2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-2012 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
9 This chapter describes the functions that deal with the text in a
10 buffer. Most examine, insert, or delete text in the current buffer,
11 often operating at point or on text adjacent to point. Many are
12 interactive. All the functions that change the text provide for undoing
13 the changes (@pxref{Undo}).
15 Many text-related functions operate on a region of text defined by two
16 buffer positions passed in arguments named @var{start} and @var{end}.
17 These arguments should be either markers (@pxref{Markers}) or numeric
18 character positions (@pxref{Positions}). The order of these arguments
19 does not matter; it is all right for @var{start} to be the end of the
20 region and @var{end} the beginning. For example, @code{(delete-region 1
21 10)} and @code{(delete-region 10 1)} are equivalent. An
22 @code{args-out-of-range} error is signaled if either @var{start} or
23 @var{end} is outside the accessible portion of the buffer. In an
24 interactive call, point and the mark are used for these arguments.
26 @cindex buffer contents
27 Throughout this chapter, ``text'' refers to the characters in the
28 buffer, together with their properties (when relevant). Keep in mind
29 that point is always between two characters, and the cursor appears on
30 the character after point.
33 * Near Point:: Examining text in the vicinity of point.
34 * Buffer Contents:: Examining text in a general fashion.
35 * Comparing Text:: Comparing substrings of buffers.
36 * Insertion:: Adding new text to a buffer.
37 * Commands for Insertion:: User-level commands to insert text.
38 * Deletion:: Removing text from a buffer.
39 * User-Level Deletion:: User-level commands to delete text.
40 * The Kill Ring:: Where removed text sometimes is saved for later use.
41 * Undo:: Undoing changes to the text of a buffer.
42 * Maintaining Undo:: How to enable and disable undo information.
43 How to control how much information is kept.
44 * Filling:: Functions for explicit filling.
45 * Margins:: How to specify margins for filling commands.
46 * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix from context.
47 * Auto Filling:: How auto-fill mode is implemented to break lines.
48 * Sorting:: Functions for sorting parts of the buffer.
49 * Columns:: Computing horizontal positions, and using them.
50 * Indentation:: Functions to insert or adjust indentation.
51 * Case Changes:: Case conversion of parts of the buffer.
52 * Text Properties:: Assigning Lisp property lists to text characters.
53 * Substitution:: Replacing a given character wherever it appears.
54 * Registers:: How registers are implemented. Accessing the text or
55 position stored in a register.
56 * Transposition:: Swapping two portions of a buffer.
57 * Base 64:: Conversion to or from base 64 encoding.
58 * Checksum/Hash:: Computing cryptographic hashes.
59 * Parsing HTML/XML:: Parsing HTML and XML.
60 * Atomic Changes:: Installing several buffer changes "atomically".
61 * Change Hooks:: Supplying functions to be run when text is changed.
65 @section Examining Text Near Point
66 @cindex text near point
68 Many functions are provided to look at the characters around point.
69 Several simple functions are described here. See also @code{looking-at}
70 in @ref{Regexp Search}.
72 In the following four functions, ``beginning'' or ``end'' of buffer
73 refers to the beginning or end of the accessible portion.
75 @defun char-after &optional position
76 This function returns the character in the current buffer at (i.e.,
77 immediately after) position @var{position}. If @var{position} is out of
78 range for this purpose, either before the beginning of the buffer, or at
79 or beyond the end, then the value is @code{nil}. The default for
80 @var{position} is point.
82 In the following example, assume that the first character in the
87 (string (char-after 1))
93 @defun char-before &optional position
94 This function returns the character in the current buffer immediately
95 before position @var{position}. If @var{position} is out of range for
96 this purpose, either at or before the beginning of the buffer, or beyond
97 the end, then the value is @code{nil}. The default for
98 @var{position} is point.
101 @defun following-char
102 This function returns the character following point in the current
103 buffer. This is similar to @code{(char-after (point))}. However, if
104 point is at the end of the buffer, then @code{following-char} returns 0.
106 Remember that point is always between characters, and the cursor
107 normally appears over the character following point. Therefore, the
108 character returned by @code{following-char} is the character the
111 In this example, point is between the @samp{a} and the @samp{c}.
115 ---------- Buffer: foo ----------
116 Gentlemen may cry ``Pea@point{}ce! Peace!,''
117 but there is no peace.
118 ---------- Buffer: foo ----------
122 (string (preceding-char))
124 (string (following-char))
130 @defun preceding-char
131 This function returns the character preceding point in the current
132 buffer. See above, under @code{following-char}, for an example. If
133 point is at the beginning of the buffer, @code{preceding-char} returns
138 This function returns @code{t} if point is at the beginning of the
139 buffer. If narrowing is in effect, this means the beginning of the
140 accessible portion of the text. See also @code{point-min} in
145 This function returns @code{t} if point is at the end of the buffer.
146 If narrowing is in effect, this means the end of accessible portion of
147 the text. See also @code{point-max} in @xref{Point}.
151 This function returns @code{t} if point is at the beginning of a line.
152 @xref{Text Lines}. The beginning of the buffer (or of its accessible
153 portion) always counts as the beginning of a line.
157 This function returns @code{t} if point is at the end of a line. The
158 end of the buffer (or of its accessible portion) is always considered
162 @node Buffer Contents
163 @section Examining Buffer Contents
165 This section describes functions that allow a Lisp program to
166 convert any portion of the text in the buffer into a string.
168 @defun buffer-substring start end
169 This function returns a string containing a copy of the text of the
170 region defined by positions @var{start} and @var{end} in the current
171 buffer. If the arguments are not positions in the accessible portion
172 of the buffer, @code{buffer-substring} signals an
173 @code{args-out-of-range} error.
175 Here's an example which assumes Font-Lock mode is not enabled:
179 ---------- Buffer: foo ----------
180 This is the contents of buffer foo
182 ---------- Buffer: foo ----------
186 (buffer-substring 1 10)
187 @result{} "This is t"
190 (buffer-substring (point-max) 10)
191 @result{} "he contents of buffer foo\n"
195 If the text being copied has any text properties, these are copied into
196 the string along with the characters they belong to. @xref{Text
197 Properties}. However, overlays (@pxref{Overlays}) in the buffer and
198 their properties are ignored, not copied.
200 For example, if Font-Lock mode is enabled, you might get results like
205 (buffer-substring 1 10)
206 @result{} #("This is t" 0 1 (fontified t) 1 9 (fontified t))
211 @defun buffer-substring-no-properties start end
212 This is like @code{buffer-substring}, except that it does not copy text
213 properties, just the characters themselves. @xref{Text Properties}.
217 This function returns the contents of the entire accessible portion of
218 the current buffer, as a string.
221 @defun filter-buffer-substring start end &optional delete
222 This function passes the buffer text between @var{start} and @var{end}
223 through the filter functions specified by the wrapper hook
224 @code{filter-buffer-substring-functions}, and returns the result. The
225 obsolete variable @code{buffer-substring-filters} is also consulted.
226 If both of these variables are @code{nil}, the value is the unaltered
227 text from the buffer, i.e.@: what @code{buffer-substring} would
230 If @var{delete} is non-@code{nil}, this function deletes the text
231 between @var{start} and @var{end} after copying it, like
232 @code{delete-and-extract-region}.
234 Lisp code should use this function instead of @code{buffer-substring},
235 @code{buffer-substring-no-properties},
236 or @code{delete-and-extract-region} when copying into user-accessible
237 data structures such as the kill-ring, X clipboard, and registers.
238 Major and minor modes can add functions to
239 @code{filter-buffer-substring-functions} to alter such text as it is
240 copied out of the buffer.
243 @defvar filter-buffer-substring-functions
244 This variable is a wrapper hook (@pxref{Running Hooks}), whose members
245 should be functions that accept four arguments: @var{fun},
246 @var{start}, @var{end}, and @var{delete}. @var{fun} is a function
247 that takes three arguments (@var{start}, @var{end}, and @var{delete}),
248 and returns a string. In both cases, the @var{start}, @var{end}, and
249 @var{delete} arguments are the same as those of
250 @code{filter-buffer-substring}.
252 The first hook function is passed a @var{fun} that is equivalent to
253 the default operation of @code{filter-buffer-substring}, i.e. it
254 returns the buffer-substring between @var{start} and @var{end}
255 (processed by any @code{buffer-substring-filters}) and optionally
256 deletes the original text from the buffer. In most cases, the hook
257 function will call @var{fun} once, and then do its own processing of
258 the result. The next hook function receives a @var{fun} equivalent to
259 this, and so on. The actual return value is the result of all the
260 hook functions acting in sequence.
263 @defvar buffer-substring-filters
264 This variable is obsoleted by
265 @code{filter-buffer-substring-functions}, but is still supported for
266 backward compatibility. Its value should should be a list of
267 functions which accept a single string argument and return another
268 string. @code{filter-buffer-substring} passes the buffer substring to
269 the first function in this list, and the return value of each function
270 is passed to the next function. The return value of the last function
271 is passed to @code{filter-buffer-substring-functions}.
274 @defun current-word &optional strict really-word
275 This function returns the symbol (or word) at or near point, as a
276 string. The return value includes no text properties.
278 If the optional argument @var{really-word} is non-@code{nil}, it finds a
279 word; otherwise, it finds a symbol (which includes both word
280 characters and symbol constituent characters).
282 If the optional argument @var{strict} is non-@code{nil}, then point
283 must be in or next to the symbol or word---if no symbol or word is
284 there, the function returns @code{nil}. Otherwise, a nearby symbol or
285 word on the same line is acceptable.
288 @defun thing-at-point thing
289 Return the @var{thing} around or next to point, as a string.
291 The argument @var{thing} is a symbol which specifies a kind of syntactic
292 entity. Possibilities include @code{symbol}, @code{list}, @code{sexp},
293 @code{defun}, @code{filename}, @code{url}, @code{word}, @code{sentence},
294 @code{whitespace}, @code{line}, @code{page}, and others.
297 ---------- Buffer: foo ----------
298 Gentlemen may cry ``Pea@point{}ce! Peace!,''
299 but there is no peace.
300 ---------- Buffer: foo ----------
302 (thing-at-point 'word)
304 (thing-at-point 'line)
305 @result{} "Gentlemen may cry ``Peace! Peace!,''\n"
306 (thing-at-point 'whitespace)
312 @section Comparing Text
313 @cindex comparing buffer text
315 This function lets you compare portions of the text in a buffer, without
316 copying them into strings first.
318 @defun compare-buffer-substrings buffer1 start1 end1 buffer2 start2 end2
319 This function lets you compare two substrings of the same buffer or two
320 different buffers. The first three arguments specify one substring,
321 giving a buffer (or a buffer name) and two positions within the
322 buffer. The last three arguments specify the other substring in the
323 same way. You can use @code{nil} for @var{buffer1}, @var{buffer2}, or
324 both to stand for the current buffer.
326 The value is negative if the first substring is less, positive if the
327 first is greater, and zero if they are equal. The absolute value of
328 the result is one plus the index of the first differing characters
329 within the substrings.
331 This function ignores case when comparing characters
332 if @code{case-fold-search} is non-@code{nil}. It always ignores
335 Suppose the current buffer contains the text @samp{foobarbar
336 haha!rara!}; then in this example the two substrings are @samp{rbar }
337 and @samp{rara!}. The value is 2 because the first substring is greater
338 at the second character.
341 (compare-buffer-substrings nil 6 11 nil 16 21)
347 @section Inserting Text
348 @cindex insertion of text
349 @cindex text insertion
351 @cindex insertion before point
352 @cindex before point, insertion
353 @dfn{Insertion} means adding new text to a buffer. The inserted text
354 goes at point---between the character before point and the character
355 after point. Some insertion functions leave point before the inserted
356 text, while other functions leave it after. We call the former
357 insertion @dfn{after point} and the latter insertion @dfn{before point}.
359 Insertion moves markers located at positions after the insertion
360 point, so that they stay with the surrounding text (@pxref{Markers}).
361 When a marker points at the place of insertion, insertion may or may
362 not relocate the marker, depending on the marker's insertion type
363 (@pxref{Marker Insertion Types}). Certain special functions such as
364 @code{insert-before-markers} relocate all such markers to point after
365 the inserted text, regardless of the markers' insertion type.
367 Insertion functions signal an error if the current buffer is
368 read-only or if they insert within read-only text.
370 These functions copy text characters from strings and buffers along
371 with their properties. The inserted characters have exactly the same
372 properties as the characters they were copied from. By contrast,
373 characters specified as separate arguments, not part of a string or
374 buffer, inherit their text properties from the neighboring text.
376 The insertion functions convert text from unibyte to multibyte in
377 order to insert in a multibyte buffer, and vice versa---if the text
378 comes from a string or from a buffer. However, they do not convert
379 unibyte character codes 128 through 255 to multibyte characters, not
380 even if the current buffer is a multibyte buffer. @xref{Converting
383 @defun insert &rest args
384 This function inserts the strings and/or characters @var{args} into the
385 current buffer, at point, moving point forward. In other words, it
386 inserts the text before point. An error is signaled unless all
387 @var{args} are either strings or characters. The value is @code{nil}.
390 @defun insert-before-markers &rest args
391 This function inserts the strings and/or characters @var{args} into the
392 current buffer, at point, moving point forward. An error is signaled
393 unless all @var{args} are either strings or characters. The value is
396 This function is unlike the other insertion functions in that it
397 relocates markers initially pointing at the insertion point, to point
398 after the inserted text. If an overlay begins at the insertion point,
399 the inserted text falls outside the overlay; if a nonempty overlay
400 ends at the insertion point, the inserted text falls inside that
404 @deffn Command insert-char character &optional count inherit
405 This command inserts @var{count} instances of @var{character} into the
406 current buffer before point. The argument @var{count} must be an
407 integer, and @var{character} must be a character.
409 If called interactively, this command prompts for @var{character}
410 using its Unicode name or its code point. @xref{Inserting Text,,,
411 emacs, The GNU Emacs Manual}.
413 This function does not convert unibyte character codes 128 through 255
414 to multibyte characters, not even if the current buffer is a multibyte
415 buffer. @xref{Converting Representations}.
417 If @var{inherit} is non-@code{nil}, the inserted characters inherit
418 sticky text properties from the two characters before and after the
419 insertion point. @xref{Sticky Properties}.
422 @defun insert-buffer-substring from-buffer-or-name &optional start end
423 This function inserts a portion of buffer @var{from-buffer-or-name}
424 (which must already exist) into the current buffer before point. The
425 text inserted is the region between @var{start} and @var{end}. (These
426 arguments default to the beginning and end of the accessible portion of
427 that buffer.) This function returns @code{nil}.
429 In this example, the form is executed with buffer @samp{bar} as the
430 current buffer. We assume that buffer @samp{bar} is initially empty.
434 ---------- Buffer: foo ----------
435 We hold these truths to be self-evident, that all
436 ---------- Buffer: foo ----------
440 (insert-buffer-substring "foo" 1 20)
443 ---------- Buffer: bar ----------
444 We hold these truth@point{}
445 ---------- Buffer: bar ----------
450 @defun insert-buffer-substring-no-properties from-buffer-or-name &optional start end
451 This is like @code{insert-buffer-substring} except that it does not
452 copy any text properties.
455 @xref{Sticky Properties}, for other insertion functions that inherit
456 text properties from the nearby text in addition to inserting it.
457 Whitespace inserted by indentation functions also inherits text
460 @node Commands for Insertion
461 @section User-Level Insertion Commands
463 This section describes higher-level commands for inserting text,
464 commands intended primarily for the user but useful also in Lisp
467 @deffn Command insert-buffer from-buffer-or-name
468 This command inserts the entire accessible contents of
469 @var{from-buffer-or-name} (which must exist) into the current buffer
470 after point. It leaves the mark after the inserted text. The value
474 @deffn Command self-insert-command count
475 @cindex character insertion
476 @cindex self-insertion
477 This command inserts the last character typed; it does so @var{count}
478 times, before point, and returns @code{nil}. Most printing characters
479 are bound to this command. In routine use, @code{self-insert-command}
480 is the most frequently called function in Emacs, but programs rarely use
481 it except to install it on a keymap.
483 In an interactive call, @var{count} is the numeric prefix argument.
485 Self-insertion translates the input character through
486 @code{translation-table-for-input}. @xref{Translation of Characters}.
488 This command calls @code{auto-fill-function} whenever that is
489 non-@code{nil} and the character inserted is in the table
490 @code{auto-fill-chars} (@pxref{Auto Filling}).
492 @c Cross refs reworded to prevent overfull hbox. --rjc 15mar92
493 This command performs abbrev expansion if Abbrev mode is enabled and
494 the inserted character does not have word-constituent
495 syntax. (@xref{Abbrevs}, and @ref{Syntax Class Table}.) It is also
496 responsible for calling @code{blink-paren-function} when the inserted
497 character has close parenthesis syntax (@pxref{Blinking}).
499 @vindex post-self-insert-hook
500 The final thing this command does is to run the hook
501 @code{post-self-insert-hook}. You could use this to automatically
502 reindent text as it is typed, for example.
504 Do not try substituting your own definition of
505 @code{self-insert-command} for the standard one. The editor command
506 loop handles this function specially.
509 @deffn Command newline &optional number-of-newlines
510 This command inserts newlines into the current buffer before point.
511 If @var{number-of-newlines} is supplied, that many newline characters
514 @cindex newline and Auto Fill mode
515 This function calls @code{auto-fill-function} if the current column
516 number is greater than the value of @code{fill-column} and
517 @var{number-of-newlines} is @code{nil}. Typically what
518 @code{auto-fill-function} does is insert a newline; thus, the overall
519 result in this case is to insert two newlines at different places: one
520 at point, and another earlier in the line. @code{newline} does not
521 auto-fill if @var{number-of-newlines} is non-@code{nil}.
523 This command indents to the left margin if that is not zero.
526 The value returned is @code{nil}. In an interactive call, @var{count}
527 is the numeric prefix argument.
530 @defvar overwrite-mode
531 This variable controls whether overwrite mode is in effect. The value
532 should be @code{overwrite-mode-textual}, @code{overwrite-mode-binary},
533 or @code{nil}. @code{overwrite-mode-textual} specifies textual
534 overwrite mode (treats newlines and tabs specially), and
535 @code{overwrite-mode-binary} specifies binary overwrite mode (treats
536 newlines and tabs like any other characters).
540 @section Deleting Text
541 @cindex text deletion
543 @cindex deleting text vs killing
544 Deletion means removing part of the text in a buffer, without saving
545 it in the kill ring (@pxref{The Kill Ring}). Deleted text can't be
546 yanked, but can be reinserted using the undo mechanism (@pxref{Undo}).
547 Some deletion functions do save text in the kill ring in some special
550 All of the deletion functions operate on the current buffer.
552 @deffn Command erase-buffer
553 This function deletes the entire text of the current buffer
554 (@emph{not} just the accessible portion), leaving it
555 empty. If the buffer is read-only, it signals a @code{buffer-read-only}
556 error; if some of the text in it is read-only, it signals a
557 @code{text-read-only} error. Otherwise, it deletes the text without
558 asking for any confirmation. It returns @code{nil}.
560 Normally, deleting a large amount of text from a buffer inhibits further
561 auto-saving of that buffer ``because it has shrunk''. However,
562 @code{erase-buffer} does not do this, the idea being that the future
563 text is not really related to the former text, and its size should not
564 be compared with that of the former text.
567 @deffn Command delete-region start end
568 This command deletes the text between positions @var{start} and
569 @var{end} in the current buffer, and returns @code{nil}. If point was
570 inside the deleted region, its value afterward is @var{start}.
