* .gitignore: Avoid "**", as it requires Git 1.8.2 or later.
[emacs.git] / src / dispnew.c
blobffd51e08e98dc11b0c04eaf26364d6bffa4ebc5f
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <unistd.h>
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
44 #include "syssignal.h"
45 #include "tparam.h"
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
51 #include <errno.h>
53 #include <fpending.h>
54 #include <timespec.h>
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
63 struct dim
65 int width;
66 int height;
70 /* Function prototypes. */
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool, bool);
76 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
77 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
78 struct window *);
79 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
80 struct window *);
81 static void adjust_decode_mode_spec_buffer (struct frame *);
82 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
83 static void clear_window_matrices (struct window *, bool);
84 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
85 static int scrolling_window (struct window *, bool);
86 static bool update_window_line (struct window *, int, bool *);
87 static void mirror_make_current (struct window *, int);
88 #ifdef GLYPH_DEBUG
89 static void check_matrix_pointers (struct glyph_matrix *,
90 struct glyph_matrix *);
91 #endif
92 static void mirror_line_dance (struct window *, int, int, int *, char *);
93 static bool update_window_tree (struct window *, bool);
94 static bool update_window (struct window *, bool);
95 static bool update_frame_1 (struct frame *, bool, bool, bool);
96 static bool scrolling (struct frame *);
97 static void set_window_cursor_after_update (struct window *);
98 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
99 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
100 static void set_window_update_flags (struct window *w, bool on_p);
102 /* True means last display completed. False means it was preempted. */
104 bool display_completed;
106 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
108 /* True means SIGWINCH happened when not safe. */
110 static bool delayed_size_change;
112 /* A glyph for a space. */
114 struct glyph space_glyph;
116 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
118 /* Counts of allocated structures. These counts serve to diagnose
119 memory leaks and double frees. */
121 static int glyph_matrix_count;
122 static int glyph_pool_count;
124 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
126 /* If non-null, the frame whose frame matrices are manipulated. If
127 null, window matrices are worked on. */
129 static struct frame *frame_matrix_frame;
131 /* Convert vpos and hpos from frame to window and vice versa.
132 This may only be used for terminal frames. */
134 #ifdef GLYPH_DEBUG
136 static int window_to_frame_vpos (struct window *, int);
137 static int window_to_frame_hpos (struct window *, int);
138 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
139 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
141 /* One element of the ring buffer containing redisplay history
142 information. */
144 struct redisplay_history
146 char trace[512 + 100];
149 /* The size of the history buffer. */
151 #define REDISPLAY_HISTORY_SIZE 30
153 /* The redisplay history buffer. */
155 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
157 /* Next free entry in redisplay_history. */
159 static int history_idx;
161 /* A tick that's incremented each time something is added to the
162 history. */
164 static uprintmax_t history_tick;
166 /* Add to the redisplay history how window W has been displayed.
167 MSG is a trace containing the information how W's glyph matrix
168 has been constructed. PAUSED_P means that the update
169 has been interrupted for pending input. */
171 static void
172 add_window_display_history (struct window *w, const char *msg, bool paused_p)
174 char *buf;
175 void *ptr = w;
177 if (history_idx >= REDISPLAY_HISTORY_SIZE)
178 history_idx = 0;
179 buf = redisplay_history[history_idx].trace;
180 ++history_idx;
182 snprintf (buf, sizeof redisplay_history[0].trace,
183 "%"pMu": window %p (`%s')%s\n%s",
184 history_tick++,
185 ptr,
186 ((BUFFERP (w->contents)
187 && STRINGP (BVAR (XBUFFER (w->contents), name)))
188 ? SSDATA (BVAR (XBUFFER (w->contents), name))
189 : "???"),
190 paused_p ? " ***paused***" : "",
191 msg);
195 /* Add to the redisplay history that frame F has been displayed.
196 PAUSED_P means that the update has been interrupted for
197 pending input. */
199 static void
200 add_frame_display_history (struct frame *f, bool paused_p)
202 char *buf;
203 void *ptr = f;
205 if (history_idx >= REDISPLAY_HISTORY_SIZE)
206 history_idx = 0;
207 buf = redisplay_history[history_idx].trace;
208 ++history_idx;
210 sprintf (buf, "%"pMu": update frame %p%s",
211 history_tick++,
212 ptr, paused_p ? " ***paused***" : "");
216 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
217 Sdump_redisplay_history, 0, 0, "",
218 doc: /* Dump redisplay history to stderr. */)
219 (void)
221 int i;
223 for (i = history_idx - 1; i != history_idx; --i)
225 if (i < 0)
226 i = REDISPLAY_HISTORY_SIZE - 1;
227 fprintf (stderr, "%s\n", redisplay_history[i].trace);
230 return Qnil;
234 #else /* not GLYPH_DEBUG */
236 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
237 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
239 #endif /* GLYPH_DEBUG */
242 #if (defined PROFILING \
243 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
244 && !HAVE___EXECUTABLE_START)
245 /* This function comes first in the Emacs executable and is used only
246 to estimate the text start for profiling. */
247 void
248 __executable_start (void)
250 emacs_abort ();
252 #endif
254 /***********************************************************************
255 Glyph Matrices
256 ***********************************************************************/
258 /* Allocate and return a glyph_matrix structure. POOL is the glyph
259 pool from which memory for the matrix should be allocated, or null
260 for window-based redisplay where no glyph pools are used. The
261 member `pool' of the glyph matrix structure returned is set to
262 POOL, the structure is otherwise zeroed. */
264 static struct glyph_matrix *
265 new_glyph_matrix (struct glyph_pool *pool)
267 struct glyph_matrix *result = xzalloc (sizeof *result);
269 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
270 /* Increment number of allocated matrices. This count is used
271 to detect memory leaks. */
272 ++glyph_matrix_count;
273 #endif
275 /* Set pool and return. */
276 result->pool = pool;
277 return result;
281 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
283 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
284 glyph_matrix_count is decremented when a matrix is freed. If the count
285 gets negative, more structures were freed than allocated, i.e. one matrix
286 was freed more than once or a bogus pointer was passed to this function.
288 If MATRIX->pool is null, this means that the matrix manages its own
289 glyph memory---this is done for matrices on X frames. Freeing the
290 matrix also frees the glyph memory in this case. */
292 static void
293 free_glyph_matrix (struct glyph_matrix *matrix)
295 if (matrix)
297 int i;
299 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
300 /* Detect the case that more matrices are freed than were
301 allocated. */
302 --glyph_matrix_count;
303 eassert (glyph_matrix_count >= 0);
304 #endif
306 /* Free glyph memory if MATRIX owns it. */
307 if (matrix->pool == NULL)
308 for (i = 0; i < matrix->rows_allocated; ++i)
309 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
311 /* Free row structures and the matrix itself. */
312 xfree (matrix->rows);
313 xfree (matrix);
318 /* Return the number of glyphs to reserve for a marginal area of
319 window W. TOTAL_GLYPHS is the number of glyphs in a complete
320 display line of window W. MARGIN gives the width of the marginal
321 area in canonical character units. */
323 static int
324 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
326 if (margin > 0)
328 int width = w->total_cols;
329 double d = max (0, margin);
330 d = min (width / 2 - 1, d);
331 return (int) ((double) total_glyphs / width * d);
333 return 0;
336 /* Return true if ROW's hash value is correct.
337 Optimized away if ENABLE_CHECKING is not defined. */
339 static bool
340 verify_row_hash (struct glyph_row *row)
342 return row->hash == row_hash (row);
345 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
346 window sizes.
348 W is null if the function is called for a frame glyph matrix.
349 Otherwise it is the window MATRIX is a member of. X and Y are the
350 indices of the first column and row of MATRIX within the frame
351 matrix, if such a matrix exists. They are zero for purely
352 window-based redisplay. DIM is the needed size of the matrix.
354 In window-based redisplay, where no frame matrices exist, glyph
355 matrices manage their own glyph storage. Otherwise, they allocate
356 storage from a common frame glyph pool which can be found in
357 MATRIX->pool.
359 The reason for this memory management strategy is to avoid complete
360 frame redraws if possible. When we allocate from a common pool, a
361 change of the location or size of a sub-matrix within the pool
362 requires a complete redisplay of the frame because we cannot easily
363 make sure that the current matrices of all windows still agree with
364 what is displayed on the screen. While this is usually fast, it
365 leads to screen flickering. */
367 static void
368 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
370 int i;
371 int new_rows;
372 bool marginal_areas_changed_p = 0;
373 bool header_line_changed_p = 0;
374 bool header_line_p = 0;
375 int left = -1, right = -1;
376 int window_width = -1, window_height = -1;
378 /* See if W had a header line that has disappeared now, or vice versa.
379 Get W's size. */
380 if (w)
382 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
384 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
385 header_line_changed_p = header_line_p != matrix->header_line_p;
387 matrix->header_line_p = header_line_p;
389 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
390 Do nothing if MATRIX' size, position, vscroll, and marginal areas
391 haven't changed. This optimization is important because preserving
392 the matrix means preventing redisplay. */
393 if (matrix->pool == NULL)
395 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
396 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
397 eassert (left >= 0 && right >= 0);
398 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
399 || right != matrix->right_margin_glyphs);
401 if (!marginal_areas_changed_p
402 && !XFRAME (w->frame)->fonts_changed
403 && !header_line_changed_p
404 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
405 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
406 && matrix->window_height == window_height
407 && matrix->window_vscroll == w->vscroll
408 && matrix->window_width == window_width)
409 return;
412 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
413 if (matrix->rows_allocated < dim.height)
415 int old_alloc = matrix->rows_allocated;
416 new_rows = dim.height - matrix->rows_allocated;
417 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
418 new_rows, INT_MAX, sizeof *matrix->rows);
419 memset (matrix->rows + old_alloc, 0,
420 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
422 else
423 new_rows = 0;
425 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
426 on a frame not using window-based redisplay. Set up pointers for
427 each row into the glyph pool. */
428 if (matrix->pool)
430 eassert (matrix->pool->glyphs);
432 if (w)
434 left = margin_glyphs_to_reserve (w, dim.width,
435 w->left_margin_cols);
436 right = margin_glyphs_to_reserve (w, dim.width,
437 w->right_margin_cols);
439 else
440 left = right = 0;
442 for (i = 0; i < dim.height; ++i)
444 struct glyph_row *row = &matrix->rows[i];
446 row->glyphs[LEFT_MARGIN_AREA]
447 = (matrix->pool->glyphs
448 + (y + i) * matrix->pool->ncolumns
449 + x);
451 if (w == NULL
452 || (row == matrix->rows + dim.height - 1
453 && WINDOW_WANTS_MODELINE_P (w))
454 || (row == matrix->rows && matrix->header_line_p))
456 row->glyphs[TEXT_AREA]
457 = row->glyphs[LEFT_MARGIN_AREA];
458 row->glyphs[RIGHT_MARGIN_AREA]
459 = row->glyphs[TEXT_AREA] + dim.width;
460 row->glyphs[LAST_AREA]
461 = row->glyphs[RIGHT_MARGIN_AREA];
463 else
465 row->glyphs[TEXT_AREA]
466 = row->glyphs[LEFT_MARGIN_AREA] + left;
467 row->glyphs[RIGHT_MARGIN_AREA]
468 = row->glyphs[TEXT_AREA] + dim.width - left - right;
469 row->glyphs[LAST_AREA]
470 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
474 matrix->left_margin_glyphs = left;
475 matrix->right_margin_glyphs = right;
477 else
479 /* If MATRIX->pool is null, MATRIX is responsible for managing
480 its own memory. It is a window matrix for window-based redisplay.
481 Allocate glyph memory from the heap. */
482 if (dim.width > matrix->matrix_w
483 || new_rows
484 || header_line_changed_p
485 || marginal_areas_changed_p)
487 struct glyph_row *row = matrix->rows;
488 struct glyph_row *end = row + matrix->rows_allocated;
490 while (row < end)
492 row->glyphs[LEFT_MARGIN_AREA]
493 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
494 dim.width, sizeof (struct glyph));
496 /* The mode line, if displayed, never has marginal areas. */
497 if ((row == matrix->rows + dim.height - 1
498 && !(w && WINDOW_WANTS_MODELINE_P (w)))
499 || (row == matrix->rows && matrix->header_line_p))
501 row->glyphs[TEXT_AREA]
502 = row->glyphs[LEFT_MARGIN_AREA];
503 row->glyphs[RIGHT_MARGIN_AREA]
504 = row->glyphs[TEXT_AREA] + dim.width;
505 row->glyphs[LAST_AREA]
506 = row->glyphs[RIGHT_MARGIN_AREA];
508 else
510 row->glyphs[TEXT_AREA]
511 = row->glyphs[LEFT_MARGIN_AREA] + left;
512 row->glyphs[RIGHT_MARGIN_AREA]
513 = row->glyphs[TEXT_AREA] + dim.width - left - right;
514 row->glyphs[LAST_AREA]
515 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
517 ++row;
521 eassert (left >= 0 && right >= 0);
522 matrix->left_margin_glyphs = left;
523 matrix->right_margin_glyphs = right;
526 /* Number of rows to be used by MATRIX. */
527 matrix->nrows = dim.height;
528 eassert (matrix->nrows >= 0);
530 if (w)
532 if (matrix == w->current_matrix)
534 /* Mark rows in a current matrix of a window as not having
535 valid contents. It's important to not do this for
536 desired matrices. When Emacs starts, it may already be
537 building desired matrices when this function runs. */
538 if (window_width < 0)
539 window_width = window_box_width (w, -1);
541 /* Optimize the case that only the height has changed (C-x 2,
542 upper window). Invalidate all rows that are no longer part
543 of the window. */
544 if (!marginal_areas_changed_p
545 && !header_line_changed_p
546 && new_rows == 0
547 && dim.width == matrix->matrix_w
548 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
549 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
550 && matrix->window_width == window_width)
552 /* Find the last row in the window. */
553 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
554 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
556 ++i;
557 break;
560 /* Window end is invalid, if inside of the rows that
561 are invalidated below. */
562 if (w->window_end_vpos >= i)
563 w->window_end_valid = 0;
565 while (i < matrix->nrows)
566 matrix->rows[i++].enabled_p = false;
568 else
570 for (i = 0; i < matrix->nrows; ++i)
571 matrix->rows[i].enabled_p = false;
574 else if (matrix == w->desired_matrix)
576 /* Rows in desired matrices always have to be cleared;
577 redisplay expects this is the case when it runs, so it
578 had better be the case when we adjust matrices between
579 redisplays. */
580 for (i = 0; i < matrix->nrows; ++i)
581 matrix->rows[i].enabled_p = false;
586 /* Remember last values to be able to optimize frame redraws. */
587 matrix->matrix_x = x;
588 matrix->matrix_y = y;
589 matrix->matrix_w = dim.width;
590 matrix->matrix_h = dim.height;
592 /* Record the top y location and height of W at the time the matrix
593 was last adjusted. This is used to optimize redisplay above. */
594 if (w)
596 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
597 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
598 matrix->window_height = window_height;
599 matrix->window_width = window_width;
600 matrix->window_vscroll = w->vscroll;
605 /* Reverse the contents of rows in MATRIX between START and END. The
606 contents of the row at END - 1 end up at START, END - 2 at START +
607 1 etc. This is part of the implementation of rotate_matrix (see
608 below). */
610 static void
611 reverse_rows (struct glyph_matrix *matrix, int start, int end)
613 int i, j;
615 for (i = start, j = end - 1; i < j; ++i, --j)
617 /* Non-ISO HP/UX compiler doesn't like auto struct
618 initialization. */
619 struct glyph_row temp;
620 temp = matrix->rows[i];
621 matrix->rows[i] = matrix->rows[j];
622 matrix->rows[j] = temp;
627 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
628 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
629 indices. (Note: this does not copy glyphs, only glyph pointers in
630 row structures are moved around).
632 The algorithm used for rotating the vector was, I believe, first
633 described by Kernighan. See the vector R as consisting of two
634 sub-vectors AB, where A has length BY for BY >= 0. The result
635 after rotating is then BA. Reverse both sub-vectors to get ArBr
636 and reverse the result to get (ArBr)r which is BA. Similar for
637 rotating right. */
639 void
640 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
642 if (by < 0)
644 /* Up (rotate left, i.e. towards lower indices). */
645 by = -by;
646 reverse_rows (matrix, first, first + by);
647 reverse_rows (matrix, first + by, last);
648 reverse_rows (matrix, first, last);
650 else if (by > 0)
652 /* Down (rotate right, i.e. towards higher indices). */
653 reverse_rows (matrix, last - by, last);
654 reverse_rows (matrix, first, last - by);
655 reverse_rows (matrix, first, last);
660 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
661 with indices START <= index < END. Increment positions by DELTA/
662 DELTA_BYTES. */
664 void
665 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
666 ptrdiff_t delta, ptrdiff_t delta_bytes)
668 /* Check that START and END are reasonable values. */
669 eassert (start >= 0 && start <= matrix->nrows);
670 eassert (end >= 0 && end <= matrix->nrows);
671 eassert (start <= end);
673 for (; start < end; ++start)
674 increment_row_positions (matrix->rows + start, delta, delta_bytes);
678 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
679 START and END are the row indices of the first and last + 1 row to clear. */
681 void
682 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
684 eassert (start <= end);
685 eassert (start >= 0 && start < matrix->nrows);
686 eassert (end >= 0 && end <= matrix->nrows);
688 for (; start < end; ++start)
689 matrix->rows[start].enabled_p = false;
693 /* Clear MATRIX.
695 Empty all rows in MATRIX by clearing their enabled_p flags.
696 The function prepare_desired_row will eventually really clear a row
697 when it sees one with a false enabled_p flag.
699 Reset update hints to default values. The only update hint
700 currently present is the flag MATRIX->no_scrolling_p. */
702 void
703 clear_glyph_matrix (struct glyph_matrix *matrix)
705 if (matrix)
707 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
708 matrix->no_scrolling_p = 0;
713 /* Shift part of the glyph matrix MATRIX of window W up or down.
714 Increment y-positions in glyph rows between START and END by DY,
715 and recompute their visible height. */
717 void
718 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
720 int min_y, max_y;
722 eassert (start <= end);
723 eassert (start >= 0 && start < matrix->nrows);
724 eassert (end >= 0 && end <= matrix->nrows);
726 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
727 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
729 for (; start < end; ++start)
731 struct glyph_row *row = &matrix->rows[start];
733 row->y += dy;
734 row->visible_height = row->height;
736 if (row->y < min_y)
737 row->visible_height -= min_y - row->y;
738 if (row->y + row->height > max_y)
739 row->visible_height -= row->y + row->height - max_y;
740 if (row->fringe_bitmap_periodic_p)
741 row->redraw_fringe_bitmaps_p = 1;
746 /* Mark all rows in current matrices of frame F as invalid. Marking
747 invalid is done by setting enabled_p to zero for all rows in a
748 current matrix. */
750 void
751 clear_current_matrices (register struct frame *f)
753 /* Clear frame current matrix, if we have one. */
754 if (f->current_matrix)
755 clear_glyph_matrix (f->current_matrix);
757 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
758 /* Clear the matrix of the menu bar window, if such a window exists.
