(get_next_display_element): If
[emacs.git] / src / xdisp.c
blob1c479aee4e8f61944cb0074ffeea2cf664e85d42
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03,04
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24 Redisplay.
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
63 expose_window (asynchronous) |
65 X expose events -----+
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
89 Direct operations.
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
110 Desired matrices.
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
148 Frame matrices.
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
169 #include <config.h>
170 #include <stdio.h>
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "charset.h"
180 #include "indent.h"
181 #include "commands.h"
182 #include "keymap.h"
183 #include "macros.h"
184 #include "disptab.h"
185 #include "termhooks.h"
186 #include "intervals.h"
187 #include "coding.h"
188 #include "process.h"
189 #include "region-cache.h"
190 #include "fontset.h"
191 #include "blockinput.h"
193 #ifdef HAVE_X_WINDOWS
194 #include "xterm.h"
195 #endif
196 #ifdef WINDOWSNT
197 #include "w32term.h"
198 #endif
199 #ifdef MAC_OS
200 #include "macterm.h"
201 #endif
203 #ifndef FRAME_X_OUTPUT
204 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
205 #endif
207 #define INFINITY 10000000
209 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
210 || defined (USE_GTK)
211 extern void set_frame_menubar P_ ((struct frame *f, int, int));
212 extern int pending_menu_activation;
213 #endif
215 extern int interrupt_input;
216 extern int command_loop_level;
218 extern Lisp_Object do_mouse_tracking;
220 extern int minibuffer_auto_raise;
221 extern Lisp_Object Vminibuffer_list;
223 extern Lisp_Object Qface;
224 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
226 extern Lisp_Object Voverriding_local_map;
227 extern Lisp_Object Voverriding_local_map_menu_flag;
228 extern Lisp_Object Qmenu_item;
229 extern Lisp_Object Qwhen;
230 extern Lisp_Object Qhelp_echo;
232 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
233 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
234 Lisp_Object Qredisplay_end_trigger_functions;
235 Lisp_Object Qinhibit_point_motion_hooks;
236 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
237 Lisp_Object Qfontified;
238 Lisp_Object Qgrow_only;
239 Lisp_Object Qinhibit_eval_during_redisplay;
240 Lisp_Object Qbuffer_position, Qposition, Qobject;
242 /* Cursor shapes */
243 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
245 /* Pointer shapes */
246 Lisp_Object Qarrow, Qhand, Qtext;
248 Lisp_Object Qrisky_local_variable;
250 /* Holds the list (error). */
251 Lisp_Object list_of_error;
253 /* Functions called to fontify regions of text. */
255 Lisp_Object Vfontification_functions;
256 Lisp_Object Qfontification_functions;
258 /* Non-zero means automatically select any window when the mouse
259 cursor moves into it. */
260 int mouse_autoselect_window;
262 /* Non-zero means draw tool bar buttons raised when the mouse moves
263 over them. */
265 int auto_raise_tool_bar_buttons_p;
267 /* Margin around tool bar buttons in pixels. */
269 Lisp_Object Vtool_bar_button_margin;
271 /* Thickness of shadow to draw around tool bar buttons. */
273 EMACS_INT tool_bar_button_relief;
275 /* Non-zero means automatically resize tool-bars so that all tool-bar
276 items are visible, and no blank lines remain. */
278 int auto_resize_tool_bars_p;
280 /* Non-zero means draw block and hollow cursor as wide as the glyph
281 under it. For example, if a block cursor is over a tab, it will be
282 drawn as wide as that tab on the display. */
284 int x_stretch_cursor_p;
286 /* Non-nil means don't actually do any redisplay. */
288 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
290 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
292 int inhibit_eval_during_redisplay;
294 /* Names of text properties relevant for redisplay. */
296 Lisp_Object Qdisplay;
297 extern Lisp_Object Qface, Qinvisible, Qwidth;
299 /* Symbols used in text property values. */
301 Lisp_Object Vdisplay_pixels_per_inch;
302 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
303 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
304 Lisp_Object Qslice;
305 Lisp_Object Qcenter;
306 Lisp_Object Qmargin, Qpointer;
307 Lisp_Object Qline_height, Qtotal;
308 extern Lisp_Object Qheight;
309 extern Lisp_Object QCwidth, QCheight, QCascent;
310 extern Lisp_Object Qscroll_bar;
311 extern Lisp_Object Qcursor;
313 /* Non-nil means highlight trailing whitespace. */
315 Lisp_Object Vshow_trailing_whitespace;
317 #ifdef HAVE_WINDOW_SYSTEM
318 extern Lisp_Object Voverflow_newline_into_fringe;
320 /* Test if overflow newline into fringe. Called with iterator IT
321 at or past right window margin, and with IT->current_x set. */
323 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
324 (!NILP (Voverflow_newline_into_fringe) \
325 && FRAME_WINDOW_P (it->f) \
326 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
327 && it->current_x == it->last_visible_x)
329 #endif /* HAVE_WINDOW_SYSTEM */
331 /* Non-nil means show the text cursor in void text areas
332 i.e. in blank areas after eol and eob. This used to be
333 the default in 21.3. */
335 Lisp_Object Vvoid_text_area_pointer;
337 /* Name of the face used to highlight trailing whitespace. */
339 Lisp_Object Qtrailing_whitespace;
341 /* The symbol `image' which is the car of the lists used to represent
342 images in Lisp. */
344 Lisp_Object Qimage;
346 /* The image map types. */
347 Lisp_Object QCmap, QCpointer;
348 Lisp_Object Qrect, Qcircle, Qpoly;
350 /* Non-zero means print newline to stdout before next mini-buffer
351 message. */
353 int noninteractive_need_newline;
355 /* Non-zero means print newline to message log before next message. */
357 static int message_log_need_newline;
359 /* Three markers that message_dolog uses.
360 It could allocate them itself, but that causes trouble
361 in handling memory-full errors. */
362 static Lisp_Object message_dolog_marker1;
363 static Lisp_Object message_dolog_marker2;
364 static Lisp_Object message_dolog_marker3;
366 /* The buffer position of the first character appearing entirely or
367 partially on the line of the selected window which contains the
368 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
369 redisplay optimization in redisplay_internal. */
371 static struct text_pos this_line_start_pos;
373 /* Number of characters past the end of the line above, including the
374 terminating newline. */
376 static struct text_pos this_line_end_pos;
378 /* The vertical positions and the height of this line. */
380 static int this_line_vpos;
381 static int this_line_y;
382 static int this_line_pixel_height;
384 /* X position at which this display line starts. Usually zero;
385 negative if first character is partially visible. */
387 static int this_line_start_x;
389 /* Buffer that this_line_.* variables are referring to. */
391 static struct buffer *this_line_buffer;
393 /* Nonzero means truncate lines in all windows less wide than the
394 frame. */
396 int truncate_partial_width_windows;
398 /* A flag to control how to display unibyte 8-bit character. */
400 int unibyte_display_via_language_environment;
402 /* Nonzero means we have more than one non-mini-buffer-only frame.
403 Not guaranteed to be accurate except while parsing
404 frame-title-format. */
406 int multiple_frames;
408 Lisp_Object Vglobal_mode_string;
411 /* List of variables (symbols) which hold markers for overlay arrows.
412 The symbols on this list are examined during redisplay to determine
413 where to display overlay arrows. */
415 Lisp_Object Voverlay_arrow_variable_list;
417 /* Marker for where to display an arrow on top of the buffer text. */
419 Lisp_Object Voverlay_arrow_position;
421 /* String to display for the arrow. Only used on terminal frames. */
423 Lisp_Object Voverlay_arrow_string;
425 /* Values of those variables at last redisplay are stored as
426 properties on `overlay-arrow-position' symbol. However, if
427 Voverlay_arrow_position is a marker, last-arrow-position is its
428 numerical position. */
430 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
432 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
433 properties on a symbol in overlay-arrow-variable-list. */
435 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
437 /* Like mode-line-format, but for the title bar on a visible frame. */
439 Lisp_Object Vframe_title_format;
441 /* Like mode-line-format, but for the title bar on an iconified frame. */
443 Lisp_Object Vicon_title_format;
445 /* List of functions to call when a window's size changes. These
446 functions get one arg, a frame on which one or more windows' sizes
447 have changed. */
449 static Lisp_Object Vwindow_size_change_functions;
451 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
453 /* Nonzero if overlay arrow has been displayed once in this window. */
455 static int overlay_arrow_seen;
457 /* Nonzero means highlight the region even in nonselected windows. */
459 int highlight_nonselected_windows;
461 /* If cursor motion alone moves point off frame, try scrolling this
462 many lines up or down if that will bring it back. */
464 static EMACS_INT scroll_step;
466 /* Nonzero means scroll just far enough to bring point back on the
467 screen, when appropriate. */
469 static EMACS_INT scroll_conservatively;
471 /* Recenter the window whenever point gets within this many lines of
472 the top or bottom of the window. This value is translated into a
473 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
474 that there is really a fixed pixel height scroll margin. */
476 EMACS_INT scroll_margin;
478 /* Number of windows showing the buffer of the selected window (or
479 another buffer with the same base buffer). keyboard.c refers to
480 this. */
482 int buffer_shared;
484 /* Vector containing glyphs for an ellipsis `...'. */
486 static Lisp_Object default_invis_vector[3];
488 /* Zero means display the mode-line/header-line/menu-bar in the default face
489 (this slightly odd definition is for compatibility with previous versions
490 of emacs), non-zero means display them using their respective faces.
492 This variable is deprecated. */
494 int mode_line_inverse_video;
496 /* Prompt to display in front of the mini-buffer contents. */
498 Lisp_Object minibuf_prompt;
500 /* Width of current mini-buffer prompt. Only set after display_line
501 of the line that contains the prompt. */
503 int minibuf_prompt_width;
505 /* This is the window where the echo area message was displayed. It
506 is always a mini-buffer window, but it may not be the same window
507 currently active as a mini-buffer. */
509 Lisp_Object echo_area_window;
511 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
512 pushes the current message and the value of
513 message_enable_multibyte on the stack, the function restore_message
514 pops the stack and displays MESSAGE again. */
516 Lisp_Object Vmessage_stack;
518 /* Nonzero means multibyte characters were enabled when the echo area
519 message was specified. */
521 int message_enable_multibyte;
523 /* Nonzero if we should redraw the mode lines on the next redisplay. */
525 int update_mode_lines;
527 /* Nonzero if window sizes or contents have changed since last
528 redisplay that finished. */
530 int windows_or_buffers_changed;
532 /* Nonzero means a frame's cursor type has been changed. */
534 int cursor_type_changed;
536 /* Nonzero after display_mode_line if %l was used and it displayed a
537 line number. */
539 int line_number_displayed;
541 /* Maximum buffer size for which to display line numbers. */
543 Lisp_Object Vline_number_display_limit;
545 /* Line width to consider when repositioning for line number display. */
547 static EMACS_INT line_number_display_limit_width;
549 /* Number of lines to keep in the message log buffer. t means
550 infinite. nil means don't log at all. */
552 Lisp_Object Vmessage_log_max;
554 /* The name of the *Messages* buffer, a string. */
556 static Lisp_Object Vmessages_buffer_name;
558 /* Current, index 0, and last displayed echo area message. Either
559 buffers from echo_buffers, or nil to indicate no message. */
561 Lisp_Object echo_area_buffer[2];
563 /* The buffers referenced from echo_area_buffer. */
565 static Lisp_Object echo_buffer[2];
567 /* A vector saved used in with_area_buffer to reduce consing. */
569 static Lisp_Object Vwith_echo_area_save_vector;
571 /* Non-zero means display_echo_area should display the last echo area
572 message again. Set by redisplay_preserve_echo_area. */
574 static int display_last_displayed_message_p;
576 /* Nonzero if echo area is being used by print; zero if being used by
577 message. */
579 int message_buf_print;
581 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
583 Lisp_Object Qinhibit_menubar_update;
584 int inhibit_menubar_update;
586 /* Maximum height for resizing mini-windows. Either a float
587 specifying a fraction of the available height, or an integer
588 specifying a number of lines. */
590 Lisp_Object Vmax_mini_window_height;
592 /* Non-zero means messages should be displayed with truncated
593 lines instead of being continued. */
595 int message_truncate_lines;
596 Lisp_Object Qmessage_truncate_lines;
598 /* Set to 1 in clear_message to make redisplay_internal aware
599 of an emptied echo area. */
601 static int message_cleared_p;
603 /* Non-zero means we want a hollow cursor in windows that are not
604 selected. Zero means there's no cursor in such windows. */
606 Lisp_Object Vcursor_in_non_selected_windows;
607 Lisp_Object Qcursor_in_non_selected_windows;
609 /* How to blink the default frame cursor off. */
610 Lisp_Object Vblink_cursor_alist;
612 /* A scratch glyph row with contents used for generating truncation
613 glyphs. Also used in direct_output_for_insert. */
615 #define MAX_SCRATCH_GLYPHS 100
616 struct glyph_row scratch_glyph_row;
617 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
619 /* Ascent and height of the last line processed by move_it_to. */
621 static int last_max_ascent, last_height;
623 /* Non-zero if there's a help-echo in the echo area. */
625 int help_echo_showing_p;
627 /* If >= 0, computed, exact values of mode-line and header-line height
628 to use in the macros CURRENT_MODE_LINE_HEIGHT and
629 CURRENT_HEADER_LINE_HEIGHT. */
631 int current_mode_line_height, current_header_line_height;
633 /* The maximum distance to look ahead for text properties. Values
634 that are too small let us call compute_char_face and similar
635 functions too often which is expensive. Values that are too large
636 let us call compute_char_face and alike too often because we
637 might not be interested in text properties that far away. */
639 #define TEXT_PROP_DISTANCE_LIMIT 100
641 #if GLYPH_DEBUG
643 /* Variables to turn off display optimizations from Lisp. */
645 int inhibit_try_window_id, inhibit_try_window_reusing;
646 int inhibit_try_cursor_movement;
648 /* Non-zero means print traces of redisplay if compiled with
649 GLYPH_DEBUG != 0. */
651 int trace_redisplay_p;
653 #endif /* GLYPH_DEBUG */
655 #ifdef DEBUG_TRACE_MOVE
656 /* Non-zero means trace with TRACE_MOVE to stderr. */
657 int trace_move;
659 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
660 #else
661 #define TRACE_MOVE(x) (void) 0
662 #endif
664 /* Non-zero means automatically scroll windows horizontally to make
665 point visible. */
667 int automatic_hscrolling_p;
669 /* How close to the margin can point get before the window is scrolled
670 horizontally. */
671 EMACS_INT hscroll_margin;
673 /* How much to scroll horizontally when point is inside the above margin. */
674 Lisp_Object Vhscroll_step;
676 /* The variable `resize-mini-windows'. If nil, don't resize
677 mini-windows. If t, always resize them to fit the text they
678 display. If `grow-only', let mini-windows grow only until they
679 become empty. */
681 Lisp_Object Vresize_mini_windows;
683 /* Buffer being redisplayed -- for redisplay_window_error. */
685 struct buffer *displayed_buffer;
687 /* Value returned from text property handlers (see below). */
689 enum prop_handled
691 HANDLED_NORMALLY,
692 HANDLED_RECOMPUTE_PROPS,
693 HANDLED_OVERLAY_STRING_CONSUMED,
694 HANDLED_RETURN
697 /* A description of text properties that redisplay is interested
698 in. */
700 struct props
702 /* The name of the property. */
703 Lisp_Object *name;
705 /* A unique index for the property. */
706 enum prop_idx idx;
708 /* A handler function called to set up iterator IT from the property
709 at IT's current position. Value is used to steer handle_stop. */
710 enum prop_handled (*handler) P_ ((struct it *it));
713 static enum prop_handled handle_face_prop P_ ((struct it *));
714 static enum prop_handled handle_invisible_prop P_ ((struct it *));
715 static enum prop_handled handle_display_prop P_ ((struct it *));
716 static enum prop_handled handle_composition_prop P_ ((struct it *));
717 static enum prop_handled handle_overlay_change P_ ((struct it *));
718 static enum prop_handled handle_fontified_prop P_ ((struct it *));
720 /* Properties handled by iterators. */
722 static struct props it_props[] =
724 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
725 /* Handle `face' before `display' because some sub-properties of
726 `display' need to know the face. */
727 {&Qface, FACE_PROP_IDX, handle_face_prop},
728 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
729 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
730 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
731 {NULL, 0, NULL}
734 /* Value is the position described by X. If X is a marker, value is
735 the marker_position of X. Otherwise, value is X. */
737 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
739 /* Enumeration returned by some move_it_.* functions internally. */
741 enum move_it_result
743 /* Not used. Undefined value. */
744 MOVE_UNDEFINED,
746 /* Move ended at the requested buffer position or ZV. */
747 MOVE_POS_MATCH_OR_ZV,
749 /* Move ended at the requested X pixel position. */
750 MOVE_X_REACHED,
752 /* Move within a line ended at the end of a line that must be
753 continued. */
754 MOVE_LINE_CONTINUED,
756 /* Move within a line ended at the end of a line that would
757 be displayed truncated. */
758 MOVE_LINE_TRUNCATED,
760 /* Move within a line ended at a line end. */
761 MOVE_NEWLINE_OR_CR
764 /* This counter is used to clear the face cache every once in a while
765 in redisplay_internal. It is incremented for each redisplay.
766 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
767 cleared. */
769 #define CLEAR_FACE_CACHE_COUNT 500
770 static int clear_face_cache_count;
772 /* Record the previous terminal frame we displayed. */
774 static struct frame *previous_terminal_frame;
776 /* Non-zero while redisplay_internal is in progress. */
778 int redisplaying_p;
780 /* Non-zero means don't free realized faces. Bound while freeing
781 realized faces is dangerous because glyph matrices might still
782 reference them. */
784 int inhibit_free_realized_faces;
785 Lisp_Object Qinhibit_free_realized_faces;
787 /* If a string, XTread_socket generates an event to display that string.
788 (The display is done in read_char.) */
790 Lisp_Object help_echo_string;
791 Lisp_Object help_echo_window;
792 Lisp_Object help_echo_object;
793 int help_echo_pos;
795 /* Temporary variable for XTread_socket. */
797 Lisp_Object previous_help_echo_string;
799 /* Null glyph slice */
801 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
804 /* Function prototypes. */
806 static void setup_for_ellipsis P_ ((struct it *));
807 static void mark_window_display_accurate_1 P_ ((struct window *, int));
808 static int single_display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
809 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
810 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
811 static int redisplay_mode_lines P_ ((Lisp_Object, int));
812 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
814 #if 0
815 static int invisible_text_between_p P_ ((struct it *, int, int));
816 #endif
818 static int next_element_from_ellipsis P_ ((struct it *));
819 static void pint2str P_ ((char *, int, int));
820 static void pint2hrstr P_ ((char *, int, int));
821 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
822 struct text_pos));
823 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
824 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
825 static void store_frame_title_char P_ ((char));
826 static int store_frame_title P_ ((const unsigned char *, int, int));
827 static void x_consider_frame_title P_ ((Lisp_Object));
828 static void handle_stop P_ ((struct it *));
829 static int tool_bar_lines_needed P_ ((struct frame *));
830 static int single_display_prop_intangible_p P_ ((Lisp_Object));
831 static void ensure_echo_area_buffers P_ ((void));
832 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
833 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
834 static int with_echo_area_buffer P_ ((struct window *, int,
835 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
836 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
837 static void clear_garbaged_frames P_ ((void));
838 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
839 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
840 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
841 static int display_echo_area P_ ((struct window *));
842 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
843 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
844 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
845 static int string_char_and_length P_ ((const unsigned char *, int, int *));
846 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
847 struct text_pos));
848 static int compute_window_start_on_continuation_line P_ ((struct window *));
849 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
850 static void insert_left_trunc_glyphs P_ ((struct it *));
851 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
852 Lisp_Object));
853 static void extend_face_to_end_of_line P_ ((struct it *));
854 static int append_space_for_newline P_ ((struct it *, int));
855 static int make_cursor_line_fully_visible P_ ((struct window *, int));
856 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
857 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
858 static int trailing_whitespace_p P_ ((int));
859 static int message_log_check_duplicate P_ ((int, int, int, int));
860 static void push_it P_ ((struct it *));
861 static void pop_it P_ ((struct it *));
862 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
863 static void select_frame_for_redisplay P_ ((Lisp_Object));
864 static void redisplay_internal P_ ((int));
865 static int echo_area_display P_ ((int));
866 static void redisplay_windows P_ ((Lisp_Object));
867 static void redisplay_window P_ ((Lisp_Object, int));
868 static Lisp_Object redisplay_window_error ();
869 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
870 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
871 static void update_menu_bar P_ ((struct frame *, int));
872 static int try_window_reusing_current_matrix P_ ((struct window *));
873 static int try_window_id P_ ((struct window *));
874 static int display_line P_ ((struct it *));
875 static int display_mode_lines P_ ((struct window *));
876 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
877 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
878 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
879 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
880 static void display_menu_bar P_ ((struct window *));
881 static int display_count_lines P_ ((int, int, int, int, int *));
882 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
883 int, int, struct it *, int, int, int, int));
884 static void compute_line_metrics P_ ((struct it *));
885 static void run_redisplay_end_trigger_hook P_ ((struct it *));
886 static int get_overlay_strings P_ ((struct it *, int));
887 static void next_overlay_string P_ ((struct it *));
888 static void reseat P_ ((struct it *, struct text_pos, int));
889 static void reseat_1 P_ ((struct it *, struct text_pos, int));
890 static void back_to_previous_visible_line_start P_ ((struct it *));
891 static void reseat_at_previous_visible_line_start P_ ((struct it *));
892 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
893 static int next_element_from_display_vector P_ ((struct it *));
894 static int next_element_from_string P_ ((struct it *));
895 static int next_element_from_c_string P_ ((struct it *));
896 static int next_element_from_buffer P_ ((struct it *));
897 static int next_element_from_composition P_ ((struct it *));
898 static int next_element_from_image P_ ((struct it *));
899 static int next_element_from_stretch P_ ((struct it *));
900 static void load_overlay_strings P_ ((struct it *, int));
901 static int init_from_display_pos P_ ((struct it *, struct window *,
902 struct display_pos *));
903 static void reseat_to_string P_ ((struct it *, unsigned char *,
904 Lisp_Object, int, int, int, int));
905 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
906 int, int, int));
907 void move_it_vertically_backward P_ ((struct it *, int));
908 static void init_to_row_start P_ ((struct it *, struct window *,
909 struct glyph_row *));
910 static int init_to_row_end P_ ((struct it *, struct window *,
911 struct glyph_row *));
912 static void back_to_previous_line_start P_ ((struct it *));
913 static int forward_to_next_line_start P_ ((struct it *, int *));
914 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
915 Lisp_Object, int));
916 static struct text_pos string_pos P_ ((int, Lisp_Object));
917 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
918 static int number_of_chars P_ ((unsigned char *, int));
919 static void compute_stop_pos P_ ((struct it *));
920 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
921 Lisp_Object));
922 static int face_before_or_after_it_pos P_ ((struct it *, int));
923 static int next_overlay_change P_ ((int));
924 static int handle_single_display_prop P_ ((struct it *, Lisp_Object,
925 Lisp_Object, struct text_pos *,
926 int));
927 static int underlying_face_id P_ ((struct it *));
928 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
929 struct window *));
931 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
932 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
934 #ifdef HAVE_WINDOW_SYSTEM
936 static void update_tool_bar P_ ((struct frame *, int));
937 static void build_desired_tool_bar_string P_ ((struct frame *f));
938 static int redisplay_tool_bar P_ ((struct frame *));
939 static void display_tool_bar_line P_ ((struct it *));
940 static void notice_overwritten_cursor P_ ((struct window *,
941 enum glyph_row_area,
942 int, int, int, int));
946 #endif /* HAVE_WINDOW_SYSTEM */
949 /***********************************************************************
950 Window display dimensions
951 ***********************************************************************/
953 /* Return the bottom boundary y-position for text lines in window W.
954 This is the first y position at which a line cannot start.
955 It is relative to the top of the window.
957 This is the height of W minus the height of a mode line, if any. */
959 INLINE int
960 window_text_bottom_y (w)
961 struct window *w;
963 int height = WINDOW_TOTAL_HEIGHT (w);
965 if (WINDOW_WANTS_MODELINE_P (w))
966 height -= CURRENT_MODE_LINE_HEIGHT (w);
967 return height;
970 /* Return the pixel width of display area AREA of window W. AREA < 0
971 means return the total width of W, not including fringes to
972 the left and right of the window. */
974 INLINE int
975 window_box_width (w, area)
976 struct window *w;
977 int area;
979 int cols = XFASTINT (w->total_cols);
980 int pixels = 0;
982 if (!w->pseudo_window_p)
984 cols -= WINDOW_SCROLL_BAR_COLS (w);
986 if (area == TEXT_AREA)
988 if (INTEGERP (w->left_margin_cols))
989 cols -= XFASTINT (w->left_margin_cols);
990 if (INTEGERP (w->right_margin_cols))
991 cols -= XFASTINT (w->right_margin_cols);
992 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
994 else if (area == LEFT_MARGIN_AREA)
996 cols = (INTEGERP (w->left_margin_cols)
997 ? XFASTINT (w->left_margin_cols) : 0);
998 pixels = 0;
1000 else if (area == RIGHT_MARGIN_AREA)
1002 cols = (INTEGERP (w->right_margin_cols)
1003 ? XFASTINT (w->right_margin_cols) : 0);
1004 pixels = 0;
1008 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1012 /* Return the pixel height of the display area of window W, not
1013 including mode lines of W, if any. */
1015 INLINE int
1016 window_box_height (w)
1017 struct window *w;
1019 struct frame *f = XFRAME (w->frame);
1020 int height = WINDOW_TOTAL_HEIGHT (w);
1022 xassert (height >= 0);
1024 /* Note: the code below that determines the mode-line/header-line
1025 height is essentially the same as that contained in the macro
1026 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1027 the appropriate glyph row has its `mode_line_p' flag set,
1028 and if it doesn't, uses estimate_mode_line_height instead. */
1030 if (WINDOW_WANTS_MODELINE_P (w))
1032 struct glyph_row *ml_row
1033 = (w->current_matrix && w->current_matrix->rows
1034 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1035 : 0);
1036 if (ml_row && ml_row->mode_line_p)
1037 height -= ml_row->height;
1038 else
1039 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1042 if (WINDOW_WANTS_HEADER_LINE_P (w))
1044 struct glyph_row *hl_row
1045 = (w->current_matrix && w->current_matrix->rows
1046 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1047 : 0);
1048 if (hl_row && hl_row->mode_line_p)
1049 height -= hl_row->height;
1050 else
1051 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1054 /* With a very small font and a mode-line that's taller than
1055 default, we might end up with a negative height. */
1056 return max (0, height);
1059 /* Return the window-relative coordinate of the left edge of display
1060 area AREA of window W. AREA < 0 means return the left edge of the
1061 whole window, to the right of the left fringe of W. */
1063 INLINE int
1064 window_box_left_offset (w, area)
1065 struct window *w;
1066 int area;
1068 int x;
1070 if (w->pseudo_window_p)
1071 return 0;
1073 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1075 if (area == TEXT_AREA)
1076 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1077 + window_box_width (w, LEFT_MARGIN_AREA));
1078 else if (area == RIGHT_MARGIN_AREA)
1079 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1080 + window_box_width (w, LEFT_MARGIN_AREA)
1081 + window_box_width (w, TEXT_AREA)
1082 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1084 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1085 else if (area == LEFT_MARGIN_AREA
1086 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1087 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1089 return x;
1093 /* Return the window-relative coordinate of the right edge of display
1094 area AREA of window W. AREA < 0 means return the left edge of the
1095 whole window, to the left of the right fringe of W. */
1097 INLINE int
1098 window_box_right_offset (w, area)
1099 struct window *w;
1100 int area;
1102 return window_box_left_offset (w, area) + window_box_width (w, area);
1105 /* Return the frame-relative coordinate of the left edge of display
1106 area AREA of window W. AREA < 0 means return the left edge of the
1107 whole window, to the right of the left fringe of W. */
1109 INLINE int
1110 window_box_left (w, area)
1111 struct window *w;
1112 int area;
1114 struct frame *f = XFRAME (w->frame);
1115 int x;
1117 if (w->pseudo_window_p)
1118 return FRAME_INTERNAL_BORDER_WIDTH (f);
1120 x = (WINDOW_LEFT_EDGE_X (w)
1121 + window_box_left_offset (w, area));
1123 return x;
1127 /* Return the frame-relative coordinate of the right edge of display
1128 area AREA of window W. AREA < 0 means return the left edge of the
1129 whole window, to the left of the right fringe of W. */
1131 INLINE int
1132 window_box_right (w, area)
1133 struct window *w;
1134 int area;
1136 return window_box_left (w, area) + window_box_width (w, area);
1139 /* Get the bounding box of the display area AREA of window W, without
1140 mode lines, in frame-relative coordinates. AREA < 0 means the
1141 whole window, not including the left and right fringes of
1142 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1143 coordinates of the upper-left corner of the box. Return in
1144 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1146 INLINE void
1147 window_box (w, area, box_x, box_y, box_width, box_height)
1148 struct window *w;
1149 int area;
1150 int *box_x, *box_y, *box_width, *box_height;
1152 if (box_width)
1153 *box_width = window_box_width (w, area);
1154 if (box_height)
1155 *box_height = window_box_height (w);
1156 if (box_x)
1157 *box_x = window_box_left (w, area);
1158 if (box_y)
1160 *box_y = WINDOW_TOP_EDGE_Y (w);
1161 if (WINDOW_WANTS_HEADER_LINE_P (w))
1162 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1167 /* Get the bounding box of the display area AREA of window W, without
1168 mode lines. AREA < 0 means the whole window, not including the
1169 left and right fringe of the window. Return in *TOP_LEFT_X
1170 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1171 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1172 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1173 box. */
1175 INLINE void
1176 window_box_edges (w, area, top_left_x, top_left_y,
1177 bottom_right_x, bottom_right_y)
1178 struct window *w;
1179 int area;
1180 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1182 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1183 bottom_right_y);
1184 *bottom_right_x += *top_left_x;
1185 *bottom_right_y += *top_left_y;
1190 /***********************************************************************
1191 Utilities
1192 ***********************************************************************/
1194 /* Return the bottom y-position of the line the iterator IT is in.
1195 This can modify IT's settings. */
1198 line_bottom_y (it)
1199 struct it *it;
1201 int line_height = it->max_ascent + it->max_descent;
1202 int line_top_y = it->current_y;
1204 if (line_height == 0)
1206 if (last_height)
1207 line_height = last_height;
1208 else if (IT_CHARPOS (*it) < ZV)
1210 move_it_by_lines (it, 1, 1);
1211 line_height = (it->max_ascent || it->max_descent
1212 ? it->max_ascent + it->max_descent
1213 : last_height);
1215 else
1217 struct glyph_row *row = it->glyph_row;
1219 /* Use the default character height. */
1220 it->glyph_row = NULL;
1221 it->what = IT_CHARACTER;
1222 it->c = ' ';
1223 it->len = 1;
1224 PRODUCE_GLYPHS (it);
1225 line_height = it->ascent + it->descent;
1226 it->glyph_row = row;
1230 return line_top_y + line_height;
1234 /* Return 1 if position CHARPOS is visible in window W. Set *FULLY to
1235 1 if POS is visible and the line containing POS is fully visible.
1236 EXACT_MODE_LINE_HEIGHTS_P non-zero means compute exact mode-line
1237 and header-lines heights. */
1240 pos_visible_p (w, charpos, fully, x, y, exact_mode_line_heights_p)
1241 struct window *w;
1242 int charpos, *fully, *x, *y, exact_mode_line_heights_p;
1244 struct it it;
1245 struct text_pos top;
1246 int visible_p;
1247 struct buffer *old_buffer = NULL;
1249 if (XBUFFER (w->buffer) != current_buffer)
1251 old_buffer = current_buffer;
1252 set_buffer_internal_1 (XBUFFER (w->buffer));
1255 *fully = visible_p = 0;
1256 SET_TEXT_POS_FROM_MARKER (top, w->start);
1258 /* Compute exact mode line heights, if requested. */
1259 if (exact_mode_line_heights_p)
1261 if (WINDOW_WANTS_MODELINE_P (w))
1262 current_mode_line_height
1263 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1264 current_buffer->mode_line_format);
1266 if (WINDOW_WANTS_HEADER_LINE_P (w))
1267 current_header_line_height
1268 = display_mode_line (w, HEADER_LINE_FACE_ID,
1269 current_buffer->header_line_format);
1272 start_display (&it, w, top);
1273 move_it_to (&it, charpos, 0, it.last_visible_y, -1,
1274 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
1276 /* Note that we may overshoot because of invisible text. */
1277 if (IT_CHARPOS (it) >= charpos)
1279 int top_y = it.current_y;
1280 int bottom_y = line_bottom_y (&it);
1281 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1283 if (top_y < window_top_y)
1284 visible_p = bottom_y > window_top_y;
1285 else if (top_y < it.last_visible_y)
1287 visible_p = 1;
1288 *fully = bottom_y <= it.last_visible_y;
1290 if (visible_p && x)
1292 *x = it.current_x;
1293 *y = max (top_y + it.max_ascent - it.ascent, window_top_y);
1296 else if (it.current_y + it.max_ascent + it.max_descent > it.last_visible_y)
1298 struct it it2;
1300 it2 = it;
1301 move_it_by_lines (&it, 1, 0);
1302 if (charpos < IT_CHARPOS (it))
1304 visible_p = 1;
1305 if (x)
1307 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1308 *x = it2.current_x;
1309 *y = it2.current_y + it2.max_ascent - it2.ascent;
1314 if (old_buffer)
1315 set_buffer_internal_1 (old_buffer);
1317 current_header_line_height = current_mode_line_height = -1;
1319 return visible_p;
1323 /* Return the next character from STR which is MAXLEN bytes long.
1324 Return in *LEN the length of the character. This is like
1325 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1326 we find one, we return a `?', but with the length of the invalid
1327 character. */
1329 static INLINE int
1330 string_char_and_length (str, maxlen, len)
1331 const unsigned char *str;
1332 int maxlen, *len;
1334 int c;
1336 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1337 if (!CHAR_VALID_P (c, 1))
1338 /* We may not change the length here because other places in Emacs
1339 don't use this function, i.e. they silently accept invalid
1340 characters. */
1341 c = '?';
1343 return c;
1348 /* Given a position POS containing a valid character and byte position
1349 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1351 static struct text_pos
1352 string_pos_nchars_ahead (pos, string, nchars)
1353 struct text_pos pos;
1354 Lisp_Object string;
1355 int nchars;
1357 xassert (STRINGP (string) && nchars >= 0);
1359 if (STRING_MULTIBYTE (string))
1361 int rest = SBYTES (string) - BYTEPOS (pos);
1362 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1363 int len;
1365 while (nchars--)
1367 string_char_and_length (p, rest, &len);
1368 p += len, rest -= len;
1369 xassert (rest >= 0);
1370 CHARPOS (pos) += 1;
1371 BYTEPOS (pos) += len;
1374 else
1375 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1377 return pos;
1381 /* Value is the text position, i.e. character and byte position,
1382 for character position CHARPOS in STRING. */
1384 static INLINE struct text_pos
1385 string_pos (charpos, string)
1386 int charpos;
1387 Lisp_Object string;
1389 struct text_pos pos;
1390 xassert (STRINGP (string));
1391 xassert (charpos >= 0);
1392 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1393 return pos;
1397 /* Value is a text position, i.e. character and byte position, for
1398 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1399 means recognize multibyte characters. */
1401 static struct text_pos
1402 c_string_pos (charpos, s, multibyte_p)
1403 int charpos;
1404 unsigned char *s;
1405 int multibyte_p;
1407 struct text_pos pos;
1409 xassert (s != NULL);
1410 xassert (charpos >= 0);
1412 if (multibyte_p)
1414 int rest = strlen (s), len;
1416 SET_TEXT_POS (pos, 0, 0);
1417 while (charpos--)
1419 string_char_and_length (s, rest, &len);
1420 s += len, rest -= len;
1421 xassert (rest >= 0);
1422 CHARPOS (pos) += 1;
1423 BYTEPOS (pos) += len;
1426 else
1427 SET_TEXT_POS (pos, charpos, charpos);
1429 return pos;
1433 /* Value is the number of characters in C string S. MULTIBYTE_P
1434 non-zero means recognize multibyte characters. */
1436 static int
1437 number_of_chars (s, multibyte_p)
1438 unsigned char *s;
1439 int multibyte_p;
1441 int nchars;
1443 if (multibyte_p)
1445 int rest = strlen (s), len;
1446 unsigned char *p = (unsigned char *) s;
1448 for (nchars = 0; rest > 0; ++nchars)
1450 string_char_and_length (p, rest, &len);
1451 rest -= len, p += len;
1454 else
1455 nchars = strlen (s);
1457 return nchars;
1461 /* Compute byte position NEWPOS->bytepos corresponding to
1462 NEWPOS->charpos. POS is a known position in string STRING.
1463 NEWPOS->charpos must be >= POS.charpos. */
1465 static void
1466 compute_string_pos (newpos, pos, string)
1467 struct text_pos *newpos, pos;
1468 Lisp_Object string;
1470 xassert (STRINGP (string));
1471 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1473 if (STRING_MULTIBYTE (string))
1474 *newpos = string_pos_nchars_ahead (pos, string,
1475 CHARPOS (*newpos) - CHARPOS (pos));
1476 else
1477 BYTEPOS (*newpos) = CHARPOS (*newpos);
1480 /* EXPORT:
1481 Return an estimation of the pixel height of mode or top lines on
1482 frame F. FACE_ID specifies what line's height to estimate. */
1485 estimate_mode_line_height (f, face_id)
1486 struct frame *f;
1487 enum face_id face_id;
1489 #ifdef HAVE_WINDOW_SYSTEM
1490 if (FRAME_WINDOW_P (f))
1492 int height = FONT_HEIGHT (FRAME_FONT (f));
1494 /* This function is called so early when Emacs starts that the face
1495 cache and mode line face are not yet initialized. */
1496 if (FRAME_FACE_CACHE (f))
1498 struct face *face = FACE_FROM_ID (f, face_id);
1499 if (face)
1501 if (face->font)
1502 height = FONT_HEIGHT (face->font);
1503 if (face->box_line_width > 0)
1504 height += 2 * face->box_line_width;
1508 return height;
1510 #endif
1512 return 1;
1515 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1516 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1517 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1518 not force the value into range. */
1520 void
1521 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1522 FRAME_PTR f;
1523 register int pix_x, pix_y;
1524 int *x, *y;
1525 NativeRectangle *bounds;
1526 int noclip;
1529 #ifdef HAVE_WINDOW_SYSTEM
1530 if (FRAME_WINDOW_P (f))
1532 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1533 even for negative values. */
1534 if (pix_x < 0)
1535 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1536 if (pix_y < 0)
1537 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1539 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1540 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1542 if (bounds)
1543 STORE_NATIVE_RECT (*bounds,
1544 FRAME_COL_TO_PIXEL_X (f, pix_x),
1545 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1546 FRAME_COLUMN_WIDTH (f) - 1,
1547 FRAME_LINE_HEIGHT (f) - 1);
1549 if (!noclip)
1551 if (pix_x < 0)
1552 pix_x = 0;
1553 else if (pix_x > FRAME_TOTAL_COLS (f))
1554 pix_x = FRAME_TOTAL_COLS (f);
1556 if (pix_y < 0)
1557 pix_y = 0;
1558 else if (pix_y > FRAME_LINES (f))
1559 pix_y = FRAME_LINES (f);
1562 #endif
1564 *x = pix_x;
1565 *y = pix_y;
1569 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1570 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1571 can't tell the positions because W's display is not up to date,
1572 return 0. */
1575 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1576 struct window *w;
1577 int hpos, vpos;
1578 int *frame_x, *frame_y;
1580 #ifdef HAVE_WINDOW_SYSTEM
1581 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1583 int success_p;
1585 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1586 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1588 if (display_completed)
1590 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1591 struct glyph *glyph = row->glyphs[TEXT_AREA];
1592 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1594 hpos = row->x;
1595 vpos = row->y;
1596 while (glyph < end)
1598 hpos += glyph->pixel_width;
1599 ++glyph;
1602 /* If first glyph is partially visible, its first visible position is still 0. */
1603 if (hpos < 0)
1604 hpos = 0;
1606 success_p = 1;
1608 else
1610 hpos = vpos = 0;
1611 success_p = 0;
1614 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1615 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1616 return success_p;
1618 #endif
1620 *frame_x = hpos;
1621 *frame_y = vpos;
1622 return 1;
1626 #ifdef HAVE_WINDOW_SYSTEM
1628 /* Find the glyph under window-relative coordinates X/Y in window W.
1629 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1630 strings. Return in *HPOS and *VPOS the row and column number of
1631 the glyph found. Return in *AREA the glyph area containing X.
1632 Value is a pointer to the glyph found or null if X/Y is not on
1633 text, or we can't tell because W's current matrix is not up to
1634 date. */
1636 static struct glyph *
1637 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1638 struct window *w;
1639 int x, y;
1640 int *hpos, *vpos, *dx, *dy, *area;
1642 struct glyph *glyph, *end;
1643 struct glyph_row *row = NULL;
1644 int x0, i;
1646 /* Find row containing Y. Give up if some row is not enabled. */
1647 for (i = 0; i < w->current_matrix->nrows; ++i)
1649 row = MATRIX_ROW (w->current_matrix, i);
1650 if (!row->enabled_p)
1651 return NULL;
1652 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1653 break;
1656 *vpos = i;
1657 *hpos = 0;
1659 /* Give up if Y is not in the window. */
1660 if (i == w->current_matrix->nrows)
1661 return NULL;
1663 /* Get the glyph area containing X. */
1664 if (w->pseudo_window_p)
1666 *area = TEXT_AREA;
1667 x0 = 0;
1669 else
1671 if (x < window_box_left_offset (w, TEXT_AREA))
1673 *area = LEFT_MARGIN_AREA;
1674 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1676 else if (x < window_box_right_offset (w, TEXT_AREA))
1678 *area = TEXT_AREA;
1679 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1681 else
1683 *area = RIGHT_MARGIN_AREA;
1684 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1688 /* Find glyph containing X. */
1689 glyph = row->glyphs[*area];
1690 end = glyph + row->used[*area];
1691 x -= x0;
1692 while (glyph < end && x >= glyph->pixel_width)
1694 x -= glyph->pixel_width;
1695 ++glyph;
1698 if (glyph == end)
1699 return NULL;
1701 if (dx)
1703 *dx = x;
1704 *dy = y - (row->y + row->ascent - glyph->ascent);
1707 *hpos = glyph - row->glyphs[*area];
1708 return glyph;
1712 /* EXPORT:
1713 Convert frame-relative x/y to coordinates relative to window W.
1714 Takes pseudo-windows into account. */
1716 void
1717 frame_to_window_pixel_xy (w, x, y)
1718 struct window *w;
1719 int *x, *y;
1721 if (w->pseudo_window_p)
1723 /* A pseudo-window is always full-width, and starts at the
1724 left edge of the frame, plus a frame border. */
1725 struct frame *f = XFRAME (w->frame);
1726 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1727 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1729 else
1731 *x -= WINDOW_LEFT_EDGE_X (w);
1732 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1736 /* EXPORT:
1737 Return in *R the clipping rectangle for glyph string S. */
1739 void
1740 get_glyph_string_clip_rect (s, nr)
1741 struct glyph_string *s;
1742 NativeRectangle *nr;
1744 XRectangle r;
1746 if (s->row->full_width_p)
1748 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1749 r.x = WINDOW_LEFT_EDGE_X (s->w);
1750 r.width = WINDOW_TOTAL_WIDTH (s->w);
1752 /* Unless displaying a mode or menu bar line, which are always
1753 fully visible, clip to the visible part of the row. */
1754 if (s->w->pseudo_window_p)
1755 r.height = s->row->visible_height;
1756 else
1757 r.height = s->height;
1759 else
1761 /* This is a text line that may be partially visible. */
1762 r.x = window_box_left (s->w, s->area);
1763 r.width = window_box_width (s->w, s->area);
1764 r.height = s->row->visible_height;
1767 /* If S draws overlapping rows, it's sufficient to use the top and
1768 bottom of the window for clipping because this glyph string
1769 intentionally draws over other lines. */
1770 if (s->for_overlaps_p)
1772 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1773 r.height = window_text_bottom_y (s->w) - r.y;
1775 else
1777 /* Don't use S->y for clipping because it doesn't take partially
1778 visible lines into account. For example, it can be negative for
1779 partially visible lines at the top of a window. */
1780 if (!s->row->full_width_p
1781 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1782 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1783 else
1784 r.y = max (0, s->row->y);
1786 /* If drawing a tool-bar window, draw it over the internal border
1787 at the top of the window. */
1788 if (s->w == XWINDOW (s->f->tool_bar_window))
1789 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1792 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1794 /* If drawing the cursor, don't let glyph draw outside its
1795 advertised boundaries. Cleartype does this under some circumstances. */
1796 if (s->hl == DRAW_CURSOR)
1798 struct glyph *glyph = s->first_glyph;
1799 int height;
1801 if (s->x > r.x)
1803 r.width -= s->x - r.x;
1804 r.x = s->x;
1806 r.width = min (r.width, glyph->pixel_width);
1808 /* Don't draw cursor glyph taller than our actual glyph. */
1809 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1810 if (height < r.height)
1812 int max_y = r.y + r.height;
1813 r.y = min (max_y, s->ybase + glyph->descent - height);
1814 r.height = min (max_y - r.y, height);
1818 #ifdef CONVERT_FROM_XRECT
1819 CONVERT_FROM_XRECT (r, *nr);
1820 #else
1821 *nr = r;
1822 #endif
1825 #endif /* HAVE_WINDOW_SYSTEM */
1828 /***********************************************************************
1829 Lisp form evaluation
1830 ***********************************************************************/
1832 /* Error handler for safe_eval and safe_call. */
1834 static Lisp_Object
1835 safe_eval_handler (arg)
1836 Lisp_Object arg;
1838 add_to_log ("Error during redisplay: %s", arg, Qnil);
1839 return Qnil;
1843 /* Evaluate SEXPR and return the result, or nil if something went
1844 wrong. Prevent redisplay during the evaluation. */
1846 Lisp_Object
1847 safe_eval (sexpr)
1848 Lisp_Object sexpr;
1850 Lisp_Object val;
1852 if (inhibit_eval_during_redisplay)
1853 val = Qnil;
1854 else
1856 int count = SPECPDL_INDEX ();
1857 struct gcpro gcpro1;
1859 GCPRO1 (sexpr);
1860 specbind (Qinhibit_redisplay, Qt);
1861 /* Use Qt to ensure debugger does not run,
1862 so there is no possibility of wanting to redisplay. */
1863 val = internal_condition_case_1 (Feval, sexpr, Qt,
1864 safe_eval_handler);
1865 UNGCPRO;
1866 val = unbind_to (count, val);
1869 return val;
1873 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
1874 Return the result, or nil if something went wrong. Prevent
1875 redisplay during the evaluation. */
1877 Lisp_Object
1878 safe_call (nargs, args)
1879 int nargs;
1880 Lisp_Object *args;
1882 Lisp_Object val;
1884 if (inhibit_eval_during_redisplay)
1885 val = Qnil;
1886 else
1888 int count = SPECPDL_INDEX ();
1889 struct gcpro gcpro1;
1891 GCPRO1 (args[0]);
1892 gcpro1.nvars = nargs;
1893 specbind (Qinhibit_redisplay, Qt);
1894 /* Use Qt to ensure debugger does not run,
1895 so there is no possibility of wanting to redisplay. */
1896 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
1897 safe_eval_handler);
1898 UNGCPRO;
1899 val = unbind_to (count, val);
1902 return val;
1906 /* Call function FN with one argument ARG.
1907 Return the result, or nil if something went wrong. */
1909 Lisp_Object
1910 safe_call1 (fn, arg)
1911 Lisp_Object fn, arg;
1913 Lisp_Object args[2];
1914 args[0] = fn;
1915 args[1] = arg;
1916 return safe_call (2, args);
1921 /***********************************************************************
1922 Debugging
1923 ***********************************************************************/
1925 #if 0
1927 /* Define CHECK_IT to perform sanity checks on iterators.
1928 This is for debugging. It is too slow to do unconditionally. */
1930 static void
1931 check_it (it)
1932 struct it *it;
1934 if (it->method == next_element_from_string)
1936 xassert (STRINGP (it->string));
1937 xassert (IT_STRING_CHARPOS (*it) >= 0);
1939 else
1941 xassert (IT_STRING_CHARPOS (*it) < 0);
1942 if (it->method == next_element_from_buffer)
1944 /* Check that character and byte positions agree. */
1945 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
1949 if (it->dpvec)
1950 xassert (it->current.dpvec_index >= 0);
1951 else
1952 xassert (it->current.dpvec_index < 0);
1955 #define CHECK_IT(IT) check_it ((IT))
1957 #else /* not 0 */
1959 #define CHECK_IT(IT) (void) 0
1961 #endif /* not 0 */
1964 #if GLYPH_DEBUG
1966 /* Check that the window end of window W is what we expect it
1967 to be---the last row in the current matrix displaying text. */
1969 static void
1970 check_window_end (w)
1971 struct window *w;
1973 if (!MINI_WINDOW_P (w)
1974 && !NILP (w->window_end_valid))
1976 struct glyph_row *row;
1977 xassert ((row = MATRIX_ROW (w->current_matrix,
1978 XFASTINT (w->window_end_vpos)),
1979 !row->enabled_p
1980 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
1981 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
1985 #define CHECK_WINDOW_END(W) check_window_end ((W))
1987 #else /* not GLYPH_DEBUG */
1989 #define CHECK_WINDOW_END(W) (void) 0
1991 #endif /* not GLYPH_DEBUG */
1995 /***********************************************************************
1996 Iterator initialization
1997 ***********************************************************************/
1999 /* Initialize IT for displaying current_buffer in window W, starting
2000 at character position CHARPOS. CHARPOS < 0 means that no buffer
2001 position is specified which is useful when the iterator is assigned
2002 a position later. BYTEPOS is the byte position corresponding to
2003 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2005 If ROW is not null, calls to produce_glyphs with IT as parameter
2006 will produce glyphs in that row.
2008 BASE_FACE_ID is the id of a base face to use. It must be one of
2009 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2010 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2011 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2013 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2014 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2015 will be initialized to use the corresponding mode line glyph row of
2016 the desired matrix of W. */
2018 void
2019 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2020 struct it *it;
2021 struct window *w;
2022 int charpos, bytepos;
2023 struct glyph_row *row;
2024 enum face_id base_face_id;
2026 int highlight_region_p;
2028 /* Some precondition checks. */
2029 xassert (w != NULL && it != NULL);
2030 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2031 && charpos <= ZV));
2033 /* If face attributes have been changed since the last redisplay,
2034 free realized faces now because they depend on face definitions
2035 that might have changed. Don't free faces while there might be
2036 desired matrices pending which reference these faces. */
2037 if (face_change_count && !inhibit_free_realized_faces)
2039 face_change_count = 0;
2040 free_all_realized_faces (Qnil);
2043 /* Use one of the mode line rows of W's desired matrix if
2044 appropriate. */
2045 if (row == NULL)
2047 if (base_face_id == MODE_LINE_FACE_ID
2048 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2049 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2050 else if (base_face_id == HEADER_LINE_FACE_ID)
2051 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2054 /* Clear IT. */
2055 bzero (it, sizeof *it);
2056 it->current.overlay_string_index = -1;
2057 it->current.dpvec_index = -1;
2058 it->base_face_id = base_face_id;
2059 it->string = Qnil;
2060 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2062 /* The window in which we iterate over current_buffer: */
2063 XSETWINDOW (it->window, w);
2064 it->w = w;
2065 it->f = XFRAME (w->frame);
2067 /* Extra space between lines (on window systems only). */
2068 if (base_face_id == DEFAULT_FACE_ID
2069 && FRAME_WINDOW_P (it->f))
2071 if (NATNUMP (current_buffer->extra_line_spacing))
2072 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2073 else if (FLOATP (current_buffer->extra_line_spacing))
2074 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2075 * FRAME_LINE_HEIGHT (it->f));
2076 else if (it->f->extra_line_spacing > 0)
2077 it->extra_line_spacing = it->f->extra_line_spacing;
2080 /* If realized faces have been removed, e.g. because of face
2081 attribute changes of named faces, recompute them. When running
2082 in batch mode, the face cache of Vterminal_frame is null. If
2083 we happen to get called, make a dummy face cache. */
2084 if (noninteractive && FRAME_FACE_CACHE (it->f) == NULL)
2085 init_frame_faces (it->f);
2086 if (FRAME_FACE_CACHE (it->f)->used == 0)
2087 recompute_basic_faces (it->f);
2089 /* Current value of the `slice', `space-width', and 'height' properties. */
2090 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2091 it->space_width = Qnil;
2092 it->font_height = Qnil;
2093 it->override_ascent = -1;
2095 /* Are control characters displayed as `^C'? */
2096 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2098 /* -1 means everything between a CR and the following line end
2099 is invisible. >0 means lines indented more than this value are
2100 invisible. */
2101 it->selective = (INTEGERP (current_buffer->selective_display)
2102 ? XFASTINT (current_buffer->selective_display)
2103 : (!NILP (current_buffer->selective_display)
2104 ? -1 : 0));
2105 it->selective_display_ellipsis_p
2106 = !NILP (current_buffer->selective_display_ellipses);
2108 /* Display table to use. */
2109 it->dp = window_display_table (w);
2111 /* Are multibyte characters enabled in current_buffer? */
2112 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2114 /* Non-zero if we should highlight the region. */
2115 highlight_region_p
2116 = (!NILP (Vtransient_mark_mode)
2117 && !NILP (current_buffer->mark_active)
2118 && XMARKER (current_buffer->mark)->buffer != 0);
2120 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2121 start and end of a visible region in window IT->w. Set both to
2122 -1 to indicate no region. */
2123 if (highlight_region_p
2124 /* Maybe highlight only in selected window. */
2125 && (/* Either show region everywhere. */
2126 highlight_nonselected_windows
2127 /* Or show region in the selected window. */
2128 || w == XWINDOW (selected_window)
2129 /* Or show the region if we are in the mini-buffer and W is
2130 the window the mini-buffer refers to. */
2131 || (MINI_WINDOW_P (XWINDOW (selected_window))
2132 && WINDOWP (minibuf_selected_window)
2133 && w == XWINDOW (minibuf_selected_window))))
2135 int charpos = marker_position (current_buffer->mark);
2136 it->region_beg_charpos = min (PT, charpos);
2137 it->region_end_charpos = max (PT, charpos);
2139 else
2140 it->region_beg_charpos = it->region_end_charpos = -1;
2142 /* Get the position at which the redisplay_end_trigger hook should
2143 be run, if it is to be run at all. */
2144 if (MARKERP (w->redisplay_end_trigger)
2145 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2146 it->redisplay_end_trigger_charpos
2147 = marker_position (w->redisplay_end_trigger);
2148 else if (INTEGERP (w->redisplay_end_trigger))
2149 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2151 /* Correct bogus values of tab_width. */
2152 it->tab_width = XINT (current_buffer->tab_width);
2153 if (it->tab_width <= 0 || it->tab_width > 1000)
2154 it->tab_width = 8;
2156 /* Are lines in the display truncated? */
2157 it->truncate_lines_p
2158 = (base_face_id != DEFAULT_FACE_ID
2159 || XINT (it->w->hscroll)
2160 || (truncate_partial_width_windows
2161 && !WINDOW_FULL_WIDTH_P (it->w))
2162 || !NILP (current_buffer->truncate_lines));
2164 /* Get dimensions of truncation and continuation glyphs. These are
2165 displayed as fringe bitmaps under X, so we don't need them for such
2166 frames. */
2167 if (!FRAME_WINDOW_P (it->f))
2169 if (it->truncate_lines_p)
2171 /* We will need the truncation glyph. */
2172 xassert (it->glyph_row == NULL);
2173 produce_special_glyphs (it, IT_TRUNCATION);
2174 it->truncation_pixel_width = it->pixel_width;
2176 else
2178 /* We will need the continuation glyph. */
2179 xassert (it->glyph_row == NULL);
2180 produce_special_glyphs (it, IT_CONTINUATION);
2181 it->continuation_pixel_width = it->pixel_width;
2184 /* Reset these values to zero because the produce_special_glyphs
2185 above has changed them. */
2186 it->pixel_width = it->ascent = it->descent = 0;
2187 it->phys_ascent = it->phys_descent = 0;
2190 /* Set this after getting the dimensions of truncation and
2191 continuation glyphs, so that we don't produce glyphs when calling
2192 produce_special_glyphs, above. */
2193 it->glyph_row = row;
2194 it->area = TEXT_AREA;
2196 /* Get the dimensions of the display area. The display area
2197 consists of the visible window area plus a horizontally scrolled
2198 part to the left of the window. All x-values are relative to the
2199 start of this total display area. */
2200 if (base_face_id != DEFAULT_FACE_ID)
2202 /* Mode lines, menu bar in terminal frames. */
2203 it->first_visible_x = 0;
2204 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2206 else
2208 it->first_visible_x
2209 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2210 it->last_visible_x = (it->first_visible_x
2211 + window_box_width (w, TEXT_AREA));
2213 /* If we truncate lines, leave room for the truncator glyph(s) at
2214 the right margin. Otherwise, leave room for the continuation
2215 glyph(s). Truncation and continuation glyphs are not inserted
2216 for window-based redisplay. */
2217 if (!FRAME_WINDOW_P (it->f))
2219 if (it->truncate_lines_p)
2220 it->last_visible_x -= it->truncation_pixel_width;
2221 else
2222 it->last_visible_x -= it->continuation_pixel_width;
2225 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2226 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2229 /* Leave room for a border glyph. */
2230 if (!FRAME_WINDOW_P (it->f)
2231 && !WINDOW_RIGHTMOST_P (it->w))
2232 it->last_visible_x -= 1;
2234 it->last_visible_y = window_text_bottom_y (w);
2236 /* For mode lines and alike, arrange for the first glyph having a
2237 left box line if the face specifies a box. */
2238 if (base_face_id != DEFAULT_FACE_ID)
2240 struct face *face;
2242 it->face_id = base_face_id;
2244 /* If we have a boxed mode line, make the first character appear
2245 with a left box line. */
2246 face = FACE_FROM_ID (it->f, base_face_id);
2247 if (face->box != FACE_NO_BOX)
2248 it->start_of_box_run_p = 1;
2251 /* If a buffer position was specified, set the iterator there,
2252 getting overlays and face properties from that position. */
2253 if (charpos >= BUF_BEG (current_buffer))
2255 it->end_charpos = ZV;
2256 it->face_id = -1;
2257 IT_CHARPOS (*it) = charpos;
2259 /* Compute byte position if not specified. */
2260 if (bytepos < charpos)
2261 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2262 else
2263 IT_BYTEPOS (*it) = bytepos;
2265 it->start = it->current;
2267 /* Compute faces etc. */
2268 reseat (it, it->current.pos, 1);
2271 CHECK_IT (it);
2275 /* Initialize IT for the display of window W with window start POS. */
2277 void
2278 start_display (it, w, pos)
2279 struct it *it;
2280 struct window *w;
2281 struct text_pos pos;
2283 struct glyph_row *row;
2284 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2286 row = w->desired_matrix->rows + first_vpos;
2287 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2288 it->first_vpos = first_vpos;
2290 if (!it->truncate_lines_p)
2292 int start_at_line_beg_p;
2293 int first_y = it->current_y;
2295 /* If window start is not at a line start, skip forward to POS to
2296 get the correct continuation lines width. */
2297 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2298 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2299 if (!start_at_line_beg_p)
2301 int new_x;
2303 reseat_at_previous_visible_line_start (it);
2304 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2306 new_x = it->current_x + it->pixel_width;
2308 /* If lines are continued, this line may end in the middle
2309 of a multi-glyph character (e.g. a control character
2310 displayed as \003, or in the middle of an overlay
2311 string). In this case move_it_to above will not have
2312 taken us to the start of the continuation line but to the
2313 end of the continued line. */
2314 if (it->current_x > 0
2315 && !it->truncate_lines_p /* Lines are continued. */
2316 && (/* And glyph doesn't fit on the line. */
2317 new_x > it->last_visible_x
2318 /* Or it fits exactly and we're on a window
2319 system frame. */
2320 || (new_x == it->last_visible_x
2321 && FRAME_WINDOW_P (it->f))))
2323 if (it->current.dpvec_index >= 0
2324 || it->current.overlay_string_index >= 0)
2326 set_iterator_to_next (it, 1);
2327 move_it_in_display_line_to (it, -1, -1, 0);
2330 it->continuation_lines_width += it->current_x;
2333 /* We're starting a new display line, not affected by the
2334 height of the continued line, so clear the appropriate
2335 fields in the iterator structure. */
2336 it->max_ascent = it->max_descent = 0;
2337 it->max_phys_ascent = it->max_phys_descent = 0;
2339 it->current_y = first_y;
2340 it->vpos = 0;
2341 it->current_x = it->hpos = 0;
2345 #if 0 /* Don't assert the following because start_display is sometimes
2346 called intentionally with a window start that is not at a
2347 line start. Please leave this code in as a comment. */
2349 /* Window start should be on a line start, now. */
2350 xassert (it->continuation_lines_width
2351 || IT_CHARPOS (it) == BEGV
2352 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2353 #endif /* 0 */
2357 /* Return 1 if POS is a position in ellipses displayed for invisible
2358 text. W is the window we display, for text property lookup. */
2360 static int
2361 in_ellipses_for_invisible_text_p (pos, w)
2362 struct display_pos *pos;
2363 struct window *w;
2365 Lisp_Object prop, window;
2366 int ellipses_p = 0;
2367 int charpos = CHARPOS (pos->pos);
2369 /* If POS specifies a position in a display vector, this might
2370 be for an ellipsis displayed for invisible text. We won't
2371 get the iterator set up for delivering that ellipsis unless
2372 we make sure that it gets aware of the invisible text. */
2373 if (pos->dpvec_index >= 0
2374 && pos->overlay_string_index < 0
2375 && CHARPOS (pos->string_pos) < 0
2376 && charpos > BEGV
2377 && (XSETWINDOW (window, w),
2378 prop = Fget_char_property (make_number (charpos),
2379 Qinvisible, window),
2380 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2382 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2383 window);
2384 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2387 return ellipses_p;
2391 /* Initialize IT for stepping through current_buffer in window W,
2392 starting at position POS that includes overlay string and display
2393 vector/ control character translation position information. Value
2394 is zero if there are overlay strings with newlines at POS. */
2396 static int
2397 init_from_display_pos (it, w, pos)
2398 struct it *it;
2399 struct window *w;
2400 struct display_pos *pos;
2402 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2403 int i, overlay_strings_with_newlines = 0;
2405 /* If POS specifies a position in a display vector, this might
2406 be for an ellipsis displayed for invisible text. We won't
2407 get the iterator set up for delivering that ellipsis unless
2408 we make sure that it gets aware of the invisible text. */
2409 if (in_ellipses_for_invisible_text_p (pos, w))
2411 --charpos;
2412 bytepos = 0;
2415 /* Keep in mind: the call to reseat in init_iterator skips invisible
2416 text, so we might end up at a position different from POS. This
2417 is only a problem when POS is a row start after a newline and an
2418 overlay starts there with an after-string, and the overlay has an
2419 invisible property. Since we don't skip invisible text in
2420 display_line and elsewhere immediately after consuming the
2421 newline before the row start, such a POS will not be in a string,
2422 but the call to init_iterator below will move us to the
2423 after-string. */
2424 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2426 for (i = 0; i < it->n_overlay_strings; ++i)
2428 const char *s = SDATA (it->overlay_strings[i]);
2429 const char *e = s + SBYTES (it->overlay_strings[i]);
2431 while (s < e && *s != '\n')
2432 ++s;
2434 if (s < e)
2436 overlay_strings_with_newlines = 1;
2437 break;
2441 /* If position is within an overlay string, set up IT to the right
2442 overlay string. */
2443 if (pos->overlay_string_index >= 0)
2445 int relative_index;
2447 /* If the first overlay string happens to have a `display'
2448 property for an image, the iterator will be set up for that
2449 image, and we have to undo that setup first before we can
2450 correct the overlay string index. */
2451 if (it->method == next_element_from_image)
2452 pop_it (it);
2454 /* We already have the first chunk of overlay strings in
2455 IT->overlay_strings. Load more until the one for
2456 pos->overlay_string_index is in IT->overlay_strings. */
2457 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2459 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2460 it->current.overlay_string_index = 0;
2461 while (n--)
2463 load_overlay_strings (it, 0);
2464 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2468 it->current.overlay_string_index = pos->overlay_string_index;
2469 relative_index = (it->current.overlay_string_index
2470 % OVERLAY_STRING_CHUNK_SIZE);
2471 it->string = it->overlay_strings[relative_index];
2472 xassert (STRINGP (it->string));
2473 it->current.string_pos = pos->string_pos;
2474 it->method = next_element_from_string;
2477 #if 0 /* This is bogus because POS not having an overlay string
2478 position does not mean it's after the string. Example: A
2479 line starting with a before-string and initialization of IT
2480 to the previous row's end position. */
2481 else if (it->current.overlay_string_index >= 0)
2483 /* If POS says we're already after an overlay string ending at
2484 POS, make sure to pop the iterator because it will be in
2485 front of that overlay string. When POS is ZV, we've thereby
2486 also ``processed'' overlay strings at ZV. */
2487 while (it->sp)
2488 pop_it (it);
2489 it->current.overlay_string_index = -1;
2490 it->method = next_element_from_buffer;
2491 if (CHARPOS (pos->pos) == ZV)
2492 it->overlay_strings_at_end_processed_p = 1;
2494 #endif /* 0 */
2496 if (CHARPOS (pos->string_pos) >= 0)
2498 /* Recorded position is not in an overlay string, but in another
2499 string. This can only be a string from a `display' property.
2500 IT should already be filled with that string. */
2501 it->current.string_pos = pos->string_pos;
2502 xassert (STRINGP (it->string));
2505 /* Restore position in display vector translations, control
2506 character translations or ellipses. */
2507 if (pos->dpvec_index >= 0)
2509 if (it->dpvec == NULL)
2510 get_next_display_element (it);
2511 xassert (it->dpvec && it->current.dpvec_index == 0);
2512 it->current.dpvec_index = pos->dpvec_index;
2515 CHECK_IT (it);
2516 return !overlay_strings_with_newlines;
2520 /* Initialize IT for stepping through current_buffer in window W
2521 starting at ROW->start. */
2523 static void
2524 init_to_row_start (it, w, row)
2525 struct it *it;
2526 struct window *w;
2527 struct glyph_row *row;
2529 init_from_display_pos (it, w, &row->start);
2530 it->start = row->start;
2531 it->continuation_lines_width = row->continuation_lines_width;
2532 CHECK_IT (it);
2536 /* Initialize IT for stepping through current_buffer in window W
2537 starting in the line following ROW, i.e. starting at ROW->end.
2538 Value is zero if there are overlay strings with newlines at ROW's
2539 end position. */
2541 static int
2542 init_to_row_end (it, w, row)
2543 struct it *it;
2544 struct window *w;
2545 struct glyph_row *row;
2547 int success = 0;
2549 if (init_from_display_pos (it, w, &row->end))
2551 if (row->continued_p)
2552 it->continuation_lines_width
2553 = row->continuation_lines_width + row->pixel_width;
2554 CHECK_IT (it);
2555 success = 1;
2558 return success;
2564 /***********************************************************************
2565 Text properties
2566 ***********************************************************************/
2568 /* Called when IT reaches IT->stop_charpos. Handle text property and
2569 overlay changes. Set IT->stop_charpos to the next position where
2570 to stop. */
2572 static void
2573 handle_stop (it)
2574 struct it *it;
2576 enum prop_handled handled;
2577 int handle_overlay_change_p = 1;
2578 struct props *p;
2580 it->dpvec = NULL;
2581 it->current.dpvec_index = -1;
2585 handled = HANDLED_NORMALLY;
2587 /* Call text property handlers. */
2588 for (p = it_props; p->handler; ++p)
2590 handled = p->handler (it);
2592 if (handled == HANDLED_RECOMPUTE_PROPS)
2593 break;
2594 else if (handled == HANDLED_RETURN)
2595 return;
2596 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2597 handle_overlay_change_p = 0;
2600 if (handled != HANDLED_RECOMPUTE_PROPS)
2602 /* Don't check for overlay strings below when set to deliver
2603 characters from a display vector. */
2604 if (it->method == next_element_from_display_vector)
2605 handle_overlay_change_p = 0;
2607 /* Handle overlay changes. */
2608 if (handle_overlay_change_p)
2609 handled = handle_overlay_change (it);
2611 /* Determine where to stop next. */
2612 if (handled == HANDLED_NORMALLY)
2613 compute_stop_pos (it);
2616 while (handled == HANDLED_RECOMPUTE_PROPS);
2620 /* Compute IT->stop_charpos from text property and overlay change
2621 information for IT's current position. */
2623 static void
2624 compute_stop_pos (it)
2625 struct it *it;
2627 register INTERVAL iv, next_iv;
2628 Lisp_Object object, limit, position;
2630 /* If nowhere else, stop at the end. */
2631 it->stop_charpos = it->end_charpos;
2633 if (STRINGP (it->string))
2635 /* Strings are usually short, so don't limit the search for
2636 properties. */
2637 object = it->string;
2638 limit = Qnil;
2639 position = make_number (IT_STRING_CHARPOS (*it));
2641 else
2643 int charpos;
2645 /* If next overlay change is in front of the current stop pos
2646 (which is IT->end_charpos), stop there. Note: value of
2647 next_overlay_change is point-max if no overlay change
2648 follows. */
2649 charpos = next_overlay_change (IT_CHARPOS (*it));
2650 if (charpos < it->stop_charpos)
2651 it->stop_charpos = charpos;
2653 /* If showing the region, we have to stop at the region
2654 start or end because the face might change there. */
2655 if (it->region_beg_charpos > 0)
2657 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2658 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2659 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2660 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2663 /* Set up variables for computing the stop position from text
2664 property changes. */
2665 XSETBUFFER (object, current_buffer);
2666 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2667 position = make_number (IT_CHARPOS (*it));
2671 /* Get the interval containing IT's position. Value is a null
2672 interval if there isn't such an interval. */
2673 iv = validate_interval_range (object, &position, &position, 0);
2674 if (!NULL_INTERVAL_P (iv))
2676 Lisp_Object values_here[LAST_PROP_IDX];
2677 struct props *p;
2679 /* Get properties here. */
2680 for (p = it_props; p->handler; ++p)
2681 values_here[p->idx] = textget (iv->plist, *p->name);
2683 /* Look for an interval following iv that has different
2684 properties. */
2685 for (next_iv = next_interval (iv);
2686 (!NULL_INTERVAL_P (next_iv)
2687 && (NILP (limit)
2688 || XFASTINT (limit) > next_iv->position));
2689 next_iv = next_interval (next_iv))
2691 for (p = it_props; p->handler; ++p)
2693 Lisp_Object new_value;
2695 new_value = textget (next_iv->plist, *p->name);
2696 if (!EQ (values_here[p->idx], new_value))
2697 break;
2700 if (p->handler)
2701 break;
2704 if (!NULL_INTERVAL_P (next_iv))
2706 if (INTEGERP (limit)
2707 && next_iv->position >= XFASTINT (limit))
2708 /* No text property change up to limit. */
2709 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
2710 else
2711 /* Text properties change in next_iv. */
2712 it->stop_charpos = min (it->stop_charpos, next_iv->position);
2716 xassert (STRINGP (it->string)
2717 || (it->stop_charpos >= BEGV
2718 && it->stop_charpos >= IT_CHARPOS (*it)));
2722 /* Return the position of the next overlay change after POS in
2723 current_buffer. Value is point-max if no overlay change
2724 follows. This is like `next-overlay-change' but doesn't use
2725 xmalloc. */
2727 static int
2728 next_overlay_change (pos)
2729 int pos;
2731 int noverlays;
2732 int endpos;
2733 Lisp_Object *overlays;
2734 int i;
2736 /* Get all overlays at the given position. */
2737 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
2739 /* If any of these overlays ends before endpos,
2740 use its ending point instead. */
2741 for (i = 0; i < noverlays; ++i)
2743 Lisp_Object oend;
2744 int oendpos;
2746 oend = OVERLAY_END (overlays[i]);
2747 oendpos = OVERLAY_POSITION (oend);
2748 endpos = min (endpos, oendpos);
2751 return endpos;
2756 /***********************************************************************
2757 Fontification
2758 ***********************************************************************/
2760 /* Handle changes in the `fontified' property of the current buffer by
2761 calling hook functions from Qfontification_functions to fontify
2762 regions of text. */
2764 static enum prop_handled
2765 handle_fontified_prop (it)
2766 struct it *it;
2768 Lisp_Object prop, pos;
2769 enum prop_handled handled = HANDLED_NORMALLY;
2771 /* Get the value of the `fontified' property at IT's current buffer
2772 position. (The `fontified' property doesn't have a special
2773 meaning in strings.) If the value is nil, call functions from
2774 Qfontification_functions. */
2775 if (!STRINGP (it->string)
2776 && it->s == NULL
2777 && !NILP (Vfontification_functions)
2778 && !NILP (Vrun_hooks)
2779 && (pos = make_number (IT_CHARPOS (*it)),
2780 prop = Fget_char_property (pos, Qfontified, Qnil),
2781 NILP (prop)))
2783 int count = SPECPDL_INDEX ();
2784 Lisp_Object val;
2786 val = Vfontification_functions;
2787 specbind (Qfontification_functions, Qnil);
2789 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
2790 safe_call1 (val, pos);
2791 else
2793 Lisp_Object globals, fn;
2794 struct gcpro gcpro1, gcpro2;
2796 globals = Qnil;
2797 GCPRO2 (val, globals);
2799 for (; CONSP (val); val = XCDR (val))
2801 fn = XCAR (val);
2803 if (EQ (fn, Qt))
2805 /* A value of t indicates this hook has a local
2806 binding; it means to run the global binding too.
2807 In a global value, t should not occur. If it
2808 does, we must ignore it to avoid an endless
2809 loop. */
2810 for (globals = Fdefault_value (Qfontification_functions);
2811 CONSP (globals);
2812 globals = XCDR (globals))
2814 fn = XCAR (globals);
2815 if (!EQ (fn, Qt))
2816 safe_call1 (fn, pos);
2819 else
2820 safe_call1 (fn, pos);
2823 UNGCPRO;
2826 unbind_to (count, Qnil);
2828 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
2829 something. This avoids an endless loop if they failed to
2830 fontify the text for which reason ever. */
2831 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
2832 handled = HANDLED_RECOMPUTE_PROPS;
2835 return handled;
2840 /***********************************************************************
2841 Faces
2842 ***********************************************************************/
2844 /* Set up iterator IT from face properties at its current position.
2845 Called from handle_stop. */
2847 static enum prop_handled
2848 handle_face_prop (it)
2849 struct it *it;
2851 int new_face_id, next_stop;
2853 if (!STRINGP (it->string))
2855 new_face_id
2856 = face_at_buffer_position (it->w,
2857 IT_CHARPOS (*it),
2858 it->region_beg_charpos,
2859 it->region_end_charpos,
2860 &next_stop,
2861 (IT_CHARPOS (*it)
2862 + TEXT_PROP_DISTANCE_LIMIT),
2865 /* Is this a start of a run of characters with box face?
2866 Caveat: this can be called for a freshly initialized
2867 iterator; face_id is -1 in this case. We know that the new
2868 face will not change until limit, i.e. if the new face has a
2869 box, all characters up to limit will have one. But, as
2870 usual, we don't know whether limit is really the end. */
2871 if (new_face_id != it->face_id)
2873 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2875 /* If new face has a box but old face has not, this is
2876 the start of a run of characters with box, i.e. it has
2877 a shadow on the left side. The value of face_id of the
2878 iterator will be -1 if this is the initial call that gets
2879 the face. In this case, we have to look in front of IT's
2880 position and see whether there is a face != new_face_id. */
2881 it->start_of_box_run_p
2882 = (new_face->box != FACE_NO_BOX
2883 && (it->face_id >= 0
2884 || IT_CHARPOS (*it) == BEG
2885 || new_face_id != face_before_it_pos (it)));
2886 it->face_box_p = new_face->box != FACE_NO_BOX;
2889 else
2891 int base_face_id, bufpos;
2893 if (it->current.overlay_string_index >= 0)
2894 bufpos = IT_CHARPOS (*it);
2895 else
2896 bufpos = 0;
2898 /* For strings from a buffer, i.e. overlay strings or strings
2899 from a `display' property, use the face at IT's current
2900 buffer position as the base face to merge with, so that
2901 overlay strings appear in the same face as surrounding
2902 text, unless they specify their own faces. */
2903 base_face_id = underlying_face_id (it);
2905 new_face_id = face_at_string_position (it->w,
2906 it->string,
2907 IT_STRING_CHARPOS (*it),
2908 bufpos,
2909 it->region_beg_charpos,
2910 it->region_end_charpos,
2911 &next_stop,
2912 base_face_id, 0);
2914 #if 0 /* This shouldn't be neccessary. Let's check it. */
2915 /* If IT is used to display a mode line we would really like to
2916 use the mode line face instead of the frame's default face. */
2917 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
2918 && new_face_id == DEFAULT_FACE_ID)
2919 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
2920 #endif
2922 /* Is this a start of a run of characters with box? Caveat:
2923 this can be called for a freshly allocated iterator; face_id
2924 is -1 is this case. We know that the new face will not
2925 change until the next check pos, i.e. if the new face has a
2926 box, all characters up to that position will have a
2927 box. But, as usual, we don't know whether that position
2928 is really the end. */
2929 if (new_face_id != it->face_id)
2931 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2932 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
2934 /* If new face has a box but old face hasn't, this is the
2935 start of a run of characters with box, i.e. it has a
2936 shadow on the left side. */
2937 it->start_of_box_run_p
2938 = new_face->box && (old_face == NULL || !old_face->box);
2939 it->face_box_p = new_face->box != FACE_NO_BOX;
2943 it->face_id = new_face_id;
2944 return HANDLED_NORMALLY;
2948 /* Return the ID of the face ``underlying'' IT's current position,
2949 which is in a string. If the iterator is associated with a
2950 buffer, return the face at IT's current buffer position.
2951 Otherwise, use the iterator's base_face_id. */
2953 static int
2954 underlying_face_id (it)
2955 struct it *it;
2957 int face_id = it->base_face_id, i;
2959 xassert (STRINGP (it->string));
2961 for (i = it->sp - 1; i >= 0; --i)
2962 if (NILP (it->stack[i].string))
2963 face_id = it->stack[i].face_id;
2965 return face_id;
2969 /* Compute the face one character before or after the current position
2970 of IT. BEFORE_P non-zero means get the face in front of IT's
2971 position. Value is the id of the face. */
2973 static int
2974 face_before_or_after_it_pos (it, before_p)
2975 struct it *it;
2976 int before_p;
2978 int face_id, limit;
2979 int next_check_charpos;
2980 struct text_pos pos;
2982 xassert (it->s == NULL);
2984 if (STRINGP (it->string))
2986 int bufpos, base_face_id;
2988 /* No face change past the end of the string (for the case
2989 we are padding with spaces). No face change before the
2990 string start. */
2991 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
2992 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
2993 return it->face_id;
2995 /* Set pos to the position before or after IT's current position. */
2996 if (before_p)
2997 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
2998 else
2999 /* For composition, we must check the character after the
3000 composition. */
3001 pos = (it->what == IT_COMPOSITION
3002 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3003 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3005 if (it->current.overlay_string_index >= 0)
3006 bufpos = IT_CHARPOS (*it);
3007 else
3008 bufpos = 0;
3010 base_face_id = underlying_face_id (it);
3012 /* Get the face for ASCII, or unibyte. */
3013 face_id = face_at_string_position (it->w,
3014 it->string,
3015 CHARPOS (pos),
3016 bufpos,
3017 it->region_beg_charpos,
3018 it->region_end_charpos,
3019 &next_check_charpos,
3020 base_face_id, 0);
3022 /* Correct the face for charsets different from ASCII. Do it
3023 for the multibyte case only. The face returned above is
3024 suitable for unibyte text if IT->string is unibyte. */
3025 if (STRING_MULTIBYTE (it->string))
3027 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3028 int rest = SBYTES (it->string) - BYTEPOS (pos);
3029 int c, len;
3030 struct face *face = FACE_FROM_ID (it->f, face_id);
3032 c = string_char_and_length (p, rest, &len);
3033 face_id = FACE_FOR_CHAR (it->f, face, c);
3036 else
3038 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3039 || (IT_CHARPOS (*it) <= BEGV && before_p))
3040 return it->face_id;
3042 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3043 pos = it->current.pos;
3045 if (before_p)
3046 DEC_TEXT_POS (pos, it->multibyte_p);
3047 else
3049 if (it->what == IT_COMPOSITION)
3050 /* For composition, we must check the position after the
3051 composition. */
3052 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3053 else
3054 INC_TEXT_POS (pos, it->multibyte_p);
3057 /* Determine face for CHARSET_ASCII, or unibyte. */
3058 face_id = face_at_buffer_position (it->w,
3059 CHARPOS (pos),
3060 it->region_beg_charpos,
3061 it->region_end_charpos,
3062 &next_check_charpos,
3063 limit, 0);
3065 /* Correct the face for charsets different from ASCII. Do it
3066 for the multibyte case only. The face returned above is
3067 suitable for unibyte text if current_buffer is unibyte. */
3068 if (it->multibyte_p)
3070 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3071 struct face *face = FACE_FROM_ID (it->f, face_id);
3072 face_id = FACE_FOR_CHAR (it->f, face, c);
3076 return face_id;
3081 /***********************************************************************
3082 Invisible text
3083 ***********************************************************************/
3085 /* Set up iterator IT from invisible properties at its current
3086 position. Called from handle_stop. */
3088 static enum prop_handled
3089 handle_invisible_prop (it)
3090 struct it *it;
3092 enum prop_handled handled = HANDLED_NORMALLY;
3094 if (STRINGP (it->string))
3096 extern Lisp_Object Qinvisible;
3097 Lisp_Object prop, end_charpos, limit, charpos;
3099 /* Get the value of the invisible text property at the
3100 current position. Value will be nil if there is no such
3101 property. */
3102 charpos = make_number (IT_STRING_CHARPOS (*it));
3103 prop = Fget_text_property (charpos, Qinvisible, it->string);
3105 if (!NILP (prop)
3106 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3108 handled = HANDLED_RECOMPUTE_PROPS;
3110 /* Get the position at which the next change of the
3111 invisible text property can be found in IT->string.
