* bytecode.c (exec_byte_code): Use some more volatile variables
[emacs.git] / src / dispnew.c
blob27167f4e1e466e7f57597bfc863e051e97a3d3c6
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <unistd.h>
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
44 #include "syssignal.h"
46 #ifdef HAVE_WINDOW_SYSTEM
47 #include TERM_HEADER
48 #endif /* HAVE_WINDOW_SYSTEM */
50 #include <errno.h>
52 #include <fpending.h>
53 #include <timespec.h>
55 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
56 #include <term.h> /* for tgetent */
57 #endif
59 #ifdef WINDOWSNT
60 #include "w32.h"
61 #endif
63 /* Structure to pass dimensions around. Used for character bounding
64 boxes, glyph matrix dimensions and alike. */
66 struct dim
68 int width;
69 int height;
73 /* Function prototypes. */
75 static void update_frame_line (struct frame *, int);
76 static int required_matrix_height (struct window *);
77 static int required_matrix_width (struct window *);
78 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
79 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
80 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
81 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
82 struct window *);
83 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
84 struct window *);
85 static void adjust_decode_mode_spec_buffer (struct frame *);
86 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
87 static void clear_window_matrices (struct window *, bool);
88 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
89 static int scrolling_window (struct window *, bool);
90 static bool update_window_line (struct window *, int, bool *);
91 static void mirror_make_current (struct window *, int);
92 #ifdef GLYPH_DEBUG
93 static void check_matrix_pointers (struct glyph_matrix *,
94 struct glyph_matrix *);
95 #endif
96 static void mirror_line_dance (struct window *, int, int, int *, char *);
97 static bool update_window_tree (struct window *, bool);
98 static bool update_window (struct window *, bool);
99 static bool update_frame_1 (struct frame *, bool, bool);
100 static bool scrolling (struct frame *);
101 static void set_window_cursor_after_update (struct window *);
102 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
103 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
105 /* True means last display completed. False means it was preempted. */
107 bool display_completed;
109 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
111 /* True means SIGWINCH happened when not safe. */
113 static bool delayed_size_change;
115 /* A glyph for a space. */
117 struct glyph space_glyph;
119 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
121 /* Counts of allocated structures. These counts serve to diagnose
122 memory leaks and double frees. */
124 static int glyph_matrix_count;
125 static int glyph_pool_count;
127 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
129 /* If non-null, the frame whose frame matrices are manipulated. If
130 null, window matrices are worked on. */
132 static struct frame *frame_matrix_frame;
134 /* Convert vpos and hpos from frame to window and vice versa.
135 This may only be used for terminal frames. */
137 #ifdef GLYPH_DEBUG
139 static int window_to_frame_vpos (struct window *, int);
140 static int window_to_frame_hpos (struct window *, int);
141 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
142 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
144 /* One element of the ring buffer containing redisplay history
145 information. */
147 struct redisplay_history
149 char trace[512 + 100];
152 /* The size of the history buffer. */
154 #define REDISPLAY_HISTORY_SIZE 30
156 /* The redisplay history buffer. */
158 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
160 /* Next free entry in redisplay_history. */
162 static int history_idx;
164 /* A tick that's incremented each time something is added to the
165 history. */
167 static uprintmax_t history_tick;
169 /* Add to the redisplay history how window W has been displayed.
170 MSG is a trace containing the information how W's glyph matrix
171 has been constructed. PAUSED_P means that the update
172 has been interrupted for pending input. */
174 static void
175 add_window_display_history (struct window *w, const char *msg, bool paused_p)
177 char *buf;
178 void *ptr = w;
180 if (history_idx >= REDISPLAY_HISTORY_SIZE)
181 history_idx = 0;
182 buf = redisplay_history[history_idx].trace;
183 ++history_idx;
185 snprintf (buf, sizeof redisplay_history[0].trace,
186 "%"pMu": window %p (`%s')%s\n%s",
187 history_tick++,
188 ptr,
189 ((BUFFERP (w->contents)
190 && STRINGP (BVAR (XBUFFER (w->contents), name)))
191 ? SSDATA (BVAR (XBUFFER (w->contents), name))
192 : "???"),
193 paused_p ? " ***paused***" : "",
194 msg);
198 /* Add to the redisplay history that frame F has been displayed.
199 PAUSED_P means that the update has been interrupted for
200 pending input. */
202 static void
203 add_frame_display_history (struct frame *f, bool paused_p)
205 char *buf;
206 void *ptr = f;
208 if (history_idx >= REDISPLAY_HISTORY_SIZE)
209 history_idx = 0;
210 buf = redisplay_history[history_idx].trace;
211 ++history_idx;
213 sprintf (buf, "%"pMu": update frame %p%s",
214 history_tick++,
215 ptr, paused_p ? " ***paused***" : "");
219 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
220 Sdump_redisplay_history, 0, 0, "",
221 doc: /* Dump redisplay history to stderr. */)
222 (void)
224 int i;
226 for (i = history_idx - 1; i != history_idx; --i)
228 if (i < 0)
229 i = REDISPLAY_HISTORY_SIZE - 1;
230 fprintf (stderr, "%s\n", redisplay_history[i].trace);
233 return Qnil;
237 #else /* not GLYPH_DEBUG */
239 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
240 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
242 #endif /* GLYPH_DEBUG */
245 #if (defined PROFILING \
246 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
247 && !HAVE___EXECUTABLE_START)
248 /* This function comes first in the Emacs executable and is used only
249 to estimate the text start for profiling. */
250 void
251 __executable_start (void)
253 emacs_abort ();
255 #endif
257 /***********************************************************************
258 Glyph Matrices
259 ***********************************************************************/
261 /* Allocate and return a glyph_matrix structure. POOL is the glyph
262 pool from which memory for the matrix should be allocated, or null
263 for window-based redisplay where no glyph pools are used. The
264 member `pool' of the glyph matrix structure returned is set to
265 POOL, the structure is otherwise zeroed. */
267 static struct glyph_matrix *
268 new_glyph_matrix (struct glyph_pool *pool)
270 struct glyph_matrix *result = xzalloc (sizeof *result);
272 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
273 /* Increment number of allocated matrices. This count is used
274 to detect memory leaks. */
275 ++glyph_matrix_count;
276 #endif
278 /* Set pool and return. */
279 result->pool = pool;
280 return result;
284 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
286 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
287 glyph_matrix_count is decremented when a matrix is freed. If the count
288 gets negative, more structures were freed than allocated, i.e. one matrix
289 was freed more than once or a bogus pointer was passed to this function.
291 If MATRIX->pool is null, this means that the matrix manages its own
292 glyph memory---this is done for matrices on X frames. Freeing the
293 matrix also frees the glyph memory in this case. */
295 static void
296 free_glyph_matrix (struct glyph_matrix *matrix)
298 if (matrix)
300 int i;
302 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
303 /* Detect the case that more matrices are freed than were
304 allocated. */
305 --glyph_matrix_count;
306 eassert (glyph_matrix_count >= 0);
307 #endif
309 /* Free glyph memory if MATRIX owns it. */
310 if (matrix->pool == NULL)
311 for (i = 0; i < matrix->rows_allocated; ++i)
312 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
314 /* Free row structures and the matrix itself. */
315 xfree (matrix->rows);
316 xfree (matrix);
321 /* Return the number of glyphs to reserve for a marginal area of
322 window W. TOTAL_GLYPHS is the number of glyphs in a complete
323 display line of window W. MARGIN gives the width of the marginal
324 area in canonical character units. */
326 static int
327 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
329 if (margin > 0)
331 int width = w->total_cols;
332 double d = max (0, margin);
333 d = min (width / 2 - 1, d);
334 return (int) ((double) total_glyphs / width * d);
336 return 0;
339 /* Return true if ROW's hash value is correct.
340 Optimized away if ENABLE_CHECKING is not defined. */
342 static bool
343 verify_row_hash (struct glyph_row *row)
345 return row->hash == row_hash (row);
348 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
349 window sizes.
351 W is null if the function is called for a frame glyph matrix.
352 Otherwise it is the window MATRIX is a member of. X and Y are the
353 indices of the first column and row of MATRIX within the frame
354 matrix, if such a matrix exists. They are zero for purely
355 window-based redisplay. DIM is the needed size of the matrix.
357 In window-based redisplay, where no frame matrices exist, glyph
358 matrices manage their own glyph storage. Otherwise, they allocate
359 storage from a common frame glyph pool which can be found in
360 MATRIX->pool.
362 The reason for this memory management strategy is to avoid complete
363 frame redraws if possible. When we allocate from a common pool, a
364 change of the location or size of a sub-matrix within the pool
365 requires a complete redisplay of the frame because we cannot easily
366 make sure that the current matrices of all windows still agree with
367 what is displayed on the screen. While this is usually fast, it
368 leads to screen flickering. */
370 static void
371 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
373 int i;
374 int new_rows;
375 bool marginal_areas_changed_p = 0;
376 bool header_line_changed_p = 0;
377 bool header_line_p = 0;
378 int left = -1, right = -1;
379 int window_width = -1, window_height = -1;
381 /* See if W had a header line that has disappeared now, or vice versa.
382 Get W's size. */
383 if (w)
385 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
387 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
388 header_line_changed_p = header_line_p != matrix->header_line_p;
390 matrix->header_line_p = header_line_p;
392 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
393 Do nothing if MATRIX' size, position, vscroll, and marginal areas
394 haven't changed. This optimization is important because preserving
395 the matrix means preventing redisplay. */
396 if (matrix->pool == NULL)
398 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
399 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
400 eassert (left >= 0 && right >= 0);
401 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
402 || right != matrix->right_margin_glyphs);
404 if (!marginal_areas_changed_p
405 && !XFRAME (w->frame)->fonts_changed
406 && !header_line_changed_p
407 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
408 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
409 && matrix->window_height == window_height
410 && matrix->window_vscroll == w->vscroll
411 && matrix->window_width == window_width)
412 return;
415 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
416 if (matrix->rows_allocated < dim.height)
418 int old_alloc = matrix->rows_allocated;
419 new_rows = dim.height - matrix->rows_allocated;
420 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
421 new_rows, INT_MAX, sizeof *matrix->rows);
422 memset (matrix->rows + old_alloc, 0,
423 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
425 else
426 new_rows = 0;
428 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
429 on a frame not using window-based redisplay. Set up pointers for
430 each row into the glyph pool. */
431 if (matrix->pool)
433 eassert (matrix->pool->glyphs);
435 if (w)
437 left = margin_glyphs_to_reserve (w, dim.width,
438 w->left_margin_cols);
439 right = margin_glyphs_to_reserve (w, dim.width,
440 w->right_margin_cols);
442 else
443 left = right = 0;
445 for (i = 0; i < dim.height; ++i)
447 struct glyph_row *row = &matrix->rows[i];
449 row->glyphs[LEFT_MARGIN_AREA]
450 = (matrix->pool->glyphs
451 + (y + i) * matrix->pool->ncolumns
452 + x);
454 if (w == NULL
455 || row == matrix->rows + dim.height - 1
456 || (row == matrix->rows && matrix->header_line_p))
458 row->glyphs[TEXT_AREA]
459 = row->glyphs[LEFT_MARGIN_AREA];
460 row->glyphs[RIGHT_MARGIN_AREA]
461 = row->glyphs[TEXT_AREA] + dim.width;
462 row->glyphs[LAST_AREA]
463 = row->glyphs[RIGHT_MARGIN_AREA];
465 else
467 row->glyphs[TEXT_AREA]
468 = row->glyphs[LEFT_MARGIN_AREA] + left;
469 row->glyphs[RIGHT_MARGIN_AREA]
470 = row->glyphs[TEXT_AREA] + dim.width - left - right;
471 row->glyphs[LAST_AREA]
472 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
476 matrix->left_margin_glyphs = left;
477 matrix->right_margin_glyphs = right;
479 else
481 /* If MATRIX->pool is null, MATRIX is responsible for managing
482 its own memory. It is a window matrix for window-based redisplay.
483 Allocate glyph memory from the heap. */
484 if (dim.width > matrix->matrix_w
485 || new_rows
486 || header_line_changed_p
487 || marginal_areas_changed_p)
489 struct glyph_row *row = matrix->rows;
490 struct glyph_row *end = row + matrix->rows_allocated;
492 while (row < end)
494 row->glyphs[LEFT_MARGIN_AREA]
495 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
496 dim.width, sizeof (struct glyph));
498 /* The mode line never has marginal areas. */
499 if (row == matrix->rows + dim.height - 1
500 || (row == matrix->rows && matrix->header_line_p))
502 row->glyphs[TEXT_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA];
504 row->glyphs[RIGHT_MARGIN_AREA]
505 = row->glyphs[TEXT_AREA] + dim.width;
506 row->glyphs[LAST_AREA]
507 = row->glyphs[RIGHT_MARGIN_AREA];
509 else
511 row->glyphs[TEXT_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + left;
513 row->glyphs[RIGHT_MARGIN_AREA]
514 = row->glyphs[TEXT_AREA] + dim.width - left - right;
515 row->glyphs[LAST_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
518 ++row;
522 eassert (left >= 0 && right >= 0);
523 matrix->left_margin_glyphs = left;
524 matrix->right_margin_glyphs = right;
527 /* Number of rows to be used by MATRIX. */
528 matrix->nrows = dim.height;
529 eassert (matrix->nrows >= 0);
531 if (w)
533 if (matrix == w->current_matrix)
535 /* Mark rows in a current matrix of a window as not having
536 valid contents. It's important to not do this for
537 desired matrices. When Emacs starts, it may already be
538 building desired matrices when this function runs. */
539 if (window_width < 0)
540 window_width = window_box_width (w, -1);
542 /* Optimize the case that only the height has changed (C-x 2,
543 upper window). Invalidate all rows that are no longer part
544 of the window. */
545 if (!marginal_areas_changed_p
546 && !header_line_changed_p
547 && new_rows == 0
548 && dim.width == matrix->matrix_w
549 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
550 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
551 && matrix->window_width == window_width)
553 /* Find the last row in the window. */
554 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
555 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
557 ++i;
558 break;
561 /* Window end is invalid, if inside of the rows that
562 are invalidated below. */
563 if (w->window_end_vpos >= i)
564 w->window_end_valid = 0;
566 while (i < matrix->nrows)
567 matrix->rows[i++].enabled_p = 0;
569 else
571 for (i = 0; i < matrix->nrows; ++i)
572 matrix->rows[i].enabled_p = 0;
575 else if (matrix == w->desired_matrix)
577 /* Rows in desired matrices always have to be cleared;
578 redisplay expects this is the case when it runs, so it
579 had better be the case when we adjust matrices between
580 redisplays. */
581 for (i = 0; i < matrix->nrows; ++i)
582 matrix->rows[i].enabled_p = 0;
587 /* Remember last values to be able to optimize frame redraws. */
588 matrix->matrix_x = x;
589 matrix->matrix_y = y;
590 matrix->matrix_w = dim.width;
591 matrix->matrix_h = dim.height;
593 /* Record the top y location and height of W at the time the matrix
594 was last adjusted. This is used to optimize redisplay above. */
595 if (w)
597 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
598 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
599 matrix->window_height = window_height;
600 matrix->window_width = window_width;
601 matrix->window_vscroll = w->vscroll;
606 /* Reverse the contents of rows in MATRIX between START and END. The
607 contents of the row at END - 1 end up at START, END - 2 at START +
608 1 etc. This is part of the implementation of rotate_matrix (see
609 below). */
611 static void
612 reverse_rows (struct glyph_matrix *matrix, int start, int end)
614 int i, j;
616 for (i = start, j = end - 1; i < j; ++i, --j)
618 /* Non-ISO HP/UX compiler doesn't like auto struct
619 initialization. */
620 struct glyph_row temp;
621 temp = matrix->rows[i];
622 matrix->rows[i] = matrix->rows[j];
623 matrix->rows[j] = temp;
628 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
629 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
630 indices. (Note: this does not copy glyphs, only glyph pointers in
631 row structures are moved around).
633 The algorithm used for rotating the vector was, I believe, first
634 described by Kernighan. See the vector R as consisting of two
635 sub-vectors AB, where A has length BY for BY >= 0. The result
636 after rotating is then BA. Reverse both sub-vectors to get ArBr
637 and reverse the result to get (ArBr)r which is BA. Similar for
638 rotating right. */
640 void
641 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
643 if (by < 0)
645 /* Up (rotate left, i.e. towards lower indices). */
646 by = -by;
647 reverse_rows (matrix, first, first + by);
648 reverse_rows (matrix, first + by, last);
649 reverse_rows (matrix, first, last);
651 else if (by > 0)
653 /* Down (rotate right, i.e. towards higher indices). */
654 reverse_rows (matrix, last - by, last);
655 reverse_rows (matrix, first, last - by);
656 reverse_rows (matrix, first, last);
661 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
662 with indices START <= index < END. Increment positions by DELTA/
663 DELTA_BYTES. */
665 void
666 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
667 ptrdiff_t delta, ptrdiff_t delta_bytes)
669 /* Check that START and END are reasonable values. */
670 eassert (start >= 0 && start <= matrix->nrows);
671 eassert (end >= 0 && end <= matrix->nrows);
672 eassert (start <= end);
674 for (; start < end; ++start)
675 increment_row_positions (matrix->rows + start, delta, delta_bytes);
679 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
680 START and END are the row indices of the first and last + 1 row to clear. */
682 void
683 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
685 eassert (start <= end);
686 eassert (start >= 0 && start < matrix->nrows);
687 eassert (end >= 0 && end <= matrix->nrows);
689 for (; start < end; ++start)
690 matrix->rows[start].enabled_p = 0;
694 /* Clear MATRIX.
696 Empty all rows in MATRIX by clearing their enabled_p flags.
697 The function prepare_desired_row will eventually really clear a row
698 when it sees one with a false enabled_p flag.
700 Reset update hints to default values. The only update hint
701 currently present is the flag MATRIX->no_scrolling_p. */
703 void
704 clear_glyph_matrix (struct glyph_matrix *matrix)
706 if (matrix)
708 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
709 matrix->no_scrolling_p = 0;
714 /* Shift part of the glyph matrix MATRIX of window W up or down.
715 Increment y-positions in glyph rows between START and END by DY,
716 and recompute their visible height. */
718 void
719 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
721 int min_y, max_y;
723 eassert (start <= end);
724 eassert (start >= 0 && start < matrix->nrows);
725 eassert (end >= 0 && end <= matrix->nrows);
727 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
728 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
730 for (; start < end; ++start)
732 struct glyph_row *row = &matrix->rows[start];
734 row->y += dy;
735 row->visible_height = row->height;
737 if (row->y < min_y)
738 row->visible_height -= min_y - row->y;
739 if (row->y + row->height > max_y)
740 row->visible_height -= row->y + row->height - max_y;
741 if (row->fringe_bitmap_periodic_p)
742 row->redraw_fringe_bitmaps_p = 1;
747 /* Mark all rows in current matrices of frame F as invalid. Marking
748 invalid is done by setting enabled_p to zero for all rows in a
749 current matrix. */
751 void
752 clear_current_matrices (register struct frame *f)
754 /* Clear frame current matrix, if we have one. */
755 if (f->current_matrix)
756 clear_glyph_matrix (f->current_matrix);
758 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
759 /* Clear the matrix of the menu bar window, if such a window exists.