759 The menu bar window is currently used to display menus on X when
760 no toolkit support is compiled in. */
761 if (WINDOWP (f->menu_bar_window))
762 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
763 #endif
765 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
766 /* Clear the matrix of the tool-bar window, if any. */
767 if (WINDOWP (f->tool_bar_window))
768 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
769 #endif
771 /* Clear current window matrices. */
772 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
773 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
777 /* Clear out all display lines of F for a coming redisplay. */
779 void
780 clear_desired_matrices (register struct frame *f)
782 if (f->desired_matrix)
783 clear_glyph_matrix (f->desired_matrix);
785 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
786 if (WINDOWP (f->menu_bar_window))
787 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
788 #endif
790 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
791 if (WINDOWP (f->tool_bar_window))
792 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
793 #endif
795 /* Do it for window matrices. */
796 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
797 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
801 /* Clear matrices in window tree rooted in W. If DESIRED_P,
802 clear desired matrices, otherwise clear current matrices. */
804 static void
805 clear_window_matrices (struct window *w, bool desired_p)
807 while (w)
809 if (WINDOWP (w->contents))
810 clear_window_matrices (XWINDOW (w->contents), desired_p);
811 else
813 if (desired_p)
814 clear_glyph_matrix (w->desired_matrix);
815 else
817 clear_glyph_matrix (w->current_matrix);
818 w->window_end_valid = 0;
822 w = NILP (w->next) ? 0 : XWINDOW (w->next);
828 /***********************************************************************
829 Glyph Rows
831 See dispextern.h for an overall explanation of glyph rows.
832 ***********************************************************************/
834 /* Clear glyph row ROW. NOTE: this code relies on the current
835 layout of `glyphs' and `used' fields of `struct glyph_row'. */
837 void
838 clear_glyph_row (struct glyph_row *row)
840 enum { off = offsetof (struct glyph_row, used) };
842 /* Zero everything except pointers in `glyphs'. */
843 memset (row->used, 0, sizeof *row - off);
847 /* Make ROW an empty, enabled row of canonical character height,
848 in window W starting at y-position Y. */
850 void
851 blank_row (struct window *w, struct glyph_row *row, int y)
853 int min_y, max_y;
855 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
856 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
858 clear_glyph_row (row);
859 row->y = y;
860 row->ascent = row->phys_ascent = 0;
861 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
862 row->visible_height = row->height;
864 if (row->y < min_y)
865 row->visible_height -= min_y - row->y;
866 if (row->y + row->height > max_y)
867 row->visible_height -= row->y + row->height - max_y;
869 row->enabled_p = true;
873 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
874 are the amounts by which to change positions. Note that the first
875 glyph of the text area of a row can have a buffer position even if
876 the used count of the text area is zero. Such rows display line
877 ends. */
879 static void
880 increment_row_positions (struct glyph_row *row,
881 ptrdiff_t delta, ptrdiff_t delta_bytes)
883 int area, i;
885 /* Increment start and end positions. */
886 MATRIX_ROW_START_CHARPOS (row) += delta;
887 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
888 MATRIX_ROW_END_CHARPOS (row) += delta;
889 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
890 CHARPOS (row->start.pos) += delta;
891 BYTEPOS (row->start.pos) += delta_bytes;
892 CHARPOS (row->end.pos) += delta;
893 BYTEPOS (row->end.pos) += delta_bytes;
895 if (!row->enabled_p)
896 return;
898 /* Increment positions in glyphs. */
899 for (area = 0; area < LAST_AREA; ++area)
900 for (i = 0; i < row->used[area]; ++i)
901 if (BUFFERP (row->glyphs[area][i].object)
902 && row->glyphs[area][i].charpos > 0)
903 row->glyphs[area][i].charpos += delta;
905 /* Capture the case of rows displaying a line end. */
906 if (row->used[TEXT_AREA] == 0
907 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
908 row->glyphs[TEXT_AREA]->charpos += delta;
912 #if 0
913 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
914 contents, i.e. glyph structure contents are exchanged between A and
915 B without changing glyph pointers in A and B. */
917 static void
918 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
920 int area;
922 for (area = 0; area < LAST_AREA; ++area)
924 /* Number of glyphs to swap. */
925 int max_used = max (a->used[area], b->used[area]);
927 /* Start of glyphs in area of row A. */
928 struct glyph *glyph_a = a->glyphs[area];
930 /* End + 1 of glyphs in area of row A. */
931 struct glyph *glyph_a_end = a->glyphs[max_used];
933 /* Start of glyphs in area of row B. */
934 struct glyph *glyph_b = b->glyphs[area];
936 while (glyph_a < glyph_a_end)
938 /* Non-ISO HP/UX compiler doesn't like auto struct
939 initialization. */
940 struct glyph temp;
941 temp = *glyph_a;
942 *glyph_a = *glyph_b;
943 *glyph_b = temp;
944 ++glyph_a;
945 ++glyph_b;
950 #endif /* 0 */
952 /* Exchange pointers to glyph memory between glyph rows A and B. Also
953 exchange the used[] array and the hash values of the rows, because
954 these should all go together for the row's hash value to be
955 correct. */
957 static void
958 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
960 int i;
961 unsigned hash_tem = a->hash;
963 for (i = 0; i < LAST_AREA + 1; ++i)
965 struct glyph *temp = a->glyphs[i];
967 a->glyphs[i] = b->glyphs[i];
968 b->glyphs[i] = temp;
969 if (i < LAST_AREA)
971 short used_tem = a->used[i];
973 a->used[i] = b->used[i];
974 b->used[i] = used_tem;
977 a->hash = b->hash;
978 b->hash = hash_tem;
982 /* Copy glyph row structure FROM to glyph row structure TO, except that
983 glyph pointers, the `used' counts, and the hash values in the structures
984 are left unchanged. NOTE: this code relies on the current layout of
985 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
987 static void
988 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
990 enum { off = offsetof (struct glyph_row, x) };
992 memcpy (&to->x, &from->x, sizeof *to - off);
996 /* Assign glyph row FROM to glyph row TO. This works like a structure
997 assignment TO = FROM, except that glyph pointers are not copied but
998 exchanged between TO and FROM. Pointers must be exchanged to avoid
999 a memory leak. */
1001 static void
1002 assign_row (struct glyph_row *to, struct glyph_row *from)
1004 swap_glyph_pointers (to, from);
1005 copy_row_except_pointers (to, from);
1009 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1010 a row in a window matrix, is a slice of the glyph memory of the
1011 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1012 is true if the glyph memory of WINDOW_ROW is part of the glyph
1013 memory of FRAME_ROW. */
1015 #ifdef GLYPH_DEBUG
1017 static bool
1018 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1020 struct glyph *window_glyph_start = window_row->glyphs[0];
1021 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1022 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1024 return (frame_glyph_start <= window_glyph_start
1025 && window_glyph_start < frame_glyph_end);
1028 #endif /* GLYPH_DEBUG */
1030 #if 0
1032 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1033 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1034 in WINDOW_MATRIX is found satisfying the condition. */
1036 static struct glyph_row *
1037 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1038 struct glyph_matrix *frame_matrix, int row)
1040 int i;
1042 eassert (row >= 0 && row < frame_matrix->nrows);
1044 for (i = 0; i < window_matrix->nrows; ++i)
1045 if (glyph_row_slice_p (window_matrix->rows + i,
1046 frame_matrix->rows + row))
1047 break;
1049 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1052 #endif /* 0 */
1054 /* Prepare ROW for display in windows W. Desired rows are cleared
1055 lazily, i.e. they are only marked as to be cleared by setting their
1056 enabled_p flag to zero. When a row is to be displayed, a prior
1057 call to this function really clears it. In addition, this function
1058 makes sure the marginal areas of ROW are in sync with the window's
1059 display margins. MODE_LINE_P non-zero means we are preparing a
1060 glyph row for header line or mode line. */
1062 void
1063 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1065 if (!row->enabled_p)
1067 bool rp = row->reversed_p;
1069 clear_glyph_row (row);
1070 row->enabled_p = true;
1071 row->reversed_p = rp;
1073 if (mode_line_p)
1075 /* Mode and header lines, if displayed, never have marginal
1076 areas. If we are called with MODE_LINE_P non-zero, we are
1077 displaying the mode/header line in this window, and so the
1078 marginal areas of this glyph row should be eliminated. This
1079 is needed when the mode/header line is switched on in a
1080 window that has display margins. */
1081 if (w->left_margin_cols > 0)
1082 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1083 if (w->right_margin_cols > 0)
1084 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1086 else
1088 /* The real number of glyphs reserved for the margins is
1089 recorded in the glyph matrix, and can be different from
1090 window's left_margin_cols and right_margin_cols; see
1091 margin_glyphs_to_reserve for when that happens. */
1092 int left = w->desired_matrix->left_margin_glyphs;
1093 int right = w->desired_matrix->right_margin_glyphs;
1095 /* Make sure the marginal areas of this row are in sync with
1096 what the window wants, when the row actually displays text
1097 and not header/mode line. */
1098 if (w->left_margin_cols > 0
1099 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1100 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1101 if (w->right_margin_cols > 0
1102 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1103 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1108 /* Return a hash code for glyph row ROW, which may
1109 be from current or desired matrix of frame F. */
1111 static int
1112 line_hash_code (struct frame *f, struct glyph_row *row)
1114 int hash = 0;
1116 if (row->enabled_p)
1118 struct glyph *glyph = row->glyphs[TEXT_AREA];
1119 struct glyph *end = glyph + row->used[TEXT_AREA];
1121 while (glyph < end)
1123 int c = glyph->u.ch;
1124 int face_id = glyph->face_id;
1125 if (FRAME_MUST_WRITE_SPACES (f))
1126 c -= SPACEGLYPH;
1127 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1128 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1129 ++glyph;
1132 if (hash == 0)
1133 hash = 1;
1136 return hash;
1140 /* Return the cost of drawing line VPOS in MATRIX, which may
1141 be current or desired matrix of frame F. The cost equals
1142 the number of characters in the line. If must_write_spaces
1143 is zero, leading and trailing spaces are ignored. */
1145 static int
1146 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1148 struct glyph_row *row = matrix->rows + vpos;
1149 struct glyph *beg = row->glyphs[TEXT_AREA];
1150 struct glyph *end = beg + row->used[TEXT_AREA];
1151 int len;
1152 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1153 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1155 /* Ignore trailing and leading spaces if we can. */
1156 if (!FRAME_MUST_WRITE_SPACES (f))
1158 /* Skip from the end over trailing spaces. */
1159 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1160 --end;
1162 /* All blank line. */
1163 if (end == beg)
1164 return 0;
1166 /* Skip over leading spaces. */
1167 while (CHAR_GLYPH_SPACE_P (*beg))
1168 ++beg;
1171 /* If we don't have a glyph-table, each glyph is one character,
1172 so return the number of glyphs. */
1173 if (glyph_table_base == 0)
1174 len = end - beg;
1175 else
1177 /* Otherwise, scan the glyphs and accumulate their total length
1178 in LEN. */
1179 len = 0;
1180 while (beg < end)
1182 GLYPH g;
1184 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1186 if (GLYPH_INVALID_P (g)
1187 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1188 len += 1;
1189 else
1190 len += GLYPH_LENGTH (glyph_table_base, g);
1192 ++beg;
1196 return len;
1200 /* Return true if the glyph rows A and B have equal contents.
1201 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1203 static bool
1204 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1206 eassert (verify_row_hash (a));
1207 eassert (verify_row_hash (b));
1209 if (a == b)
1210 return 1;
1211 else if (a->hash != b->hash)
1212 return 0;
1213 else
1215 struct glyph *a_glyph, *b_glyph, *a_end;
1216 int area;
1218 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1219 return 0;
1221 /* Compare glyphs. */
1222 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1224 if (a->used[area] != b->used[area])
1225 return 0;
1227 a_glyph = a->glyphs[area];
1228 a_end = a_glyph + a->used[area];
1229 b_glyph = b->glyphs[area];
1231 while (a_glyph < a_end
1232 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1233 ++a_glyph, ++b_glyph;
1235 if (a_glyph != a_end)
1236 return 0;
1239 if (a->fill_line_p != b->fill_line_p
1240 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1241 || a->left_fringe_bitmap != b->left_fringe_bitmap
1242 || a->left_fringe_face_id != b->left_fringe_face_id
1243 || a->left_fringe_offset != b->left_fringe_offset
1244 || a->right_fringe_bitmap != b->right_fringe_bitmap
1245 || a->right_fringe_face_id != b->right_fringe_face_id
1246 || a->right_fringe_offset != b->right_fringe_offset
1247 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1248 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1249 || a->exact_window_width_line_p != b->exact_window_width_line_p
1250 || a->overlapped_p != b->overlapped_p
1251 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1252 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1253 || a->reversed_p != b->reversed_p
1254 /* Different partially visible characters on left margin. */
1255 || a->x != b->x
1256 /* Different height. */
1257 || a->ascent != b->ascent
1258 || a->phys_ascent != b->phys_ascent
1259 || a->phys_height != b->phys_height
1260 || a->visible_height != b->visible_height)
1261 return 0;
1264 return 1;
1269 /***********************************************************************
1270 Glyph Pool
1272 See dispextern.h for an overall explanation of glyph pools.
1273 ***********************************************************************/
1275 /* Allocate a glyph_pool structure. The structure returned is initialized
1276 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1277 variable glyph_pool_count is incremented for each pool allocated. */
1279 static struct glyph_pool *
1280 new_glyph_pool (void)
1282 struct glyph_pool *result = xzalloc (sizeof *result);
1284 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1285 /* For memory leak and double deletion checking. */
1286 ++glyph_pool_count;
1287 #endif
1289 return result;
1293 /* Free a glyph_pool structure POOL. The function may be called with
1294 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1295 global variable glyph_pool_count is decremented with every pool structure
1296 freed. If this count gets negative, more structures were freed than
1297 allocated, i.e. one structure must have been freed more than once or
1298 a bogus pointer was passed to free_glyph_pool. */
1300 static void
1301 free_glyph_pool (struct glyph_pool *pool)
1303 if (pool)
1305 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1306 /* More freed than allocated? */
1307 --glyph_pool_count;
1308 eassert (glyph_pool_count >= 0);
1309 #endif
1310 xfree (pool->glyphs);
1311 xfree (pool);
1316 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1317 columns we need. This function never shrinks a pool. The only
1318 case in which this would make sense, would be when a frame's size
1319 is changed from a large value to a smaller one. But, if someone
1320 does it once, we can expect that he will do it again.
1322 Return true if the pool changed in a way which makes
1323 re-adjusting window glyph matrices necessary. */
1325 static bool
1326 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1328 ptrdiff_t needed;
1329 bool changed_p;
1331 changed_p = (pool->glyphs == 0
1332 || matrix_dim.height != pool->nrows
1333 || matrix_dim.width != pool->ncolumns);
1335 /* Enlarge the glyph pool. */
1336 needed = matrix_dim.width;
1337 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1338 memory_full (SIZE_MAX);
1339 needed *= matrix_dim.height;
1340 if (needed > pool->nglyphs)
1342 ptrdiff_t old_nglyphs = pool->nglyphs;
1343 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1344 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1345 memset (pool->glyphs + old_nglyphs, 0,
1346 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1349 /* Remember the number of rows and columns because (a) we use them
1350 to do sanity checks, and (b) the number of columns determines
1351 where rows in the frame matrix start---this must be available to
1352 determine pointers to rows of window sub-matrices. */
1353 pool->nrows = matrix_dim.height;
1354 pool->ncolumns = matrix_dim.width;
1356 return changed_p;
1361 /***********************************************************************
1362 Debug Code
1363 ***********************************************************************/
1365 #ifdef GLYPH_DEBUG
1368 /* Flush standard output. This is sometimes useful to call from the debugger.
1369 XXX Maybe this should be changed to flush the current terminal instead of
1370 stdout.
1373 void flush_stdout (void) EXTERNALLY_VISIBLE;
1375 void
1376 flush_stdout (void)
1378 fflush (stdout);
1382 /* Check that no glyph pointers have been lost in MATRIX. If a
1383 pointer has been lost, e.g. by using a structure assignment between
1384 rows, at least one pointer must occur more than once in the rows of
1385 MATRIX. */
1387 void
1388 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1390 int i, j;
1392 for (i = 0; i < matrix->nrows; ++i)
1393 for (j = 0; j < matrix->nrows; ++j)
1394 eassert (i == j
1395 || (matrix->rows[i].glyphs[TEXT_AREA]
1396 != matrix->rows[j].glyphs[TEXT_AREA]));
1400 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1402 struct glyph_row *
1403 matrix_row (struct glyph_matrix *matrix, int row)
1405 eassert (matrix && matrix->rows);
1406 eassert (row >= 0 && row < matrix->nrows);
1408 /* That's really too slow for normal testing because this function
1409 is called almost everywhere. Although---it's still astonishingly
1410 fast, so it is valuable to have for debugging purposes. */
1411 #if 0
1412 check_matrix_pointer_lossage (matrix);
1413 #endif
1415 return matrix->rows + row;
1419 #if 0 /* This function makes invalid assumptions when text is
1420 partially invisible. But it might come handy for debugging
1421 nevertheless. */
1423 /* Check invariants that must hold for an up to date current matrix of
1424 window W. */
1426 static void
1427 check_matrix_invariants (struct window *w)
1429 struct glyph_matrix *matrix = w->current_matrix;
1430 int yb = window_text_bottom_y (w);
1431 struct glyph_row *row = matrix->rows;
1432 struct glyph_row *last_text_row = NULL;
1433 struct buffer *saved = current_buffer;
1434 struct buffer *buffer = XBUFFER (w->contents);
1435 int c;
1437 /* This can sometimes happen for a fresh window. */
1438 if (matrix->nrows < 2)
1439 return;
1441 set_buffer_temp (buffer);
1443 /* Note: last row is always reserved for the mode line. */
1444 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1445 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1447 struct glyph_row *next = row + 1;
1449 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1450 last_text_row = row;
1452 /* Check that character and byte positions are in sync. */
1453 eassert (MATRIX_ROW_START_BYTEPOS (row)
1454 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1455 eassert (BYTEPOS (row->start.pos)
1456 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1458 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1459 have such a position temporarily in case of a minibuffer
1460 displaying something like `[Sole completion]' at its end. */
1461 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1463 eassert (MATRIX_ROW_END_BYTEPOS (row)
1464 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1465 eassert (BYTEPOS (row->end.pos)
1466 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1469 /* Check that end position of `row' is equal to start position
1470 of next row. */
1471 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1473 eassert (MATRIX_ROW_END_CHARPOS (row)
1474 == MATRIX_ROW_START_CHARPOS (next));
1475 eassert (MATRIX_ROW_END_BYTEPOS (row)
1476 == MATRIX_ROW_START_BYTEPOS (next));
1477 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1478 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1480 row = next;
1483 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1484 eassert (w->desired_matrix->rows != NULL);
1485 set_buffer_temp (saved);
1488 #endif /* 0 */
1490 #endif /* GLYPH_DEBUG */
1494 /**********************************************************************
1495 Allocating/ Adjusting Glyph Matrices
1496 **********************************************************************/
1498 /* Allocate glyph matrices over a window tree for a frame-based
1499 redisplay
1501 X and Y are column/row within the frame glyph matrix where
1502 sub-matrices for the window tree rooted at WINDOW must be
1503 allocated. DIM_ONLY_P means that the caller of this
1504 function is only interested in the result matrix dimension, and
1505 matrix adjustments should not be performed.
1507 The function returns the total width/height of the sub-matrices of
1508 the window tree. If called on a frame root window, the computation
1509 will take the mini-buffer window into account.
1511 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1513 NEW_LEAF_MATRIX set if any window in the tree did not have a
1514 glyph matrices yet, and
1516 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1517 any window in the tree will be changed or have been changed (see
1518 DIM_ONLY_P)
1520 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1521 function.
1523 Windows are arranged into chains of windows on the same level
1524 through the next fields of window structures. Such a level can be
1525 either a sequence of horizontally adjacent windows from left to
1526 right, or a sequence of vertically adjacent windows from top to
1527 bottom. Each window in a horizontal sequence can be either a leaf
1528 window or a vertical sequence; a window in a vertical sequence can
1529 be either a leaf or a horizontal sequence. All windows in a
1530 horizontal sequence have the same height, and all windows in a
1531 vertical sequence have the same width.
1533 This function uses, for historical reasons, a more general
1534 algorithm to determine glyph matrix dimensions that would be
1535 necessary.
1537 The matrix height of a horizontal sequence is determined by the
1538 maximum height of any matrix in the sequence. The matrix width of
1539 a horizontal sequence is computed by adding up matrix widths of
1540 windows in the sequence.
1542 |<------- result width ------->|
1543 +---------+----------+---------+ ---
1544 | | | | |
1545 | | | |
1546 +---------+ | | result height
1547 | +---------+
1548 | | |
1549 +----------+ ---
1551 The matrix width of a vertical sequence is the maximum matrix width
1552 of any window in the sequence. Its height is computed by adding up
1553 matrix heights of windows in the sequence.
1555 |<---- result width -->|
1556 +---------+ ---
1557 | | |
1558 | | |
1559 +---------+--+ |
1560 | | |
1561 | | result height
1563 +------------+---------+ |
1564 | | |
1565 | | |
1566 +------------+---------+ --- */
1568 /* Bit indicating that a new matrix will be allocated or has been
1569 allocated. */
1571 #define NEW_LEAF_MATRIX (1 << 0)
1573 /* Bit indicating that a matrix will or has changed its location or
1574 size. */
1576 #define CHANGED_LEAF_MATRIX (1 << 1)
1578 static struct dim
1579 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1580 bool dim_only_p, int *window_change_flags)
1582 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1583 int x0 = x, y0 = y;
1584 int wmax = 0, hmax = 0;
1585 struct dim total;
1586 struct dim dim;
1587 struct window *w;
1588 bool in_horz_combination_p;
1590 /* What combination is WINDOW part of? Compute this once since the
1591 result is the same for all windows in the `next' chain. The
1592 special case of a root window (parent equal to nil) is treated
1593 like a vertical combination because a root window's `next'
1594 points to the mini-buffer window, if any, which is arranged
1595 vertically below other windows. */
1596 in_horz_combination_p
1597 = (!NILP (XWINDOW (window)->parent)
1598 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1600 /* For WINDOW and all windows on the same level. */
1603 w = XWINDOW (window);
1605 /* Get the dimension of the window sub-matrix for W, depending
1606 on whether this is a combination or a leaf window. */
1607 if (WINDOWP (w->contents))
1608 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1609 dim_only_p,
1610 window_change_flags);
1611 else
1613 /* If not already done, allocate sub-matrix structures. */
1614 if (w->desired_matrix == NULL)
1616 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1617 w->current_matrix = new_glyph_matrix (f->current_pool);
1618 *window_change_flags |= NEW_LEAF_MATRIX;
1621 /* Width and height MUST be chosen so that there are no
1622 holes in the frame matrix. */
1623 dim.width = required_matrix_width (w);
1624 dim.height = required_matrix_height (w);
1626 /* Will matrix be re-allocated? */
1627 if (x != w->desired_matrix->matrix_x
1628 || y != w->desired_matrix->matrix_y
1629 || dim.width != w->desired_matrix->matrix_w
1630 || dim.height != w->desired_matrix->matrix_h
1631 || (margin_glyphs_to_reserve (w, dim.width,
1632 w->left_margin_cols)
1633 != w->desired_matrix->left_margin_glyphs)
1634 || (margin_glyphs_to_reserve (w, dim.width,
1635 w->right_margin_cols)
1636 != w->desired_matrix->right_margin_glyphs))
1637 *window_change_flags |= CHANGED_LEAF_MATRIX;
1639 /* Actually change matrices, if allowed. Do not consider
1640 CHANGED_LEAF_MATRIX computed above here because the pool
1641 may have been changed which we don't know here. We trust
1642 that we only will be called with DIM_ONLY_P when
1643 necessary. */
1644 if (!dim_only_p)
1646 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1647 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1651 /* If we are part of a horizontal combination, advance x for
1652 windows to the right of W; otherwise advance y for windows
1653 below W. */
1654 if (in_horz_combination_p)
1655 x += dim.width;
1656 else
1657 y += dim.height;
1659 /* Remember maximum glyph matrix dimensions. */
1660 wmax = max (wmax, dim.width);
1661 hmax = max (hmax, dim.height);
1663 /* Next window on same level. */
1664 window = w->next;
1666 while (!NILP (window));
1668 /* Set `total' to the total glyph matrix dimension of this window
1669 level. In a vertical combination, the width is the width of the
1670 widest window; the height is the y we finally reached, corrected
1671 by the y we started with. In a horizontal combination, the total
1672 height is the height of the tallest window, and the width is the
1673 x we finally reached, corrected by the x we started with. */
1674 if (in_horz_combination_p)
1676 total.width = x - x0;
1677 total.height = hmax;
1679 else
1681 total.width = wmax;
1682 total.height = y - y0;
1685 return total;
1689 /* Return the required height of glyph matrices for window W. */
1691 static int
1692 required_matrix_height (struct window *w)
1694 #ifdef HAVE_WINDOW_SYSTEM
1695 struct frame *f = XFRAME (w->frame);
1697 if (FRAME_WINDOW_P (f))
1699 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1700 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1702 return (((window_pixel_height + ch_height - 1)
1703 / ch_height) * w->nrows_scale_factor
1704 /* One partially visible line at the top and
1705 bottom of the window. */
1707 /* 2 for header and mode line. */
1708 + 2);
1710 #endif /* HAVE_WINDOW_SYSTEM */
1712 return WINDOW_TOTAL_LINES (w);
1716 /* Return the required width of glyph matrices for window W. */
1718 static int
1719 required_matrix_width (struct window *w)
1721 #ifdef HAVE_WINDOW_SYSTEM
1722 struct frame *f = XFRAME (w->frame);
1723 if (FRAME_WINDOW_P (f))
1725 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1727 /* Compute number of glyphs needed in a glyph row. */
1728 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1729 / ch_width) * w->ncols_scale_factor
1730 /* 2 partially visible columns in the text area. */
1732 /* One partially visible column at the right
1733 edge of each marginal area. */
1734 + 1 + 1);
1736 #endif /* HAVE_WINDOW_SYSTEM */
1738 return w->total_cols;
1742 /* Allocate window matrices for window-based redisplay. W is the
1743 window whose matrices must be allocated/reallocated. */
1745 static void
1746 allocate_matrices_for_window_redisplay (struct window *w)
1748 while (w)
1750 if (WINDOWP (w->contents))
1751 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1752 else
1754 /* W is a leaf window. */
1755 struct dim dim;
1757 /* If matrices are not yet allocated, allocate them now. */
1758 if (w->desired_matrix == NULL)
1760 w->desired_matrix = new_glyph_matrix (NULL);
1761 w->current_matrix = new_glyph_matrix (NULL);
1764 dim.width = required_matrix_width (w);
1765 dim.height = required_matrix_height (w);
1766 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1767 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1770 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1774 /* Allocate/reallocate glyph matrices of a single frame F.
