Remove experimental code inadvertently introduced when reverting the
[emacs.git] / src / w32term.h
bloba40cf460665e14ed1416b0c8fb733ebafdb1be08
1 /* Definitions and headers for communication on the Microsoft W32 API.
2 Copyright (C) 1995, 2001, 2002, 2003, 2004,
3 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* Added by Kevin Gallo */
22 #include "w32gui.h"
25 #define BLACK_PIX_DEFAULT(f) PALETTERGB(0,0,0)
26 #define WHITE_PIX_DEFAULT(f) PALETTERGB(255,255,255)
28 #define FONT_WIDTH(f) ((f)->max_width)
29 #define FONT_HEIGHT(f) ((f)->height)
30 #define FONT_BASE(f) ((f)->ascent)
31 #define FONT_DESCENT(f) ((f)->descent)
33 #define CP_DEFAULT 1004
35 #define CHECK_W32_FRAME(f, frame) \
36 if (NILP (frame)) \
37 f = SELECTED_FRAME (); \
38 else \
39 { \
40 CHECK_LIVE_FRAME (frame, 0); \
41 f = XFRAME (frame); \
42 } \
43 if (! FRAME_W32_P (f))
45 /* Indicates whether we are in the readsocket call and the message we
46 are processing in the current loop */
48 extern MSG CurMsg;
49 extern BOOL bUseDflt;
51 extern struct frame *x_window_to_frame ();
53 /* Structure recording bitmaps and reference count.
54 If REFCOUNT is 0 then this record is free to be reused. */
56 struct w32_bitmap_record
58 Pixmap pixmap;
59 char *file;
60 HINSTANCE hinst; /* Used to load the file */
61 int refcount;
62 /* Record some info about this pixmap. */
63 int height, width, depth;
66 /* Palette book-keeping stuff for mapping requested colors into the
67 system palette. Keep a ref-counted list of requested colors and
68 regenerate the app palette whenever the requested list changes. */
70 extern Lisp_Object Vw32_enable_palette;
72 struct w32_palette_entry {
73 struct w32_palette_entry * next;
74 PALETTEENTRY entry;
75 #if 0
76 unsigned refcount;
77 #endif
80 extern void w32_regenerate_palette(struct frame *f);
83 /* For each display (currently only one on w32), we have a structure that
84 records information about it. */
86 struct w32_display_info
88 /* Chain of all w32_display_info structures. */
89 struct w32_display_info *next;
91 /* The generic display parameters corresponding to this w32 display. */
92 struct terminal *terminal;
94 /* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
95 The same cons cell also appears in x_display_name_list. */
96 Lisp_Object name_list_element;
98 /* Number of frames that are on this display. */
99 int reference_count;
101 /* Dots per inch of the screen. */
102 double resx, resy;
104 /* Number of planes on this screen. */
105 int n_planes;
107 /* Number of bits per pixel on this screen. */
108 int n_cbits;
110 /* Mask of things that cause the mouse to be grabbed. */
111 int grabbed;
113 /* Emacs bitmap-id of the default icon bitmap for this frame.