760 The menu bar window is currently used to display menus on X when
761 no toolkit support is compiled in. */
762 if (WINDOWP (f->menu_bar_window))
763 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
764 #endif
766 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
767 /* Clear the matrix of the tool-bar window, if any. */
768 if (WINDOWP (f->tool_bar_window))
769 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
770 #endif
772 /* Clear current window matrices. */
773 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
774 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
778 /* Clear out all display lines of F for a coming redisplay. */
780 void
781 clear_desired_matrices (register struct frame *f)
783 if (f->desired_matrix)
784 clear_glyph_matrix (f->desired_matrix);
786 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
787 if (WINDOWP (f->menu_bar_window))
788 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
789 #endif
791 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
792 if (WINDOWP (f->tool_bar_window))
793 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
794 #endif
796 /* Do it for window matrices. */
797 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
798 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
802 /* Clear matrices in window tree rooted in W. If DESIRED_P,
803 clear desired matrices, otherwise clear current matrices. */
805 static void
806 clear_window_matrices (struct window *w, bool desired_p)
808 while (w)
810 if (WINDOWP (w->contents))
811 clear_window_matrices (XWINDOW (w->contents), desired_p);
812 else
814 if (desired_p)
815 clear_glyph_matrix (w->desired_matrix);
816 else
818 clear_glyph_matrix (w->current_matrix);
819 w->window_end_valid = 0;
823 w = NILP (w->next) ? 0 : XWINDOW (w->next);
829 /***********************************************************************
830 Glyph Rows
832 See dispextern.h for an overall explanation of glyph rows.
833 ***********************************************************************/
835 /* Clear glyph row ROW. NOTE: this code relies on the current
836 layout of `glyphs' and `used' fields of `struct glyph_row'. */
838 void
839 clear_glyph_row (struct glyph_row *row)
841 enum { off = offsetof (struct glyph_row, used) };
843 /* Zero everything except pointers in `glyphs'. */
844 memset (row->used, 0, sizeof *row - off);
848 /* Make ROW an empty, enabled row of canonical character height,
849 in window W starting at y-position Y. */
851 void
852 blank_row (struct window *w, struct glyph_row *row, int y)
854 int min_y, max_y;
856 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
857 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
859 clear_glyph_row (row);
860 row->y = y;
861 row->ascent = row->phys_ascent = 0;
862 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
863 row->visible_height = row->height;
865 if (row->y < min_y)
866 row->visible_height -= min_y - row->y;
867 if (row->y + row->height > max_y)
868 row->visible_height -= row->y + row->height - max_y;
870 row->enabled_p = 1;
874 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
875 are the amounts by which to change positions. Note that the first
876 glyph of the text area of a row can have a buffer position even if
877 the used count of the text area is zero. Such rows display line
878 ends. */
880 static void
881 increment_row_positions (struct glyph_row *row,
882 ptrdiff_t delta, ptrdiff_t delta_bytes)
884 int area, i;
886 /* Increment start and end positions. */
887 MATRIX_ROW_START_CHARPOS (row) += delta;
888 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
889 MATRIX_ROW_END_CHARPOS (row) += delta;
890 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
891 CHARPOS (row->start.pos) += delta;
892 BYTEPOS (row->start.pos) += delta_bytes;
893 CHARPOS (row->end.pos) += delta;
894 BYTEPOS (row->end.pos) += delta_bytes;
896 if (!row->enabled_p)
897 return;
899 /* Increment positions in glyphs. */
900 for (area = 0; area < LAST_AREA; ++area)
901 for (i = 0; i < row->used[area]; ++i)
902 if (BUFFERP (row->glyphs[area][i].object)
903 && row->glyphs[area][i].charpos > 0)
904 row->glyphs[area][i].charpos += delta;
906 /* Capture the case of rows displaying a line end. */
907 if (row->used[TEXT_AREA] == 0
908 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
909 row->glyphs[TEXT_AREA]->charpos += delta;
913 #if 0
914 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
915 contents, i.e. glyph structure contents are exchanged between A and
916 B without changing glyph pointers in A and B. */
918 static void
919 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
921 int area;
923 for (area = 0; area < LAST_AREA; ++area)
925 /* Number of glyphs to swap. */
926 int max_used = max (a->used[area], b->used[area]);
928 /* Start of glyphs in area of row A. */
929 struct glyph *glyph_a = a->glyphs[area];
931 /* End + 1 of glyphs in area of row A. */
932 struct glyph *glyph_a_end = a->glyphs[max_used];
934 /* Start of glyphs in area of row B. */
935 struct glyph *glyph_b = b->glyphs[area];
937 while (glyph_a < glyph_a_end)
939 /* Non-ISO HP/UX compiler doesn't like auto struct
940 initialization. */
941 struct glyph temp;
942 temp = *glyph_a;
943 *glyph_a = *glyph_b;
944 *glyph_b = temp;
945 ++glyph_a;
946 ++glyph_b;
951 #endif /* 0 */
953 /* Exchange pointers to glyph memory between glyph rows A and B. Also
954 exchange the used[] array and the hash values of the rows, because
955 these should all go together for the row's hash value to be
956 correct. */
958 static void
959 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
961 int i;
962 unsigned hash_tem = a->hash;
964 for (i = 0; i < LAST_AREA + 1; ++i)
966 struct glyph *temp = a->glyphs[i];
968 a->glyphs[i] = b->glyphs[i];
969 b->glyphs[i] = temp;
970 if (i < LAST_AREA)
972 short used_tem = a->used[i];
974 a->used[i] = b->used[i];
975 b->used[i] = used_tem;
978 a->hash = b->hash;
979 b->hash = hash_tem;
983 /* Copy glyph row structure FROM to glyph row structure TO, except that
984 glyph pointers, the `used' counts, and the hash values in the structures
985 are left unchanged. NOTE: this code relies on the current layout of
986 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
988 static void
989 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
991 enum { off = offsetof (struct glyph_row, x) };
993 memcpy (&to->x, &from->x, sizeof *to - off);
997 /* Assign glyph row FROM to glyph row TO. This works like a structure
998 assignment TO = FROM, except that glyph pointers are not copied but
999 exchanged between TO and FROM. Pointers must be exchanged to avoid
1000 a memory leak. */
1002 static void
1003 assign_row (struct glyph_row *to, struct glyph_row *from)
1005 swap_glyph_pointers (to, from);
1006 copy_row_except_pointers (to, from);
1010 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1011 a row in a window matrix, is a slice of the glyph memory of the
1012 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1013 is true if the glyph memory of WINDOW_ROW is part of the glyph
1014 memory of FRAME_ROW. */
1016 #ifdef GLYPH_DEBUG
1018 static bool
1019 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1021 struct glyph *window_glyph_start = window_row->glyphs[0];
1022 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1023 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1025 return (frame_glyph_start <= window_glyph_start
1026 && window_glyph_start < frame_glyph_end);
1029 #endif /* GLYPH_DEBUG */
1031 #if 0
1033 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1034 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1035 in WINDOW_MATRIX is found satisfying the condition. */
1037 static struct glyph_row *
1038 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1039 struct glyph_matrix *frame_matrix, int row)
1041 int i;
1043 eassert (row >= 0 && row < frame_matrix->nrows);
1045 for (i = 0; i < window_matrix->nrows; ++i)
1046 if (glyph_row_slice_p (window_matrix->rows + i,
1047 frame_matrix->rows + row))
1048 break;
1050 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1053 #endif /* 0 */
1055 /* Prepare ROW for display. Desired rows are cleared lazily,
1056 i.e. they are only marked as to be cleared by setting their
1057 enabled_p flag to zero. When a row is to be displayed, a prior
1058 call to this function really clears it. */
1060 void
1061 prepare_desired_row (struct glyph_row *row)
1063 if (!row->enabled_p)
1065 bool rp = row->reversed_p;
1067 clear_glyph_row (row);
1068 row->enabled_p = 1;
1069 row->reversed_p = rp;
1074 /* Return a hash code for glyph row ROW. */
1076 static int
1077 line_hash_code (struct glyph_row *row)
1079 int hash = 0;
1081 if (row->enabled_p)
1083 struct glyph *glyph = row->glyphs[TEXT_AREA];
1084 struct glyph *end = glyph + row->used[TEXT_AREA];
1086 while (glyph < end)
1088 int c = glyph->u.ch;
1089 int face_id = glyph->face_id;
1090 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1091 c -= SPACEGLYPH;
1092 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1093 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1094 ++glyph;
1097 if (hash == 0)
1098 hash = 1;
1101 return hash;
1105 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1106 the number of characters in the line. If must_write_spaces is
1107 zero, leading and trailing spaces are ignored. */
1109 static int
1110 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1112 struct glyph_row *row = matrix->rows + vpos;
1113 struct glyph *beg = row->glyphs[TEXT_AREA];
1114 struct glyph *end = beg + row->used[TEXT_AREA];
1115 int len;
1116 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1117 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1119 /* Ignore trailing and leading spaces if we can. */
1120 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1122 /* Skip from the end over trailing spaces. */
1123 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1124 --end;
1126 /* All blank line. */
1127 if (end == beg)
1128 return 0;
1130 /* Skip over leading spaces. */
1131 while (CHAR_GLYPH_SPACE_P (*beg))
1132 ++beg;
1135 /* If we don't have a glyph-table, each glyph is one character,
1136 so return the number of glyphs. */
1137 if (glyph_table_base == 0)
1138 len = end - beg;
1139 else
1141 /* Otherwise, scan the glyphs and accumulate their total length
1142 in LEN. */
1143 len = 0;
1144 while (beg < end)
1146 GLYPH g;
1148 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1150 if (GLYPH_INVALID_P (g)
1151 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1152 len += 1;
1153 else
1154 len += GLYPH_LENGTH (glyph_table_base, g);
1156 ++beg;
1160 return len;
1164 /* Return true if the glyph rows A and B have equal contents.
1165 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1167 static bool
1168 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1170 eassert (verify_row_hash (a));
1171 eassert (verify_row_hash (b));
1173 if (a == b)
1174 return 1;
1175 else if (a->hash != b->hash)
1176 return 0;
1177 else
1179 struct glyph *a_glyph, *b_glyph, *a_end;
1180 int area;
1182 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1183 return 0;
1185 /* Compare glyphs. */
1186 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1188 if (a->used[area] != b->used[area])
1189 return 0;
1191 a_glyph = a->glyphs[area];
1192 a_end = a_glyph + a->used[area];
1193 b_glyph = b->glyphs[area];
1195 while (a_glyph < a_end
1196 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1197 ++a_glyph, ++b_glyph;
1199 if (a_glyph != a_end)
1200 return 0;
1203 if (a->fill_line_p != b->fill_line_p
1204 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1205 || a->left_fringe_bitmap != b->left_fringe_bitmap
1206 || a->left_fringe_face_id != b->left_fringe_face_id
1207 || a->left_fringe_offset != b->left_fringe_offset
1208 || a->right_fringe_bitmap != b->right_fringe_bitmap
1209 || a->right_fringe_face_id != b->right_fringe_face_id
1210 || a->right_fringe_offset != b->right_fringe_offset
1211 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1212 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1213 || a->exact_window_width_line_p != b->exact_window_width_line_p
1214 || a->overlapped_p != b->overlapped_p
1215 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1216 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1217 || a->reversed_p != b->reversed_p
1218 /* Different partially visible characters on left margin. */
1219 || a->x != b->x
1220 /* Different height. */
1221 || a->ascent != b->ascent
1222 || a->phys_ascent != b->phys_ascent
1223 || a->phys_height != b->phys_height
1224 || a->visible_height != b->visible_height)
1225 return 0;
1228 return 1;
1233 /***********************************************************************
1234 Glyph Pool
1236 See dispextern.h for an overall explanation of glyph pools.
1237 ***********************************************************************/
1239 /* Allocate a glyph_pool structure. The structure returned is initialized
1240 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1241 variable glyph_pool_count is incremented for each pool allocated. */
1243 static struct glyph_pool *
1244 new_glyph_pool (void)
1246 struct glyph_pool *result = xzalloc (sizeof *result);
1248 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1249 /* For memory leak and double deletion checking. */
1250 ++glyph_pool_count;
1251 #endif
1253 return result;
1257 /* Free a glyph_pool structure POOL. The function may be called with
1258 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1259 global variable glyph_pool_count is decremented with every pool structure
1260 freed. If this count gets negative, more structures were freed than
1261 allocated, i.e. one structure must have been freed more than once or
1262 a bogus pointer was passed to free_glyph_pool. */
1264 static void
1265 free_glyph_pool (struct glyph_pool *pool)
1267 if (pool)
1269 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1270 /* More freed than allocated? */
1271 --glyph_pool_count;
1272 eassert (glyph_pool_count >= 0);
1273 #endif
1274 xfree (pool->glyphs);
1275 xfree (pool);
1280 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1281 columns we need. This function never shrinks a pool. The only
1282 case in which this would make sense, would be when a frame's size
1283 is changed from a large value to a smaller one. But, if someone
1284 does it once, we can expect that he will do it again.
1286 Return true if the pool changed in a way which makes
1287 re-adjusting window glyph matrices necessary. */
1289 static bool
1290 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1292 ptrdiff_t needed;
1293 bool changed_p;
1295 changed_p = (pool->glyphs == 0
1296 || matrix_dim.height != pool->nrows
1297 || matrix_dim.width != pool->ncolumns);
1299 /* Enlarge the glyph pool. */
1300 needed = matrix_dim.width;
1301 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1302 memory_full (SIZE_MAX);
1303 needed *= matrix_dim.height;
1304 if (needed > pool->nglyphs)
1306 ptrdiff_t old_nglyphs = pool->nglyphs;
1307 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1308 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1309 memset (pool->glyphs + old_nglyphs, 0,
1310 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1313 /* Remember the number of rows and columns because (a) we use them
1314 to do sanity checks, and (b) the number of columns determines
1315 where rows in the frame matrix start---this must be available to
1316 determine pointers to rows of window sub-matrices. */
1317 pool->nrows = matrix_dim.height;
1318 pool->ncolumns = matrix_dim.width;
1320 return changed_p;
1325 /***********************************************************************
1326 Debug Code
1327 ***********************************************************************/
1329 #ifdef GLYPH_DEBUG
1332 /* Flush standard output. This is sometimes useful to call from the debugger.
1333 XXX Maybe this should be changed to flush the current terminal instead of
1334 stdout.
1337 void flush_stdout (void) EXTERNALLY_VISIBLE;
1339 void
1340 flush_stdout (void)
1342 fflush (stdout);
1346 /* Check that no glyph pointers have been lost in MATRIX. If a
1347 pointer has been lost, e.g. by using a structure assignment between
1348 rows, at least one pointer must occur more than once in the rows of
1349 MATRIX. */
1351 void
1352 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1354 int i, j;
1356 for (i = 0; i < matrix->nrows; ++i)
1357 for (j = 0; j < matrix->nrows; ++j)
1358 eassert (i == j
1359 || (matrix->rows[i].glyphs[TEXT_AREA]
1360 != matrix->rows[j].glyphs[TEXT_AREA]));
1364 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1366 struct glyph_row *
1367 matrix_row (struct glyph_matrix *matrix, int row)
1369 eassert (matrix && matrix->rows);
1370 eassert (row >= 0 && row < matrix->nrows);
1372 /* That's really too slow for normal testing because this function
1373 is called almost everywhere. Although---it's still astonishingly
1374 fast, so it is valuable to have for debugging purposes. */
1375 #if 0
1376 check_matrix_pointer_lossage (matrix);
1377 #endif
1379 return matrix->rows + row;
1383 #if 0 /* This function makes invalid assumptions when text is
1384 partially invisible. But it might come handy for debugging
1385 nevertheless. */
1387 /* Check invariants that must hold for an up to date current matrix of
1388 window W. */
1390 static void
1391 check_matrix_invariants (struct window *w)
1393 struct glyph_matrix *matrix = w->current_matrix;
1394 int yb = window_text_bottom_y (w);
1395 struct glyph_row *row = matrix->rows;
1396 struct glyph_row *last_text_row = NULL;
1397 struct buffer *saved = current_buffer;
1398 struct buffer *buffer = XBUFFER (w->contents);
1399 int c;
1401 /* This can sometimes happen for a fresh window. */
1402 if (matrix->nrows < 2)
1403 return;
1405 set_buffer_temp (buffer);
1407 /* Note: last row is always reserved for the mode line. */
1408 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1409 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1411 struct glyph_row *next = row + 1;
1413 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1414 last_text_row = row;
1416 /* Check that character and byte positions are in sync. */
1417 eassert (MATRIX_ROW_START_BYTEPOS (row)
1418 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1419 eassert (BYTEPOS (row->start.pos)
1420 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1422 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1423 have such a position temporarily in case of a minibuffer
1424 displaying something like `[Sole completion]' at its end. */
1425 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1427 eassert (MATRIX_ROW_END_BYTEPOS (row)
1428 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1429 eassert (BYTEPOS (row->end.pos)
1430 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1433 /* Check that end position of `row' is equal to start position
1434 of next row. */
1435 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1437 eassert (MATRIX_ROW_END_CHARPOS (row)
1438 == MATRIX_ROW_START_CHARPOS (next));
1439 eassert (MATRIX_ROW_END_BYTEPOS (row)
1440 == MATRIX_ROW_START_BYTEPOS (next));
1441 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1442 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1444 row = next;
1447 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1448 eassert (w->desired_matrix->rows != NULL);
1449 set_buffer_temp (saved);
1452 #endif /* 0 */
1454 #endif /* GLYPH_DEBUG */
1458 /**********************************************************************
1459 Allocating/ Adjusting Glyph Matrices
1460 **********************************************************************/
1462 /* Allocate glyph matrices over a window tree for a frame-based
1463 redisplay
1465 X and Y are column/row within the frame glyph matrix where
1466 sub-matrices for the window tree rooted at WINDOW must be
1467 allocated. DIM_ONLY_P means that the caller of this
1468 function is only interested in the result matrix dimension, and
1469 matrix adjustments should not be performed.
1471 The function returns the total width/height of the sub-matrices of
1472 the window tree. If called on a frame root window, the computation
1473 will take the mini-buffer window into account.
1475 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1477 NEW_LEAF_MATRIX set if any window in the tree did not have a
1478 glyph matrices yet, and
1480 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1481 any window in the tree will be changed or have been changed (see
1482 DIM_ONLY_P)
1484 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1485 function.
1487 Windows are arranged into chains of windows on the same level
1488 through the next fields of window structures. Such a level can be
1489 either a sequence of horizontally adjacent windows from left to
1490 right, or a sequence of vertically adjacent windows from top to
1491 bottom. Each window in a horizontal sequence can be either a leaf
1492 window or a vertical sequence; a window in a vertical sequence can
1493 be either a leaf or a horizontal sequence. All windows in a
1494 horizontal sequence have the same height, and all windows in a
1495 vertical sequence have the same width.
1497 This function uses, for historical reasons, a more general
1498 algorithm to determine glyph matrix dimensions that would be
1499 necessary.
1501 The matrix height of a horizontal sequence is determined by the
1502 maximum height of any matrix in the sequence. The matrix width of
1503 a horizontal sequence is computed by adding up matrix widths of
1504 windows in the sequence.
1506 |<------- result width ------->|
1507 +---------+----------+---------+ ---
1508 | | | | |
1509 | | | |
1510 +---------+ | | result height
1511 | +---------+
1512 | | |
1513 +----------+ ---
1515 The matrix width of a vertical sequence is the maximum matrix width
1516 of any window in the sequence. Its height is computed by adding up
1517 matrix heights of windows in the sequence.
1519 |<---- result width -->|
1520 +---------+ ---
1521 | | |
1522 | | |
1523 +---------+--+ |
1524 | | |
1525 | | result height
1527 +------------+---------+ |
1528 | | |
1529 | | |
1530 +------------+---------+ --- */
1532 /* Bit indicating that a new matrix will be allocated or has been
1533 allocated. */
1535 #define NEW_LEAF_MATRIX (1 << 0)
1537 /* Bit indicating that a matrix will or has changed its location or
1538 size. */
1540 #define CHANGED_LEAF_MATRIX (1 << 1)
1542 static struct dim
1543 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1544 bool dim_only_p, int *window_change_flags)
1546 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1547 int x0 = x, y0 = y;
1548 int wmax = 0, hmax = 0;
1549 struct dim total;
1550 struct dim dim;
1551 struct window *w;
1552 bool in_horz_combination_p;
1554 /* What combination is WINDOW part of? Compute this once since the
1555 result is the same for all windows in the `next' chain. The
1556 special case of a root window (parent equal to nil) is treated
1557 like a vertical combination because a root window's `next'
1558 points to the mini-buffer window, if any, which is arranged
1559 vertically below other windows. */
1560 in_horz_combination_p
1561 = (!NILP (XWINDOW (window)->parent)
1562 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1564 /* For WINDOW and all windows on the same level. */
1567 w = XWINDOW (window);
1569 /* Get the dimension of the window sub-matrix for W, depending
1570 on whether this is a combination or a leaf window. */
1571 if (WINDOWP (w->contents))
1572 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1573 dim_only_p,
1574 window_change_flags);
1575 else
1577 /* If not already done, allocate sub-matrix structures. */
1578 if (w->desired_matrix == NULL)
1580 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1581 w->current_matrix = new_glyph_matrix (f->current_pool);
1582 *window_change_flags |= NEW_LEAF_MATRIX;
1585 /* Width and height MUST be chosen so that there are no
1586 holes in the frame matrix. */
1587 dim.width = required_matrix_width (w);
1588 dim.height = required_matrix_height (w);
1590 /* Will matrix be re-allocated? */
1591 if (x != w->desired_matrix->matrix_x
1592 || y != w->desired_matrix->matrix_y
1593 || dim.width != w->desired_matrix->matrix_w
1594 || dim.height != w->desired_matrix->matrix_h
1595 || (margin_glyphs_to_reserve (w, dim.width,
1596 w->left_margin_cols)
1597 != w->desired_matrix->left_margin_glyphs)
1598 || (margin_glyphs_to_reserve (w, dim.width,
1599 w->right_margin_cols)
1600 != w->desired_matrix->right_margin_glyphs))
1601 *window_change_flags |= CHANGED_LEAF_MATRIX;
1603 /* Actually change matrices, if allowed. Do not consider
1604 CHANGED_LEAF_MATRIX computed above here because the pool
1605 may have been changed which we don't now here. We trust
1606 that we only will be called with DIM_ONLY_P when
1607 necessary. */
1608 if (!dim_only_p)
1610 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1611 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1615 /* If we are part of a horizontal combination, advance x for
1616 windows to the right of W; otherwise advance y for windows
1617 below W. */
1618 if (in_horz_combination_p)
1619 x += dim.width;
1620 else
1621 y += dim.height;
1623 /* Remember maximum glyph matrix dimensions. */
1624 wmax = max (wmax, dim.width);
1625 hmax = max (hmax, dim.height);
1627 /* Next window on same level. */
1628 window = w->next;
1630 while (!NILP (window));
1632 /* Set `total' to the total glyph matrix dimension of this window
1633 level. In a vertical combination, the width is the width of the
1634 widest window; the height is the y we finally reached, corrected
1635 by the y we started with. In a horizontal combination, the total
1636 height is the height of the tallest window, and the width is the
1637 x we finally reached, corrected by the x we started with. */
1638 if (in_horz_combination_p)
1640 total.width = x - x0;
1641 total.height = hmax;
1643 else
1645 total.width = wmax;
1646 total.height = y - y0;
1649 return total;
1653 /* Return the required height of glyph matrices for window W. */
1655 static int
1656 required_matrix_height (struct window *w)
1658 #ifdef HAVE_WINDOW_SYSTEM
1659 struct frame *f = XFRAME (w->frame);
1661 if (FRAME_WINDOW_P (f))
1663 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1664 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1665 return (((window_pixel_height + ch_height - 1)
1666 / ch_height) * w->nrows_scale_factor
1667 /* One partially visible line at the top and
1668 bottom of the window. */
1670 /* 2 for header and mode line. */
1671 + 2);
1673 #endif /* HAVE_WINDOW_SYSTEM */
1675 return WINDOW_TOTAL_LINES (w);
1679 /* Return the required width of glyph matrices for window W. */
1681 static int
1682 required_matrix_width (struct window *w)
1684 #ifdef HAVE_WINDOW_SYSTEM
1685 struct frame *f = XFRAME (w->frame);
1686 if (FRAME_WINDOW_P (f))
1688 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1689 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1691 /* Compute number of glyphs needed in a glyph row. */
1692 return (((window_pixel_width + ch_width - 1)
1693 / ch_width) * w->ncols_scale_factor
1694 /* 2 partially visible columns in the text area. */
1696 /* One partially visible column at the right
1697 edge of each marginal area. */
1698 + 1 + 1);
1700 #endif /* HAVE_WINDOW_SYSTEM */
1702 return w->total_cols;
1706 /* Allocate window matrices for window-based redisplay. W is the
1707 window whose matrices must be allocated/reallocated. */
1709 static void
1710 allocate_matrices_for_window_redisplay (struct window *w)
1712 while (w)
1714 if (WINDOWP (w->contents))
1715 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1716 else
1718 /* W is a leaf window. */
1719 struct dim dim;
1721 /* If matrices are not yet allocated, allocate them now. */
1722 if (w->desired_matrix == NULL)
1724 w->desired_matrix = new_glyph_matrix (NULL);
1725 w->current_matrix = new_glyph_matrix (NULL);
1728 dim.width = required_matrix_width (w);
1729 dim.height = required_matrix_height (w);
1730 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1731 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1734 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1738 /* Allocate/reallocate glyph matrices of a single frame F.
