Remove redundant unistd.h inclusion.
[emacs.git] / src / dispextern.h
blob459762132cef716a5b12ec6b86b79c457faabc40
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #ifdef USE_X_TOOLKIT
30 #include <X11/Intrinsic.h>
31 #endif /* USE_X_TOOLKIT */
32 #endif /* HAVE_X_WINDOWS */
34 #ifdef MSDOS
35 #include "msdos.h"
36 #endif
38 #ifdef HAVE_NTGUI
39 #include "w32gui.h"
40 #endif
42 #ifdef macintosh
43 #include "macterm.h"
44 #endif
46 /* Structure forward declarations. Some are here because function
47 prototypes below reference structure types before their definition
48 in this file. Some are here because not every file including
49 dispextern.h also includes frame.h and windows.h. */
51 struct glyph;
52 struct glyph_row;
53 struct glyph_matrix;
54 struct glyph_pool;
55 struct frame;
56 struct window;
60 /***********************************************************************
61 Debugging
62 ***********************************************************************/
64 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
65 it off by defining the macro GLYPH_DEBUG to zero. */
67 #ifndef GLYPH_DEBUG
68 #define GLYPH_DEBUG 0
69 #endif
71 /* Macros to include code only if GLYPH_DEBUG != 0. */
73 #if GLYPH_DEBUG
74 #define IF_DEBUG(X) X
75 #define xassert(X) do {if (!(X)) abort ();} while (0)
76 #else
77 #define IF_DEBUG(X) (void) 0
78 #define xassert(X) (void) 0
79 #endif
81 /* Macro for displaying traces of redisplay. If Emacs was compiled
82 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
83 a non-zero value in debugging sessions to activate traces. */
85 #if GLYPH_DEBUG
87 extern int trace_redisplay_p;
88 #include <stdio.h>
90 #define TRACE(X) \
91 if (trace_redisplay_p) \
92 fprintf X; \
93 else \
94 (void) 0
96 #else /* GLYPH_DEBUG == 0 */
98 #define TRACE(X) (void) 0
100 #endif /* GLYPH_DEBUG == 0 */
104 /***********************************************************************
105 Text positions
106 ***********************************************************************/
108 /* Starting with Emacs 20.3, characters from strings and buffers have
109 both a character and a byte position associated with them. The
110 following structure holds such a pair of positions. */
112 struct text_pos
114 /* Character position. */
115 int charpos;
117 /* Corresponding byte position. */
118 int bytepos;
121 /* Access character and byte position of POS in a functional form. */
123 #define BYTEPOS(POS) (POS).bytepos
124 #define CHARPOS(POS) (POS).charpos
126 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
128 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
129 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
131 /* Increment text position POS. */
133 #define INC_TEXT_POS(POS, MULTIBYTE_P) \
134 do \
136 ++(POS).charpos; \
137 if (MULTIBYTE_P) \
138 INC_POS ((POS).bytepos); \
139 else \
140 ++(POS).bytepos; \
142 while (0)
144 /* Decrement text position POS. */
146 #define DEC_TEXT_POS(POS, MULTIBYTE_P) \
147 do \
149 --(POS).charpos; \
150 if (MULTIBYTE_P) \
151 DEC_POS ((POS).bytepos); \
152 else \
153 --(POS).bytepos; \
155 while (0)
157 /* Set text position POS from marker MARKER. */
159 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
160 (CHARPOS (POS) = marker_position ((MARKER)), \
161 BYTEPOS (POS) = marker_byte_position ((MARKER)))
163 /* Set marker MARKER from text position POS. */
165 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
166 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
168 /* Value is non-zero if character and byte positions of POS1 and POS2
169 are equal. */
171 #define TEXT_POS_EQUAL_P(POS1, POS2) \
172 ((POS1).charpos == (POS2).charpos \
173 && (POS1).bytepos == (POS2).bytepos)
175 /* When rendering glyphs, redisplay scans string or buffer text,
176 overlay strings in that text, and does display table or control
177 character translations. The following structure captures a
178 position taking all this into account. */
180 struct display_pos
182 /* Buffer or string position. */
183 struct text_pos pos;
185 /* If this is a position in an overlay string, overlay_string_index
186 is the index of that overlay string in the sequence of overlay
187 strings at `pos' in the order redisplay processes them. A value
188 < 0 means that this is not a position in an overlay string. */
189 int overlay_string_index;
191 /* If this is a position in an overlay string, string_pos is the
192 position within that string. */
193 struct text_pos string_pos;
195 /* If the character at the position above is a control character or
196 has a display table entry, dpvec_index is an index in the display
197 table or control character translation of that character. A
198 value < 0 means this is not a position in such a translation. */
199 int dpvec_index;
204 /***********************************************************************
205 Glyphs
206 ***********************************************************************/
208 /* Enumeration of glyph types. Glyph structures contain a type field
209 containing one of the enumerators defined here. */
211 enum glyph_type
213 /* Glyph describes a character. */
214 CHAR_GLYPH,
216 /* Glyph describes a composition sequence. */
217 COMPOSITE_GLYPH,
219 /* Glyph describes an image. */
220 IMAGE_GLYPH,
222 /* Glyph is a space of fractional width and/or height. */
223 STRETCH_GLYPH
227 /* Glyphs. */
229 struct glyph
231 /* Position from which this glyph was drawn. If `object' below is a
232 Lisp string, this is a position in that string. If it is a
233 buffer, this is a position in that buffer. A value of -1
234 together with a null object means glyph is a truncation glyph at
235 the start of a row. */
236 int charpos;
238 /* Lisp object source of this glyph. Currently either a buffer or
239 a string, or 0. */
240 Lisp_Object object;
242 /* Width in pixels. */
243 short pixel_width;
245 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
246 the glyph is displayed lowered. */
247 short voffset;
249 /* Which kind of glyph this is---character, image etc. Value
250 should be an enumerator of type enum glyph_type. */
251 unsigned type : 2;
253 /* 1 means this glyph was produced from multibyte text. Zero
254 means it was produced from unibyte text, i.e. charsets aren't
255 applicable, and encoding is not performed. */
256 unsigned multibyte_p : 1;
258 /* Non-zero means draw a box line at the left or right side of this
259 glyph. This is part of the implementation of the face attribute
260 `:box'. */
261 unsigned left_box_line_p : 1;
262 unsigned right_box_line_p : 1;
264 /* Non-zero means this glyph's physical ascent or descent is greater
265 than its logical ascent/descent, i.e. it may potentially overlap
266 glyphs above or below it. */
267 unsigned overlaps_vertically_p : 1;
269 /* 1 means glyph is a padding glyph. Padding glyphs are used for
270 characters whose visual shape consists of more than one glyph
271 (e.g. Asian characters). All but the first glyph of such a glyph
272 sequence have the padding_p flag set. Only used for terminal
273 frames, and there only to minimize code changes. A better way
274 would probably be to use the width field of glyphs to express
275 padding. */
276 unsigned padding_p : 1;
278 /* 1 means the actual glyph is not available in the current
279 system. */
280 unsigned glyph_not_available_p : 1;
282 /* Face of the glyph. */
283 unsigned face_id : 22;
285 #ifdef WINDOWSNT
286 /* Type of font used to display the character glyph. Used to
287 determine which set of functions to use to obtain font metrics
288 for the glyph. Value should be an enumerator of the type
289 w32_char_font_type. */
290 unsigned w32_font_type : 2;
291 #endif
293 /* A union of sub-structures for different glyph types. */
294 union
296 /* Character code for character glyphs (type == CHAR_GLYPH). */
297 unsigned ch;
299 /* Composition ID for composition glyphs (type == COMPOSITION_GLYPH) */
300 unsigned cmp_id;
302 /* Image ID for image glyphs (type == IMAGE_GLYPH). */
303 unsigned img_id;
305 /* Sub-structure for type == STRETCH_GLYPH. */
306 struct
308 /* The height of the glyph. */
309 unsigned height : 16;
311 /* The ascent of the glyph. */
312 unsigned ascent : 16;
314 stretch;
316 /* Used to compare all bit-fields above in one step. */
317 unsigned val;
318 } u;
322 /* Is GLYPH a space? */
324 #define CHAR_GLYPH_SPACE_P(GLYPH) \
325 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
327 /* Are glyphs *X and *Y equal? */
329 #define GLYPH_EQUAL_P(X, Y) \
330 ((X)->type == (Y)->type \
331 && (X)->u.val == (Y)->u.val \
332 && (X)->face_id == (Y)->face_id \
333 && (X)->padding_p == (Y)->padding_p \
334 && (X)->left_box_line_p == (Y)->left_box_line_p \
335 && (X)->right_box_line_p == (Y)->right_box_line_p \
336 && (X)->voffset == (Y)->voffset)
338 /* Are character codes, faces, padding_ps of glyphs *X and *Y equal? */
340 #define GLYPH_CHAR_AND_FACE_EQUAL_P(X, Y) \
341 ((X)->u.ch == (Y)->u.ch \
342 && (X)->face_id == (Y)->face_id \
343 && (X)->padding_p == (Y)->padding_p)
345 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
346 to the bits defined for the typedef `GLYPH' in lisp.h. */
348 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
349 do \
351 (GLYPH).u.ch = (CODE); \
352 (GLYPH).face_id = (FACE_ID); \
353 (GLYPH).padding_p = (PADDING_P); \
355 while (0)
357 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
358 defined in lisp.h. */
360 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
361 SET_CHAR_GLYPH ((GLYPH), \
362 FAST_GLYPH_CHAR ((FROM)), \
363 FAST_GLYPH_FACE ((FROM)), \
366 /* Construct a glyph code from a character glyph GLYPH. If the
367 character is multibyte, return -1 as we can't use glyph table for a
368 multibyte character. */
370 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
371 ((GLYPH).u.ch < 256 \
372 ? ((GLYPH).u.ch | ((GLYPH).face_id << 8)) \
373 : -1)
375 /* Is GLYPH a padding glyph? */
377 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).padding_p
382 /***********************************************************************
383 Glyph Pools
384 ***********************************************************************/
386 /* Glyph Pool.
