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[emacs.git] / lisp / cedet / ede.el
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1 ;;; ede.el --- Emacs Development Environment gloss
3 ;; Copyright (C) 1998-2005, 2007-2013 Free Software Foundation, Inc.
5 ;; Author: Eric M. Ludlam <zappo@gnu.org>
6 ;; Keywords: project, make
7 ;; Version: 1.2
9 ;; This file is part of GNU Emacs.
11 ;; GNU Emacs is free software: you can redistribute it and/or modify
12 ;; it under the terms of the GNU General Public License as published by
13 ;; the Free Software Foundation, either version 3 of the License, or
14 ;; (at your option) any later version.
16 ;; GNU Emacs is distributed in the hope that it will be useful,
17 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
18 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 ;; GNU General Public License for more details.
21 ;; You should have received a copy of the GNU General Public License
22 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
24 ;;; Commentary:
26 ;; EDE is the top level Lisp interface to a project management scheme
27 ;; for Emacs. Emacs does many things well, including editing,
28 ;; building, and debugging. Folks migrating from other IDEs don't
29 ;; seem to think this qualifies, however, because they still have to
30 ;; write the makefiles, and specify parameters to programs.
32 ;; This EDE mode will attempt to link these diverse programs together
33 ;; into a comprehensive single interface, instead of a bunch of
34 ;; different ones.
36 ;;; Install
38 ;; This command enables project mode on all files.
40 ;; (global-ede-mode t)
42 (require 'cedet)
43 (require 'eieio)
44 (require 'eieio-speedbar)
45 (require 'ede/source)
46 (require 'ede/base)
47 (require 'ede/auto)
49 (load "ede/loaddefs" nil 'nomessage)
51 (declare-function ede-commit-project "ede/custom")
52 (declare-function ede-convert-path "ede/files")
53 (declare-function ede-directory-get-open-project "ede/files")
54 (declare-function ede-directory-get-toplevel-open-project "ede/files")
55 (declare-function ede-directory-project-p "ede/files")
56 (declare-function ede-find-subproject-for-directory "ede/files")
57 (declare-function ede-project-directory-remove-hash "ede/files")
58 (declare-function ede-toplevel "ede/base")
59 (declare-function ede-toplevel-project "ede/files")
60 (declare-function ede-up-directory "ede/files")
61 (declare-function semantic-lex-make-spp-table "semantic/lex-spp")
63 (defconst ede-version "1.2"
64 "Current version of the Emacs EDE.")
66 ;;; Code:
67 (defun ede-version ()
68 "Display the current running version of EDE."
69 (interactive) (message "EDE %s" ede-version))
71 (defgroup ede nil
72 "Emacs Development Environment."
73 :group 'tools
74 :group 'extensions)
76 (defcustom ede-auto-add-method 'ask
77 "Whether a new source file should be automatically added to a target.
78 Whenever a new file is encountered in a directory controlled by a
79 project file, all targets are queried to see if it should be added.
80 If the value is 'always, then the new file is added to the first
81 target encountered. If the value is 'multi-ask, then if more than one
82 target wants the file, the user is asked. If only one target wants
83 the file, then it is automatically added to that target. If the
84 value is 'ask, then the user is always asked, unless there is no
85 target willing to take the file. 'never means never perform the check."
86 :group 'ede
87 :type '(choice (const always)
88 (const multi-ask)
89 (const ask)
90 (const never)))
92 (defcustom ede-debug-program-function 'gdb
93 "Default Emacs command used to debug a target."
94 :group 'ede
95 :type 'sexp) ; make this be a list of options some day
97 (defcustom ede-project-directories nil
98 "Directories in which EDE may search for project files.
99 If the value is t, EDE may search in any directory.
101 If the value is a function, EDE calls that function with one
102 argument, the directory name; the function should return t iff
103 EDE should look for project files in the directory.
105 Otherwise, the value should be a list of fully-expanded directory
106 names. EDE searches for project files only in those directories.
107 If you invoke the commands \\[ede] or \\[ede-new] on a directory
108 that is not listed, Emacs will offer to add it to the list.
110 Any other value disables searching for EDE project files."
111 :group 'ede
112 :type '(choice (const :tag "Any directory" t)
113 (repeat :tag "List of directories"
114 (directory))
115 (function :tag "Predicate"))
116 :version "23.4"
117 :risky t)
119 (defun ede-directory-safe-p (dir)
120 "Return non-nil if DIR is a safe directory to load projects from.
121 Projects that do not load a project definition as Emacs Lisp code
122 are safe, and can be loaded automatically. Other project types,
123 such as those created with Project.ede files, are safe only if
124 specified by `ede-project-directories'."
125 (setq dir (directory-file-name (expand-file-name dir)))
126 ;; Load only if allowed by `ede-project-directories'.
127 (or (eq ede-project-directories t)
128 (and (functionp ede-project-directories)
129 (funcall ede-project-directories dir))
130 (and (listp ede-project-directories)
131 (member dir ede-project-directories))))
134 ;;; Management variables
136 (defvar ede-projects nil
137 "A list of all active projects currently loaded in Emacs.")
139 (defvar ede-object-root-project nil
140 "The current buffer's current root project.
141 If a file is under a project, this specifies the project that is at
142 the root of a project tree.")
143 (make-variable-buffer-local 'ede-object-root-project)
145 (defvar ede-object-project nil
146 "The current buffer's current project at that level.
147 If a file is under a project, this specifies the project that contains the
148 current target.")
149 (make-variable-buffer-local 'ede-object-project)
151 (defvar ede-object nil
152 "The current buffer's target object.
153 This object's class determines how to compile and debug from a buffer.")
154 (make-variable-buffer-local 'ede-object)
156 (defvar ede-selected-object nil
157 "The currently user-selected project or target.
158 If `ede-object' is nil, then commands will operate on this object.")
160 (defvar ede-constructing nil
161 "Non nil when constructing a project hierarchy.
162 If the project is being constructed from an autoload, then the
163 value is the autoload object being used.")
165 (defvar ede-deep-rescan nil
166 "Non nil means scan down a tree, otherwise rescans are top level only.
167 Do not set this to non-nil globally. It is used internally.")
170 ;;; Prompting
172 (defun ede-singular-object (prompt)
173 "Using PROMPT, choose a single object from the current buffer."
174 (if (listp ede-object)
175 (ede-choose-object prompt ede-object)
176 ede-object))
178 (defun ede-choose-object (prompt list-o-o)
179 "Using PROMPT, ask the user which OBJECT to use based on the name field.
180 Argument LIST-O-O is the list of objects to choose from."
181 (let* ((al (object-assoc-list 'name list-o-o))
182 (ans (completing-read prompt al nil t)))
183 (setq ans (assoc ans al))
184 (cdr ans)))
186 ;;; Menu and Keymap
188 (defvar ede-minor-mode-map
189 (let ((map (make-sparse-keymap))
190 (pmap (make-sparse-keymap)))
191 (define-key pmap "e" 'ede-edit-file-target)
192 (define-key pmap "a" 'ede-add-file)
193 (define-key pmap "d" 'ede-remove-file)
194 (define-key pmap "t" 'ede-new-target)
195 (define-key pmap "g" 'ede-rescan-toplevel)
196 (define-key pmap "s" 'ede-speedbar)
197 (define-key pmap "f" 'ede-find-file)
198 (define-key pmap "C" 'ede-compile-project)
199 (define-key pmap "c" 'ede-compile-target)
200 (define-key pmap "\C-c" 'ede-compile-selected)
201 (define-key pmap "D" 'ede-debug-target)
202 (define-key pmap "R" 'ede-run-target)
203 ;; bind our submap into map
204 (define-key map "\C-c." pmap)
205 map)
206 "Keymap used in project minor mode.")