1739 This function must be called when a new frame is created,
1740 its size changes, or its window configuration changes. */
1742 void
1743 adjust_frame_glyphs (struct frame *f)
1745 /* Block input so that expose events and other events that access
1746 glyph matrices are not processed while we are changing them. */
1747 block_input ();
1749 if (FRAME_WINDOW_P (f))
1750 adjust_frame_glyphs_for_window_redisplay (f);
1751 else
1752 adjust_frame_glyphs_for_frame_redisplay (f);
1754 /* Don't forget the buffer for decode_mode_spec. */
1755 adjust_decode_mode_spec_buffer (f);
1757 f->glyphs_initialized_p = 1;
1759 unblock_input ();
1762 /* Return true if any window in the tree has nonzero window margins. See
1763 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1764 static bool
1765 showing_window_margins_p (struct window *w)
1767 while (w)
1769 if (WINDOWP (w->contents))
1771 if (showing_window_margins_p (XWINDOW (w->contents)))
1772 return 1;
1774 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1775 return 1;
1777 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1779 return 0;
1783 /* In the window tree with root W, build current matrices of leaf
1784 windows from the frame's current matrix. */
1786 static void
1787 fake_current_matrices (Lisp_Object window)
1789 struct window *w;
1791 for (; !NILP (window); window = w->next)
1793 w = XWINDOW (window);
1795 if (WINDOWP (w->contents))
1796 fake_current_matrices (w->contents);
1797 else
1799 int i;
1800 struct frame *f = XFRAME (w->frame);
1801 struct glyph_matrix *m = w->current_matrix;
1802 struct glyph_matrix *fm = f->current_matrix;
1804 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1805 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1807 for (i = 0; i < m->matrix_h; ++i)
1809 struct glyph_row *r = m->rows + i;
1810 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1812 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1813 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1815 r->enabled_p = fr->enabled_p;
1816 if (r->enabled_p)
1818 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1819 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1820 r->used[TEXT_AREA] = (m->matrix_w
1821 - r->used[LEFT_MARGIN_AREA]
1822 - r->used[RIGHT_MARGIN_AREA]);
1823 r->mode_line_p = 0;
1831 /* Save away the contents of frame F's current frame matrix. Value is
1832 a glyph matrix holding the contents of F's current frame matrix. */
1834 static struct glyph_matrix *
1835 save_current_matrix (struct frame *f)
1837 int i;
1838 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1839 saved->nrows = f->current_matrix->nrows;
1840 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1842 for (i = 0; i < saved->nrows; ++i)
1844 struct glyph_row *from = f->current_matrix->rows + i;
1845 struct glyph_row *to = saved->rows + i;
1846 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1847 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1848 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1849 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1852 return saved;
1856 /* Restore the contents of frame F's current frame matrix from SAVED,
1857 and free memory associated with SAVED. */
1859 static void
1860 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1862 int i;
1864 for (i = 0; i < saved->nrows; ++i)
1866 struct glyph_row *from = saved->rows + i;
1867 struct glyph_row *to = f->current_matrix->rows + i;
1868 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1869 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1870 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1871 xfree (from->glyphs[TEXT_AREA]);
1874 xfree (saved->rows);
1875 xfree (saved);
1880 /* Allocate/reallocate glyph matrices of a single frame F for
1881 frame-based redisplay. */
1883 static void
1884 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1886 struct dim matrix_dim;
1887 bool pool_changed_p;
1888 int window_change_flags;
1889 int top_window_y;
1891 if (!FRAME_LIVE_P (f))
1892 return;
1894 top_window_y = FRAME_TOP_MARGIN (f);
1896 /* Allocate glyph pool structures if not already done. */
1897 if (f->desired_pool == NULL)
1899 f->desired_pool = new_glyph_pool ();
1900 f->current_pool = new_glyph_pool ();
1903 /* Allocate frames matrix structures if needed. */
1904 if (f->desired_matrix == NULL)
1906 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1907 f->current_matrix = new_glyph_matrix (f->current_pool);
1910 /* Compute window glyph matrices. (This takes the mini-buffer
1911 window into account). The result is the size of the frame glyph
1912 matrix needed. The variable window_change_flags is set to a bit
1913 mask indicating whether new matrices will be allocated or
1914 existing matrices change their size or location within the frame
1915 matrix. */
1916 window_change_flags = 0;
1917 matrix_dim
1918 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1919 0, top_window_y,
1921 &window_change_flags);
1923 /* Add in menu bar lines, if any. */
1924 matrix_dim.height += top_window_y;
1926 /* Enlarge pools as necessary. */
1927 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1928 realloc_glyph_pool (f->current_pool, matrix_dim);
1930 /* Set up glyph pointers within window matrices. Do this only if
1931 absolutely necessary since it requires a frame redraw. */
1932 if (pool_changed_p || window_change_flags)
1934 /* Do it for window matrices. */
1935 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1936 0, top_window_y, 0,
1937 &window_change_flags);
1939 /* Size of frame matrices must equal size of frame. Note
1940 that we are called for X frames with window widths NOT equal
1941 to the frame width (from CHANGE_FRAME_SIZE_1). */
1942 eassert (matrix_dim.width == FRAME_COLS (f)
1943 && matrix_dim.height == FRAME_LINES (f));
1945 /* Pointers to glyph memory in glyph rows are exchanged during
1946 the update phase of redisplay, which means in general that a
1947 frame's current matrix consists of pointers into both the
1948 desired and current glyph pool of the frame. Adjusting a
1949 matrix sets the frame matrix up so that pointers are all into
1950 the same pool. If we want to preserve glyph contents of the
1951 current matrix over a call to adjust_glyph_matrix, we must
1952 make a copy of the current glyphs, and restore the current
1953 matrix' contents from that copy. */
1954 if (display_completed
1955 && !FRAME_GARBAGED_P (f)
1956 && matrix_dim.width == f->current_matrix->matrix_w
1957 && matrix_dim.height == f->current_matrix->matrix_h
1958 /* For some reason, the frame glyph matrix gets corrupted if
1959 any of the windows contain margins. I haven't been able
1960 to hunt down the reason, but for the moment this prevents
1961 the problem from manifesting. -- cyd */
1962 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
1964 struct glyph_matrix *copy = save_current_matrix (f);
1965 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
1966 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
1967 restore_current_matrix (f, copy);
1968 fake_current_matrices (FRAME_ROOT_WINDOW (f));
1970 else
1972 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
1973 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
1974 SET_FRAME_GARBAGED (f);
1980 /* Allocate/reallocate glyph matrices of a single frame F for
1981 window-based redisplay. */
1983 static void
1984 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
1986 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
1988 /* Allocate/reallocate window matrices. */
1989 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
1991 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
1992 /* Allocate/ reallocate matrices of the dummy window used to display
1993 the menu bar under X when no X toolkit support is available. */
1995 /* Allocate a dummy window if not already done. */
1996 struct window *w;
1997 if (NILP (f->menu_bar_window))
1999 Lisp_Object frame;
2000 fset_menu_bar_window (f, make_window ());
2001 w = XWINDOW (f->menu_bar_window);
2002 XSETFRAME (frame, f);
2003 wset_frame (w, frame);
2004 w->pseudo_window_p = 1;
2006 else
2007 w = XWINDOW (f->menu_bar_window);
2009 /* Set window dimensions to frame dimensions and allocate or
2010 adjust glyph matrices of W. */
2011 w->top_line = 0;
2012 w->left_col = 0;
2013 w->total_lines = FRAME_MENU_BAR_LINES (f);
2014 w->total_cols = FRAME_TOTAL_COLS (f);
2015 allocate_matrices_for_window_redisplay (w);
2017 #endif
2019 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2021 /* Allocate/ reallocate matrices of the tool bar window. If we
2022 don't have a tool bar window yet, make one. */
2023 struct window *w;
2024 if (NILP (f->tool_bar_window))
2026 Lisp_Object frame;
2027 fset_tool_bar_window (f, make_window ());
2028 w = XWINDOW (f->tool_bar_window);
2029 XSETFRAME (frame, f);
2030 wset_frame (w, frame);
2031 w->pseudo_window_p = 1;
2033 else
2034 w = XWINDOW (f->tool_bar_window);
2036 w->top_line = FRAME_MENU_BAR_LINES (f);
2037 w->left_col = 0;
2038 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2039 w->total_cols = FRAME_TOTAL_COLS (f);
2040 allocate_matrices_for_window_redisplay (w);
2042 #endif
2046 /* Re-allocate buffer for decode_mode_spec on frame F. */
2048 static void
2049 adjust_decode_mode_spec_buffer (struct frame *f)
2051 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2052 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2057 /**********************************************************************
2058 Freeing Glyph Matrices
2059 **********************************************************************/
2061 /* Free glyph memory for a frame F. F may be null. This function can
2062 be called for the same frame more than once. The root window of
2063 F may be nil when this function is called. This is the case when
2064 the function is called when F is destroyed. */
2066 void
2067 free_glyphs (struct frame *f)
2069 if (f && f->glyphs_initialized_p)
2071 /* Block interrupt input so that we don't get surprised by an X
2072 event while we're in an inconsistent state. */
2073 block_input ();
2074 f->glyphs_initialized_p = 0;
2076 /* Release window sub-matrices. */
2077 if (!NILP (f->root_window))
2078 free_window_matrices (XWINDOW (f->root_window));
2080 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2081 /* Free the dummy window for menu bars without X toolkit and its
2082 glyph matrices. */
2083 if (!NILP (f->menu_bar_window))
2085 struct window *w = XWINDOW (f->menu_bar_window);
2086 free_glyph_matrix (w->desired_matrix);
2087 free_glyph_matrix (w->current_matrix);
2088 w->desired_matrix = w->current_matrix = NULL;
2089 fset_menu_bar_window (f, Qnil);
2091 #endif
2093 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2094 /* Free the tool bar window and its glyph matrices. */
2095 if (!NILP (f->tool_bar_window))
2097 struct window *w = XWINDOW (f->tool_bar_window);
2098 free_glyph_matrix (w->desired_matrix);
2099 free_glyph_matrix (w->current_matrix);
2100 w->desired_matrix = w->current_matrix = NULL;
2101 fset_tool_bar_window (f, Qnil);
2103 #endif
2105 /* Release frame glyph matrices. Reset fields to zero in
2106 case we are called a second time. */
2107 if (f->desired_matrix)
2109 free_glyph_matrix (f->desired_matrix);
2110 free_glyph_matrix (f->current_matrix);
2111 f->desired_matrix = f->current_matrix = NULL;
2114 /* Release glyph pools. */
2115 if (f->desired_pool)
2117 free_glyph_pool (f->desired_pool);
2118 free_glyph_pool (f->current_pool);
2119 f->desired_pool = f->current_pool = NULL;
2122 unblock_input ();
2127 /* Free glyph sub-matrices in the window tree rooted at W. This
2128 function may be called with a null pointer, and it may be called on
2129 the same tree more than once. */
2131 void
2132 free_window_matrices (struct window *w)
2134 while (w)
2136 if (WINDOWP (w->contents))
2137 free_window_matrices (XWINDOW (w->contents));
2138 else
2140 /* This is a leaf window. Free its memory and reset fields
2141 to zero in case this function is called a second time for
2142 W. */
2143 free_glyph_matrix (w->current_matrix);
2144 free_glyph_matrix (w->desired_matrix);
2145 w->current_matrix = w->desired_matrix = NULL;
2148 /* Next window on same level. */
2149 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2154 /* Check glyph memory leaks. This function is called from
2155 shut_down_emacs. Note that frames are not destroyed when Emacs
2156 exits. We therefore free all glyph memory for all active frames
2157 explicitly and check that nothing is left allocated. */
2159 void
2160 check_glyph_memory (void)
2162 Lisp_Object tail, frame;
2164 /* Free glyph memory for all frames. */
2165 FOR_EACH_FRAME (tail, frame)
2166 free_glyphs (XFRAME (frame));
2168 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2169 /* Check that nothing is left allocated. */
2170 eassert (glyph_matrix_count == 0);
2171 eassert (glyph_pool_count == 0);
2172 #endif
2177 /**********************************************************************
2178 Building a Frame Matrix
2179 **********************************************************************/
2181 /* Most of the redisplay code works on glyph matrices attached to
2182 windows. This is a good solution most of the time, but it is not
2183 suitable for terminal code. Terminal output functions cannot rely
2184 on being able to set an arbitrary terminal window. Instead they
2185 must be provided with a view of the whole frame, i.e. the whole
2186 screen. We build such a view by constructing a frame matrix from
2187 window matrices in this section.
2189 Windows that must be updated have their must_be_updated_p flag set.
2190 For all such windows, their desired matrix is made part of the
2191 desired frame matrix. For other windows, their current matrix is
2192 made part of the desired frame matrix.
2194 +-----------------+----------------+
2195 | desired | desired |
2196 | | |
2197 +-----------------+----------------+
2198 | current |
2200 +----------------------------------+
2202 Desired window matrices can be made part of the frame matrix in a
2203 cheap way: We exploit the fact that the desired frame matrix and
2204 desired window matrices share their glyph memory. This is not
2205 possible for current window matrices. Their glyphs are copied to
2206 the desired frame matrix. The latter is equivalent to
2207 preserve_other_columns in the old redisplay.
2209 Used glyphs counters for frame matrix rows are the result of adding
2210 up glyph lengths of the window matrices. A line in the frame
2211 matrix is enabled, if a corresponding line in a window matrix is
2212 enabled.
2214 After building the desired frame matrix, it will be passed to
2215 terminal code, which will manipulate both the desired and current
2216 frame matrix. Changes applied to the frame's current matrix have
2217 to be visible in current window matrices afterwards, of course.
2219 This problem is solved like this:
2221 1. Window and frame matrices share glyphs. Window matrices are
2222 constructed in a way that their glyph contents ARE the glyph
2223 contents needed in a frame matrix. Thus, any modification of
2224 glyphs done in terminal code will be reflected in window matrices
2225 automatically.
2227 2. Exchanges of rows in a frame matrix done by terminal code are
2228 intercepted by hook functions so that corresponding row operations
2229 on window matrices can be performed. This is necessary because we
2230 use pointers to glyphs in glyph row structures. To satisfy the
2231 assumption of point 1 above that glyphs are updated implicitly in
2232 window matrices when they are manipulated via the frame matrix,
2233 window and frame matrix must of course agree where to find the
2234 glyphs for their rows. Possible manipulations that must be
2235 mirrored are assignments of rows of the desired frame matrix to the
2236 current frame matrix and scrolling the current frame matrix. */
2238 /* Build frame F's desired matrix from window matrices. Only windows
2239 which have the flag must_be_updated_p set have to be updated. Menu
2240 bar lines of a frame are not covered by window matrices, so make
2241 sure not to touch them in this function. */
2243 static void
2244 build_frame_matrix (struct frame *f)
2246 int i;
2248 /* F must have a frame matrix when this function is called. */
2249 eassert (!FRAME_WINDOW_P (f));
2251 /* Clear all rows in the frame matrix covered by window matrices.
2252 Menu bar lines are not covered by windows. */
2253 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2254 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2256 /* Build the matrix by walking the window tree. */
2257 build_frame_matrix_from_window_tree (f->desired_matrix,
2258 XWINDOW (FRAME_ROOT_WINDOW (f)));
2262 /* Walk a window tree, building a frame matrix MATRIX from window
2263 matrices. W is the root of a window tree. */
2265 static void
2266 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2268 while (w)
2270 if (WINDOWP (w->contents))
2271 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2272 else
2273 build_frame_matrix_from_leaf_window (matrix, w);
2275 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2280 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2281 desired frame matrix built. W is a leaf window whose desired or
2282 current matrix is to be added to FRAME_MATRIX. W's flag
2283 must_be_updated_p determines which matrix it contributes to
2284 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2285 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2286 Adding a desired matrix means setting up used counters and such in
2287 frame rows, while adding a current window matrix to FRAME_MATRIX
2288 means copying glyphs. The latter case corresponds to
2289 preserve_other_columns in the old redisplay. */
2291 static void
2292 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2294 struct glyph_matrix *window_matrix;
2295 int window_y, frame_y;
2296 /* If non-zero, a glyph to insert at the right border of W. */
2297 GLYPH right_border_glyph;
2299 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2301 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2302 if (w->must_be_updated_p)
2304 window_matrix = w->desired_matrix;
2306 /* Decide whether we want to add a vertical border glyph. */
2307 if (!WINDOW_RIGHTMOST_P (w))
2309 struct Lisp_Char_Table *dp = window_display_table (w);
2310 Lisp_Object gc;
2312 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2313 if (dp
2314 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2316 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2317 spec_glyph_lookup_face (w, &right_border_glyph);
2320 if (GLYPH_FACE (right_border_glyph) <= 0)
2321 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2324 else
2325 window_matrix = w->current_matrix;
2327 /* For all rows in the window matrix and corresponding rows in the
2328 frame matrix. */
2329 window_y = 0;
2330 frame_y = window_matrix->matrix_y;
2331 while (window_y < window_matrix->nrows)
2333 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2334 struct glyph_row *window_row = window_matrix->rows + window_y;
2335 bool current_row_p = window_matrix == w->current_matrix;
2337 /* Fill up the frame row with spaces up to the left margin of the
2338 window row. */
2339 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2341 /* Fill up areas in the window matrix row with spaces. */
2342 fill_up_glyph_row_with_spaces (window_row);
2344 /* If only part of W's desired matrix has been built, and
2345 window_row wasn't displayed, use the corresponding current
2346 row instead. */
2347 if (window_matrix == w->desired_matrix
2348 && !window_row->enabled_p)
2350 window_row = w->current_matrix->rows + window_y;
2351 current_row_p = 1;
2354 if (current_row_p)
2356 /* Copy window row to frame row. */
2357 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2358 window_row->glyphs[0],
2359 window_matrix->matrix_w * sizeof (struct glyph));
2361 else
2363 eassert (window_row->enabled_p);
2365 /* Only when a desired row has been displayed, we want
2366 the corresponding frame row to be updated. */
2367 frame_row->enabled_p = 1;
2369 /* Maybe insert a vertical border between horizontally adjacent
2370 windows. */
2371 if (GLYPH_CHAR (right_border_glyph) != 0)
2373 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2374 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2377 #ifdef GLYPH_DEBUG
2378 /* Window row window_y must be a slice of frame row
2379 frame_y. */
2380 eassert (glyph_row_slice_p (window_row, frame_row));
2382 /* If rows are in sync, we don't have to copy glyphs because
2383 frame and window share glyphs. */
2385 strcpy (w->current_matrix->method, w->desired_matrix->method);
2386 add_window_display_history (w, w->current_matrix->method, 0);
2387 #endif
2390 /* Set number of used glyphs in the frame matrix. Since we fill
2391 up with spaces, and visit leaf windows from left to right it
2392 can be done simply. */
2393 frame_row->used[TEXT_AREA]
2394 = window_matrix->matrix_x + window_matrix->matrix_w;
2396 /* Next row. */
2397 ++window_y;
2398 ++frame_y;
2402 /* Given a user-specified glyph, possibly including a Lisp-level face
2403 ID, return a glyph that has a realized face ID.
2404 This is used for glyphs displayed specially and not part of the text;
2405 for instance, vertical separators, truncation markers, etc. */
2407 void
2408 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2410 int lface_id = GLYPH_FACE (*glyph);
2411 /* Convert the glyph's specified face to a realized (cache) face. */
2412 if (lface_id > 0)
2414 int face_id = merge_faces (XFRAME (w->frame),
2415 Qt, lface_id, DEFAULT_FACE_ID);
2416 SET_GLYPH_FACE (*glyph, face_id);
2420 /* Add spaces to a glyph row ROW in a window matrix.