388 Glyph memory for frame-based redisplay is allocated from the heap
389 in one vector kept in a glyph pool structure which is stored with
390 the frame. The size of the vector is made large enough to cover
391 all windows on the frame.
393 Both frame and window glyph matrices reference memory from a glyph
394 pool in frame-based redisplay.
396 In window-based redisplay, no glyphs pools exist; windows allocate
397 and free their glyph memory themselves. */
399 struct glyph_pool
401 /* Vector of glyphs allocated from the heap. */
402 struct glyph *glyphs;
404 /* Allocated size of `glyphs'. */
405 int nglyphs;
407 /* Number of rows and columns in a matrix. */
408 int nrows, ncolumns;
413 /***********************************************************************
414 Glyph Matrix
415 ***********************************************************************/
417 /* Glyph Matrix.
419 Three kinds of glyph matrices exist:
421 1. Frame glyph matrices. These are used for terminal frames whose
422 redisplay needs a view of the whole screen due to limited terminal
423 capabilities. Frame matrices are used only in the update phase
424 of redisplay. They are built in update_frame and not used after
425 the update has been performed.
427 2. Window glyph matrices on frames having frame glyph matrices.
428 Such matrices are sub-matrices of their corresponding frame matrix,
429 i.e. frame glyph matrices and window glyph matrices share the same
430 glyph memory which is allocated in form of a glyph_pool structure.
431 Glyph rows in such a window matrix are slices of frame matrix rows.
433 2. Free-standing window glyph matrices managing their own glyph
434 storage. This form is used in window-based redisplay which
435 includes variable width and height fonts etc.
437 The size of a window's row vector depends on the height of fonts
438 defined on its frame. It is chosen so that the vector is large
439 enough to describe all lines in a window when it is displayed in
440 the smallest possible character size. When new fonts are loaded,
441 or window sizes change, the row vector is adjusted accordingly. */
443 struct glyph_matrix
445 /* The pool from which glyph memory is allocated, if any. This is
446 null for frame matrices and for window matrices managing their
447 own storage. */
448 struct glyph_pool *pool;
450 /* Vector of glyph row structures. The row at nrows - 1 is reserved
451 for the mode line. */
452 struct glyph_row *rows;
454 /* Number of elements allocated for the vector rows above. */
455 int rows_allocated;
457 /* The number of rows used by the window if all lines were displayed
458 with the smallest possible character height. */
459 int nrows;
461 /* Origin within the frame matrix if this is a window matrix on a
462 frame having a frame matrix. Both values are zero for
463 window-based redisplay. */
464 int matrix_x, matrix_y;
466 /* Width and height of the matrix in columns and rows. */
467 int matrix_w, matrix_h;
469 /* If this structure describes a window matrix, window_top_y is the
470 top-most y-position and window_height is the height of the
471 window, and window_vscroll is the vscroll at the time the matrix
472 was last adjusted. Only set for window-based redisplay. */
473 int window_top_y, window_height, window_width, window_vscroll;
475 /* Number of glyphs reserved for left and right marginal areas when
476 the matrix was last adjusted. */
477 int left_margin_glyphs, right_margin_glyphs;
479 /* Flag indicating that scrolling should not be tried in
480 update_window. This flag is set by functions like try_window_id
481 which do their own scrolling. */
482 unsigned no_scrolling_p : 1;
484 /* Non-zero means window displayed in this matrix has a top mode
485 line. */
486 unsigned header_line_p : 1;
488 #ifdef GLYPH_DEBUG
489 /* A string identifying the method used to display the matrix. */
490 char method[512];
491 #endif
493 /* The buffer this matrix displays. Set in redisplay_internal. */
494 struct buffer *buffer;
496 /* Values of BEGV and ZV as of last redisplay. */
497 int begv, zv;
501 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
502 This aborts if any pointer is found twice. */
504 #if GLYPH_DEBUG
505 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
506 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
507 #else
508 #define CHECK_MATRIX(MATRIX) (void) 0
509 #endif
513 /***********************************************************************
514 Glyph Rows
515 ***********************************************************************/
517 /* Area in window glyph matrix. If values are added or removed, the
518 function mark_object in alloc.c has to be changed. */
520 enum glyph_row_area
522 LEFT_MARGIN_AREA,
523 TEXT_AREA,
524 RIGHT_MARGIN_AREA,
525 LAST_AREA
529 /* Rows of glyphs in a windows or frame glyph matrix.
531 Each row is partitioned into three areas. The start and end of
532 each area is recorded in a pointer as shown below.
534 +--------------------+-------------+---------------------+
535 | left margin area | text area | right margin area |
536 +--------------------+-------------+---------------------+
537 | | | |
538 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
540 glyphs[TEXT_AREA] |
541 glyphs[LAST_AREA]
543 Rows in frame matrices reference glyph memory allocated in a frame
544 glyph pool (see the description of struct glyph_pool). Rows in
545 window matrices on frames having frame matrices reference slices of
546 the glyphs of corresponding rows in the frame matrix.
548 Rows in window matrices on frames having no frame matrices point to
549 glyphs allocated from the heap via xmalloc;
550 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
551 glyph structure array. */
553 struct glyph_row
555 /* Pointers to beginnings of areas. The end of an area A is found at
556 A + 1 in the vector. The last element of the vector is the end
557 of the whole row.
559 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
560 position field is used. It is -1 if this row does not correspond
561 to any text; it is some buffer position if the row corresponds to
562 an empty display line that displays a line end. This is what old
563 redisplay used to do. (Except in code for terminal frames, this
564 kludge is no longer use, I believe. --gerd).
566 See also start, end, displays_text_p and ends_at_zv_p for cleaner
567 ways to do it. The special meaning of positions 0 and -1 will be
568 removed some day, so don't use it in new code. */
569 struct glyph *glyphs[1 + LAST_AREA];
571 /* Number of glyphs actually filled in areas. */
572 short used[LAST_AREA];
574 /* Window-relative x and y-position of the top-left corner of this
575 row. If y < 0, this means that abs (y) pixels of the row are
576 invisible because it is partially visible at the top of a window.
577 If x < 0, this means that abs (x) pixels of the first glyph of
578 the text area of the row are invisible because the glyph is
579 partially visible. */
580 int x, y;
582 /* Width of the row in pixels without taking face extension at the
583 end of the row into account. */
584 int pixel_width;
586 /* Logical ascent/height of this line. The value of ascent is zero
587 and height is 1 on terminal frames. */
588 int ascent, height;
590 /* Physical ascent/height of this line. If max_ascent > ascent,
591 this line overlaps the line above it on the display. Otherwise,
592 if max_height > height, this line overlaps the line beneath it. */
593 int phys_ascent, phys_height;
595 /* Portion of row that is visible. Partially visible rows may be
596 found at the top and bottom of a window. This is 1 for tty
597 frames. It may be < 0 in case of completely invisible rows. */
598 int visible_height;
600 /* Hash code. This hash code is available as soon as the row
601 is constructed, i.e. after a call to display_line. */
602 unsigned hash;
604 /* First position in this row. This is the text position, including
605 overlay position information etc, where the display of this row
606 started, and can thus be less the position of the first glyph
607 (e.g. due to invisible text or horizontal scrolling). */
608 struct display_pos start;
610 /* Text position at the end of this row. This is the position after
611 the last glyph on this row. It can be greater than the last
612 glyph position + 1, due to truncation, invisible text etc. In an
613 up-to-date display, this should always be equal to the start
614 position of the next row. */
615 struct display_pos end;
617 /* In a desired matrix, 1 means that this row must be updated. In a
618 current matrix, 0 means that the row has been invalidated, i.e.