571 Otherwise, point relocates with the surrounding text, as markers do.
574 @defun delete-and-extract-region start end
575 This function deletes the text between positions @var{start} and
576 @var{end} in the current buffer, and returns a string containing the
579 If point was inside the deleted region, its value afterward is
580 @var{start}. Otherwise, point relocates with the surrounding text, as
584 @deffn Command delete-char count &optional killp
585 This command deletes @var{count} characters directly after point, or
586 before point if @var{count} is negative. If @var{killp} is
587 non-@code{nil}, then it saves the deleted characters in the kill ring.
589 In an interactive call, @var{count} is the numeric prefix argument, and
590 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
591 argument is supplied, the text is saved in the kill ring. If no prefix
592 argument is supplied, then one character is deleted, but not saved in
595 The value returned is always @code{nil}.
598 @deffn Command delete-backward-char count &optional killp
599 @cindex deleting previous char
600 This command deletes @var{count} characters directly before point, or
601 after point if @var{count} is negative. If @var{killp} is
602 non-@code{nil}, then it saves the deleted characters in the kill ring.
604 In an interactive call, @var{count} is the numeric prefix argument, and
605 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
606 argument is supplied, the text is saved in the kill ring. If no prefix
607 argument is supplied, then one character is deleted, but not saved in
610 The value returned is always @code{nil}.
613 @deffn Command backward-delete-char-untabify count &optional killp
615 This command deletes @var{count} characters backward, changing tabs
616 into spaces. When the next character to be deleted is a tab, it is
617 first replaced with the proper number of spaces to preserve alignment
618 and then one of those spaces is deleted instead of the tab. If
619 @var{killp} is non-@code{nil}, then the command saves the deleted
620 characters in the kill ring.
622 Conversion of tabs to spaces happens only if @var{count} is positive.
623 If it is negative, exactly @minus{}@var{count} characters after point
626 In an interactive call, @var{count} is the numeric prefix argument, and
627 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
628 argument is supplied, the text is saved in the kill ring. If no prefix
629 argument is supplied, then one character is deleted, but not saved in
632 The value returned is always @code{nil}.
635 @defopt backward-delete-char-untabify-method
636 This option specifies how @code{backward-delete-char-untabify} should
637 deal with whitespace. Possible values include @code{untabify}, the
638 default, meaning convert a tab to many spaces and delete one;
639 @code{hungry}, meaning delete all tabs and spaces before point with
640 one command; @code{all} meaning delete all tabs, spaces and newlines
641 before point, and @code{nil}, meaning do nothing special for
642 whitespace characters.
645 @node User-Level Deletion
646 @section User-Level Deletion Commands
648 This section describes higher-level commands for deleting text,
649 commands intended primarily for the user but useful also in Lisp
652 @deffn Command delete-horizontal-space &optional backward-only
653 @cindex deleting whitespace
654 This function deletes all spaces and tabs around point. It returns
657 If @var{backward-only} is non-@code{nil}, the function deletes
658 spaces and tabs before point, but not after point.
660 In the following examples, we call @code{delete-horizontal-space} four
661 times, once on each line, with point between the second and third
662 characters on the line each time.
666 ---------- Buffer: foo ----------
671 ---------- Buffer: foo ----------
675 (delete-horizontal-space) ; @r{Four times.}
678 ---------- Buffer: foo ----------
683 ---------- Buffer: foo ----------
688 @deffn Command delete-indentation &optional join-following-p
689 This function joins the line point is on to the previous line, deleting
690 any whitespace at the join and in some cases replacing it with one
691 space. If @var{join-following-p} is non-@code{nil},
692 @code{delete-indentation} joins this line to the following line
693 instead. The function returns @code{nil}.
695 If there is a fill prefix, and the second of the lines being joined
696 starts with the prefix, then @code{delete-indentation} deletes the
697 fill prefix before joining the lines. @xref{Margins}.
699 In the example below, point is located on the line starting
700 @samp{events}, and it makes no difference if there are trailing spaces
701 in the preceding line.
705 ---------- Buffer: foo ----------
706 When in the course of human
707 @point{} events, it becomes necessary
708 ---------- Buffer: foo ----------
715 ---------- Buffer: foo ----------
716 When in the course of human@point{} events, it becomes necessary
717 ---------- Buffer: foo ----------
721 After the lines are joined, the function @code{fixup-whitespace} is
722 responsible for deciding whether to leave a space at the junction.
725 @deffn Command fixup-whitespace
726 This function replaces all the horizontal whitespace surrounding point
727 with either one space or no space, according to the context. It
730 At the beginning or end of a line, the appropriate amount of space is
731 none. Before a character with close parenthesis syntax, or after a
732 character with open parenthesis or expression-prefix syntax, no space is
733 also appropriate. Otherwise, one space is appropriate. @xref{Syntax
736 In the example below, @code{fixup-whitespace} is called the first time
737 with point before the word @samp{spaces} in the first line. For the
738 second invocation, point is directly after the @samp{(}.
742 ---------- Buffer: foo ----------
743 This has too many @point{}spaces
744 This has too many spaces at the start of (@point{} this list)
745 ---------- Buffer: foo ----------
756 ---------- Buffer: foo ----------
757 This has too many spaces
758 This has too many spaces at the start of (this list)
759 ---------- Buffer: foo ----------
764 @deffn Command just-one-space &optional n
765 @comment !!SourceFile simple.el
766 This command replaces any spaces and tabs around point with a single
767 space, or @var{n} spaces if @var{n} is specified. It returns
771 @deffn Command delete-blank-lines
772 This function deletes blank lines surrounding point. If point is on a
773 blank line with one or more blank lines before or after it, then all but
774 one of them are deleted. If point is on an isolated blank line, then it
775 is deleted. If point is on a nonblank line, the command deletes all
776 blank lines immediately following it.
778 A blank line is defined as a line containing only tabs and spaces.
780 @code{delete-blank-lines} returns @code{nil}.
784 @section The Kill Ring
787 @dfn{Kill functions} delete text like the deletion functions, but save
788 it so that the user can reinsert it by @dfn{yanking}. Most of these
789 functions have @samp{kill-} in their name. By contrast, the functions
790 whose names start with @samp{delete-} normally do not save text for
791 yanking (though they can still be undone); these are ``deletion''
794 Most of the kill commands are primarily for interactive use, and are
795 not described here. What we do describe are the functions provided for
796 use in writing such commands. You can use these functions to write
797 commands for killing text. When you need to delete text for internal
798 purposes within a Lisp function, you should normally use deletion
799 functions, so as not to disturb the kill ring contents.
802 Killed text is saved for later yanking in the @dfn{kill ring}. This
803 is a list that holds a number of recent kills, not just the last text
804 kill. We call this a ``ring'' because yanking treats it as having
805 elements in a cyclic order. The list is kept in the variable
806 @code{kill-ring}, and can be operated on with the usual functions for
807 lists; there are also specialized functions, described in this section,
808 that treat it as a ring.
810 Some people think this use of the word ``kill'' is unfortunate, since
811 it refers to operations that specifically @emph{do not} destroy the
812 entities ``killed''. This is in sharp contrast to ordinary life, in
813 which death is permanent and ``killed'' entities do not come back to
814 life. Therefore, other metaphors have been proposed. For example, the
815 term ``cut ring'' makes sense to people who, in pre-computer days, used
816 scissors and paste to cut up and rearrange manuscripts. However, it
817 would be difficult to change the terminology now.
820 * Kill Ring Concepts:: What text looks like in the kill ring.
821 * Kill Functions:: Functions that kill text.
822 * Yanking:: How yanking is done.
823 * Yank Commands:: Commands that access the kill ring.
824 * Low-Level Kill Ring:: Functions and variables for kill ring access.
825 * Internals of Kill Ring:: Variables that hold kill ring data.
828 @node Kill Ring Concepts
829 @subsection Kill Ring Concepts
831 The kill ring records killed text as strings in a list, most recent
832 first. A short kill ring, for example, might look like this:
835 ("some text" "a different piece of text" "even older text")
839 When the list reaches @code{kill-ring-max} entries in length, adding a
840 new entry automatically deletes the last entry.
842 When kill commands are interwoven with other commands, each kill
843 command makes a new entry in the kill ring. Multiple kill commands in
844 succession build up a single kill ring entry, which would be yanked as a
845 unit; the second and subsequent consecutive kill commands add text to
846 the entry made by the first one.
848 For yanking, one entry in the kill ring is designated the ``front'' of
849 the ring. Some yank commands ``rotate'' the ring by designating a
850 different element as the ``front''. But this virtual rotation doesn't
851 change the list itself---the most recent entry always comes first in the
855 @subsection Functions for Killing
857 @code{kill-region} is the usual subroutine for killing text. Any
858 command that calls this function is a ``kill command'' (and should
859 probably have @samp{kill} in its name). @code{kill-region} puts the
860 newly killed text in a new element at the beginning of the kill ring or
861 adds it to the most recent element. It determines automatically (using
862 @code{last-command}) whether the previous command was a kill command,
863 and if so appends the killed text to the most recent entry.
865 @deffn Command kill-region start end
866 This function kills the text in the region defined by @var{start} and
867 @var{end}. The text is deleted but saved in the kill ring, along with
868 its text properties. The value is always @code{nil}.
870 In an interactive call, @var{start} and @var{end} are point and
873 If the buffer or text is read-only, @code{kill-region} modifies the kill
874 ring just the same, then signals an error without modifying the buffer.
875 This is convenient because it lets the user use a series of kill
876 commands to copy text from a read-only buffer into the kill ring.
879 @defopt kill-read-only-ok
880 If this option is non-@code{nil}, @code{kill-region} does not signal an
881 error if the buffer or text is read-only. Instead, it simply returns,
882 updating the kill ring but not changing the buffer.
885 @deffn Command copy-region-as-kill start end
886 This command saves the region defined by @var{start} and @var{end} on
887 the kill ring (including text properties), but does not delete the text
888 from the buffer. It returns @code{nil}.
890 The command does not set @code{this-command} to @code{kill-region}, so a
891 subsequent kill command does not append to the same kill ring entry.
893 @c FIXME Why is it better? Why isn't copy-region-as-kill obsolete then?
894 @c Why is it used in many places in Emacs?
895 In Lisp programs, it is better to use @code{kill-new} or
896 @code{kill-append} instead of this command. @xref{Low-Level Kill Ring}.
902 Yanking means inserting text from the kill ring, but it does
903 not insert the text blindly. Yank commands and some other commands
904 use @code{insert-for-yank} to perform special processing on the
905 text that they copy into the buffer.
907 @defun insert-for-yank string
908 This function normally works like @code{insert} except that it doesn't
909 insert the text properties (@pxref{Text Properties}) in the list
910 variable @code{yank-excluded-properties}. However, if any part of
911 @var{string} has a non-@code{nil} @code{yank-handler} text property,
912 that property can do various special processing on that part of the
916 @defun insert-buffer-substring-as-yank buf &optional start end
917 This function resembles @code{insert-buffer-substring} except that it
918 doesn't insert the text properties in the
919 @code{yank-excluded-properties} list.
922 You can put a @code{yank-handler} text property on all or part of
923 the text to control how it will be inserted if it is yanked. The
924 @code{insert-for-yank} function looks for that property. The property
925 value must be a list of one to four elements, with the following
926 format (where elements after the first may be omitted):
929 (@var{function} @var{param} @var{noexclude} @var{undo})
932 Here is what the elements do:
936 When @var{function} is present and non-@code{nil}, it is called instead of
937 @code{insert} to insert the string. @var{function} takes one
938 argument---the string to insert.
941 If @var{param} is present and non-@code{nil}, it replaces @var{string}
942 (or the part of @var{string} being processed) as the object passed to
943 @var{function} (or @code{insert}); for example, if @var{function} is
944 @code{yank-rectangle}, @var{param} should be a list of strings to
945 insert as a rectangle.
948 If @var{noexclude} is present and non-@code{nil}, the normal removal of the
949 yank-excluded-properties is not performed; instead @var{function} is
950 responsible for removing those properties. This may be necessary
951 if @var{function} adjusts point before or after inserting the object.
954 If @var{undo} is present and non-@code{nil}, it is a function that will be
955 called by @code{yank-pop} to undo the insertion of the current object.
956 It is called with two arguments, the start and end of the current
957 region. @var{function} can set @code{yank-undo-function} to override
958 the @var{undo} value.
961 @cindex yanking and text properties
962 @defopt yank-excluded-properties
963 Yanking discards certain text properties from the yanked text, as
964 described above. The value of this variable is the list of properties
965 to discard. Its default value contains properties that might lead to
966 annoying results, such as causing the text to respond to the mouse or
967 specifying key bindings.
971 @subsection Functions for Yanking
973 This section describes higher-level commands for yanking, which are
974 intended primarily for the user but useful also in Lisp programs.
975 Both @code{yank} and @code{yank-pop} honor the
976 @code{yank-excluded-properties} variable and @code{yank-handler} text
977 property (@pxref{Yanking}).
979 @deffn Command yank &optional arg
980 @cindex inserting killed text
981 This command inserts before point the text at the front of the kill
982 ring. It sets the mark at the beginning of that text, using
983 @code{push-mark} (@pxref{The Mark}), and puts point at the end.
985 If @var{arg} is a non-@code{nil} list (which occurs interactively when
986 the user types @kbd{C-u} with no digits), then @code{yank} inserts the
987 text as described above, but puts point before the yanked text and
988 sets the mark after it.
990 If @var{arg} is a number, then @code{yank} inserts the @var{arg}th
991 most recently killed text---the @var{arg}th element of the kill ring
992 list, counted cyclically from the front, which is considered the
993 first element for this purpose.
995 @code{yank} does not alter the contents of the kill ring, unless it
996 used text provided by another program, in which case it pushes that text
997 onto the kill ring. However if @var{arg} is an integer different from
998 one, it rotates the kill ring to place the yanked string at the front.
1000 @code{yank} returns @code{nil}.
1003 @deffn Command yank-pop &optional arg
1004 This command replaces the just-yanked entry from the kill ring with a
1005 different entry from the kill ring.
1007 This is allowed only immediately after a @code{yank} or another
1008 @code{yank-pop}. At such a time, the region contains text that was just
1009 inserted by yanking. @code{yank-pop} deletes that text and inserts in
1010 its place a different piece of killed text. It does not add the deleted
1011 text to the kill ring, since it is already in the kill ring somewhere.
1012 It does however rotate the kill ring to place the newly yanked string at
1015 If @var{arg} is @code{nil}, then the replacement text is the previous
1016 element of the kill ring. If @var{arg} is numeric, the replacement is
1017 the @var{arg}th previous kill. If @var{arg} is negative, a more recent
1018 kill is the replacement.
1020 The sequence of kills in the kill ring wraps around, so that after the
1021 oldest one comes the newest one, and before the newest one goes the
1024 The return value is always @code{nil}.
1027 @defvar yank-undo-function
1028 If this variable is non-@code{nil}, the function @code{yank-pop} uses
1029 its value instead of @code{delete-region} to delete the text
1030 inserted by the previous @code{yank} or
1031 @code{yank-pop} command. The value must be a function of two
1032 arguments, the start and end of the current region.
1034 The function @code{insert-for-yank} automatically sets this variable
1035 according to the @var{undo} element of the @code{yank-handler}
1036 text property, if there is one.
1039 @node Low-Level Kill Ring
1040 @subsection Low-Level Kill Ring
1042 These functions and variables provide access to the kill ring at a
1043 lower level, but are still convenient for use in Lisp programs,
1044 because they take care of interaction with window system selections
1045 (@pxref{Window System Selections}).
1047 @defun current-kill n &optional do-not-move
1048 The function @code{current-kill} rotates the yanking pointer, which
1049 designates the ``front'' of the kill ring, by @var{n} places (from newer
1050 kills to older ones), and returns the text at that place in the ring.
1052 If the optional second argument @var{do-not-move} is non-@code{nil},
1053 then @code{current-kill} doesn't alter the yanking pointer; it just
1054 returns the @var{n}th kill, counting from the current yanking pointer.
1056 If @var{n} is zero, indicating a request for the latest kill,
1057 @code{current-kill} calls the value of
1058 @code{interprogram-paste-function} (documented below) before
1059 consulting the kill ring. If that value is a function and calling it
1060 returns a string or a list of several string, @code{current-kill}
1061 pushes the strings onto the kill ring and returns the first string.
1062 It also sets the yanking pointer to point to the kill-ring entry of
1063 the first string returned by @code{interprogram-paste-function},
1064 regardless of the value of @var{do-not-move}. Otherwise,
1065 @code{current-kill} does not treat a zero value for @var{n} specially:
1066 it returns the entry pointed at by the yanking pointer and does not
1067 move the yanking pointer.
1070 @defun kill-new string &optional replace
1071 This function pushes the text @var{string} onto the kill ring and
1072 makes the yanking pointer point to it. It discards the oldest entry
1073 if appropriate. It also invokes the value of
1074 @code{interprogram-cut-function} (see below).
1076 If @var{replace} is non-@code{nil}, then @code{kill-new} replaces the
1077 first element of the kill ring with @var{string}, rather than pushing
1078 @var{string} onto the kill ring.
1081 @defun kill-append string before-p
1082 This function appends the text @var{string} to the first entry in the
1083 kill ring and makes the yanking pointer point to the combined entry.
1084 Normally @var{string} goes at the end of the entry, but if
1085 @var{before-p} is non-@code{nil}, it goes at the beginning. This
1086 function also invokes the value of @code{interprogram-cut-function}
1090 @defvar interprogram-paste-function
1091 This variable provides a way of transferring killed text from other
1092 programs, when you are using a window system. Its value should be
1093 @code{nil} or a function of no arguments.
1095 If the value is a function, @code{current-kill} calls it to get the
1096 ``most recent kill''. If the function returns a non-@code{nil} value,
1097 then that value is used as the ``most recent kill''. If it returns
1098 @code{nil}, then the front of the kill ring is used.
1100 To facilitate support for window systems that support multiple
1101 selections, this function may also return a list of strings. In that
1102 case, the first string is used as the ``most recent kill'', and all
1103 the other strings are pushed onto the kill ring, for easy access by
1106 The normal use of this function is to get the window system's
1107 clipboard as the most recent kill, even if the selection belongs to
1108 another application. @xref{Window System Selections}. However, if
1109 the clipboard contents come from the current Emacs session, this
1110 function should return @code{nil}.
1113 @defvar interprogram-cut-function
1114 This variable provides a way of communicating killed text to other
1115 programs, when you are using a window system. Its value should be
1116 @code{nil} or a function of one required argument.
1118 If the value is a function, @code{kill-new} and @code{kill-append} call
1119 it with the new first element of the kill ring as the argument.
1121 The normal use of this function is to put newly killed text in the
1122 window system's clipboard. @xref{Window System Selections}.
1125 @node Internals of Kill Ring
1126 @subsection Internals of the Kill Ring
1128 The variable @code{kill-ring} holds the kill ring contents, in the
1129 form of a list of strings. The most recent kill is always at the front
1132 The @code{kill-ring-yank-pointer} variable points to a link in the
1133 kill ring list, whose @sc{car} is the text to yank next. We say it
1134 identifies the ``front'' of the ring. Moving
1135 @code{kill-ring-yank-pointer} to a different link is called
1136 @dfn{rotating the kill ring}. We call the kill ring a ``ring'' because
1137 the functions that move the yank pointer wrap around from the end of the
1138 list to the beginning, or vice-versa. Rotation of the kill ring is
1139 virtual; it does not change the value of @code{kill-ring}.