2422 Each row has the form:
2424 +---------+-----------------------------+------------+
2425 | left | text | right |
2426 +---------+-----------------------------+------------+
2428 Left and right marginal areas are optional. This function adds
2429 spaces to areas so that there are no empty holes between areas.
2430 In other words: If the right area is not empty, the text area
2431 is filled up with spaces up to the right area. If the text area
2432 is not empty, the left area is filled up.
2434 To be called for frame-based redisplay, only. */
2436 static void
2437 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2439 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2440 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2441 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2445 /* Fill area AREA of glyph row ROW with spaces. To be called for
2446 frame-based redisplay only. */
2448 static void
2449 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2451 if (row->glyphs[area] < row->glyphs[area + 1])
2453 struct glyph *end = row->glyphs[area + 1];
2454 struct glyph *text = row->glyphs[area] + row->used[area];
2456 while (text < end)
2457 *text++ = space_glyph;
2458 row->used[area] = text - row->glyphs[area];
2463 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2464 reached. In frame matrices only one area, TEXT_AREA, is used. */
2466 static void
2467 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2469 int i = row->used[TEXT_AREA];
2470 struct glyph *glyph = row->glyphs[TEXT_AREA];
2472 while (i < upto)
2473 glyph[i++] = space_glyph;
2475 row->used[TEXT_AREA] = i;
2480 /**********************************************************************
2481 Mirroring operations on frame matrices in window matrices
2482 **********************************************************************/
2484 /* Set frame being updated via frame-based redisplay to F. This
2485 function must be called before updates to make explicit that we are
2486 working on frame matrices or not. */
2488 static void
2489 set_frame_matrix_frame (struct frame *f)
2491 frame_matrix_frame = f;
2495 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2496 DESIRED_MATRIX is the desired matrix corresponding to
2497 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2498 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2499 frame_matrix_frame is non-null, this indicates that the exchange is
2500 done in frame matrices, and that we have to perform analogous
2501 operations in window matrices of frame_matrix_frame. */
2503 static void
2504 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2506 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2507 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2508 bool mouse_face_p = current_row->mouse_face_p;
2510 /* Do current_row = desired_row. This exchanges glyph pointers
2511 between both rows, and does a structure assignment otherwise. */
2512 assign_row (current_row, desired_row);
2514 /* Enable current_row to mark it as valid. */
2515 current_row->enabled_p = 1;
2516 current_row->mouse_face_p = mouse_face_p;
2518 /* If we are called on frame matrices, perform analogous operations
2519 for window matrices. */
2520 if (frame_matrix_frame)
2521 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2525 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2526 W's frame which has been made current (by swapping pointers between
2527 current and desired matrix). Perform analogous operations in the
2528 matrices of leaf windows in the window tree rooted at W. */
2530 static void
2531 mirror_make_current (struct window *w, int frame_row)
2533 while (w)
2535 if (WINDOWP (w->contents))
2536 mirror_make_current (XWINDOW (w->contents), frame_row);
2537 else
2539 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2540 here because the checks performed in debug mode there
2541 will not allow the conversion. */
2542 int row = frame_row - w->desired_matrix->matrix_y;
2544 /* If FRAME_ROW is within W, assign the desired row to the
2545 current row (exchanging glyph pointers). */
2546 if (row >= 0 && row < w->desired_matrix->matrix_h)
2548 struct glyph_row *current_row
2549 = MATRIX_ROW (w->current_matrix, row);
2550 struct glyph_row *desired_row
2551 = MATRIX_ROW (w->desired_matrix, row);
2553 if (desired_row->enabled_p)
2554 assign_row (current_row, desired_row);
2555 else
2556 swap_glyph_pointers (desired_row, current_row);
2557 current_row->enabled_p = 1;
2559 /* Set the Y coordinate of the mode/header line's row.
2560 It is needed in draw_row_with_mouse_face to find the
2561 screen coordinates. (Window-based redisplay sets
2562 this in update_window, but no one seems to do that
2563 for frame-based redisplay.) */
2564 if (current_row->mode_line_p)
2565 current_row->y = row;
2569 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2574 /* Perform row dance after scrolling. We are working on the range of
2575 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2576 including) in MATRIX. COPY_FROM is a vector containing, for each
2577 row I in the range 0 <= I < NLINES, the index of the original line
2578 to move to I. This index is relative to the row range, i.e. 0 <=
2579 index < NLINES. RETAINED_P is a vector containing zero for each
2580 row 0 <= I < NLINES which is empty.
2582 This function is called from do_scrolling and do_direct_scrolling. */
2584 void
2585 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2586 int *copy_from, char *retained_p)
2588 /* A copy of original rows. */
2589 struct glyph_row *old_rows;
2591 /* Rows to assign to. */
2592 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2594 int i;
2596 /* Make a copy of the original rows. */
2597 old_rows = alloca (nlines * sizeof *old_rows);
2598 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2600 /* Assign new rows, maybe clear lines. */
2601 for (i = 0; i < nlines; ++i)
2603 bool enabled_before_p = new_rows[i].enabled_p;
2605 eassert (i + unchanged_at_top < matrix->nrows);
2606 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2607 new_rows[i] = old_rows[copy_from[i]];
2608 new_rows[i].enabled_p = enabled_before_p;
2610 /* RETAINED_P is zero for empty lines. */
2611 if (!retained_p[copy_from[i]])
2612 new_rows[i].enabled_p = 0;
2615 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2616 if (frame_matrix_frame)
2617 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2618 unchanged_at_top, nlines, copy_from, retained_p);
2622 /* Synchronize glyph pointers in the current matrix of window W with
2623 the current frame matrix. */
2625 static void
2626 sync_window_with_frame_matrix_rows (struct window *w)
2628 struct frame *f = XFRAME (w->frame);
2629 struct glyph_row *window_row, *window_row_end, *frame_row;
2630 int left, right, x, width;
2632 /* Preconditions: W must be a live window on a tty frame. */
2633 eassert (BUFFERP (w->contents));
2634 eassert (!FRAME_WINDOW_P (f));
2636 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2637 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2638 x = w->current_matrix->matrix_x;
2639 width = w->current_matrix->matrix_w;
2641 window_row = w->current_matrix->rows;
2642 window_row_end = window_row + w->current_matrix->nrows;
2643 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2645 for (; window_row < window_row_end; ++window_row, ++frame_row)
2647 window_row->glyphs[LEFT_MARGIN_AREA]
2648 = frame_row->glyphs[0] + x;
2649 window_row->glyphs[TEXT_AREA]
2650 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2651 window_row->glyphs[LAST_AREA]
2652 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2653 window_row->glyphs[RIGHT_MARGIN_AREA]
2654 = window_row->glyphs[LAST_AREA] - right;
2659 /* Return the window in the window tree rooted in W containing frame
2660 row ROW. Value is null if none is found. */
2662 static struct window *
2663 frame_row_to_window (struct window *w, int row)
2665 struct window *found = NULL;
2667 while (w && !found)
2669 if (WINDOWP (w->contents))
2670 found = frame_row_to_window (XWINDOW (w->contents), row);
2671 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2672 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2673 found = w;
2675 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2678 return found;
2682 /* Perform a line dance in the window tree rooted at W, after
2683 scrolling a frame matrix in mirrored_line_dance.
2685 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2686 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2687 COPY_FROM is a vector containing, for each row I in the range 0 <=
2688 I < NLINES, the index of the original line to move to I. This
2689 index is relative to the row range, i.e. 0 <= index < NLINES.
2690 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2691 which is empty. */
2693 static void
2694 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2696 while (w)
2698 if (WINDOWP (w->contents))
2699 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2700 nlines, copy_from, retained_p);
2701 else
2703 /* W is a leaf window, and we are working on its current
2704 matrix m. */
2705 struct glyph_matrix *m = w->current_matrix;
2706 int i;
2707 bool sync_p = 0;
2708 struct glyph_row *old_rows;
2710 /* Make a copy of the original rows of matrix m. */
2711 old_rows = alloca (m->nrows * sizeof *old_rows);
2712 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2714 for (i = 0; i < nlines; ++i)
2716 /* Frame relative line assigned to. */
2717 int frame_to = i + unchanged_at_top;
2719 /* Frame relative line assigned. */
2720 int frame_from = copy_from[i] + unchanged_at_top;
2722 /* Window relative line assigned to. */
2723 int window_to = frame_to - m->matrix_y;
2725 /* Window relative line assigned. */
2726 int window_from = frame_from - m->matrix_y;
2728 /* Is assigned line inside window? */
2729 bool from_inside_window_p
2730 = window_from >= 0 && window_from < m->matrix_h;
2732 /* Is assigned to line inside window? */
2733 bool to_inside_window_p
2734 = window_to >= 0 && window_to < m->matrix_h;
2736 if (from_inside_window_p && to_inside_window_p)
2738 /* Do the assignment. The enabled_p flag is saved
2739 over the assignment because the old redisplay did
2740 that. */
2741 bool enabled_before_p = m->rows[window_to].enabled_p;
2742 m->rows[window_to] = old_rows[window_from];
2743 m->rows[window_to].enabled_p = enabled_before_p;
2745 /* If frame line is empty, window line is empty, too. */
2746 if (!retained_p[copy_from[i]])
2747 m->rows[window_to].enabled_p = 0;
2749 else if (to_inside_window_p)
2751 /* A copy between windows. This is an infrequent
2752 case not worth optimizing. */
2753 struct frame *f = XFRAME (w->frame);
2754 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2755 struct window *w2;
2756 struct glyph_matrix *m2;
2757 int m2_from;
2759 w2 = frame_row_to_window (root, frame_from);
2760 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2761 -nw', FROM_FRAME sometimes has no associated window.
2762 This check avoids a segfault if W2 is null. */
2763 if (w2)
2765 m2 = w2->current_matrix;
2766 m2_from = frame_from - m2->matrix_y;
2767 copy_row_except_pointers (m->rows + window_to,
2768 m2->rows + m2_from);
2770 /* If frame line is empty, window line is empty, too. */
2771 if (!retained_p[copy_from[i]])
2772 m->rows[window_to].enabled_p = 0;
2774 sync_p = 1;
2776 else if (from_inside_window_p)
2777 sync_p = 1;
2780 /* If there was a copy between windows, make sure glyph
2781 pointers are in sync with the frame matrix. */
2782 if (sync_p)
2783 sync_window_with_frame_matrix_rows (w);
2785 /* Check that no pointers are lost. */
2786 CHECK_MATRIX (m);
2789 /* Next window on same level. */
2790 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2795 #ifdef GLYPH_DEBUG
2797 /* Check that window and frame matrices agree about their
2798 understanding where glyphs of the rows are to find. For each
2799 window in the window tree rooted at W, check that rows in the
2800 matrices of leaf window agree with their frame matrices about
2801 glyph pointers. */
2803 static void
2804 check_window_matrix_pointers (struct window *w)
2806 while (w)
2808 if (WINDOWP (w->contents))
2809 check_window_matrix_pointers (XWINDOW (w->contents));
2810 else
2812 struct frame *f = XFRAME (w->frame);
2813 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2814 check_matrix_pointers (w->current_matrix, f->current_matrix);
2817 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2822 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2823 a window and FRAME_MATRIX is the corresponding frame matrix. For
2824 each row in WINDOW_MATRIX check that it's a slice of the
2825 corresponding frame row. If it isn't, abort. */
2827 static void
2828 check_matrix_pointers (struct glyph_matrix *window_matrix,
2829 struct glyph_matrix *frame_matrix)
2831 /* Row number in WINDOW_MATRIX. */
2832 int i = 0;
2834 /* Row number corresponding to I in FRAME_MATRIX. */
2835 int j = window_matrix->matrix_y;
2837 /* For all rows check that the row in the window matrix is a
2838 slice of the row in the frame matrix. If it isn't we didn't
2839 mirror an operation on the frame matrix correctly. */
2840 while (i < window_matrix->nrows)
2842 if (!glyph_row_slice_p (window_matrix->rows + i,
2843 frame_matrix->rows + j))
2844 emacs_abort ();
2845 ++i, ++j;
2849 #endif /* GLYPH_DEBUG */
2853 /**********************************************************************
2854 VPOS and HPOS translations
2855 **********************************************************************/
2857 #ifdef GLYPH_DEBUG
2859 /* Translate vertical position VPOS which is relative to window W to a
2860 vertical position relative to W's frame. */
2862 static int
2863 window_to_frame_vpos (struct window *w, int vpos)
2865 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2866 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2867 vpos += WINDOW_TOP_EDGE_LINE (w);
2868 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2869 return vpos;
2873 /* Translate horizontal position HPOS which is relative to window W to
2874 a horizontal position relative to W's frame. */
2876 static int
2877 window_to_frame_hpos (struct window *w, int hpos)
2879 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2880 hpos += WINDOW_LEFT_EDGE_COL (w);
2881 return hpos;
2884 #endif /* GLYPH_DEBUG */
2888 /**********************************************************************
2889 Redrawing Frames
2890 **********************************************************************/
2892 /* Redraw frame F. */
2894 void
2895 redraw_frame (struct frame *f)
2897 /* Error if F has no glyphs. */
2898 eassert (f->glyphs_initialized_p);
2899 update_begin (f);
2900 #ifdef MSDOS
2901 if (FRAME_MSDOS_P (f))
2902 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2903 #endif
2904 clear_frame (f);
2905 clear_current_matrices (f);
2906 update_end (f);
2907 if (FRAME_TERMCAP_P (f))
2908 fflush (FRAME_TTY (f)->output);
2909 windows_or_buffers_changed++;
2910 /* Mark all windows as inaccurate, so that every window will have
2911 its redisplay done. */
2912 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2913 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2914 f->garbaged = 0;
2917 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2918 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2919 If FRAME is omitted or nil, the selected frame is used. */)
2920 (Lisp_Object frame)
2922 redraw_frame (decode_live_frame (frame));
2923 return Qnil;
2926 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2927 doc: /* Clear and redisplay all visible frames. */)
2928 (void)
2930 Lisp_Object tail, frame;
2932 FOR_EACH_FRAME (tail, frame)
2933 if (FRAME_VISIBLE_P (XFRAME (frame)))
2934 redraw_frame (XFRAME (frame));
2936 return Qnil;
2941 /***********************************************************************
2942 Frame Update
2943 ***********************************************************************/
2945 /* Update frame F based on the data in desired matrices.
2947 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2948 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2950 Value is true if redisplay was stopped due to pending input. */
2952 bool
2953 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
2955 /* True means display has been paused because of pending input. */
2956 bool paused_p;
2957 struct window *root_window = XWINDOW (f->root_window);
2959 if (redisplay_dont_pause)
2960 force_p = 1;
2961 else if (!force_p && detect_input_pending_ignore_squeezables ())
2963 paused_p = 1;
2964 goto do_pause;
2967 if (FRAME_WINDOW_P (f))
2969 /* We are working on window matrix basis. All windows whose
2970 flag must_be_updated_p is set have to be updated. */
2972 /* Record that we are not working on frame matrices. */
2973 set_frame_matrix_frame (NULL);
2975 /* Update all windows in the window tree of F, maybe stopping
2976 when pending input is detected. */
2977 update_begin (f);
2979 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2980 /* Update the menu bar on X frames that don't have toolkit
2981 support. */
2982 if (WINDOWP (f->menu_bar_window))
2983 update_window (XWINDOW (f->menu_bar_window), 1);
2984 #endif
2986 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2987 /* Update the tool-bar window, if present. */
2988 if (WINDOWP (f->tool_bar_window))
2990 struct window *w = XWINDOW (f->tool_bar_window);
2992 /* Update tool-bar window. */
2993 if (w->must_be_updated_p)
2995 Lisp_Object tem;
2997 update_window (w, 1);
2998 w->must_be_updated_p = 0;
3000 /* Swap tool-bar strings. We swap because we want to
3001 reuse strings. */
3002 tem = f->current_tool_bar_string;
3003 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3004 fset_desired_tool_bar_string (f, tem);
3007 #endif
3009 /* Update windows. */
3010 paused_p = update_window_tree (root_window, force_p);
3011 update_end (f);
3013 else
3015 /* We are working on frame matrix basis. Set the frame on whose
3016 frame matrix we operate. */
3017 set_frame_matrix_frame (f);
3019 /* Build F's desired matrix from window matrices. */
3020 build_frame_matrix (f);
3022 /* Update the display */
3023 update_begin (f);
3024 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3025 update_end (f);
3027 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3029 if (FRAME_TTY (f)->termscript)
3030 fflush (FRAME_TTY (f)->termscript);
3031 if (FRAME_TERMCAP_P (f))
3032 fflush (FRAME_TTY (f)->output);
3035 /* Check window matrices for lost pointers. */
3036 #ifdef GLYPH_DEBUG
3037 check_window_matrix_pointers (root_window);
3038 add_frame_display_history (f, paused_p);
3039 #endif
3042 do_pause:
3043 /* Reset flags indicating that a window should be updated. */
3044 set_window_update_flags (root_window, 0);
3046 display_completed = !paused_p;
3047 return paused_p;
3052 /************************************************************************
3053 Window-based updates
3054 ************************************************************************/
3056 /* Perform updates in window tree rooted at W.
3057 If FORCE_P, don't stop updating if input is pending. */
3059 static bool
3060 update_window_tree (struct window *w, bool force_p)
3062 bool paused_p = 0;
3064 while (w && !paused_p)
3066 if (WINDOWP (w->contents))
3067 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3068 else if (w->must_be_updated_p)
3069 paused_p |= update_window (w, force_p);
3071 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3074 return paused_p;
3078 /* Update window W if its flag must_be_updated_p is set.
3079 If FORCE_P, don't stop updating if input is pending. */
3081 void
3082 update_single_window (struct window *w, bool force_p)
3084 if (w->must_be_updated_p)
3086 struct frame *f = XFRAME (WINDOW_FRAME (w));
3088 /* Record that this is not a frame-based redisplay. */
3089 set_frame_matrix_frame (NULL);
3091 if (redisplay_dont_pause)
3092 force_p = 1;
3094 /* Update W. */
3095 update_begin (f);
3096 update_window (w, force_p);
3097 update_end (f);
3099 /* Reset flag in W. */
3100 w->must_be_updated_p = 0;
3104 #ifdef HAVE_WINDOW_SYSTEM
3106 /* Redraw lines from the current matrix of window W that are
3107 overlapped by other rows. YB is bottom-most y-position in W. */
3109 static void
3110 redraw_overlapped_rows (struct window *w, int yb)
3112 int i;
3113 struct frame *f = XFRAME (WINDOW_FRAME (w));
3115 /* If rows overlapping others have been changed, the rows being
3116 overlapped have to be redrawn. This won't draw lines that have
3117 already been drawn in update_window_line because overlapped_p in
3118 desired rows is 0, so after row assignment overlapped_p in
3119 current rows is 0. */
3120 for (i = 0; i < w->current_matrix->nrows; ++i)
3122 struct glyph_row *row = w->current_matrix->rows + i;
3124 if (!row->enabled_p)
3125 break;
3126 else if (row->mode_line_p)
3127 continue;
3129 if (row->overlapped_p)
3131 enum glyph_row_area area;
3133 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3135 output_cursor_to (w, i, 0, row->y,
3136 area == TEXT_AREA ? row->x : 0);
3137 if (row->used[area])
3138 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3139 area, row->used[area]);
3140 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3143 row->overlapped_p = 0;
3146 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3147 break;
3152 /* Redraw lines from the current matrix of window W that overlap
3153 others. YB is bottom-most y-position in W. */
3155 static void
3156 redraw_overlapping_rows (struct window *w, int yb)
3158 int i, bottom_y;
3159 struct glyph_row *row;
3160 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3162 for (i = 0; i < w->current_matrix->nrows; ++i)
3164 row = w->current_matrix->rows + i;
3166 if (!row->enabled_p)
3167 break;
3168 else if (row->mode_line_p)
3169 continue;
3171 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3173 if (row->overlapping_p)
3175 int overlaps = 0;
3177 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3178 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3179 overlaps |= OVERLAPS_PRED;
3180 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3181 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3182 overlaps |= OVERLAPS_SUCC;
3184 if (overlaps)
3186 if (row->used[LEFT_MARGIN_AREA])
3187 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3189 if (row->used[TEXT_AREA])
3190 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3192 if (row->used[RIGHT_MARGIN_AREA])
3193 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3195 /* Record in neighbor rows that ROW overwrites part of
3196 their display. */
3197 if (overlaps & OVERLAPS_PRED)
3198 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3199 if (overlaps & OVERLAPS_SUCC)
3200 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3204 if (bottom_y >= yb)
3205 break;
3209 #endif /* HAVE_WINDOW_SYSTEM */
3212 #if defined GLYPH_DEBUG && 0
3214 /* Check that no row in the current matrix of window W is enabled
3215 which is below what's displayed in the window. */
3217 static void
3218 check_current_matrix_flags (struct window *w)
3220 bool last_seen_p = 0;
3221 int i, yb = window_text_bottom_y (w);
3223 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3225 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3226 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3227 last_seen_p = 1;
3228 else if (last_seen_p && row->enabled_p)
3229 emacs_abort ();
3233 #endif /* GLYPH_DEBUG */
3236 /* Update display of window W.
