = XFASTINT (pos);
3721 if (CHARPOS (tpos) >= lim)
3723 *disp_prop = 0;
3724 break;
3726 if (STRINGP (object))
3727 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3728 else
3729 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3730 spec = Fget_char_property (pos, Qdisplay, object);
3731 if (!STRINGP (object))
3732 bufpos = CHARPOS (tpos);
3733 } while (NILP (spec)
3734 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3735 bufpos, frame_window_p)));
3736 if (rv == 2)
3737 *disp_prop = 2;
3739 return CHARPOS (tpos);
3742 /* Return the character position of the end of the display string that
3743 started at CHARPOS. If there's no display string at CHARPOS,
3744 return -1. A display string is either an overlay with `display'
3745 property whose value is a string or a `display' text property whose
3746 value is a string. */
3747 ptrdiff_t
3748 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3750 /* OBJECT = nil means current buffer. */
3751 Lisp_Object object =
3752 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3753 Lisp_Object pos = make_number (charpos);
3754 ptrdiff_t eob =
3755 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3757 if (charpos >= eob || (string->s && !STRINGP (object)))
3758 return eob;
3760 /* It could happen that the display property or overlay was removed
3761 since we found it in compute_display_string_pos above. One way
3762 this can happen is if JIT font-lock was called (through
3763 handle_fontified_prop), and jit-lock-functions remove text
3764 properties or overlays from the portion of buffer that includes
3765 CHARPOS. Muse mode is known to do that, for example. In this
3766 case, we return -1 to the caller, to signal that no display
3767 string is actually present at CHARPOS. See bidi_fetch_char for
3768 how this is handled.
3770 An alternative would be to never look for display properties past
3771 it->stop_charpos. But neither compute_display_string_pos nor
3772 bidi_fetch_char that calls it know or care where the next
3773 stop_charpos is. */
3774 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3775 return -1;
3777 /* Look forward for the first character where the `display' property
3778 changes. */
3779 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3781 return XFASTINT (pos);
3786 /***********************************************************************
3787 Fontification
3788 ***********************************************************************/
3790 /* Handle changes in the `fontified' property of the current buffer by
3791 calling hook functions from Qfontification_functions to fontify
3792 regions of text. */
3794 static enum prop_handled
3795 handle_fontified_prop (struct it *it)
3797 Lisp_Object prop, pos;
3798 enum prop_handled handled = HANDLED_NORMALLY;
3800 if (!NILP (Vmemory_full))
3801 return handled;
3803 /* Get the value of the `fontified' property at IT's current buffer
3804 position. (The `fontified' property doesn't have a special
3805 meaning in strings.) If the value is nil, call functions from
3806 Qfontification_functions. */
3807 if (!STRINGP (it->string)
3808 && it->s == NULL
3809 && !NILP (Vfontification_functions)
3810 && !NILP (Vrun_hooks)
3811 && (pos = make_number (IT_CHARPOS (*it)),
3812 prop = Fget_char_property (pos, Qfontified, Qnil),
3813 /* Ignore the special cased nil value always present at EOB since
3814 no amount of fontifying will be able to change it. */
3815 NILP (prop) && IT_CHARPOS (*it) < Z))
3817 ptrdiff_t count = SPECPDL_INDEX ();
3818 Lisp_Object val;
3819 struct buffer *obuf = current_buffer;
3820 ptrdiff_t begv = BEGV, zv = ZV;
3821 bool old_clip_changed = current_buffer->clip_changed;
3823 val = Vfontification_functions;
3824 specbind (Qfontification_functions, Qnil);
3826 eassert (it->end_charpos == ZV);
3828 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3829 safe_call1 (val, pos);
3830 else
3832 Lisp_Object fns, fn;
3833 struct gcpro gcpro1, gcpro2;
3835 fns = Qnil;
3836 GCPRO2 (val, fns);
3838 for (; CONSP (val); val = XCDR (val))
3840 fn = XCAR (val);
3842 if (EQ (fn, Qt))
3844 /* A value of t indicates this hook has a local
3845 binding; it means to run the global binding too.
3846 In a global value, t should not occur. If it
3847 does, we must ignore it to avoid an endless
3848 loop. */
3849 for (fns = Fdefault_value (Qfontification_functions);
3850 CONSP (fns);
3851 fns = XCDR (fns))
3853 fn = XCAR (fns);
3854 if (!EQ (fn, Qt))
3855 safe_call1 (fn, pos);
3858 else
3859 safe_call1 (fn, pos);
3862 UNGCPRO;
3865 unbind_to (count, Qnil);
3867 /* Fontification functions routinely call `save-restriction'.
3868 Normally, this tags clip_changed, which can confuse redisplay
3869 (see discussion in Bug#6671). Since we don't perform any
3870 special handling of fontification changes in the case where
3871 `save-restriction' isn't called, there's no point doing so in
3872 this case either. So, if the buffer's restrictions are
3873 actually left unchanged, reset clip_changed. */
3874 if (obuf == current_buffer)
3876 if (begv == BEGV && zv == ZV)
3877 current_buffer->clip_changed = old_clip_changed;
3879 /* There isn't much we can reasonably do to protect against
3880 misbehaving fontification, but here's a fig leaf. */
3881 else if (BUFFER_LIVE_P (obuf))
3882 set_buffer_internal_1 (obuf);
3884 /* The fontification code may have added/removed text.
3885 It could do even a lot worse, but let's at least protect against
3886 the most obvious case where only the text past `pos' gets changed',
3887 as is/was done in grep.el where some escapes sequences are turned
3888 into face properties (bug#7876). */
3889 it->end_charpos = ZV;
3891 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3892 something. This avoids an endless loop if they failed to
3893 fontify the text for which reason ever. */
3894 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3895 handled = HANDLED_RECOMPUTE_PROPS;
3898 return handled;
3903 /***********************************************************************
3904 Faces
3905 ***********************************************************************/
3907 /* Set up iterator IT from face properties at its current position.
3908 Called from handle_stop. */
3910 static enum prop_handled
3911 handle_face_prop (struct it *it)
3913 int new_face_id;
3914 ptrdiff_t next_stop;
3916 if (!STRINGP (it->string))
3918 new_face_id
3919 = face_at_buffer_position (it->w,
3920 IT_CHARPOS (*it),
3921 &next_stop,
3922 (IT_CHARPOS (*it)
3923 + TEXT_PROP_DISTANCE_LIMIT),
3924 0, it->base_face_id);
3926 /* Is this a start of a run of characters with box face?
3927 Caveat: this can be called for a freshly initialized
3928 iterator; face_id is -1 in this case. We know that the new
3929 face will not change until limit, i.e. if the new face has a
3930 box, all characters up to limit will have one. But, as
3931 usual, we don't know whether limit is really the end. */
3932 if (new_face_id != it->face_id)
3934 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3935 /* If it->face_id is -1, old_face below will be NULL, see
3936 the definition of FACE_FROM_ID. This will happen if this
3937 is the initial call that gets the face. */
3938 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3940 /* If the value of face_id of the iterator is -1, we have to
3941 look in front of IT's position and see whether there is a
3942 face there that's different from new_face_id. */
3943 if (!old_face && IT_CHARPOS (*it) > BEG)
3945 int prev_face_id = face_before_it_pos (it);
3947 old_face = FACE_FROM_ID (it->f, prev_face_id);
3950 /* If the new face has a box, but the old face does not,
3951 this is the start of a run of characters with box face,
3952 i.e. this character has a shadow on the left side. */
3953 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3954 && (old_face == NULL || !old_face->box));
3955 it->face_box_p = new_face->box != FACE_NO_BOX;
3958 else
3960 int base_face_id;
3961 ptrdiff_t bufpos;
3962 int i;
3963 Lisp_Object from_overlay
3964 = (it->current.overlay_string_index >= 0
3965 ? it->string_overlays[it->current.overlay_string_index
3966 % OVERLAY_STRING_CHUNK_SIZE]
3967 : Qnil);
3969 /* See if we got to this string directly or indirectly from
3970 an overlay property. That includes the before-string or
3971 after-string of an overlay, strings in display properties
3972 provided by an overlay, their text properties, etc.
3974 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3975 if (! NILP (from_overlay))
3976 for (i = it->sp - 1; i >= 0; i--)
3978 if (it->stack[i].current.overlay_string_index >= 0)
3979 from_overlay
3980 = it->string_overlays[it->stack[i].current.overlay_string_index
3981 % OVERLAY_STRING_CHUNK_SIZE];
3982 else if (! NILP (it->stack[i].from_overlay))
3983 from_overlay = it->stack[i].from_overlay;
3985 if (!NILP (from_overlay))
3986 break;
3989 if (! NILP (from_overlay))
3991 bufpos = IT_CHARPOS (*it);
3992 /* For a string from an overlay, the base face depends
3993 only on text properties and ignores overlays. */
3994 base_face_id
3995 = face_for_overlay_string (it->w,
3996 IT_CHARPOS (*it),
3997 &next_stop,
3998 (IT_CHARPOS (*it)
3999 + TEXT_PROP_DISTANCE_LIMIT),
4001 from_overlay);
4003 else
4005 bufpos = 0;
4007 /* For strings from a `display' property, use the face at
4008 IT's current buffer position as the base face to merge
4009 with, so that overlay strings appear in the same face as
4010 surrounding text, unless they specify their own faces.
4011 For strings from wrap-prefix and line-prefix properties,
4012 use the default face, possibly remapped via
4013 Vface_remapping_alist. */
4014 /* Note that the fact that we use the face at _buffer_
4015 position means that a 'display' property on an overlay
4016 string will not inherit the face of that overlay string,
4017 but will instead revert to the face of buffer text
4018 covered by the overlay. This is visible, e.g., when the
4019 overlay specifies a box face, but neither the buffer nor
4020 the display string do. This sounds like a design bug,
4021 but Emacs always did that since v21.1, so changing that
4022 might be a big deal. */
4023 base_face_id = it->string_from_prefix_prop_p
4024 ? (!NILP (Vface_remapping_alist)
4025 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4026 : DEFAULT_FACE_ID)
4027 : underlying_face_id (it);
4030 new_face_id = face_at_string_position (it->w,
4031 it->string,
4032 IT_STRING_CHARPOS (*it),
4033 bufpos,
4034 &next_stop,
4035 base_face_id, 0);
4037 /* Is this a start of a run of characters with box? Caveat:
4038 this can be called for a freshly allocated iterator; face_id
4039 is -1 is this case. We know that the new face will not
4040 change until the next check pos, i.e. if the new face has a
4041 box, all characters up to that position will have a
4042 box. But, as usual, we don't know whether that position
4043 is really the end. */
4044 if (new_face_id != it->face_id)
4046 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4047 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4049 /* If new face has a box but old face hasn't, this is the
4050 start of a run of characters with box, i.e. it has a
4051 shadow on the left side. */
4052 it->start_of_box_run_p
4053 = new_face->box && (old_face == NULL || !old_face->box);
4054 it->face_box_p = new_face->box != FACE_NO_BOX;
4058 it->face_id = new_face_id;
4059 return HANDLED_NORMALLY;
4063 /* Return the ID of the face ``underlying'' IT's current position,
4064 which is in a string. If the iterator is associated with a
4065 buffer, return the face at IT's current buffer position.
4066 Otherwise, use the iterator's base_face_id. */
4068 static int
4069 underlying_face_id (struct it *it)
4071 int face_id = it->base_face_id, i;
4073 eassert (STRINGP (it->string));
4075 for (i = it->sp - 1; i >= 0; --i)
4076 if (NILP (it->stack[i].string))
4077 face_id = it->stack[i].face_id;
4079 return face_id;
4083 /* Compute the face one character before or after the current position
4084 of IT, in the visual order. BEFORE_P non-zero means get the face
4085 in front (to the left in L2R paragraphs, to the right in R2L
4086 paragraphs) of IT's screen position. Value is the ID of the face. */
4088 static int
4089 face_before_or_after_it_pos (struct it *it, int before_p)
4091 int face_id, limit;
4092 ptrdiff_t next_check_charpos;
4093 struct it it_copy;
4094 void *it_copy_data = NULL;
4096 eassert (it->s == NULL);
4098 if (STRINGP (it->string))
4100 ptrdiff_t bufpos, charpos;
4101 int base_face_id;
4103 /* No face change past the end of the string (for the case
4104 we are padding with spaces). No face change before the
4105 string start. */
4106 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4107 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4108 return it->face_id;
4110 if (!it->bidi_p)
4112 /* Set charpos to the position before or after IT's current
4113 position, in the logical order, which in the non-bidi
4114 case is the same as the visual order. */
4115 if (before_p)
4116 charpos = IT_STRING_CHARPOS (*it) - 1;
4117 else if (it->what == IT_COMPOSITION)
4118 /* For composition, we must check the character after the
4119 composition. */
4120 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4121 else
4122 charpos = IT_STRING_CHARPOS (*it) + 1;
4124 else
4126 if (before_p)
4128 /* With bidi iteration, the character before the current
4129 in the visual order cannot be found by simple
4130 iteration, because "reverse" reordering is not
4131 supported. Instead, we need to use the move_it_*
4132 family of functions. */
4133 /* Ignore face changes before the first visible
4134 character on this display line. */
4135 if (it->current_x <= it->first_visible_x)
4136 return it->face_id;
4137 SAVE_IT (it_copy, *it, it_copy_data);
4138 /* Implementation note: Since move_it_in_display_line
4139 works in the iterator geometry, and thinks the first
4140 character is always the leftmost, even in R2L lines,
4141 we don't need to distinguish between the R2L and L2R
4142 cases here. */
4143 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4144 it_copy.current_x - 1, MOVE_TO_X);
4145 charpos = IT_STRING_CHARPOS (it_copy);
4146 RESTORE_IT (it, it, it_copy_data);
4148 else
4150 /* Set charpos to the string position of the character
4151 that comes after IT's current position in the visual
4152 order. */
4153 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4155 it_copy = *it;
4156 while (n--)
4157 bidi_move_to_visually_next (&it_copy.bidi_it);
4159 charpos = it_copy.bidi_it.charpos;
4162 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4164 if (it->current.overlay_string_index >= 0)
4165 bufpos = IT_CHARPOS (*it);
4166 else
4167 bufpos = 0;
4169 base_face_id = underlying_face_id (it);
4171 /* Get the face for ASCII, or unibyte. */
4172 face_id = face_at_string_position (it->w,
4173 it->string,
4174 charpos,
4175 bufpos,
4176 &next_check_charpos,
4177 base_face_id, 0);
4179 /* Correct the face for charsets different from ASCII. Do it
4180 for the multibyte case only. The face returned above is
4181 suitable for unibyte text if IT->string is unibyte. */
4182 if (STRING_MULTIBYTE (it->string))
4184 struct text_pos pos1 = string_pos (charpos, it->string);
4185 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4186 int c, len;
4187 struct face *face = FACE_FROM_ID (it->f, face_id);
4189 c = string_char_and_length (p, &len);
4190 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4193 else
4195 struct text_pos pos;
4197 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4198 || (IT_CHARPOS (*it) <= BEGV && before_p))
4199 return it->face_id;
4201 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4202 pos = it->current.pos;
4204 if (!it->bidi_p)
4206 if (before_p)
4207 DEC_TEXT_POS (pos, it->multibyte_p);
4208 else
4210 if (it->what == IT_COMPOSITION)
4212 /* For composition, we must check the position after
4213 the composition. */
4214 pos.charpos += it->cmp_it.nchars;
4215 pos.bytepos += it->len;
4217 else
4218 INC_TEXT_POS (pos, it->multibyte_p);
4221 else
4223 if (before_p)
4225 /* With bidi iteration, the character before the current
4226 in the visual order cannot be found by simple
4227 iteration, because "reverse" reordering is not
4228 supported. Instead, we need to use the move_it_*
4229 family of functions. */
4230 /* Ignore face changes before the first visible
4231 character on this display line. */
4232 if (it->current_x <= it->first_visible_x)
4233 return it->face_id;
4234 SAVE_IT (it_copy, *it, it_copy_data);
4235 /* Implementation note: Since move_it_in_display_line
4236 works in the iterator geometry, and thinks the first
4237 character is always the leftmost, even in R2L lines,
4238 we don't need to distinguish between the R2L and L2R
4239 cases here. */
4240 move_it_in_display_line (&it_copy, ZV,
4241 it_copy.current_x - 1, MOVE_TO_X);
4242 pos = it_copy.current.pos;
4243 RESTORE_IT (it, it, it_copy_data);
4245 else
4247 /* Set charpos to the buffer position of the character
4248 that comes after IT's current position in the visual
4249 order. */
4250 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4252 it_copy = *it;
4253 while (n--)
4254 bidi_move_to_visually_next (&it_copy.bidi_it);
4256 SET_TEXT_POS (pos,
4257 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4260 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4262 /* Determine face for CHARSET_ASCII, or unibyte. */
4263 face_id = face_at_buffer_position (it->w,
4264 CHARPOS (pos),
4265 &next_check_charpos,
4266 limit, 0, -1);
4268 /* Correct the face for charsets different from ASCII. Do it
4269 for the multibyte case only. The face returned above is
4270 suitable for unibyte text if current_buffer is unibyte. */
4271 if (it->multibyte_p)
4273 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4274 struct face *face = FACE_FROM_ID (it->f, face_id);
4275 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4279 return face_id;
4284 /***********************************************************************
4285 Invisible text
4286 ***********************************************************************/
4288 /* Set up iterator IT from invisible properties at its current
4289 position. Called from handle_stop. */
4291 static enum prop_handled
4292 handle_invisible_prop (struct it *it)
4294 enum prop_handled handled = HANDLED_NORMALLY;
4295 int invis_p;
4296 Lisp_Object prop;
4298 if (STRINGP (it->string))
4300 Lisp_Object end_charpos, limit, charpos;
4302 /* Get the value of the invisible text property at the
4303 current position. Value will be nil if there is no such
4304 property. */
4305 charpos = make_number (IT_STRING_CHARPOS (*it));
4306 prop = Fget_text_property (charpos, Qinvisible, it->string);
4307 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4309 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4311 /* Record whether we have to display an ellipsis for the
4312 invisible text. */
4313 int display_ellipsis_p = (invis_p == 2);
4314 ptrdiff_t len, endpos;
4316 handled = HANDLED_RECOMPUTE_PROPS;
4318 /* Get the position at which the next visible text can be
4319 found in IT->string, if any. */
4320 endpos = len = SCHARS (it->string);
4321 XSETINT (limit, len);
4324 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4325 it->string, limit);
4326 if (INTEGERP (end_charpos))
4328 endpos = XFASTINT (end_charpos);
4329 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4330 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4331 if (invis_p == 2)
4332 display_ellipsis_p = true;
4335 while (invis_p && endpos < len);
4337 if (display_ellipsis_p)
4338 it->ellipsis_p = true;
4340 if (endpos < len)
4342 /* Text at END_CHARPOS is visible. Move IT there. */
4343 struct text_pos old;
4344 ptrdiff_t oldpos;
4346 old = it->current.string_pos;
4347 oldpos = CHARPOS (old);
4348 if (it->bidi_p)
4350 if (it->bidi_it.first_elt
4351 && it->bidi_it.charpos < SCHARS (it->string))
4352 bidi_paragraph_init (it->paragraph_embedding,
4353 &it->bidi_it, 1);
4354 /* Bidi-iterate out of the invisible text. */
4357 bidi_move_to_visually_next (&it->bidi_it);
4359 while (oldpos <= it->bidi_it.charpos
4360 && it->bidi_it.charpos < endpos);
4362 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4363 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4364 if (IT_CHARPOS (*it) >= endpos)
4365 it->prev_stop = endpos;
4367 else
4369 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4370 compute_string_pos (&it->current.string_pos, old, it->string);
4373 else
4375 /* The rest of the string is invisible. If this is an
4376 overlay string, proceed with the next overlay string
4377 or whatever comes and return a character from there. */
4378 if (it->current.overlay_string_index >= 0
4379 && !display_ellipsis_p)
4381 next_overlay_string (it);
4382 /* Don't check for overlay strings when we just
4383 finished processing them. */
4384 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4386 else
4388 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4389 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4394 else
4396 ptrdiff_t newpos, next_stop, start_charpos, tem;
4397 Lisp_Object pos, overlay;
4399 /* First of all, is there invisible text at this position? */
4400 tem = start_charpos = IT_CHARPOS (*it);
4401 pos = make_number (tem);
4402 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4403 &overlay);
4404 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4406 /* If we are on invisible text, skip over it. */
4407 if (invis_p && start_charpos < it->end_charpos)
4409 /* Record whether we have to display an ellipsis for the
4410 invisible text. */
4411 int display_ellipsis_p = invis_p == 2;
4413 handled = HANDLED_RECOMPUTE_PROPS;
4415 /* Loop skipping over invisible text. The loop is left at
4416 ZV or with IT on the first char being visible again. */
4419 /* Try to skip some invisible text. Return value is the
4420 position reached which can be equal to where we start
4421 if there is nothing invisible there. This skips both
4422 over invisible text properties and overlays with
4423 invisible property. */
4424 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4426 /* If we skipped nothing at all we weren't at invisible
4427 text in the first place. If everything to the end of
4428 the buffer was skipped, end the loop. */
4429 if (newpos == tem || newpos >= ZV)
4430 invis_p = 0;
4431 else
4433 /* We skipped some characters but not necessarily
4434 all there are. Check if we ended up on visible
4435 text. Fget_char_property returns the property of
4436 the char before the given position, i.e. if we
4437 get invis_p = 0, this means that the char at
4438 newpos is visible. */
4439 pos = make_number (newpos);
4440 prop = Fget_char_property (pos, Qinvisible, it->window);
4441 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4444 /* If we ended up on invisible text, proceed to
4445 skip starting with next_stop. */
4446 if (invis_p)
4447 tem = next_stop;
4449 /* If there are adjacent invisible texts, don't lose the
4450 second one's ellipsis. */
4451 if (invis_p == 2)
4452 display_ellipsis_p = true;
4454 while (invis_p);
4456 /* The position newpos is now either ZV or on visible text. */
4457 if (it->bidi_p)
4459 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4460 int on_newline
4461 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4462 int after_newline
4463 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4465 /* If the invisible text ends on a newline or on a
4466 character after a newline, we can avoid the costly,
4467 character by character, bidi iteration to NEWPOS, and
4468 instead simply reseat the iterator there. That's
4469 because all bidi reordering information is tossed at
4470 the newline. This is a big win for modes that hide
4471 complete lines, like Outline, Org, etc. */
4472 if (on_newline || after_newline)
4474 struct text_pos tpos;
4475 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4477 SET_TEXT_POS (tpos, newpos, bpos);
4478 reseat_1 (it, tpos, 0);
4479 /* If we reseat on a newline/ZV, we need to prep the
4480 bidi iterator for advancing to the next character
4481 after the newline/EOB, keeping the current paragraph
4482 direction (so that PRODUCE_GLYPHS does TRT wrt
4483 prepending/appending glyphs to a glyph row). */
4484 if (on_newline)
4486 it->bidi_it.first_elt = 0;
4487 it->bidi_it.paragraph_dir = pdir;
4488 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4489 it->bidi_it.nchars = 1;
4490 it->bidi_it.ch_len = 1;
4493 else /* Must use the slow method. */
4495 /* With bidi iteration, the region of invisible text
4496 could start and/or end in the middle of a
4497 non-base embedding level. Therefore, we need to
4498 skip invisible text using the bidi iterator,
4499 starting at IT's current position, until we find
4500 ourselves outside of the invisible text.
4501 Skipping invisible text _after_ bidi iteration
4502 avoids affecting the visual order of the
4503 displayed text when invisible properties are
4504 added or removed. */
4505 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4507 /* If we were `reseat'ed to a new paragraph,
4508 determine the paragraph base direction. We
4509 need to do it now because
4510 next_element_from_buffer may not have a
4511 chance to do it, if we are going to skip any
4512 text at the beginning, which resets the
4513 FIRST_ELT flag. */
4514 bidi_paragraph_init (it->paragraph_embedding,
4515 &it->bidi_it, 1);
4519 bidi_move_to_visually_next (&it->bidi_it);
4521 while (it->stop_charpos <= it->bidi_it.charpos
4522 && it->bidi_it.charpos < newpos);
4523 IT_CHARPOS (*it) = it->bidi_it.charpos;
4524 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4525 /* If we overstepped NEWPOS, record its position in
4526 the iterator, so that we skip invisible text if
4527 later the bidi iteration lands us in the
4528 invisible region again. */
4529 if (IT_CHARPOS (*it) >= newpos)
4530 it->prev_stop = newpos;
4533 else
4535 IT_CHARPOS (*it) = newpos;
4536 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4539 /* If there are before-strings at the start of invisible
4540 text, and the text is invisible because of a text
4541 property, arrange to show before-strings because 20.x did
4542 it that way. (If the text is invisible because of an
4543 overlay property instead of a text property, this is
4544 already handled in the overlay code.) */
4545 if (NILP (overlay)
4546 && get_overlay_strings (it, it->stop_charpos))
4548 handled = HANDLED_RECOMPUTE_PROPS;
4549 if (it->sp > 0)
4551 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4552 /* The call to get_overlay_strings above recomputes
4553 it->stop_charpos, but it only considers changes
4554 in properties and overlays beyond iterator's
4555 current position. This causes us to miss changes
4556 that happen exactly where the invisible property
4557 ended. So we play it safe here and force the
4558 iterator to check for potential stop positions
4559 immediately after the invisible text. Note that
4560 if get_overlay_strings returns non-zero, it
4561 normally also pushed the iterator stack, so we
4562 need to update the stop position in the slot
4563 below the current one. */
4564 it->stack[it->sp - 1].stop_charpos
4565 = CHARPOS (it->stack[it->sp - 1].current.pos);
4568 else if (display_ellipsis_p)
4570 /* Make sure that the glyphs of the ellipsis will get
4571 correct `charpos' values. If we would not update
4572 it->position here, the glyphs would belong to the
4573 last visible character _before_ the invisible
4574 text, which confuses `set_cursor_from_row'.
4576 We use the last invisible position instead of the
4577 first because this way the cursor is always drawn on
4578 the first "." of the ellipsis, whenever PT is inside
4579 the invisible text. Otherwise the cursor would be
4580 placed _after_ the ellipsis when the point is after the
4581 first invisible character. */
4582 if (!STRINGP (it->object))
4584 it->position.charpos = newpos - 1;
4585 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4587 it->ellipsis_p = true;
4588 /* Let the ellipsis display before
4589 considering any properties of the following char.
4590 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4591 handled = HANDLED_RETURN;
4596 return handled;
4600 /* Make iterator IT return `...' next.
4601 Replaces LEN characters from buffer. */
4603 static void
4604 setup_for_ellipsis (struct it *it, int len)
4606 /* Use the display table definition for `...'. Invalid glyphs
4607 will be handled by the method returning elements from dpvec. */
4608 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4610 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4611 it->dpvec = v->contents;
4612 it->dpend = v->contents + v->header.size;
4614 else
4616 /* Default `...'. */
4617 it->dpvec = default_invis_vector;
4618 it->dpend = default_invis_vector + 3;
4621 it->dpvec_char_len = len;
4622 it->current.dpvec_index = 0;
4623 it->dpvec_face_id = -1;
4625 /* Remember the current face id in case glyphs specify faces.
4626 IT's face is restored in set_iterator_to_next.
4627 saved_face_id was set to preceding char's face in handle_stop. */
4628 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4629 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4631 it->method = GET_FROM_DISPLAY_VECTOR;
4632 it->ellipsis_p = true;
4637 /***********************************************************************
4638 'display' property
4639 ***********************************************************************/
4641 /* Set up iterator IT from `display' property at its current position.
4642 Called from handle_stop.
4643 We return HANDLED_RETURN if some part of the display property
4644 overrides the display of the buffer text itself.
4645 Otherwise we return HANDLED_NORMALLY. */
4647 static enum prop_handled
4648 handle_display_prop (struct it *it)
4650 Lisp_Object propval, object, overlay;
4651 struct text_pos *position;
4652 ptrdiff_t bufpos;
4653 /* Nonzero if some property replaces the display of the text itself. */
4654 int display_replaced_p = 0;
4656 if (STRINGP (it->string))
4658 object = it->string;
4659 position = &it->current.string_pos;
4660 bufpos = CHARPOS (it->current.pos);
4662 else
4664 XSETWINDOW (object, it->w);
4665 position = &it->current.pos;
4666 bufpos = CHARPOS (*position);
4669 /* Reset those iterator values set from display property values. */
4670 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4671 it->space_width = Qnil;
4672 it->font_height = Qnil;
4673 it->voffset = 0;
4675 /* We don't support recursive `display' properties, i.e. string
4676 values that have a string `display' property, that have a string
4677 `display' property etc. */
4678 if (!it->string_from_display_prop_p)
4679 it->area = TEXT_AREA;
4681 propval = get_char_property_and_overlay (make_number (position->charpos),
4682 Qdisplay, object, &overlay);
4683 if (NILP (propval))
4684 return HANDLED_NORMALLY;
4685 /* Now OVERLAY is the overlay that gave us this property, or nil
4686 if it was a text property. */
4688 if (!STRINGP (it->string))
4689 object = it->w->contents;
4691 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4692 position, bufpos,
4693 FRAME_WINDOW_P (it->f));
4695 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4698 /* Subroutine of handle_display_prop. Returns non-zero if the display
4699 specification in SPEC is a replacing specification, i.e. it would
4700 replace the text covered by `display' property with something else,
4701 such as an image or a display string. If SPEC includes any kind or
4702 `(space ...) specification, the value is 2; this is used by
4703 compute_display_string_pos, which see.
4705 See handle_single_display_spec for documentation of arguments.
4706 frame_window_p is non-zero if the window being redisplayed is on a
4707 GUI frame; this argument is used only if IT is NULL, see below.
4709 IT can be NULL, if this is called by the bidi reordering code
4710 through compute_display_string_pos, which see. In that case, this
4711 function only examines SPEC, but does not otherwise "handle" it, in
4712 the sense that it doesn't set up members of IT from the display
4713 spec. */
4714 static int
4715 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4716 Lisp_Object overlay, struct text_pos *position,
4717 ptrdiff_t bufpos, int frame_window_p)
4719 int replacing_p = 0;
4720 int rv;
4722 if (CONSP (spec)
4723 /* Simple specifications. */
4724 && !EQ (XCAR (spec), Qimage)
4725 && !EQ (XCAR (spec), Qspace)
4726 && !EQ (XCAR (spec), Qwhen)
4727 && !EQ (XCAR (spec), Qslice)
4728 && !EQ (XCAR (spec), Qspace_width)
4729 && !EQ (XCAR (spec), Qheight)
4730 && !EQ (XCAR (spec), Qraise)
4731 /* Marginal area specifications. */
4732 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4733 && !EQ (XCAR (spec), Qleft_fringe)
4734 && !EQ (XCAR (spec), Qright_fringe)
4735 && !NILP (XCAR (spec)))
4737 for (; CONSP (spec); spec = XCDR (spec))
4739 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4740 overlay, position, bufpos,
4741 replacing_p, frame_window_p)))
4743 replacing_p = rv;
4744 /* If some text in a string is replaced, `position' no
4745 longer points to the position of `object'. */
4746 if (!it || STRINGP (object))
4747 break;
4751 else if (VECTORP (spec))
4753 ptrdiff_t i;
4754 for (i = 0; i < ASIZE (spec); ++i)
4755 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4756 overlay, position, bufpos,
4757 replacing_p, frame_window_p)))
4759 replacing_p = rv;
4760 /* If some text in a string is replaced, `position' no
4761 longer points to the position of `object'. */
4762 if (!it || STRINGP (object))
4763 break;
4766 else
4768 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4769 position, bufpos, 0,
4770 frame_window_p)))
4771 replacing_p = rv;
4774 return replacing_p;
4777 /* Value is the position of the end of the `display' property starting
4778 at START_POS in OBJECT. */
4780 static struct text_pos
4781 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4783 Lisp_Object end;
4784 struct text_pos end_pos;
4786 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4787 Qdisplay, object, Qnil);
4788 CHARPOS (end_pos) = XFASTINT (end);
4789 if (STRINGP (object))
4790 compute_string_pos (&end_pos, start_pos, it->string);
4791 else
4792 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4794 return end_pos;
4798 /* Set up IT from a single `display' property specification SPEC. OBJECT
4799 is the object in which the `display' property was found. *POSITION
4800 is the position in OBJECT at which the `display' property was found.
4801 BUFPOS is the buffer position of OBJECT (different from POSITION if
4802 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4803 previously saw a display specification which already replaced text
4804 display with something else, for example an image; we ignore such
4805 properties after the first one has been processed.
4807 OVERLAY is the overlay this `display' property came from,
4808 or nil if it was a text property.
4810 If SPEC is a `space' or `image' specification, and in some other
4811 cases too, set *POSITION to the position where the `display'
4812 property ends.
4814 If IT is NULL, only examine the property specification in SPEC, but
4815 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4816 is intended to be displayed in a window on a GUI frame.
4818 Value is non-zero if something was found which replaces the display
4819 of buffer or string text. */
4821 static int
4822 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4823 Lisp_Object overlay, struct text_pos *position,
4824 ptrdiff_t bufpos, int display_replaced_p,
4825 int frame_window_p)
4827 Lisp_Object form;
4828 Lisp_Object location, value;
4829 struct text_pos start_pos = *position;
4830 int valid_p;
4832 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4833 If the result is non-nil, use VALUE instead of SPEC. */
4834 form = Qt;
4835 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4837 spec = XCDR (spec);
4838 if (!CONSP (spec))
4839 return 0;
4840 form = XCAR (spec);
4841 spec = XCDR (spec);
4844 if (!NILP (form) && !EQ (form, Qt))
4846 ptrdiff_t count = SPECPDL_INDEX ();
4847 struct gcpro gcpro1;
4849 /* Bind `object' to the object having the `display' property, a
4850 buffer or string. Bind `position' to the position in the
4851 object where the property was found, and `buffer-position'
4852 to the current position in the buffer. */
4854 if (NILP (object))
4855 XSETBUFFER (object, current_buffer);
4856 specbind (Qobject, object);
4857 specbind (Qposition, make_number (CHARPOS (*position)));
4858 specbind (Qbuffer_position, make_number (bufpos));
4859 GCPRO1 (form);
4860 form = safe_eval (form);
4861 UNGCPRO;
4862 unbind_to (count, Qnil);
4865 if (NILP (form))
4866 return 0;
4868 /* Handle `(height HEIGHT)' specifications. */
4869 if (CONSP (spec)
4870 && EQ (XCAR (spec), Qheight)
4871 && CONSP (XCDR (spec)))
4873 if (it)
4875 if (!FRAME_WINDOW_P (it->f))
4876 return 0;
4878 it->font_height = XCAR (XCDR (spec));
4879 if (!NILP (it->font_height))
4881 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4882 int new_height = -1;
4884 if (CONSP (it->font_height)
4885 && (EQ (XCAR (it->font_height), Qplus)
4886 || EQ (XCAR (it->font_height), Qminus))
4887 && CONSP (XCDR (it->font_height))
4888 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4890 /* `(+ N)' or `(- N)' where N is an integer. */
4891 int steps = XINT (XCAR (XCDR (it->font_height)));
4892 if (EQ (XCAR (it->font_height), Qplus))
4893 steps = - steps;
4894 it->face_id = smaller_face (it->f, it->face_id, steps);
4896 else if (FUNCTIONP (it->font_height))
4898 /* Call function with current height as argument.
4899 Value is the new height. */
4900 Lisp_Object height;
4901 height = safe_call1 (it->font_height,
4902 face->lface[LFACE_HEIGHT_INDEX]);
4903 if (NUMBERP (height))
4904 new_height = XFLOATINT (height);
4906 else if (NUMBERP (it->font_height))
4908 /* Value is a multiple of the canonical char height. */
4909 struct face *f;
4911 f = FACE_FROM_ID (it->f,
4912 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4913 new_height = (XFLOATINT (it->font_height)
4914 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4916 else
4918 /* Evaluate IT->font_height with `height' bound to the
4919 current specified height to get the new height. */
4920 ptrdiff_t count = SPECPDL_INDEX ();
4922 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4923 value = safe_eval (it->font_height);
4924 unbind_to (count, Qnil);
4926 if (NUMBERP (value))
4927 new_height = XFLOATINT (value);
4930 if (new_height > 0)
4931 it->face_id = face_with_height (it->f, it->face_id, new_height);
4935 return 0;
4938 /* Handle `(space-width WIDTH)'. */
4939 if (CONSP (spec)
4940 && EQ (XCAR (spec), Qspace_width)
4941 && CONSP (XCDR (spec)))
4943 if (it)
4945 if (!FRAME_WINDOW_P (it->f))
4946 return 0;
4948 value = XCAR (XCDR (spec));
4949 if (NUMBERP (value) && XFLOATINT (value) > 0)
4950 it->space_width = value;
4953 return 0;
4956 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4957 if (CONSP (spec)
4958 && EQ (XCAR (spec), Qslice))
4960 Lisp_Object tem;
4962 if (it)
4964 if (!FRAME_WINDOW_P (it->f))
4965 return 0;
4967 if (tem = XCDR (spec), CONSP (tem))
4969 it->slice.x = XCAR (tem);
4970 if (tem = XCDR (tem), CONSP (tem))
4972 it->slice.y = XCAR (tem);
4973 if (tem = XCDR (tem), CONSP (tem))
4975 it->slice.width = XCAR (tem);
4976 if (tem = XCDR (tem), CONSP (tem))
4977 it->slice.height = XCAR (tem);
4983 return 0;
4986 /* Handle `(raise FACTOR)'. */
4987 if (CONSP (spec)
4988 && EQ (XCAR (spec), Qraise)
4989 && CONSP (XCDR (spec)))
4991 if (it)
4993 if (!FRAME_WINDOW_P (it->f))
4994 return 0;
4996 #ifdef HAVE_WINDOW_SYSTEM
4997 value = XCAR (XCDR (spec));
4998 if (NUMBERP (value))
5000 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5001 it->voffset = - (XFLOATINT (value)
5002 * (FONT_HEIGHT (face->font)));
5004 #endif /* HAVE_WINDOW_SYSTEM */
5007 return 0;
5010 /* Don't handle the other kinds of display specifications
5011 inside a string that we got from a `display' property. */
5012 if (it && it->string_from_display_prop_p)
5013 return 0;
5015 /* Characters having this form of property are not displayed, so
5016 we have to find the end of the property. */
5017 if (it)
5019 start_pos = *position;
5020 *position = display_prop_end (it, object, start_pos);
5022 value = Qnil;
5024 /* Stop the scan at that end position--we assume that all
5025 text properties change there. */
5026 if (it)
5027 it->stop_charpos = position->charpos;
5029 /* Handle `(left-fringe BITMAP [FACE])'
5030 and `(right-fringe BITMAP [FACE])'. */
5031 if (CONSP (spec)
5032 && (EQ (XCAR (spec), Qleft_fringe)
5033 || EQ (XCAR (spec), Qright_fringe))
5034 && CONSP (XCDR (spec)))
5036 int fringe_bitmap;
5038 if (it)
5040 if (!FRAME_WINDOW_P (it->f))
5041 /* If we return here, POSITION has been advanced
5042 across the text with this property. */
5044 /* Synchronize the bidi iterator with POSITION. This is
5045 needed because we are not going to push the iterator
5046 on behalf of this display property, so there will be
5047 no pop_it call to do this synchronization for us. */
5048 if (it->bidi_p)
5050 it->position = *position;
5051 iterate_out_of_display_property (it);
5052 *position = it->position;
5054 return 1;
5057 else if (!frame_window_p)
5058 return 1;
5060 #ifdef HAVE_WINDOW_SYSTEM
5061 value = XCAR (XCDR (spec));
5062 if (!SYMBOLP (value)
5063 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5064 /* If we return here, POSITION has been advanced
5065 across the text with this property. */
5067 if (it && it->bidi_p)
5069 it->position = *position;
5070 iterate_out_of_display_property (it);
5071 *position = it->position;
5073 return 1;
5076 if (it)
5078 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5080 if (CONSP (XCDR (XCDR (spec))))
5082 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5083 int face_id2 = lookup_derived_face (it->f, face_name,
5084 FRINGE_FACE_ID, 0);
5085 if (face_id2 >= 0)
5086 face_id = face_id2;
5089 /* Save current settings of IT so that we can restore them
5090 when we are finished with the glyph property value. */
5091 push_it (it, position);
5093 it->area = TEXT_AREA;
5094 it->what = IT_IMAGE;
5095 it->image_id = -1; /* no image */
5096 it->position = start_pos;
5097 it->object = NILP (object) ? it->w->contents : object;
5098 it->method = GET_FROM_IMAGE;
5099 it->from_overlay = Qnil;
5100 it->face_id = face_id;
5101 it->from_disp_prop_p = true;
5103 /* Say that we haven't consumed the characters with
5104 `display' property yet. The call to pop_it in
5105 set_iterator_to_next will clean this up. */
5106 *position = start_pos;
5108 if (EQ (XCAR (spec), Qleft_fringe))
5110 it->left_user_fringe_bitmap = fringe_bitmap;
5111 it->left_user_fringe_face_id = face_id;
5113 else
5115 it->right_user_fringe_bitmap = fringe_bitmap;
5116 it->right_user_fringe_face_id = face_id;
5119 #endif /* HAVE_WINDOW_SYSTEM */
5120 return 1;
5123 /* Prepare to handle `((margin left-margin) ...)',
5124 `((margin right-margin) ...)' and `((margin nil) ...)'
5125 prefixes for display specifications. */
5126 location = Qunbound;
5127 if (CONSP (spec) && CONSP (XCAR (spec)))
5129 Lisp_Object tem;
5131 value = XCDR (spec);
5132 if (CONSP (value))
5133 value = XCAR (value);
5135 tem = XCAR (spec);
5136 if (EQ (XCAR (tem), Qmargin)
5137 && (tem = XCDR (tem),
5138 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5139 (NILP (tem)
5140 || EQ (tem, Qleft_margin)
5141 || EQ (tem, Qright_margin))))
5142 location = tem;
5145 if (EQ (location, Qunbound))
5147 location = Qnil;
5148 value = spec;
5151 /* After this point, VALUE is the property after any
5152 margin prefix has been stripped. It must be a string,
5153 an image specification, or `(space ...)'.
5155 LOCATION specifies where to display: `left-margin',
5156 `right-margin' or nil. */
5158 valid_p = (STRINGP (value)
5159 #ifdef HAVE_WINDOW_SYSTEM
5160 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5161 && valid_image_p (value))
5162 #endif /* not HAVE_WINDOW_SYSTEM */
5163 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5165 if (valid_p && !display_replaced_p)
5167 int retval = 1;
5169 if (!it)
5171 /* Callers need to know whether the display spec is any kind
5172 of `(space ...)' spec that is about to affect text-area
5173 display. */
5174 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5175 retval = 2;
5176 return retval;
5179 /* Save current settings of IT so that we can restore them
5180 when we are finished with the glyph property value. */
5181 push_it (it, position);
5182 it->from_overlay = overlay;
5183 it->from_disp_prop_p = true;
5185 if (NILP (location))
5186 it->area = TEXT_AREA;
5187 else if (EQ (location, Qleft_margin))
5188 it->area = LEFT_MARGIN_AREA;
5189 else
5190 it->area = RIGHT_MARGIN_AREA;
5192 if (STRINGP (value))
5194 it->string = value;
5195 it->multibyte_p = STRING_MULTIBYTE (it->string);
5196 it->current.overlay_string_index = -1;
5197 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5198 it->end_charpos = it->string_nchars = SCHARS (it->string);
5199 it->method = GET_FROM_STRING;
5200 it->stop_charpos = 0;
5201 it->prev_stop = 0;
5202 it->base_level_stop = 0;
5203 it->string_from_display_prop_p = true;
5204 /* Say that we haven't consumed the characters with
5205 `display' property yet. The call to pop_it in
5206 set_iterator_to_next will clean this up. */
5207 if (BUFFERP (object))
5208 *position = start_pos;
5210 /* Force paragraph direction to be that of the parent
5211 object. If the parent object's paragraph direction is
5212 not yet determined, default to L2R. */
5213 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5214 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5215 else
5216 it->paragraph_embedding = L2R;
5218 /* Set up the bidi iterator for this display string. */
5219 if (it->bidi_p)
5221 it->bidi_it.string.lstring = it->string;
5222 it->bidi_it.string.s = NULL;
5223 it->bidi_it.string.schars = it->end_charpos;
5224 it->bidi_it.string.bufpos = bufpos;
5225 it->bidi_it.string.from_disp_str = 1;
5226 it->bidi_it.string.unibyte = !it->multibyte_p;
5227 it->bidi_it.w = it->w;
5228 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5231 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5233 it->method = GET_FROM_STRETCH;
5234 it->object = value;
5235 *position = it->position = start_pos;
5236 retval = 1 + (it->area == TEXT_AREA);
5238 #ifdef HAVE_WINDOW_SYSTEM
5239 else
5241 it->what = IT_IMAGE;
5242 it->image_id = lookup_image (it->f, value);
5243 it->position = start_pos;
5244 it->object = NILP (object) ? it->w->contents : object;
5245 it->method = GET_FROM_IMAGE;
5247 /* Say that we haven't consumed the characters with
5248 `display' property yet. The call to pop_it in
5249 set_iterator_to_next will clean this up. */
5250 *position = start_pos;
5252 #endif /* HAVE_WINDOW_SYSTEM */
5254 return retval;
5257 /* Invalid property or property not supported. Restore
5258 POSITION to what it was before. */
5259 *position = start_pos;
5260 return 0;
5263 /* Check if PROP is a display property value whose text should be
5264 treated as intangible. OVERLAY is the overlay from which PROP
5265 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5266 specify the buffer position covered by PROP. */
5269 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5270 ptrdiff_t charpos, ptrdiff_t bytepos)
5272 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5273 struct text_pos position;
5275 SET_TEXT_POS (position, charpos, bytepos);
5276 return handle_display_spec (NULL, prop, Qnil, overlay,
5277 &position, charpos, frame_window_p);
5281 /* Return 1 if PROP is a display sub-property value containing STRING.
5283 Implementation note: this and the following function are really
5284 special cases of handle_display_spec and
5285 handle_single_display_spec, and should ideally use the same code.
5286 Until they do, these two pairs must be consistent and must be
5287 modified in sync. */
5289 static int
5290 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5292 if (EQ (string, prop))
5293 return 1;
5295 /* Skip over `when FORM'. */
5296 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5298 prop = XCDR (prop);
5299 if (!CONSP (prop))
5300 return 0;
5301 /* Actually, the condition following `when' should be eval'ed,
5302 like handle_single_display_spec does, and we should return
5303 zero if it evaluates to nil. However, this function is
5304 called only when the buffer was already displayed and some
5305 glyph in the glyph matrix was found to come from a display
5306 string. Therefore, the condition was already evaluated, and
5307 the result was non-nil, otherwise the display string wouldn't
5308 have been displayed and we would have never been called for
5309 this property. Thus, we can skip the evaluation and assume
5310 its result is non-nil. */
5311 prop = XCDR (prop);
5314 if (CONSP (prop))
5315 /* Skip over `margin LOCATION'. */
5316 if (EQ (XCAR (prop), Qmargin))
5318 prop = XCDR (prop);
5319 if (!CONSP (prop))
5320 return 0;
5322 prop = XCDR (prop);
5323 if (!CONSP (prop))
5324 return 0;
5327 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5331 /* Return 1 if STRING appears in the `display' property PROP. */
5333 static int
5334 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5336 if (CONSP (prop)
5337 && !EQ (XCAR (prop), Qwhen)
5338 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5340 /* A list of sub-properties. */
5341 while (CONSP (prop))
5343 if (single_display_spec_string_p (XCAR (prop), string))
5344 return 1;
5345 prop = XCDR (prop);
5348 else if (VECTORP (prop))
5350 /* A vector of sub-properties. */
5351 ptrdiff_t i;
5352 for (i = 0; i < ASIZE (prop); ++i)
5353 if (single_display_spec_string_p (AREF (prop, i), string))
5354 return 1;
5356 else
5357 return single_display_spec_string_p (prop, string);
5359 return 0;
5362 /* Look for STRING in overlays and text properties in the current
5363 buffer, between character positions FROM and TO (excluding TO).
5364 BACK_P non-zero means look back (in this case, TO is supposed to be
5365 less than FROM).
5366 Value is the first character position where STRING was found, or
5367 zero if it wasn't found before hitting TO.
5369 This function may only use code that doesn't eval because it is
5370 called asynchronously from note_mouse_highlight. */
5372 static ptrdiff_t
5373 string_buffer_position_lim (Lisp_Object string,
5374 ptrdiff_t from, ptrdiff_t to, int back_p)
5376 Lisp_Object limit, prop, pos;
5377 int found = 0;
5379 pos = make_number (max (from, BEGV));
5381 if (!back_p) /* looking forward */
5383 limit = make_number (min (to, ZV));
5384 while (!found && !EQ (pos, limit))
5386 prop = Fget_char_property (pos, Qdisplay, Qnil);
5387 if (!NILP (prop) && display_prop_string_p (prop, string))
5388 found = 1;
5389 else
5390 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5391 limit);
5394 else /* looking back */
5396 limit = make_number (max (to, BEGV));
5397 while (!found && !EQ (pos, limit))
5399 prop = Fget_char_property (pos, Qdisplay, Qnil);
5400 if (!NILP (prop) && display_prop_string_p (prop, string))
5401 found = 1;
5402 else
5403 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5404 limit);
5408 return found ? XINT (pos) : 0;
5411 /* Determine which buffer position in current buffer STRING comes from.
5412 AROUND_CHARPOS is an approximate position where it could come from.
5413 Value is the buffer position or 0 if it couldn't be determined.
5415 This function is necessary because we don't record buffer positions
5416 in glyphs generated from strings (to keep struct glyph small).
5417 This function may only use code that doesn't eval because it is
5418 called asynchronously from note_mouse_highlight. */
5420 static ptrdiff_t
5421 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5423 const int MAX_DISTANCE = 1000;
5424 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos + MAX_DISTANCE,
5428 if (!found)
5429 found = string_buffer_position_lim (string, around_charpos,
5430 around_charpos - MAX_DISTANCE, 1);
5431 return found;
5436 /***********************************************************************
5437 `composition' property
5438 ***********************************************************************/
5440 /* Set up iterator IT from `composition' property at its current
5441 position. Called from handle_stop. */
5443 static enum prop_handled
5444 handle_composition_prop (struct it *it)
5446 Lisp_Object prop, string;
5447 ptrdiff_t pos, pos_byte, start, end;
5449 if (STRINGP (it->string))
5451 unsigned char *s;
5453 pos = IT_STRING_CHARPOS (*it);
5454 pos_byte = IT_STRING_BYTEPOS (*it);
5455 string = it->string;
5456 s = SDATA (string) + pos_byte;
5457 it->c = STRING_CHAR (s);
5459 else
5461 pos = IT_CHARPOS (*it);
5462 pos_byte = IT_BYTEPOS (*it);
5463 string = Qnil;
5464 it->c = FETCH_CHAR (pos_byte);
5467 /* If there's a valid composition and point is not inside of the
5468 composition (in the case that the composition is from the current
5469 buffer), draw a glyph composed from the composition components. */
5470 if (find_composition (pos, -1, &start, &end, &prop, string)
5471 && composition_valid_p (start, end, prop)
5472 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5474 if (start < pos)
5475 /* As we can't handle this situation (perhaps font-lock added
5476 a new composition), we just return here hoping that next
5477 redisplay will detect this composition much earlier. */
5478 return HANDLED_NORMALLY;
5479 if (start != pos)
5481 if (STRINGP (it->string))
5482 pos_byte = string_char_to_byte (it->string, start);
5483 else
5484 pos_byte = CHAR_TO_BYTE (start);
5486 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5487 prop, string);
5489 if (it->cmp_it.id >= 0)
5491 it->cmp_it.ch = -1;
5492 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5493 it->cmp_it.nglyphs = -1;
5497 return HANDLED_NORMALLY;
5502 /***********************************************************************
5503 Overlay strings
5504 ***********************************************************************/
5506 /* The following structure is used to record overlay strings for
5507 later sorting in load_overlay_strings. */
5509 struct overlay_entry
5511 Lisp_Object overlay;
5512 Lisp_Object string;
5513 EMACS_INT priority;
5514 int after_string_p;
5518 /* Set up iterator IT from overlay strings at its current position.
5519 Called from handle_stop. */
5521 static enum prop_handled
5522 handle_overlay_change (struct it *it)
5524 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5525 return HANDLED_RECOMPUTE_PROPS;
5526 else
5527 return HANDLED_NORMALLY;
5531 /* Set up the next overlay string for delivery by IT, if there is an
5532 overlay string to deliver. Called by set_iterator_to_next when the
5533 end of the current overlay string is reached. If there are more
5534 overlay strings to display, IT->string and
5535 IT->current.overlay_string_index are set appropriately here.
5536 Otherwise IT->string is set to nil. */
5538 static void
5539 next_overlay_string (struct it *it)
5541 ++it->current.overlay_string_index;
5542 if (it->current.overlay_string_index == it->n_overlay_strings)
5544 /* No more overlay strings. Restore IT's settings to what
5545 they were before overlay strings were processed, and
5546 continue to deliver from current_buffer. */
5548 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5549 pop_it (it);
5550 eassert (it->sp > 0
5551 || (NILP (it->string)
5552 && it->method == GET_FROM_BUFFER
5553 && it->stop_charpos >= BEGV
5554 && it->stop_charpos <= it->end_charpos));
5555 it->current.overlay_string_index = -1;
5556 it->n_overlay_strings = 0;
5557 it->overlay_strings_charpos = -1;
5558 /* If there's an empty display string on the stack, pop the
5559 stack, to resync the bidi iterator with IT's position. Such
5560 empty strings are pushed onto the stack in
5561 get_overlay_strings_1. */
5562 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5563 pop_it (it);
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5569 it->overlay_strings_at_end_processed_p = true;
5571 else
5573 /* There are more overlay strings to process. If
5574 IT->current.overlay_string_index has advanced to a position
5575 where we must load IT->overlay_strings with more strings, do
5576 it. We must load at the IT->overlay_strings_charpos where
5577 IT->n_overlay_strings was originally computed; when invisible
5578 text is present, this might not be IT_CHARPOS (Bug#7016). */
5579 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5581 if (it->current.overlay_string_index && i == 0)
5582 load_overlay_strings (it, it->overlay_strings_charpos);
5584 /* Initialize IT to deliver display elements from the overlay
5585 string. */
5586 it->string = it->overlay_strings[i];
5587 it->multibyte_p = STRING_MULTIBYTE (it->string);
5588 SET_TEXT_POS (it->current.string_pos, 0, 0);
5589 it->method = GET_FROM_STRING;
5590 it->stop_charpos = 0;
5591 it->end_charpos = SCHARS (it->string);
5592 if (it->cmp_it.stop_pos >= 0)
5593 it->cmp_it.stop_pos = 0;
5594 it->prev_stop = 0;
5595 it->base_level_stop = 0;
5597 /* Set up the bidi iterator for this overlay string. */
5598 if (it->bidi_p)
5600 it->bidi_it.string.lstring = it->string;
5601 it->bidi_it.string.s = NULL;
5602 it->bidi_it.string.schars = SCHARS (it->string);
5603 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5604 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5605 it->bidi_it.string.unibyte = !it->multibyte_p;
5606 it->bidi_it.w = it->w;
5607 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5611 CHECK_IT (it);
5615 /* Compare two overlay_entry structures E1 and E2. Used as a
5616 comparison function for qsort in load_overlay_strings. Overlay
5617 strings for the same position are sorted so that
5619 1. All after-strings come in front of before-strings, except
5620 when they come from the same overlay.
5622 2. Within after-strings, strings are sorted so that overlay strings
5623 from overlays with higher priorities come first.
5625 2. Within before-strings, strings are sorted so that overlay
5626 strings from overlays with higher priorities come last.
5628 Value is analogous to strcmp. */
5631 static int
5632 compare_overlay_entries (const void *e1, const void *e2)
5634 struct overlay_entry const *entry1 = e1;
5635 struct overlay_entry const *entry2 = e2;
5636 int result;
5638 if (entry1->after_string_p != entry2->after_string_p)
5640 /* Let after-strings appear in front of before-strings if
5641 they come from different overlays. */
5642 if (EQ (entry1->overlay, entry2->overlay))
5643 result = entry1->after_string_p ? 1 : -1;
5644 else
5645 result = entry1->after_string_p ? -1 : 1;
5647 else if (entry1->priority != entry2->priority)
5649 if (entry1->after_string_p)
5650 /* After-strings sorted in order of decreasing priority. */
5651 result = entry2->priority < entry1->priority ? -1 : 1;
5652 else
5653 /* Before-strings sorted in order of increasing priority. */
5654 result = entry1->priority < entry2->priority ? -1 : 1;
5656 else
5657 result = 0;
5659 return result;
5663 /* Load the vector IT->overlay_strings with overlay strings from IT's
5664 current buffer position, or from CHARPOS if that is > 0. Set
5665 IT->n_overlays to the total number of overlay strings found.
5667 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5668 a time. On entry into load_overlay_strings,
5669 IT->current.overlay_string_index gives the number of overlay
5670 strings that have already been loaded by previous calls to this
5671 function.
5673 IT->add_overlay_start contains an additional overlay start
5674 position to consider for taking overlay strings from, if non-zero.
5675 This position comes into play when the overlay has an `invisible'
5676 property, and both before and after-strings. When we've skipped to
5677 the end of the overlay, because of its `invisible' property, we
5678 nevertheless want its before-string to appear.
5679 IT->add_overlay_start will contain the overlay start position
5680 in this case.
5682 Overlay strings are sorted so that after-string strings come in
5683 front of before-string strings. Within before and after-strings,
5684 strings are sorted by overlay priority. See also function
5685 compare_overlay_entries. */
5687 static void
5688 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5690 Lisp_Object overlay, window, str, invisible;
5691 struct Lisp_Overlay *ov;
5692 ptrdiff_t start, end;
5693 ptrdiff_t size = 20;
5694 ptrdiff_t n = 0, i, j;
5695 int invis_p;
5696 struct overlay_entry *entries = alloca (size * sizeof *entries);
5697 USE_SAFE_ALLOCA;
5699 if (charpos <= 0)
5700 charpos = IT_CHARPOS (*it);
5702 /* Append the overlay string STRING of overlay OVERLAY to vector
5703 `entries' which has size `size' and currently contains `n'
5704 elements. AFTER_P non-zero means STRING is an after-string of
5705 OVERLAY. */
5706 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5707 do \
5709 Lisp_Object priority; \
5711 if (n == size) \
5713 struct overlay_entry *old = entries; \
5714 SAFE_NALLOCA (entries, 2, size); \
5715 memcpy (entries, old, size * sizeof *entries); \
5716 size *= 2; \
5719 entries[n].string = (STRING); \
5720 entries[n].overlay = (OVERLAY); \
5721 priority = Foverlay_get ((OVERLAY), Qpriority); \
5722 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5723 entries[n].after_string_p = (AFTER_P); \
5724 ++n; \
5726 while (0)
5728 /* Process overlay before the overlay center. */
5729 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5731 XSETMISC (overlay, ov);
5732 eassert (OVERLAYP (overlay));
5733 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5734 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5736 if (end < charpos)
5737 break;
5739 /* Skip this overlay if it doesn't start or end at IT's current
5740 position. */
5741 if (end != charpos && start != charpos)
5742 continue;
5744 /* Skip this overlay if it doesn't apply to IT->w. */
5745 window = Foverlay_get (overlay, Qwindow);
5746 if (WINDOWP (window) && XWINDOW (window) != it->w)
5747 continue;
5749 /* If the text ``under'' the overlay is invisible, both before-
5750 and after-strings from this overlay are visible; start and
5751 end position are indistinguishable. */
5752 invisible = Foverlay_get (overlay, Qinvisible);
5753 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5755 /* If overlay has a non-empty before-string, record it. */
5756 if ((start == charpos || (end == charpos && invis_p))
5757 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5758 && SCHARS (str))
5759 RECORD_OVERLAY_STRING (overlay, str, 0);
5761 /* If overlay has a non-empty after-string, record it. */
5762 if ((end == charpos || (start == charpos && invis_p))
5763 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5764 && SCHARS (str))
5765 RECORD_OVERLAY_STRING (overlay, str, 1);
5768 /* Process overlays after the overlay center. */
5769 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5771 XSETMISC (overlay, ov);
5772 eassert (OVERLAYP (overlay));
5773 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5774 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5776 if (start > charpos)
5777 break;
5779 /* Skip this overlay if it doesn't start or end at IT's current
5780 position. */
5781 if (end != charpos && start != charpos)
5782 continue;
5784 /* Skip this overlay if it doesn't apply to IT->w. */
5785 window = Foverlay_get (overlay, Qwindow);
5786 if (WINDOWP (window) && XWINDOW (window) != it->w)
5787 continue;
5789 /* If the text ``under'' the overlay is invisible, it has a zero
5790 dimension, and both before- and after-strings apply. */
5791 invisible = Foverlay_get (overlay, Qinvisible);
5792 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5794 /* If overlay has a non-empty before-string, record it. */
5795 if ((start == charpos || (end == charpos && invis_p))
5796 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5797 && SCHARS (str))
5798 RECORD_OVERLAY_STRING (overlay, str, 0);
5800 /* If overlay has a non-empty after-string, record it. */
5801 if ((end == charpos || (start == charpos && invis_p))
5802 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5803 && SCHARS (str))
5804 RECORD_OVERLAY_STRING (overlay, str, 1);
5807 #undef RECORD_OVERLAY_STRING
5809 /* Sort entries. */
5810 if (n > 1)
5811 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5813 /* Record number of overlay strings, and where we computed it. */
5814 it->n_overlay_strings = n;
5815 it->overlay_strings_charpos = charpos;
5817 /* IT->current.overlay_string_index is the number of overlay strings
5818 that have already been consumed by IT. Copy some of the
5819 remaining overlay strings to IT->overlay_strings. */
5820 i = 0;
5821 j = it->current.overlay_string_index;
5822 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5824 it->overlay_strings[i] = entries[j].string;
5825 it->string_overlays[i++] = entries[j++].overlay;
5828 CHECK_IT (it);
5829 SAFE_FREE ();
5833 /* Get the first chunk of overlay strings at IT's current buffer
5834 position, or at CHARPOS if that is > 0. Value is non-zero if at
5835 least one overlay string was found. */
5837 static int
5838 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5840 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5841 process. This fills IT->overlay_strings with strings, and sets
5842 IT->n_overlay_strings to the total number of strings to process.
5843 IT->pos.overlay_string_index has to be set temporarily to zero
5844 because load_overlay_strings needs this; it must be set to -1
5845 when no overlay strings are found because a zero value would
5846 indicate a position in the first overlay string. */
5847 it->current.overlay_string_index = 0;
5848 load_overlay_strings (it, charpos);
5850 /* If we found overlay strings, set up IT to deliver display
5851 elements from the first one. Otherwise set up IT to deliver
5852 from current_buffer. */
5853 if (it->n_overlay_strings)
5855 /* Make sure we know settings in current_buffer, so that we can
5856 restore meaningful values when we're done with the overlay
5857 strings. */
5858 if (compute_stop_p)
5859 compute_stop_pos (it);
5860 eassert (it->face_id >= 0);
5862 /* Save IT's settings. They are restored after all overlay
5863 strings have been processed. */
5864 eassert (!compute_stop_p || it->sp == 0);
5866 /* When called from handle_stop, there might be an empty display
5867 string loaded. In that case, don't bother saving it. But
5868 don't use this optimization with the bidi iterator, since we
5869 need the corresponding pop_it call to resync the bidi
5870 iterator's position with IT's position, after we are done
5871 with the overlay strings. (The corresponding call to pop_it
5872 in case of an empty display string is in
5873 next_overlay_string.) */
5874 if (!(!it->bidi_p
5875 && STRINGP (it->string) && !SCHARS (it->string)))
5876 push_it (it, NULL);
5878 /* Set up IT to deliver display elements from the first overlay
5879 string. */
5880 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5881 it->string = it->overlay_strings[0];
5882 it->from_overlay = Qnil;
5883 it->stop_charpos = 0;
5884 eassert (STRINGP (it->string));
5885 it->end_charpos = SCHARS (it->string);
5886 it->prev_stop = 0;
5887 it->base_level_stop = 0;
5888 it->multibyte_p = STRING_MULTIBYTE (it->string);
5889 it->method = GET_FROM_STRING;
5890 it->from_disp_prop_p = 0;
5892 /* Force paragraph direction to be that of the parent
5893 buffer. */
5894 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5895 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5896 else
5897 it->paragraph_embedding = L2R;
5899 /* Set up the bidi iterator for this overlay string. */
5900 if (it->bidi_p)
5902 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5904 it->bidi_it.string.lstring = it->string;
5905 it->bidi_it.string.s = NULL;
5906 it->bidi_it.string.schars = SCHARS (it->string);
5907 it->bidi_it.string.bufpos = pos;
5908 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5909 it->bidi_it.string.unibyte = !it->multibyte_p;
5910 it->bidi_it.w = it->w;
5911 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5913 return 1;
5916 it->current.overlay_string_index = -1;
5917 return 0;
5920 static int
5921 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5923 it->string = Qnil;
5924 it->method = GET_FROM_BUFFER;
5926 (void) get_overlay_strings_1 (it, charpos, 1);
5928 CHECK_IT (it);
5930 /* Value is non-zero if we found at least one overlay string. */
5931 return STRINGP (it->string);
5936 /***********************************************************************
5937 Saving and restoring state
5938 ***********************************************************************/
5940 /* Save current settings of IT on IT->stack. Called, for example,
5941 before setting up IT for an overlay string, to be able to restore
5942 IT's settings to what they were after the overlay string has been
5943 processed. If POSITION is non-NULL, it is the position to save on
5944 the stack instead of IT->position. */
5946 static void
5947 push_it (struct it *it, struct text_pos *position)
5949 struct iterator_stack_entry *p;
5951 eassert (it->sp < IT_STACK_SIZE);
5952 p = it->stack + it->sp;
5954 p->stop_charpos = it->stop_charpos;
5955 p->prev_stop = it->prev_stop;
5956 p->base_level_stop = it->base_level_stop;
5957 p->cmp_it = it->cmp_it;
5958 eassert (it->face_id >= 0);
5959 p->face_id = it->face_id;
5960 p->string = it->string;
5961 p->method = it->method;
5962 p->from_overlay = it->from_overlay;
5963 switch (p->method)
5965 case GET_FROM_IMAGE:
5966 p->u.image.object = it->object;
5967 p->u.image.image_id = it->image_id;
5968 p->u.image.slice = it->slice;
5969 break;
5970 case GET_FROM_STRETCH:
5971 p->u.stretch.object = it->object;
5972 break;
5974 p->position = position ? *position : it->position;
5975 p->current = it->current;
5976 p->end_charpos = it->end_charpos;
5977 p->string_nchars = it->string_nchars;
5978 p->area = it->area;
5979 p->multibyte_p = it->multibyte_p;
5980 p->avoid_cursor_p = it->avoid_cursor_p;
5981 p->space_width = it->space_width;
5982 p->font_height = it->font_height;
5983 p->voffset = it->voffset;
5984 p->string_from_display_prop_p = it->string_from_display_prop_p;
5985 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5986 p->display_ellipsis_p = 0;
5987 p->line_wrap = it->line_wrap;
5988 p->bidi_p = it->bidi_p;
5989 p->paragraph_embedding = it->paragraph_embedding;
5990 p->from_disp_prop_p = it->from_disp_prop_p;
5991 ++it->sp;
5993 /* Save the state of the bidi iterator as well. */
5994 if (it->bidi_p)
5995 bidi_push_it (&it->bidi_it);
5998 static void
5999 iterate_out_of_display_property (struct it *it)
6001 int buffer_p = !STRINGP (it->string);
6002 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6003 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6005 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6007 /* Maybe initialize paragraph direction. If we are at the beginning
6008 of a new paragraph, next_element_from_buffer may not have a
6009 chance to do that. */
6010 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6011 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6012 /* prev_stop can be zero, so check against BEGV as well. */
6013 while (it->bidi_it.charpos >= bob
6014 && it->prev_stop <= it->bidi_it.charpos
6015 && it->bidi_it.charpos < CHARPOS (it->position)
6016 && it->bidi_it.charpos < eob)
6017 bidi_move_to_visually_next (&it->bidi_it);
6018 /* Record the stop_pos we just crossed, for when we cross it
6019 back, maybe. */
6020 if (it->bidi_it.charpos > CHARPOS (it->position))
6021 it->prev_stop = CHARPOS (it->position);
6022 /* If we ended up not where pop_it put us, resync IT's
6023 positional members with the bidi iterator. */
6024 if (it->bidi_it.charpos != CHARPOS (it->position))
6025 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6026 if (buffer_p)
6027 it->current.pos = it->position;
6028 else
6029 it->current.string_pos = it->position;
6032 /* Restore IT's settings from IT->stack. Called, for example, when no
6033 more overlay strings must be processed, and we return to delivering
6034 display elements from a buffer, or when the end of a string from a
6035 `display' property is reached and we return to delivering display
6036 elements from an overlay string, or from a buffer. */
6038 static void
6039 pop_it (struct it *it)
6041 struct iterator_stack_entry *p;
6042 int from_display_prop = it->from_disp_prop_p;
6044 eassert (it->sp > 0);
6045 --it->sp;
6046 p = it->stack + it->sp;
6047 it->stop_charpos = p->stop_charpos;
6048 it->prev_stop = p->prev_stop;
6049 it->base_level_stop = p->base_level_stop;
6050 it->cmp_it = p->cmp_it;
6051 it->face_id = p->face_id;
6052 it->current = p->current;
6053 it->position = p->position;
6054 it->string = p->string;
6055 it->from_overlay = p->from_overlay;
6056 if (NILP (it->string))
6057 SET_TEXT_POS (it->current.string_pos, -1, -1);
6058 it->method = p->method;
6059 switch (it->method)
6061 case GET_FROM_IMAGE:
6062 it->image_id = p->u.image.image_id;
6063 it->object = p->u.image.object;
6064 it->slice = p->u.image.slice;
6065 break;
6066 case GET_FROM_STRETCH:
6067 it->object = p->u.stretch.object;
6068 break;
6069 case GET_FROM_BUFFER:
6070 it->object = it->w->contents;
6071 break;
6072 case GET_FROM_STRING:
6074 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6076 /* Restore the face_box_p flag, since it could have been
6077 overwritten by the face of the object that we just finished
6078 displaying. */
6079 if (face)
6080 it->face_box_p = face->box != FACE_NO_BOX;
6081 it->object = it->string;
6083 break;
6084 case GET_FROM_DISPLAY_VECTOR:
6085 if (it->s)
6086 it->method = GET_FROM_C_STRING;
6087 else if (STRINGP (it->string))
6088 it->method = GET_FROM_STRING;
6089 else
6091 it->method = GET_FROM_BUFFER;
6092 it->object = it->w->contents;
6095 it->end_charpos = p->end_charpos;
6096 it->string_nchars = p->string_nchars;
6097 it->area = p->area;
6098 it->multibyte_p = p->multibyte_p;
6099 it->avoid_cursor_p = p->avoid_cursor_p;
6100 it->space_width = p->space_width;
6101 it->font_height = p->font_height;
6102 it->voffset = p->voffset;
6103 it->string_from_display_prop_p = p->string_from_display_prop_p;
6104 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6105 it->line_wrap = p->line_wrap;
6106 it->bidi_p = p->bidi_p;
6107 it->paragraph_embedding = p->paragraph_embedding;
6108 it->from_disp_prop_p = p->from_disp_prop_p;
6109 if (it->bidi_p)
6111 bidi_pop_it (&it->bidi_it);
6112 /* Bidi-iterate until we get out of the portion of text, if any,
6113 covered by a `display' text property or by an overlay with
6114 `display' property. (We cannot just jump there, because the
6115 internal coherency of the bidi iterator state can not be
6116 preserved across such jumps.) We also must determine the
6117 paragraph base direction if the overlay we just processed is
6118 at the beginning of a new paragraph. */
6119 if (from_display_prop
6120 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6121 iterate_out_of_display_property (it);
6123 eassert ((BUFFERP (it->object)
6124 && IT_CHARPOS (*it) == it->bidi_it.charpos
6125 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6126 || (STRINGP (it->object)
6127 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6128 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6129 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6135 /***********************************************************************
6136 Moving over lines
6137 ***********************************************************************/
6139 /* Set IT's current position to the previous line start. */
6141 static void
6142 back_to_previous_line_start (struct it *it)
6144 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6146 DEC_BOTH (cp, bp);
6147 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6151 /* Move IT to the next line start.
6153 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6154 we skipped over part of the text (as opposed to moving the iterator
6155 continuously over the text). Otherwise, don't change the value
6156 of *SKIPPED_P.
6158 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6159 iterator on the newline, if it was found.
6161 Newlines may come from buffer text, overlay strings, or strings
6162 displayed via the `display' property. That's the reason we can't
6163 simply use find_newline_no_quit.
6165 Note that this function may not skip over invisible text that is so
6166 because of text properties and immediately follows a newline. If
6167 it would, function reseat_at_next_visible_line_start, when called
6168 from set_iterator_to_next, would effectively make invisible
6169 characters following a newline part of the wrong glyph row, which
6170 leads to wrong cursor motion. */
6172 static int
6173 forward_to_next_line_start (struct it *it, int *skipped_p,
6174 struct bidi_it *bidi_it_prev)
6176 ptrdiff_t old_selective;
6177 int newline_found_p, n;
6178 const int MAX_NEWLINE_DISTANCE = 500;
6180 /* If already on a newline, just consume it to avoid unintended
6181 skipping over invisible text below. */
6182 if (it->what == IT_CHARACTER
6183 && it->c == '\n'
6184 && CHARPOS (it->position) == IT_CHARPOS (*it))
6186 if (it->bidi_p && bidi_it_prev)
6187 *bidi_it_prev = it->bidi_it;
6188 set_iterator_to_next (it, 0);
6189 it->c = 0;
6190 return 1;
6193 /* Don't handle selective display in the following. It's (a)
6194 unnecessary because it's done by the caller, and (b) leads to an
6195 infinite recursion because next_element_from_ellipsis indirectly
6196 calls this function. */
6197 old_selective = it->selective;
6198 it->selective = 0;
6200 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6201 from buffer text. */
6202 for (n = newline_found_p = 0;
6203 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6204 n += STRINGP (it->string) ? 0 : 1)
6206 if (!get_next_display_element (it))
6207 return 0;
6208 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6209 if (newline_found_p && it->bidi_p && bidi_it_prev)
6210 *bidi_it_prev = it->bidi_it;
6211 set_iterator_to_next (it, 0);
6214 /* If we didn't find a newline near enough, see if we can use a
6215 short-cut. */
6216 if (!newline_found_p)
6218 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6219 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6220 1, &bytepos);
6221 Lisp_Object pos;
6223 eassert (!STRINGP (it->string));
6225 /* If there isn't any `display' property in sight, and no
6226 overlays, we can just use the position of the newline in
6227 buffer text. */
6228 if (it->stop_charpos >= limit
6229 || ((pos = Fnext_single_property_change (make_number (start),
6230 Qdisplay, Qnil,
6231 make_number (limit)),
6232 NILP (pos))
6233 && next_overlay_change (start) == ZV))
6235 if (!it->bidi_p)
6237 IT_CHARPOS (*it) = limit;
6238 IT_BYTEPOS (*it) = bytepos;
6240 else
6242 struct bidi_it bprev;
6244 /* Help bidi.c avoid expensive searches for display
6245 properties and overlays, by telling it that there are
6246 none up to `limit'. */
6247 if (it->bidi_it.disp_pos < limit)
6249 it->bidi_it.disp_pos = limit;
6250 it->bidi_it.disp_prop = 0;
6252 do {
6253 bprev = it->bidi_it;
6254 bidi_move_to_visually_next (&it->bidi_it);
6255 } while (it->bidi_it.charpos != limit);
6256 IT_CHARPOS (*it) = limit;
6257 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6258 if (bidi_it_prev)
6259 *bidi_it_prev = bprev;
6261 *skipped_p = newline_found_p = true;
6263 else
6265 while (get_next_display_element (it)
6266 && !newline_found_p)
6268 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6269 if (newline_found_p && it->bidi_p && bidi_it_prev)
6270 *bidi_it_prev = it->bidi_it;
6271 set_iterator_to_next (it, 0);
6276 it->selective = old_selective;
6277 return newline_found_p;
6281 /* Set IT's current position to the previous visible line start. Skip
6282 invisible text that is so either due to text properties or due to
6283 selective display. Caution: this does not change IT->current_x and
6284 IT->hpos. */
6286 static void
6287 back_to_previous_visible_line_start (struct it *it)
6289 while (IT_CHARPOS (*it) > BEGV)
6291 back_to_previous_line_start (it);
6293 if (IT_CHARPOS (*it) <= BEGV)
6294 break;
6296 /* If selective > 0, then lines indented more than its value are
6297 invisible. */
6298 if (it->selective > 0
6299 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6300 it->selective))
6301 continue;
6303 /* Check the newline before point for invisibility. */
6305 Lisp_Object prop;
6306 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6307 Qinvisible, it->window);
6308 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6309 continue;
6312 if (IT_CHARPOS (*it) <= BEGV)
6313 break;
6316 struct it it2;
6317 void *it2data = NULL;
6318 ptrdiff_t pos;
6319 ptrdiff_t beg, end;
6320 Lisp_Object val, overlay;
6322 SAVE_IT (it2, *it, it2data);
6324 /* If newline is part of a composition, continue from start of composition */
6325 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6326 && beg < IT_CHARPOS (*it))
6327 goto replaced;
6329 /* If newline is replaced by a display property, find start of overlay
6330 or interval and continue search from that point. */
6331 pos = --IT_CHARPOS (it2);
6332 --IT_BYTEPOS (it2);
6333 it2.sp = 0;
6334 bidi_unshelve_cache (NULL, 0);
6335 it2.string_from_display_prop_p = 0;
6336 it2.from_disp_prop_p = 0;
6337 if (handle_display_prop (&it2) == HANDLED_RETURN
6338 && !NILP (val = get_char_property_and_overlay
6339 (make_number (pos), Qdisplay, Qnil, &overlay))
6340 && (OVERLAYP (overlay)
6341 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6342 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6344 RESTORE_IT (it, it, it2data);
6345 goto replaced;
6348 /* Newline is not replaced by anything -- so we are done. */
6349 RESTORE_IT (it, it, it2data);
6350 break;
6352 replaced:
6353 if (beg < BEGV)
6354 beg = BEGV;
6355 IT_CHARPOS (*it) = beg;
6356 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6360 it->continuation_lines_width = 0;
6362 eassert (IT_CHARPOS (*it) >= BEGV);
6363 eassert (IT_CHARPOS (*it) == BEGV
6364 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6365 CHECK_IT (it);
6369 /* Reseat iterator IT at the previous visible line start. Skip
6370 invisible text that is so either due to text properties or due to
6371 selective display. At the end, update IT's overlay information,
6372 face information etc. */
6374 void
6375 reseat_at_previous_visible_line_start (struct it *it)
6377 back_to_previous_visible_line_start (it);
6378 reseat (it, it->current.pos, 1);
6379 CHECK_IT (it);
6383 /* Reseat iterator IT on the next visible line start in the current
6384 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6385 preceding the line start. Skip over invisible text that is so
6386 because of selective display. Compute faces, overlays etc at the
6387 new position. Note that this function does not skip over text that
6388 is invisible because of text properties. */
6390 static void
6391 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6393 int newline_found_p, skipped_p = 0;
6394 struct bidi_it bidi_it_prev;
6396 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6398 /* Skip over lines that are invisible because they are indented
6399 more than the value of IT->selective. */
6400 if (it->selective > 0)
6401 while (IT_CHARPOS (*it) < ZV
6402 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6403 it->selective))
6405 eassert (IT_BYTEPOS (*it) == BEGV
6406 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6407 newline_found_p =
6408 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6411 /* Position on the newline if that's what's requested. */
6412 if (on_newline_p && newline_found_p)
6414 if (STRINGP (it->string))
6416 if (IT_STRING_CHARPOS (*it) > 0)
6418 if (!it->bidi_p)
6420 --IT_STRING_CHARPOS (*it);
6421 --IT_STRING_BYTEPOS (*it);
6423 else
6425 /* We need to restore the bidi iterator to the state
6426 it had on the newline, and resync the IT's
6427 position with that. */
6428 it->bidi_it = bidi_it_prev;
6429 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6430 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6434 else if (IT_CHARPOS (*it) > BEGV)
6436 if (!it->bidi_p)
6438 --IT_CHARPOS (*it);
6439 --IT_BYTEPOS (*it);
6441 else
6443 /* We need to restore the bidi iterator to the state it
6444 had on the newline and resync IT with that. */
6445 it->bidi_it = bidi_it_prev;
6446 IT_CHARPOS (*it) = it->bidi_it.charpos;
6447 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6449 reseat (it, it->current.pos, 0);
6452 else if (skipped_p)
6453 reseat (it, it->current.pos, 0);
6455 CHECK_IT (it);
6460 /***********************************************************************
6461 Changing an iterator's position
6462 ***********************************************************************/
6464 /* Change IT's current position to POS in current_buffer. If FORCE_P
6465 is non-zero, always check for text properties at the new position.
6466 Otherwise, text properties are only looked up if POS >=
6467 IT->check_charpos of a property. */
6469 static void
6470 reseat (struct it *it, struct text_pos pos, int force_p)
6472 ptrdiff_t original_pos = IT_CHARPOS (*it);
6474 reseat_1 (it, pos, 0);
6476 /* Determine where to check text properties. Avoid doing it
6477 where possible because text property lookup is very expensive. */
6478 if (force_p
6479 || CHARPOS (pos) > it->stop_charpos
6480 || CHARPOS (pos) < original_pos)
6482 if (it->bidi_p)
6484 /* For bidi iteration, we need to prime prev_stop and
6485 base_level_stop with our best estimations. */
6486 /* Implementation note: Of course, POS is not necessarily a
6487 stop position, so assigning prev_pos to it is a lie; we
6488 should have called compute_stop_backwards. However, if
6489 the current buffer does not include any R2L characters,
6490 that call would be a waste of cycles, because the
6491 iterator will never move back, and thus never cross this
6492 "fake" stop position. So we delay that backward search
6493 until the time we really need it, in next_element_from_buffer. */
6494 if (CHARPOS (pos) != it->prev_stop)
6495 it->prev_stop = CHARPOS (pos);
6496 if (CHARPOS (pos) < it->base_level_stop)
6497 it->base_level_stop = 0; /* meaning it's unknown */
6498 handle_stop (it);
6500 else
6502 handle_stop (it);
6503 it->prev_stop = it->base_level_stop = 0;
6508 CHECK_IT (it);
6512 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6513 IT->stop_pos to POS, also. */
6515 static void
6516 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6518 /* Don't call this function when scanning a C string. */
6519 eassert (it->s == NULL);
6521 /* POS must be a reasonable value. */
6522 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6524 it->current.pos = it->position = pos;
6525 it->end_charpos = ZV;
6526 it->dpvec = NULL;
6527 it->current.dpvec_index = -1;
6528 it->current.overlay_string_index = -1;
6529 IT_STRING_CHARPOS (*it) = -1;
6530 IT_STRING_BYTEPOS (*it) = -1;
6531 it->string = Qnil;
6532 it->method = GET_FROM_BUFFER;
6533 it->object = it->w->contents;
6534 it->area = TEXT_AREA;
6535 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6536 it->sp = 0;
6537 it->string_from_display_prop_p = 0;
6538 it->string_from_prefix_prop_p = 0;
6540 it->from_disp_prop_p = 0;
6541 it->face_before_selective_p = 0;
6542 if (it->bidi_p)
6544 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6545 &it->bidi_it);
6546 bidi_unshelve_cache (NULL, 0);
6547 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6548 it->bidi_it.string.s = NULL;
6549 it->bidi_it.string.lstring = Qnil;
6550 it->bidi_it.string.bufpos = 0;
6551 it->bidi_it.string.from_disp_str = 0;
6552 it->bidi_it.string.unibyte = 0;
6553 it->bidi_it.w = it->w;
6556 if (set_stop_p)
6558 it->stop_charpos = CHARPOS (pos);
6559 it->base_level_stop = CHARPOS (pos);
6561 /* This make the information stored in it->cmp_it invalidate. */
6562 it->cmp_it.id = -1;
6566 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6567 If S is non-null, it is a C string to iterate over. Otherwise,
6568 STRING gives a Lisp string to iterate over.
6570 If PRECISION > 0, don't return more then PRECISION number of
6571 characters from the string.
6573 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6574 characters have been returned. FIELD_WIDTH < 0 means an infinite
6575 field width.
6577 MULTIBYTE = 0 means disable processing of multibyte characters,
6578 MULTIBYTE > 0 means enable it,
6579 MULTIBYTE < 0 means use IT->multibyte_p.
6581 IT must be initialized via a prior call to init_iterator before
6582 calling this function. */
6584 static void
6585 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6586 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6587 int multibyte)
6589 /* No text property checks performed by default, but see below. */
6590 it->stop_charpos = -1;
6592 /* Set iterator position and end position. */
6593 memset (&it->current, 0, sizeof it->current);
6594 it->current.overlay_string_index = -1;
6595 it->current.dpvec_index = -1;
6596 eassert (charpos >= 0);
6598 /* If STRING is specified, use its multibyteness, otherwise use the
6599 setting of MULTIBYTE, if specified. */
6600 if (multibyte >= 0)
6601 it->multibyte_p = multibyte > 0;
6603 /* Bidirectional reordering of strings is controlled by the default
6604 value of bidi-display-reordering. Don't try to reorder while
6605 loading loadup.el, as the necessary character property tables are
6606 not yet available. */
6607 it->bidi_p =
6608 NILP (Vpurify_flag)
6609 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6611 if (s == NULL)
6613 eassert (STRINGP (string));
6614 it->string = string;
6615 it->s = NULL;
6616 it->end_charpos = it->string_nchars = SCHARS (string);
6617 it->method = GET_FROM_STRING;
6618 it->current.string_pos = string_pos (charpos, string);
6620 if (it->bidi_p)
6622 it->bidi_it.string.lstring = string;
6623 it->bidi_it.string.s = NULL;
6624 it->bidi_it.string.schars = it->end_charpos;
6625 it->bidi_it.string.bufpos = 0;
6626 it->bidi_it.string.from_disp_str = 0;
6627 it->bidi_it.string.unibyte = !it->multibyte_p;
6628 it->bidi_it.w = it->w;
6629 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6630 FRAME_WINDOW_P (it->f), &it->bidi_it);
6633 else
6635 it->s = (const unsigned char *) s;
6636 it->string = Qnil;
6638 /* Note that we use IT->current.pos, not it->current.string_pos,
6639 for displaying C strings. */
6640 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6641 if (it->multibyte_p)
6643 it->current.pos = c_string_pos (charpos, s, 1);
6644 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6646 else
6648 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6649 it->end_charpos = it->string_nchars = strlen (s);
6652 if (it->bidi_p)
6654 it->bidi_it.string.lstring = Qnil;
6655 it->bidi_it.string.s = (const unsigned char *) s;
6656 it->bidi_it.string.schars = it->end_charpos;
6657 it->bidi_it.string.bufpos = 0;
6658 it->bidi_it.string.from_disp_str = 0;
6659 it->bidi_it.string.unibyte = !it->multibyte_p;
6660 it->bidi_it.w = it->w;
6661 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6662 &it->bidi_it);
6664 it->method = GET_FROM_C_STRING;
6667 /* PRECISION > 0 means don't return more than PRECISION characters
6668 from the string. */
6669 if (precision > 0 && it->end_charpos - charpos > precision)
6671 it->end_charpos = it->string_nchars = charpos + precision;
6672 if (it->bidi_p)
6673 it->bidi_it.string.schars = it->end_charpos;
6676 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6677 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6678 FIELD_WIDTH < 0 means infinite field width. This is useful for
6679 padding with `-' at the end of a mode line. */
6680 if (field_width < 0)
6681 field_width = INFINITY;
6682 /* Implementation note: We deliberately don't enlarge
6683 it->bidi_it.string.schars here to fit it->end_charpos, because
6684 the bidi iterator cannot produce characters out of thin air. */
6685 if (field_width > it->end_charpos - charpos)
6686 it->end_charpos = charpos + field_width;
6688 /* Use the standard display table for displaying strings. */
6689 if (DISP_TABLE_P (Vstandard_display_table))
6690 it->dp = XCHAR_TABLE (Vstandard_display_table);
6692 it->stop_charpos = charpos;
6693 it->prev_stop = charpos;
6694 it->base_level_stop = 0;
6695 if (it->bidi_p)
6697 it->bidi_it.first_elt = 1;
6698 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6699 it->bidi_it.disp_pos = -1;
6701 if (s == NULL && it->multibyte_p)
6703 ptrdiff_t endpos = SCHARS (it->string);
6704 if (endpos > it->end_charpos)
6705 endpos = it->end_charpos;
6706 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6707 it->string);
6709 CHECK_IT (it);
6714 /***********************************************************************
6715 Iteration
6716 ***********************************************************************/
6718 /* Map enum it_method value to corresponding next_element_from_* function. */
6720 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6722 next_element_from_buffer,
6723 next_element_from_display_vector,
6724 next_element_from_string,
6725 next_element_from_c_string,
6726 next_element_from_image,
6727 next_element_from_stretch
6730 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6733 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6734 (possibly with the following characters). */
6736 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6737 ((IT)->cmp_it.id >= 0 \
6738 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6739 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6740 END_CHARPOS, (IT)->w, \
6741 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6742 (IT)->string)))
6745 /* Lookup the char-table Vglyphless_char_display for character C (-1
6746 if we want information for no-font case), and return the display
6747 method symbol. By side-effect, update it->what and
6748 it->glyphless_method. This function is called from
6749 get_next_display_element for each character element, and from
6750 x_produce_glyphs when no suitable font was found. */
6752 Lisp_Object
6753 lookup_glyphless_char_display (int c, struct it *it)
6755 Lisp_Object glyphless_method = Qnil;
6757 if (CHAR_TABLE_P (Vglyphless_char_display)
6758 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6760 if (c >= 0)
6762 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6763 if (CONSP (glyphless_method))
6764 glyphless_method = FRAME_WINDOW_P (it->f)
6765 ? XCAR (glyphless_method)
6766 : XCDR (glyphless_method);
6768 else
6769 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6772 retry:
6773 if (NILP (glyphless_method))
6775 if (c >= 0)
6776 /* The default is to display the character by a proper font. */
6777 return Qnil;
6778 /* The default for the no-font case is to display an empty box. */
6779 glyphless_method = Qempty_box;
6781 if (EQ (glyphless_method, Qzero_width))
6783 if (c >= 0)
6784 return glyphless_method;
6785 /* This method can't be used for the no-font case. */
6786 glyphless_method = Qempty_box;
6788 if (EQ (glyphless_method, Qthin_space))
6789 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6790 else if (EQ (glyphless_method, Qempty_box))
6791 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6792 else if (EQ (glyphless_method, Qhex_code))
6793 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6794 else if (STRINGP (glyphless_method))
6795 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6796 else
6798 /* Invalid value. We use the default method. */
6799 glyphless_method = Qnil;
6800 goto retry;
6802 it->what = IT_GLYPHLESS;
6803 return glyphless_method;
6806 /* Merge escape glyph face and cache the result. */
6808 static struct frame *last_escape_glyph_frame = NULL;
6809 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6810 static int last_escape_glyph_merged_face_id = 0;
6812 static int
6813 merge_escape_glyph_face (struct it *it)
6815 int face_id;
6817 if (it->f == last_escape_glyph_frame
6818 && it->face_id == last_escape_glyph_face_id)
6819 face_id = last_escape_glyph_merged_face_id;
6820 else
6822 /* Merge the `escape-glyph' face into the current face. */
6823 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6824 last_escape_glyph_frame = it->f;
6825 last_escape_glyph_face_id = it->face_id;
6826 last_escape_glyph_merged_face_id = face_id;
6828 return face_id;
6831 /* Likewise for glyphless glyph face. */
6833 static struct frame *last_glyphless_glyph_frame = NULL;
6834 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6835 static int last_glyphless_glyph_merged_face_id = 0;
6838 merge_glyphless_glyph_face (struct it *it)
6840 int face_id;
6842 if (it->f == last_glyphless_glyph_frame
6843 && it->face_id == last_glyphless_glyph_face_id)
6844 face_id = last_glyphless_glyph_merged_face_id;
6845 else
6847 /* Merge the `glyphless-char' face into the current face. */
6848 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6849 last_glyphless_glyph_frame = it->f;
6850 last_glyphless_glyph_face_id = it->face_id;
6851 last_glyphless_glyph_merged_face_id = face_id;
6853 return face_id;
6856 /* Load IT's display element fields with information about the next
6857 display element from the current position of IT. Value is zero if
6858 end of buffer (or C string) is reached. */
6860 static int
6861 get_next_display_element (struct it *it)
6863 /* Non-zero means that we found a display element. Zero means that
6864 we hit the end of what we iterate over. Performance note: the
6865 function pointer `method' used here turns out to be faster than
6866 using a sequence of if-statements. */
6867 int success_p;
6869 get_next:
6870 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6872 if (it->what == IT_CHARACTER)
6874 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6875 and only if (a) the resolved directionality of that character
6876 is R..." */
6877 /* FIXME: Do we need an exception for characters from display
6878 tables? */
6879 if (it->bidi_p && it->bidi_it.type == STRONG_R
6880 && !inhibit_bidi_mirroring)
6881 it->c = bidi_mirror_char (it->c);
6882 /* Map via display table or translate control characters.
6883 IT->c, IT->len etc. have been set to the next character by
6884 the function call above. If we have a display table, and it
6885 contains an entry for IT->c, translate it. Don't do this if
6886 IT->c itself comes from a display table, otherwise we could
6887 end up in an infinite recursion. (An alternative could be to
6888 count the recursion depth of this function and signal an
6889 error when a certain maximum depth is reached.) Is it worth
6890 it? */
6891 if (success_p && it->dpvec == NULL)
6893 Lisp_Object dv;
6894 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6895 int nonascii_space_p = 0;
6896 int nonascii_hyphen_p = 0;
6897 int c = it->c; /* This is the character to display. */
6899 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6901 eassert (SINGLE_BYTE_CHAR_P (c));
6902 if (unibyte_display_via_language_environment)
6904 c = DECODE_CHAR (unibyte, c);
6905 if (c < 0)
6906 c = BYTE8_TO_CHAR (it->c);
6908 else
6909 c = BYTE8_TO_CHAR (it->c);
6912 if (it->dp
6913 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6914 VECTORP (dv)))
6916 struct Lisp_Vector *v = XVECTOR (dv);
6918 /* Return the first character from the display table
6919 entry, if not empty. If empty, don't display the
6920 current character. */
6921 if (v->header.size)
6923 it->dpvec_char_len = it->len;
6924 it->dpvec = v->contents;
6925 it->dpend = v->contents + v->header.size;
6926 it->current.dpvec_index = 0;
6927 it->dpvec_face_id = -1;
6928 it->saved_face_id = it->face_id;
6929 it->method = GET_FROM_DISPLAY_VECTOR;
6930 it->ellipsis_p = 0;
6932 else
6934 set_iterator_to_next (it, 0);
6936 goto get_next;
6939 if (! NILP (lookup_glyphless_char_display (c, it)))
6941 if (it->what == IT_GLYPHLESS)
6942 goto done;
6943 /* Don't display this character. */
6944 set_iterator_to_next (it, 0);
6945 goto get_next;
6948 /* If `nobreak-char-display' is non-nil, we display
6949 non-ASCII spaces and hyphens specially. */
6950 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6952 if (c == 0xA0)
6953 nonascii_space_p = true;
6954 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6955 nonascii_hyphen_p = true;
6958 /* Translate control characters into `\003' or `^C' form.
6959 Control characters coming from a display table entry are
6960 currently not translated because we use IT->dpvec to hold
6961 the translation. This could easily be changed but I
6962 don't believe that it is worth doing.
6964 The characters handled by `nobreak-char-display' must be
6965 translated too.
6967 Non-printable characters and raw-byte characters are also
6968 translated to octal form. */
6969 if (((c < ' ' || c == 127) /* ASCII control chars. */
6970 ? (it->area != TEXT_AREA
6971 /* In mode line, treat \n, \t like other crl chars. */
6972 || (c != '\t'
6973 && it->glyph_row
6974 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6975 || (c != '\n' && c != '\t'))
6976 : (nonascii_space_p
6977 || nonascii_hyphen_p
6978 || CHAR_BYTE8_P (c)
6979 || ! CHAR_PRINTABLE_P (c))))
6981 /* C is a control character, non-ASCII space/hyphen,
6982 raw-byte, or a non-printable character which must be
6983 displayed either as '\003' or as `^C' where the '\\'
6984 and '^' can be defined in the display table. Fill
6985 IT->ctl_chars with glyphs for what we have to
6986 display. Then, set IT->dpvec to these glyphs. */
6987 Lisp_Object gc;
6988 int ctl_len;
6989 int face_id;
6990 int lface_id = 0;
6991 int escape_glyph;
6993 /* Handle control characters with ^. */
6995 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6997 int g;
6999 g = '^'; /* default glyph for Control */
7000 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7001 if (it->dp
7002 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7004 g = GLYPH_CODE_CHAR (gc);
7005 lface_id = GLYPH_CODE_FACE (gc);
7008 face_id = (lface_id
7009 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7010 : merge_escape_glyph_face (it));
7012 XSETINT (it->ctl_chars[0], g);
7013 XSETINT (it->ctl_chars[1], c ^ 0100);
7014 ctl_len = 2;
7015 goto display_control;
7018 /* Handle non-ascii space in the mode where it only gets
7019 highlighting. */
7021 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7023 /* Merge `nobreak-space' into the current face. */
7024 face_id = merge_faces (it->f, Qnobreak_space, 0,
7025 it->face_id);
7026 XSETINT (it->ctl_chars[0], ' ');
7027 ctl_len = 1;
7028 goto display_control;
7031 /* Handle sequences that start with the "escape glyph". */
7033 /* the default escape glyph is \. */
7034 escape_glyph = '\\';
7036 if (it->dp
7037 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7039 escape_glyph = GLYPH_CODE_CHAR (gc);
7040 lface_id = GLYPH_CODE_FACE (gc);
7043 face_id = (lface_id
7044 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7045 : merge_escape_glyph_face (it));
7047 /* Draw non-ASCII hyphen with just highlighting: */
7049 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7051 XSETINT (it->ctl_chars[0], '-');
7052 ctl_len = 1;
7053 goto display_control;
7056 /* Draw non-ASCII space/hyphen with escape glyph: */
7058 if (nonascii_space_p || nonascii_hyphen_p)
7060 XSETINT (it->ctl_chars[0], escape_glyph);
7061 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7062 ctl_len = 2;
7063 goto display_control;
7067 char str[10];
7068 int len, i;
7070 if (CHAR_BYTE8_P (c))
7071 /* Display \200 instead of \17777600. */
7072 c = CHAR_TO_BYTE8 (c);
7073 len = sprintf (str, "%03o", c);
7075 XSETINT (it->ctl_chars[0], escape_glyph);
7076 for (i = 0; i < len; i++)
7077 XSETINT (it->ctl_chars[i + 1], str[i]);
7078 ctl_len = len + 1;
7081 display_control:
7082 /* Set up IT->dpvec and return first character from it. */
7083 it->dpvec_char_len = it->len;
7084 it->dpvec = it->ctl_chars;
7085 it->dpend = it->dpvec + ctl_len;
7086 it->current.dpvec_index = 0;
7087 it->dpvec_face_id = face_id;
7088 it->saved_face_id = it->face_id;
7089 it->method = GET_FROM_DISPLAY_VECTOR;
7090 it->ellipsis_p = 0;
7091 goto get_next;
7093 it->char_to_display = c;
7095 else if (success_p)
7097 it->char_to_display = it->c;
7101 #ifdef HAVE_WINDOW_SYSTEM
7102 /* Adjust face id for a multibyte character. There are no multibyte
7103 character in unibyte text. */
7104 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7105 && it->multibyte_p
7106 && success_p
7107 && FRAME_WINDOW_P (it->f))
7109 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7111 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7113 /* Automatic composition with glyph-string. */
7114 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7116 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7118 else
7120 ptrdiff_t pos = (it->s ? -1
7121 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7122 : IT_CHARPOS (*it));
7123 int c;
7125 if (it->what == IT_CHARACTER)
7126 c = it->char_to_display;
7127 else
7129 struct composition *cmp = composition_table[it->cmp_it.id];
7130 int i;
7132 c = ' ';
7133 for (i = 0; i < cmp->glyph_len; i++)
7134 /* TAB in a composition means display glyphs with
7135 padding space on the left or right. */
7136 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7137 break;
7139 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7142 #endif /* HAVE_WINDOW_SYSTEM */
7144 done:
7145 /* Is this character the last one of a run of characters with
7146 box? If yes, set IT->end_of_box_run_p to 1. */
7147 if (it->face_box_p
7148 && it->s == NULL)
7150 if (it->method == GET_FROM_STRING && it->sp)
7152 int face_id = underlying_face_id (it);
7153 struct face *face = FACE_FROM_ID (it->f, face_id);
7155 if (face)
7157 if (face->box == FACE_NO_BOX)
7159 /* If the box comes from face properties in a
7160 display string, check faces in that string. */
7161 int string_face_id = face_after_it_pos (it);
7162 it->end_of_box_run_p
7163 = (FACE_FROM_ID (it->f, string_face_id)->box
7164 == FACE_NO_BOX);
7166 /* Otherwise, the box comes from the underlying face.