208 (defvar global-ede-mode-map
209 (let ((map (make-sparse-keymap)))
210 (define-key map [menu-bar cedet-menu]
211 (cons "Development" cedet-menu-map))
212 map)
213 "Keymap used in `global-ede-mode'.")
215 ;; Activate the EDE items in cedet-menu-map
217 (define-key cedet-menu-map [ede-find-file]
218 '(menu-item "Find File in Project..." ede-find-file :enable ede-object
219 :visible global-ede-mode))
220 (define-key cedet-menu-map [ede-speedbar]
221 '(menu-item "View Project Tree" ede-speedbar :enable ede-object
222 :visible global-ede-mode))
223 (define-key cedet-menu-map [ede]
224 '(menu-item "Load Project" ede
225 :visible global-ede-mode))
226 (define-key cedet-menu-map [ede-new]
227 '(menu-item "Create Project" ede-new
228 :enable (not ede-object)
229 :visible global-ede-mode))
230 (define-key cedet-menu-map [ede-target-options]
231 '(menu-item "Target Options" ede-target-options
232 :filter ede-target-forms-menu
233 :visible global-ede-mode))
234 (define-key cedet-menu-map [ede-project-options]
235 '(menu-item "Project Options" ede-project-options
236 :filter ede-project-forms-menu
237 :visible global-ede-mode))
238 (define-key cedet-menu-map [ede-build-forms-menu]
239 '(menu-item "Build Project" ede-build-forms-menu
240 :filter ede-build-forms-menu
241 :enable ede-object
242 :visible global-ede-mode))
244 (defun ede-buffer-belongs-to-target-p ()
245 "Return non-nil if this buffer belongs to at least one target."
246 (let ((obj ede-object))
247 (if (consp obj)
248 (setq obj (car obj)))
249 (and obj (obj-of-class-p obj ede-target))))
251 (defun ede-buffer-belongs-to-project-p ()
252 "Return non-nil if this buffer belongs to at least one project."
253 (if (or (null ede-object) (consp ede-object)) nil
254 (obj-of-class-p ede-object-project ede-project)))
256 (defun ede-menu-obj-of-class-p (class)
257 "Return non-nil if some member of `ede-object' is a child of CLASS."
258 (if (listp ede-object)
259 (eval (cons 'or (mapcar (lambda (o) (obj-of-class-p o class)) ede-object)))
260 (obj-of-class-p ede-object class)))
262 (defun ede-build-forms-menu (menu-def)
263 "Create a sub menu for building different parts of an EDE system.
264 Argument MENU-DEF is the menu definition to use."
265 (easy-menu-filter-return
266 (easy-menu-create-menu
267 "Build Forms"
268 (let ((obj (ede-current-project))
269 (newmenu nil) ;'([ "Build Selected..." ede-compile-selected t ]))
270 targets
271 targitems
272 ede-obj
273 (tskip nil))
274 (if (not obj)
276 (setq targets (when (slot-boundp obj 'targets)
277 (oref obj targets))
278 ede-obj (if (listp ede-object) ede-object (list ede-object)))
279 ;; First, collect the build items from the project
280 (setq newmenu (append newmenu (ede-menu-items-build obj t)))
281 ;; Second, declare the current target menu items
282 (if (and ede-obj (ede-menu-obj-of-class-p ede-target))
283 (while ede-obj
284 (setq newmenu (append newmenu
285 (ede-menu-items-build (car ede-obj) t))
286 tskip (car ede-obj)
287 ede-obj (cdr ede-obj))))
288 ;; Third, by name, enable builds for other local targets
289 (while targets
290 (unless (eq tskip (car targets))
291 (setq targitems (ede-menu-items-build (car targets) nil))
292 (setq newmenu
293 (append newmenu
294 (if (= 1 (length targitems))
295 targitems
296 (cons (ede-name (car targets))
297 targitems))))
299 (setq targets (cdr targets)))
300 ;; Fourth, build sub projects.
301 ;; -- nerp
302 ;; Fifth, add make distribution
303 (append newmenu (list [ "Make distribution" ede-make-dist t ]))
304 )))))
306 (defun ede-target-forms-menu (menu-def)
307 "Create a target MENU-DEF based on the object belonging to this buffer."
308 (easy-menu-filter-return
309 (easy-menu-create-menu
310 "Target Forms"
311 (let ((obj (or ede-selected-object ede-object)))
312 (append
313 '([ "Add File" ede-add-file
314 (and (ede-current-project)
315 (oref (ede-current-project) targets)) ]
316 [ "Remove File" ede-remove-file
317 (ede-buffer-belongs-to-project-p) ]
318 "-")
319 (if (not obj)
321 (if (and (not (listp obj)) (oref obj menu))
322 (oref obj menu)
323 (when (listp obj)
324 ;; This is bad, but I'm not sure what else to do.
325 (oref (car obj) menu)))))))))
327 (defun ede-project-forms-menu (menu-def)
328 "Create a target MENU-DEF based on the object belonging to this buffer."
329 (easy-menu-filter-return
330 (easy-menu-create-menu
331 "Project Forms"
332 (let* ((obj (ede-current-project))
333 (class (if obj (eieio-object-class obj)))
334 (menu nil))
335 (condition-case err
336 (progn
337 (while (and class (slot-exists-p class 'menu))
338 ;;(message "Looking at class %S" class)
339 (setq menu (append menu (oref class menu))
340 class (eieio-class-parent class))
341 (if (listp class) (setq class (car class))))
342 (append
343 '( [ "Add Target" ede-new-target (ede-current-project) ]
344 [ "Remove Target" ede-delete-target ede-object ]
345 ( "Default configuration" :filter ede-configuration-forms-menu )
346 "-")
347 menu
349 (error (message "Err found: %S" err)
350 menu)
351 )))))
353 (defun ede-configuration-forms-menu (menu-def)
354 "Create a submenu for selecting the default configuration for this project.
355 The current default is in the current object's CONFIGURATION-DEFAULT slot.
356 All possible configurations are in CONFIGURATIONS.
357 Argument MENU-DEF specifies the menu being created."
358 (easy-menu-filter-return
359 (easy-menu-create-menu
360 "Configurations"
361 (let* ((obj (ede-current-project))
362 (conf (when obj (oref obj configurations)))
363 (cdef (when obj (oref obj configuration-default)))
364 (menu nil))
365 (dolist (C conf)
366 (setq menu (cons (vector C (list 'ede-project-configurations-set C)
367 :style 'toggle
368 :selected (string= C cdef))
369 menu))
371 (nreverse menu)))))
373 (defun ede-project-configurations-set (newconfig)
374 "Set the current project's current configuration to NEWCONFIG.
375 This function is designed to be used by `ede-configuration-forms-menu'
376 but can also be used interactively."
377 (interactive
378 (list (let* ((proj (ede-current-project))
379 (configs (oref proj configurations)))
380 (completing-read "New configuration: "
381 configs nil t
382 (oref proj configuration-default)))))
383 (oset (ede-current-project) configuration-default newconfig)
384 (message "%s will now build in %s mode."
