(rcirc-omit-mode): Suppress invisibility ellipsis
[emacs.git] / src / xdisp.c
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1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
11 any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
25 Redisplay.
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
64 expose_window (asynchronous) |
66 X expose events -----+
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
90 Direct operations.
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
111 Desired matrices.
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
149 Frame matrices.
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
170 #include <config.h>
171 #include <stdio.h>
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "character.h"
181 #include "charset.h"
182 #include "indent.h"
183 #include "commands.h"
184 #include "keymap.h"
185 #include "macros.h"
186 #include "disptab.h"
187 #include "termhooks.h"
188 #include "intervals.h"
189 #include "coding.h"
190 #include "process.h"
191 #include "region-cache.h"
192 #include "fontset.h"
193 #include "blockinput.h"
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef MAC_OS
202 #include "macterm.h"
203 #endif
205 #ifdef HAVE_WINDOW_SYSTEM
206 #ifdef USE_FONT_BACKEND
207 #include "font.h"
208 #endif /* USE_FONT_BACKEND */
209 #endif /* HAVE_WINDOW_SYSTEM */
211 #ifndef FRAME_X_OUTPUT
212 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
213 #endif
215 #define INFINITY 10000000
217 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
218 || defined (USE_GTK)
219 extern void set_frame_menubar P_ ((struct frame *f, int, int));
220 extern int pending_menu_activation;
221 #endif
223 extern int interrupt_input;
224 extern int command_loop_level;
226 extern Lisp_Object do_mouse_tracking;
228 extern int minibuffer_auto_raise;
229 extern Lisp_Object Vminibuffer_list;
231 extern Lisp_Object Qface;
232 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
234 extern Lisp_Object Voverriding_local_map;
235 extern Lisp_Object Voverriding_local_map_menu_flag;
236 extern Lisp_Object Qmenu_item;
237 extern Lisp_Object Qwhen;
238 extern Lisp_Object Qhelp_echo;
240 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
241 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
242 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
243 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
244 Lisp_Object Qinhibit_point_motion_hooks;
245 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
246 Lisp_Object Qfontified;
247 Lisp_Object Qgrow_only;
248 Lisp_Object Qinhibit_eval_during_redisplay;
249 Lisp_Object Qbuffer_position, Qposition, Qobject;
251 /* Cursor shapes */
252 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
254 /* Pointer shapes */
255 Lisp_Object Qarrow, Qhand, Qtext;
257 Lisp_Object Qrisky_local_variable;
259 /* Holds the list (error). */
260 Lisp_Object list_of_error;
262 /* Functions called to fontify regions of text. */
264 Lisp_Object Vfontification_functions;
265 Lisp_Object Qfontification_functions;
267 /* Non-nil means automatically select any window when the mouse
268 cursor moves into it. */
269 Lisp_Object Vmouse_autoselect_window;
271 /* Non-zero means draw tool bar buttons raised when the mouse moves
272 over them. */
274 int auto_raise_tool_bar_buttons_p;
276 /* Non-zero means to reposition window if cursor line is only partially visible. */
278 int make_cursor_line_fully_visible_p;
280 /* Margin below tool bar in pixels. 0 or nil means no margin.
281 If value is `internal-border-width' or `border-width',
282 the corresponding frame parameter is used. */
284 Lisp_Object Vtool_bar_border;
286 /* Margin around tool bar buttons in pixels. */
288 Lisp_Object Vtool_bar_button_margin;
290 /* Thickness of shadow to draw around tool bar buttons. */
292 EMACS_INT tool_bar_button_relief;
294 /* Non-nil means automatically resize tool-bars so that all tool-bar
295 items are visible, and no blank lines remain.
297 If value is `grow-only', only make tool-bar bigger. */
299 Lisp_Object Vauto_resize_tool_bars;
301 /* Non-zero means draw block and hollow cursor as wide as the glyph
302 under it. For example, if a block cursor is over a tab, it will be
303 drawn as wide as that tab on the display. */
305 int x_stretch_cursor_p;
307 /* Non-nil means don't actually do any redisplay. */
309 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
311 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
313 int inhibit_eval_during_redisplay;
315 /* Names of text properties relevant for redisplay. */
317 Lisp_Object Qdisplay;
318 extern Lisp_Object Qface, Qinvisible, Qwidth;
320 /* Symbols used in text property values. */
322 Lisp_Object Vdisplay_pixels_per_inch;
323 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
324 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
325 Lisp_Object Qslice;
326 Lisp_Object Qcenter;
327 Lisp_Object Qmargin, Qpointer;
328 Lisp_Object Qline_height;
329 extern Lisp_Object Qheight;
330 extern Lisp_Object QCwidth, QCheight, QCascent;
331 extern Lisp_Object Qscroll_bar;
332 extern Lisp_Object Qcursor;
334 /* Non-nil means highlight trailing whitespace. */
336 Lisp_Object Vshow_trailing_whitespace;
338 /* Non-nil means escape non-break space and hyphens. */
340 Lisp_Object Vnobreak_char_display;
342 #ifdef HAVE_WINDOW_SYSTEM
343 extern Lisp_Object Voverflow_newline_into_fringe;
345 /* Test if overflow newline into fringe. Called with iterator IT
346 at or past right window margin, and with IT->current_x set. */
348 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
349 (!NILP (Voverflow_newline_into_fringe) \
350 && FRAME_WINDOW_P (it->f) \
351 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
352 && it->current_x == it->last_visible_x)
354 #endif /* HAVE_WINDOW_SYSTEM */
356 /* Non-nil means show the text cursor in void text areas
357 i.e. in blank areas after eol and eob. This used to be
358 the default in 21.3. */
360 Lisp_Object Vvoid_text_area_pointer;
362 /* Name of the face used to highlight trailing whitespace. */
364 Lisp_Object Qtrailing_whitespace;
366 /* Name and number of the face used to highlight escape glyphs. */
368 Lisp_Object Qescape_glyph;
370 /* Name and number of the face used to highlight non-breaking spaces. */
372 Lisp_Object Qnobreak_space;
374 /* The symbol `image' which is the car of the lists used to represent
375 images in Lisp. */
377 Lisp_Object Qimage;
379 /* The image map types. */
380 Lisp_Object QCmap, QCpointer;
381 Lisp_Object Qrect, Qcircle, Qpoly;
383 /* Non-zero means print newline to stdout before next mini-buffer
384 message. */
386 int noninteractive_need_newline;
388 /* Non-zero means print newline to message log before next message. */
390 static int message_log_need_newline;
392 /* Three markers that message_dolog uses.
393 It could allocate them itself, but that causes trouble
394 in handling memory-full errors. */
395 static Lisp_Object message_dolog_marker1;
396 static Lisp_Object message_dolog_marker2;
397 static Lisp_Object message_dolog_marker3;
399 /* The buffer position of the first character appearing entirely or
400 partially on the line of the selected window which contains the
401 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
402 redisplay optimization in redisplay_internal. */
404 static struct text_pos this_line_start_pos;
406 /* Number of characters past the end of the line above, including the
407 terminating newline. */
409 static struct text_pos this_line_end_pos;
411 /* The vertical positions and the height of this line. */
413 static int this_line_vpos;
414 static int this_line_y;
415 static int this_line_pixel_height;
417 /* X position at which this display line starts. Usually zero;
418 negative if first character is partially visible. */
420 static int this_line_start_x;
422 /* Buffer that this_line_.* variables are referring to. */
424 static struct buffer *this_line_buffer;
426 /* Nonzero means truncate lines in all windows less wide than the
427 frame. */
429 int truncate_partial_width_windows;
431 /* A flag to control how to display unibyte 8-bit character. */
433 int unibyte_display_via_language_environment;
435 /* Nonzero means we have more than one non-mini-buffer-only frame.
436 Not guaranteed to be accurate except while parsing
437 frame-title-format. */
439 int multiple_frames;
441 Lisp_Object Vglobal_mode_string;
444 /* List of variables (symbols) which hold markers for overlay arrows.
445 The symbols on this list are examined during redisplay to determine
446 where to display overlay arrows. */
448 Lisp_Object Voverlay_arrow_variable_list;
450 /* Marker for where to display an arrow on top of the buffer text. */
452 Lisp_Object Voverlay_arrow_position;
454 /* String to display for the arrow. Only used on terminal frames. */
456 Lisp_Object Voverlay_arrow_string;
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
470 /* Like mode-line-format, but for the title bar on a visible frame. */
472 Lisp_Object Vframe_title_format;
474 /* Like mode-line-format, but for the title bar on an iconified frame. */
476 Lisp_Object Vicon_title_format;
478 /* List of functions to call when a window's size changes. These
479 functions get one arg, a frame on which one or more windows' sizes
480 have changed. */
482 static Lisp_Object Vwindow_size_change_functions;
484 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
486 /* Nonzero if an overlay arrow has been displayed in this window. */
488 static int overlay_arrow_seen;
490 /* Nonzero means highlight the region even in nonselected windows. */
492 int highlight_nonselected_windows;
494 /* If cursor motion alone moves point off frame, try scrolling this
495 many lines up or down if that will bring it back. */
497 static EMACS_INT scroll_step;
499 /* Nonzero means scroll just far enough to bring point back on the
500 screen, when appropriate. */
502 static EMACS_INT scroll_conservatively;
504 /* Recenter the window whenever point gets within this many lines of
505 the top or bottom of the window. This value is translated into a
506 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
507 that there is really a fixed pixel height scroll margin. */
509 EMACS_INT scroll_margin;
511 /* Number of windows showing the buffer of the selected window (or
512 another buffer with the same base buffer). keyboard.c refers to
513 this. */
515 int buffer_shared;
517 /* Vector containing glyphs for an ellipsis `...'. */
519 static Lisp_Object default_invis_vector[3];
521 /* Zero means display the mode-line/header-line/menu-bar in the default face
522 (this slightly odd definition is for compatibility with previous versions
523 of emacs), non-zero means display them using their respective faces.
525 This variable is deprecated. */
527 int mode_line_inverse_video;
529 /* Prompt to display in front of the mini-buffer contents. */
531 Lisp_Object minibuf_prompt;
533 /* Width of current mini-buffer prompt. Only set after display_line
534 of the line that contains the prompt. */
536 int minibuf_prompt_width;
538 /* This is the window where the echo area message was displayed. It
539 is always a mini-buffer window, but it may not be the same window
540 currently active as a mini-buffer. */
542 Lisp_Object echo_area_window;
544 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
545 pushes the current message and the value of
546 message_enable_multibyte on the stack, the function restore_message
547 pops the stack and displays MESSAGE again. */
549 Lisp_Object Vmessage_stack;
551 /* Nonzero means multibyte characters were enabled when the echo area
552 message was specified. */
554 int message_enable_multibyte;
556 /* Nonzero if we should redraw the mode lines on the next redisplay. */
558 int update_mode_lines;
560 /* Nonzero if window sizes or contents have changed since last
561 redisplay that finished. */
563 int windows_or_buffers_changed;
565 /* Nonzero means a frame's cursor type has been changed. */
567 int cursor_type_changed;
569 /* Nonzero after display_mode_line if %l was used and it displayed a
570 line number. */
572 int line_number_displayed;
574 /* Maximum buffer size for which to display line numbers. */
576 Lisp_Object Vline_number_display_limit;
578 /* Line width to consider when repositioning for line number display. */
580 static EMACS_INT line_number_display_limit_width;
582 /* Number of lines to keep in the message log buffer. t means
583 infinite. nil means don't log at all. */
585 Lisp_Object Vmessage_log_max;
587 /* The name of the *Messages* buffer, a string. */
589 static Lisp_Object Vmessages_buffer_name;
591 /* Current, index 0, and last displayed echo area message. Either
592 buffers from echo_buffers, or nil to indicate no message. */
594 Lisp_Object echo_area_buffer[2];
596 /* The buffers referenced from echo_area_buffer. */
598 static Lisp_Object echo_buffer[2];
600 /* A vector saved used in with_area_buffer to reduce consing. */
602 static Lisp_Object Vwith_echo_area_save_vector;
604 /* Non-zero means display_echo_area should display the last echo area
605 message again. Set by redisplay_preserve_echo_area. */
607 static int display_last_displayed_message_p;
609 /* Nonzero if echo area is being used by print; zero if being used by
610 message. */
612 int message_buf_print;
614 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
616 Lisp_Object Qinhibit_menubar_update;
617 int inhibit_menubar_update;
619 /* When evaluating expressions from menu bar items (enable conditions,
620 for instance), this is the frame they are being processed for. */
622 Lisp_Object Vmenu_updating_frame;
624 /* Maximum height for resizing mini-windows. Either a float
625 specifying a fraction of the available height, or an integer
626 specifying a number of lines. */
628 Lisp_Object Vmax_mini_window_height;
630 /* Non-zero means messages should be displayed with truncated
631 lines instead of being continued. */
633 int message_truncate_lines;
634 Lisp_Object Qmessage_truncate_lines;
636 /* Set to 1 in clear_message to make redisplay_internal aware
637 of an emptied echo area. */
639 static int message_cleared_p;
641 /* How to blink the default frame cursor off. */
642 Lisp_Object Vblink_cursor_alist;
644 /* A scratch glyph row with contents used for generating truncation
645 glyphs. Also used in direct_output_for_insert. */
647 #define MAX_SCRATCH_GLYPHS 100
648 struct glyph_row scratch_glyph_row;
649 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
651 /* Ascent and height of the last line processed by move_it_to. */
653 static int last_max_ascent, last_height;
655 /* Non-zero if there's a help-echo in the echo area. */
657 int help_echo_showing_p;
659 /* If >= 0, computed, exact values of mode-line and header-line height
660 to use in the macros CURRENT_MODE_LINE_HEIGHT and
661 CURRENT_HEADER_LINE_HEIGHT. */
663 int current_mode_line_height, current_header_line_height;
665 /* The maximum distance to look ahead for text properties. Values
666 that are too small let us call compute_char_face and similar
667 functions too often which is expensive. Values that are too large
668 let us call compute_char_face and alike too often because we
669 might not be interested in text properties that far away. */
671 #define TEXT_PROP_DISTANCE_LIMIT 100
673 #if GLYPH_DEBUG
675 /* Variables to turn off display optimizations from Lisp. */
677 int inhibit_try_window_id, inhibit_try_window_reusing;
678 int inhibit_try_cursor_movement;
680 /* Non-zero means print traces of redisplay if compiled with
681 GLYPH_DEBUG != 0. */
683 int trace_redisplay_p;
685 #endif /* GLYPH_DEBUG */
687 #ifdef DEBUG_TRACE_MOVE
688 /* Non-zero means trace with TRACE_MOVE to stderr. */
689 int trace_move;
691 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
692 #else
693 #define TRACE_MOVE(x) (void) 0
694 #endif
696 /* Non-zero means automatically scroll windows horizontally to make
697 point visible. */
699 int automatic_hscrolling_p;
700 Lisp_Object Qauto_hscroll_mode;
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
714 Lisp_Object Vresize_mini_windows;
716 /* Buffer being redisplayed -- for redisplay_window_error. */
718 struct buffer *displayed_buffer;
720 /* Space between overline and text. */
722 EMACS_INT overline_margin;
724 /* Value returned from text property handlers (see below). */
726 enum prop_handled
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
734 /* A description of text properties that redisplay is interested
735 in. */
737 struct props
739 /* The name of the property. */
740 Lisp_Object *name;
742 /* A unique index for the property. */
743 enum prop_idx idx;
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756 static enum prop_handled handle_auto_composed_prop P_ ((struct it *));
758 /* Properties handled by iterators. */
760 static struct props it_props[] =
762 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
763 /* Handle `face' before `display' because some sub-properties of
764 `display' need to know the face. */
765 {&Qface, FACE_PROP_IDX, handle_face_prop},
766 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
767 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
768 {&Qauto_composed, AUTO_COMPOSED_PROP_IDX, handle_auto_composed_prop},
769 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
770 {NULL, 0, NULL}
773 /* Value is the position described by X. If X is a marker, value is
774 the marker_position of X. Otherwise, value is X. */
776 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
778 /* Enumeration returned by some move_it_.* functions internally. */
780 enum move_it_result
782 /* Not used. Undefined value. */
783 MOVE_UNDEFINED,
785 /* Move ended at the requested buffer position or ZV. */
786 MOVE_POS_MATCH_OR_ZV,
788 /* Move ended at the requested X pixel position. */
789 MOVE_X_REACHED,
791 /* Move within a line ended at the end of a line that must be
792 continued. */
793 MOVE_LINE_CONTINUED,
795 /* Move within a line ended at the end of a line that would
796 be displayed truncated. */
797 MOVE_LINE_TRUNCATED,
799 /* Move within a line ended at a line end. */
800 MOVE_NEWLINE_OR_CR
803 /* This counter is used to clear the face cache every once in a while
804 in redisplay_internal. It is incremented for each redisplay.
805 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
806 cleared. */
808 #define CLEAR_FACE_CACHE_COUNT 500
809 static int clear_face_cache_count;
811 /* Similarly for the image cache. */
813 #ifdef HAVE_WINDOW_SYSTEM
814 #define CLEAR_IMAGE_CACHE_COUNT 101
815 static int clear_image_cache_count;
816 #endif
818 /* Non-zero while redisplay_internal is in progress. */
820 int redisplaying_p;
822 /* Non-zero means don't free realized faces. Bound while freeing
823 realized faces is dangerous because glyph matrices might still
824 reference them. */
826 int inhibit_free_realized_faces;
827 Lisp_Object Qinhibit_free_realized_faces;
829 /* If a string, XTread_socket generates an event to display that string.
830 (The display is done in read_char.) */
832 Lisp_Object help_echo_string;
833 Lisp_Object help_echo_window;
834 Lisp_Object help_echo_object;
835 int help_echo_pos;
837 /* Temporary variable for XTread_socket. */
839 Lisp_Object previous_help_echo_string;
841 /* Null glyph slice */
843 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
846 /* Function prototypes. */
848 static void setup_for_ellipsis P_ ((struct it *, int));
849 static void mark_window_display_accurate_1 P_ ((struct window *, int));
850 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
851 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
852 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
853 static int redisplay_mode_lines P_ ((Lisp_Object, int));
854 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
856 #if 0
857 static int invisible_text_between_p P_ ((struct it *, int, int));
858 #endif
860 static void pint2str P_ ((char *, int, int));
861 static void pint2hrstr P_ ((char *, int, int));
862 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
863 struct text_pos));
864 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
865 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
866 static void store_mode_line_noprop_char P_ ((char));
867 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
868 static void x_consider_frame_title P_ ((Lisp_Object));
869 static void handle_stop P_ ((struct it *));
870 static int tool_bar_lines_needed P_ ((struct frame *, int *));
871 static int single_display_spec_intangible_p P_ ((Lisp_Object));
872 static void ensure_echo_area_buffers P_ ((void));
873 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
874 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
875 static int with_echo_area_buffer P_ ((struct window *, int,
876 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
877 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
878 static void clear_garbaged_frames P_ ((void));
879 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
881 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int display_echo_area P_ ((struct window *));
883 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
885 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
886 static int string_char_and_length P_ ((const unsigned char *, int, int *));
887 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
888 struct text_pos));
889 static int compute_window_start_on_continuation_line P_ ((struct window *));
890 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
891 static void insert_left_trunc_glyphs P_ ((struct it *));
892 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
893 Lisp_Object));
894 static void extend_face_to_end_of_line P_ ((struct it *));
895 static int append_space_for_newline P_ ((struct it *, int));
896 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
897 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
898 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
899 static int trailing_whitespace_p P_ ((int));
900 static int message_log_check_duplicate P_ ((int, int, int, int));
901 static void push_it P_ ((struct it *));
902 static void pop_it P_ ((struct it *));
903 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
904 static void select_frame_for_redisplay P_ ((Lisp_Object));
905 static void redisplay_internal P_ ((int));
906 static int echo_area_display P_ ((int));
907 static void redisplay_windows P_ ((Lisp_Object));
908 static void redisplay_window P_ ((Lisp_Object, int));
909 static Lisp_Object redisplay_window_error ();
910 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
911 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
912 static int update_menu_bar P_ ((struct frame *, int, int));
913 static int try_window_reusing_current_matrix P_ ((struct window *));
914 static int try_window_id P_ ((struct window *));
915 static int display_line P_ ((struct it *));
916 static int display_mode_lines P_ ((struct window *));
917 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
918 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
919 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
920 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
921 static void display_menu_bar P_ ((struct window *));
922 static int display_count_lines P_ ((int, int, int, int, int *));
923 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
924 int, int, struct it *, int, int, int, int));
925 static void compute_line_metrics P_ ((struct it *));
926 static void run_redisplay_end_trigger_hook P_ ((struct it *));
927 static int get_overlay_strings P_ ((struct it *, int));
928 static int get_overlay_strings_1 P_ ((struct it *, int, int));
929 static void next_overlay_string P_ ((struct it *));
930 static void reseat P_ ((struct it *, struct text_pos, int));
931 static void reseat_1 P_ ((struct it *, struct text_pos, int));
932 static void back_to_previous_visible_line_start P_ ((struct it *));
933 void reseat_at_previous_visible_line_start P_ ((struct it *));
934 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
935 static int next_element_from_ellipsis P_ ((struct it *));
936 static int next_element_from_display_vector P_ ((struct it *));
937 static int next_element_from_string P_ ((struct it *));
938 static int next_element_from_c_string P_ ((struct it *));
939 static int next_element_from_buffer P_ ((struct it *));
940 static int next_element_from_composition P_ ((struct it *));
941 static int next_element_from_image P_ ((struct it *));
942 static int next_element_from_stretch P_ ((struct it *));
943 static void load_overlay_strings P_ ((struct it *, int));
944 static int init_from_display_pos P_ ((struct it *, struct window *,
945 struct display_pos *));
946 static void reseat_to_string P_ ((struct it *, unsigned char *,
947 Lisp_Object, int, int, int, int));
948 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
949 int, int, int));
950 void move_it_vertically_backward P_ ((struct it *, int));
951 static void init_to_row_start P_ ((struct it *, struct window *,
952 struct glyph_row *));
953 static int init_to_row_end P_ ((struct it *, struct window *,
954 struct glyph_row *));
955 static void back_to_previous_line_start P_ ((struct it *));
956 static int forward_to_next_line_start P_ ((struct it *, int *));
957 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
958 Lisp_Object, int));
959 static struct text_pos string_pos P_ ((int, Lisp_Object));
960 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
961 static int number_of_chars P_ ((unsigned char *, int));
962 static void compute_stop_pos P_ ((struct it *));
963 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
964 Lisp_Object));
965 static int face_before_or_after_it_pos P_ ((struct it *, int));
966 static int next_overlay_change P_ ((int));
967 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
968 Lisp_Object, Lisp_Object,
969 struct text_pos *, int));
970 static int underlying_face_id P_ ((struct it *));
971 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
972 struct window *));
974 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
975 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
977 #ifdef HAVE_WINDOW_SYSTEM
979 static void update_tool_bar P_ ((struct frame *, int));
980 static void build_desired_tool_bar_string P_ ((struct frame *f));
981 static int redisplay_tool_bar P_ ((struct frame *));
982 static void display_tool_bar_line P_ ((struct it *, int));
983 static void notice_overwritten_cursor P_ ((struct window *,
984 enum glyph_row_area,
985 int, int, int, int));
989 #endif /* HAVE_WINDOW_SYSTEM */
992 /***********************************************************************
993 Window display dimensions
994 ***********************************************************************/
996 /* Return the bottom boundary y-position for text lines in window W.
997 This is the first y position at which a line cannot start.
998 It is relative to the top of the window.
1000 This is the height of W minus the height of a mode line, if any. */
1002 INLINE int
1003 window_text_bottom_y (w)
1004 struct window *w;
1006 int height = WINDOW_TOTAL_HEIGHT (w);
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1010 return height;
1013 /* Return the pixel width of display area AREA of window W. AREA < 0
1014 means return the total width of W, not including fringes to
1015 the left and right of the window. */
1017 INLINE int
1018 window_box_width (w, area)
1019 struct window *w;
1020 int area;
1022 int cols = XFASTINT (w->total_cols);
1023 int pixels = 0;
1025 if (!w->pseudo_window_p)
1027 cols -= WINDOW_SCROLL_BAR_COLS (w);
1029 if (area == TEXT_AREA)
1031 if (INTEGERP (w->left_margin_cols))
1032 cols -= XFASTINT (w->left_margin_cols);
1033 if (INTEGERP (w->right_margin_cols))
1034 cols -= XFASTINT (w->right_margin_cols);
1035 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1037 else if (area == LEFT_MARGIN_AREA)
1039 cols = (INTEGERP (w->left_margin_cols)
1040 ? XFASTINT (w->left_margin_cols) : 0);
1041 pixels = 0;
1043 else if (area == RIGHT_MARGIN_AREA)
1045 cols = (INTEGERP (w->right_margin_cols)
1046 ? XFASTINT (w->right_margin_cols) : 0);
1047 pixels = 0;
1051 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1055 /* Return the pixel height of the display area of window W, not
1056 including mode lines of W, if any. */
1058 INLINE int
1059 window_box_height (w)
1060 struct window *w;
1062 struct frame *f = XFRAME (w->frame);
1063 int height = WINDOW_TOTAL_HEIGHT (w);
1065 xassert (height >= 0);
1067 /* Note: the code below that determines the mode-line/header-line
1068 height is essentially the same as that contained in the macro
1069 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1070 the appropriate glyph row has its `mode_line_p' flag set,
1071 and if it doesn't, uses estimate_mode_line_height instead. */
1073 if (WINDOW_WANTS_MODELINE_P (w))
1075 struct glyph_row *ml_row
1076 = (w->current_matrix && w->current_matrix->rows
1077 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1078 : 0);
1079 if (ml_row && ml_row->mode_line_p)
1080 height -= ml_row->height;
1081 else
1082 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1085 if (WINDOW_WANTS_HEADER_LINE_P (w))
1087 struct glyph_row *hl_row
1088 = (w->current_matrix && w->current_matrix->rows
1089 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1090 : 0);
1091 if (hl_row && hl_row->mode_line_p)
1092 height -= hl_row->height;
1093 else
1094 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1097 /* With a very small font and a mode-line that's taller than
1098 default, we might end up with a negative height. */
1099 return max (0, height);
1102 /* Return the window-relative coordinate of the left edge of display
1103 area AREA of window W. AREA < 0 means return the left edge of the
1104 whole window, to the right of the left fringe of W. */
1106 INLINE int
1107 window_box_left_offset (w, area)
1108 struct window *w;
1109 int area;
1111 int x;
1113 if (w->pseudo_window_p)
1114 return 0;
1116 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1118 if (area == TEXT_AREA)
1119 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1120 + window_box_width (w, LEFT_MARGIN_AREA));
1121 else if (area == RIGHT_MARGIN_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA)
1124 + window_box_width (w, TEXT_AREA)
1125 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1127 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1128 else if (area == LEFT_MARGIN_AREA
1129 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1130 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1132 return x;
1136 /* Return the window-relative coordinate of the right edge of display
1137 area AREA of window W. AREA < 0 means return the left edge of the
1138 whole window, to the left of the right fringe of W. */
1140 INLINE int
1141 window_box_right_offset (w, area)
1142 struct window *w;
1143 int area;
1145 return window_box_left_offset (w, area) + window_box_width (w, area);
1148 /* Return the frame-relative coordinate of the left edge of display
1149 area AREA of window W. AREA < 0 means return the left edge of the
1150 whole window, to the right of the left fringe of W. */
1152 INLINE int
1153 window_box_left (w, area)
1154 struct window *w;
1155 int area;
1157 struct frame *f = XFRAME (w->frame);
1158 int x;
1160 if (w->pseudo_window_p)
1161 return FRAME_INTERNAL_BORDER_WIDTH (f);
1163 x = (WINDOW_LEFT_EDGE_X (w)
1164 + window_box_left_offset (w, area));
1166 return x;
1170 /* Return the frame-relative coordinate of the right edge of display
1171 area AREA of window W. AREA < 0 means return the left edge of the
1172 whole window, to the left of the right fringe of W. */
1174 INLINE int
1175 window_box_right (w, area)
1176 struct window *w;
1177 int area;
1179 return window_box_left (w, area) + window_box_width (w, area);
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. AREA < 0 means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1189 INLINE void
1190 window_box (w, area, box_x, box_y, box_width, box_height)
1191 struct window *w;
1192 int area;
1193 int *box_x, *box_y, *box_width, *box_height;
1195 if (box_width)
1196 *box_width = window_box_width (w, area);
1197 if (box_height)
1198 *box_height = window_box_height (w);
1199 if (box_x)
1200 *box_x = window_box_left (w, area);
1201 if (box_y)
1203 *box_y = WINDOW_TOP_EDGE_Y (w);
1204 if (WINDOW_WANTS_HEADER_LINE_P (w))
1205 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 /* Get the bounding box of the display area AREA of window W, without
1211 mode lines. AREA < 0 means the whole window, not including the
1212 left and right fringe of the window. Return in *TOP_LEFT_X
1213 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1214 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1215 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1216 box. */
1218 INLINE void
1219 window_box_edges (w, area, top_left_x, top_left_y,
1220 bottom_right_x, bottom_right_y)
1221 struct window *w;
1222 int area;
1223 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1225 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1226 bottom_right_y);
1227 *bottom_right_x += *top_left_x;
1228 *bottom_right_y += *top_left_y;
1233 /***********************************************************************
1234 Utilities
1235 ***********************************************************************/
1237 /* Return the bottom y-position of the line the iterator IT is in.
1238 This can modify IT's settings. */
1241 line_bottom_y (it)
1242 struct it *it;
1244 int line_height = it->max_ascent + it->max_descent;
1245 int line_top_y = it->current_y;
1247 if (line_height == 0)
1249 if (last_height)
1250 line_height = last_height;
1251 else if (IT_CHARPOS (*it) < ZV)
1253 move_it_by_lines (it, 1, 1);
1254 line_height = (it->max_ascent || it->max_descent
1255 ? it->max_ascent + it->max_descent
1256 : last_height);
1258 else
1260 struct glyph_row *row = it->glyph_row;
1262 /* Use the default character height. */
1263 it->glyph_row = NULL;
1264 it->what = IT_CHARACTER;
1265 it->c = ' ';
1266 it->len = 1;
1267 PRODUCE_GLYPHS (it);
1268 line_height = it->ascent + it->descent;
1269 it->glyph_row = row;
1273 return line_top_y + line_height;
1277 /* Return 1 if position CHARPOS is visible in window W.
1278 CHARPOS < 0 means return info about WINDOW_END position.
1279 If visible, set *X and *Y to pixel coordinates of top left corner.
1280 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1281 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1284 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1285 struct window *w;
1286 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1288 struct it it;
1289 struct text_pos top;
1290 int visible_p = 0;
1291 struct buffer *old_buffer = NULL;
1293 if (noninteractive)
1294 return visible_p;
1296 if (XBUFFER (w->buffer) != current_buffer)
1298 old_buffer = current_buffer;
1299 set_buffer_internal_1 (XBUFFER (w->buffer));
1302 SET_TEXT_POS_FROM_MARKER (top, w->start);
1304 /* Compute exact mode line heights. */
1305 if (WINDOW_WANTS_MODELINE_P (w))
1306 current_mode_line_height
1307 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1308 current_buffer->mode_line_format);
1310 if (WINDOW_WANTS_HEADER_LINE_P (w))
1311 current_header_line_height
1312 = display_mode_line (w, HEADER_LINE_FACE_ID,
1313 current_buffer->header_line_format);
1315 start_display (&it, w, top);
1316 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1317 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1319 /* Note that we may overshoot because of invisible text. */
1320 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1322 int top_x = it.current_x;
1323 int top_y = it.current_y;
1324 int bottom_y = (last_height = 0, line_bottom_y (&it));
1325 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1327 if (top_y < window_top_y)
1328 visible_p = bottom_y > window_top_y;
1329 else if (top_y < it.last_visible_y)
1330 visible_p = 1;
1331 if (visible_p)
1333 Lisp_Object window, prop;
1335 XSETWINDOW (window, w);
1336 prop = Fget_char_property (make_number (it.position.charpos),
1337 Qinvisible, window);
1339 /* If charpos coincides with invisible text covered with an
1340 ellipsis, use the first glyph of the ellipsis to compute
1341 the pixel positions. */
1342 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1344 struct glyph_row *row = it.glyph_row;
1345 struct glyph *glyph = row->glyphs[TEXT_AREA];
1346 struct glyph *end = glyph + row->used[TEXT_AREA];
1347 int x = row->x;
1349 for (; glyph < end && glyph->charpos < charpos; glyph++)
1350 x += glyph->pixel_width;
1352 top_x = x;
1355 *x = top_x;
1356 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1357 *rtop = max (0, window_top_y - top_y);
1358 *rbot = max (0, bottom_y - it.last_visible_y);
1359 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1360 - max (top_y, window_top_y)));
1361 *vpos = it.vpos;
1364 else
1366 struct it it2;
1368 it2 = it;
1369 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1370 move_it_by_lines (&it, 1, 0);
1371 if (charpos < IT_CHARPOS (it)
1372 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1374 visible_p = 1;
1375 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1376 *x = it2.current_x;
1377 *y = it2.current_y + it2.max_ascent - it2.ascent;
1378 *rtop = max (0, -it2.current_y);
1379 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1380 - it.last_visible_y));
1381 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1382 it.last_visible_y)
1383 - max (it2.current_y,
1384 WINDOW_HEADER_LINE_HEIGHT (w))));
1385 *vpos = it2.vpos;
1389 if (old_buffer)
1390 set_buffer_internal_1 (old_buffer);
1392 current_header_line_height = current_mode_line_height = -1;
1394 if (visible_p && XFASTINT (w->hscroll) > 0)
1395 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1397 #if 0
1398 /* Debugging code. */
1399 if (visible_p)
1400 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1401 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1402 else
1403 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1404 #endif
1406 return visible_p;
1410 /* Return the next character from STR which is MAXLEN bytes long.
1411 Return in *LEN the length of the character. This is like
1412 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1413 we find one, we return a `?', but with the length of the invalid
1414 character. */
1416 static INLINE int
1417 string_char_and_length (str, maxlen, len)
1418 const unsigned char *str;
1419 int maxlen, *len;
1421 int c;
1423 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1424 if (!CHAR_VALID_P (c, 1))
1425 /* We may not change the length here because other places in Emacs
1426 don't use this function, i.e. they silently accept invalid
1427 characters. */
1428 c = '?';
1430 return c;
1435 /* Given a position POS containing a valid character and byte position
1436 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1438 static struct text_pos
1439 string_pos_nchars_ahead (pos, string, nchars)
1440 struct text_pos pos;
1441 Lisp_Object string;
1442 int nchars;
1444 xassert (STRINGP (string) && nchars >= 0);
1446 if (STRING_MULTIBYTE (string))
1448 int rest = SBYTES (string) - BYTEPOS (pos);
1449 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1450 int len;
1452 while (nchars--)
1454 string_char_and_length (p, rest, &len);
1455 p += len, rest -= len;
1456 xassert (rest >= 0);
1457 CHARPOS (pos) += 1;
1458 BYTEPOS (pos) += len;
1461 else
1462 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1464 return pos;
1468 /* Value is the text position, i.e. character and byte position,
1469 for character position CHARPOS in STRING. */
1471 static INLINE struct text_pos
1472 string_pos (charpos, string)
1473 int charpos;
1474 Lisp_Object string;
1476 struct text_pos pos;
1477 xassert (STRINGP (string));
1478 xassert (charpos >= 0);
1479 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1480 return pos;
1484 /* Value is a text position, i.e. character and byte position, for
1485 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1486 means recognize multibyte characters. */
1488 static struct text_pos
1489 c_string_pos (charpos, s, multibyte_p)
1490 int charpos;
1491 unsigned char *s;
1492 int multibyte_p;
1494 struct text_pos pos;
1496 xassert (s != NULL);
1497 xassert (charpos >= 0);
1499 if (multibyte_p)
1501 int rest = strlen (s), len;
1503 SET_TEXT_POS (pos, 0, 0);
1504 while (charpos--)
1506 string_char_and_length (s, rest, &len);
1507 s += len, rest -= len;
1508 xassert (rest >= 0);
1509 CHARPOS (pos) += 1;
1510 BYTEPOS (pos) += len;
1513 else
1514 SET_TEXT_POS (pos, charpos, charpos);
1516 return pos;
1520 /* Value is the number of characters in C string S. MULTIBYTE_P
1521 non-zero means recognize multibyte characters. */
1523 static int
1524 number_of_chars (s, multibyte_p)
1525 unsigned char *s;
1526 int multibyte_p;
1528 int nchars;
1530 if (multibyte_p)
1532 int rest = strlen (s), len;
1533 unsigned char *p = (unsigned char *) s;
1535 for (nchars = 0; rest > 0; ++nchars)
1537 string_char_and_length (p, rest, &len);
1538 rest -= len, p += len;
1541 else
1542 nchars = strlen (s);
1544 return nchars;
1548 /* Compute byte position NEWPOS->bytepos corresponding to
1549 NEWPOS->charpos. POS is a known position in string STRING.
1550 NEWPOS->charpos must be >= POS.charpos. */
1552 static void
1553 compute_string_pos (newpos, pos, string)
1554 struct text_pos *newpos, pos;
1555 Lisp_Object string;
1557 xassert (STRINGP (string));
1558 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1560 if (STRING_MULTIBYTE (string))
1561 *newpos = string_pos_nchars_ahead (pos, string,
1562 CHARPOS (*newpos) - CHARPOS (pos));
1563 else
1564 BYTEPOS (*newpos) = CHARPOS (*newpos);
1567 /* EXPORT:
1568 Return an estimation of the pixel height of mode or top lines on
1569 frame F. FACE_ID specifies what line's height to estimate. */
1572 estimate_mode_line_height (f, face_id)
1573 struct frame *f;
1574 enum face_id face_id;
1576 #ifdef HAVE_WINDOW_SYSTEM
1577 if (FRAME_WINDOW_P (f))
1579 int height = FONT_HEIGHT (FRAME_FONT (f));
1581 /* This function is called so early when Emacs starts that the face
1582 cache and mode line face are not yet initialized. */
1583 if (FRAME_FACE_CACHE (f))
1585 struct face *face = FACE_FROM_ID (f, face_id);
1586 if (face)
1588 if (face->font)
1589 height = FONT_HEIGHT (face->font);
1590 if (face->box_line_width > 0)
1591 height += 2 * face->box_line_width;
1595 return height;
1597 #endif
1599 return 1;
1602 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1603 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1604 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1605 not force the value into range. */
1607 void
1608 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1609 FRAME_PTR f;
1610 register int pix_x, pix_y;
1611 int *x, *y;
1612 NativeRectangle *bounds;
1613 int noclip;
1616 #ifdef HAVE_WINDOW_SYSTEM
1617 if (FRAME_WINDOW_P (f))
1619 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1620 even for negative values. */
1621 if (pix_x < 0)
1622 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1623 if (pix_y < 0)
1624 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1626 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1627 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1629 if (bounds)
1630 STORE_NATIVE_RECT (*bounds,
1631 FRAME_COL_TO_PIXEL_X (f, pix_x),
1632 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1633 FRAME_COLUMN_WIDTH (f) - 1,
1634 FRAME_LINE_HEIGHT (f) - 1);
1636 if (!noclip)
1638 if (pix_x < 0)
1639 pix_x = 0;
1640 else if (pix_x > FRAME_TOTAL_COLS (f))
1641 pix_x = FRAME_TOTAL_COLS (f);
1643 if (pix_y < 0)
1644 pix_y = 0;
1645 else if (pix_y > FRAME_LINES (f))
1646 pix_y = FRAME_LINES (f);
1649 #endif
1651 *x = pix_x;
1652 *y = pix_y;
1656 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1657 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1658 can't tell the positions because W's display is not up to date,
1659 return 0. */
1662 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1663 struct window *w;
1664 int hpos, vpos;
1665 int *frame_x, *frame_y;
1667 #ifdef HAVE_WINDOW_SYSTEM
1668 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1670 int success_p;
1672 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1673 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1675 if (display_completed)
1677 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1678 struct glyph *glyph = row->glyphs[TEXT_AREA];
1679 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1681 hpos = row->x;
1682 vpos = row->y;
1683 while (glyph < end)
1685 hpos += glyph->pixel_width;
1686 ++glyph;
1689 /* If first glyph is partially visible, its first visible position is still 0. */
1690 if (hpos < 0)
1691 hpos = 0;
1693 success_p = 1;
1695 else
1697 hpos = vpos = 0;
1698 success_p = 0;
1701 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1702 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1703 return success_p;
1705 #endif
1707 *frame_x = hpos;
1708 *frame_y = vpos;
1709 return 1;
1713 #ifdef HAVE_WINDOW_SYSTEM
1715 /* Find the glyph under window-relative coordinates X/Y in window W.
1716 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1717 strings. Return in *HPOS and *VPOS the row and column number of
1718 the glyph found. Return in *AREA the glyph area containing X.
1719 Value is a pointer to the glyph found or null if X/Y is not on
1720 text, or we can't tell because W's current matrix is not up to
1721 date. */
1723 static struct glyph *
1724 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1725 struct window *w;
1726 int x, y;
1727 int *hpos, *vpos, *dx, *dy, *area;
1729 struct glyph *glyph, *end;
1730 struct glyph_row *row = NULL;
1731 int x0, i;
1733 /* Find row containing Y. Give up if some row is not enabled. */
1734 for (i = 0; i < w->current_matrix->nrows; ++i)
1736 row = MATRIX_ROW (w->current_matrix, i);
1737 if (!row->enabled_p)
1738 return NULL;
1739 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1740 break;
1743 *vpos = i;
1744 *hpos = 0;
1746 /* Give up if Y is not in the window. */
1747 if (i == w->current_matrix->nrows)
1748 return NULL;
1750 /* Get the glyph area containing X. */
1751 if (w->pseudo_window_p)
1753 *area = TEXT_AREA;
1754 x0 = 0;
1756 else
1758 if (x < window_box_left_offset (w, TEXT_AREA))
1760 *area = LEFT_MARGIN_AREA;
1761 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1763 else if (x < window_box_right_offset (w, TEXT_AREA))
1765 *area = TEXT_AREA;
1766 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1768 else
1770 *area = RIGHT_MARGIN_AREA;
1771 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1775 /* Find glyph containing X. */
1776 glyph = row->glyphs[*area];
1777 end = glyph + row->used[*area];
1778 x -= x0;
1779 while (glyph < end && x >= glyph->pixel_width)
1781 x -= glyph->pixel_width;
1782 ++glyph;
1785 if (glyph == end)
1786 return NULL;
1788 if (dx)
1790 *dx = x;
1791 *dy = y - (row->y + row->ascent - glyph->ascent);
1794 *hpos = glyph - row->glyphs[*area];
1795 return glyph;
1799 /* EXPORT:
1800 Convert frame-relative x/y to coordinates relative to window W.
1801 Takes pseudo-windows into account. */
1803 void
1804 frame_to_window_pixel_xy (w, x, y)
1805 struct window *w;
1806 int *x, *y;
1808 if (w->pseudo_window_p)
1810 /* A pseudo-window is always full-width, and starts at the
1811 left edge of the frame, plus a frame border. */
1812 struct frame *f = XFRAME (w->frame);
1813 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1814 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1816 else
1818 *x -= WINDOW_LEFT_EDGE_X (w);
1819 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1823 /* EXPORT:
1824 Return in RECTS[] at most N clipping rectangles for glyph string S.
1825 Return the number of stored rectangles. */
1828 get_glyph_string_clip_rects (s, rects, n)
1829 struct glyph_string *s;
1830 NativeRectangle *rects;
1831 int n;
1833 XRectangle r;
1835 if (n <= 0)
1836 return 0;
1838 if (s->row->full_width_p)
1840 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1841 r.x = WINDOW_LEFT_EDGE_X (s->w);
1842 r.width = WINDOW_TOTAL_WIDTH (s->w);
1844 /* Unless displaying a mode or menu bar line, which are always
1845 fully visible, clip to the visible part of the row. */
1846 if (s->w->pseudo_window_p)
1847 r.height = s->row->visible_height;
1848 else
1849 r.height = s->height;
1851 else
1853 /* This is a text line that may be partially visible. */
1854 r.x = window_box_left (s->w, s->area);
1855 r.width = window_box_width (s->w, s->area);
1856 r.height = s->row->visible_height;
1859 if (s->clip_head)
1860 if (r.x < s->clip_head->x)
1862 if (r.width >= s->clip_head->x - r.x)
1863 r.width -= s->clip_head->x - r.x;
1864 else
1865 r.width = 0;
1866 r.x = s->clip_head->x;
1868 if (s->clip_tail)
1869 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1871 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1872 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1873 else
1874 r.width = 0;
1877 /* If S draws overlapping rows, it's sufficient to use the top and
1878 bottom of the window for clipping because this glyph string
1879 intentionally draws over other lines. */
1880 if (s->for_overlaps)
1882 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1883 r.height = window_text_bottom_y (s->w) - r.y;
1885 /* Alas, the above simple strategy does not work for the
1886 environments with anti-aliased text: if the same text is
1887 drawn onto the same place multiple times, it gets thicker.
1888 If the overlap we are processing is for the erased cursor, we
1889 take the intersection with the rectagle of the cursor. */
1890 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1892 XRectangle rc, r_save = r;
1894 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1895 rc.y = s->w->phys_cursor.y;
1896 rc.width = s->w->phys_cursor_width;
1897 rc.height = s->w->phys_cursor_height;
1899 x_intersect_rectangles (&r_save, &rc, &r);
1902 else
1904 /* Don't use S->y for clipping because it doesn't take partially
1905 visible lines into account. For example, it can be negative for
1906 partially visible lines at the top of a window. */
1907 if (!s->row->full_width_p
1908 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1909 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1910 else
1911 r.y = max (0, s->row->y);
1913 /* If drawing a tool-bar window, draw it over the internal border
1914 at the top of the window. */
1915 if (WINDOWP (s->f->tool_bar_window)
1916 && s->w == XWINDOW (s->f->tool_bar_window))
1917 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1920 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1922 /* If drawing the cursor, don't let glyph draw outside its
1923 advertised boundaries. Cleartype does this under some circumstances. */
1924 if (s->hl == DRAW_CURSOR)
1926 struct glyph *glyph = s->first_glyph;
1927 int height, max_y;
1929 if (s->x > r.x)
1931 r.width -= s->x - r.x;
1932 r.x = s->x;
1934 r.width = min (r.width, glyph->pixel_width);
1936 /* If r.y is below window bottom, ensure that we still see a cursor. */
1937 height = min (glyph->ascent + glyph->descent,
1938 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1939 max_y = window_text_bottom_y (s->w) - height;
1940 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1941 if (s->ybase - glyph->ascent > max_y)
1943 r.y = max_y;
1944 r.height = height;
1946 else
1948 /* Don't draw cursor glyph taller than our actual glyph. */
1949 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1950 if (height < r.height)
1952 max_y = r.y + r.height;
1953 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1954 r.height = min (max_y - r.y, height);
1959 if (s->row->clip)
1961 XRectangle r_save = r;
1963 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1964 r.width = 0;
1967 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1968 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1970 #ifdef CONVERT_FROM_XRECT
1971 CONVERT_FROM_XRECT (r, *rects);
1972 #else
1973 *rects = r;
1974 #endif
1975 return 1;
1977 else
1979 /* If we are processing overlapping and allowed to return
1980 multiple clipping rectangles, we exclude the row of the glyph
1981 string from the clipping rectangle. This is to avoid drawing
1982 the same text on the environment with anti-aliasing. */
1983 #ifdef CONVERT_FROM_XRECT
1984 XRectangle rs[2];
1985 #else
1986 XRectangle *rs = rects;
1987 #endif
1988 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1990 if (s->for_overlaps & OVERLAPS_PRED)
1992 rs[i] = r;
1993 if (r.y + r.height > row_y)
1995 if (r.y < row_y)
1996 rs[i].height = row_y - r.y;
1997 else
1998 rs[i].height = 0;
2000 i++;
2002 if (s->for_overlaps & OVERLAPS_SUCC)
2004 rs[i] = r;
2005 if (r.y < row_y + s->row->visible_height)
2007 if (r.y + r.height > row_y + s->row->visible_height)
2009 rs[i].y = row_y + s->row->visible_height;
2010 rs[i].height = r.y + r.height - rs[i].y;
2012 else
2013 rs[i].height = 0;
2015 i++;
2018 n = i;
2019 #ifdef CONVERT_FROM_XRECT
2020 for (i = 0; i < n; i++)
2021 CONVERT_FROM_XRECT (rs[i], rects[i]);
2022 #endif
2023 return n;
2027 /* EXPORT:
2028 Return in *NR the clipping rectangle for glyph string S. */
2030 void
2031 get_glyph_string_clip_rect (s, nr)
2032 struct glyph_string *s;
2033 NativeRectangle *nr;
2035 get_glyph_string_clip_rects (s, nr, 1);
2039 /* EXPORT:
2040 Return the position and height of the phys cursor in window W.
2041 Set w->phys_cursor_width to width of phys cursor.
2044 void
2045 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2046 struct window *w;
2047 struct glyph_row *row;
2048 struct glyph *glyph;
2049 int *xp, *yp, *heightp;
2051 struct frame *f = XFRAME (WINDOW_FRAME (w));
2052 int x, y, wd, h, h0, y0;
2054 /* Compute the width of the rectangle to draw. If on a stretch
2055 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2056 rectangle as wide as the glyph, but use a canonical character
2057 width instead. */
2058 wd = glyph->pixel_width - 1;
2059 #ifdef HAVE_NTGUI
2060 wd++; /* Why? */
2061 #endif
2063 x = w->phys_cursor.x;
2064 if (x < 0)
2066 wd += x;
2067 x = 0;
2070 if (glyph->type == STRETCH_GLYPH
2071 && !x_stretch_cursor_p)
2072 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2073 w->phys_cursor_width = wd;
2075 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2077 /* If y is below window bottom, ensure that we still see a cursor. */
2078 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2080 h = max (h0, glyph->ascent + glyph->descent);
2081 h0 = min (h0, glyph->ascent + glyph->descent);
2083 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2084 if (y < y0)
2086 h = max (h - (y0 - y) + 1, h0);
2087 y = y0 - 1;
2089 else
2091 y0 = window_text_bottom_y (w) - h0;
2092 if (y > y0)
2094 h += y - y0;
2095 y = y0;
2099 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2100 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2101 *heightp = h;
2105 * Remember which glyph the mouse is over.
2108 void
2109 remember_mouse_glyph (f, gx, gy, rect)
2110 struct frame *f;
2111 int gx, gy;
2112 NativeRectangle *rect;
2114 Lisp_Object window;
2115 struct window *w;
2116 struct glyph_row *r, *gr, *end_row;
2117 enum window_part part;
2118 enum glyph_row_area area;
2119 int x, y, width, height;
2121 /* Try to determine frame pixel position and size of the glyph under
2122 frame pixel coordinates X/Y on frame F. */
2124 if (!f->glyphs_initialized_p
2125 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2126 NILP (window)))
2128 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2129 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2130 goto virtual_glyph;
2133 w = XWINDOW (window);
2134 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2135 height = WINDOW_FRAME_LINE_HEIGHT (w);
2137 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2138 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2140 if (w->pseudo_window_p)
2142 area = TEXT_AREA;
2143 part = ON_MODE_LINE; /* Don't adjust margin. */
2144 goto text_glyph;
2147 switch (part)
2149 case ON_LEFT_MARGIN:
2150 area = LEFT_MARGIN_AREA;
2151 goto text_glyph;
2153 case ON_RIGHT_MARGIN:
2154 area = RIGHT_MARGIN_AREA;
2155 goto text_glyph;
2157 case ON_HEADER_LINE:
2158 case ON_MODE_LINE:
2159 gr = (part == ON_HEADER_LINE
2160 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2161 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2162 gy = gr->y;
2163 area = TEXT_AREA;
2164 goto text_glyph_row_found;
2166 case ON_TEXT:
2167 area = TEXT_AREA;
2169 text_glyph:
2170 gr = 0; gy = 0;
2171 for (; r <= end_row && r->enabled_p; ++r)
2172 if (r->y + r->height > y)
2174 gr = r; gy = r->y;
2175 break;
2178 text_glyph_row_found:
2179 if (gr && gy <= y)
2181 struct glyph *g = gr->glyphs[area];
2182 struct glyph *end = g + gr->used[area];
2184 height = gr->height;
2185 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2186 if (gx + g->pixel_width > x)
2187 break;
2189 if (g < end)
2191 if (g->type == IMAGE_GLYPH)
2193 /* Don't remember when mouse is over image, as
2194 image may have hot-spots. */
2195 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2196 return;
2198 width = g->pixel_width;
2200 else
2202 /* Use nominal char spacing at end of line. */
2203 x -= gx;
2204 gx += (x / width) * width;
2207 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2208 gx += window_box_left_offset (w, area);
2210 else
2212 /* Use nominal line height at end of window. */
2213 gx = (x / width) * width;
2214 y -= gy;
2215 gy += (y / height) * height;
2217 break;
2219 case ON_LEFT_FRINGE:
2220 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2221 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2222 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2223 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2224 goto row_glyph;
2226 case ON_RIGHT_FRINGE:
2227 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2228 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2229 : window_box_right_offset (w, TEXT_AREA));
2230 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2231 goto row_glyph;
2233 case ON_SCROLL_BAR:
2234 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2236 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2237 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2238 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2239 : 0)));
2240 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2242 row_glyph:
2243 gr = 0, gy = 0;
2244 for (; r <= end_row && r->enabled_p; ++r)
2245 if (r->y + r->height > y)
2247 gr = r; gy = r->y;
2248 break;
2251 if (gr && gy <= y)
2252 height = gr->height;
2253 else
2255 /* Use nominal line height at end of window. */
2256 y -= gy;
2257 gy += (y / height) * height;
2259 break;
2261 default:
2263 virtual_glyph:
2264 /* If there is no glyph under the mouse, then we divide the screen
2265 into a grid of the smallest glyph in the frame, and use that
2266 as our "glyph". */
2268 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2269 round down even for negative values. */
2270 if (gx < 0)
2271 gx -= width - 1;
2272 if (gy < 0)
2273 gy -= height - 1;
2275 gx = (gx / width) * width;
2276 gy = (gy / height) * height;
2278 goto store_rect;
2281 gx += WINDOW_LEFT_EDGE_X (w);
2282 gy += WINDOW_TOP_EDGE_Y (w);
2284 store_rect:
2285 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2287 /* Visible feedback for debugging. */
2288 #if 0
2289 #if HAVE_X_WINDOWS
2290 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2291 f->output_data.x->normal_gc,
2292 gx, gy, width, height);
2293 #endif
2294 #endif
2298 #endif /* HAVE_WINDOW_SYSTEM */
2301 /***********************************************************************
2302 Lisp form evaluation
2303 ***********************************************************************/
2305 /* Error handler for safe_eval and safe_call. */
2307 static Lisp_Object
2308 safe_eval_handler (arg)
2309 Lisp_Object arg;
2311 add_to_log ("Error during redisplay: %s", arg, Qnil);
2312 return Qnil;
2316 /* Evaluate SEXPR and return the result, or nil if something went
2317 wrong. Prevent redisplay during the evaluation. */
2319 Lisp_Object
2320 safe_eval (sexpr)
2321 Lisp_Object sexpr;
2323 Lisp_Object val;
2325 if (inhibit_eval_during_redisplay)
2326 val = Qnil;
2327 else
2329 int count = SPECPDL_INDEX ();
2330 struct gcpro gcpro1;
2332 GCPRO1 (sexpr);
2333 specbind (Qinhibit_redisplay, Qt);
2334 /* Use Qt to ensure debugger does not run,
2335 so there is no possibility of wanting to redisplay. */
2336 val = internal_condition_case_1 (Feval, sexpr, Qt,
2337 safe_eval_handler);
2338 UNGCPRO;
2339 val = unbind_to (count, val);
2342 return val;
2346 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2347 Return the result, or nil if something went wrong. Prevent
2348 redisplay during the evaluation. */
2350 Lisp_Object
2351 safe_call (nargs, args)
2352 int nargs;
2353 Lisp_Object *args;
2355 Lisp_Object val;
2357 if (inhibit_eval_during_redisplay)
2358 val = Qnil;
2359 else
2361 int count = SPECPDL_INDEX ();
2362 struct gcpro gcpro1;
2364 GCPRO1 (args[0]);
2365 gcpro1.nvars = nargs;
2366 specbind (Qinhibit_redisplay, Qt);
2367 /* Use Qt to ensure debugger does not run,
2368 so there is no possibility of wanting to redisplay. */
2369 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2370 safe_eval_handler);
2371 UNGCPRO;
2372 val = unbind_to (count, val);
2375 return val;
2379 /* Call function FN with one argument ARG.
2380 Return the result, or nil if something went wrong. */
2382 Lisp_Object
2383 safe_call1 (fn, arg)
2384 Lisp_Object fn, arg;
2386 Lisp_Object args[2];
2387 args[0] = fn;
2388 args[1] = arg;
2389 return safe_call (2, args);
2394 /***********************************************************************
2395 Debugging
2396 ***********************************************************************/
2398 #if 0
2400 /* Define CHECK_IT to perform sanity checks on iterators.
2401 This is for debugging. It is too slow to do unconditionally. */
2403 static void
2404 check_it (it)
2405 struct it *it;
2407 if (it->method == GET_FROM_STRING)
2409 xassert (STRINGP (it->string));
2410 xassert (IT_STRING_CHARPOS (*it) >= 0);
2412 else
2414 xassert (IT_STRING_CHARPOS (*it) < 0);
2415 if (it->method == GET_FROM_BUFFER)
2417 /* Check that character and byte positions agree. */
2418 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2422 if (it->dpvec)
2423 xassert (it->current.dpvec_index >= 0);
2424 else
2425 xassert (it->current.dpvec_index < 0);
2428 #define CHECK_IT(IT) check_it ((IT))
2430 #else /* not 0 */
2432 #define CHECK_IT(IT) (void) 0
2434 #endif /* not 0 */
2437 #if GLYPH_DEBUG
2439 /* Check that the window end of window W is what we expect it
2440 to be---the last row in the current matrix displaying text. */
2442 static void
2443 check_window_end (w)
2444 struct window *w;
2446 if (!MINI_WINDOW_P (w)
2447 && !NILP (w->window_end_valid))
2449 struct glyph_row *row;
2450 xassert ((row = MATRIX_ROW (w->current_matrix,
2451 XFASTINT (w->window_end_vpos)),
2452 !row->enabled_p
2453 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2454 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2458 #define CHECK_WINDOW_END(W) check_window_end ((W))
2460 #else /* not GLYPH_DEBUG */
2462 #define CHECK_WINDOW_END(W) (void) 0
2464 #endif /* not GLYPH_DEBUG */
2468 /***********************************************************************
2469 Iterator initialization
2470 ***********************************************************************/
2472 /* Initialize IT for displaying current_buffer in window W, starting
2473 at character position CHARPOS. CHARPOS < 0 means that no buffer
2474 position is specified which is useful when the iterator is assigned
2475 a position later. BYTEPOS is the byte position corresponding to
2476 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2478 If ROW is not null, calls to produce_glyphs with IT as parameter
2479 will produce glyphs in that row.
2481 BASE_FACE_ID is the id of a base face to use. It must be one of
2482 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2483 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2484 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2486 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2487 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2488 will be initialized to use the corresponding mode line glyph row of
2489 the desired matrix of W. */
2491 void
2492 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2493 struct it *it;
2494 struct window *w;
2495 int charpos, bytepos;
2496 struct glyph_row *row;
2497 enum face_id base_face_id;
2499 int highlight_region_p;
2501 /* Some precondition checks. */
2502 xassert (w != NULL && it != NULL);
2503 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2504 && charpos <= ZV));
2506 /* If face attributes have been changed since the last redisplay,
2507 free realized faces now because they depend on face definitions
2508 that might have changed. Don't free faces while there might be
2509 desired matrices pending which reference these faces. */
2510 if (face_change_count && !inhibit_free_realized_faces)
2512 face_change_count = 0;
2513 free_all_realized_faces (Qnil);
2516 /* Use one of the mode line rows of W's desired matrix if
2517 appropriate. */
2518 if (row == NULL)
2520 if (base_face_id == MODE_LINE_FACE_ID
2521 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2522 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2523 else if (base_face_id == HEADER_LINE_FACE_ID)
2524 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2527 /* Clear IT. */
2528 bzero (it, sizeof *it);
2529 it->current.overlay_string_index = -1;
2530 it->current.dpvec_index = -1;
2531 it->base_face_id = base_face_id;
2532 it->string = Qnil;
2533 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2535 /* The window in which we iterate over current_buffer: */
2536 XSETWINDOW (it->window, w);
2537 it->w = w;
2538 it->f = XFRAME (w->frame);
2540 /* Extra space between lines (on window systems only). */
2541 if (base_face_id == DEFAULT_FACE_ID
2542 && FRAME_WINDOW_P (it->f))
2544 if (NATNUMP (current_buffer->extra_line_spacing))
2545 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2546 else if (FLOATP (current_buffer->extra_line_spacing))
2547 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2548 * FRAME_LINE_HEIGHT (it->f));
2549 else if (it->f->extra_line_spacing > 0)
2550 it->extra_line_spacing = it->f->extra_line_spacing;
2551 it->max_extra_line_spacing = 0;
2554 /* If realized faces have been removed, e.g. because of face
2555 attribute changes of named faces, recompute them. When running
2556 in batch mode, the face cache of the initial frame is null. If
2557 we happen to get called, make a dummy face cache. */
2558 if (FRAME_FACE_CACHE (it->f) == NULL)
2559 init_frame_faces (it->f);
2560 if (FRAME_FACE_CACHE (it->f)->used == 0)
2561 recompute_basic_faces (it->f);
2563 /* Current value of the `slice', `space-width', and 'height' properties. */
2564 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2565 it->space_width = Qnil;
2566 it->font_height = Qnil;
2567 it->override_ascent = -1;
2569 /* Are control characters displayed as `^C'? */
2570 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2572 /* -1 means everything between a CR and the following line end
2573 is invisible. >0 means lines indented more than this value are
2574 invisible. */
2575 it->selective = (INTEGERP (current_buffer->selective_display)
2576 ? XFASTINT (current_buffer->selective_display)
2577 : (!NILP (current_buffer->selective_display)
2578 ? -1 : 0));
2579 it->selective_display_ellipsis_p
2580 = !NILP (current_buffer->selective_display_ellipses);
2582 /* Display table to use. */
2583 it->dp = window_display_table (w);
2585 /* Are multibyte characters enabled in current_buffer? */
2586 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2588 /* Non-zero if we should highlight the region. */
2589 highlight_region_p
2590 = (!NILP (Vtransient_mark_mode)
2591 && !NILP (current_buffer->mark_active)
2592 && XMARKER (current_buffer->mark)->buffer != 0);
2594 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2595 start and end of a visible region in window IT->w. Set both to
2596 -1 to indicate no region. */
2597 if (highlight_region_p
2598 /* Maybe highlight only in selected window. */
2599 && (/* Either show region everywhere. */
2600 highlight_nonselected_windows
2601 /* Or show region in the selected window. */
2602 || w == XWINDOW (selected_window)
2603 /* Or show the region if we are in the mini-buffer and W is
2604 the window the mini-buffer refers to. */
2605 || (MINI_WINDOW_P (XWINDOW (selected_window))
2606 && WINDOWP (minibuf_selected_window)
2607 && w == XWINDOW (minibuf_selected_window))))
2609 int charpos = marker_position (current_buffer->mark);
2610 it->region_beg_charpos = min (PT, charpos);
2611 it->region_end_charpos = max (PT, charpos);
2613 else
2614 it->region_beg_charpos = it->region_end_charpos = -1;
2616 /* Get the position at which the redisplay_end_trigger hook should
2617 be run, if it is to be run at all. */
2618 if (MARKERP (w->redisplay_end_trigger)
2619 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2620 it->redisplay_end_trigger_charpos
2621 = marker_position (w->redisplay_end_trigger);
2622 else if (INTEGERP (w->redisplay_end_trigger))
2623 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2625 /* Correct bogus values of tab_width. */
2626 it->tab_width = XINT (current_buffer->tab_width);
2627 if (it->tab_width <= 0 || it->tab_width > 1000)
2628 it->tab_width = 8;
2630 /* Are lines in the display truncated? */
2631 it->truncate_lines_p
2632 = (base_face_id != DEFAULT_FACE_ID
2633 || XINT (it->w->hscroll)
2634 || (truncate_partial_width_windows
2635 && !WINDOW_FULL_WIDTH_P (it->w))
2636 || !NILP (current_buffer->truncate_lines));
2638 /* Get dimensions of truncation and continuation glyphs. These are
2639 displayed as fringe bitmaps under X, so we don't need them for such
2640 frames. */
2641 if (!FRAME_WINDOW_P (it->f))
2643 if (it->truncate_lines_p)
2645 /* We will need the truncation glyph. */
2646 xassert (it->glyph_row == NULL);
2647 produce_special_glyphs (it, IT_TRUNCATION);
2648 it->truncation_pixel_width = it->pixel_width;
2650 else
2652 /* We will need the continuation glyph. */
2653 xassert (it->glyph_row == NULL);
2654 produce_special_glyphs (it, IT_CONTINUATION);
2655 it->continuation_pixel_width = it->pixel_width;
2658 /* Reset these values to zero because the produce_special_glyphs
2659 above has changed them. */
2660 it->pixel_width = it->ascent = it->descent = 0;
2661 it->phys_ascent = it->phys_descent = 0;
2664 /* Set this after getting the dimensions of truncation and
2665 continuation glyphs, so that we don't produce glyphs when calling
2666 produce_special_glyphs, above. */
2667 it->glyph_row = row;
2668 it->area = TEXT_AREA;
2670 /* Get the dimensions of the display area. The display area
2671 consists of the visible window area plus a horizontally scrolled
2672 part to the left of the window. All x-values are relative to the
2673 start of this total display area. */
2674 if (base_face_id != DEFAULT_FACE_ID)
2676 /* Mode lines, menu bar in terminal frames. */
2677 it->first_visible_x = 0;
2678 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2680 else
2682 it->first_visible_x
2683 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2684 it->last_visible_x = (it->first_visible_x
2685 + window_box_width (w, TEXT_AREA));
2687 /* If we truncate lines, leave room for the truncator glyph(s) at
2688 the right margin. Otherwise, leave room for the continuation
2689 glyph(s). Truncation and continuation glyphs are not inserted
2690 for window-based redisplay. */
2691 if (!FRAME_WINDOW_P (it->f))
2693 if (it->truncate_lines_p)
2694 it->last_visible_x -= it->truncation_pixel_width;
2695 else
2696 it->last_visible_x -= it->continuation_pixel_width;
2699 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2700 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2703 /* Leave room for a border glyph. */
2704 if (!FRAME_WINDOW_P (it->f)
2705 && !WINDOW_RIGHTMOST_P (it->w))
2706 it->last_visible_x -= 1;
2708 it->last_visible_y = window_text_bottom_y (w);
2710 /* For mode lines and alike, arrange for the first glyph having a
2711 left box line if the face specifies a box. */
2712 if (base_face_id != DEFAULT_FACE_ID)
2714 struct face *face;
2716 it->face_id = base_face_id;
2718 /* If we have a boxed mode line, make the first character appear
2719 with a left box line. */
2720 face = FACE_FROM_ID (it->f, base_face_id);
2721 if (face->box != FACE_NO_BOX)
2722 it->start_of_box_run_p = 1;
2725 /* If a buffer position was specified, set the iterator there,
2726 getting overlays and face properties from that position. */
2727 if (charpos >= BUF_BEG (current_buffer))
2729 it->end_charpos = ZV;
2730 it->face_id = -1;
2731 IT_CHARPOS (*it) = charpos;
2733 /* Compute byte position if not specified. */
2734 if (bytepos < charpos)
2735 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2736 else
2737 IT_BYTEPOS (*it) = bytepos;
2739 it->start = it->current;
2741 /* Compute faces etc. */
2742 reseat (it, it->current.pos, 1);
2745 CHECK_IT (it);
2749 /* Initialize IT for the display of window W with window start POS. */
2751 void
2752 start_display (it, w, pos)
2753 struct it *it;
2754 struct window *w;
2755 struct text_pos pos;
2757 struct glyph_row *row;
2758 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2760 row = w->desired_matrix->rows + first_vpos;
2761 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2762 it->first_vpos = first_vpos;
2764 /* Don't reseat to previous visible line start if current start
2765 position is in a string or image. */
2766 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2768 int start_at_line_beg_p;
2769 int first_y = it->current_y;
2771 /* If window start is not at a line start, skip forward to POS to
2772 get the correct continuation lines width. */
2773 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2774 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2775 if (!start_at_line_beg_p)
2777 int new_x;
2779 reseat_at_previous_visible_line_start (it);
2780 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2782 new_x = it->current_x + it->pixel_width;
2784 /* If lines are continued, this line may end in the middle
2785 of a multi-glyph character (e.g. a control character
2786 displayed as \003, or in the middle of an overlay
2787 string). In this case move_it_to above will not have
2788 taken us to the start of the continuation line but to the
2789 end of the continued line. */
2790 if (it->current_x > 0
2791 && !it->truncate_lines_p /* Lines are continued. */
2792 && (/* And glyph doesn't fit on the line. */
2793 new_x > it->last_visible_x
2794 /* Or it fits exactly and we're on a window
2795 system frame. */
2796 || (new_x == it->last_visible_x
2797 && FRAME_WINDOW_P (it->f))))
2799 if (it->current.dpvec_index >= 0
2800 || it->current.overlay_string_index >= 0)
2802 set_iterator_to_next (it, 1);
2803 move_it_in_display_line_to (it, -1, -1, 0);
2806 it->continuation_lines_width += it->current_x;
2809 /* We're starting a new display line, not affected by the
2810 height of the continued line, so clear the appropriate
2811 fields in the iterator structure. */
2812 it->max_ascent = it->max_descent = 0;
2813 it->max_phys_ascent = it->max_phys_descent = 0;
2815 it->current_y = first_y;
2816 it->vpos = 0;
2817 it->current_x = it->hpos = 0;
2821 #if 0 /* Don't assert the following because start_display is sometimes
2822 called intentionally with a window start that is not at a
2823 line start. Please leave this code in as a comment. */
2825 /* Window start should be on a line start, now. */
2826 xassert (it->continuation_lines_width
2827 || IT_CHARPOS (it) == BEGV
2828 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2829 #endif /* 0 */
2833 /* Return 1 if POS is a position in ellipses displayed for invisible
2834 text. W is the window we display, for text property lookup. */
2836 static int
2837 in_ellipses_for_invisible_text_p (pos, w)
2838 struct display_pos *pos;
2839 struct window *w;
2841 Lisp_Object prop, window;
2842 int ellipses_p = 0;
2843 int charpos = CHARPOS (pos->pos);
2845 /* If POS specifies a position in a display vector, this might
2846 be for an ellipsis displayed for invisible text. We won't
2847 get the iterator set up for delivering that ellipsis unless
2848 we make sure that it gets aware of the invisible text. */
2849 if (pos->dpvec_index >= 0
2850 && pos->overlay_string_index < 0
2851 && CHARPOS (pos->string_pos) < 0
2852 && charpos > BEGV
2853 && (XSETWINDOW (window, w),
2854 prop = Fget_char_property (make_number (charpos),
2855 Qinvisible, window),
2856 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2858 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2859 window);
2860 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2863 return ellipses_p;
2867 /* Initialize IT for stepping through current_buffer in window W,
2868 starting at position POS that includes overlay string and display
2869 vector/ control character translation position information. Value
2870 is zero if there are overlay strings with newlines at POS. */
2872 static int
2873 init_from_display_pos (it, w, pos)
2874 struct it *it;
2875 struct window *w;
2876 struct display_pos *pos;
2878 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2879 int i, overlay_strings_with_newlines = 0;
2881 /* If POS specifies a position in a display vector, this might
2882 be for an ellipsis displayed for invisible text. We won't
2883 get the iterator set up for delivering that ellipsis unless
2884 we make sure that it gets aware of the invisible text. */
2885 if (in_ellipses_for_invisible_text_p (pos, w))
2887 --charpos;
2888 bytepos = 0;
2891 /* Keep in mind: the call to reseat in init_iterator skips invisible
2892 text, so we might end up at a position different from POS. This
2893 is only a problem when POS is a row start after a newline and an
2894 overlay starts there with an after-string, and the overlay has an
2895 invisible property. Since we don't skip invisible text in
2896 display_line and elsewhere immediately after consuming the
2897 newline before the row start, such a POS will not be in a string,
2898 but the call to init_iterator below will move us to the
2899 after-string. */
2900 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2902 /* This only scans the current chunk -- it should scan all chunks.
2903 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2904 to 16 in 22.1 to make this a lesser problem. */
2905 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2907 const char *s = SDATA (it->overlay_strings[i]);
2908 const char *e = s + SBYTES (it->overlay_strings[i]);
2910 while (s < e && *s != '\n')
2911 ++s;
2913 if (s < e)
2915 overlay_strings_with_newlines = 1;
2916 break;
2920 /* If position is within an overlay string, set up IT to the right
2921 overlay string. */
2922 if (pos->overlay_string_index >= 0)
2924 int relative_index;
2926 /* If the first overlay string happens to have a `display'
2927 property for an image, the iterator will be set up for that
2928 image, and we have to undo that setup first before we can
2929 correct the overlay string index. */
2930 if (it->method == GET_FROM_IMAGE)
2931 pop_it (it);
2933 /* We already have the first chunk of overlay strings in
2934 IT->overlay_strings. Load more until the one for
2935 pos->overlay_string_index is in IT->overlay_strings. */
2936 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2938 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2939 it->current.overlay_string_index = 0;
2940 while (n--)
2942 load_overlay_strings (it, 0);
2943 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2947 it->current.overlay_string_index = pos->overlay_string_index;
2948 relative_index = (it->current.overlay_string_index
2949 % OVERLAY_STRING_CHUNK_SIZE);
2950 it->string = it->overlay_strings[relative_index];
2951 xassert (STRINGP (it->string));
2952 it->current.string_pos = pos->string_pos;
2953 it->method = GET_FROM_STRING;
2956 #if 0 /* This is bogus because POS not having an overlay string
2957 position does not mean it's after the string. Example: A
2958 line starting with a before-string and initialization of IT
2959 to the previous row's end position. */
2960 else if (it->current.overlay_string_index >= 0)
2962 /* If POS says we're already after an overlay string ending at
2963 POS, make sure to pop the iterator because it will be in
2964 front of that overlay string. When POS is ZV, we've thereby
2965 also ``processed'' overlay strings at ZV. */
2966 while (it->sp)
2967 pop_it (it);
2968 xassert (it->current.overlay_string_index == -1);
2969 xassert (it->method == GET_FROM_BUFFER);
2970 if (CHARPOS (pos->pos) == ZV)
2971 it->overlay_strings_at_end_processed_p = 1;
2973 #endif /* 0 */
2975 if (CHARPOS (pos->string_pos) >= 0)
2977 /* Recorded position is not in an overlay string, but in another
2978 string. This can only be a string from a `display' property.
2979 IT should already be filled with that string. */
2980 it->current.string_pos = pos->string_pos;
2981 xassert (STRINGP (it->string));
2984 /* Restore position in display vector translations, control
2985 character translations or ellipses. */
2986 if (pos->dpvec_index >= 0)
2988 if (it->dpvec == NULL)
2989 get_next_display_element (it);
2990 xassert (it->dpvec && it->current.dpvec_index == 0);
2991 it->current.dpvec_index = pos->dpvec_index;
2994 CHECK_IT (it);
2995 return !overlay_strings_with_newlines;
2999 /* Initialize IT for stepping through current_buffer in window W
3000 starting at ROW->start. */
3002 static void
3003 init_to_row_start (it, w, row)
3004 struct it *it;
3005 struct window *w;
3006 struct glyph_row *row;
3008 init_from_display_pos (it, w, &row->start);
3009 it->start = row->start;
3010 it->continuation_lines_width = row->continuation_lines_width;
3011 CHECK_IT (it);
3015 /* Initialize IT for stepping through current_buffer in window W
3016 starting in the line following ROW, i.e. starting at ROW->end.
3017 Value is zero if there are overlay strings with newlines at ROW's
3018 end position. */
3020 static int
3021 init_to_row_end (it, w, row)
3022 struct it *it;
3023 struct window *w;
3024 struct glyph_row *row;
3026 int success = 0;
3028 if (init_from_display_pos (it, w, &row->end))
3030 if (row->continued_p)
3031 it->continuation_lines_width
3032 = row->continuation_lines_width + row->pixel_width;
3033 CHECK_IT (it);
3034 success = 1;
3037 return success;
3043 /***********************************************************************
3044 Text properties
3045 ***********************************************************************/
3047 /* Called when IT reaches IT->stop_charpos. Handle text property and
3048 overlay changes. Set IT->stop_charpos to the next position where
3049 to stop. */
3051 static void
3052 handle_stop (it)
3053 struct it *it;
3055 enum prop_handled handled;
3056 int handle_overlay_change_p;
3057 struct props *p;
3059 it->dpvec = NULL;
3060 it->current.dpvec_index = -1;
3061 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3062 it->ignore_overlay_strings_at_pos_p = 0;
3064 /* Use face of preceding text for ellipsis (if invisible) */
3065 if (it->selective_display_ellipsis_p)
3066 it->saved_face_id = it->face_id;
3070 handled = HANDLED_NORMALLY;
3072 /* Call text property handlers. */
3073 for (p = it_props; p->handler; ++p)
3075 handled = p->handler (it);
3077 if (handled == HANDLED_RECOMPUTE_PROPS)
3078 break;
3079 else if (handled == HANDLED_RETURN)
3081 /* We still want to show before and after strings from
3082 overlays even if the actual buffer text is replaced. */
3083 if (!handle_overlay_change_p || it->sp > 1)
3084 return;
3085 if (!get_overlay_strings_1 (it, 0, 0))
3086 return;
3087 it->ignore_overlay_strings_at_pos_p = 1;
3088 it->string_from_display_prop_p = 0;
3089 handle_overlay_change_p = 0;
3090 handled = HANDLED_RECOMPUTE_PROPS;
3091 break;
3093 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3094 handle_overlay_change_p = 0;
3097 if (handled != HANDLED_RECOMPUTE_PROPS)
3099 /* Don't check for overlay strings below when set to deliver
3100 characters from a display vector. */
3101 if (it->method == GET_FROM_DISPLAY_VECTOR)
3102 handle_overlay_change_p = 0;
3104 /* Handle overlay changes.
3105 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3106 if it finds overlays. */
3107 if (handle_overlay_change_p)
3108 handled = handle_overlay_change (it);
3111 while (handled == HANDLED_RECOMPUTE_PROPS);
3113 /* Determine where to stop next. */
3114 if (handled == HANDLED_NORMALLY)
3115 compute_stop_pos (it);
3119 /* Compute IT->stop_charpos from text property and overlay change
3120 information for IT's current position. */
3122 static void
3123 compute_stop_pos (it)
3124 struct it *it;
3126 register INTERVAL iv, next_iv;
3127 Lisp_Object object, limit, position;
3129 /* If nowhere else, stop at the end. */
3130 it->stop_charpos = it->end_charpos;
3132 if (STRINGP (it->string))
3134 /* Strings are usually short, so don't limit the search for
3135 properties. */
3136 object = it->string;
3137 limit = Qnil;
3138 position = make_number (IT_STRING_CHARPOS (*it));
3140 else
3142 int charpos;
3144 /* If next overlay change is in front of the current stop pos
3145 (which is IT->end_charpos), stop there. Note: value of
3146 next_overlay_change is point-max if no overlay change
3147 follows. */
3148 charpos = next_overlay_change (IT_CHARPOS (*it));
3149 if (charpos < it->stop_charpos)
3150 it->stop_charpos = charpos;
3152 /* If showing the region, we have to stop at the region
3153 start or end because the face might change there. */
3154 if (it->region_beg_charpos > 0)
3156 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3157 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3158 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3159 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3162 /* Set up variables for computing the stop position from text
3163 property changes. */
3164 XSETBUFFER (object, current_buffer);
3165 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3166 position = make_number (IT_CHARPOS (*it));
3170 /* Get the interval containing IT's position. Value is a null
3171 interval if there isn't such an interval. */
3172 iv = validate_interval_range (object, &position, &position, 0);
3173 if (!NULL_INTERVAL_P (iv))
3175 Lisp_Object values_here[LAST_PROP_IDX];
3176 struct props *p;
3178 /* Get properties here. */
3179 for (p = it_props; p->handler; ++p)
3180 values_here[p->idx] = textget (iv->plist, *p->name);
3182 /* Look for an interval following iv that has different
3183 properties. */
3184 for (next_iv = next_interval (iv);
3185 (!NULL_INTERVAL_P (next_iv)
3186 && (NILP (limit)
3187 || XFASTINT (limit) > next_iv->position));
3188 next_iv = next_interval (next_iv))
3190 for (p = it_props; p->handler; ++p)
3192 Lisp_Object new_value;
3194 new_value = textget (next_iv->plist, *p->name);
3195 if (!EQ (values_here[p->idx], new_value))
3196 break;
3199 if (p->handler)
3200 break;
3203 if (!NULL_INTERVAL_P (next_iv))
3205 if (INTEGERP (limit)
3206 && next_iv->position >= XFASTINT (limit))
3207 /* No text property change up to limit. */
3208 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3209 else
3210 /* Text properties change in next_iv. */
3211 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3215 xassert (STRINGP (it->string)
3216 || (it->stop_charpos >= BEGV
3217 && it->stop_charpos >= IT_CHARPOS (*it)));
3221 /* Return the position of the next overlay change after POS in
3222 current_buffer. Value is point-max if no overlay change
3223 follows. This is like `next-overlay-change' but doesn't use
3224 xmalloc. */
3226 static int
3227 next_overlay_change (pos)
3228 int pos;
3230 int noverlays;
3231 int endpos;
3232 Lisp_Object *overlays;
3233 int i;
3235 /* Get all overlays at the given position. */
3236 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3238 /* If any of these overlays ends before endpos,
3239 use its ending point instead. */
3240 for (i = 0; i < noverlays; ++i)
3242 Lisp_Object oend;
3243 int oendpos;
3245 oend = OVERLAY_END (overlays[i]);
3246 oendpos = OVERLAY_POSITION (oend);
3247 endpos = min (endpos, oendpos);
3250 return endpos;
3255 /***********************************************************************
3256 Fontification
3257 ***********************************************************************/
3259 /* Handle changes in the `fontified' property of the current buffer by
3260 calling hook functions from Qfontification_functions to fontify
3261 regions of text. */
3263 static enum prop_handled
3264 handle_fontified_prop (it)
3265 struct it *it;
3267 Lisp_Object prop, pos;
3268 enum prop_handled handled = HANDLED_NORMALLY;
3270 if (!NILP (Vmemory_full))
3271 return handled;
3273 /* Get the value of the `fontified' property at IT's current buffer
3274 position. (The `fontified' property doesn't have a special
3275 meaning in strings.) If the value is nil, call functions from
3276 Qfontification_functions. */
3277 if (!STRINGP (it->string)
3278 && it->s == NULL
3279 && !NILP (Vfontification_functions)
3280 && !NILP (Vrun_hooks)
3281 && (pos = make_number (IT_CHARPOS (*it)),
3282 prop = Fget_char_property (pos, Qfontified, Qnil),
3283 /* Ignore the special cased nil value always present at EOB since
3284 no amount of fontifying will be able to change it. */
3285 NILP (prop) && IT_CHARPOS (*it) < Z))
3287 int count = SPECPDL_INDEX ();
3288 Lisp_Object val;
3290 val = Vfontification_functions;
3291 specbind (Qfontification_functions, Qnil);
3293 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3294 safe_call1 (val, pos);
3295 else
3297 Lisp_Object globals, fn;
3298 struct gcpro gcpro1, gcpro2;
3300 globals = Qnil;
3301 GCPRO2 (val, globals);
3303 for (; CONSP (val); val = XCDR (val))
3305 fn = XCAR (val);
3307 if (EQ (fn, Qt))
3309 /* A value of t indicates this hook has a local
3310 binding; it means to run the global binding too.
3311 In a global value, t should not occur. If it
3312 does, we must ignore it to avoid an endless
3313 loop. */
3314 for (globals = Fdefault_value (Qfontification_functions);
3315 CONSP (globals);
3316 globals = XCDR (globals))
3318 fn = XCAR (globals);
3319 if (!EQ (fn, Qt))
3320 safe_call1 (fn, pos);
3323 else
3324 safe_call1 (fn, pos);
3327 UNGCPRO;
3330 unbind_to (count, Qnil);
3332 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3333 something. This avoids an endless loop if they failed to
3334 fontify the text for which reason ever. */
3335 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3336 handled = HANDLED_RECOMPUTE_PROPS;
3339 return handled;
3344 /***********************************************************************
3345 Faces
3346 ***********************************************************************/
3348 /* Set up iterator IT from face properties at its current position.
3349 Called from handle_stop. */
3351 static enum prop_handled
3352 handle_face_prop (it)
3353 struct it *it;
3355 int new_face_id, next_stop;
3357 if (!STRINGP (it->string))
3359 new_face_id
3360 = face_at_buffer_position (it->w,
3361 IT_CHARPOS (*it),
3362 it->region_beg_charpos,
3363 it->region_end_charpos,
3364 &next_stop,
3365 (IT_CHARPOS (*it)
3366 + TEXT_PROP_DISTANCE_LIMIT),
3369 /* Is this a start of a run of characters with box face?
3370 Caveat: this can be called for a freshly initialized
3371 iterator; face_id is -1 in this case. We know that the new
3372 face will not change until limit, i.e. if the new face has a
3373 box, all characters up to limit will have one. But, as
3374 usual, we don't know whether limit is really the end. */
3375 if (new_face_id != it->face_id)
3377 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3379 /* If new face has a box but old face has not, this is
3380 the start of a run of characters with box, i.e. it has
3381 a shadow on the left side. The value of face_id of the
3382 iterator will be -1 if this is the initial call that gets
3383 the face. In this case, we have to look in front of IT's
3384 position and see whether there is a face != new_face_id. */
3385 it->start_of_box_run_p
3386 = (new_face->box != FACE_NO_BOX
3387 && (it->face_id >= 0
3388 || IT_CHARPOS (*it) == BEG
3389 || new_face_id != face_before_it_pos (it)));
3390 it->face_box_p = new_face->box != FACE_NO_BOX;
3393 else
3395 int base_face_id, bufpos;
3396 int i;
3397 Lisp_Object from_overlay
3398 = (it->current.overlay_string_index >= 0
3399 ? it->string_overlays[it->current.overlay_string_index]
3400 : Qnil);
3402 /* See if we got to this string directly or indirectly from
3403 an overlay property. That includes the before-string or
3404 after-string of an overlay, strings in display properties
3405 provided by an overlay, their text properties, etc.