3112 Value will be nil if the property value is the same for
3113 all the rest of IT->string. */
3114 XSETINT (limit, SCHARS (it->string));
3115 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3116 it->string, limit);
3118 /* Text at current position is invisible. The next
3119 change in the property is at position end_charpos.
3120 Move IT's current position to that position. */
3121 if (INTEGERP (end_charpos)
3122 && XFASTINT (end_charpos) < XFASTINT (limit))
3124 struct text_pos old;
3125 old = it->current.string_pos;
3126 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3127 compute_string_pos (&it->current.string_pos, old, it->string);
3129 else
3131 /* The rest of the string is invisible. If this is an
3132 overlay string, proceed with the next overlay string
3133 or whatever comes and return a character from there. */
3134 if (it->current.overlay_string_index >= 0)
3136 next_overlay_string (it);
3137 /* Don't check for overlay strings when we just
3138 finished processing them. */
3139 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3141 else
3143 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3144 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3149 else
3151 int invis_p, newpos, next_stop, start_charpos;
3152 Lisp_Object pos, prop, overlay;
3154 /* First of all, is there invisible text at this position? */
3155 start_charpos = IT_CHARPOS (*it);
3156 pos = make_number (IT_CHARPOS (*it));
3157 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3158 &overlay);
3159 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3161 /* If we are on invisible text, skip over it. */
3162 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3164 /* Record whether we have to display an ellipsis for the
3165 invisible text. */
3166 int display_ellipsis_p = invis_p == 2;
3168 handled = HANDLED_RECOMPUTE_PROPS;
3170 /* Loop skipping over invisible text. The loop is left at
3171 ZV or with IT on the first char being visible again. */
3174 /* Try to skip some invisible text. Return value is the
3175 position reached which can be equal to IT's position
3176 if there is nothing invisible here. This skips both
3177 over invisible text properties and overlays with
3178 invisible property. */
3179 newpos = skip_invisible (IT_CHARPOS (*it),
3180 &next_stop, ZV, it->window);
3182 /* If we skipped nothing at all we weren't at invisible
3183 text in the first place. If everything to the end of
3184 the buffer was skipped, end the loop. */
3185 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3186 invis_p = 0;
3187 else
3189 /* We skipped some characters but not necessarily
3190 all there are. Check if we ended up on visible
3191 text. Fget_char_property returns the property of
3192 the char before the given position, i.e. if we
3193 get invis_p = 0, this means that the char at
3194 newpos is visible. */
3195 pos = make_number (newpos);
3196 prop = Fget_char_property (pos, Qinvisible, it->window);
3197 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3200 /* If we ended up on invisible text, proceed to
3201 skip starting with next_stop. */
3202 if (invis_p)
3203 IT_CHARPOS (*it) = next_stop;
3205 while (invis_p);
3207 /* The position newpos is now either ZV or on visible text. */
3208 IT_CHARPOS (*it) = newpos;
3209 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3211 /* If there are before-strings at the start of invisible
3212 text, and the text is invisible because of a text
3213 property, arrange to show before-strings because 20.x did
3214 it that way. (If the text is invisible because of an
3215 overlay property instead of a text property, this is
3216 already handled in the overlay code.) */
3217 if (NILP (overlay)
3218 && get_overlay_strings (it, start_charpos))
3220 handled = HANDLED_RECOMPUTE_PROPS;
3221 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3223 else if (display_ellipsis_p)
3224 setup_for_ellipsis (it);
3228 return handled;
3232 /* Make iterator IT return `...' next. */
3234 static void
3235 setup_for_ellipsis (it)
3236 struct it *it;
3238 if (it->dp
3239 && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3241 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3242 it->dpvec = v->contents;
3243 it->dpend = v->contents + v->size;
3245 else
3247 /* Default `...'. */
3248 it->dpvec = default_invis_vector;
3249 it->dpend = default_invis_vector + 3;
3252 /* The ellipsis display does not replace the display of the
3253 character at the new position. Indicate this by setting
3254 IT->dpvec_char_len to zero. */
3255 it->dpvec_char_len = 0;
3257 it->current.dpvec_index = 0;
3258 it->method = next_element_from_display_vector;
3263 /***********************************************************************
3264 'display' property
3265 ***********************************************************************/
3267 /* Set up iterator IT from `display' property at its current position.
3268 Called from handle_stop. */
3270 static enum prop_handled
3271 handle_display_prop (it)
3272 struct it *it;
3274 Lisp_Object prop, object;
3275 struct text_pos *position;
3276 int display_replaced_p = 0;
3278 if (STRINGP (it->string))
3280 object = it->string;
3281 position = &it->current.string_pos;
3283 else
3285 object = it->w->buffer;
3286 position = &it->current.pos;
3289 /* Reset those iterator values set from display property values. */
3290 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3291 it->space_width = Qnil;
3292 it->font_height = Qnil;
3293 it->voffset = 0;
3295 /* We don't support recursive `display' properties, i.e. string
3296 values that have a string `display' property, that have a string
3297 `display' property etc. */
3298 if (!it->string_from_display_prop_p)
3299 it->area = TEXT_AREA;
3301 prop = Fget_char_property (make_number (position->charpos),
3302 Qdisplay, object);
3303 if (NILP (prop))
3304 return HANDLED_NORMALLY;
3306 if (CONSP (prop)
3307 /* Simple properties. */
3308 && !EQ (XCAR (prop), Qimage)
3309 && !EQ (XCAR (prop), Qspace)
3310 && !EQ (XCAR (prop), Qwhen)
3311 && !EQ (XCAR (prop), Qslice)
3312 && !EQ (XCAR (prop), Qspace_width)
3313 && !EQ (XCAR (prop), Qheight)
3314 && !EQ (XCAR (prop), Qraise)
3315 /* Marginal area specifications. */
3316 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3317 && !EQ (XCAR (prop), Qleft_fringe)
3318 && !EQ (XCAR (prop), Qright_fringe)
3319 && !NILP (XCAR (prop)))
3321 for (; CONSP (prop); prop = XCDR (prop))
3323 if (handle_single_display_prop (it, XCAR (prop), object,
3324 position, display_replaced_p))
3325 display_replaced_p = 1;
3328 else if (VECTORP (prop))
3330 int i;
3331 for (i = 0; i < ASIZE (prop); ++i)
3332 if (handle_single_display_prop (it, AREF (prop, i), object,
3333 position, display_replaced_p))
3334 display_replaced_p = 1;
3336 else
3338 if (handle_single_display_prop (it, prop, object, position, 0))
3339 display_replaced_p = 1;
3342 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3346 /* Value is the position of the end of the `display' property starting
3347 at START_POS in OBJECT. */
3349 static struct text_pos
3350 display_prop_end (it, object, start_pos)
3351 struct it *it;
3352 Lisp_Object object;
3353 struct text_pos start_pos;
3355 Lisp_Object end;
3356 struct text_pos end_pos;
3358 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3359 Qdisplay, object, Qnil);
3360 CHARPOS (end_pos) = XFASTINT (end);
3361 if (STRINGP (object))
3362 compute_string_pos (&end_pos, start_pos, it->string);
3363 else
3364 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3366 return end_pos;
3370 /* Set up IT from a single `display' sub-property value PROP. OBJECT
3371 is the object in which the `display' property was found. *POSITION
3372 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3373 means that we previously saw a display sub-property which already
3374 replaced text display with something else, for example an image;
3375 ignore such properties after the first one has been processed.
3377 If PROP is a `space' or `image' sub-property, set *POSITION to the
3378 end position of the `display' property.
3380 Value is non-zero if something was found which replaces the display
3381 of buffer or string text. */
3383 static int
3384 handle_single_display_prop (it, prop, object, position,
3385 display_replaced_before_p)
3386 struct it *it;
3387 Lisp_Object prop;
3388 Lisp_Object object;
3389 struct text_pos *position;
3390 int display_replaced_before_p;
3392 Lisp_Object value;
3393 int replaces_text_display_p = 0;
3394 Lisp_Object form;
3396 /* If PROP is a list of the form `(when FORM . VALUE)', FORM is
3397 evaluated. If the result is nil, VALUE is ignored. */
3398 form = Qt;
3399 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3401 prop = XCDR (prop);
3402 if (!CONSP (prop))
3403 return 0;
3404 form = XCAR (prop);
3405 prop = XCDR (prop);
3408 if (!NILP (form) && !EQ (form, Qt))
3410 int count = SPECPDL_INDEX ();
3411 struct gcpro gcpro1;
3413 /* Bind `object' to the object having the `display' property, a
3414 buffer or string. Bind `position' to the position in the
3415 object where the property was found, and `buffer-position'
3416 to the current position in the buffer. */
3417 specbind (Qobject, object);
3418 specbind (Qposition, make_number (CHARPOS (*position)));
3419 specbind (Qbuffer_position,
3420 make_number (STRINGP (object)
3421 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3422 GCPRO1 (form);
3423 form = safe_eval (form);
3424 UNGCPRO;
3425 unbind_to (count, Qnil);
3428 if (NILP (form))
3429 return 0;
3431 if (CONSP (prop)
3432 && EQ (XCAR (prop), Qheight)
3433 && CONSP (XCDR (prop)))
3435 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3436 return 0;
3438 /* `(height HEIGHT)'. */
3439 it->font_height = XCAR (XCDR (prop));
3440 if (!NILP (it->font_height))
3442 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3443 int new_height = -1;
3445 if (CONSP (it->font_height)
3446 && (EQ (XCAR (it->font_height), Qplus)
3447 || EQ (XCAR (it->font_height), Qminus))
3448 && CONSP (XCDR (it->font_height))
3449 && INTEGERP (XCAR (XCDR (it->font_height))))
3451 /* `(+ N)' or `(- N)' where N is an integer. */
3452 int steps = XINT (XCAR (XCDR (it->font_height)));
3453 if (EQ (XCAR (it->font_height), Qplus))
3454 steps = - steps;
3455 it->face_id = smaller_face (it->f, it->face_id, steps);
3457 else if (FUNCTIONP (it->font_height))
3459 /* Call function with current height as argument.
3460 Value is the new height. */
3461 Lisp_Object height;
3462 height = safe_call1 (it->font_height,
3463 face->lface[LFACE_HEIGHT_INDEX]);
3464 if (NUMBERP (height))
3465 new_height = XFLOATINT (height);
3467 else if (NUMBERP (it->font_height))
3469 /* Value is a multiple of the canonical char height. */
3470 struct face *face;
3472 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3473 new_height = (XFLOATINT (it->font_height)
3474 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3476 else
3478 /* Evaluate IT->font_height with `height' bound to the
3479 current specified height to get the new height. */
3480 Lisp_Object value;
3481 int count = SPECPDL_INDEX ();
3483 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3484 value = safe_eval (it->font_height);
3485 unbind_to (count, Qnil);
3487 if (NUMBERP (value))
3488 new_height = XFLOATINT (value);
3491 if (new_height > 0)
3492 it->face_id = face_with_height (it->f, it->face_id, new_height);
3495 else if (CONSP (prop)
3496 && EQ (XCAR (prop), Qspace_width)
3497 && CONSP (XCDR (prop)))
3499 /* `(space_width WIDTH)'. */
3500 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3501 return 0;
3503 value = XCAR (XCDR (prop));
3504 if (NUMBERP (value) && XFLOATINT (value) > 0)
3505 it->space_width = value;
3507 else if (CONSP (prop)
3508 && EQ (XCAR (prop), Qslice))
3510 /* `(slice X Y WIDTH HEIGHT)'. */
3511 Lisp_Object tem;
3513 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3514 return 0;
3516 if (tem = XCDR (prop), CONSP (tem))
3518 it->slice.x = XCAR (tem);
3519 if (tem = XCDR (tem), CONSP (tem))
3521 it->slice.y = XCAR (tem);
3522 if (tem = XCDR (tem), CONSP (tem))
3524 it->slice.width = XCAR (tem);
3525 if (tem = XCDR (tem), CONSP (tem))
3526 it->slice.height = XCAR (tem);
3531 else if (CONSP (prop)
3532 && EQ (XCAR (prop), Qraise)
3533 && CONSP (XCDR (prop)))
3535 /* `(raise FACTOR)'. */
3536 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3537 return 0;
3539 #ifdef HAVE_WINDOW_SYSTEM
3540 value = XCAR (XCDR (prop));
3541 if (NUMBERP (value))
3543 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3544 it->voffset = - (XFLOATINT (value)
3545 * (FONT_HEIGHT (face->font)));
3547 #endif /* HAVE_WINDOW_SYSTEM */
3549 else if (!it->string_from_display_prop_p)
3551 /* `((margin left-margin) VALUE)' or `((margin right-margin)
3552 VALUE) or `((margin nil) VALUE)' or VALUE. */
3553 Lisp_Object location, value;
3554 struct text_pos start_pos;
3555 int valid_p;
3557 /* Characters having this form of property are not displayed, so
3558 we have to find the end of the property. */
3559 start_pos = *position;
3560 *position = display_prop_end (it, object, start_pos);
3561 value = Qnil;
3563 /* Let's stop at the new position and assume that all
3564 text properties change there. */
3565 it->stop_charpos = position->charpos;
3567 if (CONSP (prop)
3568 && (EQ (XCAR (prop), Qleft_fringe)
3569 || EQ (XCAR (prop), Qright_fringe))
3570 && CONSP (XCDR (prop)))
3572 unsigned face_id = DEFAULT_FACE_ID;
3573 int fringe_bitmap;
3575 /* Save current settings of IT so that we can restore them
3576 when we are finished with the glyph property value. */
3578 /* `(left-fringe BITMAP FACE)'. */
3579 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3580 return 0;
3582 #ifdef HAVE_WINDOW_SYSTEM
3583 value = XCAR (XCDR (prop));
3584 if (!SYMBOLP (value)
3585 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
3586 return 0;
3588 if (CONSP (XCDR (XCDR (prop))))
3590 Lisp_Object face_name = XCAR (XCDR (XCDR (prop)));
3592 face_id = lookup_named_face (it->f, face_name, 'A');
3593 if (face_id < 0)
3594 return 0;
3597 push_it (it);
3599 it->area = TEXT_AREA;
3600 it->what = IT_IMAGE;
3601 it->image_id = -1; /* no image */
3602 it->position = start_pos;
3603 it->object = NILP (object) ? it->w->buffer : object;
3604 it->method = next_element_from_image;
3605 it->face_id = face_id;
3607 /* Say that we haven't consumed the characters with
3608 `display' property yet. The call to pop_it in
3609 set_iterator_to_next will clean this up. */
3610 *position = start_pos;
3612 if (EQ (XCAR (prop), Qleft_fringe))
3614 it->left_user_fringe_bitmap = fringe_bitmap;
3615 it->left_user_fringe_face_id = face_id;
3617 else
3619 it->right_user_fringe_bitmap = fringe_bitmap;
3620 it->right_user_fringe_face_id = face_id;
3622 #endif /* HAVE_WINDOW_SYSTEM */
3623 return 1;
3626 location = Qunbound;
3627 if (CONSP (prop) && CONSP (XCAR (prop)))
3629 Lisp_Object tem;
3631 value = XCDR (prop);
3632 if (CONSP (value))
3633 value = XCAR (value);
3635 tem = XCAR (prop);
3636 if (EQ (XCAR (tem), Qmargin)
3637 && (tem = XCDR (tem),
3638 tem = CONSP (tem) ? XCAR (tem) : Qnil,
3639 (NILP (tem)
3640 || EQ (tem, Qleft_margin)
3641 || EQ (tem, Qright_margin))))
3642 location = tem;
3645 if (EQ (location, Qunbound))
3647 location = Qnil;
3648 value = prop;
3651 valid_p = (STRINGP (value)
3652 #ifdef HAVE_WINDOW_SYSTEM
3653 || (!FRAME_TERMCAP_P (it->f) && valid_image_p (value))
3654 #endif /* not HAVE_WINDOW_SYSTEM */
3655 || (CONSP (value) && EQ (XCAR (value), Qspace)));
3657 if ((EQ (location, Qleft_margin)
3658 || EQ (location, Qright_margin)
3659 || NILP (location))
3660 && valid_p
3661 && !display_replaced_before_p)
3663 replaces_text_display_p = 1;
3665 /* Save current settings of IT so that we can restore them
3666 when we are finished with the glyph property value. */
3667 push_it (it);
3669 if (NILP (location))
3670 it->area = TEXT_AREA;
3671 else if (EQ (location, Qleft_margin))
3672 it->area = LEFT_MARGIN_AREA;
3673 else
3674 it->area = RIGHT_MARGIN_AREA;
3676 if (STRINGP (value))
3678 it->string = value;
3679 it->multibyte_p = STRING_MULTIBYTE (it->string);
3680 it->current.overlay_string_index = -1;
3681 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
3682 it->end_charpos = it->string_nchars = SCHARS (it->string);
3683 it->method = next_element_from_string;
3684 it->stop_charpos = 0;
3685 it->string_from_display_prop_p = 1;
3686 /* Say that we haven't consumed the characters with
3687 `display' property yet. The call to pop_it in
3688 set_iterator_to_next will clean this up. */
3689 *position = start_pos;
3691 else if (CONSP (value) && EQ (XCAR (value), Qspace))
3693 it->method = next_element_from_stretch;
3694 it->object = value;
3695 it->current.pos = it->position = start_pos;
3697 #ifdef HAVE_WINDOW_SYSTEM
3698 else
3700 it->what = IT_IMAGE;
3701 it->image_id = lookup_image (it->f, value);
3702 it->position = start_pos;
3703 it->object = NILP (object) ? it->w->buffer : object;
3704 it->method = next_element_from_image;
3706 /* Say that we haven't consumed the characters with
3707 `display' property yet. The call to pop_it in
3708 set_iterator_to_next will clean this up. */
3709 *position = start_pos;
3711 #endif /* HAVE_WINDOW_SYSTEM */
3713 else
3714 /* Invalid property or property not supported. Restore
3715 the position to what it was before. */
3716 *position = start_pos;
3719 return replaces_text_display_p;
3723 /* Check if PROP is a display sub-property value whose text should be
3724 treated as intangible. */
3726 static int
3727 single_display_prop_intangible_p (prop)
3728 Lisp_Object prop;
3730 /* Skip over `when FORM'. */
3731 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3733 prop = XCDR (prop);
3734 if (!CONSP (prop))
3735 return 0;
3736 prop = XCDR (prop);
3739 if (STRINGP (prop))
3740 return 1;
3742 if (!CONSP (prop))
3743 return 0;
3745 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
3746 we don't need to treat text as intangible. */
3747 if (EQ (XCAR (prop), Qmargin))
3749 prop = XCDR (prop);
3750 if (!CONSP (prop))
3751 return 0;
3753 prop = XCDR (prop);
3754 if (!CONSP (prop)
3755 || EQ (XCAR (prop), Qleft_margin)
3756 || EQ (XCAR (prop), Qright_margin))
3757 return 0;
3760 return (CONSP (prop)
3761 && (EQ (XCAR (prop), Qimage)
3762 || EQ (XCAR (prop), Qspace)));
3766 /* Check if PROP is a display property value whose text should be
3767 treated as intangible. */
3770 display_prop_intangible_p (prop)
3771 Lisp_Object prop;
3773 if (CONSP (prop)
3774 && CONSP (XCAR (prop))
3775 && !EQ (Qmargin, XCAR (XCAR (prop))))
3777 /* A list of sub-properties. */
3778 while (CONSP (prop))
3780 if (single_display_prop_intangible_p (XCAR (prop)))
3781 return 1;
3782 prop = XCDR (prop);
3785 else if (VECTORP (prop))
3787 /* A vector of sub-properties. */
3788 int i;
3789 for (i = 0; i < ASIZE (prop); ++i)
3790 if (single_display_prop_intangible_p (AREF (prop, i)))
3791 return 1;
3793 else
3794 return single_display_prop_intangible_p (prop);
3796 return 0;
3800 /* Return 1 if PROP is a display sub-property value containing STRING. */
3802 static int
3803 single_display_prop_string_p (prop, string)
3804 Lisp_Object prop, string;
3806 if (EQ (string, prop))
3807 return 1;
3809 /* Skip over `when FORM'. */
3810 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3812 prop = XCDR (prop);
3813 if (!CONSP (prop))
3814 return 0;
3815 prop = XCDR (prop);
3818 if (CONSP (prop))
3819 /* Skip over `margin LOCATION'. */
3820 if (EQ (XCAR (prop), Qmargin))
3822 prop = XCDR (prop);
3823 if (!CONSP (prop))
3824 return 0;
3826 prop = XCDR (prop);
3827 if (!CONSP (prop))
3828 return 0;
3831 return CONSP (prop) && EQ (XCAR (prop), string);
3835 /* Return 1 if STRING appears in the `display' property PROP. */
3837 static int
3838 display_prop_string_p (prop, string)
3839 Lisp_Object prop, string;
3841 if (CONSP (prop)
3842 && CONSP (XCAR (prop))
3843 && !EQ (Qmargin, XCAR (XCAR (prop))))
3845 /* A list of sub-properties. */
3846 while (CONSP (prop))
3848 if (single_display_prop_string_p (XCAR (prop), string))
3849 return 1;
3850 prop = XCDR (prop);
3853 else if (VECTORP (prop))
3855 /* A vector of sub-properties. */
3856 int i;
3857 for (i = 0; i < ASIZE (prop); ++i)
3858 if (single_display_prop_string_p (AREF (prop, i), string))
3859 return 1;
3861 else
3862 return single_display_prop_string_p (prop, string);
3864 return 0;
3868 /* Determine from which buffer position in W's buffer STRING comes
3869 from. AROUND_CHARPOS is an approximate position where it could
3870 be from. Value is the buffer position or 0 if it couldn't be
3871 determined.
3873 W's buffer must be current.
3875 This function is necessary because we don't record buffer positions
3876 in glyphs generated from strings (to keep struct glyph small).
3877 This function may only use code that doesn't eval because it is
3878 called asynchronously from note_mouse_highlight. */
3881 string_buffer_position (w, string, around_charpos)
3882 struct window *w;
3883 Lisp_Object string;
3884 int around_charpos;
3886 Lisp_Object limit, prop, pos;
3887 const int MAX_DISTANCE = 1000;
3888 int found = 0;
3890 pos = make_number (around_charpos);
3891 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
3892 while (!found && !EQ (pos, limit))
3894 prop = Fget_char_property (pos, Qdisplay, Qnil);
3895 if (!NILP (prop) && display_prop_string_p (prop, string))
3896 found = 1;
3897 else
3898 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
3901 if (!found)
3903 pos = make_number (around_charpos);
3904 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
3905 while (!found && !EQ (pos, limit))
3907 prop = Fget_char_property (pos, Qdisplay, Qnil);
3908 if (!NILP (prop) && display_prop_string_p (prop, string))
3909 found = 1;
3910 else
3911 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
3912 limit);
3916 return found ? XINT (pos) : 0;
3921 /***********************************************************************
3922 `composition' property
3923 ***********************************************************************/
3925 /* Set up iterator IT from `composition' property at its current
3926 position. Called from handle_stop. */
3928 static enum prop_handled
3929 handle_composition_prop (it)
3930 struct it *it;
3932 Lisp_Object prop, string;
3933 int pos, pos_byte, end;
3934 enum prop_handled handled = HANDLED_NORMALLY;
3936 if (STRINGP (it->string))
3938 pos = IT_STRING_CHARPOS (*it);
3939 pos_byte = IT_STRING_BYTEPOS (*it);
3940 string = it->string;
3942 else
3944 pos = IT_CHARPOS (*it);
3945 pos_byte = IT_BYTEPOS (*it);
3946 string = Qnil;
3949 /* If there's a valid composition and point is not inside of the
3950 composition (in the case that the composition is from the current
3951 buffer), draw a glyph composed from the composition components. */
3952 if (find_composition (pos, -1, &pos, &end, &prop, string)
3953 && COMPOSITION_VALID_P (pos, end, prop)
3954 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
3956 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
3958 if (id >= 0)
3960 it->method = next_element_from_composition;
3961 it->cmp_id = id;
3962 it->cmp_len = COMPOSITION_LENGTH (prop);
3963 /* For a terminal, draw only the first character of the
3964 components. */
3965 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
3966 it->len = (STRINGP (it->string)
3967 ? string_char_to_byte (it->string, end)
3968 : CHAR_TO_BYTE (end)) - pos_byte;
3969 it->stop_charpos = end;
3970 handled = HANDLED_RETURN;
3974 return handled;
3979 /***********************************************************************
3980 Overlay strings
3981 ***********************************************************************/
3983 /* The following structure is used to record overlay strings for
3984 later sorting in load_overlay_strings. */
3986 struct overlay_entry
3988 Lisp_Object overlay;
3989 Lisp_Object string;
3990 int priority;
3991 int after_string_p;
3995 /* Set up iterator IT from overlay strings at its current position.
3996 Called from handle_stop. */
3998 static enum prop_handled
3999 handle_overlay_change (it)
4000 struct it *it;
4002 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4003 return HANDLED_RECOMPUTE_PROPS;
4004 else
4005 return HANDLED_NORMALLY;
4009 /* Set up the next overlay string for delivery by IT, if there is an
4010 overlay string to deliver. Called by set_iterator_to_next when the
4011 end of the current overlay string is reached. If there are more
4012 overlay strings to display, IT->string and
4013 IT->current.overlay_string_index are set appropriately here.
4014 Otherwise IT->string is set to nil. */
4016 static void
4017 next_overlay_string (it)
4018 struct it *it;
4020 ++it->current.overlay_string_index;
4021 if (it->current.overlay_string_index == it->n_overlay_strings)
4023 /* No more overlay strings. Restore IT's settings to what
4024 they were before overlay strings were processed, and
4025 continue to deliver from current_buffer. */
4026 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4028 pop_it (it);
4029 xassert (it->stop_charpos >= BEGV
4030 && it->stop_charpos <= it->end_charpos);
4031 it->string = Qnil;
4032 it->current.overlay_string_index = -1;
4033 SET_TEXT_POS (it->current.string_pos, -1, -1);
4034 it->n_overlay_strings = 0;
4035 it->method = next_element_from_buffer;
4037 /* If we're at the end of the buffer, record that we have
4038 processed the overlay strings there already, so that
4039 next_element_from_buffer doesn't try it again. */
4040 if (IT_CHARPOS (*it) >= it->end_charpos)
4041 it->overlay_strings_at_end_processed_p = 1;
4043 /* If we have to display `...' for invisible text, set
4044 the iterator up for that. */
4045 if (display_ellipsis_p)
4046 setup_for_ellipsis (it);
4048 else
4050 /* There are more overlay strings to process. If
4051 IT->current.overlay_string_index has advanced to a position
4052 where we must load IT->overlay_strings with more strings, do
4053 it. */
4054 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4056 if (it->current.overlay_string_index && i == 0)
4057 load_overlay_strings (it, 0);
4059 /* Initialize IT to deliver display elements from the overlay
4060 string. */
4061 it->string = it->overlay_strings[i];
4062 it->multibyte_p = STRING_MULTIBYTE (it->string);
4063 SET_TEXT_POS (it->current.string_pos, 0, 0);
4064 it->method = next_element_from_string;
4065 it->stop_charpos = 0;
4068 CHECK_IT (it);
4072 /* Compare two overlay_entry structures E1 and E2. Used as a
4073 comparison function for qsort in load_overlay_strings. Overlay
4074 strings for the same position are sorted so that
4076 1. All after-strings come in front of before-strings, except
4077 when they come from the same overlay.
4079 2. Within after-strings, strings are sorted so that overlay strings
4080 from overlays with higher priorities come first.
4082 2. Within before-strings, strings are sorted so that overlay
4083 strings from overlays with higher priorities come last.
4085 Value is analogous to strcmp. */
4088 static int
4089 compare_overlay_entries (e1, e2)
4090 void *e1, *e2;
4092 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4093 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4094 int result;
4096 if (entry1->after_string_p != entry2->after_string_p)
4098 /* Let after-strings appear in front of before-strings if
4099 they come from different overlays. */
4100 if (EQ (entry1->overlay, entry2->overlay))
4101 result = entry1->after_string_p ? 1 : -1;
4102 else
4103 result = entry1->after_string_p ? -1 : 1;
4105 else if (entry1->after_string_p)
4106 /* After-strings sorted in order of decreasing priority. */
4107 result = entry2->priority - entry1->priority;
4108 else
4109 /* Before-strings sorted in order of increasing priority. */
4110 result = entry1->priority - entry2->priority;
4112 return result;
4116 /* Load the vector IT->overlay_strings with overlay strings from IT's
4117 current buffer position, or from CHARPOS if that is > 0. Set
4118 IT->n_overlays to the total number of overlay strings found.
4120 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4121 a time. On entry into load_overlay_strings,
4122 IT->current.overlay_string_index gives the number of overlay
4123 strings that have already been loaded by previous calls to this
4124 function.
4126 IT->add_overlay_start contains an additional overlay start
4127 position to consider for taking overlay strings from, if non-zero.
4128 This position comes into play when the overlay has an `invisible'
4129 property, and both before and after-strings. When we've skipped to
4130 the end of the overlay, because of its `invisible' property, we
4131 nevertheless want its before-string to appear.
4132 IT->add_overlay_start will contain the overlay start position
4133 in this case.
4135 Overlay strings are sorted so that after-string strings come in
4136 front of before-string strings. Within before and after-strings,
4137 strings are sorted by overlay priority. See also function
4138 compare_overlay_entries. */
4140 static void
4141 load_overlay_strings (it, charpos)
4142 struct it *it;
4143 int charpos;
4145 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4146 Lisp_Object overlay, window, str, invisible;
4147 struct Lisp_Overlay *ov;
4148 int start, end;
4149 int size = 20;
4150 int n = 0, i, j, invis_p;
4151 struct overlay_entry *entries
4152 = (struct overlay_entry *) alloca (size * sizeof *entries);
4154 if (charpos <= 0)
4155 charpos = IT_CHARPOS (*it);
4157 /* Append the overlay string STRING of overlay OVERLAY to vector
4158 `entries' which has size `size' and currently contains `n'
4159 elements. AFTER_P non-zero means STRING is an after-string of
4160 OVERLAY. */
4161 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4162 do \
4164 Lisp_Object priority; \
4166 if (n == size) \
4168 int new_size = 2 * size; \
4169 struct overlay_entry *old = entries; \
4170 entries = \
4171 (struct overlay_entry *) alloca (new_size \
4172 * sizeof *entries); \
4173 bcopy (old, entries, size * sizeof *entries); \
4174 size = new_size; \
4177 entries[n].string = (STRING); \
4178 entries[n].overlay = (OVERLAY); \
4179 priority = Foverlay_get ((OVERLAY), Qpriority); \
4180 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4181 entries[n].after_string_p = (AFTER_P); \
4182 ++n; \
4184 while (0)
4186 /* Process overlay before the overlay center. */
4187 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4189 XSETMISC (overlay, ov);
4190 xassert (OVERLAYP (overlay));
4191 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4192 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4194 if (end < charpos)
4195 break;
4197 /* Skip this overlay if it doesn't start or end at IT's current
4198 position. */
4199 if (end != charpos && start != charpos)
4200 continue;
4202 /* Skip this overlay if it doesn't apply to IT->w. */
4203 window = Foverlay_get (overlay, Qwindow);
4204 if (WINDOWP (window) && XWINDOW (window) != it->w)
4205 continue;
4207 /* If the text ``under'' the overlay is invisible, both before-
4208 and after-strings from this overlay are visible; start and
4209 end position are indistinguishable. */
4210 invisible = Foverlay_get (overlay, Qinvisible);
4211 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4213 /* If overlay has a non-empty before-string, record it. */
4214 if ((start == charpos || (end == charpos && invis_p))
4215 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4216 && SCHARS (str))
4217 RECORD_OVERLAY_STRING (overlay, str, 0);
4219 /* If overlay has a non-empty after-string, record it. */
4220 if ((end == charpos || (start == charpos && invis_p))
4221 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4222 && SCHARS (str))
4223 RECORD_OVERLAY_STRING (overlay, str, 1);
4226 /* Process overlays after the overlay center. */
4227 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4229 XSETMISC (overlay, ov);
4230 xassert (OVERLAYP (overlay));
4231 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4232 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4234 if (start > charpos)
4235 break;
4237 /* Skip this overlay if it doesn't start or end at IT's current
4238 position. */
4239 if (end != charpos && start != charpos)
4240 continue;
4242 /* Skip this overlay if it doesn't apply to IT->w. */
4243 window = Foverlay_get (overlay, Qwindow);
4244 if (WINDOWP (window) && XWINDOW (window) != it->w)
4245 continue;
4247 /* If the text ``under'' the overlay is invisible, it has a zero
4248 dimension, and both before- and after-strings apply. */
4249 invisible = Foverlay_get (overlay, Qinvisible);
4250 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4252 /* If overlay has a non-empty before-string, record it. */
4253 if ((start == charpos || (end == charpos && invis_p))
4254 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4255 && SCHARS (str))
4256 RECORD_OVERLAY_STRING (overlay, str, 0);
4258 /* If overlay has a non-empty after-string, record it. */
4259 if ((end == charpos || (start == charpos && invis_p))
4260 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4261 && SCHARS (str))
4262 RECORD_OVERLAY_STRING (overlay, str, 1);
4265 #undef RECORD_OVERLAY_STRING
4267 /* Sort entries. */
4268 if (n > 1)
4269 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4271 /* Record the total number of strings to process. */
4272 it->n_overlay_strings = n;
4274 /* IT->current.overlay_string_index is the number of overlay strings
4275 that have already been consumed by IT. Copy some of the
4276 remaining overlay strings to IT->overlay_strings. */
4277 i = 0;
4278 j = it->current.overlay_string_index;
4279 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4280 it->overlay_strings[i++] = entries[j++].string;
4282 CHECK_IT (it);
4286 /* Get the first chunk of overlay strings at IT's current buffer
4287 position, or at CHARPOS if that is > 0. Value is non-zero if at
4288 least one overlay string was found. */
4290 static int
4291 get_overlay_strings (it, charpos)
4292 struct it *it;
4293 int charpos;
4295 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4296 process. This fills IT->overlay_strings with strings, and sets
4297 IT->n_overlay_strings to the total number of strings to process.
4298 IT->pos.overlay_string_index has to be set temporarily to zero
4299 because load_overlay_strings needs this; it must be set to -1
4300 when no overlay strings are found because a zero value would
4301 indicate a position in the first overlay string. */
4302 it->current.overlay_string_index = 0;
4303 load_overlay_strings (it, charpos);
4305 /* If we found overlay strings, set up IT to deliver display
4306 elements from the first one. Otherwise set up IT to deliver
4307 from current_buffer. */
4308 if (it->n_overlay_strings)
4310 /* Make sure we know settings in current_buffer, so that we can
4311 restore meaningful values when we're done with the overlay
4312 strings. */
4313 compute_stop_pos (it);
4314 xassert (it->face_id >= 0);
4316 /* Save IT's settings. They are restored after all overlay
4317 strings have been processed. */
4318 xassert (it->sp == 0);
4319 push_it (it);
4321 /* Set up IT to deliver display elements from the first overlay
4322 string. */
4323 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4324 it->string = it->overlay_strings[0];
4325 it->stop_charpos = 0;
4326 xassert (STRINGP (it->string));
4327 it->end_charpos = SCHARS (it->string);
4328 it->multibyte_p = STRING_MULTIBYTE (it->string);
4329 it->method = next_element_from_string;
4331 else
4333 it->string = Qnil;
4334 it->current.overlay_string_index = -1;
4335 it->method = next_element_from_buffer;
4338 CHECK_IT (it);
4340 /* Value is non-zero if we found at least one overlay string. */
4341 return STRINGP (it->string);
4346 /***********************************************************************
4347 Saving and restoring state
4348 ***********************************************************************/
4350 /* Save current settings of IT on IT->stack. Called, for example,
4351 before setting up IT for an overlay string, to be able to restore
4352 IT's settings to what they were after the overlay string has been
4353 processed. */
4355 static void
4356 push_it (it)
4357 struct it *it;
4359 struct iterator_stack_entry *p;
4361 xassert (it->sp < 2);
4362 p = it->stack + it->sp;
4364 p->stop_charpos = it->stop_charpos;
4365 xassert (it->face_id >= 0);
4366 p->face_id = it->face_id;
4367 p->string = it->string;
4368 p->pos = it->current;
4369 p->end_charpos = it->end_charpos;
4370 p->string_nchars = it->string_nchars;
4371 p->area = it->area;
4372 p->multibyte_p = it->multibyte_p;
4373 p->slice = it->slice;
4374 p->space_width = it->space_width;
4375 p->font_height = it->font_height;
4376 p->voffset = it->voffset;
4377 p->string_from_display_prop_p = it->string_from_display_prop_p;
4378 p->display_ellipsis_p = 0;
4379 ++it->sp;
4383 /* Restore IT's settings from IT->stack. Called, for example, when no
4384 more overlay strings must be processed, and we return to delivering
4385 display elements from a buffer, or when the end of a string from a
4386 `display' property is reached and we return to delivering display
4387 elements from an overlay string, or from a buffer. */
4389 static void
4390 pop_it (it)
4391 struct it *it;
4393 struct iterator_stack_entry *p;
4395 xassert (it->sp > 0);
4396 --it->sp;
4397 p = it->stack + it->sp;
4398 it->stop_charpos = p->stop_charpos;
4399 it->face_id = p->face_id;
4400 it->string = p->string;
4401 it->current = p->pos;
4402 it->end_charpos = p->end_charpos;
4403 it->string_nchars = p->string_nchars;
4404 it->area = p->area;
4405 it->multibyte_p = p->multibyte_p;
4406 it->slice = p->slice;
4407 it->space_width = p->space_width;
4408 it->font_height = p->font_height;
4409 it->voffset = p->voffset;
4410 it->string_from_display_prop_p = p->string_from_display_prop_p;
4415 /***********************************************************************
4416 Moving over lines
4417 ***********************************************************************/
4419 /* Set IT's current position to the previous line start. */
4421 static void
4422 back_to_previous_line_start (it)
4423 struct it *it;
4425 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
4426 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
4430 /* Move IT to the next line start.
4432 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
4433 we skipped over part of the text (as opposed to moving the iterator
4434 continuously over the text). Otherwise, don't change the value
4435 of *SKIPPED_P.
4437 Newlines may come from buffer text, overlay strings, or strings
4438 displayed via the `display' property. That's the reason we can't
4439 simply use find_next_newline_no_quit.
4441 Note that this function may not skip over invisible text that is so
4442 because of text properties and immediately follows a newline. If
4443 it would, function reseat_at_next_visible_line_start, when called
4444 from set_iterator_to_next, would effectively make invisible
4445 characters following a newline part of the wrong glyph row, which
4446 leads to wrong cursor motion. */
4448 static int
4449 forward_to_next_line_start (it, skipped_p)
4450 struct it *it;
4451 int *skipped_p;
4453 int old_selective, newline_found_p, n;
4454 const int MAX_NEWLINE_DISTANCE = 500;
4456 /* If already on a newline, just consume it to avoid unintended
4457 skipping over invisible text below. */
4458 if (it->what == IT_CHARACTER
4459 && it->c == '\n'
4460 && CHARPOS (it->position) == IT_CHARPOS (*it))
4462 set_iterator_to_next (it, 0);
4463 it->c = 0;
4464 return 1;
4467 /* Don't handle selective display in the following. It's (a)
4468 unnecessary because it's done by the caller, and (b) leads to an
4469 infinite recursion because next_element_from_ellipsis indirectly
4470 calls this function. */
4471 old_selective = it->selective;
4472 it->selective = 0;
4474 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
4475 from buffer text. */
4476 for (n = newline_found_p = 0;
4477 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
4478 n += STRINGP (it->string) ? 0 : 1)
4480 if (!get_next_display_element (it))
4481 return 0;
4482 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
4483 set_iterator_to_next (it, 0);
4486 /* If we didn't find a newline near enough, see if we can use a
4487 short-cut. */
4488 if (!newline_found_p)
4490 int start = IT_CHARPOS (*it);
4491 int limit = find_next_newline_no_quit (start, 1);
4492 Lisp_Object pos;
4494 xassert (!STRINGP (it->string));
4496 /* If there isn't any `display' property in sight, and no
4497 overlays, we can just use the position of the newline in
4498 buffer text. */
4499 if (it->stop_charpos >= limit
4500 || ((pos = Fnext_single_property_change (make_number (start),
4501 Qdisplay,
4502 Qnil, make_number (limit)),
4503 NILP (pos))
4504 && next_overlay_change (start) == ZV))
4506 IT_CHARPOS (*it) = limit;
4507 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
4508 *skipped_p = newline_found_p = 1;
4510 else
4512 while (get_next_display_element (it)
4513 && !newline_found_p)
4515 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
4516 set_iterator_to_next (it, 0);
4521 it->selective = old_selective;
4522 return newline_found_p;
4526 /* Set IT's current position to the previous visible line start. Skip
4527 invisible text that is so either due to text properties or due to
4528 selective display. Caution: this does not change IT->current_x and
4529 IT->hpos. */
4531 static void
4532 back_to_previous_visible_line_start (it)
4533 struct it *it;
4535 int visible_p = 0;
4537 /* Go back one newline if not on BEGV already. */
4538 if (IT_CHARPOS (*it) > BEGV)
4539 back_to_previous_line_start (it);
4541 /* Move over lines that are invisible because of selective display
4542 or text properties. */
4543 while (IT_CHARPOS (*it) > BEGV
4544 && !visible_p)
4546 visible_p = 1;
4548 /* If selective > 0, then lines indented more than that values
4549 are invisible. */
4550 if (it->selective > 0
4551 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4552 (double) it->selective)) /* iftc */
4553 visible_p = 0;
4554 else
4556 Lisp_Object prop;
4558 prop = Fget_char_property (make_number (IT_CHARPOS (*it)),
4559 Qinvisible, it->window);
4560 if (TEXT_PROP_MEANS_INVISIBLE (prop))
4561 visible_p = 0;
4564 if (visible_p)
4566 struct it it2 = *it;
4568 if (handle_display_prop (&it2) == HANDLED_RETURN)
4569 visible_p = 0;
4572 /* Back one more newline if the current one is invisible. */
4573 if (!visible_p)
4574 back_to_previous_line_start (it);
4577 xassert (IT_CHARPOS (*it) >= BEGV);
4578 xassert (IT_CHARPOS (*it) == BEGV
4579 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4580 CHECK_IT (it);
4584 /* Reseat iterator IT at the previous visible line start. Skip
4585 invisible text that is so either due to text properties or due to
4586 selective display. At the end, update IT's overlay information,
4587 face information etc. */
4589 static void
4590 reseat_at_previous_visible_line_start (it)
4591 struct it *it;
4593 back_to_previous_visible_line_start (it);
4594 reseat (it, it->current.pos, 1);
4595 CHECK_IT (it);
4599 /* Reseat iterator IT on the next visible line start in the current
4600 buffer. ON_NEWLINE_P non-zero means position IT on the newline
4601 preceding the line start. Skip over invisible text that is so
4602 because of selective display. Compute faces, overlays etc at the
4603 new position. Note that this function does not skip over text that
4604 is invisible because of text properties. */
4606 static void
4607 reseat_at_next_visible_line_start (it, on_newline_p)
4608 struct it *it;
4609 int on_newline_p;
4611 int newline_found_p, skipped_p = 0;
4613 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4615 /* Skip over lines that are invisible because they are indented
4616 more than the value of IT->selective. */
4617 if (it->selective > 0)
4618 while (IT_CHARPOS (*it) < ZV
4619 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4620 (double) it->selective)) /* iftc */
4622 xassert (FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4623 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4626 /* Position on the newline if that's what's requested. */
4627 if (on_newline_p && newline_found_p)
4629 if (STRINGP (it->string))
4631 if (IT_STRING_CHARPOS (*it) > 0)
4633 --IT_STRING_CHARPOS (*it);
4634 --IT_STRING_BYTEPOS (*it);
4637 else if (IT_CHARPOS (*it) > BEGV)
4639 --IT_CHARPOS (*it);
4640 --IT_BYTEPOS (*it);
4641 reseat (it, it->current.pos, 0);
4644 else if (skipped_p)
4645 reseat (it, it->current.pos, 0);
4647 CHECK_IT (it);
4652 /***********************************************************************
4653 Changing an iterator's position
4654 ***********************************************************************/
4656 /* Change IT's current position to POS in current_buffer. If FORCE_P
4657 is non-zero, always check for text properties at the new position.
4658 Otherwise, text properties are only looked up if POS >=
4659 IT->check_charpos of a property. */
4661 static void
4662 reseat (it, pos, force_p)
4663 struct it *it;
4664 struct text_pos pos;
4665 int force_p;
4667 int original_pos = IT_CHARPOS (*it);
4669 reseat_1 (it, pos, 0);
4671 /* Determine where to check text properties. Avoid doing it
4672 where possible because text property lookup is very expensive. */
4673 if (force_p
4674 || CHARPOS (pos) > it->stop_charpos
4675 || CHARPOS (pos) < original_pos)
4676 handle_stop (it);
4678 CHECK_IT (it);
4682 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
4683 IT->stop_pos to POS, also. */
4685 static void
4686 reseat_1 (it, pos, set_stop_p)
4687 struct it *it;
4688 struct text_pos pos;
4689 int set_stop_p;
4691 /* Don't call this function when scanning a C string. */
4692 xassert (it->s == NULL);
4694 /* POS must be a reasonable value. */
4695 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
4697 it->current.pos = it->position = pos;
4698 XSETBUFFER (it->object, current_buffer);
4699 it->end_charpos = ZV;
4700 it->dpvec = NULL;
4701 it->current.dpvec_index = -1;
4702 it->current.overlay_string_index = -1;
4703 IT_STRING_CHARPOS (*it) = -1;
4704 IT_STRING_BYTEPOS (*it) = -1;
4705 it->string = Qnil;
4706 it->method = next_element_from_buffer;
4707 /* RMS: I added this to fix a bug in move_it_vertically_backward
4708 where it->area continued to relate to the starting point
4709 for the backward motion. Bug report from
4710 Nick Roberts <nick@nick.uklinux.net> on 19 May 2003.
4711 However, I am not sure whether reseat still does the right thing
4712 in general after this change. */
4713 it->area = TEXT_AREA;
4714 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
4715 it->sp = 0;
4716 it->face_before_selective_p = 0;
4718 if (set_stop_p)
4719 it->stop_charpos = CHARPOS (pos);
4723 /* Set up IT for displaying a string, starting at CHARPOS in window W.
4724 If S is non-null, it is a C string to iterate over. Otherwise,
4725 STRING gives a Lisp string to iterate over.
4727 If PRECISION > 0, don't return more then PRECISION number of
4728 characters from the string.
4730 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
4731 characters have been returned. FIELD_WIDTH < 0 means an infinite
4732 field width.
4734 MULTIBYTE = 0 means disable processing of multibyte characters,
4735 MULTIBYTE > 0 means enable it,
4736 MULTIBYTE < 0 means use IT->multibyte_p.
4738 IT must be initialized via a prior call to init_iterator before
4739 calling this function. */
4741 static void
4742 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
4743 struct it *it;
4744 unsigned char *s;
4745 Lisp_Object string;
4746 int charpos;
4747 int precision, field_width, multibyte;
4749 /* No region in strings. */
4750 it->region_beg_charpos = it->region_end_charpos = -1;
4752 /* No text property checks performed by default, but see below. */
4753 it->stop_charpos = -1;
4755 /* Set iterator position and end position. */
4756 bzero (&it->current, sizeof it->current);
4757 it->current.overlay_string_index = -1;
4758 it->current.dpvec_index = -1;
4759 xassert (charpos >= 0);
4761 /* If STRING is specified, use its multibyteness, otherwise use the
4762 setting of MULTIBYTE, if specified. */
4763 if (multibyte >= 0)
4764 it->multibyte_p = multibyte > 0;
4766 if (s == NULL)
4768 xassert (STRINGP (string));
4769 it->string = string;
4770 it->s = NULL;
4771 it->end_charpos = it->string_nchars = SCHARS (string);
4772 it->method = next_element_from_string;
4773 it->current.string_pos = string_pos (charpos, string);
4775 else
4777 it->s = s;
4778 it->string = Qnil;
4780 /* Note that we use IT->current.pos, not it->current.string_pos,
4781 for displaying C strings. */
4782 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
4783 if (it->multibyte_p)
4785 it->current.pos = c_string_pos (charpos, s, 1);
4786 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
4788 else
4790 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
4791 it->end_charpos = it->string_nchars = strlen (s);
4794 it->method = next_element_from_c_string;
4797 /* PRECISION > 0 means don't return more than PRECISION characters
4798 from the string. */
4799 if (precision > 0 && it->end_charpos - charpos > precision)
4800 it->end_charpos = it->string_nchars = charpos + precision;
4802 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
4803 characters have been returned. FIELD_WIDTH == 0 means don't pad,
4804 FIELD_WIDTH < 0 means infinite field width. This is useful for
4805 padding with `-' at the end of a mode line. */
4806 if (field_width < 0)
4807 field_width = INFINITY;
4808 if (field_width > it->end_charpos - charpos)
4809 it->end_charpos = charpos + field_width;
4811 /* Use the standard display table for displaying strings. */
4812 if (DISP_TABLE_P (Vstandard_display_table))
4813 it->dp = XCHAR_TABLE (Vstandard_display_table);
4815 it->stop_charpos = charpos;
4816 CHECK_IT (it);
4821 /***********************************************************************
4822 Iteration
4823 ***********************************************************************/
4825 /* Load IT's display element fields with information about the next
4826 display element from the current position of IT. Value is zero if
4827 end of buffer (or C string) is reached. */
4830 get_next_display_element (it)
4831 struct it *it;
4833 /* Non-zero means that we found a display element. Zero means that
4834 we hit the end of what we iterate over. Performance note: the
4835 function pointer `method' used here turns out to be faster than
4836 using a sequence of if-statements. */
4837 int success_p = (*it->method) (it);
4839 if (it->what == IT_CHARACTER)
4841 /* Map via display table or translate control characters.
4842 IT->c, IT->len etc. have been set to the next character by
4843 the function call above. If we have a display table, and it
4844 contains an entry for IT->c, translate it. Don't do this if
4845 IT->c itself comes from a display table, otherwise we could
4846 end up in an infinite recursion. (An alternative could be to
4847 count the recursion depth of this function and signal an
4848 error when a certain maximum depth is reached.) Is it worth
4849 it? */
4850 if (success_p && it->dpvec == NULL)
4852 Lisp_Object dv;
4854 if (it->dp
4855 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
4856 VECTORP (dv)))
4858 struct Lisp_Vector *v = XVECTOR (dv);
4860 /* Return the first character from the display table
4861 entry, if not empty. If empty, don't display the
4862 current character. */
4863 if (v->size)
4865 it->dpvec_char_len = it->len;
4866 it->dpvec = v->contents;
4867 it->dpend = v->contents + v->size;
4868 it->current.dpvec_index = 0;
4869 it->method = next_element_from_display_vector;
4870 success_p = get_next_display_element (it);
4872 else
4874 set_iterator_to_next (it, 0);
4875 success_p = get_next_display_element (it);
4879 /* Translate control characters into `\003' or `^C' form.
4880 Control characters coming from a display table entry are
4881 currently not translated because we use IT->dpvec to hold
4882 the translation. This could easily be changed but I
4883 don't believe that it is worth doing.
4885 If it->multibyte_p is nonzero, eight-bit characters and
4886 non-printable multibyte characters are also translated to
4887 octal form.
4889 If it->multibyte_p is zero, eight-bit characters that
4890 don't have corresponding multibyte char code are also
4891 translated to octal form. */
4892 else if ((it->c < ' '
4893 && (it->area != TEXT_AREA
4894 || (it->c != '\n' && it->c != '\t')))
4895 || (it->multibyte_p
4896 ? ((it->c >= 127
4897 && it->len == 1)
4898 || !CHAR_PRINTABLE_P (it->c))
4899 : (it->c >= 127
4900 && (!unibyte_display_via_language_environment
4901 || it->c == unibyte_char_to_multibyte (it->c)))))
4903 /* IT->c is a control character which must be displayed
4904 either as '\003' or as `^C' where the '\\' and '^'
4905 can be defined in the display table. Fill
4906 IT->ctl_chars with glyphs for what we have to
4907 display. Then, set IT->dpvec to these glyphs. */
4908 GLYPH g;
4910 if (it->c < 128 && it->ctl_arrow_p)
4912 /* Set IT->ctl_chars[0] to the glyph for `^'. */
4913 if (it->dp
4914 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
4915 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
4916 g = XINT (DISP_CTRL_GLYPH (it->dp));
4917 else
4918 g = FAST_MAKE_GLYPH ('^', 0);
4919 XSETINT (it->ctl_chars[0], g);
4921 g = FAST_MAKE_GLYPH (it->c ^ 0100, 0);
4922 XSETINT (it->ctl_chars[1], g);
4924 /* Set up IT->dpvec and return first character from it. */
4925 it->dpvec_char_len = it->len;
4926 it->dpvec = it->ctl_chars;
4927 it->dpend = it->dpvec + 2;
4928 it->current.dpvec_index = 0;
4929 it->method = next_element_from_display_vector;
4930 get_next_display_element (it);
4932 else
4934 unsigned char str[MAX_MULTIBYTE_LENGTH];
4935 int len;
4936 int i;
4937 GLYPH escape_glyph;
4939 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
4940 if (it->dp
4941 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
4942 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
4943 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
4944 else
4945 escape_glyph = FAST_MAKE_GLYPH ('\\', 0);
4947 if (SINGLE_BYTE_CHAR_P (it->c))
4948 str[0] = it->c, len = 1;
4949 else
4951 len = CHAR_STRING_NO_SIGNAL (it->c, str);
4952 if (len < 0)
4954 /* It's an invalid character, which
4955 shouldn't happen actually, but due to
4956 bugs it may happen. Let's print the char
4957 as is, there's not much meaningful we can
4958 do with it. */
4959 str[0] = it->c;
4960 str[1] = it->c >> 8;
4961 str[2] = it->c >> 16;
4962 str[3] = it->c >> 24;
4963 len = 4;
4967 for (i = 0; i < len; i++)
4969 XSETINT (it->ctl_chars[i * 4], escape_glyph);
4970 /* Insert three more glyphs into IT->ctl_chars for
4971 the octal display of the character. */
4972 g = FAST_MAKE_GLYPH (((str[i] >> 6) & 7) + '0', 0);
4973 XSETINT (it->ctl_chars[i * 4 + 1], g);
4974 g = FAST_MAKE_GLYPH (((str[i] >> 3) & 7) + '0', 0);
4975 XSETINT (it->ctl_chars[i * 4 + 2], g);
4976 g = FAST_MAKE_GLYPH ((str[i] & 7) + '0', 0);
4977 XSETINT (it->ctl_chars[i * 4 + 3], g);
4980 /* Set up IT->dpvec and return the first character
4981 from it. */
4982 it->dpvec_char_len = it->len;
4983 it->dpvec = it->ctl_chars;
4984 it->dpend = it->dpvec + len * 4;
4985 it->current.dpvec_index = 0;
4986 it->method = next_element_from_display_vector;
4987 get_next_display_element (it);
4992 /* Adjust face id for a multibyte character. There are no
4993 multibyte character in unibyte text. */
4994 if (it->multibyte_p
4995 && success_p
4996 && FRAME_WINDOW_P (it->f))
4998 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4999 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
5003 /* Is this character the last one of a run of characters with
5004 box? If yes, set IT->end_of_box_run_p to 1. */
5005 if (it->face_box_p
5006 && it->s == NULL)
5008 int face_id;
5009 struct face *face;
5011 it->end_of_box_run_p
5012 = ((face_id = face_after_it_pos (it),
5013 face_id != it->face_id)
5014 && (face = FACE_FROM_ID (it->f, face_id),
5015 face->box == FACE_NO_BOX));
5018 /* Value is 0 if end of buffer or string reached. */
5019 return success_p;
5023 /* Move IT to the next display element.
5025 RESEAT_P non-zero means if called on a newline in buffer text,
5026 skip to the next visible line start.
5028 Functions get_next_display_element and set_iterator_to_next are
5029 separate because I find this arrangement easier to handle than a
5030 get_next_display_element function that also increments IT's
5031 position. The way it is we can first look at an iterator's current
5032 display element, decide whether it fits on a line, and if it does,
5033 increment the iterator position. The other way around we probably
5034 would either need a flag indicating whether the iterator has to be
5035 incremented the next time, or we would have to implement a
5036 decrement position function which would not be easy to write. */
5038 void
5039 set_iterator_to_next (it, reseat_p)
5040 struct it *it;
5041 int reseat_p;
5043 /* Reset flags indicating start and end of a sequence of characters
5044 with box. Reset them at the start of this function because
5045 moving the iterator to a new position might set them. */
5046 it->start_of_box_run_p = it->end_of_box_run_p = 0;
5048 if (it->method == next_element_from_buffer)
5050 /* The current display element of IT is a character from
5051 current_buffer. Advance in the buffer, and maybe skip over
5052 invisible lines that are so because of selective display. */
5053 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
5054 reseat_at_next_visible_line_start (it, 0);
5055 else
5057 xassert (it->len != 0);
5058 IT_BYTEPOS (*it) += it->len;
5059 IT_CHARPOS (*it) += 1;
5060 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
5063 else if (it->method == next_element_from_composition)
5065 xassert (it->cmp_id >= 0 && it ->cmp_id < n_compositions);
5066 if (STRINGP (it->string))
5068 IT_STRING_BYTEPOS (*it) += it->len;
5069 IT_STRING_CHARPOS (*it) += it->cmp_len;
5070 it->method = next_element_from_string;
5071 goto consider_string_end;
5073 else
5075 IT_BYTEPOS (*it) += it->len;
5076 IT_CHARPOS (*it) += it->cmp_len;
5077 it->method = next_element_from_buffer;
5080 else if (it->method == next_element_from_c_string)
5082 /* Current display element of IT is from a C string. */
5083 IT_BYTEPOS (*it) += it->len;
5084 IT_CHARPOS (*it) += 1;
5086 else if (it->method == next_element_from_display_vector)
5088 /* Current display element of IT is from a display table entry.
5089 Advance in the display table definition. Reset it to null if
5090 end reached, and continue with characters from buffers/
5091 strings. */
5092 ++it->current.dpvec_index;
5094 /* Restore face of the iterator to what they were before the
5095 display vector entry (these entries may contain faces). */
5096 it->face_id = it->saved_face_id;
5098 if (it->dpvec + it->current.dpvec_index == it->dpend)
5100 if (it->s)
5101 it->method = next_element_from_c_string;
5102 else if (STRINGP (it->string))
5103 it->method = next_element_from_string;
5104 else
5105 it->method = next_element_from_buffer;
5107 it->dpvec = NULL;
5108 it->current.dpvec_index = -1;
5110 /* Skip over characters which were displayed via IT->dpvec. */
5111 if (it->dpvec_char_len < 0)
5112 reseat_at_next_visible_line_start (it, 1);
5113 else if (it->dpvec_char_len > 0)
5115 it->len = it->dpvec_char_len;
5116 set_iterator_to_next (it, reseat_p);
5120 else if (it->method == next_element_from_string)
5122 /* Current display element is a character from a Lisp string. */
5123 xassert (it->s == NULL && STRINGP (it->string));
5124 IT_STRING_BYTEPOS (*it) += it->len;
5125 IT_STRING_CHARPOS (*it) += 1;
5127 consider_string_end:
5129 if (it->current.overlay_string_index >= 0)
5131 /* IT->string is an overlay string. Advance to the
5132 next, if there is one. */
5133 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5134 next_overlay_string (it);
5136 else
5138 /* IT->string is not an overlay string. If we reached
5139 its end, and there is something on IT->stack, proceed
5140 with what is on the stack. This can be either another
5141 string, this time an overlay string, or a buffer. */
5142 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
5143 && it->sp > 0)
5145 pop_it (it);
5146 if (!STRINGP (it->string))
5147 it->method = next_element_from_buffer;
5148 else
5149 goto consider_string_end;
5153 else if (it->method == next_element_from_image
5154 || it->method == next_element_from_stretch)
5156 /* The position etc with which we have to proceed are on
5157 the stack. The position may be at the end of a string,
5158 if the `display' property takes up the whole string. */
5159 pop_it (it);
5160 it->image_id = 0;
5161 if (STRINGP (it->string))
5163 it->method = next_element_from_string;
5164 goto consider_string_end;
5166 else
5167 it->method = next_element_from_buffer;
5169 else
5170 /* There are no other methods defined, so this should be a bug. */
5171 abort ();
5173 xassert (it->method != next_element_from_string
5174 || (STRINGP (it->string)
5175 && IT_STRING_CHARPOS (*it) >= 0));
5179 /* Load IT's display element fields with information about the next
5180 display element which comes from a display table entry or from the
5181 result of translating a control character to one of the forms `^C'
5182 or `\003'. IT->dpvec holds the glyphs to return as characters. */
5184 static int
5185 next_element_from_display_vector (it)
5186 struct it *it;
5188 /* Precondition. */
5189 xassert (it->dpvec && it->current.dpvec_index >= 0);
5191 /* Remember the current face id in case glyphs specify faces.
5192 IT's face is restored in set_iterator_to_next. */
5193 it->saved_face_id = it->face_id;
5195 if (INTEGERP (*it->dpvec)
5196 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5198 int lface_id;
5199 GLYPH g;
5201 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5202 it->c = FAST_GLYPH_CHAR (g);
5203 it->len = CHAR_BYTES (it->c);
5205 /* The entry may contain a face id to use. Such a face id is
5206 the id of a Lisp face, not a realized face. A face id of
5207 zero means no face is specified. */
5208 lface_id = FAST_GLYPH_FACE (g);
5209 if (lface_id)
5211 /* The function returns -1 if lface_id is invalid. */
5212 int face_id = ascii_face_of_lisp_face (it->f, lface_id);
5213 if (face_id >= 0)
5214 it->face_id = face_id;
5217 else
5218 /* Display table entry is invalid. Return a space. */
5219 it->c = ' ', it->len = 1;
5221 /* Don't change position and object of the iterator here. They are
5222 still the values of the character that had this display table
5223 entry or was translated, and that's what we want. */
5224 it->what = IT_CHARACTER;
5225 return 1;
5229 /* Load IT with the next display element from Lisp string IT->string.
5230 IT->current.string_pos is the current position within the string.
5231 If IT->current.overlay_string_index >= 0, the Lisp string is an
5232 overlay string. */
5234 static int
5235 next_element_from_string (it)
5236 struct it *it;
5238 struct text_pos position;
5240 xassert (STRINGP (it->string));
5241 xassert (IT_STRING_CHARPOS (*it) >= 0);
5242 position = it->current.string_pos;
5244 /* Time to check for invisible text? */
5245 if (IT_STRING_CHARPOS (*it) < it->end_charpos
5246 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
5248 handle_stop (it);
5250 /* Since a handler may have changed IT->method, we must
5251 recurse here. */
5252 return get_next_display_element (it);
5255 if (it->current.overlay_string_index >= 0)
5257 /* Get the next character from an overlay string. In overlay
5258 strings, There is no field width or padding with spaces to
5259 do. */
5260 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5262 it->what = IT_EOB;
5263 return 0;
5265 else if (STRING_MULTIBYTE (it->string))
5267 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5268 const unsigned char *s = (SDATA (it->string)
5269 + IT_STRING_BYTEPOS (*it));
5270 it->c = string_char_and_length (s, remaining, &it->len);
5272 else
5274 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5275 it->len = 1;
5278 else
5280 /* Get the next character from a Lisp string that is not an
5281 overlay string. Such strings come from the mode line, for
5282 example. We may have to pad with spaces, or truncate the
5283 string. See also next_element_from_c_string. */
5284 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
5286 it->what = IT_EOB;
5287 return 0;
5289 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
5291 /* Pad with spaces. */
5292 it->c = ' ', it->len = 1;
5293 CHARPOS (position) = BYTEPOS (position) = -1;
5295 else if (STRING_MULTIBYTE (it->string))
5297 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5298 const unsigned char *s = (SDATA (it->string)
5299 + IT_STRING_BYTEPOS (*it));
5300 it->c = string_char_and_length (s, maxlen, &it->len);
5302 else
5304 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5305 it->len = 1;
5309 /* Record what we have and where it came from. Note that we store a
5310 buffer position in IT->position although it could arguably be a
5311 string position. */
5312 it->what = IT_CHARACTER;
5313 it->object = it->string;
5314 it->position = position;
5315 return 1;
5319 /* Load IT with next display element from C string IT->s.
5320 IT->string_nchars is the maximum number of characters to return
5321 from the string. IT->end_charpos may be greater than
5322 IT->string_nchars when this function is called, in which case we
5323 may have to return padding spaces. Value is zero if end of string
5324 reached, including padding spaces. */
5326 static int
5327 next_element_from_c_string (it)
5328 struct it *it;
5330 int success_p = 1;
5332 xassert (it->s);
5333 it->what = IT_CHARACTER;
5334 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
5335 it->object = Qnil;
5337 /* IT's position can be greater IT->string_nchars in case a field
5338 width or precision has been specified when the iterator was
5339 initialized. */
5340 if (IT_CHARPOS (*it) >= it->end_charpos)
5342 /* End of the game. */
5343 it->what = IT_EOB;
5344 success_p = 0;
5346 else if (IT_CHARPOS (*it) >= it->string_nchars)
5348 /* Pad with spaces. */
5349 it->c = ' ', it->len = 1;
5350 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
5352 else if (it->multibyte_p)
5354 /* Implementation note: The calls to strlen apparently aren't a
5355 performance problem because there is no noticeable performance
5356 difference between Emacs running in unibyte or multibyte mode. */
5357 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
5358 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
5359 maxlen, &it->len);
5361 else
5362 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
5364 return success_p;
5368 /* Set up IT to return characters from an ellipsis, if appropriate.
5369 The definition of the ellipsis glyphs may come from a display table
5370 entry. This function Fills IT with the first glyph from the
5371 ellipsis if an ellipsis is to be displayed. */
5373 static int
5374 next_element_from_ellipsis (it)
5375 struct it *it;
5377 if (it->selective_display_ellipsis_p)
5379 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
5381 /* Use the display table definition for `...'. Invalid glyphs
5382 will be handled by the method returning elements from dpvec. */
5383 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
5384 it->dpvec_char_len = it->len;
5385 it->dpvec = v->contents;
5386 it->dpend = v->contents + v->size;
5387 it->current.dpvec_index = 0;
5388 it->method = next_element_from_display_vector;
5390 else
5392 /* Use default `...' which is stored in default_invis_vector. */
5393 it->dpvec_char_len = it->len;
5394 it->dpvec = default_invis_vector;
5395 it->dpend = default_invis_vector + 3;
5396 it->current.dpvec_index = 0;
5397 it->method = next_element_from_display_vector;
5400 else
5402 /* The face at the current position may be different from the
5403 face we find after the invisible text. Remember what it
5404 was in IT->saved_face_id, and signal that it's there by
5405 setting face_before_selective_p. */
5406 it->saved_face_id = it->face_id;
5407 it->method = next_element_from_buffer;
5408 reseat_at_next_visible_line_start (it, 1);
5409 it->face_before_selective_p = 1;
5412 return get_next_display_element (it);
5416 /* Deliver an image display element. The iterator IT is already
5417 filled with image information (done in handle_display_prop). Value
5418 is always 1. */
5421 static int
5422 next_element_from_image (it)
5423 struct it *it;
5425 it->what = IT_IMAGE;
5426 return 1;
5430 /* Fill iterator IT with next display element from a stretch glyph
5431 property. IT->object is the value of the text property. Value is
5432 always 1. */
5434 static int
5435 next_element_from_stretch (it)
5436 struct it *it;
5438 it->what = IT_STRETCH;
5439 return 1;
5443 /* Load IT with the next display element from current_buffer. Value
5444 is zero if end of buffer reached. IT->stop_charpos is the next
5445 position at which to stop and check for text properties or buffer
5446 end. */
5448 static int
5449 next_element_from_buffer (it)
5450 struct it *it;
5452 int success_p = 1;
5454 /* Check this assumption, otherwise, we would never enter the
5455 if-statement, below. */
5456 xassert (IT_CHARPOS (*it) >= BEGV
5457 && IT_CHARPOS (*it) <= it->stop_charpos);
5459 if (IT_CHARPOS (*it) >= it->stop_charpos)
5461 if (IT_CHARPOS (*it) >= it->end_charpos)
5463 int overlay_strings_follow_p;
5465 /* End of the game, except when overlay strings follow that
5466 haven't been returned yet. */
5467 if (it->overlay_strings_at_end_processed_p)
5468 overlay_strings_follow_p = 0;
5469 else
5471 it->overlay_strings_at_end_processed_p = 1;
5472 overlay_strings_follow_p = get_overlay_strings (it, 0);
5475 if (overlay_strings_follow_p)
5476 success_p = get_next_display_element (it);
5477 else
5479 it->what = IT_EOB;
5480 it->position = it->current.pos;
5481 success_p = 0;
5484 else
5486 handle_stop (it);
5487 return get_next_display_element (it);
5490 else
5492 /* No face changes, overlays etc. in sight, so just return a
5493 character from current_buffer. */
5494 unsigned char *p;
5496 /* Maybe run the redisplay end trigger hook. Performance note:
5497 This doesn't seem to cost measurable time. */
5498 if (it->redisplay_end_trigger_charpos
5499 && it->glyph_row
5500 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
5501 run_redisplay_end_trigger_hook (it);
5503 /* Get the next character, maybe multibyte. */
5504 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
5505 if (it->multibyte_p && !ASCII_BYTE_P (*p))
5507 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
5508 - IT_BYTEPOS (*it));
5509 it->c = string_char_and_length (p, maxlen, &it->len);
5511 else
5512 it->c = *p, it->len = 1;
5514 /* Record what we have and where it came from. */
5515 it->what = IT_CHARACTER;;
5516 it->object = it->w->buffer;
5517 it->position = it->current.pos;
5519 /* Normally we return the character found above, except when we
5520 really want to return an ellipsis for selective display. */
5521 if (it->selective)
5523 if (it->c == '\n')
5525 /* A value of selective > 0 means hide lines indented more
5526 than that number of columns. */
5527 if (it->selective > 0
5528 && IT_CHARPOS (*it) + 1 < ZV
5529 && indented_beyond_p (IT_CHARPOS (*it) + 1,
5530 IT_BYTEPOS (*it) + 1,
5531 (double) it->selective)) /* iftc */
5533 success_p = next_element_from_ellipsis (it);
5534 it->dpvec_char_len = -1;
5537 else if (it->c == '\r' && it->selective == -1)
5539 /* A value of selective == -1 means that everything from the
5540 CR to the end of the line is invisible, with maybe an
5541 ellipsis displayed for it. */
5542 success_p = next_element_from_ellipsis (it);
5543 it->dpvec_char_len = -1;
5548 /* Value is zero if end of buffer reached. */
5549 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
5550 return success_p;
5554 /* Run the redisplay end trigger hook for IT. */
5556 static void
5557 run_redisplay_end_trigger_hook (it)
5558 struct it *it;
5560 Lisp_Object args[3];
5562 /* IT->glyph_row should be non-null, i.e. we should be actually
5563 displaying something, or otherwise we should not run the hook. */
5564 xassert (it->glyph_row);
5566 /* Set up hook arguments. */
5567 args[0] = Qredisplay_end_trigger_functions;
5568 args[1] = it->window;
5569 XSETINT (args[2], it->redisplay_end_trigger_charpos);
5570 it->redisplay_end_trigger_charpos = 0;
5572 /* Since we are *trying* to run these functions, don't try to run
5573 them again, even if they get an error. */
5574 it->w->redisplay_end_trigger = Qnil;
5575 Frun_hook_with_args (3, args);
5577 /* Notice if it changed the face of the character we are on. */
5578 handle_face_prop (it);
5582 /* Deliver a composition display element. The iterator IT is already
5583 filled with composition information (done in
5584 handle_composition_prop). Value is always 1. */
5586 static int
5587 next_element_from_composition (it)
5588 struct it *it;
5590 it->what = IT_COMPOSITION;
5591 it->position = (STRINGP (it->string)
5592 ? it->current.string_pos
5593 : it->current.pos);
5594 return 1;
5599 /***********************************************************************
5600 Moving an iterator without producing glyphs
5601 ***********************************************************************/
5603 /* Move iterator IT to a specified buffer or X position within one
5604 line on the display without producing glyphs.
5606 OP should be a bit mask including some or all of these bits:
5607 MOVE_TO_X: Stop on reaching x-position TO_X.
5608 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
5609 Regardless of OP's value, stop in reaching the end of the display line.
5611 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
5612 This means, in particular, that TO_X includes window's horizontal
5613 scroll amount.
5615 The return value has several possible values that
5616 say what condition caused the scan to stop:
5618 MOVE_POS_MATCH_OR_ZV
5619 - when TO_POS or ZV was reached.
5621 MOVE_X_REACHED
5622 -when TO_X was reached before TO_POS or ZV were reached.
5624 MOVE_LINE_CONTINUED
5625 - when we reached the end of the display area and the line must
5626 be continued.
5628 MOVE_LINE_TRUNCATED
5629 - when we reached the end of the display area and the line is
5630 truncated.
5632 MOVE_NEWLINE_OR_CR
5633 - when we stopped at a line end, i.e. a newline or a CR and selective
5634 display is on. */
5636 static enum move_it_result
5637 move_it_in_display_line_to (it, to_charpos, to_x, op)
5638 struct it *it;
5639 int to_charpos, to_x, op;
5641 enum move_it_result result = MOVE_UNDEFINED;
5642 struct glyph_row *saved_glyph_row;
5644 /* Don't produce glyphs in produce_glyphs. */
5645 saved_glyph_row = it->glyph_row;
5646 it->glyph_row = NULL;
5648 #define BUFFER_POS_REACHED_P() \
5649 ((op & MOVE_TO_POS) != 0 \
5650 && BUFFERP (it->object) \
5651 && IT_CHARPOS (*it) >= to_charpos)
5653 while (1)
5655 int x, i, ascent = 0, descent = 0;
5657 /* Stop when ZV reached.
5658 We used to stop here when TO_CHARPOS reached as well, but that is
5659 too soon if this glyph does not fit on this line. So we handle it
5660 explicitly below. */
5661 if (!get_next_display_element (it)
5662 || (it->truncate_lines_p
5663 && BUFFER_POS_REACHED_P ()))
5665 result = MOVE_POS_MATCH_OR_ZV;
5666 break;
5669 /* The call to produce_glyphs will get the metrics of the
5670 display element IT is loaded with. We record in x the
5671 x-position before this display element in case it does not
5672 fit on the line. */
5673 x = it->current_x;
5675 /* Remember the line height so far in case the next element doesn't
5676 fit on the line. */
5677 if (!it->truncate_lines_p)
5679 ascent = it->max_ascent;
5680 descent = it->max_descent;
5683 PRODUCE_GLYPHS (it);
5685 if (it->area != TEXT_AREA)
5687 set_iterator_to_next (it, 1);
5688 continue;
5691 /* The number of glyphs we get back in IT->nglyphs will normally
5692 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
5693 character on a terminal frame, or (iii) a line end. For the
5694 second case, IT->nglyphs - 1 padding glyphs will be present
5695 (on X frames, there is only one glyph produced for a
5696 composite character.
5698 The behavior implemented below means, for continuation lines,
5699 that as many spaces of a TAB as fit on the current line are
5700 displayed there. For terminal frames, as many glyphs of a
5701 multi-glyph character are displayed in the current line, too.
5702 This is what the old redisplay code did, and we keep it that
5703 way. Under X, the whole shape of a complex character must
5704 fit on the line or it will be completely displayed in the
5705 next line.
5707 Note that both for tabs and padding glyphs, all glyphs have
5708 the same width. */
5709 if (it->nglyphs)
5711 /* More than one glyph or glyph doesn't fit on line. All
5712 glyphs have the same width. */
5713 int single_glyph_width = it->pixel_width / it->nglyphs;
5714 int new_x;
5716 for (i = 0; i < it->nglyphs; ++i, x = new_x)
5718 new_x = x + single_glyph_width;
5720 /* We want to leave anything reaching TO_X to the caller. */
5721 if ((op & MOVE_TO_X) && new_x > to_x)
5723 if (BUFFER_POS_REACHED_P ())
5724 goto buffer_pos_reached;
5725 it->current_x = x;
5726 result = MOVE_X_REACHED;
5727 break;
5729 else if (/* Lines are continued. */
5730 !it->truncate_lines_p
5731 && (/* And glyph doesn't fit on the line. */
5732 new_x > it->last_visible_x
5733 /* Or it fits exactly and we're on a window
5734 system frame. */
5735 || (new_x == it->last_visible_x
5736 && FRAME_WINDOW_P (it->f))))
5738 if (/* IT->hpos == 0 means the very first glyph
5739 doesn't fit on the line, e.g. a wide image. */
5740 it->hpos == 0
5741 || (new_x == it->last_visible_x
5742 && FRAME_WINDOW_P (it->f)))
5744 ++it->hpos;
5745 it->current_x = new_x;
5746 if (i == it->nglyphs - 1)
5748 set_iterator_to_next (it, 1);
5749 #ifdef HAVE_WINDOW_SYSTEM
5750 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
5752 if (!get_next_display_element (it))
5754 result = MOVE_POS_MATCH_OR_ZV;
5755 break;
5757 if (BUFFER_POS_REACHED_P ())
5759 if (ITERATOR_AT_END_OF_LINE_P (it))
5760 result = MOVE_POS_MATCH_OR_ZV;
5761 else
5762 result = MOVE_LINE_CONTINUED;
5763 break;
5765 if (ITERATOR_AT_END_OF_LINE_P (it))
5767 result = MOVE_NEWLINE_OR_CR;
5768 break;
5771 #endif /* HAVE_WINDOW_SYSTEM */
5774 else
5776 it->current_x = x;
5777 it->max_ascent = ascent;
5778 it->max_descent = descent;
5781 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
5782 IT_CHARPOS (*it)));
5783 result = MOVE_LINE_CONTINUED;
5784 break;
5786 else if (BUFFER_POS_REACHED_P ())
5787 goto buffer_pos_reached;
5788 else if (new_x > it->first_visible_x)
5790 /* Glyph is visible. Increment number of glyphs that
5791 would be displayed. */
5792 ++it->hpos;
5794 else
5796 /* Glyph is completely off the left margin of the display
5797 area. Nothing to do. */
5801 if (result != MOVE_UNDEFINED)
5802 break;
5804 else if (BUFFER_POS_REACHED_P ())
5806 buffer_pos_reached:
5807 it->current_x = x;
5808 it->max_ascent = ascent;
5809 it->max_descent = descent;
5810 result = MOVE_POS_MATCH_OR_ZV;
5811 break;
5813 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
5815 /* Stop when TO_X specified and reached. This check is
5816 necessary here because of lines consisting of a line end,
5817 only. The line end will not produce any glyphs and we
5818 would never get MOVE_X_REACHED. */
5819 xassert (it->nglyphs == 0);
5820 result = MOVE_X_REACHED;
5821 break;
5824 /* Is this a line end? If yes, we're done. */
5825 if (ITERATOR_AT_END_OF_LINE_P (it))
5827 result = MOVE_NEWLINE_OR_CR;
5828 break;
5831 /* The current display element has been consumed. Advance
5832 to the next. */
5833 set_iterator_to_next (it, 1);
5835 /* Stop if lines are truncated and IT's current x-position is
5836 past the right edge of the window now. */
5837 if (it->truncate_lines_p
5838 && it->current_x >= it->last_visible_x)
5840 #ifdef HAVE_WINDOW_SYSTEM
5841 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
5843 if (!get_next_display_element (it)
5844 || BUFFER_POS_REACHED_P ())
5846 result = MOVE_POS_MATCH_OR_ZV;
5847 break;
5849 if (ITERATOR_AT_END_OF_LINE_P (it))
5851 result = MOVE_NEWLINE_OR_CR;
5852 break;
5855 #endif /* HAVE_WINDOW_SYSTEM */
5856 result = MOVE_LINE_TRUNCATED;
5857 break;
5861 #undef BUFFER_POS_REACHED_P
5863 /* Restore the iterator settings altered at the beginning of this
5864 function. */
5865 it->glyph_row = saved_glyph_row;
5866 return result;
5870 /* Move IT forward until it satisfies one or more of the criteria in
5871 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
5873 OP is a bit-mask that specifies where to stop, and in particular,
5874 which of those four position arguments makes a difference. See the
5875 description of enum move_operation_enum.
