1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001, 2002
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
46 #include "intervals.h"
47 #include "blockinput.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
57 #endif /* HAVE_X_WINDOWS */
61 #endif /* HAVE_NTGUI */
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
72 /* To get the prototype for `sleep'. */
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
82 #ifdef __GNU_LIBRARY__
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif /* not __GNU_LIBRARY__ */
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
118 /* Function prototypes. */
120 static struct glyph_matrix
*save_current_matrix
P_ ((struct frame
*));
121 static void restore_current_matrix
P_ ((struct frame
*, struct glyph_matrix
*));
122 static void fake_current_matrices
P_ ((Lisp_Object
));
123 static void redraw_overlapping_rows
P_ ((struct window
*, int));
124 static void redraw_overlapped_rows
P_ ((struct window
*, int));
125 static int count_blanks
P_ ((struct glyph
*, int));
126 static int count_match
P_ ((struct glyph
*, struct glyph
*,
127 struct glyph
*, struct glyph
*));
128 static unsigned line_draw_cost
P_ ((struct glyph_matrix
*, int));
129 static void update_frame_line
P_ ((struct frame
*, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object
, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay
P_ ((struct window
*));
133 static int realloc_glyph_pool
P_ ((struct glyph_pool
*, struct dim
));
134 static void adjust_frame_glyphs
P_ ((struct frame
*));
135 struct glyph_matrix
*new_glyph_matrix
P_ ((struct glyph_pool
*));
136 static void free_glyph_matrix
P_ ((struct glyph_matrix
*));
137 static void adjust_glyph_matrix
P_ ((struct window
*, struct glyph_matrix
*,
138 int, int, struct dim
));
139 static void change_frame_size_1
P_ ((struct frame
*, int, int, int, int, int));
140 static void swap_glyph_pointers
P_ ((struct glyph_row
*, struct glyph_row
*));
142 static int glyph_row_slice_p
P_ ((struct glyph_row
*, struct glyph_row
*));
144 static void fill_up_frame_row_with_spaces
P_ ((struct glyph_row
*, int));
145 static void build_frame_matrix_from_window_tree
P_ ((struct glyph_matrix
*,
147 static void build_frame_matrix_from_leaf_window
P_ ((struct glyph_matrix
*,
149 static struct glyph_pool
*new_glyph_pool
P_ ((void));
150 static void free_glyph_pool
P_ ((struct glyph_pool
*));
151 static void adjust_frame_glyphs_initially
P_ ((void));
152 static void adjust_frame_message_buffer
P_ ((struct frame
*));
153 static void adjust_decode_mode_spec_buffer
P_ ((struct frame
*));
154 static void fill_up_glyph_row_with_spaces
P_ ((struct glyph_row
*));
155 static void build_frame_matrix
P_ ((struct frame
*));
156 void clear_current_matrices
P_ ((struct frame
*));
157 void scroll_glyph_matrix_range
P_ ((struct glyph_matrix
*, int, int,
159 static void clear_window_matrices
P_ ((struct window
*, int));
160 static void fill_up_glyph_row_area_with_spaces
P_ ((struct glyph_row
*, int));
161 static int scrolling_window
P_ ((struct window
*, int));
162 static int update_window_line
P_ ((struct window
*, int, int *));
163 static void update_marginal_area
P_ ((struct window
*, int, int));
164 static int update_text_area
P_ ((struct window
*, int));
165 static void make_current
P_ ((struct glyph_matrix
*, struct glyph_matrix
*,
167 static void mirror_make_current
P_ ((struct window
*, int));
168 void check_window_matrix_pointers
P_ ((struct window
*));
170 static void check_matrix_pointers
P_ ((struct glyph_matrix
*,
171 struct glyph_matrix
*));
173 static void mirror_line_dance
P_ ((struct window
*, int, int, int *, char *));
174 static int update_window_tree
P_ ((struct window
*, int));
175 static int update_window
P_ ((struct window
*, int));
176 static int update_frame_1
P_ ((struct frame
*, int, int));
177 static void set_window_cursor_after_update
P_ ((struct window
*));
178 static int row_equal_p
P_ ((struct window
*, struct glyph_row
*,
179 struct glyph_row
*, int));
180 static void adjust_frame_glyphs_for_window_redisplay
P_ ((struct frame
*));
181 static void adjust_frame_glyphs_for_frame_redisplay
P_ ((struct frame
*));
182 static void reverse_rows
P_ ((struct glyph_matrix
*, int, int));
183 static int margin_glyphs_to_reserve
P_ ((struct window
*, int, Lisp_Object
));
184 static void sync_window_with_frame_matrix_rows
P_ ((struct window
*));
185 struct window
*frame_row_to_window
P_ ((struct window
*, int));
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
192 int redisplay_dont_pause
;
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
199 /* Nonzero means last display completed. Zero means it was preempted. */
201 int display_completed
;
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
208 /* Invert the color of the whole frame, at a low level. */
212 /* Line speed of the terminal. */
216 /* Either nil or a symbol naming the window system under which Emacs
219 Lisp_Object Vwindow_system
;
221 /* Version number of X windows: 10, 11 or nil. */
223 Lisp_Object Vwindow_system_version
;
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
234 Lisp_Object Vglyph_table
;
236 /* Display table to use for vectors that don't specify their own. */
238 Lisp_Object Vstandard_display_table
;
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
244 int cursor_in_echo_area
;
246 Lisp_Object Qdisplay_table
, Qredisplay_dont_pause
;
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
252 Lisp_Object selected_frame
;
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
259 struct frame
*last_nonminibuf_frame
;
261 /* Stdio stream being used for copy of all output. */
265 /* Structure for info on cursor positioning. */
269 /* 1 means SIGWINCH happened when not safe. */
271 int delayed_size_change
;
273 /* 1 means glyph initialization has been completed at startup. */
275 static int glyphs_initialized_initially_p
;
277 /* Updated window if != 0. Set by update_window. */
279 struct window
*updated_window
;
281 /* Glyph row updated in update_window_line, and area that is updated. */
283 struct glyph_row
*updated_row
;
286 /* A glyph for a space. */
288 struct glyph space_glyph
;
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
294 int redisplay_performed_directly_p
;
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
299 int glyph_matrix_count
;
300 int glyph_pool_count
;
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
305 static struct frame
*frame_matrix_frame
;
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
310 struct redisplay_interface
*rif
;
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
325 static int window_to_frame_vpos
P_ ((struct window
*, int));
326 static int window_to_frame_hpos
P_ ((struct window
*, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330 /* One element of the ring buffer containing redisplay history
333 struct redisplay_history
335 char trace
[512 + 100];
338 /* The size of the history buffer. */
340 #define REDISPLAY_HISTORY_SIZE 30
342 /* The redisplay history buffer. */
344 static struct redisplay_history redisplay_history
[REDISPLAY_HISTORY_SIZE
];
346 /* Next free entry in redisplay_history. */
348 static int history_idx
;
350 /* A tick that's incremented each time something is added to the
353 static unsigned history_tick
;
355 static void add_frame_display_history
P_ ((struct frame
*, int));
356 static void add_window_display_history
P_ ((struct window
*, char *, int));
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
365 add_window_display_history (w
, msg
, paused_p
)
372 if (history_idx
>= REDISPLAY_HISTORY_SIZE
)
374 buf
= redisplay_history
[history_idx
].trace
;
377 sprintf (buf
, "%d: window %p (`%s')%s\n",
380 ((BUFFERP (w
->buffer
)
381 && STRINGP (XBUFFER (w
->buffer
)->name
))
382 ? (char *) SDATA (XBUFFER (w
->buffer
)->name
)
384 paused_p
? " ***paused***" : "");
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
394 add_frame_display_history (f
, paused_p
)
400 if (history_idx
>= REDISPLAY_HISTORY_SIZE
)
402 buf
= redisplay_history
[history_idx
].trace
;
405 sprintf (buf
, "%d: update frame %p%s",
407 f
, paused_p
? " ***paused***" : "");
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history
,
412 Sdump_redisplay_history
, 0, 0, "",
413 doc
: /* Dump redisplay history to stderr. */)
418 for (i
= history_idx
- 1; i
!= history_idx
; --i
)
421 i
= REDISPLAY_HISTORY_SIZE
- 1;
422 fprintf (stderr
, "%s\n", redisplay_history
[i
].trace
);
429 #else /* GLYPH_DEBUG == 0 */
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
434 #endif /* GLYPH_DEBUG == 0 */
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
442 safe_bcopy (from
, to
, size
)
447 if (size
<= 0 || from
== to
)
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to
< from
|| from
+ size
<= to
)
454 bcopy (from
, to
, size
);
456 /* Otherwise, we'll copy from the end. */
459 register const char *endf
= from
+ size
;
460 register char *endt
= to
+ size
;
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
472 while (endf
!= from
);
484 bcopy (endf
, endt
, to
- from
);
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from
, to
, endt
- from
);
497 /***********************************************************************
499 ***********************************************************************/
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
507 struct glyph_matrix
*
508 new_glyph_matrix (pool
)
509 struct glyph_pool
*pool
;
511 struct glyph_matrix
*result
;
513 /* Allocate and clear. */
514 result
= (struct glyph_matrix
*) xmalloc (sizeof *result
);
515 bzero (result
, sizeof *result
);
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count
;
521 /* Set pool and return. */
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
539 free_glyph_matrix (matrix
)
540 struct glyph_matrix
*matrix
;
546 /* Detect the case that more matrices are freed than were
548 if (--glyph_matrix_count
< 0)
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix
->pool
== NULL
)
553 for (i
= 0; i
< matrix
->rows_allocated
; ++i
)
554 xfree (matrix
->rows
[i
].glyphs
[LEFT_MARGIN_AREA
]);
556 /* Free row structures and the matrix itself. */
557 xfree (matrix
->rows
);
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
570 margin_glyphs_to_reserve (w
, total_glyphs
, margin
)
577 if (NUMBERP (margin
))
579 int width
= XFASTINT (w
->width
);
580 double d
= max (0, XFLOATINT (margin
));
581 d
= min (width
/ 2 - 1, d
);
582 n
= (int) ((double) total_glyphs
/ width
* d
);
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
614 adjust_glyph_matrix (w
, matrix
, x
, y
, dim
)
616 struct glyph_matrix
*matrix
;
622 int marginal_areas_changed_p
= 0;
623 int header_line_changed_p
= 0;
624 int header_line_p
= 0;
625 int left
= -1, right
= -1;
626 int window_x
, window_y
, window_width
= -1, window_height
;
628 /* See if W had a header line that has disappeared now, or vice versa. */
631 header_line_p
= WINDOW_WANTS_HEADER_LINE_P (w
);
632 header_line_changed_p
= header_line_p
!= matrix
->header_line_p
;
634 matrix
->header_line_p
= header_line_p
;
636 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
637 haven't changed. This optimization is important because preserving
638 the matrix means preventing redisplay. */
639 if (matrix
->pool
== NULL
)
641 window_box (w
, -1, &window_x
, &window_y
, &window_width
, &window_height
);
642 left
= margin_glyphs_to_reserve (w
, dim
.width
, w
->left_margin_width
);
643 right
= margin_glyphs_to_reserve (w
, dim
.width
, w
->right_margin_width
);
644 xassert (left
>= 0 && right
>= 0);
645 marginal_areas_changed_p
= (left
!= matrix
->left_margin_glyphs
646 || right
!= matrix
->right_margin_glyphs
);
648 if (!marginal_areas_changed_p
650 && !header_line_changed_p
651 && matrix
->window_left_x
== XFASTINT (w
->left
)
652 && matrix
->window_top_y
== XFASTINT (w
->top
)
653 && matrix
->window_height
== window_height
654 && matrix
->window_vscroll
== w
->vscroll
655 && matrix
->window_width
== window_width
)
659 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
660 if (matrix
->rows_allocated
< dim
.height
)
662 int size
= dim
.height
* sizeof (struct glyph_row
);
663 new_rows
= dim
.height
- matrix
->rows_allocated
;
664 matrix
->rows
= (struct glyph_row
*) xrealloc (matrix
->rows
, size
);
665 bzero (matrix
->rows
+ matrix
->rows_allocated
,
666 new_rows
* sizeof *matrix
->rows
);
667 matrix
->rows_allocated
= dim
.height
;
672 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
673 on a frame not using window-based redisplay. Set up pointers for
674 each row into the glyph pool. */
677 xassert (matrix
->pool
->glyphs
);
681 left
= margin_glyphs_to_reserve (w
, dim
.width
,
682 w
->left_margin_width
);
683 right
= margin_glyphs_to_reserve (w
, dim
.width
,
684 w
->right_margin_width
);
689 for (i
= 0; i
< dim
.height
; ++i
)
691 struct glyph_row
*row
= &matrix
->rows
[i
];
693 row
->glyphs
[LEFT_MARGIN_AREA
]
694 = (matrix
->pool
->glyphs
695 + (y
+ i
) * matrix
->pool
->ncolumns
699 || row
== matrix
->rows
+ dim
.height
- 1
700 || (row
== matrix
->rows
&& matrix
->header_line_p
))
702 row
->glyphs
[TEXT_AREA
]
703 = row
->glyphs
[LEFT_MARGIN_AREA
];
704 row
->glyphs
[RIGHT_MARGIN_AREA
]
705 = row
->glyphs
[TEXT_AREA
] + dim
.width
;
706 row
->glyphs
[LAST_AREA
]
707 = row
->glyphs
[RIGHT_MARGIN_AREA
];
711 row
->glyphs
[TEXT_AREA
]
712 = row
->glyphs
[LEFT_MARGIN_AREA
] + left
;
713 row
->glyphs
[RIGHT_MARGIN_AREA
]
714 = row
->glyphs
[TEXT_AREA
] + dim
.width
- left
- right
;
715 row
->glyphs
[LAST_AREA
]
716 = row
->glyphs
[LEFT_MARGIN_AREA
] + dim
.width
;
720 matrix
->left_margin_glyphs
= left
;
721 matrix
->right_margin_glyphs
= right
;
725 /* If MATRIX->pool is null, MATRIX is responsible for managing
726 its own memory. Allocate glyph memory from the heap. */
727 if (dim
.width
> matrix
->matrix_w
729 || header_line_changed_p
730 || marginal_areas_changed_p
)
732 struct glyph_row
*row
= matrix
->rows
;
733 struct glyph_row
*end
= row
+ matrix
->rows_allocated
;
737 row
->glyphs
[LEFT_MARGIN_AREA
]
738 = (struct glyph
*) xrealloc (row
->glyphs
[LEFT_MARGIN_AREA
],
740 * sizeof (struct glyph
)));
742 /* The mode line never has marginal areas. */
743 if (row
== matrix
->rows
+ dim
.height
- 1
744 || (row
== matrix
->rows
&& matrix
->header_line_p
))
746 row
->glyphs
[TEXT_AREA
]
747 = row
->glyphs
[LEFT_MARGIN_AREA
];
748 row
->glyphs
[RIGHT_MARGIN_AREA
]
749 = row
->glyphs
[TEXT_AREA
] + dim
.width
;
750 row
->glyphs
[LAST_AREA
]
751 = row
->glyphs
[RIGHT_MARGIN_AREA
];
755 row
->glyphs
[TEXT_AREA
]
756 = row
->glyphs
[LEFT_MARGIN_AREA
] + left
;
757 row
->glyphs
[RIGHT_MARGIN_AREA
]
758 = row
->glyphs
[TEXT_AREA
] + dim
.width
- left
- right
;
759 row
->glyphs
[LAST_AREA
]
760 = row
->glyphs
[LEFT_MARGIN_AREA
] + dim
.width
;
766 xassert (left
>= 0 && right
>= 0);
767 matrix
->left_margin_glyphs
= left
;
768 matrix
->right_margin_glyphs
= right
;
771 /* Number of rows to be used by MATRIX. */
772 matrix
->nrows
= dim
.height
;
773 xassert (matrix
->nrows
>= 0);
777 if (matrix
== w
->current_matrix
)
779 /* Mark rows in a current matrix of a window as not having
780 valid contents. It's important to not do this for
781 desired matrices. When Emacs starts, it may already be
782 building desired matrices when this function runs. */
783 if (window_width
< 0)
784 window_width
= window_box_width (w
, -1);
786 /* Optimize the case that only the height has changed (C-x 2,
787 upper window). Invalidate all rows that are no longer part
789 if (!marginal_areas_changed_p
790 && !header_line_changed_p
792 && dim
.width
== matrix
->matrix_w
793 && matrix
->window_left_x
== XFASTINT (w
->left
)
794 && matrix
->window_top_y
== XFASTINT (w
->top
)
795 && matrix
->window_width
== window_width
)
797 /* Find the last row in the window. */
798 for (i
= 0; i
< matrix
->nrows
&& matrix
->rows
[i
].enabled_p
; ++i
)
799 if (MATRIX_ROW_BOTTOM_Y (matrix
->rows
+ i
) >= window_height
)
805 /* Window end is invalid, if inside of the rows that
806 are invalidated below. */
807 if (INTEGERP (w
->window_end_vpos
)
808 && XFASTINT (w
->window_end_vpos
) >= i
)
809 w
->window_end_valid
= Qnil
;
811 while (i
< matrix
->nrows
)
812 matrix
->rows
[i
++].enabled_p
= 0;
816 for (i
= 0; i
< matrix
->nrows
; ++i
)
817 matrix
->rows
[i
].enabled_p
= 0;
820 else if (matrix
== w
->desired_matrix
)
822 /* Rows in desired matrices always have to be cleared;
823 redisplay expects this is the case when it runs, so it
824 had better be the case when we adjust matrices between
826 for (i
= 0; i
< matrix
->nrows
; ++i
)
827 matrix
->rows
[i
].enabled_p
= 0;
832 /* Remember last values to be able to optimize frame redraws. */
833 matrix
->matrix_x
= x
;
834 matrix
->matrix_y
= y
;
835 matrix
->matrix_w
= dim
.width
;
836 matrix
->matrix_h
= dim
.height
;
838 /* Record the top y location and height of W at the time the matrix
839 was last adjusted. This is used to optimize redisplay above. */
842 matrix
->window_left_x
= XFASTINT (w
->left
);
843 matrix
->window_top_y
= XFASTINT (w
->top
);
844 matrix
->window_height
= window_height
;
845 matrix
->window_width
= window_width
;
846 matrix
->window_vscroll
= w
->vscroll
;
851 /* Reverse the contents of rows in MATRIX between START and END. The
852 contents of the row at END - 1 end up at START, END - 2 at START +
853 1 etc. This is part of the implementation of rotate_matrix (see
857 reverse_rows (matrix
, start
, end
)
858 struct glyph_matrix
*matrix
;
863 for (i
= start
, j
= end
- 1; i
< j
; ++i
, --j
)
865 /* Non-ISO HP/UX compiler doesn't like auto struct
867 struct glyph_row temp
;
868 temp
= matrix
->rows
[i
];
869 matrix
->rows
[i
] = matrix
->rows
[j
];
870 matrix
->rows
[j
] = temp
;
875 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
876 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
877 indices. (Note: this does not copy glyphs, only glyph pointers in
878 row structures are moved around).
880 The algorithm used for rotating the vector was, I believe, first
881 described by Kernighan. See the vector R as consisting of two
882 sub-vectors AB, where A has length BY for BY >= 0. The result
883 after rotating is then BA. Reverse both sub-vectors to get ArBr
884 and reverse the result to get (ArBr)r which is BA. Similar for
888 rotate_matrix (matrix
, first
, last
, by
)
889 struct glyph_matrix
*matrix
;
894 /* Up (rotate left, i.e. towards lower indices). */
896 reverse_rows (matrix
, first
, first
+ by
);
897 reverse_rows (matrix
, first
+ by
, last
);
898 reverse_rows (matrix
, first
, last
);
902 /* Down (rotate right, i.e. towards higher indices). */
903 reverse_rows (matrix
, last
- by
, last
);
904 reverse_rows (matrix
, first
, last
- by
);
905 reverse_rows (matrix
, first
, last
);
910 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
911 with indices START <= index < END. Increment positions by DELTA/
915 increment_matrix_positions (matrix
, start
, end
, delta
, delta_bytes
)
916 struct glyph_matrix
*matrix
;
917 int start
, end
, delta
, delta_bytes
;
919 /* Check that START and END are reasonable values. */
920 xassert (start
>= 0 && start
<= matrix
->nrows
);
921 xassert (end
>= 0 && end
<= matrix
->nrows
);
922 xassert (start
<= end
);
924 for (; start
< end
; ++start
)
925 increment_row_positions (matrix
->rows
+ start
, delta
, delta_bytes
);
929 /* Enable a range of rows in glyph matrix MATRIX. START and END are
930 the row indices of the first and last + 1 row to enable. If
931 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
934 enable_glyph_matrix_rows (matrix
, start
, end
, enabled_p
)
935 struct glyph_matrix
*matrix
;
939 xassert (start
<= end
);
940 xassert (start
>= 0 && start
< matrix
->nrows
);
941 xassert (end
>= 0 && end
<= matrix
->nrows
);
943 for (; start
< end
; ++start
)
944 matrix
->rows
[start
].enabled_p
= enabled_p
!= 0;
950 This empties all rows in MATRIX by setting the enabled_p flag for
951 all rows of the matrix to zero. The function prepare_desired_row
952 will eventually really clear a row when it sees one with a zero
955 Resets update hints to defaults value. The only update hint
956 currently present is the flag MATRIX->no_scrolling_p. */
959 clear_glyph_matrix (matrix
)
960 struct glyph_matrix
*matrix
;
964 enable_glyph_matrix_rows (matrix
, 0, matrix
->nrows
, 0);
965 matrix
->no_scrolling_p
= 0;
970 /* Shift part of the glyph matrix MATRIX of window W up or down.
971 Increment y-positions in glyph rows between START and END by DY,
972 and recompute their visible height. */
975 shift_glyph_matrix (w
, matrix
, start
, end
, dy
)
977 struct glyph_matrix
*matrix
;
982 xassert (start
<= end
);
983 xassert (start
>= 0 && start
< matrix
->nrows
);
984 xassert (end
>= 0 && end
<= matrix
->nrows
);
986 min_y
= WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w
);
987 max_y
= WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w
);
989 for (; start
< end
; ++start
)
991 struct glyph_row
*row
= &matrix
->rows
[start
];
994 row
->visible_height
= row
->height
;
997 row
->visible_height
-= min_y
- row
->y
;
998 if (row
->y
+ row
->height
> max_y
)
999 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
1004 /* Mark all rows in current matrices of frame F as invalid. Marking
1005 invalid is done by setting enabled_p to zero for all rows in a
1009 clear_current_matrices (f
)
1010 register struct frame
*f
;
1012 /* Clear frame current matrix, if we have one. */
1013 if (f
->current_matrix
)
1014 clear_glyph_matrix (f
->current_matrix
);
1016 /* Clear the matrix of the menu bar window, if such a window exists.
