2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1998, 1999
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/internals
7 @node GNU Emacs Internals, Standard Errors, Tips, Top
8 @comment node-name, next, previous, up
9 @appendix GNU Emacs Internals
11 This chapter describes how the runnable Emacs executable is dumped with
12 the preloaded Lisp libraries in it, how storage is allocated, and some
13 internal aspects of GNU Emacs that may be of interest to C programmers.
16 * Building Emacs:: How to the dumped Emacs is made.
17 * Pure Storage:: A kludge to make preloaded Lisp functions sharable.
18 * Garbage Collection:: Reclaiming space for Lisp objects no longer used.
19 * Memory Usage:: Info about total size of Lisp objects made so far.
20 * Writing Emacs Primitives:: Writing C code for Emacs.
21 * Object Internals:: Data formats of buffers, windows, processes.
25 @appendixsec Building Emacs
26 @cindex building Emacs
29 This section explains the steps involved in building the Emacs
30 executable. You don't have to know this material to build and install
31 Emacs, since the makefiles do all these things automatically. This
32 information is pertinent to Emacs maintenance.
34 Compilation of the C source files in the @file{src} directory
35 produces an executable file called @file{temacs}, also called a
36 @dfn{bare impure Emacs}. It contains the Emacs Lisp interpreter and I/O
37 routines, but not the editing commands.
39 @cindex @file{loadup.el}
40 The command @w{@samp{temacs -l loadup}} uses @file{temacs} to create
41 the real runnable Emacs executable. These arguments direct
42 @file{temacs} to evaluate the Lisp files specified in the file
43 @file{loadup.el}. These files set up the normal Emacs editing
44 environment, resulting in an Emacs that is still impure but no longer
47 It takes a substantial time to load the standard Lisp files. Luckily,
48 you don't have to do this each time you run Emacs; @file{temacs} can
49 dump out an executable program called @file{emacs} that has these files
50 preloaded. @file{emacs} starts more quickly because it does not need to
51 load the files. This is the Emacs executable that is normally
54 To create @file{emacs}, use the command @samp{temacs -batch -l loadup
55 dump}. The purpose of @samp{-batch} here is to prevent @file{temacs}
56 from trying to initialize any of its data on the terminal; this ensures
57 that the tables of terminal information are empty in the dumped Emacs.
58 The argument @samp{dump} tells @file{loadup.el} to dump a new executable
61 Some operating systems don't support dumping. On those systems, you
62 must start Emacs with the @samp{temacs -l loadup} command each time you
63 use it. This takes a substantial time, but since you need to start
64 Emacs once a day at most---or once a week if you never log out---the
65 extra time is not too severe a problem.
67 @cindex @file{site-load.el}
69 You can specify additional files to preload by writing a library named
70 @file{site-load.el} that loads them. You may need to add a definition
73 #define SITELOAD_PURESIZE_EXTRA @var{n}
77 to make @var{n} added bytes of pure space to hold the additional files.
78 (Try adding increments of 20000 until it is big enough.) However, the
79 advantage of preloading additional files decreases as machines get
80 faster. On modern machines, it is usually not advisable.
82 After @file{loadup.el} reads @file{site-load.el}, it finds the
83 documentation strings for primitive and preloaded functions (and
84 variables) in the file @file{etc/DOC} where they are stored, by calling
85 @code{Snarf-documentation} (@pxref{Accessing Documentation}).
87 @cindex @file{site-init.el}
88 You can specify other Lisp expressions to execute just before dumping
89 by putting them in a library named @file{site-init.el}. This file is
90 executed after the documentation strings are found.
92 If you want to preload function or variable definitions, there are
93 three ways you can do this and make their documentation strings
94 accessible when you subsequently run Emacs:
98 Arrange to scan these files when producing the @file{etc/DOC} file,
99 and load them with @file{site-load.el}.
102 Load the files with @file{site-init.el}, then copy the files into the
103 installation directory for Lisp files when you install Emacs.
106 Specify a non-@code{nil} value for
107 @code{byte-compile-dynamic-docstrings} as a local variable in each of these
108 files, and load them with either @file{site-load.el} or
109 @file{site-init.el}. (This method has the drawback that the
110 documentation strings take up space in Emacs all the time.)
113 It is not advisable to put anything in @file{site-load.el} or
114 @file{site-init.el} that would alter any of the features that users
115 expect in an ordinary unmodified Emacs. If you feel you must override
116 normal features for your site, do it with @file{default.el}, so that
117 users can override your changes if they wish. @xref{Startup Summary}.
119 @defun dump-emacs to-file from-file
121 This function dumps the current state of Emacs into an executable file
122 @var{to-file}. It takes symbols from @var{from-file} (this is normally
123 the executable file @file{temacs}).
125 If you want to use this function in an Emacs that was already dumped,
126 you must run Emacs with @samp{-batch}.
130 @appendixsec Pure Storage
133 Emacs Lisp uses two kinds of storage for user-created Lisp objects:
134 @dfn{normal storage} and @dfn{pure storage}. Normal storage is where
135 all the new data created during an Emacs session are kept; see the
136 following section for information on normal storage. Pure storage is
137 used for certain data in the preloaded standard Lisp files---data that
138 should never change during actual use of Emacs.