5877 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
5878 screen line, this function will set IT to the next position >
5879 TO_CHARPOS. */
5881 void
5882 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
5883 struct it *it;
5884 int to_charpos, to_x, to_y, to_vpos;
5885 int op;
5887 enum move_it_result skip, skip2 = MOVE_X_REACHED;
5888 int line_height;
5889 int reached = 0;
5891 for (;;)
5893 if (op & MOVE_TO_VPOS)
5895 /* If no TO_CHARPOS and no TO_X specified, stop at the
5896 start of the line TO_VPOS. */
5897 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
5899 if (it->vpos == to_vpos)
5901 reached = 1;
5902 break;
5904 else
5905 skip = move_it_in_display_line_to (it, -1, -1, 0);
5907 else
5909 /* TO_VPOS >= 0 means stop at TO_X in the line at
5910 TO_VPOS, or at TO_POS, whichever comes first. */
5911 if (it->vpos == to_vpos)
5913 reached = 2;
5914 break;
5917 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
5919 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
5921 reached = 3;
5922 break;
5924 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
5926 /* We have reached TO_X but not in the line we want. */
5927 skip = move_it_in_display_line_to (it, to_charpos,
5928 -1, MOVE_TO_POS);
5929 if (skip == MOVE_POS_MATCH_OR_ZV)
5931 reached = 4;
5932 break;
5937 else if (op & MOVE_TO_Y)
5939 struct it it_backup;
5941 /* TO_Y specified means stop at TO_X in the line containing
5942 TO_Y---or at TO_CHARPOS if this is reached first. The
5943 problem is that we can't really tell whether the line
5944 contains TO_Y before we have completely scanned it, and
5945 this may skip past TO_X. What we do is to first scan to
5946 TO_X.
5948 If TO_X is not specified, use a TO_X of zero. The reason
5949 is to make the outcome of this function more predictable.
5950 If we didn't use TO_X == 0, we would stop at the end of
5951 the line which is probably not what a caller would expect
5952 to happen. */
5953 skip = move_it_in_display_line_to (it, to_charpos,
5954 ((op & MOVE_TO_X)
5955 ? to_x : 0),
5956 (MOVE_TO_X
5957 | (op & MOVE_TO_POS)));
5959 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
5960 if (skip == MOVE_POS_MATCH_OR_ZV)
5962 reached = 5;
5963 break;
5966 /* If TO_X was reached, we would like to know whether TO_Y
5967 is in the line. This can only be said if we know the
5968 total line height which requires us to scan the rest of
5969 the line. */
5970 if (skip == MOVE_X_REACHED)
5972 it_backup = *it;
5973 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
5974 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
5975 op & MOVE_TO_POS);
5976 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
5979 /* Now, decide whether TO_Y is in this line. */
5980 line_height = it->max_ascent + it->max_descent;
5981 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
5983 if (to_y >= it->current_y
5984 && to_y < it->current_y + line_height)
5986 if (skip == MOVE_X_REACHED)
5987 /* If TO_Y is in this line and TO_X was reached above,
5988 we scanned too far. We have to restore IT's settings
5989 to the ones before skipping. */
5990 *it = it_backup;
5991 reached = 6;
5993 else if (skip == MOVE_X_REACHED)
5995 skip = skip2;
5996 if (skip == MOVE_POS_MATCH_OR_ZV)
5997 reached = 7;
6000 if (reached)
6001 break;
6003 else
6004 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
6006 switch (skip)
6008 case MOVE_POS_MATCH_OR_ZV:
6009 reached = 8;
6010 goto out;
6012 case MOVE_NEWLINE_OR_CR:
6013 set_iterator_to_next (it, 1);
6014 it->continuation_lines_width = 0;
6015 break;
6017 case MOVE_LINE_TRUNCATED:
6018 it->continuation_lines_width = 0;
6019 reseat_at_next_visible_line_start (it, 0);
6020 if ((op & MOVE_TO_POS) != 0
6021 && IT_CHARPOS (*it) > to_charpos)
6023 reached = 9;
6024 goto out;
6026 break;
6028 case MOVE_LINE_CONTINUED:
6029 it->continuation_lines_width += it->current_x;
6030 break;
6032 default:
6033 abort ();
6036 /* Reset/increment for the next run. */
6037 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
6038 it->current_x = it->hpos = 0;
6039 it->current_y += it->max_ascent + it->max_descent;
6040 ++it->vpos;
6041 last_height = it->max_ascent + it->max_descent;
6042 last_max_ascent = it->max_ascent;
6043 it->max_ascent = it->max_descent = 0;
6046 out:
6048 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
6052 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
6054 If DY > 0, move IT backward at least that many pixels. DY = 0
6055 means move IT backward to the preceding line start or BEGV. This
6056 function may move over more than DY pixels if IT->current_y - DY
6057 ends up in the middle of a line; in this case IT->current_y will be
6058 set to the top of the line moved to. */
6060 void
6061 move_it_vertically_backward (it, dy)
6062 struct it *it;
6063 int dy;
6065 int nlines, h;
6066 struct it it2, it3;
6067 int start_pos = IT_CHARPOS (*it);
6069 xassert (dy >= 0);
6071 /* Estimate how many newlines we must move back. */
6072 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
6074 /* Set the iterator's position that many lines back. */
6075 while (nlines-- && IT_CHARPOS (*it) > BEGV)
6076 back_to_previous_visible_line_start (it);
6078 /* Reseat the iterator here. When moving backward, we don't want
6079 reseat to skip forward over invisible text, set up the iterator
6080 to deliver from overlay strings at the new position etc. So,
6081 use reseat_1 here. */
6082 reseat_1 (it, it->current.pos, 1);
6084 /* We are now surely at a line start. */
6085 it->current_x = it->hpos = 0;
6086 it->continuation_lines_width = 0;
6088 /* Move forward and see what y-distance we moved. First move to the
6089 start of the next line so that we get its height. We need this
6090 height to be able to tell whether we reached the specified
6091 y-distance. */
6092 it2 = *it;
6093 it2.max_ascent = it2.max_descent = 0;
6094 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
6095 MOVE_TO_POS | MOVE_TO_VPOS);
6096 xassert (IT_CHARPOS (*it) >= BEGV);
6097 it3 = it2;
6099 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
6100 xassert (IT_CHARPOS (*it) >= BEGV);
6101 /* H is the actual vertical distance from the position in *IT
6102 and the starting position. */
6103 h = it2.current_y - it->current_y;
6104 /* NLINES is the distance in number of lines. */
6105 nlines = it2.vpos - it->vpos;
6107 /* Correct IT's y and vpos position
6108 so that they are relative to the starting point. */
6109 it->vpos -= nlines;
6110 it->current_y -= h;
6112 if (dy == 0)
6114 /* DY == 0 means move to the start of the screen line. The
6115 value of nlines is > 0 if continuation lines were involved. */
6116 if (nlines > 0)
6117 move_it_by_lines (it, nlines, 1);
6118 xassert (IT_CHARPOS (*it) <= start_pos);
6120 else
6122 /* The y-position we try to reach, relative to *IT.
6123 Note that H has been subtracted in front of the if-statement. */
6124 int target_y = it->current_y + h - dy;
6125 int y0 = it3.current_y;
6126 int y1 = line_bottom_y (&it3);
6127 int line_height = y1 - y0;
6129 /* If we did not reach target_y, try to move further backward if
6130 we can. If we moved too far backward, try to move forward. */
6131 if (target_y < it->current_y
6132 /* This is heuristic. In a window that's 3 lines high, with
6133 a line height of 13 pixels each, recentering with point
6134 on the bottom line will try to move -39/2 = 19 pixels
6135 backward. Try to avoid moving into the first line. */
6136 && it->current_y - target_y > line_height / 3 * 2
6137 && IT_CHARPOS (*it) > BEGV)
6139 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
6140 target_y - it->current_y));
6141 move_it_vertically (it, target_y - it->current_y);
6142 xassert (IT_CHARPOS (*it) >= BEGV);
6144 else if (target_y >= it->current_y + line_height
6145 && IT_CHARPOS (*it) < ZV)
6147 /* Should move forward by at least one line, maybe more.
6149 Note: Calling move_it_by_lines can be expensive on
6150 terminal frames, where compute_motion is used (via
6151 vmotion) to do the job, when there are very long lines
6152 and truncate-lines is nil. That's the reason for
6153 treating terminal frames specially here. */
6155 if (!FRAME_WINDOW_P (it->f))
6156 move_it_vertically (it, target_y - (it->current_y + line_height));
6157 else
6161 move_it_by_lines (it, 1, 1);
6163 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
6166 xassert (IT_CHARPOS (*it) >= BEGV);
6172 /* Move IT by a specified amount of pixel lines DY. DY negative means
6173 move backwards. DY = 0 means move to start of screen line. At the
6174 end, IT will be on the start of a screen line. */
6176 void
6177 move_it_vertically (it, dy)
6178 struct it *it;
6179 int dy;
6181 if (dy <= 0)
6182 move_it_vertically_backward (it, -dy);
6183 else if (dy > 0)
6185 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
6186 move_it_to (it, ZV, -1, it->current_y + dy, -1,
6187 MOVE_TO_POS | MOVE_TO_Y);
6188 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
6190 /* If buffer ends in ZV without a newline, move to the start of
6191 the line to satisfy the post-condition. */
6192 if (IT_CHARPOS (*it) == ZV
6193 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
6194 move_it_by_lines (it, 0, 0);
6199 /* Move iterator IT past the end of the text line it is in. */
6201 void
6202 move_it_past_eol (it)
6203 struct it *it;
6205 enum move_it_result rc;
6207 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
6208 if (rc == MOVE_NEWLINE_OR_CR)
6209 set_iterator_to_next (it, 0);
6213 #if 0 /* Currently not used. */
6215 /* Return non-zero if some text between buffer positions START_CHARPOS
6216 and END_CHARPOS is invisible. IT->window is the window for text
6217 property lookup. */
6219 static int
6220 invisible_text_between_p (it, start_charpos, end_charpos)
6221 struct it *it;
6222 int start_charpos, end_charpos;
6224 Lisp_Object prop, limit;
6225 int invisible_found_p;
6227 xassert (it != NULL && start_charpos <= end_charpos);
6229 /* Is text at START invisible? */
6230 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
6231 it->window);
6232 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6233 invisible_found_p = 1;
6234 else
6236 limit = Fnext_single_char_property_change (make_number (start_charpos),
6237 Qinvisible, Qnil,
6238 make_number (end_charpos));
6239 invisible_found_p = XFASTINT (limit) < end_charpos;
6242 return invisible_found_p;
6245 #endif /* 0 */
6248 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
6249 negative means move up. DVPOS == 0 means move to the start of the
6250 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
6251 NEED_Y_P is zero, IT->current_y will be left unchanged.
6253 Further optimization ideas: If we would know that IT->f doesn't use
6254 a face with proportional font, we could be faster for
6255 truncate-lines nil. */
6257 void
6258 move_it_by_lines (it, dvpos, need_y_p)
6259 struct it *it;
6260 int dvpos, need_y_p;
6262 struct position pos;
6264 if (!FRAME_WINDOW_P (it->f))
6266 struct text_pos textpos;
6268 /* We can use vmotion on frames without proportional fonts. */
6269 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
6270 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
6271 reseat (it, textpos, 1);
6272 it->vpos += pos.vpos;
6273 it->current_y += pos.vpos;
6275 else if (dvpos == 0)
6277 /* DVPOS == 0 means move to the start of the screen line. */
6278 move_it_vertically_backward (it, 0);
6279 xassert (it->current_x == 0 && it->hpos == 0);
6281 else if (dvpos > 0)
6282 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
6283 else
6285 struct it it2;
6286 int start_charpos, i;
6288 /* Start at the beginning of the screen line containing IT's
6289 position. */
6290 move_it_vertically_backward (it, 0);
6292 /* Go back -DVPOS visible lines and reseat the iterator there. */
6293 start_charpos = IT_CHARPOS (*it);
6294 for (i = -dvpos; i && IT_CHARPOS (*it) > BEGV; --i)
6295 back_to_previous_visible_line_start (it);
6296 reseat (it, it->current.pos, 1);
6297 it->current_x = it->hpos = 0;
6299 /* Above call may have moved too far if continuation lines
6300 are involved. Scan forward and see if it did. */
6301 it2 = *it;
6302 it2.vpos = it2.current_y = 0;
6303 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
6304 it->vpos -= it2.vpos;
6305 it->current_y -= it2.current_y;
6306 it->current_x = it->hpos = 0;
6308 /* If we moved too far, move IT some lines forward. */
6309 if (it2.vpos > -dvpos)
6311 int delta = it2.vpos + dvpos;
6312 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
6317 /* Return 1 if IT points into the middle of a display vector. */
6320 in_display_vector_p (it)
6321 struct it *it;
6323 return (it->method == next_element_from_display_vector
6324 && it->current.dpvec_index > 0
6325 && it->dpvec + it->current.dpvec_index != it->dpend);
6329 /***********************************************************************
6330 Messages
6331 ***********************************************************************/
6334 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
6335 to *Messages*. */
6337 void
6338 add_to_log (format, arg1, arg2)
6339 char *format;
6340 Lisp_Object arg1, arg2;
6342 Lisp_Object args[3];
6343 Lisp_Object msg, fmt;
6344 char *buffer;
6345 int len;
6346 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
6347 USE_SAFE_ALLOCA;
6349 /* Do nothing if called asynchronously. Inserting text into
6350 a buffer may call after-change-functions and alike and
6351 that would means running Lisp asynchronously. */
6352 if (handling_signal)
6353 return;
6355 fmt = msg = Qnil;
6356 GCPRO4 (fmt, msg, arg1, arg2);
6358 args[0] = fmt = build_string (format);
6359 args[1] = arg1;
6360 args[2] = arg2;
6361 msg = Fformat (3, args);
6363 len = SBYTES (msg) + 1;
6364 SAFE_ALLOCA (buffer, char *, len);
6365 bcopy (SDATA (msg), buffer, len);
6367 message_dolog (buffer, len - 1, 1, 0);
6368 SAFE_FREE (len);
6370 UNGCPRO;
6374 /* Output a newline in the *Messages* buffer if "needs" one. */
6376 void
6377 message_log_maybe_newline ()
6379 if (message_log_need_newline)
6380 message_dolog ("", 0, 1, 0);
6384 /* Add a string M of length NBYTES to the message log, optionally
6385 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
6386 nonzero, means interpret the contents of M as multibyte. This
6387 function calls low-level routines in order to bypass text property
6388 hooks, etc. which might not be safe to run. */
6390 void
6391 message_dolog (m, nbytes, nlflag, multibyte)
6392 const char *m;
6393 int nbytes, nlflag, multibyte;
6395 if (!NILP (Vmemory_full))
6396 return;
6398 if (!NILP (Vmessage_log_max))
6400 struct buffer *oldbuf;
6401 Lisp_Object oldpoint, oldbegv, oldzv;
6402 int old_windows_or_buffers_changed = windows_or_buffers_changed;
6403 int point_at_end = 0;
6404 int zv_at_end = 0;
6405 Lisp_Object old_deactivate_mark, tem;
6406 struct gcpro gcpro1;
6408 old_deactivate_mark = Vdeactivate_mark;
6409 oldbuf = current_buffer;
6410 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
6411 current_buffer->undo_list = Qt;
6413 oldpoint = message_dolog_marker1;
6414 set_marker_restricted (oldpoint, make_number (PT), Qnil);
6415 oldbegv = message_dolog_marker2;
6416 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
6417 oldzv = message_dolog_marker3;
6418 set_marker_restricted (oldzv, make_number (ZV), Qnil);
6419 GCPRO1 (old_deactivate_mark);
6421 if (PT == Z)
6422 point_at_end = 1;
6423 if (ZV == Z)
6424 zv_at_end = 1;
6426 BEGV = BEG;
6427 BEGV_BYTE = BEG_BYTE;
6428 ZV = Z;
6429 ZV_BYTE = Z_BYTE;
6430 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6432 /* Insert the string--maybe converting multibyte to single byte
6433 or vice versa, so that all the text fits the buffer. */
6434 if (multibyte
6435 && NILP (current_buffer->enable_multibyte_characters))
6437 int i, c, char_bytes;
6438 unsigned char work[1];
6440 /* Convert a multibyte string to single-byte
6441 for the *Message* buffer. */
6442 for (i = 0; i < nbytes; i += char_bytes)
6444 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
6445 work[0] = (SINGLE_BYTE_CHAR_P (c)
6447 : multibyte_char_to_unibyte (c, Qnil));
6448 insert_1_both (work, 1, 1, 1, 0, 0);
6451 else if (! multibyte
6452 && ! NILP (current_buffer->enable_multibyte_characters))
6454 int i, c, char_bytes;
6455 unsigned char *msg = (unsigned char *) m;
6456 unsigned char str[MAX_MULTIBYTE_LENGTH];
6457 /* Convert a single-byte string to multibyte
6458 for the *Message* buffer. */
6459 for (i = 0; i < nbytes; i++)
6461 c = unibyte_char_to_multibyte (msg[i]);
6462 char_bytes = CHAR_STRING (c, str);
6463 insert_1_both (str, 1, char_bytes, 1, 0, 0);
6466 else if (nbytes)
6467 insert_1 (m, nbytes, 1, 0, 0);
6469 if (nlflag)
6471 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
6472 insert_1 ("\n", 1, 1, 0, 0);
6474 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
6475 this_bol = PT;
6476 this_bol_byte = PT_BYTE;
6478 /* See if this line duplicates the previous one.
6479 If so, combine duplicates. */
6480 if (this_bol > BEG)
6482 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
6483 prev_bol = PT;
6484 prev_bol_byte = PT_BYTE;
6486 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
6487 this_bol, this_bol_byte);
6488 if (dup)
6490 del_range_both (prev_bol, prev_bol_byte,
6491 this_bol, this_bol_byte, 0);
6492 if (dup > 1)
6494 char dupstr[40];
6495 int duplen;
6497 /* If you change this format, don't forget to also
6498 change message_log_check_duplicate. */
6499 sprintf (dupstr, " [%d times]", dup);
6500 duplen = strlen (dupstr);
6501 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
6502 insert_1 (dupstr, duplen, 1, 0, 1);
6507 /* If we have more than the desired maximum number of lines
6508 in the *Messages* buffer now, delete the oldest ones.
6509 This is safe because we don't have undo in this buffer. */
6511 if (NATNUMP (Vmessage_log_max))
6513 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
6514 -XFASTINT (Vmessage_log_max) - 1, 0);
6515 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
6518 BEGV = XMARKER (oldbegv)->charpos;
6519 BEGV_BYTE = marker_byte_position (oldbegv);
6521 if (zv_at_end)
6523 ZV = Z;
6524 ZV_BYTE = Z_BYTE;
6526 else
6528 ZV = XMARKER (oldzv)->charpos;
6529 ZV_BYTE = marker_byte_position (oldzv);
6532 if (point_at_end)
6533 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6534 else
6535 /* We can't do Fgoto_char (oldpoint) because it will run some
6536 Lisp code. */
6537 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
6538 XMARKER (oldpoint)->bytepos);
6540 UNGCPRO;
6541 unchain_marker (XMARKER (oldpoint));
6542 unchain_marker (XMARKER (oldbegv));
6543 unchain_marker (XMARKER (oldzv));
6545 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
6546 set_buffer_internal (oldbuf);
6547 if (NILP (tem))
6548 windows_or_buffers_changed = old_windows_or_buffers_changed;
6549 message_log_need_newline = !nlflag;
6550 Vdeactivate_mark = old_deactivate_mark;
6555 /* We are at the end of the buffer after just having inserted a newline.
6556 (Note: We depend on the fact we won't be crossing the gap.)
6557 Check to see if the most recent message looks a lot like the previous one.
6558 Return 0 if different, 1 if the new one should just replace it, or a
6559 value N > 1 if we should also append " [N times]". */
6561 static int
6562 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
6563 int prev_bol, this_bol;
6564 int prev_bol_byte, this_bol_byte;
6566 int i;
6567 int len = Z_BYTE - 1 - this_bol_byte;
6568 int seen_dots = 0;
6569 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
6570 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
6572 for (i = 0; i < len; i++)
6574 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
6575 seen_dots = 1;
6576 if (p1[i] != p2[i])
6577 return seen_dots;
6579 p1 += len;
6580 if (*p1 == '\n')
6581 return 2;
6582 if (*p1++ == ' ' && *p1++ == '[')
6584 int n = 0;
6585 while (*p1 >= '0' && *p1 <= '9')
6586 n = n * 10 + *p1++ - '0';
6587 if (strncmp (p1, " times]\n", 8) == 0)
6588 return n+1;
6590 return 0;
6594 /* Display an echo area message M with a specified length of NBYTES
6595 bytes. The string may include null characters. If M is 0, clear
6596 out any existing message, and let the mini-buffer text show
6597 through.
6599 The buffer M must continue to exist until after the echo area gets
6600 cleared or some other message gets displayed there. This means do
6601 not pass text that is stored in a Lisp string; do not pass text in
6602 a buffer that was alloca'd. */
6604 void
6605 message2 (m, nbytes, multibyte)
6606 const char *m;
6607 int nbytes;
6608 int multibyte;
6610 /* First flush out any partial line written with print. */
6611 message_log_maybe_newline ();
6612 if (m)
6613 message_dolog (m, nbytes, 1, multibyte);
6614 message2_nolog (m, nbytes, multibyte);
6618 /* The non-logging counterpart of message2. */
6620 void
6621 message2_nolog (m, nbytes, multibyte)
6622 const char *m;
6623 int nbytes, multibyte;
6625 struct frame *sf = SELECTED_FRAME ();
6626 message_enable_multibyte = multibyte;
6628 if (noninteractive)
6630 if (noninteractive_need_newline)
6631 putc ('\n', stderr);
6632 noninteractive_need_newline = 0;
6633 if (m)
6634 fwrite (m, nbytes, 1, stderr);
6635 if (cursor_in_echo_area == 0)
6636 fprintf (stderr, "\n");
6637 fflush (stderr);
6639 /* A null message buffer means that the frame hasn't really been
6640 initialized yet. Error messages get reported properly by
6641 cmd_error, so this must be just an informative message; toss it. */
6642 else if (INTERACTIVE
6643 && sf->glyphs_initialized_p
6644 && FRAME_MESSAGE_BUF (sf))
6646 Lisp_Object mini_window;
6647 struct frame *f;
6649 /* Get the frame containing the mini-buffer
6650 that the selected frame is using. */
6651 mini_window = FRAME_MINIBUF_WINDOW (sf);
6652 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6654 FRAME_SAMPLE_VISIBILITY (f);
6655 if (FRAME_VISIBLE_P (sf)
6656 && ! FRAME_VISIBLE_P (f))
6657 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
6659 if (m)
6661 set_message (m, Qnil, nbytes, multibyte);
6662 if (minibuffer_auto_raise)
6663 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
6665 else
6666 clear_message (1, 1);
6668 do_pending_window_change (0);
6669 echo_area_display (1);
6670 do_pending_window_change (0);
6671 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6672 (*frame_up_to_date_hook) (f);
6677 /* Display an echo area message M with a specified length of NBYTES
6678 bytes. The string may include null characters. If M is not a
6679 string, clear out any existing message, and let the mini-buffer
6680 text show through. */
6682 void
6683 message3 (m, nbytes, multibyte)
6684 Lisp_Object m;
6685 int nbytes;
6686 int multibyte;
6688 struct gcpro gcpro1;
6690 GCPRO1 (m);
6692 /* First flush out any partial line written with print. */
6693 message_log_maybe_newline ();
6694 if (STRINGP (m))
6695 message_dolog (SDATA (m), nbytes, 1, multibyte);
6696 message3_nolog (m, nbytes, multibyte);
6698 UNGCPRO;
6702 /* The non-logging version of message3. */
6704 void
6705 message3_nolog (m, nbytes, multibyte)
6706 Lisp_Object m;
6707 int nbytes, multibyte;
6709 struct frame *sf = SELECTED_FRAME ();
6710 message_enable_multibyte = multibyte;
6712 if (noninteractive)
6714 if (noninteractive_need_newline)
6715 putc ('\n', stderr);
6716 noninteractive_need_newline = 0;
6717 if (STRINGP (m))
6718 fwrite (SDATA (m), nbytes, 1, stderr);
6719 if (cursor_in_echo_area == 0)
6720 fprintf (stderr, "\n");
6721 fflush (stderr);
6723 /* A null message buffer means that the frame hasn't really been
6724 initialized yet. Error messages get reported properly by
6725 cmd_error, so this must be just an informative message; toss it. */
6726 else if (INTERACTIVE
6727 && sf->glyphs_initialized_p
6728 && FRAME_MESSAGE_BUF (sf))
6730 Lisp_Object mini_window;
6731 Lisp_Object frame;
6732 struct frame *f;
6734 /* Get the frame containing the mini-buffer
6735 that the selected frame is using. */
6736 mini_window = FRAME_MINIBUF_WINDOW (sf);
6737 frame = XWINDOW (mini_window)->frame;
6738 f = XFRAME (frame);
6740 FRAME_SAMPLE_VISIBILITY (f);
6741 if (FRAME_VISIBLE_P (sf)
6742 && !FRAME_VISIBLE_P (f))
6743 Fmake_frame_visible (frame);
6745 if (STRINGP (m) && SCHARS (m) > 0)
6747 set_message (NULL, m, nbytes, multibyte);
6748 if (minibuffer_auto_raise)
6749 Fraise_frame (frame);
6751 else
6752 clear_message (1, 1);
6754 do_pending_window_change (0);
6755 echo_area_display (1);
6756 do_pending_window_change (0);
6757 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6758 (*frame_up_to_date_hook) (f);
6763 /* Display a null-terminated echo area message M. If M is 0, clear
6764 out any existing message, and let the mini-buffer text show through.
6766 The buffer M must continue to exist until after the echo area gets
6767 cleared or some other message gets displayed there. Do not pass
6768 text that is stored in a Lisp string. Do not pass text in a buffer
6769 that was alloca'd. */
6771 void
6772 message1 (m)
6773 char *m;
6775 message2 (m, (m ? strlen (m) : 0), 0);
6779 /* The non-logging counterpart of message1. */
6781 void
6782 message1_nolog (m)
6783 char *m;
6785 message2_nolog (m, (m ? strlen (m) : 0), 0);
6788 /* Display a message M which contains a single %s
6789 which gets replaced with STRING. */
6791 void
6792 message_with_string (m, string, log)
6793 char *m;
6794 Lisp_Object string;
6795 int log;
6797 CHECK_STRING (string);
6799 if (noninteractive)
6801 if (m)
6803 if (noninteractive_need_newline)
6804 putc ('\n', stderr);
6805 noninteractive_need_newline = 0;
6806 fprintf (stderr, m, SDATA (string));
6807 if (cursor_in_echo_area == 0)
6808 fprintf (stderr, "\n");
6809 fflush (stderr);
6812 else if (INTERACTIVE)
6814 /* The frame whose minibuffer we're going to display the message on.
6815 It may be larger than the selected frame, so we need
6816 to use its buffer, not the selected frame's buffer. */
6817 Lisp_Object mini_window;
6818 struct frame *f, *sf = SELECTED_FRAME ();
6820 /* Get the frame containing the minibuffer
6821 that the selected frame is using. */
6822 mini_window = FRAME_MINIBUF_WINDOW (sf);
6823 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6825 /* A null message buffer means that the frame hasn't really been
6826 initialized yet. Error messages get reported properly by
6827 cmd_error, so this must be just an informative message; toss it. */
6828 if (FRAME_MESSAGE_BUF (f))
6830 Lisp_Object args[2], message;
6831 struct gcpro gcpro1, gcpro2;
6833 args[0] = build_string (m);
6834 args[1] = message = string;
6835 GCPRO2 (args[0], message);
6836 gcpro1.nvars = 2;
6838 message = Fformat (2, args);
6840 if (log)
6841 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
6842 else
6843 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
6845 UNGCPRO;
6847 /* Print should start at the beginning of the message
6848 buffer next time. */
6849 message_buf_print = 0;
6855 /* Dump an informative message to the minibuf. If M is 0, clear out
6856 any existing message, and let the mini-buffer text show through. */
6858 /* VARARGS 1 */
6859 void
6860 message (m, a1, a2, a3)
6861 char *m;
6862 EMACS_INT a1, a2, a3;
6864 if (noninteractive)
6866 if (m)
6868 if (noninteractive_need_newline)
6869 putc ('\n', stderr);
6870 noninteractive_need_newline = 0;
6871 fprintf (stderr, m, a1, a2, a3);
6872 if (cursor_in_echo_area == 0)
6873 fprintf (stderr, "\n");
6874 fflush (stderr);
6877 else if (INTERACTIVE)
6879 /* The frame whose mini-buffer we're going to display the message
6880 on. It may be larger than the selected frame, so we need to
6881 use its buffer, not the selected frame's buffer. */
6882 Lisp_Object mini_window;
6883 struct frame *f, *sf = SELECTED_FRAME ();
6885 /* Get the frame containing the mini-buffer
6886 that the selected frame is using. */
6887 mini_window = FRAME_MINIBUF_WINDOW (sf);
6888 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6890 /* A null message buffer means that the frame hasn't really been
6891 initialized yet. Error messages get reported properly by
6892 cmd_error, so this must be just an informative message; toss
6893 it. */
6894 if (FRAME_MESSAGE_BUF (f))
6896 if (m)
6898 int len;
6899 #ifdef NO_ARG_ARRAY
6900 char *a[3];
6901 a[0] = (char *) a1;
6902 a[1] = (char *) a2;
6903 a[2] = (char *) a3;
6905 len = doprnt (FRAME_MESSAGE_BUF (f),
6906 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
6907 #else
6908 len = doprnt (FRAME_MESSAGE_BUF (f),
6909 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
6910 (char **) &a1);
6911 #endif /* NO_ARG_ARRAY */
6913 message2 (FRAME_MESSAGE_BUF (f), len, 0);
6915 else
6916 message1 (0);
6918 /* Print should start at the beginning of the message
6919 buffer next time. */
6920 message_buf_print = 0;
6926 /* The non-logging version of message. */
6928 void
6929 message_nolog (m, a1, a2, a3)
6930 char *m;
6931 EMACS_INT a1, a2, a3;
6933 Lisp_Object old_log_max;
6934 old_log_max = Vmessage_log_max;
6935 Vmessage_log_max = Qnil;
6936 message (m, a1, a2, a3);
6937 Vmessage_log_max = old_log_max;
6941 /* Display the current message in the current mini-buffer. This is
6942 only called from error handlers in process.c, and is not time
6943 critical. */
6945 void
6946 update_echo_area ()
6948 if (!NILP (echo_area_buffer[0]))
6950 Lisp_Object string;
6951 string = Fcurrent_message ();
6952 message3 (string, SBYTES (string),
6953 !NILP (current_buffer->enable_multibyte_characters));
6958 /* Make sure echo area buffers in `echo_buffers' are live.
6959 If they aren't, make new ones. */
6961 static void
6962 ensure_echo_area_buffers ()
6964 int i;
6966 for (i = 0; i < 2; ++i)
6967 if (!BUFFERP (echo_buffer[i])
6968 || NILP (XBUFFER (echo_buffer[i])->name))
6970 char name[30];
6971 Lisp_Object old_buffer;
6972 int j;
6974 old_buffer = echo_buffer[i];
6975 sprintf (name, " *Echo Area %d*", i);
6976 echo_buffer[i] = Fget_buffer_create (build_string (name));
6977 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
6979 for (j = 0; j < 2; ++j)
6980 if (EQ (old_buffer, echo_area_buffer[j]))
6981 echo_area_buffer[j] = echo_buffer[i];
6986 /* Call FN with args A1..A4 with either the current or last displayed
6987 echo_area_buffer as current buffer.
6989 WHICH zero means use the current message buffer
6990 echo_area_buffer[0]. If that is nil, choose a suitable buffer
6991 from echo_buffer[] and clear it.
6993 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
6994 suitable buffer from echo_buffer[] and clear it.
6996 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
6997 that the current message becomes the last displayed one, make
6998 choose a suitable buffer for echo_area_buffer[0], and clear it.
7000 Value is what FN returns. */
7002 static int
7003 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
7004 struct window *w;
7005 int which;
7006 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
7007 EMACS_INT a1;
7008 Lisp_Object a2;
7009 EMACS_INT a3, a4;
7011 Lisp_Object buffer;
7012 int this_one, the_other, clear_buffer_p, rc;
7013 int count = SPECPDL_INDEX ();
7015 /* If buffers aren't live, make new ones. */
7016 ensure_echo_area_buffers ();
7018 clear_buffer_p = 0;
7020 if (which == 0)
7021 this_one = 0, the_other = 1;
7022 else if (which > 0)
7023 this_one = 1, the_other = 0;
7024 else
7026 this_one = 0, the_other = 1;
7027 clear_buffer_p = 1;
7029 /* We need a fresh one in case the current echo buffer equals
7030 the one containing the last displayed echo area message. */
7031 if (!NILP (echo_area_buffer[this_one])
7032 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
7033 echo_area_buffer[this_one] = Qnil;
7036 /* Choose a suitable buffer from echo_buffer[] is we don't
7037 have one. */
7038 if (NILP (echo_area_buffer[this_one]))
7040 echo_area_buffer[this_one]
7041 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
7042 ? echo_buffer[the_other]
7043 : echo_buffer[this_one]);
7044 clear_buffer_p = 1;
7047 buffer = echo_area_buffer[this_one];
7049 /* Don't get confused by reusing the buffer used for echoing
7050 for a different purpose. */
7051 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
7052 cancel_echoing ();
7054 record_unwind_protect (unwind_with_echo_area_buffer,
7055 with_echo_area_buffer_unwind_data (w));
7057 /* Make the echo area buffer current. Note that for display
7058 purposes, it is not necessary that the displayed window's buffer
7059 == current_buffer, except for text property lookup. So, let's
7060 only set that buffer temporarily here without doing a full
7061 Fset_window_buffer. We must also change w->pointm, though,
7062 because otherwise an assertions in unshow_buffer fails, and Emacs
7063 aborts. */
7064 set_buffer_internal_1 (XBUFFER (buffer));
7065 if (w)
7067 w->buffer = buffer;
7068 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
7071 current_buffer->undo_list = Qt;
7072 current_buffer->read_only = Qnil;
7073 specbind (Qinhibit_read_only, Qt);
7074 specbind (Qinhibit_modification_hooks, Qt);
7076 if (clear_buffer_p && Z > BEG)
7077 del_range (BEG, Z);
7079 xassert (BEGV >= BEG);
7080 xassert (ZV <= Z && ZV >= BEGV);
7082 rc = fn (a1, a2, a3, a4);
7084 xassert (BEGV >= BEG);
7085 xassert (ZV <= Z && ZV >= BEGV);
7087 unbind_to (count, Qnil);
7088 return rc;
7092 /* Save state that should be preserved around the call to the function
7093 FN called in with_echo_area_buffer. */
7095 static Lisp_Object
7096 with_echo_area_buffer_unwind_data (w)
7097 struct window *w;
7099 int i = 0;
7100 Lisp_Object vector;
7102 /* Reduce consing by keeping one vector in
7103 Vwith_echo_area_save_vector. */
7104 vector = Vwith_echo_area_save_vector;
7105 Vwith_echo_area_save_vector = Qnil;
7107 if (NILP (vector))
7108 vector = Fmake_vector (make_number (7), Qnil);
7110 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
7111 AREF (vector, i) = Vdeactivate_mark, ++i;
7112 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
7114 if (w)
7116 XSETWINDOW (AREF (vector, i), w); ++i;
7117 AREF (vector, i) = w->buffer; ++i;
7118 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
7119 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
7121 else
7123 int end = i + 4;
7124 for (; i < end; ++i)
7125 AREF (vector, i) = Qnil;
7128 xassert (i == ASIZE (vector));
7129 return vector;
7133 /* Restore global state from VECTOR which was created by
7134 with_echo_area_buffer_unwind_data. */
7136 static Lisp_Object
7137 unwind_with_echo_area_buffer (vector)
7138 Lisp_Object vector;
7140 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
7141 Vdeactivate_mark = AREF (vector, 1);
7142 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
7144 if (WINDOWP (AREF (vector, 3)))
7146 struct window *w;
7147 Lisp_Object buffer, charpos, bytepos;
7149 w = XWINDOW (AREF (vector, 3));
7150 buffer = AREF (vector, 4);
7151 charpos = AREF (vector, 5);
7152 bytepos = AREF (vector, 6);
7154 w->buffer = buffer;
7155 set_marker_both (w->pointm, buffer,
7156 XFASTINT (charpos), XFASTINT (bytepos));
7159 Vwith_echo_area_save_vector = vector;
7160 return Qnil;
7164 /* Set up the echo area for use by print functions. MULTIBYTE_P
7165 non-zero means we will print multibyte. */
7167 void
7168 setup_echo_area_for_printing (multibyte_p)
7169 int multibyte_p;
7171 /* If we can't find an echo area any more, exit. */
7172 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
7173 Fkill_emacs (Qnil);
7175 ensure_echo_area_buffers ();
7177 if (!message_buf_print)
7179 /* A message has been output since the last time we printed.
7180 Choose a fresh echo area buffer. */
7181 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7182 echo_area_buffer[0] = echo_buffer[1];
7183 else
7184 echo_area_buffer[0] = echo_buffer[0];
7186 /* Switch to that buffer and clear it. */
7187 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7188 current_buffer->truncate_lines = Qnil;
7190 if (Z > BEG)
7192 int count = SPECPDL_INDEX ();
7193 specbind (Qinhibit_read_only, Qt);
7194 /* Note that undo recording is always disabled. */
7195 del_range (BEG, Z);
7196 unbind_to (count, Qnil);
7198 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7200 /* Set up the buffer for the multibyteness we need. */
7201 if (multibyte_p
7202 != !NILP (current_buffer->enable_multibyte_characters))
7203 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
7205 /* Raise the frame containing the echo area. */
7206 if (minibuffer_auto_raise)
7208 struct frame *sf = SELECTED_FRAME ();
7209 Lisp_Object mini_window;
7210 mini_window = FRAME_MINIBUF_WINDOW (sf);
7211 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7214 message_log_maybe_newline ();
7215 message_buf_print = 1;
7217 else
7219 if (NILP (echo_area_buffer[0]))
7221 if (EQ (echo_area_buffer[1], echo_buffer[0]))
7222 echo_area_buffer[0] = echo_buffer[1];
7223 else
7224 echo_area_buffer[0] = echo_buffer[0];
7227 if (current_buffer != XBUFFER (echo_area_buffer[0]))
7229 /* Someone switched buffers between print requests. */
7230 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
7231 current_buffer->truncate_lines = Qnil;
7237 /* Display an echo area message in window W. Value is non-zero if W's
7238 height is changed. If display_last_displayed_message_p is
7239 non-zero, display the message that was last displayed, otherwise
7240 display the current message. */
7242 static int
7243 display_echo_area (w)
7244 struct window *w;
7246 int i, no_message_p, window_height_changed_p, count;
7248 /* Temporarily disable garbage collections while displaying the echo
7249 area. This is done because a GC can print a message itself.
7250 That message would modify the echo area buffer's contents while a
7251 redisplay of the buffer is going on, and seriously confuse
7252 redisplay. */
7253 count = inhibit_garbage_collection ();
7255 /* If there is no message, we must call display_echo_area_1
7256 nevertheless because it resizes the window. But we will have to
7257 reset the echo_area_buffer in question to nil at the end because
7258 with_echo_area_buffer will sets it to an empty buffer. */
7259 i = display_last_displayed_message_p ? 1 : 0;
7260 no_message_p = NILP (echo_area_buffer[i]);
7262 window_height_changed_p
7263 = with_echo_area_buffer (w, display_last_displayed_message_p,
7264 display_echo_area_1,
7265 (EMACS_INT) w, Qnil, 0, 0);
7267 if (no_message_p)
7268 echo_area_buffer[i] = Qnil;
7270 unbind_to (count, Qnil);
7271 return window_height_changed_p;
7275 /* Helper for display_echo_area. Display the current buffer which
7276 contains the current echo area message in window W, a mini-window,
7277 a pointer to which is passed in A1. A2..A4 are currently not used.
7278 Change the height of W so that all of the message is displayed.
7279 Value is non-zero if height of W was changed. */
7281 static int
7282 display_echo_area_1 (a1, a2, a3, a4)
7283 EMACS_INT a1;
7284 Lisp_Object a2;
7285 EMACS_INT a3, a4;
7287 struct window *w = (struct window *) a1;
7288 Lisp_Object window;
7289 struct text_pos start;
7290 int window_height_changed_p = 0;
7292 /* Do this before displaying, so that we have a large enough glyph
7293 matrix for the display. */
7294 window_height_changed_p = resize_mini_window (w, 0);
7296 /* Display. */
7297 clear_glyph_matrix (w->desired_matrix);
7298 XSETWINDOW (window, w);
7299 SET_TEXT_POS (start, BEG, BEG_BYTE);
7300 try_window (window, start);
7302 return window_height_changed_p;
7306 /* Resize the echo area window to exactly the size needed for the
7307 currently displayed message, if there is one. If a mini-buffer
7308 is active, don't shrink it. */
7310 void
7311 resize_echo_area_exactly ()
7313 if (BUFFERP (echo_area_buffer[0])
7314 && WINDOWP (echo_area_window))
7316 struct window *w = XWINDOW (echo_area_window);
7317 int resized_p;
7318 Lisp_Object resize_exactly;
7320 if (minibuf_level == 0)
7321 resize_exactly = Qt;
7322 else
7323 resize_exactly = Qnil;
7325 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
7326 (EMACS_INT) w, resize_exactly, 0, 0);
7327 if (resized_p)
7329 ++windows_or_buffers_changed;
7330 ++update_mode_lines;
7331 redisplay_internal (0);
7337 /* Callback function for with_echo_area_buffer, when used from
7338 resize_echo_area_exactly. A1 contains a pointer to the window to
7339 resize, EXACTLY non-nil means resize the mini-window exactly to the
7340 size of the text displayed. A3 and A4 are not used. Value is what
7341 resize_mini_window returns. */
7343 static int
7344 resize_mini_window_1 (a1, exactly, a3, a4)
7345 EMACS_INT a1;
7346 Lisp_Object exactly;
7347 EMACS_INT a3, a4;
7349 return resize_mini_window ((struct window *) a1, !NILP (exactly));
7353 /* Resize mini-window W to fit the size of its contents. EXACT:P
7354 means size the window exactly to the size needed. Otherwise, it's
7355 only enlarged until W's buffer is empty. Value is non-zero if
7356 the window height has been changed. */
7359 resize_mini_window (w, exact_p)
7360 struct window *w;
7361 int exact_p;
7363 struct frame *f = XFRAME (w->frame);
7364 int window_height_changed_p = 0;
7366 xassert (MINI_WINDOW_P (w));
7368 /* Don't resize windows while redisplaying a window; it would
7369 confuse redisplay functions when the size of the window they are
7370 displaying changes from under them. Such a resizing can happen,
7371 for instance, when which-func prints a long message while
7372 we are running fontification-functions. We're running these
7373 functions with safe_call which binds inhibit-redisplay to t. */
7374 if (!NILP (Vinhibit_redisplay))
7375 return 0;
7377 /* Nil means don't try to resize. */
7378 if (NILP (Vresize_mini_windows)
7379 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
7380 return 0;
7382 if (!FRAME_MINIBUF_ONLY_P (f))
7384 struct it it;
7385 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
7386 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
7387 int height, max_height;
7388 int unit = FRAME_LINE_HEIGHT (f);
7389 struct text_pos start;
7390 struct buffer *old_current_buffer = NULL;
7392 if (current_buffer != XBUFFER (w->buffer))
7394 old_current_buffer = current_buffer;
7395 set_buffer_internal (XBUFFER (w->buffer));
7398 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
7400 /* Compute the max. number of lines specified by the user. */
7401 if (FLOATP (Vmax_mini_window_height))
7402 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
7403 else if (INTEGERP (Vmax_mini_window_height))
7404 max_height = XINT (Vmax_mini_window_height);
7405 else
7406 max_height = total_height / 4;
7408 /* Correct that max. height if it's bogus. */
7409 max_height = max (1, max_height);
7410 max_height = min (total_height, max_height);
7412 /* Find out the height of the text in the window. */
7413 if (it.truncate_lines_p)
7414 height = 1;
7415 else
7417 last_height = 0;
7418 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
7419 if (it.max_ascent == 0 && it.max_descent == 0)
7420 height = it.current_y + last_height;
7421 else
7422 height = it.current_y + it.max_ascent + it.max_descent;
7423 height -= it.extra_line_spacing;
7424 height = (height + unit - 1) / unit;
7427 /* Compute a suitable window start. */
7428 if (height > max_height)
7430 height = max_height;
7431 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
7432 move_it_vertically_backward (&it, (height - 1) * unit);
7433 start = it.current.pos;
7435 else
7436 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
7437 SET_MARKER_FROM_TEXT_POS (w->start, start);
7439 if (EQ (Vresize_mini_windows, Qgrow_only))
7441 /* Let it grow only, until we display an empty message, in which
7442 case the window shrinks again. */
7443 if (height > WINDOW_TOTAL_LINES (w))
7445 int old_height = WINDOW_TOTAL_LINES (w);
7446 freeze_window_starts (f, 1);
7447 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7448 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7450 else if (height < WINDOW_TOTAL_LINES (w)
7451 && (exact_p || BEGV == ZV))
7453 int old_height = WINDOW_TOTAL_LINES (w);
7454 freeze_window_starts (f, 0);
7455 shrink_mini_window (w);
7456 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7459 else
7461 /* Always resize to exact size needed. */
7462 if (height > WINDOW_TOTAL_LINES (w))
7464 int old_height = WINDOW_TOTAL_LINES (w);
7465 freeze_window_starts (f, 1);
7466 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7467 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7469 else if (height < WINDOW_TOTAL_LINES (w))
7471 int old_height = WINDOW_TOTAL_LINES (w);
7472 freeze_window_starts (f, 0);
7473 shrink_mini_window (w);
7475 if (height)
7477 freeze_window_starts (f, 1);
7478 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7481 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7485 if (old_current_buffer)
7486 set_buffer_internal (old_current_buffer);
7489 return window_height_changed_p;
7493 /* Value is the current message, a string, or nil if there is no
7494 current message. */
7496 Lisp_Object
7497 current_message ()
7499 Lisp_Object msg;
7501 if (NILP (echo_area_buffer[0]))
7502 msg = Qnil;
7503 else
7505 with_echo_area_buffer (0, 0, current_message_1,
7506 (EMACS_INT) &msg, Qnil, 0, 0);
7507 if (NILP (msg))
7508 echo_area_buffer[0] = Qnil;
7511 return msg;
7515 static int
7516 current_message_1 (a1, a2, a3, a4)
7517 EMACS_INT a1;
7518 Lisp_Object a2;
7519 EMACS_INT a3, a4;
7521 Lisp_Object *msg = (Lisp_Object *) a1;
7523 if (Z > BEG)
7524 *msg = make_buffer_string (BEG, Z, 1);
7525 else
7526 *msg = Qnil;
7527 return 0;
7531 /* Push the current message on Vmessage_stack for later restauration
7532 by restore_message. Value is non-zero if the current message isn't
7533 empty. This is a relatively infrequent operation, so it's not
7534 worth optimizing. */
7537 push_message ()
7539 Lisp_Object msg;
7540 msg = current_message ();
7541 Vmessage_stack = Fcons (msg, Vmessage_stack);
7542 return STRINGP (msg);
7546 /* Restore message display from the top of Vmessage_stack. */
7548 void
7549 restore_message ()
7551 Lisp_Object msg;
7553 xassert (CONSP (Vmessage_stack));
7554 msg = XCAR (Vmessage_stack);
7555 if (STRINGP (msg))
7556 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
7557 else
7558 message3_nolog (msg, 0, 0);
7562 /* Handler for record_unwind_protect calling pop_message. */
7564 Lisp_Object
7565 pop_message_unwind (dummy)
7566 Lisp_Object dummy;
7568 pop_message ();
7569 return Qnil;
7572 /* Pop the top-most entry off Vmessage_stack. */
7574 void
7575 pop_message ()
7577 xassert (CONSP (Vmessage_stack));
7578 Vmessage_stack = XCDR (Vmessage_stack);
7582 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
7583 exits. If the stack is not empty, we have a missing pop_message
7584 somewhere. */
7586 void
7587 check_message_stack ()
7589 if (!NILP (Vmessage_stack))
7590 abort ();
7594 /* Truncate to NCHARS what will be displayed in the echo area the next
7595 time we display it---but don't redisplay it now. */
7597 void
7598 truncate_echo_area (nchars)
7599 int nchars;
7601 if (nchars == 0)
7602 echo_area_buffer[0] = Qnil;
7603 /* A null message buffer means that the frame hasn't really been
7604 initialized yet. Error messages get reported properly by
7605 cmd_error, so this must be just an informative message; toss it. */
7606 else if (!noninteractive
7607 && INTERACTIVE
7608 && !NILP (echo_area_buffer[0]))
7610 struct frame *sf = SELECTED_FRAME ();
7611 if (FRAME_MESSAGE_BUF (sf))
7612 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
7617 /* Helper function for truncate_echo_area. Truncate the current
7618 message to at most NCHARS characters. */
7620 static int
7621 truncate_message_1 (nchars, a2, a3, a4)
7622 EMACS_INT nchars;
7623 Lisp_Object a2;
7624 EMACS_INT a3, a4;
7626 if (BEG + nchars < Z)
7627 del_range (BEG + nchars, Z);
7628 if (Z == BEG)
7629 echo_area_buffer[0] = Qnil;
7630 return 0;
7634 /* Set the current message to a substring of S or STRING.
7636 If STRING is a Lisp string, set the message to the first NBYTES
7637 bytes from STRING. NBYTES zero means use the whole string. If
7638 STRING is multibyte, the message will be displayed multibyte.
7640 If S is not null, set the message to the first LEN bytes of S. LEN
7641 zero means use the whole string. MULTIBYTE_P non-zero means S is
7642 multibyte. Display the message multibyte in that case. */
7644 void
7645 set_message (s, string, nbytes, multibyte_p)
7646 const char *s;
7647 Lisp_Object string;
7648 int nbytes, multibyte_p;
7650 message_enable_multibyte
7651 = ((s && multibyte_p)
7652 || (STRINGP (string) && STRING_MULTIBYTE (string)));
7654 with_echo_area_buffer (0, -1, set_message_1,
7655 (EMACS_INT) s, string, nbytes, multibyte_p);
7656 message_buf_print = 0;
7657 help_echo_showing_p = 0;
7661 /* Helper function for set_message. Arguments have the same meaning
7662 as there, with A1 corresponding to S and A2 corresponding to STRING
7663 This function is called with the echo area buffer being
7664 current. */
7666 static int
7667 set_message_1 (a1, a2, nbytes, multibyte_p)
7668 EMACS_INT a1;
7669 Lisp_Object a2;
7670 EMACS_INT nbytes, multibyte_p;
7672 const char *s = (const char *) a1;
7673 Lisp_Object string = a2;
7675 xassert (BEG == Z);
7677 /* Change multibyteness of the echo buffer appropriately. */
7678 if (message_enable_multibyte
7679 != !NILP (current_buffer->enable_multibyte_characters))
7680 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
7682 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
7684 /* Insert new message at BEG. */
7685 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7687 if (STRINGP (string))
7689 int nchars;
7691 if (nbytes == 0)
7692 nbytes = SBYTES (string);
7693 nchars = string_byte_to_char (string, nbytes);
7695 /* This function takes care of single/multibyte conversion. We
7696 just have to ensure that the echo area buffer has the right
7697 setting of enable_multibyte_characters. */
7698 insert_from_string (string, 0, 0, nchars, nbytes, 1);
7700 else if (s)
7702 if (nbytes == 0)
7703 nbytes = strlen (s);
7705 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
7707 /* Convert from multi-byte to single-byte. */
7708 int i, c, n;
7709 unsigned char work[1];
7711 /* Convert a multibyte string to single-byte. */
7712 for (i = 0; i < nbytes; i += n)
7714 c = string_char_and_length (s + i, nbytes - i, &n);
7715 work[0] = (SINGLE_BYTE_CHAR_P (c)
7717 : multibyte_char_to_unibyte (c, Qnil));
7718 insert_1_both (work, 1, 1, 1, 0, 0);
7721 else if (!multibyte_p
7722 && !NILP (current_buffer->enable_multibyte_characters))
7724 /* Convert from single-byte to multi-byte. */
7725 int i, c, n;
7726 const unsigned char *msg = (const unsigned char *) s;
7727 unsigned char str[MAX_MULTIBYTE_LENGTH];
7729 /* Convert a single-byte string to multibyte. */
7730 for (i = 0; i < nbytes; i++)
7732 c = unibyte_char_to_multibyte (msg[i]);
7733 n = CHAR_STRING (c, str);
7734 insert_1_both (str, 1, n, 1, 0, 0);
7737 else
7738 insert_1 (s, nbytes, 1, 0, 0);
7741 return 0;
7745 /* Clear messages. CURRENT_P non-zero means clear the current
7746 message. LAST_DISPLAYED_P non-zero means clear the message
7747 last displayed. */
7749 void
7750 clear_message (current_p, last_displayed_p)
7751 int current_p, last_displayed_p;
7753 if (current_p)
7755 echo_area_buffer[0] = Qnil;
7756 message_cleared_p = 1;
7759 if (last_displayed_p)
7760 echo_area_buffer[1] = Qnil;
7762 message_buf_print = 0;
7765 /* Clear garbaged frames.
7767 This function is used where the old redisplay called
7768 redraw_garbaged_frames which in turn called redraw_frame which in
7769 turn called clear_frame. The call to clear_frame was a source of
7770 flickering. I believe a clear_frame is not necessary. It should
7771 suffice in the new redisplay to invalidate all current matrices,
7772 and ensure a complete redisplay of all windows. */
7774 static void
7775 clear_garbaged_frames ()
7777 if (frame_garbaged)
7779 Lisp_Object tail, frame;
7780 int changed_count = 0;
7782 FOR_EACH_FRAME (tail, frame)
7784 struct frame *f = XFRAME (frame);
7786 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
7788 if (f->resized_p)
7790 Fredraw_frame (frame);
7791 f->force_flush_display_p = 1;
7793 clear_current_matrices (f);
7794 changed_count++;
7795 f->garbaged = 0;
7796 f->resized_p = 0;
7800 frame_garbaged = 0;
7801 if (changed_count)
7802 ++windows_or_buffers_changed;
7807 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
7808 is non-zero update selected_frame. Value is non-zero if the
7809 mini-windows height has been changed. */
7811 static int
7812 echo_area_display (update_frame_p)
7813 int update_frame_p;
7815 Lisp_Object mini_window;
7816 struct window *w;
7817 struct frame *f;
7818 int window_height_changed_p = 0;
7819 struct frame *sf = SELECTED_FRAME ();
7821 mini_window = FRAME_MINIBUF_WINDOW (sf);
7822 w = XWINDOW (mini_window);
7823 f = XFRAME (WINDOW_FRAME (w));
7825 /* Don't display if frame is invisible or not yet initialized. */
7826 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
7827 return 0;
7829 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
7830 #ifndef MAC_OS8
7831 #ifdef HAVE_WINDOW_SYSTEM
7832 /* When Emacs starts, selected_frame may be a visible terminal
7833 frame, even if we run under a window system. If we let this
7834 through, a message would be displayed on the terminal. */
7835 if (EQ (selected_frame, Vterminal_frame)
7836 && !NILP (Vwindow_system))
7837 return 0;
7838 #endif /* HAVE_WINDOW_SYSTEM */
7839 #endif
7841 /* Redraw garbaged frames. */
7842 if (frame_garbaged)
7843 clear_garbaged_frames ();
7845 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
7847 echo_area_window = mini_window;
7848 window_height_changed_p = display_echo_area (w);
7849 w->must_be_updated_p = 1;
7851 /* Update the display, unless called from redisplay_internal.
7852 Also don't update the screen during redisplay itself. The
7853 update will happen at the end of redisplay, and an update
7854 here could cause confusion. */
7855 if (update_frame_p && !redisplaying_p)
7857 int n = 0;
7859 /* If the display update has been interrupted by pending
7860 input, update mode lines in the frame. Due to the
7861 pending input, it might have been that redisplay hasn't
7862 been called, so that mode lines above the echo area are
7863 garbaged. This looks odd, so we prevent it here. */
7864 if (!display_completed)
7865 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
7867 if (window_height_changed_p
7868 /* Don't do this if Emacs is shutting down. Redisplay
7869 needs to run hooks. */
7870 && !NILP (Vrun_hooks))
7872 /* Must update other windows. Likewise as in other
7873 cases, don't let this update be interrupted by
7874 pending input. */
7875 int count = SPECPDL_INDEX ();
7876 specbind (Qredisplay_dont_pause, Qt);
7877 windows_or_buffers_changed = 1;
7878 redisplay_internal (0);
7879 unbind_to (count, Qnil);
7881 else if (FRAME_WINDOW_P (f) && n == 0)
7883 /* Window configuration is the same as before.
7884 Can do with a display update of the echo area,
7885 unless we displayed some mode lines. */
7886 update_single_window (w, 1);
7887 rif->flush_display (f);
7889 else
7890 update_frame (f, 1, 1);
7892 /* If cursor is in the echo area, make sure that the next
7893 redisplay displays the minibuffer, so that the cursor will
7894 be replaced with what the minibuffer wants. */
7895 if (cursor_in_echo_area)
7896 ++windows_or_buffers_changed;
7899 else if (!EQ (mini_window, selected_window))
7900 windows_or_buffers_changed++;
7902 /* Last displayed message is now the current message. */
7903 echo_area_buffer[1] = echo_area_buffer[0];
7905 /* Prevent redisplay optimization in redisplay_internal by resetting
7906 this_line_start_pos. This is done because the mini-buffer now
7907 displays the message instead of its buffer text. */
7908 if (EQ (mini_window, selected_window))
7909 CHARPOS (this_line_start_pos) = 0;
7911 return window_height_changed_p;
7916 /***********************************************************************
7917 Frame Titles
7918 ***********************************************************************/
7921 /* The frame title buffering code is also used by Fformat_mode_line.
7922 So it is not conditioned by HAVE_WINDOW_SYSTEM. */
7924 /* A buffer for constructing frame titles in it; allocated from the
7925 heap in init_xdisp and resized as needed in store_frame_title_char. */
7927 static char *frame_title_buf;
7929 /* The buffer's end, and a current output position in it. */
7931 static char *frame_title_buf_end;
7932 static char *frame_title_ptr;
7935 /* Store a single character C for the frame title in frame_title_buf.
7936 Re-allocate frame_title_buf if necessary. */
7938 static void
7939 #ifdef PROTOTYPES
7940 store_frame_title_char (char c)
7941 #else
7942 store_frame_title_char (c)
7943 char c;
7944 #endif
7946 /* If output position has reached the end of the allocated buffer,
7947 double the buffer's size. */
7948 if (frame_title_ptr == frame_title_buf_end)
7950 int len = frame_title_ptr - frame_title_buf;
7951 int new_size = 2 * len * sizeof *frame_title_buf;
7952 frame_title_buf = (char *) xrealloc (frame_title_buf, new_size);
7953 frame_title_buf_end = frame_title_buf + new_size;
7954 frame_title_ptr = frame_title_buf + len;
7957 *frame_title_ptr++ = c;
7961 /* Store part of a frame title in frame_title_buf, beginning at
7962 frame_title_ptr. STR is the string to store. Do not copy
7963 characters that yield more columns than PRECISION; PRECISION <= 0
7964 means copy the whole string. Pad with spaces until FIELD_WIDTH
7965 number of characters have been copied; FIELD_WIDTH <= 0 means don't
7966 pad. Called from display_mode_element when it is used to build a
7967 frame title. */
7969 static int
7970 store_frame_title (str, field_width, precision)
7971 const unsigned char *str;
7972 int field_width, precision;
7974 int n = 0;
7975 int dummy, nbytes;
7977 /* Copy at most PRECISION chars from STR. */
7978 nbytes = strlen (str);
7979 n+= c_string_width (str, nbytes, precision, &dummy, &nbytes);
7980 while (nbytes--)
7981 store_frame_title_char (*str++);
7983 /* Fill up with spaces until FIELD_WIDTH reached. */
7984 while (field_width > 0
7985 && n < field_width)
7987 store_frame_title_char (' ');
7988 ++n;
7991 return n;
7994 #ifdef HAVE_WINDOW_SYSTEM
7996 /* Set the title of FRAME, if it has changed. The title format is
7997 Vicon_title_format if FRAME is iconified, otherwise it is
7998 frame_title_format. */
8000 static void
8001 x_consider_frame_title (frame)
8002 Lisp_Object frame;
8004 struct frame *f = XFRAME (frame);
8006 if (FRAME_WINDOW_P (f)
8007 || FRAME_MINIBUF_ONLY_P (f)
8008 || f->explicit_name)
8010 /* Do we have more than one visible frame on this X display? */
8011 Lisp_Object tail;
8012 Lisp_Object fmt;
8013 struct buffer *obuf;
8014 int len;
8015 struct it it;
8017 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
8019 Lisp_Object other_frame = XCAR (tail);
8020 struct frame *tf = XFRAME (other_frame);
8022 if (tf != f
8023 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
8024 && !FRAME_MINIBUF_ONLY_P (tf)
8025 && !EQ (other_frame, tip_frame)
8026 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
8027 break;
8030 /* Set global variable indicating that multiple frames exist. */
8031 multiple_frames = CONSP (tail);
8033 /* Switch to the buffer of selected window of the frame. Set up
8034 frame_title_ptr so that display_mode_element will output into it;
8035 then display the title. */
8036 obuf = current_buffer;
8037 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
8038 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
8039 frame_title_ptr = frame_title_buf;
8040 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
8041 NULL, DEFAULT_FACE_ID);
8042 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
8043 len = frame_title_ptr - frame_title_buf;
8044 frame_title_ptr = NULL;
8045 set_buffer_internal_1 (obuf);
8047 /* Set the title only if it's changed. This avoids consing in
8048 the common case where it hasn't. (If it turns out that we've
8049 already wasted too much time by walking through the list with
8050 display_mode_element, then we might need to optimize at a
8051 higher level than this.) */
8052 if (! STRINGP (f->name)
8053 || SBYTES (f->name) != len
8054 || bcmp (frame_title_buf, SDATA (f->name), len) != 0)
8055 x_implicitly_set_name (f, make_string (frame_title_buf, len), Qnil);
8059 #endif /* not HAVE_WINDOW_SYSTEM */
8064 /***********************************************************************
8065 Menu Bars
8066 ***********************************************************************/
8069 /* Prepare for redisplay by updating menu-bar item lists when
8070 appropriate. This can call eval. */
8072 void
8073 prepare_menu_bars ()
8075 int all_windows;
8076 struct gcpro gcpro1, gcpro2;
8077 struct frame *f;
8078 Lisp_Object tooltip_frame;
8080 #ifdef HAVE_WINDOW_SYSTEM
8081 tooltip_frame = tip_frame;
8082 #else
8083 tooltip_frame = Qnil;
8084 #endif
8086 /* Update all frame titles based on their buffer names, etc. We do
8087 this before the menu bars so that the buffer-menu will show the
8088 up-to-date frame titles. */
8089 #ifdef HAVE_WINDOW_SYSTEM
8090 if (windows_or_buffers_changed || update_mode_lines)
8092 Lisp_Object tail, frame;
8094 FOR_EACH_FRAME (tail, frame)
8096 f = XFRAME (frame);
8097 if (!EQ (frame, tooltip_frame)
8098 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
8099 x_consider_frame_title (frame);
8102 #endif /* HAVE_WINDOW_SYSTEM */
8104 /* Update the menu bar item lists, if appropriate. This has to be
8105 done before any actual redisplay or generation of display lines. */
8106 all_windows = (update_mode_lines
8107 || buffer_shared > 1
8108 || windows_or_buffers_changed);
8109 if (all_windows)
8111 Lisp_Object tail, frame;
8112 int count = SPECPDL_INDEX ();
8114 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8116 FOR_EACH_FRAME (tail, frame)
8118 f = XFRAME (frame);
8120 /* Ignore tooltip frame. */
8121 if (EQ (frame, tooltip_frame))
8122 continue;
8124 /* If a window on this frame changed size, report that to
8125 the user and clear the size-change flag. */
8126 if (FRAME_WINDOW_SIZES_CHANGED (f))
8128 Lisp_Object functions;
8130 /* Clear flag first in case we get an error below. */
8131 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
8132 functions = Vwindow_size_change_functions;
8133 GCPRO2 (tail, functions);
8135 while (CONSP (functions))
8137 call1 (XCAR (functions), frame);
8138 functions = XCDR (functions);
8140 UNGCPRO;
8143 GCPRO1 (tail);
8144 update_menu_bar (f, 0);
8145 #ifdef HAVE_WINDOW_SYSTEM
8146 update_tool_bar (f, 0);
8147 #endif
8148 UNGCPRO;
8151 unbind_to (count, Qnil);
8153 else
8155 struct frame *sf = SELECTED_FRAME ();
8156 update_menu_bar (sf, 1);
8157 #ifdef HAVE_WINDOW_SYSTEM
8158 update_tool_bar (sf, 1);
8159 #endif
8162 /* Motif needs this. See comment in xmenu.c. Turn it off when
8163 pending_menu_activation is not defined. */
8164 #ifdef USE_X_TOOLKIT
8165 pending_menu_activation = 0;
8166 #endif
8170 /* Update the menu bar item list for frame F. This has to be done
8171 before we start to fill in any display lines, because it can call
8172 eval.
8174 If SAVE_MATCH_DATA is non-zero, we must save and restore it here. */
8176 static void
8177 update_menu_bar (f, save_match_data)
8178 struct frame *f;
8179 int save_match_data;
8181 Lisp_Object window;
8182 register struct window *w;
8184 /* If called recursively during a menu update, do nothing. This can
8185 happen when, for instance, an activate-menubar-hook causes a
8186 redisplay. */
8187 if (inhibit_menubar_update)
8188 return;
8190 window = FRAME_SELECTED_WINDOW (f);
8191 w = XWINDOW (window);
8193 #if 0 /* The if statement below this if statement used to include the
8194 condition !NILP (w->update_mode_line), rather than using
8195 update_mode_lines directly, and this if statement may have
8196 been added to make that condition work. Now the if
8197 statement below matches its comment, this isn't needed. */
8198 if (update_mode_lines)
8199 w->update_mode_line = Qt;
8200 #endif
8202 if (FRAME_WINDOW_P (f)
8204 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
8205 || defined (USE_GTK)
8206 FRAME_EXTERNAL_MENU_BAR (f)
8207 #else
8208 FRAME_MENU_BAR_LINES (f) > 0
8209 #endif
8210 : FRAME_MENU_BAR_LINES (f) > 0)
8212 /* If the user has switched buffers or windows, we need to
8213 recompute to reflect the new bindings. But we'll
8214 recompute when update_mode_lines is set too; that means
8215 that people can use force-mode-line-update to request
8216 that the menu bar be recomputed. The adverse effect on
8217 the rest of the redisplay algorithm is about the same as
8218 windows_or_buffers_changed anyway. */
8219 if (windows_or_buffers_changed
8220 /* This used to test w->update_mode_line, but we believe
8221 there is no need to recompute the menu in that case. */
8222 || update_mode_lines
8223 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8224 < BUF_MODIFF (XBUFFER (w->buffer)))
8225 != !NILP (w->last_had_star))
8226 || ((!NILP (Vtransient_mark_mode)
8227 && !NILP (XBUFFER (w->buffer)->mark_active))
8228 != !NILP (w->region_showing)))
8230 struct buffer *prev = current_buffer;
8231 int count = SPECPDL_INDEX ();
8233 specbind (Qinhibit_menubar_update, Qt);
8235 set_buffer_internal_1 (XBUFFER (w->buffer));
8236 if (save_match_data)
8237 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8238 if (NILP (Voverriding_local_map_menu_flag))
8240 specbind (Qoverriding_terminal_local_map, Qnil);
8241 specbind (Qoverriding_local_map, Qnil);
8244 /* Run the Lucid hook. */
8245 safe_run_hooks (Qactivate_menubar_hook);
8247 /* If it has changed current-menubar from previous value,
8248 really recompute the menu-bar from the value. */
8249 if (! NILP (Vlucid_menu_bar_dirty_flag))
8250 call0 (Qrecompute_lucid_menubar);
8252 safe_run_hooks (Qmenu_bar_update_hook);
8253 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
8255 /* Redisplay the menu bar in case we changed it. */
8256 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
8257 || defined (USE_GTK)
8258 if (FRAME_WINDOW_P (f)
8259 #if defined (MAC_OS)
8260 /* All frames on Mac OS share the same menubar. So only the
8261 selected frame should be allowed to set it. */
8262 && f == SELECTED_FRAME ()
8263 #endif
8265 set_frame_menubar (f, 0, 0);
8266 else
8267 /* On a terminal screen, the menu bar is an ordinary screen
8268 line, and this makes it get updated. */
8269 w->update_mode_line = Qt;
8270 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8271 /* In the non-toolkit version, the menu bar is an ordinary screen
8272 line, and this makes it get updated. */
8273 w->update_mode_line = Qt;
8274 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8276 unbind_to (count, Qnil);
8277 set_buffer_internal_1 (prev);
8284 /***********************************************************************
8285 Output Cursor
8286 ***********************************************************************/
8288 #ifdef HAVE_WINDOW_SYSTEM
8290 /* EXPORT:
8291 Nominal cursor position -- where to draw output.
8292 HPOS and VPOS are window relative glyph matrix coordinates.
8293 X and Y are window relative pixel coordinates. */
8295 struct cursor_pos output_cursor;
8298 /* EXPORT:
8299 Set the global variable output_cursor to CURSOR. All cursor
8300 positions are relative to updated_window. */
8302 void
8303 set_output_cursor (cursor)
8304 struct cursor_pos *cursor;
8306 output_cursor.hpos = cursor->hpos;
8307 output_cursor.vpos = cursor->vpos;
8308 output_cursor.x = cursor->x;
8309 output_cursor.y = cursor->y;
8313 /* EXPORT for RIF:
8314 Set a nominal cursor position.
8316 HPOS and VPOS are column/row positions in a window glyph matrix. X
8317 and Y are window text area relative pixel positions.
8319 If this is done during an update, updated_window will contain the
8320 window that is being updated and the position is the future output
8321 cursor position for that window. If updated_window is null, use
8322 selected_window and display the cursor at the given position. */
8324 void
8325 x_cursor_to (vpos, hpos, y, x)
8326 int vpos, hpos, y, x;
8328 struct window *w;
8330 /* If updated_window is not set, work on selected_window. */
8331 if (updated_window)
8332 w = updated_window;
8333 else
8334 w = XWINDOW (selected_window);
8336 /* Set the output cursor. */
8337 output_cursor.hpos = hpos;
8338 output_cursor.vpos = vpos;
8339 output_cursor.x = x;
8340 output_cursor.y = y;
8342 /* If not called as part of an update, really display the cursor.
8343 This will also set the cursor position of W. */
8344 if (updated_window == NULL)
8346 BLOCK_INPUT;
8347 display_and_set_cursor (w, 1, hpos, vpos, x, y);
8348 if (rif->flush_display_optional)
8349 rif->flush_display_optional (SELECTED_FRAME ());
8350 UNBLOCK_INPUT;
8354 #endif /* HAVE_WINDOW_SYSTEM */
8357 /***********************************************************************
8358 Tool-bars
8359 ***********************************************************************/
8361 #ifdef HAVE_WINDOW_SYSTEM
8363 /* Where the mouse was last time we reported a mouse event. */
8365 FRAME_PTR last_mouse_frame;
8367 /* Tool-bar item index of the item on which a mouse button was pressed
8368 or -1. */
8370 int last_tool_bar_item;
8373 /* Update the tool-bar item list for frame F. This has to be done
8374 before we start to fill in any display lines. Called from
8375 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
8376 and restore it here. */
8378 static void
8379 update_tool_bar (f, save_match_data)
8380 struct frame *f;
8381 int save_match_data;
8383 #ifdef USE_GTK
8384 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
8385 #else
8386 int do_update = WINDOWP (f->tool_bar_window)
8387 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
8388 #endif
8390 if (do_update)
8392 Lisp_Object window;
8393 struct window *w;
8395 window = FRAME_SELECTED_WINDOW (f);
8396 w = XWINDOW (window);
8398 /* If the user has switched buffers or windows, we need to
8399 recompute to reflect the new bindings. But we'll
8400 recompute when update_mode_lines is set too; that means
8401 that people can use force-mode-line-update to request
8402 that the menu bar be recomputed. The adverse effect on
8403 the rest of the redisplay algorithm is about the same as
8404 windows_or_buffers_changed anyway. */
8405 if (windows_or_buffers_changed
8406 || !NILP (w->update_mode_line)
8407 || update_mode_lines
8408 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8409 < BUF_MODIFF (XBUFFER (w->buffer)))
8410 != !NILP (w->last_had_star))
8411 || ((!NILP (Vtransient_mark_mode)
8412 && !NILP (XBUFFER (w->buffer)->mark_active))
8413 != !NILP (w->region_showing)))
8415 struct buffer *prev = current_buffer;
8416 int count = SPECPDL_INDEX ();
8417 Lisp_Object old_tool_bar;
8418 struct gcpro gcpro1;
8420 /* Set current_buffer to the buffer of the selected
8421 window of the frame, so that we get the right local
8422 keymaps. */
8423 set_buffer_internal_1 (XBUFFER (w->buffer));
8425 /* Save match data, if we must. */
8426 if (save_match_data)
8427 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8429 /* Make sure that we don't accidentally use bogus keymaps. */
8430 if (NILP (Voverriding_local_map_menu_flag))
8432 specbind (Qoverriding_terminal_local_map, Qnil);
8433 specbind (Qoverriding_local_map, Qnil);
8436 old_tool_bar = f->tool_bar_items;
8437 GCPRO1 (old_tool_bar);
8439 /* Build desired tool-bar items from keymaps. */
8440 BLOCK_INPUT;
8441 f->tool_bar_items
8442 = tool_bar_items (f->tool_bar_items, &f->n_tool_bar_items);
8443 UNBLOCK_INPUT;
8445 /* Redisplay the tool-bar if we changed it. */
8446 if (! NILP (Fequal (old_tool_bar, f->tool_bar_items)))
8447 w->update_mode_line = Qt;
8449 UNGCPRO;
8451 unbind_to (count, Qnil);
8452 set_buffer_internal_1 (prev);
8458 /* Set F->desired_tool_bar_string to a Lisp string representing frame
8459 F's desired tool-bar contents. F->tool_bar_items must have
8460 been set up previously by calling prepare_menu_bars. */
8462 static void
8463 build_desired_tool_bar_string (f)
8464 struct frame *f;
8466 int i, size, size_needed;
8467 struct gcpro gcpro1, gcpro2, gcpro3;
8468 Lisp_Object image, plist, props;
8470 image = plist = props = Qnil;
8471 GCPRO3 (image, plist, props);
8473 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
8474 Otherwise, make a new string. */
8476 /* The size of the string we might be able to reuse. */
8477 size = (STRINGP (f->desired_tool_bar_string)
8478 ? SCHARS (f->desired_tool_bar_string)
8479 : 0);
8481 /* We need one space in the string for each image. */
8482 size_needed = f->n_tool_bar_items;
8484 /* Reuse f->desired_tool_bar_string, if possible. */
8485 if (size < size_needed || NILP (f->desired_tool_bar_string))
8486 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
8487 make_number (' '));
8488 else
8490 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
8491 Fremove_text_properties (make_number (0), make_number (size),
8492 props, f->desired_tool_bar_string);
8495 /* Put a `display' property on the string for the images to display,
8496 put a `menu_item' property on tool-bar items with a value that
8497 is the index of the item in F's tool-bar item vector. */
8498 for (i = 0; i < f->n_tool_bar_items; ++i)
8500 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
8502 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
8503 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
8504 int hmargin, vmargin, relief, idx, end;
8505 extern Lisp_Object QCrelief, QCmargin, QCconversion;
8507 /* If image is a vector, choose the image according to the
8508 button state. */
8509 image = PROP (TOOL_BAR_ITEM_IMAGES);
8510 if (VECTORP (image))
8512 if (enabled_p)
8513 idx = (selected_p
8514 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
8515 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
8516 else
8517 idx = (selected_p
8518 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
8519 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
8521 xassert (ASIZE (image) >= idx);
8522 image = AREF (image, idx);
8524 else
8525 idx = -1;
8527 /* Ignore invalid image specifications. */
8528 if (!valid_image_p (image))
8529 continue;
8531 /* Display the tool-bar button pressed, or depressed. */
8532 plist = Fcopy_sequence (XCDR (image));
8534 /* Compute margin and relief to draw. */
8535 relief = (tool_bar_button_relief >= 0
8536 ? tool_bar_button_relief
8537 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
8538 hmargin = vmargin = relief;
8540 if (INTEGERP (Vtool_bar_button_margin)
8541 && XINT (Vtool_bar_button_margin) > 0)
8543 hmargin += XFASTINT (Vtool_bar_button_margin);
8544 vmargin += XFASTINT (Vtool_bar_button_margin);
8546 else if (CONSP (Vtool_bar_button_margin))
8548 if (INTEGERP (XCAR (Vtool_bar_button_margin))
8549 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
8550 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
8552 if (INTEGERP (XCDR (Vtool_bar_button_margin))
8553 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
8554 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
8557 if (auto_raise_tool_bar_buttons_p)
8559 /* Add a `:relief' property to the image spec if the item is
8560 selected. */
8561 if (selected_p)
8563 plist = Fplist_put (plist, QCrelief, make_number (-relief));
8564 hmargin -= relief;
8565 vmargin -= relief;
8568 else
8570 /* If image is selected, display it pressed, i.e. with a
8571 negative relief. If it's not selected, display it with a
8572 raised relief. */
8573 plist = Fplist_put (plist, QCrelief,
8574 (selected_p
8575 ? make_number (-relief)
8576 : make_number (relief)));
8577 hmargin -= relief;
8578 vmargin -= relief;
8581 /* Put a margin around the image. */
8582 if (hmargin || vmargin)
8584 if (hmargin == vmargin)
8585 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
8586 else
8587 plist = Fplist_put (plist, QCmargin,
8588 Fcons (make_number (hmargin),
8589 make_number (vmargin)));
8592 /* If button is not enabled, and we don't have special images
8593 for the disabled state, make the image appear disabled by
8594 applying an appropriate algorithm to it. */
8595 if (!enabled_p && idx < 0)
8596 plist = Fplist_put (plist, QCconversion, Qdisabled);
8598 /* Put a `display' text property on the string for the image to
8599 display. Put a `menu-item' property on the string that gives
8600 the start of this item's properties in the tool-bar items
8601 vector. */
8602 image = Fcons (Qimage, plist);
8603 props = list4 (Qdisplay, image,
8604 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
8606 /* Let the last image hide all remaining spaces in the tool bar
8607 string. The string can be longer than needed when we reuse a
8608 previous string. */
8609 if (i + 1 == f->n_tool_bar_items)
8610 end = SCHARS (f->desired_tool_bar_string);
8611 else
8612 end = i + 1;
8613 Fadd_text_properties (make_number (i), make_number (end),
8614 props, f->desired_tool_bar_string);
8615 #undef PROP
8618 UNGCPRO;
8622 /* Display one line of the tool-bar of frame IT->f. */
8624 static void
8625 display_tool_bar_line (it)
8626 struct it *it;
8628 struct glyph_row *row = it->glyph_row;
8629 int max_x = it->last_visible_x;
8630 struct glyph *last;
8632 prepare_desired_row (row);
8633 row->y = it->current_y;
8635 /* Note that this isn't made use of if the face hasn't a box,
8636 so there's no need to check the face here. */
8637 it->start_of_box_run_p = 1;
8639 while (it->current_x < max_x)
8641 int x_before, x, n_glyphs_before, i, nglyphs;
8643 /* Get the next display element. */
8644 if (!get_next_display_element (it))
8645 break;
8647 /* Produce glyphs. */
8648 x_before = it->current_x;
8649 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
8650 PRODUCE_GLYPHS (it);
8652 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
8653 i = 0;
8654 x = x_before;
8655 while (i < nglyphs)
8657 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
8659 if (x + glyph->pixel_width > max_x)
8661 /* Glyph doesn't fit on line. */
8662 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
8663 it->current_x = x;
8664 goto out;
8667 ++it->hpos;
8668 x += glyph->pixel_width;
8669 ++i;
8672 /* Stop at line ends. */
8673 if (ITERATOR_AT_END_OF_LINE_P (it))
8674 break;
8676 set_iterator_to_next (it, 1);
8679 out:;
8681 row->displays_text_p = row->used[TEXT_AREA] != 0;
8682 extend_face_to_end_of_line (it);
8683 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
8684 last->right_box_line_p = 1;
8685 if (last == row->glyphs[TEXT_AREA])
8686 last->left_box_line_p = 1;
8687 compute_line_metrics (it);
8689 /* If line is empty, make it occupy the rest of the tool-bar. */
8690 if (!row->displays_text_p)
8692 row->height = row->phys_height = it->last_visible_y - row->y;
8693 row->ascent = row->phys_ascent = 0;
8696 row->full_width_p = 1;
8697 row->continued_p = 0;
8698 row->truncated_on_left_p = 0;
8699 row->truncated_on_right_p = 0;
8701 it->current_x = it->hpos = 0;
8702 it->current_y += row->height;
8703 ++it->vpos;
8704 ++it->glyph_row;
8708 /* Value is the number of screen lines needed to make all tool-bar
8709 items of frame F visible. */
8711 static int
8712 tool_bar_lines_needed (f)
8713 struct frame *f;
8715 struct window *w = XWINDOW (f->tool_bar_window);
8716 struct it it;
8718 /* Initialize an iterator for iteration over
8719 F->desired_tool_bar_string in the tool-bar window of frame F. */
8720 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
8721 it.first_visible_x = 0;
8722 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
8723 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
8725 while (!ITERATOR_AT_END_P (&it))
8727 it.glyph_row = w->desired_matrix->rows;
8728 clear_glyph_row (it.glyph_row);
8729 display_tool_bar_line (&it);
8732 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
8736 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
8737 0, 1, 0,
8738 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
8739 (frame)
8740 Lisp_Object frame;
8742 struct frame *f;
8743 struct window *w;
8744 int nlines = 0;
8746 if (NILP (frame))
8747 frame = selected_frame;
8748 else
8749 CHECK_FRAME (frame);
8750 f = XFRAME (frame);
8752 if (WINDOWP (f->tool_bar_window)
8753 || (w = XWINDOW (f->tool_bar_window),
8754 WINDOW_TOTAL_LINES (w) > 0))
8756 update_tool_bar (f, 1);
8757 if (f->n_tool_bar_items)
8759 build_desired_tool_bar_string (f);
8760 nlines = tool_bar_lines_needed (f);
8764 return make_number (nlines);
8768 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
8769 height should be changed. */
8771 static int
8772 redisplay_tool_bar (f)
8773 struct frame *f;
8775 struct window *w;
8776 struct it it;
8777 struct glyph_row *row;
8778 int change_height_p = 0;
8780 #ifdef USE_GTK
8781 if (FRAME_EXTERNAL_TOOL_BAR (f))
8782 update_frame_tool_bar (f);
8783 return 0;
8784 #endif
8786 /* If frame hasn't a tool-bar window or if it is zero-height, don't
8787 do anything. This means you must start with tool-bar-lines
8788 non-zero to get the auto-sizing effect. Or in other words, you
8789 can turn off tool-bars by specifying tool-bar-lines zero. */
8790 if (!WINDOWP (f->tool_bar_window)
8791 || (w = XWINDOW (f->tool_bar_window),
8792 WINDOW_TOTAL_LINES (w) == 0))
8793 return 0;
8795 /* Set up an iterator for the tool-bar window. */
8796 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
8797 it.first_visible_x = 0;
8798 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
8799 row = it.glyph_row;
8801 /* Build a string that represents the contents of the tool-bar. */
8802 build_desired_tool_bar_string (f);
8803 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
8805 /* Display as many lines as needed to display all tool-bar items. */
8806 while (it.current_y < it.last_visible_y)
8807 display_tool_bar_line (&it);
8809 /* It doesn't make much sense to try scrolling in the tool-bar
8810 window, so don't do it. */
8811 w->desired_matrix->no_scrolling_p = 1;
8812 w->must_be_updated_p = 1;
8814 if (auto_resize_tool_bars_p)
8816 int nlines;
8818 /* If we couldn't display everything, change the tool-bar's
8819 height. */
8820 if (IT_STRING_CHARPOS (it) < it.end_charpos)
8821 change_height_p = 1;
8823 /* If there are blank lines at the end, except for a partially
8824 visible blank line at the end that is smaller than
8825 FRAME_LINE_HEIGHT, change the tool-bar's height. */
8826 row = it.glyph_row - 1;
8827 if (!row->displays_text_p
8828 && row->height >= FRAME_LINE_HEIGHT (f))
8829 change_height_p = 1;
8831 /* If row displays tool-bar items, but is partially visible,
8832 change the tool-bar's height. */
8833 if (row->displays_text_p
8834 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
8835 change_height_p = 1;
8837 /* Resize windows as needed by changing the `tool-bar-lines'
8838 frame parameter. */
8839 if (change_height_p
8840 && (nlines = tool_bar_lines_needed (f),
8841 nlines != WINDOW_TOTAL_LINES (w)))
8843 extern Lisp_Object Qtool_bar_lines;
8844 Lisp_Object frame;
8845 int old_height = WINDOW_TOTAL_LINES (w);
8847 XSETFRAME (frame, f);
8848 clear_glyph_matrix (w->desired_matrix);
8849 Fmodify_frame_parameters (frame,
8850 Fcons (Fcons (Qtool_bar_lines,
8851 make_number (nlines)),
8852 Qnil));
8853 if (WINDOW_TOTAL_LINES (w) != old_height)
8854 fonts_changed_p = 1;
8858 return change_height_p;
8862 /* Get information about the tool-bar item which is displayed in GLYPH
8863 on frame F. Return in *PROP_IDX the index where tool-bar item
8864 properties start in F->tool_bar_items. Value is zero if
8865 GLYPH doesn't display a tool-bar item. */
8867 static int
8868 tool_bar_item_info (f, glyph, prop_idx)
8869 struct frame *f;
8870 struct glyph *glyph;
8871 int *prop_idx;
8873 Lisp_Object prop;
8874 int success_p;
8875 int charpos;
8877 /* This function can be called asynchronously, which means we must
8878 exclude any possibility that Fget_text_property signals an
8879 error. */
8880 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
8881 charpos = max (0, charpos);
8883 /* Get the text property `menu-item' at pos. The value of that
8884 property is the start index of this item's properties in
8885 F->tool_bar_items. */
8886 prop = Fget_text_property (make_number (charpos),
8887 Qmenu_item, f->current_tool_bar_string);
8888 if (INTEGERP (prop))
8890 *prop_idx = XINT (prop);
8891 success_p = 1;
8893 else
8894 success_p = 0;
8896 return success_p;
8900 /* Get information about the tool-bar item at position X/Y on frame F.