619 the row's contents do not agree with what is visible on the
620 screen. */
621 unsigned enabled_p : 1;
623 /* Display this line in inverse video? Used for the mode line and
624 menu bar lines. */
625 unsigned inverse_p : 1;
627 /* 1 means row displays a text line that is truncated on the left or
628 right side. */
629 unsigned truncated_on_left_p : 1;
630 unsigned truncated_on_right_p : 1;
632 /* 1 means the overlay arrow is on this line. */
633 unsigned overlay_arrow_p : 1;
635 /* 1 means that this row displays a continued line, i.e. it has a
636 continuation mark at the right side. */
637 unsigned continued_p : 1;
639 /* 0 means that this row does not contain any text, i.e. it is
640 a blank line at the window and buffer end. */
641 unsigned displays_text_p : 1;
643 /* 1 means that this line ends at ZV. */
644 unsigned ends_at_zv_p : 1;
646 /* 1 means the face of the last glyph in the text area is drawn to
647 the right end of the window. This flag is used in
648 update_text_area to optimize clearing to the end of the area. */
649 unsigned fill_line_p : 1;
651 /* Non-zero means display a bitmap on X frames indicating that this
652 line contains no text and ends in ZV. */
653 unsigned indicate_empty_line_p : 1;
655 /* 1 means this row contains glyphs that overlap each other because
656 of lbearing or rbearing. */
657 unsigned contains_overlapping_glyphs_p : 1;
659 /* 1 means this row is a wide as the window it is displayed in, including
660 scroll bars, bitmap areas, and internal borders. This also
661 implies that the row doesn't have marginal areas. */
662 unsigned full_width_p : 1;
664 /* Non-zero means row is a mode or top-line. */
665 unsigned mode_line_p : 1;
667 /* 1 in a current row means this row is overlapped by another row. */
668 unsigned overlapped_p : 1;
670 /* 1 means this line ends in the middle of a character consisting
671 of more than one glyph. Some glyphs have been put in this row,
672 the rest are put in rows below this one. */
673 unsigned ends_in_middle_of_char_p : 1;
675 /* 1 means this line starts in the middle of a character consisting
676 of more than one glyph. Some glyphs have been put in the
677 previoius row, the rest are put in this row. */
678 unsigned starts_in_middle_of_char_p : 1;
680 /* 1 in a current row means this row overlaps others. */
681 unsigned overlapping_p : 1;
683 /* Continuation lines width at the start of the row. */
684 int continuation_lines_width;
688 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
689 is defined to a non-zero value, the function matrix_row checks that
690 we don't try to access rows that are out of bounds. */
692 #if GLYPH_DEBUG
693 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
694 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
695 #else
696 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
697 #endif
699 /* Return a pointer to the row reserved for the mode line in MATRIX.
700 Row MATRIX->nrows - 1 is always reserved for the mode line. */
702 #define MATRIX_MODE_LINE_ROW(MATRIX) \
703 ((MATRIX)->rows + (MATRIX)->nrows - 1)
705 /* Return a pointer to the row reserved for the top line in MATRIX.
706 This is always the first row in MATRIX because that's the only
707 way that works in frame-based redisplay. */
709 #define MATRIX_HEADER_LINE_ROW(MATRIX) (MATRIX)->rows
711 /* Return a pointer to first row in MATRIX used for text display. */
713 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
714 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
716 /* Return a pointer to the first glyph in the text area of a row.
717 MATRIX is the glyph matrix accessed, and ROW is the row index in
718 MATRIX. */
720 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
721 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
723 /* Return the number of used glyphs in the text area of a row. */
725 #define MATRIX_ROW_USED(MATRIX, ROW) \
726 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
728 /* Return the character/ byte position at which the display of ROW
729 starts. */
731 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
732 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
734 /* Return character/ byte position at which ROW ends. */
736 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
737 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
739 /* Return the vertical position of ROW in MATRIX. */
741 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
743 /* Return the last glyph row + 1 in MATRIX on window W reserved for
744 text. If W has a mode line, the last row in the matrix is reserved
745 for it. */
747 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
748 ((MATRIX)->rows \
749 + (MATRIX)->nrows \
750 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
752 /* Non-zero if the face of the last glyph in ROW's text area has
753 to be drawn to the end of the text area. */
755 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
757 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
759 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
760 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
762 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
763 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
765 /* Non-zero if ROW displays text. Value is non-zero if the row is
766 blank but displays a line end. */
768 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
770 /* Non-zero if ROW is not completely visible in window W. */
772 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
773 ((ROW)->height != (ROW)->visible_height)
775 /* Non-zero if ROW is partially visible at the top of window W. */
777 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
778 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
779 && (ROW)->y < WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
781 /* Non-zero if ROW is partially visible at the bottom of window W. */
783 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
784 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
785 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
787 /* Return the bottom Y + 1 of ROW. */
789 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
791 /* Is ROW the last visible one in the display described by the
792 iterator structure pointed to by IT?. */
794 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
795 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
797 /* Non-zero if ROW displays a continuation line. */
799 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
800 ((ROW)->continuation_lines_width > 0)
802 /* Non-zero if ROW ends in the middle of a character. This is the
803 case for continued lines showing only part of a display table entry
804 or a control char, or an overlay string. */
806 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
807 ((ROW)->end.dpvec_index >= 0 \
808 || (ROW)->end.overlay_string_index >= 0 \
809 || (ROW)->ends_in_middle_of_char_p)
811 /* Non-zero if ROW ends in the middle of an overlay string. */
813 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
814 ((ROW)->end.overlay_string_index >= 0)
816 /* Non-zero if ROW starts in the middle of a character. See above. */
818 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
819 ((ROW)->start.dpvec_index >= 0 \
820 || (ROW)->starts_in_middle_of_char_p \
821 || ((ROW)->start.overlay_string_index >= 0 \
822 && (ROW)->start.string_pos.charpos > 0))
824 /* Non-zero means ROW overlaps its predecessor. */
826 #define MATRIX_ROW_OVERLAPS_PRED_P(ROW) \
827 ((ROW)->phys_ascent > (ROW)->ascent)
829 /* Non-zero means ROW overlaps its successor. */
831 #define MATRIX_ROW_OVERLAPS_SUCC_P(ROW) \
832 ((ROW)->phys_height - (ROW)->phys_ascent \
833 > (ROW)->height - (ROW)->ascent)
835 /* Non-zero means that fonts have been loaded since the last glyph
836 matrix adjustments. The function redisplay_internal adjusts glyph
837 matrices when this flag is non-zero. */
839 extern int fonts_changed_p;
841 /* A glyph for a space. */
843 extern struct glyph space_glyph;
845 /* Window being updated by update_window. This is non-null as long as
846 update_window has not finished, and null otherwise. It's role is
847 analogous to updating_frame. */
849 extern struct window *updated_window;
851 /* Glyph row and area updated by update_window_line. */
853 extern struct glyph_row *updated_row;
854 extern int updated_area;
856 /* Non-zero means reading single-character input with prompt so put
857 cursor on mini-buffer after the prompt. Positive means at end of
858 text in echo area; negative means at beginning of line. */
860 extern int cursor_in_echo_area;
862 /* Non-zero means last display completed. Zero means it was
863 preempted. */
865 extern int display_completed;
867 /* Non-zero means redisplay has been performed directly (see also
868 direct_output_for_insert and direct_output_forward_char), so that
869 no further updating has to be performed. The function
870 redisplay_internal checks this flag, and does nothing but reset it
871 to zero if it is non-zero. */
873 extern int redisplay_performed_directly_p;
875 /* A temporary storage area, including a row of glyphs. Initialized
876 in xdisp.c. Used for various purposes, as an example see
877 direct_output_for_insert. */
879 extern struct glyph_row scratch_glyph_row;
883 /************************************************************************
884 Display Dimensions
885 ************************************************************************/
887 /* Return the height of the mode line in glyph matrix MATRIX, or zero
888 if not known. This macro is called under circumstances where
889 MATRIX might not have been allocated yet. */
891 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
892 ((MATRIX) && (MATRIX)->rows \
893 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
894 : 0)
896 /* Return the height of the top line in glyph matrix MATRIX, or zero
897 if not known. This macro is called under circumstances where
898 MATRIX might not have been allocated yet. */
900 #define MATRIX_HEADER_LINE_HEIGHT(MATRIX) \
901 ((MATRIX) && (MATRIX)->rows \
902 ? MATRIX_HEADER_LINE_ROW (MATRIX)->height \
903 : 0)
905 /* Return the current height of the mode line of window W. If not
906 known from W's current glyph matrix, return a default based on the
907 height of the font of the face `modeline'. */
909 #define CURRENT_MODE_LINE_HEIGHT(W) \
910 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
911 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
912 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
914 /* Return the current height of the top line of window W. If not
915 known from W's current glyph matrix, return an estimation based on
916 the height of the font of the face `top-line'. */
918 #define CURRENT_HEADER_LINE_HEIGHT(W) \
919 (MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
920 ? MATRIX_HEADER_LINE_HEIGHT ((W)->current_matrix) \
921 : estimate_mode_line_height (XFRAME ((W)->frame), HEADER_LINE_FACE_ID))
923 /* Return the height of the desired mode line of window W. */
925 #define DESIRED_MODE_LINE_HEIGHT(W) \
926 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
928 /* Return the height of the desired top line of window W. */
930 #define DESIRED_HEADER_LINE_HEIGHT(W) \
931 MATRIX_HEADER_LINE_HEIGHT ((W)->desired_matrix)
933 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
934 window-system frame. */
936 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