114 Or -1 if none has been allocated yet. */
115 int icon_bitmap_id;
117 /* The root window of this screen. */
118 Window root_window;
120 /* The cursor to use for vertical scroll bars. */
121 Cursor vertical_scroll_bar_cursor;
123 /* Resource data base */
124 XrmDatabase xrdb;
126 /* color palette information. */
127 int has_palette;
128 struct w32_palette_entry * color_list;
129 unsigned num_colors;
130 HPALETTE palette;
132 /* deferred action flags checked when starting frame update. */
133 int regen_palette;
135 /* Keystroke that has been faked by Emacs and will be ignored when
136 received; value is reset after key is received. */
137 int faked_key;
139 /* Minimum width over all characters in all fonts in font_table. */
140 int smallest_char_width;
142 /* Minimum font height over all fonts in font_table. */
143 int smallest_font_height;
145 /* Reusable Graphics Context for drawing a cursor in a non-default face. */
146 XGCValues *scratch_cursor_gc;
148 /* These variables describe the range of text currently shown in its
149 mouse-face, together with the window they apply to. As long as
150 the mouse stays within this range, we need not redraw anything on
151 its account. Rows and columns are glyph matrix positions in
152 MOUSE_FACE_WINDOW. */
153 int mouse_face_beg_row, mouse_face_beg_col;
154 int mouse_face_beg_x, mouse_face_beg_y;
155 int mouse_face_end_row, mouse_face_end_col;
156 int mouse_face_end_x, mouse_face_end_y;
157 int mouse_face_past_end;
158 Lisp_Object mouse_face_window;
159 int mouse_face_face_id;
160 Lisp_Object mouse_face_overlay;
162 /* 1 if a mouse motion event came and we didn't handle it right away because
163 gc was in progress. */
164 int mouse_face_deferred_gc;
166 /* FRAME and X, Y position of mouse when last checked for
167 highlighting. X and Y can be negative or out of range for the frame. */
168 struct frame *mouse_face_mouse_frame;
169 int mouse_face_mouse_x, mouse_face_mouse_y;
171 /* Nonzero means defer mouse-motion highlighting. */
172 int mouse_face_defer;
174 /* Nonzero means that the mouse highlight should not be shown. */
175 int mouse_face_hidden;
177 int mouse_face_image_state;
179 char *w32_id_name;
181 /* The number of fonts actually stored in w32_font_table.
182 font_table[n] is used and valid if 0 <= n < n_fonts. 0 <=
183 n_fonts <= font_table_size. and font_table[i].name != 0. */
184 int n_fonts;
186 /* Pointer to bitmap records. */
187 struct w32_bitmap_record *bitmaps;
189 /* Allocated size of bitmaps field. */
190 int bitmaps_size;
192 /* Last used bitmap index. */
193 int bitmaps_last;
195 /* The frame (if any) which has the window that has keyboard focus.
196 Zero if none. This is examined by Ffocus_frame in w32fns.c. Note
197 that a mere EnterNotify event can set this; if you need to know the
198 last frame specified in a FocusIn or FocusOut event, use
199 w32_focus_event_frame. */
200 struct frame *w32_focus_frame;
202 /* The last frame mentioned in a FocusIn or FocusOut event. This is
203 separate from w32_focus_frame, because whether or not LeaveNotify
204 events cause us to lose focus depends on whether or not we have
205 received a FocusIn event for it. */
206 struct frame *w32_focus_event_frame;
208 /* The frame which currently has the visual highlight, and should get
209 keyboard input (other sorts of input have the frame encoded in the
210 event). It points to the focus frame's selected window's
211 frame. It differs from w32_focus_frame when we're using a global
212 minibuffer. */
213 struct frame *x_highlight_frame;
216 /* This is a chain of structures for all the displays currently in use. */
217 extern struct w32_display_info *x_display_list;
218 extern struct w32_display_info one_w32_display_info;
220 /* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
221 one for each element of w32_display_list and in the same order.
222 NAME is the name of the frame.
223 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
224 extern Lisp_Object w32_display_name_list;
226 /* Regexp matching a font name whose width is the same as `PIXEL_SIZE'. */
227 extern Lisp_Object Vx_pixel_size_width_font_regexp;
229 struct w32_display_info *x_display_info_for_name ();
231 Lisp_Object display_x_get_resource P_ ((struct w32_display_info *,
232 Lisp_Object, Lisp_Object,
233 Lisp_Object, Lisp_Object));
235 extern struct w32_display_info *w32_term_init ();
237 extern int x_display_pixel_height P_ ((struct w32_display_info *));
238 extern int x_display_pixel_width P_ ((struct w32_display_info *));
241 #define PIX_TYPE COLORREF
243 /* Each W32 frame object points to its own struct w32_display object
244 in the output_data.w32 field. The w32_display structure contains all
245 the information that is specific to W32 windows. */
247 /* Put some things in x_output for compatibility.
248 NTEMACS_TODO: Move all common things here to eliminate unneccesary
249 diffs between X and w32 code. */
250 struct x_output
252 #if 0 /* These are also defined in struct frame. Use that instead. */
253 PIX_TYPE background_pixel;
254 PIX_TYPE foreground_pixel;
255 #endif
257 /* Keep track of focus. May be EXPLICIT if we received a FocusIn for this
258 frame, or IMPLICIT if we received an EnterNotify.