140 Pure storage is allocated only while @file{temacs} is loading the
141 standard preloaded Lisp libraries. In the file @file{emacs}, it is
142 marked as read-only (on operating systems that permit this), so that
143 the memory space can be shared by all the Emacs jobs running on the
144 machine at once. Pure storage is not expandable; a fixed amount is
145 allocated when Emacs is compiled, and if that is not sufficient for the
146 preloaded libraries, @file{temacs} crashes. If that happens, you must
147 increase the compilation parameter @code{PURESIZE} in the file
148 @file{src/puresize.h}. This normally won't happen unless you try to
149 preload additional libraries or add features to the standard ones.
151 @defun purecopy object
152 This function makes a copy in pure storage of @var{object}, and returns
153 it. It copies a string by simply making a new string with the same
154 characters in pure storage. It recursively copies the contents of
155 vectors and cons cells. It does not make copies of other objects such
156 as symbols, but just returns them unchanged. It signals an error if
157 asked to copy markers.
159 This function is a no-op except while Emacs is being built and dumped;
160 it is usually called only in the file @file{emacs/lisp/loaddefs.el}, but
161 a few packages call it just in case you decide to preload them.
164 @defvar pure-bytes-used
165 The value of this variable is the number of bytes of pure storage
166 allocated so far. Typically, in a dumped Emacs, this number is very
167 close to the total amount of pure storage available---if it were not,
168 we would preallocate less.
172 This variable determines whether @code{defun} should make a copy of the
173 function definition in pure storage. If it is non-@code{nil}, then the
174 function definition is copied into pure storage.
176 This flag is @code{t} while loading all of the basic functions for
177 building Emacs initially (allowing those functions to be sharable and
178 non-collectible). Dumping Emacs as an executable always writes
179 @code{nil} in this variable, regardless of the value it actually has
180 before and after dumping.
182 You should not change this flag in a running Emacs.
185 @node Garbage Collection
186 @appendixsec Garbage Collection
187 @cindex garbage collector
189 @cindex memory allocation
190 When a program creates a list or the user defines a new function (such
191 as by loading a library), that data is placed in normal storage. If
192 normal storage runs low, then Emacs asks the operating system to
193 allocate more memory in blocks of 1k bytes. Each block is used for one
194 type of Lisp object, so symbols, cons cells, markers, etc., are
195 segregated in distinct blocks in memory. (Vectors, long strings,
196 buffers and certain other editing types, which are fairly large, are
197 allocated in individual blocks, one per object, while small strings are
198 packed into blocks of 8k bytes.)
200 It is quite common to use some storage for a while, then release it by
201 (for example) killing a buffer or deleting the last pointer to an
202 object. Emacs provides a @dfn{garbage collector} to reclaim this
203 abandoned storage. (This name is traditional, but ``garbage recycler''
204 might be a more intuitive metaphor for this facility.)
206 The garbage collector operates by finding and marking all Lisp objects
207 that are still accessible to Lisp programs. To begin with, it assumes
208 all the symbols, their values and associated function definitions, and
209 any data presently on the stack, are accessible. Any objects that can
210 be reached indirectly through other accessible objects are also
213 When marking is finished, all objects still unmarked are garbage. No
214 matter what the Lisp program or the user does, it is impossible to refer
215 to them, since there is no longer a way to reach them. Their space
216 might as well be reused, since no one will miss them. The second
217 (``sweep'') phase of the garbage collector arranges to reuse them.
219 @c ??? Maybe add something describing weak hash tables here?
222 The sweep phase puts unused cons cells onto a @dfn{free list}
223 for future allocation; likewise for symbols and markers. It compacts
224 the accessible strings so they occupy fewer 8k blocks; then it frees the
225 other 8k blocks. Vectors, buffers, windows, and other large objects are
226 individually allocated and freed using @code{malloc} and @code{free}.
228 @cindex CL note---allocate more storage
230 @b{Common Lisp note:} Unlike other Lisps, GNU Emacs Lisp does not
231 call the garbage collector when the free list is empty. Instead, it
232 simply requests the operating system to allocate more storage, and
233 processing continues until @code{gc-cons-threshold} bytes have been
236 This means that you can make sure that the garbage collector will not
237 run during a certain portion of a Lisp program by calling the garbage
238 collector explicitly just before it (provided that portion of the
239 program does not use so much space as to force a second garbage
243 @deffn Command garbage-collect
244 This command runs a garbage collection, and returns information on
245 the amount of space in use. (Garbage collection can also occur
246 spontaneously if you use more than @code{gc-cons-threshold} bytes of
247 Lisp data since the previous garbage collection.)
249 @code{garbage-collect} returns a list containing the following
254 ((@var{used-conses} . @var{free-conses})
255 (@var{used-syms} . @var{free-syms})
257 (@var{used-miscs} . @var{free-miscs})
258 @var{used-string-chars}
259 @var{used-vector-slots}
260 (@var{used-floats} . @var{free-floats})
261 (@var{used-intervals} . @var{free-intervals})
262 (@var{used-strings} . @var{free-strings}))
270 @result{} ((106886 . 13184) (9769 . 0)
271 (7731 . 4651) 347543 121628
272 (31 . 94) (1273 . 168)
277 Here is a table explaining each element:
281 The number of cons cells in use.
284 The number of cons cells for which space has been obtained from the
285 operating system, but that are not currently being used.
288 The number of symbols in use.
291 The number of symbols for which space has been obtained from the
292 operating system, but that are not currently being used.
295 The number of miscellaneous objects in use. These include markers and
296 overlays, plus certain objects not visible to users.
299 The number of miscellaneous objects for which space has been obtained
300 from the operating system, but that are not currently being used.