1141 Both @code{kill-ring} and @code{kill-ring-yank-pointer} are Lisp
1142 variables whose values are normally lists. The word ``pointer'' in the
1143 name of the @code{kill-ring-yank-pointer} indicates that the variable's
1144 purpose is to identify one element of the list for use by the next yank
1147 The value of @code{kill-ring-yank-pointer} is always @code{eq} to one
1148 of the links in the kill ring list. The element it identifies is the
1149 @sc{car} of that link. Kill commands, which change the kill ring, also
1150 set this variable to the value of @code{kill-ring}. The effect is to
1151 rotate the ring so that the newly killed text is at the front.
1153 Here is a diagram that shows the variable @code{kill-ring-yank-pointer}
1154 pointing to the second entry in the kill ring @code{("some text" "a
1155 different piece of text" "yet older text")}.
1159 kill-ring ---- kill-ring-yank-pointer
1162 | --- --- --- --- --- ---
1163 --> | | |------> | | |--> | | |--> nil
1164 --- --- --- --- --- ---
1167 | | -->"yet older text"
1169 | --> "a different piece of text"
1176 This state of affairs might occur after @kbd{C-y} (@code{yank})
1177 immediately followed by @kbd{M-y} (@code{yank-pop}).
1180 This variable holds the list of killed text sequences, most recently
1184 @defvar kill-ring-yank-pointer
1185 This variable's value indicates which element of the kill ring is at the
1186 ``front'' of the ring for yanking. More precisely, the value is a tail
1187 of the value of @code{kill-ring}, and its @sc{car} is the kill string
1188 that @kbd{C-y} should yank.
1191 @defopt kill-ring-max
1192 The value of this variable is the maximum length to which the kill
1193 ring can grow, before elements are thrown away at the end. The default
1194 value for @code{kill-ring-max} is 60.
1201 Most buffers have an @dfn{undo list}, which records all changes made
1202 to the buffer's text so that they can be undone. (The buffers that
1203 don't have one are usually special-purpose buffers for which Emacs
1204 assumes that undoing is not useful. In particular, any buffer whose
1205 name begins with a space has its undo recording off by default;
1206 see @ref{Buffer Names}.) All the primitives that modify the
1207 text in the buffer automatically add elements to the front of the undo
1208 list, which is in the variable @code{buffer-undo-list}.
1210 @defvar buffer-undo-list
1211 This buffer-local variable's value is the undo list of the current
1212 buffer. A value of @code{t} disables the recording of undo information.
1215 Here are the kinds of elements an undo list can have:
1218 @item @var{position}
1219 This kind of element records a previous value of point; undoing this
1220 element moves point to @var{position}. Ordinary cursor motion does not
1221 make any sort of undo record, but deletion operations use these entries
1222 to record where point was before the command.
1224 @item (@var{beg} . @var{end})
1225 This kind of element indicates how to delete text that was inserted.
1226 Upon insertion, the text occupied the range @var{beg}--@var{end} in the
1229 @item (@var{text} . @var{position})
1230 This kind of element indicates how to reinsert text that was deleted.
1231 The deleted text itself is the string @var{text}. The place to
1232 reinsert it is @code{(abs @var{position})}. If @var{position} is
1233 positive, point was at the beginning of the deleted text, otherwise it
1236 @item (t @var{high} . @var{low})
1237 This kind of element indicates that an unmodified buffer became
1238 modified. The elements @var{high} and @var{low} are two integers, each
1239 recording 16 bits of the visited file's modification time as of when it
1240 was previously visited or saved. @code{primitive-undo} uses those
1241 values to determine whether to mark the buffer as unmodified once again;
1242 it does so only if the file's modification time matches those numbers.
1244 @item (nil @var{property} @var{value} @var{beg} . @var{end})
1245 This kind of element records a change in a text property.
1246 Here's how you might undo the change:
1249 (put-text-property @var{beg} @var{end} @var{property} @var{value})
1252 @item (@var{marker} . @var{adjustment})
1253 This kind of element records the fact that the marker @var{marker} was
1254 relocated due to deletion of surrounding text, and that it moved
1255 @var{adjustment} character positions. Undoing this element moves
1256 @var{marker} @minus{} @var{adjustment} characters.
1258 @item (apply @var{funname} . @var{args})
1259 This is an extensible undo item, which is undone by calling
1260 @var{funname} with arguments @var{args}.
1262 @item (apply @var{delta} @var{beg} @var{end} @var{funname} . @var{args})
1263 This is an extensible undo item, which records a change limited to the
1264 range @var{beg} to @var{end}, which increased the size of the buffer
1265 by @var{delta}. It is undone by calling @var{funname} with arguments
1268 This kind of element enables undo limited to a region to determine
1269 whether the element pertains to that region.
1272 This element is a boundary. The elements between two boundaries are
1273 called a @dfn{change group}; normally, each change group corresponds to
1274 one keyboard command, and undo commands normally undo an entire group as
1278 @defun undo-boundary
1279 This function places a boundary element in the undo list. The undo
1280 command stops at such a boundary, and successive undo commands undo
1281 to earlier and earlier boundaries. This function returns @code{nil}.
1283 The editor command loop automatically calls @code{undo-boundary} just
1284 before executing each key sequence, so that each undo normally undoes
1285 the effects of one command. As an exception, the command
1286 @code{self-insert-command}, which produces self-inserting input
1287 characters (@pxref{Commands for Insertion}), may remove the boundary
1288 inserted by the command loop: a boundary is accepted for the first
1289 such character, the next 19 consecutive self-inserting input
1290 characters do not have boundaries, and then the 20th does; and so on
1291 as long as the self-inserting characters continue. Hence, sequences
1292 of consecutive character insertions can be undone as a group.
1294 All buffer modifications add a boundary whenever the previous undoable
1295 change was made in some other buffer. This is to ensure that
1296 each command makes a boundary in each buffer where it makes changes.
1298 Calling this function explicitly is useful for splitting the effects of
1299 a command into more than one unit. For example, @code{query-replace}
1300 calls @code{undo-boundary} after each replacement, so that the user can
1301 undo individual replacements one by one.
1304 @defvar undo-in-progress
1305 This variable is normally @code{nil}, but the undo commands bind it to
1306 @code{t}. This is so that various kinds of change hooks can tell when
1307 they're being called for the sake of undoing.
1310 @defun primitive-undo count list
1311 This is the basic function for undoing elements of an undo list.
1312 It undoes the first @var{count} elements of @var{list}, returning
1313 the rest of @var{list}.
1315 @code{primitive-undo} adds elements to the buffer's undo list when it
1316 changes the buffer. Undo commands avoid confusion by saving the undo
1317 list value at the beginning of a sequence of undo operations. Then the
1318 undo operations use and update the saved value. The new elements added
1319 by undoing are not part of this saved value, so they don't interfere with
1322 This function does not bind @code{undo-in-progress}.
1325 @node Maintaining Undo
1326 @section Maintaining Undo Lists
1328 This section describes how to enable and disable undo information for
1329 a given buffer. It also explains how the undo list is truncated
1330 automatically so it doesn't get too big.
1332 Recording of undo information in a newly created buffer is normally
1333 enabled to start with; but if the buffer name starts with a space, the
1334 undo recording is initially disabled. You can explicitly enable or
1335 disable undo recording with the following two functions, or by setting
1336 @code{buffer-undo-list} yourself.
1338 @deffn Command buffer-enable-undo &optional buffer-or-name
1339 This command enables recording undo information for buffer
1340 @var{buffer-or-name}, so that subsequent changes can be undone. If no
1341 argument is supplied, then the current buffer is used. This function
1342 does nothing if undo recording is already enabled in the buffer. It
1345 In an interactive call, @var{buffer-or-name} is the current buffer.
1346 You cannot specify any other buffer.
1349 @deffn Command buffer-disable-undo &optional buffer-or-name
1350 @cindex disabling undo
1351 This function discards the undo list of @var{buffer-or-name}, and disables
1352 further recording of undo information. As a result, it is no longer
1353 possible to undo either previous changes or any subsequent changes. If
1354 the undo list of @var{buffer-or-name} is already disabled, this function
1357 This function returns @code{nil}.
1360 As editing continues, undo lists get longer and longer. To prevent
1361 them from using up all available memory space, garbage collection trims
1362 them back to size limits you can set. (For this purpose, the ``size''
1363 of an undo list measures the cons cells that make up the list, plus the
1364 strings of deleted text.) Three variables control the range of acceptable
1365 sizes: @code{undo-limit}, @code{undo-strong-limit} and
1366 @code{undo-outer-limit}. In these variables, size is counted as the
1367 number of bytes occupied, which includes both saved text and other
1371 This is the soft limit for the acceptable size of an undo list. The
1372 change group at which this size is exceeded is the last one kept.
1375 @defopt undo-strong-limit
1376 This is the upper limit for the acceptable size of an undo list. The
1377 change group at which this size is exceeded is discarded itself (along
1378 with all older change groups). There is one exception: the very latest
1379 change group is only discarded if it exceeds @code{undo-outer-limit}.
1382 @defopt undo-outer-limit
1383 If at garbage collection time the undo info for the current command
1384 exceeds this limit, Emacs discards the info and displays a warning.
1385 This is a last ditch limit to prevent memory overflow.
1388 @defopt undo-ask-before-discard
1389 If this variable is non-@code{nil}, when the undo info exceeds
1390 @code{undo-outer-limit}, Emacs asks in the echo area whether to
1391 discard the info. The default value is @code{nil}, which means to
1392 discard it automatically.
1394 This option is mainly intended for debugging. Garbage collection is
1395 inhibited while the question is asked, which means that Emacs might
1396 leak memory if the user waits too long before answering the question.
1401 @cindex filling text
1403 @dfn{Filling} means adjusting the lengths of lines (by moving the line
1404 breaks) so that they are nearly (but no greater than) a specified
1405 maximum width. Additionally, lines can be @dfn{justified}, which means
1406 inserting spaces to make the left and/or right margins line up
1407 precisely. The width is controlled by the variable @code{fill-column}.
1408 For ease of reading, lines should be no longer than 70 or so columns.
1410 You can use Auto Fill mode (@pxref{Auto Filling}) to fill text
1411 automatically as you insert it, but changes to existing text may leave
1412 it improperly filled. Then you must fill the text explicitly.
1414 Most of the commands in this section return values that are not
1415 meaningful. All the functions that do filling take note of the current
1416 left margin, current right margin, and current justification style
1417 (@pxref{Margins}). If the current justification style is
1418 @code{none}, the filling functions don't actually do anything.
1420 Several of the filling functions have an argument @var{justify}.
1421 If it is non-@code{nil}, that requests some kind of justification. It
1422 can be @code{left}, @code{right}, @code{full}, or @code{center}, to
1423 request a specific style of justification. If it is @code{t}, that
1424 means to use the current justification style for this part of the text
1425 (see @code{current-justification}, below). Any other value is treated
1428 When you call the filling functions interactively, using a prefix
1429 argument implies the value @code{full} for @var{justify}.
1431 @deffn Command fill-paragraph &optional justify region
1432 This command fills the paragraph at or after point. If
1433 @var{justify} is non-@code{nil}, each line is justified as well.
1434 It uses the ordinary paragraph motion commands to find paragraph
1435 boundaries. @xref{Paragraphs,,, emacs, The GNU Emacs Manual}.
1437 When @var{region} is non-@code{nil}, then if Transient Mark mode is
1438 enabled and the mark is active, this command calls @code{fill-region}
1439 to fill all the paragraphs in the region, instead of filling only the
1440 current paragraph. When this command is called interactively,
1441 @var{region} is @code{t}.
1444 @deffn Command fill-region start end &optional justify nosqueeze to-eop
1445 This command fills each of the paragraphs in the region from @var{start}
1446 to @var{end}. It justifies as well if @var{justify} is
1449 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1450 other than line breaks untouched. If @var{to-eop} is non-@code{nil},
1451 that means to keep filling to the end of the paragraph---or the next hard
1452 newline, if @code{use-hard-newlines} is enabled (see below).
1454 The variable @code{paragraph-separate} controls how to distinguish
1455 paragraphs. @xref{Standard Regexps}.
1458 @deffn Command fill-individual-paragraphs start end &optional justify citation-regexp
1459 This command fills each paragraph in the region according to its
1460 individual fill prefix. Thus, if the lines of a paragraph were indented
1461 with spaces, the filled paragraph will remain indented in the same
1464 The first two arguments, @var{start} and @var{end}, are the beginning
1465 and end of the region to be filled. The third and fourth arguments,
1466 @var{justify} and @var{citation-regexp}, are optional. If
1467 @var{justify} is non-@code{nil}, the paragraphs are justified as
1468 well as filled. If @var{citation-regexp} is non-@code{nil}, it means the
1469 function is operating on a mail message and therefore should not fill
1470 the header lines. If @var{citation-regexp} is a string, it is used as
1471 a regular expression; if it matches the beginning of a line, that line
1472 is treated as a citation marker.
1474 Ordinarily, @code{fill-individual-paragraphs} regards each change in
1475 indentation as starting a new paragraph. If
1476 @code{fill-individual-varying-indent} is non-@code{nil}, then only
1477 separator lines separate paragraphs. That mode can handle indented
1478 paragraphs with additional indentation on the first line.
1481 @defopt fill-individual-varying-indent
1482 This variable alters the action of @code{fill-individual-paragraphs} as
1486 @deffn Command fill-region-as-paragraph start end &optional justify nosqueeze squeeze-after
1487 This command considers a region of text as a single paragraph and fills
1488 it. If the region was made up of many paragraphs, the blank lines
1489 between paragraphs are removed. This function justifies as well as
1490 filling when @var{justify} is non-@code{nil}.
1492 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1493 other than line breaks untouched. If @var{squeeze-after} is
1494 non-@code{nil}, it specifies a position in the region, and means don't
1495 canonicalize spaces before that position.
1497 In Adaptive Fill mode, this command calls @code{fill-context-prefix} to
1498 choose a fill prefix by default. @xref{Adaptive Fill}.
1501 @deffn Command justify-current-line &optional how eop nosqueeze
1502 This command inserts spaces between the words of the current line so
1503 that the line ends exactly at @code{fill-column}. It returns
1506 The argument @var{how}, if non-@code{nil} specifies explicitly the style
1507 of justification. It can be @code{left}, @code{right}, @code{full},
1508 @code{center}, or @code{none}. If it is @code{t}, that means to do
1509 follow specified justification style (see @code{current-justification},
1510 below). @code{nil} means to do full justification.
1512 If @var{eop} is non-@code{nil}, that means do only left-justification
1513 if @code{current-justification} specifies full justification. This is
1514 used for the last line of a paragraph; even if the paragraph as a
1515 whole is fully justified, the last line should not be.
1517 If @var{nosqueeze} is non-@code{nil}, that means do not change interior
1521 @defopt default-justification
1522 This variable's value specifies the style of justification to use for
1523 text that doesn't specify a style with a text property. The possible
1524 values are @code{left}, @code{right}, @code{full}, @code{center}, or
1525 @code{none}. The default value is @code{left}.
1528 @defun current-justification
1529 This function returns the proper justification style to use for filling
1530 the text around point.
1532 This returns the value of the @code{justification} text property at
1533 point, or the variable @var{default-justification} if there is no such
1534 text property. However, it returns @code{nil} rather than @code{none}
1535 to mean ``don't justify''.
1538 @defopt sentence-end-double-space
1539 @anchor{Definition of sentence-end-double-space}
1540 If this variable is non-@code{nil}, a period followed by just one space
1541 does not count as the end of a sentence, and the filling functions
1542 avoid breaking the line at such a place.
1545 @defopt sentence-end-without-period
1546 If this variable is non-@code{nil}, a sentence can end without a
1547 period. This is used for languages like Thai, where sentences end
1548 with a double space but without a period.
1551 @defopt sentence-end-without-space
1552 If this variable is non-@code{nil}, it should be a string of
1553 characters that can end a sentence without following spaces.
1556 @defvar fill-paragraph-function
1557 This variable provides a way to override the filling of paragraphs.
1558 If its value is non-@code{nil}, @code{fill-paragraph} calls this
1559 function to do the work. If the function returns a non-@code{nil}
1560 value, @code{fill-paragraph} assumes the job is done, and immediately
1563 The usual use of this feature is to fill comments in programming
1564 language modes. If the function needs to fill a paragraph in the usual
1565 way, it can do so as follows:
1568 (let ((fill-paragraph-function nil))
1569 (fill-paragraph arg))
1573 @defvar fill-forward-paragraph-function
1574 This variable provides a way to override how the filling functions,
1575 such as @code{fill-region} and @code{fill-paragraph}, move forward to
1576 the next paragraph. Its value should be a function, which is called
1577 with a single argument @var{n}, the number of paragraphs to move, and
1578 should return the difference between @var{n} and the number of
1579 paragraphs actually moved. The default value of this variable is
1580 @code{forward-paragraph}. @xref{Paragraphs,,, emacs, The GNU Emacs
1584 @defvar use-hard-newlines
1585 If this variable is non-@code{nil}, the filling functions do not delete
1586 newlines that have the @code{hard} text property. These ``hard
1587 newlines'' act as paragraph separators.
1591 @section Margins for Filling
1594 This buffer-local variable, if non-@code{nil}, specifies a string of
1595 text that appears at the beginning of normal text lines and should be
1596 disregarded when filling them. Any line that fails to start with the
1597 fill prefix is considered the start of a paragraph; so is any line
1598 that starts with the fill prefix followed by additional whitespace.
1599 Lines that start with the fill prefix but no additional whitespace are
1600 ordinary text lines that can be filled together. The resulting filled
1601 lines also start with the fill prefix.
1603 The fill prefix follows the left margin whitespace, if any.
1607 This buffer-local variable specifies the maximum width of filled lines.
1608 Its value should be an integer, which is a number of columns. All the
1609 filling, justification, and centering commands are affected by this
1610 variable, including Auto Fill mode (@pxref{Auto Filling}).
1612 As a practical matter, if you are writing text for other people to
1613 read, you should set @code{fill-column} to no more than 70. Otherwise
1614 the line will be too long for people to read comfortably, and this can
1615 make the text seem clumsy.
1617 The default value for @code{fill-column} is 70.
1620 @deffn Command set-left-margin from to margin
1621 This sets the @code{left-margin} property on the text from @var{from} to
1622 @var{to} to the value @var{margin}. If Auto Fill mode is enabled, this
1623 command also refills the region to fit the new margin.
1626 @deffn Command set-right-margin from to margin
1627 This sets the @code{right-margin} property on the text from @var{from}
1628 to @var{to} to the value @var{margin}. If Auto Fill mode is enabled,
1629 this command also refills the region to fit the new margin.
1632 @defun current-left-margin
1633 This function returns the proper left margin value to use for filling
1634 the text around point. The value is the sum of the @code{left-margin}
1635 property of the character at the start of the current line (or zero if
1636 none), and the value of the variable @code{left-margin}.
1639 @defun current-fill-column
1640 This function returns the proper fill column value to use for filling
1641 the text around point. The value is the value of the @code{fill-column}
1642 variable, minus the value of the @code{right-margin} property of the
1643 character after point.
1646 @deffn Command move-to-left-margin &optional n force
1647 This function moves point to the left margin of the current line. The
1648 column moved to is determined by calling the function
1649 @code{current-left-margin}. If the argument @var{n} is non-@code{nil},
1650 @code{move-to-left-margin} moves forward @var{n}@minus{}1 lines first.
1652 If @var{force} is non-@code{nil}, that says to fix the line's
1653 indentation if that doesn't match the left margin value.
1656 @defun delete-to-left-margin &optional from to
1657 This function removes left margin indentation from the text between
1658 @var{from} and @var{to}. The amount of indentation to delete is
1659 determined by calling @code{current-left-margin}. In no case does this
1660 function delete non-whitespace. If @var{from} and @var{to} are omitted,
1661 they default to the whole buffer.
