1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 86, 87, 93, 94, 95, 1997 Free Software Foundation, Inc.
3 @c See file emacs.texi for copying conditions.
5 @chapter Characters, Keys and Commands
7 This chapter explains the character sets used by Emacs for input
8 commands and for the contents of files, and also explains the concepts
9 of @dfn{keys} and @dfn{commands}, which are fundamental for understanding
10 how Emacs interprets your keyboard and mouse input.
13 @node User Input, Keys, Screen, Top
14 @section Kinds of User Input
15 @cindex input with the keyboard
16 @cindex keyboard input
17 @cindex character set (keyboard)
21 @cindex control characters
23 GNU Emacs uses an extension of the ASCII character set for keyboard
24 input; it also accepts non-character input events including function
25 keys and mouse button actions.
27 ASCII consists of 128 character codes. Some of these codes are
28 assigned graphic symbols such as @samp{a} and @samp{=}; the rest are
29 control characters, such as @kbd{Control-a} (usually written @kbd{C-a}
30 for short). @kbd{C-a} gets its name from the fact that you type it by
31 holding down the @key{CTRL} key while pressing @kbd{a}.
33 Some ASCII control characters have special names, and most terminals
34 have special keys you can type them with: for example, @key{RET},
35 @key{TAB}, @key{DEL} and @key{ESC}. The space character is usually
36 referred to below as @key{SPC}, even though strictly speaking it is a
37 graphic character whose graphic happens to be blank. Some keyboards
38 have a key labeled ``linefeed'' which is an alias for @kbd{C-j}.
40 Emacs extends the ASCII character set with thousands more printing
41 characters (@pxref{International}), additional control characters, and a
42 few more modifiers that can be combined with any character.
44 On ASCII terminals, there are only 32 possible control characters.
45 These are the control variants of letters and @samp{@@[]\^_}. In
46 addition, the shift key is meaningless with control characters:
47 @kbd{C-a} and @kbd{C-A} are the same character, and Emacs cannot
50 But the Emacs character set has room for control variants of all
51 printing characters, and for distinguishing between @kbd{C-a} and
52 @kbd{C-A}. The X Window System makes it possible to enter all these
53 characters. For example, @kbd{C--} (that's Control-Minus) and @kbd{C-5}
54 are meaningful Emacs commands under X.
56 Another Emacs character-set extension is additional modifier bits.
57 Only one modifier bit is commonly used; it is called Meta. Every
58 character has a Meta variant; examples include @kbd{Meta-a} (normally
59 written @kbd{M-a}, for short), @kbd{M-A} (not the same character as
60 @kbd{M-a}, but those two characters normally have the same meaning in
61 Emacs), @kbd{M-@key{RET}}, and @kbd{M-C-a}. For reasons of tradition,
62 we usually write @kbd{C-M-a} rather than @kbd{M-C-a}; logically
63 speaking, the order in which the modifier keys @key{CTRL} and @key{META}
64 are mentioned does not matter.
68 @cindex @key{ESC} replacing @key{META} key
69 Some terminals have a @key{META} key, and allow you to type Meta
70 characters by holding this key down. Thus, @kbd{Meta-a} is typed by
71 holding down @key{META} and pressing @kbd{a}. The @key{META} key
72 works much like the @key{SHIFT} key. Such a key is not always labeled
73 @key{META}, however, as this function is often a special option for a
74 key with some other primary purpose. Sometimes it is labeled
75 @key{ALT} or @key{EDIT}; on a Sun keyboard, it may have a diamond on
78 If there is no @key{META} key, you can still type Meta characters
79 using two-character sequences starting with @key{ESC}. Thus, you can enter
80 @kbd{M-a} by typing @kbd{@key{ESC} a}. You can enter @kbd{C-M-a} by
81 typing @kbd{@key{ESC} C-a}. @key{ESC} is allowed on terminals with
82 @key{META} keys, too, in case you have formed a habit of using it.