937 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
939 /* Width of display region of window W. For terminal frames, this
940 equals the width of W since there are no vertical scroll bars. For
941 window system frames, the value has to be corrected by the pixel
942 width of vertical scroll bars, and bitmap areas. */
944 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
945 (((XFASTINT ((W)->width) \
946 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
947 - FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
948 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
950 /* Height of the display region of W, including a mode line, if any. */
952 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
953 (XFASTINT ((W)->height) \
954 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
956 /* Height in pixels of the mode line. May be zero if W doesn't have a
957 mode line. */
959 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
960 (WINDOW_WANTS_MODELINE_P ((W)) \
961 ? CURRENT_MODE_LINE_HEIGHT (W) \
962 : 0)
964 /* Height in pixels of the top line. Zero if W doesn't have a top
965 line. */
967 #define WINDOW_DISPLAY_HEADER_LINE_HEIGHT(W) \
968 (WINDOW_WANTS_HEADER_LINE_P ((W)) \
969 ? CURRENT_HEADER_LINE_HEIGHT (W) \
970 : 0)
972 /* Pixel height of window W without mode line. */
974 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
975 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
976 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
978 /* Pixel height of window W without mode and top line. */
980 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
981 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
982 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
983 - WINDOW_DISPLAY_HEADER_LINE_HEIGHT ((W)))
985 /* Left edge of W in pixels relative to its frame. */
987 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
988 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
989 + (WINDOW_LEFT_MARGIN ((W)) \
990 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
991 + FRAME_LEFT_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
993 /* Right edge of window W in pixels, relative to its frame. */
995 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
996 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
997 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
999 /* Top edge of W in pixels relative to its frame. */
1001 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
1002 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
1003 + (XFASTINT ((W)->top) \
1004 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1006 /* Bottom edge of window W relative to its frame. */
1008 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
1009 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
1010 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
1012 /* Convert window W relative pixel X to frame pixel coordinates. */
1014 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
1015 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1017 /* Convert window W relative pixel Y to frame pixel coordinates. */
1019 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
1020 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1022 /* Convert frame relative pixel X to window relative pixel X. */
1024 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
1025 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
1027 /* Convert frame relative pixel X to window relative pixel Y. */
1029 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
1030 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
1032 /* Width of left margin area in pixels. */
1034 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
1035 (NILP ((W)->left_margin_width) \
1036 ? 0 \
1037 : (XINT ((W)->left_margin_width) \
1038 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1040 /* Width of right marginal area in pixels. */
1042 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
1043 (NILP ((W)->right_margin_width) \
1044 ? 0 \
1045 : (XINT ((W)->right_margin_width) \
1046 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
1048 /* Width of text area in pixels. */
1050 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
1051 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
1052 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1053 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1055 /* Convert a text area relative x-position in window W to frame X
1056 pixel coordinates. */
1058 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1059 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1060 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1062 /* Translate an x-position relative to AREA in window W to frame pixel
1063 coordinates. */
1065 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1066 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1067 + (((AREA) > LEFT_MARGIN_AREA) \
1068 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1069 : 0) \
1070 + (((AREA) > TEXT_AREA) \
1071 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1072 : 0))
1074 /* Return the pixel width of AREA in W. */
1076 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1077 (((AREA) == TEXT_AREA) \
1078 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1079 : (((AREA) == LEFT_MARGIN_AREA) \
1080 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1081 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1083 /* Value is non-zero if window W has a mode line. */
1085 #define WINDOW_WANTS_MODELINE_P(W) \
1086 (!MINI_WINDOW_P (W) \
1087 && !(W)->pseudo_window_p \
1088 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1089 && BUFFERP ((W)->buffer) \
1090 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1092 /* Value is non-zero if window W wants a top line. */
1094 #define WINDOW_WANTS_HEADER_LINE_P(W) \
1095 (!MINI_WINDOW_P (W) \
1096 && !(W)->pseudo_window_p \
1097 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1098 && BUFFERP ((W)->buffer) \
1099 && !NILP (XBUFFER ((W)->buffer)->header_line_format))
1102 /***********************************************************************
1103 Faces
1104 ***********************************************************************/
1106 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1107 symbol `face'. */
1109 enum lface_attribute_index
1111 LFACE_FAMILY_INDEX = 1,
1112 LFACE_SWIDTH_INDEX,
1113 LFACE_HEIGHT_INDEX,
1114 LFACE_WEIGHT_INDEX,
1115 LFACE_SLANT_INDEX,
1116 LFACE_UNDERLINE_INDEX,
1117 LFACE_INVERSE_INDEX,
1118 LFACE_FOREGROUND_INDEX,
1119 LFACE_BACKGROUND_INDEX,
1120 LFACE_STIPPLE_INDEX,
1121 LFACE_OVERLINE_INDEX,
1122 LFACE_STRIKE_THROUGH_INDEX,
1123 LFACE_BOX_INDEX,
1124 LFACE_FONT_INDEX,
1125 LFACE_VECTOR_SIZE
1129 /* Box types of faces. */
1131 enum face_box_type
1133 /* No box around text. */
1134 FACE_NO_BOX,
1136 /* Simple box of specified width and color. Default width is 1, and
1137 default color is the foreground color of the face. */
1138 FACE_SIMPLE_BOX,
1140 /* Boxes with 3D shadows. Color equals the background color of the
1141 face. Width is specified. */
1142 FACE_RAISED_BOX,
1143 FACE_SUNKEN_BOX
1147 /* Structure describing a realized face.
1149 For each Lisp face, 0..N realized faces can exist for different
1150 frames and different charsets. Realized faces are built from Lisp
1151 faces and text properties/overlays by merging faces and adding
1152 unspecified attributes from the `default' face. */
1154 struct face
1156 /* The id of this face. The id equals the index of this face in the
1157 vector faces_by_id of its face cache. */
1158 int id;
1160 #ifdef HAVE_WINDOW_SYSTEM
1162 /* If non-zero, a GC we can use without modification to draw
1163 characters in this face. */
1164 GC gc;
1166 /* Font used for this face, or null if the font could not be loaded
1167 for some reason. This points to a `font' slot of a struct
1168 font_info, and we should not call XFreeFont on it because the
1169 font may still be used somewhere else. */
1170 XFontStruct *font;
1172 /* Background stipple or bitmap used for this face. */
1173 Pixmap stipple;
1175 #else /* not HAVE_WINDOW_SYSTEM */
1177 /* Dummy. */
1178 int stipple;
1180 #endif /* not HAVE_WINDOW_SYSTEM */
1182 /* Pixel value of foreground color for X frames. Color index
1183 for tty frames. */
1184 unsigned long foreground;
1186 /* Pixel value or color index of background color. */
1187 unsigned long background;
1189 /* Pixel value or color index of underline color. */
1190 unsigned long underline_color;
1192 /* Pixel value or color index of overlined, strike-through, or box
1193 color. */
1194 unsigned long overline_color;
1195 unsigned long strike_through_color;
1196 unsigned long box_color;
1198 /* The font's name. This points to a `name' of a font_info, and it
1199 must not be freed. */
1200 char *font_name;
1202 /* Font info ID for this face's font. An ID is stored here because
1203 pointers to font_info structures may change. The reason is that
1204 they are pointers into a font table vector that is itself
1205 reallocated. */
1206 int font_info_id;
1208 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1209 if the face was realized for a composition sequence.
1210 Otherwise, a specific font is loaded from the set of fonts
1211 specified by the fontset given by the family attribute of the face. */
1212 int fontset;
1214 /* Pixmap width and height. */
1215 unsigned int pixmap_w, pixmap_h;
1217 /* Non-zero means characters in this face have a box that thickness
1218 around them. */
1219 int box_line_width;
1221 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1222 around text in this face. A value of FACE_SIMPLE_BOX means a box
1223 of width box_line_width is drawn in color box_color. A value of
1224 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1225 shadow colors derived from the background color of the face. */
1226 enum face_box_type box;
1228 /* If `box' above specifies a 3D type, 1 means use box_color for
1229 drawing shadows. */
1230 unsigned use_box_color_for_shadows_p : 1;
1232 /* The Lisp face attributes this face realizes. All attributes
1233 in this vector are non-nil. */
1234 Lisp_Object lface[LFACE_VECTOR_SIZE];
1236 /* The hash value of this face. */
1237 unsigned hash;
1239 /* The charset for which this face was realized if it was realized
1240 for use in multibyte text. If fontset >= 0, this is the charset
1241 of the first character of the composition sequence. A value of
1242 charset < 0 means the face was realized for use in unibyte text
1243 where the idea of Emacs charsets isn't applicable. */
1244 int charset;
1246 /* Non-zero if text in this face should be underlined, overlined,
1247 strike-through or have a box drawn around it. */
1248 unsigned underline_p : 1;
1249 unsigned overline_p : 1;
1250 unsigned strike_through_p : 1;
1252 /* 1 means that the colors specified for this face could not be
1253 loaded, and were replaced by default colors, so they shouldn't be
1254 freed. */
1255 unsigned foreground_defaulted_p : 1;
1256 unsigned background_defaulted_p : 1;
1258 /* 1 means that either no color is specified for underlining or that
1259 the the specified color couldn't be loaded. Use the foreground
1260 color when drawing in that case. */
1261 unsigned underline_defaulted_p : 1;
1263 /* 1 means that either no color is specified for the corresponding
1264 attribute or that the the specified color couldn't be loaded.