1775 This function must be called when a new frame is created,
1776 its size changes, or its window configuration changes. */
1778 void
1779 adjust_frame_glyphs (struct frame *f)
1781 /* Block input so that expose events and other events that access
1782 glyph matrices are not processed while we are changing them. */
1783 block_input ();
1785 if (FRAME_WINDOW_P (f))
1786 adjust_frame_glyphs_for_window_redisplay (f);
1787 else
1788 adjust_frame_glyphs_for_frame_redisplay (f);
1790 /* Don't forget the buffer for decode_mode_spec. */
1791 adjust_decode_mode_spec_buffer (f);
1793 f->glyphs_initialized_p = 1;
1795 unblock_input ();
1798 /* Return true if any window in the tree has nonzero window margins. See
1799 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1800 static bool
1801 showing_window_margins_p (struct window *w)
1803 while (w)
1805 if (WINDOWP (w->contents))
1807 if (showing_window_margins_p (XWINDOW (w->contents)))
1808 return 1;
1810 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1811 return 1;
1813 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1815 return 0;
1819 /* In the window tree with root W, build current matrices of leaf
1820 windows from the frame's current matrix. */
1822 static void
1823 fake_current_matrices (Lisp_Object window)
1825 struct window *w;
1827 for (; !NILP (window); window = w->next)
1829 w = XWINDOW (window);
1831 if (WINDOWP (w->contents))
1832 fake_current_matrices (w->contents);
1833 else
1835 int i;
1836 struct frame *f = XFRAME (w->frame);
1837 struct glyph_matrix *m = w->current_matrix;
1838 struct glyph_matrix *fm = f->current_matrix;
1840 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1841 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1843 for (i = 0; i < m->matrix_h; ++i)
1845 struct glyph_row *r = m->rows + i;
1846 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1848 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1849 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1851 r->enabled_p = fr->enabled_p;
1852 if (r->enabled_p)
1854 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1855 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1856 r->used[TEXT_AREA] = (m->matrix_w
1857 - r->used[LEFT_MARGIN_AREA]
1858 - r->used[RIGHT_MARGIN_AREA]);
1859 r->mode_line_p = 0;
1867 /* Save away the contents of frame F's current frame matrix. Value is
1868 a glyph matrix holding the contents of F's current frame matrix. */
1870 static struct glyph_matrix *
1871 save_current_matrix (struct frame *f)
1873 int i;
1874 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1875 saved->nrows = f->current_matrix->nrows;
1876 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1878 for (i = 0; i < saved->nrows; ++i)
1880 struct glyph_row *from = f->current_matrix->rows + i;
1881 struct glyph_row *to = saved->rows + i;
1882 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1884 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1885 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1886 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1887 to->enabled_p = from->enabled_p;
1888 to->hash = from->hash;
1889 if (from->used[LEFT_MARGIN_AREA])
1891 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1892 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1893 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1894 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1895 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1897 if (from->used[RIGHT_MARGIN_AREA])
1899 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1900 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1901 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1902 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1903 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1907 return saved;
1911 /* Restore the contents of frame F's current frame matrix from SAVED,
1912 and free memory associated with SAVED. */
1914 static void
1915 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1917 int i;
1919 for (i = 0; i < saved->nrows; ++i)
1921 struct glyph_row *from = saved->rows + i;
1922 struct glyph_row *to = f->current_matrix->rows + i;
1923 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1925 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1926 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1927 xfree (from->glyphs[TEXT_AREA]);
1928 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1929 if (nbytes)
1931 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1932 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1933 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1934 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1936 else
1937 to->used[LEFT_MARGIN_AREA] = 0;
1938 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1939 if (nbytes)
1941 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1942 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1943 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1944 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1946 else
1947 to->used[RIGHT_MARGIN_AREA] = 0;
1950 xfree (saved->rows);
1951 xfree (saved);
1956 /* Allocate/reallocate glyph matrices of a single frame F for
1957 frame-based redisplay. */
1959 static void
1960 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1962 struct dim matrix_dim;
1963 bool pool_changed_p;
1964 int window_change_flags;
1965 int top_window_y;
1967 if (!FRAME_LIVE_P (f))
1968 return;
1970 top_window_y = FRAME_TOP_MARGIN (f);
1972 /* Allocate glyph pool structures if not already done. */
1973 if (f->desired_pool == NULL)
1975 f->desired_pool = new_glyph_pool ();
1976 f->current_pool = new_glyph_pool ();
1979 /* Allocate frames matrix structures if needed. */
1980 if (f->desired_matrix == NULL)
1982 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1983 f->current_matrix = new_glyph_matrix (f->current_pool);
1986 /* Compute window glyph matrices. (This takes the mini-buffer
1987 window into account). The result is the size of the frame glyph
1988 matrix needed. The variable window_change_flags is set to a bit
1989 mask indicating whether new matrices will be allocated or
1990 existing matrices change their size or location within the frame
1991 matrix. */
1992 window_change_flags = 0;
1993 matrix_dim
1994 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1995 0, top_window_y,
1997 &window_change_flags);
1999 /* Add in menu bar lines, if any. */
2000 matrix_dim.height += top_window_y;
2002 /* Enlarge pools as necessary. */
2003 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2004 realloc_glyph_pool (f->current_pool, matrix_dim);
2006 /* Set up glyph pointers within window matrices. Do this only if
2007 absolutely necessary since it requires a frame redraw. */
2008 if (pool_changed_p || window_change_flags)
2010 /* Do it for window matrices. */
2011 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2012 0, top_window_y, 0,
2013 &window_change_flags);
2015 /* Size of frame matrices must equal size of frame. Note
2016 that we are called for X frames with window widths NOT equal
2017 to the frame width (from CHANGE_FRAME_SIZE_1). */
2018 if (matrix_dim.width != FRAME_COLS (f)
2019 || matrix_dim.height != FRAME_LINES (f))
2020 return;
2022 eassert (matrix_dim.width == FRAME_COLS (f)
2023 && matrix_dim.height == FRAME_LINES (f));
2025 /* Pointers to glyph memory in glyph rows are exchanged during
2026 the update phase of redisplay, which means in general that a
2027 frame's current matrix consists of pointers into both the
2028 desired and current glyph pool of the frame. Adjusting a
2029 matrix sets the frame matrix up so that pointers are all into
2030 the same pool. If we want to preserve glyph contents of the
2031 current matrix over a call to adjust_glyph_matrix, we must
2032 make a copy of the current glyphs, and restore the current
2033 matrix' contents from that copy. */
2034 if (display_completed
2035 && !FRAME_GARBAGED_P (f)
2036 && matrix_dim.width == f->current_matrix->matrix_w
2037 && matrix_dim.height == f->current_matrix->matrix_h
2038 /* For some reason, the frame glyph matrix gets corrupted if
2039 any of the windows contain margins. I haven't been able
2040 to hunt down the reason, but for the moment this prevents
2041 the problem from manifesting. -- cyd */
2042 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2044 struct glyph_matrix *copy = save_current_matrix (f);
2045 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2046 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2047 restore_current_matrix (f, copy);
2048 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2050 else
2052 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2053 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2054 SET_FRAME_GARBAGED (f);
2060 /* Allocate/reallocate glyph matrices of a single frame F for
2061 window-based redisplay. */
2063 static void
2064 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2066 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2068 /* Allocate/reallocate window matrices. */
2069 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2071 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2072 /* Allocate/ reallocate matrices of the dummy window used to display
2073 the menu bar under X when no X toolkit support is available. */
2075 /* Allocate a dummy window if not already done. */
2076 struct window *w;
2077 if (NILP (f->menu_bar_window))
2079 Lisp_Object frame;
2080 fset_menu_bar_window (f, make_window ());
2081 w = XWINDOW (f->menu_bar_window);
2082 XSETFRAME (frame, f);
2083 wset_frame (w, frame);
2084 w->pseudo_window_p = 1;
2086 else
2087 w = XWINDOW (f->menu_bar_window);
2089 /* Set window dimensions to frame dimensions and allocate or
2090 adjust glyph matrices of W. */
2091 w->pixel_left = 0;
2092 w->left_col = 0;
2093 w->pixel_top = 0;
2094 w->top_line = 0;
2095 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2096 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2097 w->total_cols = FRAME_TOTAL_COLS (f);
2098 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2099 w->total_lines = FRAME_MENU_BAR_LINES (f);
2100 allocate_matrices_for_window_redisplay (w);
2102 #endif
2104 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2106 /* Allocate/ reallocate matrices of the tool bar window. If we
2107 don't have a tool bar window yet, make one. */
2108 struct window *w;
2109 if (NILP (f->tool_bar_window))
2111 Lisp_Object frame;
2112 fset_tool_bar_window (f, make_window ());
2113 w = XWINDOW (f->tool_bar_window);
2114 XSETFRAME (frame, f);
2115 wset_frame (w, frame);
2116 w->pseudo_window_p = 1;
2118 else
2119 w = XWINDOW (f->tool_bar_window);
2121 w->pixel_left = 0;
2122 w->left_col = 0;
2123 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2124 w->top_line = FRAME_MENU_BAR_LINES (f);
2125 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2126 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2127 w->total_cols = FRAME_TOTAL_COLS (f);
2128 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2129 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2130 allocate_matrices_for_window_redisplay (w);
2132 #endif
2136 /* Re-allocate buffer for decode_mode_spec on frame F. */
2138 static void
2139 adjust_decode_mode_spec_buffer (struct frame *f)
2141 ssize_t frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2143 eassert (frame_message_buf_size >= 0);
2144 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2145 frame_message_buf_size + 1);
2150 /**********************************************************************
2151 Freeing Glyph Matrices
2152 **********************************************************************/
2154 /* Free glyph memory for a frame F. F may be null. This function can
2155 be called for the same frame more than once. The root window of
2156 F may be nil when this function is called. This is the case when
2157 the function is called when F is destroyed. */
2159 void
2160 free_glyphs (struct frame *f)
2162 if (f && f->glyphs_initialized_p)
2164 /* Block interrupt input so that we don't get surprised by an X
2165 event while we're in an inconsistent state. */
2166 block_input ();
2167 f->glyphs_initialized_p = 0;
2169 /* Release window sub-matrices. */
2170 if (!NILP (f->root_window))
2171 free_window_matrices (XWINDOW (f->root_window));
2173 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2174 /* Free the dummy window for menu bars without X toolkit and its
2175 glyph matrices. */
2176 if (!NILP (f->menu_bar_window))
2178 struct window *w = XWINDOW (f->menu_bar_window);
2179 free_glyph_matrix (w->desired_matrix);
2180 free_glyph_matrix (w->current_matrix);
2181 w->desired_matrix = w->current_matrix = NULL;
2182 fset_menu_bar_window (f, Qnil);
2184 #endif
2186 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2187 /* Free the tool bar window and its glyph matrices. */
2188 if (!NILP (f->tool_bar_window))
2190 struct window *w = XWINDOW (f->tool_bar_window);
2191 free_glyph_matrix (w->desired_matrix);
2192 free_glyph_matrix (w->current_matrix);
2193 w->desired_matrix = w->current_matrix = NULL;
2194 fset_tool_bar_window (f, Qnil);
2196 #endif
2198 /* Release frame glyph matrices. Reset fields to zero in
2199 case we are called a second time. */
2200 if (f->desired_matrix)
2202 free_glyph_matrix (f->desired_matrix);
2203 free_glyph_matrix (f->current_matrix);
2204 f->desired_matrix = f->current_matrix = NULL;
2207 /* Release glyph pools. */
2208 if (f->desired_pool)
2210 free_glyph_pool (f->desired_pool);
2211 free_glyph_pool (f->current_pool);
2212 f->desired_pool = f->current_pool = NULL;
2215 unblock_input ();
2220 /* Free glyph sub-matrices in the window tree rooted at W. This
2221 function may be called with a null pointer, and it may be called on
2222 the same tree more than once. */
2224 void
2225 free_window_matrices (struct window *w)
2227 while (w)
2229 if (WINDOWP (w->contents))
2230 free_window_matrices (XWINDOW (w->contents));
2231 else
2233 /* This is a leaf window. Free its memory and reset fields
2234 to zero in case this function is called a second time for
2235 W. */
2236 free_glyph_matrix (w->current_matrix);
2237 free_glyph_matrix (w->desired_matrix);
2238 w->current_matrix = w->desired_matrix = NULL;
2241 /* Next window on same level. */
2242 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2247 /* Check glyph memory leaks. This function is called from
2248 shut_down_emacs. Note that frames are not destroyed when Emacs
2249 exits. We therefore free all glyph memory for all active frames
2250 explicitly and check that nothing is left allocated. */
2252 void
2253 check_glyph_memory (void)
2255 Lisp_Object tail, frame;
2257 /* Free glyph memory for all frames. */
2258 FOR_EACH_FRAME (tail, frame)
2259 free_glyphs (XFRAME (frame));
2261 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2262 /* Check that nothing is left allocated. */
2263 eassert (glyph_matrix_count == 0);
2264 eassert (glyph_pool_count == 0);
2265 #endif
2270 /**********************************************************************
2271 Building a Frame Matrix
2272 **********************************************************************/
2274 /* Most of the redisplay code works on glyph matrices attached to
2275 windows. This is a good solution most of the time, but it is not
2276 suitable for terminal code. Terminal output functions cannot rely
2277 on being able to set an arbitrary terminal window. Instead they
2278 must be provided with a view of the whole frame, i.e. the whole
2279 screen. We build such a view by constructing a frame matrix from
2280 window matrices in this section.
2282 Windows that must be updated have their must_be_updated_p flag set.
2283 For all such windows, their desired matrix is made part of the
2284 desired frame matrix. For other windows, their current matrix is
2285 made part of the desired frame matrix.
2287 +-----------------+----------------+
2288 | desired | desired |
2289 | | |
2290 +-----------------+----------------+
2291 | current |
2293 +----------------------------------+
2295 Desired window matrices can be made part of the frame matrix in a
2296 cheap way: We exploit the fact that the desired frame matrix and
2297 desired window matrices share their glyph memory. This is not
2298 possible for current window matrices. Their glyphs are copied to
2299 the desired frame matrix. The latter is equivalent to
2300 preserve_other_columns in the old redisplay.
2302 Used glyphs counters for frame matrix rows are the result of adding
2303 up glyph lengths of the window matrices. A line in the frame
2304 matrix is enabled, if a corresponding line in a window matrix is
2305 enabled.
2307 After building the desired frame matrix, it will be passed to
2308 terminal code, which will manipulate both the desired and current
2309 frame matrix. Changes applied to the frame's current matrix have
2310 to be visible in current window matrices afterwards, of course.
2312 This problem is solved like this:
2314 1. Window and frame matrices share glyphs. Window matrices are
2315 constructed in a way that their glyph contents ARE the glyph
2316 contents needed in a frame matrix. Thus, any modification of
2317 glyphs done in terminal code will be reflected in window matrices
2318 automatically.
2320 2. Exchanges of rows in a frame matrix done by terminal code are
2321 intercepted by hook functions so that corresponding row operations
2322 on window matrices can be performed. This is necessary because we
2323 use pointers to glyphs in glyph row structures. To satisfy the
2324 assumption of point 1 above that glyphs are updated implicitly in
2325 window matrices when they are manipulated via the frame matrix,
2326 window and frame matrix must of course agree where to find the
2327 glyphs for their rows. Possible manipulations that must be
2328 mirrored are assignments of rows of the desired frame matrix to the
2329 current frame matrix and scrolling the current frame matrix. */
2331 /* Build frame F's desired matrix from window matrices. Only windows
2332 which have the flag must_be_updated_p set have to be updated. Menu
2333 bar lines of a frame are not covered by window matrices, so make
2334 sure not to touch them in this function. */
2336 static void
2337 build_frame_matrix (struct frame *f)
2339 int i;
2341 /* F must have a frame matrix when this function is called. */
2342 eassert (!FRAME_WINDOW_P (f));
2344 /* Clear all rows in the frame matrix covered by window matrices.
2345 Menu bar lines are not covered by windows. */
2346 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2347 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2349 /* Build the matrix by walking the window tree. */
2350 build_frame_matrix_from_window_tree (f->desired_matrix,
2351 XWINDOW (FRAME_ROOT_WINDOW (f)));
2355 /* Walk a window tree, building a frame matrix MATRIX from window
2356 matrices. W is the root of a window tree. */
2358 static void
2359 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2361 while (w)
2363 if (WINDOWP (w->contents))
2364 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2365 else
2366 build_frame_matrix_from_leaf_window (matrix, w);
2368 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2373 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2374 desired frame matrix built. W is a leaf window whose desired or
2375 current matrix is to be added to FRAME_MATRIX. W's flag
2376 must_be_updated_p determines which matrix it contributes to
2377 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2378 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2379 Adding a desired matrix means setting up used counters and such in
2380 frame rows, while adding a current window matrix to FRAME_MATRIX
2381 means copying glyphs. The latter case corresponds to
2382 preserve_other_columns in the old redisplay. */
2384 static void
2385 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2387 struct glyph_matrix *window_matrix;
2388 int window_y, frame_y;
2389 /* If non-zero, a glyph to insert at the right border of W. */
2390 GLYPH right_border_glyph;
2392 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2394 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2395 if (w->must_be_updated_p)
2397 window_matrix = w->desired_matrix;
2399 /* Decide whether we want to add a vertical border glyph. */
2400 if (!WINDOW_RIGHTMOST_P (w))
2402 struct Lisp_Char_Table *dp = window_display_table (w);
2403 Lisp_Object gc;
2405 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2406 if (dp
2407 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2409 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2410 spec_glyph_lookup_face (w, &right_border_glyph);
2413 if (GLYPH_FACE (right_border_glyph) <= 0)
2414 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2417 else
2418 window_matrix = w->current_matrix;
2420 /* For all rows in the window matrix and corresponding rows in the
2421 frame matrix. */
2422 window_y = 0;
2423 frame_y = window_matrix->matrix_y;
2424 while (window_y < window_matrix->nrows)
2426 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2427 struct glyph_row *window_row = window_matrix->rows + window_y;
2428 bool current_row_p = window_matrix == w->current_matrix;
2430 /* Fill up the frame row with spaces up to the left margin of the
2431 window row. */
2432 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2434 /* Fill up areas in the window matrix row with spaces. */
2435 fill_up_glyph_row_with_spaces (window_row);
2437 /* If only part of W's desired matrix has been built, and
2438 window_row wasn't displayed, use the corresponding current
2439 row instead. */
2440 if (window_matrix == w->desired_matrix
2441 && !window_row->enabled_p)
2443 window_row = w->current_matrix->rows + window_y;
2444 current_row_p = 1;
2447 if (current_row_p)
2449 /* Copy window row to frame row. */
2450 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2451 window_row->glyphs[0],
2452 window_matrix->matrix_w * sizeof (struct glyph));
2454 else
2456 eassert (window_row->enabled_p);
2458 /* Only when a desired row has been displayed, we want
2459 the corresponding frame row to be updated. */
2460 frame_row->enabled_p = true;
2462 /* Maybe insert a vertical border between horizontally adjacent
2463 windows. */
2464 if (GLYPH_CHAR (right_border_glyph) != 0)
2466 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2467 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2470 #ifdef GLYPH_DEBUG
2471 /* Window row window_y must be a slice of frame row
2472 frame_y. */
2473 eassert (glyph_row_slice_p (window_row, frame_row));
2475 /* If rows are in sync, we don't have to copy glyphs because
2476 frame and window share glyphs. */
2478 strcpy (w->current_matrix->method, w->desired_matrix->method);
2479 add_window_display_history (w, w->current_matrix->method, 0);
2480 #endif
2483 /* Set number of used glyphs in the frame matrix. Since we fill
2484 up with spaces, and visit leaf windows from left to right it
2485 can be done simply. */
2486 frame_row->used[TEXT_AREA]
2487 = window_matrix->matrix_x + window_matrix->matrix_w;
2489 /* Next row. */
2490 ++window_y;
2491 ++frame_y;
2495 /* Given a user-specified glyph, possibly including a Lisp-level face
2496 ID, return a glyph that has a realized face ID.
2497 This is used for glyphs displayed specially and not part of the text;
2498 for instance, vertical separators, truncation markers, etc. */
2500 void
2501 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2503 int lface_id = GLYPH_FACE (*glyph);
2504 /* Convert the glyph's specified face to a realized (cache) face. */
2505 if (lface_id > 0)
2507 int face_id = merge_faces (XFRAME (w->frame),
2508 Qt, lface_id, DEFAULT_FACE_ID);
2509 SET_GLYPH_FACE (*glyph, face_id);
2513 /* Add spaces to a glyph row ROW in a window matrix.
