2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1995, 1998, 1999,
5 @c Free Software Foundation, Inc.
6 @c See the file elisp.texi for copying conditions.
7 @setfilename ../info/text
8 @node Text, Non-ASCII Characters, Markers, Top
12 This chapter describes the functions that deal with the text in a
13 buffer. Most examine, insert, or delete text in the current buffer,
14 often operating at point or on text adjacent to point. Many are
15 interactive. All the functions that change the text provide for undoing
16 the changes (@pxref{Undo}).
18 Many text-related functions operate on a region of text defined by two
19 buffer positions passed in arguments named @var{start} and @var{end}.
20 These arguments should be either markers (@pxref{Markers}) or numeric
21 character positions (@pxref{Positions}). The order of these arguments
22 does not matter; it is all right for @var{start} to be the end of the
23 region and @var{end} the beginning. For example, @code{(delete-region 1
24 10)} and @code{(delete-region 10 1)} are equivalent. An
25 @code{args-out-of-range} error is signaled if either @var{start} or
26 @var{end} is outside the accessible portion of the buffer. In an
27 interactive call, point and the mark are used for these arguments.
29 @cindex buffer contents
30 Throughout this chapter, ``text'' refers to the characters in the
31 buffer, together with their properties (when relevant). Keep in mind
32 that point is always between two characters, and the cursor appears on
33 the character after point.
36 * Near Point:: Examining text in the vicinity of point.
37 * Buffer Contents:: Examining text in a general fashion.
38 * Comparing Text:: Comparing substrings of buffers.
39 * Insertion:: Adding new text to a buffer.
40 * Commands for Insertion:: User-level commands to insert text.
41 * Deletion:: Removing text from a buffer.
42 * User-Level Deletion:: User-level commands to delete text.
43 * The Kill Ring:: Where removed text sometimes is saved for later use.
44 * Undo:: Undoing changes to the text of a buffer.
45 * Maintaining Undo:: How to enable and disable undo information.
46 How to control how much information is kept.
47 * Filling:: Functions for explicit filling.
48 * Margins:: How to specify margins for filling commands.
49 * Adaptive Fill:: Adaptive Fill mode chooses a fill prefix from context.
50 * Auto Filling:: How auto-fill mode is implemented to break lines.
51 * Sorting:: Functions for sorting parts of the buffer.
52 * Columns:: Computing horizontal positions, and using them.
53 * Indentation:: Functions to insert or adjust indentation.
54 * Case Changes:: Case conversion of parts of the buffer.
55 * Text Properties:: Assigning Lisp property lists to text characters.
56 * Substitution:: Replacing a given character wherever it appears.
57 * Transposition:: Swapping two portions of a buffer.
58 * Registers:: How registers are implemented. Accessing the text or
59 position stored in a register.
60 * Base 64:: Conversion to or from base 64 encoding.
61 * MD5 Checksum:: Compute the MD5 ``message digest''/``checksum''.
62 * Atomic Changes:: Installing several buffer changes ``atomically''.
63 * Change Hooks:: Supplying functions to be run when text is changed.
67 @section Examining Text Near Point
69 Many functions are provided to look at the characters around point.
70 Several simple functions are described here. See also @code{looking-at}
71 in @ref{Regexp Search}.
73 In the following four functions, ``beginning'' or ``end'' of buffer
74 refers to the beginning or end of the accessible portion.
76 @defun char-after &optional position
77 This function returns the character in the current buffer at (i.e.,
78 immediately after) position @var{position}. If @var{position} is out of
79 range for this purpose, either before the beginning of the buffer, or at
80 or beyond the end, then the value is @code{nil}. The default for
81 @var{position} is point.
83 In the following example, assume that the first character in the
88 (char-to-string (char-after 1))
94 @defun char-before &optional position
95 This function returns the character in the current buffer immediately
96 before position @var{position}. If @var{position} is out of range for
97 this purpose, either at or before the beginning of the buffer, or beyond
98 the end, then the value is @code{nil}. The default for
99 @var{position} is point.
102 @defun following-char
103 This function returns the character following point in the current
104 buffer. This is similar to @code{(char-after (point))}. However, if
105 point is at the end of the buffer, then @code{following-char} returns 0.
107 Remember that point is always between characters, and the terminal
108 cursor normally appears over the character following point. Therefore,
109 the character returned by @code{following-char} is the character the
112 In this example, point is between the @samp{a} and the @samp{c}.
116 ---------- Buffer: foo ----------
117 Gentlemen may cry ``Pea@point{}ce! Peace!,''
118 but there is no peace.
119 ---------- Buffer: foo ----------
123 (char-to-string (preceding-char))
125 (char-to-string (following-char))
131 @defun preceding-char
132 This function returns the character preceding point in the current
133 buffer. See above, under @code{following-char}, for an example. If
134 point is at the beginning of the buffer, @code{preceding-char} returns
139 This function returns @code{t} if point is at the beginning of the
140 buffer. If narrowing is in effect, this means the beginning of the
141 accessible portion of the text. See also @code{point-min} in
146 This function returns @code{t} if point is at the end of the buffer.
147 If narrowing is in effect, this means the end of accessible portion of
148 the text. See also @code{point-max} in @xref{Point}.
152 This function returns @code{t} if point is at the beginning of a line.
153 @xref{Text Lines}. The beginning of the buffer (or of its accessible
154 portion) always counts as the beginning of a line.
158 This function returns @code{t} if point is at the end of a line. The
159 end of the buffer (or of its accessible portion) is always considered
163 @node Buffer Contents
164 @section Examining Buffer Contents
166 This section describes functions that allow a Lisp program to
167 convert any portion of the text in the buffer into a string.
169 @defun buffer-substring start end
170 This function returns a string containing a copy of the text of the
171 region defined by positions @var{start} and @var{end} in the current
172 buffer. If the arguments are not positions in the accessible portion of
173 the buffer, @code{buffer-substring} signals an @code{args-out-of-range}
176 It is not necessary for @var{start} to be less than @var{end}; the
177 arguments can be given in either order. But most often the smaller
178 argument is written first.
180 If the text being copied has any text properties, these are copied into
181 the string along with the characters they belong to. @xref{Text
182 Properties}. However, overlays (@pxref{Overlays}) in the buffer and
183 their properties are ignored, not copied.
187 ---------- Buffer: foo ----------
188 This is the contents of buffer foo
190 ---------- Buffer: foo ----------
194 (buffer-substring 1 10)
195 @result{} "This is t"
198 (buffer-substring (point-max) 10)
199 @result{} "he contents of buffer foo
205 @defun buffer-substring-no-properties start end
206 This is like @code{buffer-substring}, except that it does not copy text
207 properties, just the characters themselves. @xref{Text Properties}.
211 This function returns the contents of the entire accessible portion of
212 the current buffer as a string. It is equivalent to
215 (buffer-substring (point-min) (point-max))
220 ---------- Buffer: foo ----------
221 This is the contents of buffer foo
223 ---------- Buffer: foo ----------
226 @result{} "This is the contents of buffer foo
233 @defun current-word &optional strict really-word
234 This function returns the symbol (or word) at or near point, as a string.
235 The return value includes no text properties.
237 If the optional argument @var{really-word} is non-@code{nil}, it finds a
238 word; otherwise, it finds a symbol (which includes both word
239 characters and symbol constituent characters).
241 If the optional argument @var{strict} is non-@code{nil}, then point
242 must be in or next to the symbol or word---if no symbol or word is
243 there, the function returns @code{nil}. Otherwise, a nearby symbol or
244 word on the same line is acceptable.
247 @defun thing-at-point thing
248 Return the @var{thing} around or next to point, as a string.
250 The argument @var{thing} is a symbol which specifies a kind of syntactic
251 entity. Possibilities include @code{symbol}, @code{list}, @code{sexp},
252 @code{defun}, @code{filename}, @code{url}, @code{word}, @code{sentence},
253 @code{whitespace}, @code{line}, @code{page}, and others.
256 ---------- Buffer: foo ----------
257 Gentlemen may cry ``Pea@point{}ce! Peace!,''
258 but there is no peace.
259 ---------- Buffer: foo ----------
261 (thing-at-point 'word)
263 (thing-at-point 'line)
264 @result{} "Gentlemen may cry ``Peace! Peace!,''\n"
265 (thing-at-point 'whitespace)
271 @section Comparing Text
272 @cindex comparing buffer text
274 This function lets you compare portions of the text in a buffer, without
275 copying them into strings first.
277 @defun compare-buffer-substrings buffer1 start1 end1 buffer2 start2 end2
278 This function lets you compare two substrings of the same buffer or two
279 different buffers. The first three arguments specify one substring,
280 giving a buffer (or a buffer name) and two positions within the
281 buffer. The last three arguments specify the other substring in the
282 same way. You can use @code{nil} for @var{buffer1}, @var{buffer2}, or
283 both to stand for the current buffer.
285 The value is negative if the first substring is less, positive if the
286 first is greater, and zero if they are equal. The absolute value of
287 the result is one plus the index of the first differing characters
288 within the substrings.
290 This function ignores case when comparing characters
291 if @code{case-fold-search} is non-@code{nil}. It always ignores
294 Suppose the current buffer contains the text @samp{foobarbar
295 haha!rara!}; then in this example the two substrings are @samp{rbar }
296 and @samp{rara!}. The value is 2 because the first substring is greater
297 at the second character.
300 (compare-buffer-substrings nil 6 11 nil 16 21)
306 @section Inserting Text
307 @cindex insertion of text
308 @cindex text insertion
310 @cindex insertion before point
311 @cindex before point, insertion
312 @dfn{Insertion} means adding new text to a buffer. The inserted text
313 goes at point---between the character before point and the character
314 after point. Some insertion functions leave point before the inserted
315 text, while other functions leave it after. We call the former
316 insertion @dfn{after point} and the latter insertion @dfn{before point}.
318 Insertion relocates markers that point at positions after the
319 insertion point, so that they stay with the surrounding text
320 (@pxref{Markers}). When a marker points at the place of insertion,
321 insertion may or may not relocate the marker, depending on the marker's
322 insertion type (@pxref{Marker Insertion Types}). Certain special
323 functions such as @code{insert-before-markers} relocate all such markers
324 to point after the inserted text, regardless of the markers' insertion
327 Insertion functions signal an error if the current buffer is
328 read-only or if they insert within read-only text.
330 These functions copy text characters from strings and buffers along
331 with their properties. The inserted characters have exactly the same
332 properties as the characters they were copied from. By contrast,
333 characters specified as separate arguments, not part of a string or
334 buffer, inherit their text properties from the neighboring text.
336 The insertion functions convert text from unibyte to multibyte in
337 order to insert in a multibyte buffer, and vice versa---if the text
338 comes from a string or from a buffer. However, they do not convert
339 unibyte character codes 128 through 255 to multibyte characters, not
340 even if the current buffer is a multibyte buffer. @xref{Converting
343 @defun insert &rest args
344 This function inserts the strings and/or characters @var{args} into the
345 current buffer, at point, moving point forward. In other words, it
346 inserts the text before point. An error is signaled unless all
347 @var{args} are either strings or characters. The value is @code{nil}.
350 @defun insert-before-markers &rest args
351 This function inserts the strings and/or characters @var{args} into the
352 current buffer, at point, moving point forward. An error is signaled
353 unless all @var{args} are either strings or characters. The value is
356 This function is unlike the other insertion functions in that it
357 relocates markers initially pointing at the insertion point, to point
358 after the inserted text. If an overlay begins at the insertion point,
359 the inserted text falls outside the overlay; if a nonempty overlay
360 ends at the insertion point, the inserted text falls inside that
364 @defun insert-char character count &optional inherit
365 This function inserts @var{count} instances of @var{character} into the
366 current buffer before point. The argument @var{count} should be a
367 number, and @var{character} must be a character. The value is @code{nil}.
369 This function does not convert unibyte character codes 128 through 255
370 to multibyte characters, not even if the current buffer is a multibyte
371 buffer. @xref{Converting Representations}.
373 If @var{inherit} is non-@code{nil}, then the inserted characters inherit
374 sticky text properties from the two characters before and after the
375 insertion point. @xref{Sticky Properties}.
378 @defun insert-buffer-substring from-buffer-or-name &optional start end
379 This function inserts a portion of buffer @var{from-buffer-or-name}
380 (which must already exist) into the current buffer before point. The
381 text inserted is the region between @var{start} and @var{end}. (These
382 arguments default to the beginning and end of the accessible portion of
383 that buffer.) This function returns @code{nil}.
385 In this example, the form is executed with buffer @samp{bar} as the
386 current buffer. We assume that buffer @samp{bar} is initially empty.
390 ---------- Buffer: foo ----------
391 We hold these truths to be self-evident, that all
392 ---------- Buffer: foo ----------
396 (insert-buffer-substring "foo" 1 20)
399 ---------- Buffer: bar ----------
400 We hold these truth@point{}
401 ---------- Buffer: bar ----------
406 @defun insert-buffer-substring-no-properties from-buffer-or-name &optional start end
407 This is like @code{insert-buffer-substring} except that it does not
408 copy any text properties.
411 @xref{Sticky Properties}, for other insertion functions that inherit
412 text properties from the nearby text in addition to inserting it.
413 Whitespace inserted by indentation functions also inherits text
416 @node Commands for Insertion
417 @section User-Level Insertion Commands
419 This section describes higher-level commands for inserting text,
420 commands intended primarily for the user but useful also in Lisp
423 @deffn Command insert-buffer from-buffer-or-name
424 This command inserts the entire accessible contents of
425 @var{from-buffer-or-name} (which must exist) into the current buffer
426 after point. It leaves the mark after the inserted text. The value
430 @deffn Command self-insert-command count
431 @cindex character insertion
432 @cindex self-insertion
433 This command inserts the last character typed; it does so @var{count}
434 times, before point, and returns @code{nil}. Most printing characters
435 are bound to this command. In routine use, @code{self-insert-command}
436 is the most frequently called function in Emacs, but programs rarely use
437 it except to install it on a keymap.
439 In an interactive call, @var{count} is the numeric prefix argument.
441 This command calls @code{auto-fill-function} whenever that is
442 non-@code{nil} and the character inserted is in the table
443 @code{auto-fill-chars} (@pxref{Auto Filling}).
445 @c Cross refs reworded to prevent overfull hbox. --rjc 15mar92
446 This command performs abbrev expansion if Abbrev mode is enabled and
447 the inserted character does not have word-constituent
448 syntax. (@xref{Abbrevs}, and @ref{Syntax Class Table}.)
450 This is also responsible for calling @code{blink-paren-function} when
451 the inserted character has close parenthesis syntax (@pxref{Blinking}).
453 Do not try substituting your own definition of
454 @code{self-insert-command} for the standard one. The editor command
455 loop handles this function specially.
458 @deffn Command newline &optional number-of-newlines
459 This command inserts newlines into the current buffer before point.
460 If @var{number-of-newlines} is supplied, that many newline characters
463 @cindex newline and Auto Fill mode
464 This function calls @code{auto-fill-function} if the current column
465 number is greater than the value of @code{fill-column} and
466 @var{number-of-newlines} is @code{nil}. Typically what
467 @code{auto-fill-function} does is insert a newline; thus, the overall
468 result in this case is to insert two newlines at different places: one
469 at point, and another earlier in the line. @code{newline} does not
470 auto-fill if @var{number-of-newlines} is non-@code{nil}.
472 This command indents to the left margin if that is not zero.
475 The value returned is @code{nil}. In an interactive call, @var{count}
476 is the numeric prefix argument.
479 @deffn Command split-line
480 This command splits the current line, moving the portion of the line
481 after point down vertically so that it is on the next line directly
482 below where it was before. Whitespace is inserted as needed at the
483 beginning of the lower line, using the @code{indent-to} function.
484 @code{split-line} returns the position of point.
486 Programs hardly ever use this function.
489 @defvar overwrite-mode
490 This variable controls whether overwrite mode is in effect. The value
491 should be @code{overwrite-mode-textual}, @code{overwrite-mode-binary},
492 or @code{nil}. @code{overwrite-mode-textual} specifies textual
493 overwrite mode (treats newlines and tabs specially), and
494 @code{overwrite-mode-binary} specifies binary overwrite mode (treats
495 newlines and tabs like any other characters).
499 @section Deleting Text
501 @cindex deletion vs killing
502 Deletion means removing part of the text in a buffer, without saving
503 it in the kill ring (@pxref{The Kill Ring}). Deleted text can't be
504 yanked, but can be reinserted using the undo mechanism (@pxref{Undo}).
505 Some deletion functions do save text in the kill ring in some special
508 All of the deletion functions operate on the current buffer.
510 @deffn Command erase-buffer
511 This function deletes the entire text of the current buffer
512 (@emph{not} just the accessible portion), leaving it
513 empty. If the buffer is read-only, it signals a @code{buffer-read-only}
514 error; if some of the text in it is read-only, it signals a
515 @code{text-read-only} error. Otherwise, it deletes the text without
516 asking for any confirmation. It returns @code{nil}.
518 Normally, deleting a large amount of text from a buffer inhibits further
519 auto-saving of that buffer ``because it has shrunk''. However,
520 @code{erase-buffer} does not do this, the idea being that the future
521 text is not really related to the former text, and its size should not
522 be compared with that of the former text.
525 @deffn Command delete-region start end
526 This command deletes the text between positions @var{start} and
527 @var{end} in the current buffer, and returns @code{nil}. If point was
528 inside the deleted region, its value afterward is @var{start}.
529 Otherwise, point relocates with the surrounding text, as markers do.
532 @defun delete-and-extract-region start end
533 @tindex delete-and-extract-region
534 This function deletes the text between positions @var{start} and
535 @var{end} in the current buffer, and returns a string containing the
538 If point was inside the deleted region, its value afterward is
539 @var{start}. Otherwise, point relocates with the surrounding text, as
543 @deffn Command delete-char count &optional killp
544 This command deletes @var{count} characters directly after point, or
545 before point if @var{count} is negative. If @var{killp} is
546 non-@code{nil}, then it saves the deleted characters in the kill ring.