1017 The menu bar window is currently used to display menus on X when
1018 no toolkit support is compiled in. */
1019 if (WINDOWP (f
->menu_bar_window
))
1020 clear_glyph_matrix (XWINDOW (f
->menu_bar_window
)->current_matrix
);
1022 /* Clear the matrix of the tool-bar window, if any. */
1023 if (WINDOWP (f
->tool_bar_window
))
1024 clear_glyph_matrix (XWINDOW (f
->tool_bar_window
)->current_matrix
);
1026 /* Clear current window matrices. */
1027 xassert (WINDOWP (FRAME_ROOT_WINDOW (f
)));
1028 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f
)), 0);
1032 /* Clear out all display lines of F for a coming redisplay. */
1035 clear_desired_matrices (f
)
1036 register struct frame
*f
;
1038 if (f
->desired_matrix
)
1039 clear_glyph_matrix (f
->desired_matrix
);
1041 if (WINDOWP (f
->menu_bar_window
))
1042 clear_glyph_matrix (XWINDOW (f
->menu_bar_window
)->desired_matrix
);
1044 if (WINDOWP (f
->tool_bar_window
))
1045 clear_glyph_matrix (XWINDOW (f
->tool_bar_window
)->desired_matrix
);
1047 /* Do it for window matrices. */
1048 xassert (WINDOWP (FRAME_ROOT_WINDOW (f
)));
1049 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f
)), 1);
1053 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1054 non-zero clear desired matrices, otherwise clear current matrices. */
1057 clear_window_matrices (w
, desired_p
)
1063 if (!NILP (w
->hchild
))
1065 xassert (WINDOWP (w
->hchild
));
1066 clear_window_matrices (XWINDOW (w
->hchild
), desired_p
);
1068 else if (!NILP (w
->vchild
))
1070 xassert (WINDOWP (w
->vchild
));
1071 clear_window_matrices (XWINDOW (w
->vchild
), desired_p
);
1076 clear_glyph_matrix (w
->desired_matrix
);
1079 clear_glyph_matrix (w
->current_matrix
);
1080 w
->window_end_valid
= Qnil
;
1084 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
1090 /***********************************************************************
1093 See dispextern.h for an overall explanation of glyph rows.
1094 ***********************************************************************/
1096 /* Clear glyph row ROW. Do it in a way that makes it robust against
1097 changes in the glyph_row structure, i.e. addition or removal of
1098 structure members. */
1100 static struct glyph_row null_row
;
1103 clear_glyph_row (row
)
1104 struct glyph_row
*row
;
1106 struct glyph
*p
[1 + LAST_AREA
];
1108 /* Save pointers. */
1109 p
[LEFT_MARGIN_AREA
] = row
->glyphs
[LEFT_MARGIN_AREA
];
1110 p
[TEXT_AREA
] = row
->glyphs
[TEXT_AREA
];
1111 p
[RIGHT_MARGIN_AREA
] = row
->glyphs
[RIGHT_MARGIN_AREA
];
1112 p
[LAST_AREA
] = row
->glyphs
[LAST_AREA
];
1117 /* Restore pointers. */
1118 row
->glyphs
[LEFT_MARGIN_AREA
] = p
[LEFT_MARGIN_AREA
];
1119 row
->glyphs
[TEXT_AREA
] = p
[TEXT_AREA
];
1120 row
->glyphs
[RIGHT_MARGIN_AREA
] = p
[RIGHT_MARGIN_AREA
];
1121 row
->glyphs
[LAST_AREA
] = p
[LAST_AREA
];
1123 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1124 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1125 Redisplay outputs such glyphs, and flickering effects were
1126 the result. This also depended on the contents of memory
1127 returned by xmalloc. If flickering happens again, activate
1128 the code below. If the flickering is gone with that, chances
1129 are that the flickering has the same reason as here. */
1130 bzero (p
[0], (char *) p
[LAST_AREA
] - (char *) p
[0]);
1135 /* Make ROW an empty, enabled row of canonical character height,
1136 in window W starting at y-position Y. */
1139 blank_row (w
, row
, y
)
1141 struct glyph_row
*row
;
1146 min_y
= WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w
);
1147 max_y
= WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w
);
1149 clear_glyph_row (row
);
1151 row
->ascent
= row
->phys_ascent
= 0;
1152 row
->height
= row
->phys_height
= CANON_Y_UNIT (XFRAME (w
->frame
));
1153 row
->visible_height
= row
->height
;
1156 row
->visible_height
-= min_y
- row
->y
;
1157 if (row
->y
+ row
->height
> max_y
)
1158 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
1164 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1171 increment_row_positions (row
, delta
, delta_bytes
)
1172 struct glyph_row
*row
;
1173 int delta
, delta_bytes
;
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row
) += delta
;
1179 MATRIX_ROW_START_BYTEPOS (row
) += delta_bytes
;
1180 MATRIX_ROW_END_CHARPOS (row
) += delta
;
1181 MATRIX_ROW_END_BYTEPOS (row
) += delta_bytes
;
1183 /* Increment positions in glyphs. */
1184 for (area
= 0; area
< LAST_AREA
; ++area
)
1185 for (i
= 0; i
< row
->used
[area
]; ++i
)
1186 if (BUFFERP (row
->glyphs
[area
][i
].object
)
1187 && row
->glyphs
[area
][i
].charpos
> 0)
1188 row
->glyphs
[area
][i
].charpos
+= delta
;
1190 /* Capture the case of rows displaying a line end. */
1191 if (row
->used
[TEXT_AREA
] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row
))
1193 row
->glyphs
[TEXT_AREA
]->charpos
+= delta
;
1198 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1203 swap_glyphs_in_rows (a
, b
)
1204 struct glyph_row
*a
, *b
;
1208 for (area
= 0; area
< LAST_AREA
; ++area
)
1210 /* Number of glyphs to swap. */
1211 int max_used
= max (a
->used
[area
], b
->used
[area
]);
1213 /* Start of glyphs in area of row A. */
1214 struct glyph
*glyph_a
= a
->glyphs
[area
];
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph
*glyph_a_end
= a
->glyphs
[max_used
];
1219 /* Start of glyphs in area of row B. */
1220 struct glyph
*glyph_b
= b
->glyphs
[area
];
1222 while (glyph_a
< glyph_a_end
)
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1228 *glyph_a
= *glyph_b
;
1238 /* Exchange pointers to glyph memory between glyph rows A and B. */
1241 swap_glyph_pointers (a
, b
)
1242 struct glyph_row
*a
, *b
;
1245 for (i
= 0; i
< LAST_AREA
+ 1; ++i
)
1247 struct glyph
*temp
= a
->glyphs
[i
];
1248 a
->glyphs
[i
] = b
->glyphs
[i
];
1249 b
->glyphs
[i
] = temp
;
1254 /* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1258 copy_row_except_pointers (to
, from
)
1259 struct glyph_row
*to
, *from
;
1261 struct glyph
*pointers
[1 + LAST_AREA
];
1263 /* Save glyph pointers of TO. */
1264 bcopy (to
->glyphs
, pointers
, sizeof to
->glyphs
);
1266 /* Do a structure assignment. */
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers
, to
->glyphs
, sizeof to
->glyphs
);
1274 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1280 copy_glyph_row_contents (to
, from
, delta
, delta_bytes
)
1281 struct glyph_row
*to
, *from
;
1282 int delta
, delta_bytes
;
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to
, from
);
1290 /* Copy glyphs from FROM to TO. */
1291 for (area
= 0; area
< LAST_AREA
; ++area
)
1292 if (from
->used
[area
])
1293 bcopy (from
->glyphs
[area
], to
->glyphs
[area
],
1294 from
->used
[area
] * sizeof (struct glyph
));
1296 /* Increment buffer positions in TO by DELTA. */
1297 increment_row_positions (to
, delta
, delta_bytes
);
1301 /* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1307 assign_row (to
, from
)
1308 struct glyph_row
*to
, *from
;
1310 swap_glyph_pointers (to
, from
);
1311 copy_row_except_pointers (to
, from
);
1315 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1324 glyph_row_slice_p (window_row
, frame_row
)
1325 struct glyph_row
*window_row
, *frame_row
;
1327 struct glyph
*window_glyph_start
= window_row
->glyphs
[0];
1328 struct glyph
*frame_glyph_start
= frame_row
->glyphs
[0];
1329 struct glyph
*frame_glyph_end
= frame_row
->glyphs
[LAST_AREA
];
1331 return (frame_glyph_start
<= window_glyph_start
1332 && window_glyph_start
< frame_glyph_end
);
1335 #endif /* GLYPH_DEBUG */
1339 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1343 static struct glyph_row
*
1344 find_glyph_row_slice (window_matrix
, frame_matrix
, row
)
1345 struct glyph_matrix
*window_matrix
, *frame_matrix
;
1350 xassert (row
>= 0 && row
< frame_matrix
->nrows
);
1352 for (i
= 0; i
< window_matrix
->nrows
; ++i
)
1353 if (glyph_row_slice_p (window_matrix
->rows
+ i
,
1354 frame_matrix
->rows
+ row
))
1357 return i
< window_matrix
->nrows
? window_matrix
->rows
+ i
: 0;
1362 /* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1368 prepare_desired_row (row
)
1369 struct glyph_row
*row
;
1371 if (!row
->enabled_p
)
1373 clear_glyph_row (row
);
1379 /* Return a hash code for glyph row ROW. */
1382 line_hash_code (row
)
1383 struct glyph_row
*row
;
1389 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
];
1390 struct glyph
*end
= glyph
+ row
->used
[TEXT_AREA
];
1394 int c
= glyph
->u
.ch
;
1395 int face_id
= glyph
->face_id
;
1396 if (must_write_spaces
)
1398 hash
= (((hash
<< 4) + (hash
>> 24)) & 0x0fffffff) + c
;
1399 hash
= (((hash
<< 4) + (hash
>> 24)) & 0x0fffffff) + face_id
;
1411 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1412 the number of characters in the line. If must_write_spaces is
1413 zero, leading and trailing spaces are ignored. */
1416 line_draw_cost (matrix
, vpos
)
1417 struct glyph_matrix
*matrix
;
1420 struct glyph_row
*row
= matrix
->rows
+ vpos
;
1421 struct glyph
*beg
= row
->glyphs
[TEXT_AREA
];
1422 struct glyph
*end
= beg
+ row
->used
[TEXT_AREA
];
1424 Lisp_Object
*glyph_table_base
= GLYPH_TABLE_BASE
;
1425 int glyph_table_len
= GLYPH_TABLE_LENGTH
;
1427 /* Ignore trailing and leading spaces if we can. */
1428 if (!must_write_spaces
)
1430 /* Skip from the end over trailing spaces. */
1431 while (end
> beg
&& CHAR_GLYPH_SPACE_P (*(end
- 1)))
1434 /* All blank line. */
1438 /* Skip over leading spaces. */
1439 while (CHAR_GLYPH_SPACE_P (*beg
))
1443 /* If we don't have a glyph-table, each glyph is one character,
1444 so return the number of glyphs. */
1445 if (glyph_table_base
== 0)
1449 /* Otherwise, scan the glyphs and accumulate their total length
1454 GLYPH g
= GLYPH_FROM_CHAR_GLYPH (*beg
);
1457 || GLYPH_SIMPLE_P (glyph_table_base
, glyph_table_len
, g
))
1460 len
+= GLYPH_LENGTH (glyph_table_base
, g
);
1470 /* Test two glyph rows A and B for equality. Value is non-zero if A
1471 and B have equal contents. W is the window to which the glyphs
1472 rows A and B belong. It is needed here to test for partial row
1473 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1474 flags of A and B, too. */
1477 row_equal_p (w
, a
, b
, mouse_face_p
)
1479 struct glyph_row
*a
, *b
;
1484 else if (a
->hash
!= b
->hash
)
1488 struct glyph
*a_glyph
, *b_glyph
, *a_end
;
1491 if (mouse_face_p
&& a
->mouse_face_p
!= b
->mouse_face_p
)
1494 /* Compare glyphs. */
1495 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
1497 if (a
->used
[area
] != b
->used
[area
])
1500 a_glyph
= a
->glyphs
[area
];
1501 a_end
= a_glyph
+ a
->used
[area
];
1502 b_glyph
= b
->glyphs
[area
];
1504 while (a_glyph
< a_end
1505 && GLYPH_EQUAL_P (a_glyph
, b_glyph
))
1506 ++a_glyph
, ++b_glyph
;
1508 if (a_glyph
!= a_end
)
1512 if (a
->truncated_on_left_p
!= b
->truncated_on_left_p
1513 || a
->fill_line_p
!= b
->fill_line_p
1514 || a
->truncated_on_right_p
!= b
->truncated_on_right_p
1515 || a
->overlay_arrow_p
!= b
->overlay_arrow_p
1516 || a
->continued_p
!= b
->continued_p
1517 || a
->indicate_empty_line_p
!= b
->indicate_empty_line_p
1518 || a
->overlapped_p
!= b
->overlapped_p
1519 || (MATRIX_ROW_CONTINUATION_LINE_P (a
)
1520 != MATRIX_ROW_CONTINUATION_LINE_P (b
))
1521 /* Different partially visible characters on left margin. */
1523 /* Different height. */
1524 || a
->ascent
!= b
->ascent
1525 || a
->phys_ascent
!= b
->phys_ascent
1526 || a
->phys_height
!= b
->phys_height
1527 || a
->visible_height
!= b
->visible_height
)
1536 /***********************************************************************
1539 See dispextern.h for an overall explanation of glyph pools.
1540 ***********************************************************************/
1542 /* Allocate a glyph_pool structure. The structure returned is
1543 initialized with zeros. The global variable glyph_pool_count is
1544 incremented for each pool allocated. */
1546 static struct glyph_pool
*
1549 struct glyph_pool
*result
;
1551 /* Allocate a new glyph_pool and clear it. */
1552 result
= (struct glyph_pool
*) xmalloc (sizeof *result
);
1553 bzero (result
, sizeof *result
);
1555 /* For memory leak and double deletion checking. */
1562 /* Free a glyph_pool structure POOL. The function may be called with
1563 a null POOL pointer. The global variable glyph_pool_count is
1564 decremented with every pool structure freed. If this count gets
1565 negative, more structures were freed than allocated, i.e. one
1566 structure must have been freed more than once or a bogus pointer
1567 was passed to free_glyph_pool. */
1570 free_glyph_pool (pool
)
1571 struct glyph_pool
*pool
;
1575 /* More freed than allocated? */
1577 xassert (glyph_pool_count
>= 0);
1579 xfree (pool
->glyphs
);
1585 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1586 columns we need. This function never shrinks a pool. The only
1587 case in which this would make sense, would be when a frame's size
1588 is changed from a large value to a smaller one. But, if someone
1589 does it once, we can expect that he will do it again.
1591 Value is non-zero if the pool changed in a way which makes
1592 re-adjusting window glyph matrices necessary. */
1595 realloc_glyph_pool (pool
, matrix_dim
)
1596 struct glyph_pool
*pool
;
1597 struct dim matrix_dim
;
1602 changed_p
= (pool
->glyphs
== 0
1603 || matrix_dim
.height
!= pool
->nrows
1604 || matrix_dim
.width
!= pool
->ncolumns
);
1606 /* Enlarge the glyph pool. */
1607 needed
= matrix_dim
.width
* matrix_dim
.height
;
1608 if (needed
> pool
->nglyphs
)
1610 int size
= needed
* sizeof (struct glyph
);
1613 pool
->glyphs
= (struct glyph
*) xrealloc (pool
->glyphs
, size
);
1616 pool
->glyphs
= (struct glyph
*) xmalloc (size
);
1617 bzero (pool
->glyphs
, size
);
1620 pool
->nglyphs
= needed
;
1623 /* Remember the number of rows and columns because (a) we use them
1624 to do sanity checks, and (b) the number of columns determines
1625 where rows in the frame matrix start---this must be available to
1626 determine pointers to rows of window sub-matrices. */
1627 pool
->nrows
= matrix_dim
.height
;
1628 pool
->ncolumns
= matrix_dim
.width
;
1635 /***********************************************************************
1637 ***********************************************************************/
1642 /* Flush standard output. This is sometimes useful to call from
1652 /* Check that no glyph pointers have been lost in MATRIX. If a
1653 pointer has been lost, e.g. by using a structure assignment between
1654 rows, at least one pointer must occur more than once in the rows of
1658 check_matrix_pointer_lossage (matrix
)
1659 struct glyph_matrix
*matrix
;
1663 for (i
= 0; i
< matrix
->nrows
; ++i
)
1664 for (j
= 0; j
< matrix
->nrows
; ++j
)
1666 || (matrix
->rows
[i
].glyphs
[TEXT_AREA
]
1667 != matrix
->rows
[j
].glyphs
[TEXT_AREA
]));
1671 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1674 matrix_row (matrix
, row
)
1675 struct glyph_matrix
*matrix
;
1678 xassert (matrix
&& matrix
->rows
);
1679 xassert (row
>= 0 && row
< matrix
->nrows
);
1681 /* That's really too slow for normal testing because this function
1682 is called almost everywhere. Although---it's still astonishingly
1683 fast, so it is valuable to have for debugging purposes. */
1685 check_matrix_pointer_lossage (matrix
);
1688 return matrix
->rows
+ row
;
1692 #if 0 /* This function makes invalid assumptions when text is
1693 partially invisible. But it might come handy for debugging
1696 /* Check invariants that must hold for an up to date current matrix of
1700 check_matrix_invariants (w
)
1703 struct glyph_matrix
*matrix
= w
->current_matrix
;
1704 int yb
= window_text_bottom_y (w
);
1705 struct glyph_row
*row
= matrix
->rows
;
1706 struct glyph_row
*last_text_row
= NULL
;
1707 struct buffer
*saved
= current_buffer
;
1708 struct buffer
*buffer
= XBUFFER (w
->buffer
);
1711 /* This can sometimes happen for a fresh window. */
1712 if (matrix
->nrows
< 2)
1715 set_buffer_temp (buffer
);
1717 /* Note: last row is always reserved for the mode line. */
1718 while (MATRIX_ROW_DISPLAYS_TEXT_P (row
)
1719 && MATRIX_ROW_BOTTOM_Y (row
) < yb
)
1721 struct glyph_row
*next
= row
+ 1;
1723 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
1724 last_text_row
= row
;
1726 /* Check that character and byte positions are in sync. */
1727 xassert (MATRIX_ROW_START_BYTEPOS (row
)
1728 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row
)));
1730 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1731 have such a position temporarily in case of a minibuffer
1732 displaying something like `[Sole completion]' at its end. */
1733 if (MATRIX_ROW_END_CHARPOS (row
) < BUF_ZV (current_buffer
))
1734 xassert (MATRIX_ROW_END_BYTEPOS (row
)
1735 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row
)));
1737 /* Check that end position of `row' is equal to start position
1739 if (next
->enabled_p
&& MATRIX_ROW_DISPLAYS_TEXT_P (next
))
1741 xassert (MATRIX_ROW_END_CHARPOS (row
)
1742 == MATRIX_ROW_START_CHARPOS (next
));
1743 xassert (MATRIX_ROW_END_BYTEPOS (row
)
1744 == MATRIX_ROW_START_BYTEPOS (next
));
1749 xassert (w
->current_matrix
->nrows
== w
->desired_matrix
->nrows
);
1750 xassert (w
->desired_matrix
->rows
!= NULL
);
1751 set_buffer_temp (saved
);
1756 #endif /* GLYPH_DEBUG != 0 */
1760 /**********************************************************************
1761 Allocating/ Adjusting Glyph Matrices
1762 **********************************************************************/
1764 /* Allocate glyph matrices over a window tree for a frame-based
1767 X and Y are column/row within the frame glyph matrix where
1768 sub-matrices for the window tree rooted at WINDOW must be
1769 allocated. CH_DIM contains the dimensions of the smallest
1770 character that could be used during display. DIM_ONLY_P non-zero
1771 means that the caller of this function is only interested in the
1772 result matrix dimension, and matrix adjustments should not be
1775 The function returns the total width/height of the sub-matrices of
1776 the window tree. If called on a frame root window, the computation
1777 will take the mini-buffer window into account.
1779 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1781 NEW_LEAF_MATRIX set if any window in the tree did not have a
1782 glyph matrices yet, and
1784 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1785 any window in the tree will be changed or have been changed (see
1788 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1791 Windows are arranged into chains of windows on the same level
1792 through the next fields of window structures. Such a level can be
1793 either a sequence of horizontally adjacent windows from left to
1794 right, or a sequence of vertically adjacent windows from top to
1795 bottom. Each window in a horizontal sequence can be either a leaf
1796 window or a vertical sequence; a window in a vertical sequence can
1797 be either a leaf or a horizontal sequence. All windows in a
1798 horizontal sequence have the same height, and all windows in a
1799 vertical sequence have the same width.
1801 This function uses, for historical reasons, a more general
1802 algorithm to determine glyph matrix dimensions that would be
1805 The matrix height of a horizontal sequence is determined by the
1806 maximum height of any matrix in the sequence. The matrix width of
1807 a horizontal sequence is computed by adding up matrix widths of
1808 windows in the sequence.
1810 |<------- result width ------->|
1811 +---------+----------+---------+ ---
1814 +---------+ | | result height
1819 The matrix width of a vertical sequence is the maximum matrix width
1820 of any window in the sequence. Its height is computed by adding up
1821 matrix heights of windows in the sequence.
1823 |<---- result width -->|
1831 +------------+---------+ |
1834 +------------+---------+ --- */
1836 /* Bit indicating that a new matrix will be allocated or has been
1839 #define NEW_LEAF_MATRIX (1 << 0)
1841 /* Bit indicating that a matrix will or has changed its location or
1844 #define CHANGED_LEAF_MATRIX (1 << 1)
1847 allocate_matrices_for_frame_redisplay (window
, x
, y
, dim_only_p
,
1848 window_change_flags
)
1852 int *window_change_flags
;
1854 struct frame
*f
= XFRAME (WINDOW_FRAME (XWINDOW (window
)));
1856 int wmax
= 0, hmax
= 0;
1860 int in_horz_combination_p
;
1862 /* What combination is WINDOW part of? Compute this once since the
1863 result is the same for all windows in the `next' chain. The
1864 special case of a root window (parent equal to nil) is treated
1865 like a vertical combination because a root window's `next'
1866 points to the mini-buffer window, if any, which is arranged
1867 vertically below other windows. */
1868 in_horz_combination_p
1869 = (!NILP (XWINDOW (window
)->parent
)
1870 && !NILP (XWINDOW (XWINDOW (window
)->parent
)->hchild
));
1872 /* For WINDOW and all windows on the same level. */
1875 w
= XWINDOW (window
);
1877 /* Get the dimension of the window sub-matrix for W, depending
1878 on whether this is a combination or a leaf window. */
1879 if (!NILP (w
->hchild
))
1880 dim
= allocate_matrices_for_frame_redisplay (w
->hchild
, x
, y
,
1882 window_change_flags
);
1883 else if (!NILP (w
->vchild
))
1884 dim
= allocate_matrices_for_frame_redisplay (w
->vchild
, x
, y
,
1886 window_change_flags
);
1889 /* If not already done, allocate sub-matrix structures. */
1890 if (w
->desired_matrix
== NULL
)
1892 w
->desired_matrix
= new_glyph_matrix (f
->desired_pool
);
1893 w
->current_matrix
= new_glyph_matrix (f
->current_pool
);
1894 *window_change_flags
|= NEW_LEAF_MATRIX
;
1897 /* Width and height MUST be chosen so that there are no
1898 holes in the frame matrix. */
1899 dim
.width
= required_matrix_width (w
);
1900 dim
.height
= required_matrix_height (w
);
1902 /* Will matrix be re-allocated? */
1903 if (x
!= w
->desired_matrix
->matrix_x
1904 || y
!= w
->desired_matrix
->matrix_y
1905 || dim
.width
!= w
->desired_matrix
->matrix_w
1906 || dim
.height
!= w
->desired_matrix
->matrix_h
1907 || (margin_glyphs_to_reserve (w
, dim
.width
,
1908 w
->right_margin_width
)
1909 != w
->desired_matrix
->left_margin_glyphs
)
1910 || (margin_glyphs_to_reserve (w
, dim
.width
,
1911 w
->left_margin_width
)
1912 != w
->desired_matrix
->right_margin_glyphs
))
1913 *window_change_flags
|= CHANGED_LEAF_MATRIX
;
1915 /* Actually change matrices, if allowed. Do not consider
1916 CHANGED_LEAF_MATRIX computed above here because the pool
1917 may have been changed which we don't now here. We trust
1918 that we only will be called with DIM_ONLY_P != 0 when
1922 adjust_glyph_matrix (w
, w
->desired_matrix
, x
, y
, dim
);
1923 adjust_glyph_matrix (w
, w
->current_matrix
, x
, y
, dim
);
1927 /* If we are part of a horizontal combination, advance x for
1928 windows to the right of W; otherwise advance y for windows
1930 if (in_horz_combination_p
)
1935 /* Remember maximum glyph matrix dimensions. */
1936 wmax
= max (wmax
, dim
.width
);
1937 hmax
= max (hmax
, dim
.height
);
1939 /* Next window on same level. */
1942 while (!NILP (window
));
1944 /* Set `total' to the total glyph matrix dimension of this window
1945 level. In a vertical combination, the width is the width of the
1946 widest window; the height is the y we finally reached, corrected
1947 by the y we started with. In a horizontal combination, the total
1948 height is the height of the tallest window, and the width is the
1949 x we finally reached, corrected by the x we started with. */
1950 if (in_horz_combination_p
)
1952 total
.width
= x
- x0
;
1953 total
.height
= hmax
;
1958 total
.height
= y
- y0
;
1965 /* Return the required height of glyph matrices for window W. */
1968 required_matrix_height (w
)
1971 #ifdef HAVE_WINDOW_SYSTEM
1972 struct frame
*f
= XFRAME (w
->frame
);
1974 if (FRAME_WINDOW_P (f
))
1976 int ch_height
= FRAME_SMALLEST_FONT_HEIGHT (f
);
1977 int window_pixel_height
= window_box_height (w
) + abs (w
->vscroll
);
1978 return (((window_pixel_height
+ ch_height
- 1)
1980 /* One partially visible line at the top and
1981 bottom of the window. */
1983 /* 2 for header and mode line. */
1986 #endif /* HAVE_WINDOW_SYSTEM */
1988 return XINT (w
->height
);
1992 /* Return the required width of glyph matrices for window W. */
1995 required_matrix_width (w
)
1998 #ifdef HAVE_WINDOW_SYSTEM
1999 struct frame
*f
= XFRAME (w
->frame
);
2000 if (FRAME_WINDOW_P (f
))
2002 int ch_width
= FRAME_SMALLEST_CHAR_WIDTH (f
);
2003 int window_pixel_width
= XFLOATINT (w
->width
) * CANON_X_UNIT (f
);
2005 /* Compute number of glyphs needed in a glyph row. */
2006 return (((window_pixel_width
+ ch_width
- 1)
2008 /* 2 partially visible columns in the text area. */
2010 /* One partially visible column at the right
2011 edge of each marginal area. */
2014 #endif /* HAVE_WINDOW_SYSTEM */
2016 return XINT (w
->width
);
2020 /* Allocate window matrices for window-based redisplay. W is the
2021 window whose matrices must be allocated/reallocated. CH_DIM is the
2022 size of the smallest character that could potentially be used on W. */
2025 allocate_matrices_for_window_redisplay (w
)
2030 if (!NILP (w
->vchild
))
2031 allocate_matrices_for_window_redisplay (XWINDOW (w
->vchild
));
2032 else if (!NILP (w
->hchild
))
2033 allocate_matrices_for_window_redisplay (XWINDOW (w
->hchild
));
2036 /* W is a leaf window. */
2039 /* If matrices are not yet allocated, allocate them now. */
2040 if (w
->desired_matrix
== NULL
)
2042 w
->desired_matrix
= new_glyph_matrix (NULL
);
2043 w
->current_matrix
= new_glyph_matrix (NULL
);
2046 dim
.width
= required_matrix_width (w
);
2047 dim
.height
= required_matrix_height (w
);
2048 adjust_glyph_matrix (w
, w
->desired_matrix
, 0, 0, dim
);
2049 adjust_glyph_matrix (w
, w
->current_matrix
, 0, 0, dim
);
2052 w
= NILP (w
->next
) ? NULL
: XWINDOW (w
->next
);
2057 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2058 do it for all frames; otherwise do it just for the given frame.