3237 If FORCE_P, don't stop updating when input is pending. */
3239 static bool
3240 update_window (struct window *w, bool force_p)
3242 struct glyph_matrix *desired_matrix = w->desired_matrix;
3243 bool paused_p;
3244 int preempt_count = baud_rate / 2400 + 1;
3245 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3246 #ifdef GLYPH_DEBUG
3247 /* Check that W's frame doesn't have glyph matrices. */
3248 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3249 #endif
3251 /* Check pending input the first time so that we can quickly return. */
3252 if (!force_p)
3253 detect_input_pending_ignore_squeezables ();
3255 /* If forced to complete the update, or if no input is pending, do
3256 the update. */
3257 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3259 struct glyph_row *row, *end;
3260 struct glyph_row *mode_line_row;
3261 struct glyph_row *header_line_row;
3262 int yb;
3263 bool changed_p = 0, mouse_face_overwritten_p = 0;
3264 int n_updated = 0;
3266 rif->update_window_begin_hook (w);
3267 yb = window_text_bottom_y (w);
3268 row = MATRIX_ROW (desired_matrix, 0);
3269 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3271 /* Take note of the header line, if there is one. We will
3272 update it below, after updating all of the window's lines. */
3273 if (row->mode_line_p)
3275 header_line_row = row;
3276 ++row;
3278 else
3279 header_line_row = NULL;
3281 /* Update the mode line, if necessary. */
3282 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3283 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3285 mode_line_row->y = yb;
3286 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3287 desired_matrix),
3288 &mouse_face_overwritten_p);
3291 /* Find first enabled row. Optimizations in redisplay_internal
3292 may lead to an update with only one row enabled. There may
3293 be also completely empty matrices. */
3294 while (row < end && !row->enabled_p)
3295 ++row;
3297 /* Try reusing part of the display by copying. */
3298 if (row < end && !desired_matrix->no_scrolling_p)
3300 int rc = scrolling_window (w, header_line_row != NULL);
3301 if (rc < 0)
3303 /* All rows were found to be equal. */
3304 paused_p = 0;
3305 goto set_cursor;
3307 else if (rc > 0)
3309 /* We've scrolled the display. */
3310 force_p = 1;
3311 changed_p = 1;
3315 /* Update the rest of the lines. */
3316 for (; row < end && (force_p || !input_pending); ++row)
3317 /* scrolling_window resets the enabled_p flag of the rows it
3318 reuses from current_matrix. */
3319 if (row->enabled_p)
3321 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3322 int i;
3324 /* We'll have to play a little bit with when to
3325 detect_input_pending. If it's done too often,
3326 scrolling large windows with repeated scroll-up
3327 commands will too quickly pause redisplay. */
3328 if (!force_p && ++n_updated % preempt_count == 0)
3329 detect_input_pending_ignore_squeezables ();
3330 changed_p |= update_window_line (w, vpos,
3331 &mouse_face_overwritten_p);
3333 /* Mark all rows below the last visible one in the current
3334 matrix as invalid. This is necessary because of
3335 variable line heights. Consider the case of three
3336 successive redisplays, where the first displays 5
3337 lines, the second 3 lines, and the third 5 lines again.
3338 If the second redisplay wouldn't mark rows in the
3339 current matrix invalid, the third redisplay might be
3340 tempted to optimize redisplay based on lines displayed
3341 in the first redisplay. */
3342 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3343 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3344 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3347 /* Was display preempted? */
3348 paused_p = row < end;
3350 set_cursor:
3352 /* Update the header line after scrolling because a new header
3353 line would otherwise overwrite lines at the top of the window
3354 that can be scrolled. */
3355 if (header_line_row && header_line_row->enabled_p)
3357 header_line_row->y = 0;
3358 update_window_line (w, 0, &mouse_face_overwritten_p);
3361 /* Fix the appearance of overlapping/overlapped rows. */
3362 if (!paused_p && !w->pseudo_window_p)
3364 #ifdef HAVE_WINDOW_SYSTEM
3365 if (changed_p && rif->fix_overlapping_area)
3367 redraw_overlapped_rows (w, yb);
3368 redraw_overlapping_rows (w, yb);
3370 #endif
3372 /* Make cursor visible at cursor position of W. */
3373 set_window_cursor_after_update (w);
3375 #if 0 /* Check that current matrix invariants are satisfied. This is
3376 for debugging only. See the comment of check_matrix_invariants. */
3377 IF_DEBUG (check_matrix_invariants (w));
3378 #endif
3381 #ifdef GLYPH_DEBUG
3382 /* Remember the redisplay method used to display the matrix. */
3383 strcpy (w->current_matrix->method, w->desired_matrix->method);
3384 #endif
3386 #ifdef HAVE_WINDOW_SYSTEM
3387 update_window_fringes (w, 0);
3388 #endif
3390 /* End the update of window W. Don't set the cursor if we
3391 paused updating the display because in this case,
3392 set_window_cursor_after_update hasn't been called, and
3393 W->output_cursor doesn't contain the cursor location. */
3394 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3396 else
3397 paused_p = 1;
3399 #ifdef GLYPH_DEBUG
3400 /* check_current_matrix_flags (w); */
3401 add_window_display_history (w, w->current_matrix->method, paused_p);
3402 #endif
3404 clear_glyph_matrix (desired_matrix);
3406 return paused_p;
3410 /* Update the display of area AREA in window W, row number VPOS.
3411 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3413 static void
3414 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3415 enum glyph_row_area area, int vpos)
3417 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3418 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3420 /* Set cursor to start of glyphs, write them, and clear to the end
3421 of the area. I don't think that something more sophisticated is
3422 necessary here, since marginal areas will not be the default. */
3423 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3424 if (desired_row->used[area])
3425 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3426 area, desired_row->used[area]);
3427 rif->clear_end_of_line (w, updated_row, area, -1);
3431 /* Update the display of the text area of row VPOS in window W.
3432 Value is true if display has changed. */
3434 static bool
3435 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3437 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3438 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3439 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3440 bool changed_p = 0;
3442 /* If rows are at different X or Y, or rows have different height,
3443 or the current row is marked invalid, write the entire line. */
3444 if (!current_row->enabled_p
3445 || desired_row->y != current_row->y
3446 || desired_row->ascent != current_row->ascent
3447 || desired_row->phys_ascent != current_row->phys_ascent
3448 || desired_row->phys_height != current_row->phys_height
3449 || desired_row->visible_height != current_row->visible_height
3450 || current_row->overlapped_p
3451 /* This next line is necessary for correctly redrawing
3452 mouse-face areas after scrolling and other operations.
3453 However, it causes excessive flickering when mouse is moved
3454 across the mode line. Luckily, turning it off for the mode
3455 line doesn't seem to hurt anything. -- cyd.
3456 But it is still needed for the header line. -- kfs. */
3457 || (current_row->mouse_face_p
3458 && !(current_row->mode_line_p && vpos > 0))
3459 || current_row->x != desired_row->x)
3461 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3463 if (desired_row->used[TEXT_AREA])
3464 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3465 TEXT_AREA, desired_row->used[TEXT_AREA]);
3467 /* Clear to end of window. */
3468 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3469 changed_p = 1;
3471 /* This erases the cursor. We do this here because
3472 notice_overwritten_cursor cannot easily check this, which
3473 might indicate that the whole functionality of
3474 notice_overwritten_cursor would better be implemented here.
3475 On the other hand, we need notice_overwritten_cursor as long
3476 as mouse highlighting is done asynchronously outside of
3477 redisplay. */
3478 if (vpos == w->phys_cursor.vpos)
3479 w->phys_cursor_on_p = 0;
3481 else
3483 int stop, i, x;
3484 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3485 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3486 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3487 int desired_stop_pos = desired_row->used[TEXT_AREA];
3488 bool abort_skipping = 0;
3490 /* If the desired row extends its face to the text area end, and
3491 unless the current row also does so at the same position,
3492 make sure we write at least one glyph, so that the face
3493 extension actually takes place. */
3494 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3495 && (desired_stop_pos < current_row->used[TEXT_AREA]
3496 || (desired_stop_pos == current_row->used[TEXT_AREA]
3497 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3498 --desired_stop_pos;
3500 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3501 i = 0;
3502 x = desired_row->x;
3504 /* Loop over glyphs that current and desired row may have
3505 in common. */
3506 while (i < stop)
3508 bool can_skip_p = !abort_skipping;
3510 /* Skip over glyphs that both rows have in common. These
3511 don't have to be written. We can't skip if the last
3512 current glyph overlaps the glyph to its right. For
3513 example, consider a current row of `if ' with the `f' in
3514 Courier bold so that it overlaps the ` ' to its right.
3515 If the desired row is ` ', we would skip over the space
3516 after the `if' and there would remain a pixel from the
3517 `f' on the screen. */
3518 if (overlapping_glyphs_p && i > 0)
3520 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3521 int left, right;
3523 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3524 &left, &right);
3525 can_skip_p = (right == 0 && !abort_skipping);
3528 if (can_skip_p)
3530 int start_hpos = i;
3532 while (i < stop
3533 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3535 x += desired_glyph->pixel_width;
3536 ++desired_glyph, ++current_glyph, ++i;
3539 /* Consider the case that the current row contains "xxx
3540 ppp ggg" in italic Courier font, and the desired row
3541 is "xxx ggg". The character `p' has lbearing, `g'
3542 has not. The loop above will stop in front of the
3543 first `p' in the current row. If we would start
3544 writing glyphs there, we wouldn't erase the lbearing
3545 of the `p'. The rest of the lbearing problem is then
3546 taken care of by draw_glyphs. */
3547 if (overlapping_glyphs_p
3548 && i > 0
3549 && i < current_row->used[TEXT_AREA]
3550 && (current_row->used[TEXT_AREA]
3551 != desired_row->used[TEXT_AREA]))
3553 int left, right;
3555 rif->get_glyph_overhangs (current_glyph,
3556 XFRAME (w->frame),
3557 &left, &right);
3558 while (left > 0 && i > 0)
3560 --i, --desired_glyph, --current_glyph;
3561 x -= desired_glyph->pixel_width;
3562 left -= desired_glyph->pixel_width;
3565 /* Abort the skipping algorithm if we end up before
3566 our starting point, to avoid looping (bug#1070).
3567 This can happen when the lbearing is larger than
3568 the pixel width. */
3569 abort_skipping = (i < start_hpos);
3573 /* Try to avoid writing the entire rest of the desired row
3574 by looking for a resync point. This mainly prevents
3575 mode line flickering in the case the mode line is in
3576 fixed-pitch font, which it usually will be. */
3577 if (i < desired_row->used[TEXT_AREA])
3579 int start_x = x, start_hpos = i;
3580 struct glyph *start = desired_glyph;
3581 int current_x = x;
3582 bool skip_first_p = !can_skip_p;
3584 /* Find the next glyph that's equal again. */
3585 while (i < stop
3586 && (skip_first_p
3587 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3588 && x == current_x)
3590 x += desired_glyph->pixel_width;
3591 current_x += current_glyph->pixel_width;
3592 ++desired_glyph, ++current_glyph, ++i;
3593 skip_first_p = 0;
3596 if (i == start_hpos || x != current_x)
3598 i = start_hpos;
3599 x = start_x;
3600 desired_glyph = start;
3601 break;
3604 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3605 rif->write_glyphs (w, updated_row, start,
3606 TEXT_AREA, i - start_hpos);
3607 changed_p = 1;
3611 /* Write the rest. */
3612 if (i < desired_row->used[TEXT_AREA])
3614 output_cursor_to (w, vpos, i, desired_row->y, x);
3615 rif->write_glyphs (w, updated_row, desired_glyph,
3616 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3617 changed_p = 1;
3620 /* Maybe clear to end of line. */
3621 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3623 /* If new row extends to the end of the text area, nothing
3624 has to be cleared, if and only if we did a write_glyphs
3625 above. This is made sure by setting desired_stop_pos
3626 appropriately above. */
3627 eassert (i < desired_row->used[TEXT_AREA]
3628 || ((desired_row->used[TEXT_AREA]
3629 == current_row->used[TEXT_AREA])
3630 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3632 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3634 /* If old row extends to the end of the text area, clear. */
3635 if (i >= desired_row->used[TEXT_AREA])
3636 output_cursor_to (w, vpos, i, desired_row->y,
3637 desired_row->pixel_width);
3638 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3639 changed_p = 1;
3641 else if (desired_row->pixel_width < current_row->pixel_width)
3643 /* Otherwise clear to the end of the old row. Everything
3644 after that position should be clear already. */
3645 int xlim;
3647 if (i >= desired_row->used[TEXT_AREA])
3648 output_cursor_to (w, vpos, i, desired_row->y,
3649 desired_row->pixel_width);
3651 /* If cursor is displayed at the end of the line, make sure
3652 it's cleared. Nowadays we don't have a phys_cursor_glyph
3653 with which to erase the cursor (because this method
3654 doesn't work with lbearing/rbearing), so we must do it
3655 this way. */
3656 if (vpos == w->phys_cursor.vpos
3657 && (desired_row->reversed_p
3658 ? (w->phys_cursor.hpos < 0)
3659 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3661 w->phys_cursor_on_p = 0;
3662 xlim = -1;
3664 else
3665 xlim = current_row->pixel_width;
3666 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3667 changed_p = 1;
3671 return changed_p;
3675 /* Update row VPOS in window W. Value is true if display has been changed. */
3677 static bool
3678 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3680 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3681 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3682 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3683 bool changed_p = 0;
3685 /* A row can be completely invisible in case a desired matrix was
3686 built with a vscroll and then make_cursor_line_fully_visible shifts
3687 the matrix. Make sure to make such rows current anyway, since
3688 we need the correct y-position, for example, in the current matrix. */
3689 if (desired_row->mode_line_p
3690 || desired_row->visible_height > 0)
3692 eassert (desired_row->enabled_p);
3694 /* Update display of the left margin area, if there is one. */
3695 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3697 changed_p = 1;
3698 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3699 /* Setting this flag will ensure the vertical border, if
3700 any, between this window and the one on its left will be
3701 redrawn. This is necessary because updating the left
3702 margin area can potentially draw over the border. */
3703 current_row->redraw_fringe_bitmaps_p = 1;
3706 /* Update the display of the text area. */
3707 if (update_text_area (w, desired_row, vpos))
3709 changed_p = 1;
3710 if (current_row->mouse_face_p)
3711 *mouse_face_overwritten_p = 1;
3714 /* Update display of the right margin area, if there is one. */
3715 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3717 changed_p = 1;
3718 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3721 /* Draw truncation marks etc. */
3722 if (!current_row->enabled_p
3723 || desired_row->y != current_row->y
3724 || desired_row->visible_height != current_row->visible_height
3725 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3726 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3727 || current_row->redraw_fringe_bitmaps_p
3728 || desired_row->mode_line_p != current_row->mode_line_p
3729 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3730 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3731 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3732 rif->after_update_window_line_hook (w, desired_row);
3735 /* Update current_row from desired_row. */
3736 make_current (w->desired_matrix, w->current_matrix, vpos);
3737 return changed_p;
3741 /* Set the cursor after an update of window W. This function may only
3742 be called from update_window. */
3744 static void
3745 set_window_cursor_after_update (struct window *w)
3747 struct frame *f = XFRAME (w->frame);
3748 int cx, cy, vpos, hpos;
3750 /* Not intended for frame matrix updates. */
3751 eassert (FRAME_WINDOW_P (f));
3753 if (cursor_in_echo_area
3754 && !NILP (echo_area_buffer[0])
3755 /* If we are showing a message instead of the mini-buffer,
3756 show the cursor for the message instead. */
3757 && XWINDOW (minibuf_window) == w
3758 && EQ (minibuf_window, echo_area_window)
3759 /* These cases apply only to the frame that contains
3760 the active mini-buffer window. */
3761 && FRAME_HAS_MINIBUF_P (f)
3762 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3764 cx = cy = vpos = hpos = 0;
3766 if (cursor_in_echo_area >= 0)
3768 /* If the mini-buffer is several lines high, find the last
3769 line that has any text on it. Note: either all lines
3770 are enabled or none. Otherwise we wouldn't be able to
3771 determine Y. */
3772 struct glyph_row *row, *last_row;
3773 struct glyph *glyph;
3774 int yb = window_text_bottom_y (w);
3776 last_row = NULL;
3777 row = w->current_matrix->rows;
3778 while (row->enabled_p
3779 && (last_row == NULL
3780 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3782 if (row->used[TEXT_AREA]
3783 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3784 last_row = row;
3785 ++row;
3788 if (last_row)
3790 struct glyph *start = last_row->glyphs[TEXT_AREA];
3791 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3793 while (last > start && last->charpos < 0)
3794 --last;
3796 for (glyph = start; glyph < last; ++glyph)
3798 cx += glyph->pixel_width;
3799 ++hpos;
3802 cy = last_row->y;
3803 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3807 else
3809 cx = w->cursor.x;
3810 cy = w->cursor.y;
3811 hpos = w->cursor.hpos;
3812 vpos = w->cursor.vpos;
3815 /* Window cursor can be out of sync for horizontally split windows.
3816 Horizontal position is -1 when cursor is on the left fringe. */
3817 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3818 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3819 output_cursor_to (w, vpos, hpos, cy, cx);
3823 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
3824 tree rooted at W. */
3826 void
3827 set_window_update_flags (struct window *w, bool on_p)
3829 while (w)
3831 if (WINDOWP (w->contents))
3832 set_window_update_flags (XWINDOW (w->contents), on_p);
3833 else
3834 w->must_be_updated_p = on_p;
3836 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3842 /***********************************************************************
3843 Window-Based Scrolling
3844 ***********************************************************************/
3846 /* Structure describing rows in scrolling_window. */
3848 struct row_entry
3850 /* Number of occurrences of this row in desired and current matrix. */
3851 int old_uses, new_uses;
3853 /* Vpos of row in new matrix. */
3854 int new_line_number;
3856 /* Bucket index of this row_entry in the hash table row_table. */
3857 ptrdiff_t bucket;
3859 /* The row described by this entry. */
3860 struct glyph_row *row;
3862 /* Hash collision chain. */
3863 struct row_entry *next;
3866 /* A pool to allocate row_entry structures from, and the size of the
3867 pool. The pool is reallocated in scrolling_window when we find
3868 that we need a larger one. */
3870 static struct row_entry *row_entry_pool;
3871 static ptrdiff_t row_entry_pool_size;
3873 /* Index of next free entry in row_entry_pool. */
3875 static ptrdiff_t row_entry_idx;
3877 /* The hash table used during scrolling, and the table's size. This
3878 table is used to quickly identify equal rows in the desired and
3879 current matrix. */
3881 static struct row_entry **row_table;
3882 static ptrdiff_t row_table_size;
3884 /* Vectors of pointers to row_entry structures belonging to the
3885 current and desired matrix, and the size of the vectors. */
3887 static struct row_entry **old_lines, **new_lines;
3888 static ptrdiff_t old_lines_size, new_lines_size;
3890 /* A pool to allocate run structures from, and its size. */
3892 static struct run *run_pool;
3893 static ptrdiff_t runs_size;
3895 /* A vector of runs of lines found during scrolling. */
3897 static struct run **runs;
3899 /* Add glyph row ROW to the scrolling hash table. */
3901 static struct row_entry *
3902 add_row_entry (struct glyph_row *row)
3904 struct row_entry *entry;
3905 ptrdiff_t i = row->hash % row_table_size;
3907 entry = row_table[i];
3908 eassert (entry || verify_row_hash (row));
3909 while (entry && !row_equal_p (entry->row, row, 1))
3910 entry = entry->next;
3912 if (entry == NULL)
3914 entry = row_entry_pool + row_entry_idx++;
3915 entry->row = row;
3916 entry->old_uses = entry->new_uses = 0;
3917 entry->new_line_number = 0;
3918 entry->bucket = i;
3919 entry->next = row_table[i];
3920 row_table[i] = entry;
3923 return entry;
3927 /* Try to reuse part of the current display of W by scrolling lines.
3928 HEADER_LINE_P means W has a header line.
3930 The algorithm is taken from Communications of the ACM, Apr78 "A
3931 Technique for Isolating Differences Between Files." It should take
3932 O(N) time.
3934 A short outline of the steps of the algorithm
3936 1. Skip lines equal at the start and end of both matrices.