8901 Return in *GLYPH a pointer to the glyph of the tool-bar item in
8902 the current matrix of the tool-bar window of F, or NULL if not
8903 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
8904 item in F->tool_bar_items. Value is
8906 -1 if X/Y is not on a tool-bar item
8907 0 if X/Y is on the same item that was highlighted before.
8908 1 otherwise. */
8910 static int
8911 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
8912 struct frame *f;
8913 int x, y;
8914 struct glyph **glyph;
8915 int *hpos, *vpos, *prop_idx;
8917 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8918 struct window *w = XWINDOW (f->tool_bar_window);
8919 int area;
8921 /* Find the glyph under X/Y. */
8922 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
8923 if (*glyph == NULL)
8924 return -1;
8926 /* Get the start of this tool-bar item's properties in
8927 f->tool_bar_items. */
8928 if (!tool_bar_item_info (f, *glyph, prop_idx))
8929 return -1;
8931 /* Is mouse on the highlighted item? */
8932 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
8933 && *vpos >= dpyinfo->mouse_face_beg_row
8934 && *vpos <= dpyinfo->mouse_face_end_row
8935 && (*vpos > dpyinfo->mouse_face_beg_row
8936 || *hpos >= dpyinfo->mouse_face_beg_col)
8937 && (*vpos < dpyinfo->mouse_face_end_row
8938 || *hpos < dpyinfo->mouse_face_end_col
8939 || dpyinfo->mouse_face_past_end))
8940 return 0;
8942 return 1;
8946 /* EXPORT:
8947 Handle mouse button event on the tool-bar of frame F, at
8948 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
8949 0 for button release. MODIFIERS is event modifiers for button
8950 release. */
8952 void
8953 handle_tool_bar_click (f, x, y, down_p, modifiers)
8954 struct frame *f;
8955 int x, y, down_p;
8956 unsigned int modifiers;
8958 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8959 struct window *w = XWINDOW (f->tool_bar_window);
8960 int hpos, vpos, prop_idx;
8961 struct glyph *glyph;
8962 Lisp_Object enabled_p;
8964 /* If not on the highlighted tool-bar item, return. */
8965 frame_to_window_pixel_xy (w, &x, &y);
8966 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
8967 return;
8969 /* If item is disabled, do nothing. */
8970 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
8971 if (NILP (enabled_p))
8972 return;
8974 if (down_p)
8976 /* Show item in pressed state. */
8977 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
8978 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
8979 last_tool_bar_item = prop_idx;
8981 else
8983 Lisp_Object key, frame;
8984 struct input_event event;
8985 EVENT_INIT (event);
8987 /* Show item in released state. */
8988 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
8989 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
8991 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
8993 XSETFRAME (frame, f);
8994 event.kind = TOOL_BAR_EVENT;
8995 event.frame_or_window = frame;
8996 event.arg = frame;
8997 kbd_buffer_store_event (&event);
8999 event.kind = TOOL_BAR_EVENT;
9000 event.frame_or_window = frame;
9001 event.arg = key;
9002 event.modifiers = modifiers;
9003 kbd_buffer_store_event (&event);
9004 last_tool_bar_item = -1;
9009 /* Possibly highlight a tool-bar item on frame F when mouse moves to
9010 tool-bar window-relative coordinates X/Y. Called from
9011 note_mouse_highlight. */
9013 static void
9014 note_tool_bar_highlight (f, x, y)
9015 struct frame *f;
9016 int x, y;
9018 Lisp_Object window = f->tool_bar_window;
9019 struct window *w = XWINDOW (window);
9020 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
9021 int hpos, vpos;
9022 struct glyph *glyph;
9023 struct glyph_row *row;
9024 int i;
9025 Lisp_Object enabled_p;
9026 int prop_idx;
9027 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
9028 int mouse_down_p, rc;
9030 /* Function note_mouse_highlight is called with negative x(y
9031 values when mouse moves outside of the frame. */
9032 if (x <= 0 || y <= 0)
9034 clear_mouse_face (dpyinfo);
9035 return;
9038 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
9039 if (rc < 0)
9041 /* Not on tool-bar item. */
9042 clear_mouse_face (dpyinfo);
9043 return;
9045 else if (rc == 0)
9046 /* On same tool-bar item as before. */
9047 goto set_help_echo;
9049 clear_mouse_face (dpyinfo);
9051 /* Mouse is down, but on different tool-bar item? */
9052 mouse_down_p = (dpyinfo->grabbed
9053 && f == last_mouse_frame
9054 && FRAME_LIVE_P (f));
9055 if (mouse_down_p
9056 && last_tool_bar_item != prop_idx)
9057 return;
9059 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
9060 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
9062 /* If tool-bar item is not enabled, don't highlight it. */
9063 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
9064 if (!NILP (enabled_p))
9066 /* Compute the x-position of the glyph. In front and past the
9067 image is a space. We include this in the highlighted area. */
9068 row = MATRIX_ROW (w->current_matrix, vpos);
9069 for (i = x = 0; i < hpos; ++i)
9070 x += row->glyphs[TEXT_AREA][i].pixel_width;
9072 /* Record this as the current active region. */
9073 dpyinfo->mouse_face_beg_col = hpos;
9074 dpyinfo->mouse_face_beg_row = vpos;
9075 dpyinfo->mouse_face_beg_x = x;
9076 dpyinfo->mouse_face_beg_y = row->y;
9077 dpyinfo->mouse_face_past_end = 0;
9079 dpyinfo->mouse_face_end_col = hpos + 1;
9080 dpyinfo->mouse_face_end_row = vpos;
9081 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
9082 dpyinfo->mouse_face_end_y = row->y;
9083 dpyinfo->mouse_face_window = window;
9084 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
9086 /* Display it as active. */
9087 show_mouse_face (dpyinfo, draw);
9088 dpyinfo->mouse_face_image_state = draw;
9091 set_help_echo:
9093 /* Set help_echo_string to a help string to display for this tool-bar item.
9094 XTread_socket does the rest. */
9095 help_echo_object = help_echo_window = Qnil;
9096 help_echo_pos = -1;
9097 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
9098 if (NILP (help_echo_string))
9099 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
9102 #endif /* HAVE_WINDOW_SYSTEM */
9106 /************************************************************************
9107 Horizontal scrolling
9108 ************************************************************************/
9110 static int hscroll_window_tree P_ ((Lisp_Object));
9111 static int hscroll_windows P_ ((Lisp_Object));
9113 /* For all leaf windows in the window tree rooted at WINDOW, set their
9114 hscroll value so that PT is (i) visible in the window, and (ii) so
9115 that it is not within a certain margin at the window's left and
9116 right border. Value is non-zero if any window's hscroll has been
9117 changed. */
9119 static int
9120 hscroll_window_tree (window)
9121 Lisp_Object window;
9123 int hscrolled_p = 0;
9124 int hscroll_relative_p = FLOATP (Vhscroll_step);
9125 int hscroll_step_abs = 0;
9126 double hscroll_step_rel = 0;
9128 if (hscroll_relative_p)
9130 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
9131 if (hscroll_step_rel < 0)
9133 hscroll_relative_p = 0;
9134 hscroll_step_abs = 0;
9137 else if (INTEGERP (Vhscroll_step))
9139 hscroll_step_abs = XINT (Vhscroll_step);
9140 if (hscroll_step_abs < 0)
9141 hscroll_step_abs = 0;
9143 else
9144 hscroll_step_abs = 0;
9146 while (WINDOWP (window))
9148 struct window *w = XWINDOW (window);
9150 if (WINDOWP (w->hchild))
9151 hscrolled_p |= hscroll_window_tree (w->hchild);
9152 else if (WINDOWP (w->vchild))
9153 hscrolled_p |= hscroll_window_tree (w->vchild);
9154 else if (w->cursor.vpos >= 0)
9156 int h_margin;
9157 int text_area_width;
9158 struct glyph_row *current_cursor_row
9159 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
9160 struct glyph_row *desired_cursor_row
9161 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
9162 struct glyph_row *cursor_row
9163 = (desired_cursor_row->enabled_p
9164 ? desired_cursor_row
9165 : current_cursor_row);
9167 text_area_width = window_box_width (w, TEXT_AREA);
9169 /* Scroll when cursor is inside this scroll margin. */
9170 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
9172 if ((XFASTINT (w->hscroll)
9173 && w->cursor.x <= h_margin)
9174 || (cursor_row->enabled_p
9175 && cursor_row->truncated_on_right_p
9176 && (w->cursor.x >= text_area_width - h_margin)))
9178 struct it it;
9179 int hscroll;
9180 struct buffer *saved_current_buffer;
9181 int pt;
9182 int wanted_x;
9184 /* Find point in a display of infinite width. */
9185 saved_current_buffer = current_buffer;
9186 current_buffer = XBUFFER (w->buffer);
9188 if (w == XWINDOW (selected_window))
9189 pt = BUF_PT (current_buffer);
9190 else
9192 pt = marker_position (w->pointm);
9193 pt = max (BEGV, pt);
9194 pt = min (ZV, pt);
9197 /* Move iterator to pt starting at cursor_row->start in
9198 a line with infinite width. */
9199 init_to_row_start (&it, w, cursor_row);
9200 it.last_visible_x = INFINITY;
9201 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
9202 current_buffer = saved_current_buffer;
9204 /* Position cursor in window. */
9205 if (!hscroll_relative_p && hscroll_step_abs == 0)
9206 hscroll = max (0, (it.current_x
9207 - (ITERATOR_AT_END_OF_LINE_P (&it)
9208 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
9209 : (text_area_width / 2))))
9210 / FRAME_COLUMN_WIDTH (it.f);
9211 else if (w->cursor.x >= text_area_width - h_margin)
9213 if (hscroll_relative_p)
9214 wanted_x = text_area_width * (1 - hscroll_step_rel)
9215 - h_margin;
9216 else
9217 wanted_x = text_area_width
9218 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9219 - h_margin;
9220 hscroll
9221 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9223 else
9225 if (hscroll_relative_p)
9226 wanted_x = text_area_width * hscroll_step_rel
9227 + h_margin;
9228 else
9229 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9230 + h_margin;
9231 hscroll
9232 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9234 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
9236 /* Don't call Fset_window_hscroll if value hasn't
9237 changed because it will prevent redisplay
9238 optimizations. */
9239 if (XFASTINT (w->hscroll) != hscroll)
9241 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
9242 w->hscroll = make_number (hscroll);
9243 hscrolled_p = 1;
9248 window = w->next;
9251 /* Value is non-zero if hscroll of any leaf window has been changed. */
9252 return hscrolled_p;
9256 /* Set hscroll so that cursor is visible and not inside horizontal
9257 scroll margins for all windows in the tree rooted at WINDOW. See
9258 also hscroll_window_tree above. Value is non-zero if any window's
9259 hscroll has been changed. If it has, desired matrices on the frame
9260 of WINDOW are cleared. */
9262 static int
9263 hscroll_windows (window)
9264 Lisp_Object window;
9266 int hscrolled_p;
9268 if (automatic_hscrolling_p)
9270 hscrolled_p = hscroll_window_tree (window);
9271 if (hscrolled_p)
9272 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
9274 else
9275 hscrolled_p = 0;
9276 return hscrolled_p;
9281 /************************************************************************
9282 Redisplay
9283 ************************************************************************/
9285 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
9286 to a non-zero value. This is sometimes handy to have in a debugger
9287 session. */
9289 #if GLYPH_DEBUG
9291 /* First and last unchanged row for try_window_id. */
9293 int debug_first_unchanged_at_end_vpos;
9294 int debug_last_unchanged_at_beg_vpos;
9296 /* Delta vpos and y. */
9298 int debug_dvpos, debug_dy;
9300 /* Delta in characters and bytes for try_window_id. */
9302 int debug_delta, debug_delta_bytes;
9304 /* Values of window_end_pos and window_end_vpos at the end of
9305 try_window_id. */
9307 EMACS_INT debug_end_pos, debug_end_vpos;
9309 /* Append a string to W->desired_matrix->method. FMT is a printf
9310 format string. A1...A9 are a supplement for a variable-length
9311 argument list. If trace_redisplay_p is non-zero also printf the
9312 resulting string to stderr. */
9314 static void
9315 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
9316 struct window *w;
9317 char *fmt;
9318 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
9320 char buffer[512];
9321 char *method = w->desired_matrix->method;
9322 int len = strlen (method);
9323 int size = sizeof w->desired_matrix->method;
9324 int remaining = size - len - 1;
9326 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
9327 if (len && remaining)
9329 method[len] = '|';
9330 --remaining, ++len;
9333 strncpy (method + len, buffer, remaining);
9335 if (trace_redisplay_p)
9336 fprintf (stderr, "%p (%s): %s\n",
9338 ((BUFFERP (w->buffer)
9339 && STRINGP (XBUFFER (w->buffer)->name))
9340 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9341 : "no buffer"),
9342 buffer);
9345 #endif /* GLYPH_DEBUG */
9348 /* Value is non-zero if all changes in window W, which displays
9349 current_buffer, are in the text between START and END. START is a
9350 buffer position, END is given as a distance from Z. Used in
9351 redisplay_internal for display optimization. */
9353 static INLINE int
9354 text_outside_line_unchanged_p (w, start, end)
9355 struct window *w;
9356 int start, end;
9358 int unchanged_p = 1;
9360 /* If text or overlays have changed, see where. */
9361 if (XFASTINT (w->last_modified) < MODIFF
9362 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
9364 /* Gap in the line? */
9365 if (GPT < start || Z - GPT < end)
9366 unchanged_p = 0;
9368 /* Changes start in front of the line, or end after it? */
9369 if (unchanged_p
9370 && (BEG_UNCHANGED < start - 1
9371 || END_UNCHANGED < end))
9372 unchanged_p = 0;
9374 /* If selective display, can't optimize if changes start at the
9375 beginning of the line. */
9376 if (unchanged_p
9377 && INTEGERP (current_buffer->selective_display)
9378 && XINT (current_buffer->selective_display) > 0
9379 && (BEG_UNCHANGED < start || GPT <= start))
9380 unchanged_p = 0;
9382 /* If there are overlays at the start or end of the line, these
9383 may have overlay strings with newlines in them. A change at
9384 START, for instance, may actually concern the display of such
9385 overlay strings as well, and they are displayed on different
9386 lines. So, quickly rule out this case. (For the future, it
9387 might be desirable to implement something more telling than
9388 just BEG/END_UNCHANGED.) */
9389 if (unchanged_p)
9391 if (BEG + BEG_UNCHANGED == start
9392 && overlay_touches_p (start))
9393 unchanged_p = 0;
9394 if (END_UNCHANGED == end
9395 && overlay_touches_p (Z - end))
9396 unchanged_p = 0;
9400 return unchanged_p;
9404 /* Do a frame update, taking possible shortcuts into account. This is
9405 the main external entry point for redisplay.
9407 If the last redisplay displayed an echo area message and that message
9408 is no longer requested, we clear the echo area or bring back the
9409 mini-buffer if that is in use. */
9411 void
9412 redisplay ()
9414 redisplay_internal (0);
9418 static Lisp_Object
9419 overlay_arrow_string_or_property (var, pbitmap)
9420 Lisp_Object var;
9421 int *pbitmap;
9423 Lisp_Object pstr = Fget (var, Qoverlay_arrow_string);
9424 Lisp_Object bitmap;
9426 if (pbitmap)
9428 *pbitmap = 0;
9429 if (bitmap = Fget (var, Qoverlay_arrow_bitmap), INTEGERP (bitmap))
9430 *pbitmap = XINT (bitmap);
9433 if (!NILP (pstr))
9434 return pstr;
9435 return Voverlay_arrow_string;
9438 /* Return 1 if there are any overlay-arrows in current_buffer. */
9439 static int
9440 overlay_arrow_in_current_buffer_p ()
9442 Lisp_Object vlist;
9444 for (vlist = Voverlay_arrow_variable_list;
9445 CONSP (vlist);
9446 vlist = XCDR (vlist))
9448 Lisp_Object var = XCAR (vlist);
9449 Lisp_Object val;
9451 if (!SYMBOLP (var))
9452 continue;
9453 val = find_symbol_value (var);
9454 if (MARKERP (val)
9455 && current_buffer == XMARKER (val)->buffer)
9456 return 1;
9458 return 0;
9462 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
9463 has changed. */
9465 static int
9466 overlay_arrows_changed_p ()
9468 Lisp_Object vlist;
9470 for (vlist = Voverlay_arrow_variable_list;
9471 CONSP (vlist);
9472 vlist = XCDR (vlist))
9474 Lisp_Object var = XCAR (vlist);
9475 Lisp_Object val, pstr;
9477 if (!SYMBOLP (var))
9478 continue;
9479 val = find_symbol_value (var);
9480 if (!MARKERP (val))
9481 continue;
9482 if (! EQ (COERCE_MARKER (val),
9483 Fget (var, Qlast_arrow_position))
9484 || ! (pstr = overlay_arrow_string_or_property (var, 0),
9485 EQ (pstr, Fget (var, Qlast_arrow_string))))
9486 return 1;
9488 return 0;
9491 /* Mark overlay arrows to be updated on next redisplay. */
9493 static void
9494 update_overlay_arrows (up_to_date)
9495 int up_to_date;
9497 Lisp_Object vlist;
9499 for (vlist = Voverlay_arrow_variable_list;
9500 CONSP (vlist);
9501 vlist = XCDR (vlist))
9503 Lisp_Object var = XCAR (vlist);
9505 if (!SYMBOLP (var))
9506 continue;
9508 if (up_to_date > 0)
9510 Lisp_Object val = find_symbol_value (var);
9511 Fput (var, Qlast_arrow_position,
9512 COERCE_MARKER (val));
9513 Fput (var, Qlast_arrow_string,
9514 overlay_arrow_string_or_property (var, 0));
9516 else if (up_to_date < 0
9517 || !NILP (Fget (var, Qlast_arrow_position)))
9519 Fput (var, Qlast_arrow_position, Qt);
9520 Fput (var, Qlast_arrow_string, Qt);
9526 /* Return overlay arrow string at row, or nil. */
9528 static Lisp_Object
9529 overlay_arrow_at_row (f, row, pbitmap)
9530 struct frame *f;
9531 struct glyph_row *row;
9532 int *pbitmap;
9534 Lisp_Object vlist;
9536 for (vlist = Voverlay_arrow_variable_list;
9537 CONSP (vlist);
9538 vlist = XCDR (vlist))
9540 Lisp_Object var = XCAR (vlist);
9541 Lisp_Object val;
9543 if (!SYMBOLP (var))
9544 continue;
9546 val = find_symbol_value (var);
9548 if (MARKERP (val)
9549 && current_buffer == XMARKER (val)->buffer
9550 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
9552 val = overlay_arrow_string_or_property (var, pbitmap);
9553 if (FRAME_WINDOW_P (f))
9554 return Qt;
9555 else if (STRINGP (val))
9556 return val;
9557 break;
9561 *pbitmap = 0;
9562 return Qnil;
9565 /* Return 1 if point moved out of or into a composition. Otherwise
9566 return 0. PREV_BUF and PREV_PT are the last point buffer and
9567 position. BUF and PT are the current point buffer and position. */
9570 check_point_in_composition (prev_buf, prev_pt, buf, pt)
9571 struct buffer *prev_buf, *buf;
9572 int prev_pt, pt;
9574 int start, end;
9575 Lisp_Object prop;
9576 Lisp_Object buffer;
9578 XSETBUFFER (buffer, buf);
9579 /* Check a composition at the last point if point moved within the
9580 same buffer. */
9581 if (prev_buf == buf)
9583 if (prev_pt == pt)
9584 /* Point didn't move. */
9585 return 0;
9587 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
9588 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
9589 && COMPOSITION_VALID_P (start, end, prop)
9590 && start < prev_pt && end > prev_pt)
9591 /* The last point was within the composition. Return 1 iff
9592 point moved out of the composition. */
9593 return (pt <= start || pt >= end);
9596 /* Check a composition at the current point. */
9597 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
9598 && find_composition (pt, -1, &start, &end, &prop, buffer)
9599 && COMPOSITION_VALID_P (start, end, prop)
9600 && start < pt && end > pt);
9604 /* Reconsider the setting of B->clip_changed which is displayed
9605 in window W. */
9607 static INLINE void
9608 reconsider_clip_changes (w, b)
9609 struct window *w;
9610 struct buffer *b;
9612 if (b->clip_changed
9613 && !NILP (w->window_end_valid)
9614 && w->current_matrix->buffer == b
9615 && w->current_matrix->zv == BUF_ZV (b)
9616 && w->current_matrix->begv == BUF_BEGV (b))
9617 b->clip_changed = 0;
9619 /* If display wasn't paused, and W is not a tool bar window, see if
9620 point has been moved into or out of a composition. In that case,
9621 we set b->clip_changed to 1 to force updating the screen. If
9622 b->clip_changed has already been set to 1, we can skip this
9623 check. */
9624 if (!b->clip_changed
9625 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
9627 int pt;
9629 if (w == XWINDOW (selected_window))
9630 pt = BUF_PT (current_buffer);
9631 else
9632 pt = marker_position (w->pointm);
9634 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
9635 || pt != XINT (w->last_point))
9636 && check_point_in_composition (w->current_matrix->buffer,
9637 XINT (w->last_point),
9638 XBUFFER (w->buffer), pt))
9639 b->clip_changed = 1;
9644 /* Select FRAME to forward the values of frame-local variables into C
9645 variables so that the redisplay routines can access those values
9646 directly. */
9648 static void
9649 select_frame_for_redisplay (frame)
9650 Lisp_Object frame;
9652 Lisp_Object tail, sym, val;
9653 Lisp_Object old = selected_frame;
9655 selected_frame = frame;
9657 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
9658 if (CONSP (XCAR (tail))
9659 && (sym = XCAR (XCAR (tail)),
9660 SYMBOLP (sym))
9661 && (sym = indirect_variable (sym),
9662 val = SYMBOL_VALUE (sym),
9663 (BUFFER_LOCAL_VALUEP (val)
9664 || SOME_BUFFER_LOCAL_VALUEP (val)))
9665 && XBUFFER_LOCAL_VALUE (val)->check_frame)
9666 Fsymbol_value (sym);
9668 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
9669 if (CONSP (XCAR (tail))
9670 && (sym = XCAR (XCAR (tail)),
9671 SYMBOLP (sym))
9672 && (sym = indirect_variable (sym),
9673 val = SYMBOL_VALUE (sym),
9674 (BUFFER_LOCAL_VALUEP (val)
9675 || SOME_BUFFER_LOCAL_VALUEP (val)))
9676 && XBUFFER_LOCAL_VALUE (val)->check_frame)
9677 Fsymbol_value (sym);
9681 #define STOP_POLLING \
9682 do { if (! polling_stopped_here) stop_polling (); \
9683 polling_stopped_here = 1; } while (0)
9685 #define RESUME_POLLING \
9686 do { if (polling_stopped_here) start_polling (); \
9687 polling_stopped_here = 0; } while (0)
9690 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
9691 response to any user action; therefore, we should preserve the echo
9692 area. (Actually, our caller does that job.) Perhaps in the future
9693 avoid recentering windows if it is not necessary; currently that
9694 causes some problems. */
9696 static void
9697 redisplay_internal (preserve_echo_area)
9698 int preserve_echo_area;
9700 struct window *w = XWINDOW (selected_window);
9701 struct frame *f = XFRAME (w->frame);
9702 int pause;
9703 int must_finish = 0;
9704 struct text_pos tlbufpos, tlendpos;
9705 int number_of_visible_frames;
9706 int count;
9707 struct frame *sf = SELECTED_FRAME ();
9708 int polling_stopped_here = 0;
9710 /* Non-zero means redisplay has to consider all windows on all
9711 frames. Zero means, only selected_window is considered. */
9712 int consider_all_windows_p;
9714 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
9716 /* No redisplay if running in batch mode or frame is not yet fully
9717 initialized, or redisplay is explicitly turned off by setting
9718 Vinhibit_redisplay. */
9719 if (noninteractive
9720 || !NILP (Vinhibit_redisplay)
9721 || !f->glyphs_initialized_p)
9722 return;
9724 /* The flag redisplay_performed_directly_p is set by
9725 direct_output_for_insert when it already did the whole screen
9726 update necessary. */
9727 if (redisplay_performed_directly_p)
9729 redisplay_performed_directly_p = 0;
9730 if (!hscroll_windows (selected_window))
9731 return;
9734 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
9735 if (popup_activated ())
9736 return;
9737 #endif
9739 /* I don't think this happens but let's be paranoid. */
9740 if (redisplaying_p)
9741 return;
9743 /* Record a function that resets redisplaying_p to its old value
9744 when we leave this function. */
9745 count = SPECPDL_INDEX ();
9746 record_unwind_protect (unwind_redisplay,
9747 Fcons (make_number (redisplaying_p), selected_frame));
9748 ++redisplaying_p;
9749 specbind (Qinhibit_free_realized_faces, Qnil);
9751 retry:
9752 pause = 0;
9753 reconsider_clip_changes (w, current_buffer);
9755 /* If new fonts have been loaded that make a glyph matrix adjustment
9756 necessary, do it. */
9757 if (fonts_changed_p)
9759 adjust_glyphs (NULL);
9760 ++windows_or_buffers_changed;
9761 fonts_changed_p = 0;
9764 /* If face_change_count is non-zero, init_iterator will free all
9765 realized faces, which includes the faces referenced from current
9766 matrices. So, we can't reuse current matrices in this case. */
9767 if (face_change_count)
9768 ++windows_or_buffers_changed;
9770 if (! FRAME_WINDOW_P (sf)
9771 && previous_terminal_frame != sf)
9773 /* Since frames on an ASCII terminal share the same display
9774 area, displaying a different frame means redisplay the whole
9775 thing. */
9776 windows_or_buffers_changed++;
9777 SET_FRAME_GARBAGED (sf);
9778 XSETFRAME (Vterminal_frame, sf);
9780 previous_terminal_frame = sf;
9782 /* Set the visible flags for all frames. Do this before checking
9783 for resized or garbaged frames; they want to know if their frames
9784 are visible. See the comment in frame.h for
9785 FRAME_SAMPLE_VISIBILITY. */
9787 Lisp_Object tail, frame;
9789 number_of_visible_frames = 0;
9791 FOR_EACH_FRAME (tail, frame)
9793 struct frame *f = XFRAME (frame);
9795 FRAME_SAMPLE_VISIBILITY (f);
9796 if (FRAME_VISIBLE_P (f))
9797 ++number_of_visible_frames;
9798 clear_desired_matrices (f);
9802 /* Notice any pending interrupt request to change frame size. */
9803 do_pending_window_change (1);
9805 /* Clear frames marked as garbaged. */
9806 if (frame_garbaged)
9807 clear_garbaged_frames ();
9809 /* Build menubar and tool-bar items. */
9810 prepare_menu_bars ();
9812 if (windows_or_buffers_changed)
9813 update_mode_lines++;
9815 /* Detect case that we need to write or remove a star in the mode line. */
9816 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
9818 w->update_mode_line = Qt;
9819 if (buffer_shared > 1)
9820 update_mode_lines++;
9823 /* If %c is in the mode line, update it if needed. */
9824 if (!NILP (w->column_number_displayed)
9825 /* This alternative quickly identifies a common case
9826 where no change is needed. */
9827 && !(PT == XFASTINT (w->last_point)
9828 && XFASTINT (w->last_modified) >= MODIFF
9829 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
9830 && (XFASTINT (w->column_number_displayed)
9831 != (int) current_column ())) /* iftc */
9832 w->update_mode_line = Qt;
9834 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
9836 /* The variable buffer_shared is set in redisplay_window and
9837 indicates that we redisplay a buffer in different windows. See
9838 there. */
9839 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
9840 || cursor_type_changed);
9842 /* If specs for an arrow have changed, do thorough redisplay
9843 to ensure we remove any arrow that should no longer exist. */
9844 if (overlay_arrows_changed_p ())
9845 consider_all_windows_p = windows_or_buffers_changed = 1;
9847 /* Normally the message* functions will have already displayed and
9848 updated the echo area, but the frame may have been trashed, or
9849 the update may have been preempted, so display the echo area
9850 again here. Checking message_cleared_p captures the case that
9851 the echo area should be cleared. */
9852 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
9853 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
9854 || (message_cleared_p
9855 && minibuf_level == 0
9856 /* If the mini-window is currently selected, this means the
9857 echo-area doesn't show through. */
9858 && !MINI_WINDOW_P (XWINDOW (selected_window))))
9860 int window_height_changed_p = echo_area_display (0);
9861 must_finish = 1;
9863 /* If we don't display the current message, don't clear the
9864 message_cleared_p flag, because, if we did, we wouldn't clear
9865 the echo area in the next redisplay which doesn't preserve
9866 the echo area. */
9867 if (!display_last_displayed_message_p)
9868 message_cleared_p = 0;
9870 if (fonts_changed_p)
9871 goto retry;
9872 else if (window_height_changed_p)
9874 consider_all_windows_p = 1;
9875 ++update_mode_lines;
9876 ++windows_or_buffers_changed;
9878 /* If window configuration was changed, frames may have been
9879 marked garbaged. Clear them or we will experience
9880 surprises wrt scrolling. */
9881 if (frame_garbaged)
9882 clear_garbaged_frames ();
9885 else if (EQ (selected_window, minibuf_window)
9886 && (current_buffer->clip_changed
9887 || XFASTINT (w->last_modified) < MODIFF
9888 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
9889 && resize_mini_window (w, 0))
9891 /* Resized active mini-window to fit the size of what it is
9892 showing if its contents might have changed. */
9893 must_finish = 1;
9894 consider_all_windows_p = 1;
9895 ++windows_or_buffers_changed;
9896 ++update_mode_lines;
9898 /* If window configuration was changed, frames may have been
9899 marked garbaged. Clear them or we will experience
9900 surprises wrt scrolling. */
9901 if (frame_garbaged)
9902 clear_garbaged_frames ();
9906 /* If showing the region, and mark has changed, we must redisplay
9907 the whole window. The assignment to this_line_start_pos prevents
9908 the optimization directly below this if-statement. */
9909 if (((!NILP (Vtransient_mark_mode)
9910 && !NILP (XBUFFER (w->buffer)->mark_active))
9911 != !NILP (w->region_showing))
9912 || (!NILP (w->region_showing)
9913 && !EQ (w->region_showing,
9914 Fmarker_position (XBUFFER (w->buffer)->mark))))
9915 CHARPOS (this_line_start_pos) = 0;
9917 /* Optimize the case that only the line containing the cursor in the
9918 selected window has changed. Variables starting with this_ are
9919 set in display_line and record information about the line
9920 containing the cursor. */
9921 tlbufpos = this_line_start_pos;
9922 tlendpos = this_line_end_pos;
9923 if (!consider_all_windows_p
9924 && CHARPOS (tlbufpos) > 0
9925 && NILP (w->update_mode_line)
9926 && !current_buffer->clip_changed
9927 && !current_buffer->prevent_redisplay_optimizations_p
9928 && FRAME_VISIBLE_P (XFRAME (w->frame))
9929 && !FRAME_OBSCURED_P (XFRAME (w->frame))
9930 /* Make sure recorded data applies to current buffer, etc. */
9931 && this_line_buffer == current_buffer
9932 && current_buffer == XBUFFER (w->buffer)
9933 && NILP (w->force_start)
9934 && NILP (w->optional_new_start)
9935 /* Point must be on the line that we have info recorded about. */
9936 && PT >= CHARPOS (tlbufpos)
9937 && PT <= Z - CHARPOS (tlendpos)
9938 /* All text outside that line, including its final newline,
9939 must be unchanged */
9940 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
9941 CHARPOS (tlendpos)))
9943 if (CHARPOS (tlbufpos) > BEGV
9944 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
9945 && (CHARPOS (tlbufpos) == ZV
9946 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
9947 /* Former continuation line has disappeared by becoming empty */
9948 goto cancel;
9949 else if (XFASTINT (w->last_modified) < MODIFF
9950 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
9951 || MINI_WINDOW_P (w))
9953 /* We have to handle the case of continuation around a
9954 wide-column character (See the comment in indent.c around
9955 line 885).
9957 For instance, in the following case:
9959 -------- Insert --------
9960 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
9961 J_I_ ==> J_I_ `^^' are cursors.
9962 ^^ ^^
9963 -------- --------
9965 As we have to redraw the line above, we should goto cancel. */
9967 struct it it;
9968 int line_height_before = this_line_pixel_height;
9970 /* Note that start_display will handle the case that the
9971 line starting at tlbufpos is a continuation lines. */
9972 start_display (&it, w, tlbufpos);
9974 /* Implementation note: It this still necessary? */
9975 if (it.current_x != this_line_start_x)
9976 goto cancel;
9978 TRACE ((stderr, "trying display optimization 1\n"));
9979 w->cursor.vpos = -1;
9980 overlay_arrow_seen = 0;
9981 it.vpos = this_line_vpos;
9982 it.current_y = this_line_y;
9983 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
9984 display_line (&it);
9986 /* If line contains point, is not continued,
9987 and ends at same distance from eob as before, we win */
9988 if (w->cursor.vpos >= 0
9989 /* Line is not continued, otherwise this_line_start_pos
9990 would have been set to 0 in display_line. */
9991 && CHARPOS (this_line_start_pos)
9992 /* Line ends as before. */
9993 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
9994 /* Line has same height as before. Otherwise other lines
9995 would have to be shifted up or down. */
9996 && this_line_pixel_height == line_height_before)
9998 /* If this is not the window's last line, we must adjust
9999 the charstarts of the lines below. */
10000 if (it.current_y < it.last_visible_y)
10002 struct glyph_row *row
10003 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
10004 int delta, delta_bytes;
10006 if (Z - CHARPOS (tlendpos) == ZV)
10008 /* This line ends at end of (accessible part of)
10009 buffer. There is no newline to count. */
10010 delta = (Z
10011 - CHARPOS (tlendpos)
10012 - MATRIX_ROW_START_CHARPOS (row));
10013 delta_bytes = (Z_BYTE
10014 - BYTEPOS (tlendpos)
10015 - MATRIX_ROW_START_BYTEPOS (row));
10017 else
10019 /* This line ends in a newline. Must take
10020 account of the newline and the rest of the
10021 text that follows. */
10022 delta = (Z
10023 - CHARPOS (tlendpos)
10024 - MATRIX_ROW_START_CHARPOS (row));
10025 delta_bytes = (Z_BYTE
10026 - BYTEPOS (tlendpos)
10027 - MATRIX_ROW_START_BYTEPOS (row));
10030 increment_matrix_positions (w->current_matrix,
10031 this_line_vpos + 1,
10032 w->current_matrix->nrows,
10033 delta, delta_bytes);
10036 /* If this row displays text now but previously didn't,
10037 or vice versa, w->window_end_vpos may have to be
10038 adjusted. */
10039 if ((it.glyph_row - 1)->displays_text_p)
10041 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
10042 XSETINT (w->window_end_vpos, this_line_vpos);
10044 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
10045 && this_line_vpos > 0)
10046 XSETINT (w->window_end_vpos, this_line_vpos - 1);
10047 w->window_end_valid = Qnil;
10049 /* Update hint: No need to try to scroll in update_window. */
10050 w->desired_matrix->no_scrolling_p = 1;
10052 #if GLYPH_DEBUG
10053 *w->desired_matrix->method = 0;
10054 debug_method_add (w, "optimization 1");
10055 #endif
10056 #ifdef HAVE_WINDOW_SYSTEM
10057 update_window_fringes (w, 0);
10058 #endif
10059 goto update;
10061 else
10062 goto cancel;
10064 else if (/* Cursor position hasn't changed. */
10065 PT == XFASTINT (w->last_point)
10066 /* Make sure the cursor was last displayed
10067 in this window. Otherwise we have to reposition it. */
10068 && 0 <= w->cursor.vpos
10069 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
10071 if (!must_finish)
10073 do_pending_window_change (1);
10075 /* We used to always goto end_of_redisplay here, but this
10076 isn't enough if we have a blinking cursor. */
10077 if (w->cursor_off_p == w->last_cursor_off_p)
10078 goto end_of_redisplay;
10080 goto update;
10082 /* If highlighting the region, or if the cursor is in the echo area,
10083 then we can't just move the cursor. */
10084 else if (! (!NILP (Vtransient_mark_mode)
10085 && !NILP (current_buffer->mark_active))
10086 && (EQ (selected_window, current_buffer->last_selected_window)
10087 || highlight_nonselected_windows)
10088 && NILP (w->region_showing)
10089 && NILP (Vshow_trailing_whitespace)
10090 && !cursor_in_echo_area)
10092 struct it it;
10093 struct glyph_row *row;
10095 /* Skip from tlbufpos to PT and see where it is. Note that
10096 PT may be in invisible text. If so, we will end at the
10097 next visible position. */
10098 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
10099 NULL, DEFAULT_FACE_ID);
10100 it.current_x = this_line_start_x;
10101 it.current_y = this_line_y;
10102 it.vpos = this_line_vpos;
10104 /* The call to move_it_to stops in front of PT, but
10105 moves over before-strings. */
10106 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
10108 if (it.vpos == this_line_vpos
10109 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
10110 row->enabled_p))
10112 xassert (this_line_vpos == it.vpos);
10113 xassert (this_line_y == it.current_y);
10114 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
10115 #if GLYPH_DEBUG
10116 *w->desired_matrix->method = 0;
10117 debug_method_add (w, "optimization 3");
10118 #endif
10119 goto update;
10121 else
10122 goto cancel;
10125 cancel:
10126 /* Text changed drastically or point moved off of line. */
10127 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
10130 CHARPOS (this_line_start_pos) = 0;
10131 consider_all_windows_p |= buffer_shared > 1;
10132 ++clear_face_cache_count;
10135 /* Build desired matrices, and update the display. If
10136 consider_all_windows_p is non-zero, do it for all windows on all
10137 frames. Otherwise do it for selected_window, only. */
10139 if (consider_all_windows_p)
10141 Lisp_Object tail, frame;
10142 int i, n = 0, size = 50;
10143 struct frame **updated
10144 = (struct frame **) alloca (size * sizeof *updated);
10146 /* Clear the face cache eventually. */
10147 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
10149 clear_face_cache (0);
10150 clear_face_cache_count = 0;
10153 /* Recompute # windows showing selected buffer. This will be
10154 incremented each time such a window is displayed. */
10155 buffer_shared = 0;
10157 FOR_EACH_FRAME (tail, frame)
10159 struct frame *f = XFRAME (frame);
10161 if (FRAME_WINDOW_P (f) || f == sf)
10163 if (! EQ (frame, selected_frame))
10164 /* Select the frame, for the sake of frame-local
10165 variables. */
10166 select_frame_for_redisplay (frame);
10168 #ifdef HAVE_WINDOW_SYSTEM
10169 if (clear_face_cache_count % 50 == 0
10170 && FRAME_WINDOW_P (f))
10171 clear_image_cache (f, 0);
10172 #endif /* HAVE_WINDOW_SYSTEM */
10174 /* Mark all the scroll bars to be removed; we'll redeem
10175 the ones we want when we redisplay their windows. */
10176 if (condemn_scroll_bars_hook)
10177 condemn_scroll_bars_hook (f);
10179 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10180 redisplay_windows (FRAME_ROOT_WINDOW (f));
10182 /* Any scroll bars which redisplay_windows should have
10183 nuked should now go away. */
10184 if (judge_scroll_bars_hook)
10185 judge_scroll_bars_hook (f);
10187 /* If fonts changed, display again. */
10188 /* ??? rms: I suspect it is a mistake to jump all the way
10189 back to retry here. It should just retry this frame. */
10190 if (fonts_changed_p)
10191 goto retry;
10193 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10195 /* See if we have to hscroll. */
10196 if (hscroll_windows (f->root_window))
10197 goto retry;
10199 /* Prevent various kinds of signals during display
10200 update. stdio is not robust about handling
10201 signals, which can cause an apparent I/O
10202 error. */
10203 if (interrupt_input)
10204 unrequest_sigio ();
10205 STOP_POLLING;
10207 /* Update the display. */
10208 set_window_update_flags (XWINDOW (f->root_window), 1);
10209 pause |= update_frame (f, 0, 0);
10210 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
10211 if (pause)
10212 break;
10213 #endif
10215 if (n == size)
10217 int nbytes = size * sizeof *updated;
10218 struct frame **p = (struct frame **) alloca (2 * nbytes);
10219 bcopy (updated, p, nbytes);
10220 size *= 2;
10223 updated[n++] = f;
10228 if (!pause)
10230 /* Do the mark_window_display_accurate after all windows have
10231 been redisplayed because this call resets flags in buffers
10232 which are needed for proper redisplay. */
10233 for (i = 0; i < n; ++i)
10235 struct frame *f = updated[i];
10236 mark_window_display_accurate (f->root_window, 1);
10237 if (frame_up_to_date_hook)
10238 frame_up_to_date_hook (f);
10242 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10244 Lisp_Object mini_window;
10245 struct frame *mini_frame;
10247 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
10248 /* Use list_of_error, not Qerror, so that
10249 we catch only errors and don't run the debugger. */
10250 internal_condition_case_1 (redisplay_window_1, selected_window,
10251 list_of_error,
10252 redisplay_window_error);
10254 /* Compare desired and current matrices, perform output. */
10256 update:
10257 /* If fonts changed, display again. */
10258 if (fonts_changed_p)
10259 goto retry;
10261 /* Prevent various kinds of signals during display update.
10262 stdio is not robust about handling signals,
10263 which can cause an apparent I/O error. */
10264 if (interrupt_input)
10265 unrequest_sigio ();
10266 STOP_POLLING;
10268 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10270 if (hscroll_windows (selected_window))
10271 goto retry;
10273 XWINDOW (selected_window)->must_be_updated_p = 1;
10274 pause = update_frame (sf, 0, 0);
10277 /* We may have called echo_area_display at the top of this
10278 function. If the echo area is on another frame, that may
10279 have put text on a frame other than the selected one, so the
10280 above call to update_frame would not have caught it. Catch
10281 it here. */
10282 mini_window = FRAME_MINIBUF_WINDOW (sf);
10283 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10285 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
10287 XWINDOW (mini_window)->must_be_updated_p = 1;
10288 pause |= update_frame (mini_frame, 0, 0);
10289 if (!pause && hscroll_windows (mini_window))
10290 goto retry;
10294 /* If display was paused because of pending input, make sure we do a
10295 thorough update the next time. */
10296 if (pause)
10298 /* Prevent the optimization at the beginning of
10299 redisplay_internal that tries a single-line update of the
10300 line containing the cursor in the selected window. */
10301 CHARPOS (this_line_start_pos) = 0;
10303 /* Let the overlay arrow be updated the next time. */
10304 update_overlay_arrows (0);
10306 /* If we pause after scrolling, some rows in the current
10307 matrices of some windows are not valid. */
10308 if (!WINDOW_FULL_WIDTH_P (w)
10309 && !FRAME_WINDOW_P (XFRAME (w->frame)))
10310 update_mode_lines = 1;
10312 else
10314 if (!consider_all_windows_p)
10316 /* This has already been done above if
10317 consider_all_windows_p is set. */
10318 mark_window_display_accurate_1 (w, 1);
10320 /* Say overlay arrows are up to date. */
10321 update_overlay_arrows (1);
10323 if (frame_up_to_date_hook != 0)
10324 frame_up_to_date_hook (sf);
10327 update_mode_lines = 0;
10328 windows_or_buffers_changed = 0;
10329 cursor_type_changed = 0;
10332 /* Start SIGIO interrupts coming again. Having them off during the
10333 code above makes it less likely one will discard output, but not
10334 impossible, since there might be stuff in the system buffer here.
10335 But it is much hairier to try to do anything about that. */
10336 if (interrupt_input)
10337 request_sigio ();
10338 RESUME_POLLING;
10340 /* If a frame has become visible which was not before, redisplay
10341 again, so that we display it. Expose events for such a frame
10342 (which it gets when becoming visible) don't call the parts of
10343 redisplay constructing glyphs, so simply exposing a frame won't
10344 display anything in this case. So, we have to display these
10345 frames here explicitly. */
10346 if (!pause)
10348 Lisp_Object tail, frame;
10349 int new_count = 0;
10351 FOR_EACH_FRAME (tail, frame)
10353 int this_is_visible = 0;
10355 if (XFRAME (frame)->visible)
10356 this_is_visible = 1;
10357 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
10358 if (XFRAME (frame)->visible)
10359 this_is_visible = 1;
10361 if (this_is_visible)
10362 new_count++;
10365 if (new_count != number_of_visible_frames)
10366 windows_or_buffers_changed++;
10369 /* Change frame size now if a change is pending. */
10370 do_pending_window_change (1);
10372 /* If we just did a pending size change, or have additional
10373 visible frames, redisplay again. */
10374 if (windows_or_buffers_changed && !pause)
10375 goto retry;
10377 end_of_redisplay:
10378 unbind_to (count, Qnil);
10379 RESUME_POLLING;
10383 /* Redisplay, but leave alone any recent echo area message unless
10384 another message has been requested in its place.
10386 This is useful in situations where you need to redisplay but no
10387 user action has occurred, making it inappropriate for the message
10388 area to be cleared. See tracking_off and
10389 wait_reading_process_output for examples of these situations.
10391 FROM_WHERE is an integer saying from where this function was
10392 called. This is useful for debugging. */
10394 void
10395 redisplay_preserve_echo_area (from_where)
10396 int from_where;
10398 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
10400 if (!NILP (echo_area_buffer[1]))
10402 /* We have a previously displayed message, but no current
10403 message. Redisplay the previous message. */
10404 display_last_displayed_message_p = 1;
10405 redisplay_internal (1);
10406 display_last_displayed_message_p = 0;
10408 else
10409 redisplay_internal (1);
10413 /* Function registered with record_unwind_protect in
10414 redisplay_internal. Reset redisplaying_p to the value it had
10415 before redisplay_internal was called, and clear
10416 prevent_freeing_realized_faces_p. It also selects the previously
10417 selected frame. */
10419 static Lisp_Object
10420 unwind_redisplay (val)
10421 Lisp_Object val;
10423 Lisp_Object old_redisplaying_p, old_frame;
10425 old_redisplaying_p = XCAR (val);
10426 redisplaying_p = XFASTINT (old_redisplaying_p);
10427 old_frame = XCDR (val);
10428 if (! EQ (old_frame, selected_frame))
10429 select_frame_for_redisplay (old_frame);
10430 return Qnil;
10434 /* Mark the display of window W as accurate or inaccurate. If
10435 ACCURATE_P is non-zero mark display of W as accurate. If
10436 ACCURATE_P is zero, arrange for W to be redisplayed the next time
10437 redisplay_internal is called. */
10439 static void
10440 mark_window_display_accurate_1 (w, accurate_p)
10441 struct window *w;
10442 int accurate_p;
10444 if (BUFFERP (w->buffer))
10446 struct buffer *b = XBUFFER (w->buffer);
10448 w->last_modified
10449 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
10450 w->last_overlay_modified
10451 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
10452 w->last_had_star
10453 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
10455 if (accurate_p)
10457 b->clip_changed = 0;
10458 b->prevent_redisplay_optimizations_p = 0;
10460 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
10461 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
10462 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
10463 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
10465 w->current_matrix->buffer = b;
10466 w->current_matrix->begv = BUF_BEGV (b);
10467 w->current_matrix->zv = BUF_ZV (b);
10469 w->last_cursor = w->cursor;
10470 w->last_cursor_off_p = w->cursor_off_p;
10472 if (w == XWINDOW (selected_window))
10473 w->last_point = make_number (BUF_PT (b));
10474 else
10475 w->last_point = make_number (XMARKER (w->pointm)->charpos);
10479 if (accurate_p)
10481 w->window_end_valid = w->buffer;
10482 #if 0 /* This is incorrect with variable-height lines. */
10483 xassert (XINT (w->window_end_vpos)
10484 < (WINDOW_TOTAL_LINES (w)
10485 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
10486 #endif
10487 w->update_mode_line = Qnil;
10492 /* Mark the display of windows in the window tree rooted at WINDOW as
10493 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
10494 windows as accurate. If ACCURATE_P is zero, arrange for windows to
10495 be redisplayed the next time redisplay_internal is called. */
10497 void
10498 mark_window_display_accurate (window, accurate_p)
10499 Lisp_Object window;
10500 int accurate_p;
10502 struct window *w;
10504 for (; !NILP (window); window = w->next)
10506 w = XWINDOW (window);
10507 mark_window_display_accurate_1 (w, accurate_p);
10509 if (!NILP (w->vchild))
10510 mark_window_display_accurate (w->vchild, accurate_p);
10511 if (!NILP (w->hchild))
10512 mark_window_display_accurate (w->hchild, accurate_p);
10515 if (accurate_p)
10517 update_overlay_arrows (1);
10519 else
10521 /* Force a thorough redisplay the next time by setting
10522 last_arrow_position and last_arrow_string to t, which is
10523 unequal to any useful value of Voverlay_arrow_... */
10524 update_overlay_arrows (-1);
10529 /* Return value in display table DP (Lisp_Char_Table *) for character
10530 C. Since a display table doesn't have any parent, we don't have to
10531 follow parent. Do not call this function directly but use the
10532 macro DISP_CHAR_VECTOR. */
10534 Lisp_Object
10535 disp_char_vector (dp, c)
10536 struct Lisp_Char_Table *dp;
10537 int c;
10539 int code[4], i;
10540 Lisp_Object val;
10542 if (SINGLE_BYTE_CHAR_P (c))
10543 return (dp->contents[c]);
10545 SPLIT_CHAR (c, code[0], code[1], code[2]);
10546 if (code[1] < 32)
10547 code[1] = -1;
10548 else if (code[2] < 32)
10549 code[2] = -1;
10551 /* Here, the possible range of code[0] (== charset ID) is
10552 128..max_charset. Since the top level char table contains data
10553 for multibyte characters after 256th element, we must increment
10554 code[0] by 128 to get a correct index. */
10555 code[0] += 128;
10556 code[3] = -1; /* anchor */
10558 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
10560 val = dp->contents[code[i]];
10561 if (!SUB_CHAR_TABLE_P (val))
10562 return (NILP (val) ? dp->defalt : val);
10565 /* Here, val is a sub char table. We return the default value of
10566 it. */
10567 return (dp->defalt);
10572 /***********************************************************************
10573 Window Redisplay
10574 ***********************************************************************/
10576 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
10578 static void
10579 redisplay_windows (window)
10580 Lisp_Object window;
10582 while (!NILP (window))
10584 struct window *w = XWINDOW (window);
10586 if (!NILP (w->hchild))
10587 redisplay_windows (w->hchild);
10588 else if (!NILP (w->vchild))
10589 redisplay_windows (w->vchild);
10590 else
10592 displayed_buffer = XBUFFER (w->buffer);
10593 /* Use list_of_error, not Qerror, so that
10594 we catch only errors and don't run the debugger. */
10595 internal_condition_case_1 (redisplay_window_0, window,
10596 list_of_error,
10597 redisplay_window_error);
10600 window = w->next;
10604 static Lisp_Object
10605 redisplay_window_error ()
10607 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
10608 return Qnil;
10611 static Lisp_Object
10612 redisplay_window_0 (window)
10613 Lisp_Object window;
10615 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10616 redisplay_window (window, 0);
10617 return Qnil;
10620 static Lisp_Object
10621 redisplay_window_1 (window)
10622 Lisp_Object window;
10624 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10625 redisplay_window (window, 1);
10626 return Qnil;
10630 /* Increment GLYPH until it reaches END or CONDITION fails while
10631 adding (GLYPH)->pixel_width to X. */
10633 #define SKIP_GLYPHS(glyph, end, x, condition) \
10634 do \
10636 (x) += (glyph)->pixel_width; \
10637 ++(glyph); \
10639 while ((glyph) < (end) && (condition))
10642 /* Set cursor position of W. PT is assumed to be displayed in ROW.
10643 DELTA is the number of bytes by which positions recorded in ROW
10644 differ from current buffer positions. */
10646 void
10647 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
10648 struct window *w;
10649 struct glyph_row *row;
10650 struct glyph_matrix *matrix;
10651 int delta, delta_bytes, dy, dvpos;
10653 struct glyph *glyph = row->glyphs[TEXT_AREA];
10654 struct glyph *end = glyph + row->used[TEXT_AREA];
10655 struct glyph *cursor = NULL;
10656 /* The first glyph that starts a sequence of glyphs from string. */
10657 struct glyph *string_start;
10658 /* The X coordinate of string_start. */
10659 int string_start_x;
10660 /* The last known character position. */
10661 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
10662 /* The last known character position before string_start. */
10663 int string_before_pos;
10664 int x = row->x;
10665 int cursor_x = x;
10666 int cursor_from_overlay_pos = 0;
10667 int pt_old = PT - delta;
10669 /* Skip over glyphs not having an object at the start of the row.
10670 These are special glyphs like truncation marks on terminal
10671 frames. */
10672 if (row->displays_text_p)
10673 while (glyph < end
10674 && INTEGERP (glyph->object)
10675 && glyph->charpos < 0)
10677 x += glyph->pixel_width;
10678 ++glyph;
10681 string_start = NULL;
10682 while (glyph < end
10683 && !INTEGERP (glyph->object)
10684 && (!BUFFERP (glyph->object)
10685 || (last_pos = glyph->charpos) < pt_old))
10687 if (! STRINGP (glyph->object))
10689 string_start = NULL;
10690 x += glyph->pixel_width;
10691 ++glyph;
10692 if (cursor_from_overlay_pos
10693 && last_pos > cursor_from_overlay_pos)
10695 cursor_from_overlay_pos = 0;
10696 cursor = 0;
10699 else
10701 string_before_pos = last_pos;
10702 string_start = glyph;
10703 string_start_x = x;
10704 /* Skip all glyphs from string. */
10707 int pos;
10708 if ((cursor == NULL || glyph > cursor)
10709 && !NILP (Fget_char_property (make_number ((glyph)->charpos),
10710 Qcursor, (glyph)->object))
10711 && (pos = string_buffer_position (w, glyph->object,
10712 string_before_pos),
10713 (pos == 0 /* From overlay */
10714 || pos == pt_old)))
10716 /* Estimate overlay buffer position from the buffer
10717 positions of the glyphs before and after the overlay.
10718 Add 1 to last_pos so that if point corresponds to the
10719 glyph right after the overlay, we still use a 'cursor'
10720 property found in that overlay. */
10721 cursor_from_overlay_pos = pos == 0 ? last_pos+1 : 0;
10722 cursor = glyph;
10723 cursor_x = x;
10725 x += glyph->pixel_width;
10726 ++glyph;
10728 while (glyph < end && STRINGP (glyph->object));
10732 if (cursor != NULL)
10734 glyph = cursor;
10735 x = cursor_x;
10737 else if (string_start
10738 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
10740 /* We may have skipped over point because the previous glyphs
10741 are from string. As there's no easy way to know the
10742 character position of the current glyph, find the correct
10743 glyph on point by scanning from string_start again. */
10744 Lisp_Object limit;
10745 Lisp_Object string;
10746 int pos;
10748 limit = make_number (pt_old + 1);
10749 end = glyph;
10750 glyph = string_start;
10751 x = string_start_x;
10752 string = glyph->object;
10753 pos = string_buffer_position (w, string, string_before_pos);
10754 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
10755 because we always put cursor after overlay strings. */
10756 while (pos == 0 && glyph < end)
10758 string = glyph->object;
10759 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10760 if (glyph < end)
10761 pos = string_buffer_position (w, glyph->object, string_before_pos);
10764 while (glyph < end)
10766 pos = XINT (Fnext_single_char_property_change
10767 (make_number (pos), Qdisplay, Qnil, limit));
10768 if (pos > pt_old)
10769 break;
10770 /* Skip glyphs from the same string. */
10771 string = glyph->object;
10772 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10773 /* Skip glyphs from an overlay. */
10774 while (glyph < end
10775 && ! string_buffer_position (w, glyph->object, pos))
10777 string = glyph->object;
10778 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10783 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
10784 w->cursor.x = x;
10785 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
10786 w->cursor.y = row->y + dy;
10788 if (w == XWINDOW (selected_window))
10790 if (!row->continued_p
10791 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
10792 && row->x == 0)
10794 this_line_buffer = XBUFFER (w->buffer);
10796 CHARPOS (this_line_start_pos)
10797 = MATRIX_ROW_START_CHARPOS (row) + delta;
10798 BYTEPOS (this_line_start_pos)
10799 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
10801 CHARPOS (this_line_end_pos)
10802 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
10803 BYTEPOS (this_line_end_pos)
10804 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
10806 this_line_y = w->cursor.y;
10807 this_line_pixel_height = row->height;
10808 this_line_vpos = w->cursor.vpos;
10809 this_line_start_x = row->x;
10811 else
10812 CHARPOS (this_line_start_pos) = 0;
10817 /* Run window scroll functions, if any, for WINDOW with new window
10818 start STARTP. Sets the window start of WINDOW to that position.
10820 We assume that the window's buffer is really current. */
10822 static INLINE struct text_pos
10823 run_window_scroll_functions (window, startp)
10824 Lisp_Object window;
10825 struct text_pos startp;
10827 struct window *w = XWINDOW (window);
10828 SET_MARKER_FROM_TEXT_POS (w->start, startp);
10830 if (current_buffer != XBUFFER (w->buffer))
10831 abort ();
10833 if (!NILP (Vwindow_scroll_functions))
10835 run_hook_with_args_2 (Qwindow_scroll_functions, window,
10836 make_number (CHARPOS (startp)));
10837 SET_TEXT_POS_FROM_MARKER (startp, w->start);
10838 /* In case the hook functions switch buffers. */
10839 if (current_buffer != XBUFFER (w->buffer))
10840 set_buffer_internal_1 (XBUFFER (w->buffer));
10843 return startp;
10847 /* Make sure the line containing the cursor is fully visible.
10848 A value of 1 means there is nothing to be done.
10849 (Either the line is fully visible, or it cannot be made so,
10850 or we cannot tell.)
10852 If FORCE_P is non-zero, return 0 even if partial visible cursor row
10853 is higher than window.
10855 A value of 0 means the caller should do scrolling
10856 as if point had gone off the screen. */
10858 static int
10859 make_cursor_line_fully_visible (w, force_p)
10860 struct window *w;
10861 int force_p;
10863 struct glyph_matrix *matrix;
10864 struct glyph_row *row;
10865 int window_height;
10867 /* It's not always possible to find the cursor, e.g, when a window
10868 is full of overlay strings. Don't do anything in that case. */
10869 if (w->cursor.vpos < 0)
10870 return 1;
10872 matrix = w->desired_matrix;
10873 row = MATRIX_ROW (matrix, w->cursor.vpos);
10875 /* If the cursor row is not partially visible, there's nothing to do. */
10876 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
10877 return 1;
10879 /* If the row the cursor is in is taller than the window's height,
10880 it's not clear what to do, so do nothing. */
10881 window_height = window_box_height (w);
10882 if (row->height >= window_height)
10884 if (!force_p || w->vscroll)
10885 return 1;
10887 return 0;
10889 #if 0
10890 /* This code used to try to scroll the window just enough to make
10891 the line visible. It returned 0 to say that the caller should
10892 allocate larger glyph matrices. */
10894 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
10896 int dy = row->height - row->visible_height;
10897 w->vscroll = 0;
10898 w->cursor.y += dy;
10899 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
10901 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
10903 int dy = - (row->height - row->visible_height);
10904 w->vscroll = dy;
10905 w->cursor.y += dy;
10906 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
10909 /* When we change the cursor y-position of the selected window,
10910 change this_line_y as well so that the display optimization for
10911 the cursor line of the selected window in redisplay_internal uses
10912 the correct y-position. */
10913 if (w == XWINDOW (selected_window))
10914 this_line_y = w->cursor.y;
10916 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
10917 redisplay with larger matrices. */
10918 if (matrix->nrows < required_matrix_height (w))
10920 fonts_changed_p = 1;
10921 return 0;
10924 return 1;
10925 #endif /* 0 */
10929 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
10930 non-zero means only WINDOW is redisplayed in redisplay_internal.
10931 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
10932 in redisplay_window to bring a partially visible line into view in
10933 the case that only the cursor has moved.
10935 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
10936 last screen line's vertical height extends past the end of the screen.
10938 Value is
10940 1 if scrolling succeeded
10942 0 if scrolling didn't find point.
10944 -1 if new fonts have been loaded so that we must interrupt
10945 redisplay, adjust glyph matrices, and try again. */
10947 enum
10949 SCROLLING_SUCCESS,
10950 SCROLLING_FAILED,
10951 SCROLLING_NEED_LARGER_MATRICES
10954 static int
10955 try_scrolling (window, just_this_one_p, scroll_conservatively,
10956 scroll_step, temp_scroll_step, last_line_misfit)
10957 Lisp_Object window;
10958 int just_this_one_p;
10959 EMACS_INT scroll_conservatively, scroll_step;
10960 int temp_scroll_step;
10961 int last_line_misfit;
10963 struct window *w = XWINDOW (window);
10964 struct frame *f = XFRAME (w->frame);
10965 struct text_pos scroll_margin_pos;
10966 struct text_pos pos;
10967 struct text_pos startp;
10968 struct it it;
10969 Lisp_Object window_end;
10970 int this_scroll_margin;
10971 int dy = 0;
10972 int scroll_max;
10973 int rc;
10974 int amount_to_scroll = 0;
10975 Lisp_Object aggressive;
10976 int height;
10977 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
10979 #if GLYPH_DEBUG
10980 debug_method_add (w, "try_scrolling");
10981 #endif
10983 SET_TEXT_POS_FROM_MARKER (startp, w->start);
10985 /* Compute scroll margin height in pixels. We scroll when point is
10986 within this distance from the top or bottom of the window. */
10987 if (scroll_margin > 0)
10989 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
10990 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
10992 else
10993 this_scroll_margin = 0;
10995 /* Force scroll_conservatively to have a reasonable value so it doesn't
10996 cause an overflow while computing how much to scroll. */
10997 if (scroll_conservatively)
10998 scroll_conservatively = min (scroll_conservatively,
10999 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
11001 /* Compute how much we should try to scroll maximally to bring point
11002 into view. */
11003 if (scroll_step || scroll_conservatively || temp_scroll_step)
11004 scroll_max = max (scroll_step,
11005 max (scroll_conservatively, temp_scroll_step));
11006 else if (NUMBERP (current_buffer->scroll_down_aggressively)
11007 || NUMBERP (current_buffer->scroll_up_aggressively))
11008 /* We're trying to scroll because of aggressive scrolling
11009 but no scroll_step is set. Choose an arbitrary one. Maybe
11010 there should be a variable for this. */
11011 scroll_max = 10;
11012 else
11013 scroll_max = 0;
11014 scroll_max *= FRAME_LINE_HEIGHT (f);
11016 /* Decide whether we have to scroll down. Start at the window end
11017 and move this_scroll_margin up to find the position of the scroll
11018 margin. */
11019 window_end = Fwindow_end (window, Qt);
11021 too_near_end:
11023 CHARPOS (scroll_margin_pos) = XINT (window_end);
11024 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
11026 if (this_scroll_margin || extra_scroll_margin_lines)
11028 start_display (&it, w, scroll_margin_pos);
11029 if (this_scroll_margin)
11030 move_it_vertically (&it, - this_scroll_margin);
11031 if (extra_scroll_margin_lines)
11032 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
11033 scroll_margin_pos = it.current.pos;
11036 if (PT >= CHARPOS (scroll_margin_pos))
11038 int y0;
11040 /* Point is in the scroll margin at the bottom of the window, or
11041 below. Compute a new window start that makes point visible. */
11043 /* Compute the distance from the scroll margin to PT.
11044 Give up if the distance is greater than scroll_max. */
11045 start_display (&it, w, scroll_margin_pos);
11046 y0 = it.current_y;
11047 move_it_to (&it, PT, 0, it.last_visible_y, -1,
11048 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11050 /* To make point visible, we have to move the window start
11051 down so that the line the cursor is in is visible, which
11052 means we have to add in the height of the cursor line. */
11053 dy = line_bottom_y (&it) - y0;
11055 if (dy > scroll_max)
11056 return SCROLLING_FAILED;
11058 /* Move the window start down. If scrolling conservatively,
11059 move it just enough down to make point visible. If
11060 scroll_step is set, move it down by scroll_step. */
11061 start_display (&it, w, startp);
11063 if (scroll_conservatively)
11064 /* Set AMOUNT_TO_SCROLL to at least one line,
11065 and at most scroll_conservatively lines. */
11066 amount_to_scroll
11067 = min (max (dy, FRAME_LINE_HEIGHT (f)),
11068 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
11069 else if (scroll_step || temp_scroll_step)
11070 amount_to_scroll = scroll_max;
11071 else
11073 aggressive = current_buffer->scroll_up_aggressively;
11074 height = WINDOW_BOX_TEXT_HEIGHT (w);
11075 if (NUMBERP (aggressive))
11077 double float_amount = XFLOATINT (aggressive) * height;
11078 amount_to_scroll = float_amount;
11079 if (amount_to_scroll == 0 && float_amount > 0)
11080 amount_to_scroll = 1;
11084 if (amount_to_scroll <= 0)
11085 return SCROLLING_FAILED;
11087 /* If moving by amount_to_scroll leaves STARTP unchanged,
11088 move it down one screen line. */
11090 move_it_vertically (&it, amount_to_scroll);
11091 if (CHARPOS (it.current.pos) == CHARPOS (startp))
11092 move_it_by_lines (&it, 1, 1);
11093 startp = it.current.pos;
11095 else
11097 /* See if point is inside the scroll margin at the top of the
11098 window. */
11099 scroll_margin_pos = startp;
11100 if (this_scroll_margin)
11102 start_display (&it, w, startp);
11103 move_it_vertically (&it, this_scroll_margin);
11104 scroll_margin_pos = it.current.pos;
11107 if (PT < CHARPOS (scroll_margin_pos))
11109 /* Point is in the scroll margin at the top of the window or
11110 above what is displayed in the window. */
11111 int y0;
11113 /* Compute the vertical distance from PT to the scroll
11114 margin position. Give up if distance is greater than
11115 scroll_max. */
11116 SET_TEXT_POS (pos, PT, PT_BYTE);
11117 start_display (&it, w, pos);
11118 y0 = it.current_y;
11119 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
11120 it.last_visible_y, -1,
11121 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11122 dy = it.current_y - y0;
11123 if (dy > scroll_max)
11124 return SCROLLING_FAILED;
11126 /* Compute new window start. */
11127 start_display (&it, w, startp);
11129 if (scroll_conservatively)
11130 amount_to_scroll
11131 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
11132 else if (scroll_step || temp_scroll_step)
11133 amount_to_scroll = scroll_max;
11134 else
11136 aggressive = current_buffer->scroll_down_aggressively;
11137 height = WINDOW_BOX_TEXT_HEIGHT (w);
11138 if (NUMBERP (aggressive))
11140 double float_amount = XFLOATINT (aggressive) * height;
11141 amount_to_scroll = float_amount;
11142 if (amount_to_scroll == 0 && float_amount > 0)
11143 amount_to_scroll = 1;
11147 if (amount_to_scroll <= 0)
11148 return SCROLLING_FAILED;
11150 move_it_vertically (&it, - amount_to_scroll);
11151 startp = it.current.pos;
11155 /* Run window scroll functions. */
11156 startp = run_window_scroll_functions (window, startp);
11158 /* Display the window. Give up if new fonts are loaded, or if point
11159 doesn't appear. */
11160 if (!try_window (window, startp))
11161 rc = SCROLLING_NEED_LARGER_MATRICES;
11162 else if (w->cursor.vpos < 0)
11164 clear_glyph_matrix (w->desired_matrix);
11165 rc = SCROLLING_FAILED;
11167 else
11169 /* Maybe forget recorded base line for line number display. */
11170 if (!just_this_one_p
11171 || current_buffer->clip_changed
11172 || BEG_UNCHANGED < CHARPOS (startp))
11173 w->base_line_number = Qnil;
11175 /* If cursor ends up on a partially visible line,
11176 treat that as being off the bottom of the screen. */
11177 if (! make_cursor_line_fully_visible (w, extra_scroll_margin_lines <= 1))
11179 clear_glyph_matrix (w->desired_matrix);
11180 ++extra_scroll_margin_lines;
11181 goto too_near_end;
11183 rc = SCROLLING_SUCCESS;
11186 return rc;
11190 /* Compute a suitable window start for window W if display of W starts
11191 on a continuation line. Value is non-zero if a new window start
11192 was computed.
11194 The new window start will be computed, based on W's width, starting
11195 from the start of the continued line. It is the start of the
11196 screen line with the minimum distance from the old start W->start. */
11198 static int
11199 compute_window_start_on_continuation_line (w)
11200 struct window *w;
11202 struct text_pos pos, start_pos;
11203 int window_start_changed_p = 0;
11205 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
11207 /* If window start is on a continuation line... Window start may be
11208 < BEGV in case there's invisible text at the start of the
11209 buffer (M-x rmail, for example). */
11210 if (CHARPOS (start_pos) > BEGV
11211 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
11213 struct it it;
11214 struct glyph_row *row;
11216 /* Handle the case that the window start is out of range. */
11217 if (CHARPOS (start_pos) < BEGV)
11218 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
11219 else if (CHARPOS (start_pos) > ZV)
11220 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
11222 /* Find the start of the continued line. This should be fast
11223 because scan_buffer is fast (newline cache). */
11224 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
11225 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
11226 row, DEFAULT_FACE_ID);
11227 reseat_at_previous_visible_line_start (&it);
11229 /* If the line start is "too far" away from the window start,
11230 say it takes too much time to compute a new window start. */
11231 if (CHARPOS (start_pos) - IT_CHARPOS (it)
11232 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
11234 int min_distance, distance;
11236 /* Move forward by display lines to find the new window
11237 start. If window width was enlarged, the new start can
11238 be expected to be > the old start. If window width was
11239 decreased, the new window start will be < the old start.
11240 So, we're looking for the display line start with the
11241 minimum distance from the old window start. */
11242 pos = it.current.pos;
11243 min_distance = INFINITY;
11244 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
11245 distance < min_distance)
11247 min_distance = distance;
11248 pos = it.current.pos;
11249 move_it_by_lines (&it, 1, 0);
11252 /* Set the window start there. */
11253 SET_MARKER_FROM_TEXT_POS (w->start, pos);
11254 window_start_changed_p = 1;
11258 return window_start_changed_p;
11262 /* Try cursor movement in case text has not changed in window WINDOW,
11263 with window start STARTP. Value is
11265 CURSOR_MOVEMENT_SUCCESS if successful
11267 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
11269 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
11270 display. *SCROLL_STEP is set to 1, under certain circumstances, if
11271 we want to scroll as if scroll-step were set to 1. See the code.
11273 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
11274 which case we have to abort this redisplay, and adjust matrices
11275 first. */
11277 enum
11279 CURSOR_MOVEMENT_SUCCESS,
11280 CURSOR_MOVEMENT_CANNOT_BE_USED,
11281 CURSOR_MOVEMENT_MUST_SCROLL,
11282 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
11285 static int
11286 try_cursor_movement (window, startp, scroll_step)
11287 Lisp_Object window;
11288 struct text_pos startp;
11289 int *scroll_step;
11291 struct window *w = XWINDOW (window);
11292 struct frame *f = XFRAME (w->frame);
11293 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
11295 #if GLYPH_DEBUG
11296 if (inhibit_try_cursor_movement)
11297 return rc;
11298 #endif
11300 /* Handle case where text has not changed, only point, and it has
11301 not moved off the frame. */
11302 if (/* Point may be in this window. */
11303 PT >= CHARPOS (startp)
11304 /* Selective display hasn't changed. */
11305 && !current_buffer->clip_changed
11306 /* Function force-mode-line-update is used to force a thorough
11307 redisplay. It sets either windows_or_buffers_changed or
11308 update_mode_lines. So don't take a shortcut here for these
11309 cases. */
11310 && !update_mode_lines
11311 && !windows_or_buffers_changed
11312 && !cursor_type_changed
11313 /* Can't use this case if highlighting a region. When a
11314 region exists, cursor movement has to do more than just
11315 set the cursor. */
11316 && !(!NILP (Vtransient_mark_mode)
11317 && !NILP (current_buffer->mark_active))
11318 && NILP (w->region_showing)
11319 && NILP (Vshow_trailing_whitespace)
11320 /* Right after splitting windows, last_point may be nil. */
11321 && INTEGERP (w->last_point)
11322 /* This code is not used for mini-buffer for the sake of the case
11323 of redisplaying to replace an echo area message; since in
11324 that case the mini-buffer contents per se are usually
11325 unchanged. This code is of no real use in the mini-buffer
11326 since the handling of this_line_start_pos, etc., in redisplay
11327 handles the same cases. */
11328 && !EQ (window, minibuf_window)
11329 /* When splitting windows or for new windows, it happens that
11330 redisplay is called with a nil window_end_vpos or one being
11331 larger than the window. This should really be fixed in
11332 window.c. I don't have this on my list, now, so we do
11333 approximately the same as the old redisplay code. --gerd. */
11334 && INTEGERP (w->window_end_vpos)
11335 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
11336 && (FRAME_WINDOW_P (f)
11337 || !overlay_arrow_in_current_buffer_p ()))
11339 int this_scroll_margin, top_scroll_margin;
11340 struct glyph_row *row = NULL;
11342 #if GLYPH_DEBUG
11343 debug_method_add (w, "cursor movement");
11344 #endif
11346 /* Scroll if point within this distance from the top or bottom
11347 of the window. This is a pixel value. */
11348 this_scroll_margin = max (0, scroll_margin);
11349 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
11350 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
11352 top_scroll_margin = this_scroll_margin;
11353 if (WINDOW_WANTS_HEADER_LINE_P (w))
11354 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
11356 /* Start with the row the cursor was displayed during the last
11357 not paused redisplay. Give up if that row is not valid. */
11358 if (w->last_cursor.vpos < 0
11359 || w->last_cursor.vpos >= w->current_matrix->nrows)
11360 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11361 else
11363 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
11364 if (row->mode_line_p)
11365 ++row;
11366 if (!row->enabled_p)
11367 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11370 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
11372 int scroll_p = 0;
11373 int last_y = window_text_bottom_y (w) - this_scroll_margin;
11375 if (PT > XFASTINT (w->last_point))
11377 /* Point has moved forward. */
11378 while (MATRIX_ROW_END_CHARPOS (row) < PT
11379 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
11381 xassert (row->enabled_p);
11382 ++row;
11385 /* The end position of a row equals the start position
11386 of the next row. If PT is there, we would rather
11387 display it in the next line. */
11388 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11389 && MATRIX_ROW_END_CHARPOS (row) == PT
11390 && !cursor_row_p (w, row))
11391 ++row;
11393 /* If within the scroll margin, scroll. Note that
11394 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
11395 the next line would be drawn, and that
11396 this_scroll_margin can be zero. */
11397 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
11398 || PT > MATRIX_ROW_END_CHARPOS (row)
11399 /* Line is completely visible last line in window
11400 and PT is to be set in the next line. */
11401 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
11402 && PT == MATRIX_ROW_END_CHARPOS (row)
11403 && !row->ends_at_zv_p
11404 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
11405 scroll_p = 1;
11407 else if (PT < XFASTINT (w->last_point))
11409 /* Cursor has to be moved backward. Note that PT >=
11410 CHARPOS (startp) because of the outer if-statement. */
11411 while (!row->mode_line_p
11412 && (MATRIX_ROW_START_CHARPOS (row) > PT
11413 || (MATRIX_ROW_START_CHARPOS (row) == PT
11414 && MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)))
11415 && (row->y > top_scroll_margin
11416 || CHARPOS (startp) == BEGV))
11418 xassert (row->enabled_p);
11419 --row;
11422 /* Consider the following case: Window starts at BEGV,
11423 there is invisible, intangible text at BEGV, so that
11424 display starts at some point START > BEGV. It can
11425 happen that we are called with PT somewhere between
11426 BEGV and START. Try to handle that case. */
11427 if (row < w->current_matrix->rows
11428 || row->mode_line_p)
11430 row = w->current_matrix->rows;
11431 if (row->mode_line_p)
11432 ++row;
11435 /* Due to newlines in overlay strings, we may have to
11436 skip forward over overlay strings. */
11437 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11438 && MATRIX_ROW_END_CHARPOS (row) == PT
11439 && !cursor_row_p (w, row))
11440 ++row;
11442 /* If within the scroll margin, scroll. */
11443 if (row->y < top_scroll_margin
11444 && CHARPOS (startp) != BEGV)
11445 scroll_p = 1;
11448 if (PT < MATRIX_ROW_START_CHARPOS (row)
11449 || PT > MATRIX_ROW_END_CHARPOS (row))
11451 /* if PT is not in the glyph row, give up. */
11452 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11454 else if (MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
11456 if (PT == MATRIX_ROW_END_CHARPOS (row)
11457 && !row->ends_at_zv_p
11458 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
11459 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11460 else if (row->height > window_box_height (w))
11462 /* If we end up in a partially visible line, let's
11463 make it fully visible, except when it's taller
11464 than the window, in which case we can't do much
11465 about it. */
11466 *scroll_step = 1;
11467 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11469 else
11471 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11472 if (!make_cursor_line_fully_visible (w, 0))
11473 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11474 else
11475 rc = CURSOR_MOVEMENT_SUCCESS;
11478 else if (scroll_p)
11479 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11480 else
11482 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11483 rc = CURSOR_MOVEMENT_SUCCESS;
11488 return rc;
11491 void
11492 set_vertical_scroll_bar (w)
11493 struct window *w;
11495 int start, end, whole;
11497 /* Calculate the start and end positions for the current window.