2515 Each row has the form:
2517 +---------+-----------------------------+------------+
2518 | left | text | right |
2519 +---------+-----------------------------+------------+
2521 Left and right marginal areas are optional. This function adds
2522 spaces to areas so that there are no empty holes between areas.
2523 In other words: If the right area is not empty, the text area
2524 is filled up with spaces up to the right area. If the text area
2525 is not empty, the left area is filled up.
2527 To be called for frame-based redisplay, only. */
2529 static void
2530 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2532 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2533 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2534 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2538 /* Fill area AREA of glyph row ROW with spaces. To be called for
2539 frame-based redisplay only. */
2541 static void
2542 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2544 if (row->glyphs[area] < row->glyphs[area + 1])
2546 struct glyph *end = row->glyphs[area + 1];
2547 struct glyph *text = row->glyphs[area] + row->used[area];
2549 while (text < end)
2550 *text++ = space_glyph;
2551 row->used[area] = text - row->glyphs[area];
2556 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2557 reached. In frame matrices only one area, TEXT_AREA, is used. */
2559 void
2560 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2562 int i = row->used[TEXT_AREA];
2563 struct glyph *glyph = row->glyphs[TEXT_AREA];
2565 while (i < upto)
2566 glyph[i++] = space_glyph;
2568 row->used[TEXT_AREA] = i;
2573 /**********************************************************************
2574 Mirroring operations on frame matrices in window matrices
2575 **********************************************************************/
2577 /* Set frame being updated via frame-based redisplay to F. This
2578 function must be called before updates to make explicit that we are
2579 working on frame matrices or not. */
2581 static void
2582 set_frame_matrix_frame (struct frame *f)
2584 frame_matrix_frame = f;
2588 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2589 DESIRED_MATRIX is the desired matrix corresponding to
2590 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2591 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2592 frame_matrix_frame is non-null, this indicates that the exchange is
2593 done in frame matrices, and that we have to perform analogous
2594 operations in window matrices of frame_matrix_frame. */
2596 static void
2597 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2599 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2600 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2601 bool mouse_face_p = current_row->mouse_face_p;
2603 /* Do current_row = desired_row. This exchanges glyph pointers
2604 between both rows, and does a structure assignment otherwise. */
2605 assign_row (current_row, desired_row);
2607 /* Enable current_row to mark it as valid. */
2608 current_row->enabled_p = true;
2609 current_row->mouse_face_p = mouse_face_p;
2611 /* If we are called on frame matrices, perform analogous operations
2612 for window matrices. */
2613 if (frame_matrix_frame)
2614 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2618 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2619 W's frame which has been made current (by swapping pointers between
2620 current and desired matrix). Perform analogous operations in the
2621 matrices of leaf windows in the window tree rooted at W. */
2623 static void
2624 mirror_make_current (struct window *w, int frame_row)
2626 while (w)
2628 if (WINDOWP (w->contents))
2629 mirror_make_current (XWINDOW (w->contents), frame_row);
2630 else
2632 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2633 here because the checks performed in debug mode there
2634 will not allow the conversion. */
2635 int row = frame_row - w->desired_matrix->matrix_y;
2637 /* If FRAME_ROW is within W, assign the desired row to the
2638 current row (exchanging glyph pointers). */
2639 if (row >= 0 && row < w->desired_matrix->matrix_h)
2641 struct glyph_row *current_row
2642 = MATRIX_ROW (w->current_matrix, row);
2643 struct glyph_row *desired_row
2644 = MATRIX_ROW (w->desired_matrix, row);
2646 if (desired_row->enabled_p)
2647 assign_row (current_row, desired_row);
2648 else
2649 swap_glyph_pointers (desired_row, current_row);
2650 current_row->enabled_p = true;
2652 /* Set the Y coordinate of the mode/header line's row.
2653 It is needed in draw_row_with_mouse_face to find the
2654 screen coordinates. (Window-based redisplay sets
2655 this in update_window, but no one seems to do that
2656 for frame-based redisplay.) */
2657 if (current_row->mode_line_p)
2658 current_row->y = row;
2662 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2667 /* Perform row dance after scrolling. We are working on the range of
2668 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2669 including) in MATRIX. COPY_FROM is a vector containing, for each
2670 row I in the range 0 <= I < NLINES, the index of the original line
2671 to move to I. This index is relative to the row range, i.e. 0 <=
2672 index < NLINES. RETAINED_P is a vector containing zero for each
2673 row 0 <= I < NLINES which is empty.
2675 This function is called from do_scrolling and do_direct_scrolling. */
2677 void
2678 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2679 int *copy_from, char *retained_p)
2681 /* A copy of original rows. */
2682 struct glyph_row *old_rows;
2684 /* Rows to assign to. */
2685 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2687 int i;
2689 /* Make a copy of the original rows. */
2690 old_rows = alloca (nlines * sizeof *old_rows);
2691 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2693 /* Assign new rows, maybe clear lines. */
2694 for (i = 0; i < nlines; ++i)
2696 bool enabled_before_p = new_rows[i].enabled_p;
2698 eassert (i + unchanged_at_top < matrix->nrows);
2699 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2700 new_rows[i] = old_rows[copy_from[i]];
2701 new_rows[i].enabled_p = enabled_before_p;
2703 /* RETAINED_P is zero for empty lines. */
2704 if (!retained_p[copy_from[i]])
2705 new_rows[i].enabled_p = false;
2708 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2709 if (frame_matrix_frame)
2710 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2711 unchanged_at_top, nlines, copy_from, retained_p);
2715 /* Synchronize glyph pointers in the current matrix of window W with
2716 the current frame matrix. */
2718 static void
2719 sync_window_with_frame_matrix_rows (struct window *w)
2721 struct frame *f = XFRAME (w->frame);
2722 struct glyph_row *window_row, *window_row_end, *frame_row;
2723 int left, right, x, width;
2725 /* Preconditions: W must be a live window on a tty frame. */
2726 eassert (BUFFERP (w->contents));
2727 eassert (!FRAME_WINDOW_P (f));
2729 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2730 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2731 x = w->current_matrix->matrix_x;
2732 width = w->current_matrix->matrix_w;
2734 window_row = w->current_matrix->rows;
2735 window_row_end = window_row + w->current_matrix->nrows;
2736 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2738 for (; window_row < window_row_end; ++window_row, ++frame_row)
2740 window_row->glyphs[LEFT_MARGIN_AREA]
2741 = frame_row->glyphs[0] + x;
2742 window_row->glyphs[TEXT_AREA]
2743 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2744 window_row->glyphs[LAST_AREA]
2745 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2746 window_row->glyphs[RIGHT_MARGIN_AREA]
2747 = window_row->glyphs[LAST_AREA] - right;
2752 /* Return the window in the window tree rooted in W containing frame
2753 row ROW. Value is null if none is found. */
2755 static struct window *
2756 frame_row_to_window (struct window *w, int row)
2758 struct window *found = NULL;
2760 while (w && !found)
2762 if (WINDOWP (w->contents))
2763 found = frame_row_to_window (XWINDOW (w->contents), row);
2764 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2765 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2766 found = w;
2768 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2771 return found;
2775 /* Perform a line dance in the window tree rooted at W, after
2776 scrolling a frame matrix in mirrored_line_dance.
2778 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2779 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2780 COPY_FROM is a vector containing, for each row I in the range 0 <=
2781 I < NLINES, the index of the original line to move to I. This
2782 index is relative to the row range, i.e. 0 <= index < NLINES.
2783 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2784 which is empty. */
2786 static void
2787 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2789 while (w)
2791 if (WINDOWP (w->contents))
2792 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2793 nlines, copy_from, retained_p);
2794 else
2796 /* W is a leaf window, and we are working on its current
2797 matrix m. */
2798 struct glyph_matrix *m = w->current_matrix;
2799 int i;
2800 bool sync_p = 0;
2801 struct glyph_row *old_rows;
2803 /* Make a copy of the original rows of matrix m. */
2804 old_rows = alloca (m->nrows * sizeof *old_rows);
2805 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2807 for (i = 0; i < nlines; ++i)
2809 /* Frame relative line assigned to. */
2810 int frame_to = i + unchanged_at_top;
2812 /* Frame relative line assigned. */
2813 int frame_from = copy_from[i] + unchanged_at_top;
2815 /* Window relative line assigned to. */
2816 int window_to = frame_to - m->matrix_y;
2818 /* Window relative line assigned. */
2819 int window_from = frame_from - m->matrix_y;
2821 /* Is assigned line inside window? */
2822 bool from_inside_window_p
2823 = window_from >= 0 && window_from < m->matrix_h;
2825 /* Is assigned to line inside window? */
2826 bool to_inside_window_p
2827 = window_to >= 0 && window_to < m->matrix_h;
2829 if (from_inside_window_p && to_inside_window_p)
2831 /* Do the assignment. The enabled_p flag is saved
2832 over the assignment because the old redisplay did
2833 that. */
2834 bool enabled_before_p = m->rows[window_to].enabled_p;
2835 m->rows[window_to] = old_rows[window_from];
2836 m->rows[window_to].enabled_p = enabled_before_p;
2838 /* If frame line is empty, window line is empty, too. */
2839 if (!retained_p[copy_from[i]])
2840 m->rows[window_to].enabled_p = false;
2842 else if (to_inside_window_p)
2844 /* A copy between windows. This is an infrequent
2845 case not worth optimizing. */
2846 struct frame *f = XFRAME (w->frame);
2847 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2848 struct window *w2;
2849 struct glyph_matrix *m2;
2850 int m2_from;
2852 w2 = frame_row_to_window (root, frame_from);
2853 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2854 -nw', FROM_FRAME sometimes has no associated window.
2855 This check avoids a segfault if W2 is null. */
2856 if (w2)
2858 m2 = w2->current_matrix;
2859 m2_from = frame_from - m2->matrix_y;
2860 copy_row_except_pointers (m->rows + window_to,
2861 m2->rows + m2_from);
2863 /* If frame line is empty, window line is empty, too. */
2864 if (!retained_p[copy_from[i]])
2865 m->rows[window_to].enabled_p = false;
2867 sync_p = 1;
2869 else if (from_inside_window_p)
2870 sync_p = 1;
2873 /* If there was a copy between windows, make sure glyph
2874 pointers are in sync with the frame matrix. */
2875 if (sync_p)
2876 sync_window_with_frame_matrix_rows (w);
2878 /* Check that no pointers are lost. */
2879 CHECK_MATRIX (m);
2882 /* Next window on same level. */
2883 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2888 #ifdef GLYPH_DEBUG
2890 /* Check that window and frame matrices agree about their
2891 understanding where glyphs of the rows are to find. For each
2892 window in the window tree rooted at W, check that rows in the
2893 matrices of leaf window agree with their frame matrices about
2894 glyph pointers. */
2896 static void
2897 check_window_matrix_pointers (struct window *w)
2899 while (w)
2901 if (WINDOWP (w->contents))
2902 check_window_matrix_pointers (XWINDOW (w->contents));
2903 else
2905 struct frame *f = XFRAME (w->frame);
2906 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2907 check_matrix_pointers (w->current_matrix, f->current_matrix);
2910 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2915 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2916 a window and FRAME_MATRIX is the corresponding frame matrix. For
2917 each row in WINDOW_MATRIX check that it's a slice of the
2918 corresponding frame row. If it isn't, abort. */
2920 static void
2921 check_matrix_pointers (struct glyph_matrix *window_matrix,
2922 struct glyph_matrix *frame_matrix)
2924 /* Row number in WINDOW_MATRIX. */
2925 int i = 0;
2927 /* Row number corresponding to I in FRAME_MATRIX. */
2928 int j = window_matrix->matrix_y;
2930 /* For all rows check that the row in the window matrix is a
2931 slice of the row in the frame matrix. If it isn't we didn't
2932 mirror an operation on the frame matrix correctly. */
2933 while (i < window_matrix->nrows)
2935 if (!glyph_row_slice_p (window_matrix->rows + i,
2936 frame_matrix->rows + j))
2937 emacs_abort ();
2938 ++i, ++j;
2942 #endif /* GLYPH_DEBUG */
2946 /**********************************************************************
2947 VPOS and HPOS translations
2948 **********************************************************************/
2950 #ifdef GLYPH_DEBUG
2952 /* Translate vertical position VPOS which is relative to window W to a
2953 vertical position relative to W's frame. */
2955 static int
2956 window_to_frame_vpos (struct window *w, int vpos)
2958 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2959 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2960 vpos += WINDOW_TOP_EDGE_LINE (w);
2961 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2962 return vpos;
2966 /* Translate horizontal position HPOS which is relative to window W to
2967 a horizontal position relative to W's frame. */
2969 static int
2970 window_to_frame_hpos (struct window *w, int hpos)
2972 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2973 hpos += WINDOW_LEFT_EDGE_COL (w);
2974 return hpos;
2977 #endif /* GLYPH_DEBUG */
2981 /**********************************************************************
2982 Redrawing Frames
2983 **********************************************************************/
2985 /* Redraw frame F. */
2987 void
2988 redraw_frame (struct frame *f)
2990 /* Error if F has no glyphs. */
2991 eassert (f->glyphs_initialized_p);
2992 update_begin (f);
2993 if (FRAME_MSDOS_P (f))
2994 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2995 clear_frame (f);
2996 clear_current_matrices (f);
2997 update_end (f);
2998 windows_or_buffers_changed = 13;
2999 /* Mark all windows as inaccurate, so that every window will have
3000 its redisplay done. */
3001 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3002 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3003 f->garbaged = false;
3006 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3007 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3008 If FRAME is omitted or nil, the selected frame is used. */)
3009 (Lisp_Object frame)
3011 redraw_frame (decode_live_frame (frame));
3012 return Qnil;
3015 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3016 doc: /* Clear and redisplay all visible frames. */)
3017 (void)
3019 Lisp_Object tail, frame;
3021 FOR_EACH_FRAME (tail, frame)
3022 if (FRAME_VISIBLE_P (XFRAME (frame)))
3023 redraw_frame (XFRAME (frame));
3025 return Qnil;
3030 /***********************************************************************
3031 Frame Update
3032 ***********************************************************************/
3034 /* Update frame F based on the data in desired matrices.
3036 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3037 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3039 Value is true if redisplay was stopped due to pending input. */
3041 bool
3042 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3044 /* True means display has been paused because of pending input. */
3045 bool paused_p;
3046 struct window *root_window = XWINDOW (f->root_window);
3048 if (redisplay_dont_pause)
3049 force_p = 1;
3050 else if (!force_p && detect_input_pending_ignore_squeezables ())
3052 paused_p = 1;
3053 goto do_pause;
3056 if (FRAME_WINDOW_P (f))
3058 /* We are working on window matrix basis. All windows whose
3059 flag must_be_updated_p is set have to be updated. */
3061 /* Record that we are not working on frame matrices. */
3062 set_frame_matrix_frame (NULL);
3064 /* Update all windows in the window tree of F, maybe stopping
3065 when pending input is detected. */
3066 update_begin (f);
3068 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3069 /* Update the menu bar on X frames that don't have toolkit
3070 support. */
3071 if (WINDOWP (f->menu_bar_window))
3072 update_window (XWINDOW (f->menu_bar_window), 1);
3073 #endif
3075 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3076 /* Update the tool-bar window, if present. */
3077 if (WINDOWP (f->tool_bar_window))
3079 struct window *w = XWINDOW (f->tool_bar_window);
3081 /* Update tool-bar window. */
3082 if (w->must_be_updated_p)
3084 Lisp_Object tem;
3086 update_window (w, 1);
3087 w->must_be_updated_p = false;
3089 /* Swap tool-bar strings. We swap because we want to
3090 reuse strings. */
3091 tem = f->current_tool_bar_string;
3092 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3093 fset_desired_tool_bar_string (f, tem);
3096 #endif
3098 /* Update windows. */
3099 paused_p = update_window_tree (root_window, force_p);
3100 update_end (f);
3102 else
3104 /* We are working on frame matrix basis. Set the frame on whose
3105 frame matrix we operate. */
3106 set_frame_matrix_frame (f);
3108 /* Build F's desired matrix from window matrices. */
3109 build_frame_matrix (f);
3111 /* Update the display */
3112 update_begin (f);
3113 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3114 update_end (f);
3116 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3118 if (FRAME_TTY (f)->termscript)
3119 fflush (FRAME_TTY (f)->termscript);
3120 if (FRAME_TERMCAP_P (f))
3121 fflush (FRAME_TTY (f)->output);
3124 /* Check window matrices for lost pointers. */
3125 #ifdef GLYPH_DEBUG
3126 check_window_matrix_pointers (root_window);
3127 add_frame_display_history (f, paused_p);
3128 #endif
3131 do_pause:
3132 /* Reset flags indicating that a window should be updated. */
3133 set_window_update_flags (root_window, false);
3135 display_completed = !paused_p;
3136 return paused_p;
3139 /* Update a TTY frame F that has a menu dropped down over some of its
3140 glyphs. This is like the second part of update_frame, but it
3141 doesn't call build_frame_matrix, because we already have the
3142 desired matrix prepared, and don't want it to be overwritten by the
3143 text of the normal display.
3145 ROW and COL, if non-negative, are the row and column of the TTY
3146 frame where to position the cursor after the frame update is
3147 complete. Negative values mean ask update_frame_1 to position the
3148 cursor "normally", i.e. at point in the selected window. */
3149 void
3150 update_frame_with_menu (struct frame *f, int row, int col)
3152 struct window *root_window = XWINDOW (f->root_window);
3153 bool paused_p, cursor_at_point_p;
3155 eassert (FRAME_TERMCAP_P (f));
3157 /* We are working on frame matrix basis. Set the frame on whose
3158 frame matrix we operate. */
3159 set_frame_matrix_frame (f);
3161 /* Update the display. */
3162 update_begin (f);
3163 cursor_at_point_p = !(row >= 0 && col >= 0);
3164 /* Force update_frame_1 not to stop due to pending input, and not
3165 try scrolling. */
3166 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3167 /* ROW and COL tell us where in the menu to position the cursor, so
3168 that screen readers know the active region on the screen. */
3169 if (!cursor_at_point_p)
3170 cursor_to (f, row, col);
3171 update_end (f);
3173 if (FRAME_TTY (f)->termscript)
3174 fflush (FRAME_TTY (f)->termscript);
3175 fflush (FRAME_TTY (f)->output);
3176 /* Check window matrices for lost pointers. */
3177 #if GLYPH_DEBUG
3178 #if 0
3179 /* We cannot possibly survive the matrix pointers check, since
3180 we have overwritten parts of the frame glyph matrix without
3181 making any updates to the window matrices. */
3182 check_window_matrix_pointers (root_window);
3183 #endif
3184 add_frame_display_history (f, paused_p);
3185 #endif
3187 /* Reset flags indicating that a window should be updated. */
3188 set_window_update_flags (root_window, false);
3189 display_completed = !paused_p;
3193 /************************************************************************
3194 Window-based updates
3195 ************************************************************************/
3197 /* Perform updates in window tree rooted at W.
3198 If FORCE_P, don't stop updating if input is pending. */
3200 static bool
3201 update_window_tree (struct window *w, bool force_p)
3203 bool paused_p = 0;
3205 while (w && !paused_p)
3207 if (WINDOWP (w->contents))
3208 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3209 else if (w->must_be_updated_p)
3210 paused_p |= update_window (w, force_p);
3212 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3215 return paused_p;
3219 /* Update window W if its flag must_be_updated_p is set.
3220 If FORCE_P, don't stop updating if input is pending. */
3222 void
3223 update_single_window (struct window *w, bool force_p)
3225 if (w->must_be_updated_p)
3227 struct frame *f = XFRAME (WINDOW_FRAME (w));
3229 /* Record that this is not a frame-based redisplay. */
3230 set_frame_matrix_frame (NULL);
3232 if (redisplay_dont_pause)
3233 force_p = 1;
3235 /* Update W. */
3236 update_begin (f);
3237 update_window (w, force_p);
3238 update_end (f);
3240 /* Reset flag in W. */
3241 w->must_be_updated_p = false;
3245 #ifdef HAVE_WINDOW_SYSTEM
3247 /* Redraw lines from the current matrix of window W that are
3248 overlapped by other rows. YB is bottom-most y-position in W. */
3250 static void
3251 redraw_overlapped_rows (struct window *w, int yb)
3253 int i;
3254 struct frame *f = XFRAME (WINDOW_FRAME (w));
3256 /* If rows overlapping others have been changed, the rows being
3257 overlapped have to be redrawn. This won't draw lines that have
3258 already been drawn in update_window_line because overlapped_p in
3259 desired rows is 0, so after row assignment overlapped_p in
3260 current rows is 0. */
3261 for (i = 0; i < w->current_matrix->nrows; ++i)
3263 struct glyph_row *row = w->current_matrix->rows + i;
3265 if (!row->enabled_p)
3266 break;
3267 else if (row->mode_line_p)
3268 continue;
3270 if (row->overlapped_p)
3272 enum glyph_row_area area;
3274 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3276 output_cursor_to (w, i, 0, row->y,
3277 area == TEXT_AREA ? row->x : 0);
3278 if (row->used[area])
3279 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3280 area, row->used[area]);
3281 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3284 row->overlapped_p = 0;
3287 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3288 break;
3293 /* Redraw lines from the current matrix of window W that overlap
3294 others. YB is bottom-most y-position in W. */
3296 static void
3297 redraw_overlapping_rows (struct window *w, int yb)
3299 int i, bottom_y;
3300 struct glyph_row *row;
3301 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3303 for (i = 0; i < w->current_matrix->nrows; ++i)
3305 row = w->current_matrix->rows + i;
3307 if (!row->enabled_p)
3308 break;
3309 else if (row->mode_line_p)
3310 continue;
3312 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3314 if (row->overlapping_p)
3316 int overlaps = 0;
3318 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3319 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3320 overlaps |= OVERLAPS_PRED;
3321 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3322 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3323 overlaps |= OVERLAPS_SUCC;
3325 if (overlaps)
3327 if (row->used[LEFT_MARGIN_AREA])
3328 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3330 if (row->used[TEXT_AREA])
3331 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3333 if (row->used[RIGHT_MARGIN_AREA])
3334 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3336 /* Record in neighbor rows that ROW overwrites part of
3337 their display. */
3338 if (overlaps & OVERLAPS_PRED)
3339 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3340 if (overlaps & OVERLAPS_SUCC)
3341 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3345 if (bottom_y >= yb)
3346 break;
3350 #endif /* HAVE_WINDOW_SYSTEM */
3353 #if defined GLYPH_DEBUG && 0
3355 /* Check that no row in the current matrix of window W is enabled
3356 which is below what's displayed in the window. */
3358 static void
3359 check_current_matrix_flags (struct window *w)
3361 bool last_seen_p = 0;
3362 int i, yb = window_text_bottom_y (w);
3364 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3366 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3367 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3368 last_seen_p = 1;
3369 else if (last_seen_p && row->enabled_p)
3370 emacs_abort ();
3374 #endif /* GLYPH_DEBUG */
3377 /* Update display of window W.