7167 If this is the last string character displayed, check
7168 the next buffer location. */
7169 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7170 /* n_overlay_strings is unreliable unless
7171 overlay_string_index is non-negative. */
7172 && ((it->current.overlay_string_index >= 0
7173 && (it->current.overlay_string_index
7174 == it->n_overlay_strings - 1))
7175 /* A string from display property. */
7176 || it->from_disp_prop_p))
7178 ptrdiff_t ignore;
7179 int next_face_id;
7180 struct text_pos pos = it->current.pos;
7182 /* For a string from a display property, the next
7183 buffer position is stored in the 'position'
7184 member of the iteration stack slot below the
7185 current one, see handle_single_display_spec. By
7186 contrast, it->current.pos was is not yet updated
7187 to point to that buffer position; that will
7188 happen in pop_it, after we finish displaying the
7189 current string. Note that we already checked
7190 above that it->sp is positive, so subtracting one
7191 from it is safe. */
7192 if (it->from_disp_prop_p)
7193 pos = (it->stack + it->sp - 1)->position;
7194 else
7195 INC_TEXT_POS (pos, it->multibyte_p);
7197 if (CHARPOS (pos) >= ZV)
7198 it->end_of_box_run_p = true;
7199 else
7201 next_face_id = face_at_buffer_position
7202 (it->w, CHARPOS (pos), &ignore,
7203 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7204 it->end_of_box_run_p
7205 = (FACE_FROM_ID (it->f, next_face_id)->box
7206 == FACE_NO_BOX);
7211 /* next_element_from_display_vector sets this flag according to
7212 faces of the display vector glyphs, see there. */
7213 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7215 int face_id = face_after_it_pos (it);
7216 it->end_of_box_run_p
7217 = (face_id != it->face_id
7218 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7221 /* If we reached the end of the object we've been iterating (e.g., a
7222 display string or an overlay string), and there's something on
7223 IT->stack, proceed with what's on the stack. It doesn't make
7224 sense to return zero if there's unprocessed stuff on the stack,
7225 because otherwise that stuff will never be displayed. */
7226 if (!success_p && it->sp > 0)
7228 set_iterator_to_next (it, 0);
7229 success_p = get_next_display_element (it);
7232 /* Value is 0 if end of buffer or string reached. */
7233 return success_p;
7237 /* Move IT to the next display element.
7239 RESEAT_P non-zero means if called on a newline in buffer text,
7240 skip to the next visible line start.
7242 Functions get_next_display_element and set_iterator_to_next are
7243 separate because I find this arrangement easier to handle than a
7244 get_next_display_element function that also increments IT's
7245 position. The way it is we can first look at an iterator's current
7246 display element, decide whether it fits on a line, and if it does,
7247 increment the iterator position. The other way around we probably
7248 would either need a flag indicating whether the iterator has to be
7249 incremented the next time, or we would have to implement a
7250 decrement position function which would not be easy to write. */
7252 void
7253 set_iterator_to_next (struct it *it, int reseat_p)
7255 /* Reset flags indicating start and end of a sequence of characters
7256 with box. Reset them at the start of this function because
7257 moving the iterator to a new position might set them. */
7258 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7260 switch (it->method)
7262 case GET_FROM_BUFFER:
7263 /* The current display element of IT is a character from
7264 current_buffer. Advance in the buffer, and maybe skip over
7265 invisible lines that are so because of selective display. */
7266 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7267 reseat_at_next_visible_line_start (it, 0);
7268 else if (it->cmp_it.id >= 0)
7270 /* We are currently getting glyphs from a composition. */
7271 int i;
7273 if (! it->bidi_p)
7275 IT_CHARPOS (*it) += it->cmp_it.nchars;
7276 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7277 if (it->cmp_it.to < it->cmp_it.nglyphs)
7279 it->cmp_it.from = it->cmp_it.to;
7281 else
7283 it->cmp_it.id = -1;
7284 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7285 IT_BYTEPOS (*it),
7286 it->end_charpos, Qnil);
7289 else if (! it->cmp_it.reversed_p)
7291 /* Composition created while scanning forward. */
7292 /* Update IT's char/byte positions to point to the first
7293 character of the next grapheme cluster, or to the
7294 character visually after the current composition. */
7295 for (i = 0; i < it->cmp_it.nchars; i++)
7296 bidi_move_to_visually_next (&it->bidi_it);
7297 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7298 IT_CHARPOS (*it) = it->bidi_it.charpos;
7300 if (it->cmp_it.to < it->cmp_it.nglyphs)
7302 /* Proceed to the next grapheme cluster. */
7303 it->cmp_it.from = it->cmp_it.to;
7305 else
7307 /* No more grapheme clusters in this composition.
7308 Find the next stop position. */
7309 ptrdiff_t stop = it->end_charpos;
7310 if (it->bidi_it.scan_dir < 0)
7311 /* Now we are scanning backward and don't know
7312 where to stop. */
7313 stop = -1;
7314 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7315 IT_BYTEPOS (*it), stop, Qnil);
7318 else
7320 /* Composition created while scanning backward. */
7321 /* Update IT's char/byte positions to point to the last
7322 character of the previous grapheme cluster, or the
7323 character visually after the current composition. */
7324 for (i = 0; i < it->cmp_it.nchars; i++)
7325 bidi_move_to_visually_next (&it->bidi_it);
7326 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7327 IT_CHARPOS (*it) = it->bidi_it.charpos;
7328 if (it->cmp_it.from > 0)
7330 /* Proceed to the previous grapheme cluster. */
7331 it->cmp_it.to = it->cmp_it.from;
7333 else
7335 /* No more grapheme clusters in this composition.
7336 Find the next stop position. */
7337 ptrdiff_t stop = it->end_charpos;
7338 if (it->bidi_it.scan_dir < 0)
7339 /* Now we are scanning backward and don't know
7340 where to stop. */
7341 stop = -1;
7342 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7343 IT_BYTEPOS (*it), stop, Qnil);
7347 else
7349 eassert (it->len != 0);
7351 if (!it->bidi_p)
7353 IT_BYTEPOS (*it) += it->len;
7354 IT_CHARPOS (*it) += 1;
7356 else
7358 int prev_scan_dir = it->bidi_it.scan_dir;
7359 /* If this is a new paragraph, determine its base
7360 direction (a.k.a. its base embedding level). */
7361 if (it->bidi_it.new_paragraph)
7362 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7363 bidi_move_to_visually_next (&it->bidi_it);
7364 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7365 IT_CHARPOS (*it) = it->bidi_it.charpos;
7366 if (prev_scan_dir != it->bidi_it.scan_dir)
7368 /* As the scan direction was changed, we must
7369 re-compute the stop position for composition. */
7370 ptrdiff_t stop = it->end_charpos;
7371 if (it->bidi_it.scan_dir < 0)
7372 stop = -1;
7373 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7374 IT_BYTEPOS (*it), stop, Qnil);
7377 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7379 break;
7381 case GET_FROM_C_STRING:
7382 /* Current display element of IT is from a C string. */
7383 if (!it->bidi_p
7384 /* If the string position is beyond string's end, it means
7385 next_element_from_c_string is padding the string with
7386 blanks, in which case we bypass the bidi iterator,
7387 because it cannot deal with such virtual characters. */
7388 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7390 IT_BYTEPOS (*it) += it->len;
7391 IT_CHARPOS (*it) += 1;
7393 else
7395 bidi_move_to_visually_next (&it->bidi_it);
7396 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7397 IT_CHARPOS (*it) = it->bidi_it.charpos;
7399 break;
7401 case GET_FROM_DISPLAY_VECTOR:
7402 /* Current display element of IT is from a display table entry.
7403 Advance in the display table definition. Reset it to null if
7404 end reached, and continue with characters from buffers/
7405 strings. */
7406 ++it->current.dpvec_index;
7408 /* Restore face of the iterator to what they were before the
7409 display vector entry (these entries may contain faces). */
7410 it->face_id = it->saved_face_id;
7412 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7414 int recheck_faces = it->ellipsis_p;
7416 if (it->s)
7417 it->method = GET_FROM_C_STRING;
7418 else if (STRINGP (it->string))
7419 it->method = GET_FROM_STRING;
7420 else
7422 it->method = GET_FROM_BUFFER;
7423 it->object = it->w->contents;
7426 it->dpvec = NULL;
7427 it->current.dpvec_index = -1;
7429 /* Skip over characters which were displayed via IT->dpvec. */
7430 if (it->dpvec_char_len < 0)
7431 reseat_at_next_visible_line_start (it, 1);
7432 else if (it->dpvec_char_len > 0)
7434 if (it->method == GET_FROM_STRING
7435 && it->current.overlay_string_index >= 0
7436 && it->n_overlay_strings > 0)
7437 it->ignore_overlay_strings_at_pos_p = true;
7438 it->len = it->dpvec_char_len;
7439 set_iterator_to_next (it, reseat_p);
7442 /* Maybe recheck faces after display vector. */
7443 if (recheck_faces)
7444 it->stop_charpos = IT_CHARPOS (*it);
7446 break;
7448 case GET_FROM_STRING:
7449 /* Current display element is a character from a Lisp string. */
7450 eassert (it->s == NULL && STRINGP (it->string));
7451 /* Don't advance past string end. These conditions are true
7452 when set_iterator_to_next is called at the end of
7453 get_next_display_element, in which case the Lisp string is
7454 already exhausted, and all we want is pop the iterator
7455 stack. */
7456 if (it->current.overlay_string_index >= 0)
7458 /* This is an overlay string, so there's no padding with
7459 spaces, and the number of characters in the string is
7460 where the string ends. */
7461 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7462 goto consider_string_end;
7464 else
7466 /* Not an overlay string. There could be padding, so test
7467 against it->end_charpos. */
7468 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7469 goto consider_string_end;
7471 if (it->cmp_it.id >= 0)
7473 int i;
7475 if (! it->bidi_p)
7477 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7478 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7479 if (it->cmp_it.to < it->cmp_it.nglyphs)
7480 it->cmp_it.from = it->cmp_it.to;
7481 else
7483 it->cmp_it.id = -1;
7484 composition_compute_stop_pos (&it->cmp_it,
7485 IT_STRING_CHARPOS (*it),
7486 IT_STRING_BYTEPOS (*it),
7487 it->end_charpos, it->string);
7490 else if (! it->cmp_it.reversed_p)
7492 for (i = 0; i < it->cmp_it.nchars; i++)
7493 bidi_move_to_visually_next (&it->bidi_it);
7494 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7495 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7497 if (it->cmp_it.to < it->cmp_it.nglyphs)
7498 it->cmp_it.from = it->cmp_it.to;
7499 else
7501 ptrdiff_t stop = it->end_charpos;
7502 if (it->bidi_it.scan_dir < 0)
7503 stop = -1;
7504 composition_compute_stop_pos (&it->cmp_it,
7505 IT_STRING_CHARPOS (*it),
7506 IT_STRING_BYTEPOS (*it), stop,
7507 it->string);
7510 else
7512 for (i = 0; i < it->cmp_it.nchars; i++)
7513 bidi_move_to_visually_next (&it->bidi_it);
7514 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7515 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7516 if (it->cmp_it.from > 0)
7517 it->cmp_it.to = it->cmp_it.from;
7518 else
7520 ptrdiff_t stop = it->end_charpos;
7521 if (it->bidi_it.scan_dir < 0)
7522 stop = -1;
7523 composition_compute_stop_pos (&it->cmp_it,
7524 IT_STRING_CHARPOS (*it),
7525 IT_STRING_BYTEPOS (*it), stop,
7526 it->string);
7530 else
7532 if (!it->bidi_p
7533 /* If the string position is beyond string's end, it
7534 means next_element_from_string is padding the string
7535 with blanks, in which case we bypass the bidi
7536 iterator, because it cannot deal with such virtual
7537 characters. */
7538 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7540 IT_STRING_BYTEPOS (*it) += it->len;
7541 IT_STRING_CHARPOS (*it) += 1;
7543 else
7545 int prev_scan_dir = it->bidi_it.scan_dir;
7547 bidi_move_to_visually_next (&it->bidi_it);
7548 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7549 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7550 if (prev_scan_dir != it->bidi_it.scan_dir)
7552 ptrdiff_t stop = it->end_charpos;
7554 if (it->bidi_it.scan_dir < 0)
7555 stop = -1;
7556 composition_compute_stop_pos (&it->cmp_it,
7557 IT_STRING_CHARPOS (*it),
7558 IT_STRING_BYTEPOS (*it), stop,
7559 it->string);
7564 consider_string_end:
7566 if (it->current.overlay_string_index >= 0)
7568 /* IT->string is an overlay string. Advance to the
7569 next, if there is one. */
7570 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7572 it->ellipsis_p = 0;
7573 next_overlay_string (it);
7574 if (it->ellipsis_p)
7575 setup_for_ellipsis (it, 0);
7578 else
7580 /* IT->string is not an overlay string. If we reached
7581 its end, and there is something on IT->stack, proceed
7582 with what is on the stack. This can be either another
7583 string, this time an overlay string, or a buffer. */
7584 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7585 && it->sp > 0)
7587 pop_it (it);
7588 if (it->method == GET_FROM_STRING)
7589 goto consider_string_end;
7592 break;
7594 case GET_FROM_IMAGE:
7595 case GET_FROM_STRETCH:
7596 /* The position etc with which we have to proceed are on
7597 the stack. The position may be at the end of a string,
7598 if the `display' property takes up the whole string. */
7599 eassert (it->sp > 0);
7600 pop_it (it);
7601 if (it->method == GET_FROM_STRING)
7602 goto consider_string_end;
7603 break;
7605 default:
7606 /* There are no other methods defined, so this should be a bug. */
7607 emacs_abort ();
7610 eassert (it->method != GET_FROM_STRING
7611 || (STRINGP (it->string)
7612 && IT_STRING_CHARPOS (*it) >= 0));
7615 /* Load IT's display element fields with information about the next
7616 display element which comes from a display table entry or from the
7617 result of translating a control character to one of the forms `^C'
7618 or `\003'.
7620 IT->dpvec holds the glyphs to return as characters.
7621 IT->saved_face_id holds the face id before the display vector--it
7622 is restored into IT->face_id in set_iterator_to_next. */
7624 static int
7625 next_element_from_display_vector (struct it *it)
7627 Lisp_Object gc;
7628 int prev_face_id = it->face_id;
7629 int next_face_id;
7631 /* Precondition. */
7632 eassert (it->dpvec && it->current.dpvec_index >= 0);
7634 it->face_id = it->saved_face_id;
7636 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7637 That seemed totally bogus - so I changed it... */
7638 gc = it->dpvec[it->current.dpvec_index];
7640 if (GLYPH_CODE_P (gc))
7642 struct face *this_face, *prev_face, *next_face;
7644 it->c = GLYPH_CODE_CHAR (gc);
7645 it->len = CHAR_BYTES (it->c);
7647 /* The entry may contain a face id to use. Such a face id is
7648 the id of a Lisp face, not a realized face. A face id of
7649 zero means no face is specified. */
7650 if (it->dpvec_face_id >= 0)
7651 it->face_id = it->dpvec_face_id;
7652 else
7654 int lface_id = GLYPH_CODE_FACE (gc);
7655 if (lface_id > 0)
7656 it->face_id = merge_faces (it->f, Qt, lface_id,
7657 it->saved_face_id);
7660 /* Glyphs in the display vector could have the box face, so we
7661 need to set the related flags in the iterator, as
7662 appropriate. */
7663 this_face = FACE_FROM_ID (it->f, it->face_id);
7664 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7666 /* Is this character the first character of a box-face run? */
7667 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7668 && (!prev_face
7669 || prev_face->box == FACE_NO_BOX));
7671 /* For the last character of the box-face run, we need to look
7672 either at the next glyph from the display vector, or at the
7673 face we saw before the display vector. */
7674 next_face_id = it->saved_face_id;
7675 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7677 if (it->dpvec_face_id >= 0)
7678 next_face_id = it->dpvec_face_id;
7679 else
7681 int lface_id =
7682 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7684 if (lface_id > 0)
7685 next_face_id = merge_faces (it->f, Qt, lface_id,
7686 it->saved_face_id);
7689 next_face = FACE_FROM_ID (it->f, next_face_id);
7690 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7691 && (!next_face
7692 || next_face->box == FACE_NO_BOX));
7693 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7695 else
7696 /* Display table entry is invalid. Return a space. */
7697 it->c = ' ', it->len = 1;
7699 /* Don't change position and object of the iterator here. They are
7700 still the values of the character that had this display table
7701 entry or was translated, and that's what we want. */
7702 it->what = IT_CHARACTER;
7703 return 1;
7706 /* Get the first element of string/buffer in the visual order, after
7707 being reseated to a new position in a string or a buffer. */
7708 static void
7709 get_visually_first_element (struct it *it)
7711 int string_p = STRINGP (it->string) || it->s;
7712 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7713 ptrdiff_t bob = (string_p ? 0 : BEGV);
7715 if (STRINGP (it->string))
7717 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7718 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7720 else
7722 it->bidi_it.charpos = IT_CHARPOS (*it);
7723 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7726 if (it->bidi_it.charpos == eob)
7728 /* Nothing to do, but reset the FIRST_ELT flag, like
7729 bidi_paragraph_init does, because we are not going to
7730 call it. */
7731 it->bidi_it.first_elt = 0;
7733 else if (it->bidi_it.charpos == bob
7734 || (!string_p
7735 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7736 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7738 /* If we are at the beginning of a line/string, we can produce
7739 the next element right away. */
7740 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7741 bidi_move_to_visually_next (&it->bidi_it);
7743 else
7745 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7747 /* We need to prime the bidi iterator starting at the line's or
7748 string's beginning, before we will be able to produce the
7749 next element. */
7750 if (string_p)
7751 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7752 else
7753 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7754 IT_BYTEPOS (*it), -1,
7755 &it->bidi_it.bytepos);
7756 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7759 /* Now return to buffer/string position where we were asked
7760 to get the next display element, and produce that. */
7761 bidi_move_to_visually_next (&it->bidi_it);
7763 while (it->bidi_it.bytepos != orig_bytepos
7764 && it->bidi_it.charpos < eob);
7767 /* Adjust IT's position information to where we ended up. */
7768 if (STRINGP (it->string))
7770 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7771 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7773 else
7775 IT_CHARPOS (*it) = it->bidi_it.charpos;
7776 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7779 if (STRINGP (it->string) || !it->s)
7781 ptrdiff_t stop, charpos, bytepos;
7783 if (STRINGP (it->string))
7785 eassert (!it->s);
7786 stop = SCHARS (it->string);
7787 if (stop > it->end_charpos)
7788 stop = it->end_charpos;
7789 charpos = IT_STRING_CHARPOS (*it);
7790 bytepos = IT_STRING_BYTEPOS (*it);
7792 else
7794 stop = it->end_charpos;
7795 charpos = IT_CHARPOS (*it);
7796 bytepos = IT_BYTEPOS (*it);
7798 if (it->bidi_it.scan_dir < 0)
7799 stop = -1;
7800 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7801 it->string);
7805 /* Load IT with the next display element from Lisp string IT->string.
7806 IT->current.string_pos is the current position within the string.
7807 If IT->current.overlay_string_index >= 0, the Lisp string is an
7808 overlay string. */
7810 static int
7811 next_element_from_string (struct it *it)
7813 struct text_pos position;
7815 eassert (STRINGP (it->string));
7816 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7817 eassert (IT_STRING_CHARPOS (*it) >= 0);
7818 position = it->current.string_pos;
7820 /* With bidi reordering, the character to display might not be the
7821 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7822 that we were reseat()ed to a new string, whose paragraph
7823 direction is not known. */
7824 if (it->bidi_p && it->bidi_it.first_elt)
7826 get_visually_first_element (it);
7827 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7830 /* Time to check for invisible text? */
7831 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7833 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7835 if (!(!it->bidi_p
7836 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7837 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7839 /* With bidi non-linear iteration, we could find
7840 ourselves far beyond the last computed stop_charpos,
7841 with several other stop positions in between that we
7842 missed. Scan them all now, in buffer's logical
7843 order, until we find and handle the last stop_charpos
7844 that precedes our current position. */
7845 handle_stop_backwards (it, it->stop_charpos);
7846 return GET_NEXT_DISPLAY_ELEMENT (it);
7848 else
7850 if (it->bidi_p)
7852 /* Take note of the stop position we just moved
7853 across, for when we will move back across it. */
7854 it->prev_stop = it->stop_charpos;
7855 /* If we are at base paragraph embedding level, take
7856 note of the last stop position seen at this
7857 level. */
7858 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7859 it->base_level_stop = it->stop_charpos;
7861 handle_stop (it);
7863 /* Since a handler may have changed IT->method, we must
7864 recurse here. */
7865 return GET_NEXT_DISPLAY_ELEMENT (it);
7868 else if (it->bidi_p
7869 /* If we are before prev_stop, we may have overstepped
7870 on our way backwards a stop_pos, and if so, we need
7871 to handle that stop_pos. */
7872 && IT_STRING_CHARPOS (*it) < it->prev_stop
7873 /* We can sometimes back up for reasons that have nothing
7874 to do with bidi reordering. E.g., compositions. The
7875 code below is only needed when we are above the base
7876 embedding level, so test for that explicitly. */
7877 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7879 /* If we lost track of base_level_stop, we have no better
7880 place for handle_stop_backwards to start from than string
7881 beginning. This happens, e.g., when we were reseated to
7882 the previous screenful of text by vertical-motion. */
7883 if (it->base_level_stop <= 0
7884 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7885 it->base_level_stop = 0;
7886 handle_stop_backwards (it, it->base_level_stop);
7887 return GET_NEXT_DISPLAY_ELEMENT (it);
7891 if (it->current.overlay_string_index >= 0)
7893 /* Get the next character from an overlay string. In overlay
7894 strings, there is no field width or padding with spaces to
7895 do. */
7896 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7898 it->what = IT_EOB;
7899 return 0;
7901 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7902 IT_STRING_BYTEPOS (*it),
7903 it->bidi_it.scan_dir < 0
7904 ? -1
7905 : SCHARS (it->string))
7906 && next_element_from_composition (it))
7908 return 1;
7910 else if (STRING_MULTIBYTE (it->string))
7912 const unsigned char *s = (SDATA (it->string)
7913 + IT_STRING_BYTEPOS (*it));
7914 it->c = string_char_and_length (s, &it->len);
7916 else
7918 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7919 it->len = 1;
7922 else
7924 /* Get the next character from a Lisp string that is not an
7925 overlay string. Such strings come from the mode line, for
7926 example. We may have to pad with spaces, or truncate the
7927 string. See also next_element_from_c_string. */
7928 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7930 it->what = IT_EOB;
7931 return 0;
7933 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7935 /* Pad with spaces. */
7936 it->c = ' ', it->len = 1;
7937 CHARPOS (position) = BYTEPOS (position) = -1;
7939 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7940 IT_STRING_BYTEPOS (*it),
7941 it->bidi_it.scan_dir < 0
7942 ? -1
7943 : it->string_nchars)
7944 && next_element_from_composition (it))
7946 return 1;
7948 else if (STRING_MULTIBYTE (it->string))
7950 const unsigned char *s = (SDATA (it->string)
7951 + IT_STRING_BYTEPOS (*it));
7952 it->c = string_char_and_length (s, &it->len);
7954 else
7956 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7957 it->len = 1;
7961 /* Record what we have and where it came from. */
7962 it->what = IT_CHARACTER;
7963 it->object = it->string;
7964 it->position = position;
7965 return 1;
7969 /* Load IT with next display element from C string IT->s.
7970 IT->string_nchars is the maximum number of characters to return
7971 from the string. IT->end_charpos may be greater than
7972 IT->string_nchars when this function is called, in which case we
7973 may have to return padding spaces. Value is zero if end of string
7974 reached, including padding spaces. */
7976 static int
7977 next_element_from_c_string (struct it *it)
7979 bool success_p = true;
7981 eassert (it->s);
7982 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7983 it->what = IT_CHARACTER;
7984 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7985 it->object = Qnil;
7987 /* With bidi reordering, the character to display might not be the
7988 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7989 we were reseated to a new string, whose paragraph direction is
7990 not known. */
7991 if (it->bidi_p && it->bidi_it.first_elt)
7992 get_visually_first_element (it);
7994 /* IT's position can be greater than IT->string_nchars in case a
7995 field width or precision has been specified when the iterator was
7996 initialized. */
7997 if (IT_CHARPOS (*it) >= it->end_charpos)
7999 /* End of the game. */
8000 it->what = IT_EOB;
8001 success_p = 0;
8003 else if (IT_CHARPOS (*it) >= it->string_nchars)
8005 /* Pad with spaces. */
8006 it->c = ' ', it->len = 1;
8007 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8009 else if (it->multibyte_p)
8010 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8011 else
8012 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8014 return success_p;
8018 /* Set up IT to return characters from an ellipsis, if appropriate.
8019 The definition of the ellipsis glyphs may come from a display table
8020 entry. This function fills IT with the first glyph from the
8021 ellipsis if an ellipsis is to be displayed. */
8023 static int
8024 next_element_from_ellipsis (struct it *it)
8026 if (it->selective_display_ellipsis_p)
8027 setup_for_ellipsis (it, it->len);
8028 else
8030 /* The face at the current position may be different from the
8031 face we find after the invisible text. Remember what it
8032 was in IT->saved_face_id, and signal that it's there by
8033 setting face_before_selective_p. */
8034 it->saved_face_id = it->face_id;
8035 it->method = GET_FROM_BUFFER;
8036 it->object = it->w->contents;
8037 reseat_at_next_visible_line_start (it, 1);
8038 it->face_before_selective_p = true;
8041 return GET_NEXT_DISPLAY_ELEMENT (it);
8045 /* Deliver an image display element. The iterator IT is already
8046 filled with image information (done in handle_display_prop). Value
8047 is always 1. */
8050 static int
8051 next_element_from_image (struct it *it)
8053 it->what = IT_IMAGE;
8054 it->ignore_overlay_strings_at_pos_p = 0;
8055 return 1;
8059 /* Fill iterator IT with next display element from a stretch glyph
8060 property. IT->object is the value of the text property. Value is
8061 always 1. */
8063 static int
8064 next_element_from_stretch (struct it *it)
8066 it->what = IT_STRETCH;
8067 return 1;
8070 /* Scan backwards from IT's current position until we find a stop
8071 position, or until BEGV. This is called when we find ourself
8072 before both the last known prev_stop and base_level_stop while
8073 reordering bidirectional text. */
8075 static void
8076 compute_stop_pos_backwards (struct it *it)
8078 const int SCAN_BACK_LIMIT = 1000;
8079 struct text_pos pos;
8080 struct display_pos save_current = it->current;
8081 struct text_pos save_position = it->position;
8082 ptrdiff_t charpos = IT_CHARPOS (*it);
8083 ptrdiff_t where_we_are = charpos;
8084 ptrdiff_t save_stop_pos = it->stop_charpos;
8085 ptrdiff_t save_end_pos = it->end_charpos;
8087 eassert (NILP (it->string) && !it->s);
8088 eassert (it->bidi_p);
8089 it->bidi_p = 0;
8092 it->end_charpos = min (charpos + 1, ZV);
8093 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8094 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8095 reseat_1 (it, pos, 0);
8096 compute_stop_pos (it);
8097 /* We must advance forward, right? */
8098 if (it->stop_charpos <= charpos)
8099 emacs_abort ();
8101 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8103 if (it->stop_charpos <= where_we_are)
8104 it->prev_stop = it->stop_charpos;
8105 else
8106 it->prev_stop = BEGV;
8107 it->bidi_p = true;
8108 it->current = save_current;
8109 it->position = save_position;
8110 it->stop_charpos = save_stop_pos;
8111 it->end_charpos = save_end_pos;
8114 /* Scan forward from CHARPOS in the current buffer/string, until we
8115 find a stop position > current IT's position. Then handle the stop
8116 position before that. This is called when we bump into a stop
8117 position while reordering bidirectional text. CHARPOS should be
8118 the last previously processed stop_pos (or BEGV/0, if none were
8119 processed yet) whose position is less that IT's current
8120 position. */
8122 static void
8123 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8125 int bufp = !STRINGP (it->string);
8126 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8127 struct display_pos save_current = it->current;
8128 struct text_pos save_position = it->position;
8129 struct text_pos pos1;
8130 ptrdiff_t next_stop;
8132 /* Scan in strict logical order. */
8133 eassert (it->bidi_p);
8134 it->bidi_p = 0;
8137 it->prev_stop = charpos;
8138 if (bufp)
8140 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8141 reseat_1 (it, pos1, 0);
8143 else
8144 it->current.string_pos = string_pos (charpos, it->string);
8145 compute_stop_pos (it);
8146 /* We must advance forward, right? */
8147 if (it->stop_charpos <= it->prev_stop)
8148 emacs_abort ();
8149 charpos = it->stop_charpos;
8151 while (charpos <= where_we_are);
8153 it->bidi_p = true;
8154 it->current = save_current;
8155 it->position = save_position;
8156 next_stop = it->stop_charpos;
8157 it->stop_charpos = it->prev_stop;
8158 handle_stop (it);
8159 it->stop_charpos = next_stop;
8162 /* Load IT with the next display element from current_buffer. Value
8163 is zero if end of buffer reached. IT->stop_charpos is the next
8164 position at which to stop and check for text properties or buffer
8165 end. */
8167 static int
8168 next_element_from_buffer (struct it *it)
8170 bool success_p = true;
8172 eassert (IT_CHARPOS (*it) >= BEGV);
8173 eassert (NILP (it->string) && !it->s);
8174 eassert (!it->bidi_p
8175 || (EQ (it->bidi_it.string.lstring, Qnil)
8176 && it->bidi_it.string.s == NULL));
8178 /* With bidi reordering, the character to display might not be the
8179 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8180 we were reseat()ed to a new buffer position, which is potentially
8181 a different paragraph. */
8182 if (it->bidi_p && it->bidi_it.first_elt)
8184 get_visually_first_element (it);
8185 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8188 if (IT_CHARPOS (*it) >= it->stop_charpos)
8190 if (IT_CHARPOS (*it) >= it->end_charpos)
8192 int overlay_strings_follow_p;
8194 /* End of the game, except when overlay strings follow that
8195 haven't been returned yet. */
8196 if (it->overlay_strings_at_end_processed_p)
8197 overlay_strings_follow_p = 0;
8198 else
8200 it->overlay_strings_at_end_processed_p = true;
8201 overlay_strings_follow_p = get_overlay_strings (it, 0);
8204 if (overlay_strings_follow_p)
8205 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8206 else
8208 it->what = IT_EOB;
8209 it->position = it->current.pos;
8210 success_p = 0;
8213 else if (!(!it->bidi_p
8214 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8215 || IT_CHARPOS (*it) == it->stop_charpos))
8217 /* With bidi non-linear iteration, we could find ourselves
8218 far beyond the last computed stop_charpos, with several
8219 other stop positions in between that we missed. Scan
8220 them all now, in buffer's logical order, until we find
8221 and handle the last stop_charpos that precedes our
8222 current position. */
8223 handle_stop_backwards (it, it->stop_charpos);
8224 return GET_NEXT_DISPLAY_ELEMENT (it);
8226 else
8228 if (it->bidi_p)
8230 /* Take note of the stop position we just moved across,
8231 for when we will move back across it. */
8232 it->prev_stop = it->stop_charpos;
8233 /* If we are at base paragraph embedding level, take
8234 note of the last stop position seen at this
8235 level. */
8236 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8237 it->base_level_stop = it->stop_charpos;
8239 handle_stop (it);
8240 return GET_NEXT_DISPLAY_ELEMENT (it);
8243 else if (it->bidi_p
8244 /* If we are before prev_stop, we may have overstepped on
8245 our way backwards a stop_pos, and if so, we need to
8246 handle that stop_pos. */
8247 && IT_CHARPOS (*it) < it->prev_stop
8248 /* We can sometimes back up for reasons that have nothing
8249 to do with bidi reordering. E.g., compositions. The
8250 code below is only needed when we are above the base
8251 embedding level, so test for that explicitly. */
8252 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8254 if (it->base_level_stop <= 0
8255 || IT_CHARPOS (*it) < it->base_level_stop)
8257 /* If we lost track of base_level_stop, we need to find
8258 prev_stop by looking backwards. This happens, e.g., when
8259 we were reseated to the previous screenful of text by
8260 vertical-motion. */
8261 it->base_level_stop = BEGV;
8262 compute_stop_pos_backwards (it);
8263 handle_stop_backwards (it, it->prev_stop);
8265 else
8266 handle_stop_backwards (it, it->base_level_stop);
8267 return GET_NEXT_DISPLAY_ELEMENT (it);
8269 else
8271 /* No face changes, overlays etc. in sight, so just return a
8272 character from current_buffer. */
8273 unsigned char *p;
8274 ptrdiff_t stop;
8276 /* Maybe run the redisplay end trigger hook. Performance note:
8277 This doesn't seem to cost measurable time. */
8278 if (it->redisplay_end_trigger_charpos
8279 && it->glyph_row
8280 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8281 run_redisplay_end_trigger_hook (it);
8283 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8284 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8285 stop)
8286 && next_element_from_composition (it))
8288 return 1;
8291 /* Get the next character, maybe multibyte. */
8292 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8293 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8294 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8295 else
8296 it->c = *p, it->len = 1;
8298 /* Record what we have and where it came from. */
8299 it->what = IT_CHARACTER;
8300 it->object = it->w->contents;
8301 it->position = it->current.pos;
8303 /* Normally we return the character found above, except when we
8304 really want to return an ellipsis for selective display. */
8305 if (it->selective)
8307 if (it->c == '\n')
8309 /* A value of selective > 0 means hide lines indented more
8310 than that number of columns. */
8311 if (it->selective > 0
8312 && IT_CHARPOS (*it) + 1 < ZV
8313 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8314 IT_BYTEPOS (*it) + 1,
8315 it->selective))
8317 success_p = next_element_from_ellipsis (it);
8318 it->dpvec_char_len = -1;
8321 else if (it->c == '\r' && it->selective == -1)
8323 /* A value of selective == -1 means that everything from the
8324 CR to the end of the line is invisible, with maybe an
8325 ellipsis displayed for it. */
8326 success_p = next_element_from_ellipsis (it);
8327 it->dpvec_char_len = -1;
8332 /* Value is zero if end of buffer reached. */
8333 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8334 return success_p;
8338 /* Run the redisplay end trigger hook for IT. */
8340 static void
8341 run_redisplay_end_trigger_hook (struct it *it)
8343 Lisp_Object args[3];
8345 /* IT->glyph_row should be non-null, i.e. we should be actually
8346 displaying something, or otherwise we should not run the hook. */
8347 eassert (it->glyph_row);
8349 /* Set up hook arguments. */
8350 args[0] = Qredisplay_end_trigger_functions;
8351 args[1] = it->window;
8352 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8353 it->redisplay_end_trigger_charpos = 0;
8355 /* Since we are *trying* to run these functions, don't try to run
8356 them again, even if they get an error. */
8357 wset_redisplay_end_trigger (it->w, Qnil);
8358 Frun_hook_with_args (3, args);
8360 /* Notice if it changed the face of the character we are on. */
8361 handle_face_prop (it);
8365 /* Deliver a composition display element. Unlike the other
8366 next_element_from_XXX, this function is not registered in the array
8367 get_next_element[]. It is called from next_element_from_buffer and
8368 next_element_from_string when necessary. */
8370 static int
8371 next_element_from_composition (struct it *it)
8373 it->what = IT_COMPOSITION;
8374 it->len = it->cmp_it.nbytes;
8375 if (STRINGP (it->string))
8377 if (it->c < 0)
8379 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8380 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8381 return 0;
8383 it->position = it->current.string_pos;
8384 it->object = it->string;
8385 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8386 IT_STRING_BYTEPOS (*it), it->string);
8388 else
8390 if (it->c < 0)
8392 IT_CHARPOS (*it) += it->cmp_it.nchars;
8393 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8394 if (it->bidi_p)
8396 if (it->bidi_it.new_paragraph)
8397 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8398 /* Resync the bidi iterator with IT's new position.
8399 FIXME: this doesn't support bidirectional text. */
8400 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8401 bidi_move_to_visually_next (&it->bidi_it);
8403 return 0;
8405 it->position = it->current.pos;
8406 it->object = it->w->contents;
8407 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8408 IT_BYTEPOS (*it), Qnil);
8410 return 1;
8415 /***********************************************************************
8416 Moving an iterator without producing glyphs
8417 ***********************************************************************/
8419 /* Check if iterator is at a position corresponding to a valid buffer
8420 position after some move_it_ call. */
8422 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8423 ((it)->method == GET_FROM_STRING \
8424 ? IT_STRING_CHARPOS (*it) == 0 \
8425 : 1)
8428 /* Move iterator IT to a specified buffer or X position within one
8429 line on the display without producing glyphs.
8431 OP should be a bit mask including some or all of these bits:
8432 MOVE_TO_X: Stop upon reaching x-position TO_X.
8433 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8434 Regardless of OP's value, stop upon reaching the end of the display line.
8436 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8437 This means, in particular, that TO_X includes window's horizontal
8438 scroll amount.
8440 The return value has several possible values that
8441 say what condition caused the scan to stop:
8443 MOVE_POS_MATCH_OR_ZV
8444 - when TO_POS or ZV was reached.
8446 MOVE_X_REACHED
8447 -when TO_X was reached before TO_POS or ZV were reached.
8449 MOVE_LINE_CONTINUED
8450 - when we reached the end of the display area and the line must
8451 be continued.
8453 MOVE_LINE_TRUNCATED
8454 - when we reached the end of the display area and the line is
8455 truncated.
8457 MOVE_NEWLINE_OR_CR
8458 - when we stopped at a line end, i.e. a newline or a CR and selective
8459 display is on. */
8461 static enum move_it_result
8462 move_it_in_display_line_to (struct it *it,
8463 ptrdiff_t to_charpos, int to_x,
8464 enum move_operation_enum op)
8466 enum move_it_result result = MOVE_UNDEFINED;
8467 struct glyph_row *saved_glyph_row;
8468 struct it wrap_it, atpos_it, atx_it, ppos_it;
8469 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8470 void *ppos_data = NULL;
8471 int may_wrap = 0;
8472 enum it_method prev_method = it->method;
8473 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8474 int saw_smaller_pos = prev_pos < to_charpos;
8476 /* Don't produce glyphs in produce_glyphs. */
8477 saved_glyph_row = it->glyph_row;
8478 it->glyph_row = NULL;
8480 /* Use wrap_it to save a copy of IT wherever a word wrap could
8481 occur. Use atpos_it to save a copy of IT at the desired buffer
8482 position, if found, so that we can scan ahead and check if the
8483 word later overshoots the window edge. Use atx_it similarly, for
8484 pixel positions. */
8485 wrap_it.sp = -1;
8486 atpos_it.sp = -1;
8487 atx_it.sp = -1;
8489 /* Use ppos_it under bidi reordering to save a copy of IT for the
8490 initial position. We restore that position in IT when we have
8491 scanned the entire display line without finding a match for
8492 TO_CHARPOS and all the character positions are greater than
8493 TO_CHARPOS. We then restart the scan from the initial position,
8494 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8495 the closest to TO_CHARPOS. */
8496 if (it->bidi_p)
8498 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8500 SAVE_IT (ppos_it, *it, ppos_data);
8501 closest_pos = IT_CHARPOS (*it);
8503 else
8504 closest_pos = ZV;
8507 #define BUFFER_POS_REACHED_P() \
8508 ((op & MOVE_TO_POS) != 0 \
8509 && BUFFERP (it->object) \
8510 && (IT_CHARPOS (*it) == to_charpos \
8511 || ((!it->bidi_p \
8512 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8513 && IT_CHARPOS (*it) > to_charpos) \
8514 || (it->what == IT_COMPOSITION \
8515 && ((IT_CHARPOS (*it) > to_charpos \
8516 && to_charpos >= it->cmp_it.charpos) \
8517 || (IT_CHARPOS (*it) < to_charpos \
8518 && to_charpos <= it->cmp_it.charpos)))) \
8519 && (it->method == GET_FROM_BUFFER \
8520 || (it->method == GET_FROM_DISPLAY_VECTOR \
8521 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8523 /* If there's a line-/wrap-prefix, handle it. */
8524 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8525 && it->current_y < it->last_visible_y)
8526 handle_line_prefix (it);
8528 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8529 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8531 while (1)
8533 int x, i, ascent = 0, descent = 0;
8535 /* Utility macro to reset an iterator with x, ascent, and descent. */
8536 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8537 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8538 (IT)->max_descent = descent)
8540 /* Stop if we move beyond TO_CHARPOS (after an image or a
8541 display string or stretch glyph). */
8542 if ((op & MOVE_TO_POS) != 0
8543 && BUFFERP (it->object)
8544 && it->method == GET_FROM_BUFFER
8545 && (((!it->bidi_p
8546 /* When the iterator is at base embedding level, we
8547 are guaranteed that characters are delivered for
8548 display in strictly increasing order of their
8549 buffer positions. */
8550 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8551 && IT_CHARPOS (*it) > to_charpos)
8552 || (it->bidi_p
8553 && (prev_method == GET_FROM_IMAGE
8554 || prev_method == GET_FROM_STRETCH
8555 || prev_method == GET_FROM_STRING)
8556 /* Passed TO_CHARPOS from left to right. */
8557 && ((prev_pos < to_charpos
8558 && IT_CHARPOS (*it) > to_charpos)
8559 /* Passed TO_CHARPOS from right to left. */
8560 || (prev_pos > to_charpos
8561 && IT_CHARPOS (*it) < to_charpos)))))
8563 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8565 result = MOVE_POS_MATCH_OR_ZV;
8566 break;
8568 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8569 /* If wrap_it is valid, the current position might be in a
8570 word that is wrapped. So, save the iterator in
8571 atpos_it and continue to see if wrapping happens. */
8572 SAVE_IT (atpos_it, *it, atpos_data);
8575 /* Stop when ZV reached.
8576 We used to stop here when TO_CHARPOS reached as well, but that is
8577 too soon if this glyph does not fit on this line. So we handle it
8578 explicitly below. */
8579 if (!get_next_display_element (it))
8581 result = MOVE_POS_MATCH_OR_ZV;
8582 break;
8585 if (it->line_wrap == TRUNCATE)
8587 if (BUFFER_POS_REACHED_P ())
8589 result = MOVE_POS_MATCH_OR_ZV;
8590 break;
8593 else
8595 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8597 if (IT_DISPLAYING_WHITESPACE (it))
8598 may_wrap = 1;
8599 else if (may_wrap)
8601 /* We have reached a glyph that follows one or more
8602 whitespace characters. If the position is
8603 already found, we are done. */
8604 if (atpos_it.sp >= 0)
8606 RESTORE_IT (it, &atpos_it, atpos_data);
8607 result = MOVE_POS_MATCH_OR_ZV;
8608 goto done;
8610 if (atx_it.sp >= 0)
8612 RESTORE_IT (it, &atx_it, atx_data);
8613 result = MOVE_X_REACHED;
8614 goto done;
8616 /* Otherwise, we can wrap here. */
8617 SAVE_IT (wrap_it, *it, wrap_data);
8618 may_wrap = 0;
8623 /* Remember the line height for the current line, in case
8624 the next element doesn't fit on the line. */
8625 ascent = it->max_ascent;
8626 descent = it->max_descent;
8628 /* The call to produce_glyphs will get the metrics of the
8629 display element IT is loaded with. Record the x-position
8630 before this display element, in case it doesn't fit on the
8631 line. */
8632 x = it->current_x;
8634 PRODUCE_GLYPHS (it);
8636 if (it->area != TEXT_AREA)
8638 prev_method = it->method;
8639 if (it->method == GET_FROM_BUFFER)
8640 prev_pos = IT_CHARPOS (*it);
8641 set_iterator_to_next (it, 1);
8642 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8643 SET_TEXT_POS (this_line_min_pos,
8644 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8645 if (it->bidi_p
8646 && (op & MOVE_TO_POS)
8647 && IT_CHARPOS (*it) > to_charpos
8648 && IT_CHARPOS (*it) < closest_pos)
8649 closest_pos = IT_CHARPOS (*it);
8650 continue;
8653 /* The number of glyphs we get back in IT->nglyphs will normally
8654 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8655 character on a terminal frame, or (iii) a line end. For the
8656 second case, IT->nglyphs - 1 padding glyphs will be present.
8657 (On X frames, there is only one glyph produced for a
8658 composite character.)
8660 The behavior implemented below means, for continuation lines,
8661 that as many spaces of a TAB as fit on the current line are
8662 displayed there. For terminal frames, as many glyphs of a
8663 multi-glyph character are displayed in the current line, too.
8664 This is what the old redisplay code did, and we keep it that
8665 way. Under X, the whole shape of a complex character must
8666 fit on the line or it will be completely displayed in the
8667 next line.
8669 Note that both for tabs and padding glyphs, all glyphs have
8670 the same width. */
8671 if (it->nglyphs)
8673 /* More than one glyph or glyph doesn't fit on line. All
8674 glyphs have the same width. */
8675 int single_glyph_width = it->pixel_width / it->nglyphs;
8676 int new_x;
8677 int x_before_this_char = x;
8678 int hpos_before_this_char = it->hpos;
8680 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8682 new_x = x + single_glyph_width;
8684 /* We want to leave anything reaching TO_X to the caller. */
8685 if ((op & MOVE_TO_X) && new_x > to_x)
8687 if (BUFFER_POS_REACHED_P ())
8689 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8690 goto buffer_pos_reached;
8691 if (atpos_it.sp < 0)
8693 SAVE_IT (atpos_it, *it, atpos_data);
8694 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8697 else
8699 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8701 it->current_x = x;
8702 result = MOVE_X_REACHED;
8703 break;
8705 if (atx_it.sp < 0)
8707 SAVE_IT (atx_it, *it, atx_data);
8708 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8713 if (/* Lines are continued. */
8714 it->line_wrap != TRUNCATE
8715 && (/* And glyph doesn't fit on the line. */
8716 new_x > it->last_visible_x
8717 /* Or it fits exactly and we're on a window
8718 system frame. */
8719 || (new_x == it->last_visible_x
8720 && FRAME_WINDOW_P (it->f)
8721 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8722 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8723 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8725 if (/* IT->hpos == 0 means the very first glyph
8726 doesn't fit on the line, e.g. a wide image. */
8727 it->hpos == 0
8728 || (new_x == it->last_visible_x
8729 && FRAME_WINDOW_P (it->f)
8730 /* When word-wrap is ON and we have a valid
8731 wrap point, we don't allow the last glyph
8732 to "just barely fit" on the line. */
8733 && (it->line_wrap != WORD_WRAP
8734 || wrap_it.sp < 0)))
8736 ++it->hpos;
8737 it->current_x = new_x;
8739 /* The character's last glyph just barely fits
8740 in this row. */
8741 if (i == it->nglyphs - 1)
8743 /* If this is the destination position,
8744 return a position *before* it in this row,
8745 now that we know it fits in this row. */
8746 if (BUFFER_POS_REACHED_P ())
8748 if (it->line_wrap != WORD_WRAP
8749 || wrap_it.sp < 0)
8751 it->hpos = hpos_before_this_char;
8752 it->current_x = x_before_this_char;
8753 result = MOVE_POS_MATCH_OR_ZV;
8754 break;
8756 if (it->line_wrap == WORD_WRAP
8757 && atpos_it.sp < 0)
8759 SAVE_IT (atpos_it, *it, atpos_data);
8760 atpos_it.current_x = x_before_this_char;
8761 atpos_it.hpos = hpos_before_this_char;
8765 prev_method = it->method;
8766 if (it->method == GET_FROM_BUFFER)
8767 prev_pos = IT_CHARPOS (*it);
8768 set_iterator_to_next (it, 1);
8769 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8770 SET_TEXT_POS (this_line_min_pos,
8771 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8772 /* On graphical terminals, newlines may
8773 "overflow" into the fringe if
8774 overflow-newline-into-fringe is non-nil.
8775 On text terminals, and on graphical
8776 terminals with no right margin, newlines
8777 may overflow into the last glyph on the
8778 display line.*/
8779 if (!FRAME_WINDOW_P (it->f)
8780 || ((it->bidi_p
8781 && it->bidi_it.paragraph_dir == R2L)
8782 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8783 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8784 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8786 if (!get_next_display_element (it))
8788 result = MOVE_POS_MATCH_OR_ZV;
8789 break;
8791 if (BUFFER_POS_REACHED_P ())
8793 if (ITERATOR_AT_END_OF_LINE_P (it))
8794 result = MOVE_POS_MATCH_OR_ZV;
8795 else
8796 result = MOVE_LINE_CONTINUED;
8797 break;
8799 if (ITERATOR_AT_END_OF_LINE_P (it)
8800 && (it->line_wrap != WORD_WRAP
8801 || wrap_it.sp < 0))
8803 result = MOVE_NEWLINE_OR_CR;
8804 break;
8809 else
8810 IT_RESET_X_ASCENT_DESCENT (it);
8812 if (wrap_it.sp >= 0)
8814 RESTORE_IT (it, &wrap_it, wrap_data);
8815 atpos_it.sp = -1;
8816 atx_it.sp = -1;
8819 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8820 IT_CHARPOS (*it)));
8821 result = MOVE_LINE_CONTINUED;
8822 break;
8825 if (BUFFER_POS_REACHED_P ())
8827 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8828 goto buffer_pos_reached;
8829 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8831 SAVE_IT (atpos_it, *it, atpos_data);
8832 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8836 if (new_x > it->first_visible_x)
8838 /* Glyph is visible. Increment number of glyphs that
8839 would be displayed. */
8840 ++it->hpos;
8844 if (result != MOVE_UNDEFINED)
8845 break;
8847 else if (BUFFER_POS_REACHED_P ())
8849 buffer_pos_reached:
8850 IT_RESET_X_ASCENT_DESCENT (it);
8851 result = MOVE_POS_MATCH_OR_ZV;
8852 break;
8854 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8856 /* Stop when TO_X specified and reached. This check is
8857 necessary here because of lines consisting of a line end,
8858 only. The line end will not produce any glyphs and we
8859 would never get MOVE_X_REACHED. */
8860 eassert (it->nglyphs == 0);
8861 result = MOVE_X_REACHED;
8862 break;
8865 /* Is this a line end? If yes, we're done. */
8866 if (ITERATOR_AT_END_OF_LINE_P (it))
8868 /* If we are past TO_CHARPOS, but never saw any character
8869 positions smaller than TO_CHARPOS, return
8870 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8871 did. */
8872 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8874 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8876 if (closest_pos < ZV)
8878 RESTORE_IT (it, &ppos_it, ppos_data);
8879 /* Don't recurse if closest_pos is equal to
8880 to_charpos, since we have just tried that. */
8881 if (closest_pos != to_charpos)
8882 move_it_in_display_line_to (it, closest_pos, -1,
8883 MOVE_TO_POS);
8884 result = MOVE_POS_MATCH_OR_ZV;
8886 else
8887 goto buffer_pos_reached;
8889 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8890 && IT_CHARPOS (*it) > to_charpos)
8891 goto buffer_pos_reached;
8892 else
8893 result = MOVE_NEWLINE_OR_CR;
8895 else
8896 result = MOVE_NEWLINE_OR_CR;
8897 break;
8900 prev_method = it->method;
8901 if (it->method == GET_FROM_BUFFER)
8902 prev_pos = IT_CHARPOS (*it);
8903 /* The current display element has been consumed. Advance
8904 to the next. */
8905 set_iterator_to_next (it, 1);
8906 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8907 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8908 if (IT_CHARPOS (*it) < to_charpos)
8909 saw_smaller_pos = 1;
8910 if (it->bidi_p
8911 && (op & MOVE_TO_POS)
8912 && IT_CHARPOS (*it) >= to_charpos
8913 && IT_CHARPOS (*it) < closest_pos)
8914 closest_pos = IT_CHARPOS (*it);
8916 /* Stop if lines are truncated and IT's current x-position is
8917 past the right edge of the window now. */
8918 if (it->line_wrap == TRUNCATE
8919 && it->current_x >= it->last_visible_x)
8921 if (!FRAME_WINDOW_P (it->f)
8922 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8923 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8924 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8925 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8927 int at_eob_p = 0;
8929 if ((at_eob_p = !get_next_display_element (it))
8930 || BUFFER_POS_REACHED_P ()
8931 /* If we are past TO_CHARPOS, but never saw any
8932 character positions smaller than TO_CHARPOS,
8933 return MOVE_POS_MATCH_OR_ZV, like the
8934 unidirectional display did. */
8935 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8936 && !saw_smaller_pos
8937 && IT_CHARPOS (*it) > to_charpos))
8939 if (it->bidi_p
8940 && !BUFFER_POS_REACHED_P ()
8941 && !at_eob_p && closest_pos < ZV)
8943 RESTORE_IT (it, &ppos_it, ppos_data);
8944 if (closest_pos != to_charpos)
8945 move_it_in_display_line_to (it, closest_pos, -1,
8946 MOVE_TO_POS);
8948 result = MOVE_POS_MATCH_OR_ZV;
8949 break;
8951 if (ITERATOR_AT_END_OF_LINE_P (it))
8953 result = MOVE_NEWLINE_OR_CR;
8954 break;
8957 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8958 && !saw_smaller_pos
8959 && IT_CHARPOS (*it) > to_charpos)
8961 if (closest_pos < ZV)
8963 RESTORE_IT (it, &ppos_it, ppos_data);
8964 if (closest_pos != to_charpos)
8965 move_it_in_display_line_to (it, closest_pos, -1,
8966 MOVE_TO_POS);
8968 result = MOVE_POS_MATCH_OR_ZV;
8969 break;
8971 result = MOVE_LINE_TRUNCATED;
8972 break;
8974 #undef IT_RESET_X_ASCENT_DESCENT
8977 #undef BUFFER_POS_REACHED_P
8979 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8980 restore the saved iterator. */
8981 if (atpos_it.sp >= 0)
8982 RESTORE_IT (it, &atpos_it, atpos_data);
8983 else if (atx_it.sp >= 0)
8984 RESTORE_IT (it, &atx_it, atx_data);
8986 done:
8988 if (atpos_data)
8989 bidi_unshelve_cache (atpos_data, 1);
8990 if (atx_data)
8991 bidi_unshelve_cache (atx_data, 1);
8992 if (wrap_data)
8993 bidi_unshelve_cache (wrap_data, 1);
8994 if (ppos_data)
8995 bidi_unshelve_cache (ppos_data, 1);
8997 /* Restore the iterator settings altered at the beginning of this
8998 function. */
8999 it->glyph_row = saved_glyph_row;
9000 return result;
9003 /* For external use. */
9004 void
9005 move_it_in_display_line (struct it *it,
9006 ptrdiff_t to_charpos, int to_x,
9007 enum move_operation_enum op)
9009 if (it->line_wrap == WORD_WRAP
9010 && (op & MOVE_TO_X))
9012 struct it save_it;
9013 void *save_data = NULL;
9014 int skip;
9016 SAVE_IT (save_it, *it, save_data);
9017 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9018 /* When word-wrap is on, TO_X may lie past the end
9019 of a wrapped line. Then it->current is the
9020 character on the next line, so backtrack to the
9021 space before the wrap point. */
9022 if (skip == MOVE_LINE_CONTINUED)
9024 int prev_x = max (it->current_x - 1, 0);
9025 RESTORE_IT (it, &save_it, save_data);
9026 move_it_in_display_line_to
9027 (it, -1, prev_x, MOVE_TO_X);
9029 else
9030 bidi_unshelve_cache (save_data, 1);
9032 else
9033 move_it_in_display_line_to (it, to_charpos, to_x, op);
9037 /* Move IT forward until it satisfies one or more of the criteria in
9038 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9040 OP is a bit-mask that specifies where to stop, and in particular,
9041 which of those four position arguments makes a difference. See the
9042 description of enum move_operation_enum.
9044 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9045 screen line, this function will set IT to the next position that is
9046 displayed to the right of TO_CHARPOS on the screen.
9048 Return the maximum pixel length of any line scanned but never more
9049 than it.last_visible_x. */
9052 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9054 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9055 int line_height, line_start_x = 0, reached = 0;
9056 int max_current_x = 0;
9057 void *backup_data = NULL;
9059 for (;;)
9061 if (op & MOVE_TO_VPOS)
9063 /* If no TO_CHARPOS and no TO_X specified, stop at the
9064 start of the line TO_VPOS. */
9065 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9067 if (it->vpos == to_vpos)
9069 reached = 1;
9070 break;
9072 else
9073 skip = move_it_in_display_line_to (it, -1, -1, 0);
9075 else
9077 /* TO_VPOS >= 0 means stop at TO_X in the line at
9078 TO_VPOS, or at TO_POS, whichever comes first. */
9079 if (it->vpos == to_vpos)
9081 reached = 2;
9082 break;
9085 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9087 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9089 reached = 3;
9090 break;
9092 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9094 /* We have reached TO_X but not in the line we want. */
9095 skip = move_it_in_display_line_to (it, to_charpos,
9096 -1, MOVE_TO_POS);
9097 if (skip == MOVE_POS_MATCH_OR_ZV)
9099 reached = 4;
9100 break;
9105 else if (op & MOVE_TO_Y)
9107 struct it it_backup;
9109 if (it->line_wrap == WORD_WRAP)
9110 SAVE_IT (it_backup, *it, backup_data);
9112 /* TO_Y specified means stop at TO_X in the line containing
9113 TO_Y---or at TO_CHARPOS if this is reached first. The
9114 problem is that we can't really tell whether the line
9115 contains TO_Y before we have completely scanned it, and
9116 this may skip past TO_X. What we do is to first scan to
9117 TO_X.
9119 If TO_X is not specified, use a TO_X of zero. The reason
9120 is to make the outcome of this function more predictable.
9121 If we didn't use TO_X == 0, we would stop at the end of
9122 the line which is probably not what a caller would expect
9123 to happen. */
9124 skip = move_it_in_display_line_to
9125 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9126 (MOVE_TO_X | (op & MOVE_TO_POS)));
9128 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9129 if (skip == MOVE_POS_MATCH_OR_ZV)
9130 reached = 5;
9131 else if (skip == MOVE_X_REACHED)
9133 /* If TO_X was reached, we want to know whether TO_Y is
9134 in the line. We know this is the case if the already
9135 scanned glyphs make the line tall enough. Otherwise,
9136 we must check by scanning the rest of the line. */
9137 line_height = it->max_ascent + it->max_descent;
9138 if (to_y >= it->current_y
9139 && to_y < it->current_y + line_height)
9141 reached = 6;
9142 break;
9144 SAVE_IT (it_backup, *it, backup_data);
9145 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9146 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9147 op & MOVE_TO_POS);
9148 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9149 line_height = it->max_ascent + it->max_descent;
9150 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9152 if (to_y >= it->current_y
9153 && to_y < it->current_y + line_height)
9155 /* If TO_Y is in this line and TO_X was reached
9156 above, we scanned too far. We have to restore
9157 IT's settings to the ones before skipping. But
9158 keep the more accurate values of max_ascent and
9159 max_descent we've found while skipping the rest
9160 of the line, for the sake of callers, such as
9161 pos_visible_p, that need to know the line
9162 height. */
9163 int max_ascent = it->max_ascent;
9164 int max_descent = it->max_descent;
9166 RESTORE_IT (it, &it_backup, backup_data);
9167 it->max_ascent = max_ascent;
9168 it->max_descent = max_descent;
9169 reached = 6;
9171 else
9173 skip = skip2;
9174 if (skip == MOVE_POS_MATCH_OR_ZV)
9175 reached = 7;
9178 else
9180 /* Check whether TO_Y is in this line. */
9181 line_height = it->max_ascent + it->max_descent;
9182 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9184 if (to_y >= it->current_y
9185 && to_y < it->current_y + line_height)
9187 if (to_y > it->current_y)
9188 max_current_x = max (it->current_x, max_current_x);
9190 /* When word-wrap is on, TO_X may lie past the end
9191 of a wrapped line. Then it->current is the
9192 character on the next line, so backtrack to the
9193 space before the wrap point. */
9194 if (skip == MOVE_LINE_CONTINUED
9195 && it->line_wrap == WORD_WRAP)
9197 int prev_x = max (it->current_x - 1, 0);
9198 RESTORE_IT (it, &it_backup, backup_data);
9199 skip = move_it_in_display_line_to
9200 (it, -1, prev_x, MOVE_TO_X);
9203 reached = 6;
9207 if (reached)
9209 max_current_x = max (it->current_x, max_current_x);
9210 break;
9213 else if (BUFFERP (it->object)
9214 && (it->method == GET_FROM_BUFFER
9215 || it->method == GET_FROM_STRETCH)
9216 && IT_CHARPOS (*it) >= to_charpos
9217 /* Under bidi iteration, a call to set_iterator_to_next
9218 can scan far beyond to_charpos if the initial
9219 portion of the next line needs to be reordered. In
9220 that case, give move_it_in_display_line_to another
9221 chance below. */
9222 && !(it->bidi_p
9223 && it->bidi_it.scan_dir == -1))
9224 skip = MOVE_POS_MATCH_OR_ZV;
9225 else
9226 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9228 switch (skip)
9230 case MOVE_POS_MATCH_OR_ZV:
9231 max_current_x = max (it->current_x, max_current_x);
9232 reached = 8;
9233 goto out;
9235 case MOVE_NEWLINE_OR_CR:
9236 max_current_x = max (it->current_x, max_current_x);
9237 set_iterator_to_next (it, 1);
9238 it->continuation_lines_width = 0;
9239 break;
9241 case MOVE_LINE_TRUNCATED:
9242 max_current_x = it->last_visible_x;
9243 it->continuation_lines_width = 0;
9244 reseat_at_next_visible_line_start (it, 0);
9245 if ((op & MOVE_TO_POS) != 0
9246 && IT_CHARPOS (*it) > to_charpos)
9248 reached = 9;
9249 goto out;
9251 break;
9253 case MOVE_LINE_CONTINUED:
9254 max_current_x = it->last_visible_x;
9255 /* For continued lines ending in a tab, some of the glyphs
9256 associated with the tab are displayed on the current
9257 line. Since it->current_x does not include these glyphs,
9258 we use it->last_visible_x instead. */
9259 if (it->c == '\t')
9261 it->continuation_lines_width += it->last_visible_x;
9262 /* When moving by vpos, ensure that the iterator really
9263 advances to the next line (bug#847, bug#969). Fixme:
9264 do we need to do this in other circumstances? */
9265 if (it->current_x != it->last_visible_x
9266 && (op & MOVE_TO_VPOS)
9267 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9269 line_start_x = it->current_x + it->pixel_width
9270 - it->last_visible_x;
9271 if (FRAME_WINDOW_P (it->f))
9273 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9274 struct font *face_font = face->font;
9276 /* When display_line produces a continued line
9277 that ends in a TAB, it skips a tab stop that
9278 is closer than the font's space character
9279 width (see x_produce_glyphs where it produces
9280 the stretch glyph which represents a TAB).
9281 We need to reproduce the same logic here. */
9282 eassert (face_font);
9283 if (face_font)
9285 if (line_start_x < face_font->space_width)
9286 line_start_x
9287 += it->tab_width * face_font->space_width;
9290 set_iterator_to_next (it, 0);
9293 else
9294 it->continuation_lines_width += it->current_x;
9295 break;
9297 default:
9298 emacs_abort ();
9301 /* Reset/increment for the next run. */
9302 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9303 it->current_x = line_start_x;
9304 line_start_x = 0;
9305 it->hpos = 0;
9306 it->current_y += it->max_ascent + it->max_descent;
9307 ++it->vpos;
9308 last_height = it->max_ascent + it->max_descent;
9309 it->max_ascent = it->max_descent = 0;
9312 out:
9314 /* On text terminals, we may stop at the end of a line in the middle
9315 of a multi-character glyph. If the glyph itself is continued,
9316 i.e. it is actually displayed on the next line, don't treat this
9317 stopping point as valid; move to the next line instead (unless
9318 that brings us offscreen). */
9319 if (!FRAME_WINDOW_P (it->f)
9320 && op & MOVE_TO_POS
9321 && IT_CHARPOS (*it) == to_charpos
9322 && it->what == IT_CHARACTER
9323 && it->nglyphs > 1
9324 && it->line_wrap == WINDOW_WRAP
9325 && it->current_x == it->last_visible_x - 1
9326 && it->c != '\n'
9327 && it->c != '\t'
9328 && it->vpos < it->w->window_end_vpos)
9330 it->continuation_lines_width += it->current_x;
9331 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9332 it->current_y += it->max_ascent + it->max_descent;
9333 ++it->vpos;
9334 last_height = it->max_ascent + it->max_descent;
9337 if (backup_data)
9338 bidi_unshelve_cache (backup_data, 1);
9340 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9342 return max_current_x;
9346 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9348 If DY > 0, move IT backward at least that many pixels. DY = 0
9349 means move IT backward to the preceding line start or BEGV. This
9350 function may move over more than DY pixels if IT->current_y - DY
9351 ends up in the middle of a line; in this case IT->current_y will be
9352 set to the top of the line moved to. */
9354 void
9355 move_it_vertically_backward (struct it *it, int dy)
9357 int nlines, h;
9358 struct it it2, it3;
9359 void *it2data = NULL, *it3data = NULL;
9360 ptrdiff_t start_pos;
9361 int nchars_per_row
9362 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9363 ptrdiff_t pos_limit;
9365 move_further_back:
9366 eassert (dy >= 0);
9368 start_pos = IT_CHARPOS (*it);
9370 /* Estimate how many newlines we must move back. */
9371 nlines = max (1, dy / default_line_pixel_height (it->w));
9372 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9373 pos_limit = BEGV;
9374 else
9375 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9377 /* Set the iterator's position that many lines back. But don't go
9378 back more than NLINES full screen lines -- this wins a day with
9379 buffers which have very long lines. */
9380 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9381 back_to_previous_visible_line_start (it);
9383 /* Reseat the iterator here. When moving backward, we don't want
9384 reseat to skip forward over invisible text, set up the iterator
9385 to deliver from overlay strings at the new position etc. So,
9386 use reseat_1 here. */
9387 reseat_1 (it, it->current.pos, 1);
9389 /* We are now surely at a line start. */
9390 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9391 reordering is in effect. */
9392 it->continuation_lines_width = 0;
9394 /* Move forward and see what y-distance we moved. First move to the
9395 start of the next line so that we get its height. We need this
9396 height to be able to tell whether we reached the specified
9397 y-distance. */
9398 SAVE_IT (it2, *it, it2data);
9399 it2.max_ascent = it2.max_descent = 0;
9402 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9403 MOVE_TO_POS | MOVE_TO_VPOS);
9405 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9406 /* If we are in a display string which starts at START_POS,
9407 and that display string includes a newline, and we are
9408 right after that newline (i.e. at the beginning of a
9409 display line), exit the loop, because otherwise we will
9410 infloop, since move_it_to will see that it is already at
9411 START_POS and will not move. */
9412 || (it2.method == GET_FROM_STRING
9413 && IT_CHARPOS (it2) == start_pos
9414 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9415 eassert (IT_CHARPOS (*it) >= BEGV);
9416 SAVE_IT (it3, it2, it3data);
9418 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9419 eassert (IT_CHARPOS (*it) >= BEGV);
9420 /* H is the actual vertical distance from the position in *IT
9421 and the starting position. */
9422 h = it2.current_y - it->current_y;
9423 /* NLINES is the distance in number of lines. */
9424 nlines = it2.vpos - it->vpos;
9426 /* Correct IT's y and vpos position
9427 so that they are relative to the starting point. */
9428 it->vpos -= nlines;
9429 it->current_y -= h;
9431 if (dy == 0)
9433 /* DY == 0 means move to the start of the screen line. The
9434 value of nlines is > 0 if continuation lines were involved,
9435 or if the original IT position was at start of a line. */
9436 RESTORE_IT (it, it, it2data);
9437 if (nlines > 0)
9438 move_it_by_lines (it, nlines);
9439 /* The above code moves us to some position NLINES down,
9440 usually to its first glyph (leftmost in an L2R line), but
9441 that's not necessarily the start of the line, under bidi
9442 reordering. We want to get to the character position
9443 that is immediately after the newline of the previous
9444 line. */
9445 if (it->bidi_p
9446 && !it->continuation_lines_width
9447 && !STRINGP (it->string)
9448 && IT_CHARPOS (*it) > BEGV
9449 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9451 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9453 DEC_BOTH (cp, bp);
9454 cp = find_newline_no_quit (cp, bp, -1, NULL);
9455 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9457 bidi_unshelve_cache (it3data, 1);
9459 else
9461 /* The y-position we try to reach, relative to *IT.
9462 Note that H has been subtracted in front of the if-statement. */
9463 int target_y = it->current_y + h - dy;
9464 int y0 = it3.current_y;
9465 int y1;
9466 int line_height;
9468 RESTORE_IT (&it3, &it3, it3data);
9469 y1 = line_bottom_y (&it3);
9470 line_height = y1 - y0;
9471 RESTORE_IT (it, it, it2data);
9472 /* If we did not reach target_y, try to move further backward if
9473 we can. If we moved too far backward, try to move forward. */
9474 if (target_y < it->current_y
9475 /* This is heuristic. In a window that's 3 lines high, with
9476 a line height of 13 pixels each, recentering with point
9477 on the bottom line will try to move -39/2 = 19 pixels
9478 backward. Try to avoid moving into the first line. */
9479 && (it->current_y - target_y
9480 > min (window_box_height (it->w), line_height * 2 / 3))
9481 && IT_CHARPOS (*it) > BEGV)
9483 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9484 target_y - it->current_y));
9485 dy = it->current_y - target_y;
9486 goto move_further_back;
9488 else if (target_y >= it->current_y + line_height
9489 && IT_CHARPOS (*it) < ZV)
9491 /* Should move forward by at least one line, maybe more.
9493 Note: Calling move_it_by_lines can be expensive on
9494 terminal frames, where compute_motion is used (via
9495 vmotion) to do the job, when there are very long lines
9496 and truncate-lines is nil. That's the reason for
9497 treating terminal frames specially here. */
9499 if (!FRAME_WINDOW_P (it->f))
9500 move_it_vertically (it, target_y - (it->current_y + line_height));
9501 else
9505 move_it_by_lines (it, 1);
9507 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9514 /* Move IT by a specified amount of pixel lines DY. DY negative means
9515 move backwards. DY = 0 means move to start of screen line. At the
9516 end, IT will be on the start of a screen line. */
9518 void
9519 move_it_vertically (struct it *it, int dy)
9521 if (dy <= 0)
9522 move_it_vertically_backward (it, -dy);
9523 else
9525 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9526 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9527 MOVE_TO_POS | MOVE_TO_Y);
9528 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9530 /* If buffer ends in ZV without a newline, move to the start of
9531 the line to satisfy the post-condition. */
9532 if (IT_CHARPOS (*it) == ZV
9533 && ZV > BEGV
9534 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9535 move_it_by_lines (it, 0);
9540 /* Move iterator IT past the end of the text line it is in. */
9542 void
9543 move_it_past_eol (struct it *it)
9545 enum move_it_result rc;
9547 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9548 if (rc == MOVE_NEWLINE_OR_CR)
9549 set_iterator_to_next (it, 0);
9553 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9554 negative means move up. DVPOS == 0 means move to the start of the
9555 screen line.
9557 Optimization idea: If we would know that IT->f doesn't use
9558 a face with proportional font, we could be faster for
9559 truncate-lines nil. */
9561 void
9562 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9565 /* The commented-out optimization uses vmotion on terminals. This
9566 gives bad results, because elements like it->what, on which
9567 callers such as pos_visible_p rely, aren't updated. */
9568 /* struct position pos;
9569 if (!FRAME_WINDOW_P (it->f))
9571 struct text_pos textpos;
9573 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9574 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9575 reseat (it, textpos, 1);
9576 it->vpos += pos.vpos;
9577 it->current_y += pos.vpos;
9579 else */
9581 if (dvpos == 0)
9583 /* DVPOS == 0 means move to the start of the screen line. */
9584 move_it_vertically_backward (it, 0);
9585 /* Let next call to line_bottom_y calculate real line height. */
9586 last_height = 0;
9588 else if (dvpos > 0)
9590 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9591 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9593 /* Only move to the next buffer position if we ended up in a
9594 string from display property, not in an overlay string
9595 (before-string or after-string). That is because the
9596 latter don't conceal the underlying buffer position, so
9597 we can ask to move the iterator to the exact position we
9598 are interested in. Note that, even if we are already at
9599 IT_CHARPOS (*it), the call below is not a no-op, as it
9600 will detect that we are at the end of the string, pop the
9601 iterator, and compute it->current_x and it->hpos
9602 correctly. */
9603 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9604 -1, -1, -1, MOVE_TO_POS);
9607 else
9609 struct it it2;
9610 void *it2data = NULL;
9611 ptrdiff_t start_charpos, i;
9612 int nchars_per_row
9613 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9614 bool hit_pos_limit = false;
9615 ptrdiff_t pos_limit;
9617 /* Start at the beginning of the screen line containing IT's
9618 position. This may actually move vertically backwards,
9619 in case of overlays, so adjust dvpos accordingly. */
9620 dvpos += it->vpos;
9621 move_it_vertically_backward (it, 0);
9622 dvpos -= it->vpos;
9624 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9625 screen lines, and reseat the iterator there. */
9626 start_charpos = IT_CHARPOS (*it);
9627 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9628 pos_limit = BEGV;
9629 else
9630 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9632 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9633 back_to_previous_visible_line_start (it);
9634 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9635 hit_pos_limit = true;
9636 reseat (it, it->current.pos, 1);
9638 /* Move further back if we end up in a string or an image. */
9639 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9641 /* First try to move to start of display line. */
9642 dvpos += it->vpos;
9643 move_it_vertically_backward (it, 0);
9644 dvpos -= it->vpos;
9645 if (IT_POS_VALID_AFTER_MOVE_P (it))
9646 break;
9647 /* If start of line is still in string or image,
9648 move further back. */
9649 back_to_previous_visible_line_start (it);
9650 reseat (it, it->current.pos, 1);
9651 dvpos--;
9654 it->current_x = it->hpos = 0;
9656 /* Above call may have moved too far if continuation lines
9657 are involved. Scan forward and see if it did. */
9658 SAVE_IT (it2, *it, it2data);
9659 it2.vpos = it2.current_y = 0;
9660 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9661 it->vpos -= it2.vpos;
9662 it->current_y -= it2.current_y;
9663 it->current_x = it->hpos = 0;
9665 /* If we moved too far back, move IT some lines forward. */
9666 if (it2.vpos > -dvpos)
9668 int delta = it2.vpos + dvpos;
9670 RESTORE_IT (&it2, &it2, it2data);
9671 SAVE_IT (it2, *it, it2data);
9672 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9673 /* Move back again if we got too far ahead. */
9674 if (IT_CHARPOS (*it) >= start_charpos)
9675 RESTORE_IT (it, &it2, it2data);
9676 else
9677 bidi_unshelve_cache (it2data, 1);
9679 else if (hit_pos_limit && pos_limit > BEGV
9680 && dvpos < 0 && it2.vpos < -dvpos)
9682 /* If we hit the limit, but still didn't make it far enough
9683 back, that means there's a display string with a newline
9684 covering a large chunk of text, and that caused
9685 back_to_previous_visible_line_start try to go too far.
9686 Punish those who commit such atrocities by going back
9687 until we've reached DVPOS, after lifting the limit, which
9688 could make it slow for very long lines. "If it hurts,
9689 don't do that!" */
9690 dvpos += it2.vpos;
9691 RESTORE_IT (it, it, it2data);
9692 for (i = -dvpos; i > 0; --i)
9694 back_to_previous_visible_line_start (it);
9695 it->vpos--;
9698 else
9699 RESTORE_IT (it, it, it2data);
9703 /* Return true if IT points into the middle of a display vector. */
9705 bool
9706 in_display_vector_p (struct it *it)
9708 return (it->method == GET_FROM_DISPLAY_VECTOR
9709 && it->current.dpvec_index > 0
9710 && it->dpvec + it->current.dpvec_index != it->dpend);
9713 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9714 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9715 WINDOW must be a live window and defaults to the selected one. The
9716 return value is a cons of the maximum pixel-width of any text line and
9717 the maximum pixel-height of all text lines.
9719 The optional argument FROM, if non-nil, specifies the first text
9720 position and defaults to the minimum accessible position of the buffer.
9721 If FROM is t, use the minimum accessible position that is not a newline
9722 character. TO, if non-nil, specifies the last text position and
9723 defaults to the maximum accessible position of the buffer. If TO is t,
9724 use the maximum accessible position that is not a newline character.
9726 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9727 width that can be returned. X-LIMIT nil or omitted, means to use the
9728 pixel-width of WINDOW's body; use this if you do not intend to change
9729 the width of WINDOW. Use the maximum width WINDOW may assume if you
9730 intend to change WINDOW's width. In any case, text whose x-coordinate
9731 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9732 can take some time, it's always a good idea to make this argument as
9733 small as possible; in particular, if the buffer contains long lines that
9734 shall be truncated anyway.
9736 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9737 height that can be returned. Text lines whose y-coordinate is beyond
9738 Y-LIMIT are ignored. Since calculating the text height of a large
9739 buffer can take some time, it makes sense to specify this argument if
9740 the size of the buffer is unknown.
9742 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9743 include the height of the mode- or header-line of WINDOW in the return
9744 value. If it is either the symbol `mode-line' or `header-line', include
9745 only the height of that line, if present, in the return value. If t,
9746 include the height of both, if present, in the return value. */)
9747 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9748 Lisp_Object mode_and_header_line)
9750 struct window *w = decode_live_window (window);
9751 Lisp_Object buf;
9752 struct buffer *b;
9753 struct it it;
9754 struct buffer *old_buffer = NULL;
9755 ptrdiff_t start, end, pos;
9756 struct text_pos startp;
9757 void *itdata = NULL;
9758 int c, max_y = -1, x = 0, y = 0;
9760 buf = w->contents;
9761 CHECK_BUFFER (buf);
9762 b = XBUFFER (buf);
9764 if (b != current_buffer)
9766 old_buffer = current_buffer;
9767 set_buffer_internal (b);
9770 if (NILP (from))
9771 start = BEGV;
9772 else if (EQ (from, Qt))
9774 start = pos = BEGV;
9775 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9776 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9777 start = pos;
9778 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9779 start = pos;
9781 else
9783 CHECK_NUMBER_COERCE_MARKER (from);
9784 start = min (max (XINT (from), BEGV), ZV);
9787 if (NILP (to))
9788 end = ZV;
9789 else if (EQ (to, Qt))
9791 end = pos = ZV;
9792 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9793 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9794 end = pos;
9795 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9796 end = pos;
9798 else
9800 CHECK_NUMBER_COERCE_MARKER (to);
9801 end = max (start, min (XINT (to), ZV));
9804 if (!NILP (y_limit))
9806 CHECK_NUMBER (y_limit);
9807 max_y = min (XINT (y_limit), INT_MAX);
9810 itdata = bidi_shelve_cache ();
9811 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9812 start_display (&it, w, startp);
9814 if (NILP (x_limit))
9815 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9816 else
9818 CHECK_NUMBER (x_limit);
9819 it.last_visible_x = min (XINT (x_limit), INFINITY);
9820 /* Actually, we never want move_it_to stop at to_x. But to make
9821 sure that move_it_in_display_line_to always moves far enough,
9822 we set it to INT_MAX and specify MOVE_TO_X. */
9823 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9824 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9827 y = it.current_y + it.max_ascent + it.max_descent;
9829 if (!EQ (mode_and_header_line, Qheader_line)
9830 && !EQ (mode_and_header_line, Qt))
9831 /* Do not count the header-line which was counted automatically by
9832 start_display. */
9833 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9835 if (EQ (mode_and_header_line, Qmode_line)
9836 || EQ (mode_and_header_line, Qt))
9837 /* Do count the mode-line which is not included automatically by
9838 start_display. */
9839 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9841 bidi_unshelve_cache (itdata, 0);
9843 if (old_buffer)
9844 set_buffer_internal (old_buffer);
9846 return Fcons (make_number (x), make_number (y));
9849 /***********************************************************************
9850 Messages
9851 ***********************************************************************/
9854 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9855 to *Messages*. */
9857 void
9858 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9860 Lisp_Object args[3];
9861 Lisp_Object msg, fmt;
9862 char *buffer;
9863 ptrdiff_t len;
9864 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9865 USE_SAFE_ALLOCA;
9867 fmt = msg = Qnil;
9868 GCPRO4 (fmt, msg, arg1, arg2);
9870 args[0] = fmt = build_string (format);
9871 args[1] = arg1;
9872 args[2] = arg2;
9873 msg = Fformat (3, args);
9875 len = SBYTES (msg) + 1;
9876 buffer = SAFE_ALLOCA (len);
9877 memcpy (buffer, SDATA (msg), len);
9879 message_dolog (buffer, len - 1, 1, 0);
9880 SAFE_FREE ();
9882 UNGCPRO;
9886 /* Output a newline in the *Messages* buffer if "needs" one. */
9888 void
9889 message_log_maybe_newline (void)
9891 if (message_log_need_newline)
9892 message_dolog ("", 0, 1, 0);
9896 /* Add a string M of length NBYTES to the message log, optionally
9897 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9898 true, means interpret the contents of M as multibyte. This
9899 function calls low-level routines in order to bypass text property
9900 hooks, etc. which might not be safe to run.
9902 This may GC (insert may run before/after change hooks),
9903 so the buffer M must NOT point to a Lisp string. */
9905 void
9906 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9908 const unsigned char *msg = (const unsigned char *) m;
9910 if (!NILP (Vmemory_full))
9911 return;
9913 if (!NILP (Vmessage_log_max))
9915 struct buffer *oldbuf;
9916 Lisp_Object oldpoint, oldbegv, oldzv;
9917 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9918 ptrdiff_t point_at_end = 0;
9919 ptrdiff_t zv_at_end = 0;
9920 Lisp_Object old_deactivate_mark;
9921 struct gcpro gcpro1;
9923 old_deactivate_mark = Vdeactivate_mark;
9924 oldbuf = current_buffer;
9926 /* Ensure the Messages buffer exists, and switch to it.
9927 If we created it, set the major-mode. */
9929 int newbuffer = 0;
9930 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9932 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9934 if (newbuffer
9935 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9936 call0 (intern ("messages-buffer-mode"));
9939 bset_undo_list (current_buffer, Qt);
9940 bset_cache_long_scans (current_buffer, Qnil);
9942 oldpoint = message_dolog_marker1;
9943 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9944 oldbegv = message_dolog_marker2;
9945 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9946 oldzv = message_dolog_marker3;
9947 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9948 GCPRO1 (old_deactivate_mark);
9950 if (PT == Z)
9951 point_at_end = 1;
9952 if (ZV == Z)
9953 zv_at_end = 1;
9955 BEGV = BEG;
9956 BEGV_BYTE = BEG_BYTE;
9957 ZV = Z;
9958 ZV_BYTE = Z_BYTE;
9959 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9961 /* Insert the string--maybe converting multibyte to single byte
9962 or vice versa, so that all the text fits the buffer. */
9963 if (multibyte
9964 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9966 ptrdiff_t i;
9967 int c, char_bytes;
9968 char work[1];
9970 /* Convert a multibyte string to single-byte
9971 for the *Message* buffer. */
9972 for (i = 0; i < nbytes; i += char_bytes)
9974 c = string_char_and_length (msg + i, &char_bytes);
9975 work[0] = CHAR_TO_BYTE8 (c);
9976 insert_1_both (work, 1, 1, 1, 0, 0);
9979 else if (! multibyte
9980 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9982 ptrdiff_t i;
9983 int c, char_bytes;
9984 unsigned char str[MAX_MULTIBYTE_LENGTH];
9985 /* Convert a single-byte string to multibyte
9986 for the *Message* buffer. */
9987 for (i = 0; i < nbytes; i++)
9989 c = msg[i];
9990 MAKE_CHAR_MULTIBYTE (c);
9991 char_bytes = CHAR_STRING (c, str);
9992 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9995 else if (nbytes)
9996 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9998 if (nlflag)
10000 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10001 printmax_t dups;
10003 insert_1_both ("\n", 1, 1, 1, 0, 0);
10005 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10006 this_bol = PT;
10007 this_bol_byte = PT_BYTE;
10009 /* See if this line duplicates the previous one.
10010 If so, combine duplicates. */
10011 if (this_bol > BEG)
10013 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10014 prev_bol = PT;
10015 prev_bol_byte = PT_BYTE;
10017 dups = message_log_check_duplicate (prev_bol_byte,
10018 this_bol_byte);
10019 if (dups)
10021 del_range_both (prev_bol, prev_bol_byte,
10022 this_bol, this_bol_byte, 0);
10023 if (dups > 1)
10025 char dupstr[sizeof " [ times]"
10026 + INT_STRLEN_BOUND (printmax_t)];
10028 /* If you change this format, don't forget to also
10029 change message_log_check_duplicate. */
10030 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10031 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10032 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10037 /* If we have more than the desired maximum number of lines
10038 in the *Messages* buffer now, delete the oldest ones.
10039 This is safe because we don't have undo in this buffer. */
10041 if (NATNUMP (Vmessage_log_max))
10043 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10044 -XFASTINT (Vmessage_log_max) - 1, 0);
10045 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10048 BEGV = marker_position (oldbegv);
10049 BEGV_BYTE = marker_byte_position (oldbegv);
10051 if (zv_at_end)
10053 ZV = Z;
10054 ZV_BYTE = Z_BYTE;
10056 else
10058 ZV = marker_position (oldzv);
10059 ZV_BYTE = marker_byte_position (oldzv);
10062 if (point_at_end)
10063 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10064 else
10065 /* We can't do Fgoto_char (oldpoint) because it will run some
10066 Lisp code. */
10067 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10068 marker_byte_position (oldpoint));
10070 UNGCPRO;
10071 unchain_marker (XMARKER (oldpoint));
10072 unchain_marker (XMARKER (oldbegv));
10073 unchain_marker (XMARKER (oldzv));
10075 /* We called insert_1_both above with its 5th argument (PREPARE)
10076 zero, which prevents insert_1_both from calling
10077 prepare_to_modify_buffer, which in turns prevents us from
10078 incrementing windows_or_buffers_changed even if *Messages* is
10079 shown in some window. So we must manually set
10080 windows_or_buffers_changed here to make up for that. */
10081 windows_or_buffers_changed = old_windows_or_buffers_changed;
10082 bset_redisplay (current_buffer);
10084 set_buffer_internal (oldbuf);
10086 message_log_need_newline = !nlflag;
10087 Vdeactivate_mark = old_deactivate_mark;
10092 /* We are at the end of the buffer after just having inserted a newline.
10093 (Note: We depend on the fact we won't be crossing the gap.)
10094 Check to see if the most recent message looks a lot like the previous one.
10095 Return 0 if different, 1 if the new one should just replace it, or a
10096 value N > 1 if we should also append " [N times]". */
10098 static intmax_t
10099 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10101 ptrdiff_t i;
10102 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10103 int seen_dots = 0;
10104 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10105 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10107 for (i = 0; i < len; i++)
10109 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10110 seen_dots = 1;
10111 if (p1[i] != p2[i])
10112 return seen_dots;
10114 p1 += len;
10115 if (*p1 == '\n')
10116 return 2;
10117 if (*p1++ == ' ' && *p1++ == '[')
10119 char *pend;
10120 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10121 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10122 return n + 1;
10124 return 0;
10128 /* Display an echo area message M with a specified length of NBYTES
10129 bytes. The string may include null characters. If M is not a
10130 string, clear out any existing message, and let the mini-buffer
10131 text show through.
10133 This function cancels echoing. */
10135 void
10136 message3 (Lisp_Object m)
10138 struct gcpro gcpro1;
10140 GCPRO1 (m);
10141 clear_message (true, true);
10142 cancel_echoing ();
10144 /* First flush out any partial line written with print. */
10145 message_log_maybe_newline ();
10146 if (STRINGP (m))
10148 ptrdiff_t nbytes = SBYTES (m);
10149 bool multibyte = STRING_MULTIBYTE (m);
10150 USE_SAFE_ALLOCA;
10151 char *buffer = SAFE_ALLOCA (nbytes);
10152 memcpy (buffer, SDATA (m), nbytes);
10153 message_dolog (buffer, nbytes, 1, multibyte);
10154 SAFE_FREE ();
10156 message3_nolog (m);
10158 UNGCPRO;
10162 /* The non-logging version of message3.
10163 This does not cancel echoing, because it is used for echoing.
10164 Perhaps we need to make a separate function for echoing
10165 and make this cancel echoing. */
10167 void
10168 message3_nolog (Lisp_Object m)
10170 struct frame *sf = SELECTED_FRAME ();
10172 if (FRAME_INITIAL_P (sf))
10174 if (noninteractive_need_newline)
10175 putc ('\n', stderr);
10176 noninteractive_need_newline = 0;
10177 if (STRINGP (m))
10179 Lisp_Object s = ENCODE_SYSTEM (m);
10181 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10183 if (cursor_in_echo_area == 0)
10184 fprintf (stderr, "\n");
10185 fflush (stderr);
10187 /* Error messages get reported properly by cmd_error, so this must be just an
10188 informative message; if the frame hasn't really been initialized yet, just
10189 toss it. */
10190 else if (INTERACTIVE && sf->glyphs_initialized_p)
10192 /* Get the frame containing the mini-buffer
10193 that the selected frame is using. */
10194 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10195 Lisp_Object frame = XWINDOW (mini_window)->frame;
10196 struct frame *f = XFRAME (frame);
10198 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10199 Fmake_frame_visible (frame);
10201 if (STRINGP (m) && SCHARS (m) > 0)
10203 set_message (m);
10204 if (minibuffer_auto_raise)
10205 Fraise_frame (frame);
10206 /* Assume we are not echoing.
10207 (If we are, echo_now will override this.) */
10208 echo_message_buffer = Qnil;
10210 else
10211 clear_message (true, true);
10213 do_pending_window_change (0);
10214 echo_area_display (1);
10215 do_pending_window_change (0);
10216 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10217 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10222 /* Display a null-terminated echo area message M. If M is 0, clear
10223 out any existing message, and let the mini-buffer text show through.
10225 The buffer M must continue to exist until after the echo area gets
10226 cleared or some other message gets displayed there. Do not pass
10227 text that is stored in a Lisp string. Do not pass text in a buffer
10228 that was alloca'd. */
10230 void
10231 message1 (const char *m)
10233 message3 (m ? build_unibyte_string (m) : Qnil);
10237 /* The non-logging counterpart of message1. */
10239 void
10240 message1_nolog (const char *m)
10242 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10245 /* Display a message M which contains a single %s
10246 which gets replaced with STRING. */
10248 void
10249 message_with_string (const char *m, Lisp_Object string, int log)
10251 CHECK_STRING (string);
10253 if (noninteractive)
10255 if (m)
10257 /* ENCODE_SYSTEM below can GC and/or relocate the
10258 Lisp data, so make sure we don't use it here. */
10259 eassert (relocatable_string_data_p (m) != 1);
10261 if (noninteractive_need_newline)
10262 putc ('\n', stderr);
10263 noninteractive_need_newline = 0;
10264 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10265 if (!cursor_in_echo_area)
10266 fprintf (stderr, "\n");
10267 fflush (stderr);
10270 else if (INTERACTIVE)
10272 /* The frame whose minibuffer we're going to display the message on.
10273 It may be larger than the selected frame, so we need
10274 to use its buffer, not the selected frame's buffer. */
10275 Lisp_Object mini_window;
10276 struct frame *f, *sf = SELECTED_FRAME ();
10278 /* Get the frame containing the minibuffer
10279 that the selected frame is using. */
10280 mini_window = FRAME_MINIBUF_WINDOW (sf);
10281 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10283 /* Error messages get reported properly by cmd_error, so this must be
10284 just an informative message; if the frame hasn't really been
10285 initialized yet, just toss it. */
10286 if (f->glyphs_initialized_p)
10288 Lisp_Object args[2], msg;
10289 struct gcpro gcpro1, gcpro2;
10291 args[0] = build_string (m);
10292 args[1] = msg = string;
10293 GCPRO2 (args[0], msg);
10294 gcpro1.nvars = 2;
10296 msg = Fformat (2, args);
10298 if (log)
10299 message3 (msg);
10300 else
10301 message3_nolog (msg);
10303 UNGCPRO;
10305 /* Print should start at the beginning of the message
10306 buffer next time. */
10307 message_buf_print = 0;
10313 /* Dump an informative message to the minibuf. If M is 0, clear out
10314 any existing message, and let the mini-buffer text show through. */
10316 static void
10317 vmessage (const char *m, va_list ap)
10319 if (noninteractive)
10321 if (m)
10323 if (noninteractive_need_newline)
10324 putc ('\n', stderr);
10325 noninteractive_need_newline = 0;
10326 vfprintf (stderr, m, ap);
10327 if (cursor_in_echo_area == 0)
10328 fprintf (stderr, "\n");
10329 fflush (stderr);
10332 else if (INTERACTIVE)
10334 /* The frame whose mini-buffer we're going to display the message
10335 on. It may be larger than the selected frame, so we need to
10336 use its buffer, not the selected frame's buffer. */
10337 Lisp_Object mini_window;
10338 struct frame *f, *sf = SELECTED_FRAME ();
10340 /* Get the frame containing the mini-buffer
10341 that the selected frame is using. */
10342 mini_window = FRAME_MINIBUF_WINDOW (sf);
10343 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10345 /* Error messages get reported properly by cmd_error, so this must be
10346 just an informative message; if the frame hasn't really been
10347 initialized yet, just toss it. */
10348 if (f->glyphs_initialized_p)
10350 if (m)
10352 ptrdiff_t len;
10353 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10354 char *message_buf = alloca (maxsize + 1);
10356 len = doprnt (message_buf, maxsize, m, 0, ap);
10358 message3 (make_string (message_buf, len));
10360 else
10361 message1 (0);
10363 /* Print should start at the beginning of the message
10364 buffer next time. */
10365 message_buf_print = 0;
10370 void
10371 message (const char *m, ...)
10373 va_list ap;
10374 va_start (ap, m);
10375 vmessage (m, ap);
10376 va_end (ap);
10380 #if 0
10381 /* The non-logging version of message. */
10383 void
10384 message_nolog (const char *m, ...)
10386 Lisp_Object old_log_max;
10387 va_list ap;
10388 va_start (ap, m);
10389 old_log_max = Vmessage_log_max;
10390 Vmessage_log_max = Qnil;
10391 vmessage (m, ap);
10392 Vmessage_log_max = old_log_max;
10393 va_end (ap);
10395 #endif
10398 /* Display the current message in the current mini-buffer. This is
10399 only called from error handlers in process.c, and is not time
10400 critical. */
10402 void
10403 update_echo_area (void)
10405 if (!NILP (echo_area_buffer[0]))
10407 Lisp_Object string;
10408 string = Fcurrent_message ();
10409 message3 (string);
10414 /* Make sure echo area buffers in `echo_buffers' are live.
10415 If they aren't, make new ones. */
10417 static void
10418 ensure_echo_area_buffers (void)
10420 int i;
10422 for (i = 0; i < 2; ++i)
10423 if (!BUFFERP (echo_buffer[i])
10424 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10426 char name[30];
10427 Lisp_Object old_buffer;
10428 int j;
10430 old_buffer = echo_buffer[i];
10431 echo_buffer[i] = Fget_buffer_create
10432 (make_formatted_string (name, " *Echo Area %d*", i));
10433 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10434 /* to force word wrap in echo area -
10435 it was decided to postpone this*/
10436 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10438 for (j = 0; j < 2; ++j)
10439 if (EQ (old_buffer, echo_area_buffer[j]))
10440 echo_area_buffer[j] = echo_buffer[i];
10445 /* Call FN with args A1..A2 with either the current or last displayed
10446 echo_area_buffer as current buffer.
10448 WHICH zero means use the current message buffer
10449 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10450 from echo_buffer[] and clear it.
10452 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10453 suitable buffer from echo_buffer[] and clear it.
10455 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10456 that the current message becomes the last displayed one, make
10457 choose a suitable buffer for echo_area_buffer[0], and clear it.