3407 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3408 if (! NILP (from_overlay))
3409 for (i = it->sp - 1; i >= 0; i--)
3411 if (it->stack[i].current.overlay_string_index >= 0)
3412 from_overlay
3413 = it->string_overlays[it->stack[i].current.overlay_string_index];
3414 else if (! NILP (it->stack[i].from_overlay))
3415 from_overlay = it->stack[i].from_overlay;
3417 if (!NILP (from_overlay))
3418 break;
3421 if (! NILP (from_overlay))
3423 bufpos = IT_CHARPOS (*it);
3424 /* For a string from an overlay, the base face depends
3425 only on text properties and ignores overlays. */
3426 base_face_id
3427 = face_for_overlay_string (it->w,
3428 IT_CHARPOS (*it),
3429 it->region_beg_charpos,
3430 it->region_end_charpos,
3431 &next_stop,
3432 (IT_CHARPOS (*it)
3433 + TEXT_PROP_DISTANCE_LIMIT),
3435 from_overlay);
3437 else
3439 bufpos = 0;
3441 /* For strings from a `display' property, use the face at
3442 IT's current buffer position as the base face to merge
3443 with, so that overlay strings appear in the same face as
3444 surrounding text, unless they specify their own
3445 faces. */
3446 base_face_id = underlying_face_id (it);
3449 new_face_id = face_at_string_position (it->w,
3450 it->string,
3451 IT_STRING_CHARPOS (*it),
3452 bufpos,
3453 it->region_beg_charpos,
3454 it->region_end_charpos,
3455 &next_stop,
3456 base_face_id, 0);
3458 #if 0 /* This shouldn't be neccessary. Let's check it. */
3459 /* If IT is used to display a mode line we would really like to
3460 use the mode line face instead of the frame's default face. */
3461 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3462 && new_face_id == DEFAULT_FACE_ID)
3463 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3464 #endif
3466 /* Is this a start of a run of characters with box? Caveat:
3467 this can be called for a freshly allocated iterator; face_id
3468 is -1 is this case. We know that the new face will not
3469 change until the next check pos, i.e. if the new face has a
3470 box, all characters up to that position will have a
3471 box. But, as usual, we don't know whether that position
3472 is really the end. */
3473 if (new_face_id != it->face_id)
3475 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3476 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3478 /* If new face has a box but old face hasn't, this is the
3479 start of a run of characters with box, i.e. it has a
3480 shadow on the left side. */
3481 it->start_of_box_run_p
3482 = new_face->box && (old_face == NULL || !old_face->box);
3483 it->face_box_p = new_face->box != FACE_NO_BOX;
3487 it->face_id = new_face_id;
3488 return HANDLED_NORMALLY;
3492 /* Return the ID of the face ``underlying'' IT's current position,
3493 which is in a string. If the iterator is associated with a
3494 buffer, return the face at IT's current buffer position.
3495 Otherwise, use the iterator's base_face_id. */
3497 static int
3498 underlying_face_id (it)
3499 struct it *it;
3501 int face_id = it->base_face_id, i;
3503 xassert (STRINGP (it->string));
3505 for (i = it->sp - 1; i >= 0; --i)
3506 if (NILP (it->stack[i].string))
3507 face_id = it->stack[i].face_id;
3509 return face_id;
3513 /* Compute the face one character before or after the current position
3514 of IT. BEFORE_P non-zero means get the face in front of IT's
3515 position. Value is the id of the face. */
3517 static int
3518 face_before_or_after_it_pos (it, before_p)
3519 struct it *it;
3520 int before_p;
3522 int face_id, limit;
3523 int next_check_charpos;
3524 struct text_pos pos;
3526 xassert (it->s == NULL);
3528 if (STRINGP (it->string))
3530 int bufpos, base_face_id;
3532 /* No face change past the end of the string (for the case
3533 we are padding with spaces). No face change before the
3534 string start. */
3535 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3536 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3537 return it->face_id;
3539 /* Set pos to the position before or after IT's current position. */
3540 if (before_p)
3541 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3542 else
3543 /* For composition, we must check the character after the
3544 composition. */
3545 pos = (it->what == IT_COMPOSITION
3546 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3547 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3549 if (it->current.overlay_string_index >= 0)
3550 bufpos = IT_CHARPOS (*it);
3551 else
3552 bufpos = 0;
3554 base_face_id = underlying_face_id (it);
3556 /* Get the face for ASCII, or unibyte. */
3557 face_id = face_at_string_position (it->w,
3558 it->string,
3559 CHARPOS (pos),
3560 bufpos,
3561 it->region_beg_charpos,
3562 it->region_end_charpos,
3563 &next_check_charpos,
3564 base_face_id, 0);
3566 /* Correct the face for charsets different from ASCII. Do it
3567 for the multibyte case only. The face returned above is
3568 suitable for unibyte text if IT->string is unibyte. */
3569 if (STRING_MULTIBYTE (it->string))
3571 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3572 int rest = SBYTES (it->string) - BYTEPOS (pos);
3573 int c, len;
3574 struct face *face = FACE_FROM_ID (it->f, face_id);
3576 c = string_char_and_length (p, rest, &len);
3577 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3580 else
3582 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3583 || (IT_CHARPOS (*it) <= BEGV && before_p))
3584 return it->face_id;
3586 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3587 pos = it->current.pos;
3589 if (before_p)
3590 DEC_TEXT_POS (pos, it->multibyte_p);
3591 else
3593 if (it->what == IT_COMPOSITION)
3594 /* For composition, we must check the position after the
3595 composition. */
3596 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3597 else
3598 INC_TEXT_POS (pos, it->multibyte_p);
3601 /* Determine face for CHARSET_ASCII, or unibyte. */
3602 face_id = face_at_buffer_position (it->w,
3603 CHARPOS (pos),
3604 it->region_beg_charpos,
3605 it->region_end_charpos,
3606 &next_check_charpos,
3607 limit, 0);
3609 /* Correct the face for charsets different from ASCII. Do it
3610 for the multibyte case only. The face returned above is
3611 suitable for unibyte text if current_buffer is unibyte. */
3612 if (it->multibyte_p)
3614 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3615 struct face *face = FACE_FROM_ID (it->f, face_id);
3616 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3620 return face_id;
3625 /***********************************************************************
3626 Invisible text
3627 ***********************************************************************/
3629 /* Set up iterator IT from invisible properties at its current
3630 position. Called from handle_stop. */
3632 static enum prop_handled
3633 handle_invisible_prop (it)
3634 struct it *it;
3636 enum prop_handled handled = HANDLED_NORMALLY;
3638 if (STRINGP (it->string))
3640 extern Lisp_Object Qinvisible;
3641 Lisp_Object prop, end_charpos, limit, charpos;
3643 /* Get the value of the invisible text property at the
3644 current position. Value will be nil if there is no such
3645 property. */
3646 charpos = make_number (IT_STRING_CHARPOS (*it));
3647 prop = Fget_text_property (charpos, Qinvisible, it->string);
3649 if (!NILP (prop)
3650 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3652 handled = HANDLED_RECOMPUTE_PROPS;
3654 /* Get the position at which the next change of the
3655 invisible text property can be found in IT->string.
3656 Value will be nil if the property value is the same for
3657 all the rest of IT->string. */
3658 XSETINT (limit, SCHARS (it->string));
3659 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3660 it->string, limit);
3662 /* Text at current position is invisible. The next
3663 change in the property is at position end_charpos.
3664 Move IT's current position to that position. */
3665 if (INTEGERP (end_charpos)
3666 && XFASTINT (end_charpos) < XFASTINT (limit))
3668 struct text_pos old;
3669 old = it->current.string_pos;
3670 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3671 compute_string_pos (&it->current.string_pos, old, it->string);
3673 else
3675 /* The rest of the string is invisible. If this is an
3676 overlay string, proceed with the next overlay string
3677 or whatever comes and return a character from there. */
3678 if (it->current.overlay_string_index >= 0)
3680 next_overlay_string (it);
3681 /* Don't check for overlay strings when we just
3682 finished processing them. */
3683 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3685 else
3687 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3688 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3693 else
3695 int invis_p;
3696 EMACS_INT newpos, next_stop, start_charpos;
3697 Lisp_Object pos, prop, overlay;
3699 /* First of all, is there invisible text at this position? */
3700 start_charpos = IT_CHARPOS (*it);
3701 pos = make_number (IT_CHARPOS (*it));
3702 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3703 &overlay);
3704 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3706 /* If we are on invisible text, skip over it. */
3707 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3709 /* Record whether we have to display an ellipsis for the
3710 invisible text. */
3711 int display_ellipsis_p = invis_p == 2;
3713 handled = HANDLED_RECOMPUTE_PROPS;
3715 /* Loop skipping over invisible text. The loop is left at
3716 ZV or with IT on the first char being visible again. */
3719 /* Try to skip some invisible text. Return value is the
3720 position reached which can be equal to IT's position
3721 if there is nothing invisible here. This skips both
3722 over invisible text properties and overlays with
3723 invisible property. */
3724 newpos = skip_invisible (IT_CHARPOS (*it),
3725 &next_stop, ZV, it->window);
3727 /* If we skipped nothing at all we weren't at invisible
3728 text in the first place. If everything to the end of
3729 the buffer was skipped, end the loop. */
3730 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3731 invis_p = 0;
3732 else
3734 /* We skipped some characters but not necessarily
3735 all there are. Check if we ended up on visible
3736 text. Fget_char_property returns the property of
3737 the char before the given position, i.e. if we
3738 get invis_p = 0, this means that the char at
3739 newpos is visible. */
3740 pos = make_number (newpos);
3741 prop = Fget_char_property (pos, Qinvisible, it->window);
3742 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3745 /* If we ended up on invisible text, proceed to
3746 skip starting with next_stop. */
3747 if (invis_p)
3748 IT_CHARPOS (*it) = next_stop;
3750 /* If there are adjacent invisible texts, don't lose the
3751 second one's ellipsis. */
3752 if (invis_p == 2)
3753 display_ellipsis_p = 1;
3755 while (invis_p);
3757 /* The position newpos is now either ZV or on visible text. */
3758 IT_CHARPOS (*it) = newpos;
3759 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3761 /* If there are before-strings at the start of invisible
3762 text, and the text is invisible because of a text
3763 property, arrange to show before-strings because 20.x did
3764 it that way. (If the text is invisible because of an
3765 overlay property instead of a text property, this is
3766 already handled in the overlay code.) */
3767 if (NILP (overlay)
3768 && get_overlay_strings (it, start_charpos))
3770 handled = HANDLED_RECOMPUTE_PROPS;
3771 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3773 else if (display_ellipsis_p)
3775 /* Make sure that the glyphs of the ellipsis will get
3776 correct `charpos' values. If we would not update
3777 it->position here, the glyphs would belong to the
3778 last visible character _before_ the invisible
3779 text, which confuses `set_cursor_from_row'.
3781 We use the last invisible position instead of the
3782 first because this way the cursor is always drawn on
3783 the first "." of the ellipsis, whenever PT is inside
3784 the invisible text. Otherwise the cursor would be
3785 placed _after_ the ellipsis when the point is after the
3786 first invisible character. */
3787 if (!STRINGP (it->object))
3789 it->position.charpos = IT_CHARPOS (*it) - 1;
3790 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3792 setup_for_ellipsis (it, 0);
3793 /* Let the ellipsis display before
3794 considering any properties of the following char.
3795 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3796 handled = HANDLED_RETURN;
3801 return handled;
3805 /* Make iterator IT return `...' next.
3806 Replaces LEN characters from buffer. */
3808 static void
3809 setup_for_ellipsis (it, len)
3810 struct it *it;
3811 int len;
3813 /* Use the display table definition for `...'. Invalid glyphs
3814 will be handled by the method returning elements from dpvec. */
3815 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3817 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3818 it->dpvec = v->contents;
3819 it->dpend = v->contents + v->size;
3821 else
3823 /* Default `...'. */
3824 it->dpvec = default_invis_vector;
3825 it->dpend = default_invis_vector + 3;
3828 it->dpvec_char_len = len;
3829 it->current.dpvec_index = 0;
3830 it->dpvec_face_id = -1;
3832 /* Remember the current face id in case glyphs specify faces.
3833 IT's face is restored in set_iterator_to_next.
3834 saved_face_id was set to preceding char's face in handle_stop. */
3835 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3836 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3838 it->method = GET_FROM_DISPLAY_VECTOR;
3839 it->ellipsis_p = 1;
3844 /***********************************************************************
3845 'display' property
3846 ***********************************************************************/
3848 /* Set up iterator IT from `display' property at its current position.
3849 Called from handle_stop.
3850 We return HANDLED_RETURN if some part of the display property
3851 overrides the display of the buffer text itself.
3852 Otherwise we return HANDLED_NORMALLY. */
3854 static enum prop_handled
3855 handle_display_prop (it)
3856 struct it *it;
3858 Lisp_Object prop, object, overlay;
3859 struct text_pos *position;
3860 /* Nonzero if some property replaces the display of the text itself. */
3861 int display_replaced_p = 0;
3863 if (STRINGP (it->string))
3865 object = it->string;
3866 position = &it->current.string_pos;
3868 else
3870 XSETWINDOW (object, it->w);
3871 position = &it->current.pos;
3874 /* Reset those iterator values set from display property values. */
3875 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3876 it->space_width = Qnil;
3877 it->font_height = Qnil;
3878 it->voffset = 0;
3880 /* We don't support recursive `display' properties, i.e. string
3881 values that have a string `display' property, that have a string
3882 `display' property etc. */
3883 if (!it->string_from_display_prop_p)
3884 it->area = TEXT_AREA;
3886 prop = get_char_property_and_overlay (make_number (position->charpos),
3887 Qdisplay, object, &overlay);
3888 if (NILP (prop))
3889 return HANDLED_NORMALLY;
3890 /* Now OVERLAY is the overlay that gave us this property, or nil
3891 if it was a text property. */
3893 if (!STRINGP (it->string))
3894 object = it->w->buffer;
3896 if (CONSP (prop)
3897 /* Simple properties. */
3898 && !EQ (XCAR (prop), Qimage)
3899 && !EQ (XCAR (prop), Qspace)
3900 && !EQ (XCAR (prop), Qwhen)
3901 && !EQ (XCAR (prop), Qslice)
3902 && !EQ (XCAR (prop), Qspace_width)
3903 && !EQ (XCAR (prop), Qheight)
3904 && !EQ (XCAR (prop), Qraise)
3905 /* Marginal area specifications. */
3906 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3907 && !EQ (XCAR (prop), Qleft_fringe)
3908 && !EQ (XCAR (prop), Qright_fringe)
3909 && !NILP (XCAR (prop)))
3911 for (; CONSP (prop); prop = XCDR (prop))
3913 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3914 position, display_replaced_p))
3916 display_replaced_p = 1;
3917 /* If some text in a string is replaced, `position' no
3918 longer points to the position of `object'. */
3919 if (STRINGP (object))
3920 break;
3924 else if (VECTORP (prop))
3926 int i;
3927 for (i = 0; i < ASIZE (prop); ++i)
3928 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3929 position, display_replaced_p))
3931 display_replaced_p = 1;
3932 /* If some text in a string is replaced, `position' no
3933 longer points to the position of `object'. */
3934 if (STRINGP (object))
3935 break;
3938 else
3940 int ret = handle_single_display_spec (it, prop, object, overlay,
3941 position, 0);
3942 if (ret < 0) /* Replaced by "", i.e. nothing. */
3943 return HANDLED_RECOMPUTE_PROPS;
3944 if (ret)
3945 display_replaced_p = 1;
3948 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3952 /* Value is the position of the end of the `display' property starting
3953 at START_POS in OBJECT. */
3955 static struct text_pos
3956 display_prop_end (it, object, start_pos)
3957 struct it *it;
3958 Lisp_Object object;
3959 struct text_pos start_pos;
3961 Lisp_Object end;
3962 struct text_pos end_pos;
3964 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3965 Qdisplay, object, Qnil);
3966 CHARPOS (end_pos) = XFASTINT (end);
3967 if (STRINGP (object))
3968 compute_string_pos (&end_pos, start_pos, it->string);
3969 else
3970 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3972 return end_pos;
3976 /* Set up IT from a single `display' specification PROP. OBJECT
3977 is the object in which the `display' property was found. *POSITION
3978 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3979 means that we previously saw a display specification which already
3980 replaced text display with something else, for example an image;
3981 we ignore such properties after the first one has been processed.
3983 OVERLAY is the overlay this `display' property came from,
3984 or nil if it was a text property.
3986 If PROP is a `space' or `image' specification, and in some other
3987 cases too, set *POSITION to the position where the `display'
3988 property ends.
3990 Value is non-zero if something was found which replaces the display
3991 of buffer or string text. Specifically, the value is -1 if that
3992 "something" is "nothing". */
3994 static int
3995 handle_single_display_spec (it, spec, object, overlay, position,
3996 display_replaced_before_p)
3997 struct it *it;
3998 Lisp_Object spec;
3999 Lisp_Object object;
4000 Lisp_Object overlay;
4001 struct text_pos *position;
4002 int display_replaced_before_p;
4004 Lisp_Object form;
4005 Lisp_Object location, value;
4006 struct text_pos start_pos, save_pos;
4007 int valid_p;
4009 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4010 If the result is non-nil, use VALUE instead of SPEC. */
4011 form = Qt;
4012 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4014 spec = XCDR (spec);
4015 if (!CONSP (spec))
4016 return 0;
4017 form = XCAR (spec);
4018 spec = XCDR (spec);
4021 if (!NILP (form) && !EQ (form, Qt))
4023 int count = SPECPDL_INDEX ();
4024 struct gcpro gcpro1;
4026 /* Bind `object' to the object having the `display' property, a
4027 buffer or string. Bind `position' to the position in the
4028 object where the property was found, and `buffer-position'
4029 to the current position in the buffer. */
4030 specbind (Qobject, object);
4031 specbind (Qposition, make_number (CHARPOS (*position)));
4032 specbind (Qbuffer_position,
4033 make_number (STRINGP (object)
4034 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4035 GCPRO1 (form);
4036 form = safe_eval (form);
4037 UNGCPRO;
4038 unbind_to (count, Qnil);
4041 if (NILP (form))
4042 return 0;
4044 /* Handle `(height HEIGHT)' specifications. */
4045 if (CONSP (spec)
4046 && EQ (XCAR (spec), Qheight)
4047 && CONSP (XCDR (spec)))
4049 if (!FRAME_WINDOW_P (it->f))
4050 return 0;
4052 it->font_height = XCAR (XCDR (spec));
4053 if (!NILP (it->font_height))
4055 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4056 int new_height = -1;
4058 if (CONSP (it->font_height)
4059 && (EQ (XCAR (it->font_height), Qplus)
4060 || EQ (XCAR (it->font_height), Qminus))
4061 && CONSP (XCDR (it->font_height))
4062 && INTEGERP (XCAR (XCDR (it->font_height))))
4064 /* `(+ N)' or `(- N)' where N is an integer. */
4065 int steps = XINT (XCAR (XCDR (it->font_height)));
4066 if (EQ (XCAR (it->font_height), Qplus))
4067 steps = - steps;
4068 it->face_id = smaller_face (it->f, it->face_id, steps);
4070 else if (FUNCTIONP (it->font_height))
4072 /* Call function with current height as argument.
4073 Value is the new height. */
4074 Lisp_Object height;
4075 height = safe_call1 (it->font_height,
4076 face->lface[LFACE_HEIGHT_INDEX]);
4077 if (NUMBERP (height))
4078 new_height = XFLOATINT (height);
4080 else if (NUMBERP (it->font_height))
4082 /* Value is a multiple of the canonical char height. */
4083 struct face *face;
4085 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
4086 new_height = (XFLOATINT (it->font_height)
4087 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4089 else
4091 /* Evaluate IT->font_height with `height' bound to the
4092 current specified height to get the new height. */
4093 int count = SPECPDL_INDEX ();
4095 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4096 value = safe_eval (it->font_height);
4097 unbind_to (count, Qnil);
4099 if (NUMBERP (value))
4100 new_height = XFLOATINT (value);
4103 if (new_height > 0)
4104 it->face_id = face_with_height (it->f, it->face_id, new_height);
4107 return 0;
4110 /* Handle `(space-width WIDTH)'. */
4111 if (CONSP (spec)
4112 && EQ (XCAR (spec), Qspace_width)
4113 && CONSP (XCDR (spec)))
4115 if (!FRAME_WINDOW_P (it->f))
4116 return 0;
4118 value = XCAR (XCDR (spec));
4119 if (NUMBERP (value) && XFLOATINT (value) > 0)
4120 it->space_width = value;
4122 return 0;
4125 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4126 if (CONSP (spec)
4127 && EQ (XCAR (spec), Qslice))
4129 Lisp_Object tem;
4131 if (!FRAME_WINDOW_P (it->f))
4132 return 0;
4134 if (tem = XCDR (spec), CONSP (tem))
4136 it->slice.x = XCAR (tem);
4137 if (tem = XCDR (tem), CONSP (tem))
4139 it->slice.y = XCAR (tem);
4140 if (tem = XCDR (tem), CONSP (tem))
4142 it->slice.width = XCAR (tem);
4143 if (tem = XCDR (tem), CONSP (tem))
4144 it->slice.height = XCAR (tem);
4149 return 0;
4152 /* Handle `(raise FACTOR)'. */
4153 if (CONSP (spec)
4154 && EQ (XCAR (spec), Qraise)
4155 && CONSP (XCDR (spec)))
4157 if (!FRAME_WINDOW_P (it->f))
4158 return 0;
4160 #ifdef HAVE_WINDOW_SYSTEM
4161 value = XCAR (XCDR (spec));
4162 if (NUMBERP (value))
4164 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4165 it->voffset = - (XFLOATINT (value)
4166 * (FONT_HEIGHT (face->font)));
4168 #endif /* HAVE_WINDOW_SYSTEM */
4170 return 0;
4173 /* Don't handle the other kinds of display specifications
4174 inside a string that we got from a `display' property. */
4175 if (it->string_from_display_prop_p)
4176 return 0;
4178 /* Characters having this form of property are not displayed, so
4179 we have to find the end of the property. */
4180 start_pos = *position;
4181 *position = display_prop_end (it, object, start_pos);
4182 value = Qnil;
4184 /* Stop the scan at that end position--we assume that all
4185 text properties change there. */
4186 it->stop_charpos = position->charpos;
4188 /* Handle `(left-fringe BITMAP [FACE])'
4189 and `(right-fringe BITMAP [FACE])'. */
4190 if (CONSP (spec)
4191 && (EQ (XCAR (spec), Qleft_fringe)
4192 || EQ (XCAR (spec), Qright_fringe))
4193 && CONSP (XCDR (spec)))
4195 int face_id = DEFAULT_FACE_ID;
4196 int fringe_bitmap;
4198 if (!FRAME_WINDOW_P (it->f))
4199 /* If we return here, POSITION has been advanced
4200 across the text with this property. */
4201 return 0;
4203 #ifdef HAVE_WINDOW_SYSTEM
4204 value = XCAR (XCDR (spec));
4205 if (!SYMBOLP (value)
4206 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4207 /* If we return here, POSITION has been advanced
4208 across the text with this property. */
4209 return 0;
4211 if (CONSP (XCDR (XCDR (spec))))
4213 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4214 int face_id2 = lookup_derived_face (it->f, face_name,
4215 FRINGE_FACE_ID, 0);
4216 if (face_id2 >= 0)
4217 face_id = face_id2;
4220 /* Save current settings of IT so that we can restore them
4221 when we are finished with the glyph property value. */
4223 save_pos = it->position;
4224 it->position = *position;
4225 push_it (it);
4226 it->position = save_pos;
4228 it->area = TEXT_AREA;
4229 it->what = IT_IMAGE;
4230 it->image_id = -1; /* no image */
4231 it->position = start_pos;
4232 it->object = NILP (object) ? it->w->buffer : object;
4233 it->method = GET_FROM_IMAGE;
4234 it->from_overlay = Qnil;
4235 it->face_id = face_id;
4237 /* Say that we haven't consumed the characters with
4238 `display' property yet. The call to pop_it in
4239 set_iterator_to_next will clean this up. */
4240 *position = start_pos;
4242 if (EQ (XCAR (spec), Qleft_fringe))
4244 it->left_user_fringe_bitmap = fringe_bitmap;
4245 it->left_user_fringe_face_id = face_id;
4247 else
4249 it->right_user_fringe_bitmap = fringe_bitmap;
4250 it->right_user_fringe_face_id = face_id;
4252 #endif /* HAVE_WINDOW_SYSTEM */
4253 return 1;
4256 /* Prepare to handle `((margin left-margin) ...)',
4257 `((margin right-margin) ...)' and `((margin nil) ...)'
4258 prefixes for display specifications. */
4259 location = Qunbound;
4260 if (CONSP (spec) && CONSP (XCAR (spec)))
4262 Lisp_Object tem;
4264 value = XCDR (spec);
4265 if (CONSP (value))
4266 value = XCAR (value);
4268 tem = XCAR (spec);
4269 if (EQ (XCAR (tem), Qmargin)
4270 && (tem = XCDR (tem),
4271 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4272 (NILP (tem)
4273 || EQ (tem, Qleft_margin)
4274 || EQ (tem, Qright_margin))))
4275 location = tem;
4278 if (EQ (location, Qunbound))
4280 location = Qnil;
4281 value = spec;
4284 /* After this point, VALUE is the property after any
4285 margin prefix has been stripped. It must be a string,
4286 an image specification, or `(space ...)'.
4288 LOCATION specifies where to display: `left-margin',
4289 `right-margin' or nil. */
4291 valid_p = (STRINGP (value)
4292 #ifdef HAVE_WINDOW_SYSTEM
4293 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4294 #endif /* not HAVE_WINDOW_SYSTEM */
4295 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4297 if (valid_p && !display_replaced_before_p)
4299 /* Save current settings of IT so that we can restore them
4300 when we are finished with the glyph property value. */
4301 save_pos = it->position;
4302 it->position = *position;
4303 push_it (it);
4304 it->position = save_pos;
4305 it->from_overlay = overlay;
4307 if (NILP (location))
4308 it->area = TEXT_AREA;
4309 else if (EQ (location, Qleft_margin))
4310 it->area = LEFT_MARGIN_AREA;
4311 else
4312 it->area = RIGHT_MARGIN_AREA;
4314 if (STRINGP (value))
4316 if (SCHARS (value) == 0)
4318 pop_it (it);
4319 return -1; /* Replaced by "", i.e. nothing. */
4321 it->string = value;
4322 it->multibyte_p = STRING_MULTIBYTE (it->string);
4323 it->current.overlay_string_index = -1;
4324 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4325 it->end_charpos = it->string_nchars = SCHARS (it->string);
4326 it->method = GET_FROM_STRING;
4327 it->stop_charpos = 0;
4328 it->string_from_display_prop_p = 1;
4329 /* Say that we haven't consumed the characters with
4330 `display' property yet. The call to pop_it in
4331 set_iterator_to_next will clean this up. */
4332 if (BUFFERP (object))
4333 it->current.pos = start_pos;
4335 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4337 it->method = GET_FROM_STRETCH;
4338 it->object = value;
4339 it->position = start_pos;
4340 if (BUFFERP (object))
4341 it->current.pos = start_pos;
4343 #ifdef HAVE_WINDOW_SYSTEM
4344 else
4346 it->what = IT_IMAGE;
4347 it->image_id = lookup_image (it->f, value);
4348 it->position = start_pos;
4349 it->object = NILP (object) ? it->w->buffer : object;
4350 it->method = GET_FROM_IMAGE;
4352 /* Say that we haven't consumed the characters with
4353 `display' property yet. The call to pop_it in
4354 set_iterator_to_next will clean this up. */
4355 if (BUFFERP (object))
4356 it->current.pos = start_pos;
4358 #endif /* HAVE_WINDOW_SYSTEM */
4360 return 1;
4363 /* Invalid property or property not supported. Restore
4364 POSITION to what it was before. */
4365 *position = start_pos;
4366 return 0;
4370 /* Check if SPEC is a display sub-property value whose text should be
4371 treated as intangible. */
4373 static int
4374 single_display_spec_intangible_p (prop)
4375 Lisp_Object prop;
4377 /* Skip over `when FORM'. */
4378 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4380 prop = XCDR (prop);
4381 if (!CONSP (prop))
4382 return 0;
4383 prop = XCDR (prop);
4386 if (STRINGP (prop))
4387 return 1;
4389 if (!CONSP (prop))
4390 return 0;
4392 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4393 we don't need to treat text as intangible. */
4394 if (EQ (XCAR (prop), Qmargin))
4396 prop = XCDR (prop);
4397 if (!CONSP (prop))
4398 return 0;
4400 prop = XCDR (prop);
4401 if (!CONSP (prop)
4402 || EQ (XCAR (prop), Qleft_margin)
4403 || EQ (XCAR (prop), Qright_margin))
4404 return 0;
4407 return (CONSP (prop)
4408 && (EQ (XCAR (prop), Qimage)
4409 || EQ (XCAR (prop), Qspace)));
4413 /* Check if PROP is a display property value whose text should be
4414 treated as intangible. */
4417 display_prop_intangible_p (prop)
4418 Lisp_Object prop;
4420 if (CONSP (prop)
4421 && CONSP (XCAR (prop))
4422 && !EQ (Qmargin, XCAR (XCAR (prop))))
4424 /* A list of sub-properties. */
4425 while (CONSP (prop))
4427 if (single_display_spec_intangible_p (XCAR (prop)))
4428 return 1;
4429 prop = XCDR (prop);
4432 else if (VECTORP (prop))
4434 /* A vector of sub-properties. */
4435 int i;
4436 for (i = 0; i < ASIZE (prop); ++i)
4437 if (single_display_spec_intangible_p (AREF (prop, i)))
4438 return 1;
4440 else
4441 return single_display_spec_intangible_p (prop);
4443 return 0;
4447 /* Return 1 if PROP is a display sub-property value containing STRING. */
4449 static int
4450 single_display_spec_string_p (prop, string)
4451 Lisp_Object prop, string;
4453 if (EQ (string, prop))
4454 return 1;
4456 /* Skip over `when FORM'. */
4457 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4459 prop = XCDR (prop);
4460 if (!CONSP (prop))
4461 return 0;
4462 prop = XCDR (prop);
4465 if (CONSP (prop))
4466 /* Skip over `margin LOCATION'. */
4467 if (EQ (XCAR (prop), Qmargin))
4469 prop = XCDR (prop);
4470 if (!CONSP (prop))
4471 return 0;
4473 prop = XCDR (prop);
4474 if (!CONSP (prop))
4475 return 0;
4478 return CONSP (prop) && EQ (XCAR (prop), string);
4482 /* Return 1 if STRING appears in the `display' property PROP. */
4484 static int
4485 display_prop_string_p (prop, string)
4486 Lisp_Object prop, string;
4488 if (CONSP (prop)
4489 && CONSP (XCAR (prop))
4490 && !EQ (Qmargin, XCAR (XCAR (prop))))
4492 /* A list of sub-properties. */
4493 while (CONSP (prop))
4495 if (single_display_spec_string_p (XCAR (prop), string))
4496 return 1;
4497 prop = XCDR (prop);
4500 else if (VECTORP (prop))
4502 /* A vector of sub-properties. */
4503 int i;
4504 for (i = 0; i < ASIZE (prop); ++i)
4505 if (single_display_spec_string_p (AREF (prop, i), string))
4506 return 1;
4508 else
4509 return single_display_spec_string_p (prop, string);
4511 return 0;
4515 /* Determine from which buffer position in W's buffer STRING comes
4516 from. AROUND_CHARPOS is an approximate position where it could
4517 be from. Value is the buffer position or 0 if it couldn't be
4518 determined.
4520 W's buffer must be current.
4522 This function is necessary because we don't record buffer positions
4523 in glyphs generated from strings (to keep struct glyph small).
4524 This function may only use code that doesn't eval because it is
4525 called asynchronously from note_mouse_highlight. */
4528 string_buffer_position (w, string, around_charpos)
4529 struct window *w;
4530 Lisp_Object string;
4531 int around_charpos;
4533 Lisp_Object limit, prop, pos;
4534 const int MAX_DISTANCE = 1000;
4535 int found = 0;
4537 pos = make_number (around_charpos);
4538 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4539 while (!found && !EQ (pos, limit))
4541 prop = Fget_char_property (pos, Qdisplay, Qnil);
4542 if (!NILP (prop) && display_prop_string_p (prop, string))
4543 found = 1;
4544 else
4545 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4548 if (!found)
4550 pos = make_number (around_charpos);
4551 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4552 while (!found && !EQ (pos, limit))
4554 prop = Fget_char_property (pos, Qdisplay, Qnil);
4555 if (!NILP (prop) && display_prop_string_p (prop, string))
4556 found = 1;
4557 else
4558 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4559 limit);
4563 return found ? XINT (pos) : 0;
4568 /***********************************************************************
4569 `composition' property
4570 ***********************************************************************/
4572 static enum prop_handled
4573 handle_auto_composed_prop (it)
4574 struct it *it;
4576 enum prop_handled handled = HANDLED_NORMALLY;
4578 if (FUNCTIONP (Vauto_composition_function))
4580 Lisp_Object val = Qnil;
4581 EMACS_INT pos, limit = -1;
4583 if (STRINGP (it->string))
4584 pos = IT_STRING_CHARPOS (*it);
4585 else
4586 pos = IT_CHARPOS (*it);
4588 val = Fget_text_property (make_number (pos), Qauto_composed, it->string);
4589 if (! NILP (val))
4591 Lisp_Object cmp_prop;
4592 EMACS_INT cmp_start, cmp_end;
4594 #ifdef USE_FONT_BACKEND
4595 if (enable_font_backend
4596 && get_property_and_range (pos, Qcomposition, &cmp_prop,
4597 &cmp_start, &cmp_end, it->string)
4598 && cmp_start == pos
4599 && COMPOSITION_METHOD (cmp_prop) == COMPOSITION_WITH_GLYPH_STRING)
4601 Lisp_Object gstring = COMPOSITION_COMPONENTS (cmp_prop);
4602 Lisp_Object font_object = LGSTRING_FONT (gstring);
4604 if (! EQ (font_object,
4605 font_at (-1, pos, FACE_FROM_ID (it->f, it->face_id),
4606 it->w, it->string)))
4607 /* We must re-compute the composition for the
4608 different font. */
4609 val = Qnil;
4611 #endif
4612 if (! NILP (val))
4614 Lisp_Object end;
4616 /* As Fnext_single_char_property_change is very slow, we
4617 limit the search to the current line. */
4618 if (STRINGP (it->string))
4619 limit = SCHARS (it->string);
4620 else
4621 limit = find_next_newline_no_quit (pos, 1);
4622 end = Fnext_single_char_property_change (make_number (pos),
4623 Qauto_composed,
4624 it->string,
4625 make_number (limit));
4627 if (XINT (end) < limit)
4628 /* The current point is auto-composed, but there exist
4629 characters not yet composed beyond the
4630 auto-composed region. There's a possiblity that
4631 the last characters in the region may be newly
4632 composed. */
4633 val = Qnil;
4636 if (NILP (val))
4638 if (limit < 0)
4639 limit = (STRINGP (it->string) ? SCHARS (it->string)
4640 : find_next_newline_no_quit (pos, 1));
4641 if (pos < limit)
4643 int count = SPECPDL_INDEX ();
4644 Lisp_Object args[5];
4646 args[0] = Vauto_composition_function;
4647 specbind (Qauto_composition_function, Qnil);
4648 args[1] = make_number (pos);
4649 args[2] = make_number (limit);
4650 #ifdef USE_FONT_BACKEND
4651 if (enable_font_backend)
4652 args[3] = it->window;
4653 else
4654 #endif /* USE_FONT_BACKEND */
4655 args[3] = Qnil;
4656 args[4] = it->string;
4657 safe_call (5, args);
4658 unbind_to (count, Qnil);
4663 return handled;
4666 /* Set up iterator IT from `composition' property at its current
4667 position. Called from handle_stop. */
4669 static enum prop_handled
4670 handle_composition_prop (it)
4671 struct it *it;
4673 Lisp_Object prop, string;
4674 EMACS_INT pos, pos_byte, start, end;
4675 enum prop_handled handled = HANDLED_NORMALLY;
4677 if (STRINGP (it->string))
4679 pos = IT_STRING_CHARPOS (*it);
4680 pos_byte = IT_STRING_BYTEPOS (*it);
4681 string = it->string;
4683 else
4685 pos = IT_CHARPOS (*it);
4686 pos_byte = IT_BYTEPOS (*it);
4687 string = Qnil;
4690 /* If there's a valid composition and point is not inside of the
4691 composition (in the case that the composition is from the current
4692 buffer), draw a glyph composed from the composition components. */
4693 if (find_composition (pos, -1, &start, &end, &prop, string)
4694 && COMPOSITION_VALID_P (start, end, prop)
4695 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4697 int id;
4699 if (start != pos)
4701 if (STRINGP (it->string))
4702 pos_byte = string_char_to_byte (it->string, start);
4703 else
4704 pos_byte = CHAR_TO_BYTE (start);
4706 id = get_composition_id (start, pos_byte, end - start, prop, string);
4708 if (id >= 0)
4710 struct composition *cmp = composition_table[id];
4712 if (cmp->glyph_len == 0)
4714 /* No glyph. */
4715 if (STRINGP (it->string))
4717 IT_STRING_CHARPOS (*it) = end;
4718 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4719 end);
4721 else
4723 IT_CHARPOS (*it) = end;
4724 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4726 return HANDLED_RECOMPUTE_PROPS;
4729 it->stop_charpos = end;
4730 push_it (it);
4732 it->method = GET_FROM_COMPOSITION;
4733 it->cmp_id = id;
4734 it->cmp_len = COMPOSITION_LENGTH (prop);
4735 /* For a terminal, draw only the first (non-TAB) character
4736 of the components. */
4737 #ifdef USE_FONT_BACKEND
4738 if (composition_table[id]->method == COMPOSITION_WITH_GLYPH_STRING)
4740 Lisp_Object lgstring = AREF (XHASH_TABLE (composition_hash_table)
4741 ->key_and_value,
4742 cmp->hash_index * 2);
4744 it->c = LGLYPH_CHAR (LGSTRING_GLYPH (lgstring, 0));
4746 else
4747 #endif /* USE_FONT_BACKEND */
4749 int i;
4751 for (i = 0; i < cmp->glyph_len; i++)
4752 if ((it->c = COMPOSITION_GLYPH (composition_table[id], i))
4753 != '\t')
4754 break;
4756 if (it->c == '\t')
4757 it->c = ' ';
4758 it->len = (STRINGP (it->string)
4759 ? string_char_to_byte (it->string, end)
4760 : CHAR_TO_BYTE (end)) - pos_byte;
4761 handled = HANDLED_RETURN;
4765 return handled;
4770 /***********************************************************************
4771 Overlay strings
4772 ***********************************************************************/
4774 /* The following structure is used to record overlay strings for
4775 later sorting in load_overlay_strings. */
4777 struct overlay_entry
4779 Lisp_Object overlay;
4780 Lisp_Object string;
4781 int priority;
4782 int after_string_p;
4786 /* Set up iterator IT from overlay strings at its current position.
4787 Called from handle_stop. */
4789 static enum prop_handled
4790 handle_overlay_change (it)
4791 struct it *it;
4793 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4794 return HANDLED_RECOMPUTE_PROPS;
4795 else
4796 return HANDLED_NORMALLY;
4800 /* Set up the next overlay string for delivery by IT, if there is an
4801 overlay string to deliver. Called by set_iterator_to_next when the
4802 end of the current overlay string is reached. If there are more
4803 overlay strings to display, IT->string and
4804 IT->current.overlay_string_index are set appropriately here.
4805 Otherwise IT->string is set to nil. */
4807 static void
4808 next_overlay_string (it)
4809 struct it *it;
4811 ++it->current.overlay_string_index;
4812 if (it->current.overlay_string_index == it->n_overlay_strings)
4814 /* No more overlay strings. Restore IT's settings to what
4815 they were before overlay strings were processed, and
4816 continue to deliver from current_buffer. */
4817 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4819 pop_it (it);
4820 xassert (it->sp > 0
4821 || it->method == GET_FROM_COMPOSITION
4822 || (NILP (it->string)
4823 && it->method == GET_FROM_BUFFER
4824 && it->stop_charpos >= BEGV
4825 && it->stop_charpos <= it->end_charpos));
4826 it->current.overlay_string_index = -1;
4827 it->n_overlay_strings = 0;
4829 /* If we're at the end of the buffer, record that we have
4830 processed the overlay strings there already, so that
4831 next_element_from_buffer doesn't try it again. */
4832 if (IT_CHARPOS (*it) >= it->end_charpos)
4833 it->overlay_strings_at_end_processed_p = 1;
4835 /* If we have to display `...' for invisible text, set
4836 the iterator up for that. */
4837 if (display_ellipsis_p)
4838 setup_for_ellipsis (it, 0);
4840 else
4842 /* There are more overlay strings to process. If
4843 IT->current.overlay_string_index has advanced to a position
4844 where we must load IT->overlay_strings with more strings, do
4845 it. */
4846 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4848 if (it->current.overlay_string_index && i == 0)
4849 load_overlay_strings (it, 0);
4851 /* Initialize IT to deliver display elements from the overlay
4852 string. */
4853 it->string = it->overlay_strings[i];
4854 it->multibyte_p = STRING_MULTIBYTE (it->string);
4855 SET_TEXT_POS (it->current.string_pos, 0, 0);
4856 it->method = GET_FROM_STRING;
4857 it->stop_charpos = 0;
4860 CHECK_IT (it);
4864 /* Compare two overlay_entry structures E1 and E2. Used as a
4865 comparison function for qsort in load_overlay_strings. Overlay
4866 strings for the same position are sorted so that
4868 1. All after-strings come in front of before-strings, except
4869 when they come from the same overlay.
4871 2. Within after-strings, strings are sorted so that overlay strings
4872 from overlays with higher priorities come first.
4874 2. Within before-strings, strings are sorted so that overlay
4875 strings from overlays with higher priorities come last.
4877 Value is analogous to strcmp. */
4880 static int
4881 compare_overlay_entries (e1, e2)
4882 void *e1, *e2;
4884 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4885 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4886 int result;
4888 if (entry1->after_string_p != entry2->after_string_p)
4890 /* Let after-strings appear in front of before-strings if
4891 they come from different overlays. */
4892 if (EQ (entry1->overlay, entry2->overlay))
4893 result = entry1->after_string_p ? 1 : -1;
4894 else
4895 result = entry1->after_string_p ? -1 : 1;
4897 else if (entry1->after_string_p)
4898 /* After-strings sorted in order of decreasing priority. */
4899 result = entry2->priority - entry1->priority;
4900 else
4901 /* Before-strings sorted in order of increasing priority. */
4902 result = entry1->priority - entry2->priority;
4904 return result;
4908 /* Load the vector IT->overlay_strings with overlay strings from IT's
4909 current buffer position, or from CHARPOS if that is > 0. Set
4910 IT->n_overlays to the total number of overlay strings found.
4912 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4913 a time. On entry into load_overlay_strings,
4914 IT->current.overlay_string_index gives the number of overlay
4915 strings that have already been loaded by previous calls to this
4916 function.
4918 IT->add_overlay_start contains an additional overlay start
4919 position to consider for taking overlay strings from, if non-zero.
4920 This position comes into play when the overlay has an `invisible'
4921 property, and both before and after-strings. When we've skipped to
4922 the end of the overlay, because of its `invisible' property, we
4923 nevertheless want its before-string to appear.
4924 IT->add_overlay_start will contain the overlay start position
4925 in this case.
4927 Overlay strings are sorted so that after-string strings come in
4928 front of before-string strings. Within before and after-strings,
4929 strings are sorted by overlay priority. See also function
4930 compare_overlay_entries. */
4932 static void
4933 load_overlay_strings (it, charpos)
4934 struct it *it;
4935 int charpos;
4937 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4938 Lisp_Object overlay, window, str, invisible;
4939 struct Lisp_Overlay *ov;
4940 int start, end;
4941 int size = 20;
4942 int n = 0, i, j, invis_p;
4943 struct overlay_entry *entries
4944 = (struct overlay_entry *) alloca (size * sizeof *entries);
4946 if (charpos <= 0)
4947 charpos = IT_CHARPOS (*it);
4949 /* Append the overlay string STRING of overlay OVERLAY to vector
4950 `entries' which has size `size' and currently contains `n'
4951 elements. AFTER_P non-zero means STRING is an after-string of
4952 OVERLAY. */
4953 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4954 do \
4956 Lisp_Object priority; \
4958 if (n == size) \
4960 int new_size = 2 * size; \
4961 struct overlay_entry *old = entries; \
4962 entries = \
4963 (struct overlay_entry *) alloca (new_size \
4964 * sizeof *entries); \
4965 bcopy (old, entries, size * sizeof *entries); \
4966 size = new_size; \
4969 entries[n].string = (STRING); \
4970 entries[n].overlay = (OVERLAY); \
4971 priority = Foverlay_get ((OVERLAY), Qpriority); \
4972 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4973 entries[n].after_string_p = (AFTER_P); \
4974 ++n; \
4976 while (0)
4978 /* Process overlay before the overlay center. */
4979 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4981 XSETMISC (overlay, ov);
4982 xassert (OVERLAYP (overlay));
4983 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4984 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4986 if (end < charpos)
4987 break;
4989 /* Skip this overlay if it doesn't start or end at IT's current
4990 position. */
4991 if (end != charpos && start != charpos)
4992 continue;
4994 /* Skip this overlay if it doesn't apply to IT->w. */
4995 window = Foverlay_get (overlay, Qwindow);
4996 if (WINDOWP (window) && XWINDOW (window) != it->w)
4997 continue;
4999 /* If the text ``under'' the overlay is invisible, both before-
5000 and after-strings from this overlay are visible; start and
5001 end position are indistinguishable. */
5002 invisible = Foverlay_get (overlay, Qinvisible);
5003 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5005 /* If overlay has a non-empty before-string, record it. */
5006 if ((start == charpos || (end == charpos && invis_p))
5007 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5008 && SCHARS (str))
5009 RECORD_OVERLAY_STRING (overlay, str, 0);
5011 /* If overlay has a non-empty after-string, record it. */
5012 if ((end == charpos || (start == charpos && invis_p))
5013 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5014 && SCHARS (str))
5015 RECORD_OVERLAY_STRING (overlay, str, 1);
5018 /* Process overlays after the overlay center. */
5019 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5021 XSETMISC (overlay, ov);
5022 xassert (OVERLAYP (overlay));
5023 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5024 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5026 if (start > charpos)
5027 break;
5029 /* Skip this overlay if it doesn't start or end at IT's current
5030 position. */
5031 if (end != charpos && start != charpos)
5032 continue;
5034 /* Skip this overlay if it doesn't apply to IT->w. */
5035 window = Foverlay_get (overlay, Qwindow);
5036 if (WINDOWP (window) && XWINDOW (window) != it->w)
5037 continue;
5039 /* If the text ``under'' the overlay is invisible, it has a zero
5040 dimension, and both before- and after-strings apply. */
5041 invisible = Foverlay_get (overlay, Qinvisible);
5042 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5044 /* If overlay has a non-empty before-string, record it. */
5045 if ((start == charpos || (end == charpos && invis_p))
5046 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5047 && SCHARS (str))
5048 RECORD_OVERLAY_STRING (overlay, str, 0);
5050 /* If overlay has a non-empty after-string, record it. */
5051 if ((end == charpos || (start == charpos && invis_p))
5052 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5053 && SCHARS (str))
5054 RECORD_OVERLAY_STRING (overlay, str, 1);
5057 #undef RECORD_OVERLAY_STRING
5059 /* Sort entries. */
5060 if (n > 1)
5061 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5063 /* Record the total number of strings to process. */
5064 it->n_overlay_strings = n;
5066 /* IT->current.overlay_string_index is the number of overlay strings
5067 that have already been consumed by IT. Copy some of the
5068 remaining overlay strings to IT->overlay_strings. */
5069 i = 0;
5070 j = it->current.overlay_string_index;
5071 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5073 it->overlay_strings[i] = entries[j].string;
5074 it->string_overlays[i++] = entries[j++].overlay;
5077 CHECK_IT (it);
5081 /* Get the first chunk of overlay strings at IT's current buffer
5082 position, or at CHARPOS if that is > 0. Value is non-zero if at
5083 least one overlay string was found. */
5085 static int
5086 get_overlay_strings_1 (it, charpos, compute_stop_p)
5087 struct it *it;
5088 int charpos;
5090 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5091 process. This fills IT->overlay_strings with strings, and sets
5092 IT->n_overlay_strings to the total number of strings to process.
5093 IT->pos.overlay_string_index has to be set temporarily to zero
5094 because load_overlay_strings needs this; it must be set to -1
5095 when no overlay strings are found because a zero value would
5096 indicate a position in the first overlay string. */
5097 it->current.overlay_string_index = 0;
5098 load_overlay_strings (it, charpos);
5100 /* If we found overlay strings, set up IT to deliver display
5101 elements from the first one. Otherwise set up IT to deliver
5102 from current_buffer. */
5103 if (it->n_overlay_strings)
5105 /* Make sure we know settings in current_buffer, so that we can
5106 restore meaningful values when we're done with the overlay
5107 strings. */
5108 if (compute_stop_p)
5109 compute_stop_pos (it);
5110 xassert (it->face_id >= 0);
5112 /* Save IT's settings. They are restored after all overlay
5113 strings have been processed. */
5114 xassert (!compute_stop_p || it->sp == 0);
5115 push_it (it);
5117 /* Set up IT to deliver display elements from the first overlay
5118 string. */
5119 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5120 it->string = it->overlay_strings[0];
5121 it->from_overlay = Qnil;
5122 it->stop_charpos = 0;
5123 xassert (STRINGP (it->string));
5124 it->end_charpos = SCHARS (it->string);
5125 it->multibyte_p = STRING_MULTIBYTE (it->string);
5126 it->method = GET_FROM_STRING;
5127 return 1;
5130 it->current.overlay_string_index = -1;
5131 return 0;
5134 static int
5135 get_overlay_strings (it, charpos)
5136 struct it *it;
5137 int charpos;
5139 it->string = Qnil;
5140 it->method = GET_FROM_BUFFER;
5142 (void) get_overlay_strings_1 (it, charpos, 1);
5144 CHECK_IT (it);
5146 /* Value is non-zero if we found at least one overlay string. */
5147 return STRINGP (it->string);
5152 /***********************************************************************
5153 Saving and restoring state
5154 ***********************************************************************/
5156 /* Save current settings of IT on IT->stack. Called, for example,
5157 before setting up IT for an overlay string, to be able to restore
5158 IT's settings to what they were after the overlay string has been
5159 processed. */
5161 static void
5162 push_it (it)
5163 struct it *it;
5165 struct iterator_stack_entry *p;
5167 xassert (it->sp < IT_STACK_SIZE);
5168 p = it->stack + it->sp;
5170 p->stop_charpos = it->stop_charpos;
5171 xassert (it->face_id >= 0);
5172 p->face_id = it->face_id;
5173 p->string = it->string;
5174 p->method = it->method;
5175 p->from_overlay = it->from_overlay;
5176 switch (p->method)
5178 case GET_FROM_IMAGE:
5179 p->u.image.object = it->object;
5180 p->u.image.image_id = it->image_id;
5181 p->u.image.slice = it->slice;
5182 break;
5183 case GET_FROM_COMPOSITION:
5184 p->u.comp.object = it->object;
5185 p->u.comp.c = it->c;
5186 p->u.comp.len = it->len;
5187 p->u.comp.cmp_id = it->cmp_id;
5188 p->u.comp.cmp_len = it->cmp_len;
5189 break;
5190 case GET_FROM_STRETCH:
5191 p->u.stretch.object = it->object;
5192 break;
5194 p->position = it->position;
5195 p->current = it->current;
5196 p->end_charpos = it->end_charpos;
5197 p->string_nchars = it->string_nchars;
5198 p->area = it->area;
5199 p->multibyte_p = it->multibyte_p;
5200 p->space_width = it->space_width;
5201 p->font_height = it->font_height;
5202 p->voffset = it->voffset;
5203 p->string_from_display_prop_p = it->string_from_display_prop_p;
5204 p->display_ellipsis_p = 0;
5205 ++it->sp;
5209 /* Restore IT's settings from IT->stack. Called, for example, when no
5210 more overlay strings must be processed, and we return to delivering
5211 display elements from a buffer, or when the end of a string from a
5212 `display' property is reached and we return to delivering display
5213 elements from an overlay string, or from a buffer. */
5215 static void
5216 pop_it (it)
5217 struct it *it;
5219 struct iterator_stack_entry *p;
5221 xassert (it->sp > 0);
5222 --it->sp;
5223 p = it->stack + it->sp;
5224 it->stop_charpos = p->stop_charpos;
5225 it->face_id = p->face_id;
5226 it->current = p->current;
5227 it->position = p->position;
5228 it->string = p->string;
5229 it->from_overlay = p->from_overlay;
5230 if (NILP (it->string))
5231 SET_TEXT_POS (it->current.string_pos, -1, -1);
5232 it->method = p->method;
5233 switch (it->method)
5235 case GET_FROM_IMAGE:
5236 it->image_id = p->u.image.image_id;
5237 it->object = p->u.image.object;
5238 it->slice = p->u.image.slice;
5239 break;
5240 case GET_FROM_COMPOSITION:
5241 it->object = p->u.comp.object;
5242 it->c = p->u.comp.c;
5243 it->len = p->u.comp.len;
5244 it->cmp_id = p->u.comp.cmp_id;
5245 it->cmp_len = p->u.comp.cmp_len;
5246 break;
5247 case GET_FROM_STRETCH:
5248 it->object = p->u.comp.object;
5249 break;
5250 case GET_FROM_BUFFER:
5251 it->object = it->w->buffer;
5252 break;
5253 case GET_FROM_STRING:
5254 it->object = it->string;
5255 break;
5257 it->end_charpos = p->end_charpos;
5258 it->string_nchars = p->string_nchars;
5259 it->area = p->area;
5260 it->multibyte_p = p->multibyte_p;
5261 it->space_width = p->space_width;
5262 it->font_height = p->font_height;
5263 it->voffset = p->voffset;
5264 it->string_from_display_prop_p = p->string_from_display_prop_p;
5269 /***********************************************************************
5270 Moving over lines
5271 ***********************************************************************/
5273 /* Set IT's current position to the previous line start. */
5275 static void
5276 back_to_previous_line_start (it)
5277 struct it *it;
5279 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5280 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5284 /* Move IT to the next line start.
5286 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5287 we skipped over part of the text (as opposed to moving the iterator
5288 continuously over the text). Otherwise, don't change the value
5289 of *SKIPPED_P.
5291 Newlines may come from buffer text, overlay strings, or strings
5292 displayed via the `display' property. That's the reason we can't
5293 simply use find_next_newline_no_quit.
5295 Note that this function may not skip over invisible text that is so
5296 because of text properties and immediately follows a newline. If
5297 it would, function reseat_at_next_visible_line_start, when called
5298 from set_iterator_to_next, would effectively make invisible
5299 characters following a newline part of the wrong glyph row, which
5300 leads to wrong cursor motion. */
5302 static int
5303 forward_to_next_line_start (it, skipped_p)
5304 struct it *it;
5305 int *skipped_p;
5307 int old_selective, newline_found_p, n;
5308 const int MAX_NEWLINE_DISTANCE = 500;
5310 /* If already on a newline, just consume it to avoid unintended
5311 skipping over invisible text below. */
5312 if (it->what == IT_CHARACTER
5313 && it->c == '\n'
5314 && CHARPOS (it->position) == IT_CHARPOS (*it))
5316 set_iterator_to_next (it, 0);
5317 it->c = 0;
5318 return 1;
5321 /* Don't handle selective display in the following. It's (a)
5322 unnecessary because it's done by the caller, and (b) leads to an
5323 infinite recursion because next_element_from_ellipsis indirectly
5324 calls this function. */
5325 old_selective = it->selective;
5326 it->selective = 0;
5328 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5329 from buffer text. */
5330 for (n = newline_found_p = 0;
5331 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5332 n += STRINGP (it->string) ? 0 : 1)
5334 if (!get_next_display_element (it))
5335 return 0;
5336 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5337 set_iterator_to_next (it, 0);
5340 /* If we didn't find a newline near enough, see if we can use a
5341 short-cut. */
5342 if (!newline_found_p)
5344 int start = IT_CHARPOS (*it);
5345 int limit = find_next_newline_no_quit (start, 1);
5346 Lisp_Object pos;
5348 xassert (!STRINGP (it->string));
5350 /* If there isn't any `display' property in sight, and no
5351 overlays, we can just use the position of the newline in
5352 buffer text. */
5353 if (it->stop_charpos >= limit
5354 || ((pos = Fnext_single_property_change (make_number (start),
5355 Qdisplay,
5356 Qnil, make_number (limit)),
5357 NILP (pos))
5358 && next_overlay_change (start) == ZV))
5360 IT_CHARPOS (*it) = limit;
5361 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5362 *skipped_p = newline_found_p = 1;
5364 else
5366 while (get_next_display_element (it)
5367 && !newline_found_p)
5369 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5370 set_iterator_to_next (it, 0);
5375 it->selective = old_selective;
5376 return newline_found_p;
5380 /* Set IT's current position to the previous visible line start. Skip
5381 invisible text that is so either due to text properties or due to
5382 selective display. Caution: this does not change IT->current_x and
5383 IT->hpos. */
5385 static void
5386 back_to_previous_visible_line_start (it)
5387 struct it *it;
5389 while (IT_CHARPOS (*it) > BEGV)
5391 back_to_previous_line_start (it);
5393 if (IT_CHARPOS (*it) <= BEGV)
5394 break;
5396 /* If selective > 0, then lines indented more than that values
5397 are invisible. */
5398 if (it->selective > 0
5399 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5400 (double) it->selective)) /* iftc */
5401 continue;
5403 /* Check the newline before point for invisibility. */
5405 Lisp_Object prop;
5406 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5407 Qinvisible, it->window);
5408 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5409 continue;
5412 if (IT_CHARPOS (*it) <= BEGV)
5413 break;
5416 struct it it2;
5417 int pos;
5418 EMACS_INT beg, end;
5419 Lisp_Object val, overlay;
5421 /* If newline is part of a composition, continue from start of composition */
5422 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5423 && beg < IT_CHARPOS (*it))
5424 goto replaced;
5426 /* If newline is replaced by a display property, find start of overlay
5427 or interval and continue search from that point. */
5428 it2 = *it;
5429 pos = --IT_CHARPOS (it2);
5430 --IT_BYTEPOS (it2);
5431 it2.sp = 0;
5432 if (handle_display_prop (&it2) == HANDLED_RETURN
5433 && !NILP (val = get_char_property_and_overlay
5434 (make_number (pos), Qdisplay, Qnil, &overlay))
5435 && (OVERLAYP (overlay)
5436 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5437 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5438 goto replaced;
5440 /* Newline is not replaced by anything -- so we are done. */
5441 break;
5443 replaced:
5444 if (beg < BEGV)
5445 beg = BEGV;
5446 IT_CHARPOS (*it) = beg;
5447 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5451 it->continuation_lines_width = 0;
5453 xassert (IT_CHARPOS (*it) >= BEGV);
5454 xassert (IT_CHARPOS (*it) == BEGV
5455 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5456 CHECK_IT (it);
5460 /* Reseat iterator IT at the previous visible line start. Skip
5461 invisible text that is so either due to text properties or due to
5462 selective display. At the end, update IT's overlay information,
5463 face information etc. */
5465 void
5466 reseat_at_previous_visible_line_start (it)
5467 struct it *it;
5469 back_to_previous_visible_line_start (it);
5470 reseat (it, it->current.pos, 1);
5471 CHECK_IT (it);
5475 /* Reseat iterator IT on the next visible line start in the current
5476 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5477 preceding the line start. Skip over invisible text that is so
5478 because of selective display. Compute faces, overlays etc at the
5479 new position. Note that this function does not skip over text that
5480 is invisible because of text properties. */
5482 static void
5483 reseat_at_next_visible_line_start (it, on_newline_p)
5484 struct it *it;
5485 int on_newline_p;
5487 int newline_found_p, skipped_p = 0;
5489 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5491 /* Skip over lines that are invisible because they are indented
5492 more than the value of IT->selective. */
5493 if (it->selective > 0)
5494 while (IT_CHARPOS (*it) < ZV
5495 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5496 (double) it->selective)) /* iftc */
5498 xassert (IT_BYTEPOS (*it) == BEGV
5499 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5500 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5503 /* Position on the newline if that's what's requested. */
5504 if (on_newline_p && newline_found_p)
5506 if (STRINGP (it->string))
5508 if (IT_STRING_CHARPOS (*it) > 0)
5510 --IT_STRING_CHARPOS (*it);
5511 --IT_STRING_BYTEPOS (*it);
5514 else if (IT_CHARPOS (*it) > BEGV)
5516 --IT_CHARPOS (*it);
5517 --IT_BYTEPOS (*it);
5518 reseat (it, it->current.pos, 0);
5521 else if (skipped_p)
5522 reseat (it, it->current.pos, 0);
5524 CHECK_IT (it);
5529 /***********************************************************************
5530 Changing an iterator's position
5531 ***********************************************************************/
5533 /* Change IT's current position to POS in current_buffer. If FORCE_P
5534 is non-zero, always check for text properties at the new position.
5535 Otherwise, text properties are only looked up if POS >=
5536 IT->check_charpos of a property. */
5538 static void
5539 reseat (it, pos, force_p)
5540 struct it *it;
5541 struct text_pos pos;
5542 int force_p;
5544 int original_pos = IT_CHARPOS (*it);
5546 reseat_1 (it, pos, 0);
5548 /* Determine where to check text properties. Avoid doing it
5549 where possible because text property lookup is very expensive. */
5550 if (force_p
5551 || CHARPOS (pos) > it->stop_charpos
5552 || CHARPOS (pos) < original_pos)
5553 handle_stop (it);
5555 CHECK_IT (it);
5559 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5560 IT->stop_pos to POS, also. */
5562 static void
5563 reseat_1 (it, pos, set_stop_p)
5564 struct it *it;
5565 struct text_pos pos;
5566 int set_stop_p;
5568 /* Don't call this function when scanning a C string. */
5569 xassert (it->s == NULL);
5571 /* POS must be a reasonable value. */
5572 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5574 it->current.pos = it->position = pos;
5575 it->end_charpos = ZV;
5576 it->dpvec = NULL;
5577 it->current.dpvec_index = -1;
5578 it->current.overlay_string_index = -1;
5579 IT_STRING_CHARPOS (*it) = -1;
5580 IT_STRING_BYTEPOS (*it) = -1;
5581 it->string = Qnil;
5582 it->method = GET_FROM_BUFFER;
5583 it->object = it->w->buffer;
5584 it->area = TEXT_AREA;
5585 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5586 it->sp = 0;
5587 it->string_from_display_prop_p = 0;
5588 it->face_before_selective_p = 0;
5590 if (set_stop_p)
5591 it->stop_charpos = CHARPOS (pos);
5595 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5596 If S is non-null, it is a C string to iterate over. Otherwise,
5597 STRING gives a Lisp string to iterate over.
5599 If PRECISION > 0, don't return more then PRECISION number of
5600 characters from the string.
5602 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5603 characters have been returned. FIELD_WIDTH < 0 means an infinite
5604 field width.
5606 MULTIBYTE = 0 means disable processing of multibyte characters,
5607 MULTIBYTE > 0 means enable it,
5608 MULTIBYTE < 0 means use IT->multibyte_p.
5610 IT must be initialized via a prior call to init_iterator before
5611 calling this function. */
5613 static void
5614 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5615 struct it *it;
5616 unsigned char *s;
5617 Lisp_Object string;
5618 int charpos;
5619 int precision, field_width, multibyte;
5621 /* No region in strings. */
5622 it->region_beg_charpos = it->region_end_charpos = -1;
5624 /* No text property checks performed by default, but see below. */
5625 it->stop_charpos = -1;
5627 /* Set iterator position and end position. */
5628 bzero (&it->current, sizeof it->current);
5629 it->current.overlay_string_index = -1;
5630 it->current.dpvec_index = -1;
5631 xassert (charpos >= 0);
5633 /* If STRING is specified, use its multibyteness, otherwise use the
5634 setting of MULTIBYTE, if specified. */
5635 if (multibyte >= 0)
5636 it->multibyte_p = multibyte > 0;
5638 if (s == NULL)
5640 xassert (STRINGP (string));
5641 it->string = string;
5642 it->s = NULL;
5643 it->end_charpos = it->string_nchars = SCHARS (string);
5644 it->method = GET_FROM_STRING;
5645 it->current.string_pos = string_pos (charpos, string);
5647 else
5649 it->s = s;
5650 it->string = Qnil;
5652 /* Note that we use IT->current.pos, not it->current.string_pos,
5653 for displaying C strings. */
5654 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5655 if (it->multibyte_p)
5657 it->current.pos = c_string_pos (charpos, s, 1);
5658 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5660 else
5662 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5663 it->end_charpos = it->string_nchars = strlen (s);
5666 it->method = GET_FROM_C_STRING;
5669 /* PRECISION > 0 means don't return more than PRECISION characters
5670 from the string. */
5671 if (precision > 0 && it->end_charpos - charpos > precision)
5672 it->end_charpos = it->string_nchars = charpos + precision;
5674 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5675 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5676 FIELD_WIDTH < 0 means infinite field width. This is useful for
5677 padding with `-' at the end of a mode line. */
5678 if (field_width < 0)
5679 field_width = INFINITY;
5680 if (field_width > it->end_charpos - charpos)
5681 it->end_charpos = charpos + field_width;
5683 /* Use the standard display table for displaying strings. */
5684 if (DISP_TABLE_P (Vstandard_display_table))
5685 it->dp = XCHAR_TABLE (Vstandard_display_table);
5687 it->stop_charpos = charpos;
5688 CHECK_IT (it);
5693 /***********************************************************************
5694 Iteration
5695 ***********************************************************************/
5697 /* Map enum it_method value to corresponding next_element_from_* function. */
5699 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5701 next_element_from_buffer,
5702 next_element_from_display_vector,
5703 next_element_from_composition,
5704 next_element_from_string,
5705 next_element_from_c_string,
5706 next_element_from_image,
5707 next_element_from_stretch
5711 /* Load IT's display element fields with information about the next
5712 display element from the current position of IT. Value is zero if
5713 end of buffer (or C string) is reached. */
5715 static struct frame *last_escape_glyph_frame = NULL;
5716 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5717 static int last_escape_glyph_merged_face_id = 0;
5720 get_next_display_element (it)
5721 struct it *it;
5723 /* Non-zero means that we found a display element. Zero means that
5724 we hit the end of what we iterate over. Performance note: the
5725 function pointer `method' used here turns out to be faster than
5726 using a sequence of if-statements. */
5727 int success_p;
5729 get_next:
5730 success_p = (*get_next_element[it->method]) (it);
5732 if (it->what == IT_CHARACTER)
5734 /* Map via display table or translate control characters.
5735 IT->c, IT->len etc. have been set to the next character by
5736 the function call above. If we have a display table, and it
5737 contains an entry for IT->c, translate it. Don't do this if
5738 IT->c itself comes from a display table, otherwise we could
5739 end up in an infinite recursion. (An alternative could be to
5740 count the recursion depth of this function and signal an
5741 error when a certain maximum depth is reached.) Is it worth
5742 it? */
5743 if (success_p && it->dpvec == NULL)
5745 Lisp_Object dv;
5747 if (it->dp
5748 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5749 VECTORP (dv)))
5751 struct Lisp_Vector *v = XVECTOR (dv);
5753 /* Return the first character from the display table
5754 entry, if not empty. If empty, don't display the
5755 current character. */
5756 if (v->size)
5758 it->dpvec_char_len = it->len;
5759 it->dpvec = v->contents;
5760 it->dpend = v->contents + v->size;
5761 it->current.dpvec_index = 0;
5762 it->dpvec_face_id = -1;
5763 it->saved_face_id = it->face_id;
5764 it->method = GET_FROM_DISPLAY_VECTOR;
5765 it->ellipsis_p = 0;
5767 else
5769 set_iterator_to_next (it, 0);
5771 goto get_next;
5774 /* Translate control characters into `\003' or `^C' form.
5775 Control characters coming from a display table entry are
5776 currently not translated because we use IT->dpvec to hold
5777 the translation. This could easily be changed but I
5778 don't believe that it is worth doing.
5780 If it->multibyte_p is nonzero, non-printable non-ASCII
5781 characters are also translated to octal form.
5783 If it->multibyte_p is zero, eight-bit characters that
5784 don't have corresponding multibyte char code are also
5785 translated to octal form. */
5786 else if ((it->c < ' '
5787 ? (it->area != TEXT_AREA
5788 /* In mode line, treat \n, \t like other crl chars. */
5789 || (it->c != '\t'
5790 && it->glyph_row && it->glyph_row->mode_line_p)
5791 || (it->c != '\n' && it->c != '\t'))
5792 : (it->multibyte_p
5793 ? (!CHAR_PRINTABLE_P (it->c)
5794 || (!NILP (Vnobreak_char_display)
5795 && (it->c == 0xA0 /* NO-BREAK SPACE */
5796 || it->c == 0xAD /* SOFT HYPHEN */)))
5797 : (it->c >= 127
5798 && (! unibyte_display_via_language_environment
5799 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5801 /* IT->c is a control character which must be displayed
5802 either as '\003' or as `^C' where the '\\' and '^'
5803 can be defined in the display table. Fill
5804 IT->ctl_chars with glyphs for what we have to
5805 display. Then, set IT->dpvec to these glyphs. */
5806 GLYPH g;
5807 int ctl_len;
5808 int face_id, lface_id = 0 ;
5809 GLYPH escape_glyph;
5811 /* Handle control characters with ^. */
5813 if (it->c < 128 && it->ctl_arrow_p)
5815 g = '^'; /* default glyph for Control */
5816 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5817 if (it->dp
5818 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
5819 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
5821 g = XINT (DISP_CTRL_GLYPH (it->dp));
5822 lface_id = FAST_GLYPH_FACE (g);
5824 if (lface_id)
5826 g = FAST_GLYPH_CHAR (g);
5827 face_id = merge_faces (it->f, Qt, lface_id,
5828 it->face_id);
5830 else if (it->f == last_escape_glyph_frame
5831 && it->face_id == last_escape_glyph_face_id)
5833 face_id = last_escape_glyph_merged_face_id;
5835 else
5837 /* Merge the escape-glyph face into the current face. */
5838 face_id = merge_faces (it->f, Qescape_glyph, 0,
5839 it->face_id);
5840 last_escape_glyph_frame = it->f;
5841 last_escape_glyph_face_id = it->face_id;
5842 last_escape_glyph_merged_face_id = face_id;
5845 XSETINT (it->ctl_chars[0], g);
5846 g = it->c ^ 0100;
5847 XSETINT (it->ctl_chars[1], g);
5848 ctl_len = 2;
5849 goto display_control;
5852 /* Handle non-break space in the mode where it only gets
5853 highlighting. */
5855 if (EQ (Vnobreak_char_display, Qt)
5856 && it->c == 0xA0)
5858 /* Merge the no-break-space face into the current face. */
5859 face_id = merge_faces (it->f, Qnobreak_space, 0,
5860 it->face_id);
5862 g = it->c = ' ';
5863 XSETINT (it->ctl_chars[0], g);
5864 ctl_len = 1;
5865 goto display_control;
5868 /* Handle sequences that start with the "escape glyph". */
5870 /* the default escape glyph is \. */
5871 escape_glyph = '\\';
5873 if (it->dp
5874 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
5875 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
5877 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
5878 lface_id = FAST_GLYPH_FACE (escape_glyph);
5880 if (lface_id)
5882 /* The display table specified a face.
5883 Merge it into face_id and also into escape_glyph. */
5884 escape_glyph = FAST_GLYPH_CHAR (escape_glyph);
5885 face_id = merge_faces (it->f, Qt, lface_id,
5886 it->face_id);
5888 else if (it->f == last_escape_glyph_frame
5889 && it->face_id == last_escape_glyph_face_id)
5891 face_id = last_escape_glyph_merged_face_id;
5893 else
5895 /* Merge the escape-glyph face into the current face. */
5896 face_id = merge_faces (it->f, Qescape_glyph, 0,
5897 it->face_id);
5898 last_escape_glyph_frame = it->f;
5899 last_escape_glyph_face_id = it->face_id;
5900 last_escape_glyph_merged_face_id = face_id;
5903 /* Handle soft hyphens in the mode where they only get
5904 highlighting. */
5906 if (EQ (Vnobreak_char_display, Qt)
5907 && it->c == 0xAD)
5909 g = it->c = '-';
5910 XSETINT (it->ctl_chars[0], g);
5911 ctl_len = 1;
5912 goto display_control;
5915 /* Handle non-break space and soft hyphen
5916 with the escape glyph. */
5918 if (it->c == 0xA0 || it->c == 0xAD)
5920 XSETINT (it->ctl_chars[0], escape_glyph);
5921 g = it->c = (it->c == 0xA0 ? ' ' : '-');
5922 XSETINT (it->ctl_chars[1], g);
5923 ctl_len = 2;
5924 goto display_control;
5928 unsigned char str[MAX_MULTIBYTE_LENGTH];
5929 int len;
5930 int i;
5932 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5933 if (CHAR_BYTE8_P (it->c))
5935 str[0] = CHAR_TO_BYTE8 (it->c);
5936 len = 1;
5938 else if (it->c < 256)
5940 str[0] = it->c;
5941 len = 1;
5943 else
5945 /* It's an invalid character, which shouldn't
5946 happen actually, but due to bugs it may
5947 happen. Let's print the char as is, there's
5948 not much meaningful we can do with it. */
5949 str[0] = it->c;
5950 str[1] = it->c >> 8;
5951 str[2] = it->c >> 16;
5952 str[3] = it->c >> 24;
5953 len = 4;
5956 for (i = 0; i < len; i++)
5958 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5959 /* Insert three more glyphs into IT->ctl_chars for
5960 the octal display of the character. */
5961 g = ((str[i] >> 6) & 7) + '0';
5962 XSETINT (it->ctl_chars[i * 4 + 1], g);
5963 g = ((str[i] >> 3) & 7) + '0';
5964 XSETINT (it->ctl_chars[i * 4 + 2], g);
5965 g = (str[i] & 7) + '0';
5966 XSETINT (it->ctl_chars[i * 4 + 3], g);
5968 ctl_len = len * 4;
5971 display_control:
5972 /* Set up IT->dpvec and return first character from it. */
5973 it->dpvec_char_len = it->len;
5974 it->dpvec = it->ctl_chars;
5975 it->dpend = it->dpvec + ctl_len;
5976 it->current.dpvec_index = 0;
5977 it->dpvec_face_id = face_id;
5978 it->saved_face_id = it->face_id;
5979 it->method = GET_FROM_DISPLAY_VECTOR;
5980 it->ellipsis_p = 0;
5981 goto get_next;
5986 /* Adjust face id for a multibyte character. There are no multibyte
5987 character in unibyte text. */
5988 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5989 && it->multibyte_p
5990 && success_p
5991 && FRAME_WINDOW_P (it->f))
5993 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5994 int pos = (it->s ? -1
5995 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5996 : IT_CHARPOS (*it));
5998 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6001 /* Is this character the last one of a run of characters with
6002 box? If yes, set IT->end_of_box_run_p to 1. */
6003 if (it->face_box_p
6004 && it->s == NULL)
6006 int face_id;
6007 struct face *face;
6009 it->end_of_box_run_p
6010 = ((face_id = face_after_it_pos (it),
6011 face_id != it->face_id)
6012 && (face = FACE_FROM_ID (it->f, face_id),
6013 face->box == FACE_NO_BOX));
6016 /* Value is 0 if end of buffer or string reached. */
6017 return success_p;
6021 /* Move IT to the next display element.
6023 RESEAT_P non-zero means if called on a newline in buffer text,
6024 skip to the next visible line start.
6026 Functions get_next_display_element and set_iterator_to_next are
6027 separate because I find this arrangement easier to handle than a
6028 get_next_display_element function that also increments IT's
6029 position. The way it is we can first look at an iterator's current
6030 display element, decide whether it fits on a line, and if it does,
6031 increment the iterator position. The other way around we probably
6032 would either need a flag indicating whether the iterator has to be
6033 incremented the next time, or we would have to implement a
6034 decrement position function which would not be easy to write. */
6036 void
6037 set_iterator_to_next (it, reseat_p)
6038 struct it *it;
6039 int reseat_p;
6041 /* Reset flags indicating start and end of a sequence of characters
6042 with box. Reset them at the start of this function because
6043 moving the iterator to a new position might set them. */
6044 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6046 switch (it->method)
6048 case GET_FROM_BUFFER:
6049 /* The current display element of IT is a character from
6050 current_buffer. Advance in the buffer, and maybe skip over
6051 invisible lines that are so because of selective display. */
6052 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6053 reseat_at_next_visible_line_start (it, 0);
6054 else
6056 xassert (it->len != 0);
6057 IT_BYTEPOS (*it) += it->len;
6058 IT_CHARPOS (*it) += 1;
6059 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6061 break;
6063 case GET_FROM_COMPOSITION:
6064 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
6065 xassert (it->sp > 0);
6066 pop_it (it);
6067 if (it->method == GET_FROM_STRING)
6069 IT_STRING_BYTEPOS (*it) += it->len;
6070 IT_STRING_CHARPOS (*it) += it->cmp_len;
6071 goto consider_string_end;
6073 else if (it->method == GET_FROM_BUFFER)
6075 IT_BYTEPOS (*it) += it->len;
6076 IT_CHARPOS (*it) += it->cmp_len;
6078 break;
6080 case GET_FROM_C_STRING:
6081 /* Current display element of IT is from a C string. */
6082 IT_BYTEPOS (*it) += it->len;
6083 IT_CHARPOS (*it) += 1;
6084 break;
6086 case GET_FROM_DISPLAY_VECTOR:
6087 /* Current display element of IT is from a display table entry.
6088 Advance in the display table definition. Reset it to null if
6089 end reached, and continue with characters from buffers/
6090 strings. */
6091 ++it->current.dpvec_index;
6093 /* Restore face of the iterator to what they were before the
6094 display vector entry (these entries may contain faces). */
6095 it->face_id = it->saved_face_id;
6097 if (it->dpvec + it->current.dpvec_index == it->dpend)
6099 int recheck_faces = it->ellipsis_p;
6101 if (it->s)
6102 it->method = GET_FROM_C_STRING;
6103 else if (STRINGP (it->string))
6104 it->method = GET_FROM_STRING;
6105 else
6107 it->method = GET_FROM_BUFFER;
6108 it->object = it->w->buffer;
6111 it->dpvec = NULL;
6112 it->current.dpvec_index = -1;
6114 /* Skip over characters which were displayed via IT->dpvec. */
6115 if (it->dpvec_char_len < 0)
6116 reseat_at_next_visible_line_start (it, 1);
6117 else if (it->dpvec_char_len > 0)
6119 if (it->method == GET_FROM_STRING
6120 && it->n_overlay_strings > 0)
6121 it->ignore_overlay_strings_at_pos_p = 1;
6122 it->len = it->dpvec_char_len;
6123 set_iterator_to_next (it, reseat_p);
6126 /* Maybe recheck faces after display vector */
6127 if (recheck_faces)
6128 it->stop_charpos = IT_CHARPOS (*it);
6130 break;
6132 case GET_FROM_STRING:
6133 /* Current display element is a character from a Lisp string. */
6134 xassert (it->s == NULL && STRINGP (it->string));
6135 IT_STRING_BYTEPOS (*it) += it->len;
6136 IT_STRING_CHARPOS (*it) += 1;
6138 consider_string_end:
6140 if (it->current.overlay_string_index >= 0)
6142 /* IT->string is an overlay string. Advance to the
6143 next, if there is one. */
6144 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6145 next_overlay_string (it);
6147 else
6149 /* IT->string is not an overlay string. If we reached
6150 its end, and there is something on IT->stack, proceed
6151 with what is on the stack. This can be either another
6152 string, this time an overlay string, or a buffer. */
6153 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6154 && it->sp > 0)
6156 pop_it (it);
6157 if (it->method == GET_FROM_STRING)
6158 goto consider_string_end;
6161 break;
6163 case GET_FROM_IMAGE:
6164 case GET_FROM_STRETCH:
6165 /* The position etc with which we have to proceed are on
6166 the stack. The position may be at the end of a string,
6167 if the `display' property takes up the whole string. */
6168 xassert (it->sp > 0);
6169 pop_it (it);
6170 if (it->method == GET_FROM_STRING)
6171 goto consider_string_end;
6172 break;
6174 default:
6175 /* There are no other methods defined, so this should be a bug. */
6176 abort ();
6179 xassert (it->method != GET_FROM_STRING
6180 || (STRINGP (it->string)
6181 && IT_STRING_CHARPOS (*it) >= 0));
6184 /* Load IT's display element fields with information about the next
6185 display element which comes from a display table entry or from the
6186 result of translating a control character to one of the forms `^C'
6187 or `\003'.
6189 IT->dpvec holds the glyphs to return as characters.
6190 IT->saved_face_id holds the face id before the display vector--
6191 it is restored into IT->face_idin set_iterator_to_next. */
6193 static int
6194 next_element_from_display_vector (it)
6195 struct it *it;
6197 /* Precondition. */
6198 xassert (it->dpvec && it->current.dpvec_index >= 0);
6200 it->face_id = it->saved_face_id;
6202 if (INTEGERP (*it->dpvec)
6203 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
6205 GLYPH g;
6207 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
6208 it->c = FAST_GLYPH_CHAR (g);
6209 it->len = CHAR_BYTES (it->c);
6211 /* The entry may contain a face id to use. Such a face id is
6212 the id of a Lisp face, not a realized face. A face id of
6213 zero means no face is specified. */
6214 if (it->dpvec_face_id >= 0)
6215 it->face_id = it->dpvec_face_id;
6216 else
6218 int lface_id = FAST_GLYPH_FACE (g);
6219 if (lface_id > 0)
6220 it->face_id = merge_faces (it->f, Qt, lface_id,
6221 it->saved_face_id);
6224 else
6225 /* Display table entry is invalid. Return a space. */
6226 it->c = ' ', it->len = 1;
6228 /* Don't change position and object of the iterator here. They are
6229 still the values of the character that had this display table
6230 entry or was translated, and that's what we want. */
6231 it->what = IT_CHARACTER;
6232 return 1;
6236 /* Load IT with the next display element from Lisp string IT->string.
6237 IT->current.string_pos is the current position within the string.
6238 If IT->current.overlay_string_index >= 0, the Lisp string is an
6239 overlay string. */
6241 static int
6242 next_element_from_string (it)
6243 struct it *it;
6245 struct text_pos position;
6247 xassert (STRINGP (it->string));
6248 xassert (IT_STRING_CHARPOS (*it) >= 0);
6249 position = it->current.string_pos;
6251 /* Time to check for invisible text? */
6252 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6253 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6255 handle_stop (it);
6257 /* Since a handler may have changed IT->method, we must
6258 recurse here. */
6259 return get_next_display_element (it);
6262 if (it->current.overlay_string_index >= 0)
6264 /* Get the next character from an overlay string. In overlay
6265 strings, There is no field width or padding with spaces to
6266 do. */
6267 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6269 it->what = IT_EOB;
6270 return 0;
6272 else if (STRING_MULTIBYTE (it->string))
6274 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6275 const unsigned char *s = (SDATA (it->string)
6276 + IT_STRING_BYTEPOS (*it));
6277 it->c = string_char_and_length (s, remaining, &it->len);
6279 else
6281 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6282 it->len = 1;
6285 else
6287 /* Get the next character from a Lisp string that is not an
6288 overlay string. Such strings come from the mode line, for
6289 example. We may have to pad with spaces, or truncate the
6290 string. See also next_element_from_c_string. */
6291 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6293 it->what = IT_EOB;
6294 return 0;
6296 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6298 /* Pad with spaces. */
6299 it->c = ' ', it->len = 1;
6300 CHARPOS (position) = BYTEPOS (position) = -1;
6302 else if (STRING_MULTIBYTE (it->string))
6304 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6305 const unsigned char *s = (SDATA (it->string)
6306 + IT_STRING_BYTEPOS (*it));
6307 it->c = string_char_and_length (s, maxlen, &it->len);
6309 else
6311 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6312 it->len = 1;
6316 /* Record what we have and where it came from. */
6317 it->what = IT_CHARACTER;
6318 it->object = it->string;
6319 it->position = position;
6320 return 1;
6324 /* Load IT with next display element from C string IT->s.
6325 IT->string_nchars is the maximum number of characters to return
6326 from the string. IT->end_charpos may be greater than
6327 IT->string_nchars when this function is called, in which case we
6328 may have to return padding spaces. Value is zero if end of string
6329 reached, including padding spaces. */
6331 static int
6332 next_element_from_c_string (it)
6333 struct it *it;
6335 int success_p = 1;
6337 xassert (it->s);
6338 it->what = IT_CHARACTER;
6339 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6340 it->object = Qnil;
6342 /* IT's position can be greater IT->string_nchars in case a field
6343 width or precision has been specified when the iterator was
6344 initialized. */
6345 if (IT_CHARPOS (*it) >= it->end_charpos)
6347 /* End of the game. */
6348 it->what = IT_EOB;
6349 success_p = 0;
6351 else if (IT_CHARPOS (*it) >= it->string_nchars)
6353 /* Pad with spaces. */
6354 it->c = ' ', it->len = 1;
6355 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6357 else if (it->multibyte_p)
6359 /* Implementation note: The calls to strlen apparently aren't a
6360 performance problem because there is no noticeable performance
6361 difference between Emacs running in unibyte or multibyte mode. */
6362 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6363 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6364 maxlen, &it->len);
6366 else
6367 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6369 return success_p;
6373 /* Set up IT to return characters from an ellipsis, if appropriate.
6374 The definition of the ellipsis glyphs may come from a display table
6375 entry. This function Fills IT with the first glyph from the
6376 ellipsis if an ellipsis is to be displayed. */
6378 static int
6379 next_element_from_ellipsis (it)
6380 struct it *it;
6382 if (it->selective_display_ellipsis_p)
6383 setup_for_ellipsis (it, it->len);
6384 else
6386 /* The face at the current position may be different from the
6387 face we find after the invisible text. Remember what it
6388 was in IT->saved_face_id, and signal that it's there by
6389 setting face_before_selective_p. */
6390 it->saved_face_id = it->face_id;
6391 it->method = GET_FROM_BUFFER;
6392 it->object = it->w->buffer;
6393 reseat_at_next_visible_line_start (it, 1);
6394 it->face_before_selective_p = 1;
6397 return get_next_display_element (it);
6401 /* Deliver an image display element. The iterator IT is already
6402 filled with image information (done in handle_display_prop). Value
6403 is always 1. */
6406 static int
6407 next_element_from_image (it)
6408 struct it *it;
6410 it->what = IT_IMAGE;
6411 return 1;
6415 /* Fill iterator IT with next display element from a stretch glyph
6416 property. IT->object is the value of the text property. Value is
6417 always 1. */
6419 static int
6420 next_element_from_stretch (it)
6421 struct it *it;
6423 it->what = IT_STRETCH;
6424 return 1;
6428 /* Load IT with the next display element from current_buffer. Value
6429 is zero if end of buffer reached. IT->stop_charpos is the next
6430 position at which to stop and check for text properties or buffer
6431 end. */
6433 static int
6434 next_element_from_buffer (it)
6435 struct it *it;
6437 int success_p = 1;
6439 /* Check this assumption, otherwise, we would never enter the
6440 if-statement, below. */
6441 xassert (IT_CHARPOS (*it) >= BEGV
6442 && IT_CHARPOS (*it) <= it->stop_charpos);
6444 if (IT_CHARPOS (*it) >= it->stop_charpos)
6446 if (IT_CHARPOS (*it) >= it->end_charpos)
6448 int overlay_strings_follow_p;
6450 /* End of the game, except when overlay strings follow that
6451 haven't been returned yet. */
6452 if (it->overlay_strings_at_end_processed_p)
6453 overlay_strings_follow_p = 0;
6454 else
6456 it->overlay_strings_at_end_processed_p = 1;
6457 overlay_strings_follow_p = get_overlay_strings (it, 0);
6460 if (overlay_strings_follow_p)
6461 success_p = get_next_display_element (it);
6462 else
6464 it->what = IT_EOB;
6465 it->position = it->current.pos;
6466 success_p = 0;
6469 else
6471 handle_stop (it);
6472 return get_next_display_element (it);
6475 else
6477 /* No face changes, overlays etc. in sight, so just return a
6478 character from current_buffer. */
6479 unsigned char *p;
6481 /* Maybe run the redisplay end trigger hook. Performance note:
6482 This doesn't seem to cost measurable time. */
6483 if (it->redisplay_end_trigger_charpos
6484 && it->glyph_row
6485 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6486 run_redisplay_end_trigger_hook (it);
6488 /* Get the next character, maybe multibyte. */
6489 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6490 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6492 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6493 - IT_BYTEPOS (*it));
6494 it->c = string_char_and_length (p, maxlen, &it->len);
6496 else
6497 it->c = *p, it->len = 1;
6499 /* Record what we have and where it came from. */
6500 it->what = IT_CHARACTER;
6501 it->object = it->w->buffer;
6502 it->position = it->current.pos;
6504 /* Normally we return the character found above, except when we
6505 really want to return an ellipsis for selective display. */
6506 if (it->selective)
6508 if (it->c == '\n')
6510 /* A value of selective > 0 means hide lines indented more
6511 than that number of columns. */
6512 if (it->selective > 0
6513 && IT_CHARPOS (*it) + 1 < ZV
6514 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6515 IT_BYTEPOS (*it) + 1,
6516 (double) it->selective)) /* iftc */
6518 success_p = next_element_from_ellipsis (it);
6519 it->dpvec_char_len = -1;
6522 else if (it->c == '\r' && it->selective == -1)
6524 /* A value of selective == -1 means that everything from the
6525 CR to the end of the line is invisible, with maybe an
6526 ellipsis displayed for it. */
6527 success_p = next_element_from_ellipsis (it);
6528 it->dpvec_char_len = -1;
6533 /* Value is zero if end of buffer reached. */
6534 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6535 return success_p;
6539 /* Run the redisplay end trigger hook for IT. */
6541 static void
6542 run_redisplay_end_trigger_hook (it)
6543 struct it *it;
6545 Lisp_Object args[3];
6547 /* IT->glyph_row should be non-null, i.e. we should be actually
6548 displaying something, or otherwise we should not run the hook. */
6549 xassert (it->glyph_row);
6551 /* Set up hook arguments. */
6552 args[0] = Qredisplay_end_trigger_functions;
6553 args[1] = it->window;
6554 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6555 it->redisplay_end_trigger_charpos = 0;
6557 /* Since we are *trying* to run these functions, don't try to run
6558 them again, even if they get an error. */
6559 it->w->redisplay_end_trigger = Qnil;
6560 Frun_hook_with_args (3, args);
6562 /* Notice if it changed the face of the character we are on. */
6563 handle_face_prop (it);
6567 /* Deliver a composition display element. The iterator IT is already
6568 filled with composition information (done in
6569 handle_composition_prop). Value is always 1. */
6571 static int
6572 next_element_from_composition (it)
6573 struct it *it;
6575 it->what = IT_COMPOSITION;
6576 it->position = (STRINGP (it->string)
6577 ? it->current.string_pos
6578 : it->current.pos);
6579 if (STRINGP (it->string))
6580 it->object = it->string;
6581 else
6582 it->object = it->w->buffer;
6583 return 1;
6588 /***********************************************************************
6589 Moving an iterator without producing glyphs
6590 ***********************************************************************/
6592 /* Check if iterator is at a position corresponding to a valid buffer
6593 position after some move_it_ call. */
6595 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6596 ((it)->method == GET_FROM_STRING \
6597 ? IT_STRING_CHARPOS (*it) == 0 \
6598 : 1)
6601 /* Move iterator IT to a specified buffer or X position within one
6602 line on the display without producing glyphs.