84 The X Window System provides several other modifier keys that can be
85 applied to any input character. These are called @key{SUPER},
86 @key{HYPER} and @key{ALT}. We write @samp{s-}, @samp{H-} and @samp{A-}
87 to say that a character uses these modifiers. Thus, @kbd{s-H-C-x} is
88 short for @kbd{Super-Hyper-Control-x}. Not all X terminals actually
89 provide keys for these modifier flags---in fact, many terminals have a
90 key labeled @key{ALT} which is really a @key{META} key. The standard
91 key bindings of Emacs do not include any characters with these
92 modifiers. But you can assign them meanings of your own by customizing
95 If your keyboard lacks one of these modifier keys, you can enter it
96 using @kbd{C-x @@}: @kbd{C-x @@ h} adds the ``hyper'' flag to the next
97 character, @kbd{C-x @@ s} adds the ``super'' flag, and @kbd{C-x @@ a}
98 adds the ``alt'' flag. For instance, @kbd{C-x @@ h C-a} is a way to
99 enter @kbd{Hyper-Control-a}. (Unfortunately there is no way to add
100 two modifiers by using @kbd{C-x @@} twice for the same character,
101 because the first one goes to work on the @kbd{C-x}.)
103 Keyboard input includes keyboard keys that are not characters at all:
104 for example function keys and arrow keys. Mouse buttons are also
105 outside the gamut of characters. You can modify these events with the
106 modifier keys @key{CTRL}, @key{META}, @key{SUPER}, @key{HYPER} and
107 @key{ALT}, just like keyboard characters.
110 Input characters and non-character inputs are collectively called
111 @dfn{input events}. @xref{Input Events,,, elisp, The Emacs Lisp
112 Reference Manual}, for more information. If you are not doing Lisp
113 programming, but simply want to redefine the meaning of some characters
114 or non-character events, see @ref{Customization}.
116 ASCII terminals cannot really send anything to the computer except
117 ASCII characters. These terminals use a sequence of characters to
118 represent each function key. But that is invisible to the Emacs user,
119 because the keyboard input routines recognize these special sequences
120 and convert them to function key events before any other part of Emacs
123 @node Keys, Commands, User Input, Top
128 A @dfn{key sequence} (@dfn{key}, for short) is a sequence of input
129 events that are meaningful as a unit---as ``a single command.'' Some
130 Emacs command sequences are just one character or one event; for
131 example, just @kbd{C-f} is enough to move forward one character in the
132 buffer. But Emacs also has commands that take two or more events to
137 If a sequence of events is enough to invoke a command, it is a
138 @dfn{complete key}. Examples of complete keys include @kbd{C-a},
139 @kbd{X}, @key{RET}, @key{NEXT} (a function key), @key{DOWN} (an arrow
140 key), @kbd{C-x C-f}, and @kbd{C-x 4 C-f}. If it isn't long enough to be
141 complete, we call it a @dfn{prefix key}. The above examples show that
142 @kbd{C-x} and @kbd{C-x 4} are prefix keys. Every key sequence is either
143 a complete key or a prefix key.
145 Most single characters constitute complete keys in the standard Emacs
146 command bindings. A few of them are prefix keys. A prefix key combines
147 with the following input event to make a longer key sequence, which may
148 itself be complete or a prefix. For example, @kbd{C-x} is a prefix key,
149 so @kbd{C-x} and the next input event combine to make a two-event
150 key sequence. Most of these key sequences are complete keys, including
151 @kbd{C-x C-f} and @kbd{C-x b}. A few, such as @kbd{C-x 4} and @kbd{C-x
152 r}, are themselves prefix keys that lead to three-event key
153 sequences. There's no limit to the length of a key sequence, but in
154 practice people rarely use sequences longer than four events.
156 By contrast, you can't add more events onto a complete key. For
157 example, the two-event sequence @kbd{C-f C-k} is not a key, because
158 the @kbd{C-f} is a complete key in itself. It's impossible to give
159 @kbd{C-f C-k} an independent meaning as a command. @kbd{C-f C-k} is two
160 key sequences, not one.@refill
162 All told, the prefix keys in Emacs are @kbd{C-c}, @kbd{C-h},
163 @kbd{C-x}, @kbd{C-x @key{RET}}, @kbd{C-x @@}, @kbd{C-x a}, @kbd{C-x n}, @w{@kbd{C-x
164 r}}, @kbd{C-x v}, @kbd{C-x 4}, @kbd{C-x 5}, @kbd{C-x 6}, @key{ESC}, and
165 @kbd{M-g}. But this list is not cast in concrete; it is
166 just a matter of Emacs's standard key bindings. If you customize Emacs,
167 you can make new prefix keys, or eliminate these. @xref{Key Bindings}.
169 If you do make or eliminate prefix keys, that changes the set of
170 possible key sequences. For example, if you redefine @kbd{C-f} as a
171 prefix, @kbd{C-f C-k} automatically becomes a key (complete, unless you
172 define that too as a prefix). Conversely, if you remove the prefix
173 definition of @kbd{C-x 4}, then @kbd{C-x 4 f} (or @kbd{C-x 4
174 @var{anything}}) is no longer a key.