10459 Value is what FN returns. */
10461 static int
10462 with_echo_area_buffer (struct window *w, int which,
10463 int (*fn) (ptrdiff_t, Lisp_Object),
10464 ptrdiff_t a1, Lisp_Object a2)
10466 Lisp_Object buffer;
10467 int this_one, the_other, clear_buffer_p, rc;
10468 ptrdiff_t count = SPECPDL_INDEX ();
10470 /* If buffers aren't live, make new ones. */
10471 ensure_echo_area_buffers ();
10473 clear_buffer_p = 0;
10475 if (which == 0)
10476 this_one = 0, the_other = 1;
10477 else if (which > 0)
10478 this_one = 1, the_other = 0;
10479 else
10481 this_one = 0, the_other = 1;
10482 clear_buffer_p = true;
10484 /* We need a fresh one in case the current echo buffer equals
10485 the one containing the last displayed echo area message. */
10486 if (!NILP (echo_area_buffer[this_one])
10487 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10488 echo_area_buffer[this_one] = Qnil;
10491 /* Choose a suitable buffer from echo_buffer[] is we don't
10492 have one. */
10493 if (NILP (echo_area_buffer[this_one]))
10495 echo_area_buffer[this_one]
10496 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10497 ? echo_buffer[the_other]
10498 : echo_buffer[this_one]);
10499 clear_buffer_p = true;
10502 buffer = echo_area_buffer[this_one];
10504 /* Don't get confused by reusing the buffer used for echoing
10505 for a different purpose. */
10506 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10507 cancel_echoing ();
10509 record_unwind_protect (unwind_with_echo_area_buffer,
10510 with_echo_area_buffer_unwind_data (w));
10512 /* Make the echo area buffer current. Note that for display
10513 purposes, it is not necessary that the displayed window's buffer
10514 == current_buffer, except for text property lookup. So, let's
10515 only set that buffer temporarily here without doing a full
10516 Fset_window_buffer. We must also change w->pointm, though,
10517 because otherwise an assertions in unshow_buffer fails, and Emacs
10518 aborts. */
10519 set_buffer_internal_1 (XBUFFER (buffer));
10520 if (w)
10522 wset_buffer (w, buffer);
10523 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10524 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10527 bset_undo_list (current_buffer, Qt);
10528 bset_read_only (current_buffer, Qnil);
10529 specbind (Qinhibit_read_only, Qt);
10530 specbind (Qinhibit_modification_hooks, Qt);
10532 if (clear_buffer_p && Z > BEG)
10533 del_range (BEG, Z);
10535 eassert (BEGV >= BEG);
10536 eassert (ZV <= Z && ZV >= BEGV);
10538 rc = fn (a1, a2);
10540 eassert (BEGV >= BEG);
10541 eassert (ZV <= Z && ZV >= BEGV);
10543 unbind_to (count, Qnil);
10544 return rc;
10548 /* Save state that should be preserved around the call to the function
10549 FN called in with_echo_area_buffer. */
10551 static Lisp_Object
10552 with_echo_area_buffer_unwind_data (struct window *w)
10554 int i = 0;
10555 Lisp_Object vector, tmp;
10557 /* Reduce consing by keeping one vector in
10558 Vwith_echo_area_save_vector. */
10559 vector = Vwith_echo_area_save_vector;
10560 Vwith_echo_area_save_vector = Qnil;
10562 if (NILP (vector))
10563 vector = Fmake_vector (make_number (11), Qnil);
10565 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10566 ASET (vector, i, Vdeactivate_mark); ++i;
10567 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10569 if (w)
10571 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10572 ASET (vector, i, w->contents); ++i;
10573 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10574 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10575 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10576 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10577 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10578 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10580 else
10582 int end = i + 8;
10583 for (; i < end; ++i)
10584 ASET (vector, i, Qnil);
10587 eassert (i == ASIZE (vector));
10588 return vector;
10592 /* Restore global state from VECTOR which was created by
10593 with_echo_area_buffer_unwind_data. */
10595 static void
10596 unwind_with_echo_area_buffer (Lisp_Object vector)
10598 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10599 Vdeactivate_mark = AREF (vector, 1);
10600 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10602 if (WINDOWP (AREF (vector, 3)))
10604 struct window *w;
10605 Lisp_Object buffer;
10607 w = XWINDOW (AREF (vector, 3));
10608 buffer = AREF (vector, 4);
10610 wset_buffer (w, buffer);
10611 set_marker_both (w->pointm, buffer,
10612 XFASTINT (AREF (vector, 5)),
10613 XFASTINT (AREF (vector, 6)));
10614 set_marker_both (w->old_pointm, buffer,
10615 XFASTINT (AREF (vector, 7)),
10616 XFASTINT (AREF (vector, 8)));
10617 set_marker_both (w->start, buffer,
10618 XFASTINT (AREF (vector, 9)),
10619 XFASTINT (AREF (vector, 10)));
10622 Vwith_echo_area_save_vector = vector;
10626 /* Set up the echo area for use by print functions. MULTIBYTE_P
10627 non-zero means we will print multibyte. */
10629 void
10630 setup_echo_area_for_printing (int multibyte_p)
10632 /* If we can't find an echo area any more, exit. */
10633 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10634 Fkill_emacs (Qnil);
10636 ensure_echo_area_buffers ();
10638 if (!message_buf_print)
10640 /* A message has been output since the last time we printed.
10641 Choose a fresh echo area buffer. */
10642 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10643 echo_area_buffer[0] = echo_buffer[1];
10644 else
10645 echo_area_buffer[0] = echo_buffer[0];
10647 /* Switch to that buffer and clear it. */
10648 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10649 bset_truncate_lines (current_buffer, Qnil);
10651 if (Z > BEG)
10653 ptrdiff_t count = SPECPDL_INDEX ();
10654 specbind (Qinhibit_read_only, Qt);
10655 /* Note that undo recording is always disabled. */
10656 del_range (BEG, Z);
10657 unbind_to (count, Qnil);
10659 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10661 /* Set up the buffer for the multibyteness we need. */
10662 if (multibyte_p
10663 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10664 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10666 /* Raise the frame containing the echo area. */
10667 if (minibuffer_auto_raise)
10669 struct frame *sf = SELECTED_FRAME ();
10670 Lisp_Object mini_window;
10671 mini_window = FRAME_MINIBUF_WINDOW (sf);
10672 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10675 message_log_maybe_newline ();
10676 message_buf_print = 1;
10678 else
10680 if (NILP (echo_area_buffer[0]))
10682 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10683 echo_area_buffer[0] = echo_buffer[1];
10684 else
10685 echo_area_buffer[0] = echo_buffer[0];
10688 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10690 /* Someone switched buffers between print requests. */
10691 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10692 bset_truncate_lines (current_buffer, Qnil);
10698 /* Display an echo area message in window W. Value is non-zero if W's
10699 height is changed. If display_last_displayed_message_p is
10700 non-zero, display the message that was last displayed, otherwise
10701 display the current message. */
10703 static int
10704 display_echo_area (struct window *w)
10706 int i, no_message_p, window_height_changed_p;
10708 /* Temporarily disable garbage collections while displaying the echo
10709 area. This is done because a GC can print a message itself.
10710 That message would modify the echo area buffer's contents while a
10711 redisplay of the buffer is going on, and seriously confuse
10712 redisplay. */
10713 ptrdiff_t count = inhibit_garbage_collection ();
10715 /* If there is no message, we must call display_echo_area_1
10716 nevertheless because it resizes the window. But we will have to
10717 reset the echo_area_buffer in question to nil at the end because
10718 with_echo_area_buffer will sets it to an empty buffer. */
10719 i = display_last_displayed_message_p ? 1 : 0;
10720 no_message_p = NILP (echo_area_buffer[i]);
10722 window_height_changed_p
10723 = with_echo_area_buffer (w, display_last_displayed_message_p,
10724 display_echo_area_1,
10725 (intptr_t) w, Qnil);
10727 if (no_message_p)
10728 echo_area_buffer[i] = Qnil;
10730 unbind_to (count, Qnil);
10731 return window_height_changed_p;
10735 /* Helper for display_echo_area. Display the current buffer which
10736 contains the current echo area message in window W, a mini-window,
10737 a pointer to which is passed in A1. A2..A4 are currently not used.
10738 Change the height of W so that all of the message is displayed.
10739 Value is non-zero if height of W was changed. */
10741 static int
10742 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10744 intptr_t i1 = a1;
10745 struct window *w = (struct window *) i1;
10746 Lisp_Object window;
10747 struct text_pos start;
10748 int window_height_changed_p = 0;
10750 /* Do this before displaying, so that we have a large enough glyph
10751 matrix for the display. If we can't get enough space for the
10752 whole text, display the last N lines. That works by setting w->start. */
10753 window_height_changed_p = resize_mini_window (w, 0);
10755 /* Use the starting position chosen by resize_mini_window. */
10756 SET_TEXT_POS_FROM_MARKER (start, w->start);
10758 /* Display. */
10759 clear_glyph_matrix (w->desired_matrix);
10760 XSETWINDOW (window, w);
10761 try_window (window, start, 0);
10763 return window_height_changed_p;
10767 /* Resize the echo area window to exactly the size needed for the
10768 currently displayed message, if there is one. If a mini-buffer
10769 is active, don't shrink it. */
10771 void
10772 resize_echo_area_exactly (void)
10774 if (BUFFERP (echo_area_buffer[0])
10775 && WINDOWP (echo_area_window))
10777 struct window *w = XWINDOW (echo_area_window);
10778 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10779 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10780 (intptr_t) w, resize_exactly);
10781 if (resized_p)
10783 windows_or_buffers_changed = 42;
10784 update_mode_lines = 30;
10785 redisplay_internal ();
10791 /* Callback function for with_echo_area_buffer, when used from
10792 resize_echo_area_exactly. A1 contains a pointer to the window to
10793 resize, EXACTLY non-nil means resize the mini-window exactly to the
10794 size of the text displayed. A3 and A4 are not used. Value is what
10795 resize_mini_window returns. */
10797 static int
10798 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10800 intptr_t i1 = a1;
10801 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10805 /* Resize mini-window W to fit the size of its contents. EXACT_P
10806 means size the window exactly to the size needed. Otherwise, it's
10807 only enlarged until W's buffer is empty.
10809 Set W->start to the right place to begin display. If the whole
10810 contents fit, start at the beginning. Otherwise, start so as
10811 to make the end of the contents appear. This is particularly
10812 important for y-or-n-p, but seems desirable generally.
10814 Value is non-zero if the window height has been changed. */
10817 resize_mini_window (struct window *w, int exact_p)
10819 struct frame *f = XFRAME (w->frame);
10820 int window_height_changed_p = 0;
10822 eassert (MINI_WINDOW_P (w));
10824 /* By default, start display at the beginning. */
10825 set_marker_both (w->start, w->contents,
10826 BUF_BEGV (XBUFFER (w->contents)),
10827 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10829 /* Don't resize windows while redisplaying a window; it would
10830 confuse redisplay functions when the size of the window they are
10831 displaying changes from under them. Such a resizing can happen,
10832 for instance, when which-func prints a long message while
10833 we are running fontification-functions. We're running these
10834 functions with safe_call which binds inhibit-redisplay to t. */
10835 if (!NILP (Vinhibit_redisplay))
10836 return 0;
10838 /* Nil means don't try to resize. */
10839 if (NILP (Vresize_mini_windows)
10840 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10841 return 0;
10843 if (!FRAME_MINIBUF_ONLY_P (f))
10845 struct it it;
10846 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10847 + WINDOW_PIXEL_HEIGHT (w));
10848 int unit = FRAME_LINE_HEIGHT (f);
10849 int height, max_height;
10850 struct text_pos start;
10851 struct buffer *old_current_buffer = NULL;
10853 if (current_buffer != XBUFFER (w->contents))
10855 old_current_buffer = current_buffer;
10856 set_buffer_internal (XBUFFER (w->contents));
10859 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10861 /* Compute the max. number of lines specified by the user. */
10862 if (FLOATP (Vmax_mini_window_height))
10863 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10864 else if (INTEGERP (Vmax_mini_window_height))
10865 max_height = XINT (Vmax_mini_window_height) * unit;
10866 else
10867 max_height = total_height / 4;
10869 /* Correct that max. height if it's bogus. */
10870 max_height = clip_to_bounds (unit, max_height, total_height);
10872 /* Find out the height of the text in the window. */
10873 if (it.line_wrap == TRUNCATE)
10874 height = unit;
10875 else
10877 last_height = 0;
10878 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10879 if (it.max_ascent == 0 && it.max_descent == 0)
10880 height = it.current_y + last_height;
10881 else
10882 height = it.current_y + it.max_ascent + it.max_descent;
10883 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10886 /* Compute a suitable window start. */
10887 if (height > max_height)
10889 height = (max_height / unit) * unit;
10890 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10891 move_it_vertically_backward (&it, height - unit);
10892 start = it.current.pos;
10894 else
10895 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10896 SET_MARKER_FROM_TEXT_POS (w->start, start);
10898 if (EQ (Vresize_mini_windows, Qgrow_only))
10900 /* Let it grow only, until we display an empty message, in which
10901 case the window shrinks again. */
10902 if (height > WINDOW_PIXEL_HEIGHT (w))
10904 int old_height = WINDOW_PIXEL_HEIGHT (w);
10906 FRAME_WINDOWS_FROZEN (f) = 1;
10907 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10908 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10910 else if (height < WINDOW_PIXEL_HEIGHT (w)
10911 && (exact_p || BEGV == ZV))
10913 int old_height = WINDOW_PIXEL_HEIGHT (w);
10915 FRAME_WINDOWS_FROZEN (f) = 0;
10916 shrink_mini_window (w, 1);
10917 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10920 else
10922 /* Always resize to exact size needed. */
10923 if (height > WINDOW_PIXEL_HEIGHT (w))
10925 int old_height = WINDOW_PIXEL_HEIGHT (w);
10927 FRAME_WINDOWS_FROZEN (f) = 1;
10928 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10929 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10931 else if (height < WINDOW_PIXEL_HEIGHT (w))
10933 int old_height = WINDOW_PIXEL_HEIGHT (w);
10935 FRAME_WINDOWS_FROZEN (f) = 0;
10936 shrink_mini_window (w, 1);
10938 if (height)
10940 FRAME_WINDOWS_FROZEN (f) = 1;
10941 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10944 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10948 if (old_current_buffer)
10949 set_buffer_internal (old_current_buffer);
10952 return window_height_changed_p;
10956 /* Value is the current message, a string, or nil if there is no
10957 current message. */
10959 Lisp_Object
10960 current_message (void)
10962 Lisp_Object msg;
10964 if (!BUFFERP (echo_area_buffer[0]))
10965 msg = Qnil;
10966 else
10968 with_echo_area_buffer (0, 0, current_message_1,
10969 (intptr_t) &msg, Qnil);
10970 if (NILP (msg))
10971 echo_area_buffer[0] = Qnil;
10974 return msg;
10978 static int
10979 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10981 intptr_t i1 = a1;
10982 Lisp_Object *msg = (Lisp_Object *) i1;
10984 if (Z > BEG)
10985 *msg = make_buffer_string (BEG, Z, 1);
10986 else
10987 *msg = Qnil;
10988 return 0;
10992 /* Push the current message on Vmessage_stack for later restoration
10993 by restore_message. Value is non-zero if the current message isn't
10994 empty. This is a relatively infrequent operation, so it's not
10995 worth optimizing. */
10997 bool
10998 push_message (void)
11000 Lisp_Object msg = current_message ();
11001 Vmessage_stack = Fcons (msg, Vmessage_stack);
11002 return STRINGP (msg);
11006 /* Restore message display from the top of Vmessage_stack. */
11008 void
11009 restore_message (void)
11011 eassert (CONSP (Vmessage_stack));
11012 message3_nolog (XCAR (Vmessage_stack));
11016 /* Handler for unwind-protect calling pop_message. */
11018 void
11019 pop_message_unwind (void)
11021 /* Pop the top-most entry off Vmessage_stack. */
11022 eassert (CONSP (Vmessage_stack));
11023 Vmessage_stack = XCDR (Vmessage_stack);
11027 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11028 exits. If the stack is not empty, we have a missing pop_message
11029 somewhere. */
11031 void
11032 check_message_stack (void)
11034 if (!NILP (Vmessage_stack))
11035 emacs_abort ();
11039 /* Truncate to NCHARS what will be displayed in the echo area the next
11040 time we display it---but don't redisplay it now. */
11042 void
11043 truncate_echo_area (ptrdiff_t nchars)
11045 if (nchars == 0)
11046 echo_area_buffer[0] = Qnil;
11047 else if (!noninteractive
11048 && INTERACTIVE
11049 && !NILP (echo_area_buffer[0]))
11051 struct frame *sf = SELECTED_FRAME ();
11052 /* Error messages get reported properly by cmd_error, so this must be
11053 just an informative message; if the frame hasn't really been
11054 initialized yet, just toss it. */
11055 if (sf->glyphs_initialized_p)
11056 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11061 /* Helper function for truncate_echo_area. Truncate the current
11062 message to at most NCHARS characters. */
11064 static int
11065 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11067 if (BEG + nchars < Z)
11068 del_range (BEG + nchars, Z);
11069 if (Z == BEG)
11070 echo_area_buffer[0] = Qnil;
11071 return 0;
11074 /* Set the current message to STRING. */
11076 static void
11077 set_message (Lisp_Object string)
11079 eassert (STRINGP (string));
11081 message_enable_multibyte = STRING_MULTIBYTE (string);
11083 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11084 message_buf_print = 0;
11085 help_echo_showing_p = 0;
11087 if (STRINGP (Vdebug_on_message)
11088 && STRINGP (string)
11089 && fast_string_match (Vdebug_on_message, string) >= 0)
11090 call_debugger (list2 (Qerror, string));
11094 /* Helper function for set_message. First argument is ignored and second
11095 argument has the same meaning as for set_message.
11096 This function is called with the echo area buffer being current. */
11098 static int
11099 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11101 eassert (STRINGP (string));
11103 /* Change multibyteness of the echo buffer appropriately. */
11104 if (message_enable_multibyte
11105 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11106 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11108 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11109 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11110 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11112 /* Insert new message at BEG. */
11113 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11115 /* This function takes care of single/multibyte conversion.
11116 We just have to ensure that the echo area buffer has the right
11117 setting of enable_multibyte_characters. */
11118 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11120 return 0;
11124 /* Clear messages. CURRENT_P non-zero means clear the current
11125 message. LAST_DISPLAYED_P non-zero means clear the message
11126 last displayed. */
11128 void
11129 clear_message (bool current_p, bool last_displayed_p)
11131 if (current_p)
11133 echo_area_buffer[0] = Qnil;
11134 message_cleared_p = true;
11137 if (last_displayed_p)
11138 echo_area_buffer[1] = Qnil;
11140 message_buf_print = 0;
11143 /* Clear garbaged frames.
11145 This function is used where the old redisplay called
11146 redraw_garbaged_frames which in turn called redraw_frame which in
11147 turn called clear_frame. The call to clear_frame was a source of
11148 flickering. I believe a clear_frame is not necessary. It should
11149 suffice in the new redisplay to invalidate all current matrices,
11150 and ensure a complete redisplay of all windows. */
11152 static void
11153 clear_garbaged_frames (void)
11155 if (frame_garbaged)
11157 Lisp_Object tail, frame;
11159 FOR_EACH_FRAME (tail, frame)
11161 struct frame *f = XFRAME (frame);
11163 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11165 if (f->resized_p)
11166 redraw_frame (f);
11167 else
11168 clear_current_matrices (f);
11169 fset_redisplay (f);
11170 f->garbaged = false;
11171 f->resized_p = false;
11175 frame_garbaged = false;
11180 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11181 is non-zero update selected_frame. Value is non-zero if the
11182 mini-windows height has been changed. */
11184 static int
11185 echo_area_display (int update_frame_p)
11187 Lisp_Object mini_window;
11188 struct window *w;
11189 struct frame *f;
11190 int window_height_changed_p = 0;
11191 struct frame *sf = SELECTED_FRAME ();
11193 mini_window = FRAME_MINIBUF_WINDOW (sf);
11194 w = XWINDOW (mini_window);
11195 f = XFRAME (WINDOW_FRAME (w));
11197 /* Don't display if frame is invisible or not yet initialized. */
11198 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11199 return 0;
11201 #ifdef HAVE_WINDOW_SYSTEM
11202 /* When Emacs starts, selected_frame may be the initial terminal
11203 frame. If we let this through, a message would be displayed on
11204 the terminal. */
11205 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11206 return 0;
11207 #endif /* HAVE_WINDOW_SYSTEM */
11209 /* Redraw garbaged frames. */
11210 clear_garbaged_frames ();
11212 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11214 echo_area_window = mini_window;
11215 window_height_changed_p = display_echo_area (w);
11216 w->must_be_updated_p = true;
11218 /* Update the display, unless called from redisplay_internal.
11219 Also don't update the screen during redisplay itself. The
11220 update will happen at the end of redisplay, and an update
11221 here could cause confusion. */
11222 if (update_frame_p && !redisplaying_p)
11224 int n = 0;
11226 /* If the display update has been interrupted by pending
11227 input, update mode lines in the frame. Due to the
11228 pending input, it might have been that redisplay hasn't
11229 been called, so that mode lines above the echo area are
11230 garbaged. This looks odd, so we prevent it here. */
11231 if (!display_completed)
11232 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11234 if (window_height_changed_p
11235 /* Don't do this if Emacs is shutting down. Redisplay
11236 needs to run hooks. */
11237 && !NILP (Vrun_hooks))
11239 /* Must update other windows. Likewise as in other
11240 cases, don't let this update be interrupted by
11241 pending input. */
11242 ptrdiff_t count = SPECPDL_INDEX ();
11243 specbind (Qredisplay_dont_pause, Qt);
11244 windows_or_buffers_changed = 44;
11245 redisplay_internal ();
11246 unbind_to (count, Qnil);
11248 else if (FRAME_WINDOW_P (f) && n == 0)
11250 /* Window configuration is the same as before.
11251 Can do with a display update of the echo area,
11252 unless we displayed some mode lines. */
11253 update_single_window (w, 1);
11254 flush_frame (f);
11256 else
11257 update_frame (f, 1, 1);
11259 /* If cursor is in the echo area, make sure that the next
11260 redisplay displays the minibuffer, so that the cursor will
11261 be replaced with what the minibuffer wants. */
11262 if (cursor_in_echo_area)
11263 wset_redisplay (XWINDOW (mini_window));
11266 else if (!EQ (mini_window, selected_window))
11267 wset_redisplay (XWINDOW (mini_window));
11269 /* Last displayed message is now the current message. */
11270 echo_area_buffer[1] = echo_area_buffer[0];
11271 /* Inform read_char that we're not echoing. */
11272 echo_message_buffer = Qnil;
11274 /* Prevent redisplay optimization in redisplay_internal by resetting
11275 this_line_start_pos. This is done because the mini-buffer now
11276 displays the message instead of its buffer text. */
11277 if (EQ (mini_window, selected_window))
11278 CHARPOS (this_line_start_pos) = 0;
11280 return window_height_changed_p;
11283 /* Nonzero if W's buffer was changed but not saved. */
11285 static int
11286 window_buffer_changed (struct window *w)
11288 struct buffer *b = XBUFFER (w->contents);
11290 eassert (BUFFER_LIVE_P (b));
11292 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11295 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11297 static int
11298 mode_line_update_needed (struct window *w)
11300 return (w->column_number_displayed != -1
11301 && !(PT == w->last_point && !window_outdated (w))
11302 && (w->column_number_displayed != current_column ()));
11305 /* Nonzero if window start of W is frozen and may not be changed during
11306 redisplay. */
11308 static bool
11309 window_frozen_p (struct window *w)
11311 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11313 Lisp_Object window;
11315 XSETWINDOW (window, w);
11316 if (MINI_WINDOW_P (w))
11317 return 0;
11318 else if (EQ (window, selected_window))
11319 return 0;
11320 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11321 && EQ (window, Vminibuf_scroll_window))
11322 /* This special window can't be frozen too. */
11323 return 0;
11324 else
11325 return 1;
11327 return 0;
11330 /***********************************************************************
11331 Mode Lines and Frame Titles
11332 ***********************************************************************/
11334 /* A buffer for constructing non-propertized mode-line strings and
11335 frame titles in it; allocated from the heap in init_xdisp and
11336 resized as needed in store_mode_line_noprop_char. */
11338 static char *mode_line_noprop_buf;
11340 /* The buffer's end, and a current output position in it. */
11342 static char *mode_line_noprop_buf_end;
11343 static char *mode_line_noprop_ptr;
11345 #define MODE_LINE_NOPROP_LEN(start) \
11346 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11348 static enum {
11349 MODE_LINE_DISPLAY = 0,
11350 MODE_LINE_TITLE,
11351 MODE_LINE_NOPROP,
11352 MODE_LINE_STRING
11353 } mode_line_target;
11355 /* Alist that caches the results of :propertize.
11356 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11357 static Lisp_Object mode_line_proptrans_alist;
11359 /* List of strings making up the mode-line. */
11360 static Lisp_Object mode_line_string_list;
11362 /* Base face property when building propertized mode line string. */
11363 static Lisp_Object mode_line_string_face;
11364 static Lisp_Object mode_line_string_face_prop;
11367 /* Unwind data for mode line strings */
11369 static Lisp_Object Vmode_line_unwind_vector;
11371 static Lisp_Object
11372 format_mode_line_unwind_data (struct frame *target_frame,
11373 struct buffer *obuf,
11374 Lisp_Object owin,
11375 int save_proptrans)
11377 Lisp_Object vector, tmp;
11379 /* Reduce consing by keeping one vector in
11380 Vwith_echo_area_save_vector. */
11381 vector = Vmode_line_unwind_vector;
11382 Vmode_line_unwind_vector = Qnil;
11384 if (NILP (vector))
11385 vector = Fmake_vector (make_number (10), Qnil);
11387 ASET (vector, 0, make_number (mode_line_target));
11388 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11389 ASET (vector, 2, mode_line_string_list);
11390 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11391 ASET (vector, 4, mode_line_string_face);
11392 ASET (vector, 5, mode_line_string_face_prop);
11394 if (obuf)
11395 XSETBUFFER (tmp, obuf);
11396 else
11397 tmp = Qnil;
11398 ASET (vector, 6, tmp);
11399 ASET (vector, 7, owin);
11400 if (target_frame)
11402 /* Similarly to `with-selected-window', if the operation selects
11403 a window on another frame, we must restore that frame's
11404 selected window, and (for a tty) the top-frame. */
11405 ASET (vector, 8, target_frame->selected_window);
11406 if (FRAME_TERMCAP_P (target_frame))
11407 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11410 return vector;
11413 static void
11414 unwind_format_mode_line (Lisp_Object vector)
11416 Lisp_Object old_window = AREF (vector, 7);
11417 Lisp_Object target_frame_window = AREF (vector, 8);
11418 Lisp_Object old_top_frame = AREF (vector, 9);
11420 mode_line_target = XINT (AREF (vector, 0));
11421 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11422 mode_line_string_list = AREF (vector, 2);
11423 if (! EQ (AREF (vector, 3), Qt))
11424 mode_line_proptrans_alist = AREF (vector, 3);
11425 mode_line_string_face = AREF (vector, 4);
11426 mode_line_string_face_prop = AREF (vector, 5);
11428 /* Select window before buffer, since it may change the buffer. */
11429 if (!NILP (old_window))
11431 /* If the operation that we are unwinding had selected a window
11432 on a different frame, reset its frame-selected-window. For a
11433 text terminal, reset its top-frame if necessary. */
11434 if (!NILP (target_frame_window))
11436 Lisp_Object frame
11437 = WINDOW_FRAME (XWINDOW (target_frame_window));
11439 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11440 Fselect_window (target_frame_window, Qt);
11442 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11443 Fselect_frame (old_top_frame, Qt);
11446 Fselect_window (old_window, Qt);
11449 if (!NILP (AREF (vector, 6)))
11451 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11452 ASET (vector, 6, Qnil);
11455 Vmode_line_unwind_vector = vector;
11459 /* Store a single character C for the frame title in mode_line_noprop_buf.
11460 Re-allocate mode_line_noprop_buf if necessary. */
11462 static void
11463 store_mode_line_noprop_char (char c)
11465 /* If output position has reached the end of the allocated buffer,
11466 increase the buffer's size. */
11467 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11469 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11470 ptrdiff_t size = len;
11471 mode_line_noprop_buf =
11472 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11473 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11474 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11477 *mode_line_noprop_ptr++ = c;
11481 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11482 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11483 characters that yield more columns than PRECISION; PRECISION <= 0
11484 means copy the whole string. Pad with spaces until FIELD_WIDTH
11485 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11486 pad. Called from display_mode_element when it is used to build a
11487 frame title. */
11489 static int
11490 store_mode_line_noprop (const char *string, int field_width, int precision)
11492 const unsigned char *str = (const unsigned char *) string;
11493 int n = 0;
11494 ptrdiff_t dummy, nbytes;
11496 /* Copy at most PRECISION chars from STR. */
11497 nbytes = strlen (string);
11498 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11499 while (nbytes--)
11500 store_mode_line_noprop_char (*str++);
11502 /* Fill up with spaces until FIELD_WIDTH reached. */
11503 while (field_width > 0
11504 && n < field_width)
11506 store_mode_line_noprop_char (' ');
11507 ++n;
11510 return n;
11513 /***********************************************************************
11514 Frame Titles
11515 ***********************************************************************/
11517 #ifdef HAVE_WINDOW_SYSTEM
11519 /* Set the title of FRAME, if it has changed. The title format is
11520 Vicon_title_format if FRAME is iconified, otherwise it is
11521 frame_title_format. */
11523 static void
11524 x_consider_frame_title (Lisp_Object frame)
11526 struct frame *f = XFRAME (frame);
11528 if (FRAME_WINDOW_P (f)
11529 || FRAME_MINIBUF_ONLY_P (f)
11530 || f->explicit_name)
11532 /* Do we have more than one visible frame on this X display? */
11533 Lisp_Object tail, other_frame, fmt;
11534 ptrdiff_t title_start;
11535 char *title;
11536 ptrdiff_t len;
11537 struct it it;
11538 ptrdiff_t count = SPECPDL_INDEX ();
11540 FOR_EACH_FRAME (tail, other_frame)
11542 struct frame *tf = XFRAME (other_frame);
11544 if (tf != f
11545 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11546 && !FRAME_MINIBUF_ONLY_P (tf)
11547 && !EQ (other_frame, tip_frame)
11548 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11549 break;
11552 /* Set global variable indicating that multiple frames exist. */
11553 multiple_frames = CONSP (tail);
11555 /* Switch to the buffer of selected window of the frame. Set up
11556 mode_line_target so that display_mode_element will output into
11557 mode_line_noprop_buf; then display the title. */
11558 record_unwind_protect (unwind_format_mode_line,
11559 format_mode_line_unwind_data
11560 (f, current_buffer, selected_window, 0));
11562 Fselect_window (f->selected_window, Qt);
11563 set_buffer_internal_1
11564 (XBUFFER (XWINDOW (f->selected_window)->contents));
11565 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11567 mode_line_target = MODE_LINE_TITLE;
11568 title_start = MODE_LINE_NOPROP_LEN (0);
11569 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11570 NULL, DEFAULT_FACE_ID);
11571 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11572 len = MODE_LINE_NOPROP_LEN (title_start);
11573 title = mode_line_noprop_buf + title_start;
11574 unbind_to (count, Qnil);
11576 /* Set the title only if it's changed. This avoids consing in
11577 the common case where it hasn't. (If it turns out that we've
11578 already wasted too much time by walking through the list with
11579 display_mode_element, then we might need to optimize at a
11580 higher level than this.) */
11581 if (! STRINGP (f->name)
11582 || SBYTES (f->name) != len
11583 || memcmp (title, SDATA (f->name), len) != 0)
11584 x_implicitly_set_name (f, make_string (title, len), Qnil);
11588 #endif /* not HAVE_WINDOW_SYSTEM */
11591 /***********************************************************************
11592 Menu Bars
11593 ***********************************************************************/
11595 /* Non-zero if we will not redisplay all visible windows. */
11596 #define REDISPLAY_SOME_P() \
11597 ((windows_or_buffers_changed == 0 \
11598 || windows_or_buffers_changed == REDISPLAY_SOME) \
11599 && (update_mode_lines == 0 \
11600 || update_mode_lines == REDISPLAY_SOME))
11602 /* Prepare for redisplay by updating menu-bar item lists when
11603 appropriate. This can call eval. */
11605 static void
11606 prepare_menu_bars (void)
11608 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11609 bool some_windows = REDISPLAY_SOME_P ();
11610 struct gcpro gcpro1, gcpro2;
11611 Lisp_Object tooltip_frame;
11613 #ifdef HAVE_WINDOW_SYSTEM
11614 tooltip_frame = tip_frame;
11615 #else
11616 tooltip_frame = Qnil;
11617 #endif
11619 if (FUNCTIONP (Vpre_redisplay_function))
11621 Lisp_Object windows = all_windows ? Qt : Qnil;
11622 if (all_windows && some_windows)
11624 Lisp_Object ws = window_list ();
11625 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11627 Lisp_Object this = XCAR (ws);
11628 struct window *w = XWINDOW (this);
11629 if (w->redisplay
11630 || XFRAME (w->frame)->redisplay
11631 || XBUFFER (w->contents)->text->redisplay)
11633 windows = Fcons (this, windows);
11637 safe__call1 (true, Vpre_redisplay_function, windows);
11640 /* Update all frame titles based on their buffer names, etc. We do
11641 this before the menu bars so that the buffer-menu will show the
11642 up-to-date frame titles. */
11643 #ifdef HAVE_WINDOW_SYSTEM
11644 if (all_windows)
11646 Lisp_Object tail, frame;
11648 FOR_EACH_FRAME (tail, frame)
11650 struct frame *f = XFRAME (frame);
11651 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11652 if (some_windows
11653 && !f->redisplay
11654 && !w->redisplay
11655 && !XBUFFER (w->contents)->text->redisplay)
11656 continue;
11658 if (!EQ (frame, tooltip_frame)
11659 && (FRAME_ICONIFIED_P (f)
11660 || FRAME_VISIBLE_P (f) == 1
11661 /* Exclude TTY frames that are obscured because they
11662 are not the top frame on their console. This is
11663 because x_consider_frame_title actually switches
11664 to the frame, which for TTY frames means it is
11665 marked as garbaged, and will be completely
11666 redrawn on the next redisplay cycle. This causes
11667 TTY frames to be completely redrawn, when there
11668 are more than one of them, even though nothing
11669 should be changed on display. */
11670 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11671 x_consider_frame_title (frame);
11674 #endif /* HAVE_WINDOW_SYSTEM */
11676 /* Update the menu bar item lists, if appropriate. This has to be
11677 done before any actual redisplay or generation of display lines. */
11679 if (all_windows)
11681 Lisp_Object tail, frame;
11682 ptrdiff_t count = SPECPDL_INDEX ();
11683 /* 1 means that update_menu_bar has run its hooks
11684 so any further calls to update_menu_bar shouldn't do so again. */
11685 int menu_bar_hooks_run = 0;
11687 record_unwind_save_match_data ();
11689 FOR_EACH_FRAME (tail, frame)
11691 struct frame *f = XFRAME (frame);
11692 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11694 /* Ignore tooltip frame. */
11695 if (EQ (frame, tooltip_frame))
11696 continue;
11698 if (some_windows
11699 && !f->redisplay
11700 && !w->redisplay
11701 && !XBUFFER (w->contents)->text->redisplay)
11702 continue;
11704 /* If a window on this frame changed size, report that to
11705 the user and clear the size-change flag. */
11706 if (FRAME_WINDOW_SIZES_CHANGED (f))
11708 Lisp_Object functions;
11710 /* Clear flag first in case we get an error below. */
11711 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11712 functions = Vwindow_size_change_functions;
11713 GCPRO2 (tail, functions);
11715 while (CONSP (functions))
11717 if (!EQ (XCAR (functions), Qt))
11718 call1 (XCAR (functions), frame);
11719 functions = XCDR (functions);
11721 UNGCPRO;
11724 GCPRO1 (tail);
11725 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11726 #ifdef HAVE_WINDOW_SYSTEM
11727 update_tool_bar (f, 0);
11728 #endif
11729 #ifdef HAVE_NS
11730 if (windows_or_buffers_changed
11731 && FRAME_NS_P (f))
11732 ns_set_doc_edited
11733 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11734 #endif
11735 UNGCPRO;
11738 unbind_to (count, Qnil);
11740 else
11742 struct frame *sf = SELECTED_FRAME ();
11743 update_menu_bar (sf, 1, 0);
11744 #ifdef HAVE_WINDOW_SYSTEM
11745 update_tool_bar (sf, 1);
11746 #endif
11751 /* Update the menu bar item list for frame F. This has to be done
11752 before we start to fill in any display lines, because it can call
11753 eval.
11755 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11757 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11758 already ran the menu bar hooks for this redisplay, so there
11759 is no need to run them again. The return value is the
11760 updated value of this flag, to pass to the next call. */
11762 static int
11763 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11765 Lisp_Object window;
11766 register struct window *w;
11768 /* If called recursively during a menu update, do nothing. This can
11769 happen when, for instance, an activate-menubar-hook causes a
11770 redisplay. */
11771 if (inhibit_menubar_update)
11772 return hooks_run;
11774 window = FRAME_SELECTED_WINDOW (f);
11775 w = XWINDOW (window);
11777 if (FRAME_WINDOW_P (f)
11779 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11780 || defined (HAVE_NS) || defined (USE_GTK)
11781 FRAME_EXTERNAL_MENU_BAR (f)
11782 #else
11783 FRAME_MENU_BAR_LINES (f) > 0
11784 #endif
11785 : FRAME_MENU_BAR_LINES (f) > 0)
11787 /* If the user has switched buffers or windows, we need to
11788 recompute to reflect the new bindings. But we'll
11789 recompute when update_mode_lines is set too; that means
11790 that people can use force-mode-line-update to request
11791 that the menu bar be recomputed. The adverse effect on
11792 the rest of the redisplay algorithm is about the same as
11793 windows_or_buffers_changed anyway. */
11794 if (windows_or_buffers_changed
11795 /* This used to test w->update_mode_line, but we believe
11796 there is no need to recompute the menu in that case. */
11797 || update_mode_lines
11798 || window_buffer_changed (w))
11800 struct buffer *prev = current_buffer;
11801 ptrdiff_t count = SPECPDL_INDEX ();
11803 specbind (Qinhibit_menubar_update, Qt);
11805 set_buffer_internal_1 (XBUFFER (w->contents));
11806 if (save_match_data)
11807 record_unwind_save_match_data ();
11808 if (NILP (Voverriding_local_map_menu_flag))
11810 specbind (Qoverriding_terminal_local_map, Qnil);
11811 specbind (Qoverriding_local_map, Qnil);
11814 if (!hooks_run)
11816 /* Run the Lucid hook. */
11817 safe_run_hooks (Qactivate_menubar_hook);
11819 /* If it has changed current-menubar from previous value,
11820 really recompute the menu-bar from the value. */
11821 if (! NILP (Vlucid_menu_bar_dirty_flag))
11822 call0 (Qrecompute_lucid_menubar);
11824 safe_run_hooks (Qmenu_bar_update_hook);
11826 hooks_run = 1;
11829 XSETFRAME (Vmenu_updating_frame, f);
11830 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11832 /* Redisplay the menu bar in case we changed it. */
11833 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11834 || defined (HAVE_NS) || defined (USE_GTK)
11835 if (FRAME_WINDOW_P (f))
11837 #if defined (HAVE_NS)
11838 /* All frames on Mac OS share the same menubar. So only
11839 the selected frame should be allowed to set it. */
11840 if (f == SELECTED_FRAME ())
11841 #endif
11842 set_frame_menubar (f, 0, 0);
11844 else
11845 /* On a terminal screen, the menu bar is an ordinary screen
11846 line, and this makes it get updated. */
11847 w->update_mode_line = 1;
11848 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11849 /* In the non-toolkit version, the menu bar is an ordinary screen
11850 line, and this makes it get updated. */
11851 w->update_mode_line = 1;
11852 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11854 unbind_to (count, Qnil);
11855 set_buffer_internal_1 (prev);
11859 return hooks_run;
11862 /***********************************************************************
11863 Tool-bars
11864 ***********************************************************************/
11866 #ifdef HAVE_WINDOW_SYSTEM
11868 /* Select `frame' temporarily without running all the code in
11869 do_switch_frame.
11870 FIXME: Maybe do_switch_frame should be trimmed down similarly
11871 when `norecord' is set. */
11872 static void
11873 fast_set_selected_frame (Lisp_Object frame)
11875 if (!EQ (selected_frame, frame))
11877 selected_frame = frame;
11878 selected_window = XFRAME (frame)->selected_window;
11882 /* Update the tool-bar item list for frame F. This has to be done
11883 before we start to fill in any display lines. Called from
11884 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11885 and restore it here. */
11887 static void
11888 update_tool_bar (struct frame *f, int save_match_data)
11890 #if defined (USE_GTK) || defined (HAVE_NS)
11891 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11892 #else
11893 int do_update = (WINDOWP (f->tool_bar_window)
11894 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11895 #endif
11897 if (do_update)
11899 Lisp_Object window;
11900 struct window *w;
11902 window = FRAME_SELECTED_WINDOW (f);
11903 w = XWINDOW (window);
11905 /* If the user has switched buffers or windows, we need to
11906 recompute to reflect the new bindings. But we'll
11907 recompute when update_mode_lines is set too; that means
11908 that people can use force-mode-line-update to request
11909 that the menu bar be recomputed. The adverse effect on
11910 the rest of the redisplay algorithm is about the same as
11911 windows_or_buffers_changed anyway. */
11912 if (windows_or_buffers_changed
11913 || w->update_mode_line
11914 || update_mode_lines
11915 || window_buffer_changed (w))
11917 struct buffer *prev = current_buffer;
11918 ptrdiff_t count = SPECPDL_INDEX ();
11919 Lisp_Object frame, new_tool_bar;
11920 int new_n_tool_bar;
11921 struct gcpro gcpro1;
11923 /* Set current_buffer to the buffer of the selected
11924 window of the frame, so that we get the right local
11925 keymaps. */
11926 set_buffer_internal_1 (XBUFFER (w->contents));
11928 /* Save match data, if we must. */
11929 if (save_match_data)
11930 record_unwind_save_match_data ();
11932 /* Make sure that we don't accidentally use bogus keymaps. */
11933 if (NILP (Voverriding_local_map_menu_flag))
11935 specbind (Qoverriding_terminal_local_map, Qnil);
11936 specbind (Qoverriding_local_map, Qnil);
11939 GCPRO1 (new_tool_bar);
11941 /* We must temporarily set the selected frame to this frame
11942 before calling tool_bar_items, because the calculation of
11943 the tool-bar keymap uses the selected frame (see
11944 `tool-bar-make-keymap' in tool-bar.el). */
11945 eassert (EQ (selected_window,
11946 /* Since we only explicitly preserve selected_frame,
11947 check that selected_window would be redundant. */
11948 XFRAME (selected_frame)->selected_window));
11949 record_unwind_protect (fast_set_selected_frame, selected_frame);
11950 XSETFRAME (frame, f);
11951 fast_set_selected_frame (frame);
11953 /* Build desired tool-bar items from keymaps. */
11954 new_tool_bar
11955 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11956 &new_n_tool_bar);
11958 /* Redisplay the tool-bar if we changed it. */
11959 if (new_n_tool_bar != f->n_tool_bar_items
11960 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11962 /* Redisplay that happens asynchronously due to an expose event
11963 may access f->tool_bar_items. Make sure we update both
11964 variables within BLOCK_INPUT so no such event interrupts. */
11965 block_input ();
11966 fset_tool_bar_items (f, new_tool_bar);
11967 f->n_tool_bar_items = new_n_tool_bar;
11968 w->update_mode_line = 1;
11969 unblock_input ();
11972 UNGCPRO;
11974 unbind_to (count, Qnil);
11975 set_buffer_internal_1 (prev);
11980 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11982 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11983 F's desired tool-bar contents. F->tool_bar_items must have
11984 been set up previously by calling prepare_menu_bars. */
11986 static void
11987 build_desired_tool_bar_string (struct frame *f)
11989 int i, size, size_needed;
11990 struct gcpro gcpro1, gcpro2, gcpro3;
11991 Lisp_Object image, plist, props;
11993 image = plist = props = Qnil;
11994 GCPRO3 (image, plist, props);
11996 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11997 Otherwise, make a new string. */
11999 /* The size of the string we might be able to reuse. */
12000 size = (STRINGP (f->desired_tool_bar_string)
12001 ? SCHARS (f->desired_tool_bar_string)
12002 : 0);
12004 /* We need one space in the string for each image. */
12005 size_needed = f->n_tool_bar_items;
12007 /* Reuse f->desired_tool_bar_string, if possible. */
12008 if (size < size_needed || NILP (f->desired_tool_bar_string))
12009 fset_desired_tool_bar_string
12010 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12011 else
12013 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
12014 Fremove_text_properties (make_number (0), make_number (size),
12015 props, f->desired_tool_bar_string);
12018 /* Put a `display' property on the string for the images to display,
12019 put a `menu_item' property on tool-bar items with a value that
12020 is the index of the item in F's tool-bar item vector. */
12021 for (i = 0; i < f->n_tool_bar_items; ++i)
12023 #define PROP(IDX) \
12024 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12026 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12027 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12028 int hmargin, vmargin, relief, idx, end;
12030 /* If image is a vector, choose the image according to the
12031 button state. */
12032 image = PROP (TOOL_BAR_ITEM_IMAGES);
12033 if (VECTORP (image))
12035 if (enabled_p)
12036 idx = (selected_p
12037 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12038 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12039 else
12040 idx = (selected_p
12041 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12042 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12044 eassert (ASIZE (image) >= idx);
12045 image = AREF (image, idx);
12047 else
12048 idx = -1;
12050 /* Ignore invalid image specifications. */
12051 if (!valid_image_p (image))
12052 continue;
12054 /* Display the tool-bar button pressed, or depressed. */
12055 plist = Fcopy_sequence (XCDR (image));
12057 /* Compute margin and relief to draw. */
12058 relief = (tool_bar_button_relief >= 0
12059 ? tool_bar_button_relief
12060 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12061 hmargin = vmargin = relief;
12063 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12064 INT_MAX - max (hmargin, vmargin)))
12066 hmargin += XFASTINT (Vtool_bar_button_margin);
12067 vmargin += XFASTINT (Vtool_bar_button_margin);
12069 else if (CONSP (Vtool_bar_button_margin))
12071 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12072 INT_MAX - hmargin))
12073 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12075 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12076 INT_MAX - vmargin))
12077 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12080 if (auto_raise_tool_bar_buttons_p)
12082 /* Add a `:relief' property to the image spec if the item is
12083 selected. */
12084 if (selected_p)
12086 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12087 hmargin -= relief;
12088 vmargin -= relief;
12091 else
12093 /* If image is selected, display it pressed, i.e. with a
12094 negative relief. If it's not selected, display it with a
12095 raised relief. */
12096 plist = Fplist_put (plist, QCrelief,
12097 (selected_p
12098 ? make_number (-relief)
12099 : make_number (relief)));
12100 hmargin -= relief;
12101 vmargin -= relief;
12104 /* Put a margin around the image. */
12105 if (hmargin || vmargin)
12107 if (hmargin == vmargin)
12108 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12109 else
12110 plist = Fplist_put (plist, QCmargin,
12111 Fcons (make_number (hmargin),
12112 make_number (vmargin)));
12115 /* If button is not enabled, and we don't have special images
12116 for the disabled state, make the image appear disabled by
12117 applying an appropriate algorithm to it. */
12118 if (!enabled_p && idx < 0)
12119 plist = Fplist_put (plist, QCconversion, Qdisabled);
12121 /* Put a `display' text property on the string for the image to
12122 display. Put a `menu-item' property on the string that gives
12123 the start of this item's properties in the tool-bar items
12124 vector. */
12125 image = Fcons (Qimage, plist);
12126 props = list4 (Qdisplay, image,
12127 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12129 /* Let the last image hide all remaining spaces in the tool bar
12130 string. The string can be longer than needed when we reuse a
12131 previous string. */
12132 if (i + 1 == f->n_tool_bar_items)
12133 end = SCHARS (f->desired_tool_bar_string);
12134 else
12135 end = i + 1;
12136 Fadd_text_properties (make_number (i), make_number (end),
12137 props, f->desired_tool_bar_string);
12138 #undef PROP
12141 UNGCPRO;
12145 /* Display one line of the tool-bar of frame IT->f.
12147 HEIGHT specifies the desired height of the tool-bar line.
12148 If the actual height of the glyph row is less than HEIGHT, the
12149 row's height is increased to HEIGHT, and the icons are centered
12150 vertically in the new height.
12152 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12153 count a final empty row in case the tool-bar width exactly matches
12154 the window width.
12157 static void
12158 display_tool_bar_line (struct it *it, int height)
12160 struct glyph_row *row = it->glyph_row;
12161 int max_x = it->last_visible_x;
12162 struct glyph *last;
12164 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12165 clear_glyph_row (row);
12166 row->enabled_p = true;
12167 row->y = it->current_y;
12169 /* Note that this isn't made use of if the face hasn't a box,
12170 so there's no need to check the face here. */
12171 it->start_of_box_run_p = 1;
12173 while (it->current_x < max_x)
12175 int x, n_glyphs_before, i, nglyphs;
12176 struct it it_before;
12178 /* Get the next display element. */
12179 if (!get_next_display_element (it))
12181 /* Don't count empty row if we are counting needed tool-bar lines. */
12182 if (height < 0 && !it->hpos)
12183 return;
12184 break;
12187 /* Produce glyphs. */
12188 n_glyphs_before = row->used[TEXT_AREA];
12189 it_before = *it;
12191 PRODUCE_GLYPHS (it);
12193 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12194 i = 0;
12195 x = it_before.current_x;
12196 while (i < nglyphs)
12198 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12200 if (x + glyph->pixel_width > max_x)
12202 /* Glyph doesn't fit on line. Backtrack. */
12203 row->used[TEXT_AREA] = n_glyphs_before;
12204 *it = it_before;
12205 /* If this is the only glyph on this line, it will never fit on the
12206 tool-bar, so skip it. But ensure there is at least one glyph,
12207 so we don't accidentally disable the tool-bar. */
12208 if (n_glyphs_before == 0
12209 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12210 break;
12211 goto out;
12214 ++it->hpos;
12215 x += glyph->pixel_width;
12216 ++i;
12219 /* Stop at line end. */
12220 if (ITERATOR_AT_END_OF_LINE_P (it))
12221 break;
12223 set_iterator_to_next (it, 1);
12226 out:;
12228 row->displays_text_p = row->used[TEXT_AREA] != 0;
12230 /* Use default face for the border below the tool bar.
12232 FIXME: When auto-resize-tool-bars is grow-only, there is
12233 no additional border below the possibly empty tool-bar lines.
12234 So to make the extra empty lines look "normal", we have to
12235 use the tool-bar face for the border too. */
12236 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12237 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12238 it->face_id = DEFAULT_FACE_ID;
12240 extend_face_to_end_of_line (it);
12241 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12242 last->right_box_line_p = 1;
12243 if (last == row->glyphs[TEXT_AREA])
12244 last->left_box_line_p = 1;
12246 /* Make line the desired height and center it vertically. */
12247 if ((height -= it->max_ascent + it->max_descent) > 0)
12249 /* Don't add more than one line height. */
12250 height %= FRAME_LINE_HEIGHT (it->f);
12251 it->max_ascent += height / 2;
12252 it->max_descent += (height + 1) / 2;
12255 compute_line_metrics (it);
12257 /* If line is empty, make it occupy the rest of the tool-bar. */
12258 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12260 row->height = row->phys_height = it->last_visible_y - row->y;
12261 row->visible_height = row->height;
12262 row->ascent = row->phys_ascent = 0;
12263 row->extra_line_spacing = 0;
12266 row->full_width_p = 1;
12267 row->continued_p = 0;
12268 row->truncated_on_left_p = 0;
12269 row->truncated_on_right_p = 0;
12271 it->current_x = it->hpos = 0;
12272 it->current_y += row->height;
12273 ++it->vpos;
12274 ++it->glyph_row;
12278 /* Value is the number of pixels needed to make all tool-bar items of
12279 frame F visible. The actual number of glyph rows needed is
12280 returned in *N_ROWS if non-NULL. */
12281 static int
12282 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12284 struct window *w = XWINDOW (f->tool_bar_window);
12285 struct it it;
12286 /* tool_bar_height is called from redisplay_tool_bar after building
12287 the desired matrix, so use (unused) mode-line row as temporary row to
12288 avoid destroying the first tool-bar row. */
12289 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12291 /* Initialize an iterator for iteration over
12292 F->desired_tool_bar_string in the tool-bar window of frame F. */
12293 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12294 temp_row->reversed_p = false;
12295 it.first_visible_x = 0;
12296 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12297 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12298 it.paragraph_embedding = L2R;
12300 while (!ITERATOR_AT_END_P (&it))
12302 clear_glyph_row (temp_row);
12303 it.glyph_row = temp_row;
12304 display_tool_bar_line (&it, -1);
12306 clear_glyph_row (temp_row);
12308 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12309 if (n_rows)
12310 *n_rows = it.vpos > 0 ? it.vpos : -1;
12312 if (pixelwise)
12313 return it.current_y;
12314 else
12315 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12318 #endif /* !USE_GTK && !HAVE_NS */
12320 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12321 0, 2, 0,
12322 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12323 If FRAME is nil or omitted, use the selected frame. Optional argument
12324 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12325 (Lisp_Object frame, Lisp_Object pixelwise)
12327 int height = 0;
12329 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12330 struct frame *f = decode_any_frame (frame);
12332 if (WINDOWP (f->tool_bar_window)
12333 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12335 update_tool_bar (f, 1);
12336 if (f->n_tool_bar_items)
12338 build_desired_tool_bar_string (f);
12339 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12342 #endif
12344 return make_number (height);
12348 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12349 height should be changed. */
12350 static int
12351 redisplay_tool_bar (struct frame *f)
12353 #if defined (USE_GTK) || defined (HAVE_NS)
12355 if (FRAME_EXTERNAL_TOOL_BAR (f))
12356 update_frame_tool_bar (f);
12357 return 0;
12359 #else /* !USE_GTK && !HAVE_NS */
12361 struct window *w;
12362 struct it it;
12363 struct glyph_row *row;
12365 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12366 do anything. This means you must start with tool-bar-lines
12367 non-zero to get the auto-sizing effect. Or in other words, you
12368 can turn off tool-bars by specifying tool-bar-lines zero. */
12369 if (!WINDOWP (f->tool_bar_window)
12370 || (w = XWINDOW (f->tool_bar_window),
12371 WINDOW_TOTAL_LINES (w) == 0))
12372 return 0;
12374 /* Set up an iterator for the tool-bar window. */
12375 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12376 it.first_visible_x = 0;
12377 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12378 row = it.glyph_row;
12379 row->reversed_p = false;
12381 /* Build a string that represents the contents of the tool-bar. */
12382 build_desired_tool_bar_string (f);
12383 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12384 /* FIXME: This should be controlled by a user option. But it
12385 doesn't make sense to have an R2L tool bar if the menu bar cannot
12386 be drawn also R2L, and making the menu bar R2L is tricky due
12387 toolkit-specific code that implements it. If an R2L tool bar is
12388 ever supported, display_tool_bar_line should also be augmented to
12389 call unproduce_glyphs like display_line and display_string
12390 do. */
12391 it.paragraph_embedding = L2R;
12393 if (f->n_tool_bar_rows == 0)
12395 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12397 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12399 x_change_tool_bar_height (f, new_height);
12400 /* Always do that now. */
12401 clear_glyph_matrix (w->desired_matrix);
12402 f->fonts_changed = 1;
12403 return 1;
12407 /* Display as many lines as needed to display all tool-bar items. */
12409 if (f->n_tool_bar_rows > 0)
12411 int border, rows, height, extra;
12413 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12414 border = XINT (Vtool_bar_border);
12415 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12416 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12417 else if (EQ (Vtool_bar_border, Qborder_width))
12418 border = f->border_width;
12419 else
12420 border = 0;
12421 if (border < 0)
12422 border = 0;
12424 rows = f->n_tool_bar_rows;
12425 height = max (1, (it.last_visible_y - border) / rows);
12426 extra = it.last_visible_y - border - height * rows;
12428 while (it.current_y < it.last_visible_y)
12430 int h = 0;
12431 if (extra > 0 && rows-- > 0)
12433 h = (extra + rows - 1) / rows;
12434 extra -= h;
12436 display_tool_bar_line (&it, height + h);
12439 else
12441 while (it.current_y < it.last_visible_y)
12442 display_tool_bar_line (&it, 0);
12445 /* It doesn't make much sense to try scrolling in the tool-bar
12446 window, so don't do it. */
12447 w->desired_matrix->no_scrolling_p = 1;
12448 w->must_be_updated_p = 1;
12450 if (!NILP (Vauto_resize_tool_bars))
12452 int change_height_p = 0;
12454 /* If we couldn't display everything, change the tool-bar's
12455 height if there is room for more. */
12456 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12457 change_height_p = 1;
12459 /* We subtract 1 because display_tool_bar_line advances the
12460 glyph_row pointer before returning to its caller. We want to
12461 examine the last glyph row produced by
12462 display_tool_bar_line. */
12463 row = it.glyph_row - 1;
12465 /* If there are blank lines at the end, except for a partially
12466 visible blank line at the end that is smaller than
12467 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12468 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12469 && row->height >= FRAME_LINE_HEIGHT (f))
12470 change_height_p = 1;
12472 /* If row displays tool-bar items, but is partially visible,
12473 change the tool-bar's height. */
12474 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12475 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12476 change_height_p = 1;
12478 /* Resize windows as needed by changing the `tool-bar-lines'
12479 frame parameter. */
12480 if (change_height_p)
12482 int nrows;
12483 int new_height = tool_bar_height (f, &nrows, 1);
12485 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12486 && !f->minimize_tool_bar_window_p)
12487 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12488 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12489 f->minimize_tool_bar_window_p = 0;
12491 if (change_height_p)
12493 x_change_tool_bar_height (f, new_height);
12494 clear_glyph_matrix (w->desired_matrix);
12495 f->n_tool_bar_rows = nrows;
12496 f->fonts_changed = 1;
12498 return 1;
12503 f->minimize_tool_bar_window_p = 0;
12504 return 0;
12506 #endif /* USE_GTK || HAVE_NS */
12509 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12511 /* Get information about the tool-bar item which is displayed in GLYPH
12512 on frame F. Return in *PROP_IDX the index where tool-bar item
12513 properties start in F->tool_bar_items. Value is zero if
12514 GLYPH doesn't display a tool-bar item. */
12516 static int
12517 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12519 Lisp_Object prop;
12520 int success_p;
12521 int charpos;
12523 /* This function can be called asynchronously, which means we must
12524 exclude any possibility that Fget_text_property signals an
12525 error. */
12526 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12527 charpos = max (0, charpos);
12529 /* Get the text property `menu-item' at pos. The value of that
12530 property is the start index of this item's properties in
12531 F->tool_bar_items. */
12532 prop = Fget_text_property (make_number (charpos),
12533 Qmenu_item, f->current_tool_bar_string);
12534 if (INTEGERP (prop))
12536 *prop_idx = XINT (prop);
12537 success_p = 1;
12539 else
12540 success_p = 0;
12542 return success_p;
12546 /* Get information about the tool-bar item at position X/Y on frame F.
12547 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12548 the current matrix of the tool-bar window of F, or NULL if not
12549 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12550 item in F->tool_bar_items. Value is
12552 -1 if X/Y is not on a tool-bar item
12553 0 if X/Y is on the same item that was highlighted before.
12554 1 otherwise. */
12556 static int
12557 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12558 int *hpos, int *vpos, int *prop_idx)
12560 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12561 struct window *w = XWINDOW (f->tool_bar_window);
12562 int area;
12564 /* Find the glyph under X/Y. */
12565 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12566 if (*glyph == NULL)
12567 return -1;
12569 /* Get the start of this tool-bar item's properties in
12570 f->tool_bar_items. */
12571 if (!tool_bar_item_info (f, *glyph, prop_idx))
12572 return -1;
12574 /* Is mouse on the highlighted item? */
12575 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12576 && *vpos >= hlinfo->mouse_face_beg_row
12577 && *vpos <= hlinfo->mouse_face_end_row
12578 && (*vpos > hlinfo->mouse_face_beg_row
12579 || *hpos >= hlinfo->mouse_face_beg_col)
12580 && (*vpos < hlinfo->mouse_face_end_row
12581 || *hpos < hlinfo->mouse_face_end_col
12582 || hlinfo->mouse_face_past_end))
12583 return 0;
12585 return 1;
12589 /* EXPORT:
12590 Handle mouse button event on the tool-bar of frame F, at
12591 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12592 0 for button release. MODIFIERS is event modifiers for button
12593 release. */
12595 void
12596 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12597 int modifiers)
12599 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12600 struct window *w = XWINDOW (f->tool_bar_window);
12601 int hpos, vpos, prop_idx;
12602 struct glyph *glyph;
12603 Lisp_Object enabled_p;
12604 int ts;
12606 /* If not on the highlighted tool-bar item, and mouse-highlight is
12607 non-nil, return. This is so we generate the tool-bar button
12608 click only when the mouse button is released on the same item as
12609 where it was pressed. However, when mouse-highlight is disabled,
12610 generate the click when the button is released regardless of the
12611 highlight, since tool-bar items are not highlighted in that
12612 case. */
12613 frame_to_window_pixel_xy (w, &x, &y);
12614 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12615 if (ts == -1
12616 || (ts != 0 && !NILP (Vmouse_highlight)))
12617 return;
12619 /* When mouse-highlight is off, generate the click for the item
12620 where the button was pressed, disregarding where it was
12621 released. */
12622 if (NILP (Vmouse_highlight) && !down_p)
12623 prop_idx = f->last_tool_bar_item;
12625 /* If item is disabled, do nothing. */
12626 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12627 if (NILP (enabled_p))
12628 return;
12630 if (down_p)
12632 /* Show item in pressed state. */
12633 if (!NILP (Vmouse_highlight))
12634 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12635 f->last_tool_bar_item = prop_idx;
12637 else
12639 Lisp_Object key, frame;
12640 struct input_event event;
12641 EVENT_INIT (event);
12643 /* Show item in released state. */
12644 if (!NILP (Vmouse_highlight))
12645 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12647 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12649 XSETFRAME (frame, f);
12650 event.kind = TOOL_BAR_EVENT;
12651 event.frame_or_window = frame;
12652 event.arg = frame;
12653 kbd_buffer_store_event (&event);
12655 event.kind = TOOL_BAR_EVENT;
12656 event.frame_or_window = frame;
12657 event.arg = key;
12658 event.modifiers = modifiers;
12659 kbd_buffer_store_event (&event);
12660 f->last_tool_bar_item = -1;
12665 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12666 tool-bar window-relative coordinates X/Y. Called from
12667 note_mouse_highlight. */
12669 static void
12670 note_tool_bar_highlight (struct frame *f, int x, int y)
12672 Lisp_Object window = f->tool_bar_window;
12673 struct window *w = XWINDOW (window);
12674 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12675 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12676 int hpos, vpos;
12677 struct glyph *glyph;
12678 struct glyph_row *row;
12679 int i;
12680 Lisp_Object enabled_p;
12681 int prop_idx;
12682 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12683 int mouse_down_p, rc;
12685 /* Function note_mouse_highlight is called with negative X/Y
12686 values when mouse moves outside of the frame. */
12687 if (x <= 0 || y <= 0)
12689 clear_mouse_face (hlinfo);
12690 return;
12693 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12694 if (rc < 0)
12696 /* Not on tool-bar item. */
12697 clear_mouse_face (hlinfo);
12698 return;
12700 else if (rc == 0)
12701 /* On same tool-bar item as before. */
12702 goto set_help_echo;
12704 clear_mouse_face (hlinfo);
12706 /* Mouse is down, but on different tool-bar item? */
12707 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12708 && f == dpyinfo->last_mouse_frame);
12710 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12711 return;
12713 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12715 /* If tool-bar item is not enabled, don't highlight it. */
12716 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12717 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12719 /* Compute the x-position of the glyph. In front and past the
12720 image is a space. We include this in the highlighted area. */
12721 row = MATRIX_ROW (w->current_matrix, vpos);
12722 for (i = x = 0; i < hpos; ++i)
12723 x += row->glyphs[TEXT_AREA][i].pixel_width;
12725 /* Record this as the current active region. */
12726 hlinfo->mouse_face_beg_col = hpos;
12727 hlinfo->mouse_face_beg_row = vpos;
12728 hlinfo->mouse_face_beg_x = x;
12729 hlinfo->mouse_face_past_end = 0;
12731 hlinfo->mouse_face_end_col = hpos + 1;
12732 hlinfo->mouse_face_end_row = vpos;
12733 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12734 hlinfo->mouse_face_window = window;
12735 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12737 /* Display it as active. */
12738 show_mouse_face (hlinfo, draw);
12741 set_help_echo:
12743 /* Set help_echo_string to a help string to display for this tool-bar item.
12744 XTread_socket does the rest. */
12745 help_echo_object = help_echo_window = Qnil;
12746 help_echo_pos = -1;
12747 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12748 if (NILP (help_echo_string))
12749 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12752 #endif /* !USE_GTK && !HAVE_NS */
12754 #endif /* HAVE_WINDOW_SYSTEM */
12758 /************************************************************************
12759 Horizontal scrolling
12760 ************************************************************************/
12762 static int hscroll_window_tree (Lisp_Object);
12763 static int hscroll_windows (Lisp_Object);
12765 /* For all leaf windows in the window tree rooted at WINDOW, set their
12766 hscroll value so that PT is (i) visible in the window, and (ii) so
12767 that it is not within a certain margin at the window's left and
12768 right border. Value is non-zero if any window's hscroll has been
12769 changed. */
12771 static int
12772 hscroll_window_tree (Lisp_Object window)
12774 int hscrolled_p = 0;
12775 int hscroll_relative_p = FLOATP (Vhscroll_step);
12776 int hscroll_step_abs = 0;
12777 double hscroll_step_rel = 0;
12779 if (hscroll_relative_p)
12781 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12782 if (hscroll_step_rel < 0)
12784 hscroll_relative_p = 0;
12785 hscroll_step_abs = 0;
12788 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12790 hscroll_step_abs = XINT (Vhscroll_step);
12791 if (hscroll_step_abs < 0)
12792 hscroll_step_abs = 0;
12794 else
12795 hscroll_step_abs = 0;
12797 while (WINDOWP (window))
12799 struct window *w = XWINDOW (window);
12801 if (WINDOWP (w->contents))
12802 hscrolled_p |= hscroll_window_tree (w->contents);
12803 else if (w->cursor.vpos >= 0)
12805 int h_margin;
12806 int text_area_width;
12807 struct glyph_row *cursor_row;
12808 struct glyph_row *bottom_row;
12809 int row_r2l_p;
12811 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12812 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12813 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12814 else
12815 cursor_row = bottom_row - 1;
12817 if (!cursor_row->enabled_p)
12819 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12820 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12821 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12822 else
12823 cursor_row = bottom_row - 1;
12825 row_r2l_p = cursor_row->reversed_p;
12827 text_area_width = window_box_width (w, TEXT_AREA);
12829 /* Scroll when cursor is inside this scroll margin. */
12830 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12832 /* If the position of this window's point has explicitly
12833 changed, no more suspend auto hscrolling. */
12834 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12835 w->suspend_auto_hscroll = 0;
12837 /* Remember window point. */
12838 Fset_marker (w->old_pointm,
12839 ((w == XWINDOW (selected_window))
12840 ? make_number (BUF_PT (XBUFFER (w->contents)))
12841 : Fmarker_position (w->pointm)),
12842 w->contents);
12844 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12845 && w->suspend_auto_hscroll == 0
12846 /* In some pathological cases, like restoring a window
12847 configuration into a frame that is much smaller than
12848 the one from which the configuration was saved, we
12849 get glyph rows whose start and end have zero buffer
12850 positions, which we cannot handle below. Just skip
12851 such windows. */
12852 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12853 /* For left-to-right rows, hscroll when cursor is either
12854 (i) inside the right hscroll margin, or (ii) if it is
12855 inside the left margin and the window is already
12856 hscrolled. */
12857 && ((!row_r2l_p
12858 && ((w->hscroll && w->cursor.x <= h_margin)
12859 || (cursor_row->enabled_p
12860 && cursor_row->truncated_on_right_p
12861 && (w->cursor.x >= text_area_width - h_margin))))
12862 /* For right-to-left rows, the logic is similar,
12863 except that rules for scrolling to left and right
12864 are reversed. E.g., if cursor.x <= h_margin, we
12865 need to hscroll "to the right" unconditionally,
12866 and that will scroll the screen to the left so as
12867 to reveal the next portion of the row. */
12868 || (row_r2l_p
12869 && ((cursor_row->enabled_p
12870 /* FIXME: It is confusing to set the
12871 truncated_on_right_p flag when R2L rows
12872 are actually truncated on the left. */
12873 && cursor_row->truncated_on_right_p
12874 && w->cursor.x <= h_margin)
12875 || (w->hscroll
12876 && (w->cursor.x >= text_area_width - h_margin))))))
12878 struct it it;
12879 ptrdiff_t hscroll;
12880 struct buffer *saved_current_buffer;
12881 ptrdiff_t pt;
12882 int wanted_x;
12884 /* Find point in a display of infinite width. */
12885 saved_current_buffer = current_buffer;
12886 current_buffer = XBUFFER (w->contents);
12888 if (w == XWINDOW (selected_window))
12889 pt = PT;
12890 else
12891 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12893 /* Move iterator to pt starting at cursor_row->start in
12894 a line with infinite width. */
12895 init_to_row_start (&it, w, cursor_row);
12896 it.last_visible_x = INFINITY;
12897 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12898 current_buffer = saved_current_buffer;
12900 /* Position cursor in window. */
12901 if (!hscroll_relative_p && hscroll_step_abs == 0)
12902 hscroll = max (0, (it.current_x
12903 - (ITERATOR_AT_END_OF_LINE_P (&it)
12904 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12905 : (text_area_width / 2))))
12906 / FRAME_COLUMN_WIDTH (it.f);
12907 else if ((!row_r2l_p
12908 && w->cursor.x >= text_area_width - h_margin)
12909 || (row_r2l_p && w->cursor.x <= h_margin))
12911 if (hscroll_relative_p)
12912 wanted_x = text_area_width * (1 - hscroll_step_rel)
12913 - h_margin;
12914 else
12915 wanted_x = text_area_width
12916 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12917 - h_margin;
12918 hscroll
12919 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12921 else
12923 if (hscroll_relative_p)
12924 wanted_x = text_area_width * hscroll_step_rel
12925 + h_margin;
12926 else
12927 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12928 + h_margin;
12929 hscroll
12930 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12932 hscroll = max (hscroll, w->min_hscroll);
12934 /* Don't prevent redisplay optimizations if hscroll
12935 hasn't changed, as it will unnecessarily slow down
12936 redisplay. */
12937 if (w->hscroll != hscroll)
12939 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12940 w->hscroll = hscroll;
12941 hscrolled_p = 1;
12946 window = w->next;
12949 /* Value is non-zero if hscroll of any leaf window has been changed. */
12950 return hscrolled_p;
12954 /* Set hscroll so that cursor is visible and not inside horizontal
12955 scroll margins for all windows in the tree rooted at WINDOW. See
12956 also hscroll_window_tree above. Value is non-zero if any window's
12957 hscroll has been changed. If it has, desired matrices on the frame
12958 of WINDOW are cleared. */
12960 static int
12961 hscroll_windows (Lisp_Object window)
12963 int hscrolled_p = hscroll_window_tree (window);
12964 if (hscrolled_p)
12965 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12966 return hscrolled_p;
12971 /************************************************************************
12972 Redisplay
12973 ************************************************************************/
12975 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12976 to a non-zero value. This is sometimes handy to have in a debugger
12977 session. */
12979 #ifdef GLYPH_DEBUG
12981 /* First and last unchanged row for try_window_id. */
12983 static int debug_first_unchanged_at_end_vpos;
12984 static int debug_last_unchanged_at_beg_vpos;
12986 /* Delta vpos and y. */
12988 static int debug_dvpos, debug_dy;
12990 /* Delta in characters and bytes for try_window_id. */
12992 static ptrdiff_t debug_delta, debug_delta_bytes;
12994 /* Values of window_end_pos and window_end_vpos at the end of
12995 try_window_id. */
12997 static ptrdiff_t debug_end_vpos;
12999 /* Append a string to W->desired_matrix->method. FMT is a printf
13000 format string. If trace_redisplay_p is true also printf the
13001 resulting string to stderr. */
13003 static void debug_method_add (struct window *, char const *, ...)
13004 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13006 static void
13007 debug_method_add (struct window *w, char const *fmt, ...)
13009 void *ptr = w;
13010 char *method = w->desired_matrix->method;
13011 int len = strlen (method);
13012 int size = sizeof w->desired_matrix->method;
13013 int remaining = size - len - 1;
13014 va_list ap;
13016 if (len && remaining)
13018 method[len] = '|';
13019 --remaining, ++len;
13022 va_start (ap, fmt);
13023 vsnprintf (method + len, remaining + 1, fmt, ap);
13024 va_end (ap);
13026 if (trace_redisplay_p)
13027 fprintf (stderr, "%p (%s): %s\n",
13028 ptr,
13029 ((BUFFERP (w->contents)
13030 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13031 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13032 : "no buffer"),
13033 method + len);
13036 #endif /* GLYPH_DEBUG */
13039 /* Value is non-zero if all changes in window W, which displays
13040 current_buffer, are in the text between START and END. START is a
13041 buffer position, END is given as a distance from Z. Used in
13042 redisplay_internal for display optimization. */
13044 static int
13045 text_outside_line_unchanged_p (struct window *w,
13046 ptrdiff_t start, ptrdiff_t end)
13048 int unchanged_p = 1;
13050 /* If text or overlays have changed, see where. */
13051 if (window_outdated (w))
13053 /* Gap in the line? */
13054 if (GPT < start || Z - GPT < end)
13055 unchanged_p = 0;
13057 /* Changes start in front of the line, or end after it? */
13058 if (unchanged_p
13059 && (BEG_UNCHANGED < start - 1
13060 || END_UNCHANGED < end))
13061 unchanged_p = 0;
13063 /* If selective display, can't optimize if changes start at the
13064 beginning of the line. */
13065 if (unchanged_p
13066 && INTEGERP (BVAR (current_buffer, selective_display))
13067 && XINT (BVAR (current_buffer, selective_display)) > 0
13068 && (BEG_UNCHANGED < start || GPT <= start))
13069 unchanged_p = 0;
13071 /* If there are overlays at the start or end of the line, these
13072 may have overlay strings with newlines in them. A change at
13073 START, for instance, may actually concern the display of such
13074 overlay strings as well, and they are displayed on different
13075 lines. So, quickly rule out this case. (For the future, it
13076 might be desirable to implement something more telling than
13077 just BEG/END_UNCHANGED.) */
13078 if (unchanged_p)
13080 if (BEG + BEG_UNCHANGED == start
13081 && overlay_touches_p (start))
13082 unchanged_p = 0;
13083 if (END_UNCHANGED == end
13084 && overlay_touches_p (Z - end))
13085 unchanged_p = 0;
13088 /* Under bidi reordering, adding or deleting a character in the
13089 beginning of a paragraph, before the first strong directional
13090 character, can change the base direction of the paragraph (unless
13091 the buffer specifies a fixed paragraph direction), which will
13092 require to redisplay the whole paragraph. It might be worthwhile
13093 to find the paragraph limits and widen the range of redisplayed
13094 lines to that, but for now just give up this optimization. */
13095 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13096 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13097 unchanged_p = 0;
13100 return unchanged_p;
13104 /* Do a frame update, taking possible shortcuts into account. This is
13105 the main external entry point for redisplay.
13107 If the last redisplay displayed an echo area message and that message
13108 is no longer requested, we clear the echo area or bring back the
13109 mini-buffer if that is in use. */
13111 void
13112 redisplay (void)
13114 redisplay_internal ();
13118 static Lisp_Object
13119 overlay_arrow_string_or_property (Lisp_Object var)
13121 Lisp_Object val;
13123 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13124 return val;
13126 return Voverlay_arrow_string;
13129 /* Return 1 if there are any overlay-arrows in current_buffer. */
13130 static int
13131 overlay_arrow_in_current_buffer_p (void)
13133 Lisp_Object vlist;
13135 for (vlist = Voverlay_arrow_variable_list;
13136 CONSP (vlist);
13137 vlist = XCDR (vlist))
13139 Lisp_Object var = XCAR (vlist);
13140 Lisp_Object val;
13142 if (!SYMBOLP (var))
13143 continue;
13144 val = find_symbol_value (var);
13145 if (MARKERP (val)
13146 && current_buffer == XMARKER (val)->buffer)
13147 return 1;
13149 return 0;
13153 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13154 has changed. */
13156 static int
13157 overlay_arrows_changed_p (void)
13159 Lisp_Object vlist;
13161 for (vlist = Voverlay_arrow_variable_list;
13162 CONSP (vlist);
13163 vlist = XCDR (vlist))
13165 Lisp_Object var = XCAR (vlist);
13166 Lisp_Object val, pstr;
13168 if (!SYMBOLP (var))
13169 continue;
13170 val = find_symbol_value (var);
13171 if (!MARKERP (val))
13172 continue;
13173 if (! EQ (COERCE_MARKER (val),
13174 Fget (var, Qlast_arrow_position))
13175 || ! (pstr = overlay_arrow_string_or_property (var),
13176 EQ (pstr, Fget (var, Qlast_arrow_string))))
13177 return 1;
13179 return 0;
13182 /* Mark overlay arrows to be updated on next redisplay. */
13184 static void
13185 update_overlay_arrows (int up_to_date)
13187 Lisp_Object vlist;
13189 for (vlist = Voverlay_arrow_variable_list;
13190 CONSP (vlist);
13191 vlist = XCDR (vlist))
13193 Lisp_Object var = XCAR (vlist);
13195 if (!SYMBOLP (var))
13196 continue;
13198 if (up_to_date > 0)
13200 Lisp_Object val = find_symbol_value (var);
13201 Fput (var, Qlast_arrow_position,
13202 COERCE_MARKER (val));
13203 Fput (var, Qlast_arrow_string,
13204 overlay_arrow_string_or_property (var));
13206 else if (up_to_date < 0
13207 || !NILP (Fget (var, Qlast_arrow_position)))
13209 Fput (var, Qlast_arrow_position, Qt);
13210 Fput (var, Qlast_arrow_string, Qt);
13216 /* Return overlay arrow string to display at row.
13217 Return integer (bitmap number) for arrow bitmap in left fringe.
13218 Return nil if no overlay arrow. */
13220 static Lisp_Object
13221 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13223 Lisp_Object vlist;
13225 for (vlist = Voverlay_arrow_variable_list;
13226 CONSP (vlist);
13227 vlist = XCDR (vlist))
13229 Lisp_Object var = XCAR (vlist);
13230 Lisp_Object val;
13232 if (!SYMBOLP (var))
13233 continue;
13235 val = find_symbol_value (var);
13237 if (MARKERP (val)
13238 && current_buffer == XMARKER (val)->buffer
13239 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13241 if (FRAME_WINDOW_P (it->f)
13242 /* FIXME: if ROW->reversed_p is set, this should test
13243 the right fringe, not the left one. */
13244 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13246 #ifdef HAVE_WINDOW_SYSTEM
13247 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13249 int fringe_bitmap;
13250 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13251 return make_number (fringe_bitmap);
13253 #endif
13254 return make_number (-1); /* Use default arrow bitmap. */
13256 return overlay_arrow_string_or_property (var);
13260 return Qnil;
13263 /* Return 1 if point moved out of or into a composition. Otherwise
13264 return 0. PREV_BUF and PREV_PT are the last point buffer and
13265 position. BUF and PT are the current point buffer and position. */
13267 static int
13268 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13269 struct buffer *buf, ptrdiff_t pt)
13271 ptrdiff_t start, end;
13272 Lisp_Object prop;
13273 Lisp_Object buffer;
13275 XSETBUFFER (buffer, buf);
13276 /* Check a composition at the last point if point moved within the
13277 same buffer. */
13278 if (prev_buf == buf)
13280 if (prev_pt == pt)
13281 /* Point didn't move. */
13282 return 0;
13284 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13285 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13286 && composition_valid_p (start, end, prop)
13287 && start < prev_pt && end > prev_pt)
13288 /* The last point was within the composition. Return 1 iff
13289 point moved out of the composition. */
13290 return (pt <= start || pt >= end);
13293 /* Check a composition at the current point. */
13294 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13295 && find_composition (pt, -1, &start, &end, &prop, buffer)
13296 && composition_valid_p (start, end, prop)
13297 && start < pt && end > pt);
13300 /* Reconsider the clip changes of buffer which is displayed in W. */
13302 static void
13303 reconsider_clip_changes (struct window *w)
13305 struct buffer *b = XBUFFER (w->contents);
13307 if (b->clip_changed
13308 && w->window_end_valid
13309 && w->current_matrix->buffer == b
13310 && w->current_matrix->zv == BUF_ZV (b)
13311 && w->current_matrix->begv == BUF_BEGV (b))
13312 b->clip_changed = 0;
13314 /* If display wasn't paused, and W is not a tool bar window, see if
13315 point has been moved into or out of a composition. In that case,
13316 we set b->clip_changed to 1 to force updating the screen. If
13317 b->clip_changed has already been set to 1, we can skip this
13318 check. */
13319 if (!b->clip_changed && w->window_end_valid)
13321 ptrdiff_t pt = (w == XWINDOW (selected_window)
13322 ? PT : marker_position (w->pointm));
13324 if ((w->current_matrix->buffer != b || pt != w->last_point)
13325 && check_point_in_composition (w->current_matrix->buffer,
13326 w->last_point, b, pt))
13327 b->clip_changed = 1;
13331 static void
13332 propagate_buffer_redisplay (void)
13333 { /* Resetting b->text->redisplay is problematic!
13334 We can't just reset it in the case that some window that displays
13335 it has not been redisplayed; and such a window can stay
13336 unredisplayed for a long time if it's currently invisible.
13337 But we do want to reset it at the end of redisplay otherwise
13338 its displayed windows will keep being redisplayed over and over
13339 again.
13340 So we copy all b->text->redisplay flags up to their windows here,
13341 such that mark_window_display_accurate can safely reset
13342 b->text->redisplay. */
13343 Lisp_Object ws = window_list ();
13344 for (; CONSP (ws); ws = XCDR (ws))
13346 struct window *thisw = XWINDOW (XCAR (ws));
13347 struct buffer *thisb = XBUFFER (thisw->contents);
13348 if (thisb->text->redisplay)
13349 thisw->redisplay = true;
13353 #define STOP_POLLING \
13354 do { if (! polling_stopped_here) stop_polling (); \
13355 polling_stopped_here = 1; } while (0)
13357 #define RESUME_POLLING \
13358 do { if (polling_stopped_here) start_polling (); \
13359 polling_stopped_here = 0; } while (0)
13362 /* Perhaps in the future avoid recentering windows if it
13363 is not necessary; currently that causes some problems. */
13365 static void
13366 redisplay_internal (void)
13368 struct window *w = XWINDOW (selected_window);
13369 struct window *sw;
13370 struct frame *fr;
13371 int pending;
13372 bool must_finish = 0, match_p;
13373 struct text_pos tlbufpos, tlendpos;
13374 int number_of_visible_frames;
13375 ptrdiff_t count;
13376 struct frame *sf;
13377 int polling_stopped_here = 0;
13378 Lisp_Object tail, frame;
13380 /* True means redisplay has to consider all windows on all
13381 frames. False, only selected_window is considered. */
13382 bool consider_all_windows_p;
13384 /* True means redisplay has to redisplay the miniwindow. */
13385 bool update_miniwindow_p = false;
13387 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13389 /* No redisplay if running in batch mode or frame is not yet fully
13390 initialized, or redisplay is explicitly turned off by setting
13391 Vinhibit_redisplay. */
13392 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13393 || !NILP (Vinhibit_redisplay))
13394 return;
13396 /* Don't examine these until after testing Vinhibit_redisplay.
13397 When Emacs is shutting down, perhaps because its connection to
13398 X has dropped, we should not look at them at all. */
13399 fr = XFRAME (w->frame);
13400 sf = SELECTED_FRAME ();
13402 if (!fr->glyphs_initialized_p)
13403 return;
13405 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13406 if (popup_activated ())
13407 return;
13408 #endif
13410 /* I don't think this happens but let's be paranoid. */
13411 if (redisplaying_p)
13412 return;
13414 /* Record a function that clears redisplaying_p
13415 when we leave this function. */
13416 count = SPECPDL_INDEX ();
13417 record_unwind_protect_void (unwind_redisplay);
13418 redisplaying_p = 1;
13419 specbind (Qinhibit_free_realized_faces, Qnil);
13421 /* Record this function, so it appears on the profiler's backtraces. */
13422 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13424 FOR_EACH_FRAME (tail, frame)
13425 XFRAME (frame)->already_hscrolled_p = 0;
13427 retry:
13428 /* Remember the currently selected window. */
13429 sw = w;
13431 pending = 0;
13432 last_escape_glyph_frame = NULL;
13433 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13434 last_glyphless_glyph_frame = NULL;
13435 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13437 /* If face_change_count is non-zero, init_iterator will free all
13438 realized faces, which includes the faces referenced from current
13439 matrices. So, we can't reuse current matrices in this case. */
13440 if (face_change_count)
13441 windows_or_buffers_changed = 47;
13443 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13444 && FRAME_TTY (sf)->previous_frame != sf)
13446 /* Since frames on a single ASCII terminal share the same
13447 display area, displaying a different frame means redisplay
13448 the whole thing. */
13449 SET_FRAME_GARBAGED (sf);
13450 #ifndef DOS_NT
13451 set_tty_color_mode (FRAME_TTY (sf), sf);
13452 #endif
13453 FRAME_TTY (sf)->previous_frame = sf;
13456 /* Set the visible flags for all frames. Do this before checking for
13457 resized or garbaged frames; they want to know if their frames are
13458 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13459 number_of_visible_frames = 0;
13461 FOR_EACH_FRAME (tail, frame)
13463 struct frame *f = XFRAME (frame);
13465 if (FRAME_VISIBLE_P (f))
13467 ++number_of_visible_frames;
13468 /* Adjust matrices for visible frames only. */
13469 if (f->fonts_changed)
13471 adjust_frame_glyphs (f);
13472 f->fonts_changed = 0;
13474 /* If cursor type has been changed on the frame
13475 other than selected, consider all frames. */
13476 if (f != sf && f->cursor_type_changed)
13477 update_mode_lines = 31;
13479 clear_desired_matrices (f);
13482 /* Notice any pending interrupt request to change frame size. */
13483 do_pending_window_change (1);
13485 /* do_pending_window_change could change the selected_window due to
13486 frame resizing which makes the selected window too small. */
13487 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13488 sw = w;
13490 /* Clear frames marked as garbaged. */
13491 clear_garbaged_frames ();
13493 /* Build menubar and tool-bar items. */
13494 if (NILP (Vmemory_full))
13495 prepare_menu_bars ();
13497 reconsider_clip_changes (w);
13499 /* In most cases selected window displays current buffer. */
13500 match_p = XBUFFER (w->contents) == current_buffer;
13501 if (match_p)
13503 /* Detect case that we need to write or remove a star in the mode line. */
13504 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13505 w->update_mode_line = 1;
13507 if (mode_line_update_needed (w))
13508 w->update_mode_line = 1;
13511 /* Normally the message* functions will have already displayed and
13512 updated the echo area, but the frame may have been trashed, or
13513 the update may have been preempted, so display the echo area
13514 again here. Checking message_cleared_p captures the case that
13515 the echo area should be cleared. */
13516 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13517 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13518 || (message_cleared_p
13519 && minibuf_level == 0
13520 /* If the mini-window is currently selected, this means the
13521 echo-area doesn't show through. */
13522 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13524 int window_height_changed_p = echo_area_display (0);
13526 if (message_cleared_p)
13527 update_miniwindow_p = true;
13529 must_finish = 1;
13531 /* If we don't display the current message, don't clear the
13532 message_cleared_p flag, because, if we did, we wouldn't clear
13533 the echo area in the next redisplay which doesn't preserve
13534 the echo area. */
13535 if (!display_last_displayed_message_p)
13536 message_cleared_p = 0;
13538 if (window_height_changed_p)
13540 windows_or_buffers_changed = 50;
13542 /* If window configuration was changed, frames may have been
13543 marked garbaged. Clear them or we will experience
13544 surprises wrt scrolling. */
13545 clear_garbaged_frames ();
13548 else if (EQ (selected_window, minibuf_window)
13549 && (current_buffer->clip_changed || window_outdated (w))
13550 && resize_mini_window (w, 0))
13552 /* Resized active mini-window to fit the size of what it is
13553 showing if its contents might have changed. */
13554 must_finish = 1;
13556 /* If window configuration was changed, frames may have been
13557 marked garbaged. Clear them or we will experience
13558 surprises wrt scrolling. */
13559 clear_garbaged_frames ();
13562 if (windows_or_buffers_changed && !update_mode_lines)
13563 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13564 only the windows's contents needs to be refreshed, or whether the
13565 mode-lines also need a refresh. */
13566 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13567 ? REDISPLAY_SOME : 32);
13569 /* If specs for an arrow have changed, do thorough redisplay
13570 to ensure we remove any arrow that should no longer exist. */
13571 if (overlay_arrows_changed_p ())
13572 /* Apparently, this is the only case where we update other windows,
13573 without updating other mode-lines. */
13574 windows_or_buffers_changed = 49;
13576 consider_all_windows_p = (update_mode_lines
13577 || windows_or_buffers_changed);
13579 #define AINC(a,i) \
13580 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13581 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13583 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13584 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13586 /* Optimize the case that only the line containing the cursor in the
13587 selected window has changed. Variables starting with this_ are
13588 set in display_line and record information about the line
13589 containing the cursor. */
13590 tlbufpos = this_line_start_pos;
13591 tlendpos = this_line_end_pos;
13592 if (!consider_all_windows_p
13593 && CHARPOS (tlbufpos) > 0
13594 && !w->update_mode_line
13595 && !current_buffer->clip_changed
13596 && !current_buffer->prevent_redisplay_optimizations_p
13597 && FRAME_VISIBLE_P (XFRAME (w->frame))
13598 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13599 && !XFRAME (w->frame)->cursor_type_changed
13600 /* Make sure recorded data applies to current buffer, etc. */
13601 && this_line_buffer == current_buffer
13602 && match_p
13603 && !w->force_start
13604 && !w->optional_new_start
13605 /* Point must be on the line that we have info recorded about. */
13606 && PT >= CHARPOS (tlbufpos)
13607 && PT <= Z - CHARPOS (tlendpos)
13608 /* All text outside that line, including its final newline,
13609 must be unchanged. */
13610 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13611 CHARPOS (tlendpos)))
13613 if (CHARPOS (tlbufpos) > BEGV
13614 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13615 && (CHARPOS (tlbufpos) == ZV
13616 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13617 /* Former continuation line has disappeared by becoming empty. */
13618 goto cancel;
13619 else if (window_outdated (w) || MINI_WINDOW_P (w))
13621 /* We have to handle the case of continuation around a
13622 wide-column character (see the comment in indent.c around
13623 line 1340).
13625 For instance, in the following case:
13627 -------- Insert --------
13628 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13629 J_I_ ==> J_I_ `^^' are cursors.
13630 ^^ ^^
13631 -------- --------
13633 As we have to redraw the line above, we cannot use this
13634 optimization. */
13636 struct it it;
13637 int line_height_before = this_line_pixel_height;
13639 /* Note that start_display will handle the case that the
13640 line starting at tlbufpos is a continuation line. */
13641 start_display (&it, w, tlbufpos);
13643 /* Implementation note: It this still necessary? */
13644 if (it.current_x != this_line_start_x)
13645 goto cancel;
13647 TRACE ((stderr, "trying display optimization 1\n"));
13648 w->cursor.vpos = -1;
13649 overlay_arrow_seen = 0;
13650 it.vpos = this_line_vpos;
13651 it.current_y = this_line_y;
13652 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13653 display_line (&it);
13655 /* If line contains point, is not continued,
13656 and ends at same distance from eob as before, we win. */
13657 if (w->cursor.vpos >= 0
13658 /* Line is not continued, otherwise this_line_start_pos
13659 would have been set to 0 in display_line. */
13660 && CHARPOS (this_line_start_pos)
13661 /* Line ends as before. */
13662 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13663 /* Line has same height as before. Otherwise other lines
13664 would have to be shifted up or down. */
13665 && this_line_pixel_height == line_height_before)
13667 /* If this is not the window's last line, we must adjust
13668 the charstarts of the lines below. */
13669 if (it.current_y < it.last_visible_y)
13671 struct glyph_row *row
13672 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13673 ptrdiff_t delta, delta_bytes;
13675 /* We used to distinguish between two cases here,
13676 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13677 when the line ends in a newline or the end of the
13678 buffer's accessible portion. But both cases did
13679 the same, so they were collapsed. */
13680 delta = (Z
13681 - CHARPOS (tlendpos)
13682 - MATRIX_ROW_START_CHARPOS (row));
13683 delta_bytes = (Z_BYTE
13684 - BYTEPOS (tlendpos)
13685 - MATRIX_ROW_START_BYTEPOS (row));
13687 increment_matrix_positions (w->current_matrix,
13688 this_line_vpos + 1,
13689 w->current_matrix->nrows,
13690 delta, delta_bytes);
13693 /* If this row displays text now but previously didn't,
13694 or vice versa, w->window_end_vpos may have to be
13695 adjusted. */
13696 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13698 if (w->window_end_vpos < this_line_vpos)
13699 w->window_end_vpos = this_line_vpos;
13701 else if (w->window_end_vpos == this_line_vpos
13702 && this_line_vpos > 0)
13703 w->window_end_vpos = this_line_vpos - 1;
13704 w->window_end_valid = 0;
13706 /* Update hint: No need to try to scroll in update_window. */
13707 w->desired_matrix->no_scrolling_p = 1;
13709 #ifdef GLYPH_DEBUG
13710 *w->desired_matrix->method = 0;
13711 debug_method_add (w, "optimization 1");
13712 #endif
13713 #ifdef HAVE_WINDOW_SYSTEM
13714 update_window_fringes (w, 0);
13715 #endif
13716 goto update;
13718 else
13719 goto cancel;
13721 else if (/* Cursor position hasn't changed. */
13722 PT == w->last_point
13723 /* Make sure the cursor was last displayed
13724 in this window. Otherwise we have to reposition it. */
13726 /* PXW: Must be converted to pixels, probably. */
13727 && 0 <= w->cursor.vpos
13728 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13730 if (!must_finish)
13732 do_pending_window_change (1);
13733 /* If selected_window changed, redisplay again. */
13734 if (WINDOWP (selected_window)
13735 && (w = XWINDOW (selected_window)) != sw)
13736 goto retry;
13738 /* We used to always goto end_of_redisplay here, but this
13739 isn't enough if we have a blinking cursor. */
13740 if (w->cursor_off_p == w->last_cursor_off_p)
13741 goto end_of_redisplay;
13743 goto update;
13745 /* If highlighting the region, or if the cursor is in the echo area,
13746 then we can't just move the cursor. */
13747 else if (NILP (Vshow_trailing_whitespace)
13748 && !cursor_in_echo_area)
13750 struct it it;
13751 struct glyph_row *row;
13753 /* Skip from tlbufpos to PT and see where it is. Note that
13754 PT may be in invisible text. If so, we will end at the
13755 next visible position. */
13756 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13757 NULL, DEFAULT_FACE_ID);
13758 it.current_x = this_line_start_x;
13759 it.current_y = this_line_y;
13760 it.vpos = this_line_vpos;
13762 /* The call to move_it_to stops in front of PT, but
13763 moves over before-strings. */
13764 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13766 if (it.vpos == this_line_vpos
13767 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13768 row->enabled_p))
13770 eassert (this_line_vpos == it.vpos);
13771 eassert (this_line_y == it.current_y);
13772 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13773 #ifdef GLYPH_DEBUG
13774 *w->desired_matrix->method = 0;
13775 debug_method_add (w, "optimization 3");
13776 #endif
13777 goto update;
13779 else
13780 goto cancel;
13783 cancel:
13784 /* Text changed drastically or point moved off of line. */
13785 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13788 CHARPOS (this_line_start_pos) = 0;
13789 ++clear_face_cache_count;
13790 #ifdef HAVE_WINDOW_SYSTEM
13791 ++clear_image_cache_count;
13792 #endif
13794 /* Build desired matrices, and update the display. If
13795 consider_all_windows_p is non-zero, do it for all windows on all
13796 frames. Otherwise do it for selected_window, only. */
13798 if (consider_all_windows_p)
13800 FOR_EACH_FRAME (tail, frame)
13801 XFRAME (frame)->updated_p = 0;
13803 propagate_buffer_redisplay ();
13805 FOR_EACH_FRAME (tail, frame)
13807 struct frame *f = XFRAME (frame);
13809 /* We don't have to do anything for unselected terminal
13810 frames. */
13811 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13812 && !EQ (FRAME_TTY (f)->top_frame, frame))
13813 continue;
13815 retry_frame:
13817 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13819 bool gcscrollbars
13820 /* Only GC scrollbars when we redisplay the whole frame. */
13821 = f->redisplay || !REDISPLAY_SOME_P ();
13822 /* Mark all the scroll bars to be removed; we'll redeem
13823 the ones we want when we redisplay their windows. */
13824 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13825 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13827 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13828 redisplay_windows (FRAME_ROOT_WINDOW (f));
13829 /* Remember that the invisible frames need to be redisplayed next
13830 time they're visible. */
13831 else if (!REDISPLAY_SOME_P ())
13832 f->redisplay = true;
13834 /* The X error handler may have deleted that frame. */
13835 if (!FRAME_LIVE_P (f))
13836 continue;
13838 /* Any scroll bars which redisplay_windows should have
13839 nuked should now go away. */
13840 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13841 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13843 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13845 /* If fonts changed on visible frame, display again. */
13846 if (f->fonts_changed)
13848 adjust_frame_glyphs (f);
13849 f->fonts_changed = 0;
13850 goto retry_frame;
13853 /* See if we have to hscroll. */
13854 if (!f->already_hscrolled_p)
13856 f->already_hscrolled_p = 1;
13857 if (hscroll_windows (f->root_window))
13858 goto retry_frame;
13861 /* Prevent various kinds of signals during display
13862 update. stdio is not robust about handling
13863 signals, which can cause an apparent I/O error. */
13864 if (interrupt_input)
13865 unrequest_sigio ();
13866 STOP_POLLING;
13868 pending |= update_frame (f, 0, 0);
13869 f->cursor_type_changed = 0;
13870 f->updated_p = 1;
13875 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13877 if (!pending)
13879 /* Do the mark_window_display_accurate after all windows have
13880 been redisplayed because this call resets flags in buffers
13881 which are needed for proper redisplay. */
13882 FOR_EACH_FRAME (tail, frame)
13884 struct frame *f = XFRAME (frame);
13885 if (f->updated_p)
13887 f->redisplay = false;
13888 mark_window_display_accurate (f->root_window, 1);
13889 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13890 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13895 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13897 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13898 struct frame *mini_frame;
13900 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13901 /* Use list_of_error, not Qerror, so that
13902 we catch only errors and don't run the debugger. */
13903 internal_condition_case_1 (redisplay_window_1, selected_window,
13904 list_of_error,
13905 redisplay_window_error);
13906 if (update_miniwindow_p)
13907 internal_condition_case_1 (redisplay_window_1, mini_window,
13908 list_of_error,
13909 redisplay_window_error);
13911 /* Compare desired and current matrices, perform output. */
13913 update:
13914 /* If fonts changed, display again. */
13915 if (sf->fonts_changed)
13916 goto retry;
13918 /* Prevent various kinds of signals during display update.
13919 stdio is not robust about handling signals,
13920 which can cause an apparent I/O error. */
13921 if (interrupt_input)
13922 unrequest_sigio ();
13923 STOP_POLLING;
13925 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13927 if (hscroll_windows (selected_window))
13928 goto retry;
13930 XWINDOW (selected_window)->must_be_updated_p = true;
13931 pending = update_frame (sf, 0, 0);
13932 sf->cursor_type_changed = 0;
13935 /* We may have called echo_area_display at the top of this
13936 function. If the echo area is on another frame, that may
13937 have put text on a frame other than the selected one, so the
13938 above call to update_frame would not have caught it. Catch
13939 it here. */
13940 mini_window = FRAME_MINIBUF_WINDOW (sf);
13941 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13943 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13945 XWINDOW (mini_window)->must_be_updated_p = true;
13946 pending |= update_frame (mini_frame, 0, 0);
13947 mini_frame->cursor_type_changed = 0;
13948 if (!pending && hscroll_windows (mini_window))
13949 goto retry;
13953 /* If display was paused because of pending input, make sure we do a
13954 thorough update the next time. */
13955 if (pending)
13957 /* Prevent the optimization at the beginning of
13958 redisplay_internal that tries a single-line update of the
13959 line containing the cursor in the selected window. */
13960 CHARPOS (this_line_start_pos) = 0;
13962 /* Let the overlay arrow be updated the next time. */
13963 update_overlay_arrows (0);
13965 /* If we pause after scrolling, some rows in the current
13966 matrices of some windows are not valid. */
13967 if (!WINDOW_FULL_WIDTH_P (w)
13968 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13969 update_mode_lines = 36;
13971 else
13973 if (!consider_all_windows_p)
13975 /* This has already been done above if
13976 consider_all_windows_p is set. */
13977 if (XBUFFER (w->contents)->text->redisplay
13978 && buffer_window_count (XBUFFER (w->contents)) > 1)
13979 /* This can happen if b->text->redisplay was set during
13980 jit-lock. */
13981 propagate_buffer_redisplay ();
13982 mark_window_display_accurate_1 (w, 1);
13984 /* Say overlay arrows are up to date. */
13985 update_overlay_arrows (1);
13987 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13988 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13991 update_mode_lines = 0;
13992 windows_or_buffers_changed = 0;
13995 /* Start SIGIO interrupts coming again. Having them off during the
13996 code above makes it less likely one will discard output, but not
13997 impossible, since there might be stuff in the system buffer here.