548 In an interactive call, @var{count} is the numeric prefix argument, and
549 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
550 argument is supplied, the text is saved in the kill ring. If no prefix
551 argument is supplied, then one character is deleted, but not saved in
554 The value returned is always @code{nil}.
557 @deffn Command delete-backward-char count &optional killp
558 @cindex delete previous char
559 This command deletes @var{count} characters directly before point, or
560 after point if @var{count} is negative. If @var{killp} is
561 non-@code{nil}, then it saves the deleted characters in the kill ring.
563 In an interactive call, @var{count} is the numeric prefix argument, and
564 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
565 argument is supplied, the text is saved in the kill ring. If no prefix
566 argument is supplied, then one character is deleted, but not saved in
569 The value returned is always @code{nil}.
572 @deffn Command backward-delete-char-untabify count &optional killp
574 This command deletes @var{count} characters backward, changing tabs
575 into spaces. When the next character to be deleted is a tab, it is
576 first replaced with the proper number of spaces to preserve alignment
577 and then one of those spaces is deleted instead of the tab. If
578 @var{killp} is non-@code{nil}, then the command saves the deleted
579 characters in the kill ring.
581 Conversion of tabs to spaces happens only if @var{count} is positive.
582 If it is negative, exactly @minus{}@var{count} characters after point
585 In an interactive call, @var{count} is the numeric prefix argument, and
586 @var{killp} is the unprocessed prefix argument. Therefore, if a prefix
587 argument is supplied, the text is saved in the kill ring. If no prefix
588 argument is supplied, then one character is deleted, but not saved in
591 The value returned is always @code{nil}.
594 @defopt backward-delete-char-untabify-method
595 This option specifies how @code{backward-delete-char-untabify} should
596 deal with whitespace. Possible values include @code{untabify}, the
597 default, meaning convert a tab to many spaces and delete one;
598 @code{hungry}, meaning delete all tabs and spaces before point with
599 one command; @code{all} meaning delete all tabs, spaces and newlines
600 before point, and @code{nil}, meaning do nothing special for
601 whitespace characters.
604 @node User-Level Deletion
605 @section User-Level Deletion Commands
607 This section describes higher-level commands for deleting text,
608 commands intended primarily for the user but useful also in Lisp
611 @deffn Command delete-horizontal-space &optional backward-only
612 @cindex deleting whitespace
613 This function deletes all spaces and tabs around point. It returns
616 If @var{backward-only} is non-@code{nil}, the function deletes
617 spaces and tabs before point, but not after point.
619 In the following examples, we call @code{delete-horizontal-space} four
620 times, once on each line, with point between the second and third
621 characters on the line each time.
625 ---------- Buffer: foo ----------
630 ---------- Buffer: foo ----------
634 (delete-horizontal-space) ; @r{Four times.}
637 ---------- Buffer: foo ----------
642 ---------- Buffer: foo ----------
647 @deffn Command delete-indentation &optional join-following-p
648 This function joins the line point is on to the previous line, deleting
649 any whitespace at the join and in some cases replacing it with one
650 space. If @var{join-following-p} is non-@code{nil},
651 @code{delete-indentation} joins this line to the following line
652 instead. The function returns @code{nil}.
654 If there is a fill prefix, and the second of the lines being joined
655 starts with the prefix, then @code{delete-indentation} deletes the
656 fill prefix before joining the lines. @xref{Margins}.
658 In the example below, point is located on the line starting
659 @samp{events}, and it makes no difference if there are trailing spaces
660 in the preceding line.
664 ---------- Buffer: foo ----------
665 When in the course of human
666 @point{} events, it becomes necessary
667 ---------- Buffer: foo ----------
674 ---------- Buffer: foo ----------
675 When in the course of human@point{} events, it becomes necessary
676 ---------- Buffer: foo ----------
680 After the lines are joined, the function @code{fixup-whitespace} is
681 responsible for deciding whether to leave a space at the junction.
684 @deffn Command fixup-whitespace
685 This function replaces all the horizontal whitespace surrounding point
686 with either one space or no space, according to the context. It
689 At the beginning or end of a line, the appropriate amount of space is
690 none. Before a character with close parenthesis syntax, or after a
691 character with open parenthesis or expression-prefix syntax, no space is
692 also appropriate. Otherwise, one space is appropriate. @xref{Syntax
695 In the example below, @code{fixup-whitespace} is called the first time
696 with point before the word @samp{spaces} in the first line. For the
697 second invocation, point is directly after the @samp{(}.
701 ---------- Buffer: foo ----------
702 This has too many @point{}spaces
703 This has too many spaces at the start of (@point{} this list)
704 ---------- Buffer: foo ----------
715 ---------- Buffer: foo ----------
716 This has too many spaces
717 This has too many spaces at the start of (this list)
718 ---------- Buffer: foo ----------
723 @deffn Command just-one-space
724 @comment !!SourceFile simple.el
725 This command replaces any spaces and tabs around point with a single
726 space. It returns @code{nil}.
729 @deffn Command delete-blank-lines
730 This function deletes blank lines surrounding point. If point is on a
731 blank line with one or more blank lines before or after it, then all but
732 one of them are deleted. If point is on an isolated blank line, then it
733 is deleted. If point is on a nonblank line, the command deletes all
734 blank lines immediately following it.
736 A blank line is defined as a line containing only tabs and spaces.
738 @code{delete-blank-lines} returns @code{nil}.
742 @section The Kill Ring
745 @dfn{Kill functions} delete text like the deletion functions, but save
746 it so that the user can reinsert it by @dfn{yanking}. Most of these
747 functions have @samp{kill-} in their name. By contrast, the functions
748 whose names start with @samp{delete-} normally do not save text for
749 yanking (though they can still be undone); these are ``deletion''
752 Most of the kill commands are primarily for interactive use, and are
753 not described here. What we do describe are the functions provided for
754 use in writing such commands. You can use these functions to write
755 commands for killing text. When you need to delete text for internal
756 purposes within a Lisp function, you should normally use deletion
757 functions, so as not to disturb the kill ring contents.
760 Killed text is saved for later yanking in the @dfn{kill ring}. This
761 is a list that holds a number of recent kills, not just the last text
762 kill. We call this a ``ring'' because yanking treats it as having
763 elements in a cyclic order. The list is kept in the variable
764 @code{kill-ring}, and can be operated on with the usual functions for
765 lists; there are also specialized functions, described in this section,
766 that treat it as a ring.
768 Some people think this use of the word ``kill'' is unfortunate, since
769 it refers to operations that specifically @emph{do not} destroy the
770 entities ``killed''. This is in sharp contrast to ordinary life, in
771 which death is permanent and ``killed'' entities do not come back to
772 life. Therefore, other metaphors have been proposed. For example, the
773 term ``cut ring'' makes sense to people who, in pre-computer days, used
774 scissors and paste to cut up and rearrange manuscripts. However, it
775 would be difficult to change the terminology now.
778 * Kill Ring Concepts:: What text looks like in the kill ring.
779 * Kill Functions:: Functions that kill text.
780 * Yanking:: How yanking is done.
781 * Yank Commands:: Commands that access the kill ring.
782 * Low-Level Kill Ring:: Functions and variables for kill ring access.
783 * Internals of Kill Ring:: Variables that hold kill ring data.
786 @node Kill Ring Concepts
787 @comment node-name, next, previous, up
788 @subsection Kill Ring Concepts
790 The kill ring records killed text as strings in a list, most recent
791 first. A short kill ring, for example, might look like this:
794 ("some text" "a different piece of text" "even older text")
798 When the list reaches @code{kill-ring-max} entries in length, adding a
799 new entry automatically deletes the last entry.
801 When kill commands are interwoven with other commands, each kill
802 command makes a new entry in the kill ring. Multiple kill commands in
803 succession build up a single kill ring entry, which would be yanked as a
804 unit; the second and subsequent consecutive kill commands add text to
805 the entry made by the first one.
807 For yanking, one entry in the kill ring is designated the ``front'' of
808 the ring. Some yank commands ``rotate'' the ring by designating a
809 different element as the ``front.'' But this virtual rotation doesn't
810 change the list itself---the most recent entry always comes first in the
814 @comment node-name, next, previous, up
815 @subsection Functions for Killing
817 @code{kill-region} is the usual subroutine for killing text. Any
818 command that calls this function is a ``kill command'' (and should
819 probably have @samp{kill} in its name). @code{kill-region} puts the
820 newly killed text in a new element at the beginning of the kill ring or
821 adds it to the most recent element. It determines automatically (using
822 @code{last-command}) whether the previous command was a kill command,
823 and if so appends the killed text to the most recent entry.
825 @deffn Command kill-region start end &optional yank-handler
826 This function kills the text in the region defined by @var{start} and
827 @var{end}. The text is deleted but saved in the kill ring, along with
828 its text properties. The value is always @code{nil}.
830 In an interactive call, @var{start} and @var{end} are point and
834 If the buffer or text is read-only, @code{kill-region} modifies the kill
835 ring just the same, then signals an error without modifying the buffer.
836 This is convenient because it lets the user use a series of kill
837 commands to copy text from a read-only buffer into the kill ring.
839 If @var{yank-handler} is non-@code{nil}, this puts that value onto
840 the string of killed text, as a @code{yank-handler} text property.
841 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, any
842 @code{yank-handler} properties present on the killed text are copied
843 onto the kill ring, like other text properties.
846 @defopt kill-read-only-ok
847 If this option is non-@code{nil}, @code{kill-region} does not signal an
848 error if the buffer or text is read-only. Instead, it simply returns,
849 updating the kill ring but not changing the buffer.
852 @deffn Command copy-region-as-kill start end
853 This command saves the region defined by @var{start} and @var{end} on
854 the kill ring (including text properties), but does not delete the text
855 from the buffer. It returns @code{nil}.
857 The command does not set @code{this-command} to @code{kill-region}, so a
858 subsequent kill command does not append to the same kill ring entry.
860 Don't call @code{copy-region-as-kill} in Lisp programs unless you aim to
861 support Emacs 18. For newer Emacs versions, it is better to use
862 @code{kill-new} or @code{kill-append} instead. @xref{Low-Level Kill
869 Yanking means inserting text from the kill ring, but it does
870 not insert the text blindly. Yank commands and some other commands
871 use @code{insert-for-yank} to perform special processing on the
872 text that they copy into the buffer.
874 @defun insert-for-yank string
875 This function normally works like @code{insert} except that it doesn't
876 insert the text properties in the @code{yank-excluded-properties}
877 list. However, if any part of @var{string} has a non-@code{nil}
878 @code{yank-handler} text property, that property can do various
879 special processing on that part of the text being inserted.
882 @defun insert-buffer-substring-as-yank buf &optional start end
883 This function resembles @code{insert-buffer-substring} except that it
884 doesn't insert the text properties in the
885 @code{yank-excluded-properties} list.
888 You can put a @code{yank-handler} text property on all or part of
889 the text to control how it will be inserted if it is yanked. The
890 @code{insert-for-yank} function looks for that property. The property
891 value must be a list of one to four elements, with the following
892 format (where elements after the first may be omitted):
895 (@var{function} @var{param} @var{noexclude} @var{undo})
898 Here is what the elements do:
902 When @var{function} is present and non-@code{nil}, it is called instead of
903 @code{insert} to insert the string. @var{function} takes one
904 argument---the string to insert.
907 If @var{param} is present and non-@code{nil}, it replaces @var{string}
908 (or the part of @var{string} being processed) as the object passed to
909 @var{function} (or @code{insert}); for example, if @var{function} is
910 @code{yank-rectangle}, @var{param} should be a list of strings to
911 insert as a rectangle.
914 If @var{noexclude} is present and non-@code{nil}, the normal removal of the
915 yank-excluded-properties is not performed; instead @var{function} is
916 responsible for removing those properties. This may be necessary
917 if @var{function} adjusts point before or after inserting the object.
920 If @var{undo} is present and non-@code{nil}, it is a function that will be
921 called by @code{yank-pop} to undo the insertion of the current object.
922 It is called with two arguments, the start and end of the current
923 region. @var{function} can set @code{yank-undo-function} to override
924 the @var{undo} value.
928 @comment node-name, next, previous, up
929 @subsection Functions for Yanking
931 @dfn{Yanking} means reinserting an entry of previously killed text
932 from the kill ring. The text properties are copied too.
934 @deffn Command yank &optional arg
935 @cindex inserting killed text
936 This command inserts before point the text at the front of the
937 kill ring. It positions the mark at the beginning of that text, and
940 If @var{arg} is a non-@code{nil} list (which occurs interactively when
941 the user types @kbd{C-u} with no digits), then @code{yank} inserts the
942 text as described above, but puts point before the yanked text and
943 puts the mark after it.
945 If @var{arg} is a number, then @code{yank} inserts the @var{arg}th
946 most recently killed text---the @var{arg}th element of the kill ring
947 list, counted cyclically from the front, which is considered the
948 first element for this purpose.
950 @code{yank} does not alter the contents of the kill ring, unless it
951 used text provided by another program, in which case it pushes that text
952 onto the kill ring. However if @var{arg} is an integer different from
953 one, it rotates the kill ring to place the yanked string at the front.
955 @code{yank} returns @code{nil}.
958 @deffn Command yank-pop &optional arg
959 This command replaces the just-yanked entry from the kill ring with a
960 different entry from the kill ring.
962 This is allowed only immediately after a @code{yank} or another
963 @code{yank-pop}. At such a time, the region contains text that was just
964 inserted by yanking. @code{yank-pop} deletes that text and inserts in
965 its place a different piece of killed text. It does not add the deleted
966 text to the kill ring, since it is already in the kill ring somewhere.
967 It does however rotate the kill ring to place the newly yanked string at
970 If @var{arg} is @code{nil}, then the replacement text is the previous
971 element of the kill ring. If @var{arg} is numeric, the replacement is
972 the @var{arg}th previous kill. If @var{arg} is negative, a more recent
973 kill is the replacement.
975 The sequence of kills in the kill ring wraps around, so that after the
976 oldest one comes the newest one, and before the newest one goes the
979 The return value is always @code{nil}.
982 @defvar yank-undo-function
983 If this variable is non-@code{nil}, the function @code{yank-pop} uses
984 its value instead of @code{delete-region} to delete the text
985 inserted by the previous @code{yank} or
986 @code{yank-pop} command. The value must be a function of two
987 arguments, the start and end of the current region.
989 The function @code{insert-for-yank} automatically sets this variable
990 according to the @var{undo} element of the @code{yank-handler}
991 text property, if there is one.
994 @node Low-Level Kill Ring
995 @subsection Low-Level Kill Ring
997 These functions and variables provide access to the kill ring at a
998 lower level, but still convenient for use in Lisp programs, because they
999 take care of interaction with window system selections
1000 (@pxref{Window System Selections}).
1002 @defun current-kill n &optional do-not-move
1003 The function @code{current-kill} rotates the yanking pointer, which
1004 designates the ``front'' of the kill ring, by @var{n} places (from newer
1005 kills to older ones), and returns the text at that place in the ring.
1007 If the optional second argument @var{do-not-move} is non-@code{nil},
1008 then @code{current-kill} doesn't alter the yanking pointer; it just
1009 returns the @var{n}th kill, counting from the current yanking pointer.
1011 If @var{n} is zero, indicating a request for the latest kill,
1012 @code{current-kill} calls the value of
1013 @code{interprogram-paste-function} (documented below) before
1014 consulting the kill ring. If that value is a function and calling it
1015 returns a string, @code{current-kill} pushes that string onto the kill
1016 ring and returns it. It also sets the yanking pointer to point to
1017 that new entry, regardless of the value of @var{do-not-move}.
1018 Otherwise, @code{current-kill} does not treat a zero value for @var{n}
1019 specially: it returns the entry pointed at by the yanking pointer and
1020 does not move the yanking pointer.
1023 @defun kill-new string &optional replace yank-handler
1024 This function pushes the text @var{string} onto the kill ring and
1025 makes the yanking pointer point to it. It discards the oldest entry
1026 if appropriate. It also invokes the value of
1027 @code{interprogram-cut-function} (see below).
1029 If @var{replace} is non-@code{nil}, then @code{kill-new} replaces the
1030 first element of the kill ring with @var{string}, rather than pushing
1031 @var{string} onto the kill ring.
1033 If @var{yank-handler} is non-@code{nil}, this puts that value onto
1034 the string of killed text, as a @code{yank-handler} property.
1035 @xref{Yanking}. Note that if @var{yank-handler} is @code{nil}, then
1036 @code{kill-new} copies any @code{yank-handler} properties present on
1037 @var{string} onto the kill ring, as it does with other text properties.
1040 @defun kill-append string before-p &optional yank-handler
1041 This function appends the text @var{string} to the first entry in the
1042 kill ring and makes the yanking pointer point to the combined entry.
1043 Normally @var{string} goes at the end of the entry, but if
1044 @var{before-p} is non-@code{nil}, it goes at the beginning. This
1045 function also invokes the value of @code{interprogram-cut-function}
1046 (see below). This handles @var{yank-handler} just like
1047 @code{kill-new}, except that if @var{yank-handler} is different from
1048 the @code{yank-handler} property of the first entry of the kill ring,
1049 @code{kill-append} pushes the concatenated string onto the kill ring,
1050 instead of replacing the original first entry with it.
1053 @defvar interprogram-paste-function
1054 This variable provides a way of transferring killed text from other
1055 programs, when you are using a window system. Its value should be
1056 @code{nil} or a function of no arguments.
1058 If the value is a function, @code{current-kill} calls it to get the
1059 ``most recent kill''. If the function returns a non-@code{nil} value,
1060 then that value is used as the ``most recent kill''. If it returns
1061 @code{nil}, then the front of the kill ring is used.
1063 The normal use of this hook is to get the window system's primary
1064 selection as the most recent kill, even if the selection belongs to
1065 another application. @xref{Window System Selections}.
1068 @defvar interprogram-cut-function
1069 This variable provides a way of communicating killed text to other
1070 programs, when you are using a window system. Its value should be
1071 @code{nil} or a function of one required and one optional argument.
1073 If the value is a function, @code{kill-new} and @code{kill-append} call
1074 it with the new first element of the kill ring as the first argument.