1265 Use the foreground color when drawing in that case. */
1266 unsigned overline_color_defaulted_p : 1;
1267 unsigned strike_through_color_defaulted_p : 1;
1268 unsigned box_color_defaulted_p : 1;
1270 /* TTY appearances. Blinking is not yet implemented. Colors are
1271 found in `lface' with empty color string meaning the default
1272 color of the TTY. */
1273 unsigned tty_bold_p : 1;
1274 unsigned tty_dim_p : 1;
1275 unsigned tty_underline_p : 1;
1276 unsigned tty_alt_charset_p : 1;
1277 unsigned tty_reverse_p : 1;
1278 unsigned tty_blinking_p : 1;
1280 /* Next and previous face in hash collision list of face cache. */
1281 struct face *next, *prev;
1283 /* If this face is for ASCII characters, this points this face
1284 itself. Otherwise, this points a face for ASCII characters. */
1285 struct face *ascii_face;
1289 /* Color index indicating that face uses a terminal's default color. */
1291 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1293 /* Color index indicating that face uses an unknown foreground color. */
1295 #define FACE_TTY_DEFAULT_FG_COLOR ((unsigned long) -2)
1297 /* Color index indicating that face uses an unsigned background color. */
1299 #define FACE_TTY_DEFAULT_BG_COLOR ((unsigned long) -3)
1301 /* Non-zero if FACE was realized for unibyte use. */
1303 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1306 /* IDs of important faces known by the C face code. These are the IDs
1307 of the faces for CHARSET_ASCII. */
1309 enum face_id
1311 DEFAULT_FACE_ID,
1312 MODE_LINE_FACE_ID,
1313 TOOL_BAR_FACE_ID,
1314 BITMAP_AREA_FACE_ID,
1315 HEADER_LINE_FACE_ID,
1316 SCROLL_BAR_FACE_ID,
1317 BORDER_FACE_ID,
1318 CURSOR_FACE_ID,
1319 MOUSE_FACE_ID,
1320 MENU_FACE_ID,
1321 BASIC_FACE_ID_SENTINEL
1325 /* A cache of realized faces. Each frame has its own cache because
1326 Emacs allows different frame-local face definitions. */
1328 struct face_cache
1330 /* Hash table of cached realized faces. */
1331 struct face **buckets;
1333 /* Back-pointer to the frame this cache belongs to. */
1334 struct frame *f;
1336 /* A vector of faces so that faces can be referenced by an ID. */
1337 struct face **faces_by_id;
1339 /* The allocated size, and number of used slots of faces_by_id. */
1340 int size, used;
1344 /* Prepare face FACE for use on frame F. This must be called before
1345 using X resources of FACE. */
1347 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1348 if ((FACE)->gc == 0) \
1349 prepare_face_for_display ((F), (FACE)); \
1350 else \
1351 (void) 0
1353 /* Return a pointer to the face with ID on frame F, or null if such a
1354 face doesn't exist. */
1356 #define FACE_FROM_ID(F, ID) \
1357 (((unsigned) (ID) < FRAME_FACE_CACHE (F)->used) \
1358 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1359 : NULL)
1361 #ifdef HAVE_WINDOW_SYSTEM
1363 /* Non-zero if FACE is suitable for displaying character CHAR. */
1365 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) \
1366 (SINGLE_BYTE_CHAR_P (CHAR) \
1367 ? (FACE) == (FACE)->ascii_face \
1368 : face_suitable_for_char_p ((FACE), (CHAR)))
1370 /* Return the id of the realized face on frame F that is like the face
1371 with id ID but is suitable for displaying character CHAR.
1372 This macro is only meaningful for multibyte character CHAR. */
1374 #define FACE_FOR_CHAR(F, FACE, CHAR) \
1375 (SINGLE_BYTE_CHAR_P (CHAR) \
1376 ? (FACE)->ascii_face->id \
1377 : face_for_char ((F), (FACE), (CHAR)))
1379 #else /* not HAVE_WINDOW_SYSTEM */
1381 #define FACE_SUITABLE_FOR_CHAR_P(FACE, CHAR) 1
1382 #define FACE_FOR_CHAR(F, FACE, CHAR) ((FACE)->id)
1384 #endif /* not HAVE_WINDOW_SYSTEM */
1386 /* Non-zero means face attributes have been changed since the last
1387 redisplay. Used in redisplay_internal. */
1389 extern int face_change_count;
1394 /***********************************************************************
1395 Display Iterator
1396 ***********************************************************************/
1398 /* Iteration over things to display in current_buffer or in a string.
1400 The iterator handles:
1402 1. Overlay strings (after-string, before-string).
1403 2. Face properties.
1404 3. Invisible text properties.
1405 4. Selective display.
1406 5. Translation of characters via display tables.
1407 6. Translation of control characters to the forms `\003' or `^C'.
1408 7. `glyph' and `space-width' properties.
1410 Iterators are initialized by calling init_iterator or one of the
1411 equivalent functions below. A call to get_next_display_element
1412 loads the iterator structure with information about what next to
1413 display. A call to set_iterator_to_next increments the iterator's
1414 position.
1416 Characters from overlay strings, display table entries or control
1417 character translations are returned one at a time. For example, if
1418 we have a text of `a\x01' where `a' has a display table definition
1419 of `cd' and the control character is displayed with a leading
1420 arrow, then the iterator will return:
1422 Call Return Source Call next
1423 -----------------------------------------------------------------
1424 next c display table move
1425 next d display table move
1426 next ^ control char move
1427 next A control char move
1429 The same mechanism is also used to return characters for ellipses
1430 displayed at the end of invisible text.
1432 CAVEAT: Under some circumstances, move_.* functions can be called
1433 asynchronously, e.g. when computing a buffer position from an x and
1434 y pixel position. This means that these functions and functions
1435 called from them SHOULD NOT USE xmalloc and alike. See also the
1436 comment at the start of xdisp.c. */
1438 /* Enumeration describing what kind of display element an iterator is
1439 loaded with after a call to get_next_display_element. */
1441 enum display_element_type
1443 /* A normal character. */
1444 IT_CHARACTER,
1446 /* A composition sequence. */
1447 IT_COMPOSITION,
1449 /* An image. */
1450 IT_IMAGE,
1452 /* A flexible width and height space. */
1453 IT_STRETCH,
1455 /* End of buffer or string. */
1456 IT_EOB,
1458 /* Truncation glyphs. Never returned by get_next_display_element.
1459 Used to get display information about truncation glyphs via
1460 produce_glyphs. */
1461 IT_TRUNCATION,
1463 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1464 IT_CONTINUATION
1468 /* An enumerator for each text property that has a meaning for display
1469 purposes. */
1471 enum prop_idx
1473 FONTIFIED_PROP_IDX,
1474 FACE_PROP_IDX,
1475 INVISIBLE_PROP_IDX,
1476 DISPLAY_PROP_IDX,
1477 COMPOSITION_PROP_IDX,
1479 /* Not a property. Used to indicate changes in overlays. */
1480 OVERLAY_PROP_IDX,
1482 /* Sentinel. */
1483 LAST_PROP_IDX
1487 struct it
1489 /* The window in which we iterate over current_buffer (or a string). */
1490 Lisp_Object window;
1491 struct window *w;
1493 /* The window's frame. */
1494 struct frame *f;
1496 /* Function to call to load this structure with the next display
1497 element. */
1498 int (* method) P_ ((struct it *it));
1500 /* The next position at which to check for face changes, invisible
1501 text, overlay strings, end of text etc., which see. */
1502 int stop_charpos;
1504 /* Maximum string or buffer position + 1. ZV when iterating over
1505 current_buffer. */
1506 int end_charpos;
1508 /* C string to iterate over. Non-null means get characters from
1509 this string, otherwise characters are read from current_buffer
1510 or it->string. */
1511 unsigned char *s;
1513 /* Number of characters in the string (s, or it->string) we iterate
1514 over. */
1515 int string_nchars;
1517 /* Start and end of a visible region; -1 if the region is not
1518 visible in the window. */
1519 int region_beg_charpos, region_end_charpos;
1521 /* Position at which redisplay end trigger functions should be run. */
1522 int redisplay_end_trigger_charpos;
1524 /* 1 means multibyte characters are enabled. */
1525 unsigned multibyte_p : 1;
1527 /* 1 means window has a mode line at its top. */
1528 unsigned header_line_p : 1;
1530 /* 1 means `string' is the value of a `display' property.