259 FocusOut and LeaveNotify clears EXPLICIT/IMPLICIT. */
260 int focus_state;
264 enum
266 /* Values for focus_state, used as bit mask.
267 EXPLICIT means we received a FocusIn for the frame and know it has
268 the focus. IMPLICIT means we recevied an EnterNotify and the frame
269 may have the focus if no window manager is running.
270 FocusOut and LeaveNotify clears EXPLICIT/IMPLICIT. */
271 FOCUS_NONE = 0,
272 FOCUS_IMPLICIT = 1,
273 FOCUS_EXPLICIT = 2
276 struct w32_output
278 /* Placeholder for things accessed through output_data.x. */
279 struct x_output x_compatible;
281 /* Menubar "widget" handle. */
282 HMENU menubar_widget;
284 /* Original palette (used to deselect real palette after drawing) */
285 HPALETTE old_palette;
287 /* Here are the Graphics Contexts for the default font. */
288 XGCValues *cursor_gc; /* cursor drawing */
290 /* The window used for this frame.
291 May be zero while the frame object is being created
292 and the window has not yet been created. */
293 Window window_desc;
295 /* The window that is the parent of this window.
296 Usually this is a window that was made by the window manager,
297 but it can be the root window, and it can be explicitly specified
298 (see the explicit_parent field, below). */
299 Window parent_desc;
301 /* Default ASCII font of this frame. */
302 struct font *font;
304 /* The baseline offset of the default ASCII font. */
305 int baseline_offset;
307 /* If a fontset is specified for this frame instead of font, this
308 value contains an ID of the fontset, else -1. */
309 int fontset;
311 /* Pixel values used for various purposes.
312 border_pixel may be -1 meaning use a gray tile. */
313 COLORREF cursor_pixel;
314 COLORREF border_pixel;
315 COLORREF mouse_pixel;
316 COLORREF cursor_foreground_pixel;
318 /* Foreground color for scroll bars. A value of -1 means use the
319 default (black for non-toolkit scroll bars). */
320 COLORREF scroll_bar_foreground_pixel;
322 /* Background color for scroll bars. A value of -1 means use the
323 default (background color of the frame for non-toolkit scroll
324 bars). */
325 COLORREF scroll_bar_background_pixel;
327 /* Descriptor for the cursor in use for this window. */
328 Cursor text_cursor;
329 Cursor nontext_cursor;
330 Cursor modeline_cursor;
331 Cursor hand_cursor;
332 Cursor hourglass_cursor;
333 Cursor horizontal_drag_cursor;
335 /* Non-zero means hourglass cursor is currently displayed. */
336 unsigned hourglass_p : 1;
338 /* Non-hourglass cursor that is currently active. */
339 Cursor current_cursor;
341 /* Flag to set when the window needs to be completely repainted. */
342 int needs_exposure;
344 DWORD dwStyle;
346 /* This is the Emacs structure for the display this frame is on. */
347 /* struct w32_display_info *display_info; */
349 /* Nonzero means our parent is another application's window
350 and was explicitly specified. */
351 char explicit_parent;
353 /* Nonzero means tried already to make this frame visible. */
354 char asked_for_visible;
356 /* Nonzero means menubar is currently active. */
357 char menubar_active;
359 /* Nonzero means menubar is about to become active, but should be
360 brought up to date first. */
361 volatile char pending_menu_activation;
363 /* Relief GCs, colors etc. */
364 struct relief
366 XGCValues *gc;
367 unsigned long pixel;
368 int allocated_p;
370 black_relief, white_relief;
372 /* The background for which the above relief GCs were set up.