302 @item used-string-chars
303 The total size of all strings, in characters.
305 @item used-vector-slots
306 The total number of elements of existing vectors.
310 The number of floats in use.
314 The number of floats for which space has been obtained from the
315 operating system, but that are not currently being used.
318 The number of intervals in use. Intervals are an internal
319 data structure used for representing text properties.
322 The number of intervals for which space has been obtained
323 from the operating system, but that are not currently being used.
326 The number of strings in use.
329 The number of string headers for which the space was obtained from the
330 operating system, but which are currently not in use. (A string
331 object consists of a header and the storage for the string text
332 itself; the latter is only allocated when the string is created.)
336 @defopt garbage-collection-messages
337 If this variable is non-@code{nil}, Emacs displays a message at the
338 beginning and end of garbage collection. The default value is
339 @code{nil}, meaning there are no such messages.
342 @defopt gc-cons-threshold
343 The value of this variable is the number of bytes of storage that must
344 be allocated for Lisp objects after one garbage collection in order to
345 trigger another garbage collection. A cons cell counts as eight bytes,
346 a string as one byte per character plus a few bytes of overhead, and so
347 on; space allocated to the contents of buffers does not count. Note
348 that the subsequent garbage collection does not happen immediately when
349 the threshold is exhausted, but only the next time the Lisp evaluator is
352 The initial threshold value is 400,000. If you specify a larger
353 value, garbage collection will happen less often. This reduces the
354 amount of time spent garbage collecting, but increases total memory use.
355 You may want to do this when running a program that creates lots of
358 You can make collections more frequent by specifying a smaller value,
359 down to 10,000. A value less than 10,000 will remain in effect only
360 until the subsequent garbage collection, at which time
361 @code{garbage-collect} will set the threshold back to 10,000.
364 The value return by @code{garbage-collect} describes the amount of
365 memory used by Lisp data, broken down by data type. By contrast, the
366 function @code{memory-limit} provides information on the total amount of
367 memory Emacs is currently using.
371 This function returns the address of the last byte Emacs has allocated,
372 divided by 1024. We divide the value by 1024 to make sure it fits in a
375 You can use this to get a general idea of how your actions affect the
380 @section Memory Usage
382 These functions and variables give information about the total amount
383 of memory allocation that Emacs has done, broken down by data type.
384 Note the difference between these and the values returned by
385 @code{(garbage-collect)}; those count objects that currently exist, but
386 these count the number or size of all allocations, including those for
387 objects that have since been freed.
389 @defvar cons-cells-consed
390 The total number of cons cells that have been allocated so far
391 in this Emacs session.
394 @defvar floats-consed
395 The total number of floats that have been allocated so far
396 in this Emacs session.
399 @defvar vector-cells-consed
400 The total number of vector cells that have been allocated so far
401 in this Emacs session.
404 @defvar symbols-consed
405 The total number of symbols that have been allocated so far
406 in this Emacs session.
409 @defvar string-chars-consed
410 The total number of string characters that have been allocated so far
411 in this Emacs session.
414 @defvar misc-objects-consed
415 The total number of miscellaneous objects that have been allocated so
416 far in this Emacs session. These include markers and overlays, plus
417 certain objects not visible to users.
420 @defvar intervals-consed
421 The total number of intervals that have been allocated so far
422 in this Emacs session.
425 @defvar strings-consed
426 The total number of strings that have been allocated so far in this
430 @node Writing Emacs Primitives
431 @appendixsec Writing Emacs Primitives
432 @cindex primitive function internals
434 Lisp primitives are Lisp functions implemented in C. The details of
435 interfacing the C function so that Lisp can call it are handled by a few
436 C macros. The only way to really understand how to write new C code is
437 to read the source, but we can explain some things here.
439 An example of a special form is the definition of @code{or}, from
440 @file{eval.c}. (An ordinary function would have the same general
443 @cindex garbage collection protection
446 DEFUN ("or", For, Sor, 0, UNEVALLED, 0,
447 doc: /* Eval args until one of them yields non-nil, then return that value.
448 The remaining args are not evalled at all.
449 If all args return nil, return nil.
452 usage: (or CONDITIONS ...) */)
456 register Lisp_Object val;
457 Lisp_Object args_left;
472 val = Feval (Fcar (args_left));
475 args_left = Fcdr (args_left);
477 while (!NILP (args_left));
487 Let's start with a precise explanation of the arguments to the
488 @code{DEFUN} macro. Here is a template for them:
491 DEFUN (@var{lname}, @var{fname}, @var{sname}, @var{min}, @var{max}, @var{interactive}, @var{doc})
496 This is the name of the Lisp symbol to define as the function name; in
497 the example above, it is @code{or}.
500 This is the C function name for this function. This is
501 the name that is used in C code for calling the function. The name is,
502 by convention, @samp{F} prepended to the Lisp name, with all dashes
503 (@samp{-}) in the Lisp name changed to underscores. Thus, to call this
504 function from C code, call @code{For}. Remember that the arguments must
505 be of type @code{Lisp_Object}; various macros and functions for creating
506 values of type @code{Lisp_Object} are declared in the file
510 This is a C variable name to use for a structure that holds the data for
511 the subr object that represents the function in Lisp. This structure
512 conveys the Lisp symbol name to the initialization routine that will
513 create the symbol and store the subr object as its definition. By
514 convention, this name is always @var{fname} with @samp{F} replaced with
518 This is the minimum number of arguments that the function requires. The
519 function @code{or} allows a minimum of zero arguments.