2059 This function must be called when a new frame is created, its size
2060 changes, or its window configuration changes. */
2066 /* Block input so that expose events and other events that access
2067 glyph matrices are not processed while we are changing them. */
2071 adjust_frame_glyphs (f
);
2074 Lisp_Object tail
, lisp_frame
;
2076 FOR_EACH_FRAME (tail
, lisp_frame
)
2077 adjust_frame_glyphs (XFRAME (lisp_frame
));
2084 /* Adjust frame glyphs when Emacs is initialized.
2086 To be called from init_display.
2088 We need a glyph matrix because redraw will happen soon.
2089 Unfortunately, window sizes on selected_frame are not yet set to
2090 meaningful values. I believe we can assume that there are only two
2091 windows on the frame---the mini-buffer and the root window. Frame
2092 height and width seem to be correct so far. So, set the sizes of
2093 windows to estimated values. */
2096 adjust_frame_glyphs_initially ()
2098 struct frame
*sf
= SELECTED_FRAME ();
2099 struct window
*root
= XWINDOW (sf
->root_window
);
2100 struct window
*mini
= XWINDOW (root
->next
);
2101 int frame_height
= FRAME_HEIGHT (sf
);
2102 int frame_width
= FRAME_WIDTH (sf
);
2103 int top_margin
= FRAME_TOP_MARGIN (sf
);
2105 /* Do it for the root window. */
2106 XSETFASTINT (root
->top
, top_margin
);
2107 XSETFASTINT (root
->width
, frame_width
);
2108 set_window_height (sf
->root_window
, frame_height
- 1 - top_margin
, 0);
2110 /* Do it for the mini-buffer window. */
2111 XSETFASTINT (mini
->top
, frame_height
- 1);
2112 XSETFASTINT (mini
->width
, frame_width
);
2113 set_window_height (root
->next
, 1, 0);
2115 adjust_frame_glyphs (sf
);
2116 glyphs_initialized_initially_p
= 1;
2120 /* Allocate/reallocate glyph matrices of a single frame F. */
2123 adjust_frame_glyphs (f
)
2126 if (FRAME_WINDOW_P (f
))
2127 adjust_frame_glyphs_for_window_redisplay (f
);
2129 adjust_frame_glyphs_for_frame_redisplay (f
);
2131 /* Don't forget the message buffer and the buffer for
2132 decode_mode_spec. */
2133 adjust_frame_message_buffer (f
);
2134 adjust_decode_mode_spec_buffer (f
);
2136 f
->glyphs_initialized_p
= 1;
2140 /* In the window tree with root W, build current matrices of leaf
2141 windows from the frame's current matrix. */
2144 fake_current_matrices (window
)
2149 for (; !NILP (window
); window
= w
->next
)
2151 w
= XWINDOW (window
);
2153 if (!NILP (w
->hchild
))
2154 fake_current_matrices (w
->hchild
);
2155 else if (!NILP (w
->vchild
))
2156 fake_current_matrices (w
->vchild
);
2160 struct frame
*f
= XFRAME (w
->frame
);
2161 struct glyph_matrix
*m
= w
->current_matrix
;
2162 struct glyph_matrix
*fm
= f
->current_matrix
;
2164 xassert (m
->matrix_h
== XFASTINT (w
->height
));
2165 xassert (m
->matrix_w
== XFASTINT (w
->width
));
2167 for (i
= 0; i
< m
->matrix_h
; ++i
)
2169 struct glyph_row
*r
= m
->rows
+ i
;
2170 struct glyph_row
*fr
= fm
->rows
+ i
+ XFASTINT (w
->top
);
2172 xassert (r
->glyphs
[TEXT_AREA
] >= fr
->glyphs
[TEXT_AREA
]
2173 && r
->glyphs
[LAST_AREA
] <= fr
->glyphs
[LAST_AREA
]);
2175 r
->enabled_p
= fr
->enabled_p
;
2178 r
->used
[LEFT_MARGIN_AREA
] = m
->left_margin_glyphs
;
2179 r
->used
[RIGHT_MARGIN_AREA
] = m
->right_margin_glyphs
;
2180 r
->used
[TEXT_AREA
] = (m
->matrix_w
2181 - r
->used
[LEFT_MARGIN_AREA
]
2182 - r
->used
[RIGHT_MARGIN_AREA
]);
2191 /* Save away the contents of frame F's current frame matrix. Value is
2192 a glyph matrix holding the contents of F's current frame matrix. */
2194 static struct glyph_matrix
*
2195 save_current_matrix (f
)
2199 struct glyph_matrix
*saved
;
2201 saved
= (struct glyph_matrix
*) xmalloc (sizeof *saved
);
2202 bzero (saved
, sizeof *saved
);
2203 saved
->nrows
= f
->current_matrix
->nrows
;
2204 saved
->rows
= (struct glyph_row
*) xmalloc (saved
->nrows
2205 * sizeof *saved
->rows
);
2206 bzero (saved
->rows
, saved
->nrows
* sizeof *saved
->rows
);
2208 for (i
= 0; i
< saved
->nrows
; ++i
)
2210 struct glyph_row
*from
= f
->current_matrix
->rows
+ i
;
2211 struct glyph_row
*to
= saved
->rows
+ i
;
2212 size_t nbytes
= from
->used
[TEXT_AREA
] * sizeof (struct glyph
);
2213 to
->glyphs
[TEXT_AREA
] = (struct glyph
*) xmalloc (nbytes
);
2214 bcopy (from
->glyphs
[TEXT_AREA
], to
->glyphs
[TEXT_AREA
], nbytes
);
2215 to
->used
[TEXT_AREA
] = from
->used
[TEXT_AREA
];
2222 /* Restore the contents of frame F's current frame matrix from SAVED,
2223 and free memory associated with SAVED. */
2226 restore_current_matrix (f
, saved
)
2228 struct glyph_matrix
*saved
;
2232 for (i
= 0; i
< saved
->nrows
; ++i
)
2234 struct glyph_row
*from
= saved
->rows
+ i
;
2235 struct glyph_row
*to
= f
->current_matrix
->rows
+ i
;
2236 size_t nbytes
= from
->used
[TEXT_AREA
] * sizeof (struct glyph
);
2237 bcopy (from
->glyphs
[TEXT_AREA
], to
->glyphs
[TEXT_AREA
], nbytes
);
2238 to
->used
[TEXT_AREA
] = from
->used
[TEXT_AREA
];
2239 xfree (from
->glyphs
[TEXT_AREA
]);
2242 xfree (saved
->rows
);
2248 /* Allocate/reallocate glyph matrices of a single frame F for
2249 frame-based redisplay. */
2252 adjust_frame_glyphs_for_frame_redisplay (f
)
2256 struct dim matrix_dim
;
2258 int window_change_flags
;
2261 if (!FRAME_LIVE_P (f
))
2264 /* Determine the smallest character in any font for F. On
2265 console windows, all characters have dimension (1, 1). */
2266 ch_dim
.width
= ch_dim
.height
= 1;
2268 top_window_y
= FRAME_TOP_MARGIN (f
);
2270 /* Allocate glyph pool structures if not already done. */
2271 if (f
->desired_pool
== NULL
)
2273 f
->desired_pool
= new_glyph_pool ();
2274 f
->current_pool
= new_glyph_pool ();
2277 /* Allocate frames matrix structures if needed. */
2278 if (f
->desired_matrix
== NULL
)
2280 f
->desired_matrix
= new_glyph_matrix (f
->desired_pool
);
2281 f
->current_matrix
= new_glyph_matrix (f
->current_pool
);
2284 /* Compute window glyph matrices. (This takes the mini-buffer
2285 window into account). The result is the size of the frame glyph
2286 matrix needed. The variable window_change_flags is set to a bit
2287 mask indicating whether new matrices will be allocated or
2288 existing matrices change their size or location within the frame
2290 window_change_flags
= 0;
2292 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f
),
2295 &window_change_flags
);
2297 /* Add in menu bar lines, if any. */
2298 matrix_dim
.height
+= top_window_y
;
2300 /* Enlarge pools as necessary. */
2301 pool_changed_p
= realloc_glyph_pool (f
->desired_pool
, matrix_dim
);
2302 realloc_glyph_pool (f
->current_pool
, matrix_dim
);
2304 /* Set up glyph pointers within window matrices. Do this only if
2305 absolutely necessary since it requires a frame redraw. */
2306 if (pool_changed_p
|| window_change_flags
)
2308 /* Do it for window matrices. */
2309 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f
),
2311 &window_change_flags
);
2313 /* Size of frame matrices must equal size of frame. Note
2314 that we are called for X frames with window widths NOT equal
2315 to the frame width (from CHANGE_FRAME_SIZE_1). */
2316 xassert (matrix_dim
.width
== FRAME_WIDTH (f
)
2317 && matrix_dim
.height
== FRAME_HEIGHT (f
));
2319 /* Pointers to glyph memory in glyph rows are exchanged during
2320 the update phase of redisplay, which means in general that a
2321 frame's current matrix consists of pointers into both the
2322 desired and current glyph pool of the frame. Adjusting a
2323 matrix sets the frame matrix up so that pointers are all into
2324 the same pool. If we want to preserve glyph contents of the
2325 current matrix over a call to adjust_glyph_matrix, we must
2326 make a copy of the current glyphs, and restore the current
2327 matrix' contents from that copy. */
2328 if (display_completed
2329 && !FRAME_GARBAGED_P (f
)
2330 && matrix_dim
.width
== f
->current_matrix
->matrix_w
2331 && matrix_dim
.height
== f
->current_matrix
->matrix_h
)
2333 struct glyph_matrix
*copy
= save_current_matrix (f
);
2334 adjust_glyph_matrix (NULL
, f
->desired_matrix
, 0, 0, matrix_dim
);
2335 adjust_glyph_matrix (NULL
, f
->current_matrix
, 0, 0, matrix_dim
);
2336 restore_current_matrix (f
, copy
);
2337 fake_current_matrices (FRAME_ROOT_WINDOW (f
));
2341 adjust_glyph_matrix (NULL
, f
->desired_matrix
, 0, 0, matrix_dim
);
2342 adjust_glyph_matrix (NULL
, f
->current_matrix
, 0, 0, matrix_dim
);
2343 SET_FRAME_GARBAGED (f
);
2349 /* Allocate/reallocate glyph matrices of a single frame F for
2350 window-based redisplay. */
2353 adjust_frame_glyphs_for_window_redisplay (f
)
2359 xassert (FRAME_WINDOW_P (f
) && FRAME_LIVE_P (f
));
2361 /* Get minimum sizes. */
2362 #ifdef HAVE_WINDOW_SYSTEM
2363 ch_dim
.width
= FRAME_SMALLEST_CHAR_WIDTH (f
);
2364 ch_dim
.height
= FRAME_SMALLEST_FONT_HEIGHT (f
);
2366 ch_dim
.width
= ch_dim
.height
= 1;
2369 /* Allocate/reallocate window matrices. */
2370 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f
)));
2372 /* Allocate/ reallocate matrices of the dummy window used to display
2373 the menu bar under X when no X toolkit support is available. */
2374 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2376 /* Allocate a dummy window if not already done. */
2377 if (NILP (f
->menu_bar_window
))
2379 f
->menu_bar_window
= make_window ();
2380 w
= XWINDOW (f
->menu_bar_window
);
2381 XSETFRAME (w
->frame
, f
);
2382 w
->pseudo_window_p
= 1;
2385 w
= XWINDOW (f
->menu_bar_window
);
2387 /* Set window dimensions to frame dimensions and allocate or
2388 adjust glyph matrices of W. */
2389 XSETFASTINT (w
->top
, 0);
2390 XSETFASTINT (w
->left
, 0);
2391 XSETFASTINT (w
->height
, FRAME_MENU_BAR_LINES (f
));
2392 XSETFASTINT (w
->width
, FRAME_WINDOW_WIDTH (f
));
2393 allocate_matrices_for_window_redisplay (w
);
2395 #endif /* not USE_X_TOOLKIT */
2398 /* Allocate/ reallocate matrices of the tool bar window. If we
2399 don't have a tool bar window yet, make one. */
2400 if (NILP (f
->tool_bar_window
))
2402 f
->tool_bar_window
= make_window ();
2403 w
= XWINDOW (f
->tool_bar_window
);
2404 XSETFRAME (w
->frame
, f
);
2405 w
->pseudo_window_p
= 1;
2408 w
= XWINDOW (f
->tool_bar_window
);
2410 XSETFASTINT (w
->top
, FRAME_MENU_BAR_LINES (f
));
2411 XSETFASTINT (w
->left
, 0);
2412 XSETFASTINT (w
->height
, FRAME_TOOL_BAR_LINES (f
));
2413 XSETFASTINT (w
->width
, FRAME_WINDOW_WIDTH (f
));
2414 allocate_matrices_for_window_redisplay (w
);
2419 /* Adjust/ allocate message buffer of frame F.
2421 Note that the message buffer is never freed. Since I could not
2422 find a free in 19.34, I assume that freeing it would be
2423 problematic in some way and don't do it either.
2425 (Implementation note: It should be checked if we can free it
2426 eventually without causing trouble). */
2429 adjust_frame_message_buffer (f
)
2432 int size
= FRAME_MESSAGE_BUF_SIZE (f
) + 1;
2434 if (FRAME_MESSAGE_BUF (f
))
2436 char *buffer
= FRAME_MESSAGE_BUF (f
);
2437 char *new_buffer
= (char *) xrealloc (buffer
, size
);
2438 FRAME_MESSAGE_BUF (f
) = new_buffer
;
2441 FRAME_MESSAGE_BUF (f
) = (char *) xmalloc (size
);
2445 /* Re-allocate buffer for decode_mode_spec on frame F. */
2448 adjust_decode_mode_spec_buffer (f
)
2451 f
->decode_mode_spec_buffer
2452 = (char *) xrealloc (f
->decode_mode_spec_buffer
,
2453 FRAME_MESSAGE_BUF_SIZE (f
) + 1);
2458 /**********************************************************************
2459 Freeing Glyph Matrices
2460 **********************************************************************/
2462 /* Free glyph memory for a frame F. F may be null. This function can
2463 be called for the same frame more than once. The root window of
2464 F may be nil when this function is called. This is the case when
2465 the function is called when F is destroyed. */
2471 if (f
&& f
->glyphs_initialized_p
)
2473 /* Block interrupt input so that we don't get surprised by an X
2474 event while we're in an inconsistent state. */
2476 f
->glyphs_initialized_p
= 0;
2478 /* Release window sub-matrices. */
2479 if (!NILP (f
->root_window
))
2480 free_window_matrices (XWINDOW (f
->root_window
));
2482 /* Free the dummy window for menu bars without X toolkit and its
2484 if (!NILP (f
->menu_bar_window
))
2486 struct window
*w
= XWINDOW (f
->menu_bar_window
);
2487 free_glyph_matrix (w
->desired_matrix
);
2488 free_glyph_matrix (w
->current_matrix
);
2489 w
->desired_matrix
= w
->current_matrix
= NULL
;
2490 f
->menu_bar_window
= Qnil
;
2493 /* Free the tool bar window and its glyph matrices. */
2494 if (!NILP (f
->tool_bar_window
))
2496 struct window
*w
= XWINDOW (f
->tool_bar_window
);
2497 free_glyph_matrix (w
->desired_matrix
);
2498 free_glyph_matrix (w
->current_matrix
);
2499 w
->desired_matrix
= w
->current_matrix
= NULL
;
2500 f
->tool_bar_window
= Qnil
;
2503 /* Release frame glyph matrices. Reset fields to zero in
2504 case we are called a second time. */
2505 if (f
->desired_matrix
)
2507 free_glyph_matrix (f
->desired_matrix
);
2508 free_glyph_matrix (f
->current_matrix
);
2509 f
->desired_matrix
= f
->current_matrix
= NULL
;
2512 /* Release glyph pools. */
2513 if (f
->desired_pool
)
2515 free_glyph_pool (f
->desired_pool
);
2516 free_glyph_pool (f
->current_pool
);
2517 f
->desired_pool
= f
->current_pool
= NULL
;
2525 /* Free glyph sub-matrices in the window tree rooted at W. This
2526 function may be called with a null pointer, and it may be called on
2527 the same tree more than once. */
2530 free_window_matrices (w
)
2535 if (!NILP (w
->hchild
))
2536 free_window_matrices (XWINDOW (w
->hchild
));
2537 else if (!NILP (w
->vchild
))
2538 free_window_matrices (XWINDOW (w
->vchild
));
2541 /* This is a leaf window. Free its memory and reset fields
2542 to zero in case this function is called a second time for
2544 free_glyph_matrix (w
->current_matrix
);
2545 free_glyph_matrix (w
->desired_matrix
);
2546 w
->current_matrix
= w
->desired_matrix
= NULL
;
2549 /* Next window on same level. */
2550 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
2555 /* Check glyph memory leaks. This function is called from
2556 shut_down_emacs. Note that frames are not destroyed when Emacs
2557 exits. We therefore free all glyph memory for all active frames
2558 explicitly and check that nothing is left allocated. */
2561 check_glyph_memory ()
2563 Lisp_Object tail
, frame
;
2565 /* Free glyph memory for all frames. */
2566 FOR_EACH_FRAME (tail
, frame
)
2567 free_glyphs (XFRAME (frame
));
2569 /* Check that nothing is left allocated. */
2570 if (glyph_matrix_count
)
2572 if (glyph_pool_count
)
2578 /**********************************************************************
2579 Building a Frame Matrix
2580 **********************************************************************/
2582 /* Most of the redisplay code works on glyph matrices attached to
2583 windows. This is a good solution most of the time, but it is not
2584 suitable for terminal code. Terminal output functions cannot rely
2585 on being able to set an arbitrary terminal window. Instead they
2586 must be provided with a view of the whole frame, i.e. the whole
2587 screen. We build such a view by constructing a frame matrix from
2588 window matrices in this section.
2590 Windows that must be updated have their must_be_update_p flag set.
2591 For all such windows, their desired matrix is made part of the
2592 desired frame matrix. For other windows, their current matrix is
2593 made part of the desired frame matrix.
2595 +-----------------+----------------+
2596 | desired | desired |
2598 +-----------------+----------------+
2601 +----------------------------------+
2603 Desired window matrices can be made part of the frame matrix in a
2604 cheap way: We exploit the fact that the desired frame matrix and
2605 desired window matrices share their glyph memory. This is not
2606 possible for current window matrices. Their glyphs are copied to
2607 the desired frame matrix. The latter is equivalent to
2608 preserve_other_columns in the old redisplay.
2610 Used glyphs counters for frame matrix rows are the result of adding
2611 up glyph lengths of the window matrices. A line in the frame
2612 matrix is enabled, if a corresponding line in a window matrix is
2615 After building the desired frame matrix, it will be passed to
2616 terminal code, which will manipulate both the desired and current
2617 frame matrix. Changes applied to the frame's current matrix have
2618 to be visible in current window matrices afterwards, of course.
2620 This problem is solved like this:
2622 1. Window and frame matrices share glyphs. Window matrices are
2623 constructed in a way that their glyph contents ARE the glyph
2624 contents needed in a frame matrix. Thus, any modification of
2625 glyphs done in terminal code will be reflected in window matrices
2628 2. Exchanges of rows in a frame matrix done by terminal code are
2629 intercepted by hook functions so that corresponding row operations
2630 on window matrices can be performed. This is necessary because we
2631 use pointers to glyphs in glyph row structures. To satisfy the
2632 assumption of point 1 above that glyphs are updated implicitly in
2633 window matrices when they are manipulated via the frame matrix,
2634 window and frame matrix must of course agree where to find the
2635 glyphs for their rows. Possible manipulations that must be
2636 mirrored are assignments of rows of the desired frame matrix to the
2637 current frame matrix and scrolling the current frame matrix. */
2639 /* Build frame F's desired matrix from window matrices. Only windows
2640 which have the flag must_be_updated_p set have to be updated. Menu
2641 bar lines of a frame are not covered by window matrices, so make
2642 sure not to touch them in this function. */
2645 build_frame_matrix (f
)
2650 /* F must have a frame matrix when this function is called. */
2651 xassert (!FRAME_WINDOW_P (f
));
2653 /* Clear all rows in the frame matrix covered by window matrices.