6604 OP should be a bit mask including some or all of these bits:
6605 MOVE_TO_X: Stop on reaching x-position TO_X.
6606 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6607 Regardless of OP's value, stop in reaching the end of the display line.
6609 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6610 This means, in particular, that TO_X includes window's horizontal
6611 scroll amount.
6613 The return value has several possible values that
6614 say what condition caused the scan to stop:
6616 MOVE_POS_MATCH_OR_ZV
6617 - when TO_POS or ZV was reached.
6619 MOVE_X_REACHED
6620 -when TO_X was reached before TO_POS or ZV were reached.
6622 MOVE_LINE_CONTINUED
6623 - when we reached the end of the display area and the line must
6624 be continued.
6626 MOVE_LINE_TRUNCATED
6627 - when we reached the end of the display area and the line is
6628 truncated.
6630 MOVE_NEWLINE_OR_CR
6631 - when we stopped at a line end, i.e. a newline or a CR and selective
6632 display is on. */
6634 static enum move_it_result
6635 move_it_in_display_line_to (it, to_charpos, to_x, op)
6636 struct it *it;
6637 int to_charpos, to_x, op;
6639 enum move_it_result result = MOVE_UNDEFINED;
6640 struct glyph_row *saved_glyph_row;
6642 /* Don't produce glyphs in produce_glyphs. */
6643 saved_glyph_row = it->glyph_row;
6644 it->glyph_row = NULL;
6646 #define BUFFER_POS_REACHED_P() \
6647 ((op & MOVE_TO_POS) != 0 \
6648 && BUFFERP (it->object) \
6649 && IT_CHARPOS (*it) >= to_charpos \
6650 && (it->method == GET_FROM_BUFFER \
6651 || (it->method == GET_FROM_DISPLAY_VECTOR \
6652 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6655 while (1)
6657 int x, i, ascent = 0, descent = 0;
6659 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6660 if ((op & MOVE_TO_POS) != 0
6661 && BUFFERP (it->object)
6662 && it->method == GET_FROM_BUFFER
6663 && IT_CHARPOS (*it) > to_charpos)
6665 result = MOVE_POS_MATCH_OR_ZV;
6666 break;
6669 /* Stop when ZV reached.
6670 We used to stop here when TO_CHARPOS reached as well, but that is
6671 too soon if this glyph does not fit on this line. So we handle it
6672 explicitly below. */
6673 if (!get_next_display_element (it)
6674 || (it->truncate_lines_p
6675 && BUFFER_POS_REACHED_P ()))
6677 result = MOVE_POS_MATCH_OR_ZV;
6678 break;
6681 /* The call to produce_glyphs will get the metrics of the
6682 display element IT is loaded with. We record in x the
6683 x-position before this display element in case it does not
6684 fit on the line. */
6685 x = it->current_x;
6687 /* Remember the line height so far in case the next element doesn't
6688 fit on the line. */
6689 if (!it->truncate_lines_p)
6691 ascent = it->max_ascent;
6692 descent = it->max_descent;
6695 PRODUCE_GLYPHS (it);
6697 if (it->area != TEXT_AREA)
6699 set_iterator_to_next (it, 1);
6700 continue;
6703 /* The number of glyphs we get back in IT->nglyphs will normally
6704 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6705 character on a terminal frame, or (iii) a line end. For the
6706 second case, IT->nglyphs - 1 padding glyphs will be present
6707 (on X frames, there is only one glyph produced for a
6708 composite character.
6710 The behavior implemented below means, for continuation lines,
6711 that as many spaces of a TAB as fit on the current line are
6712 displayed there. For terminal frames, as many glyphs of a
6713 multi-glyph character are displayed in the current line, too.
6714 This is what the old redisplay code did, and we keep it that
6715 way. Under X, the whole shape of a complex character must
6716 fit on the line or it will be completely displayed in the
6717 next line.
6719 Note that both for tabs and padding glyphs, all glyphs have
6720 the same width. */
6721 if (it->nglyphs)
6723 /* More than one glyph or glyph doesn't fit on line. All
6724 glyphs have the same width. */
6725 int single_glyph_width = it->pixel_width / it->nglyphs;
6726 int new_x;
6727 int x_before_this_char = x;
6728 int hpos_before_this_char = it->hpos;
6730 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6732 new_x = x + single_glyph_width;
6734 /* We want to leave anything reaching TO_X to the caller. */
6735 if ((op & MOVE_TO_X) && new_x > to_x)
6737 if (BUFFER_POS_REACHED_P ())
6738 goto buffer_pos_reached;
6739 it->current_x = x;
6740 result = MOVE_X_REACHED;
6741 break;
6743 else if (/* Lines are continued. */
6744 !it->truncate_lines_p
6745 && (/* And glyph doesn't fit on the line. */
6746 new_x > it->last_visible_x
6747 /* Or it fits exactly and we're on a window
6748 system frame. */
6749 || (new_x == it->last_visible_x
6750 && FRAME_WINDOW_P (it->f))))
6752 if (/* IT->hpos == 0 means the very first glyph
6753 doesn't fit on the line, e.g. a wide image. */
6754 it->hpos == 0
6755 || (new_x == it->last_visible_x
6756 && FRAME_WINDOW_P (it->f)))
6758 ++it->hpos;
6759 it->current_x = new_x;
6761 /* The character's last glyph just barely fits
6762 in this row. */
6763 if (i == it->nglyphs - 1)
6765 /* If this is the destination position,
6766 return a position *before* it in this row,
6767 now that we know it fits in this row. */
6768 if (BUFFER_POS_REACHED_P ())
6770 it->hpos = hpos_before_this_char;
6771 it->current_x = x_before_this_char;
6772 result = MOVE_POS_MATCH_OR_ZV;
6773 break;
6776 set_iterator_to_next (it, 1);
6777 #ifdef HAVE_WINDOW_SYSTEM
6778 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6780 if (!get_next_display_element (it))
6782 result = MOVE_POS_MATCH_OR_ZV;
6783 break;
6785 if (BUFFER_POS_REACHED_P ())
6787 if (ITERATOR_AT_END_OF_LINE_P (it))
6788 result = MOVE_POS_MATCH_OR_ZV;
6789 else
6790 result = MOVE_LINE_CONTINUED;
6791 break;
6793 if (ITERATOR_AT_END_OF_LINE_P (it))
6795 result = MOVE_NEWLINE_OR_CR;
6796 break;
6799 #endif /* HAVE_WINDOW_SYSTEM */
6802 else
6804 it->current_x = x;
6805 it->max_ascent = ascent;
6806 it->max_descent = descent;
6809 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6810 IT_CHARPOS (*it)));
6811 result = MOVE_LINE_CONTINUED;
6812 break;
6814 else if (BUFFER_POS_REACHED_P ())
6815 goto buffer_pos_reached;
6816 else if (new_x > it->first_visible_x)
6818 /* Glyph is visible. Increment number of glyphs that
6819 would be displayed. */
6820 ++it->hpos;
6822 else
6824 /* Glyph is completely off the left margin of the display
6825 area. Nothing to do. */
6829 if (result != MOVE_UNDEFINED)
6830 break;
6832 else if (BUFFER_POS_REACHED_P ())
6834 buffer_pos_reached:
6835 it->current_x = x;
6836 it->max_ascent = ascent;
6837 it->max_descent = descent;
6838 result = MOVE_POS_MATCH_OR_ZV;
6839 break;
6841 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6843 /* Stop when TO_X specified and reached. This check is
6844 necessary here because of lines consisting of a line end,
6845 only. The line end will not produce any glyphs and we
6846 would never get MOVE_X_REACHED. */
6847 xassert (it->nglyphs == 0);
6848 result = MOVE_X_REACHED;
6849 break;
6852 /* Is this a line end? If yes, we're done. */
6853 if (ITERATOR_AT_END_OF_LINE_P (it))
6855 result = MOVE_NEWLINE_OR_CR;
6856 break;
6859 /* The current display element has been consumed. Advance
6860 to the next. */
6861 set_iterator_to_next (it, 1);
6863 /* Stop if lines are truncated and IT's current x-position is
6864 past the right edge of the window now. */
6865 if (it->truncate_lines_p
6866 && it->current_x >= it->last_visible_x)
6868 #ifdef HAVE_WINDOW_SYSTEM
6869 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6871 if (!get_next_display_element (it)
6872 || BUFFER_POS_REACHED_P ())
6874 result = MOVE_POS_MATCH_OR_ZV;
6875 break;
6877 if (ITERATOR_AT_END_OF_LINE_P (it))
6879 result = MOVE_NEWLINE_OR_CR;
6880 break;
6883 #endif /* HAVE_WINDOW_SYSTEM */
6884 result = MOVE_LINE_TRUNCATED;
6885 break;
6889 #undef BUFFER_POS_REACHED_P
6891 /* Restore the iterator settings altered at the beginning of this
6892 function. */
6893 it->glyph_row = saved_glyph_row;
6894 return result;
6898 /* Move IT forward until it satisfies one or more of the criteria in
6899 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6901 OP is a bit-mask that specifies where to stop, and in particular,
6902 which of those four position arguments makes a difference. See the
6903 description of enum move_operation_enum.
6905 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6906 screen line, this function will set IT to the next position >
6907 TO_CHARPOS. */
6909 void
6910 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6911 struct it *it;
6912 int to_charpos, to_x, to_y, to_vpos;
6913 int op;
6915 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6916 int line_height;
6917 int reached = 0;
6919 for (;;)
6921 if (op & MOVE_TO_VPOS)
6923 /* If no TO_CHARPOS and no TO_X specified, stop at the
6924 start of the line TO_VPOS. */
6925 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6927 if (it->vpos == to_vpos)
6929 reached = 1;
6930 break;
6932 else
6933 skip = move_it_in_display_line_to (it, -1, -1, 0);
6935 else
6937 /* TO_VPOS >= 0 means stop at TO_X in the line at
6938 TO_VPOS, or at TO_POS, whichever comes first. */
6939 if (it->vpos == to_vpos)
6941 reached = 2;
6942 break;
6945 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6947 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6949 reached = 3;
6950 break;
6952 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6954 /* We have reached TO_X but not in the line we want. */
6955 skip = move_it_in_display_line_to (it, to_charpos,
6956 -1, MOVE_TO_POS);
6957 if (skip == MOVE_POS_MATCH_OR_ZV)
6959 reached = 4;
6960 break;
6965 else if (op & MOVE_TO_Y)
6967 struct it it_backup;
6969 /* TO_Y specified means stop at TO_X in the line containing
6970 TO_Y---or at TO_CHARPOS if this is reached first. The
6971 problem is that we can't really tell whether the line
6972 contains TO_Y before we have completely scanned it, and
6973 this may skip past TO_X. What we do is to first scan to
6974 TO_X.
6976 If TO_X is not specified, use a TO_X of zero. The reason
6977 is to make the outcome of this function more predictable.
6978 If we didn't use TO_X == 0, we would stop at the end of
6979 the line which is probably not what a caller would expect
6980 to happen. */
6981 skip = move_it_in_display_line_to (it, to_charpos,
6982 ((op & MOVE_TO_X)
6983 ? to_x : 0),
6984 (MOVE_TO_X
6985 | (op & MOVE_TO_POS)));
6987 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6988 if (skip == MOVE_POS_MATCH_OR_ZV)
6990 reached = 5;
6991 break;
6994 /* If TO_X was reached, we would like to know whether TO_Y
6995 is in the line. This can only be said if we know the
6996 total line height which requires us to scan the rest of
6997 the line. */
6998 if (skip == MOVE_X_REACHED)
7000 /* Wait! We can conclude that TO_Y is in the line if
7001 the already scanned glyphs make the line tall enough
7002 because further scanning doesn't make it shorter. */
7003 line_height = it->max_ascent + it->max_descent;
7004 if (to_y >= it->current_y
7005 && to_y < it->current_y + line_height)
7007 reached = 6;
7008 break;
7010 it_backup = *it;
7011 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7012 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7013 op & MOVE_TO_POS);
7014 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7017 /* Now, decide whether TO_Y is in this line. */
7018 line_height = it->max_ascent + it->max_descent;
7019 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7021 if (to_y >= it->current_y
7022 && to_y < it->current_y + line_height)
7024 if (skip == MOVE_X_REACHED)
7025 /* If TO_Y is in this line and TO_X was reached above,
7026 we scanned too far. We have to restore IT's settings
7027 to the ones before skipping. */
7028 *it = it_backup;
7029 reached = 6;
7031 else if (skip == MOVE_X_REACHED)
7033 skip = skip2;
7034 if (skip == MOVE_POS_MATCH_OR_ZV)
7035 reached = 7;
7038 if (reached)
7039 break;
7041 else if (BUFFERP (it->object)
7042 && it->method == GET_FROM_BUFFER
7043 && IT_CHARPOS (*it) >= to_charpos)
7044 skip = MOVE_POS_MATCH_OR_ZV;
7045 else
7046 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7048 switch (skip)
7050 case MOVE_POS_MATCH_OR_ZV:
7051 reached = 8;
7052 goto out;
7054 case MOVE_NEWLINE_OR_CR:
7055 set_iterator_to_next (it, 1);
7056 it->continuation_lines_width = 0;
7057 break;
7059 case MOVE_LINE_TRUNCATED:
7060 it->continuation_lines_width = 0;
7061 reseat_at_next_visible_line_start (it, 0);
7062 if ((op & MOVE_TO_POS) != 0
7063 && IT_CHARPOS (*it) > to_charpos)
7065 reached = 9;
7066 goto out;
7068 break;
7070 case MOVE_LINE_CONTINUED:
7071 /* For continued lines ending in a tab, some of the glyphs
7072 associated with the tab are displayed on the current
7073 line. Since it->current_x does not include these glyphs,
7074 we use it->last_visible_x instead. */
7075 it->continuation_lines_width +=
7076 (it->c == '\t') ? it->last_visible_x : it->current_x;
7077 break;
7079 default:
7080 abort ();
7083 /* Reset/increment for the next run. */
7084 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7085 it->current_x = it->hpos = 0;
7086 it->current_y += it->max_ascent + it->max_descent;
7087 ++it->vpos;
7088 last_height = it->max_ascent + it->max_descent;
7089 last_max_ascent = it->max_ascent;
7090 it->max_ascent = it->max_descent = 0;
7093 out:
7095 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7099 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7101 If DY > 0, move IT backward at least that many pixels. DY = 0
7102 means move IT backward to the preceding line start or BEGV. This
7103 function may move over more than DY pixels if IT->current_y - DY
7104 ends up in the middle of a line; in this case IT->current_y will be
7105 set to the top of the line moved to. */
7107 void
7108 move_it_vertically_backward (it, dy)
7109 struct it *it;
7110 int dy;
7112 int nlines, h;
7113 struct it it2, it3;
7114 int start_pos;
7116 move_further_back:
7117 xassert (dy >= 0);
7119 start_pos = IT_CHARPOS (*it);
7121 /* Estimate how many newlines we must move back. */
7122 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7124 /* Set the iterator's position that many lines back. */
7125 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7126 back_to_previous_visible_line_start (it);
7128 /* Reseat the iterator here. When moving backward, we don't want
7129 reseat to skip forward over invisible text, set up the iterator
7130 to deliver from overlay strings at the new position etc. So,
7131 use reseat_1 here. */
7132 reseat_1 (it, it->current.pos, 1);
7134 /* We are now surely at a line start. */
7135 it->current_x = it->hpos = 0;
7136 it->continuation_lines_width = 0;
7138 /* Move forward and see what y-distance we moved. First move to the
7139 start of the next line so that we get its height. We need this
7140 height to be able to tell whether we reached the specified
7141 y-distance. */
7142 it2 = *it;
7143 it2.max_ascent = it2.max_descent = 0;
7146 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7147 MOVE_TO_POS | MOVE_TO_VPOS);
7149 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7150 xassert (IT_CHARPOS (*it) >= BEGV);
7151 it3 = it2;
7153 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7154 xassert (IT_CHARPOS (*it) >= BEGV);
7155 /* H is the actual vertical distance from the position in *IT
7156 and the starting position. */
7157 h = it2.current_y - it->current_y;
7158 /* NLINES is the distance in number of lines. */
7159 nlines = it2.vpos - it->vpos;
7161 /* Correct IT's y and vpos position
7162 so that they are relative to the starting point. */
7163 it->vpos -= nlines;
7164 it->current_y -= h;
7166 if (dy == 0)
7168 /* DY == 0 means move to the start of the screen line. The
7169 value of nlines is > 0 if continuation lines were involved. */
7170 if (nlines > 0)
7171 move_it_by_lines (it, nlines, 1);
7172 #if 0
7173 /* I think this assert is bogus if buffer contains
7174 invisible text or images. KFS. */
7175 xassert (IT_CHARPOS (*it) <= start_pos);
7176 #endif
7178 else
7180 /* The y-position we try to reach, relative to *IT.
7181 Note that H has been subtracted in front of the if-statement. */
7182 int target_y = it->current_y + h - dy;
7183 int y0 = it3.current_y;
7184 int y1 = line_bottom_y (&it3);
7185 int line_height = y1 - y0;
7187 /* If we did not reach target_y, try to move further backward if
7188 we can. If we moved too far backward, try to move forward. */
7189 if (target_y < it->current_y
7190 /* This is heuristic. In a window that's 3 lines high, with
7191 a line height of 13 pixels each, recentering with point
7192 on the bottom line will try to move -39/2 = 19 pixels
7193 backward. Try to avoid moving into the first line. */
7194 && (it->current_y - target_y
7195 > min (window_box_height (it->w), line_height * 2 / 3))
7196 && IT_CHARPOS (*it) > BEGV)
7198 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7199 target_y - it->current_y));
7200 dy = it->current_y - target_y;
7201 goto move_further_back;
7203 else if (target_y >= it->current_y + line_height
7204 && IT_CHARPOS (*it) < ZV)
7206 /* Should move forward by at least one line, maybe more.
7208 Note: Calling move_it_by_lines can be expensive on
7209 terminal frames, where compute_motion is used (via
7210 vmotion) to do the job, when there are very long lines
7211 and truncate-lines is nil. That's the reason for
7212 treating terminal frames specially here. */
7214 if (!FRAME_WINDOW_P (it->f))
7215 move_it_vertically (it, target_y - (it->current_y + line_height));
7216 else
7220 move_it_by_lines (it, 1, 1);
7222 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7225 #if 0
7226 /* I think this assert is bogus if buffer contains
7227 invisible text or images. KFS. */
7228 xassert (IT_CHARPOS (*it) >= BEGV);
7229 #endif
7235 /* Move IT by a specified amount of pixel lines DY. DY negative means
7236 move backwards. DY = 0 means move to start of screen line. At the
7237 end, IT will be on the start of a screen line. */
7239 void
7240 move_it_vertically (it, dy)
7241 struct it *it;
7242 int dy;
7244 if (dy <= 0)
7245 move_it_vertically_backward (it, -dy);
7246 else
7248 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7249 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7250 MOVE_TO_POS | MOVE_TO_Y);
7251 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7253 /* If buffer ends in ZV without a newline, move to the start of
7254 the line to satisfy the post-condition. */
7255 if (IT_CHARPOS (*it) == ZV
7256 && ZV > BEGV
7257 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7258 move_it_by_lines (it, 0, 0);
7263 /* Move iterator IT past the end of the text line it is in. */
7265 void
7266 move_it_past_eol (it)
7267 struct it *it;
7269 enum move_it_result rc;
7271 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7272 if (rc == MOVE_NEWLINE_OR_CR)
7273 set_iterator_to_next (it, 0);
7277 #if 0 /* Currently not used. */
7279 /* Return non-zero if some text between buffer positions START_CHARPOS
7280 and END_CHARPOS is invisible. IT->window is the window for text
7281 property lookup. */
7283 static int
7284 invisible_text_between_p (it, start_charpos, end_charpos)
7285 struct it *it;
7286 int start_charpos, end_charpos;
7288 Lisp_Object prop, limit;
7289 int invisible_found_p;
7291 xassert (it != NULL && start_charpos <= end_charpos);
7293 /* Is text at START invisible? */
7294 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7295 it->window);
7296 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7297 invisible_found_p = 1;
7298 else
7300 limit = Fnext_single_char_property_change (make_number (start_charpos),
7301 Qinvisible, Qnil,
7302 make_number (end_charpos));
7303 invisible_found_p = XFASTINT (limit) < end_charpos;
7306 return invisible_found_p;
7309 #endif /* 0 */
7312 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7313 negative means move up. DVPOS == 0 means move to the start of the
7314 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7315 NEED_Y_P is zero, IT->current_y will be left unchanged.
7317 Further optimization ideas: If we would know that IT->f doesn't use
7318 a face with proportional font, we could be faster for
7319 truncate-lines nil. */
7321 void
7322 move_it_by_lines (it, dvpos, need_y_p)
7323 struct it *it;
7324 int dvpos, need_y_p;
7326 struct position pos;
7328 /* The commented-out optimization uses vmotion on terminals. This
7329 gives bad results, because elements like it->what, on which
7330 callers such as pos_visible_p rely, aren't updated. */
7331 /* if (!FRAME_WINDOW_P (it->f))
7333 struct text_pos textpos;
7335 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7336 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7337 reseat (it, textpos, 1);
7338 it->vpos += pos.vpos;
7339 it->current_y += pos.vpos;
7341 else */
7343 if (dvpos == 0)
7345 /* DVPOS == 0 means move to the start of the screen line. */
7346 move_it_vertically_backward (it, 0);
7347 xassert (it->current_x == 0 && it->hpos == 0);
7348 /* Let next call to line_bottom_y calculate real line height */
7349 last_height = 0;
7351 else if (dvpos > 0)
7353 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7354 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7355 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7357 else
7359 struct it it2;
7360 int start_charpos, i;
7362 /* Start at the beginning of the screen line containing IT's
7363 position. This may actually move vertically backwards,
7364 in case of overlays, so adjust dvpos accordingly. */
7365 dvpos += it->vpos;
7366 move_it_vertically_backward (it, 0);
7367 dvpos -= it->vpos;
7369 /* Go back -DVPOS visible lines and reseat the iterator there. */
7370 start_charpos = IT_CHARPOS (*it);
7371 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7372 back_to_previous_visible_line_start (it);
7373 reseat (it, it->current.pos, 1);
7375 /* Move further back if we end up in a string or an image. */
7376 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7378 /* First try to move to start of display line. */
7379 dvpos += it->vpos;
7380 move_it_vertically_backward (it, 0);
7381 dvpos -= it->vpos;
7382 if (IT_POS_VALID_AFTER_MOVE_P (it))
7383 break;
7384 /* If start of line is still in string or image,
7385 move further back. */
7386 back_to_previous_visible_line_start (it);
7387 reseat (it, it->current.pos, 1);
7388 dvpos--;
7391 it->current_x = it->hpos = 0;
7393 /* Above call may have moved too far if continuation lines
7394 are involved. Scan forward and see if it did. */
7395 it2 = *it;
7396 it2.vpos = it2.current_y = 0;
7397 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7398 it->vpos -= it2.vpos;
7399 it->current_y -= it2.current_y;
7400 it->current_x = it->hpos = 0;
7402 /* If we moved too far back, move IT some lines forward. */
7403 if (it2.vpos > -dvpos)
7405 int delta = it2.vpos + dvpos;
7406 it2 = *it;
7407 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7408 /* Move back again if we got too far ahead. */
7409 if (IT_CHARPOS (*it) >= start_charpos)
7410 *it = it2;
7415 /* Return 1 if IT points into the middle of a display vector. */
7418 in_display_vector_p (it)
7419 struct it *it;
7421 return (it->method == GET_FROM_DISPLAY_VECTOR
7422 && it->current.dpvec_index > 0
7423 && it->dpvec + it->current.dpvec_index != it->dpend);
7427 /***********************************************************************
7428 Messages
7429 ***********************************************************************/
7432 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7433 to *Messages*. */
7435 void
7436 add_to_log (format, arg1, arg2)
7437 char *format;
7438 Lisp_Object arg1, arg2;
7440 Lisp_Object args[3];
7441 Lisp_Object msg, fmt;
7442 char *buffer;
7443 int len;
7444 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7445 USE_SAFE_ALLOCA;
7447 /* Do nothing if called asynchronously. Inserting text into
7448 a buffer may call after-change-functions and alike and
7449 that would means running Lisp asynchronously. */
7450 if (handling_signal)
7451 return;
7453 fmt = msg = Qnil;
7454 GCPRO4 (fmt, msg, arg1, arg2);
7456 args[0] = fmt = build_string (format);
7457 args[1] = arg1;
7458 args[2] = arg2;
7459 msg = Fformat (3, args);
7461 len = SBYTES (msg) + 1;
7462 SAFE_ALLOCA (buffer, char *, len);
7463 bcopy (SDATA (msg), buffer, len);
7465 message_dolog (buffer, len - 1, 1, 0);
7466 SAFE_FREE ();
7468 UNGCPRO;
7472 /* Output a newline in the *Messages* buffer if "needs" one. */
7474 void
7475 message_log_maybe_newline ()
7477 if (message_log_need_newline)
7478 message_dolog ("", 0, 1, 0);
7482 /* Add a string M of length NBYTES to the message log, optionally
7483 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7484 nonzero, means interpret the contents of M as multibyte. This
7485 function calls low-level routines in order to bypass text property
7486 hooks, etc. which might not be safe to run.
7488 This may GC (insert may run before/after change hooks),
7489 so the buffer M must NOT point to a Lisp string. */
7491 void
7492 message_dolog (m, nbytes, nlflag, multibyte)
7493 const char *m;
7494 int nbytes, nlflag, multibyte;
7496 if (!NILP (Vmemory_full))
7497 return;
7499 if (!NILP (Vmessage_log_max))
7501 struct buffer *oldbuf;
7502 Lisp_Object oldpoint, oldbegv, oldzv;
7503 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7504 int point_at_end = 0;
7505 int zv_at_end = 0;
7506 Lisp_Object old_deactivate_mark, tem;
7507 struct gcpro gcpro1;
7509 old_deactivate_mark = Vdeactivate_mark;
7510 oldbuf = current_buffer;
7511 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7512 current_buffer->undo_list = Qt;
7514 oldpoint = message_dolog_marker1;
7515 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7516 oldbegv = message_dolog_marker2;
7517 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7518 oldzv = message_dolog_marker3;
7519 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7520 GCPRO1 (old_deactivate_mark);
7522 if (PT == Z)
7523 point_at_end = 1;
7524 if (ZV == Z)
7525 zv_at_end = 1;
7527 BEGV = BEG;
7528 BEGV_BYTE = BEG_BYTE;
7529 ZV = Z;
7530 ZV_BYTE = Z_BYTE;
7531 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7533 /* Insert the string--maybe converting multibyte to single byte
7534 or vice versa, so that all the text fits the buffer. */
7535 if (multibyte
7536 && NILP (current_buffer->enable_multibyte_characters))
7538 int i, c, char_bytes;
7539 unsigned char work[1];
7541 /* Convert a multibyte string to single-byte
7542 for the *Message* buffer. */
7543 for (i = 0; i < nbytes; i += char_bytes)
7545 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7546 work[0] = (ASCII_CHAR_P (c)
7548 : multibyte_char_to_unibyte (c, Qnil));
7549 insert_1_both (work, 1, 1, 1, 0, 0);
7552 else if (! multibyte
7553 && ! NILP (current_buffer->enable_multibyte_characters))
7555 int i, c, char_bytes;
7556 unsigned char *msg = (unsigned char *) m;
7557 unsigned char str[MAX_MULTIBYTE_LENGTH];
7558 /* Convert a single-byte string to multibyte
7559 for the *Message* buffer. */
7560 for (i = 0; i < nbytes; i++)
7562 c = msg[i];
7563 c = unibyte_char_to_multibyte (c);
7564 char_bytes = CHAR_STRING (c, str);
7565 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7568 else if (nbytes)
7569 insert_1 (m, nbytes, 1, 0, 0);
7571 if (nlflag)
7573 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7574 insert_1 ("\n", 1, 1, 0, 0);
7576 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7577 this_bol = PT;
7578 this_bol_byte = PT_BYTE;
7580 /* See if this line duplicates the previous one.
7581 If so, combine duplicates. */
7582 if (this_bol > BEG)
7584 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7585 prev_bol = PT;
7586 prev_bol_byte = PT_BYTE;
7588 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7589 this_bol, this_bol_byte);
7590 if (dup)
7592 del_range_both (prev_bol, prev_bol_byte,
7593 this_bol, this_bol_byte, 0);
7594 if (dup > 1)
7596 char dupstr[40];
7597 int duplen;
7599 /* If you change this format, don't forget to also
7600 change message_log_check_duplicate. */
7601 sprintf (dupstr, " [%d times]", dup);
7602 duplen = strlen (dupstr);
7603 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7604 insert_1 (dupstr, duplen, 1, 0, 1);
7609 /* If we have more than the desired maximum number of lines
7610 in the *Messages* buffer now, delete the oldest ones.
7611 This is safe because we don't have undo in this buffer. */
7613 if (NATNUMP (Vmessage_log_max))
7615 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7616 -XFASTINT (Vmessage_log_max) - 1, 0);
7617 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7620 BEGV = XMARKER (oldbegv)->charpos;
7621 BEGV_BYTE = marker_byte_position (oldbegv);
7623 if (zv_at_end)
7625 ZV = Z;
7626 ZV_BYTE = Z_BYTE;
7628 else
7630 ZV = XMARKER (oldzv)->charpos;
7631 ZV_BYTE = marker_byte_position (oldzv);
7634 if (point_at_end)
7635 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7636 else
7637 /* We can't do Fgoto_char (oldpoint) because it will run some
7638 Lisp code. */
7639 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7640 XMARKER (oldpoint)->bytepos);
7642 UNGCPRO;
7643 unchain_marker (XMARKER (oldpoint));
7644 unchain_marker (XMARKER (oldbegv));
7645 unchain_marker (XMARKER (oldzv));
7647 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7648 set_buffer_internal (oldbuf);
7649 if (NILP (tem))
7650 windows_or_buffers_changed = old_windows_or_buffers_changed;
7651 message_log_need_newline = !nlflag;
7652 Vdeactivate_mark = old_deactivate_mark;
7657 /* We are at the end of the buffer after just having inserted a newline.
7658 (Note: We depend on the fact we won't be crossing the gap.)
7659 Check to see if the most recent message looks a lot like the previous one.
7660 Return 0 if different, 1 if the new one should just replace it, or a
7661 value N > 1 if we should also append " [N times]". */
7663 static int
7664 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7665 int prev_bol, this_bol;
7666 int prev_bol_byte, this_bol_byte;
7668 int i;
7669 int len = Z_BYTE - 1 - this_bol_byte;
7670 int seen_dots = 0;
7671 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7672 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7674 for (i = 0; i < len; i++)
7676 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7677 seen_dots = 1;
7678 if (p1[i] != p2[i])
7679 return seen_dots;
7681 p1 += len;
7682 if (*p1 == '\n')
7683 return 2;
7684 if (*p1++ == ' ' && *p1++ == '[')
7686 int n = 0;
7687 while (*p1 >= '0' && *p1 <= '9')
7688 n = n * 10 + *p1++ - '0';
7689 if (strncmp (p1, " times]\n", 8) == 0)
7690 return n+1;
7692 return 0;
7696 /* Display an echo area message M with a specified length of NBYTES
7697 bytes. The string may include null characters. If M is 0, clear
7698 out any existing message, and let the mini-buffer text show
7699 through.
7701 This may GC, so the buffer M must NOT point to a Lisp string. */
7703 void
7704 message2 (m, nbytes, multibyte)
7705 const char *m;
7706 int nbytes;
7707 int multibyte;
7709 /* First flush out any partial line written with print. */
7710 message_log_maybe_newline ();
7711 if (m)
7712 message_dolog (m, nbytes, 1, multibyte);
7713 message2_nolog (m, nbytes, multibyte);
7717 /* The non-logging counterpart of message2. */
7719 void
7720 message2_nolog (m, nbytes, multibyte)
7721 const char *m;
7722 int nbytes, multibyte;
7724 struct frame *sf = SELECTED_FRAME ();
7725 message_enable_multibyte = multibyte;
7727 if (noninteractive)
7729 if (noninteractive_need_newline)
7730 putc ('\n', stderr);
7731 noninteractive_need_newline = 0;
7732 if (m)
7733 fwrite (m, nbytes, 1, stderr);
7734 if (cursor_in_echo_area == 0)
7735 fprintf (stderr, "\n");
7736 fflush (stderr);
7738 /* A null message buffer means that the frame hasn't really been
7739 initialized yet. Error messages get reported properly by
7740 cmd_error, so this must be just an informative message; toss it. */
7741 else if (INTERACTIVE
7742 && sf->glyphs_initialized_p
7743 && FRAME_MESSAGE_BUF (sf))
7745 Lisp_Object mini_window;
7746 struct frame *f;
7748 /* Get the frame containing the mini-buffer
7749 that the selected frame is using. */
7750 mini_window = FRAME_MINIBUF_WINDOW (sf);
7751 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7753 FRAME_SAMPLE_VISIBILITY (f);
7754 if (FRAME_VISIBLE_P (sf)
7755 && ! FRAME_VISIBLE_P (f))
7756 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7758 if (m)
7760 set_message (m, Qnil, nbytes, multibyte);
7761 if (minibuffer_auto_raise)
7762 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7764 else
7765 clear_message (1, 1);
7767 do_pending_window_change (0);
7768 echo_area_display (1);
7769 do_pending_window_change (0);
7770 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7771 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7776 /* Display an echo area message M with a specified length of NBYTES
7777 bytes. The string may include null characters. If M is not a
7778 string, clear out any existing message, and let the mini-buffer
7779 text show through.
7781 This function cancels echoing. */
7783 void
7784 message3 (m, nbytes, multibyte)
7785 Lisp_Object m;
7786 int nbytes;
7787 int multibyte;
7789 struct gcpro gcpro1;
7791 GCPRO1 (m);
7792 clear_message (1,1);
7793 cancel_echoing ();
7795 /* First flush out any partial line written with print. */
7796 message_log_maybe_newline ();
7797 if (STRINGP (m))
7799 char *buffer;
7800 USE_SAFE_ALLOCA;
7802 SAFE_ALLOCA (buffer, char *, nbytes);
7803 bcopy (SDATA (m), buffer, nbytes);
7804 message_dolog (buffer, nbytes, 1, multibyte);
7805 SAFE_FREE ();
7807 message3_nolog (m, nbytes, multibyte);
7809 UNGCPRO;
7813 /* The non-logging version of message3.
7814 This does not cancel echoing, because it is used for echoing.
7815 Perhaps we need to make a separate function for echoing
7816 and make this cancel echoing. */
7818 void
7819 message3_nolog (m, nbytes, multibyte)
7820 Lisp_Object m;
7821 int nbytes, multibyte;
7823 struct frame *sf = SELECTED_FRAME ();
7824 message_enable_multibyte = multibyte;
7826 if (noninteractive)
7828 if (noninteractive_need_newline)
7829 putc ('\n', stderr);
7830 noninteractive_need_newline = 0;
7831 if (STRINGP (m))
7832 fwrite (SDATA (m), nbytes, 1, stderr);
7833 if (cursor_in_echo_area == 0)
7834 fprintf (stderr, "\n");
7835 fflush (stderr);
7837 /* A null message buffer means that the frame hasn't really been
7838 initialized yet. Error messages get reported properly by
7839 cmd_error, so this must be just an informative message; toss it. */
7840 else if (INTERACTIVE
7841 && sf->glyphs_initialized_p
7842 && FRAME_MESSAGE_BUF (sf))
7844 Lisp_Object mini_window;
7845 Lisp_Object frame;
7846 struct frame *f;
7848 /* Get the frame containing the mini-buffer
7849 that the selected frame is using. */
7850 mini_window = FRAME_MINIBUF_WINDOW (sf);
7851 frame = XWINDOW (mini_window)->frame;
7852 f = XFRAME (frame);
7854 FRAME_SAMPLE_VISIBILITY (f);
7855 if (FRAME_VISIBLE_P (sf)
7856 && !FRAME_VISIBLE_P (f))
7857 Fmake_frame_visible (frame);
7859 if (STRINGP (m) && SCHARS (m) > 0)
7861 set_message (NULL, m, nbytes, multibyte);
7862 if (minibuffer_auto_raise)
7863 Fraise_frame (frame);
7864 /* Assume we are not echoing.
7865 (If we are, echo_now will override this.) */
7866 echo_message_buffer = Qnil;
7868 else
7869 clear_message (1, 1);
7871 do_pending_window_change (0);
7872 echo_area_display (1);
7873 do_pending_window_change (0);
7874 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7875 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7880 /* Display a null-terminated echo area message M. If M is 0, clear
7881 out any existing message, and let the mini-buffer text show through.
7883 The buffer M must continue to exist until after the echo area gets
7884 cleared or some other message gets displayed there. Do not pass
7885 text that is stored in a Lisp string. Do not pass text in a buffer
7886 that was alloca'd. */
7888 void
7889 message1 (m)
7890 char *m;
7892 message2 (m, (m ? strlen (m) : 0), 0);
7896 /* The non-logging counterpart of message1. */
7898 void
7899 message1_nolog (m)
7900 char *m;
7902 message2_nolog (m, (m ? strlen (m) : 0), 0);
7905 /* Display a message M which contains a single %s
7906 which gets replaced with STRING. */
7908 void
7909 message_with_string (m, string, log)
7910 char *m;
7911 Lisp_Object string;
7912 int log;
7914 CHECK_STRING (string);
7916 if (noninteractive)
7918 if (m)
7920 if (noninteractive_need_newline)
7921 putc ('\n', stderr);
7922 noninteractive_need_newline = 0;
7923 fprintf (stderr, m, SDATA (string));
7924 if (cursor_in_echo_area == 0)
7925 fprintf (stderr, "\n");
7926 fflush (stderr);
7929 else if (INTERACTIVE)
7931 /* The frame whose minibuffer we're going to display the message on.
7932 It may be larger than the selected frame, so we need
7933 to use its buffer, not the selected frame's buffer. */
7934 Lisp_Object mini_window;
7935 struct frame *f, *sf = SELECTED_FRAME ();
7937 /* Get the frame containing the minibuffer
7938 that the selected frame is using. */
7939 mini_window = FRAME_MINIBUF_WINDOW (sf);
7940 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7942 /* A null message buffer means that the frame hasn't really been
7943 initialized yet. Error messages get reported properly by
7944 cmd_error, so this must be just an informative message; toss it. */
7945 if (FRAME_MESSAGE_BUF (f))
7947 Lisp_Object args[2], message;
7948 struct gcpro gcpro1, gcpro2;
7950 args[0] = build_string (m);
7951 args[1] = message = string;
7952 GCPRO2 (args[0], message);
7953 gcpro1.nvars = 2;
7955 message = Fformat (2, args);
7957 if (log)
7958 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7959 else
7960 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7962 UNGCPRO;
7964 /* Print should start at the beginning of the message
7965 buffer next time. */
7966 message_buf_print = 0;
7972 /* Dump an informative message to the minibuf. If M is 0, clear out
7973 any existing message, and let the mini-buffer text show through. */
7975 /* VARARGS 1 */
7976 void
7977 message (m, a1, a2, a3)
7978 char *m;
7979 EMACS_INT a1, a2, a3;
7981 if (noninteractive)
7983 if (m)
7985 if (noninteractive_need_newline)
7986 putc ('\n', stderr);
7987 noninteractive_need_newline = 0;
7988 fprintf (stderr, m, a1, a2, a3);
7989 if (cursor_in_echo_area == 0)
7990 fprintf (stderr, "\n");
7991 fflush (stderr);
7994 else if (INTERACTIVE)
7996 /* The frame whose mini-buffer we're going to display the message
7997 on. It may be larger than the selected frame, so we need to
7998 use its buffer, not the selected frame's buffer. */
7999 Lisp_Object mini_window;
8000 struct frame *f, *sf = SELECTED_FRAME ();
8002 /* Get the frame containing the mini-buffer
8003 that the selected frame is using. */
8004 mini_window = FRAME_MINIBUF_WINDOW (sf);
8005 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8007 /* A null message buffer means that the frame hasn't really been
8008 initialized yet. Error messages get reported properly by
8009 cmd_error, so this must be just an informative message; toss
8010 it. */
8011 if (FRAME_MESSAGE_BUF (f))
8013 if (m)
8015 int len;
8016 #ifdef NO_ARG_ARRAY
8017 char *a[3];
8018 a[0] = (char *) a1;
8019 a[1] = (char *) a2;
8020 a[2] = (char *) a3;
8022 len = doprnt (FRAME_MESSAGE_BUF (f),
8023 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8024 #else
8025 len = doprnt (FRAME_MESSAGE_BUF (f),
8026 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8027 (char **) &a1);
8028 #endif /* NO_ARG_ARRAY */
8030 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8032 else
8033 message1 (0);
8035 /* Print should start at the beginning of the message
8036 buffer next time. */
8037 message_buf_print = 0;
8043 /* The non-logging version of message. */
8045 void
8046 message_nolog (m, a1, a2, a3)
8047 char *m;
8048 EMACS_INT a1, a2, a3;
8050 Lisp_Object old_log_max;
8051 old_log_max = Vmessage_log_max;
8052 Vmessage_log_max = Qnil;
8053 message (m, a1, a2, a3);
8054 Vmessage_log_max = old_log_max;
8058 /* Display the current message in the current mini-buffer. This is
8059 only called from error handlers in process.c, and is not time
8060 critical. */
8062 void
8063 update_echo_area ()
8065 if (!NILP (echo_area_buffer[0]))
8067 Lisp_Object string;
8068 string = Fcurrent_message ();
8069 message3 (string, SBYTES (string),
8070 !NILP (current_buffer->enable_multibyte_characters));
8075 /* Make sure echo area buffers in `echo_buffers' are live.
8076 If they aren't, make new ones. */
8078 static void
8079 ensure_echo_area_buffers ()
8081 int i;
8083 for (i = 0; i < 2; ++i)
8084 if (!BUFFERP (echo_buffer[i])
8085 || NILP (XBUFFER (echo_buffer[i])->name))
8087 char name[30];
8088 Lisp_Object old_buffer;
8089 int j;
8091 old_buffer = echo_buffer[i];
8092 sprintf (name, " *Echo Area %d*", i);
8093 echo_buffer[i] = Fget_buffer_create (build_string (name));
8094 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8096 for (j = 0; j < 2; ++j)
8097 if (EQ (old_buffer, echo_area_buffer[j]))
8098 echo_area_buffer[j] = echo_buffer[i];
8103 /* Call FN with args A1..A4 with either the current or last displayed
8104 echo_area_buffer as current buffer.
8106 WHICH zero means use the current message buffer
8107 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8108 from echo_buffer[] and clear it.
8110 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8111 suitable buffer from echo_buffer[] and clear it.
8113 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8114 that the current message becomes the last displayed one, make
8115 choose a suitable buffer for echo_area_buffer[0], and clear it.
8117 Value is what FN returns. */
8119 static int
8120 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8121 struct window *w;
8122 int which;
8123 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8124 EMACS_INT a1;
8125 Lisp_Object a2;
8126 EMACS_INT a3, a4;
8128 Lisp_Object buffer;
8129 int this_one, the_other, clear_buffer_p, rc;
8130 int count = SPECPDL_INDEX ();
8132 /* If buffers aren't live, make new ones. */
8133 ensure_echo_area_buffers ();
8135 clear_buffer_p = 0;
8137 if (which == 0)
8138 this_one = 0, the_other = 1;
8139 else if (which > 0)
8140 this_one = 1, the_other = 0;
8141 else
8143 this_one = 0, the_other = 1;
8144 clear_buffer_p = 1;
8146 /* We need a fresh one in case the current echo buffer equals
8147 the one containing the last displayed echo area message. */
8148 if (!NILP (echo_area_buffer[this_one])
8149 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8150 echo_area_buffer[this_one] = Qnil;
8153 /* Choose a suitable buffer from echo_buffer[] is we don't
8154 have one. */
8155 if (NILP (echo_area_buffer[this_one]))
8157 echo_area_buffer[this_one]
8158 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8159 ? echo_buffer[the_other]
8160 : echo_buffer[this_one]);
8161 clear_buffer_p = 1;
8164 buffer = echo_area_buffer[this_one];
8166 /* Don't get confused by reusing the buffer used for echoing
8167 for a different purpose. */
8168 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8169 cancel_echoing ();
8171 record_unwind_protect (unwind_with_echo_area_buffer,
8172 with_echo_area_buffer_unwind_data (w));
8174 /* Make the echo area buffer current. Note that for display
8175 purposes, it is not necessary that the displayed window's buffer
8176 == current_buffer, except for text property lookup. So, let's
8177 only set that buffer temporarily here without doing a full
8178 Fset_window_buffer. We must also change w->pointm, though,
8179 because otherwise an assertions in unshow_buffer fails, and Emacs
8180 aborts. */
8181 set_buffer_internal_1 (XBUFFER (buffer));
8182 if (w)
8184 w->buffer = buffer;
8185 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8188 current_buffer->undo_list = Qt;
8189 current_buffer->read_only = Qnil;
8190 specbind (Qinhibit_read_only, Qt);
8191 specbind (Qinhibit_modification_hooks, Qt);
8193 if (clear_buffer_p && Z > BEG)
8194 del_range (BEG, Z);
8196 xassert (BEGV >= BEG);
8197 xassert (ZV <= Z && ZV >= BEGV);
8199 rc = fn (a1, a2, a3, a4);
8201 xassert (BEGV >= BEG);
8202 xassert (ZV <= Z && ZV >= BEGV);
8204 unbind_to (count, Qnil);
8205 return rc;
8209 /* Save state that should be preserved around the call to the function
8210 FN called in with_echo_area_buffer. */
8212 static Lisp_Object
8213 with_echo_area_buffer_unwind_data (w)
8214 struct window *w;
8216 int i = 0;
8217 Lisp_Object vector, tmp;
8219 /* Reduce consing by keeping one vector in
8220 Vwith_echo_area_save_vector. */
8221 vector = Vwith_echo_area_save_vector;
8222 Vwith_echo_area_save_vector = Qnil;
8224 if (NILP (vector))
8225 vector = Fmake_vector (make_number (7), Qnil);
8227 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8228 ASET (vector, i, Vdeactivate_mark); ++i;
8229 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8231 if (w)
8233 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8234 ASET (vector, i, w->buffer); ++i;
8235 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8236 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8238 else
8240 int end = i + 4;
8241 for (; i < end; ++i)
8242 ASET (vector, i, Qnil);
8245 xassert (i == ASIZE (vector));
8246 return vector;
8250 /* Restore global state from VECTOR which was created by
8251 with_echo_area_buffer_unwind_data. */
8253 static Lisp_Object
8254 unwind_with_echo_area_buffer (vector)
8255 Lisp_Object vector;
8257 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8258 Vdeactivate_mark = AREF (vector, 1);
8259 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8261 if (WINDOWP (AREF (vector, 3)))
8263 struct window *w;
8264 Lisp_Object buffer, charpos, bytepos;
8266 w = XWINDOW (AREF (vector, 3));
8267 buffer = AREF (vector, 4);
8268 charpos = AREF (vector, 5);
8269 bytepos = AREF (vector, 6);
8271 w->buffer = buffer;
8272 set_marker_both (w->pointm, buffer,
8273 XFASTINT (charpos), XFASTINT (bytepos));
8276 Vwith_echo_area_save_vector = vector;
8277 return Qnil;
8281 /* Set up the echo area for use by print functions. MULTIBYTE_P
8282 non-zero means we will print multibyte. */
8284 void
8285 setup_echo_area_for_printing (multibyte_p)
8286 int multibyte_p;
8288 /* If we can't find an echo area any more, exit. */
8289 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8290 Fkill_emacs (Qnil);
8292 ensure_echo_area_buffers ();
8294 if (!message_buf_print)
8296 /* A message has been output since the last time we printed.
8297 Choose a fresh echo area buffer. */
8298 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8299 echo_area_buffer[0] = echo_buffer[1];
8300 else
8301 echo_area_buffer[0] = echo_buffer[0];
8303 /* Switch to that buffer and clear it. */
8304 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8305 current_buffer->truncate_lines = Qnil;
8307 if (Z > BEG)
8309 int count = SPECPDL_INDEX ();
8310 specbind (Qinhibit_read_only, Qt);
8311 /* Note that undo recording is always disabled. */
8312 del_range (BEG, Z);
8313 unbind_to (count, Qnil);
8315 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8317 /* Set up the buffer for the multibyteness we need. */
8318 if (multibyte_p
8319 != !NILP (current_buffer->enable_multibyte_characters))
8320 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8322 /* Raise the frame containing the echo area. */
8323 if (minibuffer_auto_raise)
8325 struct frame *sf = SELECTED_FRAME ();
8326 Lisp_Object mini_window;
8327 mini_window = FRAME_MINIBUF_WINDOW (sf);
8328 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8331 message_log_maybe_newline ();
8332 message_buf_print = 1;
8334 else
8336 if (NILP (echo_area_buffer[0]))
8338 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8339 echo_area_buffer[0] = echo_buffer[1];
8340 else
8341 echo_area_buffer[0] = echo_buffer[0];
8344 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8346 /* Someone switched buffers between print requests. */
8347 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8348 current_buffer->truncate_lines = Qnil;
8354 /* Display an echo area message in window W. Value is non-zero if W's
8355 height is changed. If display_last_displayed_message_p is
8356 non-zero, display the message that was last displayed, otherwise
8357 display the current message. */
8359 static int
8360 display_echo_area (w)
8361 struct window *w;
8363 int i, no_message_p, window_height_changed_p, count;
8365 /* Temporarily disable garbage collections while displaying the echo
8366 area. This is done because a GC can print a message itself.
8367 That message would modify the echo area buffer's contents while a
8368 redisplay of the buffer is going on, and seriously confuse
8369 redisplay. */
8370 count = inhibit_garbage_collection ();
8372 /* If there is no message, we must call display_echo_area_1
8373 nevertheless because it resizes the window. But we will have to
8374 reset the echo_area_buffer in question to nil at the end because
8375 with_echo_area_buffer will sets it to an empty buffer. */
8376 i = display_last_displayed_message_p ? 1 : 0;
8377 no_message_p = NILP (echo_area_buffer[i]);
8379 window_height_changed_p
8380 = with_echo_area_buffer (w, display_last_displayed_message_p,
8381 display_echo_area_1,
8382 (EMACS_INT) w, Qnil, 0, 0);
8384 if (no_message_p)
8385 echo_area_buffer[i] = Qnil;
8387 unbind_to (count, Qnil);
8388 return window_height_changed_p;
8392 /* Helper for display_echo_area. Display the current buffer which
8393 contains the current echo area message in window W, a mini-window,
8394 a pointer to which is passed in A1. A2..A4 are currently not used.
8395 Change the height of W so that all of the message is displayed.
8396 Value is non-zero if height of W was changed. */
8398 static int
8399 display_echo_area_1 (a1, a2, a3, a4)
8400 EMACS_INT a1;
8401 Lisp_Object a2;
8402 EMACS_INT a3, a4;
8404 struct window *w = (struct window *) a1;
8405 Lisp_Object window;
8406 struct text_pos start;
8407 int window_height_changed_p = 0;
8409 /* Do this before displaying, so that we have a large enough glyph
8410 matrix for the display. If we can't get enough space for the
8411 whole text, display the last N lines. That works by setting w->start. */
8412 window_height_changed_p = resize_mini_window (w, 0);
8414 /* Use the starting position chosen by resize_mini_window. */
8415 SET_TEXT_POS_FROM_MARKER (start, w->start);
8417 /* Display. */
8418 clear_glyph_matrix (w->desired_matrix);
8419 XSETWINDOW (window, w);
8420 try_window (window, start, 0);
8422 return window_height_changed_p;
8426 /* Resize the echo area window to exactly the size needed for the
8427 currently displayed message, if there is one. If a mini-buffer
8428 is active, don't shrink it. */
8430 void
8431 resize_echo_area_exactly ()
8433 if (BUFFERP (echo_area_buffer[0])
8434 && WINDOWP (echo_area_window))
8436 struct window *w = XWINDOW (echo_area_window);
8437 int resized_p;
8438 Lisp_Object resize_exactly;
8440 if (minibuf_level == 0)
8441 resize_exactly = Qt;
8442 else
8443 resize_exactly = Qnil;
8445 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8446 (EMACS_INT) w, resize_exactly, 0, 0);
8447 if (resized_p)
8449 ++windows_or_buffers_changed;
8450 ++update_mode_lines;
8451 redisplay_internal (0);
8457 /* Callback function for with_echo_area_buffer, when used from
8458 resize_echo_area_exactly. A1 contains a pointer to the window to
8459 resize, EXACTLY non-nil means resize the mini-window exactly to the
8460 size of the text displayed. A3 and A4 are not used. Value is what
8461 resize_mini_window returns. */
8463 static int
8464 resize_mini_window_1 (a1, exactly, a3, a4)
8465 EMACS_INT a1;
8466 Lisp_Object exactly;
8467 EMACS_INT a3, a4;
8469 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8473 /* Resize mini-window W to fit the size of its contents. EXACT:P
8474 means size the window exactly to the size needed. Otherwise, it's
8475 only enlarged until W's buffer is empty.
8477 Set W->start to the right place to begin display. If the whole
8478 contents fit, start at the beginning. Otherwise, start so as
8479 to make the end of the contents appear. This is particularly
8480 important for y-or-n-p, but seems desirable generally.
8482 Value is non-zero if the window height has been changed. */
8485 resize_mini_window (w, exact_p)
8486 struct window *w;
8487 int exact_p;
8489 struct frame *f = XFRAME (w->frame);
8490 int window_height_changed_p = 0;
8492 xassert (MINI_WINDOW_P (w));
8494 /* By default, start display at the beginning. */
8495 set_marker_both (w->start, w->buffer,
8496 BUF_BEGV (XBUFFER (w->buffer)),
8497 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8499 /* Don't resize windows while redisplaying a window; it would
8500 confuse redisplay functions when the size of the window they are
8501 displaying changes from under them. Such a resizing can happen,
8502 for instance, when which-func prints a long message while
8503 we are running fontification-functions. We're running these
8504 functions with safe_call which binds inhibit-redisplay to t. */
8505 if (!NILP (Vinhibit_redisplay))
8506 return 0;
8508 /* Nil means don't try to resize. */
8509 if (NILP (Vresize_mini_windows)
8510 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8511 return 0;
8513 if (!FRAME_MINIBUF_ONLY_P (f))
8515 struct it it;
8516 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8517 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8518 int height, max_height;
8519 int unit = FRAME_LINE_HEIGHT (f);
8520 struct text_pos start;
8521 struct buffer *old_current_buffer = NULL;
8523 if (current_buffer != XBUFFER (w->buffer))
8525 old_current_buffer = current_buffer;
8526 set_buffer_internal (XBUFFER (w->buffer));
8529 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8531 /* Compute the max. number of lines specified by the user. */
8532 if (FLOATP (Vmax_mini_window_height))
8533 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8534 else if (INTEGERP (Vmax_mini_window_height))
8535 max_height = XINT (Vmax_mini_window_height);
8536 else
8537 max_height = total_height / 4;
8539 /* Correct that max. height if it's bogus. */
8540 max_height = max (1, max_height);
8541 max_height = min (total_height, max_height);
8543 /* Find out the height of the text in the window. */
8544 if (it.truncate_lines_p)
8545 height = 1;
8546 else
8548 last_height = 0;
8549 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8550 if (it.max_ascent == 0 && it.max_descent == 0)
8551 height = it.current_y + last_height;
8552 else
8553 height = it.current_y + it.max_ascent + it.max_descent;
8554 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8555 height = (height + unit - 1) / unit;
8558 /* Compute a suitable window start. */
8559 if (height > max_height)
8561 height = max_height;
8562 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8563 move_it_vertically_backward (&it, (height - 1) * unit);
8564 start = it.current.pos;
8566 else
8567 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8568 SET_MARKER_FROM_TEXT_POS (w->start, start);
8570 if (EQ (Vresize_mini_windows, Qgrow_only))
8572 /* Let it grow only, until we display an empty message, in which
8573 case the window shrinks again. */
8574 if (height > WINDOW_TOTAL_LINES (w))
8576 int old_height = WINDOW_TOTAL_LINES (w);
8577 freeze_window_starts (f, 1);
8578 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8579 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8581 else if (height < WINDOW_TOTAL_LINES (w)
8582 && (exact_p || BEGV == ZV))
8584 int old_height = WINDOW_TOTAL_LINES (w);
8585 freeze_window_starts (f, 0);
8586 shrink_mini_window (w);
8587 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8590 else
8592 /* Always resize to exact size needed. */
8593 if (height > WINDOW_TOTAL_LINES (w))
8595 int old_height = WINDOW_TOTAL_LINES (w);
8596 freeze_window_starts (f, 1);
8597 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8598 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8600 else if (height < WINDOW_TOTAL_LINES (w))
8602 int old_height = WINDOW_TOTAL_LINES (w);
8603 freeze_window_starts (f, 0);
8604 shrink_mini_window (w);
8606 if (height)
8608 freeze_window_starts (f, 1);
8609 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8612 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8616 if (old_current_buffer)
8617 set_buffer_internal (old_current_buffer);
8620 return window_height_changed_p;
8624 /* Value is the current message, a string, or nil if there is no
8625 current message. */
8627 Lisp_Object
8628 current_message ()
8630 Lisp_Object msg;
8632 if (NILP (echo_area_buffer[0]))
8633 msg = Qnil;
8634 else
8636 with_echo_area_buffer (0, 0, current_message_1,
8637 (EMACS_INT) &msg, Qnil, 0, 0);
8638 if (NILP (msg))
8639 echo_area_buffer[0] = Qnil;
8642 return msg;
8646 static int
8647 current_message_1 (a1, a2, a3, a4)
8648 EMACS_INT a1;
8649 Lisp_Object a2;
8650 EMACS_INT a3, a4;
8652 Lisp_Object *msg = (Lisp_Object *) a1;
8654 if (Z > BEG)
8655 *msg = make_buffer_string (BEG, Z, 1);
8656 else
8657 *msg = Qnil;
8658 return 0;
8662 /* Push the current message on Vmessage_stack for later restauration
8663 by restore_message. Value is non-zero if the current message isn't
8664 empty. This is a relatively infrequent operation, so it's not
8665 worth optimizing. */
8668 push_message ()
8670 Lisp_Object msg;
8671 msg = current_message ();
8672 Vmessage_stack = Fcons (msg, Vmessage_stack);
8673 return STRINGP (msg);
8677 /* Restore message display from the top of Vmessage_stack. */
8679 void
8680 restore_message ()
8682 Lisp_Object msg;
8684 xassert (CONSP (Vmessage_stack));
8685 msg = XCAR (Vmessage_stack);
8686 if (STRINGP (msg))
8687 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8688 else
8689 message3_nolog (msg, 0, 0);
8693 /* Handler for record_unwind_protect calling pop_message. */
8695 Lisp_Object
8696 pop_message_unwind (dummy)
8697 Lisp_Object dummy;
8699 pop_message ();
8700 return Qnil;
8703 /* Pop the top-most entry off Vmessage_stack. */
8705 void
8706 pop_message ()
8708 xassert (CONSP (Vmessage_stack));
8709 Vmessage_stack = XCDR (Vmessage_stack);
8713 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8714 exits. If the stack is not empty, we have a missing pop_message
8715 somewhere. */
8717 void
8718 check_message_stack ()
8720 if (!NILP (Vmessage_stack))
8721 abort ();
8725 /* Truncate to NCHARS what will be displayed in the echo area the next
8726 time we display it---but don't redisplay it now. */
8728 void
8729 truncate_echo_area (nchars)
8730 int nchars;
8732 if (nchars == 0)
8733 echo_area_buffer[0] = Qnil;
8734 /* A null message buffer means that the frame hasn't really been
8735 initialized yet. Error messages get reported properly by
8736 cmd_error, so this must be just an informative message; toss it. */
8737 else if (!noninteractive
8738 && INTERACTIVE
8739 && !NILP (echo_area_buffer[0]))
8741 struct frame *sf = SELECTED_FRAME ();
8742 if (FRAME_MESSAGE_BUF (sf))
8743 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8748 /* Helper function for truncate_echo_area. Truncate the current
8749 message to at most NCHARS characters. */
8751 static int
8752 truncate_message_1 (nchars, a2, a3, a4)
8753 EMACS_INT nchars;
8754 Lisp_Object a2;
8755 EMACS_INT a3, a4;
8757 if (BEG + nchars < Z)
8758 del_range (BEG + nchars, Z);
8759 if (Z == BEG)
8760 echo_area_buffer[0] = Qnil;
8761 return 0;
8765 /* Set the current message to a substring of S or STRING.
8767 If STRING is a Lisp string, set the message to the first NBYTES
8768 bytes from STRING. NBYTES zero means use the whole string. If
8769 STRING is multibyte, the message will be displayed multibyte.
8771 If S is not null, set the message to the first LEN bytes of S. LEN
8772 zero means use the whole string. MULTIBYTE_P non-zero means S is
8773 multibyte. Display the message multibyte in that case.
8775 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8776 to t before calling set_message_1 (which calls insert).
8779 void
8780 set_message (s, string, nbytes, multibyte_p)
8781 const char *s;
8782 Lisp_Object string;
8783 int nbytes, multibyte_p;
8785 message_enable_multibyte
8786 = ((s && multibyte_p)
8787 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8789 with_echo_area_buffer (0, -1, set_message_1,
8790 (EMACS_INT) s, string, nbytes, multibyte_p);
8791 message_buf_print = 0;
8792 help_echo_showing_p = 0;
8796 /* Helper function for set_message. Arguments have the same meaning
8797 as there, with A1 corresponding to S and A2 corresponding to STRING
8798 This function is called with the echo area buffer being
8799 current. */
8801 static int
8802 set_message_1 (a1, a2, nbytes, multibyte_p)
8803 EMACS_INT a1;
8804 Lisp_Object a2;
8805 EMACS_INT nbytes, multibyte_p;
8807 const char *s = (const char *) a1;
8808 Lisp_Object string = a2;
8810 /* Change multibyteness of the echo buffer appropriately. */
8811 if (message_enable_multibyte
8812 != !NILP (current_buffer->enable_multibyte_characters))
8813 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8815 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8817 /* Insert new message at BEG. */
8818 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8820 if (STRINGP (string))
8822 int nchars;
8824 if (nbytes == 0)
8825 nbytes = SBYTES (string);
8826 nchars = string_byte_to_char (string, nbytes);
8828 /* This function takes care of single/multibyte conversion. We
8829 just have to ensure that the echo area buffer has the right
8830 setting of enable_multibyte_characters. */
8831 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8833 else if (s)
8835 if (nbytes == 0)
8836 nbytes = strlen (s);
8838 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8840 /* Convert from multi-byte to single-byte. */
8841 int i, c, n;
8842 unsigned char work[1];
8844 /* Convert a multibyte string to single-byte. */
8845 for (i = 0; i < nbytes; i += n)
8847 c = string_char_and_length (s + i, nbytes - i, &n);
8848 work[0] = (ASCII_CHAR_P (c)
8850 : multibyte_char_to_unibyte (c, Qnil));
8851 insert_1_both (work, 1, 1, 1, 0, 0);
8854 else if (!multibyte_p
8855 && !NILP (current_buffer->enable_multibyte_characters))
8857 /* Convert from single-byte to multi-byte. */
8858 int i, c, n;
8859 const unsigned char *msg = (const unsigned char *) s;
8860 unsigned char str[MAX_MULTIBYTE_LENGTH];
8862 /* Convert a single-byte string to multibyte. */
8863 for (i = 0; i < nbytes; i++)
8865 c = msg[i];
8866 c = unibyte_char_to_multibyte (c);
8867 n = CHAR_STRING (c, str);
8868 insert_1_both (str, 1, n, 1, 0, 0);
8871 else
8872 insert_1 (s, nbytes, 1, 0, 0);
8875 return 0;
8879 /* Clear messages. CURRENT_P non-zero means clear the current
8880 message. LAST_DISPLAYED_P non-zero means clear the message
8881 last displayed. */
8883 void
8884 clear_message (current_p, last_displayed_p)
8885 int current_p, last_displayed_p;
8887 if (current_p)
8889 echo_area_buffer[0] = Qnil;
8890 message_cleared_p = 1;
8893 if (last_displayed_p)
8894 echo_area_buffer[1] = Qnil;
8896 message_buf_print = 0;
8899 /* Clear garbaged frames.
8901 This function is used where the old redisplay called
8902 redraw_garbaged_frames which in turn called redraw_frame which in
8903 turn called clear_frame. The call to clear_frame was a source of
8904 flickering. I believe a clear_frame is not necessary. It should
8905 suffice in the new redisplay to invalidate all current matrices,
8906 and ensure a complete redisplay of all windows. */
8908 static void
8909 clear_garbaged_frames ()
8911 if (frame_garbaged)
8913 Lisp_Object tail, frame;
8914 int changed_count = 0;
8916 FOR_EACH_FRAME (tail, frame)
8918 struct frame *f = XFRAME (frame);
8920 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8922 if (f->resized_p)
8924 Fredraw_frame (frame);
8925 f->force_flush_display_p = 1;
8927 clear_current_matrices (f);
8928 changed_count++;
8929 f->garbaged = 0;
8930 f->resized_p = 0;
8934 frame_garbaged = 0;
8935 if (changed_count)
8936 ++windows_or_buffers_changed;
8941 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8942 is non-zero update selected_frame. Value is non-zero if the
8943 mini-windows height has been changed. */
8945 static int
8946 echo_area_display (update_frame_p)
8947 int update_frame_p;
8949 Lisp_Object mini_window;
8950 struct window *w;
8951 struct frame *f;
8952 int window_height_changed_p = 0;
8953 struct frame *sf = SELECTED_FRAME ();
8955 mini_window = FRAME_MINIBUF_WINDOW (sf);
8956 w = XWINDOW (mini_window);
8957 f = XFRAME (WINDOW_FRAME (w));
8959 /* Don't display if frame is invisible or not yet initialized. */
8960 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8961 return 0;
8963 #ifdef HAVE_WINDOW_SYSTEM
8964 /* When Emacs starts, selected_frame may be the initial terminal
8965 frame. If we let this through, a message would be displayed on
8966 the terminal. */
8967 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8968 return 0;
8969 #endif /* HAVE_WINDOW_SYSTEM */
8971 /* Redraw garbaged frames. */
8972 if (frame_garbaged)
8973 clear_garbaged_frames ();
8975 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8977 echo_area_window = mini_window;
8978 window_height_changed_p = display_echo_area (w);
8979 w->must_be_updated_p = 1;
8981 /* Update the display, unless called from redisplay_internal.
8982 Also don't update the screen during redisplay itself. The
8983 update will happen at the end of redisplay, and an update
8984 here could cause confusion. */
8985 if (update_frame_p && !redisplaying_p)
8987 int n = 0;
8989 /* If the display update has been interrupted by pending
8990 input, update mode lines in the frame. Due to the
8991 pending input, it might have been that redisplay hasn't
8992 been called, so that mode lines above the echo area are
8993 garbaged. This looks odd, so we prevent it here. */
8994 if (!display_completed)
8995 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
8997 if (window_height_changed_p
8998 /* Don't do this if Emacs is shutting down. Redisplay
8999 needs to run hooks. */
9000 && !NILP (Vrun_hooks))
9002 /* Must update other windows. Likewise as in other
9003 cases, don't let this update be interrupted by
9004 pending input. */
9005 int count = SPECPDL_INDEX ();
9006 specbind (Qredisplay_dont_pause, Qt);
9007 windows_or_buffers_changed = 1;
9008 redisplay_internal (0);
9009 unbind_to (count, Qnil);
9011 else if (FRAME_WINDOW_P (f) && n == 0)
9013 /* Window configuration is the same as before.
9014 Can do with a display update of the echo area,
9015 unless we displayed some mode lines. */
9016 update_single_window (w, 1);
9017 FRAME_RIF (f)->flush_display (f);
9019 else
9020 update_frame (f, 1, 1);
9022 /* If cursor is in the echo area, make sure that the next
9023 redisplay displays the minibuffer, so that the cursor will
9024 be replaced with what the minibuffer wants. */
9025 if (cursor_in_echo_area)
9026 ++windows_or_buffers_changed;
9029 else if (!EQ (mini_window, selected_window))
9030 windows_or_buffers_changed++;
9032 /* Last displayed message is now the current message. */
9033 echo_area_buffer[1] = echo_area_buffer[0];
9034 /* Inform read_char that we're not echoing. */
9035 echo_message_buffer = Qnil;
9037 /* Prevent redisplay optimization in redisplay_internal by resetting
9038 this_line_start_pos. This is done because the mini-buffer now
9039 displays the message instead of its buffer text. */
9040 if (EQ (mini_window, selected_window))
9041 CHARPOS (this_line_start_pos) = 0;
9043 return window_height_changed_p;
9048 /***********************************************************************
9049 Mode Lines and Frame Titles
9050 ***********************************************************************/
9052 /* A buffer for constructing non-propertized mode-line strings and
9053 frame titles in it; allocated from the heap in init_xdisp and
9054 resized as needed in store_mode_line_noprop_char. */
9056 static char *mode_line_noprop_buf;
9058 /* The buffer's end, and a current output position in it. */
9060 static char *mode_line_noprop_buf_end;
9061 static char *mode_line_noprop_ptr;
9063 #define MODE_LINE_NOPROP_LEN(start) \
9064 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9066 static enum {
9067 MODE_LINE_DISPLAY = 0,
9068 MODE_LINE_TITLE,
9069 MODE_LINE_NOPROP,
9070 MODE_LINE_STRING
9071 } mode_line_target;
9073 /* Alist that caches the results of :propertize.
9074 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9075 static Lisp_Object mode_line_proptrans_alist;
9077 /* List of strings making up the mode-line. */
9078 static Lisp_Object mode_line_string_list;
9080 /* Base face property when building propertized mode line string. */
9081 static Lisp_Object mode_line_string_face;
9082 static Lisp_Object mode_line_string_face_prop;
9085 /* Unwind data for mode line strings */
9087 static Lisp_Object Vmode_line_unwind_vector;
9089 static Lisp_Object
9090 format_mode_line_unwind_data (obuf, save_proptrans)
9091 struct buffer *obuf;
9093 Lisp_Object vector, tmp;
9095 /* Reduce consing by keeping one vector in
9096 Vwith_echo_area_save_vector. */
9097 vector = Vmode_line_unwind_vector;
9098 Vmode_line_unwind_vector = Qnil;
9100 if (NILP (vector))
9101 vector = Fmake_vector (make_number (7), Qnil);
9103 ASET (vector, 0, make_number (mode_line_target));
9104 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9105 ASET (vector, 2, mode_line_string_list);
9106 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9107 ASET (vector, 4, mode_line_string_face);
9108 ASET (vector, 5, mode_line_string_face_prop);
9110 if (obuf)
9111 XSETBUFFER (tmp, obuf);
9112 else
9113 tmp = Qnil;
9114 ASET (vector, 6, tmp);
9116 return vector;
9119 static Lisp_Object
9120 unwind_format_mode_line (vector)
9121 Lisp_Object vector;
9123 mode_line_target = XINT (AREF (vector, 0));
9124 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9125 mode_line_string_list = AREF (vector, 2);
9126 if (! EQ (AREF (vector, 3), Qt))
9127 mode_line_proptrans_alist = AREF (vector, 3);
9128 mode_line_string_face = AREF (vector, 4);
9129 mode_line_string_face_prop = AREF (vector, 5);
9131 if (!NILP (AREF (vector, 6)))
9133 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9134 ASET (vector, 6, Qnil);
9137 Vmode_line_unwind_vector = vector;
9138 return Qnil;
9142 /* Store a single character C for the frame title in mode_line_noprop_buf.
9143 Re-allocate mode_line_noprop_buf if necessary. */
9145 static void
9146 #ifdef PROTOTYPES
9147 store_mode_line_noprop_char (char c)
9148 #else
9149 store_mode_line_noprop_char (c)
9150 char c;
9151 #endif
9153 /* If output position has reached the end of the allocated buffer,
9154 double the buffer's size. */
9155 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9157 int len = MODE_LINE_NOPROP_LEN (0);
9158 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9159 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9160 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9161 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9164 *mode_line_noprop_ptr++ = c;
9168 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9169 mode_line_noprop_ptr. STR is the string to store. Do not copy
9170 characters that yield more columns than PRECISION; PRECISION <= 0
9171 means copy the whole string. Pad with spaces until FIELD_WIDTH
9172 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9173 pad. Called from display_mode_element when it is used to build a
9174 frame title. */
9176 static int
9177 store_mode_line_noprop (str, field_width, precision)
9178 const unsigned char *str;
9179 int field_width, precision;
9181 int n = 0;
9182 int dummy, nbytes;
9184 /* Copy at most PRECISION chars from STR. */
9185 nbytes = strlen (str);
9186 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9187 while (nbytes--)
9188 store_mode_line_noprop_char (*str++);
9190 /* Fill up with spaces until FIELD_WIDTH reached. */
9191 while (field_width > 0
9192 && n < field_width)
9194 store_mode_line_noprop_char (' ');
9195 ++n;
9198 return n;
9201 /***********************************************************************
9202 Frame Titles
9203 ***********************************************************************/
9205 #ifdef HAVE_WINDOW_SYSTEM
9207 /* Set the title of FRAME, if it has changed. The title format is
9208 Vicon_title_format if FRAME is iconified, otherwise it is
9209 frame_title_format. */
9211 static void
9212 x_consider_frame_title (frame)
9213 Lisp_Object frame;
9215 struct frame *f = XFRAME (frame);
9217 if (FRAME_WINDOW_P (f)
9218 || FRAME_MINIBUF_ONLY_P (f)
9219 || f->explicit_name)
9221 /* Do we have more than one visible frame on this X display? */
9222 Lisp_Object tail;
9223 Lisp_Object fmt;
9224 int title_start;
9225 char *title;
9226 int len;
9227 struct it it;
9228 int count = SPECPDL_INDEX ();
9230 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9232 Lisp_Object other_frame = XCAR (tail);
9233 struct frame *tf = XFRAME (other_frame);
9235 if (tf != f
9236 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9237 && !FRAME_MINIBUF_ONLY_P (tf)
9238 && !EQ (other_frame, tip_frame)
9239 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9240 break;
9243 /* Set global variable indicating that multiple frames exist. */
9244 multiple_frames = CONSP (tail);
9246 /* Switch to the buffer of selected window of the frame. Set up
9247 mode_line_target so that display_mode_element will output into
9248 mode_line_noprop_buf; then display the title. */
9249 record_unwind_protect (unwind_format_mode_line,
9250 format_mode_line_unwind_data (current_buffer, 0));
9252 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9253 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9255 mode_line_target = MODE_LINE_TITLE;
9256 title_start = MODE_LINE_NOPROP_LEN (0);
9257 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9258 NULL, DEFAULT_FACE_ID);
9259 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9260 len = MODE_LINE_NOPROP_LEN (title_start);
9261 title = mode_line_noprop_buf + title_start;
9262 unbind_to (count, Qnil);
9264 /* Set the title only if it's changed. This avoids consing in
9265 the common case where it hasn't. (If it turns out that we've
9266 already wasted too much time by walking through the list with
9267 display_mode_element, then we might need to optimize at a
9268 higher level than this.) */
9269 if (! STRINGP (f->name)
9270 || SBYTES (f->name) != len
9271 || bcmp (title, SDATA (f->name), len) != 0)
9272 x_implicitly_set_name (f, make_string (title, len), Qnil);
9276 #endif /* not HAVE_WINDOW_SYSTEM */
9281 /***********************************************************************
9282 Menu Bars
9283 ***********************************************************************/
9286 /* Prepare for redisplay by updating menu-bar item lists when
9287 appropriate. This can call eval. */
9289 void
9290 prepare_menu_bars ()
9292 int all_windows;
9293 struct gcpro gcpro1, gcpro2;
9294 struct frame *f;
9295 Lisp_Object tooltip_frame;
9297 #ifdef HAVE_WINDOW_SYSTEM
9298 tooltip_frame = tip_frame;
9299 #else
9300 tooltip_frame = Qnil;
9301 #endif
9303 /* Update all frame titles based on their buffer names, etc. We do
9304 this before the menu bars so that the buffer-menu will show the
9305 up-to-date frame titles. */
9306 #ifdef HAVE_WINDOW_SYSTEM
9307 if (windows_or_buffers_changed || update_mode_lines)
9309 Lisp_Object tail, frame;
9311 FOR_EACH_FRAME (tail, frame)
9313 f = XFRAME (frame);
9314 if (!EQ (frame, tooltip_frame)
9315 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9316 x_consider_frame_title (frame);
9319 #endif /* HAVE_WINDOW_SYSTEM */
9321 /* Update the menu bar item lists, if appropriate. This has to be
9322 done before any actual redisplay or generation of display lines. */
9323 all_windows = (update_mode_lines
9324 || buffer_shared > 1
9325 || windows_or_buffers_changed);
9326 if (all_windows)
9328 Lisp_Object tail, frame;
9329 int count = SPECPDL_INDEX ();
9330 /* 1 means that update_menu_bar has run its hooks
9331 so any further calls to update_menu_bar shouldn't do so again. */
9332 int menu_bar_hooks_run = 0;
9334 record_unwind_save_match_data ();
9336 FOR_EACH_FRAME (tail, frame)
9338 f = XFRAME (frame);
9340 /* Ignore tooltip frame. */
9341 if (EQ (frame, tooltip_frame))
9342 continue;
9344 /* If a window on this frame changed size, report that to
9345 the user and clear the size-change flag. */
9346 if (FRAME_WINDOW_SIZES_CHANGED (f))
9348 Lisp_Object functions;
9350 /* Clear flag first in case we get an error below. */
9351 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9352 functions = Vwindow_size_change_functions;
9353 GCPRO2 (tail, functions);
9355 while (CONSP (functions))
9357 call1 (XCAR (functions), frame);
9358 functions = XCDR (functions);
9360 UNGCPRO;
9363 GCPRO1 (tail);
9364 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9365 #ifdef HAVE_WINDOW_SYSTEM
9366 update_tool_bar (f, 0);
9367 #ifdef MAC_OS
9368 mac_update_title_bar (f, 0);
9369 #endif
9370 #endif
9371 UNGCPRO;
9374 unbind_to (count, Qnil);
9376 else
9378 struct frame *sf = SELECTED_FRAME ();
9379 update_menu_bar (sf, 1, 0);
9380 #ifdef HAVE_WINDOW_SYSTEM
9381 update_tool_bar (sf, 1);
9382 #ifdef MAC_OS
9383 mac_update_title_bar (sf, 1);
9384 #endif
9385 #endif
9388 /* Motif needs this. See comment in xmenu.c. Turn it off when
9389 pending_menu_activation is not defined. */
9390 #ifdef USE_X_TOOLKIT
9391 pending_menu_activation = 0;
9392 #endif
9396 /* Update the menu bar item list for frame F. This has to be done
9397 before we start to fill in any display lines, because it can call
9398 eval.
9400 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9402 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9403 already ran the menu bar hooks for this redisplay, so there
9404 is no need to run them again. The return value is the
9405 updated value of this flag, to pass to the next call. */
9407 static int
9408 update_menu_bar (f, save_match_data, hooks_run)
9409 struct frame *f;
9410 int save_match_data;
9411 int hooks_run;
9413 Lisp_Object window;
9414 register struct window *w;
9416 /* If called recursively during a menu update, do nothing. This can
9417 happen when, for instance, an activate-menubar-hook causes a
9418 redisplay. */
9419 if (inhibit_menubar_update)
9420 return hooks_run;
9422 window = FRAME_SELECTED_WINDOW (f);
9423 w = XWINDOW (window);
9425 #if 0 /* The if statement below this if statement used to include the
9426 condition !NILP (w->update_mode_line), rather than using
9427 update_mode_lines directly, and this if statement may have
9428 been added to make that condition work. Now the if
9429 statement below matches its comment, this isn't needed. */
9430 if (update_mode_lines)
9431 w->update_mode_line = Qt;
9432 #endif
9434 if (FRAME_WINDOW_P (f)
9436 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9437 || defined (USE_GTK)
9438 FRAME_EXTERNAL_MENU_BAR (f)
9439 #else
9440 FRAME_MENU_BAR_LINES (f) > 0
9441 #endif
9442 : FRAME_MENU_BAR_LINES (f) > 0)
9444 /* If the user has switched buffers or windows, we need to
9445 recompute to reflect the new bindings. But we'll
9446 recompute when update_mode_lines is set too; that means
9447 that people can use force-mode-line-update to request
9448 that the menu bar be recomputed. The adverse effect on
9449 the rest of the redisplay algorithm is about the same as
9450 windows_or_buffers_changed anyway. */
9451 if (windows_or_buffers_changed
9452 /* This used to test w->update_mode_line, but we believe
9453 there is no need to recompute the menu in that case. */
9454 || update_mode_lines
9455 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9456 < BUF_MODIFF (XBUFFER (w->buffer)))
9457 != !NILP (w->last_had_star))
9458 || ((!NILP (Vtransient_mark_mode)
9459 && !NILP (XBUFFER (w->buffer)->mark_active))
9460 != !NILP (w->region_showing)))
9462 struct buffer *prev = current_buffer;
9463 int count = SPECPDL_INDEX ();
9465 specbind (Qinhibit_menubar_update, Qt);
9467 set_buffer_internal_1 (XBUFFER (w->buffer));
9468 if (save_match_data)
9469 record_unwind_save_match_data ();
9470 if (NILP (Voverriding_local_map_menu_flag))
9472 specbind (Qoverriding_terminal_local_map, Qnil);
9473 specbind (Qoverriding_local_map, Qnil);
9476 if (!hooks_run)
9478 /* Run the Lucid hook. */
9479 safe_run_hooks (Qactivate_menubar_hook);
9481 /* If it has changed current-menubar from previous value,
9482 really recompute the menu-bar from the value. */
9483 if (! NILP (Vlucid_menu_bar_dirty_flag))
9484 call0 (Qrecompute_lucid_menubar);
9486 safe_run_hooks (Qmenu_bar_update_hook);
9488 hooks_run = 1;
9491 XSETFRAME (Vmenu_updating_frame, f);
9492 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9494 /* Redisplay the menu bar in case we changed it. */
9495 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9496 || defined (USE_GTK)
9497 if (FRAME_WINDOW_P (f))
9499 #ifdef MAC_OS
9500 /* All frames on Mac OS share the same menubar. So only
9501 the selected frame should be allowed to set it. */
9502 if (f == SELECTED_FRAME ())
9503 #endif
9504 set_frame_menubar (f, 0, 0);
9506 else
9507 /* On a terminal screen, the menu bar is an ordinary screen
9508 line, and this makes it get updated. */
9509 w->update_mode_line = Qt;
9510 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9511 /* In the non-toolkit version, the menu bar is an ordinary screen
9512 line, and this makes it get updated. */
9513 w->update_mode_line = Qt;
9514 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9516 unbind_to (count, Qnil);
9517 set_buffer_internal_1 (prev);
9521 return hooks_run;
9526 /***********************************************************************
9527 Output Cursor
9528 ***********************************************************************/
9530 #ifdef HAVE_WINDOW_SYSTEM
9532 /* EXPORT:
9533 Nominal cursor position -- where to draw output.
9534 HPOS and VPOS are window relative glyph matrix coordinates.
9535 X and Y are window relative pixel coordinates. */
9537 struct cursor_pos output_cursor;
9540 /* EXPORT:
9541 Set the global variable output_cursor to CURSOR. All cursor
9542 positions are relative to updated_window. */
9544 void
9545 set_output_cursor (cursor)
9546 struct cursor_pos *cursor;
9548 output_cursor.hpos = cursor->hpos;
9549 output_cursor.vpos = cursor->vpos;
9550 output_cursor.x = cursor->x;
9551 output_cursor.y = cursor->y;
9555 /* EXPORT for RIF:
9556 Set a nominal cursor position.
9558 HPOS and VPOS are column/row positions in a window glyph matrix. X
9559 and Y are window text area relative pixel positions.
9561 If this is done during an update, updated_window will contain the
9562 window that is being updated and the position is the future output
9563 cursor position for that window. If updated_window is null, use
9564 selected_window and display the cursor at the given position. */
9566 void
9567 x_cursor_to (vpos, hpos, y, x)
9568 int vpos, hpos, y, x;
9570 struct window *w;
9572 /* If updated_window is not set, work on selected_window. */
9573 if (updated_window)
9574 w = updated_window;
9575 else
9576 w = XWINDOW (selected_window);
9578 /* Set the output cursor. */
9579 output_cursor.hpos = hpos;
9580 output_cursor.vpos = vpos;
9581 output_cursor.x = x;
9582 output_cursor.y = y;
9584 /* If not called as part of an update, really display the cursor.