1075 The second, optional, argument has the same meaning as the @var{push}
1076 argument to @code{x-set-cut-buffer} (@pxref{Definition of
1077 x-set-cut-buffer}) and only affects the second and later cut buffers.
1079 The normal use of this hook is to set the window system's primary
1080 selection (and first cut buffer) from the newly killed text.
1081 @xref{Window System Selections}.
1084 @node Internals of Kill Ring
1085 @comment node-name, next, previous, up
1086 @subsection Internals of the Kill Ring
1088 The variable @code{kill-ring} holds the kill ring contents, in the
1089 form of a list of strings. The most recent kill is always at the front
1092 The @code{kill-ring-yank-pointer} variable points to a link in the
1093 kill ring list, whose @sc{car} is the text to yank next. We say it
1094 identifies the ``front'' of the ring. Moving
1095 @code{kill-ring-yank-pointer} to a different link is called
1096 @dfn{rotating the kill ring}. We call the kill ring a ``ring'' because
1097 the functions that move the yank pointer wrap around from the end of the
1098 list to the beginning, or vice-versa. Rotation of the kill ring is
1099 virtual; it does not change the value of @code{kill-ring}.
1101 Both @code{kill-ring} and @code{kill-ring-yank-pointer} are Lisp
1102 variables whose values are normally lists. The word ``pointer'' in the
1103 name of the @code{kill-ring-yank-pointer} indicates that the variable's
1104 purpose is to identify one element of the list for use by the next yank
1107 The value of @code{kill-ring-yank-pointer} is always @code{eq} to one
1108 of the links in the kill ring list. The element it identifies is the
1109 @sc{car} of that link. Kill commands, which change the kill ring, also
1110 set this variable to the value of @code{kill-ring}. The effect is to
1111 rotate the ring so that the newly killed text is at the front.
1113 Here is a diagram that shows the variable @code{kill-ring-yank-pointer}
1114 pointing to the second entry in the kill ring @code{("some text" "a
1115 different piece of text" "yet older text")}.
1119 kill-ring ---- kill-ring-yank-pointer
1122 | --- --- --- --- --- ---
1123 --> | | |------> | | |--> | | |--> nil
1124 --- --- --- --- --- ---
1127 | | -->"yet older text"
1129 | --> "a different piece of text"
1136 This state of affairs might occur after @kbd{C-y} (@code{yank})
1137 immediately followed by @kbd{M-y} (@code{yank-pop}).
1140 This variable holds the list of killed text sequences, most recently
1144 @defvar kill-ring-yank-pointer
1145 This variable's value indicates which element of the kill ring is at the
1146 ``front'' of the ring for yanking. More precisely, the value is a tail
1147 of the value of @code{kill-ring}, and its @sc{car} is the kill string
1148 that @kbd{C-y} should yank.
1151 @defopt kill-ring-max
1152 The value of this variable is the maximum length to which the kill
1153 ring can grow, before elements are thrown away at the end. The default
1154 value for @code{kill-ring-max} is 60.
1158 @comment node-name, next, previous, up
1162 Most buffers have an @dfn{undo list}, which records all changes made
1163 to the buffer's text so that they can be undone. (The buffers that
1164 don't have one are usually special-purpose buffers for which Emacs
1165 assumes that undoing is not useful.) All the primitives that modify the
1166 text in the buffer automatically add elements to the front of the undo
1167 list, which is in the variable @code{buffer-undo-list}.
1169 @defvar buffer-undo-list
1170 This variable's value is the undo list of the current buffer.
1171 A value of @code{t} disables the recording of undo information.
1174 Here are the kinds of elements an undo list can have:
1177 @item @var{position}
1178 This kind of element records a previous value of point; undoing this
1179 element moves point to @var{position}. Ordinary cursor motion does not
1180 make any sort of undo record, but deletion operations use these entries
1181 to record where point was before the command.
1183 @item (@var{beg} . @var{end})
1184 This kind of element indicates how to delete text that was inserted.
1185 Upon insertion, the text occupied the range @var{beg}--@var{end} in the
1188 @item (@var{text} . @var{position})
1189 This kind of element indicates how to reinsert text that was deleted.
1190 The deleted text itself is the string @var{text}. The place to
1191 reinsert it is @code{(abs @var{position})}. If @var{position} is
1192 positive, point was at the beginning of the deleted text, otherwise it
1195 @item (t @var{high} . @var{low})
1196 This kind of element indicates that an unmodified buffer became
1197 modified. The elements @var{high} and @var{low} are two integers, each
1198 recording 16 bits of the visited file's modification time as of when it
1199 was previously visited or saved. @code{primitive-undo} uses those
1200 values to determine whether to mark the buffer as unmodified once again;
1201 it does so only if the file's modification time matches those numbers.
1203 @item (nil @var{property} @var{value} @var{beg} . @var{end})
1204 This kind of element records a change in a text property.
1205 Here's how you might undo the change:
1208 (put-text-property @var{beg} @var{end} @var{property} @var{value})
1211 @item (@var{marker} . @var{adjustment})
1212 This kind of element records the fact that the marker @var{marker} was
1213 relocated due to deletion of surrounding text, and that it moved
1214 @var{adjustment} character positions. Undoing this element moves
1215 @var{marker} @minus{} @var{adjustment} characters.
1218 This element is a boundary. The elements between two boundaries are
1219 called a @dfn{change group}; normally, each change group corresponds to
1220 one keyboard command, and undo commands normally undo an entire group as
1224 @defun undo-boundary
1225 This function places a boundary element in the undo list. The undo
1226 command stops at such a boundary, and successive undo commands undo
1227 to earlier and earlier boundaries. This function returns @code{nil}.
1229 The editor command loop automatically creates an undo boundary before
1230 each key sequence is executed. Thus, each undo normally undoes the
1231 effects of one command. Self-inserting input characters are an
1232 exception. The command loop makes a boundary for the first such
1233 character; the next 19 consecutive self-inserting input characters do
1234 not make boundaries, and then the 20th does, and so on as long as
1235 self-inserting characters continue.
1237 All buffer modifications add a boundary whenever the previous undoable
1238 change was made in some other buffer. This is to ensure that
1239 each command makes a boundary in each buffer where it makes changes.
1241 Calling this function explicitly is useful for splitting the effects of
1242 a command into more than one unit. For example, @code{query-replace}
1243 calls @code{undo-boundary} after each replacement, so that the user can
1244 undo individual replacements one by one.
1247 @defun primitive-undo count list
1248 This is the basic function for undoing elements of an undo list.
1249 It undoes the first @var{count} elements of @var{list}, returning
1250 the rest of @var{list}. You could write this function in Lisp,
1251 but it is convenient to have it in C.
1253 @code{primitive-undo} adds elements to the buffer's undo list when it
1254 changes the buffer. Undo commands avoid confusion by saving the undo
1255 list value at the beginning of a sequence of undo operations. Then the
1256 undo operations use and update the saved value. The new elements added
1257 by undoing are not part of this saved value, so they don't interfere with
1261 @node Maintaining Undo
1262 @section Maintaining Undo Lists
1264 This section describes how to enable and disable undo information for
1265 a given buffer. It also explains how the undo list is truncated
1266 automatically so it doesn't get too big.
1268 Recording of undo information in a newly created buffer is normally
1269 enabled to start with; but if the buffer name starts with a space, the
1270 undo recording is initially disabled. You can explicitly enable or
1271 disable undo recording with the following two functions, or by setting
1272 @code{buffer-undo-list} yourself.
1274 @deffn Command buffer-enable-undo &optional buffer-or-name
1275 This command enables recording undo information for buffer
1276 @var{buffer-or-name}, so that subsequent changes can be undone. If no
1277 argument is supplied, then the current buffer is used. This function
1278 does nothing if undo recording is already enabled in the buffer. It
1281 In an interactive call, @var{buffer-or-name} is the current buffer.
1282 You cannot specify any other buffer.
1285 @deffn Command buffer-disable-undo &optional buffer-or-name
1286 @deffnx Command buffer-flush-undo &optional buffer-or-name
1287 @cindex disable undo
1288 This function discards the undo list of @var{buffer-or-name}, and disables
1289 further recording of undo information. As a result, it is no longer
1290 possible to undo either previous changes or any subsequent changes. If
1291 the undo list of @var{buffer-or-name} is already disabled, this function
1294 This function returns @code{nil}.
1296 The name @code{buffer-flush-undo} is not considered obsolete, but the
1297 preferred name is @code{buffer-disable-undo}.
1300 As editing continues, undo lists get longer and longer. To prevent
1301 them from using up all available memory space, garbage collection trims
1302 them back to size limits you can set. (For this purpose, the ``size''
1303 of an undo list measures the cons cells that make up the list, plus the
1304 strings of deleted text.) Two variables control the range of acceptable
1305 sizes: @code{undo-limit} and @code{undo-strong-limit}.
1308 This is the soft limit for the acceptable size of an undo list. The
1309 change group at which this size is exceeded is the last one kept.
1312 @defvar undo-strong-limit
1313 This is the upper limit for the acceptable size of an undo list. The
1314 change group at which this size is exceeded is discarded itself (along
1315 with all older change groups). There is one exception: the very latest
1316 change group is never discarded no matter how big it is.
1320 @comment node-name, next, previous, up
1322 @cindex filling, explicit
1324 @dfn{Filling} means adjusting the lengths of lines (by moving the line
1325 breaks) so that they are nearly (but no greater than) a specified
1326 maximum width. Additionally, lines can be @dfn{justified}, which means
1327 inserting spaces to make the left and/or right margins line up
1328 precisely. The width is controlled by the variable @code{fill-column}.
1329 For ease of reading, lines should be no longer than 70 or so columns.
1331 You can use Auto Fill mode (@pxref{Auto Filling}) to fill text
1332 automatically as you insert it, but changes to existing text may leave
1333 it improperly filled. Then you must fill the text explicitly.
1335 Most of the commands in this section return values that are not
1336 meaningful. All the functions that do filling take note of the current
1337 left margin, current right margin, and current justification style
1338 (@pxref{Margins}). If the current justification style is
1339 @code{none}, the filling functions don't actually do anything.
1341 Several of the filling functions have an argument @var{justify}.
1342 If it is non-@code{nil}, that requests some kind of justification. It
1343 can be @code{left}, @code{right}, @code{full}, or @code{center}, to
1344 request a specific style of justification. If it is @code{t}, that
1345 means to use the current justification style for this part of the text
1346 (see @code{current-justification}, below). Any other value is treated
1349 When you call the filling functions interactively, using a prefix
1350 argument implies the value @code{full} for @var{justify}.
1352 @deffn Command fill-paragraph justify
1353 @cindex filling a paragraph
1354 This command fills the paragraph at or after point. If
1355 @var{justify} is non-@code{nil}, each line is justified as well.
1356 It uses the ordinary paragraph motion commands to find paragraph
1357 boundaries. @xref{Paragraphs,,, emacs, The GNU Emacs Manual}.
1360 @deffn Command fill-region start end &optional justify nosqueeze to-eop
1361 This command fills each of the paragraphs in the region from @var{start}
1362 to @var{end}. It justifies as well if @var{justify} is
1365 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1366 other than line breaks untouched. If @var{to-eop} is non-@code{nil},
1367 that means to keep filling to the end of the paragraph---or the next hard
1368 newline, if @code{use-hard-newlines} is enabled (see below).
1370 The variable @code{paragraph-separate} controls how to distinguish
1371 paragraphs. @xref{Standard Regexps}.
1374 @deffn Command fill-individual-paragraphs start end &optional justify citation-regexp
1375 This command fills each paragraph in the region according to its
1376 individual fill prefix. Thus, if the lines of a paragraph were indented
1377 with spaces, the filled paragraph will remain indented in the same
1380 The first two arguments, @var{start} and @var{end}, are the beginning
1381 and end of the region to be filled. The third and fourth arguments,
1382 @var{justify} and @var{citation-regexp}, are optional. If
1383 @var{justify} is non-@code{nil}, the paragraphs are justified as
1384 well as filled. If @var{citation-regexp} is non-@code{nil}, it means the
1385 function is operating on a mail message and therefore should not fill
1386 the header lines. If @var{citation-regexp} is a string, it is used as
1387 a regular expression; if it matches the beginning of a line, that line
1388 is treated as a citation marker.
1390 Ordinarily, @code{fill-individual-paragraphs} regards each change in
1391 indentation as starting a new paragraph. If
1392 @code{fill-individual-varying-indent} is non-@code{nil}, then only
1393 separator lines separate paragraphs. That mode can handle indented
1394 paragraphs with additional indentation on the first line.
1397 @defopt fill-individual-varying-indent
1398 This variable alters the action of @code{fill-individual-paragraphs} as
1402 @deffn Command fill-region-as-paragraph start end &optional justify nosqueeze squeeze-after
1403 This command considers a region of text as a single paragraph and fills
1404 it. If the region was made up of many paragraphs, the blank lines
1405 between paragraphs are removed. This function justifies as well as
1406 filling when @var{justify} is non-@code{nil}.
1408 In an interactive call, any prefix argument requests justification.
1410 If @var{nosqueeze} is non-@code{nil}, that means to leave whitespace
1411 other than line breaks untouched. If @var{squeeze-after} is
1412 non-@code{nil}, it specifies a position in the region, and means don't
1413 canonicalize spaces before that position.
1415 In Adaptive Fill mode, this command calls @code{fill-context-prefix} to
1416 choose a fill prefix by default. @xref{Adaptive Fill}.
1419 @deffn Command justify-current-line &optional how eop nosqueeze
1420 This command inserts spaces between the words of the current line so
1421 that the line ends exactly at @code{fill-column}. It returns
1424 The argument @var{how}, if non-@code{nil} specifies explicitly the style
1425 of justification. It can be @code{left}, @code{right}, @code{full},
1426 @code{center}, or @code{none}. If it is @code{t}, that means to do
1427 follow specified justification style (see @code{current-justification},
1428 below). @code{nil} means to do full justification.
1430 If @var{eop} is non-@code{nil}, that means do left-justification if
1431 @code{current-justification} specifies full justification. This is used
1432 for the last line of a paragraph; even if the paragraph as a whole is
1433 fully justified, the last line should not be.
1435 If @var{nosqueeze} is non-@code{nil}, that means do not change interior
1439 @defopt default-justification
1440 This variable's value specifies the style of justification to use for
1441 text that doesn't specify a style with a text property. The possible
1442 values are @code{left}, @code{right}, @code{full}, @code{center}, or
1443 @code{none}. The default value is @code{left}.
1446 @defun current-justification
1447 This function returns the proper justification style to use for filling
1448 the text around point.
1451 @defopt sentence-end-double-space
1452 @anchor{Definition of sentence-end-double-space}
1453 If this variable is non-@code{nil}, a period followed by just one space
1454 does not count as the end of a sentence, and the filling functions
1455 avoid breaking the line at such a place.
1458 @defvar fill-paragraph-function
1459 This variable provides a way for major modes to override the filling of
1460 paragraphs. If the value is non-@code{nil}, @code{fill-paragraph} calls
1461 this function to do the work. If the function returns a non-@code{nil}
1462 value, @code{fill-paragraph} assumes the job is done, and immediately
1465 The usual use of this feature is to fill comments in programming
1466 language modes. If the function needs to fill a paragraph in the usual
1467 way, it can do so as follows:
1470 (let ((fill-paragraph-function nil))
1471 (fill-paragraph arg))
1475 @defvar use-hard-newlines
1476 If this variable is non-@code{nil}, the filling functions do not delete
1477 newlines that have the @code{hard} text property. These ``hard
1478 newlines'' act as paragraph separators.
1482 @section Margins for Filling
1485 This buffer-local variable specifies a string of text that appears at
1487 of normal text lines and should be disregarded when filling them. Any
1488 line that fails to start with the fill prefix is considered the start of
1489 a paragraph; so is any line that starts with the fill prefix followed by
1490 additional whitespace. Lines that start with the fill prefix but no
1491 additional whitespace are ordinary text lines that can be filled
1492 together. The resulting filled lines also start with the fill prefix.
1494 The fill prefix follows the left margin whitespace, if any.
1498 This buffer-local variable specifies the maximum width of filled lines.
1499 Its value should be an integer, which is a number of columns. All the
1500 filling, justification, and centering commands are affected by this
1501 variable, including Auto Fill mode (@pxref{Auto Filling}).
1503 As a practical matter, if you are writing text for other people to
1504 read, you should set @code{fill-column} to no more than 70. Otherwise
1505 the line will be too long for people to read comfortably, and this can
1506 make the text seem clumsy.
1509 @defvar default-fill-column
1510 The value of this variable is the default value for @code{fill-column} in
1511 buffers that do not override it. This is the same as
1512 @code{(default-value 'fill-column)}.
1514 The default value for @code{default-fill-column} is 70.
1517 @deffn Command set-left-margin from to margin
1518 This sets the @code{left-margin} property on the text from @var{from} to
1519 @var{to} to the value @var{margin}. If Auto Fill mode is enabled, this
1520 command also refills the region to fit the new margin.
1523 @deffn Command set-right-margin from to margin
1524 This sets the @code{right-margin} property on the text from @var{from}
1525 to @var{to} to the value @var{margin}. If Auto Fill mode is enabled,
1526 this command also refills the region to fit the new margin.
1529 @defun current-left-margin
1530 This function returns the proper left margin value to use for filling
1531 the text around point. The value is the sum of the @code{left-margin}
1532 property of the character at the start of the current line (or zero if
1533 none), and the value of the variable @code{left-margin}.
1536 @defun current-fill-column
1537 This function returns the proper fill column value to use for filling
1538 the text around point. The value is the value of the @code{fill-column}
1539 variable, minus the value of the @code{right-margin} property of the
1540 character after point.
1543 @deffn Command move-to-left-margin &optional n force
1544 This function moves point to the left margin of the current line. The
1545 column moved to is determined by calling the function
1546 @code{current-left-margin}. If the argument @var{n} is non-@code{nil},
1547 @code{move-to-left-margin} moves forward @var{n}@minus{}1 lines first.
1549 If @var{force} is non-@code{nil}, that says to fix the line's
1550 indentation if that doesn't match the left margin value.