1664 @defun indent-to-left-margin
1665 This function adjusts the indentation at the beginning of the current
1666 line to the value specified by the variable @code{left-margin}. (That
1667 may involve either inserting or deleting whitespace.) This function
1668 is value of @code{indent-line-function} in Paragraph-Indent Text mode.
1672 This variable specifies the base left margin column. In Fundamental
1673 mode, @kbd{C-j} indents to this column. This variable automatically
1674 becomes buffer-local when set in any fashion.
1677 @defopt fill-nobreak-predicate
1678 This variable gives major modes a way to specify not to break a line
1679 at certain places. Its value should be a list of functions. Whenever
1680 filling considers breaking the line at a certain place in the buffer,
1681 it calls each of these functions with no arguments and with point
1682 located at that place. If any of the functions returns
1683 non-@code{nil}, then the line won't be broken there.
1687 @section Adaptive Fill Mode
1688 @c @cindex Adaptive Fill mode "adaptive-fill-mode" is adjacent.
1690 When @dfn{Adaptive Fill Mode} is enabled, Emacs determines the fill
1691 prefix automatically from the text in each paragraph being filled
1692 rather than using a predetermined value. During filling, this fill
1693 prefix gets inserted at the start of the second and subsequent lines
1694 of the paragraph as described in @ref{Filling}, and in @ref{Auto
1697 @defopt adaptive-fill-mode
1698 Adaptive Fill mode is enabled when this variable is non-@code{nil}.
1699 It is @code{t} by default.
1702 @defun fill-context-prefix from to
1703 This function implements the heart of Adaptive Fill mode; it chooses a
1704 fill prefix based on the text between @var{from} and @var{to},
1705 typically the start and end of a paragraph. It does this by looking
1706 at the first two lines of the paragraph, based on the variables
1708 @c The optional argument first-line-regexp is not documented
1709 @c because it exists for internal purposes and might be eliminated
1712 Usually, this function returns the fill prefix, a string. However,
1713 before doing this, the function makes a final check (not specially
1714 mentioned in the following) that a line starting with this prefix
1715 wouldn't look like the start of a paragraph. Should this happen, the
1716 function signals the anomaly by returning @code{nil} instead.
1718 In detail, @code{fill-context-prefix} does this:
1722 It takes a candidate for the fill prefix from the first line---it
1723 tries first the function in @code{adaptive-fill-function} (if any),
1724 then the regular expression @code{adaptive-fill-regexp} (see below).
1725 The first non-@code{nil} result of these, or the empty string if
1726 they're both @code{nil}, becomes the first line's candidate.
1728 If the paragraph has as yet only one line, the function tests the
1729 validity of the prefix candidate just found. The function then
1730 returns the candidate if it's valid, or a string of spaces otherwise.
1731 (see the description of @code{adaptive-fill-first-line-regexp} below).
1733 When the paragraph already has two lines, the function next looks for
1734 a prefix candidate on the second line, in just the same way it did for
1735 the first line. If it doesn't find one, it returns @code{nil}.
1737 The function now compares the two candidate prefixes heuristically: if
1738 the non-whitespace characters in the line 2 candidate occur in the
1739 same order in the line 1 candidate, the function returns the line 2
1740 candidate. Otherwise, it returns the largest initial substring which
1741 is common to both candidates (which might be the empty string).
1745 @defopt adaptive-fill-regexp
1746 Adaptive Fill mode matches this regular expression against the text
1747 starting after the left margin whitespace (if any) on a line; the
1748 characters it matches are that line's candidate for the fill prefix.
1750 The default value matches whitespace with certain punctuation
1751 characters intermingled.
1754 @defopt adaptive-fill-first-line-regexp
1755 Used only in one-line paragraphs, this regular expression acts as an
1756 additional check of the validity of the one available candidate fill
1757 prefix: the candidate must match this regular expression, or match
1758 @code{comment-start-skip}. If it doesn't, @code{fill-context-prefix}
1759 replaces the candidate with a string of spaces ``of the same width''
1762 The default value of this variable is @w{@code{"\\`[ \t]*\\'"}}, which
1763 matches only a string of whitespace. The effect of this default is to
1764 force the fill prefixes found in one-line paragraphs always to be pure
1768 @defopt adaptive-fill-function
1769 You can specify more complex ways of choosing a fill prefix
1770 automatically by setting this variable to a function. The function is
1771 called with point after the left margin (if any) of a line, and it
1772 must preserve point. It should return either ``that line's'' fill
1773 prefix or @code{nil}, meaning it has failed to determine a prefix.
1777 @section Auto Filling
1778 @cindex filling, automatic
1779 @cindex Auto Fill mode
1781 Auto Fill mode is a minor mode that fills lines automatically as text
1782 is inserted. This section describes the hook used by Auto Fill mode.
1783 For a description of functions that you can call explicitly to fill and
1784 justify existing text, see @ref{Filling}.
1786 Auto Fill mode also enables the functions that change the margins and
1787 justification style to refill portions of the text. @xref{Margins}.
1789 @defvar auto-fill-function
1790 The value of this buffer-local variable should be a function (of no
1791 arguments) to be called after self-inserting a character from the table
1792 @code{auto-fill-chars}. It may be @code{nil}, in which case nothing
1793 special is done in that case.
1795 The value of @code{auto-fill-function} is @code{do-auto-fill} when
1796 Auto-Fill mode is enabled. That is a function whose sole purpose is to
1797 implement the usual strategy for breaking a line.
1800 @defvar normal-auto-fill-function
1801 This variable specifies the function to use for
1802 @code{auto-fill-function}, if and when Auto Fill is turned on. Major
1803 modes can set buffer-local values for this variable to alter how Auto
1807 @defvar auto-fill-chars
1808 A char table of characters which invoke @code{auto-fill-function} when
1809 self-inserted---space and newline in most language environments. They
1810 have an entry @code{t} in the table.
1814 @section Sorting Text
1815 @cindex sorting text
1817 The sorting functions described in this section all rearrange text in
1818 a buffer. This is in contrast to the function @code{sort}, which
1819 rearranges the order of the elements of a list (@pxref{Rearrangement}).
1820 The values returned by these functions are not meaningful.
1822 @defun sort-subr reverse nextrecfun endrecfun &optional startkeyfun endkeyfun predicate
1823 This function is the general text-sorting routine that subdivides a
1824 buffer into records and then sorts them. Most of the commands in this
1825 section use this function.
1827 To understand how @code{sort-subr} works, consider the whole accessible
1828 portion of the buffer as being divided into disjoint pieces called
1829 @dfn{sort records}. The records may or may not be contiguous, but they
1830 must not overlap. A portion of each sort record (perhaps all of it) is
1831 designated as the sort key. Sorting rearranges the records in order by
1834 Usually, the records are rearranged in order of ascending sort key.
1835 If the first argument to the @code{sort-subr} function, @var{reverse},
1836 is non-@code{nil}, the sort records are rearranged in order of
1837 descending sort key.
1839 The next four arguments to @code{sort-subr} are functions that are
1840 called to move point across a sort record. They are called many times
1841 from within @code{sort-subr}.
1845 @var{nextrecfun} is called with point at the end of a record. This
1846 function moves point to the start of the next record. The first record
1847 is assumed to start at the position of point when @code{sort-subr} is
1848 called. Therefore, you should usually move point to the beginning of
1849 the buffer before calling @code{sort-subr}.
1851 This function can indicate there are no more sort records by leaving
1852 point at the end of the buffer.
1855 @var{endrecfun} is called with point within a record. It moves point to
1856 the end of the record.
1859 @var{startkeyfun} is called to move point from the start of a record to
1860 the start of the sort key. This argument is optional; if it is omitted,
1861 the whole record is the sort key. If supplied, the function should
1862 either return a non-@code{nil} value to be used as the sort key, or
1863 return @code{nil} to indicate that the sort key is in the buffer
1864 starting at point. In the latter case, @var{endkeyfun} is called to
1865 find the end of the sort key.
1868 @var{endkeyfun} is called to move point from the start of the sort key
1869 to the end of the sort key. This argument is optional. If
1870 @var{startkeyfun} returns @code{nil} and this argument is omitted (or
1871 @code{nil}), then the sort key extends to the end of the record. There
1872 is no need for @var{endkeyfun} if @var{startkeyfun} returns a
1873 non-@code{nil} value.
1876 The argument @var{predicate} is the function to use to compare keys.
1877 If keys are numbers, it defaults to @code{<}; otherwise it defaults to
1880 As an example of @code{sort-subr}, here is the complete function
1881 definition for @code{sort-lines}:
1885 ;; @r{Note that the first two lines of doc string}
1886 ;; @r{are effectively one line when viewed by a user.}
1887 (defun sort-lines (reverse beg end)
1888 "Sort lines in region alphabetically;\
1889 argument means descending order.
1890 Called from a program, there are three arguments:
1893 REVERSE (non-nil means reverse order),\
1894 BEG and END (region to sort).
1895 The variable `sort-fold-case' determines\
1896 whether alphabetic case affects
1900 (interactive "P\nr")
1903 (narrow-to-region beg end)
1904 (goto-char (point-min))
1905 (let ((inhibit-field-text-motion t))
1906 (sort-subr reverse 'forward-line 'end-of-line)))))
1910 Here @code{forward-line} moves point to the start of the next record,
1911 and @code{end-of-line} moves point to the end of record. We do not pass
1912 the arguments @var{startkeyfun} and @var{endkeyfun}, because the entire
1913 record is used as the sort key.
1915 The @code{sort-paragraphs} function is very much the same, except that
1916 its @code{sort-subr} call looks like this:
1923 (while (and (not (eobp))
1924 (looking-at paragraph-separate))
1930 Markers pointing into any sort records are left with no useful
1931 position after @code{sort-subr} returns.
1934 @defopt sort-fold-case
1935 If this variable is non-@code{nil}, @code{sort-subr} and the other
1936 buffer sorting functions ignore case when comparing strings.
1939 @deffn Command sort-regexp-fields reverse record-regexp key-regexp start end
1940 This command sorts the region between @var{start} and @var{end}
1941 alphabetically as specified by @var{record-regexp} and @var{key-regexp}.
1942 If @var{reverse} is a negative integer, then sorting is in reverse
1945 Alphabetical sorting means that two sort keys are compared by
1946 comparing the first characters of each, the second characters of each,
1947 and so on. If a mismatch is found, it means that the sort keys are
1948 unequal; the sort key whose character is less at the point of first
1949 mismatch is the lesser sort key. The individual characters are compared
1950 according to their numerical character codes in the Emacs character set.
1952 The value of the @var{record-regexp} argument specifies how to divide
1953 the buffer into sort records. At the end of each record, a search is
1954 done for this regular expression, and the text that matches it is taken
1955 as the next record. For example, the regular expression @samp{^.+$},
1956 which matches lines with at least one character besides a newline, would
1957 make each such line into a sort record. @xref{Regular Expressions}, for
1958 a description of the syntax and meaning of regular expressions.
1960 The value of the @var{key-regexp} argument specifies what part of each
1961 record is the sort key. The @var{key-regexp} could match the whole
1962 record, or only a part. In the latter case, the rest of the record has
1963 no effect on the sorted order of records, but it is carried along when
1964 the record moves to its new position.
1966 The @var{key-regexp} argument can refer to the text matched by a
1967 subexpression of @var{record-regexp}, or it can be a regular expression
1970 If @var{key-regexp} is:
1973 @item @samp{\@var{digit}}
1974 then the text matched by the @var{digit}th @samp{\(...\)} parenthesis
1975 grouping in @var{record-regexp} is the sort key.
1978 then the whole record is the sort key.
1980 @item a regular expression
1981 then @code{sort-regexp-fields} searches for a match for the regular
1982 expression within the record. If such a match is found, it is the sort
1983 key. If there is no match for @var{key-regexp} within a record then
1984 that record is ignored, which means its position in the buffer is not
1985 changed. (The other records may move around it.)
1988 For example, if you plan to sort all the lines in the region by the
1989 first word on each line starting with the letter @samp{f}, you should
1990 set @var{record-regexp} to @samp{^.*$} and set @var{key-regexp} to
1991 @samp{\<f\w*\>}. The resulting expression looks like this:
1995 (sort-regexp-fields nil "^.*$" "\\<f\\w*\\>"
2001 If you call @code{sort-regexp-fields} interactively, it prompts for
2002 @var{record-regexp} and @var{key-regexp} in the minibuffer.
2005 @deffn Command sort-lines reverse start end
2006 This command alphabetically sorts lines in the region between
2007 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2008 is in reverse order.
2011 @deffn Command sort-paragraphs reverse start end
2012 This command alphabetically sorts paragraphs in the region between
2013 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2014 is in reverse order.
2017 @deffn Command sort-pages reverse start end
2018 This command alphabetically sorts pages in the region between
2019 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
2020 is in reverse order.
2023 @deffn Command sort-fields field start end
2024 This command sorts lines in the region between @var{start} and
2025 @var{end}, comparing them alphabetically by the @var{field}th field
2026 of each line. Fields are separated by whitespace and numbered starting
2027 from 1. If @var{field} is negative, sorting is by the
2028 @w{@minus{}@var{field}th} field from the end of the line. This command
2029 is useful for sorting tables.
2032 @deffn Command sort-numeric-fields field start end
2033 This command sorts lines in the region between @var{start} and
2034 @var{end}, comparing them numerically by the @var{field}th field of
2035 each line. Fields are separated by whitespace and numbered starting
2036 from 1. The specified field must contain a number in each line of the
2037 region. Numbers starting with 0 are treated as octal, and numbers
2038 starting with @samp{0x} are treated as hexadecimal.
2040 If @var{field} is negative, sorting is by the
2041 @w{@minus{}@var{field}th} field from the end of the line. This
2042 command is useful for sorting tables.
2045 @defopt sort-numeric-base
2046 This variable specifies the default radix for
2047 @code{sort-numeric-fields} to parse numbers.
2050 @deffn Command sort-columns reverse &optional beg end
2051 This command sorts the lines in the region between @var{beg} and
2052 @var{end}, comparing them alphabetically by a certain range of
2053 columns. The column positions of @var{beg} and @var{end} bound the
2054 range of columns to sort on.
2056 If @var{reverse} is non-@code{nil}, the sort is in reverse order.
2058 One unusual thing about this command is that the entire line
2059 containing position @var{beg}, and the entire line containing position
2060 @var{end}, are included in the region sorted.
2062 Note that @code{sort-columns} rejects text that contains tabs, because
2063 tabs could be split across the specified columns. Use @kbd{M-x
2064 untabify} to convert tabs to spaces before sorting.
2066 When possible, this command actually works by calling the @code{sort}
2071 @section Counting Columns
2073 @cindex counting columns
2074 @cindex horizontal position
2076 The column functions convert between a character position (counting
2077 characters from the beginning of the buffer) and a column position
2078 (counting screen characters from the beginning of a line).
2080 These functions count each character according to the number of
2081 columns it occupies on the screen. This means control characters count
2082 as occupying 2 or 4 columns, depending upon the value of
2083 @code{ctl-arrow}, and tabs count as occupying a number of columns that
2084 depends on the value of @code{tab-width} and on the column where the tab
2085 begins. @xref{Usual Display}.
2087 Column number computations ignore the width of the window and the
2088 amount of horizontal scrolling. Consequently, a column value can be
2089 arbitrarily high. The first (or leftmost) column is numbered 0. They
2090 also ignore overlays and text properties, aside from invisibility.
2092 @defun current-column
2093 This function returns the horizontal position of point, measured in
2094 columns, counting from 0 at the left margin. The column position is the
2095 sum of the widths of all the displayed representations of the characters
2096 between the start of the current line and point.
2098 For an example of using @code{current-column}, see the description of
2099 @code{count-lines} in @ref{Text Lines}.
2102 @deffn Command move-to-column column &optional force
2103 This function moves point to @var{column} in the current line. The
2104 calculation of @var{column} takes into account the widths of the
2105 displayed representations of the characters between the start of the
2108 When called interactively, @var{column} is the value of prefix numeric
2109 argument. If @var{column} is not an integer, an error is signaled.
2111 If column @var{column} is beyond the end of the line, point moves to
2112 the end of the line. If @var{column} is negative, point moves to the
2113 beginning of the line.
2115 If it is impossible to move to column @var{column} because that is in
2116 the middle of a multicolumn character such as a tab, point moves to the
2117 end of that character. However, if @var{force} is non-@code{nil}, and
2118 @var{column} is in the middle of a tab, then @code{move-to-column}
2119 converts the tab into spaces so that it can move precisely to column
2120 @var{column}. Other multicolumn characters can cause anomalies despite
2121 @var{force}, since there is no way to split them.
2123 The argument @var{force} also has an effect if the line isn't long
2124 enough to reach column @var{column}; if it is @code{t}, that means to
2125 add whitespace at the end of the line to reach that column.
2127 The return value is the column number actually moved to.
2131 @section Indentation
2134 The indentation functions are used to examine, move to, and change
2135 whitespace that is at the beginning of a line. Some of the functions
2136 can also change whitespace elsewhere on a line. Columns and indentation
2137 count from zero at the left margin.
2140 * Primitive Indent:: Functions used to count and insert indentation.
2141 * Mode-Specific Indent:: Customize indentation for different modes.
2142 * Region Indent:: Indent all the lines in a region.
2143 * Relative Indent:: Indent the current line based on previous lines.
2144 * Indent Tabs:: Adjustable, typewriter-like tab stops.
2145 * Motion by Indent:: Move to first non-blank character.
2148 @node Primitive Indent
2149 @subsection Indentation Primitives
2151 This section describes the primitive functions used to count and
2152 insert indentation. The functions in the following sections use these
2153 primitives. @xref{Width}, for related functions.
2155 @defun current-indentation
2156 @comment !!Type Primitive Function
2157 @comment !!SourceFile indent.c
2158 This function returns the indentation of the current line, which is
2159 the horizontal position of the first nonblank character. If the
2160 contents are entirely blank, then this is the horizontal position of the
2164 @deffn Command indent-to column &optional minimum
2165 @comment !!Type Primitive Function
2166 @comment !!SourceFile indent.c
2167 This function indents from point with tabs and spaces until @var{column}
2168 is reached. If @var{minimum} is specified and non-@code{nil}, then at
2169 least that many spaces are inserted even if this requires going beyond
2170 @var{column}. Otherwise the function does nothing if point is already
2171 beyond @var{column}. The value is the column at which the inserted
2174 The inserted whitespace characters inherit text properties from the
2175 surrounding text (usually, from the preceding text only). @xref{Sticky
2179 @defopt indent-tabs-mode
2180 @comment !!SourceFile indent.c
2181 If this variable is non-@code{nil}, indentation functions can insert
2182 tabs as well as spaces. Otherwise, they insert only spaces. Setting
2183 this variable automatically makes it buffer-local in the current buffer.
2186 @node Mode-Specific Indent
2187 @subsection Indentation Controlled by Major Mode
2189 An important function of each major mode is to customize the @key{TAB}
2190 key to indent properly for the language being edited. This section
2191 describes the mechanism of the @key{TAB} key and how to control it.
2192 The functions in this section return unpredictable values.
2194 @deffn Command indent-for-tab-command &optional rigid
2195 This is the command bound to @key{TAB} in most editing modes. Its
2196 usual action is to indent the current line, but it can alternatively
2197 insert a tab character or indent a region.
2199 Here is what it does:
2203 First, it checks whether Transient Mark mode is enabled and the region
2204 is active. If so, it called @code{indent-region} to indent all the
2205 text in the region (@pxref{Region Indent}).