9585 This will also set the cursor position of W. */
9586 if (updated_window == NULL)
9588 BLOCK_INPUT;
9589 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9590 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9591 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9592 UNBLOCK_INPUT;
9596 #endif /* HAVE_WINDOW_SYSTEM */
9599 /***********************************************************************
9600 Tool-bars
9601 ***********************************************************************/
9603 #ifdef HAVE_WINDOW_SYSTEM
9605 /* Where the mouse was last time we reported a mouse event. */
9607 FRAME_PTR last_mouse_frame;
9609 /* Tool-bar item index of the item on which a mouse button was pressed
9610 or -1. */
9612 int last_tool_bar_item;
9615 /* Update the tool-bar item list for frame F. This has to be done
9616 before we start to fill in any display lines. Called from
9617 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9618 and restore it here. */
9620 static void
9621 update_tool_bar (f, save_match_data)
9622 struct frame *f;
9623 int save_match_data;
9625 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9626 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9627 #else
9628 int do_update = WINDOWP (f->tool_bar_window)
9629 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9630 #endif
9632 if (do_update)
9634 Lisp_Object window;
9635 struct window *w;
9637 window = FRAME_SELECTED_WINDOW (f);
9638 w = XWINDOW (window);
9640 /* If the user has switched buffers or windows, we need to
9641 recompute to reflect the new bindings. But we'll
9642 recompute when update_mode_lines is set too; that means
9643 that people can use force-mode-line-update to request
9644 that the menu bar be recomputed. The adverse effect on
9645 the rest of the redisplay algorithm is about the same as
9646 windows_or_buffers_changed anyway. */
9647 if (windows_or_buffers_changed
9648 || !NILP (w->update_mode_line)
9649 || update_mode_lines
9650 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9651 < BUF_MODIFF (XBUFFER (w->buffer)))
9652 != !NILP (w->last_had_star))
9653 || ((!NILP (Vtransient_mark_mode)
9654 && !NILP (XBUFFER (w->buffer)->mark_active))
9655 != !NILP (w->region_showing)))
9657 struct buffer *prev = current_buffer;
9658 int count = SPECPDL_INDEX ();
9659 Lisp_Object new_tool_bar;
9660 int new_n_tool_bar;
9661 struct gcpro gcpro1;
9663 /* Set current_buffer to the buffer of the selected
9664 window of the frame, so that we get the right local
9665 keymaps. */
9666 set_buffer_internal_1 (XBUFFER (w->buffer));
9668 /* Save match data, if we must. */
9669 if (save_match_data)
9670 record_unwind_save_match_data ();
9672 /* Make sure that we don't accidentally use bogus keymaps. */
9673 if (NILP (Voverriding_local_map_menu_flag))
9675 specbind (Qoverriding_terminal_local_map, Qnil);
9676 specbind (Qoverriding_local_map, Qnil);
9679 GCPRO1 (new_tool_bar);
9681 /* Build desired tool-bar items from keymaps. */
9682 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9683 &new_n_tool_bar);
9685 /* Redisplay the tool-bar if we changed it. */
9686 if (new_n_tool_bar != f->n_tool_bar_items
9687 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9689 /* Redisplay that happens asynchronously due to an expose event
9690 may access f->tool_bar_items. Make sure we update both
9691 variables within BLOCK_INPUT so no such event interrupts. */
9692 BLOCK_INPUT;
9693 f->tool_bar_items = new_tool_bar;
9694 f->n_tool_bar_items = new_n_tool_bar;
9695 w->update_mode_line = Qt;
9696 UNBLOCK_INPUT;
9699 UNGCPRO;
9701 unbind_to (count, Qnil);
9702 set_buffer_internal_1 (prev);
9708 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9709 F's desired tool-bar contents. F->tool_bar_items must have
9710 been set up previously by calling prepare_menu_bars. */
9712 static void
9713 build_desired_tool_bar_string (f)
9714 struct frame *f;
9716 int i, size, size_needed;
9717 struct gcpro gcpro1, gcpro2, gcpro3;
9718 Lisp_Object image, plist, props;
9720 image = plist = props = Qnil;
9721 GCPRO3 (image, plist, props);
9723 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9724 Otherwise, make a new string. */
9726 /* The size of the string we might be able to reuse. */
9727 size = (STRINGP (f->desired_tool_bar_string)
9728 ? SCHARS (f->desired_tool_bar_string)
9729 : 0);
9731 /* We need one space in the string for each image. */
9732 size_needed = f->n_tool_bar_items;
9734 /* Reuse f->desired_tool_bar_string, if possible. */
9735 if (size < size_needed || NILP (f->desired_tool_bar_string))
9736 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9737 make_number (' '));
9738 else
9740 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9741 Fremove_text_properties (make_number (0), make_number (size),
9742 props, f->desired_tool_bar_string);
9745 /* Put a `display' property on the string for the images to display,
9746 put a `menu_item' property on tool-bar items with a value that
9747 is the index of the item in F's tool-bar item vector. */
9748 for (i = 0; i < f->n_tool_bar_items; ++i)
9750 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9752 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9753 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9754 int hmargin, vmargin, relief, idx, end;
9755 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9757 /* If image is a vector, choose the image according to the
9758 button state. */
9759 image = PROP (TOOL_BAR_ITEM_IMAGES);
9760 if (VECTORP (image))
9762 if (enabled_p)
9763 idx = (selected_p
9764 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9765 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9766 else
9767 idx = (selected_p
9768 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9769 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9771 xassert (ASIZE (image) >= idx);
9772 image = AREF (image, idx);
9774 else
9775 idx = -1;
9777 /* Ignore invalid image specifications. */
9778 if (!valid_image_p (image))
9779 continue;
9781 /* Display the tool-bar button pressed, or depressed. */
9782 plist = Fcopy_sequence (XCDR (image));
9784 /* Compute margin and relief to draw. */
9785 relief = (tool_bar_button_relief >= 0
9786 ? tool_bar_button_relief
9787 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9788 hmargin = vmargin = relief;
9790 if (INTEGERP (Vtool_bar_button_margin)
9791 && XINT (Vtool_bar_button_margin) > 0)
9793 hmargin += XFASTINT (Vtool_bar_button_margin);
9794 vmargin += XFASTINT (Vtool_bar_button_margin);
9796 else if (CONSP (Vtool_bar_button_margin))
9798 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9799 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9800 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9802 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9803 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9804 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9807 if (auto_raise_tool_bar_buttons_p)
9809 /* Add a `:relief' property to the image spec if the item is
9810 selected. */
9811 if (selected_p)
9813 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9814 hmargin -= relief;
9815 vmargin -= relief;
9818 else
9820 /* If image is selected, display it pressed, i.e. with a
9821 negative relief. If it's not selected, display it with a
9822 raised relief. */
9823 plist = Fplist_put (plist, QCrelief,
9824 (selected_p
9825 ? make_number (-relief)
9826 : make_number (relief)));
9827 hmargin -= relief;
9828 vmargin -= relief;
9831 /* Put a margin around the image. */
9832 if (hmargin || vmargin)
9834 if (hmargin == vmargin)
9835 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9836 else
9837 plist = Fplist_put (plist, QCmargin,
9838 Fcons (make_number (hmargin),
9839 make_number (vmargin)));
9842 /* If button is not enabled, and we don't have special images
9843 for the disabled state, make the image appear disabled by
9844 applying an appropriate algorithm to it. */
9845 if (!enabled_p && idx < 0)
9846 plist = Fplist_put (plist, QCconversion, Qdisabled);
9848 /* Put a `display' text property on the string for the image to
9849 display. Put a `menu-item' property on the string that gives
9850 the start of this item's properties in the tool-bar items
9851 vector. */
9852 image = Fcons (Qimage, plist);
9853 props = list4 (Qdisplay, image,
9854 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9856 /* Let the last image hide all remaining spaces in the tool bar
9857 string. The string can be longer than needed when we reuse a
9858 previous string. */
9859 if (i + 1 == f->n_tool_bar_items)
9860 end = SCHARS (f->desired_tool_bar_string);
9861 else
9862 end = i + 1;
9863 Fadd_text_properties (make_number (i), make_number (end),
9864 props, f->desired_tool_bar_string);
9865 #undef PROP
9868 UNGCPRO;
9872 /* Display one line of the tool-bar of frame IT->f.
9874 HEIGHT specifies the desired height of the tool-bar line.
9875 If the actual height of the glyph row is less than HEIGHT, the
9876 row's height is increased to HEIGHT, and the icons are centered
9877 vertically in the new height.
9879 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9880 count a final empty row in case the tool-bar width exactly matches
9881 the window width.
9884 static void
9885 display_tool_bar_line (it, height)
9886 struct it *it;
9887 int height;
9889 struct glyph_row *row = it->glyph_row;
9890 int max_x = it->last_visible_x;
9891 struct glyph *last;
9893 prepare_desired_row (row);
9894 row->y = it->current_y;
9896 /* Note that this isn't made use of if the face hasn't a box,
9897 so there's no need to check the face here. */
9898 it->start_of_box_run_p = 1;
9900 while (it->current_x < max_x)
9902 int x, n_glyphs_before, i, nglyphs;
9903 struct it it_before;
9905 /* Get the next display element. */
9906 if (!get_next_display_element (it))
9908 /* Don't count empty row if we are counting needed tool-bar lines. */
9909 if (height < 0 && !it->hpos)
9910 return;
9911 break;
9914 /* Produce glyphs. */
9915 n_glyphs_before = row->used[TEXT_AREA];
9916 it_before = *it;
9918 PRODUCE_GLYPHS (it);
9920 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9921 i = 0;
9922 x = it_before.current_x;
9923 while (i < nglyphs)
9925 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9927 if (x + glyph->pixel_width > max_x)
9929 /* Glyph doesn't fit on line. Backtrack. */
9930 row->used[TEXT_AREA] = n_glyphs_before;
9931 *it = it_before;
9932 /* If this is the only glyph on this line, it will never fit on the
9933 toolbar, so skip it. But ensure there is at least one glyph,
9934 so we don't accidentally disable the tool-bar. */
9935 if (n_glyphs_before == 0
9936 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9937 break;
9938 goto out;
9941 ++it->hpos;
9942 x += glyph->pixel_width;
9943 ++i;
9946 /* Stop at line ends. */
9947 if (ITERATOR_AT_END_OF_LINE_P (it))
9948 break;
9950 set_iterator_to_next (it, 1);
9953 out:;
9955 row->displays_text_p = row->used[TEXT_AREA] != 0;
9957 /* Use default face for the border below the tool bar.
9959 FIXME: When auto-resize-tool-bars is grow-only, there is
9960 no additional border below the possibly empty tool-bar lines.
9961 So to make the extra empty lines look "normal", we have to
9962 use the tool-bar face for the border too. */
9963 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9964 it->face_id = DEFAULT_FACE_ID;
9966 extend_face_to_end_of_line (it);
9967 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9968 last->right_box_line_p = 1;
9969 if (last == row->glyphs[TEXT_AREA])
9970 last->left_box_line_p = 1;
9972 /* Make line the desired height and center it vertically. */
9973 if ((height -= it->max_ascent + it->max_descent) > 0)
9975 /* Don't add more than one line height. */
9976 height %= FRAME_LINE_HEIGHT (it->f);
9977 it->max_ascent += height / 2;
9978 it->max_descent += (height + 1) / 2;
9981 compute_line_metrics (it);
9983 /* If line is empty, make it occupy the rest of the tool-bar. */
9984 if (!row->displays_text_p)
9986 row->height = row->phys_height = it->last_visible_y - row->y;
9987 row->visible_height = row->height;
9988 row->ascent = row->phys_ascent = 0;
9989 row->extra_line_spacing = 0;
9992 row->full_width_p = 1;
9993 row->continued_p = 0;
9994 row->truncated_on_left_p = 0;
9995 row->truncated_on_right_p = 0;
9997 it->current_x = it->hpos = 0;
9998 it->current_y += row->height;
9999 ++it->vpos;
10000 ++it->glyph_row;
10004 /* Max tool-bar height. */
10006 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10007 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10009 /* Value is the number of screen lines needed to make all tool-bar
10010 items of frame F visible. The number of actual rows needed is
10011 returned in *N_ROWS if non-NULL. */
10013 static int
10014 tool_bar_lines_needed (f, n_rows)
10015 struct frame *f;
10016 int *n_rows;
10018 struct window *w = XWINDOW (f->tool_bar_window);
10019 struct it it;
10020 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10021 the desired matrix, so use (unused) mode-line row as temporary row to
10022 avoid destroying the first tool-bar row. */
10023 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10025 /* Initialize an iterator for iteration over
10026 F->desired_tool_bar_string in the tool-bar window of frame F. */
10027 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10028 it.first_visible_x = 0;
10029 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10030 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10032 while (!ITERATOR_AT_END_P (&it))
10034 clear_glyph_row (temp_row);
10035 it.glyph_row = temp_row;
10036 display_tool_bar_line (&it, -1);
10038 clear_glyph_row (temp_row);
10040 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10041 if (n_rows)
10042 *n_rows = it.vpos > 0 ? it.vpos : -1;
10044 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10048 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10049 0, 1, 0,
10050 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10051 (frame)
10052 Lisp_Object frame;
10054 struct frame *f;
10055 struct window *w;
10056 int nlines = 0;
10058 if (NILP (frame))
10059 frame = selected_frame;
10060 else
10061 CHECK_FRAME (frame);
10062 f = XFRAME (frame);
10064 if (WINDOWP (f->tool_bar_window)
10065 || (w = XWINDOW (f->tool_bar_window),
10066 WINDOW_TOTAL_LINES (w) > 0))
10068 update_tool_bar (f, 1);
10069 if (f->n_tool_bar_items)
10071 build_desired_tool_bar_string (f);
10072 nlines = tool_bar_lines_needed (f, NULL);
10076 return make_number (nlines);
10080 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10081 height should be changed. */
10083 static int
10084 redisplay_tool_bar (f)
10085 struct frame *f;
10087 struct window *w;
10088 struct it it;
10089 struct glyph_row *row;
10091 #if defined (USE_GTK) || USE_MAC_TOOLBAR
10092 if (FRAME_EXTERNAL_TOOL_BAR (f))
10093 update_frame_tool_bar (f);
10094 return 0;
10095 #endif
10097 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10098 do anything. This means you must start with tool-bar-lines
10099 non-zero to get the auto-sizing effect. Or in other words, you
10100 can turn off tool-bars by specifying tool-bar-lines zero. */
10101 if (!WINDOWP (f->tool_bar_window)
10102 || (w = XWINDOW (f->tool_bar_window),
10103 WINDOW_TOTAL_LINES (w) == 0))
10104 return 0;
10106 /* Set up an iterator for the tool-bar window. */
10107 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10108 it.first_visible_x = 0;
10109 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10110 row = it.glyph_row;
10112 /* Build a string that represents the contents of the tool-bar. */
10113 build_desired_tool_bar_string (f);
10114 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10116 if (f->n_tool_bar_rows == 0)
10118 int nlines;
10120 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10121 nlines != WINDOW_TOTAL_LINES (w)))
10123 extern Lisp_Object Qtool_bar_lines;
10124 Lisp_Object frame;
10125 int old_height = WINDOW_TOTAL_LINES (w);
10127 XSETFRAME (frame, f);
10128 Fmodify_frame_parameters (frame,
10129 Fcons (Fcons (Qtool_bar_lines,
10130 make_number (nlines)),
10131 Qnil));
10132 if (WINDOW_TOTAL_LINES (w) != old_height)
10134 clear_glyph_matrix (w->desired_matrix);
10135 fonts_changed_p = 1;
10136 return 1;
10141 /* Display as many lines as needed to display all tool-bar items. */
10143 if (f->n_tool_bar_rows > 0)
10145 int border, rows, height, extra;
10147 if (INTEGERP (Vtool_bar_border))
10148 border = XINT (Vtool_bar_border);
10149 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10150 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10151 else if (EQ (Vtool_bar_border, Qborder_width))
10152 border = f->border_width;
10153 else
10154 border = 0;
10155 if (border < 0)
10156 border = 0;
10158 rows = f->n_tool_bar_rows;
10159 height = max (1, (it.last_visible_y - border) / rows);
10160 extra = it.last_visible_y - border - height * rows;
10162 while (it.current_y < it.last_visible_y)
10164 int h = 0;
10165 if (extra > 0 && rows-- > 0)
10167 h = (extra + rows - 1) / rows;
10168 extra -= h;
10170 display_tool_bar_line (&it, height + h);
10173 else
10175 while (it.current_y < it.last_visible_y)
10176 display_tool_bar_line (&it, 0);
10179 /* It doesn't make much sense to try scrolling in the tool-bar
10180 window, so don't do it. */
10181 w->desired_matrix->no_scrolling_p = 1;
10182 w->must_be_updated_p = 1;
10184 if (!NILP (Vauto_resize_tool_bars))
10186 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10187 int change_height_p = 0;
10189 /* If we couldn't display everything, change the tool-bar's
10190 height if there is room for more. */
10191 if (IT_STRING_CHARPOS (it) < it.end_charpos
10192 && it.current_y < max_tool_bar_height)
10193 change_height_p = 1;
10195 row = it.glyph_row - 1;
10197 /* If there are blank lines at the end, except for a partially
10198 visible blank line at the end that is smaller than
10199 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10200 if (!row->displays_text_p
10201 && row->height >= FRAME_LINE_HEIGHT (f))
10202 change_height_p = 1;
10204 /* If row displays tool-bar items, but is partially visible,
10205 change the tool-bar's height. */
10206 if (row->displays_text_p
10207 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10208 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10209 change_height_p = 1;
10211 /* Resize windows as needed by changing the `tool-bar-lines'
10212 frame parameter. */
10213 if (change_height_p)
10215 extern Lisp_Object Qtool_bar_lines;
10216 Lisp_Object frame;
10217 int old_height = WINDOW_TOTAL_LINES (w);
10218 int nrows;
10219 int nlines = tool_bar_lines_needed (f, &nrows);
10221 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10222 && !f->minimize_tool_bar_window_p)
10223 ? (nlines > old_height)
10224 : (nlines != old_height));
10225 f->minimize_tool_bar_window_p = 0;
10227 if (change_height_p)
10229 XSETFRAME (frame, f);
10230 Fmodify_frame_parameters (frame,
10231 Fcons (Fcons (Qtool_bar_lines,
10232 make_number (nlines)),
10233 Qnil));
10234 if (WINDOW_TOTAL_LINES (w) != old_height)
10236 clear_glyph_matrix (w->desired_matrix);
10237 f->n_tool_bar_rows = nrows;
10238 fonts_changed_p = 1;
10239 return 1;
10245 f->minimize_tool_bar_window_p = 0;
10246 return 0;
10250 /* Get information about the tool-bar item which is displayed in GLYPH
10251 on frame F. Return in *PROP_IDX the index where tool-bar item
10252 properties start in F->tool_bar_items. Value is zero if
10253 GLYPH doesn't display a tool-bar item. */
10255 static int
10256 tool_bar_item_info (f, glyph, prop_idx)
10257 struct frame *f;
10258 struct glyph *glyph;
10259 int *prop_idx;
10261 Lisp_Object prop;
10262 int success_p;
10263 int charpos;
10265 /* This function can be called asynchronously, which means we must
10266 exclude any possibility that Fget_text_property signals an
10267 error. */
10268 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10269 charpos = max (0, charpos);
10271 /* Get the text property `menu-item' at pos. The value of that
10272 property is the start index of this item's properties in
10273 F->tool_bar_items. */
10274 prop = Fget_text_property (make_number (charpos),
10275 Qmenu_item, f->current_tool_bar_string);
10276 if (INTEGERP (prop))
10278 *prop_idx = XINT (prop);
10279 success_p = 1;
10281 else
10282 success_p = 0;
10284 return success_p;
10288 /* Get information about the tool-bar item at position X/Y on frame F.
10289 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10290 the current matrix of the tool-bar window of F, or NULL if not
10291 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10292 item in F->tool_bar_items. Value is
10294 -1 if X/Y is not on a tool-bar item
10295 0 if X/Y is on the same item that was highlighted before.
10296 1 otherwise. */
10298 static int
10299 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10300 struct frame *f;
10301 int x, y;
10302 struct glyph **glyph;
10303 int *hpos, *vpos, *prop_idx;
10305 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10306 struct window *w = XWINDOW (f->tool_bar_window);
10307 int area;
10309 /* Find the glyph under X/Y. */
10310 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10311 if (*glyph == NULL)
10312 return -1;
10314 /* Get the start of this tool-bar item's properties in
10315 f->tool_bar_items. */
10316 if (!tool_bar_item_info (f, *glyph, prop_idx))
10317 return -1;
10319 /* Is mouse on the highlighted item? */
10320 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10321 && *vpos >= dpyinfo->mouse_face_beg_row
10322 && *vpos <= dpyinfo->mouse_face_end_row
10323 && (*vpos > dpyinfo->mouse_face_beg_row
10324 || *hpos >= dpyinfo->mouse_face_beg_col)
10325 && (*vpos < dpyinfo->mouse_face_end_row
10326 || *hpos < dpyinfo->mouse_face_end_col
10327 || dpyinfo->mouse_face_past_end))
10328 return 0;
10330 return 1;
10334 /* EXPORT:
10335 Handle mouse button event on the tool-bar of frame F, at
10336 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10337 0 for button release. MODIFIERS is event modifiers for button
10338 release. */
10340 void
10341 handle_tool_bar_click (f, x, y, down_p, modifiers)
10342 struct frame *f;
10343 int x, y, down_p;
10344 unsigned int modifiers;
10346 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10347 struct window *w = XWINDOW (f->tool_bar_window);
10348 int hpos, vpos, prop_idx;
10349 struct glyph *glyph;
10350 Lisp_Object enabled_p;
10352 /* If not on the highlighted tool-bar item, return. */
10353 frame_to_window_pixel_xy (w, &x, &y);
10354 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10355 return;
10357 /* If item is disabled, do nothing. */
10358 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10359 if (NILP (enabled_p))
10360 return;
10362 if (down_p)
10364 /* Show item in pressed state. */
10365 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10366 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10367 last_tool_bar_item = prop_idx;
10369 else
10371 Lisp_Object key, frame;
10372 struct input_event event;
10373 EVENT_INIT (event);
10375 /* Show item in released state. */
10376 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10377 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10379 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10381 XSETFRAME (frame, f);
10382 event.kind = TOOL_BAR_EVENT;
10383 event.frame_or_window = frame;
10384 event.arg = frame;
10385 kbd_buffer_store_event (&event);
10387 event.kind = TOOL_BAR_EVENT;
10388 event.frame_or_window = frame;
10389 event.arg = key;
10390 event.modifiers = modifiers;
10391 kbd_buffer_store_event (&event);
10392 last_tool_bar_item = -1;
10397 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10398 tool-bar window-relative coordinates X/Y. Called from
10399 note_mouse_highlight. */
10401 static void
10402 note_tool_bar_highlight (f, x, y)
10403 struct frame *f;
10404 int x, y;
10406 Lisp_Object window = f->tool_bar_window;
10407 struct window *w = XWINDOW (window);
10408 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10409 int hpos, vpos;
10410 struct glyph *glyph;
10411 struct glyph_row *row;
10412 int i;
10413 Lisp_Object enabled_p;
10414 int prop_idx;
10415 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10416 int mouse_down_p, rc;
10418 /* Function note_mouse_highlight is called with negative x(y
10419 values when mouse moves outside of the frame. */
10420 if (x <= 0 || y <= 0)
10422 clear_mouse_face (dpyinfo);
10423 return;
10426 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10427 if (rc < 0)
10429 /* Not on tool-bar item. */
10430 clear_mouse_face (dpyinfo);
10431 return;
10433 else if (rc == 0)
10434 /* On same tool-bar item as before. */
10435 goto set_help_echo;
10437 clear_mouse_face (dpyinfo);
10439 /* Mouse is down, but on different tool-bar item? */
10440 mouse_down_p = (dpyinfo->grabbed
10441 && f == last_mouse_frame
10442 && FRAME_LIVE_P (f));
10443 if (mouse_down_p
10444 && last_tool_bar_item != prop_idx)
10445 return;
10447 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10448 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10450 /* If tool-bar item is not enabled, don't highlight it. */
10451 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10452 if (!NILP (enabled_p))
10454 /* Compute the x-position of the glyph. In front and past the
10455 image is a space. We include this in the highlighted area. */
10456 row = MATRIX_ROW (w->current_matrix, vpos);
10457 for (i = x = 0; i < hpos; ++i)
10458 x += row->glyphs[TEXT_AREA][i].pixel_width;
10460 /* Record this as the current active region. */
10461 dpyinfo->mouse_face_beg_col = hpos;
10462 dpyinfo->mouse_face_beg_row = vpos;
10463 dpyinfo->mouse_face_beg_x = x;
10464 dpyinfo->mouse_face_beg_y = row->y;
10465 dpyinfo->mouse_face_past_end = 0;
10467 dpyinfo->mouse_face_end_col = hpos + 1;
10468 dpyinfo->mouse_face_end_row = vpos;
10469 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10470 dpyinfo->mouse_face_end_y = row->y;
10471 dpyinfo->mouse_face_window = window;
10472 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10474 /* Display it as active. */
10475 show_mouse_face (dpyinfo, draw);
10476 dpyinfo->mouse_face_image_state = draw;
10479 set_help_echo:
10481 /* Set help_echo_string to a help string to display for this tool-bar item.
10482 XTread_socket does the rest. */
10483 help_echo_object = help_echo_window = Qnil;
10484 help_echo_pos = -1;
10485 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10486 if (NILP (help_echo_string))
10487 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10490 #endif /* HAVE_WINDOW_SYSTEM */
10494 /************************************************************************
10495 Horizontal scrolling
10496 ************************************************************************/
10498 static int hscroll_window_tree P_ ((Lisp_Object));
10499 static int hscroll_windows P_ ((Lisp_Object));
10501 /* For all leaf windows in the window tree rooted at WINDOW, set their
10502 hscroll value so that PT is (i) visible in the window, and (ii) so
10503 that it is not within a certain margin at the window's left and
10504 right border. Value is non-zero if any window's hscroll has been
10505 changed. */
10507 static int
10508 hscroll_window_tree (window)
10509 Lisp_Object window;
10511 int hscrolled_p = 0;
10512 int hscroll_relative_p = FLOATP (Vhscroll_step);
10513 int hscroll_step_abs = 0;
10514 double hscroll_step_rel = 0;
10516 if (hscroll_relative_p)
10518 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10519 if (hscroll_step_rel < 0)
10521 hscroll_relative_p = 0;
10522 hscroll_step_abs = 0;
10525 else if (INTEGERP (Vhscroll_step))
10527 hscroll_step_abs = XINT (Vhscroll_step);
10528 if (hscroll_step_abs < 0)
10529 hscroll_step_abs = 0;
10531 else
10532 hscroll_step_abs = 0;
10534 while (WINDOWP (window))
10536 struct window *w = XWINDOW (window);
10538 if (WINDOWP (w->hchild))
10539 hscrolled_p |= hscroll_window_tree (w->hchild);
10540 else if (WINDOWP (w->vchild))
10541 hscrolled_p |= hscroll_window_tree (w->vchild);
10542 else if (w->cursor.vpos >= 0)
10544 int h_margin;
10545 int text_area_width;
10546 struct glyph_row *current_cursor_row
10547 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10548 struct glyph_row *desired_cursor_row
10549 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10550 struct glyph_row *cursor_row
10551 = (desired_cursor_row->enabled_p
10552 ? desired_cursor_row
10553 : current_cursor_row);
10555 text_area_width = window_box_width (w, TEXT_AREA);
10557 /* Scroll when cursor is inside this scroll margin. */
10558 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10560 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10561 && ((XFASTINT (w->hscroll)
10562 && w->cursor.x <= h_margin)
10563 || (cursor_row->enabled_p
10564 && cursor_row->truncated_on_right_p
10565 && (w->cursor.x >= text_area_width - h_margin))))
10567 struct it it;
10568 int hscroll;
10569 struct buffer *saved_current_buffer;
10570 int pt;
10571 int wanted_x;
10573 /* Find point in a display of infinite width. */
10574 saved_current_buffer = current_buffer;
10575 current_buffer = XBUFFER (w->buffer);
10577 if (w == XWINDOW (selected_window))
10578 pt = BUF_PT (current_buffer);
10579 else
10581 pt = marker_position (w->pointm);
10582 pt = max (BEGV, pt);
10583 pt = min (ZV, pt);
10586 /* Move iterator to pt starting at cursor_row->start in
10587 a line with infinite width. */
10588 init_to_row_start (&it, w, cursor_row);
10589 it.last_visible_x = INFINITY;
10590 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10591 current_buffer = saved_current_buffer;
10593 /* Position cursor in window. */
10594 if (!hscroll_relative_p && hscroll_step_abs == 0)
10595 hscroll = max (0, (it.current_x
10596 - (ITERATOR_AT_END_OF_LINE_P (&it)
10597 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10598 : (text_area_width / 2))))
10599 / FRAME_COLUMN_WIDTH (it.f);
10600 else if (w->cursor.x >= text_area_width - h_margin)
10602 if (hscroll_relative_p)
10603 wanted_x = text_area_width * (1 - hscroll_step_rel)
10604 - h_margin;
10605 else
10606 wanted_x = text_area_width
10607 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10608 - h_margin;
10609 hscroll
10610 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10612 else
10614 if (hscroll_relative_p)
10615 wanted_x = text_area_width * hscroll_step_rel
10616 + h_margin;
10617 else
10618 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10619 + h_margin;
10620 hscroll
10621 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10623 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10625 /* Don't call Fset_window_hscroll if value hasn't
10626 changed because it will prevent redisplay
10627 optimizations. */
10628 if (XFASTINT (w->hscroll) != hscroll)
10630 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10631 w->hscroll = make_number (hscroll);
10632 hscrolled_p = 1;
10637 window = w->next;
10640 /* Value is non-zero if hscroll of any leaf window has been changed. */
10641 return hscrolled_p;
10645 /* Set hscroll so that cursor is visible and not inside horizontal
10646 scroll margins for all windows in the tree rooted at WINDOW. See
10647 also hscroll_window_tree above. Value is non-zero if any window's
10648 hscroll has been changed. If it has, desired matrices on the frame
10649 of WINDOW are cleared. */
10651 static int
10652 hscroll_windows (window)
10653 Lisp_Object window;
10655 int hscrolled_p = hscroll_window_tree (window);
10656 if (hscrolled_p)
10657 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10658 return hscrolled_p;
10663 /************************************************************************
10664 Redisplay
10665 ************************************************************************/
10667 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10668 to a non-zero value. This is sometimes handy to have in a debugger
10669 session. */
10671 #if GLYPH_DEBUG
10673 /* First and last unchanged row for try_window_id. */
10675 int debug_first_unchanged_at_end_vpos;
10676 int debug_last_unchanged_at_beg_vpos;
10678 /* Delta vpos and y. */
10680 int debug_dvpos, debug_dy;
10682 /* Delta in characters and bytes for try_window_id. */
10684 int debug_delta, debug_delta_bytes;
10686 /* Values of window_end_pos and window_end_vpos at the end of
10687 try_window_id. */
10689 EMACS_INT debug_end_pos, debug_end_vpos;
10691 /* Append a string to W->desired_matrix->method. FMT is a printf
10692 format string. A1...A9 are a supplement for a variable-length
10693 argument list. If trace_redisplay_p is non-zero also printf the
10694 resulting string to stderr. */
10696 static void
10697 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10698 struct window *w;
10699 char *fmt;
10700 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10702 char buffer[512];
10703 char *method = w->desired_matrix->method;
10704 int len = strlen (method);
10705 int size = sizeof w->desired_matrix->method;
10706 int remaining = size - len - 1;
10708 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10709 if (len && remaining)
10711 method[len] = '|';
10712 --remaining, ++len;
10715 strncpy (method + len, buffer, remaining);
10717 if (trace_redisplay_p)
10718 fprintf (stderr, "%p (%s): %s\n",
10720 ((BUFFERP (w->buffer)
10721 && STRINGP (XBUFFER (w->buffer)->name))
10722 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10723 : "no buffer"),
10724 buffer);
10727 #endif /* GLYPH_DEBUG */
10730 /* Value is non-zero if all changes in window W, which displays
10731 current_buffer, are in the text between START and END. START is a
10732 buffer position, END is given as a distance from Z. Used in
10733 redisplay_internal for display optimization. */
10735 static INLINE int
10736 text_outside_line_unchanged_p (w, start, end)
10737 struct window *w;
10738 int start, end;
10740 int unchanged_p = 1;
10742 /* If text or overlays have changed, see where. */
10743 if (XFASTINT (w->last_modified) < MODIFF
10744 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10746 /* Gap in the line? */
10747 if (GPT < start || Z - GPT < end)
10748 unchanged_p = 0;
10750 /* Changes start in front of the line, or end after it? */
10751 if (unchanged_p
10752 && (BEG_UNCHANGED < start - 1
10753 || END_UNCHANGED < end))
10754 unchanged_p = 0;
10756 /* If selective display, can't optimize if changes start at the
10757 beginning of the line. */
10758 if (unchanged_p
10759 && INTEGERP (current_buffer->selective_display)
10760 && XINT (current_buffer->selective_display) > 0
10761 && (BEG_UNCHANGED < start || GPT <= start))
10762 unchanged_p = 0;
10764 /* If there are overlays at the start or end of the line, these
10765 may have overlay strings with newlines in them. A change at
10766 START, for instance, may actually concern the display of such
10767 overlay strings as well, and they are displayed on different
10768 lines. So, quickly rule out this case. (For the future, it
10769 might be desirable to implement something more telling than
10770 just BEG/END_UNCHANGED.) */
10771 if (unchanged_p)
10773 if (BEG + BEG_UNCHANGED == start
10774 && overlay_touches_p (start))
10775 unchanged_p = 0;
10776 if (END_UNCHANGED == end
10777 && overlay_touches_p (Z - end))
10778 unchanged_p = 0;
10782 return unchanged_p;
10786 /* Do a frame update, taking possible shortcuts into account. This is
10787 the main external entry point for redisplay.
10789 If the last redisplay displayed an echo area message and that message
10790 is no longer requested, we clear the echo area or bring back the
10791 mini-buffer if that is in use. */
10793 void
10794 redisplay ()
10796 redisplay_internal (0);
10800 static Lisp_Object
10801 overlay_arrow_string_or_property (var)
10802 Lisp_Object var;
10804 Lisp_Object val;
10806 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10807 return val;
10809 return Voverlay_arrow_string;
10812 /* Return 1 if there are any overlay-arrows in current_buffer. */
10813 static int
10814 overlay_arrow_in_current_buffer_p ()
10816 Lisp_Object vlist;
10818 for (vlist = Voverlay_arrow_variable_list;
10819 CONSP (vlist);
10820 vlist = XCDR (vlist))
10822 Lisp_Object var = XCAR (vlist);
10823 Lisp_Object val;
10825 if (!SYMBOLP (var))
10826 continue;
10827 val = find_symbol_value (var);
10828 if (MARKERP (val)
10829 && current_buffer == XMARKER (val)->buffer)
10830 return 1;
10832 return 0;
10836 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10837 has changed. */
10839 static int
10840 overlay_arrows_changed_p ()
10842 Lisp_Object vlist;
10844 for (vlist = Voverlay_arrow_variable_list;
10845 CONSP (vlist);
10846 vlist = XCDR (vlist))
10848 Lisp_Object var = XCAR (vlist);
10849 Lisp_Object val, pstr;
10851 if (!SYMBOLP (var))
10852 continue;
10853 val = find_symbol_value (var);
10854 if (!MARKERP (val))
10855 continue;
10856 if (! EQ (COERCE_MARKER (val),
10857 Fget (var, Qlast_arrow_position))
10858 || ! (pstr = overlay_arrow_string_or_property (var),
10859 EQ (pstr, Fget (var, Qlast_arrow_string))))
10860 return 1;
10862 return 0;
10865 /* Mark overlay arrows to be updated on next redisplay. */
10867 static void
10868 update_overlay_arrows (up_to_date)
10869 int up_to_date;
10871 Lisp_Object vlist;
10873 for (vlist = Voverlay_arrow_variable_list;
10874 CONSP (vlist);
10875 vlist = XCDR (vlist))
10877 Lisp_Object var = XCAR (vlist);
10879 if (!SYMBOLP (var))
10880 continue;
10882 if (up_to_date > 0)
10884 Lisp_Object val = find_symbol_value (var);
10885 Fput (var, Qlast_arrow_position,
10886 COERCE_MARKER (val));
10887 Fput (var, Qlast_arrow_string,
10888 overlay_arrow_string_or_property (var));
10890 else if (up_to_date < 0
10891 || !NILP (Fget (var, Qlast_arrow_position)))
10893 Fput (var, Qlast_arrow_position, Qt);
10894 Fput (var, Qlast_arrow_string, Qt);
10900 /* Return overlay arrow string to display at row.
10901 Return integer (bitmap number) for arrow bitmap in left fringe.
10902 Return nil if no overlay arrow. */
10904 static Lisp_Object
10905 overlay_arrow_at_row (it, row)
10906 struct it *it;
10907 struct glyph_row *row;
10909 Lisp_Object vlist;
10911 for (vlist = Voverlay_arrow_variable_list;
10912 CONSP (vlist);
10913 vlist = XCDR (vlist))
10915 Lisp_Object var = XCAR (vlist);
10916 Lisp_Object val;
10918 if (!SYMBOLP (var))
10919 continue;
10921 val = find_symbol_value (var);
10923 if (MARKERP (val)
10924 && current_buffer == XMARKER (val)->buffer
10925 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10927 if (FRAME_WINDOW_P (it->f)
10928 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10930 #ifdef HAVE_WINDOW_SYSTEM
10931 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10933 int fringe_bitmap;
10934 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10935 return make_number (fringe_bitmap);
10937 #endif
10938 return make_number (-1); /* Use default arrow bitmap */
10940 return overlay_arrow_string_or_property (var);
10944 return Qnil;
10947 /* Return 1 if point moved out of or into a composition. Otherwise
10948 return 0. PREV_BUF and PREV_PT are the last point buffer and
10949 position. BUF and PT are the current point buffer and position. */
10952 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10953 struct buffer *prev_buf, *buf;
10954 int prev_pt, pt;
10956 EMACS_INT start, end;
10957 Lisp_Object prop;
10958 Lisp_Object buffer;
10960 XSETBUFFER (buffer, buf);
10961 /* Check a composition at the last point if point moved within the
10962 same buffer. */
10963 if (prev_buf == buf)
10965 if (prev_pt == pt)
10966 /* Point didn't move. */
10967 return 0;
10969 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10970 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10971 && COMPOSITION_VALID_P (start, end, prop)
10972 && start < prev_pt && end > prev_pt)
10973 /* The last point was within the composition. Return 1 iff
10974 point moved out of the composition. */
10975 return (pt <= start || pt >= end);
10978 /* Check a composition at the current point. */
10979 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10980 && find_composition (pt, -1, &start, &end, &prop, buffer)
10981 && COMPOSITION_VALID_P (start, end, prop)
10982 && start < pt && end > pt);
10986 /* Reconsider the setting of B->clip_changed which is displayed
10987 in window W. */
10989 static INLINE void
10990 reconsider_clip_changes (w, b)
10991 struct window *w;
10992 struct buffer *b;
10994 if (b->clip_changed
10995 && !NILP (w->window_end_valid)
10996 && w->current_matrix->buffer == b
10997 && w->current_matrix->zv == BUF_ZV (b)
10998 && w->current_matrix->begv == BUF_BEGV (b))
10999 b->clip_changed = 0;
11001 /* If display wasn't paused, and W is not a tool bar window, see if
11002 point has been moved into or out of a composition. In that case,
11003 we set b->clip_changed to 1 to force updating the screen. If
11004 b->clip_changed has already been set to 1, we can skip this
11005 check. */
11006 if (!b->clip_changed
11007 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11009 int pt;
11011 if (w == XWINDOW (selected_window))
11012 pt = BUF_PT (current_buffer);
11013 else
11014 pt = marker_position (w->pointm);
11016 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11017 || pt != XINT (w->last_point))
11018 && check_point_in_composition (w->current_matrix->buffer,
11019 XINT (w->last_point),
11020 XBUFFER (w->buffer), pt))
11021 b->clip_changed = 1;
11026 /* Select FRAME to forward the values of frame-local variables into C
11027 variables so that the redisplay routines can access those values
11028 directly. */
11030 static void
11031 select_frame_for_redisplay (frame)
11032 Lisp_Object frame;
11034 Lisp_Object tail, sym, val;
11035 Lisp_Object old = selected_frame;
11037 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11039 selected_frame = frame;
11041 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11042 if (CONSP (XCAR (tail))
11043 && (sym = XCAR (XCAR (tail)),
11044 SYMBOLP (sym))
11045 && (sym = indirect_variable (sym),
11046 val = SYMBOL_VALUE (sym),
11047 (BUFFER_LOCAL_VALUEP (val)))
11048 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11049 /* Use find_symbol_value rather than Fsymbol_value
11050 to avoid an error if it is void. */
11051 find_symbol_value (sym);
11053 for (tail = XFRAME (old)->param_alist; CONSP (tail); tail = XCDR (tail))
11054 if (CONSP (XCAR (tail))
11055 && (sym = XCAR (XCAR (tail)),
11056 SYMBOLP (sym))
11057 && (sym = indirect_variable (sym),
11058 val = SYMBOL_VALUE (sym),
11059 (BUFFER_LOCAL_VALUEP (val)))
11060 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11061 find_symbol_value (sym);
11065 #define STOP_POLLING \
11066 do { if (! polling_stopped_here) stop_polling (); \
11067 polling_stopped_here = 1; } while (0)
11069 #define RESUME_POLLING \
11070 do { if (polling_stopped_here) start_polling (); \
11071 polling_stopped_here = 0; } while (0)
11074 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11075 response to any user action; therefore, we should preserve the echo
11076 area. (Actually, our caller does that job.) Perhaps in the future
11077 avoid recentering windows if it is not necessary; currently that
11078 causes some problems. */
11080 static void
11081 redisplay_internal (preserve_echo_area)
11082 int preserve_echo_area;
11084 struct window *w = XWINDOW (selected_window);
11085 struct frame *f;
11086 int pause;
11087 int must_finish = 0;
11088 struct text_pos tlbufpos, tlendpos;
11089 int number_of_visible_frames;
11090 int count, count1;
11091 struct frame *sf;
11092 int polling_stopped_here = 0;
11093 Lisp_Object old_frame = selected_frame;
11095 /* Non-zero means redisplay has to consider all windows on all
11096 frames. Zero means, only selected_window is considered. */
11097 int consider_all_windows_p;
11099 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11101 /* No redisplay if running in batch mode or frame is not yet fully
11102 initialized, or redisplay is explicitly turned off by setting
11103 Vinhibit_redisplay. */
11104 if (noninteractive
11105 || !NILP (Vinhibit_redisplay))
11106 return;
11108 /* Don't examine these until after testing Vinhibit_redisplay.
11109 When Emacs is shutting down, perhaps because its connection to
11110 X has dropped, we should not look at them at all. */
11111 f = XFRAME (w->frame);
11112 sf = SELECTED_FRAME ();
11114 if (!f->glyphs_initialized_p)
11115 return;
11117 /* The flag redisplay_performed_directly_p is set by
11118 direct_output_for_insert when it already did the whole screen
11119 update necessary. */
11120 if (redisplay_performed_directly_p)
11122 redisplay_performed_directly_p = 0;
11123 if (!hscroll_windows (selected_window))
11124 return;
11127 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
11128 if (popup_activated ())
11129 return;
11130 #endif
11132 /* I don't think this happens but let's be paranoid. */
11133 if (redisplaying_p)
11134 return;
11136 /* Record a function that resets redisplaying_p to its old value
11137 when we leave this function. */
11138 count = SPECPDL_INDEX ();
11139 record_unwind_protect (unwind_redisplay,
11140 Fcons (make_number (redisplaying_p), selected_frame));
11141 ++redisplaying_p;
11142 specbind (Qinhibit_free_realized_faces, Qnil);
11145 Lisp_Object tail, frame;
11147 FOR_EACH_FRAME (tail, frame)
11149 struct frame *f = XFRAME (frame);
11150 f->already_hscrolled_p = 0;
11154 retry:
11155 if (!EQ (old_frame, selected_frame)
11156 && FRAME_LIVE_P (XFRAME (old_frame)))
11157 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11158 selected_frame and selected_window to be temporarily out-of-sync so
11159 when we come back here via `goto retry', we need to resync because we
11160 may need to run Elisp code (via prepare_menu_bars). */
11161 select_frame_for_redisplay (old_frame);
11163 pause = 0;
11164 reconsider_clip_changes (w, current_buffer);
11165 last_escape_glyph_frame = NULL;
11166 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11168 /* If new fonts have been loaded that make a glyph matrix adjustment
11169 necessary, do it. */
11170 if (fonts_changed_p)
11172 adjust_glyphs (NULL);
11173 ++windows_or_buffers_changed;
11174 fonts_changed_p = 0;
11177 /* If face_change_count is non-zero, init_iterator will free all
11178 realized faces, which includes the faces referenced from current
11179 matrices. So, we can't reuse current matrices in this case. */
11180 if (face_change_count)
11181 ++windows_or_buffers_changed;
11183 if (FRAME_TERMCAP_P (sf)
11184 && FRAME_TTY (sf)->previous_frame != sf)
11186 /* Since frames on a single ASCII terminal share the same
11187 display area, displaying a different frame means redisplay
11188 the whole thing. */
11189 windows_or_buffers_changed++;
11190 SET_FRAME_GARBAGED (sf);
11191 FRAME_TTY (sf)->previous_frame = sf;
11194 /* Set the visible flags for all frames. Do this before checking
11195 for resized or garbaged frames; they want to know if their frames
11196 are visible. See the comment in frame.h for
11197 FRAME_SAMPLE_VISIBILITY. */
11199 Lisp_Object tail, frame;
11201 number_of_visible_frames = 0;
11203 FOR_EACH_FRAME (tail, frame)
11205 struct frame *f = XFRAME (frame);
11207 FRAME_SAMPLE_VISIBILITY (f);
11208 if (FRAME_VISIBLE_P (f))
11209 ++number_of_visible_frames;
11210 clear_desired_matrices (f);
11215 /* Notice any pending interrupt request to change frame size. */
11216 do_pending_window_change (1);
11218 /* Clear frames marked as garbaged. */
11219 if (frame_garbaged)
11220 clear_garbaged_frames ();
11222 /* Build menubar and tool-bar items. */
11223 if (NILP (Vmemory_full))
11224 prepare_menu_bars ();
11226 if (windows_or_buffers_changed)
11227 update_mode_lines++;
11229 /* Detect case that we need to write or remove a star in the mode line. */
11230 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11232 w->update_mode_line = Qt;
11233 if (buffer_shared > 1)
11234 update_mode_lines++;
11237 /* Avoid invocation of point motion hooks by `current_column' below. */
11238 count1 = SPECPDL_INDEX ();
11239 specbind (Qinhibit_point_motion_hooks, Qt);
11241 /* If %c is in the mode line, update it if needed. */
11242 if (!NILP (w->column_number_displayed)
11243 /* This alternative quickly identifies a common case
11244 where no change is needed. */
11245 && !(PT == XFASTINT (w->last_point)
11246 && XFASTINT (w->last_modified) >= MODIFF
11247 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11248 && (XFASTINT (w->column_number_displayed)
11249 != (int) current_column ())) /* iftc */
11250 w->update_mode_line = Qt;
11252 unbind_to (count1, Qnil);
11254 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11256 /* The variable buffer_shared is set in redisplay_window and
11257 indicates that we redisplay a buffer in different windows. See
11258 there. */
11259 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11260 || cursor_type_changed);
11262 /* If specs for an arrow have changed, do thorough redisplay
11263 to ensure we remove any arrow that should no longer exist. */
11264 if (overlay_arrows_changed_p ())
11265 consider_all_windows_p = windows_or_buffers_changed = 1;
11267 /* Normally the message* functions will have already displayed and
11268 updated the echo area, but the frame may have been trashed, or
11269 the update may have been preempted, so display the echo area
11270 again here. Checking message_cleared_p captures the case that
11271 the echo area should be cleared. */
11272 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11273 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11274 || (message_cleared_p
11275 && minibuf_level == 0
11276 /* If the mini-window is currently selected, this means the
11277 echo-area doesn't show through. */
11278 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11280 int window_height_changed_p = echo_area_display (0);
11281 must_finish = 1;
11283 /* If we don't display the current message, don't clear the
11284 message_cleared_p flag, because, if we did, we wouldn't clear
11285 the echo area in the next redisplay which doesn't preserve
11286 the echo area. */
11287 if (!display_last_displayed_message_p)
11288 message_cleared_p = 0;
11290 if (fonts_changed_p)
11291 goto retry;
11292 else if (window_height_changed_p)
11294 consider_all_windows_p = 1;
11295 ++update_mode_lines;
11296 ++windows_or_buffers_changed;
11298 /* If window configuration was changed, frames may have been
11299 marked garbaged. Clear them or we will experience
11300 surprises wrt scrolling. */
11301 if (frame_garbaged)
11302 clear_garbaged_frames ();
11305 else if (EQ (selected_window, minibuf_window)
11306 && (current_buffer->clip_changed
11307 || XFASTINT (w->last_modified) < MODIFF
11308 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11309 && resize_mini_window (w, 0))
11311 /* Resized active mini-window to fit the size of what it is
11312 showing if its contents might have changed. */
11313 must_finish = 1;
11314 consider_all_windows_p = 1;
11315 ++windows_or_buffers_changed;
11316 ++update_mode_lines;
11318 /* If window configuration was changed, frames may have been
11319 marked garbaged. Clear them or we will experience
11320 surprises wrt scrolling. */
11321 if (frame_garbaged)
11322 clear_garbaged_frames ();
11326 /* If showing the region, and mark has changed, we must redisplay
11327 the whole window. The assignment to this_line_start_pos prevents
11328 the optimization directly below this if-statement. */
11329 if (((!NILP (Vtransient_mark_mode)
11330 && !NILP (XBUFFER (w->buffer)->mark_active))
11331 != !NILP (w->region_showing))
11332 || (!NILP (w->region_showing)
11333 && !EQ (w->region_showing,
11334 Fmarker_position (XBUFFER (w->buffer)->mark))))
11335 CHARPOS (this_line_start_pos) = 0;
11337 /* Optimize the case that only the line containing the cursor in the
11338 selected window has changed. Variables starting with this_ are
11339 set in display_line and record information about the line
11340 containing the cursor. */
11341 tlbufpos = this_line_start_pos;
11342 tlendpos = this_line_end_pos;
11343 if (!consider_all_windows_p
11344 && CHARPOS (tlbufpos) > 0
11345 && NILP (w->update_mode_line)
11346 && !current_buffer->clip_changed
11347 && !current_buffer->prevent_redisplay_optimizations_p
11348 && FRAME_VISIBLE_P (XFRAME (w->frame))
11349 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11350 /* Make sure recorded data applies to current buffer, etc. */
11351 && this_line_buffer == current_buffer
11352 && current_buffer == XBUFFER (w->buffer)
11353 && NILP (w->force_start)
11354 && NILP (w->optional_new_start)
11355 /* Point must be on the line that we have info recorded about. */
11356 && PT >= CHARPOS (tlbufpos)
11357 && PT <= Z - CHARPOS (tlendpos)
11358 /* All text outside that line, including its final newline,
11359 must be unchanged */
11360 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11361 CHARPOS (tlendpos)))
11363 if (CHARPOS (tlbufpos) > BEGV
11364 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11365 && (CHARPOS (tlbufpos) == ZV
11366 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11367 /* Former continuation line has disappeared by becoming empty */
11368 goto cancel;
11369 else if (XFASTINT (w->last_modified) < MODIFF
11370 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11371 || MINI_WINDOW_P (w))
11373 /* We have to handle the case of continuation around a
11374 wide-column character (See the comment in indent.c around
11375 line 885).
11377 For instance, in the following case:
11379 -------- Insert --------
11380 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11381 J_I_ ==> J_I_ `^^' are cursors.
11382 ^^ ^^
11383 -------- --------
11385 As we have to redraw the line above, we should goto cancel. */
11387 struct it it;
11388 int line_height_before = this_line_pixel_height;
11390 /* Note that start_display will handle the case that the
11391 line starting at tlbufpos is a continuation lines. */
11392 start_display (&it, w, tlbufpos);
11394 /* Implementation note: It this still necessary? */
11395 if (it.current_x != this_line_start_x)
11396 goto cancel;
11398 TRACE ((stderr, "trying display optimization 1\n"));
11399 w->cursor.vpos = -1;
11400 overlay_arrow_seen = 0;
11401 it.vpos = this_line_vpos;
11402 it.current_y = this_line_y;
11403 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11404 display_line (&it);
11406 /* If line contains point, is not continued,
11407 and ends at same distance from eob as before, we win */
11408 if (w->cursor.vpos >= 0
11409 /* Line is not continued, otherwise this_line_start_pos
11410 would have been set to 0 in display_line. */
11411 && CHARPOS (this_line_start_pos)
11412 /* Line ends as before. */
11413 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11414 /* Line has same height as before. Otherwise other lines
11415 would have to be shifted up or down. */
11416 && this_line_pixel_height == line_height_before)
11418 /* If this is not the window's last line, we must adjust
11419 the charstarts of the lines below. */
11420 if (it.current_y < it.last_visible_y)
11422 struct glyph_row *row
11423 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11424 int delta, delta_bytes;
11426 if (Z - CHARPOS (tlendpos) == ZV)
11428 /* This line ends at end of (accessible part of)
11429 buffer. There is no newline to count. */
11430 delta = (Z
11431 - CHARPOS (tlendpos)
11432 - MATRIX_ROW_START_CHARPOS (row));
11433 delta_bytes = (Z_BYTE
11434 - BYTEPOS (tlendpos)
11435 - MATRIX_ROW_START_BYTEPOS (row));
11437 else
11439 /* This line ends in a newline. Must take
11440 account of the newline and the rest of the
11441 text that follows. */
11442 delta = (Z
11443 - CHARPOS (tlendpos)
11444 - MATRIX_ROW_START_CHARPOS (row));
11445 delta_bytes = (Z_BYTE
11446 - BYTEPOS (tlendpos)
11447 - MATRIX_ROW_START_BYTEPOS (row));
11450 increment_matrix_positions (w->current_matrix,
11451 this_line_vpos + 1,
11452 w->current_matrix->nrows,
11453 delta, delta_bytes);
11456 /* If this row displays text now but previously didn't,
11457 or vice versa, w->window_end_vpos may have to be
11458 adjusted. */
11459 if ((it.glyph_row - 1)->displays_text_p)
11461 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11462 XSETINT (w->window_end_vpos, this_line_vpos);
11464 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11465 && this_line_vpos > 0)
11466 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11467 w->window_end_valid = Qnil;
11469 /* Update hint: No need to try to scroll in update_window. */
11470 w->desired_matrix->no_scrolling_p = 1;
11472 #if GLYPH_DEBUG
11473 *w->desired_matrix->method = 0;
11474 debug_method_add (w, "optimization 1");
11475 #endif
11476 #ifdef HAVE_WINDOW_SYSTEM
11477 update_window_fringes (w, 0);
11478 #endif
11479 goto update;
11481 else
11482 goto cancel;
11484 else if (/* Cursor position hasn't changed. */
11485 PT == XFASTINT (w->last_point)
11486 /* Make sure the cursor was last displayed
11487 in this window. Otherwise we have to reposition it. */
11488 && 0 <= w->cursor.vpos
11489 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11491 if (!must_finish)
11493 do_pending_window_change (1);
11495 /* We used to always goto end_of_redisplay here, but this
11496 isn't enough if we have a blinking cursor. */
11497 if (w->cursor_off_p == w->last_cursor_off_p)
11498 goto end_of_redisplay;
11500 goto update;
11502 /* If highlighting the region, or if the cursor is in the echo area,
11503 then we can't just move the cursor. */
11504 else if (! (!NILP (Vtransient_mark_mode)
11505 && !NILP (current_buffer->mark_active))
11506 && (EQ (selected_window, current_buffer->last_selected_window)
11507 || highlight_nonselected_windows)
11508 && NILP (w->region_showing)
11509 && NILP (Vshow_trailing_whitespace)
11510 && !cursor_in_echo_area)
11512 struct it it;
11513 struct glyph_row *row;
11515 /* Skip from tlbufpos to PT and see where it is. Note that
11516 PT may be in invisible text. If so, we will end at the
11517 next visible position. */
11518 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11519 NULL, DEFAULT_FACE_ID);
11520 it.current_x = this_line_start_x;
11521 it.current_y = this_line_y;
11522 it.vpos = this_line_vpos;
11524 /* The call to move_it_to stops in front of PT, but
11525 moves over before-strings. */
11526 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11528 if (it.vpos == this_line_vpos
11529 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11530 row->enabled_p))
11532 xassert (this_line_vpos == it.vpos);
11533 xassert (this_line_y == it.current_y);
11534 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11535 #if GLYPH_DEBUG
11536 *w->desired_matrix->method = 0;
11537 debug_method_add (w, "optimization 3");
11538 #endif
11539 goto update;
11541 else
11542 goto cancel;
11545 cancel:
11546 /* Text changed drastically or point moved off of line. */
11547 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11550 CHARPOS (this_line_start_pos) = 0;
11551 consider_all_windows_p |= buffer_shared > 1;
11552 ++clear_face_cache_count;
11553 #ifdef HAVE_WINDOW_SYSTEM
11554 ++clear_image_cache_count;
11555 #endif
11557 /* Build desired matrices, and update the display. If
11558 consider_all_windows_p is non-zero, do it for all windows on all
11559 frames. Otherwise do it for selected_window, only. */
11561 if (consider_all_windows_p)
11563 Lisp_Object tail, frame;
11565 FOR_EACH_FRAME (tail, frame)
11566 XFRAME (frame)->updated_p = 0;
11568 /* Recompute # windows showing selected buffer. This will be
11569 incremented each time such a window is displayed. */
11570 buffer_shared = 0;
11572 FOR_EACH_FRAME (tail, frame)
11574 struct frame *f = XFRAME (frame);
11576 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11578 if (! EQ (frame, selected_frame))
11579 /* Select the frame, for the sake of frame-local
11580 variables. */
11581 select_frame_for_redisplay (frame);
11583 /* Mark all the scroll bars to be removed; we'll redeem
11584 the ones we want when we redisplay their windows. */
11585 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11586 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11588 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11589 redisplay_windows (FRAME_ROOT_WINDOW (f));
11591 /* Any scroll bars which redisplay_windows should have
11592 nuked should now go away. */
11593 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11594 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11596 /* If fonts changed, display again. */
11597 /* ??? rms: I suspect it is a mistake to jump all the way
11598 back to retry here. It should just retry this frame. */
11599 if (fonts_changed_p)
11600 goto retry;
11602 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11604 /* See if we have to hscroll. */
11605 if (!f->already_hscrolled_p)
11607 f->already_hscrolled_p = 1;
11608 if (hscroll_windows (f->root_window))
11609 goto retry;
11612 /* Prevent various kinds of signals during display
11613 update. stdio is not robust about handling
11614 signals, which can cause an apparent I/O
11615 error. */
11616 if (interrupt_input)
11617 unrequest_sigio ();
11618 STOP_POLLING;
11620 /* Update the display. */
11621 set_window_update_flags (XWINDOW (f->root_window), 1);
11622 pause |= update_frame (f, 0, 0);
11623 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11624 if (pause)
11625 break;
11626 #endif
11628 f->updated_p = 1;
11633 if (!pause)
11635 /* Do the mark_window_display_accurate after all windows have
11636 been redisplayed because this call resets flags in buffers
11637 which are needed for proper redisplay. */
11638 FOR_EACH_FRAME (tail, frame)
11640 struct frame *f = XFRAME (frame);
11641 if (f->updated_p)
11643 mark_window_display_accurate (f->root_window, 1);
11644 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11645 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11650 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11652 Lisp_Object mini_window;
11653 struct frame *mini_frame;
11655 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11656 /* Use list_of_error, not Qerror, so that
11657 we catch only errors and don't run the debugger. */
11658 internal_condition_case_1 (redisplay_window_1, selected_window,
11659 list_of_error,
11660 redisplay_window_error);
11662 /* Compare desired and current matrices, perform output. */
11664 update:
11665 /* If fonts changed, display again. */
11666 if (fonts_changed_p)
11667 goto retry;
11669 /* Prevent various kinds of signals during display update.
11670 stdio is not robust about handling signals,
11671 which can cause an apparent I/O error. */
11672 if (interrupt_input)
11673 unrequest_sigio ();
11674 STOP_POLLING;
11676 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11678 if (hscroll_windows (selected_window))
11679 goto retry;
11681 XWINDOW (selected_window)->must_be_updated_p = 1;
11682 pause = update_frame (sf, 0, 0);
11685 /* We may have called echo_area_display at the top of this
11686 function. If the echo area is on another frame, that may
11687 have put text on a frame other than the selected one, so the
11688 above call to update_frame would not have caught it. Catch
11689 it here. */
11690 mini_window = FRAME_MINIBUF_WINDOW (sf);
11691 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11693 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11695 XWINDOW (mini_window)->must_be_updated_p = 1;
11696 pause |= update_frame (mini_frame, 0, 0);
11697 if (!pause && hscroll_windows (mini_window))
11698 goto retry;
11702 /* If display was paused because of pending input, make sure we do a
11703 thorough update the next time. */
11704 if (pause)
11706 /* Prevent the optimization at the beginning of
11707 redisplay_internal that tries a single-line update of the
11708 line containing the cursor in the selected window. */
11709 CHARPOS (this_line_start_pos) = 0;
11711 /* Let the overlay arrow be updated the next time. */
11712 update_overlay_arrows (0);
11714 /* If we pause after scrolling, some rows in the current
11715 matrices of some windows are not valid. */
11716 if (!WINDOW_FULL_WIDTH_P (w)
11717 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11718 update_mode_lines = 1;
11720 else
11722 if (!consider_all_windows_p)
11724 /* This has already been done above if
11725 consider_all_windows_p is set. */
11726 mark_window_display_accurate_1 (w, 1);
11728 /* Say overlay arrows are up to date. */
11729 update_overlay_arrows (1);
11731 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11732 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11735 update_mode_lines = 0;
11736 windows_or_buffers_changed = 0;
11737 cursor_type_changed = 0;
11740 /* Start SIGIO interrupts coming again. Having them off during the
11741 code above makes it less likely one will discard output, but not
11742 impossible, since there might be stuff in the system buffer here.
11743 But it is much hairier to try to do anything about that. */
11744 if (interrupt_input)
11745 request_sigio ();
11746 RESUME_POLLING;
11748 /* If a frame has become visible which was not before, redisplay
11749 again, so that we display it. Expose events for such a frame
11750 (which it gets when becoming visible) don't call the parts of
11751 redisplay constructing glyphs, so simply exposing a frame won't
11752 display anything in this case. So, we have to display these
11753 frames here explicitly. */
11754 if (!pause)
11756 Lisp_Object tail, frame;
11757 int new_count = 0;
11759 FOR_EACH_FRAME (tail, frame)
11761 int this_is_visible = 0;
11763 if (XFRAME (frame)->visible)
11764 this_is_visible = 1;
11765 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11766 if (XFRAME (frame)->visible)
11767 this_is_visible = 1;
11769 if (this_is_visible)
11770 new_count++;
11773 if (new_count != number_of_visible_frames)
11774 windows_or_buffers_changed++;
11777 /* Change frame size now if a change is pending. */
11778 do_pending_window_change (1);
11780 /* If we just did a pending size change, or have additional
11781 visible frames, redisplay again. */
11782 if (windows_or_buffers_changed && !pause)
11783 goto retry;
11785 /* Clear the face cache eventually. */
11786 if (consider_all_windows_p)
11788 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11790 clear_face_cache (0);
11791 clear_face_cache_count = 0;
11793 #ifdef HAVE_WINDOW_SYSTEM
11794 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11796 Lisp_Object tail, frame;
11797 FOR_EACH_FRAME (tail, frame)
11799 struct frame *f = XFRAME (frame);
11800 if (FRAME_WINDOW_P (f))
11801 clear_image_cache (f, 0);
11803 clear_image_cache_count = 0;
11805 #endif /* HAVE_WINDOW_SYSTEM */
11808 end_of_redisplay:
11809 unbind_to (count, Qnil);
11810 RESUME_POLLING;
11814 /* Redisplay, but leave alone any recent echo area message unless
11815 another message has been requested in its place.
11817 This is useful in situations where you need to redisplay but no
11818 user action has occurred, making it inappropriate for the message
11819 area to be cleared. See tracking_off and
11820 wait_reading_process_output for examples of these situations.
11822 FROM_WHERE is an integer saying from where this function was
11823 called. This is useful for debugging. */
11825 void
11826 redisplay_preserve_echo_area (from_where)
11827 int from_where;
11829 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11831 if (!NILP (echo_area_buffer[1]))
11833 /* We have a previously displayed message, but no current
11834 message. Redisplay the previous message. */
11835 display_last_displayed_message_p = 1;
11836 redisplay_internal (1);
11837 display_last_displayed_message_p = 0;
11839 else
11840 redisplay_internal (1);
11842 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11843 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11844 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11848 /* Function registered with record_unwind_protect in
11849 redisplay_internal. Reset redisplaying_p to the value it had
11850 before redisplay_internal was called, and clear
11851 prevent_freeing_realized_faces_p. It also selects the previously
11852 selected frame, unless it has been deleted (by an X connection
11853 failure during redisplay, for example). */
11855 static Lisp_Object
11856 unwind_redisplay (val)
11857 Lisp_Object val;
11859 Lisp_Object old_redisplaying_p, old_frame;
11861 old_redisplaying_p = XCAR (val);
11862 redisplaying_p = XFASTINT (old_redisplaying_p);
11863 old_frame = XCDR (val);
11864 if (! EQ (old_frame, selected_frame)
11865 && FRAME_LIVE_P (XFRAME (old_frame)))
11866 select_frame_for_redisplay (old_frame);
11867 return Qnil;
11871 /* Mark the display of window W as accurate or inaccurate. If
11872 ACCURATE_P is non-zero mark display of W as accurate. If
11873 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11874 redisplay_internal is called. */
11876 static void
11877 mark_window_display_accurate_1 (w, accurate_p)
11878 struct window *w;
11879 int accurate_p;
11881 if (BUFFERP (w->buffer))
11883 struct buffer *b = XBUFFER (w->buffer);
11885 w->last_modified
11886 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11887 w->last_overlay_modified
11888 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11889 w->last_had_star
11890 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11892 if (accurate_p)
11894 b->clip_changed = 0;
11895 b->prevent_redisplay_optimizations_p = 0;
11897 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11898 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11899 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11900 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11902 w->current_matrix->buffer = b;
11903 w->current_matrix->begv = BUF_BEGV (b);
11904 w->current_matrix->zv = BUF_ZV (b);
11906 w->last_cursor = w->cursor;
11907 w->last_cursor_off_p = w->cursor_off_p;
11909 if (w == XWINDOW (selected_window))
11910 w->last_point = make_number (BUF_PT (b));
11911 else
11912 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11916 if (accurate_p)
11918 w->window_end_valid = w->buffer;
11919 #if 0 /* This is incorrect with variable-height lines. */
11920 xassert (XINT (w->window_end_vpos)
11921 < (WINDOW_TOTAL_LINES (w)
11922 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11923 #endif
11924 w->update_mode_line = Qnil;
11929 /* Mark the display of windows in the window tree rooted at WINDOW as
11930 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11931 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11932 be redisplayed the next time redisplay_internal is called. */
11934 void
11935 mark_window_display_accurate (window, accurate_p)
11936 Lisp_Object window;
11937 int accurate_p;
11939 struct window *w;
11941 for (; !NILP (window); window = w->next)
11943 w = XWINDOW (window);
11944 mark_window_display_accurate_1 (w, accurate_p);
11946 if (!NILP (w->vchild))
11947 mark_window_display_accurate (w->vchild, accurate_p);
11948 if (!NILP (w->hchild))
11949 mark_window_display_accurate (w->hchild, accurate_p);
11952 if (accurate_p)
11954 update_overlay_arrows (1);
11956 else
11958 /* Force a thorough redisplay the next time by setting
11959 last_arrow_position and last_arrow_string to t, which is
11960 unequal to any useful value of Voverlay_arrow_... */
11961 update_overlay_arrows (-1);
11966 /* Return value in display table DP (Lisp_Char_Table *) for character
11967 C. Since a display table doesn't have any parent, we don't have to
11968 follow parent. Do not call this function directly but use the
11969 macro DISP_CHAR_VECTOR. */
11971 Lisp_Object
11972 disp_char_vector (dp, c)
11973 struct Lisp_Char_Table *dp;
11974 int c;
11976 Lisp_Object val;
11978 if (ASCII_CHAR_P (c))
11980 val = dp->ascii;
11981 if (SUB_CHAR_TABLE_P (val))
11982 val = XSUB_CHAR_TABLE (val)->contents[c];
11984 else
11986 Lisp_Object table;
11988 XSETCHAR_TABLE (table, dp);
11989 val = char_table_ref (table, c);
11991 if (NILP (val))
11992 val = dp->defalt;
11993 return val;
11998 /***********************************************************************
11999 Window Redisplay
12000 ***********************************************************************/
12002 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12004 static void
12005 redisplay_windows (window)
12006 Lisp_Object window;
12008 while (!NILP (window))
12010 struct window *w = XWINDOW (window);
12012 if (!NILP (w->hchild))
12013 redisplay_windows (w->hchild);
12014 else if (!NILP (w->vchild))
12015 redisplay_windows (w->vchild);
12016 else
12018 displayed_buffer = XBUFFER (w->buffer);
12019 /* Use list_of_error, not Qerror, so that
12020 we catch only errors and don't run the debugger. */
12021 internal_condition_case_1 (redisplay_window_0, window,
12022 list_of_error,
12023 redisplay_window_error);
12026 window = w->next;
12030 static Lisp_Object
12031 redisplay_window_error ()
12033 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12034 return Qnil;
12037 static Lisp_Object
12038 redisplay_window_0 (window)
12039 Lisp_Object window;
12041 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12042 redisplay_window (window, 0);
12043 return Qnil;
12046 static Lisp_Object
12047 redisplay_window_1 (window)
12048 Lisp_Object window;
12050 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12051 redisplay_window (window, 1);
12052 return Qnil;
12056 /* Increment GLYPH until it reaches END or CONDITION fails while
12057 adding (GLYPH)->pixel_width to X. */
12059 #define SKIP_GLYPHS(glyph, end, x, condition) \
12060 do \
12062 (x) += (glyph)->pixel_width; \
12063 ++(glyph); \
12065 while ((glyph) < (end) && (condition))
12068 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12069 DELTA is the number of bytes by which positions recorded in ROW
12070 differ from current buffer positions.
12072 Return 0 if cursor is not on this row. 1 otherwise. */
12075 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12076 struct window *w;
12077 struct glyph_row *row;
12078 struct glyph_matrix *matrix;
12079 int delta, delta_bytes, dy, dvpos;
12081 struct glyph *glyph = row->glyphs[TEXT_AREA];
12082 struct glyph *end = glyph + row->used[TEXT_AREA];
12083 struct glyph *cursor = NULL;
12084 /* The first glyph that starts a sequence of glyphs from string. */
12085 struct glyph *string_start;
12086 /* The X coordinate of string_start. */
12087 int string_start_x;
12088 /* The last known character position. */
12089 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12090 /* The last known character position before string_start. */
12091 int string_before_pos;
12092 int x = row->x;
12093 int cursor_x = x;
12094 int cursor_from_overlay_pos = 0;
12095 int pt_old = PT - delta;
12097 /* Skip over glyphs not having an object at the start of the row.
12098 These are special glyphs like truncation marks on terminal
12099 frames. */
12100 if (row->displays_text_p)
12101 while (glyph < end
12102 && INTEGERP (glyph->object)
12103 && glyph->charpos < 0)
12105 x += glyph->pixel_width;
12106 ++glyph;
12109 string_start = NULL;
12110 while (glyph < end
12111 && !INTEGERP (glyph->object)
12112 && (!BUFFERP (glyph->object)
12113 || (last_pos = glyph->charpos) < pt_old))
12115 if (! STRINGP (glyph->object))
12117 string_start = NULL;
12118 x += glyph->pixel_width;
12119 ++glyph;
12120 if (cursor_from_overlay_pos
12121 && last_pos >= cursor_from_overlay_pos)
12123 cursor_from_overlay_pos = 0;
12124 cursor = 0;
12127 else
12129 if (string_start == NULL)
12131 string_before_pos = last_pos;
12132 string_start = glyph;
12133 string_start_x = x;
12135 /* Skip all glyphs from string. */
12138 Lisp_Object cprop;
12139 int pos;
12140 if ((cursor == NULL || glyph > cursor)
12141 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12142 Qcursor, (glyph)->object),
12143 !NILP (cprop))
12144 && (pos = string_buffer_position (w, glyph->object,
12145 string_before_pos),
12146 (pos == 0 /* From overlay */
12147 || pos == pt_old)))
12149 /* Estimate overlay buffer position from the buffer
12150 positions of the glyphs before and after the overlay.
12151 Add 1 to last_pos so that if point corresponds to the
12152 glyph right after the overlay, we still use a 'cursor'
12153 property found in that overlay. */
12154 cursor_from_overlay_pos = (pos ? 0 : last_pos
12155 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12156 cursor = glyph;
12157 cursor_x = x;
12159 x += glyph->pixel_width;
12160 ++glyph;
12162 while (glyph < end && EQ (glyph->object, string_start->object));
12166 if (cursor != NULL)
12168 glyph = cursor;
12169 x = cursor_x;
12171 else if (row->ends_in_ellipsis_p && glyph == end)
12173 /* Scan back over the ellipsis glyphs, decrementing positions. */
12174 while (glyph > row->glyphs[TEXT_AREA]
12175 && (glyph - 1)->charpos == last_pos)
12176 glyph--, x -= glyph->pixel_width;
12177 /* That loop always goes one position too far,
12178 including the glyph before the ellipsis.
12179 So scan forward over that one. */
12180 x += glyph->pixel_width;
12181 glyph++;
12183 else if (string_start
12184 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12186 /* We may have skipped over point because the previous glyphs
12187 are from string. As there's no easy way to know the
12188 character position of the current glyph, find the correct
12189 glyph on point by scanning from string_start again. */
12190 Lisp_Object limit;
12191 Lisp_Object string;
12192 struct glyph *stop = glyph;
12193 int pos;
12195 limit = make_number (pt_old + 1);
12196 glyph = string_start;
12197 x = string_start_x;
12198 string = glyph->object;
12199 pos = string_buffer_position (w, string, string_before_pos);
12200 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12201 because we always put cursor after overlay strings. */
12202 while (pos == 0 && glyph < stop)
12204 string = glyph->object;
12205 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12206 if (glyph < stop)
12207 pos = string_buffer_position (w, glyph->object, string_before_pos);
12210 while (glyph < stop)
12212 pos = XINT (Fnext_single_char_property_change
12213 (make_number (pos), Qdisplay, Qnil, limit));
12214 if (pos > pt_old)
12215 break;
12216 /* Skip glyphs from the same string. */
12217 string = glyph->object;
12218 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12219 /* Skip glyphs from an overlay. */
12220 while (glyph < stop
12221 && ! string_buffer_position (w, glyph->object, pos))
12223 string = glyph->object;
12224 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12228 /* If we reached the end of the line, and end was from a string,
12229 cursor is not on this line. */
12230 if (glyph == end && row->continued_p)
12231 return 0;
12234 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12235 w->cursor.x = x;
12236 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12237 w->cursor.y = row->y + dy;
12239 if (w == XWINDOW (selected_window))
12241 if (!row->continued_p
12242 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12243 && row->x == 0)
12245 this_line_buffer = XBUFFER (w->buffer);
12247 CHARPOS (this_line_start_pos)
12248 = MATRIX_ROW_START_CHARPOS (row) + delta;
12249 BYTEPOS (this_line_start_pos)
12250 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12252 CHARPOS (this_line_end_pos)
12253 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12254 BYTEPOS (this_line_end_pos)
12255 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12257 this_line_y = w->cursor.y;
12258 this_line_pixel_height = row->height;
12259 this_line_vpos = w->cursor.vpos;
12260 this_line_start_x = row->x;
12262 else
12263 CHARPOS (this_line_start_pos) = 0;
12266 return 1;
12270 /* Run window scroll functions, if any, for WINDOW with new window
12271 start STARTP. Sets the window start of WINDOW to that position.
12273 We assume that the window's buffer is really current. */
12275 static INLINE struct text_pos
12276 run_window_scroll_functions (window, startp)
12277 Lisp_Object window;
12278 struct text_pos startp;
12280 struct window *w = XWINDOW (window);
12281 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12283 if (current_buffer != XBUFFER (w->buffer))
12284 abort ();
12286 if (!NILP (Vwindow_scroll_functions))
12288 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12289 make_number (CHARPOS (startp)));
12290 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12291 /* In case the hook functions switch buffers. */
12292 if (current_buffer != XBUFFER (w->buffer))
12293 set_buffer_internal_1 (XBUFFER (w->buffer));
12296 return startp;
12300 /* Make sure the line containing the cursor is fully visible.
12301 A value of 1 means there is nothing to be done.
12302 (Either the line is fully visible, or it cannot be made so,
12303 or we cannot tell.)
12305 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12306 is higher than window.
12308 A value of 0 means the caller should do scrolling
12309 as if point had gone off the screen. */
12311 static int
12312 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12313 struct window *w;
12314 int force_p;
12315 int current_matrix_p;
12317 struct glyph_matrix *matrix;
12318 struct glyph_row *row;
12319 int window_height;
12321 if (!make_cursor_line_fully_visible_p)
12322 return 1;
12324 /* It's not always possible to find the cursor, e.g, when a window
12325 is full of overlay strings. Don't do anything in that case. */
12326 if (w->cursor.vpos < 0)
12327 return 1;
12329 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12330 row = MATRIX_ROW (matrix, w->cursor.vpos);
12332 /* If the cursor row is not partially visible, there's nothing to do. */
12333 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12334 return 1;
12336 /* If the row the cursor is in is taller than the window's height,
12337 it's not clear what to do, so do nothing. */
12338 window_height = window_box_height (w);
12339 if (row->height >= window_height)
12341 if (!force_p || MINI_WINDOW_P (w)
12342 || w->vscroll || w->cursor.vpos == 0)
12343 return 1;
12345 return 0;
12347 #if 0
12348 /* This code used to try to scroll the window just enough to make
12349 the line visible. It returned 0 to say that the caller should
12350 allocate larger glyph matrices. */
12352 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12354 int dy = row->height - row->visible_height;
12355 w->vscroll = 0;
12356 w->cursor.y += dy;
12357 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12359 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12361 int dy = - (row->height - row->visible_height);
12362 w->vscroll = dy;
12363 w->cursor.y += dy;
12364 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12367 /* When we change the cursor y-position of the selected window,
12368 change this_line_y as well so that the display optimization for
12369 the cursor line of the selected window in redisplay_internal uses
12370 the correct y-position. */
12371 if (w == XWINDOW (selected_window))
12372 this_line_y = w->cursor.y;
12374 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12375 redisplay with larger matrices. */
12376 if (matrix->nrows < required_matrix_height (w))
12378 fonts_changed_p = 1;
12379 return 0;
12382 return 1;
12383 #endif /* 0 */
12387 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12388 non-zero means only WINDOW is redisplayed in redisplay_internal.
12389 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12390 in redisplay_window to bring a partially visible line into view in
12391 the case that only the cursor has moved.
12393 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12394 last screen line's vertical height extends past the end of the screen.
12396 Value is
12398 1 if scrolling succeeded
12400 0 if scrolling didn't find point.
12402 -1 if new fonts have been loaded so that we must interrupt
12403 redisplay, adjust glyph matrices, and try again. */
12405 enum
12407 SCROLLING_SUCCESS,
12408 SCROLLING_FAILED,
12409 SCROLLING_NEED_LARGER_MATRICES
12412 static int
12413 try_scrolling (window, just_this_one_p, scroll_conservatively,
12414 scroll_step, temp_scroll_step, last_line_misfit)
12415 Lisp_Object window;
12416 int just_this_one_p;
12417 EMACS_INT scroll_conservatively, scroll_step;
12418 int temp_scroll_step;
12419 int last_line_misfit;
12421 struct window *w = XWINDOW (window);
12422 struct frame *f = XFRAME (w->frame);
12423 struct text_pos scroll_margin_pos;
12424 struct text_pos pos;
12425 struct text_pos startp;
12426 struct it it;
12427 Lisp_Object window_end;
12428 int this_scroll_margin;
12429 int dy = 0;
12430 int scroll_max;
12431 int rc;
12432 int amount_to_scroll = 0;
12433 Lisp_Object aggressive;
12434 int height;
12435 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12437 #if GLYPH_DEBUG
12438 debug_method_add (w, "try_scrolling");
12439 #endif
12441 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12443 /* Compute scroll margin height in pixels. We scroll when point is
12444 within this distance from the top or bottom of the window. */
12445 if (scroll_margin > 0)
12447 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12448 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12450 else
12451 this_scroll_margin = 0;
12453 /* Force scroll_conservatively to have a reasonable value so it doesn't
12454 cause an overflow while computing how much to scroll. */
12455 if (scroll_conservatively)
12456 scroll_conservatively = min (scroll_conservatively,
12457 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12459 /* Compute how much we should try to scroll maximally to bring point
12460 into view. */
12461 if (scroll_step || scroll_conservatively || temp_scroll_step)
12462 scroll_max = max (scroll_step,
12463 max (scroll_conservatively, temp_scroll_step));
12464 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12465 || NUMBERP (current_buffer->scroll_up_aggressively))
12466 /* We're trying to scroll because of aggressive scrolling
12467 but no scroll_step is set. Choose an arbitrary one. Maybe
12468 there should be a variable for this. */
12469 scroll_max = 10;
12470 else
12471 scroll_max = 0;
12472 scroll_max *= FRAME_LINE_HEIGHT (f);
12474 /* Decide whether we have to scroll down. Start at the window end
12475 and move this_scroll_margin up to find the position of the scroll
12476 margin. */
12477 window_end = Fwindow_end (window, Qt);
12479 too_near_end:
12481 CHARPOS (scroll_margin_pos) = XINT (window_end);
12482 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12484 if (this_scroll_margin || extra_scroll_margin_lines)
12486 start_display (&it, w, scroll_margin_pos);
12487 if (this_scroll_margin)
12488 move_it_vertically_backward (&it, this_scroll_margin);
12489 if (extra_scroll_margin_lines)
12490 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12491 scroll_margin_pos = it.current.pos;
12494 if (PT >= CHARPOS (scroll_margin_pos))
12496 int y0;
12498 /* Point is in the scroll margin at the bottom of the window, or
12499 below. Compute a new window start that makes point visible. */
12501 /* Compute the distance from the scroll margin to PT.
12502 Give up if the distance is greater than scroll_max. */
12503 start_display (&it, w, scroll_margin_pos);
12504 y0 = it.current_y;
12505 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12506 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12508 /* To make point visible, we have to move the window start
12509 down so that the line the cursor is in is visible, which
12510 means we have to add in the height of the cursor line. */
12511 dy = line_bottom_y (&it) - y0;
12513 if (dy > scroll_max)
12514 return SCROLLING_FAILED;
12516 /* Move the window start down. If scrolling conservatively,
12517 move it just enough down to make point visible. If
12518 scroll_step is set, move it down by scroll_step. */
12519 start_display (&it, w, startp);
12521 if (scroll_conservatively)
12522 /* Set AMOUNT_TO_SCROLL to at least one line,
12523 and at most scroll_conservatively lines. */
12524 amount_to_scroll
12525 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12526 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12527 else if (scroll_step || temp_scroll_step)
12528 amount_to_scroll = scroll_max;
12529 else
12531 aggressive = current_buffer->scroll_up_aggressively;
12532 height = WINDOW_BOX_TEXT_HEIGHT (w);
12533 if (NUMBERP (aggressive))
12535 double float_amount = XFLOATINT (aggressive) * height;
12536 amount_to_scroll = float_amount;
12537 if (amount_to_scroll == 0 && float_amount > 0)
12538 amount_to_scroll = 1;
12542 if (amount_to_scroll <= 0)
12543 return SCROLLING_FAILED;
12545 /* If moving by amount_to_scroll leaves STARTP unchanged,
12546 move it down one screen line. */
12548 move_it_vertically (&it, amount_to_scroll);
12549 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12550 move_it_by_lines (&it, 1, 1);
12551 startp = it.current.pos;
12553 else
12555 /* See if point is inside the scroll margin at the top of the
12556 window. */
12557 scroll_margin_pos = startp;
12558 if (this_scroll_margin)
12560 start_display (&it, w, startp);
12561 move_it_vertically (&it, this_scroll_margin);
12562 scroll_margin_pos = it.current.pos;
12565 if (PT < CHARPOS (scroll_margin_pos))
12567 /* Point is in the scroll margin at the top of the window or
12568 above what is displayed in the window. */
12569 int y0;
12571 /* Compute the vertical distance from PT to the scroll
12572 margin position. Give up if distance is greater than
12573 scroll_max. */
12574 SET_TEXT_POS (pos, PT, PT_BYTE);
12575 start_display (&it, w, pos);
12576 y0 = it.current_y;
12577 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12578 it.last_visible_y, -1,
12579 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12580 dy = it.current_y - y0;
12581 if (dy > scroll_max)
12582 return SCROLLING_FAILED;
12584 /* Compute new window start. */
12585 start_display (&it, w, startp);
12587 if (scroll_conservatively)
12588 amount_to_scroll
12589 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12590 else if (scroll_step || temp_scroll_step)
12591 amount_to_scroll = scroll_max;
12592 else
12594 aggressive = current_buffer->scroll_down_aggressively;
12595 height = WINDOW_BOX_TEXT_HEIGHT (w);
12596 if (NUMBERP (aggressive))
12598 double float_amount = XFLOATINT (aggressive) * height;
12599 amount_to_scroll = float_amount;
12600 if (amount_to_scroll == 0 && float_amount > 0)
12601 amount_to_scroll = 1;
12605 if (amount_to_scroll <= 0)
12606 return SCROLLING_FAILED;
12608 move_it_vertically_backward (&it, amount_to_scroll);
12609 startp = it.current.pos;
12613 /* Run window scroll functions. */
12614 startp = run_window_scroll_functions (window, startp);
12616 /* Display the window. Give up if new fonts are loaded, or if point
12617 doesn't appear. */
12618 if (!try_window (window, startp, 0))
12619 rc = SCROLLING_NEED_LARGER_MATRICES;
12620 else if (w->cursor.vpos < 0)
12622 clear_glyph_matrix (w->desired_matrix);
12623 rc = SCROLLING_FAILED;
12625 else
12627 /* Maybe forget recorded base line for line number display. */
12628 if (!just_this_one_p
12629 || current_buffer->clip_changed
12630 || BEG_UNCHANGED < CHARPOS (startp))
12631 w->base_line_number = Qnil;
12633 /* If cursor ends up on a partially visible line,
12634 treat that as being off the bottom of the screen. */
12635 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12637 clear_glyph_matrix (w->desired_matrix);
12638 ++extra_scroll_margin_lines;
12639 goto too_near_end;
12641 rc = SCROLLING_SUCCESS;
12644 return rc;
12648 /* Compute a suitable window start for window W if display of W starts
12649 on a continuation line. Value is non-zero if a new window start
12650 was computed.
12652 The new window start will be computed, based on W's width, starting
12653 from the start of the continued line. It is the start of the
12654 screen line with the minimum distance from the old start W->start. */
12656 static int
12657 compute_window_start_on_continuation_line (w)
12658 struct window *w;
12660 struct text_pos pos, start_pos;
12661 int window_start_changed_p = 0;
12663 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12665 /* If window start is on a continuation line... Window start may be
12666 < BEGV in case there's invisible text at the start of the
12667 buffer (M-x rmail, for example). */
12668 if (CHARPOS (start_pos) > BEGV
12669 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12671 struct it it;
12672 struct glyph_row *row;
12674 /* Handle the case that the window start is out of range. */
12675 if (CHARPOS (start_pos) < BEGV)
12676 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12677 else if (CHARPOS (start_pos) > ZV)
12678 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12680 /* Find the start of the continued line. This should be fast
12681 because scan_buffer is fast (newline cache). */
12682 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12683 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12684 row, DEFAULT_FACE_ID);
12685 reseat_at_previous_visible_line_start (&it);
12687 /* If the line start is "too far" away from the window start,
12688 say it takes too much time to compute a new window start. */
12689 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12690 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12692 int min_distance, distance;
12694 /* Move forward by display lines to find the new window
12695 start. If window width was enlarged, the new start can
12696 be expected to be > the old start. If window width was
12697 decreased, the new window start will be < the old start.