2654 Menu bar lines are not covered by windows. */
2655 for (i
= FRAME_TOP_MARGIN (f
); i
< f
->desired_matrix
->nrows
; ++i
)
2656 clear_glyph_row (MATRIX_ROW (f
->desired_matrix
, i
));
2658 /* Build the matrix by walking the window tree. */
2659 build_frame_matrix_from_window_tree (f
->desired_matrix
,
2660 XWINDOW (FRAME_ROOT_WINDOW (f
)));
2664 /* Walk a window tree, building a frame matrix MATRIX from window
2665 matrices. W is the root of a window tree. */
2668 build_frame_matrix_from_window_tree (matrix
, w
)
2669 struct glyph_matrix
*matrix
;
2674 if (!NILP (w
->hchild
))
2675 build_frame_matrix_from_window_tree (matrix
, XWINDOW (w
->hchild
));
2676 else if (!NILP (w
->vchild
))
2677 build_frame_matrix_from_window_tree (matrix
, XWINDOW (w
->vchild
));
2679 build_frame_matrix_from_leaf_window (matrix
, w
);
2681 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
2686 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2687 desired frame matrix built. W is a leaf window whose desired or
2688 current matrix is to be added to FRAME_MATRIX. W's flag
2689 must_be_updated_p determines which matrix it contributes to
2690 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2691 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2692 Adding a desired matrix means setting up used counters and such in
2693 frame rows, while adding a current window matrix to FRAME_MATRIX
2694 means copying glyphs. The latter case corresponds to
2695 preserve_other_columns in the old redisplay. */
2698 build_frame_matrix_from_leaf_window (frame_matrix
, w
)
2699 struct glyph_matrix
*frame_matrix
;
2702 struct glyph_matrix
*window_matrix
;
2703 int window_y
, frame_y
;
2704 /* If non-zero, a glyph to insert at the right border of W. */
2705 GLYPH right_border_glyph
= 0;
2707 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2708 if (w
->must_be_updated_p
)
2710 window_matrix
= w
->desired_matrix
;
2712 /* Decide whether we want to add a vertical border glyph. */
2713 if (!WINDOW_RIGHTMOST_P (w
))
2715 struct Lisp_Char_Table
*dp
= window_display_table (w
);
2716 right_border_glyph
= (dp
&& INTEGERP (DISP_BORDER_GLYPH (dp
))
2717 ? XINT (DISP_BORDER_GLYPH (dp
))
2722 window_matrix
= w
->current_matrix
;
2724 /* For all rows in the window matrix and corresponding rows in the
2727 frame_y
= window_matrix
->matrix_y
;
2728 while (window_y
< window_matrix
->nrows
)
2730 struct glyph_row
*frame_row
= frame_matrix
->rows
+ frame_y
;
2731 struct glyph_row
*window_row
= window_matrix
->rows
+ window_y
;
2732 int current_row_p
= window_matrix
== w
->current_matrix
;
2734 /* Fill up the frame row with spaces up to the left margin of the
2736 fill_up_frame_row_with_spaces (frame_row
, window_matrix
->matrix_x
);
2738 /* Fill up areas in the window matrix row with spaces. */
2739 fill_up_glyph_row_with_spaces (window_row
);
2741 /* If only part of W's desired matrix has been built, and
2742 window_row wasn't displayed, use the corresponding current
2744 if (window_matrix
== w
->desired_matrix
2745 && !window_row
->enabled_p
)
2747 window_row
= w
->current_matrix
->rows
+ window_y
;
2753 /* Copy window row to frame row. */
2754 bcopy (window_row
->glyphs
[0],
2755 frame_row
->glyphs
[TEXT_AREA
] + window_matrix
->matrix_x
,
2756 window_matrix
->matrix_w
* sizeof (struct glyph
));
2760 xassert (window_row
->enabled_p
);
2762 /* Only when a desired row has been displayed, we want
2763 the corresponding frame row to be updated. */
2764 frame_row
->enabled_p
= 1;
2766 /* Maybe insert a vertical border between horizontally adjacent
2768 if (right_border_glyph
)
2770 struct glyph
*border
= window_row
->glyphs
[LAST_AREA
] - 1;
2771 SET_CHAR_GLYPH_FROM_GLYPH (*border
, right_border_glyph
);
2774 /* Window row window_y must be a slice of frame row
2776 xassert (glyph_row_slice_p (window_row
, frame_row
));
2778 /* If rows are in sync, we don't have to copy glyphs because
2779 frame and window share glyphs. */
2782 strcpy (w
->current_matrix
->method
, w
->desired_matrix
->method
);
2783 add_window_display_history (w
, w
->current_matrix
->method
, 0);
2787 /* Set number of used glyphs in the frame matrix. Since we fill
2788 up with spaces, and visit leaf windows from left to right it
2789 can be done simply. */
2790 frame_row
->used
[TEXT_AREA
]
2791 = window_matrix
->matrix_x
+ window_matrix
->matrix_w
;
2800 /* Add spaces to a glyph row ROW in a window matrix.
2802 Each row has the form:
2804 +---------+-----------------------------+------------+
2805 | left | text | right |
2806 +---------+-----------------------------+------------+
2808 Left and right marginal areas are optional. This function adds
2809 spaces to areas so that there are no empty holes between areas.
2810 In other words: If the right area is not empty, the text area
2811 is filled up with spaces up to the right area. If the text area
2812 is not empty, the left area is filled up.
2814 To be called for frame-based redisplay, only. */
2817 fill_up_glyph_row_with_spaces (row
)
2818 struct glyph_row
*row
;
2820 fill_up_glyph_row_area_with_spaces (row
, LEFT_MARGIN_AREA
);
2821 fill_up_glyph_row_area_with_spaces (row
, TEXT_AREA
);
2822 fill_up_glyph_row_area_with_spaces (row
, RIGHT_MARGIN_AREA
);
2826 /* Fill area AREA of glyph row ROW with spaces. To be called for
2827 frame-based redisplay only. */
2830 fill_up_glyph_row_area_with_spaces (row
, area
)
2831 struct glyph_row
*row
;
2834 if (row
->glyphs
[area
] < row
->glyphs
[area
+ 1])
2836 struct glyph
*end
= row
->glyphs
[area
+ 1];
2837 struct glyph
*text
= row
->glyphs
[area
] + row
->used
[area
];
2840 *text
++ = space_glyph
;
2841 row
->used
[area
] = text
- row
->glyphs
[area
];
2846 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2847 reached. In frame matrices only one area, TEXT_AREA, is used. */
2850 fill_up_frame_row_with_spaces (row
, upto
)
2851 struct glyph_row
*row
;
2854 int i
= row
->used
[TEXT_AREA
];
2855 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
];
2858 glyph
[i
++] = space_glyph
;
2860 row
->used
[TEXT_AREA
] = i
;
2865 /**********************************************************************
2866 Mirroring operations on frame matrices in window matrices
2867 **********************************************************************/
2869 /* Set frame being updated via frame-based redisplay to F. This
2870 function must be called before updates to make explicit that we are
2871 working on frame matrices or not. */
2874 set_frame_matrix_frame (f
)
2877 frame_matrix_frame
= f
;
2881 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2882 DESIRED_MATRIX is the desired matrix corresponding to
2883 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2884 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2885 frame_matrix_frame is non-null, this indicates that the exchange is
2886 done in frame matrices, and that we have to perform analogous
2887 operations in window matrices of frame_matrix_frame. */
2890 make_current (desired_matrix
, current_matrix
, row
)
2891 struct glyph_matrix
*desired_matrix
, *current_matrix
;
2894 struct glyph_row
*current_row
= MATRIX_ROW (current_matrix
, row
);
2895 struct glyph_row
*desired_row
= MATRIX_ROW (desired_matrix
, row
);
2896 int mouse_face_p
= current_row
->mouse_face_p
;
2898 /* Do current_row = desired_row. This exchanges glyph pointers
2899 between both rows, and does a structure assignment otherwise. */
2900 assign_row (current_row
, desired_row
);
2902 /* Enable current_row to mark it as valid. */
2903 current_row
->enabled_p
= 1;
2904 current_row
->mouse_face_p
= mouse_face_p
;
2906 /* If we are called on frame matrices, perform analogous operations
2907 for window matrices. */
2908 if (frame_matrix_frame
)
2909 mirror_make_current (XWINDOW (frame_matrix_frame
->root_window
), row
);
2913 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2914 W's frame which has been made current (by swapping pointers between
2915 current and desired matrix). Perform analogous operations in the
2916 matrices of leaf windows in the window tree rooted at W. */
2919 mirror_make_current (w
, frame_row
)
2925 if (!NILP (w
->hchild
))
2926 mirror_make_current (XWINDOW (w
->hchild
), frame_row
);
2927 else if (!NILP (w
->vchild
))
2928 mirror_make_current (XWINDOW (w
->vchild
), frame_row
);
2931 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2932 here because the checks performed in debug mode there
2933 will not allow the conversion. */
2934 int row
= frame_row
- w
->desired_matrix
->matrix_y
;
2936 /* If FRAME_ROW is within W, assign the desired row to the
2937 current row (exchanging glyph pointers). */
2938 if (row
>= 0 && row
< w
->desired_matrix
->matrix_h
)
2940 struct glyph_row
*current_row
2941 = MATRIX_ROW (w
->current_matrix
, row
);
2942 struct glyph_row
*desired_row
2943 = MATRIX_ROW (w
->desired_matrix
, row
);
2945 if (desired_row
->enabled_p
)
2946 assign_row (current_row
, desired_row
);
2948 swap_glyph_pointers (desired_row
, current_row
);
2949 current_row
->enabled_p
= 1;
2953 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
2958 /* Perform row dance after scrolling. We are working on the range of
2959 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2960 including) in MATRIX. COPY_FROM is a vector containing, for each
2961 row I in the range 0 <= I < NLINES, the index of the original line
2962 to move to I. This index is relative to the row range, i.e. 0 <=
2963 index < NLINES. RETAINED_P is a vector containing zero for each
2964 row 0 <= I < NLINES which is empty.
2966 This function is called from do_scrolling and do_direct_scrolling. */
2969 mirrored_line_dance (matrix
, unchanged_at_top
, nlines
, copy_from
,
2971 struct glyph_matrix
*matrix
;
2972 int unchanged_at_top
, nlines
;
2976 /* A copy of original rows. */
2977 struct glyph_row
*old_rows
;
2979 /* Rows to assign to. */
2980 struct glyph_row
*new_rows
= MATRIX_ROW (matrix
, unchanged_at_top
);
2984 /* Make a copy of the original rows. */
2985 old_rows
= (struct glyph_row
*) alloca (nlines
* sizeof *old_rows
);
2986 bcopy (new_rows
, old_rows
, nlines
* sizeof *old_rows
);
2988 /* Assign new rows, maybe clear lines. */
2989 for (i
= 0; i
< nlines
; ++i
)
2991 int enabled_before_p
= new_rows
[i
].enabled_p
;
2993 xassert (i
+ unchanged_at_top
< matrix
->nrows
);
2994 xassert (unchanged_at_top
+ copy_from
[i
] < matrix
->nrows
);
2995 new_rows
[i
] = old_rows
[copy_from
[i
]];
2996 new_rows
[i
].enabled_p
= enabled_before_p
;
2998 /* RETAINED_P is zero for empty lines. */
2999 if (!retained_p
[copy_from
[i
]])
3000 new_rows
[i
].enabled_p
= 0;
3003 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3004 if (frame_matrix_frame
)
3005 mirror_line_dance (XWINDOW (frame_matrix_frame
->root_window
),
3006 unchanged_at_top
, nlines
, copy_from
, retained_p
);
3010 /* Synchronize glyph pointers in the current matrix of window W with
3011 the current frame matrix. */
3014 sync_window_with_frame_matrix_rows (w
)
3017 struct frame
*f
= XFRAME (w
->frame
);
3018 struct glyph_row
*window_row
, *window_row_end
, *frame_row
;
3019 int left
, right
, x
, width
;
3021 /* Preconditions: W must be a leaf window on a tty frame. */
3022 xassert (NILP (w
->hchild
) && NILP (w
->vchild
));
3023 xassert (!FRAME_WINDOW_P (f
));
3025 left
= margin_glyphs_to_reserve (w
, 1, w
->left_margin_width
);
3026 right
= margin_glyphs_to_reserve (w
, 1, w
->right_margin_width
);
3027 x
= w
->current_matrix
->matrix_x
;
3028 width
= w
->current_matrix
->matrix_w
;
3030 window_row
= w
->current_matrix
->rows
;
3031 window_row_end
= window_row
+ w
->current_matrix
->nrows
;
3032 frame_row
= f
->current_matrix
->rows
+ XFASTINT (w
->top
);
3034 for (; window_row
< window_row_end
; ++window_row
, ++frame_row
)
3036 window_row
->glyphs
[LEFT_MARGIN_AREA
]
3037 = frame_row
->glyphs
[0] + x
;
3038 window_row
->glyphs
[TEXT_AREA
]
3039 = window_row
->glyphs
[LEFT_MARGIN_AREA
] + left
;
3040 window_row
->glyphs
[LAST_AREA
]
3041 = window_row
->glyphs
[LEFT_MARGIN_AREA
] + width
;
3042 window_row
->glyphs
[RIGHT_MARGIN_AREA
]
3043 = window_row
->glyphs
[LAST_AREA
] - right
;
3048 /* Return the window in the window tree rooted in W containing frame
3049 row ROW. Value is null if none is found. */
3052 frame_row_to_window (w
, row
)
3056 struct window
*found
= NULL
;
3060 if (!NILP (w
->hchild
))
3061 found
= frame_row_to_window (XWINDOW (w
->hchild
), row
);
3062 else if (!NILP (w
->vchild
))
3063 found
= frame_row_to_window (XWINDOW (w
->vchild
), row
);
3064 else if (row
>= XFASTINT (w
->top
)
3065 && row
< XFASTINT (w
->top
) + XFASTINT (w
->height
))
3068 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
3075 /* Perform a line dance in the window tree rooted at W, after
3076 scrolling a frame matrix in mirrored_line_dance.
3078 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3079 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3080 COPY_FROM is a vector containing, for each row I in the range 0 <=
3081 I < NLINES, the index of the original line to move to I. This
3082 index is relative to the row range, i.e. 0 <= index < NLINES.
3083 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3087 mirror_line_dance (w
, unchanged_at_top
, nlines
, copy_from
, retained_p
)
3089 int unchanged_at_top
, nlines
;
3095 if (!NILP (w
->hchild
))
3096 mirror_line_dance (XWINDOW (w
->hchild
), unchanged_at_top
,
3097 nlines
, copy_from
, retained_p
);
3098 else if (!NILP (w
->vchild
))
3099 mirror_line_dance (XWINDOW (w
->vchild
), unchanged_at_top
,
3100 nlines
, copy_from
, retained_p
);
3103 /* W is a leaf window, and we are working on its current
3105 struct glyph_matrix
*m
= w
->current_matrix
;
3107 struct glyph_row
*old_rows
;
3109 /* Make a copy of the original rows of matrix m. */
3110 old_rows
= (struct glyph_row
*) alloca (m
->nrows
* sizeof *old_rows
);
3111 bcopy (m
->rows
, old_rows
, m
->nrows
* sizeof *old_rows
);
3113 for (i
= 0; i
< nlines
; ++i
)
3115 /* Frame relative line assigned to. */
3116 int frame_to
= i
+ unchanged_at_top
;
3118 /* Frame relative line assigned. */
3119 int frame_from
= copy_from
[i
] + unchanged_at_top
;
3121 /* Window relative line assigned to. */
3122 int window_to
= frame_to
- m
->matrix_y
;
3124 /* Window relative line assigned. */
3125 int window_from
= frame_from
- m
->matrix_y
;
3127 /* Is assigned line inside window? */
3128 int from_inside_window_p
3129 = window_from
>= 0 && window_from
< m
->matrix_h
;
3131 /* Is assigned to line inside window? */
3132 int to_inside_window_p
3133 = window_to
>= 0 && window_to
< m
->matrix_h
;
3135 if (from_inside_window_p
&& to_inside_window_p
)
3137 /* Enabled setting before assignment. */
3138 int enabled_before_p
;
3140 /* Do the assignment. The enabled_p flag is saved
3141 over the assignment because the old redisplay did
3143 enabled_before_p
= m
->rows
[window_to
].enabled_p
;
3144 m
->rows
[window_to
] = old_rows
[window_from
];
3145 m
->rows
[window_to
].enabled_p
= enabled_before_p
;
3147 /* If frame line is empty, window line is empty, too. */
3148 if (!retained_p
[copy_from
[i
]])
3149 m
->rows
[window_to
].enabled_p
= 0;
3151 else if (to_inside_window_p
)
3153 /* A copy between windows. This is an infrequent
3154 case not worth optimizing. */
3155 struct frame
*f
= XFRAME (w
->frame
);
3156 struct window
*root
= XWINDOW (FRAME_ROOT_WINDOW (f
));
3158 struct glyph_matrix
*m2
;
3161 w2
= frame_row_to_window (root
, frame_to
);
3162 m2
= w2
->current_matrix
;
3163 m2_from
= frame_from
- m2
->matrix_y
;
3164 copy_row_except_pointers (m
->rows
+ window_to
,
3165 m2
->rows
+ m2_from
);
3167 /* If frame line is empty, window line is empty, too. */
3168 if (!retained_p
[copy_from
[i
]])
3169 m
->rows
[window_to
].enabled_p
= 0;
3172 else if (from_inside_window_p
)
3176 /* If there was a copy between windows, make sure glyph
3177 pointers are in sync with the frame matrix. */
3179 sync_window_with_frame_matrix_rows (w
);
3181 /* Check that no pointers are lost. */
3185 /* Next window on same level. */
3186 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
3193 /* Check that window and frame matrices agree about their
3194 understanding where glyphs of the rows are to find. For each
3195 window in the window tree rooted at W, check that rows in the
3196 matrices of leaf window agree with their frame matrices about
3200 check_window_matrix_pointers (w
)
3205 if (!NILP (w
->hchild
))
3206 check_window_matrix_pointers (XWINDOW (w
->hchild
));
3207 else if (!NILP (w
->vchild
))
3208 check_window_matrix_pointers (XWINDOW (w
->vchild
));
3211 struct frame
*f
= XFRAME (w
->frame
);
3212 check_matrix_pointers (w
->desired_matrix
, f
->desired_matrix
);
3213 check_matrix_pointers (w
->current_matrix
, f
->current_matrix
);
3216 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
3221 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3222 a window and FRAME_MATRIX is the corresponding frame matrix. For
3223 each row in WINDOW_MATRIX check that it's a slice of the
3224 corresponding frame row. If it isn't, abort. */
3227 check_matrix_pointers (window_matrix
, frame_matrix
)
3228 struct glyph_matrix
*window_matrix
, *frame_matrix
;
3230 /* Row number in WINDOW_MATRIX. */
3233 /* Row number corresponding to I in FRAME_MATRIX. */
3234 int j
= window_matrix
->matrix_y
;
3236 /* For all rows check that the row in the window matrix is a
3237 slice of the row in the frame matrix. If it isn't we didn't
3238 mirror an operation on the frame matrix correctly. */
3239 while (i
< window_matrix
->nrows
)
3241 if (!glyph_row_slice_p (window_matrix
->rows
+ i
,
3242 frame_matrix
->rows
+ j
))
3248 #endif /* GLYPH_DEBUG != 0 */
3252 /**********************************************************************
3253 VPOS and HPOS translations
3254 **********************************************************************/
3258 /* Translate vertical position VPOS which is relative to window W to a
3259 vertical position relative to W's frame. */
3262 window_to_frame_vpos (w
, vpos
)
3266 struct frame
*f
= XFRAME (w
->frame
);
3268 xassert (!FRAME_WINDOW_P (f
));
3269 xassert (vpos
>= 0 && vpos
<= w
->desired_matrix
->nrows
);
3270 vpos
+= XFASTINT (w
->top
);
3271 xassert (vpos
>= 0 && vpos
<= FRAME_HEIGHT (f
));
3276 /* Translate horizontal position HPOS which is relative to window W to
3277 a horizontal position relative to W's frame. */
3280 window_to_frame_hpos (w
, hpos
)
3284 struct frame
*f
= XFRAME (w
->frame
);
3286 xassert (!FRAME_WINDOW_P (f
));
3287 hpos
+= XFASTINT (w
->left
);
3291 #endif /* GLYPH_DEBUG */
3295 /**********************************************************************
3297 **********************************************************************/
3299 DEFUN ("redraw-frame", Fredraw_frame
, Sredraw_frame
, 1, 1, 0,
3300 doc
: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3306 CHECK_LIVE_FRAME (frame
);
3309 /* Ignore redraw requests, if frame has no glyphs yet.
3310 (Implementation note: It still has to be checked why we are
3311 called so early here). */
3312 if (!glyphs_initialized_initially_p
)
3316 if (FRAME_MSDOS_P (f
))
3317 set_terminal_modes ();
3319 clear_current_matrices (f
);
3322 windows_or_buffers_changed
++;
3323 /* Mark all windows as inaccurate, so that every window will have
3324 its redisplay done. */
3325 mark_window_display_accurate (FRAME_ROOT_WINDOW (f
), 0);
3326 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f
)), 1);
3332 /* Redraw frame F. This is nothing more than a call to the Lisp
3333 function redraw-frame. */
3340 XSETFRAME (frame
, f
);
3341 Fredraw_frame (frame
);
3345 DEFUN ("redraw-display", Fredraw_display
, Sredraw_display
, 0, 0, "",
3346 doc
: /* Clear and redisplay all visible frames. */)
3349 Lisp_Object tail
, frame
;
3351 FOR_EACH_FRAME (tail
, frame
)
3352 if (FRAME_VISIBLE_P (XFRAME (frame
)))
3353 Fredraw_frame (frame
);
3359 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3360 visible frames marked as garbaged. */
3363 redraw_garbaged_frames ()
3365 Lisp_Object tail
, frame
;
3367 FOR_EACH_FRAME (tail
, frame
)
3368 if (FRAME_VISIBLE_P (XFRAME (frame
))
3369 && FRAME_GARBAGED_P (XFRAME (frame
)))
3370 Fredraw_frame (frame
);
3375 /***********************************************************************
3377 ***********************************************************************/
3379 /* Try to update display and current glyph matrix directly.
3381 This function is called after a character G has been inserted into
3382 current_buffer. It tries to update the current glyph matrix and
3383 perform appropriate screen output to reflect the insertion. If it
3384 succeeds, the global flag redisplay_performed_directly_p will be
3385 set to 1, and thereby prevent the more costly general redisplay
3386 from running (see redisplay_internal).