2208 Otherwise, if the indentation function in @code{indent-line-function}
2209 is @code{indent-to-left-margin} (a trivial command that inserts a tab
2210 character), or if the variable @code{tab-always-indent} specifies that
2211 a tab character ought to be inserted (see below), then it inserts a
2215 Otherwise, it indents the current line; this is done by calling the
2216 function in @code{indent-line-function}. If the line is already
2217 indented, and the value of @code{tab-always-indent} is @code{complete}
2218 (see below), it tries completing the text at point.
2221 If @var{rigid} is non-@code{nil} (interactively, with a prefix
2222 argument), then after this command indents a line or inserts a tab, it
2223 also rigidly indents the entire balanced expression which starts at
2224 the beginning of the current line, in order to reflect the new
2225 indentation. This argument is ignored if the command indents the
2229 @defvar indent-line-function
2230 This variable's value is the function to be used by
2231 @code{indent-for-tab-command}, and various other indentation commands,
2232 to indent the current line. It is usually assigned by the major mode;
2233 for instance, Lisp mode sets it to @code{lisp-indent-line}, C mode
2234 sets it to @code{c-indent-line}, and so on. The default value is
2235 @code{indent-relative}. @xref{Auto-Indentation}.
2238 @deffn Command indent-according-to-mode
2239 This command calls the function in @code{indent-line-function} to
2240 indent the current line in a way appropriate for the current major mode.
2243 @deffn Command newline-and-indent
2244 This function inserts a newline, then indents the new line (the one
2245 following the newline just inserted) according to the major mode. It
2246 does indentation by calling @code{indent-according-to-mode}.
2249 @deffn Command reindent-then-newline-and-indent
2250 This command reindents the current line, inserts a newline at point,
2251 and then indents the new line (the one following the newline just
2252 inserted). It does indentation on both lines by calling
2253 @code{indent-according-to-mode}.
2256 @defopt tab-always-indent
2257 This variable can be used to customize the behavior of the @key{TAB}
2258 (@code{indent-for-tab-command}) command. If the value is @code{t}
2259 (the default), the command normally just indents the current line. If
2260 the value is @code{nil}, the command indents the current line only if
2261 point is at the left margin or in the line's indentation; otherwise,
2262 it inserts a tab character. If the value is @code{complete}, the
2263 command first tries to indent the current line, and if the line was
2264 already indented, it calls @code{completion-at-point} to complete the
2265 text at point (@pxref{Completion in Buffers}).
2269 @subsection Indenting an Entire Region
2271 This section describes commands that indent all the lines in the
2272 region. They return unpredictable values.
2274 @deffn Command indent-region start end &optional to-column
2275 This command indents each nonblank line starting between @var{start}
2276 (inclusive) and @var{end} (exclusive). If @var{to-column} is
2277 @code{nil}, @code{indent-region} indents each nonblank line by calling
2278 the current mode's indentation function, the value of
2279 @code{indent-line-function}.
2281 If @var{to-column} is non-@code{nil}, it should be an integer
2282 specifying the number of columns of indentation; then this function
2283 gives each line exactly that much indentation, by either adding or
2284 deleting whitespace.
2286 If there is a fill prefix, @code{indent-region} indents each line
2287 by making it start with the fill prefix.
2290 @defvar indent-region-function
2291 The value of this variable is a function that can be used by
2292 @code{indent-region} as a short cut. It should take two arguments, the
2293 start and end of the region. You should design the function so
2294 that it will produce the same results as indenting the lines of the
2295 region one by one, but presumably faster.
2297 If the value is @code{nil}, there is no short cut, and
2298 @code{indent-region} actually works line by line.
2300 A short-cut function is useful in modes such as C mode and Lisp mode,
2301 where the @code{indent-line-function} must scan from the beginning of
2302 the function definition: applying it to each line would be quadratic in
2303 time. The short cut can update the scan information as it moves through
2304 the lines indenting them; this takes linear time. In a mode where
2305 indenting a line individually is fast, there is no need for a short cut.
2307 @code{indent-region} with a non-@code{nil} argument @var{to-column} has
2308 a different meaning and does not use this variable.
2311 @deffn Command indent-rigidly start end count
2312 This command indents all lines starting between @var{start}
2313 (inclusive) and @var{end} (exclusive) sideways by @var{count} columns.
2314 This ``preserves the shape'' of the affected region, moving it as a
2315 rigid unit. Consequently, this command is useful not only for indenting
2316 regions of unindented text, but also for indenting regions of formatted
2319 For example, if @var{count} is 3, this command adds 3 columns of
2320 indentation to each of the lines beginning in the region specified.
2322 In Mail mode, @kbd{C-c C-y} (@code{mail-yank-original}) uses
2323 @code{indent-rigidly} to indent the text copied from the message being
2327 @deffn Command indent-code-rigidly start end columns &optional nochange-regexp
2328 This is like @code{indent-rigidly}, except that it doesn't alter lines
2329 that start within strings or comments.
2331 In addition, it doesn't alter a line if @var{nochange-regexp} matches at
2332 the beginning of the line (if @var{nochange-regexp} is non-@code{nil}).
2335 @node Relative Indent
2336 @subsection Indentation Relative to Previous Lines
2338 This section describes two commands that indent the current line
2339 based on the contents of previous lines.
2341 @deffn Command indent-relative &optional unindented-ok
2342 This command inserts whitespace at point, extending to the same
2343 column as the next @dfn{indent point} of the previous nonblank line. An
2344 indent point is a non-whitespace character following whitespace. The
2345 next indent point is the first one at a column greater than the current
2346 column of point. For example, if point is underneath and to the left of
2347 the first non-blank character of a line of text, it moves to that column
2348 by inserting whitespace.
2350 If the previous nonblank line has no next indent point (i.e., none at a
2351 great enough column position), @code{indent-relative} either does
2352 nothing (if @var{unindented-ok} is non-@code{nil}) or calls
2353 @code{tab-to-tab-stop}. Thus, if point is underneath and to the right
2354 of the last column of a short line of text, this command ordinarily
2355 moves point to the next tab stop by inserting whitespace.
2357 The return value of @code{indent-relative} is unpredictable.
2359 In the following example, point is at the beginning of the second
2364 This line is indented twelve spaces.
2365 @point{}The quick brown fox jumped.
2370 Evaluation of the expression @code{(indent-relative nil)} produces the
2375 This line is indented twelve spaces.
2376 @point{}The quick brown fox jumped.
2380 In this next example, point is between the @samp{m} and @samp{p} of
2385 This line is indented twelve spaces.
2386 The quick brown fox jum@point{}ped.
2391 Evaluation of the expression @code{(indent-relative nil)} produces the
2396 This line is indented twelve spaces.
2397 The quick brown fox jum @point{}ped.
2402 @deffn Command indent-relative-maybe
2403 @comment !!SourceFile indent.el
2404 This command indents the current line like the previous nonblank line,
2405 by calling @code{indent-relative} with @code{t} as the
2406 @var{unindented-ok} argument. The return value is unpredictable.
2408 If the previous nonblank line has no indent points beyond the current
2409 column, this command does nothing.
2413 @subsection Adjustable ``Tab Stops''
2414 @cindex tabs stops for indentation
2416 This section explains the mechanism for user-specified ``tab stops''
2417 and the mechanisms that use and set them. The name ``tab stops'' is
2418 used because the feature is similar to that of the tab stops on a
2419 typewriter. The feature works by inserting an appropriate number of
2420 spaces and tab characters to reach the next tab stop column; it does not
2421 affect the display of tab characters in the buffer (@pxref{Usual
2422 Display}). Note that the @key{TAB} character as input uses this tab
2423 stop feature only in a few major modes, such as Text mode.
2424 @xref{Tab Stops,,, emacs, The GNU Emacs Manual}.
2426 @deffn Command tab-to-tab-stop
2427 This command inserts spaces or tabs before point, up to the next tab
2428 stop column defined by @code{tab-stop-list}. It searches the list for
2429 an element greater than the current column number, and uses that element
2430 as the column to indent to. It does nothing if no such element is
2434 @defopt tab-stop-list
2435 This variable is the list of tab stop columns used by
2436 @code{tab-to-tab-stops}. The elements should be integers in increasing
2437 order. The tab stop columns need not be evenly spaced.
2439 Use @kbd{M-x edit-tab-stops} to edit the location of tab stops
2443 @node Motion by Indent
2444 @subsection Indentation-Based Motion Commands
2446 These commands, primarily for interactive use, act based on the
2447 indentation in the text.
2449 @deffn Command back-to-indentation
2450 @comment !!SourceFile simple.el
2451 This command moves point to the first non-whitespace character in the
2452 current line (which is the line in which point is located). It returns
2456 @deffn Command backward-to-indentation &optional arg
2457 @comment !!SourceFile simple.el
2458 This command moves point backward @var{arg} lines and then to the
2459 first nonblank character on that line. It returns @code{nil}.
2460 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2463 @deffn Command forward-to-indentation &optional arg
2464 @comment !!SourceFile simple.el
2465 This command moves point forward @var{arg} lines and then to the first
2466 nonblank character on that line. It returns @code{nil}.
2467 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2471 @section Case Changes
2472 @cindex case conversion in buffers
2474 The case change commands described here work on text in the current
2475 buffer. @xref{Case Conversion}, for case conversion functions that work
2476 on strings and characters. @xref{Case Tables}, for how to customize
2477 which characters are upper or lower case and how to convert them.
2479 @deffn Command capitalize-region start end
2480 This function capitalizes all words in the region defined by
2481 @var{start} and @var{end}. To capitalize means to convert each word's
2482 first character to upper case and convert the rest of each word to lower
2483 case. The function returns @code{nil}.
2485 If one end of the region is in the middle of a word, the part of the
2486 word within the region is treated as an entire word.
2488 When @code{capitalize-region} is called interactively, @var{start} and
2489 @var{end} are point and the mark, with the smallest first.
2493 ---------- Buffer: foo ----------
2494 This is the contents of the 5th foo.
2495 ---------- Buffer: foo ----------
2499 (capitalize-region 1 44)
2502 ---------- Buffer: foo ----------
2503 This Is The Contents Of The 5th Foo.
2504 ---------- Buffer: foo ----------
2509 @deffn Command downcase-region start end
2510 This function converts all of the letters in the region defined by
2511 @var{start} and @var{end} to lower case. The function returns
2514 When @code{downcase-region} is called interactively, @var{start} and
2515 @var{end} are point and the mark, with the smallest first.
2518 @deffn Command upcase-region start end
2519 This function converts all of the letters in the region defined by
2520 @var{start} and @var{end} to upper case. The function returns
2523 When @code{upcase-region} is called interactively, @var{start} and
2524 @var{end} are point and the mark, with the smallest first.
2527 @deffn Command capitalize-word count
2528 This function capitalizes @var{count} words after point, moving point
2529 over as it does. To capitalize means to convert each word's first
2530 character to upper case and convert the rest of each word to lower case.
2531 If @var{count} is negative, the function capitalizes the
2532 @minus{}@var{count} previous words but does not move point. The value
2535 If point is in the middle of a word, the part of the word before point
2536 is ignored when moving forward. The rest is treated as an entire word.
2538 When @code{capitalize-word} is called interactively, @var{count} is
2539 set to the numeric prefix argument.
2542 @deffn Command downcase-word count
2543 This function converts the @var{count} words after point to all lower
2544 case, moving point over as it does. If @var{count} is negative, it
2545 converts the @minus{}@var{count} previous words but does not move point.
2546 The value is @code{nil}.
2548 When @code{downcase-word} is called interactively, @var{count} is set
2549 to the numeric prefix argument.
2552 @deffn Command upcase-word count
2553 This function converts the @var{count} words after point to all upper
2554 case, moving point over as it does. If @var{count} is negative, it
2555 converts the @minus{}@var{count} previous words but does not move point.
2556 The value is @code{nil}.
2558 When @code{upcase-word} is called interactively, @var{count} is set to
2559 the numeric prefix argument.
2562 @node Text Properties
2563 @section Text Properties
2564 @cindex text properties
2565 @cindex attributes of text
2566 @cindex properties of text
2568 Each character position in a buffer or a string can have a @dfn{text
2569 property list}, much like the property list of a symbol (@pxref{Property
2570 Lists}). The properties belong to a particular character at a
2571 particular place, such as, the letter @samp{T} at the beginning of this
2572 sentence or the first @samp{o} in @samp{foo}---if the same character
2573 occurs in two different places, the two occurrences in general have
2574 different properties.
2576 Each property has a name and a value. Both of these can be any Lisp
2577 object, but the name is normally a symbol. Typically each property
2578 name symbol is used for a particular purpose; for instance, the text
2579 property @code{face} specifies the faces for displaying the character
2580 (@pxref{Special Properties}). The usual way to access the property
2581 list is to specify a name and ask what value corresponds to it.
2583 If a character has a @code{category} property, we call it the
2584 @dfn{property category} of the character. It should be a symbol. The
2585 properties of the symbol serve as defaults for the properties of the
2588 Copying text between strings and buffers preserves the properties
2589 along with the characters; this includes such diverse functions as
2590 @code{substring}, @code{insert}, and @code{buffer-substring}.
2593 * Examining Properties:: Looking at the properties of one character.
2594 * Changing Properties:: Setting the properties of a range of text.
2595 * Property Search:: Searching for where a property changes value.
2596 * Special Properties:: Particular properties with special meanings.
2597 * Format Properties:: Properties for representing formatting of text.
2598 * Sticky Properties:: How inserted text gets properties from
2600 * Lazy Properties:: Computing text properties in a lazy fashion
2601 only when text is examined.
2602 * Clickable Text:: Using text properties to make regions of text
2603 do something when you click on them.
2604 * Fields:: The @code{field} property defines
2605 fields within the buffer.
2606 * Not Intervals:: Why text properties do not use
2607 Lisp-visible text intervals.
2610 @node Examining Properties
2611 @subsection Examining Text Properties
2613 The simplest way to examine text properties is to ask for the value of
2614 a particular property of a particular character. For that, use
2615 @code{get-text-property}. Use @code{text-properties-at} to get the
2616 entire property list of a character. @xref{Property Search}, for
2617 functions to examine the properties of a number of characters at once.
2619 These functions handle both strings and buffers. Keep in mind that
2620 positions in a string start from 0, whereas positions in a buffer start
2623 @defun get-text-property pos prop &optional object
2624 This function returns the value of the @var{prop} property of the
2625 character after position @var{pos} in @var{object} (a buffer or
2626 string). The argument @var{object} is optional and defaults to the
2629 If there is no @var{prop} property strictly speaking, but the character
2630 has a property category that is a symbol, then @code{get-text-property} returns
2631 the @var{prop} property of that symbol.
2634 @defun get-char-property position prop &optional object
2635 This function is like @code{get-text-property}, except that it checks
2636 overlays first and then text properties. @xref{Overlays}.
2638 The argument @var{object} may be a string, a buffer, or a window. If
2639 it is a window, then the buffer displayed in that window is used for
2640 text properties and overlays, but only the overlays active for that
2641 window are considered. If @var{object} is a buffer, then overlays in
2642 that buffer are considered first, in order of decreasing priority,
2643 followed by the text properties. If @var{object} is a string, only
2644 text properties are considered, since strings never have overlays.
2647 @defun get-char-property-and-overlay position prop &optional object
2648 This is like @code{get-char-property}, but gives extra information
2649 about the overlay that the property value comes from.
2651 Its value is a cons cell whose @sc{car} is the property value, the
2652 same value @code{get-char-property} would return with the same
2653 arguments. Its @sc{cdr} is the overlay in which the property was
2654 found, or @code{nil}, if it was found as a text property or not found
2657 If @var{position} is at the end of @var{object}, both the @sc{car} and
2658 the @sc{cdr} of the value are @code{nil}.
2661 @defvar char-property-alias-alist
2662 This variable holds an alist which maps property names to a list of
2663 alternative property names. If a character does not specify a direct
2664 value for a property, the alternative property names are consulted in
2665 order; the first non-@code{nil} value is used. This variable takes
2666 precedence over @code{default-text-properties}, and @code{category}
2667 properties take precedence over this variable.
2670 @defun text-properties-at position &optional object
2671 This function returns the entire property list of the character at
2672 @var{position} in the string or buffer @var{object}. If @var{object} is
2673 @code{nil}, it defaults to the current buffer.
2676 @defvar default-text-properties
2677 This variable holds a property list giving default values for text
2678 properties. Whenever a character does not specify a value for a
2679 property, neither directly, through a category symbol, or through
2680 @code{char-property-alias-alist}, the value stored in this list is
2681 used instead. Here is an example:
2684 (setq default-text-properties '(foo 69)
2685 char-property-alias-alist nil)
2686 ;; @r{Make sure character 1 has no properties of its own.}
2687 (set-text-properties 1 2 nil)
2688 ;; @r{What we get, when we ask, is the default value.}
2689 (get-text-property 1 'foo)
2694 @node Changing Properties
2695 @subsection Changing Text Properties
2697 The primitives for changing properties apply to a specified range of
2698 text in a buffer or string. The function @code{set-text-properties}
2699 (see end of section) sets the entire property list of the text in that
2700 range; more often, it is useful to add, change, or delete just certain
2701 properties specified by name.
2703 Since text properties are considered part of the contents of the
2704 buffer (or string), and can affect how a buffer looks on the screen,
2705 any change in buffer text properties marks the buffer as modified.
2706 Buffer text property changes are undoable also (@pxref{Undo}).
2707 Positions in a string start from 0, whereas positions in a buffer
2710 @defun put-text-property start end prop value &optional object
2711 This function sets the @var{prop} property to @var{value} for the text
2712 between @var{start} and @var{end} in the string or buffer @var{object}.
2713 If @var{object} is @code{nil}, it defaults to the current buffer.
2716 @defun add-text-properties start end props &optional object
2717 This function adds or overrides text properties for the text between
2718 @var{start} and @var{end} in the string or buffer @var{object}. If
2719 @var{object} is @code{nil}, it defaults to the current buffer.
2721 The argument @var{props} specifies which properties to add. It should
2722 have the form of a property list (@pxref{Property Lists}): a list whose
2723 elements include the property names followed alternately by the
2724 corresponding values.
2726 The return value is @code{t} if the function actually changed some
2727 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2728 its values agree with those in the text).
2730 For example, here is how to set the @code{comment} and @code{face}
2731 properties of a range of text:
2734 (add-text-properties @var{start} @var{end}
2735 '(comment t face highlight))
2739 @defun remove-text-properties start end props &optional object
2740 This function deletes specified text properties from the text between
2741 @var{start} and @var{end} in the string or buffer @var{object}. If
2742 @var{object} is @code{nil}, it defaults to the current buffer.
2744 The argument @var{props} specifies which properties to delete. It
2745 should have the form of a property list (@pxref{Property Lists}): a list
2746 whose elements are property names alternating with corresponding values.
2747 But only the names matter---the values that accompany them are ignored.
2748 For example, here's how to remove the @code{face} property.
2751 (remove-text-properties @var{start} @var{end} '(face nil))
2754 The return value is @code{t} if the function actually changed some
2755 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2756 if no character in the specified text had any of those properties).
2758 To remove all text properties from certain text, use
2759 @code{set-text-properties} and specify @code{nil} for the new property
2763 @defun remove-list-of-text-properties start end list-of-properties &optional object
2764 Like @code{remove-text-properties} except that
2765 @var{list-of-properties} is a list of property names only, not an
2766 alternating list of property names and values.
2769 @defun set-text-properties start end props &optional object
2770 This function completely replaces the text property list for the text
2771 between @var{start} and @var{end} in the string or buffer @var{object}.
2772 If @var{object} is @code{nil}, it defaults to the current buffer.
2774 The argument @var{props} is the new property list. It should be a list
2775 whose elements are property names alternating with corresponding values.