522 This is the maximum number of arguments that the function accepts, if
523 there is a fixed maximum. Alternatively, it can be @code{UNEVALLED},
524 indicating a special form that receives unevaluated arguments, or
525 @code{MANY}, indicating an unlimited number of evaluated arguments (the
526 equivalent of @code{&rest}). Both @code{UNEVALLED} and @code{MANY} are
527 macros. If @var{max} is a number, it may not be less than @var{min} and
528 it may not be greater than seven.
531 This is an interactive specification, a string such as might be used as
532 the argument of @code{interactive} in a Lisp function. In the case of
533 @code{or}, it is 0 (a null pointer), indicating that @code{or} cannot be
534 called interactively. A value of @code{""} indicates a function that
535 should receive no arguments when called interactively.
538 This is the documentation string. It uses C comment syntax rather
539 than C string syntax because comment syntax requires nothing special
540 to include multiple lines. The @samp{doc:} identifies the comment
541 that follows as the documentation string. The @samp{/*} and @samp{*/}
542 delimiters that begin and end the comment are not part of the
543 documentation string.
545 If the last line of the documentation string begins with the keyword
546 @samp{usage:}, the rest of the line is treated as the argument list
547 for documentation purposes. This way, you can use different argument
548 names in the documentation string from the ones used in the C code.
550 All the usual rules for documentation strings in Lisp code
551 (@pxref{Documentation Tips}) apply to C code documentation strings
555 After the call to the @code{DEFUN} macro, you must write the argument
556 name list that every C function must have, followed by ordinary C
557 declarations for the arguments. For a function with a fixed maximum
558 number of arguments, declare a C argument for each Lisp argument, and
559 give them all type @code{Lisp_Object}. When a Lisp function has no
560 upper limit on the number of arguments, its implementation in C actually
561 receives exactly two arguments: the first is the number of Lisp
562 arguments, and the second is the address of a block containing their
563 values. They have types @code{int} and @w{@code{Lisp_Object *}}.
565 Within the function @code{For} itself, note the use of the macros
566 @code{GCPRO1} and @code{UNGCPRO}. @code{GCPRO1} is used to ``protect''
567 a variable from garbage collection---to inform the garbage collector that
568 it must look in that variable and regard its contents as an accessible
569 object. This is necessary whenever you call @code{Feval} or anything
570 that can directly or indirectly call @code{Feval}. At such a time, any
571 Lisp object that you intend to refer to again must be protected somehow.
572 @code{UNGCPRO} cancels the protection of the variables that are
573 protected in the current function. It is necessary to do this explicitly.
575 It suffices to ensure that at least one pointer to each object is
576 GC-protected; as long as the object is not recycled, all pointers to
577 it remain valid. So if you are sure that a local variable points to
578 an object that will be preserved by some other pointer, that local
579 variable does not need a GCPRO. (Formerly, strings were an exception
580 to this rule; in older Emacs versions, every pointer to a string
581 needed to be marked by GC.)
583 The macro @code{GCPRO1} protects just one local variable. If you
584 want to protect two, use @code{GCPRO2} instead; repeating
585 @code{GCPRO1} will not work. Macros, @code{GCPRO3}, @code{GCPRO4},
586 @code{GCPRO5}, and @code{GCPRO6} also exist. These macros implicitly
587 use local variables such as @code{gcpro1}; you must declare these
588 explicitly, with type @code{struct gcpro}. Thus, if you use
589 @code{GCPRO2}, you must declare @code{gcpro1} and @code{gcpro2}.
590 Alas, we can't explain all the tricky details here.
592 Built-in functions that take a variable number of arguments actually
593 accept two arguments at the C level: the number of Lisp arguments, and
594 a @code{Lisp_Object *} pointer to a C vector containing those Lisp
595 arguments. This C vector may be part of a Lisp vector, but it need
596 not be. The responsibility for using GCPRO to protecting the Lisp
597 arguments from GC if necessary rests with the caller in this case,
598 since the caller allocated or found the storage for them.
600 You must not use C initializers for static or global variables unless
601 the variables are never written once Emacs is dumped. These variables
602 with initializers are allocated in an area of memory that becomes
603 read-only (on certain operating systems) as a result of dumping Emacs.
606 Do not use static variables within functions---place all static
607 variables at top level in the file. This is necessary because Emacs on
608 some operating systems defines the keyword @code{static} as a null
609 macro. (This definition is used because those systems put all variables
610 declared static in a place that becomes read-only after dumping, whether
611 they have initializers or not.)
613 Defining the C function is not enough to make a Lisp primitive
614 available; you must also create the Lisp symbol for the primitive and
615 store a suitable subr object in its function cell. The code looks like
619 defsubr (&@var{subr-structure-name});
623 Here @var{subr-structure-name} is the name you used as the third
624 argument to @code{DEFUN}.
626 If you add a new primitive to a file that already has Lisp primitives
627 defined in it, find the function (near the end of the file) named
628 @code{syms_of_@var{something}}, and add the call to @code{defsubr}
629 there. If the file doesn't have this function, or if you create a new
630 file, add to it a @code{syms_of_@var{filename}} (e.g.,
631 @code{syms_of_myfile}). Then find the spot in @file{emacs.c} where all
632 of these functions are called, and add a call to
633 @code{syms_of_@var{filename}} there.
635 @vindex byte-boolean-vars
636 The function @code{syms_of_@var{filename}} is also the place to define
637 any C variables that are to be visible as Lisp variables.