3388 This function is not called for `hairy' character insertions.
3389 In particular, it is not called when after or before change
3390 functions exist, like they are used by font-lock. See keyboard.c
3391 for details where this function is called. */
3394 direct_output_for_insert (g
)
3397 register struct frame
*f
= SELECTED_FRAME ();
3398 struct window
*w
= XWINDOW (selected_window
);
3400 struct glyph_row
*glyph_row
;
3401 struct glyph
*glyphs
, *glyph
, *end
;
3403 /* Non-null means that redisplay of W is based on window matrices. */
3404 int window_redisplay_p
= FRAME_WINDOW_P (f
);
3405 /* Non-null means we are in overwrite mode. */
3406 int overwrite_p
= !NILP (current_buffer
->overwrite_mode
);
3408 struct text_pos pos
;
3409 int delta
, delta_bytes
;
3411 /* Not done directly. */
3412 redisplay_performed_directly_p
= 0;
3414 /* Quickly give up for some common cases. */
3415 if (cursor_in_echo_area
3416 /* Give up if fonts have changed. */
3418 /* Give up if face attributes have been changed. */
3419 || face_change_count
3420 /* Give up if cursor position not really known. */
3421 || !display_completed
3422 /* Give up if buffer appears in two places. */
3423 || buffer_shared
> 1
3424 /* Give up if currently displaying a message instead of the
3425 minibuffer contents. */
3426 || (EQ (selected_window
, minibuf_window
)
3427 && EQ (minibuf_window
, echo_area_window
))
3428 /* Give up for hscrolled mini-buffer because display of the prompt
3429 is handled specially there (see display_line). */
3430 || (MINI_WINDOW_P (w
) && XFASTINT (w
->hscroll
))
3431 /* Give up if overwriting in the middle of a line. */
3434 && FETCH_BYTE (PT
) != '\n')
3435 /* Give up for tabs and line ends. */
3439 /* Give up if unable to display the cursor in the window. */
3440 || w
->cursor
.vpos
< 0
3441 /* Give up if we are showing a message or just cleared the message
3442 because we might need to resize the echo area window. */
3443 || !NILP (echo_area_buffer
[0])
3444 || !NILP (echo_area_buffer
[1])
3445 || (glyph_row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
),
3446 /* Can't do it in a continued line because continuation
3447 lines would change. */
3448 (glyph_row
->continued_p
3449 /* Can't use this method if the line overlaps others or is
3450 overlapped by others because these other lines would
3451 have to be redisplayed. */
3452 || glyph_row
->overlapping_p
3453 || glyph_row
->overlapped_p
))
3454 /* Can't do it for partial width windows on terminal frames
3455 because we can't clear to eol in such a window. */
3456 || (!window_redisplay_p
&& !WINDOW_FULL_WIDTH_P (w
)))
3459 /* If we can't insert glyphs, we can use this method only
3460 at the end of a line. */
3461 if (!char_ins_del_ok
)
3462 if (PT
!= ZV
&& FETCH_BYTE (PT_BYTE
) != '\n')
3465 /* Set up a display iterator structure for W. Glyphs will be
3466 produced in scratch_glyph_row. Current position is W's cursor
3468 clear_glyph_row (&scratch_glyph_row
);
3469 SET_TEXT_POS (pos
, PT
, PT_BYTE
);
3470 DEC_TEXT_POS (pos
, !NILP (current_buffer
->enable_multibyte_characters
));
3471 init_iterator (&it
, w
, CHARPOS (pos
), BYTEPOS (pos
), &scratch_glyph_row
,
3474 glyph_row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
3475 if (glyph_row
->mouse_face_p
)
3478 /* Give up if highlighting trailing whitespace and we have trailing
3479 whitespace in glyph_row. We would have to remove the trailing
3480 whitespace face in that case. */
3481 if (!NILP (Vshow_trailing_whitespace
)
3482 && glyph_row
->used
[TEXT_AREA
])
3486 last
= glyph_row
->glyphs
[TEXT_AREA
] + glyph_row
->used
[TEXT_AREA
] - 1;
3487 if (last
->type
== STRETCH_GLYPH
3488 || (last
->type
== CHAR_GLYPH
3489 && last
->u
.ch
== ' '))
3493 /* Give up if there are overlay strings at pos. This would fail
3494 if the overlay string has newlines in it. */
3495 if (STRINGP (it
.string
))
3498 it
.hpos
= w
->cursor
.hpos
;
3499 it
.vpos
= w
->cursor
.vpos
;
3500 it
.current_x
= w
->cursor
.x
+ it
.first_visible_x
;
3501 it
.current_y
= w
->cursor
.y
;
3502 it
.end_charpos
= PT
;
3503 it
.stop_charpos
= min (PT
, it
.stop_charpos
);
3504 it
.stop_charpos
= max (IT_CHARPOS (it
), it
.stop_charpos
);
3506 /* More than one display element may be returned for PT - 1 if
3507 (i) it's a control character which is translated into `\003' or
3508 `^C', or (ii) it has a display table entry, or (iii) it's a
3509 combination of both. */
3510 delta
= delta_bytes
= 0;
3511 while (get_next_display_element (&it
))
3513 PRODUCE_GLYPHS (&it
);
3515 /* Give up if glyph doesn't fit completely on the line. */
3516 if (it
.current_x
>= it
.last_visible_x
)
3519 /* Give up if new glyph has different ascent or descent than
3520 the original row, or if it is not a character glyph. */
3521 if (glyph_row
->ascent
!= it
.ascent
3522 || glyph_row
->height
!= it
.ascent
+ it
.descent
3523 || glyph_row
->phys_ascent
!= it
.phys_ascent
3524 || glyph_row
->phys_height
!= it
.phys_ascent
+ it
.phys_descent
3525 || it
.what
!= IT_CHARACTER
)
3529 delta_bytes
+= it
.len
;
3530 set_iterator_to_next (&it
, 1);
3533 /* Give up if we hit the right edge of the window. We would have
3534 to insert truncation or continuation glyphs. */
3535 added_width
= it
.current_x
- (w
->cursor
.x
+ it
.first_visible_x
);
3536 if (glyph_row
->pixel_width
+ added_width
>= it
.last_visible_x
)
3539 /* Give up if there is a \t following in the line. */
3541 it2
.end_charpos
= ZV
;
3542 it2
.stop_charpos
= min (it2
.stop_charpos
, ZV
);
3543 while (get_next_display_element (&it2
)
3544 && !ITERATOR_AT_END_OF_LINE_P (&it2
))
3548 set_iterator_to_next (&it2
, 1);
3551 /* Number of new glyphs produced. */
3552 n
= it
.glyph_row
->used
[TEXT_AREA
];
3554 /* Start and end of glyphs in original row. */
3555 glyphs
= glyph_row
->glyphs
[TEXT_AREA
] + w
->cursor
.hpos
;
3556 end
= glyph_row
->glyphs
[1 + TEXT_AREA
];
3558 /* Make room for new glyphs, then insert them. */
3559 xassert (end
- glyphs
- n
>= 0);
3560 safe_bcopy ((char *) glyphs
, (char *) (glyphs
+ n
),
3561 (end
- glyphs
- n
) * sizeof (*end
));
3562 bcopy (it
.glyph_row
->glyphs
[TEXT_AREA
], glyphs
, n
* sizeof *glyphs
);
3563 glyph_row
->used
[TEXT_AREA
] = min (glyph_row
->used
[TEXT_AREA
] + n
,
3564 end
- glyph_row
->glyphs
[TEXT_AREA
]);
3566 /* Compute new line width. */
3567 glyph
= glyph_row
->glyphs
[TEXT_AREA
];
3568 end
= glyph
+ glyph_row
->used
[TEXT_AREA
];
3569 glyph_row
->pixel_width
= glyph_row
->x
;
3572 glyph_row
->pixel_width
+= glyph
->pixel_width
;
3576 /* Increment buffer positions for glyphs following the newly
3578 for (glyph
= glyphs
+ n
; glyph
< end
; ++glyph
)
3579 if (glyph
->charpos
> 0 && BUFFERP (glyph
->object
))
3580 glyph
->charpos
+= delta
;
3582 if (MATRIX_ROW_END_CHARPOS (glyph_row
) > 0)
3584 MATRIX_ROW_END_CHARPOS (glyph_row
) += delta
;
3585 MATRIX_ROW_END_BYTEPOS (glyph_row
) += delta_bytes
;
3588 /* Adjust positions in lines following the one we are in. */
3589 increment_matrix_positions (w
->current_matrix
,
3591 w
->current_matrix
->nrows
,
3592 delta
, delta_bytes
);
3594 glyph_row
->contains_overlapping_glyphs_p
3595 |= it
.glyph_row
->contains_overlapping_glyphs_p
;
3597 glyph_row
->displays_text_p
= 1;
3598 w
->window_end_vpos
= make_number (max (w
->cursor
.vpos
,
3599 XFASTINT (w
->window_end_vpos
)));
3601 if (!NILP (Vshow_trailing_whitespace
))
3602 highlight_trailing_whitespace (it
.f
, glyph_row
);
3604 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3605 In the middle, we have to insert glyphs. Note that this is now
3606 implemented for X frames. The implementation uses updated_window
3608 updated_row
= glyph_row
;
3609 updated_area
= TEXT_AREA
;
3613 rif
->update_window_begin_hook (w
);
3615 if (glyphs
== end
- n
3616 /* In front of a space added by append_space. */
3617 || (glyphs
== end
- n
- 1
3618 && (end
- n
)->charpos
<= 0))
3619 rif
->write_glyphs (glyphs
, n
);
3621 rif
->insert_glyphs (glyphs
, n
);
3625 if (glyphs
== end
- n
)
3626 write_glyphs (glyphs
, n
);
3628 insert_glyphs (glyphs
, n
);
3631 w
->cursor
.hpos
+= n
;
3632 w
->cursor
.x
= it
.current_x
- it
.first_visible_x
;
3633 xassert (w
->cursor
.hpos
>= 0
3634 && w
->cursor
.hpos
< w
->desired_matrix
->matrix_w
);
3636 /* How to set the cursor differs depending on whether we are
3637 using a frame matrix or a window matrix. Note that when
3638 a frame matrix is used, cursor_to expects frame coordinates,
3639 and the X and Y parameters are not used. */
3640 if (window_redisplay_p
)
3641 rif
->cursor_to (w
->cursor
.vpos
, w
->cursor
.hpos
,
3642 w
->cursor
.y
, w
->cursor
.x
);
3646 x
= (WINDOW_TO_FRAME_HPOS (w
, w
->cursor
.hpos
)
3647 + (INTEGERP (w
->left_margin_width
)
3648 ? XFASTINT (w
->left_margin_width
)
3650 y
= WINDOW_TO_FRAME_VPOS (w
, w
->cursor
.vpos
);
3655 rif
->update_window_end_hook (w
, 1, 0);
3660 TRACE ((stderr
, "direct output for insert\n"));
3661 mark_window_display_accurate (it
.window
, 1);
3662 redisplay_performed_directly_p
= 1;
3667 /* Perform a direct display update for moving PT by N positions
3668 left or right. N < 0 means a movement backwards. This function
3669 is currently only called for N == 1 or N == -1. */
3672 direct_output_forward_char (n
)
3675 struct frame
*f
= SELECTED_FRAME ();
3676 struct window
*w
= XWINDOW (selected_window
);
3677 struct glyph_row
*row
;
3679 /* Give up if point moved out of or into a composition. */
3680 if (check_point_in_composition (current_buffer
, XINT (w
->last_point
),
3681 current_buffer
, PT
))
3684 /* Give up if face attributes have been changed. */
3685 if (face_change_count
)
3688 /* Give up if current matrix is not up to date or we are
3689 displaying a message. */
3690 if (!display_completed
|| cursor_in_echo_area
)
3693 /* Give up if the buffer's direction is reversed. */
3694 if (!NILP (XBUFFER (w
->buffer
)->direction_reversed
))
3697 /* Can't use direct output if highlighting a region. */
3698 if (!NILP (Vtransient_mark_mode
) && !NILP (current_buffer
->mark_active
))
3701 /* Can't use direct output if highlighting trailing whitespace. */
3702 if (!NILP (Vshow_trailing_whitespace
))
3705 /* Give up if we are showing a message or just cleared the message
3706 because we might need to resize the echo area window. */
3707 if (!NILP (echo_area_buffer
[0]) || !NILP (echo_area_buffer
[1]))
3710 /* Give up if currently displaying a message instead of the
3711 minibuffer contents. */
3712 if (XWINDOW (minibuf_window
) == w
3713 && EQ (minibuf_window
, echo_area_window
))
3716 /* Give up if we don't know where the cursor is. */
3717 if (w
->cursor
.vpos
< 0)
3720 row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
3722 /* Give up if PT is outside of the last known cursor row. */
3723 if (PT
<= MATRIX_ROW_START_CHARPOS (row
)
3724 || PT
>= MATRIX_ROW_END_CHARPOS (row
))
3727 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
3729 w
->last_cursor
= w
->cursor
;
3730 XSETFASTINT (w
->last_point
, PT
);
3732 xassert (w
->cursor
.hpos
>= 0
3733 && w
->cursor
.hpos
< w
->desired_matrix
->matrix_w
);
3735 if (FRAME_WINDOW_P (f
))
3736 rif
->cursor_to (w
->cursor
.vpos
, w
->cursor
.hpos
,
3737 w
->cursor
.y
, w
->cursor
.x
);
3741 x
= (WINDOW_TO_FRAME_HPOS (w
, w
->cursor
.hpos
)
3742 + (INTEGERP (w
->left_margin_width
)
3743 ? XFASTINT (w
->left_margin_width
)
3745 y
= WINDOW_TO_FRAME_VPOS (w
, w
->cursor
.vpos
);
3750 redisplay_performed_directly_p
= 1;
3756 /***********************************************************************
3758 ***********************************************************************/
3760 /* Update frame F based on the data in desired matrices.
3762 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3763 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3766 Value is non-zero if redisplay was stopped due to pending input. */
3769 update_frame (f
, force_p
, inhibit_hairy_id_p
)
3772 int inhibit_hairy_id_p
;
3774 /* 1 means display has been paused because of pending input. */
3776 struct window
*root_window
= XWINDOW (f
->root_window
);
3778 if (FRAME_WINDOW_P (f
))
3780 /* We are working on window matrix basis. All windows whose
3781 flag must_be_updated_p is set have to be updated. */
3783 /* Record that we are not working on frame matrices. */
3784 set_frame_matrix_frame (NULL
);
3786 /* Update all windows in the window tree of F, maybe stopping
3787 when pending input is detected. */
3790 /* Update the menu bar on X frames that don't have toolkit
3792 if (WINDOWP (f
->menu_bar_window
))
3793 update_window (XWINDOW (f
->menu_bar_window
), 1);
3795 /* Update the tool-bar window, if present. */
3796 if (WINDOWP (f
->tool_bar_window
))
3798 struct window
*w
= XWINDOW (f
->tool_bar_window
);
3800 /* Update tool-bar window. */
3801 if (w
->must_be_updated_p
)
3805 update_window (w
, 1);
3806 w
->must_be_updated_p
= 0;
3808 /* Swap tool-bar strings. We swap because we want to
3810 tem
= f
->current_tool_bar_string
;
3811 f
->current_tool_bar_string
= f
->desired_tool_bar_string
;
3812 f
->desired_tool_bar_string
= tem
;
3817 /* Update windows. */
3818 paused_p
= update_window_tree (root_window
, force_p
);
3821 #if 0 /* This flush is a performance bottleneck under X,
3822 and it doesn't seem to be necessary anyway. */
3823 rif
->flush_display (f
);
3828 /* We are working on frame matrix basis. Set the frame on whose
3829 frame matrix we operate. */
3830 set_frame_matrix_frame (f
);
3832 /* Build F's desired matrix from window matrices. */
3833 build_frame_matrix (f
);
3835 /* Update the display */
3837 paused_p
= update_frame_1 (f
, force_p
, inhibit_hairy_id_p
);
3841 fflush (termscript
);
3844 /* Check window matrices for lost pointers. */
3846 check_window_matrix_pointers (root_window
);
3847 add_frame_display_history (f
, paused_p
);
3851 /* Reset flags indicating that a window should be updated. */
3852 set_window_update_flags (root_window
, 0);
3854 display_completed
= !paused_p
;
3860 /************************************************************************
3861 Window-based updates
3862 ************************************************************************/
3864 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3865 don't stop updating when input is pending. */
3868 update_window_tree (w
, force_p
)
3874 while (w
&& !paused_p
)
3876 if (!NILP (w
->hchild
))
3877 paused_p
|= update_window_tree (XWINDOW (w
->hchild
), force_p
);
3878 else if (!NILP (w
->vchild
))
3879 paused_p
|= update_window_tree (XWINDOW (w
->vchild
), force_p
);
3880 else if (w
->must_be_updated_p
)
3881 paused_p
|= update_window (w
, force_p
);
3883 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
3890 /* Update window W if its flag must_be_updated_p is non-zero. If
3891 FORCE_P is non-zero, don't stop updating if input is pending. */
3894 update_single_window (w
, force_p
)
3898 if (w
->must_be_updated_p
)
3900 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
3902 /* Record that this is not a frame-based redisplay. */
3903 set_frame_matrix_frame (NULL
);
3907 update_window (w
, force_p
);
3910 /* Reset flag in W. */
3911 w
->must_be_updated_p
= 0;
3916 /* Redraw lines from the current matrix of window W that are
3917 overlapped by other rows. YB is bottom-most y-position in W. */
3920 redraw_overlapped_rows (w
, yb
)
3926 /* If rows overlapping others have been changed, the rows being
3927 overlapped have to be redrawn. This won't draw lines that have
3928 already been drawn in update_window_line because overlapped_p in
3929 desired rows is 0, so after row assignment overlapped_p in
3930 current rows is 0. */
3931 for (i
= 0; i
< w
->current_matrix
->nrows
; ++i
)
3933 struct glyph_row
*row
= w
->current_matrix
->rows
+ i
;
3935 if (!row
->enabled_p
)
3937 else if (row
->mode_line_p
)
3940 if (row
->overlapped_p
)
3942 enum glyph_row_area area
;
3944 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
3947 updated_area
= area
;
3948 rif
->cursor_to (i
, 0, row
->y
, area
== TEXT_AREA
? row
->x
: 0);
3949 if (row
->used
[area
])
3950 rif
->write_glyphs (row
->glyphs
[area
], row
->used
[area
]);
3951 rif
->clear_end_of_line (-1);
3954 row
->overlapped_p
= 0;
3957 if (MATRIX_ROW_BOTTOM_Y (row
) >= yb
)
3963 /* Redraw lines from the current matrix of window W that overlap
3964 others. YB is bottom-most y-position in W. */
3967 redraw_overlapping_rows (w
, yb
)
3972 struct glyph_row
*row
;
3974 for (i
= 0; i
< w
->current_matrix
->nrows
; ++i
)
3976 row
= w
->current_matrix
->rows
+ i
;
3978 if (!row
->enabled_p
)
3980 else if (row
->mode_line_p
)
3983 bottom_y
= MATRIX_ROW_BOTTOM_Y (row
);
3985 if (row
->overlapping_p
&& i
> 0 && bottom_y
< yb
)
3987 if (row
->used
[LEFT_MARGIN_AREA
])
3988 rif
->fix_overlapping_area (w
, row
, LEFT_MARGIN_AREA
);
3990 if (row
->used
[TEXT_AREA
])
3991 rif
->fix_overlapping_area (w
, row
, TEXT_AREA
);
3993 if (row
->used
[RIGHT_MARGIN_AREA
])
3994 rif
->fix_overlapping_area (w
, row
, RIGHT_MARGIN_AREA
);
3996 /* Record in neighbour rows that ROW overwrites part of their
3998 if (row
->phys_ascent
> row
->ascent
&& i
> 0)
3999 MATRIX_ROW (w
->current_matrix
, i
- 1)->overlapped_p
= 1;
4000 if ((row
->phys_height
- row
->phys_ascent
4001 > row
->height
- row
->ascent
)
4003 MATRIX_ROW (w
->current_matrix
, i
+ 1)->overlapped_p
= 1;
4014 /* Check that no row in the current matrix of window W is enabled
4015 which is below what's displayed in the window. */
4018 check_current_matrix_flags (w
)
4021 int last_seen_p
= 0;
4022 int i
, yb
= window_text_bottom_y (w
);
4024 for (i
= 0; i
< w
->current_matrix
->nrows
- 1; ++i
)
4026 struct glyph_row
*row
= MATRIX_ROW (w
->current_matrix
, i
);
4027 if (!last_seen_p
&& MATRIX_ROW_BOTTOM_Y (row
) >= yb
)
4029 else if (last_seen_p
&& row
->enabled_p
)
4034 #endif /* GLYPH_DEBUG */
4037 /* Update display of window W. FORCE_P non-zero means that we should
4038 not stop when detecting pending input. */
4041 update_window (w
, force_p
)
4045 struct glyph_matrix
*desired_matrix
= w
->desired_matrix
;
4047 int preempt_count
= baud_rate
/ 2400 + 1;
4048 extern int input_pending
;
4049 extern Lisp_Object do_mouse_tracking
;
4051 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
4052 extern struct frame
*updating_frame
;
4055 /* Check that W's frame doesn't have glyph matrices. */
4056 xassert (FRAME_WINDOW_P (f
));
4057 xassert (updating_frame
!= NULL
);
4059 /* Check pending input the first time so that we can quickly return. */
4060 if (redisplay_dont_pause
)
4063 detect_input_pending ();
4065 /* If forced to complete the update, or if no input is pending, do
4067 if (force_p
|| !input_pending
|| !NILP (do_mouse_tracking
))
4069 struct glyph_row
*row
, *end
;
4070 struct glyph_row
*mode_line_row
;
4071 struct glyph_row
*header_line_row
;
4072 int yb
, changed_p
= 0, mouse_face_overwritten_p
= 0, n_updated
;
4074 rif
->update_window_begin_hook (w
);
4075 yb
= window_text_bottom_y (w
);
4077 /* If window has a header line, update it before everything else.
4078 Adjust y-positions of other rows by the header line height. */
4079 row
= desired_matrix
->rows
;
4080 end
= row
+ desired_matrix
->nrows
- 1;
4082 if (row
->mode_line_p
)
4084 header_line_row
= row
;
4088 header_line_row
= NULL
;
4090 /* Update the mode line, if necessary. */
4091 mode_line_row
= MATRIX_MODE_LINE_ROW (desired_matrix
);
4092 if (mode_line_row
->mode_line_p
&& mode_line_row
->enabled_p
)
4094 mode_line_row
->y
= yb
;
4095 update_window_line (w
, MATRIX_ROW_VPOS (mode_line_row
,
4097 &mouse_face_overwritten_p
);
4101 /* Find first enabled row. Optimizations in redisplay_internal
4102 may lead to an update with only one row enabled. There may
4103 be also completely empty matrices. */
4104 while (row
< end
&& !row
->enabled_p
)
4107 /* Try reusing part of the display by copying. */
4108 if (row
< end
&& !desired_matrix
->no_scrolling_p
)
4110 int rc
= scrolling_window (w
, header_line_row
!= NULL
);
4113 /* All rows were found to be equal. */
4118 /* We've scrolled the display. */
4123 /* Update the header line after scrolling because a new header
4124 line would otherwise overwrite lines at the top of the window
4125 that can be scrolled. */
4126 if (header_line_row
&& header_line_row
->enabled_p
)
4128 header_line_row
->y
= 0;
4129 update_window_line (w
, 0, &mouse_face_overwritten_p
);
4133 /* Update the rest of the lines. */
4134 for (n_updated
= 0; row
< end
&& (force_p
|| !input_pending
); ++row
)
4137 int vpos
= MATRIX_ROW_VPOS (row
, desired_matrix
);
4140 /* We'll have to play a little bit with when to
4141 detect_input_pending. If it's done too often,
4142 scrolling large windows with repeated scroll-up
4143 commands will too quickly pause redisplay. */
4144 if (!force_p
&& ++n_updated
% preempt_count
== 0)
4145 detect_input_pending ();
4147 changed_p
|= update_window_line (w
, vpos
,
4148 &mouse_face_overwritten_p
);
4150 /* Mark all rows below the last visible one in the current
4151 matrix as invalid. This is necessary because of
4152 variable line heights. Consider the case of three
4153 successive redisplays, where the first displays 5
4154 lines, the second 3 lines, and the third 5 lines again.
4155 If the second redisplay wouldn't mark rows in the
4156 current matrix invalid, the third redisplay might be
4157 tempted to optimize redisplay based on lines displayed
4158 in the first redisplay. */
4159 if (MATRIX_ROW_BOTTOM_Y (row
) >= yb
)
4160 for (i
= vpos
+ 1; i
< w
->current_matrix
->nrows
- 1; ++i
)
4161 MATRIX_ROW (w
->current_matrix
, i
)->enabled_p
= 0;
4164 /* Was display preempted? */
4165 paused_p
= row
< end
;
4169 /* Fix the appearance of overlapping/overlapped rows. */
4170 if (!paused_p
&& !w
->pseudo_window_p
)
4172 if (changed_p
&& rif
->fix_overlapping_area
)
4174 redraw_overlapped_rows (w
, yb
);
4175 redraw_overlapping_rows (w
, yb
);
4178 /* Make cursor visible at cursor position of W. */
4179 set_window_cursor_after_update (w
);
4181 #if 0 /* Check that current matrix invariants are satisfied. This is
4182 for debugging only. See the comment of check_matrix_invariants. */
4183 IF_DEBUG (check_matrix_invariants (w
));
4188 /* Remember the redisplay method used to display the matrix. */
4189 strcpy (w
->current_matrix
->method
, w
->desired_matrix
->method
);
4192 /* End the update of window W. Don't set the cursor if we
4193 paused updating the display because in this case,
4194 set_window_cursor_after_update hasn't been called, and
4195 output_cursor doesn't contain the cursor location. */
4196 rif
->update_window_end_hook (w
, !paused_p
, mouse_face_overwritten_p
);
4202 /* check_current_matrix_flags (w); */
4203 add_window_display_history (w
, w
->current_matrix
->method
, paused_p
);
4206 clear_glyph_matrix (desired_matrix
);
4212 /* Update the display of area AREA in window W, row number VPOS.
4213 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4216 update_marginal_area (w
, area
, vpos
)
4220 struct glyph_row
*desired_row
= MATRIX_ROW (w
->desired_matrix
, vpos
);
4222 /* Let functions in xterm.c know what area subsequent X positions
4223 will be relative to. */
4224 updated_area
= area
;
4226 /* Set cursor to start of glyphs, write them, and clear to the end
4227 of the area. I don't think that something more sophisticated is
4228 necessary here, since marginal areas will not be the default. */
4229 rif
->cursor_to (vpos
, 0, desired_row
->y
, 0);
4230 if (desired_row
->used
[area
])
4231 rif
->write_glyphs (desired_row
->glyphs
[area
], desired_row
->used
[area
]);
4232 rif
->clear_end_of_line (-1);
4236 /* Update the display of the text area of row VPOS in window W.
4237 Value is non-zero if display has changed. */
4240 update_text_area (w
, vpos
)
4244 struct glyph_row
*current_row
= MATRIX_ROW (w
->current_matrix
, vpos
);
4245 struct glyph_row
*desired_row
= MATRIX_ROW (w
->desired_matrix
, vpos
);
4248 /* Let functions in xterm.c know what area subsequent X positions
4249 will be relative to. */
4250 updated_area
= TEXT_AREA
;
4252 /* If rows are at different X or Y, or rows have different height,
4253 or the current row is marked invalid, write the entire line. */
4254 if (!current_row
->enabled_p
4255 || desired_row
->y
!= current_row
->y
4256 || desired_row
->ascent
!= current_row
->ascent
4257 || desired_row
->phys_ascent
!= current_row
->phys_ascent
4258 || desired_row
->phys_height
!= current_row
->phys_height
4259 || desired_row
->visible_height
!= current_row
->visible_height
4260 || current_row
->overlapped_p
4261 || current_row
->mouse_face_p
4262 || current_row
->x
!= desired_row
->x
)
4264 rif
->cursor_to (vpos
, 0, desired_row
->y
, desired_row
->x
);
4266 if (desired_row
->used
[TEXT_AREA
])
4267 rif
->write_glyphs (desired_row
->glyphs
[TEXT_AREA
],
4268 desired_row
->used
[TEXT_AREA
]);
4270 /* Clear to end of window. */
4271 rif
->clear_end_of_line (-1);
4274 /* This erases the cursor. We do this here because
4275 notice_overwritten_cursor cannot easily check this, which
4276 might indicate that the whole functionality of
4277 notice_overwritten_cursor would better be implemented here.