1531 Don't handle some `display' properties in these strings. */
1532 unsigned string_from_display_prop_p : 1;
1534 /* Display table in effect or null for none. */
1535 struct Lisp_Char_Table *dp;
1537 /* Current display table vector to return characters from and its
1538 end. dpvec null means we are not returning characters from a
1539 display table entry; current.dpvec_index gives the current index
1540 into dpvec. This same mechanism is also used to return
1541 characters from translated control characters, i.e. `\003' or
1542 `^C'. */
1543 Lisp_Object *dpvec, *dpend;
1545 /* Length in bytes of the char that filled dpvec. A value of zero
1546 means that no character such character is involved. */
1547 int dpvec_char_len;
1549 /* Face id of the iterator saved in case a glyph from dpvec contains
1550 a face. The face is restored when all glyphs from dpvec have
1551 been delivered. */
1552 int saved_face_id;
1554 /* Vector of glyphs for control character translation. The pointer
1555 dpvec is set to ctl_chars when a control character is translated.
1556 This vector is also used for incomplete multibyte character
1557 translation (e.g \222\244). Such a character is at most 3 bytes,
1558 thus we need at most 12 bytes here. */
1559 Lisp_Object ctl_chars[12];
1561 /* Current buffer or string position of the iterator, including
1562 position in overlay strings etc. */
1563 struct display_pos current;
1565 /* Vector of overlays to process. Overlay strings are processed
1566 OVERLAY_STRING_CHUNK_SIZE at a time. */
1567 #define OVERLAY_STRING_CHUNK_SIZE 3
1568 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1570 /* Total number of overlay strings to process. This can be >
1571 OVERLAY_STRING_CHUNK_SIZE. */
1572 int n_overlay_strings;
1574 /* If non-nil, a Lisp string being processed. If
1575 current.overlay_string_index >= 0, this is an overlay string from
1576 pos. */
1577 Lisp_Object string;
1579 /* Stack of saved values. New entries are pushed when we begin to
1580 process an overlay string or a string from a `glyph' property.
1581 Entries are popped when we return to deliver display elements
1582 from what we previously had. */
1583 struct iterator_stack_entry
1585 int stop_charpos;
1586 int face_id;
1587 Lisp_Object string;
1588 struct display_pos pos;
1589 int end_charpos;
1590 int string_nchars;
1591 enum glyph_row_area area;
1592 unsigned multibyte_p : 1;
1593 unsigned string_from_display_prop_p : 1;
1594 Lisp_Object space_width;
1595 short voffset;
1596 Lisp_Object font_height;
1598 stack[2];
1600 /* Stack pointer. */
1601 int sp;
1603 /* Setting of buffer-local variable selective-display-ellipsis. */
1604 unsigned selective_display_ellipsis_p : 1;
1606 /* 1 means control characters are translated into the form `^C'
1607 where the `^' can be replaced by a display table entry. */
1608 unsigned ctl_arrow_p : 1;
1610 /* -1 means selective display hides everything between a \r and the
1611 next newline; > 0 means hide lines indented more than that value. */
1612 int selective;
1614 /* An enumeration describing what the next display element is
1615 after a call to get_next_display_element. */
1616 enum display_element_type what;
1618 /* Face to use. */
1619 int face_id;
1621 /* Non-zero means that the current face has a box. */
1622 unsigned face_box_p : 1;
1624 /* Non-null means that the current character is the first in a run
1625 of characters with box face. */
1626 unsigned start_of_box_run_p : 1;
1628 /* Non-zero means that the current character is the last in a run
1629 of characters with box face. */
1630 unsigned end_of_box_run_p : 1;
1632 /* 1 means overlay strings at end_charpos have been processed. */
1633 unsigned overlay_strings_at_end_processed_p : 1;
1635 /* 1 means the actual glyph is not available in the current
1636 system. */
1637 unsigned glyph_not_available_p : 1;
1639 /* 1 means the next line in display_line continues a character
1640 consisting of more than one glyph, and some glyphs of this
1641 character have been put on the previous line. */
1642 unsigned starts_in_middle_of_char_p : 1;
1644 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1645 MODE_LINE_FACE_ID, or TOOL_BAR_FACE_ID, depending on what we
1646 are displaying. */
1647 int base_face_id;
1649 /* If what == IT_CHARACTER, character and length in bytes. This is
1650 a character from a buffer or string. It may be different from
1651 the character displayed in case that
1652 unibyte_display_via_language_environment is set.
1654 If what == IT_COMPOSITION, the first component of a composition
1655 and length in bytes of the composition. */
1656 int c, len;
1658 /* If what == IT_COMPOSITION, identification number and length in
1659 chars of a composition. */
1660 int cmp_id, cmp_len;
1662 /* The character to display, possibly translated to multibyte
1663 if unibyte_display_via_language_environment is set. This
1664 is set after x_produce_glyphs has been called. */
1665 int char_to_display;
1667 /* If what == IT_IMAGE, the id of the image to display. */
1668 int image_id;
1670 /* Value of the `space-width' property, if any; nil if none. */
1671 Lisp_Object space_width;
1673 /* Computed from the value of the `raise' property. */
1674 short voffset;
1676 /* Value of the `height' property, if any; nil if none. */
1677 Lisp_Object font_height;
1679 /* Object and position where the current display element came from.
1680 Object can be a Lisp string in case the current display element
1681 comes from an overlay string, or it is buffer. Position is
1682 a position in object. */
1683 Lisp_Object object;
1684 struct text_pos position;
1686 /* 1 means lines are truncated. */
1687 unsigned truncate_lines_p : 1;
1689 /* Number of columns per \t. */
1690 short tab_width;
1692 /* Width in pixels of truncation and continuation glyphs. */
1693 short truncation_pixel_width, continuation_pixel_width;
1695 /* First and last visible x-position in the display area. If window
1696 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1697 (f), and last_visible_x == pixel width of W + first_visible_x. */
1698 int first_visible_x, last_visible_x;
1700 /* Last visible y-position + 1 in the display area without a mode
1701 line, if the window has one. */
1702 int last_visible_y;
1704 /* Additional space in pixels between lines (for window systems
1705 only.). */
1706 int extra_line_spacing;
1708 /* If non-null, glyphs are produced in glyph_row with each call to
1709 produce_glyphs. */
1710 struct glyph_row *glyph_row;
1712 /* The area of glyph_row to which glyphs are added. */
1713 enum glyph_row_area area;
1715 /* Number of glyphs needed for the last character requested via
1716 produce_glyphs. This is 1 except for tabs. */
1717 int nglyphs;
1719 /* Width of the display element in pixels. Result of
1720 produce_glyphs. */
1721 int pixel_width;
1723 /* Current, maximum logical, and maximum physical line height
1724 information. Result of produce_glyphs. */
1725 int ascent, descent, max_ascent, max_descent;
1726 int phys_ascent, phys_descent, max_phys_ascent, max_phys_descent;
1728 /* Current x pixel position within the display line. This value
1729 does not include the width of continuation lines in front of the
1730 line. The value of current_x is automatically incremented by
1731 pixel_width with each call to produce_glyphs. */
1732 int current_x;
1734 /* Accumulated width of continuation lines. If > 0, this means we
1735 are currently in a continuation line. This is initially zero and
1736 incremented/reset by display_line, move_it_to etc. */
1737 int continuation_lines_width;
1739 /* Current y-position. Automatically incremented by the height of
1740 glyph_row in move_it_to and display_line. */
1741 int current_y;
1743 /* Current vertical matrix position, or line number. Automatically
1744 incremented by move_it_to and display_line. */
1745 int vpos;
1747 /* Horizontal matrix position reached in move_it_in_display_line.