373 They are changed only when a different background is involved. */
374 unsigned long relief_background;
377 extern struct w32_output w32term_display;
379 /* Return the X output data for frame F. */
380 #define FRAME_X_OUTPUT(f) ((f)->output_data.w32)
382 /* Return the window associated with the frame F. */
383 #define FRAME_W32_WINDOW(f) ((f)->output_data.w32->window_desc)
384 #define FRAME_X_WINDOW(f) ((f)->output_data.w32->window_desc)
386 #define FRAME_FONT(f) ((f)->output_data.w32->font)
387 #define FRAME_FONTSET(f) ((f)->output_data.w32->fontset)
388 #define FRAME_BASELINE_OFFSET(f) ((f)->output_data.w32->baseline_offset)
390 /* This gives the w32_display_info structure for the display F is on. */
391 #define FRAME_W32_DISPLAY_INFO(f) (&one_w32_display_info)
392 #define FRAME_X_DISPLAY_INFO(f) (&one_w32_display_info)
394 /* This is the `Display *' which frame F is on. */
395 #define FRAME_X_DISPLAY(f) (0)
397 /* Value is the smallest width of any character in any font on frame F. */
399 #define FRAME_SMALLEST_CHAR_WIDTH(F) \
400 FRAME_W32_DISPLAY_INFO(F)->smallest_char_width
402 /* Value is the smallest height of any font on frame F. */
404 #define FRAME_SMALLEST_FONT_HEIGHT(F) \
405 FRAME_W32_DISPLAY_INFO(F)->smallest_font_height
407 /* W32-specific scroll bar stuff. */
409 /* We represent scroll bars as lisp vectors. This allows us to place
410 references to them in windows without worrying about whether we'll
411 end up with windows referring to dead scroll bars; the garbage
412 collector will free it when its time comes.
414 We use struct scroll_bar as a template for accessing fields of the
415 vector. */
417 struct scroll_bar {
419 /* These fields are shared by all vectors. */
420 EMACS_INT size_from_Lisp_Vector_struct;
421 struct Lisp_Vector *next_from_Lisp_Vector_struct;
423 /* The window we're a scroll bar for. */
424 Lisp_Object window;
426 /* The next and previous in the chain of scroll bars in this frame. */
427 Lisp_Object next, prev;
429 /* The window representing this scroll bar. Since this is a full
430 32-bit quantity, we store it split into two 32-bit values. */
431 Lisp_Object w32_window_low, w32_window_high;
433 /* Same as above for the widget. */
434 Lisp_Object w32_widget_low, w32_widget_high;
436 /* The position and size of the scroll bar in pixels, relative to the
437 frame. */
438 Lisp_Object top, left, width, height;
440 /* The starting and ending positions of the handle, relative to the
441 handle area (i.e. zero is the top position, not
442 SCROLL_BAR_TOP_BORDER). If they're equal, that means the handle
443 hasn't been drawn yet.
445 These are not actually the locations where the beginning and end
446 are drawn; in order to keep handles from becoming invisible when
447 editing large files, we establish a minimum height by always
448 drawing handle bottoms VERTICAL_SCROLL_BAR_MIN_HANDLE pixels below
449 where they would be normally; the bottom and top are in a
450 different co-ordinate system. */
451 Lisp_Object start, end;
453 /* If the scroll bar handle is currently being dragged by the user,
454 this is the number of pixels from the top of the handle to the
455 place where the user grabbed it. If the handle isn't currently
456 being dragged, this is Qnil. */
457 Lisp_Object dragging;
459 /* t if the background of the fringe that is adjacent to a scroll