638 @code{DEFVAR_LISP} makes a C variable of type @code{Lisp_Object} visible
639 in Lisp. @code{DEFVAR_INT} makes a C variable of type @code{int}
640 visible in Lisp with a value that is always an integer.
641 @code{DEFVAR_BOOL} makes a C variable of type @code{int} visible in Lisp
642 with a value that is either @code{t} or @code{nil}. Note that variables
643 defined with @code{DEFVAR_BOOL} are automatically added to the list
644 @code{byte-boolean-vars} used by the byte compiler.
646 If you define a file-scope C variable of type @code{Lisp_Object},
647 you must protect it from garbage-collection by calling @code{staticpro}
648 in @code{syms_of_@var{filename}}, like this:
651 staticpro (&@var{variable});
654 Here is another example function, with more complicated arguments.
655 This comes from the code in @file{window.c}, and it demonstrates the use
656 of macros and functions to manipulate Lisp objects.
660 DEFUN ("coordinates-in-window-p", Fcoordinates_in_window_p,
661 Scoordinates_in_window_p, 2, 2,
662 "xSpecify coordinate pair: \nXExpression which evals to window: ",
663 "Return non-nil if COORDINATES is in WINDOW.\n\
664 COORDINATES is a cons of the form (X . Y), X and Y being distances\n\
668 If they are on the border between WINDOW and its right sibling,\n\
669 `vertical-line' is returned.")
670 (coordinates, window)
671 register Lisp_Object coordinates, window;
677 CHECK_LIVE_WINDOW (window, 0);
678 CHECK_CONS (coordinates, 1);
679 x = XINT (Fcar (coordinates));
680 y = XINT (Fcdr (coordinates));
684 switch (coordinates_in_window (XWINDOW (window), &x, &y))
686 case 0: /* NOT in window at all. */
691 case 1: /* In text part of window. */
692 return Fcons (make_number (x), make_number (y));
696 case 2: /* In mode line of window. */
701 case 3: /* On right border of window. */
702 return Qvertical_line;
713 Note that C code cannot call functions by name unless they are defined
714 in C. The way to call a function written in Lisp is to use
715 @code{Ffuncall}, which embodies the Lisp function @code{funcall}. Since
716 the Lisp function @code{funcall} accepts an unlimited number of
717 arguments, in C it takes two: the number of Lisp-level arguments, and a
718 one-dimensional array containing their values. The first Lisp-level
719 argument is the Lisp function to call, and the rest are the arguments to
720 pass to it. Since @code{Ffuncall} can call the evaluator, you must
721 protect pointers from garbage collection around the call to
724 The C functions @code{call0}, @code{call1}, @code{call2}, and so on,
725 provide handy ways to call a Lisp function conveniently with a fixed
726 number of arguments. They work by calling @code{Ffuncall}.
728 @file{eval.c} is a very good file to look through for examples;
729 @file{lisp.h} contains the definitions for some important macros and
732 If you define a function which is side-effect free, update the code in
733 @file{byte-opt.el} which binds @code{side-effect-free-fns} and
734 @code{side-effect-and-error-free-fns} to include it. This will help the
737 @node Object Internals
738 @appendixsec Object Internals
739 @cindex object internals
741 GNU Emacs Lisp manipulates many different types of data. The actual
742 data are stored in a heap and the only access that programs have to it
743 is through pointers. Pointers are thirty-two bits wide in most
744 implementations. Depending on the operating system and type of machine
745 for which you compile Emacs, twenty-eight bits are used to address the
746 object, and the remaining four bits are used for a GC mark bit and the
747 tag that identifies the object's type.
749 Because Lisp objects are represented as tagged pointers, it is always
750 possible to determine the Lisp data type of any object. The C data type
751 @code{Lisp_Object} can hold any Lisp object of any data type. Ordinary
752 variables have type @code{Lisp_Object}, which means they can hold any
753 type of Lisp value; you can determine the actual data type only at run
754 time. The same is true for function arguments; if you want a function
755 to accept only a certain type of argument, you must check the type
756 explicitly using a suitable predicate (@pxref{Type Predicates}).
757 @cindex type checking internals
760 * Buffer Internals:: Components of a buffer structure.
761 * Window Internals:: Components of a window structure.
762 * Process Internals:: Components of a process structure.
765 @node Buffer Internals
766 @appendixsubsec Buffer Internals
767 @cindex internals, of buffer
768 @cindex buffer internals
770 Buffers contain fields not directly accessible by the Lisp programmer.
771 We describe them here, naming them by the names used in the C code.
772 Many are accessible indirectly in Lisp programs via Lisp primitives.
774 Two structures are used to represent buffers in C. The
775 @code{buffer_text} structure contains fields describing the text of a
776 buffer; the @code{buffer} structure holds other fields. In the case
777 of indirect buffers, two or more @code{buffer} structures reference
778 the same @code{buffer_text} structure.
780 Here is a list of the @code{struct buffer_text} fields:
784 This field contains the actual address of the buffer contents.
787 This holds the character position of the gap in the buffer.
791 This field contains the character position of the end of the buffer
795 Contains the byte position of the gap.
798 Holds the byte position of the end of the buffer text.
801 Contains the size of buffer's gap. @xref{Buffer Gap}.
804 This field counts buffer-modification events for this buffer. It is
805 incremented for each such event, and never otherwise changed.
808 Contains the previous value of @code{modiff}, as of the last time a
809 buffer was visited or saved in a file.
812 Counts modifications to overlays analogous to @code{modiff}.
815 Holds the number of characters at the start of the text that are known
816 to be unchanged since the last redisplay that finished.