3378 If FORCE_P, don't stop updating when input is pending. */
3380 static bool
3381 update_window (struct window *w, bool force_p)
3383 struct glyph_matrix *desired_matrix = w->desired_matrix;
3384 bool paused_p;
3385 int preempt_count = baud_rate / 2400 + 1;
3386 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3387 #ifdef GLYPH_DEBUG
3388 /* Check that W's frame doesn't have glyph matrices. */
3389 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3390 #endif
3392 /* Check pending input the first time so that we can quickly return. */
3393 if (!force_p)
3394 detect_input_pending_ignore_squeezables ();
3396 /* If forced to complete the update, or if no input is pending, do
3397 the update. */
3398 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3400 struct glyph_row *row, *end;
3401 struct glyph_row *mode_line_row;
3402 struct glyph_row *header_line_row;
3403 int yb;
3404 bool changed_p = 0, mouse_face_overwritten_p = 0;
3405 int n_updated = 0;
3407 rif->update_window_begin_hook (w);
3408 yb = window_text_bottom_y (w);
3409 row = MATRIX_ROW (desired_matrix, 0);
3410 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3412 /* Take note of the header line, if there is one. We will
3413 update it below, after updating all of the window's lines. */
3414 if (row->mode_line_p)
3416 header_line_row = row;
3417 ++row;
3419 else
3420 header_line_row = NULL;
3422 /* Update the mode line, if necessary. */
3423 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3424 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3426 mode_line_row->y = yb;
3427 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3428 desired_matrix),
3429 &mouse_face_overwritten_p);
3432 /* Find first enabled row. Optimizations in redisplay_internal
3433 may lead to an update with only one row enabled. There may
3434 be also completely empty matrices. */
3435 while (row < end && !row->enabled_p)
3436 ++row;
3438 /* Try reusing part of the display by copying. */
3439 if (row < end && !desired_matrix->no_scrolling_p)
3441 int rc = scrolling_window (w, header_line_row != NULL);
3442 if (rc < 0)
3444 /* All rows were found to be equal. */
3445 paused_p = 0;
3446 goto set_cursor;
3448 else if (rc > 0)
3450 /* We've scrolled the display. */
3451 force_p = 1;
3452 changed_p = 1;
3456 /* Update the rest of the lines. */
3457 for (; row < end && (force_p || !input_pending); ++row)
3458 /* scrolling_window resets the enabled_p flag of the rows it
3459 reuses from current_matrix. */
3460 if (row->enabled_p)
3462 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3463 int i;
3465 /* We'll have to play a little bit with when to
3466 detect_input_pending. If it's done too often,
3467 scrolling large windows with repeated scroll-up
3468 commands will too quickly pause redisplay. */
3469 if (!force_p && ++n_updated % preempt_count == 0)
3470 detect_input_pending_ignore_squeezables ();
3471 changed_p |= update_window_line (w, vpos,
3472 &mouse_face_overwritten_p);
3474 /* Mark all rows below the last visible one in the current
3475 matrix as invalid. This is necessary because of
3476 variable line heights. Consider the case of three
3477 successive redisplays, where the first displays 5
3478 lines, the second 3 lines, and the third 5 lines again.
3479 If the second redisplay wouldn't mark rows in the
3480 current matrix invalid, the third redisplay might be
3481 tempted to optimize redisplay based on lines displayed
3482 in the first redisplay. */
3483 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3484 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3485 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3488 /* Was display preempted? */
3489 paused_p = row < end;
3491 set_cursor:
3493 /* Update the header line after scrolling because a new header
3494 line would otherwise overwrite lines at the top of the window
3495 that can be scrolled. */
3496 if (header_line_row && header_line_row->enabled_p)
3498 header_line_row->y = 0;
3499 update_window_line (w, 0, &mouse_face_overwritten_p);
3502 /* Fix the appearance of overlapping/overlapped rows. */
3503 if (!paused_p && !w->pseudo_window_p)
3505 #ifdef HAVE_WINDOW_SYSTEM
3506 if (changed_p && rif->fix_overlapping_area)
3508 redraw_overlapped_rows (w, yb);
3509 redraw_overlapping_rows (w, yb);
3511 #endif
3513 /* Make cursor visible at cursor position of W. */
3514 set_window_cursor_after_update (w);
3516 #if 0 /* Check that current matrix invariants are satisfied. This is
3517 for debugging only. See the comment of check_matrix_invariants. */
3518 IF_DEBUG (check_matrix_invariants (w));
3519 #endif
3522 #ifdef GLYPH_DEBUG
3523 /* Remember the redisplay method used to display the matrix. */
3524 strcpy (w->current_matrix->method, w->desired_matrix->method);
3525 #endif
3527 #ifdef HAVE_WINDOW_SYSTEM
3528 update_window_fringes (w, 0);
3529 #endif
3531 /* End the update of window W. Don't set the cursor if we
3532 paused updating the display because in this case,
3533 set_window_cursor_after_update hasn't been called, and
3534 W->output_cursor doesn't contain the cursor location. */
3535 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3537 else
3538 paused_p = 1;
3540 #ifdef GLYPH_DEBUG
3541 /* check_current_matrix_flags (w); */
3542 add_window_display_history (w, w->current_matrix->method, paused_p);
3543 #endif
3545 clear_glyph_matrix (desired_matrix);
3547 return paused_p;
3551 /* Update the display of area AREA in window W, row number VPOS.
3552 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3554 static void
3555 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3556 enum glyph_row_area area, int vpos)
3558 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3559 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3561 /* Set cursor to start of glyphs, write them, and clear to the end
3562 of the area. I don't think that something more sophisticated is
3563 necessary here, since marginal areas will not be the default. */
3564 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3565 if (desired_row->used[area])
3566 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3567 area, desired_row->used[area]);
3568 rif->clear_end_of_line (w, updated_row, area, -1);
3572 /* Update the display of the text area of row VPOS in window W.
3573 Value is true if display has changed. */
3575 static bool
3576 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3578 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3579 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3580 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3581 bool changed_p = 0;
3583 /* If rows are at different X or Y, or rows have different height,
3584 or the current row is marked invalid, write the entire line. */
3585 if (!current_row->enabled_p
3586 || desired_row->y != current_row->y
3587 || desired_row->ascent != current_row->ascent
3588 || desired_row->phys_ascent != current_row->phys_ascent
3589 || desired_row->phys_height != current_row->phys_height
3590 || desired_row->visible_height != current_row->visible_height
3591 || current_row->overlapped_p
3592 /* This next line is necessary for correctly redrawing
3593 mouse-face areas after scrolling and other operations.
3594 However, it causes excessive flickering when mouse is moved
3595 across the mode line. Luckily, turning it off for the mode
3596 line doesn't seem to hurt anything. -- cyd.
3597 But it is still needed for the header line. -- kfs. */
3598 || (current_row->mouse_face_p
3599 && !(current_row->mode_line_p && vpos > 0))
3600 || current_row->x != desired_row->x)
3602 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3604 if (desired_row->used[TEXT_AREA])
3605 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3606 TEXT_AREA, desired_row->used[TEXT_AREA]);
3608 /* Clear to end of window. */
3609 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3610 changed_p = 1;
3612 /* This erases the cursor. We do this here because
3613 notice_overwritten_cursor cannot easily check this, which
3614 might indicate that the whole functionality of
3615 notice_overwritten_cursor would better be implemented here.
3616 On the other hand, we need notice_overwritten_cursor as long
3617 as mouse highlighting is done asynchronously outside of
3618 redisplay. */
3619 if (vpos == w->phys_cursor.vpos)
3620 w->phys_cursor_on_p = 0;
3622 else
3624 int stop, i, x;
3625 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3626 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3627 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3628 int desired_stop_pos = desired_row->used[TEXT_AREA];
3629 bool abort_skipping = 0;
3631 /* If the desired row extends its face to the text area end, and
3632 unless the current row also does so at the same position,
3633 make sure we write at least one glyph, so that the face
3634 extension actually takes place. */
3635 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3636 && (desired_stop_pos < current_row->used[TEXT_AREA]
3637 || (desired_stop_pos == current_row->used[TEXT_AREA]
3638 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3639 --desired_stop_pos;
3641 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3642 i = 0;
3643 x = desired_row->x;
3645 /* Loop over glyphs that current and desired row may have
3646 in common. */
3647 while (i < stop)
3649 bool can_skip_p = !abort_skipping;
3651 /* Skip over glyphs that both rows have in common. These
3652 don't have to be written. We can't skip if the last
3653 current glyph overlaps the glyph to its right. For
3654 example, consider a current row of `if ' with the `f' in
3655 Courier bold so that it overlaps the ` ' to its right.
3656 If the desired row is ` ', we would skip over the space
3657 after the `if' and there would remain a pixel from the
3658 `f' on the screen. */
3659 if (overlapping_glyphs_p && i > 0)
3661 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3662 int left, right;
3664 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3665 &left, &right);
3666 can_skip_p = (right == 0 && !abort_skipping);
3669 if (can_skip_p)
3671 int start_hpos = i;
3673 while (i < stop
3674 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3676 x += desired_glyph->pixel_width;
3677 ++desired_glyph, ++current_glyph, ++i;
3680 /* Consider the case that the current row contains "xxx
3681 ppp ggg" in italic Courier font, and the desired row
3682 is "xxx ggg". The character `p' has lbearing, `g'
3683 has not. The loop above will stop in front of the
3684 first `p' in the current row. If we would start
3685 writing glyphs there, we wouldn't erase the lbearing
3686 of the `p'. The rest of the lbearing problem is then
3687 taken care of by draw_glyphs. */
3688 if (overlapping_glyphs_p
3689 && i > 0
3690 && i < current_row->used[TEXT_AREA]
3691 && (current_row->used[TEXT_AREA]
3692 != desired_row->used[TEXT_AREA]))
3694 int left, right;
3696 rif->get_glyph_overhangs (current_glyph,
3697 XFRAME (w->frame),
3698 &left, &right);
3699 while (left > 0 && i > 0)
3701 --i, --desired_glyph, --current_glyph;
3702 x -= desired_glyph->pixel_width;
3703 left -= desired_glyph->pixel_width;
3706 /* Abort the skipping algorithm if we end up before
3707 our starting point, to avoid looping (bug#1070).
3708 This can happen when the lbearing is larger than
3709 the pixel width. */
3710 abort_skipping = (i < start_hpos);
3714 /* Try to avoid writing the entire rest of the desired row
3715 by looking for a resync point. This mainly prevents
3716 mode line flickering in the case the mode line is in
3717 fixed-pitch font, which it usually will be. */
3718 if (i < desired_row->used[TEXT_AREA])
3720 int start_x = x, start_hpos = i;
3721 struct glyph *start = desired_glyph;
3722 int current_x = x;
3723 bool skip_first_p = !can_skip_p;
3725 /* Find the next glyph that's equal again. */
3726 while (i < stop
3727 && (skip_first_p
3728 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3729 && x == current_x)
3731 x += desired_glyph->pixel_width;
3732 current_x += current_glyph->pixel_width;
3733 ++desired_glyph, ++current_glyph, ++i;
3734 skip_first_p = 0;
3737 if (i == start_hpos || x != current_x)
3739 i = start_hpos;
3740 x = start_x;
3741 desired_glyph = start;
3742 break;
3745 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3746 rif->write_glyphs (w, updated_row, start,
3747 TEXT_AREA, i - start_hpos);
3748 changed_p = 1;
3752 /* Write the rest. */
3753 if (i < desired_row->used[TEXT_AREA])
3755 output_cursor_to (w, vpos, i, desired_row->y, x);
3756 rif->write_glyphs (w, updated_row, desired_glyph,
3757 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3758 changed_p = 1;
3761 /* Maybe clear to end of line. */
3762 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3764 /* If new row extends to the end of the text area, nothing
3765 has to be cleared, if and only if we did a write_glyphs
3766 above. This is made sure by setting desired_stop_pos
3767 appropriately above. */
3768 eassert (i < desired_row->used[TEXT_AREA]
3769 || ((desired_row->used[TEXT_AREA]
3770 == current_row->used[TEXT_AREA])
3771 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3773 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3775 /* If old row extends to the end of the text area, clear. */
3776 if (i >= desired_row->used[TEXT_AREA])
3777 output_cursor_to (w, vpos, i, desired_row->y,
3778 desired_row->pixel_width);
3779 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3780 changed_p = 1;
3782 else if (desired_row->pixel_width < current_row->pixel_width)
3784 /* Otherwise clear to the end of the old row. Everything
3785 after that position should be clear already. */
3786 int xlim;
3788 if (i >= desired_row->used[TEXT_AREA])
3789 output_cursor_to (w, vpos, i, desired_row->y,
3790 desired_row->pixel_width);
3792 /* If cursor is displayed at the end of the line, make sure
3793 it's cleared. Nowadays we don't have a phys_cursor_glyph
3794 with which to erase the cursor (because this method
3795 doesn't work with lbearing/rbearing), so we must do it
3796 this way. */
3797 if (vpos == w->phys_cursor.vpos
3798 && (desired_row->reversed_p
3799 ? (w->phys_cursor.hpos < 0)
3800 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3802 w->phys_cursor_on_p = 0;
3803 xlim = -1;
3805 else
3806 xlim = current_row->pixel_width;
3807 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3808 changed_p = 1;
3812 return changed_p;
3816 /* Update row VPOS in window W. Value is true if display has been changed. */
3818 static bool
3819 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3821 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3822 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3823 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3824 bool changed_p = 0;
3826 /* A row can be completely invisible in case a desired matrix was
3827 built with a vscroll and then make_cursor_line_fully_visible shifts
3828 the matrix. Make sure to make such rows current anyway, since
3829 we need the correct y-position, for example, in the current matrix. */
3830 if (desired_row->mode_line_p
3831 || desired_row->visible_height > 0)
3833 eassert (desired_row->enabled_p);
3835 /* Update display of the left margin area, if there is one. */
3836 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3838 changed_p = 1;
3839 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3840 /* Setting this flag will ensure the vertical border, if
3841 any, between this window and the one on its left will be
3842 redrawn. This is necessary because updating the left
3843 margin area can potentially draw over the border. */
3844 current_row->redraw_fringe_bitmaps_p = 1;
3847 /* Update the display of the text area. */
3848 if (update_text_area (w, desired_row, vpos))
3850 changed_p = 1;
3851 if (current_row->mouse_face_p)
3852 *mouse_face_overwritten_p = 1;
3855 /* Update display of the right margin area, if there is one. */
3856 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3858 changed_p = 1;
3859 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3862 /* Draw truncation marks etc. */
3863 if (!current_row->enabled_p
3864 || desired_row->y != current_row->y
3865 || desired_row->visible_height != current_row->visible_height
3866 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3867 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3868 || current_row->redraw_fringe_bitmaps_p
3869 || desired_row->mode_line_p != current_row->mode_line_p
3870 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3871 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3872 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3873 rif->after_update_window_line_hook (w, desired_row);
3876 /* Update current_row from desired_row. */
3877 make_current (w->desired_matrix, w->current_matrix, vpos);
3878 return changed_p;
3882 /* Set the cursor after an update of window W. This function may only
3883 be called from update_window. */
3885 static void
3886 set_window_cursor_after_update (struct window *w)
3888 struct frame *f = XFRAME (w->frame);
3889 int cx, cy, vpos, hpos;
3891 /* Not intended for frame matrix updates. */
3892 eassert (FRAME_WINDOW_P (f));
3894 if (cursor_in_echo_area
3895 && !NILP (echo_area_buffer[0])
3896 /* If we are showing a message instead of the mini-buffer,
3897 show the cursor for the message instead. */
3898 && XWINDOW (minibuf_window) == w
3899 && EQ (minibuf_window, echo_area_window)
3900 /* These cases apply only to the frame that contains
3901 the active mini-buffer window. */
3902 && FRAME_HAS_MINIBUF_P (f)
3903 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3905 cx = cy = vpos = hpos = 0;
3907 if (cursor_in_echo_area >= 0)
3909 /* If the mini-buffer is several lines high, find the last
3910 line that has any text on it. Note: either all lines
3911 are enabled or none. Otherwise we wouldn't be able to
3912 determine Y. */
3913 struct glyph_row *row, *last_row;
3914 struct glyph *glyph;
3915 int yb = window_text_bottom_y (w);
3917 last_row = NULL;
3918 row = w->current_matrix->rows;
3919 while (row->enabled_p
3920 && (last_row == NULL
3921 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3923 if (row->used[TEXT_AREA]
3924 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3925 last_row = row;
3926 ++row;
3929 if (last_row)
3931 struct glyph *start = last_row->glyphs[TEXT_AREA];
3932 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3934 while (last > start && last->charpos < 0)
3935 --last;
3937 for (glyph = start; glyph < last; ++glyph)
3939 cx += glyph->pixel_width;
3940 ++hpos;
3943 cy = last_row->y;
3944 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3948 else
3950 cx = w->cursor.x;
3951 cy = w->cursor.y;
3952 hpos = w->cursor.hpos;
3953 vpos = w->cursor.vpos;
3956 /* Window cursor can be out of sync for horizontally split windows.
3957 Horizontal position is -1 when cursor is on the left fringe. */
3958 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3959 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3960 output_cursor_to (w, vpos, hpos, cy, cx);
3964 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3965 the window tree rooted at W. */
3967 static void
3968 set_window_update_flags (struct window *w, bool on_p)
3970 while (w)
3972 if (WINDOWP (w->contents))
3973 set_window_update_flags (XWINDOW (w->contents), on_p);
3974 else
3975 w->must_be_updated_p = on_p;
3977 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3983 /***********************************************************************
3984 Window-Based Scrolling
3985 ***********************************************************************/
3987 /* Structure describing rows in scrolling_window. */
3989 struct row_entry
3991 /* Number of occurrences of this row in desired and current matrix. */
3992 int old_uses, new_uses;
3994 /* Vpos of row in new matrix. */
3995 int new_line_number;
3997 /* Bucket index of this row_entry in the hash table row_table. */
3998 ptrdiff_t bucket;
4000 /* The row described by this entry. */
4001 struct glyph_row *row;
4003 /* Hash collision chain. */
4004 struct row_entry *next;
4007 /* A pool to allocate row_entry structures from, and the size of the
4008 pool. The pool is reallocated in scrolling_window when we find
4009 that we need a larger one. */
4011 static struct row_entry *row_entry_pool;
4012 static ptrdiff_t row_entry_pool_size;
4014 /* Index of next free entry in row_entry_pool. */
4016 static ptrdiff_t row_entry_idx;
4018 /* The hash table used during scrolling, and the table's size. This
4019 table is used to quickly identify equal rows in the desired and
4020 current matrix. */
4022 static struct row_entry **row_table;
4023 static ptrdiff_t row_table_size;
4025 /* Vectors of pointers to row_entry structures belonging to the
4026 current and desired matrix, and the size of the vectors. */
4028 static struct row_entry **old_lines, **new_lines;
4029 static ptrdiff_t old_lines_size, new_lines_size;
4031 /* A pool to allocate run structures from, and its size. */
4033 static struct run *run_pool;
4034 static ptrdiff_t runs_size;
4036 /* A vector of runs of lines found during scrolling. */
4038 static struct run **runs;
4040 /* Add glyph row ROW to the scrolling hash table. */
4042 static struct row_entry *
4043 add_row_entry (struct glyph_row *row)
4045 struct row_entry *entry;
4046 ptrdiff_t i = row->hash % row_table_size;
4048 entry = row_table[i];
4049 eassert (entry || verify_row_hash (row));
4050 while (entry && !row_equal_p (entry->row, row, 1))
4051 entry = entry->next;
4053 if (entry == NULL)
4055 entry = row_entry_pool + row_entry_idx++;
4056 entry->row = row;
4057 entry->old_uses = entry->new_uses = 0;
4058 entry->new_line_number = 0;
4059 entry->bucket = i;
4060 entry->next = row_table[i];
4061 row_table[i] = entry;
4064 return entry;
4068 /* Try to reuse part of the current display of W by scrolling lines.
4069 HEADER_LINE_P means W has a header line.
4071 The algorithm is taken from Communications of the ACM, Apr78 "A
4072 Technique for Isolating Differences Between Files." It should take
4073 O(N) time.
4075 A short outline of the steps of the algorithm
4077 1. Skip lines equal at the start and end of both matrices.