13998 But it is much hairier to try to do anything about that. */
13999 if (interrupt_input)
14000 request_sigio ();
14001 RESUME_POLLING;
14003 /* If a frame has become visible which was not before, redisplay
14004 again, so that we display it. Expose events for such a frame
14005 (which it gets when becoming visible) don't call the parts of
14006 redisplay constructing glyphs, so simply exposing a frame won't
14007 display anything in this case. So, we have to display these
14008 frames here explicitly. */
14009 if (!pending)
14011 int new_count = 0;
14013 FOR_EACH_FRAME (tail, frame)
14015 if (XFRAME (frame)->visible)
14016 new_count++;
14019 if (new_count != number_of_visible_frames)
14020 windows_or_buffers_changed = 52;
14023 /* Change frame size now if a change is pending. */
14024 do_pending_window_change (1);
14026 /* If we just did a pending size change, or have additional
14027 visible frames, or selected_window changed, redisplay again. */
14028 if ((windows_or_buffers_changed && !pending)
14029 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14030 goto retry;
14032 /* Clear the face and image caches.
14034 We used to do this only if consider_all_windows_p. But the cache
14035 needs to be cleared if a timer creates images in the current
14036 buffer (e.g. the test case in Bug#6230). */
14038 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14040 clear_face_cache (0);
14041 clear_face_cache_count = 0;
14044 #ifdef HAVE_WINDOW_SYSTEM
14045 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14047 clear_image_caches (Qnil);
14048 clear_image_cache_count = 0;
14050 #endif /* HAVE_WINDOW_SYSTEM */
14052 end_of_redisplay:
14053 if (interrupt_input && interrupts_deferred)
14054 request_sigio ();
14056 unbind_to (count, Qnil);
14057 RESUME_POLLING;
14061 /* Redisplay, but leave alone any recent echo area message unless
14062 another message has been requested in its place.
14064 This is useful in situations where you need to redisplay but no
14065 user action has occurred, making it inappropriate for the message
14066 area to be cleared. See tracking_off and
14067 wait_reading_process_output for examples of these situations.
14069 FROM_WHERE is an integer saying from where this function was
14070 called. This is useful for debugging. */
14072 void
14073 redisplay_preserve_echo_area (int from_where)
14075 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14077 if (!NILP (echo_area_buffer[1]))
14079 /* We have a previously displayed message, but no current
14080 message. Redisplay the previous message. */
14081 display_last_displayed_message_p = 1;
14082 redisplay_internal ();
14083 display_last_displayed_message_p = 0;
14085 else
14086 redisplay_internal ();
14088 flush_frame (SELECTED_FRAME ());
14092 /* Function registered with record_unwind_protect in redisplay_internal. */
14094 static void
14095 unwind_redisplay (void)
14097 redisplaying_p = 0;
14101 /* Mark the display of leaf window W as accurate or inaccurate.
14102 If ACCURATE_P is non-zero mark display of W as accurate. If
14103 ACCURATE_P is zero, arrange for W to be redisplayed the next
14104 time redisplay_internal is called. */
14106 static void
14107 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14109 struct buffer *b = XBUFFER (w->contents);
14111 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14112 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14113 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14115 if (accurate_p)
14117 b->clip_changed = false;
14118 b->prevent_redisplay_optimizations_p = false;
14119 eassert (buffer_window_count (b) > 0);
14120 /* Resetting b->text->redisplay is problematic!
14121 In order to make it safer to do it here, redisplay_internal must
14122 have copied all b->text->redisplay to their respective windows. */
14123 b->text->redisplay = false;
14125 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14126 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14127 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14128 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14130 w->current_matrix->buffer = b;
14131 w->current_matrix->begv = BUF_BEGV (b);
14132 w->current_matrix->zv = BUF_ZV (b);
14134 w->last_cursor_vpos = w->cursor.vpos;
14135 w->last_cursor_off_p = w->cursor_off_p;
14137 if (w == XWINDOW (selected_window))
14138 w->last_point = BUF_PT (b);
14139 else
14140 w->last_point = marker_position (w->pointm);
14142 w->window_end_valid = true;
14143 w->update_mode_line = false;
14146 w->redisplay = !accurate_p;
14150 /* Mark the display of windows in the window tree rooted at WINDOW as
14151 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14152 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14153 be redisplayed the next time redisplay_internal is called. */
14155 void
14156 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14158 struct window *w;
14160 for (; !NILP (window); window = w->next)
14162 w = XWINDOW (window);
14163 if (WINDOWP (w->contents))
14164 mark_window_display_accurate (w->contents, accurate_p);
14165 else
14166 mark_window_display_accurate_1 (w, accurate_p);
14169 if (accurate_p)
14170 update_overlay_arrows (1);
14171 else
14172 /* Force a thorough redisplay the next time by setting
14173 last_arrow_position and last_arrow_string to t, which is
14174 unequal to any useful value of Voverlay_arrow_... */
14175 update_overlay_arrows (-1);
14179 /* Return value in display table DP (Lisp_Char_Table *) for character
14180 C. Since a display table doesn't have any parent, we don't have to
14181 follow parent. Do not call this function directly but use the
14182 macro DISP_CHAR_VECTOR. */
14184 Lisp_Object
14185 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14187 Lisp_Object val;
14189 if (ASCII_CHAR_P (c))
14191 val = dp->ascii;
14192 if (SUB_CHAR_TABLE_P (val))
14193 val = XSUB_CHAR_TABLE (val)->contents[c];
14195 else
14197 Lisp_Object table;
14199 XSETCHAR_TABLE (table, dp);
14200 val = char_table_ref (table, c);
14202 if (NILP (val))
14203 val = dp->defalt;
14204 return val;
14209 /***********************************************************************
14210 Window Redisplay
14211 ***********************************************************************/
14213 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14215 static void
14216 redisplay_windows (Lisp_Object window)
14218 while (!NILP (window))
14220 struct window *w = XWINDOW (window);
14222 if (WINDOWP (w->contents))
14223 redisplay_windows (w->contents);
14224 else if (BUFFERP (w->contents))
14226 displayed_buffer = XBUFFER (w->contents);
14227 /* Use list_of_error, not Qerror, so that
14228 we catch only errors and don't run the debugger. */
14229 internal_condition_case_1 (redisplay_window_0, window,
14230 list_of_error,
14231 redisplay_window_error);
14234 window = w->next;
14238 static Lisp_Object
14239 redisplay_window_error (Lisp_Object ignore)
14241 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14242 return Qnil;
14245 static Lisp_Object
14246 redisplay_window_0 (Lisp_Object window)
14248 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14249 redisplay_window (window, false);
14250 return Qnil;
14253 static Lisp_Object
14254 redisplay_window_1 (Lisp_Object window)
14256 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14257 redisplay_window (window, true);
14258 return Qnil;
14262 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14263 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14264 which positions recorded in ROW differ from current buffer
14265 positions.
14267 Return 0 if cursor is not on this row, 1 otherwise. */
14269 static int
14270 set_cursor_from_row (struct window *w, struct glyph_row *row,
14271 struct glyph_matrix *matrix,
14272 ptrdiff_t delta, ptrdiff_t delta_bytes,
14273 int dy, int dvpos)
14275 struct glyph *glyph = row->glyphs[TEXT_AREA];
14276 struct glyph *end = glyph + row->used[TEXT_AREA];
14277 struct glyph *cursor = NULL;
14278 /* The last known character position in row. */
14279 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14280 int x = row->x;
14281 ptrdiff_t pt_old = PT - delta;
14282 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14283 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14284 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14285 /* A glyph beyond the edge of TEXT_AREA which we should never
14286 touch. */
14287 struct glyph *glyphs_end = end;
14288 /* Non-zero means we've found a match for cursor position, but that
14289 glyph has the avoid_cursor_p flag set. */
14290 int match_with_avoid_cursor = 0;
14291 /* Non-zero means we've seen at least one glyph that came from a
14292 display string. */
14293 int string_seen = 0;
14294 /* Largest and smallest buffer positions seen so far during scan of
14295 glyph row. */
14296 ptrdiff_t bpos_max = pos_before;
14297 ptrdiff_t bpos_min = pos_after;
14298 /* Last buffer position covered by an overlay string with an integer
14299 `cursor' property. */
14300 ptrdiff_t bpos_covered = 0;
14301 /* Non-zero means the display string on which to display the cursor
14302 comes from a text property, not from an overlay. */
14303 int string_from_text_prop = 0;
14305 /* Don't even try doing anything if called for a mode-line or
14306 header-line row, since the rest of the code isn't prepared to
14307 deal with such calamities. */
14308 eassert (!row->mode_line_p);
14309 if (row->mode_line_p)
14310 return 0;
14312 /* Skip over glyphs not having an object at the start and the end of
14313 the row. These are special glyphs like truncation marks on
14314 terminal frames. */
14315 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14317 if (!row->reversed_p)
14319 while (glyph < end
14320 && INTEGERP (glyph->object)
14321 && glyph->charpos < 0)
14323 x += glyph->pixel_width;
14324 ++glyph;
14326 while (end > glyph
14327 && INTEGERP ((end - 1)->object)
14328 /* CHARPOS is zero for blanks and stretch glyphs
14329 inserted by extend_face_to_end_of_line. */
14330 && (end - 1)->charpos <= 0)
14331 --end;
14332 glyph_before = glyph - 1;
14333 glyph_after = end;
14335 else
14337 struct glyph *g;
14339 /* If the glyph row is reversed, we need to process it from back
14340 to front, so swap the edge pointers. */
14341 glyphs_end = end = glyph - 1;
14342 glyph += row->used[TEXT_AREA] - 1;
14344 while (glyph > end + 1
14345 && INTEGERP (glyph->object)
14346 && glyph->charpos < 0)
14348 --glyph;
14349 x -= glyph->pixel_width;
14351 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14352 --glyph;
14353 /* By default, in reversed rows we put the cursor on the
14354 rightmost (first in the reading order) glyph. */
14355 for (g = end + 1; g < glyph; g++)
14356 x += g->pixel_width;
14357 while (end < glyph
14358 && INTEGERP ((end + 1)->object)
14359 && (end + 1)->charpos <= 0)
14360 ++end;
14361 glyph_before = glyph + 1;
14362 glyph_after = end;
14365 else if (row->reversed_p)
14367 /* In R2L rows that don't display text, put the cursor on the
14368 rightmost glyph. Case in point: an empty last line that is
14369 part of an R2L paragraph. */
14370 cursor = end - 1;
14371 /* Avoid placing the cursor on the last glyph of the row, where
14372 on terminal frames we hold the vertical border between
14373 adjacent windows. */
14374 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14375 && !WINDOW_RIGHTMOST_P (w)
14376 && cursor == row->glyphs[LAST_AREA] - 1)
14377 cursor--;
14378 x = -1; /* will be computed below, at label compute_x */
14381 /* Step 1: Try to find the glyph whose character position
14382 corresponds to point. If that's not possible, find 2 glyphs
14383 whose character positions are the closest to point, one before
14384 point, the other after it. */
14385 if (!row->reversed_p)
14386 while (/* not marched to end of glyph row */
14387 glyph < end
14388 /* glyph was not inserted by redisplay for internal purposes */
14389 && !INTEGERP (glyph->object))
14391 if (BUFFERP (glyph->object))
14393 ptrdiff_t dpos = glyph->charpos - pt_old;
14395 if (glyph->charpos > bpos_max)
14396 bpos_max = glyph->charpos;
14397 if (glyph->charpos < bpos_min)
14398 bpos_min = glyph->charpos;
14399 if (!glyph->avoid_cursor_p)
14401 /* If we hit point, we've found the glyph on which to
14402 display the cursor. */
14403 if (dpos == 0)
14405 match_with_avoid_cursor = 0;
14406 break;
14408 /* See if we've found a better approximation to
14409 POS_BEFORE or to POS_AFTER. */
14410 if (0 > dpos && dpos > pos_before - pt_old)
14412 pos_before = glyph->charpos;
14413 glyph_before = glyph;
14415 else if (0 < dpos && dpos < pos_after - pt_old)
14417 pos_after = glyph->charpos;
14418 glyph_after = glyph;
14421 else if (dpos == 0)
14422 match_with_avoid_cursor = 1;
14424 else if (STRINGP (glyph->object))
14426 Lisp_Object chprop;
14427 ptrdiff_t glyph_pos = glyph->charpos;
14429 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14430 glyph->object);
14431 if (!NILP (chprop))
14433 /* If the string came from a `display' text property,
14434 look up the buffer position of that property and
14435 use that position to update bpos_max, as if we
14436 actually saw such a position in one of the row's
14437 glyphs. This helps with supporting integer values
14438 of `cursor' property on the display string in
14439 situations where most or all of the row's buffer
14440 text is completely covered by display properties,
14441 so that no glyph with valid buffer positions is
14442 ever seen in the row. */
14443 ptrdiff_t prop_pos =
14444 string_buffer_position_lim (glyph->object, pos_before,
14445 pos_after, 0);
14447 if (prop_pos >= pos_before)
14448 bpos_max = prop_pos;
14450 if (INTEGERP (chprop))
14452 bpos_covered = bpos_max + XINT (chprop);
14453 /* If the `cursor' property covers buffer positions up
14454 to and including point, we should display cursor on
14455 this glyph. Note that, if a `cursor' property on one
14456 of the string's characters has an integer value, we
14457 will break out of the loop below _before_ we get to
14458 the position match above. IOW, integer values of
14459 the `cursor' property override the "exact match for
14460 point" strategy of positioning the cursor. */
14461 /* Implementation note: bpos_max == pt_old when, e.g.,
14462 we are in an empty line, where bpos_max is set to
14463 MATRIX_ROW_START_CHARPOS, see above. */
14464 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14466 cursor = glyph;
14467 break;
14471 string_seen = 1;
14473 x += glyph->pixel_width;
14474 ++glyph;
14476 else if (glyph > end) /* row is reversed */
14477 while (!INTEGERP (glyph->object))
14479 if (BUFFERP (glyph->object))
14481 ptrdiff_t dpos = glyph->charpos - pt_old;
14483 if (glyph->charpos > bpos_max)
14484 bpos_max = glyph->charpos;
14485 if (glyph->charpos < bpos_min)
14486 bpos_min = glyph->charpos;
14487 if (!glyph->avoid_cursor_p)
14489 if (dpos == 0)
14491 match_with_avoid_cursor = 0;
14492 break;
14494 if (0 > dpos && dpos > pos_before - pt_old)
14496 pos_before = glyph->charpos;
14497 glyph_before = glyph;
14499 else if (0 < dpos && dpos < pos_after - pt_old)
14501 pos_after = glyph->charpos;
14502 glyph_after = glyph;
14505 else if (dpos == 0)
14506 match_with_avoid_cursor = 1;
14508 else if (STRINGP (glyph->object))
14510 Lisp_Object chprop;
14511 ptrdiff_t glyph_pos = glyph->charpos;
14513 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14514 glyph->object);
14515 if (!NILP (chprop))
14517 ptrdiff_t prop_pos =
14518 string_buffer_position_lim (glyph->object, pos_before,
14519 pos_after, 0);
14521 if (prop_pos >= pos_before)
14522 bpos_max = prop_pos;
14524 if (INTEGERP (chprop))
14526 bpos_covered = bpos_max + XINT (chprop);
14527 /* If the `cursor' property covers buffer positions up
14528 to and including point, we should display cursor on
14529 this glyph. */
14530 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14532 cursor = glyph;
14533 break;
14536 string_seen = 1;
14538 --glyph;
14539 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14541 x--; /* can't use any pixel_width */
14542 break;
14544 x -= glyph->pixel_width;
14547 /* Step 2: If we didn't find an exact match for point, we need to
14548 look for a proper place to put the cursor among glyphs between
14549 GLYPH_BEFORE and GLYPH_AFTER. */
14550 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14551 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14552 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14554 /* An empty line has a single glyph whose OBJECT is zero and
14555 whose CHARPOS is the position of a newline on that line.
14556 Note that on a TTY, there are more glyphs after that, which
14557 were produced by extend_face_to_end_of_line, but their
14558 CHARPOS is zero or negative. */
14559 int empty_line_p =
14560 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14561 && INTEGERP (glyph->object) && glyph->charpos > 0
14562 /* On a TTY, continued and truncated rows also have a glyph at
14563 their end whose OBJECT is zero and whose CHARPOS is
14564 positive (the continuation and truncation glyphs), but such
14565 rows are obviously not "empty". */
14566 && !(row->continued_p || row->truncated_on_right_p);
14568 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14570 ptrdiff_t ellipsis_pos;
14572 /* Scan back over the ellipsis glyphs. */
14573 if (!row->reversed_p)
14575 ellipsis_pos = (glyph - 1)->charpos;
14576 while (glyph > row->glyphs[TEXT_AREA]
14577 && (glyph - 1)->charpos == ellipsis_pos)
14578 glyph--, x -= glyph->pixel_width;
14579 /* That loop always goes one position too far, including
14580 the glyph before the ellipsis. So scan forward over
14581 that one. */
14582 x += glyph->pixel_width;
14583 glyph++;
14585 else /* row is reversed */
14587 ellipsis_pos = (glyph + 1)->charpos;
14588 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14589 && (glyph + 1)->charpos == ellipsis_pos)
14590 glyph++, x += glyph->pixel_width;
14591 x -= glyph->pixel_width;
14592 glyph--;
14595 else if (match_with_avoid_cursor)
14597 cursor = glyph_after;
14598 x = -1;
14600 else if (string_seen)
14602 int incr = row->reversed_p ? -1 : +1;
14604 /* Need to find the glyph that came out of a string which is
14605 present at point. That glyph is somewhere between
14606 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14607 positioned between POS_BEFORE and POS_AFTER in the
14608 buffer. */
14609 struct glyph *start, *stop;
14610 ptrdiff_t pos = pos_before;
14612 x = -1;
14614 /* If the row ends in a newline from a display string,
14615 reordering could have moved the glyphs belonging to the
14616 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14617 in this case we extend the search to the last glyph in
14618 the row that was not inserted by redisplay. */
14619 if (row->ends_in_newline_from_string_p)
14621 glyph_after = end;
14622 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14625 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14626 correspond to POS_BEFORE and POS_AFTER, respectively. We
14627 need START and STOP in the order that corresponds to the
14628 row's direction as given by its reversed_p flag. If the
14629 directionality of characters between POS_BEFORE and
14630 POS_AFTER is the opposite of the row's base direction,
14631 these characters will have been reordered for display,
14632 and we need to reverse START and STOP. */
14633 if (!row->reversed_p)
14635 start = min (glyph_before, glyph_after);
14636 stop = max (glyph_before, glyph_after);
14638 else
14640 start = max (glyph_before, glyph_after);
14641 stop = min (glyph_before, glyph_after);
14643 for (glyph = start + incr;
14644 row->reversed_p ? glyph > stop : glyph < stop; )
14647 /* Any glyphs that come from the buffer are here because
14648 of bidi reordering. Skip them, and only pay
14649 attention to glyphs that came from some string. */
14650 if (STRINGP (glyph->object))
14652 Lisp_Object str;
14653 ptrdiff_t tem;
14654 /* If the display property covers the newline, we
14655 need to search for it one position farther. */
14656 ptrdiff_t lim = pos_after
14657 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14659 string_from_text_prop = 0;
14660 str = glyph->object;
14661 tem = string_buffer_position_lim (str, pos, lim, 0);
14662 if (tem == 0 /* from overlay */
14663 || pos <= tem)
14665 /* If the string from which this glyph came is
14666 found in the buffer at point, or at position
14667 that is closer to point than pos_after, then
14668 we've found the glyph we've been looking for.
14669 If it comes from an overlay (tem == 0), and
14670 it has the `cursor' property on one of its
14671 glyphs, record that glyph as a candidate for
14672 displaying the cursor. (As in the
14673 unidirectional version, we will display the
14674 cursor on the last candidate we find.) */
14675 if (tem == 0
14676 || tem == pt_old
14677 || (tem - pt_old > 0 && tem < pos_after))
14679 /* The glyphs from this string could have
14680 been reordered. Find the one with the
14681 smallest string position. Or there could
14682 be a character in the string with the
14683 `cursor' property, which means display
14684 cursor on that character's glyph. */
14685 ptrdiff_t strpos = glyph->charpos;
14687 if (tem)
14689 cursor = glyph;
14690 string_from_text_prop = 1;
14692 for ( ;
14693 (row->reversed_p ? glyph > stop : glyph < stop)
14694 && EQ (glyph->object, str);
14695 glyph += incr)
14697 Lisp_Object cprop;
14698 ptrdiff_t gpos = glyph->charpos;
14700 cprop = Fget_char_property (make_number (gpos),
14701 Qcursor,
14702 glyph->object);
14703 if (!NILP (cprop))
14705 cursor = glyph;
14706 break;
14708 if (tem && glyph->charpos < strpos)
14710 strpos = glyph->charpos;
14711 cursor = glyph;
14715 if (tem == pt_old
14716 || (tem - pt_old > 0 && tem < pos_after))
14717 goto compute_x;
14719 if (tem)
14720 pos = tem + 1; /* don't find previous instances */
14722 /* This string is not what we want; skip all of the
14723 glyphs that came from it. */
14724 while ((row->reversed_p ? glyph > stop : glyph < stop)
14725 && EQ (glyph->object, str))
14726 glyph += incr;
14728 else
14729 glyph += incr;
14732 /* If we reached the end of the line, and END was from a string,
14733 the cursor is not on this line. */
14734 if (cursor == NULL
14735 && (row->reversed_p ? glyph <= end : glyph >= end)
14736 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14737 && STRINGP (end->object)
14738 && row->continued_p)
14739 return 0;
14741 /* A truncated row may not include PT among its character positions.
14742 Setting the cursor inside the scroll margin will trigger
14743 recalculation of hscroll in hscroll_window_tree. But if a
14744 display string covers point, defer to the string-handling
14745 code below to figure this out. */
14746 else if (row->truncated_on_left_p && pt_old < bpos_min)
14748 cursor = glyph_before;
14749 x = -1;
14751 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14752 /* Zero-width characters produce no glyphs. */
14753 || (!empty_line_p
14754 && (row->reversed_p
14755 ? glyph_after > glyphs_end
14756 : glyph_after < glyphs_end)))
14758 cursor = glyph_after;
14759 x = -1;
14763 compute_x:
14764 if (cursor != NULL)
14765 glyph = cursor;
14766 else if (glyph == glyphs_end
14767 && pos_before == pos_after
14768 && STRINGP ((row->reversed_p
14769 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14770 : row->glyphs[TEXT_AREA])->object))
14772 /* If all the glyphs of this row came from strings, put the
14773 cursor on the first glyph of the row. This avoids having the
14774 cursor outside of the text area in this very rare and hard
14775 use case. */
14776 glyph =
14777 row->reversed_p
14778 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14779 : row->glyphs[TEXT_AREA];
14781 if (x < 0)
14783 struct glyph *g;
14785 /* Need to compute x that corresponds to GLYPH. */
14786 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14788 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14789 emacs_abort ();
14790 x += g->pixel_width;
14794 /* ROW could be part of a continued line, which, under bidi
14795 reordering, might have other rows whose start and end charpos
14796 occlude point. Only set w->cursor if we found a better
14797 approximation to the cursor position than we have from previously
14798 examined candidate rows belonging to the same continued line. */
14799 if (/* We already have a candidate row. */
14800 w->cursor.vpos >= 0
14801 /* That candidate is not the row we are processing. */
14802 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14803 /* Make sure cursor.vpos specifies a row whose start and end
14804 charpos occlude point, and it is valid candidate for being a
14805 cursor-row. This is because some callers of this function
14806 leave cursor.vpos at the row where the cursor was displayed
14807 during the last redisplay cycle. */
14808 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14809 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14810 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14812 struct glyph *g1
14813 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14815 /* Don't consider glyphs that are outside TEXT_AREA. */
14816 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14817 return 0;
14818 /* Keep the candidate whose buffer position is the closest to
14819 point or has the `cursor' property. */
14820 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14821 w->cursor.hpos >= 0
14822 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14823 && ((BUFFERP (g1->object)
14824 && (g1->charpos == pt_old /* An exact match always wins. */
14825 || (BUFFERP (glyph->object)
14826 && eabs (g1->charpos - pt_old)
14827 < eabs (glyph->charpos - pt_old))))
14828 /* Previous candidate is a glyph from a string that has
14829 a non-nil `cursor' property. */
14830 || (STRINGP (g1->object)
14831 && (!NILP (Fget_char_property (make_number (g1->charpos),
14832 Qcursor, g1->object))
14833 /* Previous candidate is from the same display
14834 string as this one, and the display string
14835 came from a text property. */
14836 || (EQ (g1->object, glyph->object)
14837 && string_from_text_prop)
14838 /* this candidate is from newline and its
14839 position is not an exact match */
14840 || (INTEGERP (glyph->object)
14841 && glyph->charpos != pt_old)))))
14842 return 0;
14843 /* If this candidate gives an exact match, use that. */
14844 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14845 /* If this candidate is a glyph created for the
14846 terminating newline of a line, and point is on that
14847 newline, it wins because it's an exact match. */
14848 || (!row->continued_p
14849 && INTEGERP (glyph->object)
14850 && glyph->charpos == 0
14851 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14852 /* Otherwise, keep the candidate that comes from a row
14853 spanning less buffer positions. This may win when one or
14854 both candidate positions are on glyphs that came from
14855 display strings, for which we cannot compare buffer
14856 positions. */
14857 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14858 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14859 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14860 return 0;
14862 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14863 w->cursor.x = x;
14864 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14865 w->cursor.y = row->y + dy;
14867 if (w == XWINDOW (selected_window))
14869 if (!row->continued_p
14870 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14871 && row->x == 0)
14873 this_line_buffer = XBUFFER (w->contents);
14875 CHARPOS (this_line_start_pos)
14876 = MATRIX_ROW_START_CHARPOS (row) + delta;
14877 BYTEPOS (this_line_start_pos)
14878 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14880 CHARPOS (this_line_end_pos)
14881 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14882 BYTEPOS (this_line_end_pos)
14883 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14885 this_line_y = w->cursor.y;
14886 this_line_pixel_height = row->height;
14887 this_line_vpos = w->cursor.vpos;
14888 this_line_start_x = row->x;
14890 else
14891 CHARPOS (this_line_start_pos) = 0;
14894 return 1;
14898 /* Run window scroll functions, if any, for WINDOW with new window
14899 start STARTP. Sets the window start of WINDOW to that position.
14901 We assume that the window's buffer is really current. */
14903 static struct text_pos
14904 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14906 struct window *w = XWINDOW (window);
14907 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14909 eassert (current_buffer == XBUFFER (w->contents));
14911 if (!NILP (Vwindow_scroll_functions))
14913 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14914 make_number (CHARPOS (startp)));
14915 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14916 /* In case the hook functions switch buffers. */
14917 set_buffer_internal (XBUFFER (w->contents));
14920 return startp;
14924 /* Make sure the line containing the cursor is fully visible.
14925 A value of 1 means there is nothing to be done.
14926 (Either the line is fully visible, or it cannot be made so,
14927 or we cannot tell.)
14929 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14930 is higher than window.
14932 A value of 0 means the caller should do scrolling
14933 as if point had gone off the screen. */
14935 static int
14936 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14938 struct glyph_matrix *matrix;
14939 struct glyph_row *row;
14940 int window_height;
14942 if (!make_cursor_line_fully_visible_p)
14943 return 1;
14945 /* It's not always possible to find the cursor, e.g, when a window
14946 is full of overlay strings. Don't do anything in that case. */
14947 if (w->cursor.vpos < 0)
14948 return 1;
14950 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14951 row = MATRIX_ROW (matrix, w->cursor.vpos);
14953 /* If the cursor row is not partially visible, there's nothing to do. */
14954 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14955 return 1;
14957 /* If the row the cursor is in is taller than the window's height,
14958 it's not clear what to do, so do nothing. */
14959 window_height = window_box_height (w);
14960 if (row->height >= window_height)
14962 if (!force_p || MINI_WINDOW_P (w)
14963 || w->vscroll || w->cursor.vpos == 0)
14964 return 1;
14966 return 0;
14970 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14971 non-zero means only WINDOW is redisplayed in redisplay_internal.
14972 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14973 in redisplay_window to bring a partially visible line into view in
14974 the case that only the cursor has moved.
14976 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14977 last screen line's vertical height extends past the end of the screen.
14979 Value is
14981 1 if scrolling succeeded
14983 0 if scrolling didn't find point.
14985 -1 if new fonts have been loaded so that we must interrupt
14986 redisplay, adjust glyph matrices, and try again. */
14988 enum
14990 SCROLLING_SUCCESS,
14991 SCROLLING_FAILED,
14992 SCROLLING_NEED_LARGER_MATRICES
14995 /* If scroll-conservatively is more than this, never recenter.
14997 If you change this, don't forget to update the doc string of
14998 `scroll-conservatively' and the Emacs manual. */
14999 #define SCROLL_LIMIT 100
15001 static int
15002 try_scrolling (Lisp_Object window, int just_this_one_p,
15003 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15004 int temp_scroll_step, int last_line_misfit)
15006 struct window *w = XWINDOW (window);
15007 struct frame *f = XFRAME (w->frame);
15008 struct text_pos pos, startp;
15009 struct it it;
15010 int this_scroll_margin, scroll_max, rc, height;
15011 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15012 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15013 Lisp_Object aggressive;
15014 /* We will never try scrolling more than this number of lines. */
15015 int scroll_limit = SCROLL_LIMIT;
15016 int frame_line_height = default_line_pixel_height (w);
15017 int window_total_lines
15018 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15020 #ifdef GLYPH_DEBUG
15021 debug_method_add (w, "try_scrolling");
15022 #endif
15024 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15026 /* Compute scroll margin height in pixels. We scroll when point is
15027 within this distance from the top or bottom of the window. */
15028 if (scroll_margin > 0)
15029 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15030 * frame_line_height;
15031 else
15032 this_scroll_margin = 0;
15034 /* Force arg_scroll_conservatively to have a reasonable value, to
15035 avoid scrolling too far away with slow move_it_* functions. Note
15036 that the user can supply scroll-conservatively equal to
15037 `most-positive-fixnum', which can be larger than INT_MAX. */
15038 if (arg_scroll_conservatively > scroll_limit)
15040 arg_scroll_conservatively = scroll_limit + 1;
15041 scroll_max = scroll_limit * frame_line_height;
15043 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15044 /* Compute how much we should try to scroll maximally to bring
15045 point into view. */
15046 scroll_max = (max (scroll_step,
15047 max (arg_scroll_conservatively, temp_scroll_step))
15048 * frame_line_height);
15049 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15050 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15051 /* We're trying to scroll because of aggressive scrolling but no
15052 scroll_step is set. Choose an arbitrary one. */
15053 scroll_max = 10 * frame_line_height;
15054 else
15055 scroll_max = 0;
15057 too_near_end:
15059 /* Decide whether to scroll down. */
15060 if (PT > CHARPOS (startp))
15062 int scroll_margin_y;
15064 /* Compute the pixel ypos of the scroll margin, then move IT to
15065 either that ypos or PT, whichever comes first. */
15066 start_display (&it, w, startp);
15067 scroll_margin_y = it.last_visible_y - this_scroll_margin
15068 - frame_line_height * extra_scroll_margin_lines;
15069 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15070 (MOVE_TO_POS | MOVE_TO_Y));
15072 if (PT > CHARPOS (it.current.pos))
15074 int y0 = line_bottom_y (&it);
15075 /* Compute how many pixels below window bottom to stop searching
15076 for PT. This avoids costly search for PT that is far away if
15077 the user limited scrolling by a small number of lines, but
15078 always finds PT if scroll_conservatively is set to a large
15079 number, such as most-positive-fixnum. */
15080 int slack = max (scroll_max, 10 * frame_line_height);
15081 int y_to_move = it.last_visible_y + slack;
15083 /* Compute the distance from the scroll margin to PT or to
15084 the scroll limit, whichever comes first. This should
15085 include the height of the cursor line, to make that line
15086 fully visible. */
15087 move_it_to (&it, PT, -1, y_to_move,
15088 -1, MOVE_TO_POS | MOVE_TO_Y);
15089 dy = line_bottom_y (&it) - y0;
15091 if (dy > scroll_max)
15092 return SCROLLING_FAILED;
15094 if (dy > 0)
15095 scroll_down_p = 1;
15099 if (scroll_down_p)
15101 /* Point is in or below the bottom scroll margin, so move the
15102 window start down. If scrolling conservatively, move it just
15103 enough down to make point visible. If scroll_step is set,
15104 move it down by scroll_step. */
15105 if (arg_scroll_conservatively)
15106 amount_to_scroll
15107 = min (max (dy, frame_line_height),
15108 frame_line_height * arg_scroll_conservatively);
15109 else if (scroll_step || temp_scroll_step)
15110 amount_to_scroll = scroll_max;
15111 else
15113 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15114 height = WINDOW_BOX_TEXT_HEIGHT (w);
15115 if (NUMBERP (aggressive))
15117 double float_amount = XFLOATINT (aggressive) * height;
15118 int aggressive_scroll = float_amount;
15119 if (aggressive_scroll == 0 && float_amount > 0)
15120 aggressive_scroll = 1;
15121 /* Don't let point enter the scroll margin near top of
15122 the window. This could happen if the value of
15123 scroll_up_aggressively is too large and there are
15124 non-zero margins, because scroll_up_aggressively
15125 means put point that fraction of window height
15126 _from_the_bottom_margin_. */
15127 if (aggressive_scroll + 2*this_scroll_margin > height)
15128 aggressive_scroll = height - 2*this_scroll_margin;
15129 amount_to_scroll = dy + aggressive_scroll;
15133 if (amount_to_scroll <= 0)
15134 return SCROLLING_FAILED;
15136 start_display (&it, w, startp);
15137 if (arg_scroll_conservatively <= scroll_limit)
15138 move_it_vertically (&it, amount_to_scroll);
15139 else
15141 /* Extra precision for users who set scroll-conservatively
15142 to a large number: make sure the amount we scroll
15143 the window start is never less than amount_to_scroll,
15144 which was computed as distance from window bottom to
15145 point. This matters when lines at window top and lines
15146 below window bottom have different height. */
15147 struct it it1;
15148 void *it1data = NULL;
15149 /* We use a temporary it1 because line_bottom_y can modify
15150 its argument, if it moves one line down; see there. */
15151 int start_y;
15153 SAVE_IT (it1, it, it1data);
15154 start_y = line_bottom_y (&it1);
15155 do {
15156 RESTORE_IT (&it, &it, it1data);
15157 move_it_by_lines (&it, 1);
15158 SAVE_IT (it1, it, it1data);
15159 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15162 /* If STARTP is unchanged, move it down another screen line. */
15163 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15164 move_it_by_lines (&it, 1);
15165 startp = it.current.pos;
15167 else
15169 struct text_pos scroll_margin_pos = startp;
15170 int y_offset = 0;
15172 /* See if point is inside the scroll margin at the top of the
15173 window. */
15174 if (this_scroll_margin)
15176 int y_start;
15178 start_display (&it, w, startp);
15179 y_start = it.current_y;
15180 move_it_vertically (&it, this_scroll_margin);
15181 scroll_margin_pos = it.current.pos;
15182 /* If we didn't move enough before hitting ZV, request
15183 additional amount of scroll, to move point out of the
15184 scroll margin. */
15185 if (IT_CHARPOS (it) == ZV
15186 && it.current_y - y_start < this_scroll_margin)
15187 y_offset = this_scroll_margin - (it.current_y - y_start);
15190 if (PT < CHARPOS (scroll_margin_pos))
15192 /* Point is in the scroll margin at the top of the window or
15193 above what is displayed in the window. */
15194 int y0, y_to_move;
15196 /* Compute the vertical distance from PT to the scroll
15197 margin position. Move as far as scroll_max allows, or
15198 one screenful, or 10 screen lines, whichever is largest.
15199 Give up if distance is greater than scroll_max or if we
15200 didn't reach the scroll margin position. */
15201 SET_TEXT_POS (pos, PT, PT_BYTE);
15202 start_display (&it, w, pos);
15203 y0 = it.current_y;
15204 y_to_move = max (it.last_visible_y,
15205 max (scroll_max, 10 * frame_line_height));
15206 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15207 y_to_move, -1,
15208 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15209 dy = it.current_y - y0;
15210 if (dy > scroll_max
15211 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15212 return SCROLLING_FAILED;
15214 /* Additional scroll for when ZV was too close to point. */
15215 dy += y_offset;
15217 /* Compute new window start. */
15218 start_display (&it, w, startp);
15220 if (arg_scroll_conservatively)
15221 amount_to_scroll = max (dy, frame_line_height *
15222 max (scroll_step, temp_scroll_step));
15223 else if (scroll_step || temp_scroll_step)
15224 amount_to_scroll = scroll_max;
15225 else
15227 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15228 height = WINDOW_BOX_TEXT_HEIGHT (w);
15229 if (NUMBERP (aggressive))
15231 double float_amount = XFLOATINT (aggressive) * height;
15232 int aggressive_scroll = float_amount;
15233 if (aggressive_scroll == 0 && float_amount > 0)
15234 aggressive_scroll = 1;
15235 /* Don't let point enter the scroll margin near
15236 bottom of the window, if the value of
15237 scroll_down_aggressively happens to be too
15238 large. */
15239 if (aggressive_scroll + 2*this_scroll_margin > height)
15240 aggressive_scroll = height - 2*this_scroll_margin;
15241 amount_to_scroll = dy + aggressive_scroll;
15245 if (amount_to_scroll <= 0)
15246 return SCROLLING_FAILED;
15248 move_it_vertically_backward (&it, amount_to_scroll);
15249 startp = it.current.pos;
15253 /* Run window scroll functions. */
15254 startp = run_window_scroll_functions (window, startp);
15256 /* Display the window. Give up if new fonts are loaded, or if point
15257 doesn't appear. */
15258 if (!try_window (window, startp, 0))
15259 rc = SCROLLING_NEED_LARGER_MATRICES;
15260 else if (w->cursor.vpos < 0)
15262 clear_glyph_matrix (w->desired_matrix);
15263 rc = SCROLLING_FAILED;
15265 else
15267 /* Maybe forget recorded base line for line number display. */
15268 if (!just_this_one_p
15269 || current_buffer->clip_changed
15270 || BEG_UNCHANGED < CHARPOS (startp))
15271 w->base_line_number = 0;
15273 /* If cursor ends up on a partially visible line,
15274 treat that as being off the bottom of the screen. */
15275 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15276 /* It's possible that the cursor is on the first line of the
15277 buffer, which is partially obscured due to a vscroll
15278 (Bug#7537). In that case, avoid looping forever. */
15279 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15281 clear_glyph_matrix (w->desired_matrix);
15282 ++extra_scroll_margin_lines;
15283 goto too_near_end;
15285 rc = SCROLLING_SUCCESS;
15288 return rc;
15292 /* Compute a suitable window start for window W if display of W starts
15293 on a continuation line. Value is non-zero if a new window start
15294 was computed.
15296 The new window start will be computed, based on W's width, starting
15297 from the start of the continued line. It is the start of the
15298 screen line with the minimum distance from the old start W->start. */
15300 static int
15301 compute_window_start_on_continuation_line (struct window *w)
15303 struct text_pos pos, start_pos;
15304 int window_start_changed_p = 0;
15306 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15308 /* If window start is on a continuation line... Window start may be
15309 < BEGV in case there's invisible text at the start of the
15310 buffer (M-x rmail, for example). */
15311 if (CHARPOS (start_pos) > BEGV
15312 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15314 struct it it;
15315 struct glyph_row *row;
15317 /* Handle the case that the window start is out of range. */
15318 if (CHARPOS (start_pos) < BEGV)
15319 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15320 else if (CHARPOS (start_pos) > ZV)
15321 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15323 /* Find the start of the continued line. This should be fast
15324 because find_newline is fast (newline cache). */
15325 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15326 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15327 row, DEFAULT_FACE_ID);
15328 reseat_at_previous_visible_line_start (&it);
15330 /* If the line start is "too far" away from the window start,
15331 say it takes too much time to compute a new window start. */
15332 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15333 /* PXW: Do we need upper bounds here? */
15334 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15336 int min_distance, distance;
15338 /* Move forward by display lines to find the new window
15339 start. If window width was enlarged, the new start can
15340 be expected to be > the old start. If window width was
15341 decreased, the new window start will be < the old start.
15342 So, we're looking for the display line start with the
15343 minimum distance from the old window start. */
15344 pos = it.current.pos;
15345 min_distance = INFINITY;
15346 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15347 distance < min_distance)
15349 min_distance = distance;
15350 pos = it.current.pos;
15351 if (it.line_wrap == WORD_WRAP)
15353 /* Under WORD_WRAP, move_it_by_lines is likely to
15354 overshoot and stop not at the first, but the
15355 second character from the left margin. So in
15356 that case, we need a more tight control on the X
15357 coordinate of the iterator than move_it_by_lines
15358 promises in its contract. The method is to first
15359 go to the last (rightmost) visible character of a
15360 line, then move to the leftmost character on the
15361 next line in a separate call. */
15362 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15363 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15364 move_it_to (&it, ZV, 0,
15365 it.current_y + it.max_ascent + it.max_descent, -1,
15366 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15368 else
15369 move_it_by_lines (&it, 1);
15372 /* Set the window start there. */
15373 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15374 window_start_changed_p = 1;
15378 return window_start_changed_p;
15382 /* Try cursor movement in case text has not changed in window WINDOW,
15383 with window start STARTP. Value is
15385 CURSOR_MOVEMENT_SUCCESS if successful
15387 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15389 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15390 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15391 we want to scroll as if scroll-step were set to 1. See the code.
15393 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15394 which case we have to abort this redisplay, and adjust matrices
15395 first. */
15397 enum
15399 CURSOR_MOVEMENT_SUCCESS,
15400 CURSOR_MOVEMENT_CANNOT_BE_USED,
15401 CURSOR_MOVEMENT_MUST_SCROLL,
15402 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15405 static int
15406 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15408 struct window *w = XWINDOW (window);
15409 struct frame *f = XFRAME (w->frame);
15410 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15412 #ifdef GLYPH_DEBUG
15413 if (inhibit_try_cursor_movement)
15414 return rc;
15415 #endif
15417 /* Previously, there was a check for Lisp integer in the
15418 if-statement below. Now, this field is converted to
15419 ptrdiff_t, thus zero means invalid position in a buffer. */
15420 eassert (w->last_point > 0);
15421 /* Likewise there was a check whether window_end_vpos is nil or larger
15422 than the window. Now window_end_vpos is int and so never nil, but
15423 let's leave eassert to check whether it fits in the window. */
15424 eassert (w->window_end_vpos < w->current_matrix->nrows);
15426 /* Handle case where text has not changed, only point, and it has
15427 not moved off the frame. */
15428 if (/* Point may be in this window. */
15429 PT >= CHARPOS (startp)
15430 /* Selective display hasn't changed. */
15431 && !current_buffer->clip_changed
15432 /* Function force-mode-line-update is used to force a thorough
15433 redisplay. It sets either windows_or_buffers_changed or
15434 update_mode_lines. So don't take a shortcut here for these
15435 cases. */
15436 && !update_mode_lines
15437 && !windows_or_buffers_changed
15438 && !f->cursor_type_changed
15439 && NILP (Vshow_trailing_whitespace)
15440 /* This code is not used for mini-buffer for the sake of the case
15441 of redisplaying to replace an echo area message; since in
15442 that case the mini-buffer contents per se are usually
15443 unchanged. This code is of no real use in the mini-buffer
15444 since the handling of this_line_start_pos, etc., in redisplay
15445 handles the same cases. */
15446 && !EQ (window, minibuf_window)
15447 && (FRAME_WINDOW_P (f)
15448 || !overlay_arrow_in_current_buffer_p ()))
15450 int this_scroll_margin, top_scroll_margin;
15451 struct glyph_row *row = NULL;
15452 int frame_line_height = default_line_pixel_height (w);
15453 int window_total_lines
15454 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15456 #ifdef GLYPH_DEBUG
15457 debug_method_add (w, "cursor movement");
15458 #endif
15460 /* Scroll if point within this distance from the top or bottom
15461 of the window. This is a pixel value. */
15462 if (scroll_margin > 0)
15464 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15465 this_scroll_margin *= frame_line_height;
15467 else
15468 this_scroll_margin = 0;
15470 top_scroll_margin = this_scroll_margin;
15471 if (WINDOW_WANTS_HEADER_LINE_P (w))
15472 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15474 /* Start with the row the cursor was displayed during the last
15475 not paused redisplay. Give up if that row is not valid. */
15476 if (w->last_cursor_vpos < 0
15477 || w->last_cursor_vpos >= w->current_matrix->nrows)
15478 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15479 else
15481 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15482 if (row->mode_line_p)
15483 ++row;
15484 if (!row->enabled_p)
15485 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15488 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15490 int scroll_p = 0, must_scroll = 0;
15491 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15493 if (PT > w->last_point)
15495 /* Point has moved forward. */
15496 while (MATRIX_ROW_END_CHARPOS (row) < PT
15497 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15499 eassert (row->enabled_p);
15500 ++row;
15503 /* If the end position of a row equals the start
15504 position of the next row, and PT is at that position,
15505 we would rather display cursor in the next line. */
15506 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15507 && MATRIX_ROW_END_CHARPOS (row) == PT
15508 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15509 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15510 && !cursor_row_p (row))
15511 ++row;
15513 /* If within the scroll margin, scroll. Note that
15514 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15515 the next line would be drawn, and that
15516 this_scroll_margin can be zero. */
15517 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15518 || PT > MATRIX_ROW_END_CHARPOS (row)
15519 /* Line is completely visible last line in window
15520 and PT is to be set in the next line. */
15521 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15522 && PT == MATRIX_ROW_END_CHARPOS (row)
15523 && !row->ends_at_zv_p
15524 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15525 scroll_p = 1;
15527 else if (PT < w->last_point)
15529 /* Cursor has to be moved backward. Note that PT >=
15530 CHARPOS (startp) because of the outer if-statement. */
15531 while (!row->mode_line_p
15532 && (MATRIX_ROW_START_CHARPOS (row) > PT
15533 || (MATRIX_ROW_START_CHARPOS (row) == PT
15534 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15535 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15536 row > w->current_matrix->rows
15537 && (row-1)->ends_in_newline_from_string_p))))
15538 && (row->y > top_scroll_margin
15539 || CHARPOS (startp) == BEGV))
15541 eassert (row->enabled_p);
15542 --row;
15545 /* Consider the following case: Window starts at BEGV,
15546 there is invisible, intangible text at BEGV, so that
15547 display starts at some point START > BEGV. It can
15548 happen that we are called with PT somewhere between
15549 BEGV and START. Try to handle that case. */
15550 if (row < w->current_matrix->rows
15551 || row->mode_line_p)
15553 row = w->current_matrix->rows;
15554 if (row->mode_line_p)
15555 ++row;
15558 /* Due to newlines in overlay strings, we may have to
15559 skip forward over overlay strings. */
15560 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15561 && MATRIX_ROW_END_CHARPOS (row) == PT
15562 && !cursor_row_p (row))
15563 ++row;
15565 /* If within the scroll margin, scroll. */
15566 if (row->y < top_scroll_margin
15567 && CHARPOS (startp) != BEGV)
15568 scroll_p = 1;
15570 else
15572 /* Cursor did not move. So don't scroll even if cursor line
15573 is partially visible, as it was so before. */
15574 rc = CURSOR_MOVEMENT_SUCCESS;
15577 if (PT < MATRIX_ROW_START_CHARPOS (row)
15578 || PT > MATRIX_ROW_END_CHARPOS (row))
15580 /* if PT is not in the glyph row, give up. */
15581 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15582 must_scroll = 1;
15584 else if (rc != CURSOR_MOVEMENT_SUCCESS
15585 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15587 struct glyph_row *row1;
15589 /* If rows are bidi-reordered and point moved, back up
15590 until we find a row that does not belong to a
15591 continuation line. This is because we must consider
15592 all rows of a continued line as candidates for the
15593 new cursor positioning, since row start and end
15594 positions change non-linearly with vertical position
15595 in such rows. */
15596 /* FIXME: Revisit this when glyph ``spilling'' in
15597 continuation lines' rows is implemented for
15598 bidi-reordered rows. */
15599 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15600 MATRIX_ROW_CONTINUATION_LINE_P (row);
15601 --row)
15603 /* If we hit the beginning of the displayed portion
15604 without finding the first row of a continued
15605 line, give up. */
15606 if (row <= row1)
15608 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15609 break;
15611 eassert (row->enabled_p);
15614 if (must_scroll)
15616 else if (rc != CURSOR_MOVEMENT_SUCCESS
15617 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15618 /* Make sure this isn't a header line by any chance, since
15619 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15620 && !row->mode_line_p
15621 && make_cursor_line_fully_visible_p)
15623 if (PT == MATRIX_ROW_END_CHARPOS (row)
15624 && !row->ends_at_zv_p
15625 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15626 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15627 else if (row->height > window_box_height (w))
15629 /* If we end up in a partially visible line, let's
15630 make it fully visible, except when it's taller
15631 than the window, in which case we can't do much
15632 about it. */
15633 *scroll_step = 1;
15634 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15636 else
15638 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15639 if (!cursor_row_fully_visible_p (w, 0, 1))
15640 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15641 else
15642 rc = CURSOR_MOVEMENT_SUCCESS;
15645 else if (scroll_p)
15646 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15647 else if (rc != CURSOR_MOVEMENT_SUCCESS
15648 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15650 /* With bidi-reordered rows, there could be more than
15651 one candidate row whose start and end positions
15652 occlude point. We need to let set_cursor_from_row
15653 find the best candidate. */
15654 /* FIXME: Revisit this when glyph ``spilling'' in
15655 continuation lines' rows is implemented for
15656 bidi-reordered rows. */
15657 int rv = 0;
15661 int at_zv_p = 0, exact_match_p = 0;
15663 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15664 && PT <= MATRIX_ROW_END_CHARPOS (row)
15665 && cursor_row_p (row))
15666 rv |= set_cursor_from_row (w, row, w->current_matrix,
15667 0, 0, 0, 0);
15668 /* As soon as we've found the exact match for point,
15669 or the first suitable row whose ends_at_zv_p flag
15670 is set, we are done. */
15671 if (rv)
15673 at_zv_p = MATRIX_ROW (w->current_matrix,
15674 w->cursor.vpos)->ends_at_zv_p;
15675 if (!at_zv_p
15676 && w->cursor.hpos >= 0
15677 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15678 w->cursor.vpos))
15680 struct glyph_row *candidate =
15681 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15682 struct glyph *g =
15683 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15684 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15686 exact_match_p =
15687 (BUFFERP (g->object) && g->charpos == PT)
15688 || (INTEGERP (g->object)
15689 && (g->charpos == PT
15690 || (g->charpos == 0 && endpos - 1 == PT)));
15692 if (at_zv_p || exact_match_p)
15694 rc = CURSOR_MOVEMENT_SUCCESS;
15695 break;
15698 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15699 break;
15700 ++row;
15702 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15703 || row->continued_p)
15704 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15705 || (MATRIX_ROW_START_CHARPOS (row) == PT
15706 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15707 /* If we didn't find any candidate rows, or exited the
15708 loop before all the candidates were examined, signal
15709 to the caller that this method failed. */
15710 if (rc != CURSOR_MOVEMENT_SUCCESS
15711 && !(rv
15712 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15713 && !row->continued_p))
15714 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15715 else if (rv)
15716 rc = CURSOR_MOVEMENT_SUCCESS;
15718 else
15722 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15724 rc = CURSOR_MOVEMENT_SUCCESS;
15725 break;
15727 ++row;
15729 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15730 && MATRIX_ROW_START_CHARPOS (row) == PT
15731 && cursor_row_p (row));
15736 return rc;
15740 void
15741 set_vertical_scroll_bar (struct window *w)
15743 ptrdiff_t start, end, whole;
15745 /* Calculate the start and end positions for the current window.
15746 At some point, it would be nice to choose between scrollbars
15747 which reflect the whole buffer size, with special markers
15748 indicating narrowing, and scrollbars which reflect only the
15749 visible region.
15751 Note that mini-buffers sometimes aren't displaying any text. */
15752 if (!MINI_WINDOW_P (w)
15753 || (w == XWINDOW (minibuf_window)
15754 && NILP (echo_area_buffer[0])))
15756 struct buffer *buf = XBUFFER (w->contents);
15757 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15758 start = marker_position (w->start) - BUF_BEGV (buf);
15759 /* I don't think this is guaranteed to be right. For the
15760 moment, we'll pretend it is. */
15761 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15763 if (end < start)
15764 end = start;
15765 if (whole < (end - start))
15766 whole = end - start;
15768 else
15769 start = end = whole = 0;
15771 /* Indicate what this scroll bar ought to be displaying now. */
15772 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15773 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15774 (w, end - start, whole, start);
15778 void
15779 set_horizontal_scroll_bar (struct window *w)
15781 int start, end, whole, portion;
15783 if (!MINI_WINDOW_P (w)
15784 || (w == XWINDOW (minibuf_window)
15785 && NILP (echo_area_buffer[0])))
15787 struct buffer *b = XBUFFER (w->contents);
15788 struct buffer *old_buffer = NULL;
15789 struct it it;
15790 struct text_pos startp;
15792 if (b != current_buffer)
15794 old_buffer = current_buffer;
15795 set_buffer_internal (b);
15798 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15799 start_display (&it, w, startp);
15800 it.last_visible_x = INT_MAX;
15801 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15802 MOVE_TO_X | MOVE_TO_Y);
15803 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15804 window_box_height (w), -1,
15805 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15807 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15808 end = start + window_box_width (w, TEXT_AREA);
15809 portion = end - start;
15810 /* After enlarging a horizontally scrolled window such that it
15811 gets at least as wide as the text it contains, make sure that
15812 the thumb doesn't fill the entire scroll bar so we can still
15813 drag it back to see the entire text. */
15814 whole = max (whole, end);
15816 if (it.bidi_p)
15818 Lisp_Object pdir;
15820 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15821 if (EQ (pdir, Qright_to_left))
15823 start = whole - end;
15824 end = start + portion;
15828 if (old_buffer)
15829 set_buffer_internal (old_buffer);
15831 else
15832 start = end = whole = portion = 0;
15834 w->hscroll_whole = whole;
15836 /* Indicate what this scroll bar ought to be displaying now. */
15837 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15838 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15839 (w, portion, whole, start);
15843 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15844 selected_window is redisplayed.
15846 We can return without actually redisplaying the window if fonts has been
15847 changed on window's frame. In that case, redisplay_internal will retry.
15849 As one of the important parts of redisplaying a window, we need to
15850 decide whether the previous window-start position (stored in the
15851 window's w->start marker position) is still valid, and if it isn't,
15852 recompute it. Some details about that:
15854 . The previous window-start could be in a continuation line, in
15855 which case we need to recompute it when the window width
15856 changes. See compute_window_start_on_continuation_line and its
15857 call below.
15859 . The text that changed since last redisplay could include the
15860 previous window-start position. In that case, we try to salvage
15861 what we can from the current glyph matrix by calling
15862 try_scrolling, which see.
15864 . Some Emacs command could force us to use a specific window-start
15865 position by setting the window's force_start flag, or gently
15866 propose doing that by setting the window's optional_new_start
15867 flag. In these cases, we try using the specified start point if
15868 that succeeds (i.e. the window desired matrix is successfully
15869 recomputed, and point location is within the window). In case
15870 of optional_new_start, we first check if the specified start
15871 position is feasible, i.e. if it will allow point to be
15872 displayed in the window. If using the specified start point
15873 fails, e.g., if new fonts are needed to be loaded, we abort the
15874 redisplay cycle and leave it up to the next cycle to figure out
15875 things.
15877 . Note that the window's force_start flag is sometimes set by
15878 redisplay itself, when it decides that the previous window start
15879 point is fine and should be kept. Search for "goto force_start"
15880 below to see the details. Like the values of window-start
15881 specified outside of redisplay, these internally-deduced values
15882 are tested for feasibility, and ignored if found to be
15883 unfeasible.
15885 . Note that the function try_window, used to completely redisplay
15886 a window, accepts the window's start point as its argument.
15887 This is used several times in the redisplay code to control
15888 where the window start will be, according to user options such
15889 as scroll-conservatively, and also to ensure the screen line
15890 showing point will be fully (as opposed to partially) visible on
15891 display. */
15893 static void
15894 redisplay_window (Lisp_Object window, bool just_this_one_p)
15896 struct window *w = XWINDOW (window);
15897 struct frame *f = XFRAME (w->frame);
15898 struct buffer *buffer = XBUFFER (w->contents);
15899 struct buffer *old = current_buffer;
15900 struct text_pos lpoint, opoint, startp;
15901 int update_mode_line;
15902 int tem;
15903 struct it it;
15904 /* Record it now because it's overwritten. */
15905 bool current_matrix_up_to_date_p = false;
15906 bool used_current_matrix_p = false;
15907 /* This is less strict than current_matrix_up_to_date_p.
15908 It indicates that the buffer contents and narrowing are unchanged. */
15909 bool buffer_unchanged_p = false;
15910 int temp_scroll_step = 0;
15911 ptrdiff_t count = SPECPDL_INDEX ();
15912 int rc;
15913 int centering_position = -1;
15914 int last_line_misfit = 0;
15915 ptrdiff_t beg_unchanged, end_unchanged;
15916 int frame_line_height;
15918 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15919 opoint = lpoint;
15921 #ifdef GLYPH_DEBUG
15922 *w->desired_matrix->method = 0;
15923 #endif
15925 if (!just_this_one_p
15926 && REDISPLAY_SOME_P ()
15927 && !w->redisplay
15928 && !f->redisplay
15929 && !buffer->text->redisplay
15930 && BUF_PT (buffer) == w->last_point)
15931 return;
15933 /* Make sure that both W's markers are valid. */
15934 eassert (XMARKER (w->start)->buffer == buffer);
15935 eassert (XMARKER (w->pointm)->buffer == buffer);
15937 /* We come here again if we need to run window-text-change-functions
15938 below. */
15939 restart:
15940 reconsider_clip_changes (w);
15941 frame_line_height = default_line_pixel_height (w);
15943 /* Has the mode line to be updated? */
15944 update_mode_line = (w->update_mode_line
15945 || update_mode_lines
15946 || buffer->clip_changed
15947 || buffer->prevent_redisplay_optimizations_p);
15949 if (!just_this_one_p)
15950 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15951 cleverly elsewhere. */
15952 w->must_be_updated_p = true;
15954 if (MINI_WINDOW_P (w))
15956 if (w == XWINDOW (echo_area_window)
15957 && !NILP (echo_area_buffer[0]))
15959 if (update_mode_line)
15960 /* We may have to update a tty frame's menu bar or a
15961 tool-bar. Example `M-x C-h C-h C-g'. */
15962 goto finish_menu_bars;
15963 else
15964 /* We've already displayed the echo area glyphs in this window. */
15965 goto finish_scroll_bars;
15967 else if ((w != XWINDOW (minibuf_window)
15968 || minibuf_level == 0)
15969 /* When buffer is nonempty, redisplay window normally. */
15970 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15971 /* Quail displays non-mini buffers in minibuffer window.
15972 In that case, redisplay the window normally. */
15973 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15975 /* W is a mini-buffer window, but it's not active, so clear
15976 it. */
15977 int yb = window_text_bottom_y (w);
15978 struct glyph_row *row;
15979 int y;
15981 for (y = 0, row = w->desired_matrix->rows;
15982 y < yb;
15983 y += row->height, ++row)
15984 blank_row (w, row, y);
15985 goto finish_scroll_bars;
15988 clear_glyph_matrix (w->desired_matrix);
15991 /* Otherwise set up data on this window; select its buffer and point
15992 value. */
15993 /* Really select the buffer, for the sake of buffer-local
15994 variables. */
15995 set_buffer_internal_1 (XBUFFER (w->contents));
15997 current_matrix_up_to_date_p
15998 = (w->window_end_valid
15999 && !current_buffer->clip_changed
16000 && !current_buffer->prevent_redisplay_optimizations_p
16001 && !window_outdated (w));
16003 /* Run the window-text-change-functions
16004 if it is possible that the text on the screen has changed
16005 (either due to modification of the text, or any other reason). */
16006 if (!current_matrix_up_to_date_p
16007 && !NILP (Vwindow_text_change_functions))
16009 safe_run_hooks (Qwindow_text_change_functions);
16010 goto restart;
16013 beg_unchanged = BEG_UNCHANGED;
16014 end_unchanged = END_UNCHANGED;
16016 SET_TEXT_POS (opoint, PT, PT_BYTE);
16018 specbind (Qinhibit_point_motion_hooks, Qt);
16020 buffer_unchanged_p
16021 = (w->window_end_valid
16022 && !current_buffer->clip_changed
16023 && !window_outdated (w));
16025 /* When windows_or_buffers_changed is non-zero, we can't rely
16026 on the window end being valid, so set it to zero there. */
16027 if (windows_or_buffers_changed)
16029 /* If window starts on a continuation line, maybe adjust the
16030 window start in case the window's width changed. */
16031 if (XMARKER (w->start)->buffer == current_buffer)
16032 compute_window_start_on_continuation_line (w);
16034 w->window_end_valid = false;
16035 /* If so, we also can't rely on current matrix
16036 and should not fool try_cursor_movement below. */
16037 current_matrix_up_to_date_p = false;
16040 /* Some sanity checks. */
16041 CHECK_WINDOW_END (w);
16042 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16043 emacs_abort ();
16044 if (BYTEPOS (opoint) < CHARPOS (opoint))
16045 emacs_abort ();
16047 if (mode_line_update_needed (w))
16048 update_mode_line = 1;
16050 /* Point refers normally to the selected window. For any other
16051 window, set up appropriate value. */
16052 if (!EQ (window, selected_window))
16054 ptrdiff_t new_pt = marker_position (w->pointm);
16055 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16057 if (new_pt < BEGV)
16059 new_pt = BEGV;
16060 new_pt_byte = BEGV_BYTE;
16061 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16063 else if (new_pt > (ZV - 1))
16065 new_pt = ZV;
16066 new_pt_byte = ZV_BYTE;
16067 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16070 /* We don't use SET_PT so that the point-motion hooks don't run. */
16071 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16074 /* If any of the character widths specified in the display table
16075 have changed, invalidate the width run cache. It's true that
16076 this may be a bit late to catch such changes, but the rest of
16077 redisplay goes (non-fatally) haywire when the display table is
16078 changed, so why should we worry about doing any better? */
16079 if (current_buffer->width_run_cache
16080 || (current_buffer->base_buffer
16081 && current_buffer->base_buffer->width_run_cache))
16083 struct Lisp_Char_Table *disptab = buffer_display_table ();
16085 if (! disptab_matches_widthtab
16086 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16088 struct buffer *buf = current_buffer;
16090 if (buf->base_buffer)
16091 buf = buf->base_buffer;
16092 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16093 recompute_width_table (current_buffer, disptab);
16097 /* If window-start is screwed up, choose a new one. */
16098 if (XMARKER (w->start)->buffer != current_buffer)
16099 goto recenter;
16101 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16103 /* If someone specified a new starting point but did not insist,
16104 check whether it can be used. */
16105 if (w->optional_new_start
16106 && CHARPOS (startp) >= BEGV
16107 && CHARPOS (startp) <= ZV)
16109 w->optional_new_start = 0;
16110 start_display (&it, w, startp);
16111 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16112 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16113 if (IT_CHARPOS (it) == PT)
16114 w->force_start = 1;
16115 /* IT may overshoot PT if text at PT is invisible. */
16116 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
16117 w->force_start = 1;
16120 force_start:
16122 /* Handle case where place to start displaying has been specified,
16123 unless the specified location is outside the accessible range. */
16124 if (w->force_start || window_frozen_p (w))
16126 /* We set this later on if we have to adjust point. */
16127 int new_vpos = -1;
16129 w->force_start = 0;
16130 w->vscroll = 0;
16131 w->window_end_valid = 0;
16133 /* Forget any recorded base line for line number display. */
16134 if (!buffer_unchanged_p)
16135 w->base_line_number = 0;
16137 /* Redisplay the mode line. Select the buffer properly for that.
16138 Also, run the hook window-scroll-functions
16139 because we have scrolled. */
16140 /* Note, we do this after clearing force_start because
16141 if there's an error, it is better to forget about force_start
16142 than to get into an infinite loop calling the hook functions
16143 and having them get more errors. */
16144 if (!update_mode_line
16145 || ! NILP (Vwindow_scroll_functions))
16147 update_mode_line = 1;
16148 w->update_mode_line = 1;
16149 startp = run_window_scroll_functions (window, startp);
16152 if (CHARPOS (startp) < BEGV)
16153 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16154 else if (CHARPOS (startp) > ZV)
16155 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16157 /* Redisplay, then check if cursor has been set during the
16158 redisplay. Give up if new fonts were loaded. */
16159 /* We used to issue a CHECK_MARGINS argument to try_window here,
16160 but this causes scrolling to fail when point begins inside
16161 the scroll margin (bug#148) -- cyd */
16162 if (!try_window (window, startp, 0))
16164 w->force_start = 1;
16165 clear_glyph_matrix (w->desired_matrix);
16166 goto need_larger_matrices;
16169 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16171 /* If point does not appear, try to move point so it does
16172 appear. The desired matrix has been built above, so we
16173 can use it here. */
16174 new_vpos = window_box_height (w) / 2;
16177 if (!cursor_row_fully_visible_p (w, 0, 0))
16179 /* Point does appear, but on a line partly visible at end of window.
16180 Move it back to a fully-visible line. */
16181 new_vpos = window_box_height (w);
16182 /* But if window_box_height suggests a Y coordinate that is
16183 not less than we already have, that line will clearly not
16184 be fully visible, so give up and scroll the display.
16185 This can happen when the default face uses a font whose
16186 dimensions are different from the frame's default
16187 font. */
16188 if (new_vpos >= w->cursor.y)
16190 w->cursor.vpos = -1;
16191 clear_glyph_matrix (w->desired_matrix);
16192 goto try_to_scroll;
16195 else if (w->cursor.vpos >= 0)
16197 /* Some people insist on not letting point enter the scroll
16198 margin, even though this part handles windows that didn't
16199 scroll at all. */
16200 int window_total_lines
16201 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16202 int margin = min (scroll_margin, window_total_lines / 4);
16203 int pixel_margin = margin * frame_line_height;
16204 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16206 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16207 below, which finds the row to move point to, advances by
16208 the Y coordinate of the _next_ row, see the definition of
16209 MATRIX_ROW_BOTTOM_Y. */
16210 if (w->cursor.vpos < margin + header_line)
16212 w->cursor.vpos = -1;
16213 clear_glyph_matrix (w->desired_matrix);
16214 goto try_to_scroll;
16216 else
16218 int window_height = window_box_height (w);
16220 if (header_line)
16221 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16222 if (w->cursor.y >= window_height - pixel_margin)
16224 w->cursor.vpos = -1;
16225 clear_glyph_matrix (w->desired_matrix);
16226 goto try_to_scroll;
16231 /* If we need to move point for either of the above reasons,
16232 now actually do it. */
16233 if (new_vpos >= 0)
16235 struct glyph_row *row;
16237 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16238 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16239 ++row;
16241 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16242 MATRIX_ROW_START_BYTEPOS (row));
16244 if (w != XWINDOW (selected_window))
16245 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16246 else if (current_buffer == old)
16247 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16249 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16251 /* If we are highlighting the region, then we just changed
16252 the region, so redisplay to show it. */
16253 /* FIXME: We need to (re)run pre-redisplay-function! */
16254 /* if (markpos_of_region () >= 0)
16256 clear_glyph_matrix (w->desired_matrix);
16257 if (!try_window (window, startp, 0))
16258 goto need_larger_matrices;
16263 #ifdef GLYPH_DEBUG
16264 debug_method_add (w, "forced window start");
16265 #endif
16266 goto done;
16269 /* Handle case where text has not changed, only point, and it has
16270 not moved off the frame, and we are not retrying after hscroll.
16271 (current_matrix_up_to_date_p is nonzero when retrying.) */
16272 if (current_matrix_up_to_date_p
16273 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16274 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16276 switch (rc)
16278 case CURSOR_MOVEMENT_SUCCESS:
16279 used_current_matrix_p = 1;
16280 goto done;
16282 case CURSOR_MOVEMENT_MUST_SCROLL:
16283 goto try_to_scroll;
16285 default:
16286 emacs_abort ();
16289 /* If current starting point was originally the beginning of a line
16290 but no longer is, find a new starting point. */
16291 else if (w->start_at_line_beg
16292 && !(CHARPOS (startp) <= BEGV
16293 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16295 #ifdef GLYPH_DEBUG
16296 debug_method_add (w, "recenter 1");
16297 #endif
16298 goto recenter;
16301 /* Try scrolling with try_window_id. Value is > 0 if update has
16302 been done, it is -1 if we know that the same window start will
16303 not work. It is 0 if unsuccessful for some other reason. */
16304 else if ((tem = try_window_id (w)) != 0)
16306 #ifdef GLYPH_DEBUG
16307 debug_method_add (w, "try_window_id %d", tem);
16308 #endif
16310 if (f->fonts_changed)
16311 goto need_larger_matrices;
16312 if (tem > 0)
16313 goto done;
16315 /* Otherwise try_window_id has returned -1 which means that we
16316 don't want the alternative below this comment to execute. */
16318 else if (CHARPOS (startp) >= BEGV
16319 && CHARPOS (startp) <= ZV
16320 && PT >= CHARPOS (startp)
16321 && (CHARPOS (startp) < ZV
16322 /* Avoid starting at end of buffer. */
16323 || CHARPOS (startp) == BEGV
16324 || !window_outdated (w)))
16326 int d1, d2, d3, d4, d5, d6;
16328 /* If first window line is a continuation line, and window start
16329 is inside the modified region, but the first change is before
16330 current window start, we must select a new window start.
16332 However, if this is the result of a down-mouse event (e.g. by
16333 extending the mouse-drag-overlay), we don't want to select a
16334 new window start, since that would change the position under
16335 the mouse, resulting in an unwanted mouse-movement rather
16336 than a simple mouse-click. */
16337 if (!w->start_at_line_beg
16338 && NILP (do_mouse_tracking)
16339 && CHARPOS (startp) > BEGV
16340 && CHARPOS (startp) > BEG + beg_unchanged
16341 && CHARPOS (startp) <= Z - end_unchanged
16342 /* Even if w->start_at_line_beg is nil, a new window may
16343 start at a line_beg, since that's how set_buffer_window
16344 sets it. So, we need to check the return value of
16345 compute_window_start_on_continuation_line. (See also
16346 bug#197). */
16347 && XMARKER (w->start)->buffer == current_buffer
16348 && compute_window_start_on_continuation_line (w)
16349 /* It doesn't make sense to force the window start like we
16350 do at label force_start if it is already known that point
16351 will not be visible in the resulting window, because
16352 doing so will move point from its correct position
16353 instead of scrolling the window to bring point into view.
16354 See bug#9324. */
16355 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16357 w->force_start = 1;
16358 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16359 goto force_start;
16362 #ifdef GLYPH_DEBUG
16363 debug_method_add (w, "same window start");
16364 #endif
16366 /* Try to redisplay starting at same place as before.
16367 If point has not moved off frame, accept the results. */
16368 if (!current_matrix_up_to_date_p
16369 /* Don't use try_window_reusing_current_matrix in this case
16370 because a window scroll function can have changed the
16371 buffer. */
16372 || !NILP (Vwindow_scroll_functions)
16373 || MINI_WINDOW_P (w)
16374 || !(used_current_matrix_p
16375 = try_window_reusing_current_matrix (w)))
16377 IF_DEBUG (debug_method_add (w, "1"));
16378 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16379 /* -1 means we need to scroll.
16380 0 means we need new matrices, but fonts_changed
16381 is set in that case, so we will detect it below. */
16382 goto try_to_scroll;
16385 if (f->fonts_changed)
16386 goto need_larger_matrices;
16388 if (w->cursor.vpos >= 0)
16390 if (!just_this_one_p
16391 || current_buffer->clip_changed
16392 || BEG_UNCHANGED < CHARPOS (startp))
16393 /* Forget any recorded base line for line number display. */
16394 w->base_line_number = 0;
16396 if (!cursor_row_fully_visible_p (w, 1, 0))
16398 clear_glyph_matrix (w->desired_matrix);
16399 last_line_misfit = 1;
16401 /* Drop through and scroll. */
16402 else
16403 goto done;
16405 else
16406 clear_glyph_matrix (w->desired_matrix);
16409 try_to_scroll:
16411 /* Redisplay the mode line. Select the buffer properly for that. */
16412 if (!update_mode_line)
16414 update_mode_line = 1;
16415 w->update_mode_line = 1;
16418 /* Try to scroll by specified few lines. */
16419 if ((scroll_conservatively
16420 || emacs_scroll_step
16421 || temp_scroll_step
16422 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16423 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16424 && CHARPOS (startp) >= BEGV
16425 && CHARPOS (startp) <= ZV)
16427 /* The function returns -1 if new fonts were loaded, 1 if
16428 successful, 0 if not successful. */
16429 int ss = try_scrolling (window, just_this_one_p,
16430 scroll_conservatively,
16431 emacs_scroll_step,
16432 temp_scroll_step, last_line_misfit);
16433 switch (ss)
16435 case SCROLLING_SUCCESS:
16436 goto done;
16438 case SCROLLING_NEED_LARGER_MATRICES:
16439 goto need_larger_matrices;
16441 case SCROLLING_FAILED:
16442 break;
16444 default:
16445 emacs_abort ();
16449 /* Finally, just choose a place to start which positions point
16450 according to user preferences. */
16452 recenter:
16454 #ifdef GLYPH_DEBUG
16455 debug_method_add (w, "recenter");
16456 #endif
16458 /* Forget any previously recorded base line for line number display. */
16459 if (!buffer_unchanged_p)
16460 w->base_line_number = 0;
16462 /* Determine the window start relative to point. */
16463 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16464 it.current_y = it.last_visible_y;
16465 if (centering_position < 0)
16467 int window_total_lines
16468 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16469 int margin =
16470 scroll_margin > 0
16471 ? min (scroll_margin, window_total_lines / 4)
16472 : 0;
16473 ptrdiff_t margin_pos = CHARPOS (startp);
16474 Lisp_Object aggressive;
16475 int scrolling_up;
16477 /* If there is a scroll margin at the top of the window, find
16478 its character position. */
16479 if (margin
16480 /* Cannot call start_display if startp is not in the
16481 accessible region of the buffer. This can happen when we
16482 have just switched to a different buffer and/or changed
16483 its restriction. In that case, startp is initialized to
16484 the character position 1 (BEGV) because we did not yet
16485 have chance to display the buffer even once. */
16486 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16488 struct it it1;
16489 void *it1data = NULL;
16491 SAVE_IT (it1, it, it1data);
16492 start_display (&it1, w, startp);
16493 move_it_vertically (&it1, margin * frame_line_height);
16494 margin_pos = IT_CHARPOS (it1);
16495 RESTORE_IT (&it, &it, it1data);
16497 scrolling_up = PT > margin_pos;
16498 aggressive =
16499 scrolling_up
16500 ? BVAR (current_buffer, scroll_up_aggressively)
16501 : BVAR (current_buffer, scroll_down_aggressively);
16503 if (!MINI_WINDOW_P (w)
16504 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16506 int pt_offset = 0;
16508 /* Setting scroll-conservatively overrides
16509 scroll-*-aggressively. */
16510 if (!scroll_conservatively && NUMBERP (aggressive))
16512 double float_amount = XFLOATINT (aggressive);
16514 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16515 if (pt_offset == 0 && float_amount > 0)
16516 pt_offset = 1;
16517 if (pt_offset && margin > 0)
16518 margin -= 1;
16520 /* Compute how much to move the window start backward from
16521 point so that point will be displayed where the user
16522 wants it. */
16523 if (scrolling_up)
16525 centering_position = it.last_visible_y;
16526 if (pt_offset)
16527 centering_position -= pt_offset;
16528 centering_position -=
16529 frame_line_height * (1 + margin + (last_line_misfit != 0))
16530 + WINDOW_HEADER_LINE_HEIGHT (w);
16531 /* Don't let point enter the scroll margin near top of
16532 the window. */
16533 if (centering_position < margin * frame_line_height)
16534 centering_position = margin * frame_line_height;
16536 else
16537 centering_position = margin * frame_line_height + pt_offset;
16539 else
16540 /* Set the window start half the height of the window backward
16541 from point. */
16542 centering_position = window_box_height (w) / 2;
16544 move_it_vertically_backward (&it, centering_position);
16546 eassert (IT_CHARPOS (it) >= BEGV);
16548 /* The function move_it_vertically_backward may move over more
16549 than the specified y-distance. If it->w is small, e.g. a
16550 mini-buffer window, we may end up in front of the window's
16551 display area. Start displaying at the start of the line
16552 containing PT in this case. */
16553 if (it.current_y <= 0)
16555 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16556 move_it_vertically_backward (&it, 0);
16557 it.current_y = 0;
16560 it.current_x = it.hpos = 0;
16562 /* Set the window start position here explicitly, to avoid an
16563 infinite loop in case the functions in window-scroll-functions
16564 get errors. */
16565 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16567 /* Run scroll hooks. */
16568 startp = run_window_scroll_functions (window, it.current.pos);
16570 /* Redisplay the window. */
16571 if (!current_matrix_up_to_date_p
16572 || windows_or_buffers_changed
16573 || f->cursor_type_changed
16574 /* Don't use try_window_reusing_current_matrix in this case
16575 because it can have changed the buffer. */
16576 || !NILP (Vwindow_scroll_functions)
16577 || !just_this_one_p
16578 || MINI_WINDOW_P (w)
16579 || !(used_current_matrix_p
16580 = try_window_reusing_current_matrix (w)))
16581 try_window (window, startp, 0);
16583 /* If new fonts have been loaded (due to fontsets), give up. We
16584 have to start a new redisplay since we need to re-adjust glyph
16585 matrices. */
16586 if (f->fonts_changed)
16587 goto need_larger_matrices;
16589 /* If cursor did not appear assume that the middle of the window is
16590 in the first line of the window. Do it again with the next line.
16591 (Imagine a window of height 100, displaying two lines of height
16592 60. Moving back 50 from it->last_visible_y will end in the first
16593 line.) */
16594 if (w->cursor.vpos < 0)
16596 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16598 clear_glyph_matrix (w->desired_matrix);
16599 move_it_by_lines (&it, 1);
16600 try_window (window, it.current.pos, 0);
16602 else if (PT < IT_CHARPOS (it))
16604 clear_glyph_matrix (w->desired_matrix);
16605 move_it_by_lines (&it, -1);
16606 try_window (window, it.current.pos, 0);
16608 else
16610 /* Not much we can do about it. */
16614 /* Consider the following case: Window starts at BEGV, there is
16615 invisible, intangible text at BEGV, so that display starts at
16616 some point START > BEGV. It can happen that we are called with
16617 PT somewhere between BEGV and START. Try to handle that case,
16618 and similar ones. */
16619 if (w->cursor.vpos < 0)
16621 /* First, try locating the proper glyph row for PT. */
16622 struct glyph_row *row =
16623 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16625 /* Sometimes point is at the beginning of invisible text that is
16626 before the 1st character displayed in the row. In that case,
16627 row_containing_pos fails to find the row, because no glyphs
16628 with appropriate buffer positions are present in the row.
16629 Therefore, we next try to find the row which shows the 1st
16630 position after the invisible text. */
16631 if (!row)
16633 Lisp_Object val =
16634 get_char_property_and_overlay (make_number (PT), Qinvisible,
16635 Qnil, NULL);
16637 if (TEXT_PROP_MEANS_INVISIBLE (val))
16639 ptrdiff_t alt_pos;
16640 Lisp_Object invis_end =
16641 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16642 Qnil, Qnil);
16644 if (NATNUMP (invis_end))
16645 alt_pos = XFASTINT (invis_end);
16646 else
16647 alt_pos = ZV;
16648 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16649 NULL, 0);
16652 /* Finally, fall back on the first row of the window after the
16653 header line (if any). This is slightly better than not
16654 displaying the cursor at all. */
16655 if (!row)
16657 row = w->current_matrix->rows;
16658 if (row->mode_line_p)
16659 ++row;
16661 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16664 if (!cursor_row_fully_visible_p (w, 0, 0))
16666 /* If vscroll is enabled, disable it and try again. */
16667 if (w->vscroll)
16669 w->vscroll = 0;
16670 clear_glyph_matrix (w->desired_matrix);
16671 goto recenter;
16674 /* Users who set scroll-conservatively to a large number want
16675 point just above/below the scroll margin. If we ended up
16676 with point's row partially visible, move the window start to
16677 make that row fully visible and out of the margin. */
16678 if (scroll_conservatively > SCROLL_LIMIT)
16680 int window_total_lines
16681 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16682 int margin =
16683 scroll_margin > 0
16684 ? min (scroll_margin, window_total_lines / 4)
16685 : 0;
16686 int move_down = w->cursor.vpos >= window_total_lines / 2;
16688 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16689 clear_glyph_matrix (w->desired_matrix);
16690 if (1 == try_window (window, it.current.pos,
16691 TRY_WINDOW_CHECK_MARGINS))
16692 goto done;
16695 /* If centering point failed to make the whole line visible,
16696 put point at the top instead. That has to make the whole line
16697 visible, if it can be done. */
16698 if (centering_position == 0)
16699 goto done;
16701 clear_glyph_matrix (w->desired_matrix);
16702 centering_position = 0;
16703 goto recenter;
16706 done:
16708 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16709 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16710 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16712 /* Display the mode line, if we must. */
16713 if ((update_mode_line
16714 /* If window not full width, must redo its mode line
16715 if (a) the window to its side is being redone and
16716 (b) we do a frame-based redisplay. This is a consequence
16717 of how inverted lines are drawn in frame-based redisplay. */
16718 || (!just_this_one_p
16719 && !FRAME_WINDOW_P (f)
16720 && !WINDOW_FULL_WIDTH_P (w))
16721 /* Line number to display. */
16722 || w->base_line_pos > 0
16723 /* Column number is displayed and different from the one displayed. */
16724 || (w->column_number_displayed != -1
16725 && (w->column_number_displayed != current_column ())))
16726 /* This means that the window has a mode line. */
16727 && (WINDOW_WANTS_MODELINE_P (w)
16728 || WINDOW_WANTS_HEADER_LINE_P (w)))
16731 display_mode_lines (w);
16733 /* If mode line height has changed, arrange for a thorough
16734 immediate redisplay using the correct mode line height. */
16735 if (WINDOW_WANTS_MODELINE_P (w)
16736 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16738 f->fonts_changed = 1;
16739 w->mode_line_height = -1;
16740 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16741 = DESIRED_MODE_LINE_HEIGHT (w);
16744 /* If header line height has changed, arrange for a thorough
16745 immediate redisplay using the correct header line height. */
16746 if (WINDOW_WANTS_HEADER_LINE_P (w)
16747 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16749 f->fonts_changed = 1;
16750 w->header_line_height = -1;
16751 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16752 = DESIRED_HEADER_LINE_HEIGHT (w);
16755 if (f->fonts_changed)
16756 goto need_larger_matrices;
16759 if (!line_number_displayed && w->base_line_pos != -1)
16761 w->base_line_pos = 0;
16762 w->base_line_number = 0;
16765 finish_menu_bars:
16767 /* When we reach a frame's selected window, redo the frame's menu bar. */
16768 if (update_mode_line
16769 && EQ (FRAME_SELECTED_WINDOW (f), window))
16771 int redisplay_menu_p = 0;
16773 if (FRAME_WINDOW_P (f))
16775 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16776 || defined (HAVE_NS) || defined (USE_GTK)
16777 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16778 #else
16779 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16780 #endif
16782 else
16783 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16785 if (redisplay_menu_p)
16786 display_menu_bar (w);
16788 #ifdef HAVE_WINDOW_SYSTEM
16789 if (FRAME_WINDOW_P (f))
16791 #if defined (USE_GTK) || defined (HAVE_NS)
16792 if (FRAME_EXTERNAL_TOOL_BAR (f))
16793 redisplay_tool_bar (f);
16794 #else
16795 if (WINDOWP (f->tool_bar_window)
16796 && (FRAME_TOOL_BAR_LINES (f) > 0
16797 || !NILP (Vauto_resize_tool_bars))
16798 && redisplay_tool_bar (f))
16799 ignore_mouse_drag_p = 1;
16800 #endif
16802 #endif
16805 #ifdef HAVE_WINDOW_SYSTEM
16806 if (FRAME_WINDOW_P (f)
16807 && update_window_fringes (w, (just_this_one_p
16808 || (!used_current_matrix_p && !overlay_arrow_seen)
16809 || w->pseudo_window_p)))
16811 update_begin (f);
16812 block_input ();
16813 if (draw_window_fringes (w, 1))
16815 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16816 x_draw_right_divider (w);
16817 else
16818 x_draw_vertical_border (w);
16820 unblock_input ();
16821 update_end (f);
16824 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16825 x_draw_bottom_divider (w);
16826 #endif /* HAVE_WINDOW_SYSTEM */
16828 /* We go to this label, with fonts_changed set, if it is
16829 necessary to try again using larger glyph matrices.
16830 We have to redeem the scroll bar even in this case,
16831 because the loop in redisplay_internal expects that. */
16832 need_larger_matrices:
16834 finish_scroll_bars:
16836 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16838 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16839 /* Set the thumb's position and size. */
16840 set_vertical_scroll_bar (w);
16842 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16843 /* Set the thumb's position and size. */
16844 set_horizontal_scroll_bar (w);
16846 /* Note that we actually used the scroll bar attached to this
16847 window, so it shouldn't be deleted at the end of redisplay. */
16848 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16849 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16852 /* Restore current_buffer and value of point in it. The window
16853 update may have changed the buffer, so first make sure `opoint'
16854 is still valid (Bug#6177). */
16855 if (CHARPOS (opoint) < BEGV)
16856 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16857 else if (CHARPOS (opoint) > ZV)
16858 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16859 else
16860 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16862 set_buffer_internal_1 (old);
16863 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16864 shorter. This can be caused by log truncation in *Messages*. */
16865 if (CHARPOS (lpoint) <= ZV)
16866 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16868 unbind_to (count, Qnil);
16872 /* Build the complete desired matrix of WINDOW with a window start
16873 buffer position POS.
16875 Value is 1 if successful. It is zero if fonts were loaded during
16876 redisplay which makes re-adjusting glyph matrices necessary, and -1
16877 if point would appear in the scroll margins.
16878 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16879 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16880 set in FLAGS.) */
16883 try_window (Lisp_Object window, struct text_pos pos, int flags)
16885 struct window *w = XWINDOW (window);
16886 struct it it;
16887 struct glyph_row *last_text_row = NULL;
16888 struct frame *f = XFRAME (w->frame);
16889 int frame_line_height = default_line_pixel_height (w);
16891 /* Make POS the new window start. */
16892 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16894 /* Mark cursor position as unknown. No overlay arrow seen. */
16895 w->cursor.vpos = -1;
16896 overlay_arrow_seen = 0;
16898 /* Initialize iterator and info to start at POS. */
16899 start_display (&it, w, pos);
16900 it.glyph_row->reversed_p = false;
16902 /* Display all lines of W. */
16903 while (it.current_y < it.last_visible_y)
16905 if (display_line (&it))
16906 last_text_row = it.glyph_row - 1;
16907 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16908 return 0;
16911 /* Don't let the cursor end in the scroll margins. */
16912 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16913 && !MINI_WINDOW_P (w))
16915 int this_scroll_margin;
16916 int window_total_lines
16917 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16919 if (scroll_margin > 0)
16921 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16922 this_scroll_margin *= frame_line_height;
16924 else
16925 this_scroll_margin = 0;
16927 if ((w->cursor.y >= 0 /* not vscrolled */
16928 && w->cursor.y < this_scroll_margin
16929 && CHARPOS (pos) > BEGV
16930 && IT_CHARPOS (it) < ZV)
16931 /* rms: considering make_cursor_line_fully_visible_p here
16932 seems to give wrong results. We don't want to recenter
16933 when the last line is partly visible, we want to allow
16934 that case to be handled in the usual way. */
16935 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16937 w->cursor.vpos = -1;
16938 clear_glyph_matrix (w->desired_matrix);
16939 return -1;
16943 /* If bottom moved off end of frame, change mode line percentage. */
16944 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16945 w->update_mode_line = 1;
16947 /* Set window_end_pos to the offset of the last character displayed
16948 on the window from the end of current_buffer. Set
16949 window_end_vpos to its row number. */
16950 if (last_text_row)
16952 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16953 adjust_window_ends (w, last_text_row, 0);
16954 eassert
16955 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16956 w->window_end_vpos)));
16958 else
16960 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16961 w->window_end_pos = Z - ZV;
16962 w->window_end_vpos = 0;
16965 /* But that is not valid info until redisplay finishes. */
16966 w->window_end_valid = 0;
16967 return 1;
16972 /************************************************************************
16973 Window redisplay reusing current matrix when buffer has not changed
16974 ************************************************************************/
16976 /* Try redisplay of window W showing an unchanged buffer with a
16977 different window start than the last time it was displayed by
16978 reusing its current matrix. Value is non-zero if successful.
16979 W->start is the new window start. */
16981 static int
16982 try_window_reusing_current_matrix (struct window *w)
16984 struct frame *f = XFRAME (w->frame);
16985 struct glyph_row *bottom_row;
16986 struct it it;
16987 struct run run;
16988 struct text_pos start, new_start;
16989 int nrows_scrolled, i;
16990 struct glyph_row *last_text_row;
16991 struct glyph_row *last_reused_text_row;
16992 struct glyph_row *start_row;
16993 int start_vpos, min_y, max_y;
16995 #ifdef GLYPH_DEBUG
16996 if (inhibit_try_window_reusing)
16997 return 0;
16998 #endif
17000 if (/* This function doesn't handle terminal frames. */
17001 !FRAME_WINDOW_P (f)
17002 /* Don't try to reuse the display if windows have been split
17003 or such. */
17004 || windows_or_buffers_changed
17005 || f->cursor_type_changed)
17006 return 0;
17008 /* Can't do this if showing trailing whitespace. */
17009 if (!NILP (Vshow_trailing_whitespace))
17010 return 0;
17012 /* If top-line visibility has changed, give up. */
17013 if (WINDOW_WANTS_HEADER_LINE_P (w)
17014 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17015 return 0;
17017 /* Give up if old or new display is scrolled vertically. We could
17018 make this function handle this, but right now it doesn't. */
17019 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17020 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17021 return 0;
17023 /* The variable new_start now holds the new window start. The old
17024 start `start' can be determined from the current matrix. */
17025 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17026 start = start_row->minpos;
17027 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17029 /* Clear the desired matrix for the display below. */
17030 clear_glyph_matrix (w->desired_matrix);
17032 if (CHARPOS (new_start) <= CHARPOS (start))
17034 /* Don't use this method if the display starts with an ellipsis
17035 displayed for invisible text. It's not easy to handle that case
17036 below, and it's certainly not worth the effort since this is
17037 not a frequent case. */
17038 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17039 return 0;
17041 IF_DEBUG (debug_method_add (w, "twu1"));
17043 /* Display up to a row that can be reused. The variable
17044 last_text_row is set to the last row displayed that displays
17045 text. Note that it.vpos == 0 if or if not there is a
17046 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17047 start_display (&it, w, new_start);
17048 w->cursor.vpos = -1;
17049 last_text_row = last_reused_text_row = NULL;
17051 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17053 /* If we have reached into the characters in the START row,
17054 that means the line boundaries have changed. So we
17055 can't start copying with the row START. Maybe it will
17056 work to start copying with the following row. */
17057 while (IT_CHARPOS (it) > CHARPOS (start))
17059 /* Advance to the next row as the "start". */
17060 start_row++;
17061 start = start_row->minpos;
17062 /* If there are no more rows to try, or just one, give up. */
17063 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17064 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17065 || CHARPOS (start) == ZV)
17067 clear_glyph_matrix (w->desired_matrix);
17068 return 0;
17071 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17073 /* If we have reached alignment, we can copy the rest of the
17074 rows. */
17075 if (IT_CHARPOS (it) == CHARPOS (start)
17076 /* Don't accept "alignment" inside a display vector,
17077 since start_row could have started in the middle of
17078 that same display vector (thus their character
17079 positions match), and we have no way of telling if
17080 that is the case. */
17081 && it.current.dpvec_index < 0)
17082 break;
17084 it.glyph_row->reversed_p = false;
17085 if (display_line (&it))
17086 last_text_row = it.glyph_row - 1;
17090 /* A value of current_y < last_visible_y means that we stopped
17091 at the previous window start, which in turn means that we
17092 have at least one reusable row. */
17093 if (it.current_y < it.last_visible_y)
17095 struct glyph_row *row;
17097 /* IT.vpos always starts from 0; it counts text lines. */
17098 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17100 /* Find PT if not already found in the lines displayed. */
17101 if (w->cursor.vpos < 0)
17103 int dy = it.current_y - start_row->y;
17105 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17106 row = row_containing_pos (w, PT, row, NULL, dy);
17107 if (row)
17108 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17109 dy, nrows_scrolled);
17110 else
17112 clear_glyph_matrix (w->desired_matrix);
17113 return 0;
17117 /* Scroll the display. Do it before the current matrix is
17118 changed. The problem here is that update has not yet
17119 run, i.e. part of the current matrix is not up to date.
17120 scroll_run_hook will clear the cursor, and use the
17121 current matrix to get the height of the row the cursor is
17122 in. */
17123 run.current_y = start_row->y;
17124 run.desired_y = it.current_y;
17125 run.height = it.last_visible_y - it.current_y;
17127 if (run.height > 0 && run.current_y != run.desired_y)
17129 update_begin (f);
17130 FRAME_RIF (f)->update_window_begin_hook (w);
17131 FRAME_RIF (f)->clear_window_mouse_face (w);
17132 FRAME_RIF (f)->scroll_run_hook (w, &run);
17133 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17134 update_end (f);
17137 /* Shift current matrix down by nrows_scrolled lines. */
17138 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17139 rotate_matrix (w->current_matrix,
17140 start_vpos,
17141 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17142 nrows_scrolled);
17144 /* Disable lines that must be updated. */
17145 for (i = 0; i < nrows_scrolled; ++i)
17146 (start_row + i)->enabled_p = false;
17148 /* Re-compute Y positions. */
17149 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17150 max_y = it.last_visible_y;
17151 for (row = start_row + nrows_scrolled;
17152 row < bottom_row;
17153 ++row)
17155 row->y = it.current_y;
17156 row->visible_height = row->height;
17158 if (row->y < min_y)
17159 row->visible_height -= min_y - row->y;
17160 if (row->y + row->height > max_y)
17161 row->visible_height -= row->y + row->height - max_y;
17162 if (row->fringe_bitmap_periodic_p)
17163 row->redraw_fringe_bitmaps_p = 1;
17165 it.current_y += row->height;
17167 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17168 last_reused_text_row = row;
17169 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17170 break;
17173 /* Disable lines in the current matrix which are now
17174 below the window. */
17175 for (++row; row < bottom_row; ++row)
17176 row->enabled_p = row->mode_line_p = 0;
17179 /* Update window_end_pos etc.; last_reused_text_row is the last
17180 reused row from the current matrix containing text, if any.
17181 The value of last_text_row is the last displayed line
17182 containing text. */
17183 if (last_reused_text_row)
17184 adjust_window_ends (w, last_reused_text_row, 1);
17185 else if (last_text_row)
17186 adjust_window_ends (w, last_text_row, 0);
17187 else
17189 /* This window must be completely empty. */
17190 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17191 w->window_end_pos = Z - ZV;
17192 w->window_end_vpos = 0;
17194 w->window_end_valid = 0;
17196 /* Update hint: don't try scrolling again in update_window. */
17197 w->desired_matrix->no_scrolling_p = 1;
17199 #ifdef GLYPH_DEBUG
17200 debug_method_add (w, "try_window_reusing_current_matrix 1");
17201 #endif
17202 return 1;
17204 else if (CHARPOS (new_start) > CHARPOS (start))
17206 struct glyph_row *pt_row, *row;
17207 struct glyph_row *first_reusable_row;
17208 struct glyph_row *first_row_to_display;
17209 int dy;
17210 int yb = window_text_bottom_y (w);
17212 /* Find the row starting at new_start, if there is one. Don't
17213 reuse a partially visible line at the end. */
17214 first_reusable_row = start_row;
17215 while (first_reusable_row->enabled_p
17216 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17217 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17218 < CHARPOS (new_start)))
17219 ++first_reusable_row;
17221 /* Give up if there is no row to reuse. */
17222 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17223 || !first_reusable_row->enabled_p
17224 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17225 != CHARPOS (new_start)))
17226 return 0;
17228 /* We can reuse fully visible rows beginning with
17229 first_reusable_row to the end of the window. Set
17230 first_row_to_display to the first row that cannot be reused.