819 Holds the number of characters at the end of the text that are known to
820 be unchanged since the last redisplay that finished.
822 @item unchanged_modified
823 Contains the value of @code{modiff} at the time of the last redisplay
824 that finished. If this value matches @code{modiff},
825 @code{beg_unchanged} and @code{end_unchanged} contain no useful
828 @item overlay_unchanged_modified
829 Contains the value of @code{overlay_modiff} at the time of the last
830 redisplay that finished. If this value matches @code{overlay_modiff},
831 @code{beg_unchanged} and @code{end_unchanged} contain no useful
835 The markers that refer to this buffer. This is actually a single
836 marker, and successive elements in its marker @code{chain} are the other
837 markers referring to this buffer text.
840 Contains the interval tree which records the text properties of this
844 The fields of @code{struct buffer} are:
848 Points to the next buffer, in the chain of all buffers including killed
849 buffers. This chain is used only for garbage collection, in order to
850 collect killed buffers properly. Note that vectors, and most kinds of
851 objects allocated as vectors, are all on one chain, but buffers are on a
852 separate chain of their own.
855 This is a @code{struct buffer_text} structure. In an ordinary buffer,
856 it holds the buffer contents. In indirect buffers, this field is not
860 This points to the @code{buffer_text} structure that is used for this
861 buffer. In an ordinary buffer, this is the @code{own_text} field above.
862 In an indirect buffer, this is the @code{own_text} field of the base
866 Contains the character position of point in a buffer.
869 Contains the byte position of point in a buffer.
872 This field contains the character position of the beginning of the
873 accessible range of text in the buffer.
876 This field contains the byte position of the beginning of the
877 accessible range of text in the buffer.
880 This field contains the character position of the end of the
881 accessible range of text in the buffer.
884 This field contains the byte position of the end of the
885 accessible range of text in the buffer.
888 In an indirect buffer, this points to the base buffer. In an ordinary
891 @item local_var_flags
892 This field contains flags indicating that certain variables are local in
893 this buffer. Such variables are declared in the C code using
894 @code{DEFVAR_PER_BUFFER}, and their buffer-local bindings are stored in
895 fields in the buffer structure itself. (Some of these fields are
896 described in this table.)
899 This field contains the modification time of the visited file. It is
900 set when the file is written or read. Before writing the buffer into a
901 file, this field is compared to the modification time of the file to see
902 if the file has changed on disk. @xref{Buffer Modification}.
904 @item auto_save_modified
905 This field contains the time when the buffer was last auto-saved.
907 @item auto_save_failure_time
908 The time at which we detected a failure to auto-save, or -1 if we didn't
911 @item last_window_start
912 This field contains the @code{window-start} position in the buffer as of
913 the last time the buffer was displayed in a window.
916 This flag is set when narrowing changes in a buffer.
918 @item prevent_redisplay_optimizations_p
919 this flag indicates that redisplay optimizations should not be used
920 to display this buffer.
923 This field points to the buffer's undo list. @xref{Undo}.
926 The buffer name is a string that names the buffer. It is guaranteed to
927 be unique. @xref{Buffer Names}.
930 The name of the file visited in this buffer, or @code{nil}.
933 The directory for expanding relative file names.
936 Length of the file this buffer is visiting, when last read or saved.
937 This and other fields concerned with saving are not kept in the
938 @code{buffer_text} structure because indirect buffers are never saved.
940 @item auto_save_file_name
941 File name used for auto-saving this buffer. This is not in the
942 @code{buffer_text} because it's not used in indirect buffers at all.
945 Non-@code{nil} means this buffer is read-only.
948 This field contains the mark for the buffer. The mark is a marker,
949 hence it is also included on the list @code{markers}. @xref{The Mark}.
951 @item local_var_alist
952 This field contains the association list describing the buffer-local
953 variable bindings of this buffer, not including the built-in
954 buffer-local bindings that have special slots in the buffer object.
955 (Those slots are omitted from this table.) @xref{Buffer-Local
959 Symbol naming the major mode of this buffer, e.g., @code{lisp-mode}.
962 Pretty name of major mode, e.g., @code{"Lisp"}.
964 @item mode_line_format
965 Mode line element that controls the format of the mode line. If this
966 is @code{nil}, no mode line will be displayed.
968 @item header_line_format
969 This field is analoguous to @code{mode_line_format} for the mode
970 line displayed at the top of windows.
973 This field holds the buffer's local keymap. @xref{Keymaps}.
976 This buffer's local abbrevs.
979 This field contains the syntax table for the buffer. @xref{Syntax Tables}.
982 This field contains the category table for the buffer.
984 @item case_fold_search
985 The value of @code{case-fold-search} in this buffer.
988 The value of @code{tab-width} in this buffer.
991 The value of @code{fill-column} in this buffer.
994 The value of @code{left-margin} in this buffer.
996 @item auto_fill_function
997 The value of @code{auto-fill-function} in this buffer.
1000 This field contains the conversion table for converting text to lower case.
1004 This field contains the conversion table for converting text to upper case.
1007 @item case_canon_table
1008 This field contains the conversion table for canonicalizing text for
1009 case-folding search. @xref{Case Tables}.