2777 After @code{set-text-properties} returns, all the characters in the
2778 specified range have identical properties.
2780 If @var{props} is @code{nil}, the effect is to get rid of all properties
2781 from the specified range of text. Here's an example:
2784 (set-text-properties @var{start} @var{end} nil)
2787 Do not rely on the return value of this function.
2790 The easiest way to make a string with text properties
2791 is with @code{propertize}:
2793 @defun propertize string &rest properties
2794 This function returns a copy of @var{string} which has the text
2795 properties @var{properties}. These properties apply to all the
2796 characters in the string that is returned. Here is an example that
2797 constructs a string with a @code{face} property and a @code{mouse-face}
2801 (propertize "foo" 'face 'italic
2802 'mouse-face 'bold-italic)
2803 @result{} #("foo" 0 3 (mouse-face bold-italic face italic))
2806 To put different properties on various parts of a string, you can
2807 construct each part with @code{propertize} and then combine them with
2812 (propertize "foo" 'face 'italic
2813 'mouse-face 'bold-italic)
2815 (propertize "bar" 'face 'italic
2816 'mouse-face 'bold-italic))
2817 @result{} #("foo and bar"
2818 0 3 (face italic mouse-face bold-italic)
2820 8 11 (face italic mouse-face bold-italic))
2824 @xref{Buffer Contents}, for the function
2825 @code{buffer-substring-no-properties}, which copies text from the
2826 buffer but does not copy its properties.
2828 @node Property Search
2829 @subsection Text Property Search Functions
2831 In typical use of text properties, most of the time several or many
2832 consecutive characters have the same value for a property. Rather than
2833 writing your programs to examine characters one by one, it is much
2834 faster to process chunks of text that have the same property value.
2836 Here are functions you can use to do this. They use @code{eq} for
2837 comparing property values. In all cases, @var{object} defaults to the
2840 For good performance, it's very important to use the @var{limit}
2841 argument to these functions, especially the ones that search for a
2842 single property---otherwise, they may spend a long time scanning to the
2843 end of the buffer, if the property you are interested in does not change.
2845 These functions do not move point; instead, they return a position (or
2846 @code{nil}). Remember that a position is always between two characters;
2847 the position returned by these functions is between two characters with
2848 different properties.
2850 @defun next-property-change pos &optional object limit
2851 The function scans the text forward from position @var{pos} in the
2852 string or buffer @var{object} until it finds a change in some text
2853 property, then returns the position of the change. In other words, it
2854 returns the position of the first character beyond @var{pos} whose
2855 properties are not identical to those of the character just after
2858 If @var{limit} is non-@code{nil}, then the scan ends at position
2859 @var{limit}. If there is no property change before that point, this
2860 function returns @var{limit}.
2862 The value is @code{nil} if the properties remain unchanged all the way
2863 to the end of @var{object} and @var{limit} is @code{nil}. If the value
2864 is non-@code{nil}, it is a position greater than or equal to @var{pos}.
2865 The value equals @var{pos} only when @var{limit} equals @var{pos}.
2867 Here is an example of how to scan the buffer by chunks of text within
2868 which all properties are constant:
2872 (let ((plist (text-properties-at (point)))
2874 (or (next-property-change (point) (current-buffer))
2876 @r{Process text from point to @var{next-change}@dots{}}
2877 (goto-char next-change)))
2881 @defun previous-property-change pos &optional object limit
2882 This is like @code{next-property-change}, but scans back from @var{pos}
2883 instead of forward. If the value is non-@code{nil}, it is a position
2884 less than or equal to @var{pos}; it equals @var{pos} only if @var{limit}
2888 @defun next-single-property-change pos prop &optional object limit
2889 The function scans text for a change in the @var{prop} property, then
2890 returns the position of the change. The scan goes forward from
2891 position @var{pos} in the string or buffer @var{object}. In other
2892 words, this function returns the position of the first character
2893 beyond @var{pos} whose @var{prop} property differs from that of the
2894 character just after @var{pos}.
2896 If @var{limit} is non-@code{nil}, then the scan ends at position
2897 @var{limit}. If there is no property change before that point,
2898 @code{next-single-property-change} returns @var{limit}.
2900 The value is @code{nil} if the property remains unchanged all the way to
2901 the end of @var{object} and @var{limit} is @code{nil}. If the value is
2902 non-@code{nil}, it is a position greater than or equal to @var{pos}; it
2903 equals @var{pos} only if @var{limit} equals @var{pos}.
2906 @defun previous-single-property-change pos prop &optional object limit
2907 This is like @code{next-single-property-change}, but scans back from
2908 @var{pos} instead of forward. If the value is non-@code{nil}, it is a
2909 position less than or equal to @var{pos}; it equals @var{pos} only if
2910 @var{limit} equals @var{pos}.
2913 @defun next-char-property-change pos &optional limit
2914 This is like @code{next-property-change} except that it considers
2915 overlay properties as well as text properties, and if no change is
2916 found before the end of the buffer, it returns the maximum buffer
2917 position rather than @code{nil} (in this sense, it resembles the
2918 corresponding overlay function @code{next-overlay-change}, rather than
2919 @code{next-property-change}). There is no @var{object} operand
2920 because this function operates only on the current buffer. It returns
2921 the next address at which either kind of property changes.
2924 @defun previous-char-property-change pos &optional limit
2925 This is like @code{next-char-property-change}, but scans back from
2926 @var{pos} instead of forward, and returns the minimum buffer
2927 position if no change is found.
2930 @defun next-single-char-property-change pos prop &optional object limit
2931 This is like @code{next-single-property-change} except that it
2932 considers overlay properties as well as text properties, and if no
2933 change is found before the end of the @var{object}, it returns the
2934 maximum valid position in @var{object} rather than @code{nil}. Unlike
2935 @code{next-char-property-change}, this function @emph{does} have an
2936 @var{object} operand; if @var{object} is not a buffer, only
2937 text-properties are considered.
2940 @defun previous-single-char-property-change pos prop &optional object limit
2941 This is like @code{next-single-char-property-change}, but scans back
2942 from @var{pos} instead of forward, and returns the minimum valid
2943 position in @var{object} if no change is found.
2946 @defun text-property-any start end prop value &optional object
2947 This function returns non-@code{nil} if at least one character between
2948 @var{start} and @var{end} has a property @var{prop} whose value is
2949 @var{value}. More precisely, it returns the position of the first such
2950 character. Otherwise, it returns @code{nil}.
2952 The optional fifth argument, @var{object}, specifies the string or
2953 buffer to scan. Positions are relative to @var{object}. The default
2954 for @var{object} is the current buffer.
2957 @defun text-property-not-all start end prop value &optional object
2958 This function returns non-@code{nil} if at least one character between
2959 @var{start} and @var{end} does not have a property @var{prop} with value
2960 @var{value}. More precisely, it returns the position of the first such
2961 character. Otherwise, it returns @code{nil}.
2963 The optional fifth argument, @var{object}, specifies the string or
2964 buffer to scan. Positions are relative to @var{object}. The default
2965 for @var{object} is the current buffer.
2968 @node Special Properties
2969 @subsection Properties with Special Meanings
2971 Here is a table of text property names that have special built-in
2972 meanings. The following sections list a few additional special property
2973 names that control filling and property inheritance. All other names
2974 have no standard meaning, and you can use them as you like.
2976 Note: the properties @code{composition}, @code{display},
2977 @code{invisible} and @code{intangible} can also cause point to move to
2978 an acceptable place, after each Emacs command. @xref{Adjusting
2982 @cindex property category of text character
2983 @kindex category @r{(text property)}
2985 If a character has a @code{category} property, we call it the
2986 @dfn{property category} of the character. It should be a symbol. The
2987 properties of this symbol serve as defaults for the properties of the
2991 @cindex face codes of text
2992 @kindex face @r{(text property)}
2993 The @code{face} property controls the appearance of the character,
2994 such as its font and color. @xref{Faces}. The value of the property
2995 can be the following:
2999 A face name (a symbol or string).
3002 A property list of face attributes. This has the
3003 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a
3004 face attribute name and @var{value} is a meaningful value for that
3005 attribute. With this feature, you do not need to create a face each
3006 time you want to specify a particular attribute for certain text.
3007 @xref{Face Attributes}.
3010 A list of faces. This specifies a face which is an aggregate of the
3011 attributes of each of the listed faces. Faces occurring earlier in
3012 the list have higher priority. Each list element must have one of the
3013 two above forms (i.e.@: either a face name or a property list of face
3017 Font Lock mode (@pxref{Font Lock Mode}) works in most buffers by
3018 dynamically updating the @code{face} property of characters based on
3021 @item font-lock-face
3022 @kindex font-lock-face @r{(text property)}
3023 This property specifies a value for the @code{face} property that Font
3024 Lock mode should apply to the underlying text. It is one of the
3025 fontification methods used by Font Lock mode, and is useful for
3026 special modes that implement their own highlighting.
3027 @xref{Precalculated Fontification}. When Font Lock mode is disabled,
3028 @code{font-lock-face} has no effect.
3031 @kindex mouse-face @r{(text property)}
3032 This property is used instead of @code{face} when the mouse is on or
3033 near the character. For this purpose, ``near'' means that all text
3034 between the character and where the mouse is have the same
3035 @code{mouse-face} property value.
3037 Emacs ignores all face attributes from the @code{mouse-face} property
3038 that alter the text size (e.g. @code{:height}, @code{:weight}, and
3039 @code{:slant}). Those attributes are always the same as for the
3043 @kindex fontified @r{(text property)}
3044 This property says whether the text is ready for display. If
3045 @code{nil}, Emacs's redisplay routine calls the functions in
3046 @code{fontification-functions} (@pxref{Auto Faces}) to prepare this
3047 part of the buffer before it is displayed. It is used internally by
3048 the ``just in time'' font locking code.
3051 This property activates various features that change the
3052 way text is displayed. For example, it can make text appear taller
3053 or shorter, higher or lower, wider or narrow, or replaced with an image.
3054 @xref{Display Property}.
3057 @kindex help-echo @r{(text property)}
3059 @anchor{Text help-echo}
3060 If text has a string as its @code{help-echo} property, then when you
3061 move the mouse onto that text, Emacs displays that string in the echo
3062 area, or in the tooltip window (@pxref{Tooltips,,, emacs, The GNU Emacs
3065 If the value of the @code{help-echo} property is a function, that
3066 function is called with three arguments, @var{window}, @var{object} and
3067 @var{pos} and should return a help string or @code{nil} for
3068 none. The first argument, @var{window} is the window in which
3069 the help was found. The second, @var{object}, is the buffer, overlay or
3070 string which had the @code{help-echo} property. The @var{pos}
3071 argument is as follows:
3075 If @var{object} is a buffer, @var{pos} is the position in the buffer.
3077 If @var{object} is an overlay, that overlay has a @code{help-echo}
3078 property, and @var{pos} is the position in the overlay's buffer.
3080 If @var{object} is a string (an overlay string or a string displayed
3081 with the @code{display} property), @var{pos} is the position in that
3085 If the value of the @code{help-echo} property is neither a function nor
3086 a string, it is evaluated to obtain a help string.
3088 You can alter the way help text is displayed by setting the variable
3089 @code{show-help-function} (@pxref{Help display}).
3091 This feature is used in the mode line and for other active text.
3094 @cindex keymap of character
3095 @kindex keymap @r{(text property)}
3096 The @code{keymap} property specifies an additional keymap for
3097 commands. When this keymap applies, it is used for key lookup before
3098 the minor mode keymaps and before the buffer's local map.
3099 @xref{Active Keymaps}. If the property value is a symbol, the
3100 symbol's function definition is used as the keymap.
3102 The property's value for the character before point applies if it is
3103 non-@code{nil} and rear-sticky, and the property's value for the
3104 character after point applies if it is non-@code{nil} and
3105 front-sticky. (For mouse clicks, the position of the click is used
3106 instead of the position of point.)
3109 @kindex local-map @r{(text property)}
3110 This property works like @code{keymap} except that it specifies a
3111 keymap to use @emph{instead of} the buffer's local map. For most
3112 purposes (perhaps all purposes), it is better to use the @code{keymap}
3116 The @code{syntax-table} property overrides what the syntax table says
3117 about this particular character. @xref{Syntax Properties}.
3120 @cindex read-only character
3121 @kindex read-only @r{(text property)}
3122 If a character has the property @code{read-only}, then modifying that
3123 character is not allowed. Any command that would do so gets an error,
3124 @code{text-read-only}. If the property value is a string, that string
3125 is used as the error message.
3127 Insertion next to a read-only character is an error if inserting
3128 ordinary text there would inherit the @code{read-only} property due to
3129 stickiness. Thus, you can control permission to insert next to
3130 read-only text by controlling the stickiness. @xref{Sticky Properties}.
3132 Since changing properties counts as modifying the buffer, it is not
3133 possible to remove a @code{read-only} property unless you know the
3134 special trick: bind @code{inhibit-read-only} to a non-@code{nil} value
3135 and then remove the property. @xref{Read Only Buffers}.
3138 @kindex invisible @r{(text property)}
3139 A non-@code{nil} @code{invisible} property can make a character invisible
3140 on the screen. @xref{Invisible Text}, for details.
3143 @kindex intangible @r{(text property)}
3144 If a group of consecutive characters have equal and non-@code{nil}
3145 @code{intangible} properties, then you cannot place point between them.
3146 If you try to move point forward into the group, point actually moves to
3147 the end of the group. If you try to move point backward into the group,
3148 point actually moves to the start of the group.
3150 If consecutive characters have unequal non-@code{nil}
3151 @code{intangible} properties, they belong to separate groups; each
3152 group is separately treated as described above.
3154 When the variable @code{inhibit-point-motion-hooks} is non-@code{nil},
3155 the @code{intangible} property is ignored.
3157 Beware: this property operates at a very low level, and affects a lot of code
3158 in unexpected ways. So use it with extreme caution. A common misuse is to put
3159 an intangible property on invisible text, which is actually unnecessary since
3160 the command loop will move point outside of the invisible text at the end of
3161 each command anyway. @xref{Adjusting Point}.
3164 @kindex field @r{(text property)}
3165 Consecutive characters with the same @code{field} property constitute a
3166 @dfn{field}. Some motion functions including @code{forward-word} and
3167 @code{beginning-of-line} stop moving at a field boundary.
3171 @kindex cursor @r{(text property)}
3172 Normally, the cursor is displayed at the beginning or the end of any
3173 overlay and text property strings present at the current buffer
3174 position. You can place the cursor on any desired character of these
3175 strings by giving that character a non-@code{nil} @code{cursor} text
3176 property. In addition, if the value of the @code{cursor} property is
3177 an integer number, it specifies the number of buffer's character
3178 positions, starting with the position where the overlay or the
3179 @code{display} property begins, for which the cursor should be
3180 displayed on that character. Specifically, if the value of the
3181 @code{cursor} property of a character is the number @var{n}, the
3182 cursor will be displayed on this character for any buffer position in
3183 the range @code{[@var{ovpos}..@var{ovpos}+@var{n})}, where @var{ovpos}
3184 is the overlay's starting position given by @code{overlay-start}
3185 (@pxref{Managing Overlays}), or the position where the @code{display}
3186 text property begins in the buffer.
3188 In other words, the string character with the @code{cursor} property
3189 of any non-@code{nil} value is the character where to display the
3190 cursor. The value of the property says for which buffer positions to
3191 display the cursor there. If the value is an integer number @var{n},
3192 the cursor is displayed there when point is anywhere between the
3193 beginning of the overlay or @code{display} property and @var{n}
3194 positions after that. If the value is anything else and
3195 non-@code{nil}, the cursor is displayed there only when point is at
3196 the beginning of the @code{display} property or at
3197 @code{overlay-start}.
3199 @cindex cursor position for @code{display} properties and overlays
3200 When the buffer has many overlay strings (e.g., @pxref{Overlay
3201 Properties, before-string}) or @code{display} properties that are
3202 strings, it is a good idea to use the @code{cursor} property on these
3203 strings to cue the Emacs display about the places where to put the
3204 cursor while traversing these strings. This directly communicates to
3205 the display engine where the Lisp program wants to put the cursor, or
3206 where the user would expect the cursor.
3209 @kindex pointer @r{(text property)}
3210 This specifies a specific pointer shape when the mouse pointer is over
3211 this text or image. @xref{Pointer Shape}, for possible pointer
3215 @kindex line-spacing @r{(text property)}
3216 A newline can have a @code{line-spacing} text or overlay property that
3217 controls the height of the display line ending with that newline. The
3218 property value overrides the default frame line spacing and the buffer
3219 local @code{line-spacing} variable. @xref{Line Height}.
3222 @kindex line-height @r{(text property)}
3223 A newline can have a @code{line-height} text or overlay property that
3224 controls the total height of the display line ending in that newline.
3228 If text has a @code{wrap-prefix} property, the prefix it defines will
3229 be added at display time to the beginning of every continuation line
3230 due to text wrapping (so if lines are truncated, the wrap-prefix is
3231 never used). It may be a string or an image (@pxref{Other Display
3232 Specs}), or a stretch of whitespace such as specified by the
3233 @code{:width} or @code{:align-to} display properties (@pxref{Specified
3236 A wrap-prefix may also be specified for an entire buffer using the
3237 @code{wrap-prefix} buffer-local variable (however, a
3238 @code{wrap-prefix} text-property takes precedence over the value of
3239 the @code{wrap-prefix} variable). @xref{Truncation}.
3242 If text has a @code{line-prefix} property, the prefix it defines will
3243 be added at display time to the beginning of every non-continuation
3244 line. It may be a string or an image (@pxref{Other Display
3245 Specs}), or a stretch of whitespace such as specified by the
3246 @code{:width} or @code{:align-to} display properties (@pxref{Specified
3249 A line-prefix may also be specified for an entire buffer using the
3250 @code{line-prefix} buffer-local variable (however, a
3251 @code{line-prefix} text-property takes precedence over the value of
3252 the @code{line-prefix} variable). @xref{Truncation}.
3254 @item modification-hooks
3255 @cindex change hooks for a character
3256 @cindex hooks for changing a character
3257 @kindex modification-hooks @r{(text property)}
3258 If a character has the property @code{modification-hooks}, then its
3259 value should be a list of functions; modifying that character calls
3260 all of those functions before the actual modification. Each function
3261 receives two arguments: the beginning and end of the part of the
3262 buffer being modified. Note that if a particular modification hook
3263 function appears on several characters being modified by a single
3264 primitive, you can't predict how many times the function will
3266 Furthermore, insertion will not modify any existing character, so this
3267 hook will only be run when removing some characters, replacing them
3268 with others, or changing their text-properties.
3270 If these functions modify the buffer, they should bind
3271 @code{inhibit-modification-hooks} to @code{t} around doing so, to
3272 avoid confusing the internal mechanism that calls these hooks.
3274 Overlays also support the @code{modification-hooks} property, but the
3275 details are somewhat different (@pxref{Overlay Properties}).
3277 @item insert-in-front-hooks
3278 @itemx insert-behind-hooks
3279 @kindex insert-in-front-hooks @r{(text property)}
3280 @kindex insert-behind-hooks @r{(text property)}
3281 The operation of inserting text in a buffer also calls the functions
3282 listed in the @code{insert-in-front-hooks} property of the following
3283 character and in the @code{insert-behind-hooks} property of the
3284 preceding character. These functions receive two arguments, the
3285 beginning and end of the inserted text. The functions are called
3286 @emph{after} the actual insertion takes place.
3288 See also @ref{Change Hooks}, for other hooks that are called
3289 when you change text in a buffer.