1553 @defun delete-to-left-margin &optional from to
1554 This function removes left margin indentation from the text between
1555 @var{from} and @var{to}. The amount of indentation to delete is
1556 determined by calling @code{current-left-margin}. In no case does this
1557 function delete non-whitespace. If @var{from} and @var{to} are omitted,
1558 they default to the whole buffer.
1561 @defun indent-to-left-margin
1562 This is the default @code{indent-line-function}, used in Fundamental
1563 mode, Text mode, etc. Its effect is to adjust the indentation at the
1564 beginning of the current line to the value specified by the variable
1565 @code{left-margin}. This may involve either inserting or deleting
1570 This variable specifies the base left margin column. In Fundamental
1571 mode, @kbd{C-j} indents to this column. This variable automatically
1572 becomes buffer-local when set in any fashion.
1575 @defvar fill-nobreak-predicate
1576 This variable gives major modes a way to specify not to break a line at
1577 certain places. Its value should be a function. This function is
1578 called during filling, with no arguments and with point located at the
1579 place where a break is being considered. If the function returns
1580 non-@code{nil}, then the line won't be broken there.
1584 @section Adaptive Fill Mode
1585 @cindex Adaptive Fill mode
1587 Adaptive Fill mode chooses a fill prefix automatically from the text
1588 in each paragraph being filled.
1590 @defopt adaptive-fill-mode
1591 Adaptive Fill mode is enabled when this variable is non-@code{nil}.
1592 It is @code{t} by default.
1595 @defun fill-context-prefix from to
1596 This function implements the heart of Adaptive Fill mode; it chooses a
1597 fill prefix based on the text between @var{from} and @var{to}. It does
1598 this by looking at the first two lines of the paragraph, based on the
1599 variables described below.
1600 @c The optional argument first-line-regexp is not documented
1601 @c because it exists for internal purposes and might be eliminated
1605 @defopt adaptive-fill-regexp
1606 This variable holds a regular expression to control Adaptive Fill mode.
1607 Adaptive Fill mode matches this regular expression against the text
1608 starting after the left margin whitespace (if any) on a line; the
1609 characters it matches are that line's candidate for the fill prefix.
1612 @defopt adaptive-fill-first-line-regexp
1613 In a one-line paragraph, if the candidate fill prefix matches this
1614 regular expression, or if it matches @code{comment-start-skip}, then it
1615 is used---otherwise, spaces amounting to the same width are used
1618 However, the fill prefix is never taken from a one-line paragraph
1619 if it would act as a paragraph starter on subsequent lines.
1622 @defopt adaptive-fill-function
1623 You can specify more complex ways of choosing a fill prefix
1624 automatically by setting this variable to a function. The function is
1625 called when @code{adaptive-fill-regexp} does not match, with point after
1626 the left margin of a line, and it should return the appropriate fill
1627 prefix based on that line. If it returns @code{nil}, that means it sees
1628 no fill prefix in that line.
1632 @comment node-name, next, previous, up
1633 @section Auto Filling
1634 @cindex filling, automatic
1635 @cindex Auto Fill mode
1637 Auto Fill mode is a minor mode that fills lines automatically as text
1638 is inserted. This section describes the hook used by Auto Fill mode.
1639 For a description of functions that you can call explicitly to fill and
1640 justify existing text, see @ref{Filling}.
1642 Auto Fill mode also enables the functions that change the margins and
1643 justification style to refill portions of the text. @xref{Margins}.
1645 @defvar auto-fill-function
1646 The value of this variable should be a function (of no arguments) to be
1647 called after self-inserting a character from the table
1648 @code{auto-fill-chars}. It may be @code{nil}, in which case nothing
1649 special is done in that case.
1651 The value of @code{auto-fill-function} is @code{do-auto-fill} when
1652 Auto-Fill mode is enabled. That is a function whose sole purpose is to
1653 implement the usual strategy for breaking a line.
1656 In older Emacs versions, this variable was named @code{auto-fill-hook},
1657 but since it is not called with the standard convention for hooks, it
1658 was renamed to @code{auto-fill-function} in version 19.
1662 @defvar normal-auto-fill-function
1663 This variable specifies the function to use for
1664 @code{auto-fill-function}, if and when Auto Fill is turned on. Major
1665 modes can set buffer-local values for this variable to alter how Auto
1669 @defvar auto-fill-chars
1670 A char table of characters which invoke @code{auto-fill-function} when
1671 self-inserted---space and newline in most language environments. They
1672 have an entry @code{t} in the table.
1676 @section Sorting Text
1677 @cindex sorting text
1679 The sorting functions described in this section all rearrange text in
1680 a buffer. This is in contrast to the function @code{sort}, which
1681 rearranges the order of the elements of a list (@pxref{Rearrangement}).
1682 The values returned by these functions are not meaningful.
1684 @defun sort-subr reverse nextrecfun endrecfun &optional startkeyfun endkeyfun
1685 This function is the general text-sorting routine that subdivides a
1686 buffer into records and then sorts them. Most of the commands in this
1687 section use this function.
1689 To understand how @code{sort-subr} works, consider the whole accessible
1690 portion of the buffer as being divided into disjoint pieces called
1691 @dfn{sort records}. The records may or may not be contiguous, but they
1692 must not overlap. A portion of each sort record (perhaps all of it) is
1693 designated as the sort key. Sorting rearranges the records in order by
1696 Usually, the records are rearranged in order of ascending sort key.
1697 If the first argument to the @code{sort-subr} function, @var{reverse},
1698 is non-@code{nil}, the sort records are rearranged in order of
1699 descending sort key.
1701 The next four arguments to @code{sort-subr} are functions that are
1702 called to move point across a sort record. They are called many times
1703 from within @code{sort-subr}.
1707 @var{nextrecfun} is called with point at the end of a record. This
1708 function moves point to the start of the next record. The first record
1709 is assumed to start at the position of point when @code{sort-subr} is
1710 called. Therefore, you should usually move point to the beginning of
1711 the buffer before calling @code{sort-subr}.
1713 This function can indicate there are no more sort records by leaving
1714 point at the end of the buffer.
1717 @var{endrecfun} is called with point within a record. It moves point to
1718 the end of the record.
1721 @var{startkeyfun} is called to move point from the start of a record to
1722 the start of the sort key. This argument is optional; if it is omitted,
1723 the whole record is the sort key. If supplied, the function should
1724 either return a non-@code{nil} value to be used as the sort key, or
1725 return @code{nil} to indicate that the sort key is in the buffer
1726 starting at point. In the latter case, @var{endkeyfun} is called to
1727 find the end of the sort key.
1730 @var{endkeyfun} is called to move point from the start of the sort key
1731 to the end of the sort key. This argument is optional. If
1732 @var{startkeyfun} returns @code{nil} and this argument is omitted (or
1733 @code{nil}), then the sort key extends to the end of the record. There
1734 is no need for @var{endkeyfun} if @var{startkeyfun} returns a
1735 non-@code{nil} value.
1738 As an example of @code{sort-subr}, here is the complete function
1739 definition for @code{sort-lines}:
1743 ;; @r{Note that the first two lines of doc string}
1744 ;; @r{are effectively one line when viewed by a user.}
1745 (defun sort-lines (reverse beg end)
1746 "Sort lines in region alphabetically;\
1747 argument means descending order.
1748 Called from a program, there are three arguments:
1751 REVERSE (non-nil means reverse order),\
1752 BEG and END (region to sort).
1753 The variable `sort-fold-case' determines\
1754 whether alphabetic case affects
1758 (interactive "P\nr")
1761 (narrow-to-region beg end)
1762 (goto-char (point-min))
1763 (sort-subr reverse 'forward-line 'end-of-line))))
1767 Here @code{forward-line} moves point to the start of the next record,
1768 and @code{end-of-line} moves point to the end of record. We do not pass
1769 the arguments @var{startkeyfun} and @var{endkeyfun}, because the entire
1770 record is used as the sort key.
1772 The @code{sort-paragraphs} function is very much the same, except that
1773 its @code{sort-subr} call looks like this:
1780 (while (and (not (eobp))
1781 (looking-at paragraph-separate))
1787 Markers pointing into any sort records are left with no useful
1788 position after @code{sort-subr} returns.
1791 @defopt sort-fold-case
1792 If this variable is non-@code{nil}, @code{sort-subr} and the other
1793 buffer sorting functions ignore case when comparing strings.
1796 @deffn Command sort-regexp-fields reverse record-regexp key-regexp start end
1797 This command sorts the region between @var{start} and @var{end}
1798 alphabetically as specified by @var{record-regexp} and @var{key-regexp}.
1799 If @var{reverse} is a negative integer, then sorting is in reverse
1802 Alphabetical sorting means that two sort keys are compared by
1803 comparing the first characters of each, the second characters of each,
1804 and so on. If a mismatch is found, it means that the sort keys are
1805 unequal; the sort key whose character is less at the point of first
1806 mismatch is the lesser sort key. The individual characters are compared
1807 according to their numerical character codes in the Emacs character set.
1809 The value of the @var{record-regexp} argument specifies how to divide
1810 the buffer into sort records. At the end of each record, a search is
1811 done for this regular expression, and the text that matches it is taken
1812 as the next record. For example, the regular expression @samp{^.+$},
1813 which matches lines with at least one character besides a newline, would
1814 make each such line into a sort record. @xref{Regular Expressions}, for
1815 a description of the syntax and meaning of regular expressions.
1817 The value of the @var{key-regexp} argument specifies what part of each
1818 record is the sort key. The @var{key-regexp} could match the whole
1819 record, or only a part. In the latter case, the rest of the record has
1820 no effect on the sorted order of records, but it is carried along when
1821 the record moves to its new position.
1823 The @var{key-regexp} argument can refer to the text matched by a
1824 subexpression of @var{record-regexp}, or it can be a regular expression
1827 If @var{key-regexp} is:
1830 @item @samp{\@var{digit}}
1831 then the text matched by the @var{digit}th @samp{\(...\)} parenthesis
1832 grouping in @var{record-regexp} is the sort key.
1835 then the whole record is the sort key.
1837 @item a regular expression
1838 then @code{sort-regexp-fields} searches for a match for the regular
1839 expression within the record. If such a match is found, it is the sort
1840 key. If there is no match for @var{key-regexp} within a record then
1841 that record is ignored, which means its position in the buffer is not
1842 changed. (The other records may move around it.)
1845 For example, if you plan to sort all the lines in the region by the
1846 first word on each line starting with the letter @samp{f}, you should
1847 set @var{record-regexp} to @samp{^.*$} and set @var{key-regexp} to
1848 @samp{\<f\w*\>}. The resulting expression looks like this:
1852 (sort-regexp-fields nil "^.*$" "\\<f\\w*\\>"
1858 If you call @code{sort-regexp-fields} interactively, it prompts for
1859 @var{record-regexp} and @var{key-regexp} in the minibuffer.
1862 @deffn Command sort-lines reverse start end
1863 This command alphabetically sorts lines in the region between
1864 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1865 is in reverse order.
1868 @deffn Command sort-paragraphs reverse start end
1869 This command alphabetically sorts paragraphs in the region between
1870 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1871 is in reverse order.
1874 @deffn Command sort-pages reverse start end
1875 This command alphabetically sorts pages in the region between
1876 @var{start} and @var{end}. If @var{reverse} is non-@code{nil}, the sort
1877 is in reverse order.
1880 @deffn Command sort-fields field start end
1881 This command sorts lines in the region between @var{start} and
1882 @var{end}, comparing them alphabetically by the @var{field}th field
1883 of each line. Fields are separated by whitespace and numbered starting
1884 from 1. If @var{field} is negative, sorting is by the
1885 @w{@minus{}@var{field}th} field from the end of the line. This command
1886 is useful for sorting tables.
1889 @deffn Command sort-numeric-fields field start end
1890 This command sorts lines in the region between @var{start} and
1891 @var{end}, comparing them numerically by the @var{field}th field of each
1892 line. The specified field must contain a number in each line of the
1893 region. Fields are separated by whitespace and numbered starting from
1894 1. If @var{field} is negative, sorting is by the
1895 @w{@minus{}@var{field}th} field from the end of the line. This command
1896 is useful for sorting tables.
1899 @deffn Command sort-columns reverse &optional beg end
1900 This command sorts the lines in the region between @var{beg} and
1901 @var{end}, comparing them alphabetically by a certain range of columns.
1902 The column positions of @var{beg} and @var{end} bound the range of
1905 If @var{reverse} is non-@code{nil}, the sort is in reverse order.
1907 One unusual thing about this command is that the entire line
1908 containing position @var{beg}, and the entire line containing position
1909 @var{end}, are included in the region sorted.
1911 Note that @code{sort-columns} uses the @code{sort} utility program,
1912 and so cannot work properly on text containing tab characters. Use
1913 @kbd{M-x untabify} to convert tabs to spaces before sorting.
1917 @comment node-name, next, previous, up
1918 @section Counting Columns
1920 @cindex counting columns
1921 @cindex horizontal position
1923 The column functions convert between a character position (counting
1924 characters from the beginning of the buffer) and a column position
1925 (counting screen characters from the beginning of a line).
1927 These functions count each character according to the number of
1928 columns it occupies on the screen. This means control characters count
1929 as occupying 2 or 4 columns, depending upon the value of
1930 @code{ctl-arrow}, and tabs count as occupying a number of columns that
1931 depends on the value of @code{tab-width} and on the column where the tab
1932 begins. @xref{Usual Display}.
1934 Column number computations ignore the width of the window and the
1935 amount of horizontal scrolling. Consequently, a column value can be
1936 arbitrarily high. The first (or leftmost) column is numbered 0. They
1937 also ignore overlays and text properties, aside from invisibility.
1939 @defun current-column
1940 This function returns the horizontal position of point, measured in
1941 columns, counting from 0 at the left margin. The column position is the
1942 sum of the widths of all the displayed representations of the characters
1943 between the start of the current line and point.
1945 For an example of using @code{current-column}, see the description of
1946 @code{count-lines} in @ref{Text Lines}.
1949 @defun move-to-column column &optional force
1950 This function moves point to @var{column} in the current line. The
1951 calculation of @var{column} takes into account the widths of the
1952 displayed representations of the characters between the start of the
1955 If column @var{column} is beyond the end of the line, point moves to the
1956 end of the line. If @var{column} is negative, point moves to the
1957 beginning of the line.
1959 If it is impossible to move to column @var{column} because that is in
1960 the middle of a multicolumn character such as a tab, point moves to the
1961 end of that character. However, if @var{force} is non-@code{nil}, and
1962 @var{column} is in the middle of a tab, then @code{move-to-column}
1963 converts the tab into spaces so that it can move precisely to column
1964 @var{column}. Other multicolumn characters can cause anomalies despite
1965 @var{force}, since there is no way to split them.
1967 The argument @var{force} also has an effect if the line isn't long
1968 enough to reach column @var{column}; if it is @code{t}, that means to
1969 add whitespace at the end of the line to reach that column.
1971 If @var{column} is not an integer, an error is signaled.
1973 The return value is the column number actually moved to.
1977 @section Indentation
1980 The indentation functions are used to examine, move to, and change
1981 whitespace that is at the beginning of a line. Some of the functions
1982 can also change whitespace elsewhere on a line. Columns and indentation
1983 count from zero at the left margin.
1986 * Primitive Indent:: Functions used to count and insert indentation.
1987 * Mode-Specific Indent:: Customize indentation for different modes.
1988 * Region Indent:: Indent all the lines in a region.
1989 * Relative Indent:: Indent the current line based on previous lines.
1990 * Indent Tabs:: Adjustable, typewriter-like tab stops.
1991 * Motion by Indent:: Move to first non-blank character.
1994 @node Primitive Indent
1995 @subsection Indentation Primitives
1997 This section describes the primitive functions used to count and
1998 insert indentation. The functions in the following sections use these
1999 primitives. @xref{Width}, for related functions.
2001 @defun current-indentation
2002 @comment !!Type Primitive Function
2003 @comment !!SourceFile indent.c
2004 This function returns the indentation of the current line, which is
2005 the horizontal position of the first nonblank character. If the
2006 contents are entirely blank, then this is the horizontal position of the
2010 @deffn Command indent-to column &optional minimum
2011 @comment !!Type Primitive Function
2012 @comment !!SourceFile indent.c
2013 This function indents from point with tabs and spaces until @var{column}
2014 is reached. If @var{minimum} is specified and non-@code{nil}, then at
2015 least that many spaces are inserted even if this requires going beyond
2016 @var{column}. Otherwise the function does nothing if point is already
2017 beyond @var{column}. The value is the column at which the inserted
2020 The inserted whitespace characters inherit text properties from the
2021 surrounding text (usually, from the preceding text only). @xref{Sticky
2025 @defopt indent-tabs-mode
2026 @comment !!SourceFile indent.c
2027 If this variable is non-@code{nil}, indentation functions can insert
2028 tabs as well as spaces. Otherwise, they insert only spaces. Setting
2029 this variable automatically makes it buffer-local in the current buffer.
2032 @node Mode-Specific Indent
2033 @subsection Indentation Controlled by Major Mode
2035 An important function of each major mode is to customize the @key{TAB}
2036 key to indent properly for the language being edited. This section
2037 describes the mechanism of the @key{TAB} key and how to control it.
2038 The functions in this section return unpredictable values.
2040 @defvar indent-line-function
2041 This variable's value is the function to be used by @key{TAB} (and
2042 various commands) to indent the current line. The command
2043 @code{indent-according-to-mode} does no more than call this function.
2045 In Lisp mode, the value is the symbol @code{lisp-indent-line}; in C
2046 mode, @code{c-indent-line}; in Fortran mode, @code{fortran-indent-line}.
2047 In Fundamental mode, Text mode, and many other modes with no standard
2048 for indentation, the value is @code{indent-to-left-margin} (which is the
2052 @deffn Command indent-according-to-mode
2053 This command calls the function in @code{indent-line-function} to
2054 indent the current line in a way appropriate for the current major mode.
2057 @deffn Command indent-for-tab-command
2058 This command calls the function in @code{indent-line-function} to indent
2059 the current line; however, if that function is
2060 @code{indent-to-left-margin}, @code{insert-tab} is called instead. (That
2061 is a trivial command that inserts a tab character.)