385 (eieio-object-name (ede-current-project))
386 newconfig))
388 (defun ede-customize-forms-menu (menu-def)
389 "Create a menu of the project, and targets that can be customized.
390 Argument MENU-DEF is the definition of the current menu."
391 (easy-menu-filter-return
392 (easy-menu-create-menu
393 "Customize Project"
394 (let* ((obj (ede-current-project))
395 targ)
396 (when obj
397 (setq targ (when (and obj (slot-boundp obj 'targets))
398 (oref obj targets)))
399 ;; Make custom menus for everything here.
400 (append (list
401 (cons (concat "Project " (ede-name obj))
402 (eieio-customize-object-group obj))
403 [ "Reorder Targets" ede-project-sort-targets t ]
405 (mapcar (lambda (o)
406 (cons (concat "Target " (ede-name o))
407 (eieio-customize-object-group o)))
408 targ)))))))
411 (defun ede-apply-object-keymap (&optional default)
412 "Add target specific keybindings into the local map.
413 Optional argument DEFAULT indicates if this should be set to the default
414 version of the keymap."
415 (let ((object (or ede-object ede-selected-object))
416 (proj ede-object-project))
417 (condition-case nil
418 (let ((keys (ede-object-keybindings object)))
419 ;; Add keys for the project to whatever is in the current object
420 ;; so long as it isn't the same.
421 (when (not (eq object proj))
422 (setq keys (append keys (ede-object-keybindings proj))))
423 (while keys
424 (local-set-key (concat "\C-c." (car (car keys)))
425 (cdr (car keys)))
426 (setq keys (cdr keys))))
427 (error nil))))
429 ;;; Menu building methods for building
431 (defmethod ede-menu-items-build ((obj ede-project) &optional current)
432 "Return a list of menu items for building project OBJ.
433 If optional argument CURRENT is non-nil, return sub-menu code."
434 (if current
435 (list [ "Build Current Project" ede-compile-project t ])
436 (list (vector
437 (list
438 (concat "Build Project " (ede-name obj))
439 `(project-compile-project ,obj))))))
441 (defmethod ede-menu-items-build ((obj ede-target) &optional current)
442 "Return a list of menu items for building target OBJ.
443 If optional argument CURRENT is non-nil, return sub-menu code."
444 (if current
445 (list [ "Build Current Target" ede-compile-target t ])
446 (list (vector
447 (concat "Build Target " (ede-name obj))
448 `(project-compile-target ,obj)
449 t))))
451 ;;; Mode Declarations
453 (eval-and-compile
454 (autoload 'ede-dired-minor-mode "ede/dired" "EDE commands for dired" t))
456 (defun ede-apply-target-options ()
457 "Apply options to the current buffer for the active project/target."
458 (ede-apply-project-local-variables)
459 ;; Apply keymaps and preprocessor symbols.
460 (ede-apply-object-keymap)
461 (ede-apply-preprocessor-map)
464 (defun ede-turn-on-hook ()
465 "Turn on EDE minor mode in the current buffer if needed.
466 To be used in hook functions."
467 (if (or (and (stringp (buffer-file-name))
468 (stringp default-directory))
469 ;; Emacs 21 has no buffer file name for directory edits.
470 ;; so we need to add these hacks in.
471 (eq major-mode 'dired-mode)
472 (eq major-mode 'vc-dired-mode))
473 (ede-minor-mode 1)))
475 (define-minor-mode ede-minor-mode
476 "Toggle EDE (Emacs Development Environment) minor mode.
477 With a prefix argument ARG, enable EDE minor mode if ARG is
478 positive, and disable it otherwise. If called from Lisp, enable
479 EDE minor mode if ARG is omitted or nil.
481 If this file is contained, or could be contained in an EDE
482 controlled project, then this mode is activated automatically
483 provided `global-ede-mode' is enabled."
484 :group 'ede
485 (cond ((or (eq major-mode 'dired-mode)
486 (eq major-mode 'vc-dired-mode))
487 (ede-dired-minor-mode (if ede-minor-mode 1 -1)))
488 (ede-minor-mode
489 (if (not ede-constructing)
490 (ede-initialize-state-current-buffer)
491 ;; If we fail to have a project here, turn it back off.
492 (ede-minor-mode -1)))))
494 (defun ede-initialize-state-current-buffer ()
495 "Initialize the current buffer's state for EDE.
496 Sets buffer local variables for EDE."
497 ;; due to inode recycling, make sure we don't
498 ;; we flush projects deleted off the system.
499 (ede-flush-deleted-projects)
501 ;; Init the buffer.
502 (let* ((ROOT nil)
503 (proj (ede-directory-get-open-project default-directory
504 'ROOT))
505 (projauto nil))
507 (when (or proj ROOT
508 ;; If there is no open project, look up the project
509 ;; autoloader to see if we should initialize.
510 (setq projauto (ede-directory-project-p default-directory t)))
512 (when (and (not proj) projauto)
514 ;; No project was loaded, but we have a project description
515 ;; object. This means that we can check if it is a safe
516 ;; project to load before requesting it to be loaded.
518 (when (or (oref projauto safe-p)
519 ;; The project style is not safe, so check if it is
520 ;; in `ede-project-directories'.
521 (let ((top (ede-toplevel-project default-directory)))
522 (ede-directory-safe-p top)))
524 ;; The project is safe, so load it in.
525 (setq proj (ede-load-project-file default-directory 'ROOT))))
527 ;; Only initialize EDE state in this buffer if we found a project.
528 (when proj
530 (setq ede-object (ede-buffer-object (current-buffer)
531 'ede-object-project))
533 (setq ede-object-root-project
534 (or ROOT (ede-project-root ede-object-project)))
536 (if (and (not ede-object) ede-object-project)
537 (ede-auto-add-to-target))
539 (ede-apply-target-options)))))
541 (defun ede-reset-all-buffers ()
542 "Reset all the buffers due to change in EDE."
543 (interactive)
544 (let ((b (buffer-list)))
545 (while b
546 (when (buffer-file-name (car b))
547 (with-current-buffer (car b)
548 ;; Reset all state variables
549 (setq ede-object nil
550 ede-object-project nil
551 ede-object-root-project nil)
552 ;; Now re-initialize this buffer.
553 (ede-initialize-state-current-buffer)
556 (setq b (cdr b)))))
558 ;;;###autoload
559 (define-minor-mode global-ede-mode
560 "Toggle global EDE (Emacs Development Environment) mode.
561 With a prefix argument ARG, enable global EDE mode if ARG is
562 positive, and disable it otherwise. If called from Lisp, enable
563 the mode if ARG is omitted or nil.
565 This global minor mode enables `ede-minor-mode' in all buffers in
566 an EDE controlled project."
567 :global t
568 :group 'ede
569 (if global-ede-mode
570 ;; Turn on global-ede-mode
571 (progn
572 (if semantic-mode
573 (define-key cedet-menu-map [cedet-menu-separator] '("--")))
574 (add-hook 'semanticdb-project-predicate-functions 'ede-directory-project-p)
575 (add-hook 'semanticdb-project-root-functions 'ede-toplevel-project-or-nil)
576 (add-hook 'ecb-source-path-functions 'ede-ecb-project-paths)
577 ;; Append our hook to the end. This allows mode-local to finish
578 ;; it's stuff before we start doing misc file loads, etc.