3938 2. Enter rows in the current and desired matrix into a symbol
3939 table, counting how often they appear in both matrices.
3941 3. Rows that appear exactly once in both matrices serve as anchors,
3942 i.e. we assume that such lines are likely to have been moved.
3944 4. Starting from anchor lines, extend regions to be scrolled both
3945 forward and backward.
3947 Value is
3949 -1 if all rows were found to be equal.
3950 0 to indicate that we did not scroll the display, or
3951 1 if we did scroll. */
3953 static int
3954 scrolling_window (struct window *w, bool header_line_p)
3956 struct glyph_matrix *desired_matrix = w->desired_matrix;
3957 struct glyph_matrix *current_matrix = w->current_matrix;
3958 int yb = window_text_bottom_y (w);
3959 ptrdiff_t i;
3960 int j, first_old, first_new, last_old, last_new;
3961 int nruns, run_idx;
3962 ptrdiff_t n;
3963 struct row_entry *entry;
3964 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3966 /* Skip over rows equal at the start. */
3967 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
3969 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
3970 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
3972 if (c->enabled_p
3973 && d->enabled_p
3974 && !d->redraw_fringe_bitmaps_p
3975 && c->y == d->y
3976 && MATRIX_ROW_BOTTOM_Y (c) <= yb
3977 && MATRIX_ROW_BOTTOM_Y (d) <= yb
3978 && row_equal_p (c, d, 1))
3980 assign_row (c, d);
3981 d->enabled_p = 0;
3983 else
3984 break;
3987 /* Give up if some rows in the desired matrix are not enabled. */
3988 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
3989 return -1;
3991 first_old = first_new = i;
3993 /* Set last_new to the index + 1 of the row that reaches the
3994 bottom boundary in the desired matrix. Give up if we find a
3995 disabled row before we reach the bottom boundary. */
3996 i = first_new + 1;
3997 while (i < desired_matrix->nrows - 1)
3999 int bottom;
4001 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4002 return 0;
4003 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4004 if (bottom <= yb)
4005 ++i;
4006 if (bottom >= yb)
4007 break;
4010 last_new = i;
4012 /* Set last_old to the index + 1 of the row that reaches the bottom
4013 boundary in the current matrix. We don't look at the enabled
4014 flag here because we plan to reuse part of the display even if
4015 other parts are disabled. */
4016 i = first_old + 1;
4017 while (i < current_matrix->nrows - 1)
4019 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4020 if (bottom <= yb)
4021 ++i;
4022 if (bottom >= yb)
4023 break;
4026 last_old = i;
4028 /* Skip over rows equal at the bottom. */
4029 i = last_new;
4030 j = last_old;
4031 while (i - 1 > first_new
4032 && j - 1 > first_old
4033 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4034 && (MATRIX_ROW (current_matrix, j - 1)->y
4035 == MATRIX_ROW (desired_matrix, i - 1)->y)
4036 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4037 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4038 MATRIX_ROW (current_matrix, j - 1), 1))
4039 --i, --j;
4040 last_new = i;
4041 last_old = j;
4043 /* Nothing to do if all rows are equal. */
4044 if (last_new == first_new)
4045 return 0;
4047 /* Check for integer overflow in size calculation.
4049 If next_almost_prime checks (N) for divisibility by 2..10, then
4050 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4051 So, set next_almost_prime_increment_max to 10.
4053 It's just a coincidence that next_almost_prime_increment_max ==
4054 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4055 13, then next_almost_prime_increment_max would be 14, e.g.,
4056 because next_almost_prime (113) would be 127. */
4058 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4059 enum { next_almost_prime_increment_max = 10 };
4060 ptrdiff_t row_table_max =
4061 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4062 - next_almost_prime_increment_max);
4063 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4064 if (current_nrows_max < current_matrix->nrows)
4065 memory_full (SIZE_MAX);
4068 /* Reallocate vectors, tables etc. if necessary. */
4070 if (current_matrix->nrows > old_lines_size)
4071 old_lines = xpalloc (old_lines, &old_lines_size,
4072 current_matrix->nrows - old_lines_size,
4073 INT_MAX, sizeof *old_lines);
4075 if (desired_matrix->nrows > new_lines_size)
4076 new_lines = xpalloc (new_lines, &new_lines_size,
4077 desired_matrix->nrows - new_lines_size,
4078 INT_MAX, sizeof *new_lines);
4080 n = desired_matrix->nrows;
4081 n += current_matrix->nrows;
4082 if (row_table_size < 3 * n)
4084 ptrdiff_t size = next_almost_prime (3 * n);
4085 row_table = xnrealloc (row_table, size, sizeof *row_table);
4086 row_table_size = size;
4087 memset (row_table, 0, size * sizeof *row_table);
4090 if (n > row_entry_pool_size)
4091 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4092 n - row_entry_pool_size,
4093 -1, sizeof *row_entry_pool);
4095 if (desired_matrix->nrows > runs_size)
4097 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4098 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4099 runs_size = desired_matrix->nrows;
4102 nruns = run_idx = 0;
4103 row_entry_idx = 0;
4105 /* Add rows from the current and desired matrix to the hash table
4106 row_hash_table to be able to find equal ones quickly. */
4108 for (i = first_old; i < last_old; ++i)
4110 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4112 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4113 old_lines[i] = entry;
4114 ++entry->old_uses;
4116 else
4117 old_lines[i] = NULL;
4120 for (i = first_new; i < last_new; ++i)
4122 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4123 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4124 ++entry->new_uses;
4125 entry->new_line_number = i;
4126 new_lines[i] = entry;
4129 /* Identify moves based on lines that are unique and equal
4130 in both matrices. */
4131 for (i = first_old; i < last_old;)
4132 if (old_lines[i]
4133 && old_lines[i]->old_uses == 1
4134 && old_lines[i]->new_uses == 1)
4136 int p, q;
4137 int new_line = old_lines[i]->new_line_number;
4138 struct run *run = run_pool + run_idx++;
4140 /* Record move. */
4141 run->current_vpos = i;
4142 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4143 run->desired_vpos = new_line;
4144 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4145 run->nrows = 1;
4146 run->height = MATRIX_ROW (current_matrix, i)->height;
4148 /* Extend backward. */
4149 p = i - 1;
4150 q = new_line - 1;
4151 while (p > first_old
4152 && q > first_new
4153 && old_lines[p] == new_lines[q])
4155 int h = MATRIX_ROW (current_matrix, p)->height;
4156 --run->current_vpos;
4157 --run->desired_vpos;
4158 ++run->nrows;
4159 run->height += h;
4160 run->desired_y -= h;
4161 run->current_y -= h;
4162 --p, --q;
4165 /* Extend forward. */
4166 p = i + 1;
4167 q = new_line + 1;
4168 while (p < last_old
4169 && q < last_new
4170 && old_lines[p] == new_lines[q])
4172 int h = MATRIX_ROW (current_matrix, p)->height;
4173 ++run->nrows;
4174 run->height += h;
4175 ++p, ++q;
4178 /* Insert run into list of all runs. Order runs by copied
4179 pixel lines. Note that we record runs that don't have to
4180 be copied because they are already in place. This is done
4181 because we can avoid calling update_window_line in this
4182 case. */
4183 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4185 for (q = nruns; q > p; --q)
4186 runs[q] = runs[q - 1];
4187 runs[p] = run;
4188 ++nruns;
4190 i += run->nrows;
4192 else
4193 ++i;
4195 /* Do the moves. Do it in a way that we don't overwrite something
4196 we want to copy later on. This is not solvable in general
4197 because there is only one display and we don't have a way to
4198 exchange areas on this display. Example:
4200 +-----------+ +-----------+
4201 | A | | B |
4202 +-----------+ --> +-----------+
4203 | B | | A |
4204 +-----------+ +-----------+
4206 Instead, prefer bigger moves, and invalidate moves that would
4207 copy from where we copied to. */
4209 for (i = 0; i < nruns; ++i)
4210 if (runs[i]->nrows > 0)
4212 struct run *r = runs[i];
4214 /* Copy on the display. */
4215 if (r->current_y != r->desired_y)
4217 rif->clear_window_mouse_face (w);
4218 rif->scroll_run_hook (w, r);
4221 /* Truncate runs that copy to where we copied to, and
4222 invalidate runs that copy from where we copied to. */
4223 for (j = nruns - 1; j > i; --j)
4225 struct run *p = runs[j];
4226 bool truncated_p = 0;
4228 if (p->nrows > 0
4229 && p->desired_y < r->desired_y + r->height
4230 && p->desired_y + p->height > r->desired_y)
4232 if (p->desired_y < r->desired_y)
4234 p->nrows = r->desired_vpos - p->desired_vpos;
4235 p->height = r->desired_y - p->desired_y;
4236 truncated_p = 1;
4238 else
4240 int nrows_copied = (r->desired_vpos + r->nrows
4241 - p->desired_vpos);
4243 if (p->nrows <= nrows_copied)
4244 p->nrows = 0;
4245 else
4247 int height_copied = (r->desired_y + r->height
4248 - p->desired_y);
4250 p->current_vpos += nrows_copied;
4251 p->desired_vpos += nrows_copied;
4252 p->nrows -= nrows_copied;
4253 p->current_y += height_copied;
4254 p->desired_y += height_copied;
4255 p->height -= height_copied;
4256 truncated_p = 1;
4261 if (r->current_y != r->desired_y
4262 /* The condition below is equivalent to
4263 ((p->current_y >= r->desired_y
4264 && p->current_y < r->desired_y + r->height)
4265 || (p->current_y + p->height > r->desired_y
4266 && (p->current_y + p->height
4267 <= r->desired_y + r->height)))
4268 because we have 0 < p->height <= r->height. */
4269 && p->current_y < r->desired_y + r->height
4270 && p->current_y + p->height > r->desired_y)
4271 p->nrows = 0;
4273 /* Reorder runs by copied pixel lines if truncated. */
4274 if (truncated_p && p->nrows > 0)
4276 int k = nruns - 1;
4278 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4279 k--;
4280 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4281 runs[k] = p;
4285 /* Assign matrix rows. */
4286 for (j = 0; j < r->nrows; ++j)
4288 struct glyph_row *from, *to;
4289 bool to_overlapped_p;
4291 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4292 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4293 to_overlapped_p = to->overlapped_p;
4294 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4295 assign_row (to, from);
4296 /* The above `assign_row' actually does swap, so if we had
4297 an overlap in the copy destination of two runs, then
4298 the second run would assign a previously disabled bogus
4299 row. But thanks to the truncation code in the
4300 preceding for-loop, we no longer have such an overlap,
4301 and thus the assigned row should always be enabled. */
4302 eassert (to->enabled_p);
4303 from->enabled_p = 0;
4304 to->overlapped_p = to_overlapped_p;
4308 /* Clear the hash table, for the next time. */
4309 for (i = 0; i < row_entry_idx; ++i)
4310 row_table[row_entry_pool[i].bucket] = NULL;
4312 /* Value is 1 to indicate that we scrolled the display. */
4313 return nruns > 0;
4318 /************************************************************************
4319 Frame-Based Updates
4320 ************************************************************************/
4322 /* Update the desired frame matrix of frame F.
4324 FORCE_P means that the update should not be stopped by pending input.
4325 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4327 Value is true if update was stopped due to pending input. */
4329 static bool
4330 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4332 /* Frame matrices to work on. */
4333 struct glyph_matrix *current_matrix = f->current_matrix;
4334 struct glyph_matrix *desired_matrix = f->desired_matrix;
4335 int i;
4336 bool pause_p;
4337 int preempt_count = baud_rate / 2400 + 1;
4339 eassert (current_matrix && desired_matrix);
4341 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4342 calculate_costs (f);
4344 if (preempt_count <= 0)
4345 preempt_count = 1;
4347 if (!force_p && detect_input_pending_ignore_squeezables ())
4349 pause_p = 1;
4350 goto do_pause;
4353 /* If we cannot insert/delete lines, it's no use trying it. */
4354 if (!FRAME_LINE_INS_DEL_OK (f))
4355 inhibit_id_p = 1;
4357 /* See if any of the desired lines are enabled; don't compute for
4358 i/d line if just want cursor motion. */
4359 for (i = 0; i < desired_matrix->nrows; i++)
4360 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4361 break;
4363 /* Try doing i/d line, if not yet inhibited. */
4364 if (!inhibit_id_p && i < desired_matrix->nrows)
4365 force_p |= scrolling (f);
4367 /* Update the individual lines as needed. Do bottom line first. */
4368 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4369 update_frame_line (f, desired_matrix->nrows - 1);
4371 /* Now update the rest of the lines. */
4372 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4374 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4376 if (FRAME_TERMCAP_P (f))
4378 /* Flush out every so many lines.
4379 Also flush out if likely to have more than 1k buffered
4380 otherwise. I'm told that some telnet connections get
4381 really screwed by more than 1k output at once. */
4382 FILE *display_output = FRAME_TTY (f)->output;
4383 if (display_output)
4385 ptrdiff_t outq = __fpending (display_output);
4386 if (outq > 900
4387 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4388 fflush (display_output);
4392 if (!force_p && (i - 1) % preempt_count == 0)
4393 detect_input_pending_ignore_squeezables ();
4395 update_frame_line (f, i);
4399 assume (0 <= FRAME_LINES (f));
4400 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4402 /* Now just clean up termcap drivers and set cursor, etc. */
4403 if (!pause_p)
4405 if ((cursor_in_echo_area
4406 /* If we are showing a message instead of the mini-buffer,
4407 show the cursor for the message instead of for the
4408 (now hidden) mini-buffer contents. */
4409 || (EQ (minibuf_window, selected_window)
4410 && EQ (minibuf_window, echo_area_window)
4411 && !NILP (echo_area_buffer[0])))
4412 /* These cases apply only to the frame that contains
4413 the active mini-buffer window. */
4414 && FRAME_HAS_MINIBUF_P (f)
4415 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4417 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4418 int row, col;
4420 if (cursor_in_echo_area < 0)
4422 /* Negative value of cursor_in_echo_area means put
4423 cursor at beginning of line. */
4424 row = top;
4425 col = 0;
4427 else
4429 /* Positive value of cursor_in_echo_area means put
4430 cursor at the end of the prompt. If the mini-buffer
4431 is several lines high, find the last line that has
4432 any text on it. */
4433 row = FRAME_LINES (f);
4436 --row;
4437 col = 0;
4439 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4441 /* Frame rows are filled up with spaces that
4442 must be ignored here. */
4443 struct glyph_row *r = MATRIX_ROW (current_matrix,
4444 row);
4445 struct glyph *start = r->glyphs[TEXT_AREA];
4446 struct glyph *last = start + r->used[TEXT_AREA];
4448 while (last > start
4449 && (last - 1)->charpos < 0)
4450 --last;
4452 col = last - start;
4455 while (row > top && col == 0);
4457 /* Make sure COL is not out of range. */
4458 if (col >= FRAME_CURSOR_X_LIMIT (f))
4460 /* If we have another row, advance cursor into it. */
4461 if (row < FRAME_LINES (f) - 1)
4463 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4464 row++;
4466 /* Otherwise move it back in range. */
4467 else
4468 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4472 cursor_to (f, row, col);
4474 else
4476 /* We have only one cursor on terminal frames. Use it to
4477 display the cursor of the selected window. */
4478 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4479 if (w->cursor.vpos >= 0
4480 /* The cursor vpos may be temporarily out of bounds
4481 in the following situation: There is one window,
4482 with the cursor in the lower half of it. The window
4483 is split, and a message causes a redisplay before
4484 a new cursor position has been computed. */
4485 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4487 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4488 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4490 x += max (0, w->left_margin_cols);
4491 cursor_to (f, y, x);
4496 do_pause:
4498 clear_desired_matrices (f);
4499 return pause_p;
4503 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4505 static bool
4506 scrolling (struct frame *frame)
4508 int unchanged_at_top, unchanged_at_bottom;
4509 int window_size;
4510 int changed_lines;
4511 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4512 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4513 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4514 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4515 register int i;
4516 int free_at_end_vpos = FRAME_LINES (frame);
4517 struct glyph_matrix *current_matrix = frame->current_matrix;
4518 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4520 if (!current_matrix)
4521 emacs_abort ();
4523 /* Compute hash codes of all the lines. Also calculate number of
4524 changed lines, number of unchanged lines at the beginning, and
4525 number of unchanged lines at the end. */
4526 changed_lines = 0;
4527 unchanged_at_top = 0;
4528 unchanged_at_bottom = FRAME_LINES (frame);
4529 for (i = 0; i < FRAME_LINES (frame); i++)
4531 /* Give up on this scrolling if some old lines are not enabled. */
4532 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4533 return 0;
4534 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4535 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4537 /* This line cannot be redrawn, so don't let scrolling mess it. */
4538 new_hash[i] = old_hash[i];
4539 #define INFINITY 1000000 /* Taken from scroll.c */
4540 draw_cost[i] = INFINITY;
4542 else
4544 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4545 draw_cost[i] = line_draw_cost (desired_matrix, i);
4548 if (old_hash[i] != new_hash[i])
4550 changed_lines++;
4551 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4553 else if (i == unchanged_at_top)
4554 unchanged_at_top++;
4555 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4558 /* If changed lines are few, don't allow preemption, don't scroll. */
4559 if ((!FRAME_SCROLL_REGION_OK (frame)
4560 && changed_lines < baud_rate / 2400)
4561 || unchanged_at_bottom == FRAME_LINES (frame))
4562 return 1;
4564 window_size = (FRAME_LINES (frame) - unchanged_at_top
4565 - unchanged_at_bottom);
4567 if (FRAME_SCROLL_REGION_OK (frame))
4568 free_at_end_vpos -= unchanged_at_bottom;
4569 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4570 free_at_end_vpos = -1;
4572 /* If large window, fast terminal and few lines in common between
4573 current frame and desired frame, don't bother with i/d calc. */
4574 if (!FRAME_SCROLL_REGION_OK (frame)
4575 && window_size >= 18 && baud_rate > 2400
4576 && (window_size >=
4577 10 * scrolling_max_lines_saved (unchanged_at_top,
4578 FRAME_LINES (frame) - unchanged_at_bottom,
4579 old_hash, new_hash, draw_cost)))
4580 return 0;
4582 if (window_size < 2)
4583 return 0;
4585 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4586 draw_cost + unchanged_at_top - 1,
4587 old_draw_cost + unchanged_at_top - 1,
4588 old_hash + unchanged_at_top - 1,
4589 new_hash + unchanged_at_top - 1,
4590 free_at_end_vpos - unchanged_at_top);
4592 return 0;
4596 /* Count the number of blanks at the start of the vector of glyphs R
4597 which is LEN glyphs long. */
4599 static int
4600 count_blanks (struct glyph *r, int len)
4602 int i;
4604 for (i = 0; i < len; ++i)
4605 if (!CHAR_GLYPH_SPACE_P (r[i]))
4606 break;
4608 return i;
4612 /* Count the number of glyphs in common at the start of the glyph
4613 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4614 of STR2. Value is the number of equal glyphs equal at the start. */
4616 static int
4617 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4619 struct glyph *p1 = str1;
4620 struct glyph *p2 = str2;
4622 while (p1 < end1
4623 && p2 < end2
4624 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4625 ++p1, ++p2;
4627 return p1 - str1;
4631 /* Char insertion/deletion cost vector, from term.c */
4633 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4636 /* Perform a frame-based update on line VPOS in frame FRAME. */
4638 static void
4639 update_frame_line (struct frame *f, int vpos)
4641 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4642 int tem;
4643 int osp, nsp, begmatch, endmatch, olen, nlen;
4644 struct glyph_matrix *current_matrix = f->current_matrix;
4645 struct glyph_matrix *desired_matrix = f->desired_matrix;
4646 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4647 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4648 bool must_write_whole_line_p;
4649 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4650 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4651 != FACE_TTY_DEFAULT_BG_COLOR);
4653 if (colored_spaces_p)
4654 write_spaces_p = 1;
4656 /* Current row not enabled means it has unknown contents. We must
4657 write the whole desired line in that case. */
4658 must_write_whole_line_p = !current_row->enabled_p;
4659 if (must_write_whole_line_p)
4661 obody = 0;
4662 olen = 0;
4664 else
4666 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4667 olen = current_row->used[TEXT_AREA];
4669 /* Ignore trailing spaces, if we can. */
4670 if (!write_spaces_p)
4671 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4672 olen--;
4675 current_row->enabled_p = 1;
4676 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4678 /* If desired line is empty, just clear the line. */
4679 if (!desired_row->enabled_p)
4681 nlen = 0;
4682 goto just_erase;
4685 nbody = desired_row->glyphs[TEXT_AREA];
4686 nlen = desired_row->used[TEXT_AREA];
4687 nend = nbody + nlen;
4689 /* If display line has unknown contents, write the whole line. */
4690 if (must_write_whole_line_p)
4692 /* Ignore spaces at the end, if we can. */
4693 if (!write_spaces_p)
4694 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4695 --nlen;
4697 /* Write the contents of the desired line. */
4698 if (nlen)
4700 cursor_to (f, vpos, 0);
4701 write_glyphs (f, nbody, nlen);
4704 /* Don't call clear_end_of_line if we already wrote the whole
4705 line. The cursor will not be at the right margin in that
4706 case but in the line below. */
4707 if (nlen < FRAME_TOTAL_COLS (f))
4709 cursor_to (f, vpos, nlen);
4710 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4712 else
4713 /* Make sure we are in the right row, otherwise cursor movement
4714 with cmgoto might use `ch' in the wrong row. */
4715 cursor_to (f, vpos, 0);
4717 make_current (desired_matrix, current_matrix, vpos);
4718 return;
4721 /* Pretend trailing spaces are not there at all,
4722 unless for one reason or another we must write all spaces. */
4723 if (!write_spaces_p)
4724 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4725 nlen--;
4727 /* If there's no i/d char, quickly do the best we can without it. */
4728 if (!FRAME_CHAR_INS_DEL_OK (f))
4730 int i, j;
4732 /* Find the first glyph in desired row that doesn't agree with
4733 a glyph in the current row, and write the rest from there on. */
4734 for (i = 0; i < nlen; i++)
4736 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4738 /* Find the end of the run of different glyphs. */
4739 j = i + 1;
4740 while (j < nlen
4741 && (j >= olen
4742 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4743 || CHAR_GLYPH_PADDING_P (nbody[j])))
4744 ++j;
4746 /* Output this run of non-matching chars. */
4747 cursor_to (f, vpos, i);
4748 write_glyphs (f, nbody + i, j - i);
4749 i = j - 1;
4751 /* Now find the next non-match. */
4755 /* Clear the rest of the line, or the non-clear part of it. */
4756 if (olen > nlen)
4758 cursor_to (f, vpos, nlen);
4759 clear_end_of_line (f, olen);
4762 /* Make current row = desired row. */
4763 make_current (desired_matrix, current_matrix, vpos);
4764 return;
4767 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4768 characters in a row. */
4770 if (!olen)
4772 /* If current line is blank, skip over initial spaces, if
4773 possible, and write the rest. */
4774 if (write_spaces_p)
4775 nsp = 0;
4776 else
4777 nsp = count_blanks (nbody, nlen);
4779 if (nlen > nsp)
4781 cursor_to (f, vpos, nsp);
4782 write_glyphs (f, nbody + nsp, nlen - nsp);
4785 /* Exchange contents between current_frame and new_frame. */
4786 make_current (desired_matrix, current_matrix, vpos);
4787 return;
4790 /* Compute number of leading blanks in old and new contents. */
4791 osp = count_blanks (obody, olen);
4792 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4794 /* Compute number of matching chars starting with first non-blank. */
4795 begmatch = count_match (obody + osp, obody + olen,
4796 nbody + nsp, nbody + nlen);
4798 /* Spaces in new match implicit space past the end of old. */
4799 /* A bug causing this to be a no-op was fixed in 18.29. */
4800 if (!write_spaces_p && osp + begmatch == olen)
4802 np1 = nbody + nsp;
4803 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4804 ++begmatch;
4807 /* Avoid doing insert/delete char
4808 just cause number of leading spaces differs
4809 when the following text does not match. */
4810 if (begmatch == 0 && osp != nsp)
4811 osp = nsp = min (osp, nsp);
4813 /* Find matching characters at end of line */
4814 op1 = obody + olen;
4815 np1 = nbody + nlen;
4816 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4817 while (op1 > op2
4818 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4820 op1--;
4821 np1--;
4823 endmatch = obody + olen - op1;
4825 /* tem gets the distance to insert or delete.