17231 Set pt_row to the row containing point, if there is any. */
17232 pt_row = NULL;
17233 for (first_row_to_display = first_reusable_row;
17234 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17235 ++first_row_to_display)
17237 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17238 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17239 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17240 && first_row_to_display->ends_at_zv_p
17241 && pt_row == NULL)))
17242 pt_row = first_row_to_display;
17245 /* Start displaying at the start of first_row_to_display. */
17246 eassert (first_row_to_display->y < yb);
17247 init_to_row_start (&it, w, first_row_to_display);
17249 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17250 - start_vpos);
17251 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17252 - nrows_scrolled);
17253 it.current_y = (first_row_to_display->y - first_reusable_row->y
17254 + WINDOW_HEADER_LINE_HEIGHT (w));
17256 /* Display lines beginning with first_row_to_display in the
17257 desired matrix. Set last_text_row to the last row displayed
17258 that displays text. */
17259 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17260 if (pt_row == NULL)
17261 w->cursor.vpos = -1;
17262 last_text_row = NULL;
17263 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17264 if (display_line (&it))
17265 last_text_row = it.glyph_row - 1;
17267 /* If point is in a reused row, adjust y and vpos of the cursor
17268 position. */
17269 if (pt_row)
17271 w->cursor.vpos -= nrows_scrolled;
17272 w->cursor.y -= first_reusable_row->y - start_row->y;
17275 /* Give up if point isn't in a row displayed or reused. (This
17276 also handles the case where w->cursor.vpos < nrows_scrolled
17277 after the calls to display_line, which can happen with scroll
17278 margins. See bug#1295.) */
17279 if (w->cursor.vpos < 0)
17281 clear_glyph_matrix (w->desired_matrix);
17282 return 0;
17285 /* Scroll the display. */
17286 run.current_y = first_reusable_row->y;
17287 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17288 run.height = it.last_visible_y - run.current_y;
17289 dy = run.current_y - run.desired_y;
17291 if (run.height)
17293 update_begin (f);
17294 FRAME_RIF (f)->update_window_begin_hook (w);
17295 FRAME_RIF (f)->clear_window_mouse_face (w);
17296 FRAME_RIF (f)->scroll_run_hook (w, &run);
17297 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17298 update_end (f);
17301 /* Adjust Y positions of reused rows. */
17302 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17303 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17304 max_y = it.last_visible_y;
17305 for (row = first_reusable_row; row < first_row_to_display; ++row)
17307 row->y -= dy;
17308 row->visible_height = row->height;
17309 if (row->y < min_y)
17310 row->visible_height -= min_y - row->y;
17311 if (row->y + row->height > max_y)
17312 row->visible_height -= row->y + row->height - max_y;
17313 if (row->fringe_bitmap_periodic_p)
17314 row->redraw_fringe_bitmaps_p = 1;
17317 /* Scroll the current matrix. */
17318 eassert (nrows_scrolled > 0);
17319 rotate_matrix (w->current_matrix,
17320 start_vpos,
17321 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17322 -nrows_scrolled);
17324 /* Disable rows not reused. */
17325 for (row -= nrows_scrolled; row < bottom_row; ++row)
17326 row->enabled_p = false;
17328 /* Point may have moved to a different line, so we cannot assume that
17329 the previous cursor position is valid; locate the correct row. */
17330 if (pt_row)
17332 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17333 row < bottom_row
17334 && PT >= MATRIX_ROW_END_CHARPOS (row)
17335 && !row->ends_at_zv_p;
17336 row++)
17338 w->cursor.vpos++;
17339 w->cursor.y = row->y;
17341 if (row < bottom_row)
17343 /* Can't simply scan the row for point with
17344 bidi-reordered glyph rows. Let set_cursor_from_row
17345 figure out where to put the cursor, and if it fails,
17346 give up. */
17347 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17349 if (!set_cursor_from_row (w, row, w->current_matrix,
17350 0, 0, 0, 0))
17352 clear_glyph_matrix (w->desired_matrix);
17353 return 0;
17356 else
17358 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17359 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17361 for (; glyph < end
17362 && (!BUFFERP (glyph->object)
17363 || glyph->charpos < PT);
17364 glyph++)
17366 w->cursor.hpos++;
17367 w->cursor.x += glyph->pixel_width;
17373 /* Adjust window end. A null value of last_text_row means that
17374 the window end is in reused rows which in turn means that
17375 only its vpos can have changed. */
17376 if (last_text_row)
17377 adjust_window_ends (w, last_text_row, 0);
17378 else
17379 w->window_end_vpos -= nrows_scrolled;
17381 w->window_end_valid = 0;
17382 w->desired_matrix->no_scrolling_p = 1;
17384 #ifdef GLYPH_DEBUG
17385 debug_method_add (w, "try_window_reusing_current_matrix 2");
17386 #endif
17387 return 1;
17390 return 0;
17395 /************************************************************************
17396 Window redisplay reusing current matrix when buffer has changed
17397 ************************************************************************/
17399 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17400 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17401 ptrdiff_t *, ptrdiff_t *);
17402 static struct glyph_row *
17403 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17404 struct glyph_row *);
17407 /* Return the last row in MATRIX displaying text. If row START is
17408 non-null, start searching with that row. IT gives the dimensions
17409 of the display. Value is null if matrix is empty; otherwise it is
17410 a pointer to the row found. */
17412 static struct glyph_row *
17413 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17414 struct glyph_row *start)
17416 struct glyph_row *row, *row_found;
17418 /* Set row_found to the last row in IT->w's current matrix
17419 displaying text. The loop looks funny but think of partially
17420 visible lines. */
17421 row_found = NULL;
17422 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17423 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17425 eassert (row->enabled_p);
17426 row_found = row;
17427 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17428 break;
17429 ++row;
17432 return row_found;
17436 /* Return the last row in the current matrix of W that is not affected
17437 by changes at the start of current_buffer that occurred since W's
17438 current matrix was built. Value is null if no such row exists.
17440 BEG_UNCHANGED us the number of characters unchanged at the start of
17441 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17442 first changed character in current_buffer. Characters at positions <
17443 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17444 when the current matrix was built. */
17446 static struct glyph_row *
17447 find_last_unchanged_at_beg_row (struct window *w)
17449 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17450 struct glyph_row *row;
17451 struct glyph_row *row_found = NULL;
17452 int yb = window_text_bottom_y (w);
17454 /* Find the last row displaying unchanged text. */
17455 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17456 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17457 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17458 ++row)
17460 if (/* If row ends before first_changed_pos, it is unchanged,
17461 except in some case. */
17462 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17463 /* When row ends in ZV and we write at ZV it is not
17464 unchanged. */
17465 && !row->ends_at_zv_p
17466 /* When first_changed_pos is the end of a continued line,
17467 row is not unchanged because it may be no longer
17468 continued. */
17469 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17470 && (row->continued_p
17471 || row->exact_window_width_line_p))
17472 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17473 needs to be recomputed, so don't consider this row as
17474 unchanged. This happens when the last line was
17475 bidi-reordered and was killed immediately before this
17476 redisplay cycle. In that case, ROW->end stores the
17477 buffer position of the first visual-order character of
17478 the killed text, which is now beyond ZV. */
17479 && CHARPOS (row->end.pos) <= ZV)
17480 row_found = row;
17482 /* Stop if last visible row. */
17483 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17484 break;
17487 return row_found;
17491 /* Find the first glyph row in the current matrix of W that is not
17492 affected by changes at the end of current_buffer since the
17493 time W's current matrix was built.
17495 Return in *DELTA the number of chars by which buffer positions in
17496 unchanged text at the end of current_buffer must be adjusted.
17498 Return in *DELTA_BYTES the corresponding number of bytes.
17500 Value is null if no such row exists, i.e. all rows are affected by
17501 changes. */
17503 static struct glyph_row *
17504 find_first_unchanged_at_end_row (struct window *w,
17505 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17507 struct glyph_row *row;
17508 struct glyph_row *row_found = NULL;
17510 *delta = *delta_bytes = 0;
17512 /* Display must not have been paused, otherwise the current matrix
17513 is not up to date. */
17514 eassert (w->window_end_valid);
17516 /* A value of window_end_pos >= END_UNCHANGED means that the window
17517 end is in the range of changed text. If so, there is no
17518 unchanged row at the end of W's current matrix. */
17519 if (w->window_end_pos >= END_UNCHANGED)
17520 return NULL;
17522 /* Set row to the last row in W's current matrix displaying text. */
17523 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17525 /* If matrix is entirely empty, no unchanged row exists. */
17526 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17528 /* The value of row is the last glyph row in the matrix having a
17529 meaningful buffer position in it. The end position of row
17530 corresponds to window_end_pos. This allows us to translate
17531 buffer positions in the current matrix to current buffer
17532 positions for characters not in changed text. */
17533 ptrdiff_t Z_old =
17534 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17535 ptrdiff_t Z_BYTE_old =
17536 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17537 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17538 struct glyph_row *first_text_row
17539 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17541 *delta = Z - Z_old;
17542 *delta_bytes = Z_BYTE - Z_BYTE_old;
17544 /* Set last_unchanged_pos to the buffer position of the last
17545 character in the buffer that has not been changed. Z is the
17546 index + 1 of the last character in current_buffer, i.e. by
17547 subtracting END_UNCHANGED we get the index of the last
17548 unchanged character, and we have to add BEG to get its buffer
17549 position. */
17550 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17551 last_unchanged_pos_old = last_unchanged_pos - *delta;
17553 /* Search backward from ROW for a row displaying a line that
17554 starts at a minimum position >= last_unchanged_pos_old. */
17555 for (; row > first_text_row; --row)
17557 /* This used to abort, but it can happen.
17558 It is ok to just stop the search instead here. KFS. */
17559 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17560 break;
17562 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17563 row_found = row;
17567 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17569 return row_found;
17573 /* Make sure that glyph rows in the current matrix of window W
17574 reference the same glyph memory as corresponding rows in the
17575 frame's frame matrix. This function is called after scrolling W's
17576 current matrix on a terminal frame in try_window_id and
17577 try_window_reusing_current_matrix. */
17579 static void
17580 sync_frame_with_window_matrix_rows (struct window *w)
17582 struct frame *f = XFRAME (w->frame);
17583 struct glyph_row *window_row, *window_row_end, *frame_row;
17585 /* Preconditions: W must be a leaf window and full-width. Its frame
17586 must have a frame matrix. */
17587 eassert (BUFFERP (w->contents));
17588 eassert (WINDOW_FULL_WIDTH_P (w));
17589 eassert (!FRAME_WINDOW_P (f));
17591 /* If W is a full-width window, glyph pointers in W's current matrix
17592 have, by definition, to be the same as glyph pointers in the
17593 corresponding frame matrix. Note that frame matrices have no
17594 marginal areas (see build_frame_matrix). */
17595 window_row = w->current_matrix->rows;
17596 window_row_end = window_row + w->current_matrix->nrows;
17597 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17598 while (window_row < window_row_end)
17600 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17601 struct glyph *end = window_row->glyphs[LAST_AREA];
17603 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17604 frame_row->glyphs[TEXT_AREA] = start;
17605 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17606 frame_row->glyphs[LAST_AREA] = end;
17608 /* Disable frame rows whose corresponding window rows have
17609 been disabled in try_window_id. */
17610 if (!window_row->enabled_p)
17611 frame_row->enabled_p = false;
17613 ++window_row, ++frame_row;
17618 /* Find the glyph row in window W containing CHARPOS. Consider all
17619 rows between START and END (not inclusive). END null means search
17620 all rows to the end of the display area of W. Value is the row
17621 containing CHARPOS or null. */
17623 struct glyph_row *
17624 row_containing_pos (struct window *w, ptrdiff_t charpos,
17625 struct glyph_row *start, struct glyph_row *end, int dy)
17627 struct glyph_row *row = start;
17628 struct glyph_row *best_row = NULL;
17629 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17630 int last_y;
17632 /* If we happen to start on a header-line, skip that. */
17633 if (row->mode_line_p)
17634 ++row;
17636 if ((end && row >= end) || !row->enabled_p)
17637 return NULL;
17639 last_y = window_text_bottom_y (w) - dy;
17641 while (1)
17643 /* Give up if we have gone too far. */
17644 if (end && row >= end)
17645 return NULL;
17646 /* This formerly returned if they were equal.
17647 I think that both quantities are of a "last plus one" type;
17648 if so, when they are equal, the row is within the screen. -- rms. */
17649 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17650 return NULL;
17652 /* If it is in this row, return this row. */
17653 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17654 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17655 /* The end position of a row equals the start
17656 position of the next row. If CHARPOS is there, we
17657 would rather consider it displayed in the next
17658 line, except when this line ends in ZV. */
17659 && !row_for_charpos_p (row, charpos)))
17660 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17662 struct glyph *g;
17664 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17665 || (!best_row && !row->continued_p))
17666 return row;
17667 /* In bidi-reordered rows, there could be several rows whose
17668 edges surround CHARPOS, all of these rows belonging to
17669 the same continued line. We need to find the row which
17670 fits CHARPOS the best. */
17671 for (g = row->glyphs[TEXT_AREA];
17672 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17673 g++)
17675 if (!STRINGP (g->object))
17677 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17679 mindif = eabs (g->charpos - charpos);
17680 best_row = row;
17681 /* Exact match always wins. */
17682 if (mindif == 0)
17683 return best_row;
17688 else if (best_row && !row->continued_p)
17689 return best_row;
17690 ++row;
17695 /* Try to redisplay window W by reusing its existing display. W's
17696 current matrix must be up to date when this function is called,
17697 i.e. window_end_valid must be nonzero.
17699 Value is
17701 >= 1 if successful, i.e. display has been updated
17702 specifically:
17703 1 means the changes were in front of a newline that precedes
17704 the window start, and the whole current matrix was reused
17705 2 means the changes were after the last position displayed
17706 in the window, and the whole current matrix was reused
17707 3 means portions of the current matrix were reused, while
17708 some of the screen lines were redrawn
17709 -1 if redisplay with same window start is known not to succeed
17710 0 if otherwise unsuccessful
17712 The following steps are performed:
17714 1. Find the last row in the current matrix of W that is not
17715 affected by changes at the start of current_buffer. If no such row
17716 is found, give up.
17718 2. Find the first row in W's current matrix that is not affected by
17719 changes at the end of current_buffer. Maybe there is no such row.
17721 3. Display lines beginning with the row + 1 found in step 1 to the
17722 row found in step 2 or, if step 2 didn't find a row, to the end of
17723 the window.
17725 4. If cursor is not known to appear on the window, give up.
17727 5. If display stopped at the row found in step 2, scroll the
17728 display and current matrix as needed.
17730 6. Maybe display some lines at the end of W, if we must. This can
17731 happen under various circumstances, like a partially visible line
17732 becoming fully visible, or because newly displayed lines are displayed
17733 in smaller font sizes.
17735 7. Update W's window end information. */
17737 static int
17738 try_window_id (struct window *w)
17740 struct frame *f = XFRAME (w->frame);
17741 struct glyph_matrix *current_matrix = w->current_matrix;
17742 struct glyph_matrix *desired_matrix = w->desired_matrix;
17743 struct glyph_row *last_unchanged_at_beg_row;
17744 struct glyph_row *first_unchanged_at_end_row;
17745 struct glyph_row *row;
17746 struct glyph_row *bottom_row;
17747 int bottom_vpos;
17748 struct it it;
17749 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17750 int dvpos, dy;
17751 struct text_pos start_pos;
17752 struct run run;
17753 int first_unchanged_at_end_vpos = 0;
17754 struct glyph_row *last_text_row, *last_text_row_at_end;
17755 struct text_pos start;
17756 ptrdiff_t first_changed_charpos, last_changed_charpos;
17758 #ifdef GLYPH_DEBUG
17759 if (inhibit_try_window_id)
17760 return 0;
17761 #endif
17763 /* This is handy for debugging. */
17764 #if 0
17765 #define GIVE_UP(X) \
17766 do { \
17767 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17768 return 0; \
17769 } while (0)
17770 #else
17771 #define GIVE_UP(X) return 0
17772 #endif
17774 SET_TEXT_POS_FROM_MARKER (start, w->start);
17776 /* Don't use this for mini-windows because these can show
17777 messages and mini-buffers, and we don't handle that here. */
17778 if (MINI_WINDOW_P (w))
17779 GIVE_UP (1);
17781 /* This flag is used to prevent redisplay optimizations. */
17782 if (windows_or_buffers_changed || f->cursor_type_changed)
17783 GIVE_UP (2);
17785 /* This function's optimizations cannot be used if overlays have
17786 changed in the buffer displayed by the window, so give up if they
17787 have. */
17788 if (w->last_overlay_modified != OVERLAY_MODIFF)
17789 GIVE_UP (21);
17791 /* Verify that narrowing has not changed.
17792 Also verify that we were not told to prevent redisplay optimizations.
17793 It would be nice to further
17794 reduce the number of cases where this prevents try_window_id. */
17795 if (current_buffer->clip_changed
17796 || current_buffer->prevent_redisplay_optimizations_p)
17797 GIVE_UP (3);
17799 /* Window must either use window-based redisplay or be full width. */
17800 if (!FRAME_WINDOW_P (f)
17801 && (!FRAME_LINE_INS_DEL_OK (f)
17802 || !WINDOW_FULL_WIDTH_P (w)))
17803 GIVE_UP (4);
17805 /* Give up if point is known NOT to appear in W. */
17806 if (PT < CHARPOS (start))
17807 GIVE_UP (5);
17809 /* Another way to prevent redisplay optimizations. */
17810 if (w->last_modified == 0)
17811 GIVE_UP (6);
17813 /* Verify that window is not hscrolled. */
17814 if (w->hscroll != 0)
17815 GIVE_UP (7);
17817 /* Verify that display wasn't paused. */
17818 if (!w->window_end_valid)
17819 GIVE_UP (8);
17821 /* Likewise if highlighting trailing whitespace. */
17822 if (!NILP (Vshow_trailing_whitespace))
17823 GIVE_UP (11);
17825 /* Can't use this if overlay arrow position and/or string have
17826 changed. */
17827 if (overlay_arrows_changed_p ())
17828 GIVE_UP (12);
17830 /* When word-wrap is on, adding a space to the first word of a
17831 wrapped line can change the wrap position, altering the line
17832 above it. It might be worthwhile to handle this more
17833 intelligently, but for now just redisplay from scratch. */
17834 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17835 GIVE_UP (21);
17837 /* Under bidi reordering, adding or deleting a character in the
17838 beginning of a paragraph, before the first strong directional
17839 character, can change the base direction of the paragraph (unless
17840 the buffer specifies a fixed paragraph direction), which will
17841 require to redisplay the whole paragraph. It might be worthwhile
17842 to find the paragraph limits and widen the range of redisplayed
17843 lines to that, but for now just give up this optimization and
17844 redisplay from scratch. */
17845 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17846 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17847 GIVE_UP (22);
17849 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17850 only if buffer has really changed. The reason is that the gap is
17851 initially at Z for freshly visited files. The code below would
17852 set end_unchanged to 0 in that case. */
17853 if (MODIFF > SAVE_MODIFF
17854 /* This seems to happen sometimes after saving a buffer. */
17855 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17857 if (GPT - BEG < BEG_UNCHANGED)
17858 BEG_UNCHANGED = GPT - BEG;
17859 if (Z - GPT < END_UNCHANGED)
17860 END_UNCHANGED = Z - GPT;
17863 /* The position of the first and last character that has been changed. */
17864 first_changed_charpos = BEG + BEG_UNCHANGED;
17865 last_changed_charpos = Z - END_UNCHANGED;
17867 /* If window starts after a line end, and the last change is in
17868 front of that newline, then changes don't affect the display.
17869 This case happens with stealth-fontification. Note that although
17870 the display is unchanged, glyph positions in the matrix have to
17871 be adjusted, of course. */
17872 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17873 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17874 && ((last_changed_charpos < CHARPOS (start)
17875 && CHARPOS (start) == BEGV)
17876 || (last_changed_charpos < CHARPOS (start) - 1
17877 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17879 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17880 struct glyph_row *r0;
17882 /* Compute how many chars/bytes have been added to or removed
17883 from the buffer. */
17884 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17885 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17886 Z_delta = Z - Z_old;
17887 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17889 /* Give up if PT is not in the window. Note that it already has
17890 been checked at the start of try_window_id that PT is not in
17891 front of the window start. */
17892 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17893 GIVE_UP (13);
17895 /* If window start is unchanged, we can reuse the whole matrix
17896 as is, after adjusting glyph positions. No need to compute
17897 the window end again, since its offset from Z hasn't changed. */
17898 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17899 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17900 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17901 /* PT must not be in a partially visible line. */
17902 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17903 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17905 /* Adjust positions in the glyph matrix. */
17906 if (Z_delta || Z_delta_bytes)
17908 struct glyph_row *r1
17909 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17910 increment_matrix_positions (w->current_matrix,
17911 MATRIX_ROW_VPOS (r0, current_matrix),
17912 MATRIX_ROW_VPOS (r1, current_matrix),
17913 Z_delta, Z_delta_bytes);
17916 /* Set the cursor. */
17917 row = row_containing_pos (w, PT, r0, NULL, 0);
17918 if (row)
17919 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17920 return 1;
17924 /* Handle the case that changes are all below what is displayed in
17925 the window, and that PT is in the window. This shortcut cannot
17926 be taken if ZV is visible in the window, and text has been added
17927 there that is visible in the window. */
17928 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17929 /* ZV is not visible in the window, or there are no
17930 changes at ZV, actually. */
17931 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17932 || first_changed_charpos == last_changed_charpos))
17934 struct glyph_row *r0;
17936 /* Give up if PT is not in the window. Note that it already has
17937 been checked at the start of try_window_id that PT is not in
17938 front of the window start. */
17939 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17940 GIVE_UP (14);
17942 /* If window start is unchanged, we can reuse the whole matrix
17943 as is, without changing glyph positions since no text has
17944 been added/removed in front of the window end. */
17945 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17946 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17947 /* PT must not be in a partially visible line. */
17948 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17949 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17951 /* We have to compute the window end anew since text
17952 could have been added/removed after it. */
17953 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17954 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17956 /* Set the cursor. */
17957 row = row_containing_pos (w, PT, r0, NULL, 0);
17958 if (row)
17959 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17960 return 2;
17964 /* Give up if window start is in the changed area.
17966 The condition used to read
17968 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17970 but why that was tested escapes me at the moment. */
17971 if (CHARPOS (start) >= first_changed_charpos
17972 && CHARPOS (start) <= last_changed_charpos)
17973 GIVE_UP (15);
17975 /* Check that window start agrees with the start of the first glyph
17976 row in its current matrix. Check this after we know the window
17977 start is not in changed text, otherwise positions would not be
17978 comparable. */
17979 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17980 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17981 GIVE_UP (16);
17983 /* Give up if the window ends in strings. Overlay strings
17984 at the end are difficult to handle, so don't try. */
17985 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17986 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17987 GIVE_UP (20);
17989 /* Compute the position at which we have to start displaying new
17990 lines. Some of the lines at the top of the window might be
17991 reusable because they are not displaying changed text. Find the
17992 last row in W's current matrix not affected by changes at the
17993 start of current_buffer. Value is null if changes start in the
17994 first line of window. */
17995 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17996 if (last_unchanged_at_beg_row)
17998 /* Avoid starting to display in the middle of a character, a TAB
17999 for instance. This is easier than to set up the iterator
18000 exactly, and it's not a frequent case, so the additional
18001 effort wouldn't really pay off. */
18002 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18003 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18004 && last_unchanged_at_beg_row > w->current_matrix->rows)
18005 --last_unchanged_at_beg_row;
18007 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18008 GIVE_UP (17);
18010 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18011 GIVE_UP (18);
18012 start_pos = it.current.pos;
18014 /* Start displaying new lines in the desired matrix at the same
18015 vpos we would use in the current matrix, i.e. below
18016 last_unchanged_at_beg_row. */
18017 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18018 current_matrix);
18019 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18020 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18022 eassert (it.hpos == 0 && it.current_x == 0);
18024 else
18026 /* There are no reusable lines at the start of the window.
18027 Start displaying in the first text line. */
18028 start_display (&it, w, start);
18029 it.vpos = it.first_vpos;
18030 start_pos = it.current.pos;
18033 /* Find the first row that is not affected by changes at the end of
18034 the buffer. Value will be null if there is no unchanged row, in
18035 which case we must redisplay to the end of the window. delta
18036 will be set to the value by which buffer positions beginning with
18037 first_unchanged_at_end_row have to be adjusted due to text
18038 changes. */
18039 first_unchanged_at_end_row
18040 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18041 IF_DEBUG (debug_delta = delta);
18042 IF_DEBUG (debug_delta_bytes = delta_bytes);
18044 /* Set stop_pos to the buffer position up to which we will have to
18045 display new lines. If first_unchanged_at_end_row != NULL, this
18046 is the buffer position of the start of the line displayed in that
18047 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18048 that we don't stop at a buffer position. */
18049 stop_pos = 0;
18050 if (first_unchanged_at_end_row)
18052 eassert (last_unchanged_at_beg_row == NULL
18053 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18055 /* If this is a continuation line, move forward to the next one
18056 that isn't. Changes in lines above affect this line.
18057 Caution: this may move first_unchanged_at_end_row to a row
18058 not displaying text. */
18059 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18060 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18061 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18062 < it.last_visible_y))
18063 ++first_unchanged_at_end_row;
18065 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18066 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18067 >= it.last_visible_y))
18068 first_unchanged_at_end_row = NULL;
18069 else
18071 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18072 + delta);
18073 first_unchanged_at_end_vpos
18074 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18075 eassert (stop_pos >= Z - END_UNCHANGED);
18078 else if (last_unchanged_at_beg_row == NULL)
18079 GIVE_UP (19);
18082 #ifdef GLYPH_DEBUG
18084 /* Either there is no unchanged row at the end, or the one we have
18085 now displays text. This is a necessary condition for the window
18086 end pos calculation at the end of this function. */
18087 eassert (first_unchanged_at_end_row == NULL
18088 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18090 debug_last_unchanged_at_beg_vpos
18091 = (last_unchanged_at_beg_row
18092 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18093 : -1);
18094 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18096 #endif /* GLYPH_DEBUG */
18099 /* Display new lines. Set last_text_row to the last new line
18100 displayed which has text on it, i.e. might end up as being the
18101 line where the window_end_vpos is. */
18102 w->cursor.vpos = -1;
18103 last_text_row = NULL;
18104 overlay_arrow_seen = 0;
18105 if (it.current_y < it.last_visible_y
18106 && !f->fonts_changed
18107 && (first_unchanged_at_end_row == NULL
18108 || IT_CHARPOS (it) < stop_pos))
18109 it.glyph_row->reversed_p = false;
18110 while (it.current_y < it.last_visible_y
18111 && !f->fonts_changed
18112 && (first_unchanged_at_end_row == NULL
18113 || IT_CHARPOS (it) < stop_pos))
18115 if (display_line (&it))
18116 last_text_row = it.glyph_row - 1;
18119 if (f->fonts_changed)
18120 return -1;
18123 /* Compute differences in buffer positions, y-positions etc. for
18124 lines reused at the bottom of the window. Compute what we can
18125 scroll. */
18126 if (first_unchanged_at_end_row
18127 /* No lines reused because we displayed everything up to the
18128 bottom of the window. */
18129 && it.current_y < it.last_visible_y)
18131 dvpos = (it.vpos
18132 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18133 current_matrix));
18134 dy = it.current_y - first_unchanged_at_end_row->y;
18135 run.current_y = first_unchanged_at_end_row->y;
18136 run.desired_y = run.current_y + dy;
18137 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18139 else
18141 delta = delta_bytes = dvpos = dy
18142 = run.current_y = run.desired_y = run.height = 0;
18143 first_unchanged_at_end_row = NULL;
18145 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18148 /* Find the cursor if not already found. We have to decide whether
18149 PT will appear on this window (it sometimes doesn't, but this is
18150 not a very frequent case.) This decision has to be made before
18151 the current matrix is altered. A value of cursor.vpos < 0 means
18152 that PT is either in one of the lines beginning at
18153 first_unchanged_at_end_row or below the window. Don't care for
18154 lines that might be displayed later at the window end; as
18155 mentioned, this is not a frequent case. */
18156 if (w->cursor.vpos < 0)
18158 /* Cursor in unchanged rows at the top? */
18159 if (PT < CHARPOS (start_pos)
18160 && last_unchanged_at_beg_row)
18162 row = row_containing_pos (w, PT,
18163 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18164 last_unchanged_at_beg_row + 1, 0);
18165 if (row)
18166 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18169 /* Start from first_unchanged_at_end_row looking for PT. */
18170 else if (first_unchanged_at_end_row)
18172 row = row_containing_pos (w, PT - delta,
18173 first_unchanged_at_end_row, NULL, 0);
18174 if (row)
18175 set_cursor_from_row (w, row, w->current_matrix, delta,
18176 delta_bytes, dy, dvpos);
18179 /* Give up if cursor was not found. */
18180 if (w->cursor.vpos < 0)
18182 clear_glyph_matrix (w->desired_matrix);
18183 return -1;
18187 /* Don't let the cursor end in the scroll margins. */
18189 int this_scroll_margin, cursor_height;
18190 int frame_line_height = default_line_pixel_height (w);
18191 int window_total_lines
18192 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18194 this_scroll_margin =
18195 max (0, min (scroll_margin, window_total_lines / 4));
18196 this_scroll_margin *= frame_line_height;
18197 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18199 if ((w->cursor.y < this_scroll_margin
18200 && CHARPOS (start) > BEGV)
18201 /* Old redisplay didn't take scroll margin into account at the bottom,
18202 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18203 || (w->cursor.y + (make_cursor_line_fully_visible_p
18204 ? cursor_height + this_scroll_margin
18205 : 1)) > it.last_visible_y)
18207 w->cursor.vpos = -1;
18208 clear_glyph_matrix (w->desired_matrix);
18209 return -1;
18213 /* Scroll the display. Do it before changing the current matrix so
18214 that xterm.c doesn't get confused about where the cursor glyph is
18215 found. */
18216 if (dy && run.height)
18218 update_begin (f);
18220 if (FRAME_WINDOW_P (f))
18222 FRAME_RIF (f)->update_window_begin_hook (w);
18223 FRAME_RIF (f)->clear_window_mouse_face (w);
18224 FRAME_RIF (f)->scroll_run_hook (w, &run);
18225 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18227 else
18229 /* Terminal frame. In this case, dvpos gives the number of
18230 lines to scroll by; dvpos < 0 means scroll up. */
18231 int from_vpos
18232 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18233 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18234 int end = (WINDOW_TOP_EDGE_LINE (w)
18235 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18236 + window_internal_height (w));
18238 #if defined (HAVE_GPM) || defined (MSDOS)
18239 x_clear_window_mouse_face (w);
18240 #endif
18241 /* Perform the operation on the screen. */
18242 if (dvpos > 0)
18244 /* Scroll last_unchanged_at_beg_row to the end of the
18245 window down dvpos lines. */
18246 set_terminal_window (f, end);
18248 /* On dumb terminals delete dvpos lines at the end
18249 before inserting dvpos empty lines. */
18250 if (!FRAME_SCROLL_REGION_OK (f))
18251 ins_del_lines (f, end - dvpos, -dvpos);
18253 /* Insert dvpos empty lines in front of
18254 last_unchanged_at_beg_row. */
18255 ins_del_lines (f, from, dvpos);
18257 else if (dvpos < 0)
18259 /* Scroll up last_unchanged_at_beg_vpos to the end of
18260 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18261 set_terminal_window (f, end);
18263 /* Delete dvpos lines in front of
18264 last_unchanged_at_beg_vpos. ins_del_lines will set
18265 the cursor to the given vpos and emit |dvpos| delete
18266 line sequences. */
18267 ins_del_lines (f, from + dvpos, dvpos);
18269 /* On a dumb terminal insert dvpos empty lines at the
18270 end. */
18271 if (!FRAME_SCROLL_REGION_OK (f))
18272 ins_del_lines (f, end + dvpos, -dvpos);
18275 set_terminal_window (f, 0);
18278 update_end (f);
18281 /* Shift reused rows of the current matrix to the right position.
18282 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18283 text. */
18284 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18285 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18286 if (dvpos < 0)
18288 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18289 bottom_vpos, dvpos);
18290 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18291 bottom_vpos);
18293 else if (dvpos > 0)
18295 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18296 bottom_vpos, dvpos);
18297 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18298 first_unchanged_at_end_vpos + dvpos);
18301 /* For frame-based redisplay, make sure that current frame and window
18302 matrix are in sync with respect to glyph memory. */
18303 if (!FRAME_WINDOW_P (f))
18304 sync_frame_with_window_matrix_rows (w);
18306 /* Adjust buffer positions in reused rows. */
18307 if (delta || delta_bytes)
18308 increment_matrix_positions (current_matrix,
18309 first_unchanged_at_end_vpos + dvpos,
18310 bottom_vpos, delta, delta_bytes);
18312 /* Adjust Y positions. */
18313 if (dy)
18314 shift_glyph_matrix (w, current_matrix,
18315 first_unchanged_at_end_vpos + dvpos,
18316 bottom_vpos, dy);
18318 if (first_unchanged_at_end_row)
18320 first_unchanged_at_end_row += dvpos;
18321 if (first_unchanged_at_end_row->y >= it.last_visible_y
18322 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18323 first_unchanged_at_end_row = NULL;
18326 /* If scrolling up, there may be some lines to display at the end of
18327 the window. */
18328 last_text_row_at_end = NULL;
18329 if (dy < 0)
18331 /* Scrolling up can leave for example a partially visible line
18332 at the end of the window to be redisplayed. */
18333 /* Set last_row to the glyph row in the current matrix where the
18334 window end line is found. It has been moved up or down in
18335 the matrix by dvpos. */
18336 int last_vpos = w->window_end_vpos + dvpos;
18337 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18339 /* If last_row is the window end line, it should display text. */
18340 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18342 /* If window end line was partially visible before, begin
18343 displaying at that line. Otherwise begin displaying with the
18344 line following it. */
18345 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18347 init_to_row_start (&it, w, last_row);
18348 it.vpos = last_vpos;
18349 it.current_y = last_row->y;
18351 else
18353 init_to_row_end (&it, w, last_row);
18354 it.vpos = 1 + last_vpos;
18355 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18356 ++last_row;
18359 /* We may start in a continuation line. If so, we have to
18360 get the right continuation_lines_width and current_x. */
18361 it.continuation_lines_width = last_row->continuation_lines_width;
18362 it.hpos = it.current_x = 0;
18364 /* Display the rest of the lines at the window end. */
18365 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18366 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18368 /* Is it always sure that the display agrees with lines in
18369 the current matrix? I don't think so, so we mark rows
18370 displayed invalid in the current matrix by setting their
18371 enabled_p flag to zero. */
18372 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18373 if (display_line (&it))
18374 last_text_row_at_end = it.glyph_row - 1;
18378 /* Update window_end_pos and window_end_vpos. */
18379 if (first_unchanged_at_end_row && !last_text_row_at_end)
18381 /* Window end line if one of the preserved rows from the current
18382 matrix. Set row to the last row displaying text in current
18383 matrix starting at first_unchanged_at_end_row, after
18384 scrolling. */
18385 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18386 row = find_last_row_displaying_text (w->current_matrix, &it,
18387 first_unchanged_at_end_row);
18388 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18389 adjust_window_ends (w, row, 1);
18390 eassert (w->window_end_bytepos >= 0);
18391 IF_DEBUG (debug_method_add (w, "A"));
18393 else if (last_text_row_at_end)
18395 adjust_window_ends (w, last_text_row_at_end, 0);
18396 eassert (w->window_end_bytepos >= 0);
18397 IF_DEBUG (debug_method_add (w, "B"));
18399 else if (last_text_row)
18401 /* We have displayed either to the end of the window or at the
18402 end of the window, i.e. the last row with text is to be found
18403 in the desired matrix. */
18404 adjust_window_ends (w, last_text_row, 0);
18405 eassert (w->window_end_bytepos >= 0);
18407 else if (first_unchanged_at_end_row == NULL
18408 && last_text_row == NULL
18409 && last_text_row_at_end == NULL)
18411 /* Displayed to end of window, but no line containing text was
18412 displayed. Lines were deleted at the end of the window. */
18413 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18414 int vpos = w->window_end_vpos;
18415 struct glyph_row *current_row = current_matrix->rows + vpos;
18416 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18418 for (row = NULL;
18419 row == NULL && vpos >= first_vpos;
18420 --vpos, --current_row, --desired_row)
18422 if (desired_row->enabled_p)
18424 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18425 row = desired_row;
18427 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18428 row = current_row;
18431 eassert (row != NULL);
18432 w->window_end_vpos = vpos + 1;
18433 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18434 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18435 eassert (w->window_end_bytepos >= 0);
18436 IF_DEBUG (debug_method_add (w, "C"));
18438 else
18439 emacs_abort ();
18441 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18442 debug_end_vpos = w->window_end_vpos));
18444 /* Record that display has not been completed. */
18445 w->window_end_valid = 0;
18446 w->desired_matrix->no_scrolling_p = 1;
18447 return 3;
18449 #undef GIVE_UP
18454 /***********************************************************************
18455 More debugging support
18456 ***********************************************************************/
18458 #ifdef GLYPH_DEBUG
18460 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18461 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18462 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18465 /* Dump the contents of glyph matrix MATRIX on stderr.
18467 GLYPHS 0 means don't show glyph contents.
18468 GLYPHS 1 means show glyphs in short form
18469 GLYPHS > 1 means show glyphs in long form. */
18471 void
18472 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18474 int i;
18475 for (i = 0; i < matrix->nrows; ++i)
18476 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18480 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18481 the glyph row and area where the glyph comes from. */
18483 void
18484 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18486 if (glyph->type == CHAR_GLYPH
18487 || glyph->type == GLYPHLESS_GLYPH)
18489 fprintf (stderr,
18490 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18491 glyph - row->glyphs[TEXT_AREA],
18492 (glyph->type == CHAR_GLYPH
18493 ? 'C'
18494 : 'G'),
18495 glyph->charpos,
18496 (BUFFERP (glyph->object)
18497 ? 'B'
18498 : (STRINGP (glyph->object)
18499 ? 'S'
18500 : (INTEGERP (glyph->object)
18501 ? '0'
18502 : '-'))),
18503 glyph->pixel_width,
18504 glyph->u.ch,
18505 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18506 ? glyph->u.ch
18507 : '.'),
18508 glyph->face_id,
18509 glyph->left_box_line_p,
18510 glyph->right_box_line_p);
18512 else if (glyph->type == STRETCH_GLYPH)
18514 fprintf (stderr,
18515 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18516 glyph - row->glyphs[TEXT_AREA],
18517 'S',
18518 glyph->charpos,
18519 (BUFFERP (glyph->object)
18520 ? 'B'
18521 : (STRINGP (glyph->object)
18522 ? 'S'
18523 : (INTEGERP (glyph->object)
18524 ? '0'
18525 : '-'))),
18526 glyph->pixel_width,
18528 ' ',
18529 glyph->face_id,
18530 glyph->left_box_line_p,
18531 glyph->right_box_line_p);
18533 else if (glyph->type == IMAGE_GLYPH)
18535 fprintf (stderr,
18536 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18537 glyph - row->glyphs[TEXT_AREA],
18538 'I',
18539 glyph->charpos,
18540 (BUFFERP (glyph->object)
18541 ? 'B'
18542 : (STRINGP (glyph->object)
18543 ? 'S'
18544 : (INTEGERP (glyph->object)
18545 ? '0'
18546 : '-'))),
18547 glyph->pixel_width,
18548 glyph->u.img_id,
18549 '.',
18550 glyph->face_id,
18551 glyph->left_box_line_p,
18552 glyph->right_box_line_p);
18554 else if (glyph->type == COMPOSITE_GLYPH)
18556 fprintf (stderr,
18557 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18558 glyph - row->glyphs[TEXT_AREA],
18559 '+',
18560 glyph->charpos,
18561 (BUFFERP (glyph->object)
18562 ? 'B'
18563 : (STRINGP (glyph->object)
18564 ? 'S'
18565 : (INTEGERP (glyph->object)
18566 ? '0'
18567 : '-'))),
18568 glyph->pixel_width,
18569 glyph->u.cmp.id);
18570 if (glyph->u.cmp.automatic)
18571 fprintf (stderr,
18572 "[%d-%d]",
18573 glyph->slice.cmp.from, glyph->slice.cmp.to);
18574 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18575 glyph->face_id,
18576 glyph->left_box_line_p,
18577 glyph->right_box_line_p);
18582 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18583 GLYPHS 0 means don't show glyph contents.
18584 GLYPHS 1 means show glyphs in short form
18585 GLYPHS > 1 means show glyphs in long form. */
18587 void
18588 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18590 if (glyphs != 1)
18592 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18593 fprintf (stderr, "==============================================================================\n");
18595 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18596 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18597 vpos,
18598 MATRIX_ROW_START_CHARPOS (row),
18599 MATRIX_ROW_END_CHARPOS (row),
18600 row->used[TEXT_AREA],
18601 row->contains_overlapping_glyphs_p,
18602 row->enabled_p,
18603 row->truncated_on_left_p,
18604 row->truncated_on_right_p,
18605 row->continued_p,
18606 MATRIX_ROW_CONTINUATION_LINE_P (row),
18607 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18608 row->ends_at_zv_p,
18609 row->fill_line_p,
18610 row->ends_in_middle_of_char_p,
18611 row->starts_in_middle_of_char_p,
18612 row->mouse_face_p,
18613 row->x,
18614 row->y,
18615 row->pixel_width,
18616 row->height,
18617 row->visible_height,
18618 row->ascent,
18619 row->phys_ascent);
18620 /* The next 3 lines should align to "Start" in the header. */
18621 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18622 row->end.overlay_string_index,
18623 row->continuation_lines_width);
18624 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18625 CHARPOS (row->start.string_pos),
18626 CHARPOS (row->end.string_pos));
18627 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18628 row->end.dpvec_index);
18631 if (glyphs > 1)
18633 int area;
18635 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18637 struct glyph *glyph = row->glyphs[area];
18638 struct glyph *glyph_end = glyph + row->used[area];
18640 /* Glyph for a line end in text. */
18641 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18642 ++glyph_end;
18644 if (glyph < glyph_end)
18645 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18647 for (; glyph < glyph_end; ++glyph)
18648 dump_glyph (row, glyph, area);
18651 else if (glyphs == 1)
18653 int area;
18655 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18657 char *s = alloca (row->used[area] + 4);
18658 int i;
18660 for (i = 0; i < row->used[area]; ++i)
18662 struct glyph *glyph = row->glyphs[area] + i;
18663 if (i == row->used[area] - 1
18664 && area == TEXT_AREA
18665 && INTEGERP (glyph->object)
18666 && glyph->type == CHAR_GLYPH
18667 && glyph->u.ch == ' ')
18669 strcpy (&s[i], "[\\n]");
18670 i += 4;
18672 else if (glyph->type == CHAR_GLYPH
18673 && glyph->u.ch < 0x80
18674 && glyph->u.ch >= ' ')
18675 s[i] = glyph->u.ch;
18676 else
18677 s[i] = '.';
18680 s[i] = '\0';
18681 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18687 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18688 Sdump_glyph_matrix, 0, 1, "p",
18689 doc: /* Dump the current matrix of the selected window to stderr.
18690 Shows contents of glyph row structures. With non-nil
18691 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18692 glyphs in short form, otherwise show glyphs in long form. */)
18693 (Lisp_Object glyphs)
18695 struct window *w = XWINDOW (selected_window);
18696 struct buffer *buffer = XBUFFER (w->contents);
18698 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18699 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18700 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18701 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18702 fprintf (stderr, "=============================================\n");
18703 dump_glyph_matrix (w->current_matrix,
18704 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18705 return Qnil;
18709 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18710 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18711 (void)
18713 struct frame *f = XFRAME (selected_frame);
18714 dump_glyph_matrix (f->current_matrix, 1);
18715 return Qnil;
18719 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18720 doc: /* Dump glyph row ROW to stderr.
18721 GLYPH 0 means don't dump glyphs.
18722 GLYPH 1 means dump glyphs in short form.
18723 GLYPH > 1 or omitted means dump glyphs in long form. */)
18724 (Lisp_Object row, Lisp_Object glyphs)
18726 struct glyph_matrix *matrix;
18727 EMACS_INT vpos;
18729 CHECK_NUMBER (row);
18730 matrix = XWINDOW (selected_window)->current_matrix;
18731 vpos = XINT (row);
18732 if (vpos >= 0 && vpos < matrix->nrows)
18733 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18734 vpos,
18735 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18736 return Qnil;
18740 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18741 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18742 GLYPH 0 means don't dump glyphs.
18743 GLYPH 1 means dump glyphs in short form.
18744 GLYPH > 1 or omitted means dump glyphs in long form.
18746 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18747 do nothing. */)
18748 (Lisp_Object row, Lisp_Object glyphs)
18750 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18751 struct frame *sf = SELECTED_FRAME ();
18752 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18753 EMACS_INT vpos;
18755 CHECK_NUMBER (row);
18756 vpos = XINT (row);
18757 if (vpos >= 0 && vpos < m->nrows)
18758 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18759 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18760 #endif
18761 return Qnil;
18765 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18766 doc: /* Toggle tracing of redisplay.
18767 With ARG, turn tracing on if and only if ARG is positive. */)
18768 (Lisp_Object arg)
18770 if (NILP (arg))
18771 trace_redisplay_p = !trace_redisplay_p;
18772 else
18774 arg = Fprefix_numeric_value (arg);
18775 trace_redisplay_p = XINT (arg) > 0;
18778 return Qnil;
18782 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18783 doc: /* Like `format', but print result to stderr.
18784 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18785 (ptrdiff_t nargs, Lisp_Object *args)
18787 Lisp_Object s = Fformat (nargs, args);
18788 fprintf (stderr, "%s", SDATA (s));
18789 return Qnil;
18792 #endif /* GLYPH_DEBUG */
18796 /***********************************************************************
18797 Building Desired Matrix Rows
18798 ***********************************************************************/
18800 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18801 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18803 static struct glyph_row *
18804 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18806 struct frame *f = XFRAME (WINDOW_FRAME (w));
18807 struct buffer *buffer = XBUFFER (w->contents);
18808 struct buffer *old = current_buffer;
18809 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18810 int arrow_len = SCHARS (overlay_arrow_string);
18811 const unsigned char *arrow_end = arrow_string + arrow_len;
18812 const unsigned char *p;
18813 struct it it;
18814 bool multibyte_p;
18815 int n_glyphs_before;
18817 set_buffer_temp (buffer);
18818 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18819 scratch_glyph_row.reversed_p = false;
18820 it.glyph_row->used[TEXT_AREA] = 0;
18821 SET_TEXT_POS (it.position, 0, 0);
18823 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18824 p = arrow_string;
18825 while (p < arrow_end)
18827 Lisp_Object face, ilisp;
18829 /* Get the next character. */
18830 if (multibyte_p)
18831 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18832 else
18834 it.c = it.char_to_display = *p, it.len = 1;
18835 if (! ASCII_CHAR_P (it.c))
18836 it.char_to_display = BYTE8_TO_CHAR (it.c);
18838 p += it.len;
18840 /* Get its face. */
18841 ilisp = make_number (p - arrow_string);
18842 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18843 it.face_id = compute_char_face (f, it.char_to_display, face);
18845 /* Compute its width, get its glyphs. */
18846 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18847 SET_TEXT_POS (it.position, -1, -1);
18848 PRODUCE_GLYPHS (&it);
18850 /* If this character doesn't fit any more in the line, we have
18851 to remove some glyphs. */
18852 if (it.current_x > it.last_visible_x)
18854 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18855 break;
18859 set_buffer_temp (old);
18860 return it.glyph_row;
18864 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18865 glyphs to insert is determined by produce_special_glyphs. */
18867 static void
18868 insert_left_trunc_glyphs (struct it *it)
18870 struct it truncate_it;
18871 struct glyph *from, *end, *to, *toend;
18873 eassert (!FRAME_WINDOW_P (it->f)
18874 || (!it->glyph_row->reversed_p
18875 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18876 || (it->glyph_row->reversed_p
18877 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18879 /* Get the truncation glyphs. */
18880 truncate_it = *it;
18881 truncate_it.current_x = 0;
18882 truncate_it.face_id = DEFAULT_FACE_ID;
18883 truncate_it.glyph_row = &scratch_glyph_row;
18884 truncate_it.area = TEXT_AREA;
18885 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18886 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18887 truncate_it.object = make_number (0);
18888 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18890 /* Overwrite glyphs from IT with truncation glyphs. */
18891 if (!it->glyph_row->reversed_p)
18893 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18895 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18896 end = from + tused;
18897 to = it->glyph_row->glyphs[TEXT_AREA];
18898 toend = to + it->glyph_row->used[TEXT_AREA];
18899 if (FRAME_WINDOW_P (it->f))
18901 /* On GUI frames, when variable-size fonts are displayed,
18902 the truncation glyphs may need more pixels than the row's
18903 glyphs they overwrite. We overwrite more glyphs to free
18904 enough screen real estate, and enlarge the stretch glyph
18905 on the right (see display_line), if there is one, to
18906 preserve the screen position of the truncation glyphs on
18907 the right. */
18908 int w = 0;
18909 struct glyph *g = to;
18910 short used;
18912 /* The first glyph could be partially visible, in which case
18913 it->glyph_row->x will be negative. But we want the left
18914 truncation glyphs to be aligned at the left margin of the
18915 window, so we override the x coordinate at which the row
18916 will begin. */
18917 it->glyph_row->x = 0;
18918 while (g < toend && w < it->truncation_pixel_width)
18920 w += g->pixel_width;
18921 ++g;
18923 if (g - to - tused > 0)
18925 memmove (to + tused, g, (toend - g) * sizeof(*g));
18926 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18928 used = it->glyph_row->used[TEXT_AREA];
18929 if (it->glyph_row->truncated_on_right_p
18930 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18931 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18932 == STRETCH_GLYPH)
18934 int extra = w - it->truncation_pixel_width;
18936 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18940 while (from < end)
18941 *to++ = *from++;
18943 /* There may be padding glyphs left over. Overwrite them too. */
18944 if (!FRAME_WINDOW_P (it->f))
18946 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18948 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18949 while (from < end)
18950 *to++ = *from++;
18954 if (to > toend)
18955 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18957 else
18959 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18961 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18962 that back to front. */
18963 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18964 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18965 toend = it->glyph_row->glyphs[TEXT_AREA];
18966 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18967 if (FRAME_WINDOW_P (it->f))
18969 int w = 0;
18970 struct glyph *g = to;
18972 while (g >= toend && w < it->truncation_pixel_width)
18974 w += g->pixel_width;
18975 --g;
18977 if (to - g - tused > 0)
18978 to = g + tused;
18979 if (it->glyph_row->truncated_on_right_p
18980 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18981 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18983 int extra = w - it->truncation_pixel_width;
18985 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18989 while (from >= end && to >= toend)
18990 *to-- = *from--;
18991 if (!FRAME_WINDOW_P (it->f))
18993 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18995 from =
18996 truncate_it.glyph_row->glyphs[TEXT_AREA]
18997 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18998 while (from >= end && to >= toend)
18999 *to-- = *from--;
19002 if (from >= end)
19004 /* Need to free some room before prepending additional
19005 glyphs. */
19006 int move_by = from - end + 1;
19007 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19008 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19010 for ( ; g >= g0; g--)
19011 g[move_by] = *g;
19012 while (from >= end)
19013 *to-- = *from--;
19014 it->glyph_row->used[TEXT_AREA] += move_by;
19019 /* Compute the hash code for ROW. */
19020 unsigned
19021 row_hash (struct glyph_row *row)
19023 int area, k;
19024 unsigned hashval = 0;
19026 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19027 for (k = 0; k < row->used[area]; ++k)
19028 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19029 + row->glyphs[area][k].u.val
19030 + row->glyphs[area][k].face_id
19031 + row->glyphs[area][k].padding_p
19032 + (row->glyphs[area][k].type << 2));
19034 return hashval;
19037 /* Compute the pixel height and width of IT->glyph_row.
19039 Most of the time, ascent and height of a display line will be equal
19040 to the max_ascent and max_height values of the display iterator
19041 structure. This is not the case if
19043 1. We hit ZV without displaying anything. In this case, max_ascent
19044 and max_height will be zero.
19046 2. We have some glyphs that don't contribute to the line height.
19047 (The glyph row flag contributes_to_line_height_p is for future
19048 pixmap extensions).
19050 The first case is easily covered by using default values because in
19051 these cases, the line height does not really matter, except that it
19052 must not be zero. */
19054 static void
19055 compute_line_metrics (struct it *it)
19057 struct glyph_row *row = it->glyph_row;
19059 if (FRAME_WINDOW_P (it->f))
19061 int i, min_y, max_y;
19063 /* The line may consist of one space only, that was added to
19064 place the cursor on it. If so, the row's height hasn't been
19065 computed yet. */
19066 if (row->height == 0)
19068 if (it->max_ascent + it->max_descent == 0)
19069 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19070 row->ascent = it->max_ascent;
19071 row->height = it->max_ascent + it->max_descent;
19072 row->phys_ascent = it->max_phys_ascent;
19073 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19074 row->extra_line_spacing = it->max_extra_line_spacing;
19077 /* Compute the width of this line. */
19078 row->pixel_width = row->x;
19079 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19080 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19082 eassert (row->pixel_width >= 0);
19083 eassert (row->ascent >= 0 && row->height > 0);
19085 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19086 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19088 /* If first line's physical ascent is larger than its logical
19089 ascent, use the physical ascent, and make the row taller.
19090 This makes accented characters fully visible. */
19091 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19092 && row->phys_ascent > row->ascent)
19094 row->height += row->phys_ascent - row->ascent;
19095 row->ascent = row->phys_ascent;
19098 /* Compute how much of the line is visible. */
19099 row->visible_height = row->height;
19101 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19102 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19104 if (row->y < min_y)
19105 row->visible_height -= min_y - row->y;
19106 if (row->y + row->height > max_y)
19107 row->visible_height -= row->y + row->height - max_y;
19109 else
19111 row->pixel_width = row->used[TEXT_AREA];
19112 if (row->continued_p)
19113 row->pixel_width -= it->continuation_pixel_width;
19114 else if (row->truncated_on_right_p)
19115 row->pixel_width -= it->truncation_pixel_width;
19116 row->ascent = row->phys_ascent = 0;
19117 row->height = row->phys_height = row->visible_height = 1;
19118 row->extra_line_spacing = 0;
19121 /* Compute a hash code for this row. */
19122 row->hash = row_hash (row);
19124 it->max_ascent = it->max_descent = 0;
19125 it->max_phys_ascent = it->max_phys_descent = 0;
19129 /* Append one space to the glyph row of iterator IT if doing a
19130 window-based redisplay. The space has the same face as
19131 IT->face_id. Value is non-zero if a space was added.
19133 This function is called to make sure that there is always one glyph
19134 at the end of a glyph row that the cursor can be set on under
19135 window-systems. (If there weren't such a glyph we would not know
19136 how wide and tall a box cursor should be displayed).
19138 At the same time this space let's a nicely handle clearing to the
19139 end of the line if the row ends in italic text. */
19141 static int
19142 append_space_for_newline (struct it *it, int default_face_p)
19144 if (FRAME_WINDOW_P (it->f))
19146 int n = it->glyph_row->used[TEXT_AREA];
19148 if (it->glyph_row->glyphs[TEXT_AREA] + n
19149 < it->glyph_row->glyphs[1 + TEXT_AREA])
19151 /* Save some values that must not be changed.
19152 Must save IT->c and IT->len because otherwise
19153 ITERATOR_AT_END_P wouldn't work anymore after
19154 append_space_for_newline has been called. */
19155 enum display_element_type saved_what = it->what;
19156 int saved_c = it->c, saved_len = it->len;
19157 int saved_char_to_display = it->char_to_display;
19158 int saved_x = it->current_x;
19159 int saved_face_id = it->face_id;
19160 int saved_box_end = it->end_of_box_run_p;
19161 struct text_pos saved_pos;
19162 Lisp_Object saved_object;
19163 struct face *face;
19165 saved_object = it->object;
19166 saved_pos = it->position;
19168 it->what = IT_CHARACTER;
19169 memset (&it->position, 0, sizeof it->position);
19170 it->object = make_number (0);
19171 it->c = it->char_to_display = ' ';
19172 it->len = 1;
19174 /* If the default face was remapped, be sure to use the
19175 remapped face for the appended newline. */
19176 if (default_face_p)
19177 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19178 else if (it->face_before_selective_p)
19179 it->face_id = it->saved_face_id;
19180 face = FACE_FROM_ID (it->f, it->face_id);
19181 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19182 /* In R2L rows, we will prepend a stretch glyph that will
19183 have the end_of_box_run_p flag set for it, so there's no
19184 need for the appended newline glyph to have that flag
19185 set. */
19186 if (it->glyph_row->reversed_p
19187 /* But if the appended newline glyph goes all the way to
19188 the end of the row, there will be no stretch glyph,
19189 so leave the box flag set. */
19190 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19191 it->end_of_box_run_p = 0;
19193 PRODUCE_GLYPHS (it);
19195 it->override_ascent = -1;
19196 it->constrain_row_ascent_descent_p = 0;
19197 it->current_x = saved_x;
19198 it->object = saved_object;
19199 it->position = saved_pos;
19200 it->what = saved_what;
19201 it->face_id = saved_face_id;
19202 it->len = saved_len;
19203 it->c = saved_c;
19204 it->char_to_display = saved_char_to_display;
19205 it->end_of_box_run_p = saved_box_end;
19206 return 1;
19210 return 0;
19214 /* Extend the face of the last glyph in the text area of IT->glyph_row
19215 to the end of the display line. Called from display_line. If the
19216 glyph row is empty, add a space glyph to it so that we know the
19217 face to draw. Set the glyph row flag fill_line_p. If the glyph
19218 row is R2L, prepend a stretch glyph to cover the empty space to the
19219 left of the leftmost glyph. */
19221 static void
19222 extend_face_to_end_of_line (struct it *it)
19224 struct face *face, *default_face;
19225 struct frame *f = it->f;
19227 /* If line is already filled, do nothing. Non window-system frames
19228 get a grace of one more ``pixel'' because their characters are
19229 1-``pixel'' wide, so they hit the equality too early. This grace
19230 is needed only for R2L rows that are not continued, to produce
19231 one extra blank where we could display the cursor. */
19232 if ((it->current_x >= it->last_visible_x
19233 + (!FRAME_WINDOW_P (f)
19234 && it->glyph_row->reversed_p
19235 && !it->glyph_row->continued_p))
19236 /* If the window has display margins, we will need to extend
19237 their face even if the text area is filled. */
19238 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19239 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19240 return;
19242 /* The default face, possibly remapped. */
19243 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19245 /* Face extension extends the background and box of IT->face_id
19246 to the end of the line. If the background equals the background
19247 of the frame, we don't have to do anything. */
19248 if (it->face_before_selective_p)
19249 face = FACE_FROM_ID (f, it->saved_face_id);
19250 else
19251 face = FACE_FROM_ID (f, it->face_id);
19253 if (FRAME_WINDOW_P (f)
19254 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19255 && face->box == FACE_NO_BOX
19256 && face->background == FRAME_BACKGROUND_PIXEL (f)
19257 #ifdef HAVE_WINDOW_SYSTEM
19258 && !face->stipple
19259 #endif
19260 && !it->glyph_row->reversed_p)
19261 return;
19263 /* Set the glyph row flag indicating that the face of the last glyph
19264 in the text area has to be drawn to the end of the text area. */
19265 it->glyph_row->fill_line_p = 1;
19267 /* If current character of IT is not ASCII, make sure we have the
19268 ASCII face. This will be automatically undone the next time
19269 get_next_display_element returns a multibyte character. Note
19270 that the character will always be single byte in unibyte
19271 text. */
19272 if (!ASCII_CHAR_P (it->c))
19274 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19277 if (FRAME_WINDOW_P (f))
19279 /* If the row is empty, add a space with the current face of IT,
19280 so that we know which face to draw. */
19281 if (it->glyph_row->used[TEXT_AREA] == 0)
19283 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19284 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19285 it->glyph_row->used[TEXT_AREA] = 1;
19287 /* Mode line and the header line don't have margins, and
19288 likewise the frame's tool-bar window, if there is any. */
19289 if (!(it->glyph_row->mode_line_p
19290 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19291 || (WINDOWP (f->tool_bar_window)
19292 && it->w == XWINDOW (f->tool_bar_window))
19293 #endif
19296 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19297 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19299 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19300 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19301 default_face->id;
19302 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19304 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19305 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19307 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19308 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19309 default_face->id;
19310 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19313 #ifdef HAVE_WINDOW_SYSTEM
19314 if (it->glyph_row->reversed_p)
19316 /* Prepend a stretch glyph to the row, such that the
19317 rightmost glyph will be drawn flushed all the way to the
19318 right margin of the window. The stretch glyph that will
19319 occupy the empty space, if any, to the left of the
19320 glyphs. */
19321 struct font *font = face->font ? face->font : FRAME_FONT (f);
19322 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19323 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19324 struct glyph *g;
19325 int row_width, stretch_ascent, stretch_width;
19326 struct text_pos saved_pos;
19327 int saved_face_id, saved_avoid_cursor, saved_box_start;
19329 for (row_width = 0, g = row_start; g < row_end; g++)
19330 row_width += g->pixel_width;
19331 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19332 if (stretch_width > 0)
19334 stretch_ascent =
19335 (((it->ascent + it->descent)
19336 * FONT_BASE (font)) / FONT_HEIGHT (font));
19337 saved_pos = it->position;
19338 memset (&it->position, 0, sizeof it->position);
19339 saved_avoid_cursor = it->avoid_cursor_p;
19340 it->avoid_cursor_p = 1;
19341 saved_face_id = it->face_id;
19342 saved_box_start = it->start_of_box_run_p;
19343 /* The last row's stretch glyph should get the default
19344 face, to avoid painting the rest of the window with
19345 the region face, if the region ends at ZV. */
19346 if (it->glyph_row->ends_at_zv_p)
19347 it->face_id = default_face->id;
19348 else
19349 it->face_id = face->id;
19350 it->start_of_box_run_p = 0;
19351 append_stretch_glyph (it, make_number (0), stretch_width,
19352 it->ascent + it->descent, stretch_ascent);
19353 it->position = saved_pos;
19354 it->avoid_cursor_p = saved_avoid_cursor;
19355 it->face_id = saved_face_id;
19356 it->start_of_box_run_p = saved_box_start;
19358 /* If stretch_width comes out negative, it means that the
19359 last glyph is only partially visible. In R2L rows, we
19360 want the leftmost glyph to be partially visible, so we
19361 need to give the row the corresponding left offset. */
19362 if (stretch_width < 0)
19363 it->glyph_row->x = stretch_width;
19365 #endif /* HAVE_WINDOW_SYSTEM */
19367 else
19369 /* Save some values that must not be changed. */
19370 int saved_x = it->current_x;
19371 struct text_pos saved_pos;
19372 Lisp_Object saved_object;
19373 enum display_element_type saved_what = it->what;
19374 int saved_face_id = it->face_id;
19376 saved_object = it->object;
19377 saved_pos = it->position;
19379 it->what = IT_CHARACTER;
19380 memset (&it->position, 0, sizeof it->position);
19381 it->object = make_number (0);
19382 it->c = it->char_to_display = ' ';
19383 it->len = 1;
19385 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19386 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19387 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19388 && !it->glyph_row->mode_line_p
19389 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19391 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19392 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19394 for (it->current_x = 0; g < e; g++)
19395 it->current_x += g->pixel_width;
19397 it->area = LEFT_MARGIN_AREA;
19398 it->face_id = default_face->id;
19399 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19400 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19402 PRODUCE_GLYPHS (it);
19403 /* term.c:produce_glyphs advances it->current_x only for
19404 TEXT_AREA. */
19405 it->current_x += it->pixel_width;
19408 it->current_x = saved_x;
19409 it->area = TEXT_AREA;
19412 /* The last row's blank glyphs should get the default face, to
19413 avoid painting the rest of the window with the region face,
19414 if the region ends at ZV. */
19415 if (it->glyph_row->ends_at_zv_p)
19416 it->face_id = default_face->id;
19417 else
19418 it->face_id = face->id;
19419 PRODUCE_GLYPHS (it);
19421 while (it->current_x <= it->last_visible_x)
19422 PRODUCE_GLYPHS (it);
19424 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19425 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19426 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19427 && !it->glyph_row->mode_line_p
19428 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19430 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19431 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19433 for ( ; g < e; g++)
19434 it->current_x += g->pixel_width;
19436 it->area = RIGHT_MARGIN_AREA;
19437 it->face_id = default_face->id;
19438 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19439 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19441 PRODUCE_GLYPHS (it);
19442 it->current_x += it->pixel_width;
19445 it->area = TEXT_AREA;
19448 /* Don't count these blanks really. It would let us insert a left
19449 truncation glyph below and make us set the cursor on them, maybe. */
19450 it->current_x = saved_x;
19451 it->object = saved_object;
19452 it->position = saved_pos;
19453 it->what = saved_what;
19454 it->face_id = saved_face_id;
19459 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19460 trailing whitespace. */
19462 static int
19463 trailing_whitespace_p (ptrdiff_t charpos)
19465 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19466 int c = 0;
19468 while (bytepos < ZV_BYTE
19469 && (c = FETCH_CHAR (bytepos),
19470 c == ' ' || c == '\t'))
19471 ++bytepos;
19473 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19475 if (bytepos != PT_BYTE)
19476 return 1;
19478 return 0;
19482 /* Highlight trailing whitespace, if any, in ROW. */
19484 static void
19485 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19487 int used = row->used[TEXT_AREA];
19489 if (used)
19491 struct glyph *start = row->glyphs[TEXT_AREA];
19492 struct glyph *glyph = start + used - 1;
19494 if (row->reversed_p)
19496 /* Right-to-left rows need to be processed in the opposite
19497 direction, so swap the edge pointers. */
19498 glyph = start;
19499 start = row->glyphs[TEXT_AREA] + used - 1;
19502 /* Skip over glyphs inserted to display the cursor at the
19503 end of a line, for extending the face of the last glyph
19504 to the end of the line on terminals, and for truncation
19505 and continuation glyphs. */
19506 if (!row->reversed_p)
19508 while (glyph >= start
19509 && glyph->type == CHAR_GLYPH
19510 && INTEGERP (glyph->object))
19511 --glyph;
19513 else
19515 while (glyph <= start
19516 && glyph->type == CHAR_GLYPH
19517 && INTEGERP (glyph->object))
19518 ++glyph;
19521 /* If last glyph is a space or stretch, and it's trailing
19522 whitespace, set the face of all trailing whitespace glyphs in
19523 IT->glyph_row to `trailing-whitespace'. */
19524 if ((row->reversed_p ? glyph <= start : glyph >= start)
19525 && BUFFERP (glyph->object)
19526 && (glyph->type == STRETCH_GLYPH
19527 || (glyph->type == CHAR_GLYPH
19528 && glyph->u.ch == ' '))
19529 && trailing_whitespace_p (glyph->charpos))
19531 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19532 if (face_id < 0)
19533 return;
19535 if (!row->reversed_p)
19537 while (glyph >= start
19538 && BUFFERP (glyph->object)
19539 && (glyph->type == STRETCH_GLYPH
19540 || (glyph->type == CHAR_GLYPH
19541 && glyph->u.ch == ' ')))
19542 (glyph--)->face_id = face_id;
19544 else
19546 while (glyph <= start
19547 && BUFFERP (glyph->object)
19548 && (glyph->type == STRETCH_GLYPH
19549 || (glyph->type == CHAR_GLYPH
19550 && glyph->u.ch == ' ')))
19551 (glyph++)->face_id = face_id;
19558 /* Value is non-zero if glyph row ROW should be
19559 considered to hold the buffer position CHARPOS. */
19561 static int
19562 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19564 int result = 1;
19566 if (charpos == CHARPOS (row->end.pos)
19567 || charpos == MATRIX_ROW_END_CHARPOS (row))
19569 /* Suppose the row ends on a string.
19570 Unless the row is continued, that means it ends on a newline
19571 in the string. If it's anything other than a display string
19572 (e.g., a before-string from an overlay), we don't want the
19573 cursor there. (This heuristic seems to give the optimal
19574 behavior for the various types of multi-line strings.)
19575 One exception: if the string has `cursor' property on one of
19576 its characters, we _do_ want the cursor there. */
19577 if (CHARPOS (row->end.string_pos) >= 0)
19579 if (row->continued_p)
19580 result = 1;
19581 else
19583 /* Check for `display' property. */
19584 struct glyph *beg = row->glyphs[TEXT_AREA];
19585 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19586 struct glyph *glyph;
19588 result = 0;
19589 for (glyph = end; glyph >= beg; --glyph)
19590 if (STRINGP (glyph->object))
19592 Lisp_Object prop
19593 = Fget_char_property (make_number (charpos),
19594 Qdisplay, Qnil);
19595 result =
19596 (!NILP (prop)
19597 && display_prop_string_p (prop, glyph->object));
19598 /* If there's a `cursor' property on one of the
19599 string's characters, this row is a cursor row,
19600 even though this is not a display string. */
19601 if (!result)
19603 Lisp_Object s = glyph->object;
19605 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19607 ptrdiff_t gpos = glyph->charpos;
19609 if (!NILP (Fget_char_property (make_number (gpos),
19610 Qcursor, s)))
19612 result = 1;
19613 break;
19617 break;
19621 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19623 /* If the row ends in middle of a real character,
19624 and the line is continued, we want the cursor here.
19625 That's because CHARPOS (ROW->end.pos) would equal
19626 PT if PT is before the character. */
19627 if (!row->ends_in_ellipsis_p)
19628 result = row->continued_p;
19629 else
19630 /* If the row ends in an ellipsis, then
19631 CHARPOS (ROW->end.pos) will equal point after the
19632 invisible text. We want that position to be displayed
19633 after the ellipsis. */
19634 result = 0;
19636 /* If the row ends at ZV, display the cursor at the end of that
19637 row instead of at the start of the row below. */
19638 else if (row->ends_at_zv_p)
19639 result = 1;
19640 else
19641 result = 0;
19644 return result;
19647 /* Value is non-zero if glyph row ROW should be
19648 used to hold the cursor. */
19650 static int
19651 cursor_row_p (struct glyph_row *row)
19653 return row_for_charpos_p (row, PT);
19658 /* Push the property PROP so that it will be rendered at the current
19659 position in IT. Return 1 if PROP was successfully pushed, 0
19660 otherwise. Called from handle_line_prefix to handle the
19661 `line-prefix' and `wrap-prefix' properties. */
19663 static int
19664 push_prefix_prop (struct it *it, Lisp_Object prop)
19666 struct text_pos pos =
19667 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19669 eassert (it->method == GET_FROM_BUFFER
19670 || it->method == GET_FROM_DISPLAY_VECTOR
19671 || it->method == GET_FROM_STRING);
19673 /* We need to save the current buffer/string position, so it will be
19674 restored by pop_it, because iterate_out_of_display_property
19675 depends on that being set correctly, but some situations leave
19676 it->position not yet set when this function is called. */
19677 push_it (it, &pos);
19679 if (STRINGP (prop))
19681 if (SCHARS (prop) == 0)
19683 pop_it (it);
19684 return 0;
19687 it->string = prop;
19688 it->string_from_prefix_prop_p = 1;
19689 it->multibyte_p = STRING_MULTIBYTE (it->string);
19690 it->current.overlay_string_index = -1;
19691 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19692 it->end_charpos = it->string_nchars = SCHARS (it->string);
19693 it->method = GET_FROM_STRING;
19694 it->stop_charpos = 0;
19695 it->prev_stop = 0;
19696 it->base_level_stop = 0;
19698 /* Force paragraph direction to be that of the parent
19699 buffer/string. */
19700 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19701 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19702 else
19703 it->paragraph_embedding = L2R;
19705 /* Set up the bidi iterator for this display string. */
19706 if (it->bidi_p)
19708 it->bidi_it.string.lstring = it->string;
19709 it->bidi_it.string.s = NULL;
19710 it->bidi_it.string.schars = it->end_charpos;
19711 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19712 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19713 it->bidi_it.string.unibyte = !it->multibyte_p;
19714 it->bidi_it.w = it->w;
19715 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19718 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19720 it->method = GET_FROM_STRETCH;
19721 it->object = prop;
19723 #ifdef HAVE_WINDOW_SYSTEM
19724 else if (IMAGEP (prop))
19726 it->what = IT_IMAGE;
19727 it->image_id = lookup_image (it->f, prop);
19728 it->method = GET_FROM_IMAGE;
19730 #endif /* HAVE_WINDOW_SYSTEM */
19731 else
19733 pop_it (it); /* bogus display property, give up */
19734 return 0;
19737 return 1;
19740 /* Return the character-property PROP at the current position in IT. */
19742 static Lisp_Object
19743 get_it_property (struct it *it, Lisp_Object prop)
19745 Lisp_Object position, object = it->object;
19747 if (STRINGP (object))
19748 position = make_number (IT_STRING_CHARPOS (*it));
19749 else if (BUFFERP (object))
19751 position = make_number (IT_CHARPOS (*it));
19752 object = it->window;
19754 else
19755 return Qnil;
19757 return Fget_char_property (position, prop, object);
19760 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19762 static void
19763 handle_line_prefix (struct it *it)
19765 Lisp_Object prefix;
19767 if (it->continuation_lines_width > 0)
19769 prefix = get_it_property (it, Qwrap_prefix);
19770 if (NILP (prefix))
19771 prefix = Vwrap_prefix;
19773 else
19775 prefix = get_it_property (it, Qline_prefix);
19776 if (NILP (prefix))
19777 prefix = Vline_prefix;
19779 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19781 /* If the prefix is wider than the window, and we try to wrap
19782 it, it would acquire its own wrap prefix, and so on till the
19783 iterator stack overflows. So, don't wrap the prefix. */
19784 it->line_wrap = TRUNCATE;
19785 it->avoid_cursor_p = 1;
19791 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19792 only for R2L lines from display_line and display_string, when they
19793 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19794 the line/string needs to be continued on the next glyph row. */
19795 static void
19796 unproduce_glyphs (struct it *it, int n)
19798 struct glyph *glyph, *end;
19800 eassert (it->glyph_row);
19801 eassert (it->glyph_row->reversed_p);
19802 eassert (it->area == TEXT_AREA);
19803 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19805 if (n > it->glyph_row->used[TEXT_AREA])
19806 n = it->glyph_row->used[TEXT_AREA];
19807 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19808 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19809 for ( ; glyph < end; glyph++)
19810 glyph[-n] = *glyph;
19813 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19814 and ROW->maxpos. */
19815 static void
19816 find_row_edges (struct it *it, struct glyph_row *row,
19817 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19818 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19820 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19821 lines' rows is implemented for bidi-reordered rows. */
19823 /* ROW->minpos is the value of min_pos, the minimal buffer position
19824 we have in ROW, or ROW->start.pos if that is smaller. */
19825 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19826 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19827 else
19828 /* We didn't find buffer positions smaller than ROW->start, or
19829 didn't find _any_ valid buffer positions in any of the glyphs,
19830 so we must trust the iterator's computed positions. */
19831 row->minpos = row->start.pos;
19832 if (max_pos <= 0)
19834 max_pos = CHARPOS (it->current.pos);
19835 max_bpos = BYTEPOS (it->current.pos);
19838 /* Here are the various use-cases for ending the row, and the
19839 corresponding values for ROW->maxpos:
19841 Line ends in a newline from buffer eol_pos + 1
19842 Line is continued from buffer max_pos + 1
19843 Line is truncated on right it->current.pos
19844 Line ends in a newline from string max_pos + 1(*)
19845 (*) + 1 only when line ends in a forward scan
19846 Line is continued from string max_pos
19847 Line is continued from display vector max_pos
19848 Line is entirely from a string min_pos == max_pos
19849 Line is entirely from a display vector min_pos == max_pos
19850 Line that ends at ZV ZV
19852 If you discover other use-cases, please add them here as
19853 appropriate. */
19854 if (row->ends_at_zv_p)
19855 row->maxpos = it->current.pos;
19856 else if (row->used[TEXT_AREA])
19858 int seen_this_string = 0;
19859 struct glyph_row *r1 = row - 1;
19861 /* Did we see the same display string on the previous row? */
19862 if (STRINGP (it->object)
19863 /* this is not the first row */
19864 && row > it->w->desired_matrix->rows
19865 /* previous row is not the header line */
19866 && !r1->mode_line_p
19867 /* previous row also ends in a newline from a string */
19868 && r1->ends_in_newline_from_string_p)
19870 struct glyph *start, *end;
19872 /* Search for the last glyph of the previous row that came
19873 from buffer or string. Depending on whether the row is
19874 L2R or R2L, we need to process it front to back or the
19875 other way round. */
19876 if (!r1->reversed_p)
19878 start = r1->glyphs[TEXT_AREA];
19879 end = start + r1->used[TEXT_AREA];
19880 /* Glyphs inserted by redisplay have an integer (zero)
19881 as their object. */
19882 while (end > start
19883 && INTEGERP ((end - 1)->object)
19884 && (end - 1)->charpos <= 0)
19885 --end;
19886 if (end > start)
19888 if (EQ ((end - 1)->object, it->object))
19889 seen_this_string = 1;
19891 else
19892 /* If all the glyphs of the previous row were inserted
19893 by redisplay, it means the previous row was
19894 produced from a single newline, which is only
19895 possible if that newline came from the same string
19896 as the one which produced this ROW. */
19897 seen_this_string = 1;
19899 else
19901 end = r1->glyphs[TEXT_AREA] - 1;
19902 start = end + r1->used[TEXT_AREA];
19903 while (end < start
19904 && INTEGERP ((end + 1)->object)
19905 && (end + 1)->charpos <= 0)
19906 ++end;
19907 if (end < start)
19909 if (EQ ((end + 1)->object, it->object))
19910 seen_this_string = 1;
19912 else
19913 seen_this_string = 1;
19916 /* Take note of each display string that covers a newline only
19917 once, the first time we see it. This is for when a display
19918 string includes more than one newline in it. */
19919 if (row->ends_in_newline_from_string_p && !seen_this_string)
19921 /* If we were scanning the buffer forward when we displayed
19922 the string, we want to account for at least one buffer
19923 position that belongs to this row (position covered by
19924 the display string), so that cursor positioning will
19925 consider this row as a candidate when point is at the end
19926 of the visual line represented by this row. This is not
19927 required when scanning back, because max_pos will already
19928 have a much larger value. */
19929 if (CHARPOS (row->end.pos) > max_pos)
19930 INC_BOTH (max_pos, max_bpos);
19931 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19933 else if (CHARPOS (it->eol_pos) > 0)
19934 SET_TEXT_POS (row->maxpos,
19935 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19936 else if (row->continued_p)
19938 /* If max_pos is different from IT's current position, it
19939 means IT->method does not belong to the display element
19940 at max_pos. However, it also means that the display
19941 element at max_pos was displayed in its entirety on this
19942 line, which is equivalent to saying that the next line
19943 starts at the next buffer position. */
19944 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19945 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19946 else
19948 INC_BOTH (max_pos, max_bpos);
19949 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19952 else if (row->truncated_on_right_p)
19953 /* display_line already called reseat_at_next_visible_line_start,
19954 which puts the iterator at the beginning of the next line, in
19955 the logical order. */
19956 row->maxpos = it->current.pos;
19957 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19958 /* A line that is entirely from a string/image/stretch... */
19959 row->maxpos = row->minpos;
19960 else
19961 emacs_abort ();
19963 else
19964 row->maxpos = it->current.pos;
19967 /* Construct the glyph row IT->glyph_row in the desired matrix of
19968 IT->w from text at the current position of IT. See dispextern.h
19969 for an overview of struct it. Value is non-zero if
19970 IT->glyph_row displays text, as opposed to a line displaying ZV
19971 only. */
19973 static int
19974 display_line (struct it *it)
19976 struct glyph_row *row = it->glyph_row;
19977 Lisp_Object overlay_arrow_string;
19978 struct it wrap_it;
19979 void *wrap_data = NULL;
19980 int may_wrap = 0, wrap_x IF_LINT (= 0);
19981 int wrap_row_used = -1;
19982 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19983 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19984 int wrap_row_extra_line_spacing IF_LINT (= 0);
19985 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19986 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19987 int cvpos;
19988 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19989 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19990 bool pending_handle_line_prefix = false;
19992 /* We always start displaying at hpos zero even if hscrolled. */
19993 eassert (it->hpos == 0 && it->current_x == 0);
19995 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19996 >= it->w->desired_matrix->nrows)
19998 it->w->nrows_scale_factor++;
19999 it->f->fonts_changed = 1;
20000 return 0;
20003 /* Clear the result glyph row and enable it. */
20004 prepare_desired_row (it->w, row, false);
20006 row->y = it->current_y;
20007 row->start = it->start;
20008 row->continuation_lines_width = it->continuation_lines_width;
20009 row->displays_text_p = 1;
20010 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20011 it->starts_in_middle_of_char_p = 0;
20013 /* Arrange the overlays nicely for our purposes. Usually, we call
20014 display_line on only one line at a time, in which case this
20015 can't really hurt too much, or we call it on lines which appear
20016 one after another in the buffer, in which case all calls to
20017 recenter_overlay_lists but the first will be pretty cheap. */
20018 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20020 /* Move over display elements that are not visible because we are
20021 hscrolled. This may stop at an x-position < IT->first_visible_x
20022 if the first glyph is partially visible or if we hit a line end. */
20023 if (it->current_x < it->first_visible_x)
20025 enum move_it_result move_result;
20027 this_line_min_pos = row->start.pos;
20028 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20029 MOVE_TO_POS | MOVE_TO_X);
20030 /* If we are under a large hscroll, move_it_in_display_line_to
20031 could hit the end of the line without reaching
20032 it->first_visible_x. Pretend that we did reach it. This is
20033 especially important on a TTY, where we will call
20034 extend_face_to_end_of_line, which needs to know how many
20035 blank glyphs to produce. */
20036 if (it->current_x < it->first_visible_x
20037 && (move_result == MOVE_NEWLINE_OR_CR
20038 || move_result == MOVE_POS_MATCH_OR_ZV))
20039 it->current_x = it->first_visible_x;
20041 /* Record the smallest positions seen while we moved over
20042 display elements that are not visible. This is needed by
20043 redisplay_internal for optimizing the case where the cursor
20044 stays inside the same line. The rest of this function only
20045 considers positions that are actually displayed, so
20046 RECORD_MAX_MIN_POS will not otherwise record positions that
20047 are hscrolled to the left of the left edge of the window. */
20048 min_pos = CHARPOS (this_line_min_pos);
20049 min_bpos = BYTEPOS (this_line_min_pos);
20051 else if (it->area == TEXT_AREA)
20053 /* We only do this when not calling move_it_in_display_line_to
20054 above, because that function calls itself handle_line_prefix. */
20055 handle_line_prefix (it);
20057 else
20059 /* Line-prefix and wrap-prefix are always displayed in the text
20060 area. But if this is the first call to display_line after
20061 init_iterator, the iterator might have been set up to write
20062 into a marginal area, e.g. if the line begins with some
20063 display property that writes to the margins. So we need to
20064 wait with the call to handle_line_prefix until whatever
20065 writes to the margin has done its job. */
20066 pending_handle_line_prefix = true;
20069 /* Get the initial row height. This is either the height of the
20070 text hscrolled, if there is any, or zero. */
20071 row->ascent = it->max_ascent;
20072 row->height = it->max_ascent + it->max_descent;
20073 row->phys_ascent = it->max_phys_ascent;
20074 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20075 row->extra_line_spacing = it->max_extra_line_spacing;
20077 /* Utility macro to record max and min buffer positions seen until now. */
20078 #define RECORD_MAX_MIN_POS(IT) \
20079 do \
20081 int composition_p = !STRINGP ((IT)->string) \
20082 && ((IT)->what == IT_COMPOSITION); \
20083 ptrdiff_t current_pos = \
20084 composition_p ? (IT)->cmp_it.charpos \
20085 : IT_CHARPOS (*(IT)); \
20086 ptrdiff_t current_bpos = \
20087 composition_p ? CHAR_TO_BYTE (current_pos) \
20088 : IT_BYTEPOS (*(IT)); \
20089 if (current_pos < min_pos) \
20091 min_pos = current_pos; \
20092 min_bpos = current_bpos; \
20094 if (IT_CHARPOS (*it) > max_pos) \
20096 max_pos = IT_CHARPOS (*it); \
20097 max_bpos = IT_BYTEPOS (*it); \
20100 while (0)
20102 /* Loop generating characters. The loop is left with IT on the next
20103 character to display. */
20104 while (1)
20106 int n_glyphs_before, hpos_before, x_before;
20107 int x, nglyphs;
20108 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20110 /* Retrieve the next thing to display. Value is zero if end of
20111 buffer reached. */
20112 if (!get_next_display_element (it))
20114 /* Maybe add a space at the end of this line that is used to
20115 display the cursor there under X. Set the charpos of the
20116 first glyph of blank lines not corresponding to any text
20117 to -1. */
20118 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20119 row->exact_window_width_line_p = 1;
20120 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20121 || row->used[TEXT_AREA] == 0)
20123 row->glyphs[TEXT_AREA]->charpos = -1;
20124 row->displays_text_p = 0;
20126 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20127 && (!MINI_WINDOW_P (it->w)
20128 || (minibuf_level && EQ (it->window, minibuf_window))))
20129 row->indicate_empty_line_p = 1;
20132 it->continuation_lines_width = 0;
20133 row->ends_at_zv_p = 1;
20134 /* A row that displays right-to-left text must always have
20135 its last face extended all the way to the end of line,
20136 even if this row ends in ZV, because we still write to
20137 the screen left to right. We also need to extend the
20138 last face if the default face is remapped to some
20139 different face, otherwise the functions that clear
20140 portions of the screen will clear with the default face's
20141 background color. */
20142 if (row->reversed_p
20143 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20144 extend_face_to_end_of_line (it);
20145 break;
20148 /* Now, get the metrics of what we want to display. This also
20149 generates glyphs in `row' (which is IT->glyph_row). */
20150 n_glyphs_before = row->used[TEXT_AREA];
20151 x = it->current_x;
20153 /* Remember the line height so far in case the next element doesn't
20154 fit on the line. */
20155 if (it->line_wrap != TRUNCATE)
20157 ascent = it->max_ascent;
20158 descent = it->max_descent;
20159 phys_ascent = it->max_phys_ascent;
20160 phys_descent = it->max_phys_descent;
20162 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20164 if (IT_DISPLAYING_WHITESPACE (it))
20165 may_wrap = 1;
20166 else if (may_wrap)
20168 SAVE_IT (wrap_it, *it, wrap_data);
20169 wrap_x = x;
20170 wrap_row_used = row->used[TEXT_AREA];
20171 wrap_row_ascent = row->ascent;
20172 wrap_row_height = row->height;
20173 wrap_row_phys_ascent = row->phys_ascent;
20174 wrap_row_phys_height = row->phys_height;
20175 wrap_row_extra_line_spacing = row->extra_line_spacing;
20176 wrap_row_min_pos = min_pos;
20177 wrap_row_min_bpos = min_bpos;
20178 wrap_row_max_pos = max_pos;
20179 wrap_row_max_bpos = max_bpos;
20180 may_wrap = 0;
20185 PRODUCE_GLYPHS (it);
20187 /* If this display element was in marginal areas, continue with
20188 the next one. */
20189 if (it->area != TEXT_AREA)
20191 row->ascent = max (row->ascent, it->max_ascent);
20192 row->height = max (row->height, it->max_ascent + it->max_descent);
20193 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20194 row->phys_height = max (row->phys_height,
20195 it->max_phys_ascent + it->max_phys_descent);
20196 row->extra_line_spacing = max (row->extra_line_spacing,
20197 it->max_extra_line_spacing);
20198 set_iterator_to_next (it, 1);
20199 /* If we didn't handle the line/wrap prefix above, and the
20200 call to set_iterator_to_next just switched to TEXT_AREA,
20201 process the prefix now. */
20202 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20204 pending_handle_line_prefix = false;
20205 handle_line_prefix (it);
20207 continue;
20210 /* Does the display element fit on the line? If we truncate
20211 lines, we should draw past the right edge of the window. If
20212 we don't truncate, we want to stop so that we can display the
20213 continuation glyph before the right margin. If lines are
20214 continued, there are two possible strategies for characters
20215 resulting in more than 1 glyph (e.g. tabs): Display as many
20216 glyphs as possible in this line and leave the rest for the
20217 continuation line, or display the whole element in the next
20218 line. Original redisplay did the former, so we do it also. */
20219 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20220 hpos_before = it->hpos;
20221 x_before = x;
20223 if (/* Not a newline. */
20224 nglyphs > 0
20225 /* Glyphs produced fit entirely in the line. */
20226 && it->current_x < it->last_visible_x)
20228 it->hpos += nglyphs;
20229 row->ascent = max (row->ascent, it->max_ascent);
20230 row->height = max (row->height, it->max_ascent + it->max_descent);
20231 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20232 row->phys_height = max (row->phys_height,
20233 it->max_phys_ascent + it->max_phys_descent);
20234 row->extra_line_spacing = max (row->extra_line_spacing,
20235 it->max_extra_line_spacing);
20236 if (it->current_x - it->pixel_width < it->first_visible_x
20237 /* In R2L rows, we arrange in extend_face_to_end_of_line
20238 to add a right offset to the line, by a suitable
20239 change to the stretch glyph that is the leftmost
20240 glyph of the line. */
20241 && !row->reversed_p)
20242 row->x = x - it->first_visible_x;
20243 /* Record the maximum and minimum buffer positions seen so
20244 far in glyphs that will be displayed by this row. */
20245 if (it->bidi_p)
20246 RECORD_MAX_MIN_POS (it);
20248 else
20250 int i, new_x;
20251 struct glyph *glyph;
20253 for (i = 0; i < nglyphs; ++i, x = new_x)
20255 /* Identify the glyphs added by the last call to
20256 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20257 the previous glyphs. */
20258 if (!row->reversed_p)
20259 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20260 else
20261 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20262 new_x = x + glyph->pixel_width;
20264 if (/* Lines are continued. */
20265 it->line_wrap != TRUNCATE
20266 && (/* Glyph doesn't fit on the line. */
20267 new_x > it->last_visible_x
20268 /* Or it fits exactly on a window system frame. */
20269 || (new_x == it->last_visible_x
20270 && FRAME_WINDOW_P (it->f)
20271 && (row->reversed_p
20272 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20273 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20275 /* End of a continued line. */
20277 if (it->hpos == 0
20278 || (new_x == it->last_visible_x
20279 && FRAME_WINDOW_P (it->f)
20280 && (row->reversed_p
20281 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20282 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20284 /* Current glyph is the only one on the line or
20285 fits exactly on the line. We must continue
20286 the line because we can't draw the cursor
20287 after the glyph. */
20288 row->continued_p = 1;
20289 it->current_x = new_x;
20290 it->continuation_lines_width += new_x;
20291 ++it->hpos;
20292 if (i == nglyphs - 1)
20294 /* If line-wrap is on, check if a previous
20295 wrap point was found. */
20296 if (wrap_row_used > 0
20297 /* Even if there is a previous wrap
20298 point, continue the line here as
20299 usual, if (i) the previous character
20300 was a space or tab AND (ii) the
20301 current character is not. */
20302 && (!may_wrap
20303 || IT_DISPLAYING_WHITESPACE (it)))
20304 goto back_to_wrap;
20306 /* Record the maximum and minimum buffer
20307 positions seen so far in glyphs that will be
20308 displayed by this row. */
20309 if (it->bidi_p)
20310 RECORD_MAX_MIN_POS (it);
20311 set_iterator_to_next (it, 1);
20312 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20314 if (!get_next_display_element (it))
20316 row->exact_window_width_line_p = 1;
20317 it->continuation_lines_width = 0;
20318 row->continued_p = 0;
20319 row->ends_at_zv_p = 1;
20321 else if (ITERATOR_AT_END_OF_LINE_P (it))
20323 row->continued_p = 0;
20324 row->exact_window_width_line_p = 1;
20328 else if (it->bidi_p)
20329 RECORD_MAX_MIN_POS (it);
20330 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20331 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20332 extend_face_to_end_of_line (it);
20334 else if (CHAR_GLYPH_PADDING_P (*glyph)
20335 && !FRAME_WINDOW_P (it->f))
20337 /* A padding glyph that doesn't fit on this line.
20338 This means the whole character doesn't fit
20339 on the line. */
20340 if (row->reversed_p)
20341 unproduce_glyphs (it, row->used[TEXT_AREA]
20342 - n_glyphs_before);
20343 row->used[TEXT_AREA] = n_glyphs_before;
20345 /* Fill the rest of the row with continuation
20346 glyphs like in 20.x. */
20347 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20348 < row->glyphs[1 + TEXT_AREA])
20349 produce_special_glyphs (it, IT_CONTINUATION);
20351 row->continued_p = 1;
20352 it->current_x = x_before;
20353 it->continuation_lines_width += x_before;
20355 /* Restore the height to what it was before the
20356 element not fitting on the line. */
20357 it->max_ascent = ascent;
20358 it->max_descent = descent;
20359 it->max_phys_ascent = phys_ascent;
20360 it->max_phys_descent = phys_descent;
20361 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20362 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20363 extend_face_to_end_of_line (it);
20365 else if (wrap_row_used > 0)
20367 back_to_wrap:
20368 if (row->reversed_p)
20369 unproduce_glyphs (it,
20370 row->used[TEXT_AREA] - wrap_row_used);
20371 RESTORE_IT (it, &wrap_it, wrap_data);
20372 it->continuation_lines_width += wrap_x;
20373 row->used[TEXT_AREA] = wrap_row_used;
20374 row->ascent = wrap_row_ascent;
20375 row->height = wrap_row_height;
20376 row->phys_ascent = wrap_row_phys_ascent;
20377 row->phys_height = wrap_row_phys_height;
20378 row->extra_line_spacing = wrap_row_extra_line_spacing;
20379 min_pos = wrap_row_min_pos;
20380 min_bpos = wrap_row_min_bpos;
20381 max_pos = wrap_row_max_pos;
20382 max_bpos = wrap_row_max_bpos;
20383 row->continued_p = 1;
20384 row->ends_at_zv_p = 0;
20385 row->exact_window_width_line_p = 0;
20386 it->continuation_lines_width += x;
20388 /* Make sure that a non-default face is extended
20389 up to the right margin of the window. */
20390 extend_face_to_end_of_line (it);
20392 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20394 /* A TAB that extends past the right edge of the
20395 window. This produces a single glyph on
20396 window system frames. We leave the glyph in
20397 this row and let it fill the row, but don't
20398 consume the TAB. */
20399 if ((row->reversed_p
20400 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20401 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20402 produce_special_glyphs (it, IT_CONTINUATION);
20403 it->continuation_lines_width += it->last_visible_x;
20404 row->ends_in_middle_of_char_p = 1;
20405 row->continued_p = 1;
20406 glyph->pixel_width = it->last_visible_x - x;
20407 it->starts_in_middle_of_char_p = 1;
20408 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20409 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20410 extend_face_to_end_of_line (it);
20412 else
20414 /* Something other than a TAB that draws past
20415 the right edge of the window. Restore
20416 positions to values before the element. */
20417 if (row->reversed_p)
20418 unproduce_glyphs (it, row->used[TEXT_AREA]
20419 - (n_glyphs_before + i));
20420 row->used[TEXT_AREA] = n_glyphs_before + i;
20422 /* Display continuation glyphs. */
20423 it->current_x = x_before;
20424 it->continuation_lines_width += x;
20425 if (!FRAME_WINDOW_P (it->f)
20426 || (row->reversed_p
20427 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20428 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20429 produce_special_glyphs (it, IT_CONTINUATION);
20430 row->continued_p = 1;
20432 extend_face_to_end_of_line (it);
20434 if (nglyphs > 1 && i > 0)
20436 row->ends_in_middle_of_char_p = 1;
20437 it->starts_in_middle_of_char_p = 1;
20440 /* Restore the height to what it was before the
20441 element not fitting on the line. */
20442 it->max_ascent = ascent;
20443 it->max_descent = descent;
20444 it->max_phys_ascent = phys_ascent;
20445 it->max_phys_descent = phys_descent;
20448 break;
20450 else if (new_x > it->first_visible_x)
20452 /* Increment number of glyphs actually displayed. */
20453 ++it->hpos;
20455 /* Record the maximum and minimum buffer positions
20456 seen so far in glyphs that will be displayed by
20457 this row. */
20458 if (it->bidi_p)
20459 RECORD_MAX_MIN_POS (it);
20461 if (x < it->first_visible_x && !row->reversed_p)
20462 /* Glyph is partially visible, i.e. row starts at
20463 negative X position. Don't do that in R2L
20464 rows, where we arrange to add a right offset to
20465 the line in extend_face_to_end_of_line, by a
20466 suitable change to the stretch glyph that is
20467 the leftmost glyph of the line. */
20468 row->x = x - it->first_visible_x;
20469 /* When the last glyph of an R2L row only fits
20470 partially on the line, we need to set row->x to a
20471 negative offset, so that the leftmost glyph is
20472 the one that is partially visible. */
20473 if (row->reversed_p && new_x > it->last_visible_x)
20474 row->x = it->last_visible_x - new_x;
20476 else
20478 /* Glyph is completely off the left margin of the
20479 window. This should not happen because of the
20480 move_it_in_display_line at the start of this
20481 function, unless the text display area of the
20482 window is empty. */
20483 eassert (it->first_visible_x <= it->last_visible_x);
20486 /* Even if this display element produced no glyphs at all,
20487 we want to record its position. */
20488 if (it->bidi_p && nglyphs == 0)
20489 RECORD_MAX_MIN_POS (it);
20491 row->ascent = max (row->ascent, it->max_ascent);
20492 row->height = max (row->height, it->max_ascent + it->max_descent);
20493 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20494 row->phys_height = max (row->phys_height,
20495 it->max_phys_ascent + it->max_phys_descent);
20496 row->extra_line_spacing = max (row->extra_line_spacing,
20497 it->max_extra_line_spacing);
20499 /* End of this display line if row is continued. */
20500 if (row->continued_p || row->ends_at_zv_p)
20501 break;
20504 at_end_of_line:
20505 /* Is this a line end? If yes, we're also done, after making
20506 sure that a non-default face is extended up to the right
20507 margin of the window. */
20508 if (ITERATOR_AT_END_OF_LINE_P (it))
20510 int used_before = row->used[TEXT_AREA];
20512 row->ends_in_newline_from_string_p = STRINGP (it->object);
20514 /* Add a space at the end of the line that is used to
20515 display the cursor there. */
20516 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20517 append_space_for_newline (it, 0);
20519 /* Extend the face to the end of the line. */
20520 extend_face_to_end_of_line (it);
20522 /* Make sure we have the position. */
20523 if (used_before == 0)
20524 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20526 /* Record the position of the newline, for use in
20527 find_row_edges. */
20528 it->eol_pos = it->current.pos;
20530 /* Consume the line end. This skips over invisible lines. */
20531 set_iterator_to_next (it, 1);
20532 it->continuation_lines_width = 0;
20533 break;
20536 /* Proceed with next display element. Note that this skips
20537 over lines invisible because of selective display. */
20538 set_iterator_to_next (it, 1);
20540 /* If we truncate lines, we are done when the last displayed
20541 glyphs reach past the right margin of the window. */
20542 if (it->line_wrap == TRUNCATE
20543 && ((FRAME_WINDOW_P (it->f)
20544 /* Images are preprocessed in produce_image_glyph such
20545 that they are cropped at the right edge of the
20546 window, so an image glyph will always end exactly at
20547 last_visible_x, even if there's no right fringe. */
20548 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20549 ? (it->current_x >= it->last_visible_x)
20550 : (it->current_x > it->last_visible_x)))
20552 /* Maybe add truncation glyphs. */
20553 if (!FRAME_WINDOW_P (it->f)
20554 || (row->reversed_p
20555 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20556 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20558 int i, n;
20560 if (!row->reversed_p)
20562 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20563 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20564 break;
20566 else
20568 for (i = 0; i < row->used[TEXT_AREA]; i++)
20569 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20570 break;
20571 /* Remove any padding glyphs at the front of ROW, to
20572 make room for the truncation glyphs we will be
20573 adding below. The loop below always inserts at
20574 least one truncation glyph, so also remove the
20575 last glyph added to ROW. */
20576 unproduce_glyphs (it, i + 1);
20577 /* Adjust i for the loop below. */
20578 i = row->used[TEXT_AREA] - (i + 1);
20581 /* produce_special_glyphs overwrites the last glyph, so
20582 we don't want that if we want to keep that last
20583 glyph, which means it's an image. */
20584 if (it->current_x > it->last_visible_x)
20586 it->current_x = x_before;
20587 if (!FRAME_WINDOW_P (it->f))
20589 for (n = row->used[TEXT_AREA]; i < n; ++i)
20591 row->used[TEXT_AREA] = i;
20592 produce_special_glyphs (it, IT_TRUNCATION);
20595 else
20597 row->used[TEXT_AREA] = i;
20598 produce_special_glyphs (it, IT_TRUNCATION);
20600 it->hpos = hpos_before;
20603 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20605 /* Don't truncate if we can overflow newline into fringe. */
20606 if (!get_next_display_element (it))
20608 it->continuation_lines_width = 0;
20609 row->ends_at_zv_p = 1;
20610 row->exact_window_width_line_p = 1;
20611 break;
20613 if (ITERATOR_AT_END_OF_LINE_P (it))
20615 row->exact_window_width_line_p = 1;
20616 goto at_end_of_line;
20618 it->current_x = x_before;
20619 it->hpos = hpos_before;
20622 row->truncated_on_right_p = 1;
20623 it->continuation_lines_width = 0;
20624 reseat_at_next_visible_line_start (it, 0);
20625 if (IT_BYTEPOS (*it) <= BEG_BYTE)
20626 row->ends_at_zv_p = true;
20627 else
20628 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20629 break;
20633 if (wrap_data)
20634 bidi_unshelve_cache (wrap_data, 1);
20636 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20637 at the left window margin. */
20638 if (it->first_visible_x
20639 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20641 if (!FRAME_WINDOW_P (it->f)
20642 || (((row->reversed_p
20643 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20644 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20645 /* Don't let insert_left_trunc_glyphs overwrite the
20646 first glyph of the row if it is an image. */
20647 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20648 insert_left_trunc_glyphs (it);
20649 row->truncated_on_left_p = 1;
20652 /* Remember the position at which this line ends.