579 (add-hook 'find-file-hook 'ede-turn-on-hook t)
580 (add-hook 'dired-mode-hook 'ede-turn-on-hook)
581 (add-hook 'kill-emacs-hook 'ede-save-cache)
582 (ede-load-cache)
583 (ede-reset-all-buffers))
584 ;; Turn off global-ede-mode
585 (define-key cedet-menu-map [cedet-menu-separator] nil)
586 (remove-hook 'semanticdb-project-predicate-functions 'ede-directory-project-p)
587 (remove-hook 'semanticdb-project-root-functions 'ede-toplevel-project-or-nil)
588 (remove-hook 'ecb-source-path-functions 'ede-ecb-project-paths)
589 (remove-hook 'find-file-hook 'ede-turn-on-hook)
590 (remove-hook 'dired-mode-hook 'ede-turn-on-hook)
591 (remove-hook 'kill-emacs-hook 'ede-save-cache)
592 (ede-save-cache)
593 (ede-reset-all-buffers)))
595 (defvar ede-ignored-file-alist
596 '( "\\.cvsignore$"
597 "\\.#"
598 "~$"
600 "List of file name patters that EDE will never ask about.")
602 (defun ede-ignore-file (filename)
603 "Should we ignore FILENAME?"
604 (let ((any nil)
605 (F ede-ignored-file-alist))
606 (while (and (not any) F)
607 (when (string-match (car F) filename)
608 (setq any t))
609 (setq F (cdr F)))
610 any))
612 (defun ede-auto-add-to-target ()
613 "Look for a target that wants to own the current file.
614 Follow the preference set with `ede-auto-add-method' and get the list
615 of objects with the `ede-want-file-p' method."
616 (if ede-object (error "ede-object already defined for %s" (buffer-name)))
617 (if (or (eq ede-auto-add-method 'never)
618 (ede-ignore-file (buffer-file-name)))
620 (let (wants desires)
621 ;; Find all the objects.
622 (setq wants (oref (ede-current-project) targets))
623 (while wants
624 (if (ede-want-file-p (car wants) (buffer-file-name))
625 (setq desires (cons (car wants) desires)))
626 (setq wants (cdr wants)))
627 (if desires
628 (cond ((or (eq ede-auto-add-method 'ask)
629 (and (eq ede-auto-add-method 'multi-ask)
630 (< 1 (length desires))))
631 (let* ((al (append
632 ;; some defaults
633 '(("none" . nil)
634 ("new target" . new))
635 ;; If we are in an unparented subdir,
636 ;; offer new a subproject
637 (if (ede-directory-project-p default-directory)
639 '(("create subproject" . project)))
640 ;; Here are the existing objects we want.
641 (object-assoc-list 'name desires)))
642 (case-fold-search t)
643 (ans (completing-read
644 (format "Add %s to target: " (buffer-file-name))
645 al nil t)))
646 (setq ans (assoc ans al))
647 (cond ((eieio-object-p (cdr ans))
648 (ede-add-file (cdr ans)))
649 ((eq (cdr ans) 'new)
650 (ede-new-target))
651 (t nil))))
652 ((or (eq ede-auto-add-method 'always)
653 (and (eq ede-auto-add-method 'multi-ask)
654 (= 1 (length desires))))
655 (ede-add-file (car desires)))
656 (t nil))))))
659 ;;; Interactive method invocations
661 (defun ede (dir)
662 "Start up EDE for directory DIR.
663 If DIR has an existing project file, load it.
664 Otherwise, create a new project for DIR."
665 (interactive
666 ;; When choosing a directory to turn on, and we see some directory here,
667 ;; provide that as the default.
668 (let* ((top (ede-toplevel-project default-directory))
669 (promptdflt (or top default-directory)))
670 (list (read-directory-name "Project directory: "
671 promptdflt promptdflt t))))
672 (unless (file-directory-p dir)
673 (error "%s is not a directory" dir))
674 (when (ede-directory-get-open-project dir)
675 (error "%s already has an open project associated with it" dir))
677 ;; Check if the directory has been added to the list of safe
678 ;; directories. It can also add the directory to the safe list if
679 ;; the user chooses.
680 (if (ede-check-project-directory dir)
681 (progn
682 ;; Load the project in DIR, or make one.
683 (ede-load-project-file dir)
685 ;; Check if we loaded anything on the previous line.
686 (if (ede-current-project dir)
688 ;; We successfully opened an existing project. Some open
689 ;; buffers may also be referring to this project.
690 ;; Resetting all the buffers will get them to also point
691 ;; at this new open project.
692 (ede-reset-all-buffers)
694 ;; ELSE
695 ;; There was no project, so switch to `ede-new' which is how
696 ;; a user can select a new kind of project to create.
697 (let ((default-directory (expand-file-name dir)))
698 (call-interactively 'ede-new))))
700 ;; If the proposed directory isn't safe, then say so.
701 (error "%s is not an allowed project directory in `ede-project-directories'"
702 dir)))
704 (defun ede-check-project-directory (dir)
705 "Check if DIR should be in `ede-project-directories'.
706 If it is not, try asking the user if it should be added; if so,
707 add it and save `ede-project-directories' via Customize.
708 Return nil iff DIR should not be in `ede-project-directories'."
709 (setq dir (directory-file-name (expand-file-name dir))) ; strip trailing /
710 (or (eq ede-project-directories t)
711 (and (functionp ede-project-directories)
712 (funcall ede-project-directories dir))
713 ;; If `ede-project-directories' is a list, maybe add it.
714 (when (listp ede-project-directories)
715 (or (member dir ede-project-directories)
716 (when (y-or-n-p (format "`%s' is not listed in `ede-project-directories'.
717 Add it to the list of allowed project directories? "
718 dir))
719 (push dir ede-project-directories)
720 ;; If possible, save `ede-project-directories'.
721 (if (or custom-file user-init-file)
722 (let ((coding-system-for-read nil))
723 (customize-save-variable
724 'ede-project-directories
725 ede-project-directories)))
726 t)))))
728 (defun ede-new (type &optional name)
729 "Create a new project starting from project type TYPE.
730 Optional argument NAME is the name to give this project."
731 (interactive
732 (list (completing-read "Project Type: "
733 (object-assoc-list
734 'name
735 (let* ((l ede-project-class-files)
736 (cp (ede-current-project))
737 (cs (when cp (eieio-object-class cp)))
738 (r nil))
739 (while l
740 (if cs
741 (if (eq (oref (car l) :class-sym)
743 (setq r (cons (car l) r)))
744 (if (oref (car l) new-p)
745 (setq r (cons (car l) r))))
746 (setq l (cdr l)))
747 (when (not r)
748 (if cs
749 (error "No valid interactive sub project types for %s"
751 (error "EDE error: Can't fin project types to create")))
754 nil t)))
755 (require 'ede/custom)
756 ;; Make sure we have a valid directory
757 (when (not (file-exists-p default-directory))
758 (error "Cannot create project in non-existent directory %s" default-directory))
759 (when (not (file-writable-p default-directory))
760 (error "No write permissions for %s" default-directory))
761 (unless (ede-check-project-directory default-directory)
762 (error "%s is not an allowed project directory in `ede-project-directories'"
763 default-directory))
764 ;; Make sure the project directory is loadable in the future.