4079 2. Enter rows in the current and desired matrix into a symbol
4080 table, counting how often they appear in both matrices.
4082 3. Rows that appear exactly once in both matrices serve as anchors,
4083 i.e. we assume that such lines are likely to have been moved.
4085 4. Starting from anchor lines, extend regions to be scrolled both
4086 forward and backward.
4088 Value is
4090 -1 if all rows were found to be equal.
4091 0 to indicate that we did not scroll the display, or
4092 1 if we did scroll. */
4094 static int
4095 scrolling_window (struct window *w, bool header_line_p)
4097 struct glyph_matrix *desired_matrix = w->desired_matrix;
4098 struct glyph_matrix *current_matrix = w->current_matrix;
4099 int yb = window_text_bottom_y (w);
4100 ptrdiff_t i;
4101 int j, first_old, first_new, last_old, last_new;
4102 int nruns, run_idx;
4103 ptrdiff_t n;
4104 struct row_entry *entry;
4105 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4107 /* Skip over rows equal at the start. */
4108 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4110 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4111 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4113 if (c->enabled_p
4114 && d->enabled_p
4115 && !d->redraw_fringe_bitmaps_p
4116 && c->y == d->y
4117 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4118 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4119 && row_equal_p (c, d, 1))
4121 assign_row (c, d);
4122 d->enabled_p = false;
4124 else
4125 break;
4128 /* Give up if some rows in the desired matrix are not enabled. */
4129 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4130 return -1;
4132 first_old = first_new = i;
4134 /* Set last_new to the index + 1 of the row that reaches the
4135 bottom boundary in the desired matrix. Give up if we find a
4136 disabled row before we reach the bottom boundary. */
4137 i = first_new + 1;
4138 while (i < desired_matrix->nrows - 1)
4140 int bottom;
4142 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4143 return 0;
4144 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4145 if (bottom <= yb)
4146 ++i;
4147 if (bottom >= yb)
4148 break;
4151 last_new = i;
4153 /* Set last_old to the index + 1 of the row that reaches the bottom
4154 boundary in the current matrix. We don't look at the enabled
4155 flag here because we plan to reuse part of the display even if
4156 other parts are disabled. */
4157 i = first_old + 1;
4158 while (i < current_matrix->nrows - 1)
4160 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4161 if (bottom <= yb)
4162 ++i;
4163 if (bottom >= yb)
4164 break;
4167 last_old = i;
4169 /* Skip over rows equal at the bottom. */
4170 i = last_new;
4171 j = last_old;
4172 while (i - 1 > first_new
4173 && j - 1 > first_old
4174 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4175 && (MATRIX_ROW (current_matrix, j - 1)->y
4176 == MATRIX_ROW (desired_matrix, i - 1)->y)
4177 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4178 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4179 MATRIX_ROW (current_matrix, j - 1), 1))
4180 --i, --j;
4181 last_new = i;
4182 last_old = j;
4184 /* Nothing to do if all rows are equal. */
4185 if (last_new == first_new)
4186 return 0;
4188 /* Check for integer overflow in size calculation.
4190 If next_almost_prime checks (N) for divisibility by 2..10, then
4191 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4192 So, set next_almost_prime_increment_max to 10.
4194 It's just a coincidence that next_almost_prime_increment_max ==
4195 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4196 13, then next_almost_prime_increment_max would be 14, e.g.,
4197 because next_almost_prime (113) would be 127. */
4199 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4200 enum { next_almost_prime_increment_max = 10 };
4201 ptrdiff_t row_table_max =
4202 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4203 - next_almost_prime_increment_max);
4204 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4205 if (current_nrows_max < current_matrix->nrows)
4206 memory_full (SIZE_MAX);
4209 /* Reallocate vectors, tables etc. if necessary. */
4211 if (current_matrix->nrows > old_lines_size)
4212 old_lines = xpalloc (old_lines, &old_lines_size,
4213 current_matrix->nrows - old_lines_size,
4214 INT_MAX, sizeof *old_lines);
4216 if (desired_matrix->nrows > new_lines_size)
4217 new_lines = xpalloc (new_lines, &new_lines_size,
4218 desired_matrix->nrows - new_lines_size,
4219 INT_MAX, sizeof *new_lines);
4221 n = desired_matrix->nrows;
4222 n += current_matrix->nrows;
4223 if (row_table_size < 3 * n)
4225 ptrdiff_t size = next_almost_prime (3 * n);
4226 row_table = xnrealloc (row_table, size, sizeof *row_table);
4227 row_table_size = size;
4228 memset (row_table, 0, size * sizeof *row_table);
4231 if (n > row_entry_pool_size)
4232 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4233 n - row_entry_pool_size,
4234 -1, sizeof *row_entry_pool);
4236 if (desired_matrix->nrows > runs_size)
4238 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4239 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4240 runs_size = desired_matrix->nrows;
4243 nruns = run_idx = 0;
4244 row_entry_idx = 0;
4246 /* Add rows from the current and desired matrix to the hash table
4247 row_hash_table to be able to find equal ones quickly. */
4249 for (i = first_old; i < last_old; ++i)
4251 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4253 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4254 old_lines[i] = entry;
4255 ++entry->old_uses;
4257 else
4258 old_lines[i] = NULL;
4261 for (i = first_new; i < last_new; ++i)
4263 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4264 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4265 ++entry->new_uses;
4266 entry->new_line_number = i;
4267 new_lines[i] = entry;
4270 /* Identify moves based on lines that are unique and equal
4271 in both matrices. */
4272 for (i = first_old; i < last_old;)
4273 if (old_lines[i]
4274 && old_lines[i]->old_uses == 1
4275 && old_lines[i]->new_uses == 1)
4277 int p, q;
4278 int new_line = old_lines[i]->new_line_number;
4279 struct run *run = run_pool + run_idx++;
4281 /* Record move. */
4282 run->current_vpos = i;
4283 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4284 run->desired_vpos = new_line;
4285 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4286 run->nrows = 1;
4287 run->height = MATRIX_ROW (current_matrix, i)->height;
4289 /* Extend backward. */
4290 p = i - 1;
4291 q = new_line - 1;
4292 while (p > first_old
4293 && q > first_new
4294 && old_lines[p] == new_lines[q])
4296 int h = MATRIX_ROW (current_matrix, p)->height;
4297 --run->current_vpos;
4298 --run->desired_vpos;
4299 ++run->nrows;
4300 run->height += h;
4301 run->desired_y -= h;
4302 run->current_y -= h;
4303 --p, --q;
4306 /* Extend forward. */
4307 p = i + 1;
4308 q = new_line + 1;
4309 while (p < last_old
4310 && q < last_new
4311 && old_lines[p] == new_lines[q])
4313 int h = MATRIX_ROW (current_matrix, p)->height;
4314 ++run->nrows;
4315 run->height += h;
4316 ++p, ++q;
4319 /* Insert run into list of all runs. Order runs by copied
4320 pixel lines. Note that we record runs that don't have to
4321 be copied because they are already in place. This is done
4322 because we can avoid calling update_window_line in this
4323 case. */
4324 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4326 for (q = nruns; q > p; --q)
4327 runs[q] = runs[q - 1];
4328 runs[p] = run;
4329 ++nruns;
4331 i += run->nrows;
4333 else
4334 ++i;
4336 /* Do the moves. Do it in a way that we don't overwrite something
4337 we want to copy later on. This is not solvable in general
4338 because there is only one display and we don't have a way to
4339 exchange areas on this display. Example:
4341 +-----------+ +-----------+
4342 | A | | B |
4343 +-----------+ --> +-----------+
4344 | B | | A |
4345 +-----------+ +-----------+
4347 Instead, prefer bigger moves, and invalidate moves that would
4348 copy from where we copied to. */
4350 for (i = 0; i < nruns; ++i)
4351 if (runs[i]->nrows > 0)
4353 struct run *r = runs[i];
4355 /* Copy on the display. */
4356 if (r->current_y != r->desired_y)
4358 rif->clear_window_mouse_face (w);
4359 rif->scroll_run_hook (w, r);
4362 /* Truncate runs that copy to where we copied to, and
4363 invalidate runs that copy from where we copied to. */
4364 for (j = nruns - 1; j > i; --j)
4366 struct run *p = runs[j];
4367 bool truncated_p = 0;
4369 if (p->nrows > 0
4370 && p->desired_y < r->desired_y + r->height
4371 && p->desired_y + p->height > r->desired_y)
4373 if (p->desired_y < r->desired_y)
4375 p->nrows = r->desired_vpos - p->desired_vpos;
4376 p->height = r->desired_y - p->desired_y;
4377 truncated_p = 1;
4379 else
4381 int nrows_copied = (r->desired_vpos + r->nrows
4382 - p->desired_vpos);
4384 if (p->nrows <= nrows_copied)
4385 p->nrows = 0;
4386 else
4388 int height_copied = (r->desired_y + r->height
4389 - p->desired_y);
4391 p->current_vpos += nrows_copied;
4392 p->desired_vpos += nrows_copied;
4393 p->nrows -= nrows_copied;
4394 p->current_y += height_copied;
4395 p->desired_y += height_copied;
4396 p->height -= height_copied;
4397 truncated_p = 1;
4402 if (r->current_y != r->desired_y
4403 /* The condition below is equivalent to
4404 ((p->current_y >= r->desired_y
4405 && p->current_y < r->desired_y + r->height)
4406 || (p->current_y + p->height > r->desired_y
4407 && (p->current_y + p->height
4408 <= r->desired_y + r->height)))
4409 because we have 0 < p->height <= r->height. */
4410 && p->current_y < r->desired_y + r->height
4411 && p->current_y + p->height > r->desired_y)
4412 p->nrows = 0;
4414 /* Reorder runs by copied pixel lines if truncated. */
4415 if (truncated_p && p->nrows > 0)
4417 int k = nruns - 1;
4419 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4420 k--;
4421 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4422 runs[k] = p;
4426 /* Assign matrix rows. */
4427 for (j = 0; j < r->nrows; ++j)
4429 struct glyph_row *from, *to;
4430 bool to_overlapped_p;
4432 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4433 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4434 to_overlapped_p = to->overlapped_p;
4435 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4436 assign_row (to, from);
4437 /* The above `assign_row' actually does swap, so if we had
4438 an overlap in the copy destination of two runs, then
4439 the second run would assign a previously disabled bogus
4440 row. But thanks to the truncation code in the
4441 preceding for-loop, we no longer have such an overlap,
4442 and thus the assigned row should always be enabled. */
4443 eassert (to->enabled_p);
4444 from->enabled_p = false;
4445 to->overlapped_p = to_overlapped_p;
4449 /* Clear the hash table, for the next time. */
4450 for (i = 0; i < row_entry_idx; ++i)
4451 row_table[row_entry_pool[i].bucket] = NULL;
4453 /* Value is 1 to indicate that we scrolled the display. */
4454 return nruns > 0;
4459 /************************************************************************
4460 Frame-Based Updates
4461 ************************************************************************/
4463 /* Update the desired frame matrix of frame F.
4465 FORCE_P means that the update should not be stopped by pending input.
4466 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4467 SET_CURSOR_P false means do not set cursor at point in selected window.
4469 Value is true if update was stopped due to pending input. */
4471 static bool
4472 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4473 bool set_cursor_p)
4475 /* Frame matrices to work on. */
4476 struct glyph_matrix *current_matrix = f->current_matrix;
4477 struct glyph_matrix *desired_matrix = f->desired_matrix;
4478 int i;
4479 bool pause_p;
4480 int preempt_count = baud_rate / 2400 + 1;
4482 eassert (current_matrix && desired_matrix);
4484 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4485 calculate_costs (f);
4487 if (preempt_count <= 0)
4488 preempt_count = 1;
4490 if (!force_p && detect_input_pending_ignore_squeezables ())
4492 pause_p = 1;
4493 goto do_pause;
4496 /* If we cannot insert/delete lines, it's no use trying it. */
4497 if (!FRAME_LINE_INS_DEL_OK (f))
4498 inhibit_id_p = 1;
4500 /* See if any of the desired lines are enabled; don't compute for
4501 i/d line if just want cursor motion. */
4502 for (i = 0; i < desired_matrix->nrows; i++)
4503 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4504 break;
4506 /* Try doing i/d line, if not yet inhibited. */
4507 if (!inhibit_id_p && i < desired_matrix->nrows)
4508 force_p |= scrolling (f);
4510 /* Update the individual lines as needed. Do bottom line first. */
4511 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4512 update_frame_line (f, desired_matrix->nrows - 1);
4514 /* Now update the rest of the lines. */
4515 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4517 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4519 if (FRAME_TERMCAP_P (f))
4521 /* Flush out every so many lines.
4522 Also flush out if likely to have more than 1k buffered
4523 otherwise. I'm told that some telnet connections get
4524 really screwed by more than 1k output at once. */
4525 FILE *display_output = FRAME_TTY (f)->output;
4526 if (display_output)
4528 ptrdiff_t outq = __fpending (display_output);
4529 if (outq > 900
4530 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4531 fflush (display_output);
4535 if (!force_p && (i - 1) % preempt_count == 0)
4536 detect_input_pending_ignore_squeezables ();
4538 update_frame_line (f, i);
4542 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4544 /* Now just clean up termcap drivers and set cursor, etc. */
4545 if (!pause_p && set_cursor_p)
4547 if ((cursor_in_echo_area
4548 /* If we are showing a message instead of the mini-buffer,
4549 show the cursor for the message instead of for the
4550 (now hidden) mini-buffer contents. */
4551 || (EQ (minibuf_window, selected_window)
4552 && EQ (minibuf_window, echo_area_window)
4553 && !NILP (echo_area_buffer[0])))
4554 /* These cases apply only to the frame that contains
4555 the active mini-buffer window. */
4556 && FRAME_HAS_MINIBUF_P (f)
4557 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4559 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4560 int row, col;
4562 if (cursor_in_echo_area < 0)
4564 /* Negative value of cursor_in_echo_area means put
4565 cursor at beginning of line. */
4566 row = top;
4567 col = 0;
4569 else
4571 /* Positive value of cursor_in_echo_area means put
4572 cursor at the end of the prompt. If the mini-buffer
4573 is several lines high, find the last line that has
4574 any text on it. */
4575 row = FRAME_LINES (f);
4578 --row;
4579 col = 0;
4581 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4583 /* Frame rows are filled up with spaces that
4584 must be ignored here. */
4585 struct glyph_row *r = MATRIX_ROW (current_matrix,
4586 row);
4587 struct glyph *start = r->glyphs[TEXT_AREA];
4588 struct glyph *last = start + r->used[TEXT_AREA];
4590 while (last > start
4591 && (last - 1)->charpos < 0)
4592 --last;
4594 col = last - start;
4597 while (row > top && col == 0);
4599 /* Make sure COL is not out of range. */
4600 if (col >= FRAME_CURSOR_X_LIMIT (f))
4602 /* If we have another row, advance cursor into it. */
4603 if (row < FRAME_LINES (f) - 1)
4605 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4606 row++;
4608 /* Otherwise move it back in range. */
4609 else
4610 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4614 cursor_to (f, row, col);
4616 else
4618 /* We have only one cursor on terminal frames. Use it to
4619 display the cursor of the selected window. */
4620 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4621 if (w->cursor.vpos >= 0
4622 /* The cursor vpos may be temporarily out of bounds
4623 in the following situation: There is one window,
4624 with the cursor in the lower half of it. The window
4625 is split, and a message causes a redisplay before
4626 a new cursor position has been computed. */
4627 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4629 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4630 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4632 x += max (0, w->left_margin_cols);
4633 cursor_to (f, y, x);
4638 do_pause:
4640 clear_desired_matrices (f);
4641 return pause_p;
4645 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4647 static bool
4648 scrolling (struct frame *frame)
4650 int unchanged_at_top, unchanged_at_bottom;
4651 int window_size;
4652 int changed_lines;
4653 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4654 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4655 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4656 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4657 register int i;
4658 int free_at_end_vpos = FRAME_LINES (frame);
4659 struct glyph_matrix *current_matrix = frame->current_matrix;
4660 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4662 eassert (current_matrix);
4664 /* Compute hash codes of all the lines. Also calculate number of
4665 changed lines, number of unchanged lines at the beginning, and
4666 number of unchanged lines at the end. */
4667 changed_lines = 0;
4668 unchanged_at_top = 0;
4669 unchanged_at_bottom = FRAME_LINES (frame);
4670 for (i = 0; i < FRAME_LINES (frame); i++)
4672 /* Give up on this scrolling if some old lines are not enabled. */
4673 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4674 return 0;
4675 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4676 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4678 /* This line cannot be redrawn, so don't let scrolling mess it. */
4679 new_hash[i] = old_hash[i];
4680 #define INFINITY 1000000 /* Taken from scroll.c */
4681 draw_cost[i] = INFINITY;
4683 else
4685 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4686 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4689 if (old_hash[i] != new_hash[i])
4691 changed_lines++;
4692 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4694 else if (i == unchanged_at_top)
4695 unchanged_at_top++;
4696 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4699 /* If changed lines are few, don't allow preemption, don't scroll. */
4700 if ((!FRAME_SCROLL_REGION_OK (frame)
4701 && changed_lines < baud_rate / 2400)
4702 || unchanged_at_bottom == FRAME_LINES (frame))
4703 return 1;
4705 window_size = (FRAME_LINES (frame) - unchanged_at_top
4706 - unchanged_at_bottom);
4708 if (FRAME_SCROLL_REGION_OK (frame))
4709 free_at_end_vpos -= unchanged_at_bottom;
4710 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4711 free_at_end_vpos = -1;
4713 /* If large window, fast terminal and few lines in common between
4714 current frame and desired frame, don't bother with i/d calc. */
4715 if (!FRAME_SCROLL_REGION_OK (frame)
4716 && window_size >= 18 && baud_rate > 2400
4717 && (window_size >=
4718 10 * scrolling_max_lines_saved (unchanged_at_top,
4719 FRAME_LINES (frame) - unchanged_at_bottom,
4720 old_hash, new_hash, draw_cost)))
4721 return 0;
4723 if (window_size < 2)
4724 return 0;
4726 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4727 draw_cost + unchanged_at_top - 1,
4728 old_draw_cost + unchanged_at_top - 1,
4729 old_hash + unchanged_at_top - 1,
4730 new_hash + unchanged_at_top - 1,
4731 free_at_end_vpos - unchanged_at_top);
4733 return 0;
4737 /* Count the number of blanks at the start of the vector of glyphs R
4738 which is LEN glyphs long. */
4740 static int
4741 count_blanks (struct glyph *r, int len)
4743 int i;
4745 for (i = 0; i < len; ++i)
4746 if (!CHAR_GLYPH_SPACE_P (r[i]))
4747 break;
4749 return i;
4753 /* Count the number of glyphs in common at the start of the glyph
4754 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4755 of STR2. Value is the number of equal glyphs equal at the start. */
4757 static int
4758 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4760 struct glyph *p1 = str1;
4761 struct glyph *p2 = str2;
4763 while (p1 < end1
4764 && p2 < end2
4765 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4766 ++p1, ++p2;
4768 return p1 - str1;
4772 /* Char insertion/deletion cost vector, from term.c */
4774 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4777 /* Perform a frame-based update on line VPOS in frame FRAME. */
4779 static void
4780 update_frame_line (struct frame *f, int vpos)
4782 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4783 int tem;
4784 int osp, nsp, begmatch, endmatch, olen, nlen;
4785 struct glyph_matrix *current_matrix = f->current_matrix;
4786 struct glyph_matrix *desired_matrix = f->desired_matrix;
4787 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4788 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4789 bool must_write_whole_line_p;
4790 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4791 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4792 != FACE_TTY_DEFAULT_BG_COLOR);
4794 if (colored_spaces_p)
4795 write_spaces_p = 1;
4797 /* Current row not enabled means it has unknown contents. We must
4798 write the whole desired line in that case. */
4799 must_write_whole_line_p = !current_row->enabled_p;
4800 if (must_write_whole_line_p)
4802 obody = 0;
4803 olen = 0;
4805 else
4807 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4808 olen = current_row->used[TEXT_AREA];
4810 /* Ignore trailing spaces, if we can. */
4811 if (!write_spaces_p)
4812 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4813 olen--;
4816 current_row->enabled_p = true;
4817 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4819 /* If desired line is empty, just clear the line. */
4820 if (!desired_row->enabled_p)
4822 nlen = 0;
4823 goto just_erase;
4826 nbody = desired_row->glyphs[TEXT_AREA];
4827 nlen = desired_row->used[TEXT_AREA];
4828 nend = nbody + nlen;
4830 /* If display line has unknown contents, write the whole line. */
4831 if (must_write_whole_line_p)
4833 /* Ignore spaces at the end, if we can. */
4834 if (!write_spaces_p)
4835 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4836 --nlen;
4838 /* Write the contents of the desired line. */
4839 if (nlen)
4841 cursor_to (f, vpos, 0);
4842 write_glyphs (f, nbody, nlen);
4845 /* Don't call clear_end_of_line if we already wrote the whole
4846 line. The cursor will not be at the right margin in that
4847 case but in the line below. */
4848 if (nlen < FRAME_TOTAL_COLS (f))
4850 cursor_to (f, vpos, nlen);
4851 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4853 else
4854 /* Make sure we are in the right row, otherwise cursor movement
4855 with cmgoto might use `ch' in the wrong row. */
4856 cursor_to (f, vpos, 0);
4858 make_current (desired_matrix, current_matrix, vpos);
4859 return;
4862 /* Pretend trailing spaces are not there at all,
4863 unless for one reason or another we must write all spaces. */
4864 if (!write_spaces_p)
4865 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4866 nlen--;
4868 /* If there's no i/d char, quickly do the best we can without it. */
4869 if (!FRAME_CHAR_INS_DEL_OK (f))
4871 int i, j;
4873 /* Find the first glyph in desired row that doesn't agree with
4874 a glyph in the current row, and write the rest from there on. */
4875 for (i = 0; i < nlen; i++)
4877 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4879 /* Find the end of the run of different glyphs. */
4880 j = i + 1;
4881 while (j < nlen
4882 && (j >= olen
4883 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4884 || CHAR_GLYPH_PADDING_P (nbody[j])))
4885 ++j;
4887 /* Output this run of non-matching chars. */
4888 cursor_to (f, vpos, i);
4889 write_glyphs (f, nbody + i, j - i);
4890 i = j - 1;
4892 /* Now find the next non-match. */
4896 /* Clear the rest of the line, or the non-clear part of it. */
4897 if (olen > nlen)
4899 cursor_to (f, vpos, nlen);
4900 clear_end_of_line (f, olen);
4903 /* Make current row = desired row. */
4904 make_current (desired_matrix, current_matrix, vpos);
4905 return;
4908 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4909 characters in a row. */
4911 if (!olen)
4913 /* If current line is blank, skip over initial spaces, if
4914 possible, and write the rest. */
4915 if (write_spaces_p)
4916 nsp = 0;
4917 else
4918 nsp = count_blanks (nbody, nlen);
4920 if (nlen > nsp)
4922 cursor_to (f, vpos, nsp);
4923 write_glyphs (f, nbody + nsp, nlen - nsp);
4926 /* Exchange contents between current_frame and new_frame. */
4927 make_current (desired_matrix, current_matrix, vpos);
4928 return;
4931 /* Compute number of leading blanks in old and new contents. */
4932 osp = count_blanks (obody, olen);
4933 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4935 /* Compute number of matching chars starting with first non-blank. */
4936 begmatch = count_match (obody + osp, obody + olen,
4937 nbody + nsp, nbody + nlen);
4939 /* Spaces in new match implicit space past the end of old. */
4940 /* A bug causing this to be a no-op was fixed in 18.29. */
4941 if (!write_spaces_p && osp + begmatch == olen)
4943 np1 = nbody + nsp;
4944 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4945 ++begmatch;
4948 /* Avoid doing insert/delete char
4949 just cause number of leading spaces differs
4950 when the following text does not match. */
4951 if (begmatch == 0 && osp != nsp)
4952 osp = nsp = min (osp, nsp);
4954 /* Find matching characters at end of line */
4955 op1 = obody + olen;
4956 np1 = nbody + nlen;
4957 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4958 while (op1 > op2
4959 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4961 op1--;
4962 np1--;
4964 endmatch = obody + olen - op1;
4966 /* tem gets the distance to insert or delete.