1748 Only set there, not in display_line. */
1749 int hpos;
1753 /* Access to positions of iterator IT. */
1755 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1756 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1757 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1758 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1760 /* Test if IT has reached the end of its buffer or string. This will
1761 only work after get_next_display_element has been called. */
1763 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1765 /* Non-zero means IT is at the end of a line. This is the case if it
1766 is either on a newline or on a carriage return and selective
1767 display hides the rest of the line. */
1769 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1770 ((IT)->what == IT_CHARACTER \
1771 && ((IT)->c == '\n' \
1772 || ((IT)->c == '\r' && (IT)->selective)))
1774 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1775 avoid the function call overhead. */
1777 #define PRODUCE_GLYPHS(IT) \
1778 (rif \
1779 ? rif->produce_glyphs ((IT)) \
1780 : produce_glyphs ((IT)))
1782 /* Bit-flags indicating what operation move_it_to should perform. */
1784 enum move_operation_enum
1786 /* Stop if specified x-position is reached. */
1787 MOVE_TO_X = 0x01,
1789 /* Stop if specified y-position is reached. */
1790 MOVE_TO_Y = 0x02,
1792 /* Stop if specified vpos is reached. */
1793 MOVE_TO_VPOS = 0x04,
1795 /* Stop if specified buffer or string position is reached. */
1796 MOVE_TO_POS = 0x08
1801 /***********************************************************************
1802 Window-based redisplay interface
1803 ***********************************************************************/
1805 /* Structure used to describe runs of lines that must be scrolled. */
1807 struct run
1809 /* Source and destination y pixel position. */
1810 int desired_y, current_y;
1812 /* Source and destination vpos in matrix. */
1813 int desired_vpos, current_vpos;
1815 /* Height in pixels, number of glyph rows. */
1816 int height, nrows;
1820 /* Structure holding system-dependent interface functions needed
1821 for window-based redisplay. */
1823 struct redisplay_interface
1825 /* Produce glyphs/get display metrics for the display element IT is
1826 loaded with. */
1827 void (*produce_glyphs) P_ ((struct it *it));
1829 /* Write or insert LEN glyphs from STRING at the nominal output
1830 position. */
1831 void (*write_glyphs) P_ ((struct glyph *string, int len));
1832 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1834 /* Clear from nominal output position to X. X < 0 means clear
1835 to right end of display. */
1836 void (*clear_end_of_line) P_ ((int x));
1838 /* Function to call to scroll the display as described by RUN on
1839 window W. */
1840 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1842 /* Function to call after a line in a display has been completely
1843 updated. Used to draw truncation marks and alike. DESIRED_ROW
1844 is the desired row which has been updated. */
1845 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1847 /* Function to call before beginning to update window W in
1848 window-based redisplay. */
1849 void (*update_window_begin_hook) P_ ((struct window *w));
1851 /* Function to call after window W has been updated in window-based
1852 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1853 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
1855 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1856 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1857 are window-relative pixel positions. */
1858 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1860 /* Flush the display of frame F. For X, this is XFlush. */
1861 void (*flush_display) P_ ((struct frame *f));
1863 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1864 frame F. */
1865 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1866 int *left, int *right));
1868 /* Fix the display of AREA of ROW in window W for overlapping rows.
1869 This function is called from redraw_overlapping_rows after
1870 desired rows have been made current. */
1871 void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
1872 enum glyph_row_area area));
1875 /* The current interface for window-based redisplay. */
1877 extern struct redisplay_interface *rif;
1879 /* Hook to call in estimate_mode_line_height. */
1881 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1882 enum face_id));
1885 /***********************************************************************
1886 Images
1887 ***********************************************************************/
1889 #ifdef HAVE_WINDOW_SYSTEM
1891 /* Structure forward declarations. */
1893 struct image;
1896 /* Each image format (JPEG, IIFF, ...) supported is described by
1897 a structure of the type below. */
1899 struct image_type
1901 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1902 Lisp_Object *type;
1904 /* Check that SPEC is a valid image specification for the given
1905 image type. Value is non-zero if SPEC is valid. */
1906 int (* valid_p) P_ ((Lisp_Object spec));
1908 /* Load IMG which is used on frame F from information contained in
1909 IMG->spec. Value is non-zero if successful. */
1910 int (* load) P_ ((struct frame *f, struct image *img));
1912 /* Free resources of image IMG which is used on frame F. */
1913 void (* free) P_ ((struct frame *f, struct image *img));
1915 /* Next in list of all supported image types. */
1916 struct image_type *next;
1920 /* Structure describing an image. Specific image formats like XBM are
1921 converted into this form, so that display only has to deal with
1922 this type of image. */
1924 struct image
1926 /* The time in seconds at which the image was last displayed. Set
1927 in prepare_image_for_display. */
1928 unsigned long timestamp;
1930 /* Pixmaps of the image. */
1931 Pixmap pixmap, mask;
1933 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1934 unsigned long *colors;
1935 int ncolors;
1937 /* Width and height of the image. */
1938 int width, height;
1940 /* These values are used for the rectangles displayed for images
1941 that can't be loaded. */
1942 #define DEFAULT_IMAGE_WIDTH 30
1943 #define DEFAULT_IMAGE_HEIGHT 30
1945 /* Percent of image height used as ascent. A value of
1946 CENTERED_IMAGE_ASCENT means draw center the image centered on the
1947 line. */
1948 int ascent;
1949 #define DEFAULT_IMAGE_ASCENT 50
1950 #define CENTERED_IMAGE_ASCENT -1
1952 /* Lisp specification of this image. */
1953 Lisp_Object spec;
1955 /* Relief to draw around the image. */
1956 int relief;
1958 /* Optional margin around the image. This includes the relief. */
1959 int margin;
1961 /* Reference to the type of the image. */
1962 struct image_type *type;
1964 /* 1 means that loading the image failed. Don't try again. */
1965 unsigned load_failed_p;
1967 /* A place for image types to store additional data. The member
1968 data.lisp_val is marked during GC, so it's safe to store Lisp data
1969 there. Image types should free this data when their `free'
1970 function is called. */
1971 struct
1973 int int_val;
1974 void *ptr_val;
1975 Lisp_Object lisp_val;
1976 } data;
1978 /* Hash value of image specification to speed up comparisons. */
1979 unsigned hash;
1981 /* Image id of this image. */
1982 int id;
1984 /* Hash collision chain. */
1985 struct image *next, *prev;
1989 /* Cache of images. Each frame has a cache. X frames with the same
1990 x_display_info share their caches. */
1992 struct image_cache
1994 /* Hash table of images. */
1995 struct image **buckets;
1997 /* Vector mapping image ids to images. */
1998 struct image **images;
2000 /* Allocated size of `images'. */
2001 unsigned size;
2003 /* Number of images in the cache. */
2004 unsigned used;
2006 /* Reference count (number of frames sharing this cache). */
2007 int refcount;
2011 /* Value is a pointer to the image with id ID on frame F, or null if
2012 no image with that id exists. */
2014 #define IMAGE_FROM_ID(F, ID) \
2015 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
2016 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
2017 : NULL)
2019 /* Size of bucket vector of image caches. Should be prime. */
2021 #define IMAGE_CACHE_BUCKETS_SIZE 1001
2023 #endif /* HAVE_WINDOW_SYSTEM */
2027 /***********************************************************************
2028 Tool-bars
2029 ***********************************************************************/
2031 /* Enumeration defining where to find tool-bar item information in
2032 tool-bar items vectors stored with frames. Each tool-bar item
2033 occupies TOOL_BAR_ITEM_NSLOTS elements in such a vector. */
2035 enum tool_bar_item_idx
2037 /* The key of the tool-bar item. Used to remove items when a binding
2038 for `undefined' is found. */
2039 TOOL_BAR_ITEM_KEY,
2041 /* Non-nil if item is enabled. */
2042 TOOL_BAR_ITEM_ENABLED_P,
2044 /* Non-nil if item is selected (pressed). */
2045 TOOL_BAR_ITEM_SELECTED_P,
2047 /* Caption. */
2048 TOOL_BAR_ITEM_CAPTION,
2050 /* Image(s) to display. This is either a single image specification
2051 or a vector of specifications. */
2052 TOOL_BAR_ITEM_IMAGES,
2054 /* The binding. */
2055 TOOL_BAR_ITEM_BINDING,
2057 /* Button type. One of nil, `:radio' or `:toggle'. */
2058 TOOL_BAR_ITEM_TYPE,
2060 /* Help string. */
2061 TOOL_BAR_ITEM_HELP,
2063 /* Sentinel = number of slots in tool_bar_items occupied by one
2064 tool-bar item. */
2065 TOOL_BAR_ITEM_NSLOTS
2069 /* An enumeration for the different images that can be specified
2070 for a tool-bar item. */
2072 enum tool_bar_item_image
2074 TOOL_BAR_IMAGE_ENABLED_SELECTED,
2075 TOOL_BAR_IMAGE_ENABLED_DESELECTED,
2076 TOOL_BAR_IMAGE_DISABLED_SELECTED,
2077 TOOL_BAR_IMAGE_DISABLED_DESELECTED