765 (ede-check-project-directory default-directory)
766 ;; Create the project
767 (let* ((obj (object-assoc type 'name ede-project-class-files))
768 (nobj (let ((f (oref obj file))
769 (pf (oref obj proj-file)))
770 ;; We are about to make something new, changing the
771 ;; state of existing directories.
772 (ede-project-directory-remove-hash default-directory)
773 ;; Make sure this class gets loaded!
774 (require f)
775 (make-instance (oref obj class-sym)
776 :name (or name (read-string "Name: "))
777 :directory default-directory
778 :file (cond ((stringp pf)
779 (expand-file-name pf))
780 ((fboundp pf)
781 (funcall pf))
783 (error
784 "Unknown file name specifier %S"
785 pf)))
786 :targets nil)))
787 (inits (oref obj initializers)))
788 ;; Force the name to match for new objects.
789 (eieio-object-set-name-string nobj (oref nobj :name))
790 ;; Handle init args.
791 (while inits
792 (eieio-oset nobj (car inits) (car (cdr inits)))
793 (setq inits (cdr (cdr inits))))
794 (let ((pp (ede-parent-project)))
795 (when pp
796 (ede-add-subproject pp nobj)
797 (ede-commit-project pp)))
798 (ede-commit-project nobj))
799 ;; Once the project is created, load it again. This used to happen
800 ;; lazily, but with project loading occurring less often and with
801 ;; security in mind, this is now the safe time to reload.
802 (ede-load-project-file default-directory)
803 ;; Have the menu appear
804 (setq ede-minor-mode t)
805 ;; Allert the user
806 (message "Project created and saved. You may now create targets."))
808 (defmethod ede-add-subproject ((proj-a ede-project) proj-b)
809 "Add into PROJ-A, the subproject PROJ-B."
810 (oset proj-a subproj (cons proj-b (oref proj-a subproj))))
812 (defun ede-invoke-method (sym &rest args)
813 "Invoke method SYM on the current buffer's project object.
814 ARGS are additional arguments to pass to method SYM."
815 (if (not ede-object)
816 (error "Cannot invoke %s for %s" (symbol-name sym)
817 (buffer-name)))
818 ;; Always query a target. There should never be multiple
819 ;; projects in a single buffer.
820 (apply sym (ede-singular-object "Target: ") args))
822 (defun ede-rescan-toplevel ()
823 "Rescan all project files."
824 (interactive)
825 (if (not (ede-directory-get-open-project default-directory))
826 ;; This directory isn't open. Can't rescan.
827 (error "Attempt to rescan a project that isn't open")
829 ;; Continue
830 (let ((toppath (ede-toplevel-project default-directory))
831 (ede-deep-rescan t))
833 (project-rescan (ede-load-project-file toppath))
834 (ede-reset-all-buffers))))
836 (defun ede-new-target (&rest args)
837 "Create a new target specific to this type of project file.
838 Different projects accept different arguments ARGS.
839 Typically you can specify NAME, target TYPE, and AUTOADD, where AUTOADD is
840 a string \"y\" or \"n\", which answers the y/n question done interactively."
841 (interactive)
842 (apply 'project-new-target (ede-current-project) args)
843 (when (and buffer-file-name
844 (not (file-directory-p buffer-file-name)))
845 (setq ede-object nil)
846 (setq ede-object (ede-buffer-object (current-buffer)))
847 (ede-apply-target-options)))
849 (defun ede-new-target-custom ()
850 "Create a new target specific to this type of project file."
851 (interactive)
852 (project-new-target-custom (ede-current-project)))
854 (defun ede-delete-target (target)
855 "Delete TARGET from the current project."
856 (interactive (list
857 (let ((ede-object (ede-current-project)))
858 (ede-invoke-method 'project-interactive-select-target
859 "Target: "))))
860 ;; Find all sources in buffers associated with the condemned buffer.
861 (let ((condemned (ede-target-buffers target)))
862 (project-delete-target target)
863 ;; Loop over all project controlled buffers
864 (save-excursion
865 (while condemned
866 (set-buffer (car condemned))
867 (setq ede-object nil)
868 (setq ede-object (ede-buffer-object (current-buffer)))
869 (setq condemned (cdr condemned))))
870 (ede-apply-target-options)))
872 (defun ede-add-file (target)
873 "Add the current buffer to a TARGET in the current project."
874 (interactive (list
875 (let ((ede-object (ede-current-project)))
876 (ede-invoke-method 'project-interactive-select-target
877 "Target: "))))
878 (when (stringp target)
879 (let* ((proj (ede-current-project))
880 (ob (object-assoc-list 'name (oref proj targets))))
881 (setq target (cdr (assoc target ob)))))
883 (when (not target)
884 (error "Could not find specified target %S" target))
886 (project-add-file target (buffer-file-name))
887 (setq ede-object nil)
889 ;; Setup buffer local variables.
890 (ede-initialize-state-current-buffer)
892 (when (not ede-object)
893 (error "Can't add %s to target %s: Wrong file type"
894 (file-name-nondirectory (buffer-file-name))
895 (eieio-object-name target)))
896 (ede-apply-target-options))
898 (defun ede-remove-file (&optional force)
899 "Remove the current file from targets.
900 Optional argument FORCE forces the file to be removed without asking."
901 (interactive "P")
902 (if (not ede-object)
903 (error "Cannot invoke remove-file for %s" (buffer-name)))
904 (let ((eo (if (listp ede-object)
905 (prog1
906 ede-object
907 (setq force nil))
908 (list ede-object))))
909 (while eo
910 (if (or force (y-or-n-p (format "Remove from %s? " (ede-name (car eo)))))
911 (project-remove-file (car eo) (buffer-file-name)))
912 (setq eo (cdr eo)))
913 (setq ede-object nil)
914 (setq ede-object (ede-buffer-object (current-buffer)))
915 (ede-apply-target-options)))
917 (defun ede-edit-file-target ()
918 "Enter the project file to hand edit the current buffer's target."
919 (interactive)
920 (ede-invoke-method 'project-edit-file-target))
922 (defun ede-compile-project ()
923 "Compile the current project."
924 (interactive)
925 ;; @TODO - This just wants the root. There should be a better way.
926 (let ((cp (ede-current-project)))
927 (while (ede-parent-project cp)
928 (setq cp (ede-parent-project cp)))
929 (let ((ede-object cp))
930 (ede-invoke-method 'project-compile-project))))
932 (defun ede-compile-selected (target)
933 "Compile some TARGET from the current project."
934 (interactive (list (project-interactive-select-target (ede-current-project)
935 "Target to Build: ")))
936 (project-compile-target target))
938 (defun ede-compile-target ()
939 "Compile the current buffer's associated target."
940 (interactive)
941 (ede-invoke-method 'project-compile-target))
943 (defun ede-debug-target ()
944 "Debug the current buffer's associated target."
945 (interactive)
946 (ede-invoke-method 'project-debug-target))
948 (defun ede-run-target ()
949 "Run the current buffer's associated target."
950 (interactive)
951 (ede-invoke-method 'project-run-target))
953 (defun ede-make-dist ()
954 "Create a distribution from the current project."
955 (interactive)
956 (let ((ede-object (ede-toplevel)))
957 (ede-invoke-method 'project-make-dist)))
960 ;;; EDE project target baseline methods.