20654 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20655 cannot be before the call to find_row_edges below, since that is
20656 where these positions are determined. */
20657 row->end = it->current;
20658 if (!it->bidi_p)
20660 row->minpos = row->start.pos;
20661 row->maxpos = row->end.pos;
20663 else
20665 /* ROW->minpos and ROW->maxpos must be the smallest and
20666 `1 + the largest' buffer positions in ROW. But if ROW was
20667 bidi-reordered, these two positions can be anywhere in the
20668 row, so we must determine them now. */
20669 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20672 /* If the start of this line is the overlay arrow-position, then
20673 mark this glyph row as the one containing the overlay arrow.
20674 This is clearly a mess with variable size fonts. It would be
20675 better to let it be displayed like cursors under X. */
20676 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20677 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20678 !NILP (overlay_arrow_string)))
20680 /* Overlay arrow in window redisplay is a fringe bitmap. */
20681 if (STRINGP (overlay_arrow_string))
20683 struct glyph_row *arrow_row
20684 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20685 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20686 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20687 struct glyph *p = row->glyphs[TEXT_AREA];
20688 struct glyph *p2, *end;
20690 /* Copy the arrow glyphs. */
20691 while (glyph < arrow_end)
20692 *p++ = *glyph++;
20694 /* Throw away padding glyphs. */
20695 p2 = p;
20696 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20697 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20698 ++p2;
20699 if (p2 > p)
20701 while (p2 < end)
20702 *p++ = *p2++;
20703 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20706 else
20708 eassert (INTEGERP (overlay_arrow_string));
20709 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20711 overlay_arrow_seen = 1;
20714 /* Highlight trailing whitespace. */
20715 if (!NILP (Vshow_trailing_whitespace))
20716 highlight_trailing_whitespace (it->f, it->glyph_row);
20718 /* Compute pixel dimensions of this line. */
20719 compute_line_metrics (it);
20721 /* Implementation note: No changes in the glyphs of ROW or in their
20722 faces can be done past this point, because compute_line_metrics
20723 computes ROW's hash value and stores it within the glyph_row
20724 structure. */
20726 /* Record whether this row ends inside an ellipsis. */
20727 row->ends_in_ellipsis_p
20728 = (it->method == GET_FROM_DISPLAY_VECTOR
20729 && it->ellipsis_p);
20731 /* Save fringe bitmaps in this row. */
20732 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20733 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20734 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20735 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20737 it->left_user_fringe_bitmap = 0;
20738 it->left_user_fringe_face_id = 0;
20739 it->right_user_fringe_bitmap = 0;
20740 it->right_user_fringe_face_id = 0;
20742 /* Maybe set the cursor. */
20743 cvpos = it->w->cursor.vpos;
20744 if ((cvpos < 0
20745 /* In bidi-reordered rows, keep checking for proper cursor
20746 position even if one has been found already, because buffer
20747 positions in such rows change non-linearly with ROW->VPOS,
20748 when a line is continued. One exception: when we are at ZV,
20749 display cursor on the first suitable glyph row, since all
20750 the empty rows after that also have their position set to ZV. */
20751 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20752 lines' rows is implemented for bidi-reordered rows. */
20753 || (it->bidi_p
20754 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20755 && PT >= MATRIX_ROW_START_CHARPOS (row)
20756 && PT <= MATRIX_ROW_END_CHARPOS (row)
20757 && cursor_row_p (row))
20758 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20760 /* Prepare for the next line. This line starts horizontally at (X
20761 HPOS) = (0 0). Vertical positions are incremented. As a
20762 convenience for the caller, IT->glyph_row is set to the next
20763 row to be used. */
20764 it->current_x = it->hpos = 0;
20765 it->current_y += row->height;
20766 SET_TEXT_POS (it->eol_pos, 0, 0);
20767 ++it->vpos;
20768 ++it->glyph_row;
20769 /* The next row should by default use the same value of the
20770 reversed_p flag as this one. set_iterator_to_next decides when
20771 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20772 the flag accordingly. */
20773 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20774 it->glyph_row->reversed_p = row->reversed_p;
20775 it->start = row->end;
20776 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20778 #undef RECORD_MAX_MIN_POS
20781 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20782 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20783 doc: /* Return paragraph direction at point in BUFFER.
20784 Value is either `left-to-right' or `right-to-left'.
20785 If BUFFER is omitted or nil, it defaults to the current buffer.
20787 Paragraph direction determines how the text in the paragraph is displayed.
20788 In left-to-right paragraphs, text begins at the left margin of the window
20789 and the reading direction is generally left to right. In right-to-left
20790 paragraphs, text begins at the right margin and is read from right to left.
20792 See also `bidi-paragraph-direction'. */)
20793 (Lisp_Object buffer)
20795 struct buffer *buf = current_buffer;
20796 struct buffer *old = buf;
20798 if (! NILP (buffer))
20800 CHECK_BUFFER (buffer);
20801 buf = XBUFFER (buffer);
20804 if (NILP (BVAR (buf, bidi_display_reordering))
20805 || NILP (BVAR (buf, enable_multibyte_characters))
20806 /* When we are loading loadup.el, the character property tables
20807 needed for bidi iteration are not yet available. */
20808 || !NILP (Vpurify_flag))
20809 return Qleft_to_right;
20810 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20811 return BVAR (buf, bidi_paragraph_direction);
20812 else
20814 /* Determine the direction from buffer text. We could try to
20815 use current_matrix if it is up to date, but this seems fast
20816 enough as it is. */
20817 struct bidi_it itb;
20818 ptrdiff_t pos = BUF_PT (buf);
20819 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20820 int c;
20821 void *itb_data = bidi_shelve_cache ();
20823 set_buffer_temp (buf);
20824 /* bidi_paragraph_init finds the base direction of the paragraph
20825 by searching forward from paragraph start. We need the base
20826 direction of the current or _previous_ paragraph, so we need
20827 to make sure we are within that paragraph. To that end, find
20828 the previous non-empty line. */
20829 if (pos >= ZV && pos > BEGV)
20830 DEC_BOTH (pos, bytepos);
20831 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20832 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20834 while ((c = FETCH_BYTE (bytepos)) == '\n'
20835 || c == ' ' || c == '\t' || c == '\f')
20837 if (bytepos <= BEGV_BYTE)
20838 break;
20839 bytepos--;
20840 pos--;
20842 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20843 bytepos--;
20845 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20846 itb.paragraph_dir = NEUTRAL_DIR;
20847 itb.string.s = NULL;
20848 itb.string.lstring = Qnil;
20849 itb.string.bufpos = 0;
20850 itb.string.from_disp_str = 0;
20851 itb.string.unibyte = 0;
20852 /* We have no window to use here for ignoring window-specific
20853 overlays. Using NULL for window pointer will cause
20854 compute_display_string_pos to use the current buffer. */
20855 itb.w = NULL;
20856 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20857 bidi_unshelve_cache (itb_data, 0);
20858 set_buffer_temp (old);
20859 switch (itb.paragraph_dir)
20861 case L2R:
20862 return Qleft_to_right;
20863 break;
20864 case R2L:
20865 return Qright_to_left;
20866 break;
20867 default:
20868 emacs_abort ();
20873 DEFUN ("move-point-visually", Fmove_point_visually,
20874 Smove_point_visually, 1, 1, 0,
20875 doc: /* Move point in the visual order in the specified DIRECTION.
20876 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20877 left.
20879 Value is the new character position of point. */)
20880 (Lisp_Object direction)
20882 struct window *w = XWINDOW (selected_window);
20883 struct buffer *b = XBUFFER (w->contents);
20884 struct glyph_row *row;
20885 int dir;
20886 Lisp_Object paragraph_dir;
20888 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20889 (!(ROW)->continued_p \
20890 && INTEGERP ((GLYPH)->object) \
20891 && (GLYPH)->type == CHAR_GLYPH \
20892 && (GLYPH)->u.ch == ' ' \
20893 && (GLYPH)->charpos >= 0 \
20894 && !(GLYPH)->avoid_cursor_p)
20896 CHECK_NUMBER (direction);
20897 dir = XINT (direction);
20898 if (dir > 0)
20899 dir = 1;
20900 else
20901 dir = -1;
20903 /* If current matrix is up-to-date, we can use the information
20904 recorded in the glyphs, at least as long as the goal is on the
20905 screen. */
20906 if (w->window_end_valid
20907 && !windows_or_buffers_changed
20908 && b
20909 && !b->clip_changed
20910 && !b->prevent_redisplay_optimizations_p
20911 && !window_outdated (w)
20912 /* We rely below on the cursor coordinates to be up to date, but
20913 we cannot trust them if some command moved point since the
20914 last complete redisplay. */
20915 && w->last_point == BUF_PT (b)
20916 && w->cursor.vpos >= 0
20917 && w->cursor.vpos < w->current_matrix->nrows
20918 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20920 struct glyph *g = row->glyphs[TEXT_AREA];
20921 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20922 struct glyph *gpt = g + w->cursor.hpos;
20924 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20926 if (BUFFERP (g->object) && g->charpos != PT)
20928 SET_PT (g->charpos);
20929 w->cursor.vpos = -1;
20930 return make_number (PT);
20932 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20934 ptrdiff_t new_pos;
20936 if (BUFFERP (gpt->object))
20938 new_pos = PT;
20939 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20940 new_pos += (row->reversed_p ? -dir : dir);
20941 else
20942 new_pos -= (row->reversed_p ? -dir : dir);;
20944 else if (BUFFERP (g->object))
20945 new_pos = g->charpos;
20946 else
20947 break;
20948 SET_PT (new_pos);
20949 w->cursor.vpos = -1;
20950 return make_number (PT);
20952 else if (ROW_GLYPH_NEWLINE_P (row, g))
20954 /* Glyphs inserted at the end of a non-empty line for
20955 positioning the cursor have zero charpos, so we must
20956 deduce the value of point by other means. */
20957 if (g->charpos > 0)
20958 SET_PT (g->charpos);
20959 else if (row->ends_at_zv_p && PT != ZV)
20960 SET_PT (ZV);
20961 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20962 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20963 else
20964 break;
20965 w->cursor.vpos = -1;
20966 return make_number (PT);
20969 if (g == e || INTEGERP (g->object))
20971 if (row->truncated_on_left_p || row->truncated_on_right_p)
20972 goto simulate_display;
20973 if (!row->reversed_p)
20974 row += dir;
20975 else
20976 row -= dir;
20977 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20978 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20979 goto simulate_display;
20981 if (dir > 0)
20983 if (row->reversed_p && !row->continued_p)
20985 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20986 w->cursor.vpos = -1;
20987 return make_number (PT);
20989 g = row->glyphs[TEXT_AREA];
20990 e = g + row->used[TEXT_AREA];
20991 for ( ; g < e; g++)
20993 if (BUFFERP (g->object)
20994 /* Empty lines have only one glyph, which stands
20995 for the newline, and whose charpos is the
20996 buffer position of the newline. */
20997 || ROW_GLYPH_NEWLINE_P (row, g)
20998 /* When the buffer ends in a newline, the line at
20999 EOB also has one glyph, but its charpos is -1. */
21000 || (row->ends_at_zv_p
21001 && !row->reversed_p
21002 && INTEGERP (g->object)
21003 && g->type == CHAR_GLYPH
21004 && g->u.ch == ' '))
21006 if (g->charpos > 0)
21007 SET_PT (g->charpos);
21008 else if (!row->reversed_p
21009 && row->ends_at_zv_p
21010 && PT != ZV)
21011 SET_PT (ZV);
21012 else
21013 continue;
21014 w->cursor.vpos = -1;
21015 return make_number (PT);
21019 else
21021 if (!row->reversed_p && !row->continued_p)
21023 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21024 w->cursor.vpos = -1;
21025 return make_number (PT);
21027 e = row->glyphs[TEXT_AREA];
21028 g = e + row->used[TEXT_AREA] - 1;
21029 for ( ; g >= e; g--)
21031 if (BUFFERP (g->object)
21032 || (ROW_GLYPH_NEWLINE_P (row, g)
21033 && g->charpos > 0)
21034 /* Empty R2L lines on GUI frames have the buffer
21035 position of the newline stored in the stretch
21036 glyph. */
21037 || g->type == STRETCH_GLYPH
21038 || (row->ends_at_zv_p
21039 && row->reversed_p
21040 && INTEGERP (g->object)
21041 && g->type == CHAR_GLYPH
21042 && g->u.ch == ' '))
21044 if (g->charpos > 0)
21045 SET_PT (g->charpos);
21046 else if (row->reversed_p
21047 && row->ends_at_zv_p
21048 && PT != ZV)
21049 SET_PT (ZV);
21050 else
21051 continue;
21052 w->cursor.vpos = -1;
21053 return make_number (PT);
21060 simulate_display:
21062 /* If we wind up here, we failed to move by using the glyphs, so we
21063 need to simulate display instead. */
21065 if (b)
21066 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21067 else
21068 paragraph_dir = Qleft_to_right;
21069 if (EQ (paragraph_dir, Qright_to_left))
21070 dir = -dir;
21071 if (PT <= BEGV && dir < 0)
21072 xsignal0 (Qbeginning_of_buffer);
21073 else if (PT >= ZV && dir > 0)
21074 xsignal0 (Qend_of_buffer);
21075 else
21077 struct text_pos pt;
21078 struct it it;
21079 int pt_x, target_x, pixel_width, pt_vpos;
21080 bool at_eol_p;
21081 bool overshoot_expected = false;
21082 bool target_is_eol_p = false;
21084 /* Setup the arena. */
21085 SET_TEXT_POS (pt, PT, PT_BYTE);
21086 start_display (&it, w, pt);
21088 if (it.cmp_it.id < 0
21089 && it.method == GET_FROM_STRING
21090 && it.area == TEXT_AREA
21091 && it.string_from_display_prop_p
21092 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21093 overshoot_expected = true;
21095 /* Find the X coordinate of point. We start from the beginning
21096 of this or previous line to make sure we are before point in
21097 the logical order (since the move_it_* functions can only
21098 move forward). */
21099 reseat:
21100 reseat_at_previous_visible_line_start (&it);
21101 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21102 if (IT_CHARPOS (it) != PT)
21104 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21105 -1, -1, -1, MOVE_TO_POS);
21106 /* If we missed point because the character there is
21107 displayed out of a display vector that has more than one
21108 glyph, retry expecting overshoot. */
21109 if (it.method == GET_FROM_DISPLAY_VECTOR
21110 && it.current.dpvec_index > 0
21111 && !overshoot_expected)
21113 overshoot_expected = true;
21114 goto reseat;
21116 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21117 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21119 pt_x = it.current_x;
21120 pt_vpos = it.vpos;
21121 if (dir > 0 || overshoot_expected)
21123 struct glyph_row *row = it.glyph_row;
21125 /* When point is at beginning of line, we don't have
21126 information about the glyph there loaded into struct
21127 it. Calling get_next_display_element fixes that. */
21128 if (pt_x == 0)
21129 get_next_display_element (&it);
21130 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21131 it.glyph_row = NULL;
21132 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21133 it.glyph_row = row;
21134 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21135 it, lest it will become out of sync with it's buffer
21136 position. */
21137 it.current_x = pt_x;
21139 else
21140 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21141 pixel_width = it.pixel_width;
21142 if (overshoot_expected && at_eol_p)
21143 pixel_width = 0;
21144 else if (pixel_width <= 0)
21145 pixel_width = 1;
21147 /* If there's a display string (or something similar) at point,
21148 we are actually at the glyph to the left of point, so we need
21149 to correct the X coordinate. */
21150 if (overshoot_expected)
21152 if (it.bidi_p)
21153 pt_x += pixel_width * it.bidi_it.scan_dir;
21154 else
21155 pt_x += pixel_width;
21158 /* Compute target X coordinate, either to the left or to the
21159 right of point. On TTY frames, all characters have the same
21160 pixel width of 1, so we can use that. On GUI frames we don't
21161 have an easy way of getting at the pixel width of the
21162 character to the left of point, so we use a different method
21163 of getting to that place. */
21164 if (dir > 0)
21165 target_x = pt_x + pixel_width;
21166 else
21167 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21169 /* Target X coordinate could be one line above or below the line
21170 of point, in which case we need to adjust the target X
21171 coordinate. Also, if moving to the left, we need to begin at
21172 the left edge of the point's screen line. */
21173 if (dir < 0)
21175 if (pt_x > 0)
21177 start_display (&it, w, pt);
21178 reseat_at_previous_visible_line_start (&it);
21179 it.current_x = it.current_y = it.hpos = 0;
21180 if (pt_vpos != 0)
21181 move_it_by_lines (&it, pt_vpos);
21183 else
21185 move_it_by_lines (&it, -1);
21186 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21187 target_is_eol_p = true;
21188 /* Under word-wrap, we don't know the x coordinate of
21189 the last character displayed on the previous line,
21190 which immediately precedes the wrap point. To find
21191 out its x coordinate, we try moving to the right
21192 margin of the window, which will stop at the wrap
21193 point, and then reset target_x to point at the
21194 character that precedes the wrap point. This is not
21195 needed on GUI frames, because (see below) there we
21196 move from the left margin one grapheme cluster at a
21197 time, and stop when we hit the wrap point. */
21198 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21200 void *it_data = NULL;
21201 struct it it2;
21203 SAVE_IT (it2, it, it_data);
21204 move_it_in_display_line_to (&it, ZV, target_x,
21205 MOVE_TO_POS | MOVE_TO_X);
21206 /* If we arrived at target_x, that _is_ the last
21207 character on the previous line. */
21208 if (it.current_x != target_x)
21209 target_x = it.current_x - 1;
21210 RESTORE_IT (&it, &it2, it_data);
21214 else
21216 if (at_eol_p
21217 || (target_x >= it.last_visible_x
21218 && it.line_wrap != TRUNCATE))
21220 if (pt_x > 0)
21221 move_it_by_lines (&it, 0);
21222 move_it_by_lines (&it, 1);
21223 target_x = 0;
21227 /* Move to the target X coordinate. */
21228 #ifdef HAVE_WINDOW_SYSTEM
21229 /* On GUI frames, as we don't know the X coordinate of the
21230 character to the left of point, moving point to the left
21231 requires walking, one grapheme cluster at a time, until we
21232 find ourself at a place immediately to the left of the
21233 character at point. */
21234 if (FRAME_WINDOW_P (it.f) && dir < 0)
21236 struct text_pos new_pos;
21237 enum move_it_result rc = MOVE_X_REACHED;
21239 if (it.current_x == 0)
21240 get_next_display_element (&it);
21241 if (it.what == IT_COMPOSITION)
21243 new_pos.charpos = it.cmp_it.charpos;
21244 new_pos.bytepos = -1;
21246 else
21247 new_pos = it.current.pos;
21249 while (it.current_x + it.pixel_width <= target_x
21250 && (rc == MOVE_X_REACHED
21251 /* Under word-wrap, move_it_in_display_line_to
21252 stops at correct coordinates, but sometimes
21253 returns MOVE_POS_MATCH_OR_ZV. */
21254 || (it.line_wrap == WORD_WRAP
21255 && rc == MOVE_POS_MATCH_OR_ZV)))
21257 int new_x = it.current_x + it.pixel_width;
21259 /* For composed characters, we want the position of the
21260 first character in the grapheme cluster (usually, the
21261 composition's base character), whereas it.current
21262 might give us the position of the _last_ one, e.g. if
21263 the composition is rendered in reverse due to bidi
21264 reordering. */
21265 if (it.what == IT_COMPOSITION)
21267 new_pos.charpos = it.cmp_it.charpos;
21268 new_pos.bytepos = -1;
21270 else
21271 new_pos = it.current.pos;
21272 if (new_x == it.current_x)
21273 new_x++;
21274 rc = move_it_in_display_line_to (&it, ZV, new_x,
21275 MOVE_TO_POS | MOVE_TO_X);
21276 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21277 break;
21279 /* The previous position we saw in the loop is the one we
21280 want. */
21281 if (new_pos.bytepos == -1)
21282 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21283 it.current.pos = new_pos;
21285 else
21286 #endif
21287 if (it.current_x != target_x)
21288 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21290 /* When lines are truncated, the above loop will stop at the
21291 window edge. But we want to get to the end of line, even if
21292 it is beyond the window edge; automatic hscroll will then
21293 scroll the window to show point as appropriate. */
21294 if (target_is_eol_p && it.line_wrap == TRUNCATE
21295 && get_next_display_element (&it))
21297 struct text_pos new_pos = it.current.pos;
21299 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21301 set_iterator_to_next (&it, 0);
21302 if (it.method == GET_FROM_BUFFER)
21303 new_pos = it.current.pos;
21304 if (!get_next_display_element (&it))
21305 break;
21308 it.current.pos = new_pos;
21311 /* If we ended up in a display string that covers point, move to
21312 buffer position to the right in the visual order. */
21313 if (dir > 0)
21315 while (IT_CHARPOS (it) == PT)
21317 set_iterator_to_next (&it, 0);
21318 if (!get_next_display_element (&it))
21319 break;
21323 /* Move point to that position. */
21324 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21327 return make_number (PT);
21329 #undef ROW_GLYPH_NEWLINE_P
21332 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21333 Sbidi_resolved_levels, 0, 1, 0,
21334 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21336 The resolved levels are produced by the Emacs bidi reordering engine
21337 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21338 read the Unicode Standard Annex 9 (UAX#9) for background information
21339 about these levels.
21341 VPOS is the zero-based number of the current window's screen line
21342 for which to produce the resolved levels. If VPOS is nil or omitted,
21343 it defaults to the screen line of point. If the window displays a
21344 header line, VPOS of zero will report on the header line, and first
21345 line of text in the window will have VPOS of 1.
21347 Value is an array of resolved levels, indexed by glyph number.
21348 Glyphs are numbered from zero starting from the beginning of the
21349 screen line, i.e. the left edge of the window for left-to-right lines
21350 and from the right edge for right-to-left lines. The resolved levels
21351 are produced only for the window's text area; text in display margins
21352 is not included.
21354 If the selected window's display is not up-to-date, or if the specified
21355 screen line does not display text, this function returns nil. It is
21356 highly recommended to bind this function to some simple key, like F8,
21357 in order to avoid these problems.
21359 This function exists mainly for testing the correctness of the
21360 Emacs UBA implementation, in particular with the test suite. */)
21361 (Lisp_Object vpos)
21363 struct window *w = XWINDOW (selected_window);
21364 struct buffer *b = XBUFFER (w->contents);
21365 int nrow;
21366 struct glyph_row *row;
21368 if (NILP (vpos))
21370 int d1, d2, d3, d4, d5;
21372 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21374 else
21376 CHECK_NUMBER_COERCE_MARKER (vpos);
21377 nrow = XINT (vpos);
21380 /* We require up-to-date glyph matrix for this window. */
21381 if (w->window_end_valid
21382 && !windows_or_buffers_changed
21383 && b
21384 && !b->clip_changed
21385 && !b->prevent_redisplay_optimizations_p
21386 && !window_outdated (w)
21387 && nrow >= 0
21388 && nrow < w->current_matrix->nrows
21389 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21390 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21392 struct glyph *g, *e, *g1;
21393 int nglyphs, i;
21394 Lisp_Object levels;
21396 if (!row->reversed_p) /* Left-to-right glyph row. */
21398 g = g1 = row->glyphs[TEXT_AREA];
21399 e = g + row->used[TEXT_AREA];
21401 /* Skip over glyphs at the start of the row that was
21402 generated by redisplay for its own needs. */
21403 while (g < e
21404 && INTEGERP (g->object)
21405 && g->charpos < 0)
21406 g++;
21407 g1 = g;
21409 /* Count the "interesting" glyphs in this row. */
21410 for (nglyphs = 0; g < e && !INTEGERP (g->object); g++)
21411 nglyphs++;
21413 /* Create and fill the array. */
21414 levels = make_uninit_vector (nglyphs);
21415 for (i = 0; g1 < g; i++, g1++)
21416 ASET (levels, i, make_number (g1->resolved_level));
21418 else /* Right-to-left glyph row. */
21420 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
21421 e = row->glyphs[TEXT_AREA] - 1;
21422 while (g > e
21423 && INTEGERP (g->object)
21424 && g->charpos < 0)
21425 g--;
21426 g1 = g;
21427 for (nglyphs = 0; g > e && !INTEGERP (g->object); g--)
21428 nglyphs++;
21429 levels = make_uninit_vector (nglyphs);
21430 for (i = 0; g1 > g; i++, g1--)
21431 ASET (levels, i, make_number (g1->resolved_level));
21433 return levels;
21435 else
21436 return Qnil;
21441 /***********************************************************************
21442 Menu Bar
21443 ***********************************************************************/
21445 /* Redisplay the menu bar in the frame for window W.
21447 The menu bar of X frames that don't have X toolkit support is
21448 displayed in a special window W->frame->menu_bar_window.
21450 The menu bar of terminal frames is treated specially as far as
21451 glyph matrices are concerned. Menu bar lines are not part of
21452 windows, so the update is done directly on the frame matrix rows
21453 for the menu bar. */
21455 static void
21456 display_menu_bar (struct window *w)
21458 struct frame *f = XFRAME (WINDOW_FRAME (w));
21459 struct it it;
21460 Lisp_Object items;
21461 int i;
21463 /* Don't do all this for graphical frames. */
21464 #ifdef HAVE_NTGUI
21465 if (FRAME_W32_P (f))
21466 return;
21467 #endif
21468 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21469 if (FRAME_X_P (f))
21470 return;
21471 #endif
21473 #ifdef HAVE_NS
21474 if (FRAME_NS_P (f))
21475 return;
21476 #endif /* HAVE_NS */
21478 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21479 eassert (!FRAME_WINDOW_P (f));
21480 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21481 it.first_visible_x = 0;
21482 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21483 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21484 if (FRAME_WINDOW_P (f))
21486 /* Menu bar lines are displayed in the desired matrix of the
21487 dummy window menu_bar_window. */
21488 struct window *menu_w;
21489 menu_w = XWINDOW (f->menu_bar_window);
21490 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21491 MENU_FACE_ID);
21492 it.first_visible_x = 0;
21493 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21495 else
21496 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21498 /* This is a TTY frame, i.e. character hpos/vpos are used as
21499 pixel x/y. */
21500 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21501 MENU_FACE_ID);
21502 it.first_visible_x = 0;
21503 it.last_visible_x = FRAME_COLS (f);
21506 /* FIXME: This should be controlled by a user option. See the
21507 comments in redisplay_tool_bar and display_mode_line about
21508 this. */
21509 it.paragraph_embedding = L2R;
21511 /* Clear all rows of the menu bar. */
21512 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21514 struct glyph_row *row = it.glyph_row + i;
21515 clear_glyph_row (row);
21516 row->enabled_p = true;
21517 row->full_width_p = 1;
21518 row->reversed_p = false;
21521 /* Display all items of the menu bar. */
21522 items = FRAME_MENU_BAR_ITEMS (it.f);
21523 for (i = 0; i < ASIZE (items); i += 4)
21525 Lisp_Object string;
21527 /* Stop at nil string. */
21528 string = AREF (items, i + 1);
21529 if (NILP (string))
21530 break;
21532 /* Remember where item was displayed. */
21533 ASET (items, i + 3, make_number (it.hpos));
21535 /* Display the item, pad with one space. */
21536 if (it.current_x < it.last_visible_x)
21537 display_string (NULL, string, Qnil, 0, 0, &it,
21538 SCHARS (string) + 1, 0, 0, -1);
21541 /* Fill out the line with spaces. */
21542 if (it.current_x < it.last_visible_x)
21543 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21545 /* Compute the total height of the lines. */
21546 compute_line_metrics (&it);
21549 /* Deep copy of a glyph row, including the glyphs. */
21550 static void
21551 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21553 struct glyph *pointers[1 + LAST_AREA];
21554 int to_used = to->used[TEXT_AREA];
21556 /* Save glyph pointers of TO. */
21557 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21559 /* Do a structure assignment. */
21560 *to = *from;
21562 /* Restore original glyph pointers of TO. */
21563 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21565 /* Copy the glyphs. */
21566 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21567 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21569 /* If we filled only part of the TO row, fill the rest with
21570 space_glyph (which will display as empty space). */
21571 if (to_used > from->used[TEXT_AREA])
21572 fill_up_frame_row_with_spaces (to, to_used);
21575 /* Display one menu item on a TTY, by overwriting the glyphs in the
21576 frame F's desired glyph matrix with glyphs produced from the menu
21577 item text. Called from term.c to display TTY drop-down menus one
21578 item at a time.
21580 ITEM_TEXT is the menu item text as a C string.
21582 FACE_ID is the face ID to be used for this menu item. FACE_ID
21583 could specify one of 3 faces: a face for an enabled item, a face
21584 for a disabled item, or a face for a selected item.
21586 X and Y are coordinates of the first glyph in the frame's desired
21587 matrix to be overwritten by the menu item. Since this is a TTY, Y
21588 is the zero-based number of the glyph row and X is the zero-based
21589 glyph number in the row, starting from left, where to start
21590 displaying the item.
21592 SUBMENU non-zero means this menu item drops down a submenu, which
21593 should be indicated by displaying a proper visual cue after the
21594 item text. */
21596 void
21597 display_tty_menu_item (const char *item_text, int width, int face_id,
21598 int x, int y, int submenu)
21600 struct it it;
21601 struct frame *f = SELECTED_FRAME ();
21602 struct window *w = XWINDOW (f->selected_window);
21603 int saved_used, saved_truncated, saved_width, saved_reversed;
21604 struct glyph_row *row;
21605 size_t item_len = strlen (item_text);
21607 eassert (FRAME_TERMCAP_P (f));
21609 /* Don't write beyond the matrix's last row. This can happen for
21610 TTY screens that are not high enough to show the entire menu.
21611 (This is actually a bit of defensive programming, as
21612 tty_menu_display already limits the number of menu items to one
21613 less than the number of screen lines.) */
21614 if (y >= f->desired_matrix->nrows)
21615 return;
21617 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21618 it.first_visible_x = 0;
21619 it.last_visible_x = FRAME_COLS (f) - 1;
21620 row = it.glyph_row;
21621 /* Start with the row contents from the current matrix. */
21622 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21623 saved_width = row->full_width_p;
21624 row->full_width_p = 1;
21625 saved_reversed = row->reversed_p;
21626 row->reversed_p = 0;
21627 row->enabled_p = true;
21629 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21630 desired face. */
21631 eassert (x < f->desired_matrix->matrix_w);
21632 it.current_x = it.hpos = x;
21633 it.current_y = it.vpos = y;
21634 saved_used = row->used[TEXT_AREA];
21635 saved_truncated = row->truncated_on_right_p;
21636 row->used[TEXT_AREA] = x;
21637 it.face_id = face_id;
21638 it.line_wrap = TRUNCATE;
21640 /* FIXME: This should be controlled by a user option. See the
21641 comments in redisplay_tool_bar and display_mode_line about this.
21642 Also, if paragraph_embedding could ever be R2L, changes will be
21643 needed to avoid shifting to the right the row characters in
21644 term.c:append_glyph. */
21645 it.paragraph_embedding = L2R;
21647 /* Pad with a space on the left. */
21648 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21649 width--;
21650 /* Display the menu item, pad with spaces to WIDTH. */
21651 if (submenu)
21653 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21654 item_len, 0, FRAME_COLS (f) - 1, -1);
21655 width -= item_len;
21656 /* Indicate with " >" that there's a submenu. */
21657 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21658 FRAME_COLS (f) - 1, -1);
21660 else
21661 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21662 width, 0, FRAME_COLS (f) - 1, -1);
21664 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21665 row->truncated_on_right_p = saved_truncated;
21666 row->hash = row_hash (row);
21667 row->full_width_p = saved_width;
21668 row->reversed_p = saved_reversed;
21671 /***********************************************************************
21672 Mode Line
21673 ***********************************************************************/
21675 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21676 FORCE is non-zero, redisplay mode lines unconditionally.
21677 Otherwise, redisplay only mode lines that are garbaged. Value is
21678 the number of windows whose mode lines were redisplayed. */
21680 static int
21681 redisplay_mode_lines (Lisp_Object window, bool force)
21683 int nwindows = 0;
21685 while (!NILP (window))
21687 struct window *w = XWINDOW (window);
21689 if (WINDOWP (w->contents))
21690 nwindows += redisplay_mode_lines (w->contents, force);
21691 else if (force
21692 || FRAME_GARBAGED_P (XFRAME (w->frame))
21693 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21695 struct text_pos lpoint;
21696 struct buffer *old = current_buffer;
21698 /* Set the window's buffer for the mode line display. */
21699 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21700 set_buffer_internal_1 (XBUFFER (w->contents));
21702 /* Point refers normally to the selected window. For any
21703 other window, set up appropriate value. */
21704 if (!EQ (window, selected_window))
21706 struct text_pos pt;
21708 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21709 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21712 /* Display mode lines. */
21713 clear_glyph_matrix (w->desired_matrix);
21714 if (display_mode_lines (w))
21715 ++nwindows;
21717 /* Restore old settings. */
21718 set_buffer_internal_1 (old);
21719 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21722 window = w->next;
21725 return nwindows;
21729 /* Display the mode and/or header line of window W. Value is the
21730 sum number of mode lines and header lines displayed. */
21732 static int
21733 display_mode_lines (struct window *w)
21735 Lisp_Object old_selected_window = selected_window;
21736 Lisp_Object old_selected_frame = selected_frame;
21737 Lisp_Object new_frame = w->frame;
21738 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21739 int n = 0;
21741 selected_frame = new_frame;
21742 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21743 or window's point, then we'd need select_window_1 here as well. */
21744 XSETWINDOW (selected_window, w);
21745 XFRAME (new_frame)->selected_window = selected_window;
21747 /* These will be set while the mode line specs are processed. */
21748 line_number_displayed = 0;
21749 w->column_number_displayed = -1;
21751 if (WINDOW_WANTS_MODELINE_P (w))
21753 struct window *sel_w = XWINDOW (old_selected_window);
21755 /* Select mode line face based on the real selected window. */
21756 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21757 BVAR (current_buffer, mode_line_format));
21758 ++n;
21761 if (WINDOW_WANTS_HEADER_LINE_P (w))
21763 display_mode_line (w, HEADER_LINE_FACE_ID,
21764 BVAR (current_buffer, header_line_format));
21765 ++n;
21768 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21769 selected_frame = old_selected_frame;
21770 selected_window = old_selected_window;
21771 if (n > 0)
21772 w->must_be_updated_p = true;
21773 return n;
21777 /* Display mode or header line of window W. FACE_ID specifies which
21778 line to display; it is either MODE_LINE_FACE_ID or
21779 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21780 display. Value is the pixel height of the mode/header line
21781 displayed. */
21783 static int
21784 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21786 struct it it;
21787 struct face *face;
21788 ptrdiff_t count = SPECPDL_INDEX ();
21790 init_iterator (&it, w, -1, -1, NULL, face_id);
21791 /* Don't extend on a previously drawn mode-line.
21792 This may happen if called from pos_visible_p. */
21793 it.glyph_row->enabled_p = false;
21794 prepare_desired_row (w, it.glyph_row, true);
21796 it.glyph_row->mode_line_p = 1;
21798 /* FIXME: This should be controlled by a user option. But
21799 supporting such an option is not trivial, since the mode line is
21800 made up of many separate strings. */
21801 it.paragraph_embedding = L2R;
21803 record_unwind_protect (unwind_format_mode_line,
21804 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21806 mode_line_target = MODE_LINE_DISPLAY;
21808 /* Temporarily make frame's keyboard the current kboard so that
21809 kboard-local variables in the mode_line_format will get the right
21810 values. */
21811 push_kboard (FRAME_KBOARD (it.f));
21812 record_unwind_save_match_data ();
21813 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21814 pop_kboard ();
21816 unbind_to (count, Qnil);
21818 /* Fill up with spaces. */
21819 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21821 compute_line_metrics (&it);
21822 it.glyph_row->full_width_p = 1;
21823 it.glyph_row->continued_p = 0;
21824 it.glyph_row->truncated_on_left_p = 0;
21825 it.glyph_row->truncated_on_right_p = 0;
21827 /* Make a 3D mode-line have a shadow at its right end. */
21828 face = FACE_FROM_ID (it.f, face_id);
21829 extend_face_to_end_of_line (&it);
21830 if (face->box != FACE_NO_BOX)
21832 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21833 + it.glyph_row->used[TEXT_AREA] - 1);
21834 last->right_box_line_p = 1;
21837 return it.glyph_row->height;
21840 /* Move element ELT in LIST to the front of LIST.
21841 Return the updated list. */
21843 static Lisp_Object
21844 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21846 register Lisp_Object tail, prev;
21847 register Lisp_Object tem;
21849 tail = list;
21850 prev = Qnil;
21851 while (CONSP (tail))
21853 tem = XCAR (tail);
21855 if (EQ (elt, tem))
21857 /* Splice out the link TAIL. */
21858 if (NILP (prev))
21859 list = XCDR (tail);
21860 else
21861 Fsetcdr (prev, XCDR (tail));
21863 /* Now make it the first. */
21864 Fsetcdr (tail, list);
21865 return tail;
21867 else
21868 prev = tail;
21869 tail = XCDR (tail);
21870 QUIT;
21873 /* Not found--return unchanged LIST. */
21874 return list;
21877 /* Contribute ELT to the mode line for window IT->w. How it
21878 translates into text depends on its data type.
21880 IT describes the display environment in which we display, as usual.
21882 DEPTH is the depth in recursion. It is used to prevent
21883 infinite recursion here.
21885 FIELD_WIDTH is the number of characters the display of ELT should
21886 occupy in the mode line, and PRECISION is the maximum number of
21887 characters to display from ELT's representation. See
21888 display_string for details.
21890 Returns the hpos of the end of the text generated by ELT.
21892 PROPS is a property list to add to any string we encounter.
21894 If RISKY is nonzero, remove (disregard) any properties in any string
21895 we encounter, and ignore :eval and :propertize.
21897 The global variable `mode_line_target' determines whether the
21898 output is passed to `store_mode_line_noprop',
21899 `store_mode_line_string', or `display_string'. */
21901 static int
21902 display_mode_element (struct it *it, int depth, int field_width, int precision,
21903 Lisp_Object elt, Lisp_Object props, int risky)
21905 int n = 0, field, prec;
21906 int literal = 0;
21908 tail_recurse:
21909 if (depth > 100)
21910 elt = build_string ("*too-deep*");
21912 depth++;
21914 switch (XTYPE (elt))
21916 case Lisp_String:
21918 /* A string: output it and check for %-constructs within it. */
21919 unsigned char c;
21920 ptrdiff_t offset = 0;
21922 if (SCHARS (elt) > 0
21923 && (!NILP (props) || risky))
21925 Lisp_Object oprops, aelt;
21926 oprops = Ftext_properties_at (make_number (0), elt);
21928 /* If the starting string's properties are not what
21929 we want, translate the string. Also, if the string
21930 is risky, do that anyway. */
21932 if (NILP (Fequal (props, oprops)) || risky)
21934 /* If the starting string has properties,
21935 merge the specified ones onto the existing ones. */
21936 if (! NILP (oprops) && !risky)
21938 Lisp_Object tem;
21940 oprops = Fcopy_sequence (oprops);
21941 tem = props;
21942 while (CONSP (tem))
21944 oprops = Fplist_put (oprops, XCAR (tem),
21945 XCAR (XCDR (tem)));
21946 tem = XCDR (XCDR (tem));
21948 props = oprops;
21951 aelt = Fassoc (elt, mode_line_proptrans_alist);
21952 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21954 /* AELT is what we want. Move it to the front
21955 without consing. */
21956 elt = XCAR (aelt);
21957 mode_line_proptrans_alist
21958 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21960 else
21962 Lisp_Object tem;
21964 /* If AELT has the wrong props, it is useless.
21965 so get rid of it. */
21966 if (! NILP (aelt))
21967 mode_line_proptrans_alist
21968 = Fdelq (aelt, mode_line_proptrans_alist);
21970 elt = Fcopy_sequence (elt);
21971 Fset_text_properties (make_number (0), Flength (elt),
21972 props, elt);
21973 /* Add this item to mode_line_proptrans_alist. */
21974 mode_line_proptrans_alist
21975 = Fcons (Fcons (elt, props),
21976 mode_line_proptrans_alist);
21977 /* Truncate mode_line_proptrans_alist
21978 to at most 50 elements. */
21979 tem = Fnthcdr (make_number (50),
21980 mode_line_proptrans_alist);
21981 if (! NILP (tem))
21982 XSETCDR (tem, Qnil);
21987 offset = 0;
21989 if (literal)
21991 prec = precision - n;
21992 switch (mode_line_target)
21994 case MODE_LINE_NOPROP:
21995 case MODE_LINE_TITLE:
21996 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21997 break;
21998 case MODE_LINE_STRING:
21999 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
22000 break;
22001 case MODE_LINE_DISPLAY:
22002 n += display_string (NULL, elt, Qnil, 0, 0, it,
22003 0, prec, 0, STRING_MULTIBYTE (elt));
22004 break;
22007 break;
22010 /* Handle the non-literal case. */
22012 while ((precision <= 0 || n < precision)
22013 && SREF (elt, offset) != 0
22014 && (mode_line_target != MODE_LINE_DISPLAY
22015 || it->current_x < it->last_visible_x))
22017 ptrdiff_t last_offset = offset;
22019 /* Advance to end of string or next format specifier. */
22020 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22023 if (offset - 1 != last_offset)
22025 ptrdiff_t nchars, nbytes;
22027 /* Output to end of string or up to '%'. Field width
22028 is length of string. Don't output more than
22029 PRECISION allows us. */
22030 offset--;
22032 prec = c_string_width (SDATA (elt) + last_offset,
22033 offset - last_offset, precision - n,
22034 &nchars, &nbytes);
22036 switch (mode_line_target)
22038 case MODE_LINE_NOPROP:
22039 case MODE_LINE_TITLE:
22040 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22041 break;
22042 case MODE_LINE_STRING:
22044 ptrdiff_t bytepos = last_offset;
22045 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22046 ptrdiff_t endpos = (precision <= 0
22047 ? string_byte_to_char (elt, offset)
22048 : charpos + nchars);
22050 n += store_mode_line_string (NULL,
22051 Fsubstring (elt, make_number (charpos),
22052 make_number (endpos)),
22053 0, 0, 0, Qnil);
22055 break;
22056 case MODE_LINE_DISPLAY:
22058 ptrdiff_t bytepos = last_offset;
22059 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22061 if (precision <= 0)
22062 nchars = string_byte_to_char (elt, offset) - charpos;
22063 n += display_string (NULL, elt, Qnil, 0, charpos,
22064 it, 0, nchars, 0,
22065 STRING_MULTIBYTE (elt));
22067 break;
22070 else /* c == '%' */
22072 ptrdiff_t percent_position = offset;
22074 /* Get the specified minimum width. Zero means
22075 don't pad. */
22076 field = 0;
22077 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22078 field = field * 10 + c - '0';
22080 /* Don't pad beyond the total padding allowed. */
22081 if (field_width - n > 0 && field > field_width - n)
22082 field = field_width - n;
22084 /* Note that either PRECISION <= 0 or N < PRECISION. */
22085 prec = precision - n;
22087 if (c == 'M')
22088 n += display_mode_element (it, depth, field, prec,
22089 Vglobal_mode_string, props,
22090 risky);
22091 else if (c != 0)
22093 bool multibyte;
22094 ptrdiff_t bytepos, charpos;
22095 const char *spec;
22096 Lisp_Object string;
22098 bytepos = percent_position;
22099 charpos = (STRING_MULTIBYTE (elt)
22100 ? string_byte_to_char (elt, bytepos)
22101 : bytepos);
22102 spec = decode_mode_spec (it->w, c, field, &string);
22103 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22105 switch (mode_line_target)
22107 case MODE_LINE_NOPROP:
22108 case MODE_LINE_TITLE:
22109 n += store_mode_line_noprop (spec, field, prec);
22110 break;
22111 case MODE_LINE_STRING:
22113 Lisp_Object tem = build_string (spec);
22114 props = Ftext_properties_at (make_number (charpos), elt);
22115 /* Should only keep face property in props */
22116 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22118 break;
22119 case MODE_LINE_DISPLAY:
22121 int nglyphs_before, nwritten;
22123 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22124 nwritten = display_string (spec, string, elt,
22125 charpos, 0, it,
22126 field, prec, 0,
22127 multibyte);
22129 /* Assign to the glyphs written above the
22130 string where the `%x' came from, position
22131 of the `%'. */
22132 if (nwritten > 0)
22134 struct glyph *glyph
22135 = (it->glyph_row->glyphs[TEXT_AREA]
22136 + nglyphs_before);
22137 int i;
22139 for (i = 0; i < nwritten; ++i)
22141 glyph[i].object = elt;
22142 glyph[i].charpos = charpos;
22145 n += nwritten;
22148 break;
22151 else /* c == 0 */
22152 break;
22156 break;
22158 case Lisp_Symbol:
22159 /* A symbol: process the value of the symbol recursively
22160 as if it appeared here directly. Avoid error if symbol void.
22161 Special case: if value of symbol is a string, output the string
22162 literally. */
22164 register Lisp_Object tem;
22166 /* If the variable is not marked as risky to set
22167 then its contents are risky to use. */
22168 if (NILP (Fget (elt, Qrisky_local_variable)))
22169 risky = 1;
22171 tem = Fboundp (elt);
22172 if (!NILP (tem))
22174 tem = Fsymbol_value (elt);
22175 /* If value is a string, output that string literally:
22176 don't check for % within it. */
22177 if (STRINGP (tem))
22178 literal = 1;
22180 if (!EQ (tem, elt))
22182 /* Give up right away for nil or t. */
22183 elt = tem;
22184 goto tail_recurse;
22188 break;
22190 case Lisp_Cons:
22192 register Lisp_Object car, tem;
22194 /* A cons cell: five distinct cases.
22195 If first element is :eval or :propertize, do something special.
22196 If first element is a string or a cons, process all the elements
22197 and effectively concatenate them.
22198 If first element is a negative number, truncate displaying cdr to
22199 at most that many characters. If positive, pad (with spaces)
22200 to at least that many characters.
22201 If first element is a symbol, process the cadr or caddr recursively
22202 according to whether the symbol's value is non-nil or nil. */
22203 car = XCAR (elt);
22204 if (EQ (car, QCeval))
22206 /* An element of the form (:eval FORM) means evaluate FORM
22207 and use the result as mode line elements. */
22209 if (risky)
22210 break;
22212 if (CONSP (XCDR (elt)))
22214 Lisp_Object spec;
22215 spec = safe__eval (true, XCAR (XCDR (elt)));
22216 n += display_mode_element (it, depth, field_width - n,
22217 precision - n, spec, props,
22218 risky);
22221 else if (EQ (car, QCpropertize))
22223 /* An element of the form (:propertize ELT PROPS...)
22224 means display ELT but applying properties PROPS. */
22226 if (risky)
22227 break;
22229 if (CONSP (XCDR (elt)))
22230 n += display_mode_element (it, depth, field_width - n,
22231 precision - n, XCAR (XCDR (elt)),
22232 XCDR (XCDR (elt)), risky);
22234 else if (SYMBOLP (car))
22236 tem = Fboundp (car);
22237 elt = XCDR (elt);
22238 if (!CONSP (elt))
22239 goto invalid;
22240 /* elt is now the cdr, and we know it is a cons cell.
22241 Use its car if CAR has a non-nil value. */
22242 if (!NILP (tem))
22244 tem = Fsymbol_value (car);
22245 if (!NILP (tem))
22247 elt = XCAR (elt);
22248 goto tail_recurse;
22251 /* Symbol's value is nil (or symbol is unbound)
22252 Get the cddr of the original list
22253 and if possible find the caddr and use that. */
22254 elt = XCDR (elt);
22255 if (NILP (elt))
22256 break;
22257 else if (!CONSP (elt))
22258 goto invalid;
22259 elt = XCAR (elt);
22260 goto tail_recurse;
22262 else if (INTEGERP (car))
22264 register int lim = XINT (car);
22265 elt = XCDR (elt);
22266 if (lim < 0)
22268 /* Negative int means reduce maximum width. */
22269 if (precision <= 0)
22270 precision = -lim;
22271 else
22272 precision = min (precision, -lim);
22274 else if (lim > 0)
22276 /* Padding specified. Don't let it be more than
22277 current maximum. */
22278 if (precision > 0)
22279 lim = min (precision, lim);
22281 /* If that's more padding than already wanted, queue it.
22282 But don't reduce padding already specified even if
22283 that is beyond the current truncation point. */
22284 field_width = max (lim, field_width);
22286 goto tail_recurse;
22288 else if (STRINGP (car) || CONSP (car))
22290 Lisp_Object halftail = elt;
22291 int len = 0;
22293 while (CONSP (elt)
22294 && (precision <= 0 || n < precision))
22296 n += display_mode_element (it, depth,
22297 /* Do padding only after the last
22298 element in the list. */
22299 (! CONSP (XCDR (elt))
22300 ? field_width - n
22301 : 0),
22302 precision - n, XCAR (elt),
22303 props, risky);
22304 elt = XCDR (elt);
22305 len++;
22306 if ((len & 1) == 0)
22307 halftail = XCDR (halftail);
22308 /* Check for cycle. */
22309 if (EQ (halftail, elt))
22310 break;
22314 break;
22316 default:
22317 invalid:
22318 elt = build_string ("*invalid*");
22319 goto tail_recurse;
22322 /* Pad to FIELD_WIDTH. */
22323 if (field_width > 0 && n < field_width)
22325 switch (mode_line_target)
22327 case MODE_LINE_NOPROP:
22328 case MODE_LINE_TITLE:
22329 n += store_mode_line_noprop ("", field_width - n, 0);
22330 break;
22331 case MODE_LINE_STRING:
22332 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22333 break;
22334 case MODE_LINE_DISPLAY:
22335 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22336 0, 0, 0);
22337 break;
22341 return n;
22344 /* Store a mode-line string element in mode_line_string_list.
22346 If STRING is non-null, display that C string. Otherwise, the Lisp
22347 string LISP_STRING is displayed.
22349 FIELD_WIDTH is the minimum number of output glyphs to produce.
22350 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22351 with spaces. FIELD_WIDTH <= 0 means don't pad.
22353 PRECISION is the maximum number of characters to output from
22354 STRING. PRECISION <= 0 means don't truncate the string.
22356 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22357 properties to the string.
22359 PROPS are the properties to add to the string.
22360 The mode_line_string_face face property is always added to the string.
22363 static int
22364 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22365 int field_width, int precision, Lisp_Object props)
22367 ptrdiff_t len;
22368 int n = 0;
22370 if (string != NULL)
22372 len = strlen (string);
22373 if (precision > 0 && len > precision)
22374 len = precision;
22375 lisp_string = make_string (string, len);
22376 if (NILP (props))
22377 props = mode_line_string_face_prop;
22378 else if (!NILP (mode_line_string_face))
22380 Lisp_Object face = Fplist_get (props, Qface);
22381 props = Fcopy_sequence (props);
22382 if (NILP (face))
22383 face = mode_line_string_face;
22384 else
22385 face = list2 (face, mode_line_string_face);
22386 props = Fplist_put (props, Qface, face);
22388 Fadd_text_properties (make_number (0), make_number (len),
22389 props, lisp_string);
22391 else
22393 len = XFASTINT (Flength (lisp_string));
22394 if (precision > 0 && len > precision)
22396 len = precision;
22397 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22398 precision = -1;
22400 if (!NILP (mode_line_string_face))
22402 Lisp_Object face;
22403 if (NILP (props))
22404 props = Ftext_properties_at (make_number (0), lisp_string);
22405 face = Fplist_get (props, Qface);
22406 if (NILP (face))
22407 face = mode_line_string_face;
22408 else
22409 face = list2 (face, mode_line_string_face);
22410 props = list2 (Qface, face);
22411 if (copy_string)
22412 lisp_string = Fcopy_sequence (lisp_string);
22414 if (!NILP (props))
22415 Fadd_text_properties (make_number (0), make_number (len),
22416 props, lisp_string);
22419 if (len > 0)
22421 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22422 n += len;
22425 if (field_width > len)
22427 field_width -= len;
22428 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22429 if (!NILP (props))
22430 Fadd_text_properties (make_number (0), make_number (field_width),
22431 props, lisp_string);
22432 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22433 n += field_width;
22436 return n;
22440 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22441 1, 4, 0,
22442 doc: /* Format a string out of a mode line format specification.
22443 First arg FORMAT specifies the mode line format (see `mode-line-format'
22444 for details) to use.
22446 By default, the format is evaluated for the currently selected window.
22448 Optional second arg FACE specifies the face property to put on all
22449 characters for which no face is specified. The value nil means the
22450 default face. The value t means whatever face the window's mode line
22451 currently uses (either `mode-line' or `mode-line-inactive',
22452 depending on whether the window is the selected window or not).
22453 An integer value means the value string has no text
22454 properties.
22456 Optional third and fourth args WINDOW and BUFFER specify the window
22457 and buffer to use as the context for the formatting (defaults
22458 are the selected window and the WINDOW's buffer). */)
22459 (Lisp_Object format, Lisp_Object face,
22460 Lisp_Object window, Lisp_Object buffer)
22462 struct it it;
22463 int len;
22464 struct window *w;
22465 struct buffer *old_buffer = NULL;
22466 int face_id;
22467 int no_props = INTEGERP (face);
22468 ptrdiff_t count = SPECPDL_INDEX ();
22469 Lisp_Object str;
22470 int string_start = 0;
22472 w = decode_any_window (window);
22473 XSETWINDOW (window, w);
22475 if (NILP (buffer))
22476 buffer = w->contents;
22477 CHECK_BUFFER (buffer);
22479 /* Make formatting the modeline a non-op when noninteractive, otherwise
22480 there will be problems later caused by a partially initialized frame. */
22481 if (NILP (format) || noninteractive)
22482 return empty_unibyte_string;
22484 if (no_props)
22485 face = Qnil;
22487 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22488 : EQ (face, Qt) ? (EQ (window, selected_window)
22489 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22490 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22491 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22492 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22493 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22494 : DEFAULT_FACE_ID;
22496 old_buffer = current_buffer;
22498 /* Save things including mode_line_proptrans_alist,
22499 and set that to nil so that we don't alter the outer value. */
22500 record_unwind_protect (unwind_format_mode_line,
22501 format_mode_line_unwind_data
22502 (XFRAME (WINDOW_FRAME (w)),
22503 old_buffer, selected_window, 1));
22504 mode_line_proptrans_alist = Qnil;
22506 Fselect_window (window, Qt);
22507 set_buffer_internal_1 (XBUFFER (buffer));
22509 init_iterator (&it, w, -1, -1, NULL, face_id);
22511 if (no_props)
22513 mode_line_target = MODE_LINE_NOPROP;
22514 mode_line_string_face_prop = Qnil;
22515 mode_line_string_list = Qnil;
22516 string_start = MODE_LINE_NOPROP_LEN (0);
22518 else
22520 mode_line_target = MODE_LINE_STRING;
22521 mode_line_string_list = Qnil;
22522 mode_line_string_face = face;
22523 mode_line_string_face_prop
22524 = NILP (face) ? Qnil : list2 (Qface, face);
22527 push_kboard (FRAME_KBOARD (it.f));
22528 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22529 pop_kboard ();
22531 if (no_props)
22533 len = MODE_LINE_NOPROP_LEN (string_start);
22534 str = make_string (mode_line_noprop_buf + string_start, len);
22536 else
22538 mode_line_string_list = Fnreverse (mode_line_string_list);
22539 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22540 empty_unibyte_string);
22543 unbind_to (count, Qnil);
22544 return str;
22547 /* Write a null-terminated, right justified decimal representation of
22548 the positive integer D to BUF using a minimal field width WIDTH. */
22550 static void
22551 pint2str (register char *buf, register int width, register ptrdiff_t d)
22553 register char *p = buf;
22555 if (d <= 0)
22556 *p++ = '0';
22557 else
22559 while (d > 0)
22561 *p++ = d % 10 + '0';
22562 d /= 10;
22566 for (width -= (int) (p - buf); width > 0; --width)
22567 *p++ = ' ';
22568 *p-- = '\0';
22569 while (p > buf)
22571 d = *buf;
22572 *buf++ = *p;
22573 *p-- = d;
22577 /* Write a null-terminated, right justified decimal and "human
22578 readable" representation of the nonnegative integer D to BUF using
22579 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22581 static const char power_letter[] =
22583 0, /* no letter */
22584 'k', /* kilo */
22585 'M', /* mega */
22586 'G', /* giga */
22587 'T', /* tera */
22588 'P', /* peta */
22589 'E', /* exa */
22590 'Z', /* zetta */
22591 'Y' /* yotta */
22594 static void
22595 pint2hrstr (char *buf, int width, ptrdiff_t d)
22597 /* We aim to represent the nonnegative integer D as
22598 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22599 ptrdiff_t quotient = d;
22600 int remainder = 0;
22601 /* -1 means: do not use TENTHS. */
22602 int tenths = -1;
22603 int exponent = 0;
22605 /* Length of QUOTIENT.TENTHS as a string. */
22606 int length;
22608 char * psuffix;
22609 char * p;
22611 if (quotient >= 1000)
22613 /* Scale to the appropriate EXPONENT. */
22616 remainder = quotient % 1000;
22617 quotient /= 1000;
22618 exponent++;
22620 while (quotient >= 1000);
22622 /* Round to nearest and decide whether to use TENTHS or not. */
22623 if (quotient <= 9)
22625 tenths = remainder / 100;
22626 if (remainder % 100 >= 50)
22628 if (tenths < 9)
22629 tenths++;
22630 else
22632 quotient++;
22633 if (quotient == 10)
22634 tenths = -1;
22635 else
22636 tenths = 0;
22640 else
22641 if (remainder >= 500)
22643 if (quotient < 999)
22644 quotient++;
22645 else
22647 quotient = 1;
22648 exponent++;
22649 tenths = 0;
22654 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22655 if (tenths == -1 && quotient <= 99)
22656 if (quotient <= 9)
22657 length = 1;
22658 else
22659 length = 2;
22660 else
22661 length = 3;
22662 p = psuffix = buf + max (width, length);
22664 /* Print EXPONENT. */
22665 *psuffix++ = power_letter[exponent];
22666 *psuffix = '\0';
22668 /* Print TENTHS. */
22669 if (tenths >= 0)
22671 *--p = '0' + tenths;
22672 *--p = '.';
22675 /* Print QUOTIENT. */
22678 int digit = quotient % 10;
22679 *--p = '0' + digit;
22681 while ((quotient /= 10) != 0);
22683 /* Print leading spaces. */
22684 while (buf < p)
22685 *--p = ' ';
22688 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22689 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22690 type of CODING_SYSTEM. Return updated pointer into BUF. */
22692 static unsigned char invalid_eol_type[] = "(*invalid*)";
22694 static char *
22695 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22697 Lisp_Object val;
22698 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22699 const unsigned char *eol_str;
22700 int eol_str_len;
22701 /* The EOL conversion we are using. */
22702 Lisp_Object eoltype;
22704 val = CODING_SYSTEM_SPEC (coding_system);
22705 eoltype = Qnil;
22707 if (!VECTORP (val)) /* Not yet decided. */
22709 *buf++ = multibyte ? '-' : ' ';
22710 if (eol_flag)
22711 eoltype = eol_mnemonic_undecided;
22712 /* Don't mention EOL conversion if it isn't decided. */
22714 else
22716 Lisp_Object attrs;
22717 Lisp_Object eolvalue;
22719 attrs = AREF (val, 0);
22720 eolvalue = AREF (val, 2);
22722 *buf++ = multibyte
22723 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22724 : ' ';
22726 if (eol_flag)
22728 /* The EOL conversion that is normal on this system. */
22730 if (NILP (eolvalue)) /* Not yet decided. */
22731 eoltype = eol_mnemonic_undecided;
22732 else if (VECTORP (eolvalue)) /* Not yet decided. */
22733 eoltype = eol_mnemonic_undecided;
22734 else /* eolvalue is Qunix, Qdos, or Qmac. */
22735 eoltype = (EQ (eolvalue, Qunix)
22736 ? eol_mnemonic_unix
22737 : (EQ (eolvalue, Qdos) == 1
22738 ? eol_mnemonic_dos : eol_mnemonic_mac));
22742 if (eol_flag)
22744 /* Mention the EOL conversion if it is not the usual one. */
22745 if (STRINGP (eoltype))
22747 eol_str = SDATA (eoltype);
22748 eol_str_len = SBYTES (eoltype);
22750 else if (CHARACTERP (eoltype))
22752 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22753 int c = XFASTINT (eoltype);
22754 eol_str_len = CHAR_STRING (c, tmp);
22755 eol_str = tmp;
22757 else
22759 eol_str = invalid_eol_type;
22760 eol_str_len = sizeof (invalid_eol_type) - 1;
22762 memcpy (buf, eol_str, eol_str_len);
22763 buf += eol_str_len;
22766 return buf;
22769 /* Return a string for the output of a mode line %-spec for window W,
22770 generated by character C. FIELD_WIDTH > 0 means pad the string
22771 returned with spaces to that value. Return a Lisp string in
22772 *STRING if the resulting string is taken from that Lisp string.
22774 Note we operate on the current buffer for most purposes. */
22776 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22778 static const char *
22779 decode_mode_spec (struct window *w, register int c, int field_width,
22780 Lisp_Object *string)
22782 Lisp_Object obj;
22783 struct frame *f = XFRAME (WINDOW_FRAME (w));
22784 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22785 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22786 produce strings from numerical values, so limit preposterously
22787 large values of FIELD_WIDTH to avoid overrunning the buffer's
22788 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22789 bytes plus the terminating null. */
22790 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22791 struct buffer *b = current_buffer;
22793 obj = Qnil;
22794 *string = Qnil;
22796 switch (c)
22798 case '*':
22799 if (!NILP (BVAR (b, read_only)))
22800 return "%";
22801 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22802 return "*";
22803 return "-";
22805 case '+':
22806 /* This differs from %* only for a modified read-only buffer. */
22807 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22808 return "*";
22809 if (!NILP (BVAR (b, read_only)))
22810 return "%";
22811 return "-";
22813 case '&':
22814 /* This differs from %* in ignoring read-only-ness. */
22815 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22816 return "*";
22817 return "-";
22819 case '%':
22820 return "%";
22822 case '[':
22824 int i;
22825 char *p;
22827 if (command_loop_level > 5)
22828 return "[[[... ";
22829 p = decode_mode_spec_buf;
22830 for (i = 0; i < command_loop_level; i++)
22831 *p++ = '[';
22832 *p = 0;
22833 return decode_mode_spec_buf;
22836 case ']':
22838 int i;
22839 char *p;
22841 if (command_loop_level > 5)
22842 return " ...]]]";
22843 p = decode_mode_spec_buf;
22844 for (i = 0; i < command_loop_level; i++)
22845 *p++ = ']';
22846 *p = 0;
22847 return decode_mode_spec_buf;
22850 case '-':
22852 register int i;
22854 /* Let lots_of_dashes be a string of infinite length. */
22855 if (mode_line_target == MODE_LINE_NOPROP
22856 || mode_line_target == MODE_LINE_STRING)
22857 return "--";
22858 if (field_width <= 0
22859 || field_width > sizeof (lots_of_dashes))
22861 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22862 decode_mode_spec_buf[i] = '-';
22863 decode_mode_spec_buf[i] = '\0';
22864 return decode_mode_spec_buf;
22866 else
22867 return lots_of_dashes;
22870 case 'b':
22871 obj = BVAR (b, name);
22872 break;
22874 case 'c':
22875 /* %c and %l are ignored in `frame-title-format'.
22876 (In redisplay_internal, the frame title is drawn _before_ the
22877 windows are updated, so the stuff which depends on actual
22878 window contents (such as %l) may fail to render properly, or
22879 even crash emacs.) */
22880 if (mode_line_target == MODE_LINE_TITLE)
22881 return "";
22882 else
22884 ptrdiff_t col = current_column ();
22885 w->column_number_displayed = col;
22886 pint2str (decode_mode_spec_buf, width, col);
22887 return decode_mode_spec_buf;
22890 case 'e':
22891 #ifndef SYSTEM_MALLOC
22893 if (NILP (Vmemory_full))
22894 return "";
22895 else
22896 return "!MEM FULL! ";
22898 #else
22899 return "";
22900 #endif
22902 case 'F':
22903 /* %F displays the frame name. */
22904 if (!NILP (f->title))
22905 return SSDATA (f->title);
22906 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22907 return SSDATA (f->name);
22908 return "Emacs";
22910 case 'f':
22911 obj = BVAR (b, filename);
22912 break;
22914 case 'i':
22916 ptrdiff_t size = ZV - BEGV;
22917 pint2str (decode_mode_spec_buf, width, size);
22918 return decode_mode_spec_buf;
22921 case 'I':
22923 ptrdiff_t size = ZV - BEGV;
22924 pint2hrstr (decode_mode_spec_buf, width, size);
22925 return decode_mode_spec_buf;
22928 case 'l':
22930 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22931 ptrdiff_t topline, nlines, height;
22932 ptrdiff_t junk;
22934 /* %c and %l are ignored in `frame-title-format'. */
22935 if (mode_line_target == MODE_LINE_TITLE)
22936 return "";
22938 startpos = marker_position (w->start);
22939 startpos_byte = marker_byte_position (w->start);
22940 height = WINDOW_TOTAL_LINES (w);
22942 /* If we decided that this buffer isn't suitable for line numbers,
22943 don't forget that too fast. */
22944 if (w->base_line_pos == -1)
22945 goto no_value;
22947 /* If the buffer is very big, don't waste time. */
22948 if (INTEGERP (Vline_number_display_limit)
22949 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22951 w->base_line_pos = 0;
22952 w->base_line_number = 0;
22953 goto no_value;
22956 if (w->base_line_number > 0
22957 && w->base_line_pos > 0
22958 && w->base_line_pos <= startpos)
22960 line = w->base_line_number;
22961 linepos = w->base_line_pos;
22962 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22964 else
22966 line = 1;
22967 linepos = BUF_BEGV (b);
22968 linepos_byte = BUF_BEGV_BYTE (b);
22971 /* Count lines from base line to window start position. */
22972 nlines = display_count_lines (linepos_byte,
22973 startpos_byte,
22974 startpos, &junk);
22976 topline = nlines + line;
22978 /* Determine a new base line, if the old one is too close
22979 or too far away, or if we did not have one.
22980 "Too close" means it's plausible a scroll-down would
22981 go back past it. */
22982 if (startpos == BUF_BEGV (b))
22984 w->base_line_number = topline;
22985 w->base_line_pos = BUF_BEGV (b);
22987 else if (nlines < height + 25 || nlines > height * 3 + 50
22988 || linepos == BUF_BEGV (b))
22990 ptrdiff_t limit = BUF_BEGV (b);
22991 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22992 ptrdiff_t position;
22993 ptrdiff_t distance =
22994 (height * 2 + 30) * line_number_display_limit_width;
22996 if (startpos - distance > limit)
22998 limit = startpos - distance;
22999 limit_byte = CHAR_TO_BYTE (limit);
23002 nlines = display_count_lines (startpos_byte,
23003 limit_byte,
23004 - (height * 2 + 30),
23005 &position);
23006 /* If we couldn't find the lines we wanted within
23007 line_number_display_limit_width chars per line,
23008 give up on line numbers for this window. */
23009 if (position == limit_byte && limit == startpos - distance)
23011 w->base_line_pos = -1;
23012 w->base_line_number = 0;
23013 goto no_value;
23016 w->base_line_number = topline - nlines;
23017 w->base_line_pos = BYTE_TO_CHAR (position);
23020 /* Now count lines from the start pos to point. */
23021 nlines = display_count_lines (startpos_byte,
23022 PT_BYTE, PT, &junk);
23024 /* Record that we did display the line number. */
23025 line_number_displayed = 1;
23027 /* Make the string to show. */
23028 pint2str (decode_mode_spec_buf, width, topline + nlines);
23029 return decode_mode_spec_buf;
23030 no_value:
23032 char *p = decode_mode_spec_buf;
23033 int pad = width - 2;
23034 while (pad-- > 0)
23035 *p++ = ' ';
23036 *p++ = '?';
23037 *p++ = '?';
23038 *p = '\0';
23039 return decode_mode_spec_buf;
23042 break;
23044 case 'm':
23045 obj = BVAR (b, mode_name);
23046 break;
23048 case 'n':
23049 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23050 return " Narrow";
23051 break;
23053 case 'p':
23055 ptrdiff_t pos = marker_position (w->start);
23056 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23058 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23060 if (pos <= BUF_BEGV (b))
23061 return "All";
23062 else
23063 return "Bottom";
23065 else if (pos <= BUF_BEGV (b))
23066 return "Top";
23067 else
23069 if (total > 1000000)
23070 /* Do it differently for a large value, to avoid overflow. */
23071 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23072 else
23073 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23074 /* We can't normally display a 3-digit number,
23075 so get us a 2-digit number that is close. */
23076 if (total == 100)
23077 total = 99;
23078 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23079 return decode_mode_spec_buf;
23083 /* Display percentage of size above the bottom of the screen. */
23084 case 'P':
23086 ptrdiff_t toppos = marker_position (w->start);
23087 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23088 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23090 if (botpos >= BUF_ZV (b))
23092 if (toppos <= BUF_BEGV (b))
23093 return "All";
23094 else
23095 return "Bottom";
23097 else
23099 if (total > 1000000)
23100 /* Do it differently for a large value, to avoid overflow. */
23101 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23102 else
23103 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23104 /* We can't normally display a 3-digit number,
23105 so get us a 2-digit number that is close. */
23106 if (total == 100)
23107 total = 99;
23108 if (toppos <= BUF_BEGV (b))
23109 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23110 else
23111 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23112 return decode_mode_spec_buf;
23116 case 's':
23117 /* status of process */
23118 obj = Fget_buffer_process (Fcurrent_buffer ());
23119 if (NILP (obj))
23120 return "no process";
23121 #ifndef MSDOS
23122 obj = Fsymbol_name (Fprocess_status (obj));
23123 #endif
23124 break;
23126 case '@':
23128 ptrdiff_t count = inhibit_garbage_collection ();
23129 Lisp_Object curdir = BVAR (current_buffer, directory);
23130 Lisp_Object val = Qnil;
23132 if (STRINGP (curdir))
23133 val = call1 (intern ("file-remote-p"), curdir);
23135 unbind_to (count, Qnil);
23137 if (NILP (val))
23138 return "-";
23139 else
23140 return "@";
23143 case 'z':
23144 /* coding-system (not including end-of-line format) */
23145 case 'Z':
23146 /* coding-system (including end-of-line type) */
23148 int eol_flag = (c == 'Z');
23149 char *p = decode_mode_spec_buf;
23151 if (! FRAME_WINDOW_P (f))
23153 /* No need to mention EOL here--the terminal never needs
23154 to do EOL conversion. */
23155 p = decode_mode_spec_coding (CODING_ID_NAME
23156 (FRAME_KEYBOARD_CODING (f)->id),
23157 p, 0);
23158 p = decode_mode_spec_coding (CODING_ID_NAME
23159 (FRAME_TERMINAL_CODING (f)->id),
23160 p, 0);
23162 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23163 p, eol_flag);
23165 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23166 #ifdef subprocesses
23167 obj = Fget_buffer_process (Fcurrent_buffer ());
23168 if (PROCESSP (obj))
23170 p = decode_mode_spec_coding
23171 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23172 p = decode_mode_spec_coding
23173 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23175 #endif /* subprocesses */
23176 #endif /* 0 */
23177 *p = 0;
23178 return decode_mode_spec_buf;
23182 if (STRINGP (obj))
23184 *string = obj;
23185 return SSDATA (obj);
23187 else
23188 return "";
23192 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23193 means count lines back from START_BYTE. But don't go beyond
23194 LIMIT_BYTE. Return the number of lines thus found (always
23195 nonnegative).
23197 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23198 either the position COUNT lines after/before START_BYTE, if we
23199 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23200 COUNT lines. */
23202 static ptrdiff_t
23203 display_count_lines (ptrdiff_t start_byte,
23204 ptrdiff_t limit_byte, ptrdiff_t count,
23205 ptrdiff_t *byte_pos_ptr)
23207 register unsigned char *cursor;
23208 unsigned char *base;
23210 register ptrdiff_t ceiling;
23211 register unsigned char *ceiling_addr;
23212 ptrdiff_t orig_count = count;
23214 /* If we are not in selective display mode,
23215 check only for newlines. */
23216 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23217 && !INTEGERP (BVAR (current_buffer, selective_display)));
23219 if (count > 0)
23221 while (start_byte < limit_byte)
23223 ceiling = BUFFER_CEILING_OF (start_byte);
23224 ceiling = min (limit_byte - 1, ceiling);
23225 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23226 base = (cursor = BYTE_POS_ADDR (start_byte));
23230 if (selective_display)
23232 while (*cursor != '\n' && *cursor != 015
23233 && ++cursor != ceiling_addr)
23234 continue;
23235 if (cursor == ceiling_addr)
23236 break;
23238 else
23240 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23241 if (! cursor)
23242 break;
23245 cursor++;
23247 if (--count == 0)
23249 start_byte += cursor - base;
23250 *byte_pos_ptr = start_byte;
23251 return orig_count;
23254 while (cursor < ceiling_addr);
23256 start_byte += ceiling_addr - base;
23259 else
23261 while (start_byte > limit_byte)
23263 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23264 ceiling = max (limit_byte, ceiling);
23265 ceiling_addr = BYTE_POS_ADDR (ceiling);
23266 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23267 while (1)
23269 if (selective_display)
23271 while (--cursor >= ceiling_addr
23272 && *cursor != '\n' && *cursor != 015)
23273 continue;
23274 if (cursor < ceiling_addr)
23275 break;
23277 else
23279 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23280 if (! cursor)
23281 break;
23284 if (++count == 0)
23286 start_byte += cursor - base + 1;
23287 *byte_pos_ptr = start_byte;
23288 /* When scanning backwards, we should
23289 not count the newline posterior to which we stop. */
23290 return - orig_count - 1;
23293 start_byte += ceiling_addr - base;
23297 *byte_pos_ptr = limit_byte;
23299 if (count < 0)
23300 return - orig_count + count;
23301 return orig_count - count;
23307 /***********************************************************************
23308 Displaying strings
23309 ***********************************************************************/
23311 /* Display a NUL-terminated string, starting with index START.
23313 If STRING is non-null, display that C string. Otherwise, the Lisp
23314 string LISP_STRING is displayed. There's a case that STRING is
23315 non-null and LISP_STRING is not nil. It means STRING is a string
23316 data of LISP_STRING. In that case, we display LISP_STRING while
23317 ignoring its text properties.
23319 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23320 FACE_STRING. Display STRING or LISP_STRING with the face at
23321 FACE_STRING_POS in FACE_STRING:
23323 Display the string in the environment given by IT, but use the
23324 standard display table, temporarily.
23326 FIELD_WIDTH is the minimum number of output glyphs to produce.
23327 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23328 with spaces. If STRING has more characters, more than FIELD_WIDTH
23329 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23331 PRECISION is the maximum number of characters to output from
23332 STRING. PRECISION < 0 means don't truncate the string.
23334 This is roughly equivalent to printf format specifiers:
23336 FIELD_WIDTH PRECISION PRINTF
23337 ----------------------------------------
23338 -1 -1 %s
23339 -1 10 %.10s
23340 10 -1 %10s
23341 20 10 %20.10s
23343 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23344 display them, and < 0 means obey the current buffer's value of
23345 enable_multibyte_characters.
23347 Value is the number of columns displayed. */
23349 static int
23350 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23351 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23352 int field_width, int precision, int max_x, int multibyte)
23354 int hpos_at_start = it->hpos;
23355 int saved_face_id = it->face_id;
23356 struct glyph_row *row = it->glyph_row;
23357 ptrdiff_t it_charpos;
23359 /* Initialize the iterator IT for iteration over STRING beginning
23360 with index START. */
23361 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23362 precision, field_width, multibyte);
23363 if (string && STRINGP (lisp_string))
23364 /* LISP_STRING is the one returned by decode_mode_spec. We should
23365 ignore its text properties. */
23366 it->stop_charpos = it->end_charpos;
23368 /* If displaying STRING, set up the face of the iterator from
23369 FACE_STRING, if that's given. */
23370 if (STRINGP (face_string))
23372 ptrdiff_t endptr;
23373 struct face *face;
23375 it->face_id
23376 = face_at_string_position (it->w, face_string, face_string_pos,
23377 0, &endptr, it->base_face_id, 0);
23378 face = FACE_FROM_ID (it->f, it->face_id);
23379 it->face_box_p = face->box != FACE_NO_BOX;
23382 /* Set max_x to the maximum allowed X position. Don't let it go
23383 beyond the right edge of the window. */
23384 if (max_x <= 0)
23385 max_x = it->last_visible_x;
23386 else
23387 max_x = min (max_x, it->last_visible_x);
23389 /* Skip over display elements that are not visible. because IT->w is
23390 hscrolled. */
23391 if (it->current_x < it->first_visible_x)
23392 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23393 MOVE_TO_POS | MOVE_TO_X);
23395 row->ascent = it->max_ascent;
23396 row->height = it->max_ascent + it->max_descent;
23397 row->phys_ascent = it->max_phys_ascent;
23398 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23399 row->extra_line_spacing = it->max_extra_line_spacing;
23401 if (STRINGP (it->string))
23402 it_charpos = IT_STRING_CHARPOS (*it);
23403 else
23404 it_charpos = IT_CHARPOS (*it);
23406 /* This condition is for the case that we are called with current_x
23407 past last_visible_x. */
23408 while (it->current_x < max_x)
23410 int x_before, x, n_glyphs_before, i, nglyphs;
23412 /* Get the next display element. */
23413 if (!get_next_display_element (it))
23414 break;
23416 /* Produce glyphs. */
23417 x_before = it->current_x;
23418 n_glyphs_before = row->used[TEXT_AREA];
23419 PRODUCE_GLYPHS (it);
23421 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23422 i = 0;
23423 x = x_before;
23424 while (i < nglyphs)
23426 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23428 if (it->line_wrap != TRUNCATE
23429 && x + glyph->pixel_width > max_x)
23431 /* End of continued line or max_x reached. */
23432 if (CHAR_GLYPH_PADDING_P (*glyph))
23434 /* A wide character is unbreakable. */
23435 if (row->reversed_p)
23436 unproduce_glyphs (it, row->used[TEXT_AREA]
23437 - n_glyphs_before);
23438 row->used[TEXT_AREA] = n_glyphs_before;
23439 it->current_x = x_before;
23441 else
23443 if (row->reversed_p)
23444 unproduce_glyphs (it, row->used[TEXT_AREA]
23445 - (n_glyphs_before + i));
23446 row->used[TEXT_AREA] = n_glyphs_before + i;
23447 it->current_x = x;
23449 break;
23451 else if (x + glyph->pixel_width >= it->first_visible_x)
23453 /* Glyph is at least partially visible. */
23454 ++it->hpos;
23455 if (x < it->first_visible_x)
23456 row->x = x - it->first_visible_x;
23458 else
23460 /* Glyph is off the left margin of the display area.
23461 Should not happen. */
23462 emacs_abort ();
23465 row->ascent = max (row->ascent, it->max_ascent);
23466 row->height = max (row->height, it->max_ascent + it->max_descent);
23467 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23468 row->phys_height = max (row->phys_height,
23469 it->max_phys_ascent + it->max_phys_descent);
23470 row->extra_line_spacing = max (row->extra_line_spacing,
23471 it->max_extra_line_spacing);
23472 x += glyph->pixel_width;
23473 ++i;
23476 /* Stop if max_x reached. */
23477 if (i < nglyphs)
23478 break;
23480 /* Stop at line ends. */
23481 if (ITERATOR_AT_END_OF_LINE_P (it))
23483 it->continuation_lines_width = 0;
23484 break;
23487 set_iterator_to_next (it, 1);
23488 if (STRINGP (it->string))
23489 it_charpos = IT_STRING_CHARPOS (*it);
23490 else
23491 it_charpos = IT_CHARPOS (*it);
23493 /* Stop if truncating at the right edge. */
23494 if (it->line_wrap == TRUNCATE
23495 && it->current_x >= it->last_visible_x)
23497 /* Add truncation mark, but don't do it if the line is
23498 truncated at a padding space. */
23499 if (it_charpos < it->string_nchars)
23501 if (!FRAME_WINDOW_P (it->f))
23503 int ii, n;
23505 if (it->current_x > it->last_visible_x)
23507 if (!row->reversed_p)
23509 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23510 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23511 break;
23513 else
23515 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23516 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23517 break;
23518 unproduce_glyphs (it, ii + 1);
23519 ii = row->used[TEXT_AREA] - (ii + 1);
23521 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23523 row->used[TEXT_AREA] = ii;
23524 produce_special_glyphs (it, IT_TRUNCATION);
23527 produce_special_glyphs (it, IT_TRUNCATION);
23529 row->truncated_on_right_p = 1;
23531 break;
23535 /* Maybe insert a truncation at the left. */
23536 if (it->first_visible_x
23537 && it_charpos > 0)
23539 if (!FRAME_WINDOW_P (it->f)
23540 || (row->reversed_p
23541 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23542 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23543 insert_left_trunc_glyphs (it);
23544 row->truncated_on_left_p = 1;
23547 it->face_id = saved_face_id;
23549 /* Value is number of columns displayed. */
23550 return it->hpos - hpos_at_start;
23555 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23556 appears as an element of LIST or as the car of an element of LIST.
23557 If PROPVAL is a list, compare each element against LIST in that
23558 way, and return 1/2 if any element of PROPVAL is found in LIST.
23559 Otherwise return 0. This function cannot quit.
23560 The return value is 2 if the text is invisible but with an ellipsis
23561 and 1 if it's invisible and without an ellipsis. */
23564 invisible_p (register Lisp_Object propval, Lisp_Object list)
23566 register Lisp_Object tail, proptail;
23568 for (tail = list; CONSP (tail); tail = XCDR (tail))
23570 register Lisp_Object tem;
23571 tem = XCAR (tail);
23572 if (EQ (propval, tem))
23573 return 1;
23574 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23575 return NILP (XCDR (tem)) ? 1 : 2;
23578 if (CONSP (propval))
23580 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23582 Lisp_Object propelt;
23583 propelt = XCAR (proptail);
23584 for (tail = list; CONSP (tail); tail = XCDR (tail))
23586 register Lisp_Object tem;
23587 tem = XCAR (tail);
23588 if (EQ (propelt, tem))
23589 return 1;
23590 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23591 return NILP (XCDR (tem)) ? 1 : 2;
23596 return 0;
23599 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23600 doc: /* Non-nil if the property makes the text invisible.
23601 POS-OR-PROP can be a marker or number, in which case it is taken to be
23602 a position in the current buffer and the value of the `invisible' property
23603 is checked; or it can be some other value, which is then presumed to be the
23604 value of the `invisible' property of the text of interest.
23605 The non-nil value returned can be t for truly invisible text or something
23606 else if the text is replaced by an ellipsis. */)
23607 (Lisp_Object pos_or_prop)
23609 Lisp_Object prop
23610 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23611 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23612 : pos_or_prop);
23613 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23614 return (invis == 0 ? Qnil
23615 : invis == 1 ? Qt
23616 : make_number (invis));
23619 /* Calculate a width or height in pixels from a specification using
23620 the following elements:
23622 SPEC ::=
23623 NUM - a (fractional) multiple of the default font width/height
23624 (NUM) - specifies exactly NUM pixels
23625 UNIT - a fixed number of pixels, see below.
23626 ELEMENT - size of a display element in pixels, see below.
23627 (NUM . SPEC) - equals NUM * SPEC
23628 (+ SPEC SPEC ...) - add pixel values
23629 (- SPEC SPEC ...) - subtract pixel values
23630 (- SPEC) - negate pixel value
23632 NUM ::=
23633 INT or FLOAT - a number constant
23634 SYMBOL - use symbol's (buffer local) variable binding.
23636 UNIT ::=
23637 in - pixels per inch *)
23638 mm - pixels per 1/1000 meter *)
23639 cm - pixels per 1/100 meter *)
23640 width - width of current font in pixels.
23641 height - height of current font in pixels.
23643 *) using the ratio(s) defined in display-pixels-per-inch.
23645 ELEMENT ::=
23647 left-fringe - left fringe width in pixels
23648 right-fringe - right fringe width in pixels
23650 left-margin - left margin width in pixels
23651 right-margin - right margin width in pixels
23653 scroll-bar - scroll-bar area width in pixels
23655 Examples:
23657 Pixels corresponding to 5 inches:
23658 (5 . in)
23660 Total width of non-text areas on left side of window (if scroll-bar is on left):
23661 '(space :width (+ left-fringe left-margin scroll-bar))
23663 Align to first text column (in header line):
23664 '(space :align-to 0)
23666 Align to middle of text area minus half the width of variable `my-image'
23667 containing a loaded image:
23668 '(space :align-to (0.5 . (- text my-image)))
23670 Width of left margin minus width of 1 character in the default font:
23671 '(space :width (- left-margin 1))
23673 Width of left margin minus width of 2 characters in the current font:
23674 '(space :width (- left-margin (2 . width)))
23676 Center 1 character over left-margin (in header line):
23677 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23679 Different ways to express width of left fringe plus left margin minus one pixel:
23680 '(space :width (- (+ left-fringe left-margin) (1)))
23681 '(space :width (+ left-fringe left-margin (- (1))))
23682 '(space :width (+ left-fringe left-margin (-1)))
23686 static int
23687 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23688 struct font *font, int width_p, int *align_to)
23690 double pixels;
23692 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23693 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23695 if (NILP (prop))
23696 return OK_PIXELS (0);
23698 eassert (FRAME_LIVE_P (it->f));
23700 if (SYMBOLP (prop))
23702 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23704 char *unit = SSDATA (SYMBOL_NAME (prop));
23706 if (unit[0] == 'i' && unit[1] == 'n')
23707 pixels = 1.0;
23708 else if (unit[0] == 'm' && unit[1] == 'm')
23709 pixels = 25.4;
23710 else if (unit[0] == 'c' && unit[1] == 'm')
23711 pixels = 2.54;
23712 else
23713 pixels = 0;
23714 if (pixels > 0)
23716 double ppi = (width_p ? FRAME_RES_X (it->f)
23717 : FRAME_RES_Y (it->f));
23719 if (ppi > 0)
23720 return OK_PIXELS (ppi / pixels);
23721 return 0;
23725 #ifdef HAVE_WINDOW_SYSTEM
23726 if (EQ (prop, Qheight))
23727 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23728 if (EQ (prop, Qwidth))
23729 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23730 #else
23731 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23732 return OK_PIXELS (1);
23733 #endif
23735 if (EQ (prop, Qtext))
23736 return OK_PIXELS (width_p
23737 ? window_box_width (it->w, TEXT_AREA)
23738 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23740 if (align_to && *align_to < 0)
23742 *res = 0;
23743 if (EQ (prop, Qleft))
23744 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23745 if (EQ (prop, Qright))
23746 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23747 if (EQ (prop, Qcenter))
23748 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23749 + window_box_width (it->w, TEXT_AREA) / 2);
23750 if (EQ (prop, Qleft_fringe))
23751 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23752 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23753 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23754 if (EQ (prop, Qright_fringe))
23755 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23756 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23757 : window_box_right_offset (it->w, TEXT_AREA));
23758 if (EQ (prop, Qleft_margin))
23759 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23760 if (EQ (prop, Qright_margin))
23761 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23762 if (EQ (prop, Qscroll_bar))
23763 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23765 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23766 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23767 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23768 : 0)));
23770 else
23772 if (EQ (prop, Qleft_fringe))
23773 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23774 if (EQ (prop, Qright_fringe))
23775 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23776 if (EQ (prop, Qleft_margin))
23777 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23778 if (EQ (prop, Qright_margin))
23779 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23780 if (EQ (prop, Qscroll_bar))
23781 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23784 prop = buffer_local_value (prop, it->w->contents);
23785 if (EQ (prop, Qunbound))
23786 prop = Qnil;
23789 if (INTEGERP (prop) || FLOATP (prop))
23791 int base_unit = (width_p
23792 ? FRAME_COLUMN_WIDTH (it->f)
23793 : FRAME_LINE_HEIGHT (it->f));
23794 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23797 if (CONSP (prop))
23799 Lisp_Object car = XCAR (prop);
23800 Lisp_Object cdr = XCDR (prop);
23802 if (SYMBOLP (car))
23804 #ifdef HAVE_WINDOW_SYSTEM
23805 if (FRAME_WINDOW_P (it->f)
23806 && valid_image_p (prop))
23808 ptrdiff_t id = lookup_image (it->f, prop);
23809 struct image *img = IMAGE_FROM_ID (it->f, id);
23811 return OK_PIXELS (width_p ? img->width : img->height);
23813 #endif
23814 if (EQ (car, Qplus) || EQ (car, Qminus))
23816 int first = 1;
23817 double px;
23819 pixels = 0;
23820 while (CONSP (cdr))
23822 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23823 font, width_p, align_to))
23824 return 0;
23825 if (first)
23826 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23827 else
23828 pixels += px;
23829 cdr = XCDR (cdr);
23831 if (EQ (car, Qminus))
23832 pixels = -pixels;
23833 return OK_PIXELS (pixels);
23836 car = buffer_local_value (car, it->w->contents);
23837 if (EQ (car, Qunbound))
23838 car = Qnil;
23841 if (INTEGERP (car) || FLOATP (car))
23843 double fact;
23844 pixels = XFLOATINT (car);
23845 if (NILP (cdr))
23846 return OK_PIXELS (pixels);
23847 if (calc_pixel_width_or_height (&fact, it, cdr,
23848 font, width_p, align_to))
23849 return OK_PIXELS (pixels * fact);
23850 return 0;
23853 return 0;
23856 return 0;
23860 /***********************************************************************
23861 Glyph Display
23862 ***********************************************************************/
23864 #ifdef HAVE_WINDOW_SYSTEM
23866 #ifdef GLYPH_DEBUG
23868 void
23869 dump_glyph_string (struct glyph_string *s)
23871 fprintf (stderr, "glyph string\n");
23872 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23873 s->x, s->y, s->width, s->height);
23874 fprintf (stderr, " ybase = %d\n", s->ybase);
23875 fprintf (stderr, " hl = %d\n", s->hl);
23876 fprintf (stderr, " left overhang = %d, right = %d\n",
23877 s->left_overhang, s->right_overhang);
23878 fprintf (stderr, " nchars = %d\n", s->nchars);
23879 fprintf (stderr, " extends to end of line = %d\n",
23880 s->extends_to_end_of_line_p);
23881 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23882 fprintf (stderr, " bg width = %d\n", s->background_width);
23885 #endif /* GLYPH_DEBUG */
23887 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23888 of XChar2b structures for S; it can't be allocated in
23889 init_glyph_string because it must be allocated via `alloca'. W
23890 is the window on which S is drawn. ROW and AREA are the glyph row
23891 and area within the row from which S is constructed. START is the
23892 index of the first glyph structure covered by S. HL is a
23893 face-override for drawing S. */
23895 #ifdef HAVE_NTGUI
23896 #define OPTIONAL_HDC(hdc) HDC hdc,
23897 #define DECLARE_HDC(hdc) HDC hdc;
23898 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23899 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23900 #endif
23902 #ifndef OPTIONAL_HDC
23903 #define OPTIONAL_HDC(hdc)
23904 #define DECLARE_HDC(hdc)
23905 #define ALLOCATE_HDC(hdc, f)
23906 #define RELEASE_HDC(hdc, f)
23907 #endif
23909 static void
23910 init_glyph_string (struct glyph_string *s,
23911 OPTIONAL_HDC (hdc)
23912 XChar2b *char2b, struct window *w, struct glyph_row *row,
23913 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23915 memset (s, 0, sizeof *s);
23916 s->w = w;
23917 s->f = XFRAME (w->frame);
23918 #ifdef HAVE_NTGUI
23919 s->hdc = hdc;
23920 #endif
23921 s->display = FRAME_X_DISPLAY (s->f);
23922 s->window = FRAME_X_WINDOW (s->f);
23923 s->char2b = char2b;
23924 s->hl = hl;
23925 s->row = row;
23926 s->area = area;
23927 s->first_glyph = row->glyphs[area] + start;
23928 s->height = row->height;
23929 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23930 s->ybase = s->y + row->ascent;
23934 /* Append the list of glyph strings with head H and tail T to the list
23935 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23937 static void
23938 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23939 struct glyph_string *h, struct glyph_string *t)
23941 if (h)
23943 if (*head)
23944 (*tail)->next = h;
23945 else
23946 *head = h;
23947 h->prev = *tail;
23948 *tail = t;
23953 /* Prepend the list of glyph strings with head H and tail T to the
23954 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23955 result. */
23957 static void
23958 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23959 struct glyph_string *h, struct glyph_string *t)
23961 if (h)
23963 if (*head)
23964 (*head)->prev = t;
23965 else
23966 *tail = t;
23967 t->next = *head;
23968 *head = h;
23973 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23974 Set *HEAD and *TAIL to the resulting list. */
23976 static void
23977 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23978 struct glyph_string *s)
23980 s->next = s->prev = NULL;
23981 append_glyph_string_lists (head, tail, s, s);
23985 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23986 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23987 make sure that X resources for the face returned are allocated.
23988 Value is a pointer to a realized face that is ready for display if
23989 DISPLAY_P is non-zero. */
23991 static struct face *
23992 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23993 XChar2b *char2b, int display_p)
23995 struct face *face = FACE_FROM_ID (f, face_id);
23996 unsigned code = 0;
23998 if (face->font)
24000 code = face->font->driver->encode_char (face->font, c);
24002 if (code == FONT_INVALID_CODE)
24003 code = 0;
24005 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24007 /* Make sure X resources of the face are allocated. */
24008 #ifdef HAVE_X_WINDOWS
24009 if (display_p)
24010 #endif
24012 eassert (face != NULL);
24013 prepare_face_for_display (f, face);
24016 return face;
24020 /* Get face and two-byte form of character glyph GLYPH on frame F.
24021 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24022 a pointer to a realized face that is ready for display. */
24024 static struct face *
24025 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24026 XChar2b *char2b, int *two_byte_p)
24028 struct face *face;
24029 unsigned code = 0;
24031 eassert (glyph->type == CHAR_GLYPH);
24032 face = FACE_FROM_ID (f, glyph->face_id);
24034 /* Make sure X resources of the face are allocated. */
24035 eassert (face != NULL);
24036 prepare_face_for_display (f, face);
24038 if (two_byte_p)
24039 *two_byte_p = 0;
24041 if (face->font)
24043 if (CHAR_BYTE8_P (glyph->u.ch))
24044 code = CHAR_TO_BYTE8 (glyph->u.ch);
24045 else
24046 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24048 if (code == FONT_INVALID_CODE)
24049 code = 0;
24052 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24053 return face;
24057 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24058 Return 1 if FONT has a glyph for C, otherwise return 0. */
24060 static int
24061 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24063 unsigned code;
24065 if (CHAR_BYTE8_P (c))
24066 code = CHAR_TO_BYTE8 (c);
24067 else
24068 code = font->driver->encode_char (font, c);
24070 if (code == FONT_INVALID_CODE)
24071 return 0;
24072 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24073 return 1;
24077 /* Fill glyph string S with composition components specified by S->cmp.
24079 BASE_FACE is the base face of the composition.
24080 S->cmp_from is the index of the first component for S.
24082 OVERLAPS non-zero means S should draw the foreground only, and use
24083 its physical height for clipping. See also draw_glyphs.
24085 Value is the index of a component not in S. */
24087 static int
24088 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24089 int overlaps)
24091 int i;
24092 /* For all glyphs of this composition, starting at the offset
24093 S->cmp_from, until we reach the end of the definition or encounter a
24094 glyph that requires the different face, add it to S. */
24095 struct face *face;
24097 eassert (s);
24099 s->for_overlaps = overlaps;
24100 s->face = NULL;
24101 s->font = NULL;
24102 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24104 int c = COMPOSITION_GLYPH (s->cmp, i);
24106 /* TAB in a composition means display glyphs with padding space
24107 on the left or right. */
24108 if (c != '\t')
24110 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24111 -1, Qnil);
24113 face = get_char_face_and_encoding (s->f, c, face_id,
24114 s->char2b + i, 1);
24115 if (face)
24117 if (! s->face)
24119 s->face = face;
24120 s->font = s->face->font;
24122 else if (s->face != face)
24123 break;
24126 ++s->nchars;
24128 s->cmp_to = i;
24130 if (s->face == NULL)
24132 s->face = base_face->ascii_face;
24133 s->font = s->face->font;
24136 /* All glyph strings for the same composition has the same width,
24137 i.e. the width set for the first component of the composition. */
24138 s->width = s->first_glyph->pixel_width;
24140 /* If the specified font could not be loaded, use the frame's
24141 default font, but record the fact that we couldn't load it in
24142 the glyph string so that we can draw rectangles for the
24143 characters of the glyph string. */
24144 if (s->font == NULL)
24146 s->font_not_found_p = 1;
24147 s->font = FRAME_FONT (s->f);
24150 /* Adjust base line for subscript/superscript text. */
24151 s->ybase += s->first_glyph->voffset;
24153 /* This glyph string must always be drawn with 16-bit functions. */
24154 s->two_byte_p = 1;
24156 return s->cmp_to;
24159 static int
24160 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24161 int start, int end, int overlaps)
24163 struct glyph *glyph, *last;
24164 Lisp_Object lgstring;
24165 int i;
24167 s->for_overlaps = overlaps;
24168 glyph = s->row->glyphs[s->area] + start;
24169 last = s->row->glyphs[s->area] + end;
24170 s->cmp_id = glyph->u.cmp.id;
24171 s->cmp_from = glyph->slice.cmp.from;
24172 s->cmp_to = glyph->slice.cmp.to + 1;
24173 s->face = FACE_FROM_ID (s->f, face_id);
24174 lgstring = composition_gstring_from_id (s->cmp_id);
24175 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24176 glyph++;
24177 while (glyph < last
24178 && glyph->u.cmp.automatic
24179 && glyph->u.cmp.id == s->cmp_id
24180 && s->cmp_to == glyph->slice.cmp.from)
24181 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24183 for (i = s->cmp_from; i < s->cmp_to; i++)
24185 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24186 unsigned code = LGLYPH_CODE (lglyph);
24188 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24190 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24191 return glyph - s->row->glyphs[s->area];
24195 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24196 See the comment of fill_glyph_string for arguments.
24197 Value is the index of the first glyph not in S. */
24200 static int
24201 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24202 int start, int end, int overlaps)
24204 struct glyph *glyph, *last;
24205 int voffset;
24207 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24208 s->for_overlaps = overlaps;
24209 glyph = s->row->glyphs[s->area] + start;
24210 last = s->row->glyphs[s->area] + end;
24211 voffset = glyph->voffset;
24212 s->face = FACE_FROM_ID (s->f, face_id);
24213 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24214 s->nchars = 1;
24215 s->width = glyph->pixel_width;
24216 glyph++;
24217 while (glyph < last
24218 && glyph->type == GLYPHLESS_GLYPH
24219 && glyph->voffset == voffset
24220 && glyph->face_id == face_id)
24222 s->nchars++;
24223 s->width += glyph->pixel_width;
24224 glyph++;
24226 s->ybase += voffset;
24227 return glyph - s->row->glyphs[s->area];
24231 /* Fill glyph string S from a sequence of character glyphs.
24233 FACE_ID is the face id of the string. START is the index of the
24234 first glyph to consider, END is the index of the last + 1.
24235 OVERLAPS non-zero means S should draw the foreground only, and use
24236 its physical height for clipping. See also draw_glyphs.