11498 At some point, it would be nice to choose between scrollbars
11499 which reflect the whole buffer size, with special markers
11500 indicating narrowing, and scrollbars which reflect only the
11501 visible region.
11503 Note that mini-buffers sometimes aren't displaying any text. */
11504 if (!MINI_WINDOW_P (w)
11505 || (w == XWINDOW (minibuf_window)
11506 && NILP (echo_area_buffer[0])))
11508 struct buffer *buf = XBUFFER (w->buffer);
11509 whole = BUF_ZV (buf) - BUF_BEGV (buf);
11510 start = marker_position (w->start) - BUF_BEGV (buf);
11511 /* I don't think this is guaranteed to be right. For the
11512 moment, we'll pretend it is. */
11513 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
11515 if (end < start)
11516 end = start;
11517 if (whole < (end - start))
11518 whole = end - start;
11520 else
11521 start = end = whole = 0;
11523 /* Indicate what this scroll bar ought to be displaying now. */
11524 set_vertical_scroll_bar_hook (w, end - start, whole, start);
11528 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
11529 selected_window is redisplayed.
11531 We can return without actually redisplaying the window if
11532 fonts_changed_p is nonzero. In that case, redisplay_internal will
11533 retry. */
11535 static void
11536 redisplay_window (window, just_this_one_p)
11537 Lisp_Object window;
11538 int just_this_one_p;
11540 struct window *w = XWINDOW (window);
11541 struct frame *f = XFRAME (w->frame);
11542 struct buffer *buffer = XBUFFER (w->buffer);
11543 struct buffer *old = current_buffer;
11544 struct text_pos lpoint, opoint, startp;
11545 int update_mode_line;
11546 int tem;
11547 struct it it;
11548 /* Record it now because it's overwritten. */
11549 int current_matrix_up_to_date_p = 0;
11550 int used_current_matrix_p = 0;
11551 /* This is less strict than current_matrix_up_to_date_p.
11552 It indictes that the buffer contents and narrowing are unchanged. */
11553 int buffer_unchanged_p = 0;
11554 int temp_scroll_step = 0;
11555 int count = SPECPDL_INDEX ();
11556 int rc;
11557 int centering_position;
11558 int last_line_misfit = 0;
11560 SET_TEXT_POS (lpoint, PT, PT_BYTE);
11561 opoint = lpoint;
11563 /* W must be a leaf window here. */
11564 xassert (!NILP (w->buffer));
11565 #if GLYPH_DEBUG
11566 *w->desired_matrix->method = 0;
11567 #endif
11569 specbind (Qinhibit_point_motion_hooks, Qt);
11571 reconsider_clip_changes (w, buffer);
11573 /* Has the mode line to be updated? */
11574 update_mode_line = (!NILP (w->update_mode_line)
11575 || update_mode_lines
11576 || buffer->clip_changed
11577 || buffer->prevent_redisplay_optimizations_p);
11579 if (MINI_WINDOW_P (w))
11581 if (w == XWINDOW (echo_area_window)
11582 && !NILP (echo_area_buffer[0]))
11584 if (update_mode_line)
11585 /* We may have to update a tty frame's menu bar or a
11586 tool-bar. Example `M-x C-h C-h C-g'. */
11587 goto finish_menu_bars;
11588 else
11589 /* We've already displayed the echo area glyphs in this window. */
11590 goto finish_scroll_bars;
11592 else if ((w != XWINDOW (minibuf_window)
11593 || minibuf_level == 0)
11594 /* When buffer is nonempty, redisplay window normally. */
11595 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
11596 /* Quail displays non-mini buffers in minibuffer window.
11597 In that case, redisplay the window normally. */
11598 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
11600 /* W is a mini-buffer window, but it's not active, so clear
11601 it. */
11602 int yb = window_text_bottom_y (w);
11603 struct glyph_row *row;
11604 int y;
11606 for (y = 0, row = w->desired_matrix->rows;
11607 y < yb;
11608 y += row->height, ++row)
11609 blank_row (w, row, y);
11610 goto finish_scroll_bars;
11613 clear_glyph_matrix (w->desired_matrix);
11616 /* Otherwise set up data on this window; select its buffer and point
11617 value. */
11618 /* Really select the buffer, for the sake of buffer-local
11619 variables. */
11620 set_buffer_internal_1 (XBUFFER (w->buffer));
11621 SET_TEXT_POS (opoint, PT, PT_BYTE);
11623 current_matrix_up_to_date_p
11624 = (!NILP (w->window_end_valid)
11625 && !current_buffer->clip_changed
11626 && !current_buffer->prevent_redisplay_optimizations_p
11627 && XFASTINT (w->last_modified) >= MODIFF
11628 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11630 buffer_unchanged_p
11631 = (!NILP (w->window_end_valid)
11632 && !current_buffer->clip_changed
11633 && XFASTINT (w->last_modified) >= MODIFF
11634 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11636 /* When windows_or_buffers_changed is non-zero, we can't rely on
11637 the window end being valid, so set it to nil there. */
11638 if (windows_or_buffers_changed)
11640 /* If window starts on a continuation line, maybe adjust the
11641 window start in case the window's width changed. */
11642 if (XMARKER (w->start)->buffer == current_buffer)
11643 compute_window_start_on_continuation_line (w);
11645 w->window_end_valid = Qnil;
11648 /* Some sanity checks. */
11649 CHECK_WINDOW_END (w);
11650 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
11651 abort ();
11652 if (BYTEPOS (opoint) < CHARPOS (opoint))
11653 abort ();
11655 /* If %c is in mode line, update it if needed. */
11656 if (!NILP (w->column_number_displayed)
11657 /* This alternative quickly identifies a common case
11658 where no change is needed. */
11659 && !(PT == XFASTINT (w->last_point)
11660 && XFASTINT (w->last_modified) >= MODIFF
11661 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11662 && (XFASTINT (w->column_number_displayed)
11663 != (int) current_column ())) /* iftc */
11664 update_mode_line = 1;
11666 /* Count number of windows showing the selected buffer. An indirect
11667 buffer counts as its base buffer. */
11668 if (!just_this_one_p)
11670 struct buffer *current_base, *window_base;
11671 current_base = current_buffer;
11672 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
11673 if (current_base->base_buffer)
11674 current_base = current_base->base_buffer;
11675 if (window_base->base_buffer)
11676 window_base = window_base->base_buffer;
11677 if (current_base == window_base)
11678 buffer_shared++;
11681 /* Point refers normally to the selected window. For any other
11682 window, set up appropriate value. */
11683 if (!EQ (window, selected_window))
11685 int new_pt = XMARKER (w->pointm)->charpos;
11686 int new_pt_byte = marker_byte_position (w->pointm);
11687 if (new_pt < BEGV)
11689 new_pt = BEGV;
11690 new_pt_byte = BEGV_BYTE;
11691 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
11693 else if (new_pt > (ZV - 1))
11695 new_pt = ZV;
11696 new_pt_byte = ZV_BYTE;
11697 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
11700 /* We don't use SET_PT so that the point-motion hooks don't run. */
11701 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
11704 /* If any of the character widths specified in the display table
11705 have changed, invalidate the width run cache. It's true that
11706 this may be a bit late to catch such changes, but the rest of
11707 redisplay goes (non-fatally) haywire when the display table is
11708 changed, so why should we worry about doing any better? */
11709 if (current_buffer->width_run_cache)
11711 struct Lisp_Char_Table *disptab = buffer_display_table ();
11713 if (! disptab_matches_widthtab (disptab,
11714 XVECTOR (current_buffer->width_table)))
11716 invalidate_region_cache (current_buffer,
11717 current_buffer->width_run_cache,
11718 BEG, Z);
11719 recompute_width_table (current_buffer, disptab);
11723 /* If window-start is screwed up, choose a new one. */
11724 if (XMARKER (w->start)->buffer != current_buffer)
11725 goto recenter;
11727 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11729 /* If someone specified a new starting point but did not insist,
11730 check whether it can be used. */
11731 if (!NILP (w->optional_new_start)
11732 && CHARPOS (startp) >= BEGV
11733 && CHARPOS (startp) <= ZV)
11735 w->optional_new_start = Qnil;
11736 start_display (&it, w, startp);
11737 move_it_to (&it, PT, 0, it.last_visible_y, -1,
11738 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11739 if (IT_CHARPOS (it) == PT)
11740 w->force_start = Qt;
11741 /* IT may overshoot PT if text at PT is invisible. */
11742 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
11743 w->force_start = Qt;
11748 /* Handle case where place to start displaying has been specified,
11749 unless the specified location is outside the accessible range. */
11750 if (!NILP (w->force_start)
11751 || w->frozen_window_start_p)
11753 /* We set this later on if we have to adjust point. */
11754 int new_vpos = -1;
11756 w->force_start = Qnil;
11757 w->vscroll = 0;
11758 w->window_end_valid = Qnil;
11760 /* Forget any recorded base line for line number display. */
11761 if (!buffer_unchanged_p)
11762 w->base_line_number = Qnil;
11764 /* Redisplay the mode line. Select the buffer properly for that.
11765 Also, run the hook window-scroll-functions
11766 because we have scrolled. */
11767 /* Note, we do this after clearing force_start because
11768 if there's an error, it is better to forget about force_start
11769 than to get into an infinite loop calling the hook functions
11770 and having them get more errors. */
11771 if (!update_mode_line
11772 || ! NILP (Vwindow_scroll_functions))
11774 update_mode_line = 1;
11775 w->update_mode_line = Qt;
11776 startp = run_window_scroll_functions (window, startp);
11779 w->last_modified = make_number (0);
11780 w->last_overlay_modified = make_number (0);
11781 if (CHARPOS (startp) < BEGV)
11782 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
11783 else if (CHARPOS (startp) > ZV)
11784 SET_TEXT_POS (startp, ZV, ZV_BYTE);
11786 /* Redisplay, then check if cursor has been set during the
11787 redisplay. Give up if new fonts were loaded. */
11788 if (!try_window (window, startp))
11790 w->force_start = Qt;
11791 clear_glyph_matrix (w->desired_matrix);
11792 goto need_larger_matrices;
11795 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
11797 /* If point does not appear, try to move point so it does
11798 appear. The desired matrix has been built above, so we
11799 can use it here. */
11800 new_vpos = window_box_height (w) / 2;
11803 if (!make_cursor_line_fully_visible (w, 0))
11805 /* Point does appear, but on a line partly visible at end of window.
11806 Move it back to a fully-visible line. */
11807 new_vpos = window_box_height (w);
11810 /* If we need to move point for either of the above reasons,
11811 now actually do it. */
11812 if (new_vpos >= 0)
11814 struct glyph_row *row;
11816 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
11817 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
11818 ++row;
11820 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
11821 MATRIX_ROW_START_BYTEPOS (row));
11823 if (w != XWINDOW (selected_window))
11824 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
11825 else if (current_buffer == old)
11826 SET_TEXT_POS (lpoint, PT, PT_BYTE);
11828 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
11830 /* If we are highlighting the region, then we just changed
11831 the region, so redisplay to show it. */
11832 if (!NILP (Vtransient_mark_mode)
11833 && !NILP (current_buffer->mark_active))
11835 clear_glyph_matrix (w->desired_matrix);
11836 if (!try_window (window, startp))
11837 goto need_larger_matrices;
11841 #if GLYPH_DEBUG
11842 debug_method_add (w, "forced window start");
11843 #endif
11844 goto done;
11847 /* Handle case where text has not changed, only point, and it has
11848 not moved off the frame, and we are not retrying after hscroll.
11849 (current_matrix_up_to_date_p is nonzero when retrying.) */
11850 if (current_matrix_up_to_date_p
11851 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
11852 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
11854 switch (rc)
11856 case CURSOR_MOVEMENT_SUCCESS:
11857 used_current_matrix_p = 1;
11858 goto done;
11860 #if 0 /* try_cursor_movement never returns this value. */
11861 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
11862 goto need_larger_matrices;
11863 #endif
11865 case CURSOR_MOVEMENT_MUST_SCROLL:
11866 goto try_to_scroll;
11868 default:
11869 abort ();
11872 /* If current starting point was originally the beginning of a line
11873 but no longer is, find a new starting point. */
11874 else if (!NILP (w->start_at_line_beg)
11875 && !(CHARPOS (startp) <= BEGV
11876 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
11878 #if GLYPH_DEBUG
11879 debug_method_add (w, "recenter 1");
11880 #endif
11881 goto recenter;
11884 /* Try scrolling with try_window_id. Value is > 0 if update has
11885 been done, it is -1 if we know that the same window start will
11886 not work. It is 0 if unsuccessful for some other reason. */
11887 else if ((tem = try_window_id (w)) != 0)
11889 #if GLYPH_DEBUG
11890 debug_method_add (w, "try_window_id %d", tem);
11891 #endif
11893 if (fonts_changed_p)
11894 goto need_larger_matrices;
11895 if (tem > 0)
11896 goto done;
11898 /* Otherwise try_window_id has returned -1 which means that we
11899 don't want the alternative below this comment to execute. */
11901 else if (CHARPOS (startp) >= BEGV
11902 && CHARPOS (startp) <= ZV
11903 && PT >= CHARPOS (startp)
11904 && (CHARPOS (startp) < ZV
11905 /* Avoid starting at end of buffer. */
11906 || CHARPOS (startp) == BEGV
11907 || (XFASTINT (w->last_modified) >= MODIFF
11908 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
11910 #if GLYPH_DEBUG
11911 debug_method_add (w, "same window start");
11912 #endif
11914 /* Try to redisplay starting at same place as before.
11915 If point has not moved off frame, accept the results. */
11916 if (!current_matrix_up_to_date_p
11917 /* Don't use try_window_reusing_current_matrix in this case
11918 because a window scroll function can have changed the
11919 buffer. */
11920 || !NILP (Vwindow_scroll_functions)
11921 || MINI_WINDOW_P (w)
11922 || !(used_current_matrix_p
11923 = try_window_reusing_current_matrix (w)))
11925 IF_DEBUG (debug_method_add (w, "1"));
11926 try_window (window, startp);
11929 if (fonts_changed_p)
11930 goto need_larger_matrices;
11932 if (w->cursor.vpos >= 0)
11934 if (!just_this_one_p
11935 || current_buffer->clip_changed
11936 || BEG_UNCHANGED < CHARPOS (startp))
11937 /* Forget any recorded base line for line number display. */
11938 w->base_line_number = Qnil;
11940 if (!make_cursor_line_fully_visible (w, 1))
11942 clear_glyph_matrix (w->desired_matrix);
11943 last_line_misfit = 1;
11945 /* Drop through and scroll. */
11946 else
11947 goto done;
11949 else
11950 clear_glyph_matrix (w->desired_matrix);
11953 try_to_scroll:
11955 w->last_modified = make_number (0);
11956 w->last_overlay_modified = make_number (0);
11958 /* Redisplay the mode line. Select the buffer properly for that. */
11959 if (!update_mode_line)
11961 update_mode_line = 1;
11962 w->update_mode_line = Qt;
11965 /* Try to scroll by specified few lines. */
11966 if ((scroll_conservatively
11967 || scroll_step
11968 || temp_scroll_step
11969 || NUMBERP (current_buffer->scroll_up_aggressively)
11970 || NUMBERP (current_buffer->scroll_down_aggressively))
11971 && !current_buffer->clip_changed
11972 && CHARPOS (startp) >= BEGV
11973 && CHARPOS (startp) <= ZV)
11975 /* The function returns -1 if new fonts were loaded, 1 if
11976 successful, 0 if not successful. */
11977 int rc = try_scrolling (window, just_this_one_p,
11978 scroll_conservatively,
11979 scroll_step,
11980 temp_scroll_step, last_line_misfit);
11981 switch (rc)
11983 case SCROLLING_SUCCESS:
11984 goto done;
11986 case SCROLLING_NEED_LARGER_MATRICES:
11987 goto need_larger_matrices;
11989 case SCROLLING_FAILED:
11990 break;
11992 default:
11993 abort ();
11997 /* Finally, just choose place to start which centers point */
11999 recenter:
12000 centering_position = window_box_height (w) / 2;
12002 point_at_top:
12003 /* Jump here with centering_position already set to 0. */
12005 #if GLYPH_DEBUG
12006 debug_method_add (w, "recenter");
12007 #endif
12009 /* w->vscroll = 0; */
12011 /* Forget any previously recorded base line for line number display. */
12012 if (!buffer_unchanged_p)
12013 w->base_line_number = Qnil;
12015 /* Move backward half the height of the window. */
12016 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
12017 it.current_y = it.last_visible_y;
12018 move_it_vertically_backward (&it, centering_position);
12019 xassert (IT_CHARPOS (it) >= BEGV);
12021 /* The function move_it_vertically_backward may move over more
12022 than the specified y-distance. If it->w is small, e.g. a
12023 mini-buffer window, we may end up in front of the window's
12024 display area. Start displaying at the start of the line
12025 containing PT in this case. */
12026 if (it.current_y <= 0)
12028 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
12029 move_it_vertically (&it, 0);
12030 xassert (IT_CHARPOS (it) <= PT);
12031 it.current_y = 0;
12034 it.current_x = it.hpos = 0;
12036 /* Set startp here explicitly in case that helps avoid an infinite loop
12037 in case the window-scroll-functions functions get errors. */
12038 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
12040 /* Run scroll hooks. */
12041 startp = run_window_scroll_functions (window, it.current.pos);
12043 /* Redisplay the window. */
12044 if (!current_matrix_up_to_date_p
12045 || windows_or_buffers_changed
12046 || cursor_type_changed
12047 /* Don't use try_window_reusing_current_matrix in this case
12048 because it can have changed the buffer. */
12049 || !NILP (Vwindow_scroll_functions)
12050 || !just_this_one_p
12051 || MINI_WINDOW_P (w)
12052 || !(used_current_matrix_p
12053 = try_window_reusing_current_matrix (w)))
12054 try_window (window, startp);
12056 /* If new fonts have been loaded (due to fontsets), give up. We
12057 have to start a new redisplay since we need to re-adjust glyph
12058 matrices. */
12059 if (fonts_changed_p)
12060 goto need_larger_matrices;
12062 /* If cursor did not appear assume that the middle of the window is
12063 in the first line of the window. Do it again with the next line.
12064 (Imagine a window of height 100, displaying two lines of height
12065 60. Moving back 50 from it->last_visible_y will end in the first
12066 line.) */
12067 if (w->cursor.vpos < 0)
12069 if (!NILP (w->window_end_valid)
12070 && PT >= Z - XFASTINT (w->window_end_pos))
12072 clear_glyph_matrix (w->desired_matrix);
12073 move_it_by_lines (&it, 1, 0);
12074 try_window (window, it.current.pos);
12076 else if (PT < IT_CHARPOS (it))
12078 clear_glyph_matrix (w->desired_matrix);
12079 move_it_by_lines (&it, -1, 0);
12080 try_window (window, it.current.pos);
12082 else
12084 /* Not much we can do about it. */
12088 /* Consider the following case: Window starts at BEGV, there is
12089 invisible, intangible text at BEGV, so that display starts at
12090 some point START > BEGV. It can happen that we are called with
12091 PT somewhere between BEGV and START. Try to handle that case. */
12092 if (w->cursor.vpos < 0)
12094 struct glyph_row *row = w->current_matrix->rows;
12095 if (row->mode_line_p)
12096 ++row;
12097 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12100 if (!make_cursor_line_fully_visible (w, centering_position > 0))
12102 /* If vscroll is enabled, disable it and try again. */
12103 if (w->vscroll)
12105 w->vscroll = 0;
12106 clear_glyph_matrix (w->desired_matrix);
12107 goto recenter;
12110 /* If centering point failed to make the whole line visible,
12111 put point at the top instead. That has to make the whole line
12112 visible, if it can be done. */
12113 clear_glyph_matrix (w->desired_matrix);
12114 centering_position = 0;
12115 goto point_at_top;
12118 done:
12120 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12121 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
12122 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
12123 ? Qt : Qnil);
12125 /* Display the mode line, if we must. */
12126 if ((update_mode_line
12127 /* If window not full width, must redo its mode line
12128 if (a) the window to its side is being redone and
12129 (b) we do a frame-based redisplay. This is a consequence
12130 of how inverted lines are drawn in frame-based redisplay. */
12131 || (!just_this_one_p
12132 && !FRAME_WINDOW_P (f)
12133 && !WINDOW_FULL_WIDTH_P (w))
12134 /* Line number to display. */
12135 || INTEGERP (w->base_line_pos)
12136 /* Column number is displayed and different from the one displayed. */
12137 || (!NILP (w->column_number_displayed)
12138 && (XFASTINT (w->column_number_displayed)
12139 != (int) current_column ()))) /* iftc */
12140 /* This means that the window has a mode line. */
12141 && (WINDOW_WANTS_MODELINE_P (w)
12142 || WINDOW_WANTS_HEADER_LINE_P (w)))
12144 display_mode_lines (w);
12146 /* If mode line height has changed, arrange for a thorough
12147 immediate redisplay using the correct mode line height. */
12148 if (WINDOW_WANTS_MODELINE_P (w)
12149 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
12151 fonts_changed_p = 1;
12152 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
12153 = DESIRED_MODE_LINE_HEIGHT (w);
12156 /* If top line height has changed, arrange for a thorough
12157 immediate redisplay using the correct mode line height. */
12158 if (WINDOW_WANTS_HEADER_LINE_P (w)
12159 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
12161 fonts_changed_p = 1;
12162 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
12163 = DESIRED_HEADER_LINE_HEIGHT (w);
12166 if (fonts_changed_p)
12167 goto need_larger_matrices;
12170 if (!line_number_displayed
12171 && !BUFFERP (w->base_line_pos))
12173 w->base_line_pos = Qnil;
12174 w->base_line_number = Qnil;
12177 finish_menu_bars:
12179 /* When we reach a frame's selected window, redo the frame's menu bar. */
12180 if (update_mode_line
12181 && EQ (FRAME_SELECTED_WINDOW (f), window))
12183 int redisplay_menu_p = 0;
12184 int redisplay_tool_bar_p = 0;
12186 if (FRAME_WINDOW_P (f))
12188 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
12189 || defined (USE_GTK)
12190 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
12191 #else
12192 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
12193 #endif
12195 else
12196 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
12198 if (redisplay_menu_p)
12199 display_menu_bar (w);
12201 #ifdef HAVE_WINDOW_SYSTEM
12202 #ifdef USE_GTK
12203 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
12204 #else
12205 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
12206 && (FRAME_TOOL_BAR_LINES (f) > 0
12207 || auto_resize_tool_bars_p);
12209 #endif
12211 if (redisplay_tool_bar_p)
12212 redisplay_tool_bar (f);
12213 #endif
12216 #ifdef HAVE_WINDOW_SYSTEM
12217 if (update_window_fringes (w, 0)
12218 && !just_this_one_p
12219 && (used_current_matrix_p || overlay_arrow_seen)
12220 && !w->pseudo_window_p)
12222 update_begin (f);
12223 BLOCK_INPUT;
12224 if (draw_window_fringes (w, 1))
12225 x_draw_vertical_border (w);
12226 UNBLOCK_INPUT;
12227 update_end (f);
12229 #endif /* HAVE_WINDOW_SYSTEM */
12231 /* We go to this label, with fonts_changed_p nonzero,
12232 if it is necessary to try again using larger glyph matrices.
12233 We have to redeem the scroll bar even in this case,
12234 because the loop in redisplay_internal expects that. */
12235 need_larger_matrices:
12237 finish_scroll_bars:
12239 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
12241 /* Set the thumb's position and size. */
12242 set_vertical_scroll_bar (w);
12244 /* Note that we actually used the scroll bar attached to this
12245 window, so it shouldn't be deleted at the end of redisplay. */
12246 redeem_scroll_bar_hook (w);
12249 /* Restore current_buffer and value of point in it. */
12250 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
12251 set_buffer_internal_1 (old);
12252 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
12254 unbind_to (count, Qnil);
12258 /* Build the complete desired matrix of WINDOW with a window start
12259 buffer position POS. Value is non-zero if successful. It is zero
12260 if fonts were loaded during redisplay which makes re-adjusting
12261 glyph matrices necessary. */
12264 try_window (window, pos)
12265 Lisp_Object window;
12266 struct text_pos pos;
12268 struct window *w = XWINDOW (window);
12269 struct it it;
12270 struct glyph_row *last_text_row = NULL;
12272 /* Make POS the new window start. */
12273 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
12275 /* Mark cursor position as unknown. No overlay arrow seen. */
12276 w->cursor.vpos = -1;
12277 overlay_arrow_seen = 0;
12279 /* Initialize iterator and info to start at POS. */
12280 start_display (&it, w, pos);
12282 /* Display all lines of W. */
12283 while (it.current_y < it.last_visible_y)
12285 if (display_line (&it))
12286 last_text_row = it.glyph_row - 1;
12287 if (fonts_changed_p)
12288 return 0;
12291 /* If bottom moved off end of frame, change mode line percentage. */
12292 if (XFASTINT (w->window_end_pos) <= 0
12293 && Z != IT_CHARPOS (it))
12294 w->update_mode_line = Qt;
12296 /* Set window_end_pos to the offset of the last character displayed
12297 on the window from the end of current_buffer. Set
12298 window_end_vpos to its row number. */
12299 if (last_text_row)
12301 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
12302 w->window_end_bytepos
12303 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12304 w->window_end_pos
12305 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12306 w->window_end_vpos
12307 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12308 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
12309 ->displays_text_p);
12311 else
12313 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12314 w->window_end_pos = make_number (Z - ZV);
12315 w->window_end_vpos = make_number (0);
12318 /* But that is not valid info until redisplay finishes. */
12319 w->window_end_valid = Qnil;
12320 return 1;
12325 /************************************************************************
12326 Window redisplay reusing current matrix when buffer has not changed
12327 ************************************************************************/
12329 /* Try redisplay of window W showing an unchanged buffer with a
12330 different window start than the last time it was displayed by
12331 reusing its current matrix. Value is non-zero if successful.
12332 W->start is the new window start. */
12334 static int
12335 try_window_reusing_current_matrix (w)
12336 struct window *w;
12338 struct frame *f = XFRAME (w->frame);
12339 struct glyph_row *row, *bottom_row;
12340 struct it it;
12341 struct run run;
12342 struct text_pos start, new_start;
12343 int nrows_scrolled, i;
12344 struct glyph_row *last_text_row;
12345 struct glyph_row *last_reused_text_row;
12346 struct glyph_row *start_row;
12347 int start_vpos, min_y, max_y;
12349 #if GLYPH_DEBUG
12350 if (inhibit_try_window_reusing)
12351 return 0;
12352 #endif
12354 if (/* This function doesn't handle terminal frames. */
12355 !FRAME_WINDOW_P (f)
12356 /* Don't try to reuse the display if windows have been split
12357 or such. */
12358 || windows_or_buffers_changed
12359 || cursor_type_changed)
12360 return 0;
12362 /* Can't do this if region may have changed. */
12363 if ((!NILP (Vtransient_mark_mode)
12364 && !NILP (current_buffer->mark_active))
12365 || !NILP (w->region_showing)
12366 || !NILP (Vshow_trailing_whitespace))
12367 return 0;
12369 /* If top-line visibility has changed, give up. */
12370 if (WINDOW_WANTS_HEADER_LINE_P (w)
12371 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
12372 return 0;
12374 /* Give up if old or new display is scrolled vertically. We could
12375 make this function handle this, but right now it doesn't. */
12376 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12377 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (start_row))
12378 return 0;
12380 /* The variable new_start now holds the new window start. The old
12381 start `start' can be determined from the current matrix. */
12382 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
12383 start = start_row->start.pos;
12384 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
12386 /* Clear the desired matrix for the display below. */
12387 clear_glyph_matrix (w->desired_matrix);
12389 if (CHARPOS (new_start) <= CHARPOS (start))
12391 int first_row_y;
12393 /* Don't use this method if the display starts with an ellipsis
12394 displayed for invisible text. It's not easy to handle that case
12395 below, and it's certainly not worth the effort since this is
12396 not a frequent case. */
12397 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
12398 return 0;
12400 IF_DEBUG (debug_method_add (w, "twu1"));
12402 /* Display up to a row that can be reused. The variable
12403 last_text_row is set to the last row displayed that displays
12404 text. Note that it.vpos == 0 if or if not there is a
12405 header-line; it's not the same as the MATRIX_ROW_VPOS! */
12406 start_display (&it, w, new_start);
12407 first_row_y = it.current_y;
12408 w->cursor.vpos = -1;
12409 last_text_row = last_reused_text_row = NULL;
12411 while (it.current_y < it.last_visible_y
12412 && !fonts_changed_p)
12414 /* If we have reached into the characters in the START row,
12415 that means the line boundaries have changed. So we
12416 can't start copying with the row START. Maybe it will
12417 work to start copying with the following row. */
12418 while (IT_CHARPOS (it) > CHARPOS (start))
12420 /* Advance to the next row as the "start". */
12421 start_row++;
12422 start = start_row->start.pos;
12423 /* If there are no more rows to try, or just one, give up. */
12424 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
12425 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (start_row)
12426 || CHARPOS (start) == ZV)
12428 clear_glyph_matrix (w->desired_matrix);
12429 return 0;
12432 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
12434 /* If we have reached alignment,
12435 we can copy the rest of the rows. */
12436 if (IT_CHARPOS (it) == CHARPOS (start))
12437 break;
12439 if (display_line (&it))
12440 last_text_row = it.glyph_row - 1;
12443 /* A value of current_y < last_visible_y means that we stopped
12444 at the previous window start, which in turn means that we
12445 have at least one reusable row. */
12446 if (it.current_y < it.last_visible_y)
12448 /* IT.vpos always starts from 0; it counts text lines. */
12449 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
12451 /* Find PT if not already found in the lines displayed. */
12452 if (w->cursor.vpos < 0)
12454 int dy = it.current_y - start_row->y;
12456 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12457 row = row_containing_pos (w, PT, row, NULL, dy);
12458 if (row)
12459 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
12460 dy, nrows_scrolled);
12461 else
12463 clear_glyph_matrix (w->desired_matrix);
12464 return 0;
12468 /* Scroll the display. Do it before the current matrix is
12469 changed. The problem here is that update has not yet
12470 run, i.e. part of the current matrix is not up to date.
12471 scroll_run_hook will clear the cursor, and use the
12472 current matrix to get the height of the row the cursor is
12473 in. */
12474 run.current_y = start_row->y;
12475 run.desired_y = it.current_y;
12476 run.height = it.last_visible_y - it.current_y;
12478 if (run.height > 0 && run.current_y != run.desired_y)
12480 update_begin (f);
12481 rif->update_window_begin_hook (w);
12482 rif->clear_window_mouse_face (w);
12483 rif->scroll_run_hook (w, &run);
12484 rif->update_window_end_hook (w, 0, 0);
12485 update_end (f);
12488 /* Shift current matrix down by nrows_scrolled lines. */
12489 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12490 rotate_matrix (w->current_matrix,
12491 start_vpos,
12492 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12493 nrows_scrolled);
12495 /* Disable lines that must be updated. */
12496 for (i = 0; i < it.vpos; ++i)
12497 (start_row + i)->enabled_p = 0;
12499 /* Re-compute Y positions. */
12500 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12501 max_y = it.last_visible_y;
12502 for (row = start_row + nrows_scrolled;
12503 row < bottom_row;
12504 ++row)
12506 row->y = it.current_y;
12507 row->visible_height = row->height;
12509 if (row->y < min_y)
12510 row->visible_height -= min_y - row->y;
12511 if (row->y + row->height > max_y)
12512 row->visible_height -= row->y + row->height - max_y;
12513 row->redraw_fringe_bitmaps_p = 1;
12515 it.current_y += row->height;
12517 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12518 last_reused_text_row = row;
12519 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
12520 break;
12523 /* Disable lines in the current matrix which are now
12524 below the window. */
12525 for (++row; row < bottom_row; ++row)
12526 row->enabled_p = 0;
12529 /* Update window_end_pos etc.; last_reused_text_row is the last
12530 reused row from the current matrix containing text, if any.
12531 The value of last_text_row is the last displayed line
12532 containing text. */
12533 if (last_reused_text_row)
12535 w->window_end_bytepos
12536 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
12537 w->window_end_pos
12538 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
12539 w->window_end_vpos
12540 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
12541 w->current_matrix));
12543 else if (last_text_row)
12545 w->window_end_bytepos
12546 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12547 w->window_end_pos
12548 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12549 w->window_end_vpos
12550 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12552 else
12554 /* This window must be completely empty. */
12555 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12556 w->window_end_pos = make_number (Z - ZV);
12557 w->window_end_vpos = make_number (0);
12559 w->window_end_valid = Qnil;
12561 /* Update hint: don't try scrolling again in update_window. */
12562 w->desired_matrix->no_scrolling_p = 1;
12564 #if GLYPH_DEBUG
12565 debug_method_add (w, "try_window_reusing_current_matrix 1");
12566 #endif
12567 return 1;
12569 else if (CHARPOS (new_start) > CHARPOS (start))
12571 struct glyph_row *pt_row, *row;
12572 struct glyph_row *first_reusable_row;
12573 struct glyph_row *first_row_to_display;
12574 int dy;
12575 int yb = window_text_bottom_y (w);
12577 /* Find the row starting at new_start, if there is one. Don't
12578 reuse a partially visible line at the end. */
12579 first_reusable_row = start_row;
12580 while (first_reusable_row->enabled_p
12581 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
12582 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12583 < CHARPOS (new_start)))
12584 ++first_reusable_row;
12586 /* Give up if there is no row to reuse. */
12587 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
12588 || !first_reusable_row->enabled_p
12589 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12590 != CHARPOS (new_start)))
12591 return 0;
12593 /* We can reuse fully visible rows beginning with
12594 first_reusable_row to the end of the window. Set
12595 first_row_to_display to the first row that cannot be reused.
12596 Set pt_row to the row containing point, if there is any. */
12597 pt_row = NULL;
12598 for (first_row_to_display = first_reusable_row;
12599 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
12600 ++first_row_to_display)
12602 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
12603 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
12604 pt_row = first_row_to_display;
12607 /* Start displaying at the start of first_row_to_display. */
12608 xassert (first_row_to_display->y < yb);
12609 init_to_row_start (&it, w, first_row_to_display);
12611 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
12612 - start_vpos);
12613 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
12614 - nrows_scrolled);
12615 it.current_y = (first_row_to_display->y - first_reusable_row->y
12616 + WINDOW_HEADER_LINE_HEIGHT (w));
12618 /* Display lines beginning with first_row_to_display in the
12619 desired matrix. Set last_text_row to the last row displayed
12620 that displays text. */
12621 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
12622 if (pt_row == NULL)
12623 w->cursor.vpos = -1;
12624 last_text_row = NULL;
12625 while (it.current_y < it.last_visible_y && !fonts_changed_p)
12626 if (display_line (&it))
12627 last_text_row = it.glyph_row - 1;
12629 /* Give up If point isn't in a row displayed or reused. */
12630 if (w->cursor.vpos < 0)
12632 clear_glyph_matrix (w->desired_matrix);
12633 return 0;
12636 /* If point is in a reused row, adjust y and vpos of the cursor
12637 position. */
12638 if (pt_row)
12640 w->cursor.vpos -= nrows_scrolled;
12641 w->cursor.y -= first_reusable_row->y - start_row->y;
12644 /* Scroll the display. */
12645 run.current_y = first_reusable_row->y;
12646 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
12647 run.height = it.last_visible_y - run.current_y;
12648 dy = run.current_y - run.desired_y;
12650 if (run.height)
12652 update_begin (f);
12653 rif->update_window_begin_hook (w);
12654 rif->clear_window_mouse_face (w);
12655 rif->scroll_run_hook (w, &run);
12656 rif->update_window_end_hook (w, 0, 0);
12657 update_end (f);
12660 /* Adjust Y positions of reused rows. */
12661 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12662 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12663 max_y = it.last_visible_y;
12664 for (row = first_reusable_row; row < first_row_to_display; ++row)
12666 row->y -= dy;
12667 row->visible_height = row->height;
12668 if (row->y < min_y)
12669 row->visible_height -= min_y - row->y;
12670 if (row->y + row->height > max_y)
12671 row->visible_height -= row->y + row->height - max_y;
12672 row->redraw_fringe_bitmaps_p = 1;
12675 /* Scroll the current matrix. */
12676 xassert (nrows_scrolled > 0);
12677 rotate_matrix (w->current_matrix,
12678 start_vpos,
12679 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12680 -nrows_scrolled);
12682 /* Disable rows not reused. */
12683 for (row -= nrows_scrolled; row < bottom_row; ++row)
12684 row->enabled_p = 0;
12686 /* Point may have moved to a different line, so we cannot assume that
12687 the previous cursor position is valid; locate the correct row. */
12688 if (pt_row)
12690 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12691 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
12692 row++)
12694 w->cursor.vpos++;
12695 w->cursor.y = row->y;
12697 if (row < bottom_row)
12699 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
12700 while (glyph->charpos < PT)
12702 w->cursor.hpos++;
12703 w->cursor.x += glyph->pixel_width;
12704 glyph++;
12709 /* Adjust window end. A null value of last_text_row means that
12710 the window end is in reused rows which in turn means that
12711 only its vpos can have changed. */
12712 if (last_text_row)
12714 w->window_end_bytepos
12715 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12716 w->window_end_pos
12717 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12718 w->window_end_vpos
12719 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12721 else
12723 w->window_end_vpos
12724 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
12727 w->window_end_valid = Qnil;
12728 w->desired_matrix->no_scrolling_p = 1;
12730 #if GLYPH_DEBUG
12731 debug_method_add (w, "try_window_reusing_current_matrix 2");
12732 #endif
12733 return 1;
12736 return 0;
12741 /************************************************************************
12742 Window redisplay reusing current matrix when buffer has changed
12743 ************************************************************************/
12745 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
12746 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
12747 int *, int *));
12748 static struct glyph_row *
12749 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
12750 struct glyph_row *));
12753 /* Return the last row in MATRIX displaying text. If row START is
12754 non-null, start searching with that row. IT gives the dimensions
12755 of the display. Value is null if matrix is empty; otherwise it is
12756 a pointer to the row found. */
12758 static struct glyph_row *
12759 find_last_row_displaying_text (matrix, it, start)
12760 struct glyph_matrix *matrix;
12761 struct it *it;
12762 struct glyph_row *start;
12764 struct glyph_row *row, *row_found;
12766 /* Set row_found to the last row in IT->w's current matrix
12767 displaying text. The loop looks funny but think of partially
12768 visible lines. */
12769 row_found = NULL;
12770 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
12771 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12773 xassert (row->enabled_p);
12774 row_found = row;
12775 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
12776 break;
12777 ++row;
12780 return row_found;
12784 /* Return the last row in the current matrix of W that is not affected
12785 by changes at the start of current_buffer that occurred since W's
12786 current matrix was built. Value is null if no such row exists.
12788 BEG_UNCHANGED us the number of characters unchanged at the start of
12789 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
12790 first changed character in current_buffer. Characters at positions <
12791 BEG + BEG_UNCHANGED are at the same buffer positions as they were
12792 when the current matrix was built. */
12794 static struct glyph_row *
12795 find_last_unchanged_at_beg_row (w)
12796 struct window *w;
12798 int first_changed_pos = BEG + BEG_UNCHANGED;
12799 struct glyph_row *row;
12800 struct glyph_row *row_found = NULL;
12801 int yb = window_text_bottom_y (w);
12803 /* Find the last row displaying unchanged text. */
12804 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12805 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12806 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
12808 if (/* If row ends before first_changed_pos, it is unchanged,
12809 except in some case. */
12810 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
12811 /* When row ends in ZV and we write at ZV it is not
12812 unchanged. */
12813 && !row->ends_at_zv_p
12814 /* When first_changed_pos is the end of a continued line,
12815 row is not unchanged because it may be no longer
12816 continued. */
12817 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
12818 && (row->continued_p
12819 || row->exact_window_width_line_p)))
12820 row_found = row;
12822 /* Stop if last visible row. */
12823 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
12824 break;
12826 ++row;
12829 return row_found;
12833 /* Find the first glyph row in the current matrix of W that is not
12834 affected by changes at the end of current_buffer since the
12835 time W's current matrix was built.
12837 Return in *DELTA the number of chars by which buffer positions in
12838 unchanged text at the end of current_buffer must be adjusted.
12840 Return in *DELTA_BYTES the corresponding number of bytes.
12842 Value is null if no such row exists, i.e. all rows are affected by
12843 changes. */
12845 static struct glyph_row *
12846 find_first_unchanged_at_end_row (w, delta, delta_bytes)
12847 struct window *w;
12848 int *delta, *delta_bytes;
12850 struct glyph_row *row;
12851 struct glyph_row *row_found = NULL;
12853 *delta = *delta_bytes = 0;
12855 /* Display must not have been paused, otherwise the current matrix
12856 is not up to date. */
12857 if (NILP (w->window_end_valid))
12858 abort ();
12860 /* A value of window_end_pos >= END_UNCHANGED means that the window
12861 end is in the range of changed text. If so, there is no
12862 unchanged row at the end of W's current matrix. */
12863 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
12864 return NULL;
12866 /* Set row to the last row in W's current matrix displaying text. */
12867 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
12869 /* If matrix is entirely empty, no unchanged row exists. */
12870 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12872 /* The value of row is the last glyph row in the matrix having a
12873 meaningful buffer position in it. The end position of row
12874 corresponds to window_end_pos. This allows us to translate
12875 buffer positions in the current matrix to current buffer
12876 positions for characters not in changed text. */
12877 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
12878 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
12879 int last_unchanged_pos, last_unchanged_pos_old;
12880 struct glyph_row *first_text_row
12881 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12883 *delta = Z - Z_old;
12884 *delta_bytes = Z_BYTE - Z_BYTE_old;
12886 /* Set last_unchanged_pos to the buffer position of the last
12887 character in the buffer that has not been changed. Z is the
12888 index + 1 of the last character in current_buffer, i.e. by
12889 subtracting END_UNCHANGED we get the index of the last
12890 unchanged character, and we have to add BEG to get its buffer
12891 position. */
12892 last_unchanged_pos = Z - END_UNCHANGED + BEG;
12893 last_unchanged_pos_old = last_unchanged_pos - *delta;
12895 /* Search backward from ROW for a row displaying a line that
12896 starts at a minimum position >= last_unchanged_pos_old. */
12897 for (; row > first_text_row; --row)
12899 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
12900 abort ();
12902 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
12903 row_found = row;
12907 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
12908 abort ();
12910 return row_found;
12914 /* Make sure that glyph rows in the current matrix of window W
12915 reference the same glyph memory as corresponding rows in the
12916 frame's frame matrix. This function is called after scrolling W's
12917 current matrix on a terminal frame in try_window_id and
12918 try_window_reusing_current_matrix. */
12920 static void
12921 sync_frame_with_window_matrix_rows (w)
12922 struct window *w;
12924 struct frame *f = XFRAME (w->frame);
12925 struct glyph_row *window_row, *window_row_end, *frame_row;
12927 /* Preconditions: W must be a leaf window and full-width. Its frame
12928 must have a frame matrix. */
12929 xassert (NILP (w->hchild) && NILP (w->vchild));
12930 xassert (WINDOW_FULL_WIDTH_P (w));
12931 xassert (!FRAME_WINDOW_P (f));
12933 /* If W is a full-width window, glyph pointers in W's current matrix
12934 have, by definition, to be the same as glyph pointers in the
12935 corresponding frame matrix. Note that frame matrices have no
12936 marginal areas (see build_frame_matrix). */
12937 window_row = w->current_matrix->rows;
12938 window_row_end = window_row + w->current_matrix->nrows;
12939 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
12940 while (window_row < window_row_end)
12942 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
12943 struct glyph *end = window_row->glyphs[LAST_AREA];
12945 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
12946 frame_row->glyphs[TEXT_AREA] = start;
12947 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
12948 frame_row->glyphs[LAST_AREA] = end;
12950 /* Disable frame rows whose corresponding window rows have
12951 been disabled in try_window_id. */
12952 if (!window_row->enabled_p)
12953 frame_row->enabled_p = 0;
12955 ++window_row, ++frame_row;
12960 /* Find the glyph row in window W containing CHARPOS. Consider all
12961 rows between START and END (not inclusive). END null means search
12962 all rows to the end of the display area of W. Value is the row
12963 containing CHARPOS or null. */
12965 struct glyph_row *
12966 row_containing_pos (w, charpos, start, end, dy)
12967 struct window *w;
12968 int charpos;
12969 struct glyph_row *start, *end;
12970 int dy;
12972 struct glyph_row *row = start;
12973 int last_y;
12975 /* If we happen to start on a header-line, skip that. */
12976 if (row->mode_line_p)
12977 ++row;
12979 if ((end && row >= end) || !row->enabled_p)
12980 return NULL;
12982 last_y = window_text_bottom_y (w) - dy;
12984 while (1)
12986 /* Give up if we have gone too far. */
12987 if (end && row >= end)
12988 return NULL;
12989 /* This formerly returned if they were equal.
12990 I think that both quantities are of a "last plus one" type;
12991 if so, when they are equal, the row is within the screen. -- rms. */
12992 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
12993 return NULL;
12995 /* If it is in this row, return this row. */
12996 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
12997 || (MATRIX_ROW_END_CHARPOS (row) == charpos
12998 /* The end position of a row equals the start
12999 position of the next row. If CHARPOS is there, we
13000 would rather display it in the next line, except
13001 when this line ends in ZV. */
13002 && !row->ends_at_zv_p
13003 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13004 && charpos >= MATRIX_ROW_START_CHARPOS (row))
13005 return row;
13006 ++row;
13011 /* Try to redisplay window W by reusing its existing display. W's
13012 current matrix must be up to date when this function is called,
13013 i.e. window_end_valid must not be nil.
13015 Value is
13017 1 if display has been updated
13018 0 if otherwise unsuccessful
13019 -1 if redisplay with same window start is known not to succeed
13021 The following steps are performed:
13023 1. Find the last row in the current matrix of W that is not
13024 affected by changes at the start of current_buffer. If no such row
13025 is found, give up.
13027 2. Find the first row in W's current matrix that is not affected by
13028 changes at the end of current_buffer. Maybe there is no such row.
13030 3. Display lines beginning with the row + 1 found in step 1 to the
13031 row found in step 2 or, if step 2 didn't find a row, to the end of
13032 the window.
13034 4. If cursor is not known to appear on the window, give up.
13036 5. If display stopped at the row found in step 2, scroll the
13037 display and current matrix as needed.
13039 6. Maybe display some lines at the end of W, if we must. This can
13040 happen under various circumstances, like a partially visible line
13041 becoming fully visible, or because newly displayed lines are displayed
13042 in smaller font sizes.
13044 7. Update W's window end information. */
13046 static int
13047 try_window_id (w)
13048 struct window *w;
13050 struct frame *f = XFRAME (w->frame);
13051 struct glyph_matrix *current_matrix = w->current_matrix;
13052 struct glyph_matrix *desired_matrix = w->desired_matrix;
13053 struct glyph_row *last_unchanged_at_beg_row;
13054 struct glyph_row *first_unchanged_at_end_row;
13055 struct glyph_row *row;
13056 struct glyph_row *bottom_row;
13057 int bottom_vpos;
13058 struct it it;
13059 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
13060 struct text_pos start_pos;
13061 struct run run;
13062 int first_unchanged_at_end_vpos = 0;
13063 struct glyph_row *last_text_row, *last_text_row_at_end;
13064 struct text_pos start;
13065 int first_changed_charpos, last_changed_charpos;
13067 #if GLYPH_DEBUG
13068 if (inhibit_try_window_id)
13069 return 0;
13070 #endif
13072 /* This is handy for debugging. */
13073 #if 0
13074 #define GIVE_UP(X) \
13075 do { \
13076 fprintf (stderr, "try_window_id give up %d\n", (X)); \
13077 return 0; \
13078 } while (0)
13079 #else
13080 #define GIVE_UP(X) return 0
13081 #endif
13083 SET_TEXT_POS_FROM_MARKER (start, w->start);
13085 /* Don't use this for mini-windows because these can show
13086 messages and mini-buffers, and we don't handle that here. */
13087 if (MINI_WINDOW_P (w))
13088 GIVE_UP (1);
13090 /* This flag is used to prevent redisplay optimizations. */
13091 if (windows_or_buffers_changed || cursor_type_changed)
13092 GIVE_UP (2);
13094 /* Verify that narrowing has not changed.
13095 Also verify that we were not told to prevent redisplay optimizations.
13096 It would be nice to further
13097 reduce the number of cases where this prevents try_window_id. */
13098 if (current_buffer->clip_changed
13099 || current_buffer->prevent_redisplay_optimizations_p)
13100 GIVE_UP (3);
13102 /* Window must either use window-based redisplay or be full width. */
13103 if (!FRAME_WINDOW_P (f)
13104 && (!line_ins_del_ok
13105 || !WINDOW_FULL_WIDTH_P (w)))
13106 GIVE_UP (4);
13108 /* Give up if point is not known NOT to appear in W. */
13109 if (PT < CHARPOS (start))
13110 GIVE_UP (5);
13112 /* Another way to prevent redisplay optimizations. */
13113 if (XFASTINT (w->last_modified) == 0)
13114 GIVE_UP (6);
13116 /* Verify that window is not hscrolled. */
13117 if (XFASTINT (w->hscroll) != 0)
13118 GIVE_UP (7);
13120 /* Verify that display wasn't paused. */
13121 if (NILP (w->window_end_valid))
13122 GIVE_UP (8);
13124 /* Can't use this if highlighting a region because a cursor movement
13125 will do more than just set the cursor. */
13126 if (!NILP (Vtransient_mark_mode)
13127 && !NILP (current_buffer->mark_active))
13128 GIVE_UP (9);
13130 /* Likewise if highlighting trailing whitespace. */
13131 if (!NILP (Vshow_trailing_whitespace))
13132 GIVE_UP (11);
13134 /* Likewise if showing a region. */
13135 if (!NILP (w->region_showing))
13136 GIVE_UP (10);
13138 /* Can use this if overlay arrow position and or string have changed. */
13139 if (overlay_arrows_changed_p ())
13140 GIVE_UP (12);
13143 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
13144 only if buffer has really changed. The reason is that the gap is
13145 initially at Z for freshly visited files. The code below would
13146 set end_unchanged to 0 in that case. */
13147 if (MODIFF > SAVE_MODIFF
13148 /* This seems to happen sometimes after saving a buffer. */
13149 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
13151 if (GPT - BEG < BEG_UNCHANGED)
13152 BEG_UNCHANGED = GPT - BEG;
13153 if (Z - GPT < END_UNCHANGED)
13154 END_UNCHANGED = Z - GPT;
13157 /* The position of the first and last character that has been changed. */
13158 first_changed_charpos = BEG + BEG_UNCHANGED;
13159 last_changed_charpos = Z - END_UNCHANGED;
13161 /* If window starts after a line end, and the last change is in
13162 front of that newline, then changes don't affect the display.
13163 This case happens with stealth-fontification. Note that although
13164 the display is unchanged, glyph positions in the matrix have to
13165 be adjusted, of course. */
13166 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
13167 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
13168 && ((last_changed_charpos < CHARPOS (start)
13169 && CHARPOS (start) == BEGV)
13170 || (last_changed_charpos < CHARPOS (start) - 1
13171 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
13173 int Z_old, delta, Z_BYTE_old, delta_bytes;
13174 struct glyph_row *r0;
13176 /* Compute how many chars/bytes have been added to or removed
13177 from the buffer. */
13178 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
13179 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
13180 delta = Z - Z_old;
13181 delta_bytes = Z_BYTE - Z_BYTE_old;
13183 /* Give up if PT is not in the window. Note that it already has
13184 been checked at the start of try_window_id that PT is not in
13185 front of the window start. */
13186 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
13187 GIVE_UP (13);
13189 /* If window start is unchanged, we can reuse the whole matrix
13190 as is, after adjusting glyph positions. No need to compute
13191 the window end again, since its offset from Z hasn't changed. */
13192 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
13193 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
13194 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
13195 /* PT must not be in a partially visible line. */
13196 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
13197 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
13199 /* Adjust positions in the glyph matrix. */
13200 if (delta || delta_bytes)
13202 struct glyph_row *r1
13203 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
13204 increment_matrix_positions (w->current_matrix,
13205 MATRIX_ROW_VPOS (r0, current_matrix),
13206 MATRIX_ROW_VPOS (r1, current_matrix),
13207 delta, delta_bytes);
13210 /* Set the cursor. */
13211 row = row_containing_pos (w, PT, r0, NULL, 0);
13212 if (row)
13213 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
13214 else
13215 abort ();
13216 return 1;
13220 /* Handle the case that changes are all below what is displayed in
13221 the window, and that PT is in the window. This shortcut cannot
13222 be taken if ZV is visible in the window, and text has been added
13223 there that is visible in the window. */
13224 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
13225 /* ZV is not visible in the window, or there are no
13226 changes at ZV, actually. */
13227 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
13228 || first_changed_charpos == last_changed_charpos))
13230 struct glyph_row *r0;
13232 /* Give up if PT is not in the window. Note that it already has
13233 been checked at the start of try_window_id that PT is not in
13234 front of the window start. */
13235 if (PT >= MATRIX_ROW_END_CHARPOS (row))
13236 GIVE_UP (14);
13238 /* If window start is unchanged, we can reuse the whole matrix
13239 as is, without changing glyph positions since no text has
13240 been added/removed in front of the window end. */
13241 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
13242 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
13243 /* PT must not be in a partially visible line. */
13244 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
13245 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
13247 /* We have to compute the window end anew since text
13248 can have been added/removed after it. */
13249 w->window_end_pos
13250 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13251 w->window_end_bytepos
13252 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13254 /* Set the cursor. */
13255 row = row_containing_pos (w, PT, r0, NULL, 0);
13256 if (row)
13257 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
13258 else
13259 abort ();
13260 return 2;
13264 /* Give up if window start is in the changed area.
13266 The condition used to read
13268 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
13270 but why that was tested escapes me at the moment. */
13271 if (CHARPOS (start) >= first_changed_charpos
13272 && CHARPOS (start) <= last_changed_charpos)
13273 GIVE_UP (15);
13275 /* Check that window start agrees with the start of the first glyph
13276 row in its current matrix. Check this after we know the window
13277 start is not in changed text, otherwise positions would not be
13278 comparable. */
13279 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
13280 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
13281 GIVE_UP (16);
13283 /* Give up if the window ends in strings. Overlay strings
13284 at the end are difficult to handle, so don't try. */
13285 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
13286 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
13287 GIVE_UP (20);
13289 /* Compute the position at which we have to start displaying new
13290 lines. Some of the lines at the top of the window might be
13291 reusable because they are not displaying changed text. Find the
13292 last row in W's current matrix not affected by changes at the
13293 start of current_buffer. Value is null if changes start in the
13294 first line of window. */
13295 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
13296 if (last_unchanged_at_beg_row)
13298 /* Avoid starting to display in the moddle of a character, a TAB
13299 for instance. This is easier than to set up the iterator
13300 exactly, and it's not a frequent case, so the additional
13301 effort wouldn't really pay off. */
13302 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
13303 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
13304 && last_unchanged_at_beg_row > w->current_matrix->rows)
13305 --last_unchanged_at_beg_row;
13307 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
13308 GIVE_UP (17);
13310 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
13311 GIVE_UP (18);
13312 start_pos = it.current.pos;
13314 /* Start displaying new lines in the desired matrix at the same
13315 vpos we would use in the current matrix, i.e. below
13316 last_unchanged_at_beg_row. */
13317 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
13318 current_matrix);
13319 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13320 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
13322 xassert (it.hpos == 0 && it.current_x == 0);
13324 else
13326 /* There are no reusable lines at the start of the window.
13327 Start displaying in the first text line. */
13328 start_display (&it, w, start);
13329 it.vpos = it.first_vpos;
13330 start_pos = it.current.pos;
13333 /* Find the first row that is not affected by changes at the end of
13334 the buffer. Value will be null if there is no unchanged row, in
13335 which case we must redisplay to the end of the window. delta
13336 will be set to the value by which buffer positions beginning with
13337 first_unchanged_at_end_row have to be adjusted due to text
13338 changes. */
13339 first_unchanged_at_end_row
13340 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
13341 IF_DEBUG (debug_delta = delta);
13342 IF_DEBUG (debug_delta_bytes = delta_bytes);
13344 /* Set stop_pos to the buffer position up to which we will have to
13345 display new lines. If first_unchanged_at_end_row != NULL, this
13346 is the buffer position of the start of the line displayed in that
13347 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
13348 that we don't stop at a buffer position. */
13349 stop_pos = 0;
13350 if (first_unchanged_at_end_row)
13352 xassert (last_unchanged_at_beg_row == NULL
13353 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
13355 /* If this is a continuation line, move forward to the next one
13356 that isn't. Changes in lines above affect this line.
13357 Caution: this may move first_unchanged_at_end_row to a row
13358 not displaying text. */
13359 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
13360 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13361 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13362 < it.last_visible_y))
13363 ++first_unchanged_at_end_row;
13365 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13366 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13367 >= it.last_visible_y))
13368 first_unchanged_at_end_row = NULL;
13369 else
13371 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
13372 + delta);
13373 first_unchanged_at_end_vpos
13374 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
13375 xassert (stop_pos >= Z - END_UNCHANGED);
13378 else if (last_unchanged_at_beg_row == NULL)
13379 GIVE_UP (19);
13382 #if GLYPH_DEBUG
13384 /* Either there is no unchanged row at the end, or the one we have
13385 now displays text. This is a necessary condition for the window
13386 end pos calculation at the end of this function. */
13387 xassert (first_unchanged_at_end_row == NULL
13388 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
13390 debug_last_unchanged_at_beg_vpos
13391 = (last_unchanged_at_beg_row
13392 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
13393 : -1);
13394 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
13396 #endif /* GLYPH_DEBUG != 0 */
13399 /* Display new lines. Set last_text_row to the last new line
13400 displayed which has text on it, i.e. might end up as being the
13401 line where the window_end_vpos is. */
13402 w->cursor.vpos = -1;
13403 last_text_row = NULL;
13404 overlay_arrow_seen = 0;
13405 while (it.current_y < it.last_visible_y
13406 && !fonts_changed_p
13407 && (first_unchanged_at_end_row == NULL
13408 || IT_CHARPOS (it) < stop_pos))
13410 if (display_line (&it))
13411 last_text_row = it.glyph_row - 1;
13414 if (fonts_changed_p)
13415 return -1;
13418 /* Compute differences in buffer positions, y-positions etc. for
13419 lines reused at the bottom of the window. Compute what we can
13420 scroll. */
13421 if (first_unchanged_at_end_row
13422 /* No lines reused because we displayed everything up to the
13423 bottom of the window. */
13424 && it.current_y < it.last_visible_y)
13426 dvpos = (it.vpos
13427 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
13428 current_matrix));
13429 dy = it.current_y - first_unchanged_at_end_row->y;
13430 run.current_y = first_unchanged_at_end_row->y;
13431 run.desired_y = run.current_y + dy;
13432 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
13434 else
13436 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
13437 first_unchanged_at_end_row = NULL;
13439 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
13442 /* Find the cursor if not already found. We have to decide whether
13443 PT will appear on this window (it sometimes doesn't, but this is
13444 not a very frequent case.) This decision has to be made before
13445 the current matrix is altered. A value of cursor.vpos < 0 means
13446 that PT is either in one of the lines beginning at
13447 first_unchanged_at_end_row or below the window. Don't care for
13448 lines that might be displayed later at the window end; as
13449 mentioned, this is not a frequent case. */
13450 if (w->cursor.vpos < 0)
13452 /* Cursor in unchanged rows at the top? */
13453 if (PT < CHARPOS (start_pos)
13454 && last_unchanged_at_beg_row)
13456 row = row_containing_pos (w, PT,
13457 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
13458 last_unchanged_at_beg_row + 1, 0);
13459 if (row)
13460 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13463 /* Start from first_unchanged_at_end_row looking for PT. */
13464 else if (first_unchanged_at_end_row)
13466 row = row_containing_pos (w, PT - delta,
13467 first_unchanged_at_end_row, NULL, 0);
13468 if (row)
13469 set_cursor_from_row (w, row, w->current_matrix, delta,
13470 delta_bytes, dy, dvpos);
13473 /* Give up if cursor was not found. */
13474 if (w->cursor.vpos < 0)
13476 clear_glyph_matrix (w->desired_matrix);
13477 return -1;
13481 /* Don't let the cursor end in the scroll margins. */
13483 int this_scroll_margin, cursor_height;
13485 this_scroll_margin = max (0, scroll_margin);
13486 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13487 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13488 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
13490 if ((w->cursor.y < this_scroll_margin
13491 && CHARPOS (start) > BEGV)
13492 /* Old redisplay didn't take scroll margin into account at the bottom,
13493 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
13494 || w->cursor.y + cursor_height + this_scroll_margin > it.last_visible_y)
13496 w->cursor.vpos = -1;
13497 clear_glyph_matrix (w->desired_matrix);
13498 return -1;
13502 /* Scroll the display. Do it before changing the current matrix so
13503 that xterm.c doesn't get confused about where the cursor glyph is
13504 found. */
13505 if (dy && run.height)
13507 update_begin (f);
13509 if (FRAME_WINDOW_P (f))
13511 rif->update_window_begin_hook (w);
13512 rif->clear_window_mouse_face (w);
13513 rif->scroll_run_hook (w, &run);
13514 rif->update_window_end_hook (w, 0, 0);
13516 else
13518 /* Terminal frame. In this case, dvpos gives the number of
13519 lines to scroll by; dvpos < 0 means scroll up. */
13520 int first_unchanged_at_end_vpos
13521 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
13522 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
13523 int end = (WINDOW_TOP_EDGE_LINE (w)
13524 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
13525 + window_internal_height (w));
13527 /* Perform the operation on the screen. */
13528 if (dvpos > 0)
13530 /* Scroll last_unchanged_at_beg_row to the end of the
13531 window down dvpos lines. */
13532 set_terminal_window (end);
13534 /* On dumb terminals delete dvpos lines at the end
13535 before inserting dvpos empty lines. */
13536 if (!scroll_region_ok)
13537 ins_del_lines (end - dvpos, -dvpos);
13539 /* Insert dvpos empty lines in front of
13540 last_unchanged_at_beg_row. */
13541 ins_del_lines (from, dvpos);
13543 else if (dvpos < 0)
13545 /* Scroll up last_unchanged_at_beg_vpos to the end of
13546 the window to last_unchanged_at_beg_vpos - |dvpos|. */
13547 set_terminal_window (end);
13549 /* Delete dvpos lines in front of
13550 last_unchanged_at_beg_vpos. ins_del_lines will set
13551 the cursor to the given vpos and emit |dvpos| delete
13552 line sequences. */
13553 ins_del_lines (from + dvpos, dvpos);
13555 /* On a dumb terminal insert dvpos empty lines at the
13556 end. */
13557 if (!scroll_region_ok)
13558 ins_del_lines (end + dvpos, -dvpos);
13561 set_terminal_window (0);
13564 update_end (f);
13567 /* Shift reused rows of the current matrix to the right position.
13568 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
13569 text. */
13570 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
13571 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
13572 if (dvpos < 0)
13574 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
13575 bottom_vpos, dvpos);
13576 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
13577 bottom_vpos, 0);
13579 else if (dvpos > 0)
13581 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
13582 bottom_vpos, dvpos);
13583 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
13584 first_unchanged_at_end_vpos + dvpos, 0);
13587 /* For frame-based redisplay, make sure that current frame and window
13588 matrix are in sync with respect to glyph memory. */
13589 if (!FRAME_WINDOW_P (f))
13590 sync_frame_with_window_matrix_rows (w);
13592 /* Adjust buffer positions in reused rows. */
13593 if (delta)
13594 increment_matrix_positions (current_matrix,
13595 first_unchanged_at_end_vpos + dvpos,
13596 bottom_vpos, delta, delta_bytes);
13598 /* Adjust Y positions. */
13599 if (dy)
13600 shift_glyph_matrix (w, current_matrix,
13601 first_unchanged_at_end_vpos + dvpos,
13602 bottom_vpos, dy);
13604 if (first_unchanged_at_end_row)
13605 first_unchanged_at_end_row += dvpos;
13607 /* If scrolling up, there may be some lines to display at the end of
13608 the window. */
13609 last_text_row_at_end = NULL;
13610 if (dy < 0)
13612 /* Scrolling up can leave for example a partially visible line
13613 at the end of the window to be redisplayed. */
13614 /* Set last_row to the glyph row in the current matrix where the
13615 window end line is found. It has been moved up or down in
13616 the matrix by dvpos. */
13617 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
13618 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
13620 /* If last_row is the window end line, it should display text. */
13621 xassert (last_row->displays_text_p);
13623 /* If window end line was partially visible before, begin
13624 displaying at that line. Otherwise begin displaying with the
13625 line following it. */
13626 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
13628 init_to_row_start (&it, w, last_row);
13629 it.vpos = last_vpos;
13630 it.current_y = last_row->y;
13632 else
13634 init_to_row_end (&it, w, last_row);
13635 it.vpos = 1 + last_vpos;
13636 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
13637 ++last_row;
13640 /* We may start in a continuation line. If so, we have to
13641 get the right continuation_lines_width and current_x. */
13642 it.continuation_lines_width = last_row->continuation_lines_width;
13643 it.hpos = it.current_x = 0;
13645 /* Display the rest of the lines at the window end. */
13646 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13647 while (it.current_y < it.last_visible_y
13648 && !fonts_changed_p)
13650 /* Is it always sure that the display agrees with lines in
13651 the current matrix? I don't think so, so we mark rows
13652 displayed invalid in the current matrix by setting their
13653 enabled_p flag to zero. */
13654 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
13655 if (display_line (&it))
13656 last_text_row_at_end = it.glyph_row - 1;
13660 /* Update window_end_pos and window_end_vpos. */
13661 if (first_unchanged_at_end_row
13662 && first_unchanged_at_end_row->y < it.last_visible_y
13663 && !last_text_row_at_end)
13665 /* Window end line if one of the preserved rows from the current
13666 matrix. Set row to the last row displaying text in current
13667 matrix starting at first_unchanged_at_end_row, after
13668 scrolling. */
13669 xassert (first_unchanged_at_end_row->displays_text_p);
13670 row = find_last_row_displaying_text (w->current_matrix, &it,
13671 first_unchanged_at_end_row);
13672 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
13674 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13675 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13676 w->window_end_vpos
13677 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
13678 xassert (w->window_end_bytepos >= 0);
13679 IF_DEBUG (debug_method_add (w, "A"));
13681 else if (last_text_row_at_end)
13683 w->window_end_pos
13684 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
13685 w->window_end_bytepos
13686 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
13687 w->window_end_vpos
13688 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
13689 xassert (w->window_end_bytepos >= 0);
13690 IF_DEBUG (debug_method_add (w, "B"));
13692 else if (last_text_row)
13694 /* We have displayed either to the end of the window or at the
13695 end of the window, i.e. the last row with text is to be found
13696 in the desired matrix. */
13697 w->window_end_pos
13698 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13699 w->window_end_bytepos
13700 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13701 w->window_end_vpos
13702 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
13703 xassert (w->window_end_bytepos >= 0);
13705 else if (first_unchanged_at_end_row == NULL
13706 && last_text_row == NULL
13707 && last_text_row_at_end == NULL)
13709 /* Displayed to end of window, but no line containing text was
13710 displayed. Lines were deleted at the end of the window. */
13711 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
13712 int vpos = XFASTINT (w->window_end_vpos);
13713 struct glyph_row *current_row = current_matrix->rows + vpos;
13714 struct glyph_row *desired_row = desired_matrix->rows + vpos;
13716 for (row = NULL;
13717 row == NULL && vpos >= first_vpos;
13718 --vpos, --current_row, --desired_row)
13720 if (desired_row->enabled_p)
13722 if (desired_row->displays_text_p)
13723 row = desired_row;
13725 else if (current_row->displays_text_p)
13726 row = current_row;
13729 xassert (row != NULL);
13730 w->window_end_vpos = make_number (vpos + 1);
13731 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13732 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13733 xassert (w->window_end_bytepos >= 0);
13734 IF_DEBUG (debug_method_add (w, "C"));
13736 else
13737 abort ();
13739 #if 0 /* This leads to problems, for instance when the cursor is
13740 at ZV, and the cursor line displays no text. */
13741 /* Disable rows below what's displayed in the window. This makes
13742 debugging easier. */
13743 enable_glyph_matrix_rows (current_matrix,
13744 XFASTINT (w->window_end_vpos) + 1,
13745 bottom_vpos, 0);
13746 #endif
13748 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
13749 debug_end_vpos = XFASTINT (w->window_end_vpos));
13751 /* Record that display has not been completed. */
13752 w->window_end_valid = Qnil;
13753 w->desired_matrix->no_scrolling_p = 1;
13754 return 3;
13756 #undef GIVE_UP
13761 /***********************************************************************
13762 More debugging support
13763 ***********************************************************************/
13765 #if GLYPH_DEBUG
13767 void dump_glyph_row P_ ((struct glyph_row *, int, int));
13768 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
13769 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
13772 /* Dump the contents of glyph matrix MATRIX on stderr.
13774 GLYPHS 0 means don't show glyph contents.
13775 GLYPHS 1 means show glyphs in short form
13776 GLYPHS > 1 means show glyphs in long form. */
13778 void
13779 dump_glyph_matrix (matrix, glyphs)
13780 struct glyph_matrix *matrix;
13781 int glyphs;
13783 int i;
13784 for (i = 0; i < matrix->nrows; ++i)
13785 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
13789 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
13790 the glyph row and area where the glyph comes from. */
13792 void
13793 dump_glyph (row, glyph, area)
13794 struct glyph_row *row;
13795 struct glyph *glyph;
13796 int area;
13798 if (glyph->type == CHAR_GLYPH)
13800 fprintf (stderr,
13801 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13802 glyph - row->glyphs[TEXT_AREA],
13803 'C',
13804 glyph->charpos,
13805 (BUFFERP (glyph->object)
13806 ? 'B'
13807 : (STRINGP (glyph->object)
13808 ? 'S'
13809 : '-')),
13810 glyph->pixel_width,
13811 glyph->u.ch,
13812 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
13813 ? glyph->u.ch
13814 : '.'),
13815 glyph->face_id,
13816 glyph->left_box_line_p,
13817 glyph->right_box_line_p);
13819 else if (glyph->type == STRETCH_GLYPH)
13821 fprintf (stderr,
13822 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13823 glyph - row->glyphs[TEXT_AREA],
13824 'S',
13825 glyph->charpos,
13826 (BUFFERP (glyph->object)
13827 ? 'B'
13828 : (STRINGP (glyph->object)
13829 ? 'S'
13830 : '-')),
13831 glyph->pixel_width,
13833 '.',
13834 glyph->face_id,
13835 glyph->left_box_line_p,
13836 glyph->right_box_line_p);
13838 else if (glyph->type == IMAGE_GLYPH)
13840 fprintf (stderr,
13841 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13842 glyph - row->glyphs[TEXT_AREA],
13843 'I',
13844 glyph->charpos,
13845 (BUFFERP (glyph->object)
13846 ? 'B'
13847 : (STRINGP (glyph->object)
13848 ? 'S'
13849 : '-')),
13850 glyph->pixel_width,
13851 glyph->u.img_id,
13852 '.',
13853 glyph->face_id,
13854 glyph->left_box_line_p,
13855 glyph->right_box_line_p);
13860 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
13861 GLYPHS 0 means don't show glyph contents.
13862 GLYPHS 1 means show glyphs in short form
13863 GLYPHS > 1 means show glyphs in long form. */
13865 void
13866 dump_glyph_row (row, vpos, glyphs)
13867 struct glyph_row *row;
13868 int vpos, glyphs;
13870 if (glyphs != 1)
13872 fprintf (stderr, "Row Start End Used oEI><O\\CTZFesm X Y W H V A P\n");
13873 fprintf (stderr, "=======================================================================\n");
13875 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d%1.1d\
13876 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
13877 vpos,
13878 MATRIX_ROW_START_CHARPOS (row),
13879 MATRIX_ROW_END_CHARPOS (row),
13880 row->used[TEXT_AREA],
13881 row->contains_overlapping_glyphs_p,
13882 row->enabled_p,
13883 row->truncated_on_left_p,
13884 row->truncated_on_right_p,
13885 row->overlay_arrow_p,
13886 row->continued_p,
13887 MATRIX_ROW_CONTINUATION_LINE_P (row),
13888 row->displays_text_p,
13889 row->ends_at_zv_p,
13890 row->fill_line_p,
13891 row->ends_in_middle_of_char_p,
13892 row->starts_in_middle_of_char_p,
13893 row->mouse_face_p,
13894 row->x,
13895 row->y,
13896 row->pixel_width,
13897 row->height,
13898 row->visible_height,
13899 row->ascent,
13900 row->phys_ascent);
13901 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
13902 row->end.overlay_string_index,
13903 row->continuation_lines_width);
13904 fprintf (stderr, "%9d %5d\n",
13905 CHARPOS (row->start.string_pos),
13906 CHARPOS (row->end.string_pos));
13907 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
13908 row->end.dpvec_index);
13911 if (glyphs > 1)
13913 int area;
13915 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13917 struct glyph *glyph = row->glyphs[area];
13918 struct glyph *glyph_end = glyph + row->used[area];
13920 /* Glyph for a line end in text. */
13921 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
13922 ++glyph_end;
13924 if (glyph < glyph_end)
13925 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
13927 for (; glyph < glyph_end; ++glyph)
13928 dump_glyph (row, glyph, area);
13931 else if (glyphs == 1)
13933 int area;
13935 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13937 char *s = (char *) alloca (row->used[area] + 1);
13938 int i;
13940 for (i = 0; i < row->used[area]; ++i)
13942 struct glyph *glyph = row->glyphs[area] + i;
13943 if (glyph->type == CHAR_GLYPH
13944 && glyph->u.ch < 0x80
13945 && glyph->u.ch >= ' ')
13946 s[i] = glyph->u.ch;
13947 else
13948 s[i] = '.';
13951 s[i] = '\0';
13952 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
13958 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
13959 Sdump_glyph_matrix, 0, 1, "p",
13960 doc: /* Dump the current matrix of the selected window to stderr.
13961 Shows contents of glyph row structures. With non-nil
13962 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
13963 glyphs in short form, otherwise show glyphs in long form. */)
13964 (glyphs)
13965 Lisp_Object glyphs;
13967 struct window *w = XWINDOW (selected_window);
13968 struct buffer *buffer = XBUFFER (w->buffer);
13970 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
13971 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
13972 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
13973 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
13974 fprintf (stderr, "=============================================\n");
13975 dump_glyph_matrix (w->current_matrix,
13976 NILP (glyphs) ? 0 : XINT (glyphs));
13977 return Qnil;
13981 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
13982 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
13985 struct frame *f = XFRAME (selected_frame);
13986 dump_glyph_matrix (f->current_matrix, 1);
13987 return Qnil;
13991 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
13992 doc: /* Dump glyph row ROW to stderr.
13993 GLYPH 0 means don't dump glyphs.
13994 GLYPH 1 means dump glyphs in short form.
13995 GLYPH > 1 or omitted means dump glyphs in long form. */)
13996 (row, glyphs)
13997 Lisp_Object row, glyphs;
13999 struct glyph_matrix *matrix;
14000 int vpos;
14002 CHECK_NUMBER (row);
14003 matrix = XWINDOW (selected_window)->current_matrix;
14004 vpos = XINT (row);
14005 if (vpos >= 0 && vpos < matrix->nrows)
14006 dump_glyph_row (MATRIX_ROW (matrix, vpos),
14007 vpos,
14008 INTEGERP (glyphs) ? XINT (glyphs) : 2);
14009 return Qnil;
14013 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
14014 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
14015 GLYPH 0 means don't dump glyphs.
14016 GLYPH 1 means dump glyphs in short form.
14017 GLYPH > 1 or omitted means dump glyphs in long form. */)
14018 (row, glyphs)
14019 Lisp_Object row, glyphs;
14021 struct frame *sf = SELECTED_FRAME ();
14022 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
14023 int vpos;
14025 CHECK_NUMBER (row);
14026 vpos = XINT (row);
14027 if (vpos >= 0 && vpos < m->nrows)
14028 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
14029 INTEGERP (glyphs) ? XINT (glyphs) : 2);
14030 return Qnil;
14034 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
14035 doc: /* Toggle tracing of redisplay.
14036 With ARG, turn tracing on if and only if ARG is positive. */)
14037 (arg)
14038 Lisp_Object arg;
14040 if (NILP (arg))
14041 trace_redisplay_p = !trace_redisplay_p;
14042 else
14044 arg = Fprefix_numeric_value (arg);
14045 trace_redisplay_p = XINT (arg) > 0;
14048 return Qnil;
14052 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
14053 doc: /* Like `format', but print result to stderr.
14054 usage: (trace-to-stderr STRING &rest OBJECTS) */)
14055 (nargs, args)
14056 int nargs;
14057 Lisp_Object *args;
14059 Lisp_Object s = Fformat (nargs, args);
14060 fprintf (stderr, "%s", SDATA (s));
14061 return Qnil;
14064 #endif /* GLYPH_DEBUG */
14068 /***********************************************************************
14069 Building Desired Matrix Rows
14070 ***********************************************************************/
14072 /* Return a temporary glyph row holding the glyphs of an overlay
14073 arrow. Only used for non-window-redisplay windows. */
14075 static struct glyph_row *
14076 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
14077 struct window *w;
14078 Lisp_Object overlay_arrow_string;
14080 struct frame *f = XFRAME (WINDOW_FRAME (w));
14081 struct buffer *buffer = XBUFFER (w->buffer);
14082 struct buffer *old = current_buffer;
14083 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
14084 int arrow_len = SCHARS (overlay_arrow_string);
14085 const unsigned char *arrow_end = arrow_string + arrow_len;
14086 const unsigned char *p;
14087 struct it it;
14088 int multibyte_p;
14089 int n_glyphs_before;
14091 set_buffer_temp (buffer);
14092 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
14093 it.glyph_row->used[TEXT_AREA] = 0;
14094 SET_TEXT_POS (it.position, 0, 0);
14096 multibyte_p = !NILP (buffer->enable_multibyte_characters);
14097 p = arrow_string;
14098 while (p < arrow_end)
14100 Lisp_Object face, ilisp;
14102 /* Get the next character. */
14103 if (multibyte_p)
14104 it.c = string_char_and_length (p, arrow_len, &it.len);
14105 else
14106 it.c = *p, it.len = 1;
14107 p += it.len;
14109 /* Get its face. */
14110 ilisp = make_number (p - arrow_string);
14111 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
14112 it.face_id = compute_char_face (f, it.c, face);
14114 /* Compute its width, get its glyphs. */
14115 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
14116 SET_TEXT_POS (it.position, -1, -1);
14117 PRODUCE_GLYPHS (&it);
14119 /* If this character doesn't fit any more in the line, we have
14120 to remove some glyphs. */
14121 if (it.current_x > it.last_visible_x)
14123 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
14124 break;
14128 set_buffer_temp (old);
14129 return it.glyph_row;
14133 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
14134 glyphs are only inserted for terminal frames since we can't really
14135 win with truncation glyphs when partially visible glyphs are
14136 involved. Which glyphs to insert is determined by
14137 produce_special_glyphs. */
14139 static void
14140 insert_left_trunc_glyphs (it)
14141 struct it *it;
14143 struct it truncate_it;
14144 struct glyph *from, *end, *to, *toend;
14146 xassert (!FRAME_WINDOW_P (it->f));
14148 /* Get the truncation glyphs. */
14149 truncate_it = *it;
14150 truncate_it.current_x = 0;
14151 truncate_it.face_id = DEFAULT_FACE_ID;
14152 truncate_it.glyph_row = &scratch_glyph_row;
14153 truncate_it.glyph_row->used[TEXT_AREA] = 0;
14154 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
14155 truncate_it.object = make_number (0);
14156 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
14158 /* Overwrite glyphs from IT with truncation glyphs. */
14159 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
14160 end = from + truncate_it.glyph_row->used[TEXT_AREA];
14161 to = it->glyph_row->glyphs[TEXT_AREA];
14162 toend = to + it->glyph_row->used[TEXT_AREA];
14164 while (from < end)
14165 *to++ = *from++;
14167 /* There may be padding glyphs left over. Overwrite them too. */
14168 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
14170 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
14171 while (from < end)
14172 *to++ = *from++;
14175 if (to > toend)
14176 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
14180 /* Compute the pixel height and width of IT->glyph_row.
14182 Most of the time, ascent and height of a display line will be equal
14183 to the max_ascent and max_height values of the display iterator
14184 structure. This is not the case if
14186 1. We hit ZV without displaying anything. In this case, max_ascent
14187 and max_height will be zero.
14189 2. We have some glyphs that don't contribute to the line height.
14190 (The glyph row flag contributes_to_line_height_p is for future
14191 pixmap extensions).