962 ;; If you are developing a new project type, you need to implement
963 ;; all of these methods, unless, of course, they do not make sense
964 ;; for your particular project.
966 ;; Your targets should inherit from `ede-target', and your project
967 ;; files should inherit from `ede-project'. Create the appropriate
968 ;; methods based on those below.
970 (defmethod project-interactive-select-target ((this ede-project-placeholder) prompt)
971 ; checkdoc-params: (prompt)
972 "Make sure placeholder THIS is replaced with the real thing, and pass through."
973 (project-interactive-select-target this prompt))
975 (defmethod project-interactive-select-target ((this ede-project) prompt)
976 "Interactively query for a target that exists in project THIS.
977 Argument PROMPT is the prompt to use when querying the user for a target."
978 (let ((ob (object-assoc-list 'name (oref this targets))))
979 (cdr (assoc (completing-read prompt ob nil t) ob))))
981 (defmethod project-add-file ((this ede-project-placeholder) file)
982 ; checkdoc-params: (file)
983 "Make sure placeholder THIS is replaced with the real thing, and pass through."
984 (project-add-file this file))
986 (defmethod project-add-file ((ot ede-target) file)
987 "Add the current buffer into project project target OT.
988 Argument FILE is the file to add."
989 (error "add-file not supported by %s" (eieio-object-name ot)))
991 (defmethod project-remove-file ((ot ede-target) fnnd)
992 "Remove the current buffer from project target OT.
993 Argument FNND is an argument."
994 (error "remove-file not supported by %s" (eieio-object-name ot)))
996 (defmethod project-edit-file-target ((ot ede-target))
997 "Edit the target OT associated with this file."
998 (find-file (oref (ede-current-project) file)))
1000 (defmethod project-new-target ((proj ede-project) &rest args)
1001 "Create a new target. It is up to the project PROJ to get the name."
1002 (error "new-target not supported by %s" (eieio-object-name proj)))
1004 (defmethod project-new-target-custom ((proj ede-project))
1005 "Create a new target. It is up to the project PROJ to get the name."
1006 (error "New-target-custom not supported by %s" (eieio-object-name proj)))
1008 (defmethod project-delete-target ((ot ede-target))
1009 "Delete the current target OT from its parent project."
1010 (error "add-file not supported by %s" (eieio-object-name ot)))
1012 (defmethod project-compile-project ((obj ede-project) &optional command)
1013 "Compile the entire current project OBJ.
1014 Argument COMMAND is the command to use when compiling."
1015 (error "compile-project not supported by %s" (eieio-object-name obj)))
1017 (defmethod project-compile-target ((obj ede-target) &optional command)
1018 "Compile the current target OBJ.
1019 Argument COMMAND is the command to use for compiling the target."
1020 (error "compile-target not supported by %s" (eieio-object-name obj)))
1022 (defmethod project-debug-target ((obj ede-target))
1023 "Run the current project target OBJ in a debugger."
1024 (error "debug-target not supported by %s" (eieio-object-name obj)))
1026 (defmethod project-run-target ((obj ede-target))
1027 "Run the current project target OBJ."
1028 (error "run-target not supported by %s" (eieio-object-name obj)))
1030 (defmethod project-make-dist ((this ede-project))
1031 "Build a distribution for the project based on THIS project."
1032 (error "Make-dist not supported by %s" (eieio-object-name this)))
1034 (defmethod project-dist-files ((this ede-project))
1035 "Return a list of files that constitute a distribution of THIS project."
1036 (error "Dist-files is not supported by %s" (eieio-object-name this)))
1038 (defmethod project-rescan ((this ede-project))
1039 "Rescan the EDE project THIS."
1040 (error "Rescanning a project is not supported by %s" (eieio-object-name this)))
1042 (defun ede-ecb-project-paths ()
1043 "Return a list of all paths for all active EDE projects.
1044 This functions is meant for use with ECB."
1045 (let ((p ede-projects)
1046 (d nil))
1047 (while p
1048 (setq d (cons (file-name-directory (oref (car p) file))
1050 p (cdr p)))
1053 ;;; PROJECT LOADING/TRACKING
1055 (defun ede-add-project-to-global-list (proj)
1056 "Add the project PROJ to the master list of projects.
1057 On success, return the added project."
1058 (when (not proj)
1059 (error "No project created to add to master list"))
1060 (when (not (eieio-object-p proj))
1061 (error "Attempt to add non-object to master project list"))
1062 (when (not (obj-of-class-p proj ede-project-placeholder))
1063 (error "Attempt to add a non-project to the ede projects list"))
1064 (add-to-list 'ede-projects proj)
1065 proj)
1067 (defun ede-flush-deleted-projects ()
1068 "Scan the projects list for projects which no longer exist.
1069 Flush the dead projects from the project cache."
1070 (interactive)
1071 (let ((dead nil))
1072 (dolist (P ede-projects)
1073 (when (not (file-exists-p (oref P :file)))
1074 (add-to-list 'dead P)))
1075 (dolist (D dead)
1076 (setq ede-projects (remove D ede-projects)))
1079 (defun ede-load-project-file (dir &optional rootreturn)
1080 "Project file independent way to read a project in from DIR.
1081 Optional ROOTRETURN will return the root project for DIR."
1082 ;; Only load if something new is going on. Flush the dirhash.
1083 (ede-project-directory-remove-hash dir)
1084 ;; Do the load
1085 ;;(message "EDE LOAD : %S" file)
1086 (let* ((file dir)
1087 (path (file-name-as-directory (expand-file-name dir)))
1088 (pfc (ede-directory-project-p path))
1089 (toppath nil)
1090 (o nil))
1091 (cond
1092 ((not pfc)
1093 ;; @TODO - Do we really need to scan? Is this a waste of time?
1094 ;; Scan upward for a the next project file style.
1095 (let ((p path))
1096 (while (and p (not (ede-directory-project-p p)))
1097 (setq p (ede-up-directory p)))
1098 (if p (ede-load-project-file p)
1099 nil)
1100 ;; recomment as we go
1101 ;;nil
1103 ;; Do nothing if we are building an EDE project already.
1104 (ede-constructing
1105 nil)
1106 ;; Load in the project in question.
1108 (setq toppath (ede-toplevel-project path))
1109 ;; We found the top-most directory. Check to see if we already
1110 ;; have an object defining its project.
1111 (setq pfc (ede-directory-project-p toppath t))
1113 ;; See if it's been loaded before
1114 (setq o (object-assoc (ede-dir-to-projectfile pfc toppath) 'file
1115 ede-projects))
1117 ;; If not open yet, load it.
1118 (unless o
1119 (let ((ede-constructing pfc))
1120 (setq o (ede-auto-load-project pfc toppath))))
1122 ;; Return the found root project.
1123 (when rootreturn (set rootreturn o))
1125 (let (tocheck found)
1126 ;; Now find the project file belonging to FILE!
1127 (setq tocheck (list o))
1128 (setq file (ede-dir-to-projectfile pfc (expand-file-name path)))
1129 (while (and tocheck (not found))
1130 (let ((newbits nil))
1131 (when (car tocheck)
1132 (if (string= file (oref (car tocheck) file))
1133 (setq found (car tocheck)))
1134 (setq newbits (oref (car tocheck) subproj)))
1135 (setq tocheck
1136 (append (cdr tocheck) newbits))))
1137 (if (not found)
1138 (message "No project for %s, but passes project-p test" file)
1139 ;; Now that the file has been reset inside the project object, do
1140 ;; the cache maintenance.