12698 So, we're looking for the display line start with the
12699 minimum distance from the old window start. */
12700 pos = it.current.pos;
12701 min_distance = INFINITY;
12702 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12703 distance < min_distance)
12705 min_distance = distance;
12706 pos = it.current.pos;
12707 move_it_by_lines (&it, 1, 0);
12710 /* Set the window start there. */
12711 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12712 window_start_changed_p = 1;
12716 return window_start_changed_p;
12720 /* Try cursor movement in case text has not changed in window WINDOW,
12721 with window start STARTP. Value is
12723 CURSOR_MOVEMENT_SUCCESS if successful
12725 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12727 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12728 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12729 we want to scroll as if scroll-step were set to 1. See the code.
12731 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12732 which case we have to abort this redisplay, and adjust matrices
12733 first. */
12735 enum
12737 CURSOR_MOVEMENT_SUCCESS,
12738 CURSOR_MOVEMENT_CANNOT_BE_USED,
12739 CURSOR_MOVEMENT_MUST_SCROLL,
12740 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12743 static int
12744 try_cursor_movement (window, startp, scroll_step)
12745 Lisp_Object window;
12746 struct text_pos startp;
12747 int *scroll_step;
12749 struct window *w = XWINDOW (window);
12750 struct frame *f = XFRAME (w->frame);
12751 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12753 #if GLYPH_DEBUG
12754 if (inhibit_try_cursor_movement)
12755 return rc;
12756 #endif
12758 /* Handle case where text has not changed, only point, and it has
12759 not moved off the frame. */
12760 if (/* Point may be in this window. */
12761 PT >= CHARPOS (startp)
12762 /* Selective display hasn't changed. */
12763 && !current_buffer->clip_changed
12764 /* Function force-mode-line-update is used to force a thorough
12765 redisplay. It sets either windows_or_buffers_changed or
12766 update_mode_lines. So don't take a shortcut here for these
12767 cases. */
12768 && !update_mode_lines
12769 && !windows_or_buffers_changed
12770 && !cursor_type_changed
12771 /* Can't use this case if highlighting a region. When a
12772 region exists, cursor movement has to do more than just
12773 set the cursor. */
12774 && !(!NILP (Vtransient_mark_mode)
12775 && !NILP (current_buffer->mark_active))
12776 && NILP (w->region_showing)
12777 && NILP (Vshow_trailing_whitespace)
12778 /* Right after splitting windows, last_point may be nil. */
12779 && INTEGERP (w->last_point)
12780 /* This code is not used for mini-buffer for the sake of the case
12781 of redisplaying to replace an echo area message; since in
12782 that case the mini-buffer contents per se are usually
12783 unchanged. This code is of no real use in the mini-buffer
12784 since the handling of this_line_start_pos, etc., in redisplay
12785 handles the same cases. */
12786 && !EQ (window, minibuf_window)
12787 /* When splitting windows or for new windows, it happens that
12788 redisplay is called with a nil window_end_vpos or one being
12789 larger than the window. This should really be fixed in
12790 window.c. I don't have this on my list, now, so we do
12791 approximately the same as the old redisplay code. --gerd. */
12792 && INTEGERP (w->window_end_vpos)
12793 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12794 && (FRAME_WINDOW_P (f)
12795 || !overlay_arrow_in_current_buffer_p ()))
12797 int this_scroll_margin, top_scroll_margin;
12798 struct glyph_row *row = NULL;
12800 #if GLYPH_DEBUG
12801 debug_method_add (w, "cursor movement");
12802 #endif
12804 /* Scroll if point within this distance from the top or bottom
12805 of the window. This is a pixel value. */
12806 this_scroll_margin = max (0, scroll_margin);
12807 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12808 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12810 top_scroll_margin = this_scroll_margin;
12811 if (WINDOW_WANTS_HEADER_LINE_P (w))
12812 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12814 /* Start with the row the cursor was displayed during the last
12815 not paused redisplay. Give up if that row is not valid. */
12816 if (w->last_cursor.vpos < 0
12817 || w->last_cursor.vpos >= w->current_matrix->nrows)
12818 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12819 else
12821 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12822 if (row->mode_line_p)
12823 ++row;
12824 if (!row->enabled_p)
12825 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12828 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12830 int scroll_p = 0;
12831 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12833 if (PT > XFASTINT (w->last_point))
12835 /* Point has moved forward. */
12836 while (MATRIX_ROW_END_CHARPOS (row) < PT
12837 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12839 xassert (row->enabled_p);
12840 ++row;
12843 /* The end position of a row equals the start position
12844 of the next row. If PT is there, we would rather
12845 display it in the next line. */
12846 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12847 && MATRIX_ROW_END_CHARPOS (row) == PT
12848 && !cursor_row_p (w, row))
12849 ++row;
12851 /* If within the scroll margin, scroll. Note that
12852 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12853 the next line would be drawn, and that
12854 this_scroll_margin can be zero. */
12855 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12856 || PT > MATRIX_ROW_END_CHARPOS (row)
12857 /* Line is completely visible last line in window
12858 and PT is to be set in the next line. */
12859 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12860 && PT == MATRIX_ROW_END_CHARPOS (row)
12861 && !row->ends_at_zv_p
12862 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12863 scroll_p = 1;
12865 else if (PT < XFASTINT (w->last_point))
12867 /* Cursor has to be moved backward. Note that PT >=
12868 CHARPOS (startp) because of the outer if-statement. */
12869 while (!row->mode_line_p
12870 && (MATRIX_ROW_START_CHARPOS (row) > PT
12871 || (MATRIX_ROW_START_CHARPOS (row) == PT
12872 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12873 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12874 row > w->current_matrix->rows
12875 && (row-1)->ends_in_newline_from_string_p))))
12876 && (row->y > top_scroll_margin
12877 || CHARPOS (startp) == BEGV))
12879 xassert (row->enabled_p);
12880 --row;
12883 /* Consider the following case: Window starts at BEGV,
12884 there is invisible, intangible text at BEGV, so that
12885 display starts at some point START > BEGV. It can
12886 happen that we are called with PT somewhere between
12887 BEGV and START. Try to handle that case. */
12888 if (row < w->current_matrix->rows
12889 || row->mode_line_p)
12891 row = w->current_matrix->rows;
12892 if (row->mode_line_p)
12893 ++row;
12896 /* Due to newlines in overlay strings, we may have to
12897 skip forward over overlay strings. */
12898 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12899 && MATRIX_ROW_END_CHARPOS (row) == PT
12900 && !cursor_row_p (w, row))
12901 ++row;
12903 /* If within the scroll margin, scroll. */
12904 if (row->y < top_scroll_margin
12905 && CHARPOS (startp) != BEGV)
12906 scroll_p = 1;
12908 else
12910 /* Cursor did not move. So don't scroll even if cursor line
12911 is partially visible, as it was so before. */
12912 rc = CURSOR_MOVEMENT_SUCCESS;
12915 if (PT < MATRIX_ROW_START_CHARPOS (row)
12916 || PT > MATRIX_ROW_END_CHARPOS (row))
12918 /* if PT is not in the glyph row, give up. */
12919 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12921 else if (rc != CURSOR_MOVEMENT_SUCCESS
12922 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12923 && make_cursor_line_fully_visible_p)
12925 if (PT == MATRIX_ROW_END_CHARPOS (row)
12926 && !row->ends_at_zv_p
12927 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12928 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12929 else if (row->height > window_box_height (w))
12931 /* If we end up in a partially visible line, let's
12932 make it fully visible, except when it's taller
12933 than the window, in which case we can't do much
12934 about it. */
12935 *scroll_step = 1;
12936 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12938 else
12940 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12941 if (!cursor_row_fully_visible_p (w, 0, 1))
12942 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12943 else
12944 rc = CURSOR_MOVEMENT_SUCCESS;
12947 else if (scroll_p)
12948 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12949 else
12953 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12955 rc = CURSOR_MOVEMENT_SUCCESS;
12956 break;
12958 ++row;
12960 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12961 && MATRIX_ROW_START_CHARPOS (row) == PT
12962 && cursor_row_p (w, row));
12967 return rc;
12970 void
12971 set_vertical_scroll_bar (w)
12972 struct window *w;
12974 int start, end, whole;
12976 /* Calculate the start and end positions for the current window.
12977 At some point, it would be nice to choose between scrollbars
12978 which reflect the whole buffer size, with special markers
12979 indicating narrowing, and scrollbars which reflect only the
12980 visible region.
12982 Note that mini-buffers sometimes aren't displaying any text. */
12983 if (!MINI_WINDOW_P (w)
12984 || (w == XWINDOW (minibuf_window)
12985 && NILP (echo_area_buffer[0])))
12987 struct buffer *buf = XBUFFER (w->buffer);
12988 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12989 start = marker_position (w->start) - BUF_BEGV (buf);
12990 /* I don't think this is guaranteed to be right. For the
12991 moment, we'll pretend it is. */
12992 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12994 if (end < start)
12995 end = start;
12996 if (whole < (end - start))
12997 whole = end - start;
12999 else
13000 start = end = whole = 0;
13002 /* Indicate what this scroll bar ought to be displaying now. */
13003 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13004 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13005 (w, end - start, whole, start);
13009 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13010 selected_window is redisplayed.
13012 We can return without actually redisplaying the window if
13013 fonts_changed_p is nonzero. In that case, redisplay_internal will
13014 retry. */
13016 static void
13017 redisplay_window (window, just_this_one_p)
13018 Lisp_Object window;
13019 int just_this_one_p;
13021 struct window *w = XWINDOW (window);
13022 struct frame *f = XFRAME (w->frame);
13023 struct buffer *buffer = XBUFFER (w->buffer);
13024 struct buffer *old = current_buffer;
13025 struct text_pos lpoint, opoint, startp;
13026 int update_mode_line;
13027 int tem;
13028 struct it it;
13029 /* Record it now because it's overwritten. */
13030 int current_matrix_up_to_date_p = 0;
13031 int used_current_matrix_p = 0;
13032 /* This is less strict than current_matrix_up_to_date_p.
13033 It indictes that the buffer contents and narrowing are unchanged. */
13034 int buffer_unchanged_p = 0;
13035 int temp_scroll_step = 0;
13036 int count = SPECPDL_INDEX ();
13037 int rc;
13038 int centering_position = -1;
13039 int last_line_misfit = 0;
13040 int beg_unchanged, end_unchanged;
13042 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13043 opoint = lpoint;
13045 /* W must be a leaf window here. */
13046 xassert (!NILP (w->buffer));
13047 #if GLYPH_DEBUG
13048 *w->desired_matrix->method = 0;
13049 #endif
13051 restart:
13052 reconsider_clip_changes (w, buffer);
13054 /* Has the mode line to be updated? */
13055 update_mode_line = (!NILP (w->update_mode_line)
13056 || update_mode_lines
13057 || buffer->clip_changed
13058 || buffer->prevent_redisplay_optimizations_p);
13060 if (MINI_WINDOW_P (w))
13062 if (w == XWINDOW (echo_area_window)
13063 && !NILP (echo_area_buffer[0]))
13065 if (update_mode_line)
13066 /* We may have to update a tty frame's menu bar or a
13067 tool-bar. Example `M-x C-h C-h C-g'. */
13068 goto finish_menu_bars;
13069 else
13070 /* We've already displayed the echo area glyphs in this window. */
13071 goto finish_scroll_bars;
13073 else if ((w != XWINDOW (minibuf_window)
13074 || minibuf_level == 0)
13075 /* When buffer is nonempty, redisplay window normally. */
13076 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13077 /* Quail displays non-mini buffers in minibuffer window.
13078 In that case, redisplay the window normally. */
13079 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13081 /* W is a mini-buffer window, but it's not active, so clear
13082 it. */
13083 int yb = window_text_bottom_y (w);
13084 struct glyph_row *row;
13085 int y;
13087 for (y = 0, row = w->desired_matrix->rows;
13088 y < yb;
13089 y += row->height, ++row)
13090 blank_row (w, row, y);
13091 goto finish_scroll_bars;
13094 clear_glyph_matrix (w->desired_matrix);
13097 /* Otherwise set up data on this window; select its buffer and point
13098 value. */
13099 /* Really select the buffer, for the sake of buffer-local
13100 variables. */
13101 set_buffer_internal_1 (XBUFFER (w->buffer));
13103 current_matrix_up_to_date_p
13104 = (!NILP (w->window_end_valid)
13105 && !current_buffer->clip_changed
13106 && !current_buffer->prevent_redisplay_optimizations_p
13107 && XFASTINT (w->last_modified) >= MODIFF
13108 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13110 /* Run the window-bottom-change-functions
13111 if it is possible that the text on the screen has changed
13112 (either due to modification of the text, or any other reason). */
13113 if (!current_matrix_up_to_date_p
13114 && !NILP (Vwindow_text_change_functions))
13116 safe_run_hooks (Qwindow_text_change_functions);
13117 goto restart;
13120 beg_unchanged = BEG_UNCHANGED;
13121 end_unchanged = END_UNCHANGED;
13123 SET_TEXT_POS (opoint, PT, PT_BYTE);
13125 specbind (Qinhibit_point_motion_hooks, Qt);
13127 buffer_unchanged_p
13128 = (!NILP (w->window_end_valid)
13129 && !current_buffer->clip_changed
13130 && XFASTINT (w->last_modified) >= MODIFF
13131 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13133 /* When windows_or_buffers_changed is non-zero, we can't rely on
13134 the window end being valid, so set it to nil there. */
13135 if (windows_or_buffers_changed)
13137 /* If window starts on a continuation line, maybe adjust the
13138 window start in case the window's width changed. */
13139 if (XMARKER (w->start)->buffer == current_buffer)
13140 compute_window_start_on_continuation_line (w);
13142 w->window_end_valid = Qnil;
13145 /* Some sanity checks. */
13146 CHECK_WINDOW_END (w);
13147 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13148 abort ();
13149 if (BYTEPOS (opoint) < CHARPOS (opoint))
13150 abort ();
13152 /* If %c is in mode line, update it if needed. */
13153 if (!NILP (w->column_number_displayed)
13154 /* This alternative quickly identifies a common case
13155 where no change is needed. */
13156 && !(PT == XFASTINT (w->last_point)
13157 && XFASTINT (w->last_modified) >= MODIFF
13158 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13159 && (XFASTINT (w->column_number_displayed)
13160 != (int) current_column ())) /* iftc */
13161 update_mode_line = 1;
13163 /* Count number of windows showing the selected buffer. An indirect
13164 buffer counts as its base buffer. */
13165 if (!just_this_one_p)
13167 struct buffer *current_base, *window_base;
13168 current_base = current_buffer;
13169 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13170 if (current_base->base_buffer)
13171 current_base = current_base->base_buffer;
13172 if (window_base->base_buffer)
13173 window_base = window_base->base_buffer;
13174 if (current_base == window_base)
13175 buffer_shared++;
13178 /* Point refers normally to the selected window. For any other
13179 window, set up appropriate value. */
13180 if (!EQ (window, selected_window))
13182 int new_pt = XMARKER (w->pointm)->charpos;
13183 int new_pt_byte = marker_byte_position (w->pointm);
13184 if (new_pt < BEGV)
13186 new_pt = BEGV;
13187 new_pt_byte = BEGV_BYTE;
13188 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13190 else if (new_pt > (ZV - 1))
13192 new_pt = ZV;
13193 new_pt_byte = ZV_BYTE;
13194 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13197 /* We don't use SET_PT so that the point-motion hooks don't run. */
13198 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13201 /* If any of the character widths specified in the display table
13202 have changed, invalidate the width run cache. It's true that
13203 this may be a bit late to catch such changes, but the rest of
13204 redisplay goes (non-fatally) haywire when the display table is
13205 changed, so why should we worry about doing any better? */
13206 if (current_buffer->width_run_cache)
13208 struct Lisp_Char_Table *disptab = buffer_display_table ();
13210 if (! disptab_matches_widthtab (disptab,
13211 XVECTOR (current_buffer->width_table)))
13213 invalidate_region_cache (current_buffer,
13214 current_buffer->width_run_cache,
13215 BEG, Z);
13216 recompute_width_table (current_buffer, disptab);
13220 /* If window-start is screwed up, choose a new one. */
13221 if (XMARKER (w->start)->buffer != current_buffer)
13222 goto recenter;
13224 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13226 /* If someone specified a new starting point but did not insist,
13227 check whether it can be used. */
13228 if (!NILP (w->optional_new_start)
13229 && CHARPOS (startp) >= BEGV
13230 && CHARPOS (startp) <= ZV)
13232 w->optional_new_start = Qnil;
13233 start_display (&it, w, startp);
13234 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13235 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13236 if (IT_CHARPOS (it) == PT)
13237 w->force_start = Qt;
13238 /* IT may overshoot PT if text at PT is invisible. */
13239 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13240 w->force_start = Qt;
13243 force_start:
13245 /* Handle case where place to start displaying has been specified,
13246 unless the specified location is outside the accessible range. */
13247 if (!NILP (w->force_start)
13248 || w->frozen_window_start_p)
13250 /* We set this later on if we have to adjust point. */
13251 int new_vpos = -1;
13252 int val;
13254 w->force_start = Qnil;
13255 w->vscroll = 0;
13256 w->window_end_valid = Qnil;
13258 /* Forget any recorded base line for line number display. */
13259 if (!buffer_unchanged_p)
13260 w->base_line_number = Qnil;
13262 /* Redisplay the mode line. Select the buffer properly for that.
13263 Also, run the hook window-scroll-functions
13264 because we have scrolled. */
13265 /* Note, we do this after clearing force_start because
13266 if there's an error, it is better to forget about force_start
13267 than to get into an infinite loop calling the hook functions
13268 and having them get more errors. */
13269 if (!update_mode_line
13270 || ! NILP (Vwindow_scroll_functions))
13272 update_mode_line = 1;
13273 w->update_mode_line = Qt;
13274 startp = run_window_scroll_functions (window, startp);
13277 w->last_modified = make_number (0);
13278 w->last_overlay_modified = make_number (0);
13279 if (CHARPOS (startp) < BEGV)
13280 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13281 else if (CHARPOS (startp) > ZV)
13282 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13284 /* Redisplay, then check if cursor has been set during the
13285 redisplay. Give up if new fonts were loaded. */
13286 val = try_window (window, startp, 1);
13287 if (!val)
13289 w->force_start = Qt;
13290 clear_glyph_matrix (w->desired_matrix);
13291 goto need_larger_matrices;
13293 /* Point was outside the scroll margins. */
13294 if (val < 0)
13295 new_vpos = window_box_height (w) / 2;
13297 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13299 /* If point does not appear, try to move point so it does
13300 appear. The desired matrix has been built above, so we
13301 can use it here. */
13302 new_vpos = window_box_height (w) / 2;
13305 if (!cursor_row_fully_visible_p (w, 0, 0))
13307 /* Point does appear, but on a line partly visible at end of window.
13308 Move it back to a fully-visible line. */
13309 new_vpos = window_box_height (w);
13312 /* If we need to move point for either of the above reasons,
13313 now actually do it. */
13314 if (new_vpos >= 0)
13316 struct glyph_row *row;
13318 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13319 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13320 ++row;
13322 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13323 MATRIX_ROW_START_BYTEPOS (row));
13325 if (w != XWINDOW (selected_window))
13326 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13327 else if (current_buffer == old)
13328 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13330 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13332 /* If we are highlighting the region, then we just changed
13333 the region, so redisplay to show it. */
13334 if (!NILP (Vtransient_mark_mode)
13335 && !NILP (current_buffer->mark_active))
13337 clear_glyph_matrix (w->desired_matrix);
13338 if (!try_window (window, startp, 0))
13339 goto need_larger_matrices;
13343 #if GLYPH_DEBUG
13344 debug_method_add (w, "forced window start");
13345 #endif
13346 goto done;
13349 /* Handle case where text has not changed, only point, and it has
13350 not moved off the frame, and we are not retrying after hscroll.
13351 (current_matrix_up_to_date_p is nonzero when retrying.) */
13352 if (current_matrix_up_to_date_p
13353 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13354 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13356 switch (rc)
13358 case CURSOR_MOVEMENT_SUCCESS:
13359 used_current_matrix_p = 1;
13360 goto done;
13362 #if 0 /* try_cursor_movement never returns this value. */
13363 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13364 goto need_larger_matrices;
13365 #endif
13367 case CURSOR_MOVEMENT_MUST_SCROLL:
13368 goto try_to_scroll;
13370 default:
13371 abort ();
13374 /* If current starting point was originally the beginning of a line
13375 but no longer is, find a new starting point. */
13376 else if (!NILP (w->start_at_line_beg)
13377 && !(CHARPOS (startp) <= BEGV
13378 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13380 #if GLYPH_DEBUG
13381 debug_method_add (w, "recenter 1");
13382 #endif
13383 goto recenter;
13386 /* Try scrolling with try_window_id. Value is > 0 if update has
13387 been done, it is -1 if we know that the same window start will
13388 not work. It is 0 if unsuccessful for some other reason. */
13389 else if ((tem = try_window_id (w)) != 0)
13391 #if GLYPH_DEBUG
13392 debug_method_add (w, "try_window_id %d", tem);
13393 #endif
13395 if (fonts_changed_p)
13396 goto need_larger_matrices;
13397 if (tem > 0)
13398 goto done;
13400 /* Otherwise try_window_id has returned -1 which means that we
13401 don't want the alternative below this comment to execute. */
13403 else if (CHARPOS (startp) >= BEGV
13404 && CHARPOS (startp) <= ZV
13405 && PT >= CHARPOS (startp)
13406 && (CHARPOS (startp) < ZV
13407 /* Avoid starting at end of buffer. */
13408 || CHARPOS (startp) == BEGV
13409 || (XFASTINT (w->last_modified) >= MODIFF
13410 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13413 /* If first window line is a continuation line, and window start
13414 is inside the modified region, but the first change is before
13415 current window start, we must select a new window start.
13417 However, if this is the result of a down-mouse event (e.g. by
13418 extending the mouse-drag-overlay), we don't want to select a
13419 new window start, since that would change the position under
13420 the mouse, resulting in an unwanted mouse-movement rather
13421 than a simple mouse-click. */
13422 if (NILP (w->start_at_line_beg)
13423 && NILP (do_mouse_tracking)
13424 && CHARPOS (startp) > BEGV
13425 && CHARPOS (startp) > BEG + beg_unchanged
13426 && CHARPOS (startp) <= Z - end_unchanged)
13428 w->force_start = Qt;
13429 if (XMARKER (w->start)->buffer == current_buffer)
13430 compute_window_start_on_continuation_line (w);
13431 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13432 goto force_start;
13435 #if GLYPH_DEBUG
13436 debug_method_add (w, "same window start");
13437 #endif
13439 /* Try to redisplay starting at same place as before.
13440 If point has not moved off frame, accept the results. */
13441 if (!current_matrix_up_to_date_p
13442 /* Don't use try_window_reusing_current_matrix in this case
13443 because a window scroll function can have changed the
13444 buffer. */
13445 || !NILP (Vwindow_scroll_functions)
13446 || MINI_WINDOW_P (w)
13447 || !(used_current_matrix_p
13448 = try_window_reusing_current_matrix (w)))
13450 IF_DEBUG (debug_method_add (w, "1"));
13451 if (try_window (window, startp, 1) < 0)
13452 /* -1 means we need to scroll.
13453 0 means we need new matrices, but fonts_changed_p
13454 is set in that case, so we will detect it below. */
13455 goto try_to_scroll;
13458 if (fonts_changed_p)
13459 goto need_larger_matrices;
13461 if (w->cursor.vpos >= 0)
13463 if (!just_this_one_p
13464 || current_buffer->clip_changed
13465 || BEG_UNCHANGED < CHARPOS (startp))
13466 /* Forget any recorded base line for line number display. */
13467 w->base_line_number = Qnil;
13469 if (!cursor_row_fully_visible_p (w, 1, 0))
13471 clear_glyph_matrix (w->desired_matrix);
13472 last_line_misfit = 1;
13474 /* Drop through and scroll. */
13475 else
13476 goto done;
13478 else
13479 clear_glyph_matrix (w->desired_matrix);
13482 try_to_scroll:
13484 w->last_modified = make_number (0);
13485 w->last_overlay_modified = make_number (0);
13487 /* Redisplay the mode line. Select the buffer properly for that. */
13488 if (!update_mode_line)
13490 update_mode_line = 1;
13491 w->update_mode_line = Qt;
13494 /* Try to scroll by specified few lines. */
13495 if ((scroll_conservatively
13496 || scroll_step
13497 || temp_scroll_step
13498 || NUMBERP (current_buffer->scroll_up_aggressively)
13499 || NUMBERP (current_buffer->scroll_down_aggressively))
13500 && !current_buffer->clip_changed
13501 && CHARPOS (startp) >= BEGV
13502 && CHARPOS (startp) <= ZV)
13504 /* The function returns -1 if new fonts were loaded, 1 if
13505 successful, 0 if not successful. */
13506 int rc = try_scrolling (window, just_this_one_p,
13507 scroll_conservatively,
13508 scroll_step,
13509 temp_scroll_step, last_line_misfit);
13510 switch (rc)
13512 case SCROLLING_SUCCESS:
13513 goto done;
13515 case SCROLLING_NEED_LARGER_MATRICES:
13516 goto need_larger_matrices;
13518 case SCROLLING_FAILED:
13519 break;
13521 default:
13522 abort ();
13526 /* Finally, just choose place to start which centers point */
13528 recenter:
13529 if (centering_position < 0)
13530 centering_position = window_box_height (w) / 2;
13532 #if GLYPH_DEBUG
13533 debug_method_add (w, "recenter");
13534 #endif
13536 /* w->vscroll = 0; */
13538 /* Forget any previously recorded base line for line number display. */
13539 if (!buffer_unchanged_p)
13540 w->base_line_number = Qnil;
13542 /* Move backward half the height of the window. */
13543 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13544 it.current_y = it.last_visible_y;
13545 move_it_vertically_backward (&it, centering_position);
13546 xassert (IT_CHARPOS (it) >= BEGV);
13548 /* The function move_it_vertically_backward may move over more
13549 than the specified y-distance. If it->w is small, e.g. a
13550 mini-buffer window, we may end up in front of the window's
13551 display area. Start displaying at the start of the line
13552 containing PT in this case. */
13553 if (it.current_y <= 0)
13555 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13556 move_it_vertically_backward (&it, 0);
13557 #if 0
13558 /* I think this assert is bogus if buffer contains
13559 invisible text or images. KFS. */
13560 xassert (IT_CHARPOS (it) <= PT);
13561 #endif
13562 it.current_y = 0;
13565 it.current_x = it.hpos = 0;
13567 /* Set startp here explicitly in case that helps avoid an infinite loop
13568 in case the window-scroll-functions functions get errors. */
13569 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13571 /* Run scroll hooks. */
13572 startp = run_window_scroll_functions (window, it.current.pos);
13574 /* Redisplay the window. */
13575 if (!current_matrix_up_to_date_p
13576 || windows_or_buffers_changed
13577 || cursor_type_changed
13578 /* Don't use try_window_reusing_current_matrix in this case
13579 because it can have changed the buffer. */
13580 || !NILP (Vwindow_scroll_functions)
13581 || !just_this_one_p
13582 || MINI_WINDOW_P (w)
13583 || !(used_current_matrix_p
13584 = try_window_reusing_current_matrix (w)))
13585 try_window (window, startp, 0);
13587 /* If new fonts have been loaded (due to fontsets), give up. We
13588 have to start a new redisplay since we need to re-adjust glyph
13589 matrices. */
13590 if (fonts_changed_p)
13591 goto need_larger_matrices;
13593 /* If cursor did not appear assume that the middle of the window is
13594 in the first line of the window. Do it again with the next line.
13595 (Imagine a window of height 100, displaying two lines of height
13596 60. Moving back 50 from it->last_visible_y will end in the first
13597 line.) */
13598 if (w->cursor.vpos < 0)
13600 if (!NILP (w->window_end_valid)
13601 && PT >= Z - XFASTINT (w->window_end_pos))
13603 clear_glyph_matrix (w->desired_matrix);
13604 move_it_by_lines (&it, 1, 0);
13605 try_window (window, it.current.pos, 0);
13607 else if (PT < IT_CHARPOS (it))
13609 clear_glyph_matrix (w->desired_matrix);
13610 move_it_by_lines (&it, -1, 0);
13611 try_window (window, it.current.pos, 0);
13613 else
13615 /* Not much we can do about it. */
13619 /* Consider the following case: Window starts at BEGV, there is
13620 invisible, intangible text at BEGV, so that display starts at
13621 some point START > BEGV. It can happen that we are called with
13622 PT somewhere between BEGV and START. Try to handle that case. */
13623 if (w->cursor.vpos < 0)
13625 struct glyph_row *row = w->current_matrix->rows;
13626 if (row->mode_line_p)
13627 ++row;
13628 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13631 if (!cursor_row_fully_visible_p (w, 0, 0))
13633 /* If vscroll is enabled, disable it and try again. */
13634 if (w->vscroll)
13636 w->vscroll = 0;
13637 clear_glyph_matrix (w->desired_matrix);
13638 goto recenter;
13641 /* If centering point failed to make the whole line visible,
13642 put point at the top instead. That has to make the whole line
13643 visible, if it can be done. */
13644 if (centering_position == 0)
13645 goto done;
13647 clear_glyph_matrix (w->desired_matrix);
13648 centering_position = 0;
13649 goto recenter;
13652 done:
13654 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13655 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13656 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13657 ? Qt : Qnil);
13659 /* Display the mode line, if we must. */
13660 if ((update_mode_line
13661 /* If window not full width, must redo its mode line
13662 if (a) the window to its side is being redone and
13663 (b) we do a frame-based redisplay. This is a consequence
13664 of how inverted lines are drawn in frame-based redisplay. */
13665 || (!just_this_one_p
13666 && !FRAME_WINDOW_P (f)
13667 && !WINDOW_FULL_WIDTH_P (w))
13668 /* Line number to display. */
13669 || INTEGERP (w->base_line_pos)
13670 /* Column number is displayed and different from the one displayed. */
13671 || (!NILP (w->column_number_displayed)
13672 && (XFASTINT (w->column_number_displayed)
13673 != (int) current_column ()))) /* iftc */
13674 /* This means that the window has a mode line. */
13675 && (WINDOW_WANTS_MODELINE_P (w)
13676 || WINDOW_WANTS_HEADER_LINE_P (w)))
13678 display_mode_lines (w);
13680 /* If mode line height has changed, arrange for a thorough
13681 immediate redisplay using the correct mode line height. */
13682 if (WINDOW_WANTS_MODELINE_P (w)
13683 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13685 fonts_changed_p = 1;
13686 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13687 = DESIRED_MODE_LINE_HEIGHT (w);
13690 /* If top line height has changed, arrange for a thorough
13691 immediate redisplay using the correct mode line height. */
13692 if (WINDOW_WANTS_HEADER_LINE_P (w)
13693 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13695 fonts_changed_p = 1;
13696 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13697 = DESIRED_HEADER_LINE_HEIGHT (w);
13700 if (fonts_changed_p)
13701 goto need_larger_matrices;
13704 if (!line_number_displayed
13705 && !BUFFERP (w->base_line_pos))
13707 w->base_line_pos = Qnil;
13708 w->base_line_number = Qnil;
13711 finish_menu_bars:
13713 /* When we reach a frame's selected window, redo the frame's menu bar. */
13714 if (update_mode_line
13715 && EQ (FRAME_SELECTED_WINDOW (f), window))
13717 int redisplay_menu_p = 0;
13718 int redisplay_tool_bar_p = 0;
13720 if (FRAME_WINDOW_P (f))
13722 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13723 || defined (USE_GTK)
13724 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13725 #else
13726 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13727 #endif
13729 else
13730 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13732 if (redisplay_menu_p)
13733 display_menu_bar (w);
13735 #ifdef HAVE_WINDOW_SYSTEM
13736 if (FRAME_WINDOW_P (f))
13738 #if defined (USE_GTK) || USE_MAC_TOOLBAR
13739 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13740 #else
13741 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13742 && (FRAME_TOOL_BAR_LINES (f) > 0
13743 || !NILP (Vauto_resize_tool_bars));
13744 #endif
13746 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13748 extern int ignore_mouse_drag_p;
13749 ignore_mouse_drag_p = 1;
13752 #endif
13755 #ifdef HAVE_WINDOW_SYSTEM
13756 if (FRAME_WINDOW_P (f)
13757 && update_window_fringes (w, (just_this_one_p
13758 || (!used_current_matrix_p && !overlay_arrow_seen)
13759 || w->pseudo_window_p)))
13761 update_begin (f);
13762 BLOCK_INPUT;
13763 if (draw_window_fringes (w, 1))
13764 x_draw_vertical_border (w);
13765 UNBLOCK_INPUT;
13766 update_end (f);
13768 #endif /* HAVE_WINDOW_SYSTEM */
13770 /* We go to this label, with fonts_changed_p nonzero,
13771 if it is necessary to try again using larger glyph matrices.
13772 We have to redeem the scroll bar even in this case,
13773 because the loop in redisplay_internal expects that. */
13774 need_larger_matrices:
13776 finish_scroll_bars:
13778 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13780 /* Set the thumb's position and size. */
13781 set_vertical_scroll_bar (w);
13783 /* Note that we actually used the scroll bar attached to this
13784 window, so it shouldn't be deleted at the end of redisplay. */
13785 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13786 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13789 /* Restore current_buffer and value of point in it. */
13790 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13791 set_buffer_internal_1 (old);
13792 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13793 shorter. This can be caused by log truncation in *Messages*. */
13794 if (CHARPOS (lpoint) <= ZV)
13795 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13797 unbind_to (count, Qnil);
13801 /* Build the complete desired matrix of WINDOW with a window start
13802 buffer position POS.
13804 Value is 1 if successful. It is zero if fonts were loaded during
13805 redisplay which makes re-adjusting glyph matrices necessary, and -1
13806 if point would appear in the scroll margins.
13807 (We check that only if CHECK_MARGINS is nonzero. */
13810 try_window (window, pos, check_margins)
13811 Lisp_Object window;
13812 struct text_pos pos;
13813 int check_margins;
13815 struct window *w = XWINDOW (window);
13816 struct it it;
13817 struct glyph_row *last_text_row = NULL;
13818 struct frame *f = XFRAME (w->frame);
13820 /* Make POS the new window start. */
13821 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13823 /* Mark cursor position as unknown. No overlay arrow seen. */
13824 w->cursor.vpos = -1;
13825 overlay_arrow_seen = 0;
13827 /* Initialize iterator and info to start at POS. */
13828 start_display (&it, w, pos);
13830 /* Display all lines of W. */
13831 while (it.current_y < it.last_visible_y)
13833 if (display_line (&it))
13834 last_text_row = it.glyph_row - 1;
13835 if (fonts_changed_p)
13836 return 0;
13839 /* Don't let the cursor end in the scroll margins. */
13840 if (check_margins
13841 && !MINI_WINDOW_P (w))
13843 int this_scroll_margin;
13845 this_scroll_margin = max (0, scroll_margin);
13846 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13847 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13849 if ((w->cursor.y >= 0 /* not vscrolled */
13850 && w->cursor.y < this_scroll_margin
13851 && CHARPOS (pos) > BEGV
13852 && IT_CHARPOS (it) < ZV)
13853 /* rms: considering make_cursor_line_fully_visible_p here
13854 seems to give wrong results. We don't want to recenter
13855 when the last line is partly visible, we want to allow
13856 that case to be handled in the usual way. */
13857 || (w->cursor.y + 1) > it.last_visible_y)
13859 w->cursor.vpos = -1;
13860 clear_glyph_matrix (w->desired_matrix);
13861 return -1;
13865 /* If bottom moved off end of frame, change mode line percentage. */
13866 if (XFASTINT (w->window_end_pos) <= 0
13867 && Z != IT_CHARPOS (it))
13868 w->update_mode_line = Qt;
13870 /* Set window_end_pos to the offset of the last character displayed
13871 on the window from the end of current_buffer. Set
13872 window_end_vpos to its row number. */
13873 if (last_text_row)
13875 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13876 w->window_end_bytepos
13877 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13878 w->window_end_pos
13879 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13880 w->window_end_vpos
13881 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13882 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13883 ->displays_text_p);
13885 else
13887 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13888 w->window_end_pos = make_number (Z - ZV);
13889 w->window_end_vpos = make_number (0);
13892 /* But that is not valid info until redisplay finishes. */
13893 w->window_end_valid = Qnil;
13894 return 1;
13899 /************************************************************************
13900 Window redisplay reusing current matrix when buffer has not changed
13901 ************************************************************************/
13903 /* Try redisplay of window W showing an unchanged buffer with a
13904 different window start than the last time it was displayed by
13905 reusing its current matrix. Value is non-zero if successful.
13906 W->start is the new window start. */
13908 static int
13909 try_window_reusing_current_matrix (w)
13910 struct window *w;
13912 struct frame *f = XFRAME (w->frame);
13913 struct glyph_row *row, *bottom_row;
13914 struct it it;
13915 struct run run;
13916 struct text_pos start, new_start;
13917 int nrows_scrolled, i;
13918 struct glyph_row *last_text_row;
13919 struct glyph_row *last_reused_text_row;
13920 struct glyph_row *start_row;
13921 int start_vpos, min_y, max_y;
13923 #if GLYPH_DEBUG
13924 if (inhibit_try_window_reusing)
13925 return 0;
13926 #endif
13928 if (/* This function doesn't handle terminal frames. */
13929 !FRAME_WINDOW_P (f)
13930 /* Don't try to reuse the display if windows have been split
13931 or such. */
13932 || windows_or_buffers_changed
13933 || cursor_type_changed)
13934 return 0;
13936 /* Can't do this if region may have changed. */
13937 if ((!NILP (Vtransient_mark_mode)
13938 && !NILP (current_buffer->mark_active))
13939 || !NILP (w->region_showing)
13940 || !NILP (Vshow_trailing_whitespace))
13941 return 0;
13943 /* If top-line visibility has changed, give up. */
13944 if (WINDOW_WANTS_HEADER_LINE_P (w)
13945 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13946 return 0;
13948 /* Give up if old or new display is scrolled vertically. We could
13949 make this function handle this, but right now it doesn't. */
13950 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13951 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13952 return 0;
13954 /* The variable new_start now holds the new window start. The old
13955 start `start' can be determined from the current matrix. */
13956 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13957 start = start_row->start.pos;
13958 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13960 /* Clear the desired matrix for the display below. */
13961 clear_glyph_matrix (w->desired_matrix);
13963 if (CHARPOS (new_start) <= CHARPOS (start))
13965 int first_row_y;
13967 /* Don't use this method if the display starts with an ellipsis
13968 displayed for invisible text. It's not easy to handle that case
13969 below, and it's certainly not worth the effort since this is
13970 not a frequent case. */
13971 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13972 return 0;
13974 IF_DEBUG (debug_method_add (w, "twu1"));
13976 /* Display up to a row that can be reused. The variable
13977 last_text_row is set to the last row displayed that displays
13978 text. Note that it.vpos == 0 if or if not there is a
13979 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13980 start_display (&it, w, new_start);
13981 first_row_y = it.current_y;
13982 w->cursor.vpos = -1;
13983 last_text_row = last_reused_text_row = NULL;
13985 while (it.current_y < it.last_visible_y
13986 && !fonts_changed_p)
13988 /* If we have reached into the characters in the START row,
13989 that means the line boundaries have changed. So we
13990 can't start copying with the row START. Maybe it will
13991 work to start copying with the following row. */
13992 while (IT_CHARPOS (it) > CHARPOS (start))
13994 /* Advance to the next row as the "start". */
13995 start_row++;
13996 start = start_row->start.pos;
13997 /* If there are no more rows to try, or just one, give up. */
13998 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13999 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14000 || CHARPOS (start) == ZV)
14002 clear_glyph_matrix (w->desired_matrix);
14003 return 0;
14006 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14008 /* If we have reached alignment,
14009 we can copy the rest of the rows. */
14010 if (IT_CHARPOS (it) == CHARPOS (start))
14011 break;
14013 if (display_line (&it))
14014 last_text_row = it.glyph_row - 1;
14017 /* A value of current_y < last_visible_y means that we stopped
14018 at the previous window start, which in turn means that we
14019 have at least one reusable row. */
14020 if (it.current_y < it.last_visible_y)
14022 /* IT.vpos always starts from 0; it counts text lines. */
14023 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14025 /* Find PT if not already found in the lines displayed. */
14026 if (w->cursor.vpos < 0)
14028 int dy = it.current_y - start_row->y;
14030 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14031 row = row_containing_pos (w, PT, row, NULL, dy);
14032 if (row)
14033 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14034 dy, nrows_scrolled);
14035 else
14037 clear_glyph_matrix (w->desired_matrix);
14038 return 0;
14042 /* Scroll the display. Do it before the current matrix is
14043 changed. The problem here is that update has not yet
14044 run, i.e. part of the current matrix is not up to date.
14045 scroll_run_hook will clear the cursor, and use the
14046 current matrix to get the height of the row the cursor is
14047 in. */
14048 run.current_y = start_row->y;
14049 run.desired_y = it.current_y;
14050 run.height = it.last_visible_y - it.current_y;
14052 if (run.height > 0 && run.current_y != run.desired_y)
14054 update_begin (f);
14055 FRAME_RIF (f)->update_window_begin_hook (w);
14056 FRAME_RIF (f)->clear_window_mouse_face (w);
14057 FRAME_RIF (f)->scroll_run_hook (w, &run);
14058 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14059 update_end (f);
14062 /* Shift current matrix down by nrows_scrolled lines. */
14063 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14064 rotate_matrix (w->current_matrix,
14065 start_vpos,
14066 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14067 nrows_scrolled);
14069 /* Disable lines that must be updated. */
14070 for (i = 0; i < nrows_scrolled; ++i)
14071 (start_row + i)->enabled_p = 0;
14073 /* Re-compute Y positions. */
14074 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14075 max_y = it.last_visible_y;
14076 for (row = start_row + nrows_scrolled;
14077 row < bottom_row;
14078 ++row)
14080 row->y = it.current_y;
14081 row->visible_height = row->height;
14083 if (row->y < min_y)
14084 row->visible_height -= min_y - row->y;
14085 if (row->y + row->height > max_y)
14086 row->visible_height -= row->y + row->height - max_y;
14087 row->redraw_fringe_bitmaps_p = 1;
14089 it.current_y += row->height;
14091 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14092 last_reused_text_row = row;
14093 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14094 break;
14097 /* Disable lines in the current matrix which are now
14098 below the window. */
14099 for (++row; row < bottom_row; ++row)
14100 row->enabled_p = row->mode_line_p = 0;
14103 /* Update window_end_pos etc.; last_reused_text_row is the last
14104 reused row from the current matrix containing text, if any.
14105 The value of last_text_row is the last displayed line
14106 containing text. */
14107 if (last_reused_text_row)
14109 w->window_end_bytepos
14110 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14111 w->window_end_pos
14112 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14113 w->window_end_vpos
14114 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14115 w->current_matrix));
14117 else if (last_text_row)
14119 w->window_end_bytepos
14120 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14121 w->window_end_pos
14122 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14123 w->window_end_vpos
14124 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14126 else
14128 /* This window must be completely empty. */
14129 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14130 w->window_end_pos = make_number (Z - ZV);
14131 w->window_end_vpos = make_number (0);
14133 w->window_end_valid = Qnil;
14135 /* Update hint: don't try scrolling again in update_window. */
14136 w->desired_matrix->no_scrolling_p = 1;
14138 #if GLYPH_DEBUG
14139 debug_method_add (w, "try_window_reusing_current_matrix 1");
14140 #endif
14141 return 1;
14143 else if (CHARPOS (new_start) > CHARPOS (start))
14145 struct glyph_row *pt_row, *row;
14146 struct glyph_row *first_reusable_row;
14147 struct glyph_row *first_row_to_display;
14148 int dy;
14149 int yb = window_text_bottom_y (w);
14151 /* Find the row starting at new_start, if there is one. Don't
14152 reuse a partially visible line at the end. */
14153 first_reusable_row = start_row;
14154 while (first_reusable_row->enabled_p
14155 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14156 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14157 < CHARPOS (new_start)))
14158 ++first_reusable_row;
14160 /* Give up if there is no row to reuse. */
14161 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14162 || !first_reusable_row->enabled_p
14163 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14164 != CHARPOS (new_start)))
14165 return 0;
14167 /* We can reuse fully visible rows beginning with
14168 first_reusable_row to the end of the window. Set
14169 first_row_to_display to the first row that cannot be reused.
14170 Set pt_row to the row containing point, if there is any. */
14171 pt_row = NULL;
14172 for (first_row_to_display = first_reusable_row;
14173 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14174 ++first_row_to_display)
14176 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14177 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14178 pt_row = first_row_to_display;
14181 /* Start displaying at the start of first_row_to_display. */
14182 xassert (first_row_to_display->y < yb);
14183 init_to_row_start (&it, w, first_row_to_display);
14185 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14186 - start_vpos);
14187 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14188 - nrows_scrolled);
14189 it.current_y = (first_row_to_display->y - first_reusable_row->y
14190 + WINDOW_HEADER_LINE_HEIGHT (w));
14192 /* Display lines beginning with first_row_to_display in the
14193 desired matrix. Set last_text_row to the last row displayed
14194 that displays text. */
14195 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14196 if (pt_row == NULL)
14197 w->cursor.vpos = -1;
14198 last_text_row = NULL;
14199 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14200 if (display_line (&it))
14201 last_text_row = it.glyph_row - 1;
14203 /* Give up If point isn't in a row displayed or reused. */
14204 if (w->cursor.vpos < 0)
14206 clear_glyph_matrix (w->desired_matrix);
14207 return 0;
14210 /* If point is in a reused row, adjust y and vpos of the cursor
14211 position. */
14212 if (pt_row)
14214 w->cursor.vpos -= nrows_scrolled;
14215 w->cursor.y -= first_reusable_row->y - start_row->y;
14218 /* Scroll the display. */
14219 run.current_y = first_reusable_row->y;
14220 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14221 run.height = it.last_visible_y - run.current_y;
14222 dy = run.current_y - run.desired_y;
14224 if (run.height)
14226 update_begin (f);
14227 FRAME_RIF (f)->update_window_begin_hook (w);
14228 FRAME_RIF (f)->clear_window_mouse_face (w);
14229 FRAME_RIF (f)->scroll_run_hook (w, &run);
14230 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14231 update_end (f);
14234 /* Adjust Y positions of reused rows. */
14235 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14236 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14237 max_y = it.last_visible_y;
14238 for (row = first_reusable_row; row < first_row_to_display; ++row)
14240 row->y -= dy;
14241 row->visible_height = row->height;
14242 if (row->y < min_y)
14243 row->visible_height -= min_y - row->y;
14244 if (row->y + row->height > max_y)
14245 row->visible_height -= row->y + row->height - max_y;
14246 row->redraw_fringe_bitmaps_p = 1;
14249 /* Scroll the current matrix. */
14250 xassert (nrows_scrolled > 0);
14251 rotate_matrix (w->current_matrix,
14252 start_vpos,
14253 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14254 -nrows_scrolled);
14256 /* Disable rows not reused. */
14257 for (row -= nrows_scrolled; row < bottom_row; ++row)
14258 row->enabled_p = 0;
14260 /* Point may have moved to a different line, so we cannot assume that
14261 the previous cursor position is valid; locate the correct row. */
14262 if (pt_row)
14264 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14265 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14266 row++)
14268 w->cursor.vpos++;
14269 w->cursor.y = row->y;
14271 if (row < bottom_row)
14273 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14274 while (glyph->charpos < PT)
14276 w->cursor.hpos++;
14277 w->cursor.x += glyph->pixel_width;
14278 glyph++;
14283 /* Adjust window end. A null value of last_text_row means that
14284 the window end is in reused rows which in turn means that
14285 only its vpos can have changed. */
14286 if (last_text_row)
14288 w->window_end_bytepos
14289 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14290 w->window_end_pos
14291 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14292 w->window_end_vpos
14293 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14295 else
14297 w->window_end_vpos
14298 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14301 w->window_end_valid = Qnil;
14302 w->desired_matrix->no_scrolling_p = 1;
14304 #if GLYPH_DEBUG
14305 debug_method_add (w, "try_window_reusing_current_matrix 2");
14306 #endif
14307 return 1;
14310 return 0;
14315 /************************************************************************
14316 Window redisplay reusing current matrix when buffer has changed
14317 ************************************************************************/
14319 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14320 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14321 int *, int *));
14322 static struct glyph_row *
14323 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14324 struct glyph_row *));
14327 /* Return the last row in MATRIX displaying text. If row START is
14328 non-null, start searching with that row. IT gives the dimensions
14329 of the display. Value is null if matrix is empty; otherwise it is
14330 a pointer to the row found. */
14332 static struct glyph_row *
14333 find_last_row_displaying_text (matrix, it, start)
14334 struct glyph_matrix *matrix;
14335 struct it *it;
14336 struct glyph_row *start;
14338 struct glyph_row *row, *row_found;
14340 /* Set row_found to the last row in IT->w's current matrix
14341 displaying text. The loop looks funny but think of partially
14342 visible lines. */
14343 row_found = NULL;
14344 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14345 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14347 xassert (row->enabled_p);
14348 row_found = row;
14349 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14350 break;
14351 ++row;
14354 return row_found;
14358 /* Return the last row in the current matrix of W that is not affected
14359 by changes at the start of current_buffer that occurred since W's
14360 current matrix was built. Value is null if no such row exists.
14362 BEG_UNCHANGED us the number of characters unchanged at the start of
14363 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14364 first changed character in current_buffer. Characters at positions <
14365 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14366 when the current matrix was built. */
14368 static struct glyph_row *
14369 find_last_unchanged_at_beg_row (w)
14370 struct window *w;
14372 int first_changed_pos = BEG + BEG_UNCHANGED;
14373 struct glyph_row *row;
14374 struct glyph_row *row_found = NULL;
14375 int yb = window_text_bottom_y (w);
14377 /* Find the last row displaying unchanged text. */
14378 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14379 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14380 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14382 if (/* If row ends before first_changed_pos, it is unchanged,
14383 except in some case. */
14384 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14385 /* When row ends in ZV and we write at ZV it is not
14386 unchanged. */
14387 && !row->ends_at_zv_p
14388 /* When first_changed_pos is the end of a continued line,
14389 row is not unchanged because it may be no longer
14390 continued. */
14391 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14392 && (row->continued_p
14393 || row->exact_window_width_line_p)))
14394 row_found = row;
14396 /* Stop if last visible row. */
14397 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14398 break;
14400 ++row;
14403 return row_found;
14407 /* Find the first glyph row in the current matrix of W that is not
14408 affected by changes at the end of current_buffer since the
14409 time W's current matrix was built.
14411 Return in *DELTA the number of chars by which buffer positions in
14412 unchanged text at the end of current_buffer must be adjusted.
14414 Return in *DELTA_BYTES the corresponding number of bytes.
14416 Value is null if no such row exists, i.e. all rows are affected by
14417 changes. */
14419 static struct glyph_row *
14420 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14421 struct window *w;
14422 int *delta, *delta_bytes;
14424 struct glyph_row *row;
14425 struct glyph_row *row_found = NULL;
14427 *delta = *delta_bytes = 0;
14429 /* Display must not have been paused, otherwise the current matrix
14430 is not up to date. */
14431 if (NILP (w->window_end_valid))
14432 abort ();
14434 /* A value of window_end_pos >= END_UNCHANGED means that the window
14435 end is in the range of changed text. If so, there is no
14436 unchanged row at the end of W's current matrix. */
14437 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14438 return NULL;
14440 /* Set row to the last row in W's current matrix displaying text. */
14441 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14443 /* If matrix is entirely empty, no unchanged row exists. */
14444 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14446 /* The value of row is the last glyph row in the matrix having a
14447 meaningful buffer position in it. The end position of row
14448 corresponds to window_end_pos. This allows us to translate
14449 buffer positions in the current matrix to current buffer
14450 positions for characters not in changed text. */
14451 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14452 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14453 int last_unchanged_pos, last_unchanged_pos_old;
14454 struct glyph_row *first_text_row
14455 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14457 *delta = Z - Z_old;
14458 *delta_bytes = Z_BYTE - Z_BYTE_old;
14460 /* Set last_unchanged_pos to the buffer position of the last
14461 character in the buffer that has not been changed. Z is the
14462 index + 1 of the last character in current_buffer, i.e. by
14463 subtracting END_UNCHANGED we get the index of the last
14464 unchanged character, and we have to add BEG to get its buffer
14465 position. */
14466 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14467 last_unchanged_pos_old = last_unchanged_pos - *delta;
14469 /* Search backward from ROW for a row displaying a line that
14470 starts at a minimum position >= last_unchanged_pos_old. */
14471 for (; row > first_text_row; --row)
14473 /* This used to abort, but it can happen.
14474 It is ok to just stop the search instead here. KFS. */
14475 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14476 break;
14478 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14479 row_found = row;
14483 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
14484 abort ();
14486 return row_found;
14490 /* Make sure that glyph rows in the current matrix of window W
14491 reference the same glyph memory as corresponding rows in the
14492 frame's frame matrix. This function is called after scrolling W's
14493 current matrix on a terminal frame in try_window_id and
14494 try_window_reusing_current_matrix. */
14496 static void
14497 sync_frame_with_window_matrix_rows (w)
14498 struct window *w;
14500 struct frame *f = XFRAME (w->frame);
14501 struct glyph_row *window_row, *window_row_end, *frame_row;
14503 /* Preconditions: W must be a leaf window and full-width. Its frame
14504 must have a frame matrix. */
14505 xassert (NILP (w->hchild) && NILP (w->vchild));
14506 xassert (WINDOW_FULL_WIDTH_P (w));
14507 xassert (!FRAME_WINDOW_P (f));
14509 /* If W is a full-width window, glyph pointers in W's current matrix
14510 have, by definition, to be the same as glyph pointers in the
14511 corresponding frame matrix. Note that frame matrices have no
14512 marginal areas (see build_frame_matrix). */
14513 window_row = w->current_matrix->rows;
14514 window_row_end = window_row + w->current_matrix->nrows;
14515 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14516 while (window_row < window_row_end)
14518 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14519 struct glyph *end = window_row->glyphs[LAST_AREA];
14521 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14522 frame_row->glyphs[TEXT_AREA] = start;
14523 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14524 frame_row->glyphs[LAST_AREA] = end;
14526 /* Disable frame rows whose corresponding window rows have
14527 been disabled in try_window_id. */
14528 if (!window_row->enabled_p)
14529 frame_row->enabled_p = 0;
14531 ++window_row, ++frame_row;
14536 /* Find the glyph row in window W containing CHARPOS. Consider all
14537 rows between START and END (not inclusive). END null means search
14538 all rows to the end of the display area of W. Value is the row
14539 containing CHARPOS or null. */
14541 struct glyph_row *
14542 row_containing_pos (w, charpos, start, end, dy)
14543 struct window *w;
14544 int charpos;
14545 struct glyph_row *start, *end;
14546 int dy;
14548 struct glyph_row *row = start;
14549 int last_y;
14551 /* If we happen to start on a header-line, skip that. */
14552 if (row->mode_line_p)
14553 ++row;
14555 if ((end && row >= end) || !row->enabled_p)
14556 return NULL;
14558 last_y = window_text_bottom_y (w) - dy;
14560 while (1)
14562 /* Give up if we have gone too far. */
14563 if (end && row >= end)
14564 return NULL;
14565 /* This formerly returned if they were equal.
14566 I think that both quantities are of a "last plus one" type;
14567 if so, when they are equal, the row is within the screen. -- rms. */
14568 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14569 return NULL;
14571 /* If it is in this row, return this row. */
14572 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14573 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14574 /* The end position of a row equals the start
14575 position of the next row. If CHARPOS is there, we
14576 would rather display it in the next line, except
14577 when this line ends in ZV. */
14578 && !row->ends_at_zv_p
14579 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14580 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14581 return row;
14582 ++row;
14587 /* Try to redisplay window W by reusing its existing display. W's
14588 current matrix must be up to date when this function is called,
14589 i.e. window_end_valid must not be nil.
14591 Value is
14593 1 if display has been updated
14594 0 if otherwise unsuccessful
14595 -1 if redisplay with same window start is known not to succeed
14597 The following steps are performed:
14599 1. Find the last row in the current matrix of W that is not
14600 affected by changes at the start of current_buffer. If no such row
14601 is found, give up.
14603 2. Find the first row in W's current matrix that is not affected by
14604 changes at the end of current_buffer. Maybe there is no such row.
14606 3. Display lines beginning with the row + 1 found in step 1 to the
14607 row found in step 2 or, if step 2 didn't find a row, to the end of
14608 the window.
14610 4. If cursor is not known to appear on the window, give up.
14612 5. If display stopped at the row found in step 2, scroll the
14613 display and current matrix as needed.
14615 6. Maybe display some lines at the end of W, if we must. This can
14616 happen under various circumstances, like a partially visible line
14617 becoming fully visible, or because newly displayed lines are displayed
14618 in smaller font sizes.
14620 7. Update W's window end information. */
14622 static int
14623 try_window_id (w)
14624 struct window *w;
14626 struct frame *f = XFRAME (w->frame);
14627 struct glyph_matrix *current_matrix = w->current_matrix;
14628 struct glyph_matrix *desired_matrix = w->desired_matrix;
14629 struct glyph_row *last_unchanged_at_beg_row;
14630 struct glyph_row *first_unchanged_at_end_row;
14631 struct glyph_row *row;
14632 struct glyph_row *bottom_row;
14633 int bottom_vpos;
14634 struct it it;
14635 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14636 struct text_pos start_pos;
14637 struct run run;
14638 int first_unchanged_at_end_vpos = 0;
14639 struct glyph_row *last_text_row, *last_text_row_at_end;
14640 struct text_pos start;
14641 int first_changed_charpos, last_changed_charpos;
14643 #if GLYPH_DEBUG
14644 if (inhibit_try_window_id)
14645 return 0;
14646 #endif
14648 /* This is handy for debugging. */
14649 #if 0
14650 #define GIVE_UP(X) \
14651 do { \
14652 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14653 return 0; \
14654 } while (0)
14655 #else
14656 #define GIVE_UP(X) return 0
14657 #endif
14659 SET_TEXT_POS_FROM_MARKER (start, w->start);
14661 /* Don't use this for mini-windows because these can show
14662 messages and mini-buffers, and we don't handle that here. */
14663 if (MINI_WINDOW_P (w))
14664 GIVE_UP (1);
14666 /* This flag is used to prevent redisplay optimizations. */
14667 if (windows_or_buffers_changed || cursor_type_changed)
14668 GIVE_UP (2);
14670 /* Verify that narrowing has not changed.
14671 Also verify that we were not told to prevent redisplay optimizations.
14672 It would be nice to further
14673 reduce the number of cases where this prevents try_window_id. */
14674 if (current_buffer->clip_changed
14675 || current_buffer->prevent_redisplay_optimizations_p)
14676 GIVE_UP (3);
14678 /* Window must either use window-based redisplay or be full width. */
14679 if (!FRAME_WINDOW_P (f)
14680 && (!FRAME_LINE_INS_DEL_OK (f)
14681 || !WINDOW_FULL_WIDTH_P (w)))
14682 GIVE_UP (4);
14684 /* Give up if point is not known NOT to appear in W. */
14685 if (PT < CHARPOS (start))
14686 GIVE_UP (5);
14688 /* Another way to prevent redisplay optimizations. */
14689 if (XFASTINT (w->last_modified) == 0)
14690 GIVE_UP (6);
14692 /* Verify that window is not hscrolled. */
14693 if (XFASTINT (w->hscroll) != 0)
14694 GIVE_UP (7);
14696 /* Verify that display wasn't paused. */
14697 if (NILP (w->window_end_valid))
14698 GIVE_UP (8);
14700 /* Can't use this if highlighting a region because a cursor movement
14701 will do more than just set the cursor. */
14702 if (!NILP (Vtransient_mark_mode)
14703 && !NILP (current_buffer->mark_active))
14704 GIVE_UP (9);
14706 /* Likewise if highlighting trailing whitespace. */
14707 if (!NILP (Vshow_trailing_whitespace))
14708 GIVE_UP (11);
14710 /* Likewise if showing a region. */
14711 if (!NILP (w->region_showing))
14712 GIVE_UP (10);
14714 /* Can use this if overlay arrow position and or string have changed. */
14715 if (overlay_arrows_changed_p ())
14716 GIVE_UP (12);
14719 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14720 only if buffer has really changed. The reason is that the gap is
14721 initially at Z for freshly visited files. The code below would
14722 set end_unchanged to 0 in that case. */
14723 if (MODIFF > SAVE_MODIFF
14724 /* This seems to happen sometimes after saving a buffer. */
14725 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14727 if (GPT - BEG < BEG_UNCHANGED)
14728 BEG_UNCHANGED = GPT - BEG;
14729 if (Z - GPT < END_UNCHANGED)
14730 END_UNCHANGED = Z - GPT;
14733 /* The position of the first and last character that has been changed. */
14734 first_changed_charpos = BEG + BEG_UNCHANGED;
14735 last_changed_charpos = Z - END_UNCHANGED;
14737 /* If window starts after a line end, and the last change is in
14738 front of that newline, then changes don't affect the display.
14739 This case happens with stealth-fontification. Note that although
14740 the display is unchanged, glyph positions in the matrix have to
14741 be adjusted, of course. */
14742 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14743 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14744 && ((last_changed_charpos < CHARPOS (start)
14745 && CHARPOS (start) == BEGV)
14746 || (last_changed_charpos < CHARPOS (start) - 1
14747 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14749 int Z_old, delta, Z_BYTE_old, delta_bytes;
14750 struct glyph_row *r0;
14752 /* Compute how many chars/bytes have been added to or removed
14753 from the buffer. */
14754 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14755 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14756 delta = Z - Z_old;
14757 delta_bytes = Z_BYTE - Z_BYTE_old;
14759 /* Give up if PT is not in the window. Note that it already has
14760 been checked at the start of try_window_id that PT is not in
14761 front of the window start. */
14762 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14763 GIVE_UP (13);
14765 /* If window start is unchanged, we can reuse the whole matrix
14766 as is, after adjusting glyph positions. No need to compute
14767 the window end again, since its offset from Z hasn't changed. */
14768 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14769 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14770 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14771 /* PT must not be in a partially visible line. */
14772 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14773 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14775 /* Adjust positions in the glyph matrix. */
14776 if (delta || delta_bytes)
14778 struct glyph_row *r1
14779 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14780 increment_matrix_positions (w->current_matrix,
14781 MATRIX_ROW_VPOS (r0, current_matrix),
14782 MATRIX_ROW_VPOS (r1, current_matrix),
14783 delta, delta_bytes);
14786 /* Set the cursor. */
14787 row = row_containing_pos (w, PT, r0, NULL, 0);
14788 if (row)
14789 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14790 else
14791 abort ();
14792 return 1;
14796 /* Handle the case that changes are all below what is displayed in
14797 the window, and that PT is in the window. This shortcut cannot
14798 be taken if ZV is visible in the window, and text has been added
14799 there that is visible in the window. */
14800 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14801 /* ZV is not visible in the window, or there are no
14802 changes at ZV, actually. */
14803 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14804 || first_changed_charpos == last_changed_charpos))
14806 struct glyph_row *r0;
14808 /* Give up if PT is not in the window. Note that it already has
14809 been checked at the start of try_window_id that PT is not in
14810 front of the window start. */
14811 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14812 GIVE_UP (14);
14814 /* If window start is unchanged, we can reuse the whole matrix
14815 as is, without changing glyph positions since no text has
14816 been added/removed in front of the window end. */
14817 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14818 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14819 /* PT must not be in a partially visible line. */
14820 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14821 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14823 /* We have to compute the window end anew since text
14824 can have been added/removed after it. */
14825 w->window_end_pos
14826 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14827 w->window_end_bytepos
14828 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14830 /* Set the cursor. */
14831 row = row_containing_pos (w, PT, r0, NULL, 0);
14832 if (row)
14833 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14834 else
14835 abort ();
14836 return 2;
14840 /* Give up if window start is in the changed area.
14842 The condition used to read
14844 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14846 but why that was tested escapes me at the moment. */
14847 if (CHARPOS (start) >= first_changed_charpos
14848 && CHARPOS (start) <= last_changed_charpos)
14849 GIVE_UP (15);
14851 /* Check that window start agrees with the start of the first glyph
14852 row in its current matrix. Check this after we know the window
14853 start is not in changed text, otherwise positions would not be
14854 comparable. */
14855 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14856 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14857 GIVE_UP (16);
14859 /* Give up if the window ends in strings. Overlay strings
14860 at the end are difficult to handle, so don't try. */
14861 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14862 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14863 GIVE_UP (20);
14865 /* Compute the position at which we have to start displaying new
14866 lines. Some of the lines at the top of the window might be
14867 reusable because they are not displaying changed text. Find the
14868 last row in W's current matrix not affected by changes at the
14869 start of current_buffer. Value is null if changes start in the
14870 first line of window. */
14871 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14872 if (last_unchanged_at_beg_row)
14874 /* Avoid starting to display in the moddle of a character, a TAB
14875 for instance. This is easier than to set up the iterator
14876 exactly, and it's not a frequent case, so the additional
14877 effort wouldn't really pay off. */
14878 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14879 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14880 && last_unchanged_at_beg_row > w->current_matrix->rows)
14881 --last_unchanged_at_beg_row;
14883 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14884 GIVE_UP (17);
14886 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14887 GIVE_UP (18);
14888 start_pos = it.current.pos;
14890 /* Start displaying new lines in the desired matrix at the same
14891 vpos we would use in the current matrix, i.e. below
14892 last_unchanged_at_beg_row. */
14893 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14894 current_matrix);
14895 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14896 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14898 xassert (it.hpos == 0 && it.current_x == 0);
14900 else
14902 /* There are no reusable lines at the start of the window.
14903 Start displaying in the first text line. */
14904 start_display (&it, w, start);
14905 it.vpos = it.first_vpos;
14906 start_pos = it.current.pos;
14909 /* Find the first row that is not affected by changes at the end of
14910 the buffer. Value will be null if there is no unchanged row, in
14911 which case we must redisplay to the end of the window. delta
14912 will be set to the value by which buffer positions beginning with
14913 first_unchanged_at_end_row have to be adjusted due to text
14914 changes. */
14915 first_unchanged_at_end_row
14916 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14917 IF_DEBUG (debug_delta = delta);
14918 IF_DEBUG (debug_delta_bytes = delta_bytes);
14920 /* Set stop_pos to the buffer position up to which we will have to
14921 display new lines. If first_unchanged_at_end_row != NULL, this
14922 is the buffer position of the start of the line displayed in that
14923 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14924 that we don't stop at a buffer position. */
14925 stop_pos = 0;
14926 if (first_unchanged_at_end_row)
14928 xassert (last_unchanged_at_beg_row == NULL
14929 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14931 /* If this is a continuation line, move forward to the next one
14932 that isn't. Changes in lines above affect this line.
14933 Caution: this may move first_unchanged_at_end_row to a row
14934 not displaying text. */
14935 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14936 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14937 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14938 < it.last_visible_y))
14939 ++first_unchanged_at_end_row;
14941 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14942 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14943 >= it.last_visible_y))
14944 first_unchanged_at_end_row = NULL;
14945 else
14947 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14948 + delta);
14949 first_unchanged_at_end_vpos
14950 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14951 xassert (stop_pos >= Z - END_UNCHANGED);
14954 else if (last_unchanged_at_beg_row == NULL)
14955 GIVE_UP (19);
14958 #if GLYPH_DEBUG
14960 /* Either there is no unchanged row at the end, or the one we have
14961 now displays text. This is a necessary condition for the window
14962 end pos calculation at the end of this function. */
14963 xassert (first_unchanged_at_end_row == NULL
14964 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14966 debug_last_unchanged_at_beg_vpos
14967 = (last_unchanged_at_beg_row
14968 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14969 : -1);
14970 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14972 #endif /* GLYPH_DEBUG != 0 */
14975 /* Display new lines. Set last_text_row to the last new line
14976 displayed which has text on it, i.e. might end up as being the
14977 line where the window_end_vpos is. */
14978 w->cursor.vpos = -1;
14979 last_text_row = NULL;
14980 overlay_arrow_seen = 0;
14981 while (it.current_y < it.last_visible_y
14982 && !fonts_changed_p
14983 && (first_unchanged_at_end_row == NULL
14984 || IT_CHARPOS (it) < stop_pos))
14986 if (display_line (&it))
14987 last_text_row = it.glyph_row - 1;
14990 if (fonts_changed_p)
14991 return -1;
14994 /* Compute differences in buffer positions, y-positions etc. for
14995 lines reused at the bottom of the window. Compute what we can
14996 scroll. */
14997 if (first_unchanged_at_end_row
14998 /* No lines reused because we displayed everything up to the
14999 bottom of the window. */
15000 && it.current_y < it.last_visible_y)
15002 dvpos = (it.vpos
15003 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15004 current_matrix));
15005 dy = it.current_y - first_unchanged_at_end_row->y;
15006 run.current_y = first_unchanged_at_end_row->y;
15007 run.desired_y = run.current_y + dy;
15008 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15010 else
15012 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
15013 first_unchanged_at_end_row = NULL;
15015 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15018 /* Find the cursor if not already found. We have to decide whether
15019 PT will appear on this window (it sometimes doesn't, but this is
15020 not a very frequent case.) This decision has to be made before
15021 the current matrix is altered. A value of cursor.vpos < 0 means
15022 that PT is either in one of the lines beginning at
15023 first_unchanged_at_end_row or below the window. Don't care for
15024 lines that might be displayed later at the window end; as
15025 mentioned, this is not a frequent case. */
15026 if (w->cursor.vpos < 0)
15028 /* Cursor in unchanged rows at the top? */
15029 if (PT < CHARPOS (start_pos)
15030 && last_unchanged_at_beg_row)
15032 row = row_containing_pos (w, PT,
15033 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15034 last_unchanged_at_beg_row + 1, 0);
15035 if (row)
15036 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15039 /* Start from first_unchanged_at_end_row looking for PT. */
15040 else if (first_unchanged_at_end_row)
15042 row = row_containing_pos (w, PT - delta,
15043 first_unchanged_at_end_row, NULL, 0);
15044 if (row)
15045 set_cursor_from_row (w, row, w->current_matrix, delta,
15046 delta_bytes, dy, dvpos);
15049 /* Give up if cursor was not found. */
15050 if (w->cursor.vpos < 0)
15052 clear_glyph_matrix (w->desired_matrix);
15053 return -1;
15057 /* Don't let the cursor end in the scroll margins. */
15059 int this_scroll_margin, cursor_height;
15061 this_scroll_margin = max (0, scroll_margin);
15062 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15063 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15064 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15066 if ((w->cursor.y < this_scroll_margin
15067 && CHARPOS (start) > BEGV)
15068 /* Old redisplay didn't take scroll margin into account at the bottom,
15069 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15070 || (w->cursor.y + (make_cursor_line_fully_visible_p
15071 ? cursor_height + this_scroll_margin
15072 : 1)) > it.last_visible_y)
15074 w->cursor.vpos = -1;
15075 clear_glyph_matrix (w->desired_matrix);
15076 return -1;
15080 /* Scroll the display. Do it before changing the current matrix so
15081 that xterm.c doesn't get confused about where the cursor glyph is
15082 found. */
15083 if (dy && run.height)
15085 update_begin (f);
15087 if (FRAME_WINDOW_P (f))
15089 FRAME_RIF (f)->update_window_begin_hook (w);
15090 FRAME_RIF (f)->clear_window_mouse_face (w);
15091 FRAME_RIF (f)->scroll_run_hook (w, &run);
15092 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15094 else
15096 /* Terminal frame. In this case, dvpos gives the number of
15097 lines to scroll by; dvpos < 0 means scroll up. */
15098 int first_unchanged_at_end_vpos
15099 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15100 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15101 int end = (WINDOW_TOP_EDGE_LINE (w)
15102 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15103 + window_internal_height (w));
15105 /* Perform the operation on the screen. */
15106 if (dvpos > 0)
15108 /* Scroll last_unchanged_at_beg_row to the end of the
15109 window down dvpos lines. */
15110 set_terminal_window (f, end);
15112 /* On dumb terminals delete dvpos lines at the end
15113 before inserting dvpos empty lines. */
15114 if (!FRAME_SCROLL_REGION_OK (f))
15115 ins_del_lines (f, end - dvpos, -dvpos);
15117 /* Insert dvpos empty lines in front of
15118 last_unchanged_at_beg_row. */
15119 ins_del_lines (f, from, dvpos);
15121 else if (dvpos < 0)
15123 /* Scroll up last_unchanged_at_beg_vpos to the end of
15124 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15125 set_terminal_window (f, end);
15127 /* Delete dvpos lines in front of
15128 last_unchanged_at_beg_vpos. ins_del_lines will set
15129 the cursor to the given vpos and emit |dvpos| delete
15130 line sequences. */
15131 ins_del_lines (f, from + dvpos, dvpos);
15133 /* On a dumb terminal insert dvpos empty lines at the
15134 end. */
15135 if (!FRAME_SCROLL_REGION_OK (f))
15136 ins_del_lines (f, end + dvpos, -dvpos);
15139 set_terminal_window (f, 0);
15142 update_end (f);
15145 /* Shift reused rows of the current matrix to the right position.
15146 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15147 text. */
15148 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15149 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15150 if (dvpos < 0)
15152 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15153 bottom_vpos, dvpos);
15154 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15155 bottom_vpos, 0);
15157 else if (dvpos > 0)
15159 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15160 bottom_vpos, dvpos);
15161 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15162 first_unchanged_at_end_vpos + dvpos, 0);
15165 /* For frame-based redisplay, make sure that current frame and window
15166 matrix are in sync with respect to glyph memory. */
15167 if (!FRAME_WINDOW_P (f))
15168 sync_frame_with_window_matrix_rows (w);
15170 /* Adjust buffer positions in reused rows. */
15171 if (delta || delta_bytes)
15172 increment_matrix_positions (current_matrix,
15173 first_unchanged_at_end_vpos + dvpos,
15174 bottom_vpos, delta, delta_bytes);
15176 /* Adjust Y positions. */
15177 if (dy)
15178 shift_glyph_matrix (w, current_matrix,
15179 first_unchanged_at_end_vpos + dvpos,
15180 bottom_vpos, dy);
15182 if (first_unchanged_at_end_row)
15184 first_unchanged_at_end_row += dvpos;
15185 if (first_unchanged_at_end_row->y >= it.last_visible_y
15186 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15187 first_unchanged_at_end_row = NULL;
15190 /* If scrolling up, there may be some lines to display at the end of
15191 the window. */
15192 last_text_row_at_end = NULL;
15193 if (dy < 0)
15195 /* Scrolling up can leave for example a partially visible line
15196 at the end of the window to be redisplayed. */
15197 /* Set last_row to the glyph row in the current matrix where the
15198 window end line is found. It has been moved up or down in
15199 the matrix by dvpos. */
15200 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15201 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15203 /* If last_row is the window end line, it should display text. */
15204 xassert (last_row->displays_text_p);
15206 /* If window end line was partially visible before, begin
15207 displaying at that line. Otherwise begin displaying with the
15208 line following it. */
15209 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15211 init_to_row_start (&it, w, last_row);
15212 it.vpos = last_vpos;
15213 it.current_y = last_row->y;
15215 else
15217 init_to_row_end (&it, w, last_row);
15218 it.vpos = 1 + last_vpos;
15219 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15220 ++last_row;
15223 /* We may start in a continuation line. If so, we have to
15224 get the right continuation_lines_width and current_x. */
15225 it.continuation_lines_width = last_row->continuation_lines_width;
15226 it.hpos = it.current_x = 0;
15228 /* Display the rest of the lines at the window end. */
15229 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15230 while (it.current_y < it.last_visible_y
15231 && !fonts_changed_p)
15233 /* Is it always sure that the display agrees with lines in
15234 the current matrix? I don't think so, so we mark rows
15235 displayed invalid in the current matrix by setting their
15236 enabled_p flag to zero. */
15237 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15238 if (display_line (&it))
15239 last_text_row_at_end = it.glyph_row - 1;
15243 /* Update window_end_pos and window_end_vpos. */
15244 if (first_unchanged_at_end_row
15245 && !last_text_row_at_end)
15247 /* Window end line if one of the preserved rows from the current
15248 matrix. Set row to the last row displaying text in current
15249 matrix starting at first_unchanged_at_end_row, after
15250 scrolling. */
15251 xassert (first_unchanged_at_end_row->displays_text_p);
15252 row = find_last_row_displaying_text (w->current_matrix, &it,
15253 first_unchanged_at_end_row);
15254 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15256 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15257 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15258 w->window_end_vpos
15259 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15260 xassert (w->window_end_bytepos >= 0);
15261 IF_DEBUG (debug_method_add (w, "A"));
15263 else if (last_text_row_at_end)
15265 w->window_end_pos
15266 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15267 w->window_end_bytepos
15268 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15269 w->window_end_vpos
15270 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15271 xassert (w->window_end_bytepos >= 0);
15272 IF_DEBUG (debug_method_add (w, "B"));
15274 else if (last_text_row)
15276 /* We have displayed either to the end of the window or at the
15277 end of the window, i.e. the last row with text is to be found
15278 in the desired matrix. */
15279 w->window_end_pos
15280 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15281 w->window_end_bytepos
15282 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15283 w->window_end_vpos
15284 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15285 xassert (w->window_end_bytepos >= 0);
15287 else if (first_unchanged_at_end_row == NULL
15288 && last_text_row == NULL
15289 && last_text_row_at_end == NULL)
15291 /* Displayed to end of window, but no line containing text was
15292 displayed. Lines were deleted at the end of the window. */
15293 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15294 int vpos = XFASTINT (w->window_end_vpos);
15295 struct glyph_row *current_row = current_matrix->rows + vpos;
15296 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15298 for (row = NULL;
15299 row == NULL && vpos >= first_vpos;
15300 --vpos, --current_row, --desired_row)
15302 if (desired_row->enabled_p)
15304 if (desired_row->displays_text_p)
15305 row = desired_row;
15307 else if (current_row->displays_text_p)
15308 row = current_row;
15311 xassert (row != NULL);
15312 w->window_end_vpos = make_number (vpos + 1);
15313 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15314 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15315 xassert (w->window_end_bytepos >= 0);
15316 IF_DEBUG (debug_method_add (w, "C"));
15318 else
15319 abort ();
15321 #if 0 /* This leads to problems, for instance when the cursor is
15322 at ZV, and the cursor line displays no text. */
15323 /* Disable rows below what's displayed in the window. This makes
15324 debugging easier. */
15325 enable_glyph_matrix_rows (current_matrix,
15326 XFASTINT (w->window_end_vpos) + 1,
15327 bottom_vpos, 0);
15328 #endif
15330 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15331 debug_end_vpos = XFASTINT (w->window_end_vpos));
15333 /* Record that display has not been completed. */
15334 w->window_end_valid = Qnil;
15335 w->desired_matrix->no_scrolling_p = 1;
15336 return 3;
15338 #undef GIVE_UP
15343 /***********************************************************************
15344 More debugging support
15345 ***********************************************************************/
15347 #if GLYPH_DEBUG
15349 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15350 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15351 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15354 /* Dump the contents of glyph matrix MATRIX on stderr.
15356 GLYPHS 0 means don't show glyph contents.
15357 GLYPHS 1 means show glyphs in short form
15358 GLYPHS > 1 means show glyphs in long form. */
15360 void
15361 dump_glyph_matrix (matrix, glyphs)
15362 struct glyph_matrix *matrix;
15363 int glyphs;
15365 int i;
15366 for (i = 0; i < matrix->nrows; ++i)
15367 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15371 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15372 the glyph row and area where the glyph comes from. */
15374 void
15375 dump_glyph (row, glyph, area)
15376 struct glyph_row *row;
15377 struct glyph *glyph;
15378 int area;
15380 if (glyph->type == CHAR_GLYPH)
15382 fprintf (stderr,
15383 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15384 glyph - row->glyphs[TEXT_AREA],
15385 'C',
15386 glyph->charpos,
15387 (BUFFERP (glyph->object)
15388 ? 'B'
15389 : (STRINGP (glyph->object)
15390 ? 'S'
15391 : '-')),
15392 glyph->pixel_width,
15393 glyph->u.ch,
15394 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15395 ? glyph->u.ch
15396 : '.'),
15397 glyph->face_id,
15398 glyph->left_box_line_p,
15399 glyph->right_box_line_p);
15401 else if (glyph->type == STRETCH_GLYPH)
15403 fprintf (stderr,
15404 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15405 glyph - row->glyphs[TEXT_AREA],
15406 'S',
15407 glyph->charpos,
15408 (BUFFERP (glyph->object)
15409 ? 'B'
15410 : (STRINGP (glyph->object)
15411 ? 'S'
15412 : '-')),
15413 glyph->pixel_width,
15415 '.',
15416 glyph->face_id,
15417 glyph->left_box_line_p,
15418 glyph->right_box_line_p);
15420 else if (glyph->type == IMAGE_GLYPH)
15422 fprintf (stderr,
15423 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15424 glyph - row->glyphs[TEXT_AREA],
15425 'I',
15426 glyph->charpos,
15427 (BUFFERP (glyph->object)
15428 ? 'B'
15429 : (STRINGP (glyph->object)
15430 ? 'S'
15431 : '-')),
15432 glyph->pixel_width,
15433 glyph->u.img_id,
15434 '.',
15435 glyph->face_id,
15436 glyph->left_box_line_p,
15437 glyph->right_box_line_p);
15439 else if (glyph->type == COMPOSITE_GLYPH)
15441 fprintf (stderr,
15442 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15443 glyph - row->glyphs[TEXT_AREA],
15444 '+',
15445 glyph->charpos,
15446 (BUFFERP (glyph->object)
15447 ? 'B'
15448 : (STRINGP (glyph->object)
15449 ? 'S'
15450 : '-')),
15451 glyph->pixel_width,
15452 glyph->u.cmp_id,
15453 '.',
15454 glyph->face_id,
15455 glyph->left_box_line_p,
15456 glyph->right_box_line_p);
15461 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15462 GLYPHS 0 means don't show glyph contents.
15463 GLYPHS 1 means show glyphs in short form
15464 GLYPHS > 1 means show glyphs in long form. */
15466 void
15467 dump_glyph_row (row, vpos, glyphs)
15468 struct glyph_row *row;
15469 int vpos, glyphs;
15471 if (glyphs != 1)
15473 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15474 fprintf (stderr, "======================================================================\n");
15476 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15477 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15478 vpos,
15479 MATRIX_ROW_START_CHARPOS (row),
15480 MATRIX_ROW_END_CHARPOS (row),
15481 row->used[TEXT_AREA],
15482 row->contains_overlapping_glyphs_p,
15483 row->enabled_p,
15484 row->truncated_on_left_p,
15485 row->truncated_on_right_p,
15486 row->continued_p,
15487 MATRIX_ROW_CONTINUATION_LINE_P (row),
15488 row->displays_text_p,
15489 row->ends_at_zv_p,
15490 row->fill_line_p,
15491 row->ends_in_middle_of_char_p,
15492 row->starts_in_middle_of_char_p,
15493 row->mouse_face_p,
15494 row->x,
15495 row->y,
15496 row->pixel_width,
15497 row->height,
15498 row->visible_height,
15499 row->ascent,
15500 row->phys_ascent);
15501 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15502 row->end.overlay_string_index,
15503 row->continuation_lines_width);
15504 fprintf (stderr, "%9d %5d\n",
15505 CHARPOS (row->start.string_pos),
15506 CHARPOS (row->end.string_pos));
15507 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15508 row->end.dpvec_index);
15511 if (glyphs > 1)
15513 int area;
15515 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15517 struct glyph *glyph = row->glyphs[area];
15518 struct glyph *glyph_end = glyph + row->used[area];
15520 /* Glyph for a line end in text. */
15521 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15522 ++glyph_end;
15524 if (glyph < glyph_end)
15525 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15527 for (; glyph < glyph_end; ++glyph)
15528 dump_glyph (row, glyph, area);
15531 else if (glyphs == 1)
15533 int area;
15535 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15537 char *s = (char *) alloca (row->used[area] + 1);
15538 int i;
15540 for (i = 0; i < row->used[area]; ++i)
15542 struct glyph *glyph = row->glyphs[area] + i;
15543 if (glyph->type == CHAR_GLYPH
15544 && glyph->u.ch < 0x80
15545 && glyph->u.ch >= ' ')
15546 s[i] = glyph->u.ch;
15547 else
15548 s[i] = '.';
15551 s[i] = '\0';
15552 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15558 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15559 Sdump_glyph_matrix, 0, 1, "p",
15560 doc: /* Dump the current matrix of the selected window to stderr.
15561 Shows contents of glyph row structures. With non-nil
15562 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15563 glyphs in short form, otherwise show glyphs in long form. */)
15564 (glyphs)
15565 Lisp_Object glyphs;
15567 struct window *w = XWINDOW (selected_window);
15568 struct buffer *buffer = XBUFFER (w->buffer);
15570 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15571 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15572 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15573 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15574 fprintf (stderr, "=============================================\n");
15575 dump_glyph_matrix (w->current_matrix,
15576 NILP (glyphs) ? 0 : XINT (glyphs));
15577 return Qnil;
15581 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15582 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15585 struct frame *f = XFRAME (selected_frame);
15586 dump_glyph_matrix (f->current_matrix, 1);
15587 return Qnil;
15591 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15592 doc: /* Dump glyph row ROW to stderr.
15593 GLYPH 0 means don't dump glyphs.
15594 GLYPH 1 means dump glyphs in short form.
15595 GLYPH > 1 or omitted means dump glyphs in long form. */)
15596 (row, glyphs)
15597 Lisp_Object row, glyphs;
15599 struct glyph_matrix *matrix;
15600 int vpos;
15602 CHECK_NUMBER (row);
15603 matrix = XWINDOW (selected_window)->current_matrix;
15604 vpos = XINT (row);
15605 if (vpos >= 0 && vpos < matrix->nrows)
15606 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15607 vpos,
15608 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15609 return Qnil;
15613 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15614 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15615 GLYPH 0 means don't dump glyphs.
15616 GLYPH 1 means dump glyphs in short form.
15617 GLYPH > 1 or omitted means dump glyphs in long form. */)
15618 (row, glyphs)
15619 Lisp_Object row, glyphs;
15621 struct frame *sf = SELECTED_FRAME ();
15622 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15623 int vpos;
15625 CHECK_NUMBER (row);
15626 vpos = XINT (row);
15627 if (vpos >= 0 && vpos < m->nrows)
15628 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15629 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15630 return Qnil;
15634 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15635 doc: /* Toggle tracing of redisplay.
15636 With ARG, turn tracing on if and only if ARG is positive. */)
15637 (arg)
15638 Lisp_Object arg;
15640 if (NILP (arg))
15641 trace_redisplay_p = !trace_redisplay_p;
15642 else
15644 arg = Fprefix_numeric_value (arg);
15645 trace_redisplay_p = XINT (arg) > 0;
15648 return Qnil;
15652 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15653 doc: /* Like `format', but print result to stderr.