176 Typing the help character (@kbd{C-h} or @key{F1}) after a prefix
177 key displays a list of the commands starting with that prefix.
178 There are a few prefix keys for which @kbd{C-h} does not
179 work---for historical reasons, they have other meanings for @kbd{C-h}
180 which are not easy to change. But @key{F1} should work for all prefix
183 @node Commands, Text Characters, Keys, Top
184 @section Keys and Commands
188 @cindex function definition
189 This manual is full of passages that tell you what particular keys
190 do. But Emacs does not assign meanings to keys directly. Instead,
191 Emacs assigns meanings to named @dfn{commands}, and then gives keys
192 their meanings by @dfn{binding} them to commands.
194 Every command has a name chosen by a programmer. The name is usually
195 made of a few English words separated by dashes; for example,
196 @code{next-line} or @code{forward-word}. A command also has a
197 @dfn{function definition} which is a Lisp program; this is what makes
198 the command do what it does. In Emacs Lisp, a command is actually a
199 special kind of Lisp function; one which specifies how to read arguments
200 for it and call it interactively. For more information on commands and
201 functions, see @ref{What Is a Function,, What Is a Function, elisp, The
202 Emacs Lisp Reference Manual}. (The definition we use in this manual is
203 simplified slightly.)
205 The bindings between keys and commands are recorded in various tables
206 called @dfn{keymaps}. @xref{Keymaps}.
208 When we say that ``@kbd{C-n} moves down vertically one line'' we are
209 glossing over a distinction that is irrelevant in ordinary use but is vital
210 in understanding how to customize Emacs. It is the command
211 @code{next-line} that is programmed to move down vertically. @kbd{C-n} has
212 this effect @emph{because} it is bound to that command. If you rebind
213 @kbd{C-n} to the command @code{forward-word} then @kbd{C-n} will move
214 forward by words instead. Rebinding keys is a common method of
215 customization.@refill
217 In the rest of this manual, we usually ignore this subtlety to keep
218 things simple. To give the information needed for customization, we
219 state the name of the command which really does the work in parentheses
220 after mentioning the key that runs it. For example, we will say that
221 ``The command @kbd{C-n} (@code{next-line}) moves point vertically
222 down,'' meaning that @code{next-line} is a command that moves vertically
223 down, and @kbd{C-n} is a key that is normally bound to it.
225 While we are on the subject of information for customization only,
226 it's a good time to tell you about @dfn{variables}. Often the
227 description of a command will say, ``To change this, set the variable
228 @code{mumble-foo}.'' A variable is a name used to remember a value.
229 Most of the variables documented in this manual exist just to facilitate
230 customization: some command or other part of Emacs examines the variable
231 and behaves differently according to the value that you set. Until you
232 are interested in customizing, you can ignore the information about
233 variables. When you are ready to be interested, read the basic
234 information on variables, and then the information on individual
235 variables will make sense. @xref{Variables}.
237 @node Text Characters, Entering Emacs, Commands, Top
238 @section Character Set for Text
239 @cindex characters (in text)
241 Text in Emacs buffers is a sequence of 8-bit bytes. Each byte can
242 hold a single ASCII character. Both ASCII control characters (octal
243 codes 000 through 037, and 0177) and ASCII printing characters (codes
244 040 through 0176) are allowed; however, non-ASCII control characters
245 cannot appear in a buffer. The other modifier flags used in keyboard
246 input, such as Meta, are not allowed in buffers either.
248 Some ASCII control characters serve special purposes in text, and have
249 special names. For example, the newline character (octal code 012) is
250 used in the buffer to end a line, and the tab character (octal code 011)
251 is used for indenting to the next tab stop column (normally every 8
252 columns). @xref{Text Display}.
254 Non-ASCII printing characters can also appear in buffers. When
255 multibyte characters are enabled, you can use any of the non-ASCII
256 printing characters that Emacs supports. They have character codes
257 starting at 256, octal 0400, and each one is represented as a sequence
258 of two or more bytes. @xref{International}. Single-byte characters
259 with codes 128 through 255 can also appear in multibyte buffers.
261 If you disable multibyte characters, then you can use only one
262 alphabet of non-ASCII characters, but they all fit in one byte. They
263 use codes 0200 through 0377. @xref{Single-Byte Character Support}.