1141 (setq ede-project-cache-files
1142 (delete (oref found file) ede-project-cache-files)))
1143 found)))))
1145 ;;; PROJECT ASSOCIATIONS
1147 ;; Moving between relative projects. Associating between buffers and
1148 ;; projects.
1150 (defun ede-parent-project (&optional obj)
1151 "Return the project belonging to the parent directory.
1152 Return nil if there is no previous directory.
1153 Optional argument OBJ is an object to find the parent of."
1154 (let* ((proj (or obj ede-object-project)) ;; Current project.
1155 (root (if obj (ede-project-root obj)
1156 ede-object-root-project)))
1157 ;; This case is a SHORTCUT if the project has defined
1158 ;; a way to calculate the project root.
1159 (if (and root proj (eq root proj))
1160 nil ;; we are at the root.
1161 ;; Else, we may have a nil proj or root.
1162 (let* ((thisdir (if obj (oref obj directory)
1163 default-directory))
1164 (updir (ede-up-directory thisdir)))
1165 (when updir
1166 ;; If there was no root, perhaps we can derive it from
1167 ;; updir now.
1168 (let ((root (or root (ede-directory-get-toplevel-open-project updir))))
1170 ;; This lets us find a subproject under root based on updir.
1171 (and root
1172 (ede-find-subproject-for-directory root updir))
1173 ;; Try the all structure based search.
1174 (ede-directory-get-open-project updir))))))))
1176 (defun ede-current-project (&optional dir)
1177 "Return the current project file.
1178 If optional DIR is provided, get the project for DIR instead."
1179 ;; If it matches the current directory, do we have a pre-existing project?
1180 (let ((proj (when (and (or (not dir) (string= dir default-directory))
1181 ede-object-project)
1182 ede-object-project)))
1183 ;; No current project.
1184 (if proj
1185 proj
1186 (let* ((ldir (or dir default-directory)))
1187 (ede-directory-get-open-project ldir)))))
1189 (defun ede-buffer-object (&optional buffer projsym)
1190 "Return the target object for BUFFER.
1191 This function clears cached values and recalculates.
1192 Optional PROJSYM is a symbol, which will be set to the project
1193 that contains the target that becomes buffer's object."
1194 (save-excursion
1195 (if (not buffer) (setq buffer (current-buffer)))
1196 (set-buffer buffer)
1197 (setq ede-object nil)
1198 (let* ((localpo (ede-current-project))
1199 (po localpo)
1200 (top (ede-toplevel po)))
1201 (if po (setq ede-object (ede-find-target po buffer)))
1202 ;; If we get nothing, go with the backup plan of slowly
1203 ;; looping upward
1204 (while (and (not ede-object) (not (eq po top)))
1205 (setq po (ede-parent-project po))
1206 (if po (setq ede-object (ede-find-target po buffer))))
1207 ;; Filter down to 1 project if there are dups.
1208 (if (= (length ede-object) 1)
1209 (setq ede-object (car ede-object)))
1210 ;; Track the project, if needed.
1211 (when (and projsym (symbolp projsym))
1212 (if ede-object
1213 ;; If we found a target, then PO is the
1214 ;; project to use.
1215 (set projsym po)
1216 ;; If there is no ede-object, then the projsym
1217 ;; is whichever part of the project is most local.
1218 (set projsym localpo))
1220 ;; Return our findings.
1221 ede-object))
1223 (defmethod ede-target-in-project-p ((proj ede-project) target)
1224 "Is PROJ the parent of TARGET?
1225 If TARGET belongs to a subproject, return that project file."
1226 (if (and (slot-boundp proj 'targets)
1227 (memq target (oref proj targets)))
1228 proj
1229 (let ((s (oref proj subproj))
1230 (ans nil))
1231 (while (and s (not ans))
1232 (setq ans (ede-target-in-project-p (car s) target))
1233 (setq s (cdr s)))
1234 ans)))
1236 (defun ede-target-parent (target)
1237 "Return the project which is the parent of TARGET.
1238 It is recommended you track the project a different way as this function
1239 could become slow in time."
1240 (or ede-object-project
1241 ;; If not cached, derive it from the current directory of the target.
1242 (let ((ans nil) (projs ede-projects))
1243 (while (and (not ans) projs)
1244 (setq ans (ede-target-in-project-p (car projs) target)
1245 projs (cdr projs)))
1246 ans)))
1248 (defmethod ede-find-target ((proj ede-project) buffer)
1249 "Fetch the target in PROJ belonging to BUFFER or nil."
1250 (with-current-buffer buffer
1252 ;; We can do a short-ut if ede-object local variable is set.
1253 (if ede-object
1254 ;; If the buffer is already loaded with good EDE stuff, make sure the
1255 ;; saved project is the project we're looking for.
1256 (when (and ede-object-project (eq proj ede-object-project)) ede-object)
1258 ;; If the variable wasn't set, then we are probably initializing the buffer.
1259 ;; In that case, search the file system.
1260 (if (ede-buffer-mine proj buffer)
1261 proj
1262 (let ((targets (oref proj targets))
1263 (f nil))
1264 (while targets
1265 (if (ede-buffer-mine (car targets) buffer)
1266 (setq f (cons (car targets) f)))
1267 (setq targets (cdr targets)))
1268 f)))))
1270 (defmethod ede-target-buffer-in-sourcelist ((this ede-target) buffer source)
1271 "Return non-nil if object THIS is in BUFFER to a SOURCE list.
1272 Handles complex path issues."
1273 (member (ede-convert-path this (buffer-file-name buffer)) source))
1275 (defmethod ede-buffer-mine ((this ede-project) buffer)
1276 "Return non-nil if object THIS lays claim to the file in BUFFER."
1277 nil)
1279 (defmethod ede-buffer-mine ((this ede-target) buffer)
1280 "Return non-nil if object THIS lays claim to the file in BUFFER."
1281 (condition-case nil
1282 (ede-target-buffer-in-sourcelist this buffer (oref this source))
1283 ;; An error implies a bad match.
1284 (error nil)))
1287 ;;; Project mapping
1289 (defun ede-project-buffers (project)
1290 "Return a list of all active buffers controlled by PROJECT.
1291 This includes buffers controlled by a specific target of PROJECT."
1292 (let ((bl (buffer-list))
1293 (pl nil))
1294 (while bl
1295 (with-current-buffer (car bl)
1296 (when (and ede-object (ede-find-target project (car bl)))
1297 (setq pl (cons (car bl) pl))))
1298 (setq bl (cdr bl)))
1299 pl))
1301 (defun ede-target-buffers (target)
1302 "Return a list of buffers that are controlled by TARGET."
1303 (let ((bl (buffer-list))
1304 (pl nil))
1305 (while bl
1306 (with-current-buffer (car bl)
1307 (if (if (listp ede-object)
1308 (memq target ede-object)
1309 (eq ede-object target))
1310 (setq pl (cons (car bl) pl))))
1311 (setq bl (cdr bl)))
1312 pl))
1314 (defun ede-buffers ()
1315 "Return a list of all buffers controlled by an EDE object."