4967 endmatch is how many characters we save by doing so.
4968 Is it worth it? */
4970 tem = (nlen - nsp) - (olen - osp);
4971 if (endmatch && tem
4972 && (!FRAME_CHAR_INS_DEL_OK (f)
4973 || endmatch <= char_ins_del_cost (f)[tem]))
4974 endmatch = 0;
4976 /* nsp - osp is the distance to insert or delete.
4977 If that is nonzero, begmatch is known to be nonzero also.
4978 begmatch + endmatch is how much we save by doing the ins/del.
4979 Is it worth it? */
4981 if (nsp != osp
4982 && (!FRAME_CHAR_INS_DEL_OK (f)
4983 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4985 begmatch = 0;
4986 endmatch = 0;
4987 osp = nsp = min (osp, nsp);
4990 /* Now go through the line, inserting, writing and
4991 deleting as appropriate. */
4993 if (osp > nsp)
4995 cursor_to (f, vpos, nsp);
4996 delete_glyphs (f, osp - nsp);
4998 else if (nsp > osp)
5000 /* If going to delete chars later in line
5001 and insert earlier in the line,
5002 must delete first to avoid losing data in the insert */
5003 if (endmatch && nlen < olen + nsp - osp)
5005 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5006 delete_glyphs (f, olen + nsp - osp - nlen);
5007 olen = nlen - (nsp - osp);
5009 cursor_to (f, vpos, osp);
5010 insert_glyphs (f, 0, nsp - osp);
5012 olen += nsp - osp;
5014 tem = nsp + begmatch + endmatch;
5015 if (nlen != tem || olen != tem)
5017 if (!endmatch || nlen == olen)
5019 /* If new text being written reaches right margin, there is
5020 no need to do clear-to-eol at the end of this function
5021 (and it would not be safe, since cursor is not going to
5022 be "at the margin" after the text is done). */
5023 if (nlen == FRAME_TOTAL_COLS (f))
5024 olen = 0;
5026 /* Function write_glyphs is prepared to do nothing
5027 if passed a length <= 0. Check it here to avoid
5028 unnecessary cursor movement. */
5029 if (nlen - tem > 0)
5031 cursor_to (f, vpos, nsp + begmatch);
5032 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5035 else if (nlen > olen)
5037 /* Here, we used to have the following simple code:
5038 ----------------------------------------
5039 write_glyphs (nbody + nsp + begmatch, olen - tem);
5040 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5041 ----------------------------------------
5042 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5043 is a padding glyph. */
5044 int out = olen - tem; /* Columns to be overwritten originally. */
5045 int del;
5047 cursor_to (f, vpos, nsp + begmatch);
5049 /* Calculate columns we can actually overwrite. */
5050 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5051 out--;
5052 write_glyphs (f, nbody + nsp + begmatch, out);
5054 /* If we left columns to be overwritten, we must delete them. */
5055 del = olen - tem - out;
5056 if (del > 0)
5057 delete_glyphs (f, del);
5059 /* At last, we insert columns not yet written out. */
5060 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5061 olen = nlen;
5063 else if (olen > nlen)
5065 cursor_to (f, vpos, nsp + begmatch);
5066 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5067 delete_glyphs (f, olen - nlen);
5068 olen = nlen;
5072 just_erase:
5073 /* If any unerased characters remain after the new line, erase them. */
5074 if (olen > nlen)
5076 cursor_to (f, vpos, nlen);
5077 clear_end_of_line (f, olen);
5080 /* Exchange contents between current_frame and new_frame. */
5081 make_current (desired_matrix, current_matrix, vpos);
5086 /***********************************************************************
5087 X/Y Position -> Buffer Position
5088 ***********************************************************************/
5090 /* Determine what's under window-relative pixel position (*X, *Y).
5091 Return the OBJECT (string or buffer) that's there.
5092 Return in *POS the position in that object.
5093 Adjust *X and *Y to character positions.
5094 Return in *DX and *DY the pixel coordinates of the click,
5095 relative to the top left corner of OBJECT, or relative to
5096 the top left corner of the character glyph at (*X, *Y)
5097 if OBJECT is nil.
5098 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5099 if the coordinates point to an empty area of the display. */
5101 Lisp_Object
5102 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5104 struct it it;
5105 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5106 struct text_pos startp;
5107 Lisp_Object string;
5108 struct glyph_row *row;
5109 #ifdef HAVE_WINDOW_SYSTEM
5110 struct image *img = 0;
5111 #endif
5112 int x0, x1, to_x, it_vpos;
5113 void *itdata = NULL;
5115 /* We used to set current_buffer directly here, but that does the
5116 wrong thing with `face-remapping-alist' (bug#2044). */
5117 Fset_buffer (w->contents);
5118 itdata = bidi_shelve_cache ();
5119 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5120 start_display (&it, w, startp);
5121 x0 = *x;
5123 /* First, move to the beginning of the row corresponding to *Y. We
5124 need to be in that row to get the correct value of base paragraph
5125 direction for the text at (*X, *Y). */
5126 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5128 /* TO_X is the pixel position that the iterator will compute for the
5129 glyph at *X. */
5130 to_x = x0;
5131 if (it.bidi_it.paragraph_dir == R2L)
5132 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5133 text area. This is because the iterator, even in R2L
5134 paragraphs, delivers glyphs as if they started at the left
5135 margin of the window. (When we actually produce glyphs for
5136 display, we reverse their order in PRODUCE_GLYPHS, but the
5137 iterator doesn't know about that.) The following line adjusts
5138 the pixel position to the iterator geometry, which is what
5139 move_it_* routines use. (The -1 is because in a window whose
5140 text-area width is W, the rightmost pixel position is W-1, and
5141 it should be mirrored into zero pixel position.) */
5142 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5144 /* We need to add it.first_visible_x because iterator positions
5145 include the hscroll. */
5146 to_x += it.first_visible_x;
5148 /* Now move horizontally in the row to the glyph under *X. Second
5149 argument is ZV to prevent move_it_in_display_line from matching
5150 based on buffer positions. */
5151 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5152 bidi_unshelve_cache (itdata, 0);
5154 Fset_buffer (old_current_buffer);
5156 *dx = x0 + it.first_visible_x - it.current_x;
5157 *dy = *y - it.current_y;
5159 string = w->contents;
5160 if (STRINGP (it.string))
5161 string = it.string;
5162 *pos = it.current;
5163 if (it.what == IT_COMPOSITION
5164 && it.cmp_it.nchars > 1
5165 && it.cmp_it.reversed_p)
5167 /* The current display element is a grapheme cluster in a
5168 composition. In that case, we need the position of the first
5169 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5170 it.current points to the last character of the cluster, thus
5171 we must move back to the first character of the same
5172 cluster. */
5173 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5174 if (STRINGP (it.string))
5175 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5176 else
5177 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5178 CHARPOS (pos->pos));
5181 #ifdef HAVE_WINDOW_SYSTEM
5182 if (it.what == IT_IMAGE)
5184 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5185 && !NILP (img->spec))
5186 *object = img->spec;
5188 #endif
5190 /* IT's vpos counts from the glyph row that includes the window's
5191 start position, i.e. it excludes the header-line row, but
5192 MATRIX_ROW includes the header-line row. Adjust for a possible
5193 header-line row. */
5194 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5195 if (it_vpos < w->current_matrix->nrows
5196 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5197 row->enabled_p))
5199 if (it.hpos < row->used[TEXT_AREA])
5201 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5202 #ifdef HAVE_WINDOW_SYSTEM
5203 if (img)
5205 *dy -= row->ascent - glyph->ascent;
5206 *dx += glyph->slice.img.x;
5207 *dy += glyph->slice.img.y;
5208 /* Image slices positions are still relative to the entire image */
5209 *width = img->width;
5210 *height = img->height;
5212 else
5213 #endif
5215 *width = glyph->pixel_width;
5216 *height = glyph->ascent + glyph->descent;
5219 else
5221 *width = 0;
5222 *height = row->height;
5225 else
5227 *width = *height = 0;
5230 /* Add extra (default width) columns if clicked after EOL. */
5231 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5232 if (x0 > x1)
5233 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5235 *x = it.hpos;
5236 *y = it.vpos;
5238 return string;
5242 /* Value is the string under window-relative coordinates X/Y in the
5243 mode line or header line (PART says which) of window W, or nil if none.
5244 *CHARPOS is set to the position in the string returned. */
5246 Lisp_Object
5247 mode_line_string (struct window *w, enum window_part part,
5248 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5249 int *dx, int *dy, int *width, int *height)
5251 struct glyph_row *row;
5252 struct glyph *glyph, *end;
5253 int x0, y0;
5254 Lisp_Object string = Qnil;
5256 if (part == ON_MODE_LINE)
5257 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5258 else
5259 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5260 y0 = *y - row->y;
5261 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5263 if (row->mode_line_p && row->enabled_p)
5265 /* Find the glyph under X. If we find one with a string object,
5266 it's the one we were looking for. */
5267 glyph = row->glyphs[TEXT_AREA];
5268 end = glyph + row->used[TEXT_AREA];
5269 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5270 x0 -= glyph->pixel_width;
5271 *x = glyph - row->glyphs[TEXT_AREA];
5272 if (glyph < end)
5274 string = glyph->object;
5275 *charpos = glyph->charpos;
5276 *width = glyph->pixel_width;
5277 *height = glyph->ascent + glyph->descent;
5278 #ifdef HAVE_WINDOW_SYSTEM
5279 if (glyph->type == IMAGE_GLYPH)
5281 struct image *img;
5282 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5283 if (img != NULL)
5284 *object = img->spec;
5285 y0 -= row->ascent - glyph->ascent;
5287 #endif
5289 else
5291 /* Add extra (default width) columns if clicked after EOL. */
5292 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5293 *width = 0;
5294 *height = row->height;
5297 else
5299 *x = 0;
5300 x0 = 0;
5301 *width = *height = 0;
5304 *dx = x0;
5305 *dy = y0;
5307 return string;
5311 /* Value is the string under window-relative coordinates X/Y in either
5312 marginal area, or nil if none. *CHARPOS is set to the position in
5313 the string returned. */
5315 Lisp_Object
5316 marginal_area_string (struct window *w, enum window_part part,
5317 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5318 int *dx, int *dy, int *width, int *height)
5320 struct glyph_row *row = w->current_matrix->rows;
5321 struct glyph *glyph, *end;
5322 int x0, y0, i, wy = *y;
5323 int area;
5324 Lisp_Object string = Qnil;
5326 if (part == ON_LEFT_MARGIN)
5327 area = LEFT_MARGIN_AREA;
5328 else if (part == ON_RIGHT_MARGIN)
5329 area = RIGHT_MARGIN_AREA;
5330 else
5331 emacs_abort ();
5333 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5334 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5335 break;
5336 y0 = *y - row->y;
5337 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5339 if (row->enabled_p)
5341 /* Find the glyph under X. If we find one with a string object,
5342 it's the one we were looking for. */
5343 if (area == RIGHT_MARGIN_AREA)
5344 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5345 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5346 : WINDOW_FRINGES_WIDTH (w))
5347 + window_box_width (w, LEFT_MARGIN_AREA)
5348 + window_box_width (w, TEXT_AREA));
5349 else
5350 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5351 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5352 : 0);
5354 glyph = row->glyphs[area];
5355 end = glyph + row->used[area];
5356 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5357 x0 -= glyph->pixel_width;
5358 *x = glyph - row->glyphs[area];
5359 if (glyph < end)
5361 string = glyph->object;
5362 *charpos = glyph->charpos;
5363 *width = glyph->pixel_width;
5364 *height = glyph->ascent + glyph->descent;
5365 #ifdef HAVE_WINDOW_SYSTEM
5366 if (glyph->type == IMAGE_GLYPH)
5368 struct image *img;
5369 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5370 if (img != NULL)
5371 *object = img->spec;
5372 y0 -= row->ascent - glyph->ascent;
5373 x0 += glyph->slice.img.x;
5374 y0 += glyph->slice.img.y;
5376 #endif
5378 else
5380 /* Add extra (default width) columns if clicked after EOL. */
5381 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5382 *width = 0;
5383 *height = row->height;
5386 else
5388 x0 = 0;
5389 *x = 0;
5390 *width = *height = 0;
5393 *dx = x0;
5394 *dy = y0;
5396 return string;
5400 /***********************************************************************
5401 Changing Frame Sizes
5402 ***********************************************************************/
5404 #ifdef SIGWINCH
5406 static void deliver_window_change_signal (int);
5408 static void
5409 handle_window_change_signal (int sig)
5411 int width, height;
5412 struct tty_display_info *tty;
5414 /* The frame size change obviously applies to a single
5415 termcap-controlled terminal, but we can't decide which.
5416 Therefore, we resize the frames corresponding to each tty.
5418 for (tty = tty_list; tty; tty = tty->next) {
5420 if (! tty->term_initted)
5421 continue;
5423 /* Suspended tty frames have tty->input == NULL avoid trying to
5424 use it. */
5425 if (!tty->input)
5426 continue;
5428 get_tty_size (fileno (tty->input), &width, &height);
5430 if (width > 5 && height > 2) {
5431 Lisp_Object tail, frame;
5433 FOR_EACH_FRAME (tail, frame)
5434 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5435 /* Record the new sizes, but don't reallocate the data
5436 structures now. Let that be done later outside of the
5437 signal handler. */
5438 change_frame_size (XFRAME (frame), width, height, 0, 1, 0, 0);
5443 static void
5444 deliver_window_change_signal (int sig)
5446 deliver_process_signal (sig, handle_window_change_signal);
5448 #endif /* SIGWINCH */
5451 /* Do any change in frame size that was requested by a signal.
5452 SAFE means this function is called from a place where it is
5453 safe to change frame sizes while a redisplay is in progress. */
5455 void
5456 do_pending_window_change (bool safe)
5458 /* If window change signal handler should have run before, run it now. */
5459 if (redisplaying_p && !safe)
5460 return;
5462 while (delayed_size_change)
5464 Lisp_Object tail, frame;
5466 delayed_size_change = 0;
5468 FOR_EACH_FRAME (tail, frame)
5470 struct frame *f = XFRAME (frame);
5472 if (f->new_height != 0 || f->new_width != 0)
5473 change_frame_size (f, f->new_width, f->new_height,
5474 0, 0, safe, f->new_pixelwise);
5479 /* Change the frame height and/or width. Values may be given as zero to
5480 indicate no change is to take place.
5482 new_height and new_width refer to the text portion of the frame. It
5483 doesn't matter for new_height, since text and total portion are the
5484 same in that case. But new_width must be enlarged to get the total
5485 width of the frame.
5487 If DELAY, assume we're being called from a signal handler, and
5488 queue the change for later - perhaps the next redisplay.
5489 Since this tries to resize windows, we can't call it
5490 from a signal handler.
5492 SAFE means this function is called from a place where it's
5493 safe to change frame sizes while a redisplay is in progress. */
5495 void
5496 change_frame_size (struct frame *f, int new_width, int new_height,
5497 bool pretend, bool delay, bool safe, bool pixelwise)
5499 Lisp_Object tail, frame;
5501 if (FRAME_MSDOS_P (f))
5503 /* On MS-DOS, all frames use the same screen, so a change in
5504 size affects all frames. Termcap now supports multiple
5505 ttys. */
5506 FOR_EACH_FRAME (tail, frame)
5507 if (! FRAME_WINDOW_P (XFRAME (frame)))
5508 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5509 pretend, delay, safe, pixelwise);
5511 else
5512 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5513 pixelwise);
5516 static void
5517 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5518 bool pretend, bool delay, bool safe, bool pixelwise)
5520 int new_text_width, new_text_height, new_root_width;
5521 int old_root_width = WINDOW_PIXEL_WIDTH (XWINDOW (FRAME_ROOT_WINDOW (f)));
5522 int new_cols, new_lines;
5523 ptrdiff_t count = SPECPDL_INDEX ();
5525 /* If we can't deal with the change now, queue it for later. */
5526 if (delay || (redisplaying_p && !safe))
5528 f->new_width = new_width;
5529 f->new_height = new_height;
5530 f->new_pixelwise = pixelwise;
5531 delayed_size_change = 1;
5532 return;
5535 /* This size-change overrides any pending one for this frame. */
5536 f->new_height = 0;
5537 f->new_width = 0;
5538 f->new_pixelwise = 0;
5540 /* If an argument is zero, set it to the current value. */
5541 if (pixelwise)
5543 new_text_width = (new_width == 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5544 new_text_height = (new_height == 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5546 else
5548 new_cols = (new_width == 0) ? FRAME_COLS (f) : new_width;
5549 new_lines = (new_height == 0) ? FRAME_LINES (f) : new_height;
5550 new_text_width = new_cols * FRAME_COLUMN_WIDTH (f);
5551 new_text_height = new_lines * FRAME_LINE_HEIGHT (f);
5554 /* Compute width of windows in F. */
5555 /* Round up to the smallest acceptable size. */
5556 check_frame_size (f, &new_text_width, &new_text_height, 1);
5557 /* Recompute the dimensions in character units, since
5558 check_frame_size might have changed the pixel dimensions. */
5559 /* Consider rounding here: Currently, the root window can be
5560 larger than the frame in terms of columns/lines. */
5561 new_cols = new_text_width / FRAME_COLUMN_WIDTH (f);
5562 new_lines = new_text_height / FRAME_LINE_HEIGHT (f);
5564 /* This is the width of the frame without vertical scroll bars and
5565 fringe columns. Do this after rounding - see discussion of
5566 bug#9723. */
5567 new_root_width = (new_text_width
5568 + FRAME_SCROLL_BAR_AREA_WIDTH (f)
5569 + FRAME_TOTAL_FRINGE_WIDTH (f));
5570 /* If we're not changing the frame size, quit now. */
5571 /* Frame width may be unchanged but the text portion may change, for
5572 example, fullscreen and remove/add scroll bar. */
5573 if (new_text_height == FRAME_TEXT_HEIGHT (f)
5574 && new_text_width == FRAME_TEXT_WIDTH (f)
5575 && new_root_width == old_root_width
5576 && (FRAME_PIXEL_HEIGHT (f) ==
5577 FRAME_TEXT_TO_PIXEL_HEIGHT (f, new_text_height))
5578 && (FRAME_PIXEL_WIDTH (f) ==
5579 FRAME_TEXT_TO_PIXEL_WIDTH (f, new_text_width)))
5580 return;
5582 block_input ();
5584 #ifdef MSDOS
5585 /* We only can set screen dimensions to certain values supported
5586 by our video hardware. Try to find the smallest size greater
5587 or equal to the requested dimensions. */
5588 dos_set_window_size (&new_lines, &new_cols);
5589 #endif
5591 if (new_text_height != FRAME_TEXT_HEIGHT (f))
5593 resize_frame_windows (f, new_text_height, 0, 1);
5595 /* MSDOS frames cannot PRETEND, as they change frame size by
5596 manipulating video hardware. */
5597 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5598 FrameRows (FRAME_TTY (f)) = new_lines;
5601 if (new_text_width != FRAME_TEXT_WIDTH (f)
5602 || new_root_width != old_root_width)
5604 resize_frame_windows (f, new_root_width, 1, 1);
5606 /* MSDOS frames cannot PRETEND, as they change frame size by
5607 manipulating video hardware. */
5608 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5609 FrameCols (FRAME_TTY (f)) = new_cols;
5611 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5612 if (WINDOWP (f->tool_bar_window))
5614 XWINDOW (f->tool_bar_window)->total_cols = new_cols;
5615 XWINDOW (f->tool_bar_window)->pixel_width = new_root_width;
5617 #endif
5620 SET_FRAME_COLS (f, new_cols);
5621 FRAME_LINES (f) = new_lines;
5622 FRAME_TEXT_WIDTH (f) = new_text_width;
5623 FRAME_TEXT_HEIGHT (f) = new_text_height;
5624 FRAME_PIXEL_WIDTH (f) = FRAME_TEXT_TO_PIXEL_WIDTH (f, new_text_width);
5625 FRAME_PIXEL_HEIGHT (f) = FRAME_TEXT_TO_PIXEL_HEIGHT (f, new_text_height);
5628 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5629 int text_area_x, text_area_y, text_area_width, text_area_height;
5631 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5632 &text_area_height);
5633 if (w->cursor.x >= text_area_x + text_area_width)
5634 w->cursor.hpos = w->cursor.x = 0;
5635 if (w->cursor.y >= text_area_y + text_area_height)
5636 w->cursor.vpos = w->cursor.y = 0;
5639 adjust_frame_glyphs (f);
5640 calculate_costs (f);
5641 SET_FRAME_GARBAGED (f);
5642 f->resized_p = 1;
5644 unblock_input ();
5646 record_unwind_current_buffer ();
5648 run_window_configuration_change_hook (f);
5650 unbind_to (count, Qnil);
5653 /***********************************************************************
5654 Terminal Related Lisp Functions
5655 ***********************************************************************/
5657 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5658 1, 1, "FOpen termscript file: ",
5659 doc: /* Start writing all terminal output to FILE as well as the terminal.