15654 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15655 (nargs, args)
15656 int nargs;
15657 Lisp_Object *args;
15659 Lisp_Object s = Fformat (nargs, args);
15660 fprintf (stderr, "%s", SDATA (s));
15661 return Qnil;
15664 #endif /* GLYPH_DEBUG */
15668 /***********************************************************************
15669 Building Desired Matrix Rows
15670 ***********************************************************************/
15672 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15673 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15675 static struct glyph_row *
15676 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15677 struct window *w;
15678 Lisp_Object overlay_arrow_string;
15680 struct frame *f = XFRAME (WINDOW_FRAME (w));
15681 struct buffer *buffer = XBUFFER (w->buffer);
15682 struct buffer *old = current_buffer;
15683 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15684 int arrow_len = SCHARS (overlay_arrow_string);
15685 const unsigned char *arrow_end = arrow_string + arrow_len;
15686 const unsigned char *p;
15687 struct it it;
15688 int multibyte_p;
15689 int n_glyphs_before;
15691 set_buffer_temp (buffer);
15692 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15693 it.glyph_row->used[TEXT_AREA] = 0;
15694 SET_TEXT_POS (it.position, 0, 0);
15696 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15697 p = arrow_string;
15698 while (p < arrow_end)
15700 Lisp_Object face, ilisp;
15702 /* Get the next character. */
15703 if (multibyte_p)
15704 it.c = string_char_and_length (p, arrow_len, &it.len);
15705 else
15706 it.c = *p, it.len = 1;
15707 p += it.len;
15709 /* Get its face. */
15710 ilisp = make_number (p - arrow_string);
15711 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15712 it.face_id = compute_char_face (f, it.c, face);
15714 /* Compute its width, get its glyphs. */
15715 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15716 SET_TEXT_POS (it.position, -1, -1);
15717 PRODUCE_GLYPHS (&it);
15719 /* If this character doesn't fit any more in the line, we have
15720 to remove some glyphs. */
15721 if (it.current_x > it.last_visible_x)
15723 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15724 break;
15728 set_buffer_temp (old);
15729 return it.glyph_row;
15733 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15734 glyphs are only inserted for terminal frames since we can't really
15735 win with truncation glyphs when partially visible glyphs are
15736 involved. Which glyphs to insert is determined by
15737 produce_special_glyphs. */
15739 static void
15740 insert_left_trunc_glyphs (it)
15741 struct it *it;
15743 struct it truncate_it;
15744 struct glyph *from, *end, *to, *toend;
15746 xassert (!FRAME_WINDOW_P (it->f));
15748 /* Get the truncation glyphs. */
15749 truncate_it = *it;
15750 truncate_it.current_x = 0;
15751 truncate_it.face_id = DEFAULT_FACE_ID;
15752 truncate_it.glyph_row = &scratch_glyph_row;
15753 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15754 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15755 truncate_it.object = make_number (0);
15756 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15758 /* Overwrite glyphs from IT with truncation glyphs. */
15759 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15760 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15761 to = it->glyph_row->glyphs[TEXT_AREA];
15762 toend = to + it->glyph_row->used[TEXT_AREA];
15764 while (from < end)
15765 *to++ = *from++;
15767 /* There may be padding glyphs left over. Overwrite them too. */
15768 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15770 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15771 while (from < end)
15772 *to++ = *from++;
15775 if (to > toend)
15776 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15780 /* Compute the pixel height and width of IT->glyph_row.
15782 Most of the time, ascent and height of a display line will be equal
15783 to the max_ascent and max_height values of the display iterator
15784 structure. This is not the case if
15786 1. We hit ZV without displaying anything. In this case, max_ascent
15787 and max_height will be zero.
15789 2. We have some glyphs that don't contribute to the line height.
15790 (The glyph row flag contributes_to_line_height_p is for future
15791 pixmap extensions).
15793 The first case is easily covered by using default values because in
15794 these cases, the line height does not really matter, except that it
15795 must not be zero. */
15797 static void
15798 compute_line_metrics (it)
15799 struct it *it;
15801 struct glyph_row *row = it->glyph_row;
15802 int area, i;
15804 if (FRAME_WINDOW_P (it->f))
15806 int i, min_y, max_y;
15808 /* The line may consist of one space only, that was added to
15809 place the cursor on it. If so, the row's height hasn't been
15810 computed yet. */
15811 if (row->height == 0)
15813 if (it->max_ascent + it->max_descent == 0)
15814 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15815 row->ascent = it->max_ascent;
15816 row->height = it->max_ascent + it->max_descent;
15817 row->phys_ascent = it->max_phys_ascent;
15818 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15819 row->extra_line_spacing = it->max_extra_line_spacing;
15822 /* Compute the width of this line. */
15823 row->pixel_width = row->x;
15824 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15825 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15827 xassert (row->pixel_width >= 0);
15828 xassert (row->ascent >= 0 && row->height > 0);
15830 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15831 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15833 /* If first line's physical ascent is larger than its logical
15834 ascent, use the physical ascent, and make the row taller.
15835 This makes accented characters fully visible. */
15836 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15837 && row->phys_ascent > row->ascent)
15839 row->height += row->phys_ascent - row->ascent;
15840 row->ascent = row->phys_ascent;
15843 /* Compute how much of the line is visible. */
15844 row->visible_height = row->height;
15846 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15847 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15849 if (row->y < min_y)
15850 row->visible_height -= min_y - row->y;
15851 if (row->y + row->height > max_y)
15852 row->visible_height -= row->y + row->height - max_y;
15854 else
15856 row->pixel_width = row->used[TEXT_AREA];
15857 if (row->continued_p)
15858 row->pixel_width -= it->continuation_pixel_width;
15859 else if (row->truncated_on_right_p)
15860 row->pixel_width -= it->truncation_pixel_width;
15861 row->ascent = row->phys_ascent = 0;
15862 row->height = row->phys_height = row->visible_height = 1;
15863 row->extra_line_spacing = 0;
15866 /* Compute a hash code for this row. */
15867 row->hash = 0;
15868 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15869 for (i = 0; i < row->used[area]; ++i)
15870 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15871 + row->glyphs[area][i].u.val
15872 + row->glyphs[area][i].face_id
15873 + row->glyphs[area][i].padding_p
15874 + (row->glyphs[area][i].type << 2));
15876 it->max_ascent = it->max_descent = 0;
15877 it->max_phys_ascent = it->max_phys_descent = 0;
15881 /* Append one space to the glyph row of iterator IT if doing a
15882 window-based redisplay. The space has the same face as
15883 IT->face_id. Value is non-zero if a space was added.
15885 This function is called to make sure that there is always one glyph
15886 at the end of a glyph row that the cursor can be set on under
15887 window-systems. (If there weren't such a glyph we would not know
15888 how wide and tall a box cursor should be displayed).
15890 At the same time this space let's a nicely handle clearing to the
15891 end of the line if the row ends in italic text. */
15893 static int
15894 append_space_for_newline (it, default_face_p)
15895 struct it *it;
15896 int default_face_p;
15898 if (FRAME_WINDOW_P (it->f))
15900 int n = it->glyph_row->used[TEXT_AREA];
15902 if (it->glyph_row->glyphs[TEXT_AREA] + n
15903 < it->glyph_row->glyphs[1 + TEXT_AREA])
15905 /* Save some values that must not be changed.
15906 Must save IT->c and IT->len because otherwise
15907 ITERATOR_AT_END_P wouldn't work anymore after
15908 append_space_for_newline has been called. */
15909 enum display_element_type saved_what = it->what;
15910 int saved_c = it->c, saved_len = it->len;
15911 int saved_x = it->current_x;
15912 int saved_face_id = it->face_id;
15913 struct text_pos saved_pos;
15914 Lisp_Object saved_object;
15915 struct face *face;
15917 saved_object = it->object;
15918 saved_pos = it->position;
15920 it->what = IT_CHARACTER;
15921 bzero (&it->position, sizeof it->position);
15922 it->object = make_number (0);
15923 it->c = ' ';
15924 it->len = 1;
15926 if (default_face_p)
15927 it->face_id = DEFAULT_FACE_ID;
15928 else if (it->face_before_selective_p)
15929 it->face_id = it->saved_face_id;
15930 face = FACE_FROM_ID (it->f, it->face_id);
15931 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
15933 PRODUCE_GLYPHS (it);
15935 it->override_ascent = -1;
15936 it->constrain_row_ascent_descent_p = 0;
15937 it->current_x = saved_x;
15938 it->object = saved_object;
15939 it->position = saved_pos;
15940 it->what = saved_what;
15941 it->face_id = saved_face_id;
15942 it->len = saved_len;
15943 it->c = saved_c;
15944 return 1;
15948 return 0;
15952 /* Extend the face of the last glyph in the text area of IT->glyph_row
15953 to the end of the display line. Called from display_line.
15954 If the glyph row is empty, add a space glyph to it so that we
15955 know the face to draw. Set the glyph row flag fill_line_p. */
15957 static void
15958 extend_face_to_end_of_line (it)
15959 struct it *it;
15961 struct face *face;
15962 struct frame *f = it->f;
15964 /* If line is already filled, do nothing. */
15965 if (it->current_x >= it->last_visible_x)
15966 return;
15968 /* Face extension extends the background and box of IT->face_id
15969 to the end of the line. If the background equals the background
15970 of the frame, we don't have to do anything. */
15971 if (it->face_before_selective_p)
15972 face = FACE_FROM_ID (it->f, it->saved_face_id);
15973 else
15974 face = FACE_FROM_ID (f, it->face_id);
15976 if (FRAME_WINDOW_P (f)
15977 && it->glyph_row->displays_text_p
15978 && face->box == FACE_NO_BOX
15979 && face->background == FRAME_BACKGROUND_PIXEL (f)
15980 && !face->stipple)
15981 return;
15983 /* Set the glyph row flag indicating that the face of the last glyph
15984 in the text area has to be drawn to the end of the text area. */
15985 it->glyph_row->fill_line_p = 1;
15987 /* If current character of IT is not ASCII, make sure we have the
15988 ASCII face. This will be automatically undone the next time
15989 get_next_display_element returns a multibyte character. Note
15990 that the character will always be single byte in unibyte text. */
15991 if (!ASCII_CHAR_P (it->c))
15993 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
15996 if (FRAME_WINDOW_P (f))
15998 /* If the row is empty, add a space with the current face of IT,
15999 so that we know which face to draw. */
16000 if (it->glyph_row->used[TEXT_AREA] == 0)
16002 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16003 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16004 it->glyph_row->used[TEXT_AREA] = 1;
16007 else
16009 /* Save some values that must not be changed. */
16010 int saved_x = it->current_x;
16011 struct text_pos saved_pos;
16012 Lisp_Object saved_object;
16013 enum display_element_type saved_what = it->what;
16014 int saved_face_id = it->face_id;
16016 saved_object = it->object;
16017 saved_pos = it->position;
16019 it->what = IT_CHARACTER;
16020 bzero (&it->position, sizeof it->position);
16021 it->object = make_number (0);
16022 it->c = ' ';
16023 it->len = 1;
16024 it->face_id = face->id;
16026 PRODUCE_GLYPHS (it);
16028 while (it->current_x <= it->last_visible_x)
16029 PRODUCE_GLYPHS (it);
16031 /* Don't count these blanks really. It would let us insert a left
16032 truncation glyph below and make us set the cursor on them, maybe. */
16033 it->current_x = saved_x;
16034 it->object = saved_object;
16035 it->position = saved_pos;
16036 it->what = saved_what;
16037 it->face_id = saved_face_id;
16042 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16043 trailing whitespace. */
16045 static int
16046 trailing_whitespace_p (charpos)
16047 int charpos;
16049 int bytepos = CHAR_TO_BYTE (charpos);
16050 int c = 0;
16052 while (bytepos < ZV_BYTE
16053 && (c = FETCH_CHAR (bytepos),
16054 c == ' ' || c == '\t'))
16055 ++bytepos;
16057 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16059 if (bytepos != PT_BYTE)
16060 return 1;
16062 return 0;
16066 /* Highlight trailing whitespace, if any, in ROW. */
16068 void
16069 highlight_trailing_whitespace (f, row)
16070 struct frame *f;
16071 struct glyph_row *row;
16073 int used = row->used[TEXT_AREA];
16075 if (used)
16077 struct glyph *start = row->glyphs[TEXT_AREA];
16078 struct glyph *glyph = start + used - 1;
16080 /* Skip over glyphs inserted to display the cursor at the
16081 end of a line, for extending the face of the last glyph
16082 to the end of the line on terminals, and for truncation
16083 and continuation glyphs. */
16084 while (glyph >= start
16085 && glyph->type == CHAR_GLYPH
16086 && INTEGERP (glyph->object))
16087 --glyph;
16089 /* If last glyph is a space or stretch, and it's trailing
16090 whitespace, set the face of all trailing whitespace glyphs in
16091 IT->glyph_row to `trailing-whitespace'. */
16092 if (glyph >= start
16093 && BUFFERP (glyph->object)
16094 && (glyph->type == STRETCH_GLYPH
16095 || (glyph->type == CHAR_GLYPH
16096 && glyph->u.ch == ' '))
16097 && trailing_whitespace_p (glyph->charpos))
16099 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16100 if (face_id < 0)
16101 return;
16103 while (glyph >= start
16104 && BUFFERP (glyph->object)
16105 && (glyph->type == STRETCH_GLYPH
16106 || (glyph->type == CHAR_GLYPH
16107 && glyph->u.ch == ' ')))
16108 (glyph--)->face_id = face_id;
16114 /* Value is non-zero if glyph row ROW in window W should be
16115 used to hold the cursor. */
16117 static int
16118 cursor_row_p (w, row)
16119 struct window *w;
16120 struct glyph_row *row;
16122 int cursor_row_p = 1;
16124 if (PT == MATRIX_ROW_END_CHARPOS (row))
16126 /* Suppose the row ends on a string.
16127 Unless the row is continued, that means it ends on a newline
16128 in the string. If it's anything other than a display string
16129 (e.g. a before-string from an overlay), we don't want the
16130 cursor there. (This heuristic seems to give the optimal
16131 behavior for the various types of multi-line strings.) */
16132 if (CHARPOS (row->end.string_pos) >= 0)
16134 if (row->continued_p)
16135 cursor_row_p = 1;
16136 else
16138 /* Check for `display' property. */
16139 struct glyph *beg = row->glyphs[TEXT_AREA];
16140 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16141 struct glyph *glyph;
16143 cursor_row_p = 0;
16144 for (glyph = end; glyph >= beg; --glyph)
16145 if (STRINGP (glyph->object))
16147 Lisp_Object prop
16148 = Fget_char_property (make_number (PT),
16149 Qdisplay, Qnil);
16150 cursor_row_p =
16151 (!NILP (prop)
16152 && display_prop_string_p (prop, glyph->object));
16153 break;
16157 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16159 /* If the row ends in middle of a real character,
16160 and the line is continued, we want the cursor here.
16161 That's because MATRIX_ROW_END_CHARPOS would equal
16162 PT if PT is before the character. */
16163 if (!row->ends_in_ellipsis_p)
16164 cursor_row_p = row->continued_p;
16165 else
16166 /* If the row ends in an ellipsis, then
16167 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16168 We want that position to be displayed after the ellipsis. */
16169 cursor_row_p = 0;
16171 /* If the row ends at ZV, display the cursor at the end of that
16172 row instead of at the start of the row below. */
16173 else if (row->ends_at_zv_p)
16174 cursor_row_p = 1;
16175 else
16176 cursor_row_p = 0;
16179 return cursor_row_p;
16183 /* Construct the glyph row IT->glyph_row in the desired matrix of
16184 IT->w from text at the current position of IT. See dispextern.h
16185 for an overview of struct it. Value is non-zero if
16186 IT->glyph_row displays text, as opposed to a line displaying ZV
16187 only. */
16189 static int
16190 display_line (it)
16191 struct it *it;
16193 struct glyph_row *row = it->glyph_row;
16194 Lisp_Object overlay_arrow_string;
16196 /* We always start displaying at hpos zero even if hscrolled. */
16197 xassert (it->hpos == 0 && it->current_x == 0);
16199 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16200 >= it->w->desired_matrix->nrows)
16202 it->w->nrows_scale_factor++;
16203 fonts_changed_p = 1;
16204 return 0;
16207 /* Is IT->w showing the region? */
16208 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16210 /* Clear the result glyph row and enable it. */
16211 prepare_desired_row (row);
16213 row->y = it->current_y;
16214 row->start = it->start;
16215 row->continuation_lines_width = it->continuation_lines_width;
16216 row->displays_text_p = 1;
16217 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16218 it->starts_in_middle_of_char_p = 0;
16220 /* Arrange the overlays nicely for our purposes. Usually, we call
16221 display_line on only one line at a time, in which case this
16222 can't really hurt too much, or we call it on lines which appear
16223 one after another in the buffer, in which case all calls to
16224 recenter_overlay_lists but the first will be pretty cheap. */
16225 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16227 /* Move over display elements that are not visible because we are
16228 hscrolled. This may stop at an x-position < IT->first_visible_x
16229 if the first glyph is partially visible or if we hit a line end. */
16230 if (it->current_x < it->first_visible_x)
16232 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16233 MOVE_TO_POS | MOVE_TO_X);
16236 /* Get the initial row height. This is either the height of the
16237 text hscrolled, if there is any, or zero. */
16238 row->ascent = it->max_ascent;
16239 row->height = it->max_ascent + it->max_descent;
16240 row->phys_ascent = it->max_phys_ascent;
16241 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16242 row->extra_line_spacing = it->max_extra_line_spacing;
16244 /* Loop generating characters. The loop is left with IT on the next
16245 character to display. */
16246 while (1)
16248 int n_glyphs_before, hpos_before, x_before;
16249 int x, i, nglyphs;
16250 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16252 /* Retrieve the next thing to display. Value is zero if end of
16253 buffer reached. */
16254 if (!get_next_display_element (it))
16256 /* Maybe add a space at the end of this line that is used to
16257 display the cursor there under X. Set the charpos of the
16258 first glyph of blank lines not corresponding to any text
16259 to -1. */
16260 #ifdef HAVE_WINDOW_SYSTEM
16261 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16262 row->exact_window_width_line_p = 1;
16263 else
16264 #endif /* HAVE_WINDOW_SYSTEM */
16265 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16266 || row->used[TEXT_AREA] == 0)
16268 row->glyphs[TEXT_AREA]->charpos = -1;
16269 row->displays_text_p = 0;
16271 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16272 && (!MINI_WINDOW_P (it->w)
16273 || (minibuf_level && EQ (it->window, minibuf_window))))
16274 row->indicate_empty_line_p = 1;
16277 it->continuation_lines_width = 0;
16278 row->ends_at_zv_p = 1;
16279 break;
16282 /* Now, get the metrics of what we want to display. This also
16283 generates glyphs in `row' (which is IT->glyph_row). */
16284 n_glyphs_before = row->used[TEXT_AREA];
16285 x = it->current_x;
16287 /* Remember the line height so far in case the next element doesn't
16288 fit on the line. */
16289 if (!it->truncate_lines_p)
16291 ascent = it->max_ascent;
16292 descent = it->max_descent;
16293 phys_ascent = it->max_phys_ascent;
16294 phys_descent = it->max_phys_descent;
16297 PRODUCE_GLYPHS (it);
16299 /* If this display element was in marginal areas, continue with
16300 the next one. */
16301 if (it->area != TEXT_AREA)
16303 row->ascent = max (row->ascent, it->max_ascent);
16304 row->height = max (row->height, it->max_ascent + it->max_descent);
16305 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16306 row->phys_height = max (row->phys_height,
16307 it->max_phys_ascent + it->max_phys_descent);
16308 row->extra_line_spacing = max (row->extra_line_spacing,
16309 it->max_extra_line_spacing);
16310 set_iterator_to_next (it, 1);
16311 continue;
16314 /* Does the display element fit on the line? If we truncate
16315 lines, we should draw past the right edge of the window. If
16316 we don't truncate, we want to stop so that we can display the
16317 continuation glyph before the right margin. If lines are
16318 continued, there are two possible strategies for characters
16319 resulting in more than 1 glyph (e.g. tabs): Display as many
16320 glyphs as possible in this line and leave the rest for the
16321 continuation line, or display the whole element in the next
16322 line. Original redisplay did the former, so we do it also. */
16323 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16324 hpos_before = it->hpos;
16325 x_before = x;
16327 if (/* Not a newline. */
16328 nglyphs > 0
16329 /* Glyphs produced fit entirely in the line. */
16330 && it->current_x < it->last_visible_x)
16332 it->hpos += nglyphs;
16333 row->ascent = max (row->ascent, it->max_ascent);
16334 row->height = max (row->height, it->max_ascent + it->max_descent);
16335 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16336 row->phys_height = max (row->phys_height,
16337 it->max_phys_ascent + it->max_phys_descent);
16338 row->extra_line_spacing = max (row->extra_line_spacing,
16339 it->max_extra_line_spacing);
16340 if (it->current_x - it->pixel_width < it->first_visible_x)
16341 row->x = x - it->first_visible_x;
16343 else
16345 int new_x;
16346 struct glyph *glyph;
16348 for (i = 0; i < nglyphs; ++i, x = new_x)
16350 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16351 new_x = x + glyph->pixel_width;
16353 if (/* Lines are continued. */
16354 !it->truncate_lines_p
16355 && (/* Glyph doesn't fit on the line. */
16356 new_x > it->last_visible_x
16357 /* Or it fits exactly on a window system frame. */
16358 || (new_x == it->last_visible_x
16359 && FRAME_WINDOW_P (it->f))))
16361 /* End of a continued line. */
16363 if (it->hpos == 0
16364 || (new_x == it->last_visible_x
16365 && FRAME_WINDOW_P (it->f)))
16367 /* Current glyph is the only one on the line or
16368 fits exactly on the line. We must continue
16369 the line because we can't draw the cursor
16370 after the glyph. */
16371 row->continued_p = 1;
16372 it->current_x = new_x;
16373 it->continuation_lines_width += new_x;
16374 ++it->hpos;
16375 if (i == nglyphs - 1)
16377 set_iterator_to_next (it, 1);
16378 #ifdef HAVE_WINDOW_SYSTEM
16379 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16381 if (!get_next_display_element (it))
16383 row->exact_window_width_line_p = 1;
16384 it->continuation_lines_width = 0;
16385 row->continued_p = 0;
16386 row->ends_at_zv_p = 1;
16388 else if (ITERATOR_AT_END_OF_LINE_P (it))
16390 row->continued_p = 0;
16391 row->exact_window_width_line_p = 1;
16394 #endif /* HAVE_WINDOW_SYSTEM */
16397 else if (CHAR_GLYPH_PADDING_P (*glyph)
16398 && !FRAME_WINDOW_P (it->f))
16400 /* A padding glyph that doesn't fit on this line.
16401 This means the whole character doesn't fit
16402 on the line. */
16403 row->used[TEXT_AREA] = n_glyphs_before;
16405 /* Fill the rest of the row with continuation
16406 glyphs like in 20.x. */
16407 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16408 < row->glyphs[1 + TEXT_AREA])
16409 produce_special_glyphs (it, IT_CONTINUATION);
16411 row->continued_p = 1;
16412 it->current_x = x_before;
16413 it->continuation_lines_width += x_before;
16415 /* Restore the height to what it was before the
16416 element not fitting on the line. */
16417 it->max_ascent = ascent;
16418 it->max_descent = descent;
16419 it->max_phys_ascent = phys_ascent;
16420 it->max_phys_descent = phys_descent;
16422 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16424 /* A TAB that extends past the right edge of the
16425 window. This produces a single glyph on
16426 window system frames. We leave the glyph in
16427 this row and let it fill the row, but don't
16428 consume the TAB. */
16429 it->continuation_lines_width += it->last_visible_x;
16430 row->ends_in_middle_of_char_p = 1;
16431 row->continued_p = 1;
16432 glyph->pixel_width = it->last_visible_x - x;
16433 it->starts_in_middle_of_char_p = 1;
16435 else
16437 /* Something other than a TAB that draws past
16438 the right edge of the window. Restore
16439 positions to values before the element. */
16440 row->used[TEXT_AREA] = n_glyphs_before + i;
16442 /* Display continuation glyphs. */
16443 if (!FRAME_WINDOW_P (it->f))
16444 produce_special_glyphs (it, IT_CONTINUATION);
16445 row->continued_p = 1;
16447 it->current_x = x_before;
16448 it->continuation_lines_width += x;
16449 extend_face_to_end_of_line (it);
16451 if (nglyphs > 1 && i > 0)
16453 row->ends_in_middle_of_char_p = 1;
16454 it->starts_in_middle_of_char_p = 1;
16457 /* Restore the height to what it was before the
16458 element not fitting on the line. */
16459 it->max_ascent = ascent;
16460 it->max_descent = descent;
16461 it->max_phys_ascent = phys_ascent;
16462 it->max_phys_descent = phys_descent;
16465 break;
16467 else if (new_x > it->first_visible_x)
16469 /* Increment number of glyphs actually displayed. */
16470 ++it->hpos;
16472 if (x < it->first_visible_x)
16473 /* Glyph is partially visible, i.e. row starts at
16474 negative X position. */
16475 row->x = x - it->first_visible_x;
16477 else
16479 /* Glyph is completely off the left margin of the
16480 window. This should not happen because of the
16481 move_it_in_display_line at the start of this
16482 function, unless the text display area of the
16483 window is empty. */
16484 xassert (it->first_visible_x <= it->last_visible_x);
16488 row->ascent = max (row->ascent, it->max_ascent);
16489 row->height = max (row->height, it->max_ascent + it->max_descent);
16490 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16491 row->phys_height = max (row->phys_height,
16492 it->max_phys_ascent + it->max_phys_descent);
16493 row->extra_line_spacing = max (row->extra_line_spacing,
16494 it->max_extra_line_spacing);
16496 /* End of this display line if row is continued. */
16497 if (row->continued_p || row->ends_at_zv_p)
16498 break;
16501 at_end_of_line:
16502 /* Is this a line end? If yes, we're also done, after making
16503 sure that a non-default face is extended up to the right
16504 margin of the window. */
16505 if (ITERATOR_AT_END_OF_LINE_P (it))
16507 int used_before = row->used[TEXT_AREA];
16509 row->ends_in_newline_from_string_p = STRINGP (it->object);
16511 #ifdef HAVE_WINDOW_SYSTEM
16512 /* Add a space at the end of the line that is used to
16513 display the cursor there. */
16514 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16515 append_space_for_newline (it, 0);
16516 #endif /* HAVE_WINDOW_SYSTEM */
16518 /* Extend the face to the end of the line. */
16519 extend_face_to_end_of_line (it);
16521 /* Make sure we have the position. */
16522 if (used_before == 0)
16523 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16525 /* Consume the line end. This skips over invisible lines. */
16526 set_iterator_to_next (it, 1);
16527 it->continuation_lines_width = 0;
16528 break;
16531 /* Proceed with next display element. Note that this skips
16532 over lines invisible because of selective display. */
16533 set_iterator_to_next (it, 1);
16535 /* If we truncate lines, we are done when the last displayed
16536 glyphs reach past the right margin of the window. */
16537 if (it->truncate_lines_p
16538 && (FRAME_WINDOW_P (it->f)
16539 ? (it->current_x >= it->last_visible_x)
16540 : (it->current_x > it->last_visible_x)))
16542 /* Maybe add truncation glyphs. */
16543 if (!FRAME_WINDOW_P (it->f))
16545 int i, n;
16547 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16548 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16549 break;
16551 for (n = row->used[TEXT_AREA]; i < n; ++i)
16553 row->used[TEXT_AREA] = i;
16554 produce_special_glyphs (it, IT_TRUNCATION);
16557 #ifdef HAVE_WINDOW_SYSTEM
16558 else
16560 /* Don't truncate if we can overflow newline into fringe. */
16561 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16563 if (!get_next_display_element (it))
16565 it->continuation_lines_width = 0;
16566 row->ends_at_zv_p = 1;
16567 row->exact_window_width_line_p = 1;
16568 break;
16570 if (ITERATOR_AT_END_OF_LINE_P (it))
16572 row->exact_window_width_line_p = 1;
16573 goto at_end_of_line;
16577 #endif /* HAVE_WINDOW_SYSTEM */
16579 row->truncated_on_right_p = 1;
16580 it->continuation_lines_width = 0;
16581 reseat_at_next_visible_line_start (it, 0);
16582 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16583 it->hpos = hpos_before;
16584 it->current_x = x_before;
16585 break;
16589 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16590 at the left window margin. */
16591 if (it->first_visible_x
16592 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16594 if (!FRAME_WINDOW_P (it->f))
16595 insert_left_trunc_glyphs (it);
16596 row->truncated_on_left_p = 1;
16599 /* If the start of this line is the overlay arrow-position, then
16600 mark this glyph row as the one containing the overlay arrow.
16601 This is clearly a mess with variable size fonts. It would be
16602 better to let it be displayed like cursors under X. */
16603 if ((row->displays_text_p || !overlay_arrow_seen)
16604 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16605 !NILP (overlay_arrow_string)))
16607 /* Overlay arrow in window redisplay is a fringe bitmap. */
16608 if (STRINGP (overlay_arrow_string))
16610 struct glyph_row *arrow_row
16611 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16612 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16613 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16614 struct glyph *p = row->glyphs[TEXT_AREA];
16615 struct glyph *p2, *end;
16617 /* Copy the arrow glyphs. */
16618 while (glyph < arrow_end)
16619 *p++ = *glyph++;
16621 /* Throw away padding glyphs. */
16622 p2 = p;
16623 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16624 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16625 ++p2;
16626 if (p2 > p)
16628 while (p2 < end)
16629 *p++ = *p2++;
16630 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16633 else
16635 xassert (INTEGERP (overlay_arrow_string));
16636 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16638 overlay_arrow_seen = 1;
16641 /* Compute pixel dimensions of this line. */
16642 compute_line_metrics (it);
16644 /* Remember the position at which this line ends. */
16645 row->end = it->current;
16647 /* Record whether this row ends inside an ellipsis. */
16648 row->ends_in_ellipsis_p
16649 = (it->method == GET_FROM_DISPLAY_VECTOR
16650 && it->ellipsis_p);
16652 /* Save fringe bitmaps in this row. */
16653 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16654 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16655 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16656 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16658 it->left_user_fringe_bitmap = 0;
16659 it->left_user_fringe_face_id = 0;
16660 it->right_user_fringe_bitmap = 0;
16661 it->right_user_fringe_face_id = 0;
16663 /* Maybe set the cursor. */
16664 if (it->w->cursor.vpos < 0
16665 && PT >= MATRIX_ROW_START_CHARPOS (row)
16666 && PT <= MATRIX_ROW_END_CHARPOS (row)
16667 && cursor_row_p (it->w, row))
16668 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16670 /* Highlight trailing whitespace. */
16671 if (!NILP (Vshow_trailing_whitespace))
16672 highlight_trailing_whitespace (it->f, it->glyph_row);
16674 /* Prepare for the next line. This line starts horizontally at (X
16675 HPOS) = (0 0). Vertical positions are incremented. As a
16676 convenience for the caller, IT->glyph_row is set to the next
16677 row to be used. */
16678 it->current_x = it->hpos = 0;
16679 it->current_y += row->height;
16680 ++it->vpos;
16681 ++it->glyph_row;
16682 it->start = it->current;
16683 return row->displays_text_p;
16688 /***********************************************************************
16689 Menu Bar
16690 ***********************************************************************/
16692 /* Redisplay the menu bar in the frame for window W.
16694 The menu bar of X frames that don't have X toolkit support is
16695 displayed in a special window W->frame->menu_bar_window.
16697 The menu bar of terminal frames is treated specially as far as
16698 glyph matrices are concerned. Menu bar lines are not part of
16699 windows, so the update is done directly on the frame matrix rows
16700 for the menu bar. */
16702 static void
16703 display_menu_bar (w)
16704 struct window *w;
16706 struct frame *f = XFRAME (WINDOW_FRAME (w));
16707 struct it it;
16708 Lisp_Object items;
16709 int i;
16711 /* Don't do all this for graphical frames. */
16712 #ifdef HAVE_NTGUI
16713 if (FRAME_W32_P (f))
16714 return;
16715 #endif
16716 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16717 if (FRAME_X_P (f))
16718 return;
16719 #endif
16720 #ifdef MAC_OS
16721 if (FRAME_MAC_P (f))
16722 return;
16723 #endif
16725 #ifdef USE_X_TOOLKIT
16726 xassert (!FRAME_WINDOW_P (f));
16727 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16728 it.first_visible_x = 0;
16729 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16730 #else /* not USE_X_TOOLKIT */
16731 if (FRAME_WINDOW_P (f))
16733 /* Menu bar lines are displayed in the desired matrix of the
16734 dummy window menu_bar_window. */
16735 struct window *menu_w;
16736 xassert (WINDOWP (f->menu_bar_window));
16737 menu_w = XWINDOW (f->menu_bar_window);
16738 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16739 MENU_FACE_ID);
16740 it.first_visible_x = 0;
16741 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16743 else
16745 /* This is a TTY frame, i.e. character hpos/vpos are used as
16746 pixel x/y. */
16747 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16748 MENU_FACE_ID);
16749 it.first_visible_x = 0;
16750 it.last_visible_x = FRAME_COLS (f);
16752 #endif /* not USE_X_TOOLKIT */
16754 if (! mode_line_inverse_video)
16755 /* Force the menu-bar to be displayed in the default face. */
16756 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16758 /* Clear all rows of the menu bar. */
16759 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16761 struct glyph_row *row = it.glyph_row + i;
16762 clear_glyph_row (row);
16763 row->enabled_p = 1;
16764 row->full_width_p = 1;
16767 /* Display all items of the menu bar. */
16768 items = FRAME_MENU_BAR_ITEMS (it.f);
16769 for (i = 0; i < XVECTOR (items)->size; i += 4)
16771 Lisp_Object string;
16773 /* Stop at nil string. */
16774 string = AREF (items, i + 1);
16775 if (NILP (string))
16776 break;
16778 /* Remember where item was displayed. */
16779 ASET (items, i + 3, make_number (it.hpos));
16781 /* Display the item, pad with one space. */
16782 if (it.current_x < it.last_visible_x)
16783 display_string (NULL, string, Qnil, 0, 0, &it,
16784 SCHARS (string) + 1, 0, 0, -1);
16787 /* Fill out the line with spaces. */
16788 if (it.current_x < it.last_visible_x)
16789 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16791 /* Compute the total height of the lines. */
16792 compute_line_metrics (&it);
16797 /***********************************************************************
16798 Mode Line
16799 ***********************************************************************/
16801 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16802 FORCE is non-zero, redisplay mode lines unconditionally.
16803 Otherwise, redisplay only mode lines that are garbaged. Value is
16804 the number of windows whose mode lines were redisplayed. */
16806 static int
16807 redisplay_mode_lines (window, force)
16808 Lisp_Object window;
16809 int force;
16811 int nwindows = 0;
16813 while (!NILP (window))
16815 struct window *w = XWINDOW (window);
16817 if (WINDOWP (w->hchild))
16818 nwindows += redisplay_mode_lines (w->hchild, force);
16819 else if (WINDOWP (w->vchild))
16820 nwindows += redisplay_mode_lines (w->vchild, force);
16821 else if (force
16822 || FRAME_GARBAGED_P (XFRAME (w->frame))
16823 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16825 struct text_pos lpoint;
16826 struct buffer *old = current_buffer;
16828 /* Set the window's buffer for the mode line display. */
16829 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16830 set_buffer_internal_1 (XBUFFER (w->buffer));
16832 /* Point refers normally to the selected window. For any
16833 other window, set up appropriate value. */
16834 if (!EQ (window, selected_window))
16836 struct text_pos pt;
16838 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16839 if (CHARPOS (pt) < BEGV)
16840 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16841 else if (CHARPOS (pt) > (ZV - 1))
16842 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16843 else
16844 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16847 /* Display mode lines. */
16848 clear_glyph_matrix (w->desired_matrix);
16849 if (display_mode_lines (w))
16851 ++nwindows;
16852 w->must_be_updated_p = 1;
16855 /* Restore old settings. */
16856 set_buffer_internal_1 (old);
16857 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16860 window = w->next;
16863 return nwindows;
16867 /* Display the mode and/or top line of window W. Value is the number
16868 of mode lines displayed. */
16870 static int
16871 display_mode_lines (w)
16872 struct window *w;
16874 Lisp_Object old_selected_window, old_selected_frame;
16875 int n = 0;
16877 old_selected_frame = selected_frame;
16878 selected_frame = w->frame;
16879 old_selected_window = selected_window;
16880 XSETWINDOW (selected_window, w);
16882 /* These will be set while the mode line specs are processed. */
16883 line_number_displayed = 0;
16884 w->column_number_displayed = Qnil;
16886 if (WINDOW_WANTS_MODELINE_P (w))
16888 struct window *sel_w = XWINDOW (old_selected_window);
16890 /* Select mode line face based on the real selected window. */
16891 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16892 current_buffer->mode_line_format);
16893 ++n;
16896 if (WINDOW_WANTS_HEADER_LINE_P (w))
16898 display_mode_line (w, HEADER_LINE_FACE_ID,
16899 current_buffer->header_line_format);
16900 ++n;
16903 selected_frame = old_selected_frame;
16904 selected_window = old_selected_window;
16905 return n;
16909 /* Display mode or top line of window W. FACE_ID specifies which line
16910 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16911 FORMAT is the mode line format to display. Value is the pixel
16912 height of the mode line displayed. */
16914 static int
16915 display_mode_line (w, face_id, format)
16916 struct window *w;
16917 enum face_id face_id;
16918 Lisp_Object format;
16920 struct it it;
16921 struct face *face;
16922 int count = SPECPDL_INDEX ();
16924 init_iterator (&it, w, -1, -1, NULL, face_id);
16925 /* Don't extend on a previously drawn mode-line.
16926 This may happen if called from pos_visible_p. */
16927 it.glyph_row->enabled_p = 0;
16928 prepare_desired_row (it.glyph_row);
16930 it.glyph_row->mode_line_p = 1;
16932 if (! mode_line_inverse_video)
16933 /* Force the mode-line to be displayed in the default face. */
16934 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16936 record_unwind_protect (unwind_format_mode_line,
16937 format_mode_line_unwind_data (NULL, 0));
16939 mode_line_target = MODE_LINE_DISPLAY;
16941 /* Temporarily make frame's keyboard the current kboard so that
16942 kboard-local variables in the mode_line_format will get the right
16943 values. */
16944 push_kboard (FRAME_KBOARD (it.f));
16945 record_unwind_save_match_data ();
16946 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16947 pop_kboard ();
16949 unbind_to (count, Qnil);
16951 /* Fill up with spaces. */
16952 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16954 compute_line_metrics (&it);
16955 it.glyph_row->full_width_p = 1;
16956 it.glyph_row->continued_p = 0;
16957 it.glyph_row->truncated_on_left_p = 0;
16958 it.glyph_row->truncated_on_right_p = 0;
16960 /* Make a 3D mode-line have a shadow at its right end. */
16961 face = FACE_FROM_ID (it.f, face_id);
16962 extend_face_to_end_of_line (&it);
16963 if (face->box != FACE_NO_BOX)
16965 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16966 + it.glyph_row->used[TEXT_AREA] - 1);
16967 last->right_box_line_p = 1;
16970 return it.glyph_row->height;
16973 /* Move element ELT in LIST to the front of LIST.
16974 Return the updated list. */
16976 static Lisp_Object
16977 move_elt_to_front (elt, list)
16978 Lisp_Object elt, list;
16980 register Lisp_Object tail, prev;
16981 register Lisp_Object tem;
16983 tail = list;
16984 prev = Qnil;
16985 while (CONSP (tail))
16987 tem = XCAR (tail);
16989 if (EQ (elt, tem))
16991 /* Splice out the link TAIL. */
16992 if (NILP (prev))
16993 list = XCDR (tail);
16994 else
16995 Fsetcdr (prev, XCDR (tail));
16997 /* Now make it the first. */
16998 Fsetcdr (tail, list);
16999 return tail;
17001 else
17002 prev = tail;
17003 tail = XCDR (tail);
17004 QUIT;
17007 /* Not found--return unchanged LIST. */
17008 return list;
17011 /* Contribute ELT to the mode line for window IT->w. How it
17012 translates into text depends on its data type.
17014 IT describes the display environment in which we display, as usual.
17016 DEPTH is the depth in recursion. It is used to prevent
17017 infinite recursion here.
17019 FIELD_WIDTH is the number of characters the display of ELT should
17020 occupy in the mode line, and PRECISION is the maximum number of
17021 characters to display from ELT's representation. See
17022 display_string for details.
17024 Returns the hpos of the end of the text generated by ELT.
17026 PROPS is a property list to add to any string we encounter.
17028 If RISKY is nonzero, remove (disregard) any properties in any string
17029 we encounter, and ignore :eval and :propertize.
17031 The global variable `mode_line_target' determines whether the
17032 output is passed to `store_mode_line_noprop',
17033 `store_mode_line_string', or `display_string'. */
17035 static int
17036 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17037 struct it *it;
17038 int depth;
17039 int field_width, precision;
17040 Lisp_Object elt, props;
17041 int risky;
17043 int n = 0, field, prec;
17044 int literal = 0;
17046 tail_recurse:
17047 if (depth > 100)
17048 elt = build_string ("*too-deep*");
17050 depth++;
17052 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17054 case Lisp_String:
17056 /* A string: output it and check for %-constructs within it. */
17057 unsigned char c;
17058 int offset = 0;
17060 if (SCHARS (elt) > 0
17061 && (!NILP (props) || risky))
17063 Lisp_Object oprops, aelt;
17064 oprops = Ftext_properties_at (make_number (0), elt);
17066 /* If the starting string's properties are not what
17067 we want, translate the string. Also, if the string
17068 is risky, do that anyway. */
17070 if (NILP (Fequal (props, oprops)) || risky)
17072 /* If the starting string has properties,
17073 merge the specified ones onto the existing ones. */
17074 if (! NILP (oprops) && !risky)
17076 Lisp_Object tem;
17078 oprops = Fcopy_sequence (oprops);
17079 tem = props;
17080 while (CONSP (tem))
17082 oprops = Fplist_put (oprops, XCAR (tem),
17083 XCAR (XCDR (tem)));
17084 tem = XCDR (XCDR (tem));
17086 props = oprops;
17089 aelt = Fassoc (elt, mode_line_proptrans_alist);
17090 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17092 /* AELT is what we want. Move it to the front
17093 without consing. */
17094 elt = XCAR (aelt);
17095 mode_line_proptrans_alist
17096 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17098 else
17100 Lisp_Object tem;
17102 /* If AELT has the wrong props, it is useless.
17103 so get rid of it. */
17104 if (! NILP (aelt))
17105 mode_line_proptrans_alist
17106 = Fdelq (aelt, mode_line_proptrans_alist);
17108 elt = Fcopy_sequence (elt);
17109 Fset_text_properties (make_number (0), Flength (elt),
17110 props, elt);
17111 /* Add this item to mode_line_proptrans_alist. */
17112 mode_line_proptrans_alist
17113 = Fcons (Fcons (elt, props),
17114 mode_line_proptrans_alist);
17115 /* Truncate mode_line_proptrans_alist
17116 to at most 50 elements. */
17117 tem = Fnthcdr (make_number (50),
17118 mode_line_proptrans_alist);
17119 if (! NILP (tem))
17120 XSETCDR (tem, Qnil);
17125 offset = 0;
17127 if (literal)
17129 prec = precision - n;
17130 switch (mode_line_target)
17132 case MODE_LINE_NOPROP:
17133 case MODE_LINE_TITLE:
17134 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17135 break;
17136 case MODE_LINE_STRING:
17137 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17138 break;
17139 case MODE_LINE_DISPLAY:
17140 n += display_string (NULL, elt, Qnil, 0, 0, it,
17141 0, prec, 0, STRING_MULTIBYTE (elt));
17142 break;
17145 break;
17148 /* Handle the non-literal case. */
17150 while ((precision <= 0 || n < precision)
17151 && SREF (elt, offset) != 0
17152 && (mode_line_target != MODE_LINE_DISPLAY
17153 || it->current_x < it->last_visible_x))
17155 int last_offset = offset;
17157 /* Advance to end of string or next format specifier. */
17158 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17161 if (offset - 1 != last_offset)
17163 int nchars, nbytes;
17165 /* Output to end of string or up to '%'. Field width
17166 is length of string. Don't output more than
17167 PRECISION allows us. */
17168 offset--;
17170 prec = c_string_width (SDATA (elt) + last_offset,
17171 offset - last_offset, precision - n,
17172 &nchars, &nbytes);
17174 switch (mode_line_target)
17176 case MODE_LINE_NOPROP:
17177 case MODE_LINE_TITLE:
17178 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17179 break;
17180 case MODE_LINE_STRING:
17182 int bytepos = last_offset;
17183 int charpos = string_byte_to_char (elt, bytepos);
17184 int endpos = (precision <= 0
17185 ? string_byte_to_char (elt, offset)
17186 : charpos + nchars);
17188 n += store_mode_line_string (NULL,
17189 Fsubstring (elt, make_number (charpos),
17190 make_number (endpos)),
17191 0, 0, 0, Qnil);
17193 break;
17194 case MODE_LINE_DISPLAY:
17196 int bytepos = last_offset;
17197 int charpos = string_byte_to_char (elt, bytepos);
17199 if (precision <= 0)
17200 nchars = string_byte_to_char (elt, offset) - charpos;
17201 n += display_string (NULL, elt, Qnil, 0, charpos,
17202 it, 0, nchars, 0,
17203 STRING_MULTIBYTE (elt));
17205 break;
17208 else /* c == '%' */
17210 int percent_position = offset;
17212 /* Get the specified minimum width. Zero means
17213 don't pad. */
17214 field = 0;
17215 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17216 field = field * 10 + c - '0';
17218 /* Don't pad beyond the total padding allowed. */
17219 if (field_width - n > 0 && field > field_width - n)
17220 field = field_width - n;
17222 /* Note that either PRECISION <= 0 or N < PRECISION. */
17223 prec = precision - n;
17225 if (c == 'M')
17226 n += display_mode_element (it, depth, field, prec,
17227 Vglobal_mode_string, props,
17228 risky);
17229 else if (c != 0)
17231 int multibyte;
17232 int bytepos, charpos;
17233 unsigned char *spec;
17235 bytepos = percent_position;
17236 charpos = (STRING_MULTIBYTE (elt)
17237 ? string_byte_to_char (elt, bytepos)
17238 : bytepos);
17240 spec
17241 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17243 switch (mode_line_target)
17245 case MODE_LINE_NOPROP:
17246 case MODE_LINE_TITLE:
17247 n += store_mode_line_noprop (spec, field, prec);
17248 break;
17249 case MODE_LINE_STRING:
17251 int len = strlen (spec);
17252 Lisp_Object tem = make_string (spec, len);
17253 props = Ftext_properties_at (make_number (charpos), elt);
17254 /* Should only keep face property in props */
17255 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17257 break;
17258 case MODE_LINE_DISPLAY:
17260 int nglyphs_before, nwritten;
17262 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17263 nwritten = display_string (spec, Qnil, elt,
17264 charpos, 0, it,
17265 field, prec, 0,
17266 multibyte);
17268 /* Assign to the glyphs written above the
17269 string where the `%x' came from, position
17270 of the `%'. */
17271 if (nwritten > 0)
17273 struct glyph *glyph
17274 = (it->glyph_row->glyphs[TEXT_AREA]
17275 + nglyphs_before);
17276 int i;
17278 for (i = 0; i < nwritten; ++i)
17280 glyph[i].object = elt;
17281 glyph[i].charpos = charpos;
17284 n += nwritten;
17287 break;
17290 else /* c == 0 */
17291 break;
17295 break;
17297 case Lisp_Symbol:
17298 /* A symbol: process the value of the symbol recursively
17299 as if it appeared here directly. Avoid error if symbol void.
17300 Special case: if value of symbol is a string, output the string
17301 literally. */
17303 register Lisp_Object tem;
17305 /* If the variable is not marked as risky to set
17306 then its contents are risky to use. */
17307 if (NILP (Fget (elt, Qrisky_local_variable)))
17308 risky = 1;
17310 tem = Fboundp (elt);
17311 if (!NILP (tem))
17313 tem = Fsymbol_value (elt);
17314 /* If value is a string, output that string literally:
17315 don't check for % within it. */
17316 if (STRINGP (tem))
17317 literal = 1;
17319 if (!EQ (tem, elt))
17321 /* Give up right away for nil or t. */
17322 elt = tem;
17323 goto tail_recurse;
17327 break;
17329 case Lisp_Cons:
17331 register Lisp_Object car, tem;
17333 /* A cons cell: five distinct cases.
17334 If first element is :eval or :propertize, do something special.
17335 If first element is a string or a cons, process all the elements
17336 and effectively concatenate them.
17337 If first element is a negative number, truncate displaying cdr to
17338 at most that many characters. If positive, pad (with spaces)
17339 to at least that many characters.
17340 If first element is a symbol, process the cadr or caddr recursively
17341 according to whether the symbol's value is non-nil or nil. */
17342 car = XCAR (elt);
17343 if (EQ (car, QCeval))
17345 /* An element of the form (:eval FORM) means evaluate FORM
17346 and use the result as mode line elements. */
17348 if (risky)
17349 break;
17351 if (CONSP (XCDR (elt)))
17353 Lisp_Object spec;
17354 spec = safe_eval (XCAR (XCDR (elt)));
17355 n += display_mode_element (it, depth, field_width - n,
17356 precision - n, spec, props,
17357 risky);
17360 else if (EQ (car, QCpropertize))
17362 /* An element of the form (:propertize ELT PROPS...)
17363 means display ELT but applying properties PROPS. */
17365 if (risky)
17366 break;
17368 if (CONSP (XCDR (elt)))
17369 n += display_mode_element (it, depth, field_width - n,
17370 precision - n, XCAR (XCDR (elt)),
17371 XCDR (XCDR (elt)), risky);
17373 else if (SYMBOLP (car))
17375 tem = Fboundp (car);
17376 elt = XCDR (elt);
17377 if (!CONSP (elt))
17378 goto invalid;
17379 /* elt is now the cdr, and we know it is a cons cell.
17380 Use its car if CAR has a non-nil value. */
17381 if (!NILP (tem))
17383 tem = Fsymbol_value (car);
17384 if (!NILP (tem))
17386 elt = XCAR (elt);
17387 goto tail_recurse;
17390 /* Symbol's value is nil (or symbol is unbound)
17391 Get the cddr of the original list
17392 and if possible find the caddr and use that. */
17393 elt = XCDR (elt);
17394 if (NILP (elt))
17395 break;
17396 else if (!CONSP (elt))
17397 goto invalid;
17398 elt = XCAR (elt);
17399 goto tail_recurse;
17401 else if (INTEGERP (car))
17403 register int lim = XINT (car);
17404 elt = XCDR (elt);
17405 if (lim < 0)
17407 /* Negative int means reduce maximum width. */
17408 if (precision <= 0)
17409 precision = -lim;
17410 else
17411 precision = min (precision, -lim);
17413 else if (lim > 0)
17415 /* Padding specified. Don't let it be more than
17416 current maximum. */
17417 if (precision > 0)
17418 lim = min (precision, lim);
17420 /* If that's more padding than already wanted, queue it.
17421 But don't reduce padding already specified even if
17422 that is beyond the current truncation point. */
17423 field_width = max (lim, field_width);
17425 goto tail_recurse;
17427 else if (STRINGP (car) || CONSP (car))
17429 register int limit = 50;
17430 /* Limit is to protect against circular lists. */
17431 while (CONSP (elt)
17432 && --limit > 0
17433 && (precision <= 0 || n < precision))
17435 n += display_mode_element (it, depth,
17436 /* Do padding only after the last
17437 element in the list. */
17438 (! CONSP (XCDR (elt))
17439 ? field_width - n
17440 : 0),
17441 precision - n, XCAR (elt),
17442 props, risky);
17443 elt = XCDR (elt);
17447 break;
17449 default:
17450 invalid:
17451 elt = build_string ("*invalid*");
17452 goto tail_recurse;
17455 /* Pad to FIELD_WIDTH. */
17456 if (field_width > 0 && n < field_width)
17458 switch (mode_line_target)
17460 case MODE_LINE_NOPROP:
17461 case MODE_LINE_TITLE:
17462 n += store_mode_line_noprop ("", field_width - n, 0);
17463 break;
17464 case MODE_LINE_STRING:
17465 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17466 break;
17467 case MODE_LINE_DISPLAY:
17468 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17469 0, 0, 0);
17470 break;
17474 return n;
17477 /* Store a mode-line string element in mode_line_string_list.
17479 If STRING is non-null, display that C string. Otherwise, the Lisp
17480 string LISP_STRING is displayed.
17482 FIELD_WIDTH is the minimum number of output glyphs to produce.
17483 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17484 with spaces. FIELD_WIDTH <= 0 means don't pad.
17486 PRECISION is the maximum number of characters to output from
17487 STRING. PRECISION <= 0 means don't truncate the string.
17489 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17490 properties to the string.
17492 PROPS are the properties to add to the string.
17493 The mode_line_string_face face property is always added to the string.
17496 static int
17497 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17498 char *string;
17499 Lisp_Object lisp_string;
17500 int copy_string;
17501 int field_width;
17502 int precision;
17503 Lisp_Object props;
17505 int len;
17506 int n = 0;
17508 if (string != NULL)
17510 len = strlen (string);
17511 if (precision > 0 && len > precision)
17512 len = precision;
17513 lisp_string = make_string (string, len);
17514 if (NILP (props))
17515 props = mode_line_string_face_prop;
17516 else if (!NILP (mode_line_string_face))
17518 Lisp_Object face = Fplist_get (props, Qface);
17519 props = Fcopy_sequence (props);
17520 if (NILP (face))
17521 face = mode_line_string_face;
17522 else
17523 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17524 props = Fplist_put (props, Qface, face);
17526 Fadd_text_properties (make_number (0), make_number (len),
17527 props, lisp_string);
17529 else
17531 len = XFASTINT (Flength (lisp_string));
17532 if (precision > 0 && len > precision)
17534 len = precision;
17535 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17536 precision = -1;
17538 if (!NILP (mode_line_string_face))
17540 Lisp_Object face;
17541 if (NILP (props))
17542 props = Ftext_properties_at (make_number (0), lisp_string);
17543 face = Fplist_get (props, Qface);
17544 if (NILP (face))
17545 face = mode_line_string_face;
17546 else
17547 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17548 props = Fcons (Qface, Fcons (face, Qnil));
17549 if (copy_string)
17550 lisp_string = Fcopy_sequence (lisp_string);
17552 if (!NILP (props))
17553 Fadd_text_properties (make_number (0), make_number (len),
17554 props, lisp_string);
17557 if (len > 0)
17559 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17560 n += len;
17563 if (field_width > len)
17565 field_width -= len;
17566 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17567 if (!NILP (props))
17568 Fadd_text_properties (make_number (0), make_number (field_width),
17569 props, lisp_string);
17570 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17571 n += field_width;
17574 return n;
17578 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17579 1, 4, 0,
17580 doc: /* Format a string out of a mode line format specification.
17581 First arg FORMAT specifies the mode line format (see `mode-line-format'
17582 for details) to use.
17584 Optional second arg FACE specifies the face property to put
17585 on all characters for which no face is specified.
17586 The value t means whatever face the window's mode line currently uses
17587 \(either `mode-line' or `mode-line-inactive', depending).
17588 A value of nil means the default is no face property.
17589 If FACE is an integer, the value string has no text properties.
17591 Optional third and fourth args WINDOW and BUFFER specify the window
17592 and buffer to use as the context for the formatting (defaults
17593 are the selected window and the window's buffer). */)
17594 (format, face, window, buffer)
17595 Lisp_Object format, face, window, buffer;
17597 struct it it;
17598 int len;
17599 struct window *w;
17600 struct buffer *old_buffer = NULL;
17601 int face_id = -1;
17602 int no_props = INTEGERP (face);
17603 int count = SPECPDL_INDEX ();
17604 Lisp_Object str;
17605 int string_start = 0;
17607 if (NILP (window))
17608 window = selected_window;
17609 CHECK_WINDOW (window);
17610 w = XWINDOW (window);
17612 if (NILP (buffer))
17613 buffer = w->buffer;
17614 CHECK_BUFFER (buffer);
17616 /* Make formatting the modeline a non-op when noninteractive, otherwise
17617 there will be problems later caused by a partially initialized frame. */
17618 if (NILP (format) || noninteractive)
17619 return empty_unibyte_string;
17621 if (no_props)
17622 face = Qnil;
17624 if (!NILP (face))
17626 if (EQ (face, Qt))
17627 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17628 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17631 if (face_id < 0)
17632 face_id = DEFAULT_FACE_ID;
17634 if (XBUFFER (buffer) != current_buffer)
17635 old_buffer = current_buffer;
17637 /* Save things including mode_line_proptrans_alist,
17638 and set that to nil so that we don't alter the outer value. */
17639 record_unwind_protect (unwind_format_mode_line,
17640 format_mode_line_unwind_data (old_buffer, 1));
17641 mode_line_proptrans_alist = Qnil;
17643 if (old_buffer)
17644 set_buffer_internal_1 (XBUFFER (buffer));
17646 init_iterator (&it, w, -1, -1, NULL, face_id);
17648 if (no_props)
17650 mode_line_target = MODE_LINE_NOPROP;
17651 mode_line_string_face_prop = Qnil;
17652 mode_line_string_list = Qnil;
17653 string_start = MODE_LINE_NOPROP_LEN (0);
17655 else
17657 mode_line_target = MODE_LINE_STRING;
17658 mode_line_string_list = Qnil;
17659 mode_line_string_face = face;
17660 mode_line_string_face_prop
17661 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17664 push_kboard (FRAME_KBOARD (it.f));
17665 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17666 pop_kboard ();
17668 if (no_props)
17670 len = MODE_LINE_NOPROP_LEN (string_start);
17671 str = make_string (mode_line_noprop_buf + string_start, len);
17673 else
17675 mode_line_string_list = Fnreverse (mode_line_string_list);
17676 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17677 empty_unibyte_string);
17680 unbind_to (count, Qnil);
17681 return str;
17684 /* Write a null-terminated, right justified decimal representation of
17685 the positive integer D to BUF using a minimal field width WIDTH. */
17687 static void
17688 pint2str (buf, width, d)
17689 register char *buf;
17690 register int width;
17691 register int d;
17693 register char *p = buf;
17695 if (d <= 0)
17696 *p++ = '0';
17697 else
17699 while (d > 0)
17701 *p++ = d % 10 + '0';
17702 d /= 10;
17706 for (width -= (int) (p - buf); width > 0; --width)
17707 *p++ = ' ';
17708 *p-- = '\0';
17709 while (p > buf)
17711 d = *buf;
17712 *buf++ = *p;
17713 *p-- = d;
17717 /* Write a null-terminated, right justified decimal and "human
17718 readable" representation of the nonnegative integer D to BUF using
17719 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17721 static const char power_letter[] =
17723 0, /* not used */
17724 'k', /* kilo */
17725 'M', /* mega */
17726 'G', /* giga */
17727 'T', /* tera */
17728 'P', /* peta */
17729 'E', /* exa */
17730 'Z', /* zetta */
17731 'Y' /* yotta */
17734 static void
17735 pint2hrstr (buf, width, d)
17736 char *buf;
17737 int width;
17738 int d;
17740 /* We aim to represent the nonnegative integer D as
17741 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17742 int quotient = d;
17743 int remainder = 0;
17744 /* -1 means: do not use TENTHS. */
17745 int tenths = -1;
17746 int exponent = 0;
17748 /* Length of QUOTIENT.TENTHS as a string. */
17749 int length;
17751 char * psuffix;
17752 char * p;
17754 if (1000 <= quotient)
17756 /* Scale to the appropriate EXPONENT. */
17759 remainder = quotient % 1000;
17760 quotient /= 1000;
17761 exponent++;
17763 while (1000 <= quotient);
17765 /* Round to nearest and decide whether to use TENTHS or not. */
17766 if (quotient <= 9)
17768 tenths = remainder / 100;
17769 if (50 <= remainder % 100)
17771 if (tenths < 9)
17772 tenths++;
17773 else
17775 quotient++;
17776 if (quotient == 10)
17777 tenths = -1;
17778 else
17779 tenths = 0;
17783 else
17784 if (500 <= remainder)
17786 if (quotient < 999)
17787 quotient++;
17788 else
17790 quotient = 1;
17791 exponent++;
17792 tenths = 0;
17797 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17798 if (tenths == -1 && quotient <= 99)
17799 if (quotient <= 9)
17800 length = 1;
17801 else
17802 length = 2;
17803 else
17804 length = 3;
17805 p = psuffix = buf + max (width, length);
17807 /* Print EXPONENT. */
17808 if (exponent)
17809 *psuffix++ = power_letter[exponent];
17810 *psuffix = '\0';
17812 /* Print TENTHS. */
17813 if (tenths >= 0)
17815 *--p = '0' + tenths;
17816 *--p = '.';
17819 /* Print QUOTIENT. */
17822 int digit = quotient % 10;
17823 *--p = '0' + digit;
17825 while ((quotient /= 10) != 0);
17827 /* Print leading spaces. */
17828 while (buf < p)
17829 *--p = ' ';
17832 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17833 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17834 type of CODING_SYSTEM. Return updated pointer into BUF. */
17836 static unsigned char invalid_eol_type[] = "(*invalid*)";
17838 static char *
17839 decode_mode_spec_coding (coding_system, buf, eol_flag)
17840 Lisp_Object coding_system;
17841 register char *buf;
17842 int eol_flag;
17844 Lisp_Object val;
17845 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17846 const unsigned char *eol_str;
17847 int eol_str_len;
17848 /* The EOL conversion we are using. */
17849 Lisp_Object eoltype;
17851 val = CODING_SYSTEM_SPEC (coding_system);
17852 eoltype = Qnil;
17854 if (!VECTORP (val)) /* Not yet decided. */
17856 if (multibyte)
17857 *buf++ = '-';
17858 if (eol_flag)
17859 eoltype = eol_mnemonic_undecided;
17860 /* Don't mention EOL conversion if it isn't decided. */
17862 else
17864 Lisp_Object attrs;
17865 Lisp_Object eolvalue;
17867 attrs = AREF (val, 0);
17868 eolvalue = AREF (val, 2);
17870 if (multibyte)
17871 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
17873 if (eol_flag)
17875 /* The EOL conversion that is normal on this system. */
17877 if (NILP (eolvalue)) /* Not yet decided. */
17878 eoltype = eol_mnemonic_undecided;
17879 else if (VECTORP (eolvalue)) /* Not yet decided. */
17880 eoltype = eol_mnemonic_undecided;
17881 else /* eolvalue is Qunix, Qdos, or Qmac. */
17882 eoltype = (EQ (eolvalue, Qunix)
17883 ? eol_mnemonic_unix
17884 : (EQ (eolvalue, Qdos) == 1
17885 ? eol_mnemonic_dos : eol_mnemonic_mac));
17889 if (eol_flag)
17891 /* Mention the EOL conversion if it is not the usual one. */
17892 if (STRINGP (eoltype))
17894 eol_str = SDATA (eoltype);
17895 eol_str_len = SBYTES (eoltype);
17897 else if (CHARACTERP (eoltype))
17899 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17900 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17901 eol_str = tmp;
17903 else
17905 eol_str = invalid_eol_type;
17906 eol_str_len = sizeof (invalid_eol_type) - 1;
17908 bcopy (eol_str, buf, eol_str_len);
17909 buf += eol_str_len;
17912 return buf;
17915 /* Return a string for the output of a mode line %-spec for window W,
17916 generated by character C. PRECISION >= 0 means don't return a
17917 string longer than that value. FIELD_WIDTH > 0 means pad the
17918 string returned with spaces to that value. Return 1 in *MULTIBYTE
17919 if the result is multibyte text.
17921 Note we operate on the current buffer for most purposes,
17922 the exception being w->base_line_pos. */
17924 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17926 static char *
17927 decode_mode_spec (w, c, field_width, precision, multibyte)
17928 struct window *w;
17929 register int c;
17930 int field_width, precision;
17931 int *multibyte;
17933 Lisp_Object obj;
17934 struct frame *f = XFRAME (WINDOW_FRAME (w));
17935 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17936 struct buffer *b = current_buffer;
17938 obj = Qnil;
17939 *multibyte = 0;
17941 switch (c)
17943 case '*':
17944 if (!NILP (b->read_only))
17945 return "%";
17946 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17947 return "*";
17948 return "-";
17950 case '+':
17951 /* This differs from %* only for a modified read-only buffer. */
17952 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17953 return "*";
17954 if (!NILP (b->read_only))
17955 return "%";
17956 return "-";
17958 case '&':
17959 /* This differs from %* in ignoring read-only-ness. */
17960 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17961 return "*";
17962 return "-";
17964 case '%':
17965 return "%";
17967 case '[':
17969 int i;
17970 char *p;
17972 if (command_loop_level > 5)
17973 return "[[[... ";
17974 p = decode_mode_spec_buf;
17975 for (i = 0; i < command_loop_level; i++)
17976 *p++ = '[';
17977 *p = 0;
17978 return decode_mode_spec_buf;
17981 case ']':
17983 int i;
17984 char *p;
17986 if (command_loop_level > 5)
17987 return " ...]]]";
17988 p = decode_mode_spec_buf;
17989 for (i = 0; i < command_loop_level; i++)
17990 *p++ = ']';
17991 *p = 0;
17992 return decode_mode_spec_buf;
17995 case '-':
17997 register int i;
17999 /* Let lots_of_dashes be a string of infinite length. */
18000 if (mode_line_target == MODE_LINE_NOPROP ||
18001 mode_line_target == MODE_LINE_STRING)
18002 return "--";
18003 if (field_width <= 0
18004 || field_width > sizeof (lots_of_dashes))
18006 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18007 decode_mode_spec_buf[i] = '-';
18008 decode_mode_spec_buf[i] = '\0';
18009 return decode_mode_spec_buf;
18011 else
18012 return lots_of_dashes;
18015 case 'b':
18016 obj = b->name;
18017 break;
18019 case 'c':
18020 /* %c and %l are ignored in `frame-title-format'.
18021 (In redisplay_internal, the frame title is drawn _before_ the
18022 windows are updated, so the stuff which depends on actual
18023 window contents (such as %l) may fail to render properly, or
18024 even crash emacs.) */
18025 if (mode_line_target == MODE_LINE_TITLE)
18026 return "";
18027 else
18029 int col = (int) current_column (); /* iftc */
18030 w->column_number_displayed = make_number (col);
18031 pint2str (decode_mode_spec_buf, field_width, col);
18032 return decode_mode_spec_buf;
18035 case 'e':
18036 #ifndef SYSTEM_MALLOC
18038 if (NILP (Vmemory_full))
18039 return "";
18040 else
18041 return "!MEM FULL! ";
18043 #else
18044 return "";
18045 #endif
18047 case 'F':
18048 /* %F displays the frame name. */
18049 if (!NILP (f->title))
18050 return (char *) SDATA (f->title);
18051 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18052 return (char *) SDATA (f->name);
18053 return "Emacs";
18055 case 'f':
18056 obj = b->filename;
18057 break;
18059 case 'i':
18061 int size = ZV - BEGV;
18062 pint2str (decode_mode_spec_buf, field_width, size);
18063 return decode_mode_spec_buf;
18066 case 'I':
18068 int size = ZV - BEGV;
18069 pint2hrstr (decode_mode_spec_buf, field_width, size);
18070 return decode_mode_spec_buf;
18073 case 'l':
18075 int startpos, startpos_byte, line, linepos, linepos_byte;
18076 int topline, nlines, junk, height;
18078 /* %c and %l are ignored in `frame-title-format'. */
18079 if (mode_line_target == MODE_LINE_TITLE)
18080 return "";
18082 startpos = XMARKER (w->start)->charpos;
18083 startpos_byte = marker_byte_position (w->start);
18084 height = WINDOW_TOTAL_LINES (w);
18086 /* If we decided that this buffer isn't suitable for line numbers,
18087 don't forget that too fast. */
18088 if (EQ (w->base_line_pos, w->buffer))
18089 goto no_value;
18090 /* But do forget it, if the window shows a different buffer now. */
18091 else if (BUFFERP (w->base_line_pos))
18092 w->base_line_pos = Qnil;
18094 /* If the buffer is very big, don't waste time. */
18095 if (INTEGERP (Vline_number_display_limit)
18096 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18098 w->base_line_pos = Qnil;
18099 w->base_line_number = Qnil;
18100 goto no_value;
18103 if (!NILP (w->base_line_number)
18104 && !NILP (w->base_line_pos)
18105 && XFASTINT (w->base_line_pos) <= startpos)
18107 line = XFASTINT (w->base_line_number);
18108 linepos = XFASTINT (w->base_line_pos);
18109 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18111 else
18113 line = 1;
18114 linepos = BUF_BEGV (b);
18115 linepos_byte = BUF_BEGV_BYTE (b);
18118 /* Count lines from base line to window start position. */
18119 nlines = display_count_lines (linepos, linepos_byte,
18120 startpos_byte,
18121 startpos, &junk);
18123 topline = nlines + line;
18125 /* Determine a new base line, if the old one is too close
18126 or too far away, or if we did not have one.
18127 "Too close" means it's plausible a scroll-down would
18128 go back past it. */
18129 if (startpos == BUF_BEGV (b))
18131 w->base_line_number = make_number (topline);
18132 w->base_line_pos = make_number (BUF_BEGV (b));
18134 else if (nlines < height + 25 || nlines > height * 3 + 50
18135 || linepos == BUF_BEGV (b))
18137 int limit = BUF_BEGV (b);
18138 int limit_byte = BUF_BEGV_BYTE (b);
18139 int position;
18140 int distance = (height * 2 + 30) * line_number_display_limit_width;
18142 if (startpos - distance > limit)
18144 limit = startpos - distance;
18145 limit_byte = CHAR_TO_BYTE (limit);
18148 nlines = display_count_lines (startpos, startpos_byte,
18149 limit_byte,
18150 - (height * 2 + 30),
18151 &position);
18152 /* If we couldn't find the lines we wanted within
18153 line_number_display_limit_width chars per line,
18154 give up on line numbers for this window. */
18155 if (position == limit_byte && limit == startpos - distance)
18157 w->base_line_pos = w->buffer;
18158 w->base_line_number = Qnil;
18159 goto no_value;
18162 w->base_line_number = make_number (topline - nlines);
18163 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18166 /* Now count lines from the start pos to point. */
18167 nlines = display_count_lines (startpos, startpos_byte,
18168 PT_BYTE, PT, &junk);
18170 /* Record that we did display the line number. */
18171 line_number_displayed = 1;
18173 /* Make the string to show. */
18174 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18175 return decode_mode_spec_buf;
18176 no_value:
18178 char* p = decode_mode_spec_buf;
18179 int pad = field_width - 2;
18180 while (pad-- > 0)
18181 *p++ = ' ';
18182 *p++ = '?';
18183 *p++ = '?';
18184 *p = '\0';
18185 return decode_mode_spec_buf;
18188 break;
18190 case 'm':
18191 obj = b->mode_name;
18192 break;
18194 case 'n':
18195 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18196 return " Narrow";
18197 break;
18199 case 'p':
18201 int pos = marker_position (w->start);
18202 int total = BUF_ZV (b) - BUF_BEGV (b);
18204 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18206 if (pos <= BUF_BEGV (b))
18207 return "All";
18208 else
18209 return "Bottom";
18211 else if (pos <= BUF_BEGV (b))
18212 return "Top";
18213 else
18215 if (total > 1000000)
18216 /* Do it differently for a large value, to avoid overflow. */
18217 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18218 else
18219 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18220 /* We can't normally display a 3-digit number,
18221 so get us a 2-digit number that is close. */
18222 if (total == 100)
18223 total = 99;
18224 sprintf (decode_mode_spec_buf, "%2d%%", total);
18225 return decode_mode_spec_buf;
18229 /* Display percentage of size above the bottom of the screen. */
18230 case 'P':
18232 int toppos = marker_position (w->start);
18233 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18234 int total = BUF_ZV (b) - BUF_BEGV (b);
18236 if (botpos >= BUF_ZV (b))
18238 if (toppos <= BUF_BEGV (b))
18239 return "All";
18240 else
18241 return "Bottom";
18243 else
18245 if (total > 1000000)
18246 /* Do it differently for a large value, to avoid overflow. */
18247 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18248 else
18249 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18250 /* We can't normally display a 3-digit number,
18251 so get us a 2-digit number that is close. */
18252 if (total == 100)
18253 total = 99;
18254 if (toppos <= BUF_BEGV (b))
18255 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18256 else
18257 sprintf (decode_mode_spec_buf, "%2d%%", total);
18258 return decode_mode_spec_buf;
18262 case 's':
18263 /* status of process */
18264 obj = Fget_buffer_process (Fcurrent_buffer ());
18265 if (NILP (obj))
18266 return "no process";
18267 #ifdef subprocesses
18268 obj = Fsymbol_name (Fprocess_status (obj));
18269 #endif
18270 break;
18272 case '@':
18274 Lisp_Object val;
18275 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18276 if (NILP (val))
18277 return "-";
18278 else
18279 return "@";
18282 case 't': /* indicate TEXT or BINARY */
18283 #ifdef MODE_LINE_BINARY_TEXT
18284 return MODE_LINE_BINARY_TEXT (b);
18285 #else
18286 return "T";
18287 #endif
18289 case 'z':
18290 /* coding-system (not including end-of-line format) */
18291 case 'Z':
18292 /* coding-system (including end-of-line type) */
18294 int eol_flag = (c == 'Z');
18295 char *p = decode_mode_spec_buf;
18297 if (! FRAME_WINDOW_P (f))
18299 /* No need to mention EOL here--the terminal never needs
18300 to do EOL conversion. */
18301 p = decode_mode_spec_coding (CODING_ID_NAME
18302 (FRAME_KEYBOARD_CODING (f)->id),
18303 p, 0);
18304 p = decode_mode_spec_coding (CODING_ID_NAME
18305 (FRAME_TERMINAL_CODING (f)->id),
18306 p, 0);
18308 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18309 p, eol_flag);
18311 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18312 #ifdef subprocesses
18313 obj = Fget_buffer_process (Fcurrent_buffer ());
18314 if (PROCESSP (obj))
18316 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18317 p, eol_flag);
18318 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18319 p, eol_flag);
18321 #endif /* subprocesses */
18322 #endif /* 0 */
18323 *p = 0;
18324 return decode_mode_spec_buf;
18328 if (STRINGP (obj))
18330 *multibyte = STRING_MULTIBYTE (obj);
18331 return (char *) SDATA (obj);
18333 else
18334 return "";
18338 /* Count up to COUNT lines starting from START / START_BYTE.
18339 But don't go beyond LIMIT_BYTE.
18340 Return the number of lines thus found (always nonnegative).
18342 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18344 static int
18345 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18346 int start, start_byte, limit_byte, count;
18347 int *byte_pos_ptr;
18349 register unsigned char *cursor;
18350 unsigned char *base;
18352 register int ceiling;
18353 register unsigned char *ceiling_addr;
18354 int orig_count = count;
18356 /* If we are not in selective display mode,
18357 check only for newlines. */
18358 int selective_display = (!NILP (current_buffer->selective_display)
18359 && !INTEGERP (current_buffer->selective_display));
18361 if (count > 0)
18363 while (start_byte < limit_byte)
18365 ceiling = BUFFER_CEILING_OF (start_byte);
18366 ceiling = min (limit_byte - 1, ceiling);
18367 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18368 base = (cursor = BYTE_POS_ADDR (start_byte));
18369 while (1)
18371 if (selective_display)
18372 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18374 else
18375 while (*cursor != '\n' && ++cursor != ceiling_addr)
18378 if (cursor != ceiling_addr)
18380 if (--count == 0)
18382 start_byte += cursor - base + 1;
18383 *byte_pos_ptr = start_byte;
18384 return orig_count;
18386 else
18387 if (++cursor == ceiling_addr)
18388 break;
18390 else
18391 break;
18393 start_byte += cursor - base;
18396 else
18398 while (start_byte > limit_byte)
18400 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18401 ceiling = max (limit_byte, ceiling);
18402 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18403 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18404 while (1)
18406 if (selective_display)
18407 while (--cursor != ceiling_addr
18408 && *cursor != '\n' && *cursor != 015)
18410 else
18411 while (--cursor != ceiling_addr && *cursor != '\n')
18414 if (cursor != ceiling_addr)
18416 if (++count == 0)
18418 start_byte += cursor - base + 1;
18419 *byte_pos_ptr = start_byte;
18420 /* When scanning backwards, we should
18421 not count the newline posterior to which we stop. */
18422 return - orig_count - 1;
18425 else
18426 break;
18428 /* Here we add 1 to compensate for the last decrement
18429 of CURSOR, which took it past the valid range. */
18430 start_byte += cursor - base + 1;
18434 *byte_pos_ptr = limit_byte;
18436 if (count < 0)
18437 return - orig_count + count;
18438 return orig_count - count;
18444 /***********************************************************************
18445 Displaying strings
18446 ***********************************************************************/
18448 /* Display a NUL-terminated string, starting with index START.
18450 If STRING is non-null, display that C string. Otherwise, the Lisp
18451 string LISP_STRING is displayed.
18453 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18454 FACE_STRING. Display STRING or LISP_STRING with the face at
18455 FACE_STRING_POS in FACE_STRING:
18457 Display the string in the environment given by IT, but use the
18458 standard display table, temporarily.
18460 FIELD_WIDTH is the minimum number of output glyphs to produce.
18461 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18462 with spaces. If STRING has more characters, more than FIELD_WIDTH
18463 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18465 PRECISION is the maximum number of characters to output from
18466 STRING. PRECISION < 0 means don't truncate the string.
18468 This is roughly equivalent to printf format specifiers:
18470 FIELD_WIDTH PRECISION PRINTF
18471 ----------------------------------------
18472 -1 -1 %s
18473 -1 10 %.10s
18474 10 -1 %10s
18475 20 10 %20.10s
18477 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18478 display them, and < 0 means obey the current buffer's value of
18479 enable_multibyte_characters.
18481 Value is the number of columns displayed. */
18483 static int
18484 display_string (string, lisp_string, face_string, face_string_pos,
18485 start, it, field_width, precision, max_x, multibyte)
18486 unsigned char *string;
18487 Lisp_Object lisp_string;
18488 Lisp_Object face_string;
18489 int face_string_pos;
18490 int start;
18491 struct it *it;
18492 int field_width, precision, max_x;
18493 int multibyte;
18495 int hpos_at_start = it->hpos;
18496 int saved_face_id = it->face_id;
18497 struct glyph_row *row = it->glyph_row;
18499 /* Initialize the iterator IT for iteration over STRING beginning
18500 with index START. */
18501 reseat_to_string (it, string, lisp_string, start,
18502 precision, field_width, multibyte);
18504 /* If displaying STRING, set up the face of the iterator
18505 from LISP_STRING, if that's given. */
18506 if (STRINGP (face_string))
18508 int endptr;
18509 struct face *face;
18511 it->face_id
18512 = face_at_string_position (it->w, face_string, face_string_pos,
18513 0, it->region_beg_charpos,
18514 it->region_end_charpos,
18515 &endptr, it->base_face_id, 0);
18516 face = FACE_FROM_ID (it->f, it->face_id);
18517 it->face_box_p = face->box != FACE_NO_BOX;
18520 /* Set max_x to the maximum allowed X position. Don't let it go
18521 beyond the right edge of the window. */
18522 if (max_x <= 0)
18523 max_x = it->last_visible_x;
18524 else
18525 max_x = min (max_x, it->last_visible_x);
18527 /* Skip over display elements that are not visible. because IT->w is
18528 hscrolled. */
18529 if (it->current_x < it->first_visible_x)
18530 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18531 MOVE_TO_POS | MOVE_TO_X);
18533 row->ascent = it->max_ascent;
18534 row->height = it->max_ascent + it->max_descent;
18535 row->phys_ascent = it->max_phys_ascent;
18536 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18537 row->extra_line_spacing = it->max_extra_line_spacing;
18539 /* This condition is for the case that we are called with current_x
18540 past last_visible_x. */
18541 while (it->current_x < max_x)
18543 int x_before, x, n_glyphs_before, i, nglyphs;
18545 /* Get the next display element. */
18546 if (!get_next_display_element (it))
18547 break;
18549 /* Produce glyphs. */
18550 x_before = it->current_x;
18551 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18552 PRODUCE_GLYPHS (it);
18554 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18555 i = 0;
18556 x = x_before;
18557 while (i < nglyphs)
18559 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18561 if (!it->truncate_lines_p
18562 && x + glyph->pixel_width > max_x)
18564 /* End of continued line or max_x reached. */
18565 if (CHAR_GLYPH_PADDING_P (*glyph))
18567 /* A wide character is unbreakable. */
18568 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18569 it->current_x = x_before;
18571 else
18573 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18574 it->current_x = x;
18576 break;
18578 else if (x + glyph->pixel_width >= it->first_visible_x)
18580 /* Glyph is at least partially visible. */
18581 ++it->hpos;
18582 if (x < it->first_visible_x)
18583 it->glyph_row->x = x - it->first_visible_x;
18585 else
18587 /* Glyph is off the left margin of the display area.
18588 Should not happen. */
18589 abort ();
18592 row->ascent = max (row->ascent, it->max_ascent);
18593 row->height = max (row->height, it->max_ascent + it->max_descent);
18594 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18595 row->phys_height = max (row->phys_height,
18596 it->max_phys_ascent + it->max_phys_descent);
18597 row->extra_line_spacing = max (row->extra_line_spacing,
18598 it->max_extra_line_spacing);
18599 x += glyph->pixel_width;
18600 ++i;
18603 /* Stop if max_x reached. */
18604 if (i < nglyphs)
18605 break;
18607 /* Stop at line ends. */
18608 if (ITERATOR_AT_END_OF_LINE_P (it))
18610 it->continuation_lines_width = 0;
18611 break;
18614 set_iterator_to_next (it, 1);
18616 /* Stop if truncating at the right edge. */
18617 if (it->truncate_lines_p
18618 && it->current_x >= it->last_visible_x)
18620 /* Add truncation mark, but don't do it if the line is
18621 truncated at a padding space. */
18622 if (IT_CHARPOS (*it) < it->string_nchars)
18624 if (!FRAME_WINDOW_P (it->f))
18626 int i, n;
18628 if (it->current_x > it->last_visible_x)
18630 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18631 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18632 break;
18633 for (n = row->used[TEXT_AREA]; i < n; ++i)
18635 row->used[TEXT_AREA] = i;
18636 produce_special_glyphs (it, IT_TRUNCATION);
18639 produce_special_glyphs (it, IT_TRUNCATION);
18641 it->glyph_row->truncated_on_right_p = 1;
18643 break;
18647 /* Maybe insert a truncation at the left. */
18648 if (it->first_visible_x
18649 && IT_CHARPOS (*it) > 0)
18651 if (!FRAME_WINDOW_P (it->f))
18652 insert_left_trunc_glyphs (it);
18653 it->glyph_row->truncated_on_left_p = 1;
18656 it->face_id = saved_face_id;
18658 /* Value is number of columns displayed. */
18659 return it->hpos - hpos_at_start;
18664 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18665 appears as an element of LIST or as the car of an element of LIST.
18666 If PROPVAL is a list, compare each element against LIST in that
18667 way, and return 1/2 if any element of PROPVAL is found in LIST.
18668 Otherwise return 0. This function cannot quit.
18669 The return value is 2 if the text is invisible but with an ellipsis
18670 and 1 if it's invisible and without an ellipsis. */
18673 invisible_p (propval, list)
18674 register Lisp_Object propval;
18675 Lisp_Object list;
18677 register Lisp_Object tail, proptail;
18679 for (tail = list; CONSP (tail); tail = XCDR (tail))
18681 register Lisp_Object tem;
18682 tem = XCAR (tail);
18683 if (EQ (propval, tem))
18684 return 1;
18685 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18686 return NILP (XCDR (tem)) ? 1 : 2;
18689 if (CONSP (propval))
18691 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18693 Lisp_Object propelt;
18694 propelt = XCAR (proptail);
18695 for (tail = list; CONSP (tail); tail = XCDR (tail))
18697 register Lisp_Object tem;
18698 tem = XCAR (tail);
18699 if (EQ (propelt, tem))
18700 return 1;
18701 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18702 return NILP (XCDR (tem)) ? 1 : 2;
18707 return 0;
18710 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
18711 doc: /* Non-nil if the property makes the text invisible.
18712 POS-OR-PROP can be a marker or number, in which case it is taken to be
18713 a position in the current buffer and the value of the `invisible' property
18714 is checked; or it can be some other value, which is then presumed to be the
18715 value of the `invisible' property of the text of interest.
18716 The non-nil value returned can be t for truly invisible text or something
18717 else if the text is replaced by an ellipsis. */)
18718 (pos_or_prop)
18719 Lisp_Object pos_or_prop;
18721 Lisp_Object prop
18722 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
18723 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
18724 : pos_or_prop);
18725 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
18726 return (invis == 0 ? Qnil
18727 : invis == 1 ? Qt
18728 : make_number (invis));
18731 /* Calculate a width or height in pixels from a specification using
18732 the following elements:
18734 SPEC ::=
18735 NUM - a (fractional) multiple of the default font width/height
18736 (NUM) - specifies exactly NUM pixels
18737 UNIT - a fixed number of pixels, see below.
18738 ELEMENT - size of a display element in pixels, see below.
18739 (NUM . SPEC) - equals NUM * SPEC
18740 (+ SPEC SPEC ...) - add pixel values
18741 (- SPEC SPEC ...) - subtract pixel values
18742 (- SPEC) - negate pixel value
18744 NUM ::=
18745 INT or FLOAT - a number constant
18746 SYMBOL - use symbol's (buffer local) variable binding.
18748 UNIT ::=
18749 in - pixels per inch *)
18750 mm - pixels per 1/1000 meter *)
18751 cm - pixels per 1/100 meter *)
18752 width - width of current font in pixels.
18753 height - height of current font in pixels.
18755 *) using the ratio(s) defined in display-pixels-per-inch.