460 bar is extended to the gap between the fringe and the bar. */
461 Lisp_Object fringe_extended_p;
464 /* The number of elements a vector holding a struct scroll_bar needs. */
465 #define SCROLL_BAR_VEC_SIZE \
466 ((sizeof (struct scroll_bar) \
467 - sizeof (EMACS_INT) - sizeof (struct Lisp_Vector *)) \
468 / sizeof (Lisp_Object))
470 /* Turning a lisp vector value into a pointer to a struct scroll_bar. */
471 #define XSCROLL_BAR(vec) ((struct scroll_bar *) XVECTOR (vec))
474 /* Building a 32-bit C integer from two 16-bit lisp integers. */
475 #define SCROLL_BAR_PACK(low, high) (XINT (high) << 16 | XINT (low))
477 /* Setting two lisp integers to the low and high words of a 32-bit C int. */
478 #define SCROLL_BAR_UNPACK(low, high, int32) \
479 (XSETINT ((low), (int32) & 0xffff), \
480 XSETINT ((high), ((int32) >> 16) & 0xffff))
483 /* Extract the window id of the scroll bar from a struct scroll_bar. */
484 #define SCROLL_BAR_W32_WINDOW(ptr) \
485 ((Window) SCROLL_BAR_PACK ((ptr)->w32_window_low, (ptr)->w32_window_high))
487 /* Store a window id in a struct scroll_bar. */
488 #define SET_SCROLL_BAR_W32_WINDOW(ptr, id) \
489 (SCROLL_BAR_UNPACK ((ptr)->w32_window_low, (ptr)->w32_window_high, (int) id))
491 /* Extract the X widget of the scroll bar from a struct scroll_bar. */
492 #define SCROLL_BAR_X_WIDGET(ptr) \
493 ((Widget) SCROLL_BAR_PACK ((ptr)->x_widget_low, (ptr)->x_widget_high))
495 /* Store a widget id in a struct scroll_bar. */
496 #define SET_SCROLL_BAR_X_WIDGET(ptr, w) \
497 (SCROLL_BAR_UNPACK ((ptr)->x_widget_low, (ptr)->x_widget_high, (int) w))
499 /* Return the inside width of a vertical scroll bar, given the outside
500 width. */
501 #define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(f,width) \
502 ((width) \
503 - VERTICAL_SCROLL_BAR_LEFT_BORDER \
504 - VERTICAL_SCROLL_BAR_RIGHT_BORDER \
505 - VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2)
507 /* Return the length of the rectangle within which the top of the
508 handle must stay. This isn't equivalent to the inside height,
509 because the scroll bar handle has a minimum height.
511 This is the real range of motion for the scroll bar, so when we're
512 scaling buffer positions to scroll bar positions, we use this, not
513 VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
514 #define VERTICAL_SCROLL_BAR_TOP_RANGE(f,height) \
515 (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (f, height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
517 /* Return the inside height of vertical scroll bar, given the outside
518 height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
519 #define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(f,height) \
520 ((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
523 /* Border widths for scroll bars.
525 Scroll bar windows don't have any borders; their border width is
526 set to zero, and we redraw borders ourselves. This makes the code
527 a bit cleaner, since we don't have to convert between outside width
528 (used when relating to the rest of the screen) and inside width
529 (used when sizing and drawing the scroll bar window itself).
531 The handle moves up and down/back and forth in a rectangle inset
532 from the edges of the scroll bar. These are widths by which we
533 inset the handle boundaries from the scroll bar edges. */
534 #define VERTICAL_SCROLL_BAR_LEFT_BORDER (0)
535 #define VERTICAL_SCROLL_BAR_RIGHT_BORDER (0)