3293 @cindex hooks for motion of point
3294 @kindex point-entered @r{(text property)}
3295 @kindex point-left @r{(text property)}
3296 The special properties @code{point-entered} and @code{point-left}
3297 record hook functions that report motion of point. Each time point
3298 moves, Emacs compares these two property values:
3302 the @code{point-left} property of the character after the old location,
3305 the @code{point-entered} property of the character after the new
3310 If these two values differ, each of them is called (if not @code{nil})
3311 with two arguments: the old value of point, and the new one.
3313 The same comparison is made for the characters before the old and new
3314 locations. The result may be to execute two @code{point-left} functions
3315 (which may be the same function) and/or two @code{point-entered}
3316 functions (which may be the same function). In any case, all the
3317 @code{point-left} functions are called first, followed by all the
3318 @code{point-entered} functions.
3320 It is possible to use @code{char-after} to examine characters at various
3321 buffer positions without moving point to those positions. Only an
3322 actual change in the value of point runs these hook functions.
3324 The variable @code{inhibit-point-motion-hooks} can inhibit running the
3325 @code{point-left} and @code{point-entered} hooks, see @ref{Inhibit
3326 point motion hooks}.
3329 @kindex composition @r{(text property)}
3330 This text property is used to display a sequence of characters as a
3331 single glyph composed from components. But the value of the property
3332 itself is completely internal to Emacs and should not be manipulated
3333 directly by, for instance, @code{put-text-property}.
3337 @defvar inhibit-point-motion-hooks
3338 @anchor{Inhibit point motion hooks} When this variable is
3339 non-@code{nil}, @code{point-left} and @code{point-entered} hooks are
3340 not run, and the @code{intangible} property has no effect. Do not set
3341 this variable globally; bind it with @code{let}.
3344 @defvar show-help-function
3345 @anchor{Help display} If this variable is non-@code{nil}, it specifies a
3346 function called to display help strings. These may be @code{help-echo}
3347 properties, menu help strings (@pxref{Simple Menu Items},
3348 @pxref{Extended Menu Items}), or tool bar help strings (@pxref{Tool
3349 Bar}). The specified function is called with one argument, the help
3350 string to display. Tooltip mode (@pxref{Tooltips,,, emacs, The GNU Emacs
3351 Manual}) provides an example.
3354 @node Format Properties
3355 @subsection Formatted Text Properties
3357 These text properties affect the behavior of the fill commands. They
3358 are used for representing formatted text. @xref{Filling}, and
3363 If a newline character has this property, it is a ``hard'' newline.
3364 The fill commands do not alter hard newlines and do not move words
3365 across them. However, this property takes effect only if the
3366 @code{use-hard-newlines} minor mode is enabled. @xref{Hard and Soft
3367 Newlines,, Hard and Soft Newlines, emacs, The GNU Emacs Manual}.
3370 This property specifies an extra right margin for filling this part of the
3374 This property specifies an extra left margin for filling this part of the
3378 This property specifies the style of justification for filling this part
3382 @node Sticky Properties
3383 @subsection Stickiness of Text Properties
3384 @cindex sticky text properties
3385 @cindex inheritance of text properties
3387 Self-inserting characters normally take on the same properties as the
3388 preceding character. This is called @dfn{inheritance} of properties.
3390 A Lisp program can do insertion with inheritance or without,
3391 depending on the choice of insertion primitive. The ordinary text
3392 insertion functions, such as @code{insert}, do not inherit any
3393 properties. They insert text with precisely the properties of the
3394 string being inserted, and no others. This is correct for programs
3395 that copy text from one context to another---for example, into or out
3396 of the kill ring. To insert with inheritance, use the special
3397 primitives described in this section. Self-inserting characters
3398 inherit properties because they work using these primitives.
3400 When you do insertion with inheritance, @emph{which} properties are
3401 inherited, and from where, depends on which properties are @dfn{sticky}.
3402 Insertion after a character inherits those of its properties that are
3403 @dfn{rear-sticky}. Insertion before a character inherits those of its
3404 properties that are @dfn{front-sticky}. When both sides offer different
3405 sticky values for the same property, the previous character's value
3408 By default, a text property is rear-sticky but not front-sticky; thus,
3409 the default is to inherit all the properties of the preceding character,
3410 and nothing from the following character.
3412 You can control the stickiness of various text properties with two
3413 specific text properties, @code{front-sticky} and @code{rear-nonsticky},
3414 and with the variable @code{text-property-default-nonsticky}. You can
3415 use the variable to specify a different default for a given property.
3416 You can use those two text properties to make any specific properties
3417 sticky or nonsticky in any particular part of the text.
3419 If a character's @code{front-sticky} property is @code{t}, then all
3420 its properties are front-sticky. If the @code{front-sticky} property is
3421 a list, then the sticky properties of the character are those whose
3422 names are in the list. For example, if a character has a
3423 @code{front-sticky} property whose value is @code{(face read-only)},
3424 then insertion before the character can inherit its @code{face} property
3425 and its @code{read-only} property, but no others.
3427 The @code{rear-nonsticky} property works the opposite way. Most
3428 properties are rear-sticky by default, so the @code{rear-nonsticky}
3429 property says which properties are @emph{not} rear-sticky. If a
3430 character's @code{rear-nonsticky} property is @code{t}, then none of its
3431 properties are rear-sticky. If the @code{rear-nonsticky} property is a
3432 list, properties are rear-sticky @emph{unless} their names are in the
3435 @defvar text-property-default-nonsticky
3436 This variable holds an alist which defines the default rear-stickiness
3437 of various text properties. Each element has the form
3438 @code{(@var{property} . @var{nonstickiness})}, and it defines the
3439 stickiness of a particular text property, @var{property}.
3441 If @var{nonstickiness} is non-@code{nil}, this means that the property
3442 @var{property} is rear-nonsticky by default. Since all properties are
3443 front-nonsticky by default, this makes @var{property} nonsticky in both
3444 directions by default.
3446 The text properties @code{front-sticky} and @code{rear-nonsticky}, when
3447 used, take precedence over the default @var{nonstickiness} specified in
3448 @code{text-property-default-nonsticky}.
3451 Here are the functions that insert text with inheritance of properties:
3453 @defun insert-and-inherit &rest strings
3454 Insert the strings @var{strings}, just like the function @code{insert},
3455 but inherit any sticky properties from the adjoining text.
3458 @defun insert-before-markers-and-inherit &rest strings
3459 Insert the strings @var{strings}, just like the function
3460 @code{insert-before-markers}, but inherit any sticky properties from the
3464 @xref{Insertion}, for the ordinary insertion functions which do not
3467 @node Lazy Properties
3468 @subsection Lazy Computation of Text Properties
3470 Instead of computing text properties for all the text in the buffer,
3471 you can arrange to compute the text properties for parts of the text
3472 when and if something depends on them.
3474 The primitive that extracts text from the buffer along with its
3475 properties is @code{buffer-substring}. Before examining the properties,
3476 this function runs the abnormal hook @code{buffer-access-fontify-functions}.
3478 @defvar buffer-access-fontify-functions
3479 This variable holds a list of functions for computing text properties.
3480 Before @code{buffer-substring} copies the text and text properties for a
3481 portion of the buffer, it calls all the functions in this list. Each of
3482 the functions receives two arguments that specify the range of the
3483 buffer being accessed. (The buffer itself is always the current
3487 The function @code{buffer-substring-no-properties} does not call these
3488 functions, since it ignores text properties anyway.
3490 In order to prevent the hook functions from being called more than
3491 once for the same part of the buffer, you can use the variable
3492 @code{buffer-access-fontified-property}.
3494 @defvar buffer-access-fontified-property
3495 If this variable's value is non-@code{nil}, it is a symbol which is used
3496 as a text property name. A non-@code{nil} value for that text property
3497 means, ``the other text properties for this character have already been
3500 If all the characters in the range specified for @code{buffer-substring}
3501 have a non-@code{nil} value for this property, @code{buffer-substring}
3502 does not call the @code{buffer-access-fontify-functions} functions. It
3503 assumes these characters already have the right text properties, and
3504 just copies the properties they already have.
3506 The normal way to use this feature is that the
3507 @code{buffer-access-fontify-functions} functions add this property, as
3508 well as others, to the characters they operate on. That way, they avoid
3509 being called over and over for the same text.
3512 @node Clickable Text
3513 @subsection Defining Clickable Text
3514 @cindex clickable text
3515 @cindex follow links
3518 @dfn{Clickable text} is text that can be clicked, with either the
3519 mouse or via a keyboard command, to produce some result. Many major
3520 modes use clickable text to implement textual hyper-links, or
3521 @dfn{links} for short.
3523 The easiest way to insert and manipulate links is to use the
3524 @code{button} package. @xref{Buttons}. In this section, we will
3525 explain how to manually set up clickable text in a buffer, using text
3526 properties. For simplicity, we will refer to the clickable text as a
3529 Implementing a link involves three separate steps: (1) indicating
3530 clickability when the mouse moves over the link; (2) making @key{RET}
3531 or @kbd{Mouse-2} on that link do something; and (3) setting up a
3532 @code{follow-link} condition so that the link obeys
3533 @code{mouse-1-click-follows-link}.
3535 To indicate clickability, add the @code{mouse-face} text property to
3536 the text of the link; then Emacs will highlight the link when the
3537 mouse moves over it. In addition, you should define a tooltip or echo
3538 area message, using the @code{help-echo} text property. @xref{Special
3539 Properties}. For instance, here is how Dired indicates that file
3540 names are clickable:
3543 (if (dired-move-to-filename)
3544 (add-text-properties
3547 (dired-move-to-end-of-filename)
3549 '(mouse-face highlight
3550 help-echo "mouse-2: visit this file in other window")))
3553 To make the link clickable, bind @key{RET} and @kbd{Mouse-2} to
3554 commands that perform the desired action. Each command should check
3555 to see whether it was called on a link, and act accordingly. For
3556 instance, Dired's major mode keymap binds @kbd{Mouse-2} to the
3560 (defun dired-mouse-find-file-other-window (event)
3561 "In Dired, visit the file or directory name you click on."
3563 (let ((window (posn-window (event-end event)))
3564 (pos (posn-point (event-end event)))
3566 (if (not (windowp window))
3567 (error "No file chosen"))
3568 (with-current-buffer (window-buffer window)
3570 (setq file (dired-get-file-for-visit)))
3571 (if (file-directory-p file)
3572 (or (and (cdr dired-subdir-alist)
3573 (dired-goto-subdir file))
3575 (select-window window)
3576 (dired-other-window file)))
3577 (select-window window)
3578 (find-file-other-window (file-name-sans-versions file t)))))
3582 This command uses the functions @code{posn-window} and
3583 @code{posn-point} to determine where the click occurred, and
3584 @code{dired-get-file-for-visit} to determine which file to visit.
3586 Instead of binding the mouse command in a major mode keymap, you can
3587 bind it within the link text, using the @code{keymap} text property
3588 (@pxref{Special Properties}). For instance:
3591 (let ((map (make-sparse-keymap)))
3592 (define-key map [mouse-2] 'operate-this-button)
3593 (put-text-property link-start link-end 'keymap map))
3597 With this method, you can easily define different commands for
3598 different links. Furthermore, the global definition of @key{RET} and
3599 @kbd{Mouse-2} remain available for the rest of the text in the buffer.
3601 @vindex mouse-1-click-follows-link
3602 The basic Emacs command for clicking on links is @kbd{Mouse-2}.
3603 However, for compatibility with other graphical applications, Emacs
3604 also recognizes @kbd{Mouse-1} clicks on links, provided the user
3605 clicks on the link quickly without moving the mouse. This behavior is
3606 controlled by the user option @code{mouse-1-click-follows-link}.
3607 @xref{Mouse References,,, emacs, The GNU Emacs Manual}.
3609 To set up the link so that it obeys
3610 @code{mouse-1-click-follows-link}, you must either (1) apply a
3611 @code{follow-link} text or overlay property to the link text, or (2)
3612 bind the @code{follow-link} event to a keymap (which can be a major
3613 mode keymap or a local keymap specified via the @code{keymap} text
3614 property). The value of the @code{follow-link} property, or the
3615 binding for the @code{follow-link} event, acts as a ``condition'' for
3616 the link action. This condition tells Emacs two things: the
3617 circumstances under which a @kbd{Mouse-1} click should be regarded as
3618 occurring ``inside'' the link, and how to compute an ``action code''
3619 that says what to translate the @kbd{Mouse-1} click into. The link
3620 action condition can be one of the following:
3623 @item @code{mouse-face}
3624 If the condition is the symbol @code{mouse-face}, a position is inside
3625 a link if there is a non-@code{nil} @code{mouse-face} property at that
3626 position. The action code is always @code{t}.
3628 For example, here is how Info mode handles @key{Mouse-1}:
3631 (define-key Info-mode-map [follow-link] 'mouse-face)
3635 If the condition is a function, @var{func}, then a position @var{pos}
3636 is inside a link if @code{(@var{func} @var{pos})} evaluates to
3637 non-@code{nil}. The value returned by @var{func} serves as the action
3640 For example, here is how pcvs enables @kbd{Mouse-1} to follow links on
3644 (define-key map [follow-link]
3646 (eq (get-char-property pos 'face) 'cvs-filename-face)))
3650 If the condition value is anything else, then the position is inside a
3651 link and the condition itself is the action code. Clearly, you should
3652 specify this kind of condition only when applying the condition via a
3653 text or property overlay on the link text (so that it does not apply
3654 to the entire buffer).
3658 The action code tells @kbd{Mouse-1} how to follow the link:
3661 @item a string or vector
3662 If the action code is a string or vector, the @kbd{Mouse-1} event is
3663 translated into the first element of the string or vector; i.e., the
3664 action of the @kbd{Mouse-1} click is the local or global binding of
3665 that character or symbol. Thus, if the action code is @code{"foo"},
3666 @kbd{Mouse-1} translates into @kbd{f}. If it is @code{[foo]},
3667 @kbd{Mouse-1} translates into @key{foo}.
3670 For any other non-@code{nil} action code, the @kbd{Mouse-1} event is
3671 translated into a @kbd{Mouse-2} event at the same position.
3674 To define @kbd{Mouse-1} to activate a button defined with
3675 @code{define-button-type}, give the button a @code{follow-link}
3676 property. The property value should be a link action condition, as
3677 described above. @xref{Buttons}. For example, here is how Help mode
3678 handles @kbd{Mouse-1}:
3681 (define-button-type 'help-xref
3683 'action #'help-button-action)
3686 To define @kbd{Mouse-1} on a widget defined with
3687 @code{define-widget}, give the widget a @code{:follow-link} property.
3688 The property value should be a link action condition, as described
3689 above. For example, here is how the @code{link} widget specifies that
3690 a @key{Mouse-1} click shall be translated to @key{RET}:
3693 (define-widget 'link 'item
3695 :button-prefix 'widget-link-prefix
3696 :button-suffix 'widget-link-suffix
3698 :help-echo "Follow the link."
3702 @defun mouse-on-link-p pos
3703 This function returns non-@code{nil} if position @var{pos} in the
3704 current buffer is on a link. @var{pos} can also be a mouse event
3705 location, as returned by @code{event-start} (@pxref{Accessing Mouse}).
3709 @subsection Defining and Using Fields
3712 A field is a range of consecutive characters in the buffer that are
3713 identified by having the same value (comparing with @code{eq}) of the
3714 @code{field} property (either a text-property or an overlay property).
3715 This section describes special functions that are available for
3716 operating on fields.
3718 You specify a field with a buffer position, @var{pos}. We think of
3719 each field as containing a range of buffer positions, so the position
3720 you specify stands for the field containing that position.
3722 When the characters before and after @var{pos} are part of the same
3723 field, there is no doubt which field contains @var{pos}: the one those
3724 characters both belong to. When @var{pos} is at a boundary between
3725 fields, which field it belongs to depends on the stickiness of the
3726 @code{field} properties of the two surrounding characters (@pxref{Sticky
3727 Properties}). The field whose property would be inherited by text
3728 inserted at @var{pos} is the field that contains @var{pos}.
3730 There is an anomalous case where newly inserted text at @var{pos}
3731 would not inherit the @code{field} property from either side. This
3732 happens if the previous character's @code{field} property is not
3733 rear-sticky, and the following character's @code{field} property is not
3734 front-sticky. In this case, @var{pos} belongs to neither the preceding
3735 field nor the following field; the field functions treat it as belonging
3736 to an empty field whose beginning and end are both at @var{pos}.
3738 In all of these functions, if @var{pos} is omitted or @code{nil}, the
3739 value of point is used by default. If narrowing is in effect, then
3740 @var{pos} should fall within the accessible portion. @xref{Narrowing}.
3742 @defun field-beginning &optional pos escape-from-edge limit
3743 This function returns the beginning of the field specified by @var{pos}.
3745 If @var{pos} is at the beginning of its field, and
3746 @var{escape-from-edge} is non-@code{nil}, then the return value is
3747 always the beginning of the preceding field that @emph{ends} at @var{pos},
3748 regardless of the stickiness of the @code{field} properties around
3751 If @var{limit} is non-@code{nil}, it is a buffer position; if the
3752 beginning of the field is before @var{limit}, then @var{limit} will be
3756 @defun field-end &optional pos escape-from-edge limit
3757 This function returns the end of the field specified by @var{pos}.
3759 If @var{pos} is at the end of its field, and @var{escape-from-edge} is
3760 non-@code{nil}, then the return value is always the end of the following
3761 field that @emph{begins} at @var{pos}, regardless of the stickiness of
3762 the @code{field} properties around @var{pos}.
3764 If @var{limit} is non-@code{nil}, it is a buffer position; if the end
3765 of the field is after @var{limit}, then @var{limit} will be returned
3769 @defun field-string &optional pos
3770 This function returns the contents of the field specified by @var{pos},
3774 @defun field-string-no-properties &optional pos
3775 This function returns the contents of the field specified by @var{pos},
3776 as a string, discarding text properties.
3779 @defun delete-field &optional pos
3780 This function deletes the text of the field specified by @var{pos}.
3783 @defun constrain-to-field new-pos old-pos &optional escape-from-edge only-in-line inhibit-capture-property
3784 This function ``constrains'' @var{new-pos} to the field that
3785 @var{old-pos} belongs to---in other words, it returns the position
3786 closest to @var{new-pos} that is in the same field as @var{old-pos}.
3788 If @var{new-pos} is @code{nil}, then @code{constrain-to-field} uses
3789 the value of point instead, and moves point to the resulting position
3790 in addition to returning that position.
3792 If @var{old-pos} is at the boundary of two fields, then the acceptable
3793 final positions depend on the argument @var{escape-from-edge}. If
3794 @var{escape-from-edge} is @code{nil}, then @var{new-pos} must be in
3795 the field whose @code{field} property equals what new characters
3796 inserted at @var{old-pos} would inherit. (This depends on the
3797 stickiness of the @code{field} property for the characters before and
3798 after @var{old-pos}.) If @var{escape-from-edge} is non-@code{nil},
3799 @var{new-pos} can be anywhere in the two adjacent fields.
3800 Additionally, if two fields are separated by another field with the
3801 special value @code{boundary}, then any point within this special
3802 field is also considered to be ``on the boundary''.
3804 Commands like @kbd{C-a} with no argument, that normally move backward
3805 to a specific kind of location and stay there once there, probably
3806 should specify @code{nil} for @var{escape-from-edge}. Other motion
3807 commands that check fields should probably pass @code{t}.
3809 If the optional argument @var{only-in-line} is non-@code{nil}, and
3810 constraining @var{new-pos} in the usual way would move it to a different
3811 line, @var{new-pos} is returned unconstrained. This used in commands
3812 that move by line, such as @code{next-line} and
3813 @code{beginning-of-line}, so that they respect field boundaries only in
3814 the case where they can still move to the right line.