24238 Value is the index of the first glyph not in S. */
24240 static int
24241 fill_glyph_string (struct glyph_string *s, int face_id,
24242 int start, int end, int overlaps)
24244 struct glyph *glyph, *last;
24245 int voffset;
24246 int glyph_not_available_p;
24248 eassert (s->f == XFRAME (s->w->frame));
24249 eassert (s->nchars == 0);
24250 eassert (start >= 0 && end > start);
24252 s->for_overlaps = overlaps;
24253 glyph = s->row->glyphs[s->area] + start;
24254 last = s->row->glyphs[s->area] + end;
24255 voffset = glyph->voffset;
24256 s->padding_p = glyph->padding_p;
24257 glyph_not_available_p = glyph->glyph_not_available_p;
24259 while (glyph < last
24260 && glyph->type == CHAR_GLYPH
24261 && glyph->voffset == voffset
24262 /* Same face id implies same font, nowadays. */
24263 && glyph->face_id == face_id
24264 && glyph->glyph_not_available_p == glyph_not_available_p)
24266 int two_byte_p;
24268 s->face = get_glyph_face_and_encoding (s->f, glyph,
24269 s->char2b + s->nchars,
24270 &two_byte_p);
24271 s->two_byte_p = two_byte_p;
24272 ++s->nchars;
24273 eassert (s->nchars <= end - start);
24274 s->width += glyph->pixel_width;
24275 if (glyph++->padding_p != s->padding_p)
24276 break;
24279 s->font = s->face->font;
24281 /* If the specified font could not be loaded, use the frame's font,
24282 but record the fact that we couldn't load it in
24283 S->font_not_found_p so that we can draw rectangles for the
24284 characters of the glyph string. */
24285 if (s->font == NULL || glyph_not_available_p)
24287 s->font_not_found_p = 1;
24288 s->font = FRAME_FONT (s->f);
24291 /* Adjust base line for subscript/superscript text. */
24292 s->ybase += voffset;
24294 eassert (s->face && s->face->gc);
24295 return glyph - s->row->glyphs[s->area];
24299 /* Fill glyph string S from image glyph S->first_glyph. */
24301 static void
24302 fill_image_glyph_string (struct glyph_string *s)
24304 eassert (s->first_glyph->type == IMAGE_GLYPH);
24305 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24306 eassert (s->img);
24307 s->slice = s->first_glyph->slice.img;
24308 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24309 s->font = s->face->font;
24310 s->width = s->first_glyph->pixel_width;
24312 /* Adjust base line for subscript/superscript text. */
24313 s->ybase += s->first_glyph->voffset;
24317 /* Fill glyph string S from a sequence of stretch glyphs.
24319 START is the index of the first glyph to consider,
24320 END is the index of the last + 1.
24322 Value is the index of the first glyph not in S. */
24324 static int
24325 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24327 struct glyph *glyph, *last;
24328 int voffset, face_id;
24330 eassert (s->first_glyph->type == STRETCH_GLYPH);
24332 glyph = s->row->glyphs[s->area] + start;
24333 last = s->row->glyphs[s->area] + end;
24334 face_id = glyph->face_id;
24335 s->face = FACE_FROM_ID (s->f, face_id);
24336 s->font = s->face->font;
24337 s->width = glyph->pixel_width;
24338 s->nchars = 1;
24339 voffset = glyph->voffset;
24341 for (++glyph;
24342 (glyph < last
24343 && glyph->type == STRETCH_GLYPH
24344 && glyph->voffset == voffset
24345 && glyph->face_id == face_id);
24346 ++glyph)
24347 s->width += glyph->pixel_width;
24349 /* Adjust base line for subscript/superscript text. */
24350 s->ybase += voffset;
24352 /* The case that face->gc == 0 is handled when drawing the glyph
24353 string by calling prepare_face_for_display. */
24354 eassert (s->face);
24355 return glyph - s->row->glyphs[s->area];
24358 static struct font_metrics *
24359 get_per_char_metric (struct font *font, XChar2b *char2b)
24361 static struct font_metrics metrics;
24362 unsigned code;
24364 if (! font)
24365 return NULL;
24366 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24367 if (code == FONT_INVALID_CODE)
24368 return NULL;
24369 font->driver->text_extents (font, &code, 1, &metrics);
24370 return &metrics;
24373 /* EXPORT for RIF:
24374 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24375 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24376 assumed to be zero. */
24378 void
24379 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24381 *left = *right = 0;
24383 if (glyph->type == CHAR_GLYPH)
24385 struct face *face;
24386 XChar2b char2b;
24387 struct font_metrics *pcm;
24389 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24390 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24392 if (pcm->rbearing > pcm->width)
24393 *right = pcm->rbearing - pcm->width;
24394 if (pcm->lbearing < 0)
24395 *left = -pcm->lbearing;
24398 else if (glyph->type == COMPOSITE_GLYPH)
24400 if (! glyph->u.cmp.automatic)
24402 struct composition *cmp = composition_table[glyph->u.cmp.id];
24404 if (cmp->rbearing > cmp->pixel_width)
24405 *right = cmp->rbearing - cmp->pixel_width;
24406 if (cmp->lbearing < 0)
24407 *left = - cmp->lbearing;
24409 else
24411 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24412 struct font_metrics metrics;
24414 composition_gstring_width (gstring, glyph->slice.cmp.from,
24415 glyph->slice.cmp.to + 1, &metrics);
24416 if (metrics.rbearing > metrics.width)
24417 *right = metrics.rbearing - metrics.width;
24418 if (metrics.lbearing < 0)
24419 *left = - metrics.lbearing;
24425 /* Return the index of the first glyph preceding glyph string S that
24426 is overwritten by S because of S's left overhang. Value is -1
24427 if no glyphs are overwritten. */
24429 static int
24430 left_overwritten (struct glyph_string *s)
24432 int k;
24434 if (s->left_overhang)
24436 int x = 0, i;
24437 struct glyph *glyphs = s->row->glyphs[s->area];
24438 int first = s->first_glyph - glyphs;
24440 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24441 x -= glyphs[i].pixel_width;
24443 k = i + 1;
24445 else
24446 k = -1;
24448 return k;
24452 /* Return the index of the first glyph preceding glyph string S that
24453 is overwriting S because of its right overhang. Value is -1 if no
24454 glyph in front of S overwrites S. */
24456 static int
24457 left_overwriting (struct glyph_string *s)
24459 int i, k, x;
24460 struct glyph *glyphs = s->row->glyphs[s->area];
24461 int first = s->first_glyph - glyphs;
24463 k = -1;
24464 x = 0;
24465 for (i = first - 1; i >= 0; --i)
24467 int left, right;
24468 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24469 if (x + right > 0)
24470 k = i;
24471 x -= glyphs[i].pixel_width;
24474 return k;
24478 /* Return the index of the last glyph following glyph string S that is
24479 overwritten by S because of S's right overhang. Value is -1 if
24480 no such glyph is found. */
24482 static int
24483 right_overwritten (struct glyph_string *s)
24485 int k = -1;
24487 if (s->right_overhang)
24489 int x = 0, i;
24490 struct glyph *glyphs = s->row->glyphs[s->area];
24491 int first = (s->first_glyph - glyphs
24492 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24493 int end = s->row->used[s->area];
24495 for (i = first; i < end && s->right_overhang > x; ++i)
24496 x += glyphs[i].pixel_width;
24498 k = i;
24501 return k;
24505 /* Return the index of the last glyph following glyph string S that
24506 overwrites S because of its left overhang. Value is negative
24507 if no such glyph is found. */
24509 static int
24510 right_overwriting (struct glyph_string *s)
24512 int i, k, x;
24513 int end = s->row->used[s->area];
24514 struct glyph *glyphs = s->row->glyphs[s->area];
24515 int first = (s->first_glyph - glyphs
24516 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24518 k = -1;
24519 x = 0;
24520 for (i = first; i < end; ++i)
24522 int left, right;
24523 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24524 if (x - left < 0)
24525 k = i;
24526 x += glyphs[i].pixel_width;
24529 return k;
24533 /* Set background width of glyph string S. START is the index of the
24534 first glyph following S. LAST_X is the right-most x-position + 1
24535 in the drawing area. */
24537 static void
24538 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24540 /* If the face of this glyph string has to be drawn to the end of
24541 the drawing area, set S->extends_to_end_of_line_p. */
24543 if (start == s->row->used[s->area]
24544 && ((s->row->fill_line_p
24545 && (s->hl == DRAW_NORMAL_TEXT
24546 || s->hl == DRAW_IMAGE_RAISED
24547 || s->hl == DRAW_IMAGE_SUNKEN))
24548 || s->hl == DRAW_MOUSE_FACE))
24549 s->extends_to_end_of_line_p = 1;
24551 /* If S extends its face to the end of the line, set its
24552 background_width to the distance to the right edge of the drawing
24553 area. */
24554 if (s->extends_to_end_of_line_p)
24555 s->background_width = last_x - s->x + 1;
24556 else
24557 s->background_width = s->width;
24561 /* Compute overhangs and x-positions for glyph string S and its
24562 predecessors, or successors. X is the starting x-position for S.
24563 BACKWARD_P non-zero means process predecessors. */
24565 static void
24566 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24568 if (backward_p)
24570 while (s)
24572 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24573 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24574 x -= s->width;
24575 s->x = x;
24576 s = s->prev;
24579 else
24581 while (s)
24583 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24584 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24585 s->x = x;
24586 x += s->width;
24587 s = s->next;
24594 /* The following macros are only called from draw_glyphs below.
24595 They reference the following parameters of that function directly:
24596 `w', `row', `area', and `overlap_p'
24597 as well as the following local variables:
24598 `s', `f', and `hdc' (in W32) */
24600 #ifdef HAVE_NTGUI
24601 /* On W32, silently add local `hdc' variable to argument list of
24602 init_glyph_string. */
24603 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24604 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24605 #else
24606 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24607 init_glyph_string (s, char2b, w, row, area, start, hl)
24608 #endif
24610 /* Add a glyph string for a stretch glyph to the list of strings
24611 between HEAD and TAIL. START is the index of the stretch glyph in
24612 row area AREA of glyph row ROW. END is the index of the last glyph
24613 in that glyph row area. X is the current output position assigned
24614 to the new glyph string constructed. HL overrides that face of the
24615 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24616 is the right-most x-position of the drawing area. */
24618 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24619 and below -- keep them on one line. */
24620 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24621 do \
24623 s = alloca (sizeof *s); \
24624 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24625 START = fill_stretch_glyph_string (s, START, END); \
24626 append_glyph_string (&HEAD, &TAIL, s); \
24627 s->x = (X); \
24629 while (0)
24632 /* Add a glyph string for an image glyph to the list of strings
24633 between HEAD and TAIL. START is the index of the image glyph in
24634 row area AREA of glyph row ROW. END is the index of the last glyph
24635 in that glyph row area. X is the current output position assigned
24636 to the new glyph string constructed. HL overrides that face of the
24637 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24638 is the right-most x-position of the drawing area. */
24640 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24641 do \
24643 s = alloca (sizeof *s); \
24644 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24645 fill_image_glyph_string (s); \
24646 append_glyph_string (&HEAD, &TAIL, s); \
24647 ++START; \
24648 s->x = (X); \
24650 while (0)
24653 /* Add a glyph string for a sequence of character glyphs to the list
24654 of strings between HEAD and TAIL. START is the index of the first
24655 glyph in row area AREA of glyph row ROW that is part of the new
24656 glyph string. END is the index of the last glyph in that glyph row
24657 area. X is the current output position assigned to the new glyph
24658 string constructed. HL overrides that face of the glyph; e.g. it
24659 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24660 right-most x-position of the drawing area. */
24662 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24663 do \
24665 int face_id; \
24666 XChar2b *char2b; \
24668 face_id = (row)->glyphs[area][START].face_id; \
24670 s = alloca (sizeof *s); \
24671 char2b = alloca ((END - START) * sizeof *char2b); \
24672 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24673 append_glyph_string (&HEAD, &TAIL, s); \
24674 s->x = (X); \
24675 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24677 while (0)
24680 /* Add a glyph string for a composite sequence to the list of strings
24681 between HEAD and TAIL. START is the index of the first glyph in
24682 row area AREA of glyph row ROW that is part of the new glyph
24683 string. END is the index of the last glyph in that glyph row area.
24684 X is the current output position assigned to the new glyph string
24685 constructed. HL overrides that face of the glyph; e.g. it is
24686 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24687 x-position of the drawing area. */
24689 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24690 do { \
24691 int face_id = (row)->glyphs[area][START].face_id; \
24692 struct face *base_face = FACE_FROM_ID (f, face_id); \
24693 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24694 struct composition *cmp = composition_table[cmp_id]; \
24695 XChar2b *char2b; \
24696 struct glyph_string *first_s = NULL; \
24697 int n; \
24699 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24701 /* Make glyph_strings for each glyph sequence that is drawable by \
24702 the same face, and append them to HEAD/TAIL. */ \
24703 for (n = 0; n < cmp->glyph_len;) \
24705 s = alloca (sizeof *s); \
24706 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24707 append_glyph_string (&(HEAD), &(TAIL), s); \
24708 s->cmp = cmp; \
24709 s->cmp_from = n; \
24710 s->x = (X); \
24711 if (n == 0) \
24712 first_s = s; \
24713 n = fill_composite_glyph_string (s, base_face, overlaps); \
24716 ++START; \
24717 s = first_s; \
24718 } while (0)
24721 /* Add a glyph string for a glyph-string sequence to the list of strings
24722 between HEAD and TAIL. */
24724 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24725 do { \
24726 int face_id; \
24727 XChar2b *char2b; \
24728 Lisp_Object gstring; \
24730 face_id = (row)->glyphs[area][START].face_id; \
24731 gstring = (composition_gstring_from_id \
24732 ((row)->glyphs[area][START].u.cmp.id)); \
24733 s = alloca (sizeof *s); \
24734 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24735 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24736 append_glyph_string (&(HEAD), &(TAIL), s); \
24737 s->x = (X); \
24738 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24739 } while (0)
24742 /* Add a glyph string for a sequence of glyphless character's glyphs
24743 to the list of strings between HEAD and TAIL. The meanings of
24744 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24746 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24747 do \
24749 int face_id; \
24751 face_id = (row)->glyphs[area][START].face_id; \
24753 s = alloca (sizeof *s); \
24754 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24755 append_glyph_string (&HEAD, &TAIL, s); \
24756 s->x = (X); \
24757 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24758 overlaps); \
24760 while (0)
24763 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24764 of AREA of glyph row ROW on window W between indices START and END.
24765 HL overrides the face for drawing glyph strings, e.g. it is
24766 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24767 x-positions of the drawing area.
24769 This is an ugly monster macro construct because we must use alloca
24770 to allocate glyph strings (because draw_glyphs can be called
24771 asynchronously). */
24773 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24774 do \
24776 HEAD = TAIL = NULL; \
24777 while (START < END) \
24779 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24780 switch (first_glyph->type) \
24782 case CHAR_GLYPH: \
24783 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24784 HL, X, LAST_X); \
24785 break; \
24787 case COMPOSITE_GLYPH: \
24788 if (first_glyph->u.cmp.automatic) \
24789 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24790 HL, X, LAST_X); \
24791 else \
24792 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24793 HL, X, LAST_X); \
24794 break; \
24796 case STRETCH_GLYPH: \
24797 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24798 HL, X, LAST_X); \
24799 break; \
24801 case IMAGE_GLYPH: \
24802 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24803 HL, X, LAST_X); \
24804 break; \
24806 case GLYPHLESS_GLYPH: \
24807 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24808 HL, X, LAST_X); \
24809 break; \
24811 default: \
24812 emacs_abort (); \
24815 if (s) \
24817 set_glyph_string_background_width (s, START, LAST_X); \
24818 (X) += s->width; \
24821 } while (0)
24824 /* Draw glyphs between START and END in AREA of ROW on window W,
24825 starting at x-position X. X is relative to AREA in W. HL is a
24826 face-override with the following meaning:
24828 DRAW_NORMAL_TEXT draw normally
24829 DRAW_CURSOR draw in cursor face
24830 DRAW_MOUSE_FACE draw in mouse face.
24831 DRAW_INVERSE_VIDEO draw in mode line face
24832 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24833 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24835 If OVERLAPS is non-zero, draw only the foreground of characters and
24836 clip to the physical height of ROW. Non-zero value also defines
24837 the overlapping part to be drawn:
24839 OVERLAPS_PRED overlap with preceding rows
24840 OVERLAPS_SUCC overlap with succeeding rows
24841 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24842 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24844 Value is the x-position reached, relative to AREA of W. */
24846 static int
24847 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24848 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24849 enum draw_glyphs_face hl, int overlaps)
24851 struct glyph_string *head, *tail;
24852 struct glyph_string *s;
24853 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24854 int i, j, x_reached, last_x, area_left = 0;
24855 struct frame *f = XFRAME (WINDOW_FRAME (w));
24856 DECLARE_HDC (hdc);
24858 ALLOCATE_HDC (hdc, f);
24860 /* Let's rather be paranoid than getting a SEGV. */
24861 end = min (end, row->used[area]);
24862 start = clip_to_bounds (0, start, end);
24864 /* Translate X to frame coordinates. Set last_x to the right
24865 end of the drawing area. */
24866 if (row->full_width_p)
24868 /* X is relative to the left edge of W, without scroll bars
24869 or fringes. */
24870 area_left = WINDOW_LEFT_EDGE_X (w);
24871 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24872 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24874 else
24876 area_left = window_box_left (w, area);
24877 last_x = area_left + window_box_width (w, area);
24879 x += area_left;
24881 /* Build a doubly-linked list of glyph_string structures between
24882 head and tail from what we have to draw. Note that the macro
24883 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24884 the reason we use a separate variable `i'. */
24885 i = start;
24886 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24887 if (tail)
24888 x_reached = tail->x + tail->background_width;
24889 else
24890 x_reached = x;
24892 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24893 the row, redraw some glyphs in front or following the glyph
24894 strings built above. */
24895 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24897 struct glyph_string *h, *t;
24898 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24899 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24900 int check_mouse_face = 0;
24901 int dummy_x = 0;
24903 /* If mouse highlighting is on, we may need to draw adjacent
24904 glyphs using mouse-face highlighting. */
24905 if (area == TEXT_AREA && row->mouse_face_p
24906 && hlinfo->mouse_face_beg_row >= 0
24907 && hlinfo->mouse_face_end_row >= 0)
24909 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24911 if (row_vpos >= hlinfo->mouse_face_beg_row
24912 && row_vpos <= hlinfo->mouse_face_end_row)
24914 check_mouse_face = 1;
24915 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24916 ? hlinfo->mouse_face_beg_col : 0;
24917 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24918 ? hlinfo->mouse_face_end_col
24919 : row->used[TEXT_AREA];
24923 /* Compute overhangs for all glyph strings. */
24924 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24925 for (s = head; s; s = s->next)
24926 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24928 /* Prepend glyph strings for glyphs in front of the first glyph
24929 string that are overwritten because of the first glyph
24930 string's left overhang. The background of all strings
24931 prepended must be drawn because the first glyph string
24932 draws over it. */
24933 i = left_overwritten (head);
24934 if (i >= 0)
24936 enum draw_glyphs_face overlap_hl;
24938 /* If this row contains mouse highlighting, attempt to draw
24939 the overlapped glyphs with the correct highlight. This
24940 code fails if the overlap encompasses more than one glyph
24941 and mouse-highlight spans only some of these glyphs.
24942 However, making it work perfectly involves a lot more
24943 code, and I don't know if the pathological case occurs in
24944 practice, so we'll stick to this for now. --- cyd */
24945 if (check_mouse_face
24946 && mouse_beg_col < start && mouse_end_col > i)
24947 overlap_hl = DRAW_MOUSE_FACE;
24948 else
24949 overlap_hl = DRAW_NORMAL_TEXT;
24951 if (hl != overlap_hl)
24952 clip_head = head;
24953 j = i;
24954 BUILD_GLYPH_STRINGS (j, start, h, t,
24955 overlap_hl, dummy_x, last_x);
24956 start = i;
24957 compute_overhangs_and_x (t, head->x, 1);
24958 prepend_glyph_string_lists (&head, &tail, h, t);
24959 if (clip_head == NULL)
24960 clip_head = head;
24963 /* Prepend glyph strings for glyphs in front of the first glyph
24964 string that overwrite that glyph string because of their
24965 right overhang. For these strings, only the foreground must
24966 be drawn, because it draws over the glyph string at `head'.
24967 The background must not be drawn because this would overwrite
24968 right overhangs of preceding glyphs for which no glyph
24969 strings exist. */
24970 i = left_overwriting (head);
24971 if (i >= 0)
24973 enum draw_glyphs_face overlap_hl;
24975 if (check_mouse_face
24976 && mouse_beg_col < start && mouse_end_col > i)
24977 overlap_hl = DRAW_MOUSE_FACE;
24978 else
24979 overlap_hl = DRAW_NORMAL_TEXT;
24981 if (hl == overlap_hl || clip_head == NULL)
24982 clip_head = head;
24983 BUILD_GLYPH_STRINGS (i, start, h, t,
24984 overlap_hl, dummy_x, last_x);
24985 for (s = h; s; s = s->next)
24986 s->background_filled_p = 1;
24987 compute_overhangs_and_x (t, head->x, 1);
24988 prepend_glyph_string_lists (&head, &tail, h, t);
24991 /* Append glyphs strings for glyphs following the last glyph
24992 string tail that are overwritten by tail. The background of
24993 these strings has to be drawn because tail's foreground draws
24994 over it. */
24995 i = right_overwritten (tail);
24996 if (i >= 0)
24998 enum draw_glyphs_face overlap_hl;
25000 if (check_mouse_face
25001 && mouse_beg_col < i && mouse_end_col > end)
25002 overlap_hl = DRAW_MOUSE_FACE;
25003 else
25004 overlap_hl = DRAW_NORMAL_TEXT;
25006 if (hl != overlap_hl)
25007 clip_tail = tail;
25008 BUILD_GLYPH_STRINGS (end, i, h, t,
25009 overlap_hl, x, last_x);
25010 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25011 we don't have `end = i;' here. */
25012 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25013 append_glyph_string_lists (&head, &tail, h, t);
25014 if (clip_tail == NULL)
25015 clip_tail = tail;
25018 /* Append glyph strings for glyphs following the last glyph
25019 string tail that overwrite tail. The foreground of such
25020 glyphs has to be drawn because it writes into the background
25021 of tail. The background must not be drawn because it could
25022 paint over the foreground of following glyphs. */
25023 i = right_overwriting (tail);
25024 if (i >= 0)
25026 enum draw_glyphs_face overlap_hl;
25027 if (check_mouse_face
25028 && mouse_beg_col < i && mouse_end_col > end)
25029 overlap_hl = DRAW_MOUSE_FACE;
25030 else
25031 overlap_hl = DRAW_NORMAL_TEXT;
25033 if (hl == overlap_hl || clip_tail == NULL)
25034 clip_tail = tail;
25035 i++; /* We must include the Ith glyph. */
25036 BUILD_GLYPH_STRINGS (end, i, h, t,
25037 overlap_hl, x, last_x);
25038 for (s = h; s; s = s->next)
25039 s->background_filled_p = 1;
25040 compute_overhangs_and_x (h, tail->x + tail->width, 0);
25041 append_glyph_string_lists (&head, &tail, h, t);
25043 if (clip_head || clip_tail)
25044 for (s = head; s; s = s->next)
25046 s->clip_head = clip_head;
25047 s->clip_tail = clip_tail;
25051 /* Draw all strings. */
25052 for (s = head; s; s = s->next)
25053 FRAME_RIF (f)->draw_glyph_string (s);
25055 #ifndef HAVE_NS
25056 /* When focus a sole frame and move horizontally, this sets on_p to 0
25057 causing a failure to erase prev cursor position. */
25058 if (area == TEXT_AREA
25059 && !row->full_width_p
25060 /* When drawing overlapping rows, only the glyph strings'
25061 foreground is drawn, which doesn't erase a cursor
25062 completely. */
25063 && !overlaps)
25065 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25066 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25067 : (tail ? tail->x + tail->background_width : x));
25068 x0 -= area_left;
25069 x1 -= area_left;
25071 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25072 row->y, MATRIX_ROW_BOTTOM_Y (row));
25074 #endif
25076 /* Value is the x-position up to which drawn, relative to AREA of W.
25077 This doesn't include parts drawn because of overhangs. */
25078 if (row->full_width_p)
25079 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25080 else
25081 x_reached -= area_left;
25083 RELEASE_HDC (hdc, f);
25085 return x_reached;
25088 /* Expand row matrix if too narrow. Don't expand if area
25089 is not present. */
25091 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25093 if (!it->f->fonts_changed \
25094 && (it->glyph_row->glyphs[area] \
25095 < it->glyph_row->glyphs[area + 1])) \
25097 it->w->ncols_scale_factor++; \
25098 it->f->fonts_changed = 1; \
25102 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25103 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25105 static void
25106 append_glyph (struct it *it)
25108 struct glyph *glyph;
25109 enum glyph_row_area area = it->area;
25111 eassert (it->glyph_row);
25112 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25114 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25115 if (glyph < it->glyph_row->glyphs[area + 1])
25117 /* If the glyph row is reversed, we need to prepend the glyph
25118 rather than append it. */
25119 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25121 struct glyph *g;
25123 /* Make room for the additional glyph. */
25124 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25125 g[1] = *g;
25126 glyph = it->glyph_row->glyphs[area];
25128 glyph->charpos = CHARPOS (it->position);
25129 glyph->object = it->object;
25130 if (it->pixel_width > 0)
25132 glyph->pixel_width = it->pixel_width;
25133 glyph->padding_p = 0;
25135 else
25137 /* Assure at least 1-pixel width. Otherwise, cursor can't
25138 be displayed correctly. */
25139 glyph->pixel_width = 1;
25140 glyph->padding_p = 1;
25142 glyph->ascent = it->ascent;
25143 glyph->descent = it->descent;
25144 glyph->voffset = it->voffset;
25145 glyph->type = CHAR_GLYPH;
25146 glyph->avoid_cursor_p = it->avoid_cursor_p;
25147 glyph->multibyte_p = it->multibyte_p;
25148 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25150 /* In R2L rows, the left and the right box edges need to be
25151 drawn in reverse direction. */
25152 glyph->right_box_line_p = it->start_of_box_run_p;
25153 glyph->left_box_line_p = it->end_of_box_run_p;
25155 else
25157 glyph->left_box_line_p = it->start_of_box_run_p;
25158 glyph->right_box_line_p = it->end_of_box_run_p;
25160 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25161 || it->phys_descent > it->descent);
25162 glyph->glyph_not_available_p = it->glyph_not_available_p;
25163 glyph->face_id = it->face_id;
25164 glyph->u.ch = it->char_to_display;
25165 glyph->slice.img = null_glyph_slice;
25166 glyph->font_type = FONT_TYPE_UNKNOWN;
25167 if (it->bidi_p)
25169 glyph->resolved_level = it->bidi_it.resolved_level;
25170 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25171 glyph->bidi_type = it->bidi_it.type;
25173 else
25175 glyph->resolved_level = 0;
25176 glyph->bidi_type = UNKNOWN_BT;
25178 ++it->glyph_row->used[area];
25180 else
25181 IT_EXPAND_MATRIX_WIDTH (it, area);
25184 /* Store one glyph for the composition IT->cmp_it.id in
25185 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25186 non-null. */
25188 static void
25189 append_composite_glyph (struct it *it)
25191 struct glyph *glyph;
25192 enum glyph_row_area area = it->area;
25194 eassert (it->glyph_row);
25196 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25197 if (glyph < it->glyph_row->glyphs[area + 1])
25199 /* If the glyph row is reversed, we need to prepend the glyph
25200 rather than append it. */
25201 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25203 struct glyph *g;
25205 /* Make room for the new glyph. */
25206 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25207 g[1] = *g;
25208 glyph = it->glyph_row->glyphs[it->area];
25210 glyph->charpos = it->cmp_it.charpos;
25211 glyph->object = it->object;
25212 glyph->pixel_width = it->pixel_width;
25213 glyph->ascent = it->ascent;
25214 glyph->descent = it->descent;
25215 glyph->voffset = it->voffset;
25216 glyph->type = COMPOSITE_GLYPH;
25217 if (it->cmp_it.ch < 0)
25219 glyph->u.cmp.automatic = 0;
25220 glyph->u.cmp.id = it->cmp_it.id;
25221 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25223 else
25225 glyph->u.cmp.automatic = 1;
25226 glyph->u.cmp.id = it->cmp_it.id;
25227 glyph->slice.cmp.from = it->cmp_it.from;
25228 glyph->slice.cmp.to = it->cmp_it.to - 1;
25230 glyph->avoid_cursor_p = it->avoid_cursor_p;
25231 glyph->multibyte_p = it->multibyte_p;
25232 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25234 /* In R2L rows, the left and the right box edges need to be
25235 drawn in reverse direction. */
25236 glyph->right_box_line_p = it->start_of_box_run_p;
25237 glyph->left_box_line_p = it->end_of_box_run_p;
25239 else
25241 glyph->left_box_line_p = it->start_of_box_run_p;
25242 glyph->right_box_line_p = it->end_of_box_run_p;
25244 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25245 || it->phys_descent > it->descent);
25246 glyph->padding_p = 0;
25247 glyph->glyph_not_available_p = 0;
25248 glyph->face_id = it->face_id;
25249 glyph->font_type = FONT_TYPE_UNKNOWN;
25250 if (it->bidi_p)
25252 glyph->resolved_level = it->bidi_it.resolved_level;
25253 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25254 glyph->bidi_type = it->bidi_it.type;
25256 ++it->glyph_row->used[area];
25258 else
25259 IT_EXPAND_MATRIX_WIDTH (it, area);
25263 /* Change IT->ascent and IT->height according to the setting of
25264 IT->voffset. */
25266 static void
25267 take_vertical_position_into_account (struct it *it)
25269 if (it->voffset)
25271 if (it->voffset < 0)
25272 /* Increase the ascent so that we can display the text higher
25273 in the line. */
25274 it->ascent -= it->voffset;
25275 else
25276 /* Increase the descent so that we can display the text lower
25277 in the line. */
25278 it->descent += it->voffset;
25283 /* Produce glyphs/get display metrics for the image IT is loaded with.
25284 See the description of struct display_iterator in dispextern.h for
25285 an overview of struct display_iterator. */
25287 static void
25288 produce_image_glyph (struct it *it)
25290 struct image *img;
25291 struct face *face;
25292 int glyph_ascent, crop;
25293 struct glyph_slice slice;
25295 eassert (it->what == IT_IMAGE);
25297 face = FACE_FROM_ID (it->f, it->face_id);
25298 eassert (face);
25299 /* Make sure X resources of the face is loaded. */
25300 prepare_face_for_display (it->f, face);
25302 if (it->image_id < 0)
25304 /* Fringe bitmap. */
25305 it->ascent = it->phys_ascent = 0;
25306 it->descent = it->phys_descent = 0;
25307 it->pixel_width = 0;
25308 it->nglyphs = 0;
25309 return;
25312 img = IMAGE_FROM_ID (it->f, it->image_id);
25313 eassert (img);
25314 /* Make sure X resources of the image is loaded. */
25315 prepare_image_for_display (it->f, img);
25317 slice.x = slice.y = 0;
25318 slice.width = img->width;
25319 slice.height = img->height;
25321 if (INTEGERP (it->slice.x))
25322 slice.x = XINT (it->slice.x);
25323 else if (FLOATP (it->slice.x))
25324 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25326 if (INTEGERP (it->slice.y))
25327 slice.y = XINT (it->slice.y);
25328 else if (FLOATP (it->slice.y))
25329 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25331 if (INTEGERP (it->slice.width))
25332 slice.width = XINT (it->slice.width);
25333 else if (FLOATP (it->slice.width))
25334 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25336 if (INTEGERP (it->slice.height))
25337 slice.height = XINT (it->slice.height);
25338 else if (FLOATP (it->slice.height))
25339 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25341 if (slice.x >= img->width)
25342 slice.x = img->width;
25343 if (slice.y >= img->height)
25344 slice.y = img->height;
25345 if (slice.x + slice.width >= img->width)
25346 slice.width = img->width - slice.x;
25347 if (slice.y + slice.height > img->height)
25348 slice.height = img->height - slice.y;
25350 if (slice.width == 0 || slice.height == 0)
25351 return;
25353 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25355 it->descent = slice.height - glyph_ascent;
25356 if (slice.y == 0)
25357 it->descent += img->vmargin;
25358 if (slice.y + slice.height == img->height)
25359 it->descent += img->vmargin;
25360 it->phys_descent = it->descent;
25362 it->pixel_width = slice.width;
25363 if (slice.x == 0)
25364 it->pixel_width += img->hmargin;
25365 if (slice.x + slice.width == img->width)
25366 it->pixel_width += img->hmargin;
25368 /* It's quite possible for images to have an ascent greater than
25369 their height, so don't get confused in that case. */
25370 if (it->descent < 0)
25371 it->descent = 0;
25373 it->nglyphs = 1;
25375 if (face->box != FACE_NO_BOX)
25377 if (face->box_line_width > 0)
25379 if (slice.y == 0)
25380 it->ascent += face->box_line_width;
25381 if (slice.y + slice.height == img->height)
25382 it->descent += face->box_line_width;
25385 if (it->start_of_box_run_p && slice.x == 0)
25386 it->pixel_width += eabs (face->box_line_width);
25387 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25388 it->pixel_width += eabs (face->box_line_width);
25391 take_vertical_position_into_account (it);
25393 /* Automatically crop wide image glyphs at right edge so we can
25394 draw the cursor on same display row. */
25395 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25396 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25398 it->pixel_width -= crop;
25399 slice.width -= crop;
25402 if (it->glyph_row)
25404 struct glyph *glyph;
25405 enum glyph_row_area area = it->area;
25407 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25408 if (glyph < it->glyph_row->glyphs[area + 1])
25410 glyph->charpos = CHARPOS (it->position);
25411 glyph->object = it->object;
25412 glyph->pixel_width = it->pixel_width;
25413 glyph->ascent = glyph_ascent;
25414 glyph->descent = it->descent;
25415 glyph->voffset = it->voffset;
25416 glyph->type = IMAGE_GLYPH;
25417 glyph->avoid_cursor_p = it->avoid_cursor_p;
25418 glyph->multibyte_p = it->multibyte_p;
25419 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25421 /* In R2L rows, the left and the right box edges need to be
25422 drawn in reverse direction. */
25423 glyph->right_box_line_p = it->start_of_box_run_p;
25424 glyph->left_box_line_p = it->end_of_box_run_p;
25426 else
25428 glyph->left_box_line_p = it->start_of_box_run_p;
25429 glyph->right_box_line_p = it->end_of_box_run_p;
25431 glyph->overlaps_vertically_p = 0;
25432 glyph->padding_p = 0;
25433 glyph->glyph_not_available_p = 0;
25434 glyph->face_id = it->face_id;
25435 glyph->u.img_id = img->id;
25436 glyph->slice.img = slice;
25437 glyph->font_type = FONT_TYPE_UNKNOWN;
25438 if (it->bidi_p)
25440 glyph->resolved_level = it->bidi_it.resolved_level;
25441 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25442 glyph->bidi_type = it->bidi_it.type;
25444 ++it->glyph_row->used[area];
25446 else
25447 IT_EXPAND_MATRIX_WIDTH (it, area);
25452 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25453 of the glyph, WIDTH and HEIGHT are the width and height of the
25454 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25456 static void
25457 append_stretch_glyph (struct it *it, Lisp_Object object,
25458 int width, int height, int ascent)
25460 struct glyph *glyph;
25461 enum glyph_row_area area = it->area;
25463 eassert (ascent >= 0 && ascent <= height);
25465 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25466 if (glyph < it->glyph_row->glyphs[area + 1])
25468 /* If the glyph row is reversed, we need to prepend the glyph
25469 rather than append it. */
25470 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25472 struct glyph *g;
25474 /* Make room for the additional glyph. */
25475 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25476 g[1] = *g;
25477 glyph = it->glyph_row->glyphs[area];
25479 /* Decrease the width of the first glyph of the row that
25480 begins before first_visible_x (e.g., due to hscroll).
25481 This is so the overall width of the row becomes smaller
25482 by the scroll amount, and the stretch glyph appended by
25483 extend_face_to_end_of_line will be wider, to shift the
25484 row glyphs to the right. (In L2R rows, the corresponding
25485 left-shift effect is accomplished by setting row->x to a
25486 negative value, which won't work with R2L rows.)
25488 This must leave us with a positive value of WIDTH, since
25489 otherwise the call to move_it_in_display_line_to at the
25490 beginning of display_line would have got past the entire
25491 first glyph, and then it->current_x would have been
25492 greater or equal to it->first_visible_x. */
25493 if (it->current_x < it->first_visible_x)
25494 width -= it->first_visible_x - it->current_x;
25495 eassert (width > 0);
25497 glyph->charpos = CHARPOS (it->position);
25498 glyph->object = object;
25499 glyph->pixel_width = width;
25500 glyph->ascent = ascent;
25501 glyph->descent = height - ascent;
25502 glyph->voffset = it->voffset;
25503 glyph->type = STRETCH_GLYPH;
25504 glyph->avoid_cursor_p = it->avoid_cursor_p;
25505 glyph->multibyte_p = it->multibyte_p;
25506 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25508 /* In R2L rows, the left and the right box edges need to be
25509 drawn in reverse direction. */
25510 glyph->right_box_line_p = it->start_of_box_run_p;
25511 glyph->left_box_line_p = it->end_of_box_run_p;
25513 else
25515 glyph->left_box_line_p = it->start_of_box_run_p;
25516 glyph->right_box_line_p = it->end_of_box_run_p;
25518 glyph->overlaps_vertically_p = 0;
25519 glyph->padding_p = 0;
25520 glyph->glyph_not_available_p = 0;
25521 glyph->face_id = it->face_id;
25522 glyph->u.stretch.ascent = ascent;
25523 glyph->u.stretch.height = height;
25524 glyph->slice.img = null_glyph_slice;
25525 glyph->font_type = FONT_TYPE_UNKNOWN;
25526 if (it->bidi_p)
25528 glyph->resolved_level = it->bidi_it.resolved_level;
25529 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25530 glyph->bidi_type = it->bidi_it.type;
25532 else
25534 glyph->resolved_level = 0;
25535 glyph->bidi_type = UNKNOWN_BT;
25537 ++it->glyph_row->used[area];
25539 else
25540 IT_EXPAND_MATRIX_WIDTH (it, area);
25543 #endif /* HAVE_WINDOW_SYSTEM */
25545 /* Produce a stretch glyph for iterator IT. IT->object is the value
25546 of the glyph property displayed. The value must be a list
25547 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25548 being recognized:
25550 1. `:width WIDTH' specifies that the space should be WIDTH *
25551 canonical char width wide. WIDTH may be an integer or floating
25552 point number.
25554 2. `:relative-width FACTOR' specifies that the width of the stretch
25555 should be computed from the width of the first character having the
25556 `glyph' property, and should be FACTOR times that width.
25558 3. `:align-to HPOS' specifies that the space should be wide enough
25559 to reach HPOS, a value in canonical character units.
25561 Exactly one of the above pairs must be present.
25563 4. `:height HEIGHT' specifies that the height of the stretch produced
25564 should be HEIGHT, measured in canonical character units.
25566 5. `:relative-height FACTOR' specifies that the height of the
25567 stretch should be FACTOR times the height of the characters having
25568 the glyph property.
25570 Either none or exactly one of 4 or 5 must be present.
25572 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25573 of the stretch should be used for the ascent of the stretch.
25574 ASCENT must be in the range 0 <= ASCENT <= 100. */
25576 void
25577 produce_stretch_glyph (struct it *it)
25579 /* (space :width WIDTH :height HEIGHT ...) */
25580 Lisp_Object prop, plist;
25581 int width = 0, height = 0, align_to = -1;
25582 int zero_width_ok_p = 0;
25583 double tem;
25584 struct font *font = NULL;
25586 #ifdef HAVE_WINDOW_SYSTEM
25587 int ascent = 0;
25588 int zero_height_ok_p = 0;
25590 if (FRAME_WINDOW_P (it->f))
25592 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25593 font = face->font ? face->font : FRAME_FONT (it->f);
25594 prepare_face_for_display (it->f, face);
25596 #endif
25598 /* List should start with `space'. */
25599 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25600 plist = XCDR (it->object);
25602 /* Compute the width of the stretch. */
25603 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25604 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25606 /* Absolute width `:width WIDTH' specified and valid. */
25607 zero_width_ok_p = 1;
25608 width = (int)tem;
25610 #ifdef HAVE_WINDOW_SYSTEM
25611 else if (FRAME_WINDOW_P (it->f)
25612 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25614 /* Relative width `:relative-width FACTOR' specified and valid.
25615 Compute the width of the characters having the `glyph'
25616 property. */
25617 struct it it2;
25618 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25620 it2 = *it;
25621 if (it->multibyte_p)
25622 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25623 else
25625 it2.c = it2.char_to_display = *p, it2.len = 1;
25626 if (! ASCII_CHAR_P (it2.c))
25627 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25630 it2.glyph_row = NULL;
25631 it2.what = IT_CHARACTER;
25632 x_produce_glyphs (&it2);
25633 width = NUMVAL (prop) * it2.pixel_width;
25635 #endif /* HAVE_WINDOW_SYSTEM */
25636 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25637 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25639 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25640 align_to = (align_to < 0
25642 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25643 else if (align_to < 0)
25644 align_to = window_box_left_offset (it->w, TEXT_AREA);
25645 width = max (0, (int)tem + align_to - it->current_x);
25646 zero_width_ok_p = 1;
25648 else
25649 /* Nothing specified -> width defaults to canonical char width. */
25650 width = FRAME_COLUMN_WIDTH (it->f);
25652 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25653 width = 1;
25655 #ifdef HAVE_WINDOW_SYSTEM
25656 /* Compute height. */
25657 if (FRAME_WINDOW_P (it->f))
25659 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25660 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25662 height = (int)tem;
25663 zero_height_ok_p = 1;
25665 else if (prop = Fplist_get (plist, QCrelative_height),
25666 NUMVAL (prop) > 0)
25667 height = FONT_HEIGHT (font) * NUMVAL (prop);
25668 else
25669 height = FONT_HEIGHT (font);
25671 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25672 height = 1;
25674 /* Compute percentage of height used for ascent. If
25675 `:ascent ASCENT' is present and valid, use that. Otherwise,
25676 derive the ascent from the font in use. */
25677 if (prop = Fplist_get (plist, QCascent),
25678 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25679 ascent = height * NUMVAL (prop) / 100.0;
25680 else if (!NILP (prop)
25681 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25682 ascent = min (max (0, (int)tem), height);
25683 else
25684 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25686 else
25687 #endif /* HAVE_WINDOW_SYSTEM */
25688 height = 1;
25690 if (width > 0 && it->line_wrap != TRUNCATE
25691 && it->current_x + width > it->last_visible_x)
25693 width = it->last_visible_x - it->current_x;
25694 #ifdef HAVE_WINDOW_SYSTEM
25695 /* Subtract one more pixel from the stretch width, but only on
25696 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25697 width -= FRAME_WINDOW_P (it->f);
25698 #endif
25701 if (width > 0 && height > 0 && it->glyph_row)
25703 Lisp_Object o_object = it->object;
25704 Lisp_Object object = it->stack[it->sp - 1].string;
25705 int n = width;
25707 if (!STRINGP (object))
25708 object = it->w->contents;
25709 #ifdef HAVE_WINDOW_SYSTEM
25710 if (FRAME_WINDOW_P (it->f))
25711 append_stretch_glyph (it, object, width, height, ascent);
25712 else
25713 #endif
25715 it->object = object;
25716 it->char_to_display = ' ';
25717 it->pixel_width = it->len = 1;
25718 while (n--)
25719 tty_append_glyph (it);
25720 it->object = o_object;
25724 it->pixel_width = width;
25725 #ifdef HAVE_WINDOW_SYSTEM
25726 if (FRAME_WINDOW_P (it->f))
25728 it->ascent = it->phys_ascent = ascent;
25729 it->descent = it->phys_descent = height - it->ascent;
25730 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25731 take_vertical_position_into_account (it);
25733 else
25734 #endif
25735 it->nglyphs = width;
25738 /* Get information about special display element WHAT in an
25739 environment described by IT. WHAT is one of IT_TRUNCATION or
25740 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25741 non-null glyph_row member. This function ensures that fields like
25742 face_id, c, len of IT are left untouched. */
25744 static void
25745 produce_special_glyphs (struct it *it, enum display_element_type what)
25747 struct it temp_it;
25748 Lisp_Object gc;
25749 GLYPH glyph;
25751 temp_it = *it;
25752 temp_it.object = make_number (0);
25753 memset (&temp_it.current, 0, sizeof temp_it.current);
25755 if (what == IT_CONTINUATION)
25757 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25758 if (it->bidi_it.paragraph_dir == R2L)
25759 SET_GLYPH_FROM_CHAR (glyph, '/');
25760 else
25761 SET_GLYPH_FROM_CHAR (glyph, '\\');
25762 if (it->dp
25763 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25765 /* FIXME: Should we mirror GC for R2L lines? */
25766 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25767 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25770 else if (what == IT_TRUNCATION)
25772 /* Truncation glyph. */
25773 SET_GLYPH_FROM_CHAR (glyph, '$');
25774 if (it->dp
25775 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25777 /* FIXME: Should we mirror GC for R2L lines? */
25778 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25779 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25782 else
25783 emacs_abort ();
25785 #ifdef HAVE_WINDOW_SYSTEM
25786 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25787 is turned off, we precede the truncation/continuation glyphs by a
25788 stretch glyph whose width is computed such that these special
25789 glyphs are aligned at the window margin, even when very different
25790 fonts are used in different glyph rows. */
25791 if (FRAME_WINDOW_P (temp_it.f)
25792 /* init_iterator calls this with it->glyph_row == NULL, and it
25793 wants only the pixel width of the truncation/continuation
25794 glyphs. */
25795 && temp_it.glyph_row
25796 /* insert_left_trunc_glyphs calls us at the beginning of the
25797 row, and it has its own calculation of the stretch glyph
25798 width. */
25799 && temp_it.glyph_row->used[TEXT_AREA] > 0
25800 && (temp_it.glyph_row->reversed_p
25801 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25802 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25804 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25806 if (stretch_width > 0)
25808 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25809 struct font *font =
25810 face->font ? face->font : FRAME_FONT (temp_it.f);
25811 int stretch_ascent =
25812 (((temp_it.ascent + temp_it.descent)
25813 * FONT_BASE (font)) / FONT_HEIGHT (font));
25815 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25816 temp_it.ascent + temp_it.descent,
25817 stretch_ascent);
25820 #endif
25822 temp_it.dp = NULL;
25823 temp_it.what = IT_CHARACTER;
25824 temp_it.len = 1;
25825 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25826 temp_it.face_id = GLYPH_FACE (glyph);
25827 temp_it.len = CHAR_BYTES (temp_it.c);
25829 PRODUCE_GLYPHS (&temp_it);
25830 it->pixel_width = temp_it.pixel_width;
25831 it->nglyphs = temp_it.pixel_width;
25834 #ifdef HAVE_WINDOW_SYSTEM
25836 /* Calculate line-height and line-spacing properties.
25837 An integer value specifies explicit pixel value.
25838 A float value specifies relative value to current face height.
25839 A cons (float . face-name) specifies relative value to
25840 height of specified face font.
25842 Returns height in pixels, or nil. */
25845 static Lisp_Object
25846 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25847 int boff, int override)
25849 Lisp_Object face_name = Qnil;
25850 int ascent, descent, height;
25852 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25853 return val;
25855 if (CONSP (val))
25857 face_name = XCAR (val);
25858 val = XCDR (val);
25859 if (!NUMBERP (val))
25860 val = make_number (1);
25861 if (NILP (face_name))
25863 height = it->ascent + it->descent;
25864 goto scale;
25868 if (NILP (face_name))
25870 font = FRAME_FONT (it->f);
25871 boff = FRAME_BASELINE_OFFSET (it->f);
25873 else if (EQ (face_name, Qt))
25875 override = 0;
25877 else
25879 int face_id;
25880 struct face *face;
25882 face_id = lookup_named_face (it->f, face_name, 0);
25883 if (face_id < 0)
25884 return make_number (-1);
25886 face = FACE_FROM_ID (it->f, face_id);
25887 font = face->font;
25888 if (font == NULL)
25889 return make_number (-1);
25890 boff = font->baseline_offset;
25891 if (font->vertical_centering)
25892 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25895 ascent = FONT_BASE (font) + boff;
25896 descent = FONT_DESCENT (font) - boff;
25898 if (override)
25900 it->override_ascent = ascent;
25901 it->override_descent = descent;
25902 it->override_boff = boff;
25905 height = ascent + descent;
25907 scale:
25908 if (FLOATP (val))
25909 height = (int)(XFLOAT_DATA (val) * height);
25910 else if (INTEGERP (val))
25911 height *= XINT (val);
25913 return make_number (height);
25917 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25918 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25919 and only if this is for a character for which no font was found.
25921 If the display method (it->glyphless_method) is
25922 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25923 length of the acronym or the hexadecimal string, UPPER_XOFF and
25924 UPPER_YOFF are pixel offsets for the upper part of the string,
25925 LOWER_XOFF and LOWER_YOFF are for the lower part.
25927 For the other display methods, LEN through LOWER_YOFF are zero. */
25929 static void
25930 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25931 short upper_xoff, short upper_yoff,
25932 short lower_xoff, short lower_yoff)
25934 struct glyph *glyph;
25935 enum glyph_row_area area = it->area;
25937 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25938 if (glyph < it->glyph_row->glyphs[area + 1])
25940 /* If the glyph row is reversed, we need to prepend the glyph
25941 rather than append it. */
25942 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25944 struct glyph *g;
25946 /* Make room for the additional glyph. */
25947 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25948 g[1] = *g;
25949 glyph = it->glyph_row->glyphs[area];
25951 glyph->charpos = CHARPOS (it->position);
25952 glyph->object = it->object;
25953 glyph->pixel_width = it->pixel_width;
25954 glyph->ascent = it->ascent;
25955 glyph->descent = it->descent;
25956 glyph->voffset = it->voffset;
25957 glyph->type = GLYPHLESS_GLYPH;
25958 glyph->u.glyphless.method = it->glyphless_method;
25959 glyph->u.glyphless.for_no_font = for_no_font;
25960 glyph->u.glyphless.len = len;
25961 glyph->u.glyphless.ch = it->c;
25962 glyph->slice.glyphless.upper_xoff = upper_xoff;
25963 glyph->slice.glyphless.upper_yoff = upper_yoff;
25964 glyph->slice.glyphless.lower_xoff = lower_xoff;
25965 glyph->slice.glyphless.lower_yoff = lower_yoff;
25966 glyph->avoid_cursor_p = it->avoid_cursor_p;
25967 glyph->multibyte_p = it->multibyte_p;
25968 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25970 /* In R2L rows, the left and the right box edges need to be
25971 drawn in reverse direction. */
25972 glyph->right_box_line_p = it->start_of_box_run_p;
25973 glyph->left_box_line_p = it->end_of_box_run_p;
25975 else
25977 glyph->left_box_line_p = it->start_of_box_run_p;
25978 glyph->right_box_line_p = it->end_of_box_run_p;
25980 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25981 || it->phys_descent > it->descent);
25982 glyph->padding_p = 0;
25983 glyph->glyph_not_available_p = 0;
25984 glyph->face_id = face_id;
25985 glyph->font_type = FONT_TYPE_UNKNOWN;
25986 if (it->bidi_p)
25988 glyph->resolved_level = it->bidi_it.resolved_level;
25989 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25990 glyph->bidi_type = it->bidi_it.type;
25992 ++it->glyph_row->used[area];
25994 else
25995 IT_EXPAND_MATRIX_WIDTH (it, area);
25999 /* Produce a glyph for a glyphless character for iterator IT.
26000 IT->glyphless_method specifies which method to use for displaying
26001 the character. See the description of enum
26002 glyphless_display_method in dispextern.h for the detail.
26004 FOR_NO_FONT is nonzero if and only if this is for a character for
26005 which no font was found. ACRONYM, if non-nil, is an acronym string
26006 for the character. */
26008 static void
26009 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
26011 int face_id;
26012 struct face *face;
26013 struct font *font;
26014 int base_width, base_height, width, height;
26015 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26016 int len;
26018 /* Get the metrics of the base font. We always refer to the current
26019 ASCII face. */
26020 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26021 font = face->font ? face->font : FRAME_FONT (it->f);
26022 it->ascent = FONT_BASE (font) + font->baseline_offset;
26023 it->descent = FONT_DESCENT (font) - font->baseline_offset;
26024 base_height = it->ascent + it->descent;
26025 base_width = font->average_width;
26027 face_id = merge_glyphless_glyph_face (it);
26029 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26031 it->pixel_width = THIN_SPACE_WIDTH;
26032 len = 0;
26033 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26035 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26037 width = CHAR_WIDTH (it->c);
26038 if (width == 0)
26039 width = 1;
26040 else if (width > 4)
26041 width = 4;
26042 it->pixel_width = base_width * width;
26043 len = 0;
26044 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26046 else
26048 char buf[7];
26049 const char *str;
26050 unsigned int code[6];
26051 int upper_len;
26052 int ascent, descent;
26053 struct font_metrics metrics_upper, metrics_lower;
26055 face = FACE_FROM_ID (it->f, face_id);
26056 font = face->font ? face->font : FRAME_FONT (it->f);
26057 prepare_face_for_display (it->f, face);
26059 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26061 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26062 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26063 if (CONSP (acronym))
26064 acronym = XCAR (acronym);
26065 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26067 else
26069 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26070 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26071 str = buf;
26073 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26074 code[len] = font->driver->encode_char (font, str[len]);
26075 upper_len = (len + 1) / 2;
26076 font->driver->text_extents (font, code, upper_len,
26077 &metrics_upper);
26078 font->driver->text_extents (font, code + upper_len, len - upper_len,
26079 &metrics_lower);
26083 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26084 width = max (metrics_upper.width, metrics_lower.width) + 4;
26085 upper_xoff = upper_yoff = 2; /* the typical case */
26086 if (base_width >= width)
26088 /* Align the upper to the left, the lower to the right. */
26089 it->pixel_width = base_width;
26090 lower_xoff = base_width - 2 - metrics_lower.width;
26092 else
26094 /* Center the shorter one. */
26095 it->pixel_width = width;
26096 if (metrics_upper.width >= metrics_lower.width)
26097 lower_xoff = (width - metrics_lower.width) / 2;
26098 else
26100 /* FIXME: This code doesn't look right. It formerly was
26101 missing the "lower_xoff = 0;", which couldn't have
26102 been right since it left lower_xoff uninitialized. */
26103 lower_xoff = 0;
26104 upper_xoff = (width - metrics_upper.width) / 2;
26108 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26109 top, bottom, and between upper and lower strings. */
26110 height = (metrics_upper.ascent + metrics_upper.descent
26111 + metrics_lower.ascent + metrics_lower.descent) + 5;
26112 /* Center vertically.
26113 H:base_height, D:base_descent
26114 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26116 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26117 descent = D - H/2 + h/2;
26118 lower_yoff = descent - 2 - ld;
26119 upper_yoff = lower_yoff - la - 1 - ud; */
26120 ascent = - (it->descent - (base_height + height + 1) / 2);
26121 descent = it->descent - (base_height - height) / 2;
26122 lower_yoff = descent - 2 - metrics_lower.descent;
26123 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26124 - metrics_upper.descent);
26125 /* Don't make the height shorter than the base height. */
26126 if (height > base_height)
26128 it->ascent = ascent;
26129 it->descent = descent;
26133 it->phys_ascent = it->ascent;
26134 it->phys_descent = it->descent;
26135 if (it->glyph_row)
26136 append_glyphless_glyph (it, face_id, for_no_font, len,
26137 upper_xoff, upper_yoff,
26138 lower_xoff, lower_yoff);
26139 it->nglyphs = 1;
26140 take_vertical_position_into_account (it);
26144 /* RIF:
26145 Produce glyphs/get display metrics for the display element IT is
26146 loaded with. See the description of struct it in dispextern.h
26147 for an overview of struct it. */
26149 void
26150 x_produce_glyphs (struct it *it)
26152 int extra_line_spacing = it->extra_line_spacing;
26154 it->glyph_not_available_p = 0;
26156 if (it->what == IT_CHARACTER)
26158 XChar2b char2b;
26159 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26160 struct font *font = face->font;
26161 struct font_metrics *pcm = NULL;
26162 int boff; /* Baseline offset. */
26164 if (font == NULL)
26166 /* When no suitable font is found, display this character by
26167 the method specified in the first extra slot of
26168 Vglyphless_char_display. */
26169 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26171 eassert (it->what == IT_GLYPHLESS);
26172 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26173 goto done;
26176 boff = font->baseline_offset;
26177 if (font->vertical_centering)
26178 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26180 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26182 int stretched_p;
26184 it->nglyphs = 1;
26186 if (it->override_ascent >= 0)
26188 it->ascent = it->override_ascent;
26189 it->descent = it->override_descent;
26190 boff = it->override_boff;
26192 else
26194 it->ascent = FONT_BASE (font) + boff;
26195 it->descent = FONT_DESCENT (font) - boff;
26198 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26200 pcm = get_per_char_metric (font, &char2b);
26201 if (pcm->width == 0
26202 && pcm->rbearing == 0 && pcm->lbearing == 0)
26203 pcm = NULL;
26206 if (pcm)
26208 it->phys_ascent = pcm->ascent + boff;
26209 it->phys_descent = pcm->descent - boff;
26210 it->pixel_width = pcm->width;
26212 else
26214 it->glyph_not_available_p = 1;
26215 it->phys_ascent = it->ascent;
26216 it->phys_descent = it->descent;
26217 it->pixel_width = font->space_width;
26220 if (it->constrain_row_ascent_descent_p)
26222 if (it->descent > it->max_descent)
26224 it->ascent += it->descent - it->max_descent;
26225 it->descent = it->max_descent;
26227 if (it->ascent > it->max_ascent)
26229 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26230 it->ascent = it->max_ascent;
26232 it->phys_ascent = min (it->phys_ascent, it->ascent);
26233 it->phys_descent = min (it->phys_descent, it->descent);
26234 extra_line_spacing = 0;
26237 /* If this is a space inside a region of text with
26238 `space-width' property, change its width. */
26239 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26240 if (stretched_p)
26241 it->pixel_width *= XFLOATINT (it->space_width);
26243 /* If face has a box, add the box thickness to the character
26244 height. If character has a box line to the left and/or
26245 right, add the box line width to the character's width. */
26246 if (face->box != FACE_NO_BOX)
26248 int thick = face->box_line_width;
26250 if (thick > 0)
26252 it->ascent += thick;
26253 it->descent += thick;
26255 else
26256 thick = -thick;
26258 if (it->start_of_box_run_p)
26259 it->pixel_width += thick;
26260 if (it->end_of_box_run_p)
26261 it->pixel_width += thick;
26264 /* If face has an overline, add the height of the overline
26265 (1 pixel) and a 1 pixel margin to the character height. */
26266 if (face->overline_p)
26267 it->ascent += overline_margin;
26269 if (it->constrain_row_ascent_descent_p)
26271 if (it->ascent > it->max_ascent)
26272 it->ascent = it->max_ascent;
26273 if (it->descent > it->max_descent)
26274 it->descent = it->max_descent;
26277 take_vertical_position_into_account (it);
26279 /* If we have to actually produce glyphs, do it. */
26280 if (it->glyph_row)
26282 if (stretched_p)
26284 /* Translate a space with a `space-width' property
26285 into a stretch glyph. */
26286 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26287 / FONT_HEIGHT (font));
26288 append_stretch_glyph (it, it->object, it->pixel_width,
26289 it->ascent + it->descent, ascent);
26291 else
26292 append_glyph (it);
26294 /* If characters with lbearing or rbearing are displayed
26295 in this line, record that fact in a flag of the
26296 glyph row. This is used to optimize X output code. */
26297 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26298 it->glyph_row->contains_overlapping_glyphs_p = 1;
26300 if (! stretched_p && it->pixel_width == 0)
26301 /* We assure that all visible glyphs have at least 1-pixel
26302 width. */
26303 it->pixel_width = 1;
26305 else if (it->char_to_display == '\n')
26307 /* A newline has no width, but we need the height of the
26308 line. But if previous part of the line sets a height,
26309 don't increase that height. */
26311 Lisp_Object height;
26312 Lisp_Object total_height = Qnil;
26314 it->override_ascent = -1;
26315 it->pixel_width = 0;
26316 it->nglyphs = 0;
26318 height = get_it_property (it, Qline_height);
26319 /* Split (line-height total-height) list. */
26320 if (CONSP (height)
26321 && CONSP (XCDR (height))
26322 && NILP (XCDR (XCDR (height))))
26324 total_height = XCAR (XCDR (height));
26325 height = XCAR (height);
26327 height = calc_line_height_property (it, height, font, boff, 1);
26329 if (it->override_ascent >= 0)
26331 it->ascent = it->override_ascent;
26332 it->descent = it->override_descent;
26333 boff = it->override_boff;
26335 else
26337 it->ascent = FONT_BASE (font) + boff;
26338 it->descent = FONT_DESCENT (font) - boff;
26341 if (EQ (height, Qt))
26343 if (it->descent > it->max_descent)
26345 it->ascent += it->descent - it->max_descent;
26346 it->descent = it->max_descent;
26348 if (it->ascent > it->max_ascent)
26350 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26351 it->ascent = it->max_ascent;
26353 it->phys_ascent = min (it->phys_ascent, it->ascent);
26354 it->phys_descent = min (it->phys_descent, it->descent);
26355 it->constrain_row_ascent_descent_p = 1;
26356 extra_line_spacing = 0;
26358 else
26360 Lisp_Object spacing;
26362 it->phys_ascent = it->ascent;
26363 it->phys_descent = it->descent;
26365 if ((it->max_ascent > 0 || it->max_descent > 0)
26366 && face->box != FACE_NO_BOX
26367 && face->box_line_width > 0)
26369 it->ascent += face->box_line_width;
26370 it->descent += face->box_line_width;
26372 if (!NILP (height)
26373 && XINT (height) > it->ascent + it->descent)
26374 it->ascent = XINT (height) - it->descent;
26376 if (!NILP (total_height))
26377 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26378 else
26380 spacing = get_it_property (it, Qline_spacing);
26381 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26383 if (INTEGERP (spacing))
26385 extra_line_spacing = XINT (spacing);
26386 if (!NILP (total_height))
26387 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26391 else /* i.e. (it->char_to_display == '\t') */
26393 if (font->space_width > 0)
26395 int tab_width = it->tab_width * font->space_width;
26396 int x = it->current_x + it->continuation_lines_width;
26397 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26399 /* If the distance from the current position to the next tab
26400 stop is less than a space character width, use the
26401 tab stop after that. */
26402 if (next_tab_x - x < font->space_width)
26403 next_tab_x += tab_width;
26405 it->pixel_width = next_tab_x - x;
26406 it->nglyphs = 1;
26407 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26408 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26410 if (it->glyph_row)
26412 append_stretch_glyph (it, it->object, it->pixel_width,
26413 it->ascent + it->descent, it->ascent);
26416 else
26418 it->pixel_width = 0;
26419 it->nglyphs = 1;
26423 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26425 /* A static composition.
26427 Note: A composition is represented as one glyph in the
26428 glyph matrix. There are no padding glyphs.
26430 Important note: pixel_width, ascent, and descent are the
26431 values of what is drawn by draw_glyphs (i.e. the values of
26432 the overall glyphs composed). */
26433 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26434 int boff; /* baseline offset */
26435 struct composition *cmp = composition_table[it->cmp_it.id];
26436 int glyph_len = cmp->glyph_len;
26437 struct font *font = face->font;
26439 it->nglyphs = 1;
26441 /* If we have not yet calculated pixel size data of glyphs of
26442 the composition for the current face font, calculate them
26443 now. Theoretically, we have to check all fonts for the
26444 glyphs, but that requires much time and memory space. So,
26445 here we check only the font of the first glyph. This may
26446 lead to incorrect display, but it's very rare, and C-l
26447 (recenter-top-bottom) can correct the display anyway. */
26448 if (! cmp->font || cmp->font != font)
26450 /* Ascent and descent of the font of the first character
26451 of this composition (adjusted by baseline offset).
26452 Ascent and descent of overall glyphs should not be less
26453 than these, respectively. */
26454 int font_ascent, font_descent, font_height;
26455 /* Bounding box of the overall glyphs. */
26456 int leftmost, rightmost, lowest, highest;
26457 int lbearing, rbearing;
26458 int i, width, ascent, descent;
26459 int left_padded = 0, right_padded = 0;
26460 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26461 XChar2b char2b;
26462 struct font_metrics *pcm;
26463 int font_not_found_p;
26464 ptrdiff_t pos;
26466 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26467 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26468 break;
26469 if (glyph_len < cmp->glyph_len)
26470 right_padded = 1;
26471 for (i = 0; i < glyph_len; i++)
26473 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26474 break;
26475 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26477 if (i > 0)
26478 left_padded = 1;
26480 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26481 : IT_CHARPOS (*it));
26482 /* If no suitable font is found, use the default font. */
26483 font_not_found_p = font == NULL;
26484 if (font_not_found_p)
26486 face = face->ascii_face;
26487 font = face->font;
26489 boff = font->baseline_offset;
26490 if (font->vertical_centering)
26491 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26492 font_ascent = FONT_BASE (font) + boff;
26493 font_descent = FONT_DESCENT (font) - boff;
26494 font_height = FONT_HEIGHT (font);
26496 cmp->font = font;
26498 pcm = NULL;
26499 if (! font_not_found_p)
26501 get_char_face_and_encoding (it->f, c, it->face_id,
26502 &char2b, 0);
26503 pcm = get_per_char_metric (font, &char2b);
26506 /* Initialize the bounding box. */
26507 if (pcm)
26509 width = cmp->glyph_len > 0 ? pcm->width : 0;
26510 ascent = pcm->ascent;
26511 descent = pcm->descent;
26512 lbearing = pcm->lbearing;
26513 rbearing = pcm->rbearing;
26515 else
26517 width = cmp->glyph_len > 0 ? font->space_width : 0;
26518 ascent = FONT_BASE (font);
26519 descent = FONT_DESCENT (font);
26520 lbearing = 0;
26521 rbearing = width;
26524 rightmost = width;
26525 leftmost = 0;
26526 lowest = - descent + boff;
26527 highest = ascent + boff;
26529 if (! font_not_found_p
26530 && font->default_ascent
26531 && CHAR_TABLE_P (Vuse_default_ascent)
26532 && !NILP (Faref (Vuse_default_ascent,
26533 make_number (it->char_to_display))))
26534 highest = font->default_ascent + boff;
26536 /* Draw the first glyph at the normal position. It may be
26537 shifted to right later if some other glyphs are drawn
26538 at the left. */
26539 cmp->offsets[i * 2] = 0;
26540 cmp->offsets[i * 2 + 1] = boff;
26541 cmp->lbearing = lbearing;
26542 cmp->rbearing = rbearing;
26544 /* Set cmp->offsets for the remaining glyphs. */
26545 for (i++; i < glyph_len; i++)
26547 int left, right, btm, top;
26548 int ch = COMPOSITION_GLYPH (cmp, i);
26549 int face_id;
26550 struct face *this_face;
26552 if (ch == '\t')
26553 ch = ' ';
26554 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26555 this_face = FACE_FROM_ID (it->f, face_id);
26556 font = this_face->font;
26558 if (font == NULL)
26559 pcm = NULL;
26560 else
26562 get_char_face_and_encoding (it->f, ch, face_id,
26563 &char2b, 0);
26564 pcm = get_per_char_metric (font, &char2b);
26566 if (! pcm)
26567 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26568 else
26570 width = pcm->width;
26571 ascent = pcm->ascent;
26572 descent = pcm->descent;
26573 lbearing = pcm->lbearing;
26574 rbearing = pcm->rbearing;
26575 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26577 /* Relative composition with or without
26578 alternate chars. */
26579 left = (leftmost + rightmost - width) / 2;
26580 btm = - descent + boff;
26581 if (font->relative_compose
26582 && (! CHAR_TABLE_P (Vignore_relative_composition)
26583 || NILP (Faref (Vignore_relative_composition,
26584 make_number (ch)))))
26587 if (- descent >= font->relative_compose)
26588 /* One extra pixel between two glyphs. */
26589 btm = highest + 1;
26590 else if (ascent <= 0)
26591 /* One extra pixel between two glyphs. */
26592 btm = lowest - 1 - ascent - descent;
26595 else
26597 /* A composition rule is specified by an integer
26598 value that encodes global and new reference
26599 points (GREF and NREF). GREF and NREF are
26600 specified by numbers as below:
26602 0---1---2 -- ascent
26606 9--10--11 -- center
26608 ---3---4---5--- baseline
26610 6---7---8 -- descent
26612 int rule = COMPOSITION_RULE (cmp, i);
26613 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26615 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26616 grefx = gref % 3, nrefx = nref % 3;
26617 grefy = gref / 3, nrefy = nref / 3;
26618 if (xoff)
26619 xoff = font_height * (xoff - 128) / 256;
26620 if (yoff)
26621 yoff = font_height * (yoff - 128) / 256;
26623 left = (leftmost
26624 + grefx * (rightmost - leftmost) / 2
26625 - nrefx * width / 2
26626 + xoff);
26628 btm = ((grefy == 0 ? highest
26629 : grefy == 1 ? 0
26630 : grefy == 2 ? lowest
26631 : (highest + lowest) / 2)
26632 - (nrefy == 0 ? ascent + descent
26633 : nrefy == 1 ? descent - boff
26634 : nrefy == 2 ? 0
26635 : (ascent + descent) / 2)
26636 + yoff);
26639 cmp->offsets[i * 2] = left;
26640 cmp->offsets[i * 2 + 1] = btm + descent;
26642 /* Update the bounding box of the overall glyphs. */
26643 if (width > 0)
26645 right = left + width;
26646 if (left < leftmost)
26647 leftmost = left;
26648 if (right > rightmost)
26649 rightmost = right;
26651 top = btm + descent + ascent;
26652 if (top > highest)
26653 highest = top;
26654 if (btm < lowest)
26655 lowest = btm;
26657 if (cmp->lbearing > left + lbearing)
26658 cmp->lbearing = left + lbearing;
26659 if (cmp->rbearing < left + rbearing)
26660 cmp->rbearing = left + rbearing;
26664 /* If there are glyphs whose x-offsets are negative,
26665 shift all glyphs to the right and make all x-offsets
26666 non-negative. */
26667 if (leftmost < 0)
26669 for (i = 0; i < cmp->glyph_len; i++)
26670 cmp->offsets[i * 2] -= leftmost;
26671 rightmost -= leftmost;
26672 cmp->lbearing -= leftmost;
26673 cmp->rbearing -= leftmost;
26676 if (left_padded && cmp->lbearing < 0)
26678 for (i = 0; i < cmp->glyph_len; i++)
26679 cmp->offsets[i * 2] -= cmp->lbearing;
26680 rightmost -= cmp->lbearing;
26681 cmp->rbearing -= cmp->lbearing;
26682 cmp->lbearing = 0;
26684 if (right_padded && rightmost < cmp->rbearing)
26686 rightmost = cmp->rbearing;
26689 cmp->pixel_width = rightmost;
26690 cmp->ascent = highest;
26691 cmp->descent = - lowest;
26692 if (cmp->ascent < font_ascent)
26693 cmp->ascent = font_ascent;
26694 if (cmp->descent < font_descent)
26695 cmp->descent = font_descent;
26698 if (it->glyph_row
26699 && (cmp->lbearing < 0
26700 || cmp->rbearing > cmp->pixel_width))
26701 it->glyph_row->contains_overlapping_glyphs_p = 1;
26703 it->pixel_width = cmp->pixel_width;
26704 it->ascent = it->phys_ascent = cmp->ascent;
26705 it->descent = it->phys_descent = cmp->descent;
26706 if (face->box != FACE_NO_BOX)
26708 int thick = face->box_line_width;
26710 if (thick > 0)
26712 it->ascent += thick;
26713 it->descent += thick;
26715 else
26716 thick = - thick;
26718 if (it->start_of_box_run_p)
26719 it->pixel_width += thick;
26720 if (it->end_of_box_run_p)
26721 it->pixel_width += thick;
26724 /* If face has an overline, add the height of the overline
26725 (1 pixel) and a 1 pixel margin to the character height. */
26726 if (face->overline_p)
26727 it->ascent += overline_margin;
26729 take_vertical_position_into_account (it);
26730 if (it->ascent < 0)
26731 it->ascent = 0;
26732 if (it->descent < 0)
26733 it->descent = 0;
26735 if (it->glyph_row && cmp->glyph_len > 0)
26736 append_composite_glyph (it);
26738 else if (it->what == IT_COMPOSITION)
26740 /* A dynamic (automatic) composition. */
26741 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26742 Lisp_Object gstring;
26743 struct font_metrics metrics;
26745 it->nglyphs = 1;
26747 gstring = composition_gstring_from_id (it->cmp_it.id);
26748 it->pixel_width
26749 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26750 &metrics);
26751 if (it->glyph_row
26752 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26753 it->glyph_row->contains_overlapping_glyphs_p = 1;
26754 it->ascent = it->phys_ascent = metrics.ascent;
26755 it->descent = it->phys_descent = metrics.descent;
26756 if (face->box != FACE_NO_BOX)
26758 int thick = face->box_line_width;
26760 if (thick > 0)
26762 it->ascent += thick;
26763 it->descent += thick;
26765 else
26766 thick = - thick;
26768 if (it->start_of_box_run_p)
26769 it->pixel_width += thick;
26770 if (it->end_of_box_run_p)
26771 it->pixel_width += thick;
26773 /* If face has an overline, add the height of the overline
26774 (1 pixel) and a 1 pixel margin to the character height. */
26775 if (face->overline_p)
26776 it->ascent += overline_margin;
26777 take_vertical_position_into_account (it);
26778 if (it->ascent < 0)
26779 it->ascent = 0;
26780 if (it->descent < 0)
26781 it->descent = 0;
26783 if (it->glyph_row)
26784 append_composite_glyph (it);
26786 else if (it->what == IT_GLYPHLESS)
26787 produce_glyphless_glyph (it, 0, Qnil);
26788 else if (it->what == IT_IMAGE)
26789 produce_image_glyph (it);
26790 else if (it->what == IT_STRETCH)
26791 produce_stretch_glyph (it);
26793 done:
26794 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26795 because this isn't true for images with `:ascent 100'. */
26796 eassert (it->ascent >= 0 && it->descent >= 0);
26797 if (it->area == TEXT_AREA)
26798 it->current_x += it->pixel_width;
26800 if (extra_line_spacing > 0)
26802 it->descent += extra_line_spacing;
26803 if (extra_line_spacing > it->max_extra_line_spacing)
26804 it->max_extra_line_spacing = extra_line_spacing;
26807 it->max_ascent = max (it->max_ascent, it->ascent);
26808 it->max_descent = max (it->max_descent, it->descent);
26809 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26810 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26813 /* EXPORT for RIF:
26814 Output LEN glyphs starting at START at the nominal cursor position.
26815 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26816 being updated, and UPDATED_AREA is the area of that row being updated. */
26818 void
26819 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26820 struct glyph *start, enum glyph_row_area updated_area, int len)
26822 int x, hpos, chpos = w->phys_cursor.hpos;
26824 eassert (updated_row);
26825 /* When the window is hscrolled, cursor hpos can legitimately be out
26826 of bounds, but we draw the cursor at the corresponding window
26827 margin in that case. */
26828 if (!updated_row->reversed_p && chpos < 0)
26829 chpos = 0;
26830 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26831 chpos = updated_row->used[TEXT_AREA] - 1;
26833 block_input ();
26835 /* Write glyphs. */
26837 hpos = start - updated_row->glyphs[updated_area];
26838 x = draw_glyphs (w, w->output_cursor.x,
26839 updated_row, updated_area,
26840 hpos, hpos + len,
26841 DRAW_NORMAL_TEXT, 0);
26843 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26844 if (updated_area == TEXT_AREA
26845 && w->phys_cursor_on_p
26846 && w->phys_cursor.vpos == w->output_cursor.vpos
26847 && chpos >= hpos
26848 && chpos < hpos + len)
26849 w->phys_cursor_on_p = 0;
26851 unblock_input ();
26853 /* Advance the output cursor. */
26854 w->output_cursor.hpos += len;
26855 w->output_cursor.x = x;
26859 /* EXPORT for RIF:
26860 Insert LEN glyphs from START at the nominal cursor position. */
26862 void
26863 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26864 struct glyph *start, enum glyph_row_area updated_area, int len)
26866 struct frame *f;
26867 int line_height, shift_by_width, shifted_region_width;
26868 struct glyph_row *row;
26869 struct glyph *glyph;
26870 int frame_x, frame_y;
26871 ptrdiff_t hpos;
26873 eassert (updated_row);
26874 block_input ();
26875 f = XFRAME (WINDOW_FRAME (w));
26877 /* Get the height of the line we are in. */
26878 row = updated_row;
26879 line_height = row->height;
26881 /* Get the width of the glyphs to insert. */
26882 shift_by_width = 0;
26883 for (glyph = start; glyph < start + len; ++glyph)
26884 shift_by_width += glyph->pixel_width;
26886 /* Get the width of the region to shift right. */
26887 shifted_region_width = (window_box_width (w, updated_area)
26888 - w->output_cursor.x
26889 - shift_by_width);
26891 /* Shift right. */
26892 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26893 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26895 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26896 line_height, shift_by_width);
26898 /* Write the glyphs. */
26899 hpos = start - row->glyphs[updated_area];
26900 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26901 hpos, hpos + len,
26902 DRAW_NORMAL_TEXT, 0);
26904 /* Advance the output cursor. */
26905 w->output_cursor.hpos += len;
26906 w->output_cursor.x += shift_by_width;
26907 unblock_input ();
26911 /* EXPORT for RIF:
26912 Erase the current text line from the nominal cursor position
26913 (inclusive) to pixel column TO_X (exclusive). The idea is that
26914 everything from TO_X onward is already erased.
26916 TO_X is a pixel position relative to UPDATED_AREA of currently
26917 updated window W. TO_X == -1 means clear to the end of this area. */
26919 void
26920 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26921 enum glyph_row_area updated_area, int to_x)
26923 struct frame *f;
26924 int max_x, min_y, max_y;
26925 int from_x, from_y, to_y;
26927 eassert (updated_row);
26928 f = XFRAME (w->frame);
26930 if (updated_row->full_width_p)
26931 max_x = (WINDOW_PIXEL_WIDTH (w)
26932 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26933 else
26934 max_x = window_box_width (w, updated_area);
26935 max_y = window_text_bottom_y (w);
26937 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26938 of window. For TO_X > 0, truncate to end of drawing area. */
26939 if (to_x == 0)
26940 return;
26941 else if (to_x < 0)
26942 to_x = max_x;
26943 else
26944 to_x = min (to_x, max_x);
26946 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26948 /* Notice if the cursor will be cleared by this operation. */
26949 if (!updated_row->full_width_p)
26950 notice_overwritten_cursor (w, updated_area,
26951 w->output_cursor.x, -1,
26952 updated_row->y,
26953 MATRIX_ROW_BOTTOM_Y (updated_row));
26955 from_x = w->output_cursor.x;
26957 /* Translate to frame coordinates. */
26958 if (updated_row->full_width_p)
26960 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26961 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26963 else
26965 int area_left = window_box_left (w, updated_area);
26966 from_x += area_left;
26967 to_x += area_left;
26970 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26971 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26972 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26974 /* Prevent inadvertently clearing to end of the X window. */
26975 if (to_x > from_x && to_y > from_y)
26977 block_input ();
26978 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26979 to_x - from_x, to_y - from_y);
26980 unblock_input ();
26984 #endif /* HAVE_WINDOW_SYSTEM */
26988 /***********************************************************************
26989 Cursor types
26990 ***********************************************************************/
26992 /* Value is the internal representation of the specified cursor type
26993 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26994 of the bar cursor. */
26996 static enum text_cursor_kinds
26997 get_specified_cursor_type (Lisp_Object arg, int *width)
26999 enum text_cursor_kinds type;
27001 if (NILP (arg))
27002 return NO_CURSOR;
27004 if (EQ (arg, Qbox))
27005 return FILLED_BOX_CURSOR;
27007 if (EQ (arg, Qhollow))
27008 return HOLLOW_BOX_CURSOR;
27010 if (EQ (arg, Qbar))
27012 *width = 2;
27013 return BAR_CURSOR;
27016 if (CONSP (arg)
27017 && EQ (XCAR (arg), Qbar)
27018 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27020 *width = XINT (XCDR (arg));
27021 return BAR_CURSOR;
27024 if (EQ (arg, Qhbar))
27026 *width = 2;
27027 return HBAR_CURSOR;
27030 if (CONSP (arg)
27031 && EQ (XCAR (arg), Qhbar)
27032 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27034 *width = XINT (XCDR (arg));
27035 return HBAR_CURSOR;
27038 /* Treat anything unknown as "hollow box cursor".
27039 It was bad to signal an error; people have trouble fixing
27040 .Xdefaults with Emacs, when it has something bad in it. */
27041 type = HOLLOW_BOX_CURSOR;
27043 return type;
27046 /* Set the default cursor types for specified frame. */
27047 void
27048 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27050 int width = 1;
27051 Lisp_Object tem;
27053 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27054 FRAME_CURSOR_WIDTH (f) = width;
27056 /* By default, set up the blink-off state depending on the on-state. */
27058 tem = Fassoc (arg, Vblink_cursor_alist);
27059 if (!NILP (tem))
27061 FRAME_BLINK_OFF_CURSOR (f)
27062 = get_specified_cursor_type (XCDR (tem), &width);
27063 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27065 else
27066 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27068 /* Make sure the cursor gets redrawn. */
27069 f->cursor_type_changed = 1;
27073 #ifdef HAVE_WINDOW_SYSTEM
27075 /* Return the cursor we want to be displayed in window W. Return
27076 width of bar/hbar cursor through WIDTH arg. Return with
27077 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27078 (i.e. if the `system caret' should track this cursor).
27080 In a mini-buffer window, we want the cursor only to appear if we
27081 are reading input from this window. For the selected window, we
27082 want the cursor type given by the frame parameter or buffer local
27083 setting of cursor-type. If explicitly marked off, draw no cursor.
27084 In all other cases, we want a hollow box cursor. */
27086 static enum text_cursor_kinds
27087 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27088 int *active_cursor)
27090 struct frame *f = XFRAME (w->frame);
27091 struct buffer *b = XBUFFER (w->contents);
27092 int cursor_type = DEFAULT_CURSOR;
27093 Lisp_Object alt_cursor;
27094 int non_selected = 0;
27096 *active_cursor = 1;
27098 /* Echo area */
27099 if (cursor_in_echo_area
27100 && FRAME_HAS_MINIBUF_P (f)
27101 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27103 if (w == XWINDOW (echo_area_window))
27105 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27107 *width = FRAME_CURSOR_WIDTH (f);
27108 return FRAME_DESIRED_CURSOR (f);
27110 else
27111 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27114 *active_cursor = 0;
27115 non_selected = 1;
27118 /* Detect a nonselected window or nonselected frame. */
27119 else if (w != XWINDOW (f->selected_window)
27120 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27122 *active_cursor = 0;
27124 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27125 return NO_CURSOR;
27127 non_selected = 1;
27130 /* Never display a cursor in a window in which cursor-type is nil. */
27131 if (NILP (BVAR (b, cursor_type)))
27132 return NO_CURSOR;
27134 /* Get the normal cursor type for this window. */
27135 if (EQ (BVAR (b, cursor_type), Qt))
27137 cursor_type = FRAME_DESIRED_CURSOR (f);
27138 *width = FRAME_CURSOR_WIDTH (f);
27140 else
27141 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27143 /* Use cursor-in-non-selected-windows instead
27144 for non-selected window or frame. */
27145 if (non_selected)
27147 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27148 if (!EQ (Qt, alt_cursor))
27149 return get_specified_cursor_type (alt_cursor, width);
27150 /* t means modify the normal cursor type. */
27151 if (cursor_type == FILLED_BOX_CURSOR)
27152 cursor_type = HOLLOW_BOX_CURSOR;
27153 else if (cursor_type == BAR_CURSOR && *width > 1)
27154 --*width;
27155 return cursor_type;
27158 /* Use normal cursor if not blinked off. */
27159 if (!w->cursor_off_p)
27161 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27163 if (cursor_type == FILLED_BOX_CURSOR)
27165 /* Using a block cursor on large images can be very annoying.
27166 So use a hollow cursor for "large" images.
27167 If image is not transparent (no mask), also use hollow cursor. */
27168 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27169 if (img != NULL && IMAGEP (img->spec))
27171 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27172 where N = size of default frame font size.
27173 This should cover most of the "tiny" icons people may use. */
27174 if (!img->mask
27175 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27176 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27177 cursor_type = HOLLOW_BOX_CURSOR;
27180 else if (cursor_type != NO_CURSOR)
27182 /* Display current only supports BOX and HOLLOW cursors for images.
27183 So for now, unconditionally use a HOLLOW cursor when cursor is
27184 not a solid box cursor. */
27185 cursor_type = HOLLOW_BOX_CURSOR;
27188 return cursor_type;
27191 /* Cursor is blinked off, so determine how to "toggle" it. */
27193 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27194 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27195 return get_specified_cursor_type (XCDR (alt_cursor), width);
27197 /* Then see if frame has specified a specific blink off cursor type. */
27198 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27200 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27201 return FRAME_BLINK_OFF_CURSOR (f);
27204 #if 0
27205 /* Some people liked having a permanently visible blinking cursor,
27206 while others had very strong opinions against it. So it was
27207 decided to remove it. KFS 2003-09-03 */
27209 /* Finally perform built-in cursor blinking:
27210 filled box <-> hollow box
27211 wide [h]bar <-> narrow [h]bar
27212 narrow [h]bar <-> no cursor
27213 other type <-> no cursor */
27215 if (cursor_type == FILLED_BOX_CURSOR)
27216 return HOLLOW_BOX_CURSOR;
27218 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27220 *width = 1;
27221 return cursor_type;
27223 #endif
27225 return NO_CURSOR;
27229 /* Notice when the text cursor of window W has been completely
27230 overwritten by a drawing operation that outputs glyphs in AREA
27231 starting at X0 and ending at X1 in the line starting at Y0 and
27232 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27233 the rest of the line after X0 has been written. Y coordinates
27234 are window-relative. */
27236 static void
27237 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27238 int x0, int x1, int y0, int y1)
27240 int cx0, cx1, cy0, cy1;
27241 struct glyph_row *row;
27243 if (!w->phys_cursor_on_p)
27244 return;
27245 if (area != TEXT_AREA)
27246 return;
27248 if (w->phys_cursor.vpos < 0
27249 || w->phys_cursor.vpos >= w->current_matrix->nrows
27250 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27251 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27252 return;
27254 if (row->cursor_in_fringe_p)
27256 row->cursor_in_fringe_p = 0;
27257 draw_fringe_bitmap (w, row, row->reversed_p);
27258 w->phys_cursor_on_p = 0;
27259 return;
27262 cx0 = w->phys_cursor.x;
27263 cx1 = cx0 + w->phys_cursor_width;
27264 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27265 return;
27267 /* The cursor image will be completely removed from the
27268 screen if the output area intersects the cursor area in
27269 y-direction. When we draw in [y0 y1[, and some part of
27270 the cursor is at y < y0, that part must have been drawn
27271 before. When scrolling, the cursor is erased before
27272 actually scrolling, so we don't come here. When not
27273 scrolling, the rows above the old cursor row must have
27274 changed, and in this case these rows must have written
27275 over the cursor image.
27277 Likewise if part of the cursor is below y1, with the
27278 exception of the cursor being in the first blank row at
27279 the buffer and window end because update_text_area
27280 doesn't draw that row. (Except when it does, but
27281 that's handled in update_text_area.) */
27283 cy0 = w->phys_cursor.y;
27284 cy1 = cy0 + w->phys_cursor_height;
27285 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27286 return;
27288 w->phys_cursor_on_p = 0;
27291 #endif /* HAVE_WINDOW_SYSTEM */
27294 /************************************************************************
27295 Mouse Face
27296 ************************************************************************/
27298 #ifdef HAVE_WINDOW_SYSTEM
27300 /* EXPORT for RIF:
27301 Fix the display of area AREA of overlapping row ROW in window W
27302 with respect to the overlapping part OVERLAPS. */
27304 void
27305 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27306 enum glyph_row_area area, int overlaps)
27308 int i, x;
27310 block_input ();
27312 x = 0;
27313 for (i = 0; i < row->used[area];)
27315 if (row->glyphs[area][i].overlaps_vertically_p)
27317 int start = i, start_x = x;
27321 x += row->glyphs[area][i].pixel_width;
27322 ++i;
27324 while (i < row->used[area]
27325 && row->glyphs[area][i].overlaps_vertically_p);
27327 draw_glyphs (w, start_x, row, area,
27328 start, i,
27329 DRAW_NORMAL_TEXT, overlaps);
27331 else
27333 x += row->glyphs[area][i].pixel_width;
27334 ++i;
27338 unblock_input ();
27342 /* EXPORT:
27343 Draw the cursor glyph of window W in glyph row ROW. See the
27344 comment of draw_glyphs for the meaning of HL. */
27346 void
27347 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27348 enum draw_glyphs_face hl)
27350 /* If cursor hpos is out of bounds, don't draw garbage. This can
27351 happen in mini-buffer windows when switching between echo area
27352 glyphs and mini-buffer. */
27353 if ((row->reversed_p
27354 ? (w->phys_cursor.hpos >= 0)
27355 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27357 int on_p = w->phys_cursor_on_p;
27358 int x1;
27359 int hpos = w->phys_cursor.hpos;
27361 /* When the window is hscrolled, cursor hpos can legitimately be
27362 out of bounds, but we draw the cursor at the corresponding
27363 window margin in that case. */
27364 if (!row->reversed_p && hpos < 0)
27365 hpos = 0;
27366 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27367 hpos = row->used[TEXT_AREA] - 1;
27369 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27370 hl, 0);
27371 w->phys_cursor_on_p = on_p;
27373 if (hl == DRAW_CURSOR)
27374 w->phys_cursor_width = x1 - w->phys_cursor.x;
27375 /* When we erase the cursor, and ROW is overlapped by other
27376 rows, make sure that these overlapping parts of other rows
27377 are redrawn. */
27378 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27380 w->phys_cursor_width = x1 - w->phys_cursor.x;
27382 if (row > w->current_matrix->rows
27383 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27384 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27385 OVERLAPS_ERASED_CURSOR);
27387 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27388 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27389 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27390 OVERLAPS_ERASED_CURSOR);
27396 /* Erase the image of a cursor of window W from the screen. */
27398 void
27399 erase_phys_cursor (struct window *w)
27401 struct frame *f = XFRAME (w->frame);
27402 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27403 int hpos = w->phys_cursor.hpos;
27404 int vpos = w->phys_cursor.vpos;
27405 int mouse_face_here_p = 0;
27406 struct glyph_matrix *active_glyphs = w->current_matrix;
27407 struct glyph_row *cursor_row;
27408 struct glyph *cursor_glyph;
27409 enum draw_glyphs_face hl;
27411 /* No cursor displayed or row invalidated => nothing to do on the
27412 screen. */
27413 if (w->phys_cursor_type == NO_CURSOR)
27414 goto mark_cursor_off;
27416 /* VPOS >= active_glyphs->nrows means that window has been resized.
27417 Don't bother to erase the cursor. */
27418 if (vpos >= active_glyphs->nrows)
27419 goto mark_cursor_off;
27421 /* If row containing cursor is marked invalid, there is nothing we
27422 can do. */
27423 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27424 if (!cursor_row->enabled_p)
27425 goto mark_cursor_off;
27427 /* If line spacing is > 0, old cursor may only be partially visible in
27428 window after split-window. So adjust visible height. */
27429 cursor_row->visible_height = min (cursor_row->visible_height,
27430 window_text_bottom_y (w) - cursor_row->y);
27432 /* If row is completely invisible, don't attempt to delete a cursor which
27433 isn't there. This can happen if cursor is at top of a window, and
27434 we switch to a buffer with a header line in that window. */
27435 if (cursor_row->visible_height <= 0)
27436 goto mark_cursor_off;
27438 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27439 if (cursor_row->cursor_in_fringe_p)
27441 cursor_row->cursor_in_fringe_p = 0;
27442 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27443 goto mark_cursor_off;
27446 /* This can happen when the new row is shorter than the old one.
27447 In this case, either draw_glyphs or clear_end_of_line
27448 should have cleared the cursor. Note that we wouldn't be
27449 able to erase the cursor in this case because we don't have a
27450 cursor glyph at hand. */
27451 if ((cursor_row->reversed_p
27452 ? (w->phys_cursor.hpos < 0)
27453 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27454 goto mark_cursor_off;
27456 /* When the window is hscrolled, cursor hpos can legitimately be out
27457 of bounds, but we draw the cursor at the corresponding window
27458 margin in that case. */
27459 if (!cursor_row->reversed_p && hpos < 0)
27460 hpos = 0;
27461 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27462 hpos = cursor_row->used[TEXT_AREA] - 1;
27464 /* If the cursor is in the mouse face area, redisplay that when
27465 we clear the cursor. */
27466 if (! NILP (hlinfo->mouse_face_window)
27467 && coords_in_mouse_face_p (w, hpos, vpos)
27468 /* Don't redraw the cursor's spot in mouse face if it is at the
27469 end of a line (on a newline). The cursor appears there, but
27470 mouse highlighting does not. */
27471 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27472 mouse_face_here_p = 1;
27474 /* Maybe clear the display under the cursor. */
27475 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27477 int x, y;
27478 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27479 int width;
27481 cursor_glyph = get_phys_cursor_glyph (w);
27482 if (cursor_glyph == NULL)
27483 goto mark_cursor_off;
27485 width = cursor_glyph->pixel_width;
27486 x = w->phys_cursor.x;
27487 if (x < 0)
27489 width += x;
27490 x = 0;
27492 width = min (width, window_box_width (w, TEXT_AREA) - x);
27493 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27494 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27496 if (width > 0)
27497 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27500 /* Erase the cursor by redrawing the character underneath it. */
27501 if (mouse_face_here_p)
27502 hl = DRAW_MOUSE_FACE;
27503 else
27504 hl = DRAW_NORMAL_TEXT;
27505 draw_phys_cursor_glyph (w, cursor_row, hl);
27507 mark_cursor_off:
27508 w->phys_cursor_on_p = 0;
27509 w->phys_cursor_type = NO_CURSOR;
27513 /* EXPORT:
27514 Display or clear cursor of window W. If ON is zero, clear the
27515 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27516 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27518 void
27519 display_and_set_cursor (struct window *w, bool on,
27520 int hpos, int vpos, int x, int y)
27522 struct frame *f = XFRAME (w->frame);
27523 int new_cursor_type;
27524 int new_cursor_width;
27525 int active_cursor;
27526 struct glyph_row *glyph_row;
27527 struct glyph *glyph;
27529 /* This is pointless on invisible frames, and dangerous on garbaged
27530 windows and frames; in the latter case, the frame or window may
27531 be in the midst of changing its size, and x and y may be off the
27532 window. */
27533 if (! FRAME_VISIBLE_P (f)
27534 || FRAME_GARBAGED_P (f)
27535 || vpos >= w->current_matrix->nrows
27536 || hpos >= w->current_matrix->matrix_w)
27537 return;
27539 /* If cursor is off and we want it off, return quickly. */
27540 if (!on && !w->phys_cursor_on_p)
27541 return;
27543 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27544 /* If cursor row is not enabled, we don't really know where to
27545 display the cursor. */
27546 if (!glyph_row->enabled_p)
27548 w->phys_cursor_on_p = 0;
27549 return;
27552 glyph = NULL;
27553 if (!glyph_row->exact_window_width_line_p
27554 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27555 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27557 eassert (input_blocked_p ());
27559 /* Set new_cursor_type to the cursor we want to be displayed. */
27560 new_cursor_type = get_window_cursor_type (w, glyph,
27561 &new_cursor_width, &active_cursor);
27563 /* If cursor is currently being shown and we don't want it to be or
27564 it is in the wrong place, or the cursor type is not what we want,
27565 erase it. */
27566 if (w->phys_cursor_on_p
27567 && (!on
27568 || w->phys_cursor.x != x
27569 || w->phys_cursor.y != y
27570 || new_cursor_type != w->phys_cursor_type
27571 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27572 && new_cursor_width != w->phys_cursor_width)))
27573 erase_phys_cursor (w);
27575 /* Don't check phys_cursor_on_p here because that flag is only set
27576 to zero in some cases where we know that the cursor has been
27577 completely erased, to avoid the extra work of erasing the cursor
27578 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27579 still not be visible, or it has only been partly erased. */
27580 if (on)
27582 w->phys_cursor_ascent = glyph_row->ascent;
27583 w->phys_cursor_height = glyph_row->height;
27585 /* Set phys_cursor_.* before x_draw_.* is called because some
27586 of them may need the information. */
27587 w->phys_cursor.x = x;
27588 w->phys_cursor.y = glyph_row->y;
27589 w->phys_cursor.hpos = hpos;
27590 w->phys_cursor.vpos = vpos;
27593 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27594 new_cursor_type, new_cursor_width,
27595 on, active_cursor);
27599 /* Switch the display of W's cursor on or off, according to the value
27600 of ON. */
27602 static void
27603 update_window_cursor (struct window *w, bool on)
27605 /* Don't update cursor in windows whose frame is in the process
27606 of being deleted. */
27607 if (w->current_matrix)
27609 int hpos = w->phys_cursor.hpos;
27610 int vpos = w->phys_cursor.vpos;
27611 struct glyph_row *row;
27613 if (vpos >= w->current_matrix->nrows
27614 || hpos >= w->current_matrix->matrix_w)
27615 return;
27617 row = MATRIX_ROW (w->current_matrix, vpos);
27619 /* When the window is hscrolled, cursor hpos can legitimately be
27620 out of bounds, but we draw the cursor at the corresponding
27621 window margin in that case. */
27622 if (!row->reversed_p && hpos < 0)
27623 hpos = 0;
27624 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27625 hpos = row->used[TEXT_AREA] - 1;
27627 block_input ();
27628 display_and_set_cursor (w, on, hpos, vpos,
27629 w->phys_cursor.x, w->phys_cursor.y);
27630 unblock_input ();
27635 /* Call update_window_cursor with parameter ON_P on all leaf windows
27636 in the window tree rooted at W. */
27638 static void
27639 update_cursor_in_window_tree (struct window *w, bool on_p)
27641 while (w)
27643 if (WINDOWP (w->contents))
27644 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27645 else
27646 update_window_cursor (w, on_p);
27648 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27653 /* EXPORT:
27654 Display the cursor on window W, or clear it, according to ON_P.
27655 Don't change the cursor's position. */
27657 void
27658 x_update_cursor (struct frame *f, bool on_p)
27660 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27664 /* EXPORT:
27665 Clear the cursor of window W to background color, and mark the
27666 cursor as not shown. This is used when the text where the cursor
27667 is about to be rewritten. */
27669 void
27670 x_clear_cursor (struct window *w)
27672 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27673 update_window_cursor (w, 0);
27676 #endif /* HAVE_WINDOW_SYSTEM */
27678 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27679 and MSDOS. */
27680 static void
27681 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27682 int start_hpos, int end_hpos,
27683 enum draw_glyphs_face draw)
27685 #ifdef HAVE_WINDOW_SYSTEM
27686 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27688 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27689 return;
27691 #endif
27692 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27693 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27694 #endif
27697 /* Display the active region described by mouse_face_* according to DRAW. */
27699 static void
27700 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27702 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27703 struct frame *f = XFRAME (WINDOW_FRAME (w));
27705 if (/* If window is in the process of being destroyed, don't bother
27706 to do anything. */
27707 w->current_matrix != NULL
27708 /* Don't update mouse highlight if hidden. */
27709 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27710 /* Recognize when we are called to operate on rows that don't exist
27711 anymore. This can happen when a window is split. */
27712 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27714 int phys_cursor_on_p = w->phys_cursor_on_p;
27715 struct glyph_row *row, *first, *last;
27717 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27718 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27720 for (row = first; row <= last && row->enabled_p; ++row)
27722 int start_hpos, end_hpos, start_x;
27724 /* For all but the first row, the highlight starts at column 0. */
27725 if (row == first)
27727 /* R2L rows have BEG and END in reversed order, but the
27728 screen drawing geometry is always left to right. So
27729 we need to mirror the beginning and end of the
27730 highlighted area in R2L rows. */
27731 if (!row->reversed_p)
27733 start_hpos = hlinfo->mouse_face_beg_col;
27734 start_x = hlinfo->mouse_face_beg_x;
27736 else if (row == last)
27738 start_hpos = hlinfo->mouse_face_end_col;
27739 start_x = hlinfo->mouse_face_end_x;
27741 else
27743 start_hpos = 0;
27744 start_x = 0;
27747 else if (row->reversed_p && row == last)
27749 start_hpos = hlinfo->mouse_face_end_col;
27750 start_x = hlinfo->mouse_face_end_x;
27752 else
27754 start_hpos = 0;
27755 start_x = 0;
27758 if (row == last)
27760 if (!row->reversed_p)
27761 end_hpos = hlinfo->mouse_face_end_col;
27762 else if (row == first)
27763 end_hpos = hlinfo->mouse_face_beg_col;
27764 else
27766 end_hpos = row->used[TEXT_AREA];
27767 if (draw == DRAW_NORMAL_TEXT)
27768 row->fill_line_p = 1; /* Clear to end of line */
27771 else if (row->reversed_p && row == first)
27772 end_hpos = hlinfo->mouse_face_beg_col;
27773 else
27775 end_hpos = row->used[TEXT_AREA];
27776 if (draw == DRAW_NORMAL_TEXT)
27777 row->fill_line_p = 1; /* Clear to end of line */
27780 if (end_hpos > start_hpos)
27782 draw_row_with_mouse_face (w, start_x, row,
27783 start_hpos, end_hpos, draw);
27785 row->mouse_face_p
27786 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27790 #ifdef HAVE_WINDOW_SYSTEM
27791 /* When we've written over the cursor, arrange for it to
27792 be displayed again. */
27793 if (FRAME_WINDOW_P (f)
27794 && phys_cursor_on_p && !w->phys_cursor_on_p)
27796 int hpos = w->phys_cursor.hpos;
27798 /* When the window is hscrolled, cursor hpos can legitimately be
27799 out of bounds, but we draw the cursor at the corresponding
27800 window margin in that case. */
27801 if (!row->reversed_p && hpos < 0)
27802 hpos = 0;
27803 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27804 hpos = row->used[TEXT_AREA] - 1;
27806 block_input ();
27807 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27808 w->phys_cursor.x, w->phys_cursor.y);
27809 unblock_input ();
27811 #endif /* HAVE_WINDOW_SYSTEM */
27814 #ifdef HAVE_WINDOW_SYSTEM
27815 /* Change the mouse cursor. */
27816 if (FRAME_WINDOW_P (f))
27818 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27819 if (draw == DRAW_NORMAL_TEXT
27820 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27821 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27822 else
27823 #endif
27824 if (draw == DRAW_MOUSE_FACE)
27825 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27826 else
27827 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27829 #endif /* HAVE_WINDOW_SYSTEM */
27832 /* EXPORT:
27833 Clear out the mouse-highlighted active region.
27834 Redraw it un-highlighted first. Value is non-zero if mouse
27835 face was actually drawn unhighlighted. */
27838 clear_mouse_face (Mouse_HLInfo *hlinfo)
27840 int cleared = 0;
27842 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27844 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27845 cleared = 1;
27848 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27849 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27850 hlinfo->mouse_face_window = Qnil;
27851 hlinfo->mouse_face_overlay = Qnil;
27852 return cleared;
27855 /* Return true if the coordinates HPOS and VPOS on windows W are
27856 within the mouse face on that window. */
27857 static bool
27858 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27860 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27862 /* Quickly resolve the easy cases. */
27863 if (!(WINDOWP (hlinfo->mouse_face_window)
27864 && XWINDOW (hlinfo->mouse_face_window) == w))
27865 return false;
27866 if (vpos < hlinfo->mouse_face_beg_row
27867 || vpos > hlinfo->mouse_face_end_row)
27868 return false;
27869 if (vpos > hlinfo->mouse_face_beg_row
27870 && vpos < hlinfo->mouse_face_end_row)
27871 return true;
27873 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27875 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27877 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27878 return true;
27880 else if ((vpos == hlinfo->mouse_face_beg_row
27881 && hpos >= hlinfo->mouse_face_beg_col)
27882 || (vpos == hlinfo->mouse_face_end_row
27883 && hpos < hlinfo->mouse_face_end_col))
27884 return true;
27886 else
27888 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27890 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27891 return true;
27893 else if ((vpos == hlinfo->mouse_face_beg_row
27894 && hpos <= hlinfo->mouse_face_beg_col)
27895 || (vpos == hlinfo->mouse_face_end_row
27896 && hpos > hlinfo->mouse_face_end_col))
27897 return true;
27899 return false;
27903 /* EXPORT:
27904 True if physical cursor of window W is within mouse face. */
27906 bool
27907 cursor_in_mouse_face_p (struct window *w)
27909 int hpos = w->phys_cursor.hpos;
27910 int vpos = w->phys_cursor.vpos;
27911 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27913 /* When the window is hscrolled, cursor hpos can legitimately be out
27914 of bounds, but we draw the cursor at the corresponding window
27915 margin in that case. */
27916 if (!row->reversed_p && hpos < 0)
27917 hpos = 0;
27918 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27919 hpos = row->used[TEXT_AREA] - 1;
27921 return coords_in_mouse_face_p (w, hpos, vpos);
27926 /* Find the glyph rows START_ROW and END_ROW of window W that display
27927 characters between buffer positions START_CHARPOS and END_CHARPOS
27928 (excluding END_CHARPOS). DISP_STRING is a display string that
27929 covers these buffer positions. This is similar to
27930 row_containing_pos, but is more accurate when bidi reordering makes
27931 buffer positions change non-linearly with glyph rows. */
27932 static void
27933 rows_from_pos_range (struct window *w,
27934 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27935 Lisp_Object disp_string,
27936 struct glyph_row **start, struct glyph_row **end)
27938 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27939 int last_y = window_text_bottom_y (w);
27940 struct glyph_row *row;
27942 *start = NULL;
27943 *end = NULL;
27945 while (!first->enabled_p
27946 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27947 first++;
27949 /* Find the START row. */
27950 for (row = first;
27951 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27952 row++)
27954 /* A row can potentially be the START row if the range of the
27955 characters it displays intersects the range
27956 [START_CHARPOS..END_CHARPOS). */
27957 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27958 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27959 /* See the commentary in row_containing_pos, for the
27960 explanation of the complicated way to check whether
27961 some position is beyond the end of the characters
27962 displayed by a row. */
27963 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27964 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27965 && !row->ends_at_zv_p
27966 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27967 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27968 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27969 && !row->ends_at_zv_p
27970 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27972 /* Found a candidate row. Now make sure at least one of the
27973 glyphs it displays has a charpos from the range
27974 [START_CHARPOS..END_CHARPOS).