536 #define VERTICAL_SCROLL_BAR_TOP_BORDER (vertical_scroll_bar_top_border)
537 #define VERTICAL_SCROLL_BAR_BOTTOM_BORDER (vertical_scroll_bar_bottom_border)
539 /* Minimum lengths for scroll bar handles, in pixels. */
540 #define VERTICAL_SCROLL_BAR_MIN_HANDLE (vertical_scroll_bar_min_handle)
542 /* Trimming off a few pixels from each side prevents
543 text from glomming up against the scroll bar */
544 #define VERTICAL_SCROLL_BAR_WIDTH_TRIM (0)
547 extern void w32_fill_rect ();
548 extern void w32_clear_window ();
550 #define w32_fill_area(f,hdc,pix,x,y,nx,ny) \
551 do { \
552 RECT rect; \
553 rect.left = x; \
554 rect.top = y; \
555 rect.right = x + nx; \
556 rect.bottom = y + ny; \
557 w32_fill_rect (f,hdc,pix,&rect); \
558 } while (0)
560 #define w32_clear_rect(f,hdc,lprect) \
561 w32_fill_rect (f, hdc, FRAME_BACKGROUND_PIXEL (f), lprect)
563 #define w32_clear_area(f,hdc,px,py,nx,ny) \
564 w32_fill_area (f, hdc, FRAME_BACKGROUND_PIXEL (f), px, py, nx, ny)
566 /* Define for earlier versions of Visual C */
567 #ifndef WM_MOUSEWHEEL
568 #define WM_MOUSEWHEEL (WM_MOUSELAST + 1)
569 #endif /* WM_MOUSEWHEEL */
570 #ifndef MSH_MOUSEWHEEL
571 #define MSH_MOUSEWHEEL "MSWHEEL_ROLLMSG"
572 #endif /* MSH_MOUSEWHEEL */
573 #ifndef WM_XBUTTONDOWN
574 #define WM_XBUTTONDOWN (WM_MOUSEWHEEL + 1)
575 #define WM_XBUTTONUP (WM_MOUSEWHEEL + 2)
576 #endif /* WM_XBUTTONDOWN */
577 #ifndef WM_MOUSEHWHEEL
578 #define WM_MOUSEHWHEEL (WM_MOUSEWHEEL + 4)
579 #endif /* WM_MOUSEHWHEEL */
580 #ifndef WM_APPCOMMAND
581 #define WM_APPCOMMAND 0x319
582 #define GET_APPCOMMAND_LPARAM(lParam) (HIWORD(lParam) & 0x7fff)
583 #endif
584 #ifndef WM_UNICHAR
585 #define WM_UNICHAR 0x109
586 #endif
587 #ifndef UNICODE_NOCHAR
588 #define UNICODE_NOCHAR 0xFFFF
589 #endif
591 #define WM_EMACS_START (WM_USER + 1)
592 #define WM_EMACS_KILL (WM_EMACS_START + 0)
593 #define WM_EMACS_CREATEWINDOW (WM_EMACS_START + 1)
594 #define WM_EMACS_DONE (WM_EMACS_START + 2)
595 #define WM_EMACS_CREATESCROLLBAR (WM_EMACS_START + 3)
596 #define WM_EMACS_SHOWWINDOW (WM_EMACS_START + 4)
597 #define WM_EMACS_SETWINDOWPOS (WM_EMACS_START + 5)
598 #define WM_EMACS_DESTROYWINDOW (WM_EMACS_START + 6)
599 #define WM_EMACS_TRACKPOPUPMENU (WM_EMACS_START + 7)
600 #define WM_EMACS_SETFOCUS (WM_EMACS_START + 8)
601 #define WM_EMACS_SETFOREGROUND (WM_EMACS_START + 9)
602 #define WM_EMACS_SETLOCALE (WM_EMACS_START + 10)
603 #define WM_EMACS_SETKEYBOARDLAYOUT (WM_EMACS_START + 11)
604 #define WM_EMACS_REGISTER_HOT_KEY (WM_EMACS_START + 12)
605 #define WM_EMACS_UNREGISTER_HOT_KEY (WM_EMACS_START + 13)
606 #define WM_EMACS_TOGGLE_LOCK_KEY (WM_EMACS_START + 14)
607 #define WM_EMACS_TRACK_CARET (WM_EMACS_START + 15)
608 #define WM_EMACS_DESTROY_CARET (WM_EMACS_START + 16)
609 #define WM_EMACS_SHOW_CARET (WM_EMACS_START + 17)
610 #define WM_EMACS_HIDE_CARET (WM_EMACS_START + 18)
611 #define WM_EMACS_SETCURSOR (WM_EMACS_START + 19)
612 #define WM_EMACS_END (WM_EMACS_START + 20)
614 #define WND_FONTWIDTH_INDEX (0)
615 #define WND_LINEHEIGHT_INDEX (4)
616 #define WND_BORDER_INDEX (8)
617 #define WND_SCROLLBAR_INDEX (12)
618 #define WND_BACKGROUND_INDEX (16)
619 #define WND_LAST_INDEX (20)
621 #define WND_EXTRA_BYTES (WND_LAST_INDEX)
623 extern DWORD dwWindowsThreadId;
624 extern HANDLE hWindowsThread;
625 extern DWORD dwMainThreadId;
626 extern HANDLE hMainThread;