2064 @deffn Command newline-and-indent
2065 @comment !!SourceFile simple.el
2066 This function inserts a newline, then indents the new line (the one
2067 following the newline just inserted) according to the major mode.
2069 It does indentation by calling the current @code{indent-line-function}.
2070 In programming language modes, this is the same thing @key{TAB} does,
2071 but in some text modes, where @key{TAB} inserts a tab,
2072 @code{newline-and-indent} indents to the column specified by
2076 @deffn Command reindent-then-newline-and-indent
2077 @comment !!SourceFile simple.el
2078 This command reindents the current line, inserts a newline at point,
2079 and then indents the new line (the one following the newline just
2082 This command does indentation on both lines according to the current
2083 major mode, by calling the current value of @code{indent-line-function}.
2084 In programming language modes, this is the same thing @key{TAB} does,
2085 but in some text modes, where @key{TAB} inserts a tab,
2086 @code{reindent-then-newline-and-indent} indents to the column specified
2087 by @code{left-margin}.
2091 @subsection Indenting an Entire Region
2093 This section describes commands that indent all the lines in the
2094 region. They return unpredictable values.
2096 @deffn Command indent-region start end to-column
2097 This command indents each nonblank line starting between @var{start}
2098 (inclusive) and @var{end} (exclusive). If @var{to-column} is
2099 @code{nil}, @code{indent-region} indents each nonblank line by calling
2100 the current mode's indentation function, the value of
2101 @code{indent-line-function}.
2103 If @var{to-column} is non-@code{nil}, it should be an integer
2104 specifying the number of columns of indentation; then this function
2105 gives each line exactly that much indentation, by either adding or
2106 deleting whitespace.
2108 If there is a fill prefix, @code{indent-region} indents each line
2109 by making it start with the fill prefix.
2112 @defvar indent-region-function
2113 The value of this variable is a function that can be used by
2114 @code{indent-region} as a short cut. It should take two arguments, the
2115 start and end of the region. You should design the function so
2116 that it will produce the same results as indenting the lines of the
2117 region one by one, but presumably faster.
2119 If the value is @code{nil}, there is no short cut, and
2120 @code{indent-region} actually works line by line.
2122 A short-cut function is useful in modes such as C mode and Lisp mode,
2123 where the @code{indent-line-function} must scan from the beginning of
2124 the function definition: applying it to each line would be quadratic in
2125 time. The short cut can update the scan information as it moves through
2126 the lines indenting them; this takes linear time. In a mode where
2127 indenting a line individually is fast, there is no need for a short cut.
2129 @code{indent-region} with a non-@code{nil} argument @var{to-column} has
2130 a different meaning and does not use this variable.
2133 @deffn Command indent-rigidly start end count
2134 @comment !!SourceFile indent.el
2135 This command indents all lines starting between @var{start}
2136 (inclusive) and @var{end} (exclusive) sideways by @var{count} columns.
2137 This ``preserves the shape'' of the affected region, moving it as a
2138 rigid unit. Consequently, this command is useful not only for indenting
2139 regions of unindented text, but also for indenting regions of formatted
2142 For example, if @var{count} is 3, this command adds 3 columns of
2143 indentation to each of the lines beginning in the region specified.
2145 In Mail mode, @kbd{C-c C-y} (@code{mail-yank-original}) uses
2146 @code{indent-rigidly} to indent the text copied from the message being
2150 @defun indent-code-rigidly start end columns &optional nochange-regexp
2151 This is like @code{indent-rigidly}, except that it doesn't alter lines
2152 that start within strings or comments.
2154 In addition, it doesn't alter a line if @var{nochange-regexp} matches at
2155 the beginning of the line (if @var{nochange-regexp} is non-@code{nil}).
2158 @node Relative Indent
2159 @subsection Indentation Relative to Previous Lines
2161 This section describes two commands that indent the current line
2162 based on the contents of previous lines.
2164 @deffn Command indent-relative &optional unindented-ok
2165 This command inserts whitespace at point, extending to the same
2166 column as the next @dfn{indent point} of the previous nonblank line. An
2167 indent point is a non-whitespace character following whitespace. The
2168 next indent point is the first one at a column greater than the current
2169 column of point. For example, if point is underneath and to the left of
2170 the first non-blank character of a line of text, it moves to that column
2171 by inserting whitespace.
2173 If the previous nonblank line has no next indent point (i.e., none at a
2174 great enough column position), @code{indent-relative} either does
2175 nothing (if @var{unindented-ok} is non-@code{nil}) or calls
2176 @code{tab-to-tab-stop}. Thus, if point is underneath and to the right
2177 of the last column of a short line of text, this command ordinarily
2178 moves point to the next tab stop by inserting whitespace.
2180 The return value of @code{indent-relative} is unpredictable.
2182 In the following example, point is at the beginning of the second
2187 This line is indented twelve spaces.
2188 @point{}The quick brown fox jumped.
2193 Evaluation of the expression @code{(indent-relative nil)} produces the
2198 This line is indented twelve spaces.
2199 @point{}The quick brown fox jumped.
2203 In this next example, point is between the @samp{m} and @samp{p} of
2208 This line is indented twelve spaces.
2209 The quick brown fox jum@point{}ped.
2214 Evaluation of the expression @code{(indent-relative nil)} produces the
2219 This line is indented twelve spaces.
2220 The quick brown fox jum @point{}ped.
2225 @deffn Command indent-relative-maybe
2226 @comment !!SourceFile indent.el
2227 This command indents the current line like the previous nonblank line,
2228 by calling @code{indent-relative} with @code{t} as the
2229 @var{unindented-ok} argument. The return value is unpredictable.
2231 If the previous nonblank line has no indent points beyond the current
2232 column, this command does nothing.
2236 @comment node-name, next, previous, up
2237 @subsection Adjustable ``Tab Stops''
2238 @cindex tabs stops for indentation
2240 This section explains the mechanism for user-specified ``tab stops''
2241 and the mechanisms that use and set them. The name ``tab stops'' is
2242 used because the feature is similar to that of the tab stops on a
2243 typewriter. The feature works by inserting an appropriate number of
2244 spaces and tab characters to reach the next tab stop column; it does not
2245 affect the display of tab characters in the buffer (@pxref{Usual
2246 Display}). Note that the @key{TAB} character as input uses this tab
2247 stop feature only in a few major modes, such as Text mode.
2249 @deffn Command tab-to-tab-stop
2250 This command inserts spaces or tabs before point, up to the next tab
2251 stop column defined by @code{tab-stop-list}. It searches the list for
2252 an element greater than the current column number, and uses that element
2253 as the column to indent to. It does nothing if no such element is
2257 @defopt tab-stop-list
2258 This variable is the list of tab stop columns used by
2259 @code{tab-to-tab-stops}. The elements should be integers in increasing
2260 order. The tab stop columns need not be evenly spaced.
2262 Use @kbd{M-x edit-tab-stops} to edit the location of tab stops
2266 @node Motion by Indent
2267 @subsection Indentation-Based Motion Commands
2269 These commands, primarily for interactive use, act based on the
2270 indentation in the text.
2272 @deffn Command back-to-indentation
2273 @comment !!SourceFile simple.el
2274 This command moves point to the first non-whitespace character in the
2275 current line (which is the line in which point is located). It returns
2279 @deffn Command backward-to-indentation &optional arg
2280 @comment !!SourceFile simple.el
2281 This command moves point backward @var{arg} lines and then to the
2282 first nonblank character on that line. It returns @code{nil}.
2283 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2286 @deffn Command forward-to-indentation &optional arg
2287 @comment !!SourceFile simple.el
2288 This command moves point forward @var{arg} lines and then to the first
2289 nonblank character on that line. It returns @code{nil}.
2290 If @var{arg} is omitted or @code{nil}, it defaults to 1.
2294 @comment node-name, next, previous, up
2295 @section Case Changes
2296 @cindex case conversion in buffers
2298 The case change commands described here work on text in the current
2299 buffer. @xref{Case Conversion}, for case conversion functions that work
2300 on strings and characters. @xref{Case Tables}, for how to customize
2301 which characters are upper or lower case and how to convert them.
2303 @deffn Command capitalize-region start end
2304 This function capitalizes all words in the region defined by
2305 @var{start} and @var{end}. To capitalize means to convert each word's
2306 first character to upper case and convert the rest of each word to lower
2307 case. The function returns @code{nil}.
2309 If one end of the region is in the middle of a word, the part of the
2310 word within the region is treated as an entire word.
2312 When @code{capitalize-region} is called interactively, @var{start} and
2313 @var{end} are point and the mark, with the smallest first.
2317 ---------- Buffer: foo ----------
2318 This is the contents of the 5th foo.
2319 ---------- Buffer: foo ----------
2323 (capitalize-region 1 44)
2326 ---------- Buffer: foo ----------
2327 This Is The Contents Of The 5th Foo.
2328 ---------- Buffer: foo ----------
2333 @deffn Command downcase-region start end
2334 This function converts all of the letters in the region defined by
2335 @var{start} and @var{end} to lower case. The function returns
2338 When @code{downcase-region} is called interactively, @var{start} and
2339 @var{end} are point and the mark, with the smallest first.
2342 @deffn Command upcase-region start end
2343 This function converts all of the letters in the region defined by
2344 @var{start} and @var{end} to upper case. The function returns
2347 When @code{upcase-region} is called interactively, @var{start} and
2348 @var{end} are point and the mark, with the smallest first.
2351 @deffn Command capitalize-word count
2352 This function capitalizes @var{count} words after point, moving point
2353 over as it does. To capitalize means to convert each word's first
2354 character to upper case and convert the rest of each word to lower case.
2355 If @var{count} is negative, the function capitalizes the
2356 @minus{}@var{count} previous words but does not move point. The value
2359 If point is in the middle of a word, the part of the word before point
2360 is ignored when moving forward. The rest is treated as an entire word.
2362 When @code{capitalize-word} is called interactively, @var{count} is
2363 set to the numeric prefix argument.
2366 @deffn Command downcase-word count
2367 This function converts the @var{count} words after point to all lower
2368 case, moving point over as it does. If @var{count} is negative, it
2369 converts the @minus{}@var{count} previous words but does not move point.
2370 The value is @code{nil}.
2372 When @code{downcase-word} is called interactively, @var{count} is set
2373 to the numeric prefix argument.
2376 @deffn Command upcase-word count
2377 This function converts the @var{count} words after point to all upper
2378 case, moving point over as it does. If @var{count} is negative, it
2379 converts the @minus{}@var{count} previous words but does not move point.
2380 The value is @code{nil}.
2382 When @code{upcase-word} is called interactively, @var{count} is set to
2383 the numeric prefix argument.
2386 @node Text Properties
2387 @section Text Properties
2388 @cindex text properties
2389 @cindex attributes of text
2390 @cindex properties of text
2392 Each character position in a buffer or a string can have a @dfn{text
2393 property list}, much like the property list of a symbol (@pxref{Property
2394 Lists}). The properties belong to a particular character at a
2395 particular place, such as, the letter @samp{T} at the beginning of this
2396 sentence or the first @samp{o} in @samp{foo}---if the same character
2397 occurs in two different places, the two occurrences generally have
2398 different properties.
2400 Each property has a name and a value. Both of these can be any Lisp
2401 object, but the name is normally a symbol. The usual way to access the
2402 property list is to specify a name and ask what value corresponds to it.
2404 If a character has a @code{category} property, we call it the
2405 @dfn{category} of the character. It should be a symbol. The properties
2406 of the symbol serve as defaults for the properties of the character.
2408 Copying text between strings and buffers preserves the properties
2409 along with the characters; this includes such diverse functions as
2410 @code{substring}, @code{insert}, and @code{buffer-substring}.
2413 * Examining Properties:: Looking at the properties of one character.
2414 * Changing Properties:: Setting the properties of a range of text.
2415 * Property Search:: Searching for where a property changes value.
2416 * Special Properties:: Particular properties with special meanings.
2417 * Format Properties:: Properties for representing formatting of text.
2418 * Sticky Properties:: How inserted text gets properties from
2420 * Saving Properties:: Saving text properties in files, and reading
2422 * Lazy Properties:: Computing text properties in a lazy fashion
2423 only when text is examined.
2424 * Clickable Text:: Using text properties to make regions of text
2425 do something when you click on them.
2426 * Fields:: The @code{field} property defines
2427 fields within the buffer.
2428 * Not Intervals:: Why text properties do not use
2429 Lisp-visible text intervals.
2432 @node Examining Properties
2433 @subsection Examining Text Properties
2435 The simplest way to examine text properties is to ask for the value of
2436 a particular property of a particular character. For that, use
2437 @code{get-text-property}. Use @code{text-properties-at} to get the
2438 entire property list of a character. @xref{Property Search}, for
2439 functions to examine the properties of a number of characters at once.
2441 These functions handle both strings and buffers. Keep in mind that
2442 positions in a string start from 0, whereas positions in a buffer start
2445 @defun get-text-property pos prop &optional object
2446 This function returns the value of the @var{prop} property of the
2447 character after position @var{pos} in @var{object} (a buffer or
2448 string). The argument @var{object} is optional and defaults to the
2451 If there is no @var{prop} property strictly speaking, but the character
2452 has a category that is a symbol, then @code{get-text-property} returns
2453 the @var{prop} property of that symbol.
2456 @defun get-char-property position prop &optional object
2457 This function is like @code{get-text-property}, except that it checks
2458 overlays first and then text properties. @xref{Overlays}.
2460 The argument @var{object} may be a string, a buffer, or a window. If it
2461 is a window, then the buffer displayed in that window is used for text
2462 properties and overlays, but only the overlays active for that window
2463 are considered. If @var{object} is a buffer, then all overlays in that
2464 buffer are considered, as well as text properties. If @var{object} is a
2465 string, only text properties are considered, since strings never have
2469 @defun get-char-property-and-overlay position prop &optional object
2470 This is like @code{get-char-property}, but gives extra information
2471 about the overlay that the property value comes from.
2473 Its value is a cons cell whose @sc{car} is the property value, the
2474 same value @code{get-char-property} would return with the same
2475 arguments. Its @sc{cdr} is the overlay in which the property was
2476 found, or @code{nil}, if it was found as a text property or not found
2479 If @var{position} is at the end of @var{object}, both the @sc{car} and
2480 the @sc{cdr} of the value are @code{nil}.
2483 @defvar char-property-alias-alist
2484 This variable holds an alist which maps property names to a list of
2485 alternative property names. If a character does not specify a direct
2486 value for a property, the alternative property names are consulted in
2487 order; the first non-@code{nil} value is used. This variable takes
2488 precedence over @code{default-text-properties}, and @code{category}
2489 properties take precedence over this variable.
2492 @defun text-properties-at position &optional object
2493 This function returns the entire property list of the character at
2494 @var{position} in the string or buffer @var{object}. If @var{object} is
2495 @code{nil}, it defaults to the current buffer.
2498 @defvar default-text-properties
2499 This variable holds a property list giving default values for text
2500 properties. Whenever a character does not specify a value for a
2501 property, neither directly, through a category symbol, or through
2502 @code{char-property-alias-alist}, the value stored in this list is
2503 used instead. Here is an example:
2506 (setq default-text-properties '(foo 69)
2507 char-property-alias-alist nil)
2508 ;; @r{Make sure character 1 has no properties of its own.}
2509 (set-text-properties 1 2 nil)
2510 ;; @r{What we get, when we ask, is the default value.}
2511 (get-text-property 1 'foo)
2516 @node Changing Properties
2517 @subsection Changing Text Properties
2519 The primitives for changing properties apply to a specified range of
2520 text in a buffer or string. The function @code{set-text-properties}
2521 (see end of section) sets the entire property list of the text in that
2522 range; more often, it is useful to add, change, or delete just certain
2523 properties specified by name.
2525 Since text properties are considered part of the contents of the
2526 buffer (or string), and can affect how a buffer looks on the screen,
2527 any change in buffer text properties marks the buffer as modified.
2528 Buffer text property changes are undoable also (@pxref{Undo}).
2529 Positions in a string start from 0, whereas positions in a buffer
2532 @defun put-text-property start end prop value &optional object
2533 This function sets the @var{prop} property to @var{value} for the text
2534 between @var{start} and @var{end} in the string or buffer @var{object}.
2535 If @var{object} is @code{nil}, it defaults to the current buffer.
2538 @defun add-text-properties start end props &optional object
2539 This function adds or overrides text properties for the text between
2540 @var{start} and @var{end} in the string or buffer @var{object}. If
2541 @var{object} is @code{nil}, it defaults to the current buffer.
2543 The argument @var{props} specifies which properties to add. It should
2544 have the form of a property list (@pxref{Property Lists}): a list whose
2545 elements include the property names followed alternately by the
2546 corresponding values.
2548 The return value is @code{t} if the function actually changed some
2549 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2550 its values agree with those in the text).
2552 For example, here is how to set the @code{comment} and @code{face}
2553 properties of a range of text:
2556 (add-text-properties @var{start} @var{end}
2557 '(comment t face highlight))
2561 @defun remove-text-properties start end props &optional object
2562 This function deletes specified text properties from the text between
2563 @var{start} and @var{end} in the string or buffer @var{object}. If
2564 @var{object} is @code{nil}, it defaults to the current buffer.
2566 The argument @var{props} specifies which properties to delete. It
2567 should have the form of a property list (@pxref{Property Lists}): a list
2568 whose elements are property names alternating with corresponding values.
2569 But only the names matter---the values that accompany them are ignored.
2570 For example, here's how to remove the @code{face} property.
2573 (remove-text-properties @var{start} @var{end} '(face nil))
2576 The return value is @code{t} if the function actually changed some
2577 property's value; @code{nil} otherwise (if @var{props} is @code{nil} or
2578 if no character in the specified text had any of those properties).
2580 To remove all text properties from certain text, use
2581 @code{set-text-properties} and specify @code{nil} for the new property
2585 @defun remove-list-of-text-properties start end list-of-properties &optional object
2586 Like @code{remove-list-properties} except that
2587 @var{list-of-properties} is a list property names only, not an
2588 alternating list of property values.