1316 (let ((bl (buffer-list))
1317 (pl nil))
1318 (while bl
1319 (with-current-buffer (car bl)
1320 (if ede-object
1321 (setq pl (cons (car bl) pl))))
1322 (setq bl (cdr bl)))
1323 pl))
1325 (defun ede-map-buffers (proc)
1326 "Execute PROC on all buffers controlled by EDE."
1327 (mapcar proc (ede-buffers)))
1329 (defmethod ede-map-project-buffers ((this ede-project) proc)
1330 "For THIS, execute PROC on all buffers belonging to THIS."
1331 (mapcar proc (ede-project-buffers this)))
1333 (defmethod ede-map-target-buffers ((this ede-target) proc)
1334 "For THIS, execute PROC on all buffers belonging to THIS."
1335 (mapcar proc (ede-target-buffers this)))
1337 ;; other types of mapping
1338 (defmethod ede-map-subprojects ((this ede-project) proc)
1339 "For object THIS, execute PROC on all direct subprojects.
1340 This function does not apply PROC to sub-sub projects.
1341 See also `ede-map-all-subprojects'."
1342 (mapcar proc (oref this subproj)))
1344 (defmethod ede-map-all-subprojects ((this ede-project) allproc)
1345 "For object THIS, execute PROC on THIS and all subprojects.
1346 This function also applies PROC to sub-sub projects.
1347 See also `ede-map-subprojects'."
1348 (apply 'append
1349 (list (funcall allproc this))
1350 (ede-map-subprojects
1351 this
1352 (lambda (sp)
1353 (ede-map-all-subprojects sp allproc))
1356 ;; (ede-map-all-subprojects (ede-load-project-file "../semantic/") (lambda (sp) (oref sp file)))
1358 (defmethod ede-map-targets ((this ede-project) proc)
1359 "For object THIS, execute PROC on all targets."
1360 (mapcar proc (oref this targets)))
1362 (defmethod ede-map-any-target-p ((this ede-project) proc)
1363 "For project THIS, map PROC to all targets and return if any non-nil.
1364 Return the first non-nil value returned by PROC."
1365 (eval (cons 'or (ede-map-targets this proc))))
1368 ;;; Some language specific methods.
1370 ;; These items are needed by ede-cpp-root to add better support for
1371 ;; configuring items for Semantic.
1373 ;; Generic paths
1374 (defmethod ede-system-include-path ((this ede-project))
1375 "Get the system include path used by project THIS."
1376 nil)
1378 (defmethod ede-system-include-path ((this ede-target))
1379 "Get the system include path used by project THIS."
1380 nil)
1382 (defmethod ede-source-paths ((this ede-project) mode)
1383 "Get the base to all source trees in the current project for MODE.
1384 For example, <root>/src for sources of c/c++, Java, etc,
1385 and <root>/doc for doc sources."
1386 nil)
1388 ;; C/C++
1389 (defun ede-apply-preprocessor-map ()
1390 "Apply preprocessor tables onto the current buffer."
1391 ;; TODO - what if semantic-mode isn't enabled?
1392 ;; what if we never want to load a C mode? Does this matter?
1393 ;; Note: This require is needed for the case where EDE ends up
1394 ;; in the hook order before Semantic based hooks.
1395 (require 'semantic/lex-spp)
1396 (when (and ede-object
1397 (boundp 'semantic-lex-spp-project-macro-symbol-obarray))
1398 (let* ((objs ede-object)
1399 (map (ede-preprocessor-map (if (consp objs)
1400 (car objs)
1401 objs))))
1402 (when map
1403 ;; We can't do a require for the below symbol.
1404 (setq semantic-lex-spp-project-macro-symbol-obarray
1405 (semantic-lex-make-spp-table map)))
1406 (when (consp objs)
1407 (message "Choosing preprocessor syms for project %s"
1408 (eieio-object-name (car objs)))))))
1410 (defmethod ede-system-include-path ((this ede-project))
1411 "Get the system include path used by project THIS."
1412 nil)
1414 (defmethod ede-preprocessor-map ((this ede-project))
1415 "Get the pre-processor map for project THIS."
1416 nil)
1418 (defmethod ede-preprocessor-map ((this ede-target))
1419 "Get the pre-processor map for project THIS."
1420 nil)
1422 ;; Java
1423 (defmethod ede-java-classpath ((this ede-project))
1424 "Return the classpath for this project."
1425 ;; @TODO - Can JDEE add something here?
1426 nil)
1429 ;;; Project-local variables
1431 (defun ede-set (variable value &optional proj)
1432 "Set the project local VARIABLE to VALUE.
1433 If VARIABLE is not project local, just use set. Optional argument PROJ
1434 is the project to use, instead of `ede-current-project'."
1435 (interactive "sVariable: \nxExpression: ")
1436 (let ((p (or proj (ede-toplevel)))
1438 ;; Make the change
1439 (ede-make-project-local-variable variable p)
1440 (ede-set-project-local-variable variable value p)
1441 (ede-commit-local-variables p)
1443 ;; This is a heavy hammer, but will apply variables properly
1444 ;; based on stacking between the toplevel and child projects.
1445 (ede-map-buffers 'ede-apply-project-local-variables)
1447 value))
1449 (defun ede-apply-project-local-variables (&optional buffer)
1450 "Apply project local variables to the current buffer."
1451 (with-current-buffer (or buffer (current-buffer))
1452 ;; Always apply toplevel variables.
1453 (if (not (eq (ede-current-project) (ede-toplevel)))
1454 (ede-set-project-variables (ede-toplevel)))
1455 ;; Next apply more local project's variables.
1456 (if (ede-current-project)
1457 (ede-set-project-variables (ede-current-project)))
1460 (defun ede-make-project-local-variable (variable &optional project)
1461 "Make VARIABLE project-local to PROJECT."
1462 (if (not project) (setq project (ede-toplevel)))
1463 (if (assoc variable (oref project local-variables))
1465 (oset project local-variables (cons (list variable)
1466 (oref project local-variables)))))
1468 (defun ede-set-project-local-variable (variable value &optional project)
1469 "Set VARIABLE to VALUE for PROJECT.
1470 If PROJ isn't specified, use the current project.
1471 This function only assigns the value within the project structure.
1472 It does not apply the value to buffers."
1473 (if (not project) (setq project (ede-toplevel)))
1474 (let ((va (assoc variable (oref project local-variables))))
1475 (unless va
1476 (error "Cannot set project variable until it is added with `ede-make-project-local-variable'"))
1477 (setcdr va value)))
1479 (defmethod ede-set-project-variables ((project ede-project) &optional buffer)
1480 "Set variables local to PROJECT in BUFFER."
1481 (if (not buffer) (setq buffer (current-buffer)))
1482 (with-current-buffer buffer
1483 (dolist (v (oref project local-variables))
1484 (make-local-variable (car v))
1485 (set (car v) (cdr v)))))
1487 (defmethod ede-commit-local-variables ((proj ede-project))
1488 "Commit change to local variables in PROJ."
1489 nil)
1491 (provide 'ede)
1493 ;; Include this last because it depends on ede.
1494 (require 'ede/files)
1496 ;; If this does not occur after the provide, we can get a recursive
1497 ;; load. Yuck!
1498 (if (featurep 'speedbar)
1499 (ede-speedbar-file-setup)
1500 (add-hook 'speedbar-load-hook 'ede-speedbar-file-setup))
1502 ;;; ede.el ends here