4826 endmatch is how many characters we save by doing so.
4827 Is it worth it? */
4829 tem = (nlen - nsp) - (olen - osp);
4830 if (endmatch && tem
4831 && (!FRAME_CHAR_INS_DEL_OK (f)
4832 || endmatch <= char_ins_del_cost (f)[tem]))
4833 endmatch = 0;
4835 /* nsp - osp is the distance to insert or delete.
4836 If that is nonzero, begmatch is known to be nonzero also.
4837 begmatch + endmatch is how much we save by doing the ins/del.
4838 Is it worth it? */
4840 if (nsp != osp
4841 && (!FRAME_CHAR_INS_DEL_OK (f)
4842 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4844 begmatch = 0;
4845 endmatch = 0;
4846 osp = nsp = min (osp, nsp);
4849 /* Now go through the line, inserting, writing and
4850 deleting as appropriate. */
4852 if (osp > nsp)
4854 cursor_to (f, vpos, nsp);
4855 delete_glyphs (f, osp - nsp);
4857 else if (nsp > osp)
4859 /* If going to delete chars later in line
4860 and insert earlier in the line,
4861 must delete first to avoid losing data in the insert */
4862 if (endmatch && nlen < olen + nsp - osp)
4864 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4865 delete_glyphs (f, olen + nsp - osp - nlen);
4866 olen = nlen - (nsp - osp);
4868 cursor_to (f, vpos, osp);
4869 insert_glyphs (f, 0, nsp - osp);
4871 olen += nsp - osp;
4873 tem = nsp + begmatch + endmatch;
4874 if (nlen != tem || olen != tem)
4876 if (!endmatch || nlen == olen)
4878 /* If new text being written reaches right margin, there is
4879 no need to do clear-to-eol at the end of this function
4880 (and it would not be safe, since cursor is not going to
4881 be "at the margin" after the text is done). */
4882 if (nlen == FRAME_TOTAL_COLS (f))
4883 olen = 0;
4885 /* Function write_glyphs is prepared to do nothing
4886 if passed a length <= 0. Check it here to avoid
4887 unnecessary cursor movement. */
4888 if (nlen - tem > 0)
4890 cursor_to (f, vpos, nsp + begmatch);
4891 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4894 else if (nlen > olen)
4896 /* Here, we used to have the following simple code:
4897 ----------------------------------------
4898 write_glyphs (nbody + nsp + begmatch, olen - tem);
4899 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4900 ----------------------------------------
4901 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4902 is a padding glyph. */
4903 int out = olen - tem; /* Columns to be overwritten originally. */
4904 int del;
4906 cursor_to (f, vpos, nsp + begmatch);
4908 /* Calculate columns we can actually overwrite. */
4909 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4910 out--;
4911 write_glyphs (f, nbody + nsp + begmatch, out);
4913 /* If we left columns to be overwritten, we must delete them. */
4914 del = olen - tem - out;
4915 if (del > 0)
4916 delete_glyphs (f, del);
4918 /* At last, we insert columns not yet written out. */
4919 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
4920 olen = nlen;
4922 else if (olen > nlen)
4924 cursor_to (f, vpos, nsp + begmatch);
4925 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4926 delete_glyphs (f, olen - nlen);
4927 olen = nlen;
4931 just_erase:
4932 /* If any unerased characters remain after the new line, erase them. */
4933 if (olen > nlen)
4935 cursor_to (f, vpos, nlen);
4936 clear_end_of_line (f, olen);
4939 /* Exchange contents between current_frame and new_frame. */
4940 make_current (desired_matrix, current_matrix, vpos);
4945 /***********************************************************************
4946 X/Y Position -> Buffer Position
4947 ***********************************************************************/
4949 /* Determine what's under window-relative pixel position (*X, *Y).
4950 Return the OBJECT (string or buffer) that's there.
4951 Return in *POS the position in that object.
4952 Adjust *X and *Y to character positions.
4953 Return in *DX and *DY the pixel coordinates of the click,
4954 relative to the top left corner of OBJECT, or relative to
4955 the top left corner of the character glyph at (*X, *Y)
4956 if OBJECT is nil.
4957 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
4958 if the coordinates point to an empty area of the display. */
4960 Lisp_Object
4961 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
4963 struct it it;
4964 Lisp_Object old_current_buffer = Fcurrent_buffer ();
4965 struct text_pos startp;
4966 Lisp_Object string;
4967 struct glyph_row *row;
4968 #ifdef HAVE_WINDOW_SYSTEM
4969 struct image *img = 0;
4970 #endif
4971 int x0, x1, to_x;
4972 void *itdata = NULL;
4974 /* We used to set current_buffer directly here, but that does the
4975 wrong thing with `face-remapping-alist' (bug#2044). */
4976 Fset_buffer (w->contents);
4977 itdata = bidi_shelve_cache ();
4978 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
4979 start_display (&it, w, startp);
4980 /* start_display takes into account the header-line row, but IT's
4981 vpos still counts from the glyph row that includes the window's
4982 start position. Adjust for a possible header-line row. */
4983 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
4985 x0 = *x;
4987 /* First, move to the beginning of the row corresponding to *Y. We
4988 need to be in that row to get the correct value of base paragraph
4989 direction for the text at (*X, *Y). */
4990 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
4992 /* TO_X is the pixel position that the iterator will compute for the
4993 glyph at *X. We add it.first_visible_x because iterator
4994 positions include the hscroll. */
4995 to_x = x0 + it.first_visible_x;
4996 if (it.bidi_it.paragraph_dir == R2L)
4997 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
4998 text area. This is because the iterator, even in R2L
4999 paragraphs, delivers glyphs as if they started at the left
5000 margin of the window. (When we actually produce glyphs for
5001 display, we reverse their order in PRODUCE_GLYPHS, but the
5002 iterator doesn't know about that.) The following line adjusts
5003 the pixel position to the iterator geometry, which is what
5004 move_it_* routines use. (The -1 is because in a window whose
5005 text-area width is W, the rightmost pixel position is W-1, and
5006 it should be mirrored into zero pixel position.) */
5007 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5009 /* Now move horizontally in the row to the glyph under *X. Second
5010 argument is ZV to prevent move_it_in_display_line from matching
5011 based on buffer positions. */
5012 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5013 bidi_unshelve_cache (itdata, 0);
5015 Fset_buffer (old_current_buffer);
5017 *dx = x0 + it.first_visible_x - it.current_x;
5018 *dy = *y - it.current_y;
5020 string = w->contents;
5021 if (STRINGP (it.string))
5022 string = it.string;
5023 *pos = it.current;
5024 if (it.what == IT_COMPOSITION
5025 && it.cmp_it.nchars > 1
5026 && it.cmp_it.reversed_p)
5028 /* The current display element is a grapheme cluster in a
5029 composition. In that case, we need the position of the first
5030 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5031 it.current points to the last character of the cluster, thus
5032 we must move back to the first character of the same
5033 cluster. */
5034 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5035 if (STRINGP (it.string))
5036 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5037 else
5038 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5039 CHARPOS (pos->pos));
5042 #ifdef HAVE_WINDOW_SYSTEM
5043 if (it.what == IT_IMAGE)
5045 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5046 && !NILP (img->spec))
5047 *object = img->spec;
5049 #endif
5051 if (it.vpos < w->current_matrix->nrows
5052 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5053 row->enabled_p))
5055 if (it.hpos < row->used[TEXT_AREA])
5057 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5058 #ifdef HAVE_WINDOW_SYSTEM
5059 if (img)
5061 *dy -= row->ascent - glyph->ascent;
5062 *dx += glyph->slice.img.x;
5063 *dy += glyph->slice.img.y;
5064 /* Image slices positions are still relative to the entire image */
5065 *width = img->width;
5066 *height = img->height;
5068 else
5069 #endif
5071 *width = glyph->pixel_width;
5072 *height = glyph->ascent + glyph->descent;
5075 else
5077 *width = 0;
5078 *height = row->height;
5081 else
5083 *width = *height = 0;
5086 /* Add extra (default width) columns if clicked after EOL. */
5087 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5088 if (x0 > x1)
5089 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5091 *x = it.hpos;
5092 *y = it.vpos;
5094 return string;
5098 /* Value is the string under window-relative coordinates X/Y in the
5099 mode line or header line (PART says which) of window W, or nil if none.
5100 *CHARPOS is set to the position in the string returned. */
5102 Lisp_Object
5103 mode_line_string (struct window *w, enum window_part part,
5104 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5105 int *dx, int *dy, int *width, int *height)
5107 struct glyph_row *row;
5108 struct glyph *glyph, *end;
5109 int x0, y0;
5110 Lisp_Object string = Qnil;
5112 if (part == ON_MODE_LINE)
5113 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5114 else
5115 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5116 y0 = *y - row->y;
5117 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5119 if (row->mode_line_p && row->enabled_p)
5121 /* Find the glyph under X. If we find one with a string object,
5122 it's the one we were looking for. */
5123 glyph = row->glyphs[TEXT_AREA];
5124 end = glyph + row->used[TEXT_AREA];
5125 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5126 x0 -= glyph->pixel_width;
5127 *x = glyph - row->glyphs[TEXT_AREA];
5128 if (glyph < end)
5130 string = glyph->object;
5131 *charpos = glyph->charpos;
5132 *width = glyph->pixel_width;
5133 *height = glyph->ascent + glyph->descent;
5134 #ifdef HAVE_WINDOW_SYSTEM
5135 if (glyph->type == IMAGE_GLYPH)
5137 struct image *img;
5138 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5139 if (img != NULL)
5140 *object = img->spec;
5141 y0 -= row->ascent - glyph->ascent;
5143 #endif
5145 else
5147 /* Add extra (default width) columns if clicked after EOL. */
5148 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5149 *width = 0;
5150 *height = row->height;
5153 else
5155 *x = 0;
5156 x0 = 0;
5157 *width = *height = 0;
5160 *dx = x0;
5161 *dy = y0;
5163 return string;
5167 /* Value is the string under window-relative coordinates X/Y in either
5168 marginal area, or nil if none. *CHARPOS is set to the position in
5169 the string returned. */
5171 Lisp_Object
5172 marginal_area_string (struct window *w, enum window_part part,
5173 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5174 int *dx, int *dy, int *width, int *height)
5176 struct glyph_row *row = w->current_matrix->rows;
5177 struct glyph *glyph, *end;
5178 int x0, y0, i, wy = *y;
5179 int area;
5180 Lisp_Object string = Qnil;
5182 if (part == ON_LEFT_MARGIN)
5183 area = LEFT_MARGIN_AREA;
5184 else if (part == ON_RIGHT_MARGIN)
5185 area = RIGHT_MARGIN_AREA;
5186 else
5187 emacs_abort ();
5189 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5190 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5191 break;
5192 y0 = *y - row->y;
5193 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5195 if (row->enabled_p)
5197 /* Find the glyph under X. If we find one with a string object,
5198 it's the one we were looking for. */
5199 if (area == RIGHT_MARGIN_AREA)
5200 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5201 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5202 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5203 + window_box_width (w, LEFT_MARGIN_AREA)
5204 + window_box_width (w, TEXT_AREA));
5205 else
5206 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5207 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5208 : 0);
5210 glyph = row->glyphs[area];
5211 end = glyph + row->used[area];
5212 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5213 x0 -= glyph->pixel_width;
5214 *x = glyph - row->glyphs[area];
5215 if (glyph < end)
5217 string = glyph->object;
5218 *charpos = glyph->charpos;
5219 *width = glyph->pixel_width;
5220 *height = glyph->ascent + glyph->descent;
5221 #ifdef HAVE_WINDOW_SYSTEM
5222 if (glyph->type == IMAGE_GLYPH)
5224 struct image *img;
5225 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5226 if (img != NULL)
5227 *object = img->spec;
5228 y0 -= row->ascent - glyph->ascent;
5229 x0 += glyph->slice.img.x;
5230 y0 += glyph->slice.img.y;
5232 #endif
5234 else
5236 /* Add extra (default width) columns if clicked after EOL. */
5237 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5238 *width = 0;
5239 *height = row->height;
5242 else
5244 x0 = 0;
5245 *x = 0;
5246 *width = *height = 0;
5249 *dx = x0;
5250 *dy = y0;
5252 return string;
5256 /***********************************************************************
5257 Changing Frame Sizes
5258 ***********************************************************************/
5260 #ifdef SIGWINCH
5262 static void deliver_window_change_signal (int);
5264 static void
5265 handle_window_change_signal (int sig)
5267 int width, height;
5268 struct tty_display_info *tty;
5270 /* The frame size change obviously applies to a single
5271 termcap-controlled terminal, but we can't decide which.
5272 Therefore, we resize the frames corresponding to each tty.
5274 for (tty = tty_list; tty; tty = tty->next) {
5276 if (! tty->term_initted)
5277 continue;
5279 /* Suspended tty frames have tty->input == NULL avoid trying to
5280 use it. */
5281 if (!tty->input)
5282 continue;
5284 get_tty_size (fileno (tty->input), &width, &height);
5286 if (width > 5 && height > 2) {
5287 Lisp_Object tail, frame;
5289 FOR_EACH_FRAME (tail, frame)
5290 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5291 /* Record the new sizes, but don't reallocate the data
5292 structures now. Let that be done later outside of the
5293 signal handler. */
5294 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5299 static void
5300 deliver_window_change_signal (int sig)
5302 deliver_process_signal (sig, handle_window_change_signal);
5304 #endif /* SIGWINCH */
5307 /* Do any change in frame size that was requested by a signal.
5308 SAFE means this function is called from a place where it is
5309 safe to change frame sizes while a redisplay is in progress. */
5311 void
5312 do_pending_window_change (bool safe)
5314 /* If window change signal handler should have run before, run it now. */
5315 if (redisplaying_p && !safe)
5316 return;
5318 while (delayed_size_change)
5320 Lisp_Object tail, frame;
5322 delayed_size_change = 0;
5324 FOR_EACH_FRAME (tail, frame)
5326 struct frame *f = XFRAME (frame);
5328 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5329 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5330 0, 0, safe);
5336 /* Change the frame height and/or width. Values may be given as zero to
5337 indicate no change is to take place.
5339 If DELAY, assume we're being called from a signal handler, and
5340 queue the change for later - perhaps the next redisplay.
5341 Since this tries to resize windows, we can't call it
5342 from a signal handler.
5344 SAFE means this function is called from a place where it's
5345 safe to change frame sizes while a redisplay is in progress. */
5347 void
5348 change_frame_size (struct frame *f, int newheight, int newwidth,
5349 bool pretend, bool delay, bool safe)
5351 Lisp_Object tail, frame;
5353 if (FRAME_MSDOS_P (f))
5355 /* On MS-DOS, all frames use the same screen, so a change in
5356 size affects all frames. Termcap now supports multiple
5357 ttys. */
5358 FOR_EACH_FRAME (tail, frame)
5359 if (! FRAME_WINDOW_P (XFRAME (frame)))
5360 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5361 pretend, delay, safe);
5363 else
5364 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5367 static void
5368 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5369 bool pretend, bool delay, bool safe)
5371 int new_frame_total_cols;
5372 ptrdiff_t count = SPECPDL_INDEX ();
5374 /* If we can't deal with the change now, queue it for later. */
5375 if (delay || (redisplaying_p && !safe))
5377 f->new_text_lines = newheight;
5378 f->new_text_cols = newwidth;
5379 delayed_size_change = 1;
5380 return;
5383 /* This size-change overrides any pending one for this frame. */
5384 f->new_text_lines = 0;
5385 f->new_text_cols = 0;
5387 /* If an argument is zero, set it to the current value. */
5388 if (newheight == 0)
5389 newheight = FRAME_LINES (f);
5390 if (newwidth == 0)
5391 newwidth = FRAME_COLS (f);
5393 /* Compute width of windows in F. */
5394 /* Round up to the smallest acceptable size. */
5395 check_frame_size (f, &newheight, &newwidth);
5397 /* This is the width of the frame with vertical scroll bars and fringe
5398 columns. Do this after rounding - see discussion of bug#9723. */
5399 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5401 /* If we're not changing the frame size, quit now. */
5402 /* Frame width may be unchanged but the text portion may change, for
5403 example, fullscreen and remove/add scroll bar. */
5404 if (newheight == FRAME_LINES (f)
5405 /* Text portion unchanged? */
5406 && newwidth == FRAME_COLS (f)
5407 /* Frame width unchanged? */
5408 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5409 return;
5411 block_input ();
5413 #ifdef MSDOS
5414 /* We only can set screen dimensions to certain values supported
5415 by our video hardware. Try to find the smallest size greater
5416 or equal to the requested dimensions. */
5417 dos_set_window_size (&newheight, &newwidth);
5418 #endif
5420 if (newheight != FRAME_LINES (f))
5422 resize_frame_windows (f, newheight, 0);
5424 /* MSDOS frames cannot PRETEND, as they change frame size by
5425 manipulating video hardware. */
5426 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5427 FrameRows (FRAME_TTY (f)) = newheight;
5430 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5432 resize_frame_windows (f, new_frame_total_cols, 1);
5434 /* MSDOS frames cannot PRETEND, as they change frame size by
5435 manipulating video hardware. */
5436 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5437 FrameCols (FRAME_TTY (f)) = newwidth;
5439 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5440 if (WINDOWP (f->tool_bar_window))
5441 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5442 #endif
5445 FRAME_LINES (f) = newheight;
5446 SET_FRAME_COLS (f, newwidth);
5449 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5450 int text_area_x, text_area_y, text_area_width, text_area_height;
5452 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5453 &text_area_height);
5454 if (w->cursor.x >= text_area_x + text_area_width)
5455 w->cursor.hpos = w->cursor.x = 0;
5456 if (w->cursor.y >= text_area_y + text_area_height)
5457 w->cursor.vpos = w->cursor.y = 0;
5460 adjust_frame_glyphs (f);
5461 calculate_costs (f);
5462 SET_FRAME_GARBAGED (f);
5463 f->resized_p = 1;
5465 unblock_input ();
5467 record_unwind_current_buffer ();
5469 run_window_configuration_change_hook (f);
5471 unbind_to (count, Qnil);
5476 /***********************************************************************
5477 Terminal Related Lisp Functions
5478 ***********************************************************************/
5480 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5481 1, 1, "FOpen termscript file: ",
5482 doc: /* Start writing all terminal output to FILE as well as the terminal.