4278 On the other hand, we need notice_overwritten_cursor as long
4279 as mouse highlighting is done asynchronously outside of
4281 if (vpos
== w
->phys_cursor
.vpos
)
4282 w
->phys_cursor_on_p
= 0;
4287 struct glyph
*current_glyph
= current_row
->glyphs
[TEXT_AREA
];
4288 struct glyph
*desired_glyph
= desired_row
->glyphs
[TEXT_AREA
];
4289 int overlapping_glyphs_p
= current_row
->contains_overlapping_glyphs_p
;
4290 int desired_stop_pos
= desired_row
->used
[TEXT_AREA
];
4292 /* If the desired row extends its face to the text area end,
4293 make sure we write at least one glyph, so that the face
4294 extension actually takes place. */
4295 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row
))
4298 stop
= min (current_row
->used
[TEXT_AREA
], desired_stop_pos
);
4302 /* Loop over glyphs that current and desired row may have
4308 /* Skip over glyphs that both rows have in common. These
4309 don't have to be written. We can't skip if the last
4310 current glyph overlaps the glyph to its right. For
4311 example, consider a current row of `if ' with the `f' in
4312 Courier bold so that it overlaps the ` ' to its right.
4313 If the desired row is ` ', we would skip over the space
4314 after the `if' and there would remain a pixel from the
4315 `f' on the screen. */
4316 if (overlapping_glyphs_p
&& i
> 0)
4318 struct glyph
*glyph
= ¤t_row
->glyphs
[TEXT_AREA
][i
- 1];
4321 rif
->get_glyph_overhangs (glyph
, XFRAME (w
->frame
),
4323 can_skip_p
= right
== 0;
4329 && GLYPH_EQUAL_P (desired_glyph
, current_glyph
))
4331 x
+= desired_glyph
->pixel_width
;
4332 ++desired_glyph
, ++current_glyph
, ++i
;
4335 /* Consider the case that the current row contains "xxx
4336 ppp ggg" in italic Courier font, and the desired row
4337 is "xxx ggg". The character `p' has lbearing, `g'
4338 has not. The loop above will stop in front of the
4339 first `p' in the current row. If we would start
4340 writing glyphs there, we wouldn't erase the lbearing
4341 of the `p'. The rest of the lbearing problem is then
4342 taken care of by x_draw_glyphs. */
4343 if (overlapping_glyphs_p
4345 && i
< current_row
->used
[TEXT_AREA
]
4346 && (current_row
->used
[TEXT_AREA
]
4347 != desired_row
->used
[TEXT_AREA
]))
4351 rif
->get_glyph_overhangs (current_glyph
, XFRAME (w
->frame
),
4353 while (left
> 0 && i
> 0)
4355 --i
, --desired_glyph
, --current_glyph
;
4356 x
-= desired_glyph
->pixel_width
;
4357 left
-= desired_glyph
->pixel_width
;
4362 /* Try to avoid writing the entire rest of the desired row
4363 by looking for a resync point. This mainly prevents
4364 mode line flickering in the case the mode line is in
4365 fixed-pitch font, which it usually will be. */
4366 if (i
< desired_row
->used
[TEXT_AREA
])
4368 int start_x
= x
, start_hpos
= i
;
4369 struct glyph
*start
= desired_glyph
;
4371 int skip_first_p
= !can_skip_p
;
4373 /* Find the next glyph that's equal again. */
4376 || !GLYPH_EQUAL_P (desired_glyph
, current_glyph
))
4379 x
+= desired_glyph
->pixel_width
;
4380 current_x
+= current_glyph
->pixel_width
;
4381 ++desired_glyph
, ++current_glyph
, ++i
;
4385 if (i
== start_hpos
|| x
!= current_x
)
4389 desired_glyph
= start
;
4393 rif
->cursor_to (vpos
, start_hpos
, desired_row
->y
, start_x
);
4394 rif
->write_glyphs (start
, i
- start_hpos
);
4399 /* Write the rest. */
4400 if (i
< desired_row
->used
[TEXT_AREA
])
4402 rif
->cursor_to (vpos
, i
, desired_row
->y
, x
);
4403 rif
->write_glyphs (desired_glyph
, desired_row
->used
[TEXT_AREA
] - i
);
4407 /* Maybe clear to end of line. */
4408 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row
))
4410 /* If new row extends to the end of the text area, nothing
4411 has to be cleared, if and only if we did a write_glyphs
4412 above. This is made sure by setting desired_stop_pos
4413 appropriately above. */
4414 xassert (i
< desired_row
->used
[TEXT_AREA
]);
4416 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row
))
4418 /* If old row extends to the end of the text area, clear. */
4419 if (i
>= desired_row
->used
[TEXT_AREA
])
4420 rif
->cursor_to (vpos
, i
, desired_row
->y
,
4421 desired_row
->x
+ desired_row
->pixel_width
);
4422 rif
->clear_end_of_line (-1);
4425 else if (desired_row
->pixel_width
< current_row
->pixel_width
)
4427 /* Otherwise clear to the end of the old row. Everything
4428 after that position should be clear already. */
4431 if (i
>= desired_row
->used
[TEXT_AREA
])
4432 rif
->cursor_to (vpos
, i
, desired_row
->y
,
4433 desired_row
->x
+ desired_row
->pixel_width
);
4435 /* If cursor is displayed at the end of the line, make sure
4436 it's cleared. Nowadays we don't have a phys_cursor_glyph
4437 with which to erase the cursor (because this method
4438 doesn't work with lbearing/rbearing), so we must do it
4440 if (vpos
== w
->phys_cursor
.vpos
4441 && w
->phys_cursor
.hpos
>= desired_row
->used
[TEXT_AREA
])
4443 w
->phys_cursor_on_p
= 0;
4447 x
= current_row
->x
+ current_row
->pixel_width
;
4448 rif
->clear_end_of_line (x
);
4457 /* Update row VPOS in window W. Value is non-zero if display has been
4461 update_window_line (w
, vpos
, mouse_face_overwritten_p
)
4463 int vpos
, *mouse_face_overwritten_p
;
4465 struct glyph_row
*current_row
= MATRIX_ROW (w
->current_matrix
, vpos
);
4466 struct glyph_row
*desired_row
= MATRIX_ROW (w
->desired_matrix
, vpos
);
4469 /* Set the row being updated. This is important to let xterm.c
4470 know what line height values are in effect. */
4471 updated_row
= desired_row
;
4473 /* A row can be completely invisible in case a desired matrix was
4474 built with a vscroll and then make_cursor_line_fully_visible shifts
4475 the matrix. Make sure to make such rows current anyway, since
4476 we need the correct y-position, for example, in the current matrix. */
4477 if (desired_row
->mode_line_p
4478 || desired_row
->visible_height
> 0)
4480 xassert (desired_row
->enabled_p
);
4482 /* Update display of the left margin area, if there is one. */
4483 if (!desired_row
->full_width_p
4484 && !NILP (w
->left_margin_width
))
4487 update_marginal_area (w
, LEFT_MARGIN_AREA
, vpos
);
4490 /* Update the display of the text area. */
4491 if (update_text_area (w
, vpos
))
4494 if (current_row
->mouse_face_p
)
4495 *mouse_face_overwritten_p
= 1;
4498 /* Update display of the right margin area, if there is one. */
4499 if (!desired_row
->full_width_p
4500 && !NILP (w
->right_margin_width
))
4503 update_marginal_area (w
, RIGHT_MARGIN_AREA
, vpos
);
4506 /* Draw truncation marks etc. */
4507 if (!current_row
->enabled_p
4508 || desired_row
->y
!= current_row
->y
4509 || desired_row
->visible_height
!= current_row
->visible_height
4510 || desired_row
->overlay_arrow_p
!= current_row
->overlay_arrow_p
4511 || desired_row
->truncated_on_left_p
!= current_row
->truncated_on_left_p
4512 || desired_row
->truncated_on_right_p
!= current_row
->truncated_on_right_p
4513 || desired_row
->continued_p
!= current_row
->continued_p
4514 || desired_row
->mode_line_p
!= current_row
->mode_line_p
4515 || (desired_row
->indicate_empty_line_p
4516 != current_row
->indicate_empty_line_p
)
4517 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row
)
4518 != MATRIX_ROW_CONTINUATION_LINE_P (current_row
)))
4519 rif
->after_update_window_line_hook (desired_row
);
4522 /* Update current_row from desired_row. */
4523 make_current (w
->desired_matrix
, w
->current_matrix
, vpos
);
4529 /* Set the cursor after an update of window W. This function may only
4530 be called from update_window. */
4533 set_window_cursor_after_update (w
)
4536 struct frame
*f
= XFRAME (w
->frame
);
4537 int cx
, cy
, vpos
, hpos
;
4539 /* Not intended for frame matrix updates. */
4540 xassert (FRAME_WINDOW_P (f
));
4542 if (cursor_in_echo_area
4543 && !NILP (echo_area_buffer
[0])
4544 /* If we are showing a message instead of the mini-buffer,
4545 show the cursor for the message instead. */
4546 && XWINDOW (minibuf_window
) == w
4547 && EQ (minibuf_window
, echo_area_window
)
4548 /* These cases apply only to the frame that contains
4549 the active mini-buffer window. */
4550 && FRAME_HAS_MINIBUF_P (f
)
4551 && EQ (FRAME_MINIBUF_WINDOW (f
), echo_area_window
))
4553 cx
= cy
= vpos
= hpos
= 0;
4555 if (cursor_in_echo_area
>= 0)
4557 /* If the mini-buffer is several lines high, find the last
4558 line that has any text on it. Note: either all lines
4559 are enabled or none. Otherwise we wouldn't be able to
4561 struct glyph_row
*row
, *last_row
;
4562 struct glyph
*glyph
;
4563 int yb
= window_text_bottom_y (w
);
4566 row
= w
->current_matrix
->rows
;
4567 while (row
->enabled_p
4568 && (last_row
== NULL
4569 || MATRIX_ROW_BOTTOM_Y (row
) <= yb
))
4571 if (row
->used
[TEXT_AREA
]
4572 && row
->glyphs
[TEXT_AREA
][0].charpos
>= 0)
4579 struct glyph
*start
= last_row
->glyphs
[TEXT_AREA
];
4580 struct glyph
*last
= start
+ last_row
->used
[TEXT_AREA
] - 1;
4582 while (last
> start
&& last
->charpos
< 0)
4585 for (glyph
= start
; glyph
< last
; ++glyph
)
4587 cx
+= glyph
->pixel_width
;
4592 vpos
= MATRIX_ROW_VPOS (last_row
, w
->current_matrix
);
4600 hpos
= w
->cursor
.hpos
;
4601 vpos
= w
->cursor
.vpos
;
4604 /* Window cursor can be out of sync for horizontally split windows. */
4605 hpos
= max (0, hpos
);
4606 hpos
= min (w
->current_matrix
->matrix_w
- 1, hpos
);
4607 vpos
= max (0, vpos
);
4608 vpos
= min (w
->current_matrix
->nrows
- 1, vpos
);
4609 rif
->cursor_to (vpos
, hpos
, cy
, cx
);
4613 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4614 tree rooted at W. */
4617 set_window_update_flags (w
, on_p
)
4623 if (!NILP (w
->hchild
))
4624 set_window_update_flags (XWINDOW (w
->hchild
), on_p
);
4625 else if (!NILP (w
->vchild
))
4626 set_window_update_flags (XWINDOW (w
->vchild
), on_p
);
4628 w
->must_be_updated_p
= on_p
;
4630 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
4636 /***********************************************************************
4637 Window-Based Scrolling
4638 ***********************************************************************/
4640 /* Structure describing rows in scrolling_window. */
4644 /* Number of occurrences of this row in desired and current matrix. */
4645 int old_uses
, new_uses
;
4647 /* Vpos of row in new matrix. */
4648 int new_line_number
;
4650 /* Bucket index of this row_entry in the hash table row_table. */
4653 /* The row described by this entry. */
4654 struct glyph_row
*row
;
4656 /* Hash collision chain. */
4657 struct row_entry
*next
;
4660 /* A pool to allocate row_entry structures from, and the size of the
4661 pool. The pool is reallocated in scrolling_window when we find
4662 that we need a larger one. */
4664 static struct row_entry
*row_entry_pool
;
4665 static int row_entry_pool_size
;
4667 /* Index of next free entry in row_entry_pool. */
4669 static int row_entry_idx
;
4671 /* The hash table used during scrolling, and the table's size. This
4672 table is used to quickly identify equal rows in the desired and
4675 static struct row_entry
**row_table
;
4676 static int row_table_size
;
4678 /* Vectors of pointers to row_entry structures belonging to the
4679 current and desired matrix, and the size of the vectors. */
4681 static struct row_entry
**old_lines
, **new_lines
;
4682 static int old_lines_size
, new_lines_size
;
4684 /* A pool to allocate run structures from, and its size. */
4686 static struct run
*run_pool
;
4687 static int runs_size
;
4689 /* A vector of runs of lines found during scrolling. */
4691 static struct run
**runs
;
4693 /* Add glyph row ROW to the scrolling hash table during the scrolling
4696 static INLINE
struct row_entry
*
4697 add_row_entry (w
, row
)
4699 struct glyph_row
*row
;
4701 struct row_entry
*entry
;
4702 int i
= row
->hash
% row_table_size
;
4704 entry
= row_table
[i
];
4705 while (entry
&& !row_equal_p (w
, entry
->row
, row
, 1))
4706 entry
= entry
->next
;
4710 entry
= row_entry_pool
+ row_entry_idx
++;
4712 entry
->old_uses
= entry
->new_uses
= 0;
4713 entry
->new_line_number
= 0;
4715 entry
->next
= row_table
[i
];
4716 row_table
[i
] = entry
;
4723 /* Try to reuse part of the current display of W by scrolling lines.
4724 HEADER_LINE_P non-zero means W has a header line.
4726 The algorithm is taken from Communications of the ACM, Apr78 "A
4727 Technique for Isolating Differences Between Files." It should take
4730 A short outline of the steps of the algorithm
4732 1. Skip lines equal at the start and end of both matrices.
4734 2. Enter rows in the current and desired matrix into a symbol
4735 table, counting how often they appear in both matrices.
4737 3. Rows that appear exactly once in both matrices serve as anchors,
4738 i.e. we assume that such lines are likely to have been moved.
4740 4. Starting from anchor lines, extend regions to be scrolled both
4741 forward and backward.
4745 -1 if all rows were found to be equal.
4746 0 to indicate that we did not scroll the display, or
4747 1 if we did scroll. */
4750 scrolling_window (w
, header_line_p
)
4754 struct glyph_matrix
*desired_matrix
= w
->desired_matrix
;
4755 struct glyph_matrix
*current_matrix
= w
->current_matrix
;
4756 int yb
= window_text_bottom_y (w
);
4757 int i
, j
, first_old
, first_new
, last_old
, last_new
;
4758 int nruns
, nbytes
, n
, run_idx
;
4759 struct row_entry
*entry
;
4761 /* Skip over rows equal at the start. */
4762 for (i
= header_line_p
? 1 : 0; i
< current_matrix
->nrows
- 1; ++i
)
4764 struct glyph_row
*d
= MATRIX_ROW (desired_matrix
, i
);
4765 struct glyph_row
*c
= MATRIX_ROW (current_matrix
, i
);
4770 && MATRIX_ROW_BOTTOM_Y (c
) <= yb
4771 && MATRIX_ROW_BOTTOM_Y (d
) <= yb
4772 && row_equal_p (w
, c
, d
, 1))
4781 /* Give up if some rows in the desired matrix are not enabled. */
4782 if (!MATRIX_ROW (desired_matrix
, i
)->enabled_p
)
4785 first_old
= first_new
= i
;
4787 /* Set last_new to the index + 1 of the last enabled row in the
4790 while (i
< desired_matrix
->nrows
- 1
4791 && MATRIX_ROW (desired_matrix
, i
)->enabled_p
4792 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix
, i
)) <= yb
)
4795 if (!MATRIX_ROW (desired_matrix
, i
)->enabled_p
)
4800 /* Set last_old to the index + 1 of the last enabled row in the
4801 current matrix. We don't look at the enabled flag here because
4802 we plan to reuse part of the display even if other parts are
4805 while (i
< current_matrix
->nrows
- 1)
4807 int bottom
= MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix
, i
));
4816 /* Skip over rows equal at the bottom. */
4819 while (i
- 1 > first_new
4820 && j
- 1 > first_old
4821 && MATRIX_ROW (current_matrix
, i
- 1)->enabled_p
4822 && (MATRIX_ROW (current_matrix
, i
- 1)->y
4823 == MATRIX_ROW (desired_matrix
, j
- 1)->y
)
4825 MATRIX_ROW (desired_matrix
, i
- 1),
4826 MATRIX_ROW (current_matrix
, j
- 1), 1))
4831 /* Nothing to do if all rows are equal. */
4832 if (last_new
== first_new
)
4835 /* Reallocate vectors, tables etc. if necessary. */
4837 if (current_matrix
->nrows
> old_lines_size
)
4839 old_lines_size
= current_matrix
->nrows
;
4840 nbytes
= old_lines_size
* sizeof *old_lines
;
4841 old_lines
= (struct row_entry
**) xrealloc (old_lines
, nbytes
);
4844 if (desired_matrix
->nrows
> new_lines_size
)
4846 new_lines_size
= desired_matrix
->nrows
;
4847 nbytes
= new_lines_size
* sizeof *new_lines
;
4848 new_lines
= (struct row_entry
**) xrealloc (new_lines
, nbytes
);
4851 n
= desired_matrix
->nrows
+ current_matrix
->nrows
;
4852 if (3 * n
> row_table_size
)
4854 row_table_size
= next_almost_prime (3 * n
);
4855 nbytes
= row_table_size
* sizeof *row_table
;
4856 row_table
= (struct row_entry
**) xrealloc (row_table
, nbytes
);
4857 bzero (row_table
, nbytes
);
4860 if (n
> row_entry_pool_size
)
4862 row_entry_pool_size
= n
;
4863 nbytes
= row_entry_pool_size
* sizeof *row_entry_pool
;
4864 row_entry_pool
= (struct row_entry
*) xrealloc (row_entry_pool
, nbytes
);
4867 if (desired_matrix
->nrows
> runs_size
)
4869 runs_size
= desired_matrix
->nrows
;
4870 nbytes
= runs_size
* sizeof *runs
;
4871 runs
= (struct run
**) xrealloc (runs
, nbytes
);
4872 nbytes
= runs_size
* sizeof *run_pool
;
4873 run_pool
= (struct run
*) xrealloc (run_pool
, nbytes
);
4876 nruns
= run_idx
= 0;
4879 /* Add rows from the current and desired matrix to the hash table
4880 row_hash_table to be able to find equal ones quickly. */
4882 for (i
= first_old
; i
< last_old
; ++i
)
4884 if (MATRIX_ROW (current_matrix
, i
)->enabled_p
)
4886 entry
= add_row_entry (w
, MATRIX_ROW (current_matrix
, i
));
4887 old_lines
[i
] = entry
;
4891 old_lines
[i
] = NULL
;
4894 for (i
= first_new
; i
< last_new
; ++i
)
4896 xassert (MATRIX_ROW_ENABLED_P (desired_matrix
, i
));
4897 entry
= add_row_entry (w
, MATRIX_ROW (desired_matrix
, i
));
4899 entry
->new_line_number
= i
;
4900 new_lines
[i
] = entry
;
4903 /* Identify moves based on lines that are unique and equal
4904 in both matrices. */
4905 for (i
= first_old
; i
< last_old
;)
4907 && old_lines
[i
]->old_uses
== 1
4908 && old_lines
[i
]->new_uses
== 1)
4911 int new_line
= old_lines
[i
]->new_line_number
;
4912 struct run
*run
= run_pool
+ run_idx
++;
4915 run
->current_vpos
= i
;
4916 run
->current_y
= MATRIX_ROW (current_matrix
, i
)->y
;
4917 run
->desired_vpos
= new_line
;
4918 run
->desired_y
= MATRIX_ROW (desired_matrix
, new_line
)->y
;
4920 run
->height
= MATRIX_ROW (current_matrix
, i
)->height
;
4922 /* Extend backward. */
4925 while (j
> first_old
4927 && old_lines
[j
] == new_lines
[k
])
4929 int h
= MATRIX_ROW (current_matrix
, j
)->height
;
4930 --run
->current_vpos
;
4931 --run
->desired_vpos
;
4934 run
->desired_y
-= h
;
4935 run
->current_y
-= h
;
4939 /* Extend forward. */
4944 && old_lines
[j
] == new_lines
[k
])
4946 int h
= MATRIX_ROW (current_matrix
, j
)->height
;
4952 /* Insert run into list of all runs. Order runs by copied
4953 pixel lines. Note that we record runs that don't have to
4954 be copied because they are already in place. This is done
4955 because we can avoid calling update_window_line in this
4957 for (j
= 0; j
< nruns
&& runs
[j
]->height
> run
->height
; ++j
)
4959 for (k
= nruns
; k
> j
; --k
)
4960 runs
[k
] = runs
[k
- 1];
4969 /* Do the moves. Do it in a way that we don't overwrite something
4970 we want to copy later on. This is not solvable in general
4971 because there is only one display and we don't have a way to
4972 exchange areas on this display. Example:
4974 +-----------+ +-----------+
4976 +-----------+ --> +-----------+
4978 +-----------+ +-----------+
4980 Instead, prefer bigger moves, and invalidate moves that would
4981 copy from where we copied to. */
4983 for (i
= 0; i
< nruns
; ++i
)
4984 if (runs
[i
]->nrows
> 0)
4986 struct run
*r
= runs
[i
];
4988 /* Copy on the display. */
4989 if (r
->current_y
!= r
->desired_y
)
4991 rif
->scroll_run_hook (w
, r
);
4993 /* Invalidate runs that copy from where we copied to. */
4994 for (j
= i
+ 1; j
< nruns
; ++j
)
4996 struct run
*p
= runs
[j
];
4998 if ((p
->current_y
>= r
->desired_y
4999 && p
->current_y
< r
->desired_y
+ r
->height
)
5000 || (p
->current_y
+ p
->height
>= r
->desired_y
5001 && (p
->current_y
+ p
->height
5002 < r
->desired_y
+ r
->height
)))
5007 /* Assign matrix rows. */
5008 for (j
= 0; j
< r
->nrows
; ++j
)
5010 struct glyph_row
*from
, *to
;
5011 int to_overlapped_p
;
5013 to
= MATRIX_ROW (current_matrix
, r
->desired_vpos
+ j
);
5014 from
= MATRIX_ROW (desired_matrix
, r
->desired_vpos
+ j
);
5015 to_overlapped_p
= to
->overlapped_p
;
5016 assign_row (to
, from
);
5017 to
->enabled_p
= 1, from
->enabled_p
= 0;
5018 to
->overlapped_p
= to_overlapped_p
;
5022 /* Clear the hash table, for the next time. */
5023 for (i
= 0; i
< row_entry_idx
; ++i
)
5024 row_table
[row_entry_pool
[i
].bucket
] = NULL
;
5026 /* Value is non-zero to indicate that we scrolled the display. */
5032 /************************************************************************
5034 ************************************************************************/
5036 /* Update the desired frame matrix of frame F.
5038 FORCE_P non-zero means that the update should not be stopped by
5039 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5040 should not be tried.
5042 Value is non-zero if update was stopped due to pending input. */
5045 update_frame_1 (f
, force_p
, inhibit_id_p
)
5050 /* Frame matrices to work on. */
5051 struct glyph_matrix
*current_matrix
= f
->current_matrix
;
5052 struct glyph_matrix
*desired_matrix
= f
->desired_matrix
;
5055 int preempt_count
= baud_rate
/ 2400 + 1;
5056 extern int input_pending
;
5058 xassert (current_matrix
&& desired_matrix
);
5060 if (baud_rate
!= FRAME_COST_BAUD_RATE (f
))
5061 calculate_costs (f
);
5063 if (preempt_count
<= 0)
5066 if (redisplay_dont_pause
)
5068 else if (!force_p
&& detect_input_pending ())
5074 /* If we cannot insert/delete lines, it's no use trying it. */
5075 if (!line_ins_del_ok
)
5078 /* See if any of the desired lines are enabled; don't compute for
5079 i/d line if just want cursor motion. */
5080 for (i
= 0; i
< desired_matrix
->nrows
; i
++)
5081 if (MATRIX_ROW_ENABLED_P (desired_matrix
, i
))
5084 /* Try doing i/d line, if not yet inhibited. */
5085 if (!inhibit_id_p
&& i
< desired_matrix
->nrows
)
5086 force_p
|= scrolling (f
);
5088 /* Update the individual lines as needed. Do bottom line first. */
5089 if (MATRIX_ROW_ENABLED_P (desired_matrix
, desired_matrix
->nrows
- 1))
5090 update_frame_line (f
, desired_matrix
->nrows
- 1);
5092 /* Now update the rest of the lines. */
5093 for (i
= 0; i
< desired_matrix
->nrows
- 1 && (force_p
|| !input_pending
); i
++)
5095 if (MATRIX_ROW_ENABLED_P (desired_matrix
, i
))
5097 if (FRAME_TERMCAP_P (f
))
5099 /* Flush out every so many lines.