18757 ELEMENT ::=
18759 left-fringe - left fringe width in pixels
18760 right-fringe - right fringe width in pixels
18762 left-margin - left margin width in pixels
18763 right-margin - right margin width in pixels
18765 scroll-bar - scroll-bar area width in pixels
18767 Examples:
18769 Pixels corresponding to 5 inches:
18770 (5 . in)
18772 Total width of non-text areas on left side of window (if scroll-bar is on left):
18773 '(space :width (+ left-fringe left-margin scroll-bar))
18775 Align to first text column (in header line):
18776 '(space :align-to 0)
18778 Align to middle of text area minus half the width of variable `my-image'
18779 containing a loaded image:
18780 '(space :align-to (0.5 . (- text my-image)))
18782 Width of left margin minus width of 1 character in the default font:
18783 '(space :width (- left-margin 1))
18785 Width of left margin minus width of 2 characters in the current font:
18786 '(space :width (- left-margin (2 . width)))
18788 Center 1 character over left-margin (in header line):
18789 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18791 Different ways to express width of left fringe plus left margin minus one pixel:
18792 '(space :width (- (+ left-fringe left-margin) (1)))
18793 '(space :width (+ left-fringe left-margin (- (1))))
18794 '(space :width (+ left-fringe left-margin (-1)))
18798 #define NUMVAL(X) \
18799 ((INTEGERP (X) || FLOATP (X)) \
18800 ? XFLOATINT (X) \
18801 : - 1)
18804 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18805 double *res;
18806 struct it *it;
18807 Lisp_Object prop;
18808 void *font;
18809 int width_p, *align_to;
18811 double pixels;
18813 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18814 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18816 if (NILP (prop))
18817 return OK_PIXELS (0);
18819 xassert (FRAME_LIVE_P (it->f));
18821 if (SYMBOLP (prop))
18823 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18825 char *unit = SDATA (SYMBOL_NAME (prop));
18827 if (unit[0] == 'i' && unit[1] == 'n')
18828 pixels = 1.0;
18829 else if (unit[0] == 'm' && unit[1] == 'm')
18830 pixels = 25.4;
18831 else if (unit[0] == 'c' && unit[1] == 'm')
18832 pixels = 2.54;
18833 else
18834 pixels = 0;
18835 if (pixels > 0)
18837 double ppi;
18838 #ifdef HAVE_WINDOW_SYSTEM
18839 if (FRAME_WINDOW_P (it->f)
18840 && (ppi = (width_p
18841 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18842 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18843 ppi > 0))
18844 return OK_PIXELS (ppi / pixels);
18845 #endif
18847 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18848 || (CONSP (Vdisplay_pixels_per_inch)
18849 && (ppi = (width_p
18850 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18851 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18852 ppi > 0)))
18853 return OK_PIXELS (ppi / pixels);
18855 return 0;
18859 #ifdef HAVE_WINDOW_SYSTEM
18860 if (EQ (prop, Qheight))
18861 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18862 if (EQ (prop, Qwidth))
18863 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18864 #else
18865 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18866 return OK_PIXELS (1);
18867 #endif
18869 if (EQ (prop, Qtext))
18870 return OK_PIXELS (width_p
18871 ? window_box_width (it->w, TEXT_AREA)
18872 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18874 if (align_to && *align_to < 0)
18876 *res = 0;
18877 if (EQ (prop, Qleft))
18878 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18879 if (EQ (prop, Qright))
18880 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18881 if (EQ (prop, Qcenter))
18882 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18883 + window_box_width (it->w, TEXT_AREA) / 2);
18884 if (EQ (prop, Qleft_fringe))
18885 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18886 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18887 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18888 if (EQ (prop, Qright_fringe))
18889 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18890 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18891 : window_box_right_offset (it->w, TEXT_AREA));
18892 if (EQ (prop, Qleft_margin))
18893 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18894 if (EQ (prop, Qright_margin))
18895 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18896 if (EQ (prop, Qscroll_bar))
18897 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18899 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18900 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18901 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18902 : 0)));
18904 else
18906 if (EQ (prop, Qleft_fringe))
18907 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18908 if (EQ (prop, Qright_fringe))
18909 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18910 if (EQ (prop, Qleft_margin))
18911 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18912 if (EQ (prop, Qright_margin))
18913 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18914 if (EQ (prop, Qscroll_bar))
18915 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18918 prop = Fbuffer_local_value (prop, it->w->buffer);
18921 if (INTEGERP (prop) || FLOATP (prop))
18923 int base_unit = (width_p
18924 ? FRAME_COLUMN_WIDTH (it->f)
18925 : FRAME_LINE_HEIGHT (it->f));
18926 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18929 if (CONSP (prop))
18931 Lisp_Object car = XCAR (prop);
18932 Lisp_Object cdr = XCDR (prop);
18934 if (SYMBOLP (car))
18936 #ifdef HAVE_WINDOW_SYSTEM
18937 if (FRAME_WINDOW_P (it->f)
18938 && valid_image_p (prop))
18940 int id = lookup_image (it->f, prop);
18941 struct image *img = IMAGE_FROM_ID (it->f, id);
18943 return OK_PIXELS (width_p ? img->width : img->height);
18945 #endif
18946 if (EQ (car, Qplus) || EQ (car, Qminus))
18948 int first = 1;
18949 double px;
18951 pixels = 0;
18952 while (CONSP (cdr))
18954 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18955 font, width_p, align_to))
18956 return 0;
18957 if (first)
18958 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18959 else
18960 pixels += px;
18961 cdr = XCDR (cdr);
18963 if (EQ (car, Qminus))
18964 pixels = -pixels;
18965 return OK_PIXELS (pixels);
18968 car = Fbuffer_local_value (car, it->w->buffer);
18971 if (INTEGERP (car) || FLOATP (car))
18973 double fact;
18974 pixels = XFLOATINT (car);
18975 if (NILP (cdr))
18976 return OK_PIXELS (pixels);
18977 if (calc_pixel_width_or_height (&fact, it, cdr,
18978 font, width_p, align_to))
18979 return OK_PIXELS (pixels * fact);
18980 return 0;
18983 return 0;
18986 return 0;
18990 /***********************************************************************
18991 Glyph Display
18992 ***********************************************************************/
18994 #ifdef HAVE_WINDOW_SYSTEM
18996 #if GLYPH_DEBUG
18998 void
18999 dump_glyph_string (s)
19000 struct glyph_string *s;
19002 fprintf (stderr, "glyph string\n");
19003 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19004 s->x, s->y, s->width, s->height);
19005 fprintf (stderr, " ybase = %d\n", s->ybase);
19006 fprintf (stderr, " hl = %d\n", s->hl);
19007 fprintf (stderr, " left overhang = %d, right = %d\n",
19008 s->left_overhang, s->right_overhang);
19009 fprintf (stderr, " nchars = %d\n", s->nchars);
19010 fprintf (stderr, " extends to end of line = %d\n",
19011 s->extends_to_end_of_line_p);
19012 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19013 fprintf (stderr, " bg width = %d\n", s->background_width);
19016 #endif /* GLYPH_DEBUG */
19018 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19019 of XChar2b structures for S; it can't be allocated in
19020 init_glyph_string because it must be allocated via `alloca'. W
19021 is the window on which S is drawn. ROW and AREA are the glyph row
19022 and area within the row from which S is constructed. START is the
19023 index of the first glyph structure covered by S. HL is a
19024 face-override for drawing S. */
19026 #ifdef HAVE_NTGUI
19027 #define OPTIONAL_HDC(hdc) hdc,
19028 #define DECLARE_HDC(hdc) HDC hdc;
19029 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19030 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19031 #endif
19033 #ifndef OPTIONAL_HDC
19034 #define OPTIONAL_HDC(hdc)
19035 #define DECLARE_HDC(hdc)
19036 #define ALLOCATE_HDC(hdc, f)
19037 #define RELEASE_HDC(hdc, f)
19038 #endif
19040 static void
19041 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19042 struct glyph_string *s;
19043 DECLARE_HDC (hdc)
19044 XChar2b *char2b;
19045 struct window *w;
19046 struct glyph_row *row;
19047 enum glyph_row_area area;
19048 int start;
19049 enum draw_glyphs_face hl;
19051 bzero (s, sizeof *s);
19052 s->w = w;
19053 s->f = XFRAME (w->frame);
19054 #ifdef HAVE_NTGUI
19055 s->hdc = hdc;
19056 #endif
19057 s->display = FRAME_X_DISPLAY (s->f);
19058 s->window = FRAME_X_WINDOW (s->f);
19059 s->char2b = char2b;
19060 s->hl = hl;
19061 s->row = row;
19062 s->area = area;
19063 s->first_glyph = row->glyphs[area] + start;
19064 s->height = row->height;
19065 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19067 /* Display the internal border below the tool-bar window. */
19068 if (WINDOWP (s->f->tool_bar_window)
19069 && s->w == XWINDOW (s->f->tool_bar_window))
19070 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19072 s->ybase = s->y + row->ascent;
19076 /* Append the list of glyph strings with head H and tail T to the list
19077 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19079 static INLINE void
19080 append_glyph_string_lists (head, tail, h, t)
19081 struct glyph_string **head, **tail;
19082 struct glyph_string *h, *t;
19084 if (h)
19086 if (*head)
19087 (*tail)->next = h;
19088 else
19089 *head = h;
19090 h->prev = *tail;
19091 *tail = t;
19096 /* Prepend the list of glyph strings with head H and tail T to the
19097 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19098 result. */
19100 static INLINE void
19101 prepend_glyph_string_lists (head, tail, h, t)
19102 struct glyph_string **head, **tail;
19103 struct glyph_string *h, *t;
19105 if (h)
19107 if (*head)
19108 (*head)->prev = t;
19109 else
19110 *tail = t;
19111 t->next = *head;
19112 *head = h;
19117 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19118 Set *HEAD and *TAIL to the resulting list. */
19120 static INLINE void
19121 append_glyph_string (head, tail, s)
19122 struct glyph_string **head, **tail;
19123 struct glyph_string *s;
19125 s->next = s->prev = NULL;
19126 append_glyph_string_lists (head, tail, s, s);
19130 /* Get face and two-byte form of character C in face FACE_ID on frame
19131 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19132 means we want to display multibyte text. DISPLAY_P non-zero means
19133 make sure that X resources for the face returned are allocated.
19134 Value is a pointer to a realized face that is ready for display if
19135 DISPLAY_P is non-zero. */
19137 static INLINE struct face *
19138 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19139 struct frame *f;
19140 int c, face_id;
19141 XChar2b *char2b;
19142 int multibyte_p, display_p;
19144 struct face *face = FACE_FROM_ID (f, face_id);
19146 #ifdef USE_FONT_BACKEND
19147 if (enable_font_backend)
19149 struct font *font = (struct font *) face->font_info;
19151 if (font)
19153 unsigned code = font->driver->encode_char (font, c);
19155 if (code != FONT_INVALID_CODE)
19156 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19157 else
19158 STORE_XCHAR2B (char2b, 0, 0);
19161 else
19162 #endif /* USE_FONT_BACKEND */
19163 if (!multibyte_p)
19165 /* Unibyte case. We don't have to encode, but we have to make
19166 sure to use a face suitable for unibyte. */
19167 STORE_XCHAR2B (char2b, 0, c);
19168 face_id = FACE_FOR_CHAR (f, face, c, -1, Qnil);
19169 face = FACE_FROM_ID (f, face_id);
19171 else if (c < 128)
19173 /* Case of ASCII in a face known to fit ASCII. */
19174 STORE_XCHAR2B (char2b, 0, c);
19176 else if (face->font != NULL)
19178 struct font_info *font_info
19179 = FONT_INFO_FROM_ID (f, face->font_info_id);
19180 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19181 unsigned code = ENCODE_CHAR (charset, c);
19183 if (CHARSET_DIMENSION (charset) == 1)
19184 STORE_XCHAR2B (char2b, 0, code);
19185 else
19186 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19187 /* Maybe encode the character in *CHAR2B. */
19188 FRAME_RIF (f)->encode_char (c, char2b, font_info, charset, NULL);
19191 /* Make sure X resources of the face are allocated. */
19192 #ifdef HAVE_X_WINDOWS
19193 if (display_p)
19194 #endif
19196 xassert (face != NULL);
19197 PREPARE_FACE_FOR_DISPLAY (f, face);
19200 return face;
19204 /* Get face and two-byte form of character glyph GLYPH on frame F.
19205 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19206 a pointer to a realized face that is ready for display. */
19208 static INLINE struct face *
19209 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19210 struct frame *f;
19211 struct glyph *glyph;
19212 XChar2b *char2b;
19213 int *two_byte_p;
19215 struct face *face;
19217 xassert (glyph->type == CHAR_GLYPH);
19218 face = FACE_FROM_ID (f, glyph->face_id);
19220 if (two_byte_p)
19221 *two_byte_p = 0;
19223 #ifdef USE_FONT_BACKEND
19224 if (enable_font_backend)
19226 struct font *font = (struct font *) face->font_info;
19228 if (font)
19230 unsigned code = font->driver->encode_char (font, glyph->u.ch);
19232 if (code != FONT_INVALID_CODE)
19233 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19234 else
19235 STORE_XCHAR2B (char2b, 0, code);
19238 else
19239 #endif /* USE_FONT_BACKEND */
19240 if (!glyph->multibyte_p)
19242 /* Unibyte case. We don't have to encode, but we have to make
19243 sure to use a face suitable for unibyte. */
19244 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19246 else if (glyph->u.ch < 128)
19248 /* Case of ASCII in a face known to fit ASCII. */
19249 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19251 else
19253 struct font_info *font_info
19254 = FONT_INFO_FROM_ID (f, face->font_info_id);
19255 if (font_info)
19257 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19258 unsigned code = ENCODE_CHAR (charset, glyph->u.ch);
19260 if (CHARSET_DIMENSION (charset) == 1)
19261 STORE_XCHAR2B (char2b, 0, code);
19262 else
19263 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19265 /* Maybe encode the character in *CHAR2B. */
19266 if (CHARSET_ID (charset) != charset_ascii)
19268 glyph->font_type
19269 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info,
19270 charset, two_byte_p);
19275 /* Make sure X resources of the face are allocated. */
19276 xassert (face != NULL);
19277 PREPARE_FACE_FOR_DISPLAY (f, face);
19278 return face;
19282 /* Fill glyph string S with composition components specified by S->cmp.
19284 BASE_FACE is the base face of the composition.
19285 S->gidx is the index of the first component for S.
19287 OVERLAPS non-zero means S should draw the foreground only, and use
19288 its physical height for clipping. See also draw_glyphs.
19290 Value is the index of a component not in S. */
19292 static int
19293 fill_composite_glyph_string (s, base_face, overlaps)
19294 struct glyph_string *s;
19295 struct face *base_face;
19296 int overlaps;
19298 int i;
19300 xassert (s);
19302 s->for_overlaps = overlaps;
19304 #ifdef USE_FONT_BACKEND
19305 if (enable_font_backend && s->cmp->method == COMPOSITION_WITH_GLYPH_STRING)
19307 Lisp_Object gstring
19308 = AREF (XHASH_TABLE (composition_hash_table)->key_and_value,
19309 s->cmp->hash_index * 2);
19311 s->face = base_face;
19312 s->font_info = s->cmp->font;
19313 s->font = s->font_info->font;
19314 for (i = 0, s->nchars = 0; i < s->cmp->glyph_len; i++, s->nchars++)
19316 Lisp_Object g = LGSTRING_GLYPH (gstring, i);
19317 unsigned code;
19318 XChar2b * store_pos;
19319 if (NILP (g))
19320 break;
19321 code = LGLYPH_CODE (g);
19322 store_pos = s->char2b + i;
19323 STORE_XCHAR2B (store_pos, code >> 8, code & 0xFF);
19325 s->width = s->cmp->pixel_width;
19327 else
19328 #endif /* USE_FONT_BACKEND */
19330 /* For all glyphs of this composition, starting at the offset
19331 S->gidx, until we reach the end of the definition or encounter a
19332 glyph that requires the different face, add it to S. */
19333 struct face *face;
19335 s->face = NULL;
19336 s->font = NULL;
19337 s->font_info = NULL;
19338 for (i = s->gidx; i < s->cmp->glyph_len; i++)
19340 int c = COMPOSITION_GLYPH (s->cmp, i);
19342 if (c != '\t')
19344 int face_id = FACE_FOR_CHAR (s->f, base_face, c, -1, Qnil);
19346 face = get_char_face_and_encoding (s->f, c, face_id,
19347 s->char2b + i, 1, 1);
19348 if (face)
19350 if (! s->face)
19352 s->face = face;
19353 s->font = s->face->font;
19354 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19356 else if (s->face != face)
19357 break;
19360 ++s->nchars;
19363 /* All glyph strings for the same composition has the same width,
19364 i.e. the width set for the first component of the composition. */
19365 s->width = s->first_glyph->pixel_width;
19368 /* If the specified font could not be loaded, use the frame's
19369 default font, but record the fact that we couldn't load it in
19370 the glyph string so that we can draw rectangles for the
19371 characters of the glyph string. */
19372 if (s->font == NULL)
19374 s->font_not_found_p = 1;
19375 s->font = FRAME_FONT (s->f);
19378 /* Adjust base line for subscript/superscript text. */
19379 s->ybase += s->first_glyph->voffset;
19381 /* This glyph string must always be drawn with 16-bit functions. */
19382 s->two_byte_p = 1;
19384 return s->gidx + s->nchars;
19388 /* Fill glyph string S from a sequence of character glyphs.
19390 FACE_ID is the face id of the string. START is the index of the
19391 first glyph to consider, END is the index of the last + 1.
19392 OVERLAPS non-zero means S should draw the foreground only, and use
19393 its physical height for clipping. See also draw_glyphs.
19395 Value is the index of the first glyph not in S. */
19397 static int
19398 fill_glyph_string (s, face_id, start, end, overlaps)
19399 struct glyph_string *s;
19400 int face_id;
19401 int start, end, overlaps;
19403 struct glyph *glyph, *last;
19404 int voffset;
19405 int glyph_not_available_p;
19407 xassert (s->f == XFRAME (s->w->frame));
19408 xassert (s->nchars == 0);
19409 xassert (start >= 0 && end > start);
19411 s->for_overlaps = overlaps,
19412 glyph = s->row->glyphs[s->area] + start;
19413 last = s->row->glyphs[s->area] + end;
19414 voffset = glyph->voffset;
19416 glyph_not_available_p = glyph->glyph_not_available_p;
19418 while (glyph < last
19419 && glyph->type == CHAR_GLYPH
19420 && glyph->voffset == voffset
19421 /* Same face id implies same font, nowadays. */
19422 && glyph->face_id == face_id
19423 && glyph->glyph_not_available_p == glyph_not_available_p)
19425 int two_byte_p;
19427 s->face = get_glyph_face_and_encoding (s->f, glyph,
19428 s->char2b + s->nchars,
19429 &two_byte_p);
19430 s->two_byte_p = two_byte_p;
19431 ++s->nchars;
19432 xassert (s->nchars <= end - start);
19433 s->width += glyph->pixel_width;
19434 ++glyph;
19437 s->font = s->face->font;
19438 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19440 /* If the specified font could not be loaded, use the frame's font,
19441 but record the fact that we couldn't load it in
19442 S->font_not_found_p so that we can draw rectangles for the
19443 characters of the glyph string. */
19444 if (s->font == NULL || glyph_not_available_p)
19446 s->font_not_found_p = 1;
19447 s->font = FRAME_FONT (s->f);
19450 /* Adjust base line for subscript/superscript text. */
19451 s->ybase += voffset;
19453 xassert (s->face && s->face->gc);
19454 return glyph - s->row->glyphs[s->area];
19458 /* Fill glyph string S from image glyph S->first_glyph. */
19460 static void
19461 fill_image_glyph_string (s)
19462 struct glyph_string *s;
19464 xassert (s->first_glyph->type == IMAGE_GLYPH);
19465 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19466 xassert (s->img);
19467 s->slice = s->first_glyph->slice;
19468 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19469 s->font = s->face->font;
19470 s->width = s->first_glyph->pixel_width;
19472 /* Adjust base line for subscript/superscript text. */
19473 s->ybase += s->first_glyph->voffset;
19477 /* Fill glyph string S from a sequence of stretch glyphs.
19479 ROW is the glyph row in which the glyphs are found, AREA is the
19480 area within the row. START is the index of the first glyph to
19481 consider, END is the index of the last + 1.
19483 Value is the index of the first glyph not in S. */
19485 static int
19486 fill_stretch_glyph_string (s, row, area, start, end)
19487 struct glyph_string *s;
19488 struct glyph_row *row;
19489 enum glyph_row_area area;
19490 int start, end;
19492 struct glyph *glyph, *last;
19493 int voffset, face_id;
19495 xassert (s->first_glyph->type == STRETCH_GLYPH);
19497 glyph = s->row->glyphs[s->area] + start;
19498 last = s->row->glyphs[s->area] + end;
19499 face_id = glyph->face_id;
19500 s->face = FACE_FROM_ID (s->f, face_id);
19501 s->font = s->face->font;
19502 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19503 s->width = glyph->pixel_width;
19504 s->nchars = 1;
19505 voffset = glyph->voffset;
19507 for (++glyph;
19508 (glyph < last
19509 && glyph->type == STRETCH_GLYPH
19510 && glyph->voffset == voffset
19511 && glyph->face_id == face_id);
19512 ++glyph)
19513 s->width += glyph->pixel_width;
19515 /* Adjust base line for subscript/superscript text. */
19516 s->ybase += voffset;
19518 /* The case that face->gc == 0 is handled when drawing the glyph
19519 string by calling PREPARE_FACE_FOR_DISPLAY. */
19520 xassert (s->face);
19521 return glyph - s->row->glyphs[s->area];
19524 static XCharStruct *
19525 get_per_char_metric (f, font, font_info, char2b, font_type)
19526 struct frame *f;
19527 XFontStruct *font;
19528 struct font_info *font_info;
19529 XChar2b *char2b;
19530 int font_type;
19532 #ifdef USE_FONT_BACKEND
19533 if (enable_font_backend)
19535 static XCharStruct pcm_value;
19536 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19537 struct font *fontp;
19538 struct font_metrics metrics;
19540 if (! font_info || code == FONT_INVALID_CODE)
19541 return NULL;
19542 fontp = (struct font *) font_info;
19543 fontp->driver->text_extents (fontp, &code, 1, &metrics);
19544 pcm_value.lbearing = metrics.lbearing;
19545 pcm_value.rbearing = metrics.rbearing;
19546 pcm_value.ascent = metrics.ascent;
19547 pcm_value.descent = metrics.descent;
19548 pcm_value.width = metrics.width;
19549 return &pcm_value;
19551 #endif /* USE_FONT_BACKEND */
19552 return FRAME_RIF (f)->per_char_metric (font, char2b, font_type);
19555 /* EXPORT for RIF:
19556 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19557 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19558 assumed to be zero. */
19560 void
19561 x_get_glyph_overhangs (glyph, f, left, right)
19562 struct glyph *glyph;
19563 struct frame *f;
19564 int *left, *right;
19566 *left = *right = 0;
19568 if (glyph->type == CHAR_GLYPH)
19570 XFontStruct *font;
19571 struct face *face;
19572 struct font_info *font_info;
19573 XChar2b char2b;
19574 XCharStruct *pcm;
19576 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19577 font = face->font;
19578 font_info = FONT_INFO_FROM_FACE (f, face);
19579 if (font /* ++KFS: Should this be font_info ? */
19580 && (pcm = get_per_char_metric (f, font, font_info, &char2b, glyph->font_type)))
19582 if (pcm->rbearing > pcm->width)
19583 *right = pcm->rbearing - pcm->width;
19584 if (pcm->lbearing < 0)
19585 *left = -pcm->lbearing;
19588 else if (glyph->type == COMPOSITE_GLYPH)
19590 struct composition *cmp = composition_table[glyph->u.cmp_id];
19592 *right = cmp->rbearing - cmp->pixel_width;
19593 *left = - cmp->lbearing;
19598 /* Return the index of the first glyph preceding glyph string S that
19599 is overwritten by S because of S's left overhang. Value is -1
19600 if no glyphs are overwritten. */
19602 static int
19603 left_overwritten (s)
19604 struct glyph_string *s;
19606 int k;
19608 if (s->left_overhang)
19610 int x = 0, i;
19611 struct glyph *glyphs = s->row->glyphs[s->area];
19612 int first = s->first_glyph - glyphs;
19614 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19615 x -= glyphs[i].pixel_width;
19617 k = i + 1;
19619 else
19620 k = -1;
19622 return k;
19626 /* Return the index of the first glyph preceding glyph string S that
19627 is overwriting S because of its right overhang. Value is -1 if no
19628 glyph in front of S overwrites S. */
19630 static int
19631 left_overwriting (s)
19632 struct glyph_string *s;
19634 int i, k, x;
19635 struct glyph *glyphs = s->row->glyphs[s->area];
19636 int first = s->first_glyph - glyphs;
19638 k = -1;
19639 x = 0;
19640 for (i = first - 1; i >= 0; --i)
19642 int left, right;
19643 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19644 if (x + right > 0)
19645 k = i;
19646 x -= glyphs[i].pixel_width;
19649 return k;
19653 /* Return the index of the last glyph following glyph string S that is
19654 not overwritten by S because of S's right overhang. Value is -1 if
19655 no such glyph is found. */
19657 static int
19658 right_overwritten (s)
19659 struct glyph_string *s;
19661 int k = -1;
19663 if (s->right_overhang)
19665 int x = 0, i;
19666 struct glyph *glyphs = s->row->glyphs[s->area];
19667 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19668 int end = s->row->used[s->area];
19670 for (i = first; i < end && s->right_overhang > x; ++i)
19671 x += glyphs[i].pixel_width;
19673 k = i;
19676 return k;
19680 /* Return the index of the last glyph following glyph string S that
19681 overwrites S because of its left overhang. Value is negative
19682 if no such glyph is found. */
19684 static int
19685 right_overwriting (s)
19686 struct glyph_string *s;
19688 int i, k, x;
19689 int end = s->row->used[s->area];
19690 struct glyph *glyphs = s->row->glyphs[s->area];
19691 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19693 k = -1;
19694 x = 0;
19695 for (i = first; i < end; ++i)
19697 int left, right;
19698 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19699 if (x - left < 0)
19700 k = i;
19701 x += glyphs[i].pixel_width;
19704 return k;
19708 /* Set background width of glyph string S. START is the index of the
19709 first glyph following S. LAST_X is the right-most x-position + 1
19710 in the drawing area. */
19712 static INLINE void
19713 set_glyph_string_background_width (s, start, last_x)
19714 struct glyph_string *s;
19715 int start;
19716 int last_x;
19718 /* If the face of this glyph string has to be drawn to the end of
19719 the drawing area, set S->extends_to_end_of_line_p. */
19721 if (start == s->row->used[s->area]
19722 && s->area == TEXT_AREA
19723 && ((s->row->fill_line_p
19724 && (s->hl == DRAW_NORMAL_TEXT
19725 || s->hl == DRAW_IMAGE_RAISED
19726 || s->hl == DRAW_IMAGE_SUNKEN))
19727 || s->hl == DRAW_MOUSE_FACE))
19728 s->extends_to_end_of_line_p = 1;
19730 /* If S extends its face to the end of the line, set its
19731 background_width to the distance to the right edge of the drawing
19732 area. */
19733 if (s->extends_to_end_of_line_p)
19734 s->background_width = last_x - s->x + 1;
19735 else
19736 s->background_width = s->width;
19740 /* Compute overhangs and x-positions for glyph string S and its
19741 predecessors, or successors. X is the starting x-position for S.
19742 BACKWARD_P non-zero means process predecessors. */
19744 static void
19745 compute_overhangs_and_x (s, x, backward_p)
19746 struct glyph_string *s;
19747 int x;
19748 int backward_p;
19750 if (backward_p)
19752 while (s)
19754 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19755 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19756 x -= s->width;
19757 s->x = x;
19758 s = s->prev;
19761 else
19763 while (s)
19765 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19766 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19767 s->x = x;
19768 x += s->width;
19769 s = s->next;
19776 /* The following macros are only called from draw_glyphs below.
19777 They reference the following parameters of that function directly:
19778 `w', `row', `area', and `overlap_p'
19779 as well as the following local variables:
19780 `s', `f', and `hdc' (in W32) */
19782 #ifdef HAVE_NTGUI
19783 /* On W32, silently add local `hdc' variable to argument list of
19784 init_glyph_string. */
19785 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19786 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19787 #else
19788 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19789 init_glyph_string (s, char2b, w, row, area, start, hl)
19790 #endif
19792 /* Add a glyph string for a stretch glyph to the list of strings
19793 between HEAD and TAIL. START is the index of the stretch glyph in
19794 row area AREA of glyph row ROW. END is the index of the last glyph
19795 in that glyph row area. X is the current output position assigned
19796 to the new glyph string constructed. HL overrides that face of the
19797 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19798 is the right-most x-position of the drawing area. */
19800 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19801 and below -- keep them on one line. */
19802 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19803 do \
19805 s = (struct glyph_string *) alloca (sizeof *s); \
19806 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19807 START = fill_stretch_glyph_string (s, row, area, START, END); \
19808 append_glyph_string (&HEAD, &TAIL, s); \
19809 s->x = (X); \
19811 while (0)
19814 /* Add a glyph string for an image glyph to the list of strings
19815 between HEAD and TAIL. START is the index of the image glyph in
19816 row area AREA of glyph row ROW. END is the index of the last glyph
19817 in that glyph row area. X is the current output position assigned
19818 to the new glyph string constructed. HL overrides that face of the
19819 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19820 is the right-most x-position of the drawing area. */
19822 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19823 do \
19825 s = (struct glyph_string *) alloca (sizeof *s); \
19826 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19827 fill_image_glyph_string (s); \
19828 append_glyph_string (&HEAD, &TAIL, s); \
19829 ++START; \
19830 s->x = (X); \
19832 while (0)
19835 /* Add a glyph string for a sequence of character glyphs to the list
19836 of strings between HEAD and TAIL. START is the index of the first
19837 glyph in row area AREA of glyph row ROW that is part of the new
19838 glyph string. END is the index of the last glyph in that glyph row
19839 area. X is the current output position assigned to the new glyph
19840 string constructed. HL overrides that face of the glyph; e.g. it
19841 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19842 right-most x-position of the drawing area. */
19844 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19845 do \
19847 int face_id; \
19848 XChar2b *char2b; \
19850 face_id = (row)->glyphs[area][START].face_id; \
19852 s = (struct glyph_string *) alloca (sizeof *s); \
19853 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19854 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19855 append_glyph_string (&HEAD, &TAIL, s); \
19856 s->x = (X); \
19857 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19859 while (0)
19862 /* Add a glyph string for a composite sequence to the list of strings
19863 between HEAD and TAIL. START is the index of the first glyph in
19864 row area AREA of glyph row ROW that is part of the new glyph
19865 string. END is the index of the last glyph in that glyph row area.
19866 X is the current output position assigned to the new glyph string
19867 constructed. HL overrides that face of the glyph; e.g. it is
19868 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19869 x-position of the drawing area. */
19871 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19872 do { \
19873 int face_id = (row)->glyphs[area][START].face_id; \
19874 struct face *base_face = FACE_FROM_ID (f, face_id); \
19875 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19876 struct composition *cmp = composition_table[cmp_id]; \
19877 XChar2b *char2b; \
19878 struct glyph_string *first_s; \
19879 int n; \
19881 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
19882 base_face = base_face->ascii_face; \
19884 /* Make glyph_strings for each glyph sequence that is drawable by \
19885 the same face, and append them to HEAD/TAIL. */ \
19886 for (n = 0; n < cmp->glyph_len;) \
19888 s = (struct glyph_string *) alloca (sizeof *s); \
19889 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19890 append_glyph_string (&(HEAD), &(TAIL), s); \
19891 s->cmp = cmp; \
19892 s->gidx = n; \
19893 s->x = (X); \
19894 if (n == 0) \
19895 first_s = s; \
19896 n = fill_composite_glyph_string (s, base_face, overlaps); \
19899 ++START; \
19900 s = first_s; \
19901 } while (0)
19904 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19905 of AREA of glyph row ROW on window W between indices START and END.
19906 HL overrides the face for drawing glyph strings, e.g. it is
19907 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19908 x-positions of the drawing area.
19910 This is an ugly monster macro construct because we must use alloca
19911 to allocate glyph strings (because draw_glyphs can be called
19912 asynchronously). */
19914 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19915 do \
19917 HEAD = TAIL = NULL; \
19918 while (START < END) \
19920 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19921 switch (first_glyph->type) \
19923 case CHAR_GLYPH: \
19924 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19925 HL, X, LAST_X); \
19926 break; \
19928 case COMPOSITE_GLYPH: \
19929 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19930 HL, X, LAST_X); \
19931 break; \
19933 case STRETCH_GLYPH: \
19934 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19935 HL, X, LAST_X); \
19936 break; \
19938 case IMAGE_GLYPH: \
19939 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19940 HL, X, LAST_X); \
19941 break; \
19943 default: \
19944 abort (); \
19947 if (s) \
19949 set_glyph_string_background_width (s, START, LAST_X); \
19950 (X) += s->width; \
19954 while (0)
19957 /* Draw glyphs between START and END in AREA of ROW on window W,
19958 starting at x-position X. X is relative to AREA in W. HL is a
19959 face-override with the following meaning:
19961 DRAW_NORMAL_TEXT draw normally
19962 DRAW_CURSOR draw in cursor face
19963 DRAW_MOUSE_FACE draw in mouse face.
19964 DRAW_INVERSE_VIDEO draw in mode line face
19965 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19966 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19968 If OVERLAPS is non-zero, draw only the foreground of characters and
19969 clip to the physical height of ROW. Non-zero value also defines
19970 the overlapping part to be drawn:
19972 OVERLAPS_PRED overlap with preceding rows
19973 OVERLAPS_SUCC overlap with succeeding rows
19974 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19975 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19977 Value is the x-position reached, relative to AREA of W. */
19979 static int
19980 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19981 struct window *w;
19982 int x;
19983 struct glyph_row *row;
19984 enum glyph_row_area area;
19985 EMACS_INT start, end;
19986 enum draw_glyphs_face hl;
19987 int overlaps;
19989 struct glyph_string *head, *tail;
19990 struct glyph_string *s;
19991 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19992 int last_x, area_width;
19993 int x_reached;
19994 int i, j;
19995 struct frame *f = XFRAME (WINDOW_FRAME (w));
19996 DECLARE_HDC (hdc);
19998 ALLOCATE_HDC (hdc, f);
20000 /* Let's rather be paranoid than getting a SEGV. */
20001 end = min (end, row->used[area]);
20002 start = max (0, start);
20003 start = min (end, start);
20005 /* Translate X to frame coordinates. Set last_x to the right
20006 end of the drawing area. */
20007 if (row->full_width_p)
20009 /* X is relative to the left edge of W, without scroll bars
20010 or fringes. */
20011 x += WINDOW_LEFT_EDGE_X (w);
20012 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20014 else
20016 int area_left = window_box_left (w, area);
20017 x += area_left;
20018 area_width = window_box_width (w, area);
20019 last_x = area_left + area_width;
20022 /* Build a doubly-linked list of glyph_string structures between
20023 head and tail from what we have to draw. Note that the macro
20024 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20025 the reason we use a separate variable `i'. */
20026 i = start;
20027 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20028 if (tail)
20029 x_reached = tail->x + tail->background_width;
20030 else
20031 x_reached = x;
20033 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20034 the row, redraw some glyphs in front or following the glyph
20035 strings built above. */
20036 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20038 int dummy_x = 0;
20039 struct glyph_string *h, *t;
20041 /* Compute overhangs for all glyph strings. */
20042 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20043 for (s = head; s; s = s->next)
20044 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20046 /* Prepend glyph strings for glyphs in front of the first glyph
20047 string that are overwritten because of the first glyph
20048 string's left overhang. The background of all strings
20049 prepended must be drawn because the first glyph string
20050 draws over it. */
20051 i = left_overwritten (head);
20052 if (i >= 0)
20054 j = i;
20055 BUILD_GLYPH_STRINGS (j, start, h, t,
20056 DRAW_NORMAL_TEXT, dummy_x, last_x);
20057 start = i;
20058 compute_overhangs_and_x (t, head->x, 1);
20059 prepend_glyph_string_lists (&head, &tail, h, t);
20060 clip_head = head;
20063 /* Prepend glyph strings for glyphs in front of the first glyph
20064 string that overwrite that glyph string because of their
20065 right overhang. For these strings, only the foreground must
20066 be drawn, because it draws over the glyph string at `head'.
20067 The background must not be drawn because this would overwrite
20068 right overhangs of preceding glyphs for which no glyph
20069 strings exist. */
20070 i = left_overwriting (head);
20071 if (i >= 0)
20073 clip_head = head;
20074 BUILD_GLYPH_STRINGS (i, start, h, t,
20075 DRAW_NORMAL_TEXT, dummy_x, last_x);
20076 for (s = h; s; s = s->next)
20077 s->background_filled_p = 1;
20078 compute_overhangs_and_x (t, head->x, 1);
20079 prepend_glyph_string_lists (&head, &tail, h, t);
20082 /* Append glyphs strings for glyphs following the last glyph
20083 string tail that are overwritten by tail. The background of
20084 these strings has to be drawn because tail's foreground draws
20085 over it. */
20086 i = right_overwritten (tail);
20087 if (i >= 0)
20089 BUILD_GLYPH_STRINGS (end, i, h, t,
20090 DRAW_NORMAL_TEXT, x, last_x);
20091 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20092 append_glyph_string_lists (&head, &tail, h, t);
20093 clip_tail = tail;
20096 /* Append glyph strings for glyphs following the last glyph
20097 string tail that overwrite tail. The foreground of such
20098 glyphs has to be drawn because it writes into the background
20099 of tail. The background must not be drawn because it could
20100 paint over the foreground of following glyphs. */
20101 i = right_overwriting (tail);
20102 if (i >= 0)
20104 clip_tail = tail;
20105 i++; /* We must include the Ith glyph. */
20106 BUILD_GLYPH_STRINGS (end, i, h, t,
20107 DRAW_NORMAL_TEXT, x, last_x);
20108 for (s = h; s; s = s->next)
20109 s->background_filled_p = 1;
20110 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20111 append_glyph_string_lists (&head, &tail, h, t);
20113 if (clip_head || clip_tail)
20114 for (s = head; s; s = s->next)
20116 s->clip_head = clip_head;
20117 s->clip_tail = clip_tail;
20121 /* Draw all strings. */
20122 for (s = head; s; s = s->next)
20123 FRAME_RIF (f)->draw_glyph_string (s);
20125 if (area == TEXT_AREA
20126 && !row->full_width_p
20127 /* When drawing overlapping rows, only the glyph strings'
20128 foreground is drawn, which doesn't erase a cursor
20129 completely. */
20130 && !overlaps)
20132 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20133 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20134 : (tail ? tail->x + tail->background_width : x));
20136 int text_left = window_box_left (w, TEXT_AREA);
20137 x0 -= text_left;
20138 x1 -= text_left;
20140 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20141 row->y, MATRIX_ROW_BOTTOM_Y (row));
20144 /* Value is the x-position up to which drawn, relative to AREA of W.
20145 This doesn't include parts drawn because of overhangs. */
20146 if (row->full_width_p)
20147 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20148 else
20149 x_reached -= window_box_left (w, area);
20151 RELEASE_HDC (hdc, f);
20153 return x_reached;
20156 /* Expand row matrix if too narrow. Don't expand if area
20157 is not present. */
20159 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20161 if (!fonts_changed_p \
20162 && (it->glyph_row->glyphs[area] \
20163 < it->glyph_row->glyphs[area + 1])) \
20165 it->w->ncols_scale_factor++; \
20166 fonts_changed_p = 1; \
20170 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20171 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20173 static INLINE void
20174 append_glyph (it)
20175 struct it *it;
20177 struct glyph *glyph;
20178 enum glyph_row_area area = it->area;
20180 xassert (it->glyph_row);
20181 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20183 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20184 if (glyph < it->glyph_row->glyphs[area + 1])
20186 glyph->charpos = CHARPOS (it->position);
20187 glyph->object = it->object;
20188 glyph->pixel_width = it->pixel_width;
20189 glyph->ascent = it->ascent;
20190 glyph->descent = it->descent;
20191 glyph->voffset = it->voffset;
20192 glyph->type = CHAR_GLYPH;
20193 glyph->multibyte_p = it->multibyte_p;
20194 glyph->left_box_line_p = it->start_of_box_run_p;
20195 glyph->right_box_line_p = it->end_of_box_run_p;
20196 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20197 || it->phys_descent > it->descent);
20198 glyph->padding_p = 0;
20199 glyph->glyph_not_available_p = it->glyph_not_available_p;
20200 glyph->face_id = it->face_id;
20201 glyph->u.ch = it->char_to_display;
20202 glyph->slice = null_glyph_slice;
20203 glyph->font_type = FONT_TYPE_UNKNOWN;
20204 ++it->glyph_row->used[area];
20206 else
20207 IT_EXPAND_MATRIX_WIDTH (it, area);
20210 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
20211 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20213 static INLINE void
20214 append_composite_glyph (it)
20215 struct it *it;
20217 struct glyph *glyph;
20218 enum glyph_row_area area = it->area;
20220 xassert (it->glyph_row);
20222 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20223 if (glyph < it->glyph_row->glyphs[area + 1])
20225 glyph->charpos = CHARPOS (it->position);
20226 glyph->object = it->object;
20227 glyph->pixel_width = it->pixel_width;
20228 glyph->ascent = it->ascent;
20229 glyph->descent = it->descent;
20230 glyph->voffset = it->voffset;
20231 glyph->type = COMPOSITE_GLYPH;
20232 glyph->multibyte_p = it->multibyte_p;
20233 glyph->left_box_line_p = it->start_of_box_run_p;
20234 glyph->right_box_line_p = it->end_of_box_run_p;
20235 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20236 || it->phys_descent > it->descent);
20237 glyph->padding_p = 0;
20238 glyph->glyph_not_available_p = 0;
20239 glyph->face_id = it->face_id;
20240 glyph->u.cmp_id = it->cmp_id;
20241 glyph->slice = null_glyph_slice;
20242 glyph->font_type = FONT_TYPE_UNKNOWN;
20243 ++it->glyph_row->used[area];
20245 else
20246 IT_EXPAND_MATRIX_WIDTH (it, area);
20250 /* Change IT->ascent and IT->height according to the setting of
20251 IT->voffset. */
20253 static INLINE void
20254 take_vertical_position_into_account (it)
20255 struct it *it;
20257 if (it->voffset)
20259 if (it->voffset < 0)
20260 /* Increase the ascent so that we can display the text higher
20261 in the line. */
20262 it->ascent -= it->voffset;
20263 else
20264 /* Increase the descent so that we can display the text lower
20265 in the line. */
20266 it->descent += it->voffset;
20271 /* Produce glyphs/get display metrics for the image IT is loaded with.
20272 See the description of struct display_iterator in dispextern.h for
20273 an overview of struct display_iterator. */
20275 static void
20276 produce_image_glyph (it)
20277 struct it *it;
20279 struct image *img;
20280 struct face *face;
20281 int glyph_ascent, crop;
20282 struct glyph_slice slice;
20284 xassert (it->what == IT_IMAGE);
20286 face = FACE_FROM_ID (it->f, it->face_id);
20287 xassert (face);
20288 /* Make sure X resources of the face is loaded. */
20289 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20291 if (it->image_id < 0)
20293 /* Fringe bitmap. */
20294 it->ascent = it->phys_ascent = 0;
20295 it->descent = it->phys_descent = 0;
20296 it->pixel_width = 0;
20297 it->nglyphs = 0;
20298 return;
20301 img = IMAGE_FROM_ID (it->f, it->image_id);
20302 xassert (img);
20303 /* Make sure X resources of the image is loaded. */
20304 prepare_image_for_display (it->f, img);
20306 slice.x = slice.y = 0;
20307 slice.width = img->width;
20308 slice.height = img->height;
20310 if (INTEGERP (it->slice.x))
20311 slice.x = XINT (it->slice.x);
20312 else if (FLOATP (it->slice.x))
20313 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20315 if (INTEGERP (it->slice.y))
20316 slice.y = XINT (it->slice.y);
20317 else if (FLOATP (it->slice.y))
20318 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20320 if (INTEGERP (it->slice.width))
20321 slice.width = XINT (it->slice.width);
20322 else if (FLOATP (it->slice.width))
20323 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20325 if (INTEGERP (it->slice.height))
20326 slice.height = XINT (it->slice.height);
20327 else if (FLOATP (it->slice.height))
20328 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20330 if (slice.x >= img->width)
20331 slice.x = img->width;
20332 if (slice.y >= img->height)
20333 slice.y = img->height;
20334 if (slice.x + slice.width >= img->width)
20335 slice.width = img->width - slice.x;
20336 if (slice.y + slice.height > img->height)
20337 slice.height = img->height - slice.y;
20339 if (slice.width == 0 || slice.height == 0)
20340 return;
20342 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20344 it->descent = slice.height - glyph_ascent;
20345 if (slice.y == 0)
20346 it->descent += img->vmargin;
20347 if (slice.y + slice.height == img->height)
20348 it->descent += img->vmargin;
20349 it->phys_descent = it->descent;
20351 it->pixel_width = slice.width;
20352 if (slice.x == 0)
20353 it->pixel_width += img->hmargin;
20354 if (slice.x + slice.width == img->width)
20355 it->pixel_width += img->hmargin;
20357 /* It's quite possible for images to have an ascent greater than
20358 their height, so don't get confused in that case. */
20359 if (it->descent < 0)
20360 it->descent = 0;
20362 #if 0 /* this breaks image tiling */
20363 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20364 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20365 if (face_ascent > it->ascent)
20366 it->ascent = it->phys_ascent = face_ascent;
20367 #endif
20369 it->nglyphs = 1;
20371 if (face->box != FACE_NO_BOX)
20373 if (face->box_line_width > 0)
20375 if (slice.y == 0)
20376 it->ascent += face->box_line_width;
20377 if (slice.y + slice.height == img->height)
20378 it->descent += face->box_line_width;
20381 if (it->start_of_box_run_p && slice.x == 0)
20382 it->pixel_width += eabs (face->box_line_width);
20383 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20384 it->pixel_width += eabs (face->box_line_width);
20387 take_vertical_position_into_account (it);
20389 /* Automatically crop wide image glyphs at right edge so we can
20390 draw the cursor on same display row. */
20391 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20392 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20394 it->pixel_width -= crop;
20395 slice.width -= crop;
20398 if (it->glyph_row)
20400 struct glyph *glyph;
20401 enum glyph_row_area area = it->area;
20403 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20404 if (glyph < it->glyph_row->glyphs[area + 1])
20406 glyph->charpos = CHARPOS (it->position);
20407 glyph->object = it->object;
20408 glyph->pixel_width = it->pixel_width;
20409 glyph->ascent = glyph_ascent;
20410 glyph->descent = it->descent;
20411 glyph->voffset = it->voffset;
20412 glyph->type = IMAGE_GLYPH;
20413 glyph->multibyte_p = it->multibyte_p;
20414 glyph->left_box_line_p = it->start_of_box_run_p;
20415 glyph->right_box_line_p = it->end_of_box_run_p;
20416 glyph->overlaps_vertically_p = 0;
20417 glyph->padding_p = 0;
20418 glyph->glyph_not_available_p = 0;
20419 glyph->face_id = it->face_id;
20420 glyph->u.img_id = img->id;
20421 glyph->slice = slice;
20422 glyph->font_type = FONT_TYPE_UNKNOWN;
20423 ++it->glyph_row->used[area];
20425 else
20426 IT_EXPAND_MATRIX_WIDTH (it, area);
20431 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20432 of the glyph, WIDTH and HEIGHT are the width and height of the
20433 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20435 static void
20436 append_stretch_glyph (it, object, width, height, ascent)
20437 struct it *it;
20438 Lisp_Object object;
20439 int width, height;
20440 int ascent;
20442 struct glyph *glyph;
20443 enum glyph_row_area area = it->area;
20445 xassert (ascent >= 0 && ascent <= height);
20447 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20448 if (glyph < it->glyph_row->glyphs[area + 1])
20450 glyph->charpos = CHARPOS (it->position);
20451 glyph->object = object;
20452 glyph->pixel_width = width;
20453 glyph->ascent = ascent;
20454 glyph->descent = height - ascent;
20455 glyph->voffset = it->voffset;
20456 glyph->type = STRETCH_GLYPH;
20457 glyph->multibyte_p = it->multibyte_p;
20458 glyph->left_box_line_p = it->start_of_box_run_p;
20459 glyph->right_box_line_p = it->end_of_box_run_p;
20460 glyph->overlaps_vertically_p = 0;
20461 glyph->padding_p = 0;
20462 glyph->glyph_not_available_p = 0;
20463 glyph->face_id = it->face_id;
20464 glyph->u.stretch.ascent = ascent;
20465 glyph->u.stretch.height = height;
20466 glyph->slice = null_glyph_slice;
20467 glyph->font_type = FONT_TYPE_UNKNOWN;
20468 ++it->glyph_row->used[area];
20470 else
20471 IT_EXPAND_MATRIX_WIDTH (it, area);
20475 /* Produce a stretch glyph for iterator IT. IT->object is the value
20476 of the glyph property displayed. The value must be a list
20477 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20478 being recognized:
20480 1. `:width WIDTH' specifies that the space should be WIDTH *
20481 canonical char width wide. WIDTH may be an integer or floating
20482 point number.
20484 2. `:relative-width FACTOR' specifies that the width of the stretch
20485 should be computed from the width of the first character having the
20486 `glyph' property, and should be FACTOR times that width.
20488 3. `:align-to HPOS' specifies that the space should be wide enough
20489 to reach HPOS, a value in canonical character units.
20491 Exactly one of the above pairs must be present.
20493 4. `:height HEIGHT' specifies that the height of the stretch produced
20494 should be HEIGHT, measured in canonical character units.
20496 5. `:relative-height FACTOR' specifies that the height of the
20497 stretch should be FACTOR times the height of the characters having
20498 the glyph property.
20500 Either none or exactly one of 4 or 5 must be present.
20502 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20503 of the stretch should be used for the ascent of the stretch.
20504 ASCENT must be in the range 0 <= ASCENT <= 100. */
20506 static void
20507 produce_stretch_glyph (it)
20508 struct it *it;
20510 /* (space :width WIDTH :height HEIGHT ...) */
20511 Lisp_Object prop, plist;
20512 int width = 0, height = 0, align_to = -1;
20513 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20514 int ascent = 0;
20515 double tem;
20516 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20517 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20519 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20521 /* List should start with `space'. */
20522 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20523 plist = XCDR (it->object);
20525 /* Compute the width of the stretch. */
20526 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20527 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20529 /* Absolute width `:width WIDTH' specified and valid. */
20530 zero_width_ok_p = 1;
20531 width = (int)tem;
20533 else if (prop = Fplist_get (plist, QCrelative_width),
20534 NUMVAL (prop) > 0)
20536 /* Relative width `:relative-width FACTOR' specified and valid.
20537 Compute the width of the characters having the `glyph'
20538 property. */
20539 struct it it2;
20540 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20542 it2 = *it;
20543 if (it->multibyte_p)
20545 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20546 - IT_BYTEPOS (*it));
20547 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20549 else
20550 it2.c = *p, it2.len = 1;
20552 it2.glyph_row = NULL;
20553 it2.what = IT_CHARACTER;
20554 x_produce_glyphs (&it2);
20555 width = NUMVAL (prop) * it2.pixel_width;
20557 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20558 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20560 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20561 align_to = (align_to < 0
20563 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20564 else if (align_to < 0)
20565 align_to = window_box_left_offset (it->w, TEXT_AREA);
20566 width = max (0, (int)tem + align_to - it->current_x);
20567 zero_width_ok_p = 1;
20569 else
20570 /* Nothing specified -> width defaults to canonical char width. */
20571 width = FRAME_COLUMN_WIDTH (it->f);
20573 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20574 width = 1;
20576 /* Compute height. */
20577 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20578 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20580 height = (int)tem;
20581 zero_height_ok_p = 1;
20583 else if (prop = Fplist_get (plist, QCrelative_height),
20584 NUMVAL (prop) > 0)
20585 height = FONT_HEIGHT (font) * NUMVAL (prop);
20586 else
20587 height = FONT_HEIGHT (font);
20589 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20590 height = 1;
20592 /* Compute percentage of height used for ascent. If
20593 `:ascent ASCENT' is present and valid, use that. Otherwise,
20594 derive the ascent from the font in use. */
20595 if (prop = Fplist_get (plist, QCascent),
20596 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20597 ascent = height * NUMVAL (prop) / 100.0;
20598 else if (!NILP (prop)
20599 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20600 ascent = min (max (0, (int)tem), height);
20601 else
20602 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20604 if (width > 0 && !it->truncate_lines_p
20605 && it->current_x + width > it->last_visible_x)
20606 width = it->last_visible_x - it->current_x - 1;
20608 if (width > 0 && height > 0 && it->glyph_row)
20610 Lisp_Object object = it->stack[it->sp - 1].string;
20611 if (!STRINGP (object))
20612 object = it->w->buffer;
20613 append_stretch_glyph (it, object, width, height, ascent);
20616 it->pixel_width = width;
20617 it->ascent = it->phys_ascent = ascent;
20618 it->descent = it->phys_descent = height - it->ascent;
20619 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20621 take_vertical_position_into_account (it);
20624 /* Get line-height and line-spacing property at point.
20625 If line-height has format (HEIGHT TOTAL), return TOTAL
20626 in TOTAL_HEIGHT. */
20628 static Lisp_Object
20629 get_line_height_property (it, prop)
20630 struct it *it;
20631 Lisp_Object prop;
20633 Lisp_Object position;
20635 if (STRINGP (it->object))
20636 position = make_number (IT_STRING_CHARPOS (*it));
20637 else if (BUFFERP (it->object))
20638 position = make_number (IT_CHARPOS (*it));
20639 else
20640 return Qnil;
20642 return Fget_char_property (position, prop, it->object);
20645 /* Calculate line-height and line-spacing properties.
20646 An integer value specifies explicit pixel value.
20647 A float value specifies relative value to current face height.
20648 A cons (float . face-name) specifies relative value to
20649 height of specified face font.
20651 Returns height in pixels, or nil. */
20654 static Lisp_Object
20655 calc_line_height_property (it, val, font, boff, override)
20656 struct it *it;
20657 Lisp_Object val;
20658 XFontStruct *font;
20659 int boff, override;
20661 Lisp_Object face_name = Qnil;
20662 int ascent, descent, height;
20664 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20665 return val;
20667 if (CONSP (val))
20669 face_name = XCAR (val);
20670 val = XCDR (val);
20671 if (!NUMBERP (val))
20672 val = make_number (1);
20673 if (NILP (face_name))
20675 height = it->ascent + it->descent;
20676 goto scale;
20680 if (NILP (face_name))
20682 font = FRAME_FONT (it->f);
20683 boff = FRAME_BASELINE_OFFSET (it->f);
20685 else if (EQ (face_name, Qt))
20687 override = 0;
20689 else
20691 int face_id;
20692 struct face *face;
20693 struct font_info *font_info;
20695 face_id = lookup_named_face (it->f, face_name, 0);
20696 if (face_id < 0)
20697 return make_number (-1);
20699 face = FACE_FROM_ID (it->f, face_id);
20700 font = face->font;
20701 if (font == NULL)
20702 return make_number (-1);
20704 font_info = FONT_INFO_FROM_FACE (it->f, face);
20705 boff = font_info->baseline_offset;
20706 if (font_info->vertical_centering)
20707 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20710 ascent = FONT_BASE (font) + boff;
20711 descent = FONT_DESCENT (font) - boff;
20713 if (override)
20715 it->override_ascent = ascent;
20716 it->override_descent = descent;
20717 it->override_boff = boff;
20720 height = ascent + descent;
20722 scale:
20723 if (FLOATP (val))
20724 height = (int)(XFLOAT_DATA (val) * height);
20725 else if (INTEGERP (val))
20726 height *= XINT (val);
20728 return make_number (height);
20732 /* RIF:
20733 Produce glyphs/get display metrics for the display element IT is
20734 loaded with. See the description of struct it in dispextern.h
20735 for an overview of struct it. */
20737 void
20738 x_produce_glyphs (it)
20739 struct it *it;
20741 int extra_line_spacing = it->extra_line_spacing;
20743 it->glyph_not_available_p = 0;
20745 if (it->what == IT_CHARACTER)
20747 XChar2b char2b;
20748 XFontStruct *font;
20749 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20750 XCharStruct *pcm;
20751 int font_not_found_p;
20752 struct font_info *font_info;
20753 int boff; /* baseline offset */
20754 /* We may change it->multibyte_p upon unibyte<->multibyte
20755 conversion. So, save the current value now and restore it
20756 later.
20758 Note: It seems that we don't have to record multibyte_p in
20759 struct glyph because the character code itself tells if or
20760 not the character is multibyte. Thus, in the future, we must
20761 consider eliminating the field `multibyte_p' in the struct
20762 glyph. */
20763 int saved_multibyte_p = it->multibyte_p;
20765 /* Maybe translate single-byte characters to multibyte, or the
20766 other way. */
20767 it->char_to_display = it->c;
20768 if (!ASCII_BYTE_P (it->c)
20769 && ! it->multibyte_p)
20771 if (SINGLE_BYTE_CHAR_P (it->c)
20772 && unibyte_display_via_language_environment)
20773 it->char_to_display = unibyte_char_to_multibyte (it->c);
20774 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
20776 it->multibyte_p = 1;
20777 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
20778 -1, Qnil);
20779 face = FACE_FROM_ID (it->f, it->face_id);
20783 /* Get font to use. Encode IT->char_to_display. */
20784 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20785 &char2b, it->multibyte_p, 0);
20786 font = face->font;
20788 /* When no suitable font found, use the default font. */
20789 font_not_found_p = font == NULL;
20790 if (font_not_found_p)
20792 font = FRAME_FONT (it->f);
20793 boff = FRAME_BASELINE_OFFSET (it->f);
20794 font_info = NULL;
20796 else
20798 font_info = FONT_INFO_FROM_FACE (it->f, face);
20799 boff = font_info->baseline_offset;
20800 if (font_info->vertical_centering)
20801 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20804 if (it->char_to_display >= ' '
20805 && (!it->multibyte_p || it->char_to_display < 128))
20807 /* Either unibyte or ASCII. */
20808 int stretched_p;
20810 it->nglyphs = 1;
20812 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
20813 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20815 if (it->override_ascent >= 0)
20817 it->ascent = it->override_ascent;
20818 it->descent = it->override_descent;
20819 boff = it->override_boff;
20821 else
20823 it->ascent = FONT_BASE (font) + boff;
20824 it->descent = FONT_DESCENT (font) - boff;
20827 if (pcm)
20829 it->phys_ascent = pcm->ascent + boff;
20830 it->phys_descent = pcm->descent - boff;
20831 it->pixel_width = pcm->width;
20833 else
20835 it->glyph_not_available_p = 1;
20836 it->phys_ascent = it->ascent;
20837 it->phys_descent = it->descent;
20838 it->pixel_width = FONT_WIDTH (font);
20841 if (it->constrain_row_ascent_descent_p)
20843 if (it->descent > it->max_descent)
20845 it->ascent += it->descent - it->max_descent;
20846 it->descent = it->max_descent;
20848 if (it->ascent > it->max_ascent)
20850 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20851 it->ascent = it->max_ascent;
20853 it->phys_ascent = min (it->phys_ascent, it->ascent);
20854 it->phys_descent = min (it->phys_descent, it->descent);
20855 extra_line_spacing = 0;
20858 /* If this is a space inside a region of text with
20859 `space-width' property, change its width. */
20860 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20861 if (stretched_p)
20862 it->pixel_width *= XFLOATINT (it->space_width);
20864 /* If face has a box, add the box thickness to the character
20865 height. If character has a box line to the left and/or
20866 right, add the box line width to the character's width. */
20867 if (face->box != FACE_NO_BOX)
20869 int thick = face->box_line_width;
20871 if (thick > 0)
20873 it->ascent += thick;
20874 it->descent += thick;
20876 else
20877 thick = -thick;
20879 if (it->start_of_box_run_p)
20880 it->pixel_width += thick;
20881 if (it->end_of_box_run_p)
20882 it->pixel_width += thick;
20885 /* If face has an overline, add the height of the overline
20886 (1 pixel) and a 1 pixel margin to the character height. */
20887 if (face->overline_p)
20888 it->ascent += overline_margin;
20890 if (it->constrain_row_ascent_descent_p)
20892 if (it->ascent > it->max_ascent)
20893 it->ascent = it->max_ascent;
20894 if (it->descent > it->max_descent)
20895 it->descent = it->max_descent;
20898 take_vertical_position_into_account (it);
20900 /* If we have to actually produce glyphs, do it. */
20901 if (it->glyph_row)
20903 if (stretched_p)
20905 /* Translate a space with a `space-width' property
20906 into a stretch glyph. */
20907 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20908 / FONT_HEIGHT (font));
20909 append_stretch_glyph (it, it->object, it->pixel_width,
20910 it->ascent + it->descent, ascent);
20912 else
20913 append_glyph (it);
20915 /* If characters with lbearing or rbearing are displayed
20916 in this line, record that fact in a flag of the
20917 glyph row. This is used to optimize X output code. */
20918 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20919 it->glyph_row->contains_overlapping_glyphs_p = 1;
20922 else if (it->char_to_display == '\n')
20924 /* A newline has no width but we need the height of the line.
20925 But if previous part of the line set a height, don't
20926 increase that height */
20928 Lisp_Object height;
20929 Lisp_Object total_height = Qnil;
20931 it->override_ascent = -1;
20932 it->pixel_width = 0;
20933 it->nglyphs = 0;
20935 height = get_line_height_property(it, Qline_height);
20936 /* Split (line-height total-height) list */
20937 if (CONSP (height)
20938 && CONSP (XCDR (height))
20939 && NILP (XCDR (XCDR (height))))
20941 total_height = XCAR (XCDR (height));
20942 height = XCAR (height);
20944 height = calc_line_height_property(it, height, font, boff, 1);
20946 if (it->override_ascent >= 0)
20948 it->ascent = it->override_ascent;
20949 it->descent = it->override_descent;
20950 boff = it->override_boff;
20952 else
20954 it->ascent = FONT_BASE (font) + boff;
20955 it->descent = FONT_DESCENT (font) - boff;
20958 if (EQ (height, Qt))
20960 if (it->descent > it->max_descent)
20962 it->ascent += it->descent - it->max_descent;
20963 it->descent = it->max_descent;
20965 if (it->ascent > it->max_ascent)
20967 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20968 it->ascent = it->max_ascent;
20970 it->phys_ascent = min (it->phys_ascent, it->ascent);
20971 it->phys_descent = min (it->phys_descent, it->descent);
20972 it->constrain_row_ascent_descent_p = 1;
20973 extra_line_spacing = 0;
20975 else
20977 Lisp_Object spacing;
20979 it->phys_ascent = it->ascent;
20980 it->phys_descent = it->descent;
20982 if ((it->max_ascent > 0 || it->max_descent > 0)
20983 && face->box != FACE_NO_BOX
20984 && face->box_line_width > 0)
20986 it->ascent += face->box_line_width;
20987 it->descent += face->box_line_width;
20989 if (!NILP (height)
20990 && XINT (height) > it->ascent + it->descent)
20991 it->ascent = XINT (height) - it->descent;
20993 if (!NILP (total_height))
20994 spacing = calc_line_height_property(it, total_height, font, boff, 0);
20995 else
20997 spacing = get_line_height_property(it, Qline_spacing);
20998 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21000 if (INTEGERP (spacing))
21002 extra_line_spacing = XINT (spacing);
21003 if (!NILP (total_height))
21004 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21008 else if (it->char_to_display == '\t')
21010 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
21011 int x = it->current_x + it->continuation_lines_width;
21012 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21014 /* If the distance from the current position to the next tab
21015 stop is less than a space character width, use the
21016 tab stop after that. */
21017 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
21018 next_tab_x += tab_width;
21020 it->pixel_width = next_tab_x - x;
21021 it->nglyphs = 1;
21022 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21023 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21025 if (it->glyph_row)
21027 append_stretch_glyph (it, it->object, it->pixel_width,
21028 it->ascent + it->descent, it->ascent);
21031 else
21033 /* A multi-byte character. Assume that the display width of the
21034 character is the width of the character multiplied by the
21035 width of the font. */
21037 /* If we found a font, this font should give us the right
21038 metrics. If we didn't find a font, use the frame's
21039 default font and calculate the width of the character by
21040 multiplying the width of font by the width of the
21041 character. */
21043 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21044 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
21046 if (font_not_found_p || !pcm)
21048 int char_width = CHAR_WIDTH (it->char_to_display);
21050 if (char_width == 0)
21051 /* This is a non spacing character. But, as we are
21052 going to display an empty box, the box must occupy
21053 at least one column. */
21054 char_width = 1;
21055 it->glyph_not_available_p = 1;
21056 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21057 it->phys_ascent = FONT_BASE (font) + boff;
21058 it->phys_descent = FONT_DESCENT (font) - boff;
21060 else
21062 it->pixel_width = pcm->width;
21063 it->phys_ascent = pcm->ascent + boff;
21064 it->phys_descent = pcm->descent - boff;
21065 if (it->glyph_row
21066 && (pcm->lbearing < 0
21067 || pcm->rbearing > pcm->width))
21068 it->glyph_row->contains_overlapping_glyphs_p = 1;
21070 it->nglyphs = 1;
21071 it->ascent = FONT_BASE (font) + boff;
21072 it->descent = FONT_DESCENT (font) - boff;
21073 if (face->box != FACE_NO_BOX)
21075 int thick = face->box_line_width;
21077 if (thick > 0)
21079 it->ascent += thick;
21080 it->descent += thick;
21082 else
21083 thick = - thick;
21085 if (it->start_of_box_run_p)
21086 it->pixel_width += thick;
21087 if (it->end_of_box_run_p)
21088 it->pixel_width += thick;
21091 /* If face has an overline, add the height of the overline
21092 (1 pixel) and a 1 pixel margin to the character height. */
21093 if (face->overline_p)
21094 it->ascent += overline_margin;
21096 take_vertical_position_into_account (it);
21098 if (it->glyph_row)
21099 append_glyph (it);
21101 it->multibyte_p = saved_multibyte_p;
21103 else if (it->what == IT_COMPOSITION)
21105 /* Note: A composition is represented as one glyph in the
21106 glyph matrix. There are no padding glyphs.
21108 Important is that pixel_width, ascent, and descent are the
21109 values of what is drawn by draw_glyphs (i.e. the values of
21110 the overall glyphs composed). */
21111 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21112 int boff; /* baseline offset */
21113 struct composition *cmp = composition_table[it->cmp_id];
21114 int glyph_len = cmp->glyph_len;
21115 XFontStruct *font = face->font;
21117 it->nglyphs = 1;
21119 #ifdef USE_FONT_BACKEND
21120 if (cmp->method == COMPOSITION_WITH_GLYPH_STRING)
21122 if (! cmp->font || cmp->font != font)
21123 font_prepare_composition (cmp, it->f);
21125 else
21126 #endif /* USE_FONT_BACKEND */
21127 /* If we have not yet calculated pixel size data of glyphs of
21128 the composition for the current face font, calculate them
21129 now. Theoretically, we have to check all fonts for the
21130 glyphs, but that requires much time and memory space. So,
21131 here we check only the font of the first glyph. This leads
21132 to incorrect display, but it's very rare, and C-l (recenter)
21133 can correct the display anyway. */
21134 if (! cmp->font || cmp->font != font)
21136 /* Ascent and descent of the font of the first character
21137 of this composition (adjusted by baseline offset).
21138 Ascent and descent of overall glyphs should not be less
21139 than them respectively. */
21140 int font_ascent, font_descent, font_height;
21141 /* Bounding box of the overall glyphs. */
21142 int leftmost, rightmost, lowest, highest;
21143 int lbearing, rbearing;
21144 int i, width, ascent, descent;
21145 int left_padded = 0, right_padded = 0;
21146 int face_id;
21147 int c;
21148 XChar2b char2b;
21149 XCharStruct *pcm;
21150 int font_not_found_p;
21151 struct font_info *font_info;
21152 int pos;
21154 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21155 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21156 break;
21157 if (glyph_len < cmp->glyph_len)
21158 right_padded = 1;
21159 for (i = 0; i < glyph_len; i++)
21161 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21162 break;
21163 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21165 if (i > 0)
21166 left_padded = 1;
21168 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21169 : IT_CHARPOS (*it));
21170 /* When no suitable font found, use the default font. */
21171 font_not_found_p = font == NULL;
21172 if (font_not_found_p)
21174 face = face->ascii_face;
21175 font = face->font;
21177 font_info = FONT_INFO_FROM_FACE (it->f, face);
21178 boff = font_info->baseline_offset;
21179 if (font_info->vertical_centering)
21180 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21181 font_ascent = FONT_BASE (font) + boff;
21182 font_descent = FONT_DESCENT (font) - boff;
21183 font_height = FONT_HEIGHT (font);
21185 cmp->font = (void *) font;
21187 pcm = NULL;
21188 if (! font_not_found_p)
21190 get_char_face_and_encoding (it->f, c, it->face_id,
21191 &char2b, it->multibyte_p, 0);
21192 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21193 FONT_TYPE_FOR_MULTIBYTE (font, c));
21196 /* Initialize the bounding box. */
21197 if (pcm)
21199 width = pcm->width;
21200 ascent = pcm->ascent;
21201 descent = pcm->descent;
21202 lbearing = pcm->lbearing;
21203 rbearing = pcm->rbearing;
21205 else
21207 width = FONT_WIDTH (font);
21208 ascent = FONT_BASE (font);
21209 descent = FONT_DESCENT (font);
21210 lbearing = 0;
21211 rbearing = width;
21214 rightmost = width;
21215 leftmost = 0;
21216 lowest = - descent + boff;
21217 highest = ascent + boff;
21219 if (! font_not_found_p
21220 && font_info->default_ascent
21221 && CHAR_TABLE_P (Vuse_default_ascent)
21222 && !NILP (Faref (Vuse_default_ascent,
21223 make_number (it->char_to_display))))
21224 highest = font_info->default_ascent + boff;
21226 /* Draw the first glyph at the normal position. It may be
21227 shifted to right later if some other glyphs are drawn
21228 at the left. */
21229 cmp->offsets[i * 2] = 0;
21230 cmp->offsets[i * 2 + 1] = boff;
21231 cmp->lbearing = lbearing;
21232 cmp->rbearing = rbearing;
21234 /* Set cmp->offsets for the remaining glyphs. */
21235 for (i++; i < glyph_len; i++)
21237 int left, right, btm, top;
21238 int ch = COMPOSITION_GLYPH (cmp, i);
21239 int face_id;
21240 struct face *this_face;
21241 int this_boff;
21243 if (ch == '\t')
21244 ch = ' ';
21245 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21246 this_face = FACE_FROM_ID (it->f, face_id);
21247 font = this_face->font;
21249 if (font == NULL)
21250 pcm = NULL;
21251 else
21253 font_info = FONT_INFO_FROM_FACE (it->f, this_face);
21254 this_boff = font_info->baseline_offset;
21255 if (font_info->vertical_centering)
21256 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21257 get_char_face_and_encoding (it->f, ch, face_id,
21258 &char2b, it->multibyte_p, 0);
21259 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21260 FONT_TYPE_FOR_MULTIBYTE (font,
21261 ch));
21263 if (! pcm)
21264 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21265 else
21267 width = pcm->width;
21268 ascent = pcm->ascent;
21269 descent = pcm->descent;
21270 lbearing = pcm->lbearing;
21271 rbearing = pcm->rbearing;
21272 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21274 /* Relative composition with or without
21275 alternate chars. */
21276 left = (leftmost + rightmost - width) / 2;
21277 btm = - descent + boff;
21278 if (font_info->relative_compose
21279 && (! CHAR_TABLE_P (Vignore_relative_composition)
21280 || NILP (Faref (Vignore_relative_composition,
21281 make_number (ch)))))
21284 if (- descent >= font_info->relative_compose)
21285 /* One extra pixel between two glyphs. */
21286 btm = highest + 1;
21287 else if (ascent <= 0)
21288 /* One extra pixel between two glyphs. */
21289 btm = lowest - 1 - ascent - descent;
21292 else
21294 /* A composition rule is specified by an integer
21295 value that encodes global and new reference
21296 points (GREF and NREF). GREF and NREF are
21297 specified by numbers as below:
21299 0---1---2 -- ascent
21303 9--10--11 -- center
21305 ---3---4---5--- baseline
21307 6---7---8 -- descent
21309 int rule = COMPOSITION_RULE (cmp, i);
21310 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21312 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21313 grefx = gref % 3, nrefx = nref % 3;
21314 grefy = gref / 3, nrefy = nref / 3;
21315 if (xoff)
21316 xoff = font_height * (xoff - 128) / 256;
21317 if (yoff)
21318 yoff = font_height * (yoff - 128) / 256;
21320 left = (leftmost
21321 + grefx * (rightmost - leftmost) / 2
21322 - nrefx * width / 2
21323 + xoff);
21325 btm = ((grefy == 0 ? highest
21326 : grefy == 1 ? 0
21327 : grefy == 2 ? lowest
21328 : (highest + lowest) / 2)
21329 - (nrefy == 0 ? ascent + descent
21330 : nrefy == 1 ? descent - boff
21331 : nrefy == 2 ? 0
21332 : (ascent + descent) / 2)
21333 + yoff);
21336 cmp->offsets[i * 2] = left;
21337 cmp->offsets[i * 2 + 1] = btm + descent;
21339 /* Update the bounding box of the overall glyphs. */
21340 if (width > 0)
21342 right = left + width;
21343 if (left < leftmost)
21344 leftmost = left;
21345 if (right > rightmost)
21346 rightmost = right;
21348 top = btm + descent + ascent;
21349 if (top > highest)
21350 highest = top;
21351 if (btm < lowest)
21352 lowest = btm;
21354 if (cmp->lbearing > left + lbearing)
21355 cmp->lbearing = left + lbearing;
21356 if (cmp->rbearing < left + rbearing)
21357 cmp->rbearing = left + rbearing;
21361 /* If there are glyphs whose x-offsets are negative,
21362 shift all glyphs to the right and make all x-offsets
21363 non-negative. */
21364 if (leftmost < 0)
21366 for (i = 0; i < cmp->glyph_len; i++)
21367 cmp->offsets[i * 2] -= leftmost;
21368 rightmost -= leftmost;
21369 cmp->lbearing -= leftmost;
21370 cmp->rbearing -= leftmost;
21373 if (left_padded && cmp->lbearing < 0)
21375 for (i = 0; i < cmp->glyph_len; i++)
21376 cmp->offsets[i * 2] -= cmp->lbearing;
21377 rightmost -= cmp->lbearing;
21378 cmp->rbearing -= cmp->lbearing;
21379 cmp->lbearing = 0;
21381 if (right_padded && rightmost < cmp->rbearing)
21383 rightmost = cmp->rbearing;
21386 cmp->pixel_width = rightmost;
21387 cmp->ascent = highest;
21388 cmp->descent = - lowest;
21389 if (cmp->ascent < font_ascent)
21390 cmp->ascent = font_ascent;
21391 if (cmp->descent < font_descent)
21392 cmp->descent = font_descent;
21395 if (it->glyph_row
21396 && (cmp->lbearing < 0
21397 || cmp->rbearing > cmp->pixel_width))
21398 it->glyph_row->contains_overlapping_glyphs_p = 1;
21400 it->pixel_width = cmp->pixel_width;
21401 it->ascent = it->phys_ascent = cmp->ascent;
21402 if (it->ascent < 0)
21403 it->ascent = it->phys_ascent = 0;
21404 it->descent = it->phys_descent = cmp->descent;
21405 if (it->descent < 0)
21406 it->descent = it->phys_descent = 0;
21407 if (face->box != FACE_NO_BOX)
21409 int thick = face->box_line_width;
21411 if (thick > 0)
21413 it->ascent += thick;
21414 it->descent += thick;
21416 else
21417 thick = - thick;
21419 if (it->start_of_box_run_p)
21420 it->pixel_width += thick;
21421 if (it->end_of_box_run_p)
21422 it->pixel_width += thick;
21425 /* If face has an overline, add the height of the overline
21426 (1 pixel) and a 1 pixel margin to the character height. */
21427 if (face->overline_p)
21428 it->ascent += overline_margin;
21430 take_vertical_position_into_account (it);
21432 if (it->glyph_row)
21433 append_composite_glyph (it);
21435 else if (it->what == IT_IMAGE)
21436 produce_image_glyph (it);
21437 else if (it->what == IT_STRETCH)
21438 produce_stretch_glyph (it);
21440 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21441 because this isn't true for images with `:ascent 100'. */
21442 xassert (it->ascent >= 0 && it->descent >= 0);
21443 if (it->area == TEXT_AREA)
21444 it->current_x += it->pixel_width;
21446 if (extra_line_spacing > 0)
21448 it->descent += extra_line_spacing;
21449 if (extra_line_spacing > it->max_extra_line_spacing)
21450 it->max_extra_line_spacing = extra_line_spacing;
21453 it->max_ascent = max (it->max_ascent, it->ascent);
21454 it->max_descent = max (it->max_descent, it->descent);
21455 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21456 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21459 /* EXPORT for RIF:
21460 Output LEN glyphs starting at START at the nominal cursor position.
21461 Advance the nominal cursor over the text. The global variable
21462 updated_window contains the window being updated, updated_row is
21463 the glyph row being updated, and updated_area is the area of that
21464 row being updated. */
21466 void
21467 x_write_glyphs (start, len)
21468 struct glyph *start;
21469 int len;
21471 int x, hpos;
21473 xassert (updated_window && updated_row);
21474 BLOCK_INPUT;
21476 /* Write glyphs. */
21478 hpos = start - updated_row->glyphs[updated_area];
21479 x = draw_glyphs (updated_window, output_cursor.x,
21480 updated_row, updated_area,
21481 hpos, hpos + len,
21482 DRAW_NORMAL_TEXT, 0);
21484 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21485 if (updated_area == TEXT_AREA
21486 && updated_window->phys_cursor_on_p
21487 && updated_window->phys_cursor.vpos == output_cursor.vpos
21488 && updated_window->phys_cursor.hpos >= hpos
21489 && updated_window->phys_cursor.hpos < hpos + len)
21490 updated_window->phys_cursor_on_p = 0;
21492 UNBLOCK_INPUT;
21494 /* Advance the output cursor. */
21495 output_cursor.hpos += len;
21496 output_cursor.x = x;
21500 /* EXPORT for RIF:
21501 Insert LEN glyphs from START at the nominal cursor position. */
21503 void
21504 x_insert_glyphs (start, len)
21505 struct glyph *start;
21506 int len;
21508 struct frame *f;
21509 struct window *w;
21510 int line_height, shift_by_width, shifted_region_width;
21511 struct glyph_row *row;
21512 struct glyph *glyph;
21513 int frame_x, frame_y;
21514 EMACS_INT hpos;
21516 xassert (updated_window && updated_row);
21517 BLOCK_INPUT;
21518 w = updated_window;
21519 f = XFRAME (WINDOW_FRAME (w));
21521 /* Get the height of the line we are in. */
21522 row = updated_row;
21523 line_height = row->height;
21525 /* Get the width of the glyphs to insert. */
21526 shift_by_width = 0;
21527 for (glyph = start; glyph < start + len; ++glyph)
21528 shift_by_width += glyph->pixel_width;
21530 /* Get the width of the region to shift right. */
21531 shifted_region_width = (window_box_width (w, updated_area)
21532 - output_cursor.x
21533 - shift_by_width);
21535 /* Shift right. */
21536 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21537 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21539 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21540 line_height, shift_by_width);
21542 /* Write the glyphs. */
21543 hpos = start - row->glyphs[updated_area];
21544 draw_glyphs (w, output_cursor.x, row, updated_area,
21545 hpos, hpos + len,
21546 DRAW_NORMAL_TEXT, 0);
21548 /* Advance the output cursor. */
21549 output_cursor.hpos += len;
21550 output_cursor.x += shift_by_width;
21551 UNBLOCK_INPUT;
21555 /* EXPORT for RIF:
21556 Erase the current text line from the nominal cursor position
21557 (inclusive) to pixel column TO_X (exclusive). The idea is that
21558 everything from TO_X onward is already erased.
21560 TO_X is a pixel position relative to updated_area of
21561 updated_window. TO_X == -1 means clear to the end of this area. */
21563 void
21564 x_clear_end_of_line (to_x)
21565 int to_x;
21567 struct frame *f;
21568 struct window *w = updated_window;
21569 int max_x, min_y, max_y;
21570 int from_x, from_y, to_y;
21572 xassert (updated_window && updated_row);
21573 f = XFRAME (w->frame);
21575 if (updated_row->full_width_p)
21576 max_x = WINDOW_TOTAL_WIDTH (w);
21577 else
21578 max_x = window_box_width (w, updated_area);
21579 max_y = window_text_bottom_y (w);
21581 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21582 of window. For TO_X > 0, truncate to end of drawing area. */
21583 if (to_x == 0)
21584 return;
21585 else if (to_x < 0)
21586 to_x = max_x;
21587 else
21588 to_x = min (to_x, max_x);
21590 to_y = min (max_y, output_cursor.y + updated_row->height);
21592 /* Notice if the cursor will be cleared by this operation. */
21593 if (!updated_row->full_width_p)
21594 notice_overwritten_cursor (w, updated_area,
21595 output_cursor.x, -1,
21596 updated_row->y,
21597 MATRIX_ROW_BOTTOM_Y (updated_row));
21599 from_x = output_cursor.x;
21601 /* Translate to frame coordinates. */
21602 if (updated_row->full_width_p)
21604 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21605 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21607 else
21609 int area_left = window_box_left (w, updated_area);
21610 from_x += area_left;
21611 to_x += area_left;
21614 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21615 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21616 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21618 /* Prevent inadvertently clearing to end of the X window. */
21619 if (to_x > from_x && to_y > from_y)
21621 BLOCK_INPUT;
21622 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21623 to_x - from_x, to_y - from_y);
21624 UNBLOCK_INPUT;
21628 #endif /* HAVE_WINDOW_SYSTEM */
21632 /***********************************************************************
21633 Cursor types
21634 ***********************************************************************/
21636 /* Value is the internal representation of the specified cursor type
21637 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21638 of the bar cursor. */
21640 static enum text_cursor_kinds
21641 get_specified_cursor_type (arg, width)
21642 Lisp_Object arg;
21643 int *width;
21645 enum text_cursor_kinds type;
21647 if (NILP (arg))
21648 return NO_CURSOR;
21650 if (EQ (arg, Qbox))
21651 return FILLED_BOX_CURSOR;
21653 if (EQ (arg, Qhollow))
21654 return HOLLOW_BOX_CURSOR;
21656 if (EQ (arg, Qbar))
21658 *width = 2;
21659 return BAR_CURSOR;
21662 if (CONSP (arg)
21663 && EQ (XCAR (arg), Qbar)
21664 && INTEGERP (XCDR (arg))
21665 && XINT (XCDR (arg)) >= 0)
21667 *width = XINT (XCDR (arg));
21668 return BAR_CURSOR;
21671 if (EQ (arg, Qhbar))
21673 *width = 2;
21674 return HBAR_CURSOR;
21677 if (CONSP (arg)
21678 && EQ (XCAR (arg), Qhbar)
21679 && INTEGERP (XCDR (arg))
21680 && XINT (XCDR (arg)) >= 0)
21682 *width = XINT (XCDR (arg));
21683 return HBAR_CURSOR;
21686 /* Treat anything unknown as "hollow box cursor".
21687 It was bad to signal an error; people have trouble fixing
21688 .Xdefaults with Emacs, when it has something bad in it. */
21689 type = HOLLOW_BOX_CURSOR;
21691 return type;
21694 /* Set the default cursor types for specified frame. */
21695 void
21696 set_frame_cursor_types (f, arg)
21697 struct frame *f;
21698 Lisp_Object arg;
21700 int width;
21701 Lisp_Object tem;
21703 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21704 FRAME_CURSOR_WIDTH (f) = width;
21706 /* By default, set up the blink-off state depending on the on-state. */
21708 tem = Fassoc (arg, Vblink_cursor_alist);
21709 if (!NILP (tem))
21711 FRAME_BLINK_OFF_CURSOR (f)
21712 = get_specified_cursor_type (XCDR (tem), &width);
21713 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21715 else
21716 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21720 /* Return the cursor we want to be displayed in window W. Return
21721 width of bar/hbar cursor through WIDTH arg. Return with
21722 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21723 (i.e. if the `system caret' should track this cursor).
21725 In a mini-buffer window, we want the cursor only to appear if we
21726 are reading input from this window. For the selected window, we
21727 want the cursor type given by the frame parameter or buffer local
21728 setting of cursor-type. If explicitly marked off, draw no cursor.
21729 In all other cases, we want a hollow box cursor. */
21731 static enum text_cursor_kinds
21732 get_window_cursor_type (w, glyph, width, active_cursor)
21733 struct window *w;
21734 struct glyph *glyph;
21735 int *width;
21736 int *active_cursor;
21738 struct frame *f = XFRAME (w->frame);
21739 struct buffer *b = XBUFFER (w->buffer);
21740 int cursor_type = DEFAULT_CURSOR;
21741 Lisp_Object alt_cursor;
21742 int non_selected = 0;
21744 *active_cursor = 1;
21746 /* Echo area */
21747 if (cursor_in_echo_area
21748 && FRAME_HAS_MINIBUF_P (f)
21749 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21751 if (w == XWINDOW (echo_area_window))
21753 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21755 *width = FRAME_CURSOR_WIDTH (f);
21756 return FRAME_DESIRED_CURSOR (f);
21758 else
21759 return get_specified_cursor_type (b->cursor_type, width);
21762 *active_cursor = 0;
21763 non_selected = 1;
21766 /* Detect a nonselected window or nonselected frame. */
21767 else if (w != XWINDOW (f->selected_window)
21768 #ifdef HAVE_WINDOW_SYSTEM
21769 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21770 #endif
21773 *active_cursor = 0;
21775 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21776 return NO_CURSOR;
21778 non_selected = 1;
21781 /* Never display a cursor in a window in which cursor-type is nil. */
21782 if (NILP (b->cursor_type))
21783 return NO_CURSOR;
21785 /* Get the normal cursor type for this window. */
21786 if (EQ (b->cursor_type, Qt))
21788 cursor_type = FRAME_DESIRED_CURSOR (f);
21789 *width = FRAME_CURSOR_WIDTH (f);
21791 else
21792 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21794 /* Use cursor-in-non-selected-windows instead
21795 for non-selected window or frame. */
21796 if (non_selected)
21798 alt_cursor = b->cursor_in_non_selected_windows;
21799 if (!EQ (Qt, alt_cursor))
21800 return get_specified_cursor_type (alt_cursor, width);
21801 /* t means modify the normal cursor type. */
21802 if (cursor_type == FILLED_BOX_CURSOR)
21803 cursor_type = HOLLOW_BOX_CURSOR;
21804 else if (cursor_type == BAR_CURSOR && *width > 1)
21805 --*width;
21806 return cursor_type;
21809 /* Use normal cursor if not blinked off. */
21810 if (!w->cursor_off_p)
21812 #ifdef HAVE_WINDOW_SYSTEM
21813 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21815 if (cursor_type == FILLED_BOX_CURSOR)
21817 /* Using a block cursor on large images can be very annoying.
21818 So use a hollow cursor for "large" images.
21819 If image is not transparent (no mask), also use hollow cursor. */
21820 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21821 if (img != NULL && IMAGEP (img->spec))
21823 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21824 where N = size of default frame font size.
21825 This should cover most of the "tiny" icons people may use. */
21826 if (!img->mask
21827 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21828 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21829 cursor_type = HOLLOW_BOX_CURSOR;
21832 else if (cursor_type != NO_CURSOR)
21834 /* Display current only supports BOX and HOLLOW cursors for images.
21835 So for now, unconditionally use a HOLLOW cursor when cursor is
21836 not a solid box cursor. */
21837 cursor_type = HOLLOW_BOX_CURSOR;
21840 #endif
21841 return cursor_type;
21844 /* Cursor is blinked off, so determine how to "toggle" it. */
21846 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21847 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21848 return get_specified_cursor_type (XCDR (alt_cursor), width);
21850 /* Then see if frame has specified a specific blink off cursor type. */
21851 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21853 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21854 return FRAME_BLINK_OFF_CURSOR (f);
21857 #if 0
21858 /* Some people liked having a permanently visible blinking cursor,
21859 while others had very strong opinions against it. So it was
21860 decided to remove it. KFS 2003-09-03 */
21862 /* Finally perform built-in cursor blinking:
21863 filled box <-> hollow box
21864 wide [h]bar <-> narrow [h]bar
21865 narrow [h]bar <-> no cursor
21866 other type <-> no cursor */
21868 if (cursor_type == FILLED_BOX_CURSOR)
21869 return HOLLOW_BOX_CURSOR;
21871 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21873 *width = 1;
21874 return cursor_type;
21876 #endif
21878 return NO_CURSOR;
21882 #ifdef HAVE_WINDOW_SYSTEM
21884 /* Notice when the text cursor of window W has been completely
21885 overwritten by a drawing operation that outputs glyphs in AREA
21886 starting at X0 and ending at X1 in the line starting at Y0 and
21887 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21888 the rest of the line after X0 has been written. Y coordinates
21889 are window-relative. */
21891 static void
21892 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21893 struct window *w;
21894 enum glyph_row_area area;
21895 int x0, y0, x1, y1;
21897 int cx0, cx1, cy0, cy1;
21898 struct glyph_row *row;
21900 if (!w->phys_cursor_on_p)
21901 return;
21902 if (area != TEXT_AREA)
21903 return;
21905 if (w->phys_cursor.vpos < 0
21906 || w->phys_cursor.vpos >= w->current_matrix->nrows
21907 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21908 !(row->enabled_p && row->displays_text_p)))
21909 return;
21911 if (row->cursor_in_fringe_p)
21913 row->cursor_in_fringe_p = 0;
21914 draw_fringe_bitmap (w, row, 0);
21915 w->phys_cursor_on_p = 0;
21916 return;
21919 cx0 = w->phys_cursor.x;
21920 cx1 = cx0 + w->phys_cursor_width;
21921 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21922 return;
21924 /* The cursor image will be completely removed from the
21925 screen if the output area intersects the cursor area in
21926 y-direction. When we draw in [y0 y1[, and some part of
21927 the cursor is at y < y0, that part must have been drawn
21928 before. When scrolling, the cursor is erased before
21929 actually scrolling, so we don't come here. When not
21930 scrolling, the rows above the old cursor row must have
21931 changed, and in this case these rows must have written
21932 over the cursor image.