27976 This is not obvious because bidi reordering could make
27977 buffer positions of a row be 1,2,3,102,101,100, and if we
27978 want to highlight characters in [50..60), we don't want
27979 this row, even though [50..60) does intersect [1..103),
27980 the range of character positions given by the row's start
27981 and end positions. */
27982 struct glyph *g = row->glyphs[TEXT_AREA];
27983 struct glyph *e = g + row->used[TEXT_AREA];
27985 while (g < e)
27987 if (((BUFFERP (g->object) || INTEGERP (g->object))
27988 && start_charpos <= g->charpos && g->charpos < end_charpos)
27989 /* A glyph that comes from DISP_STRING is by
27990 definition to be highlighted. */
27991 || EQ (g->object, disp_string))
27992 *start = row;
27993 g++;
27995 if (*start)
27996 break;
28000 /* Find the END row. */
28001 if (!*start
28002 /* If the last row is partially visible, start looking for END
28003 from that row, instead of starting from FIRST. */
28004 && !(row->enabled_p
28005 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28006 row = first;
28007 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28009 struct glyph_row *next = row + 1;
28010 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28012 if (!next->enabled_p
28013 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28014 /* The first row >= START whose range of displayed characters
28015 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28016 is the row END + 1. */
28017 || (start_charpos < next_start
28018 && end_charpos < next_start)
28019 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28020 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28021 && !next->ends_at_zv_p
28022 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28023 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28024 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28025 && !next->ends_at_zv_p
28026 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28028 *end = row;
28029 break;
28031 else
28033 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28034 but none of the characters it displays are in the range, it is
28035 also END + 1. */
28036 struct glyph *g = next->glyphs[TEXT_AREA];
28037 struct glyph *s = g;
28038 struct glyph *e = g + next->used[TEXT_AREA];
28040 while (g < e)
28042 if (((BUFFERP (g->object) || INTEGERP (g->object))
28043 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28044 /* If the buffer position of the first glyph in
28045 the row is equal to END_CHARPOS, it means
28046 the last character to be highlighted is the
28047 newline of ROW, and we must consider NEXT as
28048 END, not END+1. */
28049 || (((!next->reversed_p && g == s)
28050 || (next->reversed_p && g == e - 1))
28051 && (g->charpos == end_charpos
28052 /* Special case for when NEXT is an
28053 empty line at ZV. */
28054 || (g->charpos == -1
28055 && !row->ends_at_zv_p
28056 && next_start == end_charpos)))))
28057 /* A glyph that comes from DISP_STRING is by
28058 definition to be highlighted. */
28059 || EQ (g->object, disp_string))
28060 break;
28061 g++;
28063 if (g == e)
28065 *end = row;
28066 break;
28068 /* The first row that ends at ZV must be the last to be
28069 highlighted. */
28070 else if (next->ends_at_zv_p)
28072 *end = next;
28073 break;
28079 /* This function sets the mouse_face_* elements of HLINFO, assuming
28080 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28081 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28082 for the overlay or run of text properties specifying the mouse
28083 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28084 before-string and after-string that must also be highlighted.
28085 DISP_STRING, if non-nil, is a display string that may cover some
28086 or all of the highlighted text. */
28088 static void
28089 mouse_face_from_buffer_pos (Lisp_Object window,
28090 Mouse_HLInfo *hlinfo,
28091 ptrdiff_t mouse_charpos,
28092 ptrdiff_t start_charpos,
28093 ptrdiff_t end_charpos,
28094 Lisp_Object before_string,
28095 Lisp_Object after_string,
28096 Lisp_Object disp_string)
28098 struct window *w = XWINDOW (window);
28099 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28100 struct glyph_row *r1, *r2;
28101 struct glyph *glyph, *end;
28102 ptrdiff_t ignore, pos;
28103 int x;
28105 eassert (NILP (disp_string) || STRINGP (disp_string));
28106 eassert (NILP (before_string) || STRINGP (before_string));
28107 eassert (NILP (after_string) || STRINGP (after_string));
28109 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28110 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28111 if (r1 == NULL)
28112 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28113 /* If the before-string or display-string contains newlines,
28114 rows_from_pos_range skips to its last row. Move back. */
28115 if (!NILP (before_string) || !NILP (disp_string))
28117 struct glyph_row *prev;
28118 while ((prev = r1 - 1, prev >= first)
28119 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28120 && prev->used[TEXT_AREA] > 0)
28122 struct glyph *beg = prev->glyphs[TEXT_AREA];
28123 glyph = beg + prev->used[TEXT_AREA];
28124 while (--glyph >= beg && INTEGERP (glyph->object));
28125 if (glyph < beg
28126 || !(EQ (glyph->object, before_string)
28127 || EQ (glyph->object, disp_string)))
28128 break;
28129 r1 = prev;
28132 if (r2 == NULL)
28134 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28135 hlinfo->mouse_face_past_end = 1;
28137 else if (!NILP (after_string))
28139 /* If the after-string has newlines, advance to its last row. */
28140 struct glyph_row *next;
28141 struct glyph_row *last
28142 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28144 for (next = r2 + 1;
28145 next <= last
28146 && next->used[TEXT_AREA] > 0
28147 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28148 ++next)
28149 r2 = next;
28151 /* The rest of the display engine assumes that mouse_face_beg_row is
28152 either above mouse_face_end_row or identical to it. But with
28153 bidi-reordered continued lines, the row for START_CHARPOS could
28154 be below the row for END_CHARPOS. If so, swap the rows and store
28155 them in correct order. */
28156 if (r1->y > r2->y)
28158 struct glyph_row *tem = r2;
28160 r2 = r1;
28161 r1 = tem;
28164 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28165 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28167 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28168 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28169 could be anywhere in the row and in any order. The strategy
28170 below is to find the leftmost and the rightmost glyph that
28171 belongs to either of these 3 strings, or whose position is
28172 between START_CHARPOS and END_CHARPOS, and highlight all the
28173 glyphs between those two. This may cover more than just the text
28174 between START_CHARPOS and END_CHARPOS if the range of characters
28175 strides the bidi level boundary, e.g. if the beginning is in R2L
28176 text while the end is in L2R text or vice versa. */
28177 if (!r1->reversed_p)
28179 /* This row is in a left to right paragraph. Scan it left to
28180 right. */
28181 glyph = r1->glyphs[TEXT_AREA];
28182 end = glyph + r1->used[TEXT_AREA];
28183 x = r1->x;
28185 /* Skip truncation glyphs at the start of the glyph row. */
28186 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28187 for (; glyph < end
28188 && INTEGERP (glyph->object)
28189 && glyph->charpos < 0;
28190 ++glyph)
28191 x += glyph->pixel_width;
28193 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28194 or DISP_STRING, and the first glyph from buffer whose
28195 position is between START_CHARPOS and END_CHARPOS. */
28196 for (; glyph < end
28197 && !INTEGERP (glyph->object)
28198 && !EQ (glyph->object, disp_string)
28199 && !(BUFFERP (glyph->object)
28200 && (glyph->charpos >= start_charpos
28201 && glyph->charpos < end_charpos));
28202 ++glyph)
28204 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28205 are present at buffer positions between START_CHARPOS and
28206 END_CHARPOS, or if they come from an overlay. */
28207 if (EQ (glyph->object, before_string))
28209 pos = string_buffer_position (before_string,
28210 start_charpos);
28211 /* If pos == 0, it means before_string came from an
28212 overlay, not from a buffer position. */
28213 if (!pos || (pos >= start_charpos && pos < end_charpos))
28214 break;
28216 else if (EQ (glyph->object, after_string))
28218 pos = string_buffer_position (after_string, end_charpos);
28219 if (!pos || (pos >= start_charpos && pos < end_charpos))
28220 break;
28222 x += glyph->pixel_width;
28224 hlinfo->mouse_face_beg_x = x;
28225 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28227 else
28229 /* This row is in a right to left paragraph. Scan it right to
28230 left. */
28231 struct glyph *g;
28233 end = r1->glyphs[TEXT_AREA] - 1;
28234 glyph = end + r1->used[TEXT_AREA];
28236 /* Skip truncation glyphs at the start of the glyph row. */
28237 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28238 for (; glyph > end
28239 && INTEGERP (glyph->object)
28240 && glyph->charpos < 0;
28241 --glyph)
28244 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28245 or DISP_STRING, and the first glyph from buffer whose
28246 position is between START_CHARPOS and END_CHARPOS. */
28247 for (; glyph > end
28248 && !INTEGERP (glyph->object)
28249 && !EQ (glyph->object, disp_string)
28250 && !(BUFFERP (glyph->object)
28251 && (glyph->charpos >= start_charpos
28252 && glyph->charpos < end_charpos));
28253 --glyph)
28255 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28256 are present at buffer positions between START_CHARPOS and
28257 END_CHARPOS, or if they come from an overlay. */
28258 if (EQ (glyph->object, before_string))
28260 pos = string_buffer_position (before_string, start_charpos);
28261 /* If pos == 0, it means before_string came from an
28262 overlay, not from a buffer position. */
28263 if (!pos || (pos >= start_charpos && pos < end_charpos))
28264 break;
28266 else if (EQ (glyph->object, after_string))
28268 pos = string_buffer_position (after_string, end_charpos);
28269 if (!pos || (pos >= start_charpos && pos < end_charpos))
28270 break;
28274 glyph++; /* first glyph to the right of the highlighted area */
28275 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28276 x += g->pixel_width;
28277 hlinfo->mouse_face_beg_x = x;
28278 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28281 /* If the highlight ends in a different row, compute GLYPH and END
28282 for the end row. Otherwise, reuse the values computed above for
28283 the row where the highlight begins. */
28284 if (r2 != r1)
28286 if (!r2->reversed_p)
28288 glyph = r2->glyphs[TEXT_AREA];
28289 end = glyph + r2->used[TEXT_AREA];
28290 x = r2->x;
28292 else
28294 end = r2->glyphs[TEXT_AREA] - 1;
28295 glyph = end + r2->used[TEXT_AREA];
28299 if (!r2->reversed_p)
28301 /* Skip truncation and continuation glyphs near the end of the
28302 row, and also blanks and stretch glyphs inserted by
28303 extend_face_to_end_of_line. */
28304 while (end > glyph
28305 && INTEGERP ((end - 1)->object))
28306 --end;
28307 /* Scan the rest of the glyph row from the end, looking for the
28308 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28309 DISP_STRING, or whose position is between START_CHARPOS
28310 and END_CHARPOS */
28311 for (--end;
28312 end > glyph
28313 && !INTEGERP (end->object)
28314 && !EQ (end->object, disp_string)
28315 && !(BUFFERP (end->object)
28316 && (end->charpos >= start_charpos
28317 && end->charpos < end_charpos));
28318 --end)
28320 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28321 are present at buffer positions between START_CHARPOS and
28322 END_CHARPOS, or if they come from an overlay. */
28323 if (EQ (end->object, before_string))
28325 pos = string_buffer_position (before_string, start_charpos);
28326 if (!pos || (pos >= start_charpos && pos < end_charpos))
28327 break;
28329 else if (EQ (end->object, after_string))
28331 pos = string_buffer_position (after_string, end_charpos);
28332 if (!pos || (pos >= start_charpos && pos < end_charpos))
28333 break;
28336 /* Find the X coordinate of the last glyph to be highlighted. */
28337 for (; glyph <= end; ++glyph)
28338 x += glyph->pixel_width;
28340 hlinfo->mouse_face_end_x = x;
28341 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28343 else
28345 /* Skip truncation and continuation glyphs near the end of the
28346 row, and also blanks and stretch glyphs inserted by
28347 extend_face_to_end_of_line. */
28348 x = r2->x;
28349 end++;
28350 while (end < glyph
28351 && INTEGERP (end->object))
28353 x += end->pixel_width;
28354 ++end;
28356 /* Scan the rest of the glyph row from the end, looking for the
28357 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28358 DISP_STRING, or whose position is between START_CHARPOS
28359 and END_CHARPOS */
28360 for ( ;
28361 end < glyph
28362 && !INTEGERP (end->object)
28363 && !EQ (end->object, disp_string)
28364 && !(BUFFERP (end->object)
28365 && (end->charpos >= start_charpos
28366 && end->charpos < end_charpos));
28367 ++end)
28369 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28370 are present at buffer positions between START_CHARPOS and
28371 END_CHARPOS, or if they come from an overlay. */
28372 if (EQ (end->object, before_string))
28374 pos = string_buffer_position (before_string, start_charpos);
28375 if (!pos || (pos >= start_charpos && pos < end_charpos))
28376 break;
28378 else if (EQ (end->object, after_string))
28380 pos = string_buffer_position (after_string, end_charpos);
28381 if (!pos || (pos >= start_charpos && pos < end_charpos))
28382 break;
28384 x += end->pixel_width;
28386 /* If we exited the above loop because we arrived at the last
28387 glyph of the row, and its buffer position is still not in
28388 range, it means the last character in range is the preceding
28389 newline. Bump the end column and x values to get past the
28390 last glyph. */
28391 if (end == glyph
28392 && BUFFERP (end->object)
28393 && (end->charpos < start_charpos
28394 || end->charpos >= end_charpos))
28396 x += end->pixel_width;
28397 ++end;
28399 hlinfo->mouse_face_end_x = x;
28400 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28403 hlinfo->mouse_face_window = window;
28404 hlinfo->mouse_face_face_id
28405 = face_at_buffer_position (w, mouse_charpos, &ignore,
28406 mouse_charpos + 1,
28407 !hlinfo->mouse_face_hidden, -1);
28408 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28411 /* The following function is not used anymore (replaced with
28412 mouse_face_from_string_pos), but I leave it here for the time
28413 being, in case someone would. */
28415 #if 0 /* not used */
28417 /* Find the position of the glyph for position POS in OBJECT in
28418 window W's current matrix, and return in *X, *Y the pixel
28419 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28421 RIGHT_P non-zero means return the position of the right edge of the
28422 glyph, RIGHT_P zero means return the left edge position.
28424 If no glyph for POS exists in the matrix, return the position of
28425 the glyph with the next smaller position that is in the matrix, if
28426 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28427 exists in the matrix, return the position of the glyph with the
28428 next larger position in OBJECT.
28430 Value is non-zero if a glyph was found. */
28432 static int
28433 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28434 int *hpos, int *vpos, int *x, int *y, int right_p)
28436 int yb = window_text_bottom_y (w);
28437 struct glyph_row *r;
28438 struct glyph *best_glyph = NULL;
28439 struct glyph_row *best_row = NULL;
28440 int best_x = 0;
28442 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28443 r->enabled_p && r->y < yb;
28444 ++r)
28446 struct glyph *g = r->glyphs[TEXT_AREA];
28447 struct glyph *e = g + r->used[TEXT_AREA];
28448 int gx;
28450 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28451 if (EQ (g->object, object))
28453 if (g->charpos == pos)
28455 best_glyph = g;
28456 best_x = gx;
28457 best_row = r;
28458 goto found;
28460 else if (best_glyph == NULL
28461 || ((eabs (g->charpos - pos)
28462 < eabs (best_glyph->charpos - pos))
28463 && (right_p
28464 ? g->charpos < pos
28465 : g->charpos > pos)))
28467 best_glyph = g;
28468 best_x = gx;
28469 best_row = r;
28474 found:
28476 if (best_glyph)
28478 *x = best_x;
28479 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28481 if (right_p)
28483 *x += best_glyph->pixel_width;
28484 ++*hpos;
28487 *y = best_row->y;
28488 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28491 return best_glyph != NULL;
28493 #endif /* not used */
28495 /* Find the positions of the first and the last glyphs in window W's
28496 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28497 (assumed to be a string), and return in HLINFO's mouse_face_*
28498 members the pixel and column/row coordinates of those glyphs. */
28500 static void
28501 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28502 Lisp_Object object,
28503 ptrdiff_t startpos, ptrdiff_t endpos)
28505 int yb = window_text_bottom_y (w);
28506 struct glyph_row *r;
28507 struct glyph *g, *e;
28508 int gx;
28509 int found = 0;
28511 /* Find the glyph row with at least one position in the range
28512 [STARTPOS..ENDPOS), and the first glyph in that row whose
28513 position belongs to that range. */
28514 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28515 r->enabled_p && r->y < yb;
28516 ++r)
28518 if (!r->reversed_p)
28520 g = r->glyphs[TEXT_AREA];
28521 e = g + r->used[TEXT_AREA];
28522 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28523 if (EQ (g->object, object)
28524 && startpos <= g->charpos && g->charpos < endpos)
28526 hlinfo->mouse_face_beg_row
28527 = MATRIX_ROW_VPOS (r, w->current_matrix);
28528 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28529 hlinfo->mouse_face_beg_x = gx;
28530 found = 1;
28531 break;
28534 else
28536 struct glyph *g1;
28538 e = r->glyphs[TEXT_AREA];
28539 g = e + r->used[TEXT_AREA];
28540 for ( ; g > e; --g)
28541 if (EQ ((g-1)->object, object)
28542 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28544 hlinfo->mouse_face_beg_row
28545 = MATRIX_ROW_VPOS (r, w->current_matrix);
28546 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28547 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28548 gx += g1->pixel_width;
28549 hlinfo->mouse_face_beg_x = gx;
28550 found = 1;
28551 break;
28554 if (found)
28555 break;
28558 if (!found)
28559 return;
28561 /* Starting with the next row, look for the first row which does NOT
28562 include any glyphs whose positions are in the range. */
28563 for (++r; r->enabled_p && r->y < yb; ++r)
28565 g = r->glyphs[TEXT_AREA];
28566 e = g + r->used[TEXT_AREA];
28567 found = 0;
28568 for ( ; g < e; ++g)
28569 if (EQ (g->object, object)
28570 && startpos <= g->charpos && g->charpos < endpos)
28572 found = 1;
28573 break;
28575 if (!found)
28576 break;
28579 /* The highlighted region ends on the previous row. */
28580 r--;
28582 /* Set the end row. */
28583 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28585 /* Compute and set the end column and the end column's horizontal
28586 pixel coordinate. */
28587 if (!r->reversed_p)
28589 g = r->glyphs[TEXT_AREA];
28590 e = g + r->used[TEXT_AREA];
28591 for ( ; e > g; --e)
28592 if (EQ ((e-1)->object, object)
28593 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28594 break;
28595 hlinfo->mouse_face_end_col = e - g;
28597 for (gx = r->x; g < e; ++g)
28598 gx += g->pixel_width;
28599 hlinfo->mouse_face_end_x = gx;
28601 else
28603 e = r->glyphs[TEXT_AREA];
28604 g = e + r->used[TEXT_AREA];
28605 for (gx = r->x ; e < g; ++e)
28607 if (EQ (e->object, object)
28608 && startpos <= e->charpos && e->charpos < endpos)
28609 break;
28610 gx += e->pixel_width;
28612 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28613 hlinfo->mouse_face_end_x = gx;
28617 #ifdef HAVE_WINDOW_SYSTEM
28619 /* See if position X, Y is within a hot-spot of an image. */
28621 static int
28622 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28624 if (!CONSP (hot_spot))
28625 return 0;
28627 if (EQ (XCAR (hot_spot), Qrect))
28629 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28630 Lisp_Object rect = XCDR (hot_spot);
28631 Lisp_Object tem;
28632 if (!CONSP (rect))
28633 return 0;
28634 if (!CONSP (XCAR (rect)))
28635 return 0;
28636 if (!CONSP (XCDR (rect)))
28637 return 0;
28638 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28639 return 0;
28640 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28641 return 0;
28642 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28643 return 0;
28644 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28645 return 0;
28646 return 1;
28648 else if (EQ (XCAR (hot_spot), Qcircle))
28650 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28651 Lisp_Object circ = XCDR (hot_spot);
28652 Lisp_Object lr, lx0, ly0;
28653 if (CONSP (circ)
28654 && CONSP (XCAR (circ))
28655 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28656 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28657 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28659 double r = XFLOATINT (lr);
28660 double dx = XINT (lx0) - x;
28661 double dy = XINT (ly0) - y;
28662 return (dx * dx + dy * dy <= r * r);
28665 else if (EQ (XCAR (hot_spot), Qpoly))
28667 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28668 if (VECTORP (XCDR (hot_spot)))
28670 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28671 Lisp_Object *poly = v->contents;
28672 ptrdiff_t n = v->header.size;
28673 ptrdiff_t i;
28674 int inside = 0;
28675 Lisp_Object lx, ly;
28676 int x0, y0;
28678 /* Need an even number of coordinates, and at least 3 edges. */
28679 if (n < 6 || n & 1)
28680 return 0;
28682 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28683 If count is odd, we are inside polygon. Pixels on edges
28684 may or may not be included depending on actual geometry of the
28685 polygon. */
28686 if ((lx = poly[n-2], !INTEGERP (lx))
28687 || (ly = poly[n-1], !INTEGERP (lx)))
28688 return 0;
28689 x0 = XINT (lx), y0 = XINT (ly);
28690 for (i = 0; i < n; i += 2)
28692 int x1 = x0, y1 = y0;
28693 if ((lx = poly[i], !INTEGERP (lx))
28694 || (ly = poly[i+1], !INTEGERP (ly)))
28695 return 0;
28696 x0 = XINT (lx), y0 = XINT (ly);
28698 /* Does this segment cross the X line? */
28699 if (x0 >= x)
28701 if (x1 >= x)
28702 continue;
28704 else if (x1 < x)
28705 continue;
28706 if (y > y0 && y > y1)
28707 continue;
28708 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28709 inside = !inside;
28711 return inside;
28714 return 0;
28717 Lisp_Object
28718 find_hot_spot (Lisp_Object map, int x, int y)
28720 while (CONSP (map))
28722 if (CONSP (XCAR (map))
28723 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28724 return XCAR (map);
28725 map = XCDR (map);
28728 return Qnil;
28731 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28732 3, 3, 0,
28733 doc: /* Lookup in image map MAP coordinates X and Y.
28734 An image map is an alist where each element has the format (AREA ID PLIST).
28735 An AREA is specified as either a rectangle, a circle, or a polygon:
28736 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28737 pixel coordinates of the upper left and bottom right corners.
28738 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28739 and the radius of the circle; r may be a float or integer.
28740 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28741 vector describes one corner in the polygon.
28742 Returns the alist element for the first matching AREA in MAP. */)
28743 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28745 if (NILP (map))
28746 return Qnil;
28748 CHECK_NUMBER (x);
28749 CHECK_NUMBER (y);
28751 return find_hot_spot (map,
28752 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28753 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28757 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28758 static void
28759 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28761 /* Do not change cursor shape while dragging mouse. */
28762 if (!NILP (do_mouse_tracking))
28763 return;
28765 if (!NILP (pointer))
28767 if (EQ (pointer, Qarrow))
28768 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28769 else if (EQ (pointer, Qhand))
28770 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28771 else if (EQ (pointer, Qtext))
28772 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28773 else if (EQ (pointer, intern ("hdrag")))
28774 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28775 else if (EQ (pointer, intern ("nhdrag")))
28776 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28777 #ifdef HAVE_X_WINDOWS
28778 else if (EQ (pointer, intern ("vdrag")))
28779 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28780 #endif
28781 else if (EQ (pointer, intern ("hourglass")))
28782 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28783 else if (EQ (pointer, Qmodeline))
28784 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28785 else
28786 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28789 if (cursor != No_Cursor)
28790 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28793 #endif /* HAVE_WINDOW_SYSTEM */
28795 /* Take proper action when mouse has moved to the mode or header line
28796 or marginal area AREA of window W, x-position X and y-position Y.
28797 X is relative to the start of the text display area of W, so the
28798 width of bitmap areas and scroll bars must be subtracted to get a
28799 position relative to the start of the mode line. */
28801 static void
28802 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28803 enum window_part area)
28805 struct window *w = XWINDOW (window);
28806 struct frame *f = XFRAME (w->frame);
28807 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28808 #ifdef HAVE_WINDOW_SYSTEM
28809 Display_Info *dpyinfo;
28810 #endif
28811 Cursor cursor = No_Cursor;
28812 Lisp_Object pointer = Qnil;
28813 int dx, dy, width, height;
28814 ptrdiff_t charpos;
28815 Lisp_Object string, object = Qnil;
28816 Lisp_Object pos IF_LINT (= Qnil), help;
28818 Lisp_Object mouse_face;
28819 int original_x_pixel = x;
28820 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28821 struct glyph_row *row IF_LINT (= 0);
28823 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28825 int x0;
28826 struct glyph *end;
28828 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28829 returns them in row/column units! */
28830 string = mode_line_string (w, area, &x, &y, &charpos,
28831 &object, &dx, &dy, &width, &height);
28833 row = (area == ON_MODE_LINE
28834 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28835 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28837 /* Find the glyph under the mouse pointer. */
28838 if (row->mode_line_p && row->enabled_p)
28840 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28841 end = glyph + row->used[TEXT_AREA];
28843 for (x0 = original_x_pixel;
28844 glyph < end && x0 >= glyph->pixel_width;
28845 ++glyph)
28846 x0 -= glyph->pixel_width;
28848 if (glyph >= end)
28849 glyph = NULL;
28852 else
28854 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28855 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28856 returns them in row/column units! */
28857 string = marginal_area_string (w, area, &x, &y, &charpos,
28858 &object, &dx, &dy, &width, &height);
28861 help = Qnil;
28863 #ifdef HAVE_WINDOW_SYSTEM
28864 if (IMAGEP (object))
28866 Lisp_Object image_map, hotspot;
28867 if ((image_map = Fplist_get (XCDR (object), QCmap),
28868 !NILP (image_map))
28869 && (hotspot = find_hot_spot (image_map, dx, dy),
28870 CONSP (hotspot))
28871 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28873 Lisp_Object plist;
28875 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28876 If so, we could look for mouse-enter, mouse-leave
28877 properties in PLIST (and do something...). */
28878 hotspot = XCDR (hotspot);
28879 if (CONSP (hotspot)
28880 && (plist = XCAR (hotspot), CONSP (plist)))
28882 pointer = Fplist_get (plist, Qpointer);
28883 if (NILP (pointer))
28884 pointer = Qhand;
28885 help = Fplist_get (plist, Qhelp_echo);
28886 if (!NILP (help))
28888 help_echo_string = help;
28889 XSETWINDOW (help_echo_window, w);
28890 help_echo_object = w->contents;
28891 help_echo_pos = charpos;
28895 if (NILP (pointer))
28896 pointer = Fplist_get (XCDR (object), QCpointer);
28898 #endif /* HAVE_WINDOW_SYSTEM */
28900 if (STRINGP (string))
28901 pos = make_number (charpos);
28903 /* Set the help text and mouse pointer. If the mouse is on a part
28904 of the mode line without any text (e.g. past the right edge of
28905 the mode line text), use the default help text and pointer. */
28906 if (STRINGP (string) || area == ON_MODE_LINE)
28908 /* Arrange to display the help by setting the global variables
28909 help_echo_string, help_echo_object, and help_echo_pos. */
28910 if (NILP (help))
28912 if (STRINGP (string))
28913 help = Fget_text_property (pos, Qhelp_echo, string);
28915 if (!NILP (help))
28917 help_echo_string = help;
28918 XSETWINDOW (help_echo_window, w);
28919 help_echo_object = string;
28920 help_echo_pos = charpos;
28922 else if (area == ON_MODE_LINE)
28924 Lisp_Object default_help
28925 = buffer_local_value (Qmode_line_default_help_echo,
28926 w->contents);
28928 if (STRINGP (default_help))
28930 help_echo_string = default_help;
28931 XSETWINDOW (help_echo_window, w);
28932 help_echo_object = Qnil;
28933 help_echo_pos = -1;
28938 #ifdef HAVE_WINDOW_SYSTEM
28939 /* Change the mouse pointer according to what is under it. */
28940 if (FRAME_WINDOW_P (f))
28942 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28943 || minibuf_level
28944 || NILP (Vresize_mini_windows));
28946 dpyinfo = FRAME_DISPLAY_INFO (f);
28947 if (STRINGP (string))
28949 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28951 if (NILP (pointer))
28952 pointer = Fget_text_property (pos, Qpointer, string);
28954 /* Change the mouse pointer according to what is under X/Y. */
28955 if (NILP (pointer)
28956 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28958 Lisp_Object map;
28959 map = Fget_text_property (pos, Qlocal_map, string);
28960 if (!KEYMAPP (map))
28961 map = Fget_text_property (pos, Qkeymap, string);
28962 if (!KEYMAPP (map) && draggable)
28963 cursor = dpyinfo->vertical_scroll_bar_cursor;
28966 else if (draggable)
28967 /* Default mode-line pointer. */
28968 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28970 #endif
28973 /* Change the mouse face according to what is under X/Y. */
28974 if (STRINGP (string))
28976 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28977 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28978 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28979 && glyph)
28981 Lisp_Object b, e;
28983 struct glyph * tmp_glyph;
28985 int gpos;
28986 int gseq_length;
28987 int total_pixel_width;
28988 ptrdiff_t begpos, endpos, ignore;
28990 int vpos, hpos;
28992 b = Fprevious_single_property_change (make_number (charpos + 1),
28993 Qmouse_face, string, Qnil);
28994 if (NILP (b))
28995 begpos = 0;
28996 else
28997 begpos = XINT (b);
28999 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29000 if (NILP (e))
29001 endpos = SCHARS (string);
29002 else
29003 endpos = XINT (e);
29005 /* Calculate the glyph position GPOS of GLYPH in the
29006 displayed string, relative to the beginning of the
29007 highlighted part of the string.
29009 Note: GPOS is different from CHARPOS. CHARPOS is the
29010 position of GLYPH in the internal string object. A mode
29011 line string format has structures which are converted to
29012 a flattened string by the Emacs Lisp interpreter. The
29013 internal string is an element of those structures. The
29014 displayed string is the flattened string. */
29015 tmp_glyph = row_start_glyph;
29016 while (tmp_glyph < glyph
29017 && (!(EQ (tmp_glyph->object, glyph->object)
29018 && begpos <= tmp_glyph->charpos
29019 && tmp_glyph->charpos < endpos)))
29020 tmp_glyph++;
29021 gpos = glyph - tmp_glyph;
29023 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29024 the highlighted part of the displayed string to which
29025 GLYPH belongs. Note: GSEQ_LENGTH is different from
29026 SCHARS (STRING), because the latter returns the length of
29027 the internal string. */
29028 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29029 tmp_glyph > glyph
29030 && (!(EQ (tmp_glyph->object, glyph->object)
29031 && begpos <= tmp_glyph->charpos
29032 && tmp_glyph->charpos < endpos));
29033 tmp_glyph--)
29035 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29037 /* Calculate the total pixel width of all the glyphs between
29038 the beginning of the highlighted area and GLYPH. */
29039 total_pixel_width = 0;
29040 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29041 total_pixel_width += tmp_glyph->pixel_width;
29043 /* Pre calculation of re-rendering position. Note: X is in
29044 column units here, after the call to mode_line_string or
29045 marginal_area_string. */
29046 hpos = x - gpos;
29047 vpos = (area == ON_MODE_LINE
29048 ? (w->current_matrix)->nrows - 1
29049 : 0);
29051 /* If GLYPH's position is included in the region that is
29052 already drawn in mouse face, we have nothing to do. */
29053 if ( EQ (window, hlinfo->mouse_face_window)
29054 && (!row->reversed_p
29055 ? (hlinfo->mouse_face_beg_col <= hpos
29056 && hpos < hlinfo->mouse_face_end_col)
29057 /* In R2L rows we swap BEG and END, see below. */
29058 : (hlinfo->mouse_face_end_col <= hpos
29059 && hpos < hlinfo->mouse_face_beg_col))
29060 && hlinfo->mouse_face_beg_row == vpos )
29061 return;
29063 if (clear_mouse_face (hlinfo))
29064 cursor = No_Cursor;
29066 if (!row->reversed_p)
29068 hlinfo->mouse_face_beg_col = hpos;
29069 hlinfo->mouse_face_beg_x = original_x_pixel
29070 - (total_pixel_width + dx);
29071 hlinfo->mouse_face_end_col = hpos + gseq_length;
29072 hlinfo->mouse_face_end_x = 0;
29074 else
29076 /* In R2L rows, show_mouse_face expects BEG and END
29077 coordinates to be swapped. */
29078 hlinfo->mouse_face_end_col = hpos;
29079 hlinfo->mouse_face_end_x = original_x_pixel
29080 - (total_pixel_width + dx);
29081 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29082 hlinfo->mouse_face_beg_x = 0;
29085 hlinfo->mouse_face_beg_row = vpos;
29086 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29087 hlinfo->mouse_face_past_end = 0;
29088 hlinfo->mouse_face_window = window;
29090 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29091 charpos,
29092 0, &ignore,
29093 glyph->face_id,
29095 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29097 if (NILP (pointer))
29098 pointer = Qhand;
29100 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29101 clear_mouse_face (hlinfo);
29103 #ifdef HAVE_WINDOW_SYSTEM
29104 if (FRAME_WINDOW_P (f))
29105 define_frame_cursor1 (f, cursor, pointer);
29106 #endif
29110 /* EXPORT:
29111 Take proper action when the mouse has moved to position X, Y on
29112 frame F with regards to highlighting portions of display that have
29113 mouse-face properties. Also de-highlight portions of display where
29114 the mouse was before, set the mouse pointer shape as appropriate
29115 for the mouse coordinates, and activate help echo (tooltips).
29116 X and Y can be negative or out of range. */
29118 void
29119 note_mouse_highlight (struct frame *f, int x, int y)
29121 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29122 enum window_part part = ON_NOTHING;
29123 Lisp_Object window;
29124 struct window *w;
29125 Cursor cursor = No_Cursor;
29126 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29127 struct buffer *b;
29129 /* When a menu is active, don't highlight because this looks odd. */
29130 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29131 if (popup_activated ())
29132 return;
29133 #endif
29135 if (!f->glyphs_initialized_p
29136 || f->pointer_invisible)
29137 return;
29139 hlinfo->mouse_face_mouse_x = x;
29140 hlinfo->mouse_face_mouse_y = y;
29141 hlinfo->mouse_face_mouse_frame = f;
29143 if (hlinfo->mouse_face_defer)
29144 return;
29146 /* Which window is that in? */
29147 window = window_from_coordinates (f, x, y, &part, 1);
29149 /* If displaying active text in another window, clear that. */
29150 if (! EQ (window, hlinfo->mouse_face_window)
29151 /* Also clear if we move out of text area in same window. */
29152 || (!NILP (hlinfo->mouse_face_window)
29153 && !NILP (window)
29154 && part != ON_TEXT
29155 && part != ON_MODE_LINE
29156 && part != ON_HEADER_LINE))
29157 clear_mouse_face (hlinfo);
29159 /* Not on a window -> return. */
29160 if (!WINDOWP (window))
29161 return;
29163 /* Reset help_echo_string. It will get recomputed below. */
29164 help_echo_string = Qnil;
29166 /* Convert to window-relative pixel coordinates. */
29167 w = XWINDOW (window);
29168 frame_to_window_pixel_xy (w, &x, &y);
29170 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29171 /* Handle tool-bar window differently since it doesn't display a
29172 buffer. */
29173 if (EQ (window, f->tool_bar_window))
29175 note_tool_bar_highlight (f, x, y);
29176 return;
29178 #endif
29180 /* Mouse is on the mode, header line or margin? */
29181 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29182 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29184 note_mode_line_or_margin_highlight (window, x, y, part);
29186 #ifdef HAVE_WINDOW_SYSTEM
29187 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29189 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29190 /* Show non-text cursor (Bug#16647). */
29191 goto set_cursor;
29193 else
29194 #endif
29195 return;
29198 #ifdef HAVE_WINDOW_SYSTEM
29199 if (part == ON_VERTICAL_BORDER)
29201 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29202 help_echo_string = build_string ("drag-mouse-1: resize");
29204 else if (part == ON_RIGHT_DIVIDER)
29206 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29207 help_echo_string = build_string ("drag-mouse-1: resize");
29209 else if (part == ON_BOTTOM_DIVIDER)
29210 if (! WINDOW_BOTTOMMOST_P (w)
29211 || minibuf_level
29212 || NILP (Vresize_mini_windows))
29214 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29215 help_echo_string = build_string ("drag-mouse-1: resize");
29217 else
29218 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29219 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29220 || part == ON_VERTICAL_SCROLL_BAR
29221 || part == ON_HORIZONTAL_SCROLL_BAR)
29222 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29223 else
29224 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29225 #endif
29227 /* Are we in a window whose display is up to date?
29228 And verify the buffer's text has not changed. */
29229 b = XBUFFER (w->contents);
29230 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29232 int hpos, vpos, dx, dy, area = LAST_AREA;
29233 ptrdiff_t pos;
29234 struct glyph *glyph;
29235 Lisp_Object object;
29236 Lisp_Object mouse_face = Qnil, position;
29237 Lisp_Object *overlay_vec = NULL;
29238 ptrdiff_t i, noverlays;
29239 struct buffer *obuf;
29240 ptrdiff_t obegv, ozv;
29241 int same_region;
29243 /* Find the glyph under X/Y. */
29244 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29246 #ifdef HAVE_WINDOW_SYSTEM
29247 /* Look for :pointer property on image. */
29248 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29250 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29251 if (img != NULL && IMAGEP (img->spec))
29253 Lisp_Object image_map, hotspot;
29254 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29255 !NILP (image_map))
29256 && (hotspot = find_hot_spot (image_map,
29257 glyph->slice.img.x + dx,
29258 glyph->slice.img.y + dy),
29259 CONSP (hotspot))
29260 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29262 Lisp_Object plist;
29264 /* Could check XCAR (hotspot) to see if we enter/leave
29265 this hot-spot.
29266 If so, we could look for mouse-enter, mouse-leave
29267 properties in PLIST (and do something...). */
29268 hotspot = XCDR (hotspot);
29269 if (CONSP (hotspot)
29270 && (plist = XCAR (hotspot), CONSP (plist)))
29272 pointer = Fplist_get (plist, Qpointer);
29273 if (NILP (pointer))
29274 pointer = Qhand;
29275 help_echo_string = Fplist_get (plist, Qhelp_echo);
29276 if (!NILP (help_echo_string))
29278 help_echo_window = window;
29279 help_echo_object = glyph->object;
29280 help_echo_pos = glyph->charpos;
29284 if (NILP (pointer))
29285 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29288 #endif /* HAVE_WINDOW_SYSTEM */
29290 /* Clear mouse face if X/Y not over text. */
29291 if (glyph == NULL
29292 || area != TEXT_AREA
29293 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29294 /* Glyph's OBJECT is an integer for glyphs inserted by the
29295 display engine for its internal purposes, like truncation
29296 and continuation glyphs and blanks beyond the end of
29297 line's text on text terminals. If we are over such a
29298 glyph, we are not over any text. */
29299 || INTEGERP (glyph->object)
29300 /* R2L rows have a stretch glyph at their front, which
29301 stands for no text, whereas L2R rows have no glyphs at
29302 all beyond the end of text. Treat such stretch glyphs
29303 like we do with NULL glyphs in L2R rows. */
29304 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29305 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29306 && glyph->type == STRETCH_GLYPH
29307 && glyph->avoid_cursor_p))
29309 if (clear_mouse_face (hlinfo))
29310 cursor = No_Cursor;
29311 #ifdef HAVE_WINDOW_SYSTEM
29312 if (FRAME_WINDOW_P (f) && NILP (pointer))
29314 if (area != TEXT_AREA)
29315 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29316 else
29317 pointer = Vvoid_text_area_pointer;
29319 #endif
29320 goto set_cursor;
29323 pos = glyph->charpos;
29324 object = glyph->object;
29325 if (!STRINGP (object) && !BUFFERP (object))
29326 goto set_cursor;
29328 /* If we get an out-of-range value, return now; avoid an error. */
29329 if (BUFFERP (object) && pos > BUF_Z (b))
29330 goto set_cursor;
29332 /* Make the window's buffer temporarily current for
29333 overlays_at and compute_char_face. */
29334 obuf = current_buffer;
29335 current_buffer = b;
29336 obegv = BEGV;
29337 ozv = ZV;
29338 BEGV = BEG;
29339 ZV = Z;
29341 /* Is this char mouse-active or does it have help-echo? */
29342 position = make_number (pos);
29344 if (BUFFERP (object))
29346 /* Put all the overlays we want in a vector in overlay_vec. */
29347 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29348 /* Sort overlays into increasing priority order. */
29349 noverlays = sort_overlays (overlay_vec, noverlays, w);
29351 else
29352 noverlays = 0;
29354 if (NILP (Vmouse_highlight))
29356 clear_mouse_face (hlinfo);
29357 goto check_help_echo;
29360 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29362 if (same_region)
29363 cursor = No_Cursor;
29365 /* Check mouse-face highlighting. */
29366 if (! same_region
29367 /* If there exists an overlay with mouse-face overlapping
29368 the one we are currently highlighting, we have to
29369 check if we enter the overlapping overlay, and then
29370 highlight only that. */
29371 || (OVERLAYP (hlinfo->mouse_face_overlay)
29372 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29374 /* Find the highest priority overlay with a mouse-face. */
29375 Lisp_Object overlay = Qnil;
29376 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29378 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29379 if (!NILP (mouse_face))
29380 overlay = overlay_vec[i];
29383 /* If we're highlighting the same overlay as before, there's
29384 no need to do that again. */
29385 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29386 goto check_help_echo;
29387 hlinfo->mouse_face_overlay = overlay;
29389 /* Clear the display of the old active region, if any. */
29390 if (clear_mouse_face (hlinfo))
29391 cursor = No_Cursor;
29393 /* If no overlay applies, get a text property. */
29394 if (NILP (overlay))
29395 mouse_face = Fget_text_property (position, Qmouse_face, object);
29397 /* Next, compute the bounds of the mouse highlighting and
29398 display it. */
29399 if (!NILP (mouse_face) && STRINGP (object))
29401 /* The mouse-highlighting comes from a display string
29402 with a mouse-face. */
29403 Lisp_Object s, e;
29404 ptrdiff_t ignore;
29406 s = Fprevious_single_property_change
29407 (make_number (pos + 1), Qmouse_face, object, Qnil);
29408 e = Fnext_single_property_change
29409 (position, Qmouse_face, object, Qnil);
29410 if (NILP (s))
29411 s = make_number (0);
29412 if (NILP (e))
29413 e = make_number (SCHARS (object));
29414 mouse_face_from_string_pos (w, hlinfo, object,
29415 XINT (s), XINT (e));
29416 hlinfo->mouse_face_past_end = 0;
29417 hlinfo->mouse_face_window = window;
29418 hlinfo->mouse_face_face_id
29419 = face_at_string_position (w, object, pos, 0, &ignore,
29420 glyph->face_id, 1);
29421 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29422 cursor = No_Cursor;
29424 else
29426 /* The mouse-highlighting, if any, comes from an overlay
29427 or text property in the buffer. */
29428 Lisp_Object buffer IF_LINT (= Qnil);
29429 Lisp_Object disp_string IF_LINT (= Qnil);
29431 if (STRINGP (object))
29433 /* If we are on a display string with no mouse-face,
29434 check if the text under it has one. */
29435 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29436 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29437 pos = string_buffer_position (object, start);
29438 if (pos > 0)
29440 mouse_face = get_char_property_and_overlay
29441 (make_number (pos), Qmouse_face, w->contents, &overlay);
29442 buffer = w->contents;
29443 disp_string = object;
29446 else
29448 buffer = object;
29449 disp_string = Qnil;
29452 if (!NILP (mouse_face))
29454 Lisp_Object before, after;
29455 Lisp_Object before_string, after_string;
29456 /* To correctly find the limits of mouse highlight
29457 in a bidi-reordered buffer, we must not use the
29458 optimization of limiting the search in
29459 previous-single-property-change and
29460 next-single-property-change, because
29461 rows_from_pos_range needs the real start and end
29462 positions to DTRT in this case. That's because
29463 the first row visible in a window does not
29464 necessarily display the character whose position
29465 is the smallest. */
29466 Lisp_Object lim1
29467 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29468 ? Fmarker_position (w->start)
29469 : Qnil;
29470 Lisp_Object lim2
29471 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29472 ? make_number (BUF_Z (XBUFFER (buffer))
29473 - w->window_end_pos)
29474 : Qnil;
29476 if (NILP (overlay))
29478 /* Handle the text property case. */
29479 before = Fprevious_single_property_change
29480 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29481 after = Fnext_single_property_change
29482 (make_number (pos), Qmouse_face, buffer, lim2);
29483 before_string = after_string = Qnil;
29485 else
29487 /* Handle the overlay case. */
29488 before = Foverlay_start (overlay);
29489 after = Foverlay_end (overlay);
29490 before_string = Foverlay_get (overlay, Qbefore_string);
29491 after_string = Foverlay_get (overlay, Qafter_string);
29493 if (!STRINGP (before_string)) before_string = Qnil;
29494 if (!STRINGP (after_string)) after_string = Qnil;
29497 mouse_face_from_buffer_pos (window, hlinfo, pos,
29498 NILP (before)
29500 : XFASTINT (before),
29501 NILP (after)
29502 ? BUF_Z (XBUFFER (buffer))
29503 : XFASTINT (after),
29504 before_string, after_string,
29505 disp_string);
29506 cursor = No_Cursor;
29511 check_help_echo:
29513 /* Look for a `help-echo' property. */
29514 if (NILP (help_echo_string)) {
29515 Lisp_Object help, overlay;
29517 /* Check overlays first. */
29518 help = overlay = Qnil;
29519 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29521 overlay = overlay_vec[i];
29522 help = Foverlay_get (overlay, Qhelp_echo);
29525 if (!NILP (help))
29527 help_echo_string = help;
29528 help_echo_window = window;
29529 help_echo_object = overlay;
29530 help_echo_pos = pos;
29532 else
29534 Lisp_Object obj = glyph->object;
29535 ptrdiff_t charpos = glyph->charpos;
29537 /* Try text properties. */
29538 if (STRINGP (obj)
29539 && charpos >= 0
29540 && charpos < SCHARS (obj))
29542 help = Fget_text_property (make_number (charpos),
29543 Qhelp_echo, obj);
29544 if (NILP (help))
29546 /* If the string itself doesn't specify a help-echo,
29547 see if the buffer text ``under'' it does. */
29548 struct glyph_row *r
29549 = MATRIX_ROW (w->current_matrix, vpos);
29550 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29551 ptrdiff_t p = string_buffer_position (obj, start);
29552 if (p > 0)
29554 help = Fget_char_property (make_number (p),
29555 Qhelp_echo, w->contents);
29556 if (!NILP (help))
29558 charpos = p;
29559 obj = w->contents;
29564 else if (BUFFERP (obj)
29565 && charpos >= BEGV
29566 && charpos < ZV)
29567 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29568 obj);
29570 if (!NILP (help))
29572 help_echo_string = help;
29573 help_echo_window = window;
29574 help_echo_object = obj;
29575 help_echo_pos = charpos;
29580 #ifdef HAVE_WINDOW_SYSTEM
29581 /* Look for a `pointer' property. */
29582 if (FRAME_WINDOW_P (f) && NILP (pointer))
29584 /* Check overlays first. */
29585 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29586 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29588 if (NILP (pointer))
29590 Lisp_Object obj = glyph->object;
29591 ptrdiff_t charpos = glyph->charpos;
29593 /* Try text properties. */
29594 if (STRINGP (obj)
29595 && charpos >= 0
29596 && charpos < SCHARS (obj))
29598 pointer = Fget_text_property (make_number (charpos),
29599 Qpointer, obj);
29600 if (NILP (pointer))
29602 /* If the string itself doesn't specify a pointer,
29603 see if the buffer text ``under'' it does. */
29604 struct glyph_row *r
29605 = MATRIX_ROW (w->current_matrix, vpos);
29606 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29607 ptrdiff_t p = string_buffer_position (obj, start);
29608 if (p > 0)
29609 pointer = Fget_char_property (make_number (p),
29610 Qpointer, w->contents);
29613 else if (BUFFERP (obj)
29614 && charpos >= BEGV
29615 && charpos < ZV)
29616 pointer = Fget_text_property (make_number (charpos),
29617 Qpointer, obj);
29620 #endif /* HAVE_WINDOW_SYSTEM */
29622 BEGV = obegv;
29623 ZV = ozv;
29624 current_buffer = obuf;
29627 set_cursor:
29629 #ifdef HAVE_WINDOW_SYSTEM
29630 if (FRAME_WINDOW_P (f))
29631 define_frame_cursor1 (f, cursor, pointer);
29632 #else
29633 /* This is here to prevent a compiler error, about "label at end of
29634 compound statement". */
29635 return;
29636 #endif
29640 /* EXPORT for RIF:
29641 Clear any mouse-face on window W. This function is part of the
29642 redisplay interface, and is called from try_window_id and similar
29643 functions to ensure the mouse-highlight is off. */
29645 void
29646 x_clear_window_mouse_face (struct window *w)
29648 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29649 Lisp_Object window;
29651 block_input ();
29652 XSETWINDOW (window, w);
29653 if (EQ (window, hlinfo->mouse_face_window))
29654 clear_mouse_face (hlinfo);
29655 unblock_input ();
29659 /* EXPORT:
29660 Just discard the mouse face information for frame F, if any.
29661 This is used when the size of F is changed. */
29663 void
29664 cancel_mouse_face (struct frame *f)
29666 Lisp_Object window;
29667 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29669 window = hlinfo->mouse_face_window;
29670 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29671 reset_mouse_highlight (hlinfo);
29676 /***********************************************************************
29677 Exposure Events
29678 ***********************************************************************/
29680 #ifdef HAVE_WINDOW_SYSTEM
29682 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29683 which intersects rectangle R. R is in window-relative coordinates. */
29685 static void
29686 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29687 enum glyph_row_area area)
29689 struct glyph *first = row->glyphs[area];
29690 struct glyph *end = row->glyphs[area] + row->used[area];
29691 struct glyph *last;
29692 int first_x, start_x, x;
29694 if (area == TEXT_AREA && row->fill_line_p)
29695 /* If row extends face to end of line write the whole line. */
29696 draw_glyphs (w, 0, row, area,
29697 0, row->used[area],
29698 DRAW_NORMAL_TEXT, 0);
29699 else
29701 /* Set START_X to the window-relative start position for drawing glyphs of
29702 AREA. The first glyph of the text area can be partially visible.
29703 The first glyphs of other areas cannot. */
29704 start_x = window_box_left_offset (w, area);
29705 x = start_x;
29706 if (area == TEXT_AREA)
29707 x += row->x;
29709 /* Find the first glyph that must be redrawn. */
29710 while (first < end
29711 && x + first->pixel_width < r->x)
29713 x += first->pixel_width;
29714 ++first;
29717 /* Find the last one. */
29718 last = first;
29719 first_x = x;
29720 while (last < end
29721 && x < r->x + r->width)
29723 x += last->pixel_width;
29724 ++last;
29727 /* Repaint. */
29728 if (last > first)
29729 draw_glyphs (w, first_x - start_x, row, area,
29730 first - row->glyphs[area], last - row->glyphs[area],
29731 DRAW_NORMAL_TEXT, 0);
29736 /* Redraw the parts of the glyph row ROW on window W intersecting
29737 rectangle R. R is in window-relative coordinates. Value is
29738 non-zero if mouse-face was overwritten. */
29740 static int
29741 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29743 eassert (row->enabled_p);
29745 if (row->mode_line_p || w->pseudo_window_p)
29746 draw_glyphs (w, 0, row, TEXT_AREA,
29747 0, row->used[TEXT_AREA],
29748 DRAW_NORMAL_TEXT, 0);
29749 else
29751 if (row->used[LEFT_MARGIN_AREA])
29752 expose_area (w, row, r, LEFT_MARGIN_AREA);
29753 if (row->used[TEXT_AREA])
29754 expose_area (w, row, r, TEXT_AREA);
29755 if (row->used[RIGHT_MARGIN_AREA])
29756 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29757 draw_row_fringe_bitmaps (w, row);
29760 return row->mouse_face_p;
29764 /* Redraw those parts of glyphs rows during expose event handling that
29765 overlap other rows. Redrawing of an exposed line writes over parts
29766 of lines overlapping that exposed line; this function fixes that.
29768 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29769 row in W's current matrix that is exposed and overlaps other rows.
29770 LAST_OVERLAPPING_ROW is the last such row. */
29772 static void
29773 expose_overlaps (struct window *w,
29774 struct glyph_row *first_overlapping_row,
29775 struct glyph_row *last_overlapping_row,
29776 XRectangle *r)
29778 struct glyph_row *row;
29780 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29781 if (row->overlapping_p)
29783 eassert (row->enabled_p && !row->mode_line_p);
29785 row->clip = r;
29786 if (row->used[LEFT_MARGIN_AREA])
29787 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29789 if (row->used[TEXT_AREA])
29790 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29792 if (row->used[RIGHT_MARGIN_AREA])
29793 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29794 row->clip = NULL;
29799 /* Return non-zero if W's cursor intersects rectangle R. */
29801 static int
29802 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29804 XRectangle cr, result;
29805 struct glyph *cursor_glyph;
29806 struct glyph_row *row;
29808 if (w->phys_cursor.vpos >= 0
29809 && w->phys_cursor.vpos < w->current_matrix->nrows
29810 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29811 row->enabled_p)
29812 && row->cursor_in_fringe_p)
29814 /* Cursor is in the fringe. */
29815 cr.x = window_box_right_offset (w,
29816 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29817 ? RIGHT_MARGIN_AREA
29818 : TEXT_AREA));
29819 cr.y = row->y;
29820 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29821 cr.height = row->height;
29822 return x_intersect_rectangles (&cr, r, &result);
29825 cursor_glyph = get_phys_cursor_glyph (w);
29826 if (cursor_glyph)
29828 /* r is relative to W's box, but w->phys_cursor.x is relative
29829 to left edge of W's TEXT area. Adjust it. */
29830 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29831 cr.y = w->phys_cursor.y;
29832 cr.width = cursor_glyph->pixel_width;
29833 cr.height = w->phys_cursor_height;
29834 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29835 I assume the effect is the same -- and this is portable. */
29836 return x_intersect_rectangles (&cr, r, &result);
29838 /* If we don't understand the format, pretend we're not in the hot-spot. */
29839 return 0;
29843 /* EXPORT:
29844 Draw a vertical window border to the right of window W if W doesn't
29845 have vertical scroll bars. */
29847 void
29848 x_draw_vertical_border (struct window *w)
29850 struct frame *f = XFRAME (WINDOW_FRAME (w));
29852 /* We could do better, if we knew what type of scroll-bar the adjacent
29853 windows (on either side) have... But we don't :-(
29854 However, I think this works ok. ++KFS 2003-04-25 */
29856 /* Redraw borders between horizontally adjacent windows. Don't
29857 do it for frames with vertical scroll bars because either the
29858 right scroll bar of a window, or the left scroll bar of its
29859 neighbor will suffice as a border. */
29860 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29861 return;
29863 /* Note: It is necessary to redraw both the left and the right
29864 borders, for when only this single window W is being
29865 redisplayed. */
29866 if (!WINDOW_RIGHTMOST_P (w)
29867 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29869 int x0, x1, y0, y1;
29871 window_box_edges (w, &x0, &y0, &x1, &y1);
29872 y1 -= 1;
29874 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29875 x1 -= 1;
29877 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29880 if (!WINDOW_LEFTMOST_P (w)
29881 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29883 int x0, x1, y0, y1;
29885 window_box_edges (w, &x0, &y0, &x1, &y1);
29886 y1 -= 1;
29888 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29889 x0 -= 1;
29891 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29896 /* Draw window dividers for window W. */
29898 void
29899 x_draw_right_divider (struct window *w)
29901 struct frame *f = WINDOW_XFRAME (w);
29903 if (w->mini || w->pseudo_window_p)
29904 return;
29905 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29907 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29908 int x1 = WINDOW_RIGHT_EDGE_X (w);
29909 int y0 = WINDOW_TOP_EDGE_Y (w);
29910 /* The bottom divider prevails. */
29911 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29913 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29917 static void
29918 x_draw_bottom_divider (struct window *w)
29920 struct frame *f = XFRAME (WINDOW_FRAME (w));
29922 if (w->mini || w->pseudo_window_p)
29923 return;
29924 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29926 int x0 = WINDOW_LEFT_EDGE_X (w);
29927 int x1 = WINDOW_RIGHT_EDGE_X (w);
29928 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29929 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29931 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29935 /* Redraw the part of window W intersection rectangle FR. Pixel
29936 coordinates in FR are frame-relative. Call this function with
29937 input blocked. Value is non-zero if the exposure overwrites
29938 mouse-face. */
29940 static int
29941 expose_window (struct window *w, XRectangle *fr)
29943 struct frame *f = XFRAME (w->frame);
29944 XRectangle wr, r;
29945 int mouse_face_overwritten_p = 0;
29947 /* If window is not yet fully initialized, do nothing. This can
29948 happen when toolkit scroll bars are used and a window is split.
29949 Reconfiguring the scroll bar will generate an expose for a newly
29950 created window. */
29951 if (w->current_matrix == NULL)
29952 return 0;
29954 /* When we're currently updating the window, display and current
29955 matrix usually don't agree. Arrange for a thorough display
29956 later. */
29957 if (w->must_be_updated_p)
29959 SET_FRAME_GARBAGED (f);
29960 return 0;
29963 /* Frame-relative pixel rectangle of W. */
29964 wr.x = WINDOW_LEFT_EDGE_X (w);
29965 wr.y = WINDOW_TOP_EDGE_Y (w);
29966 wr.width = WINDOW_PIXEL_WIDTH (w);
29967 wr.height = WINDOW_PIXEL_HEIGHT (w);
29969 if (x_intersect_rectangles (fr, &wr, &r))
29971 int yb = window_text_bottom_y (w);
29972 struct glyph_row *row;
29973 int cursor_cleared_p, phys_cursor_on_p;
29974 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29976 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29977 r.x, r.y, r.width, r.height));
29979 /* Convert to window coordinates. */
29980 r.x -= WINDOW_LEFT_EDGE_X (w);
29981 r.y -= WINDOW_TOP_EDGE_Y (w);
29983 /* Turn off the cursor. */
29984 if (!w->pseudo_window_p
29985 && phys_cursor_in_rect_p (w, &r))
29987 x_clear_cursor (w);
29988 cursor_cleared_p = 1;
29990 else
29991 cursor_cleared_p = 0;
29993 /* If the row containing the cursor extends face to end of line,
29994 then expose_area might overwrite the cursor outside the
29995 rectangle and thus notice_overwritten_cursor might clear
29996 w->phys_cursor_on_p. We remember the original value and
29997 check later if it is changed. */
29998 phys_cursor_on_p = w->phys_cursor_on_p;
30000 /* Update lines intersecting rectangle R. */
30001 first_overlapping_row = last_overlapping_row = NULL;
30002 for (row = w->current_matrix->rows;
30003 row->enabled_p;
30004 ++row)
30006 int y0 = row->y;
30007 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30009 if ((y0 >= r.y && y0 < r.y + r.height)
30010 || (y1 > r.y && y1 < r.y + r.height)
30011 || (r.y >= y0 && r.y < y1)
30012 || (r.y + r.height > y0 && r.y + r.height < y1))
30014 /* A header line may be overlapping, but there is no need
30015 to fix overlapping areas for them. KFS 2005-02-12 */
30016 if (row->overlapping_p && !row->mode_line_p)
30018 if (first_overlapping_row == NULL)
30019 first_overlapping_row = row;
30020 last_overlapping_row = row;
30023 row->clip = fr;
30024 if (expose_line (w, row, &r))
30025 mouse_face_overwritten_p = 1;
30026 row->clip = NULL;
30028 else if (row->overlapping_p)
30030 /* We must redraw a row overlapping the exposed area. */
30031 if (y0 < r.y
30032 ? y0 + row->phys_height > r.y
30033 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30035 if (first_overlapping_row == NULL)
30036 first_overlapping_row = row;
30037 last_overlapping_row = row;
30041 if (y1 >= yb)
30042 break;
30045 /* Display the mode line if there is one. */
30046 if (WINDOW_WANTS_MODELINE_P (w)
30047 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30048 row->enabled_p)
30049 && row->y < r.y + r.height)
30051 if (expose_line (w, row, &r))
30052 mouse_face_overwritten_p = 1;
30055 if (!w->pseudo_window_p)
30057 /* Fix the display of overlapping rows. */
30058 if (first_overlapping_row)
30059 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30060 fr);
30062 /* Draw border between windows. */
30063 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30064 x_draw_right_divider (w);
30065 else
30066 x_draw_vertical_border (w);
30068 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30069 x_draw_bottom_divider (w);
30071 /* Turn the cursor on again. */
30072 if (cursor_cleared_p
30073 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30074 update_window_cursor (w, 1);
30078 return mouse_face_overwritten_p;
30083 /* Redraw (parts) of all windows in the window tree rooted at W that
30084 intersect R. R contains frame pixel coordinates. Value is
30085 non-zero if the exposure overwrites mouse-face. */
30087 static int
30088 expose_window_tree (struct window *w, XRectangle *r)
30090 struct frame *f = XFRAME (w->frame);
30091 int mouse_face_overwritten_p = 0;
30093 while (w && !FRAME_GARBAGED_P (f))
30095 if (WINDOWP (w->contents))
30096 mouse_face_overwritten_p
30097 |= expose_window_tree (XWINDOW (w->contents), r);
30098 else
30099 mouse_face_overwritten_p |= expose_window (w, r);
30101 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30104 return mouse_face_overwritten_p;
30108 /* EXPORT:
30109 Redisplay an exposed area of frame F. X and Y are the upper-left
30110 corner of the exposed rectangle. W and H are width and height of
30111 the exposed area. All are pixel values. W or H zero means redraw
30112 the entire frame. */
30114 void
30115 expose_frame (struct frame *f, int x, int y, int w, int h)
30117 XRectangle r;
30118 int mouse_face_overwritten_p = 0;
30120 TRACE ((stderr, "expose_frame "));
30122 /* No need to redraw if frame will be redrawn soon. */
30123 if (FRAME_GARBAGED_P (f))
30125 TRACE ((stderr, " garbaged\n"));
30126 return;
30129 /* If basic faces haven't been realized yet, there is no point in
30130 trying to redraw anything. This can happen when we get an expose
30131 event while Emacs is starting, e.g. by moving another window. */
30132 if (FRAME_FACE_CACHE (f) == NULL
30133 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30135 TRACE ((stderr, " no faces\n"));
30136 return;
30139 if (w == 0 || h == 0)
30141 r.x = r.y = 0;
30142 r.width = FRAME_TEXT_WIDTH (f);
30143 r.height = FRAME_TEXT_HEIGHT (f);
30144 /** r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f); **/
30145 /** r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f); **/
30147 else
30149 r.x = x;
30150 r.y = y;
30151 r.width = w;
30152 r.height = h;
30155 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30156 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30158 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30159 if (WINDOWP (f->tool_bar_window))
30160 mouse_face_overwritten_p
30161 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30162 #endif
30164 #ifdef HAVE_X_WINDOWS
30165 #ifndef MSDOS
30166 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30167 if (WINDOWP (f->menu_bar_window))
30168 mouse_face_overwritten_p
30169 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30170 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30171 #endif
30172 #endif
30174 /* Some window managers support a focus-follows-mouse style with
30175 delayed raising of frames. Imagine a partially obscured frame,
30176 and moving the mouse into partially obscured mouse-face on that
30177 frame. The visible part of the mouse-face will be highlighted,
30178 then the WM raises the obscured frame. With at least one WM, KDE
30179 2.1, Emacs is not getting any event for the raising of the frame
30180 (even tried with SubstructureRedirectMask), only Expose events.
30181 These expose events will draw text normally, i.e. not
30182 highlighted. Which means we must redo the highlight here.
30183 Subsume it under ``we love X''. --gerd 2001-08-15 */
30184 /* Included in Windows version because Windows most likely does not
30185 do the right thing if any third party tool offers
30186 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30187 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30189 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30190 if (f == hlinfo->mouse_face_mouse_frame)
30192 int mouse_x = hlinfo->mouse_face_mouse_x;
30193 int mouse_y = hlinfo->mouse_face_mouse_y;
30194 clear_mouse_face (hlinfo);
30195 note_mouse_highlight (f, mouse_x, mouse_y);
30201 /* EXPORT:
30202 Determine the intersection of two rectangles R1 and R2. Return
30203 the intersection in *RESULT. Value is non-zero if RESULT is not
30204 empty. */
30207 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30209 XRectangle *left, *right;
30210 XRectangle *upper, *lower;
30211 int intersection_p = 0;
30213 /* Rearrange so that R1 is the left-most rectangle. */
30214 if (r1->x < r2->x)
30215 left = r1, right = r2;
30216 else
30217 left = r2, right = r1;
30219 /* X0 of the intersection is right.x0, if this is inside R1,
30220 otherwise there is no intersection. */
30221 if (right->x <= left->x + left->width)
30223 result->x = right->x;
30225 /* The right end of the intersection is the minimum of
30226 the right ends of left and right. */
30227 result->width = (min (left->x + left->width, right->x + right->width)
30228 - result->x);
30230 /* Same game for Y. */
30231 if (r1->y < r2->y)
30232 upper = r1, lower = r2;
30233 else
30234 upper = r2, lower = r1;
30236 /* The upper end of the intersection is lower.y0, if this is inside
30237 of upper. Otherwise, there is no intersection. */
30238 if (lower->y <= upper->y + upper->height)
30240 result->y = lower->y;
30242 /* The lower end of the intersection is the minimum of the lower
30243 ends of upper and lower. */
30244 result->height = (min (lower->y + lower->height,
30245 upper->y + upper->height)
30246 - result->y);
30247 intersection_p = 1;
30251 return intersection_p;
30254 #endif /* HAVE_WINDOW_SYSTEM */
30257 /***********************************************************************
30258 Initialization
30259 ***********************************************************************/
30261 void
30262 syms_of_xdisp (void)
30264 Vwith_echo_area_save_vector = Qnil;
30265 staticpro (&Vwith_echo_area_save_vector);
30267 Vmessage_stack = Qnil;
30268 staticpro (&Vmessage_stack);
30270 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30271 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30273 message_dolog_marker1 = Fmake_marker ();
30274 staticpro (&message_dolog_marker1);
30275 message_dolog_marker2 = Fmake_marker ();
30276 staticpro (&message_dolog_marker2);
30277 message_dolog_marker3 = Fmake_marker ();
30278 staticpro (&message_dolog_marker3);
30280 #ifdef GLYPH_DEBUG
30281 defsubr (&Sdump_frame_glyph_matrix);
30282 defsubr (&Sdump_glyph_matrix);
30283 defsubr (&Sdump_glyph_row);
30284 defsubr (&Sdump_tool_bar_row);
30285 defsubr (&Strace_redisplay);
30286 defsubr (&Strace_to_stderr);
30287 #endif
30288 #ifdef HAVE_WINDOW_SYSTEM
30289 defsubr (&Stool_bar_height);
30290 defsubr (&Slookup_image_map);
30291 #endif
30292 defsubr (&Sline_pixel_height);
30293 defsubr (&Sformat_mode_line);
30294 defsubr (&Sinvisible_p);
30295 defsubr (&Scurrent_bidi_paragraph_direction);
30296 defsubr (&Swindow_text_pixel_size);
30297 defsubr (&Smove_point_visually);
30299 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30300 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30301 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30302 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30303 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30304 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30305 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30306 DEFSYM (Qeval, "eval");
30307 DEFSYM (QCdata, ":data");
30308 DEFSYM (Qdisplay, "display");
30309 DEFSYM (Qspace_width, "space-width");
30310 DEFSYM (Qraise, "raise");
30311 DEFSYM (Qslice, "slice");
30312 DEFSYM (Qspace, "space");
30313 DEFSYM (Qmargin, "margin");
30314 DEFSYM (Qpointer, "pointer");
30315 DEFSYM (Qleft_margin, "left-margin");
30316 DEFSYM (Qright_margin, "right-margin");
30317 DEFSYM (Qcenter, "center");
30318 DEFSYM (Qline_height, "line-height");
30319 DEFSYM (QCalign_to, ":align-to");
30320 DEFSYM (QCrelative_width, ":relative-width");
30321 DEFSYM (QCrelative_height, ":relative-height");
30322 DEFSYM (QCeval, ":eval");
30323 DEFSYM (QCpropertize, ":propertize");
30324 DEFSYM (QCfile, ":file");
30325 DEFSYM (Qfontified, "fontified");
30326 DEFSYM (Qfontification_functions, "fontification-functions");
30327 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30328 DEFSYM (Qescape_glyph, "escape-glyph");
30329 DEFSYM (Qnobreak_space, "nobreak-space");
30330 DEFSYM (Qimage, "image");
30331 DEFSYM (Qtext, "text");
30332 DEFSYM (Qboth, "both");
30333 DEFSYM (Qboth_horiz, "both-horiz");
30334 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30335 DEFSYM (QCmap, ":map");
30336 DEFSYM (QCpointer, ":pointer");
30337 DEFSYM (Qrect, "rect");
30338 DEFSYM (Qcircle, "circle");
30339 DEFSYM (Qpoly, "poly");
30340 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30341 DEFSYM (Qgrow_only, "grow-only");
30342 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30343 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30344 DEFSYM (Qposition, "position");
30345 DEFSYM (Qbuffer_position, "buffer-position");
30346 DEFSYM (Qobject, "object");
30347 DEFSYM (Qbar, "bar");
30348 DEFSYM (Qhbar, "hbar");
30349 DEFSYM (Qbox, "box");
30350 DEFSYM (Qhollow, "hollow");
30351 DEFSYM (Qhand, "hand");
30352 DEFSYM (Qarrow, "arrow");
30353 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30355 list_of_error = list1 (list2 (intern_c_string ("error"),
30356 intern_c_string ("void-variable")));
30357 staticpro (&list_of_error);
30359 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30360 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30361 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30362 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30364 echo_buffer[0] = echo_buffer[1] = Qnil;
30365 staticpro (&echo_buffer[0]);
30366 staticpro (&echo_buffer[1]);
30368 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30369 staticpro (&echo_area_buffer[0]);
30370 staticpro (&echo_area_buffer[1]);
30372 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30373 staticpro (&Vmessages_buffer_name);
30375 mode_line_proptrans_alist = Qnil;
30376 staticpro (&mode_line_proptrans_alist);
30377 mode_line_string_list = Qnil;
30378 staticpro (&mode_line_string_list);
30379 mode_line_string_face = Qnil;
30380 staticpro (&mode_line_string_face);
30381 mode_line_string_face_prop = Qnil;
30382 staticpro (&mode_line_string_face_prop);
30383 Vmode_line_unwind_vector = Qnil;
30384 staticpro (&Vmode_line_unwind_vector);
30386 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30388 help_echo_string = Qnil;
30389 staticpro (&help_echo_string);
30390 help_echo_object = Qnil;
30391 staticpro (&help_echo_object);
30392 help_echo_window = Qnil;
30393 staticpro (&help_echo_window);
30394 previous_help_echo_string = Qnil;
30395 staticpro (&previous_help_echo_string);
30396 help_echo_pos = -1;
30398 DEFSYM (Qright_to_left, "right-to-left");
30399 DEFSYM (Qleft_to_right, "left-to-right");
30400 defsubr (&Sbidi_resolved_levels);
30402 #ifdef HAVE_WINDOW_SYSTEM
30403 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30404 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30405 For example, if a block cursor is over a tab, it will be drawn as
30406 wide as that tab on the display. */);
30407 x_stretch_cursor_p = 0;
30408 #endif
30410 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30411 doc: /* Non-nil means highlight trailing whitespace.
30412 The face used for trailing whitespace is `trailing-whitespace'. */);
30413 Vshow_trailing_whitespace = Qnil;
30415 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30416 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30417 If the value is t, Emacs highlights non-ASCII chars which have the
30418 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30419 or `escape-glyph' face respectively.
30421 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30422 U+2011 (non-breaking hyphen) are affected.
30424 Any other non-nil value means to display these characters as a escape
30425 glyph followed by an ordinary space or hyphen.
30427 A value of nil means no special handling of these characters. */);
30428 Vnobreak_char_display = Qt;
30430 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30431 doc: /* The pointer shape to show in void text areas.
30432 A value of nil means to show the text pointer. Other options are
30433 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30434 `hourglass'. */);
30435 Vvoid_text_area_pointer = Qarrow;
30437 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30438 doc: /* Non-nil means don't actually do any redisplay.
30439 This is used for internal purposes. */);
30440 Vinhibit_redisplay = Qnil;
30442 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30443 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30444 Vglobal_mode_string = Qnil;
30446 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30447 doc: /* Marker for where to display an arrow on top of the buffer text.
30448 This must be the beginning of a line in order to work.
30449 See also `overlay-arrow-string'. */);
30450 Voverlay_arrow_position = Qnil;
30452 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30453 doc: /* String to display as an arrow in non-window frames.
30454 See also `overlay-arrow-position'. */);
30455 Voverlay_arrow_string = build_pure_c_string ("=>");
30457 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30458 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30459 The symbols on this list are examined during redisplay to determine
30460 where to display overlay arrows. */);
30461 Voverlay_arrow_variable_list
30462 = list1 (intern_c_string ("overlay-arrow-position"));
30464 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30465 doc: /* The number of lines to try scrolling a window by when point moves out.
30466 If that fails to bring point back on frame, point is centered instead.
30467 If this is zero, point is always centered after it moves off frame.
30468 If you want scrolling to always be a line at a time, you should set
30469 `scroll-conservatively' to a large value rather than set this to 1. */);
30471 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30472 doc: /* Scroll up to this many lines, to bring point back on screen.
30473 If point moves off-screen, redisplay will scroll by up to
30474 `scroll-conservatively' lines in order to bring point just barely
30475 onto the screen again. If that cannot be done, then redisplay
30476 recenters point as usual.
30478 If the value is greater than 100, redisplay will never recenter point,
30479 but will always scroll just enough text to bring point into view, even
30480 if you move far away.
30482 A value of zero means always recenter point if it moves off screen. */);
30483 scroll_conservatively = 0;
30485 DEFVAR_INT ("scroll-margin", scroll_margin,
30486 doc: /* Number of lines of margin at the top and bottom of a window.
30487 Recenter the window whenever point gets within this many lines
30488 of the top or bottom of the window. */);
30489 scroll_margin = 0;
30491 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30492 doc: /* Pixels per inch value for non-window system displays.
30493 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30494 Vdisplay_pixels_per_inch = make_float (72.0);
30496 #ifdef GLYPH_DEBUG
30497 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30498 #endif
30500 DEFVAR_LISP ("truncate-partial-width-windows",
30501 Vtruncate_partial_width_windows,
30502 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30503 For an integer value, truncate lines in each window narrower than the
30504 full frame width, provided the window width is less than that integer;
30505 otherwise, respect the value of `truncate-lines'.
30507 For any other non-nil value, truncate lines in all windows that do
30508 not span the full frame width.
30510 A value of nil means to respect the value of `truncate-lines'.
30512 If `word-wrap' is enabled, you might want to reduce this. */);
30513 Vtruncate_partial_width_windows = make_number (50);
30515 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30516 doc: /* Maximum buffer size for which line number should be displayed.
30517 If the buffer is bigger than this, the line number does not appear
30518 in the mode line. A value of nil means no limit. */);
30519 Vline_number_display_limit = Qnil;
30521 DEFVAR_INT ("line-number-display-limit-width",
30522 line_number_display_limit_width,
30523 doc: /* Maximum line width (in characters) for line number display.
30524 If the average length of the lines near point is bigger than this, then the
30525 line number may be omitted from the mode line. */);
30526 line_number_display_limit_width = 200;
30528 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30529 doc: /* Non-nil means highlight region even in nonselected windows. */);
30530 highlight_nonselected_windows = 0;
30532 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30533 doc: /* Non-nil if more than one frame is visible on this display.
30534 Minibuffer-only frames don't count, but iconified frames do.
30535 This variable is not guaranteed to be accurate except while processing
30536 `frame-title-format' and `icon-title-format'. */);
30538 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30539 doc: /* Template for displaying the title bar of visible frames.
30540 \(Assuming the window manager supports this feature.)
30542 This variable has the same structure as `mode-line-format', except that
30543 the %c and %l constructs are ignored. It is used only on frames for
30544 which no explicit name has been set \(see `modify-frame-parameters'). */);
30546 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30547 doc: /* Template for displaying the title bar of an iconified frame.
30548 \(Assuming the window manager supports this feature.)
30549 This variable has the same structure as `mode-line-format' (which see),
30550 and is used only on frames for which no explicit name has been set
30551 \(see `modify-frame-parameters'). */);
30552 Vicon_title_format
30553 = Vframe_title_format
30554 = listn (CONSTYPE_PURE, 3,
30555 intern_c_string ("multiple-frames"),
30556 build_pure_c_string ("%b"),
30557 listn (CONSTYPE_PURE, 4,
30558 empty_unibyte_string,
30559 intern_c_string ("invocation-name"),
30560 build_pure_c_string ("@"),
30561 intern_c_string ("system-name")));
30563 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30564 doc: /* Maximum number of lines to keep in the message log buffer.
30565 If nil, disable message logging. If t, log messages but don't truncate
30566 the buffer when it becomes large. */);
30567 Vmessage_log_max = make_number (1000);
30569 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30570 doc: /* Functions called before redisplay, if window sizes have changed.
30571 The value should be a list of functions that take one argument.
30572 Just before redisplay, for each frame, if any of its windows have changed
30573 size since the last redisplay, or have been split or deleted,
30574 all the functions in the list are called, with the frame as argument. */);
30575 Vwindow_size_change_functions = Qnil;
30577 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30578 doc: /* List of functions to call before redisplaying a window with scrolling.
30579 Each function is called with two arguments, the window and its new
30580 display-start position. Note that these functions are also called by
30581 `set-window-buffer'. Also note that the value of `window-end' is not
30582 valid when these functions are called.
30584 Warning: Do not use this feature to alter the way the window
30585 is scrolled. It is not designed for that, and such use probably won't
30586 work. */);
30587 Vwindow_scroll_functions = Qnil;
30589 DEFVAR_LISP ("window-text-change-functions",
30590 Vwindow_text_change_functions,
30591 doc: /* Functions to call in redisplay when text in the window might change. */);
30592 Vwindow_text_change_functions = Qnil;
30594 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30595 doc: /* Functions called when redisplay of a window reaches the end trigger.
30596 Each function is called with two arguments, the window and the end trigger value.
30597 See `set-window-redisplay-end-trigger'. */);
30598 Vredisplay_end_trigger_functions = Qnil;
30600 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30601 doc: /* Non-nil means autoselect window with mouse pointer.
30602 If nil, do not autoselect windows.
30603 A positive number means delay autoselection by that many seconds: a
30604 window is autoselected only after the mouse has remained in that
30605 window for the duration of the delay.
30606 A negative number has a similar effect, but causes windows to be
30607 autoselected only after the mouse has stopped moving. \(Because of
30608 the way Emacs compares mouse events, you will occasionally wait twice
30609 that time before the window gets selected.\)
30610 Any other value means to autoselect window instantaneously when the
30611 mouse pointer enters it.
30613 Autoselection selects the minibuffer only if it is active, and never
30614 unselects the minibuffer if it is active.
30616 When customizing this variable make sure that the actual value of
30617 `focus-follows-mouse' matches the behavior of your window manager. */);
30618 Vmouse_autoselect_window = Qnil;
30620 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30621 doc: /* Non-nil means automatically resize tool-bars.
30622 This dynamically changes the tool-bar's height to the minimum height
30623 that is needed to make all tool-bar items visible.
30624 If value is `grow-only', the tool-bar's height is only increased
30625 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30626 Vauto_resize_tool_bars = Qt;
30628 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30629 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30630 auto_raise_tool_bar_buttons_p = 1;
30632 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30633 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30634 make_cursor_line_fully_visible_p = 1;
30636 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30637 doc: /* Border below tool-bar in pixels.
30638 If an integer, use it as the height of the border.
30639 If it is one of `internal-border-width' or `border-width', use the
30640 value of the corresponding frame parameter.
30641 Otherwise, no border is added below the tool-bar. */);
30642 Vtool_bar_border = Qinternal_border_width;
30644 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30645 doc: /* Margin around tool-bar buttons in pixels.
30646 If an integer, use that for both horizontal and vertical margins.
30647 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30648 HORZ specifying the horizontal margin, and VERT specifying the
30649 vertical margin. */);
30650 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30652 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30653 doc: /* Relief thickness of tool-bar buttons. */);
30654 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30656 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30657 doc: /* Tool bar style to use.
30658 It can be one of
30659 image - show images only
30660 text - show text only
30661 both - show both, text below image
30662 both-horiz - show text to the right of the image
30663 text-image-horiz - show text to the left of the image
30664 any other - use system default or image if no system default.
30666 This variable only affects the GTK+ toolkit version of Emacs. */);
30667 Vtool_bar_style = Qnil;
30669 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30670 doc: /* Maximum number of characters a label can have to be shown.
30671 The tool bar style must also show labels for this to have any effect, see
30672 `tool-bar-style'. */);
30673 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30675 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30676 doc: /* List of functions to call to fontify regions of text.
30677 Each function is called with one argument POS. Functions must
30678 fontify a region starting at POS in the current buffer, and give
30679 fontified regions the property `fontified'. */);
30680 Vfontification_functions = Qnil;
30681 Fmake_variable_buffer_local (Qfontification_functions);
30683 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30684 unibyte_display_via_language_environment,
30685 doc: /* Non-nil means display unibyte text according to language environment.
30686 Specifically, this means that raw bytes in the range 160-255 decimal
30687 are displayed by converting them to the equivalent multibyte characters
30688 according to the current language environment. As a result, they are
30689 displayed according to the current fontset.
30691 Note that this variable affects only how these bytes are displayed,
30692 but does not change the fact they are interpreted as raw bytes. */);
30693 unibyte_display_via_language_environment = 0;
30695 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30696 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30697 If a float, it specifies a fraction of the mini-window frame's height.
30698 If an integer, it specifies a number of lines. */);
30699 Vmax_mini_window_height = make_float (0.25);
30701 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30702 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30703 A value of nil means don't automatically resize mini-windows.
30704 A value of t means resize them to fit the text displayed in them.
30705 A value of `grow-only', the default, means let mini-windows grow only;
30706 they return to their normal size when the minibuffer is closed, or the
30707 echo area becomes empty. */);
30708 Vresize_mini_windows = Qgrow_only;
30710 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30711 doc: /* Alist specifying how to blink the cursor off.
30712 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30713 `cursor-type' frame-parameter or variable equals ON-STATE,
30714 comparing using `equal', Emacs uses OFF-STATE to specify
30715 how to blink it off. ON-STATE and OFF-STATE are values for
30716 the `cursor-type' frame parameter.
30718 If a frame's ON-STATE has no entry in this list,
30719 the frame's other specifications determine how to blink the cursor off. */);
30720 Vblink_cursor_alist = Qnil;
30722 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30723 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30724 If non-nil, windows are automatically scrolled horizontally to make
30725 point visible. */);
30726 automatic_hscrolling_p = 1;
30727 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30729 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30730 doc: /* How many columns away from the window edge point is allowed to get
30731 before automatic hscrolling will horizontally scroll the window. */);
30732 hscroll_margin = 5;
30734 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30735 doc: /* How many columns to scroll the window when point gets too close to the edge.
30736 When point is less than `hscroll-margin' columns from the window
30737 edge, automatic hscrolling will scroll the window by the amount of columns
30738 determined by this variable. If its value is a positive integer, scroll that
30739 many columns. If it's a positive floating-point number, it specifies the
30740 fraction of the window's width to scroll. If it's nil or zero, point will be
30741 centered horizontally after the scroll. Any other value, including negative
30742 numbers, are treated as if the value were zero.
30744 Automatic hscrolling always moves point outside the scroll margin, so if
30745 point was more than scroll step columns inside the margin, the window will
30746 scroll more than the value given by the scroll step.
30748 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30749 and `scroll-right' overrides this variable's effect. */);
30750 Vhscroll_step = make_number (0);
30752 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30753 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30754 Bind this around calls to `message' to let it take effect. */);
30755 message_truncate_lines = 0;
30757 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30758 doc: /* Normal hook run to update the menu bar definitions.
30759 Redisplay runs this hook before it redisplays the menu bar.
30760 This is used to update menus such as Buffers, whose contents depend on
30761 various data. */);
30762 Vmenu_bar_update_hook = Qnil;
30764 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30765 doc: /* Frame for which we are updating a menu.
30766 The enable predicate for a menu binding should check this variable. */);
30767 Vmenu_updating_frame = Qnil;
30769 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30770 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30771 inhibit_menubar_update = 0;
30773 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30774 doc: /* Prefix prepended to all continuation lines at display time.
30775 The value may be a string, an image, or a stretch-glyph; it is
30776 interpreted in the same way as the value of a `display' text property.
30778 This variable is overridden by any `wrap-prefix' text or overlay
30779 property.
30781 To add a prefix to non-continuation lines, use `line-prefix'. */);
30782 Vwrap_prefix = Qnil;
30783 DEFSYM (Qwrap_prefix, "wrap-prefix");
30784 Fmake_variable_buffer_local (Qwrap_prefix);
30786 DEFVAR_LISP ("line-prefix", Vline_prefix,
30787 doc: /* Prefix prepended to all non-continuation lines at display time.
30788 The value may be a string, an image, or a stretch-glyph; it is
30789 interpreted in the same way as the value of a `display' text property.
30791 This variable is overridden by any `line-prefix' text or overlay
30792 property.
30794 To add a prefix to continuation lines, use `wrap-prefix'. */);
30795 Vline_prefix = Qnil;
30796 DEFSYM (Qline_prefix, "line-prefix");
30797 Fmake_variable_buffer_local (Qline_prefix);
30799 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30800 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30801 inhibit_eval_during_redisplay = 0;
30803 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30804 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30805 inhibit_free_realized_faces = 0;
30807 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
30808 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
30809 Intended for use during debugging and for testing bidi display;
30810 see biditest.el in the test suite. */);
30811 inhibit_bidi_mirroring = 0;
30813 #ifdef GLYPH_DEBUG
30814 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30815 doc: /* Inhibit try_window_id display optimization. */);
30816 inhibit_try_window_id = 0;
30818 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30819 doc: /* Inhibit try_window_reusing display optimization. */);
30820 inhibit_try_window_reusing = 0;
30822 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30823 doc: /* Inhibit try_cursor_movement display optimization. */);
30824 inhibit_try_cursor_movement = 0;
30825 #endif /* GLYPH_DEBUG */
30827 DEFVAR_INT ("overline-margin", overline_margin,
30828 doc: /* Space between overline and text, in pixels.
30829 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30830 margin to the character height. */);
30831 overline_margin = 2;
30833 DEFVAR_INT ("underline-minimum-offset",
30834 underline_minimum_offset,
30835 doc: /* Minimum distance between baseline and underline.
30836 This can improve legibility of underlined text at small font sizes,
30837 particularly when using variable `x-use-underline-position-properties'
30838 with fonts that specify an UNDERLINE_POSITION relatively close to the
30839 baseline. The default value is 1. */);
30840 underline_minimum_offset = 1;
30842 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30843 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30844 This feature only works when on a window system that can change
30845 cursor shapes. */);
30846 display_hourglass_p = 1;
30848 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30849 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30850 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30852 #ifdef HAVE_WINDOW_SYSTEM
30853 hourglass_atimer = NULL;
30854 hourglass_shown_p = 0;
30855 #endif /* HAVE_WINDOW_SYSTEM */
30857 DEFSYM (Qglyphless_char, "glyphless-char");
30858 DEFSYM (Qhex_code, "hex-code");
30859 DEFSYM (Qempty_box, "empty-box");
30860 DEFSYM (Qthin_space, "thin-space");
30861 DEFSYM (Qzero_width, "zero-width");
30863 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30864 doc: /* Function run just before redisplay.
30865 It is called with one argument, which is the set of windows that are to
30866 be redisplayed. This set can be nil (meaning, only the selected window),
30867 or t (meaning all windows). */);
30868 Vpre_redisplay_function = intern ("ignore");
30870 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30871 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30873 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30874 doc: /* Char-table defining glyphless characters.
30875 Each element, if non-nil, should be one of the following:
30876 an ASCII acronym string: display this string in a box
30877 `hex-code': display the hexadecimal code of a character in a box
30878 `empty-box': display as an empty box
30879 `thin-space': display as 1-pixel width space
30880 `zero-width': don't display
30881 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30882 display method for graphical terminals and text terminals respectively.
30883 GRAPHICAL and TEXT should each have one of the values listed above.
30885 The char-table has one extra slot to control the display of a character for
30886 which no font is found. This slot only takes effect on graphical terminals.
30887 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30888 `thin-space'. The default is `empty-box'.
30890 If a character has a non-nil entry in an active display table, the
30891 display table takes effect; in this case, Emacs does not consult
30892 `glyphless-char-display' at all. */);
30893 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30894 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30895 Qempty_box);
30897 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30898 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30899 Vdebug_on_message = Qnil;
30901 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30902 doc: /* */);
30903 Vredisplay__all_windows_cause
30904 = Fmake_vector (make_number (100), make_number (0));
30906 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30907 doc: /* */);
30908 Vredisplay__mode_lines_cause
30909 = Fmake_vector (make_number (100), make_number (0));
30913 /* Initialize this module when Emacs starts. */
30915 void
30916 init_xdisp (void)
30918 CHARPOS (this_line_start_pos) = 0;
30920 if (!noninteractive)
30922 struct window *m = XWINDOW (minibuf_window);
30923 Lisp_Object frame = m->frame;
30924 struct frame *f = XFRAME (frame);
30925 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30926 struct window *r = XWINDOW (root);
30927 int i;
30929 echo_area_window = minibuf_window;
30931 r->top_line = FRAME_TOP_MARGIN (f);
30932 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30933 r->total_cols = FRAME_COLS (f);
30934 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30935 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30936 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30938 m->top_line = FRAME_TOTAL_LINES (f) - 1;
30939 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30940 m->total_cols = FRAME_COLS (f);
30941 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30942 m->total_lines = 1;
30943 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30945 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30946 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30947 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30949 /* The default ellipsis glyphs `...'. */
30950 for (i = 0; i < 3; ++i)
30951 default_invis_vector[i] = make_number ('.');
30955 /* Allocate the buffer for frame titles.
30956 Also used for `format-mode-line'. */
30957 int size = 100;
30958 mode_line_noprop_buf = xmalloc (size);
30959 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30960 mode_line_noprop_ptr = mode_line_noprop_buf;
30961 mode_line_target = MODE_LINE_DISPLAY;
30964 help_echo_showing_p = 0;
30967 #ifdef HAVE_WINDOW_SYSTEM
30969 /* Platform-independent portion of hourglass implementation. */
30971 /* Timer function of hourglass_atimer. */
30973 static void
30974 show_hourglass (struct atimer *timer)
30976 /* The timer implementation will cancel this timer automatically
30977 after this function has run. Set hourglass_atimer to null
30978 so that we know the timer doesn't have to be canceled. */
30979 hourglass_atimer = NULL;
30981 if (!hourglass_shown_p)
30983 Lisp_Object tail, frame;
30985 block_input ();
30987 FOR_EACH_FRAME (tail, frame)
30989 struct frame *f = XFRAME (frame);
30991 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
30992 && FRAME_RIF (f)->show_hourglass)
30993 FRAME_RIF (f)->show_hourglass (f);
30996 hourglass_shown_p = 1;
30997 unblock_input ();
31001 /* Cancel a currently active hourglass timer, and start a new one. */
31003 void
31004 start_hourglass (void)
31006 struct timespec delay;
31008 cancel_hourglass ();
31010 if (INTEGERP (Vhourglass_delay)
31011 && XINT (Vhourglass_delay) > 0)
31012 delay = make_timespec (min (XINT (Vhourglass_delay),
31013 TYPE_MAXIMUM (time_t)),
31015 else if (FLOATP (Vhourglass_delay)
31016 && XFLOAT_DATA (Vhourglass_delay) > 0)
31017 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31018 else
31019 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31021 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31022 show_hourglass, NULL);
31025 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31026 shown. */
31028 void
31029 cancel_hourglass (void)
31031 if (hourglass_atimer)
31033 cancel_atimer (hourglass_atimer);
31034 hourglass_atimer = NULL;
31037 if (hourglass_shown_p)
31039 Lisp_Object tail, frame;
31041 block_input ();
31043 FOR_EACH_FRAME (tail, frame)
31045 struct frame *f = XFRAME (frame);
31047 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31048 && FRAME_RIF (f)->hide_hourglass)
31049 FRAME_RIF (f)->hide_hourglass (f);
31050 #ifdef HAVE_NTGUI
31051 /* No cursors on non GUI frames - restore to stock arrow cursor. */
31052 else if (!FRAME_W32_P (f))
31053 w32_arrow_cursor ();
31054 #endif
31057 hourglass_shown_p = 0;
31058 unblock_input ();
31062 #endif /* HAVE_WINDOW_SYSTEM */