2591 @defun set-text-properties start end props &optional object
2592 This function completely replaces the text property list for the text
2593 between @var{start} and @var{end} in the string or buffer @var{object}.
2594 If @var{object} is @code{nil}, it defaults to the current buffer.
2596 The argument @var{props} is the new property list. It should be a list
2597 whose elements are property names alternating with corresponding values.
2599 After @code{set-text-properties} returns, all the characters in the
2600 specified range have identical properties.
2602 If @var{props} is @code{nil}, the effect is to get rid of all properties
2603 from the specified range of text. Here's an example:
2606 (set-text-properties @var{start} @var{end} nil)
2610 The easiest way to make a string with text properties
2611 is with @code{propertize}:
2613 @defun propertize string &rest properties
2615 This function returns a copy of @var{string} which has the text
2616 properties @var{properties}. These properties apply to all the
2617 characters in the string that is returned. Here is an example that
2618 constructs a string with a @code{face} property and a @code{mouse-face}
2622 (propertize "foo" 'face 'italic
2623 'mouse-face 'bold-italic)
2624 @result{} #("foo" 0 3 (mouse-face bold-italic face italic))
2627 To put different properties on various parts of a string, you can
2628 construct each part with @code{propertize} and then combine them with
2633 (propertize "foo" 'face 'italic
2634 'mouse-face 'bold-italic)
2636 (propertize "bar" 'face 'italic
2637 'mouse-face 'bold-italic))
2638 @result{} #("foo and bar"
2639 0 3 (face italic mouse-face bold-italic)
2641 8 11 (face italic mouse-face bold-italic))
2645 See also the function @code{buffer-substring-no-properties}
2646 (@pxref{Buffer Contents}) which copies text from the buffer
2647 but does not copy its properties.
2649 @node Property Search
2650 @subsection Text Property Search Functions
2652 In typical use of text properties, most of the time several or many
2653 consecutive characters have the same value for a property. Rather than
2654 writing your programs to examine characters one by one, it is much
2655 faster to process chunks of text that have the same property value.
2657 Here are functions you can use to do this. They use @code{eq} for
2658 comparing property values. In all cases, @var{object} defaults to the
2661 For high performance, it's very important to use the @var{limit}
2662 argument to these functions, especially the ones that search for a
2663 single property---otherwise, they may spend a long time scanning to the
2664 end of the buffer, if the property you are interested in does not change.
2666 These functions do not move point; instead, they return a position (or
2667 @code{nil}). Remember that a position is always between two characters;
2668 the position returned by these functions is between two characters with
2669 different properties.
2671 @defun next-property-change pos &optional object limit
2672 The function scans the text forward from position @var{pos} in the
2673 string or buffer @var{object} till it finds a change in some text
2674 property, then returns the position of the change. In other words, it
2675 returns the position of the first character beyond @var{pos} whose
2676 properties are not identical to those of the character just after
2679 If @var{limit} is non-@code{nil}, then the scan ends at position
2680 @var{limit}. If there is no property change before that point,
2681 @code{next-property-change} returns @var{limit}.
2683 The value is @code{nil} if the properties remain unchanged all the way
2684 to the end of @var{object} and @var{limit} is @code{nil}. If the value
2685 is non-@code{nil}, it is a position greater than or equal to @var{pos}.
2686 The value equals @var{pos} only when @var{limit} equals @var{pos}.
2688 Here is an example of how to scan the buffer by chunks of text within
2689 which all properties are constant:
2693 (let ((plist (text-properties-at (point)))
2695 (or (next-property-change (point) (current-buffer))
2697 @r{Process text from point to @var{next-change}@dots{}}
2698 (goto-char next-change)))
2702 @defun next-single-property-change pos prop &optional object limit
2703 The function scans the text forward from position @var{pos} in the
2704 string or buffer @var{object} till it finds a change in the @var{prop}
2705 property, then returns the position of the change. In other words, it
2706 returns the position of the first character beyond @var{pos} whose
2707 @var{prop} property differs from that of the character just after
2710 If @var{limit} is non-@code{nil}, then the scan ends at position
2711 @var{limit}. If there is no property change before that point,
2712 @code{next-single-property-change} returns @var{limit}.
2714 The value is @code{nil} if the property remains unchanged all the way to
2715 the end of @var{object} and @var{limit} is @code{nil}. If the value is
2716 non-@code{nil}, it is a position greater than or equal to @var{pos}; it
2717 equals @var{pos} only if @var{limit} equals @var{pos}.
2720 @defun previous-property-change pos &optional object limit
2721 This is like @code{next-property-change}, but scans back from @var{pos}
2722 instead of forward. If the value is non-@code{nil}, it is a position
2723 less than or equal to @var{pos}; it equals @var{pos} only if @var{limit}
2727 @defun previous-single-property-change pos prop &optional object limit
2728 This is like @code{next-single-property-change}, but scans back from
2729 @var{pos} instead of forward. If the value is non-@code{nil}, it is a
2730 position less than or equal to @var{pos}; it equals @var{pos} only if
2731 @var{limit} equals @var{pos}.
2734 @defun next-char-property-change pos &optional limit
2735 This is like @code{next-property-change} except that it considers
2736 overlay properties as well as text properties, and if no change is
2737 found before the end of the buffer, it returns the maximum buffer
2738 position rather than @code{nil} (in this sense, it resembles the
2739 corresponding overlay function @code{next-overlay-change}, rather than
2740 @code{next-property-change}). There is no @var{object} operand
2741 because this function operates only on the current buffer. It returns
2742 the next address at which either kind of property changes.
2745 @defun previous-char-property-change pos &optional limit
2746 This is like @code{next-char-property-change}, but scans back from
2747 @var{pos} instead of forward, and returns the minimum buffer
2748 position if no change is found.
2751 @defun next-single-char-property-change pos prop &optional object limit
2752 @tindex next-single-char-property-change
2753 This is like @code{next-single-property-change} except that it
2754 considers overlay properties as well as text properties, and if no
2755 change is found before the end of the @var{object}, it returns the
2756 maximum valid position in @var{object} rather than @code{nil}. Unlike
2757 @code{next-char-property-change}, this function @emph{does} have an
2758 @var{object} operand; if @var{object} is not a buffer, only
2759 text-properties are considered.
2762 @defun previous-single-char-property-change pos prop &optional object limit
2763 @tindex previous-single-char-property-change
2764 This is like @code{next-single-char-property-change}, but scans back
2765 from @var{pos} instead of forward, and returns the minimum valid
2766 position in @var{object} if no change is found.
2769 @defun text-property-any start end prop value &optional object
2770 This function returns non-@code{nil} if at least one character between
2771 @var{start} and @var{end} has a property @var{prop} whose value is
2772 @var{value}. More precisely, it returns the position of the first such
2773 character. Otherwise, it returns @code{nil}.
2775 The optional fifth argument, @var{object}, specifies the string or
2776 buffer to scan. Positions are relative to @var{object}. The default
2777 for @var{object} is the current buffer.
2780 @defun text-property-not-all start end prop value &optional object
2781 This function returns non-@code{nil} if at least one character between
2782 @var{start} and @var{end} does not have a property @var{prop} with value
2783 @var{value}. More precisely, it returns the position of the first such
2784 character. Otherwise, it returns @code{nil}.
2786 The optional fifth argument, @var{object}, specifies the string or
2787 buffer to scan. Positions are relative to @var{object}. The default
2788 for @var{object} is the current buffer.
2791 @node Special Properties
2792 @subsection Properties with Special Meanings
2794 Here is a table of text property names that have special built-in
2795 meanings. The following sections list a few additional special property
2796 names that control filling and property inheritance. All other names
2797 have no standard meaning, and you can use them as you like.
2800 @cindex category of text character
2801 @kindex category @r{(text property)}
2803 If a character has a @code{category} property, we call it the
2804 @dfn{category} of the character. It should be a symbol. The properties
2805 of the symbol serve as defaults for the properties of the character.
2808 @cindex face codes of text
2809 @kindex face @r{(text property)}
2810 You can use the property @code{face} to control the font and color of
2811 text. @xref{Faces}, for more information.
2813 In the simplest case, the value is a face name. It can also be a list;
2814 then each element can be any of these possibilities;
2818 A face name (a symbol or string).
2821 Starting in Emacs 21, a property list of face attributes. This has the
2822 form (@var{keyword} @var{value} @dots{}), where each @var{keyword} is a
2823 face attribute name and @var{value} is a meaningful value for that
2824 attribute. With this feature, you do not need to create a face each
2825 time you want to specify a particular attribute for certain text.
2826 @xref{Face Attributes}.
2829 A cons cell of the form @code{(foreground-color . @var{color-name})} or
2830 @code{(background-color . @var{color-name})}. These elements specify
2831 just the foreground color or just the background color.
2833 @code{(foreground-color . @var{color-name})} is equivalent to
2834 @code{(:foreground @var{color-name})}, and likewise for the background.
2837 You can use Font Lock Mode (@pxref{Font Lock Mode}), to dynamically
2838 update @code{face} properties based on the contents of the text.
2840 @item font-lock-face
2841 @kindex font-lock-face @r{(text property)}
2842 The @code{font-lock-face} property is the same in all respects as the
2843 @code{face} property, but its state of activation is controlled by
2844 @code{font-lock-mode}. This can be advantageous for special buffers
2845 which are not intended to be user-editable, or for static areas of
2846 text which are always fontified in the same way.
2847 @xref{Precalculated Fontification}.
2849 Strictly speaking, @code{font-lock-face} is not a built-in text
2850 property; rather, it is implemented in Font Lock mode using
2851 @code{char-property-alias-alist}. @xref{Examining Properties}.
2853 This property is new in Emacs 21.4.
2856 @kindex mouse-face @r{(text property)}
2857 The property @code{mouse-face} is used instead of @code{face} when the
2858 mouse is on or near the character. For this purpose, ``near'' means
2859 that all text between the character and where the mouse is have the same
2860 @code{mouse-face} property value.
2863 @kindex fontified @r{(text property)}
2864 This property, if non-@code{nil}, says that text in the buffer has
2865 had faces assigned automatically by a feature such as Font-Lock mode.
2869 @kindex display @r{(text property)}
2870 This property activates various features that change the
2871 way text is displayed. For example, it can make text appear taller
2872 or shorter, higher or lower, wider or narrow, or replaced with an image.
2873 @xref{Display Property}.
2876 @kindex help-echo @r{(text property)}
2878 @anchor{Text help-echo}
2879 If text has a string as its @code{help-echo} property, then when you
2880 move the mouse onto that text, Emacs displays that string in the echo
2881 area, or in the tooltip window (@pxref{Tooltips,,, emacs, The GNU Emacs
2884 If the value of the @code{help-echo} property is a function, that
2885 function is called with three arguments, @var{window}, @var{object} and
2886 @var{position} and should return a help string or @var{nil} for
2887 none. The first argument, @var{window} is the window in which
2888 the help was found. The second, @var{object}, is the buffer, overlay or
2889 string which had the @code{help-echo} property. The @var{position}
2890 argument is as follows:
2894 If @var{object} is a buffer, @var{pos} is the position in the buffer
2895 where the @code{help-echo} text property was found.
2897 If @var{object} is an overlay, that overlay has a @code{help-echo}
2898 property, and @var{pos} is the position in the overlay's buffer under
2901 If @var{object} is a string (an overlay string or a string displayed
2902 with the @code{display} property), @var{pos} is the position in that
2903 string under the mouse.
2906 If the value of the @code{help-echo} property is neither a function nor
2907 a string, it is evaluated to obtain a help string.
2909 You can alter the way help text is displayed by setting the variable
2910 @code{show-help-function} (@pxref{Help display}).
2912 This feature is used in the mode line and for other active text.
2915 @cindex keymap of character
2916 @kindex keymap @r{(text property)}
2917 The @code{keymap} property specifies an additional keymap for
2918 commands. The property's value for the character before point applies
2919 if it is non-@code{nil} and rear-sticky, and the property's value for
2920 the character after point applies if it is non-@code{nil} and
2921 front-sticky. (For mouse clicks, the position of the click is used
2922 instead of the position of point.) If the property value is a symbol,
2923 the symbol's function definition is used as the keymap.
2925 When this keymap applies, it is used for key lookup before the minor
2926 mode keymaps and before the buffer's local map. @xref{Active
2930 @kindex local-map @r{(text property)}
2931 This property works like @code{keymap} except that it specifies a
2932 keymap to use @emph{instead of} the buffer's local map. For most
2933 purposes (perhaps all purposes), the @code{keymap} is superior.
2936 The @code{syntax-table} property overrides what the syntax table says
2937 about this particular character. @xref{Syntax Properties}.
2940 @cindex read-only character
2941 @kindex read-only @r{(text property)}
2942 If a character has the property @code{read-only}, then modifying that
2943 character is not allowed. Any command that would do so gets an error,
2944 @code{text-read-only}.
2946 Insertion next to a read-only character is an error if inserting
2947 ordinary text there would inherit the @code{read-only} property due to
2948 stickiness. Thus, you can control permission to insert next to
2949 read-only text by controlling the stickiness. @xref{Sticky Properties}.
2951 Since changing properties counts as modifying the buffer, it is not
2952 possible to remove a @code{read-only} property unless you know the
2953 special trick: bind @code{inhibit-read-only} to a non-@code{nil} value
2954 and then remove the property. @xref{Read Only Buffers}.
2957 @kindex invisible @r{(text property)}
2958 A non-@code{nil} @code{invisible} property can make a character invisible
2959 on the screen. @xref{Invisible Text}, for details.
2962 @kindex intangible @r{(text property)}
2963 If a group of consecutive characters have equal and non-@code{nil}
2964 @code{intangible} properties, then you cannot place point between them.
2965 If you try to move point forward into the group, point actually moves to
2966 the end of the group. If you try to move point backward into the group,
2967 point actually moves to the start of the group.
2969 When the variable @code{inhibit-point-motion-hooks} is non-@code{nil},
2970 the @code{intangible} property is ignored.
2973 @kindex field @r{(text property)}
2974 Consecutive characters with the same @code{field} property constitute a
2975 @dfn{field}. Some motion functions including @code{forward-word} and
2976 @code{beginning-of-line} stop moving at a field boundary.
2980 @kindex cursor @r{(text property)}
2981 Normally, the cursor is displayed at the end of any overlay and text
2982 property strings present at the current window position. You can
2983 place the cursor on any desired character of these strings by giving
2984 that character a non-@code{nil} @var{cursor} text property.
2987 @kindex pointer @r{(text property)}
2988 This specifies a specific pointer shape when the mouse pointer is over
2989 this text or image. See the variable @var{void-area-text-pointer}
2990 for possible pointer shapes.
2993 @kindex line-spacing @r{(text property)}
2994 A newline can have a @code{line-spacing} text or overlay property that
2995 controls the height of the display line ending with that newline. The
2996 property value overrides the default frame line spacing and the buffer
2997 local @code{line-spacing} variable. We will call the property value
3000 If @var{line-spacing} is a positive integer, the value specifies
3001 additional vertical space, below the display line, in pixels.
3003 If @var{line-spacing} is a floating point number or cons, the
3004 additional vertical space is the product of @var{line-spacing} and the
3005 default frame line height.
3007 If the @var{line-spacing} value is a cons @code{(total .
3008 @var{spacing})} where @var{spacing} is any of the forms described
3009 above, the value of @var{spacing} specifies the total displayed height
3010 of the line, regardless of the height of the characters in it. This
3011 is equivalent to using the @code{line-height} property.
3014 @kindex line-height @r{(text property)}
3015 A newline can have a @code{line-height} text or overlay property that
3016 controls the total height of the display line ending in that newline.
3017 We will call the property value @var{line-height}.
3019 If @var{line-height} is 0, the height of the line is determined solely
3020 from its contents; nothing is added. Any @code{line-spacing} property
3021 on this newline is ignored. This case is useful for tiling small
3022 images or image slices without adding blank areas between the images.
3024 If @var{line-height} is a positive integer, the value specifies the
3025 minimum line height in pixels. The line's ascent height is
3026 increased as necessary to achieve the specified height.
3028 If @var{line-height} is a floating point number, the minimum line
3029 height is the product of @var{line-height} and the default frame line
3032 If @var{line-height} is a cons @code{(@var{ratio} . @var{face})}, the
3033 minimum line height is calculated as @var{ratio} times the height of
3034 face @var{face}. The @var{ratio} is an integer or a floating point
3035 number. If @var{face} is @code{t}, it refers to the current face.
3037 @item modification-hooks
3038 @cindex change hooks for a character
3039 @cindex hooks for changing a character
3040 @kindex modification-hooks @r{(text property)}
3041 If a character has the property @code{modification-hooks}, then its
3042 value should be a list of functions; modifying that character calls all
3043 of those functions. Each function receives two arguments: the beginning
3044 and end of the part of the buffer being modified. Note that if a
3045 particular modification hook function appears on several characters
3046 being modified by a single primitive, you can't predict how many times
3047 the function will be called.
3049 @item insert-in-front-hooks
3050 @itemx insert-behind-hooks
3051 @kindex insert-in-front-hooks @r{(text property)}
3052 @kindex insert-behind-hooks @r{(text property)}
3053 The operation of inserting text in a buffer also calls the functions
3054 listed in the @code{insert-in-front-hooks} property of the following
3055 character and in the @code{insert-behind-hooks} property of the
3056 preceding character. These functions receive two arguments, the
3057 beginning and end of the inserted text. The functions are called
3058 @emph{after} the actual insertion takes place.
3060 See also @ref{Change Hooks}, for other hooks that are called
3061 when you change text in a buffer.
3065 @cindex hooks for motion of point
3066 @kindex point-entered @r{(text property)}
3067 @kindex point-left @r{(text property)}
3068 The special properties @code{point-entered} and @code{point-left}
3069 record hook functions that report motion of point. Each time point
3070 moves, Emacs compares these two property values:
3074 the @code{point-left} property of the character after the old location,
3077 the @code{point-entered} property of the character after the new
3082 If these two values differ, each of them is called (if not @code{nil})
3083 with two arguments: the old value of point, and the new one.