14193 The first case is easily covered by using default values because in
14194 these cases, the line height does not really matter, except that it
14195 must not be zero. */
14197 static void
14198 compute_line_metrics (it)
14199 struct it *it;
14201 struct glyph_row *row = it->glyph_row;
14202 int area, i;
14204 if (FRAME_WINDOW_P (it->f))
14206 int i, min_y, max_y;
14208 /* The line may consist of one space only, that was added to
14209 place the cursor on it. If so, the row's height hasn't been
14210 computed yet. */
14211 if (row->height == 0)
14213 if (it->max_ascent + it->max_descent == 0)
14214 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
14215 row->ascent = it->max_ascent;
14216 row->height = it->max_ascent + it->max_descent;
14217 row->phys_ascent = it->max_phys_ascent;
14218 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
14221 /* Compute the width of this line. */
14222 row->pixel_width = row->x;
14223 for (i = 0; i < row->used[TEXT_AREA]; ++i)
14224 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
14226 xassert (row->pixel_width >= 0);
14227 xassert (row->ascent >= 0 && row->height > 0);
14229 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
14230 || MATRIX_ROW_OVERLAPS_PRED_P (row));
14232 /* If first line's physical ascent is larger than its logical
14233 ascent, use the physical ascent, and make the row taller.
14234 This makes accented characters fully visible. */
14235 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
14236 && row->phys_ascent > row->ascent)
14238 row->height += row->phys_ascent - row->ascent;
14239 row->ascent = row->phys_ascent;
14242 /* Compute how much of the line is visible. */
14243 row->visible_height = row->height;
14245 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
14246 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
14248 if (row->y < min_y)
14249 row->visible_height -= min_y - row->y;
14250 if (row->y + row->height > max_y)
14251 row->visible_height -= row->y + row->height - max_y;
14253 else
14255 row->pixel_width = row->used[TEXT_AREA];
14256 if (row->continued_p)
14257 row->pixel_width -= it->continuation_pixel_width;
14258 else if (row->truncated_on_right_p)
14259 row->pixel_width -= it->truncation_pixel_width;
14260 row->ascent = row->phys_ascent = 0;
14261 row->height = row->phys_height = row->visible_height = 1;
14264 /* Compute a hash code for this row. */
14265 row->hash = 0;
14266 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
14267 for (i = 0; i < row->used[area]; ++i)
14268 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
14269 + row->glyphs[area][i].u.val
14270 + row->glyphs[area][i].face_id
14271 + row->glyphs[area][i].padding_p
14272 + (row->glyphs[area][i].type << 2));
14274 it->max_ascent = it->max_descent = 0;
14275 it->max_phys_ascent = it->max_phys_descent = 0;
14279 /* Append one space to the glyph row of iterator IT if doing a
14280 window-based redisplay. The space has the same face as
14281 IT->face_id. Value is non-zero if a space was added.
14283 This function is called to make sure that there is always one glyph
14284 at the end of a glyph row that the cursor can be set on under
14285 window-systems. (If there weren't such a glyph we would not know
14286 how wide and tall a box cursor should be displayed).
14288 At the same time this space let's a nicely handle clearing to the
14289 end of the line if the row ends in italic text. */
14291 static int
14292 append_space_for_newline (it, default_face_p)
14293 struct it *it;
14294 int default_face_p;
14296 if (FRAME_WINDOW_P (it->f))
14298 int n = it->glyph_row->used[TEXT_AREA];
14300 if (it->glyph_row->glyphs[TEXT_AREA] + n
14301 < it->glyph_row->glyphs[1 + TEXT_AREA])
14303 /* Save some values that must not be changed.
14304 Must save IT->c and IT->len because otherwise
14305 ITERATOR_AT_END_P wouldn't work anymore after
14306 append_space_for_newline has been called. */
14307 enum display_element_type saved_what = it->what;
14308 int saved_c = it->c, saved_len = it->len;
14309 int saved_x = it->current_x;
14310 int saved_face_id = it->face_id;
14311 struct text_pos saved_pos;
14312 Lisp_Object saved_object;
14313 struct face *face;
14315 saved_object = it->object;
14316 saved_pos = it->position;
14318 it->what = IT_CHARACTER;
14319 bzero (&it->position, sizeof it->position);
14320 it->object = make_number (0);
14321 it->c = ' ';
14322 it->len = 1;
14324 if (default_face_p)
14325 it->face_id = DEFAULT_FACE_ID;
14326 else if (it->face_before_selective_p)
14327 it->face_id = it->saved_face_id;
14328 face = FACE_FROM_ID (it->f, it->face_id);
14329 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
14331 PRODUCE_GLYPHS (it);
14333 it->override_ascent = -1;
14334 it->constrain_row_ascent_descent_p = 0;
14335 it->current_x = saved_x;
14336 it->object = saved_object;
14337 it->position = saved_pos;
14338 it->what = saved_what;
14339 it->face_id = saved_face_id;
14340 it->len = saved_len;
14341 it->c = saved_c;
14342 return 1;
14346 return 0;
14350 /* Extend the face of the last glyph in the text area of IT->glyph_row
14351 to the end of the display line. Called from display_line.
14352 If the glyph row is empty, add a space glyph to it so that we
14353 know the face to draw. Set the glyph row flag fill_line_p. */
14355 static void
14356 extend_face_to_end_of_line (it)
14357 struct it *it;
14359 struct face *face;
14360 struct frame *f = it->f;
14362 /* If line is already filled, do nothing. */
14363 if (it->current_x >= it->last_visible_x)
14364 return;
14366 /* Face extension extends the background and box of IT->face_id
14367 to the end of the line. If the background equals the background
14368 of the frame, we don't have to do anything. */
14369 if (it->face_before_selective_p)
14370 face = FACE_FROM_ID (it->f, it->saved_face_id);
14371 else
14372 face = FACE_FROM_ID (f, it->face_id);
14374 if (FRAME_WINDOW_P (f)
14375 && face->box == FACE_NO_BOX
14376 && face->background == FRAME_BACKGROUND_PIXEL (f)
14377 && !face->stipple)
14378 return;
14380 /* Set the glyph row flag indicating that the face of the last glyph
14381 in the text area has to be drawn to the end of the text area. */
14382 it->glyph_row->fill_line_p = 1;
14384 /* If current character of IT is not ASCII, make sure we have the
14385 ASCII face. This will be automatically undone the next time
14386 get_next_display_element returns a multibyte character. Note
14387 that the character will always be single byte in unibyte text. */
14388 if (!SINGLE_BYTE_CHAR_P (it->c))
14390 it->face_id = FACE_FOR_CHAR (f, face, 0);
14393 if (FRAME_WINDOW_P (f))
14395 /* If the row is empty, add a space with the current face of IT,
14396 so that we know which face to draw. */
14397 if (it->glyph_row->used[TEXT_AREA] == 0)
14399 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
14400 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
14401 it->glyph_row->used[TEXT_AREA] = 1;
14404 else
14406 /* Save some values that must not be changed. */
14407 int saved_x = it->current_x;
14408 struct text_pos saved_pos;
14409 Lisp_Object saved_object;
14410 enum display_element_type saved_what = it->what;
14411 int saved_face_id = it->face_id;
14413 saved_object = it->object;
14414 saved_pos = it->position;
14416 it->what = IT_CHARACTER;
14417 bzero (&it->position, sizeof it->position);
14418 it->object = make_number (0);
14419 it->c = ' ';
14420 it->len = 1;
14421 it->face_id = face->id;
14423 PRODUCE_GLYPHS (it);
14425 while (it->current_x <= it->last_visible_x)
14426 PRODUCE_GLYPHS (it);
14428 /* Don't count these blanks really. It would let us insert a left
14429 truncation glyph below and make us set the cursor on them, maybe. */
14430 it->current_x = saved_x;
14431 it->object = saved_object;
14432 it->position = saved_pos;
14433 it->what = saved_what;
14434 it->face_id = saved_face_id;
14439 /* Value is non-zero if text starting at CHARPOS in current_buffer is
14440 trailing whitespace. */
14442 static int
14443 trailing_whitespace_p (charpos)
14444 int charpos;
14446 int bytepos = CHAR_TO_BYTE (charpos);
14447 int c = 0;
14449 while (bytepos < ZV_BYTE
14450 && (c = FETCH_CHAR (bytepos),
14451 c == ' ' || c == '\t'))
14452 ++bytepos;
14454 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
14456 if (bytepos != PT_BYTE)
14457 return 1;
14459 return 0;
14463 /* Highlight trailing whitespace, if any, in ROW. */
14465 void
14466 highlight_trailing_whitespace (f, row)
14467 struct frame *f;
14468 struct glyph_row *row;
14470 int used = row->used[TEXT_AREA];
14472 if (used)
14474 struct glyph *start = row->glyphs[TEXT_AREA];
14475 struct glyph *glyph = start + used - 1;
14477 /* Skip over glyphs inserted to display the cursor at the
14478 end of a line, for extending the face of the last glyph
14479 to the end of the line on terminals, and for truncation
14480 and continuation glyphs. */
14481 while (glyph >= start
14482 && glyph->type == CHAR_GLYPH
14483 && INTEGERP (glyph->object))
14484 --glyph;
14486 /* If last glyph is a space or stretch, and it's trailing
14487 whitespace, set the face of all trailing whitespace glyphs in
14488 IT->glyph_row to `trailing-whitespace'. */
14489 if (glyph >= start
14490 && BUFFERP (glyph->object)
14491 && (glyph->type == STRETCH_GLYPH
14492 || (glyph->type == CHAR_GLYPH
14493 && glyph->u.ch == ' '))
14494 && trailing_whitespace_p (glyph->charpos))
14496 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
14498 while (glyph >= start
14499 && BUFFERP (glyph->object)
14500 && (glyph->type == STRETCH_GLYPH
14501 || (glyph->type == CHAR_GLYPH
14502 && glyph->u.ch == ' ')))
14503 (glyph--)->face_id = face_id;
14509 /* Value is non-zero if glyph row ROW in window W should be
14510 used to hold the cursor. */
14512 static int
14513 cursor_row_p (w, row)
14514 struct window *w;
14515 struct glyph_row *row;
14517 int cursor_row_p = 1;
14519 if (PT == MATRIX_ROW_END_CHARPOS (row))
14521 /* If the row ends with a newline from a string, we don't want
14522 the cursor there (if the row is continued it doesn't end in a
14523 newline). */
14524 if (CHARPOS (row->end.string_pos) >= 0
14525 || MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14526 cursor_row_p = row->continued_p;
14528 /* If the row ends at ZV, display the cursor at the end of that
14529 row instead of at the start of the row below. */
14530 else if (row->ends_at_zv_p)
14531 cursor_row_p = 1;
14532 else
14533 cursor_row_p = 0;
14536 return cursor_row_p;
14540 /* Construct the glyph row IT->glyph_row in the desired matrix of
14541 IT->w from text at the current position of IT. See dispextern.h
14542 for an overview of struct it. Value is non-zero if
14543 IT->glyph_row displays text, as opposed to a line displaying ZV
14544 only. */
14546 static int
14547 display_line (it)
14548 struct it *it;
14550 struct glyph_row *row = it->glyph_row;
14551 int overlay_arrow_bitmap;
14552 Lisp_Object overlay_arrow_string;
14554 /* We always start displaying at hpos zero even if hscrolled. */
14555 xassert (it->hpos == 0 && it->current_x == 0);
14557 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
14558 >= it->w->desired_matrix->nrows)
14560 it->w->nrows_scale_factor++;
14561 fonts_changed_p = 1;
14562 return 0;
14565 /* Is IT->w showing the region? */
14566 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
14568 /* Clear the result glyph row and enable it. */
14569 prepare_desired_row (row);
14571 row->y = it->current_y;
14572 row->start = it->start;
14573 row->continuation_lines_width = it->continuation_lines_width;
14574 row->displays_text_p = 1;
14575 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
14576 it->starts_in_middle_of_char_p = 0;
14578 /* Arrange the overlays nicely for our purposes. Usually, we call
14579 display_line on only one line at a time, in which case this
14580 can't really hurt too much, or we call it on lines which appear
14581 one after another in the buffer, in which case all calls to
14582 recenter_overlay_lists but the first will be pretty cheap. */
14583 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
14585 /* Move over display elements that are not visible because we are
14586 hscrolled. This may stop at an x-position < IT->first_visible_x
14587 if the first glyph is partially visible or if we hit a line end. */
14588 if (it->current_x < it->first_visible_x)
14589 move_it_in_display_line_to (it, ZV, it->first_visible_x,
14590 MOVE_TO_POS | MOVE_TO_X);
14592 /* Get the initial row height. This is either the height of the
14593 text hscrolled, if there is any, or zero. */
14594 row->ascent = it->max_ascent;
14595 row->height = it->max_ascent + it->max_descent;
14596 row->phys_ascent = it->max_phys_ascent;
14597 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
14599 /* Loop generating characters. The loop is left with IT on the next
14600 character to display. */
14601 while (1)
14603 int n_glyphs_before, hpos_before, x_before;
14604 int x, i, nglyphs;
14605 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
14607 /* Retrieve the next thing to display. Value is zero if end of
14608 buffer reached. */
14609 if (!get_next_display_element (it))
14611 /* Maybe add a space at the end of this line that is used to
14612 display the cursor there under X. Set the charpos of the
14613 first glyph of blank lines not corresponding to any text
14614 to -1. */
14615 #ifdef HAVE_WINDOW_SYSTEM
14616 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
14617 row->exact_window_width_line_p = 1;
14618 else
14619 #endif /* HAVE_WINDOW_SYSTEM */
14620 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
14621 || row->used[TEXT_AREA] == 0)
14623 row->glyphs[TEXT_AREA]->charpos = -1;
14624 row->displays_text_p = 0;
14626 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
14627 && (!MINI_WINDOW_P (it->w)
14628 || (minibuf_level && EQ (it->window, minibuf_window))))
14629 row->indicate_empty_line_p = 1;
14632 it->continuation_lines_width = 0;
14633 row->ends_at_zv_p = 1;
14634 break;
14637 /* Now, get the metrics of what we want to display. This also
14638 generates glyphs in `row' (which is IT->glyph_row). */
14639 n_glyphs_before = row->used[TEXT_AREA];
14640 x = it->current_x;
14642 /* Remember the line height so far in case the next element doesn't
14643 fit on the line. */
14644 if (!it->truncate_lines_p)
14646 ascent = it->max_ascent;
14647 descent = it->max_descent;
14648 phys_ascent = it->max_phys_ascent;
14649 phys_descent = it->max_phys_descent;
14652 PRODUCE_GLYPHS (it);
14654 /* If this display element was in marginal areas, continue with
14655 the next one. */
14656 if (it->area != TEXT_AREA)
14658 row->ascent = max (row->ascent, it->max_ascent);
14659 row->height = max (row->height, it->max_ascent + it->max_descent);
14660 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14661 row->phys_height = max (row->phys_height,
14662 it->max_phys_ascent + it->max_phys_descent);
14663 set_iterator_to_next (it, 1);
14664 continue;
14667 /* Does the display element fit on the line? If we truncate
14668 lines, we should draw past the right edge of the window. If
14669 we don't truncate, we want to stop so that we can display the
14670 continuation glyph before the right margin. If lines are
14671 continued, there are two possible strategies for characters
14672 resulting in more than 1 glyph (e.g. tabs): Display as many
14673 glyphs as possible in this line and leave the rest for the
14674 continuation line, or display the whole element in the next
14675 line. Original redisplay did the former, so we do it also. */
14676 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
14677 hpos_before = it->hpos;
14678 x_before = x;
14680 if (/* Not a newline. */
14681 nglyphs > 0
14682 /* Glyphs produced fit entirely in the line. */
14683 && it->current_x < it->last_visible_x)
14685 it->hpos += nglyphs;
14686 row->ascent = max (row->ascent, it->max_ascent);
14687 row->height = max (row->height, it->max_ascent + it->max_descent);
14688 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14689 row->phys_height = max (row->phys_height,
14690 it->max_phys_ascent + it->max_phys_descent);
14691 if (it->current_x - it->pixel_width < it->first_visible_x)
14692 row->x = x - it->first_visible_x;
14694 else
14696 int new_x;
14697 struct glyph *glyph;
14699 for (i = 0; i < nglyphs; ++i, x = new_x)
14701 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
14702 new_x = x + glyph->pixel_width;
14704 if (/* Lines are continued. */
14705 !it->truncate_lines_p
14706 && (/* Glyph doesn't fit on the line. */
14707 new_x > it->last_visible_x
14708 /* Or it fits exactly on a window system frame. */
14709 || (new_x == it->last_visible_x
14710 && FRAME_WINDOW_P (it->f))))
14712 /* End of a continued line. */
14714 if (it->hpos == 0
14715 || (new_x == it->last_visible_x
14716 && FRAME_WINDOW_P (it->f)))
14718 /* Current glyph is the only one on the line or
14719 fits exactly on the line. We must continue
14720 the line because we can't draw the cursor
14721 after the glyph. */
14722 row->continued_p = 1;
14723 it->current_x = new_x;
14724 it->continuation_lines_width += new_x;
14725 ++it->hpos;
14726 if (i == nglyphs - 1)
14728 set_iterator_to_next (it, 1);
14729 #ifdef HAVE_WINDOW_SYSTEM
14730 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
14732 if (!get_next_display_element (it))
14734 row->exact_window_width_line_p = 1;
14735 it->continuation_lines_width = 0;
14736 row->continued_p = 0;
14737 row->ends_at_zv_p = 1;
14739 else if (ITERATOR_AT_END_OF_LINE_P (it))
14741 row->continued_p = 0;
14742 row->exact_window_width_line_p = 1;
14745 #endif /* HAVE_WINDOW_SYSTEM */
14748 else if (CHAR_GLYPH_PADDING_P (*glyph)
14749 && !FRAME_WINDOW_P (it->f))
14751 /* A padding glyph that doesn't fit on this line.
14752 This means the whole character doesn't fit
14753 on the line. */
14754 row->used[TEXT_AREA] = n_glyphs_before;
14756 /* Fill the rest of the row with continuation
14757 glyphs like in 20.x. */
14758 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
14759 < row->glyphs[1 + TEXT_AREA])
14760 produce_special_glyphs (it, IT_CONTINUATION);
14762 row->continued_p = 1;
14763 it->current_x = x_before;
14764 it->continuation_lines_width += x_before;
14766 /* Restore the height to what it was before the
14767 element not fitting on the line. */
14768 it->max_ascent = ascent;
14769 it->max_descent = descent;
14770 it->max_phys_ascent = phys_ascent;
14771 it->max_phys_descent = phys_descent;
14773 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
14775 /* A TAB that extends past the right edge of the
14776 window. This produces a single glyph on
14777 window system frames. We leave the glyph in
14778 this row and let it fill the row, but don't
14779 consume the TAB. */
14780 it->continuation_lines_width += it->last_visible_x;
14781 row->ends_in_middle_of_char_p = 1;
14782 row->continued_p = 1;
14783 glyph->pixel_width = it->last_visible_x - x;
14784 it->starts_in_middle_of_char_p = 1;
14786 else
14788 /* Something other than a TAB that draws past
14789 the right edge of the window. Restore
14790 positions to values before the element. */
14791 row->used[TEXT_AREA] = n_glyphs_before + i;
14793 /* Display continuation glyphs. */
14794 if (!FRAME_WINDOW_P (it->f))
14795 produce_special_glyphs (it, IT_CONTINUATION);
14796 row->continued_p = 1;
14798 it->continuation_lines_width += x;
14800 if (nglyphs > 1 && i > 0)
14802 row->ends_in_middle_of_char_p = 1;
14803 it->starts_in_middle_of_char_p = 1;
14806 /* Restore the height to what it was before the
14807 element not fitting on the line. */
14808 it->max_ascent = ascent;
14809 it->max_descent = descent;
14810 it->max_phys_ascent = phys_ascent;
14811 it->max_phys_descent = phys_descent;
14814 break;
14816 else if (new_x > it->first_visible_x)
14818 /* Increment number of glyphs actually displayed. */
14819 ++it->hpos;
14821 if (x < it->first_visible_x)
14822 /* Glyph is partially visible, i.e. row starts at
14823 negative X position. */
14824 row->x = x - it->first_visible_x;
14826 else
14828 /* Glyph is completely off the left margin of the
14829 window. This should not happen because of the
14830 move_it_in_display_line at the start of this
14831 function, unless the text display area of the
14832 window is empty. */
14833 xassert (it->first_visible_x <= it->last_visible_x);
14837 row->ascent = max (row->ascent, it->max_ascent);
14838 row->height = max (row->height, it->max_ascent + it->max_descent);
14839 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14840 row->phys_height = max (row->phys_height,
14841 it->max_phys_ascent + it->max_phys_descent);
14843 /* End of this display line if row is continued. */
14844 if (row->continued_p || row->ends_at_zv_p)
14845 break;
14848 at_end_of_line:
14849 /* Is this a line end? If yes, we're also done, after making
14850 sure that a non-default face is extended up to the right
14851 margin of the window. */
14852 if (ITERATOR_AT_END_OF_LINE_P (it))
14854 int used_before = row->used[TEXT_AREA];
14856 row->ends_in_newline_from_string_p = STRINGP (it->object);
14858 #ifdef HAVE_WINDOW_SYSTEM
14859 /* Add a space at the end of the line that is used to
14860 display the cursor there. */
14861 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
14862 append_space_for_newline (it, 0);
14863 #endif /* HAVE_WINDOW_SYSTEM */
14865 /* Extend the face to the end of the line. */
14866 extend_face_to_end_of_line (it);
14868 /* Make sure we have the position. */
14869 if (used_before == 0)
14870 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
14872 /* Consume the line end. This skips over invisible lines. */
14873 set_iterator_to_next (it, 1);
14874 it->continuation_lines_width = 0;
14875 break;
14878 /* Proceed with next display element. Note that this skips
14879 over lines invisible because of selective display. */
14880 set_iterator_to_next (it, 1);
14882 /* If we truncate lines, we are done when the last displayed
14883 glyphs reach past the right margin of the window. */
14884 if (it->truncate_lines_p
14885 && (FRAME_WINDOW_P (it->f)
14886 ? (it->current_x >= it->last_visible_x)
14887 : (it->current_x > it->last_visible_x)))
14889 /* Maybe add truncation glyphs. */
14890 if (!FRAME_WINDOW_P (it->f))
14892 int i, n;
14894 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
14895 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
14896 break;
14898 for (n = row->used[TEXT_AREA]; i < n; ++i)
14900 row->used[TEXT_AREA] = i;
14901 produce_special_glyphs (it, IT_TRUNCATION);
14904 #ifdef HAVE_WINDOW_SYSTEM
14905 else
14907 /* Don't truncate if we can overflow newline into fringe. */
14908 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
14910 if (!get_next_display_element (it))
14912 #ifdef HAVE_WINDOW_SYSTEM
14913 it->continuation_lines_width = 0;
14914 row->ends_at_zv_p = 1;
14915 row->exact_window_width_line_p = 1;
14916 break;
14917 #endif /* HAVE_WINDOW_SYSTEM */
14919 if (ITERATOR_AT_END_OF_LINE_P (it))
14921 row->exact_window_width_line_p = 1;
14922 goto at_end_of_line;
14926 #endif /* HAVE_WINDOW_SYSTEM */
14928 row->truncated_on_right_p = 1;
14929 it->continuation_lines_width = 0;
14930 reseat_at_next_visible_line_start (it, 0);
14931 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
14932 it->hpos = hpos_before;
14933 it->current_x = x_before;
14934 break;
14938 /* If line is not empty and hscrolled, maybe insert truncation glyphs
14939 at the left window margin. */
14940 if (it->first_visible_x
14941 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
14943 if (!FRAME_WINDOW_P (it->f))
14944 insert_left_trunc_glyphs (it);
14945 row->truncated_on_left_p = 1;
14948 /* If the start of this line is the overlay arrow-position, then
14949 mark this glyph row as the one containing the overlay arrow.
14950 This is clearly a mess with variable size fonts. It would be
14951 better to let it be displayed like cursors under X. */
14952 if (! overlay_arrow_seen
14953 && (overlay_arrow_string
14954 = overlay_arrow_at_row (it->f, row, &overlay_arrow_bitmap),
14955 !NILP (overlay_arrow_string)))
14957 /* Overlay arrow in window redisplay is a fringe bitmap. */
14958 if (!FRAME_WINDOW_P (it->f))
14960 struct glyph_row *arrow_row
14961 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
14962 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
14963 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
14964 struct glyph *p = row->glyphs[TEXT_AREA];
14965 struct glyph *p2, *end;
14967 /* Copy the arrow glyphs. */
14968 while (glyph < arrow_end)
14969 *p++ = *glyph++;
14971 /* Throw away padding glyphs. */
14972 p2 = p;
14973 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
14974 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
14975 ++p2;
14976 if (p2 > p)
14978 while (p2 < end)
14979 *p++ = *p2++;
14980 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
14984 overlay_arrow_seen = 1;
14985 it->w->overlay_arrow_bitmap = overlay_arrow_bitmap;
14986 row->overlay_arrow_p = 1;
14989 /* Compute pixel dimensions of this line. */
14990 compute_line_metrics (it);
14992 /* Remember the position at which this line ends. */
14993 row->end = it->current;
14995 /* Save fringe bitmaps in this row. */
14996 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
14997 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
14998 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
14999 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
15001 it->left_user_fringe_bitmap = 0;
15002 it->left_user_fringe_face_id = 0;
15003 it->right_user_fringe_bitmap = 0;
15004 it->right_user_fringe_face_id = 0;
15006 /* Maybe set the cursor. */
15007 if (it->w->cursor.vpos < 0
15008 && PT >= MATRIX_ROW_START_CHARPOS (row)
15009 && PT <= MATRIX_ROW_END_CHARPOS (row)
15010 && cursor_row_p (it->w, row))
15011 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
15013 /* Highlight trailing whitespace. */
15014 if (!NILP (Vshow_trailing_whitespace))
15015 highlight_trailing_whitespace (it->f, it->glyph_row);
15017 /* Prepare for the next line. This line starts horizontally at (X
15018 HPOS) = (0 0). Vertical positions are incremented. As a
15019 convenience for the caller, IT->glyph_row is set to the next
15020 row to be used. */
15021 it->current_x = it->hpos = 0;
15022 it->current_y += row->height;
15023 ++it->vpos;
15024 ++it->glyph_row;
15025 it->start = it->current;
15026 return row->displays_text_p;
15031 /***********************************************************************
15032 Menu Bar
15033 ***********************************************************************/
15035 /* Redisplay the menu bar in the frame for window W.
15037 The menu bar of X frames that don't have X toolkit support is
15038 displayed in a special window W->frame->menu_bar_window.
15040 The menu bar of terminal frames is treated specially as far as
15041 glyph matrices are concerned. Menu bar lines are not part of
15042 windows, so the update is done directly on the frame matrix rows
15043 for the menu bar. */
15045 static void
15046 display_menu_bar (w)
15047 struct window *w;
15049 struct frame *f = XFRAME (WINDOW_FRAME (w));
15050 struct it it;
15051 Lisp_Object items;
15052 int i;
15054 /* Don't do all this for graphical frames. */
15055 #ifdef HAVE_NTGUI
15056 if (!NILP (Vwindow_system))
15057 return;
15058 #endif
15059 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
15060 if (FRAME_X_P (f))
15061 return;
15062 #endif
15063 #ifdef MAC_OS
15064 if (FRAME_MAC_P (f))
15065 return;
15066 #endif
15068 #ifdef USE_X_TOOLKIT
15069 xassert (!FRAME_WINDOW_P (f));
15070 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
15071 it.first_visible_x = 0;
15072 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
15073 #else /* not USE_X_TOOLKIT */
15074 if (FRAME_WINDOW_P (f))
15076 /* Menu bar lines are displayed in the desired matrix of the
15077 dummy window menu_bar_window. */
15078 struct window *menu_w;
15079 xassert (WINDOWP (f->menu_bar_window));
15080 menu_w = XWINDOW (f->menu_bar_window);
15081 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
15082 MENU_FACE_ID);
15083 it.first_visible_x = 0;
15084 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
15086 else
15088 /* This is a TTY frame, i.e. character hpos/vpos are used as
15089 pixel x/y. */
15090 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
15091 MENU_FACE_ID);
15092 it.first_visible_x = 0;
15093 it.last_visible_x = FRAME_COLS (f);
15095 #endif /* not USE_X_TOOLKIT */
15097 if (! mode_line_inverse_video)
15098 /* Force the menu-bar to be displayed in the default face. */
15099 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
15101 /* Clear all rows of the menu bar. */
15102 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
15104 struct glyph_row *row = it.glyph_row + i;
15105 clear_glyph_row (row);
15106 row->enabled_p = 1;
15107 row->full_width_p = 1;
15110 /* Display all items of the menu bar. */
15111 items = FRAME_MENU_BAR_ITEMS (it.f);
15112 for (i = 0; i < XVECTOR (items)->size; i += 4)
15114 Lisp_Object string;
15116 /* Stop at nil string. */
15117 string = AREF (items, i + 1);
15118 if (NILP (string))
15119 break;
15121 /* Remember where item was displayed. */
15122 AREF (items, i + 3) = make_number (it.hpos);
15124 /* Display the item, pad with one space. */
15125 if (it.current_x < it.last_visible_x)
15126 display_string (NULL, string, Qnil, 0, 0, &it,
15127 SCHARS (string) + 1, 0, 0, -1);
15130 /* Fill out the line with spaces. */
15131 if (it.current_x < it.last_visible_x)
15132 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
15134 /* Compute the total height of the lines. */
15135 compute_line_metrics (&it);
15140 /***********************************************************************
15141 Mode Line
15142 ***********************************************************************/
15144 /* Redisplay mode lines in the window tree whose root is WINDOW. If
15145 FORCE is non-zero, redisplay mode lines unconditionally.
15146 Otherwise, redisplay only mode lines that are garbaged. Value is
15147 the number of windows whose mode lines were redisplayed. */
15149 static int
15150 redisplay_mode_lines (window, force)
15151 Lisp_Object window;
15152 int force;
15154 int nwindows = 0;
15156 while (!NILP (window))
15158 struct window *w = XWINDOW (window);
15160 if (WINDOWP (w->hchild))
15161 nwindows += redisplay_mode_lines (w->hchild, force);
15162 else if (WINDOWP (w->vchild))
15163 nwindows += redisplay_mode_lines (w->vchild, force);
15164 else if (force
15165 || FRAME_GARBAGED_P (XFRAME (w->frame))
15166 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
15168 struct text_pos lpoint;
15169 struct buffer *old = current_buffer;
15171 /* Set the window's buffer for the mode line display. */
15172 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15173 set_buffer_internal_1 (XBUFFER (w->buffer));
15175 /* Point refers normally to the selected window. For any
15176 other window, set up appropriate value. */
15177 if (!EQ (window, selected_window))
15179 struct text_pos pt;
15181 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
15182 if (CHARPOS (pt) < BEGV)
15183 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15184 else if (CHARPOS (pt) > (ZV - 1))
15185 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
15186 else
15187 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
15190 /* Display mode lines. */
15191 clear_glyph_matrix (w->desired_matrix);
15192 if (display_mode_lines (w))
15194 ++nwindows;
15195 w->must_be_updated_p = 1;
15198 /* Restore old settings. */
15199 set_buffer_internal_1 (old);
15200 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15203 window = w->next;
15206 return nwindows;
15210 /* Display the mode and/or top line of window W. Value is the number
15211 of mode lines displayed. */
15213 static int
15214 display_mode_lines (w)
15215 struct window *w;
15217 Lisp_Object old_selected_window, old_selected_frame;
15218 int n = 0;
15220 old_selected_frame = selected_frame;
15221 selected_frame = w->frame;
15222 old_selected_window = selected_window;
15223 XSETWINDOW (selected_window, w);
15225 /* These will be set while the mode line specs are processed. */
15226 line_number_displayed = 0;
15227 w->column_number_displayed = Qnil;
15229 if (WINDOW_WANTS_MODELINE_P (w))
15231 struct window *sel_w = XWINDOW (old_selected_window);
15233 /* Select mode line face based on the real selected window. */
15234 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
15235 current_buffer->mode_line_format);
15236 ++n;
15239 if (WINDOW_WANTS_HEADER_LINE_P (w))
15241 display_mode_line (w, HEADER_LINE_FACE_ID,
15242 current_buffer->header_line_format);
15243 ++n;
15246 selected_frame = old_selected_frame;
15247 selected_window = old_selected_window;
15248 return n;
15252 /* Display mode or top line of window W. FACE_ID specifies which line
15253 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
15254 FORMAT is the mode line format to display. Value is the pixel
15255 height of the mode line displayed. */
15257 static int
15258 display_mode_line (w, face_id, format)
15259 struct window *w;
15260 enum face_id face_id;
15261 Lisp_Object format;
15263 struct it it;
15264 struct face *face;
15266 init_iterator (&it, w, -1, -1, NULL, face_id);
15267 prepare_desired_row (it.glyph_row);
15269 it.glyph_row->mode_line_p = 1;
15271 if (! mode_line_inverse_video)
15272 /* Force the mode-line to be displayed in the default face. */
15273 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
15275 /* Temporarily make frame's keyboard the current kboard so that
15276 kboard-local variables in the mode_line_format will get the right
15277 values. */
15278 push_frame_kboard (it.f);
15279 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
15280 pop_frame_kboard ();
15282 /* Fill up with spaces. */
15283 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
15285 compute_line_metrics (&it);
15286 it.glyph_row->full_width_p = 1;
15287 it.glyph_row->continued_p = 0;
15288 it.glyph_row->truncated_on_left_p = 0;
15289 it.glyph_row->truncated_on_right_p = 0;
15291 /* Make a 3D mode-line have a shadow at its right end. */
15292 face = FACE_FROM_ID (it.f, face_id);
15293 extend_face_to_end_of_line (&it);
15294 if (face->box != FACE_NO_BOX)
15296 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
15297 + it.glyph_row->used[TEXT_AREA] - 1);
15298 last->right_box_line_p = 1;
15301 return it.glyph_row->height;
15304 /* Alist that caches the results of :propertize.
15305 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
15306 Lisp_Object mode_line_proptrans_alist;
15308 /* List of strings making up the mode-line. */
15309 Lisp_Object mode_line_string_list;
15311 /* Base face property when building propertized mode line string. */
15312 static Lisp_Object mode_line_string_face;
15313 static Lisp_Object mode_line_string_face_prop;
15316 /* Contribute ELT to the mode line for window IT->w. How it
15317 translates into text depends on its data type.
15319 IT describes the display environment in which we display, as usual.
15321 DEPTH is the depth in recursion. It is used to prevent
15322 infinite recursion here.
15324 FIELD_WIDTH is the number of characters the display of ELT should
15325 occupy in the mode line, and PRECISION is the maximum number of
15326 characters to display from ELT's representation. See
15327 display_string for details.
15329 Returns the hpos of the end of the text generated by ELT.
15331 PROPS is a property list to add to any string we encounter.
15333 If RISKY is nonzero, remove (disregard) any properties in any string
15334 we encounter, and ignore :eval and :propertize.
15336 If the global variable `frame_title_ptr' is non-NULL, then the output
15337 is passed to `store_frame_title' instead of `display_string'. */
15339 static int
15340 display_mode_element (it, depth, field_width, precision, elt, props, risky)
15341 struct it *it;
15342 int depth;
15343 int field_width, precision;
15344 Lisp_Object elt, props;
15345 int risky;
15347 int n = 0, field, prec;
15348 int literal = 0;
15350 tail_recurse:
15351 if (depth > 100)
15352 elt = build_string ("*too-deep*");
15354 depth++;
15356 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
15358 case Lisp_String:
15360 /* A string: output it and check for %-constructs within it. */
15361 unsigned char c;
15362 const unsigned char *this, *lisp_string;
15364 if (!NILP (props) || risky)
15366 Lisp_Object oprops, aelt;
15367 oprops = Ftext_properties_at (make_number (0), elt);
15369 /* If the starting string's properties are not what
15370 we want, translate the string. Also, if the string
15371 is risky, do that anyway. */
15373 if (NILP (Fequal (props, oprops)) || risky)
15375 /* If the starting string has properties,
15376 merge the specified ones onto the existing ones. */
15377 if (! NILP (oprops) && !risky)
15379 Lisp_Object tem;
15381 oprops = Fcopy_sequence (oprops);
15382 tem = props;
15383 while (CONSP (tem))
15385 oprops = Fplist_put (oprops, XCAR (tem),
15386 XCAR (XCDR (tem)));
15387 tem = XCDR (XCDR (tem));
15389 props = oprops;
15392 aelt = Fassoc (elt, mode_line_proptrans_alist);
15393 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
15395 mode_line_proptrans_alist
15396 = Fcons (aelt, Fdelq (aelt, mode_line_proptrans_alist));
15397 elt = XCAR (aelt);
15399 else
15401 Lisp_Object tem;
15403 elt = Fcopy_sequence (elt);
15404 Fset_text_properties (make_number (0), Flength (elt),
15405 props, elt);
15406 /* Add this item to mode_line_proptrans_alist. */
15407 mode_line_proptrans_alist
15408 = Fcons (Fcons (elt, props),
15409 mode_line_proptrans_alist);
15410 /* Truncate mode_line_proptrans_alist
15411 to at most 50 elements. */
15412 tem = Fnthcdr (make_number (50),
15413 mode_line_proptrans_alist);
15414 if (! NILP (tem))
15415 XSETCDR (tem, Qnil);
15420 this = SDATA (elt);
15421 lisp_string = this;
15423 if (literal)
15425 prec = precision - n;
15426 if (frame_title_ptr)
15427 n += store_frame_title (SDATA (elt), -1, prec);
15428 else if (!NILP (mode_line_string_list))
15429 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
15430 else
15431 n += display_string (NULL, elt, Qnil, 0, 0, it,
15432 0, prec, 0, STRING_MULTIBYTE (elt));
15434 break;
15437 while ((precision <= 0 || n < precision)
15438 && *this
15439 && (frame_title_ptr
15440 || !NILP (mode_line_string_list)
15441 || it->current_x < it->last_visible_x))
15443 const unsigned char *last = this;
15445 /* Advance to end of string or next format specifier. */
15446 while ((c = *this++) != '\0' && c != '%')
15449 if (this - 1 != last)
15451 /* Output to end of string or up to '%'. Field width
15452 is length of string. Don't output more than
15453 PRECISION allows us. */
15454 --this;
15456 prec = chars_in_text (last, this - last);
15457 if (precision > 0 && prec > precision - n)
15458 prec = precision - n;
15460 if (frame_title_ptr)
15461 n += store_frame_title (last, 0, prec);
15462 else if (!NILP (mode_line_string_list))
15464 int bytepos = last - lisp_string;
15465 int charpos = string_byte_to_char (elt, bytepos);
15466 n += store_mode_line_string (NULL,
15467 Fsubstring (elt, make_number (charpos),
15468 make_number (charpos + prec)),
15469 0, 0, 0, Qnil);
15471 else
15473 int bytepos = last - lisp_string;
15474 int charpos = string_byte_to_char (elt, bytepos);
15475 n += display_string (NULL, elt, Qnil, 0, charpos,
15476 it, 0, prec, 0,
15477 STRING_MULTIBYTE (elt));
15480 else /* c == '%' */
15482 const unsigned char *percent_position = this;
15484 /* Get the specified minimum width. Zero means
15485 don't pad. */
15486 field = 0;
15487 while ((c = *this++) >= '0' && c <= '9')
15488 field = field * 10 + c - '0';
15490 /* Don't pad beyond the total padding allowed. */
15491 if (field_width - n > 0 && field > field_width - n)
15492 field = field_width - n;
15494 /* Note that either PRECISION <= 0 or N < PRECISION. */
15495 prec = precision - n;
15497 if (c == 'M')
15498 n += display_mode_element (it, depth, field, prec,
15499 Vglobal_mode_string, props,
15500 risky);
15501 else if (c != 0)
15503 int multibyte;
15504 int bytepos, charpos;
15505 unsigned char *spec;
15507 bytepos = percent_position - lisp_string;
15508 charpos = (STRING_MULTIBYTE (elt)
15509 ? string_byte_to_char (elt, bytepos)
15510 : bytepos);
15512 spec
15513 = decode_mode_spec (it->w, c, field, prec, &multibyte);
15515 if (frame_title_ptr)
15516 n += store_frame_title (spec, field, prec);
15517 else if (!NILP (mode_line_string_list))
15519 int len = strlen (spec);
15520 Lisp_Object tem = make_string (spec, len);
15521 props = Ftext_properties_at (make_number (charpos), elt);
15522 /* Should only keep face property in props */
15523 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
15525 else
15527 int nglyphs_before, nwritten;
15529 nglyphs_before = it->glyph_row->used[TEXT_AREA];
15530 nwritten = display_string (spec, Qnil, elt,
15531 charpos, 0, it,
15532 field, prec, 0,
15533 multibyte);
15535 /* Assign to the glyphs written above the
15536 string where the `%x' came from, position
15537 of the `%'. */
15538 if (nwritten > 0)
15540 struct glyph *glyph
15541 = (it->glyph_row->glyphs[TEXT_AREA]
15542 + nglyphs_before);
15543 int i;
15545 for (i = 0; i < nwritten; ++i)
15547 glyph[i].object = elt;
15548 glyph[i].charpos = charpos;
15551 n += nwritten;
15555 else /* c == 0 */
15556 break;
15560 break;
15562 case Lisp_Symbol:
15563 /* A symbol: process the value of the symbol recursively
15564 as if it appeared here directly. Avoid error if symbol void.
15565 Special case: if value of symbol is a string, output the string
15566 literally. */
15568 register Lisp_Object tem;
15570 /* If the variable is not marked as risky to set
15571 then its contents are risky to use. */
15572 if (NILP (Fget (elt, Qrisky_local_variable)))
15573 risky = 1;
15575 tem = Fboundp (elt);
15576 if (!NILP (tem))
15578 tem = Fsymbol_value (elt);
15579 /* If value is a string, output that string literally:
15580 don't check for % within it. */
15581 if (STRINGP (tem))
15582 literal = 1;
15584 if (!EQ (tem, elt))
15586 /* Give up right away for nil or t. */
15587 elt = tem;
15588 goto tail_recurse;
15592 break;
15594 case Lisp_Cons:
15596 register Lisp_Object car, tem;
15598 /* A cons cell: five distinct cases.
15599 If first element is :eval or :propertize, do something special.
15600 If first element is a string or a cons, process all the elements
15601 and effectively concatenate them.
15602 If first element is a negative number, truncate displaying cdr to
15603 at most that many characters. If positive, pad (with spaces)
15604 to at least that many characters.
15605 If first element is a symbol, process the cadr or caddr recursively
15606 according to whether the symbol's value is non-nil or nil. */
15607 car = XCAR (elt);
15608 if (EQ (car, QCeval))
15610 /* An element of the form (:eval FORM) means evaluate FORM
15611 and use the result as mode line elements. */
15613 if (risky)
15614 break;
15616 if (CONSP (XCDR (elt)))
15618 Lisp_Object spec;
15619 spec = safe_eval (XCAR (XCDR (elt)));
15620 n += display_mode_element (it, depth, field_width - n,
15621 precision - n, spec, props,
15622 risky);
15625 else if (EQ (car, QCpropertize))
15627 /* An element of the form (:propertize ELT PROPS...)
15628 means display ELT but applying properties PROPS. */
15630 if (risky)
15631 break;
15633 if (CONSP (XCDR (elt)))
15634 n += display_mode_element (it, depth, field_width - n,
15635 precision - n, XCAR (XCDR (elt)),
15636 XCDR (XCDR (elt)), risky);
15638 else if (SYMBOLP (car))
15640 tem = Fboundp (car);
15641 elt = XCDR (elt);
15642 if (!CONSP (elt))
15643 goto invalid;
15644 /* elt is now the cdr, and we know it is a cons cell.
15645 Use its car if CAR has a non-nil value. */
15646 if (!NILP (tem))
15648 tem = Fsymbol_value (car);
15649 if (!NILP (tem))
15651 elt = XCAR (elt);
15652 goto tail_recurse;
15655 /* Symbol's value is nil (or symbol is unbound)
15656 Get the cddr of the original list
15657 and if possible find the caddr and use that. */
15658 elt = XCDR (elt);
15659 if (NILP (elt))
15660 break;
15661 else if (!CONSP (elt))
15662 goto invalid;
15663 elt = XCAR (elt);
15664 goto tail_recurse;
15666 else if (INTEGERP (car))
15668 register int lim = XINT (car);
15669 elt = XCDR (elt);
15670 if (lim < 0)
15672 /* Negative int means reduce maximum width. */
15673 if (precision <= 0)
15674 precision = -lim;
15675 else
15676 precision = min (precision, -lim);
15678 else if (lim > 0)
15680 /* Padding specified. Don't let it be more than
15681 current maximum. */
15682 if (precision > 0)
15683 lim = min (precision, lim);
15685 /* If that's more padding than already wanted, queue it.
15686 But don't reduce padding already specified even if
15687 that is beyond the current truncation point. */
15688 field_width = max (lim, field_width);
15690 goto tail_recurse;
15692 else if (STRINGP (car) || CONSP (car))
15694 register int limit = 50;
15695 /* Limit is to protect against circular lists. */
15696 while (CONSP (elt)
15697 && --limit > 0
15698 && (precision <= 0 || n < precision))
15700 n += display_mode_element (it, depth, field_width - n,
15701 precision - n, XCAR (elt),
15702 props, risky);
15703 elt = XCDR (elt);
15707 break;
15709 default:
15710 invalid:
15711 elt = build_string ("*invalid*");
15712 goto tail_recurse;
15715 /* Pad to FIELD_WIDTH. */
15716 if (field_width > 0 && n < field_width)
15718 if (frame_title_ptr)
15719 n += store_frame_title ("", field_width - n, 0);
15720 else if (!NILP (mode_line_string_list))
15721 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
15722 else
15723 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
15724 0, 0, 0);
15727 return n;
15730 /* Store a mode-line string element in mode_line_string_list.
15732 If STRING is non-null, display that C string. Otherwise, the Lisp
15733 string LISP_STRING is displayed.
15735 FIELD_WIDTH is the minimum number of output glyphs to produce.
15736 If STRING has fewer characters than FIELD_WIDTH, pad to the right
15737 with spaces. FIELD_WIDTH <= 0 means don't pad.
15739 PRECISION is the maximum number of characters to output from
15740 STRING. PRECISION <= 0 means don't truncate the string.
15742 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
15743 properties to the string.
15745 PROPS are the properties to add to the string.
15746 The mode_line_string_face face property is always added to the string.
15749 static int
15750 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
15751 char *string;
15752 Lisp_Object lisp_string;
15753 int copy_string;
15754 int field_width;
15755 int precision;
15756 Lisp_Object props;
15758 int len;
15759 int n = 0;
15761 if (string != NULL)
15763 len = strlen (string);
15764 if (precision > 0 && len > precision)
15765 len = precision;
15766 lisp_string = make_string (string, len);
15767 if (NILP (props))
15768 props = mode_line_string_face_prop;
15769 else if (!NILP (mode_line_string_face))
15771 Lisp_Object face = Fplist_get (props, Qface);
15772 props = Fcopy_sequence (props);
15773 if (NILP (face))
15774 face = mode_line_string_face;
15775 else
15776 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
15777 props = Fplist_put (props, Qface, face);
15779 Fadd_text_properties (make_number (0), make_number (len),
15780 props, lisp_string);
15782 else
15784 len = XFASTINT (Flength (lisp_string));
15785 if (precision > 0 && len > precision)
15787 len = precision;
15788 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
15789 precision = -1;
15791 if (!NILP (mode_line_string_face))
15793 Lisp_Object face;
15794 if (NILP (props))
15795 props = Ftext_properties_at (make_number (0), lisp_string);
15796 face = Fplist_get (props, Qface);
15797 if (NILP (face))
15798 face = mode_line_string_face;
15799 else
15800 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
15801 props = Fcons (Qface, Fcons (face, Qnil));
15802 if (copy_string)
15803 lisp_string = Fcopy_sequence (lisp_string);
15805 if (!NILP (props))
15806 Fadd_text_properties (make_number (0), make_number (len),
15807 props, lisp_string);
15810 if (len > 0)
15812 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
15813 n += len;
15816 if (field_width > len)
15818 field_width -= len;
15819 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
15820 if (!NILP (props))
15821 Fadd_text_properties (make_number (0), make_number (field_width),
15822 props, lisp_string);
15823 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
15824 n += field_width;
15827 return n;
15831 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
15832 0, 4, 0,
15833 doc: /* Return the mode-line of selected window as a string.
15834 First optional arg FORMAT specifies a different format string (see
15835 `mode-line-format' for details) to use. If FORMAT is t, return
15836 the buffer's header-line. Second optional arg WINDOW specifies a
15837 different window to use as the context for the formatting.
15838 If third optional arg NO-PROPS is non-nil, string is not propertized.
15839 Fourth optional arg BUFFER specifies which buffer to use. */)
15840 (format, window, no_props, buffer)
15841 Lisp_Object format, window, no_props, buffer;
15843 struct it it;
15844 int len;
15845 struct window *w;
15846 struct buffer *old_buffer = NULL;
15847 enum face_id face_id = DEFAULT_FACE_ID;
15849 if (NILP (window))
15850 window = selected_window;
15851 CHECK_WINDOW (window);
15852 w = XWINDOW (window);
15854 if (NILP (buffer))
15855 buffer = w->buffer;
15857 CHECK_BUFFER (buffer);
15859 if (XBUFFER (buffer) != current_buffer)
15861 old_buffer = current_buffer;
15862 set_buffer_internal_1 (XBUFFER (buffer));
15865 if (NILP (format) || EQ (format, Qt))
15867 face_id = (NILP (format)
15868 ? CURRENT_MODE_LINE_FACE_ID (w)
15869 : HEADER_LINE_FACE_ID);
15870 format = (NILP (format)
15871 ? current_buffer->mode_line_format
15872 : current_buffer->header_line_format);
15875 init_iterator (&it, w, -1, -1, NULL, face_id);
15877 if (NILP (no_props))
15879 mode_line_string_face
15880 = (face_id == MODE_LINE_FACE_ID ? Qmode_line
15881 : face_id == MODE_LINE_INACTIVE_FACE_ID ? Qmode_line_inactive
15882 : face_id == HEADER_LINE_FACE_ID ? Qheader_line : Qnil);
15884 mode_line_string_face_prop
15885 = (NILP (mode_line_string_face) ? Qnil
15886 : Fcons (Qface, Fcons (mode_line_string_face, Qnil)));
15888 /* We need a dummy last element in mode_line_string_list to
15889 indicate we are building the propertized mode-line string.
15890 Using mode_line_string_face_prop here GC protects it. */
15891 mode_line_string_list
15892 = Fcons (mode_line_string_face_prop, Qnil);
15893 frame_title_ptr = NULL;
15895 else
15897 mode_line_string_face_prop = Qnil;
15898 mode_line_string_list = Qnil;
15899 frame_title_ptr = frame_title_buf;
15902 push_frame_kboard (it.f);
15903 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
15904 pop_frame_kboard ();
15906 if (old_buffer)
15907 set_buffer_internal_1 (old_buffer);
15909 if (NILP (no_props))
15911 Lisp_Object str;
15912 mode_line_string_list = Fnreverse (mode_line_string_list);
15913 str = Fmapconcat (intern ("identity"), XCDR (mode_line_string_list),
15914 make_string ("", 0));
15915 mode_line_string_face_prop = Qnil;
15916 mode_line_string_list = Qnil;
15917 return str;
15920 len = frame_title_ptr - frame_title_buf;
15921 if (len > 0 && frame_title_ptr[-1] == '-')
15923 /* Mode lines typically ends with numerous dashes; reduce to two dashes. */
15924 while (frame_title_ptr > frame_title_buf && *--frame_title_ptr == '-')
15926 frame_title_ptr += 3; /* restore last non-dash + two dashes */
15927 if (len > frame_title_ptr - frame_title_buf)
15928 len = frame_title_ptr - frame_title_buf;
15931 frame_title_ptr = NULL;
15932 return make_string (frame_title_buf, len);
15935 /* Write a null-terminated, right justified decimal representation of
15936 the positive integer D to BUF using a minimal field width WIDTH. */
15938 static void
15939 pint2str (buf, width, d)
15940 register char *buf;
15941 register int width;
15942 register int d;
15944 register char *p = buf;
15946 if (d <= 0)
15947 *p++ = '0';
15948 else
15950 while (d > 0)
15952 *p++ = d % 10 + '0';
15953 d /= 10;
15957 for (width -= (int) (p - buf); width > 0; --width)
15958 *p++ = ' ';
15959 *p-- = '\0';
15960 while (p > buf)
15962 d = *buf;
15963 *buf++ = *p;
15964 *p-- = d;
15968 /* Write a null-terminated, right justified decimal and "human
15969 readable" representation of the nonnegative integer D to BUF using
15970 a minimal field width WIDTH. D should be smaller than 999.5e24. */
15972 static const char power_letter[] =
15974 0, /* not used */
15975 'k', /* kilo */
15976 'M', /* mega */
15977 'G', /* giga */
15978 'T', /* tera */
15979 'P', /* peta */
15980 'E', /* exa */
15981 'Z', /* zetta */
15982 'Y' /* yotta */
15985 static void
15986 pint2hrstr (buf, width, d)
15987 char *buf;
15988 int width;
15989 int d;
15991 /* We aim to represent the nonnegative integer D as
15992 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
15993 int quotient = d;
15994 int remainder = 0;
15995 /* -1 means: do not use TENTHS. */
15996 int tenths = -1;
15997 int exponent = 0;
15999 /* Length of QUOTIENT.TENTHS as a string. */
16000 int length;
16002 char * psuffix;
16003 char * p;
16005 if (1000 <= quotient)
16007 /* Scale to the appropriate EXPONENT. */
16010 remainder = quotient % 1000;
16011 quotient /= 1000;
16012 exponent++;
16014 while (1000 <= quotient);
16016 /* Round to nearest and decide whether to use TENTHS or not. */
16017 if (quotient <= 9)
16019 tenths = remainder / 100;
16020 if (50 <= remainder % 100)
16021 if (tenths < 9)
16022 tenths++;
16023 else
16025 quotient++;
16026 if (quotient == 10)
16027 tenths = -1;
16028 else
16029 tenths = 0;
16032 else
16033 if (500 <= remainder)
16034 if (quotient < 999)
16035 quotient++;
16036 else
16038 quotient = 1;
16039 exponent++;
16040 tenths = 0;
16044 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
16045 if (tenths == -1 && quotient <= 99)
16046 if (quotient <= 9)
16047 length = 1;
16048 else
16049 length = 2;
16050 else
16051 length = 3;
16052 p = psuffix = buf + max (width, length);
16054 /* Print EXPONENT. */
16055 if (exponent)
16056 *psuffix++ = power_letter[exponent];
16057 *psuffix = '\0';
16059 /* Print TENTHS. */
16060 if (tenths >= 0)
16062 *--p = '0' + tenths;
16063 *--p = '.';
16066 /* Print QUOTIENT. */
16069 int digit = quotient % 10;
16070 *--p = '0' + digit;
16072 while ((quotient /= 10) != 0);
16074 /* Print leading spaces. */
16075 while (buf < p)
16076 *--p = ' ';
16079 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
16080 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
16081 type of CODING_SYSTEM. Return updated pointer into BUF. */
16083 static unsigned char invalid_eol_type[] = "(*invalid*)";
16085 static char *
16086 decode_mode_spec_coding (coding_system, buf, eol_flag)
16087 Lisp_Object coding_system;
16088 register char *buf;
16089 int eol_flag;
16091 Lisp_Object val;
16092 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
16093 const unsigned char *eol_str;
16094 int eol_str_len;
16095 /* The EOL conversion we are using. */
16096 Lisp_Object eoltype;
16098 val = Fget (coding_system, Qcoding_system);
16099 eoltype = Qnil;
16101 if (!VECTORP (val)) /* Not yet decided. */
16103 if (multibyte)
16104 *buf++ = '-';
16105 if (eol_flag)
16106 eoltype = eol_mnemonic_undecided;
16107 /* Don't mention EOL conversion if it isn't decided. */
16109 else
16111 Lisp_Object eolvalue;
16113 eolvalue = Fget (coding_system, Qeol_type);
16115 if (multibyte)
16116 *buf++ = XFASTINT (AREF (val, 1));
16118 if (eol_flag)
16120 /* The EOL conversion that is normal on this system. */
16122 if (NILP (eolvalue)) /* Not yet decided. */
16123 eoltype = eol_mnemonic_undecided;
16124 else if (VECTORP (eolvalue)) /* Not yet decided. */
16125 eoltype = eol_mnemonic_undecided;
16126 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
16127 eoltype = (XFASTINT (eolvalue) == 0
16128 ? eol_mnemonic_unix
16129 : (XFASTINT (eolvalue) == 1
16130 ? eol_mnemonic_dos : eol_mnemonic_mac));
16134 if (eol_flag)
16136 /* Mention the EOL conversion if it is not the usual one. */
16137 if (STRINGP (eoltype))
16139 eol_str = SDATA (eoltype);
16140 eol_str_len = SBYTES (eoltype);
16142 else if (INTEGERP (eoltype)
16143 && CHAR_VALID_P (XINT (eoltype), 0))
16145 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
16146 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
16147 eol_str = tmp;
16149 else
16151 eol_str = invalid_eol_type;
16152 eol_str_len = sizeof (invalid_eol_type) - 1;
16154 bcopy (eol_str, buf, eol_str_len);
16155 buf += eol_str_len;
16158 return buf;
16161 /* Return a string for the output of a mode line %-spec for window W,
16162 generated by character C. PRECISION >= 0 means don't return a
16163 string longer than that value. FIELD_WIDTH > 0 means pad the
16164 string returned with spaces to that value. Return 1 in *MULTIBYTE
16165 if the result is multibyte text.
16167 Note we operate on the current buffer for most purposes,
16168 the exception being w->base_line_pos. */
16170 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
16172 static char *
16173 decode_mode_spec (w, c, field_width, precision, multibyte)
16174 struct window *w;
16175 register int c;
16176 int field_width, precision;
16177 int *multibyte;
16179 Lisp_Object obj;
16180 struct frame *f = XFRAME (WINDOW_FRAME (w));
16181 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
16182 struct buffer *b = current_buffer;
16184 obj = Qnil;
16185 *multibyte = 0;
16187 switch (c)
16189 case '*':
16190 if (!NILP (b->read_only))
16191 return "%";
16192 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
16193 return "*";
16194 return "-";
16196 case '+':
16197 /* This differs from %* only for a modified read-only buffer. */
16198 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
16199 return "*";
16200 if (!NILP (b->read_only))
16201 return "%";
16202 return "-";
16204 case '&':
16205 /* This differs from %* in ignoring read-only-ness. */
16206 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
16207 return "*";
16208 return "-";
16210 case '%':
16211 return "%";
16213 case '[':
16215 int i;
16216 char *p;
16218 if (command_loop_level > 5)
16219 return "[[[... ";
16220 p = decode_mode_spec_buf;
16221 for (i = 0; i < command_loop_level; i++)
16222 *p++ = '[';
16223 *p = 0;
16224 return decode_mode_spec_buf;
16227 case ']':
16229 int i;
16230 char *p;
16232 if (command_loop_level > 5)
16233 return " ...]]]";
16234 p = decode_mode_spec_buf;
16235 for (i = 0; i < command_loop_level; i++)
16236 *p++ = ']';
16237 *p = 0;
16238 return decode_mode_spec_buf;
16241 case '-':
16243 register int i;
16245 /* Let lots_of_dashes be a string of infinite length. */
16246 if (!NILP (mode_line_string_list))
16247 return "--";
16248 if (field_width <= 0
16249 || field_width > sizeof (lots_of_dashes))
16251 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
16252 decode_mode_spec_buf[i] = '-';
16253 decode_mode_spec_buf[i] = '\0';
16254 return decode_mode_spec_buf;
16256 else
16257 return lots_of_dashes;
16260 case 'b':
16261 obj = b->name;
16262 break;
16264 case 'c':
16266 int col = (int) current_column (); /* iftc */
16267 w->column_number_displayed = make_number (col);
16268 pint2str (decode_mode_spec_buf, field_width, col);
16269 return decode_mode_spec_buf;
16272 case 'F':
16273 /* %F displays the frame name. */
16274 if (!NILP (f->title))
16275 return (char *) SDATA (f->title);
16276 if (f->explicit_name || ! FRAME_WINDOW_P (f))
16277 return (char *) SDATA (f->name);
16278 return "Emacs";
16280 case 'f':
16281 obj = b->filename;
16282 break;
16284 case 'i':
16286 int size = ZV - BEGV;
16287 pint2str (decode_mode_spec_buf, field_width, size);
16288 return decode_mode_spec_buf;
16291 case 'I':
16293 int size = ZV - BEGV;
16294 pint2hrstr (decode_mode_spec_buf, field_width, size);
16295 return decode_mode_spec_buf;
16298 case 'l':
16300 int startpos = XMARKER (w->start)->charpos;
16301 int startpos_byte = marker_byte_position (w->start);
16302 int line, linepos, linepos_byte, topline;
16303 int nlines, junk;
16304 int height = WINDOW_TOTAL_LINES (w);
16306 /* If we decided that this buffer isn't suitable for line numbers,
16307 don't forget that too fast. */
16308 if (EQ (w->base_line_pos, w->buffer))
16309 goto no_value;
16310 /* But do forget it, if the window shows a different buffer now. */
16311 else if (BUFFERP (w->base_line_pos))
16312 w->base_line_pos = Qnil;
16314 /* If the buffer is very big, don't waste time. */
16315 if (INTEGERP (Vline_number_display_limit)
16316 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
16318 w->base_line_pos = Qnil;
16319 w->base_line_number = Qnil;
16320 goto no_value;
16323 if (!NILP (w->base_line_number)
16324 && !NILP (w->base_line_pos)
16325 && XFASTINT (w->base_line_pos) <= startpos)
16327 line = XFASTINT (w->base_line_number);
16328 linepos = XFASTINT (w->base_line_pos);
16329 linepos_byte = buf_charpos_to_bytepos (b, linepos);
16331 else
16333 line = 1;
16334 linepos = BUF_BEGV (b);
16335 linepos_byte = BUF_BEGV_BYTE (b);
16338 /* Count lines from base line to window start position. */
16339 nlines = display_count_lines (linepos, linepos_byte,
16340 startpos_byte,
16341 startpos, &junk);
16343 topline = nlines + line;
16345 /* Determine a new base line, if the old one is too close
16346 or too far away, or if we did not have one.
16347 "Too close" means it's plausible a scroll-down would
16348 go back past it. */
16349 if (startpos == BUF_BEGV (b))
16351 w->base_line_number = make_number (topline);
16352 w->base_line_pos = make_number (BUF_BEGV (b));
16354 else if (nlines < height + 25 || nlines > height * 3 + 50
16355 || linepos == BUF_BEGV (b))
16357 int limit = BUF_BEGV (b);
16358 int limit_byte = BUF_BEGV_BYTE (b);
16359 int position;
16360 int distance = (height * 2 + 30) * line_number_display_limit_width;
16362 if (startpos - distance > limit)
16364 limit = startpos - distance;
16365 limit_byte = CHAR_TO_BYTE (limit);
16368 nlines = display_count_lines (startpos, startpos_byte,
16369 limit_byte,
16370 - (height * 2 + 30),
16371 &position);
16372 /* If we couldn't find the lines we wanted within
16373 line_number_display_limit_width chars per line,
16374 give up on line numbers for this window. */
16375 if (position == limit_byte && limit == startpos - distance)
16377 w->base_line_pos = w->buffer;
16378 w->base_line_number = Qnil;
16379 goto no_value;
16382 w->base_line_number = make_number (topline - nlines);
16383 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
16386 /* Now count lines from the start pos to point. */
16387 nlines = display_count_lines (startpos, startpos_byte,
16388 PT_BYTE, PT, &junk);
16390 /* Record that we did display the line number. */
16391 line_number_displayed = 1;
16393 /* Make the string to show. */
16394 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
16395 return decode_mode_spec_buf;
16396 no_value:
16398 char* p = decode_mode_spec_buf;
16399 int pad = field_width - 2;
16400 while (pad-- > 0)
16401 *p++ = ' ';
16402 *p++ = '?';
16403 *p++ = '?';
16404 *p = '\0';
16405 return decode_mode_spec_buf;
16408 break;
16410 case 'm':
16411 obj = b->mode_name;
16412 break;
16414 case 'n':
16415 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
16416 return " Narrow";
16417 break;
16419 case 'p':
16421 int pos = marker_position (w->start);
16422 int total = BUF_ZV (b) - BUF_BEGV (b);
16424 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
16426 if (pos <= BUF_BEGV (b))
16427 return "All";
16428 else
16429 return "Bottom";
16431 else if (pos <= BUF_BEGV (b))
16432 return "Top";
16433 else
16435 if (total > 1000000)
16436 /* Do it differently for a large value, to avoid overflow. */
16437 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
16438 else
16439 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
16440 /* We can't normally display a 3-digit number,
16441 so get us a 2-digit number that is close. */
16442 if (total == 100)
16443 total = 99;
16444 sprintf (decode_mode_spec_buf, "%2d%%", total);
16445 return decode_mode_spec_buf;
16449 /* Display percentage of size above the bottom of the screen. */
16450 case 'P':
16452 int toppos = marker_position (w->start);
16453 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
16454 int total = BUF_ZV (b) - BUF_BEGV (b);
16456 if (botpos >= BUF_ZV (b))
16458 if (toppos <= BUF_BEGV (b))
16459 return "All";
16460 else
16461 return "Bottom";
16463 else
16465 if (total > 1000000)
16466 /* Do it differently for a large value, to avoid overflow. */
16467 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
16468 else
16469 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
16470 /* We can't normally display a 3-digit number,
16471 so get us a 2-digit number that is close. */
16472 if (total == 100)
16473 total = 99;
16474 if (toppos <= BUF_BEGV (b))
16475 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
16476 else
16477 sprintf (decode_mode_spec_buf, "%2d%%", total);
16478 return decode_mode_spec_buf;
16482 case 's':
16483 /* status of process */
16484 obj = Fget_buffer_process (Fcurrent_buffer ());
16485 if (NILP (obj))
16486 return "no process";
16487 #ifdef subprocesses
16488 obj = Fsymbol_name (Fprocess_status (obj));
16489 #endif
16490 break;
16492 case 't': /* indicate TEXT or BINARY */
16493 #ifdef MODE_LINE_BINARY_TEXT
16494 return MODE_LINE_BINARY_TEXT (b);
16495 #else
16496 return "T";
16497 #endif
16499 case 'z':
16500 /* coding-system (not including end-of-line format) */
16501 case 'Z':
16502 /* coding-system (including end-of-line type) */
16504 int eol_flag = (c == 'Z');
16505 char *p = decode_mode_spec_buf;
16507 if (! FRAME_WINDOW_P (f))
16509 /* No need to mention EOL here--the terminal never needs
16510 to do EOL conversion. */
16511 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
16512 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
16514 p = decode_mode_spec_coding (b->buffer_file_coding_system,
16515 p, eol_flag);
16517 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
16518 #ifdef subprocesses
16519 obj = Fget_buffer_process (Fcurrent_buffer ());
16520 if (PROCESSP (obj))
16522 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
16523 p, eol_flag);
16524 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
16525 p, eol_flag);
16527 #endif /* subprocesses */
16528 #endif /* 0 */
16529 *p = 0;
16530 return decode_mode_spec_buf;
16534 if (STRINGP (obj))
16536 *multibyte = STRING_MULTIBYTE (obj);
16537 return (char *) SDATA (obj);
16539 else
16540 return "";
16544 /* Count up to COUNT lines starting from START / START_BYTE.
16545 But don't go beyond LIMIT_BYTE.
16546 Return the number of lines thus found (always nonnegative).
16548 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
16550 static int
16551 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
16552 int start, start_byte, limit_byte, count;
16553 int *byte_pos_ptr;
16555 register unsigned char *cursor;
16556 unsigned char *base;
16558 register int ceiling;
16559 register unsigned char *ceiling_addr;
16560 int orig_count = count;
16562 /* If we are not in selective display mode,
16563 check only for newlines. */
16564 int selective_display = (!NILP (current_buffer->selective_display)
16565 && !INTEGERP (current_buffer->selective_display));
16567 if (count > 0)
16569 while (start_byte < limit_byte)
16571 ceiling = BUFFER_CEILING_OF (start_byte);
16572 ceiling = min (limit_byte - 1, ceiling);
16573 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
16574 base = (cursor = BYTE_POS_ADDR (start_byte));
16575 while (1)
16577 if (selective_display)
16578 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
16580 else
16581 while (*cursor != '\n' && ++cursor != ceiling_addr)
16584 if (cursor != ceiling_addr)
16586 if (--count == 0)
16588 start_byte += cursor - base + 1;
16589 *byte_pos_ptr = start_byte;
16590 return orig_count;
16592 else
16593 if (++cursor == ceiling_addr)
16594 break;
16596 else
16597 break;
16599 start_byte += cursor - base;
16602 else
16604 while (start_byte > limit_byte)
16606 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
16607 ceiling = max (limit_byte, ceiling);
16608 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
16609 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
16610 while (1)
16612 if (selective_display)
16613 while (--cursor != ceiling_addr
16614 && *cursor != '\n' && *cursor != 015)
16616 else
16617 while (--cursor != ceiling_addr && *cursor != '\n')
16620 if (cursor != ceiling_addr)
16622 if (++count == 0)
16624 start_byte += cursor - base + 1;
16625 *byte_pos_ptr = start_byte;
16626 /* When scanning backwards, we should
16627 not count the newline posterior to which we stop. */
16628 return - orig_count - 1;
16631 else
16632 break;
16634 /* Here we add 1 to compensate for the last decrement
16635 of CURSOR, which took it past the valid range. */
16636 start_byte += cursor - base + 1;
16640 *byte_pos_ptr = limit_byte;
16642 if (count < 0)
16643 return - orig_count + count;
16644 return orig_count - count;
16650 /***********************************************************************
16651 Displaying strings
16652 ***********************************************************************/
16654 /* Display a NUL-terminated string, starting with index START.
16656 If STRING is non-null, display that C string. Otherwise, the Lisp
16657 string LISP_STRING is displayed.
16659 If FACE_STRING is not nil, FACE_STRING_POS is a position in
16660 FACE_STRING. Display STRING or LISP_STRING with the face at
16661 FACE_STRING_POS in FACE_STRING:
16663 Display the string in the environment given by IT, but use the
16664 standard display table, temporarily.
16666 FIELD_WIDTH is the minimum number of output glyphs to produce.
16667 If STRING has fewer characters than FIELD_WIDTH, pad to the right
16668 with spaces. If STRING has more characters, more than FIELD_WIDTH
16669 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
16671 PRECISION is the maximum number of characters to output from
16672 STRING. PRECISION < 0 means don't truncate the string.
16674 This is roughly equivalent to printf format specifiers:
16676 FIELD_WIDTH PRECISION PRINTF
16677 ----------------------------------------
16678 -1 -1 %s
16679 -1 10 %.10s
16680 10 -1 %10s
16681 20 10 %20.10s
16683 MULTIBYTE zero means do not display multibyte chars, > 0 means do
16684 display them, and < 0 means obey the current buffer's value of
16685 enable_multibyte_characters.
16687 Value is the number of glyphs produced. */
16689 static int
16690 display_string (string, lisp_string, face_string, face_string_pos,
16691 start, it, field_width, precision, max_x, multibyte)
16692 unsigned char *string;
16693 Lisp_Object lisp_string;
16694 Lisp_Object face_string;
16695 int face_string_pos;
16696 int start;
16697 struct it *it;
16698 int field_width, precision, max_x;
16699 int multibyte;
16701 int hpos_at_start = it->hpos;
16702 int saved_face_id = it->face_id;
16703 struct glyph_row *row = it->glyph_row;
16705 /* Initialize the iterator IT for iteration over STRING beginning
16706 with index START. */
16707 reseat_to_string (it, string, lisp_string, start,
16708 precision, field_width, multibyte);
16710 /* If displaying STRING, set up the face of the iterator
16711 from LISP_STRING, if that's given. */
16712 if (STRINGP (face_string))
16714 int endptr;
16715 struct face *face;
16717 it->face_id
16718 = face_at_string_position (it->w, face_string, face_string_pos,
16719 0, it->region_beg_charpos,
16720 it->region_end_charpos,
16721 &endptr, it->base_face_id, 0);
16722 face = FACE_FROM_ID (it->f, it->face_id);
16723 it->face_box_p = face->box != FACE_NO_BOX;
16726 /* Set max_x to the maximum allowed X position. Don't let it go
16727 beyond the right edge of the window. */
16728 if (max_x <= 0)
16729 max_x = it->last_visible_x;
16730 else
16731 max_x = min (max_x, it->last_visible_x);
16733 /* Skip over display elements that are not visible. because IT->w is
16734 hscrolled. */
16735 if (it->current_x < it->first_visible_x)
16736 move_it_in_display_line_to (it, 100000, it->first_visible_x,
16737 MOVE_TO_POS | MOVE_TO_X);
16739 row->ascent = it->max_ascent;
16740 row->height = it->max_ascent + it->max_descent;
16741 row->phys_ascent = it->max_phys_ascent;
16742 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16744 /* This condition is for the case that we are called with current_x
16745 past last_visible_x. */
16746 while (it->current_x < max_x)
16748 int x_before, x, n_glyphs_before, i, nglyphs;
16750 /* Get the next display element. */
16751 if (!get_next_display_element (it))
16752 break;
16754 /* Produce glyphs. */
16755 x_before = it->current_x;
16756 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
16757 PRODUCE_GLYPHS (it);
16759 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
16760 i = 0;
16761 x = x_before;
16762 while (i < nglyphs)
16764 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16766 if (!it->truncate_lines_p
16767 && x + glyph->pixel_width > max_x)
16769 /* End of continued line or max_x reached. */
16770 if (CHAR_GLYPH_PADDING_P (*glyph))
16772 /* A wide character is unbreakable. */
16773 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
16774 it->current_x = x_before;
16776 else
16778 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
16779 it->current_x = x;
16781 break;
16783 else if (x + glyph->pixel_width > it->first_visible_x)
16785 /* Glyph is at least partially visible. */
16786 ++it->hpos;
16787 if (x < it->first_visible_x)
16788 it->glyph_row->x = x - it->first_visible_x;
16790 else
16792 /* Glyph is off the left margin of the display area.
16793 Should not happen. */
16794 abort ();
16797 row->ascent = max (row->ascent, it->max_ascent);
16798 row->height = max (row->height, it->max_ascent + it->max_descent);
16799 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16800 row->phys_height = max (row->phys_height,
16801 it->max_phys_ascent + it->max_phys_descent);
16802 x += glyph->pixel_width;
16803 ++i;
16806 /* Stop if max_x reached. */
16807 if (i < nglyphs)
16808 break;
16810 /* Stop at line ends. */
16811 if (ITERATOR_AT_END_OF_LINE_P (it))
16813 it->continuation_lines_width = 0;
16814 break;
16817 set_iterator_to_next (it, 1);
16819 /* Stop if truncating at the right edge. */
16820 if (it->truncate_lines_p
16821 && it->current_x >= it->last_visible_x)
16823 /* Add truncation mark, but don't do it if the line is
16824 truncated at a padding space. */
16825 if (IT_CHARPOS (*it) < it->string_nchars)
16827 if (!FRAME_WINDOW_P (it->f))
16829 int i, n;
16831 if (it->current_x > it->last_visible_x)
16833 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16834 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16835 break;
16836 for (n = row->used[TEXT_AREA]; i < n; ++i)
16838 row->used[TEXT_AREA] = i;
16839 produce_special_glyphs (it, IT_TRUNCATION);
16842 produce_special_glyphs (it, IT_TRUNCATION);
16844 it->glyph_row->truncated_on_right_p = 1;
16846 break;
16850 /* Maybe insert a truncation at the left. */
16851 if (it->first_visible_x
16852 && IT_CHARPOS (*it) > 0)
16854 if (!FRAME_WINDOW_P (it->f))
16855 insert_left_trunc_glyphs (it);
16856 it->glyph_row->truncated_on_left_p = 1;
16859 it->face_id = saved_face_id;
16861 /* Value is number of columns displayed. */
16862 return it->hpos - hpos_at_start;
16867 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
16868 appears as an element of LIST or as the car of an element of LIST.
16869 If PROPVAL is a list, compare each element against LIST in that
16870 way, and return 1/2 if any element of PROPVAL is found in LIST.
16871 Otherwise return 0. This function cannot quit.
16872 The return value is 2 if the text is invisible but with an ellipsis
16873 and 1 if it's invisible and without an ellipsis. */
16876 invisible_p (propval, list)
16877 register Lisp_Object propval;
16878 Lisp_Object list;
16880 register Lisp_Object tail, proptail;
16882 for (tail = list; CONSP (tail); tail = XCDR (tail))
16884 register Lisp_Object tem;
16885 tem = XCAR (tail);
16886 if (EQ (propval, tem))
16887 return 1;
16888 if (CONSP (tem) && EQ (propval, XCAR (tem)))
16889 return NILP (XCDR (tem)) ? 1 : 2;
16892 if (CONSP (propval))
16894 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
16896 Lisp_Object propelt;
16897 propelt = XCAR (proptail);
16898 for (tail = list; CONSP (tail); tail = XCDR (tail))
16900 register Lisp_Object tem;
16901 tem = XCAR (tail);
16902 if (EQ (propelt, tem))
16903 return 1;
16904 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
16905 return NILP (XCDR (tem)) ? 1 : 2;
16910 return 0;
16913 /* Calculate a width or height in pixels from a specification using
16914 the following elements:
16916 SPEC ::=
16917 NUM - a (fractional) multiple of the default font width/height
16918 (NUM) - specifies exactly NUM pixels
16919 UNIT - a fixed number of pixels, see below.
16920 ELEMENT - size of a display element in pixels, see below.
16921 (NUM . SPEC) - equals NUM * SPEC
16922 (+ SPEC SPEC ...) - add pixel values
16923 (- SPEC SPEC ...) - subtract pixel values
16924 (- SPEC) - negate pixel value
16926 NUM ::=
16927 INT or FLOAT - a number constant
16928 SYMBOL - use symbol's (buffer local) variable binding.
16930 UNIT ::=
16931 in - pixels per inch *)
16932 mm - pixels per 1/1000 meter *)
16933 cm - pixels per 1/100 meter *)
16934 width - width of current font in pixels.
16935 height - height of current font in pixels.
16937 *) using the ratio(s) defined in display-pixels-per-inch.