3816 If the optional argument @var{inhibit-capture-property} is
3817 non-@code{nil}, and @var{old-pos} has a non-@code{nil} property of that
3818 name, then any field boundaries are ignored.
3820 You can cause @code{constrain-to-field} to ignore all field boundaries
3821 (and so never constrain anything) by binding the variable
3822 @code{inhibit-field-text-motion} to a non-@code{nil} value.
3826 @subsection Why Text Properties are not Intervals
3829 Some editors that support adding attributes to text in the buffer do
3830 so by letting the user specify ``intervals'' within the text, and adding
3831 the properties to the intervals. Those editors permit the user or the
3832 programmer to determine where individual intervals start and end. We
3833 deliberately provided a different sort of interface in Emacs Lisp to
3834 avoid certain paradoxical behavior associated with text modification.
3836 If the actual subdivision into intervals is meaningful, that means you
3837 can distinguish between a buffer that is just one interval with a
3838 certain property, and a buffer containing the same text subdivided into
3839 two intervals, both of which have that property.
3841 Suppose you take the buffer with just one interval and kill part of
3842 the text. The text remaining in the buffer is one interval, and the
3843 copy in the kill ring (and the undo list) becomes a separate interval.
3844 Then if you yank back the killed text, you get two intervals with the
3845 same properties. Thus, editing does not preserve the distinction
3846 between one interval and two.
3848 Suppose we ``fix'' this problem by coalescing the two intervals when
3849 the text is inserted. That works fine if the buffer originally was a
3850 single interval. But suppose instead that we have two adjacent
3851 intervals with the same properties, and we kill the text of one interval
3852 and yank it back. The same interval-coalescence feature that rescues
3853 the other case causes trouble in this one: after yanking, we have just
3854 one interval. One again, editing does not preserve the distinction
3855 between one interval and two.
3857 Insertion of text at the border between intervals also raises
3858 questions that have no satisfactory answer.
3860 However, it is easy to arrange for editing to behave consistently for
3861 questions of the form, ``What are the properties of this character?''
3862 So we have decided these are the only questions that make sense; we have
3863 not implemented asking questions about where intervals start or end.
3865 In practice, you can usually use the text property search functions in
3866 place of explicit interval boundaries. You can think of them as finding
3867 the boundaries of intervals, assuming that intervals are always
3868 coalesced whenever possible. @xref{Property Search}.
3870 Emacs also provides explicit intervals as a presentation feature; see
3874 @section Substituting for a Character Code
3876 The following functions replace characters within a specified region
3877 based on their character codes.
3879 @defun subst-char-in-region start end old-char new-char &optional noundo
3880 @cindex replace characters
3881 This function replaces all occurrences of the character @var{old-char}
3882 with the character @var{new-char} in the region of the current buffer
3883 defined by @var{start} and @var{end}.
3885 @cindex undo avoidance
3886 If @var{noundo} is non-@code{nil}, then @code{subst-char-in-region} does
3887 not record the change for undo and does not mark the buffer as modified.
3888 This was useful for controlling the old selective display feature
3889 (@pxref{Selective Display}).
3891 @code{subst-char-in-region} does not move point and returns
3896 ---------- Buffer: foo ----------
3897 This is the contents of the buffer before.
3898 ---------- Buffer: foo ----------
3902 (subst-char-in-region 1 20 ?i ?X)
3905 ---------- Buffer: foo ----------
3906 ThXs Xs the contents of the buffer before.
3907 ---------- Buffer: foo ----------
3912 @deffn Command translate-region start end table
3913 This function applies a translation table to the characters in the
3914 buffer between positions @var{start} and @var{end}.
3916 The translation table @var{table} is a string or a char-table;
3917 @code{(aref @var{table} @var{ochar})} gives the translated character
3918 corresponding to @var{ochar}. If @var{table} is a string, any
3919 characters with codes larger than the length of @var{table} are not
3920 altered by the translation.
3922 The return value of @code{translate-region} is the number of
3923 characters that were actually changed by the translation. This does
3924 not count characters that were mapped into themselves in the
3932 A register is a sort of variable used in Emacs editing that can hold a
3933 variety of different kinds of values. Each register is named by a
3934 single character. All @acronym{ASCII} characters and their meta variants
3935 (but with the exception of @kbd{C-g}) can be used to name registers.
3936 Thus, there are 255 possible registers. A register is designated in
3937 Emacs Lisp by the character that is its name.
3939 @defvar register-alist
3940 This variable is an alist of elements of the form @code{(@var{name} .
3941 @var{contents})}. Normally, there is one element for each Emacs
3942 register that has been used.
3944 The object @var{name} is a character (an integer) identifying the
3948 The @var{contents} of a register can have several possible types:
3952 A number stands for itself. If @code{insert-register} finds a number
3953 in the register, it converts the number to decimal.
3956 A marker represents a buffer position to jump to.
3959 A string is text saved in the register.
3962 A rectangle is represented by a list of strings.
3964 @item @code{(@var{window-configuration} @var{position})}
3965 This represents a window configuration to restore in one frame, and a
3966 position to jump to in the current buffer.
3968 @item @code{(@var{frame-configuration} @var{position})}
3969 This represents a frame configuration to restore, and a position
3970 to jump to in the current buffer.
3972 @item (file @var{filename})
3973 This represents a file to visit; jumping to this value visits file
3976 @item (file-query @var{filename} @var{position})
3977 This represents a file to visit and a position in it; jumping to this
3978 value visits file @var{filename} and goes to buffer position
3979 @var{position}. Restoring this type of position asks the user for
3983 The functions in this section return unpredictable values unless
3986 @defun get-register reg
3987 This function returns the contents of the register
3988 @var{reg}, or @code{nil} if it has no contents.
3991 @defun set-register reg value
3992 This function sets the contents of register @var{reg} to @var{value}.
3993 A register can be set to any value, but the other register functions
3994 expect only certain data types. The return value is @var{value}.
3997 @deffn Command view-register reg
3998 This command displays what is contained in register @var{reg}.
4001 @deffn Command insert-register reg &optional beforep
4002 This command inserts contents of register @var{reg} into the current
4005 Normally, this command puts point before the inserted text, and the
4006 mark after it. However, if the optional second argument @var{beforep}
4007 is non-@code{nil}, it puts the mark before and point after.
4008 You can pass a non-@code{nil} second argument @var{beforep} to this
4009 function interactively by supplying any prefix argument.
4011 If the register contains a rectangle, then the rectangle is inserted
4012 with its upper left corner at point. This means that text is inserted
4013 in the current line and underneath it on successive lines.
4015 If the register contains something other than saved text (a string) or
4016 a rectangle (a list), currently useless things happen. This may be
4017 changed in the future.
4021 @section Transposition of Text
4023 This function can be used to transpose stretches of text:
4025 @defun transpose-regions start1 end1 start2 end2 &optional leave-markers
4026 This function exchanges two nonoverlapping portions of the buffer.
4027 Arguments @var{start1} and @var{end1} specify the bounds of one portion
4028 and arguments @var{start2} and @var{end2} specify the bounds of the
4031 Normally, @code{transpose-regions} relocates markers with the transposed
4032 text; a marker previously positioned within one of the two transposed
4033 portions moves along with that portion, thus remaining between the same
4034 two characters in their new position. However, if @var{leave-markers}
4035 is non-@code{nil}, @code{transpose-regions} does not do this---it leaves
4036 all markers unrelocated.
4040 @section Base 64 Encoding
4041 @cindex base 64 encoding
4043 Base 64 code is used in email to encode a sequence of 8-bit bytes as
4044 a longer sequence of @acronym{ASCII} graphic characters. It is defined in
4045 Internet RFC@footnote{
4046 An RFC, an acronym for @dfn{Request for Comments}, is a numbered
4047 Internet informational document describing a standard. RFCs are
4048 usually written by technical experts acting on their own initiative,
4049 and are traditionally written in a pragmatic, experience-driven
4051 }2045. This section describes the functions for
4052 converting to and from this code.
4054 @deffn Command base64-encode-region beg end &optional no-line-break
4055 This function converts the region from @var{beg} to @var{end} into base
4056 64 code. It returns the length of the encoded text. An error is
4057 signaled if a character in the region is multibyte, i.e.@: in a
4058 multibyte buffer the region must contain only characters from the
4059 charsets @code{ascii}, @code{eight-bit-control} and
4060 @code{eight-bit-graphic}.
4062 Normally, this function inserts newline characters into the encoded
4063 text, to avoid overlong lines. However, if the optional argument
4064 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4065 the output is just one long line.
4068 @defun base64-encode-string string &optional no-line-break
4069 This function converts the string @var{string} into base 64 code. It
4070 returns a string containing the encoded text. As for
4071 @code{base64-encode-region}, an error is signaled if a character in the
4072 string is multibyte.
4074 Normally, this function inserts newline characters into the encoded
4075 text, to avoid overlong lines. However, if the optional argument
4076 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
4077 the result string is just one long line.
4080 @deffn Command base64-decode-region beg end
4081 This function converts the region from @var{beg} to @var{end} from base
4082 64 code into the corresponding decoded text. It returns the length of
4085 The decoding functions ignore newline characters in the encoded text.
4088 @defun base64-decode-string string
4089 This function converts the string @var{string} from base 64 code into
4090 the corresponding decoded text. It returns a unibyte string containing the
4093 The decoding functions ignore newline characters in the encoded text.
4097 @section Checksum/Hash
4098 @cindex MD5 checksum
4100 @cindex hash, cryptographic
4101 @cindex cryptographic hash
4103 Emacs has built-in support for computing @dfn{cryptographic hashes}.
4104 A cryptographic hash, or @dfn{checksum}, is a digital ``fingerprint''
4105 of a piece of data (e.g.@: a block of text) which can be used to check
4106 that you have an unaltered copy of that data.
4108 @cindex message digest
4109 Emacs supports several common cryptographic hash algorithms: MD5,
4110 SHA-1, SHA-2, SHA-224, SHA-256, SHA-384 and SHA-512. MD5 is the
4111 oldest of these algorithms, and is commonly used in @dfn{message
4112 digests} to check the integrity of messages transmitted over a
4113 network. MD5 is not ``collision resistant'' (i.e.@: it is possible to
4114 deliberately design different pieces of data which have the same MD5
4115 hash), so you should not used it for anything security-related. A
4116 similar theoretical weakness also exists in SHA-1. Therefore, for
4117 security-related applications you should use the other hash types,
4120 @defun secure-hash algorithm object &optional start end binary
4121 This function returns a hash for @var{object}. The argument
4122 @var{algorithm} is a symbol stating which hash to compute: one of
4123 @code{md5}, @code{sha1}, @code{sha224}, @code{sha256}, @code{sha384}
4124 or @code{sha512}. The argument @var{object} should be a buffer or a
4127 The optional arguments @var{start} and @var{end} are character
4128 positions specifying the portion of @var{object} to compute the
4129 message digest for. If they are @code{nil} or omitted, the hash is
4130 computed for the whole of @var{object}.
4132 If the argument @var{binary} is omitted or @code{nil}, the function
4133 returns the @dfn{text form} of the hash, as an ordinary Lisp string.
4134 If @var{binary} is non-@code{nil}, it returns the hash in @dfn{binary
4135 form}, as a sequence of bytes stored in a unibyte string.
4137 This function does not compute the hash directly from the internal
4138 representation of @var{object}'s text (@pxref{Text Representations}).
4139 Instead, it encodes the text using a coding system (@pxref{Coding
4140 Systems}), and computes the hash from that encoded text. If
4141 @var{object} is a buffer, the coding system used is the one which
4142 would be chosen by default for writing the text into a file. If
4143 @var{object} is a string, the user's preferred coding system is used
4144 (@pxref{Recognize Coding,,, emacs, GNU Emacs Manual}).
4147 @defun md5 object &optional start end coding-system noerror
4148 This function returns an MD5 hash. It is semi-obsolete, since for
4149 most purposes it is equivalent to calling @code{secure-hash} with
4150 @code{md5} as the @var{algorithm} argument. The @var{object},
4151 @var{start} and @var{end} arguments have the same meanings as in
4154 If @var{coding-system} is non-@code{nil}, it specifies a coding system
4155 to use to encode the text; if omitted or @code{nil}, the default
4156 coding system is used, like in @code{secure-hash}.
4158 Normally, @code{md5} signals an error if the text can't be encoded
4159 using the specified or chosen coding system. However, if
4160 @var{noerror} is non-@code{nil}, it silently uses @code{raw-text}
4164 @node Parsing HTML/XML
4165 @section Parsing HTML and XML
4166 @cindex parsing html
4168 When Emacs is compiled with libxml2 support, the following functions
4169 are available to parse HTML or XML text into Lisp object trees.
4171 @defun libxml-parse-html-region start end &optional base-url
4172 This function parses the text between @var{start} and @var{end} as
4173 HTML, and returns a list representing the HTML @dfn{parse tree}. It
4174 attempts to handle ``real world'' HTML by robustly coping with syntax
4177 The optional argument @var{base-url}, if non-@code{nil}, should be a
4178 string specifying the base URL for relative URLs occurring in links.
4180 In the parse tree, each HTML node is represented by a list in which
4181 the first element is a symbol representing the node name, the second
4182 element is an alist of node attributes, and the remaining elements are
4185 The following example demonstrates this. Given this (malformed) HTML
4189 <html><head></head><body width=101><div class=thing>Foo<div>Yes
4193 A call to @code{libxml-parse-html-region} returns this:
4198 (body ((width . "101"))
4199 (div ((class . "thing"))
4207 @defun libxml-parse-xml-region start end &optional base-url
4208 This function is the same as @code{libxml-parse-html-region}, except
4209 that it parses the text as XML rather than HTML (so it is stricter
4213 @node Atomic Changes
4214 @section Atomic Change Groups
4215 @cindex atomic changes
4217 In database terminology, an @dfn{atomic} change is an indivisible
4218 change---it can succeed entirely or it can fail entirely, but it
4219 cannot partly succeed. A Lisp program can make a series of changes to
4220 one or several buffers as an @dfn{atomic change group}, meaning that
4221 either the entire series of changes will be installed in their buffers
4222 or, in case of an error, none of them will be.
4224 To do this for one buffer, the one already current, simply write a
4225 call to @code{atomic-change-group} around the code that makes the
4229 (atomic-change-group
4231 (delete-region x y))
4235 If an error (or other nonlocal exit) occurs inside the body of
4236 @code{atomic-change-group}, it unmakes all the changes in that buffer
4237 that were during the execution of the body. This kind of change group
4238 has no effect on any other buffers---any such changes remain.
4240 If you need something more sophisticated, such as to make changes in
4241 various buffers constitute one atomic group, you must directly call
4242 lower-level functions that @code{atomic-change-group} uses.
4244 @defun prepare-change-group &optional buffer
4245 This function sets up a change group for buffer @var{buffer}, which
4246 defaults to the current buffer. It returns a ``handle'' that
4247 represents the change group. You must use this handle to activate the
4248 change group and subsequently to finish it.
4251 To use the change group, you must @dfn{activate} it. You must do
4252 this before making any changes in the text of @var{buffer}.
4254 @defun activate-change-group handle
4255 This function activates the change group that @var{handle} designates.
4258 After you activate the change group, any changes you make in that
4259 buffer become part of it. Once you have made all the desired changes
4260 in the buffer, you must @dfn{finish} the change group. There are two
4261 ways to do this: you can either accept (and finalize) all the changes,
4264 @defun accept-change-group handle
4265 This function accepts all the changes in the change group specified by
4266 @var{handle}, making them final.
4269 @defun cancel-change-group handle
4270 This function cancels and undoes all the changes in the change group
4271 specified by @var{handle}.
4274 Your code should use @code{unwind-protect} to make sure the group is
4275 always finished. The call to @code{activate-change-group} should be
4276 inside the @code{unwind-protect}, in case the user types @kbd{C-g}
4277 just after it runs. (This is one reason why
4278 @code{prepare-change-group} and @code{activate-change-group} are
4279 separate functions, because normally you would call
4280 @code{prepare-change-group} before the start of that
4281 @code{unwind-protect}.) Once you finish the group, don't use the
4282 handle again---in particular, don't try to finish the same group
4285 To make a multibuffer change group, call @code{prepare-change-group}
4286 once for each buffer you want to cover, then use @code{nconc} to
4287 combine the returned values, like this:
4290 (nconc (prepare-change-group buffer-1)
4291 (prepare-change-group buffer-2))
4294 You can then activate the multibuffer change group with a single call
4295 to @code{activate-change-group}, and finish it with a single call to
4296 @code{accept-change-group} or @code{cancel-change-group}.
4298 Nested use of several change groups for the same buffer works as you
4299 would expect. Non-nested use of change groups for the same buffer
4300 will get Emacs confused, so don't let it happen; the first change
4301 group you start for any given buffer should be the last one finished.
4304 @section Change Hooks
4305 @cindex change hooks
4306 @cindex hooks for text changes
4308 These hook variables let you arrange to take notice of all changes in
4309 all buffers (or in a particular buffer, if you make them buffer-local).
4310 See also @ref{Special Properties}, for how to detect changes to specific
4313 The functions you use in these hooks should save and restore the match
4314 data if they do anything that uses regular expressions; otherwise, they
4315 will interfere in bizarre ways with the editing operations that call
4318 @defvar before-change-functions
4319 This variable holds a list of functions to call before any buffer
4320 modification. Each function gets two arguments, the beginning and end
4321 of the region that is about to change, represented as integers. The
4322 buffer that is about to change is always the current buffer.
4325 @defvar after-change-functions
4326 This variable holds a list of functions to call after any buffer
4327 modification. Each function receives three arguments: the beginning
4328 and end of the region just changed, and the length of the text that
4329 existed before the change. All three arguments are integers. The
4330 buffer has been changed is always the current buffer.
4332 The length of the old text is the difference between the buffer
4333 positions before and after that text as it was before the change. As
4334 for the changed text, its length is simply the difference between the
4335 first two arguments.
4338 Output of messages into the @file{*Messages*} buffer does not
4339 call these functions.
4341 @defmac combine-after-change-calls body@dots{}
4342 The macro executes @var{body} normally, but arranges to call the
4343 after-change functions just once for a series of several changes---if
4346 If a program makes several text changes in the same area of the buffer,
4347 using the macro @code{combine-after-change-calls} around that part of
4348 the program can make it run considerably faster when after-change hooks
4349 are in use. When the after-change hooks are ultimately called, the
4350 arguments specify a portion of the buffer including all of the changes
4351 made within the @code{combine-after-change-calls} body.
4353 @strong{Warning:} You must not alter the values of
4354 @code{after-change-functions} within
4355 the body of a @code{combine-after-change-calls} form.
4357 @strong{Warning:} if the changes you combine occur in widely scattered
4358 parts of the buffer, this will still work, but it is not advisable,
4359 because it may lead to inefficient behavior for some change hook
4363 @defvar first-change-hook
4364 This variable is a normal hook that is run whenever a buffer is changed
4365 that was previously in the unmodified state.
4368 @defvar inhibit-modification-hooks
4369 If this variable is non-@code{nil}, all of the change hooks are
4370 disabled; none of them run. This affects all the hook variables
4371 described above in this section, as well as the hooks attached to
4372 certain special text properties (@pxref{Special Properties}) and overlay
4373 properties (@pxref{Overlay Properties}).
4375 Also, this variable is bound to non-@code{nil} while running those
4376 same hook variables, so that by default modifying the buffer from
4377 a modification hook does not cause other modification hooks to be run.
4378 If you do want modification hooks to be run in a particular piece of
4379 code that is itself run from a modification hook, then rebind locally
4380 @code{inhibit-modification-hooks} to @code{nil}.