21934 Likewise if part of the cursor is below y1, with the
21935 exception of the cursor being in the first blank row at
21936 the buffer and window end because update_text_area
21937 doesn't draw that row. (Except when it does, but
21938 that's handled in update_text_area.) */
21940 cy0 = w->phys_cursor.y;
21941 cy1 = cy0 + w->phys_cursor_height;
21942 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21943 return;
21945 w->phys_cursor_on_p = 0;
21948 #endif /* HAVE_WINDOW_SYSTEM */
21951 /************************************************************************
21952 Mouse Face
21953 ************************************************************************/
21955 #ifdef HAVE_WINDOW_SYSTEM
21957 /* EXPORT for RIF:
21958 Fix the display of area AREA of overlapping row ROW in window W
21959 with respect to the overlapping part OVERLAPS. */
21961 void
21962 x_fix_overlapping_area (w, row, area, overlaps)
21963 struct window *w;
21964 struct glyph_row *row;
21965 enum glyph_row_area area;
21966 int overlaps;
21968 int i, x;
21970 BLOCK_INPUT;
21972 x = 0;
21973 for (i = 0; i < row->used[area];)
21975 if (row->glyphs[area][i].overlaps_vertically_p)
21977 int start = i, start_x = x;
21981 x += row->glyphs[area][i].pixel_width;
21982 ++i;
21984 while (i < row->used[area]
21985 && row->glyphs[area][i].overlaps_vertically_p);
21987 draw_glyphs (w, start_x, row, area,
21988 start, i,
21989 DRAW_NORMAL_TEXT, overlaps);
21991 else
21993 x += row->glyphs[area][i].pixel_width;
21994 ++i;
21998 UNBLOCK_INPUT;
22002 /* EXPORT:
22003 Draw the cursor glyph of window W in glyph row ROW. See the
22004 comment of draw_glyphs for the meaning of HL. */
22006 void
22007 draw_phys_cursor_glyph (w, row, hl)
22008 struct window *w;
22009 struct glyph_row *row;
22010 enum draw_glyphs_face hl;
22012 /* If cursor hpos is out of bounds, don't draw garbage. This can
22013 happen in mini-buffer windows when switching between echo area
22014 glyphs and mini-buffer. */
22015 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22017 int on_p = w->phys_cursor_on_p;
22018 int x1;
22019 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22020 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22021 hl, 0);
22022 w->phys_cursor_on_p = on_p;
22024 if (hl == DRAW_CURSOR)
22025 w->phys_cursor_width = x1 - w->phys_cursor.x;
22026 /* When we erase the cursor, and ROW is overlapped by other
22027 rows, make sure that these overlapping parts of other rows
22028 are redrawn. */
22029 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22031 w->phys_cursor_width = x1 - w->phys_cursor.x;
22033 if (row > w->current_matrix->rows
22034 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22035 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22036 OVERLAPS_ERASED_CURSOR);
22038 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22039 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22040 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22041 OVERLAPS_ERASED_CURSOR);
22047 /* EXPORT:
22048 Erase the image of a cursor of window W from the screen. */
22050 void
22051 erase_phys_cursor (w)
22052 struct window *w;
22054 struct frame *f = XFRAME (w->frame);
22055 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22056 int hpos = w->phys_cursor.hpos;
22057 int vpos = w->phys_cursor.vpos;
22058 int mouse_face_here_p = 0;
22059 struct glyph_matrix *active_glyphs = w->current_matrix;
22060 struct glyph_row *cursor_row;
22061 struct glyph *cursor_glyph;
22062 enum draw_glyphs_face hl;
22064 /* No cursor displayed or row invalidated => nothing to do on the
22065 screen. */
22066 if (w->phys_cursor_type == NO_CURSOR)
22067 goto mark_cursor_off;
22069 /* VPOS >= active_glyphs->nrows means that window has been resized.
22070 Don't bother to erase the cursor. */
22071 if (vpos >= active_glyphs->nrows)
22072 goto mark_cursor_off;
22074 /* If row containing cursor is marked invalid, there is nothing we
22075 can do. */
22076 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22077 if (!cursor_row->enabled_p)
22078 goto mark_cursor_off;
22080 /* If line spacing is > 0, old cursor may only be partially visible in
22081 window after split-window. So adjust visible height. */
22082 cursor_row->visible_height = min (cursor_row->visible_height,
22083 window_text_bottom_y (w) - cursor_row->y);
22085 /* If row is completely invisible, don't attempt to delete a cursor which
22086 isn't there. This can happen if cursor is at top of a window, and
22087 we switch to a buffer with a header line in that window. */
22088 if (cursor_row->visible_height <= 0)
22089 goto mark_cursor_off;
22091 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22092 if (cursor_row->cursor_in_fringe_p)
22094 cursor_row->cursor_in_fringe_p = 0;
22095 draw_fringe_bitmap (w, cursor_row, 0);
22096 goto mark_cursor_off;
22099 /* This can happen when the new row is shorter than the old one.
22100 In this case, either draw_glyphs or clear_end_of_line
22101 should have cleared the cursor. Note that we wouldn't be
22102 able to erase the cursor in this case because we don't have a
22103 cursor glyph at hand. */
22104 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22105 goto mark_cursor_off;
22107 /* If the cursor is in the mouse face area, redisplay that when
22108 we clear the cursor. */
22109 if (! NILP (dpyinfo->mouse_face_window)
22110 && w == XWINDOW (dpyinfo->mouse_face_window)
22111 && (vpos > dpyinfo->mouse_face_beg_row
22112 || (vpos == dpyinfo->mouse_face_beg_row
22113 && hpos >= dpyinfo->mouse_face_beg_col))
22114 && (vpos < dpyinfo->mouse_face_end_row
22115 || (vpos == dpyinfo->mouse_face_end_row
22116 && hpos < dpyinfo->mouse_face_end_col))
22117 /* Don't redraw the cursor's spot in mouse face if it is at the
22118 end of a line (on a newline). The cursor appears there, but
22119 mouse highlighting does not. */
22120 && cursor_row->used[TEXT_AREA] > hpos)
22121 mouse_face_here_p = 1;
22123 /* Maybe clear the display under the cursor. */
22124 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22126 int x, y, left_x;
22127 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22128 int width;
22130 cursor_glyph = get_phys_cursor_glyph (w);
22131 if (cursor_glyph == NULL)
22132 goto mark_cursor_off;
22134 width = cursor_glyph->pixel_width;
22135 left_x = window_box_left_offset (w, TEXT_AREA);
22136 x = w->phys_cursor.x;
22137 if (x < left_x)
22138 width -= left_x - x;
22139 width = min (width, window_box_width (w, TEXT_AREA) - x);
22140 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22141 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22143 if (width > 0)
22144 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22147 /* Erase the cursor by redrawing the character underneath it. */
22148 if (mouse_face_here_p)
22149 hl = DRAW_MOUSE_FACE;
22150 else
22151 hl = DRAW_NORMAL_TEXT;
22152 draw_phys_cursor_glyph (w, cursor_row, hl);
22154 mark_cursor_off:
22155 w->phys_cursor_on_p = 0;
22156 w->phys_cursor_type = NO_CURSOR;
22160 /* EXPORT:
22161 Display or clear cursor of window W. If ON is zero, clear the
22162 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22163 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22165 void
22166 display_and_set_cursor (w, on, hpos, vpos, x, y)
22167 struct window *w;
22168 int on, hpos, vpos, x, y;
22170 struct frame *f = XFRAME (w->frame);
22171 int new_cursor_type;
22172 int new_cursor_width;
22173 int active_cursor;
22174 struct glyph_row *glyph_row;
22175 struct glyph *glyph;
22177 /* This is pointless on invisible frames, and dangerous on garbaged
22178 windows and frames; in the latter case, the frame or window may
22179 be in the midst of changing its size, and x and y may be off the
22180 window. */
22181 if (! FRAME_VISIBLE_P (f)
22182 || FRAME_GARBAGED_P (f)
22183 || vpos >= w->current_matrix->nrows
22184 || hpos >= w->current_matrix->matrix_w)
22185 return;
22187 /* If cursor is off and we want it off, return quickly. */
22188 if (!on && !w->phys_cursor_on_p)
22189 return;
22191 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22192 /* If cursor row is not enabled, we don't really know where to
22193 display the cursor. */
22194 if (!glyph_row->enabled_p)
22196 w->phys_cursor_on_p = 0;
22197 return;
22200 glyph = NULL;
22201 if (!glyph_row->exact_window_width_line_p
22202 || hpos < glyph_row->used[TEXT_AREA])
22203 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22205 xassert (interrupt_input_blocked);
22207 /* Set new_cursor_type to the cursor we want to be displayed. */
22208 new_cursor_type = get_window_cursor_type (w, glyph,
22209 &new_cursor_width, &active_cursor);
22211 /* If cursor is currently being shown and we don't want it to be or
22212 it is in the wrong place, or the cursor type is not what we want,
22213 erase it. */
22214 if (w->phys_cursor_on_p
22215 && (!on
22216 || w->phys_cursor.x != x
22217 || w->phys_cursor.y != y
22218 || new_cursor_type != w->phys_cursor_type
22219 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22220 && new_cursor_width != w->phys_cursor_width)))
22221 erase_phys_cursor (w);
22223 /* Don't check phys_cursor_on_p here because that flag is only set
22224 to zero in some cases where we know that the cursor has been
22225 completely erased, to avoid the extra work of erasing the cursor
22226 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22227 still not be visible, or it has only been partly erased. */
22228 if (on)
22230 w->phys_cursor_ascent = glyph_row->ascent;
22231 w->phys_cursor_height = glyph_row->height;
22233 /* Set phys_cursor_.* before x_draw_.* is called because some
22234 of them may need the information. */
22235 w->phys_cursor.x = x;
22236 w->phys_cursor.y = glyph_row->y;
22237 w->phys_cursor.hpos = hpos;
22238 w->phys_cursor.vpos = vpos;
22241 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22242 new_cursor_type, new_cursor_width,
22243 on, active_cursor);
22247 /* Switch the display of W's cursor on or off, according to the value
22248 of ON. */
22250 static void
22251 update_window_cursor (w, on)
22252 struct window *w;
22253 int on;
22255 /* Don't update cursor in windows whose frame is in the process
22256 of being deleted. */
22257 if (w->current_matrix)
22259 BLOCK_INPUT;
22260 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22261 w->phys_cursor.x, w->phys_cursor.y);
22262 UNBLOCK_INPUT;
22267 /* Call update_window_cursor with parameter ON_P on all leaf windows
22268 in the window tree rooted at W. */
22270 static void
22271 update_cursor_in_window_tree (w, on_p)
22272 struct window *w;
22273 int on_p;
22275 while (w)
22277 if (!NILP (w->hchild))
22278 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22279 else if (!NILP (w->vchild))
22280 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22281 else
22282 update_window_cursor (w, on_p);
22284 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22289 /* EXPORT:
22290 Display the cursor on window W, or clear it, according to ON_P.
22291 Don't change the cursor's position. */
22293 void
22294 x_update_cursor (f, on_p)
22295 struct frame *f;
22296 int on_p;
22298 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22302 /* EXPORT:
22303 Clear the cursor of window W to background color, and mark the
22304 cursor as not shown. This is used when the text where the cursor
22305 is is about to be rewritten. */
22307 void
22308 x_clear_cursor (w)
22309 struct window *w;
22311 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22312 update_window_cursor (w, 0);
22316 /* EXPORT:
22317 Display the active region described by mouse_face_* according to DRAW. */
22319 void
22320 show_mouse_face (dpyinfo, draw)
22321 Display_Info *dpyinfo;
22322 enum draw_glyphs_face draw;
22324 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22325 struct frame *f = XFRAME (WINDOW_FRAME (w));
22327 if (/* If window is in the process of being destroyed, don't bother
22328 to do anything. */
22329 w->current_matrix != NULL
22330 /* Don't update mouse highlight if hidden */
22331 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22332 /* Recognize when we are called to operate on rows that don't exist
22333 anymore. This can happen when a window is split. */
22334 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22336 int phys_cursor_on_p = w->phys_cursor_on_p;
22337 struct glyph_row *row, *first, *last;
22339 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22340 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22342 for (row = first; row <= last && row->enabled_p; ++row)
22344 int start_hpos, end_hpos, start_x;
22346 /* For all but the first row, the highlight starts at column 0. */
22347 if (row == first)
22349 start_hpos = dpyinfo->mouse_face_beg_col;
22350 start_x = dpyinfo->mouse_face_beg_x;
22352 else
22354 start_hpos = 0;
22355 start_x = 0;
22358 if (row == last)
22359 end_hpos = dpyinfo->mouse_face_end_col;
22360 else
22362 end_hpos = row->used[TEXT_AREA];
22363 if (draw == DRAW_NORMAL_TEXT)
22364 row->fill_line_p = 1; /* Clear to end of line */
22367 if (end_hpos > start_hpos)
22369 draw_glyphs (w, start_x, row, TEXT_AREA,
22370 start_hpos, end_hpos,
22371 draw, 0);
22373 row->mouse_face_p
22374 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22378 /* When we've written over the cursor, arrange for it to
22379 be displayed again. */
22380 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22382 BLOCK_INPUT;
22383 display_and_set_cursor (w, 1,
22384 w->phys_cursor.hpos, w->phys_cursor.vpos,
22385 w->phys_cursor.x, w->phys_cursor.y);
22386 UNBLOCK_INPUT;
22390 /* Change the mouse cursor. */
22391 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22392 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22393 else if (draw == DRAW_MOUSE_FACE)
22394 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22395 else
22396 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22399 /* EXPORT:
22400 Clear out the mouse-highlighted active region.
22401 Redraw it un-highlighted first. Value is non-zero if mouse
22402 face was actually drawn unhighlighted. */
22405 clear_mouse_face (dpyinfo)
22406 Display_Info *dpyinfo;
22408 int cleared = 0;
22410 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22412 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22413 cleared = 1;
22416 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22417 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22418 dpyinfo->mouse_face_window = Qnil;
22419 dpyinfo->mouse_face_overlay = Qnil;
22420 return cleared;
22424 /* EXPORT:
22425 Non-zero if physical cursor of window W is within mouse face. */
22428 cursor_in_mouse_face_p (w)
22429 struct window *w;
22431 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22432 int in_mouse_face = 0;
22434 if (WINDOWP (dpyinfo->mouse_face_window)
22435 && XWINDOW (dpyinfo->mouse_face_window) == w)
22437 int hpos = w->phys_cursor.hpos;
22438 int vpos = w->phys_cursor.vpos;
22440 if (vpos >= dpyinfo->mouse_face_beg_row
22441 && vpos <= dpyinfo->mouse_face_end_row
22442 && (vpos > dpyinfo->mouse_face_beg_row
22443 || hpos >= dpyinfo->mouse_face_beg_col)
22444 && (vpos < dpyinfo->mouse_face_end_row
22445 || hpos < dpyinfo->mouse_face_end_col
22446 || dpyinfo->mouse_face_past_end))
22447 in_mouse_face = 1;
22450 return in_mouse_face;
22456 /* Find the glyph matrix position of buffer position CHARPOS in window
22457 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22458 current glyphs must be up to date. If CHARPOS is above window
22459 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22460 of last line in W. In the row containing CHARPOS, stop before glyphs
22461 having STOP as object. */
22463 #if 1 /* This is a version of fast_find_position that's more correct
22464 in the presence of hscrolling, for example. I didn't install
22465 it right away because the problem fixed is minor, it failed
22466 in 20.x as well, and I think it's too risky to install
22467 so near the release of 21.1. 2001-09-25 gerd. */
22469 static int
22470 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22471 struct window *w;
22472 EMACS_INT charpos;
22473 int *hpos, *vpos, *x, *y;
22474 Lisp_Object stop;
22476 struct glyph_row *row, *first;
22477 struct glyph *glyph, *end;
22478 int past_end = 0;
22480 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22481 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22483 *x = first->x;
22484 *y = first->y;
22485 *hpos = 0;
22486 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22487 return 1;
22490 row = row_containing_pos (w, charpos, first, NULL, 0);
22491 if (row == NULL)
22493 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22494 past_end = 1;
22497 /* If whole rows or last part of a row came from a display overlay,
22498 row_containing_pos will skip over such rows because their end pos
22499 equals the start pos of the overlay or interval.
22501 Move back if we have a STOP object and previous row's
22502 end glyph came from STOP. */
22503 if (!NILP (stop))
22505 struct glyph_row *prev;
22506 while ((prev = row - 1, prev >= first)
22507 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22508 && prev->used[TEXT_AREA] > 0)
22510 struct glyph *beg = prev->glyphs[TEXT_AREA];
22511 glyph = beg + prev->used[TEXT_AREA];
22512 while (--glyph >= beg
22513 && INTEGERP (glyph->object));
22514 if (glyph < beg
22515 || !EQ (stop, glyph->object))
22516 break;
22517 row = prev;
22521 *x = row->x;
22522 *y = row->y;
22523 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22525 glyph = row->glyphs[TEXT_AREA];
22526 end = glyph + row->used[TEXT_AREA];
22528 /* Skip over glyphs not having an object at the start of the row.
22529 These are special glyphs like truncation marks on terminal
22530 frames. */
22531 if (row->displays_text_p)
22532 while (glyph < end
22533 && INTEGERP (glyph->object)
22534 && !EQ (stop, glyph->object)
22535 && glyph->charpos < 0)
22537 *x += glyph->pixel_width;
22538 ++glyph;
22541 while (glyph < end
22542 && !INTEGERP (glyph->object)
22543 && !EQ (stop, glyph->object)
22544 && (!BUFFERP (glyph->object)
22545 || glyph->charpos < charpos))
22547 *x += glyph->pixel_width;
22548 ++glyph;
22551 *hpos = glyph - row->glyphs[TEXT_AREA];
22552 return !past_end;
22555 #else /* not 1 */
22557 static int
22558 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22559 struct window *w;
22560 EMACS_INT pos;
22561 int *hpos, *vpos, *x, *y;
22562 Lisp_Object stop;
22564 int i;
22565 int lastcol;
22566 int maybe_next_line_p = 0;
22567 int line_start_position;
22568 int yb = window_text_bottom_y (w);
22569 struct glyph_row *row, *best_row;
22570 int row_vpos, best_row_vpos;
22571 int current_x;
22573 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22574 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22576 while (row->y < yb)
22578 if (row->used[TEXT_AREA])
22579 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22580 else
22581 line_start_position = 0;
22583 if (line_start_position > pos)
22584 break;
22585 /* If the position sought is the end of the buffer,
22586 don't include the blank lines at the bottom of the window. */
22587 else if (line_start_position == pos
22588 && pos == BUF_ZV (XBUFFER (w->buffer)))
22590 maybe_next_line_p = 1;
22591 break;
22593 else if (line_start_position > 0)
22595 best_row = row;
22596 best_row_vpos = row_vpos;
22599 if (row->y + row->height >= yb)
22600 break;
22602 ++row;
22603 ++row_vpos;
22606 /* Find the right column within BEST_ROW. */
22607 lastcol = 0;
22608 current_x = best_row->x;
22609 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22611 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22612 int charpos = glyph->charpos;
22614 if (BUFFERP (glyph->object))
22616 if (charpos == pos)
22618 *hpos = i;
22619 *vpos = best_row_vpos;
22620 *x = current_x;
22621 *y = best_row->y;
22622 return 1;
22624 else if (charpos > pos)
22625 break;
22627 else if (EQ (glyph->object, stop))
22628 break;
22630 if (charpos > 0)
22631 lastcol = i;
22632 current_x += glyph->pixel_width;
22635 /* If we're looking for the end of the buffer,
22636 and we didn't find it in the line we scanned,
22637 use the start of the following line. */
22638 if (maybe_next_line_p)
22640 ++best_row;
22641 ++best_row_vpos;
22642 lastcol = 0;
22643 current_x = best_row->x;
22646 *vpos = best_row_vpos;
22647 *hpos = lastcol + 1;
22648 *x = current_x;
22649 *y = best_row->y;
22650 return 0;
22653 #endif /* not 1 */
22656 /* Find the position of the glyph for position POS in OBJECT in
22657 window W's current matrix, and return in *X, *Y the pixel
22658 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22660 RIGHT_P non-zero means return the position of the right edge of the
22661 glyph, RIGHT_P zero means return the left edge position.
22663 If no glyph for POS exists in the matrix, return the position of
22664 the glyph with the next smaller position that is in the matrix, if
22665 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22666 exists in the matrix, return the position of the glyph with the
22667 next larger position in OBJECT.
22669 Value is non-zero if a glyph was found. */
22671 static int
22672 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22673 struct window *w;
22674 EMACS_INT pos;
22675 Lisp_Object object;
22676 int *hpos, *vpos, *x, *y;
22677 int right_p;
22679 int yb = window_text_bottom_y (w);
22680 struct glyph_row *r;
22681 struct glyph *best_glyph = NULL;
22682 struct glyph_row *best_row = NULL;
22683 int best_x = 0;
22685 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22686 r->enabled_p && r->y < yb;
22687 ++r)
22689 struct glyph *g = r->glyphs[TEXT_AREA];
22690 struct glyph *e = g + r->used[TEXT_AREA];
22691 int gx;
22693 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22694 if (EQ (g->object, object))
22696 if (g->charpos == pos)
22698 best_glyph = g;
22699 best_x = gx;
22700 best_row = r;
22701 goto found;
22703 else if (best_glyph == NULL
22704 || ((eabs (g->charpos - pos)
22705 < eabs (best_glyph->charpos - pos))
22706 && (right_p
22707 ? g->charpos < pos
22708 : g->charpos > pos)))
22710 best_glyph = g;
22711 best_x = gx;
22712 best_row = r;
22717 found:
22719 if (best_glyph)
22721 *x = best_x;
22722 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22724 if (right_p)
22726 *x += best_glyph->pixel_width;
22727 ++*hpos;
22730 *y = best_row->y;
22731 *vpos = best_row - w->current_matrix->rows;
22734 return best_glyph != NULL;
22738 /* See if position X, Y is within a hot-spot of an image. */
22740 static int
22741 on_hot_spot_p (hot_spot, x, y)
22742 Lisp_Object hot_spot;
22743 int x, y;
22745 if (!CONSP (hot_spot))
22746 return 0;
22748 if (EQ (XCAR (hot_spot), Qrect))
22750 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22751 Lisp_Object rect = XCDR (hot_spot);
22752 Lisp_Object tem;
22753 if (!CONSP (rect))
22754 return 0;
22755 if (!CONSP (XCAR (rect)))
22756 return 0;
22757 if (!CONSP (XCDR (rect)))
22758 return 0;
22759 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22760 return 0;
22761 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22762 return 0;
22763 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22764 return 0;
22765 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22766 return 0;
22767 return 1;
22769 else if (EQ (XCAR (hot_spot), Qcircle))
22771 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22772 Lisp_Object circ = XCDR (hot_spot);
22773 Lisp_Object lr, lx0, ly0;
22774 if (CONSP (circ)
22775 && CONSP (XCAR (circ))
22776 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22777 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22778 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22780 double r = XFLOATINT (lr);
22781 double dx = XINT (lx0) - x;
22782 double dy = XINT (ly0) - y;
22783 return (dx * dx + dy * dy <= r * r);
22786 else if (EQ (XCAR (hot_spot), Qpoly))
22788 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22789 if (VECTORP (XCDR (hot_spot)))
22791 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22792 Lisp_Object *poly = v->contents;
22793 int n = v->size;
22794 int i;
22795 int inside = 0;
22796 Lisp_Object lx, ly;
22797 int x0, y0;
22799 /* Need an even number of coordinates, and at least 3 edges. */
22800 if (n < 6 || n & 1)
22801 return 0;
22803 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22804 If count is odd, we are inside polygon. Pixels on edges
22805 may or may not be included depending on actual geometry of the
22806 polygon. */
22807 if ((lx = poly[n-2], !INTEGERP (lx))
22808 || (ly = poly[n-1], !INTEGERP (lx)))
22809 return 0;
22810 x0 = XINT (lx), y0 = XINT (ly);
22811 for (i = 0; i < n; i += 2)
22813 int x1 = x0, y1 = y0;
22814 if ((lx = poly[i], !INTEGERP (lx))
22815 || (ly = poly[i+1], !INTEGERP (ly)))
22816 return 0;
22817 x0 = XINT (lx), y0 = XINT (ly);
22819 /* Does this segment cross the X line? */
22820 if (x0 >= x)
22822 if (x1 >= x)
22823 continue;
22825 else if (x1 < x)
22826 continue;
22827 if (y > y0 && y > y1)
22828 continue;
22829 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22830 inside = !inside;
22832 return inside;
22835 return 0;
22838 Lisp_Object
22839 find_hot_spot (map, x, y)
22840 Lisp_Object map;
22841 int x, y;
22843 while (CONSP (map))
22845 if (CONSP (XCAR (map))
22846 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22847 return XCAR (map);
22848 map = XCDR (map);
22851 return Qnil;
22854 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22855 3, 3, 0,
22856 doc: /* Lookup in image map MAP coordinates X and Y.
22857 An image map is an alist where each element has the format (AREA ID PLIST).
22858 An AREA is specified as either a rectangle, a circle, or a polygon:
22859 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22860 pixel coordinates of the upper left and bottom right corners.
22861 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22862 and the radius of the circle; r may be a float or integer.
22863 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22864 vector describes one corner in the polygon.
22865 Returns the alist element for the first matching AREA in MAP. */)
22866 (map, x, y)
22867 Lisp_Object map;
22868 Lisp_Object x, y;
22870 if (NILP (map))
22871 return Qnil;
22873 CHECK_NUMBER (x);
22874 CHECK_NUMBER (y);
22876 return find_hot_spot (map, XINT (x), XINT (y));
22880 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22881 static void
22882 define_frame_cursor1 (f, cursor, pointer)
22883 struct frame *f;
22884 Cursor cursor;
22885 Lisp_Object pointer;
22887 /* Do not change cursor shape while dragging mouse. */
22888 if (!NILP (do_mouse_tracking))
22889 return;
22891 if (!NILP (pointer))
22893 if (EQ (pointer, Qarrow))
22894 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22895 else if (EQ (pointer, Qhand))
22896 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22897 else if (EQ (pointer, Qtext))
22898 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22899 else if (EQ (pointer, intern ("hdrag")))
22900 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22901 #ifdef HAVE_X_WINDOWS
22902 else if (EQ (pointer, intern ("vdrag")))
22903 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22904 #endif
22905 else if (EQ (pointer, intern ("hourglass")))
22906 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22907 else if (EQ (pointer, Qmodeline))
22908 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22909 else
22910 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22913 if (cursor != No_Cursor)
22914 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22917 /* Take proper action when mouse has moved to the mode or header line
22918 or marginal area AREA of window W, x-position X and y-position Y.
22919 X is relative to the start of the text display area of W, so the
22920 width of bitmap areas and scroll bars must be subtracted to get a
22921 position relative to the start of the mode line. */
22923 static void
22924 note_mode_line_or_margin_highlight (window, x, y, area)
22925 Lisp_Object window;
22926 int x, y;
22927 enum window_part area;
22929 struct window *w = XWINDOW (window);
22930 struct frame *f = XFRAME (w->frame);
22931 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22932 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22933 Lisp_Object pointer = Qnil;
22934 int charpos, dx, dy, width, height;
22935 Lisp_Object string, object = Qnil;
22936 Lisp_Object pos, help;
22938 Lisp_Object mouse_face;
22939 int original_x_pixel = x;
22940 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22941 struct glyph_row *row;
22943 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22945 int x0;
22946 struct glyph *end;
22948 string = mode_line_string (w, area, &x, &y, &charpos,
22949 &object, &dx, &dy, &width, &height);
22951 row = (area == ON_MODE_LINE
22952 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22953 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22955 /* Find glyph */
22956 if (row->mode_line_p && row->enabled_p)
22958 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22959 end = glyph + row->used[TEXT_AREA];
22961 for (x0 = original_x_pixel;
22962 glyph < end && x0 >= glyph->pixel_width;
22963 ++glyph)
22964 x0 -= glyph->pixel_width;
22966 if (glyph >= end)
22967 glyph = NULL;
22970 else
22972 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22973 string = marginal_area_string (w, area, &x, &y, &charpos,
22974 &object, &dx, &dy, &width, &height);
22977 help = Qnil;
22979 if (IMAGEP (object))
22981 Lisp_Object image_map, hotspot;
22982 if ((image_map = Fplist_get (XCDR (object), QCmap),
22983 !NILP (image_map))
22984 && (hotspot = find_hot_spot (image_map, dx, dy),
22985 CONSP (hotspot))
22986 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
22988 Lisp_Object area_id, plist;
22990 area_id = XCAR (hotspot);
22991 /* Could check AREA_ID to see if we enter/leave this hot-spot.
22992 If so, we could look for mouse-enter, mouse-leave
22993 properties in PLIST (and do something...). */
22994 hotspot = XCDR (hotspot);
22995 if (CONSP (hotspot)
22996 && (plist = XCAR (hotspot), CONSP (plist)))
22998 pointer = Fplist_get (plist, Qpointer);
22999 if (NILP (pointer))
23000 pointer = Qhand;
23001 help = Fplist_get (plist, Qhelp_echo);
23002 if (!NILP (help))
23004 help_echo_string = help;
23005 /* Is this correct? ++kfs */
23006 XSETWINDOW (help_echo_window, w);
23007 help_echo_object = w->buffer;
23008 help_echo_pos = charpos;
23012 if (NILP (pointer))
23013 pointer = Fplist_get (XCDR (object), QCpointer);
23016 if (STRINGP (string))
23018 pos = make_number (charpos);
23019 /* If we're on a string with `help-echo' text property, arrange
23020 for the help to be displayed. This is done by setting the
23021 global variable help_echo_string to the help string. */
23022 if (NILP (help))
23024 help = Fget_text_property (pos, Qhelp_echo, string);
23025 if (!NILP (help))
23027 help_echo_string = help;
23028 XSETWINDOW (help_echo_window, w);
23029 help_echo_object = string;
23030 help_echo_pos = charpos;
23034 if (NILP (pointer))
23035 pointer = Fget_text_property (pos, Qpointer, string);
23037 /* Change the mouse pointer according to what is under X/Y. */
23038 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23040 Lisp_Object map;
23041 map = Fget_text_property (pos, Qlocal_map, string);
23042 if (!KEYMAPP (map))
23043 map = Fget_text_property (pos, Qkeymap, string);
23044 if (!KEYMAPP (map))
23045 cursor = dpyinfo->vertical_scroll_bar_cursor;
23048 /* Change the mouse face according to what is under X/Y. */
23049 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23050 if (!NILP (mouse_face)
23051 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23052 && glyph)
23054 Lisp_Object b, e;
23056 struct glyph * tmp_glyph;
23058 int gpos;
23059 int gseq_length;
23060 int total_pixel_width;
23061 int ignore;
23063 int vpos, hpos;
23065 b = Fprevious_single_property_change (make_number (charpos + 1),
23066 Qmouse_face, string, Qnil);
23067 if (NILP (b))
23068 b = make_number (0);
23070 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23071 if (NILP (e))
23072 e = make_number (SCHARS (string));
23074 /* Calculate the position(glyph position: GPOS) of GLYPH in
23075 displayed string. GPOS is different from CHARPOS.
23077 CHARPOS is the position of glyph in internal string
23078 object. A mode line string format has structures which
23079 is converted to a flatten by emacs lisp interpreter.
23080 The internal string is an element of the structures.
23081 The displayed string is the flatten string. */
23082 gpos = 0;
23083 if (glyph > row_start_glyph)
23085 tmp_glyph = glyph - 1;
23086 while (tmp_glyph >= row_start_glyph
23087 && tmp_glyph->charpos >= XINT (b)
23088 && EQ (tmp_glyph->object, glyph->object))
23090 tmp_glyph--;
23091 gpos++;
23095 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23096 displayed string holding GLYPH.
23098 GSEQ_LENGTH is different from SCHARS (STRING).
23099 SCHARS (STRING) returns the length of the internal string. */
23100 for (tmp_glyph = glyph, gseq_length = gpos;
23101 tmp_glyph->charpos < XINT (e);
23102 tmp_glyph++, gseq_length++)
23104 if (!EQ (tmp_glyph->object, glyph->object))
23105 break;
23108 total_pixel_width = 0;
23109 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23110 total_pixel_width += tmp_glyph->pixel_width;
23112 /* Pre calculation of re-rendering position */
23113 vpos = (x - gpos);
23114 hpos = (area == ON_MODE_LINE
23115 ? (w->current_matrix)->nrows - 1
23116 : 0);
23118 /* If the re-rendering position is included in the last
23119 re-rendering area, we should do nothing. */
23120 if ( EQ (window, dpyinfo->mouse_face_window)
23121 && dpyinfo->mouse_face_beg_col <= vpos
23122 && vpos < dpyinfo->mouse_face_end_col
23123 && dpyinfo->mouse_face_beg_row == hpos )
23124 return;
23126 if (clear_mouse_face (dpyinfo))
23127 cursor = No_Cursor;
23129 dpyinfo->mouse_face_beg_col = vpos;
23130 dpyinfo->mouse_face_beg_row = hpos;
23132 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23133 dpyinfo->mouse_face_beg_y = 0;
23135 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23136 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23138 dpyinfo->mouse_face_end_x = 0;
23139 dpyinfo->mouse_face_end_y = 0;
23141 dpyinfo->mouse_face_past_end = 0;
23142 dpyinfo->mouse_face_window = window;
23144 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23145 charpos,
23146 0, 0, 0, &ignore,
23147 glyph->face_id, 1);
23148 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23150 if (NILP (pointer))
23151 pointer = Qhand;
23153 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23154 clear_mouse_face (dpyinfo);
23156 define_frame_cursor1 (f, cursor, pointer);
23160 /* EXPORT:
23161 Take proper action when the mouse has moved to position X, Y on
23162 frame F as regards highlighting characters that have mouse-face
23163 properties. Also de-highlighting chars where the mouse was before.
23164 X and Y can be negative or out of range. */
23166 void
23167 note_mouse_highlight (f, x, y)
23168 struct frame *f;
23169 int x, y;
23171 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23172 enum window_part part;
23173 Lisp_Object window;
23174 struct window *w;
23175 Cursor cursor = No_Cursor;
23176 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23177 struct buffer *b;
23179 /* When a menu is active, don't highlight because this looks odd. */
23180 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
23181 if (popup_activated ())
23182 return;
23183 #endif
23185 if (NILP (Vmouse_highlight)
23186 || !f->glyphs_initialized_p)
23187 return;
23189 dpyinfo->mouse_face_mouse_x = x;
23190 dpyinfo->mouse_face_mouse_y = y;
23191 dpyinfo->mouse_face_mouse_frame = f;
23193 if (dpyinfo->mouse_face_defer)
23194 return;
23196 if (gc_in_progress)
23198 dpyinfo->mouse_face_deferred_gc = 1;
23199 return;
23202 /* Which window is that in? */
23203 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23205 /* If we were displaying active text in another window, clear that.
23206 Also clear if we move out of text area in same window. */
23207 if (! EQ (window, dpyinfo->mouse_face_window)
23208 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23209 && !NILP (dpyinfo->mouse_face_window)))
23210 clear_mouse_face (dpyinfo);
23212 /* Not on a window -> return. */
23213 if (!WINDOWP (window))
23214 return;
23216 /* Reset help_echo_string. It will get recomputed below. */
23217 help_echo_string = Qnil;
23219 /* Convert to window-relative pixel coordinates. */
23220 w = XWINDOW (window);
23221 frame_to_window_pixel_xy (w, &x, &y);
23223 /* Handle tool-bar window differently since it doesn't display a
23224 buffer. */
23225 if (EQ (window, f->tool_bar_window))
23227 note_tool_bar_highlight (f, x, y);
23228 return;
23231 /* Mouse is on the mode, header line or margin? */
23232 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23233 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23235 note_mode_line_or_margin_highlight (window, x, y, part);
23236 return;
23239 if (part == ON_VERTICAL_BORDER)
23241 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23242 help_echo_string = build_string ("drag-mouse-1: resize");
23244 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23245 || part == ON_SCROLL_BAR)
23246 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23247 else
23248 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23250 /* Are we in a window whose display is up to date?
23251 And verify the buffer's text has not changed. */
23252 b = XBUFFER (w->buffer);
23253 if (part == ON_TEXT
23254 && EQ (w->window_end_valid, w->buffer)
23255 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23256 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23258 int hpos, vpos, pos, i, dx, dy, area;
23259 struct glyph *glyph;
23260 Lisp_Object object;
23261 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23262 Lisp_Object *overlay_vec = NULL;
23263 int noverlays;
23264 struct buffer *obuf;
23265 int obegv, ozv, same_region;
23267 /* Find the glyph under X/Y. */
23268 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23270 /* Look for :pointer property on image. */
23271 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23273 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23274 if (img != NULL && IMAGEP (img->spec))
23276 Lisp_Object image_map, hotspot;
23277 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23278 !NILP (image_map))
23279 && (hotspot = find_hot_spot (image_map,
23280 glyph->slice.x + dx,
23281 glyph->slice.y + dy),
23282 CONSP (hotspot))
23283 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23285 Lisp_Object area_id, plist;
23287 area_id = XCAR (hotspot);
23288 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23289 If so, we could look for mouse-enter, mouse-leave
23290 properties in PLIST (and do something...). */
23291 hotspot = XCDR (hotspot);
23292 if (CONSP (hotspot)
23293 && (plist = XCAR (hotspot), CONSP (plist)))
23295 pointer = Fplist_get (plist, Qpointer);
23296 if (NILP (pointer))
23297 pointer = Qhand;
23298 help_echo_string = Fplist_get (plist, Qhelp_echo);
23299 if (!NILP (help_echo_string))
23301 help_echo_window = window;
23302 help_echo_object = glyph->object;
23303 help_echo_pos = glyph->charpos;
23307 if (NILP (pointer))
23308 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23312 /* Clear mouse face if X/Y not over text. */
23313 if (glyph == NULL
23314 || area != TEXT_AREA
23315 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23317 if (clear_mouse_face (dpyinfo))
23318 cursor = No_Cursor;
23319 if (NILP (pointer))
23321 if (area != TEXT_AREA)
23322 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23323 else
23324 pointer = Vvoid_text_area_pointer;
23326 goto set_cursor;
23329 pos = glyph->charpos;
23330 object = glyph->object;
23331 if (!STRINGP (object) && !BUFFERP (object))
23332 goto set_cursor;
23334 /* If we get an out-of-range value, return now; avoid an error. */
23335 if (BUFFERP (object) && pos > BUF_Z (b))
23336 goto set_cursor;
23338 /* Make the window's buffer temporarily current for
23339 overlays_at and compute_char_face. */
23340 obuf = current_buffer;
23341 current_buffer = b;
23342 obegv = BEGV;
23343 ozv = ZV;
23344 BEGV = BEG;
23345 ZV = Z;
23347 /* Is this char mouse-active or does it have help-echo? */
23348 position = make_number (pos);
23350 if (BUFFERP (object))
23352 /* Put all the overlays we want in a vector in overlay_vec. */
23353 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23354 /* Sort overlays into increasing priority order. */
23355 noverlays = sort_overlays (overlay_vec, noverlays, w);
23357 else
23358 noverlays = 0;
23360 same_region = (EQ (window, dpyinfo->mouse_face_window)
23361 && vpos >= dpyinfo->mouse_face_beg_row
23362 && vpos <= dpyinfo->mouse_face_end_row
23363 && (vpos > dpyinfo->mouse_face_beg_row
23364 || hpos >= dpyinfo->mouse_face_beg_col)
23365 && (vpos < dpyinfo->mouse_face_end_row
23366 || hpos < dpyinfo->mouse_face_end_col
23367 || dpyinfo->mouse_face_past_end));
23369 if (same_region)
23370 cursor = No_Cursor;
23372 /* Check mouse-face highlighting. */
23373 if (! same_region
23374 /* If there exists an overlay with mouse-face overlapping
23375 the one we are currently highlighting, we have to
23376 check if we enter the overlapping overlay, and then
23377 highlight only that. */
23378 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23379 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23381 /* Find the highest priority overlay that has a mouse-face
23382 property. */
23383 overlay = Qnil;
23384 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23386 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23387 if (!NILP (mouse_face))
23388 overlay = overlay_vec[i];
23391 /* If we're actually highlighting the same overlay as
23392 before, there's no need to do that again. */
23393 if (!NILP (overlay)
23394 && EQ (overlay, dpyinfo->mouse_face_overlay))
23395 goto check_help_echo;
23397 dpyinfo->mouse_face_overlay = overlay;
23399 /* Clear the display of the old active region, if any. */
23400 if (clear_mouse_face (dpyinfo))
23401 cursor = No_Cursor;
23403 /* If no overlay applies, get a text property. */
23404 if (NILP (overlay))
23405 mouse_face = Fget_text_property (position, Qmouse_face, object);
23407 /* Handle the overlay case. */
23408 if (!NILP (overlay))
23410 /* Find the range of text around this char that
23411 should be active. */
23412 Lisp_Object before, after;
23413 int ignore;
23415 before = Foverlay_start (overlay);
23416 after = Foverlay_end (overlay);
23417 /* Record this as the current active region. */
23418 fast_find_position (w, XFASTINT (before),
23419 &dpyinfo->mouse_face_beg_col,
23420 &dpyinfo->mouse_face_beg_row,
23421 &dpyinfo->mouse_face_beg_x,
23422 &dpyinfo->mouse_face_beg_y, Qnil);
23424 dpyinfo->mouse_face_past_end
23425 = !fast_find_position (w, XFASTINT (after),
23426 &dpyinfo->mouse_face_end_col,
23427 &dpyinfo->mouse_face_end_row,
23428 &dpyinfo->mouse_face_end_x,
23429 &dpyinfo->mouse_face_end_y, Qnil);
23430 dpyinfo->mouse_face_window = window;
23432 dpyinfo->mouse_face_face_id
23433 = face_at_buffer_position (w, pos, 0, 0,
23434 &ignore, pos + 1,
23435 !dpyinfo->mouse_face_hidden);
23437 /* Display it as active. */
23438 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23439 cursor = No_Cursor;
23441 /* Handle the text property case. */
23442 else if (!NILP (mouse_face) && BUFFERP (object))
23444 /* Find the range of text around this char that
23445 should be active. */
23446 Lisp_Object before, after, beginning, end;
23447 int ignore;
23449 beginning = Fmarker_position (w->start);
23450 end = make_number (BUF_Z (XBUFFER (object))
23451 - XFASTINT (w->window_end_pos));
23452 before
23453 = Fprevious_single_property_change (make_number (pos + 1),
23454 Qmouse_face,
23455 object, beginning);
23456 after
23457 = Fnext_single_property_change (position, Qmouse_face,
23458 object, end);
23460 /* Record this as the current active region. */
23461 fast_find_position (w, XFASTINT (before),
23462 &dpyinfo->mouse_face_beg_col,
23463 &dpyinfo->mouse_face_beg_row,
23464 &dpyinfo->mouse_face_beg_x,
23465 &dpyinfo->mouse_face_beg_y, Qnil);
23466 dpyinfo->mouse_face_past_end
23467 = !fast_find_position (w, XFASTINT (after),
23468 &dpyinfo->mouse_face_end_col,
23469 &dpyinfo->mouse_face_end_row,
23470 &dpyinfo->mouse_face_end_x,
23471 &dpyinfo->mouse_face_end_y, Qnil);
23472 dpyinfo->mouse_face_window = window;
23474 if (BUFFERP (object))
23475 dpyinfo->mouse_face_face_id
23476 = face_at_buffer_position (w, pos, 0, 0,
23477 &ignore, pos + 1,
23478 !dpyinfo->mouse_face_hidden);
23480 /* Display it as active. */
23481 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23482 cursor = No_Cursor;
23484 else if (!NILP (mouse_face) && STRINGP (object))
23486 Lisp_Object b, e;
23487 int ignore;
23489 b = Fprevious_single_property_change (make_number (pos + 1),
23490 Qmouse_face,
23491 object, Qnil);
23492 e = Fnext_single_property_change (position, Qmouse_face,
23493 object, Qnil);
23494 if (NILP (b))
23495 b = make_number (0);
23496 if (NILP (e))
23497 e = make_number (SCHARS (object) - 1);
23499 fast_find_string_pos (w, XINT (b), object,
23500 &dpyinfo->mouse_face_beg_col,
23501 &dpyinfo->mouse_face_beg_row,
23502 &dpyinfo->mouse_face_beg_x,
23503 &dpyinfo->mouse_face_beg_y, 0);
23504 fast_find_string_pos (w, XINT (e), object,
23505 &dpyinfo->mouse_face_end_col,
23506 &dpyinfo->mouse_face_end_row,
23507 &dpyinfo->mouse_face_end_x,
23508 &dpyinfo->mouse_face_end_y, 1);
23509 dpyinfo->mouse_face_past_end = 0;
23510 dpyinfo->mouse_face_window = window;
23511 dpyinfo->mouse_face_face_id
23512 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23513 glyph->face_id, 1);
23514 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23515 cursor = No_Cursor;
23517 else if (STRINGP (object) && NILP (mouse_face))
23519 /* A string which doesn't have mouse-face, but
23520 the text ``under'' it might have. */
23521 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23522 int start = MATRIX_ROW_START_CHARPOS (r);
23524 pos = string_buffer_position (w, object, start);
23525 if (pos > 0)
23526 mouse_face = get_char_property_and_overlay (make_number (pos),
23527 Qmouse_face,
23528 w->buffer,
23529 &overlay);
23530 if (!NILP (mouse_face) && !NILP (overlay))
23532 Lisp_Object before = Foverlay_start (overlay);
23533 Lisp_Object after = Foverlay_end (overlay);
23534 int ignore;
23536 /* Note that we might not be able to find position
23537 BEFORE in the glyph matrix if the overlay is
23538 entirely covered by a `display' property. In
23539 this case, we overshoot. So let's stop in
23540 the glyph matrix before glyphs for OBJECT. */
23541 fast_find_position (w, XFASTINT (before),
23542 &dpyinfo->mouse_face_beg_col,
23543 &dpyinfo->mouse_face_beg_row,
23544 &dpyinfo->mouse_face_beg_x,
23545 &dpyinfo->mouse_face_beg_y,
23546 object);
23548 dpyinfo->mouse_face_past_end
23549 = !fast_find_position (w, XFASTINT (after),
23550 &dpyinfo->mouse_face_end_col,
23551 &dpyinfo->mouse_face_end_row,
23552 &dpyinfo->mouse_face_end_x,
23553 &dpyinfo->mouse_face_end_y,
23554 Qnil);
23555 dpyinfo->mouse_face_window = window;
23556 dpyinfo->mouse_face_face_id
23557 = face_at_buffer_position (w, pos, 0, 0,
23558 &ignore, pos + 1,
23559 !dpyinfo->mouse_face_hidden);
23561 /* Display it as active. */
23562 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23563 cursor = No_Cursor;
23568 check_help_echo:
23570 /* Look for a `help-echo' property. */
23571 if (NILP (help_echo_string)) {
23572 Lisp_Object help, overlay;
23574 /* Check overlays first. */
23575 help = overlay = Qnil;
23576 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23578 overlay = overlay_vec[i];
23579 help = Foverlay_get (overlay, Qhelp_echo);
23582 if (!NILP (help))
23584 help_echo_string = help;
23585 help_echo_window = window;
23586 help_echo_object = overlay;
23587 help_echo_pos = pos;
23589 else
23591 Lisp_Object object = glyph->object;
23592 int charpos = glyph->charpos;
23594 /* Try text properties. */
23595 if (STRINGP (object)
23596 && charpos >= 0
23597 && charpos < SCHARS (object))
23599 help = Fget_text_property (make_number (charpos),
23600 Qhelp_echo, object);
23601 if (NILP (help))
23603 /* If the string itself doesn't specify a help-echo,
23604 see if the buffer text ``under'' it does. */
23605 struct glyph_row *r
23606 = MATRIX_ROW (w->current_matrix, vpos);
23607 int start = MATRIX_ROW_START_CHARPOS (r);
23608 int pos = string_buffer_position (w, object, start);
23609 if (pos > 0)
23611 help = Fget_char_property (make_number (pos),
23612 Qhelp_echo, w->buffer);
23613 if (!NILP (help))
23615 charpos = pos;
23616 object = w->buffer;
23621 else if (BUFFERP (object)
23622 && charpos >= BEGV
23623 && charpos < ZV)
23624 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23625 object);
23627 if (!NILP (help))
23629 help_echo_string = help;
23630 help_echo_window = window;
23631 help_echo_object = object;
23632 help_echo_pos = charpos;
23637 /* Look for a `pointer' property. */
23638 if (NILP (pointer))
23640 /* Check overlays first. */
23641 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23642 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23644 if (NILP (pointer))
23646 Lisp_Object object = glyph->object;
23647 int charpos = glyph->charpos;
23649 /* Try text properties. */
23650 if (STRINGP (object)
23651 && charpos >= 0
23652 && charpos < SCHARS (object))
23654 pointer = Fget_text_property (make_number (charpos),
23655 Qpointer, object);
23656 if (NILP (pointer))
23658 /* If the string itself doesn't specify a pointer,
23659 see if the buffer text ``under'' it does. */
23660 struct glyph_row *r
23661 = MATRIX_ROW (w->current_matrix, vpos);
23662 int start = MATRIX_ROW_START_CHARPOS (r);
23663 int pos = string_buffer_position (w, object, start);
23664 if (pos > 0)
23665 pointer = Fget_char_property (make_number (pos),
23666 Qpointer, w->buffer);
23669 else if (BUFFERP (object)
23670 && charpos >= BEGV
23671 && charpos < ZV)
23672 pointer = Fget_text_property (make_number (charpos),
23673 Qpointer, object);
23677 BEGV = obegv;
23678 ZV = ozv;
23679 current_buffer = obuf;
23682 set_cursor:
23684 define_frame_cursor1 (f, cursor, pointer);
23688 /* EXPORT for RIF:
23689 Clear any mouse-face on window W. This function is part of the
23690 redisplay interface, and is called from try_window_id and similar
23691 functions to ensure the mouse-highlight is off. */
23693 void
23694 x_clear_window_mouse_face (w)
23695 struct window *w;
23697 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23698 Lisp_Object window;
23700 BLOCK_INPUT;
23701 XSETWINDOW (window, w);
23702 if (EQ (window, dpyinfo->mouse_face_window))
23703 clear_mouse_face (dpyinfo);
23704 UNBLOCK_INPUT;
23708 /* EXPORT:
23709 Just discard the mouse face information for frame F, if any.
23710 This is used when the size of F is changed. */
23712 void
23713 cancel_mouse_face (f)
23714 struct frame *f;
23716 Lisp_Object window;
23717 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23719 window = dpyinfo->mouse_face_window;
23720 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23722 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23723 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23724 dpyinfo->mouse_face_window = Qnil;
23729 #endif /* HAVE_WINDOW_SYSTEM */
23732 /***********************************************************************
23733 Exposure Events
23734 ***********************************************************************/
23736 #ifdef HAVE_WINDOW_SYSTEM
23738 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23739 which intersects rectangle R. R is in window-relative coordinates. */
23741 static void
23742 expose_area (w, row, r, area)
23743 struct window *w;
23744 struct glyph_row *row;
23745 XRectangle *r;
23746 enum glyph_row_area area;
23748 struct glyph *first = row->glyphs[area];
23749 struct glyph *end = row->glyphs[area] + row->used[area];
23750 struct glyph *last;
23751 int first_x, start_x, x;
23753 if (area == TEXT_AREA && row->fill_line_p)
23754 /* If row extends face to end of line write the whole line. */
23755 draw_glyphs (w, 0, row, area,
23756 0, row->used[area],
23757 DRAW_NORMAL_TEXT, 0);
23758 else
23760 /* Set START_X to the window-relative start position for drawing glyphs of
23761 AREA. The first glyph of the text area can be partially visible.
23762 The first glyphs of other areas cannot. */
23763 start_x = window_box_left_offset (w, area);
23764 x = start_x;
23765 if (area == TEXT_AREA)
23766 x += row->x;
23768 /* Find the first glyph that must be redrawn. */
23769 while (first < end
23770 && x + first->pixel_width < r->x)
23772 x += first->pixel_width;
23773 ++first;
23776 /* Find the last one. */
23777 last = first;
23778 first_x = x;
23779 while (last < end
23780 && x < r->x + r->width)
23782 x += last->pixel_width;
23783 ++last;
23786 /* Repaint. */
23787 if (last > first)
23788 draw_glyphs (w, first_x - start_x, row, area,
23789 first - row->glyphs[area], last - row->glyphs[area],
23790 DRAW_NORMAL_TEXT, 0);
23795 /* Redraw the parts of the glyph row ROW on window W intersecting
23796 rectangle R. R is in window-relative coordinates. Value is
23797 non-zero if mouse-face was overwritten. */
23799 static int
23800 expose_line (w, row, r)
23801 struct window *w;
23802 struct glyph_row *row;
23803 XRectangle *r;
23805 xassert (row->enabled_p);
23807 if (row->mode_line_p || w->pseudo_window_p)
23808 draw_glyphs (w, 0, row, TEXT_AREA,
23809 0, row->used[TEXT_AREA],
23810 DRAW_NORMAL_TEXT, 0);
23811 else
23813 if (row->used[LEFT_MARGIN_AREA])
23814 expose_area (w, row, r, LEFT_MARGIN_AREA);
23815 if (row->used[TEXT_AREA])
23816 expose_area (w, row, r, TEXT_AREA);
23817 if (row->used[RIGHT_MARGIN_AREA])
23818 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23819 draw_row_fringe_bitmaps (w, row);
23822 return row->mouse_face_p;
23826 /* Redraw those parts of glyphs rows during expose event handling that
23827 overlap other rows. Redrawing of an exposed line writes over parts
23828 of lines overlapping that exposed line; this function fixes that.
23830 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23831 row in W's current matrix that is exposed and overlaps other rows.
23832 LAST_OVERLAPPING_ROW is the last such row. */
23834 static void
23835 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
23836 struct window *w;
23837 struct glyph_row *first_overlapping_row;
23838 struct glyph_row *last_overlapping_row;
23839 XRectangle *r;
23841 struct glyph_row *row;
23843 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23844 if (row->overlapping_p)
23846 xassert (row->enabled_p && !row->mode_line_p);
23848 row->clip = r;
23849 if (row->used[LEFT_MARGIN_AREA])
23850 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23852 if (row->used[TEXT_AREA])
23853 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23855 if (row->used[RIGHT_MARGIN_AREA])
23856 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23857 row->clip = NULL;
23862 /* Return non-zero if W's cursor intersects rectangle R. */
23864 static int
23865 phys_cursor_in_rect_p (w, r)
23866 struct window *w;
23867 XRectangle *r;
23869 XRectangle cr, result;
23870 struct glyph *cursor_glyph;
23871 struct glyph_row *row;
23873 if (w->phys_cursor.vpos >= 0
23874 && w->phys_cursor.vpos < w->current_matrix->nrows
23875 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
23876 row->enabled_p)
23877 && row->cursor_in_fringe_p)
23879 /* Cursor is in the fringe. */
23880 cr.x = window_box_right_offset (w,
23881 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
23882 ? RIGHT_MARGIN_AREA
23883 : TEXT_AREA));
23884 cr.y = row->y;
23885 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
23886 cr.height = row->height;
23887 return x_intersect_rectangles (&cr, r, &result);
23890 cursor_glyph = get_phys_cursor_glyph (w);
23891 if (cursor_glyph)
23893 /* r is relative to W's box, but w->phys_cursor.x is relative
23894 to left edge of W's TEXT area. Adjust it. */
23895 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23896 cr.y = w->phys_cursor.y;
23897 cr.width = cursor_glyph->pixel_width;
23898 cr.height = w->phys_cursor_height;
23899 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23900 I assume the effect is the same -- and this is portable. */
23901 return x_intersect_rectangles (&cr, r, &result);
23903 /* If we don't understand the format, pretend we're not in the hot-spot. */
23904 return 0;
23908 /* EXPORT:
23909 Draw a vertical window border to the right of window W if W doesn't
23910 have vertical scroll bars. */
23912 void
23913 x_draw_vertical_border (w)
23914 struct window *w;
23916 struct frame *f = XFRAME (WINDOW_FRAME (w));
23918 /* We could do better, if we knew what type of scroll-bar the adjacent
23919 windows (on either side) have... But we don't :-(
23920 However, I think this works ok. ++KFS 2003-04-25 */
23922 /* Redraw borders between horizontally adjacent windows. Don't
23923 do it for frames with vertical scroll bars because either the
23924 right scroll bar of a window, or the left scroll bar of its
23925 neighbor will suffice as a border. */
23926 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23927 return;
23929 if (!WINDOW_RIGHTMOST_P (w)
23930 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23932 int x0, x1, y0, y1;
23934 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23935 y1 -= 1;
23937 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23938 x1 -= 1;
23940 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23942 else if (!WINDOW_LEFTMOST_P (w)
23943 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23945 int x0, x1, y0, y1;
23947 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23948 y1 -= 1;
23950 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23951 x0 -= 1;
23953 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23958 /* Redraw the part of window W intersection rectangle FR. Pixel
23959 coordinates in FR are frame-relative. Call this function with
23960 input blocked. Value is non-zero if the exposure overwrites
23961 mouse-face. */
23963 static int
23964 expose_window (w, fr)
23965 struct window *w;
23966 XRectangle *fr;
23968 struct frame *f = XFRAME (w->frame);
23969 XRectangle wr, r;
23970 int mouse_face_overwritten_p = 0;
23972 /* If window is not yet fully initialized, do nothing. This can
23973 happen when toolkit scroll bars are used and a window is split.
23974 Reconfiguring the scroll bar will generate an expose for a newly
23975 created window. */
23976 if (w->current_matrix == NULL)
23977 return 0;
23979 /* When we're currently updating the window, display and current
23980 matrix usually don't agree. Arrange for a thorough display
23981 later. */
23982 if (w == updated_window)
23984 SET_FRAME_GARBAGED (f);
23985 return 0;
23988 /* Frame-relative pixel rectangle of W. */
23989 wr.x = WINDOW_LEFT_EDGE_X (w);
23990 wr.y = WINDOW_TOP_EDGE_Y (w);
23991 wr.width = WINDOW_TOTAL_WIDTH (w);
23992 wr.height = WINDOW_TOTAL_HEIGHT (w);
23994 if (x_intersect_rectangles (fr, &wr, &r))
23996 int yb = window_text_bottom_y (w);
23997 struct glyph_row *row;
23998 int cursor_cleared_p;
23999 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24001 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24002 r.x, r.y, r.width, r.height));
24004 /* Convert to window coordinates. */
24005 r.x -= WINDOW_LEFT_EDGE_X (w);
24006 r.y -= WINDOW_TOP_EDGE_Y (w);
24008 /* Turn off the cursor. */
24009 if (!w->pseudo_window_p
24010 && phys_cursor_in_rect_p (w, &r))
24012 x_clear_cursor (w);
24013 cursor_cleared_p = 1;
24015 else
24016 cursor_cleared_p = 0;
24018 /* Update lines intersecting rectangle R. */
24019 first_overlapping_row = last_overlapping_row = NULL;
24020 for (row = w->current_matrix->rows;
24021 row->enabled_p;
24022 ++row)
24024 int y0 = row->y;
24025 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24027 if ((y0 >= r.y && y0 < r.y + r.height)
24028 || (y1 > r.y && y1 < r.y + r.height)
24029 || (r.y >= y0 && r.y < y1)
24030 || (r.y + r.height > y0 && r.y + r.height < y1))
24032 /* A header line may be overlapping, but there is no need
24033 to fix overlapping areas for them. KFS 2005-02-12 */
24034 if (row->overlapping_p && !row->mode_line_p)
24036 if (first_overlapping_row == NULL)
24037 first_overlapping_row = row;
24038 last_overlapping_row = row;
24041 row->clip = fr;
24042 if (expose_line (w, row, &r))
24043 mouse_face_overwritten_p = 1;
24044 row->clip = NULL;
24046 else if (row->overlapping_p)
24048 /* We must redraw a row overlapping the exposed area. */
24049 if (y0 < r.y
24050 ? y0 + row->phys_height > r.y
24051 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24053 if (first_overlapping_row == NULL)
24054 first_overlapping_row = row;
24055 last_overlapping_row = row;
24059 if (y1 >= yb)
24060 break;
24063 /* Display the mode line if there is one. */
24064 if (WINDOW_WANTS_MODELINE_P (w)
24065 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24066 row->enabled_p)
24067 && row->y < r.y + r.height)
24069 if (expose_line (w, row, &r))
24070 mouse_face_overwritten_p = 1;
24073 if (!w->pseudo_window_p)
24075 /* Fix the display of overlapping rows. */
24076 if (first_overlapping_row)
24077 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24078 fr);
24080 /* Draw border between windows. */
24081 x_draw_vertical_border (w);
24083 /* Turn the cursor on again. */
24084 if (cursor_cleared_p)
24085 update_window_cursor (w, 1);
24089 return mouse_face_overwritten_p;
24094 /* Redraw (parts) of all windows in the window tree rooted at W that
24095 intersect R. R contains frame pixel coordinates. Value is
24096 non-zero if the exposure overwrites mouse-face. */
24098 static int
24099 expose_window_tree (w, r)
24100 struct window *w;
24101 XRectangle *r;
24103 struct frame *f = XFRAME (w->frame);
24104 int mouse_face_overwritten_p = 0;
24106 while (w && !FRAME_GARBAGED_P (f))
24108 if (!NILP (w->hchild))
24109 mouse_face_overwritten_p
24110 |= expose_window_tree (XWINDOW (w->hchild), r);
24111 else if (!NILP (w->vchild))
24112 mouse_face_overwritten_p
24113 |= expose_window_tree (XWINDOW (w->vchild), r);
24114 else
24115 mouse_face_overwritten_p |= expose_window (w, r);
24117 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24120 return mouse_face_overwritten_p;
24124 /* EXPORT:
24125 Redisplay an exposed area of frame F. X and Y are the upper-left
24126 corner of the exposed rectangle. W and H are width and height of
24127 the exposed area. All are pixel values. W or H zero means redraw
24128 the entire frame. */
24130 void
24131 expose_frame (f, x, y, w, h)
24132 struct frame *f;
24133 int x, y, w, h;
24135 XRectangle r;
24136 int mouse_face_overwritten_p = 0;
24138 TRACE ((stderr, "expose_frame "));
24140 /* No need to redraw if frame will be redrawn soon. */
24141 if (FRAME_GARBAGED_P (f))
24143 TRACE ((stderr, " garbaged\n"));
24144 return;
24147 /* If basic faces haven't been realized yet, there is no point in
24148 trying to redraw anything. This can happen when we get an expose
24149 event while Emacs is starting, e.g. by moving another window. */
24150 if (FRAME_FACE_CACHE (f) == NULL
24151 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24153 TRACE ((stderr, " no faces\n"));
24154 return;
24157 if (w == 0 || h == 0)
24159 r.x = r.y = 0;
24160 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24161 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24163 else
24165 r.x = x;
24166 r.y = y;
24167 r.width = w;
24168 r.height = h;
24171 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24172 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24174 if (WINDOWP (f->tool_bar_window))
24175 mouse_face_overwritten_p
24176 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24178 #ifdef HAVE_X_WINDOWS
24179 #ifndef MSDOS
24180 #ifndef USE_X_TOOLKIT
24181 if (WINDOWP (f->menu_bar_window))
24182 mouse_face_overwritten_p
24183 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24184 #endif /* not USE_X_TOOLKIT */
24185 #endif
24186 #endif
24188 /* Some window managers support a focus-follows-mouse style with
24189 delayed raising of frames. Imagine a partially obscured frame,
24190 and moving the mouse into partially obscured mouse-face on that
24191 frame. The visible part of the mouse-face will be highlighted,
24192 then the WM raises the obscured frame. With at least one WM, KDE
24193 2.1, Emacs is not getting any event for the raising of the frame
24194 (even tried with SubstructureRedirectMask), only Expose events.
24195 These expose events will draw text normally, i.e. not
24196 highlighted. Which means we must redo the highlight here.
24197 Subsume it under ``we love X''. --gerd 2001-08-15 */
24198 /* Included in Windows version because Windows most likely does not
24199 do the right thing if any third party tool offers
24200 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24201 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24203 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24204 if (f == dpyinfo->mouse_face_mouse_frame)
24206 int x = dpyinfo->mouse_face_mouse_x;
24207 int y = dpyinfo->mouse_face_mouse_y;
24208 clear_mouse_face (dpyinfo);
24209 note_mouse_highlight (f, x, y);
24215 /* EXPORT:
24216 Determine the intersection of two rectangles R1 and R2. Return
24217 the intersection in *RESULT. Value is non-zero if RESULT is not
24218 empty. */
24221 x_intersect_rectangles (r1, r2, result)
24222 XRectangle *r1, *r2, *result;
24224 XRectangle *left, *right;
24225 XRectangle *upper, *lower;
24226 int intersection_p = 0;
24228 /* Rearrange so that R1 is the left-most rectangle. */
24229 if (r1->x < r2->x)
24230 left = r1, right = r2;
24231 else
24232 left = r2, right = r1;
24234 /* X0 of the intersection is right.x0, if this is inside R1,
24235 otherwise there is no intersection. */
24236 if (right->x <= left->x + left->width)
24238 result->x = right->x;
24240 /* The right end of the intersection is the minimum of the
24241 the right ends of left and right. */
24242 result->width = (min (left->x + left->width, right->x + right->width)
24243 - result->x);
24245 /* Same game for Y. */
24246 if (r1->y < r2->y)
24247 upper = r1, lower = r2;
24248 else
24249 upper = r2, lower = r1;
24251 /* The upper end of the intersection is lower.y0, if this is inside
24252 of upper. Otherwise, there is no intersection. */
24253 if (lower->y <= upper->y + upper->height)
24255 result->y = lower->y;
24257 /* The lower end of the intersection is the minimum of the lower
24258 ends of upper and lower. */
24259 result->height = (min (lower->y + lower->height,
24260 upper->y + upper->height)
24261 - result->y);
24262 intersection_p = 1;
24266 return intersection_p;
24269 #endif /* HAVE_WINDOW_SYSTEM */
24272 /***********************************************************************
24273 Initialization
24274 ***********************************************************************/
24276 void
24277 syms_of_xdisp ()
24279 Vwith_echo_area_save_vector = Qnil;
24280 staticpro (&Vwith_echo_area_save_vector);
24282 Vmessage_stack = Qnil;
24283 staticpro (&Vmessage_stack);
24285 Qinhibit_redisplay = intern ("inhibit-redisplay");
24286 staticpro (&Qinhibit_redisplay);
24288 message_dolog_marker1 = Fmake_marker ();
24289 staticpro (&message_dolog_marker1);
24290 message_dolog_marker2 = Fmake_marker ();
24291 staticpro (&message_dolog_marker2);
24292 message_dolog_marker3 = Fmake_marker ();
24293 staticpro (&message_dolog_marker3);
24295 #if GLYPH_DEBUG
24296 defsubr (&Sdump_frame_glyph_matrix);
24297 defsubr (&Sdump_glyph_matrix);
24298 defsubr (&Sdump_glyph_row);
24299 defsubr (&Sdump_tool_bar_row);
24300 defsubr (&Strace_redisplay);
24301 defsubr (&Strace_to_stderr);
24302 #endif
24303 #ifdef HAVE_WINDOW_SYSTEM
24304 defsubr (&Stool_bar_lines_needed);
24305 defsubr (&Slookup_image_map);
24306 #endif
24307 defsubr (&Sformat_mode_line);
24308 defsubr (&Sinvisible_p);
24310 staticpro (&Qmenu_bar_update_hook);
24311 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24313 staticpro (&Qoverriding_terminal_local_map);
24314 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24316 staticpro (&Qoverriding_local_map);
24317 Qoverriding_local_map = intern ("overriding-local-map");
24319 staticpro (&Qwindow_scroll_functions);
24320 Qwindow_scroll_functions = intern ("window-scroll-functions");
24322 staticpro (&Qwindow_text_change_functions);
24323 Qwindow_text_change_functions = intern ("window-text-change-functions");
24325 staticpro (&Qredisplay_end_trigger_functions);
24326 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24328 staticpro (&Qinhibit_point_motion_hooks);
24329 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24331 QCdata = intern (":data");
24332 staticpro (&QCdata);
24333 Qdisplay = intern ("display");
24334 staticpro (&Qdisplay);
24335 Qspace_width = intern ("space-width");
24336 staticpro (&Qspace_width);
24337 Qraise = intern ("raise");
24338 staticpro (&Qraise);
24339 Qslice = intern ("slice");
24340 staticpro (&Qslice);
24341 Qspace = intern ("space");
24342 staticpro (&Qspace);
24343 Qmargin = intern ("margin");
24344 staticpro (&Qmargin);
24345 Qpointer = intern ("pointer");
24346 staticpro (&Qpointer);
24347 Qleft_margin = intern ("left-margin");
24348 staticpro (&Qleft_margin);
24349 Qright_margin = intern ("right-margin");
24350 staticpro (&Qright_margin);
24351 Qcenter = intern ("center");
24352 staticpro (&Qcenter);
24353 Qline_height = intern ("line-height");
24354 staticpro (&Qline_height);
24355 QCalign_to = intern (":align-to");
24356 staticpro (&QCalign_to);
24357 QCrelative_width = intern (":relative-width");
24358 staticpro (&QCrelative_width);
24359 QCrelative_height = intern (":relative-height");
24360 staticpro (&QCrelative_height);
24361 QCeval = intern (":eval");
24362 staticpro (&QCeval);
24363 QCpropertize = intern (":propertize");
24364 staticpro (&QCpropertize);
24365 QCfile = intern (":file");
24366 staticpro (&QCfile);
24367 Qfontified = intern ("fontified");
24368 staticpro (&Qfontified);
24369 Qfontification_functions = intern ("fontification-functions");
24370 staticpro (&Qfontification_functions);
24371 Qtrailing_whitespace = intern ("trailing-whitespace");
24372 staticpro (&Qtrailing_whitespace);
24373 Qescape_glyph = intern ("escape-glyph");
24374 staticpro (&Qescape_glyph);
24375 Qnobreak_space = intern ("nobreak-space");
24376 staticpro (&Qnobreak_space);
24377 Qimage = intern ("image");
24378 staticpro (&Qimage);
24379 QCmap = intern (":map");
24380 staticpro (&QCmap);
24381 QCpointer = intern (":pointer");
24382 staticpro (&QCpointer);
24383 Qrect = intern ("rect");
24384 staticpro (&Qrect);
24385 Qcircle = intern ("circle");
24386 staticpro (&Qcircle);
24387 Qpoly = intern ("poly");
24388 staticpro (&Qpoly);
24389 Qmessage_truncate_lines = intern ("message-truncate-lines");
24390 staticpro (&Qmessage_truncate_lines);
24391 Qgrow_only = intern ("grow-only");
24392 staticpro (&Qgrow_only);
24393 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24394 staticpro (&Qinhibit_menubar_update);
24395 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24396 staticpro (&Qinhibit_eval_during_redisplay);
24397 Qposition = intern ("position");
24398 staticpro (&Qposition);
24399 Qbuffer_position = intern ("buffer-position");
24400 staticpro (&Qbuffer_position);
24401 Qobject = intern ("object");
24402 staticpro (&Qobject);
24403 Qbar = intern ("bar");
24404 staticpro (&Qbar);
24405 Qhbar = intern ("hbar");
24406 staticpro (&Qhbar);
24407 Qbox = intern ("box");
24408 staticpro (&Qbox);
24409 Qhollow = intern ("hollow");
24410 staticpro (&Qhollow);
24411 Qhand = intern ("hand");
24412 staticpro (&Qhand);
24413 Qarrow = intern ("arrow");
24414 staticpro (&Qarrow);
24415 Qtext = intern ("text");
24416 staticpro (&Qtext);
24417 Qrisky_local_variable = intern ("risky-local-variable");
24418 staticpro (&Qrisky_local_variable);
24419 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24420 staticpro (&Qinhibit_free_realized_faces);
24422 list_of_error = Fcons (Fcons (intern ("error"),
24423 Fcons (intern ("void-variable"), Qnil)),
24424 Qnil);
24425 staticpro (&list_of_error);
24427 Qlast_arrow_position = intern ("last-arrow-position");
24428 staticpro (&Qlast_arrow_position);
24429 Qlast_arrow_string = intern ("last-arrow-string");
24430 staticpro (&Qlast_arrow_string);
24432 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24433 staticpro (&Qoverlay_arrow_string);
24434 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24435 staticpro (&Qoverlay_arrow_bitmap);
24437 echo_buffer[0] = echo_buffer[1] = Qnil;
24438 staticpro (&echo_buffer[0]);
24439 staticpro (&echo_buffer[1]);
24441 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24442 staticpro (&echo_area_buffer[0]);
24443 staticpro (&echo_area_buffer[1]);
24445 Vmessages_buffer_name = build_string ("*Messages*");
24446 staticpro (&Vmessages_buffer_name);
24448 mode_line_proptrans_alist = Qnil;
24449 staticpro (&mode_line_proptrans_alist);
24450 mode_line_string_list = Qnil;
24451 staticpro (&mode_line_string_list);
24452 mode_line_string_face = Qnil;
24453 staticpro (&mode_line_string_face);
24454 mode_line_string_face_prop = Qnil;
24455 staticpro (&mode_line_string_face_prop);
24456 Vmode_line_unwind_vector = Qnil;
24457 staticpro (&Vmode_line_unwind_vector);
24459 help_echo_string = Qnil;
24460 staticpro (&help_echo_string);
24461 help_echo_object = Qnil;
24462 staticpro (&help_echo_object);
24463 help_echo_window = Qnil;
24464 staticpro (&help_echo_window);
24465 previous_help_echo_string = Qnil;
24466 staticpro (&previous_help_echo_string);
24467 help_echo_pos = -1;
24469 #ifdef HAVE_WINDOW_SYSTEM
24470 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24471 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24472 For example, if a block cursor is over a tab, it will be drawn as
24473 wide as that tab on the display. */);
24474 x_stretch_cursor_p = 0;
24475 #endif
24477 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24478 doc: /* *Non-nil means highlight trailing whitespace.
24479 The face used for trailing whitespace is `trailing-whitespace'. */);
24480 Vshow_trailing_whitespace = Qnil;
24482 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24483 doc: /* *Control highlighting of nobreak space and soft hyphen.
24484 A value of t means highlight the character itself (for nobreak space,
24485 use face `nobreak-space').
24486 A value of nil means no highlighting.
24487 Other values mean display the escape glyph followed by an ordinary
24488 space or ordinary hyphen. */);
24489 Vnobreak_char_display = Qt;
24491 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24492 doc: /* *The pointer shape to show in void text areas.
24493 A value of nil means to show the text pointer. Other options are `arrow',
24494 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24495 Vvoid_text_area_pointer = Qarrow;
24497 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24498 doc: /* Non-nil means don't actually do any redisplay.
24499 This is used for internal purposes. */);
24500 Vinhibit_redisplay = Qnil;
24502 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24503 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24504 Vglobal_mode_string = Qnil;
24506 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24507 doc: /* Marker for where to display an arrow on top of the buffer text.
24508 This must be the beginning of a line in order to work.
24509 See also `overlay-arrow-string'. */);
24510 Voverlay_arrow_position = Qnil;
24512 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24513 doc: /* String to display as an arrow in non-window frames.
24514 See also `overlay-arrow-position'. */);
24515 Voverlay_arrow_string = build_string ("=>");
24517 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24518 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24519 The symbols on this list are examined during redisplay to determine
24520 where to display overlay arrows. */);
24521 Voverlay_arrow_variable_list
24522 = Fcons (intern ("overlay-arrow-position"), Qnil);
24524 DEFVAR_INT ("scroll-step", &scroll_step,
24525 doc: /* *The number of lines to try scrolling a window by when point moves out.
24526 If that fails to bring point back on frame, point is centered instead.
24527 If this is zero, point is always centered after it moves off frame.
24528 If you want scrolling to always be a line at a time, you should set
24529 `scroll-conservatively' to a large value rather than set this to 1. */);
24531 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24532 doc: /* *Scroll up to this many lines, to bring point back on screen.
24533 If point moves off-screen, redisplay will scroll by up to
24534 `scroll-conservatively' lines in order to bring point just barely
24535 onto the screen again. If that cannot be done, then redisplay
24536 recenters point as usual.
24538 A value of zero means always recenter point if it moves off screen. */);
24539 scroll_conservatively = 0;
24541 DEFVAR_INT ("scroll-margin", &scroll_margin,
24542 doc: /* *Number of lines of margin at the top and bottom of a window.
24543 Recenter the window whenever point gets within this many lines
24544 of the top or bottom of the window. */);
24545 scroll_margin = 0;
24547 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24548 doc: /* Pixels per inch value for non-window system displays.
24549 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24550 Vdisplay_pixels_per_inch = make_float (72.0);
24552 #if GLYPH_DEBUG
24553 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24554 #endif
24556 DEFVAR_BOOL ("truncate-partial-width-windows",
24557 &truncate_partial_width_windows,
24558 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24559 truncate_partial_width_windows = 1;
24561 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24562 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24563 Any other value means to use the appropriate face, `mode-line',
24564 `header-line', or `menu' respectively. */);
24565 mode_line_inverse_video = 1;
24567 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24568 doc: /* *Maximum buffer size for which line number should be displayed.
24569 If the buffer is bigger than this, the line number does not appear
24570 in the mode line. A value of nil means no limit. */);
24571 Vline_number_display_limit = Qnil;
24573 DEFVAR_INT ("line-number-display-limit-width",
24574 &line_number_display_limit_width,
24575 doc: /* *Maximum line width (in characters) for line number display.
24576 If the average length of the lines near point is bigger than this, then the
24577 line number may be omitted from the mode line. */);
24578 line_number_display_limit_width = 200;
24580 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24581 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24582 highlight_nonselected_windows = 0;
24584 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24585 doc: /* Non-nil if more than one frame is visible on this display.
24586 Minibuffer-only frames don't count, but iconified frames do.
24587 This variable is not guaranteed to be accurate except while processing
24588 `frame-title-format' and `icon-title-format'. */);
24590 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24591 doc: /* Template for displaying the title bar of visible frames.
24592 \(Assuming the window manager supports this feature.)
24594 This variable has the same structure as `mode-line-format', except that
24595 the %c and %l constructs are ignored. It is used only on frames for
24596 which no explicit name has been set \(see `modify-frame-parameters'). */);
24598 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24599 doc: /* Template for displaying the title bar of an iconified frame.
24600 \(Assuming the window manager supports this feature.)
24601 This variable has the same structure as `mode-line-format' (which see),
24602 and is used only on frames for which no explicit name has been set
24603 \(see `modify-frame-parameters'). */);
24604 Vicon_title_format
24605 = Vframe_title_format
24606 = Fcons (intern ("multiple-frames"),
24607 Fcons (build_string ("%b"),
24608 Fcons (Fcons (empty_unibyte_string,
24609 Fcons (intern ("invocation-name"),
24610 Fcons (build_string ("@"),
24611 Fcons (intern ("system-name"),
24612 Qnil)))),
24613 Qnil)));
24615 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24616 doc: /* Maximum number of lines to keep in the message log buffer.
24617 If nil, disable message logging. If t, log messages but don't truncate
24618 the buffer when it becomes large. */);
24619 Vmessage_log_max = make_number (100);
24621 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24622 doc: /* Functions called before redisplay, if window sizes have changed.
24623 The value should be a list of functions that take one argument.
24624 Just before redisplay, for each frame, if any of its windows have changed
24625 size since the last redisplay, or have been split or deleted,
24626 all the functions in the list are called, with the frame as argument. */);
24627 Vwindow_size_change_functions = Qnil;
24629 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24630 doc: /* List of functions to call before redisplaying a window with scrolling.
24631 Each function is called with two arguments, the window
24632 and its new display-start position. Note that the value of `window-end'
24633 is not valid when these functions are called. */);
24634 Vwindow_scroll_functions = Qnil;
24636 DEFVAR_LISP ("window-text-change-functions",
24637 &Vwindow_text_change_functions,
24638 doc: /* Functions to call in redisplay when text in the window might change. */);
24639 Vwindow_text_change_functions = Qnil;
24641 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24642 doc: /* Functions called when redisplay of a window reaches the end trigger.
24643 Each function is called with two arguments, the window and the end trigger value.
24644 See `set-window-redisplay-end-trigger'. */);
24645 Vredisplay_end_trigger_functions = Qnil;
24647 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24648 doc: /* *Non-nil means autoselect window with mouse pointer.
24649 If nil, do not autoselect windows.
24650 A positive number means delay autoselection by that many seconds: a
24651 window is autoselected only after the mouse has remained in that
24652 window for the duration of the delay.
24653 A negative number has a similar effect, but causes windows to be
24654 autoselected only after the mouse has stopped moving. \(Because of
24655 the way Emacs compares mouse events, you will occasionally wait twice
24656 that time before the window gets selected.\)
24657 Any other value means to autoselect window instantaneously when the
24658 mouse pointer enters it.
24660 Autoselection selects the minibuffer only if it is active, and never
24661 unselects the minibuffer if it is active.
24663 When customizing this variable make sure that the actual value of
24664 `focus-follows-mouse' matches the behavior of your window manager. */);
24665 Vmouse_autoselect_window = Qnil;
24667 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24668 doc: /* *Non-nil means automatically resize tool-bars.
24669 This dynamically changes the tool-bar's height to the minimum height
24670 that is needed to make all tool-bar items visible.
24671 If value is `grow-only', the tool-bar's height is only increased
24672 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24673 Vauto_resize_tool_bars = Qt;
24675 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24676 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24677 auto_raise_tool_bar_buttons_p = 1;
24679 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24680 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24681 make_cursor_line_fully_visible_p = 1;
24683 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24684 doc: /* *Border below tool-bar in pixels.
24685 If an integer, use it as the height of the border.
24686 If it is one of `internal-border-width' or `border-width', use the
24687 value of the corresponding frame parameter.
24688 Otherwise, no border is added below the tool-bar. */);
24689 Vtool_bar_border = Qinternal_border_width;
24691 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24692 doc: /* *Margin around tool-bar buttons in pixels.
24693 If an integer, use that for both horizontal and vertical margins.
24694 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24695 HORZ specifying the horizontal margin, and VERT specifying the
24696 vertical margin. */);
24697 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24699 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24700 doc: /* *Relief thickness of tool-bar buttons. */);
24701 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24703 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24704 doc: /* List of functions to call to fontify regions of text.
24705 Each function is called with one argument POS. Functions must
24706 fontify a region starting at POS in the current buffer, and give
24707 fontified regions the property `fontified'. */);
24708 Vfontification_functions = Qnil;
24709 Fmake_variable_buffer_local (Qfontification_functions);
24711 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24712 &unibyte_display_via_language_environment,
24713 doc: /* *Non-nil means display unibyte text according to language environment.
24714 Specifically this means that unibyte non-ASCII characters
24715 are displayed by converting them to the equivalent multibyte characters
24716 according to the current language environment. As a result, they are
24717 displayed according to the current fontset. */);
24718 unibyte_display_via_language_environment = 0;
24720 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24721 doc: /* *Maximum height for resizing mini-windows.
24722 If a float, it specifies a fraction of the mini-window frame's height.
24723 If an integer, it specifies a number of lines. */);
24724 Vmax_mini_window_height = make_float (0.25);
24726 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24727 doc: /* *How to resize mini-windows.
24728 A value of nil means don't automatically resize mini-windows.
24729 A value of t means resize them to fit the text displayed in them.
24730 A value of `grow-only', the default, means let mini-windows grow
24731 only, until their display becomes empty, at which point the windows
24732 go back to their normal size. */);
24733 Vresize_mini_windows = Qgrow_only;
24735 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24736 doc: /* Alist specifying how to blink the cursor off.
24737 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24738 `cursor-type' frame-parameter or variable equals ON-STATE,
24739 comparing using `equal', Emacs uses OFF-STATE to specify
24740 how to blink it off. ON-STATE and OFF-STATE are values for
24741 the `cursor-type' frame parameter.
24743 If a frame's ON-STATE has no entry in this list,
24744 the frame's other specifications determine how to blink the cursor off. */);
24745 Vblink_cursor_alist = Qnil;
24747 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24748 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24749 automatic_hscrolling_p = 1;
24750 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
24751 staticpro (&Qauto_hscroll_mode);
24753 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24754 doc: /* *How many columns away from the window edge point is allowed to get
24755 before automatic hscrolling will horizontally scroll the window. */);
24756 hscroll_margin = 5;
24758 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24759 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24760 When point is less than `hscroll-margin' columns from the window
24761 edge, automatic hscrolling will scroll the window by the amount of columns
24762 determined by this variable. If its value is a positive integer, scroll that
24763 many columns. If it's a positive floating-point number, it specifies the
24764 fraction of the window's width to scroll. If it's nil or zero, point will be
24765 centered horizontally after the scroll. Any other value, including negative
24766 numbers, are treated as if the value were zero.
24768 Automatic hscrolling always moves point outside the scroll margin, so if
24769 point was more than scroll step columns inside the margin, the window will
24770 scroll more than the value given by the scroll step.
24772 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24773 and `scroll-right' overrides this variable's effect. */);
24774 Vhscroll_step = make_number (0);
24776 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24777 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24778 Bind this around calls to `message' to let it take effect. */);
24779 message_truncate_lines = 0;
24781 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24782 doc: /* Normal hook run to update the menu bar definitions.
24783 Redisplay runs this hook before it redisplays the menu bar.
24784 This is used to update submenus such as Buffers,
24785 whose contents depend on various data. */);
24786 Vmenu_bar_update_hook = Qnil;
24788 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24789 doc: /* Frame for which we are updating a menu.
24790 The enable predicate for a menu binding should check this variable. */);
24791 Vmenu_updating_frame = Qnil;
24793 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24794 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24795 inhibit_menubar_update = 0;
24797 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24798 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24799 inhibit_eval_during_redisplay = 0;
24801 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24802 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24803 inhibit_free_realized_faces = 0;
24805 #if GLYPH_DEBUG
24806 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24807 doc: /* Inhibit try_window_id display optimization. */);
24808 inhibit_try_window_id = 0;
24810 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24811 doc: /* Inhibit try_window_reusing display optimization. */);
24812 inhibit_try_window_reusing = 0;
24814 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24815 doc: /* Inhibit try_cursor_movement display optimization. */);
24816 inhibit_try_cursor_movement = 0;
24817 #endif /* GLYPH_DEBUG */
24819 DEFVAR_INT ("overline-margin", &overline_margin,
24820 doc: /* *Space between overline and text, in pixels.
24821 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24822 margin to the caracter height. */);
24823 overline_margin = 2;
24827 /* Initialize this module when Emacs starts. */
24829 void
24830 init_xdisp ()
24832 Lisp_Object root_window;
24833 struct window *mini_w;
24835 current_header_line_height = current_mode_line_height = -1;
24837 CHARPOS (this_line_start_pos) = 0;
24839 mini_w = XWINDOW (minibuf_window);
24840 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24842 if (!noninteractive)
24844 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24845 int i;
24847 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24848 set_window_height (root_window,
24849 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24851 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24852 set_window_height (minibuf_window, 1, 0);
24854 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24855 mini_w->total_cols = make_number (FRAME_COLS (f));
24857 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24858 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24859 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24861 /* The default ellipsis glyphs `...'. */
24862 for (i = 0; i < 3; ++i)
24863 default_invis_vector[i] = make_number ('.');
24867 /* Allocate the buffer for frame titles.
24868 Also used for `format-mode-line'. */
24869 int size = 100;
24870 mode_line_noprop_buf = (char *) xmalloc (size);
24871 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24872 mode_line_noprop_ptr = mode_line_noprop_buf;
24873 mode_line_target = MODE_LINE_DISPLAY;
24876 help_echo_showing_p = 0;
24880 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24881 (do not change this comment) */