16939 ELEMENT ::=
16941 left-fringe - left fringe width in pixels
16942 right-fringe - right fringe width in pixels
16944 left-margin - left margin width in pixels
16945 right-margin - right margin width in pixels
16947 scroll-bar - scroll-bar area width in pixels
16949 Examples:
16951 Pixels corresponding to 5 inches:
16952 (5 . in)
16954 Total width of non-text areas on left side of window (if scroll-bar is on left):
16955 '(space :width (+ left-fringe left-margin scroll-bar))
16957 Align to first text column (in header line):
16958 '(space :align-to 0)
16960 Align to middle of text area minus half the width of variable `my-image'
16961 containing a loaded image:
16962 '(space :align-to (0.5 . (- text my-image)))
16964 Width of left margin minus width of 1 character in the default font:
16965 '(space :width (- left-margin 1))
16967 Width of left margin minus width of 2 characters in the current font:
16968 '(space :width (- left-margin (2 . width)))
16970 Center 1 character over left-margin (in header line):
16971 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
16973 Different ways to express width of left fringe plus left margin minus one pixel:
16974 '(space :width (- (+ left-fringe left-margin) (1)))
16975 '(space :width (+ left-fringe left-margin (- (1))))
16976 '(space :width (+ left-fringe left-margin (-1)))
16980 #define NUMVAL(X) \
16981 ((INTEGERP (X) || FLOATP (X)) \
16982 ? XFLOATINT (X) \
16983 : - 1)
16986 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
16987 double *res;
16988 struct it *it;
16989 Lisp_Object prop;
16990 void *font;
16991 int width_p, *align_to;
16993 double pixels;
16995 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
16996 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
16998 if (NILP (prop))
16999 return OK_PIXELS (0);
17001 if (SYMBOLP (prop))
17003 if (SCHARS (SYMBOL_NAME (prop)) == 2)
17005 char *unit = SDATA (SYMBOL_NAME (prop));
17007 if (unit[0] == 'i' && unit[1] == 'n')
17008 pixels = 1.0;
17009 else if (unit[0] == 'm' && unit[1] == 'm')
17010 pixels = 25.4;
17011 else if (unit[0] == 'c' && unit[1] == 'm')
17012 pixels = 2.54;
17013 else
17014 pixels = 0;
17015 if (pixels > 0)
17017 double ppi;
17018 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
17019 || (CONSP (Vdisplay_pixels_per_inch)
17020 && (ppi = (width_p
17021 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
17022 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
17023 ppi > 0)))
17024 return OK_PIXELS (ppi / pixels);
17026 return 0;
17030 #ifdef HAVE_WINDOW_SYSTEM
17031 if (EQ (prop, Qheight))
17032 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
17033 if (EQ (prop, Qwidth))
17034 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
17035 #else
17036 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
17037 return OK_PIXELS (1);
17038 #endif
17040 if (EQ (prop, Qtext))
17041 return OK_PIXELS (width_p
17042 ? window_box_width (it->w, TEXT_AREA)
17043 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
17045 if (align_to && *align_to < 0)
17047 *res = 0;
17048 if (EQ (prop, Qleft))
17049 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
17050 if (EQ (prop, Qright))
17051 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
17052 if (EQ (prop, Qcenter))
17053 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
17054 + window_box_width (it->w, TEXT_AREA) / 2);
17055 if (EQ (prop, Qleft_fringe))
17056 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
17057 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
17058 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
17059 if (EQ (prop, Qright_fringe))
17060 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
17061 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
17062 : window_box_right_offset (it->w, TEXT_AREA));
17063 if (EQ (prop, Qleft_margin))
17064 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
17065 if (EQ (prop, Qright_margin))
17066 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
17067 if (EQ (prop, Qscroll_bar))
17068 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
17070 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
17071 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
17072 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
17073 : 0)));
17075 else
17077 if (EQ (prop, Qleft_fringe))
17078 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
17079 if (EQ (prop, Qright_fringe))
17080 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
17081 if (EQ (prop, Qleft_margin))
17082 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
17083 if (EQ (prop, Qright_margin))
17084 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
17085 if (EQ (prop, Qscroll_bar))
17086 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
17089 prop = Fbuffer_local_value (prop, it->w->buffer);
17092 if (INTEGERP (prop) || FLOATP (prop))
17094 int base_unit = (width_p
17095 ? FRAME_COLUMN_WIDTH (it->f)
17096 : FRAME_LINE_HEIGHT (it->f));
17097 return OK_PIXELS (XFLOATINT (prop) * base_unit);
17100 if (CONSP (prop))
17102 Lisp_Object car = XCAR (prop);
17103 Lisp_Object cdr = XCDR (prop);
17105 if (SYMBOLP (car))
17107 #ifdef HAVE_WINDOW_SYSTEM
17108 if (valid_image_p (prop))
17110 int id = lookup_image (it->f, prop);
17111 struct image *img = IMAGE_FROM_ID (it->f, id);
17113 return OK_PIXELS (width_p ? img->width : img->height);
17115 #endif
17116 if (EQ (car, Qplus) || EQ (car, Qminus))
17118 int first = 1;
17119 double px;
17121 pixels = 0;
17122 while (CONSP (cdr))
17124 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
17125 font, width_p, align_to))
17126 return 0;
17127 if (first)
17128 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
17129 else
17130 pixels += px;
17131 cdr = XCDR (cdr);
17133 if (EQ (car, Qminus))
17134 pixels = -pixels;
17135 return OK_PIXELS (pixels);
17138 car = Fbuffer_local_value (car, it->w->buffer);
17141 if (INTEGERP (car) || FLOATP (car))
17143 double fact;
17144 pixels = XFLOATINT (car);
17145 if (NILP (cdr))
17146 return OK_PIXELS (pixels);
17147 if (calc_pixel_width_or_height (&fact, it, cdr,
17148 font, width_p, align_to))
17149 return OK_PIXELS (pixels * fact);
17150 return 0;
17153 return 0;
17156 return 0;
17160 /***********************************************************************
17161 Glyph Display
17162 ***********************************************************************/
17164 #ifdef HAVE_WINDOW_SYSTEM
17166 #if GLYPH_DEBUG
17168 void
17169 dump_glyph_string (s)
17170 struct glyph_string *s;
17172 fprintf (stderr, "glyph string\n");
17173 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
17174 s->x, s->y, s->width, s->height);
17175 fprintf (stderr, " ybase = %d\n", s->ybase);
17176 fprintf (stderr, " hl = %d\n", s->hl);
17177 fprintf (stderr, " left overhang = %d, right = %d\n",
17178 s->left_overhang, s->right_overhang);
17179 fprintf (stderr, " nchars = %d\n", s->nchars);
17180 fprintf (stderr, " extends to end of line = %d\n",
17181 s->extends_to_end_of_line_p);
17182 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
17183 fprintf (stderr, " bg width = %d\n", s->background_width);
17186 #endif /* GLYPH_DEBUG */
17188 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
17189 of XChar2b structures for S; it can't be allocated in
17190 init_glyph_string because it must be allocated via `alloca'. W
17191 is the window on which S is drawn. ROW and AREA are the glyph row
17192 and area within the row from which S is constructed. START is the
17193 index of the first glyph structure covered by S. HL is a
17194 face-override for drawing S. */
17196 #ifdef HAVE_NTGUI
17197 #define OPTIONAL_HDC(hdc) hdc,
17198 #define DECLARE_HDC(hdc) HDC hdc;
17199 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
17200 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
17201 #endif
17203 #ifndef OPTIONAL_HDC
17204 #define OPTIONAL_HDC(hdc)
17205 #define DECLARE_HDC(hdc)
17206 #define ALLOCATE_HDC(hdc, f)
17207 #define RELEASE_HDC(hdc, f)
17208 #endif
17210 static void
17211 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
17212 struct glyph_string *s;
17213 DECLARE_HDC (hdc)
17214 XChar2b *char2b;
17215 struct window *w;
17216 struct glyph_row *row;
17217 enum glyph_row_area area;
17218 int start;
17219 enum draw_glyphs_face hl;
17221 bzero (s, sizeof *s);
17222 s->w = w;
17223 s->f = XFRAME (w->frame);
17224 #ifdef HAVE_NTGUI
17225 s->hdc = hdc;
17226 #endif
17227 s->display = FRAME_X_DISPLAY (s->f);
17228 s->window = FRAME_X_WINDOW (s->f);
17229 s->char2b = char2b;
17230 s->hl = hl;
17231 s->row = row;
17232 s->area = area;
17233 s->first_glyph = row->glyphs[area] + start;
17234 s->height = row->height;
17235 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
17237 /* Display the internal border below the tool-bar window. */
17238 if (s->w == XWINDOW (s->f->tool_bar_window))
17239 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
17241 s->ybase = s->y + row->ascent;
17245 /* Append the list of glyph strings with head H and tail T to the list
17246 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
17248 static INLINE void
17249 append_glyph_string_lists (head, tail, h, t)
17250 struct glyph_string **head, **tail;
17251 struct glyph_string *h, *t;
17253 if (h)
17255 if (*head)
17256 (*tail)->next = h;
17257 else
17258 *head = h;
17259 h->prev = *tail;
17260 *tail = t;
17265 /* Prepend the list of glyph strings with head H and tail T to the
17266 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
17267 result. */
17269 static INLINE void
17270 prepend_glyph_string_lists (head, tail, h, t)
17271 struct glyph_string **head, **tail;
17272 struct glyph_string *h, *t;
17274 if (h)
17276 if (*head)
17277 (*head)->prev = t;
17278 else
17279 *tail = t;
17280 t->next = *head;
17281 *head = h;
17286 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
17287 Set *HEAD and *TAIL to the resulting list. */
17289 static INLINE void
17290 append_glyph_string (head, tail, s)
17291 struct glyph_string **head, **tail;
17292 struct glyph_string *s;
17294 s->next = s->prev = NULL;
17295 append_glyph_string_lists (head, tail, s, s);
17299 /* Get face and two-byte form of character glyph GLYPH on frame F.
17300 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
17301 a pointer to a realized face that is ready for display. */
17303 static INLINE struct face *
17304 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
17305 struct frame *f;
17306 struct glyph *glyph;
17307 XChar2b *char2b;
17308 int *two_byte_p;
17310 struct face *face;
17312 xassert (glyph->type == CHAR_GLYPH);
17313 face = FACE_FROM_ID (f, glyph->face_id);
17315 if (two_byte_p)
17316 *two_byte_p = 0;
17318 if (!glyph->multibyte_p)
17320 /* Unibyte case. We don't have to encode, but we have to make
17321 sure to use a face suitable for unibyte. */
17322 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
17324 else if (glyph->u.ch < 128
17325 && glyph->face_id < BASIC_FACE_ID_SENTINEL)
17327 /* Case of ASCII in a face known to fit ASCII. */
17328 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
17330 else
17332 int c1, c2, charset;
17334 /* Split characters into bytes. If c2 is -1 afterwards, C is
17335 really a one-byte character so that byte1 is zero. */
17336 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
17337 if (c2 > 0)
17338 STORE_XCHAR2B (char2b, c1, c2);
17339 else
17340 STORE_XCHAR2B (char2b, 0, c1);
17342 /* Maybe encode the character in *CHAR2B. */
17343 if (charset != CHARSET_ASCII)
17345 struct font_info *font_info
17346 = FONT_INFO_FROM_ID (f, face->font_info_id);
17347 if (font_info)
17348 glyph->font_type
17349 = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
17353 /* Make sure X resources of the face are allocated. */
17354 xassert (face != NULL);
17355 PREPARE_FACE_FOR_DISPLAY (f, face);
17356 return face;
17360 /* Fill glyph string S with composition components specified by S->cmp.
17362 FACES is an array of faces for all components of this composition.
17363 S->gidx is the index of the first component for S.
17364 OVERLAPS_P non-zero means S should draw the foreground only, and
17365 use its physical height for clipping.
17367 Value is the index of a component not in S. */
17369 static int
17370 fill_composite_glyph_string (s, faces, overlaps_p)
17371 struct glyph_string *s;
17372 struct face **faces;
17373 int overlaps_p;
17375 int i;
17377 xassert (s);
17379 s->for_overlaps_p = overlaps_p;
17381 s->face = faces[s->gidx];
17382 s->font = s->face->font;
17383 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
17385 /* For all glyphs of this composition, starting at the offset
17386 S->gidx, until we reach the end of the definition or encounter a
17387 glyph that requires the different face, add it to S. */
17388 ++s->nchars;
17389 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
17390 ++s->nchars;
17392 /* All glyph strings for the same composition has the same width,
17393 i.e. the width set for the first component of the composition. */
17395 s->width = s->first_glyph->pixel_width;
17397 /* If the specified font could not be loaded, use the frame's
17398 default font, but record the fact that we couldn't load it in
17399 the glyph string so that we can draw rectangles for the
17400 characters of the glyph string. */
17401 if (s->font == NULL)
17403 s->font_not_found_p = 1;
17404 s->font = FRAME_FONT (s->f);
17407 /* Adjust base line for subscript/superscript text. */
17408 s->ybase += s->first_glyph->voffset;
17410 xassert (s->face && s->face->gc);
17412 /* This glyph string must always be drawn with 16-bit functions. */
17413 s->two_byte_p = 1;
17415 return s->gidx + s->nchars;
17419 /* Fill glyph string S from a sequence of character glyphs.
17421 FACE_ID is the face id of the string. START is the index of the
17422 first glyph to consider, END is the index of the last + 1.
17423 OVERLAPS_P non-zero means S should draw the foreground only, and
17424 use its physical height for clipping.
17426 Value is the index of the first glyph not in S. */
17428 static int
17429 fill_glyph_string (s, face_id, start, end, overlaps_p)
17430 struct glyph_string *s;
17431 int face_id;
17432 int start, end, overlaps_p;
17434 struct glyph *glyph, *last;
17435 int voffset;
17436 int glyph_not_available_p;
17438 xassert (s->f == XFRAME (s->w->frame));
17439 xassert (s->nchars == 0);
17440 xassert (start >= 0 && end > start);
17442 s->for_overlaps_p = overlaps_p,
17443 glyph = s->row->glyphs[s->area] + start;
17444 last = s->row->glyphs[s->area] + end;
17445 voffset = glyph->voffset;
17447 glyph_not_available_p = glyph->glyph_not_available_p;
17449 while (glyph < last
17450 && glyph->type == CHAR_GLYPH
17451 && glyph->voffset == voffset
17452 /* Same face id implies same font, nowadays. */
17453 && glyph->face_id == face_id
17454 && glyph->glyph_not_available_p == glyph_not_available_p)
17456 int two_byte_p;
17458 s->face = get_glyph_face_and_encoding (s->f, glyph,
17459 s->char2b + s->nchars,
17460 &two_byte_p);
17461 s->two_byte_p = two_byte_p;
17462 ++s->nchars;
17463 xassert (s->nchars <= end - start);
17464 s->width += glyph->pixel_width;
17465 ++glyph;
17468 s->font = s->face->font;
17469 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
17471 /* If the specified font could not be loaded, use the frame's font,
17472 but record the fact that we couldn't load it in
17473 S->font_not_found_p so that we can draw rectangles for the
17474 characters of the glyph string. */
17475 if (s->font == NULL || glyph_not_available_p)
17477 s->font_not_found_p = 1;
17478 s->font = FRAME_FONT (s->f);
17481 /* Adjust base line for subscript/superscript text. */
17482 s->ybase += voffset;
17484 xassert (s->face && s->face->gc);
17485 return glyph - s->row->glyphs[s->area];
17489 /* Fill glyph string S from image glyph S->first_glyph. */
17491 static void
17492 fill_image_glyph_string (s)
17493 struct glyph_string *s;
17495 xassert (s->first_glyph->type == IMAGE_GLYPH);
17496 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
17497 xassert (s->img);
17498 s->slice = s->first_glyph->slice;
17499 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
17500 s->font = s->face->font;
17501 s->width = s->first_glyph->pixel_width;
17503 /* Adjust base line for subscript/superscript text. */
17504 s->ybase += s->first_glyph->voffset;
17508 /* Fill glyph string S from a sequence of stretch glyphs.
17510 ROW is the glyph row in which the glyphs are found, AREA is the
17511 area within the row. START is the index of the first glyph to
17512 consider, END is the index of the last + 1.
17514 Value is the index of the first glyph not in S. */
17516 static int
17517 fill_stretch_glyph_string (s, row, area, start, end)
17518 struct glyph_string *s;
17519 struct glyph_row *row;
17520 enum glyph_row_area area;
17521 int start, end;
17523 struct glyph *glyph, *last;
17524 int voffset, face_id;
17526 xassert (s->first_glyph->type == STRETCH_GLYPH);
17528 glyph = s->row->glyphs[s->area] + start;
17529 last = s->row->glyphs[s->area] + end;
17530 face_id = glyph->face_id;
17531 s->face = FACE_FROM_ID (s->f, face_id);
17532 s->font = s->face->font;
17533 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
17534 s->width = glyph->pixel_width;
17535 voffset = glyph->voffset;
17537 for (++glyph;
17538 (glyph < last
17539 && glyph->type == STRETCH_GLYPH
17540 && glyph->voffset == voffset
17541 && glyph->face_id == face_id);
17542 ++glyph)
17543 s->width += glyph->pixel_width;
17545 /* Adjust base line for subscript/superscript text. */
17546 s->ybase += voffset;
17548 /* The case that face->gc == 0 is handled when drawing the glyph
17549 string by calling PREPARE_FACE_FOR_DISPLAY. */
17550 xassert (s->face);
17551 return glyph - s->row->glyphs[s->area];
17555 /* EXPORT for RIF:
17556 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
17557 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
17558 assumed to be zero. */
17560 void
17561 x_get_glyph_overhangs (glyph, f, left, right)
17562 struct glyph *glyph;
17563 struct frame *f;
17564 int *left, *right;
17566 *left = *right = 0;
17568 if (glyph->type == CHAR_GLYPH)
17570 XFontStruct *font;
17571 struct face *face;
17572 struct font_info *font_info;
17573 XChar2b char2b;
17574 XCharStruct *pcm;
17576 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
17577 font = face->font;
17578 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
17579 if (font /* ++KFS: Should this be font_info ? */
17580 && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
17582 if (pcm->rbearing > pcm->width)
17583 *right = pcm->rbearing - pcm->width;
17584 if (pcm->lbearing < 0)
17585 *left = -pcm->lbearing;
17591 /* Return the index of the first glyph preceding glyph string S that
17592 is overwritten by S because of S's left overhang. Value is -1
17593 if no glyphs are overwritten. */
17595 static int
17596 left_overwritten (s)
17597 struct glyph_string *s;
17599 int k;
17601 if (s->left_overhang)
17603 int x = 0, i;
17604 struct glyph *glyphs = s->row->glyphs[s->area];
17605 int first = s->first_glyph - glyphs;
17607 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
17608 x -= glyphs[i].pixel_width;
17610 k = i + 1;
17612 else
17613 k = -1;
17615 return k;
17619 /* Return the index of the first glyph preceding glyph string S that
17620 is overwriting S because of its right overhang. Value is -1 if no
17621 glyph in front of S overwrites S. */
17623 static int
17624 left_overwriting (s)
17625 struct glyph_string *s;
17627 int i, k, x;
17628 struct glyph *glyphs = s->row->glyphs[s->area];
17629 int first = s->first_glyph - glyphs;
17631 k = -1;
17632 x = 0;
17633 for (i = first - 1; i >= 0; --i)
17635 int left, right;
17636 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
17637 if (x + right > 0)
17638 k = i;
17639 x -= glyphs[i].pixel_width;
17642 return k;
17646 /* Return the index of the last glyph following glyph string S that is
17647 not overwritten by S because of S's right overhang. Value is -1 if
17648 no such glyph is found. */
17650 static int
17651 right_overwritten (s)
17652 struct glyph_string *s;
17654 int k = -1;
17656 if (s->right_overhang)
17658 int x = 0, i;
17659 struct glyph *glyphs = s->row->glyphs[s->area];
17660 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
17661 int end = s->row->used[s->area];
17663 for (i = first; i < end && s->right_overhang > x; ++i)
17664 x += glyphs[i].pixel_width;
17666 k = i;
17669 return k;
17673 /* Return the index of the last glyph following glyph string S that
17674 overwrites S because of its left overhang. Value is negative
17675 if no such glyph is found. */
17677 static int
17678 right_overwriting (s)
17679 struct glyph_string *s;
17681 int i, k, x;
17682 int end = s->row->used[s->area];
17683 struct glyph *glyphs = s->row->glyphs[s->area];
17684 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
17686 k = -1;
17687 x = 0;
17688 for (i = first; i < end; ++i)
17690 int left, right;
17691 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
17692 if (x - left < 0)
17693 k = i;
17694 x += glyphs[i].pixel_width;
17697 return k;
17701 /* Get face and two-byte form of character C in face FACE_ID on frame
17702 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
17703 means we want to display multibyte text. DISPLAY_P non-zero means
17704 make sure that X resources for the face returned are allocated.
17705 Value is a pointer to a realized face that is ready for display if
17706 DISPLAY_P is non-zero. */
17708 static INLINE struct face *
17709 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
17710 struct frame *f;
17711 int c, face_id;
17712 XChar2b *char2b;
17713 int multibyte_p, display_p;
17715 struct face *face = FACE_FROM_ID (f, face_id);
17717 if (!multibyte_p)
17719 /* Unibyte case. We don't have to encode, but we have to make
17720 sure to use a face suitable for unibyte. */
17721 STORE_XCHAR2B (char2b, 0, c);
17722 face_id = FACE_FOR_CHAR (f, face, c);
17723 face = FACE_FROM_ID (f, face_id);
17725 else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
17727 /* Case of ASCII in a face known to fit ASCII. */
17728 STORE_XCHAR2B (char2b, 0, c);
17730 else
17732 int c1, c2, charset;
17734 /* Split characters into bytes. If c2 is -1 afterwards, C is
17735 really a one-byte character so that byte1 is zero. */
17736 SPLIT_CHAR (c, charset, c1, c2);
17737 if (c2 > 0)
17738 STORE_XCHAR2B (char2b, c1, c2);
17739 else
17740 STORE_XCHAR2B (char2b, 0, c1);
17742 /* Maybe encode the character in *CHAR2B. */
17743 if (face->font != NULL)
17745 struct font_info *font_info
17746 = FONT_INFO_FROM_ID (f, face->font_info_id);
17747 if (font_info)
17748 rif->encode_char (c, char2b, font_info, 0);
17752 /* Make sure X resources of the face are allocated. */
17753 #ifdef HAVE_X_WINDOWS
17754 if (display_p)
17755 #endif
17757 xassert (face != NULL);
17758 PREPARE_FACE_FOR_DISPLAY (f, face);
17761 return face;
17765 /* Set background width of glyph string S. START is the index of the
17766 first glyph following S. LAST_X is the right-most x-position + 1
17767 in the drawing area. */
17769 static INLINE void
17770 set_glyph_string_background_width (s, start, last_x)
17771 struct glyph_string *s;
17772 int start;
17773 int last_x;
17775 /* If the face of this glyph string has to be drawn to the end of
17776 the drawing area, set S->extends_to_end_of_line_p. */
17777 struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
17779 if (start == s->row->used[s->area]
17780 && s->area == TEXT_AREA
17781 && ((s->hl == DRAW_NORMAL_TEXT
17782 && (s->row->fill_line_p
17783 || s->face->background != default_face->background
17784 || s->face->stipple != default_face->stipple
17785 || s->row->mouse_face_p))
17786 || s->hl == DRAW_MOUSE_FACE
17787 || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
17788 && s->row->fill_line_p)))
17789 s->extends_to_end_of_line_p = 1;
17791 /* If S extends its face to the end of the line, set its
17792 background_width to the distance to the right edge of the drawing
17793 area. */
17794 if (s->extends_to_end_of_line_p)
17795 s->background_width = last_x - s->x + 1;
17796 else
17797 s->background_width = s->width;
17801 /* Compute overhangs and x-positions for glyph string S and its
17802 predecessors, or successors. X is the starting x-position for S.
17803 BACKWARD_P non-zero means process predecessors. */
17805 static void
17806 compute_overhangs_and_x (s, x, backward_p)
17807 struct glyph_string *s;
17808 int x;
17809 int backward_p;
17811 if (backward_p)
17813 while (s)
17815 if (rif->compute_glyph_string_overhangs)
17816 rif->compute_glyph_string_overhangs (s);
17817 x -= s->width;
17818 s->x = x;
17819 s = s->prev;
17822 else
17824 while (s)
17826 if (rif->compute_glyph_string_overhangs)
17827 rif->compute_glyph_string_overhangs (s);
17828 s->x = x;
17829 x += s->width;
17830 s = s->next;
17837 /* The following macros are only called from draw_glyphs below.
17838 They reference the following parameters of that function directly:
17839 `w', `row', `area', and `overlap_p'
17840 as well as the following local variables:
17841 `s', `f', and `hdc' (in W32) */
17843 #ifdef HAVE_NTGUI
17844 /* On W32, silently add local `hdc' variable to argument list of
17845 init_glyph_string. */
17846 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
17847 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
17848 #else
17849 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
17850 init_glyph_string (s, char2b, w, row, area, start, hl)
17851 #endif
17853 /* Add a glyph string for a stretch glyph to the list of strings
17854 between HEAD and TAIL. START is the index of the stretch glyph in
17855 row area AREA of glyph row ROW. END is the index of the last glyph
17856 in that glyph row area. X is the current output position assigned
17857 to the new glyph string constructed. HL overrides that face of the
17858 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
17859 is the right-most x-position of the drawing area. */
17861 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
17862 and below -- keep them on one line. */
17863 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17864 do \
17866 s = (struct glyph_string *) alloca (sizeof *s); \
17867 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
17868 START = fill_stretch_glyph_string (s, row, area, START, END); \
17869 append_glyph_string (&HEAD, &TAIL, s); \
17870 s->x = (X); \
17872 while (0)
17875 /* Add a glyph string for an image glyph to the list of strings
17876 between HEAD and TAIL. START is the index of the image glyph in
17877 row area AREA of glyph row ROW. END is the index of the last glyph
17878 in that glyph row area. X is the current output position assigned
17879 to the new glyph string constructed. HL overrides that face of the
17880 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
17881 is the right-most x-position of the drawing area. */
17883 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17884 do \
17886 s = (struct glyph_string *) alloca (sizeof *s); \
17887 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
17888 fill_image_glyph_string (s); \
17889 append_glyph_string (&HEAD, &TAIL, s); \
17890 ++START; \
17891 s->x = (X); \
17893 while (0)
17896 /* Add a glyph string for a sequence of character glyphs to the list
17897 of strings between HEAD and TAIL. START is the index of the first
17898 glyph in row area AREA of glyph row ROW that is part of the new
17899 glyph string. END is the index of the last glyph in that glyph row
17900 area. X is the current output position assigned to the new glyph
17901 string constructed. HL overrides that face of the glyph; e.g. it
17902 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
17903 right-most x-position of the drawing area. */
17905 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
17906 do \
17908 int c, face_id; \
17909 XChar2b *char2b; \
17911 c = (row)->glyphs[area][START].u.ch; \
17912 face_id = (row)->glyphs[area][START].face_id; \
17914 s = (struct glyph_string *) alloca (sizeof *s); \
17915 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
17916 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
17917 append_glyph_string (&HEAD, &TAIL, s); \
17918 s->x = (X); \
17919 START = fill_glyph_string (s, face_id, START, END, overlaps_p); \
17921 while (0)
17924 /* Add a glyph string for a composite sequence to the list of strings
17925 between HEAD and TAIL. START is the index of the first glyph in
17926 row area AREA of glyph row ROW that is part of the new glyph
17927 string. END is the index of the last glyph in that glyph row area.
17928 X is the current output position assigned to the new glyph string
17929 constructed. HL overrides that face of the glyph; e.g. it is
17930 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
17931 x-position of the drawing area. */
17933 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17934 do { \
17935 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
17936 int face_id = (row)->glyphs[area][START].face_id; \
17937 struct face *base_face = FACE_FROM_ID (f, face_id); \
17938 struct composition *cmp = composition_table[cmp_id]; \
17939 int glyph_len = cmp->glyph_len; \
17940 XChar2b *char2b; \
17941 struct face **faces; \
17942 struct glyph_string *first_s = NULL; \
17943 int n; \
17945 base_face = base_face->ascii_face; \
17946 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
17947 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
17948 /* At first, fill in `char2b' and `faces'. */ \
17949 for (n = 0; n < glyph_len; n++) \
17951 int c = COMPOSITION_GLYPH (cmp, n); \
17952 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
17953 faces[n] = FACE_FROM_ID (f, this_face_id); \
17954 get_char_face_and_encoding (f, c, this_face_id, \
17955 char2b + n, 1, 1); \
17958 /* Make glyph_strings for each glyph sequence that is drawable by \
17959 the same face, and append them to HEAD/TAIL. */ \
17960 for (n = 0; n < cmp->glyph_len;) \
17962 s = (struct glyph_string *) alloca (sizeof *s); \
17963 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
17964 append_glyph_string (&(HEAD), &(TAIL), s); \
17965 s->cmp = cmp; \
17966 s->gidx = n; \
17967 s->x = (X); \
17969 if (n == 0) \
17970 first_s = s; \
17972 n = fill_composite_glyph_string (s, faces, overlaps_p); \
17975 ++START; \
17976 s = first_s; \
17977 } while (0)
17980 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
17981 of AREA of glyph row ROW on window W between indices START and END.
17982 HL overrides the face for drawing glyph strings, e.g. it is
17983 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
17984 x-positions of the drawing area.
17986 This is an ugly monster macro construct because we must use alloca
17987 to allocate glyph strings (because draw_glyphs can be called
17988 asynchronously). */
17990 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
17991 do \
17993 HEAD = TAIL = NULL; \
17994 while (START < END) \
17996 struct glyph *first_glyph = (row)->glyphs[area] + START; \
17997 switch (first_glyph->type) \
17999 case CHAR_GLYPH: \
18000 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
18001 HL, X, LAST_X); \
18002 break; \
18004 case COMPOSITE_GLYPH: \
18005 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
18006 HL, X, LAST_X); \
18007 break; \
18009 case STRETCH_GLYPH: \
18010 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
18011 HL, X, LAST_X); \
18012 break; \
18014 case IMAGE_GLYPH: \
18015 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
18016 HL, X, LAST_X); \
18017 break; \
18019 default: \
18020 abort (); \
18023 set_glyph_string_background_width (s, START, LAST_X); \
18024 (X) += s->width; \
18027 while (0)
18030 /* Draw glyphs between START and END in AREA of ROW on window W,
18031 starting at x-position X. X is relative to AREA in W. HL is a
18032 face-override with the following meaning:
18034 DRAW_NORMAL_TEXT draw normally
18035 DRAW_CURSOR draw in cursor face
18036 DRAW_MOUSE_FACE draw in mouse face.
18037 DRAW_INVERSE_VIDEO draw in mode line face
18038 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
18039 DRAW_IMAGE_RAISED draw an image with a raised relief around it
18041 If OVERLAPS_P is non-zero, draw only the foreground of characters
18042 and clip to the physical height of ROW.
18044 Value is the x-position reached, relative to AREA of W. */
18046 static int
18047 draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
18048 struct window *w;
18049 int x;
18050 struct glyph_row *row;
18051 enum glyph_row_area area;
18052 int start, end;
18053 enum draw_glyphs_face hl;
18054 int overlaps_p;
18056 struct glyph_string *head, *tail;
18057 struct glyph_string *s;
18058 int last_x, area_width;
18059 int x_reached;
18060 int i, j;
18061 struct frame *f = XFRAME (WINDOW_FRAME (w));
18062 DECLARE_HDC (hdc);
18064 ALLOCATE_HDC (hdc, f);
18066 /* Let's rather be paranoid than getting a SEGV. */
18067 end = min (end, row->used[area]);
18068 start = max (0, start);
18069 start = min (end, start);
18071 /* Translate X to frame coordinates. Set last_x to the right
18072 end of the drawing area. */
18073 if (row->full_width_p)
18075 /* X is relative to the left edge of W, without scroll bars
18076 or fringes. */
18077 x += WINDOW_LEFT_EDGE_X (w);
18078 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
18080 else
18082 int area_left = window_box_left (w, area);
18083 x += area_left;
18084 area_width = window_box_width (w, area);
18085 last_x = area_left + area_width;
18088 /* Build a doubly-linked list of glyph_string structures between
18089 head and tail from what we have to draw. Note that the macro
18090 BUILD_GLYPH_STRINGS will modify its start parameter. That's
18091 the reason we use a separate variable `i'. */
18092 i = start;
18093 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
18094 if (tail)
18095 x_reached = tail->x + tail->background_width;
18096 else
18097 x_reached = x;
18099 /* If there are any glyphs with lbearing < 0 or rbearing > width in
18100 the row, redraw some glyphs in front or following the glyph
18101 strings built above. */
18102 if (head && !overlaps_p && row->contains_overlapping_glyphs_p)
18104 int dummy_x = 0;
18105 struct glyph_string *h, *t;
18107 /* Compute overhangs for all glyph strings. */
18108 if (rif->compute_glyph_string_overhangs)
18109 for (s = head; s; s = s->next)
18110 rif->compute_glyph_string_overhangs (s);
18112 /* Prepend glyph strings for glyphs in front of the first glyph
18113 string that are overwritten because of the first glyph
18114 string's left overhang. The background of all strings
18115 prepended must be drawn because the first glyph string
18116 draws over it. */
18117 i = left_overwritten (head);
18118 if (i >= 0)
18120 j = i;
18121 BUILD_GLYPH_STRINGS (j, start, h, t,
18122 DRAW_NORMAL_TEXT, dummy_x, last_x);
18123 start = i;
18124 compute_overhangs_and_x (t, head->x, 1);
18125 prepend_glyph_string_lists (&head, &tail, h, t);
18128 /* Prepend glyph strings for glyphs in front of the first glyph
18129 string that overwrite that glyph string because of their
18130 right overhang. For these strings, only the foreground must
18131 be drawn, because it draws over the glyph string at `head'.
18132 The background must not be drawn because this would overwrite
18133 right overhangs of preceding glyphs for which no glyph
18134 strings exist. */
18135 i = left_overwriting (head);
18136 if (i >= 0)
18138 BUILD_GLYPH_STRINGS (i, start, h, t,
18139 DRAW_NORMAL_TEXT, dummy_x, last_x);
18140 for (s = h; s; s = s->next)
18141 s->background_filled_p = 1;
18142 compute_overhangs_and_x (t, head->x, 1);
18143 prepend_glyph_string_lists (&head, &tail, h, t);
18146 /* Append glyphs strings for glyphs following the last glyph
18147 string tail that are overwritten by tail. The background of
18148 these strings has to be drawn because tail's foreground draws
18149 over it. */
18150 i = right_overwritten (tail);
18151 if (i >= 0)
18153 BUILD_GLYPH_STRINGS (end, i, h, t,
18154 DRAW_NORMAL_TEXT, x, last_x);
18155 compute_overhangs_and_x (h, tail->x + tail->width, 0);
18156 append_glyph_string_lists (&head, &tail, h, t);
18159 /* Append glyph strings for glyphs following the last glyph
18160 string tail that overwrite tail. The foreground of such
18161 glyphs has to be drawn because it writes into the background
18162 of tail. The background must not be drawn because it could
18163 paint over the foreground of following glyphs. */
18164 i = right_overwriting (tail);
18165 if (i >= 0)
18167 BUILD_GLYPH_STRINGS (end, i, h, t,
18168 DRAW_NORMAL_TEXT, x, last_x);
18169 for (s = h; s; s = s->next)
18170 s->background_filled_p = 1;
18171 compute_overhangs_and_x (h, tail->x + tail->width, 0);
18172 append_glyph_string_lists (&head, &tail, h, t);
18176 /* Draw all strings. */
18177 for (s = head; s; s = s->next)
18178 rif->draw_glyph_string (s);
18180 if (area == TEXT_AREA
18181 && !row->full_width_p
18182 /* When drawing overlapping rows, only the glyph strings'
18183 foreground is drawn, which doesn't erase a cursor
18184 completely. */
18185 && !overlaps_p)
18187 int x0 = head ? head->x : x;
18188 int x1 = tail ? tail->x + tail->background_width : x;
18190 int text_left = window_box_left (w, TEXT_AREA);
18191 x0 -= text_left;
18192 x1 -= text_left;
18194 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
18195 row->y, MATRIX_ROW_BOTTOM_Y (row));
18198 /* Value is the x-position up to which drawn, relative to AREA of W.
18199 This doesn't include parts drawn because of overhangs. */
18200 if (row->full_width_p)
18201 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
18202 else
18203 x_reached -= window_box_left (w, area);
18205 RELEASE_HDC (hdc, f);
18207 return x_reached;
18211 /* Store one glyph for IT->char_to_display in IT->glyph_row.
18212 Called from x_produce_glyphs when IT->glyph_row is non-null. */
18214 static INLINE void
18215 append_glyph (it)
18216 struct it *it;
18218 struct glyph *glyph;
18219 enum glyph_row_area area = it->area;
18221 xassert (it->glyph_row);
18222 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
18224 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18225 if (glyph < it->glyph_row->glyphs[area + 1])
18227 glyph->charpos = CHARPOS (it->position);
18228 glyph->object = it->object;
18229 glyph->pixel_width = it->pixel_width;
18230 glyph->ascent = it->ascent;
18231 glyph->descent = it->descent;
18232 glyph->voffset = it->voffset;
18233 glyph->type = CHAR_GLYPH;
18234 glyph->multibyte_p = it->multibyte_p;
18235 glyph->left_box_line_p = it->start_of_box_run_p;
18236 glyph->right_box_line_p = it->end_of_box_run_p;
18237 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
18238 || it->phys_descent > it->descent);
18239 glyph->padding_p = 0;
18240 glyph->glyph_not_available_p = it->glyph_not_available_p;
18241 glyph->face_id = it->face_id;
18242 glyph->u.ch = it->char_to_display;
18243 glyph->slice = null_glyph_slice;
18244 glyph->font_type = FONT_TYPE_UNKNOWN;
18245 ++it->glyph_row->used[area];
18247 else if (!fonts_changed_p)
18249 it->w->ncols_scale_factor++;
18250 fonts_changed_p = 1;
18254 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
18255 Called from x_produce_glyphs when IT->glyph_row is non-null. */
18257 static INLINE void
18258 append_composite_glyph (it)
18259 struct it *it;
18261 struct glyph *glyph;
18262 enum glyph_row_area area = it->area;
18264 xassert (it->glyph_row);
18266 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18267 if (glyph < it->glyph_row->glyphs[area + 1])
18269 glyph->charpos = CHARPOS (it->position);
18270 glyph->object = it->object;
18271 glyph->pixel_width = it->pixel_width;
18272 glyph->ascent = it->ascent;
18273 glyph->descent = it->descent;
18274 glyph->voffset = it->voffset;
18275 glyph->type = COMPOSITE_GLYPH;
18276 glyph->multibyte_p = it->multibyte_p;
18277 glyph->left_box_line_p = it->start_of_box_run_p;
18278 glyph->right_box_line_p = it->end_of_box_run_p;
18279 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
18280 || it->phys_descent > it->descent);
18281 glyph->padding_p = 0;
18282 glyph->glyph_not_available_p = 0;
18283 glyph->face_id = it->face_id;
18284 glyph->u.cmp_id = it->cmp_id;
18285 glyph->slice = null_glyph_slice;
18286 glyph->font_type = FONT_TYPE_UNKNOWN;
18287 ++it->glyph_row->used[area];
18289 else if (!fonts_changed_p)
18291 it->w->ncols_scale_factor++;
18292 fonts_changed_p = 1;
18297 /* Change IT->ascent and IT->height according to the setting of
18298 IT->voffset. */
18300 static INLINE void
18301 take_vertical_position_into_account (it)
18302 struct it *it;
18304 if (it->voffset)
18306 if (it->voffset < 0)
18307 /* Increase the ascent so that we can display the text higher
18308 in the line. */
18309 it->ascent -= it->voffset;
18310 else
18311 /* Increase the descent so that we can display the text lower
18312 in the line. */
18313 it->descent += it->voffset;
18318 /* Produce glyphs/get display metrics for the image IT is loaded with.
18319 See the description of struct display_iterator in dispextern.h for
18320 an overview of struct display_iterator. */
18322 static void
18323 produce_image_glyph (it)
18324 struct it *it;
18326 struct image *img;
18327 struct face *face;
18328 int face_ascent, glyph_ascent;
18329 struct glyph_slice slice;
18331 xassert (it->what == IT_IMAGE);
18333 face = FACE_FROM_ID (it->f, it->face_id);
18334 xassert (face);
18335 /* Make sure X resources of the face is loaded. */
18336 PREPARE_FACE_FOR_DISPLAY (it->f, face);
18338 if (it->image_id < 0)
18340 /* Fringe bitmap. */
18341 it->ascent = it->phys_ascent = 0;
18342 it->descent = it->phys_descent = 0;
18343 it->pixel_width = 0;
18344 it->nglyphs = 0;
18345 return;
18348 img = IMAGE_FROM_ID (it->f, it->image_id);
18349 xassert (img);
18350 /* Make sure X resources of the image is loaded. */
18351 prepare_image_for_display (it->f, img);
18353 slice.x = slice.y = 0;
18354 slice.width = img->width;
18355 slice.height = img->height;
18357 if (INTEGERP (it->slice.x))
18358 slice.x = XINT (it->slice.x);
18359 else if (FLOATP (it->slice.x))
18360 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
18362 if (INTEGERP (it->slice.y))
18363 slice.y = XINT (it->slice.y);
18364 else if (FLOATP (it->slice.y))
18365 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
18367 if (INTEGERP (it->slice.width))
18368 slice.width = XINT (it->slice.width);
18369 else if (FLOATP (it->slice.width))
18370 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
18372 if (INTEGERP (it->slice.height))
18373 slice.height = XINT (it->slice.height);
18374 else if (FLOATP (it->slice.height))
18375 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
18377 if (slice.x >= img->width)
18378 slice.x = img->width;
18379 if (slice.y >= img->height)
18380 slice.y = img->height;
18381 if (slice.x + slice.width >= img->width)
18382 slice.width = img->width - slice.x;
18383 if (slice.y + slice.height > img->height)
18384 slice.height = img->height - slice.y;
18386 if (slice.width == 0 || slice.height == 0)
18387 return;
18389 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
18391 it->descent = slice.height - glyph_ascent;
18392 if (slice.y == 0)
18393 it->descent += img->vmargin;
18394 if (slice.y + slice.height == img->height)
18395 it->descent += img->vmargin;
18396 it->phys_descent = it->descent;
18398 it->pixel_width = slice.width;
18399 if (slice.x == 0)
18400 it->pixel_width += img->hmargin;
18401 if (slice.x + slice.width == img->width)
18402 it->pixel_width += img->hmargin;
18404 /* It's quite possible for images to have an ascent greater than
18405 their height, so don't get confused in that case. */
18406 if (it->descent < 0)
18407 it->descent = 0;
18409 #if 0 /* this breaks image tiling */
18410 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
18411 face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
18412 if (face_ascent > it->ascent)
18413 it->ascent = it->phys_ascent = face_ascent;
18414 #endif
18416 it->nglyphs = 1;
18418 if (face->box != FACE_NO_BOX)
18420 if (face->box_line_width > 0)
18422 if (slice.y == 0)
18423 it->ascent += face->box_line_width;
18424 if (slice.y + slice.height == img->height)
18425 it->descent += face->box_line_width;
18428 if (it->start_of_box_run_p && slice.x == 0)
18429 it->pixel_width += abs (face->box_line_width);
18430 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
18431 it->pixel_width += abs (face->box_line_width);
18434 take_vertical_position_into_account (it);
18436 if (it->glyph_row)
18438 struct glyph *glyph;
18439 enum glyph_row_area area = it->area;
18441 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18442 if (glyph < it->glyph_row->glyphs[area + 1])
18444 glyph->charpos = CHARPOS (it->position);
18445 glyph->object = it->object;
18446 glyph->pixel_width = it->pixel_width;
18447 glyph->ascent = glyph_ascent;
18448 glyph->descent = it->descent;
18449 glyph->voffset = it->voffset;
18450 glyph->type = IMAGE_GLYPH;
18451 glyph->multibyte_p = it->multibyte_p;
18452 glyph->left_box_line_p = it->start_of_box_run_p;
18453 glyph->right_box_line_p = it->end_of_box_run_p;
18454 glyph->overlaps_vertically_p = 0;
18455 glyph->padding_p = 0;
18456 glyph->glyph_not_available_p = 0;
18457 glyph->face_id = it->face_id;
18458 glyph->u.img_id = img->id;
18459 glyph->slice = slice;
18460 glyph->font_type = FONT_TYPE_UNKNOWN;
18461 ++it->glyph_row->used[area];
18463 else if (!fonts_changed_p)
18465 it->w->ncols_scale_factor++;
18466 fonts_changed_p = 1;
18472 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
18473 of the glyph, WIDTH and HEIGHT are the width and height of the
18474 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
18476 static void
18477 append_stretch_glyph (it, object, width, height, ascent)
18478 struct it *it;
18479 Lisp_Object object;
18480 int width, height;
18481 int ascent;
18483 struct glyph *glyph;
18484 enum glyph_row_area area = it->area;
18486 xassert (ascent >= 0 && ascent <= height);
18488 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
18489 if (glyph < it->glyph_row->glyphs[area + 1])
18491 glyph->charpos = CHARPOS (it->position);
18492 glyph->object = object;
18493 glyph->pixel_width = width;
18494 glyph->ascent = ascent;
18495 glyph->descent = height - ascent;
18496 glyph->voffset = it->voffset;
18497 glyph->type = STRETCH_GLYPH;
18498 glyph->multibyte_p = it->multibyte_p;
18499 glyph->left_box_line_p = it->start_of_box_run_p;
18500 glyph->right_box_line_p = it->end_of_box_run_p;
18501 glyph->overlaps_vertically_p = 0;
18502 glyph->padding_p = 0;
18503 glyph->glyph_not_available_p = 0;
18504 glyph->face_id = it->face_id;
18505 glyph->u.stretch.ascent = ascent;
18506 glyph->u.stretch.height = height;
18507 glyph->slice = null_glyph_slice;
18508 glyph->font_type = FONT_TYPE_UNKNOWN;
18509 ++it->glyph_row->used[area];
18511 else if (!fonts_changed_p)
18513 it->w->ncols_scale_factor++;
18514 fonts_changed_p = 1;
18519 /* Produce a stretch glyph for iterator IT. IT->object is the value
18520 of the glyph property displayed. The value must be a list
18521 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
18522 being recognized:
18524 1. `:width WIDTH' specifies that the space should be WIDTH *
18525 canonical char width wide. WIDTH may be an integer or floating
18526 point number.
18528 2. `:relative-width FACTOR' specifies that the width of the stretch
18529 should be computed from the width of the first character having the
18530 `glyph' property, and should be FACTOR times that width.
18532 3. `:align-to HPOS' specifies that the space should be wide enough
18533 to reach HPOS, a value in canonical character units.
18535 Exactly one of the above pairs must be present.
18537 4. `:height HEIGHT' specifies that the height of the stretch produced
18538 should be HEIGHT, measured in canonical character units.
18540 5. `:relative-height FACTOR' specifies that the height of the
18541 stretch should be FACTOR times the height of the characters having
18542 the glyph property.
18544 Either none or exactly one of 4 or 5 must be present.
18546 6. `:ascent ASCENT' specifies that ASCENT percent of the height
18547 of the stretch should be used for the ascent of the stretch.
18548 ASCENT must be in the range 0 <= ASCENT <= 100. */
18550 static void
18551 produce_stretch_glyph (it)
18552 struct it *it;
18554 /* (space :width WIDTH :height HEIGHT ...) */
18555 Lisp_Object prop, plist;
18556 int width = 0, height = 0, align_to = -1;
18557 int zero_width_ok_p = 0, zero_height_ok_p = 0;
18558 int ascent = 0;
18559 double tem;
18560 struct face *face = FACE_FROM_ID (it->f, it->face_id);
18561 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
18563 PREPARE_FACE_FOR_DISPLAY (it->f, face);
18565 /* List should start with `space'. */
18566 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
18567 plist = XCDR (it->object);
18569 /* Compute the width of the stretch. */
18570 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
18571 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
18573 /* Absolute width `:width WIDTH' specified and valid. */
18574 zero_width_ok_p = 1;
18575 width = (int)tem;
18577 else if (prop = Fplist_get (plist, QCrelative_width),
18578 NUMVAL (prop) > 0)
18580 /* Relative width `:relative-width FACTOR' specified and valid.
18581 Compute the width of the characters having the `glyph'
18582 property. */
18583 struct it it2;
18584 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
18586 it2 = *it;
18587 if (it->multibyte_p)
18589 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
18590 - IT_BYTEPOS (*it));
18591 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
18593 else
18594 it2.c = *p, it2.len = 1;
18596 it2.glyph_row = NULL;
18597 it2.what = IT_CHARACTER;
18598 x_produce_glyphs (&it2);
18599 width = NUMVAL (prop) * it2.pixel_width;
18601 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
18602 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
18604 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
18605 align_to = (align_to < 0
18607 : align_to - window_box_left_offset (it->w, TEXT_AREA));
18608 else if (align_to < 0)
18609 align_to = window_box_left_offset (it->w, TEXT_AREA);
18610 width = max (0, (int)tem + align_to - it->current_x);
18611 zero_width_ok_p = 1;
18613 else
18614 /* Nothing specified -> width defaults to canonical char width. */
18615 width = FRAME_COLUMN_WIDTH (it->f);
18617 if (width <= 0 && (width < 0 || !zero_width_ok_p))
18618 width = 1;
18620 /* Compute height. */
18621 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
18622 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
18624 height = (int)tem;
18625 zero_height_ok_p = 1;
18627 else if (prop = Fplist_get (plist, QCrelative_height),
18628 NUMVAL (prop) > 0)
18629 height = FONT_HEIGHT (font) * NUMVAL (prop);
18630 else
18631 height = FONT_HEIGHT (font);
18633 if (height <= 0 && (height < 0 || !zero_height_ok_p))
18634 height = 1;
18636 /* Compute percentage of height used for ascent. If
18637 `:ascent ASCENT' is present and valid, use that. Otherwise,
18638 derive the ascent from the font in use. */
18639 if (prop = Fplist_get (plist, QCascent),
18640 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
18641 ascent = height * NUMVAL (prop) / 100.0;
18642 else if (!NILP (prop)
18643 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
18644 ascent = min (max (0, (int)tem), height);
18645 else
18646 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
18648 if (width > 0 && height > 0 && it->glyph_row)
18650 Lisp_Object object = it->stack[it->sp - 1].string;
18651 if (!STRINGP (object))
18652 object = it->w->buffer;
18653 append_stretch_glyph (it, object, width, height, ascent);
18656 it->pixel_width = width;
18657 it->ascent = it->phys_ascent = ascent;
18658 it->descent = it->phys_descent = height - it->ascent;
18659 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
18661 if (width > 0 && height > 0 && face->box != FACE_NO_BOX)
18663 if (face->box_line_width > 0)
18665 it->ascent += face->box_line_width;
18666 it->descent += face->box_line_width;
18669 if (it->start_of_box_run_p)
18670 it->pixel_width += abs (face->box_line_width);
18671 if (it->end_of_box_run_p)
18672 it->pixel_width += abs (face->box_line_width);
18675 take_vertical_position_into_account (it);
18678 /* Calculate line-height and line-spacing properties.
18679 An integer value specifies explicit pixel value.
18680 A float value specifies relative value to current face height.
18681 A cons (float . face-name) specifies relative value to
18682 height of specified face font.
18684 Returns height in pixels, or nil. */
18686 static Lisp_Object
18687 calc_line_height_property (it, prop, font, boff, total)
18688 struct it *it;
18689 Lisp_Object prop;
18690 XFontStruct *font;
18691 int boff, *total;
18693 Lisp_Object position, val;
18694 Lisp_Object face_name = Qnil;
18695 int ascent, descent, height, override;
18697 if (STRINGP (it->object))
18698 position = make_number (IT_STRING_CHARPOS (*it));
18699 else
18700 position = make_number (IT_CHARPOS (*it));
18702 val = Fget_char_property (position, prop, it->object);
18704 if (NILP (val))
18705 return val;
18707 if (total && CONSP (val) && EQ (XCAR (val), Qtotal))
18709 *total = 1;
18710 val = XCDR (val);
18713 if (INTEGERP (val))
18714 return val;
18716 if (CONSP (val))
18718 face_name = XCDR (val);
18719 val = XCAR (val);
18721 else if (SYMBOLP (val))
18723 face_name = val;
18724 val = Qnil;
18727 override = EQ (prop, Qline_height);
18729 if (NILP (face_name))
18731 font = FRAME_FONT (it->f);
18732 boff = FRAME_BASELINE_OFFSET (it->f);
18734 else if (EQ (face_name, Qt))
18736 override = 0;
18738 else
18740 int face_id;
18741 struct face *face;
18742 struct font_info *font_info;
18744 face_id = lookup_named_face (it->f, face_name, ' ');
18745 if (face_id < 0)
18746 return make_number (-1);
18748 face = FACE_FROM_ID (it->f, face_id);
18749 font = face->font;
18750 if (font == NULL)
18751 return make_number (-1);
18753 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
18754 boff = font_info->baseline_offset;
18755 if (font_info->vertical_centering)
18756 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
18759 ascent = FONT_BASE (font) + boff;
18760 descent = FONT_DESCENT (font) - boff;
18762 if (override)
18764 it->override_ascent = ascent;
18765 it->override_descent = descent;
18766 it->override_boff = boff;
18769 height = ascent + descent;
18770 if (FLOATP (val))
18771 height = (int)(XFLOAT_DATA (val) * height);
18772 else if (INTEGERP (val))
18773 height *= XINT (val);
18775 return make_number (height);
18779 /* RIF:
18780 Produce glyphs/get display metrics for the display element IT is
18781 loaded with. See the description of struct display_iterator in
18782 dispextern.h for an overview of struct display_iterator. */
18784 void
18785 x_produce_glyphs (it)
18786 struct it *it;
18788 int extra_line_spacing = it->extra_line_spacing;
18790 it->glyph_not_available_p = 0;
18792 if (it->what == IT_CHARACTER)
18794 XChar2b char2b;
18795 XFontStruct *font;
18796 struct face *face = FACE_FROM_ID (it->f, it->face_id);
18797 XCharStruct *pcm;
18798 int font_not_found_p;
18799 struct font_info *font_info;
18800 int boff; /* baseline offset */
18801 /* We may change it->multibyte_p upon unibyte<->multibyte
18802 conversion. So, save the current value now and restore it
18803 later.
18805 Note: It seems that we don't have to record multibyte_p in
18806 struct glyph because the character code itself tells if or
18807 not the character is multibyte. Thus, in the future, we must
18808 consider eliminating the field `multibyte_p' in the struct
18809 glyph. */
18810 int saved_multibyte_p = it->multibyte_p;
18812 /* Maybe translate single-byte characters to multibyte, or the
18813 other way. */
18814 it->char_to_display = it->c;
18815 if (!ASCII_BYTE_P (it->c))
18817 if (unibyte_display_via_language_environment
18818 && SINGLE_BYTE_CHAR_P (it->c)
18819 && (it->c >= 0240
18820 || !NILP (Vnonascii_translation_table)))
18822 it->char_to_display = unibyte_char_to_multibyte (it->c);
18823 it->multibyte_p = 1;
18824 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
18825 face = FACE_FROM_ID (it->f, it->face_id);
18827 else if (!SINGLE_BYTE_CHAR_P (it->c)
18828 && !it->multibyte_p)
18830 it->multibyte_p = 1;
18831 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
18832 face = FACE_FROM_ID (it->f, it->face_id);
18836 /* Get font to use. Encode IT->char_to_display. */
18837 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
18838 &char2b, it->multibyte_p, 0);
18839 font = face->font;
18841 /* When no suitable font found, use the default font. */
18842 font_not_found_p = font == NULL;
18843 if (font_not_found_p)
18845 font = FRAME_FONT (it->f);
18846 boff = FRAME_BASELINE_OFFSET (it->f);
18847 font_info = NULL;
18849 else
18851 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
18852 boff = font_info->baseline_offset;
18853 if (font_info->vertical_centering)
18854 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
18857 if (it->char_to_display >= ' '
18858 && (!it->multibyte_p || it->char_to_display < 128))
18860 /* Either unibyte or ASCII. */
18861 int stretched_p;
18863 it->nglyphs = 1;
18865 pcm = rif->per_char_metric (font, &char2b,
18866 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
18868 if (it->override_ascent >= 0)
18870 it->ascent = it->override_ascent;
18871 it->descent = it->override_descent;
18872 boff = it->override_boff;
18874 else
18876 it->ascent = FONT_BASE (font) + boff;
18877 it->descent = FONT_DESCENT (font) - boff;
18880 if (pcm)
18882 it->phys_ascent = pcm->ascent + boff;
18883 it->phys_descent = pcm->descent - boff;
18884 it->pixel_width = pcm->width;
18886 else
18888 it->glyph_not_available_p = 1;
18889 it->phys_ascent = it->ascent;
18890 it->phys_descent = it->descent;
18891 it->pixel_width = FONT_WIDTH (font);
18894 if (it->constrain_row_ascent_descent_p)
18896 if (it->descent > it->max_descent)
18898 it->ascent += it->descent - it->max_descent;
18899 it->descent = it->max_descent;
18901 if (it->ascent > it->max_ascent)
18903 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
18904 it->ascent = it->max_ascent;
18906 it->phys_ascent = min (it->phys_ascent, it->ascent);
18907 it->phys_descent = min (it->phys_descent, it->descent);
18908 extra_line_spacing = 0;
18911 /* If this is a space inside a region of text with
18912 `space-width' property, change its width. */
18913 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
18914 if (stretched_p)
18915 it->pixel_width *= XFLOATINT (it->space_width);
18917 /* If face has a box, add the box thickness to the character
18918 height. If character has a box line to the left and/or
18919 right, add the box line width to the character's width. */
18920 if (face->box != FACE_NO_BOX)
18922 int thick = face->box_line_width;
18924 if (thick > 0)
18926 it->ascent += thick;
18927 it->descent += thick;
18929 else
18930 thick = -thick;
18932 if (it->start_of_box_run_p)
18933 it->pixel_width += thick;
18934 if (it->end_of_box_run_p)
18935 it->pixel_width += thick;
18938 /* If face has an overline, add the height of the overline
18939 (1 pixel) and a 1 pixel margin to the character height. */
18940 if (face->overline_p)
18941 it->ascent += 2;
18943 if (it->constrain_row_ascent_descent_p)
18945 if (it->ascent > it->max_ascent)
18946 it->ascent = it->max_ascent;
18947 if (it->descent > it->max_descent)
18948 it->descent = it->max_descent;
18951 take_vertical_position_into_account (it);
18953 /* If we have to actually produce glyphs, do it. */
18954 if (it->glyph_row)
18956 if (stretched_p)
18958 /* Translate a space with a `space-width' property
18959 into a stretch glyph. */
18960 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
18961 / FONT_HEIGHT (font));
18962 append_stretch_glyph (it, it->object, it->pixel_width,
18963 it->ascent + it->descent, ascent);
18965 else
18966 append_glyph (it);
18968 /* If characters with lbearing or rbearing are displayed
18969 in this line, record that fact in a flag of the
18970 glyph row. This is used to optimize X output code. */
18971 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
18972 it->glyph_row->contains_overlapping_glyphs_p = 1;
18975 else if (it->char_to_display == '\n')
18977 /* A newline has no width but we need the height of the line.
18978 But if previous part of the line set a height, don't
18979 increase that height */
18981 Lisp_Object height;
18983 it->override_ascent = -1;
18984 it->pixel_width = 0;
18985 it->nglyphs = 0;
18987 height = calc_line_height_property(it, Qline_height, font, boff, 0);
18989 if (it->override_ascent >= 0)
18991 it->ascent = it->override_ascent;
18992 it->descent = it->override_descent;
18993 boff = it->override_boff;
18995 else
18997 it->ascent = FONT_BASE (font) + boff;
18998 it->descent = FONT_DESCENT (font) - boff;
19001 if (EQ (height, make_number(0)))
19003 if (it->descent > it->max_descent)
19005 it->ascent += it->descent - it->max_descent;
19006 it->descent = it->max_descent;
19008 if (it->ascent > it->max_ascent)
19010 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
19011 it->ascent = it->max_ascent;
19013 it->phys_ascent = min (it->phys_ascent, it->ascent);
19014 it->phys_descent = min (it->phys_descent, it->descent);
19015 it->constrain_row_ascent_descent_p = 1;
19016 extra_line_spacing = 0;
19018 else
19020 Lisp_Object spacing;
19021 int total = 0;
19023 it->phys_ascent = it->ascent;
19024 it->phys_descent = it->descent;
19026 if ((it->max_ascent > 0 || it->max_descent > 0)
19027 && face->box != FACE_NO_BOX
19028 && face->box_line_width > 0)
19030 it->ascent += face->box_line_width;
19031 it->descent += face->box_line_width;
19033 if (!NILP (height)
19034 && XINT (height) > it->ascent + it->descent)
19035 it->ascent = XINT (height) - it->descent;
19037 spacing = calc_line_height_property(it, Qline_spacing, font, boff, &total);
19038 if (INTEGERP (spacing))
19040 extra_line_spacing = XINT (spacing);
19041 if (total)
19042 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19046 else if (it->char_to_display == '\t')
19048 int tab_width = it->tab_width * FRAME_COLUMN_WIDTH (it->f);
19049 int x = it->current_x + it->continuation_lines_width;
19050 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
19052 /* If the distance from the current position to the next tab
19053 stop is less than a canonical character width, use the
19054 tab stop after that. */
19055 if (next_tab_x - x < FRAME_COLUMN_WIDTH (it->f))
19056 next_tab_x += tab_width;
19058 it->pixel_width = next_tab_x - x;
19059 it->nglyphs = 1;
19060 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
19061 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
19063 if (it->glyph_row)
19065 append_stretch_glyph (it, it->object, it->pixel_width,
19066 it->ascent + it->descent, it->ascent);
19069 else
19071 /* A multi-byte character. Assume that the display width of the
19072 character is the width of the character multiplied by the
19073 width of the font. */
19075 /* If we found a font, this font should give us the right
19076 metrics. If we didn't find a font, use the frame's
19077 default font and calculate the width of the character
19078 from the charset width; this is what old redisplay code
19079 did. */
19081 pcm = rif->per_char_metric (font, &char2b,
19082 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
19084 if (font_not_found_p || !pcm)
19086 int charset = CHAR_CHARSET (it->char_to_display);
19088 it->glyph_not_available_p = 1;
19089 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
19090 * CHARSET_WIDTH (charset));
19091 it->phys_ascent = FONT_BASE (font) + boff;
19092 it->phys_descent = FONT_DESCENT (font) - boff;
19094 else
19096 it->pixel_width = pcm->width;
19097 it->phys_ascent = pcm->ascent + boff;
19098 it->phys_descent = pcm->descent - boff;
19099 if (it->glyph_row
19100 && (pcm->lbearing < 0
19101 || pcm->rbearing > pcm->width))
19102 it->glyph_row->contains_overlapping_glyphs_p = 1;
19104 it->nglyphs = 1;
19105 it->ascent = FONT_BASE (font) + boff;
19106 it->descent = FONT_DESCENT (font) - boff;
19107 if (face->box != FACE_NO_BOX)
19109 int thick = face->box_line_width;
19111 if (thick > 0)
19113 it->ascent += thick;
19114 it->descent += thick;
19116 else
19117 thick = - thick;
19119 if (it->start_of_box_run_p)
19120 it->pixel_width += thick;
19121 if (it->end_of_box_run_p)
19122 it->pixel_width += thick;
19125 /* If face has an overline, add the height of the overline
19126 (1 pixel) and a 1 pixel margin to the character height. */
19127 if (face->overline_p)
19128 it->ascent += 2;
19130 take_vertical_position_into_account (it);
19132 if (it->glyph_row)
19133 append_glyph (it);
19135 it->multibyte_p = saved_multibyte_p;
19137 else if (it->what == IT_COMPOSITION)
19139 /* Note: A composition is represented as one glyph in the
19140 glyph matrix. There are no padding glyphs. */
19141 XChar2b char2b;
19142 XFontStruct *font;
19143 struct face *face = FACE_FROM_ID (it->f, it->face_id);
19144 XCharStruct *pcm;
19145 int font_not_found_p;
19146 struct font_info *font_info;
19147 int boff; /* baseline offset */
19148 struct composition *cmp = composition_table[it->cmp_id];
19150 /* Maybe translate single-byte characters to multibyte. */
19151 it->char_to_display = it->c;
19152 if (unibyte_display_via_language_environment
19153 && SINGLE_BYTE_CHAR_P (it->c)
19154 && (it->c >= 0240
19155 || (it->c >= 0200
19156 && !NILP (Vnonascii_translation_table))))
19158 it->char_to_display = unibyte_char_to_multibyte (it->c);
19161 /* Get face and font to use. Encode IT->char_to_display. */
19162 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
19163 face = FACE_FROM_ID (it->f, it->face_id);
19164 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
19165 &char2b, it->multibyte_p, 0);
19166 font = face->font;
19168 /* When no suitable font found, use the default font. */
19169 font_not_found_p = font == NULL;
19170 if (font_not_found_p)
19172 font = FRAME_FONT (it->f);
19173 boff = FRAME_BASELINE_OFFSET (it->f);
19174 font_info = NULL;
19176 else
19178 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19179 boff = font_info->baseline_offset;
19180 if (font_info->vertical_centering)
19181 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19184 /* There are no padding glyphs, so there is only one glyph to
19185 produce for the composition. Important is that pixel_width,
19186 ascent and descent are the values of what is drawn by
19187 draw_glyphs (i.e. the values of the overall glyphs composed). */
19188 it->nglyphs = 1;
19190 /* If we have not yet calculated pixel size data of glyphs of
19191 the composition for the current face font, calculate them
19192 now. Theoretically, we have to check all fonts for the
19193 glyphs, but that requires much time and memory space. So,
19194 here we check only the font of the first glyph. This leads
19195 to incorrect display very rarely, and C-l (recenter) can
19196 correct the display anyway. */
19197 if (cmp->font != (void *) font)
19199 /* Ascent and descent of the font of the first character of
19200 this composition (adjusted by baseline offset). Ascent
19201 and descent of overall glyphs should not be less than
19202 them respectively. */
19203 int font_ascent = FONT_BASE (font) + boff;
19204 int font_descent = FONT_DESCENT (font) - boff;
19205 /* Bounding box of the overall glyphs. */
19206 int leftmost, rightmost, lowest, highest;
19207 int i, width, ascent, descent;
19209 cmp->font = (void *) font;
19211 /* Initialize the bounding box. */
19212 if (font_info
19213 && (pcm = rif->per_char_metric (font, &char2b,
19214 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
19216 width = pcm->width;
19217 ascent = pcm->ascent;
19218 descent = pcm->descent;
19220 else
19222 width = FONT_WIDTH (font);
19223 ascent = FONT_BASE (font);
19224 descent = FONT_DESCENT (font);
19227 rightmost = width;
19228 lowest = - descent + boff;
19229 highest = ascent + boff;
19230 leftmost = 0;
19232 if (font_info
19233 && font_info->default_ascent
19234 && CHAR_TABLE_P (Vuse_default_ascent)
19235 && !NILP (Faref (Vuse_default_ascent,
19236 make_number (it->char_to_display))))
19237 highest = font_info->default_ascent + boff;
19239 /* Draw the first glyph at the normal position. It may be
19240 shifted to right later if some other glyphs are drawn at
19241 the left. */
19242 cmp->offsets[0] = 0;
19243 cmp->offsets[1] = boff;
19245 /* Set cmp->offsets for the remaining glyphs. */
19246 for (i = 1; i < cmp->glyph_len; i++)
19248 int left, right, btm, top;
19249 int ch = COMPOSITION_GLYPH (cmp, i);
19250 int face_id = FACE_FOR_CHAR (it->f, face, ch);
19252 face = FACE_FROM_ID (it->f, face_id);
19253 get_char_face_and_encoding (it->f, ch, face->id,
19254 &char2b, it->multibyte_p, 0);
19255 font = face->font;
19256 if (font == NULL)
19258 font = FRAME_FONT (it->f);
19259 boff = FRAME_BASELINE_OFFSET (it->f);
19260 font_info = NULL;
19262 else
19264 font_info
19265 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
19266 boff = font_info->baseline_offset;
19267 if (font_info->vertical_centering)
19268 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19271 if (font_info
19272 && (pcm = rif->per_char_metric (font, &char2b,
19273 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
19275 width = pcm->width;
19276 ascent = pcm->ascent;
19277 descent = pcm->descent;
19279 else
19281 width = FONT_WIDTH (font);
19282 ascent = 1;
19283 descent = 0;
19286 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
19288 /* Relative composition with or without
19289 alternate chars. */
19290 left = (leftmost + rightmost - width) / 2;
19291 btm = - descent + boff;
19292 if (font_info && font_info->relative_compose
19293 && (! CHAR_TABLE_P (Vignore_relative_composition)
19294 || NILP (Faref (Vignore_relative_composition,
19295 make_number (ch)))))
19298 if (- descent >= font_info->relative_compose)
19299 /* One extra pixel between two glyphs. */
19300 btm = highest + 1;
19301 else if (ascent <= 0)
19302 /* One extra pixel between two glyphs. */
19303 btm = lowest - 1 - ascent - descent;
19306 else
19308 /* A composition rule is specified by an integer
19309 value that encodes global and new reference
19310 points (GREF and NREF). GREF and NREF are
19311 specified by numbers as below:
19313 0---1---2 -- ascent
19317 9--10--11 -- center
19319 ---3---4---5--- baseline
19321 6---7---8 -- descent
19323 int rule = COMPOSITION_RULE (cmp, i);
19324 int gref, nref, grefx, grefy, nrefx, nrefy;
19326 COMPOSITION_DECODE_RULE (rule, gref, nref);
19327 grefx = gref % 3, nrefx = nref % 3;
19328 grefy = gref / 3, nrefy = nref / 3;
19330 left = (leftmost
19331 + grefx * (rightmost - leftmost) / 2
19332 - nrefx * width / 2);
19333 btm = ((grefy == 0 ? highest
19334 : grefy == 1 ? 0
19335 : grefy == 2 ? lowest
19336 : (highest + lowest) / 2)
19337 - (nrefy == 0 ? ascent + descent
19338 : nrefy == 1 ? descent - boff
19339 : nrefy == 2 ? 0
19340 : (ascent + descent) / 2));
19343 cmp->offsets[i * 2] = left;
19344 cmp->offsets[i * 2 + 1] = btm + descent;
19346 /* Update the bounding box of the overall glyphs. */
19347 right = left + width;
19348 top = btm + descent + ascent;
19349 if (left < leftmost)
19350 leftmost = left;
19351 if (right > rightmost)
19352 rightmost = right;
19353 if (top > highest)
19354 highest = top;
19355 if (btm < lowest)
19356 lowest = btm;
19359 /* If there are glyphs whose x-offsets are negative,
19360 shift all glyphs to the right and make all x-offsets
19361 non-negative. */
19362 if (leftmost < 0)
19364 for (i = 0; i < cmp->glyph_len; i++)
19365 cmp->offsets[i * 2] -= leftmost;
19366 rightmost -= leftmost;
19369 cmp->pixel_width = rightmost;
19370 cmp->ascent = highest;
19371 cmp->descent = - lowest;
19372 if (cmp->ascent < font_ascent)
19373 cmp->ascent = font_ascent;
19374 if (cmp->descent < font_descent)
19375 cmp->descent = font_descent;
19378 it->pixel_width = cmp->pixel_width;
19379 it->ascent = it->phys_ascent = cmp->ascent;
19380 it->descent = it->phys_descent = cmp->descent;
19382 if (face->box != FACE_NO_BOX)
19384 int thick = face->box_line_width;
19386 if (thick > 0)
19388 it->ascent += thick;
19389 it->descent += thick;
19391 else
19392 thick = - thick;
19394 if (it->start_of_box_run_p)
19395 it->pixel_width += thick;
19396 if (it->end_of_box_run_p)
19397 it->pixel_width += thick;
19400 /* If face has an overline, add the height of the overline
19401 (1 pixel) and a 1 pixel margin to the character height. */
19402 if (face->overline_p)
19403 it->ascent += 2;
19405 take_vertical_position_into_account (it);
19407 if (it->glyph_row)
19408 append_composite_glyph (it);
19410 else if (it->what == IT_IMAGE)
19411 produce_image_glyph (it);
19412 else if (it->what == IT_STRETCH)
19413 produce_stretch_glyph (it);
19415 /* Accumulate dimensions. Note: can't assume that it->descent > 0
19416 because this isn't true for images with `:ascent 100'. */
19417 xassert (it->ascent >= 0 && it->descent >= 0);
19418 if (it->area == TEXT_AREA)
19419 it->current_x += it->pixel_width;
19421 if (extra_line_spacing > 0)
19422 it->descent += extra_line_spacing;
19424 it->max_ascent = max (it->max_ascent, it->ascent);
19425 it->max_descent = max (it->max_descent, it->descent);
19426 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
19427 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
19430 /* EXPORT for RIF:
19431 Output LEN glyphs starting at START at the nominal cursor position.
19432 Advance the nominal cursor over the text. The global variable
19433 updated_window contains the window being updated, updated_row is
19434 the glyph row being updated, and updated_area is the area of that
19435 row being updated. */
19437 void
19438 x_write_glyphs (start, len)
19439 struct glyph *start;
19440 int len;
19442 int x, hpos;
19444 xassert (updated_window && updated_row);
19445 BLOCK_INPUT;
19447 /* Write glyphs. */
19449 hpos = start - updated_row->glyphs[updated_area];
19450 x = draw_glyphs (updated_window, output_cursor.x,
19451 updated_row, updated_area,
19452 hpos, hpos + len,
19453 DRAW_NORMAL_TEXT, 0);
19455 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
19456 if (updated_area == TEXT_AREA
19457 && updated_window->phys_cursor_on_p
19458 && updated_window->phys_cursor.vpos == output_cursor.vpos
19459 && updated_window->phys_cursor.hpos >= hpos
19460 && updated_window->phys_cursor.hpos < hpos + len)
19461 updated_window->phys_cursor_on_p = 0;
19463 UNBLOCK_INPUT;
19465 /* Advance the output cursor. */
19466 output_cursor.hpos += len;
19467 output_cursor.x = x;
19471 /* EXPORT for RIF:
19472 Insert LEN glyphs from START at the nominal cursor position. */
19474 void
19475 x_insert_glyphs (start, len)
19476 struct glyph *start;
19477 int len;
19479 struct frame *f;
19480 struct window *w;
19481 int line_height, shift_by_width, shifted_region_width;
19482 struct glyph_row *row;
19483 struct glyph *glyph;
19484 int frame_x, frame_y, hpos;
19486 xassert (updated_window && updated_row);
19487 BLOCK_INPUT;
19488 w = updated_window;
19489 f = XFRAME (WINDOW_FRAME (w));
19491 /* Get the height of the line we are in. */
19492 row = updated_row;
19493 line_height = row->height;
19495 /* Get the width of the glyphs to insert. */
19496 shift_by_width = 0;
19497 for (glyph = start; glyph < start + len; ++glyph)
19498 shift_by_width += glyph->pixel_width;
19500 /* Get the width of the region to shift right. */
19501 shifted_region_width = (window_box_width (w, updated_area)
19502 - output_cursor.x
19503 - shift_by_width);
19505 /* Shift right. */
19506 frame_x = window_box_left (w, updated_area) + output_cursor.x;
19507 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
19509 rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
19510 line_height, shift_by_width);
19512 /* Write the glyphs. */
19513 hpos = start - row->glyphs[updated_area];
19514 draw_glyphs (w, output_cursor.x, row, updated_area,
19515 hpos, hpos + len,
19516 DRAW_NORMAL_TEXT, 0);
19518 /* Advance the output cursor. */
19519 output_cursor.hpos += len;
19520 output_cursor.x += shift_by_width;
19521 UNBLOCK_INPUT;
19525 /* EXPORT for RIF:
19526 Erase the current text line from the nominal cursor position
19527 (inclusive) to pixel column TO_X (exclusive). The idea is that
19528 everything from TO_X onward is already erased.
19530 TO_X is a pixel position relative to updated_area of
19531 updated_window. TO_X == -1 means clear to the end of this area. */
19533 void
19534 x_clear_end_of_line (to_x)
19535 int to_x;
19537 struct frame *f;
19538 struct window *w = updated_window;
19539 int max_x, min_y, max_y;
19540 int from_x, from_y, to_y;
19542 xassert (updated_window && updated_row);
19543 f = XFRAME (w->frame);
19545 if (updated_row->full_width_p)
19546 max_x = WINDOW_TOTAL_WIDTH (w);
19547 else
19548 max_x = window_box_width (w, updated_area);
19549 max_y = window_text_bottom_y (w);
19551 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
19552 of window. For TO_X > 0, truncate to end of drawing area. */
19553 if (to_x == 0)
19554 return;
19555 else if (to_x < 0)
19556 to_x = max_x;
19557 else
19558 to_x = min (to_x, max_x);
19560 to_y = min (max_y, output_cursor.y + updated_row->height);
19562 /* Notice if the cursor will be cleared by this operation. */
19563 if (!updated_row->full_width_p)
19564 notice_overwritten_cursor (w, updated_area,
19565 output_cursor.x, -1,
19566 updated_row->y,
19567 MATRIX_ROW_BOTTOM_Y (updated_row));
19569 from_x = output_cursor.x;
19571 /* Translate to frame coordinates. */
19572 if (updated_row->full_width_p)
19574 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
19575 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
19577 else
19579 int area_left = window_box_left (w, updated_area);
19580 from_x += area_left;
19581 to_x += area_left;
19584 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
19585 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
19586 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
19588 /* Prevent inadvertently clearing to end of the X window. */
19589 if (to_x > from_x && to_y > from_y)
19591 BLOCK_INPUT;
19592 rif->clear_frame_area (f, from_x, from_y,
19593 to_x - from_x, to_y - from_y);
19594 UNBLOCK_INPUT;
19598 #endif /* HAVE_WINDOW_SYSTEM */
19602 /***********************************************************************
19603 Cursor types
19604 ***********************************************************************/
19606 /* Value is the internal representation of the specified cursor type
19607 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
19608 of the bar cursor. */
19610 static enum text_cursor_kinds
19611 get_specified_cursor_type (arg, width)
19612 Lisp_Object arg;
19613 int *width;
19615 enum text_cursor_kinds type;
19617 if (NILP (arg))
19618 return NO_CURSOR;
19620 if (EQ (arg, Qbox))
19621 return FILLED_BOX_CURSOR;
19623 if (EQ (arg, Qhollow))
19624 return HOLLOW_BOX_CURSOR;
19626 if (EQ (arg, Qbar))
19628 *width = 2;
19629 return BAR_CURSOR;
19632 if (CONSP (arg)
19633 && EQ (XCAR (arg), Qbar)
19634 && INTEGERP (XCDR (arg))
19635 && XINT (XCDR (arg)) >= 0)
19637 *width = XINT (XCDR (arg));
19638 return BAR_CURSOR;
19641 if (EQ (arg, Qhbar))
19643 *width = 2;
19644 return HBAR_CURSOR;
19647 if (CONSP (arg)
19648 && EQ (XCAR (arg), Qhbar)
19649 && INTEGERP (XCDR (arg))
19650 && XINT (XCDR (arg)) >= 0)
19652 *width = XINT (XCDR (arg));
19653 return HBAR_CURSOR;
19656 /* Treat anything unknown as "hollow box cursor".
19657 It was bad to signal an error; people have trouble fixing
19658 .Xdefaults with Emacs, when it has something bad in it. */
19659 type = HOLLOW_BOX_CURSOR;
19661 return type;
19664 /* Set the default cursor types for specified frame. */
19665 void
19666 set_frame_cursor_types (f, arg)
19667 struct frame *f;
19668 Lisp_Object arg;
19670 int width;
19671 Lisp_Object tem;
19673 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
19674 FRAME_CURSOR_WIDTH (f) = width;
19676 /* By default, set up the blink-off state depending on the on-state. */
19678 tem = Fassoc (arg, Vblink_cursor_alist);
19679 if (!NILP (tem))
19681 FRAME_BLINK_OFF_CURSOR (f)
19682 = get_specified_cursor_type (XCDR (tem), &width);
19683 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
19685 else
19686 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
19690 /* Return the cursor we want to be displayed in window W. Return
19691 width of bar/hbar cursor through WIDTH arg. Return with
19692 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
19693 (i.e. if the `system caret' should track this cursor).
19695 In a mini-buffer window, we want the cursor only to appear if we
19696 are reading input from this window. For the selected window, we
19697 want the cursor type given by the frame parameter or buffer local
19698 setting of cursor-type. If explicitly marked off, draw no cursor.
19699 In all other cases, we want a hollow box cursor. */
19701 static enum text_cursor_kinds
19702 get_window_cursor_type (w, glyph, width, active_cursor)
19703 struct window *w;
19704 struct glyph *glyph;
19705 int *width;
19706 int *active_cursor;
19708 struct frame *f = XFRAME (w->frame);
19709 struct buffer *b = XBUFFER (w->buffer);
19710 int cursor_type = DEFAULT_CURSOR;
19711 Lisp_Object alt_cursor;
19712 int non_selected = 0;
19714 *active_cursor = 1;
19716 /* Echo area */
19717 if (cursor_in_echo_area
19718 && FRAME_HAS_MINIBUF_P (f)
19719 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
19721 if (w == XWINDOW (echo_area_window))
19723 *width = FRAME_CURSOR_WIDTH (f);
19724 return FRAME_DESIRED_CURSOR (f);
19727 *active_cursor = 0;
19728 non_selected = 1;
19731 /* Nonselected window or nonselected frame. */
19732 else if (w != XWINDOW (f->selected_window)
19733 #ifdef HAVE_WINDOW_SYSTEM
19734 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
19735 #endif
19738 *active_cursor = 0;
19740 if (MINI_WINDOW_P (w) && minibuf_level == 0)
19741 return NO_CURSOR;
19743 non_selected = 1;
19746 /* Never display a cursor in a window in which cursor-type is nil. */
19747 if (NILP (b->cursor_type))
19748 return NO_CURSOR;
19750 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
19751 if (non_selected)
19753 alt_cursor = Fbuffer_local_value (Qcursor_in_non_selected_windows, w->buffer);
19754 return get_specified_cursor_type (alt_cursor, width);
19757 /* Get the normal cursor type for this window. */
19758 if (EQ (b->cursor_type, Qt))
19760 cursor_type = FRAME_DESIRED_CURSOR (f);
19761 *width = FRAME_CURSOR_WIDTH (f);
19763 else
19764 cursor_type = get_specified_cursor_type (b->cursor_type, width);
19766 /* Use normal cursor if not blinked off. */
19767 if (!w->cursor_off_p)
19769 if (glyph != NULL && glyph->type == IMAGE_GLYPH) {
19770 if (cursor_type == FILLED_BOX_CURSOR)
19771 cursor_type = HOLLOW_BOX_CURSOR;
19773 return cursor_type;
19776 /* Cursor is blinked off, so determine how to "toggle" it. */
19778 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
19779 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
19780 return get_specified_cursor_type (XCDR (alt_cursor), width);
19782 /* Then see if frame has specified a specific blink off cursor type. */
19783 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
19785 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
19786 return FRAME_BLINK_OFF_CURSOR (f);
19789 #if 0
19790 /* Some people liked having a permanently visible blinking cursor,
19791 while others had very strong opinions against it. So it was
19792 decided to remove it. KFS 2003-09-03 */
19794 /* Finally perform built-in cursor blinking:
19795 filled box <-> hollow box
19796 wide [h]bar <-> narrow [h]bar
19797 narrow [h]bar <-> no cursor
19798 other type <-> no cursor */
19800 if (cursor_type == FILLED_BOX_CURSOR)
19801 return HOLLOW_BOX_CURSOR;
19803 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
19805 *width = 1;
19806 return cursor_type;
19808 #endif
19810 return NO_CURSOR;
19814 #ifdef HAVE_WINDOW_SYSTEM
19816 /* Notice when the text cursor of window W has been completely
19817 overwritten by a drawing operation that outputs glyphs in AREA
19818 starting at X0 and ending at X1 in the line starting at Y0 and
19819 ending at Y1. X coordinates are area-relative. X1 < 0 means all
19820 the rest of the line after X0 has been written. Y coordinates
19821 are window-relative. */
19823 static void
19824 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
19825 struct window *w;
19826 enum glyph_row_area area;
19827 int x0, y0, x1, y1;
19829 int cx0, cx1, cy0, cy1;
19830 struct glyph_row *row;
19832 if (!w->phys_cursor_on_p)
19833 return;
19834 if (area != TEXT_AREA)
19835 return;
19837 row = w->current_matrix->rows + w->phys_cursor.vpos;
19838 if (!row->displays_text_p)
19839 return;
19841 if (row->cursor_in_fringe_p)
19843 row->cursor_in_fringe_p = 0;
19844 draw_fringe_bitmap (w, row, 0);
19845 w->phys_cursor_on_p = 0;
19846 return;
19849 cx0 = w->phys_cursor.x;
19850 cx1 = cx0 + w->phys_cursor_width;
19851 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
19852 return;
19854 /* The cursor image will be completely removed from the
19855 screen if the output area intersects the cursor area in
19856 y-direction. When we draw in [y0 y1[, and some part of
19857 the cursor is at y < y0, that part must have been drawn
19858 before. When scrolling, the cursor is erased before
19859 actually scrolling, so we don't come here. When not
19860 scrolling, the rows above the old cursor row must have
19861 changed, and in this case these rows must have written
19862 over the cursor image.