2080 /* Non-zero means raise tool-bar buttons when the mouse moves over them. */
2082 extern int auto_raise_tool_bar_buttons_p;
2084 /* Margin around tool-bar buttons in pixels. */
2086 extern int tool_bar_button_margin;
2088 /* Thickness of relief to draw around tool-bar buttons. */
2090 extern int tool_bar_button_relief;
2094 /***********************************************************************
2095 Function Prototypes
2096 ***********************************************************************/
2098 /* Defined in xdisp.c */
2100 void resize_echo_area_axactly P_ ((void));
2101 int resize_mini_window P_ ((struct window *, int));
2102 int try_window P_ ((Lisp_Object, struct text_pos));
2103 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2104 int window_box_height P_ ((struct window *));
2105 int window_text_bottom_y P_ ((struct window *));
2106 int window_box_width P_ ((struct window *, int));
2107 int window_box_left P_ ((struct window *, int));
2108 int window_box_right P_ ((struct window *, int));
2109 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2110 void mark_window_display_accurate P_ ((Lisp_Object, int));
2111 void redisplay_preserve_echo_area P_ ((void));
2112 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2113 struct glyph_matrix *, int, int, int, int));
2114 void init_iterator P_ ((struct it *, struct window *, int,
2115 int, struct glyph_row *, enum face_id));
2116 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2117 struct glyph_row *));
2118 int get_next_display_element P_ ((struct it *));
2119 void set_iterator_to_next P_ ((struct it *));
2120 void produce_glyphs P_ ((struct it *));
2121 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2122 void start_display P_ ((struct it *, struct window *, struct text_pos));
2123 void move_it_to P_ ((struct it *, int, int, int, int, int));
2124 void move_it_vertically P_ ((struct it *, int));
2125 void move_it_by_lines P_ ((struct it *, int, int));
2126 int frame_mode_line_height P_ ((struct frame *));
2127 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2128 int tool_bar_item_info P_ ((struct frame *, struct glyph *, int *));
2129 extern Lisp_Object Qtool_bar;
2130 extern Lisp_Object Vshow_trailing_whitespace;
2131 extern int redisplaying_p;
2132 extern Lisp_Object Vimage_types;
2133 extern void add_to_log P_ ((char *, Lisp_Object, Lisp_Object));
2135 /* Defined in sysdep.c */
2137 void get_frame_size P_ ((int *, int *));
2138 void request_sigio P_ ((void));
2139 void unrequest_sigio P_ ((void));
2140 int tabs_safe_p P_ ((void));
2141 void init_baud_rate P_ ((void));
2142 void init_sigio P_ ((int));
2144 /* Defined in xfaces.c */
2146 #ifdef USE_X_TOOLKIT
2147 void x_set_menu_resources_from_menu_face P_ ((struct frame *, Widget));
2148 #endif
2149 #ifdef HAVE_X_WINDOWS
2150 void x_free_colors P_ ((struct frame *, unsigned long *, int));
2151 #endif
2153 void update_face_from_frame_parameter P_ ((struct frame *, Lisp_Object,
2154 Lisp_Object));
2155 Lisp_Object tty_color_name P_ ((struct frame *, int));
2156 void clear_face_cache P_ ((int));
2157 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2158 enum lface_attribute_index));
2159 void unload_color P_ ((struct frame *, unsigned long));
2160 int frame_update_line_height P_ ((struct frame *));
2161 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2162 void prepare_face_for_display P_ ((struct frame *, struct face *));
2163 int xstricmp P_ ((unsigned char *, unsigned char *));
2164 int lookup_face P_ ((struct frame *, Lisp_Object *, int, struct face *));
2165 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2166 int smaller_face P_ ((struct frame *, int, int));
2167 int face_with_height P_ ((struct frame *, int, int));
2168 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2169 void init_frame_faces P_ ((struct frame *));
2170 void free_frame_faces P_ ((struct frame *));
2171 void recompute_basic_faces P_ ((struct frame *));
2172 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2173 int, int));
2174 int face_at_string_position P_ ((struct window *, Lisp_Object,
2175 int, int, int, int, int *, enum face_id));
2176 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2177 void free_all_realized_faces P_ ((Lisp_Object));
2178 extern Lisp_Object Qforeground_color, Qbackground_color;
2179 void free_realized_multibyte_face P_ ((struct frame *, int));
2181 /* Defined in xfns.c */
2183 #ifdef HAVE_X_WINDOWS
2184 void gamma_correct P_ ((struct frame *, XColor *));
2185 #endif
2186 #ifdef WINDOWSNT
2187 void gamma_correct P_ ((struct frame *, COLORREF *));
2188 #endif
2190 #ifdef HAVE_WINDOW_SYSTEM
2192 void x_kill_gs_process P_ ((Pixmap, struct frame *));
2193 int x_screen_planes P_ ((struct frame *));
2194 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2195 struct image_cache *make_image_cache P_ ((void));
2196 void free_image_cache P_ ((struct frame *));
2197 void clear_image_cache P_ ((struct frame *, int));
2198 void forall_images_in_image_cache P_ ((struct frame *,
2199 void (*) P_ ((struct image *))));
2200 int valid_image_p P_ ((Lisp_Object));
2201 void prepare_image_for_display P_ ((struct frame *, struct image *));
2202 int lookup_image P_ ((struct frame *, Lisp_Object));
2203 extern struct frame *tip_frame;
2204 extern Window tip_window;
2205 EXFUN (Fx_show_tip, 4);
2206 EXFUN (Fx_hide_tip, 0);
2207 extern void start_busy_cursor P_ ((void));
2208 extern void cancel_busy_cursor P_ ((void));
2209 extern int display_busy_cursor_p;
2211 #endif /* HAVE_WINDOW_SYSTEM */
2214 /* Defined in xmenu.c */
2216 int popup_activated P_ ((void));
2218 /* Defined in dispnew.c */
2220 int estimate_mode_line_height P_ ((struct frame *, enum face_id));
2221 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2222 extern void redraw_frame P_ ((struct frame *));
2223 extern void redraw_garbaged_frames P_ ((void));
2224 extern void cancel_line P_ ((int, struct frame *));
2225 extern void init_desired_glyphs P_ ((struct frame *));
2226 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2227 extern int direct_output_for_insert P_ ((int));
2228 extern int direct_output_forward_char P_ ((int));
2229 extern int update_frame P_ ((struct frame *, int, int));
2230 extern int scrolling P_ ((struct frame *));
2231 extern void bitch_at_user P_ ((void));
2232 void adjust_glyphs P_ ((struct frame *));
2233 void free_glyphs P_ ((struct frame *));
2234 void free_window_matrices P_ ((struct window *));
2235 void check_glyph_memory P_ ((void));
2236 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2237 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2238 void clear_current_matrices P_ ((struct frame *f));
2239 void clear_desired_matrices P_ ((struct frame *));
2240 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2241 int, int, int));
2242 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2243 void increment_matrix_positions P_ ((struct glyph_matrix *,
2244 int, int, int, int));
2245 void blank_row P_ ((struct window *, struct glyph_row *, int));
2246 void increment_row_positions P_ ((struct glyph_row *, int, int));
2247 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2248 void clear_glyph_row P_ ((struct glyph_row *));
2249 void prepare_desired_row P_ ((struct glyph_row *));
2250 int line_hash_code P_ ((struct glyph_row *));
2251 void set_window_update_flags P_ ((struct window *, int));
2252 void write_glyphs P_ ((struct glyph *, int));
2253 void insert_glyphs P_ ((struct glyph *, int));
2254 void redraw_frame P_ ((struct frame *));
2255 void redraw_garbaged_frames P_ ((void));
2256 int scroll_cost P_ ((struct frame *, int, int, int));
2257 int direct_output_for_insert P_ ((int));
2258 int direct_output_forward_char P_ ((int));
2259 int update_frame P_ ((struct frame *, int, int));
2260 void update_single_window P_ ((struct window *, int));
2261 int scrolling P_ ((struct frame *));
2262 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2263 void do_pending_window_change P_ ((int));
2264 void change_frame_size P_ ((struct frame *, int, int, int, int, int));
2265 void bitch_at_user P_ ((void));
2266 Lisp_Object sit_for P_ ((int, int, int, int, int));
2267 void init_display P_ ((void));
2268 void syms_of_display P_ ((void));
2270 /* Defined in term.c */
2272 extern void ring_bell P_ ((void));
2273 extern void set_terminal_modes P_ ((void));
2274 extern void reset_terminal_modes P_ ((void));
2275 extern void update_begin P_ ((struct frame *));
2276 extern void update_end P_ ((struct frame *));
2277 extern void set_terminal_window P_ ((int));
2278 extern void set_scroll_region P_ ((int, int));
2279 extern void turn_off_insert P_ ((void));
2280 extern void turn_off_highlight P_ ((void));
2281 extern void background_highlight P_ ((void));
2282 extern void reassert_line_highlight P_ ((int, int));
2283 extern void clear_frame P_ ((void));
2284 extern void clear_end_of_line P_ ((int));
2285 extern void clear_end_of_line_raw P_ ((int));
2286 extern void delete_glyphs P_ ((int));
2287 extern void ins_del_lines P_ ((int, int));
2288 extern int string_cost P_ ((char *));
2289 extern int per_line_cost P_ ((char *));
2290 extern void calculate_costs P_ ((struct frame *));
2291 extern void term_init P_ ((char *));
2292 extern void fatal P_ ((/* char *, ... */));
2293 void cursor_to P_ ((int, int));
2294 void change_line_highlight P_ ((int, int, int, int));
2296 /* Defined in scroll.c */
2298 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2299 extern int scroll_cost P_ ((struct frame *, int, int, int));
2300 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2301 char *, char *, char *,
2302 char *, char *, int));
2303 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2304 int *, int));
2306 #endif /* not DISPEXTERN_H_INCLUDED */