3085 The same comparison is made for the characters before the old and new
3086 locations. The result may be to execute two @code{point-left} functions
3087 (which may be the same function) and/or two @code{point-entered}
3088 functions (which may be the same function). In any case, all the
3089 @code{point-left} functions are called first, followed by all the
3090 @code{point-entered} functions.
3092 It is possible with @code{char-after} to examine characters at various
3093 buffer positions without moving point to those positions. Only an
3094 actual change in the value of point runs these hook functions.
3097 @defvar inhibit-point-motion-hooks
3098 When this variable is non-@code{nil}, @code{point-left} and
3099 @code{point-entered} hooks are not run, and the @code{intangible}
3100 property has no effect. Do not set this variable globally; bind it with
3104 @defvar show-help-function
3105 @tindex show-help-function
3106 @anchor{Help display} If this variable is non-@code{nil}, it specifies a
3107 function called to display help strings. These may be @code{help-echo}
3108 properties, menu help strings (@pxref{Simple Menu Items},
3109 @pxref{Extended Menu Items}), or tool bar help strings (@pxref{Tool
3110 Bar}). The specified function is called with one argument, the help
3111 string to display. Tooltip mode (@pxref{Tooltips,,, emacs, The GNU Emacs
3112 Manual}) provides an example.
3115 @node Format Properties
3116 @subsection Formatted Text Properties
3118 These text properties affect the behavior of the fill commands. They
3119 are used for representing formatted text. @xref{Filling}, and
3124 If a newline character has this property, it is a ``hard'' newline.
3125 The fill commands do not alter hard newlines and do not move words
3126 across them. However, this property takes effect only if the variable
3127 @code{use-hard-newlines} is non-@code{nil}.
3130 This property specifies an extra right margin for filling this part of the
3134 This property specifies an extra left margin for filling this part of the
3138 This property specifies the style of justification for filling this part
3142 @node Sticky Properties
3143 @subsection Stickiness of Text Properties
3144 @cindex sticky text properties
3145 @cindex inheritance of text properties
3147 Self-inserting characters normally take on the same properties as the
3148 preceding character. This is called @dfn{inheritance} of properties.
3150 In a Lisp program, you can do insertion with inheritance or without,
3151 depending on your choice of insertion primitive. The ordinary text
3152 insertion functions such as @code{insert} do not inherit any properties.
3153 They insert text with precisely the properties of the string being
3154 inserted, and no others. This is correct for programs that copy text
3155 from one context to another---for example, into or out of the kill ring.
3156 To insert with inheritance, use the special primitives described in this
3157 section. Self-inserting characters inherit properties because they work
3158 using these primitives.
3160 When you do insertion with inheritance, @emph{which} properties are
3161 inherited, and from where, depends on which properties are @dfn{sticky}.
3162 Insertion after a character inherits those of its properties that are
3163 @dfn{rear-sticky}. Insertion before a character inherits those of its
3164 properties that are @dfn{front-sticky}. When both sides offer different
3165 sticky values for the same property, the previous character's value
3168 By default, a text property is rear-sticky but not front-sticky; thus,
3169 the default is to inherit all the properties of the preceding character,
3170 and nothing from the following character.
3172 You can control the stickiness of various text properties with two
3173 specific text properties, @code{front-sticky} and @code{rear-nonsticky},
3174 and with the variable @code{text-property-default-nonsticky}. You can
3175 use the variable to specify a different default for a given property.
3176 You can use those two text properties to make any specific properties
3177 sticky or nonsticky in any particular part of the text.
3179 If a character's @code{front-sticky} property is @code{t}, then all
3180 its properties are front-sticky. If the @code{front-sticky} property is
3181 a list, then the sticky properties of the character are those whose
3182 names are in the list. For example, if a character has a
3183 @code{front-sticky} property whose value is @code{(face read-only)},
3184 then insertion before the character can inherit its @code{face} property
3185 and its @code{read-only} property, but no others.
3187 The @code{rear-nonsticky} property works the opposite way. Most
3188 properties are rear-sticky by default, so the @code{rear-nonsticky}
3189 property says which properties are @emph{not} rear-sticky. If a
3190 character's @code{rear-nonsticky} property is @code{t}, then none of its
3191 properties are rear-sticky. If the @code{rear-nonsticky} property is a
3192 list, properties are rear-sticky @emph{unless} their names are in the
3195 @defvar text-property-default-nonsticky
3196 @tindex text-property-default-nonsticky
3197 This variable holds an alist which defines the default rear-stickiness
3198 of various text properties. Each element has the form
3199 @code{(@var{property} . @var{nonstickiness})}, and it defines the
3200 stickiness of a particular text property, @var{property}.
3202 If @var{nonstickiness} is non-@code{nil}, this means that the property
3203 @var{property} is rear-nonsticky by default. Since all properties are
3204 front-nonsticky by default, this makes @var{property} nonsticky in both
3205 directions by default.
3207 The text properties @code{front-sticky} and @code{rear-nonsticky}, when
3208 used, take precedence over the default @var{nonstickiness} specified in
3209 @code{text-property-default-nonsticky}.
3212 Here are the functions that insert text with inheritance of properties:
3214 @defun insert-and-inherit &rest strings
3215 Insert the strings @var{strings}, just like the function @code{insert},
3216 but inherit any sticky properties from the adjoining text.
3219 @defun insert-before-markers-and-inherit &rest strings
3220 Insert the strings @var{strings}, just like the function
3221 @code{insert-before-markers}, but inherit any sticky properties from the
3225 @xref{Insertion}, for the ordinary insertion functions which do not
3228 @node Saving Properties
3229 @subsection Saving Text Properties in Files
3230 @cindex text properties in files
3231 @cindex saving text properties
3233 You can save text properties in files (along with the text itself),
3234 and restore the same text properties when visiting or inserting the
3235 files, using these two hooks:
3237 @defvar write-region-annotate-functions
3238 This variable's value is a list of functions for @code{write-region} to
3239 run to encode text properties in some fashion as annotations to the text
3240 being written in the file. @xref{Writing to Files}.
3242 Each function in the list is called with two arguments: the start and
3243 end of the region to be written. These functions should not alter the
3244 contents of the buffer. Instead, they should return lists indicating
3245 annotations to write in the file in addition to the text in the
3248 Each function should return a list of elements of the form
3249 @code{(@var{position} . @var{string})}, where @var{position} is an
3250 integer specifying the relative position within the text to be written,
3251 and @var{string} is the annotation to add there.
3253 Each list returned by one of these functions must be already sorted in
3254 increasing order by @var{position}. If there is more than one function,
3255 @code{write-region} merges the lists destructively into one sorted list.
3257 When @code{write-region} actually writes the text from the buffer to the
3258 file, it intermixes the specified annotations at the corresponding
3259 positions. All this takes place without modifying the buffer.
3262 @defvar after-insert-file-functions
3263 This variable holds a list of functions for @code{insert-file-contents}
3264 to call after inserting a file's contents. These functions should scan
3265 the inserted text for annotations, and convert them to the text
3266 properties they stand for.
3268 Each function receives one argument, the length of the inserted text;
3269 point indicates the start of that text. The function should scan that
3270 text for annotations, delete them, and create the text properties that
3271 the annotations specify. The function should return the updated length
3272 of the inserted text, as it stands after those changes. The value
3273 returned by one function becomes the argument to the next function.
3275 These functions should always return with point at the beginning of
3278 The intended use of @code{after-insert-file-functions} is for converting
3279 some sort of textual annotations into actual text properties. But other
3280 uses may be possible.
3283 We invite users to write Lisp programs to store and retrieve text
3284 properties in files, using these hooks, and thus to experiment with
3285 various data formats and find good ones. Eventually we hope users
3286 will produce good, general extensions we can install in Emacs.
3288 We suggest not trying to handle arbitrary Lisp objects as text property
3289 names or values---because a program that general is probably difficult
3290 to write, and slow. Instead, choose a set of possible data types that
3291 are reasonably flexible, and not too hard to encode.
3293 @xref{Format Conversion}, for a related feature.
3295 @c ??? In next edition, merge this info Format Conversion.
3297 @node Lazy Properties
3298 @subsection Lazy Computation of Text Properties
3300 Instead of computing text properties for all the text in the buffer,
3301 you can arrange to compute the text properties for parts of the text
3302 when and if something depends on them.
3304 The primitive that extracts text from the buffer along with its
3305 properties is @code{buffer-substring}. Before examining the properties,
3306 this function runs the abnormal hook @code{buffer-access-fontify-functions}.
3308 @defvar buffer-access-fontify-functions
3309 This variable holds a list of functions for computing text properties.
3310 Before @code{buffer-substring} copies the text and text properties for a
3311 portion of the buffer, it calls all the functions in this list. Each of
3312 the functions receives two arguments that specify the range of the
3313 buffer being accessed. (The buffer itself is always the current
3317 The function @code{buffer-substring-no-properties} does not call these
3318 functions, since it ignores text properties anyway.
3320 In order to prevent the hook functions from being called more than
3321 once for the same part of the buffer, you can use the variable
3322 @code{buffer-access-fontified-property}.
3324 @defvar buffer-access-fontified-property
3325 If this value's variable is non-@code{nil}, it is a symbol which is used
3326 as a text property name. A non-@code{nil} value for that text property
3327 means, ``the other text properties for this character have already been
3330 If all the characters in the range specified for @code{buffer-substring}
3331 have a non-@code{nil} value for this property, @code{buffer-substring}
3332 does not call the @code{buffer-access-fontify-functions} functions. It
3333 assumes these characters already have the right text properties, and
3334 just copies the properties they already have.
3336 The normal way to use this feature is that the
3337 @code{buffer-access-fontify-functions} functions add this property, as
3338 well as others, to the characters they operate on. That way, they avoid
3339 being called over and over for the same text.
3342 @node Clickable Text
3343 @subsection Defining Clickable Text
3344 @cindex clickable text
3346 There are two ways to set up @dfn{clickable text} in a buffer.
3347 There are typically two parts of this: to make the text highlight
3348 when the mouse is over it, and to make a mouse button do something
3349 when you click it on that part of the text.
3351 Highlighting is done with the @code{mouse-face} text property.
3352 Here is an example of how Dired does it:
3356 (if (dired-move-to-filename)
3357 (put-text-property (point)
3359 (dired-move-to-end-of-filename)
3361 'mouse-face 'highlight))
3366 The first two arguments to @code{put-text-property} specify the
3367 beginning and end of the text.
3369 The usual way to make the mouse do something when you click it
3370 on this text is to define @code{mouse-2} in the major mode's
3371 keymap. The job of checking whether the click was on clickable text
3372 is done by the command definition. Here is how Dired does it:
3375 (defun dired-mouse-find-file-other-window (event)
3376 "In dired, visit the file or directory name you click on."
3380 (set-buffer (window-buffer (posn-window (event-end event))))
3382 (goto-char (posn-point (event-end event)))
3383 (setq file (dired-get-filename))))
3384 (select-window (posn-window (event-end event)))
3385 (find-file-other-window (file-name-sans-versions file t))))
3389 The reason for the outer @code{save-excursion} construct is to avoid
3390 changing the current buffer; the reason for the inner one is to avoid
3391 permanently altering point in the buffer you click on. In this case,
3392 Dired uses the function @code{dired-get-filename} to determine which
3393 file to visit, based on the position found in the event.
3395 Instead of defining a mouse command for the major mode, you can define
3396 a key binding for the clickable text itself, using the @code{keymap}
3400 (let ((map (make-sparse-keymap)))
3401 (define-key map [mouse-2] 'operate-this-button)
3402 (put-text-property (point)
3404 (dired-move-to-end-of-filename)
3410 This method makes it possible to define different commands for various
3411 clickable pieces of text. Also, the major mode definition (or the
3412 global definition) remains available for the rest of the text in the
3416 @subsection Defining and Using Fields
3419 A field is a range of consecutive characters in the buffer that are
3420 identified by having the same value (comparing with @code{eq}) of the
3421 @code{field} property (either a text-property or an overlay property).
3422 This section describes special functions that are available for
3423 operating on fields.
3425 You specify a field with a buffer position, @var{pos}. We think of
3426 each field as containing a range of buffer positions, so the position
3427 you specify stands for the field containing that position.
3429 When the characters before and after @var{pos} are part of the same
3430 field, there is no doubt which field contains @var{pos}: the one those
3431 characters both belong to. When @var{pos} is at a boundary between
3432 fields, which field it belongs to depends on the stickiness of the
3433 @code{field} properties of the two surrounding characters (@pxref{Sticky
3434 Properties}). The field whose property would be inherited by text
3435 inserted at @var{pos} is the field that contains @var{pos}.
3437 There is an anomalous case where newly inserted text at @var{pos}
3438 would not inherit the @code{field} property from either side. This
3439 happens if the previous character's @code{field} property is not
3440 rear-sticky, and the following character's @code{field} property is not
3441 front-sticky. In this case, @var{pos} belongs to neither the preceding
3442 field nor the following field; the field functions treat it as belonging
3443 to an empty field whose beginning and end are both at @var{pos}.
3445 In all of these functions, if @var{pos} is omitted or @code{nil}, the
3446 value of point is used by default.
3448 @defun field-beginning &optional pos escape-from-edge limit
3449 @tindex field-beginning
3450 This function returns the beginning of the field specified by @var{pos}.
3452 If @var{pos} is at the beginning of its field, and
3453 @var{escape-from-edge} is non-@code{nil}, then the return value is
3454 always the beginning of the preceding field that @emph{ends} at @var{pos},
3455 regardless of the stickiness of the @code{field} properties around
3458 If @var{limit} is non-@code{nil}, it is a buffer position; if the
3459 beginning of the field is before @var{limit}, then @var{limit} will be
3463 @defun field-end &optional pos escape-from-edge limit
3465 This function returns the end of the field specified by @var{pos}.
3467 If @var{pos} is at the end of its field, and @var{escape-from-edge} is
3468 non-@code{nil}, then the return value is always the end of the following
3469 field that @emph{begins} at @var{pos}, regardless of the stickiness of
3470 the @code{field} properties around @var{pos}.
3472 If @var{limit} is non-@code{nil}, it is a buffer position; if the end
3473 of the field is after @var{limit}, then @var{limit} will be returned
3477 @defun field-string &optional pos
3478 @tindex field-string
3479 This function returns the contents of the field specified by @var{pos},
3483 @defun field-string-no-properties &optional pos
3484 @tindex field-string-no-properties
3485 This function returns the contents of the field specified by @var{pos},
3486 as a string, discarding text properties.
3489 @defun delete-field &optional pos
3490 @tindex delete-field
3491 This function deletes the text of the field specified by @var{pos}.
3494 @defun constrain-to-field new-pos old-pos &optional escape-from-edge only-in-line inhibit-capture-property
3495 @tindex constrain-to-field
3496 This function ``constrains'' @var{new-pos} to the field that
3497 @var{old-pos} belongs to---in other words, it returns the position
3498 closest to @var{new-pos} that is in the same field as @var{old-pos}.
3500 If @var{new-pos} is @code{nil}, then @code{constrain-to-field} uses
3501 the value of point instead, and moves point to the resulting position.
3503 If @var{old-pos} is at the boundary of two fields, then the acceptable
3504 positions for @var{new-pos} depend on the value of the optional argument
3505 @var{escape-from-edge}. If @var{escape-from-edge} is @code{nil}, then
3506 @var{new-pos} is constrained to the field that has the same @code{field}
3507 property (either a text-property or an overlay property) that new
3508 characters inserted at @var{old-pos} would get. (This depends on the
3509 stickiness of the @code{field} property for the characters before and
3510 after @var{old-pos}.) If @var{escape-from-edge} is non-@code{nil},
3511 @var{new-pos} is constrained to the union of the two adjacent fields.
3512 Additionally, if two fields are separated by another field with the
3513 special value @code{boundary}, then any point within this special field
3514 is also considered to be ``on the boundary.''
3516 If the optional argument @var{only-in-line} is non-@code{nil}, and
3517 constraining @var{new-pos} in the usual way would move it to a different
3518 line, @var{new-pos} is returned unconstrained. This used in commands
3519 that move by line, such as @code{next-line} and
3520 @code{beginning-of-line}, so that they respect field boundaries only in
3521 the case where they can still move to the right line.
3523 If the optional argument @var{inhibit-capture-property} is
3524 non-@code{nil}, and @var{old-pos} has a non-@code{nil} property of that
3525 name, then any field boundaries are ignored.
3527 You can cause @code{constrain-to-field} to ignore all field boundaries
3528 (and so never constrain anything) by binding the variable
3529 @code{inhibit-field-text-motion} to a non-@code{nil} value.
3533 @subsection Why Text Properties are not Intervals
3536 Some editors that support adding attributes to text in the buffer do
3537 so by letting the user specify ``intervals'' within the text, and adding
3538 the properties to the intervals. Those editors permit the user or the
3539 programmer to determine where individual intervals start and end. We
3540 deliberately provided a different sort of interface in Emacs Lisp to
3541 avoid certain paradoxical behavior associated with text modification.
3543 If the actual subdivision into intervals is meaningful, that means you
3544 can distinguish between a buffer that is just one interval with a
3545 certain property, and a buffer containing the same text subdivided into
3546 two intervals, both of which have that property.
3548 Suppose you take the buffer with just one interval and kill part of
3549 the text. The text remaining in the buffer is one interval, and the
3550 copy in the kill ring (and the undo list) becomes a separate interval.
3551 Then if you yank back the killed text, you get two intervals with the
3552 same properties. Thus, editing does not preserve the distinction
3553 between one interval and two.
3555 Suppose we ``fix'' this problem by coalescing the two intervals when
3556 the text is inserted. That works fine if the buffer originally was a
3557 single interval. But suppose instead that we have two adjacent
3558 intervals with the same properties, and we kill the text of one interval
3559 and yank it back. The same interval-coalescence feature that rescues
3560 the other case causes trouble in this one: after yanking, we have just
3561 one interval. One again, editing does not preserve the distinction
3562 between one interval and two.
3564 Insertion of text at the border between intervals also raises
3565 questions that have no satisfactory answer.
3567 However, it is easy to arrange for editing to behave consistently for
3568 questions of the form, ``What are the properties of this character?''