1011 @item case_eqv_table
1012 This field contains the equivalence table for case-folding search.
1015 @item truncate_lines
1016 The value of @code{truncate-lines} in this buffer.
1019 The value of @code{ctl-arrow} in this buffer.
1021 @item selective_display
1022 The value of @code{selective-display} in this buffer.
1024 @item selective_display_ellipsis
1025 The value of @code{selective-display-ellipsis} in this buffer.
1028 An alist of the minor modes of this buffer.
1030 @item overwrite_mode
1031 The value of @code{overwrite_mode} in this buffer.
1034 The value of @code{abbrev-mode} in this buffer.
1037 This field contains the buffer's display table, or @code{nil} if it doesn't
1038 have one. @xref{Display Tables}.
1041 This field contains the time when the buffer was last saved, as an integer.
1042 @xref{Buffer Modification}.
1045 This field is non-@code{nil} if the buffer's mark is active.
1047 @item overlays_before
1048 This field holds a list of the overlays in this buffer that end at or
1049 before the current overlay center position. They are sorted in order of
1050 decreasing end position.
1052 @item overlays_after
1053 This field holds a list of the overlays in this buffer that end after
1054 the current overlay center position. They are sorted in order of
1055 increasing beginning position.
1057 @item overlay_center
1058 This field holds the current overlay center position. @xref{Overlays}.
1060 @item enable_multibyte_characters
1061 This field holds the buffer's local value of
1062 @code{enable-multibyte-characters}---either @code{t} or @code{nil}.
1064 @item buffer_file_coding_system
1065 The value of @code{buffer-file-coding-system} in this buffer.
1068 The value of @code{buffer-file-format} in this buffer.
1071 In an indirect buffer, or a buffer that is the base of an indirect
1072 buffer, this holds a marker that records point for this buffer when the
1073 buffer is not current.
1076 In an indirect buffer, or a buffer that is the base of an indirect
1077 buffer, this holds a marker that records @code{begv} for this buffer
1078 when the buffer is not current.
1081 In an indirect buffer, or a buffer that is the base of an indirect
1082 buffer, this holds a marker that records @code{zv} for this buffer when
1083 the buffer is not current.
1086 The truename of the visited file, or @code{nil}.
1088 @item invisibility_spec
1089 The value of @code{buffer-invisibility-spec} in this buffer.
1091 @item last_selected_window
1092 This is the last window that was selected with this buffer in it, or @code{nil}
1093 if that window no longer displays this buffer.
1096 This field is incremented each time the buffer is displayed in a window.
1098 @item left_margin_width
1099 The value of @code{left-margin-width} in this buffer.
1101 @item right_margin_width
1102 The value of @code{right-margin-width} in this buffer.
1104 @item indicate_empty_lines
1105 Non-@code{nil} means indicate empty lines (lines with no text) with a
1106 small bitmap in the fringe, when using a window system that can do it.
1109 This holds a time stamp that is updated each time this buffer is
1110 displayed in a window.
1112 @item scroll_up_aggressively
1113 The value of @code{scroll-up-aggressively} in this buffer.
1115 @item scroll_down_aggressively
1116 The value of @code{scroll-down-aggressively} in this buffer.
1119 @node Window Internals
1120 @appendixsubsec Window Internals
1121 @cindex internals, of window
1122 @cindex window internals
1124 Windows have the following accessible fields:
1128 The frame that this window is on.
1131 Non-@code{nil} if this window is a minibuffer window.
1134 Internally, Emacs arranges windows in a tree; each group of siblings has
1135 a parent window whose area includes all the siblings. This field points
1136 to a window's parent.
1138 Parent windows do not display buffers, and play little role in display
1139 except to shape their child windows. Emacs Lisp programs usually have
1140 no access to the parent windows; they operate on the windows at the
1141 leaves of the tree, which actually display buffers.
1143 The following four fields also describe the window tree structure.
1146 In a window subdivided horizontally by child windows, the leftmost child.
1147 Otherwise, @code{nil}.
1150 In a window subdivided vertically by child windows, the topmost child.
1151 Otherwise, @code{nil}.
1154 The next sibling of this window. It is @code{nil} in a window that is
1155 the rightmost or bottommost of a group of siblings.
1158 The previous sibling of this window. It is @code{nil} in a window that
1159 is the leftmost or topmost of a group of siblings.
1162 This is the left-hand edge of the window, measured in columns. (The
1163 leftmost column on the screen is @w{column 0}.)
1166 This is the top edge of the window, measured in lines. (The top line on
1167 the screen is @w{line 0}.)
1170 The height of the window, measured in lines.
1173 The width of the window, measured in columns. This width includes the
1174 scroll bar and fringes, and/or the separator line on the right of the
1178 The buffer that the window is displaying. This may change often during
1179 the life of the window.
1182 The position in the buffer that is the first character to be displayed
1186 @cindex window point internals
1187 This is the value of point in the current buffer when this window is
1188 selected; when it is not selected, it retains its previous value.
1191 If this flag is non-@code{nil}, it says that the window has been
1192 scrolled explicitly by the Lisp program. This affects what the next
1193 redisplay does if point is off the screen: instead of scrolling the
1194 window to show the text around point, it moves point to a location that
1197 @item frozen_window_start_p
1198 This field is set temporarily to 1 to indicate to redisplay that
1199 @code{start} of this window should not be changed, even if point
1202 @item start_at_line_beg
1203 Non-@code{nil} means current value of @code{start} was the beginning of a line
1207 Non-@code{nil} means don't delete this window for becoming ``too small''.
1209 @item height_fixed_p
1210 This field is temporarily set to 1 to fix the height of the selected
1211 window when the echo area is resized.
1214 This is the last time that the window was selected. The function
1215 @code{get-lru-window} uses this field.