628 typedef struct W32Msg {
629 MSG msg;
630 DWORD dwModifiers;
631 RECT rect;
632 } W32Msg;
634 /* Structure for recording message when input thread must return a
635 result that depends on lisp thread to compute. Lisp thread can
636 complete deferred messages out of order. */
637 typedef struct deferred_msg
639 struct deferred_msg * next;
640 W32Msg w32msg;
641 LRESULT result;
642 int completed;
643 } deferred_msg;
645 extern CRITICAL_SECTION critsect;
647 extern void init_crit ();
648 extern void delete_crit ();
650 extern void signal_quit ();
652 #define enter_crit() EnterCriticalSection (&critsect)
653 #define leave_crit() LeaveCriticalSection (&critsect)
655 extern void select_palette (struct frame * f, HDC hdc);
656 extern void deselect_palette (struct frame * f, HDC hdc);
657 extern HDC get_frame_dc (struct frame * f);
658 extern int release_frame_dc (struct frame * f, HDC hDC);
660 extern void drain_message_queue ();
662 extern BOOL get_next_msg ();
663 extern BOOL post_msg ();
664 extern void complete_deferred_msg (HWND hwnd, UINT msg, LRESULT result);
665 extern void wait_for_sync ();
667 extern BOOL parse_button ();
669 extern void w32_sys_ring_bell (struct frame *f);
670 extern void x_delete_display (struct w32_display_info *dpyinfo);
672 /* Keypad command key support. W32 doesn't have virtual keys defined
673 for the function keys on the keypad (they are mapped to the standard
674 fuction keys), so we define our own. */
675 #define VK_NUMPAD_BEGIN 0x92
676 #define VK_NUMPAD_CLEAR (VK_NUMPAD_BEGIN + 0)
677 #define VK_NUMPAD_ENTER (VK_NUMPAD_BEGIN + 1)
678 #define VK_NUMPAD_PRIOR (VK_NUMPAD_BEGIN + 2)
679 #define VK_NUMPAD_NEXT (VK_NUMPAD_BEGIN + 3)
680 #define VK_NUMPAD_END (VK_NUMPAD_BEGIN + 4)
681 #define VK_NUMPAD_HOME (VK_NUMPAD_BEGIN + 5)
682 #define VK_NUMPAD_LEFT (VK_NUMPAD_BEGIN + 6)
683 #define VK_NUMPAD_UP (VK_NUMPAD_BEGIN + 7)
684 #define VK_NUMPAD_RIGHT (VK_NUMPAD_BEGIN + 8)
685 #define VK_NUMPAD_DOWN (VK_NUMPAD_BEGIN + 9)
686 #define VK_NUMPAD_INSERT (VK_NUMPAD_BEGIN + 10)
687 #define VK_NUMPAD_DELETE (VK_NUMPAD_BEGIN + 11)
689 #ifndef VK_LWIN
690 /* Older compiler environments don't have these defined. */
691 #define VK_LWIN 0x5B
692 #define VK_RWIN 0x5C
693 #define VK_APPS 0x5D
694 #endif
696 /* Support for treating Windows and Apps keys as modifiers. These
697 constants must not overlap with any of the dwControlKeyState flags in
698 KEY_EVENT_RECORD. */
699 #define LEFT_WIN_PRESSED 0x8000
700 #define RIGHT_WIN_PRESSED 0x4000
701 #define APPS_PRESSED 0x2000
703 /* When compiling on Windows 9x/ME and NT 3.x, the following are not defined
704 (even though they are supported on 98 and ME. */
705 #ifndef WM_MOUSELEAVE
706 #define WM_MOUSELEAVE 0x02A3
707 #define TME_LEAVE 0x00000002;
709 typedef struct tagTRACKMOUSEEVENT
711 DWORD cbSize;
712 DWORD dwFlags;
713 HWND hwndTrack;
714 DWORD dwHoverTime;
715 } TRACKMOUSEEVENT;
716 #endif
718 struct image;
719 struct face;
721 XGCValues *XCreateGC (void *, Window, unsigned long, XGCValues *);
722 struct frame * check_x_frame (Lisp_Object);
724 EXFUN (Fx_display_color_p, 1);
725 EXFUN (Fx_display_grayscale_p, 1);
727 typedef DWORD (WINAPI * ClipboardSequence_Proc) ();
728 typedef BOOL (WINAPI * AppendMenuW_Proc) (
729 IN HMENU,
730 IN UINT,
731 IN UINT_PTR,
732 IN LPCWSTR);
734 /* arch-tag: f201d05a-1240-4fc5-8ea4-ca24d4ee5671
735 (do not change this comment) */