19864 Likewise if part of the cursor is below y1, with the
19865 exception of the cursor being in the first blank row at
19866 the buffer and window end because update_text_area
19867 doesn't draw that row. (Except when it does, but
19868 that's handled in update_text_area.) */
19870 cy0 = w->phys_cursor.y;
19871 cy1 = cy0 + w->phys_cursor_height;
19872 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
19873 return;
19875 w->phys_cursor_on_p = 0;
19878 #endif /* HAVE_WINDOW_SYSTEM */
19881 /************************************************************************
19882 Mouse Face
19883 ************************************************************************/
19885 #ifdef HAVE_WINDOW_SYSTEM
19887 /* EXPORT for RIF:
19888 Fix the display of area AREA of overlapping row ROW in window W. */
19890 void
19891 x_fix_overlapping_area (w, row, area)
19892 struct window *w;
19893 struct glyph_row *row;
19894 enum glyph_row_area area;
19896 int i, x;
19898 BLOCK_INPUT;
19900 x = 0;
19901 for (i = 0; i < row->used[area];)
19903 if (row->glyphs[area][i].overlaps_vertically_p)
19905 int start = i, start_x = x;
19909 x += row->glyphs[area][i].pixel_width;
19910 ++i;
19912 while (i < row->used[area]
19913 && row->glyphs[area][i].overlaps_vertically_p);
19915 draw_glyphs (w, start_x, row, area,
19916 start, i,
19917 DRAW_NORMAL_TEXT, 1);
19919 else
19921 x += row->glyphs[area][i].pixel_width;
19922 ++i;
19926 UNBLOCK_INPUT;
19930 /* EXPORT:
19931 Draw the cursor glyph of window W in glyph row ROW. See the
19932 comment of draw_glyphs for the meaning of HL. */
19934 void
19935 draw_phys_cursor_glyph (w, row, hl)
19936 struct window *w;
19937 struct glyph_row *row;
19938 enum draw_glyphs_face hl;
19940 /* If cursor hpos is out of bounds, don't draw garbage. This can
19941 happen in mini-buffer windows when switching between echo area
19942 glyphs and mini-buffer. */
19943 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
19945 int on_p = w->phys_cursor_on_p;
19946 int x1;
19947 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
19948 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
19949 hl, 0);
19950 w->phys_cursor_on_p = on_p;
19952 if (hl == DRAW_CURSOR)
19953 w->phys_cursor_width = x1 - w->phys_cursor.x;
19954 /* When we erase the cursor, and ROW is overlapped by other
19955 rows, make sure that these overlapping parts of other rows
19956 are redrawn. */
19957 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
19959 if (row > w->current_matrix->rows
19960 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
19961 x_fix_overlapping_area (w, row - 1, TEXT_AREA);
19963 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
19964 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
19965 x_fix_overlapping_area (w, row + 1, TEXT_AREA);
19971 /* EXPORT:
19972 Erase the image of a cursor of window W from the screen. */
19974 void
19975 erase_phys_cursor (w)
19976 struct window *w;
19978 struct frame *f = XFRAME (w->frame);
19979 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
19980 int hpos = w->phys_cursor.hpos;
19981 int vpos = w->phys_cursor.vpos;
19982 int mouse_face_here_p = 0;
19983 struct glyph_matrix *active_glyphs = w->current_matrix;
19984 struct glyph_row *cursor_row;
19985 struct glyph *cursor_glyph;
19986 enum draw_glyphs_face hl;
19988 /* No cursor displayed or row invalidated => nothing to do on the
19989 screen. */
19990 if (w->phys_cursor_type == NO_CURSOR)
19991 goto mark_cursor_off;
19993 /* VPOS >= active_glyphs->nrows means that window has been resized.
19994 Don't bother to erase the cursor. */
19995 if (vpos >= active_glyphs->nrows)
19996 goto mark_cursor_off;
19998 /* If row containing cursor is marked invalid, there is nothing we
19999 can do. */
20000 cursor_row = MATRIX_ROW (active_glyphs, vpos);
20001 if (!cursor_row->enabled_p)
20002 goto mark_cursor_off;
20004 /* If row is completely invisible, don't attempt to delete a cursor which
20005 isn't there. This can happen if cursor is at top of a window, and
20006 we switch to a buffer with a header line in that window. */
20007 if (cursor_row->visible_height <= 0)
20008 goto mark_cursor_off;
20010 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
20011 if (cursor_row->cursor_in_fringe_p)
20013 cursor_row->cursor_in_fringe_p = 0;
20014 draw_fringe_bitmap (w, cursor_row, 0);
20015 goto mark_cursor_off;
20018 /* This can happen when the new row is shorter than the old one.
20019 In this case, either draw_glyphs or clear_end_of_line
20020 should have cleared the cursor. Note that we wouldn't be
20021 able to erase the cursor in this case because we don't have a
20022 cursor glyph at hand. */
20023 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
20024 goto mark_cursor_off;
20026 /* If the cursor is in the mouse face area, redisplay that when
20027 we clear the cursor. */
20028 if (! NILP (dpyinfo->mouse_face_window)
20029 && w == XWINDOW (dpyinfo->mouse_face_window)
20030 && (vpos > dpyinfo->mouse_face_beg_row
20031 || (vpos == dpyinfo->mouse_face_beg_row
20032 && hpos >= dpyinfo->mouse_face_beg_col))
20033 && (vpos < dpyinfo->mouse_face_end_row
20034 || (vpos == dpyinfo->mouse_face_end_row
20035 && hpos < dpyinfo->mouse_face_end_col))
20036 /* Don't redraw the cursor's spot in mouse face if it is at the
20037 end of a line (on a newline). The cursor appears there, but
20038 mouse highlighting does not. */
20039 && cursor_row->used[TEXT_AREA] > hpos)
20040 mouse_face_here_p = 1;
20042 /* Maybe clear the display under the cursor. */
20043 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
20045 int x, y;
20046 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
20048 cursor_glyph = get_phys_cursor_glyph (w);
20049 if (cursor_glyph == NULL)
20050 goto mark_cursor_off;
20052 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
20053 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
20055 rif->clear_frame_area (f, x, y,
20056 cursor_glyph->pixel_width, cursor_row->visible_height);
20059 /* Erase the cursor by redrawing the character underneath it. */
20060 if (mouse_face_here_p)
20061 hl = DRAW_MOUSE_FACE;
20062 else
20063 hl = DRAW_NORMAL_TEXT;
20064 draw_phys_cursor_glyph (w, cursor_row, hl);
20066 mark_cursor_off:
20067 w->phys_cursor_on_p = 0;
20068 w->phys_cursor_type = NO_CURSOR;
20072 /* EXPORT:
20073 Display or clear cursor of window W. If ON is zero, clear the
20074 cursor. If it is non-zero, display the cursor. If ON is nonzero,
20075 where to put the cursor is specified by HPOS, VPOS, X and Y. */
20077 void
20078 display_and_set_cursor (w, on, hpos, vpos, x, y)
20079 struct window *w;
20080 int on, hpos, vpos, x, y;
20082 struct frame *f = XFRAME (w->frame);
20083 int new_cursor_type;
20084 int new_cursor_width;
20085 int active_cursor;
20086 struct glyph_row *glyph_row;
20087 struct glyph *glyph;
20089 /* This is pointless on invisible frames, and dangerous on garbaged
20090 windows and frames; in the latter case, the frame or window may
20091 be in the midst of changing its size, and x and y may be off the
20092 window. */
20093 if (! FRAME_VISIBLE_P (f)
20094 || FRAME_GARBAGED_P (f)
20095 || vpos >= w->current_matrix->nrows
20096 || hpos >= w->current_matrix->matrix_w)
20097 return;
20099 /* If cursor is off and we want it off, return quickly. */
20100 if (!on && !w->phys_cursor_on_p)
20101 return;
20103 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
20104 /* If cursor row is not enabled, we don't really know where to
20105 display the cursor. */
20106 if (!glyph_row->enabled_p)
20108 w->phys_cursor_on_p = 0;
20109 return;
20112 glyph = NULL;
20113 if (!glyph_row->exact_window_width_line_p
20114 || hpos < glyph_row->used[TEXT_AREA])
20115 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
20117 xassert (interrupt_input_blocked);
20119 /* Set new_cursor_type to the cursor we want to be displayed. */
20120 new_cursor_type = get_window_cursor_type (w, glyph,
20121 &new_cursor_width, &active_cursor);
20123 /* If cursor is currently being shown and we don't want it to be or
20124 it is in the wrong place, or the cursor type is not what we want,
20125 erase it. */
20126 if (w->phys_cursor_on_p
20127 && (!on
20128 || w->phys_cursor.x != x
20129 || w->phys_cursor.y != y
20130 || new_cursor_type != w->phys_cursor_type
20131 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
20132 && new_cursor_width != w->phys_cursor_width)))
20133 erase_phys_cursor (w);
20135 /* Don't check phys_cursor_on_p here because that flag is only set
20136 to zero in some cases where we know that the cursor has been
20137 completely erased, to avoid the extra work of erasing the cursor
20138 twice. In other words, phys_cursor_on_p can be 1 and the cursor
20139 still not be visible, or it has only been partly erased. */
20140 if (on)
20142 w->phys_cursor_ascent = glyph_row->ascent;
20143 w->phys_cursor_height = glyph_row->height;
20145 /* Set phys_cursor_.* before x_draw_.* is called because some
20146 of them may need the information. */
20147 w->phys_cursor.x = x;
20148 w->phys_cursor.y = glyph_row->y;
20149 w->phys_cursor.hpos = hpos;
20150 w->phys_cursor.vpos = vpos;
20153 rif->draw_window_cursor (w, glyph_row, x, y,
20154 new_cursor_type, new_cursor_width,
20155 on, active_cursor);
20159 /* Switch the display of W's cursor on or off, according to the value
20160 of ON. */
20162 static void
20163 update_window_cursor (w, on)
20164 struct window *w;
20165 int on;
20167 /* Don't update cursor in windows whose frame is in the process
20168 of being deleted. */
20169 if (w->current_matrix)
20171 BLOCK_INPUT;
20172 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
20173 w->phys_cursor.x, w->phys_cursor.y);
20174 UNBLOCK_INPUT;
20179 /* Call update_window_cursor with parameter ON_P on all leaf windows
20180 in the window tree rooted at W. */
20182 static void
20183 update_cursor_in_window_tree (w, on_p)
20184 struct window *w;
20185 int on_p;
20187 while (w)
20189 if (!NILP (w->hchild))
20190 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
20191 else if (!NILP (w->vchild))
20192 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
20193 else
20194 update_window_cursor (w, on_p);
20196 w = NILP (w->next) ? 0 : XWINDOW (w->next);
20201 /* EXPORT:
20202 Display the cursor on window W, or clear it, according to ON_P.
20203 Don't change the cursor's position. */
20205 void
20206 x_update_cursor (f, on_p)
20207 struct frame *f;
20208 int on_p;
20210 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
20214 /* EXPORT:
20215 Clear the cursor of window W to background color, and mark the
20216 cursor as not shown. This is used when the text where the cursor
20217 is is about to be rewritten. */
20219 void
20220 x_clear_cursor (w)
20221 struct window *w;
20223 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
20224 update_window_cursor (w, 0);
20228 /* EXPORT:
20229 Display the active region described by mouse_face_* according to DRAW. */
20231 void
20232 show_mouse_face (dpyinfo, draw)
20233 Display_Info *dpyinfo;
20234 enum draw_glyphs_face draw;
20236 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
20237 struct frame *f = XFRAME (WINDOW_FRAME (w));
20239 if (/* If window is in the process of being destroyed, don't bother
20240 to do anything. */
20241 w->current_matrix != NULL
20242 /* Don't update mouse highlight if hidden */
20243 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
20244 /* Recognize when we are called to operate on rows that don't exist
20245 anymore. This can happen when a window is split. */
20246 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
20248 int phys_cursor_on_p = w->phys_cursor_on_p;
20249 struct glyph_row *row, *first, *last;
20251 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20252 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20254 for (row = first; row <= last && row->enabled_p; ++row)
20256 int start_hpos, end_hpos, start_x;
20258 /* For all but the first row, the highlight starts at column 0. */
20259 if (row == first)
20261 start_hpos = dpyinfo->mouse_face_beg_col;
20262 start_x = dpyinfo->mouse_face_beg_x;
20264 else
20266 start_hpos = 0;
20267 start_x = 0;
20270 if (row == last)
20271 end_hpos = dpyinfo->mouse_face_end_col;
20272 else
20273 end_hpos = row->used[TEXT_AREA];
20275 if (end_hpos > start_hpos)
20277 draw_glyphs (w, start_x, row, TEXT_AREA,
20278 start_hpos, end_hpos,
20279 draw, 0);
20281 row->mouse_face_p
20282 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
20286 /* When we've written over the cursor, arrange for it to
20287 be displayed again. */
20288 if (phys_cursor_on_p && !w->phys_cursor_on_p)
20290 BLOCK_INPUT;
20291 display_and_set_cursor (w, 1,
20292 w->phys_cursor.hpos, w->phys_cursor.vpos,
20293 w->phys_cursor.x, w->phys_cursor.y);
20294 UNBLOCK_INPUT;
20298 /* Change the mouse cursor. */
20299 if (draw == DRAW_NORMAL_TEXT)
20300 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
20301 else if (draw == DRAW_MOUSE_FACE)
20302 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
20303 else
20304 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
20307 /* EXPORT:
20308 Clear out the mouse-highlighted active region.
20309 Redraw it un-highlighted first. Value is non-zero if mouse
20310 face was actually drawn unhighlighted. */
20313 clear_mouse_face (dpyinfo)
20314 Display_Info *dpyinfo;
20316 int cleared = 0;
20318 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
20320 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
20321 cleared = 1;
20324 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
20325 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
20326 dpyinfo->mouse_face_window = Qnil;
20327 dpyinfo->mouse_face_overlay = Qnil;
20328 return cleared;
20332 /* EXPORT:
20333 Non-zero if physical cursor of window W is within mouse face. */
20336 cursor_in_mouse_face_p (w)
20337 struct window *w;
20339 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
20340 int in_mouse_face = 0;
20342 if (WINDOWP (dpyinfo->mouse_face_window)
20343 && XWINDOW (dpyinfo->mouse_face_window) == w)
20345 int hpos = w->phys_cursor.hpos;
20346 int vpos = w->phys_cursor.vpos;
20348 if (vpos >= dpyinfo->mouse_face_beg_row
20349 && vpos <= dpyinfo->mouse_face_end_row
20350 && (vpos > dpyinfo->mouse_face_beg_row
20351 || hpos >= dpyinfo->mouse_face_beg_col)
20352 && (vpos < dpyinfo->mouse_face_end_row
20353 || hpos < dpyinfo->mouse_face_end_col
20354 || dpyinfo->mouse_face_past_end))
20355 in_mouse_face = 1;
20358 return in_mouse_face;
20364 /* Find the glyph matrix position of buffer position CHARPOS in window
20365 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
20366 current glyphs must be up to date. If CHARPOS is above window
20367 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
20368 of last line in W. In the row containing CHARPOS, stop before glyphs
20369 having STOP as object. */
20371 #if 1 /* This is a version of fast_find_position that's more correct
20372 in the presence of hscrolling, for example. I didn't install
20373 it right away because the problem fixed is minor, it failed
20374 in 20.x as well, and I think it's too risky to install
20375 so near the release of 21.1. 2001-09-25 gerd. */
20377 static int
20378 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
20379 struct window *w;
20380 int charpos;
20381 int *hpos, *vpos, *x, *y;
20382 Lisp_Object stop;
20384 struct glyph_row *row, *first;
20385 struct glyph *glyph, *end;
20386 int past_end = 0;
20388 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
20389 row = row_containing_pos (w, charpos, first, NULL, 0);
20390 if (row == NULL)
20392 if (charpos < MATRIX_ROW_START_CHARPOS (first))
20394 *x = *y = *hpos = *vpos = 0;
20395 return 1;
20397 else
20399 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
20400 past_end = 1;
20404 *x = row->x;
20405 *y = row->y;
20406 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
20408 glyph = row->glyphs[TEXT_AREA];
20409 end = glyph + row->used[TEXT_AREA];
20411 /* Skip over glyphs not having an object at the start of the row.
20412 These are special glyphs like truncation marks on terminal
20413 frames. */
20414 if (row->displays_text_p)
20415 while (glyph < end
20416 && INTEGERP (glyph->object)
20417 && !EQ (stop, glyph->object)
20418 && glyph->charpos < 0)
20420 *x += glyph->pixel_width;
20421 ++glyph;
20424 while (glyph < end
20425 && !INTEGERP (glyph->object)
20426 && !EQ (stop, glyph->object)
20427 && (!BUFFERP (glyph->object)
20428 || glyph->charpos < charpos))
20430 *x += glyph->pixel_width;
20431 ++glyph;
20434 *hpos = glyph - row->glyphs[TEXT_AREA];
20435 return !past_end;
20438 #else /* not 1 */
20440 static int
20441 fast_find_position (w, pos, hpos, vpos, x, y, stop)
20442 struct window *w;
20443 int pos;
20444 int *hpos, *vpos, *x, *y;
20445 Lisp_Object stop;
20447 int i;
20448 int lastcol;
20449 int maybe_next_line_p = 0;
20450 int line_start_position;
20451 int yb = window_text_bottom_y (w);
20452 struct glyph_row *row, *best_row;
20453 int row_vpos, best_row_vpos;
20454 int current_x;
20456 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
20457 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
20459 while (row->y < yb)
20461 if (row->used[TEXT_AREA])
20462 line_start_position = row->glyphs[TEXT_AREA]->charpos;
20463 else
20464 line_start_position = 0;
20466 if (line_start_position > pos)
20467 break;
20468 /* If the position sought is the end of the buffer,
20469 don't include the blank lines at the bottom of the window. */
20470 else if (line_start_position == pos
20471 && pos == BUF_ZV (XBUFFER (w->buffer)))
20473 maybe_next_line_p = 1;
20474 break;
20476 else if (line_start_position > 0)
20478 best_row = row;
20479 best_row_vpos = row_vpos;
20482 if (row->y + row->height >= yb)
20483 break;
20485 ++row;
20486 ++row_vpos;
20489 /* Find the right column within BEST_ROW. */
20490 lastcol = 0;
20491 current_x = best_row->x;
20492 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
20494 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
20495 int charpos = glyph->charpos;
20497 if (BUFFERP (glyph->object))
20499 if (charpos == pos)
20501 *hpos = i;
20502 *vpos = best_row_vpos;
20503 *x = current_x;
20504 *y = best_row->y;
20505 return 1;
20507 else if (charpos > pos)
20508 break;
20510 else if (EQ (glyph->object, stop))
20511 break;
20513 if (charpos > 0)
20514 lastcol = i;
20515 current_x += glyph->pixel_width;
20518 /* If we're looking for the end of the buffer,
20519 and we didn't find it in the line we scanned,
20520 use the start of the following line. */
20521 if (maybe_next_line_p)
20523 ++best_row;
20524 ++best_row_vpos;
20525 lastcol = 0;
20526 current_x = best_row->x;
20529 *vpos = best_row_vpos;
20530 *hpos = lastcol + 1;
20531 *x = current_x;
20532 *y = best_row->y;
20533 return 0;
20536 #endif /* not 1 */
20539 /* Find the position of the glyph for position POS in OBJECT in
20540 window W's current matrix, and return in *X, *Y the pixel
20541 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
20543 RIGHT_P non-zero means return the position of the right edge of the
20544 glyph, RIGHT_P zero means return the left edge position.
20546 If no glyph for POS exists in the matrix, return the position of
20547 the glyph with the next smaller position that is in the matrix, if
20548 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
20549 exists in the matrix, return the position of the glyph with the
20550 next larger position in OBJECT.
20552 Value is non-zero if a glyph was found. */
20554 static int
20555 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
20556 struct window *w;
20557 int pos;
20558 Lisp_Object object;
20559 int *hpos, *vpos, *x, *y;
20560 int right_p;
20562 int yb = window_text_bottom_y (w);
20563 struct glyph_row *r;
20564 struct glyph *best_glyph = NULL;
20565 struct glyph_row *best_row = NULL;
20566 int best_x = 0;
20568 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
20569 r->enabled_p && r->y < yb;
20570 ++r)
20572 struct glyph *g = r->glyphs[TEXT_AREA];
20573 struct glyph *e = g + r->used[TEXT_AREA];
20574 int gx;
20576 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
20577 if (EQ (g->object, object))
20579 if (g->charpos == pos)
20581 best_glyph = g;
20582 best_x = gx;
20583 best_row = r;
20584 goto found;
20586 else if (best_glyph == NULL
20587 || ((abs (g->charpos - pos)
20588 < abs (best_glyph->charpos - pos))
20589 && (right_p
20590 ? g->charpos < pos
20591 : g->charpos > pos)))
20593 best_glyph = g;
20594 best_x = gx;
20595 best_row = r;
20600 found:
20602 if (best_glyph)
20604 *x = best_x;
20605 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
20607 if (right_p)
20609 *x += best_glyph->pixel_width;
20610 ++*hpos;
20613 *y = best_row->y;
20614 *vpos = best_row - w->current_matrix->rows;
20617 return best_glyph != NULL;
20621 /* See if position X, Y is within a hot-spot of an image. */
20623 static int
20624 on_hot_spot_p (hot_spot, x, y)
20625 Lisp_Object hot_spot;
20626 int x, y;
20628 if (!CONSP (hot_spot))
20629 return 0;
20631 if (EQ (XCAR (hot_spot), Qrect))
20633 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
20634 Lisp_Object rect = XCDR (hot_spot);
20635 Lisp_Object tem;
20636 if (!CONSP (rect))
20637 return 0;
20638 if (!CONSP (XCAR (rect)))
20639 return 0;
20640 if (!CONSP (XCDR (rect)))
20641 return 0;
20642 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
20643 return 0;
20644 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
20645 return 0;
20646 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
20647 return 0;
20648 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
20649 return 0;
20650 return 1;
20652 else if (EQ (XCAR (hot_spot), Qcircle))
20654 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
20655 Lisp_Object circ = XCDR (hot_spot);
20656 Lisp_Object lr, lx0, ly0;
20657 if (CONSP (circ)
20658 && CONSP (XCAR (circ))
20659 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
20660 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
20661 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
20663 double r = XFLOATINT (lr);
20664 double dx = XINT (lx0) - x;
20665 double dy = XINT (ly0) - y;
20666 return (dx * dx + dy * dy <= r * r);
20669 else if (EQ (XCAR (hot_spot), Qpoly))
20671 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
20672 if (VECTORP (XCDR (hot_spot)))
20674 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
20675 Lisp_Object *poly = v->contents;
20676 int n = v->size;
20677 int i;
20678 int inside = 0;
20679 Lisp_Object lx, ly;
20680 int x0, y0;
20682 /* Need an even number of coordinates, and at least 3 edges. */
20683 if (n < 6 || n & 1)
20684 return 0;
20686 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
20687 If count is odd, we are inside polygon. Pixels on edges
20688 may or may not be included depending on actual geometry of the
20689 polygon. */
20690 if ((lx = poly[n-2], !INTEGERP (lx))
20691 || (ly = poly[n-1], !INTEGERP (lx)))
20692 return 0;
20693 x0 = XINT (lx), y0 = XINT (ly);
20694 for (i = 0; i < n; i += 2)
20696 int x1 = x0, y1 = y0;
20697 if ((lx = poly[i], !INTEGERP (lx))
20698 || (ly = poly[i+1], !INTEGERP (ly)))
20699 return 0;
20700 x0 = XINT (lx), y0 = XINT (ly);
20702 /* Does this segment cross the X line? */
20703 if (x0 >= x)
20705 if (x1 >= x)
20706 continue;
20708 else if (x1 < x)
20709 continue;
20710 if (y > y0 && y > y1)
20711 continue;
20712 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
20713 inside = !inside;
20715 return inside;
20718 /* If we don't understand the format, pretend we're not in the hot-spot. */
20719 return 0;
20722 Lisp_Object
20723 find_hot_spot (map, x, y)
20724 Lisp_Object map;
20725 int x, y;
20727 while (CONSP (map))
20729 if (CONSP (XCAR (map))
20730 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
20731 return XCAR (map);
20732 map = XCDR (map);
20735 return Qnil;
20738 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
20739 3, 3, 0,
20740 doc: /* Lookup in image map MAP coordinates X and Y.
20741 An image map is an alist where each element has the format (AREA ID PLIST).
20742 An AREA is specified as either a rectangle, a circle, or a polygon:
20743 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
20744 pixel coordinates of the upper left and bottom right corners.
20745 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
20746 and the radius of the circle; r may be a float or integer.
20747 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
20748 vector describes one corner in the polygon.
20749 Returns the alist element for the first matching AREA in MAP. */)
20750 (map, x, y)
20751 Lisp_Object map;
20752 Lisp_Object x, y;
20754 if (NILP (map))
20755 return Qnil;
20757 CHECK_NUMBER (x);
20758 CHECK_NUMBER (y);
20760 return find_hot_spot (map, XINT (x), XINT (y));
20764 /* Display frame CURSOR, optionally using shape defined by POINTER. */
20765 static void
20766 define_frame_cursor1 (f, cursor, pointer)
20767 struct frame *f;
20768 Cursor cursor;
20769 Lisp_Object pointer;
20771 /* Do not change cursor shape while dragging mouse. */
20772 if (!NILP (do_mouse_tracking))
20773 return;
20775 if (!NILP (pointer))
20777 if (EQ (pointer, Qarrow))
20778 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
20779 else if (EQ (pointer, Qhand))
20780 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
20781 else if (EQ (pointer, Qtext))
20782 cursor = FRAME_X_OUTPUT (f)->text_cursor;
20783 else if (EQ (pointer, intern ("hdrag")))
20784 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
20785 #ifdef HAVE_X_WINDOWS
20786 else if (EQ (pointer, intern ("vdrag")))
20787 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
20788 #endif
20789 else if (EQ (pointer, intern ("hourglass")))
20790 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
20791 else if (EQ (pointer, Qmodeline))
20792 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
20793 else
20794 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
20797 if (cursor != No_Cursor)
20798 rif->define_frame_cursor (f, cursor);
20801 /* Take proper action when mouse has moved to the mode or header line
20802 or marginal area AREA of window W, x-position X and y-position Y.
20803 X is relative to the start of the text display area of W, so the
20804 width of bitmap areas and scroll bars must be subtracted to get a
20805 position relative to the start of the mode line. */
20807 static void
20808 note_mode_line_or_margin_highlight (w, x, y, area)
20809 struct window *w;
20810 int x, y;
20811 enum window_part area;
20813 struct frame *f = XFRAME (w->frame);
20814 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20815 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
20816 Lisp_Object pointer = Qnil;
20817 int charpos, dx, dy, width, height;
20818 Lisp_Object string, object = Qnil;
20819 Lisp_Object pos, help;
20821 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
20822 string = mode_line_string (w, area, &x, &y, &charpos,
20823 &object, &dx, &dy, &width, &height);
20824 else
20826 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
20827 string = marginal_area_string (w, area, &x, &y, &charpos,
20828 &object, &dx, &dy, &width, &height);
20831 help = Qnil;
20833 if (IMAGEP (object))
20835 Lisp_Object image_map, hotspot;
20836 if ((image_map = Fplist_get (XCDR (object), QCmap),
20837 !NILP (image_map))
20838 && (hotspot = find_hot_spot (image_map, dx, dy),
20839 CONSP (hotspot))
20840 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
20842 Lisp_Object area_id, plist;
20844 area_id = XCAR (hotspot);
20845 /* Could check AREA_ID to see if we enter/leave this hot-spot.
20846 If so, we could look for mouse-enter, mouse-leave
20847 properties in PLIST (and do something...). */
20848 if ((plist = XCDR (hotspot), CONSP (plist)))
20850 pointer = Fplist_get (plist, Qpointer);
20851 if (NILP (pointer))
20852 pointer = Qhand;
20853 help = Fplist_get (plist, Qhelp_echo);
20854 if (!NILP (help))
20856 help_echo_string = help;
20857 /* Is this correct? ++kfs */
20858 XSETWINDOW (help_echo_window, w);
20859 help_echo_object = w->buffer;
20860 help_echo_pos = charpos;
20863 if (NILP (pointer))
20864 pointer = Fplist_get (XCDR (object), QCpointer);
20868 if (STRINGP (string))
20870 pos = make_number (charpos);
20871 /* If we're on a string with `help-echo' text property, arrange
20872 for the help to be displayed. This is done by setting the
20873 global variable help_echo_string to the help string. */
20874 help = Fget_text_property (pos, Qhelp_echo, string);
20875 if (!NILP (help))
20877 help_echo_string = help;
20878 XSETWINDOW (help_echo_window, w);
20879 help_echo_object = string;
20880 help_echo_pos = charpos;
20883 if (NILP (pointer))
20884 pointer = Fget_text_property (pos, Qpointer, string);
20886 /* Change the mouse pointer according to what is under X/Y. */
20887 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
20889 Lisp_Object map;
20890 map = Fget_text_property (pos, Qlocal_map, string);
20891 if (!KEYMAPP (map))
20892 map = Fget_text_property (pos, Qkeymap, string);
20893 if (!KEYMAPP (map))
20894 cursor = dpyinfo->vertical_scroll_bar_cursor;
20898 define_frame_cursor1 (f, cursor, pointer);
20902 /* EXPORT:
20903 Take proper action when the mouse has moved to position X, Y on
20904 frame F as regards highlighting characters that have mouse-face
20905 properties. Also de-highlighting chars where the mouse was before.
20906 X and Y can be negative or out of range. */
20908 void
20909 note_mouse_highlight (f, x, y)
20910 struct frame *f;
20911 int x, y;
20913 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20914 enum window_part part;
20915 Lisp_Object window;
20916 struct window *w;
20917 Cursor cursor = No_Cursor;
20918 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
20919 struct buffer *b;
20921 /* When a menu is active, don't highlight because this looks odd. */
20922 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NTGUI)
20923 if (popup_activated ())
20924 return;
20925 #endif
20927 if (NILP (Vmouse_highlight)
20928 || !f->glyphs_initialized_p)
20929 return;
20931 dpyinfo->mouse_face_mouse_x = x;
20932 dpyinfo->mouse_face_mouse_y = y;
20933 dpyinfo->mouse_face_mouse_frame = f;
20935 if (dpyinfo->mouse_face_defer)
20936 return;
20938 if (gc_in_progress)
20940 dpyinfo->mouse_face_deferred_gc = 1;
20941 return;
20944 /* Which window is that in? */
20945 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
20947 /* If we were displaying active text in another window, clear that. */
20948 if (! EQ (window, dpyinfo->mouse_face_window))
20949 clear_mouse_face (dpyinfo);
20951 /* Not on a window -> return. */
20952 if (!WINDOWP (window))
20953 return;
20955 /* Reset help_echo_string. It will get recomputed below. */
20956 help_echo_string = Qnil;
20958 /* Convert to window-relative pixel coordinates. */
20959 w = XWINDOW (window);
20960 frame_to_window_pixel_xy (w, &x, &y);
20962 /* Handle tool-bar window differently since it doesn't display a
20963 buffer. */
20964 if (EQ (window, f->tool_bar_window))
20966 note_tool_bar_highlight (f, x, y);
20967 return;
20970 /* Mouse is on the mode, header line or margin? */
20971 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
20972 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
20974 note_mode_line_or_margin_highlight (w, x, y, part);
20975 return;
20978 if (part == ON_VERTICAL_BORDER)
20979 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
20980 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
20981 || part == ON_SCROLL_BAR)
20982 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
20983 else
20984 cursor = FRAME_X_OUTPUT (f)->text_cursor;
20986 /* Are we in a window whose display is up to date?
20987 And verify the buffer's text has not changed. */
20988 b = XBUFFER (w->buffer);
20989 if (part == ON_TEXT
20990 && EQ (w->window_end_valid, w->buffer)
20991 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
20992 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
20994 int hpos, vpos, pos, i, dx, dy, area;
20995 struct glyph *glyph;
20996 Lisp_Object object;
20997 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
20998 Lisp_Object *overlay_vec = NULL;
20999 int noverlays;
21000 struct buffer *obuf;
21001 int obegv, ozv, same_region;
21003 /* Find the glyph under X/Y. */
21004 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
21006 /* Look for :pointer property on image. */
21007 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21009 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21010 if (img != NULL && IMAGEP (img->spec))
21012 Lisp_Object image_map, hotspot;
21013 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
21014 !NILP (image_map))
21015 && (hotspot = find_hot_spot (image_map,
21016 glyph->slice.x + dx,
21017 glyph->slice.y + dy),
21018 CONSP (hotspot))
21019 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
21021 Lisp_Object area_id, plist;
21023 area_id = XCAR (hotspot);
21024 /* Could check AREA_ID to see if we enter/leave this hot-spot.
21025 If so, we could look for mouse-enter, mouse-leave
21026 properties in PLIST (and do something...). */
21027 if ((plist = XCDR (hotspot), CONSP (plist)))
21029 pointer = Fplist_get (plist, Qpointer);
21030 if (NILP (pointer))
21031 pointer = Qhand;
21032 help_echo_string = Fplist_get (plist, Qhelp_echo);
21033 if (!NILP (help_echo_string))
21035 help_echo_window = window;
21036 help_echo_object = glyph->object;
21037 help_echo_pos = glyph->charpos;
21041 if (NILP (pointer))
21042 pointer = Fplist_get (XCDR (img->spec), QCpointer);
21046 /* Clear mouse face if X/Y not over text. */
21047 if (glyph == NULL
21048 || area != TEXT_AREA
21049 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
21051 if (clear_mouse_face (dpyinfo))
21052 cursor = No_Cursor;
21053 if (NILP (pointer))
21055 if (area != TEXT_AREA)
21056 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
21057 else
21058 pointer = Vvoid_text_area_pointer;
21060 goto set_cursor;
21063 pos = glyph->charpos;
21064 object = glyph->object;
21065 if (!STRINGP (object) && !BUFFERP (object))
21066 goto set_cursor;
21068 /* If we get an out-of-range value, return now; avoid an error. */
21069 if (BUFFERP (object) && pos > BUF_Z (b))
21070 goto set_cursor;
21072 /* Make the window's buffer temporarily current for
21073 overlays_at and compute_char_face. */
21074 obuf = current_buffer;
21075 current_buffer = b;
21076 obegv = BEGV;
21077 ozv = ZV;
21078 BEGV = BEG;
21079 ZV = Z;
21081 /* Is this char mouse-active or does it have help-echo? */
21082 position = make_number (pos);
21084 if (BUFFERP (object))
21086 /* Put all the overlays we want in a vector in overlay_vec. */
21087 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
21088 /* Sort overlays into increasing priority order. */
21089 noverlays = sort_overlays (overlay_vec, noverlays, w);
21091 else
21092 noverlays = 0;
21094 same_region = (EQ (window, dpyinfo->mouse_face_window)
21095 && vpos >= dpyinfo->mouse_face_beg_row
21096 && vpos <= dpyinfo->mouse_face_end_row
21097 && (vpos > dpyinfo->mouse_face_beg_row
21098 || hpos >= dpyinfo->mouse_face_beg_col)
21099 && (vpos < dpyinfo->mouse_face_end_row
21100 || hpos < dpyinfo->mouse_face_end_col
21101 || dpyinfo->mouse_face_past_end));
21103 if (same_region)
21104 cursor = No_Cursor;
21106 /* Check mouse-face highlighting. */
21107 if (! same_region
21108 /* If there exists an overlay with mouse-face overlapping
21109 the one we are currently highlighting, we have to
21110 check if we enter the overlapping overlay, and then
21111 highlight only that. */
21112 || (OVERLAYP (dpyinfo->mouse_face_overlay)
21113 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
21115 /* Find the highest priority overlay that has a mouse-face
21116 property. */
21117 overlay = Qnil;
21118 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
21120 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
21121 if (!NILP (mouse_face))
21122 overlay = overlay_vec[i];
21125 /* If we're actually highlighting the same overlay as
21126 before, there's no need to do that again. */
21127 if (!NILP (overlay)
21128 && EQ (overlay, dpyinfo->mouse_face_overlay))
21129 goto check_help_echo;
21131 dpyinfo->mouse_face_overlay = overlay;
21133 /* Clear the display of the old active region, if any. */
21134 if (clear_mouse_face (dpyinfo))
21135 cursor = No_Cursor;
21137 /* If no overlay applies, get a text property. */
21138 if (NILP (overlay))
21139 mouse_face = Fget_text_property (position, Qmouse_face, object);
21141 /* Handle the overlay case. */
21142 if (!NILP (overlay))
21144 /* Find the range of text around this char that
21145 should be active. */
21146 Lisp_Object before, after;
21147 int ignore;
21149 before = Foverlay_start (overlay);
21150 after = Foverlay_end (overlay);
21151 /* Record this as the current active region. */
21152 fast_find_position (w, XFASTINT (before),
21153 &dpyinfo->mouse_face_beg_col,
21154 &dpyinfo->mouse_face_beg_row,
21155 &dpyinfo->mouse_face_beg_x,
21156 &dpyinfo->mouse_face_beg_y, Qnil);
21158 dpyinfo->mouse_face_past_end
21159 = !fast_find_position (w, XFASTINT (after),
21160 &dpyinfo->mouse_face_end_col,
21161 &dpyinfo->mouse_face_end_row,
21162 &dpyinfo->mouse_face_end_x,
21163 &dpyinfo->mouse_face_end_y, Qnil);
21164 dpyinfo->mouse_face_window = window;
21166 dpyinfo->mouse_face_face_id
21167 = face_at_buffer_position (w, pos, 0, 0,
21168 &ignore, pos + 1,
21169 !dpyinfo->mouse_face_hidden);
21171 /* Display it as active. */
21172 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21173 cursor = No_Cursor;
21175 /* Handle the text property case. */
21176 else if (!NILP (mouse_face) && BUFFERP (object))
21178 /* Find the range of text around this char that
21179 should be active. */
21180 Lisp_Object before, after, beginning, end;
21181 int ignore;
21183 beginning = Fmarker_position (w->start);
21184 end = make_number (BUF_Z (XBUFFER (object))
21185 - XFASTINT (w->window_end_pos));
21186 before
21187 = Fprevious_single_property_change (make_number (pos + 1),
21188 Qmouse_face,
21189 object, beginning);
21190 after
21191 = Fnext_single_property_change (position, Qmouse_face,
21192 object, end);
21194 /* Record this as the current active region. */
21195 fast_find_position (w, XFASTINT (before),
21196 &dpyinfo->mouse_face_beg_col,
21197 &dpyinfo->mouse_face_beg_row,
21198 &dpyinfo->mouse_face_beg_x,
21199 &dpyinfo->mouse_face_beg_y, Qnil);
21200 dpyinfo->mouse_face_past_end
21201 = !fast_find_position (w, XFASTINT (after),
21202 &dpyinfo->mouse_face_end_col,
21203 &dpyinfo->mouse_face_end_row,
21204 &dpyinfo->mouse_face_end_x,
21205 &dpyinfo->mouse_face_end_y, Qnil);
21206 dpyinfo->mouse_face_window = window;
21208 if (BUFFERP (object))
21209 dpyinfo->mouse_face_face_id
21210 = face_at_buffer_position (w, pos, 0, 0,
21211 &ignore, pos + 1,
21212 !dpyinfo->mouse_face_hidden);
21214 /* Display it as active. */
21215 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21216 cursor = No_Cursor;
21218 else if (!NILP (mouse_face) && STRINGP (object))
21220 Lisp_Object b, e;
21221 int ignore;
21223 b = Fprevious_single_property_change (make_number (pos + 1),
21224 Qmouse_face,
21225 object, Qnil);
21226 e = Fnext_single_property_change (position, Qmouse_face,
21227 object, Qnil);
21228 if (NILP (b))
21229 b = make_number (0);
21230 if (NILP (e))
21231 e = make_number (SCHARS (object) - 1);
21232 fast_find_string_pos (w, XINT (b), object,
21233 &dpyinfo->mouse_face_beg_col,
21234 &dpyinfo->mouse_face_beg_row,
21235 &dpyinfo->mouse_face_beg_x,
21236 &dpyinfo->mouse_face_beg_y, 0);
21237 fast_find_string_pos (w, XINT (e), object,
21238 &dpyinfo->mouse_face_end_col,
21239 &dpyinfo->mouse_face_end_row,
21240 &dpyinfo->mouse_face_end_x,
21241 &dpyinfo->mouse_face_end_y, 1);
21242 dpyinfo->mouse_face_past_end = 0;
21243 dpyinfo->mouse_face_window = window;
21244 dpyinfo->mouse_face_face_id
21245 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
21246 glyph->face_id, 1);
21247 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21248 cursor = No_Cursor;
21250 else if (STRINGP (object) && NILP (mouse_face))
21252 /* A string which doesn't have mouse-face, but
21253 the text ``under'' it might have. */
21254 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
21255 int start = MATRIX_ROW_START_CHARPOS (r);
21257 pos = string_buffer_position (w, object, start);
21258 if (pos > 0)
21259 mouse_face = get_char_property_and_overlay (make_number (pos),
21260 Qmouse_face,
21261 w->buffer,
21262 &overlay);
21263 if (!NILP (mouse_face) && !NILP (overlay))
21265 Lisp_Object before = Foverlay_start (overlay);
21266 Lisp_Object after = Foverlay_end (overlay);
21267 int ignore;
21269 /* Note that we might not be able to find position
21270 BEFORE in the glyph matrix if the overlay is
21271 entirely covered by a `display' property. In
21272 this case, we overshoot. So let's stop in
21273 the glyph matrix before glyphs for OBJECT. */
21274 fast_find_position (w, XFASTINT (before),
21275 &dpyinfo->mouse_face_beg_col,
21276 &dpyinfo->mouse_face_beg_row,
21277 &dpyinfo->mouse_face_beg_x,
21278 &dpyinfo->mouse_face_beg_y,
21279 object);
21281 dpyinfo->mouse_face_past_end
21282 = !fast_find_position (w, XFASTINT (after),
21283 &dpyinfo->mouse_face_end_col,
21284 &dpyinfo->mouse_face_end_row,
21285 &dpyinfo->mouse_face_end_x,
21286 &dpyinfo->mouse_face_end_y,
21287 Qnil);
21288 dpyinfo->mouse_face_window = window;
21289 dpyinfo->mouse_face_face_id
21290 = face_at_buffer_position (w, pos, 0, 0,
21291 &ignore, pos + 1,
21292 !dpyinfo->mouse_face_hidden);
21294 /* Display it as active. */
21295 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
21296 cursor = No_Cursor;
21301 check_help_echo:
21303 /* Look for a `help-echo' property. */
21304 if (NILP (help_echo_string)) {
21305 Lisp_Object help, overlay;
21307 /* Check overlays first. */
21308 help = overlay = Qnil;
21309 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
21311 overlay = overlay_vec[i];
21312 help = Foverlay_get (overlay, Qhelp_echo);
21315 if (!NILP (help))
21317 help_echo_string = help;
21318 help_echo_window = window;
21319 help_echo_object = overlay;
21320 help_echo_pos = pos;
21322 else
21324 Lisp_Object object = glyph->object;
21325 int charpos = glyph->charpos;
21327 /* Try text properties. */
21328 if (STRINGP (object)
21329 && charpos >= 0
21330 && charpos < SCHARS (object))
21332 help = Fget_text_property (make_number (charpos),
21333 Qhelp_echo, object);
21334 if (NILP (help))
21336 /* If the string itself doesn't specify a help-echo,
21337 see if the buffer text ``under'' it does. */
21338 struct glyph_row *r
21339 = MATRIX_ROW (w->current_matrix, vpos);
21340 int start = MATRIX_ROW_START_CHARPOS (r);
21341 int pos = string_buffer_position (w, object, start);
21342 if (pos > 0)
21344 help = Fget_char_property (make_number (pos),
21345 Qhelp_echo, w->buffer);
21346 if (!NILP (help))
21348 charpos = pos;
21349 object = w->buffer;
21354 else if (BUFFERP (object)
21355 && charpos >= BEGV
21356 && charpos < ZV)
21357 help = Fget_text_property (make_number (charpos), Qhelp_echo,
21358 object);
21360 if (!NILP (help))
21362 help_echo_string = help;
21363 help_echo_window = window;
21364 help_echo_object = object;
21365 help_echo_pos = charpos;
21370 /* Look for a `pointer' property. */
21371 if (NILP (pointer))
21373 /* Check overlays first. */
21374 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
21375 pointer = Foverlay_get (overlay_vec[i], Qpointer);
21377 if (NILP (pointer))
21379 Lisp_Object object = glyph->object;
21380 int charpos = glyph->charpos;
21382 /* Try text properties. */
21383 if (STRINGP (object)
21384 && charpos >= 0
21385 && charpos < SCHARS (object))
21387 pointer = Fget_text_property (make_number (charpos),
21388 Qpointer, object);
21389 if (NILP (pointer))
21391 /* If the string itself doesn't specify a pointer,
21392 see if the buffer text ``under'' it does. */
21393 struct glyph_row *r
21394 = MATRIX_ROW (w->current_matrix, vpos);
21395 int start = MATRIX_ROW_START_CHARPOS (r);
21396 int pos = string_buffer_position (w, object, start);
21397 if (pos > 0)
21398 pointer = Fget_char_property (make_number (pos),
21399 Qpointer, w->buffer);
21402 else if (BUFFERP (object)
21403 && charpos >= BEGV
21404 && charpos < ZV)
21405 pointer = Fget_text_property (make_number (charpos),
21406 Qpointer, object);
21410 BEGV = obegv;
21411 ZV = ozv;
21412 current_buffer = obuf;
21415 set_cursor:
21417 define_frame_cursor1 (f, cursor, pointer);
21421 /* EXPORT for RIF:
21422 Clear any mouse-face on window W. This function is part of the
21423 redisplay interface, and is called from try_window_id and similar
21424 functions to ensure the mouse-highlight is off. */
21426 void
21427 x_clear_window_mouse_face (w)
21428 struct window *w;
21430 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
21431 Lisp_Object window;
21433 BLOCK_INPUT;
21434 XSETWINDOW (window, w);
21435 if (EQ (window, dpyinfo->mouse_face_window))
21436 clear_mouse_face (dpyinfo);
21437 UNBLOCK_INPUT;
21441 /* EXPORT:
21442 Just discard the mouse face information for frame F, if any.
21443 This is used when the size of F is changed. */
21445 void
21446 cancel_mouse_face (f)
21447 struct frame *f;
21449 Lisp_Object window;
21450 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21452 window = dpyinfo->mouse_face_window;
21453 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
21455 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
21456 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
21457 dpyinfo->mouse_face_window = Qnil;
21462 #endif /* HAVE_WINDOW_SYSTEM */
21465 /***********************************************************************
21466 Exposure Events
21467 ***********************************************************************/
21469 #ifdef HAVE_WINDOW_SYSTEM
21471 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
21472 which intersects rectangle R. R is in window-relative coordinates. */
21474 static void
21475 expose_area (w, row, r, area)
21476 struct window *w;
21477 struct glyph_row *row;
21478 XRectangle *r;
21479 enum glyph_row_area area;
21481 struct glyph *first = row->glyphs[area];
21482 struct glyph *end = row->glyphs[area] + row->used[area];
21483 struct glyph *last;
21484 int first_x, start_x, x;
21486 if (area == TEXT_AREA && row->fill_line_p)
21487 /* If row extends face to end of line write the whole line. */
21488 draw_glyphs (w, 0, row, area,
21489 0, row->used[area],
21490 DRAW_NORMAL_TEXT, 0);
21491 else
21493 /* Set START_X to the window-relative start position for drawing glyphs of
21494 AREA. The first glyph of the text area can be partially visible.
21495 The first glyphs of other areas cannot. */
21496 start_x = window_box_left_offset (w, area);
21497 x = start_x;
21498 if (area == TEXT_AREA)
21499 x += row->x;
21501 /* Find the first glyph that must be redrawn. */
21502 while (first < end
21503 && x + first->pixel_width < r->x)
21505 x += first->pixel_width;
21506 ++first;
21509 /* Find the last one. */
21510 last = first;
21511 first_x = x;
21512 while (last < end
21513 && x < r->x + r->width)
21515 x += last->pixel_width;
21516 ++last;
21519 /* Repaint. */
21520 if (last > first)
21521 draw_glyphs (w, first_x - start_x, row, area,
21522 first - row->glyphs[area], last - row->glyphs[area],
21523 DRAW_NORMAL_TEXT, 0);
21528 /* Redraw the parts of the glyph row ROW on window W intersecting
21529 rectangle R. R is in window-relative coordinates. Value is
21530 non-zero if mouse-face was overwritten. */
21532 static int
21533 expose_line (w, row, r)
21534 struct window *w;
21535 struct glyph_row *row;
21536 XRectangle *r;
21538 xassert (row->enabled_p);
21540 if (row->mode_line_p || w->pseudo_window_p)
21541 draw_glyphs (w, 0, row, TEXT_AREA,
21542 0, row->used[TEXT_AREA],
21543 DRAW_NORMAL_TEXT, 0);
21544 else
21546 if (row->used[LEFT_MARGIN_AREA])
21547 expose_area (w, row, r, LEFT_MARGIN_AREA);
21548 if (row->used[TEXT_AREA])
21549 expose_area (w, row, r, TEXT_AREA);
21550 if (row->used[RIGHT_MARGIN_AREA])
21551 expose_area (w, row, r, RIGHT_MARGIN_AREA);
21552 draw_row_fringe_bitmaps (w, row);
21555 return row->mouse_face_p;
21559 /* Redraw those parts of glyphs rows during expose event handling that
21560 overlap other rows. Redrawing of an exposed line writes over parts
21561 of lines overlapping that exposed line; this function fixes that.
21563 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
21564 row in W's current matrix that is exposed and overlaps other rows.
21565 LAST_OVERLAPPING_ROW is the last such row. */
21567 static void
21568 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
21569 struct window *w;
21570 struct glyph_row *first_overlapping_row;
21571 struct glyph_row *last_overlapping_row;
21573 struct glyph_row *row;
21575 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
21576 if (row->overlapping_p)
21578 xassert (row->enabled_p && !row->mode_line_p);
21580 if (row->used[LEFT_MARGIN_AREA])
21581 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
21583 if (row->used[TEXT_AREA])
21584 x_fix_overlapping_area (w, row, TEXT_AREA);
21586 if (row->used[RIGHT_MARGIN_AREA])
21587 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
21592 /* Return non-zero if W's cursor intersects rectangle R. */
21594 static int
21595 phys_cursor_in_rect_p (w, r)
21596 struct window *w;
21597 XRectangle *r;
21599 XRectangle cr, result;
21600 struct glyph *cursor_glyph;
21602 cursor_glyph = get_phys_cursor_glyph (w);
21603 if (cursor_glyph)
21605 /* r is relative to W's box, but w->phys_cursor.x is relative
21606 to left edge of W's TEXT area. Adjust it. */
21607 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
21608 cr.y = w->phys_cursor.y;
21609 cr.width = cursor_glyph->pixel_width;
21610 cr.height = w->phys_cursor_height;
21611 /* ++KFS: W32 version used W32-specific IntersectRect here, but
21612 I assume the effect is the same -- and this is portable. */
21613 return x_intersect_rectangles (&cr, r, &result);
21615 else
21616 return 0;
21620 /* EXPORT:
21621 Draw a vertical window border to the right of window W if W doesn't
21622 have vertical scroll bars. */
21624 void
21625 x_draw_vertical_border (w)
21626 struct window *w;
21628 /* We could do better, if we knew what type of scroll-bar the adjacent
21629 windows (on either side) have... But we don't :-(
21630 However, I think this works ok. ++KFS 2003-04-25 */
21632 /* Redraw borders between horizontally adjacent windows. Don't
21633 do it for frames with vertical scroll bars because either the
21634 right scroll bar of a window, or the left scroll bar of its
21635 neighbor will suffice as a border. */
21636 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
21637 return;
21639 if (!WINDOW_RIGHTMOST_P (w)
21640 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
21642 int x0, x1, y0, y1;
21644 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
21645 y1 -= 1;
21647 rif->draw_vertical_window_border (w, x1, y0, y1);
21649 else if (!WINDOW_LEFTMOST_P (w)
21650 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
21652 int x0, x1, y0, y1;
21654 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
21655 y1 -= 1;
21657 rif->draw_vertical_window_border (w, x0, y0, y1);
21662 /* Redraw the part of window W intersection rectangle FR. Pixel
21663 coordinates in FR are frame-relative. Call this function with
21664 input blocked. Value is non-zero if the exposure overwrites
21665 mouse-face. */
21667 static int
21668 expose_window (w, fr)
21669 struct window *w;
21670 XRectangle *fr;
21672 struct frame *f = XFRAME (w->frame);
21673 XRectangle wr, r;
21674 int mouse_face_overwritten_p = 0;
21676 /* If window is not yet fully initialized, do nothing. This can
21677 happen when toolkit scroll bars are used and a window is split.
21678 Reconfiguring the scroll bar will generate an expose for a newly
21679 created window. */
21680 if (w->current_matrix == NULL)
21681 return 0;
21683 /* When we're currently updating the window, display and current
21684 matrix usually don't agree. Arrange for a thorough display
21685 later. */
21686 if (w == updated_window)
21688 SET_FRAME_GARBAGED (f);
21689 return 0;
21692 /* Frame-relative pixel rectangle of W. */
21693 wr.x = WINDOW_LEFT_EDGE_X (w);
21694 wr.y = WINDOW_TOP_EDGE_Y (w);
21695 wr.width = WINDOW_TOTAL_WIDTH (w);
21696 wr.height = WINDOW_TOTAL_HEIGHT (w);
21698 if (x_intersect_rectangles (fr, &wr, &r))
21700 int yb = window_text_bottom_y (w);
21701 struct glyph_row *row;
21702 int cursor_cleared_p;
21703 struct glyph_row *first_overlapping_row, *last_overlapping_row;
21705 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
21706 r.x, r.y, r.width, r.height));
21708 /* Convert to window coordinates. */
21709 r.x -= WINDOW_LEFT_EDGE_X (w);
21710 r.y -= WINDOW_TOP_EDGE_Y (w);
21712 /* Turn off the cursor. */
21713 if (!w->pseudo_window_p
21714 && phys_cursor_in_rect_p (w, &r))
21716 x_clear_cursor (w);
21717 cursor_cleared_p = 1;
21719 else
21720 cursor_cleared_p = 0;
21722 /* Update lines intersecting rectangle R. */
21723 first_overlapping_row = last_overlapping_row = NULL;
21724 for (row = w->current_matrix->rows;
21725 row->enabled_p;
21726 ++row)
21728 int y0 = row->y;
21729 int y1 = MATRIX_ROW_BOTTOM_Y (row);
21731 if ((y0 >= r.y && y0 < r.y + r.height)
21732 || (y1 > r.y && y1 < r.y + r.height)
21733 || (r.y >= y0 && r.y < y1)
21734 || (r.y + r.height > y0 && r.y + r.height < y1))
21736 if (row->overlapping_p)
21738 if (first_overlapping_row == NULL)
21739 first_overlapping_row = row;
21740 last_overlapping_row = row;
21743 if (expose_line (w, row, &r))
21744 mouse_face_overwritten_p = 1;
21747 if (y1 >= yb)
21748 break;
21751 /* Display the mode line if there is one. */
21752 if (WINDOW_WANTS_MODELINE_P (w)
21753 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
21754 row->enabled_p)
21755 && row->y < r.y + r.height)
21757 if (expose_line (w, row, &r))
21758 mouse_face_overwritten_p = 1;
21761 if (!w->pseudo_window_p)
21763 /* Fix the display of overlapping rows. */
21764 if (first_overlapping_row)
21765 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
21767 /* Draw border between windows. */
21768 x_draw_vertical_border (w);
21770 /* Turn the cursor on again. */
21771 if (cursor_cleared_p)
21772 update_window_cursor (w, 1);
21776 #ifdef HAVE_CARBON
21777 /* Display scroll bar for this window. */
21778 if (!NILP (w->vertical_scroll_bar))
21780 /* ++KFS:
21781 If this doesn't work here (maybe some header files are missing),
21782 make a function in macterm.c and call it to do the job! */
21783 ControlHandle ch
21784 = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (w->vertical_scroll_bar));
21786 Draw1Control (ch);
21788 #endif
21790 return mouse_face_overwritten_p;
21795 /* Redraw (parts) of all windows in the window tree rooted at W that
21796 intersect R. R contains frame pixel coordinates. Value is
21797 non-zero if the exposure overwrites mouse-face. */
21799 static int
21800 expose_window_tree (w, r)
21801 struct window *w;
21802 XRectangle *r;
21804 struct frame *f = XFRAME (w->frame);
21805 int mouse_face_overwritten_p = 0;
21807 while (w && !FRAME_GARBAGED_P (f))
21809 if (!NILP (w->hchild))
21810 mouse_face_overwritten_p
21811 |= expose_window_tree (XWINDOW (w->hchild), r);
21812 else if (!NILP (w->vchild))
21813 mouse_face_overwritten_p
21814 |= expose_window_tree (XWINDOW (w->vchild), r);
21815 else
21816 mouse_face_overwritten_p |= expose_window (w, r);
21818 w = NILP (w->next) ? NULL : XWINDOW (w->next);
21821 return mouse_face_overwritten_p;
21825 /* EXPORT:
21826 Redisplay an exposed area of frame F. X and Y are the upper-left
21827 corner of the exposed rectangle. W and H are width and height of
21828 the exposed area. All are pixel values. W or H zero means redraw
21829 the entire frame. */
21831 void
21832 expose_frame (f, x, y, w, h)
21833 struct frame *f;
21834 int x, y, w, h;
21836 XRectangle r;
21837 int mouse_face_overwritten_p = 0;
21839 TRACE ((stderr, "expose_frame "));
21841 /* No need to redraw if frame will be redrawn soon. */
21842 if (FRAME_GARBAGED_P (f))
21844 TRACE ((stderr, " garbaged\n"));
21845 return;
21848 #ifdef HAVE_CARBON
21849 /* MAC_TODO: this is a kludge, but if scroll bars are not activated
21850 or deactivated here, for unknown reasons, activated scroll bars
21851 are shown in deactivated frames in some instances. */
21852 if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
21853 activate_scroll_bars (f);
21854 else
21855 deactivate_scroll_bars (f);
21856 #endif
21858 /* If basic faces haven't been realized yet, there is no point in
21859 trying to redraw anything. This can happen when we get an expose
21860 event while Emacs is starting, e.g. by moving another window. */
21861 if (FRAME_FACE_CACHE (f) == NULL
21862 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
21864 TRACE ((stderr, " no faces\n"));
21865 return;
21868 if (w == 0 || h == 0)
21870 r.x = r.y = 0;
21871 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
21872 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
21874 else
21876 r.x = x;
21877 r.y = y;
21878 r.width = w;
21879 r.height = h;
21882 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
21883 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
21885 if (WINDOWP (f->tool_bar_window))
21886 mouse_face_overwritten_p
21887 |= expose_window (XWINDOW (f->tool_bar_window), &r);
21889 #ifdef HAVE_X_WINDOWS
21890 #ifndef MSDOS
21891 #ifndef USE_X_TOOLKIT
21892 if (WINDOWP (f->menu_bar_window))
21893 mouse_face_overwritten_p
21894 |= expose_window (XWINDOW (f->menu_bar_window), &r);
21895 #endif /* not USE_X_TOOLKIT */
21896 #endif
21897 #endif
21899 /* Some window managers support a focus-follows-mouse style with
21900 delayed raising of frames. Imagine a partially obscured frame,
21901 and moving the mouse into partially obscured mouse-face on that
21902 frame. The visible part of the mouse-face will be highlighted,
21903 then the WM raises the obscured frame. With at least one WM, KDE
21904 2.1, Emacs is not getting any event for the raising of the frame
21905 (even tried with SubstructureRedirectMask), only Expose events.
21906 These expose events will draw text normally, i.e. not
21907 highlighted. Which means we must redo the highlight here.
21908 Subsume it under ``we love X''. --gerd 2001-08-15 */
21909 /* Included in Windows version because Windows most likely does not
21910 do the right thing if any third party tool offers
21911 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
21912 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
21914 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
21915 if (f == dpyinfo->mouse_face_mouse_frame)
21917 int x = dpyinfo->mouse_face_mouse_x;
21918 int y = dpyinfo->mouse_face_mouse_y;
21919 clear_mouse_face (dpyinfo);
21920 note_mouse_highlight (f, x, y);
21926 /* EXPORT:
21927 Determine the intersection of two rectangles R1 and R2. Return
21928 the intersection in *RESULT. Value is non-zero if RESULT is not
21929 empty. */
21932 x_intersect_rectangles (r1, r2, result)
21933 XRectangle *r1, *r2, *result;
21935 XRectangle *left, *right;
21936 XRectangle *upper, *lower;
21937 int intersection_p = 0;
21939 /* Rearrange so that R1 is the left-most rectangle. */
21940 if (r1->x < r2->x)
21941 left = r1, right = r2;
21942 else
21943 left = r2, right = r1;
21945 /* X0 of the intersection is right.x0, if this is inside R1,
21946 otherwise there is no intersection. */
21947 if (right->x <= left->x + left->width)
21949 result->x = right->x;
21951 /* The right end of the intersection is the minimum of the
21952 the right ends of left and right. */
21953 result->width = (min (left->x + left->width, right->x + right->width)
21954 - result->x);
21956 /* Same game for Y. */
21957 if (r1->y < r2->y)
21958 upper = r1, lower = r2;
21959 else
21960 upper = r2, lower = r1;
21962 /* The upper end of the intersection is lower.y0, if this is inside
21963 of upper. Otherwise, there is no intersection. */
21964 if (lower->y <= upper->y + upper->height)
21966 result->y = lower->y;
21968 /* The lower end of the intersection is the minimum of the lower
21969 ends of upper and lower. */
21970 result->height = (min (lower->y + lower->height,
21971 upper->y + upper->height)
21972 - result->y);
21973 intersection_p = 1;
21977 return intersection_p;
21980 #endif /* HAVE_WINDOW_SYSTEM */
21983 /***********************************************************************
21984 Initialization
21985 ***********************************************************************/
21987 void
21988 syms_of_xdisp ()
21990 Vwith_echo_area_save_vector = Qnil;
21991 staticpro (&Vwith_echo_area_save_vector);
21993 Vmessage_stack = Qnil;
21994 staticpro (&Vmessage_stack);
21996 Qinhibit_redisplay = intern ("inhibit-redisplay");
21997 staticpro (&Qinhibit_redisplay);
21999 message_dolog_marker1 = Fmake_marker ();
22000 staticpro (&message_dolog_marker1);
22001 message_dolog_marker2 = Fmake_marker ();
22002 staticpro (&message_dolog_marker2);
22003 message_dolog_marker3 = Fmake_marker ();
22004 staticpro (&message_dolog_marker3);
22006 #if GLYPH_DEBUG
22007 defsubr (&Sdump_frame_glyph_matrix);
22008 defsubr (&Sdump_glyph_matrix);
22009 defsubr (&Sdump_glyph_row);
22010 defsubr (&Sdump_tool_bar_row);
22011 defsubr (&Strace_redisplay);
22012 defsubr (&Strace_to_stderr);
22013 #endif
22014 #ifdef HAVE_WINDOW_SYSTEM
22015 defsubr (&Stool_bar_lines_needed);
22016 defsubr (&Slookup_image_map);
22017 #endif
22018 defsubr (&Sformat_mode_line);
22020 staticpro (&Qmenu_bar_update_hook);
22021 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
22023 staticpro (&Qoverriding_terminal_local_map);
22024 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
22026 staticpro (&Qoverriding_local_map);
22027 Qoverriding_local_map = intern ("overriding-local-map");
22029 staticpro (&Qwindow_scroll_functions);
22030 Qwindow_scroll_functions = intern ("window-scroll-functions");
22032 staticpro (&Qredisplay_end_trigger_functions);
22033 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
22035 staticpro (&Qinhibit_point_motion_hooks);
22036 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
22038 QCdata = intern (":data");
22039 staticpro (&QCdata);
22040 Qdisplay = intern ("display");
22041 staticpro (&Qdisplay);
22042 Qspace_width = intern ("space-width");
22043 staticpro (&Qspace_width);
22044 Qraise = intern ("raise");
22045 staticpro (&Qraise);
22046 Qslice = intern ("slice");
22047 staticpro (&Qslice);
22048 Qspace = intern ("space");
22049 staticpro (&Qspace);
22050 Qmargin = intern ("margin");
22051 staticpro (&Qmargin);
22052 Qpointer = intern ("pointer");
22053 staticpro (&Qpointer);
22054 Qleft_margin = intern ("left-margin");
22055 staticpro (&Qleft_margin);
22056 Qright_margin = intern ("right-margin");
22057 staticpro (&Qright_margin);
22058 Qcenter = intern ("center");
22059 staticpro (&Qcenter);
22060 Qline_height = intern ("line-height");
22061 staticpro (&Qline_height);
22062 Qtotal = intern ("total");
22063 staticpro (&Qtotal);
22064 QCalign_to = intern (":align-to");
22065 staticpro (&QCalign_to);
22066 QCrelative_width = intern (":relative-width");
22067 staticpro (&QCrelative_width);
22068 QCrelative_height = intern (":relative-height");
22069 staticpro (&QCrelative_height);
22070 QCeval = intern (":eval");
22071 staticpro (&QCeval);
22072 QCpropertize = intern (":propertize");
22073 staticpro (&QCpropertize);
22074 QCfile = intern (":file");
22075 staticpro (&QCfile);
22076 Qfontified = intern ("fontified");
22077 staticpro (&Qfontified);
22078 Qfontification_functions = intern ("fontification-functions");
22079 staticpro (&Qfontification_functions);
22080 Qtrailing_whitespace = intern ("trailing-whitespace");
22081 staticpro (&Qtrailing_whitespace);
22082 Qimage = intern ("image");
22083 staticpro (&Qimage);
22084 QCmap = intern (":map");
22085 staticpro (&QCmap);
22086 QCpointer = intern (":pointer");
22087 staticpro (&QCpointer);
22088 Qrect = intern ("rect");
22089 staticpro (&Qrect);
22090 Qcircle = intern ("circle");
22091 staticpro (&Qcircle);
22092 Qpoly = intern ("poly");
22093 staticpro (&Qpoly);
22094 Qmessage_truncate_lines = intern ("message-truncate-lines");
22095 staticpro (&Qmessage_truncate_lines);
22096 Qcursor_in_non_selected_windows = intern ("cursor-in-non-selected-windows");
22097 staticpro (&Qcursor_in_non_selected_windows);
22098 Qgrow_only = intern ("grow-only");
22099 staticpro (&Qgrow_only);
22100 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
22101 staticpro (&Qinhibit_menubar_update);
22102 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
22103 staticpro (&Qinhibit_eval_during_redisplay);
22104 Qposition = intern ("position");
22105 staticpro (&Qposition);
22106 Qbuffer_position = intern ("buffer-position");
22107 staticpro (&Qbuffer_position);
22108 Qobject = intern ("object");
22109 staticpro (&Qobject);
22110 Qbar = intern ("bar");
22111 staticpro (&Qbar);
22112 Qhbar = intern ("hbar");
22113 staticpro (&Qhbar);
22114 Qbox = intern ("box");
22115 staticpro (&Qbox);
22116 Qhollow = intern ("hollow");
22117 staticpro (&Qhollow);
22118 Qhand = intern ("hand");
22119 staticpro (&Qhand);
22120 Qarrow = intern ("arrow");
22121 staticpro (&Qarrow);
22122 Qtext = intern ("text");
22123 staticpro (&Qtext);
22124 Qrisky_local_variable = intern ("risky-local-variable");
22125 staticpro (&Qrisky_local_variable);
22126 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
22127 staticpro (&Qinhibit_free_realized_faces);
22129 list_of_error = Fcons (Fcons (intern ("error"),
22130 Fcons (intern ("void-variable"), Qnil)),
22131 Qnil);
22132 staticpro (&list_of_error);
22134 Qlast_arrow_position = intern ("last-arrow-position");
22135 staticpro (&Qlast_arrow_position);
22136 Qlast_arrow_string = intern ("last-arrow-string");
22137 staticpro (&Qlast_arrow_string);
22139 Qoverlay_arrow_string = intern ("overlay-arrow-string");
22140 staticpro (&Qoverlay_arrow_string);
22141 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
22142 staticpro (&Qoverlay_arrow_bitmap);
22144 echo_buffer[0] = echo_buffer[1] = Qnil;
22145 staticpro (&echo_buffer[0]);
22146 staticpro (&echo_buffer[1]);
22148 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
22149 staticpro (&echo_area_buffer[0]);
22150 staticpro (&echo_area_buffer[1]);
22152 Vmessages_buffer_name = build_string ("*Messages*");
22153 staticpro (&Vmessages_buffer_name);
22155 mode_line_proptrans_alist = Qnil;
22156 staticpro (&mode_line_proptrans_alist);
22158 mode_line_string_list = Qnil;
22159 staticpro (&mode_line_string_list);
22161 help_echo_string = Qnil;
22162 staticpro (&help_echo_string);
22163 help_echo_object = Qnil;
22164 staticpro (&help_echo_object);
22165 help_echo_window = Qnil;
22166 staticpro (&help_echo_window);
22167 previous_help_echo_string = Qnil;
22168 staticpro (&previous_help_echo_string);
22169 help_echo_pos = -1;
22171 #ifdef HAVE_WINDOW_SYSTEM
22172 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
22173 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
22174 For example, if a block cursor is over a tab, it will be drawn as
22175 wide as that tab on the display. */);
22176 x_stretch_cursor_p = 0;
22177 #endif
22179 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
22180 doc: /* *Non-nil means highlight trailing whitespace.
22181 The face used for trailing whitespace is `trailing-whitespace'. */);
22182 Vshow_trailing_whitespace = Qnil;
22184 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
22185 doc: /* *The pointer shape to show in void text areas.
22186 Nil means to show the text pointer. Other options are `arrow', `text',
22187 `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
22188 Vvoid_text_area_pointer = Qarrow;
22190 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
22191 doc: /* Non-nil means don't actually do any redisplay.
22192 This is used for internal purposes. */);
22193 Vinhibit_redisplay = Qnil;
22195 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
22196 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
22197 Vglobal_mode_string = Qnil;
22199 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
22200 doc: /* Marker for where to display an arrow on top of the buffer text.
22201 This must be the beginning of a line in order to work.
22202 See also `overlay-arrow-string'. */);
22203 Voverlay_arrow_position = Qnil;
22205 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
22206 doc: /* String to display as an arrow in non-window frames.
22207 See also `overlay-arrow-position'. */);
22208 Voverlay_arrow_string = Qnil;
22210 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
22211 doc: /* List of variables (symbols) which hold markers for overlay arrows.
22212 The symbols on this list are examined during redisplay to determine
22213 where to display overlay arrows. */);
22214 Voverlay_arrow_variable_list
22215 = Fcons (intern ("overlay-arrow-position"), Qnil);
22217 DEFVAR_INT ("scroll-step", &scroll_step,
22218 doc: /* *The number of lines to try scrolling a window by when point moves out.
22219 If that fails to bring point back on frame, point is centered instead.
22220 If this is zero, point is always centered after it moves off frame.
22221 If you want scrolling to always be a line at a time, you should set
22222 `scroll-conservatively' to a large value rather than set this to 1. */);
22224 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
22225 doc: /* *Scroll up to this many lines, to bring point back on screen.
22226 A value of zero means to scroll the text to center point vertically
22227 in the window. */);
22228 scroll_conservatively = 0;
22230 DEFVAR_INT ("scroll-margin", &scroll_margin,
22231 doc: /* *Number of lines of margin at the top and bottom of a window.
22232 Recenter the window whenever point gets within this many lines
22233 of the top or bottom of the window. */);
22234 scroll_margin = 0;
22236 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
22237 doc: /* Pixels per inch on current display.
22238 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
22239 Vdisplay_pixels_per_inch = make_float (72.0);
22241 #if GLYPH_DEBUG
22242 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
22243 #endif
22245 DEFVAR_BOOL ("truncate-partial-width-windows",
22246 &truncate_partial_width_windows,
22247 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
22248 truncate_partial_width_windows = 1;
22250 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
22251 doc: /* nil means display the mode-line/header-line/menu-bar in the default face.
22252 Any other value means to use the appropriate face, `mode-line',
22253 `header-line', or `menu' respectively. */);
22254 mode_line_inverse_video = 1;
22256 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
22257 doc: /* *Maximum buffer size for which line number should be displayed.
22258 If the buffer is bigger than this, the line number does not appear
22259 in the mode line. A value of nil means no limit. */);
22260 Vline_number_display_limit = Qnil;
22262 DEFVAR_INT ("line-number-display-limit-width",
22263 &line_number_display_limit_width,
22264 doc: /* *Maximum line width (in characters) for line number display.
22265 If the average length of the lines near point is bigger than this, then the
22266 line number may be omitted from the mode line. */);
22267 line_number_display_limit_width = 200;
22269 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
22270 doc: /* *Non-nil means highlight region even in nonselected windows. */);
22271 highlight_nonselected_windows = 0;
22273 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
22274 doc: /* Non-nil if more than one frame is visible on this display.
22275 Minibuffer-only frames don't count, but iconified frames do.
22276 This variable is not guaranteed to be accurate except while processing
22277 `frame-title-format' and `icon-title-format'. */);
22279 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
22280 doc: /* Template for displaying the title bar of visible frames.
22281 \(Assuming the window manager supports this feature.)
22282 This variable has the same structure as `mode-line-format' (which see),
22283 and is used only on frames for which no explicit name has been set
22284 \(see `modify-frame-parameters'). */);
22286 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
22287 doc: /* Template for displaying the title bar of an iconified frame.
22288 \(Assuming the window manager supports this feature.)
22289 This variable has the same structure as `mode-line-format' (which see),
22290 and is used only on frames for which no explicit name has been set
22291 \(see `modify-frame-parameters'). */);
22292 Vicon_title_format
22293 = Vframe_title_format
22294 = Fcons (intern ("multiple-frames"),
22295 Fcons (build_string ("%b"),
22296 Fcons (Fcons (empty_string,
22297 Fcons (intern ("invocation-name"),
22298 Fcons (build_string ("@"),
22299 Fcons (intern ("system-name"),
22300 Qnil)))),
22301 Qnil)));
22303 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
22304 doc: /* Maximum number of lines to keep in the message log buffer.
22305 If nil, disable message logging. If t, log messages but don't truncate
22306 the buffer when it becomes large. */);
22307 Vmessage_log_max = make_number (50);
22309 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
22310 doc: /* Functions called before redisplay, if window sizes have changed.
22311 The value should be a list of functions that take one argument.
22312 Just before redisplay, for each frame, if any of its windows have changed
22313 size since the last redisplay, or have been split or deleted,
22314 all the functions in the list are called, with the frame as argument. */);
22315 Vwindow_size_change_functions = Qnil;
22317 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
22318 doc: /* List of functions to call before redisplaying a window with scrolling.
22319 Each function is called with two arguments, the window
22320 and its new display-start position. Note that the value of `window-end'
22321 is not valid when these functions are called. */);
22322 Vwindow_scroll_functions = Qnil;
22324 DEFVAR_BOOL ("mouse-autoselect-window", &mouse_autoselect_window,
22325 doc: /* *Non-nil means autoselect window with mouse pointer. */);
22326 mouse_autoselect_window = 0;
22328 DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
22329 doc: /* *Non-nil means automatically resize tool-bars.
22330 This increases a tool-bar's height if not all tool-bar items are visible.
22331 It decreases a tool-bar's height when it would display blank lines
22332 otherwise. */);
22333 auto_resize_tool_bars_p = 1;
22335 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
22336 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
22337 auto_raise_tool_bar_buttons_p = 1;
22339 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
22340 doc: /* *Margin around tool-bar buttons in pixels.
22341 If an integer, use that for both horizontal and vertical margins.
22342 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
22343 HORZ specifying the horizontal margin, and VERT specifying the
22344 vertical margin. */);
22345 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
22347 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
22348 doc: /* *Relief thickness of tool-bar buttons. */);
22349 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
22351 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
22352 doc: /* List of functions to call to fontify regions of text.
22353 Each function is called with one argument POS. Functions must
22354 fontify a region starting at POS in the current buffer, and give
22355 fontified regions the property `fontified'. */);
22356 Vfontification_functions = Qnil;
22357 Fmake_variable_buffer_local (Qfontification_functions);
22359 DEFVAR_BOOL ("unibyte-display-via-language-environment",
22360 &unibyte_display_via_language_environment,
22361 doc: /* *Non-nil means display unibyte text according to language environment.
22362 Specifically this means that unibyte non-ASCII characters
22363 are displayed by converting them to the equivalent multibyte characters
22364 according to the current language environment. As a result, they are
22365 displayed according to the current fontset. */);
22366 unibyte_display_via_language_environment = 0;
22368 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
22369 doc: /* *Maximum height for resizing mini-windows.
22370 If a float, it specifies a fraction of the mini-window frame's height.
22371 If an integer, it specifies a number of lines. */);
22372 Vmax_mini_window_height = make_float (0.25);
22374 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
22375 doc: /* *How to resize mini-windows.
22376 A value of nil means don't automatically resize mini-windows.
22377 A value of t means resize them to fit the text displayed in them.
22378 A value of `grow-only', the default, means let mini-windows grow
22379 only, until their display becomes empty, at which point the windows
22380 go back to their normal size. */);
22381 Vresize_mini_windows = Qgrow_only;
22383 DEFVAR_LISP ("cursor-in-non-selected-windows",
22384 &Vcursor_in_non_selected_windows,
22385 doc: /* *Cursor type to display in non-selected windows.
22386 t means to use hollow box cursor. See `cursor-type' for other values. */);
22387 Vcursor_in_non_selected_windows = Qt;
22389 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
22390 doc: /* Alist specifying how to blink the cursor off.
22391 Each element has the form (ON-STATE . OFF-STATE). Whenever the
22392 `cursor-type' frame-parameter or variable equals ON-STATE,
22393 comparing using `equal', Emacs uses OFF-STATE to specify
22394 how to blink it off. */);
22395 Vblink_cursor_alist = Qnil;
22397 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
22398 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
22399 automatic_hscrolling_p = 1;
22401 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
22402 doc: /* *How many columns away from the window edge point is allowed to get
22403 before automatic hscrolling will horizontally scroll the window. */);
22404 hscroll_margin = 5;
22406 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
22407 doc: /* *How many columns to scroll the window when point gets too close to the edge.
22408 When point is less than `automatic-hscroll-margin' columns from the window
22409 edge, automatic hscrolling will scroll the window by the amount of columns
22410 determined by this variable. If its value is a positive integer, scroll that
22411 many columns. If it's a positive floating-point number, it specifies the
22412 fraction of the window's width to scroll. If it's nil or zero, point will be
22413 centered horizontally after the scroll. Any other value, including negative
22414 numbers, are treated as if the value were zero.
22416 Automatic hscrolling always moves point outside the scroll margin, so if
22417 point was more than scroll step columns inside the margin, the window will
22418 scroll more than the value given by the scroll step.
22420 Note that the lower bound for automatic hscrolling specified by `scroll-left'
22421 and `scroll-right' overrides this variable's effect. */);
22422 Vhscroll_step = make_number (0);
22424 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
22425 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
22426 Bind this around calls to `message' to let it take effect. */);
22427 message_truncate_lines = 0;
22429 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
22430 doc: /* Normal hook run for clicks on menu bar, before displaying a submenu.
22431 Can be used to update submenus whose contents should vary. */);
22432 Vmenu_bar_update_hook = Qnil;
22434 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
22435 doc: /* Non-nil means don't update menu bars. Internal use only. */);
22436 inhibit_menubar_update = 0;
22438 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
22439 doc: /* Non-nil means don't eval Lisp during redisplay. */);
22440 inhibit_eval_during_redisplay = 0;
22442 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
22443 doc: /* Non-nil means don't free realized faces. Internal use only. */);
22444 inhibit_free_realized_faces = 0;
22446 #if GLYPH_DEBUG
22447 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
22448 doc: /* Inhibit try_window_id display optimization. */);
22449 inhibit_try_window_id = 0;
22451 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
22452 doc: /* Inhibit try_window_reusing display optimization. */);
22453 inhibit_try_window_reusing = 0;
22455 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
22456 doc: /* Inhibit try_cursor_movement display optimization. */);
22457 inhibit_try_cursor_movement = 0;
22458 #endif /* GLYPH_DEBUG */
22462 /* Initialize this module when Emacs starts. */
22464 void
22465 init_xdisp ()
22467 Lisp_Object root_window;
22468 struct window *mini_w;
22470 current_header_line_height = current_mode_line_height = -1;
22472 CHARPOS (this_line_start_pos) = 0;
22474 mini_w = XWINDOW (minibuf_window);
22475 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
22477 if (!noninteractive)
22479 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
22480 int i;
22482 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
22483 set_window_height (root_window,
22484 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
22486 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
22487 set_window_height (minibuf_window, 1, 0);
22489 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
22490 mini_w->total_cols = make_number (FRAME_COLS (f));
22492 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
22493 scratch_glyph_row.glyphs[TEXT_AREA + 1]
22494 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
22496 /* The default ellipsis glyphs `...'. */
22497 for (i = 0; i < 3; ++i)
22498 default_invis_vector[i] = make_number ('.');
22502 /* Allocate the buffer for frame titles.
22503 Also used for `format-mode-line'. */
22504 int size = 100;
22505 frame_title_buf = (char *) xmalloc (size);
22506 frame_title_buf_end = frame_title_buf + size;
22507 frame_title_ptr = NULL;
22510 help_echo_showing_p = 0;
22514 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
22515 (do not change this comment) */