3569 So we have decided these are the only questions that make sense; we have
3570 not implemented asking questions about where intervals start or end.
3572 In practice, you can usually use the text property search functions in
3573 place of explicit interval boundaries. You can think of them as finding
3574 the boundaries of intervals, assuming that intervals are always
3575 coalesced whenever possible. @xref{Property Search}.
3577 Emacs also provides explicit intervals as a presentation feature; see
3581 @section Substituting for a Character Code
3583 The following functions replace characters within a specified region
3584 based on their character codes.
3586 @defun subst-char-in-region start end old-char new-char &optional noundo
3587 @cindex replace characters
3588 This function replaces all occurrences of the character @var{old-char}
3589 with the character @var{new-char} in the region of the current buffer
3590 defined by @var{start} and @var{end}.
3592 @cindex undo avoidance
3593 If @var{noundo} is non-@code{nil}, then @code{subst-char-in-region} does
3594 not record the change for undo and does not mark the buffer as modified.
3595 This was useful for controlling the old selective display feature
3596 (@pxref{Selective Display}).
3598 @code{subst-char-in-region} does not move point and returns
3603 ---------- Buffer: foo ----------
3604 This is the contents of the buffer before.
3605 ---------- Buffer: foo ----------
3609 (subst-char-in-region 1 20 ?i ?X)
3612 ---------- Buffer: foo ----------
3613 ThXs Xs the contents of the buffer before.
3614 ---------- Buffer: foo ----------
3619 @defun translate-region start end table
3620 This function applies a translation table to the characters in the
3621 buffer between positions @var{start} and @var{end}.
3623 The translation table @var{table} is a string or a char-table;
3624 @code{(aref @var{table} @var{ochar})} gives the translated character
3625 corresponding to @var{ochar}. If @var{table} is a string, any
3626 characters with codes larger than the length of @var{table} are not
3627 altered by the translation.
3629 The return value of @code{translate-region} is the number of
3630 characters that were actually changed by the translation. This does
3631 not count characters that were mapped into themselves in the
3639 A register is a sort of variable used in Emacs editing that can hold a
3640 variety of different kinds of values. Each register is named by a
3641 single character. All @acronym{ASCII} characters and their meta variants
3642 (but with the exception of @kbd{C-g}) can be used to name registers.
3643 Thus, there are 255 possible registers. A register is designated in
3644 Emacs Lisp by the character that is its name.
3646 @defvar register-alist
3647 This variable is an alist of elements of the form @code{(@var{name} .
3648 @var{contents})}. Normally, there is one element for each Emacs
3649 register that has been used.
3651 The object @var{name} is a character (an integer) identifying the
3655 The @var{contents} of a register can have several possible types:
3659 A number stands for itself. If @code{insert-register} finds a number
3660 in the register, it converts the number to decimal.
3663 A marker represents a buffer position to jump to.
3666 A string is text saved in the register.
3669 A rectangle is represented by a list of strings.
3671 @item @code{(@var{window-configuration} @var{position})}
3672 This represents a window configuration to restore in one frame, and a
3673 position to jump to in the current buffer.
3675 @item @code{(@var{frame-configuration} @var{position})}
3676 This represents a frame configuration to restore, and a position
3677 to jump to in the current buffer.
3679 @item (file @var{filename})
3680 This represents a file to visit; jumping to this value visits file
3683 @item (file-query @var{filename} @var{position})
3684 This represents a file to visit and a position in it; jumping to this
3685 value visits file @var{filename} and goes to buffer position
3686 @var{position}. Restoring this type of position asks the user for
3690 The functions in this section return unpredictable values unless
3693 @defun get-register reg
3694 This function returns the contents of the register
3695 @var{reg}, or @code{nil} if it has no contents.
3698 @defun set-register reg value
3699 This function sets the contents of register @var{reg} to @var{value}.
3700 A register can be set to any value, but the other register functions
3701 expect only certain data types. The return value is @var{value}.
3704 @deffn Command view-register reg
3705 This command displays what is contained in register @var{reg}.
3709 @deffn Command point-to-register reg
3710 This command stores both the current location of point and the current
3711 buffer in register @var{reg} as a marker.
3714 @deffn Command jump-to-register reg
3715 @deffnx Command register-to-point reg
3716 @comment !!SourceFile register.el
3717 This command restores the status recorded in register @var{reg}.
3719 If @var{reg} contains a marker, it moves point to the position stored in
3720 the marker. Since both the buffer and the location within the buffer
3721 are stored by the @code{point-to-register} function, this command can
3722 switch you to another buffer.
3724 If @var{reg} contains a window configuration or a frame configuration.
3725 @code{jump-to-register} restores that configuration.
3729 @deffn Command insert-register reg &optional beforep
3730 This command inserts contents of register @var{reg} into the current
3733 Normally, this command puts point before the inserted text, and the
3734 mark after it. However, if the optional second argument @var{beforep}
3735 is non-@code{nil}, it puts the mark before and point after.
3736 You can pass a non-@code{nil} second argument @var{beforep} to this
3737 function interactively by supplying any prefix argument.
3739 If the register contains a rectangle, then the rectangle is inserted
3740 with its upper left corner at point. This means that text is inserted
3741 in the current line and underneath it on successive lines.
3743 If the register contains something other than saved text (a string) or
3744 a rectangle (a list), currently useless things happen. This may be
3745 changed in the future.
3749 @deffn Command copy-to-register reg start end &optional delete-flag
3750 This command copies the region from @var{start} to @var{end} into
3751 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
3752 the region from the buffer after copying it into the register.
3755 @deffn Command prepend-to-register reg start end &optional delete-flag
3756 This command prepends the region from @var{start} to @var{end} into
3757 register @var{reg}. If @var{delete-flag} is non-@code{nil}, it deletes
3758 the region from the buffer after copying it to the register.
3761 @deffn Command append-to-register reg start end &optional delete-flag
3762 This command appends the region from @var{start} to @var{end} to the
3763 text already in register @var{reg}. If @var{delete-flag} is
3764 non-@code{nil}, it deletes the region from the buffer after copying it
3768 @deffn Command copy-rectangle-to-register reg start end &optional delete-flag
3769 This command copies a rectangular region from @var{start} to @var{end}
3770 into register @var{reg}. If @var{delete-flag} is non-@code{nil}, it
3771 deletes the region from the buffer after copying it to the register.
3774 @deffn Command window-configuration-to-register reg
3775 This function stores the window configuration of the selected frame in
3779 @deffn Command frame-configuration-to-register reg
3780 This function stores the current frame configuration in register
3786 @section Transposition of Text
3788 This subroutine is used by the transposition commands.
3790 @defun transpose-regions start1 end1 start2 end2 &optional leave-markers
3791 This function exchanges two nonoverlapping portions of the buffer.
3792 Arguments @var{start1} and @var{end1} specify the bounds of one portion
3793 and arguments @var{start2} and @var{end2} specify the bounds of the
3796 Normally, @code{transpose-regions} relocates markers with the transposed
3797 text; a marker previously positioned within one of the two transposed
3798 portions moves along with that portion, thus remaining between the same
3799 two characters in their new position. However, if @var{leave-markers}
3800 is non-@code{nil}, @code{transpose-regions} does not do this---it leaves
3801 all markers unrelocated.
3805 @section Base 64 Encoding
3806 @cindex base 64 encoding
3808 Base 64 code is used in email to encode a sequence of 8-bit bytes as
3809 a longer sequence of @acronym{ASCII} graphic characters. It is defined in
3810 Internet RFC@footnote{
3811 An RFC, an acronym for @dfn{Request for Comments}, is a numbered
3812 Internet informational document describing a standard. RFCs are
3813 usually written by technical experts acting on their own initiative,
3814 and are traditionally written in a pragmatic, experience-driven
3816 }2045. This section describes the functions for
3817 converting to and from this code.
3819 @defun base64-encode-region beg end &optional no-line-break
3820 @tindex base64-encode-region
3821 This function converts the region from @var{beg} to @var{end} into base
3822 64 code. It returns the length of the encoded text. An error is
3823 signaled if a character in the region is multibyte, i.e.@: in a
3824 multibyte buffer the region must contain only characters from the
3825 charsets @code{ascii}, @code{eight-bit-control} and
3826 @code{eight-bit-graphic}.
3828 Normally, this function inserts newline characters into the encoded
3829 text, to avoid overlong lines. However, if the optional argument
3830 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
3831 the output is just one long line.
3834 @defun base64-encode-string string &optional no-line-break
3835 @tindex base64-encode-string
3836 This function converts the string @var{string} into base 64 code. It
3837 returns a string containing the encoded text. As for
3838 @code{base64-encode-region}, an error is signaled if a character in the
3839 string is multibyte.
3841 Normally, this function inserts newline characters into the encoded
3842 text, to avoid overlong lines. However, if the optional argument
3843 @var{no-line-break} is non-@code{nil}, these newlines are not added, so
3844 the result string is just one long line.
3847 @defun base64-decode-region beg end
3848 @tindex base64-decode-region
3849 This function converts the region from @var{beg} to @var{end} from base
3850 64 code into the corresponding decoded text. It returns the length of
3853 The decoding functions ignore newline characters in the encoded text.
3856 @defun base64-decode-string string
3857 @tindex base64-decode-string
3858 This function converts the string @var{string} from base 64 code into
3859 the corresponding decoded text. It returns a unibyte string containing the
3862 The decoding functions ignore newline characters in the encoded text.
3866 @section MD5 Checksum
3867 @cindex MD5 checksum
3868 @cindex message digest computation
3870 MD5 cryptographic checksums, or @dfn{message digests}, are 128-bit
3871 ``fingerprints'' of a document or program. They are used to verify
3872 that you have an exact and unaltered copy of the data. The algorithm
3873 to calculate the MD5 message digest is defined in Internet
3875 For an explanation of what is an RFC, see the footnote in @ref{Base
3877 }1321. This section describes the Emacs facilities for computing
3880 @defun md5 object &optional start end coding-system noerror
3881 This function returns the MD5 message digest of @var{object}, which
3882 should be a buffer or a string.
3884 The two optional arguments @var{start} and @var{end} are character
3885 positions specifying the portion of @var{object} to compute the
3886 message digest for. If they are @code{nil} or omitted, the digest is
3887 computed for the whole of @var{object}.
3889 The function @code{md5} does not compute the message digest directly
3890 from the internal Emacs representation of the text (@pxref{Text
3891 Representations}). Instead, it encodes the text using a coding
3892 system, and computes the message digest from the encoded text. The
3893 optional fourth argument @var{coding-system} specifies which coding
3894 system to use for encoding the text. It should be the same coding
3895 system that you used to read the text, or that you used or will use
3896 when saving or sending the text. @xref{Coding Systems}, for more
3897 information about coding systems.
3899 If @var{coding-system} is @code{nil} or omitted, the default depends
3900 on @var{object}. If @var{object} is a buffer, the default for
3901 @var{coding-system} is whatever coding system would be chosen by
3902 default for writing this text into a file. If @var{object} is a
3903 string, the user's most preferred coding system (@pxref{Recognize
3904 Coding, prefer-coding-system, the description of
3905 @code{prefer-coding-system}, emacs, GNU Emacs Manual}) is used.
3907 Normally, @code{md5} signals an error if the text can't be encoded
3908 using the specified or chosen coding system. However, if
3909 @var{noerror} is non-@code{nil}, it silently uses @code{raw-text}
3913 @node Atomic Changes
3914 @section Atomic Change Groups
3915 @cindex atomic changes
3917 In data base terminology, an @dfn{atomic} change is an indivisible
3918 change---it can succeed entirely or it can fail entirely, but it
3919 cannot partly succeed. A Lisp program can make a series of changes to
3920 one or several buffers as an @dfn{atomic change group}, meaning that
3921 either the entire series of changes will be installed in their buffers
3922 or, in case of an error, none of them will be.
3924 To do this for one buffer, the one already current, simply write a
3925 call to @code{atomic-change-group} around the code that makes the
3929 (atomic-change-group
3931 (delete-region x y))
3935 If an error (or other nonlocal exit) occurs inside the body of
3936 @code{atomic-change-group}, it unmakes all the changes in that buffer
3937 that were during the execution of the body. This kind of change group
3938 has no effect on any other buffers---any such changes remain.
3940 If you need something more sophisticated, such as to make changes in
3941 various buffers constitute one atomic group, you must directly call
3942 lower-level functions that @code{atomic-change-group} uses.
3944 @defun prepare-change-group &optional buffer
3945 This function sets up a change group for buffer @var{buffer}, which
3946 defaults to the current buffer. It returns a ``handle'' that
3947 represents the change group. You must use this handle to activate the
3948 change group and subsequently to finish it.
3951 To use the change group, you must @dfn{activate} it. You must do
3952 this before making any changes in the text of @var{buffer}.
3954 @defun activate-change-group handle
3955 This function activates the change group that @var{handle} designates.
3958 After you activate the change group, any changes you make in that
3959 buffer become part of it. Once you have made all the desired changes
3960 in the buffer, you must @dfn{finish} the change group. There are two
3961 ways to do this: you can either accept (and finalize) all the changes,
3964 @defun accept-change-group handle
3965 This function accepts all the changes in the change group specified by
3966 @var{handle}, making them final.
3969 @defun cancel-change-group handle
3970 This function cancels and undoes all the changes in the change group
3971 specified by @var{handle}.
3974 Your code should use @code{unwind-protect} to make sure the group is
3975 always finished. The call to @code{activate-change-group} should be
3976 inside the @code{unwind-protect}, in case the user types @kbd{C-g}
3977 just after it runs. (This is one reason why
3978 @code{prepare-change-group} and @code{activate-change-group} are
3979 separate functions, because normally you would call
3980 @code{prepare-change-group} before the start of that
3981 @code{unwind-protect}.) Once you finish the group, don't use the
3982 handle again---in particular, don't try to finish the same group
3985 To make a multibuffer change group, call @code{prepare-change-group}
3986 once for each buffer you want to cover, then use @code{nconc} to
3987 combine the returned values, like this:
3990 (nconc (prepare-change-group buffer-1)
3991 (prepare-change-group buffer-2))
3994 You can then activate the multibuffer change group with a single call
3995 to @code{activate-change-group}, and finish it with a single call to
3996 @code{accept-change-group} or @code{cancel-change-group}.
3998 Nested use of several change groups for the same buffer works as you
3999 would expect. Non-nested use of change groups for the same buffer
4000 will get Emacs confused, so don't let it happen; the first change
4001 group you start for any given buffer should be the last one finished.
4004 @section Change Hooks
4005 @cindex change hooks
4006 @cindex hooks for text changes
4008 These hook variables let you arrange to take notice of all changes in
4009 all buffers (or in a particular buffer, if you make them buffer-local).
4010 See also @ref{Special Properties}, for how to detect changes to specific
4013 The functions you use in these hooks should save and restore the match
4014 data if they do anything that uses regular expressions; otherwise, they
4015 will interfere in bizarre ways with the editing operations that call
4018 @defvar before-change-functions
4019 This variable holds a list of functions to call before any buffer
4020 modification. Each function gets two arguments, the beginning and end
4021 of the region that is about to change, represented as integers. The
4022 buffer that is about to change is always the current buffer.
4025 @defvar after-change-functions
4026 This variable holds a list of functions to call after any buffer
4027 modification. Each function receives three arguments: the beginning and
4028 end of the region just changed, and the length of the text that existed
4029 before the change. All three arguments are integers. The buffer that's
4030 about to change is always the current buffer.
4032 The length of the old text is the difference between the buffer positions
4033 before and after that text as it was before the change. As for the
4034 changed text, its length is simply the difference between the first two
4038 Output of messages into the @samp{*Messages*} buffer does not
4039 call these functions.
4041 @defmac combine-after-change-calls body...
4042 The macro executes @var{body} normally, but arranges to call the
4043 after-change functions just once for a series of several changes---if
4046 If a program makes several text changes in the same area of the buffer,
4047 using the macro @code{combine-after-change-calls} around that part of
4048 the program can make it run considerably faster when after-change hooks
4049 are in use. When the after-change hooks are ultimately called, the
4050 arguments specify a portion of the buffer including all of the changes
4051 made within the @code{combine-after-change-calls} body.
4053 @strong{Warning:} You must not alter the values of
4054 @code{after-change-functions} within
4055 the body of a @code{combine-after-change-calls} form.
4057 @strong{Warning:} if the changes you combine occur in widely scattered
4058 parts of the buffer, this will still work, but it is not advisable,
4059 because it may lead to inefficient behavior for some change hook
4063 The two variables above are temporarily bound to @code{nil} during the
4064 time that any of these functions is running. This means that if one of
4065 these functions changes the buffer, that change won't run these
4066 functions. If you do want a hook function to make changes that run
4067 these functions, make it bind these variables back to their usual
4070 One inconvenient result of this protective feature is that you cannot
4071 have a function in @code{after-change-functions} or
4072 @code{before-change-functions} which changes the value of that variable.
4073 But that's not a real limitation. If you want those functions to change
4074 the list of functions to run, simply add one fixed function to the hook,
4075 and code that function to look in another variable for other functions
4076 to call. Here is an example:
4079 (setq my-own-after-change-functions nil)
4080 (defun indirect-after-change-function (beg end len)
4081 (let ((list my-own-after-change-functions))
4083 (funcall (car list) beg end len)
4084 (setq list (cdr list)))))
4087 (add-hooks 'after-change-functions
4088 'indirect-after-change-function)
4092 @defvar first-change-hook
4093 This variable is a normal hook that is run whenever a buffer is changed
4094 that was previously in the unmodified state.
4097 @defvar inhibit-modification-hooks
4098 @tindex inhibit-modification-hooks
4099 If this variable is non-@code{nil}, all of the change hooks are
4100 disabled; none of them run. This affects all the hook variables
4101 described above in this section, as well as the hooks attached to
4102 certain special text properties (@pxref{Special Properties}) and overlay
4103 properties (@pxref{Overlay Properties}).
4105 This variable is available starting in Emacs 21.
4109 arch-tag: 3721e738-a1cb-4085-bc1a-6cb8d8e1d32b