5660 FILE = nil means just close any termscript file currently open. */)
5661 (Lisp_Object file)
5663 struct tty_display_info *tty;
5665 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5666 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5667 error ("Current frame is not on a tty device");
5669 tty = CURTTY ();
5671 if (tty->termscript != 0)
5673 block_input ();
5674 fclose (tty->termscript);
5675 tty->termscript = 0;
5676 unblock_input ();
5679 if (! NILP (file))
5681 file = Fexpand_file_name (file, Qnil);
5682 tty->termscript = emacs_fopen (SSDATA (file), "w");
5683 if (tty->termscript == 0)
5684 report_file_error ("Opening termscript", file);
5686 return Qnil;
5690 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5691 Ssend_string_to_terminal, 1, 2, 0,
5692 doc: /* Send STRING to the terminal without alteration.
5693 Control characters in STRING will have terminal-dependent effects.
5695 Optional parameter TERMINAL specifies the tty terminal device to use.
5696 It may be a terminal object, a frame, or nil for the terminal used by
5697 the currently selected frame. In batch mode, STRING is sent to stdout
5698 when TERMINAL is nil. */)
5699 (Lisp_Object string, Lisp_Object terminal)
5701 struct terminal *t = get_terminal (terminal, 1);
5702 FILE *out;
5704 /* ??? Perhaps we should do something special for multibyte strings here. */
5705 CHECK_STRING (string);
5706 block_input ();
5708 if (!t)
5709 error ("Unknown terminal device");
5711 if (t->type == output_initial)
5712 out = stdout;
5713 else if (t->type != output_termcap && t->type != output_msdos_raw)
5714 error ("Device %d is not a termcap terminal device", t->id);
5715 else
5717 struct tty_display_info *tty = t->display_info.tty;
5719 if (! tty->output)
5720 error ("Terminal is currently suspended");
5722 if (tty->termscript)
5724 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5725 fflush (tty->termscript);
5727 out = tty->output;
5729 fwrite (SDATA (string), 1, SBYTES (string), out);
5730 fflush (out);
5731 unblock_input ();
5732 return Qnil;
5736 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5737 doc: /* Beep, or flash the screen.
5738 Also, unless an argument is given,
5739 terminate any keyboard macro currently executing. */)
5740 (Lisp_Object arg)
5742 if (!NILP (arg))
5744 if (noninteractive)
5745 putchar (07);
5746 else
5747 ring_bell (XFRAME (selected_frame));
5749 else
5750 bitch_at_user ();
5752 return Qnil;
5755 void
5756 bitch_at_user (void)
5758 if (noninteractive)
5759 putchar (07);
5760 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5762 const char *msg
5763 = "Keyboard macro terminated by a command ringing the bell";
5764 Fsignal (Quser_error, list1 (build_string (msg)));
5766 else
5767 ring_bell (XFRAME (selected_frame));
5772 /***********************************************************************
5773 Sleeping, Waiting
5774 ***********************************************************************/
5776 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5777 doc: /* Pause, without updating display, for SECONDS seconds.
5778 SECONDS may be a floating-point value, meaning that you can wait for a
5779 fraction of a second. Optional second arg MILLISECONDS specifies an
5780 additional wait period, in milliseconds; this is for backwards compatibility.
5781 \(Not all operating systems support waiting for a fraction of a second.) */)
5782 (Lisp_Object seconds, Lisp_Object milliseconds)
5784 double duration = extract_float (seconds);
5786 if (!NILP (milliseconds))
5788 CHECK_NUMBER (milliseconds);
5789 duration += XINT (milliseconds) / 1000.0;
5792 if (duration > 0)
5794 struct timespec t = dtotimespec (duration);
5795 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5796 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5799 return Qnil;
5803 /* This is just like wait_reading_process_output, except that
5804 it does redisplay.
5806 TIMEOUT is number of seconds to wait (float or integer),
5807 or t to wait forever.
5808 READING is true if reading input.
5809 If DISPLAY_OPTION is >0 display process output while waiting.
5810 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5813 Lisp_Object
5814 sit_for (Lisp_Object timeout, bool reading, int display_option)
5816 intmax_t sec;
5817 int nsec;
5818 bool do_display = display_option > 0;
5820 swallow_events (do_display);
5822 if ((detect_input_pending_run_timers (do_display))
5823 || !NILP (Vexecuting_kbd_macro))
5824 return Qnil;
5826 if (display_option > 1)
5827 redisplay_preserve_echo_area (2);
5829 if (INTEGERP (timeout))
5831 sec = XINT (timeout);
5832 if (sec <= 0)
5833 return Qt;
5834 nsec = 0;
5836 else if (FLOATP (timeout))
5838 double seconds = XFLOAT_DATA (timeout);
5839 if (! (0 < seconds))
5840 return Qt;
5841 else
5843 struct timespec t = dtotimespec (seconds);
5844 sec = min (t.tv_sec, WAIT_READING_MAX);
5845 nsec = t.tv_nsec;
5848 else if (EQ (timeout, Qt))
5850 sec = 0;
5851 nsec = 0;
5853 else
5854 wrong_type_argument (Qnumberp, timeout);
5857 #ifdef USABLE_SIGIO
5858 gobble_input ();
5859 #endif
5861 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5862 Qnil, NULL, 0);
5864 return detect_input_pending () ? Qnil : Qt;
5868 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5869 doc: /* Perform redisplay.
5870 Optional arg FORCE, if non-nil, prevents redisplay from being
5871 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5872 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5873 preempted by arriving input, so FORCE does nothing.
5875 Return t if redisplay was performed, nil if redisplay was preempted
5876 immediately by pending input. */)
5877 (Lisp_Object force)
5879 ptrdiff_t count;
5881 swallow_events (1);
5882 if ((detect_input_pending_run_timers (1)
5883 && NILP (force) && !redisplay_dont_pause)
5884 || !NILP (Vexecuting_kbd_macro))
5885 return Qnil;
5887 count = SPECPDL_INDEX ();
5888 if (!NILP (force) && !redisplay_dont_pause)
5889 specbind (Qredisplay_dont_pause, Qt);
5890 redisplay_preserve_echo_area (2);
5891 unbind_to (count, Qnil);
5892 return Qt;
5897 /***********************************************************************
5898 Other Lisp Functions
5899 ***********************************************************************/
5901 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5902 session's frames, frame names, buffers, buffer-read-only flags, and
5903 buffer-modified-flags. */
5905 static Lisp_Object frame_and_buffer_state;
5908 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5909 Sframe_or_buffer_changed_p, 0, 1, 0,
5910 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5911 VARIABLE is a variable name whose value is either nil or a state vector
5912 that will be updated to contain all frames and buffers,
5913 aside from buffers whose names start with space,
5914 along with the buffers' read-only and modified flags. This allows a fast
5915 check to see whether buffer menus might need to be recomputed.
5916 If this function returns non-nil, it updates the internal vector to reflect
5917 the current state.
5919 If VARIABLE is nil, an internal variable is used. Users should not
5920 pass nil for VARIABLE. */)
5921 (Lisp_Object variable)
5923 Lisp_Object state, tail, frame, buf;
5924 ptrdiff_t n, idx;
5926 if (! NILP (variable))
5928 CHECK_SYMBOL (variable);
5929 state = Fsymbol_value (variable);
5930 if (! VECTORP (state))
5931 goto changed;
5933 else
5934 state = frame_and_buffer_state;
5936 idx = 0;
5937 FOR_EACH_FRAME (tail, frame)
5939 if (idx == ASIZE (state))
5940 goto changed;
5941 if (!EQ (AREF (state, idx++), frame))
5942 goto changed;
5943 if (idx == ASIZE (state))
5944 goto changed;
5945 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5946 goto changed;
5948 /* Check that the buffer info matches. */
5949 FOR_EACH_LIVE_BUFFER (tail, buf)
5951 /* Ignore buffers that aren't included in buffer lists. */
5952 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5953 continue;
5954 if (idx == ASIZE (state))
5955 goto changed;
5956 if (!EQ (AREF (state, idx++), buf))
5957 goto changed;
5958 if (idx == ASIZE (state))
5959 goto changed;
5960 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5961 goto changed;
5962 if (idx == ASIZE (state))
5963 goto changed;
5964 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5965 goto changed;
5967 if (idx == ASIZE (state))
5968 goto changed;
5969 /* Detect deletion of a buffer at the end of the list. */
5970 if (EQ (AREF (state, idx), Qlambda))
5971 return Qnil;
5973 /* Come here if we decide the data has changed. */
5974 changed:
5975 /* Count the size we will need.
5976 Start with 1 so there is room for at least one lambda at the end. */
5977 n = 1;
5978 FOR_EACH_FRAME (tail, frame)
5979 n += 2;
5980 FOR_EACH_LIVE_BUFFER (tail, buf)
5981 n += 3;
5982 /* Reallocate the vector if data has grown to need it,
5983 or if it has shrunk a lot. */
5984 if (! VECTORP (state)
5985 || n > ASIZE (state)
5986 || n + 20 < ASIZE (state) / 2)
5987 /* Add 20 extra so we grow it less often. */
5989 state = Fmake_vector (make_number (n + 20), Qlambda);
5990 if (! NILP (variable))
5991 Fset (variable, state);
5992 else
5993 frame_and_buffer_state = state;
5996 /* Record the new data in the (possibly reallocated) vector. */
5997 idx = 0;
5998 FOR_EACH_FRAME (tail, frame)
6000 ASET (state, idx, frame);
6001 idx++;
6002 ASET (state, idx, XFRAME (frame)->name);
6003 idx++;
6005 FOR_EACH_LIVE_BUFFER (tail, buf)
6007 /* Ignore buffers that aren't included in buffer lists. */
6008 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6009 continue;
6010 ASET (state, idx, buf);
6011 idx++;
6012 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
6013 idx++;
6014 ASET (state, idx, Fbuffer_modified_p (buf));
6015 idx++;
6017 /* Fill up the vector with lambdas (always at least one). */
6018 ASET (state, idx, Qlambda);
6019 idx++;
6020 while (idx < ASIZE (state))
6022 ASET (state, idx, Qlambda);
6023 idx++;
6025 /* Make sure we didn't overflow the vector. */
6026 eassert (idx <= ASIZE (state));
6027 return Qt;
6032 /***********************************************************************
6033 Initialization
6034 ***********************************************************************/
6036 /* Initialization done when Emacs fork is started, before doing stty.
6037 Determine terminal type and set terminal_driver. Then invoke its
6038 decoding routine to set up variables in the terminal package. */
6040 void
6041 init_display (void)
6043 char *terminal_type;
6045 /* Construct the space glyph. */
6046 space_glyph.type = CHAR_GLYPH;
6047 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6048 space_glyph.charpos = -1;
6050 inverse_video = 0;
6051 cursor_in_echo_area = 0;
6053 /* Now is the time to initialize this; it's used by init_sys_modes
6054 during startup. */
6055 Vinitial_window_system = Qnil;
6057 /* SIGWINCH needs to be handled no matter what display we start
6058 with. Otherwise newly opened tty frames will not resize
6059 automatically. */
6060 #ifdef SIGWINCH
6061 #ifndef CANNOT_DUMP
6062 if (initialized)
6063 #endif /* CANNOT_DUMP */
6065 struct sigaction action;
6066 emacs_sigaction_init (&action, deliver_window_change_signal);
6067 sigaction (SIGWINCH, &action, 0);
6069 #endif /* SIGWINCH */
6071 /* If running as a daemon, no need to initialize any frames/terminal. */
6072 if (IS_DAEMON)
6073 return;
6075 /* If the user wants to use a window system, we shouldn't bother
6076 initializing the terminal. This is especially important when the
6077 terminal is so dumb that emacs gives up before and doesn't bother
6078 using the window system.
6080 If the DISPLAY environment variable is set and nonempty,
6081 try to use X, and die with an error message if that doesn't work. */
6083 #ifdef HAVE_X_WINDOWS
6084 if (! inhibit_window_system && ! display_arg)
6086 char *display;
6087 display = getenv ("DISPLAY");
6088 display_arg = (display != 0 && *display != 0);
6090 if (display_arg && !x_display_ok (display))
6092 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6093 display);
6094 inhibit_window_system = 1;
6098 if (!inhibit_window_system && display_arg)
6100 Vinitial_window_system = Qx;
6101 #ifdef HAVE_X11
6102 Vwindow_system_version = make_number (11);
6103 #endif
6104 #ifdef USE_NCURSES
6105 /* In some versions of ncurses,
6106 tputs crashes if we have not called tgetent.
6107 So call tgetent. */
6108 { char b[2044]; tgetent (b, "xterm");}
6109 #endif
6110 return;
6112 #endif /* HAVE_X_WINDOWS */
6114 #ifdef HAVE_NTGUI
6115 if (!inhibit_window_system)
6117 Vinitial_window_system = Qw32;
6118 Vwindow_system_version = make_number (1);
6119 return;
6121 #endif /* HAVE_NTGUI */
6123 #ifdef HAVE_NS
6124 if (!inhibit_window_system
6125 #ifndef CANNOT_DUMP
6126 && initialized
6127 #endif
6130 Vinitial_window_system = Qns;
6131 Vwindow_system_version = make_number (10);
6132 return;
6134 #endif
6136 /* If no window system has been specified, try to use the terminal. */
6137 if (! isatty (0))
6138 fatal ("standard input is not a tty");
6140 #ifdef WINDOWSNT
6141 terminal_type = "w32console";
6142 #else
6143 terminal_type = getenv ("TERM");
6144 #endif
6145 if (!terminal_type)
6147 #ifdef HAVE_WINDOW_SYSTEM
6148 if (! inhibit_window_system)
6149 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6150 else
6151 #endif /* HAVE_WINDOW_SYSTEM */
6152 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6153 exit (1);
6157 struct terminal *t;
6158 struct frame *f = XFRAME (selected_frame);
6160 init_foreground_group ();
6162 /* Open a display on the controlling tty. */
6163 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6165 /* Convert the initial frame to use the new display. */
6166 if (f->output_method != output_initial)
6167 emacs_abort ();
6168 f->output_method = t->type;
6169 f->terminal = t;
6171 t->reference_count++;
6172 #ifdef MSDOS
6173 f->output_data.tty->display_info = &the_only_display_info;
6174 #else
6175 if (f->output_method == output_termcap)
6176 create_tty_output (f);
6177 #endif
6178 t->display_info.tty->top_frame = selected_frame;
6179 change_frame_size (XFRAME (selected_frame),
6180 FrameCols (t->display_info.tty),
6181 FrameRows (t->display_info.tty), 0, 0, 1, 0);
6183 /* Delete the initial terminal. */
6184 if (--initial_terminal->reference_count == 0
6185 && initial_terminal->delete_terminal_hook)
6186 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6188 /* Update frame parameters to reflect the new type. */
6189 Fmodify_frame_parameters
6190 (selected_frame, list1 (Fcons (Qtty_type,
6191 Ftty_type (selected_frame))));
6192 if (t->display_info.tty->name)
6193 Fmodify_frame_parameters
6194 (selected_frame,
6195 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6196 else
6197 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6201 struct frame *sf = SELECTED_FRAME ();
6202 int width = FRAME_TOTAL_COLS (sf);
6203 int height = FRAME_LINES (sf);
6205 /* If these sizes are so big they cause overflow, just ignore the
6206 change. It's not clear what better we could do. The rest of
6207 the code assumes that (width + 2) * height * sizeof (struct glyph)
6208 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6209 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6210 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6211 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6212 < (width + 2) * height))
6213 fatal ("screen size %dx%d too big", width, height);
6216 calculate_costs (XFRAME (selected_frame));
6218 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6219 if (initialized
6220 && !noninteractive
6221 && NILP (Vinitial_window_system))
6223 /* For the initial frame, we don't have any way of knowing what
6224 are the foreground and background colors of the terminal. */
6225 struct frame *sf = SELECTED_FRAME ();
6227 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6228 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6229 call0 (intern ("tty-set-up-initial-frame-faces"));
6235 /***********************************************************************
6236 Blinking cursor
6237 ***********************************************************************/
6239 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6240 Sinternal_show_cursor, 2, 2, 0,
6241 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6242 WINDOW nil means use the selected window. SHOW non-nil means
6243 show a cursor in WINDOW in the next redisplay. SHOW nil means
6244 don't show a cursor. */)
6245 (Lisp_Object window, Lisp_Object show)
6247 /* Don't change cursor state while redisplaying. This could confuse
6248 output routines. */
6249 if (!redisplaying_p)
6250 decode_any_window (window)->cursor_off_p = NILP (show);
6251 return Qnil;
6255 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6256 Sinternal_show_cursor_p, 0, 1, 0,
6257 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6258 WINDOW nil or omitted means report on the selected window. */)
6259 (Lisp_Object window)
6261 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6264 /***********************************************************************
6265 Initialization
6266 ***********************************************************************/
6268 void
6269 syms_of_display (void)
6271 defsubr (&Sredraw_frame);
6272 defsubr (&Sredraw_display);
6273 defsubr (&Sframe_or_buffer_changed_p);
6274 defsubr (&Sopen_termscript);
6275 defsubr (&Sding);
6276 defsubr (&Sredisplay);
6277 defsubr (&Ssleep_for);
6278 defsubr (&Ssend_string_to_terminal);
6279 defsubr (&Sinternal_show_cursor);
6280 defsubr (&Sinternal_show_cursor_p);
6282 #ifdef GLYPH_DEBUG
6283 defsubr (&Sdump_redisplay_history);
6284 #endif
6286 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6287 staticpro (&frame_and_buffer_state);
6289 DEFSYM (Qdisplay_table, "display-table");
6290 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6292 DEFVAR_INT ("baud-rate", baud_rate,
6293 doc: /* The output baud rate of the terminal.
6294 On most systems, changing this value will affect the amount of padding
6295 and the other strategic decisions made during redisplay. */);
6297 DEFVAR_BOOL ("inverse-video", inverse_video,
6298 doc: /* Non-nil means invert the entire frame display.
6299 This means everything is in inverse video which otherwise would not be. */);
6301 DEFVAR_BOOL ("visible-bell", visible_bell,
6302 doc: /* Non-nil means try to flash the frame to represent a bell.
6304 See also `ring-bell-function'. */);
6306 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6307 doc: /* Non-nil means no need to redraw entire frame after suspending.
6308 A non-nil value is useful if the terminal can automatically preserve
6309 Emacs's frame display when you reenter Emacs.
6310 It is up to you to set this variable if your terminal can do that. */);
6312 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6313 doc: /* Name of the window system that Emacs uses for the first frame.
6314 The value is a symbol:
6315 nil for a termcap frame (a character-only terminal),
6316 'x' for an Emacs frame that is really an X window,
6317 'w32' for an Emacs frame that is a window on MS-Windows display,
6318 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6319 'pc' for a direct-write MS-DOS frame.
6321 Use of this variable as a boolean is deprecated. Instead,
6322 use `display-graphic-p' or any of the other `display-*-p'
6323 predicates which report frame's specific UI-related capabilities. */);
6325 DEFVAR_KBOARD ("window-system", Vwindow_system,
6326 doc: /* Name of window system through which the selected frame is displayed.
6327 The value is a symbol:
6328 nil for a termcap frame (a character-only terminal),
6329 'x' for an Emacs frame that is really an X window,
6330 'w32' for an Emacs frame that is a window on MS-Windows display,
6331 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6332 'pc' for a direct-write MS-DOS frame.
6334 Use of this variable as a boolean is deprecated. Instead,
6335 use `display-graphic-p' or any of the other `display-*-p'
6336 predicates which report frame's specific UI-related capabilities. */);
6338 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6339 doc: /* The version number of the window system in use.
6340 For X windows, this is 11. */);
6342 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6343 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6345 DEFVAR_LISP ("glyph-table", Vglyph_table,
6346 doc: /* Table defining how to output a glyph code to the frame.
6347 If not nil, this is a vector indexed by glyph code to define the glyph.
6348 Each element can be:
6349 integer: a glyph code which this glyph is an alias for.
6350 string: output this glyph using that string (not impl. in X windows).
6351 nil: this glyph mod 524288 is the code of a character to output,
6352 and this glyph / 524288 is the face number (see `face-id') to use
6353 while outputting it. */);
6354 Vglyph_table = Qnil;
6356 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6357 doc: /* Display table to use for buffers that specify none.
6358 See `buffer-display-table' for more information. */);
6359 Vstandard_display_table = Qnil;
6361 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6362 doc: /* Non-nil means display update isn't paused when input is detected. */);
6363 redisplay_dont_pause = 1;
6365 #ifdef CANNOT_DUMP
6366 if (noninteractive)
6367 #endif
6369 Vinitial_window_system = Qnil;
6370 Vwindow_system_version = Qnil;