5100 Also flush out if likely to have more than 1k buffered
5101 otherwise. I'm told that some telnet connections get
5102 really screwed by more than 1k output at once. */
5103 int outq
= PENDING_OUTPUT_COUNT (stdout
);
5105 || (outq
> 20 && ((i
- 1) % preempt_count
== 0)))
5108 if (preempt_count
== 1)
5110 #ifdef EMACS_OUTQSIZE
5111 if (EMACS_OUTQSIZE (0, &outq
) < 0)
5112 /* Probably not a tty. Ignore the error and reset
5114 outq
= PENDING_OUTPUT_COUNT (stdout
);
5117 if (baud_rate
<= outq
&& baud_rate
> 0)
5118 sleep (outq
/ baud_rate
);
5123 if ((i
- 1) % preempt_count
== 0)
5124 detect_input_pending ();
5126 update_frame_line (f
, i
);
5130 pause
= (i
< FRAME_HEIGHT (f
) - 1) ? i
: 0;
5132 /* Now just clean up termcap drivers and set cursor, etc. */
5135 if ((cursor_in_echo_area
5136 /* If we are showing a message instead of the mini-buffer,
5137 show the cursor for the message instead of for the
5138 (now hidden) mini-buffer contents. */
5139 || (EQ (minibuf_window
, selected_window
)
5140 && EQ (minibuf_window
, echo_area_window
)
5141 && !NILP (echo_area_buffer
[0])))
5142 /* These cases apply only to the frame that contains
5143 the active mini-buffer window. */
5144 && FRAME_HAS_MINIBUF_P (f
)
5145 && EQ (FRAME_MINIBUF_WINDOW (f
), echo_area_window
))
5147 int top
= XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f
))->top
);
5150 if (cursor_in_echo_area
< 0)
5152 /* Negative value of cursor_in_echo_area means put
5153 cursor at beginning of line. */
5159 /* Positive value of cursor_in_echo_area means put
5160 cursor at the end of the prompt. If the mini-buffer
5161 is several lines high, find the last line that has
5163 row
= FRAME_HEIGHT (f
);
5169 if (MATRIX_ROW_ENABLED_P (current_matrix
, row
))
5171 /* Frame rows are filled up with spaces that
5172 must be ignored here. */
5173 struct glyph_row
*r
= MATRIX_ROW (current_matrix
,
5175 struct glyph
*start
= r
->glyphs
[TEXT_AREA
];
5176 struct glyph
*last
= start
+ r
->used
[TEXT_AREA
];
5179 && (last
- 1)->charpos
< 0)
5185 while (row
> top
&& col
== 0);
5187 /* Make sure COL is not out of range. */
5188 if (col
>= FRAME_CURSOR_X_LIMIT (f
))
5190 /* If we have another row, advance cursor into it. */
5191 if (row
< FRAME_HEIGHT (f
) - 1)
5193 col
= FRAME_LEFT_SCROLL_BAR_WIDTH (f
);
5196 /* Otherwise move it back in range. */
5198 col
= FRAME_CURSOR_X_LIMIT (f
) - 1;
5202 cursor_to (row
, col
);
5206 /* We have only one cursor on terminal frames. Use it to
5207 display the cursor of the selected window. */
5208 struct window
*w
= XWINDOW (FRAME_SELECTED_WINDOW (f
));
5209 if (w
->cursor
.vpos
>= 0
5210 /* The cursor vpos may be temporarily out of bounds
5211 in the following situation: There is one window,
5212 with the cursor in the lower half of it. The window
5213 is split, and a message causes a redisplay before
5214 a new cursor position has been computed. */
5215 && w
->cursor
.vpos
< XFASTINT (w
->height
))
5217 int x
= WINDOW_TO_FRAME_HPOS (w
, w
->cursor
.hpos
);
5218 int y
= WINDOW_TO_FRAME_VPOS (w
, w
->cursor
.vpos
);
5220 if (INTEGERP (w
->left_margin_width
))
5221 x
+= XFASTINT (w
->left_margin_width
);
5223 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
5231 clear_desired_matrices (f
);
5236 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5240 struct frame
*frame
;
5242 int unchanged_at_top
, unchanged_at_bottom
;
5245 int *old_hash
= (int *) alloca (FRAME_HEIGHT (frame
) * sizeof (int));
5246 int *new_hash
= (int *) alloca (FRAME_HEIGHT (frame
) * sizeof (int));
5247 int *draw_cost
= (int *) alloca (FRAME_HEIGHT (frame
) * sizeof (int));
5248 int *old_draw_cost
= (int *) alloca (FRAME_HEIGHT (frame
) * sizeof (int));
5250 int free_at_end_vpos
= FRAME_HEIGHT (frame
);
5251 struct glyph_matrix
*current_matrix
= frame
->current_matrix
;
5252 struct glyph_matrix
*desired_matrix
= frame
->desired_matrix
;
5254 if (!current_matrix
)
5257 /* Compute hash codes of all the lines. Also calculate number of
5258 changed lines, number of unchanged lines at the beginning, and
5259 number of unchanged lines at the end. */
5261 unchanged_at_top
= 0;
5262 unchanged_at_bottom
= FRAME_HEIGHT (frame
);
5263 for (i
= 0; i
< FRAME_HEIGHT (frame
); i
++)
5265 /* Give up on this scrolling if some old lines are not enabled. */
5266 if (!MATRIX_ROW_ENABLED_P (current_matrix
, i
))
5268 old_hash
[i
] = line_hash_code (MATRIX_ROW (current_matrix
, i
));
5269 if (! MATRIX_ROW_ENABLED_P (desired_matrix
, i
))
5271 /* This line cannot be redrawn, so don't let scrolling mess it. */
5272 new_hash
[i
] = old_hash
[i
];
5273 #define INFINITY 1000000 /* Taken from scroll.c */
5274 draw_cost
[i
] = INFINITY
;
5278 new_hash
[i
] = line_hash_code (MATRIX_ROW (desired_matrix
, i
));
5279 draw_cost
[i
] = line_draw_cost (desired_matrix
, i
);
5282 if (old_hash
[i
] != new_hash
[i
])
5285 unchanged_at_bottom
= FRAME_HEIGHT (frame
) - i
- 1;
5287 else if (i
== unchanged_at_top
)
5289 old_draw_cost
[i
] = line_draw_cost (current_matrix
, i
);
5292 /* If changed lines are few, don't allow preemption, don't scroll. */
5293 if ((!scroll_region_ok
&& changed_lines
< baud_rate
/ 2400)
5294 || unchanged_at_bottom
== FRAME_HEIGHT (frame
))
5297 window_size
= (FRAME_HEIGHT (frame
) - unchanged_at_top
5298 - unchanged_at_bottom
);
5300 if (scroll_region_ok
)
5301 free_at_end_vpos
-= unchanged_at_bottom
;
5302 else if (memory_below_frame
)
5303 free_at_end_vpos
= -1;
5305 /* If large window, fast terminal and few lines in common between
5306 current frame and desired frame, don't bother with i/d calc. */
5307 if (!scroll_region_ok
&& window_size
>= 18 && baud_rate
> 2400
5309 10 * scrolling_max_lines_saved (unchanged_at_top
,
5310 FRAME_HEIGHT (frame
) - unchanged_at_bottom
,
5311 old_hash
, new_hash
, draw_cost
)))
5314 if (window_size
< 2)
5317 scrolling_1 (frame
, window_size
, unchanged_at_top
, unchanged_at_bottom
,
5318 draw_cost
+ unchanged_at_top
- 1,
5319 old_draw_cost
+ unchanged_at_top
- 1,
5320 old_hash
+ unchanged_at_top
- 1,
5321 new_hash
+ unchanged_at_top
- 1,
5322 free_at_end_vpos
- unchanged_at_top
);
5328 /* Count the number of blanks at the start of the vector of glyphs R
5329 which is LEN glyphs long. */
5332 count_blanks (r
, len
)
5338 for (i
= 0; i
< len
; ++i
)
5339 if (!CHAR_GLYPH_SPACE_P (r
[i
]))
5346 /* Count the number of glyphs in common at the start of the glyph
5347 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5348 of STR2. Value is the number of equal glyphs equal at the start. */
5351 count_match (str1
, end1
, str2
, end2
)
5352 struct glyph
*str1
, *end1
, *str2
, *end2
;
5354 struct glyph
*p1
= str1
;
5355 struct glyph
*p2
= str2
;
5359 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1
, p2
))
5366 /* Char insertion/deletion cost vector, from term.c */
5368 extern int *char_ins_del_vector
;
5369 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
5372 /* Perform a frame-based update on line VPOS in frame FRAME. */
5375 update_frame_line (f
, vpos
)
5379 struct glyph
*obody
, *nbody
, *op1
, *op2
, *np1
, *nend
;
5381 int osp
, nsp
, begmatch
, endmatch
, olen
, nlen
;
5382 struct glyph_matrix
*current_matrix
= f
->current_matrix
;
5383 struct glyph_matrix
*desired_matrix
= f
->desired_matrix
;
5384 struct glyph_row
*current_row
= MATRIX_ROW (current_matrix
, vpos
);
5385 struct glyph_row
*desired_row
= MATRIX_ROW (desired_matrix
, vpos
);
5386 int must_write_whole_line_p
;
5387 int write_spaces_p
= must_write_spaces
;
5388 int colored_spaces_p
= (FACE_FROM_ID (f
, DEFAULT_FACE_ID
)->background
5389 != FACE_TTY_DEFAULT_BG_COLOR
);
5391 if (colored_spaces_p
)
5394 /* Current row not enabled means it has unknown contents. We must
5395 write the whole desired line in that case. */
5396 must_write_whole_line_p
= !current_row
->enabled_p
;
5397 if (must_write_whole_line_p
)
5404 obody
= MATRIX_ROW_GLYPH_START (current_matrix
, vpos
);
5405 olen
= current_row
->used
[TEXT_AREA
];
5407 /* Ignore trailing spaces, if we can. */
5408 if (!write_spaces_p
)
5409 while (olen
> 0 && CHAR_GLYPH_SPACE_P (obody
[olen
-1]))
5413 current_row
->enabled_p
= 1;
5414 current_row
->used
[TEXT_AREA
] = desired_row
->used
[TEXT_AREA
];
5416 /* If desired line is empty, just clear the line. */
5417 if (!desired_row
->enabled_p
)
5423 nbody
= desired_row
->glyphs
[TEXT_AREA
];
5424 nlen
= desired_row
->used
[TEXT_AREA
];
5425 nend
= nbody
+ nlen
;
5427 /* If display line has unknown contents, write the whole line. */
5428 if (must_write_whole_line_p
)
5430 /* Ignore spaces at the end, if we can. */
5431 if (!write_spaces_p
)
5432 while (nlen
> 0 && CHAR_GLYPH_SPACE_P (nbody
[nlen
- 1]))
5435 /* Write the contents of the desired line. */
5438 cursor_to (vpos
, 0);
5439 write_glyphs (nbody
, nlen
);
5442 /* Don't call clear_end_of_line if we already wrote the whole
5443 line. The cursor will not be at the right margin in that
5444 case but in the line below. */
5445 if (nlen
< FRAME_WINDOW_WIDTH (f
))
5447 cursor_to (vpos
, nlen
);
5448 clear_end_of_line (FRAME_WINDOW_WIDTH (f
));
5451 /* Make sure we are in the right row, otherwise cursor movement
5452 with cmgoto might use `ch' in the wrong row. */
5453 cursor_to (vpos
, 0);
5455 make_current (desired_matrix
, current_matrix
, vpos
);
5459 /* Pretend trailing spaces are not there at all,
5460 unless for one reason or another we must write all spaces. */
5461 if (!write_spaces_p
)
5462 while (nlen
> 0 && CHAR_GLYPH_SPACE_P (nbody
[nlen
- 1]))
5465 /* If there's no i/d char, quickly do the best we can without it. */
5466 if (!char_ins_del_ok
)
5470 /* Find the first glyph in desired row that doesn't agree with
5471 a glyph in the current row, and write the rest from there on. */
5472 for (i
= 0; i
< nlen
; i
++)
5474 if (i
>= olen
|| !GLYPH_EQUAL_P (nbody
+ i
, obody
+ i
))
5476 /* Find the end of the run of different glyphs. */
5480 || !GLYPH_EQUAL_P (nbody
+ j
, obody
+ j
)
5481 || CHAR_GLYPH_PADDING_P (nbody
[j
])))
5484 /* Output this run of non-matching chars. */
5485 cursor_to (vpos
, i
);
5486 write_glyphs (nbody
+ i
, j
- i
);
5489 /* Now find the next non-match. */
5493 /* Clear the rest of the line, or the non-clear part of it. */
5496 cursor_to (vpos
, nlen
);
5497 clear_end_of_line (olen
);
5500 /* Make current row = desired row. */
5501 make_current (desired_matrix
, current_matrix
, vpos
);
5505 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5506 characters in a row. */
5510 /* If current line is blank, skip over initial spaces, if
5511 possible, and write the rest. */
5515 nsp
= count_blanks (nbody
, nlen
);
5519 cursor_to (vpos
, nsp
);
5520 write_glyphs (nbody
+ nsp
, nlen
- nsp
);
5523 /* Exchange contents between current_frame and new_frame. */
5524 make_current (desired_matrix
, current_matrix
, vpos
);
5528 /* Compute number of leading blanks in old and new contents. */
5529 osp
= count_blanks (obody
, olen
);
5530 nsp
= (colored_spaces_p
? 0 : count_blanks (nbody
, nlen
));
5532 /* Compute number of matching chars starting with first non-blank. */
5533 begmatch
= count_match (obody
+ osp
, obody
+ olen
,
5534 nbody
+ nsp
, nbody
+ nlen
);
5536 /* Spaces in new match implicit space past the end of old. */
5537 /* A bug causing this to be a no-op was fixed in 18.29. */
5538 if (!write_spaces_p
&& osp
+ begmatch
== olen
)
5541 while (np1
+ begmatch
< nend
&& CHAR_GLYPH_SPACE_P (np1
[begmatch
]))
5545 /* Avoid doing insert/delete char
5546 just cause number of leading spaces differs
5547 when the following text does not match. */
5548 if (begmatch
== 0 && osp
!= nsp
)
5549 osp
= nsp
= min (osp
, nsp
);
5551 /* Find matching characters at end of line */
5554 op2
= op1
+ begmatch
- min (olen
- osp
, nlen
- nsp
);
5556 && GLYPH_EQUAL_P (op1
- 1, np1
- 1))
5561 endmatch
= obody
+ olen
- op1
;
5563 /* tem gets the distance to insert or delete.
5564 endmatch is how many characters we save by doing so.
5567 tem
= (nlen
- nsp
) - (olen
- osp
);
5569 && (!char_ins_del_ok
|| endmatch
<= char_ins_del_cost (f
)[tem
]))
5572 /* nsp - osp is the distance to insert or delete.
5573 If that is nonzero, begmatch is known to be nonzero also.
5574 begmatch + endmatch is how much we save by doing the ins/del.
5578 && (!char_ins_del_ok
5579 || begmatch
+ endmatch
<= char_ins_del_cost (f
)[nsp
- osp
]))
5583 osp
= nsp
= min (osp
, nsp
);
5586 /* Now go through the line, inserting, writing and
5587 deleting as appropriate. */
5591 cursor_to (vpos
, nsp
);
5592 delete_glyphs (osp
- nsp
);
5596 /* If going to delete chars later in line
5597 and insert earlier in the line,
5598 must delete first to avoid losing data in the insert */
5599 if (endmatch
&& nlen
< olen
+ nsp
- osp
)
5601 cursor_to (vpos
, nlen
- endmatch
+ osp
- nsp
);
5602 delete_glyphs (olen
+ nsp
- osp
- nlen
);
5603 olen
= nlen
- (nsp
- osp
);
5605 cursor_to (vpos
, osp
);
5606 insert_glyphs (0, nsp
- osp
);
5610 tem
= nsp
+ begmatch
+ endmatch
;
5611 if (nlen
!= tem
|| olen
!= tem
)
5613 if (!endmatch
|| nlen
== olen
)
5615 /* If new text being written reaches right margin, there is
5616 no need to do clear-to-eol at the end of this function
5617 (and it would not be safe, since cursor is not going to
5618 be "at the margin" after the text is done). */
5619 if (nlen
== FRAME_WINDOW_WIDTH (f
))
5622 /* Function write_glyphs is prepared to do nothing
5623 if passed a length <= 0. Check it here to avoid
5624 unnecessary cursor movement. */
5627 cursor_to (vpos
, nsp
+ begmatch
);
5628 write_glyphs (nbody
+ nsp
+ begmatch
, nlen
- tem
);
5631 else if (nlen
> olen
)
5633 /* Here, we used to have the following simple code:
5634 ----------------------------------------
5635 write_glyphs (nbody + nsp + begmatch, olen - tem);
5636 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5637 ----------------------------------------
5638 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5639 is a padding glyph. */
5640 int out
= olen
- tem
; /* Columns to be overwritten originally. */
5643 cursor_to (vpos
, nsp
+ begmatch
);
5645 /* Calculate columns we can actually overwrite. */
5646 while (CHAR_GLYPH_PADDING_P (nbody
[nsp
+ begmatch
+ out
]))
5648 write_glyphs (nbody
+ nsp
+ begmatch
, out
);
5650 /* If we left columns to be overwritten, we must delete them. */
5651 del
= olen
- tem
- out
;
5653 delete_glyphs (del
);
5655 /* At last, we insert columns not yet written out. */
5656 insert_glyphs (nbody
+ nsp
+ begmatch
+ out
, nlen
- olen
+ del
);
5659 else if (olen
> nlen
)
5661 cursor_to (vpos
, nsp
+ begmatch
);
5662 write_glyphs (nbody
+ nsp
+ begmatch
, nlen
- tem
);
5663 delete_glyphs (olen
- nlen
);
5669 /* If any unerased characters remain after the new line, erase them. */
5672 cursor_to (vpos
, nlen
);
5673 clear_end_of_line (olen
);
5676 /* Exchange contents between current_frame and new_frame. */
5677 make_current (desired_matrix
, current_matrix
, vpos
);
5682 /***********************************************************************
5683 X/Y Position -> Buffer Position
5684 ***********************************************************************/
5686 /* Determine what's under window-relative pixel position (*X, *Y).
5687 Return in *OBJECT the object (string or buffer) that's there.
5688 Return in *POS the position in that object. Adjust *X and *Y
5689 to character boundaries. */
5692 buffer_posn_from_coords (w
, x
, y
, object
, pos
)
5695 Lisp_Object
*object
;
5696 struct display_pos
*pos
;
5699 struct buffer
*old_current_buffer
= current_buffer
;
5700 struct text_pos startp
;
5701 int left_area_width
;
5703 current_buffer
= XBUFFER (w
->buffer
);
5704 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
5705 CHARPOS (startp
) = min (ZV
, max (BEGV
, CHARPOS (startp
)));
5706 BYTEPOS (startp
) = min (ZV_BYTE
, max (BEGV_BYTE
, BYTEPOS (startp
)));
5707 start_display (&it
, w
, startp
);
5709 left_area_width
= WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w
);
5710 move_it_to (&it
, -1, *x
+ it
.first_visible_x
- left_area_width
, *y
, -1,
5711 MOVE_TO_X
| MOVE_TO_Y
);
5713 *x
= it
.current_x
- it
.first_visible_x
+ left_area_width
;
5715 current_buffer
= old_current_buffer
;
5717 *object
= STRINGP (it
.string
) ? it
.string
: w
->buffer
;
5722 /* Value is the string under window-relative coordinates X/Y in the
5723 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5724 means look at the mode line. *CHARPOS is set to the position in
5725 the string returned. */
5728 mode_line_string (w
, x
, y
, mode_line_p
, charpos
)
5730 int x
, y
, mode_line_p
;
5733 struct glyph_row
*row
;
5734 struct glyph
*glyph
, *end
;
5735 struct frame
*f
= XFRAME (w
->frame
);
5737 Lisp_Object string
= Qnil
;
5740 row
= MATRIX_MODE_LINE_ROW (w
->current_matrix
);
5742 row
= MATRIX_HEADER_LINE_ROW (w
->current_matrix
);
5744 if (row
->mode_line_p
&& row
->enabled_p
)
5746 /* The mode lines are displayed over scroll bars and fringes,
5747 and X is window-relative. Correct X by the scroll bar
5748 and fringe width. */
5749 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f
))
5750 x
+= FRAME_SCROLL_BAR_COLS (f
) * CANON_X_UNIT (f
);
5751 x
+= FRAME_LEFT_FRINGE_WIDTH (f
);
5753 /* Find the glyph under X. If we find one with a string object,
5754 it's the one we were looking for. */
5755 glyph
= row
->glyphs
[TEXT_AREA
];
5756 end
= glyph
+ row
->used
[TEXT_AREA
];
5757 for (x0
= 0; glyph
< end
; x0
+= glyph
->pixel_width
, ++glyph
)
5758 if (x
>= x0
&& x
< x0
+ glyph
->pixel_width
)
5760 string
= glyph
->object
;
5761 *charpos
= glyph
->charpos
;
5770 /* Value is the string under window-relative coordinates X/Y in either
5771 marginal area, or nil if none. *CHARPOS is set to the position in
5772 the string returned. */
5775 marginal_area_string (w
, x
, y
, area
, charpos
)
5781 struct glyph_row
*row
= w
->current_matrix
->rows
;
5782 struct glyph
*glyph
, *end
;
5784 Lisp_Object string
= Qnil
;
5787 area
= LEFT_MARGIN_AREA
;
5789 area
= RIGHT_MARGIN_AREA
;
5793 for (i
= 0; row
->enabled_p
&& i
< w
->current_matrix
->nrows
; ++i
, ++row
)
5794 if (wy
>= row
->y
&& wy
< MATRIX_ROW_BOTTOM_Y (row
))
5799 /* Find the glyph under X. If we find one with a string object,
5800 it's the one we were looking for. */
5801 glyph
= row
->glyphs
[area
];
5802 end
= glyph
+ row
->used
[area
];
5803 if (area
== RIGHT_MARGIN_AREA
)
5804 x0
= (window_box_width (w
, TEXT_AREA
)
5805 + window_box_width (w
, LEFT_MARGIN_AREA
));
5808 for (; glyph
< end
; x0
+= glyph
->pixel_width
, ++glyph
)
5809 if (x
>= x0
&& x
< x0
+ glyph
->pixel_width
)
5811 string
= glyph
->object
;
5812 *charpos
= glyph
->charpos
;
5821 /***********************************************************************
5822 Changing Frame Sizes
5823 ***********************************************************************/
5828 window_change_signal (signalnum
) /* If we don't have an argument, */
5829 int signalnum
; /* some compilers complain in signal calls. */
5835 int old_errno
= errno
;
5837 get_frame_size (&width
, &height
);
5839 /* The frame size change obviously applies to a termcap-controlled
5840 frame. Find such a frame in the list, and assume it's the only
5841 one (since the redisplay code always writes to stdout, not a
5842 FILE * specified in the frame structure). Record the new size,
5843 but don't reallocate the data structures now. Let that be done
5844 later outside of the signal handler. */
5847 Lisp_Object tail
, frame
;
5849 FOR_EACH_FRAME (tail
, frame
)
5851 if (FRAME_TERMCAP_P (XFRAME (frame
)))
5853 change_frame_size (XFRAME (frame
), height
, width
, 0, 1, 0);
5859 signal (SIGWINCH
, window_change_signal
);
5862 #endif /* SIGWINCH */
5865 /* Do any change in frame size that was requested by a signal. SAFE
5866 non-zero means this function is called from a place where it is
5867 safe to change frame sizes while a redisplay is in progress. */
5870 do_pending_window_change (safe
)
5873 /* If window_change_signal should have run before, run it now. */
5874 if (redisplaying_p
&& !safe
)
5877 while (delayed_size_change
)
5879 Lisp_Object tail
, frame
;
5881 delayed_size_change
= 0;
5883 FOR_EACH_FRAME (tail
, frame
)
5885 struct frame
*f
= XFRAME (frame
);
5887 int height
= FRAME_NEW_HEIGHT (f
);
5888 int width
= FRAME_NEW_WIDTH (f
);
5890 if (height
!= 0 || width
!= 0)
5891 change_frame_size (f
, height
, width
, 0, 0, safe
);
5897 /* Change the frame height and/or width. Values may be given as zero to
5898 indicate no change is to take place.