1217 @item sequence_number
1218 A unique number assigned to this window when it was created.
1221 The @code{modiff} field of the window's buffer, as of the last time
1222 a redisplay completed in this window.
1224 @item last_overlay_modified
1225 The @code{overlay_modiff} field of the window's buffer, as of the last
1226 time a redisplay completed in this window.
1229 The buffer's value of point, as of the last time a redisplay completed
1233 A non-@code{nil} value means the window's buffer was ``modified'' when the
1234 window was last updated.
1236 @item vertical_scroll_bar
1237 This window's vertical scroll bar.
1239 @item left_margin_width
1240 The width of the left margin in this window, or @code{nil} not to
1241 specify it (in which case the buffer's value of @code{left-margin-width}
1244 @item right_margin_width
1245 Likewise for the right margin.
1253 @item window_end_pos
1254 This is computed as @code{z} minus the buffer position of the last glyph
1255 in the current matrix of the window. The value is only valid if
1256 @code{window_end_valid} is not @code{nil}.
1258 @item window_end_bytepos
1259 The byte position corresponding to @code{window_end_pos}.
1261 @item window_end_vpos
1262 The window-relative vertical position of the line containing
1263 @code{window_end_pos}.
1265 @item window_end_valid
1266 This field is set to a non-@code{nil} value if @code{window_end_pos} is truly
1267 valid. This is @code{nil} if nontrivial redisplay is preempted since in that
1268 case the display that @code{window_end_pos} was computed for did not get
1271 @item redisplay_end_trigger
1272 If redisplay in this window goes beyond this buffer position, it runs
1273 run the @code{redisplay-end-trigger-hook}.
1278 ??? Are temporary storage areas.
1282 A structure describing where the cursor is in this window.
1285 The value of @code{cursor} as of the last redisplay that finished.
1288 A structure describing where the cursor of this window physically is.
1290 @item phys_cursor_type
1291 The type of cursor that was last displayed on this window.
1293 @item phys_cursor_on_p
1294 This field is non-zero if the cursor is physically on.
1297 Non-zero means the cursor in this window is logically on.
1299 @item last_cursor_off_p
1300 This field contains the value of @code{cursor_off_p} as of the time of
1303 @item must_be_updated_p
1304 This is set to 1 during redisplay when this window must be updated.
1307 This is the number of columns that the display in the window is scrolled
1308 horizontally to the left. Normally, this is 0.
1311 Vertical scroll amount, in pixels. Normally, this is 0.
1314 Non-@code{nil} if this window is dedicated to its buffer.
1317 The window's display table, or @code{nil} if none is specified for it.
1319 @item update_mode_line
1320 Non-@code{nil} means this window's mode line needs to be updated.
1322 @item base_line_number
1323 The line number of a certain position in the buffer, or @code{nil}.
1324 This is used for displaying the line number of point in the mode line.
1327 The position in the buffer for which the line number is known, or
1328 @code{nil} meaning none is known.
1330 @item region_showing
1331 If the region (or part of it) is highlighted in this window, this field
1332 holds the mark position that made one end of that region. Otherwise,
1333 this field is @code{nil}.
1335 @item column_number_displayed
1336 The column number currently displayed in this window's mode line, or @code{nil}
1337 if column numbers are not being displayed.
1339 @item current_matrix
1340 A glyph matrix describing the current display of this window.
1342 @item desired_matrix
1343 A glyph matrix describing the desired display of this window.
1346 @node Process Internals
1347 @appendixsubsec Process Internals
1348 @cindex internals, of process
1349 @cindex process internals
1351 The fields of a process are:
1355 A string, the name of the process.
1358 A list containing the command arguments that were used to start this
1362 A function used to accept output from the process instead of a buffer,
1366 A function called whenever the process receives a signal, or @code{nil}.
1369 The associated buffer of the process.
1372 An integer, the Unix process @sc{id}.
1375 A flag, non-@code{nil} if this is really a child process.
1376 It is @code{nil} for a network connection.
1379 A marker indicating the position of the end of the last output from this
1380 process inserted into the buffer. This is often but not always the end
1383 @item kill_without_query
1384 If this is non-@code{nil}, killing Emacs while this process is still
1385 running does not ask for confirmation about killing the process.
1387 @item raw_status_low
1388 @itemx raw_status_high
1389 These two fields record 16 bits each of the process status returned by
1390 the @code{wait} system call.
1393 The process status, as @code{process-status} should return it.
1397 If these two fields are not equal, a change in the status of the process
1398 needs to be reported, either by running the sentinel or by inserting a
1399 message in the process buffer.
1402 Non-@code{nil} if communication with the subprocess uses a @sc{pty};
1403 @code{nil} if it uses a pipe.
1406 The file descriptor for input from the process.
1409 The file descriptor for output to the process.
1412 The file descriptor for the terminal that the subprocess is using. (On
1413 some systems, there is no need to record this, so the value is
1417 The name of the terminal that the subprocess is using,
1418 or @code{nil} if it is using pipes.
1420 @item decode_coding_system
1421 Coding-system for decoding the input from this process.
1424 A working buffer for decoding.
1426 @item decoding_carryover
1427 Size of carryover in decoding.
1429 @item encode_coding_system
1430 Coding-system for encoding the output to this process.
1433 A working buffer for encoding.
1435 @item encoding_carryover
1436 Size of carryover in encoding.
1438 @item inherit_coding_system_flag
1439 Flag to set @code{coding-system} of the process buffer from the
1440 coding system used to decode process output.