5483 FILE = nil means just close any termscript file currently open. */)
5484 (Lisp_Object file)
5486 struct tty_display_info *tty;
5488 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5489 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5490 error ("Current frame is not on a tty device");
5492 tty = CURTTY ();
5494 if (tty->termscript != 0)
5496 block_input ();
5497 fclose (tty->termscript);
5498 tty->termscript = 0;
5499 unblock_input ();
5502 if (! NILP (file))
5504 file = Fexpand_file_name (file, Qnil);
5505 tty->termscript = emacs_fopen (SSDATA (file), "w");
5506 if (tty->termscript == 0)
5507 report_file_error ("Opening termscript", file);
5509 return Qnil;
5513 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5514 Ssend_string_to_terminal, 1, 2, 0,
5515 doc: /* Send STRING to the terminal without alteration.
5516 Control characters in STRING will have terminal-dependent effects.
5518 Optional parameter TERMINAL specifies the tty terminal device to use.
5519 It may be a terminal object, a frame, or nil for the terminal used by
5520 the currently selected frame. In batch mode, STRING is sent to stdout
5521 when TERMINAL is nil. */)
5522 (Lisp_Object string, Lisp_Object terminal)
5524 struct terminal *t = get_terminal (terminal, 1);
5525 FILE *out;
5527 /* ??? Perhaps we should do something special for multibyte strings here. */
5528 CHECK_STRING (string);
5529 block_input ();
5531 if (!t)
5532 error ("Unknown terminal device");
5534 if (t->type == output_initial)
5535 out = stdout;
5536 else if (t->type != output_termcap && t->type != output_msdos_raw)
5537 error ("Device %d is not a termcap terminal device", t->id);
5538 else
5540 struct tty_display_info *tty = t->display_info.tty;
5542 if (! tty->output)
5543 error ("Terminal is currently suspended");
5545 if (tty->termscript)
5547 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5548 fflush (tty->termscript);
5550 out = tty->output;
5552 fwrite (SDATA (string), 1, SBYTES (string), out);
5553 fflush (out);
5554 unblock_input ();
5555 return Qnil;
5559 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5560 doc: /* Beep, or flash the screen.
5561 Also, unless an argument is given,
5562 terminate any keyboard macro currently executing. */)
5563 (Lisp_Object arg)
5565 if (!NILP (arg))
5567 if (noninteractive)
5568 putchar (07);
5569 else
5570 ring_bell (XFRAME (selected_frame));
5572 else
5573 bitch_at_user ();
5575 return Qnil;
5578 void
5579 bitch_at_user (void)
5581 if (noninteractive)
5582 putchar (07);
5583 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5585 const char *msg
5586 = "Keyboard macro terminated by a command ringing the bell";
5587 Fsignal (Quser_error, list1 (build_string (msg)));
5589 else
5590 ring_bell (XFRAME (selected_frame));
5595 /***********************************************************************
5596 Sleeping, Waiting
5597 ***********************************************************************/
5599 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5600 doc: /* Pause, without updating display, for SECONDS seconds.
5601 SECONDS may be a floating-point value, meaning that you can wait for a
5602 fraction of a second. Optional second arg MILLISECONDS specifies an
5603 additional wait period, in milliseconds; this is for backwards compatibility.
5604 \(Not all operating systems support waiting for a fraction of a second.) */)
5605 (Lisp_Object seconds, Lisp_Object milliseconds)
5607 double duration = extract_float (seconds);
5609 if (!NILP (milliseconds))
5611 CHECK_NUMBER (milliseconds);
5612 duration += XINT (milliseconds) / 1000.0;
5615 if (duration > 0)
5617 struct timespec t = dtotimespec (duration);
5618 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5619 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5622 return Qnil;
5626 /* This is just like wait_reading_process_output, except that
5627 it does redisplay.
5629 TIMEOUT is number of seconds to wait (float or integer),
5630 or t to wait forever.
5631 READING is true if reading input.
5632 If DISPLAY_OPTION is >0 display process output while waiting.
5633 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5636 Lisp_Object
5637 sit_for (Lisp_Object timeout, bool reading, int display_option)
5639 intmax_t sec;
5640 int nsec;
5641 bool do_display = display_option > 0;
5643 swallow_events (do_display);
5645 if ((detect_input_pending_run_timers (do_display))
5646 || !NILP (Vexecuting_kbd_macro))
5647 return Qnil;
5649 if (display_option > 1)
5650 redisplay_preserve_echo_area (2);
5652 if (INTEGERP (timeout))
5654 sec = XINT (timeout);
5655 if (sec <= 0)
5656 return Qt;
5657 nsec = 0;
5659 else if (FLOATP (timeout))
5661 double seconds = XFLOAT_DATA (timeout);
5662 if (! (0 < seconds))
5663 return Qt;
5664 else
5666 struct timespec t = dtotimespec (seconds);
5667 sec = min (t.tv_sec, WAIT_READING_MAX);
5668 nsec = t.tv_nsec;
5671 else if (EQ (timeout, Qt))
5673 sec = 0;
5674 nsec = 0;
5676 else
5677 wrong_type_argument (Qnumberp, timeout);
5680 #ifdef USABLE_SIGIO
5681 gobble_input ();
5682 #endif
5684 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5685 Qnil, NULL, 0);
5687 return detect_input_pending () ? Qnil : Qt;
5691 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5692 doc: /* Perform redisplay.
5693 Optional arg FORCE, if non-nil, prevents redisplay from being
5694 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5695 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5696 preempted by arriving input, so FORCE does nothing.
5698 Return t if redisplay was performed, nil if redisplay was preempted
5699 immediately by pending input. */)
5700 (Lisp_Object force)
5702 ptrdiff_t count;
5704 swallow_events (1);
5705 if ((detect_input_pending_run_timers (1)
5706 && NILP (force) && !redisplay_dont_pause)
5707 || !NILP (Vexecuting_kbd_macro))
5708 return Qnil;
5710 count = SPECPDL_INDEX ();
5711 if (!NILP (force) && !redisplay_dont_pause)
5712 specbind (Qredisplay_dont_pause, Qt);
5713 redisplay_preserve_echo_area (2);
5714 unbind_to (count, Qnil);
5715 return Qt;
5720 /***********************************************************************
5721 Other Lisp Functions
5722 ***********************************************************************/
5724 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5725 session's frames, frame names, buffers, buffer-read-only flags, and
5726 buffer-modified-flags. */
5728 static Lisp_Object frame_and_buffer_state;
5731 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5732 Sframe_or_buffer_changed_p, 0, 1, 0,
5733 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5734 VARIABLE is a variable name whose value is either nil or a state vector
5735 that will be updated to contain all frames and buffers,
5736 aside from buffers whose names start with space,
5737 along with the buffers' read-only and modified flags. This allows a fast
5738 check to see whether buffer menus might need to be recomputed.
5739 If this function returns non-nil, it updates the internal vector to reflect
5740 the current state.
5742 If VARIABLE is nil, an internal variable is used. Users should not
5743 pass nil for VARIABLE. */)
5744 (Lisp_Object variable)
5746 Lisp_Object state, tail, frame, buf;
5747 ptrdiff_t n, idx;
5749 if (! NILP (variable))
5751 CHECK_SYMBOL (variable);
5752 state = Fsymbol_value (variable);
5753 if (! VECTORP (state))
5754 goto changed;
5756 else
5757 state = frame_and_buffer_state;
5759 idx = 0;
5760 FOR_EACH_FRAME (tail, frame)
5762 if (idx == ASIZE (state))
5763 goto changed;
5764 if (!EQ (AREF (state, idx++), frame))
5765 goto changed;
5766 if (idx == ASIZE (state))
5767 goto changed;
5768 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5769 goto changed;
5771 /* Check that the buffer info matches. */
5772 FOR_EACH_LIVE_BUFFER (tail, buf)
5774 /* Ignore buffers that aren't included in buffer lists. */
5775 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5776 continue;
5777 if (idx == ASIZE (state))
5778 goto changed;
5779 if (!EQ (AREF (state, idx++), buf))
5780 goto changed;
5781 if (idx == ASIZE (state))
5782 goto changed;
5783 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5784 goto changed;
5785 if (idx == ASIZE (state))
5786 goto changed;
5787 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5788 goto changed;
5790 if (idx == ASIZE (state))
5791 goto changed;
5792 /* Detect deletion of a buffer at the end of the list. */
5793 if (EQ (AREF (state, idx), Qlambda))
5794 return Qnil;
5796 /* Come here if we decide the data has changed. */
5797 changed:
5798 /* Count the size we will need.
5799 Start with 1 so there is room for at least one lambda at the end. */
5800 n = 1;
5801 FOR_EACH_FRAME (tail, frame)
5802 n += 2;
5803 FOR_EACH_LIVE_BUFFER (tail, buf)
5804 n += 3;
5805 /* Reallocate the vector if data has grown to need it,
5806 or if it has shrunk a lot. */
5807 if (! VECTORP (state)
5808 || n > ASIZE (state)
5809 || n + 20 < ASIZE (state) / 2)
5810 /* Add 20 extra so we grow it less often. */
5812 state = Fmake_vector (make_number (n + 20), Qlambda);
5813 if (! NILP (variable))
5814 Fset (variable, state);
5815 else
5816 frame_and_buffer_state = state;
5819 /* Record the new data in the (possibly reallocated) vector. */
5820 idx = 0;
5821 FOR_EACH_FRAME (tail, frame)
5823 ASET (state, idx, frame);
5824 idx++;
5825 ASET (state, idx, XFRAME (frame)->name);
5826 idx++;
5828 FOR_EACH_LIVE_BUFFER (tail, buf)
5830 /* Ignore buffers that aren't included in buffer lists. */
5831 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5832 continue;
5833 ASET (state, idx, buf);
5834 idx++;
5835 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5836 idx++;
5837 ASET (state, idx, Fbuffer_modified_p (buf));
5838 idx++;
5840 /* Fill up the vector with lambdas (always at least one). */
5841 ASET (state, idx, Qlambda);
5842 idx++;
5843 while (idx < ASIZE (state))
5845 ASET (state, idx, Qlambda);
5846 idx++;
5848 /* Make sure we didn't overflow the vector. */
5849 eassert (idx <= ASIZE (state));
5850 return Qt;
5855 /***********************************************************************
5856 Initialization
5857 ***********************************************************************/
5859 /* Initialization done when Emacs fork is started, before doing stty.
5860 Determine terminal type and set terminal_driver. Then invoke its
5861 decoding routine to set up variables in the terminal package. */
5863 void
5864 init_display (void)
5866 char *terminal_type;
5868 /* Construct the space glyph. */
5869 space_glyph.type = CHAR_GLYPH;
5870 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5871 space_glyph.charpos = -1;
5873 inverse_video = 0;
5874 cursor_in_echo_area = 0;
5876 /* Now is the time to initialize this; it's used by init_sys_modes
5877 during startup. */
5878 Vinitial_window_system = Qnil;
5880 /* SIGWINCH needs to be handled no matter what display we start
5881 with. Otherwise newly opened tty frames will not resize
5882 automatically. */
5883 #ifdef SIGWINCH
5884 #ifndef CANNOT_DUMP
5885 if (initialized)
5886 #endif /* CANNOT_DUMP */
5888 struct sigaction action;
5889 emacs_sigaction_init (&action, deliver_window_change_signal);
5890 sigaction (SIGWINCH, &action, 0);
5892 #endif /* SIGWINCH */
5894 /* If running as a daemon, no need to initialize any frames/terminal. */
5895 if (IS_DAEMON)
5896 return;
5898 /* If the user wants to use a window system, we shouldn't bother
5899 initializing the terminal. This is especially important when the
5900 terminal is so dumb that emacs gives up before and doesn't bother
5901 using the window system.
5903 If the DISPLAY environment variable is set and nonempty,
5904 try to use X, and die with an error message if that doesn't work. */
5906 #ifdef HAVE_X_WINDOWS
5907 if (! inhibit_window_system && ! display_arg)
5909 char *display;
5910 display = getenv ("DISPLAY");
5911 display_arg = (display != 0 && *display != 0);
5913 if (display_arg && !x_display_ok (display))
5915 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5916 display);
5917 inhibit_window_system = 1;
5921 if (!inhibit_window_system && display_arg)
5923 Vinitial_window_system = Qx;
5924 #ifdef HAVE_X11
5925 Vwindow_system_version = make_number (11);
5926 #endif
5927 #ifdef USE_NCURSES
5928 /* In some versions of ncurses,
5929 tputs crashes if we have not called tgetent.
5930 So call tgetent. */
5931 { char b[2044]; tgetent (b, "xterm");}
5932 #endif
5933 return;
5935 #endif /* HAVE_X_WINDOWS */
5937 #ifdef HAVE_NTGUI
5938 if (!inhibit_window_system)
5940 Vinitial_window_system = Qw32;
5941 Vwindow_system_version = make_number (1);
5942 return;
5944 #endif /* HAVE_NTGUI */
5946 #ifdef HAVE_NS
5947 if (!inhibit_window_system
5948 #ifndef CANNOT_DUMP
5949 && initialized
5950 #endif
5953 Vinitial_window_system = Qns;
5954 Vwindow_system_version = make_number (10);
5955 return;
5957 #endif
5959 /* If no window system has been specified, try to use the terminal. */
5960 if (! isatty (0))
5961 fatal ("standard input is not a tty");
5963 #ifdef WINDOWSNT
5964 terminal_type = "w32console";
5965 #else
5966 terminal_type = getenv ("TERM");
5967 #endif
5968 if (!terminal_type)
5970 #ifdef HAVE_WINDOW_SYSTEM
5971 if (! inhibit_window_system)
5972 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
5973 else
5974 #endif /* HAVE_WINDOW_SYSTEM */
5975 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
5976 exit (1);
5980 struct terminal *t;
5981 struct frame *f = XFRAME (selected_frame);
5983 init_foreground_group ();
5985 /* Open a display on the controlling tty. */
5986 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
5988 /* Convert the initial frame to use the new display. */
5989 if (f->output_method != output_initial)
5990 emacs_abort ();
5991 f->output_method = t->type;
5992 f->terminal = t;
5994 t->reference_count++;
5995 #ifdef MSDOS
5996 f->output_data.tty->display_info = &the_only_display_info;
5997 #else
5998 if (f->output_method == output_termcap)
5999 create_tty_output (f);
6000 #endif
6001 t->display_info.tty->top_frame = selected_frame;
6002 change_frame_size (XFRAME (selected_frame),
6003 FrameRows (t->display_info.tty),
6004 FrameCols (t->display_info.tty), 0, 0, 1);
6006 /* Delete the initial terminal. */
6007 if (--initial_terminal->reference_count == 0
6008 && initial_terminal->delete_terminal_hook)
6009 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6011 /* Update frame parameters to reflect the new type. */
6012 Fmodify_frame_parameters
6013 (selected_frame, list1 (Fcons (Qtty_type,
6014 Ftty_type (selected_frame))));
6015 if (t->display_info.tty->name)
6016 Fmodify_frame_parameters
6017 (selected_frame,
6018 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6019 else
6020 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6024 struct frame *sf = SELECTED_FRAME ();
6025 int width = FRAME_TOTAL_COLS (sf);
6026 int height = FRAME_LINES (sf);
6028 /* If these sizes are so big they cause overflow, just ignore the
6029 change. It's not clear what better we could do. The rest of
6030 the code assumes that (width + 2) * height * sizeof (struct glyph)
6031 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6032 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6033 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6034 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6035 < (width + 2) * height))
6036 fatal ("screen size %dx%d too big", width, height);
6039 calculate_costs (XFRAME (selected_frame));
6041 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6042 if (initialized
6043 && !noninteractive
6044 && NILP (Vinitial_window_system))
6046 /* For the initial frame, we don't have any way of knowing what
6047 are the foreground and background colors of the terminal. */
6048 struct frame *sf = SELECTED_FRAME ();
6050 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6051 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6052 call0 (intern ("tty-set-up-initial-frame-faces"));
6058 /***********************************************************************
6059 Blinking cursor
6060 ***********************************************************************/
6062 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6063 Sinternal_show_cursor, 2, 2, 0,
6064 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6065 WINDOW nil means use the selected window. SHOW non-nil means
6066 show a cursor in WINDOW in the next redisplay. SHOW nil means
6067 don't show a cursor. */)
6068 (Lisp_Object window, Lisp_Object show)
6070 /* Don't change cursor state while redisplaying. This could confuse
6071 output routines. */
6072 if (!redisplaying_p)
6073 decode_any_window (window)->cursor_off_p = NILP (show);
6074 return Qnil;
6078 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6079 Sinternal_show_cursor_p, 0, 1, 0,
6080 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6081 WINDOW nil or omitted means report on the selected window. */)
6082 (Lisp_Object window)
6084 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6087 /***********************************************************************
6088 Initialization
6089 ***********************************************************************/
6091 void
6092 syms_of_display (void)
6094 defsubr (&Sredraw_frame);
6095 defsubr (&Sredraw_display);
6096 defsubr (&Sframe_or_buffer_changed_p);
6097 defsubr (&Sopen_termscript);
6098 defsubr (&Sding);
6099 defsubr (&Sredisplay);
6100 defsubr (&Ssleep_for);
6101 defsubr (&Ssend_string_to_terminal);
6102 defsubr (&Sinternal_show_cursor);
6103 defsubr (&Sinternal_show_cursor_p);
6105 #ifdef GLYPH_DEBUG
6106 defsubr (&Sdump_redisplay_history);
6107 #endif
6109 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6110 staticpro (&frame_and_buffer_state);
6112 DEFSYM (Qdisplay_table, "display-table");
6113 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6115 DEFVAR_INT ("baud-rate", baud_rate,
6116 doc: /* The output baud rate of the terminal.
6117 On most systems, changing this value will affect the amount of padding
6118 and the other strategic decisions made during redisplay. */);
6120 DEFVAR_BOOL ("inverse-video", inverse_video,
6121 doc: /* Non-nil means invert the entire frame display.
6122 This means everything is in inverse video which otherwise would not be. */);
6124 DEFVAR_BOOL ("visible-bell", visible_bell,
6125 doc: /* Non-nil means try to flash the frame to represent a bell.
6127 See also `ring-bell-function'. */);
6129 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6130 doc: /* Non-nil means no need to redraw entire frame after suspending.
6131 A non-nil value is useful if the terminal can automatically preserve
6132 Emacs's frame display when you reenter Emacs.
6133 It is up to you to set this variable if your terminal can do that. */);
6135 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6136 doc: /* Name of the window system that Emacs uses for the first frame.
6137 The value is a symbol:
6138 nil for a termcap frame (a character-only terminal),
6139 'x' for an Emacs frame that is really an X window,
6140 'w32' for an Emacs frame that is a window on MS-Windows display,
6141 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6142 'pc' for a direct-write MS-DOS frame.
6144 Use of this variable as a boolean is deprecated. Instead,
6145 use `display-graphic-p' or any of the other `display-*-p'
6146 predicates which report frame's specific UI-related capabilities. */);
6148 DEFVAR_KBOARD ("window-system", Vwindow_system,
6149 doc: /* Name of window system through which the selected frame is displayed.
6150 The value is a symbol:
6151 nil for a termcap frame (a character-only terminal),
6152 'x' for an Emacs frame that is really an X window,
6153 'w32' for an Emacs frame that is a window on MS-Windows display,
6154 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6155 'pc' for a direct-write MS-DOS frame.
6157 Use of this variable as a boolean is deprecated. Instead,
6158 use `display-graphic-p' or any of the other `display-*-p'
6159 predicates which report frame's specific UI-related capabilities. */);
6161 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6162 doc: /* The version number of the window system in use.
6163 For X windows, this is 11. */);
6165 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6166 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6168 DEFVAR_LISP ("glyph-table", Vglyph_table,
6169 doc: /* Table defining how to output a glyph code to the frame.
6170 If not nil, this is a vector indexed by glyph code to define the glyph.
6171 Each element can be:
6172 integer: a glyph code which this glyph is an alias for.
6173 string: output this glyph using that string (not impl. in X windows).
6174 nil: this glyph mod 524288 is the code of a character to output,
6175 and this glyph / 524288 is the face number (see `face-id') to use
6176 while outputting it. */);
6177 Vglyph_table = Qnil;
6179 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6180 doc: /* Display table to use for buffers that specify none.
6181 See `buffer-display-table' for more information. */);
6182 Vstandard_display_table = Qnil;
6184 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6185 doc: /* Non-nil means display update isn't paused when input is detected. */);
6186 redisplay_dont_pause = 1;
6188 #ifdef CANNOT_DUMP
6189 if (noninteractive)
6190 #endif
6192 Vinitial_window_system = Qnil;
6193 Vwindow_system_version = Qnil;