5900 If DELAY is non-zero, then assume we're being called from a signal
5901 handler, and queue the change for later - perhaps the next
5902 redisplay. Since this tries to resize windows, we can't call it
5903 from a signal handler.
5905 SAFE non-zero means this function is called from a place where it's
5906 safe to change frame sizes while a redisplay is in progress. */
5909 change_frame_size (f
, newheight
, newwidth
, pretend
, delay
, safe
)
5910 register struct frame
*f
;
5911 int newheight
, newwidth
, pretend
, delay
, safe
;
5913 Lisp_Object tail
, frame
;
5915 if (! FRAME_WINDOW_P (f
))
5917 /* When using termcap, or on MS-DOS, all frames use
5918 the same screen, so a change in size affects all frames. */
5919 FOR_EACH_FRAME (tail
, frame
)
5920 if (! FRAME_WINDOW_P (XFRAME (frame
)))
5921 change_frame_size_1 (XFRAME (frame
), newheight
, newwidth
,
5922 pretend
, delay
, safe
);
5925 change_frame_size_1 (f
, newheight
, newwidth
, pretend
, delay
, safe
);
5929 change_frame_size_1 (f
, newheight
, newwidth
, pretend
, delay
, safe
)
5930 register struct frame
*f
;
5931 int newheight
, newwidth
, pretend
, delay
, safe
;
5933 int new_frame_window_width
;
5934 int count
= SPECPDL_INDEX ();
5936 /* If we can't deal with the change now, queue it for later. */
5937 if (delay
|| (redisplaying_p
&& !safe
))
5939 FRAME_NEW_HEIGHT (f
) = newheight
;
5940 FRAME_NEW_WIDTH (f
) = newwidth
;
5941 delayed_size_change
= 1;
5945 /* This size-change overrides any pending one for this frame. */
5946 FRAME_NEW_HEIGHT (f
) = 0;
5947 FRAME_NEW_WIDTH (f
) = 0;
5949 /* If an argument is zero, set it to the current value. */
5951 newheight
= FRAME_HEIGHT (f
);
5953 newwidth
= FRAME_WIDTH (f
);
5955 /* Compute width of windows in F.
5956 This is the width of the frame without vertical scroll bars. */
5957 new_frame_window_width
= FRAME_WINDOW_WIDTH_ARG (f
, newwidth
);
5959 /* Round up to the smallest acceptable size. */
5960 check_frame_size (f
, &newheight
, &newwidth
);
5962 /* If we're not changing the frame size, quit now. */
5963 if (newheight
== FRAME_HEIGHT (f
)
5964 && new_frame_window_width
== FRAME_WINDOW_WIDTH (f
))
5970 /* We only can set screen dimensions to certain values supported
5971 by our video hardware. Try to find the smallest size greater
5972 or equal to the requested dimensions. */
5973 dos_set_window_size (&newheight
, &newwidth
);
5976 if (newheight
!= FRAME_HEIGHT (f
))
5978 if (FRAME_HAS_MINIBUF_P (f
) && !FRAME_MINIBUF_ONLY_P (f
))
5980 /* Frame has both root and mini-buffer. */
5981 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f
))->top
,
5982 FRAME_TOP_MARGIN (f
));
5983 set_window_height (FRAME_ROOT_WINDOW (f
),
5986 - FRAME_TOP_MARGIN (f
)),
5988 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f
))->top
,
5990 set_window_height (FRAME_MINIBUF_WINDOW (f
), 1, 0);
5993 /* Frame has just one top-level window. */
5994 set_window_height (FRAME_ROOT_WINDOW (f
),
5995 newheight
- FRAME_TOP_MARGIN (f
), 0);
5997 if (FRAME_TERMCAP_P (f
) && !pretend
)
5998 FrameRows
= newheight
;
6001 if (new_frame_window_width
!= FRAME_WINDOW_WIDTH (f
))
6003 set_window_width (FRAME_ROOT_WINDOW (f
), new_frame_window_width
, 0);
6004 if (FRAME_HAS_MINIBUF_P (f
))
6005 set_window_width (FRAME_MINIBUF_WINDOW (f
), new_frame_window_width
, 0);
6007 if (FRAME_TERMCAP_P (f
) && !pretend
)
6008 FrameCols
= newwidth
;
6010 if (WINDOWP (f
->tool_bar_window
))
6011 XSETFASTINT (XWINDOW (f
->tool_bar_window
)->width
, newwidth
);
6014 FRAME_HEIGHT (f
) = newheight
;
6015 SET_FRAME_WIDTH (f
, newwidth
);
6018 struct window
*w
= XWINDOW (FRAME_SELECTED_WINDOW (f
));
6019 int text_area_x
, text_area_y
, text_area_width
, text_area_height
;
6021 window_box (w
, TEXT_AREA
, &text_area_x
, &text_area_y
, &text_area_width
,
6023 if (w
->cursor
.x
>= text_area_x
+ text_area_width
)
6024 w
->cursor
.hpos
= w
->cursor
.x
= 0;
6025 if (w
->cursor
.y
>= text_area_y
+ text_area_height
)
6026 w
->cursor
.vpos
= w
->cursor
.y
= 0;
6030 calculate_costs (f
);
6031 SET_FRAME_GARBAGED (f
);
6036 record_unwind_protect (Fset_buffer
, Fcurrent_buffer ());
6038 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6039 Fset_window_buffer (FRAME_SELECTED_WINDOW (f
),
6040 XWINDOW (FRAME_SELECTED_WINDOW (f
))->buffer
);
6042 unbind_to (count
, Qnil
);
6047 /***********************************************************************
6048 Terminal Related Lisp Functions
6049 ***********************************************************************/
6051 DEFUN ("open-termscript", Fopen_termscript
, Sopen_termscript
,
6052 1, 1, "FOpen termscript file: ",
6053 doc
: /* Start writing all terminal output to FILE as well as the terminal.
6054 FILE = nil means just close any termscript file currently open. */)
6058 if (termscript
!= 0) fclose (termscript
);
6063 file
= Fexpand_file_name (file
, Qnil
);
6064 termscript
= fopen (SDATA (file
), "w");
6065 if (termscript
== 0)
6066 report_file_error ("Opening termscript", Fcons (file
, Qnil
));
6072 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal
,
6073 Ssend_string_to_terminal
, 1, 1, 0,
6074 doc
: /* Send STRING to the terminal without alteration.
6075 Control characters in STRING will have terminal-dependent effects. */)
6079 /* ??? Perhaps we should do something special for multibyte strings here. */
6080 CHECK_STRING (string
);
6081 fwrite (SDATA (string
), 1, SBYTES (string
), stdout
);
6085 fwrite (SDATA (string
), 1, SBYTES (string
),
6087 fflush (termscript
);
6093 DEFUN ("ding", Fding
, Sding
, 0, 1, 0,
6094 doc
: /* Beep, or flash the screen.
6095 Also, unless an argument is given,
6096 terminate any keyboard macro currently executing. */)
6119 else if (!INTERACTIVE
) /* Stop executing a keyboard macro. */
6120 error ("Keyboard macro terminated by a command ringing the bell");
6128 /***********************************************************************
6130 ***********************************************************************/
6132 DEFUN ("sleep-for", Fsleep_for
, Ssleep_for
, 1, 2, 0,
6133 doc
: /* Pause, without updating display, for SECONDS seconds.
6134 SECONDS may be a floating-point value, meaning that you can wait for a
6135 fraction of a second. Optional second arg MILLISECONDS specifies an
6136 additional wait period, in milliseconds; this may be useful if your
6137 Emacs was built without floating point support.
6138 \(Not all operating systems support waiting for a fraction of a second.) */)
6139 (seconds
, milliseconds
)
6140 Lisp_Object seconds
, milliseconds
;
6144 if (NILP (milliseconds
))
6145 XSETINT (milliseconds
, 0);
6147 CHECK_NUMBER (milliseconds
);
6148 usec
= XINT (milliseconds
) * 1000;
6151 double duration
= extract_float (seconds
);
6152 sec
= (int) duration
;
6153 usec
+= (duration
- sec
) * 1000000;
6156 #ifndef EMACS_HAS_USECS
6157 if (sec
== 0 && usec
!= 0)
6158 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE
);
6161 /* Assure that 0 <= usec < 1000000. */
6164 /* We can't rely on the rounding being correct if usec is negative. */
6165 if (-1000000 < usec
)
6166 sec
--, usec
+= 1000000;
6168 sec
-= -usec
/ 1000000, usec
= 1000000 - (-usec
% 1000000);
6171 sec
+= usec
/ 1000000, usec
%= 1000000;
6173 if (sec
< 0 || (sec
== 0 && usec
== 0))
6179 XSETFASTINT (zero
, 0);
6180 wait_reading_process_input (sec
, usec
, zero
, 0);
6183 /* We should always have wait_reading_process_input; we have a dummy
6184 implementation for systems which don't support subprocesses. */
6186 /* No wait_reading_process_input */
6193 /* The reason this is done this way
6194 (rather than defined (H_S) && defined (H_T))
6195 is because the VMS preprocessor doesn't grok `defined'. */
6197 EMACS_GET_TIME (end_time
);
6198 EMACS_SET_SECS_USECS (timeout
, sec
, usec
);
6199 EMACS_ADD_TIME (end_time
, end_time
, timeout
);
6203 EMACS_GET_TIME (timeout
);
6204 EMACS_SUB_TIME (timeout
, end_time
, timeout
);
6205 if (EMACS_TIME_NEG_P (timeout
)
6206 || !select (1, 0, 0, 0, &timeout
))
6209 #else /* not HAVE_SELECT */
6211 #endif /* HAVE_SELECT */
6212 #endif /* not VMS */
6215 #endif /* no subprocesses */
6221 /* This is just like wait_reading_process_input, except that
6222 it does the redisplay.
6224 It's also much like Fsit_for, except that it can be used for
6225 waiting for input as well. */
6228 sit_for (sec
, usec
, reading
, display
, initial_display
)
6229 int sec
, usec
, reading
, display
, initial_display
;
6231 Lisp_Object read_kbd
;
6233 swallow_events (display
);
6235 if (detect_input_pending_run_timers (display
) || !NILP (Vexecuting_macro
))
6238 if (initial_display
)
6239 redisplay_preserve_echo_area (2);
6241 if (sec
== 0 && usec
== 0)
6248 XSETINT (read_kbd
, reading
? -1 : 1);
6249 wait_reading_process_input (sec
, usec
, read_kbd
, display
);
6251 return detect_input_pending () ? Qnil
: Qt
;
6255 DEFUN ("sit-for", Fsit_for
, Ssit_for
, 1, 3, 0,
6256 doc
: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6257 SECONDS may be a floating-point value, meaning that you can wait for a
6258 fraction of a second. Optional second arg MILLISECONDS specifies an
6259 additional wait period, in milliseconds; this may be useful if your
6260 Emacs was built without floating point support.
6261 \(Not all operating systems support waiting for a fraction of a second.)
6262 Optional third arg NODISP non-nil means don't redisplay, just wait for input.
6263 Redisplay is preempted as always if input arrives, and does not happen
6264 if input is available before it starts.
6265 Value is t if waited the full time with no input arriving. */)
6266 (seconds
, milliseconds
, nodisp
)
6267 Lisp_Object seconds
, milliseconds
, nodisp
;
6271 if (NILP (milliseconds
))
6272 XSETINT (milliseconds
, 0);
6274 CHECK_NUMBER (milliseconds
);
6275 usec
= XINT (milliseconds
) * 1000;
6278 double duration
= extract_float (seconds
);
6279 sec
= (int) duration
;
6280 usec
+= (duration
- sec
) * 1000000;
6283 #ifndef EMACS_HAS_USECS
6284 if (usec
!= 0 && sec
== 0)
6285 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE
);
6288 return sit_for (sec
, usec
, 0, NILP (nodisp
), NILP (nodisp
));
6293 /***********************************************************************
6294 Other Lisp Functions
6295 ***********************************************************************/
6297 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6298 session's frames, frame names, buffers, buffer-read-only flags, and
6299 buffer-modified-flags, and a trailing sentinel (so we don't need to
6300 add length checks). */
6302 static Lisp_Object frame_and_buffer_state
;
6305 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p
,
6306 Sframe_or_buffer_changed_p
, 0, 0, 0,
6307 doc
: /* Return non-nil if the frame and buffer state appears to have changed.
6308 The state variable is an internal vector containing all frames and buffers,
6309 aside from buffers whose names start with space,
6310 along with the buffers' read-only and modified flags, which allows a fast
6311 check to see whether the menu bars might need to be recomputed.
6312 If this function returns non-nil, it updates the internal vector to reflect
6313 the current state. */)
6316 Lisp_Object tail
, frame
, buf
;
6320 vecp
= XVECTOR (frame_and_buffer_state
)->contents
;
6321 FOR_EACH_FRAME (tail
, frame
)
6323 if (!EQ (*vecp
++, frame
))
6325 if (!EQ (*vecp
++, XFRAME (frame
)->name
))
6328 /* Check that the buffer info matches.
6329 No need to test for the end of the vector
6330 because the last element of the vector is lambda
6331 and that will always cause a mismatch. */
6332 for (tail
= Vbuffer_alist
; CONSP (tail
); tail
= XCDR (tail
))
6334 buf
= XCDR (XCAR (tail
));
6335 /* Ignore buffers that aren't included in buffer lists. */
6336 if (SREF (XBUFFER (buf
)->name
, 0) == ' ')
6338 if (!EQ (*vecp
++, buf
))
6340 if (!EQ (*vecp
++, XBUFFER (buf
)->read_only
))
6342 if (!EQ (*vecp
++, Fbuffer_modified_p (buf
)))
6345 /* Detect deletion of a buffer at the end of the list. */
6346 if (EQ (*vecp
, Qlambda
))
6349 /* Start with 1 so there is room for at least one lambda at the end. */
6351 FOR_EACH_FRAME (tail
, frame
)
6353 for (tail
= Vbuffer_alist
; CONSP (tail
); tail
= XCDR (tail
))
6355 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6356 if (n
> XVECTOR (frame_and_buffer_state
)->size
6357 || n
+ 20 < XVECTOR (frame_and_buffer_state
)->size
/ 2)
6358 /* Add 20 extra so we grow it less often. */
6359 frame_and_buffer_state
= Fmake_vector (make_number (n
+ 20), Qlambda
);
6360 vecp
= XVECTOR (frame_and_buffer_state
)->contents
;
6361 FOR_EACH_FRAME (tail
, frame
)
6364 *vecp
++ = XFRAME (frame
)->name
;
6366 for (tail
= Vbuffer_alist
; CONSP (tail
); tail
= XCDR (tail
))
6368 buf
= XCDR (XCAR (tail
));
6369 /* Ignore buffers that aren't included in buffer lists. */
6370 if (SREF (XBUFFER (buf
)->name
, 0) == ' ')
6373 *vecp
++ = XBUFFER (buf
)->read_only
;
6374 *vecp
++ = Fbuffer_modified_p (buf
);
6376 /* Fill up the vector with lambdas (always at least one). */
6378 while (vecp
- XVECTOR (frame_and_buffer_state
)->contents
6379 < XVECTOR (frame_and_buffer_state
)->size
)
6381 /* Make sure we didn't overflow the vector. */
6382 if (vecp
- XVECTOR (frame_and_buffer_state
)->contents
6383 > XVECTOR (frame_and_buffer_state
)->size
)
6390 /***********************************************************************
6392 ***********************************************************************/
6394 char *terminal_type
;
6396 /* Initialization done when Emacs fork is started, before doing stty.
6397 Determine terminal type and set terminal_driver. Then invoke its
6398 decoding routine to set up variables in the terminal package. */
6403 #ifdef HAVE_X_WINDOWS
6404 extern int display_arg
;
6407 /* Construct the space glyph. */
6408 space_glyph
.type
= CHAR_GLYPH
;
6409 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph
, ' ');
6410 space_glyph
.charpos
= -1;
6414 cursor_in_echo_area
= 0;
6415 terminal_type
= (char *) 0;
6417 /* Now is the time to initialize this; it's used by init_sys_modes
6419 Vwindow_system
= Qnil
;
6421 /* If the user wants to use a window system, we shouldn't bother
6422 initializing the terminal. This is especially important when the
6423 terminal is so dumb that emacs gives up before and doesn't bother
6424 using the window system.
6426 If the DISPLAY environment variable is set and nonempty,
6427 try to use X, and die with an error message if that doesn't work. */
6429 #ifdef HAVE_X_WINDOWS
6434 display
= getenv ("DECW$DISPLAY");
6436 display
= getenv ("DISPLAY");
6439 display_arg
= (display
!= 0 && *display
!= 0);
6442 if (!inhibit_window_system
&& display_arg
6448 Vwindow_system
= intern ("x");
6450 Vwindow_system_version
= make_number (11);
6452 Vwindow_system_version
= make_number (10);
6454 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6455 /* In some versions of ncurses,
6456 tputs crashes if we have not called tgetent.
6458 { char b
[2044]; tgetent (b
, "xterm");}
6460 adjust_frame_glyphs_initially ();
6463 #endif /* HAVE_X_WINDOWS */
6466 if (!inhibit_window_system
)
6468 Vwindow_system
= intern ("w32");
6469 Vwindow_system_version
= make_number (1);
6470 adjust_frame_glyphs_initially ();
6473 #endif /* HAVE_NTGUI */
6476 if (!inhibit_window_system
)
6478 Vwindow_system
= intern ("mac");
6479 Vwindow_system_version
= make_number (1);
6480 adjust_frame_glyphs_initially ();
6485 /* If no window system has been specified, try to use the terminal. */
6488 fatal ("standard input is not a tty");
6492 /* Look at the TERM variable. */
6493 terminal_type
= (char *) getenv ("TERM");
6497 fprintf (stderr
, "Please specify your terminal type.\n\
6498 For types defined in VMS, use set term /device=TYPE.\n\
6499 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6500 \(The quotation marks are necessary since terminal types are lower case.)\n");
6502 fprintf (stderr
, "Please set the environment variable TERM; see tset(1).\n");
6508 /* VMS DCL tends to up-case things, so down-case term type.
6509 Hardly any uppercase letters in terminal types; should be none. */
6511 char *new = (char *) xmalloc (strlen (terminal_type
) + 1);
6514 strcpy (new, terminal_type
);
6516 for (p
= new; *p
; p
++)
6520 terminal_type
= new;
6524 term_init (terminal_type
);
6527 struct frame
*sf
= SELECTED_FRAME ();
6528 int width
= FRAME_WINDOW_WIDTH (sf
);
6529 int height
= FRAME_HEIGHT (sf
);
6531 unsigned int total_glyphs
= height
* (width
+ 2) * sizeof (struct glyph
);
6533 /* If these sizes are so big they cause overflow, just ignore the
6534 change. It's not clear what better we could do. */
6535 if (total_glyphs
/ sizeof (struct glyph
) / height
!= width
+ 2)
6536 fatal ("screen size %dx%d too big", width
, height
);
6539 adjust_frame_glyphs_initially ();
6540 calculate_costs (XFRAME (selected_frame
));
6545 #endif /* CANNOT_DUMP */
6546 signal (SIGWINCH
, window_change_signal
);
6547 #endif /* SIGWINCH */
6549 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6553 /* The MSDOS terminal turns on its ``window system'' relatively
6554 late into the startup, so we cannot do the frame faces'
6555 initialization just yet. It will be done later by pc-win.el
6556 and internal_terminal_init. */
6557 && (strcmp (terminal_type
, "internal") != 0 || inhibit_window_system
)
6559 && NILP (Vwindow_system
))
6561 /* For the initial frame, we don't have any way of knowing what
6562 are the foreground and background colors of the terminal. */
6563 struct frame
*sf
= SELECTED_FRAME();
6565 FRAME_FOREGROUND_PIXEL (sf
) = FACE_TTY_DEFAULT_FG_COLOR
;
6566 FRAME_BACKGROUND_PIXEL (sf
) = FACE_TTY_DEFAULT_BG_COLOR
;
6567 call0 (intern ("tty-set-up-initial-frame-faces"));
6573 /***********************************************************************
6575 ***********************************************************************/
6577 DEFUN ("internal-show-cursor", Finternal_show_cursor
,
6578 Sinternal_show_cursor
, 2, 2, 0,
6579 doc
: /* Set the cursor-visibility flag of WINDOW to SHOW.
6580 WINDOW nil means use the selected window. SHOW non-nil means
6581 show a cursor in WINDOW in the next redisplay. SHOW nil means
6582 don't show a cursor. */)
6584 Lisp_Object window
, show
;
6586 /* Don't change cursor state while redisplaying. This could confuse
6588 if (!redisplaying_p
)
6591 window
= selected_window
;
6593 CHECK_WINDOW (window
);
6595 XWINDOW (window
)->cursor_off_p
= NILP (show
);
6602 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p
,
6603 Sinternal_show_cursor_p
, 0, 1, 0,
6604 doc
: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6605 WINDOW nil or omitted means report on the selected window. */)
6612 window
= selected_window
;
6614 CHECK_WINDOW (window
);
6616 w
= XWINDOW (window
);
6617 return w
->cursor_off_p
? Qnil
: Qt
;
6621 /***********************************************************************
6623 ***********************************************************************/
6628 defsubr (&Sredraw_frame
);
6629 defsubr (&Sredraw_display
);
6630 defsubr (&Sframe_or_buffer_changed_p
);
6631 defsubr (&Sopen_termscript
);
6633 defsubr (&Ssit_for
);
6634 defsubr (&Ssleep_for
);
6635 defsubr (&Ssend_string_to_terminal
);
6636 defsubr (&Sinternal_show_cursor
);
6637 defsubr (&Sinternal_show_cursor_p
);
6640 defsubr (&Sdump_redisplay_history
);
6643 frame_and_buffer_state
= Fmake_vector (make_number (20), Qlambda
);
6644 staticpro (&frame_and_buffer_state
);
6646 Qdisplay_table
= intern ("display-table");
6647 staticpro (&Qdisplay_table
);
6648 Qredisplay_dont_pause
= intern ("redisplay-dont-pause");
6649 staticpro (&Qredisplay_dont_pause
);
6651 DEFVAR_INT ("baud-rate", &baud_rate
,
6652 doc
: /* *The output baud rate of the terminal.
6653 On most systems, changing this value will affect the amount of padding
6654 and the other strategic decisions made during redisplay. */);
6656 DEFVAR_BOOL ("inverse-video", &inverse_video
,
6657 doc
: /* *Non-nil means invert the entire frame display.
6658 This means everything is in inverse video which otherwise would not be. */);
6660 DEFVAR_BOOL ("visible-bell", &visible_bell
,
6661 doc
: /* *Non-nil means try to flash the frame to represent a bell.
6663 See also `ring-bell-function'. */);
6665 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter
,
6666 doc
: /* *Non-nil means no need to redraw entire frame after suspending.
6667 A non-nil value is useful if the terminal can automatically preserve
6668 Emacs's frame display when you reenter Emacs.
6669 It is up to you to set this variable if your terminal can do that. */);
6671 DEFVAR_LISP ("window-system", &Vwindow_system
,
6672 doc
: /* Name of window system that Emacs is displaying through.
6673 The value is a symbol--for instance, `x' for X windows.
6674 The value is nil if Emacs is using a text-only terminal. */);
6676 DEFVAR_LISP ("window-system-version", &Vwindow_system_version
,
6677 doc
: /* The version number of the window system in use.
6678 For X windows, this is 10 or 11. */);
6680 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area
,
6681 doc
: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6683 DEFVAR_LISP ("glyph-table", &Vglyph_table
,
6684 doc
: /* Table defining how to output a glyph code to the frame.
6685 If not nil, this is a vector indexed by glyph code to define the glyph.
6686 Each element can be:
6687 integer: a glyph code which this glyph is an alias for.
6688 string: output this glyph using that string (not impl. in X windows).
6689 nil: this glyph mod 524288 is the code of a character to output,
6690 and this glyph / 524288 is the face number (see `face-id') to use
6691 while outputting it. */);
6692 Vglyph_table
= Qnil
;
6694 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table
,
6695 doc
: /* Display table to use for buffers that specify none.
6696 See `buffer-display-table' for more information. */);
6697 Vstandard_display_table
= Qnil
;
6699 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause
,
6700 doc
: /* *Non-nil means update isn't paused when input is detected. */);
6701 redisplay_dont_pause
= 0;
6703 /* Initialize `window-system', unless init_display already decided it. */
6708 Vwindow_system
= Qnil
;
6709 Vwindow_system_version
= Qnil
;